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vr-defender-y3k_[ChoaticDark-Hax].swf

This is the info page for
Flash #78085

(Click the ID number above for more basic data on this flash file.)


Text

<p align="left"><font face="Tahoma" size="12" color="#db5802" letterSpacing="0.000000" kerning="0">Hard</font></p><p align="left"></p>

<p align="left"><font face="Tahoma" size="18" color="#0066ff" letterSpacing="0.000000" kerning="0">100</font></p><p align="left"></p>

<p align="left"><font face="Tahoma" size="18" color="#0066ff" letterSpacing="0.000000" kerning="0">100</font></p><p align="left"></p>

<p align="left"><font face="Tahoma" size="18" color="#0066ff" letterSpacing="0.000000" kerning="0">00:20</font></p><p align="left"></p>

<p align="left"><font face="Tahoma" size="18" color="#0066ff" letterSpacing="0.000000" kerning="0">Prep</font></p><p align="left"></p>

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); Mouse.hide(); startDrag (mainCursor, true);
Frame 2
stop(); logo.onRelease = function () { getURL ("http://www.newgrounds.com/", "_blank"); };
Frame 3
stop();
Frame 4
var currentMusic = 1; var musicVolume = 25; var soundVolume = 200; var Music1 = new Sound(music1); var Music2 = new Sound(music2); var Music3 = new Sound(music3); back._alpha = 20; Music1.attachSound("NG16231.mp3"); Music2.attachSound("NG79138.mp3"); Music3.attachSound("NG79195.mp3"); Music1.setVolume(musicVolume); Music2.setVolume(0); Music3.setVolume(0); Music1.start(0, 10); Music2.start(0, 10); Music3.start(0, 10);
Frame 6
function reset() { towerID = 100; unitID = 1000; bulletID = 2000; FXID = 3000; life = 100; money = 1000; level = 0; currentMap = 2; shiftDown = false; timeLeft = 20; frameCount = 0; monsterCount = 0; soundCount = 0; create = false; rollingOver = false; pausing = true; sliding = false; infoBox.skipButton._visible = false; infoBox.pausingButton._visible = false; buildingCursor._visible = false; towerSelection._visible = false; maps._visible = false; var _local1 = 0; while (_local1 < monsters.length) { monsters[_local1].kill(); _local1++; } _local1 = 0; while (_local1 < towers.length) { towers[_local1].kill(); _local1++; } _local1 = 0; while (_local1 < bullets.length) { bullets[_local1].kill(); _local1++; } towers.splice(0, towers.length); monsters.splice(0, monsters.length); bullets.splice(0, bullets.length); moneyBox.text = money; lifeBox.text = life; levelBox.text = "Prep"; timeBox.text = "00:20"; infoBox.gotoAndStop("Main"); infoBox.info.gotoAndStop("Empty"); } function addMoney(m) { money = money + (2 * m); } function addLife(l) { life = life + l; } function getTowerName() { towerID++; if (towerID >= 999) { towerID = 100; } return("t" + towerID); } function getTowerDepth() { return(towerID); } function getUnitName() { unitID++; if (unitID >= 1999) { unitID = 1000; } return("u" + unitID); } function getUnitDepth() { return(unitID); } function getBulletName() { bulletID++; if (bulletID >= 2999) { bulletID = 2000; } return("b" + bulletID); } function getBulletDepth() { return(bulletID); } function getFXName() { FXID++; if (FXID >= 3999) { FXID = 3000; } return("fx" + FXID); } function getFXDepth() { return(FXID); } function getPrice(t, l) { if (t == 1) { if (l == 1) { return(50); } if (l == 2) { return(50); } if (l == 3) { return(100); } if (l == 4) { return(200); } if (l == 5) { return(400); } } if ((t == 2) || (t == 3)) { if (l == 1) { return(200); } if (l == 2) { return(200); } if (l == 3) { return(400); } if (l == 4) { return(800); } if (l == 5) { return(1600); } } if ((t == 4) || (t == 5)) { if (l == 1) { return(800); } if (l == 2) { return(800); } if (l == 3) { return(1600); } if (l == 4) { return(3200); } if (l == 5) { return(6400); } } if ((t == 6) || (t == 7)) { if (l == 1) { return(3200); } if (l == 2) { return(3200); } if (l == 3) { return(6400); } if (l == 4) { return(12800); } if (l == 5) { return(25600); } } return(1000000); } function getSale(t, l) { var _local2; _local2 = 0; var _local1 = 1; while (_local1 <= l) { _local2 = _local2 + getPrice(t, _local1); _local1++; } return(_local2); } function pauseOn() { pausing = true; back.enabled = false; infoBox.skipButton.enabled = false; infoBox.pausingButton.enabled = false; towerSelection.stop(); sliding = selecting; selecting = false; var _local1 = 0; while (_local1 < bullets.length) { bullets[_local1].stopClip(); _local1++; } } function pauseOff() { pausing = false; back.enabled = true; infoBox.skipButton.enabled = true; infoBox.pausingButton.enabled = true; selecting = sliding; towerSelection.play(); var _local1 = 0; while (_local1 < bullets.length) { bullets[_local1].startClip(); _local1++; } } function playSound(n, p) { var _local1 = new Sound(soundFX); soundCount++; _local1.attachSound(n); _local1.setVolume(100 / (soundCount / 2)); _local1.setPan(Math.floor(((p / 550) * 200) - 100)); _local1.start(); _local1.onSoundComplete = function () { soundCount--; }; } function step() { var _local5; moneyBox.text = money; lifeBox.text = life; if (!rollingOver) { if (selecting) { _local5 = (("Tower" + towers[selectNum].getType()) + "-") + towers[selectNum].getLevel(); infoBox.info.gotoAndStop(_local5); } else { infoBox.info.gotoAndStop("Empty"); } } if (sliding) { slidingTab._x = _root._xmouse - 106; if (slidingTab._x < 200) { slidingTab._x = 200; } if (slidingTab._x > 400) { slidingTab._x = 400; } if (selectNum == 1) { back._alpha = Math.floor(100 - ((slidingTab._x - 200) / 2)); } else if (selectNum == 2) { soundVolume = Math.floor(slidingTab._x - 200); } else { musicVolume = Math.floor((slidingTab._x - 200) / 2); if (currentMusic == 1) { Music1.setVolume(musicVolume); } else if (currentMusic == 2) { Music2.setVolume(musicVolume); } else { Music3.setVolume(musicVolume); } } } if (!pausing) { if (level == 0) { levelBox.text = "Prep"; } else { levelBox.text = level; } if (timeLeft < 10) { timeBox.text = "00:0" + timeLeft; } else { timeBox.text = "00:" + timeLeft; } frameCount++; if (create) { if (((frameCount == 8) || (frameCount == 16)) || (frameCount == 24)) { if (monsterCount < monsterList[level].length) { monsters.push(new Unit(monsterList[level][monsterCount], currentMap)); monsterCount++; } else { monsterCount = 0; create = false; infoBox.skipButton._visible = true; } } } if (frameCount >= 24) { if (timeLeft > 0) { timeLeft--; frameCount = 0; } } if (timeLeft == 0) { if (level < 51) { create = true; timeLeft = 20; level++; infoBox.skipButton._visible = false; } } if (selecting) { towerSelection._visible = true; towerSelection._x = towers[selectNum].getX(); towerSelection._y = towers[selectNum].getY() + 24; towerSelection.rangeCircle._xscale = towers[selectNum].getRange(); towerSelection.rangeCircle._yscale = towers[selectNum].getRange(); if (towers[selectNum].getLevel() >= 5) { infoBox.gotoAndStop("NoUpgrade"); } else { infoBox.gotoAndStop("Upgrade"); } } else { towerSelection._visible = false; infoBox.gotoAndStop("Basic"); } if (constructing) { buildingCursor._visible = true; if (towerType == 1) { buildingCursor.rangeCircle._xscale = 75; buildingCursor.rangeCircle._yscale = 75; } else if (towerType == 2) { buildingCursor.rangeCircle._xscale = 150; buildingCursor.rangeCircle._yscale = 150; } else if (towerType == 3) { buildingCursor.rangeCircle._xscale = 100; buildingCursor.rangeCircle._yscale = 100; } else if (towerType == 4) { buildingCursor.rangeCircle._xscale = 120; buildingCursor.rangeCircle._yscale = 120; } else if (towerType == 5) { buildingCursor.rangeCircle._xscale = 80; buildingCursor.rangeCircle._yscale = 80; } else if (towerType == 6) { buildingCursor.rangeCircle._xscale = 200; buildingCursor.rangeCircle._yscale = 200; } else { buildingCursor.rangeCircle._xscale = 150; buildingCursor.rangeCircle._yscale = 150; } cursorRow = Math.floor(this._ymouse / 24); cursorColumn = Math.floor(this._xmouse / 24); buildingCursor._x = (cursorColumn * 24) + 12; buildingCursor._y = (cursorRow * 24) + 12; if (map[cursorRow - 1][cursorColumn] == 0) { buildingCursor.gotoAndStop(1); } else { buildingCursor.gotoAndStop(2); } } else { buildingCursor._visible = false; } var _local3 = 0; while (_local3 < monsters.length) { if (!monsters[_local3].step()) { var _local4; if (this._ymouse < 336) { rollingOver = false; } monsters.splice(_local3, 1); } _local3++; } _local3 = 0; while (_local3 < towers.length) { towers[_local3].step(); _local3++; } _local3 = 0; while (_local3 < bullets.length) { if (!bullets[_local3].step()) { bullets.splice(_local3, 1); } _local3++; } if (life <= 0) { lifeBox.text = 0; pauseOn(); infoBox.gotoAndStop("Lose"); } if ((((level == 51) && (monsters.length == 0)) && (life > 0)) && (!create)) { pauseOn(); infoBox.gotoAndStop("Win"); } } } var life; var money; var level; var currentMap; var towerType; var constructing; var cost; var unitID; var towerID; var bulletID; var FXID; var slidingTab; var cursorRow; var cursorColumn; var timeLeft; var frameCount; var monsterCount; var soundCount; var create; var rollingOver; var pausing; var sliding; var monsters = new Array(); var towers = new Array(); var bullets = new Array(); var map = new Array(); var monsterList = new Array(); this.stop(); this.reset(); monsterList[1] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); monsterList[2] = new Array(2, 2, 2, 2, 1, 2, 2, 2, 1, 1, 2, 2, 1, 1, 1, 2, 1, 1, 1, 1); monsterList[3] = new Array(3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1); monsterList[4] = new Array(3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3); monsterList[5] = new Array(4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3); monsterList[6] = new Array(4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3); monsterList[7] = new Array(5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3); monsterList[8] = new Array(5, 4, 3, 2, 1, 5, 4, 3, 2, 1, 5, 4, 3, 2, 1, 5, 4, 3, 2, 1); monsterList[9] = new Array(6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5); monsterList[10] = new Array(6, 6, 6, 6, 6, 6, 6, 6, 6, 6); monsterList[11] = new Array(7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7); monsterList[12] = new Array(8, 8, 8, 7, 7, 7, 7, 7, 7, 8, 8, 7, 7, 7, 7, 7, 7, 7, 7, 8); monsterList[13] = new Array(8, 7, 8, 7, 8, 7, 8, 7, 8, 7, 8, 7, 8, 7, 8, 7, 8, 7, 8, 7); monsterList[14] = new Array(9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 7, 7, 7, 7, 7, 7, 7, 7, 7); monsterList[15] = new Array(9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8); monsterList[16] = new Array(10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9); monsterList[17] = new Array(11, 10, 10, 10, 10, 10, 10, 10, 10, 11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9); monsterList[18] = new Array(11, 11, 11, 11, 11, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 10, 10, 10, 10, 10); monsterList[19] = new Array(12, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 11, 11, 11, 11, 11, 11, 11, 11, 11); monsterList[20] = new Array(12, 12, 12, 12, 12, 12, 12, 12, 12, 12); monsterList[21] = new Array(13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13); monsterList[22] = new Array(14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 13, 13, 13, 13, 13, 13, 13, 13, 13); monsterList[23] = new Array(14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 13, 13, 13, 13, 13, 13, 13, 13, 13); monsterList[24] = new Array(15, 15, 15, 15, 14, 14, 14, 14, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15); monsterList[25] = new Array(16, 15, 15, 15, 15, 15, 15, 15, 15, 15, 16, 15, 15, 15, 15, 15, 15, 15, 15, 15); monsterList[26] = new Array(17, 16, 15, 16, 15, 14, 15, 14, 13, 13, 14, 15, 14, 15, 16, 15, 16, 17, 16, 15); monsterList[27] = new Array(15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17); monsterList[28] = new Array(17, 17, 17, 17, 17, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 16, 16, 16, 16, 16); monsterList[29] = new Array(18, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 17, 17, 17, 17, 17, 17, 17, 17); monsterList[30] = new Array(18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18); monsterList[31] = new Array(19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19); monsterList[32] = new Array(20, 20, 20, 19, 19, 19, 19, 19, 19, 20, 20, 20, 19, 19, 19, 19, 19, 19, 19, 19); monsterList[33] = new Array(21, 20, 20, 20, 20, 20, 20, 20, 20, 21, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20); monsterList[34] = new Array(21, 21, 21, 21, 20, 20, 20, 20, 21, 21, 21, 21, 20, 20, 20, 20, 19, 19, 19, 19); monsterList[35] = new Array(22, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 21, 21, 21, 21, 21, 21, 21, 21, 21); monsterList[36] = new Array(22, 21, 22, 22, 21, 21, 22, 22, 22, 21, 21, 21, 22, 22, 22, 22, 21, 21, 21, 21); monsterList[37] = new Array(23, 22, 21, 20, 19, 23, 22, 21, 20, 19, 23, 22, 21, 20, 19, 23, 22, 21, 20, 19); monsterList[38] = new Array(23, 23, 23, 23, 22, 23, 23, 23, 22, 22, 23, 23, 22, 22, 22, 23, 22, 22, 22, 22); monsterList[39] = new Array(24, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 23, 23, 23, 23, 23, 23, 23, 23, 23); monsterList[40] = new Array(24, 24, 24, 24, 24, 24, 24, 24, 24, 24); monsterList[41] = new Array(25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25); monsterList[42] = new Array(26, 25, 25, 25, 25, 25, 25, 26, 25, 25, 25, 25, 25, 25, 26, 25, 25, 25, 25, 25); monsterList[43] = new Array(26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25); monsterList[44] = new Array(27, 26, 26, 26, 26, 26, 25, 25, 25, 25, 27, 26, 26, 26, 26, 26, 25, 25, 25, 25); monsterList[45] = new Array(27, 27, 27, 27, 27, 26, 26, 26, 26, 26, 25, 25, 25, 25, 25, 27, 27, 27, 27, 27); monsterList[46] = new Array(28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27); monsterList[47] = new Array(28, 28, 28, 28, 27, 26, 25, 26, 27, 28, 28, 28, 28, 27, 26, 25, 26, 27, 28, 29); monsterList[48] = new Array(25, 26, 27, 28, 28, 28, 29, 29, 29, 28, 28, 28, 29, 29, 29, 28, 28, 29, 29, 29); monsterList[49] = new Array(30, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 29, 29, 29, 29, 29, 29, 29, 29, 29); monsterList[50] = new Array(30, 30, 30, 30, 30, 30, 30, 30, 30, 30); monsterList[51] = new Array(6, 6, 6, 6, 0, 12, 12, 12, 12, 0, 18, 18, 18, 18, 0, 24, 24, 24, 24, 0, 30, 30, 30, 30, 0, 0, 31); back.onRelease = function () { var temp = 0; with (_root) { selecting = false; if (constructing) { if ((buildingCursor._currentframe == 1) && (money >= cost)) { towers.push(new Tower(buildingCursor._x, buildingCursor._y - 24, towerType, 1)); map[cursorRow - 1][cursorColumn] = 1; money = money - cost; if ((!Key.isDown(16)) || (money < cost)) { constructing = false; } playSound("Click.wav", buildingCursor._x); temp++; } else { constructing = false; } } if (selectNum != undefined) { towers[selectNum].selectOff(); } var i = 0; while (i < towers.length) { var c; c = towers[i].getClip(); if (c.hitTest(this._xmouse, this._ymouse + 24)) { selecting = true; selectNum = i; playSound("Click.wav", buildingCursor._x); temp++; } i++; } } if (temp <= 0) { playSound("Thud.wav", buildingCursor._x); } };
Symbol 1 MovieClip [Game] Frame 2
_root.step();
Symbol 1 MovieClip [Game] Frame 3
this.gotoAndPlay(2);
Symbol 49 MovieClip Frame 1
_root.stop(); var percent; var angle; var count = 0; var currentFrame = 1; this.Letters.text = "loading..."; this.PlayButton._visible = false; this.PlayButton.onRelease = function () { _root.play(); }; this.onEnterFrame = function () { percent = _root.getBytesLoaded() / _root.getBytesTotal(); angle = 270 * percent; this.Cover1._rotation = angle; this.Cover2._rotation = angle + 90; this.Cover3._rotation = angle + 180; if (percent < 0.3333) { count = count + (percent * 3); } else if (percent < 0.6666) { count = count + (percent * 1.5); } else { count = count + (percent * 1); } if (count >= 1) { count--; currentFrame++; if (percent >= 0.3333) { currentFrame++; } if (percent >= 0.6666) { currentFrame++; } } if (currentFrame > 36) { currentFrame = 1; } this.weasel.gotoAndStop(currentFrame); if (angle > 90) { this.Cover3._visible = false; } if (angle > 180) { this.Cover2._visible = false; } if (percent == 1) { this.Cover1._visible = false; this.Letters.text = "play"; this.PlayButton._visible = true; this.weasel.gotoAndStop("end"); } };
Symbol 778 MovieClip [__Packages.Unit] Frame 0
class Unit { var stunCount, clip, reward, lifeMax, armor, damage, life; function Unit (type, map) { stunCount = 0; clip = _root.screen.attachMovie("Units" + map, _root.getUnitName(), _root.getUnitDepth()); clip.unit.gotoAndStop(type); clip.onRollOver = function () { if (_root.back.enabled) { _root.infoBox.info.gotoAndStop("Unit" + type); _root.rollingOver = true; } }; clip.onRollOut = function () { _root.rollingOver = false; }; reward = Math.ceil((type * type) / 1.5); if (type == 0) { lifeMax = 0; armor = 0; reward = 0; damage = 1; } else if (type == 1) { lifeMax = 9; armor = 20; damage = 1; } else if (type == 2) { lifeMax = 18; armor = 20; damage = 1; } else if (type == 3) { lifeMax = 35; armor = 20; damage = 1; } else if (type == 4) { lifeMax = 60; armor = 20; damage = 1; } else if (type == 5) { lifeMax = 100; armor = 20; damage = 1; } else if (type == 6) { lifeMax = 500; armor = 20; reward = 50; damage = 5; } else if (type == 7) { lifeMax = 350; armor = 40; damage = 2; } else if (type == 8) { lifeMax = 500; armor = 40; damage = 2; } else if (type == 9) { lifeMax = 730; armor = 40; damage = 2; } else if (type == 10) { lifeMax = 1000; armor = 40; damage = 2; } else if (type == 11) { lifeMax = 1300; armor = 40; damage = 2; } else if (type == 12) { lifeMax = 3200; armor = 40; reward = 150; damage = 10; } else if (type == 13) { lifeMax = 2200; armor = 60; damage = 3; } else if (type == 14) { lifeMax = 2700; armor = 60; damage = 3; } else if (type == 15) { lifeMax = 3500; armor = 60; damage = 3; } else if (type == 16) { lifeMax = 4000; armor = 60; damage = 3; } else if (type == 17) { lifeMax = 5000; armor = 60; damage = 3; } else if (type == 18) { lifeMax = 9000; armor = 60; reward = 325; damage = 15; } else if (type == 19) { lifeMax = 6900; armor = 80; damage = 4; } else if (type == 20) { lifeMax = 8100; armor = 80; damage = 4; } else if (type == 21) { lifeMax = 9200; armor = 80; damage = 4; } else if (type == 22) { lifeMax = 10000; armor = 80; damage = 4; } else if (type == 23) { lifeMax = 12000; armor = 80; damage = 4; } else if (type == 24) { lifeMax = 20000; armor = 80; reward = 600; damage = 20; } else if (type == 25) { lifeMax = 16000; armor = 100; damage = 5; } else if (type == 26) { lifeMax = 18000; armor = 100; damage = 5; } else if (type == 27) { lifeMax = 20000; armor = 100; damage = 5; } else if (type == 28) { lifeMax = 22000; armor = 100; damage = 5; } else if (type == 29) { lifeMax = 25000; armor = 100; damage = 5; } else if (type == 30) { lifeMax = 50000; armor = 100; reward = 1000; damage = 25; } else if (type == 31) { lifeMax = 100000 /* 0x0186A0 */; armor = 120; reward = 10000; damage = 50; } life = lifeMax; clip._x = 0; clip._y = 0; } function getX() { return(clip.unit._x); } function getY() { return(clip.unit._y); } function hitCheck(c) { return(clip.unit.hitTest(c)); } function addLife(l, ap) { var _local2; _local2 = 0.01 * (ap - armor); if (_local2 < -1) { _local2 = -1; } life = life + Math.floor(l + (l * _local2)); } function setStun(s) { if (s > stunCount) { stunCount = s; } } function kill() { clip.removeMovieClip(); } function step() { var _local5; var _local3; clip.lifeBar._visible = false; if (stunCount > 0) { stunCount--; } if (life <= 0) { _root.addMoney(reward); _local3 = _root.screen.attachMovie("Die", _root.getFXName(), _root.getFXDepth()); _local3._x = getX() - 4; _local3._y = getY(); clip.removeMovieClip(); return(false); } if (stunCount <= 0) { clip.nextFrame(); } if (clip.unit._x >= 504) { _root.addLife(-damage); clip.removeMovieClip(); _local3 = _root.screen.attachMovie("Crash", _root.getFXName(), _root.getFXDepth()); _local3._x = 504; _local3._y = 156; return(false); } if (clip.unit.hitTest(_root._xmouse, _root._ymouse) || (Key.isDown(32))) { var _local4; _local4 = Math.ceil((life / lifeMax) * 20); clip.lifeBar._visible = true; clip.lifeBar.gotoAndStop(_local4); } else { clip.lifeBar._visible = false; } return(true); } }
Symbol 779 MovieClip [__Packages.Tower] Frame 0
class Tower { var currentX, currentY, type, level, fireCount, fireRate, clip, range, fx, target, heading; function Tower (cx, cy, t, l) { currentX = cx; currentY = cy; type = t; level = l; fireCount = 0; fireRate = 12; if (type == 1) { clip = _root.screen.attachMovie("Tower1-" + level, _root.getTowerName(), _root.getTowerDepth()); if (level == 1) { fireRate = 8; range = 75; fx = "fireFX1-1"; } else if (level == 2) { fireRate = 6; range = 100; fx = "fireFX1-2"; } else if (level == 3) { fireRate = 6; range = 100; fx = "fireFX1-3"; } else if (level == 4) { fireRate = 2; range = 125; fx = "fireFX1-2"; } else if (level == 5) { fireRate = 2; range = 125; fx = "fireFX1-3"; } } if (type == 2) { clip = _root.screen.attachMovie("Tower2-" + level, _root.getTowerName(), _root.getTowerDepth()); range = 150; fireRate = 1; fx = "FireFX2-1"; } if (type == 3) { clip = _root.screen.attachMovie("Tower3-" + level, _root.getTowerName(), _root.getTowerDepth()); range = 100; fx = "FireFX3-1"; } if (type == 4) { clip = _root.screen.attachMovie("Tower4-" + level, _root.getTowerName(), _root.getTowerDepth()); fireRate = 8; fx = "FireFX4-1"; if (level == 1) { range = 120; } else if (level == 2) { range = 140; } else if (level == 3) { range = 160; } else if (level == 4) { range = 180; } else if (level == 5) { range = 200; } } if (type == 5) { clip = _root.screen.attachMovie("Tower5-" + level, _root.getTowerName(), _root.getTowerDepth()); range = 80; fx = "FireFX5-1"; } if (type == 6) { clip = _root.screen.attachMovie("Tower6-" + level, _root.getTowerName(), _root.getTowerDepth()); range = 200; fx = "FireFX6-1"; } if (type == 7) { clip = _root.screen.attachMovie("Tower7-" + level, _root.getTowerName(), _root.getTowerDepth()); range = 150; fx = "FireFX7-" + level; } clip._x = currentX; clip._y = currentY; } function getClip() { return(clip); } function getType() { return(type); } function getLevel() { return(level); } function getX() { return(currentX); } function getY() { return(currentY); } function getRange() { return(range); } function kill() { clip.removeMovieClip(); } function step() { var _local6; var _local8; var _local3; var _local4; var _local7; if (fireCount > 0) { fireCount--; } if (_root.monsters.length > 0) { target = _root.monsters[0]; _local3 = target.getX() - currentX; _local4 = target.getY() - currentY; _local7 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); if (_local7 > range) { if (_root.monsters.length > 1) { var _local5 = 0; while (_local5 < _root.monsters.length) { _local6 = _root.monsters[_local5]; _local3 = _local6.getX() - currentX; _local4 = _local6.getY() - currentY; if (_local7 > Math.sqrt((_local3 * _local3) + (_local4 * _local4))) { target = _local6; _local7 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); } _local5++; } } } _local3 = target.getX() - currentX; _local4 = target.getY() - currentY; if (_local4 == 0) { if (_local3 > 0) { heading = 180; } else { heading = 0; } } if (_local3 == 0) { if (_local4 > 0) { heading = 90; } else { heading = 270; } } else if (_local3 < 0) { heading = (57.29578 * Math.atan(_local4 / _local3)) + 180; } else { heading = 57.29578 * Math.atan(_local4 / _local3); } clip.turret._rotation = heading; if (_local7 <= range) { if (fireCount <= 0) { _root.bullets.push(new Bullet(target, currentX, currentY, type, level)); _local8 = _root.screen.attachMovie(fx, _root.getFXName(), _root.getFXDepth()); _local8._x = currentX; _local8._y = currentY; _local8._rotation = heading; fireCount = fireRate; } } } } }
Symbol 780 MovieClip [__Packages.Bullet] Frame 0
class Bullet { var target, type, oldX, oldY, currentX, currentY, longevity, speed, stun, blastRadius, AP, clip, damage, fx, xSpeed, ySpeed, angle; function Bullet (t, cx, cy, ty, level) { var _local4; var _local5; target = t; type = ty; oldX = target.getX(); oldY = target.getY(); currentX = cx; currentY = cy; _local4 = oldX - currentX; _local5 = oldY - currentY; if (type == 1) { longevity = 5; speed = 20; stun = 0; blastRadius = 0; AP = 30 * level; if ((level == 3) || (level == 5)) { clip = _root.screen.attachMovie("Bullet1-2", _root.getBulletName(), _root.getBulletDepth()); damage = 4 + Math.round(Math.random() * 6); fx = "HitFX1-2"; } else { clip = _root.screen.attachMovie("Bullet1-1", _root.getBulletName(), _root.getBulletDepth()); damage = 2 + Math.round(Math.random() * 5); fx = "HitFX1-1"; } } if (type == 2) { clip = _root.screen.attachMovie("Bullet2-" + level, _root.getBulletName(), _root.getBulletDepth()); longevity = 16; speed = 8; stun = 0; blastRadius = 0; AP = 20; if (level == 1) { damage = Math.round(Math.random() * 1); } if (level == 2) { damage = Math.round(Math.random() * 2); } if (level == 3) { damage = Math.round(Math.random() * 4); } if (level == 4) { damage = Math.round(Math.random() * 8); } if (level == 5) { damage = Math.round(Math.random() * 16); } } if (type == 3) { clip = _root.screen.attachMovie("Bullet3", _root.getBulletName(), _root.getBulletDepth()); clip._xscale = 50 * level; clip._yscale = 50 * level; longevity = 6; speed = 16; stun = level; blastRadius = 50; AP = 40; fx = "HitFX3-1"; if (level == 1) { damage = 4 + Math.round(Math.random() * 2); } if (level == 2) { damage = 8 + Math.round(Math.random() * 4); } if (level == 3) { damage = 16 + Math.round(Math.random() * 8); } if (level == 4) { damage = 32 + Math.round(Math.random() * 16); } if (level == 5) { damage = 64 + Math.round(Math.random() * 32); } } if (type == 4) { clip = _root.screen.attachMovie("Bullet4", _root.getBulletName(), _root.getBulletDepth()); clip._xscale = (25 * level) + 25; clip._yscale = (25 * level) + 25; longevity = 10; speed = 16; stun = 0; blastRadius = 0; AP = 80; fx = "HitFX4-1"; if (level == 1) { damage = 20 + Math.round(Math.random() * 45); if ((Math.random() * 100) <= 10) { stun = 48; fx = "HitFX4-2"; } longevity = 12; } if (level == 2) { damage = 40 + Math.round(Math.random() * 90); if ((Math.random() * 100) <= 20) { stun = 48; fx = "HitFX4-2"; } longevity = 14; } if (level == 3) { damage = 80 + Math.round(Math.random() * 180); if ((Math.random() * 100) <= 30) { stun = 48; fx = "HitFX4-2"; } longevity = 15; } if (level == 4) { damage = 160 + Math.round(Math.random() * 360); if ((Math.random() * 100) <= 40) { stun = 48; fx = "HitFX4-2"; } longevity = 17; } if (level == 5) { damage = 320 + Math.round(Math.random() * 720); if ((Math.random() * 100) <= 50) { stun = 48; fx = "HitFX4-2"; } longevity = 18; } } if (type == 5) { clip = _root.screen.attachMovie("Bullet5", _root.getBulletName(), _root.getBulletDepth()); clip._xscale = 50 * level; clip._yscale = 50 * level; longevity = 6; speed = 12; stun = 0; AP = 60; fx = "HitFX5-1"; if (level == 1) { damage = 25 + Math.round(Math.random() * 10); blastRadius = 30; } if (level == 2) { damage = 50 + Math.round(Math.random() * 20); blastRadius = 40; } if (level == 3) { damage = 100 + Math.round(Math.random() * 40); blastRadius = 50; } if (level == 4) { damage = 200 + Math.round(Math.random() * 80); blastRadius = 60; } if (level == 5) { damage = 400 + Math.round(Math.random() * 160); blastRadius = 70; } } if (type == 6) { clip = _root.screen.attachMovie("Bullet6", _root.getBulletName(), _root.getBulletDepth()); clip._xscale = 50 * level; clip._yscale = 50 * level; longevity = 6; speed = 30; stun = 0; blastRadius = 0; AP = 100; fx = "HitFX6-1"; if (level == 1) { damage = 256; } if (level == 2) { damage = 512; } if (level == 3) { damage = 1024; } if (level == 4) { damage = 2048; } if (level == 5) { damage = 4096; } } if (type == 7) { clip = _root.screen.attachMovie("Bullet7", _root.getBulletName(), _root.getBulletDepth()); clip._xscale = 30 * level; clip._yscale = 30 * level; longevity = 10; speed = 14; stun = 0; AP = 40; fx = "HitFX7-1"; if (level == 1) { damage = 50 + Math.round(Math.random() * 150); blastRadius = 60; } if (level == 2) { damage = 100 + Math.round(Math.random() * 300); blastRadius = 70; } if (level == 3) { damage = 200 + Math.round(Math.random() * 600); blastRadius = 80; } if (level == 4) { damage = 400 + Math.round(Math.random() * 1200); blastRadius = 90; } if (level == 5) { damage = 800 + Math.round(Math.random() * 2400); blastRadius = 100; } } if (_local4 == 0) { xSpeed = 0; if (_local5 < 0) { ySpeed = -speed; angle = 4.712389; } else { ySpeed = speed; angle = 1.570796; } } else if (_local4 < 0) { angle = Math.atan(_local5 / _local4) + 3.141593; xSpeed = speed * Math.cos(angle); ySpeed = speed * Math.sin(angle); } else { angle = Math.atan(_local5 / _local4); xSpeed = speed * Math.cos(angle); ySpeed = speed * Math.sin(angle); } clip._x = currentX; clip._y = currentY; clip._rotation = angle * 57.29578; } function kill() { clip.removeMovieClip(); } function stopClip() { clip.stop(); } function startClip() { clip.play(); } function step() { var _local6; var _local4; var _local5; var _local7; if (type == 2) { longevity--; currentX = currentX + xSpeed; currentY = currentY + ySpeed; clip._x = currentX; clip._y = currentY; var _local3 = 0; while (_local3 < _root.monsters.length) { if (_root.monsters[_local3].hitCheck(clip)) { _root.monsters[_local3].addLife(-damage, AP); } _local3++; } if (longevity <= 0) { clip.removeMovieClip(); return(false); } } else { if (target.getX() == undefined) { currentX = currentX + xSpeed; currentY = currentY + ySpeed; } else { currentX = currentX + (xSpeed - (oldX - target.getX())); currentY = currentY + (ySpeed - (oldY - target.getY())); oldX = target.getX(); oldY = target.getY(); } clip._x = currentX; clip._y = currentY; longevity--; if (longevity < 0) { clip._alpha = Math.floor(100 + (20 * longevity)); } if (longevity <= -5) { clip.removeMovieClip(); return(false); } if ((currentY >= 306) || (currentY <= 54)) { clip.removeMovieClip(); return(false); } if (target.hitCheck(clip)) { _local7 = _root.screen.attachMovie(fx, _root.getFXName(), _root.getFXDepth()); _local7._x = target.getX(); _local7._y = target.getY(); _local7._rotation = clip._rotation; if (blastRadius == 0) { target.addLife(-damage, AP); target.setStun(stun); } else { _local7._xscale = blastRadius; _local7._yscale = blastRadius; var _local3 = 0; while (_local3 < _root.monsters.length) { _local4 = currentX - _root.monsters[_local3].getX(); _local5 = currentY - _root.monsters[_local3].getY(); _local6 = Math.sqrt((_local4 * _local4) + (_local5 * _local5)); if (_local6 <= (blastRadius / 2)) { _root.monsters[_local3].addLife(-damage, AP); _root.monsters[_local3].setStun(stun); } _local3++; } } clip.removeMovieClip(); return(false); } } return(true); } }
Symbol 61 MovieClip Frame 64
_root.play();
Symbol 66 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 73 MovieClip Frame 81
_root.play(); _root.play();
Symbol 76 MovieClip Frame 1
var count = 0;
Symbol 76 MovieClip Frame 2
this.count--; if (this.count < -18) { this._x--; this.count = 0; } if (this._x < -1706) { this._x = 0; }
Symbol 76 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 114 MovieClip [Units1] Frame 1
this.stop();
Symbol 114 MovieClip [Units1] Frame 552
this.stop();
Symbol 115 MovieClip [Units2] Frame 1
this.stop();
Symbol 115 MovieClip [Units2] Frame 376
this.stop();
Symbol 116 MovieClip [Units3] Frame 1
this.stop();
Symbol 116 MovieClip [Units3] Frame 296
this.stop();
Symbol 117 MovieClip [Units4] Frame 1
this.stop();
Symbol 117 MovieClip [Units4] Frame 168
this.stop();
Symbol 305 MovieClip [FireFX1-1] Frame 1
_root.playSound("Fire1-1.wav", this._x);
Symbol 305 MovieClip [FireFX1-1] Frame 2
this.removeMovieClip();
Symbol 306 MovieClip [FireFX1-2] Frame 1
_root.playSound("Fire1-1.wav", this._x);
Symbol 306 MovieClip [FireFX1-2] Frame 2
this.removeMovieClip();
Symbol 307 MovieClip [FireFX1-3] Frame 1
_root.playSound("Fire1-1.wav", this._x);
Symbol 307 MovieClip [FireFX1-3] Frame 2
_root.playSound("Fire1-1.wav", this._x);
Symbol 307 MovieClip [FireFX1-3] Frame 3
this.removeMovieClip();
Symbol 311 MovieClip [FireFX2-1] Frame 1
var temp; temp = ("Fire2-" + Math.ceil(Math.random() * 4)) + ".wav"; _root.playSound(temp, this._x);
Symbol 311 MovieClip [FireFX2-1] Frame 2
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 311 MovieClip [FireFX2-1] Frame 3
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 311 MovieClip [FireFX2-1] Frame 4
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 311 MovieClip [FireFX2-1] Frame 5
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 311 MovieClip [FireFX2-1] Frame 6
this.removeMovieClip();
Symbol 313 MovieClip [FireFX3-1] Frame 1
_root.playSound("Fire3-1.wav", this._x);
Symbol 313 MovieClip [FireFX3-1] Frame 4
this.removeMovieClip();
Symbol 317 MovieClip [FireFX4-1] Frame 1
_root.playSound("Fire4-1.wav", this._x);
Symbol 317 MovieClip [FireFX4-1] Frame 9
this.removeMovieClip();
Symbol 319 MovieClip [FireFX5-1] Frame 1
_root.playSound("Fire5-1.wav", this._x);
Symbol 319 MovieClip [FireFX5-1] Frame 5
this.removeMovieClip();
Symbol 321 MovieClip [FireFX6-1] Frame 1
_root.playSound("Fire6-1.wav", this._x); this._rotation = 0;
Symbol 321 MovieClip [FireFX6-1] Frame 3
this.removeMovieClip();
Symbol 323 MovieClip [FireFX7-1] Frame 1
_root.playSound("Fire7-1.wav", this._x);
Symbol 323 MovieClip [FireFX7-1] Frame 4
this.removeMovieClip();
Symbol 325 MovieClip [FireFX7-2] Frame 1
_root.playSound("Fire7-1.wav", this._x);
Symbol 325 MovieClip [FireFX7-2] Frame 4
this.removeMovieClip();
Symbol 327 MovieClip [FireFX7-3] Frame 1
_root.playSound("Fire7-1.wav", this._x);
Symbol 327 MovieClip [FireFX7-3] Frame 4
this.removeMovieClip();
Symbol 329 MovieClip [FireFX7-4] Frame 1
_root.playSound("Fire7-1.wav", this._x);
Symbol 329 MovieClip [FireFX7-4] Frame 4
this.removeMovieClip();
Symbol 331 MovieClip [FireFX7-5] Frame 1
_root.playSound("Fire7-1.wav", this._x);
Symbol 331 MovieClip [FireFX7-5] Frame 4
this.removeMovieClip();
Symbol 335 MovieClip [HitFX1-1] Frame 4
this.removeMovieClip();
Symbol 339 MovieClip [HitFX1-2] Frame 5
this.removeMovieClip();
Symbol 345 MovieClip [HitFX3-1] Frame 1
_root.playSound("Hit3-1.wav", this._x);
Symbol 345 MovieClip [HitFX3-1] Frame 9
this.removeMovieClip();
Symbol 349 MovieClip [HitFX4-2] Frame 3
_root.playSound("Hit4-2.wav", this._x); this._rotation = Math.floor(360 * Math.random());
Symbol 349 MovieClip [HitFX4-2] Frame 17
_root.playSound("Hit4-2.wav", this._x); this._rotation = Math.floor(360 * Math.random());
Symbol 349 MovieClip [HitFX4-2] Frame 28
_root.playSound("Hit4-2.wav", this._x); this._rotation = Math.floor(360 * Math.random());
Symbol 349 MovieClip [HitFX4-2] Frame 40
_root.playSound("Hit4-2.wav", this._x); this._rotation = Math.floor(360 * Math.random());
Symbol 349 MovieClip [HitFX4-2] Frame 48
this.removeMovieClip();
Symbol 350 MovieClip [HitFX4-1] Frame 3
this.removeMovieClip();
Symbol 357 MovieClip [HitFX5-1] Frame 1
_root.playSound("Hit5-1.wav", this._x);
Symbol 357 MovieClip [HitFX5-1] Frame 10
this.removeMovieClip();
Symbol 359 MovieClip [HitFX6-1] Frame 3
this.removeMovieClip();
Symbol 363 MovieClip [HitFX7-1] Frame 1
_root.playSound("Hit7-1.wav", this._x);
Symbol 363 MovieClip [HitFX7-1] Frame 6
this.removeMovieClip();
Symbol 367 MovieClip [Crash] Frame 1
_root.playSound("Boing.wav", this._x);
Symbol 367 MovieClip [Crash] Frame 9
this.removeMovieClip();
Symbol 389 MovieClip Frame 1
this.stop();
Symbol 391 MovieClip [Die] Frame 1
_root.playSound("Pop.wav", this._x);
Symbol 391 MovieClip [Die] Frame 2
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 391 MovieClip [Die] Frame 3
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 391 MovieClip [Die] Frame 4
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 391 MovieClip [Die] Frame 5
this._x = this._x + Math.floor((3 * Math.random()) + 3); this._y = this._y - Math.floor((3 * Math.random()) + 3);
Symbol 391 MovieClip [Die] Frame 6
this.removeMovieClip();
Symbol 399 MovieClip Frame 1
_root.map[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[2] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0); _root.map[3] = new Array(0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0); _root.map[4] = new Array(0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0); _root.map[5] = new Array(0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0); _root.map[6] = new Array(1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1); _root.map[7] = new Array(0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0); _root.map[8] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0); _root.map[9] = new Array(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0); _root.map[10] = new Array(0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0); _root.map[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
Symbol 399 MovieClip Frame 2
_root.map[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[2] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0); _root.map[3] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); _root.map[4] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); _root.map[5] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); _root.map[6] = new Array(1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1); _root.map[7] = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); _root.map[8] = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); _root.map[9] = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); _root.map[10] = new Array(0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0); _root.map[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
Symbol 399 MovieClip Frame 3
_root.map[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[2] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[3] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[4] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[5] = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[6] = new Array(1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1); _root.map[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0); _root.map[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0); _root.map[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0); _root.map[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0); _root.map[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
Symbol 399 MovieClip Frame 4
_root.map[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[6] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); _root.map[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.map[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
Symbol 400 MovieClip Frame 1
this.stop();
Symbol 771 MovieClip Frame 1
startGameButton.onRollOver = function () { info.gotoAndStop("StartGame"); _root.rollingOver = true; }; instructionsButton.onRollOver = function () { info.gotoAndStop("Instructions"); _root.rollingOver = true; }; optionsButton.onRollOver = function () { info.gotoAndStop("Options"); _root.rollingOver = true; }; creditsButton.onRollOver = function () { info.gotoAndStop("Credits"); _root.rollingOver = true; }; startGameButton.onRollOut = function () { _root.rollingOver = false; }; instructionsButton.onRollOut = function () { _root.rollingOver = false; }; optionsButton.onRollOut = function () { _root.rollingOver = false; }; creditsButton.onRollOut = function () { _root.rollingOver = false; }; startGameButton.onRelease = function () { _root.maps._visible = true; _root.maps.gotoAndStop(_root.currentMap); _root.infoBox.gotoAndStop("Start"); _root.playSound("Click.wav", this._x); _root.rollingOver = false; }; instructionsButton.onRelease = function () { _root.infoBox.gotoAndStop("Instructions"); _root.playSound("Click.wav", this._x); _root.rollingOver = false; }; optionsButton.onRelease = function () { _root.infoBox.gotoAndStop("Options"); _root.playSound("Click.wav", this._x); _root.rollingOver = false; }; creditsButton.onRelease = function () { _root.infoBox.gotoAndStop("Credits"); _root.playSound("Click.wav", this._x); _root.rollingOver = false; }; armorButton.onRelease = function () { getURL ("http://www.armorgames.com/", "_blank"); };
Symbol 771 MovieClip Frame 2
menuButton.onRollOver = function () { info.gotoAndStop("Menu"); _root.rollingOver = true; }; menuButton.onRollOut = function () { _root.rollingOver = false; }; menuButton.onRelease = function () { _root.playSound("Click.wav", this._x); _root.infoBox.gotoAndStop("Main"); _root.rollingOver = false; };
Symbol 771 MovieClip Frame 3
brightnessTab._x = 200 + ((100 - _root.back._alpha) * 2); soundTab._x = 200 + _root.soundVolume; musicTab._x = 200 + (_root.musicVolume * 2); if (_root.currentMusic == 1) { upArrow._x = 219; } else if (_root.currentMusic == 2) { upArrow._x = 253; } else { upArrow._x = 287; } menuButton.onRollOver = function () { info.gotoAndStop("Menu"); _root.rollingOver = true; }; brightnessBar.onRollOver = function () { info.gotoAndStop("Brightness"); _root.rollingOver = true; }; soundBar.onRollOver = function () { info.gotoAndStop("Sound"); _root.rollingOver = true; }; musicBar.onRollOver = function () { info.gotoAndStop("Music"); _root.rollingOver = true; }; music1Button.onRollOver = function () { info.gotoAndStop("Music1"); _root.rollingOver = true; }; music2Button.onRollOver = function () { info.gotoAndStop("Music2"); _root.rollingOver = true; }; music3Button.onRollOver = function () { info.gotoAndStop("Music3"); _root.rollingOver = true; }; menuButton.onRollOut = function () { _root.rollingOver = false; }; brightnessBar.onRollOut = function () { _root.rollingOver = false; }; soundBar.onRollOut = function () { _root.rollingOver = false; }; musicBar.onRollOut = function () { _root.rollingOver = false; }; music1Button.onRollOut = function () { _root.rollingOver = false; }; music2Button.onRollOut = function () { _root.rollingOver = false; }; music3Button.onRollOut = function () { _root.rollingOver = false; }; brightnessBar.onPress = function () { _root.sliding = true; _root.slidingTab = _root.infoBox.brightnessTab; _root.selectNum = 1; }; soundBar.onPress = function () { _root.sliding = true; _root.slidingTab = _root.infoBox.soundTab; _root.selectNum = 2; }; musicBar.onPress = function () { _root.sliding = true; _root.slidingTab = _root.infoBox.musicTab; _root.selectNum = 3; }; menuButton.onRelease = function () { _root.playSound("Click.wav", this._x); _root.infoBox.gotoAndStop("Main"); _root.rollingOver = false; }; brightnessBar.onRelease = function () { _root.sliding = false; }; soundBar.onRelease = function () { _root.sliding = false; }; musicBar.onRelease = function () { _root.sliding = false; }; music1Button.onRelease = function () { _root.playSound("Click.wav", this._x); _root.currentMusic = 1; _root.infoBox.upArrow._x = 219; _root.Music1.setVolume(_root.musicVolume); _root.Music2.setVolume(0); _root.Music3.setVolume(0); }; music2Button.onRelease = function () { _root.playSound("Click.wav", this._x); _root.currentMusic = 2; _root.infoBox.upArrow._x = 253; _root.Music1.setVolume(0); _root.Music2.setVolume(_root.musicVolume); _root.Music3.setVolume(0); }; music3Button.onRelease = function () { _root.playSound("Click.wav", this._x); _root.currentMusic = 3; _root.infoBox.upArrow._x = 287; _root.Music1.setVolume(0); _root.Music2.setVolume(0); _root.Music3.setVolume(_root.musicVolume); }; brightnessBar.onReleaseOutside = function () { _root.sliding = false; _root.rollingOver = false; }; soundBar.onReleaseOutside = function () { _root.sliding = false; _root.rollingOver = false; }; musicBar.onReleaseOutside = function () { _root.sliding = false; _root.rollingOver = false; };
Symbol 771 MovieClip Frame 4
menuButton.onRollOver = function () { info.gotoAndStop("Menu"); _root.rollingOver = true; }; menuButton.onRollOut = function () { _root.rollingOver = false; }; menuButton.onRelease = function () { _root.playSound("Click.wav", this._x); _root.infoBox.gotoAndStop("Main"); _root.rollingOver = false; }; music1Link.onRelease = function () { getURL ("http://www.newgrounds.com/audio/view.php?id=814931&sub=16231", "_blank"); }; music2Link.onRelease = function () { getURL ("http://www.newgrounds.com/audio/view.php?id=1840528&sub=79138", "_blank"); }; music3Link.onRelease = function () { getURL ("http://www.newgrounds.com/audio/view.php?id=1866498&sub=79195", "_blank"); }; imageLink.onRelease = function () { getURL ("http://hubblesite.org/gallery/", "_blank"); }; newgroundsLink.onRelease = function () { getURL ("http://www.newgrounds.com/", "_blank"); }; armorLink.onRelease = function () { getURL ("http://www.armorgames.com/", "_blank"); };
Symbol 771 MovieClip Frame 5
startButton.onRelease = function () { gotoAndStop ("Basic"); _root.selecting = false; _root.constructing = false; _root.skipButton._visible = true; _root.pausingButton._visible = true; _root.game.gotoAndPlay(2); _root.pausing = false; _root.playSound("Click.wav", this._x); }; upButton.onRelease = function () { with (_root) { if (currentMap < 4) { currentMap++; maps.gotoAndStop(currentMap); } else { currentMap = 1; maps.gotoAndStop(currentMap); } if (currentMap == 1) { infoBox.mapInfo.text = "Easy"; } else if (currentMap == 2) { infoBox.mapInfo.text = "Hard"; } else if (currentMap == 3) { infoBox.mapInfo.text = "Really Hard"; } else { infoBox.mapInfo.text = "Impossible"; } } _root.playSound("Click.wav", this._x); }; downButton.onRelease = function () { with (_root) { if (currentMap > 1) { currentMap--; maps.gotoAndStop(currentMap); } else { currentMap = 4; maps.gotoAndStop(currentMap); } if (currentMap == 1) { infoBox.mapInfo.text = "Easy"; } else if (currentMap == 2) { infoBox.mapInfo.text = "Hard"; } else if (currentMap == 3) { infoBox.mapInfo.text = "Really Hard"; } else { infoBox.mapInfo.text = "Impossible"; } } _root.playSound("Click.wav", this._x); };
Symbol 771 MovieClip Frame 6
brightnessTab._x = 200 + ((100 - _root.back._alpha) * 2); soundTab._x = 200 + _root.soundVolume; musicTab._x = 200 + (_root.musicVolume * 2); if (_root.currentMusic == 1) { upArrow._x = 219; } else if (_root.currentMusic == 2) { upArrow._x = 253; } else { upArrow._x = 287; } resumeButton.onRollOver = function () { info.gotoAndStop("Resume"); _root.rollingOver = true; }; menuButton.onRollOver = function () { info.gotoAndStop("Menu"); _root.rollingOver = true; }; brightnessBar.onRollOver = function () { info.gotoAndStop("Brightness"); _root.rollingOver = true; }; soundBar.onRollOver = function () { info.gotoAndStop("Sound"); _root.rollingOver = true; }; musicBar.onRollOver = function () { info.gotoAndStop("Music"); _root.rollingOver = true; }; music1Button.onRollOver = function () { info.gotoAndStop("Music1"); _root.rollingOver = true; }; music2Button.onRollOver = function () { info.gotoAndStop("Music2"); _root.rollingOver = true; }; music3Button.onRollOver = function () { info.gotoAndStop("Music3"); _root.rollingOver = true; }; resumeButton.onRollOut = function () { _root.rollingOver = false; }; menuButton.onRollOut = function () { _root.rollingOver = false; }; brightnessBar.onRollOut = function () { _root.rollingOver = false; }; soundBar.onRollOut = function () { _root.rollingOver = false; }; musicBar.onRollOut = function () { _root.rollingOver = false; }; music1Button.onRollOut = function () { _root.rollingOver = false; }; music2Button.onRollOut = function () { _root.rollingOver = false; }; music3Button.onRollOut = function () { _root.rollingOver = false; }; brightnessBar.onPress = function () { _root.sliding = true; _root.slidingTab = _root.infoBox.brightnessTab; _root.selectNum = 1; }; soundBar.onPress = function () { _root.sliding = true; _root.slidingTab = _root.infoBox.soundTab; _root.selectNum = 2; }; musicBar.onPress = function () { _root.sliding = true; _root.slidingTab = _root.infoBox.musicTab; _root.selectNum = 3; }; resumeButton.onRelease = function () { _root.pauseOff(); _root.playSound("Click.wav", this._x); }; menuButton.onRelease = function () { _root.playSound("Click.wav", this._x); _root.pauseOff(); _root.gotoAndPlay(5); }; brightnessBar.onRelease = function () { _root.sliding = false; }; soundBar.onRelease = function () { _root.sliding = false; }; musicBar.onRelease = function () { _root.sliding = false; }; music1Button.onRelease = function () { _root.playSound("Click.wav", this._x); _root.currentMusic = 1; _root.infoBox.upArrow._x = 219; _root.Music1.setVolume(_root.musicVolume); _root.Music2.setVolume(0); _root.Music3.setVolume(0); }; music2Button.onRelease = function () { _root.playSound("Click.wav", this._x); _root.currentMusic = 2; _root.infoBox.upArrow._x = 253; _root.Music1.setVolume(0); _root.Music2.setVolume(_root.musicVolume); _root.Music3.setVolume(0); }; music3Button.onRelease = function () { _root.playSound("Click.wav", this._x); _root.currentMusic = 3; _root.infoBox.upArrow._x = 287; _root.Music1.setVolume(0); _root.Music2.setVolume(0); _root.Music3.setVolume(_root.musicVolume); }; brightnessBar.onReleaseOutside = function () { _root.sliding = false; _root.rollingOver = false; }; soundBar.onReleaseOutside = function () { _root.sliding = false; _root.rollingOver = false; }; musicBar.onReleaseOutside = function () { _root.sliding = false; _root.rollingOver = false; };
Symbol 771 MovieClip Frame 7
menuButton.onRollOver = function () { info.gotoAndStop("Menu"); _root.rollingOver = true; }; menuButton.onRollOut = function () { info.gotoAndStop("Empty"); _root.rollingOver = false; }; menuButton.onRelease = function () { _root.playSound("Click.wav", this._x); _root.pauseOff(); _root.gotoAndPlay(5); }; armorButton.onRelease = function () { getURL ("http://www.armorgames.com/", "_blank"); };
Symbol 771 MovieClip Frame 8
menuButton.onRollOver = function () { info.gotoAndStop("Menu"); _root.rollingOver = true; }; menuButton.onRollOut = function () { info.gotoAndStop("Empty"); _root.rollingOver = false; }; menuButton.onRelease = function () { _root.playSound("Click.wav", this._x); _root.pauseOff(); _root.gotoAndPlay(5); }; armorButton.onRelease = function () { getURL ("http://www.armorgames.com/", "_blank"); };
Symbol 771 MovieClip Frame 9
skipButton.onRollOver = function () { info.gotoAndStop("Skip"); _root.rollingOver = true; }; pausingButton.onRollOver = function () { info.gotoAndStop("Pause"); _root.rollingOver = true; }; cancelButton.onRollOver = function () { info.gotoAndStop("Cancel"); _root.rollingOver = true; }; tower1Button.onRollOver = function () { info.gotoAndStop("OverTower1"); _root.rollingOver = true; }; tower2Button.onRollOver = function () { info.gotoAndStop("OverTower2"); _root.rollingOver = true; }; tower3Button.onRollOver = function () { info.gotoAndStop("OverTower3"); _root.rollingOver = true; }; tower4Button.onRollOver = function () { info.gotoAndStop("OverTower4"); _root.rollingOver = true; }; tower5Button.onRollOver = function () { info.gotoAndStop("OverTower5"); _root.rollingOver = true; }; tower6Button.onRollOver = function () { info.gotoAndStop("OverTower6"); _root.rollingOver = true; }; tower7Button.onRollOver = function () { info.gotoAndStop("OverTower7"); _root.rollingOver = true; }; skipButton.onRollOut = function () { _root.rollingOver = false; }; pausingButton.onRollOut = function () { _root.rollingOver = false; }; cancelButton.onRollOut = function () { _root.rollingOver = false; }; tower1Button.onRollOut = function () { _root.rollingOver = false; }; tower2Button.onRollOut = function () { _root.rollingOver = false; }; tower3Button.onRollOut = function () { _root.rollingOver = false; }; tower4Button.onRollOut = function () { _root.rollingOver = false; }; tower5Button.onRollOut = function () { _root.rollingOver = false; }; tower6Button.onRollOut = function () { _root.rollingOver = false; }; tower7Button.onRollOut = function () { _root.rollingOver = false; }; skipButton.onRelease = function () { _root.timeLeft = 0; _root.frameCount = 0; _root.playSound("Click.wav", this._x); }; pausingButton.onRelease = function () { _root.infoBox.gotoAndStop("Pause"); _root.rollingOver = false; _root.pauseOn(); _root.playSound("Click.wav", this._x); }; cancelButton.onRelease = function () { _root.constructing = false; _root.selecting = false; _root.playSound("Click.wav", this._x); }; tower1Button.onRelease = function () { with (_root) { if (money >= getPrice(1, 1)) { constructing = true; towerType = 1; cost = getPrice(1, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower2Button.onRelease = function () { with (_root) { if (money >= getPrice(2, 1)) { constructing = true; towerType = 2; cost = getPrice(2, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower3Button.onRelease = function () { with (_root) { if (money >= getPrice(3, 1)) { constructing = true; towerType = 3; cost = getPrice(3, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower4Button.onRelease = function () { with (_root) { if (money >= getPrice(4, 1)) { constructing = true; towerType = 4; cost = getPrice(4, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower5Button.onRelease = function () { with (_root) { if (money >= getPrice(5, 1)) { constructing = true; towerType = 5; cost = getPrice(5, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower6Button.onRelease = function () { with (_root) { if (money >= getPrice(6, 1)) { constructing = true; towerType = 6; cost = getPrice(6, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower7Button.onRelease = function () { with (_root) { if (money >= getPrice(7, 1)) { constructing = true; towerType = 7; cost = getPrice(7, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } };
Symbol 771 MovieClip Frame 10
skipButton.onRollOver = function () { info.gotoAndStop("Skip"); _root.rollingOver = true; }; pausingButton.onRollOver = function () { info.gotoAndStop("Pause"); _root.rollingOver = true; }; sellButton.onRollOver = function () { info.gotoAndStop("Sell"); _root.rollingOver = true; }; upgradeButton.onRollOver = function () { var _local2; _local2 = (("UpgradeTower" + _root.towers[_root.selectNum].getType()) + "-") + _root.towers[_root.selectNum].getLevel(); info.gotoAndStop(_local2); _root.rollingOver = true; }; cancelButton.onRollOver = function () { info.gotoAndStop("Cancel"); _root.rollingOver = true; }; tower1Button.onRollOver = function () { info.gotoAndStop("OverTower1"); _root.rollingOver = true; }; tower2Button.onRollOver = function () { info.gotoAndStop("OverTower2"); _root.rollingOver = true; }; tower3Button.onRollOver = function () { info.gotoAndStop("OverTower3"); _root.rollingOver = true; }; tower4Button.onRollOver = function () { info.gotoAndStop("OverTower4"); _root.rollingOver = true; }; tower5Button.onRollOver = function () { info.gotoAndStop("OverTower5"); _root.rollingOver = true; }; tower6Button.onRollOver = function () { info.gotoAndStop("OverTower6"); _root.rollingOver = true; }; tower7Button.onRollOver = function () { info.gotoAndStop("OverTower7"); _root.rollingOver = true; }; skipButton.onRollOut = function () { _root.rollingOver = false; }; pausingButton.onRollOut = function () { _root.rollingOver = false; }; sellButton.onRollOut = function () { _root.rollingOver = false; }; upgradeButton.onRollOut = function () { _root.rollingOver = false; }; cancelButton.onRollOut = function () { _root.rollingOver = false; }; tower1Button.onRollOut = function () { _root.rollingOver = false; }; tower2Button.onRollOut = function () { _root.rollingOver = false; }; tower3Button.onRollOut = function () { _root.rollingOver = false; }; tower4Button.onRollOut = function () { _root.rollingOver = false; }; tower5Button.onRollOut = function () { _root.rollingOver = false; }; tower6Button.onRollOut = function () { _root.rollingOver = false; }; tower7Button.onRollOut = function () { _root.rollingOver = false; }; skipButton.onRelease = function () { _root.timeLeft = 0; _root.frameCount = 0; _root.playSound("Click.wav", this._x); }; pausingButton.onRelease = function () { _root.infoBox.gotoAndStop("Pause"); _root.pauseOn(); _root.playSound("Click.wav", this._x); }; sellButton.onRelease = function () { var tempX; var tempY; with (_root) { money = money + Math.floor(getSale(towers[selectNum].getType(), towers[selectNum].getLevel()) * 0.7); tempX = Math.floor(towers[selectNum].getX() / 24); tempY = Math.floor(towers[selectNum].getY() / 24); map[tempY][tempX] = 0; towers[selectNum].kill(); towers.splice(selectNum, 1); selecting = false; } _root.playSound("Click.wav", this._x); }; upgradeButton.onRelease = function () { var temp; with (_root) { if (money >= getPrice(towers[selectNum].getType(), towers[selectNum].getLevel() + 1)) { money = money - getPrice(towers[selectNum].getType(), towers[selectNum].getLevel() + 1); towers.push(new Tower(towers[selectNum].getX(), towers[selectNum].getY(), towers[selectNum].getType(), towers[selectNum].getLevel() + 1)); towers[selectNum].kill(); towers.splice(selectNum, 1); selectNum = towers.length - 1; if (towers[selectNum].getLevel() == 5) { _root.rollingOver = false; } else { temp = (("UpgradeTower" + towers[selectNum].getType()) + "-") + towers[selectNum].getLevel(); info.gotoAndStop(temp); } playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; cancelButton.onRelease = function () { _root.constructing = false; _root.selecting = false; _root.playSound("Click.wav", this._x); }; tower1Button.onRelease = function () { with (_root) { if (money >= getPrice(1, 1)) { constructing = true; towerType = 1; cost = getPrice(1, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower2Button.onRelease = function () { with (_root) { if (money >= getPrice(2, 1)) { constructing = true; towerType = 2; cost = getPrice(2, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower3Button.onRelease = function () { with (_root) { if (money >= getPrice(3, 1)) { constructing = true; towerType = 3; cost = getPrice(3, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower4Button.onRelease = function () { with (_root) { if (money >= getPrice(4, 1)) { constructing = true; towerType = 4; cost = getPrice(4, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower5Button.onRelease = function () { with (_root) { if (money >= getPrice(5, 1)) { constructing = true; towerType = 5; cost = getPrice(5, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower6Button.onRelease = function () { with (_root) { if (money >= getPrice(6, 1)) { constructing = true; towerType = 6; cost = getPrice(6, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower7Button.onRelease = function () { with (_root) { if (money >= getPrice(7, 1)) { constructing = true; towerType = 7; cost = getPrice(7, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } };
Symbol 771 MovieClip Frame 11
skipButton.onRollOver = function () { info.gotoAndStop("Skip"); _root.rollingOver = true; }; pausingButton.onRollOver = function () { info.gotoAndStop("Pause"); _root.rollingOver = true; }; sellButton.onRollOver = function () { info.gotoAndStop("Sell"); _root.rollingOver = true; }; cancelButton.onRollOver = function () { info.gotoAndStop("Cancel"); _root.rollingOver = true; }; tower1Button.onRollOver = function () { info.gotoAndStop("OverTower1"); _root.rollingOver = true; }; tower2Button.onRollOver = function () { info.gotoAndStop("OverTower2"); _root.rollingOver = true; }; tower3Button.onRollOver = function () { info.gotoAndStop("OverTower3"); _root.rollingOver = true; }; tower4Button.onRollOver = function () { info.gotoAndStop("OverTower4"); _root.rollingOver = true; }; tower5Button.onRollOver = function () { info.gotoAndStop("OverTower5"); _root.rollingOver = true; }; tower6Button.onRollOver = function () { info.gotoAndStop("OverTower6"); _root.rollingOver = true; }; tower7Button.onRollOver = function () { info.gotoAndStop("OverTower7"); _root.rollingOver = true; }; skipButton.onRollOut = function () { _root.rollingOver = false; }; pausingButton.onRollOut = function () { _root.rollingOver = false; }; sellButton.onRollOut = function () { _root.rollingOver = false; }; cancelButton.onRollOut = function () { _root.rollingOver = false; }; tower1Button.onRollOut = function () { _root.rollingOver = false; }; tower2Button.onRollOut = function () { _root.rollingOver = false; }; tower3Button.onRollOut = function () { _root.rollingOver = false; }; tower4Button.onRollOut = function () { _root.rollingOver = false; }; tower5Button.onRollOut = function () { _root.rollingOver = false; }; tower6Button.onRollOut = function () { _root.rollingOver = false; }; tower7Button.onRollOut = function () { _root.rollingOver = false; }; skipButton.onRelease = function () { _root.timeLeft = 0; _root.frameCount = 0; _root.playSound("Click.wav", this._x); }; pausingButton.onRelease = function () { _root.infoBox.gotoAndStop("Pause"); _root.pauseOn(); _root.playSound("Click.wav", this._x); }; sellButton.onRelease = function () { var tempX; var tempY; with (_root) { money = money + Math.floor(getSale(towers[selectNum].getType(), towers[selectNum].getLevel()) * 0.7); tempX = Math.floor(towers[selectNum].getX() / 24); tempY = Math.floor(towers[selectNum].getY() / 24); map[tempY][tempX] = 0; towers[selectNum].kill(); towers.splice(selectNum, 1); selecting = false; } _root.playSound("Click.wav", this._x); }; cancelButton.onRelease = function () { _root.constructing = false; _root.selecting = false; _root.playSound("Click.wav", this._x); }; tower1Button.onRelease = function () { with (_root) { if (money >= getPrice(1, 1)) { constructing = true; towerType = 1; cost = getPrice(1, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower2Button.onRelease = function () { with (_root) { if (money >= getPrice(2, 1)) { constructing = true; towerType = 2; cost = getPrice(2, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower3Button.onRelease = function () { with (_root) { if (money >= getPrice(3, 1)) { constructing = true; towerType = 3; cost = getPrice(3, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower4Button.onRelease = function () { with (_root) { if (money >= getPrice(4, 1)) { constructing = true; towerType = 4; cost = getPrice(4, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower5Button.onRelease = function () { with (_root) { if (money >= getPrice(5, 1)) { constructing = true; towerType = 5; cost = getPrice(5, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower6Button.onRelease = function () { with (_root) { if (money >= getPrice(6, 1)) { constructing = true; towerType = 6; cost = getPrice(6, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } }; tower7Button.onRelease = function () { with (_root) { if (money >= getPrice(7, 1)) { constructing = true; towerType = 7; cost = getPrice(7, 1); playSound("Click.wav", this._x); } else { playSound("Thud.wav", this._x); } } };

Library Items

Symbol 1 MovieClip [Game]Used by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:49
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:49
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:49
Symbol 8 GraphicUsed by:44
Symbol 9 GraphicUsed by:44
Symbol 10 GraphicUsed by:44
Symbol 11 GraphicUsed by:44
Symbol 12 GraphicUsed by:44
Symbol 13 GraphicUsed by:44
Symbol 14 GraphicUsed by:44
Symbol 15 GraphicUsed by:44
Symbol 16 GraphicUsed by:44
Symbol 17 GraphicUsed by:44
Symbol 18 GraphicUsed by:44
Symbol 19 GraphicUsed by:44
Symbol 20 GraphicUsed by:44
Symbol 21 GraphicUsed by:44
Symbol 22 GraphicUsed by:44
Symbol 23 GraphicUsed by:44
Symbol 24 GraphicUsed by:44
Symbol 25 GraphicUsed by:44
Symbol 26 GraphicUsed by:44
Symbol 27 GraphicUsed by:44
Symbol 28 GraphicUsed by:44
Symbol 29 GraphicUsed by:44
Symbol 30 GraphicUsed by:44
Symbol 31 GraphicUsed by:44
Symbol 32 GraphicUsed by:44
Symbol 33 GraphicUsed by:44
Symbol 34 GraphicUsed by:44
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43Used by:49
Symbol 45 FontUsed by:46
Symbol 46 EditableTextUses:45Used by:49
Symbol 47 GraphicUsed by:48 113 425 434 438 442 451 672 679 694 696 698 721 724 728 730 740 748 749 750 751 752 753 754 757 760 764 766 770
Symbol 48 ButtonUses:47Used by:49
Symbol 49 MovieClipUses:3 5 7 44 46 48Used by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 778 MovieClip [__Packages.Unit]
Symbol 779 MovieClip [__Packages.Tower]
Symbol 780 MovieClip [__Packages.Bullet]
Symbol 52 GraphicUsed by:61
Symbol 53 GraphicUsed by:61
Symbol 54 GraphicUsed by:61
Symbol 55 ShapeTweeningUsed by:61
Symbol 56 GraphicUsed by:61
Symbol 57 GraphicUsed by:61 126 129 132 139 146 151 179 182 185 188 193 196 199 202 205 218 221 224 227 230 249 252 255 258 261 268 271 274 277 280 291 294 297 300 303
Symbol 58 ShapeTweeningUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:52 53 54 55 56 57 58 59 60Used by:Timeline
Symbol 62 GraphicUsed by:73 77  Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:73
Symbol 65 GraphicUsed by:66
Symbol 66 ButtonUses:65Used by:73
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:73
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:73
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClipUses:62 64 66 68 70 72 SS1Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:Timeline
Symbol 77 MovieClipUses:62Used by:Timeline
Symbol 78 GraphicUsed by:109 665
Symbol 79 GraphicUsed by:109
Symbol 80 GraphicUsed by:109 665
Symbol 81 GraphicUsed by:109 665
Symbol 82 GraphicUsed by:109 665
Symbol 83 GraphicUsed by:109 665
Symbol 84 GraphicUsed by:109 665
Symbol 85 GraphicUsed by:109
Symbol 86 GraphicUsed by:109 665
Symbol 87 GraphicUsed by:109 665
Symbol 88 GraphicUsed by:109 665
Symbol 89 GraphicUsed by:109 665
Symbol 90 GraphicUsed by:109 665
Symbol 91 GraphicUsed by:109
Symbol 92 GraphicUsed by:109 665
Symbol 93 GraphicUsed by:109 665
Symbol 94 GraphicUsed by:109 665
Symbol 95 GraphicUsed by:109 665
Symbol 96 GraphicUsed by:109 665
Symbol 97 GraphicUsed by:109
Symbol 98 GraphicUsed by:109 665
Symbol 99 GraphicUsed by:109 665
Symbol 100 GraphicUsed by:109 665
Symbol 101 GraphicUsed by:109 665
Symbol 102 GraphicUsed by:109 665
Symbol 103 GraphicUsed by:109
Symbol 104 GraphicUsed by:109 665
Symbol 105 GraphicUsed by:109 665
Symbol 106 GraphicUsed by:109 665
Symbol 107 GraphicUsed by:109 665
Symbol 108 GraphicUsed by:109 665
Symbol 109 MovieClipUses:78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108Used by:114 115 116 117
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:110 47 111 112Used by:114 115 116 117
Symbol 114 MovieClip [Units1]Uses:109 113Used by:Timeline
Symbol 115 MovieClip [Units2]Uses:109 113Used by:Timeline
Symbol 116 MovieClip [Units3]Uses:109 113Used by:Timeline
Symbol 117 MovieClip [Units4]Uses:109 113Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [Bullet1-1]Uses:118Used by:Timeline
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [Bullet1-2]Uses:120Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:126 129 132 139 146 748
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126 748
Symbol 126 MovieClip [Tower1-1]Uses:57 123 125Used by:665  Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClip [Tower1-2]Uses:123 57 128Used by:665  Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClip [Tower1-3]Uses:123 57 131Used by:665  Timeline
Symbol 133 GraphicUsed by:138
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:133 134 135 136 137Used by:139
Symbol 139 MovieClip [Tower1-4]Uses:123 57 138Used by:665  Timeline
Symbol 140 GraphicUsed by:145
Symbol 141 GraphicUsed by:145
Symbol 142 GraphicUsed by:145
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:140 141 142 143 144Used by:146
Symbol 146 MovieClip [Tower1-5]Uses:123 57 145Used by:665  Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:151 179 182 185 188 749
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151 749
Symbol 151 MovieClip [Tower2-1]Uses:148 57 150Used by:665  Timeline
Symbol 152 ShapeTweeningUsed by:155
Symbol 153 GraphicUsed by:155 159 164 170 176
Symbol 154 GraphicUsed by:155 159 164 170 176
Symbol 155 MovieClip [Bullet2-1]Uses:152 153 154Used by:Timeline
Symbol 156 ShapeTweeningUsed by:159
Symbol 157 GraphicUsed by:159 164 170 176
Symbol 158 ShapeTweeningUsed by:159
Symbol 159 MovieClip [Bullet2-2]Uses:156 157 158 153 154Used by:Timeline
Symbol 160 ShapeTweeningUsed by:164
Symbol 161 GraphicUsed by:164 170 176
Symbol 162 ShapeTweeningUsed by:164
Symbol 163 ShapeTweeningUsed by:164
Symbol 164 MovieClip [Bullet2-3]Uses:160 161 162 157 163 153 154Used by:Timeline
Symbol 165 GraphicUsed by:170 176
Symbol 166 GraphicUsed by:170 176
Symbol 167 ShapeTweeningUsed by:170
Symbol 168 ShapeTweeningUsed by:170
Symbol 169 ShapeTweeningUsed by:170
Symbol 170 MovieClip [Bullet2-4]Uses:165 166 167 161 168 157 169 153 154Used by:Timeline
Symbol 171 GraphicUsed by:176
Symbol 172 ShapeTweeningUsed by:176
Symbol 173 ShapeTweeningUsed by:176
Symbol 174 ShapeTweeningUsed by:176
Symbol 175 ShapeTweeningUsed by:176
Symbol 176 MovieClip [Bullet2-5]Uses:171 165 172 166 173 161 174 157 175 153 154Used by:Timeline
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:179
Symbol 179 MovieClip [Tower2-2]Uses:148 57 178Used by:665  Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:182
Symbol 182 MovieClip [Tower2-3]Uses:148 57 181Used by:665  Timeline
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:185
Symbol 185 MovieClip [Tower2-4]Uses:148 57 184Used by:665  Timeline
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClip [Tower2-5]Uses:148 57 187Used by:665  Timeline
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193 196 199 202 205 750
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193 750
Symbol 193 MovieClip [Tower3-1]Uses:190 57 192Used by:665  Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClip [Tower3-2]Uses:190 57 195Used by:665  Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClip [Tower3-3]Uses:190 57 198Used by:665  Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:202
Symbol 202 MovieClip [Tower3-4]Uses:190 57 201Used by:665  Timeline
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClip [Tower3-5]Uses:190 57 204Used by:665  Timeline
Symbol 206 GraphicUsed by:213
Symbol 207 GraphicUsed by:213
Symbol 208 GraphicUsed by:213
Symbol 209 GraphicUsed by:213
Symbol 210 GraphicUsed by:213
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [Bullet3]Uses:206 207 208 209 210 211 212Used by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:218 221 224 227 230 751
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:218 751
Symbol 218 MovieClip [Tower4-1]Uses:215 57 217Used by:665  Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:221
Symbol 221 MovieClip [Tower4-2]Uses:215 57 220Used by:665  Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:224
Symbol 224 MovieClip [Tower4-3]Uses:215 57 223Used by:665  Timeline
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClip [Tower4-4]Uses:215 57 226Used by:665  Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:230
Symbol 230 MovieClip [Tower4-5]Uses:215 57 229Used by:665  Timeline
Symbol 231 GraphicUsed by:234
Symbol 232 GraphicUsed by:234
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClip [Bullet4]Uses:231 232 233Used by:Timeline
Symbol 235 GraphicUsed by:244
Symbol 236 GraphicUsed by:244
Symbol 237 GraphicUsed by:244
Symbol 238 GraphicUsed by:244
Symbol 239 GraphicUsed by:244
Symbol 240 GraphicUsed by:244
Symbol 241 GraphicUsed by:244
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip [Bullet5]Uses:235 236 237 238 239 240 241 242 243Used by:Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:249 252 255 258 261 752
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:249 752
Symbol 249 MovieClip [Tower5-1]Uses:246 57 248Used by:665  Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:252
Symbol 252 MovieClip [Tower5-2]Uses:246 57 251Used by:665  Timeline
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClip [Tower5-3]Uses:246 57 254Used by:665  Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClip [Tower5-4]Uses:246 57 257Used by:665  Timeline
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:261
Symbol 261 MovieClip [Tower5-5]Uses:246 57 260Used by:665  Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip [Bullet6]Uses:262Used by:Timeline
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:268 271 274 277 280 753
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:268 753
Symbol 268 MovieClip [Tower6-1]Uses:265 57 267Used by:665  Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:271
Symbol 271 MovieClip [Tower6-2]Uses:265 57 270Used by:665  Timeline
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:274
Symbol 274 MovieClip [Tower6-3]Uses:265 57 273Used by:665  Timeline
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:277
Symbol 277 MovieClip [Tower6-4]Uses:265 57 276Used by:665  Timeline
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:280
Symbol 280 MovieClip [Tower6-5]Uses:265 57 279Used by:665  Timeline
Symbol 281 GraphicUsed by:286
Symbol 282 GraphicUsed by:286
Symbol 283 GraphicUsed by:286
Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClip [Bullet7]Uses:281 282 283 284 285Used by:Timeline
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:291 294 297 300 303 754
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:291 754
Symbol 291 MovieClip [Tower7-1]Uses:288 57 290Used by:665  Timeline
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294
Symbol 294 MovieClip [Tower7-2]Uses:288 57 293Used by:665  Timeline
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip [Tower7-3]Uses:288 57 296Used by:665  Timeline
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClip [Tower7-4]Uses:288 57 299Used by:665  Timeline
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:303
Symbol 303 MovieClip [Tower7-5]Uses:288 57 302Used by:665  Timeline
Symbol 304 GraphicUsed by:305 306 307
Symbol 305 MovieClip [FireFX1-1]Uses:304Used by:Timeline
Symbol 306 MovieClip [FireFX1-2]Uses:304Used by:Timeline
Symbol 307 MovieClip [FireFX1-3]Uses:304Used by:Timeline
Symbol 308 ShapeTweeningUsed by:311
Symbol 309 GraphicUsed by:311 391
Symbol 310 GraphicUsed by:311 391
Symbol 311 MovieClip [FireFX2-1]Uses:308 309 310Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClip [FireFX3-1]Uses:312Used by:Timeline
Symbol 314 ShapeTweeningUsed by:317
Symbol 315 GraphicUsed by:317
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClip [FireFX4-1]Uses:314 315 316Used by:Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClip [FireFX5-1]Uses:318Used by:Timeline
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [FireFX6-1]Uses:320Used by:Timeline
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClip [FireFX7-1]Uses:322Used by:Timeline
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClip [FireFX7-2]Uses:324Used by:Timeline
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip [FireFX7-3]Uses:326Used by:Timeline
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClip [FireFX7-4]Uses:328Used by:Timeline
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClip [FireFX7-5]Uses:330Used by:Timeline
Symbol 332 GraphicUsed by:335 339
Symbol 333 GraphicUsed by:335
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClip [HitFX1-1]Uses:332 333 334Used by:Timeline
Symbol 336 GraphicUsed by:339
Symbol 337 GraphicUsed by:339
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClip [HitFX1-2]Uses:332 336 337 338Used by:Timeline
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Symbol 341 GraphicUsed by:345
Symbol 342 ShapeTweeningUsed by:345
Symbol 343 GraphicUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClip [HitFX3-1]Uses:340 341 342 343 344Used by:Timeline
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Symbol 776 EditableTextUses:733Used by:Timeline
Symbol 777 EditableTextUses:733Used by:Timeline
Streaming Sound 1Used by:Symbol 73 MovieClip

Instance Names

"mainCursor"Frame 1Symbol 51 MovieClip
"logo"Frame 2Symbol 61 MovieClip
"back"Frame 4Symbol 77 MovieClip
"music1"Frame 4Symbol 392 MovieClip
"music2"Frame 4Symbol 392 MovieClip
"music3"Frame 4Symbol 392 MovieClip
"soundFX"Frame 4Symbol 392 MovieClip
"game"Frame 6Symbol 1 MovieClip [Game]
"maps"Frame 6Symbol 399 MovieClip
"screen"Frame 6Symbol 400 MovieClip
"buildingCursor"Frame 6Symbol 405 MovieClip
"towerSelection"Frame 6Symbol 410 MovieClip
"infoBox"Frame 6Symbol 771 MovieClip
"moneyBox"Frame 6Symbol 773 EditableText
"lifeBox"Frame 6Symbol 775 EditableText
"timeBox"Frame 6Symbol 776 EditableText
"levelBox"Frame 6Symbol 777 EditableText
"Cover2"Symbol 49 MovieClip Frame 1Symbol 5 MovieClip
"Cover3"Symbol 49 MovieClip Frame 1Symbol 5 MovieClip
"Cover1"Symbol 49 MovieClip Frame 1Symbol 5 MovieClip
"weasel"Symbol 49 MovieClip Frame 1Symbol 44 MovieClip
"Letters"Symbol 49 MovieClip Frame 1Symbol 46 EditableText
"PlayButton"Symbol 49 MovieClip Frame 1Symbol 48 Button
"unit"Symbol 114 MovieClip [Units1] Frame 1Symbol 109 MovieClip
"lifeBar"Symbol 114 MovieClip [Units1] Frame 1Symbol 113 MovieClip
"unit"Symbol 115 MovieClip [Units2] Frame 1Symbol 109 MovieClip
"lifeBar"Symbol 115 MovieClip [Units2] Frame 1Symbol 113 MovieClip
"unit"Symbol 116 MovieClip [Units3] Frame 1Symbol 109 MovieClip
"lifeBar"Symbol 116 MovieClip [Units3] Frame 1Symbol 113 MovieClip
"unit"Symbol 117 MovieClip [Units4] Frame 1Symbol 109 MovieClip
"lifeBar"Symbol 117 MovieClip [Units4] Frame 1Symbol 113 MovieClip
"turret"Symbol 126 MovieClip [Tower1-1] Frame 1Symbol 125 MovieClip
"turret"Symbol 129 MovieClip [Tower1-2] Frame 1Symbol 128 MovieClip
"turret"Symbol 132 MovieClip [Tower1-3] Frame 1Symbol 131 MovieClip
"turret"Symbol 139 MovieClip [Tower1-4] Frame 1Symbol 138 MovieClip
"turret"Symbol 146 MovieClip [Tower1-5] Frame 1Symbol 145 MovieClip
"turret"Symbol 151 MovieClip [Tower2-1] Frame 1Symbol 150 MovieClip
"turret"Symbol 179 MovieClip [Tower2-2] Frame 1Symbol 178 MovieClip
"turret"Symbol 182 MovieClip [Tower2-3] Frame 1Symbol 181 MovieClip
"turret"Symbol 185 MovieClip [Tower2-4] Frame 1Symbol 184 MovieClip
"turret"Symbol 188 MovieClip [Tower2-5] Frame 1Symbol 187 MovieClip
"turret"Symbol 193 MovieClip [Tower3-1] Frame 1Symbol 192 MovieClip
"turret"Symbol 196 MovieClip [Tower3-2] Frame 1Symbol 195 MovieClip
"turret"Symbol 199 MovieClip [Tower3-3] Frame 1Symbol 198 MovieClip
"turret"Symbol 202 MovieClip [Tower3-4] Frame 1Symbol 201 MovieClip
"turret"Symbol 205 MovieClip [Tower3-5] Frame 1Symbol 204 MovieClip
"turret"Symbol 218 MovieClip [Tower4-1] Frame 1Symbol 217 MovieClip
"turret"Symbol 221 MovieClip [Tower4-2] Frame 1Symbol 220 MovieClip
"turret"Symbol 224 MovieClip [Tower4-3] Frame 1Symbol 223 MovieClip
"turret"Symbol 227 MovieClip [Tower4-4] Frame 1Symbol 226 MovieClip
"turret"Symbol 230 MovieClip [Tower4-5] Frame 1Symbol 229 MovieClip
"turret"Symbol 249 MovieClip [Tower5-1] Frame 1Symbol 248 MovieClip
"turret"Symbol 252 MovieClip [Tower5-2] Frame 1Symbol 251 MovieClip
"turret"Symbol 255 MovieClip [Tower5-3] Frame 1Symbol 254 MovieClip
"turret"Symbol 258 MovieClip [Tower5-4] Frame 1Symbol 257 MovieClip
"turret"Symbol 261 MovieClip [Tower5-5] Frame 1Symbol 260 MovieClip
"turret"Symbol 268 MovieClip [Tower6-1] Frame 1Symbol 267 MovieClip
"turret"Symbol 271 MovieClip [Tower6-2] Frame 1Symbol 270 MovieClip
"turret"Symbol 274 MovieClip [Tower6-3] Frame 1Symbol 273 MovieClip
"turret"Symbol 277 MovieClip [Tower6-4] Frame 1Symbol 276 MovieClip
"turret"Symbol 280 MovieClip [Tower6-5] Frame 1Symbol 279 MovieClip
"turret"Symbol 291 MovieClip [Tower7-1] Frame 1Symbol 290 MovieClip
"turret"Symbol 294 MovieClip [Tower7-2] Frame 1Symbol 293 MovieClip
"turret"Symbol 297 MovieClip [Tower7-3] Frame 1Symbol 296 MovieClip
"turret"Symbol 300 MovieClip [Tower7-4] Frame 1Symbol 299 MovieClip
"turret"Symbol 303 MovieClip [Tower7-5] Frame 1Symbol 302 MovieClip
"rangeCircle"Symbol 405 MovieClip Frame 1Symbol 403 MovieClip
"rangeCircle"Symbol 410 MovieClip Frame 1Symbol 403 MovieClip
"startGameButton"Symbol 771 MovieClip Frame 1Symbol 425 Button
"instructionsButton"Symbol 771 MovieClip Frame 1Symbol 434 Button
"optionsButton"Symbol 771 MovieClip Frame 1Symbol 438 Button
"creditsButton"Symbol 771 MovieClip Frame 1Symbol 442 Button
"armorButton"Symbol 771 MovieClip Frame 1Symbol 451 Button
"info"Symbol 771 MovieClip Frame 1Symbol 665 MovieClip
"menuButton"Symbol 771 MovieClip Frame 2Symbol 672 Button
"brightnessBar"Symbol 771 MovieClip Frame 3Symbol 679 Button
"brightnessTab"Symbol 771 MovieClip Frame 3Symbol 681 MovieClip
"soundBar"Symbol 771 MovieClip Frame 3Symbol 679 Button
"soundTab"Symbol 771 MovieClip Frame 3Symbol 681 MovieClip
"musicBar"Symbol 771 MovieClip Frame 3Symbol 679 Button
"musicTab"Symbol 771 MovieClip Frame 3Symbol 681 MovieClip
"music1Button"Symbol 771 MovieClip Frame 3Symbol 694 Button
"music2Button"Symbol 771 MovieClip Frame 3Symbol 696 Button
"music3Button"Symbol 771 MovieClip Frame 3Symbol 698 Button
"upArrow"Symbol 771 MovieClip Frame 3Symbol 700 MovieClip
"music1Link"Symbol 771 MovieClip Frame 4Symbol 721 Button
"Music2Link"Symbol 771 MovieClip Frame 4Symbol 721 Button
"music3Link"Symbol 771 MovieClip Frame 4Symbol 721 Button
"imageLink"Symbol 771 MovieClip Frame 4Symbol 721 Button
"newgroundsLink"Symbol 771 MovieClip Frame 4Symbol 721 Button
"armorLink"Symbol 771 MovieClip Frame 4Symbol 721 Button
"upButton"Symbol 771 MovieClip Frame 5Symbol 724 Button
"downButton"Symbol 771 MovieClip Frame 5Symbol 728 Button
"startButton"Symbol 771 MovieClip Frame 5Symbol 730 Button
"mapInfo"Symbol 771 MovieClip Frame 5Symbol 734 EditableText
"menuButton"Symbol 771 MovieClip Frame 6Symbol 672 Button
"resumeButton"Symbol 771 MovieClip Frame 6Symbol 740 Button
"brightnessBar"Symbol 771 MovieClip Frame 6Symbol 679 Button
"brightnessTab"Symbol 771 MovieClip Frame 6Symbol 681 MovieClip
"soundBar"Symbol 771 MovieClip Frame 6Symbol 679 Button
"soundTab"Symbol 771 MovieClip Frame 6Symbol 681 MovieClip
"musicBar"Symbol 771 MovieClip Frame 6Symbol 679 Button
"musicTab"Symbol 771 MovieClip Frame 6Symbol 681 MovieClip
"music1Button"Symbol 771 MovieClip Frame 6Symbol 694 Button
"music2Button"Symbol 771 MovieClip Frame 6Symbol 696 Button
"music3Button"Symbol 771 MovieClip Frame 6Symbol 698 Button
"upArrow"Symbol 771 MovieClip Frame 6Symbol 700 MovieClip
"armorButton"Symbol 771 MovieClip Frame 7Symbol 451 Button
"tower1Button"Symbol 771 MovieClip Frame 9Symbol 748 Button
"tower2Button"Symbol 771 MovieClip Frame 9Symbol 749 Button
"tower3Button"Symbol 771 MovieClip Frame 9Symbol 750 Button
"tower4Button"Symbol 771 MovieClip Frame 9Symbol 751 Button
"tower5Button"Symbol 771 MovieClip Frame 9Symbol 752 Button
"tower6Button"Symbol 771 MovieClip Frame 9Symbol 753 Button
"tower7Button"Symbol 771 MovieClip Frame 9Symbol 754 Button
"cancelButton"Symbol 771 MovieClip Frame 9Symbol 757 Button
"pausingButton"Symbol 771 MovieClip Frame 9Symbol 760 Button
"skipButton"Symbol 771 MovieClip Frame 9Symbol 764 Button
"sellButton"Symbol 771 MovieClip Frame 10Symbol 766 Button
"upgradeButton"Symbol 771 MovieClip Frame 10Symbol 770 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Game"
ExportAssets (56)Timeline Frame 1Symbol 778 as "__Packages.Unit"
ExportAssets (56)Timeline Frame 1Symbol 779 as "__Packages.Tower"
ExportAssets (56)Timeline Frame 1Symbol 780 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 4Symbol 114 as "Units1"
ExportAssets (56)Timeline Frame 4Symbol 115 as "Units2"
ExportAssets (56)Timeline Frame 4Symbol 116 as "Units3"
ExportAssets (56)Timeline Frame 4Symbol 117 as "Units4"
ExportAssets (56)Timeline Frame 4Symbol 119 as "Bullet1-1"
ExportAssets (56)Timeline Frame 4Symbol 121 as "Bullet1-2"
ExportAssets (56)Timeline Frame 4Symbol 126 as "Tower1-1"
ExportAssets (56)Timeline Frame 4Symbol 129 as "Tower1-2"
ExportAssets (56)Timeline Frame 4Symbol 132 as "Tower1-3"
ExportAssets (56)Timeline Frame 4Symbol 139 as "Tower1-4"
ExportAssets (56)Timeline Frame 4Symbol 146 as "Tower1-5"
ExportAssets (56)Timeline Frame 4Symbol 151 as "Tower2-1"
ExportAssets (56)Timeline Frame 4Symbol 155 as "Bullet2-1"
ExportAssets (56)Timeline Frame 4Symbol 159 as "Bullet2-2"
ExportAssets (56)Timeline Frame 4Symbol 164 as "Bullet2-3"
ExportAssets (56)Timeline Frame 4Symbol 170 as "Bullet2-4"
ExportAssets (56)Timeline Frame 4Symbol 176 as "Bullet2-5"
ExportAssets (56)Timeline Frame 4Symbol 179 as "Tower2-2"
ExportAssets (56)Timeline Frame 4Symbol 182 as "Tower2-3"
ExportAssets (56)Timeline Frame 4Symbol 185 as "Tower2-4"
ExportAssets (56)Timeline Frame 4Symbol 188 as "Tower2-5"
ExportAssets (56)Timeline Frame 4Symbol 193 as "Tower3-1"
ExportAssets (56)Timeline Frame 4Symbol 196 as "Tower3-2"
ExportAssets (56)Timeline Frame 4Symbol 199 as "Tower3-3"
ExportAssets (56)Timeline Frame 4Symbol 202 as "Tower3-4"
ExportAssets (56)Timeline Frame 4Symbol 205 as "Tower3-5"
ExportAssets (56)Timeline Frame 4Symbol 213 as "Bullet3"
ExportAssets (56)Timeline Frame 4Symbol 218 as "Tower4-1"
ExportAssets (56)Timeline Frame 4Symbol 221 as "Tower4-2"
ExportAssets (56)Timeline Frame 4Symbol 224 as "Tower4-3"
ExportAssets (56)Timeline Frame 4Symbol 227 as "Tower4-4"
ExportAssets (56)Timeline Frame 4Symbol 230 as "Tower4-5"
ExportAssets (56)Timeline Frame 4Symbol 234 as "Bullet4"
ExportAssets (56)Timeline Frame 4Symbol 244 as "Bullet5"
ExportAssets (56)Timeline Frame 4Symbol 249 as "Tower5-1"
ExportAssets (56)Timeline Frame 4Symbol 252 as "Tower5-2"
ExportAssets (56)Timeline Frame 4Symbol 255 as "Tower5-3"
ExportAssets (56)Timeline Frame 4Symbol 258 as "Tower5-4"
ExportAssets (56)Timeline Frame 4Symbol 261 as "Tower5-5"
ExportAssets (56)Timeline Frame 4Symbol 263 as "Bullet6"
ExportAssets (56)Timeline Frame 4Symbol 268 as "Tower6-1"
ExportAssets (56)Timeline Frame 4Symbol 271 as "Tower6-2"
ExportAssets (56)Timeline Frame 4Symbol 274 as "Tower6-3"
ExportAssets (56)Timeline Frame 4Symbol 277 as "Tower6-4"
ExportAssets (56)Timeline Frame 4Symbol 280 as "Tower6-5"
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ExportAssets (56)Timeline Frame 4Symbol 291 as "Tower7-1"
ExportAssets (56)Timeline Frame 4Symbol 294 as "Tower7-2"
ExportAssets (56)Timeline Frame 4Symbol 297 as "Tower7-3"
ExportAssets (56)Timeline Frame 4Symbol 300 as "Tower7-4"
ExportAssets (56)Timeline Frame 4Symbol 303 as "Tower7-5"
ExportAssets (56)Timeline Frame 4Symbol 305 as "FireFX1-1"
ExportAssets (56)Timeline Frame 4Symbol 306 as "FireFX1-2"
ExportAssets (56)Timeline Frame 4Symbol 307 as "FireFX1-3"
ExportAssets (56)Timeline Frame 4Symbol 311 as "FireFX2-1"
ExportAssets (56)Timeline Frame 4Symbol 313 as "FireFX3-1"
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ExportAssets (56)Timeline Frame 4Symbol 323 as "FireFX7-1"
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ExportAssets (56)Timeline Frame 4Symbol 331 as "FireFX7-5"
ExportAssets (56)Timeline Frame 4Symbol 335 as "HitFX1-1"
ExportAssets (56)Timeline Frame 4Symbol 339 as "HitFX1-2"
ExportAssets (56)Timeline Frame 4Symbol 345 as "HitFX3-1"
ExportAssets (56)Timeline Frame 4Symbol 349 as "HitFX4-2"
ExportAssets (56)Timeline Frame 4Symbol 350 as "HitFX4-1"
ExportAssets (56)Timeline Frame 4Symbol 357 as "HitFX5-1"
ExportAssets (56)Timeline Frame 4Symbol 359 as "HitFX6-1"
ExportAssets (56)Timeline Frame 4Symbol 363 as "HitFX7-1"
ExportAssets (56)Timeline Frame 4Symbol 367 as "Crash"
ExportAssets (56)Timeline Frame 4Symbol 368 as "NG16231.mp3"
ExportAssets (56)Timeline Frame 4Symbol 369 as "NG79138.mp3"
ExportAssets (56)Timeline Frame 4Symbol 370 as "NG79195.mp3"
ExportAssets (56)Timeline Frame 4Symbol 371 as "Boing.wav"
ExportAssets (56)Timeline Frame 4Symbol 372 as "Pop.wav"
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ExportAssets (56)Timeline Frame 4Symbol 380 as "Fire2-4.wav"
ExportAssets (56)Timeline Frame 4Symbol 381 as "Fire2-3.wav"
ExportAssets (56)Timeline Frame 4Symbol 382 as "Fire2-2.wav"
ExportAssets (56)Timeline Frame 4Symbol 383 as "Fire2-1.wav"
ExportAssets (56)Timeline Frame 4Symbol 384 as "Fire1-1.wav"
ExportAssets (56)Timeline Frame 4Symbol 385 as "Hit7-1.wav"
ExportAssets (56)Timeline Frame 4Symbol 386 as "Hit5-1.wav"
ExportAssets (56)Timeline Frame 4Symbol 387 as "Hit4-2.wav"
ExportAssets (56)Timeline Frame 4Symbol 388 as "Hit3-1.wav"
ExportAssets (56)Timeline Frame 4Symbol 391 as "Die"

Labels

"end"Symbol 44 MovieClip Frame 37
"Empty"Symbol 665 MovieClip Frame 1
"Skip"Symbol 665 MovieClip Frame 2
"Pause"Symbol 665 MovieClip Frame 3
"Menu"Symbol 665 MovieClip Frame 4
"Resume"Symbol 665 MovieClip Frame 5
"Sell"Symbol 665 MovieClip Frame 6
"Cancel"Symbol 665 MovieClip Frame 7
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"UpgradeTower1-2"Symbol 665 MovieClip Frame 16
"UpgradeTower1-3"Symbol 665 MovieClip Frame 17
"UpgradeTower1-4"Symbol 665 MovieClip Frame 18
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"UpgradeTower2-2"Symbol 665 MovieClip Frame 20
"UpgradeTower2-3"Symbol 665 MovieClip Frame 21
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"Tower1-1"Symbol 665 MovieClip Frame 43
"Tower1-2"Symbol 665 MovieClip Frame 44
"Tower1-3"Symbol 665 MovieClip Frame 45
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"Tower2-2"Symbol 665 MovieClip Frame 49
"Tower2-3"Symbol 665 MovieClip Frame 50
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"Credits"Symbol 665 MovieClip Frame 112
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"Sound"Symbol 665 MovieClip Frame 114
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"Upgrade"Symbol 771 MovieClip Frame 10
"NoUpgrade"Symbol 771 MovieClip Frame 11




http://swfchan.com/16/78085/info.shtml
Created: 3/4 -2019 19:11:04 Last modified: 3/4 -2019 19:11:04 Server time: 22/12 -2024 09:22:18