STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #81404 |
Loading... |
I ACCEPT |
I ACCEPT |
I ACCEPT |
This piece of interactive audio-visual entertainment was neither created for commercial/promotional purposes nor with the intent to slander, traumatize or otherwise inflict damages upon any parties referenced within. It was created purely and solely for teh lulz. No animals were killed or harmed in the making of this game, in accordance with the ASPCA and PETA guidelines for the treatment of animals in the production of entertainment media. No children were harmed or otherwise exploited in any way in the making of this game. All audio and visual material contained herein belongs to its respective owners and is incorporated into this game for the purpose of enhancing the experience in a positive way. The game itself is not intended to contain any messages encouraging or condoning violence towards animals or children. We at LULZ Unlimited firmly believe - and insist - that children should not operate firearms without the supervision of a responsible adult in possession of a valid firearms licence. We would also like to take this opportunity, while we have your attention, to remind you that LULZ Unlimited is not affiliated in any way, shape or form with any real-life events involving bears, girls and/or guns. So shut the hell up. |
ATTENTION! |
.. |
AlbinoBlacksheep.com |
Hosted on |
AlbinoBlacksheep.com |
Hosted on |
YOU JUST LOST THE GAME! |
saved |
score |
You heroically gunned down ferocious bears and rescued little girls. |
PROTIP: lern2mouse |
PLAY AGAIN? |
PLAY AGAIN? |
You. Sick. Bastard. HOW COULD YOU? May the cries of innocent little girls haunt your dreams... in a bad way. |
With a performance as EPIC FAIL as that, if we didn't know any better we'd think you were on the bears' side. Why don't you take a seat? |
With reflexes like that, we don't like your chances of surviving a full-scale bear invasion. Especially if you're a child. |
Don't give up! Put in some more practise and you might stand a chance next time. Until then, you might want to get a deadbolt for your door. |
Not bad! While you did a damn fine job of mowing down those forest critters, we doubt that all the little girls will be running to your house when the bear invasion occurs. |
That there's some mad bear-slaughtering skillz you've got there! Just don't go crowing about it when PETA members are within earshot. |
Nice work! If word gets out about your bear-gunning prowess, you might get banned from most of North America. Not to mention 4chan. |
You are the terror about whom bears whisper in the dead of night. Young girls can certainly look to you for protection! You EPIN. |
You're nigh-superhumanly dedicated to destroying bears and protecting little girls. Please consult your vocational guidance councillor for a suitable application of these abilities, unless you already happen to be Chuck Norris. |
You are the hero that society deserves. |
Either you're a super-genius or a super-loser. In the case of the latter, plz an hero. |
You'd best be trolling. |
over 9000 |
You heroically gunned down ferocious bears and rescued little girls. |
score |
Kills: |
saved |
Rescued: |
UNLIMITED |
A game by Androgynous Using images by Anonymous |
CONTINUE |
CONTINUE |
CONTINUE |
You (the machine gunner girl) must shoot the oncoming hordes of ferocious bears, to protect yourself and your friends. Use the mouse to target the attacking bears and click to pump them full of lead. Keep an eye on your ammo-meter at the bottom of the screen. Your friends (other little girls) have gone to collect machine gun rounds from a secret ammo cache in the woods. Be sure to cover them when they make a run for it! |
BEGIN! |
BEGIN! |
BEGIN! |
BEARS APPROACHING! |
3 |
2 |
1 |
/b/ear Gunner |
Created by Androgynous Using images found on TEH INTERWEBTUBENETBLAGZ Music Title Theme: I am your Gummi Bear (English version) by Christian Schneider Game Theme: Teddy Bears' Picnic by Henry Hall & Orchestra Chris Hanson's Theme: Oraanu Pi by E. S. Posthumus Music Playing Now: Caramelldanser by Caramell If you have successfully finished this game, chances are that you are far too dedicated a gamer for your own good. Therefore, we at LULZ Unlimited would like to remind you that this game is not, in fact, real. It is the entirely fictional product of internet silliness and has nothing whatsoever to do with serious business. I am Androgynous. I am loner. I do not forgive... unless you're really really sorry. I do not forget... If I write post-it-note reminders. Please don't sue me. Why are you still reading this? Expecting some kind of super-secret, post-credits bonus footage or something? |
.. |
the game And you were doing so well! |
You have earned a FREE INVITE to the /b/ forum on 4chan! To join up, simply post the Achievement Passcode (below) in a new thread on /b/ to let us know that you won! Then we will accept you as one of the cool kids and you too can be a part of the internet hate machine! So what're you waiting for? DO IT, FAGGOT! Achievement Passcode: BOXXY |
Visit the internet hate machine |
Visit the internet hate machine |
sc |
sc |
sc |
sc |
score |
saved |
saved2 |
/ |
sc |
PARTY VAN |
ActionScript [AS1/AS2]
Frame 2duplicateMovieClip (curtain00, "curtain", 1111); playtime = 0;Frame 3curtain.gotoAndPlay("intro");Instance of Symbol 250 MovieClip "music" in Frame 4onClipEvent (load) { vol = 0; music = new Sound(this); music.attachSound("teddy1"); music.setVolume(0); } onClipEvent (enterFrame) { if ((_root.playtime == "1") && (vol < 100)) { vol = 100; music.start(0, 999999); } if ((_root.playtime == "0") && (vol > 0)) { vol = vol - 3; if (vol == 0) { music.stop(); } } music.setVolume(vol); }Frame 5stop();Frame 7gunf = 0; score = 0; saved = 0; armsx = -214.8; _root.iclicked = 0; _root.ammo = 200; firing = 0; _root.starter = 0; starter2 = 0; _root.nuke = 0; saved2win = 20; showdown = 0; fr = 0; winningz = 0;Frame 8gr = 0; ammocheck = ammo - 1; timeroony = 1000; maxbears = 3; bearrate = 10; beartimer = 0; bearpop = 0; alivebears = 0; dead = 0; bullet = 1; maxlolis = 1; lolirate = 10; lolitimer = 0; lolipop = 0; alivelolis = 0; duplicateMovieClip (girl00, "girl", 1005); duplicateMovieClip (ammobar00, "ammobar", 1009); duplicateMovieClip (pointer, "pointery", 1112);Instance of Symbol 347 MovieClip "pointer" in Frame 8onClipEvent (load) { Mouse.hide(); startDrag (this, true); } onClipEvent (mouseMove) { updateAfterEvent(); }Frame 9if (_root.iclicked == "1") { if (_root.ammo > 0) { ammo--; if (firing == "0") { firing = 1; girl.gun.gotoAndPlay(2); girl.arms.gotoAndPlay(2); } else if (ammo == "0") { firing = 0; } } } else { firing = 0; } px = pointery._x; py = pointery._y; beartimer++; if (beartimer >= bearrate) { if ((alivebears < maxbears) && (nuke != "2")) { bearpop++; alivebears++; duplicateMovieClip (pb00, "pbear" + bearpop, 999 - bearpop); } beartimer = 0; } lolitimer++; if (ammo < 100) { lolitimer = lolirate; } if (lolitimer >= lolirate) { if ((alivelolis < maxlolis) && (saved < saved2win)) { bearpop++; alivelolis++; duplicateMovieClip (loli000, "loli00", 999 - bearpop); } lolitimer = 0; } pb00._x = 300; pb00._y = -500; loli000._x = 300; loli000._y = 1000; if ((score == 50) && (maxbears == 3)) { maxbears = 4; } if ((score == 60) && (maxbears == 4)) { maxbears = 5; } if ((score == 100) && (maxbears == 5)) { maxbears = 6; } if ((score == 200) && (maxbears == 6)) { maxbears = 7; } if ((score == 300) && (maxbears == 7)) { maxbears = 8; } if ((score == 400) && (maxbears == 8)) { maxbears = 9; } if (((saved >= saved2win) && (showdown == 0)) && (winningz == 0)) { playtime = 0; showdown = 1; duplicateMovieClip (van, "partyvan1", 1004); duplicateMovieClip (light, "light1", 1020); } xm = this._xmouse; ym = this._ymouse; gr = ((xm - 500) / 500) * 15; girl.gun._rotation = gr; if (gr >= 0) { girl.arms._rotation = -gr; girl.arms._xscale = 100; girl.arms._x = armsx - (1 * gr); girl.ubody._rotation = (-gr) / 2; } else { girl.arms._rotation = (-gr) / 1.5; girl.arms._xscale = 100 + (10 * (1 - (ym / 270))); girl.arms._x = armsx - (1 * gr); girl.ubody._rotation = (-gr) / 2; } if (ammo > 200) { ammo = 200; } if (ammocheck != ammo) { ammobar.bmask._width = 740 * (ammo / 200); ammocheck = ammo; }Instance of Symbol 250 MovieClip "gunf00" in Frame 9onClipEvent (load) { vol = 0; music = new Sound(this); music.attachSound("gunfire"); music.setVolume(0); music.start(0, 999999); } onClipEvent (enterFrame) { if ((_root.firing == "1") && (vol < 100)) { vol = 100; } if ((_root.firing == "0") && (vol > 0)) { vol = 0; } music.setVolume(vol); }Frame 10gotoAndPlay ("game");Frame 15firing = 0; playtime = 0;Frame 20pointery.removeMovieClip(); Mouse.show();Frame 94stopAllSounds(); snd.gotoAndPlay(1); gotoAndStop ("newgame");Frame 101firing = 0; playtime = 0; _root.dead = 666; _root.girl.removeMovieClip(); _root.ammobar.removeMovieClip(); _root.light1.removeMovieClip(); _root.partyvan1.removeMovieClip(); pointery.removeMovieClip(); Mouse.show(); curtain.gotoAndPlay("epic");Frame 104stop();Frame 106gotoAndStop ("newgame");Frame 108firing = 0; playtime = 0; pointery.removeMovieClip(); Mouse.show();Frame 110stop();Frame 117curtain.gotoAndPlay("epic"); stop();Frame 121stop();Frame 140stop();Symbol 105 Buttonon (release) { _root.play(); }Symbol 106 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 106 MovieClip Frame 2gotoAndPlay (1);Symbol 119 Buttonon (release) { getURL ("http://www.albinoblacksheep.com", "blank"); }Symbol 147 Buttonon (release) { gotoAndPlay ("curtainup"); }Symbol 174 MovieClip Frame 675gotoAndPlay (2);Symbol 186 Buttonon (release) { play(); }Symbol 195 Buttonon (release) { play(); }Symbol 229 Buttonon (release) { getURL ("http://4chan.org", "blank"); }Symbol 230 MovieClip Frame 1stop();Symbol 230 MovieClip Frame 38_root.dead = 666; score = _root.score; _root.girl.removeMovieClip(); _root.ammobar.removeMovieClip(); if (_root.showdown != "0") { _root.partyvan1.removeMovieClip(); }Symbol 230 MovieClip Frame 43if (score == 0) { gotoAndStop (50); } if (((score > 0) && (score < 10)) && (score != "7")) { gotoAndStop (51); } if ((score >= 10) && (score < 40)) { gotoAndStop (52); } if ((score >= 40) && (score < 80)) { gotoAndStop (53); } if ((score >= 80) && (score < 100)) { gotoAndStop (54); } if ((score >= 100) && (score < 120)) { gotoAndStop (55); } if ((score >= 120) && (score < 140)) { gotoAndStop (56); } if ((score >= 140) && (score < 160)) { gotoAndStop (57); } if ((score >= 160) && (score < 180)) { gotoAndStop (58); } if ((score >= 180) && (score < 200)) { gotoAndStop (59); } if ((score >= 200) && (score < 250)) { gotoAndStop (60); } if (score >= 250) { gotoAndStop (61); } if (score == 7) { gotoAndStop (62); }Symbol 230 MovieClip Frame 176stop();Symbol 230 MovieClip Frame 197stop();Symbol 230 MovieClip Frame 206_root.playtime = 1;Symbol 230 MovieClip Frame 299_root.gotoAndPlay("newgame"); stop();Symbol 230 MovieClip Frame 377_root.dead = 666; score = _root.score; _root.girl.removeMovieClip(); _root.ammobar.removeMovieClip(); if (_root.showdown != "0") { _root.partyvan1.removeMovieClip(); }Symbol 230 MovieClip Frame 378_root.firing = 0; _root.playtime = 0;Symbol 230 MovieClip Frame 487Symbol 230 MovieClip Frame 3403stop();Symbol 233 MovieClip Frame 3stop();Symbol 241 MovieClip Frame 1if (_root.dead == "1") { stop(); } stop();Symbol 241 MovieClip Frame 2if (_root.dead == "1") { stop(); }Symbol 241 MovieClip Frame 3if (_root.dead == "1") { stop(); } if (_root.firing == "0") { _root.gunf00.gotoAndStop(1); _root.gunf = 0; gotoAndStop (1); }Symbol 241 MovieClip Frame 4if (_root.dead == "1") { stop(); } if (_root.firing == "1") { gotoAndPlay (2); } else { gotoAndStop (1); }Symbol 243 MovieClip Frame 1if (_root.dead == "1") { stop(); } stop();Symbol 243 MovieClip Frame 2if (_root.dead == "1") { stop(); }Symbol 243 MovieClip Frame 3if (_root.dead == "1") { stop(); } if (_root.firing == "0") { gotoAndStop (1); }Symbol 243 MovieClip Frame 4if (_root.dead == "1") { stop(); } if (_root.firing == "1") { gotoAndPlay (2); } else { gotoAndStop (1); }Symbol 250 MovieClip Frame 1stop();Symbol 253 MovieClip Frame 1if (_root.dead == "1") { _parent.stop(); } if (_root.dead == "666") { _parent.removeMovieClip(); }Symbol 253 MovieClip Frame 2gotoAndPlay (1);Symbol 260 MovieClip Frame 1if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 2if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 3if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 4if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 5if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 6if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 7if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 8if (_root.dead == "1") { stop(); }Symbol 260 MovieClip Frame 9gotoAndPlay (1);Symbol 265 MovieClip Frame 1if (_root.dead == "1") { _parent.stop(); }Symbol 265 MovieClip Frame 2gotoAndPlay (1);Symbol 301 MovieClip Frame 1b = Math.ceil(Math.random() * 5); if (b == "0") { gotoAndPlay ("blood1"); } if (b == "1") { gotoAndPlay ("blood2"); } if (b == "2") { gotoAndPlay ("blood3"); } if (b == "3") { gotoAndPlay ("blood4"); } if (b == "4") { gotoAndPlay ("blood5"); }Symbol 301 MovieClip Frame 9stop();Symbol 301 MovieClip Frame 19stop();Symbol 301 MovieClip Frame 29stop();Symbol 301 MovieClip Frame 39stop();Symbol 301 MovieClip Frame 50stop();Symbol 318 MovieClip Frame 1if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 2if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 3if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 4if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 5if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 6if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 7if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 8if (_root.dead == "1") { stop(); }Symbol 318 MovieClip Frame 9gotoAndPlay (1);Symbol 319 MovieClip Frame 1if (_root.starter == "0") { _root.starter = 1; stop(); } fx = _parent.bearfield._x; fy = _parent.bearfield._y; fw = _parent.bearfield._width; fh = _parent.bearfield._height; gx = _parent.goal._x; gy = _parent.goal._y; speed = 1; health = 2; offz = Math.random() * fw; if (_root.fr > 323) { fx = fx + ((2 * fw) / 3); offz = (Math.random() * fw) / 3; } this._x = fx + offz; this._y = fy; gy - this; ydist = _y; sc = (ydist / ydist) + 10; this._xscale = sc; this._yscale = sc; vx = gx - this._x; vy = gy - this._y;Symbol 319 MovieClip Frame 2if ((((this._x <= (_parent.loli00._x + _parent.loli00._width)) && ((this._x + (this._width * 0.8)) >= _parent.loli00._x)) && (this._y <= _parent.loli00._y)) && ((this._y + (this._height / 10)) >= _parent.loli00._y)) { _parent.loli00._x = -1000; _parent.loli00.bullets = 0; _parent.loli00.wutz = "oks"; this.gotoAndPlay("loligrab"); } else if ((((_parent.pointery.pointerdot.hitTest(bear.hit1) || (_parent.pointery.pointerdot.hitTest(bear.hit2))) && (_root.iclicked == "1")) && (_root.ammo > 0)) && (_root.bullet == "1")) { health = health - 1; _root.bullet = 0; if (health <= "0") { _root.score = _root.score + 1; gotoAndPlay ("die"); } else { gotoAndPlay ("shot"); } } volly = 100 * ((this._y - 100) / 150); if (_root.nuke > 0) { gotoAndPlay ("die"); } this._x = this._x + ((speed * vx) * (sc / 5000)); this._y = this._y + ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10; if ((this._x <= gx) && (this._y >= gy)) { if ((_root.showdown == "0") || (_root.fr < 380)) { _root.dead = 1; _root.gotoAndPlay("onoes"); _root.curtain.gotoAndPlay("lost"); gotoAndPlay ("rawr"); } else { gotoAndPlay ("die"); } } if (_root.winningz == "1") { gotoAndPlay ("beet"); }Symbol 319 MovieClip Frame 3gotoAndPlay ("run");Symbol 319 MovieClip Frame 8_root.bullet = 1;Symbol 319 MovieClip Frame 9gotoAndPlay ("run");Instance of Symbol 304 MovieClip in Symbol 319 MovieClip Frame 11onClipEvent (load) { music = new Sound(this); rar = Math.ceil(Math.random() * 39); if (rar == 1) { soundy = "pbear-die02.wav"; } if ((rar == 0) || (rar == 39)) { soundy = "pbear-die01.wav"; } if (rar == 2) { soundy = "pbear-die03.wav"; } if (rar == 3) { soundy = "pbear-die04.wav"; } if (rar == 4) { soundy = "pbear-die05.wav"; } if (rar == 5) { soundy = "pbear-die06.wav"; } if (rar == 6) { soundy = "pbear-die07.wav"; } if (rar == 7) { soundy = "pbear-die08.wav"; } if (rar == 8) { soundy = "pbear-die09.wav"; } if (rar == 9) { soundy = "pbear-die10.wav"; } if (rar == 10) { soundy = "pbear-die11.wav"; } if (rar == 11) { soundy = "pbear-die12.wav"; } if (rar == 12) { soundy = "pbear-die13.wav"; } if (rar == 13) { soundy = "pbear-die14.wav"; } if (rar == 14) { soundy = "pbear-die15.wav"; } if (rar == 15) { soundy = "pbear-die16.wav"; } if (rar == 16) { soundy = "pbear-die17.wav"; } if (rar == 17) { soundy = "pbear-die18.wav"; } if (rar == 18) { soundy = "pbear-die19.wav"; } if (rar == 19) { soundy = "pbear-die20.wav"; } if (rar == 20) { soundy = "pbear-die21.wav"; } if (rar == 21) { soundy = "pbear-die22.wav"; } if (rar == 22) { soundy = "pbear-die23.wav"; } if (rar == 23) { soundy = "pbear-die24.wav"; } if (rar == 24) { soundy = "pbear-die25.wav"; } if (rar == 25) { soundy = "pbear-die26.wav"; } if (rar == 26) { soundy = "pbear-die27.wav"; } if (rar == 27) { soundy = "pbear-die28.wav"; } if (rar == 28) { soundy = "pbear-die29.wav"; } if (rar == 29) { soundy = "pbear-die30.wav"; } if (rar == 30) { soundy = "pbear-die31.wav"; } if (rar == 31) { soundy = "pbear-die32.wav"; } if (rar == 32) { soundy = "pbear-die33.wav"; } if (rar == 33) { soundy = "pbear-die34.wav"; } if (rar == 34) { soundy = "pbear-die35.wav"; } if (rar == 35) { soundy = "pbear-die36.wav"; } if (rar == 36) { soundy = "pbear-die37.wav"; } if (rar == 37) { soundy = "pbear-die38.wav"; } if (rar == 38) { soundy = "pbear-die39.wav"; } music.attachSound(soundy); vol = _parent.volly; music.setVolume(vol); music.start(0, 1); } onClipEvent (enterFrame) { music.setVolume(vol); }Symbol 319 MovieClip Frame 13_root.bullet = 1;Symbol 319 MovieClip Frame 48_root.alivebears = _root.alivebears - 1;Symbol 319 MovieClip Frame 49this.removeMovieClip();Symbol 319 MovieClip Frame 50stop();Instance of Symbol 304 MovieClip in Symbol 319 MovieClip Frame 52onClipEvent (load) { music = new Sound(this); rar = Math.ceil(Math.random() * 13); if (rar == 1) { soundy = "pbear-lol02.wav"; } if ((rar == 0) || (rar == 13)) { soundy = "pbear-lol01.wav"; } if (rar == 2) { soundy = "pbear-lol03.wav"; } if (rar == 3) { soundy = "pbear-lol04.wav"; } if (rar == 4) { soundy = "pbear-lol05.wav"; } if (rar == 5) { soundy = "pbear-lol06.wav"; } if (rar == 6) { soundy = "pbear-lol07.wav"; } if (rar == 7) { soundy = "pbear-lol08.wav"; } if (rar == 8) { soundy = "pbear-lol09.wav"; } if (rar == 9) { soundy = "pbear-lol10.wav"; } if (rar == 10) { soundy = "pbear-lol11.wav"; } if (rar == 11) { soundy = "pbear-lol12.wav"; } if (rar == 12) { soundy = "pbear-lol13.wav"; } music.attachSound(soundy); vol = _parent.volly; music.setVolume(vol); music.start(0, 1); } onClipEvent (enterFrame) { music.setVolume(vol); }Symbol 319 MovieClip Frame 54stop();Symbol 319 MovieClip Frame 57this._x = this._x - ((speed * vx) * (sc / 5000)); this._y = this._y - ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10; if (this._y <= fy) { _root.alivebears = _root.alivebears - 1; this.removeMovieClip(); stop(); }Instance of Symbol 304 MovieClip in Symbol 319 MovieClip Frame 57onClipEvent (load) { music = new Sound(this); rar = Math.ceil(Math.random() * 13); if (rar == 1) { soundy = "pbear-lol02.wav"; } if ((rar == 0) || (rar == 13)) { soundy = "pbear-lol01.wav"; } if (rar == 2) { soundy = "pbear-lol03.wav"; } if (rar == 3) { soundy = "pbear-lol04.wav"; } if (rar == 4) { soundy = "pbear-lol05.wav"; } if (rar == 5) { soundy = "pbear-lol06.wav"; } if (rar == 6) { soundy = "pbear-lol07.wav"; } if (rar == 7) { soundy = "pbear-lol08.wav"; } if (rar == 8) { soundy = "pbear-lol09.wav"; } if (rar == 9) { soundy = "pbear-lol10.wav"; } if (rar == 10) { soundy = "pbear-lol11.wav"; } if (rar == 11) { soundy = "pbear-lol12.wav"; } if (rar == 12) { soundy = "pbear-lol13.wav"; } music.attachSound(soundy); vol = 100; music.setVolume(vol); music.start(0, 1); } onClipEvent (enterFrame) { music.setVolume(vol); }Instance of Symbol 304 MovieClip in Symbol 319 MovieClip Frame 57onClipEvent (load) { music = new Sound(this); rar = Math.ceil(Math.random() * 17); if ((rar == 0) || (rar == 17)) { soundy = "loli-sad01.wav"; } if (rar == 1) { soundy = "loli-sad02.wav"; } if (rar == 2) { soundy = "loli-sad03.wav"; } if (rar == 3) { soundy = "loli-sad04.wav"; } if (rar == 4) { soundy = "loli-sad05.wav"; } if (rar == 5) { soundy = "loli-sad06.wav"; } if (rar == 6) { soundy = "loli-sad07.wav"; } if (rar == 7) { soundy = "loli-sad08.wav"; } if (rar == 8) { soundy = "loli-sad09.wav"; } if (rar == 9) { soundy = "loli-sad10.wav"; } if (rar == 10) { soundy = "loli-sad11.wav"; } if (rar == 11) { soundy = "loli-sad12.wav"; } if (rar == 12) { soundy = "loli-sad13.wav"; } if (rar == 13) { soundy = "loli-sad14.wav"; } if (rar == 14) { soundy = "loli-sad15.wav"; } if (rar == 15) { soundy = "loli-sad16.wav"; } if (rar == 16) { soundy = "loli-sad17.wav"; } music.attachSound(soundy); vol = _parent.volly; music.setVolume(vol); music.start(0, 1); } onClipEvent (enterFrame) { music.setVolume(vol); }Symbol 319 MovieClip Frame 58gotoAndPlay ("loligrab");Symbol 319 MovieClip Frame 69stop();Symbol 322 MovieClip Frame 1if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 2if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 3if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 4if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 5if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 6if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 7if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 8if (_root.dead == "1") { stop(); }Symbol 322 MovieClip Frame 9gotoAndPlay (1);Symbol 327 MovieClip Frame 1if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 2if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 3if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 4if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 5if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 6if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 7if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 8if (_root.dead == "1") { stop(); }Symbol 327 MovieClip Frame 9gotoAndPlay (1);Symbol 328 MovieClip Frame 1if (_root.starter2 == "0") { _root.starter2 = 1; stop(); } bullets = 100; fx = _parent.bearfield._x; fy = _parent.bearfield._y; fw = _parent.bearfield._width; fh = _parent.bearfield._height; gx = _parent.goal._x; gy = _parent.goal._y; speed = 0.8; health = 2; offz = Math.random() * fw; this._x = fx + offz; this._y = fy; gy - this; ydist = _y; sc = (ydist / ydist) + 10; this._xscale = sc; this._yscale = sc; vx = gx - this._x; vy = gy - this._y; wutz = "ok";Symbol 328 MovieClip Frame 2blarg = this._y; this._x = this._x + ((speed * vx) * (sc / 5000)); this._y = this._y + ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10; if ((this._x <= gx) && (this._y >= gy)) { _root.ammo = _root.ammo + bullets; if (bullets != 0) { _root.saved++; } gotoAndPlay ("lolisave"); } if (_root.winningz == "1") { gotoAndPlay ("beet"); }Symbol 328 MovieClip Frame 3gotoAndPlay ("run");Symbol 328 MovieClip Frame 6if (_root.dead == "1") { stop(); }Symbol 328 MovieClip Frame 7if (_root.dead == "1") { stop(); }Symbol 328 MovieClip Frame 8_root.bullet = 1; if (_root.dead == "1") { stop(); }Symbol 328 MovieClip Frame 9gotoAndPlay ("run");Symbol 328 MovieClip Frame 13_root.bullet = 1;Symbol 328 MovieClip Frame 48_root.alivelolis = _root.alivelolis - 1;Symbol 328 MovieClip Frame 49this.removeMovieClip();Symbol 328 MovieClip Frame 52this._x = this._x + ((speed * vx) * (sc / 5000)); this._y = this._y + ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10; if ((this._x <= gx) && (this._y >= gy)) { }Symbol 328 MovieClip Frame 53if (_root.dead == "1") { stop(); } else { gotoAndPlay ("rawr"); }Symbol 328 MovieClip Frame 57this._x = this._x + ((speed * vx) * (sc / 5000)); this._y = this._y + ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10;Symbol 328 MovieClip Frame 58if (_root.dead == "1") { stop(); } else { gotoAndPlay ("loli"); }Symbol 328 MovieClip Frame 64stop();Symbol 328 MovieClip Frame 86prevFrame();Instance of Symbol 304 MovieClip in Symbol 328 MovieClip Frame 87onClipEvent (load) { music = new Sound(this); rar = Math.ceil(Math.random() * 16); if ((rar == 0) || (rar == 16)) { soundy = "loli-win01.wav"; } if (rar == 1) { soundy = "loli-win02.wav"; } if (rar == 2) { soundy = "loli-win03.wav"; } if (rar == 3) { soundy = "loli-win04.wav"; } if (rar == 4) { soundy = "loli-win05.wav"; } if (rar == 5) { soundy = "loli-win06.wav"; } if (rar == 6) { soundy = "loli-win07.wav"; } if (rar == 7) { soundy = "loli-win08.wav"; } if (rar == 8) { soundy = "loli-win09.wav"; } if (rar == 9) { soundy = "loli-win10.wav"; } if (rar == 10) { soundy = "loli-win11.wav"; } if (rar == 11) { soundy = "loli-win12.wav"; } if (rar == 12) { soundy = "loli-win13.wav"; } if (rar == 13) { soundy = "loli-win14.wav"; } if (rar == 14) { soundy = "loli-win15.wav"; } if (rar == 15) { soundy = "loli-win16.wav"; } music.attachSound(soundy); vol = 100; music.setVolume(vol); if (_parent.bullets == 100) { music.start(0, 1); } } onClipEvent (enterFrame) { music.setVolume(vol); }Symbol 328 MovieClip Frame 116_root.alivelolis = _root.alivelolis - 1; this._x = -1000;Symbol 328 MovieClip Frame 117stop();Symbol 328 MovieClip Frame 143fx = _parent.bearfield._x; fy = _parent.bearfield._y; fw = _parent.bearfield._width; fh = _parent.bearfield._height; gx = _parent.goal._x; gy = _parent.goal._y; speed = 0.8; health = 2; offz = 100; this._x = fx + offz; this._y = fy; gy - this; ydist = _y; sc = (ydist / ydist) + 10; this._xscale = sc; this._yscale = sc; vx = gx - this._x; vy = gy - this._y;Symbol 328 MovieClip Frame 144this._x = this._x + ((speed * vx) * (sc / 5000)); this._y = this._y + ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10; if ((this._x <= gx) && (this._y >= gy)) { _root.ammo = _root.ammo + 100; gotoAndPlay ("loli"); }Symbol 328 MovieClip Frame 145if (_root.dead == "1") { stop(); } else { gotoAndPlay ("run"); }Symbol 328 MovieClip Frame 147stop();Symbol 328 MovieClip Frame 151stop();Symbol 331 MovieClip Frame 1this._x = _parent.bx; this._y = _parent.by; r = _parent.r; rr = _parent.rr; bxx = _parent.bxx; byy = _parent.byy; gotoAndPlay (2);Symbol 331 MovieClip Frame 2this._x = this._x + bxx; this._y = this._y + byy; this._rotation = r; byy = byy + 2; r = r + rr; if (this._y > 300) { this.removeMovieClip(); }Symbol 331 MovieClip Frame 3if (_root.dead == "0") { gotoAndPlay (2); } else { stop(); }Symbol 332 MovieClip Frame 1shellz = 0;Symbol 332 MovieClip Frame 2if (_root.firing == "1") { shellz++; r = -10; rr = -(Math.ceil(Math.random() * 10) + 2); bx = 254 + Math.ceil(Math.random() * 20); by = 140 - Math.ceil(Math.random() * 20); bxx = -2 - Math.ceil(Math.random() * 10); byy = -3 - Math.ceil(Math.random() * 20); duplicateMovieClip (shell00, "shell" + shellz, shellz); }Symbol 332 MovieClip Frame 4if (_root.dead == "0") { gotoAndPlay (2); } else { stop(); }Symbol 333 MovieClip Frame 3gotoAndPlay ("gogirl");Symbol 341 Buttonon (press) { if (_root.iclicked == "0") { _root.iclicked = 1; } } on (release) { _root.iclicked = 0; } on (rollOut) { _root.iclicked = 0; }Symbol 347 MovieClip Frame 1stop();Symbol 349 MovieClip Frame 1stop();Symbol 356 MovieClip Frame 1_root.fr++;Symbol 356 MovieClip Frame 2_root.fr++;Symbol 359 MovieClip Frame 1fr = 1; if (_root.saved < _root.saved2win) { gotoAndStop ("w8"); } else { play(); }Symbol 359 MovieClip Frame 9_root.nuke = 1;Symbol 359 MovieClip Frame 11_root.nuke = 0;Symbol 359 MovieClip Frame 179_root.nuke = 1;Symbol 359 MovieClip Frame 181_root.nuke = 0;Symbol 359 MovieClip Frame 348_root.nuke = 1;Symbol 359 MovieClip Frame 350_root.nuke = 0;Symbol 359 MovieClip Frame 517_root.nuke = 2;Symbol 359 MovieClip Frame 622_root.light1.gotoAndPlay(2);Symbol 359 MovieClip Frame 742_root.dead = 1; _root.gotoAndPlay("ohyeses");Symbol 359 MovieClip Frame 743_root.winningz = 1; _root.dead = 666; _root.girl.removeMovieClip(); _root.ammobar.removeMovieClip(); _root.light1.removeMovieClip(); _root.gotoAndPlay("onoes"); _root.curtain.gotoAndPlay("epic"); _root.partyvan1.removeMovieClip();Symbol 359 MovieClip Frame 744stop();Symbol 359 MovieClip Frame 905stop();Symbol 361 MovieClip Frame 1stop();Symbol 361 MovieClip Frame 60stop();Symbol 361 MovieClip Frame 104stop();Symbol 367 MovieClip Frame 1fx = _parent.bearfield._x; fy = _parent.bearfield._y; fw = _parent.bearfield._width; fh = _parent.bearfield._height; gx = _parent.goal._x; gy = _parent.goal._y; speed = 1; health = 2; offz = Math.random() * fw; this._x = fx + offz; this._y = fy; gy - this; ydist = _y; sc = (ydist / ydist) + 10; this._xscale = sc; this._yscale = sc; vx = gx - this._x; vy = gy - this._y;Symbol 367 MovieClip Frame 2if ((((this._x <= (_parent.loli00._x + _parent.loli00._width)) && ((this._x + (this._width * 0.8)) >= _parent.loli00._x)) && (this._y <= _parent.loli00._y)) && ((this._y + (this._height / 10)) >= _parent.loli00._y)) { } if ((((_parent.pointery.pointerdot.hitTest(bear.hit1) || (_parent.pointery.pointerdot.hitTest(bear.hit2))) && (_root.iclicked == "1")) && (_root.ammo > 0)) && (_root.bullet == "1")) { health = health - 1; _root.bullet = 0; if (health <= "0") { _root.score = _root.score + 1; gotoAndPlay ("die"); } else { gotoAndPlay ("shot"); } } this._x = this._x + ((speed * vx) * (sc / 5000)); this._y = this._y + ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10; if ((this._x <= gx) && (this._y >= gy)) { _root.dead = 1; _root.gotoAndPlay("onoes"); gotoAndPlay ("rawr"); }Symbol 367 MovieClip Frame 3if (_root.dead == "1") { stop(); } else { gotoAndPlay ("run"); }Symbol 367 MovieClip Frame 6if (_root.dead == "1") { stop(); }Symbol 367 MovieClip Frame 7if (_root.dead == "1") { stop(); }Symbol 367 MovieClip Frame 8_root.bullet = 1; if (_root.dead == "1") { stop(); }Symbol 367 MovieClip Frame 9gotoAndPlay ("run");Symbol 367 MovieClip Frame 13_root.bullet = 1;Symbol 367 MovieClip Frame 48_root.alivelolis = _root.alivelolis - 1;Symbol 367 MovieClip Frame 49this.removeMovieClip();Symbol 367 MovieClip Frame 50stop();Symbol 367 MovieClip Frame 54stop();Symbol 367 MovieClip Frame 57this._x = this._x - ((speed * vx) * (sc / 5000)); this._y = this._y - ((speed * vy) * (sc / 5000)); this._xscale = sc; this._yscale = sc; mydist = gy - this._y; sc = (100 * (1 - (mydist / ydist))) + 10; if (this._y <= fy) { _root.lolis = 0; this.removeMovieClip(); stop(); }Symbol 367 MovieClip Frame 58if (_root.dead == "1") { stop(); } else { gotoAndPlay ("loligrab"); }
Library Items
Symbol 1 Sound [teddy1] | ||
Symbol 2 Sound [pbear-lol13.wav] | ||
Symbol 3 Sound [pbear-lol12.wav] | ||
Symbol 4 Sound [pbear-lol11.wav] | ||
Symbol 5 Sound [pbear-lol10.wav] | ||
Symbol 6 Sound [pbear-lol09.wav] | ||
Symbol 7 Sound [pbear-lol08.wav] | ||
Symbol 8 Sound [pbear-lol07.wav] | ||
Symbol 9 Sound [pbear-lol06.wav] | ||
Symbol 10 Sound [pbear-lol05.wav] | ||
Symbol 11 Sound [pbear-lol04.wav] | ||
Symbol 12 Sound [pbear-lol03.wav] | ||
Symbol 13 Sound [pbear-lol02.wav] | ||
Symbol 14 Sound [pbear-lol01.wav] | ||
Symbol 15 Sound [pbear-die39.wav] | ||
Symbol 16 Sound [pbear-die38.wav] | ||
Symbol 17 Sound [pbear-die37.wav] | ||
Symbol 18 Sound [pbear-die36.wav] | ||
Symbol 19 Sound [pbear-die35.wav] | ||
Symbol 20 Sound [pbear-die34.wav] | ||
Symbol 21 Sound [pbear-die33.wav] | ||
Symbol 22 Sound [pbear-die32.wav] | ||
Symbol 23 Sound [pbear-die31.wav] | ||
Symbol 24 Sound [pbear-die30.wav] | ||
Symbol 25 Sound [pbear-die29.wav] | ||
Symbol 26 Sound [pbear-die28.wav] | ||
Symbol 27 Sound [pbear-die27.wav] | ||
Symbol 28 Sound [pbear-die26.wav] | ||
Symbol 29 Sound [pbear-die25.wav] | ||
Symbol 30 Sound [pbear-die24.wav] | ||
Symbol 31 Sound [pbear-die23.wav] | ||
Symbol 32 Sound [pbear-die22.wav] | ||
Symbol 33 Sound [pbear-die21.wav] | ||
Symbol 34 Sound [pbear-die20.wav] | ||
Symbol 35 Sound [pbear-die19.wav] | ||
Symbol 36 Sound [pbear-die18.wav] | ||
Symbol 37 Sound [pbear-die17.wav] | ||
Symbol 38 Sound [pbear-die16.wav] | ||
Symbol 39 Sound [pbear-die15.wav] | ||
Symbol 40 Sound [pbear-die14.wav] | ||
Symbol 41 Sound [pbear-die13.wav] | ||
Symbol 42 Sound [pbear-die12.wav] | ||
Symbol 43 Sound [pbear-die11.wav] | ||
Symbol 44 Sound [pbear-die10.wav] | ||
Symbol 45 Sound [pbear-die09.wav] | ||
Symbol 46 Sound [pbear-die08.wav] | ||
Symbol 47 Sound [pbear-die07.wav] | ||
Symbol 48 Sound [pbear-die06.wav] | ||
Symbol 49 Sound [pbear-die05.wav] | ||
Symbol 50 Sound [pbear-die04.wav] | ||
Symbol 51 Sound [pbear-die03.wav] | ||
Symbol 52 Sound [pbear-die02.wav] | ||
Symbol 53 Sound [pbear-die01.wav] | ||
Symbol 54 Sound [loli-win16.wav] | ||
Symbol 55 Sound [loli-win15.wav] | ||
Symbol 56 Sound [loli-win14.wav] | ||
Symbol 57 Sound [loli-win13.wav] | ||
Symbol 58 Sound [loli-win12.wav] | ||
Symbol 59 Sound [loli-win11.wav] | ||
Symbol 60 Sound [loli-win10.wav] | ||
Symbol 61 Sound [loli-win09.wav] | ||
Symbol 62 Sound [loli-win08.wav] | ||
Symbol 63 Sound [loli-win07.wav] | ||
Symbol 64 Sound [loli-win06.wav] | ||
Symbol 65 Sound [loli-win05.wav] | ||
Symbol 66 Sound [loli-win04.wav] | ||
Symbol 67 Sound [loli-win03.wav] | ||
Symbol 68 Sound [loli-win02.wav] | ||
Symbol 69 Sound [loli-win01.wav] | ||
Symbol 70 Sound [loli-sad17.wav] | ||
Symbol 71 Sound [loli-sad16.wav] | ||
Symbol 72 Sound [loli-sad15.wav] | ||
Symbol 73 Sound [loli-sad14.wav] | ||
Symbol 74 Sound [loli-sad13.wav] | ||
Symbol 75 Sound [loli-sad12.wav] | ||
Symbol 76 Sound [loli-sad11.wav] | ||
Symbol 77 Sound [loli-sad10.wav] | ||
Symbol 78 Sound [loli-sad09.wav] | ||
Symbol 79 Sound [loli-sad08.wav] | ||
Symbol 80 Sound [loli-sad07.wav] | ||
Symbol 81 Sound [loli-sad06.wav] | ||
Symbol 82 Sound [loli-sad05.wav] | ||
Symbol 83 Sound [loli-sad04.wav] | ||
Symbol 84 Sound [loli-sad03.wav] | ||
Symbol 85 Sound [loli-sad02.wav] | ||
Symbol 86 Sound [loli-sad01.wav] | ||
Symbol 87 Sound [gunfire] | ||
Symbol 88 Sound [beachcomber] | ||
Symbol 89 Graphic | Used by:230 Timeline | |
Symbol 90 Graphic | Used by:Timeline | |
Symbol 91 Graphic | Used by:92 331 | |
Symbol 92 MovieClip | Uses:91 | Used by:106 |
Symbol 93 Graphic | Used by:106 | |
Symbol 94 Font | Used by:95 107 109 | |
Symbol 95 Text | Uses:94 | Used by:106 |
Symbol 96 Graphic | Used by:105 | |
Symbol 97 Graphic | Used by:105 | |
Symbol 98 Font | Used by:99 101 103 108 113 114 116 117 125 137 138 139 140 143 145 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 178 181 183 185 187 190 192 194 197 198 199 211 212 223 224 226 227 261 323 324 325 362 363 364 365 366 | |
Symbol 99 Text | Uses:98 | Used by:105 |
Symbol 100 Graphic | Used by:105 | |
Symbol 101 Text | Uses:98 | Used by:105 |
Symbol 102 Graphic | Used by:105 | |
Symbol 103 Text | Uses:98 | Used by:105 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 Button | Uses:96 97 99 100 101 102 103 104 | Used by:106 |
Symbol 106 MovieClip | Uses:92 93 95 105 | Used by:Timeline |
Symbol 107 Text | Uses:94 | Used by:Timeline |
Symbol 108 Text | Uses:98 | Used by:Timeline |
Symbol 109 Text | Uses:94 | Used by:Timeline |
Symbol 110 Graphic | Used by:Timeline | |
Symbol 111 Graphic | Used by:119 | |
Symbol 112 Graphic | Used by:119 | |
Symbol 113 Text | Uses:98 | Used by:119 |
Symbol 114 Text | Uses:98 | Used by:119 |
Symbol 115 Graphic | Used by:119 | |
Symbol 116 Text | Uses:98 | Used by:119 |
Symbol 117 Text | Uses:98 | Used by:119 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 Button | Uses:111 112 113 114 115 116 117 118 | Used by:Timeline |
Symbol 120 Graphic | Used by:Timeline | |
Symbol 121 Graphic | Used by:230 | |
Symbol 122 Graphic | Used by:230 | |
Symbol 123 Graphic | Used by:230 | |
Symbol 124 Graphic | Used by:230 | |
Symbol 125 Text | Uses:98 | Used by:230 |
Symbol 126 Graphic | Used by:230 322 327 | |
Symbol 127 Graphic | Used by:230 322 327 | |
Symbol 128 Graphic | Used by:230 318 322 327 | |
Symbol 129 Graphic | Used by:230 318 322 327 | |
Symbol 130 Graphic | Used by:230 318 322 327 | |
Symbol 131 Graphic | Used by:230 318 322 327 | |
Symbol 132 Graphic | Used by:230 260 328 367 | |
Symbol 133 Graphic | Used by:230 260 318 319 328 367 | |
Symbol 134 Graphic | Used by:230 260 318 328 367 | |
Symbol 135 Graphic | Used by:230 260 318 319 328 367 | |
Symbol 136 Graphic | Used by:230 260 318 328 367 | |
Symbol 137 EditableText | Uses:98 | Used by:230 |
Symbol 138 EditableText | Uses:98 | Used by:230 |
Symbol 139 Text | Uses:98 | Used by:230 |
Symbol 140 Text | Uses:98 | Used by:230 |
Symbol 141 Graphic | Used by:147 229 | |
Symbol 142 Graphic | Used by:147 | |
Symbol 143 Text | Uses:98 | Used by:147 |
Symbol 144 Graphic | Used by:147 229 | |
Symbol 145 Text | Uses:98 | Used by:147 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 Button | Uses:141 142 143 144 145 146 | Used by:230 |
Symbol 148 Font | Used by:149 153 196 211 223 | |
Symbol 149 Text | Uses:148 98 | Used by:230 |
Symbol 150 Text | Uses:98 | Used by:230 |
Symbol 151 Text | Uses:98 | Used by:230 |
Symbol 152 Text | Uses:98 | Used by:230 |
Symbol 153 Text | Uses:98 148 | Used by:230 |
Symbol 154 Text | Uses:98 | Used by:230 |
Symbol 155 Text | Uses:98 | Used by:230 |
Symbol 156 Text | Uses:98 | Used by:230 |
Symbol 157 Text | Uses:98 | Used by:230 |
Symbol 158 Text | Uses:98 | Used by:230 |
Symbol 159 Text | Uses:98 | Used by:230 |
Symbol 160 Text | Uses:98 | Used by:230 |
Symbol 161 Text | Uses:98 | Used by:230 |
Symbol 162 Text | Uses:98 | Used by:230 |
Symbol 163 EditableText | Uses:98 | Used by:230 |
Symbol 164 Text | Uses:98 | Used by:230 Timeline |
Symbol 165 EditableText | Uses:98 | Used by:230 |
Symbol 166 Text | Uses:98 | Used by:230 Timeline |
Symbol 167 Bitmap | Used by:168 202 203 204 207 236 238 242 | |
Symbol 168 Graphic | Uses:167 | Used by:230 |
Symbol 169 Graphic | Used by:230 | |
Symbol 170 Font | Used by:171 | |
Symbol 171 Text | Uses:170 | Used by:230 |
Symbol 172 Graphic | Used by:230 | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:173 SS1 | Used by:230 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:230 |
Symbol 177 Sound | Used by:230 | |
Symbol 178 Text | Uses:98 | Used by:230 |
Symbol 179 Graphic | Used by:186 | |
Symbol 180 Graphic | Used by:186 | |
Symbol 181 Text | Uses:98 | Used by:186 |
Symbol 182 Graphic | Used by:186 | |
Symbol 183 Text | Uses:98 | Used by:186 |
Symbol 184 Graphic | Used by:186 | |
Symbol 185 Text | Uses:98 | Used by:186 |
Symbol 186 Button | Uses:179 180 181 182 183 184 185 | Used by:230 |
Symbol 187 Text | Uses:98 | Used by:230 |
Symbol 188 Graphic | Used by:195 | |
Symbol 189 Graphic | Used by:195 | |
Symbol 190 Text | Uses:98 | Used by:195 |
Symbol 191 Graphic | Used by:195 | |
Symbol 192 Text | Uses:98 | Used by:195 |
Symbol 193 Graphic | Used by:195 | |
Symbol 194 Text | Uses:98 | Used by:195 |
Symbol 195 Button | Uses:188 189 190 191 192 193 194 | Used by:230 |
Symbol 196 Text | Uses:148 | Used by:230 |
Symbol 197 Text | Uses:98 | Used by:230 |
Symbol 198 Text | Uses:98 | Used by:230 |
Symbol 199 Text | Uses:98 | Used by:230 |
Symbol 200 Graphic | Used by:230 | |
Symbol 201 Graphic | Used by:230 361 | |
Symbol 202 Graphic | Uses:167 | Used by:230 |
Symbol 203 Graphic | Uses:167 | Used by:230 237 |
Symbol 204 Graphic | Uses:167 | Used by:230 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:230 359 Timeline |
Symbol 207 Graphic | Uses:167 | Used by:230 |
Symbol 208 Font | Used by:210 | |
Symbol 209 Font | Used by:210 | |
Symbol 210 Text | Uses:208 209 | Used by:230 |
Symbol 211 Text | Uses:98 148 | Used by:230 |
Symbol 212 Text | Uses:98 | Used by:230 |
Symbol 213 Graphic | Used by:230 319 328 367 | |
Symbol 214 Graphic | Used by:230 319 328 367 | |
Symbol 215 Graphic | Used by:230 319 328 367 | |
Symbol 216 Graphic | Used by:230 319 328 367 | |
Symbol 217 Graphic | Used by:230 319 328 367 | |
Symbol 218 Graphic | Used by:230 322 327 | |
Symbol 219 Graphic | Used by:230 327 | |
Symbol 220 Graphic | Used by:230 327 | |
Symbol 221 Graphic | Used by:230 327 | |
Symbol 222 Graphic | Used by:230 | |
Symbol 223 Text | Uses:98 148 | Used by:230 |
Symbol 224 Text | Uses:98 | Used by:230 |
Symbol 225 Graphic | Used by:229 | |
Symbol 226 Text | Uses:98 | Used by:229 |
Symbol 227 Text | Uses:98 | Used by:229 |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 Button | Uses:141 225 226 144 227 228 | Used by:230 |
Symbol 230 MovieClip | Uses:121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 147 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 89 168 169 171 172 174 176 177 178 186 187 195 196 197 198 199 200 201 202 203 204 206 207 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 229 SS2 | Used by:Timeline |
Symbol 231 Graphic | Used by:233 | |
Symbol 232 Sound | Used by:233 | |
Symbol 233 MovieClip | Uses:231 232 | Used by:Timeline |
Symbol 234 Bitmap | Used by:235 244 334 | |
Symbol 235 Graphic | Uses:234 | Used by:Timeline |
Symbol 236 Graphic | Uses:167 | Used by:333 Timeline |
Symbol 237 MovieClip | Uses:203 | Used by:333 Timeline |
Symbol 238 Graphic | Uses:167 | Used by:241 |
Symbol 239 Graphic | Used by:241 | |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:238 239 240 | Used by:333 Timeline |
Symbol 242 Graphic | Uses:167 | Used by:243 |
Symbol 243 MovieClip | Uses:242 | Used by:333 Timeline |
Symbol 244 Graphic | Uses:234 | Used by:333 Timeline |
Symbol 245 Graphic | Used by:349 Timeline | |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:246 | Used by:349 Timeline |
Symbol 248 Graphic | Used by:349 Timeline | |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:Timeline |
Symbol 251 Graphic | Used by:319 367 | |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:252 | Used by:319 328 367 |
Symbol 254 Graphic | Used by:260 318 319 322 327 328 367 | |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip | Uses:255 | Used by:260 318 328 |
Symbol 257 Graphic | Used by:260 | |
Symbol 258 Graphic | Used by:260 | |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip | Uses:254 132 133 134 135 136 256 257 258 259 | Used by:319 |
Symbol 261 EditableText | Uses:98 | Used by:319 |
Symbol 262 Graphic | Used by:301 | |
Symbol 263 Graphic | Used by:301 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:301 |
Symbol 266 Graphic | Used by:301 | |
Symbol 267 Graphic | Used by:301 | |
Symbol 268 Graphic | Used by:301 | |
Symbol 269 Graphic | Used by:301 | |
Symbol 270 Graphic | Used by:301 | |
Symbol 271 Graphic | Used by:301 | |
Symbol 272 Graphic | Used by:301 | |
Symbol 273 Graphic | Used by:301 | |
Symbol 274 Graphic | Used by:301 | |
Symbol 275 Graphic | Used by:301 | |
Symbol 276 Graphic | Used by:301 | |
Symbol 277 Graphic | Used by:301 | |
Symbol 278 Graphic | Used by:301 | |
Symbol 279 Graphic | Used by:301 | |
Symbol 280 Graphic | Used by:301 | |
Symbol 281 Graphic | Used by:301 | |
Symbol 282 Graphic | Used by:301 | |
Symbol 283 Graphic | Used by:301 | |
Symbol 284 Graphic | Used by:301 | |
Symbol 285 Graphic | Used by:301 | |
Symbol 286 Graphic | Used by:301 | |
Symbol 287 Graphic | Used by:301 | |
Symbol 288 Graphic | Used by:301 | |
Symbol 289 Graphic | Used by:301 | |
Symbol 290 Graphic | Used by:301 | |
Symbol 291 Graphic | Used by:301 | |
Symbol 292 Graphic | Used by:301 | |
Symbol 293 Graphic | Used by:301 | |
Symbol 294 Graphic | Used by:301 | |
Symbol 295 Graphic | Used by:301 | |
Symbol 296 Graphic | Used by:301 | |
Symbol 297 Graphic | Used by:301 | |
Symbol 298 Graphic | Used by:301 | |
Symbol 299 Graphic | Used by:301 | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:262 263 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 | Used by:319 328 367 |
Symbol 302 Graphic | Used by:319 328 367 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:303 | Used by:319 328 |
Symbol 305 Graphic | Used by:319 | |
Symbol 306 Graphic | Used by:319 | |
Symbol 307 Graphic | Used by:319 | |
Symbol 308 Graphic | Used by:319 | |
Symbol 309 Graphic | Used by:319 | |
Symbol 310 Graphic | Used by:318 | |
Symbol 311 Graphic | Used by:318 | |
Symbol 312 Graphic | Used by:318 | |
Symbol 313 Graphic | Used by:318 | |
Symbol 314 Graphic | Used by:318 | |
Symbol 315 Graphic | Used by:318 | |
Symbol 316 Graphic | Used by:318 | |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:254 310 133 134 135 136 311 312 313 128 129 130 131 256 314 315 316 317 | Used by:319 367 |
Symbol 319 MovieClip | Uses:251 253 260 261 254 301 214 133 215 135 302 304 213 216 217 305 306 307 308 309 318 | Used by:Timeline |
Symbol 320 Graphic | Used by:328 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:254 126 127 128 129 130 131 218 321 | Used by:328 367 |
Symbol 323 EditableText | Uses:98 | Used by:328 |
Symbol 324 EditableText | Uses:98 | Used by:328 |
Symbol 325 EditableText | Uses:98 | Used by:328 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:254 126 326 128 220 130 221 218 219 127 129 131 | Used by:328 |
Symbol 328 MovieClip | Uses:320 322 253 256 323 324 325 254 301 214 133 215 135 302 213 216 217 132 134 136 327 304 | Used by:Timeline |
Symbol 329 Graphic | Used by:332 | |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:91 330 | Used by:332 |
Symbol 332 MovieClip | Uses:329 331 | Used by:333 |
Symbol 333 MovieClip | Uses:332 236 237 241 243 244 | Used by:Timeline |
Symbol 334 Graphic | Uses:234 | Used by:Timeline |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:335 | Used by:Timeline |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip | Uses:337 | Used by:Timeline |
Symbol 339 Graphic | Used by:341 | |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 Button | Uses:339 340 | Used by:347 |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip | Uses:342 | Used by:344 |
Symbol 344 MovieClip | Uses:343 | Used by:347 |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip | Uses:345 | Used by:347 |
Symbol 347 MovieClip | Uses:341 344 346 | Used by:Timeline |
Symbol 348 Graphic | Used by:349 | |
Symbol 349 MovieClip | Uses:245 247 248 348 | Used by:Timeline |
Symbol 350 Graphic | Used by:359 | |
Symbol 351 Graphic | Used by:359 | |
Symbol 352 Graphic | Used by:359 | |
Symbol 353 Graphic | Used by:359 | |
Symbol 354 Graphic | Used by:356 | |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip | Uses:354 355 | Used by:359 |
Symbol 357 Graphic | Used by:359 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:350 351 352 206 353 356 357 358 SS3 | Used by:Timeline |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip | Uses:201 360 | Used by:Timeline |
Symbol 362 EditableText | Uses:98 | Used by:Timeline |
Symbol 363 EditableText | Uses:98 | Used by:Timeline |
Symbol 364 EditableText | Uses:98 | Used by:Timeline |
Symbol 365 Text | Uses:98 | Used by:Timeline |
Symbol 366 EditableText | Uses:98 | Used by:367 |
Symbol 367 MovieClip | Uses:251 322 366 254 301 214 133 215 135 302 253 213 216 217 132 134 136 318 | Used by:Timeline |
Symbol 368 Graphic | Used by:Timeline | |
Symbol 369 Graphic | Used by:Timeline | |
Symbol 370 Graphic | Used by:Timeline | |
Symbol 371 Graphic | Used by:Timeline | |
Symbol 372 Graphic | Used by:Timeline | |
Symbol 373 Graphic | Used by:Timeline | |
Symbol 374 Font | Used by:375 | |
Symbol 375 Text | Uses:374 | Used by:Timeline |
Symbol 376 Graphic | Used by:Timeline | |
Symbol 377 Graphic | Used by:Timeline | |
Symbol 378 Graphic | Used by:Timeline | |
Symbol 379 Graphic | Used by:Timeline | |
Streaming Sound 1 | Used by:Symbol 174 MovieClip | |
Streaming Sound 2 | Used by:Symbol 230 MovieClip | |
Streaming Sound 3 | Used by:Symbol 359 MovieClip |
Instance Names
"curtain00" | Frame 2 | Symbol 230 MovieClip |
"snd" | Frame 2 | Symbol 233 MovieClip |
"ubody" | Frame 3 | Symbol 237 MovieClip |
"gun" | Frame 3 | Symbol 241 MovieClip |
"arms" | Frame 3 | Symbol 243 MovieClip |
"bmask" | Frame 3 | Symbol 247 MovieClip |
"music" | Frame 4 | Symbol 250 MovieClip |
"pb00" | Frame 8 | Symbol 319 MovieClip |
"loli000" | Frame 8 | Symbol 328 MovieClip |
"girl00" | Frame 8 | Symbol 333 MovieClip |
"bearfield" | Frame 8 | Symbol 336 MovieClip |
"goal" | Frame 8 | Symbol 338 MovieClip |
"pointer" | Frame 8 | Symbol 347 MovieClip |
"ammobar00" | Frame 8 | Symbol 349 MovieClip |
"van" | Frame 9 | Symbol 359 MovieClip |
"light" | Frame 9 | Symbol 361 MovieClip |
"gunf00" | Frame 9 | Symbol 250 MovieClip |
"loli000" | Frame 13 | Symbol 367 MovieClip |
"bar" | Symbol 106 MovieClip Frame 1 | Symbol 92 MovieClip |
"hit1" | Symbol 260 MovieClip Frame 1 | Symbol 256 MovieClip |
"hit2" | Symbol 260 MovieClip Frame 1 | Symbol 256 MovieClip |
"hit1" | Symbol 318 MovieClip Frame 1 | Symbol 256 MovieClip |
"hit2" | Symbol 318 MovieClip Frame 1 | Symbol 256 MovieClip |
"bear" | Symbol 319 MovieClip Frame 2 | Symbol 260 MovieClip |
"bear" | Symbol 319 MovieClip Frame 57 | Symbol 318 MovieClip |
"bear" | Symbol 328 MovieClip Frame 2 | Symbol 322 MovieClip |
"hit1" | Symbol 328 MovieClip Frame 2 | Symbol 256 MovieClip |
"bear" | Symbol 328 MovieClip Frame 57 | Symbol 322 MovieClip |
"bear" | Symbol 328 MovieClip Frame 87 | Symbol 327 MovieClip |
"shell00" | Symbol 332 MovieClip Frame 1 | Symbol 331 MovieClip |
"ubody" | Symbol 333 MovieClip Frame 1 | Symbol 237 MovieClip |
"gun" | Symbol 333 MovieClip Frame 1 | Symbol 241 MovieClip |
"arms" | Symbol 333 MovieClip Frame 1 | Symbol 243 MovieClip |
"pointerbox" | Symbol 347 MovieClip Frame 1 | Symbol 346 MovieClip |
"pointerdot" | Symbol 347 MovieClip Frame 1 | Symbol 346 MovieClip |
"bmask" | Symbol 349 MovieClip Frame 1 | Symbol 247 MovieClip |
"bear" | Symbol 367 MovieClip Frame 2 | Symbol 322 MovieClip |
"bear" | Symbol 367 MovieClip Frame 57 | Symbol 318 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "teddy1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "pbear-lol13.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "pbear-lol12.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "pbear-lol11.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "pbear-lol10.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "pbear-lol09.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "pbear-lol08.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "pbear-lol07.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "pbear-lol06.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "pbear-lol05.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "pbear-lol04.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "pbear-lol03.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "pbear-lol02.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "pbear-lol01.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "pbear-die39.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "pbear-die38.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "pbear-die37.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "pbear-die36.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "pbear-die35.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "pbear-die34.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "pbear-die33.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "pbear-die32.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "pbear-die31.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "pbear-die30.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "pbear-die29.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "pbear-die28.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "pbear-die27.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "pbear-die26.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "pbear-die25.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "pbear-die24.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "pbear-die23.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "pbear-die22.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "pbear-die21.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "pbear-die20.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "pbear-die19.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "pbear-die18.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "pbear-die17.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "pbear-die16.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "pbear-die15.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "pbear-die14.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "pbear-die13.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "pbear-die12.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "pbear-die11.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "pbear-die10.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "pbear-die09.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "pbear-die08.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "pbear-die07.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "pbear-die06.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "pbear-die05.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "pbear-die04.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "pbear-die03.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "pbear-die02.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "pbear-die01.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "loli-win16.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "loli-win15.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "loli-win14.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "loli-win13.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "loli-win12.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "loli-win11.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "loli-win10.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "loli-win09.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "loli-win08.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "loli-win07.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "loli-win06.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "loli-win05.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "loli-win04.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "loli-win03.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "loli-win02.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "loli-win01.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "loli-sad17.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "loli-sad16.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "loli-sad15.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "loli-sad14.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "loli-sad13.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "loli-sad12.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "loli-sad11.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "loli-sad10.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "loli-sad09.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "loli-sad08.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "loli-sad07.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "loli-sad06.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "loli-sad05.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "loli-sad04.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 84 as "loli-sad03.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "loli-sad02.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "loli-sad01.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "gunfire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "beachcomber" |
Labels
"hangon" | Frame 4 |
"newgame" | Frame 6 |
"game" | Frame 9 |
"onoes" | Frame 14 |
"ohyeses" | Frame 20 |
"winrar" | Frame 107 |
"loaded" | Symbol 106 MovieClip Frame 3 |
"lost" | Symbol 230 MovieClip Frame 3 |
"intro" | Symbol 230 MovieClip Frame 88 |
"curtainup" | Symbol 230 MovieClip Frame 184 |
"epic" | Symbol 230 MovieClip Frame 376 |
"bsec" | Symbol 230 MovieClip Frame 3338 |
"blood1" | Symbol 301 MovieClip Frame 2 |
"blood2" | Symbol 301 MovieClip Frame 12 |
"blood3" | Symbol 301 MovieClip Frame 22 |
"blood4" | Symbol 301 MovieClip Frame 32 |
"blood5" | Symbol 301 MovieClip Frame 42 |
"run" | Symbol 319 MovieClip Frame 2 |
"shot" | Symbol 319 MovieClip Frame 6 |
"die" | Symbol 319 MovieClip Frame 11 |
"rawr" | Symbol 319 MovieClip Frame 52 |
"loligrab" | Symbol 319 MovieClip Frame 57 |
"beet" | Symbol 319 MovieClip Frame 64 |
"run" | Symbol 328 MovieClip Frame 2 |
"shot" | Symbol 328 MovieClip Frame 6 |
"die" | Symbol 328 MovieClip Frame 11 |
"rawr" | Symbol 328 MovieClip Frame 52 |
"lolizzz" | Symbol 328 MovieClip Frame 57 |
"lolisave" | Symbol 328 MovieClip Frame 87 |
"runchris" | Symbol 328 MovieClip Frame 122 |
"beet" | Symbol 328 MovieClip Frame 148 |
"gogirl" | Symbol 333 MovieClip Frame 2 |
"w8" | Symbol 359 MovieClip Frame 918 |
"run" | Symbol 367 MovieClip Frame 2 |
"shot" | Symbol 367 MovieClip Frame 6 |
"die" | Symbol 367 MovieClip Frame 11 |
"rawr" | Symbol 367 MovieClip Frame 52 |
"loligrab" | Symbol 367 MovieClip Frame 57 |
Dynamic Text Variables
_root.saved | Symbol 137 EditableText | "saved" |
_root.score | Symbol 138 EditableText | "score" |
score | Symbol 163 EditableText | "score" |
saved | Symbol 165 EditableText | "saved" |
durr | Symbol 261 EditableText | "sc" |
sc | Symbol 323 EditableText | "sc" |
sc | Symbol 324 EditableText | "sc" |
sc | Symbol 325 EditableText | "sc" |
score | Symbol 362 EditableText | "score" |
saved | Symbol 363 EditableText | "saved" |
saved2win | Symbol 364 EditableText | "saved2" |
sc | Symbol 366 EditableText | "sc" |
|