STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229593 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #78189 |
The Latest Simgirl is now available at the following sites |
www.ebaumsworld.com www.flash-game.net www.flashradium.com www.newgrounds.com |
Now Loading... |
PLAY NOW!! |
The Original Net Dating Simulator |
SIM Games 2002 |
C |
Ami Karin Kotomi Tomoko |
PHOTO ALBUM |
PHOTO ALBUM |
GAME START |
GAME START |
GAME START |
i |
BETA VERSION 2.8 |
NOT AVAILABLE |
Select your own style |
Criminal |
Playful |
Intelligent |
Casual |
Expert in Strength Weak in Knowledge Best job: DrugDealer |
Expert in Charm Weak in Knowledge Best job: Salesman |
Expert in Knowledge Weak in Strength Best job: Tutor |
Average in all aspects Suitable for all jobs |
Choose your opponent |
Akira |
Win/Lose: $ 100 About Her: For your practice purpose Strength: Very Weak Speed: Very Slow Weakness: Lower Body |
N/A |
N/A |
N/A |
Personal Infomation |
Name: |
Height: |
Weight: |
Enter your character's name (max 12 char), weight (100-999) in lb, and height (10-99) in inch above, then click the button below to start game. |
DNA Manipulation |
Assign points to your character's Strength, Knowledge, and Charm level above, then click the button below to wake up. |
Strength: Knowledge: Charm: Pts Left: |
Enemy's Hp |
Your Strength: |
Hp |
En |
High Quality Medium Quality Low Quality |
Depends on the speed of your computer, choose : |
PILLS |
TUQERCULCSIS |
RX |
TARGET |
USE ITEM |
X |
Start Tutorial! |
Combo Hit |
Try to move your mouse around and aim at different parts of my body. (Head, Upper Body and Lower Body) You can see which part you are aiming at the bottom of the screen. When you r done click next. |
Now try to punch me. Make sure your Caps Lock is off Key 'q'- Hi Punch Key 'a'- Mid Punch Key 'z'- Low Punch Notice punches are only effective to specific parts of body. For example, you can attack my head by using Hi punch ONLY. |
Good you hit me hard! Now I am going to teach you some super moves!! First, the Hurricane Kick. Aim at my Lower Body and Hit the key 'x' !! It is easy to use but it consumes both your Energy and HP. Use it only when you are desperate. |
You should notice that there are two bars at the bottom. One is Hp, another is En. Hp is your Health pt and En is your Energy bar. You need the Energy to do super move. |
Now let's try another super move, the lengendary Hadoken Aim at my Upper Body and then press and hold the key 's' Hadoken needs some time to charge and consumes quite a lot of Energy. Don't use it too often in the battle. Let's practice. |
And now let's try something harder. The Dragon's Punch. It is a very powerful move and consumes little energy. Just aim my head and press the key 'w'. Do it now! |
Can't hit me? Hehe... It is powerful but it is also easy for the opponent to dodge. The key of using Dragon's punch is to do a combo. |
First, aim my head and hit me with your Hi-punch 'q'. Keep hitting me until you break through my defence. (when both hands off the head and just before knock down) This is the moment that I am vulnerable. Try it now and remember the timing. |
And when I am vulnerable, its the best time to finish me off with your Dragon's punch 'w'. While doing this combo you must keep aiming my head. If you aim somewhere else you will break the combo. Try it!! |
Ok I think you've got it. Remember aiming is important. You can do a combo easily coz I am standing. In real battle, opponent will move and it is harder to follow your target. |
By the way, you can also do a simple hit combo. Think! If you keep hitting the same part you will knock me down. How about hitting me hard enough at one place so that I am vulnerable, and then hit the other parts of my body... |
so that way I won't fall down and you can keep hitting me as many as you like. Of coz it is not easy to do when your opponent is moving and attacking you. |
Now you have learned how to attack. To defence, simply hit 'd' to toggle defence mode. When you are in defence mode, hit any key and you will turn it off. Get ready, I will start attacking you now. |
Getting enough hits? Click next. |
OK one last thing. See the icons at bottom right corner? Left one is coffee drink it to restore energy, on the right is medicine use it to restore HP. Point your mouse and click on the small icons to use. The numbers show how many you have in stock. |
You can use items anytime you like. But I would do it when I am in defence mode or while the opponent is down. Now final practice do whatever you want and you'll have unlimited Hp, En and items. |
That's all for today. Getting enough practice? Click next to exit tutorial. |
FIGHT! |
You Win !! |
Wage + Bonus $ |
Top Combo |
Oh my god! You are so Tough Baby!! |
YOU LOSE! |
You are not tough enough for me Baby!! |
You Lose !! |
$ |
(recommended) |
Good job you save her and she is very impressed !! |
Relationship + |
Ok you can have the girl back! |
See baby? Your little boyfriend is so helpless. |
You can't save her and she is very disappointed !! |
Relationship - |
Good job you kick his ass! she is very impressed !! |
Don't touch my girl again! |
You Lose... she is very disappointed !! |
GO GO Faster!! |
Energy running low!! |
HELP!!! Use medicine. |
Clean your goggles! |
I LOVE YOU!! |
Energy running low!! |
S Grade Awards: $ 800 (mania) A Grade Awards: $ 600 (advanced) B Grade Awards: $ 400 (intermediate) C Grade Awards: $ 200 (novice) D Grade Awards: $ 100 (kids) |
Your Current Strength: |
Your Swimming Speed: |
Hi! Welcome to the Aquatic Centre. Choose the school team you want to compete with. |
m/s |
Swimming Contest If you can beat Ryuji, the captain of the team, you can really impress the girl. |
You win: + You lose: - |
I can beat him right here right now! |
20% relationship exp 20% relationship exp |
Attention Swimmer!! |
1. Click the above button rapidly to swim. Your speed is determined by your Strength. 2. Energy level drops while you are swimming, and it recharges slowly once you stop. If you run out of energy, you will get drown. 3. Drink Coffee to restore energy quickily. 4 Take Medicine in case you are drown. 4. Fog level rises continuously during the game, if it reaches the max level, your swimming speed will decrease by half... cause your goggles are all foggy and you can't see well. 5. Use Handkerchief to wipe off the fog on your goggles. 6. Press H to toggle Hyper Hentai mode. When Hyper mode is ON you CANNOT use any item. |
Energy |
Fog |
I am Ready Let's go! |
On your mark... |
Set... |
GO!!! |
PRESS TO SWIM |
Your Strength: |
Press H on/off Hyper Mode |
YOU WIN! |
Charm + |
Congratulation You 've earned the followings! |
Strength + |
Money + |
Charm - |
Don't give up! Train harder, be stronger, get enough items before the game and choose the appropriate level to play. Don't forget to use the HYPER mode. |
Congratulation You are the man! All relationship exp increase by 20%! |
Don't give up! Train harder, be stronger, get enough items before the game and choose the appropriate level to play. Don't forget to use the HYPER mode. All relationship exp decrease by 20%. |
Home |
Fukoma High |
Mall |
Tomoko's Home |
PUB |
PUB |
Fight Club |
City Hall |
EN |
Palm VII |
Simgirl |
start |
Macrosoft Wo... |
1 |
4 ghi |
7 pqr |
* |
3 def |
6 mno |
9 xyz |
# |
2 |
5 |
8 |
0 |
end |
SIMKIA |
Home Fukoma High Fight Club Shopping Mall Job Centre |
send |
Exit |
Menu |
SIMGIRL WIRELESS |
Tomoko |
Kotomi |
Ami |
Names |
Phone#: 866-930-6122 |
Press send to call |
Ami |
Phone#: 866-731-8410 |
Press send to call En -5 |
Kotomi |
Z Z Z |
Phone#: 866-656-7354 |
Tomoko |
Z Z Z |
Sorry Phone Number Not Found |
Error |
Sorry Not Enough Energy |
Relationship exp increase!! |
Call |
Press send to receive |
Incoming call... |
Reject |
1 missed call from Kotomi |
Relationship Exp decreases!! |
1 missed call from Tomoko |
Status |
Help |
Quit |
To Do |
Sun |
Mon |
Tue |
Wed |
Thu |
Fri |
Sat |
To Do List Page 1 |
Simgirl Calendar |
1 |
2 |
3 |
4 |
5 |
6 |
8 |
9 |
10 |
11 |
12 |
13 |
7 |
15 |
16 |
17 |
18 |
19 |
20 |
14 |
22 |
23 |
24 |
25 |
26 |
27 |
21 |
29 |
30 |
28 |
Press SPACE to quit |
1st Exam |
School Events |
Holidays |
Kof Cosplay |
Swimming Contest |
To Do List Page 2 |
31 |
32 |
33 |
34 |
36 |
37 |
38 |
39 |
40 |
41 |
35 |
43 |
44 |
45 |
46 |
47 |
48 |
42 |
50 |
51 |
52 |
53 |
54 |
55 |
49 |
57 |
58 |
56 |
Press SPACE to quit |
59 |
60 |
Auto Show |
2nd Exam |
Rave Party |
Underwear Day |
To Do List Page 3 |
61 |
62 |
64 |
65 |
66 |
67 |
68 |
69 |
63 |
71 |
72 |
73 |
74 |
75 |
76 |
70 |
78 |
79 |
80 |
81 |
82 |
83 |
77 |
85 |
86 |
84 |
87 |
88 |
89 |
90 |
Firework Festival |
Game Show |
Miss Fukoma Pageant |
Final Exam |
To Do List Page 4 |
96 |
97 |
99 |
100 |
98 |
91 |
92 |
93 |
94 |
95 |
Prom Night |
Your Profile |
Status |
Item |
Name: Height: Weight: |
Strength: Knowledge: Charm: |
/200 |
Relationship |
EXP |
Restore your Hp |
Sleep |
Exit |
Play |
RESULT |
DAY |
Energy Restored! |
Attention! |
100 Days have passed... Let's see your result! |
PUZZLE GAME!! Collect all 6 pieces of puzzles from dates!! |
It is not the time to sleep. I still have something to do ! |
Ami: Hey Wake up! Tomorrow we'll have an exam, let's go study together! |
Yeah ok! (+ Relationship and Knowledge) I have something else to do... |
EXIT |
POOL |
To classroom |
Swim |
En -50 |
Exit to Map |
Not available in version 2.8 |
Not completed |
Talking to girls -20En |
exit to hallway |
The book of Knowledge |
The book of Knowledge |
Study |
Knowledge level increased! |
Knowledge + |
Not enough Money or Energy |
Oral English |
Akira: There are 3 exams in the semester, and in order to pass the exams, you will need certain knowledge level. |
Akira: In the 1st exam, you need knowledge of 50. In the 2nd exam, you need knowledge of 100. In the final exam, you need knowledge of 150. |
Akira: Of course, these are only the minimun level to pass the exams, if you have higher level you will get better scores... and even scholarship! |
Akira: On the other hand if you fail in an exam, people will have really bad impressions on you... so study hard! |
Exam Time! Are you ready? |
Yes! Let's go |
No... |
Scholarship: |
All Relationships +/-: |
You fail the exam! Grade: F |
You pass the exam! Not Bad! Grade: C |
You pass the exam! Good job! Grade: B |
You pass the exam! Outstanding! Grade: A |
Leave |
Leave |
Back to map |
Salesman |
Consume Energy: 45 Basic Wage: Charm x $1.5 |
Criminal: Playful: Intelligent: Casual: |
no effect + 20% no effect no effect |
Tutor |
1+1=2 |
Consume Energy: 35 Basic Wage: Knowledge x $2.5 |
- 20% - 20% + 20% no effect |
Drug Dealer |
Consume Energy: 50 Wage: Strength x $5.0 Chance of getting caught: |
10% 15% 15% 15% |
Your have earned: |
$ |
Your have earned: |
Your have earned: |
You are busted!! You are lucky that you don't have to go to jail, but you need to pay for your lawyer. (Get a stable job if you can't take the risk) |
Sex |
En -20 $ -20 |
Raise Charm level |
Train |
Raise your strength |
Fight |
Charm level increased!! |
Charm + |
Strength level increased!! |
Strength + |
Tutorial Easy Normal Hard |
Objectives: Get the chicks in 100 days! Use your time wisely: -Train yourself, boost up all your levels or else the game will be tough. -Go to work and earn money -Go for the girls: when you have enough exp they will answer your question and level up. -Date them -Fuck them |
Level New friend Good friend Close friend Girlfriend Lover |
exp required 20 65 350 1500 6000 |
new abilities Give gifts Call by phone Date Visit her place ??? |
CHEAT CODE!! If you don't know how to play a Sim game, restart the game and type in ' testbug ' for your name. You will get high levels and $99999 to start with and you should get the girl easily. However you won't get any of the endings or passwords no matter how good you do, I m just givin you a chance to practice playing the game, or for those who have actually completed this game for many times and just want to have some fun. |
To play this game you need all three qualities: Charm: mainly for seducing the girls, when you talk, give gifts or call them everything is strongly affected by charm. Knowledge: mainly for exams, and get the best job to earn good money. Strength: mainly for fighting, swimming and protecting the girl. |
School is close on Sunday and Holidays. |
Stop trying! She won't let you in. |
Sim_Man: Hey I haven't done this part yet! Now Get out of my property |
Fitting Room |
Buy Flowers |
$ -50 |
Buy Flowers |
Buy Teddy Bear |
$ -300 |
Buy Teddy Bear |
<P ALIGN="CENTER"><FONT FACE="Comic Sans MS" SIZE="15" COLOR="#FFFFFF"><B>Buy </B><FONT COLOR="#FFFF00"><B>D</B></FONT><B>iamond Ring</B></FONT></P> |
$ -1000 |
<P ALIGN="CENTER"><FONT FACE="Comic Sans MS" SIZE="15" COLOR="#FFFFFF"><B>Buy Diamond Ring</B></FONT></P> |
Buy Medicine |
$ -80 |
Buy Medicine |
Buy Handkerchief |
$ -20 |
Buy Handkerchief |
Buy Coffee |
$ -10 |
Buy Coffee |
Talk |
Talk |
Special Event! You find Tomoko in the shopping mall! |
1. Say Hi 2. Give her a hug 3. A soft kiss |
1. Say Goodbye 2. Go shopping together |
After a short conversation... |
1. 'Try it on !' 2. Ignore |
She is staring at a necklace... |
1. 'It's lovely. I like it very much!' 2. 'Not bad.' |
Tomoko: Do you like it? |
1. Pay for her 2. Go to washroom |
She loves the necklace(On Sale~$800 only) !! |
Tomoko: You are so sweet!! |
Tomoko: Hihi ! |
Tomoko: How sweet... |
Tomoko: That's great! |
Tomoko: Yeah see you around! |
Tomoko: What time is it? Oh I've got to go, bye now! |
You don't have enough money!! |
You are reaching your wallet... |
Tomoko: How embarrassing... |
Date |
Date |
Special Event Completed! Good she is happy. Relationship exp increased! Ask her to go somewhere else with you! |
Special Event Completed! Good she is happy. Relationship exp increased! You can do something more once you become her close friend! |
Special Event Completed! Good she is happy. Relationship exp increased! You can do something more once you become her good friend! |
Ask |
? |
Ask |
Give |
Give |
Lv: exp: |
Girl: Go away!! |
Girl: Sorry I am busy! |
Girl: Hi there! |
Girl: Hey! Nice to see you again. (well he is okay I think...) |
Asks her name! |
You just made a new friend!! She'll take your gifts from now on. |
Girl: My name is Tomoko Saeki... How about yours? |
Girl: Er... well I've to go, can I talk to you later? |
Girl: Sorry I can't take your gifts... |
Girl: What? I don't even know you. |
Ami: Go away!! |
1. General Info 2. Gifts 3. Items 4. Dating 5. Hints and Tips |
Ami: My name is Tomoko Saeki... How about yours? |
Ami: Er... well I've to go, can I talk to you later? |
Ami: Sorry I can't take your gifts... |
Ami: Stop kidding!! |
Press Space to SKIP |
ZZZ...zzz...ZZZ...zzz... |
(What time is it now...?) |
Girl: WAKE UP!!!!!!!!!!! |
Ok... ok... |
Girl: Get up, get up! This is the first day, so don't be late for school! |
(This girl is Ami... my old friend... She is living across the street.) |
(We'd known each other since we were little kids... sometimes I treat her just as a boy.) |
Aw.. man... just give me 2 more seconds... |
Ami: OK Up to you!! Just don't blame me if you are late! |
I will leave you alone. |
...... ...... ...... ...... |
Fukoma High |
Ami: Wow! Can't believe you manage to get here on time... hehe... |
Look at you! You look awful... as usual. Maybe that's why you don't have a girlfriend! |
(I don't want to admit it... but that's true I am pathetic!! I have no girlfriend... actually, Ami is the only gal who will get close to me...) |
Ami: Do you know? Charm, Strength, and Knowledge are very important to a guy! Unfortunately you lack of all these qualities. |
If you don't build them up quickily, no girl will like you... I have told you many times before... |
By the way, isn't it the time for you to go to class? Your teacher just went into the classroom... it is the first day don't skip any class or you will miss something important... |
Anyway... I am talking to Kotomi now, see you later! |
Oh hi ! |
(Her name is Kotomi Takanashi , the best friend of Ami... but I don't really know her, we have just talked a few times before...) |
(She is a shy little girl and I think she is actually pretty cute... ) |
That's Ryuji, the captain of the swimming team... Rich, arrogant, handsome and popuplar... a professional woman player. |
(I hate him... well maybe I am jealous of him... he is so popular in school.) |
Are you sure you want to leave the school now? |
Yes I have enough! No I may miss something and still want to stay here for awhile |
(This is my teacher, Akira.) |
(She is very hot as a teacher... I have heard some rumors, that she loves "playing" with other school girls after class...) |
Akira: Excuse me! Why are you staring at me like that...? Are you trying to ask me something? |
Oh!... nothing... Madam. |
(Tomoko, a very hot and sexy girl. Her skirt is so short that I could almost see her panties) |
(She is the sexy queen of Fukoma High and all the boys are crazy about her...) |
(We're in the same class, but she hardly speaks to me. I think that as far as she's concerned, I'm on another planet) |
The Slums |
(School is boring... there are many chicks but none of them...) |
God, I resent you. Giving me this tough life. Please perform a miracle and change my body. I want to be strong, charming and intelligent... |
Hey Mister... |
A girl with armor and gun appears... |
The girl with armor and gun: Are you doing anything? You 're free? Won't you have a drink with me? |
Huh? S..sure! (I wonder if this is flirting...) |
In the restaurant |
(She looks pretty weird and dangerous... with that interesting armor and toy gun... Which part of country did she come from?) |
Girl: Ok. I'll tell you everything. I'm called a DNA Operator. I work in the shadows manipulating DNA... I come from 63 years in the future. |
Hahahahahaha.... (I can't believe someone is more crazy than me...) Operate on DNA, like how? |
Girl: Hmm. For example... if I manipulate the DNA of a very intelligent person into the DNA of a stupid person, a once genius scientist would become an idiot the next day. |
DNA can be manipulated by a medicine called DCM (DNA Control Medicine), and it can be hardened into a bullet... and this gun is loaded with one DCM bullet. |
Ok... so you are going to manipulate someone's DNA? Is that why you are here... coming from the... future...? |
Girl: Yes. If I don't come to this time, it's all pointless... In the future, overpopulation is a serious problem. Having more than one child incurs capital punishment. |
In that time, a perverted megaplayboy fathered over 100 children. But by the time we found out, he was already dead. The problem is because of those children, over 100 people have received that playboy's DNA. |
Of course. Operating on over 100 people's DNA is difficult. Therefore, before those children are conceived, the guy's DNA has to be manipulated. And that's why I am in this time... |
Hmm... alright, that's a fancy story... (Too bad she looks cute but she has a serious mental problem afterall...) |
Girl: If I am correct, you are the guy I am going after... |
What!? You think I am the mega-playboy in the future? Hahahaha... now that's something funny! I wish I were... but I don't even have a single girlfriend! |
Girl: Well I can't believe it as well... but I am just working according to the data... Probably, your instincts have not yet awakened. |
Wait a sec... are you going to shoot that damn thing to me...? NO.......... Don't do that!! |
Gun Fires!! |
Girl: Ok it is done!! Soon your DNA will be manipulated and you will become a very normal man for the rest of your life. Good luck! |
Girl: (It is strange... why I have a very bad feeling about this...? Somehow my instinct is telling me... I hope I didn't make a mistake...) |
Girl: (No... don't worry! It is professionally done and I am going back to the future. Yay!! After this mission I can retire Hehe...) |
Aw... What the hell... What's going on ?... How come I feel... |
SO GOOD !!?? I feel like I am another person... something inside me is growing... |
Anyway... I need to get out of this place... people are staring at me as if I were dead... |
Fukoma High The Underwear Day |
The girls are getting dress inside... |
Close the door and walk away! Well just take a look... |
Oh... oh... oh... |
What a view... |
Kotomi... Tomoko and Ami... all are here... |
Hmm... Kotomi is small but she is so chesty, I never notice that before... Damn they look so lovely... |
Ami is rather skinny... oh what am I thinking of... she is my good friend. |
Tomoko has the prefect body, but too bad she is facing the other side... |
Special Event: KOF CosPlay |
Welcome everyone! Tonite we will find out who is the Sexiest Cosplayer of Fukoma High... |
Oh my God I am so excited! Let's have another look at our three Finalists! |
No. 1 Ami Kurimoto as Yuri Sakazaki |
Yuri Sakazaki, Sister of Ryo, Yuri trains in Kyokugen Karate. She is a regular to the KOF tournaments. Takuma Sakazaki is Yuri's father, as he taught her how to fight. Let's see some of her stats... |
Yuri Sakazaki Origin: Art of Fighting 2 Nationality : Japan Height : 168 cm Weight : 54 kg |
Don't you think she is cute? Will Ami become the best Cosplayer? |
Ok next gal. Kotomi Takanashi as Blue Mary! |
Oh Blue Mary! Do I need to say more? She uses the style of Commando Sambo to fight in the KOF tournaments. She has a little crush on Terry Bogard as well. Let's see something about Mary... |
Origin: Fatal Fury 3 Nationality : America Height : 168 cm Weight : 49 kg |
Do you love Blue Mary? Comon everyone show me your love!! |
And Finally. Tomoko Saeki as Mai Shiranui |
Mai is SNK's original "hot fighting game babe" She uses the style of Shiranui-style Ninjitsu to fight among the best. She is also in love with Andy Bogard... |
Origin: Fatal Fury 2 Nationality : Japan Height : 165 cm Weight : 46 kg |
Damn she is so hot!! People you know what to do... vote for Tomoko now!! |
It's time to vote now!! Ami, Kotomi, and Tomoko... Who will be the best Cosplayer? |
Ami as Yuri Kotomi as BlueMary Tomoko as Mai |
Vote for: |
The Winner is... Ami Kurimoto!! |
Ami: What are you doing man? You should vote for Kotomi... this is the best chance to please her! |
The Winner is... Kotomi Takanashi!! |
Kotomi : Oh you did vote for me? You are so nice to me... hehe. |
The Winner is... Tomoko Saeki |
Tomoko : Oh my god I am hyper! Baby I love you. (kiss) |
Tomoko's Home |
The whether is really hot today... Tomoko said she needed a bath, so I am waiting here in the sitting room... |
There is a mirror outside her bedroom... and I can see her reflection... |
Watching her in the shower... She is a real babe! |
I just can't bring myself to look away from the mirrior... she has got out from the shower... |
and steps into a pair of panties... |
We're in the same class, but she hardly speaks to me. I think that as far as she's concerned, I'm on another planet... |
Now I am in her sitting room, and watching her in the mirror... it is indeed the biggest adventure in the summer... |
Too soon, she wrapped a bath towel around herself, covering from her breasts to high on her thighs, higher than any skirt I'd ever seen her wear. |
Uh, She's coming here... |
Tomoko: I hate the air conditioner, so in the summer, if I don't shower 4, 5 times a day, I'm just not comfortable. |
7:30 pm |
Tomoko: Please no... don't do that... |
Akira: Don't act like an innocent little girl Tomoko, you know you like it this way.... |
Tomoko: NO!! Stop it! You are hurting me... |
Akira: I've heard all the stories about you. Wearing those sexy outfits, making guys horny and then dance away from their attentions... |
Akira: It's time for you to be punished, you little slut... |
Tomoko: Hey!! How are you doin? |
Tomoko: What's up? |
Tomoko: What are you going to do after school? |
Tomoko: You are such a nice guy! (Oh he is cute!) |
Asks her phone no.! |
You two become good friends, and now you can call her by phone!! |
Tomoko: Okay... 866-656-7354. Call me! |
Tomoko: Maybe later... |
Tomoko: Ohh!? Thank you!! |
Tomoko: Sorry! I am quite busy this week... |
Tomoko: I usually go shopping on Sunday. (Day 7, 14, 21, 28 and so on) |
Tomoko: Did you call me last nite? |
Tomoko: I hate Studying!! |
Tomoko: I like strong and charming guy. |
Tomoko: That bookworm? Ill, he makes me sick!! |
Tomoko: You drink a lot? I guess so. |
Tomoko: I hate the air conditioner, so in the summer, I shower 4, 5 times a day. |
Tomoko: Have you ever been to the 'Ocean's restaurant'? Their seafood is good but not very clean... |
Tomoko: They have a lot of SAD movies playing in Golden City! |
Tomoko: Are you going to call me tonite? (he is pretty attractive...) |
Q: How do I look today? |
1. Fantastic! 2. Damn you r sexy! 3. Good as usual. |
Tomoko: Thanks. |
1. 866-652-7670 2. 866-656-7354 3. 866-609-9318 |
Q: Hey do you remember my phone? |
Tomoko: Good you remember! |
Tomoko: Sorry wrong answer! |
Asks her birthday! |
You two become close friends, now you can start dating her and she will answer as long as you ask!! |
Tomoko: My birthday...? November 21. |
Tomoko: I am not telling you! |
Tomoko: Hey you are so sweet! |
Tomoko: Just you and me...? Well maybe later... |
Tomoko: You can always ask me questions from now on! |
Tomoko: When you ask me something, please don't forget it. |
Tomoko: From now on, our relationship will level up only during a date. |
Tomoko: You know what? You can't kiss a girl unless she gives you a hint! |
Tomoko: My father is working overseas and I never see him. The nights are always lonely. |
Tomoko: The best time to give a gift is during a date. |
Tomoko: I am free on... (Weekday#): (Oh I think I am in love with him...) |
Tomoko: Well I maybe free on... (WeekDay #): |
Q: Do you like me? |
1. I don't know... 2. Yes I do!! 3. We are friends... |
Tomoko: Alright... |
1. Scorpio 2. Virgo 3. Sagittarius |
Q: What is my Zodiac sign? |
Tomoko: Correct! |
Tomoko: Favourite colors? I like red, blue ,black and pink. |
Tomoko: My favourite song? I don't know, I think 'Blurry Eyes'. |
Tomoko: 'The Ancient KungFu fighters', definitely my favourite. |
Tomoko: My daddy is working for Ecophobia Games. |
Tomoko: Sport Car? I like Carrera GT. |
Tomoko: Oh I LIKE it! Thank you... |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
Pick a day: |
Tomoko: Sorry I am not available on that day. |
Tomoko: Swimming is fun!! |
Tomoko: Blue mountain...? Suppose to be a sad place? |
Tomoko: Do you still remember our first kiss? |
Tomoko: Have you ever heard of the 'Sleeping Forest'? They said it is cursed and once you step inside you will fast asleep! |
Tomoko: I want to visit each location at least once... with good memories. |
Tomoko: Expensive gifts are nice, but they are not always the best choice... depends on the environment. |
Tomoko: Gifts have different effects at different locations! |
Tomoko: Are you coming over tonite? (I want to do it...) |
Q: Do you love me? |
1. I love you baby! 2. Yeah I do... 3. Why ask? |
1. Your body 2. Your legs 3. Nothing... |
Q: What are you looking at? |
Tomoko: I see... |
Tomoko: My Blood Type is AB. |
Tomoko: I am 163 cm tall. |
Tomoko: I am about 47 kg. |
Tomoko: My Body size... B 88 |
Tomoko: My Body size... W 56 |
Tomoko: My Body size... H 89 |
Breasts: 88 |
Waist: 54 |
Waist: 56 |
Hip: 89 |
Height: 163 cm Weight: 47 kg Blood type: AB Free day: |
Press X to end scan |
Tomoko: Wow this is so beautiful!! I love it! (kiss) |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
Lv: exp: |
Kotomi: Hihi !! |
Kotomi: What's up? |
Kotomi: What are you going to do after school? |
Kotomi: You are such a nice guy! (He is cute...) |
Kotomi: Okay... 866-731-8410. Call me! |
Kotomi: Maybe later... |
Kotomi: Thank you!! |
Kotomi: ...... |
Kotomi: I usually go to gym on Sunday. (Day 7, 14, 21, 28 and so on) |
Kotomi: Did you call me last nite? |
Kotomi: Guys should be soft and gentle. |
Kotomi: My type? Well I think... smart and charming guy. |
Kotomi: Have you seen Ami lately? |
Kotomi: I went shopping with Ami yesterday. Yeah I always hang around with her. |
Kotomi: Have you ever heard of the 'Sleeping Forest'? They said it is cursed and once you step inside you will fast asleep! |
Kotomi: Have you ever been to the 'Ocean's restaurant'? Their seafood is good but not very clean... |
Kotomi: They have a lot of SAD movies playing in Golden City! |
Kotomi: Hey... (he is pretty attractive...) |
Kotomi: Thanks. |
1. 866-652-7670 2. 866-731-8410 3. 866-609-9318 |
Kotomi: Good you remember! |
Kotomi: NO! You are Wrong! |
Kotomi: My birthday is... Aug 29. |
Kotomi: I am not telling you! |
Kotomi: Hey you are so sweet! |
Kotomi: Just you and me...? Well maybe later... |
Kotomi: You can always ask me questions from now on! |
Kotomi: When you ask me something, please don't forget it. |
Kotomi: From now on, our relationship will level up only during a date. |
Kotomi: You know what? You can't kiss a girl unless she gives you a hint! |
Kotomi: If you don't have time to see me, at least give me a call. |
Kotomi: Oh I am so tired today... |
Kotomi: I am free on... (Weekday#): (Oh I think I am in love with him...) |
Kotomi: Well I maybe free on... (WeekDay #): |
Kotomi: Alright... |
Kotomi: Correct! |
Kotomi: Sorry wrong answer! |
Kotomi: Favourite colors? I like black, red, brown, yellow. |
Kotomi: My favourite song? I don't know, I think 'You and Me song'. |
Kotomi: 'Titanic' is my favourite movie. |
Kotomi: My mommy is working for MIScom. |
Kotomi: Sport Car? I like 360 Spider. |
Kotomi: Oh I LIKE it! Thank you... |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
Kotomi: Sorry I am not available on that day. |
Kotomi I wish one day I could drive a spaceship... hehe. |
Kotomi: Blue mountain...? Suppose to be a sad place? |
Kotomi: Do you still remember our first kiss? |
Kotomi: I want to visit each location at least once... with good memories. |
Kotomi: Expensive gifts are nice, but they are not always the best choice... depends on the environment. |
Kotomi: Gifts have different effects at different locations! |
Kotomi: Are you coming over tonite? (What am I thinking...?) |
Kotomi: I see... |
Kotomi: My Blood Type is O. |
Kotomi: I am 155 cm tall. |
Kotomi: I am about 43 kg. |
Kotomi: My Body size... B 84 |
Kotomi: My Body size... W 53 |
Kotomi: My Body size... H 83 |
Breasts: 83 |
Breasts: 84 |
Waist: 53 |
Hip: 83 |
Height: 155 cm Weight: 43 kg Blood type: O Free day: |
Kotomi: Wow this is so beautiful!! I love it! (kiss) |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
She didn't go to school... You'd better find out what's going on. |
Tomoko: Hey... can I talk to you later? (She is having a conversation with Ryuji come back later.) |
Ryuji: Hey! They said that you can swim pretty fast, let's go to the pool and see who's the fastest man in school! |
Kotomi: Oh... can I talk to you later? (She is having a conversation with Ryuji come back later.) |
Girls: You look pretty tired today, please go home and take a rest. |
Hey! Let's go outside and handle this like a man! (I am gonna kick his little ass...) |
Fight him!! No not now... |
Kiss |
Kiss |
Album |
Album |
Let's do something H !!!! |
Dating Fashion show |
Tomoko: You wish! |
She is melting... Easy boy! You are almost there. Just impress her one last time and she is all yours! Stay cool !! |
Tomoko: ...... (My heart is pounding... what should I do?) |
Kotomi: You wish! |
Tomoko: I am bored! Can we play? |
Tomoko: I feel much better now! |
Let's practice! Let's play! |
Tomoko: Do you need some practices? (strongly recommended) |
Practice 1 (Uniforms) Practice 2 (Racing queens) Practice 3 (Traditional) Practice 4 (SM queens) Practice All (Crazy mix) |
(Hit X during practice to exit) |
Your Bet: |
$100 $300 $1000 |
Tomoko: Here's a quiz! What panty am I wearing? You have less than a sec to find out! |
Tomoko: Well, what is it? |
Tomoko: Find the answer yourself!! Press 'X' to exit. |
Tomoko: Here's a quiz! What bra am I wearing? You have less than a sec to find out! |
Tomoko: How many pieces am I wearing? You have 3 secs to find out! |
Enter (1-9): |
Tomoko: Well, how many? |
Tomoko: Here's a quiz! What is under my skirt? You have less than a sec to find out! |
You earned: $ |
Tomoko: Hey you are right!! |
You lost: $ |
Tomoko: Sorry wrong answer!! |
Ocean's restaurant |
Ocean's restaurant |
$ -150 |
Hot Beach |
Hot Beach |
$- 300 |
Space Trip |
Space Trip |
$- 5000 |
Blue Mountain |
Blue Mountain |
$ -500 |
Sleeping Forest |
Sleeping Forest |
$ -300 |
Cast Ami Tomoko Kotomi Karin |
Coming Soon |
This summer |
SIMGIRL |
This summer! |
Goldern City |
Goldern City |
$ -200 |
Day |
Tomoko: Sorry I will go there with my boyfriend only. |
Sorry you don't have enough money. |
Photograph |
Photograph |
Use |
Use |
Her Mood |
Tomoko: Wow! That's a cool car! |
1. Honda S2000 2. 360 Spider 3. Carrera GT 4. Ford Mustang 5. Dodge Viper |
Answer (1-5): |
Tomoko: The colors that I like are... |
1. black, red, brown, yellow 2. white, red, blue, green 3. black, red, blue, pink 4. black, blue, pink, green 5. green, white, black, pink |
Tomoko: My daddy is working for... |
1. Macrosoft 2. Cyber Tech 3. DTT 4. ecophobia 5. MIScom |
Tomoko: My favourite movie of all time... |
1. Fight Club 2. Titanic 3. DNA2 4. Pulp Fiction 5. The Ancient KF Fighters |
Tomoko: I really love that song... |
1. Blurry Eyes 2. Paranoid Android 3. Opps I did it again 4. Close to you 5. You and Me song |
Tomoko: I am studying in... |
1. Junta High 2. Natural High 3. Five High 4. Fukoma High 5. Fuma High |
Tomoko: My birthday is coming... |
1. Sept 10 2. Jan 26 3. Feb 19 4. Jul 30 5. Nov 21 |
Tomoko: Are you going to call me tonite? |
1. 866-930-6122 2. 866-288-6312 3. 866-656-7354 4. 866-731-8410 5. 866-542-7773 |
1. I am having a date right now! 2. Oh I... where are you? 3. I am busy, can I call back? |
Answer (1-3): |
Kotomi: Hihi !! What are you doing? |
Tomoko: Who's calling? |
Oh! Just some stupid people. (Kotomi will be mad at me...) |
Choose an item. |
Tomoko: Thanks, you are so considerate... (State returns to normal) |
Tomoko: Well... why are you giving me this? (No effect...) |
Tomoko: Do you have anything for me? |
Tomoko: Wow!! I like it! Thank you... |
Tomoko: It's alright... |
Tomoko: Thank you!! |
Tomoko: Stop!! What are you doing!? |
Tomoko: ...... can we do something else? |
Great Job!! The famous Miss Fukoma High is now your girlfriend! You can visit her place from now on !! |
Tomoko: Wow! I will miss you... Call me soon. Please keep this! (Good Job! She is impressed and gives you one piece of puzzle.) |
Tomoko: See you later! (She is not satisfied! You'd better try harder next time.) |
BONUS GAME Some bad dudes took your date! This is a great chance to show your manhood! Beat them up and get your girl back!! |
Wrong number! Wasting my airtime. (Kotomi will be mad at me...) |
No idea. I should have turned it off. (Kotomi will be mad at me...) |
Tomoko: My blood type... |
1. A 2. B 3. O 4. AB |
Tomoko: My breast's size... |
1. 86 cm 2. 87 cm 3. 88 cm 4. 89 cm 5. 90 cm |
Tomoko: My waist's size... |
1. 53 cm 2. 54 cm 3. 55 cm 4. 56 cm 5. 57 cm |
Tomoko: My hip's size... |
Tomoko: My height... |
1. 162 cm 2. 163 cm 3. 164 cm 4. 165 cm 5. 166 cm |
Tomoko: My weight... |
1. 44 kg 2. 45 kg 3. 46 kg 4. 47 kg 5. 48 kg |
Tomoko: My last name... |
1. Saeki 2. Hara 3. Aoi 4. Kotomi 5. Nakama |
Tomoko: Do you remember when we first kiss? |
Enter a day number: |
Answer (1-100): |
Oh! Forget it, let's have fun! (Kotomi will be mad at me...) |
Tomoko: Let's do something else... |
Great Job!! The famous Miss Fukoma High is now your girlfriend! You can visit her place from now on !! |
One of my clients... he's very annoying. (Kotomi will be mad at me...) |
1. 87 cm 2. 88 cm 3. 89 cm 4. 90 cm 5. 91 cm |
Who knows? maybe some outer space aliens. (Kotomi will be mad at me...) |
YOU FOUND A SCOUTER! Some aliens (Saiyan?) must have left it behind, and you are so lucky to pick it up. It can scan all her personal data and even when she is free! Finally, no more guessing!! |
Kotomi: Sorry I will go there with my boyfriend only. |
Kotomi: Last time I saw my dream car in the parking lot... |
Kotomi: I usually like to wear clothes in those colors... |
Kotomi: My mommy goes to work everyday... |
Kotomi: Let's go see my fav movie again... |
Kotomi: Yeah I remember the song... |
Kotomi... I go to school with Ami everyday... |
Kotomi: Can you remember my birthday?... |
1. Sept 10 2. Jan 26 3. Aug 29 4. Jul 30 5. Nov 21 |
Kotomi: You must have forgotten my number... Don't look at your cellphone no cheating! |
Tomoko: Hey... What are you doing? |
Kotomi: Who is calling? Girl? |
Oh! Just some stupid people. (Shit! Tomoko will be mad...) |
Kotomi: Oh my god, you are so gentle... (State returns to normal) |
Kotomi: Well... ok no thank you... (No effect...) |
Kotomi: Let's see what you have here... |
Kotomi: Wow!! I like it! Thank you... |
Kotomi: It's alright... |
Kotomi: No! Please don't do it... |
Kotomi: Well can we do something different? |
Great Job!! Cute Kotomi is now your girlfriend! You can visit her place from now on !! |
Kotomi: Wow! I will miss you... Call me soon. Please keep this! (Good Job! She is impressed and gives you one piece of puzzle.) |
Kotomi: See you later! (She is not satisfied! You'd better try harder next time.) |
Kotomi: My blood type... |
Kotomi: My breast's size... |
1. 84 cm 2. 85 cm 3. 86 cm 4. 87 cm 5. 88 cm |
Kotomi: My waist's size... |
1. 51 cm 2. 52 cm 3. 53 cm 4. 54 cm 5. 55 cm |
Kotomi: My hip's size... |
1. 80 cm 2. 81 cm 3. 82 cm 4. 83 cm 5. 84 cm |
Kotomi: My height... |
1. 154 cm 2. 155 cm 3. 156 cm 4. 157 cm 5. 158 cm |
Kotomi: My weight... |
1. 40 kg 2. 41 kg 3. 42 kg 4. 43 kg 5. 44 kg |
Kotomi: My last name... |
1. Saeki 2. Takanashi 3. Momonari 4. Kurimoto 5. Nakama |
Kotomi: I will never forget our first kiss... |
Finally, you two become lovers! |
Tomoko: I am not quite ready... (She is not satisfied! You'd better try harder next time.) |
Hit X to exit |
NEXT: SPACE BACK: B ESC: X |
W A I 8 2 6 |
Hit X to exit |
Days: Money: Strength: Knowledge: Charm: Flowers: Bears: Necklaces: |
Puzzles collected: Relationship: Exp: First kiss: Total time: Total Score: |
00 |
00 |
00 |
You are a good man, but I am in love with someone... I hope we can still be friends. Friendship Forever! |
Tomoko Saeki |
I like you... but I am not ready for that... I hope you can understand. I love you Forever! |
Tomoko |
I love you... I want to be yours, take me please... |
Love Tomoko |
Will you go steady with me? Will you love me only? Can I believe you? |
I am a bad girl, please... I want to be teased, I want to be punished... |
Please visit the link below to see the ending movie http://www.newgrounds.com/portal/view.php?id=86787 |
ActionScript [AS1/AS2]
Frame 2ifFrameLoaded (7792) { gotoAndStop (6); }Frame 3percentVAL = int((getBytesLoaded() / getBytesTotal()) * 100); percent = percentVAL add " % loaded"; setProperty("statusbar", _width , percentVAL * 4);Frame 4gotoAndPlay (2);Frame 200gotoAndPlay (1512);Frame 202gotoAndPlay (201);Frame 218if (style == 1) { setProperty("/man1", _x , 140); } if (style == 2) { setProperty("/man2", _x , 140); } if (style == 3) { setProperty("/man3", _x , 140); } if (style == 4) { setProperty("/man4", _x , 140); }Frame 219if (style == 1) { setProperty("/man1", _x , 140); } if (style == 2) { setProperty("/man2", _x , 140); } if (style == 3) { setProperty("/man3", _x , 140); } if (style == 4) { setProperty("/man4", _x , 140); }Frame 220stop(); _quality = "MEDIUM"; stop();Frame 222setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 223gotoAndPlay (222);Frame 224setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 225gotoAndPlay (224);Frame 227setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 228gotoAndPlay (227);Frame 229setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 230gotoAndPlay (229);Frame 232setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 238gotoAndPlay (232);Frame 239setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 245gotoAndPlay (239);Frame 250setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 256gotoAndPlay (250);Frame 259setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 264setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 271setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 279gotoAndPlay (259);Frame 281_quality = "MEDIUM"; stop();Frame 282setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 284setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 286setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 290setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 292setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 294setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 297setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 299setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 300gotoAndPlay (282);Frame 333wage = wage + (high * 10); tellTarget ("/badguy") { gotoAndPlay ("winning"); };Frame 400stop();Frame 447stop();Frame 449_quality = "MEDIUM"; if (hostage == 1) { setProperty("/gal1", _x , 560); } if (hostage == 2) { setProperty("/gal2", _x , 560); } stop();Frame 450setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 452setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 454setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 458setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 460setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 462setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 465setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 467setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 468gotoAndPlay (450);Frame 501wage = wage + (high * 10); tellTarget ("/badguy") { gotoAndPlay ("winning"); };Frame 568stop();Frame 615stop();Frame 617_quality = "MEDIUM"; stop();Frame 618setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 620setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 622setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 626setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 628setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 630setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 633setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 635setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 636gotoAndPlay (618);Frame 669wage = wage + (high * 10); tellTarget ("/badguy") { gotoAndPlay ("winning"); };Frame 736stop();Frame 783stop();Frame 785x = 156; setProperty("/you", _x , x); x1 = 179; setProperty("/swim01", _x , x1); x2 = 142; setProperty("/swim02", _x , x2); speed = 1 + (st / 50); energy = 200; foggy = 0; breath = 1;Frame 797stop();Frame 798x = 156; setProperty("/you", _x , x); x1 = 179; setProperty("/swim03", _x , x1); speed = 1 + (st / 50); energy = 200; foggy = 0; breath = 1;Frame 845if (choice == 0) { gotoAndPlay (848); } else { gotoAndPlay (846); }Frame 846if ((breath != 0) && (energy < 200)) { energy = energy + 1; } if (foggy < 200) { foggy = foggy + 1; } if ((energy >= 50) && (foggy < 200)) { if (breath == 1) { tellTarget ("/cheer") { gotoAndStop (2); }; } else if (breath == 2) { tellTarget ("/cheer") { gotoAndStop (6); }; } } else if ((energy >= 50) && (foggy >= 200)) { tellTarget ("/cheer") { gotoAndStop (5); }; } else if (energy >= 5) { tellTarget ("/cheer") { gotoAndStop (3); }; } else if (energy < 5) { tellTarget ("/cheer") { gotoAndStop (4); }; } setProperty("/hp", _width , energy); setProperty("/fog", _width , foggy); if (x >= 567) { gotoAndPlay (859); } if (x1 >= 585) { gotoAndPlay (889); } if (x2 >= 548) { gotoAndPlay (889); } x2 = x2 + speed2; setProperty("/swim02", _x , x2); x1 = x1 + speed1; setProperty("/swim01", _x , x1);Frame 847gotoAndPlay (846);Frame 848if ((breath != 0) && (energy < 200)) { energy = energy + 1; } if (foggy < 200) { foggy = foggy + 1; } if ((energy >= 50) && (foggy < 200)) { if (breath == 1) { tellTarget ("/cheer") { gotoAndStop (2); }; } else if (breath == 2) { tellTarget ("/cheer") { gotoAndStop (6); }; } } else if ((energy >= 50) && (foggy >= 200)) { tellTarget ("/cheer") { gotoAndStop (5); }; } else if (energy >= 5) { tellTarget ("/cheer") { gotoAndStop (3); }; } else if (energy < 5) { tellTarget ("/cheer") { gotoAndStop (4); }; } setProperty("/hp", _width , energy); setProperty("/fog", _width , foggy); if (x >= 567) { gotoAndPlay (859); } if (x1 >= 585) { gotoAndPlay (889); } x1 = x1 + speed1; setProperty("/swim03", _x , x1);Frame 849gotoAndPlay (848);Frame 888if (choice == 1) { wage = 100; money = money + wage; chadd = 5; stadd = 5; gotoAndStop (920); } else if (choice == 2) { wage = 200; money = money + wage; chadd = 6; stadd = 6; gotoAndStop (920); } else if (choice == 3) { wage = 400; money = money + wage; chadd = 7; stadd = 7; gotoAndStop (920); } else if (choice == 4) { wage = 600; money = money + wage; chadd = 8; stadd = 8; gotoAndStop (920); } else if (choice == 5) { wage = 800; money = money + wage; chadd = 10; stadd = 10; gotoAndStop (920); } else if (choice == 0) { ship = ship + (ship / 5); ship2 = ship2 + (ship2 / 5); gotoAndStop (922); }Frame 919if (choice == 0) { ship = ship - (ship / 5); ship2 = ship2 - (ship2 / 5); gotoAndStop (923); } else { chadd = 5; stadd = 5; gotoAndStop (921); }Frame 931if ((state >= 2) || (state2 >= 2)) { timer = (getTimer() / 1000) - oldtimer; timer = Math.floor(timer); if (100 < timer) { oldtimer = timer + oldtimer; if ((state >= 2) && (state2 < 2)) { luck = 0; } if ((state < 2) && (state2 >= 2)) { luck = 1; } if ((state >= 2) && (state2 >= 2)) { luck = random(2); } gotoAndPlay (947); } play(); } setProperty("/blood", _width , hp * 1.4);Frame 946gotoAndStop (931);Frame 1019if (luck == 0) { gotoAndStop (1067); } if (luck == 1) { gotoAndStop (1066); }Frame 1059gotoAndStop (1020);Frame 1066ship2 = ship2 - 50;Frame 1067ship = ship - 50;Frame 1073if (style == 1) { setProperty("/man1", _x , 105); } if (style == 2) { setProperty("/man2", _x , 120); } if (style == 3) { setProperty("/man3", _x , 105); } if (style == 4) { setProperty("/man4", _x , 120); } setProperty("/blood", _width , hp * 1.4);Frame 1085day = day + 1; if ((((((((((((((day == 6) or (day == 13)) or (day == 20)) or (day == 27)) or (day == 34)) or (day == 41)) or (day == 48)) or (day == 55)) or (day == 62)) or (day == 69)) or (day == 76)) or (day == 83)) or (day == 90)) or (day == 97)) { week = "SAT"; } else if ((((((((((((((day == 7) or (day == 14)) or (day == 21)) or (day == 28)) or (day == 35)) or (day == 42)) or (day == 49)) or (day == 56)) or (day == 63)) or (day == 70)) or (day == 77)) or (day == 84)) or (day == 91)) or (day == 98)) { week = "SUN"; } else if ((((((((((((((day == 5) or (day == 12)) or (day == 19)) or (day == 26)) or (day == 33)) or (day == 40)) or (day == 47)) or (day == 54)) or (day == 61)) or (day == 68)) or (day == 75)) or (day == 82)) or (day == 89)) or (day == 96)) { week = "FRI"; } else if ((((((((((((((day == 4) or (day == 11)) or (day == 18)) or (day == 25)) or (day == 32)) or (day == 39)) or (day == 46)) or (day == 53)) or (day == 60)) or (day == 67)) or (day == 74)) or (day == 81)) or (day == 88)) or (day == 95)) { week = "THU"; } else if ((((((((((((((day == 3) or (day == 10)) or (day == 17)) or (day == 24)) or (day == 31)) or (day == 38)) or (day == 45)) or (day == 52)) or (day == 59)) or (day == 66)) or (day == 73)) or (day == 80)) or (day == 87)) or (day == 94)) { week = "WED"; } else if ((((((((((((((day == 2) or (day == 9)) or (day == 16)) or (day == 23)) or (day == 30)) or (day == 37)) or (day == 44)) or (day == 51)) or (day == 58)) or (day == 65)) or (day == 72)) or (day == 79)) or (day == 86)) or (day == 93)) { week = "TUE"; } else { week = "MON"; }Frame 1108if (day >= 100) { gotoAndStop (1109); } else { gotoAndStop (931); }Frame 1144gotoAndStop (1115);Frame 1187gotoAndStop (1158);Frame 1217gotoAndStop (1158);Frame 1247gotoAndStop (1158);Frame 1279gotoAndStop (1250);Frame 1310gotoAndStop (1250);Frame 1325gotoAndStop (1316);Frame 1328gotoAndStop (1326);Frame 1330gotoAndStop (1326);Frame 1332gotoAndStop (1326);Frame 1334gotoAndStop (1326);Frame 1336gotoAndStop (1326);Frame 1338gotoAndStop (1326);Frame 1340gotoAndStop (1326);Frame 1342gotoAndStop (1326);Frame 1344gotoAndStop (1326);Frame 1346gotoAndStop (1326);Frame 1348gotoAndStop (1326);Frame 1350gotoAndStop (1326);Frame 1352gotoAndStop (1326);Frame 1354gotoAndStop (1326);Frame 1356gotoAndStop (1326);Frame 1364gotoAndStop (1358);Frame 1422stop();Frame 1429gotoAndStop (1358);Frame 1431gotoAndStop (1358);Frame 1441gotoAndStop (1435);Frame 1499stop();Frame 1506gotoAndStop (1435);Frame 1508gotoAndStop (1435);Frame 1546stop();Frame 1557stop();Frame 1645stop();Frame 1673school = 2; stop();Frame 1704stop();Frame 1711play();Frame 1767stop();Frame 1832gotoAndStop (1826);Frame 1890stop();Frame 1895gotoAndStop (1826);Frame 1897gotoAndStop (1826);Frame 1899gotoAndStop (1826);Frame 1903gotoAndStop (1826);Frame 1926gotoAndStop (1901);Frame 1951gotoAndStop (1901);Frame 1976gotoAndStop (1901);Frame 1990gotoAndStop (1977);Frame 1996gotoAndStop (1977);Frame 1998gotoAndStop (1977);Frame 2056stop();Frame 2061gotoAndStop (1977);Frame 2063gotoAndStop (1977);Frame 2065gotoAndStop (1977);Frame 2069gotoAndStop (1977);Frame 2092gotoAndStop (2067);Frame 2117gotoAndStop (2067);Frame 2142gotoAndStop (2067);Frame 2149gotoAndStop (2143);Frame 2153gotoAndStop (2143);Frame 2156gotoAndStop (2143);Frame 2162gotoAndStop (2143);Frame 2164gotoAndStop (2143);Frame 2166gotoAndStop (2143);Frame 2168gotoAndStop (2143);Frame 2170gotoAndStop (2143);Frame 2236gotoAndStop (2143);Frame 2258gotoAndStop (2233);Frame 2283gotoAndStop (2233);Frame 2308gotoAndStop (2233);Frame 2310if (mind == 1) { setProperty("/cross", _x , -100); }Frame 2316gotoAndStop (2310);Frame 2321gotoAndStop (2310);Frame 2323gotoAndStop (2310);Frame 2329gotoAndStop (2310);Frame 2331gotoAndStop (2310);Frame 2333gotoAndStop (2310);Frame 2335gotoAndStop (2310);Frame 2337gotoAndStop (2310);Frame 2339gotoAndStop (2310);Frame 2343gotoAndStop (2310);Frame 2364stop();Frame 2365gotoAndStop (2310);Frame 2403gotoAndStop (2310);Frame 2425gotoAndStop (2400);Frame 2450gotoAndStop (2400);Frame 2475gotoAndStop (2400);Frame 2483gotoAndStop (2477);Frame 2541stop();Frame 2546gotoAndStop (2477);Frame 2548gotoAndStop (2477);Frame 2550gotoAndStop (2477);Frame 2554gotoAndStop (2477);Frame 2577gotoAndStop (2552);Frame 2602gotoAndStop (2552);Frame 2627gotoAndStop (2552);Frame 2641gotoAndStop (2628);Frame 2647gotoAndStop (2628);Frame 2649gotoAndStop (2628);Frame 2707stop();Frame 2712gotoAndStop (2628);Frame 2714gotoAndStop (2628);Frame 2716gotoAndStop (2628);Frame 2720gotoAndStop (2628);Frame 2743gotoAndStop (2718);Frame 2768gotoAndStop (2718);Frame 2793gotoAndStop (2718);Frame 2800gotoAndStop (2794);Frame 2804gotoAndStop (2794);Frame 2807gotoAndStop (2794);Frame 2813gotoAndStop (2794);Frame 2815gotoAndStop (2794);Frame 2817gotoAndStop (2794);Frame 2819gotoAndStop (2794);Frame 2821gotoAndStop (2794);Frame 2887gotoAndStop (2794);Frame 2909gotoAndStop (2884);Frame 2934gotoAndStop (2884);Frame 2959gotoAndStop (2884);Frame 2961if (mind == 1) { setProperty("/cross", _x , -100); }Frame 2967gotoAndStop (2961);Frame 2972gotoAndStop (2961);Frame 2974gotoAndStop (2961);Frame 2980gotoAndStop (2961);Frame 2982gotoAndStop (2961);Frame 2984gotoAndStop (2961);Frame 2986gotoAndStop (2961);Frame 2988gotoAndStop (2961);Frame 2990gotoAndStop (2961);Frame 2994gotoAndStop (2961);Frame 3015stop();Frame 3016gotoAndStop (2961);Frame 3054gotoAndStop (2961);Frame 3076gotoAndStop (3051);Frame 3101gotoAndStop (3051);Frame 3126gotoAndStop (3051);Frame 3138gotoAndStop (3134);Frame 3140gotoAndStop (3134);Frame 3293gotoAndStop (3134);Frame 3298gotoAndStop (3294);Frame 3300gotoAndStop (3294);Frame 3453gotoAndStop (3294);Frame 3480stopAllSounds();Frame 3481stopAllSounds();Frame 3482setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3498setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3505stop();Frame 3531stopAllSounds();Frame 3681if (kiss == 1) { gotoAndPlay (3682); } else { gotoAndStop (3482); }Frame 3741stop();Frame 3750gotoAndStop (3482);Frame 3772gotoAndStop (3498);Frame 3797gotoAndStop (3498);Frame 3822gotoAndStop (3498);Frame 3823setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3839setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3846stop();Frame 3872stopAllSounds();Frame 4022if (kiss == 1) { gotoAndPlay (4023); } else { gotoAndStop (3823); }Frame 4082stop();Frame 4091gotoAndStop (3823);Frame 4113gotoAndStop (3839);Frame 4138gotoAndStop (3839);Frame 4163gotoAndStop (3839);Frame 4177setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 4200stop();Frame 4226stopAllSounds();Frame 4376if (kiss == 1) { gotoAndPlay (4377); } else { gotoAndStop (4177); }Frame 4436stop();Frame 4445gotoAndStop (4177);Frame 4467gotoAndStop (4193);Frame 4492gotoAndStop (4193);Frame 4517gotoAndStop (4193);Frame 4530setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 4553stop();Frame 4579stopAllSounds();Frame 4729if (kiss == 1) { gotoAndPlay (4730); } else { gotoAndStop (4530); }Frame 4789stop();Frame 4798gotoAndStop (4530);Frame 4820gotoAndStop (4546);Frame 4845gotoAndStop (4546);Frame 4870gotoAndStop (4546);Frame 4883setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 4906stop();Frame 4932stopAllSounds();Frame 5082if (kiss == 1) { gotoAndPlay (5083); } else { gotoAndStop (4883); }Frame 5142stop();Frame 5151gotoAndStop (4883);Frame 5173gotoAndStop (4899);Frame 5198gotoAndStop (4899);Frame 5223gotoAndStop (4899);Frame 5236setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 5259stop();Frame 5285stopAllSounds();Frame 5435if (kiss == 1) { gotoAndPlay (5436); } else { gotoAndStop (5236); }Frame 5495stop();Frame 5504gotoAndStop (5236);Frame 5526gotoAndStop (5252);Frame 5551gotoAndStop (5252);Frame 5576gotoAndStop (5252);Frame 5590stopAllSounds();Frame 5591stopAllSounds();Frame 5592setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5608setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5615stop();Frame 5641stopAllSounds();Frame 5791if (kiss2 == 1) { gotoAndPlay (5792); } else { gotoAndStop (5592); }Frame 5851stop();Frame 5860gotoAndStop (5592);Frame 5882gotoAndStop (5608);Frame 5907gotoAndStop (5608);Frame 5932gotoAndStop (5608);Frame 5945setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5961setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5968stop();Frame 5994stopAllSounds();Frame 6144if (kiss2 == 1) { gotoAndPlay (6145); } else { gotoAndStop (5945); }Frame 6204stop();Frame 6213gotoAndStop (5945);Frame 6235gotoAndStop (5961);Frame 6260gotoAndStop (5961);Frame 6285gotoAndStop (5961);Frame 6298setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6314setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6321stop();Frame 6347stopAllSounds();Frame 6497if (kiss2 == 1) { gotoAndPlay (6498); } else { gotoAndStop (6298); }Frame 6557stop();Frame 6566gotoAndStop (6298);Frame 6588gotoAndStop (6314);Frame 6613gotoAndStop (6314);Frame 6638gotoAndStop (6314);Frame 6651setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6667setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6674stop();Frame 6700stopAllSounds();Frame 6850if (kiss2 == 1) { gotoAndPlay (6851); } else { gotoAndStop (6651); }Frame 6910stop();Frame 6919gotoAndStop (6651);Frame 6941gotoAndStop (6667);Frame 6966gotoAndStop (6667);Frame 6991gotoAndStop (6667);Frame 7004setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood < 300) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood < 300) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (7204); } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 7014gotoAndStop (7004);Frame 7027stop();Frame 7053stopAllSounds();Frame 7203stopAllSounds(); gotoAndStop (7004);Frame 7263stop();Frame 7264gotoAndStop (7004);Frame 7272gotoAndStop (7004);Frame 7294gotoAndStop (7020);Frame 7319gotoAndStop (7020);Frame 7344gotoAndStop (7020);Frame 7358gotoAndStop (3459);Frame 7368gotoAndStop (3459);Frame 7378gotoAndStop (3459);Frame 7388gotoAndStop (3459);Frame 7399gotoAndStop (3468);Frame 7409gotoAndStop (3468);Frame 7419gotoAndStop (3468);Frame 7430gotoAndStop (3468);Frame 7439gotoAndStop (3462);Frame 7449gotoAndStop (3462);Frame 7459gotoAndStop (3462);Frame 7469gotoAndStop (3462);Frame 7528gotoAndStop (3465);Frame 7588gotoAndStop (3465);Frame 7648gotoAndStop (3465);Frame 7709gotoAndStop (3465);Frame 7789if (pic5 == 1) { setProperty("/pic5", _x , 480); } if (pic3 == 1) { setProperty("/pic3", _x , 480); } if (pic4 == 1) { setProperty("/pic4", _x , 480); } if (pic2 == 1) { setProperty("/pic2", _x , 480); } if (pic6 == 1) { setProperty("/pic6", _x , 480); } if (pic1 == 1) { setProperty("/pic1", _x , 480); }Frame 7790stop();Frame 7794gotoAndStop (7793);Frame 7840gotoAndStop (7841);Frame 7842gotoAndStop (7841);Frame 7850gotoAndStop (7851);Frame 7852gotoAndStop (7851);Frame 7870gotoAndStop (7871);Frame 7872gotoAndStop (7871);Frame 7880gotoAndStop (7881);Frame 7882gotoAndStop (7881);Frame 7890gotoAndStop (7891);Frame 7893gotoAndStop (7892);Frame 7900gotoAndStop (7901);Frame 7902gotoAndStop (7901);Frame 7910gotoAndStop (7911);Frame 7912gotoAndStop (7911);Frame 7920gotoAndStop (7921);Frame 7922gotoAndStop (7921);Symbol 8 Buttonon (release) { getURL ("http://www.newgrounds.com/portal/view.php?id=50364", "_top"); }Symbol 11 Buttonon (release) { getURL ("http://www.flashradium.com/Htmdocs/Games/game.cfm?GID=203", "_top"); }Symbol 14 Buttonon (release) { getURL ("http://www.ebaumsworld.com/simgame.shtml", "_top"); }Symbol 17 Buttonon (release) { getURL ("http://www.t45ol.com/play_flash_us.php?ID=835", "_top"); }Symbol 31 Buttonon (release) { gotoAndPlay (201); }Symbol 63 Buttonon (press) { gotoAndStop (203); }Symbol 65 MovieClip Frame 129gotoAndPlay (29);Symbol 69 Buttonon (keyPress "p") { day = 1; week = "MON"; hp = 100; money = 30000; ratio = 0; luck = 0; cond = 0; count = 0; countt = 0; counttt = 0; kiss = 0; kiss2 = 0; kissdate = 0; kissdate2 = 0; school = 1; rest = 0; forest = 0; gold = 0; beach = 0; blue = 0; space = 0; special = 0; ship = 5000; ship2 = 20; shipadd = 0; state = 4; state2 = 1; level = "Stranger"; level2 = "New friend"; pts = 27; st = 100; kn = 1; ch = 1; breath = 1; dateday = 1 + random(5); dateday2 = 1 + random(5); stadd = 0; chadd = 0; knadd = 0; flower = 0; bear = 100; diamond = 100; lemon = 100; hand = 100; pill = 100; mind = 0; oldtimer = 0; timer = 0; stopAllSounds(); gotoAndStop (3479); }Symbol 86 Buttonon (release) { style = 1; gotoAndStop (218); }Symbol 88 Buttonon (release) { style = 2; gotoAndStop (218); }Symbol 89 Buttonon (release) { style = 3; gotoAndStop (218); }Symbol 90 Buttonon (release) { style = 4; gotoAndStop (218); }Symbol 115 MovieClip Frame 20gotoAndPlay (1);Symbol 115 MovieClip Frame 24gotoAndPlay (1);Symbol 115 MovieClip Frame 70gotoAndPlay (1);Symbol 115 MovieClip Frame 74gotoAndPlay (1);Symbol 115 MovieClip Frame 78gotoAndPlay (1);Symbol 115 MovieClip Frame 100gotoAndPlay (1);Symbol 115 MovieClip Frame 162stop();Symbol 116 Buttonon (release) { if (money >= 100) { enemyhp = 1800; yourhp = 500; youren = 500; hitq = st; hitw = st * 20; stopq = 3; resumeq = 5; hita = st / 2; hits = st * 20; stopa = 5; resumea = 7; hitz = st / 2; hitx = st * 15; stopz = 5; resumez = 7; damage = 15; wage = 100; } gotoAndStop (281); }Symbol 118 Buttonon (release) { if (money >= 100) { enemyhp = 2000; yourhp = 500; youren = 500; hitq = st / 5; hitw = st * 4; stopq = 2; resumeq = 5; hita = st / 10; hits = st * 3; stopa = 5; resumea = 7; hitz = st / 10; hitx = st * 2; stopz = 5; resumez = 7; damage = 3000 / st; wage = 350; } gotoAndStop (617); }Symbol 119 Buttonon (release) { if (money >= 100) { enemyhp = 1800; yourhp = 500; youren = 500; hitq = st; hitw = st * 20; stopq = 3; resumeq = 5; hita = st / 2; hits = st * 20; stopa = 5; resumea = 7; hitz = st / 2; hitx = st * 15; stopz = 5; resumez = 7; damage = 15; wage = 100; } gotoAndStop (449); }Symbol 136 Buttonon (release, keyPress "<End>") { if ((age >= 100) and (height >= 10)) { day = 1; week = "MON"; hp = 100; money = 300; ratio = 0; luck = 0; cond = 0; count = 0; countt = 0; counttt = 0; kiss = 0; kiss2 = 0; kissdate = 0; kissdate2 = 0; school = 0; rest = 0; forest = 0; gold = 0; beach = 0; blue = 0; space = 0; special = 0; ship = 0; ship2 = 20; ship3 = 500; shipadd = 0; state = 0; state2 = 1; level = "Stranger"; level2 = "New friend"; level3 = "Close friend"; pts = 27; st = 1; kn = 1; ch = 1; breath = 1; dateday = 1 + random(5); dateday2 = 1 + random(5); stopAllSounds(); gotoAndPlay (7); } }Symbol 140 Buttonon (release) { stadd = 0; chadd = 0; knadd = 0; flower = 0; bear = 0; diamond = 0; lemon = 3; hand = 3; pill = 3; mind = 0; oldtimer = 0; timer = 0; if (name eq "testbug") { money = 99999 /* 0x01869F */; state = 0; state2 = 1; ship = 0; ship2 = 20; st = 170; kn = 170; ch = 170; gotoAndStop (931); } stopAllSounds(); gotoAndStop (1659); }Symbol 143 Buttonon (release) { if (pts >= 1) { st = st + 1; pts = pts - 1; } }Symbol 148 Buttonon (release) { if (st >= 2) { st = st - 1; pts = pts + 1; } }Symbol 150 Buttonon (release) { if (pts >= 1) { kn = kn + 1; pts = pts - 1; } }Symbol 151 Buttonon (release) { if (pts >= 1) { ch = ch + 1; pts = pts - 1; } }Symbol 152 Buttonon (release) { if (kn >= 2) { kn = kn - 1; pts = pts + 1; } }Symbol 153 Buttonon (release) { if (ch >= 2) { ch = ch - 1; pts = pts + 1; } }Symbol 183 MovieClip Frame 19gotoAndPlay (1);Symbol 183 MovieClip Frame 39gotoAndPlay (1);Symbol 183 MovieClip Frame 43gotoAndPlay (1);Symbol 183 MovieClip Frame 49gotoAndPlay (1);Symbol 183 MovieClip Frame 75gotoAndPlay (1);Symbol 183 MovieClip Frame 81gotoAndPlay (1);Symbol 183 MovieClip Frame 83gotoAndPlay (1);Symbol 183 MovieClip Frame 85gotoAndPlay (1);Symbol 183 MovieClip Frame 87gotoAndPlay (1);Symbol 183 MovieClip Frame 111gotoAndPlay (1);Symbol 183 MovieClip Frame 136gotoAndPlay (1);Symbol 183 MovieClip Frame 141gotoAndPlay (1);Symbol 183 MovieClip Frame 146gotoAndPlay (1);Symbol 183 MovieClip Frame 151gotoAndPlay (1);Symbol 183 MovieClip Frame 161gotoAndPlay (1);Symbol 185 Buttonon (release) { _quality = "HIGH"; }Symbol 187 Buttonon (release) { _quality = "MEDIUM"; }Symbol 188 Buttonon (release) { _quality = "LOW"; }Symbol 196 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (400 >= yourhp) { yourhp = yourhp + 100; } else if (400 < yourhp) { yourhp = 500; } } }Symbol 206 Buttonon (release) { stopAllSounds(); lemon = 3; pill = 3; enemyhp = 3000; yourhp = 500; youren = 500; hitq = 10; hitw = 300; stopq = 3; resumeq = 5; hita = 5; hits = 200; stopa = 5; resumea = 7; hitz = 5; hitx = 150; stopz = 5; resumez = 7; damage = 20; def = 0; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; attack = 0; high = 0; target = "NIL"; startDrag ("/lock", true); oldtimer = (getTimer() / 1000) - 2.9; timer = (getTimer() / 1000) - oldtimer; nextFrame(); }Symbol 209 Buttonon (rollOver) { attack = 1; target = "HEAD"; } on (rollOut) { countt = 0; attack = 0; target = "NIL"; }Symbol 210 Buttonon (rollOver) { attack = 2; target = "UPPER BODY"; } on (rollOut) { attack = 0; counttt = 0; target = "NIL"; }Symbol 211 Buttonon (rollOver) { attack = 3; target = "LOWER BODY"; } on (rollOut) { countttt = 0; attack = 0; target = "NIL"; }Symbol 213 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (220); } } }Symbol 215 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (220); } } }Symbol 216 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (220); } } }Symbol 230 Buttonon (release) { gotoAndPlay (222); }Symbol 234 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; } } }Symbol 235 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; } } }Symbol 236 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; } } }Symbol 243 Buttonon (release) { enemyhp = 3000; gotoAndPlay (224); }Symbol 244 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; } } } else { youren = 0; } }Symbol 254 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (226); }Symbol 264 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (227); }Symbol 267 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (5 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (10 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (15 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (20 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 275 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (229); }Symbol 276 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 286 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (231); }Symbol 296 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (232); }Symbol 301 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (239); }Symbol 305 Buttonon (keyPress "w") { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } }Symbol 312 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (246); }Symbol 322 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; nextFrame(); }Symbol 333 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (250); }Symbol 335 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 345 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (257); }Symbol 356 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (259); }Symbol 357 Buttonon (release) { if (pill >= 1) { if (350 >= yourhp) { yourhp = yourhp + 150; } else if (350 < yourhp) { yourhp = 500; } } }Symbol 360 Buttonon (release) { if (lemon >= 1) { if (450 >= youren) { youren = youren + 50; } else if (450 < youren) { youren = 500; } } }Symbol 368 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; _quality = "HIGH"; gotoAndStop (931); }Symbol 374 Buttonon (release) { stopAllSounds(); def = 0; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; attack = 0; high = 0; target = "NIL"; startDrag ("/lock", true); oldtimer = (getTimer() / 1000) - 2.9; timer = (getTimer() / 1000) - oldtimer; play(); }Symbol 375 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } }Symbol 376 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 377 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 378 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (350 >= yourhp) { yourhp = yourhp + 150; } else if (350 < yourhp) { yourhp = 500; } } }Symbol 379 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } }Symbol 380 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } } else { youren = 0; } }Symbol 381 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } }Symbol 384 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (3 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (6 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (9 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (12 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 385 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (450 >= youren) { youren = youren + 50; } else if (450 < youren) { youren = 500; } } }Symbol 392 Buttonon (rollOver) { attack = 1; target = "HEAD"; } on (rollOut) { attack = 0; countt = 0; target = "NIL"; }Symbol 393 Buttonon (rollOver) { attack = 3; target = "LOWER BODY"; } on (rollOut) { counttt = 0; attack = 0; target = "NIL"; }Symbol 395 Buttonon (release) { money = money + wage; _quality = "HIGH"; gotoAndStop (931); }Symbol 405 Buttonon (release) { money = money - wage; _quality = "HIGH"; gotoAndStop (931); }Symbol 416 Buttonon (release) { enemyhp = 2000; yourhp = 500; youren = 500; hitq = st / 5; hitw = st * 4; stopq = 2; resumeq = 5; hita = st / 10; hits = st * 3; stopa = 5; resumea = 7; hitz = st / 10; hitx = st * 2; stopz = 5; resumez = 7; damage = 3000 / st; wage = 350; stopAllSounds(); def = 0; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; attack = 0; high = 0; target = "NIL"; startDrag ("/lock", true); oldtimer = (getTimer() / 1000) - 2.9; timer = (getTimer() / 1000) - oldtimer; play(); }Symbol 431 MovieClip Frame 9gotoAndPlay (1);Symbol 431 MovieClip Frame 14gotoAndPlay (1);Symbol 431 MovieClip Frame 59gotoAndPlay (1);Symbol 431 MovieClip Frame 63gotoAndPlay (1);Symbol 431 MovieClip Frame 67gotoAndPlay (1);Symbol 431 MovieClip Frame 91gotoAndPlay (1);Symbol 431 MovieClip Frame 150stop();Symbol 432 Buttonon (rollOver) { attack = 1; target = "HEAD"; } on (rollOut) { attack = 0; target = "NIL"; countt = 0; }Symbol 433 Buttonon (rollOver) { attack = 3; target = "LOWER BODY"; } on (rollOut) { attack = 0; target = "NIL"; countt = 0; }Symbol 434 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } }Symbol 435 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 436 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 437 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } }Symbol 438 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } } else { youren = 0; } }Symbol 439 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } }Symbol 442 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (2 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (4 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (6 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (8 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 450 Buttonon (release) { if (hostage == 1) { ship = ship + wage; } else if (hostage == 2) { ship2 = ship2 + wage; } _quality = "HIGH"; gotoAndStop (931); }Symbol 457 Buttonon (release) { if (hostage == 1) { ship = ship - wage; } else if (hostage == 2) { ship2 = ship2 - wage; } _quality = "HIGH"; gotoAndStop (931); }Symbol 473 MovieClip Frame 9gotoAndPlay (1);Symbol 473 MovieClip Frame 14gotoAndPlay (1);Symbol 473 MovieClip Frame 59gotoAndPlay (1);Symbol 473 MovieClip Frame 63gotoAndPlay (1);Symbol 473 MovieClip Frame 67gotoAndPlay (1);Symbol 473 MovieClip Frame 91gotoAndPlay (1);Symbol 473 MovieClip Frame 150stop();Symbol 474 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } }Symbol 475 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 476 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 477 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } }Symbol 478 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } } else { youren = 0; } }Symbol 479 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } }Symbol 482 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (2 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (4 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (6 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (8 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 504 MovieClip Frame 1stop();Symbol 507 Buttonon (release) { choice = 5; speed1 = 2.5 + (random(6) / 10); speed2 = 2.5 + (random(6) / 10); gotoAndStop (799); }Symbol 508 Buttonon (release) { choice = 4; speed1 = 1.8 + (random(6) / 10); speed2 = 1.8 + (random(6) / 10); gotoAndStop (799); }Symbol 509 Buttonon (release) { choice = 2; speed1 = 0.7 + (random(3) / 10); speed2 = 0.7 + (random(3) / 10); gotoAndStop (799); }Symbol 510 Buttonon (release) { choice = 3; speed1 = 1.3 + (random(4) / 10); speed2 = 1.3 + (random(4) / 10); gotoAndStop (799); }Symbol 511 Buttonon (release) { choice = 1; speed1 = 0.3 + (random(3) / 10); speed2 = 0.3 + (random(3) / 10); gotoAndStop (799); }Symbol 519 Buttonon (release) { choice = 0; speed1 = 1.8 + (random(6) / 10); gotoAndStop (799); }Symbol 533 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (breath == 1) { breath = 10; temp = 10; tellTarget ("/you") { gotoAndPlay (31); }; } } }Symbol 537 Buttonon (release) { gotoAndPlay (800); }Symbol 558 MovieClip Frame 8gotoAndPlay (1);Symbol 558 MovieClip Frame 14gotoAndPlay (1);Symbol 558 MovieClip Frame 21gotoAndPlay (1);Symbol 558 MovieClip Frame 30gotoAndPlay (1);Symbol 558 MovieClip Frame 38gotoAndPlay (31);Symbol 558 MovieClip Frame 66stop();Symbol 569 Buttonon (release) { if (breath == 1) { if ((energy >= 5) && (foggy < 200)) { x = x + speed; energy = energy - 5; setProperty("/you", _x , x); } else if ((energy >= 5) && (foggy >= 200)) { x = x + (speed / 2); energy = energy - 5; setProperty("/you", _x , x); } else if (energy < 5) { breath = 0; tellTarget ("/you") { gotoAndPlay ("dr"); }; } } else if (breath == 2) { if ((energy >= 5) && (foggy < 200)) { x = x + (speed * 2); energy = energy - 12; setProperty("/you", _x , x); } else if ((energy >= 5) && (foggy >= 200)) { x = x + speed; energy = energy - 5; setProperty("/you", _x , x); } else if (energy < 5) { breath = 0; tellTarget ("/you") { gotoAndPlay ("dr"); }; } } }Symbol 571 Buttonon (release) { if ((hand >= 1) && (breath == 1)) { hand = hand - 1; foggy = 0; tellTarget ("/you") { gotoAndPlay (15); }; } }Symbol 572 Buttonon (release) { if ((lemon >= 1) && (breath == 1)) { lemon = lemon - 1; if (100 >= energy) { energy = energy + 100; } else { energy = 200; } tellTarget ("/you") { gotoAndPlay (9); }; } }Symbol 573 Buttonon (release) { if (breath == 0) { if (pill >= 1) { pill = pill - 1; breath = 1; tellTarget ("/you") { gotoAndPlay (1); }; } } }Symbol 579 Buttonon (keyPress "h") { if (breath != 0) { if (breath == 2) { breath = 1; tellTarget ("/you") { gotoAndPlay (1); }; } else if (breath == 1) { breath = 2; tellTarget ("/you") { gotoAndPlay (31); }; } } }Symbol 600 Buttonon (release) { ch = ch + chadd; if (200 < ch) { ch = 200; } st = st + stadd; if (200 < st) { st = 200; } gotoAndStop (931); }Symbol 605 Buttonon (release) { ch = ch - chadd; st = st + stadd; if (200 < st) { st = 200; } gotoAndStop (931); }Symbol 606 Buttonon (release) { gotoAndStop (931); }Symbol 614 Buttonon (release, keyPress "h") { stopAllSounds(); gotoAndStop (1074); }Symbol 619 Buttonon (release, keyPress "g") { stopAllSounds(); if (((((((((((((((day == 7) or (day == 17)) or (day == 14)) or (day == 21)) or (day == 28)) or (day == 35)) or (day == 42)) or (day == 49)) or (day == 56)) or (day == 63)) or (day == 70)) or (day == 77)) or (day == 84)) or (day == 91)) or (day == 98)) { gotoAndStop (1313); } else if ((((day == 27) or (day == 55)) or (day == 83)) or (day == 97)) { gotoAndStop (3130); } else { gotoAndStop (1114); } }Symbol 624 Buttonon (release, keyPress "s") { stopAllSounds(); if ((((((((((((((day == 7) or (day == 14)) or (day == 21)) or (day == 28)) or (day == 35)) or (day == 42)) or (day == 49)) or (day == 56)) or (day == 63)) or (day == 70)) or (day == 77)) or (day == 84)) or (day == 91)) or (day == 98)) { if ((state != 0) and (special == 0)) { special = 1; gotoAndStop (1326); } else { gotoAndStop (1316); } } else { gotoAndStop (1316); } }Symbol 629 Buttonon (release) { stopAllSounds(); if (state == 4) { gotoAndStop (3134); } else if (state == 9) { gotoAndStop (3454); } else { gotoAndStop (1314); } }Symbol 635 Buttonon (release, keyPress "f") { stopAllSounds(); gotoAndStop (1250); }Symbol 640 Buttonon (release, keyPress "b") { stopAllSounds(); if ((day == 17) && (school == 1)) { gotoAndStop (1673); } else { gotoAndStop (1158); } }Symbol 661 Buttonon (release) { gotoAndStop (1068); }Symbol 680 Buttonon (release) { gotoAndStop (1020); }Symbol 682 Buttonon (release) { if (luck == 0) { gotoAndStop (1065); } if (luck == 1) { gotoAndStop (1064); } }Symbol 693 Buttonon (release) { gotoAndStop (931); }Symbol 695 Buttonon (release) { gotoAndStop (1021); }Symbol 705 Buttonon (release) { if (state >= 2) { gotoAndStop (1024); } else { gotoAndStop (1025); } }Symbol 707 Buttonon (release) { if (state2 >= 2) { gotoAndStop (1023); } else { gotoAndStop (1025); } }Symbol 709 Buttonon (release) { gotoAndStop (1025); }Symbol 711 Buttonon (release) { gotoAndStop (1020); }Symbol 714 Buttonon (release) { gotoAndStop (1021); }Symbol 716 Buttonon (release) { if (hp >= 5) { hp = hp - 5; ship2 = ship2 + (2.5 * ratio2); gotoAndPlay (1029); } else { gotoAndStop (1026); } }Symbol 729 MovieClip Frame 1stop();Symbol 730 Buttonon (release) { if (hp >= 5) { hp = hp - 5; ship = ship + (2.5 * ratio); gotoAndPlay (1029); } else { gotoAndStop (1026); } }Symbol 741 MovieClip Frame 1stop();Symbol 751 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (10 * ratio); gotoAndPlay (1030); }Symbol 757 Buttonon (release) { stopAllSounds(); gotoAndStop (1066); }Symbol 758 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (10 * ratio); gotoAndPlay (1029); }Symbol 759 Buttonon (release) { stopAllSounds(); gotoAndStop (1067); }Symbol 767 Buttonon (press) { gotoAndStop (1073); }Symbol 768 Buttonon (release) { gotoAndStop (1312); }Symbol 775 Buttonon (press) { gotoAndStop (1069); }Symbol 777 Buttonon (release, keyPress "<Space>") { gotoAndStop (931); }Symbol 821 Buttonon (release) { nextFrame(); }Symbol 858 Buttonon (release) { prevFrame(); }Symbol 932 Buttonon (release, keyPress "<Space>") { gotoAndStop (931); }Symbol 955 Buttonon (release, keyPress "s") { if ((day == 20) && (school == 2)) { gotoAndStop (1111); } else if ((day == 17) && (school == 1)) { gotoAndStop (1111); } else if ((day == 48) && (school == 6)) { gotoAndStop (1111); } else if ((day == 76) && (school == 9)) { gotoAndStop (1111); } else { hp = "100"; special = 0; gotoAndPlay (1075); } }Symbol 961 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 965 Buttonon (release, keyPress "p") { gotoAndStop (1110); }Symbol 980 Buttonon (release) { stopAllSounds(); gotoAndStop (7792); }Symbol 983 Buttonon (release) { stopAllSounds(); if ((((((pic1 != 1) and (pic2 != 1)) and (pic3 != 1)) and (pic4 != 1)) and (pic5 != 1)) and (pic6 != 1)) { gotoAndStop (1074); } else { gotoAndPlay (7789); } }Symbol 984 Buttonon (release) { gotoAndStop (1074); }Symbol 987 Buttonon (release) { nextFrame(); }Symbol 995 Buttonon (release) { if ((day == 20) && (school == 2)) { gotoAndStop (1153); } else if ((day == 48) && (school == 6)) { gotoAndStop (1153); } else if ((day == 76) && (school == 9)) { gotoAndStop (1153); } else { gotoAndStop (1115); } }Symbol 1000 Buttonon (release, keyPress "m") { if (hp >= 50) { hp = hp - 50; gotoAndPlay (785); } else { gotoAndStop (1145); } }Symbol 1008 Buttonon (release) { if (hp >= 20) { hp = hp - 20; ratio = (((0.7 * ch) + (0.2 * st)) + (0.1 * kn)) / 100; ship = ship + (10 * ratio); luck = random(100); if (state == 0) { gotoAndStop (1358); } else if (state == 1) { if (luck >= 85) { gotoAndStop (3129); ship = ship - 5; } else { gotoAndStop (1826); } } else if (state == 2) { if (luck >= 80) { gotoAndStop (3129); ship = ship - 25; } else { luck = random(14); gotoAndStop (1977); } } else if (state == 3) { if (luck >= 75) { gotoAndStop (3129); ship = ship - 120; } else { luck = random(14); gotoAndStop (2143); } } else if (state == 4) { luck = random(100); if (luck >= 95) { state = 9; gotoAndStop (3128); } else if (luck >= 85) { gotoAndStop (3129); ship = ship - 300; } else { gotoAndStop (2310); } } else if (state == 9) { gotoAndStop (3128); } } else { gotoAndStop (1145); } }Symbol 1012 Buttonon (release) { if (hp >= 20) { hp = hp - 20; ratio2 = (((0.7 * ch) + (0.1 * st)) + (0.2 * kn)) / 50; ship2 = ship2 + (10 * ratio2); luck = random(100); if (state2 == 0) { gotoAndStop (1358); } else if (state2 == 1) { if (luck >= 85) { gotoAndStop (3131); ship2 = ship2 - 5; } else { gotoAndStop (2477); } } else if (state2 == 2) { if (luck >= 80) { gotoAndStop (3131); ship2 = ship2 - 25; } else { luck = random(14); gotoAndStop (2628); } } else if (state2 == 3) { if (luck >= 75) { gotoAndStop (3131); ship2 = ship2 - 80; } else { luck = random(14); gotoAndStop (2794); } } else if (state2 == 4) { luck = random(100); if (luck >= 95) { gotoAndStop (2961); } else if (luck >= 85) { gotoAndStop (3131); ship = ship - 200; } else { gotoAndStop (2961); } } } else { gotoAndStop (1145); } }Symbol 1015 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 1026 Buttonon (release) { gotoAndStop (1146); }Symbol 1029 Buttonon (release, keyPress "e") { gotoAndStop (1114); }Symbol 1035 Buttonon (release, keyPress "s") { if (hp >= 50) { if (kn < 200) { hp = hp - 50; if ((style == 1) or (style == 2)) { knadd = 5 + random(3); kn = kn + knadd; if (200 < kn) { kn = 200; } } else if (style == 3) { knadd = 15 + random(4); kn = kn + knadd; if (200 < kn) { kn = 200; } } else { knadd = 10 + random(3); kn = kn + knadd; if (200 < kn) { kn = 200; } } if (200 < kn) { kn = 200; } gotoAndPlay (1116); } } else { gotoAndStop (1145); } }Symbol 1040 Buttonon (release) { gotoAndStop (1114); }Symbol 1044 Buttonon (release) { nextFrame(); }Symbol 1052 Buttonon (release) { gotoAndStop (1115); }Symbol 1053 Buttonon (release) { if ((school == 2) && (day == 20)) { school = 3; if (kn < 50) { shipadd = -25; scholar = 0; gotoAndStop (1154); } else if ((kn >= 50) && (kn < 70)) { shipadd = 0; scholar = 0; gotoAndStop (1155); } else if ((kn >= 70) && (kn < 100)) { shipadd = 50; scholar = 300; gotoAndStop (1156); } else if (kn >= 100) { shipadd = 100; scholar = 1000; gotoAndStop (1157); } } else if ((day == 48) && (school == 6)) { if (kn < 100) { shipadd = -150; scholar = 0; gotoAndStop (1154); } else if ((kn >= 100) && (kn < 120)) { shipadd = 0; scholar = 0; gotoAndStop (1155); } else if ((kn >= 120) && (kn < 150)) { shipadd = 150; scholar = 1000; gotoAndStop (1156); } else if (kn >= 150) { shipadd = 300; scholar = 2500; gotoAndStop (1157); } } else if ((day == 76) && (school == 9)) { if (kn < 150) { shipadd = -400; scholar = 0; gotoAndStop (1154); } else if ((kn >= 150) && (kn < 170)) { shipadd = 0; scholar = 0; gotoAndStop (1155); } else if ((kn >= 170) && (kn < 200)) { shipadd = 400; scholar = 2000; gotoAndStop (1156); } else if (kn >= 200) { shipadd = 800; scholar = 5000; gotoAndStop (1157); } } }Symbol 1061 Buttonon (release) { ship = ship + shipadd; ship2 = ship2 + shipadd; ship1 = ship1 + shipadd; money = money + scholar; gotoAndStop (1114); }Symbol 1073 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 1080 Buttonon (release, keyPress "s") { if (hp >= 45) { if (style == 2) { wage = Number(kn * 1.8); } else { wage = Number(kn * 1.5); } money = money + wage; hp = hp - 45; gotoAndPlay (1159); } else { gotoAndStop (1248); } }Symbol 1087 Buttonon (release, keyPress "t") { if (hp >= 35) { if (style == 3) { wage = Number(kn * 3); } else if ((style == 1) or (style == 2)) { wage = Number(kn * 2); } else { wage = Number(kn * 2.5); } money = money + wage; hp = hp - 35; gotoAndPlay (1188); } else { gotoAndStop (1248); } }Symbol 1093 Buttonon (release, keyPress "d") { luck = random(100); if (style == 1) { luck = luck + 5; } if (hp >= 50) { if (luck < 16) { gotoAndStop (1249); } else { wage = Number(st * 5); money = money + wage; hp = hp - 50; gotoAndPlay (1218); } } else { gotoAndStop (1248); } }Symbol 1105 Buttonon (release) { gotoAndStop (1158); }Symbol 1106 Buttonon (release) { wage = Number(st * 15); money = money - wage; hp = 0; gotoAndStop (931); }Symbol 1115 Buttonon (release, keyPress "s") { if ((hp >= 20) and (money >= 20)) { if (ch < 200) { money = money - 20; hp = hp - 20; if (style == 2) { chadd = 8 + random(4); ch = ch + chadd; if (200 < ch) { ch = 200; } } else { chadd = 5 + random(3); ch = ch + chadd; if (200 < ch) { ch = 200; } } if (200 < ch) { ch = 200; } gotoAndPlay (1251); } } else { gotoAndStop (1280); } }Symbol 1119 Buttonon (release, keyPress "a") { if (hp >= 50) { if (st < 200) { hp = hp - 50; if (style == 1) { stadd = 15 + random(4); st = st + stadd; if (200 < st) { st = 200; } } else if (style == 3) { stadd = 5 + random(3); st = st + stadd; if (200 < st) { st = 200; } } else { stadd = 10 + random(3); st = st + stadd; if (200 < st) { st = 200; } } if (200 < st) { st = 200; } gotoAndPlay (1281); } } else { gotoAndStop (1280); } }Symbol 1125 Buttonon (release) { if (hp >= 50) { hp = hp - 50; gotoAndStop (1311); } else { gotoAndStop (1280); } }Symbol 1127 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 1134 Buttonon (release) { gotoAndStop (1250); }Symbol 1139 Buttonon (release) { gotoAndStop (217); }Symbol 1140 Buttonon (release) { gotoAndStop (220); }Symbol 1146 Buttonon (release, keyPress "<Space>") { gotoAndStop (931); }Symbol 1149 Buttonon (release) { gotoAndStop (931); }Symbol 1158 Buttonon (release, keyPress "f") { if (money >= 50) { money = money - 50; flower = flower + 1; gotoAndPlay (1318); } else { gotoAndStop (1317); } }Symbol 1162 Buttonon (release, keyPress "t") { if (money >= 300) { money = money - 300; bear = bear + 1; gotoAndPlay (1318); } else { gotoAndStop (1317); } }Symbol 1166 Buttonon (release, keyPress "d") { if (money >= 1000) { money = money - 1000; diamond = diamond + 1; gotoAndPlay (1318); } else { gotoAndStop (1317); } }Symbol 1170 Buttonon (release, keyPress "m") { if (money >= 80) { money = money - 80; pill = pill + 1; gotoAndPlay (1318); } else { gotoAndStop (1317); } }Symbol 1174 Buttonon (release, keyPress "h") { if (money >= 20) { money = money - 20; hand = hand + 1; gotoAndPlay (1318); } else { gotoAndStop (1317); } }Symbol 1178 Buttonon (release, keyPress "c") { if (money >= 10) { money = money - 10; lemon = lemon + 1; gotoAndPlay (1318); } else { gotoAndStop (1317); } }Symbol 1182 Buttonon (release) { gotoAndStop (1316); }Symbol 1187 Buttonon (release, keyPress "t") { gotoAndStop (1329); }Symbol 1188 Buttonon (release, keyPress "e") { gotoAndStop (1316); }Symbol 1194 Buttonon (press) { startDrag ("/tower"); } on (release) { stopDrag(); }Symbol 1196 Buttonon (release) { if ((state == 3) and (state == 4)) { gotoAndStop (1349); } else { gotoAndStop (1341); } }Symbol 1197 Buttonon (release) { if (state == 1) { gotoAndStop (1349); } else { gotoAndStop (1343); } }Symbol 1198 Buttonon (release) { if (2 >= state) { gotoAndStop (1349); } else { gotoAndStop (1343); } }Symbol 1200 Buttonon (release) { gotoAndStop (1347); }Symbol 1201 Buttonon (release) { gotoAndStop (1345); }Symbol 1204 Buttonon (release) { gotoAndStop (1335); }Symbol 1205 Buttonon (release) { gotoAndStop (1349); }Symbol 1210 Buttonon (release) { gotoAndStop (1337); }Symbol 1213 Buttonon (release) { if (money >= 800) { money = money - 800; gotoAndStop (1339); } else { gotoAndStop (1351); } }Symbol 1216 Buttonon (release) { if (state >= 3) { gotoAndStop (1353); } else { gotoAndStop (1355); } }Symbol 1218 Buttonon (release) { gotoAndStop (1331); }Symbol 1221 Buttonon (release) { if (state == 1) { gotoAndStop (1357); } else { gotoAndStop (1333); } }Symbol 1223 Buttonon (release) { gotoAndStop (1316); }Symbol 1228 Buttonon (release) { gotoAndStop (1339); }Symbol 1229 Buttonon (release, keyPress "e") { ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 100) + (110 * ratio); gotoAndStop (1316); }Symbol 1233 Buttonon (release, keyPress "d") { gotoAndStop (3479); }Symbol 1236 Buttonon (release, keyPress "e") { ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (15 * ratio); gotoAndStop (1316); }Symbol 1243 Buttonon (release, keyPress "a") { gotoAndStop (1363); }Symbol 1244 Buttonon (release, keyPress "t") { if (ship < 5) { gotoAndStop (1359); } else if (ship < 12) { gotoAndStop (1360); } else if (ship < 20) { gotoAndStop (1361); } else { gotoAndStop (1362); } }Symbol 1248 Buttonon (release, keyPress "g") { gotoAndStop (1433); }Symbol 1249 Buttonon (release, keyPress "d") { gotoAndStop (1434); }Symbol 1258 Buttonon (release) { if (ship >= 20) { gotoAndStop (1430); } else { gotoAndStop (1432); } }Symbol 1262 Buttonon (release) { state = 1; level = "New friend"; gotoAndStop (1826); }Symbol 1266 Buttonon (release) { stopAllSounds(); gotoAndPlay (1365); }Symbol 1268 Buttonon (release) { gotoAndStop (1358); }Symbol 1271 Buttonon (release, keyPress "a") { gotoAndStop (1440); }Symbol 1272 Buttonon (release, keyPress "t") { if (ship < 5) { gotoAndStop (1436); } else if (ship < 12) { gotoAndStop (1437); } else if (ship < 20) { gotoAndStop (1438); } else { gotoAndStop (1439); } }Symbol 1273 Buttonon (release, keyPress "g") { gotoAndStop (1510); }Symbol 1274 Buttonon (release, keyPress "d") { gotoAndStop (1511); }Symbol 1279 Buttonon (release) { if (ship >= 20) { gotoAndStop (1507); } else { gotoAndStop (1509); } }Symbol 1283 Buttonon (release) { stopAllSounds(); gotoAndPlay (1442); }Symbol 1285 Buttonon (release) { gotoAndStop (1435); }Symbol 1290 Buttonon (release, keyPress "<Space>") { gotoAndStop (1565); }Symbol 1304 Buttonon (release, keyPress "e") { gotoAndStop (1565); }Symbol 1307 Buttonon (release) { gotoAndStop (1589); }Symbol 1308 Buttonon (release) { gotoAndStop (1567); }Symbol 1309 Buttonon (release) { gotoAndStop (1574); }Symbol 1310 Buttonon (release) { gotoAndStop (1579); }Symbol 1311 Buttonon (release, keyPress "e") { gotoAndStop (1581); }Symbol 1319 Buttonon (release) { gotoAndStop (1566); }Symbol 1329 Buttonon (release) { gotoAndStop (1598); }Symbol 1330 Buttonon (release) { gotoAndStop (1590); }Symbol 1331 Buttonon (release) { gotoAndStop (1595); }Symbol 1332 Buttonon (release) { gotoAndStop (1566); }Symbol 1333 Buttonon (release) { gotoAndStop (1591); }Symbol 1339 Buttonon (release) { gotoAndStop (1589); }Symbol 1343 Buttonon (release, keyPress "<Space>") { gotoAndStop (219); }Symbol 1369 Buttonon (release) { gotoAndPlay (1620); }Symbol 1375 Buttonon (release) { gotoAndStop (219); }Symbol 1379 Buttonon (release) { school = 1; gotoAndStop (931); }Symbol 1384 Buttonon (release) { gotoAndStop (1665); }Symbol 1387 Buttonon (release) { gotoAndStop (1666); }Symbol 1388 Buttonon (release) { gotoAndStop (1664); }Symbol 1427 Buttonon (release) { gotoAndStop (1701); ship = ship + 100; }Symbol 1428 Buttonon (release) { gotoAndStop (1697); ship3 = ship3 + 100; }Symbol 1429 Buttonon (release) { gotoAndStop (1699); ship2 = ship2 + 100; }Symbol 1448 Buttonon (release) { gotoAndStop (1710); }Symbol 1464 Buttonon (release, keyPress "a") { gotoAndStop (1831); }Symbol 1465 Buttonon (release, keyPress "t") { if (ship < 30) { gotoAndStop (1827); } else if (ship < 45) { gotoAndStop (1828); } else if (ship < 65) { gotoAndStop (1829); } else { gotoAndStop (1830); } }Symbol 1466 Buttonon (release, keyPress "g") { gotoAndStop (1900); }Symbol 1467 Buttonon (release, keyPress "d") { gotoAndStop (1902); }Symbol 1475 Buttonon (release) { if (ship >= 65) { gotoAndStop (1896); } else { gotoAndStop (1898); } }Symbol 1477 Buttonon (release) { state = 2; level = "Good friend"; gotoAndStop (1977); }Symbol 1479 Buttonon (release) { stopAllSounds(); gotoAndPlay (1833); }Symbol 1481 Buttonon (release) { gotoAndStop (1826); }Symbol 1482 Buttonon (release) { gotoAndStop (1826); }Symbol 1487 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (1930); } }Symbol 1488 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (1955); } }Symbol 1489 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (1905); } }Symbol 1493 Buttonon (release, keyPress "a") { gotoAndStop (1997); }Symbol 1494 Buttonon (release, keyPress "t") { if (ship >= 350) { gotoAndStop (1987); } else if (luck == 0) { gotoAndStop (1978); } else if (luck == 1) { gotoAndStop (1979); } else if (luck == 2) { gotoAndStop (1980); } else if (luck == 3) { gotoAndStop (1981); } else if (luck == 4) { gotoAndStop (1982); } else if (luck == 5) { gotoAndStop (1983); } else if (luck == 6) { gotoAndStop (1984); } else if (luck == 7) { gotoAndStop (1985); } else if (luck == 8) { gotoAndStop (1986); } else if (luck == 9) { gotoAndStop (1981); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (1991); } else { gotoAndStop (1993); } }Symbol 1495 Buttonon (release, keyPress "g") { gotoAndStop (2066); }Symbol 1496 Buttonon (release, keyPress "d") { gotoAndStop (2068); }Symbol 1511 Buttonon (release) { luck = 9; ship = ship + 40; gotoAndStop (1992); }Symbol 1512 Buttonon (release) { luck = 2; ship = ship + 10; gotoAndStop (1992); }Symbol 1513 Buttonon (release) { luck = 2; ship = ship + 30; gotoAndStop (1992); }Symbol 1517 Buttonon (release) { luck = 9; ship = ship + 50; gotoAndStop (1994); }Symbol 1518 Buttonon (release) { luck = 2; ship = ship - 30; gotoAndStop (1995); }Symbol 1522 Buttonon (release) { if (ship >= 350) { gotoAndStop (2062); } else { gotoAndStop (2064); } }Symbol 1524 Buttonon (release) { state = 3; level = "Close friend"; gotoAndStop (2143); }Symbol 1526 Buttonon (release) { stopAllSounds(); gotoAndPlay (1999); }Symbol 1528 Buttonon (release) { gotoAndStop (1977); }Symbol 1529 Buttonon (release) { gotoAndStop (1977); }Symbol 1533 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (2096); } }Symbol 1534 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (2121); } }Symbol 1535 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (2071); } }Symbol 1538 Buttonon (release, keyPress "a") { if (2 >= luck) { gotoAndStop (2163); } else if (5 >= luck) { gotoAndStop (2165); } else if (8 >= luck) { gotoAndStop (2167); } else if (11 >= luck) { gotoAndStop (2169); } else { gotoAndStop (2171); } }Symbol 1539 Buttonon (release, keyPress "t") { if (ship >= 1500) { gotoAndStop (2154); } else if (luck == 0) { gotoAndStop (2144); } else if (luck == 1) { gotoAndStop (2145); } else if (luck == 2) { gotoAndStop (2146); } else if (luck == 3) { gotoAndStop (2147); } else if (luck == 4) { gotoAndStop (2148); } else if (luck == 5) { gotoAndStop (2155); } else if (luck == 6) { gotoAndStop (2150); } else if (luck == 7) { gotoAndStop (2151); } else if (luck == 8) { gotoAndStop (2152); } else if (luck == 9) { gotoAndStop (2147); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (2157); } else { gotoAndStop (2159); } }Symbol 1540 Buttonon (release, keyPress "g") { gotoAndStop (2232); }Symbol 1541 Buttonon (release, keyPress "d") { gotoAndStop (2234); }Symbol 1556 Buttonon (release) { luck = 5; ship = ship + 10; gotoAndStop (2158); }Symbol 1557 Buttonon (release) { luck = 6; ship = ship - 100; gotoAndStop (2158); }Symbol 1558 Buttonon (release) { luck = 5; ship = ship + 100; gotoAndStop (2158); }Symbol 1562 Buttonon (release) { luck = 8; ship = ship - 50; gotoAndStop (2161); }Symbol 1563 Buttonon (release) { luck = 5; ship = ship + 100; gotoAndStop (2160); }Symbol 1570 Buttonon (release) { gotoAndStop (2143); }Symbol 1574 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (2262); } }Symbol 1575 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (2287); } }Symbol 1576 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (2237); } }Symbol 1578 Buttonon (release) { gotoAndStop (2143); }Symbol 1580 Buttonon (release) { if (choice == dateday) { stopAllSounds(); gotoAndStop (3479); } else { gotoAndStop (2235); } }Symbol 1584 Buttonon (release, keyPress "a") { if (luck < 15) { gotoAndStop (2330); } else if (luck < 30) { gotoAndStop (2332); } else if (luck < 45) { gotoAndStop (2334); } else if (luck < 60) { gotoAndStop (2336); } else if (luck < 75) { gotoAndStop (2338); } else { gotoAndStop (2340); } }Symbol 1585 Buttonon (release, keyPress "t") { if (luck < 7) { gotoAndStop (2311); } else if (luck < 14) { gotoAndStop (2312); } else if (luck < 21) { gotoAndStop (2313); } else if (luck < 28) { gotoAndStop (2314); } else if (luck < 35) { gotoAndStop (2315); } else if (luck < 42) { gotoAndStop (2322); } else if (luck < 49) { gotoAndStop (2317); } else if (luck < 56) { gotoAndStop (2318); } else if (luck < 63) { gotoAndStop (2319); } else if (luck < 70) { gotoAndStop (2314); } else if (luck < 85) { gotoAndStop (2324); } else { gotoAndStop (2326); } }Symbol 1586 Buttonon (release, keyPress "g") { gotoAndStop (2399); }Symbol 1587 Buttonon (release, keyPress "d") { gotoAndStop (2401); }Symbol 1591 Buttonon (release) { if (mind == 1) { gotoAndPlay (2344); } }Symbol 1605 Buttonon (release) { luck = 68; ship = ship + 150; gotoAndStop (2325); }Symbol 1606 Buttonon (release) { luck = 20; ship = ship + 10; gotoAndStop (2325); }Symbol 1607 Buttonon (release) { luck = 68; ship = ship + 100; gotoAndStop (2325); }Symbol 1610 Buttonon (release) { luck = 68; ship = ship + 100; gotoAndStop (2327); }Symbol 1611 Buttonon (release) { luck = 20; ship = ship + 10; gotoAndStop (2327); }Symbol 1612 Buttonon (release) { luck = 20; ship = ship + 150; gotoAndStop (2327); }Symbol 1625 Buttonon (release, keyPress "x") { gotoAndStop (2310); }Symbol 1629 Buttonon (release) { gotoAndStop (2310); }Symbol 1633 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (2429); } }Symbol 1634 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (2454); } }Symbol 1635 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (2404); } }Symbol 1637 Buttonon (release) { gotoAndStop (2310); }Symbol 1638 Buttonon (release) { if (choice == dateday) { stopAllSounds(); gotoAndStop (3479); } else { gotoAndStop (2402); } }Symbol 1641 Buttonon (release, keyPress "a") { gotoAndStop (2482); }Symbol 1642 Buttonon (release, keyPress "t") { if (ship2 < 30) { gotoAndStop (2478); } else if (ship2 < 45) { gotoAndStop (2479); } else if (ship2 < 65) { gotoAndStop (2480); } else { gotoAndStop (2481); } }Symbol 1643 Buttonon (release, keyPress "g") { gotoAndStop (2551); }Symbol 1644 Buttonon (release, keyPress "d") { gotoAndStop (2553); }Symbol 1652 Buttonon (release) { if (ship2 >= 65) { gotoAndStop (2547); } else { gotoAndStop (2549); } }Symbol 1653 Buttonon (release) { state2 = 2; level2 = "Good friend"; gotoAndStop (2628); }Symbol 1655 Buttonon (release) { stopAllSounds(); gotoAndPlay (2484); }Symbol 1657 Buttonon (release) { gotoAndStop (2477); }Symbol 1658 Buttonon (release) { gotoAndStop (2477); }Symbol 1662 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (2581); } }Symbol 1663 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (2606); } }Symbol 1664 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (2556); } }Symbol 1667 Buttonon (release, keyPress "a") { gotoAndStop (2648); }Symbol 1668 Buttonon (release, keyPress "t") { if (ship >= 350) { gotoAndStop (2638); } else if (luck == 0) { gotoAndStop (2629); } else if (luck == 1) { gotoAndStop (2630); } else if (luck == 2) { gotoAndStop (2631); } else if (luck == 3) { gotoAndStop (2632); } else if (luck == 4) { gotoAndStop (2633); } else if (luck == 5) { gotoAndStop (2634); } else if (luck == 6) { gotoAndStop (2635); } else if (luck == 7) { gotoAndStop (2636); } else if (luck == 8) { gotoAndStop (2637); } else if (luck == 9) { gotoAndStop (2632); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (2642); } else { gotoAndStop (2644); } }Symbol 1669 Buttonon (release, keyPress "g") { gotoAndStop (2717); }Symbol 1670 Buttonon (release, keyPress "d") { gotoAndStop (2719); }Symbol 1683 Buttonon (release) { luck = 2; ship2 = ship2 - 10; gotoAndStop (2643); }Symbol 1684 Buttonon (release) { luck = 2; ship2 = ship2 + 30; gotoAndStop (2643); }Symbol 1685 Buttonon (release) { luck = 9; ship2 = ship2 + 50; gotoAndStop (2643); }Symbol 1688 Buttonon (release) { luck = 9; ship2 = ship2 + 50; gotoAndStop (2645); }Symbol 1689 Buttonon (release) { luck = 2; ship2 = ship2 - 30; gotoAndStop (2646); }Symbol 1692 Buttonon (release) { if (ship2 >= 350) { gotoAndStop (2713); } else { gotoAndStop (2715); } }Symbol 1693 Buttonon (release) { state2 = 3; level2 = "Close friend"; gotoAndStop (2794); }Symbol 1695 Buttonon (release) { stopAllSounds(); gotoAndPlay (2650); }Symbol 1697 Buttonon (release) { gotoAndStop (2628); }Symbol 1698 Buttonon (release) { gotoAndStop (2628); }Symbol 1702 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (2747); } }Symbol 1703 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (2772); } }Symbol 1704 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (2722); } }Symbol 1707 Buttonon (release, keyPress "a") { if (2 >= luck) { gotoAndStop (2814); } else if (5 >= luck) { gotoAndStop (2816); } else if (8 >= luck) { gotoAndStop (2818); } else if (11 >= luck) { gotoAndStop (2820); } else { gotoAndStop (2822); } }Symbol 1708 Buttonon (release, keyPress "t") { if (ship >= 1500) { gotoAndStop (2805); } else if (luck == 0) { gotoAndStop (2795); } else if (luck == 1) { gotoAndStop (2796); } else if (luck == 2) { gotoAndStop (2797); } else if (luck == 3) { gotoAndStop (2798); } else if (luck == 4) { gotoAndStop (2799); } else if (luck == 5) { gotoAndStop (2806); } else if (luck == 6) { gotoAndStop (2801); } else if (luck == 7) { gotoAndStop (2802); } else if (luck == 8) { gotoAndStop (2803); } else if (luck == 9) { gotoAndStop (2798); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (2808); } else { gotoAndStop (2810); } }Symbol 1709 Buttonon (release, keyPress "g") { gotoAndStop (2883); }Symbol 1710 Buttonon (release, keyPress "d") { gotoAndStop (2885); }Symbol 1723 Buttonon (release) { luck = 5; ship2 = ship2 + 10; gotoAndStop (2809); }Symbol 1724 Buttonon (release) { luck = 6; ship2 = ship2 - 100; gotoAndStop (2809); }Symbol 1725 Buttonon (release) { luck = 5; ship2 = ship2 + 100; gotoAndStop (2809); }Symbol 1727 Buttonon (release) { luck = 5; ship2 = ship2 + 120; gotoAndStop (2811); }Symbol 1728 Buttonon (release) { luck = 8; ship2 = ship2 - 80; gotoAndStop (2812); }Symbol 1736 Buttonon (release) { gotoAndStop (2794); }Symbol 1740 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (2913); } }Symbol 1741 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (2938); } }Symbol 1742 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (2888); } }Symbol 1744 Buttonon (release) { gotoAndStop (2794); }Symbol 1745 Buttonon (release) { if (choice == dateday2) { stopAllSounds(); gotoAndStop (5589); } else { gotoAndStop (2886); } }Symbol 1749 Buttonon (release, keyPress "a") { if (luck < 15) { gotoAndStop (2981); } else if (luck < 30) { gotoAndStop (2983); } else if (luck < 45) { gotoAndStop (2985); } else if (luck < 60) { gotoAndStop (2987); } else if (luck < 75) { gotoAndStop (2989); } else { gotoAndStop (2991); } }Symbol 1750 Buttonon (release, keyPress "t") { if (luck < 7) { gotoAndStop (2962); } else if (luck < 14) { gotoAndStop (2963); } else if (luck < 21) { gotoAndStop (2964); } else if (luck < 28) { gotoAndStop (2965); } else if (luck < 35) { gotoAndStop (2966); } else if (luck < 42) { gotoAndStop (2973); } else if (luck < 49) { gotoAndStop (2968); } else if (luck < 56) { gotoAndStop (2969); } else if (luck < 63) { gotoAndStop (2970); } else if (luck < 70) { gotoAndStop (2965); } else if (luck < 85) { gotoAndStop (2975); } else { gotoAndStop (2977); } }Symbol 1751 Buttonon (release, keyPress "g") { gotoAndStop (3050); }Symbol 1752 Buttonon (release, keyPress "d") { gotoAndStop (3052); }Symbol 1755 Buttonon (release) { if (mind == 1) { gotoAndPlay (2995); } }Symbol 1764 Buttonon (release) { luck = 68; ship2 = ship2 + 100; gotoAndStop (2976); }Symbol 1765 Buttonon (release) { luck = 20; ship2 = ship2 - 10; gotoAndStop (2976); }Symbol 1766 Buttonon (release) { luck = 68; ship2 = ship2 + 50; gotoAndStop (2976); }Symbol 1767 Buttonon (release) { luck = 68; ship2 = ship2 + 100; gotoAndStop (2978); }Symbol 1768 Buttonon (release) { luck = 20; ship2 = ship2 - 10; gotoAndStop (2978); }Symbol 1769 Buttonon (release) { luck = 20; ship2 = ship2 + 150; gotoAndStop (2978); }Symbol 1781 Buttonon (release, keyPress "x") { gotoAndStop (2961); }Symbol 1784 Buttonon (release) { gotoAndStop (2961); }Symbol 1788 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (3080); } }Symbol 1789 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (3105); } }Symbol 1790 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (3055); } }Symbol 1792 Buttonon (release) { gotoAndStop (2961); }Symbol 1793 Buttonon (release) { if (choice == dateday2) { stopAllSounds(); gotoAndStop (5589); } else { gotoAndStop (3053); } }Symbol 1799 Buttonon (release, keyPress "e") { if (state == 4) { hostage = 1; gotoAndStop (3133); } else { gotoAndStop (931); } }Symbol 1804 Buttonon (release) { if (hp >= 50) { hp = hp - 50; gotoAndStop (798); } else { gotoAndStop (3132); } }Symbol 1805 Buttonon (release, keyPress "e") { if (state2 == 4) { hostage = 2; gotoAndStop (3133); } else { gotoAndStop (931); } }Symbol 1812 Buttonon (release) { enemyhp = 3500; damage = 50; yourhp = 500; youren = 500; hitq = st; hitw = st * 20; stopq = 3; resumeq = 5; hita = st / 2; hits = st * 20; stopa = 5; resumea = 7; hitz = st / 2; hitx = st * 15; stopz = 5; resumez = 7; wage = 300; gotoAndStop (617); }Symbol 1818 Buttonon (release, keyPress "a") { gotoAndStop (3135); }Symbol 1822 Buttonon (release, keyPress "k") { gotoAndPlay (3143); }Symbol 1823 Buttonon (release, keyPress "e") { stopAllSounds(); gotoAndStop (931); }Symbol 1827 Buttonon (release, keyPress "m") { gotoAndStop (3136); }Symbol 1829 Buttonon (release, keyPress "p") { gotoAndStop (3456); }Symbol 1831 Buttonon (release) { if (ship >= 6000) { stopAllSounds(); gotoAndStop (3139); } else { gotoAndStop (3137); } }Symbol 1832 Buttonon (release) { gotoAndStop (7710); }Symbol 1834 Buttonon (release) { gotoAndStop (7740); }Symbol 1835 Buttonon (release) { gotoAndStop (3134); }Symbol 1837 Buttonon (release) { stopAllSounds(); count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (3 >= luck) { mood = 100; cond = 2; } else if (7 >= luck) { mood = 20; cond = 0; } else if (11 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (7004); }Symbol 1846 Buttonon (release, keyPress "a") { gotoAndStop (3295); }Symbol 1847 Buttonon (release, keyPress "k") { gotoAndPlay (3303); }Symbol 1848 Buttonon (release, keyPress "m") { gotoAndStop (3296); }Symbol 1849 Buttonon (release) { if (ship2 >= 6000) { stopAllSounds(); gotoAndStop (3299); } else { gotoAndStop (3297); } }Symbol 1850 Buttonon (release) { gotoAndStop (3294); }Symbol 1858 Buttonon (release) { count = 0; bet = 0; luck = random(4); if (luck == 1) { gotoAndStop (3458); } else if (luck == 2) { gotoAndStop (3461); } else if (luck == 3) { gotoAndStop (3464); } else if (luck == 0) { gotoAndStop (3467); } }Symbol 1859 Buttonon (release) { state = 4; gotoAndStop (3134); }Symbol 1861 Buttonon (release, keyPress "e") { gotoAndStop (3134); }Symbol 1863 Buttonon (release) { gotoAndStop (3457); }Symbol 1865 Buttonon (release) { gotoAndStop (3456); }Symbol 1868 Buttonon (press) { startDrag ("/Apanty3"); } on (release) { stopDrag(); }Symbol 1871 Buttonon (press) { startDrag ("/Asock3"); } on (release) { stopDrag(); }Symbol 1874 Buttonon (press) { startDrag ("/vest5"); } on (release) { stopDrag(); }Symbol 1877 Buttonon (press) { startDrag ("/skirt3"); } on (release) { stopDrag(); }Symbol 1881 Buttonon (press) { startDrag ("/uniform"); } on (release) { stopDrag(); }Symbol 1884 Buttonon (press) { startDrag ("/Cpanty"); } on (release) { stopDrag(); }Symbol 1887 Buttonon (press) { startDrag ("/Bbra"); } on (release) { stopDrag(); }Symbol 1890 Buttonon (press) { startDrag ("/Asock"); } on (release) { stopDrag(); }Symbol 1893 Buttonon (press) { startDrag ("/skirt2"); } on (release) { stopDrag(); }Symbol 1896 Buttonon (press) { startDrag ("/boot"); } on (release) { stopDrag(); }Symbol 1899 Buttonon (press) { startDrag ("/uniform2"); } on (release) { stopDrag(); }Symbol 1901 Buttonon (release) { gotoAndStop (7346); }Symbol 1903 Buttonon (press) { startDrag ("/Abra3"); } on (release) { stopDrag(); }Symbol 1906 Buttonon (press) { startDrag ("/short"); } on (release) { stopDrag(); }Symbol 1909 Buttonon (press) { startDrag ("/skirt4"); } on (release) { stopDrag(); }Symbol 1912 Buttonon (press) { startDrag ("/top"); } on (release) { stopDrag(); }Symbol 1915 Buttonon (press) { startDrag ("/boot2"); } on (release) { stopDrag(); }Symbol 1918 Buttonon (press) { startDrag ("/Astock2"); } on (release) { stopDrag(); }Symbol 1921 Buttonon (press) { startDrag ("/skirt"); } on (release) { stopDrag(); }Symbol 1924 Buttonon (press) { startDrag ("/tshirt2"); } on (release) { stopDrag(); }Symbol 1926 Buttonon (release) { gotoAndStop (7347); }Symbol 1928 Buttonon (press) { startDrag ("/Bpanty4"); } on (release) { stopDrag(); }Symbol 1931 Buttonon (press) { startDrag ("/Bbra4"); } on (release) { stopDrag(); }Symbol 1934 Buttonon (press) { startDrag ("/shoes"); } on (release) { stopDrag(); }Symbol 1937 Buttonon (press) { startDrag ("/dress2"); } on (release) { stopDrag(); }Symbol 1940 Buttonon (press) { startDrag ("/dress"); } on (release) { stopDrag(); }Symbol 1942 Buttonon (release) { gotoAndStop (7348); }Symbol 1944 Buttonon (press) { startDrag ("/wrap"); } on (release) { stopDrag(); }Symbol 1947 Buttonon (press) { startDrag ("/wrap2"); } on (release) { stopDrag(); }Symbol 1950 Buttonon (press) { startDrag ("/wrap4"); } on (release) { stopDrag(); }Symbol 1953 Buttonon (press) { startDrag ("/Bstock2"); } on (release) { stopDrag(); }Symbol 1956 Buttonon (press) { startDrag ("/sm"); } on (release) { stopDrag(); }Symbol 1958 Buttonon (release) { gotoAndStop (7349); }Symbol 1959 Buttonon (release) { gotoAndStop (7345); }Symbol 1961 Buttonon (release, keyPress "e") { if (state == 4) { gotoAndStop (3134); } else if (state == 9) { gotoAndStop (3454); } }Symbol 1963 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7350); } else if (luck == 2) { gotoAndPlay (7360); } else if (luck == 3) { gotoAndPlay (7370); } else if (luck == 0) { gotoAndPlay (7380); } } }Symbol 1966 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7350); } else if (luck == 2) { gotoAndPlay (7360); } else if (luck == 3) { gotoAndPlay (7370); } else if (luck == 0) { gotoAndPlay (7380); } } }Symbol 1967 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7350); } else if (luck == 2) { gotoAndPlay (7360); } else if (luck == 3) { gotoAndPlay (7370); } else if (luck == 0) { gotoAndPlay (7380); } } }Symbol 1970 Buttonon (release) { if (luck == 2) { count = 1; } gotoAndStop (3460); }Symbol 1972 Buttonon (release) { if (luck == 0) { count = 1; } gotoAndStop (3460); }Symbol 1973 Buttonon (release) { if (luck == 1) { count = 1; } gotoAndStop (3460); }Symbol 1975 Buttonon (release) { if (luck == 3) { count = 1; } gotoAndStop (3460); }Symbol 1978 Buttonon (release) { if (luck == 1) { gotoAndStop (7350); } else if (luck == 2) { gotoAndStop (7359); } else if (luck == 3) { gotoAndStop (7369); } else if (luck == 0) { gotoAndStop (7379); } }Symbol 1979 Buttonon (release) { if (state == 4) { gotoAndStop (3134); } else if (state == 9) { gotoAndStop (3454); } }Symbol 1980 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7431); } else if (luck == 2) { gotoAndPlay (7441); } else if (luck == 3) { gotoAndPlay (7451); } else if (luck == 0) { gotoAndPlay (7461); } } }Symbol 1982 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7431); } else if (luck == 2) { gotoAndPlay (7441); } else if (luck == 3) { gotoAndPlay (7451); } else if (luck == 0) { gotoAndPlay (7461); } } }Symbol 1983 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7431); } else if (luck == 2) { gotoAndPlay (7441); } else if (luck == 3) { gotoAndPlay (7451); } else if (luck == 0) { gotoAndPlay (7461); } } }Symbol 1985 Buttonon (release) { if (luck == 2) { count = 1; } gotoAndStop (3463); }Symbol 1987 Buttonon (release) { if (luck == 0) { count = 1; } gotoAndStop (3463); }Symbol 1988 Buttonon (release) { if (luck == 1) { count = 1; } gotoAndStop (3463); }Symbol 1989 Buttonon (release) { if (luck == 3) { count = 1; } gotoAndStop (3463); }Symbol 1990 Buttonon (release) { if (luck == 1) { gotoAndStop (7431); } else if (luck == 2) { gotoAndStop (7440); } else if (luck == 3) { gotoAndStop (7450); } else if (luck == 0) { gotoAndStop (7460); } }Symbol 1991 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7470); } else if (luck == 2) { gotoAndPlay (7530); } else if (luck == 3) { gotoAndPlay (7590); } else if (luck == 0) { gotoAndPlay (7650); } } }Symbol 1993 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7470); } else if (luck == 2) { gotoAndPlay (7530); } else if (luck == 3) { gotoAndPlay (7590); } else if (luck == 0) { gotoAndPlay (7650); } } }Symbol 1994 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7470); } else if (luck == 2) { gotoAndPlay (7530); } else if (luck == 3) { gotoAndPlay (7590); } else if (luck == 0) { gotoAndPlay (7650); } } }Symbol 1998 Buttonon (release) { if ((countt == 8) and (luck == 1)) { count = 1; } if ((countt == 7) and (luck == 2)) { count = 1; } if ((countt == 5) and (luck == 3)) { count = 1; } if ((countt == 4) and (luck == 0)) { count = 1; } gotoAndStop (3466); }Symbol 2000 Buttonon (release) { if (luck == 1) { gotoAndStop (7470); } else if (luck == 2) { gotoAndStop (7530); } else if (luck == 3) { gotoAndStop (7590); } else if (luck == 0) { gotoAndStop (7650); } }Symbol 2001 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7391); } else if (luck == 2) { gotoAndPlay (7401); } else if (luck == 3) { gotoAndPlay (7411); } else if (luck == 0) { gotoAndPlay (7421); } } }Symbol 2003 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7391); } else if (luck == 2) { gotoAndPlay (7401); } else if (luck == 3) { gotoAndPlay (7411); } else if (luck == 0) { gotoAndPlay (7421); } } }Symbol 2004 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7391); } else if (luck == 2) { gotoAndPlay (7401); } else if (luck == 3) { gotoAndPlay (7411); } else if (luck == 0) { gotoAndPlay (7421); } } }Symbol 2008 Buttonon (release) { if (luck == 0) { count = 1; } gotoAndStop (3469); }Symbol 2009 Buttonon (release) { if (luck == 2) { count = 1; } gotoAndStop (3469); }Symbol 2010 Buttonon (release) { if (luck == 1) { count = 1; } gotoAndStop (3469); }Symbol 2011 Buttonon (release) { if (luck == 3) { count = 1; } gotoAndStop (3469); }Symbol 2012 Buttonon (release) { if (luck == 1) { gotoAndStop (7392); } else if (luck == 2) { gotoAndStop (7402); } else if (luck == 3) { gotoAndStop (7412); } else if (luck == 0) { gotoAndStop (7422); } }Symbol 2015 Buttonon (release) { money = money + bet; if (state == 4) { gotoAndStop (3134); } else if (state == 9) { gotoAndStop (3455); } }Symbol 2019 Buttonon (release) { money = money - bet; if (state == 4) { gotoAndStop (3134); } else if (state == 9) { gotoAndStop (3454); } }Symbol 2029 Buttonon (release) { stopAllSounds(); if (money >= 150) { money = money - 150; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (3482); } else { gotoAndStop (3481); } }Symbol 2034 Buttonon (release) { stopAllSounds(); if (state == 4) { if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 0; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (5 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (4530); } else { gotoAndStop (3481); } } else { gotoAndStop (3480); } }Symbol 2040 Buttonon (release) { stopAllSounds(); if (state == 4) { if (money >= 5000) { money = money - 5000; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5236); } else { gotoAndStop (3481); } } else { gotoAndStop (3480); } }Symbol 2046 Buttonon (release) { stopAllSounds(); if (state == 4) { if (money >= 500) { money = money - 500; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (4883); } else { gotoAndStop (3481); } } else { gotoAndStop (3480); } }Symbol 2052 Buttonon (release) { stopAllSounds(); if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (16 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (4177); } else { gotoAndStop (3481); } }Symbol 2064 Buttonon (release) { stopAllSounds(); if (money >= 200) { money = money - 200; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (3823); } else { gotoAndStop (3481); } }Symbol 2068 Buttonon (release, keyPress "e") { if (state == 3) { gotoAndStop (2143); } else if (state == 4) { gotoAndStop (2310); } }Symbol 2070 Buttonon (release) { gotoAndStop (3479); }Symbol 2073 Buttonon (release, keyPress "e") { ship = ship + (mood * 2); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (3742); } else { gotoAndStop (3743); } }Symbol 2074 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (3483); } else if (luck == 1) { gotoAndStop (3484); } else if (luck == 2) { gotoAndStop (3485); } else if (luck == 3) { gotoAndStop (3486); } else if (luck == 4) { gotoAndStop (3487); } else if (luck == 5) { gotoAndStop (3488); } else if (luck == 6) { gotoAndStop (3489); } else if (luck == 7) { gotoAndStop (3490); } else if (state2 >= 2) { gotoAndStop (3491); } else { gotoAndStop (3490); } } else { gotoAndStop (3508); } }Symbol 2075 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (3531); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (3507); } } else { gotoAndStop (3508); } }Symbol 2076 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (3497); } else { gotoAndStop (3499); } }Symbol 2080 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (rest == 0) { rest = 1; } mood = mood + 15; gotoAndPlay (3500); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (3507); } } else { gotoAndStop (3508); } }Symbol 2083 Buttonon (release, keyPress "u") { gotoAndStop (3494); }Symbol 2090 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3482); }Symbol 2097 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3482); }Symbol 2101 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3482); }Symbol 2105 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3482); }Symbol 2115 Buttonon (release) { stopAllSounds(); gotoAndStop (3493); }Symbol 2116 Buttonon (release) { stopAllSounds(); gotoAndStop (3492); }Symbol 2120 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 200; ship2 = ship2 - 400; } if (ans == 2) { mood = mood - 100; ship = ship - 500; ship2 = ship2 + 300; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 100; } gotoAndStop (3482); }Symbol 2121 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (3492); }Symbol 2125 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (3482); }Symbol 2130 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (3495); } else { gotoAndStop (3496); } } else { gotoAndStop (3499); } }Symbol 2131 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (3495); } else { gotoAndStop (3496); } } else { gotoAndStop (3499); } }Symbol 2132 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (3495); } else { gotoAndStop (3496); } } else { gotoAndStop (3499); } }Symbol 2134 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (3482); }Symbol 2136 Buttonon (release) { gotoAndStop (3482); }Symbol 2140 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (3776); } else { gotoAndStop (3499); } }Symbol 2141 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (3801); } else { gotoAndStop (3499); } }Symbol 2142 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (3751); } else { gotoAndStop (3499); } }Symbol 2145 Buttonon (release) { countt = 1; gotoAndStop (3482); }Symbol 2152 Buttonon (release) { stopAllSounds(); gotoAndStop (3681); }Symbol 2154 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (3482); }Symbol 2156 Buttonon (release) { pic5 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (3744); } }Symbol 2159 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (3744); } }Symbol 2162 Buttonon (release) { hostage = 1; gotoAndStop (449); }Symbol 2164 Buttonon (release, keyPress "e") { ship = ship + (mood * 2.3); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (4083); } else { gotoAndStop (4084); } }Symbol 2165 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (3824); } else if (luck == 1) { gotoAndStop (3825); } else if (luck == 2) { gotoAndStop (3826); } else if (luck == 3) { gotoAndStop (3827); } else if (luck == 4) { gotoAndStop (3828); } else if (luck == 5) { gotoAndStop (3829); } else if (luck == 6) { gotoAndStop (3830); } else if (luck == 7) { gotoAndStop (3831); } else if (state2 >= 2) { gotoAndStop (3832); } else { gotoAndStop (3831); } } else { gotoAndStop (3849); } }Symbol 2166 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (3872); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (3848); } } else { gotoAndStop (3849); } }Symbol 2167 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (3838); } else { gotoAndStop (3840); } }Symbol 2168 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (3841); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (3848); } } else { gotoAndStop (3849); } }Symbol 2169 Buttonon (release, keyPress "u") { gotoAndStop (3835); }Symbol 2171 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3823); }Symbol 2174 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3823); }Symbol 2176 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3823); }Symbol 2178 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3823); }Symbol 2182 Buttonon (release) { stopAllSounds(); gotoAndStop (3834); }Symbol 2183 Buttonon (release) { stopAllSounds(); gotoAndStop (3833); }Symbol 2185 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (3823); }Symbol 2186 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (3833); }Symbol 2188 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (3823); }Symbol 2192 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (3836); } else { gotoAndStop (3837); } } else { gotoAndStop (3840); } }Symbol 2193 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (3836); } else { gotoAndStop (3837); } } else { gotoAndStop (3840); } }Symbol 2194 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (3836); } else { gotoAndStop (3837); } } else { gotoAndStop (3840); } }Symbol 2195 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (3823); }Symbol 2196 Buttonon (release) { gotoAndStop (3823); }Symbol 2200 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4117); } else { gotoAndStop (3840); } }Symbol 2201 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (4142); } else { gotoAndStop (3840); } }Symbol 2202 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (4092); } else { gotoAndStop (3840); } }Symbol 2203 Buttonon (release) { countt = 1; gotoAndStop (3823); }Symbol 2204 Buttonon (release) { stopAllSounds(); gotoAndStop (4022); }Symbol 2205 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (3823); }Symbol 2207 Buttonon (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (4085); } }Symbol 2208 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (4085); } }Symbol 2212 Buttonon (release, keyPress "e") { ship = ship + (mood * 2.1); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (4437); } else { gotoAndStop (4438); } }Symbol 2213 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (4178); } else if (luck == 1) { gotoAndStop (4179); } else if (luck == 2) { gotoAndStop (4180); } else if (luck == 3) { gotoAndStop (4181); } else if (luck == 4) { gotoAndStop (4182); } else if (luck == 5) { gotoAndStop (4183); } else if (luck == 6) { gotoAndStop (4184); } else if (luck == 7) { gotoAndStop (4185); } else if (state2 >= 2) { gotoAndStop (4186); } else { gotoAndStop (4185); } } else { gotoAndStop (4203); } }Symbol 2214 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4226); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (4202); } } else { gotoAndStop (4203); } }Symbol 2215 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (4192); } else { gotoAndStop (4194); } }Symbol 2216 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (forest == 0) { forest = 1; } mood = mood + 15; gotoAndPlay (4195); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (4202); } } else { gotoAndStop (4203); } }Symbol 2217 Buttonon (release, keyPress "u") { gotoAndStop (4189); }Symbol 2219 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4177); }Symbol 2222 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4177); }Symbol 2224 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4177); }Symbol 2226 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4177); }Symbol 2230 Buttonon (release) { stopAllSounds(); gotoAndStop (4188); }Symbol 2231 Buttonon (release) { stopAllSounds(); gotoAndStop (4187); }Symbol 2233 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (4177); }Symbol 2234 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (4187); }Symbol 2236 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (4177); }Symbol 2240 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (4190); } else { gotoAndStop (4191); } } else { gotoAndStop (4194); } }Symbol 2241 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (4190); } else { gotoAndStop (4191); } } else { gotoAndStop (4194); } }Symbol 2242 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (4190); } else { gotoAndStop (4191); } } else { gotoAndStop (4194); } }Symbol 2243 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (4177); }Symbol 2244 Buttonon (release) { gotoAndStop (4177); }Symbol 2248 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4471); } else { gotoAndStop (4194); } }Symbol 2249 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (4496); } else { gotoAndStop (4194); } }Symbol 2250 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (4446); } else { gotoAndStop (4194); } }Symbol 2251 Buttonon (release) { countt = 1; gotoAndStop (4177); }Symbol 2252 Buttonon (release) { stopAllSounds(); gotoAndStop (4376); }Symbol 2253 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (4177); }Symbol 2255 Buttonon (release) { pic3 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (931); } else { gotoAndStop (4439); } }Symbol 2256 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (4439); } }Symbol 2259 Buttonon (release, keyPress "e") { ship = ship + (mood * 2.8); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (4790); } else { gotoAndStop (4791); } }Symbol 2260 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (4531); } else if (luck == 1) { gotoAndStop (4532); } else if (luck == 2) { gotoAndStop (4533); } else if (luck == 3) { gotoAndStop (4534); } else if (luck == 4) { gotoAndStop (4535); } else if (luck == 5) { gotoAndStop (4536); } else if (luck == 6) { gotoAndStop (4537); } else if (luck == 7) { gotoAndStop (4538); } else if (state2 >= 2) { gotoAndStop (4539); } else { gotoAndStop (4538); } } else { gotoAndStop (4556); } }Symbol 2261 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4579); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (4555); } } else { gotoAndStop (4556); } }Symbol 2262 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (4545); } else { gotoAndStop (4547); } }Symbol 2263 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (beach == 0) { beach = 1; } mood = mood + 15; gotoAndPlay (4548); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (4555); } } else { gotoAndStop (4556); } }Symbol 2264 Buttonon (release, keyPress "u") { gotoAndStop (4542); }Symbol 2268 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4530); }Symbol 2272 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4530); }Symbol 2281 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4530); }Symbol 2288 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4530); }Symbol 2293 Buttonon (release) { if (ans eq kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4530); }Symbol 2294 Buttonon (release) { stopAllSounds(); gotoAndStop (4541); }Symbol 2295 Buttonon (release) { stopAllSounds(); gotoAndStop (4540); }Symbol 2297 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (4530); }Symbol 2298 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (4540); }Symbol 2300 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (4530); }Symbol 2304 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (4543); } else { gotoAndStop (4544); } } else { gotoAndStop (4547); } }Symbol 2305 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (4543); } else { gotoAndStop (4544); } } else { gotoAndStop (4547); } }Symbol 2306 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (4543); } else { gotoAndStop (4544); } } else { gotoAndStop (4547); } }Symbol 2307 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (4530); }Symbol 2308 Buttonon (release) { gotoAndStop (4530); }Symbol 2312 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (4824); } else { gotoAndStop (4547); } }Symbol 2313 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (4849); } else { gotoAndStop (4547); } }Symbol 2314 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 40; gotoAndPlay (4799); } else { gotoAndStop (4547); } }Symbol 2315 Buttonon (release) { countt = 1; gotoAndStop (4530); }Symbol 2317 Buttonon (release) { stopAllSounds(); gotoAndStop (4729); }Symbol 2319 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (4530); }Symbol 2321 Buttonon (release) { pic2 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (931); } else { gotoAndStop (4792); } }Symbol 2322 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (4792); } }Symbol 2325 Buttonon (release, keyPress "e") { ship = ship + (mood * 3); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (5143); } else { gotoAndStop (5144); } }Symbol 2326 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (4884); } else if (luck == 1) { gotoAndStop (4885); } else if (luck == 2) { gotoAndStop (4886); } else if (luck == 3) { gotoAndStop (4887); } else if (luck == 4) { gotoAndStop (4888); } else if (luck == 5) { gotoAndStop (4889); } else if (luck == 6) { gotoAndStop (4890); } else if (luck == 7) { gotoAndStop (4891); } else if (state2 >= 2) { gotoAndStop (4892); } else { gotoAndStop (4891); } } else { gotoAndStop (4909); } }Symbol 2327 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4932); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (4908); } } else { gotoAndStop (4909); } }Symbol 2328 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (4898); } else { gotoAndStop (4900); } }Symbol 2329 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (blue == 0) { blue = 1; } mood = mood + 15; gotoAndPlay (4901); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (4908); } } else { gotoAndStop (4909); } }Symbol 2330 Buttonon (release, keyPress "u") { gotoAndStop (4895); }Symbol 2332 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4883); }Symbol 2334 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4883); }Symbol 2338 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4883); }Symbol 2341 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4883); }Symbol 2343 Buttonon (release) { if (ans eq kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4883); }Symbol 2344 Buttonon (release) { stopAllSounds(); gotoAndStop (4894); }Symbol 2345 Buttonon (release) { stopAllSounds(); gotoAndStop (4893); }Symbol 2347 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (4883); }Symbol 2348 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (4893); }Symbol 2350 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (4883); }Symbol 2354 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (4896); } else { gotoAndStop (4897); } } else { gotoAndStop (4900); } }Symbol 2355 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (4896); } else { gotoAndStop (4897); } } else { gotoAndStop (4900); } }Symbol 2356 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (4896); } else { gotoAndStop (4897); } } else { gotoAndStop (4900); } }Symbol 2357 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (4883); }Symbol 2358 Buttonon (release) { gotoAndStop (4883); }Symbol 2362 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (5177); } else { gotoAndStop (4900); } }Symbol 2363 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (5202); } else { gotoAndStop (4900); } }Symbol 2364 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (5152); } else { gotoAndStop (4900); } }Symbol 2365 Buttonon (release) { countt = 1; gotoAndStop (4883); }Symbol 2366 Buttonon (release) { stopAllSounds(); gotoAndStop (5082); }Symbol 2367 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (4883); }Symbol 2369 Buttonon (release) { pic6 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (931); } else { gotoAndStop (5145); } }Symbol 2370 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (5145); } }Symbol 2374 Buttonon (release, keyPress "e") { ship = ship + (mood * 5); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (5496); } else { gotoAndStop (5497); } }Symbol 2375 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (5237); } else if (luck == 1) { gotoAndStop (5238); } else if (luck == 2) { gotoAndStop (5239); } else if (luck == 3) { gotoAndStop (5240); } else if (luck == 4) { gotoAndStop (5241); } else if (luck == 5) { gotoAndStop (5242); } else if (luck == 6) { gotoAndStop (5243); } else if (luck == 7) { gotoAndStop (5244); } else if (state2 >= 2) { gotoAndStop (5245); } else { gotoAndStop (5244); } } else { gotoAndStop (5262); } }Symbol 2376 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (5285); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5261); } } else { gotoAndStop (5262); } }Symbol 2377 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (5251); } else { gotoAndStop (5253); } }Symbol 2378 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (5254); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5261); } } else { gotoAndStop (5262); } }Symbol 2379 Buttonon (release, keyPress "u") { gotoAndStop (5248); }Symbol 2381 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5236); }Symbol 2383 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5236); }Symbol 2388 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5236); }Symbol 2391 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5236); }Symbol 2393 Buttonon (release) { if (ans eq kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5236); }Symbol 2394 Buttonon (release) { stopAllSounds(); gotoAndStop (5247); }Symbol 2395 Buttonon (release) { stopAllSounds(); gotoAndStop (5246); }Symbol 2397 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (5236); }Symbol 2398 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (5246); }Symbol 2400 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (5236); }Symbol 2404 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5249); } else { gotoAndStop (5250); } } else { gotoAndStop (5253); } }Symbol 2405 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5249); } else { gotoAndStop (5250); } } else { gotoAndStop (5253); } }Symbol 2406 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5249); } else { gotoAndStop (5250); } } else { gotoAndStop (5253); } }Symbol 2407 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (5236); }Symbol 2408 Buttonon (release) { gotoAndStop (5236); }Symbol 2412 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (5530); } else { gotoAndStop (5253); } }Symbol 2413 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (5555); } else { gotoAndStop (5253); } }Symbol 2414 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (5505); } else { gotoAndStop (5253); } }Symbol 2415 Buttonon (release) { countt = 1; gotoAndStop (5236); }Symbol 2416 Buttonon (release) { stopAllSounds(); gotoAndStop (5435); }Symbol 2417 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (5236); }Symbol 2419 Buttonon (release) { pic1 = 1; gotoAndStop (5498); }Symbol 2420 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (5498); } }Symbol 2422 Buttonon (release) { mind = 1; gotoAndStop (931); }Symbol 2423 Buttonon (release) { stopAllSounds(); if ((money >= 150) and (99 >= day)) { money = money - 150; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (3482); } else { gotoAndStop (5591); } }Symbol 2424 Buttonon (release) { stopAllSounds(); if (state2 == 4) { if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 0; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (5 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (6298); } else { gotoAndStop (5591); } } else { gotoAndStop (5590); } }Symbol 2425 Buttonon (release) { stopAllSounds(); if (state == 4) { if ((money >= 5000) and (95 >= day)) { money = money - 5000; day = day + 5; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5236); } else { gotoAndStop (5591); } } else { gotoAndStop (5590); } }Symbol 2426 Buttonon (release) { stopAllSounds(); if (state2 == 4) { if (money >= 500) { money = money - 500; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (6651); } else { gotoAndStop (5591); } } else { gotoAndStop (5590); } }Symbol 2427 Buttonon (release) { stopAllSounds(); if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (16 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5945); } else { gotoAndStop (5591); } }Symbol 2430 Buttonon (release, keyPress "e") { if (state2 == 3) { gotoAndStop (2794); } else if (state2 == 4) { gotoAndStop (2961); } }Symbol 2431 Buttonon (release) { stopAllSounds(); if (money >= 200) { money = money - 200; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5592); } else { gotoAndStop (5591); } }Symbol 2433 Buttonon (release) { gotoAndStop (5589); }Symbol 2435 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 3.4); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (5852); } else { gotoAndStop (5853); } }Symbol 2436 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (5593); } else if (luck == 1) { gotoAndStop (5594); } else if (luck == 2) { gotoAndStop (5595); } else if (luck == 3) { gotoAndStop (5596); } else if (luck == 4) { gotoAndStop (5597); } else if (luck == 5) { gotoAndStop (5598); } else if (luck == 6) { gotoAndStop (5599); } else if (luck == 7) { gotoAndStop (5600); } else if (state >= 2) { gotoAndStop (5601); } else { gotoAndStop (5600); } } else { gotoAndStop (5618); } }Symbol 2437 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (5641); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5617); } } else { gotoAndStop (5618); } }Symbol 2438 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (5607); } else { gotoAndStop (5609); } }Symbol 2439 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (5610); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5617); } } else { gotoAndStop (5618); } }Symbol 2440 Buttonon (release, keyPress "u") { gotoAndStop (5604); }Symbol 2443 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5592); }Symbol 2446 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5592); }Symbol 2449 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5592); }Symbol 2452 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5592); }Symbol 2457 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5592); }Symbol 2461 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5592); }Symbol 2464 Buttonon (release) { stopAllSounds(); gotoAndStop (5603); }Symbol 2465 Buttonon (release) { stopAllSounds(); gotoAndStop (5602); }Symbol 2467 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (5592); }Symbol 2468 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (5602); }Symbol 2472 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (5592); }Symbol 2476 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5605); } else { gotoAndStop (5606); } } else { gotoAndStop (5609); } }Symbol 2477 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5605); } else { gotoAndStop (5606); } } else { gotoAndStop (5609); } }Symbol 2478 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5605); } else { gotoAndStop (5606); } } else { gotoAndStop (5609); } }Symbol 2480 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (5592); }Symbol 2482 Buttonon (release) { gotoAndStop (5592); }Symbol 2486 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 40; gotoAndPlay (5886); } else { gotoAndStop (5609); } }Symbol 2487 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 70; gotoAndPlay (5911); } else { gotoAndStop (5609); } }Symbol 2488 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 10; gotoAndPlay (5861); } else { gotoAndStop (5609); } }Symbol 2491 Buttonon (release) { countt = 1; gotoAndStop (5592); }Symbol 2495 Buttonon (release) { stopAllSounds(); gotoAndStop (5791); }Symbol 2497 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (5592); }Symbol 2498 Buttonon (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (5854); } }Symbol 2501 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (5854); } }Symbol 2502 Buttonon (release) { hostage = 2; gotoAndStop (449); }Symbol 2504 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 3.2); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (6205); } else { gotoAndStop (6206); } }Symbol 2505 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (5946); } else if (luck == 1) { gotoAndStop (5947); } else if (luck == 2) { gotoAndStop (5948); } else if (luck == 3) { gotoAndStop (5949); } else if (luck == 4) { gotoAndStop (5950); } else if (luck == 5) { gotoAndStop (5951); } else if (luck == 6) { gotoAndStop (5952); } else if (luck == 7) { gotoAndStop (5953); } else if (state >= 2) { gotoAndStop (5954); } else { gotoAndStop (5953); } } else { gotoAndStop (5971); } }Symbol 2506 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (5994); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5970); } } else { gotoAndStop (5971); } }Symbol 2507 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (5960); } else { gotoAndStop (5962); } }Symbol 2508 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (5963); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5970); } } else { gotoAndStop (5971); } }Symbol 2509 Buttonon (release, keyPress "u") { gotoAndStop (5957); }Symbol 2511 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5945); }Symbol 2513 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5945); }Symbol 2515 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5945); }Symbol 2517 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5945); }Symbol 2520 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5945); }Symbol 2522 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5945); }Symbol 2524 Buttonon (release) { stopAllSounds(); gotoAndStop (5956); }Symbol 2525 Buttonon (release) { stopAllSounds(); gotoAndStop (5955); }Symbol 2527 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (5945); }Symbol 2528 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (5955); }Symbol 2529 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (5945); }Symbol 2533 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5958); } else { gotoAndStop (5959); } } else { gotoAndStop (5962); } }Symbol 2534 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5958); } else { gotoAndStop (5959); } } else { gotoAndStop (5962); } }Symbol 2535 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5958); } else { gotoAndStop (5959); } } else { gotoAndStop (5962); } }Symbol 2536 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (5945); }Symbol 2537 Buttonon (release) { gotoAndStop (5945); }Symbol 2541 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 40; gotoAndPlay (6239); } else { gotoAndStop (5962); } }Symbol 2542 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 10; gotoAndPlay (6264); } else { gotoAndStop (5962); } }Symbol 2543 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 70; gotoAndPlay (6214); } else { gotoAndStop (5962); } }Symbol 2544 Buttonon (release) { countt = 1; gotoAndStop (5945); }Symbol 2545 Buttonon (release) { stopAllSounds(); gotoAndStop (6144); }Symbol 2546 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (5945); }Symbol 2547 Buttonon (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (6207); } }Symbol 2548 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (6207); } }Symbol 2550 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 4.2); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (6558); } else { gotoAndStop (6559); } }Symbol 2551 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (6299); } else if (luck == 1) { gotoAndStop (6300); } else if (luck == 2) { gotoAndStop (6301); } else if (luck == 3) { gotoAndStop (6302); } else if (luck == 4) { gotoAndStop (6303); } else if (luck == 5) { gotoAndStop (6304); } else if (luck == 6) { gotoAndStop (6305); } else if (luck == 7) { gotoAndStop (6306); } else if (state >= 2) { gotoAndStop (6307); } else { gotoAndStop (6306); } } else { gotoAndStop (6324); } }Symbol 2552 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (6347); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (6323); } } else { gotoAndStop (6324); } }Symbol 2553 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (6313); } else { gotoAndStop (6315); } }Symbol 2554 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (6316); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (6323); } } else { gotoAndStop (6324); } }Symbol 2555 Buttonon (release, keyPress "u") { gotoAndStop (6310); }Symbol 2557 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6298); }Symbol 2560 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6298); }Symbol 2564 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6298); }Symbol 2568 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6298); }Symbol 2572 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6298); }Symbol 2582 Buttonon (release) { if (ans eq kissdate2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6298); }Symbol 2584 Buttonon (release) { stopAllSounds(); gotoAndStop (6309); }Symbol 2585 Buttonon (release) { stopAllSounds(); gotoAndStop (6308); }Symbol 2587 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (6298); }Symbol 2588 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (6308); }Symbol 2589 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (6298); }Symbol 2593 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (6311); } else { gotoAndStop (6312); } } else { gotoAndStop (6315); } }Symbol 2594 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (6311); } else { gotoAndStop (6312); } } else { gotoAndStop (6315); } }Symbol 2595 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (6311); } else { gotoAndStop (6312); } } else { gotoAndStop (6315); } }Symbol 2596 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (6298); }Symbol 2597 Buttonon (release) { gotoAndStop (6298); }Symbol 2601 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 70; gotoAndPlay (6592); } else { gotoAndStop (6315); } }Symbol 2602 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 10; gotoAndPlay (6617); } else { gotoAndStop (6315); } }Symbol 2603 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 40; gotoAndPlay (6567); } else { gotoAndStop (6315); } }Symbol 2604 Buttonon (release) { countt = 1; gotoAndStop (6298); }Symbol 2605 Buttonon (release) { stopAllSounds(); gotoAndStop (6497); }Symbol 2606 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (6298); }Symbol 2607 Buttonon (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (6560); } }Symbol 2608 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (6560); } }Symbol 2612 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 4.2); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (6911); } else { gotoAndStop (6912); } }Symbol 2613 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (6652); } else if (luck == 1) { gotoAndStop (6653); } else if (luck == 2) { gotoAndStop (6654); } else if (luck == 3) { gotoAndStop (6655); } else if (luck == 4) { gotoAndStop (6656); } else if (luck == 5) { gotoAndStop (6657); } else if (luck == 6) { gotoAndStop (6658); } else if (luck == 7) { gotoAndStop (6659); } else if (state >= 2) { gotoAndStop (6660); } else { gotoAndStop (6659); } } else { gotoAndStop (6677); } }Symbol 2614 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (6700); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (6676); } } else { gotoAndStop (6677); } }Symbol 2615 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (6666); } else { gotoAndStop (6668); } }Symbol 2616 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (6669); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (6676); } } else { gotoAndStop (6677); } }Symbol 2617 Buttonon (release, keyPress "u") { gotoAndStop (6663); }Symbol 2619 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6651); }Symbol 2621 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6651); }Symbol 2623 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6651); }Symbol 2625 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6651); }Symbol 2627 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6651); }Symbol 2631 Buttonon (release) { if (ans eq kissdate2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6651); }Symbol 2632 Buttonon (release) { stopAllSounds(); gotoAndStop (6662); }Symbol 2633 Buttonon (release) { stopAllSounds(); gotoAndStop (6661); }Symbol 2635 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (6651); }Symbol 2636 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (6661); }Symbol 2637 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (6651); }Symbol 2641 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (6664); } else { gotoAndStop (6665); } } else { gotoAndStop (6668); } }Symbol 2642 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (6664); } else { gotoAndStop (6665); } } else { gotoAndStop (6668); } }Symbol 2643 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (6664); } else { gotoAndStop (6665); } } else { gotoAndStop (6668); } }Symbol 2644 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (6651); }Symbol 2645 Buttonon (release) { gotoAndStop (6651); }Symbol 2649 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 40; gotoAndPlay (6945); } else { gotoAndStop (6668); } }Symbol 2650 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 10; gotoAndPlay (6970); } else { gotoAndStop (6668); } }Symbol 2651 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 70; gotoAndPlay (6920); } else { gotoAndStop (6668); } }Symbol 2652 Buttonon (release) { countt = 1; gotoAndStop (6651); }Symbol 2653 Buttonon (release) { stopAllSounds(); gotoAndStop (6850); }Symbol 2654 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (6651); }Symbol 2655 Buttonon (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (6913); } }Symbol 2656 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (6913); } }Symbol 2659 Buttonon (release, keyPress "e") { ship = ship + (mood * 5); gotoAndStop (7265); }Symbol 2660 Buttonon (release, keyPress "t") { if ((6 >= count) and (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndStop (7005); } else if (luck == 1) { gotoAndStop (7006); } else if (luck == 2) { gotoAndStop (7007); } else if (luck == 3) { gotoAndStop (7008); } else if (luck == 4) { gotoAndStop (7009); } else if (luck == 5) { gotoAndStop (7010); } else if (luck == 6) { gotoAndStop (7011); } else { gotoAndStop (7013); } } else if (count == 7) { gotoAndStop (7012); } else { gotoAndStop (7030); } }Symbol 2661 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7053); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (7029); } } else { gotoAndStop (7030); } }Symbol 2662 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (7019); } else { gotoAndStop (7021); } }Symbol 2663 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (7022); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (7029); } } else { gotoAndStop (7030); } }Symbol 2664 Buttonon (release, keyPress "u") { gotoAndStop (7016); }Symbol 2666 Buttonon (release) { if (ans == 4) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7004); }Symbol 2668 Buttonon (release) { if (ans == 3) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7004); }Symbol 2672 Buttonon (release) { if (ans == 2) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7004); }Symbol 2675 Buttonon (release) { if (ans == 1) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7004); }Symbol 2677 Buttonon (release) { if (ans eq kissdate) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7004); }Symbol 2679 Buttonon (release) { if (ans == 5) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7004); }Symbol 2683 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (7017); } else { gotoAndStop (7018); } } else { gotoAndStop (7021); } }Symbol 2684 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (7017); } else { gotoAndStop (7018); } } else { gotoAndStop (7021); } }Symbol 2685 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (7017); } else { gotoAndStop (7018); } } else { gotoAndStop (7021); } }Symbol 2686 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (7004); }Symbol 2687 Buttonon (release) { gotoAndStop (7004); }Symbol 2691 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 65; gotoAndPlay (7298); } else { gotoAndStop (7021); } }Symbol 2692 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 65; gotoAndPlay (7323); } else { gotoAndStop (7021); } }Symbol 2693 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 65; gotoAndPlay (7273); } else { gotoAndStop (7021); } }Symbol 2694 Buttonon (release) { countt = 1; gotoAndStop (7004); }Symbol 2695 Buttonon (release) { stopAllSounds(); gotoAndStop (7203); }Symbol 2697 Buttonon (release) { stopAllSounds(); state = 5; level = "Lover"; gotoAndStop (7792); }Symbol 2700 Buttonon (press) { startDrag ("/Astock"); } on (release) { stopDrag(); }Symbol 2703 Buttonon (press) { startDrag ("/Bstock"); } on (release) { stopDrag(); }Symbol 2706 Buttonon (press) { startDrag ("/panty"); } on (release) { stopDrag(); }Symbol 2708 Buttonon (press) { startDrag ("/Apanty2"); } on (release) { stopDrag(); }Symbol 2710 Buttonon (press) { startDrag ("/Bpanty"); } on (release) { stopDrag(); }Symbol 2712 Buttonon (press) { startDrag ("/Bpanty2"); } on (release) { stopDrag(); }Symbol 2715 Buttonon (press) { startDrag ("/Bpanty3"); } on (release) { stopDrag(); }Symbol 2717 Buttonon (press) { startDrag ("/Cpanty2"); } on (release) { stopDrag(); }Symbol 2720 Buttonon (press) { startDrag ("/bra"); } on (release) { stopDrag(); }Symbol 2723 Buttonon (press) { startDrag ("/Abra2"); } on (release) { stopDrag(); }Symbol 2726 Buttonon (press) { startDrag ("/Bbra2"); } on (release) { stopDrag(); }Symbol 2728 Buttonon (press) { startDrag ("/Bbra3"); } on (release) { stopDrag(); }Symbol 2731 Buttonon (press) { startDrag ("/wrap3"); } on (release) { stopDrag(); }Symbol 2734 Buttonon (press) { startDrag ("/Asock2"); } on (release) { stopDrag(); }Symbol 2737 Buttonon (press) { startDrag ("/vest"); } on (release) { stopDrag(); }Symbol 2740 Buttonon (press) { startDrag ("/vest3"); } on (release) { stopDrag(); }Symbol 2743 Buttonon (press) { startDrag ("/vest4"); } on (release) { stopDrag(); }Symbol 2746 Buttonon (press) { startDrag ("/tshirt"); } on (release) { stopDrag(); }Symbol 2749 Buttonon (press) { startDrag ("/necklace"); } on (release) { stopDrag(); }Symbol 2752 Buttonon (press) { startDrag ("/necklace2"); } on (release) { stopDrag(); }Symbol 2755 Buttonon (press) { startDrag ("/rabbit"); } on (release) { stopDrag(); }Symbol 2757 Buttonon (press) { startDrag ("/scouter"); } on (release) { stopDrag(); }Symbol 2760 Buttonon (release, keyPress "x") { gotoAndStop (3457); }Symbol 2761 Buttonon (release, keyPress "x") { if (count == 1) { gotoAndStop (3477); } else if (count == 0) { gotoAndStop (3478); } }Symbol 2762 Buttonon (release, keyPress "<Space>") { nextFrame(); }Symbol 2763 Buttonon (release, keyPress "x") { gotoAndStop (3134); }Symbol 2764 Buttonon (release, keyPress "b") { gotoAndStop (7710); }Symbol 2767 Buttonon (release, keyPress "<Space>") { if ((rest == 1) or (rest == 3)) { gotoAndStop (7722); } else if ((forest == 1) or (forest == 3)) { gotoAndStop (7724); } else if ((gold == 1) or (gold == 3)) { gotoAndStop (7718); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7720); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7726); } else if ((space == 1) or (space == 3)) { gotoAndStop (7728); } }Symbol 2768 Buttonon (release, keyPress "<Space>") { if ((beach == 1) or (beach == 3)) { gotoAndStop (7720); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7726); } else if ((space == 1) or (space == 3)) { gotoAndStop (7728); } }Symbol 2770 Buttonon (release, keyPress "<Space>") { if ((blue == 1) or (blue == 3)) { gotoAndStop (7726); } else if ((space == 1) or (space == 3)) { gotoAndStop (7728); } }Symbol 2772 Buttonon (release, keyPress "<Space>") { if ((forest == 1) or (forest == 3)) { gotoAndStop (7724); } else if ((gold == 1) or (gold == 3)) { gotoAndStop (7718); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7720); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7726); } else if ((space == 1) or (space == 3)) { gotoAndStop (7728); } }Symbol 2774 Buttonon (release, keyPress "<Space>") { if ((gold == 1) or (gold == 3)) { gotoAndStop (7718); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7720); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7726); } else if ((space == 1) or (space == 3)) { gotoAndStop (7728); } }Symbol 2775 Buttonon (release, keyPress "<Space>") { if ((space == 1) or (space == 3)) { gotoAndStop (7728); } }Symbol 2777 Buttonon (release, keyPress "<Space>") { gotoAndStop (7710); }Symbol 2778 Buttonon (release, keyPress "<Space>") { nextFrame(); }Symbol 2779 Buttonon (release, keyPress "b") { prevFrame(); }Symbol 2786 Buttonon (release, keyPress "<Space>") { gotoAndStop (7740); }Symbol 2790 Buttonon (press) { startDrag ("/pic1"); } on (release) { stopDrag(); }Symbol 2792 Buttonon (press) { startDrag ("/pic2"); } on (release) { stopDrag(); }Symbol 2794 Buttonon (press) { startDrag ("/pic3"); } on (release) { stopDrag(); }Symbol 2796 Buttonon (press) { startDrag ("/pic4"); } on (release) { stopDrag(); }Symbol 2798 Buttonon (press) { startDrag ("/pic5"); } on (release) { stopDrag(); }Symbol 2800 Buttonon (press) { startDrag ("/pic6"); } on (release) { stopDrag(); }Symbol 2803 Buttonon (release, keyPress "x") { stopAllSounds(); gotoAndStop (1074); }Symbol 2815 Buttonon (release) { count = ((((pic1 + pic2) + pic3) + pic4) + pic5) + pic6; nextFrame(); }Symbol 2826 Buttonon (release) { if (name eq "testbug") { stopAllSounds(); gotoAndStop (7892); } else if (3 >= state) { gotoAndStop (7841); } else if ((state == 4) or (state == 9)) { if (count != 6) { gotoAndStop (7851); } else if ((ship >= 6000) and (count == 6)) { gotoAndStop (7871); } } else if ((state == 5) and (count != 6)) { gotoAndStop (7881); } else if ((state == 5) and (count == 6)) { gotoAndStop (7891); } }Symbol 2827 Buttonon (release) { prevFrame(); }Symbol 2830 Buttonon (release) { gotoAndStop (7892); }Symbol 2835 Buttonon (release) { gotoAndStop (7901); }Symbol 2837 Buttonon (release) { gotoAndStop (7911); }Symbol 2839 Buttonon (release) { gotoAndStop (7921); }Symbol 2849 Buttonon (release) { stopAllSounds(); getURL ("http://www.newgrounds.com/portal/view.php?id=86787", "_top"); }
Library Items
Symbol 1 Bitmap | Used by:2 1046 | |
Symbol 2 Graphic | Uses:1 | Used by:1843 Timeline |
Symbol 3 Font | Used by:4 5 32 87 117 122 126 137 158 160 161 184 186 198 199 207 227 370 394 396 397 398 399 404 406 407 449 451 452 453 456 458 459 490 491 492 494 495 570 657 820 1062 1063 1064 1065 1327 1385 | |
Symbol 4 Text | Uses:3 | Used by:Timeline |
Symbol 5 Text | Uses:3 | Used by:Timeline |
Symbol 6 Bitmap | Used by:7 | |
Symbol 7 Graphic | Uses:6 | Used by:8 |
Symbol 8 Button | Uses:7 | Used by:Timeline |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 Button | Uses:10 | Used by:Timeline |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:14 |
Symbol 14 Button | Uses:13 | Used by:Timeline |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:17 |
Symbol 17 Button | Uses:16 | Used by:Timeline |
Symbol 18 Graphic | Used by:Timeline | |
Symbol 19 Graphic | Used by:Timeline | |
Symbol 20 Graphic | Used by:21 Timeline | |
Symbol 21 MovieClip | Uses:20 | Used by:Timeline |
Symbol 22 Graphic | Used by:Timeline | |
Symbol 23 Font | Used by:24 49 91 92 93 94 121 135 139 681 915 916 1138 1289 1621 1622 1623 1624 1627 1777 1778 1779 1780 | |
Symbol 24 Text | Uses:23 | Used by:Timeline |
Symbol 25 Font | Used by:26 | |
Symbol 26 EditableText | Uses:25 | Used by:Timeline |
Symbol 27 Graphic | Used by:31 136 140 143 150 151 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 821 980 983 984 987 1040 1052 1053 1061 1105 1106 1134 1139 1140 1258 1262 1266 1268 1279 1283 1285 1319 1329 1339 1369 1375 1379 1387 1388 1427 1428 1429 1475 1477 1479 1481 1511 1512 1513 1517 1518 1522 1524 1526 1528 1556 1557 1558 1562 1563 1578 1580 1605 1606 1607 1610 1611 1612 1625 1637 1638 1652 1653 1655 1657 1683 1684 1685 1688 1689 1692 1693 1695 1697 1723 1724 1725 1727 1728 1744 1745 1764 1765 1766 1767 1768 1769 1781 1792 1793 1799 1804 1805 1812 1831 1832 1834 1835 1837 1849 1850 1858 1859 1863 1963 1966 1967 1978 1980 1982 1983 1990 1991 1993 1994 1998 2000 2001 2003 2004 2012 2015 2019 2070 2090 2097 2101 2105 2120 2125 2134 2136 2145 2152 2154 2159 2162 2171 2174 2176 2178 2185 2188 2195 2196 2203 2204 2205 2208 2219 2222 2224 2226 2233 2236 2243 2244 2251 2252 2253 2256 2268 2272 2281 2288 2293 2297 2300 2307 2308 2315 2317 2319 2322 2332 2334 2338 2341 2343 2347 2350 2357 2358 2365 2366 2367 2370 2381 2383 2388 2391 2393 2397 2400 2407 2408 2415 2416 2417 2420 2433 2443 2446 2449 2452 2457 2461 2467 2472 2480 2482 2491 2495 2497 2501 2502 2511 2513 2515 2517 2520 2522 2527 2529 2536 2537 2544 2545 2546 2548 2557 2560 2564 2568 2572 2582 2587 2589 2596 2597 2604 2605 2606 2608 2619 2621 2623 2625 2627 2631 2635 2637 2644 2645 2652 2653 2654 2656 2666 2668 2672 2675 2677 2679 2686 2687 2694 2695 2697 2760 2761 2762 2763 2764 2767 2768 2770 2772 2774 2775 2777 2778 2779 2786 2803 2815 2826 2830 2835 2837 2839 2849 | |
Symbol 28 Graphic | Used by:31 136 140 143 150 151 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 821 980 983 984 987 1040 1052 1053 1061 1105 1106 1134 1139 1140 1258 1262 1266 1268 1279 1283 1285 1319 1329 1339 1369 1375 1379 1387 1388 1427 1428 1429 1475 1477 1479 1481 1511 1512 1513 1517 1518 1522 1524 1526 1528 1556 1557 1558 1562 1563 1578 1580 1605 1606 1607 1610 1611 1612 1625 1637 1638 1652 1653 1655 1657 1683 1684 1685 1688 1689 1692 1693 1695 1697 1723 1724 1725 1727 1728 1744 1745 1764 1765 1766 1767 1768 1769 1781 1792 1793 1799 1804 1805 1812 1831 1832 1834 1835 1837 1849 1850 1858 1859 1863 1963 1966 1967 1978 1980 1982 1983 1990 1991 1993 1994 1998 2000 2001 2003 2004 2012 2015 2019 2070 2090 2097 2101 2105 2120 2125 2134 2136 2145 2152 2154 2159 2162 2171 2174 2176 2178 2185 2188 2195 2196 2203 2204 2205 2208 2219 2222 2224 2226 2233 2236 2243 2244 2251 2252 2253 2256 2268 2272 2281 2288 2293 2297 2300 2307 2308 2315 2317 2319 2322 2332 2334 2338 2341 2343 2347 2350 2357 2358 2365 2366 2367 2370 2381 2383 2388 2391 2393 2397 2400 2407 2408 2415 2416 2417 2420 2433 2443 2446 2449 2452 2457 2461 2467 2472 2480 2482 2491 2495 2497 2501 2502 2511 2513 2515 2517 2520 2522 2527 2529 2536 2537 2544 2545 2546 2548 2557 2560 2564 2568 2572 2582 2587 2589 2596 2597 2604 2605 2606 2608 2619 2621 2623 2625 2627 2631 2635 2637 2644 2645 2652 2653 2654 2656 2666 2668 2672 2675 2677 2679 2686 2687 2694 2695 2697 2760 2761 2762 2763 2764 2767 2768 2770 2772 2774 2775 2777 2778 2779 2786 2803 2815 2826 2830 2835 2837 2839 2849 | |
Symbol 29 Graphic | Used by:31 136 140 143 150 151 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 821 980 983 984 987 1040 1052 1053 1061 1105 1106 1134 1139 1140 1258 1262 1266 1268 1279 1283 1285 1319 1329 1339 1369 1375 1379 1387 1388 1427 1428 1429 1475 1477 1479 1481 1511 1512 1513 1517 1518 1522 1524 1526 1528 1556 1557 1558 1562 1563 1578 1580 1605 1606 1607 1610 1611 1612 1625 1637 1638 1652 1653 1655 1657 1683 1684 1685 1688 1689 1692 1693 1695 1697 1723 1724 1725 1727 1728 1744 1745 1764 1765 1766 1767 1768 1769 1781 1792 1793 1799 1804 1805 1812 1831 1832 1834 1835 1837 1849 1850 1858 1859 1863 1963 1966 1967 1978 1980 1982 1983 1990 1991 1993 1994 1998 2000 2001 2003 2004 2012 2015 2019 2070 2090 2097 2101 2105 2120 2125 2134 2136 2145 2152 2154 2159 2162 2171 2174 2176 2178 2185 2188 2195 2196 2203 2204 2205 2208 2219 2222 2224 2226 2233 2236 2243 2244 2251 2252 2253 2256 2268 2272 2281 2288 2293 2297 2300 2307 2308 2315 2317 2319 2322 2332 2334 2338 2341 2343 2347 2350 2357 2358 2365 2366 2367 2370 2381 2383 2388 2391 2393 2397 2400 2407 2408 2415 2416 2417 2420 2433 2443 2446 2449 2452 2457 2461 2467 2472 2480 2482 2491 2495 2497 2501 2502 2511 2513 2515 2517 2520 2522 2527 2529 2536 2537 2544 2545 2546 2548 2557 2560 2564 2568 2572 2582 2587 2589 2596 2597 2604 2605 2606 2608 2619 2621 2623 2625 2627 2631 2635 2637 2644 2645 2652 2653 2654 2656 2666 2668 2672 2675 2677 2679 2686 2687 2694 2695 2697 2760 2761 2762 2763 2764 2767 2768 2770 2772 2774 2775 2777 2778 2779 2786 2803 2815 2826 2830 2835 2837 2839 2849 | |
Symbol 30 Sound | Used by:31 69 136 140 143 148 150 151 152 153 185 187 188 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 689 716 730 751 758 767 768 775 777 821 858 932 980 983 984 987 1040 1052 1053 1061 1105 1106 1134 1139 1140 1146 1149 1182 1258 1262 1266 1268 1279 1283 1285 1290 1319 1329 1339 1343 1369 1375 1379 1387 1388 1427 1428 1429 1448 1475 1477 1479 1481 1511 1512 1513 1517 1518 1522 1524 1526 1528 1556 1557 1558 1562 1563 1578 1580 1605 1606 1607 1610 1611 1612 1625 1637 1638 1652 1653 1655 1657 1683 1684 1685 1688 1689 1692 1693 1695 1697 1723 1724 1725 1727 1728 1744 1745 1764 1765 1766 1767 1768 1769 1781 1792 1793 1799 1804 1805 1812 1831 1832 1834 1835 1837 1849 1850 1858 1859 1863 1963 1966 1967 1978 1980 1982 1983 1990 1991 1993 1994 1998 2000 2001 2003 2004 2012 2015 2019 2070 2090 2097 2101 2105 2116 2120 2121 2125 2134 2136 2145 2152 2154 2159 2162 2171 2174 2176 2178 2183 2185 2186 2188 2195 2196 2203 2204 2205 2208 2219 2222 2224 2226 2231 2233 2234 2236 2243 2244 2251 2252 2253 2256 2268 2272 2281 2288 2293 2295 2297 2298 2300 2307 2308 2315 2317 2319 2322 2332 2334 2338 2341 2343 2345 2347 2348 2350 2357 2358 2365 2366 2367 2370 2381 2383 2388 2391 2393 2395 2397 2398 2400 2407 2408 2415 2416 2417 2420 2433 2443 2446 2449 2452 2457 2461 2465 2467 2468 2472 2480 2482 2491 2495 2497 2501 2502 2511 2513 2515 2517 2520 2522 2525 2527 2528 2529 2536 2537 2544 2545 2546 2548 2557 2560 2564 2568 2572 2582 2585 2587 2588 2589 2596 2597 2604 2605 2606 2608 2619 2621 2623 2625 2627 2631 2633 2635 2636 2637 2644 2645 2652 2653 2654 2656 2666 2668 2672 2675 2677 2679 2686 2687 2694 2695 2697 2760 2761 2762 2763 2764 2767 2768 2770 2772 2774 2775 2777 2778 2779 2786 2803 2815 2826 2827 2830 2835 2837 2839 2849 | |
Symbol 31 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 32 Text | Uses:3 | Used by:Timeline |
Symbol 33 Sound | Used by:Timeline | |
Symbol 34 Graphic | Used by:1162 1487 1533 1574 1633 1662 1702 1740 1788 2140 2200 2248 2312 2362 2412 2486 2541 2601 2649 2691 Timeline | |
Symbol 35 ShapeTweening | Used by:Timeline | |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Font | Used by:38 127 128 129 135 139 154 538 539 918 919 921 1626 1628 1782 1783 | |
Symbol 38 Text | Uses:37 | Used by:Timeline |
Symbol 39 ShapeTweening | Used by:Timeline | |
Symbol 40 Graphic | Used by:Timeline | |
Symbol 41 Bitmap | Used by:42 654 | |
Symbol 42 Graphic | Uses:41 | Used by:Timeline |
Symbol 43 Graphic | Used by:Timeline | |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Font | Used by:46 | |
Symbol 46 Text | Uses:45 | Used by:Timeline |
Symbol 47 Font | Used by:48 | |
Symbol 48 Text | Uses:47 | Used by:Timeline |
Symbol 49 Text | Uses:23 | Used by:Timeline |
Symbol 50 Graphic | Used by:Timeline | |
Symbol 51 Graphic | Used by:59 63 | |
Symbol 52 Font | Used by:53 55 60 61 62 991 | |
Symbol 53 Text | Uses:52 | Used by:59 |
Symbol 54 Graphic | Used by:59 63 | |
Symbol 55 Text | Uses:52 | Used by:59 |
Symbol 56 Graphic | Used by:59 63 | |
Symbol 57 Graphic | Used by:59 63 | |
Symbol 58 Sound | Used by:59 63 | |
Symbol 59 Button | Uses:51 53 54 55 56 57 58 | Used by:Timeline |
Symbol 60 Text | Uses:52 | Used by:63 |
Symbol 61 Text | Uses:52 | Used by:63 |
Symbol 62 Text | Uses:52 | Used by:63 |
Symbol 63 Button | Uses:51 60 54 61 56 62 57 58 | Used by:Timeline |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:1208 1402 Timeline |
Symbol 66 Graphic | Used by:69 185 187 188 767 768 775 777 932 1146 1149 1182 1196 1197 1198 1200 1201 1204 1205 1210 1213 1216 1218 1221 1223 1228 1290 1343 1901 1926 1942 1958 1959 | |
Symbol 67 Font | Used by:68 190 612 617 622 628 634 638 | |
Symbol 68 Text | Uses:67 | Used by:69 185 187 188 768 1146 1149 1182 1290 1343 |
Symbol 69 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 70 Font | Used by:71 72 157 159 197 200 205 217 218 220 231 232 233 245 246 247 255 256 257 265 266 268 277 278 279 287 288 289 297 298 299 302 303 304 313 314 315 323 324 325 336 337 338 346 347 348 358 359 361 369 371 372 373 382 383 386 412 413 414 415 440 441 443 460 461 462 463 480 481 483 594 602 607 608 649 650 653 700 763 781 782 783 784 785 786 787 917 931 943 944 945 946 947 948 966 1016 1019 1054 1055 1056 1057 1059 1094 1128 1141 1142 1143 1144 1147 1148 1150 1151 1179 1202 1206 1211 1214 1226 1257 1278 1474 1521 1645 1965 1981 1992 2002 2067 2429 2784 2816 | |
Symbol 71 Text | Uses:70 | Used by:Timeline |
Symbol 72 Text | Uses:70 | Used by:Timeline |
Symbol 73 Sound | Used by:Timeline | |
Symbol 74 Graphic | Used by:1080 1087 1093 Timeline | |
Symbol 75 Graphic | Used by:Timeline | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:Timeline |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:Timeline |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:Timeline |
Symbol 84 Graphic | Used by:86 88 89 90 116 118 119 120 | |
Symbol 85 Graphic | Used by:86 88 89 90 116 118 119 120 | |
Symbol 86 Button | Uses:84 85 | Used by:Timeline |
Symbol 87 Text | Uses:3 | Used by:Timeline |
Symbol 88 Button | Uses:84 85 | Used by:Timeline |
Symbol 89 Button | Uses:84 85 | Used by:Timeline |
Symbol 90 Button | Uses:84 85 | Used by:Timeline |
Symbol 91 Text | Uses:23 | Used by:Timeline |
Symbol 92 Text | Uses:23 | Used by:Timeline |
Symbol 93 Text | Uses:23 | Used by:Timeline |
Symbol 94 Text | Uses:23 | Used by:Timeline |
Symbol 95 Font | Used by:96 97 98 99 123 124 125 221 224 225 226 237 239 240 241 248 250 251 252 253 258 260 261 262 269 271 272 273 280 282 283 284 290 292 293 294 306 308 309 310 316 318 319 320 326 328 329 330 339 341 342 343 349 351 352 353 362 364 365 366 387 389 390 391 444 446 447 448 484 486 487 488 489 595 596 599 603 604 631 633 953 954 958 964 974 975 976 982 993 997 998 1014 1034 1036 1037 1038 1067 1070 1071 1074 1076 1077 1078 1081 1083 1084 1085 1088 1090 1091 1097 1098 1099 1101 1102 1103 1104 1107 1108 1111 1112 1113 1117 1118 1122 1131 1132 1133 1135 1136 1137 1155 1156 1157 1159 1160 1161 1163 1164 1165 1167 1168 1169 1171 1172 1173 1175 1176 1177 1184 1186 1230 1232 1239 1242 1245 1247 1819 1821 1824 1826 1830 2026 2027 2031 2032 2037 2038 2043 2044 2049 2050 2061 2062 2077 2079 2081 2082 2765 | |
Symbol 96 Text | Uses:95 | Used by:Timeline |
Symbol 97 Text | Uses:95 | Used by:Timeline |
Symbol 98 Text | Uses:95 | Used by:Timeline |
Symbol 99 Text | Uses:95 | Used by:Timeline |
Symbol 100 Graphic | Used by:Timeline | |
Symbol 101 Graphic | Used by:Timeline | |
Symbol 102 Graphic | Used by:115 | |
Symbol 103 Graphic | Used by:115 | |
Symbol 104 Graphic | Used by:115 | |
Symbol 105 Graphic | Used by:115 | |
Symbol 106 Sound | Used by:115 183 431 473 661 680 682 1125 2085 Timeline | |
Symbol 107 Graphic | Used by:115 | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:115 431 473 Timeline |
Symbol 110 Graphic | Used by:115 183 431 473 | |
Symbol 111 Graphic | Used by:115 | |
Symbol 112 Graphic | Used by:115 | |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:102 103 104 105 106 107 109 110 111 112 113 114 | Used by:Timeline |
Symbol 116 Button | Uses:84 85 | Used by:Timeline |
Symbol 117 Text | Uses:3 | Used by:Timeline |
Symbol 118 Button | Uses:84 85 | Used by:Timeline |
Symbol 119 Button | Uses:84 85 | Used by:Timeline |
Symbol 120 Button | Uses:84 85 | Used by:Timeline |
Symbol 121 Text | Uses:23 | Used by:Timeline |
Symbol 122 Text | Uses:3 | Used by:Timeline |
Symbol 123 Text | Uses:95 | Used by:Timeline |
Symbol 124 Text | Uses:95 | Used by:Timeline |
Symbol 125 Text | Uses:95 | Used by:Timeline |
Symbol 126 Text | Uses:3 | Used by:Timeline |
Symbol 127 Text | Uses:37 | Used by:Timeline |
Symbol 128 Text | Uses:37 | Used by:Timeline |
Symbol 129 Text | Uses:37 | Used by:Timeline |
Symbol 130 Font | Used by:131 132 133 138 141 142 149 512 513 514 515 517 520 521 526 527 536 574 575 576 577 578 580 586 587 588 589 593 597 598 601 602 608 922 923 924 925 926 927 928 940 941 942 1058 1060 1141 1142 1143 1144 1145 1147 1214 1250 1251 1252 1263 1264 1275 1276 1280 1281 1468 1469 1484 1485 1486 1497 1498 1530 1531 1532 1542 1543 1571 1572 1573 1588 1589 1630 1631 1632 1646 1647 1659 1660 1661 1671 1672 1699 1700 1701 1711 1712 1737 1738 1739 1753 1754 1785 1786 1787 1797 1798 1801 1802 1807 1808 2084 2126 2127 2128 2137 2138 2139 2189 2190 2191 2197 2198 2199 2237 2238 2239 2245 2246 2247 2301 2302 2303 2309 2310 2311 2351 2352 2353 2359 2360 2361 2401 2402 2403 2409 2410 2411 2473 2474 2475 2483 2484 2485 2530 2531 2532 2538 2539 2540 2590 2591 2592 2598 2599 2600 2638 2639 2640 2646 2647 2648 2680 2681 2682 2688 2689 2690 | |
Symbol 131 EditableText | Uses:130 | Used by:Timeline |
Symbol 132 EditableText | Uses:130 | Used by:Timeline |
Symbol 133 EditableText | Uses:130 | Used by:Timeline |
Symbol 134 Font | Used by:135 | |
Symbol 135 Text | Uses:37 23 134 | Used by:Timeline |
Symbol 136 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 137 Text | Uses:3 | Used by:Timeline |
Symbol 138 EditableText | Uses:130 | Used by:Timeline |
Symbol 139 Text | Uses:37 23 | Used by:Timeline |
Symbol 140 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 141 EditableText | Uses:130 | Used by:Timeline |
Symbol 142 EditableText | Uses:130 | Used by:Timeline |
Symbol 143 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 144 Graphic | Used by:148 152 153 858 1448 2827 | |
Symbol 145 Graphic | Used by:148 152 153 858 1448 2827 | |
Symbol 146 Graphic | Used by:148 152 153 858 1448 2827 | |
Symbol 147 Graphic | Used by:148 152 153 858 1448 2827 | |
Symbol 148 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 149 EditableText | Uses:130 | Used by:Timeline |
Symbol 150 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 151 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 152 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 153 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 154 Text | Uses:37 | Used by:Timeline |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:Timeline |
Symbol 157 Text | Uses:70 | Used by:Timeline |
Symbol 158 Text | Uses:3 | Used by:Timeline |
Symbol 159 EditableText | Uses:70 | Used by:Timeline |
Symbol 160 Text | Uses:3 | Used by:Timeline |
Symbol 161 Text | Uses:3 | Used by:Timeline |
Symbol 162 Graphic | Used by:183 | |
Symbol 163 Graphic | Used by:183 | |
Symbol 164 Graphic | Used by:183 | |
Symbol 165 Sound | Used by:183 | |
Symbol 166 Graphic | Used by:183 | |
Symbol 167 Graphic | Used by:183 | |
Symbol 168 Sound | Used by:183 Timeline | |
Symbol 169 Graphic | Used by:183 | |
Symbol 170 Graphic | Used by:183 | |
Symbol 171 Graphic | Used by:183 | |
Symbol 172 Sound | Used by:183 | |
Symbol 173 Graphic | Used by:183 | |
Symbol 174 Graphic | Used by:183 | |
Symbol 175 Graphic | Used by:183 | |
Symbol 176 Graphic | Used by:183 | |
Symbol 177 Sound | Used by:183 | |
Symbol 178 Graphic | Used by:183 | |
Symbol 179 Graphic | Used by:183 | |
Symbol 180 Graphic | Used by:183 | |
Symbol 181 Graphic | Used by:183 | |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:162 163 164 106 110 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 | Used by:Timeline |
Symbol 184 Text | Uses:3 | Used by:Timeline |
Symbol 185 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 186 Text | Uses:3 | Used by:Timeline |
Symbol 187 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 188 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 189 Graphic | Used by:196 214 357 378 533 573 935 1170 2132 2194 2242 2306 2356 2406 2478 2535 2595 2643 2685 | |
Symbol 190 Text | Uses:67 | Used by:196 214 357 378 533 573 935 1170 2132 2194 2242 2306 2356 2406 2478 2535 2595 2643 2685 |
Symbol 191 Font | Used by:192 2055 2056 2057 2058 2059 | |
Symbol 192 Text | Uses:191 | Used by:196 214 357 378 533 573 935 1170 2132 2194 2242 2306 2356 2406 2478 2535 2595 2643 2685 |
Symbol 193 Font | Used by:194 | |
Symbol 194 Text | Uses:193 | Used by:196 214 357 378 533 573 935 1170 2132 2194 2242 2306 2356 2406 2478 2535 2595 2643 2685 |
Symbol 195 Graphic | Used by:196 214 357 378 533 573 935 1170 2132 2194 2242 2306 2356 2406 2478 2535 2595 2643 2685 | |
Symbol 196 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 197 EditableText | Uses:70 | Used by:Timeline |
Symbol 198 Text | Uses:3 | Used by:Timeline |
Symbol 199 Text | Uses:3 | Used by:Timeline |
Symbol 200 EditableText | Uses:70 | Used by:Timeline |
Symbol 201 Font | Used by:202 402 498 499 500 501 502 503 506 516 522 523 524 525 540 590 660 663 664 665 666 667 668 669 670 671 672 673 674 676 678 687 703 706 708 788 828 866 902 937 938 939 1031 1033 1042 1153 1303 1306 1322 1383 1403 1405 1406 1408 1412 1413 1415 1416 1417 1418 1420 1421 1422 1423 1424 1425 1426 1430 1431 1432 1433 1434 1435 1437 1438 1439 1442 1445 1446 1447 1449 1450 1452 1453 1455 1457 1458 1459 1460 1461 | |
Symbol 202 Text | Uses:201 | Used by:Timeline |
Symbol 203 Graphic | Used by:204 219 360 385 572 1178 2130 2192 2240 2304 2354 2404 2476 2533 2593 2641 2683 | |
Symbol 204 Button | Uses:203 | Used by:Timeline |
Symbol 205 EditableText | Uses:70 | Used by:Timeline |
Symbol 206 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 207 Text | Uses:3 | Used by:Timeline |
Symbol 208 Graphic | Used by:209 210 211 392 393 432 433 | |
Symbol 209 Button | Uses:208 | Used by:Timeline |
Symbol 210 Button | Uses:208 | Used by:Timeline |
Symbol 211 Button | Uses:208 | Used by:Timeline |
Symbol 212 Graphic | Used by:Timeline | |
Symbol 213 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 214 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 215 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 216 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 217 EditableText | Uses:70 | Used by:Timeline |
Symbol 218 EditableText | Uses:70 | Used by:Timeline |
Symbol 219 Button | Uses:203 | Used by:Timeline |
Symbol 220 EditableText | Uses:70 | Used by:Timeline |
Symbol 221 EditableText | Uses:95 | Used by:Timeline |
Symbol 222 Font | Used by:223 238 249 259 270 281 291 307 317 327 340 350 363 388 445 485 971 977 | |
Symbol 223 EditableText | Uses:222 | Used by:Timeline |
Symbol 224 EditableText | Uses:95 | Used by:Timeline |
Symbol 225 EditableText | Uses:95 | Used by:Timeline |
Symbol 226 EditableText | Uses:95 | Used by:Timeline |
Symbol 227 Text | Uses:3 | Used by:Timeline |
Symbol 228 Font | Used by:229 242 253 263 274 285 295 300 311 321 331 332 334 344 354 355 367 401 403 454 455 493 979 982 985 986 988 1028 1048 1049 1050 1051 1107 1163 1165 1190 1199 1203 1209 1212 1215 1217 1219 1220 1222 1224 1225 1227 1253 1254 1255 1256 1265 1267 1269 1270 1277 1282 1284 1286 1287 1291 1292 1294 1295 1296 1297 1298 1299 1300 1301 1302 1312 1313 1314 1315 1316 1317 1318 1321 1322 1323 1325 1326 1335 1336 1337 1338 1340 1341 1342 1344 1345 1346 1347 1349 1350 1351 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1370 1371 1373 1374 1376 1377 1378 1389 1390 1391 1392 1393 1394 1470 1471 1472 1473 1478 1480 1490 1492 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1514 1515 1516 1519 1520 1525 1527 1536 1537 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1559 1560 1561 1564 1565 1566 1567 1568 1569 1577 1579 1581 1582 1583 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1608 1609 1613 1614 1615 1616 1617 1618 1619 1636 1639 1640 1648 1649 1650 1651 1654 1656 1665 1666 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1686 1687 1690 1691 1694 1696 1705 1706 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1726 1729 1730 1731 1732 1733 1734 1735 1743 1746 1747 1748 1756 1757 1758 1759 1760 1761 1762 1763 1770 1771 1772 1773 1774 1775 1776 1791 1794 1795 1796 1800 1803 1806 1809 1810 1833 1836 1839 1851 1857 1860 1862 1864 1866 1960 1962 1964 1968 1976 1977 1984 1995 1996 1997 1999 2005 2013 2014 2016 2017 2018 2020 2069 2071 2086 2087 2088 2089 2091 2092 2093 2094 2095 2096 2098 2099 2100 2102 2103 2104 2106 2107 2108 2109 2110 2111 2112 2113 2114 2117 2118 2119 2122 2123 2124 2129 2133 2135 2143 2144 2146 2148 2149 2150 2158 2161 2170 2172 2173 2175 2177 2179 2180 2181 2184 2187 2218 2220 2221 2223 2225 2227 2228 2229 2232 2235 2265 2266 2267 2269 2270 2271 2273 2274 2275 2276 2277 2278 2279 2280 2282 2283 2284 2285 2286 2287 2289 2290 2291 2292 2296 2299 2316 2318 2331 2333 2335 2336 2337 2339 2340 2342 2346 2349 2380 2382 2384 2385 2386 2387 2389 2390 2392 2396 2399 2421 2432 2441 2442 2444 2445 2447 2448 2450 2451 2453 2454 2455 2456 2458 2459 2460 2462 2463 2466 2469 2470 2471 2479 2481 2489 2490 2492 2493 2494 2500 2510 2512 2514 2516 2518 2519 2521 2523 2526 2556 2558 2559 2561 2562 2563 2565 2566 2567 2569 2570 2571 2573 2574 2575 2576 2577 2578 2579 2580 2581 2583 2586 2618 2620 2622 2624 2626 2628 2629 2630 2634 2665 2667 2669 2670 2671 2673 2674 2676 2678 2698 2759 2765 2802 2806 2807 2808 2809 2810 2811 2812 2813 2814 2816 2817 2818 2819 2820 2821 | |
Symbol 229 Text | Uses:228 | Used by:Timeline |
Symbol 230 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 231 EditableText | Uses:70 | Used by:Timeline |
Symbol 232 EditableText | Uses:70 | Used by:Timeline |
Symbol 233 EditableText | Uses:70 | Used by:Timeline |
Symbol 234 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 235 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 236 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 237 EditableText | Uses:95 | Used by:Timeline |
Symbol 238 EditableText | Uses:222 | Used by:Timeline |
Symbol 239 EditableText | Uses:95 | Used by:Timeline |
Symbol 240 EditableText | Uses:95 | Used by:Timeline |
Symbol 241 EditableText | Uses:95 | Used by:Timeline |
Symbol 242 Text | Uses:228 | Used by:Timeline |
Symbol 243 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 244 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 245 EditableText | Uses:70 | Used by:Timeline |
Symbol 246 EditableText | Uses:70 | Used by:Timeline |
Symbol 247 EditableText | Uses:70 | Used by:Timeline |
Symbol 248 EditableText | Uses:95 | Used by:Timeline |
Symbol 249 EditableText | Uses:222 | Used by:Timeline |
Symbol 250 EditableText | Uses:95 | Used by:Timeline |
Symbol 251 EditableText | Uses:95 | Used by:Timeline |
Symbol 252 EditableText | Uses:95 | Used by:Timeline |
Symbol 253 Text | Uses:228 95 | Used by:Timeline |
Symbol 254 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 255 EditableText | Uses:70 | Used by:Timeline |
Symbol 256 EditableText | Uses:70 | Used by:Timeline |
Symbol 257 EditableText | Uses:70 | Used by:Timeline |
Symbol 258 EditableText | Uses:95 | Used by:Timeline |
Symbol 259 EditableText | Uses:222 | Used by:Timeline |
Symbol 260 EditableText | Uses:95 | Used by:Timeline |
Symbol 261 EditableText | Uses:95 | Used by:Timeline |
Symbol 262 EditableText | Uses:95 | Used by:Timeline |
Symbol 263 Text | Uses:228 | Used by:Timeline |
Symbol 264 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 265 EditableText | Uses:70 | Used by:Timeline |
Symbol 266 EditableText | Uses:70 | Used by:Timeline |
Symbol 267 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 268 EditableText | Uses:70 | Used by:Timeline |
Symbol 269 EditableText | Uses:95 | Used by:Timeline |
Symbol 270 EditableText | Uses:222 | Used by:Timeline |
Symbol 271 EditableText | Uses:95 | Used by:Timeline |
Symbol 272 EditableText | Uses:95 | Used by:Timeline |
Symbol 273 EditableText | Uses:95 | Used by:Timeline |
Symbol 274 Text | Uses:228 | Used by:Timeline |
Symbol 275 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 276 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 277 EditableText | Uses:70 | Used by:Timeline |
Symbol 278 EditableText | Uses:70 | Used by:Timeline |
Symbol 279 EditableText | Uses:70 | Used by:Timeline |
Symbol 280 EditableText | Uses:95 | Used by:Timeline |
Symbol 281 EditableText | Uses:222 | Used by:Timeline |
Symbol 282 EditableText | Uses:95 | Used by:Timeline |
Symbol 283 EditableText | Uses:95 | Used by:Timeline |
Symbol 284 EditableText | Uses:95 | Used by:Timeline |
Symbol 285 Text | Uses:228 | Used by:Timeline |
Symbol 286 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 287 EditableText | Uses:70 | Used by:Timeline |
Symbol 288 EditableText | Uses:70 | Used by:Timeline |
Symbol 289 EditableText | Uses:70 | Used by:Timeline |
Symbol 290 EditableText | Uses:95 | Used by:Timeline |
Symbol 291 EditableText | Uses:222 | Used by:Timeline |
Symbol 292 EditableText | Uses:95 | Used by:Timeline |
Symbol 293 EditableText | Uses:95 | Used by:Timeline |
Symbol 294 EditableText | Uses:95 | Used by:Timeline |
Symbol 295 Text | Uses:228 | Used by:Timeline |
Symbol 296 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 297 EditableText | Uses:70 | Used by:Timeline |
Symbol 298 EditableText | Uses:70 | Used by:Timeline |
Symbol 299 EditableText | Uses:70 | Used by:Timeline |
Symbol 300 Text | Uses:228 | Used by:Timeline |
Symbol 301 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 302 EditableText | Uses:70 | Used by:Timeline |
Symbol 303 EditableText | Uses:70 | Used by:Timeline |
Symbol 304 EditableText | Uses:70 | Used by:Timeline |
Symbol 305 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 306 EditableText | Uses:95 | Used by:Timeline |
Symbol 307 EditableText | Uses:222 | Used by:Timeline |
Symbol 308 EditableText | Uses:95 | Used by:Timeline |
Symbol 309 EditableText | Uses:95 | Used by:Timeline |
Symbol 310 EditableText | Uses:95 | Used by:Timeline |
Symbol 311 Text | Uses:228 | Used by:Timeline |
Symbol 312 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 313 EditableText | Uses:70 | Used by:Timeline |
Symbol 314 EditableText | Uses:70 | Used by:Timeline |
Symbol 315 EditableText | Uses:70 | Used by:Timeline |
Symbol 316 EditableText | Uses:95 | Used by:Timeline |
Symbol 317 EditableText | Uses:222 | Used by:Timeline |
Symbol 318 EditableText | Uses:95 | Used by:Timeline |
Symbol 319 EditableText | Uses:95 | Used by:Timeline |
Symbol 320 EditableText | Uses:95 | Used by:Timeline |
Symbol 321 Text | Uses:228 | Used by:Timeline |
Symbol 322 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 323 EditableText | Uses:70 | Used by:Timeline |
Symbol 324 EditableText | Uses:70 | Used by:Timeline |
Symbol 325 EditableText | Uses:70 | Used by:Timeline |
Symbol 326 EditableText | Uses:95 | Used by:Timeline |
Symbol 327 EditableText | Uses:222 | Used by:Timeline |
Symbol 328 EditableText | Uses:95 | Used by:Timeline |
Symbol 329 EditableText | Uses:95 | Used by:Timeline |
Symbol 330 EditableText | Uses:95 | Used by:Timeline |
Symbol 331 Text | Uses:228 | Used by:Timeline |
Symbol 332 Text | Uses:228 | Used by:Timeline |
Symbol 333 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 334 Text | Uses:228 | Used by:Timeline |
Symbol 335 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 336 EditableText | Uses:70 | Used by:Timeline |
Symbol 337 EditableText | Uses:70 | Used by:Timeline |
Symbol 338 EditableText | Uses:70 | Used by:Timeline |
Symbol 339 EditableText | Uses:95 | Used by:Timeline |
Symbol 340 EditableText | Uses:222 | Used by:Timeline |
Symbol 341 EditableText | Uses:95 | Used by:Timeline |
Symbol 342 EditableText | Uses:95 | Used by:Timeline |
Symbol 343 EditableText | Uses:95 | Used by:Timeline |
Symbol 344 Text | Uses:228 | Used by:Timeline |
Symbol 345 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 346 EditableText | Uses:70 | Used by:Timeline |
Symbol 347 EditableText | Uses:70 | Used by:Timeline |
Symbol 348 EditableText | Uses:70 | Used by:Timeline |
Symbol 349 EditableText | Uses:95 | Used by:Timeline |
Symbol 350 EditableText | Uses:222 | Used by:Timeline |
Symbol 351 EditableText | Uses:95 | Used by:Timeline |
Symbol 352 EditableText | Uses:95 | Used by:Timeline |
Symbol 353 EditableText | Uses:95 | Used by:Timeline |
Symbol 354 Text | Uses:228 | Used by:Timeline |
Symbol 355 Text | Uses:228 | Used by:Timeline |
Symbol 356 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 357 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 358 EditableText | Uses:70 | Used by:Timeline |
Symbol 359 EditableText | Uses:70 | Used by:Timeline |
Symbol 360 Button | Uses:203 | Used by:Timeline |
Symbol 361 EditableText | Uses:70 | Used by:Timeline |
Symbol 362 EditableText | Uses:95 | Used by:Timeline |
Symbol 363 EditableText | Uses:222 | Used by:Timeline |
Symbol 364 EditableText | Uses:95 | Used by:Timeline |
Symbol 365 EditableText | Uses:95 | Used by:Timeline |
Symbol 366 EditableText | Uses:95 | Used by:Timeline |
Symbol 367 Text | Uses:228 | Used by:Timeline |
Symbol 368 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 369 EditableText | Uses:70 | Used by:Timeline |
Symbol 370 Text | Uses:3 | Used by:Timeline |
Symbol 371 EditableText | Uses:70 | Used by:Timeline |
Symbol 372 EditableText | Uses:70 | Used by:Timeline |
Symbol 373 EditableText | Uses:70 | Used by:Timeline |
Symbol 374 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 375 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 376 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 377 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 378 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 379 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 380 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 381 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 382 EditableText | Uses:70 | Used by:Timeline |
Symbol 383 EditableText | Uses:70 | Used by:Timeline |
Symbol 384 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 385 Button | Uses:203 | Used by:Timeline |
Symbol 386 EditableText | Uses:70 | Used by:Timeline |
Symbol 387 EditableText | Uses:95 | Used by:Timeline |
Symbol 388 EditableText | Uses:222 | Used by:Timeline |
Symbol 389 EditableText | Uses:95 | Used by:Timeline |
Symbol 390 EditableText | Uses:95 | Used by:Timeline |
Symbol 391 EditableText | Uses:95 | Used by:Timeline |
Symbol 392 Button | Uses:208 | Used by:Timeline |
Symbol 393 Button | Uses:208 | Used by:Timeline |
Symbol 394 Text | Uses:3 | Used by:Timeline |
Symbol 395 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 396 EditableText | Uses:3 | Used by:Timeline |
Symbol 397 Text | Uses:3 | Used by:Timeline |
Symbol 398 EditableText | Uses:3 | Used by:Timeline |
Symbol 399 Text | Uses:3 | Used by:Timeline |
Symbol 400 Graphic | Used by:504 Timeline | |
Symbol 401 Text | Uses:228 | Used by:Timeline |
Symbol 402 Text | Uses:201 | Used by:Timeline |
Symbol 403 Text | Uses:228 | Used by:Timeline |
Symbol 404 Text | Uses:3 | Used by:Timeline |
Symbol 405 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 406 EditableText | Uses:3 | Used by:Timeline |
Symbol 407 Text | Uses:3 | Used by:Timeline |
Symbol 408 Graphic | Used by:409 2160 | |
Symbol 409 MovieClip | Uses:408 | Used by:Timeline |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:410 | Used by:Timeline |
Symbol 412 EditableText | Uses:70 | Used by:Timeline |
Symbol 413 EditableText | Uses:70 | Used by:Timeline |
Symbol 414 EditableText | Uses:70 | Used by:Timeline |
Symbol 415 EditableText | Uses:70 | Used by:Timeline |
Symbol 416 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 417 Font | Used by:418 823 824 | |
Symbol 418 Text | Uses:417 | Used by:Timeline |
Symbol 419 Graphic | Used by:431 | |
Symbol 420 Graphic | Used by:431 473 | |
Symbol 421 Graphic | Used by:431 473 | |
Symbol 422 Graphic | Used by:431 | |
Symbol 423 Graphic | Used by:431 | |
Symbol 424 Graphic | Used by:431 | |
Symbol 425 Graphic | Used by:431 | |
Symbol 426 Graphic | Used by:431 | |
Symbol 427 Graphic | Used by:431 | |
Symbol 428 Graphic | Used by:431 | |
Symbol 429 Graphic | Used by:431 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:419 420 421 422 423 424 425 426 427 110 109 428 106 429 430 | Used by:Timeline |
Symbol 432 Button | Uses:208 | Used by:Timeline |
Symbol 433 Button | Uses:208 | Used by:Timeline |
Symbol 434 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 435 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 436 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 437 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 438 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 439 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 440 EditableText | Uses:70 | Used by:Timeline |
Symbol 441 EditableText | Uses:70 | Used by:Timeline |
Symbol 442 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 443 EditableText | Uses:70 | Used by:Timeline |
Symbol 444 EditableText | Uses:95 | Used by:Timeline |
Symbol 445 EditableText | Uses:222 | Used by:Timeline |
Symbol 446 EditableText | Uses:95 | Used by:Timeline |
Symbol 447 EditableText | Uses:95 | Used by:Timeline |
Symbol 448 EditableText | Uses:95 | Used by:Timeline |
Symbol 449 Text | Uses:3 | Used by:Timeline |
Symbol 450 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 451 EditableText | Uses:3 | Used by:Timeline |
Symbol 452 Text | Uses:3 | Used by:Timeline |
Symbol 453 EditableText | Uses:3 | Used by:Timeline |
Symbol 454 Text | Uses:228 | Used by:Timeline |
Symbol 455 Text | Uses:228 | Used by:Timeline |
Symbol 456 Text | Uses:3 | Used by:Timeline |
Symbol 457 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 458 EditableText | Uses:3 | Used by:Timeline |
Symbol 459 Text | Uses:3 | Used by:Timeline |
Symbol 460 EditableText | Uses:70 | Used by:Timeline |
Symbol 461 EditableText | Uses:70 | Used by:Timeline |
Symbol 462 EditableText | Uses:70 | Used by:Timeline |
Symbol 463 EditableText | Uses:70 | Used by:Timeline |
Symbol 464 Graphic | Used by:473 | |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 Button | Uses:465 | Used by:473 |
Symbol 467 Graphic | Used by:473 | |
Symbol 468 Graphic | Used by:473 | |
Symbol 469 Graphic | Used by:473 | |
Symbol 470 Graphic | Used by:473 | |
Symbol 471 Graphic | Used by:473 | |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:464 420 421 466 467 468 469 110 109 470 106 471 472 | Used by:Timeline |
Symbol 474 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 475 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 476 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 477 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 478 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 479 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 480 EditableText | Uses:70 | Used by:Timeline |
Symbol 481 EditableText | Uses:70 | Used by:Timeline |
Symbol 482 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 483 EditableText | Uses:70 | Used by:Timeline |
Symbol 484 EditableText | Uses:95 | Used by:Timeline |
Symbol 485 EditableText | Uses:222 | Used by:Timeline |
Symbol 486 EditableText | Uses:95 | Used by:Timeline |
Symbol 487 EditableText | Uses:95 | Used by:Timeline |
Symbol 488 EditableText | Uses:95 | Used by:Timeline |
Symbol 489 EditableText | Uses:95 | Used by:Timeline |
Symbol 490 Text | Uses:3 | Used by:Timeline |
Symbol 491 EditableText | Uses:3 | Used by:Timeline |
Symbol 492 EditableText | Uses:3 | Used by:Timeline |
Symbol 493 Text | Uses:228 | Used by:Timeline |
Symbol 494 Text | Uses:3 | Used by:Timeline |
Symbol 495 EditableText | Uses:3 | Used by:Timeline |
Symbol 496 Graphic | Used by:Timeline | |
Symbol 497 Graphic | Used by:504 | |
Symbol 498 Text | Uses:201 | Used by:504 |
Symbol 499 Text | Uses:201 | Used by:504 |
Symbol 500 Text | Uses:201 | Used by:504 |
Symbol 501 Text | Uses:201 | Used by:504 |
Symbol 502 Text | Uses:201 | Used by:504 |
Symbol 503 Text | Uses:201 | Used by:504 |
Symbol 504 MovieClip | Uses:497 400 498 499 500 501 502 503 | Used by:Timeline |
Symbol 505 Font | Used by:506 534 535 656 769 770 771 776 789 857 920 990 1017 1018 1039 1328 1386 1811 2028 2033 2039 2045 2051 2063 2823 2824 2825 | |
Symbol 506 Text | Uses:505 201 | Used by:Timeline |
Symbol 507 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 508 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 509 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 510 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 511 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 512 Text | Uses:130 | Used by:Timeline |
Symbol 513 EditableText | Uses:130 | Used by:Timeline |
Symbol 514 Text | Uses:130 | Used by:Timeline |
Symbol 515 EditableText | Uses:130 | Used by:Timeline |
Symbol 516 Text | Uses:201 | Used by:Timeline |
Symbol 517 Text | Uses:130 | Used by:Timeline |
Symbol 518 Graphic | Used by:1310 1324 Timeline | |
Symbol 519 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 520 EditableText | Uses:130 | Used by:Timeline |
Symbol 521 EditableText | Uses:130 | Used by:Timeline |
Symbol 522 Text | Uses:201 | Used by:Timeline |
Symbol 523 Text | Uses:201 | Used by:Timeline |
Symbol 524 Text | Uses:201 | Used by:Timeline |
Symbol 525 Text | Uses:201 | Used by:Timeline |
Symbol 526 Text | Uses:130 | Used by:Timeline |
Symbol 527 Text | Uses:130 | Used by:Timeline |
Symbol 528 Graphic | Used by:530 569 | |
Symbol 529 Graphic | Used by:530 569 | |
Symbol 530 Button | Uses:528 529 | Used by:Timeline |
Symbol 531 Graphic | Used by:532 571 936 1174 2131 2193 2241 2305 2355 2405 2477 2534 2594 2642 2684 | |
Symbol 532 Button | Uses:531 | Used by:Timeline |
Symbol 533 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 534 Text | Uses:505 | Used by:Timeline |
Symbol 535 Text | Uses:505 | Used by:Timeline |
Symbol 536 Text | Uses:130 | Used by:Timeline |
Symbol 537 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 538 Text | Uses:37 | Used by:Timeline |
Symbol 539 Text | Uses:37 | Used by:Timeline |
Symbol 540 Text | Uses:201 | Used by:Timeline |
Symbol 541 Graphic | Used by:558 | |
Symbol 542 Graphic | Used by:558 | |
Symbol 543 Graphic | Used by:558 | |
Symbol 544 Graphic | Used by:558 | |
Symbol 545 Graphic | Used by:558 | |
Symbol 546 Graphic | Used by:558 | |
Symbol 547 Graphic | Used by:558 | |
Symbol 548 Graphic | Used by:558 | |
Symbol 549 Graphic | Used by:558 | |
Symbol 550 Graphic | Used by:558 | |
Symbol 551 Graphic | Used by:558 | |
Symbol 552 Graphic | Used by:558 | |
Symbol 553 Graphic | Used by:558 | |
Symbol 554 Graphic | Used by:558 | |
Symbol 555 Graphic | Used by:558 | |
Symbol 556 Graphic | Used by:558 | |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 | Used by:Timeline |
Symbol 559 Graphic | Used by:563 | |
Symbol 560 Graphic | Used by:563 | |
Symbol 561 Graphic | Used by:563 | |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:559 560 561 562 | Used by:Timeline |
Symbol 564 Graphic | Used by:568 | |
Symbol 565 Graphic | Used by:568 | |
Symbol 566 Graphic | Used by:568 | |
Symbol 567 Graphic | Used by:568 | |
Symbol 568 MovieClip | Uses:564 565 566 567 | Used by:Timeline |
Symbol 569 Button | Uses:528 529 | Used by:Timeline |
Symbol 570 Text | Uses:3 | Used by:Timeline |
Symbol 571 Button | Uses:531 | Used by:Timeline |
Symbol 572 Button | Uses:203 | Used by:Timeline |
Symbol 573 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 574 EditableText | Uses:130 | Used by:Timeline |
Symbol 575 EditableText | Uses:130 | Used by:Timeline |
Symbol 576 EditableText | Uses:130 | Used by:Timeline |
Symbol 577 Text | Uses:130 | Used by:Timeline |
Symbol 578 EditableText | Uses:130 | Used by:Timeline |
Symbol 579 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 580 Text | Uses:130 | Used by:Timeline |
Symbol 581 Graphic | Used by:585 | |
Symbol 582 Graphic | Used by:585 | |
Symbol 583 Graphic | Used by:585 | |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 MovieClip | Uses:581 582 583 584 | Used by:Timeline |
Symbol 586 EditableText | Uses:130 | Used by:Timeline |
Symbol 587 EditableText | Uses:130 | Used by:Timeline |
Symbol 588 EditableText | Uses:130 | Used by:Timeline |
Symbol 589 EditableText | Uses:130 | Used by:Timeline |
Symbol 590 Text | Uses:201 | Used by:Timeline |
Symbol 591 Sound | Used by:Timeline | |
Symbol 592 Sound | Used by:Timeline | |
Symbol 593 Text | Uses:130 | Used by:Timeline |
Symbol 594 Text | Uses:70 | Used by:Timeline |
Symbol 595 EditableText | Uses:95 | Used by:Timeline |
Symbol 596 EditableText | Uses:95 | Used by:Timeline |
Symbol 597 Text | Uses:130 | Used by:Timeline |
Symbol 598 Text | Uses:130 | Used by:Timeline |
Symbol 599 EditableText | Uses:95 | Used by:Timeline |
Symbol 600 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 601 Text | Uses:130 | Used by:Timeline |
Symbol 602 Text | Uses:70 130 | Used by:Timeline |
Symbol 603 EditableText | Uses:95 | Used by:Timeline |
Symbol 604 EditableText | Uses:95 | Used by:Timeline |
Symbol 605 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 606 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 607 Text | Uses:70 | Used by:Timeline |
Symbol 608 Text | Uses:70 130 | Used by:Timeline |
Symbol 609 Graphic | Used by:Timeline | |
Symbol 610 Graphic | Used by:614 | |
Symbol 611 Graphic | Used by:614 | |
Symbol 612 Text | Uses:67 | Used by:614 |
Symbol 613 Sound | Used by:614 619 624 629 635 640 644 965 1000 1015 1073 1188 1196 1197 1198 1200 1201 1204 1205 1210 1213 1216 1218 1221 1223 1228 1229 1236 1311 1482 1529 1570 1629 1658 1698 1736 1784 1822 1823 1827 1847 1848 1861 1865 1901 1926 1942 1958 1959 1961 1979 2068 2073 2075 2164 2166 2212 2214 2259 2261 2325 2327 2374 2376 2430 2435 2437 2504 2506 2550 2552 2612 2614 2659 2661 | |
Symbol 614 Button | Uses:610 611 612 613 | Used by:Timeline |
Symbol 615 Graphic | Used by:619 | |
Symbol 616 Graphic | Used by:619 | |
Symbol 617 Text | Uses:67 | Used by:619 |
Symbol 618 Graphic | Used by:619 | |
Symbol 619 Button | Uses:615 616 617 618 613 | Used by:Timeline |
Symbol 620 Graphic | Used by:624 | |
Symbol 621 Graphic | Used by:624 | |
Symbol 622 Text | Uses:67 | Used by:624 |
Symbol 623 Graphic | Used by:624 | |
Symbol 624 Button | Uses:620 621 622 623 613 | Used by:Timeline |
Symbol 625 Graphic | Used by:629 | |
Symbol 626 Graphic | Used by:629 | |
Symbol 627 Graphic | Used by:629 | |
Symbol 628 Text | Uses:67 | Used by:629 |
Symbol 629 Button | Uses:625 626 627 628 613 | Used by:Timeline |
Symbol 630 Graphic | Used by:635 | |
Symbol 631 Text | Uses:95 | Used by:635 |
Symbol 632 Graphic | Used by:635 | |
Symbol 633 Text | Uses:95 | Used by:635 |
Symbol 634 Text | Uses:67 | Used by:635 |
Symbol 635 Button | Uses:630 631 632 633 634 613 | Used by:Timeline |
Symbol 636 Graphic | Used by:640 | |
Symbol 637 Graphic | Used by:640 | |
Symbol 638 Text | Uses:67 | Used by:640 |
Symbol 639 Graphic | Used by:640 | |
Symbol 640 Button | Uses:636 637 638 639 613 | Used by:Timeline |
Symbol 641 Graphic | Used by:644 | |
Symbol 642 Graphic | Used by:644 | |
Symbol 643 Graphic | Used by:644 | |
Symbol 644 Button | Uses:641 642 643 613 | Used by:Timeline |
Symbol 645 Graphic | Used by:Timeline | |
Symbol 646 Font | Used by:647 648 701 702 764 765 778 779 822 825 826 861 862 863 864 897 898 899 900 913 929 930 967 968 1020 1021 1095 1096 1129 1130 1180 1181 1189 1234 1235 1237 1261 1476 1523 1838 2066 2153 2157 2428 2496 2499 2696 2828 2829 2831 2832 2833 2834 2836 2838 | |
Symbol 647 EditableText | Uses:646 | Used by:Timeline |
Symbol 648 EditableText | Uses:646 | Used by:Timeline |
Symbol 649 Text | Uses:70 | Used by:Timeline |
Symbol 650 EditableText | Uses:70 | Used by:Timeline |
Symbol 651 Graphic | Used by:Timeline | |
Symbol 652 Graphic | Used by:Timeline | |
Symbol 653 EditableText | Uses:70 | Used by:Timeline |
Symbol 654 Graphic | Uses:41 | Used by:661 Timeline |
Symbol 655 Font | Used by:656 727 739 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 859 860 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 903 904 905 906 907 908 909 910 911 912 1189 1234 1235 1237 1838 2065 | |
Symbol 656 Text | Uses:655 505 | Used by:661 Timeline |
Symbol 657 Text | Uses:3 | Used by:661 Timeline |
Symbol 658 Font | Used by:659 | |
Symbol 659 Text | Uses:658 | Used by:661 Timeline |
Symbol 660 Text | Uses:201 | Used by:661 Timeline |
Symbol 661 Button | Uses:654 656 657 659 660 106 | Used by:Timeline |
Symbol 662 Graphic | Used by:680 682 2085 Timeline | |
Symbol 663 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 664 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 665 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 666 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 667 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 668 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 669 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 670 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 671 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 672 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 673 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 674 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 675 Graphic | Used by:680 682 2085 Timeline | |
Symbol 676 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 677 Graphic | Used by:680 682 2085 Timeline | |
Symbol 678 Text | Uses:201 | Used by:680 682 2085 Timeline |
Symbol 679 Graphic | Used by:680 682 2085 Timeline | |
Symbol 680 Button | Uses:662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 106 | Used by:Timeline |
Symbol 681 Text | Uses:23 | Used by:Timeline |
Symbol 682 Button | Uses:662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 106 | Used by:Timeline |
Symbol 683 Graphic | Used by:684 | |
Symbol 684 MovieClip | Uses:683 | Used by:Timeline |
Symbol 685 Sound | Used by:Timeline | |
Symbol 686 Graphic | Used by:689 716 730 751 758 2116 2121 2183 2186 2231 2234 2295 2298 2345 2348 2395 2398 2465 2468 2525 2528 2585 2588 2633 2636 | |
Symbol 687 Text | Uses:201 | Used by:689 716 730 751 758 2116 2121 2183 2186 2231 2234 2295 2298 2345 2348 2395 2398 2465 2468 2525 2528 2585 2588 2633 2636 |
Symbol 688 Graphic | Used by:689 716 730 751 758 2116 2121 2183 2186 2231 2234 2295 2298 2345 2348 2395 2398 2465 2468 2525 2528 2585 2588 2633 2636 | |
Symbol 689 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 690 Font | Used by:691 694 699 710 712 713 715 717 718 719 731 732 742 743 744 748 749 752 753 755 760 761 762 | |
Symbol 691 Text | Uses:690 | Used by:693 711 714 |
Symbol 692 Graphic | Used by:693 695 711 714 | |
Symbol 693 Button | Uses:691 692 | Used by:Timeline |
Symbol 694 Text | Uses:690 | Used by:695 |
Symbol 695 Button | Uses:694 692 | Used by:Timeline |
Symbol 696 Graphic | Used by:Timeline | |
Symbol 697 Bitmap | Used by:698 2030 2257 2769 | |
Symbol 698 Graphic | Uses:697 | Used by:Timeline |
Symbol 699 Text | Uses:690 | Used by:Timeline |
Symbol 700 EditableText | Uses:70 | Used by:Timeline |
Symbol 701 EditableText | Uses:646 | Used by:Timeline |
Symbol 702 EditableText | Uses:646 | Used by:Timeline |
Symbol 703 Text | Uses:201 | Used by:705 |
Symbol 704 Graphic | Used by:705 707 709 | |
Symbol 705 Button | Uses:703 704 | Used by:Timeline |
Symbol 706 Text | Uses:201 | Used by:707 |
Symbol 707 Button | Uses:706 704 | Used by:Timeline |
Symbol 708 Text | Uses:201 | Used by:709 |
Symbol 709 Button | Uses:708 704 | Used by:Timeline |
Symbol 710 Text | Uses:690 | Used by:Timeline |
Symbol 711 Button | Uses:691 692 | Used by:Timeline |
Symbol 712 Text | Uses:690 | Used by:Timeline |
Symbol 713 Text | Uses:690 | Used by:Timeline |
Symbol 714 Button | Uses:691 692 | Used by:Timeline |
Symbol 715 Text | Uses:690 | Used by:Timeline |
Symbol 716 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 717 Text | Uses:690 | Used by:Timeline |
Symbol 718 Text | Uses:690 | Used by:Timeline |
Symbol 719 Text | Uses:690 | Used by:Timeline |
Symbol 720 Graphic | Used by:729 | |
Symbol 721 Graphic | Used by:729 | |
Symbol 722 Graphic | Used by:729 | |
Symbol 723 Graphic | Used by:729 | |
Symbol 724 Graphic | Used by:729 | |
Symbol 725 Graphic | Used by:729 | |
Symbol 726 Graphic | Used by:729 | |
Symbol 727 Text | Uses:655 | Used by:729 |
Symbol 728 Graphic | Used by:729 | |
Symbol 729 MovieClip | Uses:720 721 722 723 724 725 726 727 728 | Used by:Timeline |
Symbol 730 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 731 Text | Uses:690 | Used by:Timeline |
Symbol 732 Text | Uses:690 | Used by:Timeline |
Symbol 733 Graphic | Used by:741 | |
Symbol 734 Graphic | Used by:741 | |
Symbol 735 Graphic | Used by:741 | |
Symbol 736 Graphic | Used by:741 | |
Symbol 737 Graphic | Used by:741 | |
Symbol 738 Graphic | Used by:741 | |
Symbol 739 Text | Uses:655 | Used by:741 |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:733 734 735 736 737 738 739 740 | Used by:Timeline |
Symbol 742 Text | Uses:690 | Used by:Timeline |
Symbol 743 Text | Uses:690 | Used by:Timeline |
Symbol 744 Text | Uses:690 | Used by:Timeline |
Symbol 745 Graphic | Used by:747 | |
Symbol 746 Graphic | Used by:747 | |
Symbol 747 MovieClip | Uses:745 746 | Used by:Timeline |
Symbol 748 Text | Uses:690 | Used by:Timeline |
Symbol 749 Text | Uses:690 | Used by:Timeline |
Symbol 750 Sound | Used by:Timeline | |
Symbol 751 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 752 Text | Uses:690 | Used by:Timeline |
Symbol 753 Text | Uses:690 | Used by:754 |
Symbol 754 MovieClip | Uses:753 | Used by:Timeline |
Symbol 755 Text | Uses:690 | Used by:757 759 2115 2182 2230 2294 2344 2394 2464 2524 2584 2632 |
Symbol 756 Graphic | Used by:757 759 2115 2182 2230 2294 2344 2394 2464 2524 2584 2632 | |
Symbol 757 Button | Uses:755 756 | Used by:Timeline |
Symbol 758 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 759 Button | Uses:755 756 | Used by:Timeline |
Symbol 760 Text | Uses:690 | Used by:Timeline |
Symbol 761 Text | Uses:690 | Used by:Timeline |
Symbol 762 Text | Uses:690 | Used by:Timeline |
Symbol 763 EditableText | Uses:70 | Used by:Timeline |
Symbol 764 EditableText | Uses:646 | Used by:Timeline |
Symbol 765 EditableText | Uses:646 | Used by:Timeline |
Symbol 766 Graphic | Used by:767 932 | |
Symbol 767 Button | Uses:66 766 30 | Used by:Timeline |
Symbol 768 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 769 Text | Uses:505 | Used by:Timeline |
Symbol 770 Text | Uses:505 | Used by:Timeline |
Symbol 771 Text | Uses:505 | Used by:Timeline |
Symbol 772 Graphic | Used by:775 777 | |
Symbol 773 Graphic | Used by:775 777 | |
Symbol 774 Graphic | Used by:775 777 | |
Symbol 775 Button | Uses:66 772 773 774 30 | Used by:Timeline |
Symbol 776 Text | Uses:505 | Used by:Timeline |
Symbol 777 Button | Uses:66 772 773 774 30 | Used by:Timeline |
Symbol 778 EditableText | Uses:646 | Used by:Timeline |
Symbol 779 EditableText | Uses:646 | Used by:Timeline |
Symbol 780 Graphic | Used by:Timeline | |
Symbol 781 Text | Uses:70 | Used by:Timeline |
Symbol 782 Text | Uses:70 | Used by:Timeline |
Symbol 783 Text | Uses:70 | Used by:Timeline |
Symbol 784 Text | Uses:70 | Used by:Timeline |
Symbol 785 Text | Uses:70 | Used by:Timeline |
Symbol 786 Text | Uses:70 | Used by:Timeline |
Symbol 787 Text | Uses:70 | Used by:Timeline |
Symbol 788 Text | Uses:201 | Used by:Timeline |
Symbol 789 Text | Uses:505 | Used by:Timeline |
Symbol 790 Text | Uses:655 | Used by:Timeline |
Symbol 791 Text | Uses:655 | Used by:Timeline |
Symbol 792 Text | Uses:655 | Used by:Timeline |
Symbol 793 Text | Uses:655 | Used by:Timeline |
Symbol 794 Text | Uses:655 | Used by:Timeline |
Symbol 795 Text | Uses:655 | Used by:Timeline |
Symbol 796 Text | Uses:655 | Used by:Timeline |
Symbol 797 Text | Uses:655 | Used by:Timeline |
Symbol 798 Text | Uses:655 | Used by:Timeline |
Symbol 799 Text | Uses:655 | Used by:Timeline |
Symbol 800 Text | Uses:655 | Used by:Timeline |
Symbol 801 Text | Uses:655 | Used by:Timeline |
Symbol 802 Text | Uses:655 | Used by:Timeline |
Symbol 803 Text | Uses:655 | Used by:Timeline |
Symbol 804 Text | Uses:655 | Used by:Timeline |
Symbol 805 Text | Uses:655 | Used by:Timeline |
Symbol 806 Text | Uses:655 | Used by:Timeline |
Symbol 807 Text | Uses:655 | Used by:Timeline |
Symbol 808 Text | Uses:655 | Used by:Timeline |
Symbol 809 Text | Uses:655 | Used by:Timeline |
Symbol 810 Text | Uses:655 | Used by:Timeline |
Symbol 811 Text | Uses:655 | Used by:Timeline |
Symbol 812 Text | Uses:655 | Used by:Timeline |
Symbol 813 Text | Uses:655 | Used by:Timeline |
Symbol 814 Text | Uses:655 | Used by:Timeline |
Symbol 815 Text | Uses:655 | Used by:Timeline |
Symbol 816 Text | Uses:655 | Used by:Timeline |
Symbol 817 Text | Uses:655 | Used by:Timeline |
Symbol 818 Text | Uses:655 | Used by:Timeline |
Symbol 819 Text | Uses:655 | Used by:Timeline |
Symbol 820 Text | Uses:3 | Used by:Timeline |
Symbol 821 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 822 Text | Uses:646 | Used by:Timeline |
Symbol 823 Text | Uses:417 | Used by:Timeline |
Symbol 824 Text | Uses:417 | Used by:Timeline |
Symbol 825 Text | Uses:646 | Used by:Timeline |
Symbol 826 Text | Uses:646 | Used by:Timeline |
Symbol 827 Graphic | Used by:Timeline | |
Symbol 828 Text | Uses:201 | Used by:Timeline |
Symbol 829 Text | Uses:655 | Used by:Timeline |
Symbol 830 Text | Uses:655 | Used by:Timeline |
Symbol 831 Text | Uses:655 | Used by:Timeline |
Symbol 832 Text | Uses:655 | Used by:Timeline |
Symbol 833 Text | Uses:655 | Used by:Timeline |
Symbol 834 Text | Uses:655 | Used by:Timeline |
Symbol 835 Text | Uses:655 | Used by:Timeline |
Symbol 836 Text | Uses:655 | Used by:Timeline |
Symbol 837 Text | Uses:655 | Used by:Timeline |
Symbol 838 Text | Uses:655 | Used by:Timeline |
Symbol 839 Text | Uses:655 | Used by:Timeline |
Symbol 840 Text | Uses:655 | Used by:Timeline |
Symbol 841 Text | Uses:655 | Used by:Timeline |
Symbol 842 Text | Uses:655 | Used by:Timeline |
Symbol 843 Text | Uses:655 | Used by:Timeline |
Symbol 844 Text | Uses:655 | Used by:Timeline |
Symbol 845 Text | Uses:655 | Used by:Timeline |
Symbol 846 Text | Uses:655 | Used by:Timeline |
Symbol 847 Text | Uses:655 | Used by:Timeline |
Symbol 848 Text | Uses:655 | Used by:Timeline |
Symbol 849 Text | Uses:655 | Used by:Timeline |
Symbol 850 Text | Uses:655 | Used by:Timeline |
Symbol 851 Text | Uses:655 | Used by:Timeline |
Symbol 852 Text | Uses:655 | Used by:Timeline |
Symbol 853 Text | Uses:655 | Used by:Timeline |
Symbol 854 Text | Uses:655 | Used by:Timeline |
Symbol 855 Text | Uses:655 | Used by:Timeline |
Symbol 856 Text | Uses:655 | Used by:Timeline |
Symbol 857 Text | Uses:505 | Used by:Timeline |
Symbol 858 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 859 Text | Uses:655 | Used by:Timeline |
Symbol 860 Text | Uses:655 | Used by:Timeline |
Symbol 861 Text | Uses:646 | Used by:Timeline |
Symbol 862 Text | Uses:646 | Used by:Timeline |
Symbol 863 Text | Uses:646 | Used by:Timeline |
Symbol 864 Text | Uses:646 | Used by:Timeline |
Symbol 865 Graphic | Used by:Timeline | |
Symbol 866 Text | Uses:201 | Used by:Timeline |
Symbol 867 Text | Uses:655 | Used by:Timeline |
Symbol 868 Text | Uses:655 | Used by:Timeline |
Symbol 869 Text | Uses:655 | Used by:Timeline |
Symbol 870 Text | Uses:655 | Used by:Timeline |
Symbol 871 Text | Uses:655 | Used by:Timeline |
Symbol 872 Text | Uses:655 | Used by:Timeline |
Symbol 873 Text | Uses:655 | Used by:Timeline |
Symbol 874 Text | Uses:655 | Used by:Timeline |
Symbol 875 Text | Uses:655 | Used by:Timeline |
Symbol 876 Text | Uses:655 | Used by:Timeline |
Symbol 877 Text | Uses:655 | Used by:Timeline |
Symbol 878 Text | Uses:655 | Used by:Timeline |
Symbol 879 Text | Uses:655 | Used by:Timeline |
Symbol 880 Text | Uses:655 | Used by:Timeline |
Symbol 881 Text | Uses:655 | Used by:Timeline |
Symbol 882 Text | Uses:655 | Used by:Timeline |
Symbol 883 Text | Uses:655 | Used by:Timeline |
Symbol 884 Text | Uses:655 | Used by:Timeline |
Symbol 885 Text | Uses:655 | Used by:Timeline |
Symbol 886 Text | Uses:655 | Used by:Timeline |
Symbol 887 Text | Uses:655 | Used by:Timeline |
Symbol 888 Text | Uses:655 | Used by:Timeline |
Symbol 889 Text | Uses:655 | Used by:Timeline |
Symbol 890 Text | Uses:655 | Used by:Timeline |
Symbol 891 Text | Uses:655 | Used by:Timeline |
Symbol 892 Text | Uses:655 | Used by:Timeline |
Symbol 893 Text | Uses:655 | Used by:Timeline |
Symbol 894 Text | Uses:655 | Used by:Timeline |
Symbol 895 Text | Uses:655 | Used by:Timeline |
Symbol 896 Text | Uses:655 | Used by:Timeline |
Symbol 897 Text | Uses:646 | Used by:Timeline |
Symbol 898 Text | Uses:646 | Used by:Timeline |
Symbol 899 Text | Uses:646 | Used by:Timeline |
Symbol 900 Text | Uses:646 | Used by:Timeline |
Symbol 901 Graphic | Used by:Timeline | |
Symbol 902 Text | Uses:201 | Used by:Timeline |
Symbol 903 Text | Uses:655 | Used by:Timeline |
Symbol 904 Text | Uses:655 | Used by:Timeline |
Symbol 905 Text | Uses:655 | Used by:Timeline |
Symbol 906 Text | Uses:655 | Used by:Timeline |
Symbol 907 Text | Uses:655 | Used by:Timeline |
Symbol 908 Text | Uses:655 | Used by:Timeline |
Symbol 909 Text | Uses:655 | Used by:Timeline |
Symbol 910 Text | Uses:655 | Used by:Timeline |
Symbol 911 Text | Uses:655 | Used by:Timeline |
Symbol 912 Text | Uses:655 | Used by:Timeline |
Symbol 913 Text | Uses:646 | Used by:Timeline |
Symbol 914 Graphic | Used by:1004 1308 Timeline | |
Symbol 915 Text | Uses:23 | Used by:Timeline |
Symbol 916 Text | Uses:23 | Used by:Timeline |
Symbol 917 Text | Uses:70 | Used by:Timeline |
Symbol 918 Text | Uses:37 | Used by:Timeline |
Symbol 919 Text | Uses:37 | Used by:Timeline |
Symbol 920 Text | Uses:505 | Used by:Timeline |
Symbol 921 Text | Uses:37 | Used by:Timeline |
Symbol 922 Text | Uses:130 | Used by:Timeline |
Symbol 923 EditableText | Uses:130 | Used by:Timeline |
Symbol 924 EditableText | Uses:130 | Used by:Timeline |
Symbol 925 EditableText | Uses:130 | Used by:Timeline |
Symbol 926 EditableText | Uses:130 | Used by:Timeline |
Symbol 927 EditableText | Uses:130 | Used by:Timeline |
Symbol 928 EditableText | Uses:130 | Used by:Timeline |
Symbol 929 EditableText | Uses:646 | Used by:Timeline |
Symbol 930 EditableText | Uses:646 | Used by:Timeline |
Symbol 931 EditableText | Uses:70 | Used by:Timeline |
Symbol 932 Button | Uses:66 766 30 | Used by:Timeline |
Symbol 933 Graphic | Used by:1166 1488 1534 1575 1634 1663 1703 1741 1789 2141 2201 2249 2313 2363 2413 2487 2542 2602 2650 2692 Timeline | |
Symbol 934 Graphic | Used by:1158 1489 1535 1576 1635 1664 1704 1742 1790 2142 2202 2250 2314 2364 2414 2488 2543 2603 2651 2693 Timeline | |
Symbol 935 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 936 Button | Uses:531 | Used by:Timeline |
Symbol 937 EditableText | Uses:201 | Used by:Timeline |
Symbol 938 EditableText | Uses:201 | Used by:Timeline |
Symbol 939 EditableText | Uses:201 | Used by:Timeline |
Symbol 940 EditableText | Uses:130 | Used by:Timeline |
Symbol 941 EditableText | Uses:130 | Used by:Timeline |
Symbol 942 EditableText | Uses:130 | Used by:Timeline |
Symbol 943 EditableText | Uses:70 | Used by:Timeline |
Symbol 944 EditableText | Uses:70 | Used by:Timeline |
Symbol 945 EditableText | Uses:70 | Used by:Timeline |
Symbol 946 EditableText | Uses:70 | Used by:Timeline |
Symbol 947 EditableText | Uses:70 | Used by:Timeline |
Symbol 948 EditableText | Uses:70 | Used by:Timeline |
Symbol 949 Graphic | Used by:951 Timeline | |
Symbol 950 Graphic | Used by:951 | |
Symbol 951 MovieClip | Uses:949 950 | Used by:Timeline |
Symbol 952 Graphic | Used by:955 | |
Symbol 953 Text | Uses:95 | Used by:955 |
Symbol 954 Text | Uses:95 | Used by:955 |
Symbol 955 Button | Uses:952 953 954 | Used by:Timeline |
Symbol 956 Graphic | Used by:961 969 1304 | |
Symbol 957 Graphic | Used by:961 969 1304 | |
Symbol 958 Text | Uses:95 | Used by:961 969 1304 |
Symbol 959 Graphic | Used by:961 969 1304 | |
Symbol 960 Graphic | Used by:961 969 1304 | |
Symbol 961 Button | Uses:956 957 958 959 960 | Used by:Timeline |
Symbol 962 Graphic | Used by:Timeline | |
Symbol 963 Graphic | Used by:965 | |
Symbol 964 Text | Uses:95 | Used by:965 1829 |
Symbol 965 Button | Uses:963 964 613 | Used by:Timeline |
Symbol 966 EditableText | Uses:70 | Used by:Timeline |
Symbol 967 EditableText | Uses:646 | Used by:Timeline |
Symbol 968 EditableText | Uses:646 | Used by:Timeline |
Symbol 969 Button | Uses:956 957 958 959 960 | Used by:Timeline |
Symbol 970 Graphic | Used by:Timeline | |
Symbol 971 Text | Uses:222 | Used by:Timeline |
Symbol 972 Graphic | Used by:Timeline | |
Symbol 973 Graphic | Used by:Timeline | |
Symbol 974 Text | Uses:95 | Used by:Timeline |
Symbol 975 EditableText | Uses:95 | Used by:Timeline |
Symbol 976 Text | Uses:95 | Used by:Timeline |
Symbol 977 Text | Uses:222 | Used by:Timeline |
Symbol 978 Graphic | Used by:Timeline | |
Symbol 979 Text | Uses:228 | Used by:Timeline |
Symbol 980 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 981 Sound | Used by:Timeline | |
Symbol 982 Text | Uses:95 228 | Used by:Timeline |
Symbol 983 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 984 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 985 Text | Uses:228 | Used by:Timeline |
Symbol 986 Text | Uses:228 | Used by:Timeline |
Symbol 987 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 988 Text | Uses:228 | Used by:Timeline |
Symbol 989 Graphic | Used by:Timeline | |
Symbol 990 Text | Uses:505 | Used by:Timeline |
Symbol 991 Text | Uses:52 | Used by:Timeline |
Symbol 992 Graphic | Used by:995 1307 1384 | |
Symbol 993 Text | Uses:95 | Used by:995 1307 1384 |
Symbol 994 Graphic | Used by:995 1307 1384 | |
Symbol 995 Button | Uses:992 993 994 | Used by:Timeline |
Symbol 996 Graphic | Used by:1000 | |
Symbol 997 Text | Uses:95 | Used by:1000 |
Symbol 998 Text | Uses:95 | Used by:1000 1035 1119 1125 |
Symbol 999 Graphic | Used by:1000 | |
Symbol 1000 Button | Uses:996 997 998 999 613 | Used by:Timeline |
Symbol 1001 Graphic | Used by:1004 1308 Timeline | |
Symbol 1002 Graphic | Used by:1004 1008 1012 1238 1308 1309 1320 1331 2766 Timeline | |
Symbol 1003 Graphic | Used by:1004 1308 Timeline | |
Symbol 1004 Button | Uses:914 1001 1002 1003 | Used by:Timeline |
Symbol 1005 Graphic | Used by:1008 1238 1331 2766 | |
Symbol 1006 Graphic | Used by:1008 1238 1331 2766 | |
Symbol 1007 Graphic | Used by:1008 1238 1331 2766 | |
Symbol 1008 Button | Uses:1005 1006 1002 1007 | Used by:Timeline |
Symbol 1009 Graphic | Used by:1012 1309 1320 | |
Symbol 1010 Graphic | Used by:1012 1309 1320 | |
Symbol 1011 Graphic | Used by:1012 1309 1320 | |
Symbol 1012 Button | Uses:1009 1010 1002 1011 | Used by:Timeline |
Symbol 1013 Graphic | Used by:1015 1311 | |
Symbol 1014 Text | Uses:95 | Used by:1015 1127 1311 |
Symbol 1015 Button | Uses:1013 1014 613 | Used by:Timeline |
Symbol 1016 Text | Uses:70 | Used by:Timeline |
Symbol 1017 Text | Uses:505 | Used by:Timeline |
Symbol 1018 Text | Uses:505 | Used by:Timeline |
Symbol 1019 EditableText | Uses:70 | Used by:Timeline |
Symbol 1020 EditableText | Uses:646 | Used by:Timeline |
Symbol 1021 EditableText | Uses:646 | Used by:Timeline |
Symbol 1022 Graphic | Used by:Timeline | |
Symbol 1023 Graphic | Used by:Timeline | |
Symbol 1024 Graphic | Used by:Timeline | |
Symbol 1025 Graphic | Used by:1026 1044 1045 1330 1333 | |
Symbol 1026 Button | Uses:1025 | Used by:Timeline |
Symbol 1027 Graphic | Used by:1029 1332 | |
Symbol 1028 Text | Uses:228 | Used by:1029 1332 |
Symbol 1029 Button | Uses:1027 1028 | Used by:Timeline |
Symbol 1030 Graphic | Used by:1035 | |
Symbol 1031 Text | Uses:201 | Used by:1035 |
Symbol 1032 Graphic | Used by:1035 | |
Symbol 1033 Text | Uses:201 | Used by:1035 |
Symbol 1034 Text | Uses:95 | Used by:1035 |
Symbol 1035 Button | Uses:1030 1031 1032 1033 1034 998 | Used by:Timeline |
Symbol 1036 Text | Uses:95 | Used by:Timeline |
Symbol 1037 Text | Uses:95 | Used by:Timeline |
Symbol 1038 EditableText | Uses:95 | Used by:Timeline |
Symbol 1039 Text | Uses:505 | Used by:Timeline |
Symbol 1040 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1041 Graphic | Used by:Timeline | |
Symbol 1042 Text | Uses:201 | Used by:Timeline |
Symbol 1043 Graphic | Used by:Timeline | |
Symbol 1044 Button | Uses:1025 | Used by:Timeline |
Symbol 1045 Button | Uses:1025 | Used by:Timeline |
Symbol 1046 Graphic | Uses:1 | Used by:Timeline |
Symbol 1047 Graphic | Used by:Timeline | |
Symbol 1048 Text | Uses:228 | Used by:Timeline |
Symbol 1049 Text | Uses:228 | Used by:Timeline |
Symbol 1050 Text | Uses:228 | Used by:Timeline |
Symbol 1051 Text | Uses:228 | Used by:Timeline |
Symbol 1052 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1053 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1054 Text | Uses:70 | Used by:Timeline |
Symbol 1055 Text | Uses:70 | Used by:Timeline |
Symbol 1056 Text | Uses:70 | Used by:Timeline |
Symbol 1057 Text | Uses:70 | Used by:Timeline |
Symbol 1058 EditableText | Uses:130 | Used by:Timeline |
Symbol 1059 Text | Uses:70 | Used by:Timeline |
Symbol 1060 EditableText | Uses:130 | Used by:Timeline |
Symbol 1061 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1062 Text | Uses:3 | Used by:Timeline |
Symbol 1063 Text | Uses:3 | Used by:Timeline |
Symbol 1064 Text | Uses:3 | Used by:Timeline |
Symbol 1065 Text | Uses:3 | Used by:Timeline |
Symbol 1066 Graphic | Used by:1073 1080 1087 1093 1187 1188 1229 1233 1236 1243 1244 1248 1249 1271 1272 1273 1274 1464 1465 1466 1467 1482 1483 1487 1488 1489 1493 1494 1495 1496 1529 1533 1534 1535 1538 1539 1540 1541 1570 1574 1575 1576 1584 1585 1586 1587 1629 1633 1634 1635 1641 1642 1643 1644 1658 1662 1663 1664 1667 1668 1669 1670 1698 1702 1703 1704 1707 1708 1709 1710 1736 1740 1741 1742 1749 1750 1751 1752 1784 1788 1789 1790 1818 1822 1823 1827 1829 1846 1847 1848 1861 1865 1961 1979 2068 2073 2074 2075 2076 2080 2083 2140 2141 2142 2164 2165 2166 2167 2168 2169 2200 2201 2202 2212 2213 2214 2215 2216 2217 2248 2249 2250 2259 2260 2261 2262 2263 2264 2312 2313 2314 2325 2326 2327 2328 2329 2330 2362 2363 2364 2374 2375 2376 2377 2378 2379 2412 2413 2414 2430 2435 2436 2437 2438 2439 2440 2486 2487 2488 2504 2505 2506 2507 2508 2509 2541 2542 2543 2550 2551 2552 2553 2554 2555 2601 2602 2603 2612 2613 2614 2615 2616 2617 2649 2650 2651 2659 2660 2661 2662 2663 2664 2691 2692 2693 | |
Symbol 1067 Text | Uses:95 | Used by:1073 1188 1229 1236 1482 1529 1570 1629 1658 1698 1736 1784 1823 1861 1865 1961 1979 2068 2073 2164 2212 2259 2325 2374 2430 2435 2504 2550 2612 2659 |
Symbol 1068 Graphic | Used by:1073 1188 1229 1236 1482 1529 1570 1629 1658 1698 1736 1784 1823 1861 1865 1961 1979 2068 2073 2164 2212 2259 2325 2374 2430 2435 2504 2550 2612 2659 | |
Symbol 1069 Graphic | Used by:1073 1188 1229 1236 1482 1529 1570 1629 1658 1698 1736 1784 1823 1861 1865 1961 1979 2068 2073 2164 2212 2259 2325 2374 2430 2435 2504 2550 2612 2659 | |
Symbol 1070 Text | Uses:95 | Used by:1073 1188 1229 1236 1482 1529 1570 1629 1658 1698 1736 1784 1823 1861 1865 1961 1979 2068 2073 2164 2212 2259 2325 2374 2430 2435 2504 2550 2612 2659 |
Symbol 1071 Text | Uses:95 | Used by:1073 1188 1229 1236 1482 1529 1570 1629 1658 1698 1736 1784 1823 1861 1865 1961 1979 2068 2073 2164 2212 2259 2325 2374 2430 2435 2504 2550 2612 2659 |
Symbol 1072 Graphic | Used by:1073 1188 1229 1236 1482 1529 1570 1629 1658 1698 1736 1784 1823 1861 1865 1961 1979 2068 2073 2164 2212 2259 2325 2374 2430 2435 2504 2550 2612 2659 | |
Symbol 1073 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1074 Text | Uses:95 | Used by:1080 |
Symbol 1075 Graphic | Used by:1080 | |
Symbol 1076 Text | Uses:95 | Used by:1080 |
Symbol 1077 Text | Uses:95 | Used by:1080 1087 1093 |
Symbol 1078 Text | Uses:95 | Used by:1080 |
Symbol 1079 Graphic | Used by:1080 | |
Symbol 1080 Button | Uses:1066 1074 1075 74 1076 1077 1078 1079 | Used by:Timeline |
Symbol 1081 Text | Uses:95 | Used by:1087 |
Symbol 1082 Graphic | Used by:1087 | |
Symbol 1083 Text | Uses:95 | Used by:1087 |
Symbol 1084 Text | Uses:95 | Used by:1087 |
Symbol 1085 Text | Uses:95 | Used by:1087 |
Symbol 1086 Graphic | Used by:1087 | |
Symbol 1087 Button | Uses:1066 1081 1082 1083 74 1084 1077 1085 1086 | Used by:Timeline |
Symbol 1088 Text | Uses:95 | Used by:1093 |
Symbol 1089 Graphic | Used by:1093 | |
Symbol 1090 Text | Uses:95 | Used by:1093 |
Symbol 1091 Text | Uses:95 | Used by:1093 |
Symbol 1092 Graphic | Used by:1093 | |
Symbol 1093 Button | Uses:1066 1088 1089 74 1090 1077 1091 1092 | Used by:Timeline |
Symbol 1094 EditableText | Uses:70 | Used by:Timeline |
Symbol 1095 EditableText | Uses:646 | Used by:Timeline |
Symbol 1096 EditableText | Uses:646 | Used by:Timeline |
Symbol 1097 EditableText | Uses:95 | Used by:Timeline |
Symbol 1098 EditableText | Uses:95 | Used by:Timeline |
Symbol 1099 Text | Uses:95 | Used by:Timeline |
Symbol 1100 Sound | Used by:1487 1488 1489 1533 1534 1535 1574 1575 1576 1633 1634 1635 1662 1663 1664 1702 1703 1704 1740 1741 1742 1788 1789 1790 2140 2141 2142 2200 2201 2202 2248 2249 2250 2312 2313 2314 2362 2363 2364 2412 2413 2414 2486 2487 2488 2541 2542 2543 2601 2602 2603 2649 2650 2651 2691 2692 2693 Timeline | |
Symbol 1101 EditableText | Uses:95 | Used by:Timeline |
Symbol 1102 EditableText | Uses:95 | Used by:Timeline |
Symbol 1103 EditableText | Uses:95 | Used by:Timeline |
Symbol 1104 EditableText | Uses:95 | Used by:Timeline |
Symbol 1105 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1106 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1107 Text | Uses:95 228 | Used by:Timeline |
Symbol 1108 EditableText | Uses:95 | Used by:Timeline |
Symbol 1109 Graphic | Used by:1115 | |
Symbol 1110 Graphic | Used by:1115 | |
Symbol 1111 Text | Uses:95 | Used by:1115 |
Symbol 1112 Text | Uses:95 | Used by:1115 |
Symbol 1113 Text | Uses:95 | Used by:1115 |
Symbol 1114 Graphic | Used by:1115 | |
Symbol 1115 Button | Uses:1109 1110 1111 1112 1113 1114 | Used by:Timeline |
Symbol 1116 Graphic | Used by:1119 | |
Symbol 1117 Text | Uses:95 | Used by:1119 |
Symbol 1118 Text | Uses:95 | Used by:1119 |
Symbol 1119 Button | Uses:1116 1117 998 1118 | Used by:Timeline |
Symbol 1120 Graphic | Used by:1125 | |
Symbol 1121 Graphic | Used by:1125 | |
Symbol 1122 Text | Uses:95 | Used by:1125 |
Symbol 1123 Graphic | Used by:1125 | |
Symbol 1124 Graphic | Used by:1125 | |
Symbol 1125 Button | Uses:1120 1121 1122 998 1123 1124 106 | Used by:Timeline |
Symbol 1126 Graphic | Used by:1127 | |
Symbol 1127 Button | Uses:1126 1014 | Used by:Timeline |
Symbol 1128 EditableText | Uses:70 | Used by:Timeline |
Symbol 1129 EditableText | Uses:646 | Used by:Timeline |
Symbol 1130 EditableText | Uses:646 | Used by:Timeline |
Symbol 1131 Text | Uses:95 | Used by:Timeline |
Symbol 1132 Text | Uses:95 | Used by:Timeline |
Symbol 1133 EditableText | Uses:95 | Used by:Timeline |
Symbol 1134 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1135 Text | Uses:95 | Used by:Timeline |
Symbol 1136 Text | Uses:95 | Used by:Timeline |
Symbol 1137 EditableText | Uses:95 | Used by:Timeline |
Symbol 1138 Text | Uses:23 | Used by:Timeline |
Symbol 1139 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1140 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1141 Text | Uses:70 130 | Used by:Timeline |
Symbol 1142 Text | Uses:70 130 | Used by:Timeline |
Symbol 1143 Text | Uses:70 130 | Used by:Timeline |
Symbol 1144 Text | Uses:70 130 | Used by:Timeline |
Symbol 1145 Text | Uses:130 | Used by:Timeline |
Symbol 1146 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1147 Text | Uses:70 130 | Used by:Timeline |
Symbol 1148 Text | Uses:70 | Used by:Timeline |
Symbol 1149 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1150 Text | Uses:70 | Used by:Timeline |
Symbol 1151 Text | Uses:70 | Used by:Timeline |
Symbol 1152 Graphic | Used by:Timeline | |
Symbol 1153 Text | Uses:201 | Used by:Timeline |
Symbol 1154 Graphic | Used by:Timeline | |
Symbol 1155 Text | Uses:95 | Used by:1158 |
Symbol 1156 Text | Uses:95 | Used by:1158 |
Symbol 1157 Text | Uses:95 | Used by:1158 |
Symbol 1158 Button | Uses:1155 1156 934 1157 | Used by:Timeline |
Symbol 1159 Text | Uses:95 | Used by:1162 |
Symbol 1160 Text | Uses:95 | Used by:1162 |
Symbol 1161 Text | Uses:95 | Used by:1162 |
Symbol 1162 Button | Uses:1159 1160 34 1161 | Used by:Timeline |
Symbol 1163 EditableText | Uses:95 228 | Used by:1166 |
Symbol 1164 Text | Uses:95 | Used by:1166 |
Symbol 1165 EditableText | Uses:95 228 | Used by:1166 |
Symbol 1166 Button | Uses:1163 1164 933 1165 | Used by:Timeline |
Symbol 1167 Text | Uses:95 | Used by:1170 |
Symbol 1168 Text | Uses:95 | Used by:1170 |
Symbol 1169 Text | Uses:95 | Used by:1170 |
Symbol 1170 Button | Uses:1167 1168 189 190 192 194 195 1169 | Used by:Timeline |
Symbol 1171 Text | Uses:95 | Used by:1174 |
Symbol 1172 Text | Uses:95 | Used by:1174 |
Symbol 1173 Text | Uses:95 | Used by:1174 |
Symbol 1174 Button | Uses:1171 1172 531 1173 | Used by:Timeline |
Symbol 1175 Text | Uses:95 | Used by:1178 |
Symbol 1176 Text | Uses:95 | Used by:1178 |
Symbol 1177 Text | Uses:95 | Used by:1178 |
Symbol 1178 Button | Uses:1175 1176 203 1177 | Used by:Timeline |
Symbol 1179 EditableText | Uses:70 | Used by:Timeline |
Symbol 1180 EditableText | Uses:646 | Used by:Timeline |
Symbol 1181 EditableText | Uses:646 | Used by:Timeline |
Symbol 1182 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1183 Graphic | Used by:Timeline | |
Symbol 1184 Text | Uses:95 | Used by:1187 1244 1272 1465 1494 1539 1585 1642 1668 1708 1750 2074 2165 2213 2260 2326 2375 2436 2505 2551 2613 2660 |
Symbol 1185 Graphic | Used by:1187 1244 1272 1465 1494 1539 1585 1642 1668 1708 1750 2074 2165 2213 2260 2326 2375 2436 2505 2551 2613 2660 | |
Symbol 1186 Text | Uses:95 | Used by:1187 1244 1272 1465 1494 1539 1585 1642 1668 1708 1750 2074 2165 2213 2260 2326 2375 2436 2505 2551 2613 2660 |
Symbol 1187 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1188 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1189 Text | Uses:655 646 | Used by:Timeline |
Symbol 1190 Text | Uses:228 | Used by:Timeline |
Symbol 1191 Graphic | Used by:1196 1197 1198 1200 1201 1204 1205 1210 1213 1216 1218 1221 1223 1228 1901 1926 1942 1958 1959 | |
Symbol 1192 Graphic | Used by:1196 1197 1198 1200 1201 1204 1205 1210 1213 1216 1218 1221 1223 1228 1901 1926 1942 1958 1959 Timeline | |
Symbol 1193 Graphic | Used by:1194 | |
Symbol 1194 Button | Uses:1193 | Used by:1195 1196 1197 1198 1200 1201 1204 1205 1210 1213 1216 1218 1221 1223 1228 1959 |
Symbol 1195 MovieClip | Uses:1194 | Used by:1196 1197 1198 1200 1201 1204 1205 1210 1213 1216 1218 1221 1223 1228 1959 Timeline |
Symbol 1196 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1197 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1198 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1199 Text | Uses:228 | Used by:Timeline |
Symbol 1200 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1201 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1202 Text | Uses:70 | Used by:Timeline |
Symbol 1203 Text | Uses:228 | Used by:Timeline |
Symbol 1204 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1205 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1206 Text | Uses:70 | Used by:Timeline |
Symbol 1207 Graphic | Used by:1208 | |
Symbol 1208 MovieClip | Uses:1207 65 | Used by:Timeline |
Symbol 1209 Text | Uses:228 | Used by:Timeline |
Symbol 1210 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1211 Text | Uses:70 | Used by:Timeline |
Symbol 1212 Text | Uses:228 | Used by:Timeline |
Symbol 1213 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1214 Text | Uses:70 130 | Used by:Timeline |
Symbol 1215 Text | Uses:228 | Used by:Timeline |
Symbol 1216 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1217 Text | Uses:228 | Used by:Timeline |
Symbol 1218 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1219 Text | Uses:228 | Used by:Timeline |
Symbol 1220 Text | Uses:228 | Used by:Timeline |
Symbol 1221 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1222 Text | Uses:228 | Used by:Timeline |
Symbol 1223 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1224 Text | Uses:228 | Used by:Timeline |
Symbol 1225 Text | Uses:228 | Used by:Timeline |
Symbol 1226 Text | Uses:70 | Used by:Timeline |
Symbol 1227 Text | Uses:228 | Used by:Timeline |
Symbol 1228 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1229 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1230 Text | Uses:95 | Used by:1233 1249 1274 1467 1496 1541 1587 1644 1670 1710 1752 |
Symbol 1231 Graphic | Used by:1233 1249 1274 1467 1496 1541 1587 1644 1670 1710 1752 | |
Symbol 1232 Text | Uses:95 | Used by:1233 1249 1274 1467 1496 1541 1587 1644 1670 1710 1752 |
Symbol 1233 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1234 Text | Uses:655 646 | Used by:Timeline |
Symbol 1235 Text | Uses:655 646 | Used by:Timeline |
Symbol 1236 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1237 Text | Uses:655 646 | Used by:Timeline |
Symbol 1238 Button | Uses:1005 1006 1002 1007 | Used by:Timeline |
Symbol 1239 Text | Uses:95 | Used by:1243 1271 1464 1493 1538 1584 1641 1667 1707 1749 1818 1846 |
Symbol 1240 Font | Used by:1241 | |
Symbol 1241 Text | Uses:1240 | Used by:1243 1271 1464 1493 1538 1584 1641 1667 1707 1749 1818 1846 |
Symbol 1242 Text | Uses:95 | Used by:1243 1271 1464 1493 1538 1584 1641 1667 1707 1749 1818 1846 |
Symbol 1243 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1244 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1245 Text | Uses:95 | Used by:1248 1273 1466 1483 1495 1540 1586 1643 1669 1709 1751 2076 2167 2215 2262 2328 2377 2438 2507 2553 2615 2662 |
Symbol 1246 Graphic | Used by:1248 1273 1466 1483 1495 1540 1586 1643 1669 1709 1751 2076 2167 2215 2262 2328 2377 2438 2507 2553 2615 2662 | |
Symbol 1247 Text | Uses:95 | Used by:1248 1273 1466 1483 1495 1540 1586 1643 1669 1709 1751 2076 2167 2215 2262 2328 2377 2438 2507 2553 2615 2662 |
Symbol 1248 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1249 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1250 Text | Uses:130 | Used by:Timeline |
Symbol 1251 EditableText | Uses:130 | Used by:Timeline |
Symbol 1252 EditableText | Uses:130 | Used by:Timeline |
Symbol 1253 Text | Uses:228 | Used by:Timeline |
Symbol 1254 Text | Uses:228 | Used by:Timeline |
Symbol 1255 Text | Uses:228 | Used by:Timeline |
Symbol 1256 Text | Uses:228 | Used by:Timeline |
Symbol 1257 Text | Uses:70 | Used by:Timeline |
Symbol 1258 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1259 Graphic | Used by:1260 Timeline | |
Symbol 1260 MovieClip | Uses:1259 | Used by:Timeline |
Symbol 1261 Text | Uses:646 | Used by:Timeline |
Symbol 1262 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1263 EditableText | Uses:130 | Used by:Timeline |
Symbol 1264 EditableText | Uses:130 | Used by:Timeline |
Symbol 1265 Text | Uses:228 | Used by:Timeline |
Symbol 1266 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1267 Text | Uses:228 | Used by:Timeline |
Symbol 1268 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1269 Text | Uses:228 | Used by:Timeline |
Symbol 1270 Text | Uses:228 | Used by:Timeline |
Symbol 1271 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1272 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1273 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1274 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1275 EditableText | Uses:130 | Used by:Timeline |
Symbol 1276 EditableText | Uses:130 | Used by:Timeline |
Symbol 1277 Text | Uses:228 | Used by:Timeline |
Symbol 1278 Text | Uses:70 | Used by:Timeline |
Symbol 1279 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1280 EditableText | Uses:130 | Used by:Timeline |
Symbol 1281 EditableText | Uses:130 | Used by:Timeline |
Symbol 1282 Text | Uses:228 | Used by:Timeline |
Symbol 1283 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1284 Text | Uses:228 | Used by:Timeline |
Symbol 1285 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1286 Text | Uses:228 | Used by:Timeline |
Symbol 1287 Text | Uses:228 | Used by:Timeline |
Symbol 1288 Graphic | Used by:Timeline | |
Symbol 1289 Text | Uses:23 | Used by:Timeline |
Symbol 1290 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1291 Text | Uses:228 | Used by:Timeline |
Symbol 1292 Text | Uses:228 | Used by:Timeline |
Symbol 1293 Graphic | Used by:Timeline | |
Symbol 1294 Text | Uses:228 | Used by:Timeline |
Symbol 1295 EditableText | Uses:228 | Used by:Timeline |
Symbol 1296 Text | Uses:228 | Used by:Timeline |
Symbol 1297 Text | Uses:228 | Used by:Timeline |
Symbol 1298 Text | Uses:228 | Used by:Timeline |
Symbol 1299 Text | Uses:228 | Used by:Timeline |
Symbol 1300 Text | Uses:228 | Used by:Timeline |
Symbol 1301 Text | Uses:228 | Used by:Timeline |
Symbol 1302 Text | Uses:228 | Used by:Timeline |
Symbol 1303 Text | Uses:201 | Used by:Timeline |
Symbol 1304 Button | Uses:956 957 958 959 960 | Used by:Timeline |
Symbol 1305 Graphic | Used by:Timeline | |
Symbol 1306 Text | Uses:201 | Used by:Timeline |
Symbol 1307 Button | Uses:992 993 994 | Used by:Timeline |
Symbol 1308 Button | Uses:914 1001 1002 1003 | Used by:Timeline |
Symbol 1309 Button | Uses:1009 1010 1002 1011 | Used by:Timeline |
Symbol 1310 Button | Uses:518 | Used by:Timeline |
Symbol 1311 Button | Uses:1013 1014 613 | Used by:Timeline |
Symbol 1312 Text | Uses:228 | Used by:Timeline |
Symbol 1313 Text | Uses:228 | Used by:Timeline |
Symbol 1314 Text | Uses:228 | Used by:Timeline |
Symbol 1315 Text | Uses:228 | Used by:Timeline |
Symbol 1316 Text | Uses:228 | Used by:Timeline |
Symbol 1317 Text | Uses:228 | Used by:Timeline |
Symbol 1318 Text | Uses:228 | Used by:Timeline |
Symbol 1319 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1320 Button | Uses:1009 1010 1002 1011 | Used by:Timeline |
Symbol 1321 Text | Uses:228 | Used by:Timeline |
Symbol 1322 Text | Uses:228 201 | Used by:Timeline |
Symbol 1323 Text | Uses:228 | Used by:Timeline |
Symbol 1324 Button | Uses:518 | Used by:Timeline |
Symbol 1325 Text | Uses:228 | Used by:Timeline |
Symbol 1326 Text | Uses:228 | Used by:Timeline |
Symbol 1327 Text | Uses:3 | Used by:Timeline |
Symbol 1328 Text | Uses:505 | Used by:Timeline |
Symbol 1329 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1330 Button | Uses:1025 | Used by:Timeline |
Symbol 1331 Button | Uses:1005 1006 1002 1007 | Used by:Timeline |
Symbol 1332 Button | Uses:1027 1028 | Used by:Timeline |
Symbol 1333 Button | Uses:1025 | Used by:Timeline |
Symbol 1334 Text | Used by:Timeline | |
Symbol 1335 Text | Uses:228 | Used by:Timeline |
Symbol 1336 Text | Uses:228 | Used by:Timeline |
Symbol 1337 Text | Uses:228 | Used by:Timeline |
Symbol 1338 Text | Uses:228 | Used by:Timeline |
Symbol 1339 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1340 Text | Uses:228 | Used by:Timeline |
Symbol 1341 Text | Uses:228 | Used by:Timeline |
Symbol 1342 Text | Uses:228 | Used by:Timeline |
Symbol 1343 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1344 Text | Uses:228 | Used by:Timeline |
Symbol 1345 Text | Uses:228 | Used by:Timeline |
Symbol 1346 Text | Uses:228 | Used by:Timeline |
Symbol 1347 Text | Uses:228 | Used by:Timeline |
Symbol 1348 Graphic | Used by:Timeline | |
Symbol 1349 Text | Uses:228 | Used by:Timeline |
Symbol 1350 Text | Uses:228 | Used by:Timeline |
Symbol 1351 Text | Uses:228 | Used by:Timeline |
Symbol 1352 Bitmap | Used by:1353 2025 2771 2780 2781 2782 | |
Symbol 1353 Graphic | Uses:1352 | Used by:Timeline |
Symbol 1354 Text | Uses:228 | Used by:Timeline |
Symbol 1355 Text | Uses:228 | Used by:Timeline |
Symbol 1356 Text | Uses:228 | Used by:Timeline |
Symbol 1357 Text | Uses:228 | Used by:Timeline |
Symbol 1358 Text | Uses:228 | Used by:Timeline |
Symbol 1359 Text | Uses:228 | Used by:Timeline |
Symbol 1360 Text | Uses:228 | Used by:Timeline |
Symbol 1361 Text | Uses:228 | Used by:Timeline |
Symbol 1362 Text | Uses:228 | Used by:Timeline |
Symbol 1363 Text | Uses:228 | Used by:Timeline |
Symbol 1364 Text | Uses:228 | Used by:Timeline |
Symbol 1365 Text | Uses:228 | Used by:Timeline |
Symbol 1366 Text | Uses:228 | Used by:Timeline |
Symbol 1367 Text | Uses:228 | Used by:Timeline |
Symbol 1368 Text | Uses:228 | Used by:Timeline |
Symbol 1369 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1370 Text | Uses:228 | Used by:Timeline |
Symbol 1371 Text | Uses:228 | Used by:Timeline |
Symbol 1372 Sound | Used by:Timeline | |
Symbol 1373 Text | Uses:228 | Used by:Timeline |
Symbol 1374 Text | Uses:228 | Used by:Timeline |
Symbol 1375 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1376 Text | Uses:228 | Used by:Timeline |
Symbol 1377 Text | Uses:228 | Used by:Timeline |
Symbol 1378 Text | Uses:228 | Used by:Timeline |
Symbol 1379 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1380 Graphic | Used by:Timeline | |
Symbol 1381 Graphic | Used by:Timeline | |
Symbol 1382 Graphic | Used by:Timeline | |
Symbol 1383 Text | Uses:201 | Used by:Timeline |
Symbol 1384 Button | Uses:992 993 994 | Used by:Timeline |
Symbol 1385 Text | Uses:3 | Used by:Timeline |
Symbol 1386 Text | Uses:505 | Used by:Timeline |
Symbol 1387 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1388 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1389 Text | Uses:228 | Used by:Timeline |
Symbol 1390 Text | Uses:228 | Used by:Timeline |
Symbol 1391 Text | Uses:228 | Used by:Timeline |
Symbol 1392 Text | Uses:228 | Used by:Timeline |
Symbol 1393 Text | Uses:228 | Used by:Timeline |
Symbol 1394 Text | Uses:228 | Used by:Timeline |
Symbol 1395 Graphic | Used by:1402 | |
Symbol 1396 Graphic | Used by:1397 | |
Symbol 1397 MovieClip | Uses:1396 | Used by:1402 |
Symbol 1398 Graphic | Used by:1402 | |
Symbol 1399 Graphic | Used by:1402 | |
Symbol 1400 Graphic | Used by:1402 | |
Symbol 1401 Graphic | Used by:1402 | |
Symbol 1402 MovieClip | Uses:1395 65 1397 1398 1399 1400 1401 | Used by:Timeline |
Symbol 1403 Text | Uses:201 | Used by:Timeline |
Symbol 1404 Sound | Used by:Timeline | |
Symbol 1405 Text | Uses:201 | Used by:Timeline |
Symbol 1406 Text | Uses:201 | Used by:Timeline |
Symbol 1407 Graphic | Used by:Timeline | |
Symbol 1408 Text | Uses:201 | Used by:Timeline |
Symbol 1409 Graphic | Used by:Timeline | |
Symbol 1410 Font | Used by:1411 | |
Symbol 1411 Text | Uses:1410 | Used by:Timeline |
Symbol 1412 Text | Uses:201 | Used by:Timeline |
Symbol 1413 Text | Uses:201 | Used by:Timeline |
Symbol 1414 Graphic | Used by:Timeline | |
Symbol 1415 Text | Uses:201 | Used by:Timeline |
Symbol 1416 Text | Uses:201 | Used by:Timeline |
Symbol 1417 Text | Uses:201 | Used by:Timeline |
Symbol 1418 Text | Uses:201 | Used by:Timeline |
Symbol 1419 Graphic | Used by:Timeline | |
Symbol 1420 Text | Uses:201 | Used by:Timeline |
Symbol 1421 Text | Uses:201 | Used by:Timeline |
Symbol 1422 Text | Uses:201 | Used by:Timeline |
Symbol 1423 Text | Uses:201 | Used by:Timeline |
Symbol 1424 Text | Uses:201 | Used by:Timeline |
Symbol 1425 Text | Uses:201 | Used by:Timeline |
Symbol 1426 Text | Uses:201 | Used by:Timeline |
Symbol 1427 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1428 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1429 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1430 Text | Uses:201 | Used by:Timeline |
Symbol 1431 Text | Uses:201 | Used by:Timeline |
Symbol 1432 Text | Uses:201 | Used by:Timeline |
Symbol 1433 Text | Uses:201 | Used by:Timeline |
Symbol 1434 Text | Uses:201 | Used by:Timeline |
Symbol 1435 Text | Uses:201 | Used by:Timeline |
Symbol 1436 Graphic | Used by:Timeline | |
Symbol 1437 Text | Uses:201 | Used by:Timeline |
Symbol 1438 Text | Uses:201 | Used by:Timeline |
Symbol 1439 Text | Uses:201 | Used by:Timeline |
Symbol 1440 Bitmap | Used by:1441 | |
Symbol 1441 Graphic | Uses:1440 | Used by:Timeline |
Symbol 1442 Text | Uses:201 | Used by:Timeline |
Symbol 1443 Bitmap | Used by:1444 | |
Symbol 1444 Graphic | Uses:1443 | Used by:Timeline |
Symbol 1445 Text | Uses:201 | Used by:Timeline |
Symbol 1446 Text | Uses:201 | Used by:Timeline |
Symbol 1447 Text | Uses:201 | Used by:Timeline |
Symbol 1448 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 1449 Text | Uses:201 | Used by:Timeline |
Symbol 1450 Text | Uses:201 | Used by:Timeline |
Symbol 1451 Graphic | Used by:Timeline | |
Symbol 1452 Text | Uses:201 | Used by:Timeline |
Symbol 1453 Text | Uses:201 | Used by:Timeline |
Symbol 1454 Graphic | Used by:Timeline | |
Symbol 1455 Text | Uses:201 | Used by:Timeline |
Symbol 1456 Graphic | Used by:Timeline | |
Symbol 1457 Text | Uses:201 | Used by:Timeline |
Symbol 1458 Text | Uses:201 | Used by:Timeline |
Symbol 1459 Text | Uses:201 | Used by:Timeline |
Symbol 1460 Text | Uses:201 | Used by:Timeline |
Symbol 1461 Text | Uses:201 | Used by:Timeline |
Symbol 1462 Graphic | Used by:Timeline | |
Symbol 1463 Graphic | Used by:Timeline | |
Symbol 1464 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1465 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1466 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1467 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1468 EditableText | Uses:130 | Used by:Timeline |
Symbol 1469 EditableText | Uses:130 | Used by:Timeline |
Symbol 1470 Text | Uses:228 | Used by:Timeline |
Symbol 1471 Text | Uses:228 | Used by:Timeline |
Symbol 1472 Text | Uses:228 | Used by:Timeline |
Symbol 1473 Text | Uses:228 | Used by:Timeline |
Symbol 1474 Text | Uses:70 | Used by:Timeline |
Symbol 1475 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1476 Text | Uses:646 | Used by:Timeline |
Symbol 1477 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1478 Text | Uses:228 | Used by:Timeline |
Symbol 1479 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1480 Text | Uses:228 | Used by:Timeline |
Symbol 1481 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1482 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1483 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1484 EditableText | Uses:130 | Used by:Timeline |
Symbol 1485 EditableText | Uses:130 | Used by:Timeline |
Symbol 1486 EditableText | Uses:130 | Used by:Timeline |
Symbol 1487 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1488 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1489 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1490 Text | Uses:228 | Used by:Timeline |
Symbol 1491 Sound | Used by:Timeline | |
Symbol 1492 Text | Uses:228 | Used by:Timeline |
Symbol 1493 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1494 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1495 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1496 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1497 EditableText | Uses:130 | Used by:Timeline |
Symbol 1498 EditableText | Uses:130 | Used by:Timeline |
Symbol 1499 Text | Uses:228 | Used by:Timeline |
Symbol 1500 Text | Uses:228 | Used by:Timeline |
Symbol 1501 Text | Uses:228 | Used by:Timeline |
Symbol 1502 Text | Uses:228 | Used by:Timeline |
Symbol 1503 Text | Uses:228 | Used by:Timeline |
Symbol 1504 Text | Uses:228 | Used by:Timeline |
Symbol 1505 Text | Uses:228 | Used by:Timeline |
Symbol 1506 Text | Uses:228 | Used by:Timeline |
Symbol 1507 Text | Uses:228 | Used by:Timeline |
Symbol 1508 Text | Uses:228 | Used by:Timeline |
Symbol 1509 Text | Uses:228 | Used by:Timeline |
Symbol 1510 Text | Uses:228 | Used by:Timeline |
Symbol 1511 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1512 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1513 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1514 Text | Uses:228 | Used by:Timeline |
Symbol 1515 Text | Uses:228 | Used by:Timeline |
Symbol 1516 Text | Uses:228 | Used by:Timeline |
Symbol 1517 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1518 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1519 Text | Uses:228 | Used by:Timeline |
Symbol 1520 Text | Uses:228 | Used by:Timeline |
Symbol 1521 Text | Uses:70 | Used by:Timeline |
Symbol 1522 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1523 Text | Uses:646 | Used by:Timeline |
Symbol 1524 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1525 Text | Uses:228 | Used by:Timeline |
Symbol 1526 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1527 Text | Uses:228 | Used by:Timeline |
Symbol 1528 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1529 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1530 EditableText | Uses:130 | Used by:Timeline |
Symbol 1531 EditableText | Uses:130 | Used by:Timeline |
Symbol 1532 EditableText | Uses:130 | Used by:Timeline |
Symbol 1533 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1534 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1535 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1536 Text | Uses:228 | Used by:Timeline |
Symbol 1537 Text | Uses:228 | Used by:Timeline |
Symbol 1538 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1539 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1540 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1541 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1542 EditableText | Uses:130 | Used by:Timeline |
Symbol 1543 EditableText | Uses:130 | Used by:Timeline |
Symbol 1544 Text | Uses:228 | Used by:Timeline |
Symbol 1545 Text | Uses:228 | Used by:Timeline |
Symbol 1546 Text | Uses:228 | Used by:Timeline |
Symbol 1547 Text | Uses:228 | Used by:Timeline |
Symbol 1548 Text | Uses:228 | Used by:Timeline |
Symbol 1549 Text | Uses:228 | Used by:Timeline |
Symbol 1550 Text | Uses:228 | Used by:Timeline |
Symbol 1551 EditableText | Uses:228 | Used by:Timeline |
Symbol 1552 Text | Uses:228 | Used by:Timeline |
Symbol 1553 EditableText | Uses:228 | Used by:Timeline |
Symbol 1554 Text | Uses:228 | Used by:Timeline |
Symbol 1555 Text | Uses:228 | Used by:Timeline |
Symbol 1556 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1557 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1558 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1559 Text | Uses:228 | Used by:Timeline |
Symbol 1560 Text | Uses:228 | Used by:Timeline |
Symbol 1561 Text | Uses:228 | Used by:Timeline |
Symbol 1562 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1563 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1564 Text | Uses:228 | Used by:Timeline |
Symbol 1565 Text | Uses:228 | Used by:Timeline |
Symbol 1566 Text | Uses:228 | Used by:Timeline |
Symbol 1567 Text | Uses:228 | Used by:Timeline |
Symbol 1568 Text | Uses:228 | Used by:Timeline |
Symbol 1569 Text | Uses:228 | Used by:Timeline |
Symbol 1570 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1571 EditableText | Uses:130 | Used by:Timeline |
Symbol 1572 EditableText | Uses:130 | Used by:Timeline |
Symbol 1573 EditableText | Uses:130 | Used by:Timeline |
Symbol 1574 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1575 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1576 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1577 Text | Uses:228 | Used by:Timeline |
Symbol 1578 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1579 EditableText | Uses:228 | Used by:Timeline |
Symbol 1580 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1581 EditableText | Uses:228 | Used by:Timeline |
Symbol 1582 Text | Uses:228 | Used by:Timeline |
Symbol 1583 Text | Uses:228 | Used by:Timeline |
Symbol 1584 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1585 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1586 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1587 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1588 EditableText | Uses:130 | Used by:Timeline |
Symbol 1589 EditableText | Uses:130 | Used by:Timeline |
Symbol 1590 Graphic | Used by:1591 1755 2422 2757 | |
Symbol 1591 Button | Uses:1590 | Used by:Timeline |
Symbol 1592 Graphic | Used by:1593 | |
Symbol 1593 MovieClip | Uses:1592 | Used by:Timeline |
Symbol 1594 Text | Uses:228 | Used by:Timeline |
Symbol 1595 Text | Uses:228 | Used by:Timeline |
Symbol 1596 Text | Uses:228 | Used by:Timeline |
Symbol 1597 Text | Uses:228 | Used by:Timeline |
Symbol 1598 Text | Uses:228 | Used by:Timeline |
Symbol 1599 Text | Uses:228 | Used by:Timeline |
Symbol 1600 Text | Uses:228 | Used by:Timeline |
Symbol 1601 Text | Uses:228 | Used by:Timeline |
Symbol 1602 EditableText | Uses:228 | Used by:Timeline |
Symbol 1603 Text | Uses:228 | Used by:Timeline |
Symbol 1604 Text | Uses:228 | Used by:Timeline |
Symbol 1605 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1606 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1607 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1608 Text | Uses:228 | Used by:Timeline |
Symbol 1609 Text | Uses:228 | Used by:Timeline |
Symbol 1610 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1611 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1612 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1613 Text | Uses:228 | Used by:Timeline |
Symbol 1614 Text | Uses:228 | Used by:Timeline |
Symbol 1615 Text | Uses:228 | Used by:Timeline |
Symbol 1616 Text | Uses:228 | Used by:Timeline |
Symbol 1617 Text | Uses:228 | Used by:Timeline |
Symbol 1618 Text | Uses:228 | Used by:Timeline |
Symbol 1619 Text | Uses:228 | Used by:Timeline |
Symbol 1620 Graphic | Used by:Timeline | |
Symbol 1621 Text | Uses:23 | Used by:Timeline |
Symbol 1622 Text | Uses:23 | Used by:Timeline |
Symbol 1623 Text | Uses:23 | Used by:Timeline |
Symbol 1624 Text | Uses:23 | Used by:Timeline |
Symbol 1625 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1626 Text | Uses:37 | Used by:Timeline |
Symbol 1627 Text | Uses:23 | Used by:Timeline |
Symbol 1628 EditableText | Uses:37 | Used by:Timeline |
Symbol 1629 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1630 EditableText | Uses:130 | Used by:Timeline |
Symbol 1631 EditableText | Uses:130 | Used by:Timeline |
Symbol 1632 EditableText | Uses:130 | Used by:Timeline |
Symbol 1633 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1634 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1635 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1636 Text | Uses:228 | Used by:Timeline |
Symbol 1637 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1638 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1639 EditableText | Uses:228 | Used by:Timeline |
Symbol 1640 EditableText | Uses:228 | Used by:Timeline |
Symbol 1641 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1642 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1643 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1644 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1645 Text | Uses:70 | Used by:Timeline |
Symbol 1646 EditableText | Uses:130 | Used by:Timeline |
Symbol 1647 EditableText | Uses:130 | Used by:Timeline |
Symbol 1648 Text | Uses:228 | Used by:Timeline |
Symbol 1649 Text | Uses:228 | Used by:Timeline |
Symbol 1650 Text | Uses:228 | Used by:Timeline |
Symbol 1651 Text | Uses:228 | Used by:Timeline |
Symbol 1652 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1653 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1654 Text | Uses:228 | Used by:Timeline |
Symbol 1655 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1656 Text | Uses:228 | Used by:Timeline |
Symbol 1657 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1658 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1659 EditableText | Uses:130 | Used by:Timeline |
Symbol 1660 EditableText | Uses:130 | Used by:Timeline |
Symbol 1661 EditableText | Uses:130 | Used by:Timeline |
Symbol 1662 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1663 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1664 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1665 Text | Uses:228 | Used by:Timeline |
Symbol 1666 Text | Uses:228 | Used by:Timeline |
Symbol 1667 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1668 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1669 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1670 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1671 EditableText | Uses:130 | Used by:Timeline |
Symbol 1672 EditableText | Uses:130 | Used by:Timeline |
Symbol 1673 Text | Uses:228 | Used by:Timeline |
Symbol 1674 Text | Uses:228 | Used by:Timeline |
Symbol 1675 Text | Uses:228 | Used by:Timeline |
Symbol 1676 Text | Uses:228 | Used by:Timeline |
Symbol 1677 Text | Uses:228 | Used by:Timeline |
Symbol 1678 Text | Uses:228 | Used by:Timeline |
Symbol 1679 Text | Uses:228 | Used by:Timeline |
Symbol 1680 Text | Uses:228 | Used by:Timeline |
Symbol 1681 Text | Uses:228 | Used by:Timeline |
Symbol 1682 Text | Uses:228 | Used by:Timeline |
Symbol 1683 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1684 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1685 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1686 Text | Uses:228 | Used by:Timeline |
Symbol 1687 Text | Uses:228 | Used by:Timeline |
Symbol 1688 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1689 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1690 Text | Uses:228 | Used by:Timeline |
Symbol 1691 Text | Uses:228 | Used by:Timeline |
Symbol 1692 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1693 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1694 Text | Uses:228 | Used by:Timeline |
Symbol 1695 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1696 Text | Uses:228 | Used by:Timeline |
Symbol 1697 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1698 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1699 EditableText | Uses:130 | Used by:Timeline |
Symbol 1700 EditableText | Uses:130 | Used by:Timeline |
Symbol 1701 EditableText | Uses:130 | Used by:Timeline |
Symbol 1702 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1703 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1704 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1705 Text | Uses:228 | Used by:Timeline |
Symbol 1706 Text | Uses:228 | Used by:Timeline |
Symbol 1707 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1708 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1709 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1710 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1711 EditableText | Uses:130 | Used by:Timeline |
Symbol 1712 EditableText | Uses:130 | Used by:Timeline |
Symbol 1713 Text | Uses:228 | Used by:Timeline |
Symbol 1714 Text | Uses:228 | Used by:Timeline |
Symbol 1715 Text | Uses:228 | Used by:Timeline |
Symbol 1716 Text | Uses:228 | Used by:Timeline |
Symbol 1717 Text | Uses:228 | Used by:Timeline |
Symbol 1718 Text | Uses:228 | Used by:Timeline |
Symbol 1719 Text | Uses:228 | Used by:Timeline |
Symbol 1720 EditableText | Uses:228 | Used by:Timeline |
Symbol 1721 Text | Uses:228 | Used by:Timeline |
Symbol 1722 EditableText | Uses:228 | Used by:Timeline |
Symbol 1723 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1724 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1725 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1726 Text | Uses:228 | Used by:Timeline |
Symbol 1727 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1728 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1729 Text | Uses:228 | Used by:Timeline |
Symbol 1730 Text | Uses:228 | Used by:Timeline |
Symbol 1731 Text | Uses:228 | Used by:Timeline |
Symbol 1732 Text | Uses:228 | Used by:Timeline |
Symbol 1733 Text | Uses:228 | Used by:Timeline |
Symbol 1734 Text | Uses:228 | Used by:Timeline |
Symbol 1735 Text | Uses:228 | Used by:Timeline |
Symbol 1736 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1737 EditableText | Uses:130 | Used by:Timeline |
Symbol 1738 EditableText | Uses:130 | Used by:Timeline |
Symbol 1739 EditableText | Uses:130 | Used by:Timeline |
Symbol 1740 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1741 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1742 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1743 Text | Uses:228 | Used by:Timeline |
Symbol 1744 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1745 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1746 EditableText | Uses:228 | Used by:Timeline |
Symbol 1747 EditableText | Uses:228 | Used by:Timeline |
Symbol 1748 Text | Uses:228 | Used by:Timeline |
Symbol 1749 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1750 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 1751 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 1752 Button | Uses:1066 1230 1231 1232 | Used by:Timeline |
Symbol 1753 EditableText | Uses:130 | Used by:Timeline |
Symbol 1754 EditableText | Uses:130 | Used by:Timeline |
Symbol 1755 Button | Uses:1590 | Used by:Timeline |
Symbol 1756 Text | Uses:228 | Used by:Timeline |
Symbol 1757 Text | Uses:228 | Used by:Timeline |
Symbol 1758 Text | Uses:228 | Used by:Timeline |
Symbol 1759 Text | Uses:228 | Used by:Timeline |
Symbol 1760 Text | Uses:228 | Used by:Timeline |
Symbol 1761 Text | Uses:228 | Used by:Timeline |
Symbol 1762 Text | Uses:228 | Used by:Timeline |
Symbol 1763 EditableText | Uses:228 | Used by:Timeline |
Symbol 1764 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1765 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1766 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1767 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1768 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1769 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1770 Text | Uses:228 | Used by:Timeline |
Symbol 1771 Text | Uses:228 | Used by:Timeline |
Symbol 1772 Text | Uses:228 | Used by:Timeline |
Symbol 1773 Text | Uses:228 | Used by:Timeline |
Symbol 1774 Text | Uses:228 | Used by:Timeline |
Symbol 1775 Text | Uses:228 | Used by:Timeline |
Symbol 1776 Text | Uses:228 | Used by:Timeline |
Symbol 1777 Text | Uses:23 | Used by:Timeline |
Symbol 1778 Text | Uses:23 | Used by:Timeline |
Symbol 1779 Text | Uses:23 | Used by:Timeline |
Symbol 1780 Text | Uses:23 | Used by:Timeline |
Symbol 1781 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1782 Text | Uses:37 | Used by:Timeline |
Symbol 1783 EditableText | Uses:37 | Used by:Timeline |
Symbol 1784 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1785 EditableText | Uses:130 | Used by:Timeline |
Symbol 1786 EditableText | Uses:130 | Used by:Timeline |
Symbol 1787 EditableText | Uses:130 | Used by:Timeline |
Symbol 1788 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 1789 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 1790 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 1791 Text | Uses:228 | Used by:Timeline |
Symbol 1792 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1793 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1794 EditableText | Uses:228 | Used by:Timeline |
Symbol 1795 EditableText | Uses:228 | Used by:Timeline |
Symbol 1796 Text | Uses:228 | Used by:Timeline |
Symbol 1797 EditableText | Uses:130 | Used by:Timeline |
Symbol 1798 EditableText | Uses:130 | Used by:Timeline |
Symbol 1799 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1800 Text | Uses:228 | Used by:Timeline |
Symbol 1801 EditableText | Uses:130 | Used by:Timeline |
Symbol 1802 EditableText | Uses:130 | Used by:Timeline |
Symbol 1803 Text | Uses:228 | Used by:Timeline |
Symbol 1804 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1805 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1806 Text | Uses:228 | Used by:Timeline |
Symbol 1807 EditableText | Uses:130 | Used by:Timeline |
Symbol 1808 EditableText | Uses:130 | Used by:Timeline |
Symbol 1809 Text | Uses:228 | Used by:Timeline |
Symbol 1810 Text | Uses:228 | Used by:Timeline |
Symbol 1811 Text | Uses:505 | Used by:Timeline |
Symbol 1812 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1813 Bitmap | Used by:1814 2072 2155 2206 2254 2320 2368 2418 | |
Symbol 1814 Graphic | Uses:1813 | Used by:Timeline |
Symbol 1815 Graphic | Used by:1843 Timeline | |
Symbol 1816 Graphic | Used by:1817 | |
Symbol 1817 MovieClip | Uses:1816 | Used by:Timeline |
Symbol 1818 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1819 Text | Uses:95 | Used by:1822 1847 2075 2166 2214 2261 2327 2376 2437 2506 2552 2614 2661 |
Symbol 1820 Graphic | Used by:1822 1847 2075 2166 2214 2261 2327 2376 2437 2506 2552 2614 2661 | |
Symbol 1821 Text | Uses:95 | Used by:1822 1847 2075 2166 2214 2261 2327 2376 2437 2506 2552 2614 2661 |
Symbol 1822 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 1823 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1824 Text | Uses:95 | Used by:1827 1848 |
Symbol 1825 Graphic | Used by:1827 1848 | |
Symbol 1826 Text | Uses:95 | Used by:1827 1848 |
Symbol 1827 Button | Uses:1066 1824 1825 1826 613 | Used by:Timeline |
Symbol 1828 Graphic | Used by:1829 2083 2169 2217 2264 2330 2379 2440 2509 2555 2617 2664 | |
Symbol 1829 Button | Uses:1066 964 1828 | Used by:Timeline |
Symbol 1830 Text | Uses:95 | Used by:Timeline |
Symbol 1831 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1832 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1833 Text | Uses:228 | Used by:Timeline |
Symbol 1834 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1835 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1836 Text | Uses:228 | Used by:Timeline |
Symbol 1837 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1838 Text | Uses:655 646 | Used by:Timeline |
Symbol 1839 Text | Uses:228 | Used by:Timeline |
Symbol 1840 Graphic | Used by:1843 2151 | |
Symbol 1841 Graphic | Used by:1843 2151 | |
Symbol 1842 Graphic | Used by:1843 1854 2151 | |
Symbol 1843 MovieClip | Uses:1840 1841 1842 2 1815 | Used by:Timeline |
Symbol 1844 Graphic | Used by:1845 | |
Symbol 1845 MovieClip | Uses:1844 | Used by:Timeline |
Symbol 1846 Button | Uses:1066 1239 1241 1242 | Used by:Timeline |
Symbol 1847 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 1848 Button | Uses:1066 1824 1825 1826 613 | Used by:Timeline |
Symbol 1849 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1850 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1851 Text | Uses:228 | Used by:Timeline |
Symbol 1852 Graphic | Used by:1854 | |
Symbol 1853 Graphic | Used by:1854 | |
Symbol 1854 MovieClip | Uses:1852 1853 1842 | Used by:Timeline |
Symbol 1855 Graphic | Used by:1856 | |
Symbol 1856 MovieClip | Uses:1855 | Used by:Timeline |
Symbol 1857 Text | Uses:228 | Used by:Timeline |
Symbol 1858 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1859 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1860 Text | Uses:228 | Used by:Timeline |
Symbol 1861 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1862 Text | Uses:228 | Used by:Timeline |
Symbol 1863 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1864 Text | Uses:228 | Used by:Timeline |
Symbol 1865 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1866 Text | Uses:228 | Used by:Timeline |
Symbol 1867 Graphic | Used by:1868 2009 | |
Symbol 1868 Button | Uses:1867 | Used by:1869 1901 1926 |
Symbol 1869 MovieClip | Uses:1868 | Used by:1901 1926 Timeline |
Symbol 1870 Graphic | Used by:1871 | |
Symbol 1871 Button | Uses:1870 | Used by:1872 |
Symbol 1872 MovieClip | Uses:1871 | Used by:1901 Timeline |
Symbol 1873 Graphic | Used by:1874 | |
Symbol 1874 Button | Uses:1873 | Used by:1875 1901 |
Symbol 1875 MovieClip | Uses:1874 | Used by:1901 Timeline |
Symbol 1876 Graphic | Used by:1877 | |
Symbol 1877 Button | Uses:1876 | Used by:1878 1901 |
Symbol 1878 MovieClip | Uses:1877 | Used by:1901 Timeline |
Symbol 1879 Graphic | Used by:1881 | |
Symbol 1880 Graphic | Used by:1881 | |
Symbol 1881 Button | Uses:1879 1880 | Used by:1882 |
Symbol 1882 MovieClip | Uses:1881 | Used by:1901 Timeline |
Symbol 1883 Graphic | Used by:1884 1973 | |
Symbol 1884 Button | Uses:1883 | Used by:1885 1901 1942 |
Symbol 1885 MovieClip | Uses:1884 | Used by:1901 1942 Timeline |
Symbol 1886 Graphic | Used by:1887 1989 | |
Symbol 1887 Button | Uses:1886 | Used by:1888 1901 |
Symbol 1888 MovieClip | Uses:1887 | Used by:1901 Timeline |
Symbol 1889 Graphic | Used by:1890 | |
Symbol 1890 Button | Uses:1889 | Used by:1891 1901 |
Symbol 1891 MovieClip | Uses:1890 | Used by:1901 1942 Timeline |
Symbol 1892 Graphic | Used by:1893 | |
Symbol 1893 Button | Uses:1892 | Used by:1894 1901 |
Symbol 1894 MovieClip | Uses:1893 | Used by:1901 Timeline |
Symbol 1895 Graphic | Used by:1896 | |
Symbol 1896 Button | Uses:1895 | Used by:1897 |
Symbol 1897 MovieClip | Uses:1896 | Used by:1901 1926 1958 Timeline |
Symbol 1898 Graphic | Used by:1899 | |
Symbol 1899 Button | Uses:1898 | Used by:1900 |
Symbol 1900 MovieClip | Uses:1899 | Used by:1901 Timeline |
Symbol 1901 Button | Uses:66 1191 1192 1869 1872 1875 1878 1882 1885 1888 1891 1894 1897 1900 1868 1874 1877 1884 1887 1890 1893 613 | Used by:Timeline |
Symbol 1902 Graphic | Used by:1903 1985 | |
Symbol 1903 Button | Uses:1902 | Used by:1904 1926 |
Symbol 1904 MovieClip | Uses:1903 | Used by:1926 Timeline |
Symbol 1905 Graphic | Used by:1906 2010 | |
Symbol 1906 Button | Uses:1905 | Used by:1907 1926 |
Symbol 1907 MovieClip | Uses:1906 | Used by:1926 Timeline |
Symbol 1908 Graphic | Used by:1909 | |
Symbol 1909 Button | Uses:1908 | Used by:1910 |
Symbol 1910 MovieClip | Uses:1909 | Used by:1926 Timeline |
Symbol 1911 Graphic | Used by:1912 | |
Symbol 1912 Button | Uses:1911 | Used by:1913 |
Symbol 1913 MovieClip | Uses:1912 | Used by:1926 Timeline |
Symbol 1914 Graphic | Used by:1915 | |
Symbol 1915 Button | Uses:1914 | Used by:1916 1926 |
Symbol 1916 MovieClip | Uses:1915 | Used by:1926 Timeline |
Symbol 1917 Graphic | Used by:1918 | |
Symbol 1918 Button | Uses:1917 | Used by:1919 1926 |
Symbol 1919 MovieClip | Uses:1918 | Used by:1926 Timeline |
Symbol 1920 Graphic | Used by:1921 | |
Symbol 1921 Button | Uses:1920 | Used by:1922 |
Symbol 1922 MovieClip | Uses:1921 | Used by:1926 Timeline |
Symbol 1923 Graphic | Used by:1924 | |
Symbol 1924 Button | Uses:1923 | Used by:1925 1926 |
Symbol 1925 MovieClip | Uses:1924 | Used by:1926 Timeline |
Symbol 1926 Button | Uses:66 1191 1192 1904 1907 1910 1913 1916 1919 1869 1922 1925 1897 1903 1906 1915 1918 1868 1924 613 | Used by:Timeline |
Symbol 1927 Graphic | Used by:1928 | |
Symbol 1928 Button | Uses:1927 | Used by:1929 1942 |
Symbol 1929 MovieClip | Uses:1928 | Used by:1942 Timeline |
Symbol 1930 Graphic | Used by:1931 1988 | |
Symbol 1931 Button | Uses:1930 | Used by:1932 1942 |
Symbol 1932 MovieClip | Uses:1931 | Used by:1942 Timeline |
Symbol 1933 Graphic | Used by:1934 | |
Symbol 1934 Button | Uses:1933 | Used by:1935 1942 |
Symbol 1935 MovieClip | Uses:1934 | Used by:1942 Timeline |
Symbol 1936 Graphic | Used by:1937 | |
Symbol 1937 Button | Uses:1936 | Used by:1938 1942 |
Symbol 1938 MovieClip | Uses:1937 | Used by:1942 Timeline |
Symbol 1939 Graphic | Used by:1940 | |
Symbol 1940 Button | Uses:1939 | Used by:1941 1942 |
Symbol 1941 MovieClip | Uses:1940 | Used by:1942 Timeline |
Symbol 1942 Button | Uses:66 1191 1192 1929 1932 1935 1938 1891 1941 1885 1928 1931 1934 1937 1884 1940 613 | Used by:Timeline |
Symbol 1943 Graphic | Used by:1944 | |
Symbol 1944 Button | Uses:1943 | Used by:1945 1958 |
Symbol 1945 MovieClip | Uses:1944 | Used by:1958 Timeline |
Symbol 1946 Graphic | Used by:1947 2011 | |
Symbol 1947 Button | Uses:1946 | Used by:1948 1958 |
Symbol 1948 MovieClip | Uses:1947 | Used by:1958 Timeline |
Symbol 1949 Graphic | Used by:1950 | |
Symbol 1950 Button | Uses:1949 | Used by:1951 |
Symbol 1951 MovieClip | Uses:1950 | Used by:1958 Timeline |
Symbol 1952 Graphic | Used by:1953 | |
Symbol 1953 Button | Uses:1952 | Used by:1954 |
Symbol 1954 MovieClip | Uses:1953 | Used by:1958 Timeline |
Symbol 1955 Graphic | Used by:1956 | |
Symbol 1956 Button | Uses:1955 | Used by:1957 1958 |
Symbol 1957 MovieClip | Uses:1956 | Used by:1958 Timeline |
Symbol 1958 Button | Uses:66 1191 1192 1945 1948 1951 1897 1954 1957 1944 1947 1956 613 | Used by:Timeline |
Symbol 1959 Button | Uses:66 1191 1192 1195 1194 613 | Used by:Timeline |
Symbol 1960 Text | Uses:228 | Used by:Timeline |
Symbol 1961 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1962 Text | Uses:228 | Used by:Timeline |
Symbol 1963 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1964 Text | Uses:228 | Used by:Timeline |
Symbol 1965 EditableText | Uses:70 | Used by:Timeline |
Symbol 1966 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1967 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1968 Text | Uses:228 | Used by:Timeline |
Symbol 1969 Graphic | Used by:1970 2710 | |
Symbol 1970 Button | Uses:1969 | Used by:Timeline |
Symbol 1971 Graphic | Used by:1972 2712 | |
Symbol 1972 Button | Uses:1971 | Used by:Timeline |
Symbol 1973 Button | Uses:1883 | Used by:Timeline |
Symbol 1974 Graphic | Used by:1975 2717 | |
Symbol 1975 Button | Uses:1974 | Used by:Timeline |
Symbol 1976 Text | Uses:228 | Used by:Timeline |
Symbol 1977 Text | Uses:228 | Used by:Timeline |
Symbol 1978 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1979 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 1980 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1981 EditableText | Uses:70 | Used by:Timeline |
Symbol 1982 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1983 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1984 Text | Uses:228 | Used by:Timeline |
Symbol 1985 Button | Uses:1902 | Used by:Timeline |
Symbol 1986 Graphic | Used by:1987 2728 | |
Symbol 1987 Button | Uses:1986 | Used by:Timeline |
Symbol 1988 Button | Uses:1930 | Used by:Timeline |
Symbol 1989 Button | Uses:1886 | Used by:Timeline |
Symbol 1990 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1991 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1992 EditableText | Uses:70 | Used by:Timeline |
Symbol 1993 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1994 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1995 Text | Uses:228 | Used by:Timeline |
Symbol 1996 Text | Uses:228 | Used by:Timeline |
Symbol 1997 EditableText | Uses:228 | Used by:Timeline |
Symbol 1998 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1999 Text | Uses:228 | Used by:Timeline |
Symbol 2000 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2001 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2002 EditableText | Uses:70 | Used by:Timeline |
Symbol 2003 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2004 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2005 Text | Uses:228 | Used by:Timeline |
Symbol 2006 Bitmap | Used by:2007 2258 2434 2722 | |
Symbol 2007 Graphic | Uses:2006 | Used by:2008 2708 |
Symbol 2008 Button | Uses:2007 | Used by:Timeline |
Symbol 2009 Button | Uses:1867 | Used by:Timeline |
Symbol 2010 Button | Uses:1905 | Used by:Timeline |
Symbol 2011 Button | Uses:1946 | Used by:Timeline |
Symbol 2012 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2013 Text | Uses:228 | Used by:Timeline |
Symbol 2014 EditableText | Uses:228 | Used by:Timeline |
Symbol 2015 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2016 Text | Uses:228 | Used by:Timeline |
Symbol 2017 Text | Uses:228 | Used by:Timeline |
Symbol 2018 EditableText | Uses:228 | Used by:Timeline |
Symbol 2019 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2020 Text | Uses:228 | Used by:Timeline |
Symbol 2021 Bitmap | Used by:2022 2611 | |
Symbol 2022 Graphic | Uses:2021 | Used by:2023 |
Symbol 2023 MovieClip | Uses:2022 | Used by:Timeline |
Symbol 2024 Text | Used by:Timeline | |
Symbol 2025 Graphic | Uses:1352 | Used by:2029 2423 |
Symbol 2026 Text | Uses:95 | Used by:2029 2423 |
Symbol 2027 Text | Uses:95 | Used by:2029 2423 |
Symbol 2028 Text | Uses:505 | Used by:2029 2423 |
Symbol 2029 Button | Uses:2025 2026 2027 2028 | Used by:Timeline |
Symbol 2030 Graphic | Uses:697 | Used by:2034 2424 |
Symbol 2031 Text | Uses:95 | Used by:2034 2424 |
Symbol 2032 Text | Uses:95 | Used by:2034 2424 |
Symbol 2033 Text | Uses:505 | Used by:2034 2424 |
Symbol 2034 Button | Uses:2030 2031 2032 2033 | Used by:Timeline |
Symbol 2035 Bitmap | Used by:2036 2371 2776 | |
Symbol 2036 Graphic | Uses:2035 | Used by:2040 2425 |
Symbol 2037 Text | Uses:95 | Used by:2040 2425 |
Symbol 2038 Text | Uses:95 | Used by:2040 2425 |
Symbol 2039 Text | Uses:505 | Used by:2040 2425 |
Symbol 2040 Button | Uses:2036 2037 2038 2039 | Used by:Timeline |
Symbol 2041 Bitmap | Used by:2042 2323 | |
Symbol 2042 Graphic | Uses:2041 | Used by:2046 2426 |
Symbol 2043 Text | Uses:95 | Used by:2046 2426 |
Symbol 2044 Text | Uses:95 | Used by:2046 2426 |
Symbol 2045 Text | Uses:505 | Used by:2046 2426 |
Symbol 2046 Button | Uses:2042 2043 2044 2045 | Used by:Timeline |
Symbol 2047 Bitmap | Used by:2048 2209 2773 | |
Symbol 2048 Graphic | Uses:2047 | Used by:2052 2427 |
Symbol 2049 Text | Uses:95 | Used by:2052 2427 |
Symbol 2050 Text | Uses:95 | Used by:2052 2427 |
Symbol 2051 Text | Uses:505 | Used by:2052 2427 |
Symbol 2052 Button | Uses:2048 2049 2050 2051 | Used by:Timeline |
Symbol 2053 Graphic | Used by:2064 2431 Timeline | |
Symbol 2054 Graphic | Used by:2064 2431 Timeline | |
Symbol 2055 Text | Uses:191 | Used by:2064 2431 Timeline |
Symbol 2056 Text | Uses:191 | Used by:2064 2431 Timeline |
Symbol 2057 Text | Uses:191 | Used by:2064 2431 Timeline |
Symbol 2058 Text | Uses:191 | Used by:2064 2431 Timeline |
Symbol 2059 Text | Uses:191 | Used by:2064 2431 Timeline |
Symbol 2060 Graphic | Used by:2064 2431 Timeline | |
Symbol 2061 Text | Uses:95 | Used by:2064 2431 |
Symbol 2062 Text | Uses:95 | Used by:2064 2431 |
Symbol 2063 Text | Uses:505 | Used by:2064 2431 |
Symbol 2064 Button | Uses:2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 | Used by:Timeline |
Symbol 2065 Text | Uses:655 | Used by:Timeline |
Symbol 2066 EditableText | Uses:646 | Used by:Timeline |
Symbol 2067 EditableText | Uses:70 | Used by:Timeline |
Symbol 2068 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2069 Text | Uses:228 | Used by:Timeline |
Symbol 2070 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2071 Text | Uses:228 | Used by:Timeline |
Symbol 2072 Graphic | Uses:1813 | Used by:Timeline |
Symbol 2073 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2074 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2075 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2076 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2077 Text | Uses:95 | Used by:2080 2168 2216 2263 2329 2378 2439 2508 2554 2616 2663 |
Symbol 2078 Graphic | Used by:2080 2168 2216 2263 2329 2378 2439 2508 2554 2616 2663 | |
Symbol 2079 Text | Uses:95 | Used by:2080 2168 2216 2263 2329 2378 2439 2508 2554 2616 2663 |
Symbol 2080 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2081 Text | Uses:95 | Used by:2083 2169 2217 2264 2330 2379 2440 2509 2555 2617 2664 |
Symbol 2082 Text | Uses:95 | Used by:2083 2169 2217 2264 2330 2379 2440 2509 2555 2617 2664 |
Symbol 2083 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2084 Text | Uses:130 | Used by:Timeline |
Symbol 2085 Button | Uses:662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 106 | Used by:Timeline |
Symbol 2086 Text | Uses:228 | Used by:Timeline |
Symbol 2087 Text | Uses:228 | Used by:Timeline |
Symbol 2088 EditableText | Uses:228 | Used by:Timeline |
Symbol 2089 Text | Uses:228 | Used by:Timeline |
Symbol 2090 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2091 Text | Uses:228 | Used by:Timeline |
Symbol 2092 Text | Uses:228 | Used by:Timeline |
Symbol 2093 EditableText | Uses:228 | Used by:Timeline |
Symbol 2094 Text | Uses:228 | Used by:Timeline |
Symbol 2095 Text | Uses:228 | Used by:Timeline |
Symbol 2096 EditableText | Uses:228 | Used by:Timeline |
Symbol 2097 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2098 Text | Uses:228 | Used by:Timeline |
Symbol 2099 Text | Uses:228 | Used by:Timeline |
Symbol 2100 EditableText | Uses:228 | Used by:Timeline |
Symbol 2101 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2102 Text | Uses:228 | Used by:Timeline |
Symbol 2103 Text | Uses:228 | Used by:Timeline |
Symbol 2104 EditableText | Uses:228 | Used by:Timeline |
Symbol 2105 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2106 Text | Uses:228 | Used by:Timeline |
Symbol 2107 Text | Uses:228 | Used by:Timeline |
Symbol 2108 EditableText | Uses:228 | Used by:Timeline |
Symbol 2109 Text | Uses:228 | Used by:Timeline |
Symbol 2110 Text | Uses:228 | Used by:Timeline |
Symbol 2111 EditableText | Uses:228 | Used by:Timeline |
Symbol 2112 Text | Uses:228 | Used by:Timeline |
Symbol 2113 Text | Uses:228 | Used by:Timeline |
Symbol 2114 EditableText | Uses:228 | Used by:Timeline |
Symbol 2115 Button | Uses:755 756 | Used by:Timeline |
Symbol 2116 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2117 Text | Uses:228 | Used by:Timeline |
Symbol 2118 EditableText | Uses:228 | Used by:Timeline |
Symbol 2119 Text | Uses:228 | Used by:Timeline |
Symbol 2120 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2121 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2122 Text | Uses:228 | Used by:Timeline |
Symbol 2123 Text | Uses:228 | Used by:Timeline |
Symbol 2124 Text | Uses:228 | Used by:Timeline |
Symbol 2125 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2126 EditableText | Uses:130 | Used by:Timeline |
Symbol 2127 EditableText | Uses:130 | Used by:Timeline |
Symbol 2128 EditableText | Uses:130 | Used by:Timeline |
Symbol 2129 Text | Uses:228 | Used by:Timeline |
Symbol 2130 Button | Uses:203 | Used by:Timeline |
Symbol 2131 Button | Uses:531 | Used by:Timeline |
Symbol 2132 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2133 Text | Uses:228 | Used by:Timeline |
Symbol 2134 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2135 Text | Uses:228 | Used by:Timeline |
Symbol 2136 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2137 EditableText | Uses:130 | Used by:Timeline |
Symbol 2138 EditableText | Uses:130 | Used by:Timeline |
Symbol 2139 EditableText | Uses:130 | Used by:Timeline |
Symbol 2140 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2141 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2142 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2143 Text | Uses:228 | Used by:Timeline |
Symbol 2144 Text | Uses:228 | Used by:Timeline |
Symbol 2145 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2146 Text | Uses:228 | Used by:Timeline |
Symbol 2147 Sound | Used by:Timeline | |
Symbol 2148 Text | Uses:228 | Used by:Timeline |
Symbol 2149 Text | Uses:228 | Used by:Timeline |
Symbol 2150 Text | Uses:228 | Used by:Timeline |
Symbol 2151 MovieClip | Uses:1840 1841 1842 | Used by:Timeline |
Symbol 2152 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2153 Text | Uses:646 | Used by:Timeline |
Symbol 2154 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2155 Graphic | Uses:1813 | Used by:2156 2798 |
Symbol 2156 Button | Uses:2155 | Used by:Timeline |
Symbol 2157 Text | Uses:646 | Used by:Timeline |
Symbol 2158 Text | Uses:228 | Used by:Timeline |
Symbol 2159 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2160 Button | Uses:408 | Used by:Timeline |
Symbol 2161 Text | Uses:228 | Used by:Timeline |
Symbol 2162 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2163 Graphic | Used by:Timeline | |
Symbol 2164 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2165 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2166 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2167 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2168 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2169 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2170 EditableText | Uses:228 | Used by:Timeline |
Symbol 2171 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2172 EditableText | Uses:228 | Used by:Timeline |
Symbol 2173 EditableText | Uses:228 | Used by:Timeline |
Symbol 2174 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2175 EditableText | Uses:228 | Used by:Timeline |
Symbol 2176 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2177 EditableText | Uses:228 | Used by:Timeline |
Symbol 2178 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2179 EditableText | Uses:228 | Used by:Timeline |
Symbol 2180 EditableText | Uses:228 | Used by:Timeline |
Symbol 2181 EditableText | Uses:228 | Used by:Timeline |
Symbol 2182 Button | Uses:755 756 | Used by:Timeline |
Symbol 2183 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2184 EditableText | Uses:228 | Used by:Timeline |
Symbol 2185 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2186 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2187 Text | Uses:228 | Used by:Timeline |
Symbol 2188 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2189 EditableText | Uses:130 | Used by:Timeline |
Symbol 2190 EditableText | Uses:130 | Used by:Timeline |
Symbol 2191 EditableText | Uses:130 | Used by:Timeline |
Symbol 2192 Button | Uses:203 | Used by:Timeline |
Symbol 2193 Button | Uses:531 | Used by:Timeline |
Symbol 2194 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2195 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2196 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2197 EditableText | Uses:130 | Used by:Timeline |
Symbol 2198 EditableText | Uses:130 | Used by:Timeline |
Symbol 2199 EditableText | Uses:130 | Used by:Timeline |
Symbol 2200 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2201 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2202 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2203 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2204 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2205 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2206 Graphic | Uses:1813 | Used by:2207 2498 2547 2607 2655 2796 |
Symbol 2207 Button | Uses:2206 | Used by:Timeline |
Symbol 2208 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2209 Graphic | Uses:2047 | Used by:Timeline |
Symbol 2210 Graphic | Used by:2211 | |
Symbol 2211 MovieClip | Uses:2210 | Used by:Timeline |
Symbol 2212 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2213 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2214 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2215 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2216 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2217 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2218 EditableText | Uses:228 | Used by:Timeline |
Symbol 2219 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2220 EditableText | Uses:228 | Used by:Timeline |
Symbol 2221 EditableText | Uses:228 | Used by:Timeline |
Symbol 2222 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2223 EditableText | Uses:228 | Used by:Timeline |
Symbol 2224 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2225 EditableText | Uses:228 | Used by:Timeline |
Symbol 2226 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2227 EditableText | Uses:228 | Used by:Timeline |
Symbol 2228 EditableText | Uses:228 | Used by:Timeline |
Symbol 2229 EditableText | Uses:228 | Used by:Timeline |
Symbol 2230 Button | Uses:755 756 | Used by:Timeline |
Symbol 2231 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2232 EditableText | Uses:228 | Used by:Timeline |
Symbol 2233 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2234 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2235 Text | Uses:228 | Used by:Timeline |
Symbol 2236 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2237 EditableText | Uses:130 | Used by:Timeline |
Symbol 2238 EditableText | Uses:130 | Used by:Timeline |
Symbol 2239 EditableText | Uses:130 | Used by:Timeline |
Symbol 2240 Button | Uses:203 | Used by:Timeline |
Symbol 2241 Button | Uses:531 | Used by:Timeline |
Symbol 2242 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2243 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2244 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2245 EditableText | Uses:130 | Used by:Timeline |
Symbol 2246 EditableText | Uses:130 | Used by:Timeline |
Symbol 2247 EditableText | Uses:130 | Used by:Timeline |
Symbol 2248 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2249 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2250 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2251 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2252 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2253 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2254 Graphic | Uses:1813 | Used by:2255 2794 |
Symbol 2255 Button | Uses:2254 | Used by:Timeline |
Symbol 2256 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2257 Graphic | Uses:697 | Used by:Timeline |
Symbol 2258 Graphic | Uses:2006 | Used by:Timeline |
Symbol 2259 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2260 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2261 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2262 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2263 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2264 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2265 Text | Uses:228 | Used by:Timeline |
Symbol 2266 Text | Uses:228 | Used by:Timeline |
Symbol 2267 EditableText | Uses:228 | Used by:Timeline |
Symbol 2268 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2269 Text | Uses:228 | Used by:Timeline |
Symbol 2270 Text | Uses:228 | Used by:Timeline |
Symbol 2271 EditableText | Uses:228 | Used by:Timeline |
Symbol 2272 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2273 Text | Uses:228 | Used by:Timeline |
Symbol 2274 Text | Uses:228 | Used by:Timeline |
Symbol 2275 EditableText | Uses:228 | Used by:Timeline |
Symbol 2276 Text | Uses:228 | Used by:Timeline |
Symbol 2277 EditableText | Uses:228 | Used by:Timeline |
Symbol 2278 Text | Uses:228 | Used by:Timeline |
Symbol 2279 Text | Uses:228 | Used by:Timeline |
Symbol 2280 EditableText | Uses:228 | Used by:Timeline |
Symbol 2281 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2282 Text | Uses:228 | Used by:Timeline |
Symbol 2283 Text | Uses:228 | Used by:Timeline |
Symbol 2284 EditableText | Uses:228 | Used by:Timeline |
Symbol 2285 Text | Uses:228 | Used by:Timeline |
Symbol 2286 Text | Uses:228 | Used by:Timeline |
Symbol 2287 EditableText | Uses:228 | Used by:Timeline |
Symbol 2288 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2289 Text | Uses:228 | Used by:Timeline |
Symbol 2290 Text | Uses:228 | Used by:Timeline |
Symbol 2291 EditableText | Uses:228 | Used by:Timeline |
Symbol 2292 Text | Uses:228 | Used by:Timeline |
Symbol 2293 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2294 Button | Uses:755 756 | Used by:Timeline |
Symbol 2295 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2296 EditableText | Uses:228 | Used by:Timeline |
Symbol 2297 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2298 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2299 Text | Uses:228 | Used by:Timeline |
Symbol 2300 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2301 EditableText | Uses:130 | Used by:Timeline |
Symbol 2302 EditableText | Uses:130 | Used by:Timeline |
Symbol 2303 EditableText | Uses:130 | Used by:Timeline |
Symbol 2304 Button | Uses:203 | Used by:Timeline |
Symbol 2305 Button | Uses:531 | Used by:Timeline |
Symbol 2306 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2307 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2308 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2309 EditableText | Uses:130 | Used by:Timeline |
Symbol 2310 EditableText | Uses:130 | Used by:Timeline |
Symbol 2311 EditableText | Uses:130 | Used by:Timeline |
Symbol 2312 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2313 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2314 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2315 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2316 Text | Uses:228 | Used by:Timeline |
Symbol 2317 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2318 Text | Uses:228 | Used by:Timeline |
Symbol 2319 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2320 Graphic | Uses:1813 | Used by:2321 2792 |
Symbol 2321 Button | Uses:2320 | Used by:Timeline |
Symbol 2322 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2323 Graphic | Uses:2041 | Used by:Timeline |
Symbol 2324 Graphic | Used by:Timeline | |
Symbol 2325 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2326 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2327 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2328 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2329 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2330 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2331 EditableText | Uses:228 | Used by:Timeline |
Symbol 2332 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2333 EditableText | Uses:228 | Used by:Timeline |
Symbol 2334 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2335 EditableText | Uses:228 | Used by:Timeline |
Symbol 2336 EditableText | Uses:228 | Used by:Timeline |
Symbol 2337 EditableText | Uses:228 | Used by:Timeline |
Symbol 2338 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2339 EditableText | Uses:228 | Used by:Timeline |
Symbol 2340 EditableText | Uses:228 | Used by:Timeline |
Symbol 2341 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2342 EditableText | Uses:228 | Used by:Timeline |
Symbol 2343 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2344 Button | Uses:755 756 | Used by:Timeline |
Symbol 2345 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2346 EditableText | Uses:228 | Used by:Timeline |
Symbol 2347 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2348 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2349 Text | Uses:228 | Used by:Timeline |
Symbol 2350 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2351 EditableText | Uses:130 | Used by:Timeline |
Symbol 2352 EditableText | Uses:130 | Used by:Timeline |
Symbol 2353 EditableText | Uses:130 | Used by:Timeline |
Symbol 2354 Button | Uses:203 | Used by:Timeline |
Symbol 2355 Button | Uses:531 | Used by:Timeline |
Symbol 2356 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2357 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2358 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2359 EditableText | Uses:130 | Used by:Timeline |
Symbol 2360 EditableText | Uses:130 | Used by:Timeline |
Symbol 2361 EditableText | Uses:130 | Used by:Timeline |
Symbol 2362 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2363 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2364 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2365 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2366 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2367 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2368 Graphic | Uses:1813 | Used by:2369 2800 |
Symbol 2369 Button | Uses:2368 | Used by:Timeline |
Symbol 2370 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2371 Graphic | Uses:2035 | Used by:Timeline |
Symbol 2372 Graphic | Used by:2373 | |
Symbol 2373 MovieClip | Uses:2372 | Used by:Timeline |
Symbol 2374 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2375 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2376 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2377 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2378 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2379 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2380 EditableText | Uses:228 | Used by:Timeline |
Symbol 2381 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2382 EditableText | Uses:228 | Used by:Timeline |
Symbol 2383 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2384 EditableText | Uses:228 | Used by:Timeline |
Symbol 2385 EditableText | Uses:228 | Used by:Timeline |
Symbol 2386 Text | Uses:228 | Used by:Timeline |
Symbol 2387 EditableText | Uses:228 | Used by:Timeline |
Symbol 2388 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2389 EditableText | Uses:228 | Used by:Timeline |
Symbol 2390 EditableText | Uses:228 | Used by:Timeline |
Symbol 2391 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2392 EditableText | Uses:228 | Used by:Timeline |
Symbol 2393 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2394 Button | Uses:755 756 | Used by:Timeline |
Symbol 2395 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2396 EditableText | Uses:228 | Used by:Timeline |
Symbol 2397 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2398 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2399 Text | Uses:228 | Used by:Timeline |
Symbol 2400 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2401 EditableText | Uses:130 | Used by:Timeline |
Symbol 2402 EditableText | Uses:130 | Used by:Timeline |
Symbol 2403 EditableText | Uses:130 | Used by:Timeline |
Symbol 2404 Button | Uses:203 | Used by:Timeline |
Symbol 2405 Button | Uses:531 | Used by:Timeline |
Symbol 2406 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2407 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2408 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2409 EditableText | Uses:130 | Used by:Timeline |
Symbol 2410 EditableText | Uses:130 | Used by:Timeline |
Symbol 2411 EditableText | Uses:130 | Used by:Timeline |
Symbol 2412 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2413 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2414 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2415 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2416 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2417 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2418 Graphic | Uses:1813 | Used by:2419 2790 |
Symbol 2419 Button | Uses:2418 | Used by:Timeline |
Symbol 2420 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2421 Text | Uses:228 | Used by:Timeline |
Symbol 2422 Button | Uses:1590 | Used by:Timeline |
Symbol 2423 Button | Uses:2025 2026 2027 2028 | Used by:Timeline |
Symbol 2424 Button | Uses:2030 2031 2032 2033 | Used by:Timeline |
Symbol 2425 Button | Uses:2036 2037 2038 2039 | Used by:Timeline |
Symbol 2426 Button | Uses:2042 2043 2044 2045 | Used by:Timeline |
Symbol 2427 Button | Uses:2048 2049 2050 2051 | Used by:Timeline |
Symbol 2428 EditableText | Uses:646 | Used by:Timeline |
Symbol 2429 EditableText | Uses:70 | Used by:Timeline |
Symbol 2430 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2431 Button | Uses:2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 | Used by:Timeline |
Symbol 2432 Text | Uses:228 | Used by:Timeline |
Symbol 2433 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2434 Graphic | Uses:2006 | Used by:Timeline |
Symbol 2435 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2436 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2437 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2438 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2439 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2440 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2441 Text | Uses:228 | Used by:Timeline |
Symbol 2442 EditableText | Uses:228 | Used by:Timeline |
Symbol 2443 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2444 Text | Uses:228 | Used by:Timeline |
Symbol 2445 EditableText | Uses:228 | Used by:Timeline |
Symbol 2446 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2447 Text | Uses:228 | Used by:Timeline |
Symbol 2448 EditableText | Uses:228 | Used by:Timeline |
Symbol 2449 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2450 Text | Uses:228 | Used by:Timeline |
Symbol 2451 EditableText | Uses:228 | Used by:Timeline |
Symbol 2452 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2453 Text | Uses:228 | Used by:Timeline |
Symbol 2454 EditableText | Uses:228 | Used by:Timeline |
Symbol 2455 Text | Uses:228 | Used by:Timeline |
Symbol 2456 EditableText | Uses:228 | Used by:Timeline |
Symbol 2457 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2458 Text | Uses:228 | Used by:Timeline |
Symbol 2459 Text | Uses:228 | Used by:Timeline |
Symbol 2460 EditableText | Uses:228 | Used by:Timeline |
Symbol 2461 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2462 Text | Uses:228 | Used by:Timeline |
Symbol 2463 EditableText | Uses:228 | Used by:Timeline |
Symbol 2464 Button | Uses:755 756 | Used by:Timeline |
Symbol 2465 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2466 EditableText | Uses:228 | Used by:Timeline |
Symbol 2467 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2468 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2469 Text | Uses:228 | Used by:Timeline |
Symbol 2470 Text | Uses:228 | Used by:Timeline |
Symbol 2471 Text | Uses:228 | Used by:Timeline |
Symbol 2472 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2473 EditableText | Uses:130 | Used by:Timeline |
Symbol 2474 EditableText | Uses:130 | Used by:Timeline |
Symbol 2475 EditableText | Uses:130 | Used by:Timeline |
Symbol 2476 Button | Uses:203 | Used by:Timeline |
Symbol 2477 Button | Uses:531 | Used by:Timeline |
Symbol 2478 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2479 Text | Uses:228 | Used by:Timeline |
Symbol 2480 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2481 Text | Uses:228 | Used by:Timeline |
Symbol 2482 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2483 EditableText | Uses:130 | Used by:Timeline |
Symbol 2484 EditableText | Uses:130 | Used by:Timeline |
Symbol 2485 EditableText | Uses:130 | Used by:Timeline |
Symbol 2486 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2487 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2488 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2489 Text | Uses:228 | Used by:Timeline |
Symbol 2490 Text | Uses:228 | Used by:Timeline |
Symbol 2491 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2492 Text | Uses:228 | Used by:Timeline |
Symbol 2493 Text | Uses:228 | Used by:Timeline |
Symbol 2494 Text | Uses:228 | Used by:Timeline |
Symbol 2495 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2496 Text | Uses:646 | Used by:Timeline |
Symbol 2497 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2498 Button | Uses:2206 | Used by:Timeline |
Symbol 2499 Text | Uses:646 | Used by:Timeline |
Symbol 2500 Text | Uses:228 | Used by:Timeline |
Symbol 2501 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2502 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2503 Graphic | Used by:Timeline | |
Symbol 2504 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2505 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2506 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2507 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2508 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2509 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2510 EditableText | Uses:228 | Used by:Timeline |
Symbol 2511 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2512 EditableText | Uses:228 | Used by:Timeline |
Symbol 2513 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2514 EditableText | Uses:228 | Used by:Timeline |
Symbol 2515 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2516 EditableText | Uses:228 | Used by:Timeline |
Symbol 2517 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2518 EditableText | Uses:228 | Used by:Timeline |
Symbol 2519 EditableText | Uses:228 | Used by:Timeline |
Symbol 2520 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2521 EditableText | Uses:228 | Used by:Timeline |
Symbol 2522 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2523 EditableText | Uses:228 | Used by:Timeline |
Symbol 2524 Button | Uses:755 756 | Used by:Timeline |
Symbol 2525 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2526 EditableText | Uses:228 | Used by:Timeline |
Symbol 2527 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2528 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2529 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2530 EditableText | Uses:130 | Used by:Timeline |
Symbol 2531 EditableText | Uses:130 | Used by:Timeline |
Symbol 2532 EditableText | Uses:130 | Used by:Timeline |
Symbol 2533 Button | Uses:203 | Used by:Timeline |
Symbol 2534 Button | Uses:531 | Used by:Timeline |
Symbol 2535 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2536 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2537 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2538 EditableText | Uses:130 | Used by:Timeline |
Symbol 2539 EditableText | Uses:130 | Used by:Timeline |
Symbol 2540 EditableText | Uses:130 | Used by:Timeline |
Symbol 2541 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2542 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2543 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2544 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2545 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2546 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2547 Button | Uses:2206 | Used by:Timeline |
Symbol 2548 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2549 Graphic | Used by:Timeline | |
Symbol 2550 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2551 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2552 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2553 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2554 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2555 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2556 EditableText | Uses:228 | Used by:Timeline |
Symbol 2557 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2558 Text | Uses:228 | Used by:Timeline |
Symbol 2559 EditableText | Uses:228 | Used by:Timeline |
Symbol 2560 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2561 Text | Uses:228 | Used by:Timeline |
Symbol 2562 Text | Uses:228 | Used by:Timeline |
Symbol 2563 EditableText | Uses:228 | Used by:Timeline |
Symbol 2564 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2565 Text | Uses:228 | Used by:Timeline |
Symbol 2566 Text | Uses:228 | Used by:Timeline |
Symbol 2567 EditableText | Uses:228 | Used by:Timeline |
Symbol 2568 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2569 Text | Uses:228 | Used by:Timeline |
Symbol 2570 Text | Uses:228 | Used by:Timeline |
Symbol 2571 EditableText | Uses:228 | Used by:Timeline |
Symbol 2572 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2573 Text | Uses:228 | Used by:Timeline |
Symbol 2574 Text | Uses:228 | Used by:Timeline |
Symbol 2575 EditableText | Uses:228 | Used by:Timeline |
Symbol 2576 Text | Uses:228 | Used by:Timeline |
Symbol 2577 Text | Uses:228 | Used by:Timeline |
Symbol 2578 EditableText | Uses:228 | Used by:Timeline |
Symbol 2579 Text | Uses:228 | Used by:Timeline |
Symbol 2580 Text | Uses:228 | Used by:Timeline |
Symbol 2581 EditableText | Uses:228 | Used by:Timeline |
Symbol 2582 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2583 Text | Uses:228 | Used by:Timeline |
Symbol 2584 Button | Uses:755 756 | Used by:Timeline |
Symbol 2585 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2586 EditableText | Uses:228 | Used by:Timeline |
Symbol 2587 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2588 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2589 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2590 EditableText | Uses:130 | Used by:Timeline |
Symbol 2591 EditableText | Uses:130 | Used by:Timeline |
Symbol 2592 EditableText | Uses:130 | Used by:Timeline |
Symbol 2593 Button | Uses:203 | Used by:Timeline |
Symbol 2594 Button | Uses:531 | Used by:Timeline |
Symbol 2595 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2596 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2597 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2598 EditableText | Uses:130 | Used by:Timeline |
Symbol 2599 EditableText | Uses:130 | Used by:Timeline |
Symbol 2600 EditableText | Uses:130 | Used by:Timeline |
Symbol 2601 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2602 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2603 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2604 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2605 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2606 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2607 Button | Uses:2206 | Used by:Timeline |
Symbol 2608 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2609 Bitmap | Used by:2611 | |
Symbol 2610 Bitmap | Used by:2611 | |
Symbol 2611 Graphic | Uses:2609 2610 2021 | Used by:Timeline |
Symbol 2612 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2613 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2614 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2615 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2616 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2617 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2618 EditableText | Uses:228 | Used by:Timeline |
Symbol 2619 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2620 EditableText | Uses:228 | Used by:Timeline |
Symbol 2621 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2622 EditableText | Uses:228 | Used by:Timeline |
Symbol 2623 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2624 EditableText | Uses:228 | Used by:Timeline |
Symbol 2625 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2626 EditableText | Uses:228 | Used by:Timeline |
Symbol 2627 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2628 EditableText | Uses:228 | Used by:Timeline |
Symbol 2629 EditableText | Uses:228 | Used by:Timeline |
Symbol 2630 EditableText | Uses:228 | Used by:Timeline |
Symbol 2631 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2632 Button | Uses:755 756 | Used by:Timeline |
Symbol 2633 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2634 EditableText | Uses:228 | Used by:Timeline |
Symbol 2635 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2636 Button | Uses:686 687 688 30 | Used by:Timeline |
Symbol 2637 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2638 EditableText | Uses:130 | Used by:Timeline |
Symbol 2639 EditableText | Uses:130 | Used by:Timeline |
Symbol 2640 EditableText | Uses:130 | Used by:Timeline |
Symbol 2641 Button | Uses:203 | Used by:Timeline |
Symbol 2642 Button | Uses:531 | Used by:Timeline |
Symbol 2643 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2644 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2645 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2646 EditableText | Uses:130 | Used by:Timeline |
Symbol 2647 EditableText | Uses:130 | Used by:Timeline |
Symbol 2648 EditableText | Uses:130 | Used by:Timeline |
Symbol 2649 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2650 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2651 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2652 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2653 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2654 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2655 Button | Uses:2206 | Used by:Timeline |
Symbol 2656 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2657 Graphic | Used by:2658 | |
Symbol 2658 MovieClip | Uses:2657 | Used by:Timeline |
Symbol 2659 Button | Uses:1066 1067 1068 1069 1070 1071 1072 613 | Used by:Timeline |
Symbol 2660 Button | Uses:1066 1184 1185 1186 | Used by:Timeline |
Symbol 2661 Button | Uses:1066 1819 1820 1821 613 | Used by:Timeline |
Symbol 2662 Button | Uses:1066 1245 1246 1247 | Used by:Timeline |
Symbol 2663 Button | Uses:1066 2077 2078 2079 | Used by:Timeline |
Symbol 2664 Button | Uses:1066 2081 1828 2082 | Used by:Timeline |
Symbol 2665 EditableText | Uses:228 | Used by:Timeline |
Symbol 2666 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2667 EditableText | Uses:228 | Used by:Timeline |
Symbol 2668 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2669 EditableText | Uses:228 | Used by:Timeline |
Symbol 2670 EditableText | Uses:228 | Used by:Timeline |
Symbol 2671 EditableText | Uses:228 | Used by:Timeline |
Symbol 2672 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2673 EditableText | Uses:228 | Used by:Timeline |
Symbol 2674 EditableText | Uses:228 | Used by:Timeline |
Symbol 2675 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2676 EditableText | Uses:228 | Used by:Timeline |
Symbol 2677 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2678 EditableText | Uses:228 | Used by:Timeline |
Symbol 2679 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2680 EditableText | Uses:130 | Used by:Timeline |
Symbol 2681 EditableText | Uses:130 | Used by:Timeline |
Symbol 2682 EditableText | Uses:130 | Used by:Timeline |
Symbol 2683 Button | Uses:203 | Used by:Timeline |
Symbol 2684 Button | Uses:531 | Used by:Timeline |
Symbol 2685 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2686 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2687 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2688 EditableText | Uses:130 | Used by:Timeline |
Symbol 2689 EditableText | Uses:130 | Used by:Timeline |
Symbol 2690 EditableText | Uses:130 | Used by:Timeline |
Symbol 2691 Button | Uses:34 1066 1100 | Used by:Timeline |
Symbol 2692 Button | Uses:933 1066 1100 | Used by:Timeline |
Symbol 2693 Button | Uses:934 1066 1100 | Used by:Timeline |
Symbol 2694 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2695 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2696 Text | Uses:646 | Used by:Timeline |
Symbol 2697 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2698 Text | Uses:228 | Used by:Timeline |
Symbol 2699 Graphic | Used by:2700 | |
Symbol 2700 Button | Uses:2699 | Used by:2701 |
Symbol 2701 MovieClip | Uses:2700 | Used by:Timeline |
Symbol 2702 Graphic | Used by:2703 | |
Symbol 2703 Button | Uses:2702 | Used by:2704 |
Symbol 2704 MovieClip | Uses:2703 | Used by:Timeline |
Symbol 2705 Graphic | Used by:2706 | |
Symbol 2706 Button | Uses:2705 | Used by:2707 |
Symbol 2707 MovieClip | Uses:2706 | Used by:Timeline |
Symbol 2708 Button | Uses:2007 | Used by:2709 |
Symbol 2709 MovieClip | Uses:2708 | Used by:Timeline |
Symbol 2710 Button | Uses:1969 | Used by:2711 |
Symbol 2711 MovieClip | Uses:2710 | Used by:Timeline |
Symbol 2712 Button | Uses:1971 | Used by:2713 |
Symbol 2713 MovieClip | Uses:2712 | Used by:Timeline |
Symbol 2714 Graphic | Used by:2715 | |
Symbol 2715 Button | Uses:2714 | Used by:2716 |
Symbol 2716 MovieClip | Uses:2715 | Used by:Timeline |
Symbol 2717 Button | Uses:1974 | Used by:2718 |
Symbol 2718 MovieClip | Uses:2717 | Used by:Timeline |
Symbol 2719 Graphic | Used by:2720 | |
Symbol 2720 Button | Uses:2719 | Used by:2721 |
Symbol 2721 MovieClip | Uses:2720 | Used by:Timeline |
Symbol 2722 Graphic | Uses:2006 | Used by:2723 |
Symbol 2723 Button | Uses:2722 | Used by:2724 |
Symbol 2724 MovieClip | Uses:2723 | Used by:Timeline |
Symbol 2725 Graphic | Used by:2726 | |
Symbol 2726 Button | Uses:2725 | Used by:2727 |
Symbol 2727 MovieClip | Uses:2726 | Used by:Timeline |
Symbol 2728 Button | Uses:1986 | Used by:2729 |
Symbol 2729 MovieClip | Uses:2728 | Used by:Timeline |
Symbol 2730 Graphic | Used by:2731 | |
Symbol 2731 Button | Uses:2730 | Used by:2732 |
Symbol 2732 MovieClip | Uses:2731 | Used by:Timeline |
Symbol 2733 Graphic | Used by:2734 | |
Symbol 2734 Button | Uses:2733 | Used by:2735 |
Symbol 2735 MovieClip | Uses:2734 | Used by:Timeline |
Symbol 2736 Graphic | Used by:2737 | |
Symbol 2737 Button | Uses:2736 | Used by:2738 |
Symbol 2738 MovieClip | Uses:2737 | Used by:Timeline |
Symbol 2739 Graphic | Used by:2740 | |
Symbol 2740 Button | Uses:2739 | Used by:2741 |
Symbol 2741 MovieClip | Uses:2740 | Used by:Timeline |
Symbol 2742 Graphic | Used by:2743 | |
Symbol 2743 Button | Uses:2742 | Used by:2744 |
Symbol 2744 MovieClip | Uses:2743 | Used by:Timeline |
Symbol 2745 Graphic | Used by:2746 | |
Symbol 2746 Button | Uses:2745 | Used by:2747 |
Symbol 2747 MovieClip | Uses:2746 | Used by:Timeline |
Symbol 2748 Graphic | Used by:2749 | |
Symbol 2749 Button | Uses:2748 | Used by:2750 |
Symbol 2750 MovieClip | Uses:2749 | Used by:Timeline |
Symbol 2751 Graphic | Used by:2752 | |
Symbol 2752 Button | Uses:2751 | Used by:2753 |
Symbol 2753 MovieClip | Uses:2752 | Used by:Timeline |
Symbol 2754 Graphic | Used by:2755 | |
Symbol 2755 Button | Uses:2754 | Used by:2756 |
Symbol 2756 MovieClip | Uses:2755 | Used by:Timeline |
Symbol 2757 Button | Uses:1590 | Used by:2758 |
Symbol 2758 MovieClip | Uses:2757 | Used by:Timeline |
Symbol 2759 Text | Uses:228 | Used by:Timeline |
Symbol 2760 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2761 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2762 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2763 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2764 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2765 Text | Uses:95 228 | Used by:Timeline |
Symbol 2766 MovieClip | Uses:1005 1006 1002 1007 | Used by:Timeline |
Symbol 2767 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2768 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2769 Graphic | Uses:697 | Used by:Timeline |
Symbol 2770 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2771 Graphic | Uses:1352 | Used by:Timeline |
Symbol 2772 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2773 Graphic | Uses:2047 | Used by:Timeline |
Symbol 2774 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2775 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2776 Graphic | Uses:2035 | Used by:Timeline |
Symbol 2777 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2778 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2779 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2780 Graphic | Uses:1352 | Used by:Timeline |
Symbol 2781 Graphic | Uses:1352 | Used by:Timeline |
Symbol 2782 Graphic | Uses:1352 | Used by:Timeline |
Symbol 2783 Graphic | Used by:2785 | |
Symbol 2784 Text | Uses:70 | Used by:2785 |
Symbol 2785 MovieClip | Uses:2783 2784 | Used by:Timeline |
Symbol 2786 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2787 Bitmap | Used by:2789 | |
Symbol 2788 Bitmap | Used by:2789 | |
Symbol 2789 Graphic | Uses:2787 2788 | Used by:Timeline |
Symbol 2790 Button | Uses:2418 | Used by:2791 |
Symbol 2791 MovieClip | Uses:2790 | Used by:Timeline |
Symbol 2792 Button | Uses:2320 | Used by:2793 |
Symbol 2793 MovieClip | Uses:2792 | Used by:Timeline |
Symbol 2794 Button | Uses:2254 | Used by:2795 |
Symbol 2795 MovieClip | Uses:2794 | Used by:Timeline |
Symbol 2796 Button | Uses:2206 | Used by:2797 |
Symbol 2797 MovieClip | Uses:2796 | Used by:Timeline |
Symbol 2798 Button | Uses:2155 | Used by:2799 |
Symbol 2799 MovieClip | Uses:2798 | Used by:Timeline |
Symbol 2800 Button | Uses:2368 | Used by:2801 |
Symbol 2801 MovieClip | Uses:2800 | Used by:Timeline |
Symbol 2802 Text | Uses:228 | Used by:Timeline |
Symbol 2803 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2804 Sound | Used by:Timeline | |
Symbol 2805 Graphic | Used by:Timeline | |
Symbol 2806 Text | Uses:228 | Used by:Timeline |
Symbol 2807 EditableText | Uses:228 | Used by:Timeline |
Symbol 2808 EditableText | Uses:228 | Used by:Timeline |
Symbol 2809 EditableText | Uses:228 | Used by:Timeline |
Symbol 2810 EditableText | Uses:228 | Used by:Timeline |
Symbol 2811 EditableText | Uses:228 | Used by:Timeline |
Symbol 2812 EditableText | Uses:228 | Used by:Timeline |
Symbol 2813 EditableText | Uses:228 | Used by:Timeline |
Symbol 2814 EditableText | Uses:228 | Used by:Timeline |
Symbol 2815 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2816 Text | Uses:228 70 | Used by:Timeline |
Symbol 2817 EditableText | Uses:228 | Used by:Timeline |
Symbol 2818 EditableText | Uses:228 | Used by:Timeline |
Symbol 2819 EditableText | Uses:228 | Used by:Timeline |
Symbol 2820 EditableText | Uses:228 | Used by:Timeline |
Symbol 2821 EditableText | Uses:228 | Used by:Timeline |
Symbol 2822 Graphic | Used by:Timeline | |
Symbol 2823 EditableText | Uses:505 | Used by:Timeline |
Symbol 2824 EditableText | Uses:505 | Used by:Timeline |
Symbol 2825 EditableText | Uses:505 | Used by:Timeline |
Symbol 2826 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2827 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 2828 Text | Uses:646 | Used by:Timeline |
Symbol 2829 Text | Uses:646 | Used by:Timeline |
Symbol 2830 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2831 Text | Uses:646 | Used by:Timeline |
Symbol 2832 Text | Uses:646 | Used by:Timeline |
Symbol 2833 Text | Uses:646 | Used by:Timeline |
Symbol 2834 Text | Uses:646 | Used by:Timeline |
Symbol 2835 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2836 Text | Uses:646 | Used by:Timeline |
Symbol 2837 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2838 Text | Uses:646 | Used by:Timeline |
Symbol 2839 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2840 Graphic | Used by:Timeline | |
Symbol 2841 Graphic | Used by:2842 | |
Symbol 2842 MovieClip | Uses:2841 | Used by:Timeline |
Symbol 2843 Graphic | Used by:Timeline | |
Symbol 2844 Graphic | Used by:Timeline | |
Symbol 2845 Graphic | Used by:2846 | |
Symbol 2846 MovieClip | Uses:2845 | Used by:Timeline |
Symbol 2847 Font | Used by:2848 | |
Symbol 2848 Text | Uses:2847 | Used by:Timeline |
Symbol 2849 Button | Uses:27 28 29 30 | Used by:Timeline |
Instance Names
"statusbar" | Frame 1 | Symbol 21 MovieClip |
"badguy" | Frame 217 | Symbol 115 MovieClip |
"man4" | Frame 218 | Symbol 83 MovieClip |
"man3" | Frame 218 | Symbol 81 MovieClip |
"man2" | Frame 218 | Symbol 79 MovieClip |
"man1" | Frame 218 | Symbol 77 MovieClip |
"man4" | Frame 219 | Symbol 83 MovieClip |
"man3" | Frame 219 | Symbol 81 MovieClip |
"man2" | Frame 219 | Symbol 79 MovieClip |
"man1" | Frame 219 | Symbol 77 MovieClip |
"lock" | Frame 220 | Symbol 183 MovieClip |
"badguy" | Frame 221 | Symbol 115 MovieClip |
"hp" | Frame 221 | Symbol 21 MovieClip |
"yourhp" | Frame 221 | Symbol 21 MovieClip |
"youren" | Frame 221 | Symbol 21 MovieClip |
"hp" | Frame 222 | Symbol 21 MovieClip |
"lock" | Frame 281 | Symbol 183 MovieClip |
"badguy" | Frame 282 | Symbol 115 MovieClip |
"hp" | Frame 282 | Symbol 21 MovieClip |
"yourhp" | Frame 282 | Symbol 21 MovieClip |
"youren" | Frame 282 | Symbol 21 MovieClip |
"badguy" | Frame 333 | Symbol 115 MovieClip |
"lock" | Frame 333 | Symbol 183 MovieClip |
"lock" | Frame 401 | Symbol 183 MovieClip |
"gal1" | Frame 449 | Symbol 409 MovieClip |
"gal2" | Frame 449 | Symbol 411 MovieClip |
"lock" | Frame 449 | Symbol 183 MovieClip |
"badguy" | Frame 450 | Symbol 431 MovieClip |
"hp" | Frame 450 | Symbol 21 MovieClip |
"yourhp" | Frame 450 | Symbol 21 MovieClip |
"youren" | Frame 450 | Symbol 21 MovieClip |
"badguy" | Frame 501 | Symbol 431 MovieClip |
"lock" | Frame 501 | Symbol 183 MovieClip |
"lock" | Frame 569 | Symbol 183 MovieClip |
"lock" | Frame 617 | Symbol 183 MovieClip |
"badguy" | Frame 618 | Symbol 473 MovieClip |
"hp" | Frame 618 | Symbol 21 MovieClip |
"yourhp" | Frame 618 | Symbol 21 MovieClip |
"youren" | Frame 618 | Symbol 21 MovieClip |
"badguy" | Frame 669 | Symbol 473 MovieClip |
"lock" | Frame 669 | Symbol 183 MovieClip |
"lock" | Frame 737 | Symbol 183 MovieClip |
"cheer" | Frame 785 | Symbol 504 MovieClip |
"cheer" | Frame 799 | Symbol 504 MovieClip |
"fog" | Frame 799 | Symbol 21 MovieClip |
"you" | Frame 846 | Symbol 558 MovieClip |
"swim01" | Frame 846 | Symbol 563 MovieClip |
"swim02" | Frame 846 | Symbol 568 MovieClip |
"hp" | Frame 846 | Symbol 21 MovieClip |
"fog" | Frame 846 | Symbol 21 MovieClip |
"swim03" | Frame 848 | Symbol 585 MovieClip |
"blood" | Frame 931 | Symbol 21 MovieClip |
"man4" | Frame 1073 | Symbol 83 MovieClip |
"man3" | Frame 1073 | Symbol 81 MovieClip |
"man2" | Frame 1073 | Symbol 79 MovieClip |
"man1" | Frame 1073 | Symbol 77 MovieClip |
"blood" | Frame 1073 | Symbol 21 MovieClip |
"cross" | Frame 2310 | Symbol 1593 MovieClip |
"cross" | Frame 2961 | Symbol 1593 MovieClip |
"facial" | Frame 3482 | Symbol 741 MovieClip |
"blood" | Frame 3482 | Symbol 21 MovieClip |
"facial" | Frame 3823 | Symbol 741 MovieClip |
"blood" | Frame 3823 | Symbol 21 MovieClip |
"facial" | Frame 4177 | Symbol 741 MovieClip |
"blood" | Frame 4177 | Symbol 21 MovieClip |
"facial" | Frame 4530 | Symbol 741 MovieClip |
"blood" | Frame 4530 | Symbol 21 MovieClip |
"facial" | Frame 4883 | Symbol 741 MovieClip |
"blood" | Frame 4883 | Symbol 21 MovieClip |
"facial" | Frame 5236 | Symbol 741 MovieClip |
"blood" | Frame 5236 | Symbol 21 MovieClip |
"facial2" | Frame 5592 | Symbol 729 MovieClip |
"blood" | Frame 5592 | Symbol 21 MovieClip |
"facial2" | Frame 5945 | Symbol 729 MovieClip |
"blood" | Frame 5945 | Symbol 21 MovieClip |
"facial2" | Frame 6298 | Symbol 729 MovieClip |
"blood" | Frame 6298 | Symbol 21 MovieClip |
"facial2" | Frame 6651 | Symbol 729 MovieClip |
"blood" | Frame 6651 | Symbol 21 MovieClip |
"facial" | Frame 7004 | Symbol 741 MovieClip |
"blood" | Frame 7004 | Symbol 21 MovieClip |
"Astock" | Frame 7345 | Symbol 2701 MovieClip |
"Astock2" | Frame 7345 | Symbol 1919 MovieClip |
"Bstock" | Frame 7345 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7345 | Symbol 1954 MovieClip |
"panty" | Frame 7345 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7345 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7345 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7345 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7345 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7345 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7345 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7345 | Symbol 2718 MovieClip |
"Bpanty4" | Frame 7345 | Symbol 1929 MovieClip |
"wrap" | Frame 7345 | Symbol 1945 MovieClip |
"wrap2" | Frame 7345 | Symbol 1948 MovieClip |
"bra" | Frame 7345 | Symbol 2721 MovieClip |
"Abra2" | Frame 7345 | Symbol 2724 MovieClip |
"Abra3" | Frame 7345 | Symbol 1904 MovieClip |
"Bbra" | Frame 7345 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7345 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7345 | Symbol 2729 MovieClip |
"Bbra4" | Frame 7345 | Symbol 1932 MovieClip |
"wrap3" | Frame 7345 | Symbol 2732 MovieClip |
"wrap4" | Frame 7345 | Symbol 1951 MovieClip |
"Asock" | Frame 7345 | Symbol 1891 MovieClip |
"Asock2" | Frame 7345 | Symbol 2735 MovieClip |
"Asock3" | Frame 7345 | Symbol 1872 MovieClip |
"vest" | Frame 7345 | Symbol 2738 MovieClip |
"vest3" | Frame 7345 | Symbol 2741 MovieClip |
"vest4" | Frame 7345 | Symbol 2744 MovieClip |
"vest5" | Frame 7345 | Symbol 1875 MovieClip |
"short" | Frame 7345 | Symbol 1907 MovieClip |
"skirt" | Frame 7345 | Symbol 1922 MovieClip |
"skirt3" | Frame 7345 | Symbol 1878 MovieClip |
"skirt2" | Frame 7345 | Symbol 1894 MovieClip |
"skirt4" | Frame 7345 | Symbol 1910 MovieClip |
"tshirt" | Frame 7345 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7345 | Symbol 1925 MovieClip |
"sm" | Frame 7345 | Symbol 1957 MovieClip |
"top" | Frame 7345 | Symbol 1913 MovieClip |
"boot" | Frame 7345 | Symbol 1897 MovieClip |
"boot2" | Frame 7345 | Symbol 1916 MovieClip |
"shoes" | Frame 7345 | Symbol 1935 MovieClip |
"uniform" | Frame 7345 | Symbol 1882 MovieClip |
"uniform2" | Frame 7345 | Symbol 1900 MovieClip |
"dress" | Frame 7345 | Symbol 1941 MovieClip |
"dress2" | Frame 7345 | Symbol 1938 MovieClip |
"tower" | Frame 7345 | Symbol 1195 MovieClip |
"necklace" | Frame 7345 | Symbol 2750 MovieClip |
"necklace2" | Frame 7345 | Symbol 2753 MovieClip |
"rabbit" | Frame 7345 | Symbol 2756 MovieClip |
"scouter" | Frame 7345 | Symbol 2758 MovieClip |
"Astock" | Frame 7346 | Symbol 2701 MovieClip |
"Astock2" | Frame 7346 | Symbol 1919 MovieClip |
"Bstock" | Frame 7346 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7346 | Symbol 1954 MovieClip |
"panty" | Frame 7346 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7346 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7346 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7346 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7346 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7346 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7346 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7346 | Symbol 2718 MovieClip |
"Bpanty4" | Frame 7346 | Symbol 1929 MovieClip |
"wrap" | Frame 7346 | Symbol 1945 MovieClip |
"wrap2" | Frame 7346 | Symbol 1948 MovieClip |
"bra" | Frame 7346 | Symbol 2721 MovieClip |
"Abra2" | Frame 7346 | Symbol 2724 MovieClip |
"Abra3" | Frame 7346 | Symbol 1904 MovieClip |
"Bbra" | Frame 7346 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7346 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7346 | Symbol 2729 MovieClip |
"Bbra4" | Frame 7346 | Symbol 1932 MovieClip |
"wrap3" | Frame 7346 | Symbol 2732 MovieClip |
"wrap4" | Frame 7346 | Symbol 1951 MovieClip |
"Asock" | Frame 7346 | Symbol 1891 MovieClip |
"Asock2" | Frame 7346 | Symbol 2735 MovieClip |
"Asock3" | Frame 7346 | Symbol 1872 MovieClip |
"vest" | Frame 7346 | Symbol 2738 MovieClip |
"vest3" | Frame 7346 | Symbol 2741 MovieClip |
"vest4" | Frame 7346 | Symbol 2744 MovieClip |
"vest5" | Frame 7346 | Symbol 1875 MovieClip |
"short" | Frame 7346 | Symbol 1907 MovieClip |
"skirt" | Frame 7346 | Symbol 1922 MovieClip |
"skirt3" | Frame 7346 | Symbol 1878 MovieClip |
"skirt2" | Frame 7346 | Symbol 1894 MovieClip |
"skirt4" | Frame 7346 | Symbol 1910 MovieClip |
"tshirt" | Frame 7346 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7346 | Symbol 1925 MovieClip |
"sm" | Frame 7346 | Symbol 1957 MovieClip |
"top" | Frame 7346 | Symbol 1913 MovieClip |
"boot" | Frame 7346 | Symbol 1897 MovieClip |
"boot2" | Frame 7346 | Symbol 1916 MovieClip |
"shoes" | Frame 7346 | Symbol 1935 MovieClip |
"uniform" | Frame 7346 | Symbol 1882 MovieClip |
"uniform2" | Frame 7346 | Symbol 1900 MovieClip |
"dress" | Frame 7346 | Symbol 1941 MovieClip |
"dress2" | Frame 7346 | Symbol 1938 MovieClip |
"tower" | Frame 7346 | Symbol 1195 MovieClip |
"necklace" | Frame 7346 | Symbol 2750 MovieClip |
"necklace2" | Frame 7346 | Symbol 2753 MovieClip |
"rabbit" | Frame 7346 | Symbol 2756 MovieClip |
"Astock" | Frame 7347 | Symbol 2701 MovieClip |
"Astock2" | Frame 7347 | Symbol 1919 MovieClip |
"Bstock" | Frame 7347 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7347 | Symbol 1954 MovieClip |
"panty" | Frame 7347 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7347 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7347 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7347 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7347 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7347 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7347 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7347 | Symbol 2718 MovieClip |
"Bpanty4" | Frame 7347 | Symbol 1929 MovieClip |
"wrap" | Frame 7347 | Symbol 1945 MovieClip |
"wrap2" | Frame 7347 | Symbol 1948 MovieClip |
"bra" | Frame 7347 | Symbol 2721 MovieClip |
"Abra2" | Frame 7347 | Symbol 2724 MovieClip |
"Abra3" | Frame 7347 | Symbol 1904 MovieClip |
"Bbra" | Frame 7347 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7347 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7347 | Symbol 2729 MovieClip |
"Bbra4" | Frame 7347 | Symbol 1932 MovieClip |
"wrap3" | Frame 7347 | Symbol 2732 MovieClip |
"wrap4" | Frame 7347 | Symbol 1951 MovieClip |
"Asock" | Frame 7347 | Symbol 1891 MovieClip |
"Asock2" | Frame 7347 | Symbol 2735 MovieClip |
"Asock3" | Frame 7347 | Symbol 1872 MovieClip |
"vest" | Frame 7347 | Symbol 2738 MovieClip |
"vest3" | Frame 7347 | Symbol 2741 MovieClip |
"vest4" | Frame 7347 | Symbol 2744 MovieClip |
"vest5" | Frame 7347 | Symbol 1875 MovieClip |
"short" | Frame 7347 | Symbol 1907 MovieClip |
"skirt" | Frame 7347 | Symbol 1922 MovieClip |
"skirt3" | Frame 7347 | Symbol 1878 MovieClip |
"skirt2" | Frame 7347 | Symbol 1894 MovieClip |
"skirt4" | Frame 7347 | Symbol 1910 MovieClip |
"tshirt" | Frame 7347 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7347 | Symbol 1925 MovieClip |
"sm" | Frame 7347 | Symbol 1957 MovieClip |
"top" | Frame 7347 | Symbol 1913 MovieClip |
"boot" | Frame 7347 | Symbol 1897 MovieClip |
"boot2" | Frame 7347 | Symbol 1916 MovieClip |
"shoes" | Frame 7347 | Symbol 1935 MovieClip |
"uniform" | Frame 7347 | Symbol 1882 MovieClip |
"uniform2" | Frame 7347 | Symbol 1900 MovieClip |
"dress" | Frame 7347 | Symbol 1941 MovieClip |
"dress2" | Frame 7347 | Symbol 1938 MovieClip |
"tower" | Frame 7347 | Symbol 1195 MovieClip |
"necklace" | Frame 7347 | Symbol 2750 MovieClip |
"necklace2" | Frame 7347 | Symbol 2753 MovieClip |
"rabbit" | Frame 7347 | Symbol 2756 MovieClip |
"Astock" | Frame 7348 | Symbol 2701 MovieClip |
"Astock2" | Frame 7348 | Symbol 1919 MovieClip |
"Bstock" | Frame 7348 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7348 | Symbol 1954 MovieClip |
"panty" | Frame 7348 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7348 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7348 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7348 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7348 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7348 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7348 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7348 | Symbol 2718 MovieClip |
"Bbra4" | Frame 7348 | Symbol 1932 MovieClip |
"Bpanty4" | Frame 7348 | Symbol 1929 MovieClip |
"wrap" | Frame 7348 | Symbol 1945 MovieClip |
"wrap2" | Frame 7348 | Symbol 1948 MovieClip |
"bra" | Frame 7348 | Symbol 2721 MovieClip |
"Abra2" | Frame 7348 | Symbol 2724 MovieClip |
"Abra3" | Frame 7348 | Symbol 1904 MovieClip |
"Bbra" | Frame 7348 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7348 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7348 | Symbol 2729 MovieClip |
"wrap3" | Frame 7348 | Symbol 2732 MovieClip |
"wrap4" | Frame 7348 | Symbol 1951 MovieClip |
"Asock" | Frame 7348 | Symbol 1891 MovieClip |
"Asock2" | Frame 7348 | Symbol 2735 MovieClip |
"Asock3" | Frame 7348 | Symbol 1872 MovieClip |
"vest" | Frame 7348 | Symbol 2738 MovieClip |
"vest3" | Frame 7348 | Symbol 2741 MovieClip |
"vest4" | Frame 7348 | Symbol 2744 MovieClip |
"vest5" | Frame 7348 | Symbol 1875 MovieClip |
"short" | Frame 7348 | Symbol 1907 MovieClip |
"skirt" | Frame 7348 | Symbol 1922 MovieClip |
"skirt3" | Frame 7348 | Symbol 1878 MovieClip |
"skirt2" | Frame 7348 | Symbol 1894 MovieClip |
"skirt4" | Frame 7348 | Symbol 1910 MovieClip |
"tshirt" | Frame 7348 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7348 | Symbol 1925 MovieClip |
"sm" | Frame 7348 | Symbol 1957 MovieClip |
"top" | Frame 7348 | Symbol 1913 MovieClip |
"boot" | Frame 7348 | Symbol 1897 MovieClip |
"boot2" | Frame 7348 | Symbol 1916 MovieClip |
"shoes" | Frame 7348 | Symbol 1935 MovieClip |
"uniform" | Frame 7348 | Symbol 1882 MovieClip |
"uniform2" | Frame 7348 | Symbol 1900 MovieClip |
"dress" | Frame 7348 | Symbol 1941 MovieClip |
"dress2" | Frame 7348 | Symbol 1938 MovieClip |
"tower" | Frame 7348 | Symbol 1195 MovieClip |
"necklace" | Frame 7348 | Symbol 2750 MovieClip |
"necklace2" | Frame 7348 | Symbol 2753 MovieClip |
"rabbit" | Frame 7348 | Symbol 2756 MovieClip |
"Astock" | Frame 7349 | Symbol 2701 MovieClip |
"Astock2" | Frame 7349 | Symbol 1919 MovieClip |
"Bstock" | Frame 7349 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7349 | Symbol 1954 MovieClip |
"panty" | Frame 7349 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7349 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7349 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7349 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7349 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7349 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7349 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7349 | Symbol 2718 MovieClip |
"Bpanty4" | Frame 7349 | Symbol 1929 MovieClip |
"wrap" | Frame 7349 | Symbol 1945 MovieClip |
"wrap2" | Frame 7349 | Symbol 1948 MovieClip |
"bra" | Frame 7349 | Symbol 2721 MovieClip |
"Abra2" | Frame 7349 | Symbol 2724 MovieClip |
"Abra3" | Frame 7349 | Symbol 1904 MovieClip |
"Bbra" | Frame 7349 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7349 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7349 | Symbol 2729 MovieClip |
"Bbra4" | Frame 7349 | Symbol 1932 MovieClip |
"wrap3" | Frame 7349 | Symbol 2732 MovieClip |
"wrap4" | Frame 7349 | Symbol 1951 MovieClip |
"Asock" | Frame 7349 | Symbol 1891 MovieClip |
"Asock2" | Frame 7349 | Symbol 2735 MovieClip |
"Asock3" | Frame 7349 | Symbol 1872 MovieClip |
"vest" | Frame 7349 | Symbol 2738 MovieClip |
"vest3" | Frame 7349 | Symbol 2741 MovieClip |
"vest4" | Frame 7349 | Symbol 2744 MovieClip |
"vest5" | Frame 7349 | Symbol 1875 MovieClip |
"short" | Frame 7349 | Symbol 1907 MovieClip |
"skirt" | Frame 7349 | Symbol 1922 MovieClip |
"skirt3" | Frame 7349 | Symbol 1878 MovieClip |
"skirt2" | Frame 7349 | Symbol 1894 MovieClip |
"skirt4" | Frame 7349 | Symbol 1910 MovieClip |
"tshirt" | Frame 7349 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7349 | Symbol 1925 MovieClip |
"sm" | Frame 7349 | Symbol 1957 MovieClip |
"top" | Frame 7349 | Symbol 1913 MovieClip |
"boot" | Frame 7349 | Symbol 1897 MovieClip |
"boot2" | Frame 7349 | Symbol 1916 MovieClip |
"shoes" | Frame 7349 | Symbol 1935 MovieClip |
"uniform" | Frame 7349 | Symbol 1882 MovieClip |
"uniform2" | Frame 7349 | Symbol 1900 MovieClip |
"dress" | Frame 7349 | Symbol 1941 MovieClip |
"dress2" | Frame 7349 | Symbol 1938 MovieClip |
"tower" | Frame 7349 | Symbol 1195 MovieClip |
"necklace" | Frame 7349 | Symbol 2750 MovieClip |
"necklace2" | Frame 7349 | Symbol 2753 MovieClip |
"rabbit" | Frame 7349 | Symbol 2756 MovieClip |
"Astock" | Frame 7350 | Symbol 2701 MovieClip |
"Astock2" | Frame 7350 | Symbol 1919 MovieClip |
"Bstock" | Frame 7350 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7350 | Symbol 1954 MovieClip |
"panty" | Frame 7350 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7350 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7350 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7350 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7350 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7350 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7350 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7350 | Symbol 2718 MovieClip |
"wrap" | Frame 7350 | Symbol 1945 MovieClip |
"wrap2" | Frame 7350 | Symbol 1948 MovieClip |
"bra" | Frame 7350 | Symbol 2721 MovieClip |
"Abra2" | Frame 7350 | Symbol 2724 MovieClip |
"Abra3" | Frame 7350 | Symbol 1904 MovieClip |
"Bbra" | Frame 7350 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7350 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7350 | Symbol 2729 MovieClip |
"wrap3" | Frame 7350 | Symbol 2732 MovieClip |
"wrap4" | Frame 7350 | Symbol 1951 MovieClip |
"Asock" | Frame 7350 | Symbol 1891 MovieClip |
"Asock2" | Frame 7350 | Symbol 2735 MovieClip |
"Asock3" | Frame 7350 | Symbol 1872 MovieClip |
"vest" | Frame 7350 | Symbol 2738 MovieClip |
"vest3" | Frame 7350 | Symbol 2741 MovieClip |
"vest4" | Frame 7350 | Symbol 2744 MovieClip |
"vest5" | Frame 7350 | Symbol 1875 MovieClip |
"short" | Frame 7350 | Symbol 1907 MovieClip |
"skirt" | Frame 7350 | Symbol 1922 MovieClip |
"skirt3" | Frame 7350 | Symbol 1878 MovieClip |
"skirt2" | Frame 7350 | Symbol 1894 MovieClip |
"skirt4" | Frame 7350 | Symbol 1910 MovieClip |
"tshirt" | Frame 7350 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7350 | Symbol 1925 MovieClip |
"sm" | Frame 7350 | Symbol 1957 MovieClip |
"top" | Frame 7350 | Symbol 1913 MovieClip |
"boot" | Frame 7350 | Symbol 1897 MovieClip |
"boot2" | Frame 7350 | Symbol 1916 MovieClip |
"shoes" | Frame 7350 | Symbol 1935 MovieClip |
"uniform" | Frame 7350 | Symbol 1882 MovieClip |
"uniform2" | Frame 7350 | Symbol 1900 MovieClip |
"dress" | Frame 7350 | Symbol 1941 MovieClip |
"dress2" | Frame 7350 | Symbol 1938 MovieClip |
"tower" | Frame 7350 | Symbol 1195 MovieClip |
"necklace" | Frame 7350 | Symbol 2750 MovieClip |
"necklace2" | Frame 7350 | Symbol 2753 MovieClip |
"rabbit" | Frame 7350 | Symbol 2756 MovieClip |
"Bpanty4" | Frame 7369 | Symbol 1929 MovieClip |
"Astock" | Frame 7391 | Symbol 2701 MovieClip |
"Astock2" | Frame 7391 | Symbol 1919 MovieClip |
"Bstock" | Frame 7391 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7391 | Symbol 1954 MovieClip |
"panty" | Frame 7391 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7391 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7391 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7391 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7391 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7391 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7391 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7391 | Symbol 2718 MovieClip |
"wrap" | Frame 7391 | Symbol 1945 MovieClip |
"wrap2" | Frame 7391 | Symbol 1948 MovieClip |
"bra" | Frame 7391 | Symbol 2721 MovieClip |
"Abra2" | Frame 7391 | Symbol 2724 MovieClip |
"Abra3" | Frame 7391 | Symbol 1904 MovieClip |
"Bbra" | Frame 7391 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7391 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7391 | Symbol 2729 MovieClip |
"wrap3" | Frame 7391 | Symbol 2732 MovieClip |
"wrap4" | Frame 7391 | Symbol 1951 MovieClip |
"Asock" | Frame 7391 | Symbol 1891 MovieClip |
"Asock2" | Frame 7391 | Symbol 2735 MovieClip |
"Asock3" | Frame 7391 | Symbol 1872 MovieClip |
"vest" | Frame 7391 | Symbol 2738 MovieClip |
"vest3" | Frame 7391 | Symbol 2741 MovieClip |
"vest4" | Frame 7391 | Symbol 2744 MovieClip |
"vest5" | Frame 7391 | Symbol 1875 MovieClip |
"short" | Frame 7391 | Symbol 1907 MovieClip |
"skirt" | Frame 7391 | Symbol 1922 MovieClip |
"skirt3" | Frame 7391 | Symbol 1878 MovieClip |
"skirt2" | Frame 7391 | Symbol 1894 MovieClip |
"skirt4" | Frame 7391 | Symbol 1910 MovieClip |
"tshirt" | Frame 7391 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7391 | Symbol 1925 MovieClip |
"sm" | Frame 7391 | Symbol 1957 MovieClip |
"top" | Frame 7391 | Symbol 1913 MovieClip |
"boot" | Frame 7391 | Symbol 1897 MovieClip |
"boot2" | Frame 7391 | Symbol 1916 MovieClip |
"shoes" | Frame 7391 | Symbol 1935 MovieClip |
"uniform" | Frame 7391 | Symbol 1882 MovieClip |
"uniform2" | Frame 7391 | Symbol 1900 MovieClip |
"dress" | Frame 7391 | Symbol 1941 MovieClip |
"dress2" | Frame 7391 | Symbol 1938 MovieClip |
"tower" | Frame 7391 | Symbol 1195 MovieClip |
"necklace" | Frame 7391 | Symbol 2750 MovieClip |
"necklace2" | Frame 7391 | Symbol 2753 MovieClip |
"rabbit" | Frame 7391 | Symbol 2756 MovieClip |
"Astock" | Frame 7431 | Symbol 2701 MovieClip |
"Astock2" | Frame 7431 | Symbol 1919 MovieClip |
"Bstock" | Frame 7431 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7431 | Symbol 1954 MovieClip |
"panty" | Frame 7431 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7431 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7431 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7431 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7431 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7431 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7431 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7431 | Symbol 2718 MovieClip |
"Bpanty4" | Frame 7431 | Symbol 1929 MovieClip |
"wrap" | Frame 7431 | Symbol 1945 MovieClip |
"wrap2" | Frame 7431 | Symbol 1948 MovieClip |
"bra" | Frame 7431 | Symbol 2721 MovieClip |
"Abra2" | Frame 7431 | Symbol 2724 MovieClip |
"Abra3" | Frame 7431 | Symbol 1904 MovieClip |
"Bbra" | Frame 7431 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7431 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7431 | Symbol 2729 MovieClip |
"Bbra4" | Frame 7431 | Symbol 1932 MovieClip |
"wrap3" | Frame 7431 | Symbol 2732 MovieClip |
"wrap4" | Frame 7431 | Symbol 1951 MovieClip |
"Asock" | Frame 7431 | Symbol 1891 MovieClip |
"Asock2" | Frame 7431 | Symbol 2735 MovieClip |
"Asock3" | Frame 7431 | Symbol 1872 MovieClip |
"vest" | Frame 7431 | Symbol 2738 MovieClip |
"vest3" | Frame 7431 | Symbol 2741 MovieClip |
"vest4" | Frame 7431 | Symbol 2744 MovieClip |
"vest5" | Frame 7431 | Symbol 1875 MovieClip |
"short" | Frame 7431 | Symbol 1907 MovieClip |
"skirt" | Frame 7431 | Symbol 1922 MovieClip |
"skirt3" | Frame 7431 | Symbol 1878 MovieClip |
"skirt2" | Frame 7431 | Symbol 1894 MovieClip |
"skirt4" | Frame 7431 | Symbol 1910 MovieClip |
"tshirt" | Frame 7431 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7431 | Symbol 1925 MovieClip |
"sm" | Frame 7431 | Symbol 1957 MovieClip |
"top" | Frame 7431 | Symbol 1913 MovieClip |
"boot" | Frame 7431 | Symbol 1897 MovieClip |
"boot2" | Frame 7431 | Symbol 1916 MovieClip |
"shoes" | Frame 7431 | Symbol 1935 MovieClip |
"uniform" | Frame 7431 | Symbol 1882 MovieClip |
"uniform2" | Frame 7431 | Symbol 1900 MovieClip |
"dress" | Frame 7431 | Symbol 1941 MovieClip |
"dress2" | Frame 7431 | Symbol 1938 MovieClip |
"tower" | Frame 7431 | Symbol 1195 MovieClip |
"necklace" | Frame 7431 | Symbol 2750 MovieClip |
"necklace2" | Frame 7431 | Symbol 2753 MovieClip |
"rabbit" | Frame 7431 | Symbol 2756 MovieClip |
"Astock" | Frame 7470 | Symbol 2701 MovieClip |
"Astock2" | Frame 7470 | Symbol 1919 MovieClip |
"Bstock" | Frame 7470 | Symbol 2704 MovieClip |
"Bstock2" | Frame 7470 | Symbol 1954 MovieClip |
"panty" | Frame 7470 | Symbol 2707 MovieClip |
"Apanty2" | Frame 7470 | Symbol 2709 MovieClip |
"Apanty3" | Frame 7470 | Symbol 1869 MovieClip |
"Bpanty" | Frame 7470 | Symbol 2711 MovieClip |
"Bpanty2" | Frame 7470 | Symbol 2713 MovieClip |
"Bpanty3" | Frame 7470 | Symbol 2716 MovieClip |
"Cpanty" | Frame 7470 | Symbol 1885 MovieClip |
"Cpanty2" | Frame 7470 | Symbol 2718 MovieClip |
"Bpanty4" | Frame 7470 | Symbol 1929 MovieClip |
"wrap" | Frame 7470 | Symbol 1945 MovieClip |
"wrap2" | Frame 7470 | Symbol 1948 MovieClip |
"bra" | Frame 7470 | Symbol 2721 MovieClip |
"Abra2" | Frame 7470 | Symbol 2724 MovieClip |
"Abra3" | Frame 7470 | Symbol 1904 MovieClip |
"Bbra" | Frame 7470 | Symbol 1888 MovieClip |
"Bbra2" | Frame 7470 | Symbol 2727 MovieClip |
"Bbra3" | Frame 7470 | Symbol 2729 MovieClip |
"Bbra4" | Frame 7470 | Symbol 1932 MovieClip |
"wrap3" | Frame 7470 | Symbol 2732 MovieClip |
"wrap4" | Frame 7470 | Symbol 1951 MovieClip |
"Asock" | Frame 7470 | Symbol 1891 MovieClip |
"Asock2" | Frame 7470 | Symbol 2735 MovieClip |
"Asock3" | Frame 7470 | Symbol 1872 MovieClip |
"vest" | Frame 7470 | Symbol 2738 MovieClip |
"vest3" | Frame 7470 | Symbol 2741 MovieClip |
"vest4" | Frame 7470 | Symbol 2744 MovieClip |
"vest5" | Frame 7470 | Symbol 1875 MovieClip |
"short" | Frame 7470 | Symbol 1907 MovieClip |
"skirt" | Frame 7470 | Symbol 1922 MovieClip |
"skirt3" | Frame 7470 | Symbol 1878 MovieClip |
"skirt2" | Frame 7470 | Symbol 1894 MovieClip |
"skirt4" | Frame 7470 | Symbol 1910 MovieClip |
"tshirt" | Frame 7470 | Symbol 2747 MovieClip |
"tshirt2" | Frame 7470 | Symbol 1925 MovieClip |
"sm" | Frame 7470 | Symbol 1957 MovieClip |
"top" | Frame 7470 | Symbol 1913 MovieClip |
"boot" | Frame 7470 | Symbol 1897 MovieClip |
"boot2" | Frame 7470 | Symbol 1916 MovieClip |
"shoes" | Frame 7470 | Symbol 1935 MovieClip |
"uniform" | Frame 7470 | Symbol 1882 MovieClip |
"uniform2" | Frame 7470 | Symbol 1900 MovieClip |
"dress" | Frame 7470 | Symbol 1941 MovieClip |
"dress2" | Frame 7470 | Symbol 1938 MovieClip |
"tower" | Frame 7470 | Symbol 1195 MovieClip |
"necklace" | Frame 7470 | Symbol 2750 MovieClip |
"necklace2" | Frame 7470 | Symbol 2753 MovieClip |
"rabbit" | Frame 7470 | Symbol 2756 MovieClip |
"Cpanty" | Frame 7740 | Symbol 1885 MovieClip |
"Bbra" | Frame 7740 | Symbol 1888 MovieClip |
"Asock" | Frame 7740 | Symbol 1891 MovieClip |
"skirt2" | Frame 7740 | Symbol 1894 MovieClip |
"boot" | Frame 7740 | Symbol 1897 MovieClip |
"uniform2" | Frame 7740 | Symbol 1900 MovieClip |
"Apanty3" | Frame 7745 | Symbol 1869 MovieClip |
"Asock3" | Frame 7745 | Symbol 1872 MovieClip |
"vest5" | Frame 7745 | Symbol 1875 MovieClip |
"skirt3" | Frame 7745 | Symbol 1878 MovieClip |
"uniform" | Frame 7745 | Symbol 1882 MovieClip |
"Astock2" | Frame 7749 | Symbol 1919 MovieClip |
"Bpanty4" | Frame 7749 | Symbol 1929 MovieClip |
"Bbra4" | Frame 7749 | Symbol 1932 MovieClip |
"shoes" | Frame 7749 | Symbol 1935 MovieClip |
"dress2" | Frame 7749 | Symbol 1938 MovieClip |
"Bpanty4" | Frame 7752 | Symbol 1929 MovieClip |
"Astock2" | Frame 7755 | Symbol 1919 MovieClip |
"Abra3" | Frame 7760 | Symbol 1904 MovieClip |
"Asock2" | Frame 7760 | Symbol 2735 MovieClip |
"short" | Frame 7760 | Symbol 1907 MovieClip |
"skirt4" | Frame 7760 | Symbol 1910 MovieClip |
"top" | Frame 7760 | Symbol 1913 MovieClip |
"boot2" | Frame 7760 | Symbol 1916 MovieClip |
"Astock2" | Frame 7765 | Symbol 1919 MovieClip |
"Apanty3" | Frame 7765 | Symbol 1869 MovieClip |
"skirt" | Frame 7765 | Symbol 1922 MovieClip |
"tshirt2" | Frame 7765 | Symbol 1925 MovieClip |
"boot" | Frame 7765 | Symbol 1897 MovieClip |
"Asock2" | Frame 7767 | Symbol 2735 MovieClip |
"Bstock2" | Frame 7770 | Symbol 1954 MovieClip |
"sm" | Frame 7770 | Symbol 1957 MovieClip |
"wrap" | Frame 7773 | Symbol 1945 MovieClip |
"wrap2" | Frame 7773 | Symbol 1948 MovieClip |
"wrap3" | Frame 7773 | Symbol 2732 MovieClip |
"wrap4" | Frame 7773 | Symbol 1951 MovieClip |
"Asock3" | Frame 7773 | Symbol 1872 MovieClip |
"boot" | Frame 7773 | Symbol 1897 MovieClip |
"necklace2" | Frame 7773 | Symbol 2753 MovieClip |
"rabbit" | Frame 7773 | Symbol 2756 MovieClip |
"boot" | Frame 7775 | Symbol 1897 MovieClip |
"necklace2" | Frame 7776 | Symbol 2753 MovieClip |
"rabbit" | Frame 7776 | Symbol 2756 MovieClip |
"wrap4" | Frame 7781 | Symbol 1951 MovieClip |
"Cpanty" | Frame 7782 | Symbol 1885 MovieClip |
"Asock" | Frame 7782 | Symbol 1891 MovieClip |
"dress" | Frame 7782 | Symbol 1941 MovieClip |
"tower" | Frame 7785 | Symbol 1195 MovieClip |
"pic1" | Frame 7789 | Symbol 2791 MovieClip |
"pic2" | Frame 7789 | Symbol 2793 MovieClip |
"pic3" | Frame 7789 | Symbol 2795 MovieClip |
"pic4" | Frame 7789 | Symbol 2797 MovieClip |
"pic5" | Frame 7789 | Symbol 2799 MovieClip |
"pic6" | Frame 7789 | Symbol 2801 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$Y9$i6udGsxppgip/LlVptNZl/." |
Labels
"theme" | Frame 7 |
"win" | Frame 333 |
"lose" | Frame 401 |
"win" | Frame 501 |
"lose" | Frame 569 |
"win" | Frame 669 |
"lose" | Frame 737 |
"not done" | Frame 1111 |
"f" | Frame 1154 |
"c" | Frame 1155 |
"b" | Frame 1156 |
"a" | Frame 1157 |
"mode" | Frame 1311 |
"hit" | Symbol 115 MovieClip Frame 21 |
"flying" | Symbol 115 MovieClip Frame 25 |
"attack" | Symbol 115 MovieClip Frame 71 |
"block" | Symbol 115 MovieClip Frame 75 |
"defence" | Symbol 115 MovieClip Frame 79 |
"winning" | Symbol 115 MovieClip Frame 101 |
"attack" | Symbol 183 MovieClip Frame 36 |
"hit" | Symbol 183 MovieClip Frame 40 |
"hit2" | Symbol 183 MovieClip Frame 44 |
"hit3" | Symbol 183 MovieClip Frame 50 |
"hit4" | Symbol 183 MovieClip Frame 76 |
"ball" | Symbol 183 MovieClip Frame 82 |
"ball1" | Symbol 183 MovieClip Frame 84 |
"ball2" | Symbol 183 MovieClip Frame 86 |
"ball3" | Symbol 183 MovieClip Frame 88 |
"wind" | Symbol 183 MovieClip Frame 112 |
"kick1" | Symbol 183 MovieClip Frame 137 |
"kick3" | Symbol 183 MovieClip Frame 142 |
"kick2" | Symbol 183 MovieClip Frame 147 |
"taking hit" | Symbol 183 MovieClip Frame 152 |
"def" | Symbol 183 MovieClip Frame 162 |
"hit" | Symbol 431 MovieClip Frame 10 |
"flying" | Symbol 431 MovieClip Frame 15 |
"attack" | Symbol 431 MovieClip Frame 60 |
"block" | Symbol 431 MovieClip Frame 64 |
"defence" | Symbol 431 MovieClip Frame 68 |
"winning" | Symbol 431 MovieClip Frame 92 |
"hit" | Symbol 473 MovieClip Frame 10 |
"flying" | Symbol 473 MovieClip Frame 15 |
"attack" | Symbol 473 MovieClip Frame 60 |
"block" | Symbol 473 MovieClip Frame 64 |
"defence" | Symbol 473 MovieClip Frame 68 |
"winning" | Symbol 473 MovieClip Frame 92 |
"dr" | Symbol 558 MovieClip Frame 39 |
Dynamic Text Variables
percent | Symbol 26 EditableText | "" |
name | Symbol 131 EditableText | "" |
age | Symbol 132 EditableText | "" |
height | Symbol 133 EditableText | "" |
st | Symbol 138 EditableText | "" |
kn | Symbol 141 EditableText | "" |
ch | Symbol 142 EditableText | "" |
pts | Symbol 149 EditableText | "" |
st | Symbol 159 EditableText | "" |
target | Symbol 197 EditableText | "" |
pill | Symbol 200 EditableText | "" |
lemon | Symbol 205 EditableText | "" |
target | Symbol 217 EditableText | "" |
pill | Symbol 218 EditableText | "" |
lemon | Symbol 220 EditableText | "" |
timer | Symbol 221 EditableText | "" |
combo | Symbol 223 EditableText | "" |
countttt | Symbol 224 EditableText | "" |
counttt | Symbol 225 EditableText | "" |
countt | Symbol 226 EditableText | "" |
target | Symbol 231 EditableText | "" |
pill | Symbol 232 EditableText | "" |
lemon | Symbol 233 EditableText | "" |
timer | Symbol 237 EditableText | "" |
combo | Symbol 238 EditableText | "" |
countttt | Symbol 239 EditableText | "" |
counttt | Symbol 240 EditableText | "" |
countt | Symbol 241 EditableText | "" |
target | Symbol 245 EditableText | "" |
pill | Symbol 246 EditableText | "" |
lemon | Symbol 247 EditableText | "" |
timer | Symbol 248 EditableText | "" |
combo | Symbol 249 EditableText | "" |
countttt | Symbol 250 EditableText | "" |
counttt | Symbol 251 EditableText | "" |
countt | Symbol 252 EditableText | "" |
target | Symbol 255 EditableText | "" |
pill | Symbol 256 EditableText | "" |
lemon | Symbol 257 EditableText | "" |
timer | Symbol 258 EditableText | "" |
combo | Symbol 259 EditableText | "" |
countttt | Symbol 260 EditableText | "" |
counttt | Symbol 261 EditableText | "" |
countt | Symbol 262 EditableText | "" |
target | Symbol 265 EditableText | "" |
pill | Symbol 266 EditableText | "" |
lemon | Symbol 268 EditableText | "" |
timer | Symbol 269 EditableText | "" |
combo | Symbol 270 EditableText | "" |
countttt | Symbol 271 EditableText | "" |
counttt | Symbol 272 EditableText | "" |
countt | Symbol 273 EditableText | "" |
target | Symbol 277 EditableText | "" |
pill | Symbol 278 EditableText | "" |
lemon | Symbol 279 EditableText | "" |
timer | Symbol 280 EditableText | "" |
combo | Symbol 281 EditableText | "" |
countttt | Symbol 282 EditableText | "" |
counttt | Symbol 283 EditableText | "" |
countt | Symbol 284 EditableText | "" |
target | Symbol 287 EditableText | "" |
pill | Symbol 288 EditableText | "" |
lemon | Symbol 289 EditableText | "" |
timer | Symbol 290 EditableText | "" |
combo | Symbol 291 EditableText | "" |
countttt | Symbol 292 EditableText | "" |
counttt | Symbol 293 EditableText | "" |
countt | Symbol 294 EditableText | "" |
target | Symbol 297 EditableText | "" |
pill | Symbol 298 EditableText | "" |
lemon | Symbol 299 EditableText | "" |
target | Symbol 302 EditableText | "" |
pill | Symbol 303 EditableText | "" |
lemon | Symbol 304 EditableText | "" |
timer | Symbol 306 EditableText | "" |
combo | Symbol 307 EditableText | "" |
countttt | Symbol 308 EditableText | "" |
counttt | Symbol 309 EditableText | "" |
countt | Symbol 310 EditableText | "" |
target | Symbol 313 EditableText | "" |
pill | Symbol 314 EditableText | "" |
lemon | Symbol 315 EditableText | "" |
timer | Symbol 316 EditableText | "" |
combo | Symbol 317 EditableText | "" |
countttt | Symbol 318 EditableText | "" |
counttt | Symbol 319 EditableText | "" |
countt | Symbol 320 EditableText | "" |
target | Symbol 323 EditableText | "" |
pill | Symbol 324 EditableText | "" |
lemon | Symbol 325 EditableText | "" |
timer | Symbol 326 EditableText | "" |
combo | Symbol 327 EditableText | "" |
countttt | Symbol 328 EditableText | "" |
counttt | Symbol 329 EditableText | "" |
countt | Symbol 330 EditableText | "" |
target | Symbol 336 EditableText | "" |
pill | Symbol 337 EditableText | "" |
lemon | Symbol 338 EditableText | "" |
timer | Symbol 339 EditableText | "" |
combo | Symbol 340 EditableText | "" |
countttt | Symbol 341 EditableText | "" |
counttt | Symbol 342 EditableText | "" |
countt | Symbol 343 EditableText | "" |
target | Symbol 346 EditableText | "" |
pill | Symbol 347 EditableText | "" |
lemon | Symbol 348 EditableText | "" |
timer | Symbol 349 EditableText | "" |
combo | Symbol 350 EditableText | "" |
countttt | Symbol 351 EditableText | "" |
counttt | Symbol 352 EditableText | "" |
countt | Symbol 353 EditableText | "" |
target | Symbol 358 EditableText | "" |
pill | Symbol 359 EditableText | "" |
lemon | Symbol 361 EditableText | "" |
timer | Symbol 362 EditableText | "" |
combo | Symbol 363 EditableText | "" |
countttt | Symbol 364 EditableText | "" |
counttt | Symbol 365 EditableText | "" |
countt | Symbol 366 EditableText | "" |
st | Symbol 369 EditableText | "" |
target | Symbol 371 EditableText | "" |
pill | Symbol 372 EditableText | "" |
lemon | Symbol 373 EditableText | "" |
target | Symbol 382 EditableText | "" |
pill | Symbol 383 EditableText | "" |
lemon | Symbol 386 EditableText | "" |
timer | Symbol 387 EditableText | "" |
combo | Symbol 388 EditableText | "" |
countttt | Symbol 389 EditableText | "" |
counttt | Symbol 390 EditableText | "" |
countt | Symbol 391 EditableText | "" |
wage | Symbol 396 EditableText | "" |
high | Symbol 398 EditableText | "" |
wage | Symbol 406 EditableText | "" |
st | Symbol 412 EditableText | "" |
target | Symbol 413 EditableText | "" |
pill | Symbol 414 EditableText | "" |
lemon | Symbol 415 EditableText | "" |
target | Symbol 440 EditableText | "" |
pill | Symbol 441 EditableText | "" |
lemon | Symbol 443 EditableText | "" |
timer | Symbol 444 EditableText | "" |
combo | Symbol 445 EditableText | "" |
countttt | Symbol 446 EditableText | "" |
counttt | Symbol 447 EditableText | "" |
countt | Symbol 448 EditableText | "" |
wage | Symbol 451 EditableText | "" |
high | Symbol 453 EditableText | "" |
wage | Symbol 458 EditableText | "" |
st | Symbol 460 EditableText | "" |
target | Symbol 461 EditableText | "" |
pill | Symbol 462 EditableText | "" |
lemon | Symbol 463 EditableText | "" |
target | Symbol 480 EditableText | "" |
pill | Symbol 481 EditableText | "" |
lemon | Symbol 483 EditableText | "" |
timer | Symbol 484 EditableText | "" |
combo | Symbol 485 EditableText | "" |
countttt | Symbol 486 EditableText | "" |
counttt | Symbol 487 EditableText | "" |
countt | Symbol 488 EditableText | "" |
high | Symbol 489 EditableText | "" |
wage | Symbol 491 EditableText | "" |
high | Symbol 492 EditableText | "" |
wage | Symbol 495 EditableText | "" |
st | Symbol 513 EditableText | "" |
speed | Symbol 515 EditableText | "" |
st | Symbol 520 EditableText | "" |
speed | Symbol 521 EditableText | "" |
lemon | Symbol 574 EditableText | "" |
hand | Symbol 575 EditableText | "" |
pill | Symbol 576 EditableText | "" |
st | Symbol 578 EditableText | "" |
lemon | Symbol 586 EditableText | "" |
hand | Symbol 587 EditableText | "" |
pill | Symbol 588 EditableText | "" |
st | Symbol 589 EditableText | "" |
stadd | Symbol 595 EditableText | "" |
chadd | Symbol 596 EditableText | "" |
wage | Symbol 599 EditableText | "" |
stadd | Symbol 603 EditableText | "" |
chadd | Symbol 604 EditableText | "" |
day | Symbol 647 EditableText | "" |
week | Symbol 648 EditableText | "" |
hp | Symbol 650 EditableText | "" |
money | Symbol 653 EditableText | "" |
money | Symbol 700 EditableText | "" |
day | Symbol 701 EditableText | "" |
week | Symbol 702 EditableText | "" |
money | Symbol 763 EditableText | "" |
day | Symbol 764 EditableText | "" |
week | Symbol 765 EditableText | "" |
day | Symbol 778 EditableText | "" |
week | Symbol 779 EditableText | "" |
level | Symbol 923 EditableText | "" |
ship | Symbol 924 EditableText | "" |
level2 | Symbol 925 EditableText | "" |
ship2 | Symbol 926 EditableText | "" |
level3 | Symbol 927 EditableText | "" |
ship3 | Symbol 928 EditableText | "" |
day | Symbol 929 EditableText | "" |
week | Symbol 930 EditableText | "" |
money | Symbol 931 EditableText | "" |
st | Symbol 937 EditableText | "" |
kn | Symbol 938 EditableText | "" |
ch | Symbol 939 EditableText | "" |
name | Symbol 940 EditableText | "" |
age | Symbol 941 EditableText | "" |
height | Symbol 942 EditableText | "" |
flower | Symbol 943 EditableText | "" |
bear | Symbol 944 EditableText | "" |
lemon | Symbol 945 EditableText | "" |
hand | Symbol 946 EditableText | "" |
diamond | Symbol 947 EditableText | "" |
pill | Symbol 948 EditableText | "" |
money | Symbol 966 EditableText | "" |
day | Symbol 967 EditableText | "" |
week | Symbol 968 EditableText | "" |
day | Symbol 975 EditableText | "" |
money | Symbol 1019 EditableText | "" |
day | Symbol 1020 EditableText | "" |
week | Symbol 1021 EditableText | "" |
knadd | Symbol 1038 EditableText | "" |
scholar | Symbol 1058 EditableText | "" |
shipadd | Symbol 1060 EditableText | "" |
money | Symbol 1094 EditableText | "" |
day | Symbol 1095 EditableText | "" |
week | Symbol 1096 EditableText | "" |
wage | Symbol 1098 EditableText | "" |
wage | Symbol 1102 EditableText | "" |
wage | Symbol 1104 EditableText | "" |
wage | Symbol 1108 EditableText | "" |
money | Symbol 1128 EditableText | "" |
day | Symbol 1129 EditableText | "" |
week | Symbol 1130 EditableText | "" |
chadd | Symbol 1133 EditableText | "" |
stadd | Symbol 1137 EditableText | "" |
money | Symbol 1179 EditableText | "" |
day | Symbol 1180 EditableText | "" |
week | Symbol 1181 EditableText | "" |
level | Symbol 1251 EditableText | "" |
ship | Symbol 1252 EditableText | "" |
level | Symbol 1263 EditableText | "" |
ship | Symbol 1264 EditableText | "" |
level | Symbol 1275 EditableText | "" |
ship | Symbol 1276 EditableText | "" |
level | Symbol 1280 EditableText | "" |
ship | Symbol 1281 EditableText | "" |
name | Symbol 1295 EditableText | "" |
level | Symbol 1468 EditableText | "" |
ship | Symbol 1469 EditableText | "" |
flower | Symbol 1484 EditableText | "" |
bear | Symbol 1485 EditableText | "" |
diamond | Symbol 1486 EditableText | "" |
level | Symbol 1497 EditableText | "" |
ship | Symbol 1498 EditableText | "" |
flower | Symbol 1530 EditableText | "" |
bear | Symbol 1531 EditableText | "" |
diamond | Symbol 1532 EditableText | "" |
level | Symbol 1542 EditableText | "" |
ship | Symbol 1543 EditableText | "" |
dateday | Symbol 1551 EditableText | "" |
dateday | Symbol 1553 EditableText | "" |
flower | Symbol 1571 EditableText | "" |
bear | Symbol 1572 EditableText | "" |
diamond | Symbol 1573 EditableText | "" |
choice | Symbol 1581 EditableText | "" |
level | Symbol 1588 EditableText | "" |
ship | Symbol 1589 EditableText | "" |
dateday | Symbol 1602 EditableText | "" |
dateday | Symbol 1628 EditableText | "" |
flower | Symbol 1630 EditableText | "" |
bear | Symbol 1631 EditableText | "" |
diamond | Symbol 1632 EditableText | "" |
choice | Symbol 1639 EditableText | "" |
level2 | Symbol 1646 EditableText | "" |
ship2 | Symbol 1647 EditableText | "" |
flower | Symbol 1659 EditableText | "" |
bear | Symbol 1660 EditableText | "" |
diamond | Symbol 1661 EditableText | "" |
level2 | Symbol 1671 EditableText | "" |
ship2 | Symbol 1672 EditableText | "" |
flower | Symbol 1699 EditableText | "" |
bear | Symbol 1700 EditableText | "" |
diamond | Symbol 1701 EditableText | "" |
level2 | Symbol 1711 EditableText | "" |
ship2 | Symbol 1712 EditableText | "" |
dateday2 | Symbol 1720 EditableText | "" |
dateday2 | Symbol 1722 EditableText | "" |
flower | Symbol 1737 EditableText | "" |
bear | Symbol 1738 EditableText | "" |
diamond | Symbol 1739 EditableText | "" |
choice | Symbol 1746 EditableText | "" |
level2 | Symbol 1753 EditableText | "" |
ship2 | Symbol 1754 EditableText | "" |
dateday2 | Symbol 1763 EditableText | "" |
date | Symbol 1783 EditableText | "" |
flower | Symbol 1785 EditableText | "" |
bear | Symbol 1786 EditableText | "" |
diamond | Symbol 1787 EditableText | "" |
choice | Symbol 1794 EditableText | "" |
level | Symbol 1797 EditableText | "" |
ship | Symbol 1798 EditableText | "" |
level | Symbol 1801 EditableText | "" |
ship | Symbol 1802 EditableText | "" |
level2 | Symbol 1807 EditableText | "" |
ship2 | Symbol 1808 EditableText | "" |
money | Symbol 1965 EditableText | "" |
money | Symbol 1981 EditableText | "" |
money | Symbol 1992 EditableText | "" |
countt | Symbol 1997 EditableText | "" |
money | Symbol 2002 EditableText | "" |
bet | Symbol 2014 EditableText | "" |
bet | Symbol 2018 EditableText | "" |
day | Symbol 2066 EditableText | "" |
money | Symbol 2067 EditableText | "" |
ans | Symbol 2088 EditableText | "" |
ans | Symbol 2093 EditableText | "" |
ans | Symbol 2096 EditableText | "" |
ans | Symbol 2100 EditableText | "" |
ans | Symbol 2104 EditableText | "" |
ans | Symbol 2108 EditableText | "" |
ans | Symbol 2111 EditableText | "" |
ans | Symbol 2114 EditableText | "" |
ans | Symbol 2118 EditableText | "" |
lemon | Symbol 2126 EditableText | "" |
hand | Symbol 2127 EditableText | "" |
pill | Symbol 2128 EditableText | "" |
flower | Symbol 2137 EditableText | "" |
bear | Symbol 2138 EditableText | "" |
diamond | Symbol 2139 EditableText | "" |
ans | Symbol 2170 EditableText | "" |
ans | Symbol 2172 EditableText | "" |
ans | Symbol 2173 EditableText | "" |
ans | Symbol 2175 EditableText | "" |
ans | Symbol 2177 EditableText | "" |
ans | Symbol 2179 EditableText | "" |
ans | Symbol 2180 EditableText | "" |
ans | Symbol 2181 EditableText | "" |
ans | Symbol 2184 EditableText | "" |
lemon | Symbol 2189 EditableText | "" |
hand | Symbol 2190 EditableText | "" |
pill | Symbol 2191 EditableText | "" |
flower | Symbol 2197 EditableText | "" |
bear | Symbol 2198 EditableText | "" |
diamond | Symbol 2199 EditableText | "" |
ans | Symbol 2218 EditableText | "" |
ans | Symbol 2220 EditableText | "" |
ans | Symbol 2221 EditableText | "" |
ans | Symbol 2223 EditableText | "" |
ans | Symbol 2225 EditableText | "" |
ans | Symbol 2227 EditableText | "" |
ans | Symbol 2228 EditableText | "" |
ans | Symbol 2229 EditableText | "" |
ans | Symbol 2232 EditableText | "" |
lemon | Symbol 2237 EditableText | "" |
hand | Symbol 2238 EditableText | "" |
pill | Symbol 2239 EditableText | "" |
flower | Symbol 2245 EditableText | "" |
bear | Symbol 2246 EditableText | "" |
diamond | Symbol 2247 EditableText | "" |
ans | Symbol 2267 EditableText | "" |
ans | Symbol 2271 EditableText | "" |
ans | Symbol 2275 EditableText | "" |
ans | Symbol 2277 EditableText | "" |
ans | Symbol 2280 EditableText | "" |
ans | Symbol 2284 EditableText | "" |
ans | Symbol 2287 EditableText | "" |
ans | Symbol 2291 EditableText | "" |
ans | Symbol 2296 EditableText | "" |
lemon | Symbol 2301 EditableText | "" |
hand | Symbol 2302 EditableText | "" |
pill | Symbol 2303 EditableText | "" |
flower | Symbol 2309 EditableText | "" |
bear | Symbol 2310 EditableText | "" |
diamond | Symbol 2311 EditableText | "" |
ans | Symbol 2331 EditableText | "" |
ans | Symbol 2333 EditableText | "" |
ans | Symbol 2335 EditableText | "" |
ans | Symbol 2336 EditableText | "" |
ans | Symbol 2337 EditableText | "" |
ans | Symbol 2339 EditableText | "" |
ans | Symbol 2340 EditableText | "" |
ans | Symbol 2342 EditableText | "" |
ans | Symbol 2346 EditableText | "" |
lemon | Symbol 2351 EditableText | "" |
hand | Symbol 2352 EditableText | "" |
pill | Symbol 2353 EditableText | "" |
flower | Symbol 2359 EditableText | "" |
bear | Symbol 2360 EditableText | "" |
diamond | Symbol 2361 EditableText | "" |
ans | Symbol 2380 EditableText | "" |
ans | Symbol 2382 EditableText | "" |
ans | Symbol 2384 EditableText | "" |
ans | Symbol 2385 EditableText | "" |
ans | Symbol 2387 EditableText | "" |
ans | Symbol 2389 EditableText | "" |
ans | Symbol 2390 EditableText | "" |
ans | Symbol 2392 EditableText | "" |
ans | Symbol 2396 EditableText | "" |
lemon | Symbol 2401 EditableText | "" |
hand | Symbol 2402 EditableText | "" |
pill | Symbol 2403 EditableText | "" |
flower | Symbol 2409 EditableText | "" |
bear | Symbol 2410 EditableText | "" |
diamond | Symbol 2411 EditableText | "" |
day | Symbol 2428 EditableText | "" |
money | Symbol 2429 EditableText | "" |
ans | Symbol 2442 EditableText | "" |
ans | Symbol 2445 EditableText | "" |
ans | Symbol 2448 EditableText | "" |
ans | Symbol 2451 EditableText | "" |
ans | Symbol 2454 EditableText | "" |
ans | Symbol 2456 EditableText | "" |
ans | Symbol 2460 EditableText | "" |
ans | Symbol 2463 EditableText | "" |
ans | Symbol 2466 EditableText | "" |
lemon | Symbol 2473 EditableText | "" |
hand | Symbol 2474 EditableText | "" |
pill | Symbol 2475 EditableText | "" |
flower | Symbol 2483 EditableText | "" |
bear | Symbol 2484 EditableText | "" |
diamond | Symbol 2485 EditableText | "" |
ans | Symbol 2510 EditableText | "" |
ans | Symbol 2512 EditableText | "" |
ans | Symbol 2514 EditableText | "" |
ans | Symbol 2516 EditableText | "" |
ans | Symbol 2518 EditableText | "" |
ans | Symbol 2519 EditableText | "" |
ans | Symbol 2521 EditableText | "" |
ans | Symbol 2523 EditableText | "" |
ans | Symbol 2526 EditableText | "" |
lemon | Symbol 2530 EditableText | "" |
hand | Symbol 2531 EditableText | "" |
pill | Symbol 2532 EditableText | "" |
flower | Symbol 2538 EditableText | "" |
bear | Symbol 2539 EditableText | "" |
diamond | Symbol 2540 EditableText | "" |
ans | Symbol 2556 EditableText | "" |
ans | Symbol 2559 EditableText | "" |
ans | Symbol 2563 EditableText | "" |
ans | Symbol 2567 EditableText | "" |
ans | Symbol 2571 EditableText | "" |
ans | Symbol 2575 EditableText | "" |
ans | Symbol 2578 EditableText | "" |
ans | Symbol 2581 EditableText | "" |
ans | Symbol 2586 EditableText | "" |
lemon | Symbol 2590 EditableText | "" |
hand | Symbol 2591 EditableText | "" |
pill | Symbol 2592 EditableText | "" |
flower | Symbol 2598 EditableText | "" |
bear | Symbol 2599 EditableText | "" |
diamond | Symbol 2600 EditableText | "" |
ans | Symbol 2618 EditableText | "" |
ans | Symbol 2620 EditableText | "" |
ans | Symbol 2622 EditableText | "" |
ans | Symbol 2624 EditableText | "" |
ans | Symbol 2626 EditableText | "" |
ans | Symbol 2628 EditableText | "" |
ans | Symbol 2629 EditableText | "" |
ans | Symbol 2630 EditableText | "" |
ans | Symbol 2634 EditableText | "" |
lemon | Symbol 2638 EditableText | "" |
hand | Symbol 2639 EditableText | "" |
pill | Symbol 2640 EditableText | "" |
flower | Symbol 2646 EditableText | "" |
bear | Symbol 2647 EditableText | "" |
diamond | Symbol 2648 EditableText | "" |
ans | Symbol 2665 EditableText | "" |
ans | Symbol 2667 EditableText | "" |
ans | Symbol 2669 EditableText | "" |
ans | Symbol 2670 EditableText | "" |
ans | Symbol 2671 EditableText | "" |
ans | Symbol 2673 EditableText | "" |
ans | Symbol 2674 EditableText | "" |
ans | Symbol 2676 EditableText | "" |
ans | Symbol 2678 EditableText | "" |
lemon | Symbol 2680 EditableText | "" |
hand | Symbol 2681 EditableText | "" |
pill | Symbol 2682 EditableText | "" |
flower | Symbol 2688 EditableText | "" |
bear | Symbol 2689 EditableText | "" |
diamond | Symbol 2690 EditableText | "" |
day | Symbol 2807 EditableText | "" |
money | Symbol 2808 EditableText | "" |
st | Symbol 2809 EditableText | "" |
kn | Symbol 2810 EditableText | "" |
ch | Symbol 2811 EditableText | "" |
flower | Symbol 2812 EditableText | "" |
bear | Symbol 2813 EditableText | "" |
diamond | Symbol 2814 EditableText | "" |
level | Symbol 2817 EditableText | "" |
ship | Symbol 2818 EditableText | "" |
total | Symbol 2819 EditableText | "" |
kissdate | Symbol 2820 EditableText | "" |
count | Symbol 2821 EditableText | "" |
_root.minutes | Symbol 2823 EditableText | "00" |
_root.seconds | Symbol 2824 EditableText | "00" |
_root.hours | Symbol 2825 EditableText | "00" |
|