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ZombieGaem.swf

This is the info page for
Flash #78605

(Click the ID number above for more basic data on this flash file.)


Text
Nice work!  You've killed the first villager!

Go ahead!
Shoot that little guy walking across the screen!
(Left-Click!)

DREADLORD

DREADLORD

Start Game

More Games!

Dreadlord:

Main menu

David Straily

fabricius89

Kellie Vaughn

michael relko

beta testers:

music (march of dead) by:

Created, developed, recorded,
designed, and scripted by:

Created, developed, recorded,
designed, and scripted by:

David Straily

music (march of dead) by:

fabricius89

beta testers:

Kellie Vaughn

michael relko

credits

Dreadlord:

Thanks for Playing!

Thanks for Playing!

<p align="center"><font face="Silkscreen Expanded" size="8" color="#999900" letterSpacing="0.000000" kerning="1"><b>Shoot Here! </b></font></p>

<p align="center"><font face="Silkscreen Expanded" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>(Heart Shots convert &nbsp;</b></font></p><p align="center"><font face="Silkscreen Expanded" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>villagers into zombies.)</b></font></p>

<p align="center"><font face="Silkscreen Expanded" size="8" color="#999900" letterSpacing="0.000000" kerning="1"><b>Defend your home! </b></font></p>

Start Game

<p align="center"><font face="Silkscreen Expanded" size="8" color="#999900" letterSpacing="0.000000" kerning="1"><b>this is your </b></font></p><p align="center"><font face="Silkscreen Expanded" size="8" color="#999900" letterSpacing="0.000000" kerning="1"><b>sweet invention! </b></font></p>

<p align="center"><font face="Silkscreen Expanded" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>Mouse to aim. spacebar to fire.</b></font></p>

<p align="center"></p>

<p align="center"><font face="Silkscreen Expanded" size="32" color="#000000" letterSpacing="0.000000" kerning="1"><b>instructions</b></font></p>

<p align="center"><font face="Silkscreen Expanded" size="32" color="#999900" letterSpacing="0.000000" kerning="1"><b>instructions</b></font></p>

Villagers
Remaining:

Necro-bombs:

Press enter to drop.

SCORE:

House Health:

On

OFF

REload

-spacebar

Barricade health:

13500 pts
( 1 bomb )

construct a necro-bomb:

13500 pts
( 1 bomb )

Increase sniper accuracy:

20000 pts
for double rps

Even more
necroshots!

20000 pts
for double rps

Even more
necroshots!

Summon a
zombie sniper:

15000 pts
(kills humans)

15000 pts
(kills humans)

Build barricade:

6500 pts
( 40 hp )

6500 pts
( 40 hp )

Increase rate of fire:

10000 pts
for double rps

upgrade the
trigger spring!

10000 pts
for double rps

increase zombie longevity:

5000 pts
per +5 sec

5000 pts
per +5 sec

3000 pts

Repair the House:

500 pts
per 10 hp

500 pts
per 10 hp

Start next Round

Extend Magazine Clip:

7500 pts

7500 pts

Total Score:

Try and hit humans in the heart, it'll start the zombification process!
Once converted, zombies will fight on your side!
Kill and Convert the entire village (551 people) to win the game!
Levels get harder as you continue; so buy upgrades to stay alive!

Click to Continue..

You've got one free Necro-Bomb, additional are 13.5k apiece! So use it wisely!

You've got one free Necro-Bomb, additional are 13.5k apiece! So use it wisely!

You've dominated the entire village...

Here's some stats!

Noobshots:

Headshots:

Necroshots:

Necro-Bomb kills:

Sniper Kills:

Zombie Beatdown Kills:

Headshots:

Necroshots:

Sniper Kills:

Necro-Bomb kills:

Zombie Beatdown Kills:

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

With no one left to suppress your research.. you continue evolving your serums.. In hopes one day
to begin a global takeover...

Game  Over!

Game  Over!

Noobshots:

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

Game Over

ActionScript [AS1/AS2]

Frame 1
mochi.as2.MochiAd.showPreGameAd({id:"13a3cb6215f40fb3", res:"550x400", background:0, color:11184640, outline:2570762, no_bg:true});
Frame 3
_global.totalScore = 0; var _mochiads_game_id = "972dd1abd96f6403"; stop();
Instance of Symbol 79 MovieClip in Frame 3
on (rollOver) { _global.boneCrunch.start(); _global.displayMenus = true; this.gotoAndPlay(95); } on (rollOut) { _global.boneClose.start(); _global.displayMenus = false; this.gotoAndPlay(130); }
Instance of Symbol 82 MovieClip in Frame 3
onClipEvent (load) { Stage.showMenu = false; Mouse.hide(); this.startDrag(true); var boneClose = new Sound(); _global.boneClose = boneClose; _global.boneClose.attachSound("boneClose"); var voom = new Sound(); _global.voom = voom; _global.voom.attachSound("voom"); var boneCrunch = new Sound(); _global.boneCrunch = boneCrunch; _global.boneCrunch.attachSound("boneCrunch"); var introCut = new Sound(); _global.introCut = introCut; _global.introCut.attachSound("introCut"); var explanVoice = new Sound(); _global.explanVoice = explanVoice; _global.explanVoice.attachSound("explanVoice"); var gurgle = new Sound(); _global.gurgle = gurgle; _global.gurgle.attachSound("gurgle"); _global.introCut.setVolume(1); _global.introCut.start(0, 7); _global.introCut.setVolume(100); }
Instance of Symbol 100 MovieClip in Frame 3
onClipEvent (load) { this._alpha = 0; this.soundPlayed = false; this.gurglePlay = false; } onClipEvent (enterFrame) { if ((random(50) == 2) and (this.gurglePlay == false)) { _global.gurgle.start(); this.gurglePlay = true; } if (_global.displayMenus == true) { if (this._alpha < 70) { this._alpha = this._alpha + 5; } if ((((_root._xmouse >= 305) and (_root._xmouse <= 410)) and (_root._ymouse >= 305)) and (_root._ymouse <= 325)) { if (this.soundPlayed == false) { _global.voom.start(); this.soundPlayed = true; } this._alpha = 99; } else { this.soundPlayed = false; this._alpha = 70; } } if (_global.displayMenus == false) { if (this._alpha > 0) { this._alpha = this._alpha - 15; } } } onClipEvent (mouseDown) { if ((((_root._xmouse >= 305) and (_root._xmouse <= 410)) and (_root._ymouse >= 305)) and (_root._ymouse <= 325)) { _global.muteSounds = false; _root.timerBreak = 35; _root.randomHumanRate = 60; _root.humansForThisRound = 1; _root.bonusAmmo = 0; _root.snipeNumber = 0; _root.snipeNum = [false, false, false]; _root.increasedSnipeAcc = false; _root.houseHealth = 100; _global.killNoob = false; _global.killHead = false; _global.killNecro = false; _global.killNumber = 999; _global.firstRoundOver = false; _global.bonusLongevity = 0; _global.gunCooldownRate = 10; _global.totalScore = 0; _global.bombCount = 1; _global.whatLevel = 0; _global.totalHEADSHOT = 0; _global.totalNOOBSHOT = 0; _global.totalNECROSHOT = 0; _global.totalSNIPE = 0; _global.totalBOMB = 0; _global.totalBEATDOWN = 0; _global.globalSpeed = 1.2; _root.barricadeHealth = 40; _root.barricadeState = false; _global.introCut.stop(); _root.gotoAndPlay("explan"); } }
Instance of Symbol 102 MovieClip in Frame 3
onClipEvent (load) { this._alpha = 0; this.soundPlayed = false; } onClipEvent (enterFrame) { if (_global.displayMenus == true) { if (this._alpha < 70) { this._alpha = this._alpha + 5; } if ((((_root._xmouse >= 290) and (_root._xmouse <= 394)) and (_root._ymouse >= 333)) and (_root._ymouse <= 348)) { if (this.soundPlayed == false) { _global.voom.start(); this.soundPlayed = true; } this._alpha = 99; } else { this.soundPlayed = false; this._alpha = 70; } } if (_global.displayMenus == false) { if (this._alpha > 0) { this._alpha = this._alpha - 15; } } } onClipEvent (mouseDown) { if ((((_root._xmouse >= 290) and (_root._xmouse <= 394)) and (_root._ymouse >= 333)) and (_root._ymouse <= 348)) { getURL ("http://www.addictinggames.com", blank); } }
Frame 4
stop();
Instance of Symbol 82 MovieClip "cc" in Frame 4
onClipEvent (load) { Stage.showMenu = false; Mouse.hide(); this.startDrag(true); this.swapDepths(1347); }
Instance of Symbol 127 MovieClip in Frame 4
onClipEvent (load) { this.selectable = false; }
Frame 5
function autoWrite() { if (i <= myMessage.length) { myformat = new TextFormat(); myformat.color = 16777215 /* 0xFFFFFF */; myformat.embedFonts = true; myformat.font = "silkscreen"; _root.My_text.setTextFormat(myformat); My_text.html = true; My_text.selectable = false; My_text.htmlText = (((("<font color='#" + FFFFFF) + "' size='10' face='verdana'>") + myMessage.substr(0, i)) + "\u2588") + "</font>"; i = i + 1; } else { clearInterval(writingInterval); } } var i = 0; var myMessage = "With your recent animal experimentation \nand invention of the 'Necroplasmid' ammunition... \n Local villagers have risen up in anger against your dark practices... \n Fearing this may be a brief \nand sudden ending to your potentially bright future, \n Hold off all the villagers,\n While using your new prototype ammunition to your advantage."; var writingInterval = setInterval(autoWrite, 35); stop(); _global.explanVoice.start(); stop();
Instance of Symbol 133 MovieClip in Frame 5
onClipEvent (enterFrame) { this._alpha = 50 + random(50); }
Instance of Symbol 60 MovieClip [pistolAmmo] in Frame 5
onClipEvent (load) { swapper = false; } onClipEvent (enterFrame) { if (((this._xscale < 120) and (this._yscale < 120)) and (swapper == false)) { this._xscale++; this._yscale++; if ((this._xscale >= 120) and (this._yscale >= 120)) { swapper = true; } } else { this._xscale--; this._yscale--; if ((this._xscale <= 80) and (this._yscale <= 80)) { swapper = false; } } }
Instance of Symbol 81 MovieClip in Frame 5
onClipEvent (load) { Stage.showMenu = false; var music = new Sound(); _global.music = music; _global.music.attachSound("musica"); Mouse.hide(); this.startDrag(true); }
Frame 7
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("46370b78", this, 10301, true); _root.endRoundTimer = 0; stop(); stop(); stop(); stop(); stop(); stop(); stop(); stop(); stop();
Instance of Symbol 265 MovieClip "bg1" in Frame 7
onClipEvent (enterFrame) { if (this._x >= -550) { this._x = this._x - 1; } if (this._x <= -550) { this._x = 650; } }
Instance of Symbol 265 MovieClip "bg2" in Frame 7
onClipEvent (enterFrame) { if (this._x >= -550) { this._x = this._x - 1; } if (this._x <= -550) { this._x = 650; } }
Instance of Symbol 272 MovieClip in Frame 7
onClipEvent (load) { leftSlide = true; } onClipEvent (enterFrame) { if ((this._x > 150) and (leftSlide == true)) { this._x = this._x - 0.1; if (this._x <= 150) { leftSlide = false; } } if ((this._x < 500) and (leftSlide == false)) { this._x = this._x + 0.1; if (this._x >= 500) { leftSlide = true; } } }
Instance of Symbol 286 MovieClip in Frame 7
onClipEvent (load) { this._alpha = 10 + random(80); this._x = 620; speed = random(2) + 0.5; leftSlide = true; } onClipEvent (enterFrame) { if (random(200) == 3) { _global.thunda.start(); this.gotoAndPlay(5); } if ((this._x >= 50) and (leftSlide == true)) { this._x = this._x - speed; if (this._x <= 49) { leftSlide = false; } } if ((this._x < 570) and (leftSlide == false)) { this._x = this._x + speed; if (this._x >= 570) { leftSlide = true; } } }
Instance of Symbol 289 MovieClip in Frame 7
onClipEvent (load) { this._alpha = 10; }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.ammo >= 1) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.ammo >= 2) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.ammo >= 3) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.ammo >= 4) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.ammo >= 5) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.bonusAmmo >= 1) { if (_root.ammo >= 6) { this._alpha = 100; } else { this._alpha = 10; } } else { this._alpha = 0; } }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.bonusAmmo >= 2) { if (_root.ammo >= 7) { this._alpha = 100; } else { this._alpha = 10; } } else { this._alpha = 0; } }
Instance of Symbol 60 MovieClip [pistolAmmo] "pistolAmmo" in Frame 7
onClipEvent (enterFrame) { if (_root.bonusAmmo >= 3) { if (_root.ammo >= 8) { this._alpha = 100; } else { this._alpha = 10; } } else { this._alpha = 0; } }
Instance of Symbol 291 MovieClip in Frame 7
onClipEvent (load) { this._alpha = 0; this.timer = 0; } onClipEvent (enterFrame) { if (this.timer == 0) { starter = random(100); if (starter == 3) { this.timer = 1; } } else if (this.timer >= 1) { this.timer++; this._alpha = 20 + random(80); if (this.timer >= 60) { this.timer = 0; this._alpha = 0; } } }
Instance of Symbol 291 MovieClip in Frame 7
onClipEvent (load) { this._alpha = 0; this.timer = 0; } onClipEvent (enterFrame) { if (this.timer == 0) { starter = random(40); if (starter == 3) { this.timer = 1; } } else if (this.timer >= 1) { this.timer++; this._alpha = 20 + random(80); if (this.timer >= 30) { this.timer = 0; this._alpha = 0; } } }
Instance of Symbol 58 MovieClip [necrobomb] "bomby" in Frame 7
onClipEvent (load) { this.blowup = false; this.blowupAnimation = false; } on (keyPress "<Enter>") { if ((_global.bombCount > 0) and (this.blowup == false)) { _global.bombCount--; this.duplicateMovieClip("necroSpawn", 987); _root.necroSpawn._x = 275; _root.necroSpawn._y = 0; this.blowup = true; _global.cannon.start(); } } onClipEvent (enterFrame) { if (this.blowup == true) { if (_root.necroSpawn._y >= 350) { if (this.blowupAnimation == false) { _root.necroSpawn.gotoAndPlay(30); this.blowupAnimation = true; iterator = 0; while (iterator < _global.humanList.length) { screamer.start(); _root.roundScore = _root.roundScore + 50; if (_global.humanList[iterator] != null) { _global.totalBOMB++; _global.humansKilledAndConverted++; } _global.humanList[iterator].stop(); _global.humanList[iterator].barricadeAttack = false; _global.humanList[iterator].houseAttack = false; _global.humanList[iterator].speed = 0; _global.humanList[iterator]._x = 1000; _global.humanList[iterator].removeMovieClip(); _global.humanList[iterator] = null; iterator++; } } if (_root.necroSpawn._currentframe >= 63) { this.blowupAnimation = false; this.blowup = false; } } else { _root.necroSpawn._y = _root.necroSpawn._y + 10; } } }
Instance of Symbol 333 MovieClip in Frame 7
onClipEvent (load) { if (_root.barricadeState == false) { this._alpha = 0; } else if (_root.barricadeHealth <= 0) { this._alpha = 0; _root.barricadeState = false; } else { this._alpha = 100; } } onClipEvent (enterFrame) { if (_root.barricadeState == false) { this._alpha = 0; } else if (_root.barricadeHealth <= 0) { _global.cannon.start(); this._alpha = 0; _root.barricadeState = false; } else { this._alpha = 100; } }
Instance of Symbol 335 MovieClip "reticule" in Frame 7
onClipEvent (load) { Stage.showMenu = false; this.startDrag(true); Mouse.hide(); i = 0; _root.cooldown = false; _root.timer = 0; _root.timer4reload = 0; _root.cooldown4reload = false; _root.ammo = 5 + _root.bonusAmmo; _root.roundScore = 0; var pew = new Sound(); _global.pew = pew; _global.pew.attachSound("pew"); var cheerEndgame = new Sound(mc); _global.cheerEndgame = cheerEndgame; _global.cheerEndgame.attachSound("cheerEndgame"); var screamer = new Sound(); _global.screamer = screamer; _global.screamer.attachSound("screamer"); var juicy = new Sound(); _global.juicy = juicy; _global.juicy.attachSound("juicy"); var smack = new Sound(); _global.smack = smack; _global.smack.attachSound("smack"); var heartshot = new Sound(); _global.heartshot = heartshot; _global.heartshot.attachSound("heartshot"); var thunda = new Sound(); _global.thunda = thunda; _global.thunda.attachSound("thunda"); var snipeShot = new Sound(); _global.snipeShot = snipeShot; _global.snipeShot.attachSound("snipeShot"); var fire = new Sound(); _global.fire = fire; _global.fire.attachSound("fire"); var cannon = new Sound(); _global.cannon = cannon; _global.cannon.attachSound("cannon"); var xplos = new Sound(); _global.xplos = xplos; _global.xplos.attachSound("xplos"); var standarddeath = new Sound(); _global.standarddeath = standarddeath; _global.standarddeath.attachSound("standarddeath"); var reload = new Sound(); _global.reload = reload; _global.reload.attachSound("reload"); var ooa = new Sound(); ooa.attachSound("ooa"); _global.humansToMake = _root.humansForThisRound; _global.humansKilledAndConverted = 0; _global.humansLeftToKillThisRound = _global.humansToMake; _global.zombieCount = 0; _global.humanList = new Array(); _global.zombieList = new Array(); humansMade = 0; _root.createTextField("humsRemaining", this.getNextHighestDepth(), 150, 7, 50, 50); _root.humsRemaining.textColor = 16776960 /* 0xFFFF00 */; _root.humsRemaining.selectable = false; _root.createTextField("bombs", 717, 290, 7, 50, 50); _root.bombs.textColor = 16776960 /* 0xFFFF00 */; _root.bombs.selectable = false; _root.createTextField("rS", 666, 463, 7, 50, 50); _root.rS.textColor = 16724736 /* 0xFF3300 */; _root.rS.selectable = false; _root.createTextField("hhealth", 710, 146, 133, 50, 50); _root.hhealth.textColor = 16755200 /* 0xFFAA00 */; _root.hhealth.selectable = false; _root.createTextField("bhealth", 712, 216, 172, 50, 50); _root.bhealth.textColor = 16755200 /* 0xFFAA00 */; _root.bhealth.selectable = false; this.createTextField("headshawt", this.getNextHighestDepth(), 9, 9, 200, 50); this.headshawt.text = ""; _root.createTextField("ammoVis", 715, 150, 7, 50, 50); _root.ammoVis.textColor = 3714284 /* 0x38ACEC */; _root.ammoVis.selectable = false; this.breakBetweenHumans = 0; } onClipEvent (enterFrame) { _global.humansLeftToKillThisRound = _global.humansToMake - _global.humansKilledAndConverted; if (_global.humansLeftToKillThisRound <= 0) { _global.humansLeftToKillThisRound = 0; } if (_root.ammo <= 0) { _root.ammoVis.textColor = 16724753 /* 0xFF3311 */; } else { _root.ammoVis.textColor = 3714284 /* 0x38ACEC */; } _root.ammoVis._x = this._x - 20; _root.ammoVis._y = this._y + 5; _root.ammoVis.font = "silkscreen"; _root.ammoVis.text = (_root.ammo + "/") + (5 + _root.bonusAmmo); _root.humsRemaining.text = _global.humansLeftToKillThisRound; _root.bombs.text = _global.bombCount; _root.rS.text = _root.roundScore; _root.hhealth.text = Math.floor(_root.houseHealth); if ((_root.barricadeHealth > 0) and (_root.barricadeState == true)) { _root.bhealth.text = Math.floor(_root.barricadeHealth); } else { _root.bhealth.text = ""; } if (this.breakBetweenHumans >= 1) { if (this.breakBetweenHumans < _root.timerBreak) { this.breakBetweenHumans++; } else if (this.breakBetweenHumans == _root.timerBreak) { this.breakBetweenHumans = 0; } } else if ((random(_root.randomHumanRate) == 2) and (_global.firstRoundOver == true)) { if (humansMade < _global.humansToMake) { i = i + 1; _root.humanBase._xscale = 100; duplicateMovieClip (_root.humanBase, "human" + i, i + 1); _root["human" + i]._xscale = 100; humansMade++; this.breakBetweenHumans = 1; } } if (_root.cooldown4reload == true) { _root.timer4reload++; if (_root.timer4reload >= 30) { _root.timer4reload = 0; _root.ammo = 5 + _root.bonusAmmo; _root.cooldown4reload = false; _root.reload_mc.removeMovieClip(); } else { _root.createEmptyMovieClip("reload_mc", 10); _root.reload_mc.lineStyle(2, 1118481, 100, true, "none", "round", "miter", 1); _root.reload_mc.beginFill(26112); _root.reload_mc.moveTo(16, 390); _root.reload_mc.lineTo(16 + (_root.timer4reload * 4.5), 390); _root.reload_mc.lineTo(16 + (_root.timer4reload * 4.5), 395); _root.reload_mc.lineTo(16, 395); _root.reload_mc.lineTo(16, 390); _root.reload_mc.endFill(); } } if (_root.cooldown == true) { _root.timer++; if (_root.timer >= _global.gunCooldownRate) { _root.timer = 0; _root.cooldown = false; } } } onClipEvent (mouseDown) { if ((_root.ammo > 0) and (_root.cooldown == false)) { _global.pew.start(); _root.cooldown = true; if ((_root._xmouse >= 500) and (_root._ymouse >= 350)) { } else { _root.ammo = _root.ammo - 1; } } else if (_root.ammo == 0) { ooa.start(); } } on (keyPress "<Space>") { if (_root.cooldown4reload == false) { _root.cooldown4reload = true; _global.reload.start(); _root.ammo = 0; } }
Instance of Symbol 245 MovieClip "humanBase" in Frame 7
onClipEvent (load) { this.speed = _global.globalSpeed; this._x = 550; this._y = 200 + random(90); this.health = 3; len = _global.humanList.length; _global.humanList[len] = this; this.attackPhase = false; this.zombieState = false; this.houseAttack = false; this.barricadeAttack = false; this.textTimer = 0; this.smackTimer = 0; this.flipper = 1; this.damageDealt = 0.1; this.zLifeTimer = 300 + _global.bonusLongevity; _root.orient = 1; this.xplosState = false; } onClipEvent (enterFrame) { if ((_global.humansLeftToKillThisRound <= 0) and (this.houseAttack == true)) { this.houseAttack = false; this.removeMovieClip(); } if (this.zombieState == false) { this._xscale = 100; } if (this._currentframe >= 250) { this.play(); } if (this._currentframe == 278) { this._x = 1000; this.removeMovieClip(); } if (this.zombieState == true) { this.zLifeTimer--; if ((this.zLifeTimer <= 0) and (this.xplosState == false)) { this.speed = 0; this.xplosState = true; stop(); _global.xplos.start(); _global.zombieCount--; this.gotoAndPlay(250); } } if (this.textTimer >= 1) { this.textTimer++; if (this.textTimer >= 30) { this.textTimer = 0; _root.reticule.headshawt.htmlText = ""; } } if ((this.houseAttack == false) and (this.barricadeAttack == false)) { this._x = this._x - this.speed; } if (((((this._x <= 200) and (this.barricadeAttack == false)) and (_root.barricadeState == true)) and (this.zombieState == false)) and (this.xplosState == false)) { this.speed = 0; this.barricadeAttack = true; gotoAndPlay (37); } if ((((this._x <= 100) and (this.houseAttack == false)) and (this.zombieState == false)) and (this.xplosState == false)) { this.speed = 0; this.houseAttack = true; gotoAndPlay (37); } if (this.smackTimer >= 1) { this.smackTimer++; if (this.smackTimer >= 10) { this.smackTimer = 0; } } if (((((this._x <= 150) and (this.houseAttack == false)) and (this.zombieState == false)) and (this.xplosState == false)) and (this.barricadeAttack == false)) { if ((this._y <= 229) and (_root.snipeNum[0] == true)) { _global.standarddeath.start(); _root.snipeNum[0] = false; _root.snipeNumber--; this.gotoAndPlay(31); _root.snipe1.gotoAndPlay(5); } else if ((((this._y <= 270) and (_root.snipeNum[1] == true)) and (this._x <= 120)) and (this._y >= 229)) { _global.standarddeath.start(); _root.snipeNum[1] = false; _root.snipeNumber--; this.gotoAndPlay(31); _root.snipe2.gotoAndPlay(5); } else if (((this._y <= 290) and (this._y >= 270)) and (_root.snipeNum[2] == true)) { _global.standarddeath.start(); _root.snipeNum[2] = false; _root.snipeNumber--; this.gotoAndPlay(31); _root.snipe3.gotoAndPlay(5); } } if (((this._x <= 200) and (this.barricadeAttack == true)) and (_root.barricadeState == true)) { if (this.smackTimer == 0) { this.smackTimer = 1; if (this.damageDealt == 0.1) { _global.smack.start(); } } _root.barricadeHealth = _root.barricadeHealth - this.damageDealt; } if ((this.barricadeAttack == true) and (_root.barricadeState == false)) { this.barricadeAttack = false; this.speed = 1.2; this.gotoAndPlay(1); } if ((this._x <= 100) and (this.houseAttack == true)) { if (this.smackTimer == 0) { this.smackTimer = 1; if (this.damageDealt == 0.1) { _global.smack.start(); } } _root.houseHealth = _root.houseHealth - this.damageDealt; } if (((this._x >= 551) and (this.zombieState == true)) and (this.xplosState == false)) { _root.orient = -1; this._xscale = this._xscale * _root.orient; this.speed = this.speed * _root.orient; } if (((this._x <= 80) and (this.zombieState == true)) and (this.xplosState == false)) { _root.orient = -1; this._xscale = this._xscale * _root.orient; this.speed = this.speed * _root.orient; } if (((this._currentframe == 53) and (this.zombieState == false)) and (_global.zombieCount < 4)) { zombieSpawn = random(50); if (zombieSpawn == 12) { _global.zombieCount++; _root.orient = -1; this.gotoAndPlay(130); } } if ((this._currentframe == 144) and (this.zombieState == false)) { this.zombieState = true; this.speed = -1 * (random(1) + 0.4); } if ((((this.zombieState == true) and (this.attackPhase == false)) and (this._currentframe < 190)) and (this.xplosState == false)) { iterator = 0; while ((iterator < _global.humanList.length) and (this.attackPhase == false)) { while ((_global.humanList[iterator] == null) and (iterator < _global.humanList.length)) { iterator++; } if (iterator < _global.humanList.length) { diff = getProperty(_global.humanList[iterator], _x) - this._x; if ((diff >= 0) and (diff <= 80)) { ydiff = getProperty(_global.humanList[iterator], _y) - this._y; yInc = ydiff / 30; this.attackPhase = true; break; } iterator++; } } } if (((this.attackPhase == true) and (this.zombieState == true)) and (this.xplosState == false)) { if (Math.abs(getProperty(_global.humanList[iterator], _y) - this._y) >= 5) { yDiff = Math.abs(yDiff - yInc); this._y = this._y + yInc; } if ((Math.abs(getProperty(_global.humanList[iterator], _y) - this._y) <= 5) and ((getProperty(_global.humanList[iterator], _x) - this._x) <= 5)) { screamer.start(); _root.roundScore = _root.roundScore + 350; _global.totalBEATDOWN++; this.attackPhase = false; _global.humansKilledAndConverted++; _global.humanList[iterator].stop(); _global.humanList[iterator].removeMovieClip(); _global.humanList[iterator] = null; gotoAndPlay (196); } else { this.attackPhase = false; } } } onClipEvent (mouseDown) { if ((_root.ammo > 0) and (_root.cooldown == false)) { if (((Math.abs(_root._ymouse - this._y) <= 27) and (Math.abs(_root._xmouse - this._x) <= 7)) and (this._currentframe <= 38)) { if ((Math.abs(_root._ymouse - (this._y - 6.7)) <= 1.7) and (Math.abs(_root._xmouse - (this._x + 1.5)) <= 1.5)) { heartshot.start(); this.damageDealt = 0; _global.totalNECROSHOT++; _root.reticule.headshawt.html = true; _root.reticule.headshawt.embedFonts = true; _root.reticule.headshawt.multiline = true; _root.reticule.headshawt.htmlText = "<font color='#119900' size='10' face='silkscreen'><b>NECROSHOT!</b></font><p>&nbsp;</p><font color='#229922' size='8' face='silkscreen'><b>+500</b>"; _root.roundScore = _root.roundScore + 500; this.textTimer = 1; this.speed = 0; _global.humansKilledAndConverted++; _global.humanList[len] = null; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = this; this.gotoAndPlay(40); } else if (((Math.abs(_root._ymouse - (this._y - 20)) <= 8) and (Math.abs(_root._xmouse - (this._x + 1.5)) <= 7.5)) and (this._currentframe <= 38)) { this.health = this.health - 1.5; if (this.health <= 0) { juicy.start(); _global.totalHEADSHOT++; this.damageDealt = 0; _root.reticule.headshawt.html = true; _root.reticule.headshawt.multiline = true; _root.reticule.headshawt.embedFonts = true; _root.reticule.headshawt.htmlText = "<font color='#110099' size='10' face='silkscreen'><b>HEADSHOT!</b></font><p>&nbsp;</p><font color='#222299' size='8' face='silkscreen'><b>+250</b><font>"; _root.roundScore = _root.roundScore + 250; this.textTimer = 1; this.speed = 0; _global.humansKilledAndConverted++; _global.humanList[len] = null; this.gotoAndPlay(60); } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _root._xmouse; _root.hitBlood2._y = _root._ymouse; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else { this.health = this.health - 1; if (this.health <= 0) { this.damageDealt = 0; _global.totalNOOBSHOT++; standarddeath.start(); _root.reticule.headshawt.html = true; _root.reticule.headshawt.multiline = true; _root.reticule.headshawt.embedFonts = true; _root.reticule.headshawt.htmlText = "<font color='#999900' size='10' face='silkscreen'><b>NOOBSHOT!</b></font><p>&nbsp;</p><font color='#999922' size='8' face='silkscreen'><b>+100</b><font>"; this.textTimer = 1; _root.roundScore = _root.roundScore + 100; this.speed = 0; _global.humansKilledAndConverted++; _global.humanList[len] = null; this.gotoAndPlay(95); } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _root._xmouse; _root.hitBlood2._y = _root._ymouse; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } } else { this._alpha = 100; } } }
Instance of Symbol 345 MovieClip "healthBar" in Frame 7
onClipEvent (enterFrame) { if (_root.endRoundTimer < 59) { _root.createEmptyMovieClip("house_mc", 10); _root.house_mc.lineStyle(1, 1118481, 100, true, "none", "round", "miter", 1); if (_root.houseHealth >= 75) { _root.house_mc.beginFill(39168); } else if (_root.houseHealth >= 40) { _root.house_mc.beginFill(10066176); } else { _root.house_mc.beginFill(10027008); } _root.house_mc.moveTo(46, 150); _root.house_mc.lineTo(46 + (_root.houseHealth * 1.2), 150); _root.house_mc.lineTo(46 + (_root.houseHealth * 1.2), 155); _root.house_mc.lineTo(46, 155); _root.house_mc.lineTo(46, 150); _root.house_mc.swapDepths(714); _root.house_mc.endFill(); } else { _root.house_mc.removeMovieClip(); } }
Instance of Symbol 350 MovieClip in Frame 7
onClipEvent (load) { if (_global.muteSounds == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (mouseDown) { if ((_root._xmouse >= 500) and (_root._ymouse >= 350)) { if (_global.muteSounds == true) { _global.muteSounds = false; _global.music.setVolume(99); this.gotoAndStop(1); } else { _global.muteSounds = true; _global.music.setVolume(0); this.gotoAndStop(2); } } }
Instance of Symbol 353 MovieClip in Frame 7
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_root.ammo <= 0) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 412 MovieClip "snipe1" in Frame 7
onClipEvent (load) { if (_root.snipeNum[0] == true) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (this._currentFrame == 32) { this._alpha = 0; } }
Instance of Symbol 440 MovieClip "snipe2" in Frame 7
onClipEvent (load) { if (_root.snipeNum[1] == true) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (this._currentFrame == 32) { this._alpha = 0; } }
Instance of Symbol 468 MovieClip "snipe3" in Frame 7
onClipEvent (load) { if (_root.snipeNum[2] == true) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (this._currentFrame == 32) { this._alpha = 0; } }
Instance of Symbol 31 MovieClip [shoottheguy] "shoottheguy" in Frame 7
onClipEvent (load) { if (_global.firstRoundOver == true) { this._alpha = 0; } }
Instance of Symbol 29 MovieClip [shottheguy] "shottheguy" in Frame 7
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 470 MovieClip in Frame 7
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_global.humansLeftToKillThisRound <= 0) { _root.endRoundTimer++; this.swapDepths(1000); if (_global.firstRoundOver == false) { _root.shottheguy._alpha = 100; _root.shoottheguy._alpha = 0; } this._alpha = 100; if (_root.endRoundTimer >= 60) { g = 0; while (g < _global.zombieList.length) { _global.zombieList[g].removeMovieClip(); g++; } g = 0; while (g < _global.humanList.length) { _global.humanList[g]._x = 1000; _global.humanList[g].removeMovieClip(); g++; } _root.reload_mc.unloadMovie(); _root.house_mc.unloadMovie(); _root.bombs.removeTextField(); _root.hhealth.removeTextField(); _root.bhealth.removeTextField(); _root.rS.removeTextField(); _root.ammoVis.removeTextField(); _root.humsRemaining.removeTextField(); _root.necroSpawn.removeMovieClip(); if (_global.whatLevel < 11) { _root.gotoAndPlay("buyIt"); } else { _root.gotoAndPlay("winnar"); } this.removeMovieClip(); } } else if (_root.houseHealth <= 0) { g = 0; while (g < _global.zombieList.length) { _global.zombieList[g].removeMovieClip(); g++; } g = 0; while (g < _global.humanList.length) { _global.humanList[g]._x = 1000; _global.humanList[g].removeMovieClip(); g++; } _root.reload_mc.unloadMovie(); _root.house_mc.unloadMovie(); _root.bombs.removeTextField(); _root.hhealth.removeTextField(); _root.bhealth.removeTextField(); _root.rS.removeTextField(); _root.humsRemaining.removeTextField(); _root.house_mc.removeMovieClip(); _root.ammoVis.removeTextField(); _root.necroSpawn.removeMovieClip(); _root.gotoAndPlay("gameOvah"); this.removeMovieClip(); } }
Instance of Symbol 472 MovieClip in Frame 7
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_root.barricadeState == true) { this._alpha = 100; } else { this._alpha = 0; } }
Frame 11
stop(); stop(); stop(); stop(); stop(); stop(); stop(); stop(); stop();
Frame 12
stop();
Instance of Symbol 533 MovieClip "chat" in Frame 12
onClipEvent (load) { this._alpha = 0; this.createTextField("chatText", 709, -72, -55, 110, 140); this.chatText.html = true; this.chatText.embedFonts = true; this.chatText.selectable = false; this.chatText.htmlText = ""; }
Instance of Symbol 81 MovieClip "bc" in Frame 12
onClipEvent (load) { Stage.showMenu = false; _global.totalScore = _global.totalScore + _root.roundScore; Mouse.hide(); this.startDrag(true); this.swapDepths(2094); _root.createTextField("tScore", this.getNextHighestDepth(), 151, 6, 50, 50); _root.tScore.textColor = 16777215 /* 0xFFFFFF */; _root.tScore.selectable = false; if (_root.houseHealth >= 100) { _root.repair._alpha = 10; } if (_root.bonusAmmo >= 3) { _root.mag._alpha = 10; } if (_global.gunCooldownRate <= 5) { _root.rps._alpha = 10; } if (_root.barricadeState == true) { _root.barr._alpha = 10; } if (_root.snipeNumber >= 3) { _root.snipe._alpha = 10; } if (_root.increasedSnipeAcc == true) { _root.acc._alpha = 10; } } onClipEvent (enterFrame) { _root.tScore.text = _global.totalScore; if (_root.houseHealth >= 100) { _root.repair._alpha = 10; } if (_root.bonusAmmo >= 3) { _root.mag._alpha = 10; } if (_global.gunCooldownRate <= 5) { _root.rps._alpha = 10; } if (_root.barricadeState == true) { _root.barr._alpha = 10; } if (_root.snipeNumber >= 3) { _root.snipe._alpha = 10; } if (_root.increasedSnipeAcc == true) { _root.acc._alpha = 10; } }
Instance of Symbol 541 MovieClip in Frame 12
onClipEvent (load) { if (_global.firstRoundOver == true) { this._alpha = 0; } } onClipEvent (mouseDown) { if (_global.firstRoundOver == false) { this._alpha = 0; } }
Frame 13
stop();
Instance of Symbol 81 MovieClip "cCursor" in Frame 13
onClipEvent (load) { Stage.showMenu = false; Mouse.hide(); this.startDrag(true); this.swapDepths(10001); _global.music.stop(); _global.cheerEndgame.start(); }
Frame 14
stop(); stop(); stop();
Instance of Symbol 81 MovieClip "gCursor" in Frame 14
onClipEvent (load) { Stage.showMenu = false; Mouse.hide(); this.startDrag(true); this.swapDepths(10001); clipCount = 0; this.houseAnimate = false; _global.music.stop(); _global.cannon.start(); _global.fire.start(); }
Instance of Symbol 568 MovieClip "bigbox" in Frame 14
onClipEvent (load) { this._alpha = 60; this.swapDepths(2457); } onClipEvent (enterFrame) { if (this._alpha < 100) { this._alpha++; } }
Instance of Symbol 595 MovieClip "home" in Frame 14
onClipEvent (load) { this._alpha = 100; clipCount = 0; this.houseAnimate = false; } onClipEvent (enterFrame) { if ((clipCount >= 30) and (this.houseAnimate == false)) { this.duplicateMovieClip("home2", 899); _root.home2._alpha = 100; this.houseAnimate = true; _root.standardHouse._alpha = 0; _root.home2._alpha = 100; _root.home2.play(); } else { clipCount++; } }
Instance of Symbol 608 MovieClip "bigX" in Frame 14
onClipEvent (load) { this.swapDepths(7098); }
Instance of Symbol 611 MovieClip "boldfont" in Frame 14
onClipEvent (load) { this.swapDepths(8097); this._alpha = 0; } onClipEvent (enterFrame) { if (this._alpha < 100) { this._alpha++; } }
Instance of Symbol 613 MovieClip in Frame 14
onClipEvent (load) { this._alpha = 0; this.swapDepths(9979); } onClipEvent (enterFrame) { if (_root.boldfont._alpha >= 75) { this._alpha = 100; } }
Instance of Symbol 615 MovieClip in Frame 14
onClipEvent (load) { this._alpha = 0; this.swapDepths(9999); } onClipEvent (enterFrame) { if (_root.boldfont._alpha >= 75) { this._alpha = 100; } }
Symbol 58 MovieClip [necrobomb] Frame 20
gotoAndPlay (1); gotoAndPlay (1); gotoAndPlay (1); gotoAndPlay (1);
Symbol 58 MovieClip [necrobomb] Frame 63
this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip();
Symbol 79 MovieClip Frame 90
gotoAndPlay (1); gotoAndPlay (1);
Symbol 79 MovieClip Frame 125
gotoAndPlay (105);
Symbol 79 MovieClip Frame 140
gotoAndPlay (1); gotoAndPlay (1);
Instance of Symbol 81 MovieClip in Symbol 82 MovieClip Frame 1
onClipEvent (load) { _global.displayMenus = false; Mouse.hide(); this.startDrag(true); }
Symbol 97 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 109 Button
on (release) { _root.cc.removeMovieClip(); _root.cCursor.removeMovieClip(); _root.gotoAndPlay("MAIN"); this.removeMovieClip(); }
Symbol 245 MovieClip Frame 30
gotoAndPlay (1); gotoAndPlay (1); gotoAndPlay (1); gotoAndPlay (1); gotoAndPlay (1); gotoAndPlay (1);
Symbol 245 MovieClip Frame 38
gotoAndPlay (31); gotoAndPlay (31); gotoAndPlay (31); gotoAndPlay (31); gotoAndPlay (31); gotoAndPlay (31);
Symbol 245 MovieClip Frame 53
gotoAndStop (53); gotoAndStop (53); gotoAndStop (53); gotoAndStop (53); gotoAndStop (53); gotoAndStop (53);
Symbol 245 MovieClip Frame 90
gotoAndStop (90); this.removeMovieClip(); gotoAndStop (90); this.removeMovieClip(); gotoAndStop (90); this.removeMovieClip(); gotoAndStop (90); this.removeMovieClip(); gotoAndStop (90); this.removeMovieClip(); gotoAndStop (90); this.removeMovieClip();
Symbol 245 MovieClip Frame 125
gotoAndStop (125); this.removeMovieClip(); gotoAndStop (125); this.removeMovieClip(); gotoAndStop (125); this.removeMovieClip(); gotoAndStop (125); this.removeMovieClip(); gotoAndStop (125); this.removeMovieClip(); gotoAndStop (125); this.removeMovieClip();
Symbol 245 MovieClip Frame 180
gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150);
Symbol 245 MovieClip Frame 222
gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150); gotoAndPlay (150);
Symbol 245 MovieClip Frame 245
this.removeMovieClip();
Symbol 245 MovieClip Frame 250
this.nextFrame(); this.nextFrame(); this.nextFrame(); this.nextFrame(); this.nextFrame(); this.nextFrame(); this.nextFrame();
Symbol 245 MovieClip Frame 278
this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip();
Symbol 254 Button
on (release) { _global.explanVoice.stop(); _global.music.start(0, 10); gotoAndPlay ("roundBegin"); }
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 16
this.gotoAndPlay(1);
Symbol 341 MovieClip Frame 5
this.removeMovieClip();
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 2
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 412 MovieClip Frame 1
stop(); stop(); stop(); stop(); stop(); stop();
Instance of Symbol 380 MovieClip in Symbol 412 MovieClip Frame 1
onClipEvent (load) { this.fireTimer = random(70); } onClipEvent (enterFrame) { if (_root.snipeNum[0] == true) { iterator = 0; while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) { iterator++; } oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 120); adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100; angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; if (this._rotation < -4) { } if (this._rotation > 60) { } if (this.fireTimer < 90) { this.fireTimer++; } else if (this.fireTimer >= 90) { this.fireTimer = 0; _global.snipeShot.start(); this.gotoAndPlay(5); selector = random(6); if (_root.increasedSnipeAcc == false) { if (selector <= 1) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.humanList[iterator].damageDealt = 0; _global.standarddeath.start(); _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(95); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector == 4) { _global.totalSNIPE++; _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } else if (_root.increasedSnipeAcc == true) { if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 5) { _global.totalSNIPE++; _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } } } }
Instance of Symbol 380 MovieClip in Symbol 412 MovieClip Frame 5
onClipEvent (load) { this.fireTimer = random(70); } onClipEvent (enterFrame) { if (_root.snipeNum[2] == true) { iterator = 0; while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) { iterator++; } oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340); adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100; angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; if (this._rotation < -4) { } if (this._rotation > 60) { } if (this.fireTimer < 90) { this.fireTimer++; } else if (this.fireTimer >= 90) { this.fireTimer = 0; _global.snipeShot.start(); this.gotoAndPlay(5); selector = random(6); if (_root.increasedSnipeAcc == false) { if (selector <= 1) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1; if (_global.humanList[iterator].health <= 0) { _global.humanList[iterator].damageDealt = 0; _global.standarddeath.start(); _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(95); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector == 4) { _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } else if (_root.increasedSnipeAcc == true) { if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 5) { _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } } } }
Symbol 412 MovieClip Frame 35
this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip();
Symbol 440 MovieClip Frame 1
stop(); stop(); stop(); stop(); stop(); stop();
Instance of Symbol 380 MovieClip in Symbol 440 MovieClip Frame 1
onClipEvent (load) { this.fireTimer = random(70); } onClipEvent (enterFrame) { if (_root.snipeNum[1] == true) { iterator = 0; while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) { iterator++; } oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 250); adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100; angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; if (this._rotation < -4) { } if (this._rotation > 60) { } if (this.fireTimer < 90) { this.fireTimer++; } else if ((this.fireTimer >= 90) and (_global.humanList[iterator] != null)) { this.fireTimer = 0; _global.snipeShot.start(); this.gotoAndPlay(5); selector = random(6); if (_root.increasedSnipeAcc == false) { if (selector <= 1) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.humanList[iterator].damageDealt = 0; _global.standarddeath.start(); _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(95); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector == 4) { _global.heartshot.start(); _global.totalSNIPE++; _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } else if (_root.increasedSnipeAcc == true) { if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 5) { _global.totalSNIPE++; _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } } } }
Instance of Symbol 380 MovieClip in Symbol 440 MovieClip Frame 5
onClipEvent (load) { this.fireTimer = random(70); } onClipEvent (enterFrame) { if (_root.snipeNum[2] == true) { iterator = 0; while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) { iterator++; } oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340); adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100; angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; if (this._rotation < -4) { } if (this._rotation > 60) { } if (this.fireTimer < 90) { this.fireTimer++; } else if (this.fireTimer >= 90) { this.fireTimer = 0; _global.snipeShot.start(); this.gotoAndPlay(5); selector = random(6); if (_root.increasedSnipeAcc == false) { if (selector <= 1) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1; if (_global.humanList[iterator].health <= 0) { _global.humanList[iterator].damageDealt = 0; _global.standarddeath.start(); _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(95); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector == 4) { _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } else if (_root.increasedSnipeAcc == true) { if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 5) { _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } } } }
Symbol 440 MovieClip Frame 35
this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip();
Symbol 468 MovieClip Frame 1
stop(); stop(); stop(); stop(); stop(); stop();
Instance of Symbol 380 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (load) { this.fireTimer = random(70); } onClipEvent (enterFrame) { if (_root.snipeNum[2] == true) { iterator = 0; while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) { iterator++; } oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340); adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100; angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; if (this._rotation < -4) { } if (this._rotation > 60) { } if (this.fireTimer < 90) { this.fireTimer++; } else if (this.fireTimer >= 90) { this.fireTimer = 0; _global.snipeShot.start(); this.gotoAndPlay(5); selector = random(6); if (_root.increasedSnipeAcc == false) { if (selector <= 1) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1; if (_global.humanList[iterator].health <= 0) { _global.humanList[iterator].damageDealt = 0; _global.standarddeath.start(); _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(95); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector == 4) { _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } else if (_root.increasedSnipeAcc == true) { if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 5) { _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } } } }
Instance of Symbol 380 MovieClip in Symbol 468 MovieClip Frame 1
onClipEvent (load) { this.fireTimer = random(70); } onClipEvent (enterFrame) { if (_root.snipeNum[2] == true) { iterator = 0; while ((iterator < _global.humanList.length) and (_global.humanList[iterator] == null)) { iterator++; } oppside = -1 * ((getProperty(_global.humanList[iterator], _y) - this._y) - 340); adjside = (getProperty(_global.humanList[iterator], _x) - this._x) + 100; angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; if (this._rotation < -4) { } if (this._rotation > 60) { } if (this.fireTimer < 90) { this.fireTimer++; } else if (this.fireTimer >= 90) { this.fireTimer = 0; _global.snipeShot.start(); this.gotoAndPlay(5); selector = random(6); if (_root.increasedSnipeAcc == false) { if (selector <= 1) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.humanList[iterator].damageDealt = 0; _global.standarddeath.start(); _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(95); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector == 4) { _global.totalSNIPE++; _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } else if (_root.increasedSnipeAcc == true) { if (selector <= 3) { _global.humanList[iterator].health = _global.humanList[iterator].health - 1.5; if (_global.humanList[iterator].health <= 0) { _global.totalSNIPE++; _global.juicy.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; _global.humanList[iterator].gotoAndPlay(60); _global.humanList[iterator] = null; } else { duplicateMovieClip (_root.hitBlood, "hitBlood2", 999); _root.hitBlood2._x = _global.humanList[iterator]._x; _root.hitBlood2._y = _global.humanList[iterator]._y - 35; _root.hitBlood2._alpha = 100; _root.hitBlood2.gotoAndPlay(1); } } else if (selector <= 5) { _global.totalSNIPE++; _global.heartshot.start(); _global.humanList[iterator].damageDealt = 0; _root.roundScore = _root.roundScore + 200; _global.humanList[iterator].speed = 0; _global.humansKilledAndConverted++; lenZ = _global.zombieList.length; _global.zombieList[lenZ] = _global.humanList[iterator]; _global.humanList[iterator].gotoAndPlay(40); _global.humanList[iterator] = null; } } } } }
Symbol 468 MovieClip Frame 35
this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip(); this.removeMovieClip();
Symbol 478 Button
on (release) { if (_global.totalScore >= 13500) { _global.totalScore = _global.totalScore - 13500; _global.cannon.start(); _global.bombCount++; } } on (rollOver) { chat.chatText.html = true; chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Did I\n mention\nI am a \nnuclear \n engineer?\nSupplies you\n one nuke...\n kills all\n living\n organisms\n on-screen!\n (zombies \n are dead.)</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 487 Button
on (release) { if ((_global.totalScore >= 20000) and (_root.increasedSnipeAcc == false)) { _global.totalScore = _global.totalScore - 20000; _global.snipeShot.start(); _root.increasedSnipeAcc = true; } } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> I already\nkinda pwn\nat sniping..\n but you\ncan train\nme into a\n 'God Mode.'\n D-day for\n villagers.\n Just 20000\n points!</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 492 Button
on (release) { this.hireState = false; if ((_global.totalScore >= 15000) and (_root.snipeNumber < 3)) { _global.totalScore = _global.totalScore - 15000; _global.xplos.start(); _root.snipeNumber = _root.snipeNumber + 1; while (this.hireState == false) { picker = random(3); if (_root.snipeNum[picker] == false) { _root.snipeNum[picker] = true; this.hireState = true; } } } } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> I dominate\n with the\n snipe yo..\nJust be sure\nto protect\nme from the\nvillagers!\n Gotta drop\n big money\n for me and\n my bros.\n 15 grand.</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 496 Button
on (release) { if ((_global.totalScore >= 6500) and (_root.barricadeState == false)) { _global.totalScore = _global.totalScore - 6500; _global.voom.start(); _root.barricadeState = true; _root.barricadeHealth = 40; } } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Crank out\n one of\n these\n suckas and\n protect me\n while\n I'm taking\n heads.\n 6500 points\n and has\n 40 hit\n points.</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 504 Button
on (release) { if ((_global.totalScore >= 10000) and (_global.gunCooldownRate > 5)) { _global.totalScore = _global.totalScore - 10000; _global.reload.start(); _global.gunCooldownRate = 5; } } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Kill\n noobs \n twice\n as fast...\nThis weapon\nupgrade's my\npersonal\n fave..\n 10k points,\n but it's\n worth it.</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 512 Button
on (release) { if (_global.totalScore >= 5000) { _global.totalScore = _global.totalScore - 5000; _global.xplos.start(); _global.bonusLongevity = _global.bonusLongevity + 150; } } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Lets me\nand my\n bros live\n longer...\n important\ncuz I don't\n wanna die!\n +5 seconds\n per 5000\n points.</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 519 Button
on (release) { if ((_global.totalScore >= 500) and (_root.houseHealth < 100)) { _global.totalScore = _global.totalScore - 500; _global.boneCrunch.start(); _root.houseHealth = _root.houseHealth + 10; if (_root.houseHealth > 100) { _root.houseHealth = 100; } } } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> This can \nrepair our \n crib... \n500 points \nper 10 hit \npoints! Kinda \nimportant as\n you gotta\n keep the\n house to\n win the\n game.</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 524 Button
on (release) { _global.globalSpeed = _global.globalSpeed + 0.15; _global.whatLevel++; _root.randomHumanRate = _root.randomHumanRate - 5; _root.timerBreak = _root.timerBreak - 3; _root.bc.removeMovieClip(); if (_global.firstRoundOver == true) { _root.humansForThisRound = _root.humansForThisRound + 10; } else { _root.humansForThisRound = _root.humansForThisRound + 9; _global.firstRoundOver = true; } gotoAndPlay ("roundBegin"); } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> \n\n Get\n\n Back\n\n to\n\n owning.</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Symbol 531 Button
on (release) { if ((_global.totalScore >= 7500) and (_root.bonusAmmo < 3)) { _global.totalScore = _global.totalScore - 7500; _global.reload.start(); _root.bonusAmmo = _root.bonusAmmo + 1; } } on (rollOver) { chat.chatText.htmlText = "<font color='#0' size='10' face='silkscreenBase'><b> Gives\n you an\nadditional\nbullet per\n magazine\n clip. More\nopporitunity\n for\n domeshots.\n Just 7500\n points!</b></font>"; chat._alpha = 100; } on (rollOut) { chat.chatText.htmlText = ""; chat._alpha = 0; }
Instance of Symbol 380 MovieClip in Symbol 535 MovieClip Frame 1
onClipEvent (enterFrame) { oppside = -1 * ((_root._ymouse - this._y) - 30); adjside = Math.abs((_root._xmouse - this._x) - 400); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; if (this._rotation < -4) { this._rotation = -4; } if (this._rotation > 60) { this._rotation = 60; } }
Symbol 595 MovieClip Frame 1
this.play(); this.play();
Symbol 595 MovieClip Frame 22
gotoAndPlay (16);
Symbol 612 Button
on (release) { _root.bigbox.removeMovieClip(); _root.home.removeMovieClip(); _root.home2.removeMovieClip(); _root.standardHouse.removeMovieClip(); _root.bigX.removeMovieClip(); _root.gCursor.removeMovieClip(); _root.boldfont.removeMovieClip(); _root.gotoAndPlay("MAIN"); this.removeMovieClip(); }
Symbol 614 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }

Library Items

Symbol 1 Font [silkscreen2]
Symbol 2 Font [orangio]Used by:539 540
Symbol 3 Font [silkscreenBase]Used by:247 248 250 255 256 261 494 495
Symbol 4 Font [silkscreen]Used by:107 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 247 248 250 252 255 256 260 261 269 270 342 343 347 349 351 352 471 475 476 477 480 481 482 484 486 489 490 491 493 494 495 498 499 500 502 506 507 509 511 514 515 517 521 526 527 529 534 596 597 598 599 600 601 602 603 604 605 606 607
Symbol 5 Sound [xplos]
Symbol 6 Sound [voom]
Symbol 7 Sound [pew]
Symbol 8 Sound [thunda]
Symbol 9 Sound [standarddeath]
Symbol 10 Sound [snipeShot]
Symbol 11 Sound [smack]
Symbol 12 Sound [screamer]
Symbol 13 Sound [reload]
Symbol 14 Sound [ooa]
Symbol 15 Sound [musica]
Symbol 16 Sound [juicy]
Symbol 17 Sound [introCut]
Symbol 18 Sound [heartshot]
Symbol 19 Sound [gurgle]
Symbol 20 Sound [fire]
Symbol 21 Sound [cheerEndgame]
Symbol 22 Sound [cannon]
Symbol 23 Sound [boneCrunch]
Symbol 24 Sound [boneClose]
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Symbol 26 Bitmap [roundCleared]Used by:469
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Symbol 518 GraphicUsed by:519
Symbol 519 ButtonUses:513 514 515 516 517 518Used by:Timeline
Symbol 520 GraphicUsed by:524
Symbol 521 TextUses:4Used by:524
Symbol 522 GraphicUsed by:524
Symbol 523 GraphicUsed by:524
Symbol 524 ButtonUses:520 521 522 523Used by:Timeline
Symbol 525 GraphicUsed by:531
Symbol 526 TextUses:4Used by:531
Symbol 527 TextUses:4Used by:531
Symbol 528 GraphicUsed by:531
Symbol 529 TextUses:4Used by:531
Symbol 530 GraphicUsed by:531
Symbol 531 ButtonUses:525 526 60 527 528 529 530 59Used by:Timeline
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:532Used by:Timeline
Symbol 534 TextUses:4Used by:Timeline
Symbol 535 MovieClipUses:201 141 170 199 380Used by:Timeline
Symbol 536 GraphicUsed by:541
Symbol 537 TextUses:27Used by:541
Symbol 538 TextUses:27Used by:541
Symbol 539 TextUses:2Used by:541
Symbol 540 TextUses:2Used by:541
Symbol 541 MovieClipUses:536 537 538 539 540Used by:Timeline
Symbol 542 GraphicUsed by:Timeline
Symbol 543 TextUses:27Used by:Timeline
Symbol 544 TextUses:27Used by:Timeline
Symbol 545 TextUses:27Used by:Timeline
Symbol 546 TextUses:27Used by:Timeline
Symbol 547 TextUses:27Used by:Timeline
Symbol 548 TextUses:27Used by:Timeline
Symbol 549 TextUses:27Used by:Timeline
Symbol 550 TextUses:27Used by:Timeline
Symbol 551 TextUses:27Used by:Timeline
Symbol 552 TextUses:27Used by:Timeline
Symbol 553 TextUses:27Used by:Timeline
Symbol 554 TextUses:27Used by:Timeline
Symbol 555 TextUses:27Used by:Timeline
Symbol 556 EditableTextUses:257Used by:Timeline
Symbol 557 EditableTextUses:257Used by:Timeline
Symbol 558 EditableTextUses:257Used by:Timeline
Symbol 559 EditableTextUses:257Used by:Timeline
Symbol 560 EditableTextUses:257Used by:Timeline
Symbol 561 EditableTextUses:257Used by:Timeline
Symbol 562 TextUses:27Used by:Timeline
Symbol 563 TextUses:27Used by:Timeline
Symbol 564 TextUses:27Used by:Timeline
Symbol 565 TextUses:27Used by:Timeline
Symbol 566 GraphicUsed by:Timeline
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClipUses:567Used by:Timeline
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:569Used by:Timeline
Symbol 571 GraphicUsed by:595
Symbol 572 GraphicUsed by:595
Symbol 573 GraphicUsed by:595
Symbol 574 GraphicUsed by:595
Symbol 575 GraphicUsed by:595
Symbol 576 GraphicUsed by:595
Symbol 577 GraphicUsed by:595
Symbol 578 GraphicUsed by:595
Symbol 579 GraphicUsed by:595
Symbol 580 GraphicUsed by:595
Symbol 581 GraphicUsed by:595
Symbol 582 GraphicUsed by:595
Symbol 583 GraphicUsed by:595
Symbol 584 GraphicUsed by:595
Symbol 585 GraphicUsed by:595
Symbol 586 GraphicUsed by:595
Symbol 587 GraphicUsed by:595
Symbol 588 GraphicUsed by:595
Symbol 589 GraphicUsed by:595
Symbol 590 GraphicUsed by:595
Symbol 591 GraphicUsed by:595
Symbol 592 GraphicUsed by:595
Symbol 593 GraphicUsed by:595
Symbol 594 GraphicUsed by:595
Symbol 595 MovieClipUses:571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594Used by:Timeline
Symbol 596 TextUses:4Used by:608
Symbol 597 TextUses:4Used by:608
Symbol 598 TextUses:4Used by:608
Symbol 599 TextUses:4Used by:608
Symbol 600 TextUses:4Used by:608
Symbol 601 TextUses:4Used by:608
Symbol 602 TextUses:4Used by:608
Symbol 603 TextUses:4Used by:608
Symbol 604 TextUses:4Used by:608
Symbol 605 TextUses:4Used by:608
Symbol 606 TextUses:4Used by:608
Symbol 607 TextUses:4Used by:608
Symbol 608 MovieClipUses:596 597 598 599 600 601 602 603 604 605 606 607Used by:Timeline
Symbol 609 TextUses:104Used by:611  Timeline
Symbol 610 TextUses:104Used by:611
Symbol 611 MovieClipUses:609 610Used by:Timeline
Symbol 612 ButtonUses:106 107 108Used by:613
Symbol 613 MovieClipUses:612Used by:Timeline
Symbol 614 ButtonUses:95 96 83 84 85 86 87 88 89 90 91 92 93 94Used by:615
Symbol 615 MovieClipUses:614Used by:Timeline

Instance Names

"agButton_btn"Frame 3Symbol 97 Button
"cc"Frame 4Symbol 82 MovieClip
"agButton_btn"Frame 4Symbol 97 Button
"My_text"Frame 5Symbol 258 EditableText
"agButton_btn"Frame 5Symbol 97 Button
"bg1"Frame 7Symbol 265 MovieClip
"bg2"Frame 7Symbol 265 MovieClip
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"pistolAmmo"Frame 7Symbol 60 MovieClip [pistolAmmo]
"bomby"Frame 7Symbol 58 MovieClip [necrobomb]
"reticule"Frame 7Symbol 335 MovieClip
"humanBase"Frame 7Symbol 245 MovieClip
"hitBlood"Frame 7Symbol 341 MovieClip
"healthBar"Frame 7Symbol 345 MovieClip
"snipe1"Frame 7Symbol 412 MovieClip
"snipe2"Frame 7Symbol 440 MovieClip
"snipe3"Frame 7Symbol 468 MovieClip
"shoottheguy"Frame 7Symbol 31 MovieClip [shoottheguy]
"shottheguy"Frame 7Symbol 29 MovieClip [shottheguy]
"agButton_btn"Frame 7Symbol 97 Button
"acc"Frame 12Symbol 487 Button
"snipe"Frame 12Symbol 492 Button
"barr"Frame 12Symbol 496 Button
"rps"Frame 12Symbol 504 Button
"longev"Frame 12Symbol 512 Button
"repair"Frame 12Symbol 519 Button
"mag"Frame 12Symbol 531 Button
"chat"Frame 12Symbol 533 MovieClip
"bc"Frame 12Symbol 81 MovieClip
"agButton_btn"Frame 12Symbol 97 Button
"cCursor"Frame 13Symbol 81 MovieClip
"agButton_btn"Frame 13Symbol 97 Button
"gCursor"Frame 14Symbol 81 MovieClip
"bigbox"Frame 14Symbol 568 MovieClip
"standardHouse"Frame 14Symbol 570 MovieClip
"home"Frame 14Symbol 595 MovieClip
"bigX"Frame 14Symbol 608 MovieClip
"boldfont"Frame 14Symbol 611 MovieClip
"agButton_btn"Symbol 615 MovieClip Frame 1Symbol 614 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "silkscreen2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "orangio"
ExportAssets (56)Timeline Frame 1Symbol 3 as "silkscreenBase"
ExportAssets (56)Timeline Frame 1Symbol 4 as "silkscreen"
ExportAssets (56)Timeline Frame 1Symbol 5 as "xplos"
ExportAssets (56)Timeline Frame 1Symbol 6 as "voom"
ExportAssets (56)Timeline Frame 1Symbol 7 as "pew"
ExportAssets (56)Timeline Frame 1Symbol 8 as "thunda"
ExportAssets (56)Timeline Frame 1Symbol 9 as "standarddeath"
ExportAssets (56)Timeline Frame 1Symbol 10 as "snipeShot"
ExportAssets (56)Timeline Frame 1Symbol 11 as "smack"
ExportAssets (56)Timeline Frame 1Symbol 12 as "screamer"
ExportAssets (56)Timeline Frame 1Symbol 13 as "reload"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ooa"
ExportAssets (56)Timeline Frame 1Symbol 15 as "musica"
ExportAssets (56)Timeline Frame 1Symbol 16 as "juicy"
ExportAssets (56)Timeline Frame 1Symbol 17 as "introCut"
ExportAssets (56)Timeline Frame 1Symbol 18 as "heartshot"
ExportAssets (56)Timeline Frame 1Symbol 19 as "gurgle"
ExportAssets (56)Timeline Frame 1Symbol 20 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 21 as "cheerEndgame"
ExportAssets (56)Timeline Frame 1Symbol 22 as "cannon"
ExportAssets (56)Timeline Frame 1Symbol 23 as "boneCrunch"
ExportAssets (56)Timeline Frame 1Symbol 24 as "boneClose"
ExportAssets (56)Timeline Frame 1Symbol 25 as "explanVoice"
ExportAssets (56)Timeline Frame 1Symbol 26 as "roundCleared"
ExportAssets (56)Timeline Frame 1Symbol 29 as "shottheguy"
ExportAssets (56)Timeline Frame 1Symbol 31 as "shoottheguy"
ExportAssets (56)Timeline Frame 1Symbol 58 as "necrobomb"
ExportAssets (56)Timeline Frame 1Symbol 60 as "pistolAmmo"

Labels

"MAIN"Frame 3
"cred"Frame 4
"explan"Frame 5
"roundBegin"Frame 7
"buyIt"Frame 12
"winnar"Frame 13
"gameOvah"Frame 14
"necros"Symbol 245 MovieClip Frame 40
"zdeath"Symbol 245 MovieClip Frame 250

Dynamic Text Variables

_global.totalNOOBSHOTSymbol 556 EditableText"<p align="left"></p>"
_global.totalHEADSHOTSymbol 557 EditableText"<p align="left"></p>"
_global.totalNECROSHOTSymbol 558 EditableText"<p align="left"></p>"
_global.totalSNIPESymbol 559 EditableText"<p align="left"></p>"
_global.totalBOMBSymbol 560 EditableText"<p align="left"></p>"
_global.totalBEATDOWNSymbol 561 EditableText"<p align="left"></p>"




http://swfchan.com/16/78605/info.shtml
Created: 3/4 -2019 13:05:39 Last modified: 3/4 -2019 13:05:39 Server time: 05/05 -2024 06:08:06