Frame 1
mochi.as2.MochiAd.showPreGameAd({id:"13a3cb6215f40fb3", res:"550x400", background:0, color:11184640, outline:2570762, no_bg:true});
Frame 3
_global.totalScore = 0;
var _mochiads_game_id = "972dd1abd96f6403";
stop();
Instance of Symbol 79 MovieClip in Frame 3
on (rollOver) {
_global.boneCrunch.start();
_global.displayMenus = true;
this.gotoAndPlay(95);
}
on (rollOut) {
_global.boneClose.start();
_global.displayMenus = false;
this.gotoAndPlay(130);
}
Instance of Symbol 82 MovieClip in Frame 3
onClipEvent (load) {
Stage.showMenu = false;
Mouse.hide();
this.startDrag(true);
var boneClose = new Sound();
_global.boneClose = boneClose;
_global.boneClose.attachSound("boneClose");
var voom = new Sound();
_global.voom = voom;
_global.voom.attachSound("voom");
var boneCrunch = new Sound();
_global.boneCrunch = boneCrunch;
_global.boneCrunch.attachSound("boneCrunch");
var introCut = new Sound();
_global.introCut = introCut;
_global.introCut.attachSound("introCut");
var explanVoice = new Sound();
_global.explanVoice = explanVoice;
_global.explanVoice.attachSound("explanVoice");
var gurgle = new Sound();
_global.gurgle = gurgle;
_global.gurgle.attachSound("gurgle");
_global.introCut.setVolume(1);
_global.introCut.start(0, 7);
_global.introCut.setVolume(100);
}
Instance of Symbol 100 MovieClip in Frame 3
onClipEvent (load) {
this._alpha = 0;
this.soundPlayed = false;
this.gurglePlay = false;
}
onClipEvent (enterFrame) {
if ((random(50) == 2) and (this.gurglePlay == false)) {
_global.gurgle.start();
this.gurglePlay = true;
}
if (_global.displayMenus == true) {
if (this._alpha < 70) {
this._alpha = this._alpha + 5;
}
if ((((_root._xmouse >= 305) and (_root._xmouse <= 410)) and (_root._ymouse >= 305)) and (_root._ymouse <= 325)) {
if (this.soundPlayed == false) {
_global.voom.start();
this.soundPlayed = true;
}
this._alpha = 99;
} else {
this.soundPlayed = false;
this._alpha = 70;
}
}
if (_global.displayMenus == false) {
if (this._alpha > 0) {
this._alpha = this._alpha - 15;
}
}
}
onClipEvent (mouseDown) {
if ((((_root._xmouse >= 305) and (_root._xmouse <= 410)) and (_root._ymouse >= 305)) and (_root._ymouse <= 325)) {
_global.muteSounds = false;
_root.timerBreak = 35;
_root.randomHumanRate = 60;
_root.humansForThisRound = 1;
_root.bonusAmmo = 0;
_root.snipeNumber = 0;
_root.snipeNum = [false, false, false];
_root.increasedSnipeAcc = false;
_root.houseHealth = 100;
_global.killNoob = false;
_global.killHead = false;
_global.killNecro = false;
_global.killNumber = 999;
_global.firstRoundOver = false;
_global.bonusLongevity = 0;
_global.gunCooldownRate = 10;
_global.totalScore = 0;
_global.bombCount = 1;
_global.whatLevel = 0;
_global.totalHEADSHOT = 0;
_global.totalNOOBSHOT = 0;
_global.totalNECROSHOT = 0;
_global.totalSNIPE = 0;
_global.totalBOMB = 0;
_global.totalBEATDOWN = 0;
_global.globalSpeed = 1.2;
_root.barricadeHealth = 40;
_root.barricadeState = false;
_global.introCut.stop();
_root.gotoAndPlay("explan");
}
}
Instance of Symbol 102 MovieClip in Frame 3
onClipEvent (load) {
this._alpha = 0;
this.soundPlayed = false;
}
onClipEvent (enterFrame) {
if (_global.displayMenus == true) {
if (this._alpha < 70) {
this._alpha = this._alpha + 5;
}
if ((((_root._xmouse >= 290) and (_root._xmouse <= 394)) and (_root._ymouse >= 333)) and (_root._ymouse <= 348)) {
if (this.soundPlayed == false) {
_global.voom.start();
this.soundPlayed = true;
}
this._alpha = 99;
} else {
this.soundPlayed = false;
this._alpha = 70;
}
}
if (_global.displayMenus == false) {
if (this._alpha > 0) {
this._alpha = this._alpha - 15;
}
}
}
onClipEvent (mouseDown) {
if ((((_root._xmouse >= 290) and (_root._xmouse <= 394)) and (_root._ymouse >= 333)) and (_root._ymouse <= 348)) {
getURL ("http://www.addictinggames.com", blank);
}
}
Frame 4
stop();
Instance of Symbol 82 MovieClip "cc" in Frame 4
onClipEvent (load) {
Stage.showMenu = false;
Mouse.hide();
this.startDrag(true);
this.swapDepths(1347);
}
Instance of Symbol 127 MovieClip in Frame 4
onClipEvent (load) {
this.selectable = false;
}
Frame 5
function autoWrite() {
if (i <= myMessage.length) {
myformat = new TextFormat();
myformat.color = 16777215 /* 0xFFFFFF */;
myformat.embedFonts = true;
myformat.font = "silkscreen";
_root.My_text.setTextFormat(myformat);
My_text.html = true;
My_text.selectable = false;
My_text.htmlText = (((("<font color='#" + FFFFFF) + "' size='10' face='verdana'>") + myMessage.substr(0, i)) + "\u2588") + "</font>";
i = i + 1;
} else {
clearInterval(writingInterval);
}
}
var i = 0;
var myMessage = "With your recent animal experimentation \nand invention of the 'Necroplasmid' ammunition... \n Local villagers have risen up in anger against your dark practices... \n Fearing this may be a brief \nand sudden ending to your potentially bright future, \n Hold off all the villagers,\n While using your new prototype ammunition to your advantage.";
var writingInterval = setInterval(autoWrite, 35);
stop();
_global.explanVoice.start();
stop();
Instance of Symbol 133 MovieClip in Frame 5
onClipEvent (enterFrame) {
this._alpha = 50 + random(50);
}
Instance of Symbol 60 MovieClip [pistolAmmo] in Frame 5
onClipEvent (load) {
swapper = false;
}
onClipEvent (enterFrame) {
if (((this._xscale < 120) and (this._yscale < 120)) and (swapper == false)) {
this._xscale++;
this._yscale++;
if ((this._xscale >= 120) and (this._yscale >= 120)) {
swapper = true;
}
} else {
this._xscale--;
this._yscale--;
if ((this._xscale <= 80) and (this._yscale <= 80)) {
swapper = false;
}
}
}
Instance of Symbol 81 MovieClip in Frame 5
onClipEvent (load) {
Stage.showMenu = false;
var music = new Sound();
_global.music = music;
_global.music.attachSound("musica");
Mouse.hide();
this.startDrag(true);
}
Frame 7
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("46370b78", this, 10301, true);
_root.endRoundTimer = 0;
stop();
stop();
stop();
stop();
stop();
stop();
stop();
stop();
stop();
Instance of Symbol 265 MovieClip "bg1" in Frame 7
onClipEvent (enterFrame) {
if (this._x >= -550) {
this._x = this._x - 1;
}
if (this._x <= -550) {
this._x = 650;
}
}
Instance of Symbol 265 MovieClip "bg2" in Frame 7
onClipEvent (enterFrame) {
if (this._x >= -550) {
this._x = this._x - 1;
}
if (this._x <= -550) {
this._x = 650;
}
}
Instance of Symbol 272 MovieClip in Frame 7
onClipEvent (load) {
leftSlide = true;
}
onClipEvent (enterFrame) {
if ((this._x > 150) and (leftSlide == true)) {
this._x = this._x - 0.1;
if (this._x <= 150) {
leftSlide = false;
}
}
if ((this._x < 500) and (leftSlide == false)) {
this._x = this._x + 0.1;
if (this._x >= 500) {
leftSlide = true;
}
}
}
Instance of Symbol 286 MovieClip in Frame 7
onClipEvent (load) {
this._alpha = 10 + random(80);
this._x = 620;
speed = random(2) + 0.5;
leftSlide = true;
}
onClipEvent (enterFrame) {
if (random(200) == 3) {
_global.thunda.start();
this.gotoAndPlay(5);
}
if ((this._x >= 50) and (leftSlide == true)) {
this._x = this._x - speed;
if (this._x <= 49) {
leftSlide = false;
}
}
if ((this._x < 570) and (leftSlide == false)) {
this._x = this._x + speed;
if (this._x >= 570) {
leftSlide = true;
}
}
}
Instance of Symbol 289 MovieClip in Frame 7
onClipEvent (load) {
this._alpha = 10;
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.ammo >= 1) {
this._alpha = 100;
} else {
this._alpha = 10;
}
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.ammo >= 2) {
this._alpha = 100;
} else {
this._alpha = 10;
}
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.ammo >= 3) {
this._alpha = 100;
} else {
this._alpha = 10;
}
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.ammo >= 4) {
this._alpha = 100;
} else {
this._alpha = 10;
}
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.ammo >= 5) {
this._alpha = 100;
} else {
this._alpha = 10;
}
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.bonusAmmo >= 1) {
if (_root.ammo >= 6) {
this._alpha = 100;
} else {
this._alpha = 10;
}
} else {
this._alpha = 0;
}
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.bonusAmmo >= 2) {
if (_root.ammo >= 7) {
this._alpha = 100;
} else {
this._alpha = 10;
}
} else {
this._alpha = 0;
}
}
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) {
if (_root.bonusAmmo >= 3) {
if (_root.ammo >= 8) {
this._alpha = 100;
} else {
this._alpha = 10;
}
} else {
this._alpha = 0;
}
}
Instance of Symbol 291 MovieClip in Frame 7
onClipEvent (load) {
this._alpha = 0;
this.timer = 0;
}
onClipEvent (enterFrame) {
if (this.timer == 0) {
starter = random(100);
if (starter == 3) {
this.timer = 1;
}
} else if (this.timer >= 1) {
this.timer++;
this._alpha = 20 + random(80);
if (this.timer >= 60) {
this.timer = 0;
this._alpha = 0;
}
}
}
Instance of Symbol 291 MovieClip in Frame 7
onClipEvent (load) {
this._alpha = 0;
this.timer = 0;
}
onClipEvent (enterFrame) {
if (this.timer == 0) {
starter = random(40);
if (starter == 3) {
this.timer = 1;
}
} else if (this.timer >= 1) {
this.timer++;
this._alpha = 20 + random(80);
if (this.timer >= 30) {
this.timer = 0;
this._alpha = 0;
}
}
}
Instance of Symbol 58 MovieClip [necrobomb] "bomby" in Frame 7
onClipEvent (load) {
this.blowup = false;
this.blowupAnimation = false;
}
on (keyPress "<Enter>") {
if ((_global.bombCount > 0) and (this.blowup == false)) {
_global.bombCount--;
this.duplicateMovieClip("necroSpawn", 987);
_root.necroSpawn._x = 275;
_root.necroSpawn._y = 0;
this.blowup = true;
_global.cannon.start();
}
}
onClipEvent (enterFrame) {
if (this.blowup == true) {
if (_root.necroSpawn._y >= 350) {
if (this.blowupAnimation == false) {
_root.necroSpawn.gotoAndPlay(30);
this.blowupAnimation = true;
iterator = 0;
while (iterator < _global.humanList.length) {
screamer.start();
_root.roundScore = _root.roundScore + 50;
if (_global.humanList[iterator] != null) {
_global.totalBOMB++;
_global.humansKilledAndConverted++;
}
_global.humanList[iterator].stop();
_global.humanList[iterator].barricadeAttack = false;
_global.humanList[iterator].houseAttack = false;
_global.humanList[iterator].speed = 0;
_global.humanList[iterator]._x = 1000;
_global.humanList[iterator].removeMovieClip();
_global.humanList[iterator] = null;
iterator++;
}
}
if (_root.necroSpawn._currentframe >= 63) {
this.blowupAnimation = false;
this.blowup = false;
}
} else {
_root.necroSpawn._y = _root.necroSpawn._y + 10;
}
}
}
Instance of Symbol 333 MovieClip in Frame 7
onClipEvent (load) {
if (_root.barricadeState == false) {
this._alpha = 0;
} else if (_root.barricadeHealth <= 0) {
this._alpha = 0;
_root.barricadeState = false;
} else {
this._alpha = 100;
}
}
onClipEvent (enterFrame) {
if (_root.barricadeState == false) {
this._alpha = 0;
} else if (_root.barricadeHealth <= 0) {
_global.cannon.start();
this._alpha = 0;
_root.barricadeState = false;
} else {
this._alpha = 100;
}
}
Instance of Symbol 335 MovieClip "reticule" in Frame 7
onClipEvent (load) {
Stage.showMenu = false;
this.startDrag(true);
Mouse.hide();
i = 0;
_root.cooldown = false;
_root.timer = 0;
_root.timer4reload = 0;
_root.cooldown4reload = false;
_root.ammo = 5 + _root.bonusAmmo;
_root.roundScore = 0;
var pew = new Sound();
_global.pew = pew;
_global.pew.attachSound("pew");
var cheerEndgame = new Sound(mc);
_global.cheerEndgame = cheerEndgame;
_global.cheerEndgame.attachSound("cheerEndgame");
var screamer = new Sound();
_global.screamer = screamer;
_global.screamer.attachSound("screamer");
var juicy = new Sound();
_global.juicy = juicy;
_global.juicy.attachSound("juicy");
var smack = new Sound();
_global.smack = smack;
_global.smack.attachSound("smack");
var heartshot = new Sound();
_global.heartshot = heartshot;
_global.heartshot.attachSound("heartshot");
var thunda = new Sound();
_global.thunda = thunda;
_global.thunda.attachSound("thunda");
var snipeShot = new Sound();
_global.snipeShot = snipeShot;
_global.snipeShot.attachSound("snipeShot");
var fire = new Sound();
_global.fire = fire;
_global.fire.attachSound("fire");
var cannon = new Sound();
_global.cannon = cannon;
_global.cannon.attachSound("cannon");
var xplos = new Sound();
_global.xplos = xplos;
_global.xplos.attachSound("xplos");
var standarddeath = new Sound();
_global.standarddeath = standarddeath;
_global.standarddeath.attachSound("standarddeath");
var reload = new Sound();
_global.reload = reload;
_global.reload.attachSound("reload");
var ooa = new Sound();
ooa.attachSound("ooa");
_global.humansToMake = _root.humansForThisRound;
_global.humansKilledAndConverted = 0;
_global.humansLeftToKillThisRound = _global.humansToMake;
_global.zombieCount = 0;
_global.humanList = new Array();
_global.zombieList = new Array();
humansMade = 0;
_root.createTextField("humsRemaining", this.getNextHighestDepth(), 150, 7, 50, 50);
_root.humsRemaining.textColor = 16776960 /* 0xFFFF00 */;
_root.humsRemaining.selectable = false;
_root.createTextField("bombs", 717, 290, 7, 50, 50);
_root.bombs.textColor = 16776960 /* 0xFFFF00 */;
_root.bombs.selectable = false;
_root.createTextField("rS", 666, 463, 7, 50, 50);
_root.rS.textColor = 16724736 /* 0xFF3300 */;
_root.rS.selectable = false;
_root.createTextField("hhealth", 710, 146, 133, 50, 50);
_root.hhealth.textColor = 16755200 /* 0xFFAA00 */;
_root.hhealth.selectable = false;
_root.createTextField("bhealth", 712, 216, 172, 50, 50);
_root.bhealth.textColor = 16755200 /* 0xFFAA00 */;
_root.bhealth.selectable = false;
this.createTextField("headshawt", this.getNextHighestDepth(), 9, 9, 200, 50);
this.headshawt.text = "";
_root.createTextField("ammoVis", 715, 150, 7, 50, 50);
_root.ammoVis.textColor = 3714284 /* 0x38ACEC */;
_root.ammoVis.selectable = false;
this.breakBetweenHumans = 0;
}
onClipEvent (enterFrame) {
_global.humansLeftToKillThisRound = _global.humansToMake - _global.humansKilledAndConverted;
if (_global.humansLeftToKillThisRound <= 0) {
_global.humansLeftToKillThisRound = 0;
}
if (_root.ammo <= 0) {
_root.ammoVis.textColor = 16724753 /* 0xFF3311 */;
} else {
_root.ammoVis.textColor = 3714284 /* 0x38ACEC */;
}
_root.ammoVis._x = this._x - 20;
_root.ammoVis._y = this._y + 5;
_root.ammoVis.font = "silkscreen";
_root.ammoVis.text = (_root.ammo + "/") + (5 + _root.bonusAmmo);
_root.humsRemaining.text = _global.humansLeftToKillThisRound;
_root.bombs.text = _global.bombCount;
_root.rS.text = _root.roundScore;
_root.hhealth.text = Math.floor(_root.houseHealth);
if ((_root.barricadeHealth > 0) and (_root.barricadeState == true)) {
_root.bhealth.text = Math.floor(_root.barricadeHealth);
} else {
_root.bhealth.text = "";
}
if (this.breakBetweenHumans >= 1) {
if (this.breakBetweenHumans < _root.timerBreak) {
this.breakBetweenHumans++;
} else if (this.breakBetweenHumans == _root.timerBreak) {
this.breakBetweenHumans = 0;
}
} else if ((random(_root.randomHumanRate) == 2) and (_global.firstRoundOver == true)) {
if (humansMade < _global.humansToMake) {
i = i + 1;
_root.humanBase._xscale = 100;
duplicateMovieClip (_root.humanBase, "human" + i, i + 1);
_root["human" + i]._xscale = 100;
humansMade++;
this.breakBetweenHumans = 1;
}
}
if (_root.cooldown4reload == true) {
_root.timer4reload++;
if (_root.timer4reload >= 30) {
_root.timer4reload = 0;
_root.ammo = 5 + _root.bonusAmmo;
_root.cooldown4reload = false;
_root.reload_mc.removeMovieClip();
} else {
_root.createEmptyMovieClip("reload_mc", 10);
_root.reload_mc.lineStyle(2, 1118481, 100, true, "none", "round", "miter", 1);
_root.reload_mc.beginFill(26112);
_root.reload_mc.moveTo(16, 390);
_root.reload_mc.lineTo(16 + (_root.timer4reload * 4.5), 390);
_root.reload_mc.lineTo(16 + (_root.timer4reload * 4.5), 395);
_root.reload_mc.lineTo(16, 395);
_root.reload_mc.lineTo(16, 390);
_root.reload_mc.endFill();
}
}
if (_root.cooldown == true) {
_root.timer++;
if (_root.timer >= _global.gunCooldownRate) {
_root.timer = 0;
_root.cooldown = false;
}
}
}
onClipEvent (mouseDown) {
if ((_root.ammo > 0) and (_root.cooldown == false)) {
_global.pew.start();
_root.cooldown = true;
if ((_root._xmouse >= 500) and (_root._ymouse >= 350)) {
} else {
_root.ammo = _root.ammo - 1;
}
} else if (_root.ammo == 0) {
ooa.start();
}
}
on (keyPress "<Space>") {
if (_root.cooldown4reload == false) {
_root.cooldown4reload = true;
_global.reload.start();
_root.ammo = 0;
}
}
Instance of Symbol 245 MovieClip "humanBase" in Frame 7
onClipEvent (load) {
this.speed = _global.globalSpeed;
this._x = 550;
this._y = 200 + random(90);
this.health = 3;
len = _global.humanList.length;
_global.humanList[len] = this;
this.attackPhase = false;
this.zombieState = false;
this.houseAttack = false;
this.barricadeAttack = false;
this.textTimer = 0;
this.smackTimer = 0;
this.flipper = 1;
this.damageDealt = 0.1;
this.zLifeTimer = 300 + _global.bonusLongevity;
_root.orient = 1;
this.xplosState = false;
}
onClipEvent (enterFrame) {
if ((_global.humansLeftToKillThisRound <= 0) and (this.houseAttack == true)) {
this.houseAttack = false;
this.removeMovieClip();
}
if (this.zombieState == false) {
this._xscale = 100;
}
if (this._currentframe >= 250) {
this.play();
}
if (this._currentframe == 278) {
this._x = 1000;
this.removeMovieClip();
}
if (this.zombieState == true) {
this.zLifeTimer--;
if ((this.zLifeTimer <= 0) and (this.xplosState == false)) {
this.speed = 0;
this.xplosState = true;
stop();
_global.xplos.start();
_global.zombieCount--;
this.gotoAndPlay(250);
}
}
if (this.textTimer >= 1) {
this.textTimer++;
if (this.textTimer >= 30) {
this.textTimer = 0;
_root.reticule.headshawt.htmlText = "";
}
}
if ((this.houseAttack == false) and (this.barricadeAttack == false)) {
this._x = this._x - this.speed;
}
if (((((this._x <= 200) and (this.barricadeAttack == false)) and (_root.barricadeState == true)) and (this.zombieState == false)) and (this.xplosState == false)) {
this.speed = 0;
this.barricadeAttack = true;
gotoAndPlay (37);
}
if ((((this._x <= 100) and (this.houseAttack == false)) and (this.zombieState == false)) and (this.xplosState == false)) {
this.speed = 0;
this.houseAttack = true;
gotoAndPlay (37);
}
if (this.smackTimer >= 1) {
this.smackTimer++;
if (this.smackTimer >= 10) {
this.smackTimer = 0;
}
}
if (((((this._x <= 150) and (this.houseAttack == false)) and (this.zombieState == false)) and (this.xplosState == false)) and (this.barricadeAttack == false)) {
if ((this._y <= 229) and (_root.snipeNum[0] == true)) {
_global.standarddeath.start();
_root.snipeNum[0] = false;
_root.snipeNumber--;
this.gotoAndPlay(31);
_root.snipe1.gotoAndPlay(5);
} else if ((((this._y <= 270) and (_root.snipeNum[1] == true)) and (this._x <= 120)) and (this._y >= 229)) {
_global.standarddeath.start();
_root.snipeNum[1] = false;
_root.snipeNumber--;
this.gotoAndPlay(31);
_root.snipe2.gotoAndPlay(5);
} else if (((this._y <= 290) and (this._y >= 270)) and (_root.snipeNum[2] == true)) {
_global.standarddeath.start();
_root.snipeNum[2] = false;
_root.snipeNumber--;
this.gotoAndPlay(31);
_root.snipe3.gotoAndPlay(5);
}
}
if (((this._x <= 200) and (this.barricadeAttack == true)) and (_root.barricadeState == true)) {
if (this.smackTimer == 0) {
this.smackTimer = 1;
if (this.damageDealt == 0.1) {
_global.smack.start();
}
}
_root.barricadeHealth = _root.barricadeHealth - this.damageDealt;
}
if ((this.barricadeAttack == true) and (_root.barricadeState == false)) {
this.barricadeAttack = false;
this.speed = 1.2;
this.gotoAndPlay(1);
}
if ((this._x <= 100) and (this.houseAttack == true)) {
if (this.smackTimer == 0) {
this.smackTimer = 1;
if (this.damageDealt == 0.1) {
_global.smack.start();
}
}
_root.houseHealth = _root.houseHealth - this.damageDealt;
}
if (((this._x >= 551) and (this.zombieState == true)) and (this.xplosState == false)) {
_root.orient = -1;
this._xscale = this._xscale * _root.orient;
this.speed = this.speed * _root.orient;
}
if (((this._x <= 80) and (this.zombieState == true)) and (this.xplosState == false)) {
_root.orient = -1;
this._xscale = this._xscale * _root.orient;
this.speed = this.speed * _root.orient;
}
if (((this._currentframe == 53) and (this.zombieState == false)) and (_global.zombieCount < 4)) {
zombieSpawn = random(50);
if (zombieSpawn == 12) {
_global.zombieCount++;
_root.orient = -1;
this.gotoAndPlay(130);
}
}
if ((this._currentframe == 144) and (this.zombieState == false)) {
this.zombieState = true;
this.speed = -1 * (random(1) + 0.4);
}
if ((((this.zombieState == true) and (this.attackPhase == false)) and (this._currentframe < 190)) and (this.xplosState == false)) {
iterator = 0;
while ((iterator < _global.humanList.length) and (this.attackPhase == false)) {
while ((_global.humanList[iterator] == null) and (iterator < _global.humanList.length)) {
iterator++;
}
if (iterator < _global.humanList.length) {
diff = getProperty(_global.humanList[iterator], _x) - this._x;
if ((diff >= 0) and (diff <= 80)) {
ydiff = getProperty(_global.humanList[iterator], _y) - this._y;
yInc = ydiff / 30;
this.attackPhase = true;
break;
}
iterator++;
}
}
}
if (((this.attackPhase == true) and (this.zombieState == true)) and (this.xplosState == false)) {
if (Math.abs(getProperty(_global.humanList[iterator], _y) - this._y) >= 5) {
yDiff = Math.abs(yDiff - yInc);
this._y = this._y + yInc;
}
if ((Math.abs(getProperty(_global.humanList[iterator], _y) - this._y) <= 5) and ((getProperty(_global.humanList[iterator], _x) - this._x) <= 5)) {
screamer.start();
_root.roundScore = _root.roundScore + 350;
_global.totalBEATDOWN++;
this.attackPhase = false;
_global.humansKilledAndConverted++;
_global.humanList[iterator].stop();
_global.humanList[iterator].removeMovieClip();
_global.humanList[iterator] = null;
gotoAndPlay (196);
} else {
this.attackPhase = false;
}
}
}
onClipEvent (mouseDown) {
if ((_root.ammo > 0) and (_root.cooldown == false)) {
if (((Math.abs(_root._ymouse - this._y) <= 27) and (Math.abs(_root._xmouse - this._x) <= 7)) and (this._currentframe <= 38)) {
if ((Math.abs(_root._ymouse - (this._y - 6.7)) <= 1.7) and (Math.abs(_root._xmouse - (this._x + 1.5)) <= 1.5)) {
heartshot.start();
this.damageDealt = 0;
_global.totalNECROSHOT++;
_root.reticule.headshawt.html = true;
_root.reticule.headshawt.embedFonts = true;
_root.reticule.headshawt.multiline = true;
_root.reticule.headshawt.htmlText = "<font color='#119900' size='10' face='silkscreen'><b>NECROSHOT!</b></font><p> </p><font color='#229922' size='8' face='silkscreen'><b>+500</b>";
_root.roundScore = _root.roundScore + 500;
this.textTimer = 1;
this.speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[len] = null;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = this;
this.gotoAndPlay(40);
} else if (((Math.abs(_root._ymouse - (this._y - 20)) <= 8) and (Math.abs(_root._xmouse - (this._x + 1.5)) <= 7.5)) and (this._currentframe <= 38)) {
this.health = this.health - 1.5;
if (this.health <= 0) {
juicy.start();
_global.totalHEADSHOT++;
this.damageDealt = 0;
_root.reticule.headshawt.html = true;
_root.reticule.headshawt.multiline = true;
_root.reticule.headshawt.embedFonts = true;
_root.reticule.headshawt.htmlText = "<font color='#110099' size='10' face='silkscreen'><b>HEADSHOT!</b></font><p> </p><font color='#222299' size='8' face='silkscreen'><b>+250</b><font>";
_root.roundScore = _root.roundScore + 250;
this.textTimer = 1;
this.speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[len] = null;
this.gotoAndPlay(60);
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _root._xmouse;
_root.hitBlood2._y = _root._ymouse;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else {
this.health = this.health - 1;
if (this.health <= 0) {
this.damageDealt = 0;
_global.totalNOOBSHOT++;
standarddeath.start();
_root.reticule.headshawt.html = true;
_root.reticule.headshawt.multiline = true;
_root.reticule.headshawt.embedFonts = true;
_root.reticule.headshawt.htmlText = "<font color='#999900' size='10' face='silkscreen'><b>NOOBSHOT!</b></font><p> </p><font color='#999922' size='8' face='silkscreen'><b>+100</b><font>";
this.textTimer = 1;
_root.roundScore = _root.roundScore + 100;
this.speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[len] = null;
this.gotoAndPlay(95);
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _root._xmouse;
_root.hitBlood2._y = _root._ymouse;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
}
} else {
this._alpha = 100;
}
}
}
Instance of Symbol 345 MovieClip "healthBar" in Frame 7
onClipEvent (enterFrame) {
if (_root.endRoundTimer < 59) {
_root.createEmptyMovieClip("house_mc", 10);
_root.house_mc.lineStyle(1, 1118481, 100, true, "none", "round", "miter", 1);
if (_root.houseHealth >= 75) {
_root.house_mc.beginFill(39168);
} else if (_root.houseHealth >= 40) {
_root.house_mc.beginFill(10066176);
} else {
_root.house_mc.beginFill(10027008);
}
_root.house_mc.moveTo(46, 150);
_root.house_mc.lineTo(46 + (_root.houseHealth * 1.2), 150);
_root.house_mc.lineTo(46 + (_root.houseHealth * 1.2), 155);
_root.house_mc.lineTo(46, 155);
_root.house_mc.lineTo(46, 150);
_root.house_mc.swapDepths(714);
_root.house_mc.endFill();
} else {
_root.house_mc.removeMovieClip();
}
}
Instance of Symbol 350 MovieClip in Frame 7
onClipEvent (load) {
if (_global.muteSounds == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (mouseDown) {
if ((_root._xmouse >= 500) and (_root._ymouse >= 350)) {
if (_global.muteSounds == true) {
_global.muteSounds = false;
_global.music.setVolume(99);
this.gotoAndStop(1);
} else {
_global.muteSounds = true;
_global.music.setVolume(0);
this.gotoAndStop(2);
}
}
}
Instance of Symbol 353 MovieClip in Frame 7
onClipEvent (load) {
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.ammo <= 0) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
Instance of Symbol 412 MovieClip "snipe1" in Frame 7
onClipEvent (load) {
if (_root.snipeNum[0] == true) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (this._currentFrame == 32) {
this._alpha = 0;
}
}
Instance of Symbol 440 MovieClip "snipe2" in Frame 7
onClipEvent (load) {
if (_root.snipeNum[1] == true) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (this._currentFrame == 32) {
this._alpha = 0;
}
}
Instance of Symbol 468 MovieClip "snipe3" in Frame 7
onClipEvent (load) {
if (_root.snipeNum[2] == true) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (this._currentFrame == 32) {
this._alpha = 0;
}
}
Instance of Symbol 31 MovieClip [shoottheguy] "shoottheguy" in Frame 7
onClipEvent (load) {
if (_global.firstRoundOver == true) {
this._alpha = 0;
}
}
Instance of Symbol 29 MovieClip [shottheguy] "shottheguy" in Frame 7
onClipEvent (load) {
this._alpha = 0;
}
Instance of Symbol 470 MovieClip in Frame 7
onClipEvent (load) {
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_global.humansLeftToKillThisRound <= 0) {
_root.endRoundTimer++;
this.swapDepths(1000);
if (_global.firstRoundOver == false) {
_root.shottheguy._alpha = 100;
_root.shoottheguy._alpha = 0;
}
this._alpha = 100;
if (_root.endRoundTimer >= 60) {
g = 0;
while (g < _global.zombieList.length) {
_global.zombieList[g].removeMovieClip();
g++;
}
g = 0;
while (g < _global.humanList.length) {
_global.humanList[g]._x = 1000;
_global.humanList[g].removeMovieClip();
g++;
}
_root.reload_mc.unloadMovie();
_root.house_mc.unloadMovie();
_root.bombs.removeTextField();
_root.hhealth.removeTextField();
_root.bhealth.removeTextField();
_root.rS.removeTextField();
_root.ammoVis.removeTextField();
_root.humsRemaining.removeTextField();
_root.necroSpawn.removeMovieClip();
if (_global.whatLevel < 11) {
_root.gotoAndPlay("buyIt");
} else {
_root.gotoAndPlay("winnar");
}
this.removeMovieClip();
}
} else if (_root.houseHealth <= 0) {
g = 0;
while (g < _global.zombieList.length) {
_global.zombieList[g].removeMovieClip();
g++;
}
g = 0;
while (g < _global.humanList.length) {
_global.humanList[g]._x = 1000;
_global.humanList[g].removeMovieClip();
g++;
}
_root.reload_mc.unloadMovie();
_root.house_mc.unloadMovie();
_root.bombs.removeTextField();
_root.hhealth.removeTextField();
_root.bhealth.removeTextField();
_root.rS.removeTextField();
_root.humsRemaining.removeTextField();
_root.house_mc.removeMovieClip();
_root.ammoVis.removeTextField();
_root.necroSpawn.removeMovieClip();
_root.gotoAndPlay("gameOvah");
this.removeMovieClip();
}
}
Instance of Symbol 472 MovieClip in Frame 7
onClipEvent (load) {
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.barricadeState == true) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
Frame 11
stop();
stop();
stop();
stop();
stop();
stop();
stop();
stop();
stop();
Frame 12
stop();
Instance of Symbol 533 MovieClip "chat" in Frame 12
onClipEvent (load) {
this._alpha = 0;
this.createTextField("chatText", 709, -72, -55, 110, 140);
this.chatText.html = true;
this.chatText.embedFonts = true;
this.chatText.selectable = false;
this.chatText.htmlText = "";
}
Instance of Symbol 81 MovieClip "bc" in Frame 12
onClipEvent (load) {
Stage.showMenu = false;
_global.totalScore = _global.totalScore + _root.roundScore;
Mouse.hide();
this.startDrag(true);
this.swapDepths(2094);
_root.createTextField("tScore", this.getNextHighestDepth(), 151, 6, 50, 50);
_root.tScore.textColor = 16777215 /* 0xFFFFFF */;
_root.tScore.selectable = false;
if (_root.houseHealth >= 100) {
_root.repair._alpha = 10;
}
if (_root.bonusAmmo >= 3) {
_root.mag._alpha = 10;
}
if (_global.gunCooldownRate <= 5) {
_root.rps._alpha = 10;
}
if (_root.barricadeState == true) {
_root.barr._alpha = 10;
}
if (_root.snipeNumber >= 3) {
_root.snipe._alpha = 10;
}
if (_root.increasedSnipeAcc == true) {
_root.acc._alpha = 10;
}
}
onClipEvent (enterFrame) {
_root.tScore.text = _global.totalScore;
if (_root.houseHealth >= 100) {
_root.repair._alpha = 10;
}
if (_root.bonusAmmo >= 3) {
_root.mag._alpha = 10;
}
if (_global.gunCooldownRate <= 5) {
_root.rps._alpha = 10;
}
if (_root.barricadeState == true) {
_root.barr._alpha = 10;
}
if (_root.snipeNumber >= 3) {
_root.snipe._alpha = 10;
}
if (_root.increasedSnipeAcc == true) {
_root.acc._alpha = 10;
}
}
Instance of Symbol 541 MovieClip in Frame 12
onClipEvent (load) {
if (_global.firstRoundOver == true) {
this._alpha = 0;
}
}
onClipEvent (mouseDown) {
if (_global.firstRoundOver == false) {
this._alpha = 0;
}
}
Frame 13
stop();
Instance of Symbol 81 MovieClip "cCursor" in Frame 13
onClipEvent (load) {
Stage.showMenu = false;
Mouse.hide();
this.startDrag(true);
this.swapDepths(10001);
_global.music.stop();
_global.cheerEndgame.start();
}
Frame 14
stop();
stop();
stop();
Instance of Symbol 81 MovieClip "gCursor" in Frame 14
onClipEvent (load) {
Stage.showMenu = false;
Mouse.hide();
this.startDrag(true);
this.swapDepths(10001);
clipCount = 0;
this.houseAnimate = false;
_global.music.stop();
_global.cannon.start();
_global.fire.start();
}
Instance of Symbol 568 MovieClip "bigbox" in Frame 14
onClipEvent (load) {
this._alpha = 60;
this.swapDepths(2457);
}
onClipEvent (enterFrame) {
if (this._alpha < 100) {
this._alpha++;
}
}
Instance of Symbol 595 MovieClip "home" in Frame 14
onClipEvent (load) {
this._alpha = 100;
clipCount = 0;
this.houseAnimate = false;
}
onClipEvent (enterFrame) {
if ((clipCount >= 30) and (this.houseAnimate == false)) {
this.duplicateMovieClip("home2", 899);
_root.home2._alpha = 100;
this.houseAnimate = true;
_root.standardHouse._alpha = 0;
_root.home2._alpha = 100;
_root.home2.play();
} else {
clipCount++;
}
}
Instance of Symbol 608 MovieClip "bigX" in Frame 14
onClipEvent (load) {
this.swapDepths(7098);
}
Instance of Symbol 611 MovieClip "boldfont" in Frame 14
onClipEvent (load) {
this.swapDepths(8097);
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (this._alpha < 100) {
this._alpha++;
}
}
Instance of Symbol 613 MovieClip in Frame 14
onClipEvent (load) {
this._alpha = 0;
this.swapDepths(9979);
}
onClipEvent (enterFrame) {
if (_root.boldfont._alpha >= 75) {
this._alpha = 100;
}
}
Instance of Symbol 615 MovieClip in Frame 14
onClipEvent (load) {
this._alpha = 0;
this.swapDepths(9999);
}
onClipEvent (enterFrame) {
if (_root.boldfont._alpha >= 75) {
this._alpha = 100;
}
}
Symbol 58 MovieClip [necrobomb] Frame 20
gotoAndPlay (1);
gotoAndPlay (1);
gotoAndPlay (1);
gotoAndPlay (1);
Symbol 58 MovieClip [necrobomb] Frame 63
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
Symbol 79 MovieClip Frame 90
gotoAndPlay (1);
gotoAndPlay (1);
Symbol 79 MovieClip Frame 125
gotoAndPlay (105);
Symbol 79 MovieClip Frame 140
gotoAndPlay (1);
gotoAndPlay (1);
Instance of Symbol 81 MovieClip in Symbol 82 MovieClip Frame 1
onClipEvent (load) {
_global.displayMenus = false;
Mouse.hide();
this.startDrag(true);
}
Symbol 97 Button
on (press) {
getURL ("http://www.addictinggames.com", blank);
}
Symbol 109 Button
on (release) {
_root.cc.removeMovieClip();
_root.cCursor.removeMovieClip();
_root.gotoAndPlay("MAIN");
this.removeMovieClip();
}
Symbol 245 MovieClip Frame 30
gotoAndPlay (1);
gotoAndPlay (1);
gotoAndPlay (1);
gotoAndPlay (1);
gotoAndPlay (1);
gotoAndPlay (1);
Symbol 245 MovieClip Frame 38
gotoAndPlay (31);
gotoAndPlay (31);
gotoAndPlay (31);
gotoAndPlay (31);
gotoAndPlay (31);
gotoAndPlay (31);
Symbol 245 MovieClip Frame 53
gotoAndStop (53);
gotoAndStop (53);
gotoAndStop (53);
gotoAndStop (53);
gotoAndStop (53);
gotoAndStop (53);
Symbol 245 MovieClip Frame 90
gotoAndStop (90);
this.removeMovieClip();
gotoAndStop (90);
this.removeMovieClip();
gotoAndStop (90);
this.removeMovieClip();
gotoAndStop (90);
this.removeMovieClip();
gotoAndStop (90);
this.removeMovieClip();
gotoAndStop (90);
this.removeMovieClip();
Symbol 245 MovieClip Frame 125
gotoAndStop (125);
this.removeMovieClip();
gotoAndStop (125);
this.removeMovieClip();
gotoAndStop (125);
this.removeMovieClip();
gotoAndStop (125);
this.removeMovieClip();
gotoAndStop (125);
this.removeMovieClip();
gotoAndStop (125);
this.removeMovieClip();
Symbol 245 MovieClip Frame 180
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
Symbol 245 MovieClip Frame 222
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
gotoAndPlay (150);
Symbol 245 MovieClip Frame 245
this.removeMovieClip();
Symbol 245 MovieClip Frame 250
this.nextFrame();
this.nextFrame();
this.nextFrame();
this.nextFrame();
this.nextFrame();
this.nextFrame();
this.nextFrame();
Symbol 245 MovieClip Frame 278
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
Symbol 254 Button
on (release) {
_global.explanVoice.stop();
_global.music.start(0, 10);
gotoAndPlay ("roundBegin");
}
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 16
this.gotoAndPlay(1);
Symbol 341 MovieClip Frame 5
this.removeMovieClip();
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 2
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 412 MovieClip Frame 1
stop();
stop();
stop();
stop();
stop();
stop();
Instance of Symbol 380 MovieClip in Symbol 412 MovieClip Frame 1
onClipEvent (load) {
this.fireTimer = random(70);
}
onClipEvent (enterFrame) {
if (_root.snipeNum[0] == true) {
iterator = 0;
while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) {
iterator++;
}
oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 120);
adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100;
angle = Math.atan2(oppside, adjside);
angle = Math.round((angle / Math.PI) * 180);
this._rotation = -1 * angle;
if (this._rotation < -4) {
}
if (this._rotation > 60) {
}
if (this.fireTimer < 90) {
this.fireTimer++;
} else if (this.fireTimer >= 90) {
this.fireTimer = 0;
_global.snipeShot.start();
this.gotoAndPlay(5);
selector = random(6);
if (_root.increasedSnipeAcc == false) {
if (selector <= 1) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.humanList[iterator].damageDealt = 0;
_global.standarddeath.start();
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(95);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector == 4) {
_global.totalSNIPE++;
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
} else if (_root.increasedSnipeAcc == true) {
if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 5) {
_global.totalSNIPE++;
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
}
}
}
}
Instance of Symbol 380 MovieClip in Symbol 412 MovieClip Frame 5
onClipEvent (load) {
this.fireTimer = random(70);
}
onClipEvent (enterFrame) {
if (_root.snipeNum[2] == true) {
iterator = 0;
while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) {
iterator++;
}
oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340);
adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100;
angle = Math.atan2(oppside, adjside);
angle = Math.round((angle / Math.PI) * 180);
this._rotation = -1 * angle;
if (this._rotation < -4) {
}
if (this._rotation > 60) {
}
if (this.fireTimer < 90) {
this.fireTimer++;
} else if (this.fireTimer >= 90) {
this.fireTimer = 0;
_global.snipeShot.start();
this.gotoAndPlay(5);
selector = random(6);
if (_root.increasedSnipeAcc == false) {
if (selector <= 1) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1;
if (_global.humanList[iterator].health <= 0) {
_global.humanList[iterator].damageDealt = 0;
_global.standarddeath.start();
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(95);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector == 4) {
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
} else if (_root.increasedSnipeAcc == true) {
if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 5) {
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
}
}
}
}
Symbol 412 MovieClip Frame 35
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
Symbol 440 MovieClip Frame 1
stop();
stop();
stop();
stop();
stop();
stop();
Instance of Symbol 380 MovieClip in Symbol 440 MovieClip Frame 1
onClipEvent (load) {
this.fireTimer = random(70);
}
onClipEvent (enterFrame) {
if (_root.snipeNum[1] == true) {
iterator = 0;
while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) {
iterator++;
}
oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 250);
adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100;
angle = Math.atan2(oppside, adjside);
angle = Math.round((angle / Math.PI) * 180);
this._rotation = -1 * angle;
if (this._rotation < -4) {
}
if (this._rotation > 60) {
}
if (this.fireTimer < 90) {
this.fireTimer++;
} else if ((this.fireTimer >= 90) and (_global.humanList[iterator] != null)) {
this.fireTimer = 0;
_global.snipeShot.start();
this.gotoAndPlay(5);
selector = random(6);
if (_root.increasedSnipeAcc == false) {
if (selector <= 1) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.humanList[iterator].damageDealt = 0;
_global.standarddeath.start();
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(95);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector == 4) {
_global.heartshot.start();
_global.totalSNIPE++;
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
} else if (_root.increasedSnipeAcc == true) {
if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 5) {
_global.totalSNIPE++;
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
}
}
}
}
Instance of Symbol 380 MovieClip in Symbol 440 MovieClip Frame 5
onClipEvent (load) {
this.fireTimer = random(70);
}
onClipEvent (enterFrame) {
if (_root.snipeNum[2] == true) {
iterator = 0;
while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) {
iterator++;
}
oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340);
adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100;
angle = Math.atan2(oppside, adjside);
angle = Math.round((angle / Math.PI) * 180);
this._rotation = -1 * angle;
if (this._rotation < -4) {
}
if (this._rotation > 60) {
}
if (this.fireTimer < 90) {
this.fireTimer++;
} else if (this.fireTimer >= 90) {
this.fireTimer = 0;
_global.snipeShot.start();
this.gotoAndPlay(5);
selector = random(6);
if (_root.increasedSnipeAcc == false) {
if (selector <= 1) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1;
if (_global.humanList[iterator].health <= 0) {
_global.humanList[iterator].damageDealt = 0;
_global.standarddeath.start();
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(95);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector == 4) {
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
} else if (_root.increasedSnipeAcc == true) {
if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 5) {
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
}
}
}
}
Symbol 440 MovieClip Frame 35
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
Symbol 468 MovieClip Frame 1
stop();
stop();
stop();
stop();
stop();
stop();
Instance of Symbol 380 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (load) {
this.fireTimer = random(70);
}
onClipEvent (enterFrame) {
if (_root.snipeNum[2] == true) {
iterator = 0;
while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) {
iterator++;
}
oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340);
adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100;
angle = Math.atan2(oppside, adjside);
angle = Math.round((angle / Math.PI) * 180);
this._rotation = -1 * angle;
if (this._rotation < -4) {
}
if (this._rotation > 60) {
}
if (this.fireTimer < 90) {
this.fireTimer++;
} else if (this.fireTimer >= 90) {
this.fireTimer = 0;
_global.snipeShot.start();
this.gotoAndPlay(5);
selector = random(6);
if (_root.increasedSnipeAcc == false) {
if (selector <= 1) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1;
if (_global.humanList[iterator].health <= 0) {
_global.humanList[iterator].damageDealt = 0;
_global.standarddeath.start();
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(95);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector == 4) {
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
} else if (_root.increasedSnipeAcc == true) {
if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 5) {
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
}
}
}
}
Instance of Symbol 380 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (load) {
this.fireTimer = random(70);
}
onClipEvent (enterFrame) {
if (_root.snipeNum[2] == true) {
iterator = 0;
while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) {
iterator++;
}
oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340);
adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100;
angle = Math.atan2(oppside, adjside);
angle = Math.round((angle / Math.PI) * 180);
this._rotation = -1 * angle;
if (this._rotation < -4) {
}
if (this._rotation > 60) {
}
if (this.fireTimer < 90) {
this.fireTimer++;
} else if (this.fireTimer >= 90) {
this.fireTimer = 0;
_global.snipeShot.start();
this.gotoAndPlay(5);
selector = random(6);
if (_root.increasedSnipeAcc == false) {
if (selector <= 1) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.humanList[iterator].damageDealt = 0;
_global.standarddeath.start();
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(95);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector == 4) {
_global.totalSNIPE++;
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
} else if (_root.increasedSnipeAcc == true) {
if (selector <= 3) {
_global.humanList[iterator].health = _global.humanList[iterator].health - 1.5;
if (_global.humanList[iterator].health <= 0) {
_global.totalSNIPE++;
_global.juicy.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
_global.humanList[iterator].gotoAndPlay(60);
_global.humanList[iterator] = null;
} else {
duplicateMovieClip (_root.hitBlood, "hitBlood2", 999);
_root.hitBlood2._x = _global.humanList[iterator]._x;
_root.hitBlood2._y = _global.humanList[iterator]._y - 35;
_root.hitBlood2._alpha = 100;
_root.hitBlood2.gotoAndPlay(1);
}
} else if (selector <= 5) {
_global.totalSNIPE++;
_global.heartshot.start();
_global.humanList[iterator].damageDealt = 0;
_root.roundScore = _root.roundScore + 200;
_global.humanList[iterator].speed = 0;
_global.humansKilledAndConverted++;
lenZ = _global.zombieList.length;
_global.zombieList[lenZ] = _global.humanList[iterator];
_global.humanList[iterator].gotoAndPlay(40);
_global.humanList[iterator] = null;
}
}
}
}
}
Symbol 468 MovieClip Frame 35
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
this.removeMovieClip();
Symbol 478 Button
on (release) {
if (_global.totalScore >= 13500) {
_global.totalScore = _global.totalScore - 13500;
_global.cannon.start();
_global.bombCount++;
}
}
on (rollOver) {
chat.chatText.html = true;
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Did I\n mention\nI am a \nnuclear \n engineer?\nSupplies you\n one nuke...\n kills all\n living\n organisms\n on-screen!\n (zombies \n are dead.)</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 487 Button
on (release) {
if ((_global.totalScore >= 20000) and (_root.increasedSnipeAcc == false)) {
_global.totalScore = _global.totalScore - 20000;
_global.snipeShot.start();
_root.increasedSnipeAcc = true;
}
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> I already\nkinda pwn\nat sniping..\n but you\ncan train\nme into a\n 'God Mode.'\n D-day for\n villagers.\n Just 20000\n points!</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 492 Button
on (release) {
this.hireState = false;
if ((_global.totalScore >= 15000) and (_root.snipeNumber < 3)) {
_global.totalScore = _global.totalScore - 15000;
_global.xplos.start();
_root.snipeNumber = _root.snipeNumber + 1;
while (this.hireState == false) {
picker = random(3);
if (_root.snipeNum[picker] == false) {
_root.snipeNum[picker] = true;
this.hireState = true;
}
}
}
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> I dominate\n with the\n snipe yo..\nJust be sure\nto protect\nme from the\nvillagers!\n Gotta drop\n big money\n for me and\n my bros.\n 15 grand.</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 496 Button
on (release) {
if ((_global.totalScore >= 6500) and (_root.barricadeState == false)) {
_global.totalScore = _global.totalScore - 6500;
_global.voom.start();
_root.barricadeState = true;
_root.barricadeHealth = 40;
}
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Crank out\n one of\n these\n suckas and\n protect me\n while\n I'm taking\n heads.\n 6500 points\n and has\n 40 hit\n points.</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 504 Button
on (release) {
if ((_global.totalScore >= 10000) and (_global.gunCooldownRate > 5)) {
_global.totalScore = _global.totalScore - 10000;
_global.reload.start();
_global.gunCooldownRate = 5;
}
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Kill\n noobs \n twice\n as fast...\nThis weapon\nupgrade's my\npersonal\n fave..\n 10k points,\n but it's\n worth it.</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 512 Button
on (release) {
if (_global.totalScore >= 5000) {
_global.totalScore = _global.totalScore - 5000;
_global.xplos.start();
_global.bonusLongevity = _global.bonusLongevity + 150;
}
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Lets me\nand my\n bros live\n longer...\n important\ncuz I don't\n wanna die!\n +5 seconds\n per 5000\n points.</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 519 Button
on (release) {
if ((_global.totalScore >= 500) and (_root.houseHealth < 100)) {
_global.totalScore = _global.totalScore - 500;
_global.boneCrunch.start();
_root.houseHealth = _root.houseHealth + 10;
if (_root.houseHealth > 100) {
_root.houseHealth = 100;
}
}
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> This can \nrepair our \n crib... \n500 points \nper 10 hit \npoints! Kinda \nimportant as\n you gotta\n keep the\n house to\n win the\n game.</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 524 Button
on (release) {
_global.globalSpeed = _global.globalSpeed + 0.15;
_global.whatLevel++;
_root.randomHumanRate = _root.randomHumanRate - 5;
_root.timerBreak = _root.timerBreak - 3;
_root.bc.removeMovieClip();
if (_global.firstRoundOver == true) {
_root.humansForThisRound = _root.humansForThisRound + 10;
} else {
_root.humansForThisRound = _root.humansForThisRound + 9;
_global.firstRoundOver = true;
}
gotoAndPlay ("roundBegin");
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> \n\n Get\n\n Back\n\n to\n\n owning.</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Symbol 531 Button
on (release) {
if ((_global.totalScore >= 7500) and (_root.bonusAmmo < 3)) {
_global.totalScore = _global.totalScore - 7500;
_global.reload.start();
_root.bonusAmmo = _root.bonusAmmo + 1;
}
}
on (rollOver) {
chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Gives\n you an\nadditional\nbullet per\n magazine\n clip. More\nopporitunity\n for\n domeshots.\n Just 7500\n points!</b></font>";
chat._alpha = 100;
}
on (rollOut) {
chat.chatText.htmlText = "";
chat._alpha = 0;
}
Instance of Symbol 380 MovieClip in Symbol 535 MovieClip Frame 1
onClipEvent (enterFrame) {
oppside = -1 * ((_root._ymouse - this._y) - 30);
adjside = Math.abs((_root._xmouse - this._x) - 400);
angle = Math.atan2(oppside, adjside);
angle = Math.round((angle / Math.PI) * 180);
this._rotation = -1 * angle;
if (this._rotation < -4) {
this._rotation = -4;
}
if (this._rotation > 60) {
this._rotation = 60;
}
}
Symbol 595 MovieClip Frame 1
this.play();
this.play();
Symbol 595 MovieClip Frame 22
gotoAndPlay (16);
Symbol 612 Button
on (release) {
_root.bigbox.removeMovieClip();
_root.home.removeMovieClip();
_root.home2.removeMovieClip();
_root.standardHouse.removeMovieClip();
_root.bigX.removeMovieClip();
_root.gCursor.removeMovieClip();
_root.boldfont.removeMovieClip();
_root.gotoAndPlay("MAIN");
this.removeMovieClip();
}
Symbol 614 Button
on (press) {
getURL ("http://www.addictinggames.com", blank);
}