STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229593 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #78387 |
COPYRIGHT 2005 - WWW.CHRISTIESROOM.COM |
Christie's Room - ELENA PART 3 copyright 2005 Christie's Room Now Loading - Please be patient! This loading time will occur only ONCE in the whole game. After the initial loading time, there will be absolutely no waiting! |
NOW LOADING. |
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START |
<p align="left"><font face="_sans" size="26" color="#ffffff"><b>INSTRUCTIONS</b></font></p><p align="left"></p> |
The objective is to get Elena vampire to transform into Elena sexy girl. To do this you must bring her to Sexual Frenzy. Each level is played the same way. At the start, you will see arrows going from bottom to top. Each arrow corresponds to the arrows on your keyboard. Simply press the button on the keyboard as the arrows on the screen overlap. If done right, the arrow will flash and the score will increase. You start with a score of 20! To move to the next level, you must get a total of 40 points. Game is over if your score falls below 1 or if you make too many mistakes. There are a total of 3 continues! After that... Game Over! |
NEXT |
There are a total of 8 levels and two different versions of the game. To play the second version you must finish the first. Each version has completely different animations. The second is of course harder than the first! When a level is over and you have 40 points, you will be able to see the clean animations (no overlays). When you are ready to move to the next level, press the NEXT button. If you finish the second version of the game, you will also unlock the movie gallery. |
PASSWORD (8 digits) |
00000000 |
START VERSION 1 |
START VERSION 1 |
START VERSION 2 |
START VERSION 2 |
SCORE: |
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CONTINUES: |
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LEVEL 1 Lets start with something easy... rubbing her breasts. We will see how sensitive they are! Humanity Level : 0% Ready? |
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LEVEL 1 - COMPLETED Congratulations! You finished this level. Elena is one step closer to being human again. Humanity Level : 12% Ready? |
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LEVEL 2 You're getting there! Her breasts are ultra sensitive! Try rubbing them harder this time. Humanity Level : 12% Ready? |
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LEVEL 2 - COMPLETED Congratulations! You finished this level. Elena is one step closer to being human again. Humanity Level : 25% Ready? |
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LEVEL 3 Alright! You have her on her back and she is slowly turning back into Elena. Don't stop! Humanity Level : 25% Ready? |
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LEVEL 3 - COMPLETED Congratulations! You finished this level. Elena is one step closer to being human again. Humanity Level : 37% Ready? |
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LEVEL 4 Alright, now she wants you to stop. Keep going or we will loose Elena! Her ass next! Humanity Level : 37% Ready? |
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LEVEL 4 - COMPLETED Congratulations! You finished this level. Elena is one step closer to being human again. Humanity Level : 50% Ready? |
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LEVEL 5 You got her so hot that now she wants to do her little exotic dance for you. Let her! Humanity Level : 50% Ready? |
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LEVEL 5 - COMPLETED Congratulations! You finished this level. Elena is one step closer to being human again. Humanity Level : 62% Ready? |
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LEVEL 6 Now that you have her excited take out the whip and check how wet she already is! Humanity Level : 62% Ready? |
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LEVEL 6 - COMPLETED Congratulations! You finished this level. Elena is one step closer to being human again. Humanity Level : 75% Ready? |
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LEVEL 7 Wow! That really turned her on! Now try using that pole arm over there! Humanity Level : 75% Ready? |
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LEVEL 7 - COMPLETED Congratulations! You finished this level. Elena is one step closer to being human again. Humanity Level : 87% Ready? |
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LEVEL 8 - Final Level You did it! She's pretty much human again. Now let her finish the job and you rub her breasts as fast as you can! Humanity Level : 87% Ready? |
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LEVEL 8 - COMPLETED Congratulations! You finished the game! Elena is once again human. Humanity Level : 100% Ready? |
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GAME OVER?? |
You lost! Elena may never regain her humanity!!! You currently have Continues Left! If you have continues left, you may retry the level, If not, you will have to start from the beginning! |
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CONGRATULATIO NS! |
You have helped Elena become human again. Now she can go on with her life, with you by her side. But you will have to deal with both her sides. Holy crap!!! You have finished Version 2. You kick ass!!! For finishing Version 2 and seeing much more of Elena and her vampire form, you have now unlocked the entire movie gallery. So check it out!!! |
You have helped Elena become human again. Now she can go on with her life, with you by her side. But you will have to deal with both her sides. For finishing the game, you have now unlocked the second, more difficult version. All new animations plus the movie gallery await those good enough to play Version 2. Your version 2 password: 64723488 Enter this password on the startup screen. Good Luck! |
PLAY AGAIN? |
MOVIE 1 - VER 1 MOVIE 1 - VER 2 MOVIE 2 - VER 1 MOVIE 2 - VER 2 MOVIE 3 - VER 1 MOVIE 3 - VER 2 MOVIE 4 - VER 1 MOVIE 4 - VER 2 MOVIE 5 - VER 1 MOVIE 5 - VER 2 MOVIE 6 - VER 1 MOVIE 6 - VER 2 MOVIE 7 - VER 1 MOVIE 7 - VER 2 MOVIE 8 - VER 1 MOVIE 8 - VER 2 |
MOVIE GALLERY |
ActionScript [AS1/AS2]
Frame 1stop(); _link.onPress = function () { getURL ("http://hits.epochstats.com/hit.php?s=615&p=2&w=19618197&c=0", "_blank"); };Instance of Symbol 10 MovieClip "progressbar" in Frame 1onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }Frame 2stop();Frame 3c1 = _url.indexOf("://") + 3; c2 = _url.indexOf("/", c1); domain = _url.substring(c1, c2); c3 = domain.lastIndexOf(".") - 1; c4 = domain.lastIndexOf(".", c3) + 1; domain = domain.substring(c4, domain.length); gotoAndPlay (4); stop();Frame 4score = 20; continues = 3; scene = 0; password = "64723488"; stop();Frame 5stop();Frame 6scene = scene + 1; if (scene > 10) { level = 1; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (10); } if (score < 1) { level = 1; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 7_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score + 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score + 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score + 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score + 1; dkeydone = 1; } }Frame 8lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score + 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score + 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score + 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score + 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (6); } gotoAndPlay (7);Frame 9stop();Frame 10stop();Frame 11scene = scene + 1; if (scene > 8) { level = 11; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (15); } if (score < 1) { level = 11; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 12_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score + 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score + 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score + 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score + 1; dkeydone = 1; } }Frame 13lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score + 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score + 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score + 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score + 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (11); } gotoAndPlay (12);Frame 14stop();Frame 15stop();Frame 16score = 20; scene = 0;Frame 17scene = scene + 1; if (scene > 10) { level = 2; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (21); } if (score < 1) { level = 2; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 18_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 19lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (17); } gotoAndPlay (18);Frame 20stop();Frame 21stop();Frame 22score = 20; scene = 0;Frame 23scene = scene + 1; if (scene > 8) { level = 12; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (27); } if (score < 1) { level = 12; gotoAndPlay (100); } lmove = 5; umove = 5; rmove = 5; dmove = 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 24_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 25lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (23); } gotoAndPlay (24);Frame 26stop();Frame 27stop();Frame 28score = 20; scene = 0;Frame 29scene = scene + 1; if (scene > 10) { level = 3; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (33); } if (score < 1) { level = 3; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 30_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 31lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (29); } gotoAndPlay (30);Frame 32stop();Frame 33stop();Frame 34score = 20; scene = 0;Frame 35scene = scene + 1; if (scene > 8) { level = 13; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (39); } if (score < 1) { level = 13; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = math.random() * 480; rloc = math.random() * 480; dloc = math.random() * 480; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 36_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 37lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (35); } gotoAndPlay (36);Frame 38stop();Frame 39stop();Frame 40score = 20; scene = 0;Frame 41scene = scene + 1; if (scene > 10) { level = 4; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (45); } if (score < 1) { level = 4; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 42_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 43lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (41); } gotoAndPlay (42);Frame 44stop();Frame 45stop();Frame 46score = 20; scene = 0;Frame 47scene = scene + 1; if (scene > 8) { level = 14; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (51); } if (score < 1) { level = 14; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = math.random() * 480; uloc = lloc; rloc = math.random() * 480; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 48_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 49lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (47); } gotoAndPlay (48);Frame 50stop();Frame 51stop();Frame 52score = 20; scene = 0;Frame 53scene = scene + 1; if (scene > 10) { level = 5; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (57); } if (score < 1) { level = 5; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 54_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 55lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (53); } gotoAndPlay (54);Frame 56stop();Frame 57stop();Frame 58score = 20; scene = 0;Frame 59scene = scene + 1; if (scene > 8) { level = 15; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (63); } if (score < 1) { level = 15; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = (math.random() * 5) + 5; rmove = (math.random() * 5) + 5; dmove = (math.random() * 5) + 5; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 60_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 61lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (59); } gotoAndPlay (60);Frame 62stop();Frame 63stop();Frame 64score = 20; scene = 0;Frame 65scene = scene + 1; if (scene > 10) { level = 6; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (69); } if (score < 1) { level = 6; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = lloc; rloc = (math.random() * 240) + 240; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 66_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 67lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (65); } gotoAndPlay (66);Frame 68stop();Frame 69stop();Frame 70score = 20; scene = 0;Frame 71scene = scene + 1; if (scene > 8) { level = 16; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (75); } if (score < 1) { level = 16; gotoAndPlay (100); } lmove = (math.random() * 5) + 5; umove = lmove; rmove = (math.random() * 5) + 5; dmove = rmove; lefty = 540; upy = 540; righty = 540; downy = 540; lloc = (math.random() * 240) + 240; uloc = lloc; rloc = (math.random() * 240) + 240; dloc = rloc; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 72_root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 73lefty = lefty - lmove; upy = upy - umove; if (_root.up._y < uloc) { righty = righty - rmove; downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (71); } gotoAndPlay (72);Frame 74stop();Frame 75stop();Frame 76score = 20; scene = 0;Frame 77scene = scene + 1; if (scene > 10) { level = 7; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (81); } if (score < 1) { level = 7; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 78lmove = lmove + 0.05; umove = umove + 0.05; rmove = rmove + 0.05; dmove = dmove + 0.05; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 79lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (77); } gotoAndPlay (78);Frame 80stop();Frame 81stop();Frame 82score = 20; scene = 0;Frame 83scene = scene + 1; if (scene > 8) { level = 17; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (87); } if (score < 1) { level = 17; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 84lmove = lmove + 0.05; umove = umove + 0.05; rmove = rmove + 0.05; dmove = dmove + 0.05; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 85lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (83); } gotoAndPlay (84);Frame 86stop();Frame 87stop();Frame 88score = 20; scene = 0;Frame 89scene = scene + 1; if (scene > 10) { level = 8; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (93); } if (score < 1) { level = 8; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 90lmove = lmove + 0.06; umove = umove + 0.06; rmove = rmove + 0.06; dmove = dmove + 0.06; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 91lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (89); } gotoAndPlay (90);Frame 92stop();Frame 93stop();Frame 94score = 20; scene = 0;Frame 95scene = scene + 1; if (scene > 8) { level = 18; gotoAndPlay (100); } if (score > 39) { gotoAndPlay (99); } if (score < 1) { level = 18; gotoAndPlay (100); } lefty = 540; upy = 540; righty = 540; downy = 540; lmove = math.random() * 3; umove = math.random() * 3; rmove = math.random() * 3; dmove = math.random() * 3; lloc = (math.random() * 240) + 240; uloc = (math.random() * 240) + 240; rloc = (math.random() * 240) + 240; dloc = (math.random() * 240) + 240; lkeydone = 0; ukeydone = 0; rkeydone = 0; dkeydone = 0;Frame 96lmove = lmove + 0.06; umove = umove + 0.06; rmove = rmove + 0.06; dmove = dmove + 0.06; _root.left._y = lefty; _root.up._y = upy; _root.right._y = righty; _root.down._y = downy; if (Key.isDown(37) && (lkeydone < 1)) { if ((_root.left._y < 90) && (_root.left._y > 70)) { score = score + 1; left.play(2); lkeydone = 1; } else { score = score - 1; lkeydone = 1; } } if (Key.isDown(38) && (ukeydone < 1)) { if ((_root.up._y < 90) && (_root.up._y > 70)) { score = score + 1; up.play(2); ukeydone = 1; } else { score = score - 1; ukeydone = 1; } } if (Key.isDown(39) && (rkeydone < 1)) { if ((_root.right._y < 90) && (_root.right._y > 70)) { score = score + 1; right.play(2); rkeydone = 1; } else { score = score - 1; rkeydone = 1; } } if (Key.isDown(40) && (dkeydone < 1)) { if ((_root.down._y < 90) && (_root.down._y > 70)) { score = score + 1; down.play(2); dkeydone = 1; } else { score = score - 1; dkeydone = 1; } }Frame 97lefty = lefty - lmove; if (_root.left._y < lloc) { upy = upy - umove; } if (_root.up._y < uloc) { righty = righty - rmove; } if (_root.right._y < rloc) { downy = downy - dmove; } if (_root.left._y == 0) { if (lkeydone < 1) { score = score - 1; } } if (_root.up._y == 0) { if (ukeydone < 1) { score = score - 1; } } if (_root.right._y == 0) { if (rkeydone < 1) { score = score - 1; } } if (_root.down._y == 0) { if (dkeydone < 1) { score = score - 1; } } if (_root.left._y < -40) { lefty = -80; lmove = 0; } if (_root.up._y < -40) { upy = -80; umove = 0; } if (_root.right._y < -40) { righty = -80; rmove = 0; } if (_root.down._y < -40) { downy = -80; dmove = 0; gotoAndPlay (95); } gotoAndPlay (96);Frame 98stop();Frame 99stop();Frame 100stop();Frame 101if (level == 1) { gotoAndPlay (9); } if (level == 11) { gotoAndPlay (14); } if (level == 2) { gotoAndPlay (19); } if (level == 12) { gotoAndPlay (26); } if (level == 3) { gotoAndPlay (31); } if (level == 13) { gotoAndPlay (38); } if (level == 4) { gotoAndPlay (43); } if (level == 14) { gotoAndPlay (50); } if (level == 5) { gotoAndPlay (55); } if (level == 15) { gotoAndPlay (62); } if (level == 6) { gotoAndPlay (67); } if (level == 16) { gotoAndPlay (74); } if (level == 7) { gotoAndPlay (79); } if (level == 17) { gotoAndPlay (86); } if (level == 8) { gotoAndPlay (91); } if (level == 18) { gotoAndPlay (98); }Frame 102stop();Frame 103stop();Frame 104stop();Frame 105stop();Frame 106stop();Frame 107stop();Frame 108stop();Frame 109stop();Frame 110stop();Frame 111stop();Frame 112stop();Frame 113stop();Frame 114stop();Frame 115stop();Frame 116stop();Frame 117stop();Frame 118stop();Frame 119stop();Frame 120stop();Frame 121c1 = _url.indexOf("://") + 3; c2 = _url.indexOf("/", c1); domain = _url.substring(c1, c2); if (domain != "161.58.197.107") { gotoAndPlay (122); } else { gotoAndPlay (121); } stop();Frame 122stop();Symbol 20 Buttonon (press) { play(); }Symbol 35 Buttonon (press) { gotoAndStop (5); }Symbol 43 Buttonon (press) { gotoAndPlay (9); }Symbol 47 Buttonon (press) { if (password == "64723488") { gotoAndPlay (14); } else { gotoAndStop (5); } }Symbol 62 MovieClip Frame 29gotoAndPlay (1);Symbol 72 MovieClip Frame 1stop();Symbol 72 MovieClip Frame 12gotoAndStop (1);Symbol 77 MovieClip Frame 1stop();Symbol 77 MovieClip Frame 12gotoAndStop (1);Symbol 82 MovieClip Frame 1stop();Symbol 82 MovieClip Frame 12gotoAndStop (1);Symbol 87 MovieClip Frame 1stop();Symbol 87 MovieClip Frame 12gotoAndStop (1);Symbol 97 Buttonon (press) { gotoAndPlay (6); }Symbol 101 Buttonon (press) { gotoAndPlay (20); }Symbol 117 MovieClip Frame 34gotoAndPlay (1);Symbol 122 Buttonon (press) { gotoAndPlay (11); }Symbol 125 Buttonon (press) { gotoAndPlay (26); }Symbol 144 MovieClip Frame 35gotoAndPlay (1);Symbol 151 Buttonon (press) { gotoAndPlay (16); }Symbol 155 Buttonon (press) { gotoAndPlay (32); }Symbol 175 MovieClip Frame 35gotoAndPlay (1);Symbol 180 Buttonon (press) { gotoAndPlay (22); }Symbol 183 Buttonon (press) { gotoAndPlay (38); }Symbol 198 MovieClip Frame 34gotoAndPlay (1);Symbol 205 Buttonon (press) { gotoAndPlay (28); }Symbol 209 Buttonon (press) { gotoAndPlay (44); }Symbol 225 MovieClip Frame 34gotoAndPlay (1);Symbol 230 Buttonon (press) { gotoAndPlay (34); }Symbol 233 Buttonon (press) { gotoAndPlay (50); }Symbol 248 MovieClip Frame 29gotoAndPlay (1);Symbol 255 Buttonon (press) { gotoAndPlay (40); }Symbol 259 Buttonon (press) { gotoAndPlay (56); }Symbol 275 MovieClip Frame 34gotoAndPlay (1);Symbol 280 Buttonon (press) { gotoAndPlay (46); }Symbol 283 Buttonon (press) { gotoAndPlay (62); }Symbol 302 MovieClip Frame 35gotoAndPlay (1);Symbol 309 Buttonon (press) { gotoAndPlay (52); }Symbol 313 Buttonon (press) { gotoAndPlay (68); }Symbol 333 MovieClip Frame 35gotoAndPlay (1);Symbol 338 Buttonon (press) { gotoAndPlay (58); }Symbol 341 Buttonon (press) { gotoAndPlay (74); }Symbol 356 MovieClip Frame 36gotoAndPlay (1);Symbol 363 Buttonon (press) { gotoAndPlay (64); }Symbol 367 Buttonon (press) { gotoAndPlay (80); }Symbol 383 MovieClip Frame 36gotoAndPlay (1);Symbol 388 Buttonon (press) { gotoAndPlay (70); }Symbol 391 Buttonon (press) { gotoAndPlay (86); }Symbol 406 MovieClip Frame 34gotoAndPlay (1);Symbol 413 Buttonon (press) { gotoAndPlay (76); }Symbol 417 Buttonon (press) { gotoAndPlay (92); }Symbol 433 MovieClip Frame 34gotoAndPlay (1);Symbol 438 Buttonon (press) { gotoAndPlay (82); }Symbol 441 Buttonon (press) { gotoAndPlay (98); }Symbol 456 MovieClip Frame 27gotoAndPlay (1);Symbol 463 Buttonon (press) { gotoAndPlay (88); }Symbol 467 Buttonon (press) { gotoAndPlay (103); }Symbol 488 Buttonon (press) { gotoAndPlay (94); }Symbol 491 Buttonon (press) { gotoAndPlay (102); }Symbol 495 Buttonon (press) { if (continues > 0) { score = 20; scene = 0; continues = continues - 1; gotoAndPlay (101); } else { gotoAndPlay (4); } }Symbol 501 MovieClip Frame 103stop();Symbol 504 Buttonon (press) { gotoAndPlay (104); }Symbol 506 Buttonon (press) { gotoAndPlay (4); }Symbol 508 Buttonon (press) { gotoAndPlay (4); }Symbol 512 Buttonon (press) { gotoAndPlay (105); }Symbol 513 Buttonon (press) { gotoAndPlay (106); }Symbol 514 Buttonon (press) { gotoAndPlay (107); }Symbol 515 Buttonon (press) { gotoAndPlay (108); }Symbol 516 Buttonon (press) { gotoAndPlay (109); }Symbol 517 Buttonon (press) { gotoAndPlay (110); }Symbol 518 Buttonon (press) { gotoAndPlay (111); }Symbol 519 Buttonon (press) { gotoAndPlay (112); }Symbol 520 Buttonon (press) { gotoAndPlay (113); }Symbol 521 Buttonon (press) { gotoAndPlay (114); }Symbol 522 Buttonon (press) { gotoAndPlay (115); }Symbol 523 Buttonon (press) { gotoAndPlay (116); }Symbol 524 Buttonon (press) { gotoAndPlay (117); }Symbol 525 Buttonon (press) { gotoAndPlay (118); }Symbol 526 Buttonon (press) { gotoAndPlay (119); }Symbol 527 Buttonon (press) { gotoAndPlay (120); }
Library Items
Symbol 1 Bitmap | Used by:3 28 36 | ||
Symbol 2 Bitmap | Used by:3 | ||
Symbol 3 Graphic | Uses:1 2 | Used by:Timeline | |
Symbol 4 Graphic | Used by:5 498 | ||
Symbol 5 MovieClip | Uses:4 | Used by:Timeline | |
Symbol 6 Graphic | Used by:17 Timeline | ||
Symbol 7 Font | Used by:8 | ||
Symbol 8 Text | Uses:7 | Used by:17 Timeline | |
Symbol 9 Graphic | Used by:10 | ||
Symbol 10 MovieClip | Uses:9 | Used by:Timeline | |
Symbol 11 Graphic | Used by:Timeline | ||
Symbol 12 Font | Used by:13 | ||
Symbol 13 Text | Uses:12 | Used by:Timeline | |
Symbol 14 Font | Used by:15 16 18 21 40 41 | ||
Symbol 15 Text | Uses:14 | Used by:Timeline | |
Symbol 16 EditableText | Uses:14 | Used by:Timeline | |
Symbol 17 MovieClip | Uses:6 8 | Used by:Timeline | |
Symbol 18 Text | Uses:14 | Used by:Timeline | |
Symbol 19 Graphic | Used by:20 | ||
Symbol 20 Button | Uses:19 | Used by:Timeline | |
Symbol 21 Text | Uses:14 | Used by:Timeline | |
Symbol 22 Bitmap | Used by:23 | ||
Symbol 23 Graphic | Uses:22 | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:Timeline | |
Symbol 25 Bitmap | Used by:26 | ||
Symbol 26 Graphic | Uses:25 | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:Timeline | |
Symbol 28 Graphic | Uses:1 | Used by:501 Timeline | |
Symbol 29 Font | Used by:30 31 37 38 39 44 45 88 89 90 91 95 96 98 99 100 102 118 119 120 121 123 124 145 146 149 150 152 153 154 156 176 177 178 179 181 182 199 200 203 204 206 207 208 210 226 227 228 229 231 232 249 250 253 254 256 257 258 260 276 277 278 279 281 282 303 304 307 308 310 311 312 314 334 335 336 337 339 340 357 358 361 362 364 365 366 368 384 385 386 387 389 390 407 408 411 412 414 415 416 418 434 435 436 437 439 440 457 458 461 462 464 465 466 468 484 485 486 487 489 490 492 493 494 496 502 503 505 507 509 510 | ||
Symbol 30 EditableText | Uses:29 | Used by:Timeline | |
Symbol 31 Text | Uses:29 | Used by:Timeline | |
Symbol 32 Font | Used by:33 | ||
Symbol 33 Text | Uses:32 | Used by:35 97 101 122 125 151 155 180 183 205 209 230 233 255 259 280 283 309 313 338 341 363 367 388 391 413 417 438 441 463 467 488 491 495 497 504 506 508 | |
Symbol 34 Graphic | Used by:35 97 101 122 125 151 155 180 183 205 209 230 233 255 259 280 283 309 313 338 341 363 367 388 391 413 417 438 441 463 467 488 491 495 497 504 506 508 | ||
Symbol 35 Button | Uses:33 34 | Used by:Timeline | |
Symbol 36 Graphic | Uses:1 | Used by:Timeline | |
Symbol 37 Text | Uses:29 | Used by:Timeline | |
Symbol 38 Text | Uses:29 | Used by:Timeline | |
Symbol 39 EditableText | Uses:29 | Used by:Timeline | |
Symbol 40 EditableText | Uses:14 | Used by:43 | |
Symbol 41 EditableText | Uses:14 | Used by:43 | |
Symbol 42 Graphic | Used by:43 | ||
Symbol 43 Button | Uses:40 41 42 | Used by:Timeline | |
Symbol 44 EditableText | Uses:29 | Used by:47 | |
Symbol 45 EditableText | Uses:29 | Used by:47 | |
Symbol 46 Graphic | Used by:47 | ||
Symbol 47 Button | Uses:44 45 46 | Used by:Timeline | |
Symbol 48 Bitmap | Used by:49 | ||
Symbol 49 Graphic | Uses:48 | Used by:62 | |
Symbol 50 Bitmap | Used by:51 | ||
Symbol 51 Graphic | Uses:50 | Used by:62 | |
Symbol 52 Bitmap | Used by:53 | ||
Symbol 53 Graphic | Uses:52 | Used by:62 | |
Symbol 54 Bitmap | Used by:55 | ||
Symbol 55 Graphic | Uses:54 | Used by:62 | |
Symbol 56 Bitmap | Used by:57 | ||
Symbol 57 Graphic | Uses:56 | Used by:62 | |
Symbol 58 Bitmap | Used by:59 | ||
Symbol 59 Graphic | Uses:58 | Used by:62 | |
Symbol 60 Bitmap | Used by:61 | ||
Symbol 61 Graphic | Uses:60 | Used by:62 | |
Symbol 62 MovieClip | Uses:49 51 53 55 57 59 61 | Used by:Timeline | |
Symbol 63 Bitmap | Used by:67 92 | ||
Symbol 64 Bitmap | Used by:67 92 | ||
Symbol 65 Bitmap | Used by:67 92 | ||
Symbol 66 Bitmap | Used by:67 92 | ||
Symbol 67 Graphic | Uses:63 64 65 66 | Used by:Timeline | |
Symbol 68 Bitmap | Used by:69 | ||
Symbol 69 Graphic | Uses:68 | Used by:72 | |
Symbol 70 Bitmap | Used by:71 | ||
Symbol 71 Graphic | Uses:70 | Used by:72 | |
Symbol 72 MovieClip | Uses:69 71 | Used by:Timeline | |
Symbol 73 Bitmap | Used by:74 | ||
Symbol 74 Graphic | Uses:73 | Used by:77 | |
Symbol 75 Bitmap | Used by:76 | ||
Symbol 76 Graphic | Uses:75 | Used by:77 | |
Symbol 77 MovieClip | Uses:74 76 | Used by:Timeline | |
Symbol 78 Bitmap | Used by:79 | ||
Symbol 79 Graphic | Uses:78 | Used by:82 | |
Symbol 80 Bitmap | Used by:81 | ||
Symbol 81 Graphic | Uses:80 | Used by:82 | |
Symbol 82 MovieClip | Uses:79 81 | Used by:Timeline | |
Symbol 83 Bitmap | Used by:84 | ||
Symbol 84 Graphic | Uses:83 | Used by:87 | |
Symbol 85 Bitmap | Used by:86 | ||
Symbol 86 Graphic | Uses:85 | Used by:87 | |
Symbol 87 MovieClip | Uses:84 86 | Used by:Timeline | |
Symbol 88 Text | Uses:29 | Used by:Timeline | |
Symbol 89 EditableText | Uses:29 | Used by:Timeline | |
Symbol 90 Text | Uses:29 | Used by:Timeline | |
Symbol 91 EditableText | Uses:29 | Used by:Timeline | |
Symbol 92 Graphic | Uses:63 64 65 66 | Used by:Timeline | |
Symbol 93 Bitmap | Used by:94 | ||
Symbol 94 Graphic | Uses:93 | Used by:Timeline | |
Symbol 95 EditableText | Uses:29 | Used by:Timeline | |
Symbol 96 EditableText | Uses:29 | Used by:Timeline | |
Symbol 97 Button | Uses:33 34 | Used by:Timeline | |
Symbol 98 Text | Uses:29 | Used by:Timeline | |
Symbol 99 EditableText | Uses:29 | Used by:Timeline | |
Symbol 100 EditableText | Uses:29 | Used by:Timeline | |
Symbol 101 Button | Uses:33 34 | Used by:Timeline | |
Symbol 102 Text | Uses:29 | Used by:Timeline | |
Symbol 103 Bitmap | Used by:104 | ||
Symbol 104 Graphic | Uses:103 | Used by:117 | |
Symbol 105 Bitmap | Used by:106 | ||
Symbol 106 Graphic | Uses:105 | Used by:117 | |
Symbol 107 Bitmap | Used by:108 | ||
Symbol 108 Graphic | Uses:107 | Used by:117 | |
Symbol 109 Bitmap | Used by:110 | ||
Symbol 110 Graphic | Uses:109 | Used by:117 | |
Symbol 111 Bitmap | Used by:112 | ||
Symbol 112 Graphic | Uses:111 | Used by:117 | |
Symbol 113 Bitmap | Used by:114 | ||
Symbol 114 Graphic | Uses:113 | Used by:117 | |
Symbol 115 Bitmap | Used by:116 | ||
Symbol 116 Graphic | Uses:115 | Used by:117 | |
Symbol 117 MovieClip | Uses:104 106 108 110 112 114 116 | Used by:Timeline | |
Symbol 118 EditableText | Uses:29 | Used by:Timeline | |
Symbol 119 EditableText | Uses:29 | Used by:Timeline | |
Symbol 120 EditableText | Uses:29 | Used by:Timeline | |
Symbol 121 EditableText | Uses:29 | Used by:Timeline | |
Symbol 122 Button | Uses:33 34 | Used by:Timeline | |
Symbol 123 EditableText | Uses:29 | Used by:Timeline | |
Symbol 124 EditableText | Uses:29 | Used by:Timeline | |
Symbol 125 Button | Uses:33 34 | Used by:Timeline | |
Symbol 126 Bitmap | Used by:127 | ||
Symbol 127 Graphic | Uses:126 | Used by:144 | |
Symbol 128 Bitmap | Used by:129 | ||
Symbol 129 Graphic | Uses:128 | Used by:144 | |
Symbol 130 Bitmap | Used by:131 | ||
Symbol 131 Graphic | Uses:130 | Used by:144 | |
Symbol 132 Bitmap | Used by:133 | ||
Symbol 133 Graphic | Uses:132 | Used by:144 | |
Symbol 134 Bitmap | Used by:135 | ||
Symbol 135 Graphic | Uses:134 | Used by:144 | |
Symbol 136 Bitmap | Used by:137 | ||
Symbol 137 Graphic | Uses:136 | Used by:144 | |
Symbol 138 Bitmap | Used by:139 | ||
Symbol 139 Graphic | Uses:138 | Used by:144 | |
Symbol 140 Bitmap | Used by:141 | ||
Symbol 141 Graphic | Uses:140 | Used by:144 | |
Symbol 142 Bitmap | Used by:143 | ||
Symbol 143 Graphic | Uses:142 | Used by:144 | |
Symbol 144 MovieClip | Uses:127 129 131 133 135 137 139 141 143 | Used by:Timeline | |
Symbol 145 EditableText | Uses:29 | Used by:Timeline | |
Symbol 146 EditableText | Uses:29 | Used by:Timeline | |
Symbol 147 Bitmap | Used by:148 | ||
Symbol 148 Graphic | Uses:147 | Used by:Timeline | |
Symbol 149 EditableText | Uses:29 | Used by:Timeline | |
Symbol 150 EditableText | Uses:29 | Used by:Timeline | |
Symbol 151 Button | Uses:33 34 | Used by:Timeline | |
Symbol 152 Text | Uses:29 | Used by:Timeline | |
Symbol 153 EditableText | Uses:29 | Used by:Timeline | |
Symbol 154 EditableText | Uses:29 | Used by:Timeline | |
Symbol 155 Button | Uses:33 34 | Used by:Timeline | |
Symbol 156 Text | Uses:29 | Used by:Timeline | |
Symbol 157 Bitmap | Used by:158 | ||
Symbol 158 Graphic | Uses:157 | Used by:175 | |
Symbol 159 Bitmap | Used by:160 | ||
Symbol 160 Graphic | Uses:159 | Used by:175 | |
Symbol 161 Bitmap | Used by:162 | ||
Symbol 162 Graphic | Uses:161 | Used by:175 | |
Symbol 163 Bitmap | Used by:164 | ||
Symbol 164 Graphic | Uses:163 | Used by:175 | |
Symbol 165 Bitmap | Used by:166 | ||
Symbol 166 Graphic | Uses:165 | Used by:175 | |
Symbol 167 Bitmap | Used by:168 | ||
Symbol 168 Graphic | Uses:167 | Used by:175 | |
Symbol 169 Bitmap | Used by:170 | ||
Symbol 170 Graphic | Uses:169 | Used by:175 | |
Symbol 171 Bitmap | Used by:172 | ||
Symbol 172 Graphic | Uses:171 | Used by:175 | |
Symbol 173 Bitmap | Used by:174 | ||
Symbol 174 Graphic | Uses:173 | Used by:175 | |
Symbol 175 MovieClip | Uses:158 160 162 164 166 168 170 172 174 | Used by:Timeline | |
Symbol 176 EditableText | Uses:29 | Used by:Timeline | |
Symbol 177 EditableText | Uses:29 | Used by:Timeline | |
Symbol 178 EditableText | Uses:29 | Used by:Timeline | |
Symbol 179 EditableText | Uses:29 | Used by:Timeline | |
Symbol 180 Button | Uses:33 34 | Used by:Timeline | |
Symbol 181 EditableText | Uses:29 | Used by:Timeline | |
Symbol 182 EditableText | Uses:29 | Used by:Timeline | |
Symbol 183 Button | Uses:33 34 | Used by:Timeline | |
Symbol 184 Bitmap | Used by:185 | ||
Symbol 185 Graphic | Uses:184 | Used by:198 | |
Symbol 186 Bitmap | Used by:187 | ||
Symbol 187 Graphic | Uses:186 | Used by:198 | |
Symbol 188 Bitmap | Used by:189 | ||
Symbol 189 Graphic | Uses:188 | Used by:198 | |
Symbol 190 Bitmap | Used by:191 | ||
Symbol 191 Graphic | Uses:190 | Used by:198 | |
Symbol 192 Bitmap | Used by:193 | ||
Symbol 193 Graphic | Uses:192 | Used by:198 | |
Symbol 194 Bitmap | Used by:195 | ||
Symbol 195 Graphic | Uses:194 | Used by:198 | |
Symbol 196 Bitmap | Used by:197 | ||
Symbol 197 Graphic | Uses:196 | Used by:198 | |
Symbol 198 MovieClip | Uses:185 187 189 191 193 195 197 | Used by:Timeline | |
Symbol 199 EditableText | Uses:29 | Used by:Timeline | |
Symbol 200 EditableText | Uses:29 | Used by:Timeline | |
Symbol 201 Bitmap | Used by:202 | ||
Symbol 202 Graphic | Uses:201 | Used by:Timeline | |
Symbol 203 EditableText | Uses:29 | Used by:Timeline | |
Symbol 204 EditableText | Uses:29 | Used by:Timeline | |
Symbol 205 Button | Uses:33 34 | Used by:Timeline | |
Symbol 206 Text | Uses:29 | Used by:Timeline | |
Symbol 207 EditableText | Uses:29 | Used by:Timeline | |
Symbol 208 EditableText | Uses:29 | Used by:Timeline | |
Symbol 209 Button | Uses:33 34 | Used by:Timeline | |
Symbol 210 Text | Uses:29 | Used by:Timeline | |
Symbol 211 Bitmap | Used by:212 | ||
Symbol 212 Graphic | Uses:211 | Used by:225 | |
Symbol 213 Bitmap | Used by:214 | ||
Symbol 214 Graphic | Uses:213 | Used by:225 | |
Symbol 215 Bitmap | Used by:216 | ||
Symbol 216 Graphic | Uses:215 | Used by:225 | |
Symbol 217 Bitmap | Used by:218 | ||
Symbol 218 Graphic | Uses:217 | Used by:225 | |
Symbol 219 Bitmap | Used by:220 | ||
Symbol 220 Graphic | Uses:219 | Used by:225 | |
Symbol 221 Bitmap | Used by:222 | ||
Symbol 222 Graphic | Uses:221 | Used by:225 | |
Symbol 223 Bitmap | Used by:224 | ||
Symbol 224 Graphic | Uses:223 | Used by:225 | |
Symbol 225 MovieClip | Uses:212 214 216 218 220 222 224 | Used by:Timeline | |
Symbol 226 EditableText | Uses:29 | Used by:Timeline | |
Symbol 227 EditableText | Uses:29 | Used by:Timeline | |
Symbol 228 EditableText | Uses:29 | Used by:Timeline | |
Symbol 229 EditableText | Uses:29 | Used by:Timeline | |
Symbol 230 Button | Uses:33 34 | Used by:Timeline | |
Symbol 231 EditableText | Uses:29 | Used by:Timeline | |
Symbol 232 EditableText | Uses:29 | Used by:Timeline | |
Symbol 233 Button | Uses:33 34 | Used by:Timeline | |
Symbol 234 Bitmap | Used by:235 | ||
Symbol 235 Graphic | Uses:234 | Used by:248 | |
Symbol 236 Bitmap | Used by:237 | ||
Symbol 237 Graphic | Uses:236 | Used by:248 | |
Symbol 238 Bitmap | Used by:239 | ||
Symbol 239 Graphic | Uses:238 | Used by:248 | |
Symbol 240 Bitmap | Used by:241 | ||
Symbol 241 Graphic | Uses:240 | Used by:248 | |
Symbol 242 Bitmap | Used by:243 | ||
Symbol 243 Graphic | Uses:242 | Used by:248 | |
Symbol 244 Bitmap | Used by:245 | ||
Symbol 245 Graphic | Uses:244 | Used by:248 | |
Symbol 246 Bitmap | Used by:247 | ||
Symbol 247 Graphic | Uses:246 | Used by:248 | |
Symbol 248 MovieClip | Uses:235 237 239 241 243 245 247 | Used by:Timeline | |
Symbol 249 EditableText | Uses:29 | Used by:Timeline | |
Symbol 250 EditableText | Uses:29 | Used by:Timeline | |
Symbol 251 Bitmap | Used by:252 | ||
Symbol 252 Graphic | Uses:251 | Used by:Timeline | |
Symbol 253 EditableText | Uses:29 | Used by:Timeline | |
Symbol 254 EditableText | Uses:29 | Used by:Timeline | |
Symbol 255 Button | Uses:33 34 | Used by:Timeline | |
Symbol 256 Text | Uses:29 | Used by:Timeline | |
Symbol 257 EditableText | Uses:29 | Used by:Timeline | |
Symbol 258 EditableText | Uses:29 | Used by:Timeline | |
Symbol 259 Button | Uses:33 34 | Used by:Timeline | |
Symbol 260 Text | Uses:29 | Used by:Timeline | |
Symbol 261 Bitmap | Used by:262 | ||
Symbol 262 Graphic | Uses:261 | Used by:275 | |
Symbol 263 Bitmap | Used by:264 | ||
Symbol 264 Graphic | Uses:263 | Used by:275 | |
Symbol 265 Bitmap | Used by:266 | ||
Symbol 266 Graphic | Uses:265 | Used by:275 | |
Symbol 267 Bitmap | Used by:268 | ||
Symbol 268 Graphic | Uses:267 | Used by:275 | |
Symbol 269 Bitmap | Used by:270 | ||
Symbol 270 Graphic | Uses:269 | Used by:275 | |
Symbol 271 Bitmap | Used by:272 | ||
Symbol 272 Graphic | Uses:271 | Used by:275 | |
Symbol 273 Bitmap | Used by:274 | ||
Symbol 274 Graphic | Uses:273 | Used by:275 | |
Symbol 275 MovieClip | Uses:262 264 266 268 270 272 274 | Used by:Timeline | |
Symbol 276 EditableText | Uses:29 | Used by:Timeline | |
Symbol 277 EditableText | Uses:29 | Used by:Timeline | |
Symbol 278 EditableText | Uses:29 | Used by:Timeline | |
Symbol 279 EditableText | Uses:29 | Used by:Timeline | |
Symbol 280 Button | Uses:33 34 | Used by:Timeline | |
Symbol 281 EditableText | Uses:29 | Used by:Timeline | |
Symbol 282 EditableText | Uses:29 | Used by:Timeline | |
Symbol 283 Button | Uses:33 34 | Used by:Timeline | |
Symbol 284 Bitmap | Used by:285 | ||
Symbol 285 Graphic | Uses:284 | Used by:302 | |
Symbol 286 Bitmap | Used by:287 | ||
Symbol 287 Graphic | Uses:286 | Used by:302 | |
Symbol 288 Bitmap | Used by:289 | ||
Symbol 289 Graphic | Uses:288 | Used by:302 | |
Symbol 290 Bitmap | Used by:291 | ||
Symbol 291 Graphic | Uses:290 | Used by:302 | |
Symbol 292 Bitmap | Used by:293 | ||
Symbol 293 Graphic | Uses:292 | Used by:302 | |
Symbol 294 Bitmap | Used by:295 | ||
Symbol 295 Graphic | Uses:294 | Used by:302 | |
Symbol 296 Bitmap | Used by:297 | ||
Symbol 297 Graphic | Uses:296 | Used by:302 | |
Symbol 298 Bitmap | Used by:299 | ||
Symbol 299 Graphic | Uses:298 | Used by:302 | |
Symbol 300 Bitmap | Used by:301 | ||
Symbol 301 Graphic | Uses:300 | Used by:302 | |
Symbol 302 MovieClip | Uses:285 287 289 291 293 295 297 299 301 | Used by:Timeline | |
Symbol 303 EditableText | Uses:29 | Used by:Timeline | |
Symbol 304 EditableText | Uses:29 | Used by:Timeline | |
Symbol 305 Bitmap | Used by:306 | ||
Symbol 306 Graphic | Uses:305 | Used by:Timeline | |
Symbol 307 EditableText | Uses:29 | Used by:Timeline | |
Symbol 308 EditableText | Uses:29 | Used by:Timeline | |
Symbol 309 Button | Uses:33 34 | Used by:Timeline | |
Symbol 310 Text | Uses:29 | Used by:Timeline | |
Symbol 311 EditableText | Uses:29 | Used by:Timeline | |
Symbol 312 EditableText | Uses:29 | Used by:Timeline | |
Symbol 313 Button | Uses:33 34 | Used by:Timeline | |
Symbol 314 Text | Uses:29 | Used by:Timeline | |
Symbol 315 Bitmap | Used by:316 | ||
Symbol 316 Graphic | Uses:315 | Used by:333 | |
Symbol 317 Bitmap | Used by:318 | ||
Symbol 318 Graphic | Uses:317 | Used by:333 | |
Symbol 319 Bitmap | Used by:320 | ||
Symbol 320 Graphic | Uses:319 | Used by:333 | |
Symbol 321 Bitmap | Used by:322 | ||
Symbol 322 Graphic | Uses:321 | Used by:333 | |
Symbol 323 Bitmap | Used by:324 | ||
Symbol 324 Graphic | Uses:323 | Used by:333 | |
Symbol 325 Bitmap | Used by:326 | ||
Symbol 326 Graphic | Uses:325 | Used by:333 | |
Symbol 327 Bitmap | Used by:328 | ||
Symbol 328 Graphic | Uses:327 | Used by:333 | |
Symbol 329 Bitmap | Used by:330 | ||
Symbol 330 Graphic | Uses:329 | Used by:333 | |
Symbol 331 Bitmap | Used by:332 | ||
Symbol 332 Graphic | Uses:331 | Used by:333 | |
Symbol 333 MovieClip | Uses:316 318 320 322 324 326 328 330 332 | Used by:Timeline | |
Symbol 334 EditableText | Uses:29 | Used by:Timeline | |
Symbol 335 EditableText | Uses:29 | Used by:Timeline | |
Symbol 336 EditableText | Uses:29 | Used by:Timeline | |
Symbol 337 EditableText | Uses:29 | Used by:Timeline | |
Symbol 338 Button | Uses:33 34 | Used by:Timeline | |
Symbol 339 EditableText | Uses:29 | Used by:Timeline | |
Symbol 340 EditableText | Uses:29 | Used by:Timeline | |
Symbol 341 Button | Uses:33 34 | Used by:Timeline | |
Symbol 342 Bitmap | Used by:343 | ||
Symbol 343 Graphic | Uses:342 | Used by:356 | |
Symbol 344 Bitmap | Used by:345 | ||
Symbol 345 Graphic | Uses:344 | Used by:356 | |
Symbol 346 Bitmap | Used by:347 | ||
Symbol 347 Graphic | Uses:346 | Used by:356 | |
Symbol 348 Bitmap | Used by:349 | ||
Symbol 349 Graphic | Uses:348 | Used by:356 | |
Symbol 350 Bitmap | Used by:351 | ||
Symbol 351 Graphic | Uses:350 | Used by:356 | |
Symbol 352 Bitmap | Used by:353 | ||
Symbol 353 Graphic | Uses:352 | Used by:356 | |
Symbol 354 Bitmap | Used by:355 | ||
Symbol 355 Graphic | Uses:354 | Used by:356 | |
Symbol 356 MovieClip | Uses:343 345 347 349 351 353 355 | Used by:Timeline | |
Symbol 357 EditableText | Uses:29 | Used by:Timeline | |
Symbol 358 EditableText | Uses:29 | Used by:Timeline | |
Symbol 359 Bitmap | Used by:360 | ||
Symbol 360 Graphic | Uses:359 | Used by:Timeline | |
Symbol 361 EditableText | Uses:29 | Used by:Timeline | |
Symbol 362 EditableText | Uses:29 | Used by:Timeline | |
Symbol 363 Button | Uses:33 34 | Used by:Timeline | |
Symbol 364 Text | Uses:29 | Used by:Timeline | |
Symbol 365 EditableText | Uses:29 | Used by:Timeline | |
Symbol 366 EditableText | Uses:29 | Used by:Timeline | |
Symbol 367 Button | Uses:33 34 | Used by:Timeline | |
Symbol 368 Text | Uses:29 | Used by:Timeline | |
Symbol 369 Bitmap | Used by:370 | ||
Symbol 370 Graphic | Uses:369 | Used by:383 | |
Symbol 371 Bitmap | Used by:372 | ||
Symbol 372 Graphic | Uses:371 | Used by:383 | |
Symbol 373 Bitmap | Used by:374 | ||
Symbol 374 Graphic | Uses:373 | Used by:383 | |
Symbol 375 Bitmap | Used by:376 | ||
Symbol 376 Graphic | Uses:375 | Used by:383 | |
Symbol 377 Bitmap | Used by:378 | ||
Symbol 378 Graphic | Uses:377 | Used by:383 | |
Symbol 379 Bitmap | Used by:380 | ||
Symbol 380 Graphic | Uses:379 | Used by:383 | |
Symbol 381 Bitmap | Used by:382 | ||
Symbol 382 Graphic | Uses:381 | Used by:383 | |
Symbol 383 MovieClip | Uses:370 372 374 376 378 380 382 | Used by:Timeline | |
Symbol 384 EditableText | Uses:29 | Used by:Timeline | |
Symbol 385 EditableText | Uses:29 | Used by:Timeline | |
Symbol 386 EditableText | Uses:29 | Used by:Timeline | |
Symbol 387 EditableText | Uses:29 | Used by:Timeline | |
Symbol 388 Button | Uses:33 34 | Used by:Timeline | |
Symbol 389 EditableText | Uses:29 | Used by:Timeline | |
Symbol 390 EditableText | Uses:29 | Used by:Timeline | |
Symbol 391 Button | Uses:33 34 | Used by:Timeline | |
Symbol 392 Bitmap | Used by:393 | ||
Symbol 393 Graphic | Uses:392 | Used by:406 | |
Symbol 394 Bitmap | Used by:395 | ||
Symbol 395 Graphic | Uses:394 | Used by:406 | |
Symbol 396 Bitmap | Used by:397 | ||
Symbol 397 Graphic | Uses:396 | Used by:406 | |
Symbol 398 Bitmap | Used by:399 | ||
Symbol 399 Graphic | Uses:398 | Used by:406 | |
Symbol 400 Bitmap | Used by:401 | ||
Symbol 401 Graphic | Uses:400 | Used by:406 | |
Symbol 402 Bitmap | Used by:403 | ||
Symbol 403 Graphic | Uses:402 | Used by:406 | |
Symbol 404 Bitmap | Used by:405 | ||
Symbol 405 Graphic | Uses:404 | Used by:406 | |
Symbol 406 MovieClip | Uses:393 395 397 399 401 403 405 | Used by:Timeline | |
Symbol 407 EditableText | Uses:29 | Used by:Timeline | |
Symbol 408 EditableText | Uses:29 | Used by:Timeline | |
Symbol 409 Bitmap | Used by:410 | ||
Symbol 410 Graphic | Uses:409 | Used by:Timeline | |
Symbol 411 EditableText | Uses:29 | Used by:Timeline | |
Symbol 412 EditableText | Uses:29 | Used by:Timeline | |
Symbol 413 Button | Uses:33 34 | Used by:Timeline | |
Symbol 414 Text | Uses:29 | Used by:Timeline | |
Symbol 415 EditableText | Uses:29 | Used by:Timeline | |
Symbol 416 EditableText | Uses:29 | Used by:Timeline | |
Symbol 417 Button | Uses:33 34 | Used by:Timeline | |
Symbol 418 Text | Uses:29 | Used by:Timeline | |
Symbol 419 Bitmap | Used by:420 | ||
Symbol 420 Graphic | Uses:419 | Used by:433 | |
Symbol 421 Bitmap | Used by:422 | ||
Symbol 422 Graphic | Uses:421 | Used by:433 | |
Symbol 423 Bitmap | Used by:424 | ||
Symbol 424 Graphic | Uses:423 | Used by:433 | |
Symbol 425 Bitmap | Used by:426 | ||
Symbol 426 Graphic | Uses:425 | Used by:433 | |
Symbol 427 Bitmap | Used by:428 | ||
Symbol 428 Graphic | Uses:427 | Used by:433 | |
Symbol 429 Bitmap | Used by:430 | ||
Symbol 430 Graphic | Uses:429 | Used by:433 | |
Symbol 431 Bitmap | Used by:432 | ||
Symbol 432 Graphic | Uses:431 | Used by:433 | |
Symbol 433 MovieClip | Uses:420 422 424 426 428 430 432 | Used by:Timeline | |
Symbol 434 EditableText | Uses:29 | Used by:Timeline | |
Symbol 435 EditableText | Uses:29 | Used by:Timeline | |
Symbol 436 EditableText | Uses:29 | Used by:Timeline | |
Symbol 437 EditableText | Uses:29 | Used by:Timeline | |
Symbol 438 Button | Uses:33 34 | Used by:Timeline | |
Symbol 439 EditableText | Uses:29 | Used by:Timeline | |
Symbol 440 EditableText | Uses:29 | Used by:Timeline | |
Symbol 441 Button | Uses:33 34 | Used by:Timeline | |
Symbol 442 Bitmap | Used by:443 | ||
Symbol 443 Graphic | Uses:442 | Used by:456 | |
Symbol 444 Bitmap | Used by:445 | ||
Symbol 445 Graphic | Uses:444 | Used by:456 | |
Symbol 446 Bitmap | Used by:447 | ||
Symbol 447 Graphic | Uses:446 | Used by:456 | |
Symbol 448 Bitmap | Used by:449 | ||
Symbol 449 Graphic | Uses:448 | Used by:456 | |
Symbol 450 Bitmap | Used by:451 | ||
Symbol 451 Graphic | Uses:450 | Used by:456 | |
Symbol 452 Bitmap | Used by:453 | ||
Symbol 453 Graphic | Uses:452 | Used by:456 | |
Symbol 454 Bitmap | Used by:455 | ||
Symbol 455 Graphic | Uses:454 | Used by:456 | |
Symbol 456 MovieClip | Uses:443 445 447 449 451 453 455 | Used by:Timeline | |
Symbol 457 EditableText | Uses:29 | Used by:Timeline | |
Symbol 458 EditableText | Uses:29 | Used by:Timeline | |
Symbol 459 Bitmap | Used by:460 | ||
Symbol 460 Graphic | Uses:459 | Used by:Timeline | |
Symbol 461 EditableText | Uses:29 | Used by:Timeline | |
Symbol 462 EditableText | Uses:29 | Used by:Timeline | |
Symbol 463 Button | Uses:33 34 | Used by:Timeline | |
Symbol 464 Text | Uses:29 | Used by:Timeline | |
Symbol 465 EditableText | Uses:29 | Used by:Timeline | |
Symbol 466 EditableText | Uses:29 | Used by:Timeline | |
Symbol 467 Button | Uses:33 34 | Used by:Timeline | |
Symbol 468 Text | Uses:29 | Used by:Timeline | |
Symbol 469 Bitmap | Used by:470 | ||
Symbol 470 Graphic | Uses:469 | Used by:483 | |
Symbol 471 Bitmap | Used by:472 | ||
Symbol 472 Graphic | Uses:471 | Used by:483 | |
Symbol 473 Bitmap | Used by:474 | ||
Symbol 474 Graphic | Uses:473 | Used by:483 | |
Symbol 475 Bitmap | Used by:476 | ||
Symbol 476 Graphic | Uses:475 | Used by:483 | |
Symbol 477 Bitmap | Used by:478 | ||
Symbol 478 Graphic | Uses:477 | Used by:483 | |
Symbol 479 Bitmap | Used by:480 | ||
Symbol 480 Graphic | Uses:479 | Used by:483 | |
Symbol 481 Bitmap | Used by:482 | ||
Symbol 482 Graphic | Uses:481 | Used by:483 | |
Symbol 483 MovieClip | Uses:470 472 474 476 478 480 482 | Used by:Timeline | |
Symbol 484 EditableText | Uses:29 | Used by:Timeline | |
Symbol 485 EditableText | Uses:29 | Used by:Timeline | |
Symbol 486 EditableText | Uses:29 | Used by:Timeline | |
Symbol 487 EditableText | Uses:29 | Used by:Timeline | |
Symbol 488 Button | Uses:33 34 | Used by:Timeline | |
Symbol 489 EditableText | Uses:29 | Used by:Timeline | |
Symbol 490 EditableText | Uses:29 | Used by:Timeline | |
Symbol 491 Button | Uses:33 34 | Used by:Timeline | |
Symbol 492 EditableText | Uses:29 | Used by:Timeline | |
Symbol 493 Text | Uses:29 | Used by:Timeline | |
Symbol 494 EditableText | Uses:29 | Used by:Timeline | |
Symbol 495 Button | Uses:33 34 | Used by:Timeline | |
Symbol 496 EditableText | Uses:29 | Used by:Timeline | |
Symbol 497 Button | Uses:33 34 | Used by:Timeline | |
Symbol 498 MovieClip | Uses:4 | Used by:501 | |
Symbol 499 Bitmap | Used by:500 | ||
Symbol 500 Graphic | Uses:499 | Used by:501 Timeline | |
Symbol 501 MovieClip | Uses:28 498 500 | Used by:Timeline | |
Symbol 502 EditableText | Uses:29 | Used by:Timeline | |
Symbol 503 Text | Uses:29 | Used by:Timeline | |
Symbol 504 Button | Uses:33 34 | Used by:Timeline | |
Symbol 505 Text | Uses:29 | Used by:Timeline | |
Symbol 506 Button | Uses:33 34 | Used by:Timeline | |
Symbol 507 Text | Uses:29 | Used by:Timeline | |
Symbol 508 Button | Uses:33 34 | Used by:Timeline | |
Symbol 509 Text | Uses:29 | Used by:Timeline | |
Symbol 510 EditableText | Uses:29 | Used by:Timeline | |
Symbol 511 Graphic | Used by:512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 | ||
Symbol 512 Button | Uses:511 | Used by:Timeline | |
Symbol 513 Button | Uses:511 | Used by:Timeline | |
Symbol 514 Button | Uses:511 | Used by:Timeline | |
Symbol 515 Button | Uses:511 | Used by:Timeline | |
Symbol 516 Button | Uses:511 | Used by:Timeline | |
Symbol 517 Button | Uses:511 | Used by:Timeline | |
Symbol 518 Button | Uses:511 | Used by:Timeline | |
Symbol 519 Button | Uses:511 | Used by:Timeline | |
Symbol 520 Button | Uses:511 | Used by:Timeline | |
Symbol 521 Button | Uses:511 | Used by:Timeline | |
Symbol 522 Button | Uses:511 | Used by:Timeline | |
Symbol 523 Button | Uses:511 | Used by:Timeline | |
Symbol 524 Button | Uses:511 | Used by:Timeline | |
Symbol 525 Button | Uses:511 | Used by:Timeline | |
Symbol 526 Button | Uses:511 | Used by:Timeline | |
Symbol 527 Button | Uses:511 | Used by:Timeline |
Instance Names
"progressbar" | Frame 1 | Symbol 10 MovieClip |
"_link" | Frame 1 | Symbol 17 MovieClip |
"anezka" | Frame 4 | Symbol 24 MovieClip |
"elena" | Frame 4 | Symbol 27 MovieClip |
"password" | Frame 5 | Symbol 39 EditableText |
"movie11" | Frame 6 | Symbol 62 MovieClip |
"left" | Frame 6 | Symbol 72 MovieClip |
"up" | Frame 6 | Symbol 77 MovieClip |
"right" | Frame 6 | Symbol 82 MovieClip |
"down" | Frame 6 | Symbol 87 MovieClip |
"movie11" | Frame 10 | Symbol 62 MovieClip |
"movie21" | Frame 11 | Symbol 117 MovieClip |
"left" | Frame 11 | Symbol 72 MovieClip |
"up" | Frame 11 | Symbol 77 MovieClip |
"right" | Frame 11 | Symbol 82 MovieClip |
"down" | Frame 11 | Symbol 87 MovieClip |
"movie21" | Frame 15 | Symbol 117 MovieClip |
"movie12" | Frame 16 | Symbol 144 MovieClip |
"left" | Frame 17 | Symbol 72 MovieClip |
"up" | Frame 17 | Symbol 77 MovieClip |
"right" | Frame 17 | Symbol 82 MovieClip |
"down" | Frame 17 | Symbol 87 MovieClip |
"movie12" | Frame 21 | Symbol 144 MovieClip |
"movie22" | Frame 22 | Symbol 175 MovieClip |
"left" | Frame 23 | Symbol 72 MovieClip |
"up" | Frame 23 | Symbol 77 MovieClip |
"right" | Frame 23 | Symbol 82 MovieClip |
"down" | Frame 23 | Symbol 87 MovieClip |
"movie22" | Frame 27 | Symbol 175 MovieClip |
"movie13" | Frame 28 | Symbol 198 MovieClip |
"left" | Frame 29 | Symbol 72 MovieClip |
"up" | Frame 29 | Symbol 77 MovieClip |
"right" | Frame 29 | Symbol 82 MovieClip |
"down" | Frame 29 | Symbol 87 MovieClip |
"movie13" | Frame 33 | Symbol 198 MovieClip |
"movie23" | Frame 34 | Symbol 225 MovieClip |
"left" | Frame 35 | Symbol 72 MovieClip |
"up" | Frame 35 | Symbol 77 MovieClip |
"right" | Frame 35 | Symbol 82 MovieClip |
"down" | Frame 35 | Symbol 87 MovieClip |
"movie23" | Frame 39 | Symbol 225 MovieClip |
"movie14" | Frame 40 | Symbol 248 MovieClip |
"left" | Frame 41 | Symbol 72 MovieClip |
"up" | Frame 41 | Symbol 77 MovieClip |
"right" | Frame 41 | Symbol 82 MovieClip |
"down" | Frame 41 | Symbol 87 MovieClip |
"left" | Frame 47 | Symbol 72 MovieClip |
"up" | Frame 47 | Symbol 77 MovieClip |
"right" | Frame 47 | Symbol 82 MovieClip |
"down" | Frame 47 | Symbol 87 MovieClip |
"movie24" | Frame 51 | Symbol 275 MovieClip |
"movie15" | Frame 52 | Symbol 302 MovieClip |
"left" | Frame 53 | Symbol 72 MovieClip |
"up" | Frame 53 | Symbol 77 MovieClip |
"right" | Frame 53 | Symbol 82 MovieClip |
"down" | Frame 53 | Symbol 87 MovieClip |
"movie15" | Frame 57 | Symbol 302 MovieClip |
"movie25" | Frame 58 | Symbol 333 MovieClip |
"left" | Frame 59 | Symbol 72 MovieClip |
"up" | Frame 59 | Symbol 77 MovieClip |
"right" | Frame 59 | Symbol 82 MovieClip |
"down" | Frame 59 | Symbol 87 MovieClip |
"movie25" | Frame 63 | Symbol 333 MovieClip |
"movie16" | Frame 64 | Symbol 356 MovieClip |
"left" | Frame 65 | Symbol 72 MovieClip |
"up" | Frame 65 | Symbol 77 MovieClip |
"right" | Frame 65 | Symbol 82 MovieClip |
"down" | Frame 65 | Symbol 87 MovieClip |
"movie16" | Frame 69 | Symbol 356 MovieClip |
"movie26" | Frame 70 | Symbol 383 MovieClip |
"left" | Frame 71 | Symbol 72 MovieClip |
"up" | Frame 71 | Symbol 77 MovieClip |
"right" | Frame 71 | Symbol 82 MovieClip |
"down" | Frame 71 | Symbol 87 MovieClip |
"movie26" | Frame 75 | Symbol 383 MovieClip |
"movie17" | Frame 76 | Symbol 406 MovieClip |
"left" | Frame 77 | Symbol 72 MovieClip |
"up" | Frame 77 | Symbol 77 MovieClip |
"right" | Frame 77 | Symbol 82 MovieClip |
"down" | Frame 77 | Symbol 87 MovieClip |
"movie17" | Frame 81 | Symbol 406 MovieClip |
"movie27" | Frame 82 | Symbol 433 MovieClip |
"left" | Frame 83 | Symbol 72 MovieClip |
"up" | Frame 83 | Symbol 77 MovieClip |
"right" | Frame 83 | Symbol 82 MovieClip |
"down" | Frame 83 | Symbol 87 MovieClip |
"movie27" | Frame 87 | Symbol 433 MovieClip |
"movie18" | Frame 88 | Symbol 456 MovieClip |
"left" | Frame 89 | Symbol 72 MovieClip |
"up" | Frame 89 | Symbol 77 MovieClip |
"right" | Frame 89 | Symbol 82 MovieClip |
"down" | Frame 89 | Symbol 87 MovieClip |
"movie18" | Frame 93 | Symbol 456 MovieClip |
"movie28" | Frame 94 | Symbol 483 MovieClip |
"left" | Frame 95 | Symbol 72 MovieClip |
"up" | Frame 95 | Symbol 77 MovieClip |
"right" | Frame 95 | Symbol 82 MovieClip |
"down" | Frame 95 | Symbol 87 MovieClip |
"movie28" | Frame 99 | Symbol 483 MovieClip |
Labels
"loading" | Frame 1 |
"complete" | Frame 2 |
Dynamic Text Variables
loadingMessage | Symbol 16 EditableText | "100% " |
password | Symbol 39 EditableText | "00000000 " |
score | Symbol 89 EditableText | "0000 " |
continues | Symbol 91 EditableText | "0000 " |
score | Symbol 95 EditableText | "0000 " |
continues | Symbol 96 EditableText | "0000 " |
score | Symbol 99 EditableText | "0000 " |
continues | Symbol 100 EditableText | "0000 " |
score | Symbol 118 EditableText | "0000 " |
continues | Symbol 119 EditableText | "0000 " |
score | Symbol 120 EditableText | "0000 " |
continues | Symbol 121 EditableText | "0000 " |
score | Symbol 123 EditableText | "0000 " |
continues | Symbol 124 EditableText | "0000 " |
score | Symbol 145 EditableText | "0000 " |
continues | Symbol 146 EditableText | "0000 " |
score | Symbol 149 EditableText | "0000 " |
continues | Symbol 150 EditableText | "0000 " |
score | Symbol 153 EditableText | "0000 " |
continues | Symbol 154 EditableText | "0000 " |
score | Symbol 176 EditableText | "0000 " |
continues | Symbol 177 EditableText | "0000 " |
score | Symbol 178 EditableText | "0000 " |
continues | Symbol 179 EditableText | "0000 " |
score | Symbol 181 EditableText | "0000 " |
continues | Symbol 182 EditableText | "0000 " |
score | Symbol 199 EditableText | "0000 " |
continues | Symbol 200 EditableText | "0000 " |
score | Symbol 203 EditableText | "0000 " |
continues | Symbol 204 EditableText | "0000 " |
score | Symbol 207 EditableText | "0000 " |
continues | Symbol 208 EditableText | "0000 " |
score | Symbol 226 EditableText | "0000 " |
continues | Symbol 227 EditableText | "0000 " |
score | Symbol 228 EditableText | "0000 " |
continues | Symbol 229 EditableText | "0000 " |
score | Symbol 231 EditableText | "0000 " |
continues | Symbol 232 EditableText | "0000 " |
score | Symbol 249 EditableText | "0000 " |
continues | Symbol 250 EditableText | "0000 " |
score | Symbol 253 EditableText | "0000 " |
continues | Symbol 254 EditableText | "0000 " |
score | Symbol 257 EditableText | "0000 " |
continues | Symbol 258 EditableText | "0000 " |
score | Symbol 276 EditableText | "0000 " |
continues | Symbol 277 EditableText | "0000 " |
score | Symbol 278 EditableText | "0000 " |
continues | Symbol 279 EditableText | "0000 " |
score | Symbol 281 EditableText | "0000 " |
continues | Symbol 282 EditableText | "0000 " |
score | Symbol 303 EditableText | "0000 " |
continues | Symbol 304 EditableText | "0000 " |
score | Symbol 307 EditableText | "0000 " |
continues | Symbol 308 EditableText | "0000 " |
score | Symbol 311 EditableText | "0000 " |
continues | Symbol 312 EditableText | "0000 " |
score | Symbol 334 EditableText | "0000 " |
continues | Symbol 335 EditableText | "0000 " |
score | Symbol 336 EditableText | "0000 " |
continues | Symbol 337 EditableText | "0000 " |
score | Symbol 339 EditableText | "0000 " |
continues | Symbol 340 EditableText | "0000 " |
score | Symbol 357 EditableText | "0000 " |
continues | Symbol 358 EditableText | "0000 " |
score | Symbol 361 EditableText | "0000 " |
continues | Symbol 362 EditableText | "0000 " |
score | Symbol 365 EditableText | "0000 " |
continues | Symbol 366 EditableText | "0000 " |
score | Symbol 384 EditableText | "0000 " |
continues | Symbol 385 EditableText | "0000 " |
score | Symbol 386 EditableText | "0000 " |
continues | Symbol 387 EditableText | "0000 " |
score | Symbol 389 EditableText | "0000 " |
continues | Symbol 390 EditableText | "0000 " |
score | Symbol 407 EditableText | "0000 " |
continues | Symbol 408 EditableText | "0000 " |
score | Symbol 411 EditableText | "0000 " |
continues | Symbol 412 EditableText | "0000 " |
score | Symbol 415 EditableText | "0000 " |
continues | Symbol 416 EditableText | "0000 " |
score | Symbol 434 EditableText | "0000 " |
continues | Symbol 435 EditableText | "0000 " |
score | Symbol 436 EditableText | "0000 " |
continues | Symbol 437 EditableText | "0000 " |
score | Symbol 439 EditableText | "0000 " |
continues | Symbol 440 EditableText | "0000 " |
score | Symbol 457 EditableText | "0000 " |
continues | Symbol 458 EditableText | "0000 " |
score | Symbol 461 EditableText | "0000 " |
continues | Symbol 462 EditableText | "0000 " |
score | Symbol 465 EditableText | "0000 " |
continues | Symbol 466 EditableText | "0000 " |
score | Symbol 484 EditableText | "0000 " |
continues | Symbol 485 EditableText | "0000 " |
score | Symbol 486 EditableText | "0000 " |
continues | Symbol 487 EditableText | "0000 " |
score | Symbol 489 EditableText | "0000 " |
continues | Symbol 490 EditableText | "0000 " |
continues | Symbol 494 EditableText | "0000 " |
continues | Symbol 496 EditableText | "0000 " |
|