Frame 1
function runIt() {
delete this.onEnterFrame;
gotoAndStop ("intro");
}
but_start._visible = false;
aup = false;
this.onEnterFrame = function () {
var _local4 = this.getBytesTotal();
var _local3 = this.getBytesLoaded();
var _local2 = Math.round((_local3 / _local4) * 100);
loader.gotoAndStop(_local2);
if (_local2 >= 100) {
but_start._visible = true;
but_start.onPress = function () {
runIt();
};
this.onEnterFrame = function () {
if (!Key.isDown(65)) {
aup = true;
}
if (aup && (Key.isDown(65))) {
aup = false;
runIt();
}
};
}
};
Stage.showMenu = false;
stop();
var CPMStarPoolID = 1052;
var CPMStarSubPoolID = 42;
System.security.allowDomain("server.cpmstar.com");
adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);
Instance of Symbol 190 MovieClip [API Connector (NewgroundsAPI)] in Frame 1
//component parameters
onClipEvent (construct) {
encryption_key = "ZlIciHDj96vYaWsqYox29OYMl9ebcLuh";
movie_id = "10886";
movie_version = "";
fake_session = true;
debug = true;
error_screens = true;
medal_popups = true;
}
Frame 3
stop();
Frame 4
function runMedal(nam) {
}
function clearDat() {
_root.so.clear();
_root.updateProg();
}
function showSword(who) {
i = 0;
while (i < 9) {
var hid = eval ("who.s" + i);
hid._visible = false;
i++;
}
sho = eval ("who.s" + cursword);
sho._visible = true;
}
function updateProg() {
_root.curmag = 0;
_root.curarmor = 0;
_root.cursword = 0;
_root.numdeaths = 0;
if (_root.so.data.numdeaths != undefined) {
_root.curmag = so.data.curmag;
_root.curarmor = so.data.curarmor;
_root.cursword = so.data.cursword;
_root.numdeaths = so.data.numdeaths;
}
var _local2 = new Color(men.prog.masker);
_local2.setRGB(armorarray[_root.curarmor]);
men.prog.arm.text = "-" + _root.curarmor;
men.prog.mag.text = "-" + _root.curmag;
men.prog.sword.text = "-" + _root.cursword;
men.prog.deaths.text = "-" + _root.numdeaths;
showSword(men.prog.swordthing);
men.prog.magthing.updateMe();
}
function goTime() {
delete this.onEnterFrame;
_root.gotoAndStop("map");
}
stop();
_root.gameending = false;
_root._quality = "High";
_root.qualset = "High";
_root.so = SharedObject.getLocal("oukoku");
armorarray = new Array("0xB56A39", "0x69E2B1", "0x4C4C4C", "0xBFBFBF", "0x6FA637", "0x4665A0", "0xE6001E", "0xF7F7F7", "0xFFC219");
armorstrokearray = new Array("0x3A2212", "0x187851", "0x1E1E1E", "0x515151", "0x334D1A", "0x253752", "0x7E011B", "0x6A6A6A", "0x765301");
updateProg();
this.onEnterFrame = function () {
if (!Key.isDown(65)) {
aup = true;
}
if (Key.isDown(65) && (aup)) {
aup = false;
goTime();
}
};
men.but_cleardata.onPress = function () {
men.sure._visible = true;
};
men.but_cleardata.onRollOver = function () {
this.gotoAndStop(2);
};
men.but_cleardata.onRollOut = function () {
this.gotoAndStop(1);
};
men.but_cleardata.onReleaseOutside = function () {
this.gotoAndStop(1);
};
Frame 5
function setNoise(v) {
if (!_root.museoff) {
this.bgmusic.trak.setVolume(v);
}
}
function playLoudSound(m) {
if (!_root.sfxoff) {
s = new Sound(this.loud);
s.attachSound(m);
s.start();
}
}
function playSound(m) {
if (!_root.sfxoff) {
s = new Sound(this.sfx);
s.attachSound(m);
s.setVolume(sfnoise);
s.start();
}
}
function runMusic(m) {
stopAllSounds();
bgmusic.trak = new Sound(this.bgmusic);
bgmusic.trak.attachSound(m);
this.bgmusic.trak.setVolume(bgnoise);
bgmusic.trak.start(0, 999);
if (_root.museoff) {
bgmusic.trak.setVolume(0);
}
}
function freshSave() {
_root.so.data.xp = _root.xp;
_root.so.data.fairyaccomplished = _root.fairyaccomplished;
_root.so.data.numdeaths = _root.numdeaths;
_root.so.data.keycount = _root.keycount;
_root.so.data.woodcount = _root.woodcount;
_root.so.data.deliveredwood = _root.deliveredwood;
_root.so.data.gotfairy = _root.gotfairy;
_root.so.data.gotboots = _root.gotboots;
_root.so.data.gotkey = _root.gotkey;
_root.so.data.dooropen = _root.dooropen;
_root.so.data.gotaxe = _root.gotaxe;
_root.so.data.nextpointer = _root.nextpointer;
_root.so.data.curarmor = _root.curarmor;
_root.so.data.curmag = _root.curmag;
_root.so.data.cursword = _root.cursword;
_root.so.data.treechops = new Array();
_root.so.data.spells = new Array();
_root.so.data.dungeondoors = new Array();
_root.so.data.dungeonkeys = new Array();
_root.so.data.gems = new Array();
_root.so.data.enarray = new Array();
_root.so.data.spawns = new Array();
var _local2 = 0;
while (_local2 < _root.treechops.length) {
_root.so.data.treechops[_local2] = _root.treechops[_local2];
_local2++;
}
_local2 = 0;
while (_local2 < _root.spells.length) {
_root.so.data.spells[_local2] = _root.spells[_local2];
_local2++;
}
_local2 = 0;
while (_local2 < _root.dungeondoors.length) {
_root.so.data.dungeondoors[_local2] = _root.dungeondoors[_local2];
_local2++;
}
_local2 = 0;
while (_local2 < _root.dungeonkeys.length) {
_root.so.data.dungeonkeys[_local2] = _root.dungeonkeys[_local2];
_local2++;
}
_local2 = 0;
while (_local2 < _root.gems.length) {
_root.so.data.gems[_local2] = _root.gems[_local2];
_local2++;
}
_local2 = 0;
while (_local2 < _root.enarray.length) {
_root.so.data.enarray[_local2] = _root.enarray[_local2];
_local2++;
}
_local2 = 0;
while (_local2 < _root.spawns.length) {
_root.so.data.spawns[_local2] = _root.spawns[_local2];
_local2++;
}
_root.so.flush();
}
function addSpawn() {
var _local1 = new Array("", "", false);
spawns.push(_local1);
}
function colorMe(who) {
var _local2 = new Color(who.fill);
var _local1 = new Color(who.stroke);
_local2.setRGB(armorarray[curarmor]);
_local1.setRGB(armorstrokearray[curarmor]);
}
function getShot() {
btm.dispose();
btm = new flash.display.BitmapData(640, 480, true, 16777215);
_root.psign.attachBitmap(btm, 0);
o = _root;
var _local2 = new flash.geom.Matrix();
_local2.tx = 0;
_local2.ty = 0;
_local2.a = 1;
alf = 1;
var _local3 = new flash.geom.ColorTransform(1, 1, 1, alf, 0, 0, 0, 0);
btm.draw(o, _local2, _local3);
psign.filters = [];
psign.filters = new Array(filter);
}
function chkPause() {
if (!Key.isDown(P)) {
pup = true;
}
if (Key.isDown(P) && (pup)) {
pup = false;
if (game._x != undefined) {
if (!platpause) {
pauseIt();
platpause = true;
} else {
platpause = false;
unPause();
}
}
if (mappy._x != undefined) {
if (!pausy) {
pauseIt();
pausy = true;
} else {
unPause();
pausy = false;
}
}
}
}
function pauseIt() {
pguts._visible = true;
pguts.updateMe();
playSound("pausesound");
setNoise(0);
getShot();
game.boss.guts.guts2.stop();
game.boss.guts.stop();
game.boss.guts.head.guts.stop();
var _local1 = 0;
while (_local1 < baddies.length) {
var _local2 = baddies[_local1];
if (_local2.troll) {
_local2.guts.stop();
}
_local1++;
}
}
function unPause() {
playSound("pausesound");
pguts._visible = false;
if (!game.boss.guts.lastframe) {
game.boss.guts.play();
}
if (!game.boss.guts.head.guts.lastframe) {
game.boss.guts.head.guts.play();
}
var _local1 = 0;
while (_local1 < baddies.length) {
var _local2 = baddies[_local1];
if (_local2.troll) {
_local2.guts.play();
}
_local1++;
}
game.boss.guts.guts2.play();
btm.dispose();
psign.filters = [];
setNoise(bgnoise);
}
function addEnem() {
var _local1 = new Array();
var _local2 = random(3);
_local1.link = "map_enemy" + _local2;
_local1.x = random(900) - 450;
_local1.y = random(900) - 450;
_local1.typ = _local2;
enarray.push(_local1);
}
function getNextThing() {
if (nextpointer == 0) {
this.nextxp = armorprogression[curarmor];
if (_root.armorprogression[_root.curarmor] == 99999) {
_root.nextpointer = 1;
this.nextxp = magicprogression[curmag];
if (_root.magicprogression[_root.curmag] == 99999) {
_root.nextpointer = 2;
this.nextxp = attackprogression[cursword];
}
}
}
if (nextpointer == 1) {
this.nextxp = magicprogression[curmag];
if (_root.magicprogression[_root.curmag] == 99999) {
_root.nextpointer = 2;
this.nextxp = attackprogression[cursword];
if (_root.attackprogression[cursword] == 99999) {
_root.nextpointer = 0;
this.nextxp = armorprogression[curarmor];
}
}
}
if (nextpointer == 2) {
this.nextxp = attackprogression[cursword];
if (_root.attackprogression[cursword] == 99999) {
_root.nextpointer = 0;
this.nextxp = armorprogression[curarmor];
if (_root.armorprogression[_root.curarmor] == 99999) {
_root.nextpointer = 1;
this.nextxp = magicprogression[curmag];
}
}
}
if (((magicprogression[curmag] == 99999) && (armorprogression[curarmor] == 99999)) && (attackprogression[cursword] == 99999)) {
if (this.nextxp != "MAX") {
_root.runMedal("Grinder");
}
this.nextxp = "MAX";
}
}
function runFade() {
this.attachMovie("fader", "fader", 99999);
who = _root.mappy.dude;
goalx = 320 - who._x;
goaly = 240 - who._y;
distx = goalx - _root.mappy._x;
disty = goaly - _root.mappy._y;
_root.mappy._x = _root.mappy._x + (distx / 1);
_root.mappy._y = _root.mappy._y + (disty / 1);
}
function runTran() {
fader.gotoAndPlay(1);
pausy = true;
who = _root.mappy.dude;
goalx = 320 - who._x;
goaly = 240 - who._y;
distx = goalx - _root.mappy._x;
disty = goaly - _root.mappy._y;
_root.mappy._x = _root.mappy._x + (distx / 1);
_root.mappy._y = _root.mappy._y + (disty / 1);
}
function fadedIn() {
fader.unloadMovie();
fader.removeMovieClip();
pausy = false;
}
function startPlat(terr, lev, hitthing) {
if (this._currentframe == 5) {
if (lev < 500) {
if (lev < 200) {
this.platlev = (("platlev" + terr) + "_") + lev;
_root.hitloc = new Array(hitthing._x, hitthing._y);
this.gotoAndStop("plat");
} else {
_root.pausy = true;
hudd.mapfade.gotoAndPlay(2);
dest = hitthing.typ;
mappy.dude.guts.gotoAndStop("rest_" + mappy.dude.dir);
}
} else {
this.platlev = (("platlev" + terr) + "_") + lev;
_root.hitloc = new Array(1620, -750);
this.gotoAndStop("plat");
}
}
}
stop();
_root._quality = _root.qualset;
bgnoise = 40;
sfnoise = 40;
this.loud = this.createEmptyMovieClip("loud", 4885122);
this.bgmusic = this.createEmptyMovieClip("bgmusic", 4885120);
this.sfx = this.createEmptyMovieClip("sfx", 4885121);
this.U = 38;
this.R = 39;
this.L = 37;
this.D = 40;
this.atk = 65;
delete game.onEnterFrame;
delete this.onEnterFrame;
game.unloadMovie();
game.removeMovieClip();
who = _root.mappy.dude;
goalx = 320 - who._x;
goaly = 240 - who._y;
distx = goalx - _root.mappy._x;
disty = goaly - _root.mappy._y;
_root.mappy._x = _root.mappy._x + (distx / 1);
_root.mappy._y = _root.mappy._y + (disty / 1);
this.attachMovie("pausesign", "psign", 9991111);
pguts = this.attachMovie("pausesign_guts", "pguts", 9991112);
pguts._visible = false;
this.P = 80;
var matrix = new Array();
matrix = matrix.concat([0.308600038290024, 0.609399974346161, 0.0820000022649765, 0, 0]);
matrix = matrix.concat([0.308600008487701, 0.609399974346161, 0.0820000022649765, 0, 0]);
matrix = matrix.concat([0.308600008487701, 0.609399974346161, 0.0820000246167183, 0, 0]);
matrix = matrix.concat([0, 0, 0, 1, 0]);
var filter = (new flash.filters.ColorMatrixFilter(matrix));
if (!inited) {
inited = true;
_root.rightbridge = true;
_root.gemtranny = -1;
mapp = new Array(320, 240);
this.maxhp = 100;
this.curhp = this.maxhp;
this.maxmag = 100;
this.magamt = this.maxmag;
this.xp = 0;
armorprogression = new Array(25, 50, 100, 180, 280, 400, 550, 800, 99999);
magicprogression = new Array(45, 90, 150, 250, 380, 530, 750, 950, 99999);
attackprogression = new Array(120, 185, 270, 450, 650, 1100, 1500, 1950, 99999);
powarray = new Array(1, 1.5, 4, 8, 13, 20, 35, 45, 65);
magpowarray = new Array(10, 20, 30, 45, 65, 80, 120, 150, 200);
usemagarray = new Array(1, 0.9, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2);
armstrength = new Array(1, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2, 0.1);
fairyaccomplished = false;
indungeon = false;
pastdungeon = false;
keycount = 0;
woodcount = 0;
deliveredwood = false;
gotfairy = false;
gotaxe = false;
numdeaths = 0;
gotboots = false;
gotkey = false;
dooropen = false;
nextpointer = 0;
curarmor = 0;
curmag = 0;
cursword = 0;
treechops = new Array();
spells = new Array(false, false, false, false, true);
dungeondoors = new Array(false, false, false);
dungeonkeys = new Array(false, false, false, false);
gems = new Array(false, false, false);
getNextThing();
curcat = 1;
enarray = new Array();
enarray[0] = new Array();
enarray[0].link = "boss0";
enarray[0].x = 1200;
enarray[0].y = 1020;
enarray[0].typ = 99;
enarray[1] = new Array();
enarray[1].link = "boss1";
enarray[1].x = 15;
enarray[1].y = -1525;
enarray[1].typ = 98;
enarray[2] = new Array();
enarray[2].link = "wizard0";
enarray[2].x = 500;
enarray[2].y = 300;
enarray[2].typ = 199;
enarray[3] = new Array();
enarray[3].link = "wizard1";
enarray[3].x = 7;
enarray[3].y = -1805;
enarray[3].typ = 198;
enarray[4] = new Array();
enarray[4].link = "wizard2";
enarray[4].x = 535;
enarray[4].y = -960;
enarray[4].typ = 197;
enarray[5] = new Array();
enarray[5].link = "dungeon0";
enarray[5].x = -1440;
enarray[5].y = 375;
enarray[5].typ = 200;
enarray[6] = new Array();
enarray[6].link = "wizard4";
enarray[6].x = 130;
enarray[6].y = 290;
enarray[6].typ = 194;
enarray[7] = new Array();
enarray[7].link = "boss2";
enarray[7].x = -1440;
enarray[7].y = -295;
enarray[7].typ = 97;
spawns = new Array();
if (_root.so.data.numdeaths == undefined) {
var i = 0;
while (i < 7) {
addEnem();
i++;
}
var i = 0;
while (i < 24) {
addSpawn();
i++;
}
_root.freshSave();
} else {
var test = isNaN(so.data.xp);
if ((so.data.xp == undefined) || (test)) {
so.data.xp = 0;
}
_root.xp = so.data.xp;
fairyaccomplished = so.data.fairyaccomplished;
keycount = so.data.keycount;
woodcount = so.data.woodcount;
deliveredwood = so.data.deliveredwood;
gotfairy = so.data.gotfairy;
gotaxe = so.data.gotaxe;
gotboots = so.data.gotboots;
gotkey = so.data.gotkey;
dooropen = so.data.dooropen;
nextpointer = so.data.nextpointer;
curarmor = so.data.curarmor;
curmag = so.data.curmag;
cursword = so.data.cursword;
numdeaths = so.data.numdeaths;
dungeondoors = new Array();
dungeonkeys = new Array();
gems = new Array();
treechops = new Array();
spells = new Array();
enarray = new Array();
spawns = new Array();
var i = 0;
while (i < _root.so.data.spawns.length) {
_root.spawns[i] = _root.so.data.spawns[i];
i++;
}
var i = 0;
while (i < _root.so.data.enarray.length) {
_root.enarray[i] = _root.so.data.enarray[i];
i++;
}
var i = 0;
while (i < _root.so.data.treechops.length) {
_root.treechops[i] = _root.so.data.treechops[i];
i++;
}
var i = 0;
while (i < _root.so.data.spells.length) {
_root.spells[i] = _root.so.data.spells[i];
i++;
}
var i = 0;
while (i < _root.so.data.dungeondoors.length) {
_root.dungeondoors[i] = _root.so.data.dungeondoors[i];
i++;
}
var i = 0;
while (i < _root.so.data.dungeonkeys.length) {
_root.dungeonkeys[i] = _root.so.data.dungeonkeys[i];
i++;
}
var i = 0;
while (i < _root.so.data.gems.length) {
_root.gems[i] = _root.so.data.gems[i];
i++;
}
getNextThing();
}
var saver = true;
var i = 0;
while (i < _root.dungeondoors.length) {
if (!_root.dungeondoors[i]) {
saver = false;
}
i++;
}
if (saver) {
mapp = new Array(1620, -600);
mappy.dude._x = mapp[0];
mappy.dude._y = mapp[1];
mappy.gotoAndStop(2);
}
}
msgbox.unloadMovie();
msgbox.removeMovieClip();
hud.unloadMovie();
hud.removeMovieClip();
mappy.dude._x = mapp[0];
mappy.dude._y = mapp[1];
pausy = true;
runFade();
var numenems = 0;
var i = 0;
while (i < enarray.length) {
if (!enarray[i].dead) {
if (enarray[i].typ <= 10) {
numenems++;
}
}
i++;
}
if (numenems < 7) {
addEnem();
}
Frame 6
function runEnd() {
gotoAndStop ("end");
}
function addFireSpurt(who) {
spurts.push(who);
who.cv = 0;
who.maxcv = 30;
}
function runSpurts() {
var _local2 = 0;
while (_local2 < spurts.length) {
var _local1 = spurts[_local2];
if (!_local1.shooting) {
_local1.cv++;
if (_local1.cv >= _local1.maxcv) {
_local1.cv = 0;
_local1.shooting = true;
_local1.gotoAndPlay("warn");
}
}
_local2++;
}
}
function shootSpurt(who) {
who.guts.gotoAndStop("spurt");
}
function endSpurt(who) {
who.guts.gotoAndStop("norm");
who.shooting = false;
}
function endLevelup() {
_root.setNoise(_root.bgnoise);
this.attachMovie("plat_hud", "hud", 983);
updateHUD();
hud._visible = true;
if ((!game.bossbattle) || (game.boss.dead)) {
hud.bosslife._visible = false;
}
platpause = false;
flashIt();
if (!game.boss.guts.guts2.lastframe) {
game.boss.guts.guts2.play();
}
levelup.removeMovieClip();
levelup.unloadMovie();
_root.freshSave();
}
function runUp() {
if ((!_root.gameending) && (nextxp != "MAX")) {
flashIt();
hud._visible = false;
platpause = true;
game.boss.guts.guts2.stop();
this.attachMovie("levelup", "levelup", 999989);
}
}
function addxp(num, full) {
if (nextxp != "MAX") {
if (!full) {
xp = xp + Math.round(num / 10);
} else {
xp = xp + num;
}
hud.showxp = (xp + "/") + nextxp;
if (xp >= nextxp) {
runUp();
}
} else {
hud.showxp = "MAXED!";
}
}
function updateHUD(hit, use) {
showSword(game.dude.guts.sword);
if (((!game.bossbattle) || (game.boss.dead)) || ((game.boss.typ == 97) && (game.boss.shielded))) {
hud.bosslife._visible = false;
} else {
hud.bosslife.nam.text = game.boss.nam;
var _local2 = game.boss;
hud.bosslife.bar._xscale = (_local2.hp / _local2.maxhp) * 100;
if (hud.bosslife.bar._xscale <= 0) {
hud.bosslife.bar._xscale = 0;
}
}
addxp(0);
if (curhp < 0) {
curhp = 0;
}
if (curhp > maxhp) {
curhp = maxhp;
}
hud.lifebar2._xscale = hud.lifebar._xscale;
hud.lifebar._xscale = (curhp / maxhp) * 100;
hud.lifebar2.goalsc = hud.lifebar._xscale;
hud.lifebar2.tim = 0;
if (hit) {
hud.lifebar2.onEnterFrame = function () {
this.tim++;
if (this.tim >= 1) {
if (this._xscale > this.goalsc) {
var _local2 = this.goalsc - this._xscale;
this._xscale = this._xscale + (_local2 / 5);
} else {
delete this.onEnterFrame;
}
}
};
} else {
hud.lifebar2._xscale = hud.lifebar._xscale;
}
hud.pointer._x = hud.magbar._x + (145.3 * usemagarray[curmag]);
if (magamt < 0) {
magamt = 0;
}
if (magamt > maxmag) {
magamt = maxmag;
}
hud.magbar2._xscale = hud.magbar._xscale;
hud.magbar._xscale = (magamt / maxmag) * 100;
hud.magbar2.goalsc = hud.magbar._xscale;
hud.magbar2.tim = 0;
if (use) {
hud.magbar2.onEnterFrame = function () {
this.tim++;
if (this.tim >= 1) {
if (this._xscale > this.goalsc) {
var _local2 = this.goalsc - this._xscale;
this._xscale = this._xscale + (_local2 / 5);
} else {
delete this.onEnterFrame;
}
}
};
} else {
hud.magbar2._xscale = hud.magbar._xscale;
}
}
function addEnem(who) {
if (baddies == undefined) {
baddies = new Array();
}
baddies.push(who);
who.xvel = 0;
who.hitcv = 0;
who.yvel = 0;
who.aicv = 0;
who.storedhits = 0;
who.origscale = who._xscale;
}
function flashIt() {
game.flasher._alpha = 100;
game.flasher.onEnterFrame = function () {
this._alpha = this._alpha - 25;
if (this._alpha <= 0) {
delete this.onEnterFrame;
}
};
}
function moveBads() {
var _local11 = 0;
while (_local11 < 3) {
var _local9 = game["dais" + _local11];
if (_local9.hit) {
_local9.hitcv++;
if (_local9.hitcv >= 5) {
_local9.hitcv = 0;
_local9.hit = false;
}
}
_local11++;
}
_local11 = 0;
while (_local11 < baddies.length) {
b = baddies[_local11];
if ((b._x < -2500) || (b._x > 2500)) {
removeBad(b);
}
if (!b.groundimmune) {
b.xvel = b.xvel * game.fric;
b.yvel = b.yvel + game.grav;
}
b._x = b._x + b.xvel;
b._y = b._y + b.yvel;
b.virtx = b._x + game._x;
b.virty = b._y + game._y;
if (((!b.spearing) && (!b.boss)) && (!b.independent)) {
if (game.dude._x > b._x) {
b._xscale = -b.origscale;
} else {
b._xscale = b.origscale;
}
}
if ((((!b.dead) && (b.hp > 0)) && (!b.groundimmune)) || (b.boss && (!b.groundimmune))) {
while (game.bg.hitTest(b.virtx, b.virty, true)) {
b.onground = true;
b._y = b._y - 1;
b.virty = b.virty - 1;
b.yvel = 0;
b.numhits = 0;
}
}
dudeHit(b, b.guts.hitarea);
if (b.typ == 0) {
if (!game.dude.dead) {
if (b.hit) {
b.hitcv++;
b.guts.gotoAndStop("hit");
if (b.hitcv >= 5) {
b.hit = false;
b.guts.gotoAndPlay("rest");
}
}
b.aicv++;
if (b.aicv >= 25) {
b.dec = random(3);
if ((b.dec == 0) && (b.onground)) {
if (game.dude._x < b._x) {
b.xvel = -25;
} else {
b.xvel = 25;
}
b.yvel = -20;
b.onground = false;
}
b.aicv = random(20);
}
}
}
if (b.typ == 1) {
if (!game.dude.dead) {
if (b.hit) {
b.hitcv++;
b.guts.gotoAndStop("hit");
if (b.hitcv >= 5) {
b.hit = false;
b.guts.gotoAndPlay("rest");
}
b.groundimmune = false;
}
if (b.onground) {
aicv++;
if (aicv >= 15) {
aicv = 0;
if (game.dude._x < b._x) {
b.xvel = -35;
} else {
b.xvel = 35;
}
b.yvel = -30 - random(15);
b.onground = false;
}
}
}
}
if (b.typ == 98) {
b.xvel = 0;
b.yvel = 0;
if (!game.dude.dead) {
if (!game.boss.dead) {
if (game.dude._x < b._x) {
b._xscale = -100;
} else {
b._xscale = 100;
}
if (b.upp) {
b.aicv++;
if (b.aicv >= 15) {
b.upp = false;
b.dec = 1;
b.aicv = 0;
}
}
if (b.dec == 1) {
b.guts.head.gotoAndStop("fire");
}
if (b.dec == 3) {
b.aicv++;
if (b.aicv >= 5) {
game.boss.guts.gotoAndPlay("down1");
game.boss.head.gotoAndStop("rest");
b.dec = 0;
}
}
if (b.dec == 2) {
b.aicv++;
if (b.aicv >= 50) {
if (b._x == 110) {
b._x = 850;
} else {
b._x = 110;
}
b.aicv = 0;
b.dec = 0;
b.guts.gotoAndPlay("up1");
b.guts.head.gotoAndStop("rest");
}
}
if (b.hit) {
b.hit = false;
b.gotoAndPlay("hit");
}
} else if (!b.dead) {
_root.game.boss.ball0._visible = false;
_root.game.boss.ball1._visible = false;
_root.game.boss.ball2._visible = false;
b.dead = true;
b.guts.gotoAndStop("die");
}
}
}
if (b.typ == 97) {
if (!game.dude.dead) {
if (b.form2) {
b.shielded = false;
if (b._x < (game.lef - 100)) {
b._x = game.lef - 100;
}
if (b._x > (game.rig - 100)) {
b._x = game.rig - 100;
}
}
if (!game.boss.dead) {
if (b.shielded) {
var _local13 = true;
if (((!game.dais0.dead) || (!game.dais1.dead)) || (!game.dais2.dead)) {
_local13 = false;
}
if (_local13) {
b.shielded = false;
hud.bosslife._visible = true;
updateHUD();
b.speed = 10;
}
}
if (b.hit) {
if (b.hitcv == 0) {
if (!b.form2) {
b.gotoAndPlay("hit");
b.guts.hitarea.gotoAndPlay("hit");
} else {
b.guts.hitarea.gotoAndPlay("hit");
}
}
b.hitcv++;
if (b.hitcv >= 5) {
b.hit = false;
b.hitcv = 0;
}
}
if (!b.form2) {
if (b.shielded) {
if (b.dir == -1) {
b._x = b._x - b.speed;
} else {
b._x = b._x + b.speed;
}
if (b._x < -300) {
b.dir = 1;
}
if (b._x > 850) {
b.dir = -1;
}
b.fireballcv++;
if (b.fireballcv >= 5) {
b.guts.mouth.gotoAndStop("open");
if (!b.mouthopen) {
playSound("fball1");
b.mouthopen = true;
dragonBall();
}
if (b.fireballcv >= 10) {
b.mouthopen = false;
b.guts.mouth.gotoAndStop(1);
b.fireballcv = 0;
}
}
} else {
if (b.dir == -1) {
b._x = b._x - b.speed;
} else {
b._x = b._x + b.speed;
}
if (b._x < -245) {
b.dir = 1;
}
if (b._x > 850) {
b.dir = -1;
}
if (b.ydir == -1) {
b._y = b._y - b.speed;
} else {
b._y = b._y + b.speed;
}
if (b._y < -800) {
b.ydir = 1;
}
if (b._y > 150) {
b.ydir = -1;
}
b.fireballcv++;
if (b.fireballcv >= 15) {
b.guts.mouth.gotoAndStop("open");
if (!b.mouthopen) {
playSound("fball1");
b.mouthopen = true;
dragonBall();
}
if (b.fireballcv >= 20) {
b.mouthopen = false;
b.guts.mouth.gotoAndStop(1);
b.fireballcv = 0;
}
}
}
}
}
}
}
if (b.typ == 502) {
if (!game.dude.dead) {
if (!game.boss.dead) {
if (b.hit) {
if (b.hitcv == 0) {
b.gotoAndPlay("hit");
}
b.hitcv++;
if (b.hitcv >= 5) {
b.hit = false;
b.hitcv = 0;
}
}
if (b.dir == -1) {
b.goal = -300;
} else {
b.goal = 1250;
}
var _local18 = Math.abs(game.dude._x - b._x);
var _local14 = Math.abs(b.goal - b._x);
if (_local14 < 50) {
b.dir = b.dir * -1;
}
if (b.goal < b._x) {
b._x = b._x - 5;
b._xscale = 100;
} else {
b._x = b._x + 5;
b._xscale = -100;
}
if (_local18 > 180) {
if (!b.walking) {
b.walking = true;
b.attacking = false;
b.guts.gotoAndPlay("walk");
}
} else {
b.walking = false;
if (!b.attacking) {
b.attacking = true;
b.guts.gotoAndPlay("atk0");
}
}
var _local7 = game.fish0;
var _local10 = game.fish1;
_local7.cv++;
if (_local7.cv >= 50) {
rocks = new Array();
_local7.dir = _local7.dir * -1;
_local10.dir = _local10.dir * -1;
_local7.cv = 0;
var _local5 = game.attachMovie("rock", "rock" + effcv, effcv + 55441);
effcv++;
_local5._x = _local7._x;
_local5._y = _local7._y;
var _local12 = random(2);
if (_local12 == 0) {
_local12 = -1;
}
_local5._xscale = _local5._xscale * _local12;
_local5.xvel = 7 * _local7.dir;
_local5.yvel = -10;
_local5._xscale = 70;
_local5._yscale = _local5._xscale;
rocks.push(_local5);
_local5 = game.attachMovie("rock", "rock" + effcv, effcv + 55441);
effcv++;
_local12 = random(2);
if (_local12 == 0) {
_local12 = -1;
}
_local5._xscale = _local5._xscale * _local12;
_local5._x = _local10._x;
_local5._y = _local10._y;
_local5.xvel = 7 * _local10.dir;
_local5.yvel = -10;
_local5._xscale = 70;
_local5._yscale = _local5._xscale;
rocks.push(_local5);
}
var _local6 = 0;
while (_local6 < rocks.length) {
var _local4 = rocks[_local6];
if (!_local4.smacked) {
_local4._x = _local4._x + _local4.xvel;
_local4._y = _local4._y + _local4.yvel;
_local4.yvel = _local4.yvel + (game.grav * 0.7);
if (!_local4.stuck) {
dudeHit(_local4, _local4);
if (game.bg.hitTest(_local4._x + game._x, _local4._y + game._y, true)) {
_local4.stuck = true;
playSound("hit2");
_local4.gotoAndPlay("break");
_local4.yvel = 0;
while (game.bg.hitTest(_local4._x + game._x, _local4._y + game._y, true)) {
_local4._y--;
}
}
}
}
_local6++;
}
_local6 = 0;
while (_local6 < moverocks.length) {
var _local4 = moverocks[_local6];
_local4._x = _local4._x + (_local4.godir * 25);
if (_local4.hitTest(b.guts.zone) && (!_local4.stuck)) {
b.gotoAndPlay("hit");
playSound("hit" + random(3));
_local4.stuck = true;
_local4.gotoAndPlay("break");
var _local3 = b;
_local3.hp = _local3.hp - 150;
hud.bosslife.bar._xscale = (_local3.hp / _local3.maxhp) * 100;
if (hud.bosslife.bar._xscale <= 0) {
hud.bosslife.bar._xscale = 0;
}
if ((_local3.hp <= 0) && (!_local3.dead)) {
nogo = false;
if (_local3 == game.boss) {
nogo = true;
}
_local3.dead = true;
if (!_local3.boss) {
showXP(_local3, nogo);
addxp(_local3.xp, true);
_local3.guts.gotoAndPlay("die");
} else {
_local3.guts.gotoAndStop("die");
}
} else {
_local3.hit = true;
_local3.hitcv = 0;
}
}
_local6++;
}
}
}
}
if (b.typ == 501) {
if (!game.dude.dead) {
if (!game.boss.dead) {
if (b.hit) {
if (b.hitcv == 0) {
b.gotoAndPlay("hit");
}
b.hitcv++;
if (b.hitcv >= 5) {
b.hit = false;
b.hitcv = 0;
}
}
b.aicv++;
if (((b.aicv >= 100) && (!b.spinning)) && (!b.dizzy)) {
b.spinning = true;
b.guts.gotoAndPlay("atk0");
b.aicv = 0;
b.gox = 0;
}
if (b.dizzy) {
if (b.aicv >= 70) {
b.dizzy = false;
b.weak = false;
}
}
if (b.spinning) {
if (b.ready) {
if (b.dir == -1) {
b.gox = b.gox - 0.8;
} else {
b.gox = b.gox + 0.8;
}
b._x = b._x - b.gox;
if (b.aicv >= b.spindist) {
b.spindist = 56;
b.aicv = 0;
b.spinning = false;
if (b.dir == -1) {
b.dir = 1;
b._xscale = 100;
} else {
b.dir = -1;
b._xscale = -100;
}
b.ready = false;
b.guts.gotoAndPlay("dizzy");
b.dizzy = true;
}
}
}
}
}
}
if (b.typ == 500) {
if (!game.dude.dead) {
if (game.boss.dead) {
clearInterval(this.intr);
}
if (!game.boss.dead) {
if (b.gotaxe) {
if (b._x < game.dude._x) {
b._xscale = -100;
} else {
b._xscale = 100;
}
}
if (b.hit) {
if (b.hitcv == 0) {
b.gotoAndPlay("hit");
}
b.hitcv++;
if (b.hitcv >= 5) {
b.hit = false;
b.hitcv = 0;
}
}
if (b.gotaxe) {
var _local18 = Math.abs(b._x - game.dude._x);
if (!b.attacking) {
if (_local18 < 210) {
b.guts.gotoAndPlay("atk0");
b.attacking = true;
} else if (_local18 < 850) {
b.guts.gotoAndPlay("toss");
b.attacking = true;
}
}
} else if (b.comp.stuck) {
b.weak = true;
var _local18 = b.comp._x - b._x;
if (!b.comp.hitTest(b.guts.hitarea)) {
if (!b.walking) {
b.walking = true;
b.guts.gotoAndPlay("walk");
clearInterval(this.intr);
this.intr = setInterval(moveKnight, 30);
}
} else {
clearInterval(this.intr);
b.walking = false;
if (!b.gettingaxe) {
b.comp.unloadMovie();
b.comp.removeMovieClip();
b.gettingaxe = true;
b.guts.gotoAndPlay("retrieve");
}
}
}
}
}
}
if (b.typ == 99) {
if (!game.dude.dead) {
if (!game.boss.dead) {
if (b.hit) {
b.hit = false;
b.gotoAndPlay("hit");
}
if (b.mod == 0) {
b.aicv++;
if (b.aicv >= 50) {
b.mod = 1;
b.aicv = 0;
b.guts.gotoAndStop("charge");
}
}
if (b.mod == 2) {
b.guts.gotoAndStop("throw");
}
} else if (!b.dead) {
b.dead = true;
_root.game.boss.ball0._visible = false;
_root.game.boss.ball1._visible = false;
_root.game.boss.ball2._visible = false;
b.guts.gotoAndStop("die");
}
} else {
b.guts.gotoAndStop("rest");
}
}
if (b.typ == 3) {
if (!game.dude.dead) {
if (b.hit) {
b.hitcv++;
b.guts.gotoAndStop("hit");
if (b.hitcv >= 5) {
b.hit = false;
b.aicv = 0;
b.walking = false;
b.resting = true;
b.attacking = false;
b.guts.gotoAndPlay("rest");
}
} else if (b.onground) {
if (!b.attacking) {
b.aicv++;
if (b.aicv >= 100) {
b.dec = random(5);
b.aicv = random(25);
b.walking = false;
b.resting = false;
}
var _local8 = game.dude;
if (b.dec >= 2) {
if (b._x < _local8._x) {
b._x = b._x + 3;
b._xscale = -100;
if (!b.walking) {
b.guts.gotoAndPlay("walk");
b.resting = false;
b.walking = true;
}
}
if (b._x > _local8._x) {
b._x = b._x - 3;
b._xscale = 100;
if (!b.walking) {
b.guts.gotoAndPlay("walk");
b.resting = false;
b.walking = true;
}
}
}
if (b.dec == 1) {
if (!b.resting) {
b.resting = true;
b.walking = false;
b.guts.gotoAndPlay("rest");
}
}
if (b.dec == 0) {
if (b._x < _local8._x) {
b._x = b._x - 3;
b._xscale = 100;
if (!b.walking) {
b.guts.gotoAndPlay("walk");
b.resting = false;
b.walking = true;
}
}
if (b._x > _local8._x) {
b._x = b._x + 3;
b._xscale = -100;
if (!b.walking) {
b.guts.gotoAndPlay("walk");
b.resting = false;
b.walking = true;
}
}
}
var _local17 = Math.abs(b._x - _local8._x);
if (_local17 < 96) {
b.attacking = true;
b.resting = false;
b.walking = false;
if (b._x > _local8._x) {
b._xscale = 100;
} else {
b._xscale = -100;
}
b.guts.gotoAndPlay("atk");
}
}
}
}
}
if (b.typ == 5) {
if ((!game.dude.dead) && (!b.dead)) {
if (b.hit) {
if (!b.runninghit) {
b.runninghit = true;
b.gotoAndPlay("hit");
}
b.hitcv++;
if (b.hitcv >= 5) {
b.runninghit = false;
b.hit = false;
b.hitcv = 0;
b.guts.head.gotoAndStop(1);
} else {
b.guts.head.gotoAndPlay(2);
}
}
b.aicv++;
if (b.aicv >= 50) {
b.guts.gotoAndPlay("atk");
b.aicv = 0;
}
}
}
if (b.typ == 4) {
if (!game.dude.dead) {
if (b.hit) {
b.hitcv++;
if (b.hitcv >= 5) {
b.hit = false;
}
if (b._currentframe == 1) {
b.gotoAndPlay("hit");
}
}
b.web.clear();
b.web.lineStyle(8, 16777215);
b.web.moveTo(b.xhome, b.home - 300);
b.web.lineTo(b.xhome, b._y - 130);
b.aicv++;
var _local15 = b.home + 265;
if (b.aicv >= b.upamt) {
if ((b._y < _local15) && (!b.arrived)) {
b._y = b._y + 16;
b.wait = 0;
} else {
b.wait++;
b.arrived = true;
if (b.wait > b.downamt) {
if (b._y > b.home) {
b._y = b._y - 10;
} else {
b.arrived = false;
b.aicv = 0;
b.wait = 0;
}
}
}
}
}
}
if (b.typ == 2) {
if (!game.dude.dead) {
if (b.hit) {
b._yscale = -100;
b.guts._y = 2;
b.hitcv++;
b.guts.gotoAndStop("hit");
b.dewinged = true;
b.groundimmune = false;
if (b.hitcv >= 5) {
b.hit = false;
b.guts.gotoAndStop("rest");
}
}
if (!b.dewinged) {
if (!b.activated) {
var _local16 = Math.abs(b._x - game.dude._x);
if (_local16 < 320) {
b.activated = true;
b.vertdist = 100;
b.maxwait = random(5);
b.wait = 0;
}
}
if (b.activated) {
if (b.vertdist > 1) {
b.vertdist = Math.abs(game.dude._y - b._y);
b.vdist = game.dude._y - b._y;
b._y = b._y + (b.vdist / 4);
} else if (!b.spearing) {
if (b.wait < b.maxwait) {
b.wait++;
} else {
if (game.dude._x < b._x) {
b.dir = -1;
} else {
b.dir = 1;
}
b.spearing = true;
}
} else {
b.absvel = Math.abs(b.xvel);
if (b.absvel < 30) {
b.xvel = b.xvel + (1.5 * b.dir);
}
}
}
}
}
}
_local11++;
}
}
function reviveDemon() {
game.boss.groundimmune = false;
game.boss.independent = false;
game.boss.nomove = false;
game.boss.gotoAndPlay("hit");
game.boss.dead = false;
game.boss.hp = game.boss.maxhp;
game.boss.nam = "Demon Eye";
updateHUD();
}
function moveKnight() {
if ((!_root.platpause) && (!_root.freeze)) {
if (_root.game.boss._x > _root.game.boss.comp._x) {
_root.game.boss._x = _root.game.boss._x - 2;
} else {
_root.game.boss._x = _root.game.boss._x + 2;
}
}
}
function chkAwardGet(who) {
if ((who.hitTest(game.dude.guts.hitarea1) && (!_root.platpause)) && (!_root.freeze)) {
platpause = true;
flashIt();
playSound("gleam");
game.dude.nootheranims = true;
game.dude.guts.gotoAndPlay("itemget");
if (game.boss.typ == 99) {
game.dude.guts.item.attachMovie("boots2", "guts", 0);
_root.gotboots = true;
}
if (game.boss.typ == 98) {
game.dude.guts.item.attachMovie("key", "guts", 0);
_root.gotkey = true;
}
if (game.boss.typ == 500) {
var _local2 = game.dude.guts.item.attachMovie("gem0", "guts", 0);
_local2._x = -63;
_local2._y = -155;
_root.gems[0] = true;
_root.gemtranny = 0;
}
if (game.boss.typ == 501) {
var _local2 = game.dude.guts.item.attachMovie("gem1", "guts", 0);
_local2._x = -63;
_local2._y = -155;
_root.gems[1] = true;
_root.gemtranny = 1;
}
if (game.boss.typ == 502) {
var _local2 = game.dude.guts.item.attachMovie("gem2", "guts", 0);
_local2._x = -63;
_local2._y = -155;
_root.gems[2] = true;
_root.gemtranny = 2;
}
delete who.onEnterFrame;
game.boss._visible = false;
_root.freshSave();
}
}
function tossAxe(who) {
var _local3 = game.attachMovie("knight0_axe", "axe", 71100 + effcv);
who.gotaxe = false;
who.comp = _local3;
_local3._xscale = who._xscale;
_local3.comp = who;
effcv++;
_local3.dir = who._xscale / -100;
_local3._x = who._x + (50 * _local3.dir);
_local3._y = who._y - 80;
var _local5 = Math.abs(game.dude._x - who._x);
if (_local5 < 350) {
_local3.xvel = 16 * _local3.dir;
_local3.yvel = -27;
}
if ((_local5 >= 350) && (_local5 < 500)) {
_local3.xvel = 23 * _local3.dir;
_local3.yvel = -30;
}
if (_local5 >= 500) {
_local3.xvel = 25 * _local3.dir;
_local3.yvel = -37;
}
_local3.onEnterFrame = function () {
if ((!_root.platpause) && (!_root.freeze)) {
if (!this.stuck) {
if (!this.comp.dead) {
_root.dudeHit(this, this.hitarea, true);
_root.dudeHit(this, this.hitarea1, true);
_root.dudeHit(this, this.hitarea2, true);
}
this._x = this._x + this.xvel;
this._y = this._y + this.yvel;
this.yvel = this.yvel + _root.game.grav;
this._rotation = this._rotation + (25 * this.dir);
if (_root.game.bg.hitTest(this._x + game._x, (this._y + 70) + game._y, true) || (this._y > 380)) {
this.cv = 0;
playSound("hit2");
this._rotation = -200 * this.dir;
_root.screenShake(10);
this.stuck = true;
}
} else if (this.cv < 5) {
this.cv++;
_root.dudeHit(this, this.hitarea, true);
_root.dudeHit(this, this.hitarea1, true);
_root.dudeHit(this, this.hitarea2, true);
}
}
};
}
function retrieveAxe(who) {
who.weak = false;
who.comp = undefined;
who.gotaxe = true;
who.attacking = false;
who.walking = false;
who.gettingaxe = false;
}
function knight0AtkEnd(who) {
who.attacking = false;
}
function defeatBoss() {
noleave = true;
_root.game.boss.ball0._visible = false;
_root.game.boss.ball1._visible = false;
_root.game.boss.ball2._visible = false;
whichboss.dead = true;
showXP(game.boss, nogo);
addxp(game.boss.xp, true);
game.boss.guts.gotoAndStop("award");
whichboss = 0;
}
function dudeHit(b, box) {
if ((((box.hitTest(game.dude.guts.hitarea1) && (!b.dead)) && (!_root.platpause)) && (!_root.freeze)) && (!b.weak)) {
if (((!game.dude.hit) && (!game.dude.flashing)) && (!game.dude.magicking)) {
playLoudSound("gethit");
playLoudSound("ah");
flashIt();
var _local2 = b.dam * _root.armstrength[_root.curarmor];
if (game.dude.shielded) {
_local2 = _local2 * 0.6;
}
curhp = curhp - _local2;
updateHUD(true);
chunks(game.dude._x, game.dude._y - 50);
if (curhp <= 0) {
runDeath();
} else {
game.dude.hit = true;
}
game.dude.jumping = true;
if (b._x < game.dude._x) {
game.dude.xvel = 35;
game.dude._xscale = -1 * game.dude.sc;
} else {
game.dude.xvel = -35;
game.dude._xscale = 1 * game.dude.sc;
}
game.dude.yvel = -30;
}
}
}
function addBossBall() {
var tar = eval ("game.boss.ball" + game.boss.numballs);
tar._visible = true;
game.boss.numballs++;
if (game.boss.numballs == 3) {
game.boss.mod = 2;
game.boss.numballs = 0;
}
}
function grabBall() {
var tar = eval ("game.boss.ball" + game.boss.numballs);
tar._visible = false;
game.boss.numballs++;
}
function ballBomb() {
var _local3 = game.attachMovie("boss1_hairball", "hball" + effcv, effcv + 999981);
effcv++;
_local3._x = locs[ballpointer];
ballpointer++;
if (ballpointer >= locs.length) {
ballpointer = 0;
}
_local3._y = -1200;
_local3.yvel = 0;
if ((game.boss.numballs == 3) && (!game.boss.dead)) {
game.boss.numballs = 0;
game.boss.mod = 0;
game.boss.guts.gotoAndStop("rest");
}
_local3.onEnterFrame = function () {
if ((!_root.platpause) && (!freeze)) {
this.virtx = this._x + game._x;
this.virty = this._y + game._y;
this.yvel = this.yvel + (_root.game.grav * 0.2);
this._y = this._y + this.yvel;
if (_root.game.bg.hitTest(this.virtx, this.virty, true)) {
_root.makeBSplode(this._x, (this._y - this.yvel) - 10);
this.unloadMovie();
this.removeMovieClip();
}
}
};
}
function removeBad(who) {
who.unloadMovie();
who.removeMovieClip();
}
function runDeath() {
if (!game.dude.dead) {
_root.onbridge = false;
_root.rightbridge = false;
_root.playSound("death");
_root.playLoudSound("ohno");
_root.setNoise(0);
_root.numdeaths++;
_root.freshSave();
game.dude.shielded = false;
w = game.attachMovie("platweaponholder", "weap" + spcv, 7382 + spcv);
w._visible = false;
w._x = game.dude._x;
w._y = game.dude._y - 100;
w._xscale = game.dude.sc * 0.55;
w._yscale = w._xscale;
w._rotation = -90;
if (game.dude._xscale == (1 * game.dude.sc)) {
w.xvel = 5 + random(3);
} else {
w.xvel = -5 - random(3);
}
w.yvel = -20 - random(5);
w.createEmptyMovieClip("dum", 0);
w.dum.onEnterFrame = function () {
yib = this._parent;
if (!yib._visible) {
yib._visible = !yib._visible;
}
yib._x = yib._x + yib.xvel;
yib.xvel = yib.xvel * 0.9;
yib._y = yib._y + yib.yvel;
yib.yvel = yib.yvel + yib._parent.grav;
yib.ang = Math.atan2(yib.yvel, yib.xvel);
yib.degs = Math.round((yib.ang * 180) / Math.PI);
yib._rotation = yib.degs;
ground = yib._parent;
yib.virtx = ground._x + yib._x;
yib.virty = (ground._y + yib._y) + 6;
if (ground.bg.hitTest(yib.virtx, yib.virty, true)) {
chunks(yib._x, yib._y);
yib.swapDepths(ground.bg.getDepth() - 1);
delete this.onEnterFrame;
}
};
spcv++;
game.dude.dead = true;
game.dude.guts.gotoAndPlay("die");
}
}
function runCircle() {
c = this.attachMovie("circ", "circ", 9890);
d = this.attachMovie("circ", "circ2", 9889);
c._visible = false;
d._visible = false;
c._xscale = 200;
c._yscale = c._xscale;
c._x = random(640);
c._y = random(480);
c.comp = d;
c.tim = 0;
c.off = 4;
game.dude.virtx = game._x + game.dude._x;
game.dude.virty = game._y + game.dude._y;
c.onEnterFrame = function () {
this.tim++;
if (this.tim >= 30) {
if (!this._visible) {
this._visible = !this._visible;
this.comp._visible = this._visible;
}
if (this._parent.game.dude._xscale == (-1 * game.dude.sc)) {
this.correct = 10;
} else {
this.correct = -10;
}
this.goalx = this._parent.game.dude.virtx + this.correct;
this.goaly = this._parent.game.dude.virty - 10;
this.distx = this.goalx - this._x;
this.disty = this.goaly - this._y;
this._x = this._x + (this.distx / 10);
this._y = this._y + (this.disty / 10);
this.distsc = -this._xscale;
this.comp._xscale = this._xscale * 5;
this.comp._yscale = this.comp._xscale;
this.comp._x = this._x;
this.comp._y = this._y;
if ((this._xscale > 15) && (!this.goup)) {
this._xscale = this._xscale + (this.distsc / 10);
if (this._xscale <= 15) {
this.goup = true;
}
}
if (this.goup) {
if (!this.bounced) {
this._xscale = this._xscale + this.off;
this.off--;
if (this.off <= 1) {
this.bounced = true;
}
} else if (this._xscale > 5) {
this._xscale = this._xscale - 4;
}
}
this._yscale = this._xscale;
if (this._xscale <= 5) {
this.comp.unloadMovie();
this.comp.removeMovieClip();
var _local4 = true;
var _local3 = 0;
while (_local3 < _root.dungeondoors.length) {
if (!_root.dungeondoors[_local3]) {
_local4 = false;
}
_local3++;
}
if (!_local4) {
_root.indungeon = false;
}
this._parent.endPlat();
this.unloadMovie();
this.removeMovieClip();
delete this.onEnterFrame;
}
}
};
}
function endPlat() {
_root.pausy = true;
this.attachMovie("blackout", "blackout", 9891);
goBack();
}
function goBack() {
var saver = true;
var _local3 = 0;
while (_local3 < _root.dungeondoors.length) {
if (!_root.dungeondoors[_local3]) {
saver = false;
}
_local3++;
}
curhp = maxhp;
magamt = maxmag;
_root.rightbridge = true;
blackout.tim = 0;
blackout.onEnterFrame = function () {
this.tim++;
if (this.tim >= 20) {
var _local3 = false;
if (!saver) {
mapp = new Array(320, 240);
} else {
mapp = new Array(1620, -600);
if (!_root.pastdungeon) {
_local3 = true;
}
}
this._parent.runMap(_local3);
this.unloadMovie();
this.removeMovieClip();
}
};
hud.unloadMovie();
hud.removeMovieClip();
_root.freshSave();
}
function chunks(x, y) {
r = 0;
while (r < 10) {
p = game.attachMovie("spark2", "sp" + r, (25 + r) + spcv);
spcv++;
p._x = x;
p._y = y;
p.xvel = random(10) * ((game.dude._xscale / game.dude.sc) * 5);
p.yvel = random(30) * -1;
p.onEnterFrame = function () {
this._x = this._x + this.xvel;
this.xvel = this.xvel * 0.8;
this._y = this._y + this.yvel;
this.yvel = this.yvel + game.grav;
if (this._y > 500) {
delete this.onEnterFrame;
this.removeMovieClip();
this.unloadMovie();
}
};
r++;
}
}
function makeSpark(x, y, who) {
cl = game.attachMovie("clack", "clack" + spcv, 25 + spcv);
cl._x = game.dude._x + ((game.dude._xscale / game.dude.sc) * 70);
cl._y = game.dude._y - 50;
cl._xscale = (game.dude._xscale / game.dude.sc) * 100;
spcv++;
r = 0;
while (r < 6) {
p = game.attachMovie("spark", "sp" + r, (25 + r) + spcv);
spcv++;
p._x = x;
p._y = y;
p.xvel = random(20) * ((game.dude._xscale / game.dude.sc) * 10);
p.yvel = random(30) * -1;
p.onEnterFrame = function () {
this._x = this._x + this.xvel;
this.xvel = this.xvel * 0.8;
this._y = this._y + this.yvel;
this.yvel = this.yvel + game.grav;
if (this._y > 500) {
delete this.onEnterFrame;
this.removeMovieClip();
this.unloadMovie();
}
};
r++;
}
}
function chkSlash(box, magic, fireball, who) {
if (box.hitTest(game.wizard) && (!game.wizard.fairy)) {
playLoudSound("wahm");
if ((!fireball) && (!magic)) {
flashIt();
game.wizard.gotoAndPlay("shielded");
var _local12 = 5 * _root.armstrength[_root.curarmor];
if (game.dude.shielded) {
_local12 = _local12 * 0.6;
}
curhp = curhp - _local12;
updateHUD();
chunks(game.dude._x, game.dude._y - 50);
if (curhp <= 0) {
runDeath();
} else {
game.dude.hit = true;
}
game.dude.jumping = true;
if (game.wizard._x < game.dude._x) {
game.dude.xvel = 35;
game.dude._xscale = -1 * game.dude.sc;
} else {
game.dude.xvel = -35;
game.dude._xscale = game.dude.sc;
}
game.dude.yvel = -30;
} else {
game.wizard.gotoAndPlay("shielded");
if (fireball) {
removeDBall(who);
}
}
}
if (box.hitTest(game.wizardo)) {
if ((!fireball) && (!magic)) {
flashIt();
game.wizardo.gotoAndPlay("shielded");
var _local12 = 5 * _root.armstrength[_root.curarmor];
if (game.dude.shielded) {
_local12 = _local12 * 0.6;
}
curhp = curhp - _local12;
updateHUD();
chunks(game.dude._x, game.dude._y - 50);
if (curhp <= 0) {
runDeath();
} else {
game.dude.hit = true;
}
game.dude.jumping = true;
if (game.wizardo._x < game.dude._x) {
game.dude.xvel = 35;
game.dude._xscale = -1 * game.dude.sc;
} else {
game.dude.xvel = -35;
game.dude._xscale = 1 * game.dude.sc;
}
game.dude.yvel = -30;
} else {
game.wizardo.gotoAndPlay("shielded");
if (fireball) {
removeDBall(who);
}
}
}
var _local5 = 0;
while (_local5 < 3) {
var _local3 = game["dais" + _local5];
if (box.hitTest(_local3.guts.hitarea) && (!_local3.dead)) {
if (!_local3.hit) {
playSound("hit" + random(3));
_local3.hit = true;
_local3.gotoAndPlay("hit");
_local3.pointer++;
var _local10 = Math.floor(_local3.pointer / 2);
_local3.guts.gotoAndStop(_local10);
if (_local3.pointer >= _local3.maxx) {
_local3.dead = true;
}
if (_local3._x > game.dude._x) {
_local3.godir = 1;
} else {
_local3.godir = -1;
}
_local3.xp = 5;
showXP(_local3, true);
addxp(_local3.xp, true);
makeSpark(_local3._x - (_local3.godir * 20), _local3._y - 150, _local3);
}
}
_local5++;
}
_local5 = 0;
while (_local5 < rocks.length) {
var _local3 = rocks[_local5];
if ((box.hitTest(_local3) && (!_local3.stuck)) && (!fireball)) {
playSound("hit" + random(3));
_local3.smacked = true;
moverocks.push(_local3);
if (_local3._x > game.dude._x) {
_local3.godir = 1;
} else {
_local3.godir = -1;
}
makeSpark(_local3._x - (_local3.godir * 20), _local3._y - 50, _local3);
}
_local5++;
}
_local5 = 0;
while (_local5 < baddies.length) {
tin = baddies[_local5];
if ((box.hitTest(tin.guts.hitarea) && (!tin.hit)) && (!tin.dead)) {
if (tin.typ == 97) {
if (tin.shielded) {
playLoudSound("wahm");
tin.guts.shield._visible = true;
tin.guts.shield.onEnterFrame = function () {
if ((!_root.platpause) && (!_root.freeze)) {
this.cv++;
if (this.cv >= 10) {
this._alpha = this._alpha - 10;
if (this._alpha <= 0) {
this.cv = 0;
this._alpha = 100;
this._visible = false;
delete this.onEnterFrame;
}
}
}
};
}
}
if (!tin.shielded) {
playSound("hit" + random(3));
if (!magic) {
if (!fireball) {
tin.hp = tin.hp - powarray[cursword];
} else {
tin.hp = tin.hp - (0.5 * powarray[cursword]);
}
} else {
tin.hp = tin.hp - magpowarray[curmag];
}
if (tin.boss) {
hud.bosslife.bar._xscale = (tin.hp / tin.maxhp) * 100;
if (hud.bosslife.bar._xscale <= 0) {
hud.bosslife.bar._xscale = 0;
}
}
if (atktimer < 13) {
combos++;
if (combos >= 1) {
showcombo = combos + 1;
j = this.attachMovie("combonums", "combonums", 87390);
j.num.txt = showcombo;
}
} else {
combos = 0;
}
atktimer = 0;
if (!fireball) {
var _local6 = game.dude._xscale / game.dude.sc;
} else {
var _local9 = Math.abs(who._xscale);
var _local6 = who._xscale / _local9;
}
if (!tin.nomove) {
tin.yvel = -24;
tin.onground = false;
tin.xvel = 10 * _local6;
}
tin.numhits++;
if (!fireball) {
makeSpark(tin._x - (_local6 * 20), tin._y - 50, tin);
}
if (fireball) {
removeDBall(who);
}
if ((tin.hp <= 0) && (!tin.dead)) {
nogo = false;
if (tin == game.boss) {
nogo = true;
}
tin.dead = true;
_root.game.boss.ball0._visible = false;
_root.game.boss.ball1._visible = false;
_root.game.boss.ball2._visible = false;
if (!tin.boss) {
showXP(tin, nogo);
addxp(tin.xp, true);
tin.guts.gotoAndPlay("die");
} else if (tin.typ != 97) {
tin.guts.gotoAndStop("die");
if (tin.typ == 99) {
_root.runMedal("Furball-slayer");
}
if (tin.typ == 98) {
_root.runMedal("Dragon-slayer");
}
if (tin.typ == 500) {
if (_root.gems[1] && (_root.gems[2])) {
_root.runMedal("Worthy-chibi");
}
}
if (tin.typ == 501) {
if (_root.gems[0] && (_root.gems[2])) {
_root.runMedal("Worthy-chibi");
}
}
if (tin.typ == 502) {
if (_root.gems[1] && (_root.gems[0])) {
_root.runMedal("Worthy-chibi");
}
}
} else if (!tin.form2) {
tin.guts.hitarea.gotoAndPlay("hit");
tin.guts.gotoAndPlay("die");
tin.form2 = true;
} else {
_root.runMedal("Demon-slayer");
tin.guts.gotoAndPlay("die2");
}
} else {
tin.hit = true;
tin.hitcv = 0;
}
}
}
_local5++;
}
}
function dragonUp() {
if (!game.boss.dead) {
game.boss.upp = true;
}
}
function dragonBallStop() {
if (!game.boss.dead) {
game.boss.upp = false;
game.boss.dec = 3;
game.boss.aicv = 0;
}
}
function dragonDown() {
if (!game.boss.dead) {
game.boss.aicv = 0;
game.boss.dec = 2;
game.boss.down = true;
}
}
function dragonBall(who) {
var _local3 = game.attachMovie("fireball", "fireball" + effcv, 200119 + effcv);
effcv++;
if (game.boss.typ != 97) {
_local3._x = (((who._x + who._parent._x) + who._parent._parent._x) + who._parent._parent._parent._x) + who._parent._parent._parent._parent._x;
_local3._y = (((who._y + who._parent._y) + who._parent._parent._y) + who._parent._parent._parent._y) + who._parent._parent._parent._parent._y;
_local3.dir = 1;
if (game.boss._xscale == -100) {
var _local6 = _local3._x - game.boss._x;
_local3._x = game.boss._x - _local6;
_local3.dir = -1;
}
_local3.xvel = (random(5) + 1) * _local3.dir;
_local3.yvel = -(random(15) + 10);
_local3.dam = 30;
} else {
_local3._x = game.boss._x + 100;
_local3._y = game.boss._y + 165;
_local3.xvel = 0;
_local3.yvel = 1;
_local3.dam = 115;
}
var _local7 = Math.atan2(_local3.yvel, _local3.xvel);
var _local5 = Math.round((_local7 * 180) / Math.PI);
_local3._rotation = _local5;
_local3.onEnterFrame = function () {
if ((!platpause) && (!freeze)) {
dudeHit(this, this.hitarea);
var _local4 = Math.atan2(this.yvel, this.xvel);
var _local3 = Math.round((_local4 * 180) / Math.PI);
this._rotation = _local3;
this._x = this._x + this.xvel;
this.xvel = this.xvel * 0.99;
this.virtx = this._x + game._x;
this.virty = this._y + game._y;
if (this.dam == 30) {
this.yvel = this.yvel + (_root.game.grav * 0.2);
} else {
this.yvel = this.yvel + (_root.game.grav * 0.4);
}
this._y = this._y + this.yvel;
if (_root.game.bg.hitTest(this.virtx, this.virty, true)) {
_root.makeBSplode(this._x, (this._y - this.yvel) - 10);
this.unloadMovie();
this.removeMovieClip();
}
if ((this._y > 600) || (_root.game.boss.dead)) {
this.unloadMovie();
this.removeMovieClip();
}
}
};
}
function showXP(who, nogo) {
var _local4 = random(10);
if (nogo) {
_local4 = 8;
}
if ((_local4 <= 7) && (_local4 > 4)) {
hr = game.attachMovie("plat_heart", "heart" + spcv, 25 + spcv);
spcv++;
var _local5 = fg.getDepth();
if (_local5 < (25 + spcv)) {
fg.swapDepths(25 + spcv);
spcv++;
}
hr._x = who._x;
hr._y = who._y;
hr.onEnterFrame = function () {
if ((!_root.platpause) && (!freeze)) {
this._y = this._y - 2;
this.virty = this._parent._y + this._y;
if (this.hitTest(this._parent.dude.guts.hitarea1)) {
playLoudSound("exclaim" + random(10));
playLoudSound("get");
_root.curhp = _root.curhp + 15;
updateHUD();
this._parent.dude.gotoAndPlay("flash");
this._parent.dude.glow = true;
delete this.onEnterFrame;
this.unloadMovie();
this.removeMovieClip();
}
if (this.virty < 0) {
delete this.onEnterFrame;
this.unloadMovie();
this.removeMovieClip();
}
}
};
}
if (_local4 <= 4) {
mb = game.attachMovie("plat_magic", "magbot" + spcv, 25 + spcv);
mb._x = who._x;
mb._y = who._y;
mb.yvel = -10;
mb.tim = 0;
mb.onEnterFrame = function () {
this.tim++;
this._y = this._y + this.yvel;
this.yvel = this.yvel + game.grav;
this.virtx = game._x + this._x;
this.virty = game._y + this._y;
while (game.bg.hitTest(this.virtx, this.virty, true)) {
this._y--;
this.virty--;
this.yvel = 0;
}
if (this.hitTest(game.dude.guts.hitarea1) && (this.tim > 10)) {
playLoudSound("exclaim" + random(4));
playLoudSound("get");
_root.magamt = _root.magamt + 15;
_root.updateHUD();
_root.game.dude.gotoAndPlay("flash");
_root.game.dude.glow = true;
this.unloadMovie();
this.removeMovieClip();
delete this.onEnterFrame;
}
};
spcv++;
var _local5 = fg.getDepth();
if (_local5 < (25 + spcv)) {
fg.swapDepths(25 + spcv);
spcv++;
}
}
bl = game.attachMovie("points", "points" + spcv, 25 + spcv);
bl._x = who._x;
bl._y = who._y;
bl.timer = 0;
bl.msg = "XP: " + who.xp;
spcv++;
bl.onEnterFrame = function () {
this._y = this._y - 3;
this.timer++;
if (this.timer > 20) {
this._alpha = this._alpha - 10;
}
if (this.timer > 35) {
delete this.onEnterFrame;
this.unloadMovie();
this.removeMovieClip();
}
};
}
function runMap(godungeon) {
_root.freshSave();
if (((game.wizard != undefined) || (game.blacksmith != undefined)) || (game.boss.typ == 97)) {
mapp = new Array(hitloc[0], hitloc[1] + 100);
}
game.unloadMovie();
game.removeMovieClip();
gotoAndStop ("map");
if (_root.indungeon || (godungeon)) {
_root.mappy.gotoAndStop(2);
_root.pausy = true;
dest = hitthing.typ;
mappy.dude.guts.gotoAndStop("rest_" + mappy.dude.dir);
mappy.tranIt();
}
who = _root.mappy.dude;
goalx = 320 - who._x;
goaly = 240 - who._y;
distx = goalx - _root.mappy._x;
disty = goaly - _root.mappy._y;
_root.mappy._x = _root.mappy._x + (distx / 1);
_root.mappy._y = _root.mappy._y + (disty / 1);
}
function blacksmithGive() {
if (!_root.gotaxe) {
if (_root.gotfairy) {
playLoudSound("get");
showWords("I am 'GLITCH' the blacksmith. Thanks for rescuing my pixie pet, take this axe in exchange. Press 'A' on the map screen to use it. It's strong enough for trees, but won't hurt enemies.");
blacky = true;
_root.fairyaccomplished = true;
} else {
playLoudSound("get");
showWords("I had to flee the beasts in the middle of the night. I left my pet pixie behind. Return her to me and I'll give you my axe.");
}
} else {
playLoudSound("get");
showWords("The axe I gave you is perfect for cutting down trees, but won't hurt enemies. Press 'A' on the map to use it.");
}
}
function giveSpell(num, sec) {
autoexit = false;
if (num == 0) {
flashIt();
if (!spells[num]) {
spells[num] = true;
playLoudSound("spell");
showWords("The other wizards have gone into hiding...they asked me to give you this spell. May it rain pain upon your enemies. Press 'S' for your spell list. Find the other wizards for more spells!");
} else {
playLoudSound("spell");
showWords("You have my spell. Seek the other wizards' hiding places for more spells!");
}
magamt = maxmag;
updateHUD();
}
if (num == 1) {
if (!spells[num]) {
if (!sec) {
if (woodcount < 100) {
playLoudSound("get");
showWords("The beasts destroyed our house! We need 100 cords of wood to re-build. My grandpa would be so grateful for your help!");
autoexit = true;
} else if (!deliveredwood) {
playLoudSound("get");
showWords("Thank you so much for the wood. My grandpa wants to speak with you...");
deliveredwood = true;
game.wizard.guts.gotoAndStop("happy");
}
} else {
flashIt();
playLoudSound("spell");
showWords("May this spell shield you from enemy attacks.");
spells[num] = true;
magamt = maxmag;
updateHUD();
}
} else if (!sec) {
playLoudSound("get");
showWords("Come back to see grandpa again? Go on ahead!");
} else {
playLoudSound("spell");
flashIt();
showWords("You have my spell. Find the other wizards to gain their powers!");
magamt = maxmag;
updateHUD();
}
}
if (num == 2) {
curhp = maxhp;
updateHUD();
flashIt();
if (!spells[num]) {
spells[num] = true;
playLoudSound("spell");
showWords("You dissolved the spell concealing my house. You must be the hero legend foretold. Use this spell when your health is low.");
} else {
playLoudSound("spell");
showWords("You already have my spell. Use it to re-gain lost health!");
}
}
if (num == 3) {
flashIt();
magamt = maxmag;
updateHUD();
if (!spells[num]) {
spells[num] = true;
playLoudSound("spell");
showWords("You have discovered my secret dungeon lair. Use this spell to toggle fireball shooting. The spell costs no manna, but each fireball depletes manna based on your magic level. May your flaming sword protect your path!");
} else {
playLoudSound("spell");
showWords("I detect that you are already carrying my spell. Use it to shoot fireballs better than Italian plumbers!");
}
}
if (num == 4) {
if (!_root.gotboots) {
flashIt();
playLoudSound("spell");
showWords("My master, 'GLITCH,' the blacksmith, was chased away by the beasts! Free me and I'll lead you to him! Magic footwear will let you walk on water!");
} else if (!game.fairygo) {
game.fairygo = true;
platpause = false;
wizardgot = false;
}
}
_root.freshSave();
if (((_root.spells[0] && (_root.spells[1])) && (_root.spells[2])) && (_root.spells[3])) {
_root.runMedal("Chibi-mage");
}
}
function showWords(txt) {
hud.msg._visible = true;
hud.msg.guts.text = txt;
wordsup = true;
aup = false;
game.dude.aup = false;
game.dude.attacking = false;
game.dude.xvel = 0;
}
function chkContinue() {
if (!Key.isDown(atk)) {
aup = true;
}
if (aup && (Key.isDown(atk))) {
aup = false;
hud.msg._visible = false;
wordsup = false;
game.dude.aup = false;
if (!blacky) {
platpause = false;
game.dude.guts.gotoAndPlay("rest");
if (Key.isDown(L) || (Key.isDown(R))) {
if (!game.boss.dead) {
game.dude.guts.gotoAndPlay("walk");
}
}
game.blacksmith.guts.gotoAndStop("rest");
} else {
flashIt();
_root.playLoudSound("spell");
blacky = false;
game.dude.guts.gotoAndPlay("itemget");
game.dude.guts.item.attachMovie("axe", "guts", 0);
_root.gotaxe = true;
game.blacksmith.guts.gotoAndStop("retract");
}
if (autoexit) {
runMap();
}
}
}
function phys(who) {
if ((game.wizard._x != undefined) && (!wizardgot)) {
if (!game.fairygo) {
var _local5 = game.wizard._x - who._x;
var _local4 = game.wizard._y - who._y;
var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4));
if (_local6 < 160) {
wizardgot = true;
platpause = true;
who.guts.gotoAndStop("rest");
game.wizard.guts.gotoAndStop("cast");
}
} else if (game.wizard.guts.hitzone.hitTest(game.dude) && (!_root.gotfairy)) {
flashIt();
wizardgot = true;
platpause = true;
who.guts.gotoAndStop("rest");
game.wizard.guts.gotoAndStop("freed");
playLoudSound("spell");
showWords("Thank you ever so much! Follow me on the map to find my master!");
_root.gotfairy = true;
_root.freshSave();
}
}
if ((game.wizardo._x != undefined) && (!wizardogot)) {
var _local6 = Math.abs(game.wizardo._x - who._x);
if (_local6 < 150) {
wizardogot = true;
platpause = true;
who.guts.gotoAndStop("rest");
game.wizardo.guts.gotoAndStop("cast");
}
}
if ((game.blacksmith._x != undefined) && (!blacksmithgot)) {
var _local6 = Math.abs(game.blacksmith._x - who._x);
if (_local6 < 180) {
blacksmithgot = true;
platpause = true;
who.guts.gotoAndStop("rest");
if (!_root.gotaxe) {
game.blacksmith.guts.gotoAndStop("give");
} else {
blacksmithGive();
}
}
}
if (who.glow) {
h = 0;
while (h < 2) {
sp = game.attachMovie("spark", "sp" + spcv, 25 + spcv);
spcv++;
sp.xvel = game.dude.xvel;
sp._x = (game.dude._x + random(50)) - 25;
sp._y = game.dude._y - random(50);
sp.yvel = -3;
sp.onEnterFrame = function () {
this._x = this._x + this.xvel;
this.xvel = this.xvel * 0.9;
this._y = this._y + this.yvel;
this.yvel = this.yvel - 0.4;
this._xscale = this._xscale - 5;
this._yscale = this._xscale;
if (this._xscale <= 0) {
delete this.onEnterFrame;
this.unloadMovie();
this.removeMovieClip();
}
};
h++;
}
who.glowcv++;
if (who.glowcv >= 15) {
who.glowcv = 0;
who.glow = false;
}
}
atktimer++;
who.yvel = who.yvel + game.grav;
who.xvel = who.xvel * game.fric;
if (who.yvel > 25) {
who.yvel = 25;
}
who._y = who._y + who.yvel;
who._x = who._x + who.xvel;
who.virtx = who._x + game._x;
who.virty = who._y + game._y;
who.absxvel = Math.abs(who.xvel);
if (who.absxvel > 0) {
if ((who.virtx < 0) || (who.virtx > 640)) {
if (!noleave) {
if (_root.onbridge) {
_root.onbridge = false;
if (_root.rightbridge) {
if (who.virtx < 0) {
_root.rightbridge = false;
}
} else if (who.virtx > 640) {
_root.rightbridge = true;
}
if (_root.rightbridge) {
mapp[0] = 1100;
mapp[1] = 700;
} else {
mapp[0] = 850;
mapp[1] = 900;
}
}
pausy = true;
runMap();
} else {
_root.hud._visible = true;
_root.hud.reminder._visible = true;
_root.hud.reminder.cv = 0;
}
}
}
if (who._x < game.lef) {
who._x = game.lef;
}
if (who._x > game.rig) {
who._x = game.rig;
}
if (_root.hud.reminder._visible) {
_root.hud.reminder.cv++;
if (_root.hud.reminder.cv >= 100) {
_root.hud.reminder.cv = 0;
_root.hud.reminder._visible = false;
}
}
if (who.yvel > 0) {
while (game.bg.hitTest(who.virtx, who.virty, true)) {
who._y = who._y - 1;
who.virty = who.virty - 1;
who.yvel = 0;
if (who.jumping) {
if (who.dead) {
who.guts.gotoAndPlay("bounce");
runCircle();
who.xvel = 0;
}
who.jumping = false;
if (!who.attacking) {
who.anim = 3;
}
}
}
if (_root.gotboots) {
while (game.waterwalk.hitTest(who.virtx, who.virty, true)) {
who._y = who._y - 1;
who.virty = who.virty - 1;
who.yvel = 0;
if (who.jumping) {
if (who.dead) {
who.guts.gotoAndPlay("bounce");
runCircle();
who.xvel = 0;
}
who.jumping = false;
if (!who.attacking) {
who.anim = 3;
}
}
}
}
}
if (who.shielded) {
game.shield._x = who._x;
game.shield._y = who._y;
game.shield._xscale = who._xscale;
game.shield._yscale = who._yscale;
} else {
game.shield.unloadMovie();
game.shield.removeMovieClip();
}
}
function screenShake(amt) {
g = game.createEmptyMovieClip("shaker", 745);
g.rightt = true;
g.amt = amt;
g.onEnterFrame = function () {
if (this.rightt) {
this._parent.startoff = this.amt;
} else {
this._parent.startoff = -this.amt;
}
this.rightt = !this.rightt;
this.amt--;
if (this.amt == 0) {
this.startoff = 0;
delete this.onEnterFrame;
}
};
}
function centerOn(who) {
var _local2 = -1;
if (who._xscale == who.sc) {
_local2 = -1;
} else {
_local2 = 1;
}
game.goalx = (320 - who._x) + (100 * _local2);
game.fg._x = game._x * 0.7;
var _local4 = game.goalx - game._x;
game._x = game._x + ((_local4 / 8) + game.startoff);
game._y = 390 - who._y;
if (game._x > (-game.lef)) {
game._x = -game.lef;
}
if (game._x < ((-game.rig) + 640)) {
game._x = (-game.rig) + 640;
}
if (game._y < 0) {
game._y = 0;
}
game.farbg._x = -game._x;
game.farbg._y = -game._y;
game.flasher._x = -game._x;
game.flasher._y = -game._y;
if ((game.dude._y > 1000) && (!platended)) {
game.dude.dead = true;
_root.playLoudSound("ohno");
mapp = new Array(320, 240);
_root.onbridge = false;
_root.rightbridge = false;
platended = true;
numdeaths++;
endPlat();
}
}
function magAtk(who) {
var _local3 = maxmag * usemagarray[curmag];
if (_local3 <= magamt) {
magamt = magamt - _local3;
updateHUD(false, true);
who.magicking = true;
who.attacking = false;
flashIt();
goob = game.createEmptyMovieClip("goober", 32937);
goob.tim = 0;
goob.cv = 0;
goob.lim = 8;
goob.onEnterFrame = function () {
if ((!_root.platpause) && (!freeze)) {
this.tim++;
if ((this.tim > 8) && (this.tim < (10 + this.lim))) {
g = game.attachMovie("mball" + curmag, "ball" + this.cv, 88829 + this.cv);
this.cv++;
g._rotation = -90;
g._x = game.dude._x + ((game.dude._xscale / game.dude.sc) * -28);
g._y = game.dude._y - 100;
g._xscale = 50;
g._yscale = g._xscale;
g.xvel = random(80) - 40;
g.yvel = (random(5) + 5) * -5;
g.onEnterFrame = function () {
if ((!_root.platpause) && (!freeze)) {
this.xvel = this.xvel * 0.9;
this.yvel = this.yvel + this._parent.grav;
this._x = this._x + this.xvel;
if (this.yvel > 0) {
this.nexty = this._y + this.yvel;
while ((this._y < this.nexty) && (!this.hit)) {
this._y++;
this.virty++;
h = 0;
while (h < baddies.length) {
yin = baddies[h];
if (yin.hitTest(this.virtx, this.virty, true)) {
makeSplode(this._x, this._y);
this.hit = true;
this.removeMovieClip();
this.unloadMovie();
}
h++;
}
if (game.bg.hitTest(this.virtx, this.virty, true) || (this.virty > 480)) {
makeSplode(this._x, this._y);
this.hit = true;
this.removeMovieClip();
this.unloadMovie();
}
}
} else {
this._y = this._y + this.yvel;
}
}
this.ang = Math.atan2(this.yvel, this.xvel);
this.degs = Math.round((this.ang * 180) / Math.PI);
this._rotation = this.degs;
this.virtx = game._x + this._x;
this.virty = game._y + this._y;
};
}
if (this.tim >= (10 + this.lim)) {
delete this.onEnterFrame;
}
}
};
}
}
function magControls() {
magchooser = game.magchooser;
if (!Key.isDown(R)) {
rup = true;
}
if (Key.isDown(R) && (rup)) {
rup = false;
if (magchooser.rdy) {
magchooser.sel++;
if (magchooser.sel > (magchooser.nams.length - 1)) {
magchooser.sel = 0;
}
var _local2 = magchooser["c" + magchooser.sel];
magchooser.light._x = _local2._x;
magchooser.light._y = _local2._y;
if (spells[magchooser.sel]) {
magchooser.holder.msg.text = magchooser.nams[magchooser.sel];
} else {
magchooser.holder.msg.text = "NEED TO LEARN SPELL";
}
}
}
if (!Key.isDown(L)) {
lup = true;
}
if (Key.isDown(L) && (lup)) {
lup = false;
if (magchooser.rdy) {
magchooser.sel--;
if (magchooser.sel < 0) {
magchooser.sel = magchooser.nams.length - 1;
}
var _local2 = magchooser["c" + magchooser.sel];
magchooser.light._x = _local2._x;
magchooser.light._y = _local2._y;
if (spells[magchooser.sel]) {
magchooser.holder.msg.text = magchooser.nams[magchooser.sel];
} else {
magchooser.holder.msg.text = "NEED TO LEARN SPELL";
}
}
}
if (!Key.isDown(magbut)) {
game.dude.sup = true;
}
if (Key.isDown(magbut) && (game.dude.sup)) {
game.dude.sup = false;
exitMagThing();
}
if (!Key.isDown(atk)) {
aup = true;
}
if (Key.isDown(atk) && (aup)) {
aup = false;
game.dude.aup = false;
if (magchooser.rdy) {
cancelled = false;
if (magchooser.sel == 4) {
playLoudSound("nevermind");
var cancelled = true;
exitMagThing();
}
if (magchooser.sel == 3) {
if (_root.spells[3]) {
flashIt();
cancelled = true;
playLoudSound("fire");
playLoudSound("spell");
magFire(game.dude);
exitMagThing();
}
}
var _local3 = maxmag * usemagarray[curmag];
if ((_local3 <= magamt) && (spells[magchooser.sel])) {
if (magchooser.sel == 0) {
game.dude.anim = 8;
playLoudSound("attack");
magAtk(game.dude);
}
if (magchooser.sel == 2) {
game.dude.anim = 8;
playLoudSound("life");
magHeal(game.dude);
}
if (magchooser.sel == 1) {
game.dude.anim = 8;
playLoudSound("shield");
magShield(game.dude);
}
playLoudSound("spell");
exitMagThing();
} else if (!cancelled) {
playLoudSound("notenoughmagic");
}
}
}
}
function magHeal(who) {
flashIt();
var _local3 = maxmag * usemagarray[curmag];
magamt = magamt - _local3;
_root.curhp = _root.curhp + 35;
this._parent.dude.gotoAndPlay("flash");
this._parent.dude.glow = true;
updateHUD(false, true);
game.dude.aup = false;
}
function magFire(who) {
flashIt();
if (fireballson) {
var _local2 = 0;
while (_local2 < dfireballs.length) {
var _local3 = dfireballs[_local2];
_local3.unloadMovie();
_local3.removeMovieClip();
_local2++;
}
}
fireballson = !fireballson;
this._parent.dude.gotoAndPlay("flash");
this._parent.dude.glow = true;
updateHUD(false, true);
game.dude.aup = false;
}
function removeDBall(who) {
var _local1 = 0;
while (_local1 < dfireballs.length) {
var _local2 = dfireballs[_local1];
if (who == _local2) {
makeFireBallBurst(_local2._x, _local2._y);
dfireballs.splice(_local1, 1);
who.unloadMovie();
who.removeMovieClip();
}
_local1++;
}
}
function makeFireBallBurst(x, y) {
var _local1 = game.attachMovie("fireballburst", "fburst" + effcv, effcv + 7711);
effcv++;
_local1._x = x;
_local1._y = y;
_local1._xscale = 70;
_local1._yscale = _local1._xscale;
}
function moveDudeFireballs() {
var _local2 = 0;
while (_local2 < dfireballs.length) {
var _local1 = dfireballs[_local2];
_local1._x = _local1._x + _local1.xvel;
_local1.virtx = _local1._x + game._x;
_local1.virty = _local1._y + game._y;
chkSlash(_local1, false, true, _local1);
if ((_local1.virtx > 750) || (game.bg.hitTest(_local1.virtx, _local1.virty, true))) {
removeDBall(_local1);
}
_local2++;
}
}
function dudeFireball(who) {
var _local4 = 5 * usemagarray[curmag];
var _local5 = magamt - _local4;
if (_local5 > 0) {
playSound("fball0");
magamt = magamt - _local4;
updateHUD();
var _local1 = game.attachMovie("magfirewrap", "dball" + effcv, effcv + 778);
effcv++;
dfireballs.push(_local1);
var _local3 = who._xscale / who.sc;
_local1._x = who._x + (35 * _local3);
_local1._y = who._y - 25;
_local1._xscale = who.sc * 0.5;
_local1._yscale = _local1._xscale;
_local1._xscale = _local1._xscale * _local3;
_local1.xvel = 15 * _local3;
_local1.cacheAsBitmap = true;
_local1.guts.nam.text = "";
}
}
function magShield(who) {
flashIt();
var _local4 = maxmag * usemagarray[curmag];
magamt = magamt - _local4;
this._parent.dude.gotoAndPlay("flash");
this._parent.dude.glow = true;
var _local2 = this.game.attachMovie("shieldcover", "shield", 9911);
var _local3 = game.fg.getDepth();
if (_local3 <= 9911) {
game.fg.swapDepths(9912);
}
_local2._x = game.dude._x;
_local2._y = game.dude._y;
game.fg.swapDepths(9912);
_local2._xscale = game.dude._xscale;
_local2._yscale = game.dude._yscale;
game.dude.shielded = true;
updateHUD(false, true);
game.dude.aup = false;
}
function exitMagThing() {
var _local1 = 0;
while (_local1 < baddies.length) {
var _local2 = baddies[_local1];
if (_local2.troll) {
_local2.guts.play();
}
_local1++;
}
freeze = false;
var _local3 = game.dude;
_local3.xvel = 0;
_local3.attacking = false;
_local3.guts.gotoAndStop("rest");
if (Key.isDown(R) || (Key.isDown(L))) {
if (!game.boss.dead) {
_local3.guts.gotoAndPlay("walk");
}
}
game.magchooser.unloadMovie();
game.magchooser.removeMovieClip();
}
function runMagic(who) {
_root.playSound("gleam");
_root.playLoudSound("spelltime");
var _local2 = 0;
while (_local2 < baddies.length) {
var _local4 = baddies[_local2];
if (_local4.troll) {
_local4.guts.stop();
}
_local2++;
}
who.attacking = false;
freeze = true;
aup = true;
sup = true;
flashIt();
var _local3 = game.attachMovie("magchooser", "magchooser", 8872111);
_local3.rdy = false;
_local3._x = who._x;
_local3._y = who._y;
_local3.sel = 0;
_local3.ikes = new Array("magwrapping", "magshield", "maglife", "magfire", "magexit");
_local3.nams = new Array("MAGIC ATTACK", "MAGIC SHIELD", "RESTORE LIFE", "MAGIC FIREBALLS", "CANCEL & EXIT");
_local2 = 0;
while (_local2 < _local3.ikes.length) {
var _local6 = _local3["c" + _local2];
if (spells[_local2]) {
var _local5 = _local6.attachMovie(_local3.ikes[_local2], "guts", 0);
if (_local2 == 3) {
if (_root.fireballson) {
_local5.nam.text = "ON";
} else {
_local5.nam.text = "OFF";
}
}
} else {
_local6.attachMovie("magquestion", "guts", 0);
}
_local2++;
}
}
function makeSplode(x, y) {
playSound("splosion1");
spl = game.attachMovie("splode", "splosion" + spcv, 63726 + spcv);
spcv++;
spl._x = x;
spl._y = y;
spl.which = random(2);
if (spl.which == 0) {
spl._xscale = 100;
} else {
spl._xscale = -100;
}
}
function makeBSplode(x, y) {
playSound("splosion1");
spl = game.attachMovie("splode2", "splosion" + spcv, 63726 + spcv);
spcv++;
screenShake(10);
spl._x = x;
spl._y = y;
spl.which = random(2);
if (spl.which == 0) {
spl._xscale = 100;
} else {
spl._xscale = -100;
}
}
function endMagic(who) {
who.magicking = false;
if (!who.jumping) {
who.xvel = 0;
}
restAtk();
}
function controls(who) {
if (!who.dead) {
if ((!who.hit) && (!who.magicking)) {
if (Key.isDown(R)) {
if (!who.attacking) {
who.xvel = who.xvel + who.speed;
who._xscale = 1 * who.sc;
if ((!who.jumping) && (who.anim != 3)) {
who.anim = 1;
}
}
}
if (Key.isDown(L)) {
if (!who.attacking) {
who.xvel = who.xvel - who.speed;
who._xscale = -1 * who.sc;
if ((!who.jumping) && (who.anim != 3)) {
who.anim = 1;
}
}
}
if (!Key.isDown(U)) {
who.uup = true;
}
if (Key.isDown(U) && (who.uup)) {
who.uup = false;
if (((!who.jumping) && (who.anim != 3)) && (who.yvel < 15)) {
who.jumping = true;
if (!who.attacking) {
who.anim = 2;
}
who.yvel = -who.jumpht;
}
}
if ((Key.isDown(atk) && (!who.attacking)) && (who.aup)) {
if (fireballson) {
dudeFireball(who);
}
who.attacking = true;
who.anim = 3 + curatk;
var _local2 = curatk - 1;
playSound("swing" + _local2);
playSound("yell" + random(5));
curatk++;
if (curatk > 3) {
curatk = 1;
}
who.aup = false;
}
if (Key.isDown(atk)) {
who.aup = false;
} else {
who.aup = true;
}
if (((((!Key.isDown(R)) && (!Key.isDown(L))) && (!who.jumping)) && (who.anim != 3)) && (!who.attacking)) {
who.anim = 0;
}
if (!Key.isDown(magbut)) {
who.sup = true;
}
if (Key.isDown(magbut) && (who.sup)) {
who.sup = false;
runMagic(who);
who.anim = 9;
}
if (Key.isDown(magbut)) {
who.sup = false;
}
}
if (who.flashing) {
who.flashcv++;
who._visible = !who._visible;
if (who.flashcv >= 20) {
who.flashing = false;
who.flashcv = 0;
}
}
if (who.hit) {
who.anim = 7;
who.hitcv++;
if (who.hitcv >= 15) {
who.flashing = true;
resetAtk(who);
who.hit = false;
who.hitcv = 0;
}
}
if ((prevanim != who.anim) && (!who.nootheranims)) {
prevanim = who.anim;
switch (who.anim) {
case 0 :
who.guts.gotoAndPlay("rest");
break;
case 1 :
who.guts.gotoAndPlay("walk");
break;
case 2 :
who.guts.gotoAndPlay("jump");
break;
case 3 :
who.guts.gotoAndPlay("land");
break;
case 4 :
who.guts.gotoAndPlay("atk1");
break;
case 5 :
who.guts.gotoAndPlay("atk2");
break;
case 6 :
who.guts.gotoAndPlay("atk3");
break;
case 7 :
who.guts.gotoAndPlay("hit");
break;
case 8 :
who.guts.gotoAndPlay("magic");
break;
case 9 :
who.guts.gotoAndPlay("magchoose");
}
if (who.anim == 3) {
who.anim = 0;
prevanim = 0;
if (Key.isDown(R) || (Key.isDown(L))) {
prevanim = 1;
}
}
}
}
}
function resetAtk(who) {
who.attacking = false;
who.anim = 0;
prevanim = -1;
}
function endAttack(who) {
resetAtk(who);
who.guts.gotoAndPlay("rest");
}
function jumpRecover(who) {
if ((!_root.platpause) && (!freeze)) {
if (Key.isDown(R) || (Key.isDown(L))) {
who.guts.gotoAndPlay("walk");
} else {
who.guts.gotoAndPlay("rest");
}
}
}
runFade();
_root._quality = _root.qualset;
rocks = new Array();
moverocks = new Array();
noleave = false;
blacky = false;
wizardogot = false;
blacksmithgot = false;
wizardgot = false;
wordsup = false;
fireballson = false;
dfireballs = new Array();
freeze = false;
platended = false;
game.unloadMovie();
game.removeMovieClip();
baddies = new Array();
this.attachMovie(platlev, "game", 0);
game.dude.sc = game.dude._xscale;
game.fric = 0.6;
this.attachMovie("plat_hud", "hud", 983);
game.bg.cacheAsBitmap = true;
game.bg2.cacheAsBitmap = true;
game.farbg.cacheAsBitmap = true;
msgbox.unloadMovie();
msgbox.removeMovieClip();
effcv = 0;
platpause = false;
this.magbut = 83;
spcv = 0;
if (game.boss._x != undefined) {
game.bossbattle = true;
}
updateHUD();
spurts = new Array();
ballpointer = 0;
var locs = new Array();
locs[0] = -350;
locs[1] = -185;
locs[2] = 40;
locs[3] = 530;
locs[4] = 730;
locs[5] = 870;
locs[6] = 40;
locs[7] = 530;
locs[8] = 40;
locs[9] = 530;
locs[10] = 40;
locs[11] = 530;
atktimer = 100;
prevanim = 0;
curatk = 1;
game.startoff = 0;
game.dude.flashcv = 0;
game.dude.hitcv = 0;
game.dude.xvel = 0;
game.dude.yvel = 0;
game.dude.speed = 8;
game.dude.jumpht = 35;
game.dude.glowcv = 0;
game.dude.jumping = true;
game._x = 320 - game.dude._x;
game._y = 390 - game.dude._y;
if (game._x > (-game.lef)) {
game._x = -game.lef;
}
if (game._x < ((-game.rig) + 640)) {
game._x = (-game.rig) + 640;
}
if (game._y < 0) {
game._y = 0;
}
game.farbg._x = -game._x;
game.farbg._y = -game._y;
game.flasher._x = -game._x;
game.flasher._y = -game._y;
delete game.onEnterFrame;
delete this.onEnterFrame;
game.onEnterFrame = function () {
if (game.fric > 0.6) {
game.fric = 0.6;
}
if (!freeze) {
chkPause();
}
if ((!platpause) && (!freeze)) {
if (!game.dude.magicking) {
if (fireballson) {
moveDudeFireballs();
}
runSpurts();
phys(game.dude);
moveBads();
centerOn(game.dude);
}
controls(game.dude);
}
if (wordsup) {
chkContinue();
}
if (freeze) {
magControls();
}
};
Frame 7
stop();
if (((((!_root.spells[0]) && (!_root.spells[1])) && (!_root.spells[2])) && (!_root.spells[3])) && (!_root.gotaxe)) {
_root.runMedal("Speed-runner");
}
_root.freshSave();
_root.gameending = true;
delete this.onEnterFrame;
_root._quality = "High";
_root.qualset = "High";
inited = false;
_root.pastdungeon = false;
mapp = new Array(1620, -600);
stopAllSounds();
delete game.onEnterFrame;
delete this.onEnterFrame;
game.unloadMovie();
game.removeMovieClip();
hud.unloadMovie();
hud.removeMovieClip();
levelup.removeMovieClip();
levelup.unloadMovie();
Symbol 22 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
function updateMe() {
m1.guts.stop();
m2.guts.stop();
m3.guts.stop();
m4.guts.stop();
m5.guts.stop();
i = 0;
while (i < 9) {
hid = eval ("m" + i);
hid._visible = false;
sho = eval ("m" + _root.curmag);
sho._visible = true;
i++;
}
}
updateMe();
Symbol 91 MovieClip [platweaponholder] Frame 1
_root.showSword(this);
Symbol 117 MovieClip [pausesign_guts] Frame 1
function switchQual(n) {
var _local3 = 0;
while (_local3 < 3) {
var _local4 = this["a" + _local3];
_local4.gotoAndStop(1);
_local4.nam.text = nams[_local3];
_local3++;
}
var _local6 = this["a" + n];
_local6.gotoAndStop(2);
_local6.nam.text = nams[n];
_root._quality = sett[n];
_root.qualset = sett[n];
}
function updateMe() {
if (_root.museoff) {
mchk.chk._visible = false;
}
if (_root.sfxoff) {
schk.chk._visible = false;
}
var _local2 = new Color(masker);
_local2.setRGB(_root.armorarray[_root.curarmor]);
arm.text = "-" + _root.curarmor;
mag.text = "-" + _root.curmag;
sword.text = "-" + _root.cursword;
deaths.text = "-" + _root.numdeaths;
showSword(swordthing);
magthing.updateMe();
}
updateMe();
var nams = new Array("H", "M", "L");
var sett = new Array("High", "Medium", "Low");
if (_root.qualset == "High") {
switchQual(0);
}
if (_root.qualset == "Medium") {
switchQual(1);
}
if (_root.qualset == "Low") {
switchQual(2);
}
var i = 0;
while (i < 3) {
var tar = this["a" + i];
tar.id = i;
tar.onPress = function () {
switchQual(this.id);
};
i++;
}
but_walk.onPress = function () {
getURL ("http://armorgames.com/guide/chibi-knight-video-guide", "_blank");
};
but_ag.onPress = function () {
getURL ("http://www.armorgames.com", "_blank");
};
mchk.onPress = function () {
if (this.chk._visible) {
this.chk._visible = false;
muse.text = "Off";
_root.museoff = true;
} else {
this.chk._visible = true;
muse.text = "On";
_root.museoff = false;
}
};
schk.onPress = function () {
if (this.chk._visible) {
this.chk._visible = false;
sfx.text = "Off";
_root.sfxoff = true;
} else {
this.chk._visible = true;
sfx.text = "On";
_root.sfxoff = false;
}
};
Symbol 126 MovieClip Frame 1
// swfAction0xFC hexdata 0x03,0x00 // Unknown action
function \u0004\u0005() {
Set("\x03", (174 % 511) * true);
return(\x03);
}
var \x01 = (342 + \x04\x05());
// swfAction0x03 // Unknown action
Symbol 128 MovieClip Frame 10
stop();
Symbol 130 MovieClip Frame 37
_parent.setGotoFrame("done");
stop();
Symbol 142 MovieClip [NewgroundsAPIAsset_Medal_Popup] Frame 1
// swfAction0xFC hexdata 0x03,0x00 // Unknown action
function \u0004\u0005() {
Set("\x03", (2408 % 511) * true);
return(\x03);
}
var \x01 = (15 + \x04\x05());
// swfAction0x03 // Unknown action
Symbol 142 MovieClip [NewgroundsAPIAsset_Medal_Popup] Frame 2
medal.attachIcon(icon);
Symbol 142 MovieClip [NewgroundsAPIAsset_Medal_Popup] Frame 10
// swfAction0xFC hexdata 0x03,0x00 // Unknown action
function \u0004\u0005() {
Set("\x03", (1132 % 511) * true);
return(\x03);
}
var \x01 = (127 + \x04\x05());
// swfAction0x03 // Unknown action
Symbol 142 MovieClip [NewgroundsAPIAsset_Medal_Popup] Frame 21
this.removeMovieClip();
_visible = false;
stop();
Symbol 148 MovieClip [NewgroundsAPIAsset_Login_Warning] Frame 1
// swfAction0xFC hexdata 0x03,0x00 // Unknown action
function \u0004\u0005() {
Set("\x03", (523 % 511) * true);
return(\x03);
}
var \x01 = (301 + \x04\x05());
// swfAction0x03 // Unknown action
Symbol 148 MovieClip [NewgroundsAPIAsset_Login_Warning] Frame 10
stop();
Symbol 148 MovieClip [NewgroundsAPIAsset_Login_Warning] Frame 21
this.removeMovieClip();
_visible = false;
stop();
Symbol 151 MovieClip [NewgroundsAPIAsset_Connection_Error] Frame 1
!!!ERROR
Symbol 151 MovieClip [NewgroundsAPIAsset_Connection_Error] Frame 10
stop();
Symbol 151 MovieClip [NewgroundsAPIAsset_Connection_Error] Frame 21
this.removeMovieClip();
_visible = false;
stop();
Symbol 172 MovieClip [NewgroundsAPIAsset_big_popup_background] Frame 1
!!!ERROR
Symbol 176 Button
on (release) {
!!!ERROR
Symbol 182 Button
on (release) {
getURL (official_version_url, "_blank");
}
Symbol 184 MovieClip [NewgroundsAsset_New_Version_Available] Frame 1
!!!ERROR
Symbol 185 Button
on (release) {
getURL (official_version_url, "_blank");
}
Symbol 189 MovieClip [NewgroundsAsset_Illegal_Host] Frame 1
!!!ERROR
Symbol 190 MovieClip [API Connector (NewgroundsAPI)] Frame 1
#initclip 22
Object.registerClass("API Connector (NewgroundsAPI)", com.newgrounds.components.APIConnector);
#endinitclip
Symbol 190 MovieClip [API Connector (NewgroundsAPI)] Frame 20
_visible = false;
Symbol 223 MovieClip Frame 1
stop();
Symbol 118 MovieClip [__Packages.com.newgrounds.components.APIConnector] Frame 0
!!!ERROR
Symbol 191 MovieClip [__Packages.com.newgrounds.APIError] Frame 0
!!!ERROR
Symbol 192 MovieClip [__Packages.com.newgrounds.API] Frame 0
!!!ERROR
Symbol 193 MovieClip [__Packages.com.newgrounds.Bridge] Frame 0
!!!ERROR
Symbol 194 MovieClip [__Packages.com.newgrounds.APIEvent] Frame 0
!!!ERROR
Symbol 195 MovieClip [__Packages.com.newgrounds.APIEventDispatcher] Frame 0
!!!ERROR
Symbol 196 MovieClip [__Packages.com.newgrounds.SaveFile] Frame 0
!!!ERROR
Symbol 197 MovieClip [__Packages.com.newgrounds.SaveGroup] Frame 0
!!!ERROR
Symbol 198 MovieClip [__Packages.com.newgrounds.ValidationTools] Frame 0
!!!ERROR
Symbol 199 MovieClip [__Packages.com.newgrounds.SaveGroupQuery] Frame 0
!!!ERROR
Symbol 200 MovieClip [__Packages.com.newgrounds.encoders.BaseN] Frame 0
!!!ERROR
Symbol 201 MovieClip [__Packages.com.newgrounds.encoders.ImageScanner] Frame 0
!!!ERROR
Symbol 202 MovieClip [__Packages.com.newgrounds.encoders.SerialXML] Frame 0
!!!ERROR
Symbol 203 MovieClip [__Packages.com.newgrounds.encoders.LZW2] Frame 0
!!!ERROR
Symbol 204 MovieClip [__Packages.com.newgrounds.encoders.LZW] Frame 0
!!!ERROR
Symbol 205 MovieClip [__Packages.com.newgrounds.Medal] Frame 0
!!!ERROR
Symbol 206 MovieClip [__Packages.com.newgrounds.ScoreBoard] Frame 0
!!!ERROR
Symbol 207 MovieClip [__Packages.com.newgrounds.Score] Frame 0
!!!ERROR
Symbol 208 MovieClip [__Packages.com.newgrounds.encoders.RC4] Frame 0
!!!ERROR
Symbol 209 MovieClip [__Packages.com.newgrounds.encoders.JSON] Frame 0
!!!ERROR
Symbol 210 MovieClip [__Packages.com.newgrounds.encoders.MD5] Frame 0
!!!ERROR
Symbol 267 MovieClip Frame 1
function freshMe() {
cul = new Color(col);
cul.setRGB(_root.armorarray[_root.curarmor]);
col.cacheAsBitmap = true;
col.setMask(masker);
col._alpha = 100;
}
if (!this.inited) {
freshMe();
this.inited = true;
}
Symbol 267 MovieClip Frame 16
gotoAndPlay ("rest");
Symbol 267 MovieClip Frame 32
gotoAndPlay ("walk");
Symbol 267 MovieClip Frame 36
stop();
Symbol 267 MovieClip Frame 41
_root.jumpRecover(this._parent);
Symbol 267 MovieClip Frame 44
_root.chkSlash(this.hitarea);
Symbol 267 MovieClip Frame 45
_root.chkSlash(this.hitarea);
Symbol 267 MovieClip Frame 47
_root.endAttack(this._parent);
stop();
Symbol 267 MovieClip Frame 50
_root.chkSlash(this.hitarea);
Symbol 267 MovieClip Frame 51
_root.chkSlash(this.hitarea);
Symbol 267 MovieClip Frame 53
_root.endAttack(this._parent);
stop();
Symbol 267 MovieClip Frame 55
_root.chkSlash(this.hitarea);
Symbol 267 MovieClip Frame 56
_root.chkSlash(this.hitarea);
Symbol 267 MovieClip Frame 59
_root.endAttack(this._parent);
stop();
Symbol 267 MovieClip Frame 63
stop();
Symbol 267 MovieClip Frame 70
_root.screenShake(10);
Symbol 267 MovieClip Frame 83
_root.endMagic(this._parent);
gotoAndPlay ("rest");
Symbol 267 MovieClip Frame 91
stop();
Symbol 267 MovieClip Frame 96
stop();
Symbol 267 MovieClip Frame 97
gotoAndPlay (97);
Symbol 267 MovieClip Frame 98
gotoAndPlay (98);
Symbol 267 MovieClip Frame 99
gotoAndPlay (99);
Symbol 267 MovieClip Frame 111
_root.flashIt();
Symbol 267 MovieClip Frame 125
stop();
_root.runMap();
Symbol 267 MovieClip Frame 140
stop();
Symbol 268 MovieClip [platdude] Frame 1
stop();
Symbol 268 MovieClip [platdude] Frame 2
gotoAndPlay(_currentframe);
Symbol 268 MovieClip [platdude] Frame 3
gotoAndPlay(_currentframe);
Symbol 268 MovieClip [platdude] Frame 4
gotoAndPlay(_currentframe);
Symbol 268 MovieClip [platdude] Frame 5
gotoAndPlay(_currentframe);
Symbol 268 MovieClip [platdude] Frame 6
gotoAndPlay(_currentframe);
Symbol 277 MovieClip [clack] Frame 5
this.removeMovieClip();
this.unloadMovie();
stop();
Symbol 283 MovieClip [combonums] Frame 2
_root.addxp(this.num.txt);
Symbol 283 MovieClip [combonums] Frame 24
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 285 MovieClip [fader] Frame 13
stop();
_root.fadedIn();
Symbol 289 MovieClip [points] Frame 6
stop();
Symbol 290 MovieClip [spark] Frame 1
this.cacheAsBitmap = true;
Symbol 292 MovieClip [spark2] Frame 1
this.cacheAsBitmap = true;
Symbol 308 MovieClip [splode] Frame 1
_root.chkSlash(this.hitarea, true);
Symbol 308 MovieClip [splode] Frame 23
stop();
this.removeMovieClip();
this.unloadMovie();
Symbol 320 MovieClip [splode2] Frame 1
this.dam = 50;
_root.dudeHit(this, this.hitarea);
Symbol 320 MovieClip [splode2] Frame 23
stop();
this.removeMovieClip();
this.unloadMovie();
Symbol 366 MovieClip Frame 1
if (!this.inited) {
this._parent.xp = 3;
this._parent.hp = 10;
this._parent.typ = 0;
this._parent.dam = 20;
_root.addEnem(this._parent);
this.inited = true;
this.cols = new Array("0x0099FF", "0x00CC00", "0xFF9900", "0xFFFF00");
var mycol = cols[random(cols.length)];
var dacol = new Color(bgcol);
dacol.setRGB(mycol);
bgcol.setMask(msk);
bgcol.cacheAsBitmap = true;
eye.gotoAndPlay(random(30));
}
Symbol 366 MovieClip Frame 11
gotoAndPlay ("rest");
Symbol 366 MovieClip Frame 24
stop();
_root.removeBad(this._parent);
Symbol 391 MovieClip Frame 1
if (!this.inited) {
this._parent.xp = 6;
this._parent.hp = 14;
this._parent.typ = 1;
this._parent.dam = 35;
_root.addEnem(this._parent);
this.inited = true;
this.cols = new Array("0x0099FF", "0x00CC00", "0xFF9900", "0xFFFF00");
var mycol = cols[random(cols.length)];
var dacol = new Color(bgcol);
dacol.setRGB(mycol);
bgcol.setMask(msk);
bgcol.cacheAsBitmap = true;
}
Symbol 391 MovieClip Frame 9
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 391 MovieClip Frame 40
stop();
_root.removeBad(this._parent);
Symbol 408 MovieClip Frame 1
stop();
if (!this.inited) {
this._parent.xp = 8;
this._parent.hp = 5;
this._parent.typ = 2;
this._parent.dam = 35;
this._parent.groundimmune = true;
_root.addEnem(this._parent);
this.inited = true;
this.cols = new Array("0x0099FF", "0x00CC00", "0xFF9900", "0xFFFF00");
var mycol = cols[random(cols.length)];
var dacol = new Color(bgcol);
dacol.setRGB(mycol);
bgcol.setMask(msk);
bgcol.cacheAsBitmap = true;
}
Symbol 408 MovieClip Frame 27
stop();
_root.removeBad(this._parent);
Symbol 463 MovieClip Frame 1
if (!this.inited) {
this._parent.xp = 25;
this._parent.hp = 35;
this._parent.typ = 3;
this._parent.dam = 55;
_root.addEnem(this._parent);
this.inited = true;
this._parent.independent = true;
}
Symbol 463 MovieClip Frame 9
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 463 MovieClip Frame 14
_root.dudeHit(this._parent, box);
Symbol 463 MovieClip Frame 15
_root.dudeHit(this._parent, box);
Symbol 463 MovieClip Frame 16
_root.dudeHit(this._parent, box);
Symbol 463 MovieClip Frame 25
this._parent.attacking = false;
this._parent.walking = false;
this._parent.resting = false;
this._parent.aicv = random(25);
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 463 MovieClip Frame 36
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("walk");
}
Symbol 463 MovieClip Frame 71
stop();
_root.removeBad(this._parent);
Symbol 512 MovieClip [plat_hud] Frame 1
if (!this.inited) {
reminder._visible = false;
this.inited = true;
msg._visible = false;
cul = new Color(col);
cul.setRGB(_root.armorarray[_root.curarmor]);
col.cacheAsBitmap = true;
col.setMask(masker);
col._alpha = 100;
this.arm = "LEVEL - " + _root.curarmor;
this.mag = "LEVEL - " + _root.curmag;
this.att = "LEVEL - " + _root.cursword;
}
Symbol 515 MovieClip [knight0_axe] Frame 1
this.dam = 130;
Symbol 522 MovieClip [rock] Frame 1
stop();
this.dam = 75;
Symbol 522 MovieClip [rock] Frame 12
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 533 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 541 MovieClip [platlev0_0] Frame 1
this.lef = 0;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 542 MovieClip [platlev0_1] Frame 1
this.lef = -300;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 543 MovieClip [platlev0_2] Frame 1
this.lef = -300;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 566 MovieClip Frame 1
stop();
Symbol 567 MovieClip Frame 1
stop();
if (!this.inited) {
this.inited = true;
this.pointer = 1;
this.maxx = 14;
this.hitcv = 0;
}
Symbol 567 MovieClip Frame 2
gotoAndPlay(_currentframe);
Symbol 567 MovieClip Frame 3
gotoAndPlay(_currentframe);
Symbol 567 MovieClip Frame 4
gotoAndPlay(_currentframe);
Symbol 567 MovieClip Frame 5
gotoAndPlay(_currentframe);
Symbol 567 MovieClip Frame 6
gotoAndPlay(_currentframe);
Symbol 567 MovieClip Frame 7
gotoAndPlay(_currentframe);
Symbol 580 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 1
if (!this.inited) {
this._parent.fireballcv = 0;
this.shield._visible = false;
this.shield.cv = 0;
this._parent.nam = "Demon Beast";
this._parent.aicv = 0;
this._parent.mod = 0;
this._parent.xp = 650;
this._parent.hp = 750;
this._parent.maxhp = this._parent.hp;
this._parent.weak = true;
this._parent.independent = true;
this._parent.groundimmune = true;
this._parent.typ = 97;
this._parent.dir = -1;
this._parent.ydir = -1;
this._parent.shielded = true;
this._parent.speed = 15;
this._parent.dam = 130;
this._parent.nomove = true;
this._parent.boss = true;
_root.addEnem(this._parent);
this.inited = true;
_root.updateHUD();
}
Symbol 596 MovieClip Frame 30
if (!this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 596 MovieClip Frame 31
_root.playSound("splosion1");
_root.flashIt();
_root.setNoise(0);
Symbol 596 MovieClip Frame 32
_root.playLoudSound("raaar");
Symbol 596 MovieClip Frame 35
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 39
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 42
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 45
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 48
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 51
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 55
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 58
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 61
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 64
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 67
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 73
_root.reviveDemon();
Symbol 596 MovieClip Frame 85
stop();
this.lastframe = true;
this._parent.lastframe = true;
Symbol 596 MovieClip Frame 87
_root.setNoise(0);
Symbol 596 MovieClip Frame 89
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 91
_root.playSound("splosion1");
_root.flashIt();
Symbol 596 MovieClip Frame 93
_root.playSound("splosion1");
_root.defeatBoss();
_root.flashIt();
Symbol 596 MovieClip Frame 120
stop();
var b = _root.attachMovie("blackout", "blacky", 9911102201);
b._alpha = 0;
b.onEnterFrame = function () {
if ((!_root.platpause) && (!_root.freeze)) {
this._alpha = this._alpha + 2;
if (this._alpha >= 100) {
delete this.onEnterFrame;
_root.runEnd();
this.unloadMovie();
this.removeMovieClip();
}
}
};
Symbol 596 MovieClip Frame 121
stop();
Symbol 597 MovieClip Frame 1
stop();
Symbol 600 MovieClip [platlev0_97] Frame 1
this.lef = -250;
this.rig = 900;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("finalboss");
Symbol 606 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 607 MovieClip [platlev1_0] Frame 1
this.lef = -400;
this.rig = 1500;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 608 MovieClip [platlev1_1] Frame 1
this.lef = -400;
this.rig = 1500;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 613 MovieClip Frame 1
if (!this.inited) {
this.inited = true;
var ran = random(8);
this.gotoAndPlay(ran);
}
Symbol 651 MovieClip Frame 1
stop();
Symbol 651 MovieClip Frame 2
_root.giveSpell(4);
Symbol 652 MovieClip Frame 1
this.fairy = true;
if (_root.gotfairy) {
this._visible = false;
}
Symbol 657 MovieClip [platlev0_194] Frame 1
this.lef = 0;
this.rig = 1300;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("ssmellow");
Symbol 687 MovieClip Frame 23
_root.giveSpell(3);
Symbol 687 MovieClip Frame 51
this._parent.gotoAndStop("rest");
stop();
Symbol 688 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 1
stop();
Symbol 695 MovieClip [platlev1_195] Frame 1
this.lef = -400;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("dungeonrelaxed");
Symbol 705 MovieClip Frame 23
_root.giveSpell(2);
Symbol 705 MovieClip Frame 51
this._parent.gotoAndStop("rest");
stop();
Symbol 706 MovieClip Frame 1
stop();
Symbol 707 MovieClip Frame 1
stop();
Symbol 708 MovieClip [platlev1_196] Frame 1
this.lef = -400;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("ssmellow");
Symbol 738 MovieClip Frame 2
_root.giveSpell(1);
Symbol 738 MovieClip Frame 12
this._parent.gotoAndStop("rest");
Symbol 744 MovieClip Frame 1
stop();
if (_root.deliveredwood) {
gotoAndStop ("happy");
}
Symbol 745 MovieClip Frame 1
stop();
Symbol 751 MovieClip Frame 13
_root.giveSpell(1, true);
Symbol 751 MovieClip Frame 41
this._parent.gotoAndStop("rest");
stop();
Symbol 752 MovieClip Frame 1
stop();
Symbol 753 MovieClip Frame 1
stop();
Symbol 754 MovieClip [platlev2_197] Frame 1
this.lef = 0;
this.rig = 1000;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("ssmellow");
Symbol 774 MovieClip Frame 20
stop();
_root.blacksmithGive();
Symbol 775 MovieClip Frame 18
this._parent.gotoAndStop("rest2");
Symbol 777 MovieClip Frame 1
stop();
if (_root.gotaxe) {
gotoAndStop ("rest2");
}
Symbol 780 MovieClip [platlev0_198] Frame 1
this.lef = 0;
this.rig = 1100;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
if (!_root.gotfairy) {
fair._visible = false;
}
_root.runMusic("ssmellow");
Symbol 781 MovieClip [platlev1_2] Frame 1
this.lef = -400;
this.rig = 1500;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 783 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 784 MovieClip [platlev1_3] Frame 1
this.lef = -400;
this.rig = 1500;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("dungeonbattle");
Symbol 790 MovieClip Frame 11
gotoAndPlay(this._currentframe + random(30));
Symbol 809 MovieClip Frame 20
stop();
Symbol 811 MovieClip Frame 1
stop();
if (!this._parent.inited) {
this._parent.web = this._parent._parent.createEmptyMovieClip("web" + _root.effcv, _root.effcv + 67781);
_root.effcv++;
_root.game.fg.swapDepths(_root.effcv + 67781);
_root.effcv++;
this._parent.xhome = this._parent._x;
this._parent.upamt = 20 + random(40);
this._parent.downamt = 20 + random(40);
if (_root.indungeon) {
this._parent.hp = 40;
this._parent.xp = 35;
} else {
this._parent.xp = 10;
this._parent.hp = 8;
}
this._parent.typ = 4;
this._parent.dam = 65;
_root.addEnem(this._parent);
this._parent.inited = true;
this._parent.nomove = true;
this._parent.home = this._parent._y;
this._parent.independent = true;
this._parent.groundimmune = true;
}
Symbol 811 MovieClip Frame 19
stop();
_root.removeBad(this._parent);
Symbol 812 MovieClip Frame 1
stop();
Symbol 813 MovieClip [platlev1_4] Frame 1
this.lef = -400;
this.rig = 1500;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("dungeonbattle");
Symbol 818 MovieClip Frame 1
stop();
Symbol 855 MovieClip Frame 1
if (!this._parent.inited) {
this._parent.troll = true;
this._parent.xp = 75;
this._parent.hp = 150;
this._parent.typ = 5;
this._parent.dam = 65;
_root.addEnem(this._parent);
this._parent.inited = true;
this._parent.nomove = true;
this._parent.independent = true;
this._parent.groundimmune = true;
}
Symbol 855 MovieClip Frame 21
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 41
_root.dudeHit(this._parent, box);
Symbol 855 MovieClip Frame 42
_root.dudeHit(this._parent, box);
Symbol 855 MovieClip Frame 43
_root.dudeHit(this._parent, box);
Symbol 855 MovieClip Frame 61
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 62
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 63
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 64
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 65
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 66
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 67
if ((!this._parent.dead) && (this._parent.hp > 0)) {
gotoAndPlay ("rest");
}
Symbol 855 MovieClip Frame 91
stop();
_root.removeBad(this._parent);
Symbol 856 MovieClip Frame 1
stop();
Symbol 857 MovieClip [platlev1_5] Frame 1
this.lef = -400;
this.rig = 1500;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("dungeonbattle");
Symbol 859 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 875 MovieClip Frame 9
stop();
Symbol 876 MovieClip Frame 1
if (!this._parent._parent.comp.stuck) {
eyes._visible = false;
} else if (!eyes._visible) {
eyes._visible = true;
eyes.gotoAndPlay(1);
}
Symbol 887 MovieClip Frame 2
_root.playSound("splosion1");
Symbol 887 MovieClip Frame 4
_root.playSound("splosion1");
Symbol 887 MovieClip Frame 7
_root.playSound("splosion1");
Symbol 887 MovieClip Frame 10
_root.playSound("splosion1");
Symbol 887 MovieClip Frame 13
_root.playSound("splosion1");
_root.flashIt();
Symbol 887 MovieClip Frame 15
_root.playSound("splosion1");
Symbol 887 MovieClip Frame 17
_root.playSound("splosion1");
Symbol 887 MovieClip Frame 24
stop();
this.lastframe = true;
this.onEnterFrame = function () {
if (!_root.platpause) {
delete this.onEnterFrame;
_root.defeatBoss();
}
};
Symbol 887 MovieClip Frame 26
stop();
Symbol 887 MovieClip Frame 27
stop();
Symbol 887 MovieClip Frame 28
stop();
Symbol 887 MovieClip Frame 29
stop();
Symbol 887 MovieClip Frame 30
stop();
Symbol 887 MovieClip Frame 31
stop();
Symbol 887 MovieClip Frame 32
stop();
Symbol 887 MovieClip Frame 33
stop();
Symbol 887 MovieClip Frame 34
stop();
Symbol 887 MovieClip Frame 35
stop();
Symbol 893 MovieClip Frame 2
_root.playSound("gleam");
Symbol 893 MovieClip Frame 25
this.hitarea.onEnterFrame = function () {
_root.chkAwardGet(this);
};
Symbol 893 MovieClip Frame 32
stop();
Symbol 894 MovieClip Frame 1
if (!this.inited) {
this._parent.nam = "Red Knight";
this._parent.aicv = 0;
this._parent.mod = 0;
this._parent.xp = 400;
this._parent.gotaxe = true;
this._parent.hp = 850;
this._parent.maxhp = this._parent.hp;
this._parent.typ = 500;
this._parent.dam = 130;
this._parent.nomove = true;
this._parent.boss = true;
_root.addEnem(this._parent);
this.inited = true;
_root.updateHUD();
}
Symbol 894 MovieClip Frame 20
if (!this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 894 MovieClip Frame 30
if (!this._parent.dead) {
_root.dudeHit(this._parent, axe.hitarea);
_root.dudeHit(this._parent, axe.hitarea1);
_root.dudeHit(this._parent, axe.hitarea2);
_root.dudeHit(this._parent, axe.hitarea3);
_root.screenShake(10);
}
Symbol 894 MovieClip Frame 47
if (!this._parent.dead) {
_root.knight0AtkEnd(this._parent);
gotoAndPlay ("rest");
}
Symbol 894 MovieClip Frame 55
if (!this._parent.dead) {
_root.tossAxe(this._parent);
}
Symbol 894 MovieClip Frame 84
if (!this._parent.dead) {
gotoAndPlay ("rest2");
}
Symbol 894 MovieClip Frame 97
if (!this._parent.dead) {
gotoAndPlay ("walk");
}
Symbol 894 MovieClip Frame 110
if (!this._parent.dead) {
_root.retrieveAxe(this._parent);
gotoAndPlay ("rest");
}
Symbol 894 MovieClip Frame 112
_root.setNoise(0);
this._parent.gotaxe = false;
_root.updateHUD();
Symbol 894 MovieClip Frame 113
Symbol 894 MovieClip Frame 114
stop();
Symbol 894 MovieClip Frame 115
stop();
Symbol 894 MovieClip Frame 116
stop();
Symbol 894 MovieClip Frame 117
stop();
Symbol 894 MovieClip Frame 118
stop();
Symbol 894 MovieClip Frame 119
stop();
Symbol 894 MovieClip Frame 120
stop();
Symbol 894 MovieClip Frame 121
stop();
Symbol 895 MovieClip Frame 1
stop();
Symbol 897 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 899 MovieClip [platlev1_500] Frame 1
this.lef = -200;
this.rig = 1000;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("dungeonboss");
Symbol 925 MovieClip Frame 19
stop();
Symbol 929 MovieClip Frame 2
_root.playSound("splosion1");
Symbol 929 MovieClip Frame 4
_root.playSound("splosion1");
Symbol 929 MovieClip Frame 7
_root.playSound("splosion1");
Symbol 929 MovieClip Frame 10
_root.playSound("splosion1");
Symbol 929 MovieClip Frame 16
_root.playSound("splosion1");
Symbol 929 MovieClip Frame 18
_root.playSound("splosion1");
Symbol 929 MovieClip Frame 20
_root.playSound("splosion1");
_root.flashIt();
Symbol 929 MovieClip Frame 25
stop();
this.lastframe = true;
this.onEnterFrame = function () {
if (!_root.platpause) {
delete this.onEnterFrame;
_root.defeatBoss();
}
};
Symbol 929 MovieClip Frame 26
stop();
Symbol 929 MovieClip Frame 27
stop();
Symbol 929 MovieClip Frame 28
stop();
Symbol 929 MovieClip Frame 29
stop();
Symbol 929 MovieClip Frame 30
stop();
Symbol 929 MovieClip Frame 31
stop();
Symbol 929 MovieClip Frame 32
stop();
Symbol 929 MovieClip Frame 33
stop();
Symbol 929 MovieClip Frame 34
stop();
Symbol 929 MovieClip Frame 35
stop();
Symbol 930 MovieClip Frame 2
_root.playSound("gleam");
Symbol 930 MovieClip Frame 25
this.hitarea.onEnterFrame = function () {
_root.chkAwardGet(this);
};
Symbol 930 MovieClip Frame 32
stop();
Symbol 931 MovieClip Frame 1
if (!this.inited) {
this._parent.spindist = 42;
this._parent.gox = 0;
this._parent.nam = "Purple Knight";
this._parent.aicv = 0;
this._parent.mod = 0;
this._parent.xp = 400;
this._parent.hp = 725;
this._parent.maxhp = this._parent.hp;
this._parent.topdir = -1;
this._parent.typ = 501;
this._parent.dam = 130;
this._parent.nomove = true;
this._parent.boss = true;
_root.addEnem(this._parent);
this.inited = true;
_root.updateHUD();
}
Symbol 931 MovieClip Frame 20
if (!this._parent.dead) {
gotoAndPlay ("rest");
} else {
stop();
}
Symbol 931 MovieClip Frame 21
if (this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 931 MovieClip Frame 22
if (this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 931 MovieClip Frame 31
this._parent.ready = true;
Symbol 931 MovieClip Frame 32
stop();
Symbol 931 MovieClip Frame 60
if (!this._parent.dead) {
gotoAndPlay ("dizzy");
}
Symbol 931 MovieClip Frame 61
if ((!_root.platpause) && (!this._parent.dead)) {
gotoAndPlay ("dizzy");
}
Symbol 931 MovieClip Frame 62
if ((!_root.platpause) && (!this._parent.dead)) {
gotoAndPlay ("dizzy");
}
Symbol 931 MovieClip Frame 71
_root.dudeHit(this._parent, box);
Symbol 931 MovieClip Frame 72
_root.dudeHit(this._parent, box);
Symbol 931 MovieClip Frame 73
_root.dudeHit(this._parent, box);
Symbol 931 MovieClip Frame 76
if (this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 931 MovieClip Frame 77
if (this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 931 MovieClip Frame 78
if (this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 931 MovieClip Frame 80
_root.setNoise(0);
_root.updateHUD();
Symbol 932 MovieClip Frame 1
stop();
Symbol 948 MovieClip Frame 4
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 5
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 7
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 9
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 11
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 13
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 15
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 17
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 19
_root.dudeHit(this._parent._parent, box);
Symbol 948 MovieClip Frame 31
_root.endSpurt(this._parent._parent);
Symbol 949 MovieClip Frame 1
stop();
Symbol 950 MovieClip Frame 1
stop();
if (!this.inited) {
this.inited = true;
_root.addFireSpurt(this);
this.dam = 70;
}
Symbol 950 MovieClip Frame 9
_root.shootSpurt(this);
Symbol 951 MovieClip [platlev1_501] Frame 1
this.lef = -265;
this.rig = 910;
this.fric = 0.6;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("dungeonboss");
Symbol 956 MovieClip Frame 1
this.cv = 0;
this.dir = random(2);
if (this.dir == 0) {
this.dir = -1;
}
Symbol 975 MovieClip Frame 2
_root.playSound("splosion1");
Symbol 975 MovieClip Frame 4
_root.playSound("splosion1");
Symbol 975 MovieClip Frame 7
_root.playSound("splosion1");
Symbol 975 MovieClip Frame 10
_root.playSound("splosion1");
Symbol 975 MovieClip Frame 16
_root.playSound("splosion1");
Symbol 975 MovieClip Frame 18
_root.playSound("splosion1");
Symbol 975 MovieClip Frame 20
_root.playSound("splosion1");
_root.flashIt();
Symbol 975 MovieClip Frame 25
stop();
this.lastframe = true;
this.onEnterFrame = function () {
if (!_root.platpause) {
delete this.onEnterFrame;
_root.defeatBoss();
}
};
Symbol 975 MovieClip Frame 26
stop();
Symbol 975 MovieClip Frame 27
stop();
Symbol 975 MovieClip Frame 28
stop();
Symbol 975 MovieClip Frame 29
stop();
Symbol 975 MovieClip Frame 30
stop();
Symbol 975 MovieClip Frame 31
stop();
Symbol 975 MovieClip Frame 32
stop();
Symbol 975 MovieClip Frame 33
stop();
Symbol 975 MovieClip Frame 34
stop();
Symbol 975 MovieClip Frame 35
stop();
Symbol 976 MovieClip Frame 2
_root.playSound("gleam");
Symbol 976 MovieClip Frame 25
this.hitarea.onEnterFrame = function () {
_root.chkAwardGet(this);
};
Symbol 976 MovieClip Frame 32
stop();
Symbol 977 MovieClip Frame 1
if (!this.inited) {
this._parent.dir = -1;
this._parent.nam = "Green Knight";
this._parent.aicv = 0;
this._parent.mod = 0;
this._parent.xp = 400;
this._parent.hp = 1100;
this._parent.maxhp = this._parent.hp;
this._parent.typ = 502;
this._parent.dam = 130;
this._parent.nomove = true;
this._parent.boss = true;
_root.addEnem(this._parent);
this.inited = true;
_root.updateHUD();
}
Symbol 977 MovieClip Frame 20
if (!this._parent.dead) {
gotoAndPlay ("rest");
}
Symbol 977 MovieClip Frame 35
if (!this._parent.dead) {
gotoAndPlay ("walk");
}
Symbol 977 MovieClip Frame 41
_root.dudeHit(this._parent, box);
Symbol 977 MovieClip Frame 42
_root.dudeHit(this._parent, box);
Symbol 977 MovieClip Frame 43
_root.dudeHit(this._parent, box);
Symbol 977 MovieClip Frame 47
if (!this._parent.dead) {
this._parent.attacking = false;
gotoAndPlay ("rest");
}
Symbol 977 MovieClip Frame 75
_root.setNoise(0);
_root.updateHUD();
Symbol 978 MovieClip Frame 1
stop();
Symbol 979 MovieClip [platlev1_502] Frame 1
this.lef = -400;
this.rig = 1500;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("dungeonboss");
Symbol 981 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 982 MovieClip [platlev2_0] Frame 1
this.lef = -200;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 983 MovieClip [platlev2_1] Frame 1
this.lef = -200;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 984 MovieClip [platlev2_2] Frame 1
this.lef = -200;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 988 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1028 MovieClip Frame 40
_root.addBossBall();
Symbol 1046 MovieClip Frame 1
_root.grabBall();
Symbol 1046 MovieClip Frame 4
_root.playSound("swing" + random(3));
Symbol 1046 MovieClip Frame 7
_root.ballBomb();
_root.dudeHit(this._parent._parent, block1);
_root.dudeHit(this._parent._parent, block2);
Symbol 1059 MovieClip Frame 3
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 4
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 6
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 8
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 10
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 12
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 18
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 20
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 21
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 23
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 25
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 27
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 29
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 35
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 37
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 38
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 40
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 42
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 44
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 46
_root.playSound("splosion1");
Symbol 1059 MovieClip Frame 52
_root.playSound("lasersplode");
_root.flashIt();
Symbol 1059 MovieClip Frame 70
stop();
this.lastframe = true;
this.onEnterFrame = function () {
if (!_root.platpause) {
delete this.onEnterFrame;
_root.defeatBoss();
}
};
Symbol 1059 MovieClip Frame 71
stop();
Symbol 1059 MovieClip Frame 72
stop();
Symbol 1059 MovieClip Frame 73
stop();
Symbol 1059 MovieClip Frame 74
stop();
Symbol 1059 MovieClip Frame 75
stop();
Symbol 1059 MovieClip Frame 76
stop();
Symbol 1059 MovieClip Frame 77
stop();
Symbol 1059 MovieClip Frame 78
stop();
Symbol 1059 MovieClip Frame 79
stop();
Symbol 1059 MovieClip Frame 80
stop();
Symbol 1059 MovieClip Frame 81
stop();
Symbol 1059 MovieClip Frame 82
stop();
Symbol 1059 MovieClip Frame 83
stop();
Symbol 1059 MovieClip Frame 84
stop();
Symbol 1059 MovieClip Frame 85
stop();
Symbol 1059 MovieClip Frame 86
stop();
Symbol 1059 MovieClip Frame 87
stop();
Symbol 1059 MovieClip Frame 88
stop();
Symbol 1059 MovieClip Frame 89
stop();
Symbol 1059 MovieClip Frame 90
stop();
Symbol 1059 MovieClip Frame 91
stop();
Symbol 1059 MovieClip Frame 92
stop();
Symbol 1059 MovieClip Frame 93
stop();
Symbol 1059 MovieClip Frame 94
stop();
Symbol 1059 MovieClip Frame 95
stop();
Symbol 1059 MovieClip Frame 96
stop();
Symbol 1059 MovieClip Frame 97
stop();
Symbol 1059 MovieClip Frame 98
stop();
Symbol 1059 MovieClip Frame 99
stop();
Symbol 1059 MovieClip Frame 100
stop();
Symbol 1059 MovieClip Frame 101
stop();
Symbol 1059 MovieClip Frame 102
stop();
Symbol 1059 MovieClip Frame 103
stop();
Symbol 1059 MovieClip Frame 104
stop();
Symbol 1059 MovieClip Frame 105
stop();
Symbol 1059 MovieClip Frame 106
stop();
Symbol 1059 MovieClip Frame 107
stop();
Symbol 1059 MovieClip Frame 108
stop();
Symbol 1059 MovieClip Frame 109
stop();
Symbol 1059 MovieClip Frame 110
stop();
Symbol 1059 MovieClip Frame 111
stop();
Symbol 1059 MovieClip Frame 112
stop();
Symbol 1059 MovieClip Frame 113
stop();
Symbol 1059 MovieClip Frame 114
stop();
Symbol 1059 MovieClip Frame 115
stop();
Symbol 1059 MovieClip Frame 116
stop();
Symbol 1059 MovieClip Frame 117
stop();
Symbol 1059 MovieClip Frame 118
stop();
Symbol 1059 MovieClip Frame 119
stop();
Symbol 1059 MovieClip Frame 120
stop();
Symbol 1059 MovieClip Frame 121
stop();
Symbol 1059 MovieClip Frame 122
stop();
Symbol 1059 MovieClip Frame 123
stop();
Symbol 1059 MovieClip Frame 124
stop();
Symbol 1059 MovieClip Frame 125
stop();
Symbol 1059 MovieClip Frame 126
stop();
Symbol 1059 MovieClip Frame 127
stop();
Symbol 1059 MovieClip Frame 128
stop();
Symbol 1063 MovieClip Frame 2
_root.playSound("gleam");
Symbol 1063 MovieClip Frame 37
stop();
this.hitarea.onEnterFrame = function () {
_root.chkAwardGet(this);
};
Symbol 1064 MovieClip Frame 1
stop();
if (!this.inited) {
this.lastframe = true;
this._parent.nam = "CANYON BEAST";
this._parent.aicv = 0;
this._parent.mod = 0;
this._parent.numballs = 0;
this._parent.xp = 200;
this._parent.hp = 150;
this._parent.maxhp = this._parent.hp;
this._parent.typ = 99;
this._parent.dam = 50;
this._parent.nomove = true;
this._parent.boss = true;
_root.addEnem(this._parent);
this.inited = true;
_root.updateHUD();
}
Symbol 1064 MovieClip Frame 4
stop();
_root.playLoudSound("raaar");
_root.setNoise(0);
Symbol 1065 MovieClip Frame 1
stop();
Symbol 1066 MovieClip [platlev2_99] Frame 1
this.lef = -600;
this.rig = 1300;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
var i = 0;
while (i < 3) {
var tar = eval ("boss.ball" + i);
tar._visible = false;
i++;
}
_root.runMusic("otherbosses");
Symbol 1068 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1078 MovieClip Frame 1
this.lastframe = false;
Symbol 1078 MovieClip Frame 10
_root.dragonBall(aimer);
Symbol 1078 MovieClip Frame 18
_root.dragonBall(aimer);
Symbol 1078 MovieClip Frame 25
_root.dragonBall(aimer);
Symbol 1078 MovieClip Frame 110
stop();
this.lastframe = true;
_root.dragonBallStop();
Symbol 1079 MovieClip Frame 1
stop();
Symbol 1092 MovieClip Frame 4
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 5
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 7
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 9
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 11
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 13
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 21
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 22
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 24
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 26
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 28
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 30
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 38
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 39
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 41
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 43
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 45
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 47
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 54
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 56
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 58
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 60
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 62
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 64
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 66
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 68
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 70
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 72
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 74
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 76
_root.playSound("splosion1");
Symbol 1092 MovieClip Frame 83
stop();
this.lastframe = true;
this.onEnterFrame = function () {
if (!_root.platpause) {
delete this.onEnterFrame;
_root.defeatBoss();
}
};
Symbol 1092 MovieClip Frame 84
stop();
Symbol 1092 MovieClip Frame 85
stop();
Symbol 1092 MovieClip Frame 86
stop();
Symbol 1092 MovieClip Frame 87
stop();
Symbol 1092 MovieClip Frame 88
stop();
Symbol 1092 MovieClip Frame 89
stop();
Symbol 1092 MovieClip Frame 90
stop();
Symbol 1092 MovieClip Frame 91
stop();
Symbol 1092 MovieClip Frame 92
stop();
Symbol 1092 MovieClip Frame 93
stop();
Symbol 1092 MovieClip Frame 94
stop();
Symbol 1092 MovieClip Frame 95
stop();
Symbol 1092 MovieClip Frame 96
stop();
Symbol 1092 MovieClip Frame 97
stop();
Symbol 1092 MovieClip Frame 98
stop();
Symbol 1092 MovieClip Frame 99
stop();
Symbol 1092 MovieClip Frame 100
stop();
Symbol 1092 MovieClip Frame 101
stop();
Symbol 1092 MovieClip Frame 102
stop();
Symbol 1092 MovieClip Frame 103
stop();
Symbol 1092 MovieClip Frame 104
stop();
Symbol 1092 MovieClip Frame 105
stop();
Symbol 1092 MovieClip Frame 106
stop();
Symbol 1092 MovieClip Frame 107
stop();
Symbol 1092 MovieClip Frame 108
stop();
Symbol 1092 MovieClip Frame 109
stop();
Symbol 1092 MovieClip Frame 110
stop();
Symbol 1092 MovieClip Frame 111
stop();
Symbol 1092 MovieClip Frame 112
stop();
Symbol 1095 MovieClip Frame 2
_root.playSound("gleam");
Symbol 1095 MovieClip Frame 37
stop();
this.hitarea.onEnterFrame = function () {
_root.chkAwardGet(this);
};
Symbol 1095 MovieClip Frame 38
stop();
Symbol 1095 MovieClip Frame 39
stop();
Symbol 1095 MovieClip Frame 40
stop();
Symbol 1095 MovieClip Frame 41
stop();
Symbol 1095 MovieClip Frame 42
stop();
Symbol 1095 MovieClip Frame 43
stop();
Symbol 1095 MovieClip Frame 44
stop();
Symbol 1095 MovieClip Frame 45
stop();
Symbol 1095 MovieClip Frame 46
stop();
Symbol 1095 MovieClip Frame 47
stop();
Symbol 1095 MovieClip Frame 48
stop();
Symbol 1095 MovieClip Frame 49
stop();
Symbol 1095 MovieClip Frame 50
stop();
Symbol 1095 MovieClip Frame 51
stop();
Symbol 1095 MovieClip Frame 52
stop();
Symbol 1095 MovieClip Frame 53
stop();
Symbol 1095 MovieClip Frame 54
stop();
Symbol 1095 MovieClip Frame 55
stop();
Symbol 1095 MovieClip Frame 56
stop();
Symbol 1095 MovieClip Frame 57
stop();
Symbol 1095 MovieClip Frame 58
stop();
Symbol 1095 MovieClip Frame 59
stop();
Symbol 1095 MovieClip Frame 60
stop();
Symbol 1095 MovieClip Frame 61
stop();
Symbol 1095 MovieClip Frame 62
stop();
Symbol 1095 MovieClip Frame 63
stop();
Symbol 1095 MovieClip Frame 64
stop();
Symbol 1095 MovieClip Frame 65
stop();
Symbol 1096 MovieClip Frame 1
this.lastframe = false;
if (!this.inited) {
this._parent._x = 110;
this._parent.nam = "ISLAND BEAST";
this._parent.aicv = 0;
this._parent.xp = 200;
this._parent.hp = 350;
this._parent.maxhp = this._parent.hp;
this._parent.typ = 98;
this._parent.dam = 70;
this._parent.boss = true;
_root.addEnem(this._parent);
this.inited = true;
this._parent.groundimmune = true;
this._parent.nomove = true;
_root.updateHUD();
}
Symbol 1096 MovieClip Frame 15
stop();
this.lastframe = true;
_root.dragonUp();
Symbol 1096 MovieClip Frame 16
this.lastframe = false;
Symbol 1096 MovieClip Frame 40
_root.dragonDown();
this.lastframe = true;
stop();
Symbol 1096 MovieClip Frame 41
this.lastframe = true;
_root.playLoudSound("raaar");
_root.setNoise(0);
Symbol 1096 MovieClip Frame 42
this.lastframe = true;
stop();
Symbol 1096 MovieClip Frame 43
stop();
Symbol 1097 MovieClip Frame 1
stop();
Symbol 1099 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1100 MovieClip [platlev2_98] Frame 1
this.lef = -600;
this.rig = 1300;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
var i = 0;
while (i < 3) {
var tar = eval ("boss.ball" + i);
tar._visible = false;
i++;
}
_root.runMusic("otherbosses");
Symbol 1101 MovieClip [platlev3_0] Frame 1
this.lef = -200;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 1104 MovieClip [platlev3_1] Frame 1
this.lef = -200;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 1105 MovieClip [platlev3_2] Frame 1
this.lef = -200;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("owbattle");
Symbol 1114 MovieClip [platlev3_3] Frame 1
this.lef = -200;
this.rig = 2100;
this.fric = 0.7;
this.grav = 3.5;
flasher._alpha = 0;
if (_root.rightbridge) {
dude._x = 2050;
}
this._x = (-dude._x) + 320;
_root.runMusic("owbattle");
Symbol 1135 MovieClip Frame 1
function freshMe() {
_root.showSword(swordholder);
magholder.updateMe();
this.curxp = "XP: " + _root.xp;
this.atk = _root.attackprogression[_root.cursword];
this.mg = _root.magicprogression[_root.curmag];
this.am = _root.armorprogression[_root.curarmor];
this.tim = 0;
vals = new Array();
vals[3] = this.atk;
vals[2] = this.mg;
vals[1] = this.am;
var _local3 = 0;
n = 0;
while (n < vals.length) {
if (vals[n] > _local3) {
_local3 = vals[n];
}
n++;
}
if (_root.xp < _local3) {
vals[0] = 0;
} else {
vals[0] = 99999 /* 0x01869F */;
}
this.locs = new Array(385, 308, 229, 151);
j = 0;
while (j < vals.length) {
danum = vals[j];
if (danum <= _root.nextxp) {
this.curloc = j;
this.exempt = j;
}
j++;
}
this.upup = false;
this.dup = false;
this.aup = false;
switchBar(this.curloc);
cul = new Color(col);
cul.setRGB(_root.armorarray[_root.curarmor]);
col.cacheAsBitmap = true;
col.setMask(masker);
col._alpha = 100;
this.arm = "LEVEL - " + _root.curarmor;
this.mag = "LEVEL - " + _root.curmag;
this.att = "LEVEL - " + _root.cursword;
}
function switchBar(num) {
arr._y = this.locs[num];
}
function runSelect() {
if (curloc == 1) {
if (_root.curarmor < 8) {
_root.curhp = _root.maxhp;
var _local3 = _root.armorprogression;
_root.xp = _root.xp - _local3[_root.curarmor];
_root.curarmor++;
}
}
if (curloc == 2) {
if (_root.curmag < 8) {
_root.magamt = _root.maxmag;
var _local3 = _root.magicprogression;
_root.xp = _root.xp - _local3[_root.curmag];
_root.curmag++;
}
}
if (curloc == 3) {
if (_root.cursword < 8) {
var _local3 = _root.attackprogression;
_root.xp = _root.xp - _local3[_root.cursword];
_root.cursword++;
}
}
if (curloc == 0) {
_root.nextpointer++;
if (_root.nextpointer == 0) {
if (_root.armorprogression[_root.curarmor] == 99999) {
_root.nextpointer = 1;
if (_root.magicprogression[_root.curmag] == 99999) {
_root.nextpointer = 2;
}
}
}
if (_root.nextpointer == 1) {
if (_root.magicprogression[_root.curmag] == 99999) {
_root.nextpointer = 2;
if (_root.attackprogression[_root.cursword] == 99999) {
_root.nextpointer = 0;
}
}
}
if (_root.nextpointer == 2) {
if (_root.attackprogression[_root.cursword] == 99999) {
_root.nextpointer = 0;
if (_root.armorprogression[_root.curarmor] == 99999) {
_root.nextpointer = 1;
}
}
}
if (_root.nextpointer > 2) {
_root.nextpointer = 0;
}
} else {
var _local2 = 99999 /* 0x01869F */;
if (_root.attackprogression[_root.cursword] < _local2) {
_root.nextpointer = 2;
_local2 = _root.attackprogression[_root.cursword];
}
if (_root.magicprogression[_root.curmag] < _local2) {
_root.nextpointer = 1;
_local2 = _root.magicprogression[_root.curmag];
}
if (_root.armorprogression[_root.curarmor] < _local2) {
_root.nextpointer = 0;
_local2 = _root.armorprogression[_root.curarmor];
}
}
_root.getNextThing();
_root.game.dude.guts.freshMe();
var _local2 = 999999 /* 0x0F423F */;
if (_root.attackprogression[_root.cursword] < _local2) {
_local2 = _root.attackprogression[_root.cursword];
}
if (_root.magicprogression[_root.curmag] < _local2) {
_local2 = _root.magicprogression[_root.curmag];
}
if (_root.armorprogression[_root.curarmor] < _local2) {
_local2 = _root.armorprogression[_root.curarmor];
}
if ((_root.xp < _local2) || (curloc == 0)) {
if (curloc == 0) {
_root.playLoudSound("nevermind");
} else {
var _local4 = random(10);
_root.playLoudSound("exclaim" + _local4);
}
_root.endLevelup();
} else {
var _local4 = random(10);
_root.playLoudSound("exclaim" + _local4);
freshMe();
}
}
if (!this.inited) {
freshMe();
this.inited = true;
}
this.onEnterFrame = function () {
if (this.tim > 8) {
if (!Key.isDown(38)) {
this.upup = true;
}
if (Key.isDown(38) && (this.upup)) {
this.upup = false;
foundit = false;
while (!foundit) {
this.curloc++;
if (this.curloc >= this.locs.length) {
this.curloc = 0;
}
if (vals[curloc] <= _root.xp) {
foundit = true;
}
}
switchBar(this.curloc);
}
if (!Key.isDown(40)) {
this.dup = true;
}
if (Key.isDown(40) && (this.dup)) {
this.dup = false;
foundit = false;
while (!foundit) {
this.curloc--;
if (this.curloc < 0) {
this.curloc = this.locs.length - 1;
}
if (vals[curloc] <= _root.xp) {
foundit = true;
}
}
switchBar(this.curloc);
}
if (!Key.isDown(65)) {
this.aup = true;
}
if (Key.isDown(65) && (this.aup)) {
this.aup = false;
runSelect();
}
} else {
this.tim++;
}
};
Symbol 1136 MovieClip [levelup] Frame 2
_root.setNoise(10);
Symbol 1136 MovieClip [levelup] Frame 6
_root.playLoudSound("levelup1");
Symbol 1136 MovieClip [levelup] Frame 23
stop();
Symbol 1142 MovieClip [fireballburst] Frame 6
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 1151 MovieClip [magchooser] Frame 12
stop();
this.rdy = true;
Symbol 1174 MovieClip [boss0] Frame 40
gotoAndPlay (1);
Symbol 1180 MovieClip [boss1] Frame 40
gotoAndPlay (1);
Symbol 1184 MovieClip [boss2] Frame 1
if (!this.inited) {
this.inited = true;
this._xscale = 85;
this._yscale = this._xscale;
}
Symbol 1184 MovieClip [boss2] Frame 40
gotoAndPlay (1);
Symbol 1192 MovieClip [dungeon0] Frame 1
this._xscale = 70;
this._yscale = this._xscale;
Symbol 1195 MovieClip [footprint] Frame 25
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 1204 MovieClip [groundpoof] Frame 17
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 1216 MovieClip Frame 1
Symbol 1222 MovieClip Frame 1
_root.colorMe(this);
Symbol 1229 MovieClip Frame 1
Symbol 1236 MovieClip Frame 1
_root.colorMe(this);
Symbol 1244 MovieClip Frame 1
_root.colorMe(this);
Symbol 1247 MovieClip Frame 3
_root.mappy.checkAxeHit(hitarea);
Symbol 1247 MovieClip Frame 7
_root.mappy.endMapAtk();
Symbol 1248 MovieClip Frame 3
_root.mappy.checkAxeHit(hitarea);
Symbol 1248 MovieClip Frame 7
_root.mappy.endMapAtk();
Symbol 1249 MovieClip Frame 3
_root.mappy.checkAxeHit(hitarea);
Symbol 1249 MovieClip Frame 7
_root.mappy.endMapAtk();
Symbol 1250 MovieClip Frame 1
stop();
Symbol 1258 MovieClip [map_enemy0] Frame 1
this.temp = 0;
Symbol 1265 MovieClip [map_enemy1] Frame 1
this.temp = 1;
Symbol 1272 MovieClip [map_enemy2] Frame 1
this.temp = 2;
Symbol 1274 MovieClip [map_enemy3] Frame 1
this.temp = 1;
Symbol 1276 MovieClip [map_enemy4] Frame 1
this.temp = 1;
Symbol 1278 MovieClip [map_enemy5] Frame 1
this.temp = 1;
Symbol 1299 MovieClip [treesplode] Frame 24
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 1304 MovieClip [watersplash] Frame 9
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 1343 MovieClip [plat_heart] Frame 7
stop();
Symbol 1354 MovieClip Frame 17
_root.giveSpell(0);
Symbol 1354 MovieClip Frame 45
this._parent.gotoAndStop("rest");
stop();
Symbol 1355 MovieClip Frame 1
stop();
Symbol 1356 MovieClip Frame 1
stop();
Symbol 1357 MovieClip [platlev0_199] Frame 1
this.lef = 0;
this.rig = 1200;
this.fric = 0.7;
this.grav = 4;
flasher._alpha = 0;
_root.runMusic("ssmellow");
Symbol 1416 MovieClip Frame 1
stop();
Symbol 1429 Button
on (press) {
getURL ("http://www.armorgames.com", "_blank");
}
Symbol 1432 MovieClip Frame 1
_root.stop();
gotoAndPlay (2);
Symbol 1432 MovieClip Frame 185
_root.gotoAndStop("main");
Symbol 1473 MovieClip Frame 1
stop();
Symbol 1486 MovieClip Frame 1
this.onPress = function () {
};
Symbol 1495 MovieClip Frame 1
this._visible = false;
but_yes.onPress = function () {
_root.clearDat();
this._parent._visible = false;
};
but_no.onPress = function () {
this._parent._visible = false;
};
Symbol 1504 MovieClip Frame 1
but_start.onPress = function () {
_root.goTime();
};
Symbol 1509 MovieClip Frame 1
but_walk.onPress = function () {
getURL ("http://armorgames.com/guide/chibi-knight-video-guide", "_blank");
};
but_ag.onPress = function () {
getURL ("http://www.armorgames.com", "_blank");
};
but_moregames.onPress = function () {
getURL ("http://www.armorgames.com", "_blank");
};
but_bomtoons.onPress = function () {
getURL ("http://www.bomtoons.com", "_blank");
};
but_music.onPress = function () {
getURL ("http://www.reverbnation.com/brianholmes", "_blank");
};
duo.gotoAndPlay(1200);
Symbol 1509 MovieClip Frame 1334
gotoAndPlay ("repeat");
Symbol 1511 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1514 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1516 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1518 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1520 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1522 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1524 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1526 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1528 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1530 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1532 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1534 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1539 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1543 MovieClip Frame 1
this._parent.addMe(this);
this.tree = true;
this.woodvalue = 5;
stop();
this.cacheAsBitmap = true;
Symbol 1546 MovieClip Frame 1
stop();
this.woodvalue = 1;
this._parent.addMe(this);
this.tree = true;
this.cacheAsBitmap = true;
Symbol 1554 MovieClip Frame 50
stop();
this._parent.revealed = true;
Symbol 1556 MovieClip Frame 1
this._parent.addMe(this);
this.tree = true;
this.secret = true;
this.woodvalue = 0;
stop();
this.cacheAsBitmap = true;
Symbol 1573 MovieClip Frame 1
stop();
Symbol 1575 MovieClip Frame 1
stop();
Symbol 1577 MovieClip Frame 1
stop();
Symbol 1579 MovieClip Frame 1
stop();
Symbol 1581 MovieClip Frame 1
stop();
Symbol 1593 MovieClip Frame 1
stop();
if (_root.dooropen) {
gotoAndStop ("opened");
}
Symbol 1593 MovieClip Frame 2
_root.setNoise(0);
Symbol 1593 MovieClip Frame 3
_root.playSound("swing0");
Symbol 1593 MovieClip Frame 17
_root.playSound("splosion1");
Symbol 1593 MovieClip Frame 19
_root.playSound("splosion1");
Symbol 1593 MovieClip Frame 21
_root.playSound("splosion1");
Symbol 1593 MovieClip Frame 23
_root.playSound("splosion1");
Symbol 1593 MovieClip Frame 28
_root.playSound("ding");
_root.playSound("lasersplode");
Symbol 1593 MovieClip Frame 29
_root.hudd.flasher.gotoAndPlay(2);
_root.dooropen = true;
_root.hudd.updateMe();
_root.freshSave();
Symbol 1593 MovieClip Frame 64
stop();
_root.setNoise(_root.bgnoise);
this._parent.endMapAtk();
this._parent.cutscene = false;
Symbol 1599 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1603 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1605 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1607 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1612 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1614 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1616 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1621 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1623 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1626 MovieClip Frame 1
stop();
this.cacheAsBitmap = true;
Symbol 1638 MovieClip Frame 1
stop();
Symbol 1641 MovieClip Frame 1
stop();
Symbol 1645 MovieClip Frame 1
stop();
Symbol 1647 MovieClip Frame 1
Symbol 1652 MovieClip Frame 15
stop();
this.unloadMovie();
this.removeMovieClip();
Symbol 1653 MovieClip Frame 1
stop();
Symbol 1653 MovieClip Frame 2
stop();
Symbol 1672 MovieClip Frame 1
this._alpha = 0;
Symbol 1675 MovieClip Frame 1
function addEnem2() {
var _local2 = new Array();
var _local3 = random(3);
_local2.k = "map_enemy" + _local3;
_local2.typ = _local3;
_root.enarray2.push(_local2);
}
function outsideEnems() {
var _local5 = 0;
while (_local5 < _root.enarray.length) {
var _local4 = _root.enarray[_local5];
if (_local4.typ > 199) {
_local4.dead = false;
}
if ((!_local4.dead) || (_local4.typ > 10)) {
var _local3 = this.attachMovie(_local4.link, "e" + _local5, _local5);
if (_local4.typ <= 10) {
var _local9 = dude._x - _local4.x;
var _local8 = dude._y - _local4.y;
var _local13 = Math.sqrt((_local9 * _local9) + (_local8 * _local8));
moveit = false;
if (_local13 < 250) {
var moveit = true;
}
}
_local3._x = _local4.x;
_local3._y = _local4.y;
if (moveit) {
var _local6 = random(2);
if (_local6 == 0) {
_local6 = -1;
}
_local3._x = dude._x + (150 * _local6);
_local3._y = dude._y + (150 * _local6);
}
var _local7 = new Array("0xFF4B5A", "0xFF7C18", "0xFDD73E", "0x79A439", "0x4498BB", "0x8858B8");
var _local12 = new Array("0x76010D", "0x8F3901", "0x765F01", "0x384B1B", "0x204757", "0x472C65");
var _local10 = random(_local7.length);
var _local14 = new Color(_local3.fill);
_local14.setRGB(_local7[_local10]);
var _local11 = new Color(_local3.stroke);
_local11.setRGB(_local12[_local10]);
_local3.typ = _local4.typ;
_local3.id = _local5;
_local3.aicv = random(30);
_local3.dir = random(4);
_local3.sp = 4;
enemies.push(_local3);
swaps.push(_local3);
if (((_local4.typ > 10) && (_local4.dead)) && (_local4.typ != 97)) {
_local3.gotoAndStop("dead");
_local3.dead = true;
}
}
_local5++;
}
}
function clearStuff() {
var _local3 = 0;
while (_local3 < enemies.length) {
var _local1 = enemies[_local3];
if (_local1 != dude) {
_local1.unloadMovie();
_local1.removeMovieClip();
}
_local3++;
}
_local3 = 0;
while (_local3 < swaps.length) {
var _local2 = swaps[_local3];
if (_local2 != dude) {
_local2.unloadMovie();
_local2.removeMovieClip();
}
_local3++;
}
}
function tranIt() {
_root.pausy = false;
clearStuff();
if (_root.indungeon && (dungeon)) {
_root.runMusic("oworld");
if (_root.gotfairy && (!_root.fairyaccomplished)) {
fairy._visible = true;
}
dungeon = false;
_root.indungeon = false;
dude._visible = true;
dude.attacking = false;
dude.guts.gotoAndStop("rest_" + dude.dir);
gotoAndStop (1);
} else {
_root.runMusic("dungeonow");
dude._visible = true;
dude.attacking = false;
fairy._visible = false;
_root.pastdungeon = false;
runDungeon(_root.dest);
}
}
function runDungeon(dest) {
dude._visible = true;
delete this.onEnterFrame;
_root.hudd.flasher.gotoAndPlay(2);
startDung(dest);
}
function startDung(dest) {
clearStuff();
dungeon = true;
_root.pausy = false;
cutscene = false;
enemies = new Array();
swaps = new Array();
swaps.push(doors);
var _local5 = 0;
while (_local5 < 4) {
var _local4 = this["key" + _local5];
swaps.push(_local4);
_local5++;
}
_local5 = 0;
while (_local5 < 3) {
var _local4 = this["g" + _local5];
swaps.push(_local4);
_local5++;
}
dude.attacking = false;
dude.moving = false;
atkup = false;
dude.guts.gotoAndStop("rest_" + dude.dir);
controltar = dude;
var _local13 = true;
var _local3 = 0;
while (_local3 < 3) {
var _local9 = this.doors.bigdoor["g" + _local3];
if (_root.gems[_local3]) {
_local9._visible = true;
this["g" + _local3].gotoAndStop(2);
} else {
_local9._visible = false;
_local13 = false;
}
_local3++;
}
if (_local13) {
block3.unloadMovie();
block3.removeMovieClip();
doors.bigdoor._visible = false;
}
_root.enarray2 = new Array();
_local3 = 0;
while (_local3 < 24) {
addEnem2();
_local3++;
}
_local3 = 0;
while (_local3 < 4) {
if (_root.dungeonkeys[_local3]) {
this["key" + _local3]._visible = false;
}
if (_root.dungeondoors[_local3]) {
var _local7 = this.doors["door" + _local3];
var _local10 = this["block" + _local3];
_local10.unloadMovie();
_local10.removeMovieClip();
_local7.opened = true;
_local7.gotoAndStop(2);
}
_local3++;
}
_local3 = 0;
while (_local3 < 24) {
var _local4 = this["s" + _local3];
_root.spawns[_local3][0] = _local4._x;
_root.spawns[_local3][1] = _local4._y;
_local4._visible = false;
_local3++;
}
_local3 = 0;
while (_local3 < _root.spawns.length) {
var _local8 = _root.spawns[_local3][0] - dude._x;
var _local6 = _root.spawns[_local3][1] - dude._y;
var _local12 = Math.sqrt((_local8 * _local8) + (_local6 * _local6));
if (!_root.spawns[_local3][2]) {
if ((_local12 > 350) || (!_root.indungeon)) {
var _local11 = random(3) + 3;
var _local14 = this.attachMovie("map_enemy" + _local11, "dungen" + _local3, effcv + 99111);
effcv++;
_local14._x = _root.spawns[_local3][0];
_local14._y = _root.spawns[_local3][1];
_local14.typ = _local11;
_local14.id = _local3;
_local14.aicv = random(30);
_local14.dir = random(4);
_local14.sp = 4;
_local14.comp = _root.spawns[_local3];
enemies.push(_local14);
swaps.push(_local14);
}
}
_local3++;
}
var _local14 = this.attachMovie("wizard3", "wiz", effcv);
effcv++;
_local14._x = 1221;
_local14._y = 1600;
_local14.typ = 195;
enemies.push(_local14);
swaps.push(_local14);
swaps.push(dude);
_root.indungeon = true;
this.onEnterFrame = function () {
enterF();
if (!_root.pausy) {
chkKeys();
if ((dude._y < -1800) && (!_root.pastdungeon)) {
dude.guts.gotoAndStop("rest_" + dude.dir);
dude.attacking = false;
_root.hudd.mapfade.gotoAndPlay(2);
_root.pastdungeon = true;
_root.pausy = true;
dude._x = -1440;
dude._y = 240;
_root.mapp = new Array(-1440, 240);
}
}
};
}
function chkKeys() {
var _local3 = 0;
while (_local3 < 4) {
var _local4 = this["key" + _local3];
if (_root.dungeonkeys[_local3]) {
this["key" + _local3]._visible = false;
}
if (_local4._visible) {
if (_local4.hitarea.hitTest(dude)) {
_root.playLoudSound("ding");
_root.dungeonkeys[_local3] = true;
_local4._visible = false;
_root.keycount++;
_root.hudd.updateMe();
_root.freshSave();
}
}
var _local6 = this.doors["door" + _local3];
if ((_local6.hitTest(dude) && (!_local6.opened)) && (_root.keycount > 0)) {
_root.playLoudSound("lasersplode");
_root.playLoudSound("gethit");
var _local5 = this["block" + _local3];
_root.dungeondoors[_local3] = true;
_local5.unloadMovie();
_local5.removeMovieClip();
_local6.opened = true;
_local6.gotoAndStop(2);
_root.keycount--;
_root.hudd.updateMe();
_root.freshSave();
if (_local5 == this.block2) {
_root.hudd.savemessage.gotoAndPlay(2);
}
}
_local3++;
}
_local3 = 0;
while (_local3 < 3) {
var _local6 = this["g" + _local3];
if (_local6.hitarea.hitTest(dude)) {
if (_local3 == 0) {
var _local7 = 500;
}
if (_local3 == 1) {
var _local7 = 501;
}
if (_local3 == 2) {
var _local7 = 502;
}
_root.mapp[0] = 1620;
_root.mapp[1] = -700;
daterrain = 1;
_root.startPlat(daterrain, _local7, _local6);
}
_local3++;
}
}
function swapEm() {
var _local2 = 0;
while (_local2 < swaps.length) {
var _local3 = swaps[_local2];
if ((_local3._x == undefined) && (_local3 != dude)) {
swaps.splice(_local2, 1);
}
if (_local3.secret) {
if (_local3.hitarea.hitTest(dude) && (_local3.revealed)) {
_root.startPlat(1, 196, _local3);
}
}
_local2++;
}
var _local4 = new Array();
_local2 = 0;
while (_local2 < swaps.length) {
var _local3 = swaps[_local2];
_local4.push({nam:_local3, yval:_local3._y});
_local2++;
}
var _local7 = _local4.sortOn("yval", Array.NUMERIC);
_local2 = 0;
while (_local2 < _local7.length) {
_local4[_local2].nam.swapDepths(_local2);
_local2++;
}
bigdoor.swapDepths(_local7.length + 1);
}
function checkAxeHit(hitarea) {
var _local10 = 0;
while (_local10 < swaps.length) {
var _local4 = swaps[_local10];
if (_local4.tree && (!_local4.chopped)) {
if (_local4.hitTest(hitarea)) {
var _local7 = 0;
while (_local7 < 7) {
var _local3 = this.attachMovie("leaf", "leaf" + effcv, effcv + 9911);
effcv++;
_local3.dir = random(2);
_local3._xscale = 50;
if (_local3.dir == 0) {
_local3._xscale = -50;
}
_local3._yscale = 50;
_local3.maxtime = random(20) + 40;
_local3.cv = 0;
_local3._x = (_local4._x + random(100)) - 50;
_local3._y = _local4._y - random(100);
_local3.gotoAndPlay(random(15));
_local3.onEnterFrame = function () {
this.cv++;
this._y = this._y + 1;
if (this.cv >= this.maxtime) {
delete this.onEnterFrame;
this.unloadMovie();
this.removeMovieClip();
}
};
_local7++;
}
_root.woodcount = _root.woodcount + _local4.woodvalue;
_root.hudd.updateMe();
_root.treechops[_local4.num] = true;
_local4.chopped = true;
_local4.gotoAndStop(2);
var _local6 = this.attachMovie("treesplode", "ts" + effcv, effcv + 9211);
effcv++;
_local6.s = random(20) + 60;
var _local11 = random(2);
if (_local11 == 0) {
_local11 = -1;
}
_local6._xscale = _local6.s * _local11;
_local6._yscale = _local6.s;
_local6._x = _local4._x;
_local6._y = _local4._y;
var _local9 = true;
var _local5 = 0;
while (_local5 < swaps.length) {
var _local8 = swaps[_local5];
if (_local8.tree && (!_local8.chopped)) {
_local9 = false;
}
_local5++;
}
if (_local9) {
_root.runMedal("Slash-n'-burn");
}
}
}
_local10++;
}
_root.freshSave();
}
function addMe(who) {
swaps.push(who);
who.num = curtree;
curtree++;
if (_root.treechops[who.num]) {
who.chopped = true;
who.gotoAndStop(2);
}
}
function centerOn(who) {
if (!_root.pausy) {
goalx = 320 - who._x;
goaly = 240 - who._y;
distx = goalx - this._x;
disty = goaly - this._y;
this._x = this._x + (distx / 1);
this._y = this._y + (disty / 1);
}
}
function moveEnem(who) {
if (who.dir == 0) {
who._y = who._y - who.sp;
}
if (who.dir == 1) {
who._x = who._x + who.sp;
}
if (who.dir == 2) {
who._y = who._y + who.sp;
}
if (who.dir == 3) {
who._x = who._x - who.sp;
}
who.aicv++;
if (who.aicv >= 30) {
who.aicv = random(15);
who.dir = random(4);
}
restrain(who);
}
function showMsg(msg) {
if (!msgup) {
msgup = true;
_root.playLoudSound("get");
}
var _local3 = this._parent.attachMovie("msgbox", "msgbox", 433998);
_local3.msg.text = msg;
}
function endMapAtk() {
dude.attacking = false;
dude.guts.gotoAndStop("rest_" + dude.dir);
}
function controls(who) {
var needmsg = false;
var i = 0;
while (i < 5) {
var tim = eval ("helper" + i);
if (tim.hitTest(who)) {
if (this._parent.msgbox._x == undefined) {
showMsg(tim.msg);
tim.gotoAndStop("talk");
}
needmsg = true;
} else {
tim.gotoAndStop(1);
}
i++;
}
var i = 0;
while (i < reads.length) {
var tim = eval ("r" + i);
if (tim.hitTest(who)) {
if (this._parent.msgbox._x == undefined) {
var m = reads[i];
showMsg(m);
}
needmsg = true;
}
i++;
}
if (!needmsg) {
msgup = false;
this._parent.msgbox.unloadMovie();
this._parent.msgbox.removeMovieClip();
}
if (!who.attacking) {
if (who.hitTest(bridge.hitarea)) {
_root.onbridge = true;
_root.runTran();
_root.startPlat(3, 3, bridge);
}
var i = 0;
while (i < enemies.length) {
tin = enemies[i];
if ((((_root.enarray[tin.id].link == "wizard0") || (_root.enarray[tin.id].link == "wizard1")) || (_root.enarray[tin.id].link == "wizard2")) || (_root.enarray[tin.id].link == "wizard4")) {
tin.dead = false;
_root.enarray[tin.id].dead = false;
}
if (who.hitarea.hitTest(tin.hitarea)) {
if (!tin.dead) {
if (tin.typ < 10) {
if ((((_root.enarray[tin.id].link != "wizard0") && (_root.enarray[tin.id].link != "wizard1")) && (_root.enarray[tin.id].link != "wizard2")) && (_root.enarray[tin.id].link != "wizard4")) {
_root.enarray[tin.id].dead = true;
} else {
_root.enarray[tin.id].dead = false;
tin.dead = false;
}
tin.comp[2] = true;
} else {
if ((tin.typ == 99) || (tin.typ == 98)) {
_root.whichboss = _root.enarray[tin.id];
if (tin.typ == 99) {
who._x = 1000;
who._y = 1090;
}
if (tin.typ == 98) {
who._x = 15;
who._y = -1435;
}
}
if (tin.typ == 97) {
who._x = -1450;
who._y = -180;
}
}
_root.mapp[0] = who._x;
_root.mapp[1] = who._y;
_root.runTran();
var daterrain = 0;
if (_root.indungeon) {
daterrain = 1;
}
if (terr1.hitTest(who.virtx, who.virty, true)) {
daterrain = 1;
}
if (terr2.hitTest(who.virtx, who.virty, true)) {
daterrain = 2;
}
if (terr3.hitTest(who.virtx, who.virty, true)) {
daterrain = 3;
}
_root.startPlat(daterrain, tin.typ, tin);
}
}
if (tin.typ < 10) {
moveEnem(tin);
}
i++;
}
}
if (_root.gotaxe) {
if (!Key.isDown(_root.atk)) {
atkup = true;
}
if (Key.isDown(_root.atk) && (atkup)) {
atkup = false;
_root.playLoudSound("gethit");
if (!who.attacking) {
who.attacking = true;
who.guts.gotoAndStop("axe_" + who.dir);
}
}
}
who.moving = false;
if (!who.attacking) {
if (((Key.isDown(U) && (!Key.isDown(R))) && (!Key.isDown(L))) && (!Key.isDown(D))) {
who.moving = true;
who._y = who._y - speed;
who.dir = 0;
}
if (((Key.isDown(D) && (!Key.isDown(R))) && (!Key.isDown(L))) && (!Key.isDown(U))) {
who.moving = true;
who._y = who._y + speed;
who.dir = 2;
}
if (((Key.isDown(R) && (!Key.isDown(U))) && (!Key.isDown(D))) && (!Key.isDown(L))) {
who.moving = true;
who._x = who._x + speed;
who.dir = 1;
who._xscale = 100;
}
if (((Key.isDown(L) && (!Key.isDown(U))) && (!Key.isDown(D))) && (!Key.isDown(R))) {
who.moving = true;
who._x = who._x - speed;
who.dir = 1;
who._xscale = -100;
}
if ((Key.isDown(L) && (Key.isDown(D))) && (!Key.isDown(R))) {
who.dir = 2;
who._x = who._x - speed;
who._y = who._y + speed;
who.moving = true;
}
if ((Key.isDown(R) && (Key.isDown(D))) && (!Key.isDown(L))) {
who.dir = 2;
who._x = who._x + speed;
who._y = who._y + speed;
who.moving = true;
}
if ((Key.isDown(L) && (Key.isDown(U))) && (!Key.isDown(R))) {
who.dir = 0;
who._x = who._x - speed;
who._y = who._y - speed;
who.moving = true;
}
if ((Key.isDown(R) && (Key.isDown(U))) && (!Key.isDown(L))) {
who.dir = 0;
who._x = who._x + speed;
who._y = who._y - speed;
who.moving = true;
}
}
if ((!who.moving) && (!who.attacking)) {
who.guts.gotoAndStop("rest_" + who.dir);
} else {
if (!who.attacking) {
who.guts.gotoAndStop("move_" + who.dir);
makePrint(who);
}
if ((dungeon && (_root.indungeon)) && (!_root.pastdungeon)) {
if (exit.hitTest(dude)) {
dude.guts.gotoAndStop("rest_" + dude.dir);
dude.attacking = false;
_root.hudd.mapfade.gotoAndPlay(2);
_root.pausy = true;
}
}
}
restrain(who);
}
function makePrint(who) {
who.printcv++;
if (who.printcv >= 5) {
if (!bg.hitTest(who.virtx, who.virty, true)) {
if ((who._x > -950) || (dungeon)) {
var _local4 = this.attachMovie("groundpoof", "gp" + effcv, effcv + 999911122);
_local4._x = who._x;
_local4._y = who._y;
_local4._xscale = 70;
_local4._yscale = _local4._xscale;
effcv++;
swaps.push(_local4);
}
who.printcv = 0;
var _local3 = farbg.attachMovie("footprint", "print" + effcv, effcv);
effcv++;
_local3._x = who._x;
_local3._y = who._y - 2;
_local3.cacheAsBitmap = true;
if (who.dir == 1) {
if (who.foot == 0) {
_local3._y = _local3._y - 2;
} else {
_local3._y = _local3._y + 7;
}
_local3._xscale = who._xscale;
}
if (who.dir == 0) {
_local3._rotation = -90;
if (who.foot == 0) {
_local3._x = _local3._x - 15;
} else {
_local3._x = _local3._x + 15;
}
}
if (who.dir == 2) {
_local3._rotation = 90;
if (who.foot == 0) {
_local3._x = _local3._x - 15;
} else {
_local3._x = _local3._x + 15;
}
}
who.foot++;
if (who.foot == 2) {
who.foot = 0;
}
} else if (bridge1.hitTest(who.virtx, who.virty, true)) {
var _local4 = farbg.attachMovie("watersplash", "gp" + effcv, effcv + 999911122);
_local4._x = who._x;
_local4._y = who._y - 10;
_local4._xscale = 100;
_local4._yscale = _local4._xscale;
effcv++;
swaps.push(_local4);
who.printcv = 0;
}
}
}
function restrain(who) {
who.virtx = this._x + who._x;
who.virty = this._y + who._y;
who.lef = who.virtx - (who._width / 2);
who.rig = who.virtx + (who._width / 2);
who.topp = who.virty - (who._height / 2);
who.bott = who.virty + (who._height / 2);
var _local4 = false;
if (bridge1.hitTest(who.virtx, who.topp, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.virtx, who.topp, true) && (_root.dooropen)) {
_local4 = true;
}
while (((((bg.hitTest(who.virtx, who.topp, true) && (!_local4)) || (block0.hitTest(who.virtx, who.topp, true))) || (block1.hitTest(who.virtx, who.topp, true))) || (block2.hitTest(who.virtx, who.topp, true))) || (block3.hitTest(who.virtx, who.topp, true))) {
who._y = who._y + 1;
who.virty = who.virty + 1;
who.topp = who.topp + 1;
who.bott = who.bott - 1;
if (bridge1.hitTest(who.virtx, who.topp, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.virtx, who.topp, true) && (_root.dooropen)) {
_local4 = true;
}
}
_local4 = false;
if (bridge1.hitTest(who.virtx, who.bott, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.virtx, who.bott, true) && (_root.dooropen)) {
_local4 = true;
}
while (((((bg.hitTest(who.virtx, who.bott, true) && (!_local4)) || (block0.hitTest(who.virtx, who.bott, true))) || (block1.hitTest(who.virtx, who.bott, true))) || (block2.hitTest(who.virtx, who.bott, true))) || (block3.hitTest(who.virtx, who.bott, true))) {
who._y = who._y - 1;
who.virty = who.virty - 1;
who.topp = who.topp - 1;
who.bott = who.bott - 1;
if (bridge1.hitTest(who.virtx, who.bott, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.virtx, who.bott, true) && (_root.dooropen)) {
_local4 = true;
}
}
_local4 = false;
if (bridge1.hitTest(who.lef, who.virty, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.lef, who.virty, true) && (_root.dooropen)) {
_local4 = true;
}
while (((((bg.hitTest(who.lef, who.virty, true) && (!_local4)) || (block0.hitTest(who.lef, who.virty, true))) || (block1.hitTest(who.lef, who.virty, true))) || (block2.hitTest(who.lef, who.virty, true))) || (block3.hitTest(who.lef, who.virty, true))) {
who._x = who._x + 1;
who.virtx = who.virtx + 1;
who.lef = who.lef + 1;
who.rig = who.rig + 1;
if (bridge1.hitTest(who.lef, who.virty, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.lef, who.virty, true) && (_root.dooropen)) {
_local4 = true;
}
}
_local4 = false;
if (bridge1.hitTest(who.rig, who.virty, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.rig, who.virty, true) && (_root.dooropen)) {
_local4 = true;
}
while (((((bg.hitTest(who.rig, who.virty, true) && (!_local4)) || (block0.hitTest(who.rig, who.virty, true))) || (block1.hitTest(who.rig, who.virty, true))) || (block2.hitTest(who.rig, who.virty, true))) || (block3.hitTest(who.rig, who.virty, true))) {
who._x = who._x - 1;
who.virtx = who.virtx - 1;
who.lef = who.lef - 1;
who.rig = who.rig - 1;
if (bridge1.hitTest(who.rig, who.virty, true) && (_root.gotboots)) {
_local4 = true;
}
if (bridge2.hitTest(who.rig, who.virty, true) && (_root.dooropen)) {
_local4 = true;
}
}
}
function chkDoorHit() {
if (bigdoor.hitarea.hitTest(dude)) {
who = dude;
who.guts.gotoAndStop("rest_" + who.dir);
cutscene = true;
_root.dooropen = true;
bigdoor.gotoAndPlay(2);
}
}
function fairyEmitter(who) {
fem++;
if (fem >= 5) {
fem = 0;
var _local4 = 0;
while (_local4 < 10) {
var _local3 = this.attachMovie("sparkle", "sparkle" + effcv, effcv + 77781818);
effcv++;
_local3._xscale = 400 + random(200);
_local3._yscale = _local3._xscale;
_local3._x = (who._x + random(40)) - 20;
_local3._y = (who._y + random(40)) - 20;
_local3._rotation = random(360);
_local3.xvel = random(10) - 5;
_local3.yvel = random(10) - 5;
_local3.cv = 0;
_local3.onEnterFrame = function () {
if (!_root.pausy) {
this._x = this._x + this.xvel;
this.xvel = this.xvel * 0.9;
this._y = this._y + this.yvel;
this.yvel = this.yvel * 0.9;
this.cv++;
this._rotation = this._rotation + 45;
if (this.cv >= 2) {
this._alpha = this._alpha - 1;
if (this._alpha <= 0) {
delete this.onEnterFrame;
this.unloadMovie();
this.removeMovieClip();
}
}
}
};
_local4++;
}
}
}
function enterF() {
_root.chkPause();
if ((!_root.pausy) && (!cutscene)) {
if (_root.gemtranny < 0) {
controls(controltar);
centerOn(dude);
} else {
if (!gemvisible) {
this.doors.bigdoor._visible = true;
var _local9 = this.doors.bigdoor["g" + _root.gemtranny];
_local9._visible = false;
gemvisible = true;
this.g = this.attachMovie("gem" + _root.gemtranny, "gem", 666881 + effcv);
effcv++;
g.cv = 0;
g._xscale = 20;
g._yscale = g._xscale;
var _local8 = this["g" + _root.gemtranny];
g._x = _local8._x - 15;
g._y = _local8._y - 50;
g.tar = this["gemtarget" + _root.gemtranny];
var _local12 = g.tar._x - g._x;
var _local11 = g.tar._y - g._y;
g.angle = Math.atan2(_local11, _local12);
g.speed = 0;
g.comp = _local9;
}
if (g.tar.hitTest(g)) {
if (!g.comp._visible) {
g.speed = 0;
_root.playLoudSound("ding");
_root.playLoudSound("gethit");
g.comp._visible = true;
var _local5 = true;
var _local3 = 0;
while (_local3 < _root.gems.length) {
if (!_root.gems[_local3]) {
_local5 = false;
}
_local3++;
}
if (_local5) {
this.doors.bigdoor._visible = false;
_root.playLoudSound("lasersplode");
_root.playLoudSound("gethit");
}
var _local6 = this.attachMovie("treesplode", "tsplode" + effcv, effcv + 88111);
effcv++;
_local6._xscale = 50;
_local6._yscale = _local6._xscale;
_local6._x = g.tar._x;
_local6._y = g.tar._y + 30;
}
g._alpha = 0;
g.cv++;
if (g.cv >= 35) {
g.comp._visible = true;
goalx = 320 - dude._x;
goaly = 240 - dude._y;
distx = goalx - this._x;
disty = goaly - this._y;
var _local10 = Math.sqrt((distx * distx) + (disty * disty));
if (_local10 > 0.5) {
this._x = this._x + (distx / 8);
this._y = this._y + (disty / 8);
} else {
centerOn(dude);
}
}
if (g.cv >= 64) {
_root.gemtranny = -1;
g.unloadMovie();
g.removeMovieClip();
}
} else {
g.comp._visible = false;
centerOn(g);
g._x = g._x + (g.speed * Math.cos(g.angle));
g._y = g._y + (g.speed * Math.sin(g.angle));
g.speed = g.speed + 0.4;
}
}
if (_root.gotkey && (!_root.dooropen)) {
chkDoorHit();
}
if ((_root.gotfairy && (!_root.fairyaccomplished)) && (!_root.indungeon)) {
fairyEmitter(fairy);
if (fairydir == 0) {
var _local8 = dude;
} else {
var _local8 = fairytar;
}
var distx = (_local8._x - fairy._x);
var disty = (_local8._y - fairy._y);
var _local4 = 40;
var _local7 = 8.5;
if (distx > (-_local4)) {
fairy._x = fairy._x + _local7;
}
if (distx < _local4) {
fairy._x = fairy._x - _local7;
}
if (disty > (-_local4)) {
fairy._y = fairy._y + _local7;
}
if (disty < _local4) {
fairy._y = fairy._y - _local7;
}
if (((((disty > (-_local4)) && (disty < _local4)) && (distx > (-_local4))) && (distx < _local4)) && (!fairy.stick)) {
fairy.stick = true;
fairy.cv = 0;
}
if (fairy.stick) {
fairy.cv++;
if (fairy.cv >= 30) {
fairy.stick = false;
fairy.cv = 0;
if (fairydir == 0) {
fairydir = 1;
} else {
fairydir = 0;
}
}
}
}
}
swapEm();
}
_root.runMusic("oworld");
stop();
U = _root.U;
D = _root.D;
L = _root.L;
R = _root.R;
this._quality = _root.qualset;
dude.moving = false;
gemtarget._alpha = 0;
framecount = 0;
enemies = new Array();
swaps = new Array();
delete this.onEnterFrame;
controltar = dude;
if ((!_root.gotfairy) || (_root.fairyaccomplished)) {
fairy._visible = false;
} else {
fairy._x = dude._x;
fairy._y = dude._y - 300;
fairydir = 0;
fem = 0;
fairy.swapDepths(99911111);
}
var reads = new Array();
reads[0] = "ISN'T THIS A LONG HALLWAY?";
reads[1] = "THREE GUARDIANS PROTECT THE WAY TO THE LAVA BEAST. THEIR QUEST IS TO TEST AND PROVE THE CHOSEN ONE.";
reads[2] = "SECOND FLOOR: ARE YOU SURE YOU GOT ALL THE KEYS ON FLOOR ONE?";
reads[3] = "DUNGEON OF THE THREE KNIGHTS: ABANDON ALL HOPE ALL YE WHO ENTER HERE.";
reads[4] = "ONLY A WORTHY KNIGHT WILL DEFEAT ALL THREE DUNGEON GUARDIANS.";
reads[5] = "THE FINAL DOOR CANNOT BE OPENED WITH KEYS...";
reads[6] = "EACH DUNGEON FLOOR HAS A LOCKED DOOR. FIND KEYS TO PASS THEM.";
reads[7] = "A POWERFUL WIZARD HIDES IN THIS DUNGEON.";
reads[8] = "FLOOR THREE: PREPARE FOR THE ULTIMATE SHOWDOWN OF ULTIMATE DESTINY.";
reads[9] = "3 KNIGHT DUNGEON: TO PASS THE PROTECTORS, PATTERN-PERCEPTION PROVES PURPOSEFUL";
reads[10] = "DOORS REMAIN UNLOCKED EVEN AFTER YOUR DEATH.";
reads[11] = "DIZZINESS IS THE PURPLE KNIGHT'S WEAKNESS";
reads[12] = "DEFEAT EACH GUARDIAN TO ADD A GEM TO THE FINAL GATE.";
reads[13] = "THE AXE IS THE RED KNIGHT'S SOURCE OF POWER. DODGE HIS AXE THROW, ATTACK HIM WHILE HE IS WEAK.";
reads[14] = "THE GREEN KNIGHT IS INVULNERABLE TO ANYTHING EXCEPT ROCK. AIM WELL YOUR STRIKES!";
reads[15] = "THIS IS ONE OF THOSE DECOY MAZE HALLWAYS...SORRY EVERY GAME HAS ONE.";
speed = 10;
effcv = 0;
curtree = 0;
this.swaps = new Array();
swaps.push(dude);
swaps.push(coverer);
dude.printcv = 0;
dude.foot = 0;
dude.dir = 2;
this.enemies = new Array();
terr1._alpha = 0;
terr2._alpha = 0;
terr3._alpha = 0;
terr4._alpha = 0;
var msgs = new Array();
if (!_root.gotboots) {
msgs[0] = "The ship has sailed for safer port. It's rumored that MAGIC BOOTS can walk on water.";
}
if (_root.gotboots) {
msgs[0] = "Those boots will help you cross, but the ISLAND BEAST will destroy you!";
}
if (_root.gotkey) {
msgs[0] = "The town blacksmith built a ship to escape the beasts. Sometimes I see it pass North of the island.";
}
if (!_root.gotboots) {
msgs[1] = "Danger is ahead! The CANYON BEAST devours all who enter its lair!";
}
if (_root.gotboots) {
msgs[1] = "Hooray, the canyon beast is dead!";
}
if (!_root.gotkey) {
msgs[2] = "The SKULL KEY opens this path. Legend says the KEY is guarded by the ISLAND BEAST.";
}
if (_root.gotkey) {
msgs[2] = "Pass three knight tower before facing the DEMON BEAST. Only one worthy and prepared may pass.";
}
msgs[3] = "Save our land from the 3 giant beasts! You're our only hope!";
msgs[4] = "A powerful wizard went into hiding somewhere in this forest ...";
var i = 0;
while (i < 5) {
var tar = eval ("helper" + i);
swaps.push(tar);
tar.msg = msgs[i];
i++;
}
outsideEnems();
_root.whichboss = 0;
gemvisible = false;
gemtarget0._alpha = 0;
gemtarget1._alpha = 0;
gemtarget2._alpha = 0;
this.onEnterFrame = function () {
enterF();
};
Symbol 1675 MovieClip Frame 2
tranIt();
_root.pastdungeon = false;
Symbol 1691 MovieClip Frame 1
stop();
Symbol 1695 MovieClip Frame 1
stop();
Symbol 1695 MovieClip Frame 2
_root.mappy.dude.guts.gotoAndStop("rest_" + _root.mappy.dude.dir);
Symbol 1695 MovieClip Frame 3
_root.mappy.dude.guts.gotoAndStop("rest_" + _root.mappy.dude.dir);
Symbol 1695 MovieClip Frame 4
_root.mappy.dude.guts.gotoAndStop("rest_" + _root.mappy.dude.dir);
Symbol 1695 MovieClip Frame 25
function centerIt() {
who = _root.mappy.dude;
goalx = 320 - who._x;
goaly = 240 - who._y;
distx = goalx - _root.mappy._x;
disty = goaly - _root.mappy._y;
_root.mappy._x = _root.mappy._x + (distx / 1);
_root.mappy._y = _root.mappy._y + (disty / 1);
}
who = _root.mappy.dude;
goalx = 320 - who._x;
goaly = 240 - who._y;
distx = goalx - _root.mappy._x;
disty = goaly - _root.mappy._y;
_root.mappy._x = _root.mappy._x + (distx / 1);
_root.mappy._y = _root.mappy._y + (disty / 1);
if (!_root.pastdungeon) {
if (!_root.indungeon) {
_root.mappy.gotoAndStop(2);
} else {
_root.mappy.dude.swapDepths(240);
_root.mappy.tranIt();
}
} else if (_root.indungeon) {
_root.mappy.gotoAndStop(1);
_root.mappy.dude.dir = 0;
_root.pausy = false;
_root.pastdungeon = true;
_root.indungeon = false;
_root.mappy.dungeon = false;
_root.mappy.dude._visible = true;
_root.mappy.dude.attacking = false;
_root.mappy.dude.guts.gotoAndStop("rest_" + _root.mappy.dude.dir);
_root.mappy.clearStuff();
_root.mappy.dude._x = -1440;
_root.mappy.dude._y = 240;
_root.mapp = new Array(-1440, 240);
_root.mappy.dude.swapDepths(240);
} else {
_root.pastdungeon = false;
_root.mapp = new Array(1650, -1500);
_root.mappy.dude._x = 1650;
_root.mappy.dude._y = -1500;
_root.mappy.dude._visible = true;
_root.mappy.dude.attacking = false;
_root.mappy.dude.dir = 2;
_root.mappy.dude.guts.gotoAndStop("rest_" + dude.dir);
centerIt();
_root.mappy.gotoAndStop(2);
}
Symbol 1699 MovieClip Frame 1
stop();
Symbol 1700 MovieClip Frame 1
function updateMe() {
bg._visible = false;
if (!_root.deliveredwood) {
this.wood.text = "= " + _root.woodcount;
if (_root.woodcount > 0) {
bg._visible = true;
}
} else {
this.wood.text = "";
this.woodike._visible = false;
}
if (_root.keycount <= 0) {
keyicon._visible = false;
keys.text = "";
} else {
keyicon._visible = true;
bg._visible = true;
keys.text = "=" + _root.keycount;
}
if (!_root.gotboots) {
boots._visible = false;
key._visible = false;
} else {
bg._visible = true;
}
if ((!_root.gotkey) || (_root.dooropen)) {
key._visible = false;
} else {
bg._visible = true;
key._visible = true;
}
if (!_root.gotaxe) {
woodike._visible = false;
axe._visible = false;
this.wood.text = "";
} else {
if (!_root.deliveredwood) {
this.wood.text = "= " + _root.woodcount;
woodike._visible = true;
} else {
woodike._visible = false;
this.wood.text = "";
}
axe._visible = true;
bg._visible = true;
}
}
updateMe();
Symbol 1818 MovieClip Frame 1
function moveStuff() {
fg0._x = fg0._x - (rate * 1.5);
fg1._x = fg1._x - (rate * 1.5);
if (fg0._x < (-fg0._width)) {
fg0._x = fg1._x + fg1._width;
}
if (fg1._x < (-fg1._width)) {
fg1._x = fg0._x + fg0._width;
}
ground0._x = ground0._x - rate;
ground1._x = ground1._x - rate;
if (ground0._x < (-ground0._width)) {
ground0._x = (ground1._x + ground1._width) - 1;
}
if (ground1._x < (-ground1._width)) {
ground1._x = (ground0._x + ground0._width) - 1;
}
bg0._x = bg0._x - (rate * 0.3);
bg1._x = bg1._x - (rate * 0.3);
if (bg0._x < (-bg0._width)) {
bg0._x = (bg1._x + bg1._width) - 1;
}
if (bg1._x < (-bg1._width)) {
bg1._x = (bg0._x + bg0._width) - 1;
}
bd0._x = bd0._x - rate;
bd1._x = bd1._x - rate;
if (bd0._x < (-bd0._width)) {
bd0._x = (bd1._x + bd1._width) - 1;
}
if (bd1._x < (-bd1._width)) {
bd1._x = (bd0._x + bd0._width) - 1;
}
p0._x = p0._x - rate;
p1._x = p1._x - rate;
if (p0._x < (-p0._width)) {
p0._x = (p1._x + p1._width) - 1;
}
if (p1._x < (-p1._width)) {
p1._x = (p0._x + p0._width) - 1;
}
}
function setCol(who, fil, str) {
var _local2 = new Color(who.fill);
var _local1 = new Color(who.str);
_local2.setRGB(fil);
_local1.setRGB(str);
}
function makeConfetti() {
var _local3 = 0;
while (_local3 < 15) {
var _local2 = this.attachMovie("confetti", "piece" + count, count);
count++;
_local2._x = random(640);
_local2._y = -5 - random(120);
_local2.yvel = 0;
_local2._rotation = random(360);
_local2.xvel = random(10) - 5;
_local2.spin = random(2);
if (_local2.spin == 0) {
_local2.spin = -1;
}
_local2._xscale = 115 + random(50);
setCol(_local2, cols[random(cols.length)], cols[random(cols.length)]);
_local2.onEnterFrame = function () {
this._x = this._x + this.xvel;
this._y = this._y + this.yvel;
this.yvel = this.yvel + 0.2;
this._xscale = this._xscale + (this.spin * 3);
if (this._y > 560) {
delete this.onEnterFrame;
this.unloadMovie();
this.removeMovieClip();
}
};
_local3++;
}
}
rate = 4;
dude.guts.gotoAndPlay("walk");
showSword(dude.guts.sword);
var cols = new Array("0xFF0000", "0xFFFF00", "0xFF00FF", "0x00FF00", "0xFFFFFF", "0x00FFFF");
count = 0;
cv = 0;
this.onEnterFrame = function () {
moveStuff();
cv++;
if ((cv >= 10) && (!this.noconfetti)) {
cv = 0;
makeConfetti();
}
};
Symbol 1818 MovieClip Frame 1757
noconfetti = true;
Symbol 1818 MovieClip Frame 1808
arm.text = _root.curarmor;
mag.text = _root.curmag;
sword.text = _root.cursword;
deaths.text = _root.so.data.numdeaths;
var swords = new Array("Peasant", "Sword Training Wheels", "Sword Apprentice", "Quick Sword", "Lightning Sword", "Mega-Sword", "Ultra-Sword", "Sword Expert", "Master Swordsman");
var mags = new Array("Peasant", "Tome Reader", "Magician's Apprentice", "Magic Seeker", "Magic Man", "Low Wizard", "Mid-Wizard", "High Wizard", "Master Magician");
var arms = new Array("Peasant", "Defenseless", "Tin Man", "Copper Plated", "Chain-Mail Man", "Plate-Mail Man", "Defense Apprentice", "Defense Journeyman", "Master Defender");
var highest = 0;
var hipoint = arms;
if (_root.curarmor > highest) {
highest = _root.curarmor;
hipoint = arms;
}
if (_root.curmag > highest) {
highest = _root.curmag;
hipoint = mags;
}
if (_root.cursword > highest) {
highest = _root.cursword;
hipoint = swords;
}
rank.text = hipoint[highest];
if (((_root.curarmor == 8) && (_root.curmag == 8)) && (_root.cursword == 8)) {
rank.text = "Ultimate Master of Ultimate Destiny";
}
but_main.onPress = function () {
_root.gotoAndStop("main");
};
Symbol 1818 MovieClip Frame 1868
stop();