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FirstPersonTetris.swf

This is the info page for
Flash #81315

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~GAME PAUSED~

~GAME OVER~

ActionScript [AS3]

Section 1
//ColorShortcuts (caurina.transitions.properties.ColorShortcuts) package caurina.transitions.properties { import flash.geom.*; import flash.filters.*; import caurina.transitions.*; public class ColorShortcuts { private static var LUMINANCE_B:Number = 0.072169; private static var LUMINANCE_G:Number = 0.71516; private static var LUMINANCE_R:Number = 0.212671; public function ColorShortcuts(){ super(); trace("This is an static class and should not be instantiated."); } public static function _color_splitter(p_value, p_parameters:Array):Array{ var nArray:Array = new Array(); if (p_value == null){ nArray.push({name:"_color_redMultiplier", value:1}); nArray.push({name:"_color_redOffset", value:0}); nArray.push({name:"_color_greenMultiplier", value:1}); nArray.push({name:"_color_greenOffset", value:0}); nArray.push({name:"_color_blueMultiplier", value:1}); nArray.push({name:"_color_blueOffset", value:0}); } else { nArray.push({name:"_color_redMultiplier", value:0}); nArray.push({name:"_color_redOffset", value:AuxFunctions.numberToR(p_value)}); nArray.push({name:"_color_greenMultiplier", value:0}); nArray.push({name:"_color_greenOffset", value:AuxFunctions.numberToG(p_value)}); nArray.push({name:"_color_blueMultiplier", value:0}); nArray.push({name:"_color_blueOffset", value:AuxFunctions.numberToB(p_value)}); }; return (nArray); } public static function _contrast_set(p_obj:Object, p_value:Number, p_parameters:Array, p_extra:Object=null):void{ var mc:Number; var co:Number; mc = (p_value + 1); co = Math.round((p_value * -128)); var cfm:ColorTransform = new ColorTransform(mc, mc, mc, 1, co, co, co, 0); p_obj.transform.colorTransform = cfm; } public static function _brightness_get(p_obj:Object, p_parameters:Array, p_extra:Object=null):Number{ var isTint:Boolean = p_parameters[0]; var cfm:ColorTransform = p_obj.transform.colorTransform; var mc:Number = (1 - (((cfm.redMultiplier + cfm.greenMultiplier) + cfm.blueMultiplier) / 3)); var co:Number = (((cfm.redOffset + cfm.greenOffset) + cfm.blueOffset) / 3); if (isTint){ return (((co > 0)) ? (co / 0xFF) : -(mc)); //unresolved jump }; return ((co / 100)); } public static function _saturation_get(p_obj:Object, p_parameters:Array, p_extra:Object=null):Number{ var mtx:Array = getObjectMatrix(p_obj); var isDumb:Boolean = p_parameters[0]; var rl:Number = (isDumb) ? (1 / 3) : LUMINANCE_R; var gl:Number = (isDumb) ? (1 / 3) : LUMINANCE_G; var bl:Number = (isDumb) ? (1 / 3) : LUMINANCE_B; var mc:Number = (((((mtx[0] - rl) / (1 - rl)) + ((mtx[6] - gl) / (1 - gl))) + ((mtx[12] - bl) / (1 - bl))) / 3); var cc:Number = (1 - (((((((mtx[1] / gl) + (mtx[2] / bl)) + (mtx[5] / rl)) + (mtx[7] / bl)) + (mtx[10] / rl)) + (mtx[11] / gl)) / 6)); return (((mc + cc) / 2)); } public static function _oldColor_property_get(p_obj:Object, p_parameters:Array, p_extra:Object=null):Number{ return ((p_obj.transform.colorTransform[p_parameters[0]] * 100)); } public static function _brightness_set(p_obj:Object, p_value:Number, p_parameters:Array, p_extra:Object=null):void{ var mc:Number; var co:Number; var isTint:Boolean = p_parameters[0]; if (isTint){ mc = (1 - Math.abs(p_value)); co = ((p_value > 0)) ? Math.round((p_value * 0xFF)) : 0; } else { mc = 1; co = Math.round((p_value * 100)); }; var cfm:ColorTransform = new ColorTransform(mc, mc, mc, 1, co, co, co, 0); p_obj.transform.colorTransform = cfm; } public static function _saturation_set(p_obj:Object, p_value:Number, p_parameters:Array, p_extra:Object=null):void{ var isDumb:Boolean = p_parameters[0]; var rl:Number = (isDumb) ? (1 / 3) : LUMINANCE_R; var gl:Number = (isDumb) ? (1 / 3) : LUMINANCE_G; var bl:Number = (isDumb) ? (1 / 3) : LUMINANCE_B; var sf:Number = p_value; var nf:Number = (1 - sf); var nr:Number = (rl * nf); var ng:Number = (gl * nf); var nb:Number = (bl * nf); var mtx:Array = [(nr + sf), ng, nb, 0, 0, nr, (ng + sf), nb, 0, 0, nr, ng, (nb + sf), 0, 0, 0, 0, 0, 1, 0]; setObjectMatrix(p_obj, mtx); } private static function getObjectMatrix(p_obj:Object):Array{ var i:Number = 0; while (i < p_obj.filters.length) { if ((p_obj.filters[i] is ColorMatrixFilter)){ return (p_obj.filters[i].matrix.concat()); }; i++; }; return ([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]); } public static function getHueDistance(mtx1:Array, mtx2:Array):Number{ return (((Math.abs((mtx1[0] - mtx2[0])) + Math.abs((mtx1[1] - mtx2[1]))) + Math.abs((mtx1[2] - mtx2[2])))); } public static function _hue_set(p_obj:Object, p_value:Number, p_parameters:Array, p_extra:Object=null):void{ setObjectMatrix(p_obj, getHueMatrix(p_value)); } public static function _hue_get(p_obj:Object, p_parameters:Array, p_extra:Object=null):Number{ var i:Number; var angleToSplit:Number; var mtx:Array = getObjectMatrix(p_obj); var hues:Array = []; hues[0] = {angle:-179.9, matrix:getHueMatrix(-179.9)}; hues[1] = {angle:180, matrix:getHueMatrix(180)}; i = 0; while (i < hues.length) { hues[i].distance = getHueDistance(mtx, hues[i].matrix); i++; }; var maxTries:Number = 15; i = 0; while (i < maxTries) { if (hues[0].distance < hues[1].distance){ angleToSplit = 1; } else { angleToSplit = 0; }; hues[angleToSplit].angle = ((hues[0].angle + hues[1].angle) / 2); hues[angleToSplit].matrix = getHueMatrix(hues[angleToSplit].angle); hues[angleToSplit].distance = getHueDistance(mtx, hues[angleToSplit].matrix); i++; }; return (hues[angleToSplit].angle); } public static function getHueMatrix(hue:Number):Array{ var ha:Number = ((hue * Math.PI) / 180); var rl:Number = LUMINANCE_R; var gl:Number = LUMINANCE_G; var bl:Number = LUMINANCE_B; var c:Number = Math.cos(ha); var s:Number = Math.sin(ha); var mtx:Array = [((rl + (c * (1 - rl))) + (s * -(rl))), ((gl + (c * -(gl))) + (s * -(gl))), ((bl + (c * -(bl))) + (s * (1 - bl))), 0, 0, ((rl + (c * -(rl))) + (s * 0.143)), ((gl + (c * (1 - gl))) + (s * 0.14)), ((bl + (c * -(bl))) + (s * -0.283)), 0, 0, ((rl + (c * -(rl))) + (s * -((1 - rl)))), ((gl + (c * -(gl))) + (s * gl)), ((bl + (c * (1 - bl))) + (s * bl)), 0, 0, 0, 0, 0, 1, 0]; return (mtx); } public static function _color_property_get(p_obj:Object, p_parameters:Array, p_extra:Object=null):Number{ return (p_obj.transform.colorTransform[p_parameters[0]]); } public static function init():void{ Tweener.registerSpecialProperty("_color_ra", _oldColor_property_get, _oldColor_property_set, ["redMultiplier"]); Tweener.registerSpecialProperty("_color_rb", _color_property_get, _color_property_set, ["redOffset"]); Tweener.registerSpecialProperty("_color_ga", _oldColor_property_get, _oldColor_property_set, ["greenMultiplier"]); Tweener.registerSpecialProperty("_color_gb", _color_property_get, _color_property_set, ["greenOffset"]); Tweener.registerSpecialProperty("_color_ba", _oldColor_property_get, _oldColor_property_set, ["blueMultiplier"]); Tweener.registerSpecialProperty("_color_bb", _color_property_get, _color_property_set, ["blueOffset"]); Tweener.registerSpecialProperty("_color_aa", _oldColor_property_get, _oldColor_property_set, ["alphaMultiplier"]); Tweener.registerSpecialProperty("_color_ab", _color_property_get, _color_property_set, ["alphaOffset"]); Tweener.registerSpecialProperty("_color_redMultiplier", _color_property_get, _color_property_set, ["redMultiplier"]); Tweener.registerSpecialProperty("_color_redOffset", _color_property_get, _color_property_set, ["redOffset"]); Tweener.registerSpecialProperty("_color_greenMultiplier", _color_property_get, _color_property_set, ["greenMultiplier"]); Tweener.registerSpecialProperty("_color_greenOffset", _color_property_get, _color_property_set, ["greenOffset"]); Tweener.registerSpecialProperty("_color_blueMultiplier", _color_property_get, _color_property_set, ["blueMultiplier"]); Tweener.registerSpecialProperty("_color_blueOffset", _color_property_get, _color_property_set, ["blueOffset"]); Tweener.registerSpecialProperty("_color_alphaMultiplier", _color_property_get, _color_property_set, ["alphaMultiplier"]); Tweener.registerSpecialProperty("_color_alphaOffset", _color_property_get, _color_property_set, ["alphaOffset"]); Tweener.registerSpecialPropertySplitter("_color", _color_splitter); Tweener.registerSpecialPropertySplitter("_colorTransform", _colorTransform_splitter); Tweener.registerSpecialProperty("_brightness", _brightness_get, _brightness_set, [false]); Tweener.registerSpecialProperty("_tintBrightness", _brightness_get, _brightness_set, [true]); Tweener.registerSpecialProperty("_contrast", _contrast_get, _contrast_set); Tweener.registerSpecialProperty("_hue", _hue_get, _hue_set); Tweener.registerSpecialProperty("_saturation", _saturation_get, _saturation_set, [false]); Tweener.registerSpecialProperty("_dumbSaturation", _saturation_get, _saturation_set, [true]); } private static function setObjectMatrix(p_obj:Object, p_matrix:Array):void{ var cmtx:ColorMatrixFilter; var objFilters:Array = p_obj.filters.concat(); var found:Boolean; var i:Number = 0; while (i < objFilters.length) { if ((objFilters[i] is ColorMatrixFilter)){ objFilters[i].matrix = p_matrix.concat(); found = true; }; i++; }; if (!found){ cmtx = new ColorMatrixFilter(p_matrix); objFilters[objFilters.length] = cmtx; }; p_obj.filters = objFilters; } public static function _color_property_set(p_obj:Object, p_value:Number, p_parameters:Array, p_extra:Object=null):void{ var cfm:ColorTransform = p_obj.transform.colorTransform; cfm[p_parameters[0]] = p_value; p_obj.transform.colorTransform = cfm; } public static function _oldColor_property_set(p_obj:Object, p_value:Number, p_parameters:Array, p_extra:Object=null):void{ var tf:ColorTransform = p_obj.transform.colorTransform; tf[p_parameters[0]] = (p_value / 100); p_obj.transform.colorTransform = tf; } public static function _contrast_get(p_obj:Object, p_parameters:Array, p_extra:Object=null):Number{ var mc:Number; var co:Number; var cfm:ColorTransform = p_obj.transform.colorTransform; mc = ((((cfm.redMultiplier + cfm.greenMultiplier) + cfm.blueMultiplier) / 3) - 1); co = ((((cfm.redOffset + cfm.greenOffset) + cfm.blueOffset) / 3) / -128); return (((mc + co) / 2)); } public static function _colorTransform_splitter(p_value:Object, p_parameters:Array):Array{ var nArray:Array = new Array(); if (p_value == null){ nArray.push({name:"_color_redMultiplier", value:1}); nArray.push({name:"_color_redOffset", value:0}); nArray.push({name:"_color_greenMultiplier", value:1}); nArray.push({name:"_color_greenOffset", value:0}); nArray.push({name:"_color_blueMultiplier", value:1}); nArray.push({name:"_color_blueOffset", value:0}); } else { nArray.push({name:"_color_redMultiplier", value:p_value.redMultiplier}); nArray.push({name:"_color_redOffset", value:p_value.redOffset}); nArray.push({name:"_color_blueMultiplier", value:p_value.blueMultiplier}); nArray.push({name:"_color_blueOffset", value:p_value.blueOffset}); nArray.push({name:"_color_greenMultiplier", value:p_value.greenMultiplier}); nArray.push({name:"_color_greenOffset", value:p_value.greenOffset}); nArray.push({name:"_color_alphaMultiplier", value:p_value.alphaMultiplier}); nArray.push({name:"_color_alphaOffset", value:p_value.alphaOffset}); }; return (nArray); } } }//package caurina.transitions.properties
Section 2
//FilterShortcuts (caurina.transitions.properties.FilterShortcuts) package caurina.transitions.properties { import flash.display.*; import flash.geom.*; import flash.filters.*; import caurina.transitions.*; public class FilterShortcuts { public function FilterShortcuts(){ super(); trace("This is an static class and should not be instantiated."); } public static function init():void{ Tweener.registerSpecialPropertySplitter("_filter", _filter_splitter); Tweener.registerSpecialProperty("_Bevel_angle", _filter_property_get, _filter_property_set, [BevelFilter, "angle"]); Tweener.registerSpecialProperty("_Bevel_blurX", _filter_property_get, _filter_property_set, [BevelFilter, "blurX"]); Tweener.registerSpecialProperty("_Bevel_blurY", _filter_property_get, _filter_property_set, [BevelFilter, "blurY"]); Tweener.registerSpecialProperty("_Bevel_distance", _filter_property_get, _filter_property_set, [BevelFilter, "distance"]); Tweener.registerSpecialProperty("_Bevel_highlightAlpha", _filter_property_get, _filter_property_set, [BevelFilter, "highlightAlpha"]); Tweener.registerSpecialPropertySplitter("_Bevel_highlightColor", _generic_color_splitter, ["_Bevel_highlightColor_r", "_Bevel_highlightColor_g", "_Bevel_highlightColor_b"]); Tweener.registerSpecialProperty("_Bevel_highlightColor_r", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "r"]); Tweener.registerSpecialProperty("_Bevel_highlightColor_g", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "g"]); Tweener.registerSpecialProperty("_Bevel_highlightColor_b", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "b"]); Tweener.registerSpecialProperty("_Bevel_knockout", _filter_property_get, _filter_property_set, [BevelFilter, "knockout"]); Tweener.registerSpecialProperty("_Bevel_quality", _filter_property_get, _filter_property_set, [BevelFilter, "quality"]); Tweener.registerSpecialProperty("_Bevel_shadowAlpha", _filter_property_get, _filter_property_set, [BevelFilter, "shadowAlpha"]); Tweener.registerSpecialPropertySplitter("_Bevel_shadowColor", _generic_color_splitter, ["_Bevel_shadowColor_r", "_Bevel_shadowColor_g", "_Bevel_shadowColor_b"]); Tweener.registerSpecialProperty("_Bevel_shadowColor_r", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "r"]); Tweener.registerSpecialProperty("_Bevel_shadowColor_g", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "g"]); Tweener.registerSpecialProperty("_Bevel_shadowColor_b", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "b"]); Tweener.registerSpecialProperty("_Bevel_strength", _filter_property_get, _filter_property_set, [BevelFilter, "strength"]); Tweener.registerSpecialProperty("_Bevel_type", _filter_property_get, _filter_property_set, [BevelFilter, "type"]); Tweener.registerSpecialProperty("_Blur_blurX", _filter_property_get, _filter_property_set, [BlurFilter, "blurX"]); Tweener.registerSpecialProperty("_Blur_blurY", _filter_property_get, _filter_property_set, [BlurFilter, "blurY"]); Tweener.registerSpecialProperty("_Blur_quality", _filter_property_get, _filter_property_set, [BlurFilter, "quality"]); Tweener.registerSpecialPropertySplitter("_ColorMatrix_matrix", _generic_matrix_splitter, [[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0], ["_ColorMatrix_matrix_rr", "_ColorMatrix_matrix_rg", "_ColorMatrix_matrix_rb", "_ColorMatrix_matrix_ra", "_ColorMatrix_matrix_ro", "_ColorMatrix_matrix_gr", "_ColorMatrix_matrix_gg", "_ColorMatrix_matrix_gb", "_ColorMatrix_matrix_ga", "_ColorMatrix_matrix_go", "_ColorMatrix_matrix_br", "_ColorMatrix_matrix_bg", "_ColorMatrix_matrix_bb", "_ColorMatrix_matrix_ba", "_ColorMatrix_matrix_bo", "_ColorMatrix_matrix_ar", "_ColorMatrix_matrix_ag", "_ColorMatrix_matrix_ab", "_ColorMatrix_matrix_aa", "_ColorMatrix_matrix_ao"]]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_rr", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 0]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_rg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 1]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_rb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 2]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ra", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 3]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ro", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 4]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_gr", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 5]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_gg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 6]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_gb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 7]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ga", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 8]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_go", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 9]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_br", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 10]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_bg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 11]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_bb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 12]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ba", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 13]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_bo", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 14]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ar", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 15]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ag", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 16]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ab", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 17]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_aa", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 18]); Tweener.registerSpecialProperty("_ColorMatrix_matrix_ao", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 19]); Tweener.registerSpecialProperty("_Convolution_alpha", _filter_property_get, _filter_property_set, [ConvolutionFilter, "alpha"]); Tweener.registerSpecialProperty("_Convolution_bias", _filter_property_get, _filter_property_set, [ConvolutionFilter, "bias"]); Tweener.registerSpecialProperty("_Convolution_clamp", _filter_property_get, _filter_property_set, [ConvolutionFilter, "clamp"]); Tweener.registerSpecialPropertySplitter("_Convolution_color", _generic_color_splitter, ["_Convolution_color_r", "_Convolution_color_g", "_Convolution_color_b"]); Tweener.registerSpecialProperty("_Convolution_color_r", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "r"]); Tweener.registerSpecialProperty("_Convolution_color_g", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "g"]); Tweener.registerSpecialProperty("_Convolution_color_b", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "b"]); Tweener.registerSpecialProperty("_Convolution_divisor", _filter_property_get, _filter_property_set, [ConvolutionFilter, "divisor"]); Tweener.registerSpecialProperty("_Convolution_matrixX", _filter_property_get, _filter_property_set, [ConvolutionFilter, "matrixX"]); Tweener.registerSpecialProperty("_Convolution_matrixY", _filter_property_get, _filter_property_set, [ConvolutionFilter, "matrixY"]); Tweener.registerSpecialProperty("_Convolution_preserveAlpha", _filter_property_get, _filter_property_set, [ConvolutionFilter, "preserveAlpha"]); Tweener.registerSpecialProperty("_DisplacementMap_alpha", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "alpha"]); Tweener.registerSpecialPropertySplitter("_DisplacementMap_color", _generic_color_splitter, ["_DisplacementMap_color_r", "_DisplacementMap_color_r", "_DisplacementMap_color_r"]); Tweener.registerSpecialProperty("_DisplacementMap_color_r", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "r"]); Tweener.registerSpecialProperty("_DisplacementMap_color_g", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "g"]); Tweener.registerSpecialProperty("_DisplacementMap_color_b", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "b"]); Tweener.registerSpecialProperty("_DisplacementMap_componentX", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "componentX"]); Tweener.registerSpecialProperty("_DisplacementMap_componentY", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "componentY"]); Tweener.registerSpecialProperty("_DisplacementMap_mapBitmap", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mapBitmap"]); Tweener.registerSpecialPropertySplitter("_DisplacementMap_mapPoint", _generic_point_splitter, ["_DisplacementMap_mapPoint_x", "_DisplacementMap_mapPoint_y"]); Tweener.registerSpecialProperty("_DisplacementMap_mapPoint_x", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mapPoint", "point", "x"]); Tweener.registerSpecialProperty("_DisplacementMap_mapPoint_y", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mapPoint", "point", "y"]); Tweener.registerSpecialProperty("_DisplacementMap_mode", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mode"]); Tweener.registerSpecialProperty("_DisplacementMap_scaleX", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "scaleX"]); Tweener.registerSpecialProperty("_DisplacementMap_scaleY", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "scaleY"]); Tweener.registerSpecialProperty("_DropShadow_alpha", _filter_property_get, _filter_property_set, [DropShadowFilter, "alpha"]); Tweener.registerSpecialProperty("_DropShadow_angle", _filter_property_get, _filter_property_set, [DropShadowFilter, "angle"]); Tweener.registerSpecialProperty("_DropShadow_blurX", _filter_property_get, _filter_property_set, [DropShadowFilter, "blurX"]); Tweener.registerSpecialProperty("_DropShadow_blurY", _filter_property_get, _filter_property_set, [DropShadowFilter, "blurY"]); Tweener.registerSpecialPropertySplitter("_DropShadow_color", _generic_color_splitter, ["_DropShadow_color_r", "_DropShadow_color_g", "_DropShadow_color_b"]); Tweener.registerSpecialProperty("_DropShadow_color_r", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "r"]); Tweener.registerSpecialProperty("_DropShadow_color_g", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "g"]); Tweener.registerSpecialProperty("_DropShadow_color_b", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "b"]); Tweener.registerSpecialProperty("_DropShadow_distance", _filter_property_get, _filter_property_set, [DropShadowFilter, "distance"]); Tweener.registerSpecialProperty("_DropShadow_hideObject", _filter_property_get, _filter_property_set, [DropShadowFilter, "hideObject"]); Tweener.registerSpecialProperty("_DropShadow_inner", _filter_property_get, _filter_property_set, [DropShadowFilter, "inner"]); Tweener.registerSpecialProperty("_DropShadow_knockout", _filter_property_get, _filter_property_set, [DropShadowFilter, "knockout"]); Tweener.registerSpecialProperty("_DropShadow_quality", _filter_property_get, _filter_property_set, [DropShadowFilter, "quality"]); Tweener.registerSpecialProperty("_DropShadow_strength", _filter_property_get, _filter_property_set, [DropShadowFilter, "strength"]); Tweener.registerSpecialProperty("_Glow_alpha", _filter_property_get, _filter_property_set, [GlowFilter, "alpha"]); Tweener.registerSpecialProperty("_Glow_blurX", _filter_property_get, _filter_property_set, [GlowFilter, "blurX"]); Tweener.registerSpecialProperty("_Glow_blurY", _filter_property_get, _filter_property_set, [GlowFilter, "blurY"]); Tweener.registerSpecialPropertySplitter("_Glow_color", _generic_color_splitter, ["_Glow_color_r", "_Glow_color_g", "_Glow_color_b"]); Tweener.registerSpecialProperty("_Glow_color_r", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "r"]); Tweener.registerSpecialProperty("_Glow_color_g", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "g"]); Tweener.registerSpecialProperty("_Glow_color_b", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "b"]); Tweener.registerSpecialProperty("_Glow_inner", _filter_property_get, _filter_property_set, [GlowFilter, "inner"]); Tweener.registerSpecialProperty("_Glow_knockout", _filter_property_get, _filter_property_set, [GlowFilter, "knockout"]); Tweener.registerSpecialProperty("_Glow_quality", _filter_property_get, _filter_property_set, [GlowFilter, "quality"]); Tweener.registerSpecialProperty("_Glow_strength", _filter_property_get, _filter_property_set, [GlowFilter, "strength"]); Tweener.registerSpecialProperty("_GradientBevel_angle", _filter_property_get, _filter_property_set, [GradientBevelFilter, "angle"]); Tweener.registerSpecialProperty("_GradientBevel_blurX", _filter_property_get, _filter_property_set, [GradientBevelFilter, "blurX"]); Tweener.registerSpecialProperty("_GradientBevel_blurY", _filter_property_get, _filter_property_set, [GradientBevelFilter, "blurY"]); Tweener.registerSpecialProperty("_GradientBevel_distance", _filter_property_get, _filter_property_set, [GradientBevelFilter, "distance"]); Tweener.registerSpecialProperty("_GradientBevel_quality", _filter_property_get, _filter_property_set, [GradientBevelFilter, "quality"]); Tweener.registerSpecialProperty("_GradientBevel_strength", _filter_property_get, _filter_property_set, [GradientBevelFilter, "strength"]); Tweener.registerSpecialProperty("_GradientBevel_type", _filter_property_get, _filter_property_set, [GradientBevelFilter, "type"]); Tweener.registerSpecialProperty("_GradientGlow_angle", _filter_property_get, _filter_property_set, [GradientGlowFilter, "angle"]); Tweener.registerSpecialProperty("_GradientGlow_blurX", _filter_property_get, _filter_property_set, [GradientGlowFilter, "blurX"]); Tweener.registerSpecialProperty("_GradientGlow_blurY", _filter_property_get, _filter_property_set, [GradientGlowFilter, "blurY"]); Tweener.registerSpecialProperty("_GradientGlow_distance", _filter_property_get, _filter_property_set, [GradientGlowFilter, "distance"]); Tweener.registerSpecialProperty("_GradientGlow_knockout", _filter_property_get, _filter_property_set, [GradientGlowFilter, "knockout"]); Tweener.registerSpecialProperty("_GradientGlow_quality", _filter_property_get, _filter_property_set, [GradientGlowFilter, "quality"]); Tweener.registerSpecialProperty("_GradientGlow_strength", _filter_property_get, _filter_property_set, [GradientGlowFilter, "strength"]); Tweener.registerSpecialProperty("_GradientGlow_type", _filter_property_get, _filter_property_set, [GradientGlowFilter, "type"]); } public static function _filter_property_get(p_obj:Object, p_parameters:Array, p_extra:Object=null):Number{ var i:Number; var defaultValues:Object; var colorComponent:String; var f:Array = p_obj.filters; var filterClass:Object = p_parameters[0]; var propertyName:String = p_parameters[1]; var splitType:String = p_parameters[2]; i = 0; while (i < f.length) { if ((f[i] is Class(filterClass))){ if (splitType == "color"){ colorComponent = p_parameters[3]; if (colorComponent == "r"){ return (AuxFunctions.numberToR(f[i][propertyName])); }; if (colorComponent == "g"){ return (AuxFunctions.numberToG(f[i][propertyName])); }; if (colorComponent == "b"){ return (AuxFunctions.numberToB(f[i][propertyName])); }; } else { if (splitType == "matrix"){ return (f[i][propertyName][p_parameters[3]]); }; if (splitType == "point"){ return (f[i][propertyName][p_parameters[3]]); }; return (f[i][propertyName]); }; }; i++; }; switch (filterClass){ case BevelFilter: defaultValues = {angle:NaN, blurX:0, blurY:0, distance:0, highlightAlpha:1, highlightColor:NaN, knockout:null, quality:NaN, shadowAlpha:1, shadowColor:NaN, strength:2, type:null}; break; case BlurFilter: defaultValues = {blurX:0, blurY:0, quality:NaN}; break; case ColorMatrixFilter: defaultValues = {matrix:[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]}; break; case ConvolutionFilter: defaultValues = {alpha:0, bias:0, clamp:null, color:NaN, divisor:1, matrix:[1], matrixX:1, matrixY:1, preserveAlpha:null}; break; case DisplacementMapFilter: defaultValues = {alpha:0, color:NaN, componentX:null, componentY:null, mapBitmap:null, mapPoint:null, mode:null, scaleX:0, scaleY:0}; break; case DropShadowFilter: defaultValues = {distance:0, angle:NaN, color:NaN, alpha:1, blurX:0, blurY:0, strength:1, quality:NaN, inner:null, knockout:null, hideObject:null}; break; case GlowFilter: defaultValues = {alpha:1, blurX:0, blurY:0, color:NaN, inner:null, knockout:null, quality:NaN, strength:2}; break; case GradientBevelFilter: defaultValues = {alphas:null, angle:NaN, blurX:0, blurY:0, colors:null, distance:0, knockout:null, quality:NaN, ratios:NaN, strength:1, type:null}; break; case GradientGlowFilter: defaultValues = {alphas:null, angle:NaN, blurX:0, blurY:0, colors:null, distance:0, knockout:null, quality:NaN, ratios:NaN, strength:1, type:null}; break; }; if (splitType == "color"){ return (NaN); }; if (splitType == "matrix"){ return (defaultValues[propertyName][p_parameters[3]]); }; if (splitType == "point"){ return (defaultValues[propertyName][p_parameters[3]]); }; return (defaultValues[propertyName]); } public static function _filter_property_set(p_obj:Object, p_value:Number, p_parameters:Array, p_extra:Object=null):void{ var i:Number; var fi:BitmapFilter; var colorComponent:String; var mtx:Array; var pt:Point; var f:Array = p_obj.filters; var filterClass:Object = p_parameters[0]; var propertyName:String = p_parameters[1]; var splitType:String = p_parameters[2]; i = 0; while (i < f.length) { if ((f[i] is Class(filterClass))){ if (splitType == "color"){ colorComponent = p_parameters[3]; if (colorComponent == "r"){ f[i][propertyName] = ((f[i][propertyName] & 0xFFFF) | (p_value << 16)); }; if (colorComponent == "g"){ f[i][propertyName] = ((f[i][propertyName] & 0xFF00FF) | (p_value << 8)); }; if (colorComponent == "b"){ f[i][propertyName] = ((f[i][propertyName] & 0xFFFF00) | p_value); }; } else { if (splitType == "matrix"){ mtx = f[i][propertyName]; mtx[p_parameters[3]] = p_value; f[i][propertyName] = mtx; } else { if (splitType == "point"){ pt = Point(f[i][propertyName]); pt[p_parameters[3]] = p_value; f[i][propertyName] = pt; } else { f[i][propertyName] = p_value; }; }; }; p_obj.filters = f; return; }; i++; }; if (f == null){ f = new Array(); }; switch (filterClass){ case BevelFilter: fi = new BevelFilter(0, 45, 0xFFFFFF, 1, 0, 1, 0, 0); break; case BlurFilter: fi = new BlurFilter(0, 0); break; case ColorMatrixFilter: fi = new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]); break; case ConvolutionFilter: fi = new ConvolutionFilter(1, 1, [1], 1, 0, true, true, 0, 0); break; case DisplacementMapFilter: fi = new DisplacementMapFilter(new BitmapData(10, 10), new Point(0, 0), 0, 1, 0, 0); break; case DropShadowFilter: fi = new DropShadowFilter(0, 45, 0, 1, 0, 0); break; case GlowFilter: fi = new GlowFilter(0xFF0000, 1, 0, 0); break; case GradientBevelFilter: fi = new GradientBevelFilter(0, 45, [0xFFFFFF, 0], [1, 1], [32, 223], 0, 0); break; case GradientGlowFilter: fi = new GradientGlowFilter(0, 45, [0xFFFFFF, 0], [1, 1], [32, 223], 0, 0); break; }; f.push(fi); p_obj.filters = f; _filter_property_set(p_obj, p_value, p_parameters); } public static function _generic_color_splitter(p_value:Number, p_parameters:Array):Array{ var nArray:Array = new Array(); nArray.push({name:p_parameters[0], value:AuxFunctions.numberToR(p_value)}); nArray.push({name:p_parameters[1], value:AuxFunctions.numberToG(p_value)}); nArray.push({name:p_parameters[2], value:AuxFunctions.numberToB(p_value)}); return (nArray); } public static function _generic_point_splitter(p_value:Point, p_parameters:Array):Array{ var nArray:Array = new Array(); nArray.push({name:p_parameters[0], value:p_value.x}); nArray.push({name:p_parameters[1], value:p_value.y}); return (nArray); } public static function _generic_matrix_splitter(p_value:Array, p_parameters:Array):Array{ if (p_value == null){ p_value = p_parameters[0].concat(); }; var nArray:Array = new Array(); var i:Number = 0; while (i < p_value.length) { nArray.push({name:p_parameters[1][i], value:p_value[i]}); i++; }; return (nArray); } public static function _filter_splitter(p_value:BitmapFilter, p_parameters:Array, p_extra:Object=null):Array{ var nArray:Array = new Array(); if ((p_value is BevelFilter)){ nArray.push({name:"_Bevel_angle", value:BevelFilter(p_value).angle}); nArray.push({name:"_Bevel_blurX", value:BevelFilter(p_value).blurX}); nArray.push({name:"_Bevel_blurY", value:BevelFilter(p_value).blurY}); nArray.push({name:"_Bevel_distance", value:BevelFilter(p_value).distance}); nArray.push({name:"_Bevel_highlightAlpha", value:BevelFilter(p_value).highlightAlpha}); nArray.push({name:"_Bevel_highlightColor", value:BevelFilter(p_value).highlightColor}); nArray.push({name:"_Bevel_knockout", value:BevelFilter(p_value).knockout}); nArray.push({name:"_Bevel_quality", value:BevelFilter(p_value).quality}); nArray.push({name:"_Bevel_shadowAlpha", value:BevelFilter(p_value).shadowAlpha}); nArray.push({name:"_Bevel_shadowColor", value:BevelFilter(p_value).shadowColor}); nArray.push({name:"_Bevel_strength", value:BevelFilter(p_value).strength}); nArray.push({name:"_Bevel_type", value:BevelFilter(p_value).type}); } else { if ((p_value is BlurFilter)){ nArray.push({name:"_Blur_blurX", value:BlurFilter(p_value).blurX}); nArray.push({name:"_Blur_blurY", value:BlurFilter(p_value).blurY}); nArray.push({name:"_Blur_quality", value:BlurFilter(p_value).quality}); } else { if ((p_value is ColorMatrixFilter)){ nArray.push({name:"_ColorMatrix_matrix", value:ColorMatrixFilter(p_value).matrix}); } else { if ((p_value is ConvolutionFilter)){ nArray.push({name:"_Convolution_alpha", value:ConvolutionFilter(p_value).alpha}); nArray.push({name:"_Convolution_bias", value:ConvolutionFilter(p_value).bias}); nArray.push({name:"_Convolution_clamp", value:ConvolutionFilter(p_value).clamp}); nArray.push({name:"_Convolution_color", value:ConvolutionFilter(p_value).color}); nArray.push({name:"_Convolution_divisor", value:ConvolutionFilter(p_value).divisor}); nArray.push({name:"_Convolution_matrixX", value:ConvolutionFilter(p_value).matrixX}); nArray.push({name:"_Convolution_matrixY", value:ConvolutionFilter(p_value).matrixY}); nArray.push({name:"_Convolution_preserveAlpha", value:ConvolutionFilter(p_value).preserveAlpha}); } else { if ((p_value is DisplacementMapFilter)){ nArray.push({name:"_DisplacementMap_alpha", value:DisplacementMapFilter(p_value).alpha}); nArray.push({name:"_DisplacementMap_color", value:DisplacementMapFilter(p_value).color}); nArray.push({name:"_DisplacementMap_componentX", value:DisplacementMapFilter(p_value).componentX}); nArray.push({name:"_DisplacementMap_componentY", value:DisplacementMapFilter(p_value).componentY}); nArray.push({name:"_DisplacementMap_mapBitmap", value:DisplacementMapFilter(p_value).mapBitmap}); nArray.push({name:"_DisplacementMap_mapPoint", value:DisplacementMapFilter(p_value).mapPoint}); nArray.push({name:"_DisplacementMap_mode", value:DisplacementMapFilter(p_value).mode}); nArray.push({name:"_DisplacementMap_scaleX", value:DisplacementMapFilter(p_value).scaleX}); nArray.push({name:"_DisplacementMap_scaleY", value:DisplacementMapFilter(p_value).scaleY}); } else { if ((p_value is DropShadowFilter)){ nArray.push({name:"_DropShadow_alpha", value:DropShadowFilter(p_value).alpha}); nArray.push({name:"_DropShadow_angle", value:DropShadowFilter(p_value).angle}); nArray.push({name:"_DropShadow_blurX", value:DropShadowFilter(p_value).blurX}); nArray.push({name:"_DropShadow_blurY", value:DropShadowFilter(p_value).blurY}); nArray.push({name:"_DropShadow_color", value:DropShadowFilter(p_value).color}); nArray.push({name:"_DropShadow_distance", value:DropShadowFilter(p_value).distance}); nArray.push({name:"_DropShadow_hideObject", value:DropShadowFilter(p_value).hideObject}); nArray.push({name:"_DropShadow_inner", value:DropShadowFilter(p_value).inner}); nArray.push({name:"_DropShadow_knockout", value:DropShadowFilter(p_value).knockout}); nArray.push({name:"_DropShadow_quality", value:DropShadowFilter(p_value).quality}); nArray.push({name:"_DropShadow_strength", value:DropShadowFilter(p_value).strength}); } else { if ((p_value is GlowFilter)){ nArray.push({name:"_Glow_alpha", value:GlowFilter(p_value).alpha}); nArray.push({name:"_Glow_blurX", value:GlowFilter(p_value).blurX}); nArray.push({name:"_Glow_blurY", value:GlowFilter(p_value).blurY}); nArray.push({name:"_Glow_color", value:GlowFilter(p_value).color}); nArray.push({name:"_Glow_inner", value:GlowFilter(p_value).inner}); nArray.push({name:"_Glow_knockout", value:GlowFilter(p_value).knockout}); nArray.push({name:"_Glow_quality", value:GlowFilter(p_value).quality}); nArray.push({name:"_Glow_strength", value:GlowFilter(p_value).strength}); } else { if ((p_value is GradientBevelFilter)){ nArray.push({name:"_GradientBevel_angle", value:GradientBevelFilter(p_value).strength}); nArray.push({name:"_GradientBevel_blurX", value:GradientBevelFilter(p_value).blurX}); nArray.push({name:"_GradientBevel_blurY", value:GradientBevelFilter(p_value).blurY}); nArray.push({name:"_GradientBevel_distance", value:GradientBevelFilter(p_value).distance}); nArray.push({name:"_GradientBevel_quality", value:GradientBevelFilter(p_value).quality}); nArray.push({name:"_GradientBevel_strength", value:GradientBevelFilter(p_value).strength}); nArray.push({name:"_GradientBevel_type", value:GradientBevelFilter(p_value).type}); } else { if ((p_value is GradientGlowFilter)){ nArray.push({name:"_GradientGlow_angle", value:GradientGlowFilter(p_value).strength}); nArray.push({name:"_GradientGlow_blurX", value:GradientGlowFilter(p_value).blurX}); nArray.push({name:"_GradientGlow_blurY", value:GradientGlowFilter(p_value).blurY}); nArray.push({name:"_GradientGlow_distance", value:GradientGlowFilter(p_value).distance}); nArray.push({name:"_GradientGlow_knockout", value:GradientGlowFilter(p_value).knockout}); nArray.push({name:"_GradientGlow_quality", value:GradientGlowFilter(p_value).quality}); nArray.push({name:"_GradientGlow_strength", value:GradientGlowFilter(p_value).strength}); nArray.push({name:"_GradientGlow_type", value:GradientGlowFilter(p_value).type}); } else { trace("Tweener FilterShortcuts Error :: Unknown filter class used"); }; }; }; }; }; }; }; }; }; return (nArray); } } }//package caurina.transitions.properties
Section 3
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public function AuxFunctions(){ super(); } public static function getObjectLength(p_object:Object):uint{ var pName:String; var totalProperties:uint; for (pName in p_object) { totalProperties++; }; return (totalProperties); } public static function numberToG(p_num:Number):Number{ return (((p_num & 0xFF00) >> 8)); } public static function numberToB(p_num:Number):Number{ return ((p_num & 0xFF)); } public static function numberToR(p_num:Number):Number{ return (((p_num & 0xFF0000) >> 16)); } public static function concatObjects(... _args):Object{ var currentObject:Object; var prop:String; var finalObject:Object = {}; var i:int; while (i < _args.length) { currentObject = _args[i]; for (prop in currentObject) { if (currentObject[prop] == null){ delete finalObject[prop]; } else { finalObject[prop] = currentObject[prop]; }; }; i++; }; return (finalObject); } } }//package caurina.transitions
Section 4
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ super(); trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); if (t < (1 / 2.75)){ return (((c * ((7.5625 * t) * t)) + b)); }; if (t < (2 / 2.75)){ t = (t - (1.5 / 2.75)); return (((c * (((7.5625 * t) * t) + 0.75)) + b)); }; if (t < (2.5 / 2.75)){ t = (t - (2.25 / 2.75)); return (((c * (((7.5625 * t) * t) + 0.9375)) + b)); }; t = (t - (2.625 / 2.75)); return (((c * (((7.5625 * t) * t) + 0.984375)) + b)); } public static function easeInOutElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / (d / 2)); if (t == 2){ return ((b + c)); }; var p:Number = (((!(Boolean(p_params))) || (isNaN(p_params.period)))) ? (d * (0.3 * 1.5)) : p_params.period; var a:Number = (((!(Boolean(p_params))) || (isNaN(p_params.amplitude)))) ? 0 : p_params.amplitude; if (((!(Boolean(a))) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; if (t < 1){ --t; return (((-0.5 * ((a * Math.pow(2, (10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p)))) + b)); }; --t; return ((((((a * Math.pow(2, (-10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p))) * 0.5) + c) + b)); } public static function easeInOutQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return (((((c / 2) * t) * t) + b)); }; --t; return ((((-(c) / 2) * ((t * (t - 2)) - 1)) + b)); } public static function easeInOutBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (((easeInBounce((t * 2), 0, c, d) * 0.5) + b)); }; return ((((easeOutBounce(((t * 2) - d), 0, c, d) * 0.5) + (c * 0.5)) + b)); } public static function easeInOutBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number = (((!(Boolean(p_params))) || (isNaN(p_params.overshoot)))) ? 1.70158 : p_params.overshoot; t = (t / (d / 2)); if (t < 1){ s = (s * 1.525); return ((((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b)); }; t = (t - 2); s = (s * 1.525); return ((((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b)); } public static function easeOutInCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutCubic((t * 2), b, (c / 2), d, p_params)); }; return (easeInCubic(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeNone(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return ((((c * t) / d) + b)); } public static function easeOutBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number = (((!(Boolean(p_params))) || (isNaN(p_params.overshoot)))) ? 1.70158 : p_params.overshoot; t = ((t / d) - 1); return (((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b)); } public static function easeInOutSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return ((((-(c) / 2) * (Math.cos(((Math.PI * t) / d)) - 1)) + b)); } public static function easeInBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number = (((!(Boolean(p_params))) || (isNaN(p_params.overshoot)))) ? 1.70158 : p_params.overshoot; t = (t / d); return (((((c * t) * t) * (((s + 1) * t) - s)) + b)); } public static function easeInQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return ((((((c * t) * t) * t) * t) + b)); } public static function easeOutInQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutQuint((t * 2), b, (c / 2), d, p_params)); }; return (easeInQuint(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutInBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutBounce((t * 2), b, (c / 2), d, p_params)); }; return (easeInBounce(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((t)==d) ? (b + c) : (((c * 1.001) * (-(Math.pow(2, ((-10 * t) / d))) + 1)) + b)); } public static function easeOutInBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutBack((t * 2), b, (c / 2), d, p_params)); }; return (easeInBack(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeInExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((t)==0) ? b : (((c * Math.pow(2, (10 * ((t / d) - 1)))) + b) - (c * 0.001))); } public static function easeInCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return (((((c * t) * t) * t) + b)); } public static function easeInQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return (((((((c * t) * t) * t) * t) * t) + b)); } public static function easeInOutCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return ((((-(c) / 2) * (Math.sqrt((1 - (t * t))) - 1)) + b)); }; t = (t - 2); return ((((c / 2) * (Math.sqrt((1 - (t * t))) + 1)) + b)); } public static function easeInQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return ((((c * t) * t) + b)); } public static function easeInBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((c - easeOutBounce((d - t), 0, c, d)) + b)); } public static function easeOutInExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutExpo((t * 2), b, (c / 2), d, p_params)); }; return (easeInExpo(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((-(c) * ((((t * t) * t) * t) - 1)) + b)); } public static function easeInSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return ((((-(c) * Math.cos(((t / d) * (Math.PI / 2)))) + c) + b)); } public static function easeInOutQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return (((((((c / 2) * t) * t) * t) * t) + b)); }; t = (t - 2); return ((((-(c) / 2) * ((((t * t) * t) * t) - 2)) + b)); } public static function easeOutQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return ((((-(c) * t) * (t - 2)) + b)); } public static function easeOutInElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutElastic((t * 2), b, (c / 2), d, p_params)); }; return (easeInElastic(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeInElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / d); if (t == 1){ return ((b + c)); }; var p:Number = (((!(Boolean(p_params))) || (isNaN(p_params.period)))) ? (d * 0.3) : p_params.period; var a:Number = (((!(Boolean(p_params))) || (isNaN(p_params.amplitude)))) ? 0 : p_params.amplitude; if (((!(Boolean(a))) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; --t; return ((-(((a * Math.pow(2, (10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p)))) + b)); } public static function easeOutCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((c * (((t * t) * t) + 1)) + b)); } public static function easeOutQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((c * (((((t * t) * t) * t) * t) + 1)) + b)); } public static function easeOutInQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutQuad((t * 2), b, (c / 2), d, p_params)); }; return (easeInQuad(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((c * Math.sin(((t / d) * (Math.PI / 2)))) + b)); } public static function easeInOutCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return ((((((c / 2) * t) * t) * t) + b)); }; t = (t - 2); return ((((c / 2) * (((t * t) * t) + 2)) + b)); } public static function easeInOutQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return ((((((((c / 2) * t) * t) * t) * t) * t) + b)); }; t = (t - 2); return ((((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b)); } public static function easeInCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return (((-(c) * (Math.sqrt((1 - (t * t))) - 1)) + b)); } public static function easeOutInSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutSine((t * 2), b, (c / 2), d, p_params)); }; return (easeInSine(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeInOutExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t == 0){ return (b); }; if (t == d){ return ((b + c)); }; t = (t / (d / 2)); if (t < 1){ return (((((c / 2) * Math.pow(2, (10 * (t - 1)))) + b) - (c * 0.0005))); }; --t; return (((((c / 2) * 1.0005) * (-(Math.pow(2, (-10 * t))) + 2)) + b)); } public static function easeOutElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / d); if (t == 1){ return ((b + c)); }; var p:Number = (((!(Boolean(p_params))) || (isNaN(p_params.period)))) ? (d * 0.3) : p_params.period; var a:Number = (((!(Boolean(p_params))) || (isNaN(p_params.amplitude)))) ? 0 : p_params.amplitude; if (((!(Boolean(a))) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; return (((((a * Math.pow(2, (-10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p))) + c) + b)); } public static function easeOutCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((c * Math.sqrt((1 - (t * t)))) + b)); } public static function easeOutInQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutQuart((t * 2), b, (c / 2), d, p_params)); }; return (easeInQuart(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutInCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutCirc((t * 2), b, (c / 2), d, p_params)); }; return (easeInCirc(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } } }//package caurina.transitions
Section 5
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(p_valueStart:Number, p_valueComplete:Number, p_originalValueComplete:Object, p_arrayIndex:Number, p_extra:Object, p_isSpecialProperty:Boolean, p_modifierFunction:Function, p_modifierParameters:Array){ super(); valueStart = p_valueStart; valueComplete = p_valueComplete; originalValueComplete = p_originalValueComplete; arrayIndex = p_arrayIndex; extra = p_extra; isSpecialProperty = p_isSpecialProperty; hasModifier = Boolean(p_modifierFunction); modifierFunction = p_modifierFunction; modifierParameters = p_modifierParameters; } public function toString():String{ var returnStr:String = "\n[PropertyInfoObj "; returnStr = (returnStr + ("valueStart:" + String(valueStart))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("valueComplete:" + String(valueComplete))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("originalValueComplete:" + String(originalValueComplete))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("arrayIndex:" + String(arrayIndex))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("extra:" + String(extra))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("isSpecialProperty:" + String(isSpecialProperty))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("hasModifier:" + String(hasModifier))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("modifierFunction:" + String(modifierFunction))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("modifierParameters:" + String(modifierParameters))); returnStr = (returnStr + "]\n"); return (returnStr); } public function clone():PropertyInfoObj{ var nProperty:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (nProperty); } } }//package caurina.transitions
Section 6
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(p_getFunction:Function, p_setFunction:Function, p_parameters:Array=null, p_preProcessFunction:Function=null){ super(); getValue = p_getFunction; setValue = p_setFunction; parameters = p_parameters; preProcess = p_preProcessFunction; } public function toString():String{ var value:String = ""; value = (value + "[SpecialProperty "); value = (value + ("getValue:" + String(getValue))); value = (value + ", "); value = (value + ("setValue:" + String(setValue))); value = (value + ", "); value = (value + ("parameters:" + String(parameters))); value = (value + ", "); value = (value + ("preProcess:" + String(preProcess))); value = (value + "]"); return (value); } } }//package caurina.transitions
Section 7
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(p_modifyFunction:Function, p_getFunction:Function){ super(); modifyValues = p_modifyFunction; getValue = p_getFunction; } public function toString():String{ var value:String = ""; value = (value + "[SpecialPropertyModifier "); value = (value + ("modifyValues:" + String(modifyValues))); value = (value + ", "); value = (value + ("getValue:" + String(getValue))); value = (value + "]"); return (value); } } }//package caurina.transitions
Section 8
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(p_splitFunction:Function, p_parameters:Array){ super(); splitValues = p_splitFunction; parameters = p_parameters; } public function toString():String{ var value:String = ""; value = (value + "[SpecialPropertySplitter "); value = (value + ("splitValues:" + String(splitValues))); value = (value + ", "); value = (value + ("parameters:" + String(parameters))); value = (value + "]"); return (value); } } }//package caurina.transitions
Section 9
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ super(); trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(p_name:String, p_modifyFunction:Function, p_getFunction:Function):void{ if (!_inited){ init(); }; var spm:SpecialPropertyModifier = new SpecialPropertyModifier(p_modifyFunction, p_getFunction); _specialPropertyModifierList[p_name] = spm; } public static function registerSpecialProperty(p_name:String, p_getFunction:Function, p_setFunction:Function, p_parameters:Array=null, p_preProcessFunction:Function=null):void{ if (!_inited){ init(); }; var sp:SpecialProperty = new SpecialProperty(p_getFunction, p_setFunction, p_parameters, p_preProcessFunction); _specialPropertyList[p_name] = sp; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var i:int; if (_tweenList.length == 0){ return (false); }; i = 0; while (i < _tweenList.length) { if ((((_tweenList[i] == undefined)) || (!(_tweenList[i].isPaused)))){ if (!updateTweenByIndex(i)){ removeTweenByIndex(i); }; if (_tweenList[i] == null){ removeTweenByIndex(i, true); i--; }; }; i++; }; return (true); } public static function addCaller(p_scopes:Object=null, p_parameters:Object=null):Boolean{ var i:Number; var rScopes:Array; var rTransition:Function; var nTween:TweenListObj; var myT:Number; var trans:String; if (!Boolean(p_scopes)){ return (false); }; if ((p_scopes is Array)){ rScopes = p_scopes.concat(); } else { rScopes = [p_scopes]; }; var p_obj:Object = p_parameters; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var rTime:Number = (isNaN(p_obj.time)) ? 0 : p_obj.time; var rDelay:Number = (isNaN(p_obj.delay)) ? 0 : p_obj.delay; if (typeof(p_obj.transition) == "string"){ trans = p_obj.transition.toLowerCase(); rTransition = _transitionList[trans]; } else { rTransition = p_obj.transition; }; if (!Boolean(rTransition)){ rTransition = _transitionList["easeoutexpo"]; }; i = 0; while (i < rScopes.length) { if (p_obj.useFrames == true){ nTween = new TweenListObj(rScopes[i], (_currentTimeFrame + (rDelay / _timeScale)), (_currentTimeFrame + ((rDelay + rTime) / _timeScale)), true, rTransition, p_obj.transitionParams); } else { nTween = new TweenListObj(rScopes[i], (_currentTime + ((rDelay * 1000) / _timeScale)), (_currentTime + (((rDelay * 1000) + (rTime * 1000)) / _timeScale)), false, rTransition, p_obj.transitionParams); }; nTween.properties = null; nTween.onStart = p_obj.onStart; nTween.onUpdate = p_obj.onUpdate; nTween.onComplete = p_obj.onComplete; nTween.onOverwrite = p_obj.onOverwrite; nTween.onStartParams = p_obj.onStartParams; nTween.onUpdateParams = p_obj.onUpdateParams; nTween.onCompleteParams = p_obj.onCompleteParams; nTween.onOverwriteParams = p_obj.onOverwriteParams; nTween.onStartScope = p_obj.onStartScope; nTween.onUpdateScope = p_obj.onUpdateScope; nTween.onCompleteScope = p_obj.onCompleteScope; nTween.onOverwriteScope = p_obj.onOverwriteScope; nTween.onErrorScope = p_obj.onErrorScope; nTween.isCaller = true; nTween.count = p_obj.count; nTween.waitFrames = p_obj.waitFrames; _tweenList.push(nTween); if ((((rTime == 0)) && ((rDelay == 0)))){ myT = (_tweenList.length - 1); updateTweenByIndex(myT); removeTweenByIndex(myT); }; i++; }; return (true); } public static function pauseAllTweens():Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; var paused:Boolean; i = 0; while (i < _tweenList.length) { pauseTweenByIndex(i); paused = true; i++; }; return (paused); } public static function removeTweens(p_scope:Object, ... _args):Boolean{ var i:uint; var sps:SpecialPropertySplitter; var specialProps:Array; var j:uint; var properties:Array = new Array(); i = 0; while (i < _args.length) { if ((((typeof(_args[i]) == "string")) && ((properties.indexOf(_args[i]) == -1)))){ if (_specialPropertySplitterList[_args[i]]){ sps = _specialPropertySplitterList[_args[i]]; specialProps = sps.splitValues(p_scope, null); j = 0; while (j < specialProps.length) { properties.push(specialProps[j].name); j++; }; } else { properties.push(_args[i]); }; }; i++; }; return (affectTweens(removeTweenByIndex, p_scope, properties)); } public static function splitTweens(p_tween:Number, p_properties:Array):uint{ var i:uint; var pName:String; var found:Boolean; var originalTween:TweenListObj = _tweenList[p_tween]; var newTween:TweenListObj = originalTween.clone(false); i = 0; while (i < p_properties.length) { pName = p_properties[i]; if (Boolean(originalTween.properties[pName])){ originalTween.properties[pName] = undefined; delete originalTween.properties[pName]; }; i++; }; for (pName in newTween.properties) { found = false; i = 0; while (i < p_properties.length) { if (p_properties[i] == pName){ found = true; break; }; i++; }; if (!found){ newTween.properties[pName] = undefined; delete newTween.properties[pName]; }; }; _tweenList.push(newTween); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(p_tween:Number):Boolean{ var tTweening:TweenListObj = _tweenList[p_tween]; if ((((tTweening == null)) || (!(tTweening.isPaused)))){ return (false); }; var cTime:Number = getCurrentTweeningTime(tTweening); tTweening.timeStart = (tTweening.timeStart + (cTime - tTweening.timePaused)); tTweening.timeComplete = (tTweening.timeComplete + (cTime - tTweening.timePaused)); tTweening.timePaused = undefined; tTweening.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.74"); } public static function onEnterFrame(e:Event):void{ updateTime(); updateFrame(); var hasUpdated:Boolean; hasUpdated = updateTweens(); if (!hasUpdated){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(i:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = i; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); //unresolved if if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); continue; var _slot1 = e1; handleError(tTweening, _slot1, "onUpdate"); }; } while (tTweening.timesCalled++, !(tTweening.timesCalled >= tTweening.count)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; tTweening.onStart.apply(eventScope, tTweening.onStartParams); //unresolved jump var _slot1 = e2; handleError(tTweening, _slot1, "onStart"); }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); //unresolved jump var _slot1 = e3; handleError(tTweening, _slot1, "onUpdate"); }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); //unresolved jump var _slot1 = e4; handleError(tTweening, _slot1, "onComplete"); }; return (!(isOver)); }; return (true); } public static function setTimeScale(p_time:Number):void{ var i:Number; var cTime:Number; if (isNaN(p_time)){ p_time = 1; }; if (p_time < 1E-5){ p_time = 1E-5; }; if (p_time != _timeScale){ if (_tweenList != null){ i = 0; while (i < _tweenList.length) { cTime = getCurrentTweeningTime(_tweenList[i]); _tweenList[i].timeStart = (cTime - (((cTime - _tweenList[i].timeStart) * _timeScale) / p_time)); _tweenList[i].timeComplete = (cTime - (((cTime - _tweenList[i].timeComplete) * _timeScale) / p_time)); if (_tweenList[i].timePaused != undefined){ _tweenList[i].timePaused = (cTime - (((cTime - _tweenList[i].timePaused) * _timeScale) / p_time)); }; i++; }; }; _timeScale = p_time; }; } public static function resumeAllTweens():Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; var resumed:Boolean; i = 0; while (i < _tweenList.length) { resumeTweenByIndex(i); resumed = true; i++; }; return (resumed); } private static function handleError(pTweening:TweenListObj, pError:Error, pCallBackName:String):void{ var eventScope:Object; var pTweening = pTweening; var pError = pError; var pCallBackName = pCallBackName; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; pTweening.onError.apply(eventScope, [pTweening.scope, pError]); //unresolved jump var _slot1 = metaError; printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + _slot1.getStackTrace())); } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; var removed:Boolean; i = 0; while (i < _tweenList.length) { removeTweenByIndex(i); removed = true; i++; }; return (removed); } public static function addTween(p_scopes:Object=null, p_parameters:Object=null):Boolean{ var i:Number; var j:Number; var istr:String; var rScopes:Array; var rTransition:Function; var nProperties:Object; var nTween:TweenListObj; var myT:Number; var splitProperties:Array; var splitProperties2:Array; var tempModifiedProperties:Array; var trans:String; if (!Boolean(p_scopes)){ return (false); }; if ((p_scopes is Array)){ rScopes = p_scopes.concat(); } else { rScopes = [p_scopes]; }; var p_obj:Object = TweenListObj.makePropertiesChain(p_parameters); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var rTime:Number = (isNaN(p_obj.time)) ? 0 : p_obj.time; var rDelay:Number = (isNaN(p_obj.delay)) ? 0 : p_obj.delay; var rProperties:Array = new Array(); var restrictedWords:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var modifiedProperties:Object = new Object(); for (istr in p_obj) { if (!restrictedWords[istr]){ if (_specialPropertySplitterList[istr]){ splitProperties = _specialPropertySplitterList[istr].splitValues(p_obj[istr], _specialPropertySplitterList[istr].parameters); i = 0; while (i < splitProperties.length) { if (_specialPropertySplitterList[splitProperties[i].name]){ splitProperties2 = _specialPropertySplitterList[splitProperties[i].name].splitValues(splitProperties[i].value, _specialPropertySplitterList[splitProperties[i].name].parameters); j = 0; while (j < splitProperties2.length) { rProperties[splitProperties2[j].name] = {valueStart:undefined, valueComplete:splitProperties2[j].value, arrayIndex:splitProperties2[j].arrayIndex, isSpecialProperty:false}; j++; }; } else { rProperties[splitProperties[i].name] = {valueStart:undefined, valueComplete:splitProperties[i].value, arrayIndex:splitProperties[i].arrayIndex, isSpecialProperty:false}; }; i++; }; } else { if (_specialPropertyModifierList[istr] != undefined){ tempModifiedProperties = _specialPropertyModifierList[istr].modifyValues(p_obj[istr]); i = 0; while (i < tempModifiedProperties.length) { modifiedProperties[tempModifiedProperties[i].name] = {modifierParameters:tempModifiedProperties[i].parameters, modifierFunction:_specialPropertyModifierList[istr].getValue}; i++; }; } else { rProperties[istr] = {valueStart:undefined, valueComplete:p_obj[istr]}; }; }; }; }; for (istr in rProperties) { if (_specialPropertyList[istr] != undefined){ rProperties[istr].isSpecialProperty = true; } else { if (rScopes[0][istr] == undefined){ printError((((("The property '" + istr) + "' doesn't seem to be a normal object property of ") + String(rScopes[0])) + " or a registered special property.")); }; }; }; for (istr in modifiedProperties) { if (rProperties[istr] != undefined){ rProperties[istr].modifierParameters = modifiedProperties[istr].modifierParameters; rProperties[istr].modifierFunction = modifiedProperties[istr].modifierFunction; }; }; if (typeof(p_obj.transition) == "string"){ trans = p_obj.transition.toLowerCase(); rTransition = _transitionList[trans]; } else { rTransition = p_obj.transition; }; if (!Boolean(rTransition)){ rTransition = _transitionList["easeoutexpo"]; }; i = 0; while (i < rScopes.length) { nProperties = new Object(); for (istr in rProperties) { nProperties[istr] = new PropertyInfoObj(rProperties[istr].valueStart, rProperties[istr].valueComplete, rProperties[istr].valueComplete, rProperties[istr].arrayIndex, {}, rProperties[istr].isSpecialProperty, rProperties[istr].modifierFunction, rProperties[istr].modifierParameters); }; if (p_obj.useFrames == true){ nTween = new TweenListObj(rScopes[i], (_currentTimeFrame + (rDelay / _timeScale)), (_currentTimeFrame + ((rDelay + rTime) / _timeScale)), true, rTransition, p_obj.transitionParams); } else { nTween = new TweenListObj(rScopes[i], (_currentTime + ((rDelay * 1000) / _timeScale)), (_currentTime + (((rDelay * 1000) + (rTime * 1000)) / _timeScale)), false, rTransition, p_obj.transitionParams); }; nTween.properties = nProperties; nTween.onStart = p_obj.onStart; nTween.onUpdate = p_obj.onUpdate; nTween.onComplete = p_obj.onComplete; nTween.onOverwrite = p_obj.onOverwrite; nTween.onError = p_obj.onError; nTween.onStartParams = p_obj.onStartParams; nTween.onUpdateParams = p_obj.onUpdateParams; nTween.onCompleteParams = p_obj.onCompleteParams; nTween.onOverwriteParams = p_obj.onOverwriteParams; nTween.onStartScope = p_obj.onStartScope; nTween.onUpdateScope = p_obj.onUpdateScope; nTween.onCompleteScope = p_obj.onCompleteScope; nTween.onOverwriteScope = p_obj.onOverwriteScope; nTween.onErrorScope = p_obj.onErrorScope; nTween.rounded = p_obj.rounded; nTween.skipUpdates = p_obj.skipUpdates; removeTweensByTime(nTween.scope, nTween.properties, nTween.timeStart, nTween.timeComplete); _tweenList.push(nTween); if ((((rTime == 0)) && ((rDelay == 0)))){ myT = (_tweenList.length - 1); updateTweenByIndex(myT); removeTweenByIndex(myT); }; i++; }; return (true); } public static function registerTransition(p_name:String, p_function:Function):void{ if (!_inited){ init(); }; _transitionList[p_name] = p_function; } public static function printError(p_message:String):void{ trace(("## [Tweener] Error: " + p_message)); } private static function affectTweens(p_affectFunction:Function, p_scope:Object, p_properties:Array):Boolean{ var i:uint; var affectedProperties:Array; var j:uint; var objectProperties:uint; var slicedTweenIndex:uint; var affected:Boolean; if (!Boolean(_tweenList)){ return (false); }; i = 0; while (i < _tweenList.length) { if (((_tweenList[i]) && ((_tweenList[i].scope == p_scope)))){ if (p_properties.length == 0){ p_affectFunction(i); affected = true; } else { affectedProperties = new Array(); j = 0; while (j < p_properties.length) { if (Boolean(_tweenList[i].properties[p_properties[j]])){ affectedProperties.push(p_properties[j]); }; j++; }; if (affectedProperties.length > 0){ objectProperties = AuxFunctions.getObjectLength(_tweenList[i].properties); if (objectProperties == affectedProperties.length){ p_affectFunction(i); affected = true; } else { slicedTweenIndex = splitTweens(i, affectedProperties); p_affectFunction(slicedTweenIndex); affected = true; }; }; }; }; i++; }; return (affected); } public static function getTweens(p_scope:Object):Array{ var i:uint; var pName:String; if (!Boolean(_tweenList)){ return ([]); }; var tList:Array = new Array(); i = 0; while (i < _tweenList.length) { if (((Boolean(_tweenList[i])) && ((_tweenList[i].scope == p_scope)))){ for (pName in _tweenList[i].properties) { tList.push(pName); }; }; i++; }; return (tList); } public static function isTweening(p_scope:Object):Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; i = 0; while (i < _tweenList.length) { if (((Boolean(_tweenList[i])) && ((_tweenList[i].scope == p_scope)))){ return (true); }; i++; }; return (false); } public static function pauseTweenByIndex(p_tween:Number):Boolean{ var tTweening:TweenListObj = _tweenList[p_tween]; if ((((tTweening == null)) || (tTweening.isPaused))){ return (false); }; tTweening.timePaused = getCurrentTweeningTime(tTweening); tTweening.isPaused = true; return (true); } public static function getCurrentTweeningTime(p_tweening:Object):Number{ return ((p_tweening.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(p_scope:Object):Number{ var i:uint; if (!Boolean(_tweenList)){ return (0); }; var c:Number = 0; i = 0; while (i < _tweenList.length) { if (((Boolean(_tweenList[i])) && ((_tweenList[i].scope == p_scope)))){ c = (c + AuxFunctions.getObjectLength(_tweenList[i].properties)); }; i++; }; return (c); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(p_scope:Object, p_properties:Object, p_timeStart:Number, p_timeComplete:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = p_scope; var p_properties = p_properties; var p_timeStart = p_timeStart; var p_timeComplete = p_timeComplete; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); //unresolved jump var _slot1 = e; handleError(_tweenList[i], _slot1, "onOverwrite"); }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(p_name:String, p_splitFunction:Function, p_parameters:Array=null):void{ if (!_inited){ init(); }; var sps:SpecialPropertySplitter = new SpecialPropertySplitter(p_splitFunction, p_parameters); _specialPropertySplitterList[p_name] = sps; } public static function removeTweenByIndex(i:Number, p_finalRemoval:Boolean=false):Boolean{ _tweenList[i] = null; if (p_finalRemoval){ _tweenList.splice(i, 1); }; return (true); } public static function resumeTweens(p_scope:Object, ... _args):Boolean{ var i:uint; var properties:Array = new Array(); i = 0; while (i < _args.length) { if ((((typeof(_args[i]) == "string")) && ((properties.indexOf(_args[i]) == -1)))){ properties.push(_args[i]); }; i++; }; return (affectTweens(resumeTweenByIndex, p_scope, properties)); } public static function pauseTweens(p_scope:Object, ... _args):Boolean{ var i:uint; var properties:Array = new Array(); i = 0; while (i < _args.length) { if ((((typeof(_args[i]) == "string")) && ((properties.indexOf(_args[i]) == -1)))){ properties.push(_args[i]); }; i++; }; return (affectTweens(pauseTweenByIndex, p_scope, properties)); } } }//package caurina.transitions
Section 10
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(p_scope:Object, p_timeStart:Number, p_timeComplete:Number, p_useFrames:Boolean, p_transition:Function, p_transitionParams:Object){ super(); scope = p_scope; timeStart = p_timeStart; timeComplete = p_timeComplete; useFrames = p_useFrames; transition = p_transition; transitionParams = p_transitionParams; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(omitEvents:Boolean):TweenListObj{ var pName:String; var nTween:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); nTween.properties = new Array(); for (pName in properties) { nTween.properties[pName] = properties[pName].clone(); }; nTween.skipUpdates = skipUpdates; nTween.updatesSkipped = updatesSkipped; if (!omitEvents){ nTween.onStart = onStart; nTween.onUpdate = onUpdate; nTween.onComplete = onComplete; nTween.onOverwrite = onOverwrite; nTween.onError = onError; nTween.onStartParams = onStartParams; nTween.onUpdateParams = onUpdateParams; nTween.onCompleteParams = onCompleteParams; nTween.onOverwriteParams = onOverwriteParams; nTween.onStartScope = onStartScope; nTween.onUpdateScope = onUpdateScope; nTween.onCompleteScope = onCompleteScope; nTween.onOverwriteScope = onOverwriteScope; nTween.onErrorScope = onErrorScope; }; nTween.rounded = rounded; nTween.isPaused = isPaused; nTween.timePaused = timePaused; nTween.isCaller = isCaller; nTween.count = count; nTween.timesCalled = timesCalled; nTween.waitFrames = waitFrames; nTween.hasStarted = hasStarted; return (nTween); } public function toString():String{ var i:String; var returnStr:String = "\n[TweenListObj "; returnStr = (returnStr + ("scope:" + String(scope))); returnStr = (returnStr + ", properties:"); var isFirst:Boolean; for (i in properties) { if (!isFirst){ returnStr = (returnStr + ","); }; returnStr = (returnStr + ("[name:" + properties[i].name)); returnStr = (returnStr + (",valueStart:" + properties[i].valueStart)); returnStr = (returnStr + (",valueComplete:" + properties[i].valueComplete)); returnStr = (returnStr + "]"); isFirst = false; }; returnStr = (returnStr + (", timeStart:" + String(timeStart))); returnStr = (returnStr + (", timeComplete:" + String(timeComplete))); returnStr = (returnStr + (", useFrames:" + String(useFrames))); returnStr = (returnStr + (", transition:" + String(transition))); returnStr = (returnStr + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ returnStr = (returnStr + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ returnStr = (returnStr + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ returnStr = (returnStr + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ returnStr = (returnStr + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ returnStr = (returnStr + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ returnStr = (returnStr + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ returnStr = (returnStr + (", onError:" + String(onError))); }; if (onStartParams){ returnStr = (returnStr + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ returnStr = (returnStr + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ returnStr = (returnStr + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ returnStr = (returnStr + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ returnStr = (returnStr + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ returnStr = (returnStr + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ returnStr = (returnStr + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ returnStr = (returnStr + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ returnStr = (returnStr + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ returnStr = (returnStr + (", rounded:" + String(rounded))); }; if (isPaused){ returnStr = (returnStr + (", isPaused:" + String(isPaused))); }; if (timePaused){ returnStr = (returnStr + (", timePaused:" + String(timePaused))); }; if (isCaller){ returnStr = (returnStr + (", isCaller:" + String(isCaller))); }; if (count){ returnStr = (returnStr + (", count:" + String(count))); }; if (timesCalled){ returnStr = (returnStr + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ returnStr = (returnStr + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ returnStr = (returnStr + (", hasStarted:" + String(hasStarted))); }; returnStr = (returnStr + "]\n"); return (returnStr); } public static function makePropertiesChain(p_obj:Object):Object{ var chainedObject:Object; var chain:Object; var currChainObj:Object; var len:Number; var i:Number; var k:Number; var baseObject:Object = p_obj.base; if (baseObject){ chainedObject = {}; if ((baseObject is Array)){ chain = []; k = 0; while (k < baseObject.length) { chain.push(baseObject[k]); k++; }; } else { chain = [baseObject]; }; chain.push(p_obj); len = chain.length; i = 0; while (i < len) { if (chain[i]["base"]){ currChainObj = AuxFunctions.concatObjects(makePropertiesChain(chain[i]["base"]), chain[i]); } else { currChainObj = chain[i]; }; chainedObject = AuxFunctions.concatObjects(chainedObject, currChainObj); i++; }; if (chainedObject["base"]){ delete chainedObject["base"]; }; return (chainedObject); //unresolved jump }; return (p_obj); } } }//package caurina.transitions
Section 11
//DSMath (com.dontsave.math.DSMath) package com.dontsave.math { public class DSMath { public function DSMath(){ super(); } public static function randRange(min:Number, max:Number):Number{ return (((Math.random() * (max - min)) + min)); } public static function randInt(min:int, max:int):int{ return (int(Math.floor(randRange(min, (max + 1))))); } } }//package com.dontsave.math
Section 12
//Counter (com.firstpersontetris.Counter) package com.firstpersontetris { import flash.events.*; import flash.display.*; public class Counter extends EventDispatcher { private var _value:uint; private var _digits:Array; public function Counter(mc:MovieClip, initNumber:uint=0){ _digits = new Array(); super(); var i:uint; while (i < mc.numChildren) { if ((mc.getChildAt(i) is MovieClip)){ _digits.push(mc.getChildAt(i)); }; i++; }; setNum(initNumber); } public function get value():uint{ return (_value); } public function getString():String{ var d:MovieClip; var s:String = ""; var i:uint; while (i < _digits.length) { d = (_digits[i] as MovieClip); s = (s + String((d.currentFrame - 1))); i++; }; return (s); } public function setNum(num:uint):void{ var d:MovieClip; var s:String = String(num); _value = num; var i:uint; while (i < _digits.length) { d = (_digits[i] as MovieClip); if (s.length <= _digits.length){ d.gotoAndStop(1); } else { d.gotoAndStop(d.totalFrames); }; i++; }; if (s.length <= _digits.length){ i = 0; while (i < s.length) { d = (_digits[((_digits.length - s.length) + i)] as MovieClip); d.gotoAndStop((uint(s.charAt(i)) + 1)); i++; }; }; } } }//package com.firstpersontetris
Section 13
//FirstPersonTetris (com.firstpersontetris.FirstPersonTetris) package com.firstpersontetris { import flash.events.*; import flash.display.*; import flash.geom.*; import caurina.transitions.*; import flash.utils.*; import caurina.transitions.properties.*; import flash.ui.*; public class FirstPersonTetris extends Sprite { private var _lines:uint;// = 0 private var _fxY:Number; private var _nesBoard:NESBoard; private var _fxX:Number; protected var _dropTimer:Timer; private var _mouseHideTimer:Timer; protected var _pieceIndex:int;// = -1 private var _leftKeyTimer:Timer; protected var _currentRow:int; private var _dead:Boolean; protected var _dropDelay:Number;// = 400 protected var _isPaused:Boolean; protected var _pieceSprites:Array; private var _rightKeyTimer:Timer; private var _fx:Sprite; protected var _showPiece:Sprite; protected var _boardHolder:Sprite; private var _boardChild:Sprite; private var _settings:MovieClip; private var _level:uint;// = 0 private var _score:uint;// = 0 protected var _boardArray:Array; private var _sceneScale:Number; private var _settingsController:Settings; private var _downKeyTimer:Timer; protected var _currentPiece:Array; protected var _currentRotation:int;// = 0 protected var _board:Sprite; protected var _currentCol:int; protected static const DOWN_DELAY:Number = 30; protected static const KEY_ACCEL:Number = 2; protected static const CELL_WIDTH:Number = 8; protected static const BOARD_COLOR:Number = 0x444444; private static const FPTSettings:Class = FirstPersonTetris_FPTSettings; protected static const KEY_MIN_DELAY:Number = 10; protected static const KEY_INIT_ACCEL:Number = 70; protected static const NEW_LEVEL_DELAY_DECREASE:Number = 35; protected static const FAST_MUSIC_ROW_THRESH:Number = 6; private static const QUALITY:String = "medium"; protected static const ROWS:uint = 20; protected static const PIECE_COLOR:Number = 0xFFFFFF; protected static const INIT_DROP_DELAY:Number = 400; protected static const KEY_MAX_DELAY:Number = 100; protected static const COLS:uint = 10; public static var nightMode:Boolean = false; public function FirstPersonTetris(){ _boardArray = new Array(); _pieceSprites = new Array(); _board = new Sprite(); _boardHolder = new Sprite(); _leftKeyTimer = new Timer(0); _rightKeyTimer = new Timer(0); _mouseHideTimer = new Timer(8000); super(); FilterShortcuts.init(); ColorShortcuts.init(); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.frameRate = 40; stage.quality = QUALITY; this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); _settings = new FPTSettings(); addChild(_settings); _settingsController = new Settings(_settings); stage.addEventListener(Event.RESIZE, centerSettings); centerSettings(); _settingsController.addEventListener(Event.CLOSE, init); _mouseHideTimer.addEventListener(TimerEvent.TIMER, onMouseHideTimer); _mouseHideTimer.start(); stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); } private function drawBoard(hideShowPiece:Boolean=true):void{ var row:Array; var j:uint; var block:MovieClip; var s:Sprite; if (_isPaused){ return; }; if (hideShowPiece){ eraseCurrentPiece(); }; clearBoardSprites(); var i:uint; while (i < _boardArray.length) { row = _boardArray[i]; j = 0; while (j < row.length) { if (row[j] > 0){ block = Pieces.getBlockForPiece(row[j]); block.gotoAndStop((_level + 1)); s = new Sprite(); block.x = (block.y = (-(CELL_WIDTH) / 2)); s.addChild(block); s.width = CELL_WIDTH; s.height = CELL_WIDTH; s.x = ((j * CELL_WIDTH) + (CELL_WIDTH / 2)); s.y = ((i * CELL_WIDTH) + (CELL_WIDTH / 2)); _board.addChild(s); _pieceSprites[i][j] = s; }; j++; }; i++; }; if (hideShowPiece){ drawPieceAt(_currentRow, _currentCol, _currentPiece); }; moveBoardInRelationToPiece(); } private function drawShowPiece():void{ drawPieceAt(_currentRow, _currentCol, _currentPiece); drawBoard(false); _showPiece.rotation = _currentRotation; var cellSprites:Array = getSpritesForCurrentPiece(); while (_showPiece.numChildren > 0) { _showPiece.removeChildAt(0); }; var i:uint; while (i < cellSprites.length) { cellSprites[i].x = (cellSprites[i].x - ((_currentCol * CELL_WIDTH) + getCurrentPieceOffset().x)); cellSprites[i].y = (cellSprites[i].y - ((_currentRow * CELL_WIDTH) + getCurrentPieceOffset().y)); _showPiece.addChild(cellSprites[i]); i++; }; } private function pauseGame():void{ disableKeyBoard(); _dropTimer.stop(); _isPaused = true; } private function doMovePieceDown(e=null):void{ if (_isPaused){ return; }; if (detectCurrentCollision((_currentRow + 1), _currentCol)){ onHitFloor(); if (_downKeyTimer){ _downKeyTimer.stop(); _downKeyTimer.delay = KEY_MAX_DELAY; _downKeyTimer = null; }; } else { eraseCurrentPiece(); drawPieceAt(++_currentRow, _currentCol, _currentPiece); _dropTimer.reset(); _dropTimer.start(); }; drawBoard(); } private function init(e=null):void{ removeChild(_settings); stage.removeEventListener(MouseEvent.CLICK, init); stage.addEventListener(Event.RESIZE, onStageResize); _nesBoard = new NESBoard(); _nesBoard.x = -(_nesBoard.getBoardOffset().x); _nesBoard.y = -(_nesBoard.getBoardOffset().y); _board.addChild(_nesBoard); _boardHolder.addChild(_board); addChild(_boardHolder); _nesBoard.fx.x = (_nesBoard.fx.x + _nesBoard.x); _nesBoard.fx.y = (_nesBoard.fx.y + _nesBoard.y); initBoard(); nextPiece(); enableKeyBoard(); _dropTimer = new Timer(_dropDelay, 0); _dropTimer.start(); _dropTimer.addEventListener(TimerEvent.TIMER, onDropTimer); _fx = _nesBoard.fx; _fxX = _fx.x; _fxY = _fx.y; addChild(_fx); _fx["gate"].gotoAndStop(1); if (_showPiece){ _showPiece.mask = _fx["showPieceMask"]; }; centerHolder(); _boardChild = (_board.getChildAt(0) as Sprite); onStageResize(null); _settingsController.removeEventListener(Event.CLOSE, init); _settingsController.addEventListener(Event.CLOSE, resumeFromSettings); toggleNightMode(); } private function onDropPiece():void{ resumeGame(); drawBoard(); onHitFloor(); } private function onResetBoard():void{ resumeGame(); _showPiece.visible = true; _showPiece.alpha = 0; Tweener.addTween(_showPiece, {alpha:1, time:0.5}); if (_leftKeyTimer){ _leftKeyTimer.stop(); _leftKeyTimer = null; }; if (_rightKeyTimer){ _rightKeyTimer.stop(); _rightKeyTimer = null; }; if (_downKeyTimer){ _downKeyTimer.delay = KEY_MAX_DELAY; _downKeyTimer.stop(); _downKeyTimer.reset(); _downKeyTimer = null; }; } private function doMoveLeft(e:Event=null):void{ var accel:Number; var min:Number; if (_isPaused){ return; }; if (detectCurrentCollision(_currentRow, (_currentCol - 1))){ return; }; eraseCurrentPiece(); drawPieceAt(_currentRow, --_currentCol, _currentPiece); drawBoard(); if (_leftKeyTimer){ accel = ((_leftKeyTimer.delay)==KEY_MAX_DELAY) ? KEY_INIT_ACCEL : KEY_ACCEL; min = KEY_MIN_DELAY; if ((_leftKeyTimer.delay - accel) >= min){ _leftKeyTimer.delay = (_leftKeyTimer.delay - accel); } else { _leftKeyTimer.delay = min; }; }; } private function getSpritesForCurrentPiece():Array{ var r:Array; var j:uint; var sprites:Array = new Array(); var i:uint; while (i < _currentPiece.length) { r = _currentPiece[i]; j = 0; while (j < r.length) { if (r[j] > 0){ sprites.push(_pieceSprites[(_currentRow + i)][(_currentCol + j)]); }; j++; }; i++; }; return (sprites); } private function onHitFloor():void{ var hRow:uint = getHighestRowNum(); if (hRow <= FAST_MUSIC_ROW_THRESH){ GameSounds.playFast(); } else { GameSounds.playSlow(); }; if (((_showPiece) && (contains(_showPiece)))){ removeChild(_showPiece); }; drawPieceAt(_currentRow, _currentCol, _currentPiece); drawBoard(false); pauseGame(); removeFullRows(); GameSounds.playSound(GameSounds.Floor); } private function erasePieceAt(row:int, col:int, piece:Array):void{ var pRow:Array; var j:uint; var i:uint; while (i < piece.length) { pRow = piece[i]; j = 0; while (j < pRow.length) { if (pRow[j] > 0){ _boardArray[(row + i)][(col + j)] = 0; }; j++; }; i++; }; } private function getMaxRowForPieceAtCol(piece:Array, col:int):int{ var i:uint; while (i <= ROWS) { if (detectCollision(piece, i, col)){ return ((i - 1)); }; i++; }; return (-1); } private function dropPiece():void{ var max:int = getMaxRowForCurrentPieceAtCol(_currentCol); if ((max - _currentRow) < 2){ return; }; pauseGame(); var time:Number = ((max - _currentRow) * 0.007); _score = (_score + (max - _currentRow)); _nesBoard.score = _score; alignFX(); Tweener.addTween(_board, {time:time, y:(_board.y - ((max - _currentRow) * CELL_WIDTH)), onUpdate:alignFX, onComplete:onDropPiece, transition:"easeInSine"}); eraseCurrentPiece(); _currentRow = max; drawPieceAt(_currentRow, _currentCol, _currentPiece); } private function movePieceLeft():void{ if (_leftKeyTimer){ _leftKeyTimer.stop(); _leftKeyTimer = null; }; doMoveLeft(); _leftKeyTimer = new Timer(KEY_MAX_DELAY); _leftKeyTimer.start(); _leftKeyTimer.addEventListener(TimerEvent.TIMER, doMoveLeft); } private function onGateMoving(event:Event):void{ if ((_fx["gate"].totalFrames - 1) == _fx["gate"].currentFrame){ _fx["gate"].stop(); _fx["gate"].removeEventListener(Event.ENTER_FRAME, onGateMoving); pauseGame(); pauseAndShowSettings(); resetGame(); _settings.gotoAndStop(3); pauseGame(); }; } private function dropRemainingRows(... _args):void{ var isCompleteSet:Boolean; var numEmpty:uint; var i:int; var isEmpty:Boolean; var j:uint; var s:Sprite; var tParams:Object; if (_args.length > 0){ numEmpty = 0; i = _args[(_args.length - 1)]; while (i >= 0) { isEmpty = false; j = 0; while (j < _args.length) { if (_args[j] == i){ isEmpty = true; break; }; j++; }; if (isEmpty){ numEmpty++; } else { j = 0; while (j < COLS) { if (_pieceSprites[i][j]){ s = _pieceSprites[i][j]; tParams = {y:((numEmpty * CELL_WIDTH) + s.y), time:(0.1 * numEmpty), transition:"easeInQuad"}; if ((((numEmpty == _args.length)) && (!(isCompleteSet)))){ tParams.onComplete = onRemoveFullRows; isCompleteSet = true; }; Tweener.addTween(s, tParams); }; j++; }; }; i--; }; if (!isCompleteSet){ onRemoveFullRows(); }; }; } private function getHighestRowNum():uint{ var pieceFound:Boolean; var row:Array; var j:uint; var i:uint; while (i < _boardArray.length) { row = _boardArray[i]; j = 0; while (j < row.length) { if (row[j] != 0){ pieceFound = true; break; }; j++; }; if (pieceFound){ break; }; i++; }; return (i); } private function centerHolder():void{ _boardHolder.x = (stage.stageWidth / 2); _boardHolder.y = (stage.stageHeight / 2); if (((_showPiece) && (contains(_showPiece)))){ _showPiece.x = (stage.stageWidth / 2); _showPiece.y = (stage.stageHeight / 2); }; alignFX(); } private function scaleScene():void{ var w:Number = Math.max(stage.stageWidth, stage.stageHeight); w = Math.sqrt((2 * (w * w))); w = (w + ((CELL_WIDTH * ROWS) / 2)); _sceneScale = ((w / _nesBoard.getBgWidth()) * 1); _boardHolder.scaleX = (_boardHolder.scaleY = _sceneScale); _boardHolder.width = Math.round(_boardHolder.width); _boardHolder.height = Math.round(_boardHolder.height); if (_showPiece){ _showPiece.scaleX = (_showPiece.scaleY = _sceneScale); }; if (_fx){ _fx.scaleX = (_fx.scaleY = _boardHolder.scaleX); }; alignFX(); } private function enableKeyBoard():void{ stage.focus = stage; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); } private function onRemoveFullRows():void{ var y0:Number = _board.y; var x0:Number = _board.x; resumeGame(); nextPiece(); if (_dead){ return; }; var y1:Number = _board.y; var x1:Number = _board.x; pauseGame(); _board.x = x0; _board.y = y0; _showPiece.visible = false; alignFX(); Tweener.addTween(_board, {x:x1, y:y1, time:0.25, transition:"easeInQuad", onComplete:onResetBoard, onUpdate:alignFX}); } private function endGame():void{ pauseGame(); if (nightMode){ nightMode = false; toggleNightMode(); nightMode = true; }; _nesBoard.storeTopScore(); GameSounds.playSound(GameSounds.Die); GameSounds.selectMusic(0); _fx["gate"].play(); _fx["gate"].addEventListener(Event.ENTER_FRAME, onGateMoving); _fx["gate"]["colors"].gotoAndStop((_level + 1)); Tweener.addTween(_boardHolder, {time:1.5, rotation:0, onUpdate:alignFX}); } private function onDropTimer(event:TimerEvent):void{ doMovePieceDown(); drawBoard(); } private function getMaxRowForCurrentPieceAtCol(col:int):int{ eraseCurrentPiece(); var i:int = getMaxRowForPieceAtCol(_currentPiece, col); drawPieceAt(_currentRow, _currentCol, _currentPiece); return (i); } private function detectCurrentCollision(row:Number, col:Number):Boolean{ eraseCurrentPiece(); var b:Boolean = detectCollision(_currentPiece, row, col); drawPieceAt(_currentRow, _currentCol, _currentPiece); return (b); } private function movePieceRight():void{ if (_rightKeyTimer){ _rightKeyTimer.stop(); _rightKeyTimer = null; }; doMoveRight(); _rightKeyTimer = new Timer(KEY_MAX_DELAY); _rightKeyTimer.start(); _rightKeyTimer.addEventListener(TimerEvent.TIMER, doMoveRight); } private function flipPiece():void{ var t:Number; var nextPiece:Array = Pieces.flipPiece(_currentPiece); eraseCurrentPiece(); if (detectCollision(nextPiece, _currentRow, _currentCol)){ drawPieceAt(_currentRow, _currentCol, _currentPiece); return; }; _currentPiece = nextPiece; drawPieceAt(_currentRow, _currentCol, _currentPiece); if (_currentRotation == 90){ _currentRotation = 0; } else { _currentRotation = (_currentRotation - 90); }; if (_currentRotation < -180){ _currentRotation = 90; }; if (_currentRotation == 90){ _boardHolder.rotation = -180.5; }; t = ((_level)>=8) ? 0.1 : 0.2; Tweener.addTween(_boardHolder, {time:t, rotation:_currentRotation, onUpdate:alignFX, onComplete:onFlipRotateComplete, transition:"Linear"}); moveBoardInRelationToPiece(); drawShowPiece(); GameSounds.playSound(GameSounds.FlipSound); if (_leftKeyTimer){ _leftKeyTimer.stop(); _leftKeyTimer = null; }; if (_rightKeyTimer){ _rightKeyTimer.stop(); _rightKeyTimer = null; }; if (_downKeyTimer){ _downKeyTimer.stop(); _downKeyTimer = null; }; } private function clearBoardSprites():void{ while (_board.numChildren > 1) { _board.removeChildAt((_board.numChildren - 1)); }; var i:uint; while (i < ROWS) { _pieceSprites[i] = new Array(); i++; }; } private function doMoveRight(e:Event=null):void{ var accel:Number; var min:Number; if (_isPaused){ return; }; if (detectCurrentCollision(_currentRow, (_currentCol + 1))){ return; }; eraseCurrentPiece(); drawPieceAt(_currentRow, ++_currentCol, _currentPiece); drawBoard(); if (_rightKeyTimer){ accel = ((_rightKeyTimer.delay)==KEY_MAX_DELAY) ? KEY_INIT_ACCEL : KEY_ACCEL; min = KEY_MIN_DELAY; if ((_rightKeyTimer.delay - accel) >= min){ _rightKeyTimer.delay = (_rightKeyTimer.delay - accel); } else { _rightKeyTimer.delay = min; }; }; } private function alignFX():void{ if (_fx){ _fx.x = _board.localToGlobal(new Point(_fxX, _fxY)).x; _fx.y = _board.localToGlobal(new Point(_fxX, _fxY)).y; _fx.rotation = _boardHolder.rotation; }; } private function centerSettings(e:Event=null):void{ _settings.x = Math.round(((stage.stageWidth / 2) - (_settings["bg"].width / 2))); _settings.y = Math.round(((stage.stageHeight / 2) - (_settings["bg"].height / 2))); } private function moveBoardInRelationToPiece():void{ var pieceX:Number = (_currentCol * CELL_WIDTH); var pieceY:Number = (_currentRow * CELL_WIDTH); _board.x = (-(pieceX) - getCurrentPieceOffset().x); _board.y = (-(pieceY) - getCurrentPieceOffset().y); alignFX(); } private function traceBoard():void{ var row:Array; var s:String; var j:uint; var i:uint; while (i < _boardArray.length) { row = _boardArray[i]; s = ""; j = 0; while (j < row.length) { if (row[j] > 0){ s = (s + "1,"); } else { s = (s + "0,"); }; j++; }; trace(s); i++; }; } private function onAddedToStage(event:Event):void{ } private function removeFullRows():void{ var row:Array; var isFull:Boolean; var j:uint; var s:Sprite; var delay:Number; var tProps:Object; var fullRows:Array = new Array(); var i:uint; while (i < _boardArray.length) { row = _boardArray[i]; isFull = true; j = 0; while (j < row.length) { if (row[j] == 0){ isFull = false; break; }; j++; }; if (isFull){ fullRows.push(i); }; i++; }; if (fullRows.length > 0){ updateLineCount(fullRows.length); if (fullRows.length == 4){ GameSounds.playSound(GameSounds.Tetris); _nesBoard.playTetrisFlash(); } else { GameSounds.playSound(GameSounds.Row); }; i = 0; while (i < fullRows.length) { j = fullRows[i]; while (j > 0) { _boardArray[j] = _boardArray[(j - 1)]; j--; }; _boardArray[0] = new Array(); j = 0; while (j < COLS) { _boardArray[0][j] = 0; j++; }; row = _boardArray[fullRows[i]]; j = 0; while (j < row.length) { s = _pieceSprites[fullRows[i]][j]; delay = 0; if (j < 5){ delay = (((9 - j) - 5) * 0.04); } else { delay = ((j - 5) * 0.04); }; tProps = {time:0.1, delay:delay, scaleX:0, scaleY:0, transition:"Linear"}; if ((((i == (fullRows.length - 1))) && ((j == (row.length - 1))))){ tProps.onComplete = dropRemainingRows; tProps.onCompleteParams = fullRows; }; Tweener.addTween(s, tProps); j++; }; i++; }; } else { onRemoveFullRows(); }; } private function initBoard():void{ var row:Array; var j:uint; var i:uint; while (i < ROWS) { row = new Array(); _boardArray.push(row); j = 0; while (j < COLS) { row.push(0); j++; }; i++; }; } private function updateLineCount(count:uint):void{ switch (count){ case 1: _score = (_score + ((_level * 40) + 40)); break; case 2: _score = (_score + ((_level * 100) + 100)); break; case 3: _score = (_score + ((_level * 300) + 300)); break; case 4: _score = (_score + ((_level * 1200) + 1200)); break; }; if (Math.floor(((_lines + count) / 10)) > _level){ _level++; GameSounds.playSoundAfterDelay(GameSounds.NextLevel, 0.4); _dropTimer.delay = (_dropTimer.delay - NEW_LEVEL_DELAY_DECREASE); }; _lines = (_lines + count); _nesBoard.lines = _lines; var storeTopScore = (_nesBoard.topScore < _score); _nesBoard.score = _score; _nesBoard.level = _level; if (storeTopScore){ _nesBoard.storeTopScore(); }; } private function resumeFromSettings(event:Event):void{ removeChild(_settings); addChildAt(_boardHolder, 0); if (!_slot1.nightMode){ _fx.visible = true; }; resumeGame(); GameSounds.playSound(GameSounds.Pause); toggleNightMode(); _settings.gotoAndStop(3); } private function onKeyUp(event:KeyboardEvent):void{ switch (event.keyCode){ case Keyboard.LEFT: switch (_boardHolder.rotation){ case 0: if (_leftKeyTimer){ _leftKeyTimer.stop(); }; _leftKeyTimer = null; break; case -90: break; case -180: if (_rightKeyTimer){ _rightKeyTimer.stop(); }; _rightKeyTimer = null; break; case 90: if (_downKeyTimer){ _downKeyTimer.stop(); }; _downKeyTimer = null; break; }; break; case Keyboard.RIGHT: switch (_boardHolder.rotation){ case 0: if (_rightKeyTimer){ _rightKeyTimer.stop(); }; _rightKeyTimer = null; break; case -90: if (_downKeyTimer){ _downKeyTimer.stop(); }; _downKeyTimer = null; break; case -180: if (_leftKeyTimer){ _leftKeyTimer.stop(); }; _leftKeyTimer = null; break; case 90: break; }; break; case Keyboard.DOWN: switch (_boardHolder.rotation){ case 0: if (_downKeyTimer){ _downKeyTimer.stop(); }; _downKeyTimer = null; break; case -90: if (_leftKeyTimer){ _leftKeyTimer.stop(); }; _leftKeyTimer = null; break; case -180: break; case 90: if (_rightKeyTimer){ _rightKeyTimer.stop(); }; _rightKeyTimer = null; break; }; break; case Keyboard.UP: switch (_boardHolder.rotation){ case 0: break; case -90: if (_rightKeyTimer){ _rightKeyTimer.stop(); }; _rightKeyTimer = null; break; case -180: if (_downKeyTimer){ _downKeyTimer.stop(); }; _downKeyTimer = null; break; case 90: if (_leftKeyTimer){ _leftKeyTimer.stop(); }; _leftKeyTimer = null; break; }; break; default: return; }; } private function resumeGame():void{ enableKeyBoard(); _dropTimer.start(); _isPaused = false; } private function onFlipRotateComplete():void{ } private function onKeyDown(event:KeyboardEvent):void{ switch (event.keyCode){ case Keyboard.LEFT: switch (_boardHolder.rotation){ case 0: movePieceLeft(); break; case -90: break; case -180: movePieceRight(); break; case 90: movePieceDown(); break; }; break; case Keyboard.RIGHT: switch (_boardHolder.rotation){ case 0: movePieceRight(); break; case -90: movePieceDown(); break; case -180: movePieceLeft(); break; case 90: break; }; break; case Keyboard.DOWN: switch (_boardHolder.rotation){ case 0: movePieceDown(); break; case -90: movePieceLeft(); break; case -180: break; case 90: movePieceRight(); break; }; break; case Keyboard.UP: switch (_boardHolder.rotation){ case 0: break; case -90: movePieceRight(); break; case -180: movePieceDown(); break; case 90: movePieceLeft(); break; }; break; case Keyboard.ENTER: dropPiece(); break; case Keyboard.SPACE: flipPiece(); break; case Keyboard.ESCAPE: pauseAndShowSettings(); break; default: return; }; drawBoard(); } private function onMouseHideTimer(event:TimerEvent):void{ Mouse.hide(); } private function nextPiece():void{ _nesBoard.incrementStatByLetter(Pieces.nextPieceLetter); _currentPiece = Pieces.getNextPiece(); _currentRow = 0; _currentCol = (Math.floor((COLS / 2)) - 1); if (detectCollision(_currentPiece, _currentRow, _currentCol)){ _dead = true; }; if (((_showPiece) && (contains(_showPiece)))){ removeChild(_showPiece); }; _showPiece = new Sprite(); drawShowPiece(); if (((_fx) && (!(nightMode)))){ _showPiece.mask = _fx["showPieceMask"]; }; if (_fx){ addChildAt(_showPiece, getChildIndex(_fx)); } else { addChild(_showPiece); }; centerHolder(); if (_sceneScale){ _showPiece.scaleX = (_showPiece.scaleY = _sceneScale); }; _nesBoard.updateNextPiece(_level); if (_dead){ removeChild(_showPiece); drawPieceAt(_currentRow, _currentCol, _currentPiece); drawBoard(); endGame(); }; } private function disableKeyBoard():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyUp); } private function eraseCurrentPiece():void{ erasePieceAt(_currentRow, _currentCol, _currentPiece); } private function detectCollision(piece:Array, row:Number, col:Number):Boolean{ var r:Array; var j:uint; var i:uint; while (i < piece.length) { r = piece[i]; j = 0; while (j < r.length) { if ((((r[j] > 0)) && (((((((((((row + i) < 0)) || (((row + i) >= ROWS)))) || (((col + j) < 0)))) || (((col + j) >= COLS)))) || ((_boardArray[(row + i)][(col + j)] > 0)))))){ return (true); }; j++; }; i++; }; return (false); } private function drawPieceAt(row:int, col:int, piece:Array):void{ var pRow:Array; var id:uint; var j:uint; var i:uint; while (i < piece.length) { pRow = piece[i]; id = Pieces.getBlockIdForPiece(piece); j = 0; while (j < pRow.length) { if (pRow[j] > 0){ if (pRow[j] == 1){ _boardArray[(row + i)][(col + j)] = id; } else { _boardArray[(row + i)][(col + j)] = pRow[j]; }; }; j++; }; i++; }; } private function getCurrentPieceOffset():Object{ var maxRow:Number; var maxCol:Number; var pRow:Array; var j:uint; var offsetX:Number = 0; var offsetY:Number = 0; var minRow:Number = 9999; var minCol:Number = 9999; var i:uint; while (i < _currentPiece.length) { pRow = _currentPiece[i]; j = 0; while (j < pRow.length) { if (pRow[j] > 0){ if (i < minRow){ minRow = i; }; if (((!(maxRow)) || ((maxRow < (i + 1))))){ maxRow = (i + 1); }; if (j < minCol){ minCol = j; }; if (((!(maxCol)) || ((maxCol < (j + 1))))){ maxCol = (j + 1); }; }; j++; }; i++; }; offsetX = ((minCol * CELL_WIDTH) + (((maxCol - minCol) * CELL_WIDTH) / 2)); offsetY = ((minRow * CELL_WIDTH) + (((maxRow - minRow) * CELL_WIDTH) / 2)); return ({x:offsetX, y:offsetY}); } private function movePieceDown():void{ if (!_downKeyTimer){ doMovePieceDown(); _downKeyTimer = new Timer(DOWN_DELAY); _downKeyTimer.start(); _downKeyTimer.addEventListener(TimerEvent.TIMER, doMovePieceDown); }; } private function pauseAndShowSettings():void{ pauseGame(); removeChild(_boardHolder); _fx.visible = false; addChild(_settings); GameSounds.playSound(GameSounds.Pause); _settings.gotoAndStop(2); _settingsController.showScore(_nesBoard.levelStr, _nesBoard.linesStr, _nesBoard.scoreStr, _nesBoard.topScoreStr); } private function onLeaveFS(event:FullScreenEvent):void{ pauseAndShowSettings(); stage.removeEventListener(FullScreenEvent.FULL_SCREEN, onLeaveFS); } private function resetGame():void{ _fx["gate"].gotoAndStop(1); _boardArray = new Array(); initBoard(); _dead = false; _dropTimer.delay = INIT_DROP_DELAY; _score = (_lines = (_level = 0)); _nesBoard.reset(); clearBoardSprites(); resumeGame(); nextPiece(); _currentRotation = 0; _showPiece.rotation = 0; _boardHolder.rotation = 0; } private function toggleNightMode():void{ if (nightMode){ _fx.visible = false; _boardChild.visible = false; } else { _boardChild.visible = true; _fx.visible = true; }; } private function onStageResize(event:Event):void{ scaleScene(); centerHolder(); } private function onMouseMove(event:MouseEvent):void{ Mouse.show(); _mouseHideTimer.reset(); _mouseHideTimer.start(); } } }//package com.firstpersontetris
Section 14
//FirstPersonTetris_FPTSettings (com.firstpersontetris.FirstPersonTetris_FPTSettings) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class FirstPersonTetris_FPTSettings extends MovieClipAsset { public var bg:DisplayObject; public var fxToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var fx:DisplayObject; public var nightToggle:DisplayObject; public var musicToggle:DisplayObject; public var nightMode:DisplayObject; public var contact:DisplayObject; public var start:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var music3:DisplayObject; public var m:DisplayObject; public var info:DisplayObject; } }//package com.firstpersontetris
Section 15
//GameSounds (com.firstpersontetris.GameSounds) package com.firstpersontetris { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.net.*; public class GameSounds { public static var FlipSound:Class = GameSounds_FlipSound; private static var _musicSlow:Sound; public static var Tetris:Class = GameSounds_Tetris; public static var NextLevel:Class = GameSounds_NextLevel; private static var _playingSlow:Boolean; private static var _slowChan:SoundChannel; public static var Pause:Class = GameSounds_Pause; public static var useFX:Boolean = true; public static var Die:Class = GameSounds_Die; private static var _type:uint = 0; private static var _musicFast:Sound; private static var _playingFast:Boolean; public static var Floor:Class = GameSounds_Floor; private static var _fastChan:SoundChannel; public static var Move:Class = GameSounds_Move; public static var Row:Class = GameSounds_Row; public function GameSounds(){ super(); } public static function playSlow():void{ if ((((_type == 0)) || (_playingSlow))){ return; }; if (_fastChan){ _fastChan.stop(); }; _slowChan = _musicSlow.play(0, int.MAX_VALUE); _playingSlow = true; _playingFast = false; } public static function playSoundAfterDelay(SoundClass:Class, delay:Number):void{ var SoundClass = SoundClass; var delay = delay; var t:Timer = new Timer((delay * 1000), 1); t.addEventListener(TimerEvent.TIMER, function ():void{ playSound(SoundClass); }); t.start(); } public static function get type():uint{ return (_type); } public static function selectMusic(type:uint):void{ _type = type; if (_slowChan){ _slowChan.stop(); }; if (_fastChan){ _fastChan.stop(); }; if (type != 0){ _musicSlow = new Sound(); _musicFast = new Sound(); _musicSlow.load(new URLRequest((("/audio/track_" + type) + "_slow.mp3"))); _musicFast.load(new URLRequest((("/audio/track_" + type) + "_fast.mp3"))); _playingSlow = false; _playingFast = false; playSlow(); }; } public static function playFast():void{ if ((((_type == 0)) || (_playingFast))){ return; }; if (_slowChan){ _slowChan.stop(); }; _fastChan = _musicFast.play(0, int.MAX_VALUE); _playingSlow = false; _playingFast = true; } public static function playSound(SoundClass:Class):void{ if (!useFX){ return; }; var s:Sound = new (SoundClass); s.play(); } } }//package com.firstpersontetris
Section 16
//GameSounds_Die (com.firstpersontetris.GameSounds_Die) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_Die extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 17
//GameSounds_FlipSound (com.firstpersontetris.GameSounds_FlipSound) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_FlipSound extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 18
//GameSounds_Floor (com.firstpersontetris.GameSounds_Floor) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_Floor extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 19
//GameSounds_Move (com.firstpersontetris.GameSounds_Move) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_Move extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 20
//GameSounds_NextLevel (com.firstpersontetris.GameSounds_NextLevel) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_NextLevel extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 21
//GameSounds_Pause (com.firstpersontetris.GameSounds_Pause) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_Pause extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 22
//GameSounds_Row (com.firstpersontetris.GameSounds_Row) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_Row extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 23
//GameSounds_Tetris (com.firstpersontetris.GameSounds_Tetris) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class GameSounds_Tetris extends SoundAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 24
//NESBoard (com.firstpersontetris.NESBoard) package com.firstpersontetris { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.net.*; public class NESBoard extends Sprite { private var _boardMarker:Sprite; private var _level:Counter; private var _lines:Counter; private var _levelNum:uint; private var _boardSprite:Sprite; private var _score:Counter; private var _tetrisFlash:MovieClip; private var _next:MovieClip; private var _topScore:Counter; private var _stats:Array; private var _statBlocks:Sprite; private var _topScoreSOTimer:Timer; private static var BoardSprite:Class = NESBoard_BoardSprite; public function NESBoard(){ super(); _boardSprite = new BoardSprite(); addChild(_boardSprite); _boardMarker = _boardSprite["clip"]["board_marker"]; _boardMarker.visible = false; _tetrisFlash = _boardSprite["clip"]["tetrisFlash"]; _tetrisFlash.gotoAndStop(1); _level = new Counter(_boardSprite["clip"]["level"], 0); _lines = new Counter(_boardSprite["clip"]["lines"], 0); _score = new Counter(_boardSprite["clip"]["score"], 0); _statBlocks = _boardSprite["clip"]["stats"]; var i:uint; while (i < _statBlocks.numChildren) { MovieClip(_statBlocks.getChildAt(i)).gotoAndStop(1); i++; }; _next = _boardSprite["clip"]["next"]; _next.stop(); var top:uint; var so:SharedObject = SharedObject.getLocal("firstpersontetris_full"); if (so.data.top > 0){ top = so.data.top; }; _topScore = new Counter(_boardSprite["clip"]["top_score"], top); initStats(); } public function playTetrisFlash():void{ _tetrisFlash.gotoAndPlay(1); _tetrisFlash.addEventListener(Event.ENTER_FRAME, onTetrisFlashEnterFrame); } public function get linesStr():String{ return (_lines.getString()); } public function getBgWidth():Number{ return (_boardSprite["bg"].width); } public function set lines(lines:uint):void{ _lines.setNum(lines); } public function get fx():Sprite{ return (_boardSprite["fx"]); } private function onTetrisFlashEnterFrame(event:Event):void{ if (_tetrisFlash.currentFrame == _tetrisFlash.totalFrames){ _tetrisFlash.gotoAndStop(1); _tetrisFlash.removeEventListener(Event.ENTER_FRAME, onTetrisFlashEnterFrame); }; } public function reset():void{ level = 0; score = 0; lines = 0; _stats["T"].setNum(0); _stats["O"].setNum(0); _stats["S"].setNum(0); _stats["Z"].setNum(0); _stats["I"].setNum(0); _stats["L"].setNum(0); _stats["J"].setNum(0); } public function set level(level:uint):void{ _level.setNum(level); } private function onUpdateNextPiece(event:Event):void{ var i:uint; while (i < _next.numChildren) { if ((_next.getChildAt(i) is MovieClip)){ MovieClip(_next.getChildAt(i)).gotoAndStop((_levelNum + 1)); }; i++; }; if (_next.getChildAt(1) != null){ removeEventListener(Event.ENTER_FRAME, onUpdateNextPiece); }; } public function getBoardOffset():Point{ return (new Point(_boardMarker.x, _boardMarker.y)); } public function get levelStr():String{ return (_level.getString()); } public function incrementStatByLetter(letter:String):void{ Counter(_stats[letter]).setNum((Counter(_stats[letter]).value + 1)); } public function set score(score:uint):void{ if (score > _topScore.value){ _topScore.setNum(score); }; _score.setNum(score); } private function initStats():void{ _stats = new Array(); _stats["T"] = new Counter(_boardSprite["clip"]["stats_T"], 0); _stats["O"] = new Counter(_boardSprite["clip"]["stats_O"], 0); _stats["S"] = new Counter(_boardSprite["clip"]["stats_S"], 0); _stats["Z"] = new Counter(_boardSprite["clip"]["stats_Z"], 0); _stats["I"] = new Counter(_boardSprite["clip"]["stats_I"], 0); _stats["L"] = new Counter(_boardSprite["clip"]["stats_L"], 0); _stats["J"] = new Counter(_boardSprite["clip"]["stats_J"], 0); } public function get topScoreStr():String{ return (_topScore.getString()); } public function updateNextPiece(level:uint):void{ _levelNum = level; addEventListener(Event.ENTER_FRAME, onUpdateNextPiece); _next.gotoAndStop(Pieces.nextPieceLetter); var i:uint; while (i < _statBlocks.numChildren) { MovieClip(_statBlocks.getChildAt(i)).gotoAndStop((_levelNum + 1)); i++; }; } public function get topScore():uint{ return (_topScore.value); } public function storeTopScore():void{ var so:SharedObject = SharedObject.getLocal("firstpersontetris_full"); so.data.top = _topScore.value; } public function get scoreStr():String{ return (_score.getString()); } } }//package com.firstpersontetris
Section 25
//NESBoard_BoardSprite (com.firstpersontetris.NESBoard_BoardSprite) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class NESBoard_BoardSprite extends SpriteAsset { public var level:DisplayObject; public var nightToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var score:DisplayObject; public var stats:DisplayObject; public var contact:DisplayObject; public var top_score:DisplayObject; public var stats_I:DisplayObject; public var stats_J:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var info:DisplayObject; public var stats_O:DisplayObject; public var board_marker:DisplayObject; public var stats_T:DisplayObject; public var music3:DisplayObject; public var stats_L:DisplayObject; public var stats_Z:DisplayObject; public var stats_S:DisplayObject; public var bg:DisplayObject; public var fxToggle:DisplayObject; public var gate:DisplayObject; public var fx:DisplayObject; public var clip:DisplayObject; public var nightMode:DisplayObject; public var fxMask:DisplayObject; public var musicToggle:DisplayObject; public var start:DisplayObject; public var tetrisFlash:DisplayObject; public var colors:DisplayObject; public var next:DisplayObject; public var m:DisplayObject; public var showPieceMask:DisplayObject; public var lines:DisplayObject; } }//package com.firstpersontetris
Section 26
//Pieces (com.firstpersontetris.Pieces) package com.firstpersontetris { import flash.display.*; import com.dontsave.math.*; public class Pieces { public static const I0:Array = [[1, 1, 1, 1], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const I1:Array = [[0, 0, 1, 0], [0, 0, 1, 0], [0, 0, 1, 0], [0, 0, 1, 0]]; public static const Z0:Array = [[1, 1, 0, 0], [0, 1, 1, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const Z1:Array = [[0, 1, 0, 0], [1, 1, 0, 0], [1, 0, 0, 0], [0, 0, 0, 0]]; public static const J1:Array = [[1, 0, 0, 0], [1, 1, 1, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const J2:Array = [[1, 1, 0, 0], [1, 0, 0, 0], [1, 0, 0, 0], [0, 0, 0, 0]]; public static const J3:Array = [[1, 1, 1, 0], [0, 0, 1, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const J0:Array = [[0, 1, 0, 0], [0, 1, 0, 0], [1, 1, 0, 0], [0, 0, 0, 0]]; public static const S0:Array = [[0, 1, 1, 0], [1, 1, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const S1:Array = [[1, 0, 0, 0], [1, 1, 0, 0], [0, 1, 0, 0], [0, 0, 0, 0]]; public static const O:Array = [[1, 1, 0, 0], [1, 1, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const T0:Array = [[1, 1, 1, 0], [0, 1, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const T1:Array = [[0, 0, 1, 0], [0, 1, 1, 0], [0, 0, 1, 0], [0, 0, 0, 0]]; public static const T2:Array = [[0, 0, 0, 0], [0, 1, 0, 0], [1, 1, 1, 0], [0, 0, 0, 0]]; public static const T3:Array = [[1, 0, 0, 0], [1, 1, 0, 0], [1, 0, 0, 0], [0, 0, 0, 0]]; public static const PIECE_SCRIPT:Array = [T1, I1, O, O, L2, S1, I0, J0, L0, T0, Z0, Z0, J0, S0, T0, L0, I0, S0, Z0, L0, T0, Z0, S0, I0, I0, O, T0, Z0, T0, O]; public static const L0:Array = [[1, 0, 0, 0], [1, 0, 0, 0], [1, 1, 0, 0], [0, 0, 0, 0]]; public static const L1:Array = [[1, 1, 1, 0], [1, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; public static const L2:Array = [[1, 1, 0, 0], [0, 1, 0, 0], [0, 1, 0, 0], [0, 0, 0, 0]]; public static const L3:Array = [[0, 0, 1, 0], [1, 1, 1, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; private static const Block0:Class = Pieces_Block0; private static const Block1:Class = Pieces_Block1; private static const Block2:Class = Pieces_Block2; private static var _nextPiece:Array = getRandomPiece(); public function Pieces(){ super(); } public static function flipPiece(currentPiece:Array):Array{ var nextPiece:Array = currentPiece; switch (currentPiece){ case L0: nextPiece = L1; break; case L1: nextPiece = L2; break; case L2: nextPiece = L3; break; case L3: nextPiece = L0; break; case J0: nextPiece = J1; break; case J1: nextPiece = J2; break; case J2: nextPiece = J3; break; case J3: nextPiece = J0; break; case T0: nextPiece = T1; break; case T1: nextPiece = T2; break; case T2: nextPiece = T3; break; case T3: nextPiece = T0; break; case S0: nextPiece = S1; break; case S1: nextPiece = S0; break; case Z0: nextPiece = Z1; break; case Z1: nextPiece = Z0; break; case I0: nextPiece = I1; break; case I1: nextPiece = I0; break; default: break; }; return (nextPiece); } public static function getNextPiece():Array{ var thisPiece:Array = _nextPiece; _nextPiece = getRandomPiece(); return (thisPiece); } public static function getBlockForPiece(blockId:uint):MovieClip{ switch (blockId){ case 3: return (new Block2()); case 2: return (new Block1()); case 1: return (new Block0()); }; return (new Block0()); } public static function getBlockIdForPiece(piece:Array):uint{ switch (piece){ case L0: case L1: case L2: case L3: case Z0: case Z1: return (3); case J0: case J1: case J2: case J3: case S0: case S1: return (2); case T0: case T1: case T2: case T3: case O: case I0: case I1: return (1); }; return (1); } public static function getRandomPiece():Array{ var a:Array = new Array(L3, J3, O, T0, I0, S0, Z0); var rand:int = DSMath.randInt(0, (a.length - 1)); return (a[rand]); } public static function get nextPieceLetter():String{ switch (_nextPiece){ case L0: case L1: case L2: case L3: return ("L"); case Z0: case Z1: return ("Z"); case J0: case J1: case J2: case J3: return ("J"); case S0: case S1: return ("S"); case T0: case T1: case T2: case T3: return ("T"); case O: return ("O"); case I0: case I1: return ("I"); }; return ("O"); } } }//package com.firstpersontetris
Section 27
//Pieces_Block0 (com.firstpersontetris.Pieces_Block0) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class Pieces_Block0 extends MovieClipAsset { public var bg:DisplayObject; public var fxToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var fx:DisplayObject; public var nightToggle:DisplayObject; public var musicToggle:DisplayObject; public var nightMode:DisplayObject; public var contact:DisplayObject; public var start:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var music3:DisplayObject; public var m:DisplayObject; public var info:DisplayObject; } }//package com.firstpersontetris
Section 28
//Pieces_Block1 (com.firstpersontetris.Pieces_Block1) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class Pieces_Block1 extends MovieClipAsset { public var bg:DisplayObject; public var fxToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var fx:DisplayObject; public var nightToggle:DisplayObject; public var musicToggle:DisplayObject; public var nightMode:DisplayObject; public var contact:DisplayObject; public var start:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var music3:DisplayObject; public var m:DisplayObject; public var info:DisplayObject; } }//package com.firstpersontetris
Section 29
//Pieces_Block2 (com.firstpersontetris.Pieces_Block2) package com.firstpersontetris { import flash.display.*; import mx.core.*; public class Pieces_Block2 extends MovieClipAsset { public var bg:DisplayObject; public var fxToggle:DisplayObject; public var scoreField:DisplayObject; public var musicOff:DisplayObject; public var fx:DisplayObject; public var nightToggle:DisplayObject; public var musicToggle:DisplayObject; public var nightMode:DisplayObject; public var contact:DisplayObject; public var start:DisplayObject; public var music1:DisplayObject; public var music2:DisplayObject; public var music3:DisplayObject; public var m:DisplayObject; public var info:DisplayObject; } }//package com.firstpersontetris
Section 30
//Settings (com.firstpersontetris.Settings) package com.firstpersontetris { import flash.events.*; import flash.display.*; import flash.net.*; public class Settings extends EventDispatcher { private var _clip:MovieClip; public function Settings(clip:MovieClip){ super(); _clip = clip; _clip["music1"].addEventListener(MouseEvent.CLICK, onSelectMusic); _clip["music2"].addEventListener(MouseEvent.CLICK, onSelectMusic); _clip["music3"].addEventListener(MouseEvent.CLICK, onSelectMusic); _clip["musicOff"].addEventListener(MouseEvent.CLICK, onSelectMusic); _clip["fx"].addEventListener(MouseEvent.CLICK, toggleFX); _clip["nightMode"].addEventListener(MouseEvent.CLICK, toggleNight); _clip["start"].addEventListener(MouseEvent.CLICK, onStart); _clip["info"].addEventListener(MouseEvent.CLICK, onInfo); _clip["contact"].addEventListener(MouseEvent.CLICK, contact); _clip["musicToggle"].gotoAndStop(1); _clip["fxToggle"].gotoAndStop(1); _clip["nightToggle"].gotoAndStop(2); _clip.gotoAndStop(1); _clip["m"].gotoAndStop(1); GameSounds.selectMusic(1); hideScore(); } private function getNightSwf(event:MouseEvent):void{ } private function onStart(event:MouseEvent):void{ _clip["m"].gotoAndStop(1); _clip["info"].addEventListener(MouseEvent.CLICK, onInfo); dispatchEvent(new Event(Event.CLOSE)); if ((((GameSounds.type == 0)) && (!((_clip["musicToggle"].currentFrame == 4))))){ GameSounds.selectMusic(_clip["musicToggle"].currentFrame); }; } private function toggleNight(event:MouseEvent):void{ if (_clip["nightToggle"].currentFrame == 1){ _clip["nightToggle"].gotoAndStop(2); FirstPersonTetris.nightMode = false; } else { _clip["nightToggle"].gotoAndStop(1); FirstPersonTetris.nightMode = true; }; } private function toggleFX(event:MouseEvent):void{ if (_clip["fxToggle"].currentFrame == 1){ _clip["fxToggle"].gotoAndStop(2); GameSounds.useFX = false; } else { _clip["fxToggle"].gotoAndStop(1); GameSounds.useFX = true; }; } private function contact(event:MouseEvent):void{ navigateToURL(new URLRequest("mailto:hello@firstpersontetris.com")); } private function onSelectMusic(event:MouseEvent):void{ switch (event.target.name){ case "music1": _clip["musicToggle"].gotoAndStop(1); GameSounds.selectMusic(1); break; case "music2": _clip["musicToggle"].gotoAndStop(2); GameSounds.selectMusic(2); break; case "music3": _clip["musicToggle"].gotoAndStop(3); GameSounds.selectMusic(3); break; case "musicOff": GameSounds.selectMusic(0); _clip["musicToggle"].gotoAndStop(4); break; }; } private function onInfo(event:MouseEvent):void{ _clip["info"].removeEventListener(MouseEvent.CLICK, onInfo); _clip["m"].gotoAndPlay(1); _clip["m"].addEventListener(Event.ENTER_FRAME, onMaskPlay); } public function hideScore():void{ _clip["scoreField"].visible = false; } public function showScore(level:String, rows:String, score:String, top:String):void{ _clip["scoreField"].visible = true; _clip["scoreField"].text = ((((((("LEVEL: " + level) + "\nLINES: ") + rows) + "\nSCORE: ") + score) + "\nTOP SCORE: ") + top); } private function getFullSwf(event:MouseEvent):void{ } private function onMaskPlay(event:Event):void{ if (MovieClip(event.target).currentFrame == MovieClip(event.target).totalFrames){ event.target.stop(); }; } } }//package com.firstpersontetris
Section 31
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.3.0.4852"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(left:Number=0, top:Number=0, right:Number=0, bottom:Number=0){ super(); this.left = left; this.top = top; this.right = right; this.bottom = bottom; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 32
//FlexMovieClip (mx.core.FlexMovieClip) package mx.core { import flash.display.*; import mx.utils.*; public class FlexMovieClip extends MovieClip { mx_internal static const VERSION:String = "3.3.0.4852"; public function FlexMovieClip(){ super(); name = NameUtil.createUniqueName(this); //unresolved jump var _slot1 = e; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 33
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "3.3.0.4852"; public function FlexSprite(){ super(); name = NameUtil.createUniqueName(this); //unresolved jump var _slot1 = e; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 34
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 35
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 36
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(void:Point):Point; function get name():String; function set width(flash.display:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(flash.display:String):void; function set scaleX(flash.display:Number):void; function set scaleY(flash.display:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(flash.display:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(void:Point):Point; function get height():Number; function set blendMode(flash.display:String):void; function get parent():DisplayObjectContainer; function getBounds(String:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(flash.display:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(flash.display:Number):void; function set accessibilityProperties(flash.display:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(flash.display:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(flash.display:Number):void; function set mask(flash.display:DisplayObject):void; function getRect(String:DisplayObject):Rectangle; function get alpha():Number; function set transform(flash.display:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(mx.core:IFlexDisplayObject/mx.core:IFlexDisplayObject:stage/get:DisplayObject):Boolean; function set opaqueBackground(flash.display:Object):void; function set visible(flash.display:Boolean):void; function get mask():DisplayObject; function set x(flash.display:Number):void; function set y(flash.display:Number):void; function get transform():Transform; function set filters(flash.display:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(flash.display:Number):void; function get stage():Stage; } }//package mx.core
Section 37
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(C:\autobuild\3.3.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function get isDocument():Boolean; function set repeaters(C:\autobuild\3.3.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function initializeRepeaterArrays(C:\autobuild\3.3.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(C:\autobuild\3.3.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 38
//MovieClipAsset (mx.core.MovieClipAsset) package mx.core { public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.3.0.4852"; public function MovieClipAsset(){ super(); _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(newWidth:Number, newHeight:Number):void{ width = newWidth; height = newHeight; } public function move(x:Number, y:Number):void{ this.x = x; this.y = y; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 39
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 40
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.3.0.4852"; public function SoundAsset(){ super(); } } }//package mx.core
Section 41
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.3.0.4852"; public function SpriteAsset(){ super(); _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(newWidth:Number, newHeight:Number):void{ width = newWidth; height = newHeight; } public function move(x:Number, y:Number):void{ this.x = x; this.y = y; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 42
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.3.0.4852"; private static var counter:int = 0; public function NameUtil(){ super(); } public static function displayObjectToString(displayObject:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = displayObject; o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; //unresolved jump var _slot1 = e; return (result); } public static function createUniqueName(object:Object):String{ if (!object){ return (null); }; var name:String = getQualifiedClassName(object); var index:int = name.indexOf("::"); if (index != -1){ name = name.substr((index + 2)); }; var charCode:int = name.charCodeAt((name.length - 1)); if ((((charCode >= 48)) && ((charCode <= 57)))){ name = (name + "_"); }; return ((name + counter++)); } } }//package mx.utils

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Symbol 154 GraphicUses:153Used by:165
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:165
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:165
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:165
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:165
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClipUses:146 148 150 152 154 156 158 160 162 164Used by:166
Symbol 166 MovieClipUses:144 165 1Used by:167
Symbol 167 MovieClipUses:96 134 137 139 142 143 166Used by:168
Symbol 168 MovieClip {com.firstpersontetris.NESBoard_BoardSprite} [Board]Uses:84 88 91 94 96 129 167

Instance Names

"bg"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 2 MovieClip
"m"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 4 MovieClip
"musicToggle"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 8 MovieClip
"fxToggle"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 9 MovieClip
"nightToggle"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 9 MovieClip
"music1"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"music2"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"music3"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"musicOff"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"nightMode"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"fx"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"start"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"info"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"contact"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 10 Button
"scoreField"Symbol 18 MovieClip {com.firstpersontetris.FirstPersonTetris_FPTSettings} [FPTSettings] Frame 1Symbol 12 EditableText
"next"Symbol 129 MovieClip Frame 1Symbol 99 MovieClip
"stats"Symbol 129 MovieClip Frame 1Symbol 100 MovieClip
"lines"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"level"Symbol 129 MovieClip Frame 1Symbol 124 MovieClip
"top_score"Symbol 129 MovieClip Frame 1Symbol 125 MovieClip
"score"Symbol 129 MovieClip Frame 1Symbol 125 MovieClip
"stats_T"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"stats_J"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"stats_Z"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"stats_O"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"stats_S"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"stats_L"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"stats_I"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"board_marker"Symbol 129 MovieClip Frame 1Symbol 126 MovieClip
"tetrisFlash"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"colors"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"colors"Symbol 166 MovieClip Frame 85Symbol 165 MovieClip
"fxMask"Symbol 167 MovieClip Frame 1Symbol 96 MovieClip
"showPieceMask"Symbol 167 MovieClip Frame 1Symbol 139 MovieClip
"gate"Symbol 167 MovieClip Frame 1Symbol 166 MovieClip
"bg"Symbol 168 MovieClip {com.firstpersontetris.NESBoard_BoardSprite} [Board] Frame 1Symbol 84 MovieClip
"clip"Symbol 168 MovieClip {com.firstpersontetris.NESBoard_BoardSprite} [Board] Frame 1Symbol 129 MovieClip
"fx"Symbol 168 MovieClip {com.firstpersontetris.NESBoard_BoardSprite} [Board] Frame 1Symbol 167 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 18 as "FPTSettings"
ExportAssets (56)Timeline Frame 1Symbol 36 as "Block1"
ExportAssets (56)Timeline Frame 1Symbol 54 as "Block0"
ExportAssets (56)Timeline Frame 1Symbol 73 as "Block2"
ExportAssets (56)Timeline Frame 1Symbol 74 as "Floor"
ExportAssets (56)Timeline Frame 1Symbol 75 as "FlipSound"
ExportAssets (56)Timeline Frame 1Symbol 76 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 77 as "Die"
ExportAssets (56)Timeline Frame 1Symbol 78 as "Row"
ExportAssets (56)Timeline Frame 1Symbol 79 as "Tetris"
ExportAssets (56)Timeline Frame 1Symbol 80 as "Pause"
ExportAssets (56)Timeline Frame 1Symbol 81 as "MoveSound"
ExportAssets (56)Timeline Frame 1Symbol 168 as "Board"
EnableDebugger2 (64)Timeline Frame 131 bytes "u.$1$lU$yLy7MTKAh/QtKZxVujEL21."
DebugMX1 (63)Timeline Frame 1
SerialNumber (41)Timeline Frame 1

Labels

"com_firstpersontetris_FirstPersonTetris"Frame 1
"L"Symbol 99 MovieClip Frame 2
"Z"Symbol 99 MovieClip Frame 3
"S"Symbol 99 MovieClip Frame 4
"J"Symbol 99 MovieClip Frame 5
"T"Symbol 99 MovieClip Frame 6
"I"Symbol 99 MovieClip Frame 7
"O"Symbol 99 MovieClip Frame 8




http://swfchan.com/17/81315/info.shtml
Created: 2/4 -2019 01:02:37 Last modified: 2/4 -2019 01:02:37 Server time: 14/11 -2024 06:28:49