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Frame 200
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Frame 207
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Frame 236
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Frame 239
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Frame 240
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Symbol 24 Button
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Symbol 25 MovieClip Frame 2
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Symbol 33 Button
on (release) {
getURL ("http://www.forkheads.tk", "_blank");
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Symbol 145 MovieClip Frame 1
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Symbol 145 MovieClip Frame 3
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Symbol 146 Button
on (release) {
var talk = true;
var sub_seq = 0;
var sub_time = 0;
var time = 1;
var day = 0;
var girl = 0;
var move = false;
var every_sev = 0;
var name_you = "Boss";
var finish = false;
var override_extra = false;
var seq = 1;
var men = 1;
var cha = 1;
var cap = 1;
var loc = 1;
var boss_name = ["Chiyo", "Sakaki", "Kagura"];
var boss_job = ["DRUGS", "GUN TRADING", "ROBBERIES"];
var rest = [0, 0, 0];
var girl_able = [true, true, true];
var assign_level = [1, 1, 1, 1, 1, 1, 1, 1, 1];
var assign_level_det = [100, 100, 100, 100, 100, 100, 100, 100, 100];
var assign_name = ["", "Drug deal", "Trading Guns", "Armed Robbery", "Rest"];
var girl_name = ["Osaka", "Tomo", "Yomi"];
var time_name = ["Morning", "Midday", "Afternoon"];
var girl_health = [100, 100, 100];
var girl_percent = [0, 0, 0];
var dialogue = [("Osaka : Hello " + _root.name_you) + ". This drug dealing really confusing work!", "Osaka : Guns are scary!", "Osaka : I had some trouble robbing a bank today...", "Tomo : Heya Bitch! Dealing drugs is fun!!!! I don't see Osaka doing as good as a job as me!", "Tomo : Ahahahah!!! Guns are fucking funny!", "Tomo : It was fun with doing an armed robbery today!", "Yomi : I did my best to deliver the drugs to your customers on time today.", "Yomi : I'm really not good at this\u2026", "Yomi : I was paranoid that someone would see me when I tried to hold up a shop today.", "Osaka : Hey. I did the job today just as you said.", "Osaka : Heh heh heh!", "Osaka : Yay! Today I didn't trip over me feet and I robbed a bank!", "Tomo : Tomo did the drug job you asked!", "Tomo : I killed this guy today with his own guns because he fucked me around! ^^", "Tomo : I went mental when I robbed a pet shop today.", "Yomi : I did my best to deliver on time today!", "Yomi : I almost got shot today my Tomo!!!", "Yomi : The cops came after me today!", "Osaka : I'm getting really good. I'm almost pro!", "Osaka : I'm a good gun trader!!", "Osaka : Today was a good day! I stole a lot of money!", "Tomo : I'm fucking getting so much better at drug dealing than those other fuck heads that think they are learning!!!", "Tomo : I'm now trading guns better!", "Tomo : I am the best fucking thief there is!!", "Yomi : Hey boss I've been improving my drug dealing skills!", "Yomi : I'm as good as I'll ever be at gun trading!", "Yomi : Ahh\u2026 I had fun stealing cash for you today!", _root.name_you + " : Uh huh...", _root.name_you + " : Just be ready to learn to do you job properly!", _root.name_you + " : Your telling me! You tripped over yourself before you got to the banks door!", _root.name_you + " : I've had five complains about you punching the customers heads in!!!", _root.name_you + " : Hey don't fuck around ok!", _root.name_you + " : Next time actually steal something too!", _root.name_you + " : Good good! But you delivered the wrong drugs!", _root.name_you + " : Why do you say that? You are just learning.", _root.name_you + " : You had a mask on!", _root.name_you + " : Good to hear!", _root.name_you + " : What's so funny?", _root.name_you + " : I guess you did!", _root.name_you + " : Yes but you fucked it up again!", _root.name_you + " : Good then. Customers who fuck us around do get what they deserve! What did he do?", _root.name_you + " : You shot innocent bystanders!", _root.name_you + " : You did do a good job to deliver but it was NOT on time!", _root.name_you + " : Ok...", _root.name_you + " : Your lucky you actually got away!", _root.name_you + " : Not yet you aren't", _root.name_you + " : Don't fuck me off, just do your job trading them.", _root.name_you + " : Yeah you did good!", _root.name_you + " : What did you say?", _root.name_you + " : I must admit you have been really good at it lately!", _root.name_you + " : Don't be so cocky!", _root.name_you + " : Eh?", _root.name_you + " : You still not good enough though!", _root.name_you + " : Its not about fun!", "Osaka : I kind of stood in the street for an hour in confusion.", "Osaka : How do you trade guns anyway?", "Osaka : I can't do this...", "Tomo : Oh don't worry about that. They are fine! ^^", "Tomo : Ahahaha (Tomo fires a gun accidentally)", "Tomo : Oh\u2026 Whops!! Hahahaha!", "Yomi : Fuck. It can't be my fault! That damn Tomo-Chan! She must have switched the drugs to fuck me up!", "Yomi : I got the wrong order and the guy who I was trading the guns to threatened to smash my kneecap in!", "Yomi : But what if it fell off?", "Osaka : I don't want to be rude but can I take a break?", "Osaka : look! (Osaka hands you a gun) It's put together properly this time! That means good luck!", "Osaka : But I dropped the gun on the way home...", "Tomo : How the fuck did I fuck it up this time!!!", "Tomo : He didn't play my game of saying 'Why the hell?' and hitting them.", "Tomo : I didn't notice. I just went in there and started shooting!!! He he!", "Yomi : Oh shit\u2026 You found out...", "Yomi : She fucken pisses me off.", "Yomi : How come I always get the cops on my tail???", "Osaka : Yes! But so close!", "Osaka : Heh heh! (Points a semi-automatic pistol at you)", "Osaka : Can I stop now?", "Tomo : Today I smashed out this fuckhead that had a late payment and everything!!", "Tomo : Today I rolled around in the mud patting my tits!", "Yomi : Ha ha! I'm even better than you!", "Yomi : Do you think I'm doing a good job?", "Yomi : Yeah, but I can't get any better!", "Yomi : You have to make fun out if somehow?", _root.name_you + " : You fucking stupid cunt!!! Your suppose to gun them down if the person who is doing a deal with you doesn't make a payment!", _root.name_you + " : Idiot! I spent six hours explaining that to you earlier!!! Fucking dumb cow!", _root.name_you + " : It's simple! Get your fucking act together and don't trip over your feet you clumsy shit!", _root.name_you + " : Fuck you bitch! I'll fucking kill you if you do that again to my drug customers!", _root.name_you + " : What did I fucking say whore!!! You could have killed me. Next time aim the gun at your head!", _root.name_you + " : Fucking hell you shit me! How dumb can you be?", _root.name_you + " : Don't make excuses for your fuck up! True that Tomo is insane but she was no where near your assignment today!", _root.name_you + " : Well, fucking get it right next time you stupid shit!", _root.name_you + " : Do you want me to fucking duct tape it to your face next time?", _root.name_you + " : Fuck off! Your doing a good job but your still average at your job! Don't talk to me like you\u2019re a fucking pro!", _root.name_you + " : Don't fuck around! Geez! Get your act together!", _root.name_you + " : Do you have any idea how expensive those are?? ", _root.name_you + " : Stupid shit you are!! Don't talk back to me or I'll break your arms!!!", _root.name_you + " : What the fuck? You killed him because of that? Fucking grow up!!", _root.name_you + " : You fucking must do a professional job when robbing places. For fuck sake!", _root.name_you + " : Don't ever lie to me again bitch!!!!", _root.name_you + " : Mind your own fucken business and trade the guns like your suppose to!!!", _root.name_you + " : If you actually did the fucken job quickly you wouldn't have this proplem. Think you fuck nut!", _root.name_you + " : You'll be pro when I say you are you stupid cunt!", _root.name_you + " : What the fuck do you think you are doing you crazy slut!", _root.name_you + " : Stop? Are you a fucking moron? ", _root.name_you + ": It's good that you are doing your job properly but you can go fuck yourself with your arrogant attitude. Learn some respect!", _root.name_you + " : Fucking hell you need to grow up and get out of your stupid habits. You'll get a bad reputation if you don't.", _root.name_you + " : If you say that again I will smash your head into a fireplace!", _root.name_you + " : I ask the fucking questions around here! Your one of the best, you should already know that. Now shut the fuck up!", _root.name_you + " : Fucking have a bit of patience in yourself. For fuck sake!", _root.name_you + " : What the hell? Just do your job without saying stupid shit like that! I know you can do it well!", "Osaka : I'm sorry! *sob* This is all very stressful!", "Osaka : Awww *cries* I tried to learn!", "Osaka : It's not that simple but I'll try!", "Tomo : Awww\u2026 that\u2019s frustrating.", "Tomo : Shit I was just playing. *grumble* Ok I'll stop that and do my job.", "Tomo : Hopefully wont fuck up.", "Yomi : Sorry.", "Yomi : I will, I will!!", "Yomi : I know, it was stupid to mention it.", ("Osaka : Oh dear\u2026 Sorry " + _root.name_you) + ".", "Osaka : Get my act together! Get my act together! Get my act together! ", "Osaka : Eeeeeh? I fucked up again it seems...", "Tomo : Eeeek! I don't want that!", "Tomo : Fine! I'll try!", "Tomo : I'll keep it in mind then.", "Yomi : I'll try not to!", "Yomi : Alright then!", "Yomi : I'll work on timing better then.", "Osaka : Right!", "Osaka : Sorry I was just joking! I'll try to stop having fun from now on.", "Osaka : No. I will rob many more then!", "Tomo : Ah fuck! Alright then!", "Tomo : I'll try to!", "Tomo : I'll be quiet!", "Yomi : Good point!", "Yomi : I guess I will have to.", "Yomi : Ah ok! Sure thing.", _root.name_you + " : Wow! And you really expect to become a drug lord with an attitude like that! ", _root.name_you + " : Haven't you got it through your thick head yet??? Wow! You really are stupid!", _root.name_you + " : Its surprising you expect to be able to rob a bank!", _root.name_you + " : Ha ha. I'm surprised you even want to do this job! You\u2019re a freaking joke!!", _root.name_you + " : Are you really serious about this job? You seem to think it is a joke or something.", _root.name_you + " : Whops?? Hahaha Your so stupid its hilarious. Grow a brain next time!", _root.name_you + " : Your going to go no where when you blame your mistakes on other people.", _root.name_you + " : Good old Angry Pete his name is! Hahah always good for a laugh!", _root.name_you + " : It wont fall off! I'm surprised you can be that paranoid!", _root.name_you + " : I'm surprised you think you can do your job with taking so many breaks! Hahah!", _root.name_you + " : I'm surprised that you spent so much time to do it too! Get your act together!", _root.name_you + " : How more incompetent can you get? I'm shocked!", _root.name_you + " : Its funny that you think talking back to your boss will get you anywhere! Do better next time fuck head!", _root.name_you + " : Even from you I didn't expect you to do something so irresponsible", _root.name_you + " : I thought you had more sence than to fire guns at random directions.", _root.name_you + " : Sure did! Ha-ha! Just don't do it again and I wont break your knee caps!", _root.name_you + " : I can't believe you spend your time worrying about what other people do!", _root.name_you + " : Didn't you realize to get of there quickly??? What were you thinking?", _root.name_you + " : With an arrogant mind like that you won't be. I'm surprised you think that way after so much training.", _root.name_you + " : Oh my god your such a stupid girl! I would have though you to be better at how much trading you have done!", _root.name_you + " : Errr\u2026 No haha! What do you think your employed by me for? Fun?", _root.name_you + ": You are so close to becoming the best at drug dealing and yet you say shit like that. It truly amazes me!", _root.name_you + " : What?.. Haha. Are you three years old or something? Dumb shit!", _root.name_you + " : It makes me wonder what goes on in your stupid head of yours. Keep your shit to yourself!", _root.name_you + " : Hahaha! You think you don't have enough pride! I'm truly amazed!", _root.name_you + " : Ahahah! That kind of thinking gets you no where!", _root.name_you + " : Fun? Wow I've never heard it being called that before. You should treat it more seriously!", "Osaka : I really do want to become a drug lord! There is no need to be like that!", "Osaka : Leave me alone!", "Osaka : I will do better!", "Tomo : Hmmm\u2026 When you put it like that I kind of look foolish...", "Tomo : I want to be serious! I'll try harder!", "Tomo : Ok! Ok!", "Yomi : But she did do it!.... Errr never mind\u2026.", "Yomi : It was scary so next time I'll try to do it right!", "Yomi : Well I am just learning!", "Osaka : Hahaha\u2026 Oh fuck, your laughing at me. I should work harder!", "Osaka : Get my act together! Get my act together! Get my act together!", ("Osaka : I'll get better " + _root.name_you) + ", you'll see!", "Tomo : Fine!", "Tomo : I'm not that stupid. I wont kill innocent people next time then or at least try not to!", "Tomo : Next time I will aim better.", ("Yomi : Sure thing " + _root.name_you) + ".", "Yomi : Maybe I should try and concentrate then on what I have to do.", "Yomi : You made your point well.", "Osaka : I'll learn from this!", "Osaka : I am good at trading guns but I will take it more seriously from now on.", "Osaka : You\u2019re the boss!", "Tomo : Shit!", "Tomo : No. I'll try to grow up.", "Tomo : Will do!", "Yomi : Sorry boss! I'll keep to doing my job!", "Yomi : Well I might get better...", "Yomi : Right!"];
var dialogue_train = [_root.name_you + " : Ok Osaka I want you to pose topless for me!", _root.name_you + " : See this needle Osaka? Inject yourself with it!", _root.name_you + " : Osaka, you need to learn to do what people tell you! That\u2019s why I'm now asking you to wee on a table!", _root.name_you + " : What I want you to do is easy. Smoke this joint. ", _root.name_you + " : Take off your top Tomo", _root.name_you + " : I want you now to inject LSD into yourself Tomo.", _root.name_you + " : I want you to learn how to do weird sexual stuff. Run around in public nude!", _root.name_you + " : Here Tomo, have a joint.", _root.name_you + " : I need you to pose topless for me now!", _root.name_you + " : Do you like injections Yomi? You will learn to! (You pass Yomi a syringe)", _root.name_you + " : Yomi , I think it would be funny for you to walk to the shops with a pencil in your ass!", _root.name_you + " : I want you to smoke this dope cigarette please.", _root.name_you + " : Ok Osaka I want you to pose topless for me!", _root.name_you + " : See this needle Osaka? Inject yourself with it!", _root.name_you + " : Osaka, you need to learn to do what people tell you! That\u2019s why I'm now asking you to wee on a table!", _root.name_you + " : Here's a joint Osaka. Do you know what to do?...", _root.name_you + " : Take off your top Tomo", _root.name_you + " : I want you now to inject LSD into yourself Tomo.", _root.name_you + " : I want you to learn how to do weird sexual stuff. Run around in public nude!", _root.name_you + " : Tomo here, smoke this!", _root.name_you + " : I need you to pose topless for me now!", _root.name_you + " : Do you like injections Yomi? You will learn to! (You pass Yomi a syringe)", _root.name_you + " : Yomi , I think it would be funny for you to walk to the shops with a pencil in your ass!", _root.name_you + " : This is for you to smoke. (You hand Yomi a joint)", "Osaka : What\u2026 I'm too embarrassed", "Osaka : It looks dangerous!", "Osaka : Errr\u2026 Sorry. Are you sure?", "Osaka : No.", "Tomo : Why?....", "Tomo : What will it do to me?", "Tomo : I don't want to...", "Tomo : What's a joint?", "Yomi : I\u2026 don't think I'm ready to do that...", "Yomi : I hate needles! I wont do it.", "Yomi : I don't think that would be funny. You\u2019re a sick asshole!", "Yomi : I think I will fuck it up somehow.", "Osaka : Alright. But is the collar necessary??", "Osaka : I'll try!", "Osaka : Sure! I just took a piss but I'll give it a go.", "(Osaka grabs the joint and smokes is like a chimney)", "Tomo : Sounds like fun!", "(Tomo grabs the syringe and empties the contents into her blood stream)", "Tomo : Hahahaha. Your so funny!", ("Tomo : Yes " + _root.name_you) + "!!", "Yomi : Ok.", "Yomi : I guess they aren't that bad...", "Yomi : Well, If you really want me to do it. I will!", "Yomi : Goodo!", _root.name_you + " : Do it now! ", _root.name_you + " : Sure it is! Now do it!", _root.name_you + " : Yes do it now please!", _root.name_you + " : Look! Its easy! (You put the joint in Osaka's mouth and light it)", _root.name_you + " : Because you need to learn to strip if you want to be in this job!", _root.name_you + " : It will fuck you up!", _root.name_you + " : Do it now Fuckass!", _root.name_you + " : You smoke dope in this rolled up tailored cigarette paper. (You light it and make her inhale)", _root.name_you + " : Do it now!!!", _root.name_you + " : You better!", _root.name_you + " : What did you say? Now you HAVE to do it!!!", _root.name_you + " : It's very simple. Look! (You force the joint into her mouth and light it)", _root.name_you + " : Absolutely!", "(Osaka injects herself and seems to be handleing it well)", _root.name_you + " : Just do your best.", "Osaka : Easy!", _root.name_you + " : Er\u2026 Ok well...", _root.name_you + " : Wow that was impressive!", _root.name_you + " : Well.. Do it then!", "(Tomo smokes the joint like she were a crack whore.)", "Yomi : I don't mind doing that for you now!", _root.name_you + " : Then do it if it's not as bad as you say.", _root.name_you + " : Err\u2026 I was kind of joking.", "(Yomi lights and inhales the joint without question)", "(Osaka is shaking and cant undo her clothes.)", "Osaka : I'm too afraid to. I'll be better when I get more experience!", "Osaka : I can't because I\u2019m so scared to that I've pissed my panties.", "Osaka : Ahhh *cough* *cough*\u2026 I hate it.. But I could get use to it.", "Tomo : I'm too afraid!", "Tomo : No then. When I have more experience.", "Tomo : I'll have to build that kind of courage with experience.", "Tomo : Eeeewww!! It has a horrible taste! I feel sick!", "(Yomi is too embarrassed to be able to undo her top)", "Yomi : I'll have to be better experienced. I fucking really hate them", "Yomi : Oh no *cries* Please don't make me. I'll learn to be better at doing your sick stuff later.", "(Yomi to your surprise inhales the whole thing!)", "Osaka : Ok I can do this!", "Osaka : Well I guess that wasn't that bad. (Osaka is talking to a plant)", "Osaka : This might take a while...", _root.name_you + " : Good girl! Your learning well!", "Tomo : Here we go then!", "(Tomo kind of goes insane from this point on and puts a spoon in her ass)", "Tomo : Alright!", "Tomo : All done!", "(Yomi slowly unbuttons her top for you)", "(Yomi pokes her arm with the LSD needle and fills her blood with the contents)", "Yomi : Oh no I insist. (Yomi shoves five pencils into her ass and walks out the door and then comes back in a hour)", "Yomi : How did I do?", "Osaka : I'm sorry I'll try better next time. I'll have to get more experience.", _root.name_you + " : Your are useless! Fucking learn quickly!", "Osaka : I'm sorry I'll have to try when I have better experience.", _root.name_you + " : I thought you would see it my way!", "Tomo : When I get more experience I'll be able to do it!", _root.name_you + " : Your annoying then aren't you whore.", "Tomo : But I am learning!", _root.name_you + " : You will get use to it eventually.", "Yomi : Sorry. With a little more practice I will do it for you.", _root.name_you + " : Your are useless! Fucking learn quickly!", _root.name_you + " : Pathetic. You better learn!", "Yomi : Fuck I'm really stoned now! I need to get better at handling this!!! (she pokes herself in the eye by mistake)", "(Osaka takes her top off and puts the dog collar around her neck)", _root.name_you + " : Good girl.", "(Osaka takes all her clothes off and sits on a table. She is very discomforted but eventually forces herself to wee)", "Osaka : Elephants are talking to me! ^^", "(Tomo rips off her top)", _root.name_you + " : Now how the fuck am I going to make my coffee??", "(Tomo takes all her clothes off and runs around a park while some people walking past laugh at her)", _root.name_you + " : I'm impressed. You've been learning well!", "Yomi : How is this?", "Yomi : Yay! Colours are fun!", "Yomi : Wow! My ass really hurts!", _root.name_you + " : Perfectly!"];
var dialogue_extra = ["Chiyo : Osaka, I want you to tell me how much your Smack is?", "Sakaki : Show me how you put together this semi automatic weapon Osaka.", "Kagura : Osaka, What is the best way to threatern bank tellers?", "Osaka : Um\u2026 I don't know\u2026Sorry!", "Osaka : Errr\u2026I can't do that.", "Osaka : um.. 'Please give me the money or else'?", "Chiyo : Not good enough! (Breaks Osaka's jaw with hammer!)", "Sakaki : Not good enough! (Hits Osaka in the kneecap with the side of the gun!)", "Kagura : Not good enough! (Back kicks Osaka's right tit!)", "Chiyo : I hope you will learn well from this lesson!", "Sakaki : I home you will learn well from this lesson!", "Kagura : I hope you will learn well from this lesson!", "Osaka : I will!", "Osaka : I will!", "Osaka : I will!", "Chiyo : Tomo, I want you to tell me how much your Smack is?", "Sakaki : Show me how you put together this semi automatic weapon Tomo.", "Kagura : Tomo, What is the best way to threatern bank tellers?", "Tomo : Um\u2026 I don't know\u2026Sorry!", "Tomo : Errr\u2026I can't do that.", "Tomo : um.. 'Please give me the money or else'?", "Chiyo : Not good enough! (Breaks Tomo's jaw with hammer!)", "Sakaki : Not good enough! (Hits Tomo in the kneecap with the side of the gun!)", "Kagura : Not good enough! (Back kicks Tomo's right tit!)", "Chiyo : I hope you will learn well from this lesson!", "Sakaki : I home you will learn well from this lesson!", "Kagura : I home you will learn well from this lesson!", "Tomo : Yep!", "Tomo : Yep!", "Tomo : Yep!", "Chiyo : Yomi, I want you to tell me how much your Smack is?", "Sakaki : Show me how you put together this semi automatic weapon Yomi.", "Kagura : Yomi, What is the best way to threatern bank tellers?", "Yomi : Um\u2026 I don't know\u2026Sorry!", "Yomi : Errr\u2026I can't do that.", "Yomi : um.. 'Please give me the money or else'?", "Chiyo : Not good enough! (Breaks Yomi's jaw with hammer!)", "Sakaki : Not good enough! (Hits Yomi in the kneecap with the side of the gun!)", "Kagura : Not good enough! (Back kicks Yomi's right tit!)", "Chiyo : I home you will learn well from this lesson!", "Sakaki : I home you will learn well from this lesson!", "Kagura : I home you will learn well from this lesson!", "Yomi : I will!", "Yomi : I will!", "Yomi : I will!"];
gotoAndStop (232);
}
Symbol 150 MovieClip Frame 12
stop();
Symbol 153 MovieClip Frame 36
stop();
Symbol 157 Button
on (release) {
gotoAndStop (235);
}
Symbol 160 Button
on (release) {
gotoAndPlay (207);
}
Symbol 163 Button
on (release, keyPress "<Enter>") {
play();
}
Symbol 168 Button
on (release) {
gotoAndStop (204);
}
Symbol 169 Button
on (release) {
gotoAndStop (201);
}
Symbol 174 Button
on (release) {
gotoAndStop (201);
}
Symbol 175 Button
on (release) {
if ((cheatcode == "e4526") || (cheatcode == "E4526")) {
gotoAndPlay (2234);
}
}
Symbol 178 MovieClip Frame 1
_root.find_area = _root.sub_time + (_root.girl * 3);
_root.osak_area = _root.sub_time;
_root.tomo_area = _root.sub_time + 3;
_root.yomi_area = _root.sub_time + 6;
if (_root.time == 1) {
if (_root.day < 1) {
if ((_root.talk == true) && (_root.seq == 1)) {
_root.textshow = "(You end up at this strange bar for hours where you have got stupidly drunk)";
_root.men = 13;
_root.loc = 2;
_root.seq = 2;
_root.cha = 1;
_root.cap = 1;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 2)) {
_root.textshow = "(Just then this strange drunk lady approaches you and she is clearly pissed off her tits...)";
_root.loc = 3;
_root.seq = 3;
_root.cha = 2;
_root.cap = 2;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 3)) {
_root.textshow = "Lady : Arrghh, you Cunt! You fucking stupid drunk Cunt!";
_root.seq = 4;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 4)) {
_root.textshow = "Lady : Fucking Cunt, Fuck you Cunt. Your a Cunt!";
_root.seq = 5;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 5)) {
_root.textshow = "Lady : Cunt! Cunt! Cunt! Cunt! Cunt! Cunt! Cunt! Cunt!";
_root.seq = 6;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 6)) {
_root.textshow = _root.name_you + " : What the fuck do you want?";
_root.seq = 7;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 7)) {
_root.textshow = "Lady : I heard you were the Mob Boss without any staff?";
_root.seq = 8;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 8)) {
_root.textshow = _root.name_you + " : Yeah... and?";
_root.seq = 9;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 9)) {
_root.textshow = "Lady : Well you got to be fucking stupid to loose all your staff in that case! Hahaha!";
_root.seq = 10;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 10)) {
_root.textshow = _root.name_you + " : Do you want me to remove those legs of yours BITCH?";
_root.seq = 11;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 11)) {
_root.textshow = "Lady : Calm down Cunt! I was going to help you!";
_root.seq = 12;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 12)) {
_root.textshow = "Yukari : My name is Yukari and I am a teacher at a local high school.";
_root.seq = 13;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 13)) {
_root.textshow = "Yukari : Your Problem is that your people were all old fuckers and wanted to go straight.";
_root.seq = 14;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 14)) {
_root.textshow = "Yukari : But there are some of my students that are dieing to become drug lords!";
_root.seq = 15;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 15)) {
_root.textshow = _root.name_you + " : Keep talking...";
_root.seq = 16;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 16)) {
_root.textshow = "Yukari : I can lend you three of my students to become apprentice drug lords under your direction.";
_root.seq = 17;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 17)) {
_root.textshow = "Yukari : At the end of training you will be able to choose the best of the three to become your hired drug lord!";
_root.seq = 18;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 18)) {
_root.textshow = "Yukari : Then you'll have a worker of you're to brag about at that Mob boss meeting your going to. Hahaha!";
_root.seq = 19;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 19)) {
_root.textshow = _root.name_you + " : How the fuck did you know about that? Have you been stalking me bitch???";
_root.seq = 20;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 20)) {
_root.textshow = "Yukari : Relax Cunt!... I've only slept in your garage.";
_root.seq = 21;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 21)) {
_root.textshow = "Yukari : Now come with me and I'll introduce you to the girls!";
_root.seq = 22;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 22)) {
_root.textshow = _root.name_you + " : Er.....";
_root.loc = 4;
_root.seq = 23;
_root.cha = 1;
_root.cap = 1;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 23)) {
_root.textshow = "Yukari : Let me introduce you to your new druglords!";
_root.seq = 24;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 24)) {
_root.textshow = "Yukari : First we have Kasaga-san from Osaka. She enjoys observing and using big knives to stap people. We all call her Osaka.";
_root.characters.pointer.gotoAndStop(2);
_root.seq = 25;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 25)) {
_root.textshow = "Yukari : She needs a lot of help from you for her to become a pro druglord!";
_root.characters.pointer.gotoAndStop(2);
_root.seq = 26;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 26)) {
_root.textshow = "Osaka : I have to get my act together!";
_root.characters.pointer.gotoAndStop(2);
_root.seq = 27;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 27)) {
_root.textshow = "Yukari : Next we have Tomo-chan. She is full of energy to be turning to the life of crime.";
_root.characters.pointer.gotoAndStop(3);
_root.seq = 28;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 28)) {
_root.textshow = "Yukari : She is very much lacking in experience though because she fucks around too much.";
_root.characters.pointer.gotoAndStop(3);
_root.seq = 29;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 29)) {
_root.textshow = "Tomo : I am the fucking best! Ahahahahahah!!!!";
_root.characters.pointer.gotoAndStop(3);
_root.seq = 30;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 30)) {
_root.textshow = "Yukari : Lastly we have Yomi-san. She dosn't take shit from anyone and is very keen to learn to become a druglord too!";
_root.characters.pointer.gotoAndStop(4);
_root.seq = 31;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 31)) {
_root.textshow = "Yomi : I will do my best!!!";
_root.characters.pointer.gotoAndStop(4);
_root.seq = 32;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 32)) {
_root.textshow = "Yukari : Everyday you can give your druglords assignments to in the MORNING, MIDDAY and AFTERNOON. ";
_root.characters.pointer.gotoAndStop(1);
_root.seq = 33;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 33)) {
_root.textshow = "Yukari : These assignments for them to do are Drug dealings, Trading illegal guns, and Armed robberies.";
_root.seq = 34;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 34)) {
_root.textshow = "Yukari : You need to make sure to give them a variety of assignments to increase their levels in all the assignments. To begin with they are on level 1 on each.";
_root.seq = 35;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 35)) {
_root.textshow = "Yukari : Keep in mind also not to over work them because then their health will go down and they will be fucking useless while they have to rest.";
_root.seq = 36;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 36)) {
_root.textshow = "Yukari : Ok you dip shits can fuck off home for today. Tomorow you'll be busy with organized crime.";
_root.seq = 37;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 37)) {
_root.textshow = "Yukari : Day 1 of their training will start tomorow. I will also stalk you some more to give you some helpful information.";
_root.cha = 2;
_root.seq = 38;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 38)) {
_root.textshow = "Yukari : Good luck!";
_root.cha = 2;
_root.seq = 1;
_root.day = 1;
_root.talk = false;
}
}
if (_root.day >= 1) {
if ((_root.talk == true) && (_root.seq == 1)) {
stopAllSounds();
_root.men = 1;
_root.cha = 1;
_root.seq = 2;
_root.cap = 1;
_root.loc = 7;
_root.assign = [random(3) + 1, random(3) + 1, random(3) + 1, random(3) + 1, random(3) + 1, random(3) + 1, random(3) + 1, random(3) + 1, random(3) + 1];
_root.talk = false;
if ((((_root.assign[0] == 1) && (_root.assign_level[0] == 4)) || ((_root.assign[0] == 2) && (_root.assign_level[1] == 4))) || ((_root.assign[0] == 3) && (_root.assign_level[2] == 4))) {
_root.assign[0] = 4;
}
if ((((_root.assign[1] == 1) && (_root.assign_level[0] == 4)) || ((_root.assign[1] == 2) && (_root.assign_level[1] == 4))) || ((_root.assign[1] == 3) && (_root.assign_level[2] == 4))) {
_root.assign[1] = 4;
}
if ((((_root.assign[2] == 1) && (_root.assign_level[0] == 4)) || ((_root.assign[2] == 2) && (_root.assign_level[1] == 4))) || ((_root.assign[2] == 3) && (_root.assign_level[2] == 4))) {
_root.assign[2] = 4;
}
if ((((_root.assign[3] == 1) && (_root.assign_level[3] == 4)) || ((_root.assign[3] == 2) && (_root.assign_level[4] == 4))) || ((_root.assign[3] == 3) && (_root.assign_level[5] == 4))) {
_root.assign[3] = 4;
}
if ((((_root.assign[4] == 1) && (_root.assign_level[3] == 4)) || ((_root.assign[4] == 2) && (_root.assign_level[4] == 4))) || ((_root.assign[4] == 3) && (_root.assign_level[5] == 4))) {
_root.assign[4] = 4;
}
if ((((_root.assign[5] == 1) && (_root.assign_level[3] == 4)) || ((_root.assign[5] == 2) && (_root.assign_level[4] == 4))) || ((_root.assign[5] == 3) && (_root.assign_level[5] == 4))) {
_root.assign[5] = 4;
}
if ((((_root.assign[6] == 1) && (_root.assign_level[6] == 4)) || ((_root.assign[6] == 2) && (_root.assign_level[7] == 4))) || ((_root.assign[6] == 3) && (_root.assign_level[8] == 4))) {
_root.assign[6] = 4;
}
if ((((_root.assign[7] == 1) && (_root.assign_level[6] == 4)) || ((_root.assign[7] == 2) && (_root.assign_level[7] == 4))) || ((_root.assign[7] == 3) && (_root.assign_level[8] == 4))) {
_root.assign[7] = 4;
}
if ((((_root.assign[8] == 1) && (_root.assign_level[6] == 4)) || ((_root.assign[8] == 2) && (_root.assign_level[7] == 4))) || ((_root.assign[8] == 3) && (_root.assign_level[8] == 4))) {
_root.assign[8] = 4;
}
if (_root.girl_health[0] < 26) {
_root.assign[0] = 4;
_root.assign[1] = 4;
_root.assign[2] = 4;
_root.girl_able[0] = false;
}
if (_root.girl_health[1] < 26) {
_root.assign[3] = 4;
_root.assign[4] = 4;
_root.assign[5] = 4;
_root.girl_able[1] = false;
}
if (_root.girl_health[2] < 26) {
_root.assign[6] = 4;
_root.assign[7] = 4;
_root.assign[8] = 4;
_root.girl_able[2] = false;
}
if (((((_root.assign_level[0] == 4) && (_root.assign_level[1] == 4)) && (_root.assign_level[2] == 4)) || (((_root.assign_level[3] == 4) && (_root.assign_level[4] == 4)) && (_root.assign_level[5] == 4))) || (((_root.assign_level[6] == 4) && (_root.assign_level[7] == 4)) && (_root.assign_level[8] == 4))) {
_root.seq = 9;
}
}
if ((_root.talk == true) && (_root.seq == 2)) {
_root.men = 3;
_root.cha = 1;
_root.seq = 3;
_root.cap = 1;
_root.loc = 8;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 9)) {
_root.men = 9;
_root.cha = 1;
_root.seq = 2;
_root.cap = 1;
_root.loc = 8;
_root.talk = false;
}
if ((_root.talk == true) && (_root.seq == 3)) {
_root.men = 2;
_root.cha = 4;
_root.seq = 4;
_root.cap = 1;
_root.loc = 10;
_root.sub_seq = 0;
_root.talk = false;
}
if (_root.seq == 4) {
if ((_root.talk == true) && (_root.sub_seq == 0)) {
if (_root.assign[_root.osak_area] < 4) {
_root.assign_level_det[_root.assign[_root.osak_area] - 1] = _root.assign_level_det[_root.assign[_root.osak_area] - 1] + 5;
_root.girl_health[0] = _root.girl_health[0] - 5;
}
if (_root.assign[_root.tomo_area] < 4) {
_root.assign_level_det[_root.assign[_root.tomo_area] + 2] = _root.assign_level_det[_root.assign[_root.tomo_area] + 2] + 5;
_root.girl_health[1] = _root.girl_health[1] - 5;
}
if (_root.assign[_root.yomi_area] < 4) {
_root.assign_level_det[_root.assign[_root.yomi_area] + 5] = _root.assign_level_det[_root.assign[_root.yomi_area] + 5] + 5;
_root.girl_health[2] = _root.girl_health[2] - 5;
}
_root.men = 1;
_root.cha = (5 + (_root.girl * 3)) + random(3);
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.loc = _root.array_friend_assign + 11;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 27;
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 27)) {
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 54;
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 54)) {
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 10000;
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 10000)) {
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 3;
_root.sub_seq = 81;
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 81)) {
_root.girl_health[_root.girl] = _root.girl_health[_root.girl] - 15;
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.assign_level_det[_root.prefind_girl_level] = _root.assign_level_det[_root.prefind_girl_level] + 30;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 108;
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 108)) {
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 189;
if ((_root.assign_level[_root.prefind_girl_level] == 1) && (_root.assign_level_det[_root.prefind_girl_level] >= 200)) {
_root.sub_seq = 190;
_root.assign_level[_root.prefind_girl_level] = 2;
}
if ((_root.assign_level[_root.prefind_girl_level] == 2) && (_root.assign_level_det[_root.prefind_girl_level] >= 300)) {
_root.sub_seq = 190;
_root.assign_level[_root.prefind_girl_level] = 3;
}
if ((_root.assign_level[_root.prefind_girl_level] == 3) && (_root.assign_level_det[_root.prefind_girl_level] >= 400)) {
_root.sub_seq = 190;
_root.assign_level[_root.prefind_girl_level] = 4;
}
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 135)) {
_root.girl_health[_root.girl] = _root.girl_health[_root.girl] - 10;
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.assign_level_det[_root.prefind_girl_level] = _root.assign_level_det[_root.prefind_girl_level] + 20;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 162;
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 162)) {
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.find_text = (((_root.find_girl_level * 9) + (_root.girl * 3)) + _root.array_friend_assign) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 189;
if ((_root.assign_level[_root.prefind_girl_level] == 1) && (_root.assign_level_det[_root.prefind_girl_level] >= 200)) {
_root.sub_seq = 190;
_root.assign_level[_root.prefind_girl_level] = 2;
}
if ((_root.assign_level[_root.prefind_girl_level] == 2) && (_root.assign_level_det[_root.prefind_girl_level] >= 300)) {
_root.sub_seq = 190;
_root.assign_level[_root.prefind_girl_level] = 3;
}
if ((_root.assign_level[_root.prefind_girl_level] == 3) && (_root.assign_level_det[_root.prefind_girl_level] >= 400)) {
_root.sub_seq = 190;
_root.assign_level[_root.prefind_girl_level] = 4;
}
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 190)) {
_root.men = 1;
_root.loc = 8;
_root.cap = 1;
_root.cha_temp = _root.cha;
_root.cha = 14 + _root.girl;
_root.sub_seq = 189;
_root.textshow = _root.dialogue[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 191)) {
_root.talk = false;
_root.sub_seq = 0;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = ("Yukari : " + _root.girl_name[_root.girl]) + " is resting! You need to remember this so you don't waste your time!";
_root.sub_time = _root.sub_time + 1;
if (_root.sub_time < 3) {
_root.seq = 3;
} else {
_root.sub_time = 0;
if (_root.every_sev >= 6) {
_root.every_sev = 0;
_root.boss = random(3);
_root.seq = 7;
} else {
_root.every_sev = _root.every_sev + 1;
_root.seq = 5;
}
}
}
if ((_root.talk == true) && (_root.sub_seq == 189)) {
_root.men = 1;
_root.array_friend_assign = _root.assign[_root.find_area] - 1;
_root.prefind_girl_level = (_root.girl * 3) + _root.array_friend_assign;
_root.find_girl_level = _root.assign_level[_root.prefind_girl_level] - 1;
_root.cap = 2;
_root.sub_seq = 0;
_root.sub_time = _root.sub_time + 1;
_root.cha = 5 + _root.find_area;
_root.loc = _root.array_friend_assign + 11;
_root.textshow = _root.girl_name[_root.girl] + " : Next time I will do my best!!!";
_root.talk = false;
if (_root.sub_time < 3) {
_root.seq = 3;
} else {
_root.sub_time = 0;
if (_root.every_sev >= 6) {
_root.every_sev = 0;
_root.boss = random(3);
_root.seq = 7;
} else {
_root.every_sev = _root.every_sev + 1;
_root.seq = 5;
}
}
}
}
if (_root.seq == 5) {
if ((_root.talk == true) && (_root.sub_seq == 0)) {
_root.talk = false;
_root.sub_seq = 1;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = "Yukari : Hey again. Now that the day is over you have a chance to talk to one of your druglords one on one!";
}
if ((_root.talk == true) && (_root.sub_seq == 1)) {
_root.talk = false;
_root.sub_seq = 2;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = "Yukari : You can eaither give one of them a praising comment or train them in being a junkie and a stripper.";
}
if ((_root.talk == true) && (_root.sub_seq == 2)) {
_root.talk = false;
_root.sub_seq = 3;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = "Yukari : Make sure if you train one of them you dont use too much of their health up so they are able to work tomorow.";
}
if ((_root.talk == true) && (_root.sub_seq == 3)) {
_root.talk = false;
_root.sub_seq = 4;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = "Yukari : Otherwise they will have to rest for the whole day!";
}
if ((_root.talk == true) && (_root.sub_seq == 4)) {
_root.talk = false;
_root.sub_seq = 5;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = "Yukari : Praising them increases their heath but then the night is wasted. Choose the girl to talk to.";
}
if ((_root.talk == true) && (_root.sub_seq == 5)) {
_root.talk = false;
_root.sub_seq = 6;
_root.men = 5;
_root.loc = 10;
_root.cap = 1;
_root.cha = 2;
_root.textshow = "";
}
if ((_root.talk == true) && (_root.sub_seq == 6)) {
_root.talk = false;
_root.sub_seq = 7;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = ("Yukari : Now what do want to do with " + _root.girl_name[_root.girl]) + "?";
}
if ((_root.talk == true) && (_root.sub_seq == 7)) {
_root.talk = false;
_root.sub_seq = 8;
_root.men = 1;
_root.loc = 10;
_root.cap = 4;
_root.cha = 2;
_root.textshow = "";
}
if ((_root.talk == true) && (_root.sub_seq == 8)) {
_root.talk = false;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = "Yukari : Ok, i'll go get her!";
if (_root.train_decide == false) {
_root.sub_seq = 9;
}
if (_root.train_decide == true) {
_root.sub_seq = 15;
}
}
if ((_root.talk == true) && (_root.sub_seq == 9)) {
_root.talk = false;
_root.sub_seq = 10;
_root.men = 1;
_root.loc = 9;
_root.cap = 2;
_root.cha = 5 + (_root.girl * 3);
_root.girl_health[_root.girl] = _root.girl_health[_root.girl] + 10;
_root.textshow = _root.girl_name[_root.girl] + " : You wanted to talk to me?";
}
if ((_root.talk == true) && (_root.sub_seq == 10)) {
_root.talk = false;
_root.sub_seq = 11;
_root.textshow = _root.name_you + " : Yes, I wanted to tell you that you did a good job today and you have been improving!";
}
if ((_root.talk == true) && (_root.sub_seq == 11)) {
_root.talk = false;
_root.sub_seq = 12;
_root.textshow = _root.girl_name[_root.girl] + " : Wow! After the really shit day its good it means a lot!";
}
if ((_root.talk == true) && (_root.sub_seq == 12)) {
_root.talk = false;
_root.sub_seq = 13;
_root.textshow = _root.name_you + " : Good. Now you can go. And don't fuck up tomorow.";
}
if ((_root.talk == true) && (_root.sub_seq == 13)) {
_root.talk = false;
_root.sub_seq = 0;
_root.seq = 1;
_root.cap = 2;
_root.cha = 1;
_root.men = 1;
_root.girl_health[0] = _root.girl_health[0] + 20;
_root.girl_health[1] = _root.girl_health[1] + 20;
_root.girl_health[2] = _root.girl_health[2] + 20;
if (_root.girl_able[0] == false) {
_root.girl_health[0] = _root.girl_health[0] + 50;
_root.rest[0] = _root.rest[0] + 1;
_root.girl_able[0] = true;
}
if (_root.girl_able[1] == false) {
_root.girl_health[1] = _root.girl_health[1] + 50;
_root.rest[1] = _root.rest[1] + 1;
_root.girl_able[1] = true;
}
if (_root.girl_able[2] == false) {
_root.girl_health[2] = _root.girl_health[2] + 50;
_root.rest[2] = _root.rest[2] + 1;
_root.girl_able[2] = true;
}
if (_root.girl_health[0] > 100) {
_root.girl_health[0] = 100;
}
if (_root.girl_health[1] > 100) {
_root.girl_health[1] = 100;
}
if (_root.girl_health[2] > 100) {
_root.girl_health[2] = 100;
}
_root.textshow = ("(End of Day " + _root.day) + ")";
if (_root.day >= 30) {
_root.sub_seq = 17;
}
_root.day = _root.day + 1;
}
if ((_root.talk == true) && (_root.sub_seq == 14)) {
_root.talk = false;
_root.sub_seq = 5;
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.textshow = ("Yukari : " + _root.girl_name[_root.girl]) + " Is too tired for doing anything. Try someone else.";
}
if ((_root.talk == true) && (_root.sub_seq == 15)) {
_root.talk = false;
_root.sub_seq = 16;
_root.men = 6;
_root.loc = 9;
_root.cap = 2;
_root.cha = 5 + (_root.girl * 3);
_root.textshow = ((_root.name_you + " : I've brought you here to do some training in being a junkie and a stripper ") + _root.girl_name[_root.girl]) + ".";
}
if ((_root.talk == true) && (_root.sub_seq == 16)) {
_root.talk = false;
_root.sub_seq = 0;
_root.seq = 6;
_root.men = 6;
_root.loc = 9;
_root.cap = 6;
_root.cha = 5 + (_root.girl * 3);
_root.textshow = "";
}
if ((_root.talk == true) && (_root.sub_seq == 17)) {
_root.talk = false;
_root.sub_seq = 0;
_root.men = 8;
_root.loc = 8;
_root.cap = 1;
_root.cha = 1;
}
}
if (_root.seq == 6) {
if ((_root.talk == true) && (_root.sub_seq == 0)) {
_root.cha = 6 + (_root.girl * 3);
_root.find_text = ((_root.train_opt + (_root.girl * 4)) + (_root.girl_ready * 12)) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 24;
_root.textshow = _root.dialogue_train[_root.find_text];
_root.talk = false;
if (_root.girl_ready == 0) {
_root.girl_health[_root.girl] = _root.girl_health[_root.girl] - 20;
_root.girl_percent[_root.girl] = _root.girl_percent[_root.girl] + 5;
}
if (_root.girl_ready == 1) {
_root.girl_health[_root.girl] = _root.girl_health[_root.girl] - 10;
_root.girl_percent[_root.girl] = _root.girl_percent[_root.girl] + 2;
}
if (_root.girl_health[_root.girl] < 0) {
_root.girl_health[_root.girl] = 0;
}
}
if ((_root.talk == true) && (_root.sub_seq == 24)) {
_root.cha = 6 + (_root.girl * 3);
_root.find_text = ((_root.train_opt + (_root.girl * 4)) + (_root.girl_ready * 12)) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 48;
_root.textshow = _root.dialogue_train[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 48)) {
_root.cha = 6 + (_root.girl * 3);
_root.find_text = ((_root.train_opt + (_root.girl * 4)) + (_root.girl_ready * 12)) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 72;
_root.textshow = _root.dialogue_train[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 72)) {
_root.cha = 6 + (_root.girl * 3);
_root.find_text = ((_root.train_opt + (_root.girl * 4)) + (_root.girl_ready * 12)) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 96;
_root.textshow = _root.dialogue_train[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 96)) {
_root.cha = 6 + (_root.girl * 3);
_root.find_text = ((_root.train_opt + (_root.girl * 4)) + (_root.girl_ready * 12)) + _root.sub_seq;
_root.cap = 2;
_root.sub_seq = 120;
if (_root.find_text == 108) {
_root.cha = 17;
_root.loc = 14;
}
if (_root.find_text == 112) {
_root.loc = 15;
_root.cha = 19;
}
if ((_root.find_text == 116) || (_root.find_text == 118)) {
_root.cha = 18;
}
if (_root.find_text == 114) {
_root.loc = 16;
_root.cha = 19;
}
if ((_root.find_text == 116) || (_root.find_text == 118)) {
_root.cha = 18;
}
if (_root.find_text == 110) {
_root.loc = 17;
_root.cha = 20;
}
if (_root.girl_health[_root.girl] < 10) {
_root.sub_seq = 121;
}
_root.textshow = _root.dialogue_train[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 120)) {
_root.cap = 2;
_root.sub_seq = 16;
_root.seq = 5;
_root.textshow = "(Click to go back to the training options)";
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 121)) {
if ((((((((_root.find_text != 108) || (_root.find_text != 112)) || (_root.find_text != 116)) || (_root.find_text != 118)) || (_root.find_text != 114)) || (_root.find_text != 116)) || (_root.find_text != 118)) || (_root.find_text != 110)) {
_root.cha = 6 + (_root.girl * 3);
}
_root.cap = 2;
_root.sub_seq = 13;
_root.seq = 5;
_root.textshow = ("(" + _root.girl_name[_root.girl]) + " is now fucked up beacause of too much training!)";
_root.talk = false;
}
}
if (_root.seq == 7) {
if ((_root.talk == true) && (_root.sub_seq == 0)) {
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.sub_seq = 1;
_root.textshow = ((("Yukari : Today we have a visit from " + _root.boss_name[_root.boss]) + ", a druglord that has already been highly trained in ") + _root.boss_job[_root.boss]) + ".";
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 1)) {
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.sub_seq = 2;
_root.textshow = ("Yukari : This is a good chance for one of your druglords to earn some more experience in " + _root.boss_job[_root.boss]) + ".";
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 2)) {
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.sub_seq = 3;
_root.textshow = "Yukari : It takes no energy for any of your druglords to talk eaither!";
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 3)) {
_root.men = 1;
_root.loc = 10;
_root.cap = 2;
_root.cha = 2;
_root.sub_seq = 4;
_root.textshow = "Yukari : Please select the girl who you want to gain some experience";
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 4)) {
_root.talk = false;
_root.sub_seq = 0;
_root.seq = 8;
_root.men = 12;
_root.loc = 10;
_root.cap = 1;
_root.cha = 2;
_root.textshow = "";
}
}
if (_root.seq == 8) {
if ((_root.talk == true) && (_root.sub_seq == 0)) {
_root.men = 1;
_root.loc = 9;
_root.cap = 2;
_root.cha = (21 + _root.girl) + (_root.boss * 3);
_root.find_text = (_root.boss + _root.sub_seq) + (_root.girl * 15);
_root.sub_seq = 3;
_root.textshow = _root.dialogue_extra[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 3)) {
_root.men = 1;
_root.loc = 9;
_root.cap = 2;
_root.cha = (21 + _root.girl) + (_root.boss * 3);
_root.find_text = (_root.boss + _root.sub_seq) + (_root.girl * 15);
_root.sub_seq = 6;
_root.textshow = _root.dialogue_extra[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 6)) {
_root.men = 1;
_root.loc = 9;
_root.cap = 2;
_root.cha = (21 + _root.girl) + (_root.boss * 3);
_root.find_text = (_root.boss + _root.sub_seq) + (_root.girl * 15);
_root.sub_seq = 9;
_root.textshow = _root.dialogue_extra[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 9)) {
_root.men = 1;
_root.loc = 9;
_root.cap = 2;
_root.cha = (21 + _root.girl) + (_root.boss * 3);
_root.find_text = (_root.boss + _root.sub_seq) + (_root.girl * 15);
_root.prefind_girl_level = (_root.girl * 3) + _root.boss;
_root.assign_level_det[(_root.girl * 3) + _root.boss] = _root.assign_level_det[(_root.girl * 3) + _root.boss] + 20;
_root.sub_seq = 12;
if ((_root.assign_level[_root.prefind_girl_level] == 1) && (_root.assign_level_det[_root.prefind_girl_level] >= 200)) {
_root.sub_seq = 14;
_root.assign_level[_root.prefind_girl_level] = 2;
}
if ((_root.assign_level[_root.prefind_girl_level] == 2) && (_root.assign_level_det[_root.prefind_girl_level] >= 300)) {
_root.sub_seq = 14;
_root.assign_level[_root.prefind_girl_level] = 3;
}
if ((_root.assign_level[_root.prefind_girl_level] == 3) && (_root.assign_level_det[_root.prefind_girl_level] >= 400)) {
_root.sub_seq = 14;
_root.assign_level[_root.prefind_girl_level] = 4;
}
_root.textshow = _root.dialogue_extra[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 12)) {
_root.men = 1;
_root.loc = 9;
_root.cap = 2;
_root.cha = (21 + _root.girl) + (_root.boss * 3);
_root.find_text = (_root.boss + _root.sub_seq) + (_root.girl * 15);
_root.sub_seq = 0;
_root.seq = 5;
_root.override_extra = false;
_root.textshow = _root.dialogue_extra[_root.find_text];
_root.talk = false;
}
if ((_root.talk == true) && (_root.sub_seq == 14)) {
_root.men = 1;
_root.loc = 8;
_root.cap = 1;
_root.override_extra = true;
_root.cha_temp = _root.cha;
_root.cha = 14 + _root.girl;
_root.sub_seq = 12;
_root.talk = false;
}
}
}
}
_root.location.gotoAndStop(_root.loc);
_root.caption.gotoAndStop(_root.cap);
_root.characters.gotoAndStop(_root.cha);
_root.menu.gotoAndStop(_root.men);
_root.def = _root.assign_level[_root.prefind_girl_level];
_root.abc = _root.assign_level_det[_root.prefind_girl_level];
Symbol 178 MovieClip Frame 2
gotoAndPlay (1);
Symbol 181 MovieClip Frame 59
_root.cap = 2;
_root.loc = 3;
_root.caption.gotoAndStop(_root.cap);
_root.location.gotoAndStop(_root.loc);
Symbol 183 MovieClip Frame 59
_root.loc = 5;
_root.location.gotoAndStop(_root.loc);
Symbol 186 MovieClip Frame 1
play();
Symbol 186 MovieClip Frame 48
_root.cap = 2;
_root.loc = 6;
_root.cha = 3;
_root.caption.gotoAndStop(_root.cap);
_root.location.gotoAndStop(_root.loc);
_root.characters.gotoAndStop(_root.cha);
Symbol 195 MovieClip Frame 1
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 2
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 3
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 4
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 5
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 6
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 7
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 8
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 9
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 10
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 11
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 12
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 13
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 14
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 15
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 16
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 17
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 18
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 19
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 20
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 21
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 22
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 23
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 24
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 25
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 26
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 27
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 28
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 29
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 30
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 31
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 32
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 33
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 34
_root.rand_day_eff = random(90) + 10;
Symbol 195 MovieClip Frame 97
_root.talk = true;
_root.core.play();
Symbol 221 MovieClip Frame 7
stop();
Symbol 244 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
_root.pre_path_osak = _root.sub_time;
_root.pre_path_tomo = _root.sub_time + 3;
_root.pre_path_yomi = _root.sub_time + 6;
osaka.gotoAndStop(_root.assign[_root.pre_path_osak]);
tomo.gotoAndStop(_root.assign[_root.pre_path_tomo]);
yomi.gotoAndStop(_root.assign[_root.pre_path_yomi]);
Symbol 254 MovieClip Frame 2
gotoAndPlay (1);
Symbol 282 MovieClip Frame 1
_root.showlvlup = (_root.assign_name[_root.assign[_root.find_area]] + " Level : ") + _root.assign_level[_root.prefind_girl_level];
if (_root.override_extra == true) {
_root.showlvlup = (_root.assign_name[_root.boss] + " Level : ") + _root.assign_level[_root.prefind_girl_level];
}
Symbol 282 MovieClip Frame 98
_root.talk = true;
_root.cha = _root.cha_temp;
_root.core.play();
Symbol 288 MovieClip Frame 1
_root.showlvlup = (_root.assign_name[_root.assign[_root.find_area]] + " Level : ") + _root.assign_level[_root.prefind_girl_level];
if (_root.override_extra == true) {
_root.showlvlup = (_root.assign_name[_root.boss] + " Level : ") + _root.assign_level[_root.prefind_girl_level];
}
Symbol 288 MovieClip Frame 98
_root.talk = true;
_root.cha = _root.cha_temp;
_root.core.play();
Symbol 294 MovieClip Frame 1
_root.showlvlup = (_root.assign_name[_root.assign[_root.find_area]] + " Level : ") + _root.assign_level[_root.prefind_girl_level];
if (_root.override_extra == true) {
_root.showlvlup = (_root.assign_name[_root.boss] + " Level : ") + _root.assign_level[_root.prefind_girl_level];
}
Symbol 294 MovieClip Frame 98
_root.talk = true;
_root.cha = _root.cha_temp;
_root.core.play();
Symbol 330 Button
on (release) {
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 334 Button
on (release) {
_root.sub_seq = 135;
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 335 Button
on (release) {
_root.sub_seq = 81;
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 339 Button
on (release) {
_root.train_decide = true;
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 340 Button
on (release) {
_root.train_decide = false;
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 344 Button
on (release) {
_root.sub_seq = 13;
_root.seq = 5;
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 345 Button
on (release) {
_root.train_opt = 3;
if (_root.girl_percent[_root.girl] < 25) {
_root.girl_ready = 0;
} else {
_root.girl_ready = 1;
}
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 346 Button
on (release) {
_root.train_opt = 2;
if (_root.girl_percent[_root.girl] < 100) {
_root.girl_ready = 0;
} else {
_root.girl_ready = 1;
}
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 347 Button
on (release) {
_root.train_opt = 1;
if (_root.girl_percent[_root.girl] < 75) {
_root.girl_ready = 0;
} else {
_root.girl_ready = 1;
}
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 348 Button
on (release) {
_root.train_opt = 0;
if (_root.girl_percent[_root.girl] < 50) {
_root.girl_ready = 0;
} else {
_root.girl_ready = 1;
}
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 349 MovieClip Frame 3
_root.option1 = "Get Angry!";
_root.option2 = "Get Amazed!";
Symbol 349 MovieClip Frame 4
_root.option1 = "Praise " + _root.girl_name[_root.girl];
_root.option2 = "Train " + _root.girl_name[_root.girl];
Symbol 368 MovieClip Frame 1
_root.osak_health_left = _root.girl_health[0];
if (_root.osak_health_left < 0) {
_root.osak_health_left = 0;
}
_root.osak_per = int(_root.osak_health_left) + "%";
setProperty(bar, _xscale , _root.osak_health_left);
Symbol 368 MovieClip Frame 2
gotoAndPlay (1);
Symbol 369 MovieClip Frame 1
_root.tomo_health_left = _root.girl_health[1];
if (_root.tomo_health_left < 0) {
_root.tomo_health_left = 0;
}
_root.tomo_per = int(_root.tomo_health_left) + "%";
setProperty(bar, _xscale , _root.tomo_health_left);
Symbol 369 MovieClip Frame 2
gotoAndPlay (1);
Symbol 370 MovieClip Frame 1
_root.yomi_health_left = _root.girl_health[2];
if (_root.yomi_health_left < 0) {
_root.yomi_health_left = 0;
}
_root.yomi_per = int(_root.yomi_health_left) + "%";
setProperty(bar, _xscale , _root.yomi_health_left);
Symbol 370 MovieClip Frame 2
gotoAndPlay (1);
Symbol 377 Button
on (release) {
_root.girl = 2;
_root.find_area = _root.sub_time + (_root.girl * 3);
_root.talk = true;
if ((_root.seq == 4) && (_root.assign[_root.find_area] == 4)) {
_root.sub_seq = 191;
}
if ((_root.seq == 5) && (_root.girl_health[_root.girl] < 10)) {
_root.sub_seq = 14;
}
_root.core.play();
}
Symbol 378 Button
on (release) {
_root.girl = 1;
_root.find_area = _root.sub_time + (_root.girl * 3);
_root.talk = true;
if ((_root.seq == 4) && (_root.assign[_root.find_area] == 4)) {
_root.sub_seq = 191;
}
if ((_root.seq == 5) && (_root.girl_health[_root.girl] < 10)) {
_root.sub_seq = 14;
}
_root.core.play();
}
Symbol 379 Button
on (release) {
_root.girl = 0;
_root.find_area = _root.sub_time + (_root.girl * 3);
_root.talk = true;
if ((_root.seq == 4) && (_root.assign[_root.find_area] == 4)) {
_root.sub_seq = 191;
}
if ((_root.seq == 5) && (_root.girl_health[_root.girl] < 10)) {
_root.sub_seq = 14;
}
_root.core.play();
}
Symbol 380 MovieClip Frame 1
pic_a.gotoAndStop(1);
pic_b.gotoAndStop(2);
pic_c.gotoAndStop(3);
Symbol 398 Button
on (release) {
if (_root.girl_able[0] == false) {
_root.girl = 0;
_root.men = 7;
} else {
_root.menuchoose = 1;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 399 Button
on (release) {
if (_root.girl_able[0] == false) {
_root.girl = 0;
_root.men = 7;
} else {
_root.menuchoose = 2;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 400 Button
on (release) {
if (_root.girl_able[1] == false) {
_root.girl = 1;
_root.men = 7;
} else {
_root.menuchoose = 3;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 401 Button
on (release) {
if (_root.girl_able[2] == false) {
_root.girl = 2;
_root.men = 7;
} else {
_root.menuchoose = 8;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 402 Button
on (release) {
if (_root.girl_able[1] == false) {
_root.girl = 1;
_root.men = 7;
} else {
_root.menuchoose = 4;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 403 Button
on (release) {
if (_root.girl_able[1] == false) {
_root.girl = 1;
_root.men = 7;
} else {
_root.menuchoose = 5;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 404 Button
on (release) {
if (_root.girl_able[2] == false) {
_root.girl = 2;
_root.men = 7;
} else {
_root.menuchoose = 7;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 405 Button
on (release) {
if (_root.girl_able[2] == false) {
_root.girl = 2;
_root.men = 7;
} else {
_root.menuchoose = 6;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 406 Button
on (release) {
if (_root.girl_able[0] == false) {
_root.girl = 0;
_root.men = 7;
} else {
_root.menuchoose = 0;
_root.men = 4;
}
gotoAndStop(_root.men);
}
Symbol 434 MovieClip Frame 1
pic_a.gotoAndStop(1);
pic_b.gotoAndStop(2);
pic_c.gotoAndStop(3);
_root.girl_prog_0 = _root.girl_percent[0] + " / 100";
_root.girl_prog_1 = _root.girl_percent[1] + " / 100";
_root.girl_prog_2 = _root.girl_percent[2] + " / 100";
_root.assign_level_0 = _root.assign_level[0];
_root.assign_level_1 = _root.assign_level[1];
_root.assign_level_2 = _root.assign_level[2];
_root.assign_level_3 = _root.assign_level[3];
_root.assign_level_4 = _root.assign_level[4];
_root.assign_level_5 = _root.assign_level[5];
_root.assign_level_6 = _root.assign_level[6];
_root.assign_level_7 = _root.assign_level[7];
_root.assign_level_8 = _root.assign_level[8];
Symbol 435 Button
on (release) {
stopAllSounds();
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 452 Button
on (release) {
_root.assign[_root.menuchoose] = 1;
_root.men = 3;
gotoAndStop(_root.men);
}
Symbol 453 Button
on (release) {
_root.assign[_root.menuchoose] = 2;
_root.men = 3;
gotoAndStop(_root.men);
}
Symbol 454 Button
on (release) {
_root.assign[_root.menuchoose] = 3;
_root.men = 3;
gotoAndStop(_root.men);
}
Symbol 455 Button
on (release) {
_root.assign[_root.menuchoose] = 4;
_root.men = 3;
gotoAndStop(_root.men);
}
Symbol 471 MovieClip Frame 1
_root.arrowchoose = _root.menuchoose + 1;
gotoAndStop(_root.arrowchoose);
Symbol 481 Button
on (release) {
_root.sub_seq = 13;
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 493 MovieClip Frame 1
_root.find_train_girl = _root.girl + 1;
_root.show_name = _root.girl_name[_root.girl];
_root.girl_per = _root.girl_health[_root.girl];
_root.girl_prog = _root.girl_percent[_root.girl];
pic_train.gotoAndStop(_root.find_train_girl);
health.gotoAndStop(_root.find_train_girl);
Symbol 493 MovieClip Frame 2
gotoAndPlay (1);
Symbol 496 Button
on (release) {
_root.men = 3;
gotoAndStop(_root.men);
}
Symbol 506 Button
on (release) {
_root.men = 10;
_root.girl = 0;
gotoAndStop(_root.men);
}
Symbol 509 Button
on (release) {
_root.men = 10;
_root.girl = 1;
gotoAndStop(_root.men);
}
Symbol 510 Button
on (release) {
_root.men = 10;
_root.girl = 2;
gotoAndStop(_root.men);
}
Symbol 516 Button
on (release) {
_root.men = 11;
_root.girl = 0;
gotoAndStop(_root.men);
}
Symbol 517 Button
on (release) {
_root.men = 3;
gotoAndStop(_root.men);
}
Symbol 518 Button
on (release) {
_root.men = 11;
_root.girl = 1;
gotoAndStop(_root.men);
}
Symbol 519 Button
on (release) {
_root.men = 11;
_root.girl = 2;
gotoAndStop(_root.men);
}
Symbol 561 Button
on (release) {
stopAllSounds();
_root.move = true;
_root.play();
}
Symbol 564 Button
on (release) {
_root.men = 10;
gotoAndStop(_root.men);
}
Symbol 565 Button
on (release) {
_root.men = 9;
gotoAndStop(_root.men);
}
Symbol 570 Button
on (release) {
_root.seq = 1;
_root.day = 1;
_root.talk = true;
_root.core.gotoAndPlay(1);
}
Symbol 571 MovieClip Frame 1
stop();
Symbol 571 MovieClip Frame 2
_root.show_time = _root.time_name[_root.sub_time];
stop();
Symbol 571 MovieClip Frame 3
stop();
_root.buttonshow = "Done!";
_root.getass_0 = _root.assign[0];
_root.getass_1 = _root.assign[1];
_root.getass_2 = _root.assign[2];
_root.getass_3 = _root.assign[3];
_root.getass_4 = _root.assign[4];
_root.getass_5 = _root.assign[5];
_root.getass_6 = _root.assign[6];
_root.getass_7 = _root.assign[7];
_root.getass_8 = _root.assign[8];
_root.osak_mor = _root.assign_name[_root.getass_0];
_root.osak_mid = _root.assign_name[_root.getass_1];
_root.osak_aft = _root.assign_name[_root.getass_2];
_root.tomo_mor = _root.assign_name[_root.getass_3];
_root.tomo_mid = _root.assign_name[_root.getass_4];
_root.tomo_aft = _root.assign_name[_root.getass_5];
_root.yomi_mor = _root.assign_name[_root.getass_6];
_root.yomi_mid = _root.assign_name[_root.getass_7];
_root.yomi_aft = _root.assign_name[_root.getass_8];
t_osak_mor.gotoAndStop(_root.getass_0);
t_osak_mid.gotoAndStop(_root.getass_1);
t_osak_aft.gotoAndStop(_root.getass_2);
t_tomo_mor.gotoAndStop(_root.getass_3);
t_tomo_mid.gotoAndStop(_root.getass_4);
t_tomo_aft.gotoAndStop(_root.getass_5);
t_yomi_mor.gotoAndStop(_root.getass_6);
t_yomi_mid.gotoAndStop(_root.getass_7);
t_yomi_aft.gotoAndStop(_root.getass_8);
Symbol 571 MovieClip Frame 4
stop();
Symbol 571 MovieClip Frame 5
_root.buttonshow = "End day now";
stop();
Symbol 571 MovieClip Frame 6
Symbol 571 MovieClip Frame 7
stop();
_root.buttonshow = "Ok!";
_root.show_alert = _root.girl_name[_root.girl] + " is resting today because of poor heath!";
_root.getass_0 = _root.assign[0];
_root.getass_1 = _root.assign[1];
_root.getass_2 = _root.assign[2];
_root.getass_3 = _root.assign[3];
_root.getass_4 = _root.assign[4];
_root.getass_5 = _root.assign[5];
_root.getass_6 = _root.assign[6];
_root.getass_7 = _root.assign[7];
_root.getass_8 = _root.assign[8];
_root.osak_mor = _root.assign_name[_root.getass_0];
_root.osak_mid = _root.assign_name[_root.getass_1];
_root.osak_aft = _root.assign_name[_root.getass_2];
_root.tomo_mor = _root.assign_name[_root.getass_3];
_root.tomo_mid = _root.assign_name[_root.getass_4];
_root.tomo_aft = _root.assign_name[_root.getass_5];
_root.yomi_mor = _root.assign_name[_root.getass_6];
_root.yomi_mid = _root.assign_name[_root.getass_7];
_root.yomi_aft = _root.assign_name[_root.getass_8];
t_osak_mor.gotoAndStop(_root.getass_0);
t_osak_mid.gotoAndStop(_root.getass_1);
t_osak_aft.gotoAndStop(_root.getass_2);
t_tomo_mor.gotoAndStop(_root.getass_3);
t_tomo_mid.gotoAndStop(_root.getass_4);
t_tomo_aft.gotoAndStop(_root.getass_5);
t_yomi_mor.gotoAndStop(_root.getass_6);
t_yomi_mid.gotoAndStop(_root.getass_7);
t_yomi_aft.gotoAndStop(_root.getass_8);
Symbol 571 MovieClip Frame 9
_root.buttonshow = "None Yet!";
Symbol 571 MovieClip Frame 10
_root.girl_a = _root.girl + 1;
pic.gotoAndStop(_root.girl_a);
_root.buttonshow = "Ok!";
_root.girl_name_0 = _root.girl_name[_root.girl];
_root.assign_level_0 = _root.assign_level[_root.girl * 3];
_root.assign_level_1 = _root.assign_level[(_root.girl * 3) + 1];
_root.assign_level_2 = _root.assign_level[(_root.girl * 3) + 2];
_root.girl_prog = _root.girl_percent[_root.girl];
_root.rest_0 = _root.rest[_root.girl];
_root.day_score = _root.day * -10;
_root.assign_level_0_score = _root.assign_level_0 * 25;
_root.assign_level_1_score = _root.assign_level_1 * 25;
_root.assign_level_2_score = _root.assign_level_2 * 25;
_root.girl_prog_score = _root.girl_prog * 10;
_root.rest_score = _root.rest_0 * -10;
_root.grand_total = ((((_root.girl_prog_score + _root.rest_score) + _root.day_score) + _root.assign_level_0_score) + _root.assign_level_1_score) + _root.assign_level_2_score;
if (_root.grand_total >= 1600) {
rank.gotoAndStop(1);
}
if ((_root.grand_total < 1600) && (_root.grand_total >= 1200)) {
rank.gotoAndStop(2);
}
if ((_root.grand_total < 1200) && (_root.grand_total >= 800)) {
rank.gotoAndStop(3);
}
if ((_root.grand_total < 800) && (_root.grand_total >= 500)) {
rank.gotoAndStop(4);
}
if ((_root.grand_total < 500) && (_root.grand_total >= 150)) {
rank.gotoAndStop(5);
}
if (_root.grand_total < 150) {
rank.gotoAndStop(6);
}
Symbol 571 MovieClip Frame 11
_root.girl_a = _root.girl + 1;
pic.gotoAndStop(_root.girl_a);
_root.girl_name_0 = _root.girl_name[_root.girl];
Symbol 571 MovieClip Frame 12
stop();
Symbol 571 MovieClip Frame 13
_root.buttonshow = "Skip intro";
Symbol 573 MovieClip Frame 1
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 2
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 3
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 4
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 5
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 6
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 7
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 8
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 9
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 10
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 11
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 12
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 13
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 14
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 15
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 16
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 17
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 18
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 19
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 20
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 21
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 22
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 23
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 24
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 25
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 26
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 27
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 28
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 29
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 30
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 31
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 32
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 33
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 34
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 35
gotoAndPlay(_root.rand_cha);
Symbol 573 MovieClip Frame 36
gotoAndPlay(_root.rand_cha);
Symbol 595 Button
on (release) {
nextFrame();
}
Symbol 606 Button
on (release) {
gotoAndStop (235);
}