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vampire-sex-game.swf

This is the info page for
Flash #78384

(Click the ID number above for more basic data on this flash file.)


Text
COPYRIGHT 2005 - WWW.CHRISTIESROOM.COM

Christie's Room -
ELENA PART 3
copyright 2005 Christie's Room
Now Loading - Please be patient!
This loading time will occur only ONCE
in the whole game.  After the initial
loading time, there will be absolutely
no waiting!

NOW LOADING.

100%

COMPLETE

START

<p align="left"><font face="_sans" size="26" color="#ffffff"><b>INSTRUCTIONS</b></font></p><p align="left"></p>

The objective is to get Elena
vampire to transform into Elena
sexy girl.  To do this you must
bring her to Sexual Frenzy.
Each level is played the same
way.  At the start, you will see
arrows going from bottom to
top.  Each arrow corresponds
to the arrows on your keyboard.
Simply press the button on the
keyboard as the arrows on the
screen overlap.  If done right,
the arrow will flash and the
score will increase.
You start with a score of 20!  To
move to the next level, you
must get a total of 40 points.
Game is over if your score falls
below 1 or if you make too
many
mistakes.  There are a total of
3 continues!  After that... Game
Over!

NEXT

There are a total of 8 levels and
two different versions of the
game.  To play the second version
you must finish the first.  Each
version has completely different
animations.  The second is of
course harder than the first!
When a level is over and you
have 40 points, you will be able
to see the clean animations (no
overlays).  When you are ready
to move to the next level, press
the NEXT button.  If you finish
the second version of the game,
you will also unlock the movie
gallery.

PASSWORD (8 digits)

00000000

START
VERSION 1

START
VERSION 1

START
VERSION 2

START
VERSION 2

SCORE:

0000

CONTINUES:

0000

0000

0000

LEVEL 1
Lets start with something
easy... rubbing her breasts. We
will see how sensitive they are!
Humanity Level : 0%
Ready?

0000

0000

LEVEL 1 - COMPLETED
Congratulations!  You finished
this level.  Elena is one step
closer to being human again.
Humanity Level : 12%
Ready?

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

LEVEL 2
You're getting there!  Her
breasts are ultra sensitive! Try
rubbing them harder this time.
Humanity Level : 12%
Ready?

0000

0000

LEVEL 2 - COMPLETED
Congratulations!  You finished
this level.  Elena is one step
closer to being human again.
Humanity Level : 25%
Ready?

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

LEVEL 3
Alright!  You have her on her
back and she is slowly turning
back into Elena.  Don't stop!
Humanity Level : 25%
Ready?

0000

0000

LEVEL 3 - COMPLETED
Congratulations!  You finished
this level.  Elena is one step
closer to being human again.
Humanity Level : 37%
Ready?

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

LEVEL 4
Alright, now she wants you to
stop.  Keep going or we will
loose Elena!  Her ass next!
Humanity Level : 37%
Ready?

0000

0000

LEVEL 4 - COMPLETED
Congratulations!  You finished
this level.  Elena is one step
closer to being human again.
Humanity Level : 50%
Ready?

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

LEVEL 5
You got her so hot that now she
wants to do her little exotic
dance for you.  Let her!
Humanity Level : 50%
Ready?

0000

0000

LEVEL 5 - COMPLETED
Congratulations!  You finished
this level.  Elena is one step
closer to being human again.
Humanity Level : 62%
Ready?

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

LEVEL 6
Now that you have her excited
take out the whip and check
how wet she already is!
Humanity Level : 62%
Ready?

0000

0000

LEVEL 6 - COMPLETED
Congratulations!  You finished
this level.  Elena is one step
closer to being human again.
Humanity Level : 75%
Ready?

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

LEVEL 7
Wow! That really turned her on!
Now try using that pole arm
over there!
Humanity Level : 75%
Ready?

0000

0000

LEVEL 7 - COMPLETED
Congratulations!  You finished
this level.  Elena is one step
closer to being human again.
Humanity Level : 87%
Ready?

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

LEVEL 8 - Final Level
You did it!  She's pretty much
human again.  Now let her
finish the job and you rub her
breasts as fast as you can!
Humanity Level : 87%
Ready?

0000

0000

LEVEL 8 - COMPLETED
Congratulations!  You finished
the game!  Elena is once again
human.
Humanity Level : 100%
Ready?

0000

0000

0000

0000

0000

0000

GAME
OVER??

You lost!  Elena may never
regain her humanity!!!
You currently have
Continues Left!
If you have continues left,
you may retry the level,  If
not, you will have to start
from the beginning!

0000

0000

CONGRATULATIO
NS!

You have helped Elena become
human again.  Now she can go
on with her life, with you by her
side.  But you will have to deal
with both her sides.
Holy crap!!!  You have finished
Version 2.  You kick ass!!!
For finishing Version 2 and
seeing much more of Elena and
her vampire form, you have
now unlocked the entire movie
gallery.
So check it out!!!

You have helped Elena become
human again.  Now she can go
on with her life, with you by her
side.  But you will have to deal
with both her sides.
For finishing the game, you have
now unlocked the second, more
difficult version.  All new
animations plus the movie
gallery await those good enough
to play Version 2.
Your version 2 password:
64723488
Enter this password on the
startup screen.
Good Luck!

PLAY AGAIN?

MOVIE 1 - VER 1
MOVIE 1 - VER 2
MOVIE 2 - VER 1
MOVIE 2 - VER 2
MOVIE 3 - VER 1
MOVIE 3 - VER 2
MOVIE 4 - VER 1
MOVIE 4 - VER 2
MOVIE 5 - VER 1
MOVIE 5 - VER 2
MOVIE 6 - VER 1
MOVIE 6 - VER 2
MOVIE 7 - VER 1
MOVIE 7 - VER 2
MOVIE 8 - VER 1
MOVIE 8 - VER 2

MOVIE GALLERY


ActionScript [AS1/AS2]

Frame 1
stop(); _link.onPress = function () { getURL ("http://hits.epochstats.com/hit.php?s=615&p=2&w=19618197&c=0", "_blank"); };
Instance of Symbol 10 MovieClip "progressbar" in Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 2
stop();
Frame 3
c1 = _url.indexOf("://") + 3; c2 = _url.indexOf("/", c1); domain = _url.substring(c1, c2); c3 = domain.lastIndexOf(".") - 1; c4 = domain.lastIndexOf(".", c3) + 1; domain = domain.substring(c4, domain.length); gotoAndPlay (4); stop();
Frame 4
score = 20; continues = 3; scene = 0; password = "00000000"; stop();
Frame 5
stop();
Frame 6
scene = scene + 1; if (scene > 10) { level = 1; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (10); } if (score < 1) { level = 1; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 7
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 8
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (6); } gotoAndPlay (7);
Frame 9
stop();
Frame 10
stop();
Frame 11
scene = scene + 1; if (scene > 8) { level = 11; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (15); } if (score < 1) { level = 11; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 12
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 13
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (11); } gotoAndPlay (12);
Frame 14
stop();
Frame 15
stop();
Frame 16
score = 20; scene = 0;
Frame 17
scene = scene + 1; if (scene > 10) { level = 2; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (21); } if (score < 1) { level = 2; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 18
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 19
lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (17); } gotoAndPlay (18);
Frame 20
stop();
Frame 21
stop();
Frame 22
score = 20; scene = 0;
Frame 23
scene = scene + 1; if (scene > 8) { level = 12; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (27); } if (score < 1) { level = 12; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 24
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 25
lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (23); } gotoAndPlay (24);
Frame 26
stop();
Frame 27
stop();
Frame 28
score = 20; scene = 0;
Frame 29
scene = scene + 1; if (scene > 10) { level = 3; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (33); } if (score < 1) { level = 3; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 30
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 31
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (29); } gotoAndPlay (30);
Frame 32
stop();
Frame 33
stop();
Frame 34
score = 20; scene = 0;
Frame 35
scene = scene + 1; if (scene > 8) { level = 13; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (39); } if (score < 1) { level = 13; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 36
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 37
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (35); } gotoAndPlay (36);
Frame 38
stop();
Frame 39
stop();
Frame 40
score = 20; scene = 0;
Frame 41
scene = scene + 1; if (scene > 10) { level = 4; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (45); } if (score < 1) { level = 4; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 42
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 43
lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (41); } gotoAndPlay (42);
Frame 44
stop();
Frame 45
stop();
Frame 46
score = 20; scene = 0;
Frame 47
scene = scene + 1; if (scene > 8) { level = 14; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (51); } if (score < 1) { level = 14; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 48
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 49
lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (47); } gotoAndPlay (48);
Frame 50
stop();
Frame 51
stop();
Frame 52
score = 20; scene = 0;
Frame 53
scene = scene + 1; if (scene > 10) { level = 5; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (57); } if (score < 1) { level = 5; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 54
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 55
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (53); } gotoAndPlay (54);
Frame 56
stop();
Frame 57
stop();
Frame 58
score = 20; scene = 0;
Frame 59
scene = scene + 1; if (scene > 8) { level = 15; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (63); } if (score < 1) { level = 15; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 60
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 61
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (59); } gotoAndPlay (60);
Frame 62
stop();
Frame 63
stop();
Frame 64
score = 20; scene = 0;
Frame 65
scene = scene + 1; if (scene > 10) { level = 6; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (69); } if (score < 1) { level = 6; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = lloc; rloc = (math.random() * 240) + 240; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 66
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 67
lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (65); } gotoAndPlay (66);
Frame 68
stop();
Frame 69
stop();
Frame 70
score = 20; scene = 0;
Frame 71
scene = scene + 1; if (scene > 8) { level = 16; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (75); } if (score < 1) { level = 16; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = lloc; rloc = (math.random() * 240) + 240; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 72
_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 73
lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (71); } gotoAndPlay (72);
Frame 74
stop();
Frame 75
stop();
Frame 76
score = 20; scene = 0;
Frame 77
scene = scene + 1; if (scene > 10) { level = 7; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (81); } if (score < 1) { level = 7; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 78
lmove = lmove + 0.05; umove = umove + 0.05; rmove = rmove + 0.05; dmove = dmove + 0.05; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 79
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (77); } gotoAndPlay (78);
Frame 80
stop();
Frame 81
stop();
Frame 82
score = 20; scene = 0;
Frame 83
scene = scene + 1; if (scene > 8) { level = 17; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (87); } if (score < 1) { level = 17; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 84
lmove = lmove + 0.05; umove = umove + 0.05; rmove = rmove + 0.05; dmove = dmove + 0.05; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 85
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (83); } gotoAndPlay (84);
Frame 86
stop();
Frame 87
stop();
Frame 88
score = 20; scene = 0;
Frame 89
scene = scene + 1; if (scene > 10) { level = 8; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (93); } if (score < 1) { level = 8; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 90
lmove = lmove + 0.06; umove = umove + 0.06; rmove = rmove + 0.06; dmove = dmove + 0.06; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 91
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (89); } gotoAndPlay (90);
Frame 92
stop();
Frame 93
stop();
Frame 94
score = 20; scene = 0;
Frame 95
scene = scene + 1; if (scene > 8) { level = 18; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (99); } if (score < 1) { level = 18; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;
Frame 96
lmove = lmove + 0.06; umove = umove + 0.06; rmove = rmove + 0.06; dmove = dmove + 0.06; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }
Frame 97
lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (95); } gotoAndPlay (96);
Frame 98
stop();
Frame 99
stop();
Frame 100
stop();
Frame 101
if (level == 1) { gotoAndPlay (9); } if (level == 11) { gotoAndPlay (14); } if (level == 2) { gotoAndPlay (19); } if (level == 12) { gotoAndPlay (26); } if (level == 3) { gotoAndPlay (31); } if (level == 13) { gotoAndPlay (38); } if (level == 4) { gotoAndPlay (43); } if (level == 14) { gotoAndPlay (50); } if (level == 5) { gotoAndPlay (55); } if (level == 15) { gotoAndPlay (62); } if (level == 6) { gotoAndPlay (67); } if (level == 16) { gotoAndPlay (74); } if (level == 7) { gotoAndPlay (79); } if (level == 17) { gotoAndPlay (86); } if (level == 8) { gotoAndPlay (91); } if (level == 18) { gotoAndPlay (98); }
Frame 102
stop();
Frame 103
stop();
Frame 104
stop();
Frame 105
stop();
Frame 106
stop();
Frame 107
stop();
Frame 108
stop();
Frame 109
stop();
Frame 110
stop();
Frame 111
stop();
Frame 112
stop();
Frame 113
stop();
Frame 114
stop();
Frame 115
stop();
Frame 116
stop();
Frame 117
stop();
Frame 118
stop();
Frame 119
stop();
Frame 120
stop();
Frame 121
c1 = _url.indexOf("://") + 3; c2 = _url.indexOf("/", c1); domain = _url.substring(c1, c2); if (domain != "161.58.197.107") { gotoAndPlay (122); } else { gotoAndPlay (121); } stop();
Frame 122
stop();
Symbol 20 Button
on (press) { play(); }
Symbol 35 Button
on (press) { gotoAndStop (5); }
Symbol 43 Button
on (press) { gotoAndPlay (9); }
Symbol 47 Button
on (press) { if (password == "64723488") { gotoAndPlay (14); } else { gotoAndStop (5); } }
Symbol 62 MovieClip Frame 29
gotoAndPlay (1);
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 12
gotoAndStop (1);
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 12
gotoAndStop (1);
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 12
gotoAndStop (1);
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 12
gotoAndStop (1);
Symbol 97 Button
on (press) { gotoAndPlay (6); }
Symbol 101 Button
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gotoAndPlay (1);
Symbol 122 Button
on (press) { gotoAndPlay (11); }
Symbol 125 Button
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gotoAndPlay (1);
Symbol 151 Button
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on (press) { gotoAndPlay (22); }
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Symbol 205 Button
on (press) { gotoAndPlay (28); }
Symbol 209 Button
on (press) { gotoAndPlay (44); }
Symbol 225 MovieClip Frame 34
gotoAndPlay (1);
Symbol 230 Button
on (press) { gotoAndPlay (34); }
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on (press) { gotoAndPlay (50); }
Symbol 248 MovieClip Frame 29
gotoAndPlay (1);
Symbol 255 Button
on (press) { gotoAndPlay (40); }
Symbol 259 Button
on (press) { gotoAndPlay (56); }
Symbol 275 MovieClip Frame 34
gotoAndPlay (1);
Symbol 280 Button
on (press) { gotoAndPlay (46); }
Symbol 283 Button
on (press) { gotoAndPlay (62); }
Symbol 302 MovieClip Frame 35
gotoAndPlay (1);
Symbol 309 Button
on (press) { gotoAndPlay (52); }
Symbol 313 Button
on (press) { gotoAndPlay (68); }
Symbol 333 MovieClip Frame 35
gotoAndPlay (1);
Symbol 338 Button
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Symbol 341 Button
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Symbol 356 MovieClip Frame 36
gotoAndPlay (1);
Symbol 363 Button
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Symbol 367 Button
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Symbol 383 MovieClip Frame 36
gotoAndPlay (1);
Symbol 388 Button
on (press) { gotoAndPlay (70); }
Symbol 391 Button
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Symbol 406 MovieClip Frame 34
gotoAndPlay (1);
Symbol 413 Button
on (press) { gotoAndPlay (76); }
Symbol 417 Button
on (press) { gotoAndPlay (92); }
Symbol 433 MovieClip Frame 34
gotoAndPlay (1);
Symbol 438 Button
on (press) { gotoAndPlay (82); }
Symbol 441 Button
on (press) { gotoAndPlay (98); }
Symbol 456 MovieClip Frame 27
gotoAndPlay (1);
Symbol 463 Button
on (press) { gotoAndPlay (88); }
Symbol 467 Button
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Symbol 488 Button
on (press) { gotoAndPlay (94); }
Symbol 491 Button
on (press) { gotoAndPlay (102); }
Symbol 495 Button
on (press) { if (continues > 0) { score = 20; scene = 0; continues = continues - 1; gotoAndPlay (101); } else { gotoAndPlay (4); } }
Symbol 501 MovieClip Frame 103
stop();
Symbol 504 Button
on (press) { gotoAndPlay (104); }
Symbol 506 Button
on (press) { gotoAndPlay (4); }
Symbol 508 Button
on (press) { gotoAndPlay (4); }
Symbol 512 Button
on (press) { gotoAndPlay (105); }
Symbol 513 Button
on (press) { gotoAndPlay (106); }
Symbol 514 Button
on (press) { gotoAndPlay (107); }
Symbol 515 Button
on (press) { gotoAndPlay (108); }
Symbol 516 Button
on (press) { gotoAndPlay (109); }
Symbol 517 Button
on (press) { gotoAndPlay (110); }
Symbol 518 Button
on (press) { gotoAndPlay (111); }
Symbol 519 Button
on (press) { gotoAndPlay (112); }
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on (press) { gotoAndPlay (113); }
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on (press) { gotoAndPlay (114); }
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on (press) { gotoAndPlay (115); }
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on (press) { gotoAndPlay (116); }
Symbol 524 Button
on (press) { gotoAndPlay (117); }
Symbol 525 Button
on (press) { gotoAndPlay (118); }
Symbol 526 Button
on (press) { gotoAndPlay (119); }
Symbol 527 Button
on (press) { gotoAndPlay (120); }

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Symbol 389 EditableTextUses:29Used by:Timeline
Symbol 390 EditableTextUses:29Used by:Timeline
Symbol 391 ButtonUses:33 34Used by:Timeline
Symbol 392 BitmapUsed by:393
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Symbol 406 MovieClipUses:393 395 397 399 401 403 405Used by:Timeline
Symbol 407 EditableTextUses:29Used by:Timeline
Symbol 408 EditableTextUses:29Used by:Timeline
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Symbol 433 MovieClipUses:420 422 424 426 428 430 432Used by:Timeline
Symbol 434 EditableTextUses:29Used by:Timeline
Symbol 435 EditableTextUses:29Used by:Timeline
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Symbol 487 EditableTextUses:29Used by:Timeline
Symbol 488 ButtonUses:33 34Used by:Timeline
Symbol 489 EditableTextUses:29Used by:Timeline
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Symbol 493 TextUses:29Used by:Timeline
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Symbol 497 ButtonUses:33 34Used by:Timeline
Symbol 498 MovieClipUses:4Used by:501
Symbol 499 BitmapUsed by:500
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Symbol 502 EditableTextUses:29Used by:Timeline
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Symbol 504 ButtonUses:33 34Used by:Timeline
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Symbol 508 ButtonUses:33 34Used by:Timeline
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Instance Names

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"elena"Frame 4Symbol 27 MovieClip
"password"Frame 5Symbol 39 EditableText
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"movie12"Frame 16Symbol 144 MovieClip
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"right"Frame 17Symbol 82 MovieClip
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"movie12"Frame 21Symbol 144 MovieClip
"movie22"Frame 22Symbol 175 MovieClip
"left"Frame 23Symbol 72 MovieClip
"up"Frame 23Symbol 77 MovieClip
"right"Frame 23Symbol 82 MovieClip
"down"Frame 23Symbol 87 MovieClip
"movie22"Frame 27Symbol 175 MovieClip
"movie13"Frame 28Symbol 198 MovieClip
"left"Frame 29Symbol 72 MovieClip
"up"Frame 29Symbol 77 MovieClip
"right"Frame 29Symbol 82 MovieClip
"down"Frame 29Symbol 87 MovieClip
"movie13"Frame 33Symbol 198 MovieClip
"movie23"Frame 34Symbol 225 MovieClip
"left"Frame 35Symbol 72 MovieClip
"up"Frame 35Symbol 77 MovieClip
"right"Frame 35Symbol 82 MovieClip
"down"Frame 35Symbol 87 MovieClip
"movie23"Frame 39Symbol 225 MovieClip
"movie14"Frame 40Symbol 248 MovieClip
"left"Frame 41Symbol 72 MovieClip
"up"Frame 41Symbol 77 MovieClip
"right"Frame 41Symbol 82 MovieClip
"down"Frame 41Symbol 87 MovieClip
"left"Frame 47Symbol 72 MovieClip
"up"Frame 47Symbol 77 MovieClip
"right"Frame 47Symbol 82 MovieClip
"down"Frame 47Symbol 87 MovieClip
"movie24"Frame 51Symbol 275 MovieClip
"movie15"Frame 52Symbol 302 MovieClip
"left"Frame 53Symbol 72 MovieClip
"up"Frame 53Symbol 77 MovieClip
"right"Frame 53Symbol 82 MovieClip
"down"Frame 53Symbol 87 MovieClip
"movie15"Frame 57Symbol 302 MovieClip
"movie25"Frame 58Symbol 333 MovieClip
"left"Frame 59Symbol 72 MovieClip
"up"Frame 59Symbol 77 MovieClip
"right"Frame 59Symbol 82 MovieClip
"down"Frame 59Symbol 87 MovieClip
"movie25"Frame 63Symbol 333 MovieClip
"movie16"Frame 64Symbol 356 MovieClip
"left"Frame 65Symbol 72 MovieClip
"up"Frame 65Symbol 77 MovieClip
"right"Frame 65Symbol 82 MovieClip
"down"Frame 65Symbol 87 MovieClip
"movie16"Frame 69Symbol 356 MovieClip
"movie26"Frame 70Symbol 383 MovieClip
"left"Frame 71Symbol 72 MovieClip
"up"Frame 71Symbol 77 MovieClip
"right"Frame 71Symbol 82 MovieClip
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"movie26"Frame 75Symbol 383 MovieClip
"movie17"Frame 76Symbol 406 MovieClip
"left"Frame 77Symbol 72 MovieClip
"up"Frame 77Symbol 77 MovieClip
"right"Frame 77Symbol 82 MovieClip
"down"Frame 77Symbol 87 MovieClip
"movie17"Frame 81Symbol 406 MovieClip
"movie27"Frame 82Symbol 433 MovieClip
"left"Frame 83Symbol 72 MovieClip
"up"Frame 83Symbol 77 MovieClip
"right"Frame 83Symbol 82 MovieClip
"down"Frame 83Symbol 87 MovieClip
"movie27"Frame 87Symbol 433 MovieClip
"movie18"Frame 88Symbol 456 MovieClip
"left"Frame 89Symbol 72 MovieClip
"up"Frame 89Symbol 77 MovieClip
"right"Frame 89Symbol 82 MovieClip
"down"Frame 89Symbol 87 MovieClip
"movie18"Frame 93Symbol 456 MovieClip
"movie28"Frame 94Symbol 483 MovieClip
"left"Frame 95Symbol 72 MovieClip
"up"Frame 95Symbol 77 MovieClip
"right"Frame 95Symbol 82 MovieClip
"down"Frame 95Symbol 87 MovieClip
"movie28"Frame 99Symbol 483 MovieClip

Labels

"loading"Frame 1
"complete"Frame 2

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http://swfchan.com/16/78384/info.shtml
Created: 11/8 -2019 04:26:57 Last modified: 11/8 -2019 04:26:57 Server time: 21/12 -2024 12:11:25