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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

robot-wants-kitty.swf

This is the info page for
Flash #82391

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.3.0.4852"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 2
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.3.0.4852"; } }//package mx.core
Section 3
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.3.0.4852"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 4
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.3.0.4852"; } }//package mx.core
Section 5
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 6
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.geom.*; import flash.display.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 7
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 8
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 9
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.3.0.4852"; } }//package mx.core
Section 10
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.3.0.4852"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = _arg1; try { o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; } catch(e:SecurityError) { }; return (result); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 11
//FlxAnim (org.flixel.data.FlxAnim) package org.flixel.data { public class FlxAnim { public var delay:Number; public var frames:Array; public var looped:Boolean; public var name:String; public function FlxAnim(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true){ name = _arg1; delay = (1 / _arg3); frames = _arg2; looped = _arg4; } } }//package org.flixel.data
Section 12
//FlxConsole (org.flixel.data.FlxConsole) package org.flixel.data { import org.flixel.*; import flash.display.*; import flash.text.*; public class FlxConsole extends Sprite { protected const MAX_CONSOLE_LINES:uint = 0x0100; protected var _lines:Array; protected var _text:TextField; protected var _fpsUpdate:Boolean; protected var _console:Sprite; protected var _Y:Number; protected var _curFPS:uint; protected var _fps:Array; protected var _bx:int; protected var _by:int; protected var _fpsDisplay:TextField; protected var _YT:Number; protected var _byt:int; public function FlxConsole(_arg1:uint, _arg2:uint, _arg3:uint){ visible = false; x = (_arg1 * _arg3); _by = (_arg2 * _arg3); _byt = (_by - (FlxG.height * _arg3)); _YT = (_Y = (y = _byt)); var _local4:Bitmap = new Bitmap(new BitmapData((FlxG.width * _arg3), (FlxG.height * _arg3), true, 2130706432)); addChild(_local4); _fps = new Array(8); _curFPS = 0; _fpsUpdate = true; _text = new TextField(); _text.width = _local4.width; _text.height = _local4.height; _text.multiline = true; _text.wordWrap = true; _text.embedFonts = true; _text.antiAliasType = AntiAliasType.NORMAL; _text.gridFitType = GridFitType.PIXEL; _text.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF); addChild(_text); _fpsDisplay = new TextField(); _fpsDisplay.width = _local4.width; _fpsDisplay.height = 20; _fpsDisplay.multiline = true; _fpsDisplay.wordWrap = true; _fpsDisplay.embedFonts = true; _fpsDisplay.antiAliasType = AntiAliasType.NORMAL; _fpsDisplay.gridFitType = GridFitType.PIXEL; _fpsDisplay.defaultTextFormat = new TextFormat("system", 16, 0xFFFFFF, true, null, null, null, null, "right"); addChild(_fpsDisplay); _lines = new Array(); } public function log(_arg1:String):void{ var _local2:String; var _local3:uint; if (_arg1 == null){ _arg1 = "NULL"; }; trace(_arg1); _lines.push(_arg1); if (_lines.length > MAX_CONSOLE_LINES){ _lines.shift(); _local2 = ""; _local3 = 0; while (_local3 < _lines.length) { _local2 = (_local2 + (_lines[_local3] + "\n")); _local3++; }; _text.text = _local2; } else { _text.appendText((_arg1 + "\n")); }; _text.scrollV = _text.height; } public function update():void{ var _local1:uint; var _local2:uint; if (visible){ _fps[_curFPS] = (1 / FlxG.elapsed); if (++_curFPS >= _fps.length){ _curFPS = 0; }; _fpsUpdate = !(_fpsUpdate); if (_fpsUpdate){ _local1 = 0; _local2 = 0; while (_local2 < _fps.length) { _local1 = (_local1 + _fps[_local2]); _local2++; }; _fpsDisplay.text = (Math.floor((_local1 / _fps.length)) + " fps"); }; }; if (_Y < _YT){ _Y = (_Y + ((FlxG.height * 10) * FlxG.elapsed)); } else { if (_Y > _YT){ _Y = (_Y - ((FlxG.height * 10) * FlxG.elapsed)); }; }; if (_Y > _by){ _Y = _by; } else { if (_Y < _byt){ _Y = _byt; visible = false; }; }; y = Math.floor(_Y); } public function toggle():void{ if (_YT == _by){ _YT = _byt; } else { _YT = _by; visible = true; }; } } }//package org.flixel.data
Section 13
//FlxFade (org.flixel.data.FlxFade) package org.flixel.data { import org.flixel.*; public class FlxFade extends FlxSprite { protected var _delay:Number; protected var _helper:Number; protected var _complete:Function; public function FlxFade(){ super(null, 0, 0, false, false, FlxG.width, FlxG.height, 0, true); scrollFactor.x = 0; scrollFactor.y = 0; visible = false; } public function restart(_arg1:uint=0, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ if (_arg2 == 0){ visible = false; return; }; if (((!(_arg4)) && (visible))){ return; }; draw(new FlxSprite(null, 0, 0, false, false, width, height, _arg1), 0, 0); _delay = _arg2; _complete = _arg3; _helper = 0; alpha = 0; visible = true; } override public function update():void{ if (((visible) && (!((alpha == 1))))){ _helper = (_helper + (FlxG.elapsed / _delay)); alpha = _helper; if (alpha >= 1){ alpha = 1; if (_complete != null){ _complete(); }; }; }; } } }//package org.flixel.data
Section 14
//FlxFlash (org.flixel.data.FlxFlash) package org.flixel.data { import org.flixel.*; public class FlxFlash extends FlxSprite { protected var _delay:Number; protected var _helper:Number; protected var _complete:Function; public function FlxFlash(){ super(null, 0, 0, false, false, FlxG.width, FlxG.height, 0, true); scrollFactor.x = 0; scrollFactor.y = 0; visible = false; } public function restart(_arg1:uint=4294967295, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ if (_arg2 == 0){ visible = false; return; }; if (((!(_arg4)) && (visible))){ return; }; draw(new FlxSprite(null, 0, 0, false, false, width, height, _arg1), 0, 0); _delay = _arg2; _complete = _arg3; _helper = 1; alpha = 1; visible = true; } override public function update():void{ if (visible){ _helper = (_helper - (FlxG.elapsed / _delay)); alpha = _helper; if (alpha <= 0){ visible = false; if (_complete != null){ _complete(); }; }; }; } } }//package org.flixel.data
Section 15
//FlxKeyboard (org.flixel.data.FlxKeyboard) package org.flixel.data { import flash.events.*; public class FlxKeyboard { protected const _t:uint = 0x0100; public var RIGHT:Boolean; public var LEFT:Boolean; public var FOUR:Boolean; public var TWO:Boolean; public var CONTROL:Boolean; public var A:Boolean; public var B:Boolean; public var C:Boolean; public var D:Boolean; public var E:Boolean; public var ONE:Boolean; public var G:Boolean; public var H:Boolean; public var I:Boolean; public var J:Boolean; public var K:Boolean; public var F:Boolean; public var N:Boolean; public var O:Boolean; public var Q:Boolean; public var R:Boolean; public var S:Boolean; public var T:Boolean; public var ESC:Boolean; public var MINUS:Boolean; public var Y:Boolean; public var L:Boolean; public var Z:Boolean; public var QUOTE:Boolean; public var V:Boolean; public var X:Boolean; public var P:Boolean; public var SHIFT:Boolean; public var SLASH:Boolean; public var U:Boolean; public var EIGHT:Boolean; public var W:Boolean; public var M:Boolean; public var THREE:Boolean; public var SEMICOLON:Boolean; public var CAPSLOCK:Boolean; protected var _lookup:Object; public var PLUS:Boolean; protected var _map:Array; public var ZERO:Boolean; public var DOWN:Boolean; public var F1:Boolean; public var F2:Boolean; public var F3:Boolean; public var F4:Boolean; public var F5:Boolean; public var F6:Boolean; public var F7:Boolean; public var NINE:Boolean; public var F9:Boolean; public var ALT:Boolean; public var F8:Boolean; public var DELETE:Boolean; public var LBRACKET:Boolean; public var UP:Boolean; public var ENTER:Boolean; public var FIVE:Boolean; public var SIX:Boolean; public var COMMA:Boolean; public var PERIOD:Boolean; public var BACKSLASH:Boolean; public var F10:Boolean; public var F11:Boolean; public var F12:Boolean; public var SEVEN:Boolean; public var SPACE:Boolean; public var RBRACKET:Boolean; public function FlxKeyboard(){ var _local1:uint; _lookup = new Object(); _map = new Array(_t); _local1 = 65; while (_local1 <= 90) { addKey(String.fromCharCode(_local1), _local1); _local1++; }; _local1 = 48; var _temp1 = _local1; _local1 = (_local1 + 1); addKey("ZERO", _temp1); var _temp2 = _local1; _local1 = (_local1 + 1); addKey("ONE", _temp2); var _temp3 = _local1; _local1 = (_local1 + 1); addKey("TWO", _temp3); var _temp4 = _local1; _local1 = (_local1 + 1); addKey("THREE", _temp4); var _temp5 = _local1; _local1 = (_local1 + 1); addKey("FOUR", _temp5); var _temp6 = _local1; _local1 = (_local1 + 1); addKey("FIVE", _temp6); var _temp7 = _local1; _local1 = (_local1 + 1); addKey("SIX", _temp7); var _temp8 = _local1; _local1 = (_local1 + 1); addKey("SEVEN", _temp8); var _temp9 = _local1; _local1 = (_local1 + 1); addKey("EIGHT", _temp9); var _temp10 = _local1; _local1 = (_local1 + 1); addKey("NINE", _temp10); _local1 = 1; while (_local1 <= 12) { addKey(("F" + _local1), (111 + _local1)); _local1++; }; addKey("ESC", 27); addKey("MINUS", 189); addKey("PLUS", 187); addKey("DELETE", 8); addKey("LBRACKET", 219); addKey("RBRACKET", 221); addKey("BACKSLASH", 220); addKey("CAPSLOCK", 20); addKey("SEMICOLON", 186); addKey("QUOTE", 222); addKey("ENTER", 13); addKey("SHIFT", 16); addKey("COMMA", 188); addKey("PERIOD", 190); addKey("SLASH", 191); addKey("CONTROL", 17); addKey("ALT", 18); addKey("SPACE", 32); addKey("UP", 38); addKey("DOWN", 40); addKey("LEFT", 37); addKey("RIGHT", 39); } public function handleKeyUp(_arg1:KeyboardEvent):void{ var _local2:Object = _map[_arg1.keyCode]; if (_local2 == null){ return; }; if (_local2.current > 0){ _local2.current = -1; } else { _local2.current = 0; }; this[_local2.name] = false; } public function pressed(_arg1:String):Boolean{ return (this[_arg1]); } public function justReleased(_arg1:String):Boolean{ return ((_map[_lookup[_arg1]].current == -1)); } public function handleKeyDown(_arg1:KeyboardEvent):void{ var _local2:Object = _map[_arg1.keyCode]; if (_local2 == null){ return; }; if (_local2.current > 0){ _local2.current = 1; } else { _local2.current = 2; }; this[_local2.name] = true; } public function reset():void{ var _local2:Object; var _local1:uint; while (_local1 < _t) { if (_map[_local1] == null){ } else { _local2 = _map[_local1]; this[_local2.name] = false; _local2.current = 0; _local2.last = 0; }; _local1++; }; } public function justPressed(_arg1:String):Boolean{ return ((_map[_lookup[_arg1]].current == 2)); } public function update():void{ var _local2:Object; var _local1:uint; while (_local1 < _t) { if (_map[_local1] == null){ } else { _local2 = _map[_local1]; if ((((_local2.last == -1)) && ((_local2.current == -1)))){ _local2.current = 0; } else { if ((((_local2.last == 2)) && ((_local2.current == 2)))){ _local2.current = 1; }; }; _local2.last = _local2.current; }; _local1++; }; } protected function addKey(_arg1:String, _arg2:uint):void{ _lookup[_arg1] = _arg2; _map[_arg2] = {name:_arg1, current:0, last:0}; } } }//package org.flixel.data
Section 16
//FlxKong (org.flixel.data.FlxKong) package org.flixel.data { import flash.events.*; import flash.display.*; import flash.net.*; public class FlxKong extends Sprite { public var API; public function init():void{ var _local1:Object = LoaderInfo(root.loaderInfo).parameters; var _local2:String = ((_local1.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")); var _local3:URLRequest = new URLRequest(_local2); var _local4:Loader = new Loader(); _local4.contentLoaderInfo.addEventListener(Event.COMPLETE, APILoaded); _local4.load(_local3); this.addChild(_local4); } private function APILoaded(_arg1:Event):void{ API = _arg1.target.content; API.services.connect(); } } }//package org.flixel.data
Section 17
//FlxLogoPixel (org.flixel.data.FlxLogoPixel) package org.flixel.data { import flash.display.*; public class FlxLogoPixel extends Sprite { private var _curLayer:uint; private var _layers:Array; public function FlxLogoPixel(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:uint){ x = _arg1; y = _arg2; _layers = new Array(); var _local6:Array = new Array(4294901760, 4278255360, 4278190335, 4294967040, 4278255615); _layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _arg5)))); var _local7:uint; while (_local7 < _local6.length) { _layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _local6[_arg4])))); ++_arg4; if (_arg4 >= _local6.length){ _arg4 = 0; }; _local7++; }; _curLayer = (_layers.length - 1); } public function update():void{ if (_curLayer == 0){ return; }; if (_layers[_curLayer].alpha >= 0.1){ _layers[_curLayer].alpha = (_layers[_curLayer].alpha - 0.1); } else { _layers[_curLayer].alpha = 0; _curLayer--; }; } } }//package org.flixel.data
Section 18
//FlxMouse (org.flixel.data.FlxMouse) package org.flixel.data { import flash.events.*; public class FlxMouse { protected var _last:int; public var x:int; public var y:int; protected var _current:int; public function FlxMouse(){ x = 0; y = 0; _current = 0; _last = 0; } public function justReleased():Boolean{ return ((_current == -1)); } public function pressed():Boolean{ return ((_current > 0)); } public function handleMouseUp(_arg1:MouseEvent):void{ if (_current > 0){ _current = -1; } else { _current = 0; }; } public function update(_arg1:int, _arg2:int):void{ x = _arg1; y = _arg2; if ((((_last == -1)) && ((_current == -1)))){ _current = 0; } else { if ((((_last == 2)) && ((_last == 2)))){ _current = 1; }; }; _last = _current; } public function reset():void{ _current = 0; _last = 0; } public function justPressed():Boolean{ return ((_current == 2)); } public function handleMouseDown(_arg1:MouseEvent):void{ if (_current > 0){ _current = 1; } else { _current = 2; }; } } }//package org.flixel.data
Section 19
//FlxPanel (org.flixel.data.FlxPanel) package org.flixel.data { import org.flixel.*; import flash.ui.*; public class FlxPanel extends FlxCore { private var _close:FlxButton; private var _digg:FlxButton; private var _gameTitle:String; private var _closed:Boolean; private var _payPalID:String; private var _donate:FlxButton; private var ImgClose:Class; private var _topBar:FlxSprite; private var _ty:Number; private var _caption:FlxText; private var _initialized:Boolean; private var _twitter:FlxButton; private var _delicious:FlxButton; private var _stumble:FlxButton; private var ImgDelicious:Class; private var ImgTwitter:Class; private var _mainBar:FlxSprite; private var _gameURL:String; private var ImgStumble:Class; private var ImgReddit:Class; private var ImgDigg:Class; private var _bottomBar:FlxSprite; private var _payPalAmount:Number; private var _s:Number; private var ImgDonate:Class; private var _reddit:FlxButton; public function FlxPanel(){ ImgDonate = FlxPanel_ImgDonate; ImgStumble = FlxPanel_ImgStumble; ImgDigg = FlxPanel_ImgDigg; ImgReddit = FlxPanel_ImgReddit; ImgDelicious = FlxPanel_ImgDelicious; ImgTwitter = FlxPanel_ImgTwitter; ImgClose = FlxPanel_ImgClose; super(); y = -21; _ty = y; _closed = false; _initialized = false; _topBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 1, 2147483647); _topBar.scrollFactor.x = 0; _topBar.scrollFactor.y = 0; _mainBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 19, 2130706432); _mainBar.scrollFactor.x = 0; _mainBar.scrollFactor.y = 0; _bottomBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 1, 2147483647); _bottomBar.scrollFactor.x = 0; _bottomBar.scrollFactor.y = 0; _donate = new FlxButton(3, 0, new FlxSprite(ImgDonate), onDonate); _donate.scrollFactor.x = 0; _donate.scrollFactor.y = 0; _stumble = new FlxButton(((((((FlxG.width / 2) - 6) - 13) - 6) - 13) - 6), 0, new FlxSprite(ImgStumble), onStumble); _stumble.scrollFactor.x = 0; _stumble.scrollFactor.y = 0; _digg = new FlxButton(((((FlxG.width / 2) - 6) - 13) - 6), 0, new FlxSprite(ImgDigg), onDigg); _digg.scrollFactor.x = 0; _digg.scrollFactor.y = 0; _reddit = new FlxButton(((FlxG.width / 2) - 6), 0, new FlxSprite(ImgReddit), onReddit); _reddit.scrollFactor.x = 0; _reddit.scrollFactor.y = 0; _delicious = new FlxButton((((FlxG.width / 2) + 7) + 6), 0, new FlxSprite(ImgDelicious), onDelicious); _delicious.scrollFactor.x = 0; _delicious.scrollFactor.y = 0; _twitter = new FlxButton((((((FlxG.width / 2) + 7) + 6) + 12) + 6), 0, new FlxSprite(ImgTwitter), onTwitter); _twitter.scrollFactor.x = 0; _twitter.scrollFactor.y = 0; _caption = new FlxText((FlxG.width / 2), 0, ((FlxG.width / 2) - 19), "", 0xFFFFFF, null, 8, "right"); _caption.scrollFactor.x = 0; _caption.scrollFactor.y = 0; _close = new FlxButton((FlxG.width - 16), 0, new FlxSprite(ImgClose), onClose); _close.scrollFactor.x = 0; _close.scrollFactor.y = 0; hide(); _s = 50; } public function onDelicious():void{ FlxG.openURL(((("http://delicious.com/save?v=5&amp;noui&amp;jump=close&amp;url=" + encodeURIComponent(_gameURL)) + "&amp;title=") + encodeURIComponent(_gameTitle))); } public function init(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:String):void{ _payPalID = _arg1; if (_payPalID.length <= 0){ _donate.visible = false; }; _payPalAmount = _arg2; _gameTitle = _arg3; _gameURL = _arg4; _caption.text = _arg5; _initialized = true; } public function onTwitter():void{ FlxG.openURL(("http://twitter.com/home?status=Playing" + encodeURIComponent((((" " + _gameTitle) + " - ") + _gameURL)))); } public function show(_arg1:Boolean=true):void{ if (!_initialized){ FlxG.log("SUPPORT PANEL ERROR: Uninitialized.\nYou forgot to call FlxGame.setupSupportPanel()\nfrom your game constructor."); return; }; if (_closed){ return; }; if (_arg1){ y = -21; _ty = -1; } else { y = FlxG.height; _ty = (FlxG.height - 20); }; Mouse.show(); visible = true; } public function onStumble():void{ FlxG.openURL(("http://www.stumbleupon.com/submit?url=" + encodeURIComponent(_gameURL))); } override public function render():void{ if (!_initialized){ return; }; if (_topBar.visible){ _topBar.render(); }; if (_mainBar.visible){ _mainBar.render(); }; if (_bottomBar.visible){ _bottomBar.render(); }; if (_donate.visible){ _donate.render(); }; if (_stumble.visible){ _stumble.render(); }; if (_digg.visible){ _digg.render(); }; if (_reddit.visible){ _reddit.render(); }; if (_delicious.visible){ _delicious.render(); }; if (_twitter.visible){ _twitter.render(); }; if (_caption.visible){ _caption.render(); }; if (_close.visible){ _close.render(); }; } public function onDigg():void{ FlxG.openURL(((("http://digg.com/submit?url=" + encodeURIComponent(_gameURL)) + "&title=") + encodeURIComponent(_gameTitle))); } public function onReddit():void{ FlxG.openURL(("http://www.reddit.com/submit?url=" + encodeURIComponent(_gameURL))); } public function onDonate():void{ FlxG.openURL(((((("https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&business=" + encodeURIComponent(_payPalID)) + "&item_name=") + encodeURIComponent(((_gameTitle + " Contribution (") + _gameURL))) + ")&currency_code=USD&amount=") + _payPalAmount)); } override public function update():void{ if (!_initialized){ return; }; if (_ty != y){ if (y < _ty){ y = (y + (FlxG.elapsed * _s)); if (y > _ty){ y = _ty; }; } else { y = (y - (FlxG.elapsed * _s)); if (y < _ty){ y = _ty; }; }; }; if ((((y <= -21)) || ((y > FlxG.height)))){ visible = false; }; _topBar.y = y; _mainBar.y = (y + 1); _bottomBar.y = (y + 20); _donate.y = (y + 4); _stumble.y = (y + 4); _digg.y = (y + 4); _reddit.y = (y + 4); _delicious.y = (y + 5); _twitter.y = (y + 4); _caption.y = (y + 4); _close.y = (y + 4); if (_donate.active){ _donate.update(); }; if (_stumble.active){ _stumble.update(); }; if (_digg.active){ _digg.update(); }; if (_reddit.active){ _reddit.update(); }; if (_delicious.active){ _delicious.update(); }; if (_twitter.active){ _twitter.update(); }; if (_caption.active){ _caption.update(); }; if (_close.active){ _close.update(); }; } public function hide():void{ if (y < 0){ _ty = -21; } else { _ty = FlxG.height; }; Mouse.hide(); visible = false; } public function onClose():void{ _closed = true; hide(); } } }//package org.flixel.data
Section 20
//FlxPanel_ImgClose (org.flixel.data.FlxPanel_ImgClose) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgClose extends BitmapAsset { } }//package org.flixel.data
Section 21
//FlxPanel_ImgDelicious (org.flixel.data.FlxPanel_ImgDelicious) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgDelicious extends BitmapAsset { } }//package org.flixel.data
Section 22
//FlxPanel_ImgDigg (org.flixel.data.FlxPanel_ImgDigg) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgDigg extends BitmapAsset { } }//package org.flixel.data
Section 23
//FlxPanel_ImgDonate (org.flixel.data.FlxPanel_ImgDonate) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgDonate extends BitmapAsset { } }//package org.flixel.data
Section 24
//FlxPanel_ImgReddit (org.flixel.data.FlxPanel_ImgReddit) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgReddit extends BitmapAsset { } }//package org.flixel.data
Section 25
//FlxPanel_ImgStumble (org.flixel.data.FlxPanel_ImgStumble) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgStumble extends BitmapAsset { } }//package org.flixel.data
Section 26
//FlxPanel_ImgTwitter (org.flixel.data.FlxPanel_ImgTwitter) package org.flixel.data { import mx.core.*; public class FlxPanel_ImgTwitter extends BitmapAsset { } }//package org.flixel.data
Section 27
//FlxPause (org.flixel.data.FlxPause) package org.flixel.data { import flash.display.*; import flash.text.*; public class FlxPause extends Sprite { private var InstrPic:Class; public function FlxPause(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Array){ var _local5:uint; var _local7:Bitmap; InstrPic = FlxPause_InstrPic; super(); visible = false; _local5 = 640; var _local6:uint = 480; addChild(new Bitmap(new BitmapData(640, 480, true, 4278190080))); x = 0; y = 0; _local7 = (addChild(new InstrPic()) as Bitmap); _local7.x = 4; _local7.y = 4; var _local8:TextField = new TextField(); _local8.width = _local5; _local8.height = 20; _local8.multiline = true; _local8.wordWrap = true; _local8.selectable = false; _local8.embedFonts = true; _local8.antiAliasType = AntiAliasType.NORMAL; _local8.gridFitType = GridFitType.PIXEL; _local8.defaultTextFormat = new TextFormat("system", 16, 0xFFFFFF, null, null, null, null, null, "center"); _local8.text = "[Click or P to resume]"; _local8.y = 460; addChild(_local8); } } }//package org.flixel.data
Section 28
//FlxPause_InstrPic (org.flixel.data.FlxPause_InstrPic) package org.flixel.data { import mx.core.*; public class FlxPause_InstrPic extends BitmapAsset { } }//package org.flixel.data
Section 29
//FlxQuake (org.flixel.data.FlxQuake) package org.flixel.data { import org.flixel.*; public class FlxQuake { public var y:int; protected var _length:Number; protected var _timer:Number; protected var _intensity:Number; public var x:int; protected var _zoom:uint; public function FlxQuake(_arg1:uint){ _zoom = _arg1; reset(0); } public function update():void{ if (_timer > 0){ _timer = (_timer + FlxG.elapsed); if (_timer > _length){ _timer = 0; x = 0; y = 0; } else { x = (((((Math.random() * _intensity) * FlxG.width) * 2) - (_intensity * FlxG.width)) * _zoom); y = (((((Math.random() * _intensity) * FlxG.height) * 2) - (_intensity * FlxG.height)) * _zoom); }; }; } public function reset(_arg1:Number, _arg2:Number=0.5):void{ x = 0; y = 0; _intensity = _arg1; if (_intensity == 0){ _length = 0; _timer = 0; return; }; _length = _arg2; _timer = 0.01; } } }//package org.flixel.data
Section 30
//FlxButton (org.flixel.FlxButton) package org.flixel { import flash.events.*; import flash.geom.*; public class FlxButton extends FlxCore { protected var _onTO:Point; protected var _initialized:Boolean; protected var _pressed:Boolean; protected var _onT:FlxText; protected var _callback:Function; protected var _off:FlxSprite; protected var _onToggle:Boolean; protected var _offTO:Point; protected var _offT:FlxText; protected var _on:FlxSprite; public function FlxButton(_arg1:int, _arg2:int, _arg3:FlxSprite, _arg4:Function, _arg5:FlxSprite=null, _arg6:FlxText=null, _arg7:FlxText=null){ x = _arg1; y = _arg2; _off = _arg3; if (_arg5 == null){ _on = _off; } else { _on = _arg5; }; width = _off.width; height = _off.height; if (_arg6 != null){ _offT = _arg6; }; if (_arg7 == null){ _onT = _offT; } else { _onT = _arg7; }; if (_offT != null){ _offTO = new Point(_offT.x, _offT.y); }; if (_onT != null){ _onTO = new Point(_onT.x, _onT.y); }; _off.scrollFactor = scrollFactor; _on.scrollFactor = scrollFactor; if (_offT != null){ _offT.scrollFactor = scrollFactor; _onT.scrollFactor = scrollFactor; }; _callback = _arg4; _onToggle = false; _pressed = false; updatePositions(); _initialized = false; } override public function destroy():void{ FlxG.state.parent.stage.removeEventListener(MouseEvent.MOUSE_UP, onMouseUp); } override public function update():void{ if (!_initialized){ if (FlxG.state == null){ return; }; if (FlxG.state.parent == null){ return; }; if (FlxG.state.parent.stage == null){ return; }; FlxG.state.parent.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _initialized = true; }; super.update(); if (((((!((_off == null))) && (_off.exists))) && (_off.active))){ _off.update(); }; if (((((!((_on == null))) && (_on.exists))) && (_on.active))){ _on.update(); }; if (_offT != null){ if (((((!((_offT == null))) && (_offT.exists))) && (_offT.active))){ _offT.update(); }; if (((((!((_onT == null))) && (_onT.exists))) && (_onT.active))){ _onT.update(); }; }; visibility(false); if (_off.overlapsPoint(FlxG.mouse.x, FlxG.mouse.y)){ if (!FlxG.mouse.pressed()){ _pressed = false; } else { if (!_pressed){ _pressed = true; if (!_initialized){ _callback(); }; }; }; visibility(!(_pressed)); }; if (_onToggle){ visibility(_off.visible); }; updatePositions(); } private function onMouseUp(_arg1:MouseEvent):void{ if (((!(exists)) || (!(visible)))){ return; }; if (_off.overlapsPoint((FlxG.mouse.x + ((1 - scrollFactor.x) * FlxG.scroll.x)), (FlxG.mouse.y + ((1 - scrollFactor.y) * FlxG.scroll.y)))){ _callback(); }; } private function visibility(_arg1:Boolean):void{ if (_arg1){ _off.visible = false; if (_offT != null){ _offT.visible = false; }; _on.visible = true; if (_onT != null){ _onT.visible = true; }; } else { _on.visible = false; if (_onT != null){ _onT.visible = false; }; _off.visible = true; if (_offT != null){ _offT.visible = true; }; }; } override public function render():void{ super.render(); if (((((!((_off == null))) && (_off.exists))) && (_off.visible))){ _off.render(); }; if (((((!((_on == null))) && (_on.exists))) && (_on.visible))){ _on.render(); }; if (_offT != null){ if (((((!((_offT == null))) && (_offT.exists))) && (_offT.visible))){ _offT.render(); }; if (((((!((_onT == null))) && (_onT.exists))) && (_onT.visible))){ _onT.render(); }; }; } public function switchOff():void{ _onToggle = false; } public function on():Boolean{ return (_onToggle); } private function updatePositions():void{ _off.x = x; _off.y = y; if (_offT){ _offT.x = (_offTO.x + x); _offT.y = (_offTO.y + y); }; _on.x = x; _on.y = y; if (_onT){ _onT.x = (_onTO.x + x); _onT.y = (_onTO.y + y); }; } public function switchOn():void{ _onToggle = true; } } }//package org.flixel
Section 31
//FlxCore (org.flixel.FlxCore) package org.flixel { import flash.geom.*; public class FlxCore { public var y:Number; public var active:Boolean; public var x:Number; public var visible:Boolean; protected var _flickerTimer:Number; public var width:uint; public var last:Point; public var exists:Boolean; public var height:uint; public var dead:Boolean; public var fixed:Boolean; protected var _flicker:Boolean; public var scrollFactor:Point; public function FlxCore(){ exists = true; active = true; visible = true; dead = false; fixed = false; width = 0; height = 0; x = 0; y = 0; last = new Point(x, y); scrollFactor = new Point(1, 1); _flicker = false; _flickerTimer = -1; } public function onScreen():Boolean{ var _local1:Point = new Point(); getScreenXY(_local1); if (((((((((_local1.x + width) < 0)) || ((_local1.x > FlxG.width)))) || (((_local1.y + height) < 0)))) || ((_local1.y > FlxG.height)))){ return (false); }; return (true); } public function hitWall(_arg1:FlxCore=null):Boolean{ return (true); } public function collideArrayY(_arg1:Array):void{ var _local2:FlxCore; if (((!(exists)) || (dead))){ return; }; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local2 = _arg1[_local4]; if ((((((((_local2 === this)) || ((_local2 == null)))) || (!(_local2.exists)))) || (_local2.dead))){ } else { collideY(_local2); }; _local4++; }; } public function update():void{ last.x = x; last.y = y; if (flickering()){ if (_flickerTimer > 0){ _flickerTimer = (_flickerTimer - FlxG.elapsed); if (_flickerTimer == 0){ _flickerTimer = -1; }; }; if (_flickerTimer < 0){ flicker(-1); } else { _flicker = !(_flicker); visible = !(_flicker); }; }; } public function reset(_arg1:Number, _arg2:Number):void{ exists = true; active = true; visible = true; dead = false; last.x = (x = _arg1); last.y = (y = _arg2); } public function flicker(_arg1:Number=1):void{ _flickerTimer = _arg1; if (_flickerTimer < 0){ _flicker = false; visible = true; }; } public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{ var _local4:Number = x; var _local5:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){ return (false); }; return (true); } public function collideX(_arg1:FlxCore):Boolean{ var _local2:Number; var _local3:Rectangle = new Rectangle(); var _local4:Rectangle = new Rectangle(); if (_arg1.x > _arg1.last.x){ _local4.x = _arg1.last.x; _local4.width = ((_arg1.x - _arg1.last.x) + _arg1.width); } else { _local4.x = _arg1.x; _local4.width = ((_arg1.last.x - _arg1.x) + _arg1.width); }; _local4.y = _arg1.last.y; _local4.height = _arg1.height; if (x > last.x){ _local3.x = last.x; _local3.width = ((x - last.x) + width); } else { _local3.x = x; _local3.width = ((last.x - x) + width); }; _local3.y = last.y; _local3.height = height; if (((((((((_local4.x + _local4.width) <= _local3.x)) || ((_local4.x >= (_local3.x + _local3.width))))) || (((_local4.y + _local4.height) <= _local3.y)))) || ((_local4.y >= (_local3.y + _local3.height))))){ return (false); }; var _local5:Number = (_arg1.x - _arg1.last.x); var _local6:Number = (x - last.x); var _local7:Boolean = (((_arg1.x < (x + width))) && (((_arg1.x + _arg1.width) > x))); if ((((((((_local5 > 0)) && ((_local6 <= 0)))) || ((((_local5 >= 0)) && ((((_local5 > _local6)) && (_local7))))))) || ((((_local5 <= 0)) && ((((-(_local5) < -(_local6))) && (_local7))))))){ if (((fixed) && (!(_arg1.fixed)))){ if (_arg1.hitWall(this)){ _arg1.x = (x - _arg1.width); return (true); }; } else { if (((!(fixed)) && (_arg1.fixed))){ if (hitWall(_arg1)){ x = (_arg1.x + _arg1.width); return (true); }; } else { if (((_arg1.hitWall(this)) && (hitWall(_arg1)))){ _local2 = ((_local4.right - _local3.left) / 2); _arg1.x = (_arg1.x - _local2); x = (x + _local2); return (true); }; }; }; } else { if ((((((((_local5 < 0)) && ((_local6 >= 0)))) || ((((_local5 >= 0)) && ((((_local5 < _local6)) && (_local7))))))) || ((((_local5 <= 0)) && ((((-(_local5) > -(_local6))) && (_local7))))))){ if (_local4.left < _local3.right){ if (((fixed) && (!(_arg1.fixed)))){ if (_arg1.hitWall(this)){ _arg1.x = (x + width); return (true); }; } else { if (((!(fixed)) && (_arg1.fixed))){ if (hitWall(_arg1)){ x = (_arg1.x - width); return (true); }; } else { if (((_arg1.hitWall(this)) && (hitWall(_arg1)))){ _local2 = ((_local3.right - _local4.left) / 2); _arg1.x = (_arg1.x + _local2); x = (x - _local2); return (true); }; }; }; }; }; }; return (false); } public function render():void{ } public function kill():void{ exists = false; dead = true; } public function collideY(_arg1:FlxCore):Boolean{ var _local2:Number; var _local3:Rectangle = new Rectangle(); var _local4:Rectangle = new Rectangle(); if (_arg1.y > _arg1.last.y){ _local4.y = _arg1.last.y; _local4.height = ((_arg1.y - _arg1.last.y) + _arg1.height); } else { _local4.y = _arg1.y; _local4.height = ((_arg1.last.y - _arg1.y) + _arg1.height); }; _local4.x = _arg1.x; _local4.width = _arg1.width; if (y > last.y){ _local3.y = last.y; _local3.height = ((y - last.y) + height); } else { _local3.y = y; _local3.height = ((last.y - y) + height); }; _local3.x = x; _local3.width = width; if (((((((((_local4.x + _local4.width) <= _local3.x)) || ((_local4.x >= (_local3.x + _local3.width))))) || (((_local4.y + _local4.height) <= _local3.y)))) || ((_local4.y >= (_local3.y + _local3.height))))){ return (false); }; var _local5:Number = (_arg1.y - _arg1.last.y); var _local6:Number = (y - last.y); var _local7:Boolean = (((_arg1.y < (y + height))) && (((_arg1.y + _arg1.height) > y))); if ((((((((_local5 > 0)) && ((_local6 <= 0)))) || ((((_local5 >= 0)) && ((((_local5 > _local6)) && (_local7))))))) || ((((_local5 <= 0)) && ((((-(_local5) < -(_local6))) && (_local7))))))){ if (_local4.bottom > _local3.top){ if (((fixed) && (!(_arg1.fixed)))){ if (_arg1.hitFloor(this)){ _arg1.y = (y - _arg1.height); return (true); }; } else { if (((!(fixed)) && (_arg1.fixed))){ if (hitCeiling(_arg1)){ y = (_arg1.y + _arg1.height); return (true); }; } else { if (((_arg1.hitFloor(this)) && (hitCeiling(_arg1)))){ _local2 = ((_local4.bottom - _local3.top) / 2); _arg1.y = (_arg1.y - _local2); y = (y + _local2); return (true); }; }; }; }; } else { if ((((((((_local5 < 0)) && ((_local6 >= 0)))) || ((((_local5 >= 0)) && ((((_local5 < _local6)) && (_local7))))))) || ((((_local5 <= 0)) && ((((-(_local5) > -(_local6))) && (_local7))))))){ if (_local4.top < _local3.bottom){ if (((fixed) && (!(_arg1.fixed)))){ if (_arg1.hitCeiling(this)){ _arg1.y = (y + height); return (true); }; } else { if (((!(fixed)) && (_arg1.fixed))){ if (hitFloor(_arg1)){ y = (_arg1.y - height); return (true); }; } else { if (((_arg1.hitCeiling(this)) && (hitFloor(_arg1)))){ _local2 = ((_local3.bottom - _local4.top) / 2); _arg1.y = (_arg1.y + _local2); y = (y - _local2); return (true); }; }; }; }; }; }; return (false); } public function getScreenXY(_arg1:Point):void{ _arg1.x = (Math.floor(x) + Math.floor((FlxG.scroll.x * scrollFactor.x))); _arg1.y = (Math.floor(y) + Math.floor((FlxG.scroll.y * scrollFactor.y))); } public function hitFloor(_arg1:FlxCore=null):Boolean{ return (true); } public function hitCeiling(_arg1:FlxCore=null):Boolean{ return (true); } public function overlaps(_arg1:FlxCore):Boolean{ var _local2:Number = x; var _local3:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local2 = (_local2 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local3 = (_local3 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; var _local4:Number = _arg1.x; var _local5:Number = _arg1.y; if (((!((_arg1.scrollFactor.x == 1))) || (!((_arg1.scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * _arg1.scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * _arg1.scrollFactor.y))); }; if ((((((((_local4 <= (_local2 - _arg1.width))) || ((_local4 >= (_local2 + width))))) || ((_local5 <= (_local3 - _arg1.height))))) || ((_local5 >= (_local3 + height))))){ return (false); }; return (true); } public function flickering():Boolean{ return ((_flickerTimer >= 0)); } public function destroy():void{ } public function collideArray(_arg1:Array):void{ var _local2:FlxCore; if (((!(exists)) || (dead))){ return; }; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local2 = _arg1[_local4]; if ((((((((_local2 === this)) || ((_local2 == null)))) || (!(_local2.exists)))) || (_local2.dead))){ } else { collide(_local2); }; _local4++; }; } public function collideArrayX(_arg1:Array):void{ var _local2:FlxCore; if (((!(exists)) || (dead))){ return; }; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local2 = _arg1[_local4]; if ((((((((_local2 === this)) || ((_local2 == null)))) || (!(_local2.exists)))) || (_local2.dead))){ } else { collideX(_local2); }; _local4++; }; } public function collide(_arg1:FlxCore):Boolean{ var _local2:Boolean = collideX(_arg1); var _local3:Boolean = collideY(_arg1); return (((_local2) || (_local3))); } } }//package org.flixel
Section 32
//FlxEmitter (org.flixel.FlxEmitter) package org.flixel { import flash.geom.*; public class FlxEmitter extends FlxCore { public var maxVelocity:Point; protected var _maxRotation:Number; protected var _delay:Number; protected var _sprites:Array; protected var _gravity:Number; protected var _minRotation:Number; protected var _drag:Number; protected var _particle:uint; protected var _timer:Number; public var minVelocity:Point; public function FlxEmitter(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:uint, _arg5:Array=null, _arg6:Number=-1, _arg7:Number=-100, _arg8:Number=100, _arg9:Number=-100, _arg10:Number=100, _arg11:Number=-360, _arg12:Number=360, _arg13:Number=500, _arg14:Number=0, _arg15:Class=null, _arg16:uint=0, _arg17:Boolean=false, _arg18:FlxLayer=null){ var _local19:uint; var _local20:uint; var _local21:FlxSprite; super(); visible = false; x = _arg1; y = _arg2; width = _arg3; height = _arg4; minVelocity = new Point(_arg7, _arg9); maxVelocity = new Point(_arg8, _arg10); _minRotation = _arg11; _maxRotation = _arg12; _gravity = _arg13; _drag = _arg14; _delay = _arg6; if (_arg15 != null){ _sprites = new Array(); _local19 = 0; while (_local19 < _arg16) { if (_arg17){ _local21 = new FlxSprite(_arg15, 0, 0, true); _local21.randomFrame(); _sprites.push(_local21); } else { _sprites.push(new FlxSprite(_arg15)); }; _local19++; }; _local20 = _sprites.length; _local19 = 0; while (_local19 < _local20) { if (_arg18 == null){ FlxG.state.add(_sprites[_local19]); } else { _arg18.add(_sprites[_local19]); }; _local19++; }; } else { _sprites = _arg5; }; kill(); if (_delay > 0){ restart(); }; } public function emit():void{ var _local1:FlxSprite = _sprites[_particle]; _local1.reset(((x - (_local1.width >> 1)) + (FlxG.random() * width)), ((y - (_local1.height >> 1)) + (FlxG.random() * height))); _local1.velocity.x = minVelocity.x; if (minVelocity.x != maxVelocity.x){ _local1.velocity.x = (_local1.velocity.x + (FlxG.random() * (maxVelocity.x - minVelocity.x))); }; _local1.velocity.y = minVelocity.y; if (minVelocity.y != maxVelocity.y){ _local1.velocity.y = (_local1.velocity.y + (FlxG.random() * (maxVelocity.y - minVelocity.y))); }; _local1.acceleration.y = _gravity; _local1.angularVelocity = _minRotation; if (_minRotation != _maxRotation){ _local1.angularVelocity = (_local1.angularVelocity + (FlxG.random() * (_maxRotation - _minRotation))); }; if (_local1.angularVelocity != 0){ _local1.angle = ((FlxG.random() * 360) - 180); }; _local1.drag.x = _drag; _local1.drag.y = _drag; _particle++; if (_particle >= _sprites.length){ _particle = 0; }; _local1.onEmit(); } override public function update():void{ var _local1:uint; var _local2:uint; _timer = (_timer + FlxG.elapsed); if (_delay < 0){ if (_timer > -(_delay)){ kill(); return; }; if (_sprites[0].exists){ return; }; _local1 = _sprites.length; _local2 = 0; while (_local2 < _local1) { emit(); _local2++; }; return; }; while (_timer > _delay) { _timer = (_timer - _delay); emit(); }; } override public function kill():void{ active = false; var _local1:uint = _sprites.length; var _local2:uint; while (_local2 < _local1) { _sprites[_local2].exists = false; _local2++; }; } public function restart():void{ active = true; _timer = 0; _particle = 0; } } }//package org.flixel
Section 33
//FlxG (org.flixel.FlxG) package org.flixel { import flash.geom.*; import flash.display.*; import org.flixel.data.*; import flash.net.*; public class FlxG { private static var ImgDefaultCursor:Class = FlxG_ImgDefaultCursor; public static var kong:FlxKong; public static var scores:Array; public static var music:FlxSound; public static var height:uint; protected static var _volume:Number; public static var buffer:BitmapData; public static var sounds:Array; public static var pauseType:uint = 0; protected static var _seed:Number; public static var debug:Boolean; public static var LIBRARY_MINOR_VERSION:uint = 37; public static var LIBRARY_MAJOR_VERSION:uint = 1; public static var levels:Array; public static var elapsed:Number; public static var save:int; protected static var _cache:Object; public static var level:int; public static var state:FlxState; public static var score:int; public static var saves:Array; protected static var _scrollTarget:Point; public static var followTarget:FlxCore; public static var mouse:FlxMouse; public static var followLead:Point; public static var LIBRARY_NAME:String = "flixel"; protected static var _originalSeed:Number; public static var width:uint; public static var followLerp:Number; public static var scroll:Point; public static var _game:FlxGame; public static var followMin:Point; public static var followMax:Point; public static var keys:FlxKeyboard; protected static var _pause:Boolean; protected static var _mute:Boolean; public static function changeBackgroundColor(_arg1:uint):void{ _game._bgColor = _arg1; } public static function flash(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ _game._flash.restart(_arg1, _arg2, _arg3, _arg4); } public static function collideArrays(_arg1:Array, _arg2:Array):void{ var _local3:uint; var _local4:uint; var _local5:FlxCore; var _local6:FlxCore; var _local7:uint = _arg1.length; var _local8:uint = _arg2.length; if (_arg1 === _arg2){ _local3 = 0; while (_local3 < _local7) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = (_local3 + 1); while (_local4 < _local8) { _local6 = _arg2[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collide(_local6); }; _local4++; }; }; _local3++; }; } else { _local3 = 0; while (_local3 < _local7) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = 0; while (_local4 < _local8) { _local6 = _arg2[_local4]; if ((((((((_local5 === _local6)) || ((_local6 == null)))) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collide(_local6); }; _local4++; }; }; _local3++; }; }; } public static function get mute():Boolean{ return (_mute); } public static function get volume():Number{ return (_volume); } protected static function changeSounds():void{ if (((!((music == null))) && (music.active))){ music.updateTransform(); }; var _local1:uint = sounds.length; var _local2:uint; while (_local2 < _local1) { if (sounds[_local2].active){ sounds[_local2].updateTransform(); }; _local2++; }; } static function doFollow():void{ if (followTarget != null){ if (((followTarget.exists) && (!(followTarget.dead)))){ _scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1)); _scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1)); if (((!((followLead == null))) && ((followTarget is FlxSprite)))){ _scrollTarget.x = (_scrollTarget.x - ((followTarget as FlxSprite).velocity.x * followLead.x)); _scrollTarget.y = (_scrollTarget.y - ((followTarget as FlxSprite).velocity.y * followLead.y)); }; }; scroll.x = (scroll.x + (((_scrollTarget.x - scroll.x) * followLerp) * FlxG.elapsed)); scroll.y = (scroll.y + (((_scrollTarget.y - scroll.y) * followLerp) * FlxG.elapsed)); if (followMin != null){ if (scroll.x > followMin.x){ scroll.x = followMin.x; }; if (scroll.y > followMin.y){ scroll.y = followMin.y; }; }; if (followMax != null){ if (scroll.x < followMax.x){ scroll.x = followMax.x; }; if (scroll.y < followMax.y){ scroll.y = followMax.y; }; }; }; } public static function randRange(_arg1:Number, _arg2:Number, _arg3:Boolean=true):Number{ var _local4:Number; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _arg1; }; return ((_arg1 + (random() * (_arg2 - _arg1)))); } public static function showSupportPanel(_arg1:Boolean=true):void{ _game._panel.show(_arg1); } public static function addBitmap(_arg1:Class, _arg2:Boolean=false):BitmapData{ var _local6:BitmapData; var _local7:Matrix; var _local3:Boolean; var _local4:String = String(_arg1); if ((((_cache[_local4] == undefined)) || ((_cache[_local4] == null)))){ _cache[_local4] = new (_arg1).bitmapData; if (_arg2){ _local3 = true; }; }; var _local5:BitmapData = _cache[_local4]; if (((((!(_local3)) && (_arg2))) && ((_local5.width == new (_arg1).bitmapData.width)))){ _local3 = true; }; if (_local3){ _local6 = new BitmapData((_local5.width << 1), _local5.height, true, 0); _local6.draw(_local5); _local7 = new Matrix(); _local7.scale(-1, 1); _local7.translate(_local6.width, 0); _local6.draw(_local5, _local7); _local5 = _local6; }; return (_local5); } public static function getMuteValue():uint{ if (_mute){ return (0); }; return (1); } public static function set mute(_arg1:Boolean):void{ _mute = _arg1; changeSounds(); } public static function play(_arg1:Class, _arg2:Number=1, _arg3:Boolean=false):FlxSound{ var _local4:uint; var _local5:uint = sounds.length; _local4 = 0; while (_local4 < _local5) { if (!sounds[_local4].active){ break; }; _local4++; }; if (sounds[_local4] == null){ sounds[_local4] = new FlxSound(); }; var _local6:FlxSound = sounds[_local4]; _local6.loadEmbedded(_arg1, _arg3); _local6.volume = _arg2; _local6.play(); return (_local6); } public static function getAngle(_arg1:Number, _arg2:Number):Number{ return (((Math.atan2(_arg2, _arg1) * 180) / Math.PI)); } public static function hideCursor():void{ if (_game._cursor == null){ return; }; _game._buffer.removeChild(_game._cursor); _game._cursor = null; } public static function set volume(_arg1:Number):void{ _volume = _arg1; if (_volume < 0){ _volume = 0; } else { if (_volume > 1){ _volume = 1; }; }; changeSounds(); } static function setGameData(_arg1:FlxGame, _arg2:uint, _arg3:uint):void{ _game = _arg1; _cache = new Object(); width = _arg2; height = _arg3; _mute = false; _volume = 0.5; sounds = new Array(); mouse = new FlxMouse(); keys = new FlxKeyboard(); unfollow(); FlxG.levels = new Array(); FlxG.scores = new Array(); level = 0; score = 0; seed = NaN; kong = null; pause = false; } public static function computeVelocity(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=10000):Number{ var _local5:Number; if (_arg2 != 0){ _arg1 = (_arg1 + (_arg2 * FlxG.elapsed)); } else { if (_arg3 != 0){ _local5 = (_arg3 * FlxG.elapsed); if ((_arg1 - _local5) > 0){ _arg1 = (_arg1 - _local5); } else { if ((_arg1 + _local5) < 0){ _arg1 = (_arg1 + _local5); } else { _arg1 = 0; }; }; }; }; if (((!((_arg1 == 0))) && (!((_arg4 == 10000))))){ if (_arg1 > _arg4){ _arg1 = _arg4; } else { if (_arg1 < -(_arg4)){ _arg1 = -(_arg4); }; }; }; return (_arg1); } public static function mutate(_arg1:Number, _arg2:Number):Number{ _arg1 = (_arg1 + _arg2); if (_arg1 > 1){ _arg1 = (_arg1 - int(_arg1)); }; return (_arg1); } public static function collideArraysX(_arg1:Array, _arg2:Array):void{ var _local3:uint; var _local4:uint; var _local5:FlxCore; var _local6:FlxCore; var _local7:uint = _arg1.length; var _local8:uint = _arg2.length; if (_arg1 === _arg2){ _local3 = 0; while (_local3 < _local7) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = (_local3 + 1); while (_local4 < _local8) { _local6 = _arg2[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collideX(_local6); }; _local4++; }; }; _local3++; }; } else { _local3 = 0; while (_local3 < _local7) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = 0; while (_local4 < _local8) { _local6 = _arg2[_local4]; if ((((((((_local5 === _local6)) || ((_local6 == null)))) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collideX(_local6); }; _local4++; }; }; _local3++; }; }; } public static function collideArraysY(_arg1:Array, _arg2:Array):void{ var _local3:uint; var _local4:uint; var _local5:FlxCore; var _local6:FlxCore; var _local7:uint = _arg1.length; var _local8:uint = _arg2.length; if (_arg1 === _arg2){ _local3 = 0; while (_local3 < _local7) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = (_local3 + 1); while (_local4 < _local8) { _local6 = _arg2[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collideY(_local6); }; _local4++; }; }; _local3++; }; } else { _local3 = 0; while (_local3 < _local7) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = 0; while (_local4 < _local8) { _local6 = _arg2[_local4]; if ((((((((_local5 === _local6)) || ((_local6 == null)))) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collideY(_local6); }; _local4++; }; }; _local3++; }; }; } public static function createBitmap(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Boolean):BitmapData{ var _local7:uint; var _local8:String; var _local5:String = ((((_arg1 + "x") + _arg2) + ":") + _arg3); var _local6:Boolean; if (((((_arg4) && (!((_cache[_local8] == undefined))))) && (!((_cache[_local8] == null))))){ _local7 = 0; do { var _temp1 = _local7; _local7 = (_local7 + 1); _local8 = (_local5 + _temp1); } while (((!((_cache[_local8] == undefined))) && (!((_cache[_local8] == null))))); _local5 = _local8; }; _cache[_local5] = new BitmapData(_arg1, _arg2, true, _arg3); return (_cache[_local5]); } public static function playMusic(_arg1:Class, _arg2:Number=1):void{ if (music == null){ music = new FlxSound(); } else { if (music.active){ music.stop(); }; }; music.loadEmbedded(_arg1, true); music.volume = _arg2; music.survive = true; music.play(); } public static function overlapArray(_arg1:Array, _arg2:FlxCore, _arg3:Function=null):void{ var _local4:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local5:uint = _arg1.length; var _local6:uint; while (_local6 < _local5) { _local4 = _arg1[_local6]; if ((((((((_local4 === _arg2)) || ((_local4 == null)))) || (!(_local4.exists)))) || (_local4.dead))){ } else { if (_local4.overlaps(_arg2)){ if (_arg3 != null){ _arg3(_local4, _arg2); } else { _local4.kill(); _arg2.kill(); }; }; }; _local6++; }; } public static function log(_arg1:Object):void{ _game._console.log(_arg1.toString()); } public static function overlapArrays(_arg1:Array, _arg2:Array, _arg3:Function=null):void{ var _local4:uint; var _local5:uint; var _local6:FlxCore; var _local7:FlxCore; var _local8:uint = _arg1.length; var _local9:uint = _arg2.length; if (_arg1 === _arg2){ _local4 = 0; while (_local4 < _local8) { _local6 = _arg1[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5 = (_local4 + 1); while (_local5 < _local9) { _local7 = _arg2[_local5]; if ((((((_local7 == null)) || (!(_local7.exists)))) || (_local7.dead))){ } else { if (_local6.overlaps(_local7)){ if (_arg3 != null){ _arg3(_local6, _local7); } else { _local6.kill(); _local7.kill(); }; }; }; _local5++; }; }; _local4++; }; } else { _local4 = 0; while (_local4 < _arg1.length) { _local6 = _arg1[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5 = 0; while (_local5 < _arg2.length) { _local7 = _arg2[_local5]; if ((((((((_local6 === _local7)) || ((_local7 == null)))) || (!(_local7.exists)))) || (_local7.dead))){ } else { if (_local6.overlaps(_local7)){ if (_arg3 != null){ _arg3(_local6, _local7); } else { _local6.kill(); _local7.kill(); }; }; }; _local5++; }; }; _local4++; }; }; } static function updateSounds():void{ if (((!((music == null))) && (music.active))){ music.update(); }; var _local1:uint = sounds.length; var _local2:uint; while (_local2 < _local1) { if (sounds[_local2].active){ sounds[_local2].update(); }; _local2++; }; } public static function get seed():Number{ return (_originalSeed); } static function updateInput():void{ keys.update(); mouse.update((state.mouseX - scroll.x), (state.mouseY - scroll.y)); } public static function stream(_arg1:String, _arg2:Number=1, _arg3:Boolean=false):FlxSound{ var _local4:uint; var _local5:uint = sounds.length; _local4 = 0; while (_local4 < _local5) { if (!sounds[_local4].active){ break; }; _local4++; }; if (sounds[_local4] == null){ sounds[_local4] = new FlxSound(); }; var _local6:FlxSound = sounds[_local4]; _local6.loadStream(_arg1, _arg3); _local6.volume = _arg2; _local6.play(); return (_local6); } static function unfollow():void{ followTarget = null; followLead = null; followLerp = 1; followMin = null; followMax = null; scroll = new Point(); _scrollTarget = new Point(); } public static function fade(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ _game._fade.restart(_arg1, _arg2, _arg3, _arg4); } protected static function playSounds():void{ if (((!((music == null))) && (music.active))){ music.play(); }; var _local1:uint = sounds.length; var _local2:uint; while (_local2 < _local1) { if (sounds[_local2].active){ sounds[_local2].play(); }; _local2++; }; } public static function followAdjust(_arg1:Number=0, _arg2:Number=0):void{ followLead = new Point(_arg1, _arg2); } public static function follow(_arg1:FlxCore, _arg2:Number=1):void{ followTarget = _arg1; followLerp = _arg2; scroll.x = (_scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1))); scroll.y = (_scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1))); doFollow(); } public static function showCursor(_arg1:Class=null):void{ if (_arg1 == null){ _game._cursor = (_game._buffer.addChild(new ImgDefaultCursor()) as Bitmap); } else { _game._cursor = (_game._buffer.addChild(new (_arg1)) as Bitmap); }; } public static function getRandom(_arg1:Array):Object{ return (_arg1[int((FlxG.random() * _arg1.length))]); } public static function resetInput():void{ keys.reset(); mouse.reset(); } public static function switchState(_arg1:Class):void{ _game.switchState(_arg1); } public static function getNonexist(_arg1:Array):FlxCore{ var _local2:uint = _arg1.length; if (_local2 <= 0){ return (null); }; var _local3:uint; do { if (!_arg1[_local3].exists){ return (_arg1[_local3]); }; ++_local3; } while (_local3 < _local2); return (null); } public static function random(_arg1:Boolean=true):Number{ var _local2:Number; if (((_arg1) && (!(isNaN(_seed))))){ _local2 = randomize(_seed); _seed = mutate(_seed, _local2); return (_local2); }; return (Math.random()); } public static function openURL(_arg1:String):void{ navigateToURL(new URLRequest(_arg1), "_blank"); } public static function randomize(_arg1:Number):Number{ return ((((69621 * int((_arg1 * 2147483647))) % 2147483647) / 2147483647)); } public static function collideArray(_arg1:Array, _arg2:FlxCore):void{ var _local3:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local4:uint = _arg1.length; var _local5:uint; while (_local5 < _local4) { _local3 = _arg1[_local5]; if ((((((((_local3 === _arg2)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){ } else { _local3.collide(_arg2); }; _local5++; }; } public static function followBounds(_arg1:int=0, _arg2:int=0, _arg3:int=0, _arg4:int=0):void{ followMin = new Point(-(_arg1), -(_arg2)); followMax = new Point((-(_arg3) + width), (-(_arg4) + height)); if (followMax.x > followMin.x){ followMax.x = followMin.x; }; if (followMax.y > followMin.y){ followMax.y = followMin.y; }; doFollow(); } public static function quake(_arg1:Number, _arg2:Number=0.5):void{ _game._quake.reset(_arg1, _arg2); } protected static function pauseSounds():void{ if (((!((music == null))) && (music.active))){ music.pause(); }; var _local1:uint = sounds.length; var _local2:uint; while (_local2 < _local1) { if (sounds[_local2].active){ sounds[_local2].pause(); }; _local2++; }; } public static function set seed(_arg1:Number):void{ _seed = _arg1; _originalSeed = _seed; } static function destroySounds(_arg1:Boolean=false):void{ if (sounds == null){ return; }; if (((!((music == null))) && (((_arg1) || (!(music.survive)))))){ music.destroy(); }; var _local2:uint = sounds.length; var _local3:uint; while (_local3 < _local2) { if (((_arg1) || (!(sounds[_local3].survive)))){ sounds[_local3].destroy(); }; _local3++; }; } public static function set pause(_arg1:Boolean):void{ var _local2:Boolean = _pause; _pause = _arg1; if (_pause != _local2){ if (_pause){ _game.pause(); pauseSounds(); } else { _game.unpause(); playSounds(); }; }; } public static function hideSupportPanel():void{ _game._panel.hide(); } public static function rotatePoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Point{ var _local6:Number = ((-(_arg5) / 180) * Math.PI); var _local7:Number = (_arg1 - _arg3); var _local8:Number = (_arg4 - _arg2); return (new Point(((_arg3 + (Math.cos(_local6) * _local7)) - (Math.sin(_local6) * _local8)), (_arg4 - ((Math.sin(_local6) * _local7) + (Math.cos(_local6) * _local8))))); } public static function get pause():Boolean{ return (_pause); } public static function collideArrayX(_arg1:Array, _arg2:FlxCore):void{ var _local3:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local4:uint = _arg1.length; var _local5:uint; while (_local5 < _local4) { _local3 = _arg1[_local5]; if ((((((((_local3 === _arg2)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){ } else { _local3.collideX(_arg2); }; _local5++; }; } public static function collideArrayY(_arg1:Array, _arg2:FlxCore):void{ var _local3:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local4:uint = _arg1.length; var _local5:uint; while (_local5 < _local4) { _local3 = _arg1[_local5]; if ((((((((_local3 === _arg2)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){ } else { _local3.collideY(_arg2); }; _local5++; }; } } }//package org.flixel
Section 34
//FlxG_ImgDefaultCursor (org.flixel.FlxG_ImgDefaultCursor) package org.flixel { import mx.core.*; public class FlxG_ImgDefaultCursor extends BitmapAsset { } }//package org.flixel
Section 35
//FlxGame (org.flixel.FlxGame) package org.flixel { import flash.events.*; import flash.geom.*; import flash.display.*; import org.flixel.data.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class FlxGame extends Sprite { const MAX_ELAPSED:Number = 0.0333; var _flash:FlxFlash; var _bmpFront:Bitmap; private var SndFlixel:Class; var _panel:FlxPanel; private var SndBeep:Class; var _console:FlxConsole; var _curState:FlxState; var _logoFade:Bitmap; var _showLogo:Boolean; var _created:Boolean; var _zoom:uint; var _gameXOffset:int; var _elapsed:Number; var _flipped:Boolean; var _total:uint; var _soundTrayBars:Array; var _iState:Class; private var junk:String;// = "FlxGame_junk" var _helpStrings:Array; var _bmpBack:Bitmap; var _paused:Boolean; var _quake:FlxQuake; var _gameYOffset:int; var _buffer:Sprite; var _fc:uint; var _bgColor:Number; var _f:Array; var _fSound:Class; public var useDefaultHotKeys:Boolean; var _poweredBy:Bitmap; var _soundTray:Sprite; var _frame:Class; var _logoComplete:Boolean; var _fade:FlxFade; var _cursor:Bitmap; private var ImgPoweredBy:Class; var _pausePopup:FlxPause; var _logoTimer:Number; var _soundTrayTimer:Number; public function FlxGame(_arg1:uint, _arg2:uint, _arg3:Class, _arg4:uint=2, _arg5:Number=4278190080, _arg6:Boolean=true, _arg7:Number=4294967295, _arg8:Class=null, _arg9:Class=null, _arg10:uint=0, _arg11:uint=0){ ImgPoweredBy = FlxGame_ImgPoweredBy; SndBeep = FlxGame_SndBeep; SndFlixel = FlxGame_SndFlixel; super(); _zoom = _arg4; _gameXOffset = _arg10; _gameYOffset = _arg11; _bgColor = _arg5; _fc = _arg7; FlxG.setGameData(this, _arg1, _arg2); _created = false; addEventListener(Event.ENTER_FRAME, onEnterFrame); _elapsed = 0; _total = 0; Mouse.hide(); _logoComplete = false; _f = null; _quake = new FlxQuake(_zoom); _flash = new FlxFlash(); _fade = new FlxFade(); if (_arg8 == null){ _fSound = SndFlixel; } else { _fSound = _arg8; }; _curState = null; _frame = _arg9; _iState = _arg3; _paused = false; _helpStrings = new Array(); _helpStrings.push("Button 1"); _helpStrings.push("Button 2"); _helpStrings.push("Mouse"); _helpStrings.push("Move"); _showLogo = _arg6; _panel = new FlxPanel(); useDefaultHotKeys = false; } private function onEnterFrame(_arg1:Event):void{ var _local2:uint; var _local4:Bitmap; var _local5:uint; var _local6:uint; var _local7:int; var _local8:int; var _local9:ColorTransform; var _local10:String; var _local11:String; var _local12:TextField; var _local13:uint; var _local14:uint; var _local15:Bitmap; var _local3:uint = getTimer(); _elapsed = ((_local3 - _total) / 1000); _total = _local3; FlxG.elapsed = _elapsed; if (FlxG.elapsed > MAX_ELAPSED){ FlxG.elapsed = MAX_ELAPSED; }; if (_logoComplete){ _panel.update(); _console.update(); if (_soundTrayTimer > 0){ _soundTrayTimer = (_soundTrayTimer - _elapsed); } else { if (_soundTray.y > -(_soundTray.height)){ _soundTray.y = (_soundTray.y - ((_elapsed * FlxG.height) * 2)); if (_soundTray.y < -(_soundTray.height)){ _soundTray.visible = false; }; }; }; if (!_paused){ FlxG.updateInput(); if (_cursor != null){ _cursor.x = (FlxG.mouse.x + FlxG.scroll.x); _cursor.y = (FlxG.mouse.y + FlxG.scroll.y); }; FlxG.doFollow(); _curState.update(); FlxG.updateSounds(); _flash.update(); _fade.update(); _quake.update(); _buffer.x = _quake.x; _buffer.y = _quake.y; if (_flipped){ _bmpFront.bitmapData.fillRect(new Rectangle(0, 0, _bmpFront.width, _bmpFront.height), _bgColor); FlxG.buffer = _bmpFront.bitmapData; } else { _bmpBack.bitmapData.fillRect(new Rectangle(0, 0, _bmpBack.width, _bmpBack.height), _bgColor); FlxG.buffer = _bmpBack.bitmapData; }; _curState.render(); _flash.render(); _fade.render(); _panel.render(); _bmpBack.visible = !((_bmpFront.visible = _flipped)); _flipped = !(_flipped); }; } else { if (_created){ if (!_showLogo){ _logoComplete = true; FlxG.switchState(_iState); } else { if (_f == null){ _f = new Array(); _local5 = 1; if (FlxG.height > 200){ _local5 = 2; }; _local6 = (32 * _local5); _local7 = (((FlxG.height * _zoom) / 2) - (_local6 * 2)); _local8 = (((FlxG.width * _zoom) / 2) - _local6); _f.push((addChild(new FlxLogoPixel((_local8 + _local6), _local7, _local6, 0, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local8, (_local7 + _local6), _local6, 1, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local8, (_local7 + (_local6 * 2)), _local6, 2, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel((_local8 + _local6), (_local7 + (_local6 * 2)), _local6, 3, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local8, (_local7 + (_local6 * 3)), _local6, 4, _fc)) as FlxLogoPixel)); _poweredBy = new ImgPoweredBy(); _poweredBy.scaleX = _local5; _poweredBy.scaleY = _local5; _poweredBy.x = (((FlxG.width * _zoom) / 2) - (_poweredBy.width / 2)); _poweredBy.y = ((_local7 + (_local6 * 4)) + 16); _local9 = new ColorTransform(); _local9.color = _fc; _poweredBy.bitmapData.colorTransform(new Rectangle(0, 0, _poweredBy.width, _poweredBy.height), _local9); addChild(_poweredBy); _logoFade = (addChild(new Bitmap(new BitmapData((FlxG.width * _zoom), (FlxG.height * _zoom), true, 4278190080))) as Bitmap); _logoFade.x = (_gameXOffset * _zoom); _logoFade.y = (_gameYOffset * _zoom); if (_fSound != null){ new _fSound().play(0, 0, new SoundTransform(0.35, 0)); }; }; _logoTimer = (_logoTimer + _elapsed); _local2 = 0; while (_local2 < _f.length) { _f[_local2].update(); _local2++; }; if (_logoFade.alpha > 0){ _logoFade.alpha = (_logoFade.alpha - (_elapsed * 0.5)); }; if (_logoTimer > 2){ removeChild(_poweredBy); _local2 = 0; while (_local2 < _f.length) { removeChild(_f[_local2]); _local2++; }; _f.length = 0; removeChild(_logoFade); FlxG.switchState(_iState); _logoComplete = true; }; }; } else { if (root != null){ stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.frameRate = 90; _buffer = new Sprite(); _buffer.scaleX = _zoom; _buffer.scaleY = _zoom; addChild(_buffer); _bmpBack = new Bitmap(new BitmapData(FlxG.width, FlxG.height, true, _bgColor)); _bmpBack.x = _gameXOffset; _bmpBack.y = _gameYOffset; _buffer.addChild(_bmpBack); _bmpFront = new Bitmap(new BitmapData(_bmpBack.width, _bmpBack.height, true, _bgColor)); _bmpFront.x = _bmpBack.x; _bmpFront.y = _bmpBack.y; _buffer.addChild(_bmpFront); _flipped = false; _console = new FlxConsole(_gameXOffset, _gameYOffset, _zoom); addChild(_console); _local10 = ((((FlxG.LIBRARY_NAME + " v") + FlxG.LIBRARY_MAJOR_VERSION) + ".") + FlxG.LIBRARY_MINOR_VERSION); if (FlxG.debug){ _local10 = (_local10 + " [debug]"); } else { _local10 = (_local10 + " [release]"); }; _local11 = ""; _local2 = 0; while (_local2 < (_local10.length + 32)) { _local11 = (_local11 + "-"); _local2++; }; FlxG.log(_local10); FlxG.log(_local11); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _pausePopup = new FlxPause(_gameXOffset, _gameYOffset, _zoom, _helpStrings); addChild(_pausePopup); stage.addEventListener(Event.DEACTIVATE, onFocusLost); stage.addEventListener(Event.ACTIVATE, onFocus); _soundTray = new Sprite(); _soundTray.visible = false; _soundTray.scaleX = 2; _soundTray.scaleY = 2; _local4 = new Bitmap(new BitmapData(80, 30, true, 2130706432)); _soundTray.x = (((_gameXOffset + (FlxG.width / 2)) * _zoom) - ((_local4.width / 2) * _soundTray.scaleX)); _soundTray.addChild(_local4); _local12 = new TextField(); _local12.width = _local4.width; _local12.height = _local4.height; _local12.multiline = true; _local12.wordWrap = true; _local12.selectable = false; _local12.embedFonts = true; _local12.antiAliasType = AntiAliasType.NORMAL; _local12.gridFitType = GridFitType.PIXEL; _local12.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "center"); _soundTray.addChild(_local12); _local12.text = "VOLUME"; _local12.y = 16; _local13 = 10; _local14 = 14; _soundTrayBars = new Array(); _local2 = 0; while (_local2 < 10) { _local4 = new Bitmap(new BitmapData(4, (_local2 + 1), false, 0xFFFFFF)); _local4.x = _local13; _local4.y = _local14; _soundTrayBars.push(_soundTray.addChild(_local4)); _local13 = (_local13 + 6); _local14--; _local2++; }; addChild(_soundTray); if (_frame != null){ _local15 = new _frame(); _local15.scaleX = _zoom; _local15.scaleY = _zoom; addChild(_local15); }; _created = true; _logoTimer = 0; }; }; }; } protected function setupSupportPanel(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:String):void{ _panel.init(_arg1, _arg2, _arg3, _arg4, _arg5); } private function onFocusLost(_arg1:Event=null):void{ FlxG.pause = true; } private function onFocus(_arg1:Event=null):void{ FlxG.pause = false; } private function onKeyUp(_arg1:KeyboardEvent):void{ var _local2:int; var _local3:String; if (_arg1.keyCode == 192){ _console.toggle(); return; }; if (useDefaultHotKeys){ _local2 = _arg1.keyCode; _local3 = String.fromCharCode(_arg1.charCode); switch (_local2){ case 48: FlxG.mute = !(FlxG.mute); showSoundTray(); return; case 189: FlxG.mute = false; FlxG.volume = (FlxG.volume - 0.1); showSoundTray(); return; case 187: FlxG.mute = false; FlxG.volume = (FlxG.volume + 0.1); showSoundTray(); return; case 80: FlxG.pause = !(FlxG.pause); default: break; }; }; FlxG.keys.handleKeyUp(_arg1); } protected function help(_arg1:String=null, _arg2:String=null, _arg3:String=null, _arg4:String=null):void{ if (_arg1 != null){ _helpStrings[0] = _arg1; }; if (_arg2 != null){ _helpStrings[1] = _arg2; }; if (_arg3 != null){ _helpStrings[2] = _arg3; }; if (_arg4 != null){ _helpStrings[3] = _arg4; }; } public function switchState(_arg1:Class):void{ _panel.hide(); FlxG.unfollow(); FlxG.keys.reset(); FlxG.mouse.reset(); FlxG.hideCursor(); FlxG.destroySounds(); _flash.restart(0, 0); _fade.restart(0, 0); _quake.reset(0); _buffer.x = 0; _buffer.y = 0; var _local2:FlxState = new (_arg1); _buffer.addChild(_local2); if (_curState != null){ _buffer.swapChildren(_local2, _curState); _buffer.removeChild(_curState); _curState.destroy(); }; _curState = _local2; } private function onMouseDown(_arg1:MouseEvent):void{ FlxG.mouse.handleMouseDown(_arg1); } private function onKeyDown(_arg1:KeyboardEvent):void{ FlxG.keys.handleKeyDown(_arg1); } private function onMouseUp(_arg1:MouseEvent):void{ FlxG.mouse.handleMouseUp(_arg1); } function unpause():void{ if (!_panel.visible){ Mouse.hide(); }; _pausePopup.visible = false; FlxG.resetInput(); _paused = false; stage.frameRate = 90; } function pause():void{ if (((!((x == 0))) || (!((y == 0))))){ x = 0; y = 0; }; Mouse.show(); _pausePopup.visible = true; _paused = true; stage.frameRate = 10; } public function showSoundTray():void{ FlxG.play(SndBeep); _soundTrayTimer = 1; _soundTray.y = (_gameYOffset * _zoom); _soundTray.visible = true; var _local1:uint = Math.round((FlxG.volume * 10)); if (FlxG.mute){ _local1 = 0; }; var _local2:uint; while (_local2 < _soundTrayBars.length) { if (_local2 < _local1){ _soundTrayBars[_local2].alpha = 1; } else { _soundTrayBars[_local2].alpha = 0.5; }; _local2++; }; } } }//package org.flixel
Section 36
//FlxGame_ImgPoweredBy (org.flixel.FlxGame_ImgPoweredBy) package org.flixel { import mx.core.*; public class FlxGame_ImgPoweredBy extends BitmapAsset { } }//package org.flixel
Section 37
//FlxGame_junk (org.flixel.FlxGame_junk) package org.flixel { import mx.core.*; public class FlxGame_junk extends FontAsset { } }//package org.flixel
Section 38
//FlxGame_SndBeep (org.flixel.FlxGame_SndBeep) package org.flixel { import mx.core.*; public class FlxGame_SndBeep extends SoundAsset { } }//package org.flixel
Section 39
//FlxGame_SndFlixel (org.flixel.FlxGame_SndFlixel) package org.flixel { import mx.core.*; public class FlxGame_SndFlixel extends SoundAsset { } }//package org.flixel
Section 40
//FlxLayer (org.flixel.FlxLayer) package org.flixel { public class FlxLayer extends FlxCore { protected var _children:Array; public function FlxLayer(){ _children = new Array(); } public function add(_arg1:FlxCore):FlxCore{ _children.push(_arg1); return (_arg1); } public function remove(_arg1:FlxCore):void{ var _local2:uint = _children.length; var _local3:uint; while (_local3 < _local2) { if (_children[_local3] == _arg1){ _children[_local3] = null; return; }; _local3++; }; } override public function render():void{ super.render(); var _local1:uint = _children.length; var _local2:uint; while (_local2 < _local1) { if (((((!((_children[_local2] == null))) && (_children[_local2].exists))) && (_children[_local2].visible))){ _children[_local2].render(); }; _local2++; }; } override public function update():void{ super.update(); var _local1:uint = _children.length; var _local2:uint; while (_local2 < _local1) { if (((((!((_children[_local2] == null))) && (_children[_local2].exists))) && (_children[_local2].active))){ _children[_local2].update(); }; _local2++; }; } override public function destroy():void{ super.destroy(); var _local1:uint = _children.length; var _local2:uint; while (_local2 < _local1) { _children[_local2].destroy(); _local2++; }; _children.length = 0; } public function children():Array{ return (_children); } } }//package org.flixel
Section 41
//FlxSound (org.flixel.FlxSound) package org.flixel { import flash.events.*; import flash.geom.*; import flash.media.*; import flash.net.*; public class FlxSound extends FlxCore { protected var _volume:Number; protected var _channel:SoundChannel; protected var _fadeInTimer:Number; protected var _position:Number; protected var _sound:Sound; protected var _fadeOutTotal:Number; protected var _fadeOutTimer:Number; protected var _fadeInTotal:Number; protected var _pauseOnFadeOut:Boolean; protected var _looped:Boolean; protected var _volumeAdjust:Number; protected var _transform:SoundTransform; protected var _init:Boolean; protected var _radius:Number; public var survive:Boolean; protected var _core:FlxCore; public function FlxSound(){ _transform = new SoundTransform(); init(); } public function fadeOut(_arg1:Number, _arg2:Boolean=false):void{ _pauseOnFadeOut = _arg2; _fadeInTimer = 0; _fadeOutTimer = _arg1; _fadeOutTotal = _fadeOutTimer; } public function stop():void{ _position = 0; if (_channel != null){ _channel.stop(); stopped(); }; } protected function looped(_arg1:Event=null):void{ if (_channel == null){ return; }; _channel.removeEventListener(Event.SOUND_COMPLETE, looped); _channel = null; play(); } public function loadStream(_arg1:String, _arg2:Boolean=false):void{ stop(); init(); _sound = new Sound(new URLRequest(_arg1)); _looped = _arg2; updateTransform(); active = true; } public function loadEmbedded(_arg1:Class, _arg2:Boolean=false):void{ stop(); init(); _sound = new (_arg1); _looped = _arg2; updateTransform(); active = true; } protected function stopped(_arg1:Event=null):void{ if (!_looped){ _channel.removeEventListener(Event.SOUND_COMPLETE, stopped); } else { _channel.removeEventListener(Event.SOUND_COMPLETE, looped); }; _channel = null; active = false; } override public function update():void{ var _local3:Point; var _local4:Point; var _local5:Number; var _local6:Number; super.update(); var _local1:Number = 1; var _local2:Number = 1; if (_core != null){ _local3 = new Point(); _local4 = new Point(); _core.getScreenXY(_local3); getScreenXY(_local4); _local5 = (_local3.x - _local4.x); _local6 = (_local3.y - _local4.y); _local1 = ((_radius - Math.sqrt(((_local5 * _local5) + (_local6 * _local6)))) / _radius); FlxG.log(_local1); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; }; if (_fadeOutTimer > 0){ _fadeOutTimer = (_fadeOutTimer - FlxG.elapsed); if (_fadeOutTimer <= 0){ if (_pauseOnFadeOut){ pause(); } else { stop(); }; }; _local2 = (_fadeOutTimer / _fadeOutTotal); if (_local2 < 0){ _local2 = 0; }; } else { if (_fadeInTimer > 0){ _fadeInTimer = (_fadeInTimer - FlxG.elapsed); _local2 = (_fadeInTimer / _fadeOutTotal); if (_local2 < 0){ _local2 = 0; }; _local2 = (1 - _local2); }; }; _volumeAdjust = (_local1 * _local2); updateTransform(); } public function fadeIn(_arg1:Number):void{ _fadeOutTimer = 0; _fadeInTimer = _arg1; _fadeInTotal = _fadeInTimer; play(); } public function get volume():Number{ return (_volume); } function updateTransform():void{ _transform.volume = (((FlxG.getMuteValue() * FlxG.volume) * _volume) * _volumeAdjust); if (_channel != null){ _channel.soundTransform = _transform; }; } override public function destroy():void{ if (active){ stop(); }; } public function play():void{ if (_position < 0){ return; }; if (_looped){ if (_position == 0){ if (_channel == null){ _channel = _sound.play(0, 9999, _transform); }; } else { _channel = _sound.play(_position, 0, _transform); if (_channel != null){ _channel.addEventListener(Event.SOUND_COMPLETE, looped); }; }; } else { if (_position == 0){ if (_channel == null){ _channel = _sound.play(0, 0, _transform); if (_channel != null){ _channel.addEventListener(Event.SOUND_COMPLETE, stopped); }; }; } else { _channel = _sound.play(_position, 0, _transform); }; }; _position = 0; } public function pause():void{ if (_channel == null){ _position = -1; return; }; _position = _channel.position; _channel.stop(); while (_position >= _sound.length) { _position = (_position - _sound.length); }; _channel = null; } public function set volume(_arg1:Number):void{ _volume = _arg1; if (_volume < 0){ _volume = 0; } else { if (_volume > 1){ _volume = 1; }; }; updateTransform(); } protected function init():void{ _sound = null; _position = 0; _volume = 1; _volumeAdjust = 1; _looped = false; _core = null; _radius = 0; _fadeOutTimer = 0; _fadeOutTotal = 0; _pauseOnFadeOut = false; _fadeInTimer = 0; _fadeInTotal = 0; active = false; visible = false; dead = true; } public function proximity(_arg1:Number, _arg2:Number, _arg3:FlxCore, _arg4:Number):void{ x = _arg1; y = _arg2; _core = _arg3; _radius = _arg4; } } }//package org.flixel
Section 42
//FlxSprite (org.flixel.FlxSprite) package org.flixel { import flash.geom.*; import flash.display.*; import org.flixel.data.*; public class FlxSprite extends FlxCore { public var acceleration:Point; public var finished:Boolean; public var angularAcceleration:Number; protected var _caf:uint; private var _alpha:Number; protected var _animations:Array; protected var _ct:ColorTransform; public var offset:Point; protected var _mtx:Matrix; protected var _callback:Function; protected var _curAnim:FlxAnim; public var drag:Point; public var angularDrag:Number; protected var _flipped:uint; public var pixels:BitmapData; public var scale:Point; protected var _pixels:BitmapData; public var blend:String; public var angle:Number; public var thrust:Number; public var maxThrust:Number; public var velocity:Point; public var maxAngular:Number; public var angularVelocity:Number; public var maxVelocity:Point; public var health:Number; protected var _bh:uint; protected var _curFrame:uint; protected var _p:Point; protected var _bw:uint; protected var _frameTimer:Number; protected var _facing:uint; protected var _r:Rectangle; public var antialiasing:Boolean; private var _color:uint; protected static const _pZero:Point = new Point(); public static const LEFT:uint = 0; public static const DOWN:uint = 3; public static const UP:uint = 2; public static const RIGHT:uint = 1; public function FlxSprite(_arg1:Class=null, _arg2:int=0, _arg3:int=0, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:uint=0, _arg7:uint=0, _arg8:uint=4294967295, _arg9:Boolean=false){ if (_arg1 == null){ pixels = FlxG.createBitmap(((_arg6)<=0) ? 1 : _arg6, ((_arg7)<=0) ? 1 : _arg7, _arg8, _arg9); } else { pixels = FlxG.addBitmap(_arg1, _arg5); }; last.x = (x = _arg2); last.y = (y = _arg3); if (_arg6 == 0){ if (_arg4){ _arg6 = pixels.height; } else { _arg6 = pixels.width; }; }; width = (_bw = _arg6); if (_arg7 == 0){ if (_arg4){ _arg7 = width; } else { _arg7 = pixels.height; }; }; height = (_bh = _arg7); offset = new Point(); velocity = new Point(); acceleration = new Point(); drag = new Point(); maxVelocity = new Point(10000, 10000); angle = 0; angularVelocity = 0; angularAcceleration = 0; angularDrag = 0; maxAngular = 10000; thrust = 0; scale = new Point(1, 1); finished = false; _facing = RIGHT; _animations = new Array(); if (_arg5){ _flipped = (pixels.width >> 1); } else { _flipped = 0; }; _curAnim = null; _curFrame = 0; _caf = 0; _frameTimer = 0; _p = new Point(x, y); _r = new Rectangle(0, 0, _bw, _bh); _pixels = new BitmapData(width, height); _pixels.copyPixels(pixels, _r, _pZero); _mtx = new Matrix(); health = 1; _alpha = 1; _color = 0xFFFFFF; blend = null; _callback = null; } override public function getScreenXY(_arg1:Point):void{ _arg1.x = (Math.floor((x - offset.x)) + Math.floor((FlxG.scroll.x * scrollFactor.x))); _arg1.y = (Math.floor((y - offset.y)) + Math.floor((FlxG.scroll.y * scrollFactor.y))); } public function hurt(_arg1:Number):void{ if ((health = (health - _arg1)) <= 0){ kill(); }; } override public function render():void{ if (!visible){ return; }; getScreenXY(_p); if ((((((((angle == 0)) && ((scale.x == 1)))) && ((scale.y == 1)))) && ((blend == null)))){ FlxG.buffer.copyPixels(_pixels, _r, _p, null, null, true); return; }; _mtx.identity(); _mtx.translate(-((_bw >> 1)), -((_bh >> 1))); _mtx.scale(scale.x, scale.y); if (angle != 0){ _mtx.rotate(((Math.PI * 2) * (angle / 360))); }; _mtx.translate((_p.x + (_bw >> 1)), (_p.y + (_bh >> 1))); FlxG.buffer.draw(_pixels, _mtx, null, blend, null, antialiasing); } public function randomFrame():void{ _curAnim = null; _caf = int((FlxG.random() * (pixels.width / _bw))); calcFrame(); } override public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{ var _local4:Number = x; var _local5:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; if (_arg3){ return (_pixels.hitTest(new Point(0, 0), 0xFF, new Point((_arg1 - _local4), (_arg2 - _local5)))); }; if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){ return (false); }; return (true); } protected function calcFrame():void{ var _local1:uint = (_caf * _bw); var _local2:uint; var _local3:uint = (_flipped) ? _flipped : pixels.width; if (_local1 >= _local3){ _local2 = (uint((_local1 / _local3)) * _bh); _local1 = (_local1 % _local3); }; if (((_flipped) && ((_facing == LEFT)))){ _local1 = (((_flipped << 1) - _local1) - _bw); }; _pixels.copyPixels(pixels, new Rectangle(_local1, _local2, _bw, _bh), _pZero); if (_ct != null){ _pixels.colorTransform(_r, _ct); }; if (_callback != null){ _callback(_curAnim.name, _curFrame, _caf); }; } public function get color():uint{ return (_color); } override public function hitCeiling(_arg1:FlxCore=null):Boolean{ velocity.y = 0; return (true); } override public function hitFloor(_arg1:FlxCore=null):Boolean{ velocity.y = 0; return (true); } public function play(_arg1:String, _arg2:Boolean=false):void{ if (((((!(_arg2)) && (!((_curAnim == null))))) && ((_arg1 == _curAnim.name)))){ return; }; _curFrame = 0; _caf = 0; _frameTimer = 0; var _local3:uint = _animations.length; var _local4:uint; while (_local4 < _local3) { if (_animations[_local4].name == _arg1){ finished = false; _curAnim = _animations[_local4]; _caf = _curAnim.frames[_curFrame]; calcFrame(); return; }; _local4++; }; } public function draw(_arg1:FlxSprite, _arg2:int=0, _arg3:int=0):void{ var _local4:BitmapData = _arg1._pixels; if ((((((((_arg1.angle == 0)) && ((_arg1.scale.x == 1)))) && ((_arg1.scale.y == 1)))) && ((_arg1.blend == null)))){ pixels.copyPixels(_local4, new Rectangle(0, 0, _local4.width, _local4.height), new Point(_arg2, _arg3), null, null, true); calcFrame(); return; }; var _local5:Matrix = new Matrix(); _local5.translate(-((_arg1._bw >> 1)), -((_arg1._bh >> 1))); _local5.scale(_arg1.scale.x, _arg1.scale.y); if (_arg1.angle != 0){ _local5.rotate(((Math.PI * 2) * (_arg1.angle / 360))); }; _local5.translate((_arg2 + (_arg1._bw >> 1)), (_arg3 + (_arg1._bh >> 1))); pixels.draw(_local4, _local5, null, _arg1.blend, null, _arg1.antialiasing); calcFrame(); } public function set color(_arg1:uint):void{ _color = (_arg1 & 0xFFFFFF); if (((!((_alpha == 1))) || (!((_color == 0xFFFFFF))))){ _ct = new ColorTransform((Number((_color >> 16)) / 0xFF), (Number(((_color >> 8) & 0xFF)) / 0xFF), (Number((_color & 0xFF)) / 0xFF), _alpha); } else { _ct = null; }; calcFrame(); } override public function update():void{ var _local1:Point; var _local2:Point; var _local3:Number; super.update(); if (!active){ return; }; if (((((!((_curAnim == null))) && ((_curAnim.delay > 0)))) && (((_curAnim.looped) || (!(finished)))))){ _frameTimer = (_frameTimer + FlxG.elapsed); if (_frameTimer > _curAnim.delay){ _frameTimer = (_frameTimer - _curAnim.delay); if (_curFrame == (_curAnim.frames.length - 1)){ if (_curAnim.looped){ _curFrame = 0; }; finished = true; } else { _curFrame++; }; _caf = _curAnim.frames[_curFrame]; calcFrame(); }; }; angle = (angle + ((angularVelocity = FlxG.computeVelocity(angularVelocity, angularAcceleration, angularDrag, maxAngular)) * FlxG.elapsed)); if (thrust != 0){ _local1 = FlxG.rotatePoint(-(thrust), 0, 0, 0, angle); _local2 = FlxG.rotatePoint(-(maxThrust), 0, 0, 0, angle); _local3 = Math.abs(_local2.x); if (_local3 > Math.abs(_local2.y)){ _local2.y = _local3; } else { _local3 = Math.abs(_local2.y); }; maxVelocity.x = Math.abs(_local3); maxVelocity.y = Math.abs(_local3); } else { _local1 = _pZero; }; x = (x + ((velocity.x = FlxG.computeVelocity(velocity.x, (acceleration.x + _local1.x), drag.x, maxVelocity.x)) * FlxG.elapsed)); y = (y + ((velocity.y = FlxG.computeVelocity(velocity.y, (acceleration.y + _local1.y), drag.y, maxVelocity.y)) * FlxG.elapsed)); } public function set alpha(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 < 0){ _arg1 = 0; }; _alpha = _arg1; if (((!((_alpha == 1))) || (!((_color == 0xFFFFFF))))){ _ct = new ColorTransform((Number((_color >> 16)) / 0xFF), (Number(((_color >> 8) & 0xFF)) / 0xFF), (Number((_color & 0xFF)) / 0xFF), _alpha); } else { _ct = null; }; calcFrame(); } public function onEmit():void{ } public function set facing(_arg1:uint):void{ var _local2 = !((_facing == _arg1)); _facing = _arg1; if (_local2){ calcFrame(); }; } public function addAnimationCallback(_arg1:Function):void{ _callback = _arg1; } public function specificFrame(_arg1:uint):void{ _curAnim = null; _caf = _arg1; calcFrame(); } public function get facing():uint{ return (_facing); } public function addAnimation(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true):void{ _animations.push(new FlxAnim(_arg1, _arg2, _arg3, _arg4)); } public function get alpha():Number{ return (_alpha); } override public function hitWall(_arg1:FlxCore=null):Boolean{ velocity.x = 0; return (true); } } }//package org.flixel
Section 43
//FlxState (org.flixel.FlxState) package org.flixel { import flash.display.*; public class FlxState extends Sprite { protected var _layer:FlxLayer; public function FlxState(){ _layer = new FlxLayer(); FlxG.state = this; } public function add(_arg1:FlxCore):FlxCore{ return (_layer.add(_arg1)); } public function render():void{ _layer.render(); } public function update():void{ _layer.update(); } public function destroy():void{ _layer.destroy(); } public function remove(_arg1:FlxCore):void{ _layer.remove(_arg1); } } }//package org.flixel
Section 44
//FlxText (org.flixel.FlxText) package org.flixel { import flash.geom.*; import flash.display.*; import flash.text.*; public class FlxText extends FlxSprite { protected var _tf:TextField; protected var _regen:Boolean; public function FlxText(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:String="", _arg5:uint=0xFFFFFF, _arg6:String=null, _arg7:Number=8, _arg8:String=null){ if (_arg6 == null){ _arg6 = "system"; }; if (_arg4 == null){ _arg4 = ""; }; _tf = new TextField(); _tf.width = _arg3; _tf.height = 1; _tf.embedFonts = true; _tf.selectable = false; _tf.sharpness = 100; _tf.defaultTextFormat = new TextFormat(_arg6, _arg7, 0xFFFFFF, null, null, null, null, null, _arg8); _tf.text = _arg4; super(null, _arg1, _arg2, false, false, _arg3, 1); _regen = true; color = _arg5; } public function get size():Number{ return ((_tf.defaultTextFormat.size as Number)); } public function set size(_arg1:Number):void{ _tf.defaultTextFormat.size = _arg1; _regen = true; calcFrame(); } public function set text(_arg1:String):void{ _tf.text = _arg1; _regen = true; calcFrame(); } public function get text():String{ return (_tf.text); } override protected function calcFrame():void{ var _local2:uint; var _local3:uint; if ((((((_tf == null)) || ((_tf.text == null)))) || ((_tf.text.length <= 0)))){ _pixels.fillRect(_r, 0); return; }; if (_regen){ _local2 = _tf.numLines; height = 0; _local3 = 0; while (_local3 < _local2) { height = (height + _tf.getLineMetrics(_local3).height); _local3++; }; height = (height + 4); _pixels = new BitmapData(width, height, true, 0); _bh = height; _tf.height = height; _r = new Rectangle(0, 0, width, height); _regen = false; } else { _pixels.fillRect(_r, 0); }; var _local1:TextFormat = _tf.defaultTextFormat; _mtx.identity(); if ((((_local1.align == "center")) && ((_tf.numLines == 1)))){ _tf.setTextFormat(new TextFormat(_local1.font, _local1.size, _local1.color, null, null, null, null, null, "left")); _mtx.translate(Math.floor(((width - _tf.getLineMetrics(0).width) / 2)), 0); }; _pixels.draw(_tf, _mtx, _ct); _tf.setTextFormat(new TextFormat(_local1.font, _local1.size, _local1.color, null, null, null, null, null, _local1.align)); } } }//package org.flixel
Section 45
//FlxTilemap (org.flixel.FlxTilemap) package org.flixel { import flash.geom.*; import flash.display.*; public class FlxTilemap extends FlxCore { protected var _screenRows:uint; protected var _ci:uint; protected var _data:Array; protected var _pixels:BitmapData; protected var _block:FlxCore; protected var _callbacks:Array; protected var _rects:Array; protected var _screenCols:uint; protected var _di:uint; protected var _tileSize:uint; protected var _p:Point; public var heightInTiles:uint; public var widthInTiles:uint; public function FlxTilemap(_arg1:String, _arg2:Class, _arg3:uint, _arg4:uint=1, _arg5:uint=1){ var _local6:uint; var _local7:Array; super(); _ci = _arg4; _di = _arg5; widthInTiles = 0; heightInTiles = 0; _data = new Array(); var _local8:Array = _arg1.split("\n"); heightInTiles = _local8.length; var _local9:uint; while (_local9 < heightInTiles) { _local7 = _local8[_local9].split(","); if (_local7.length <= 1){ heightInTiles--; } else { if (widthInTiles == 0){ widthInTiles = _local7.length; }; _local6 = 0; while (_local6 < widthInTiles) { _data.push(uint(_local7[_local6])); _local6++; }; }; _local9++; }; _p = new Point(); _tileSize = _arg3; width = (widthInTiles * _tileSize); height = (heightInTiles * _tileSize); _pixels = FlxG.addBitmap(_arg2); var _local10:uint = (widthInTiles * heightInTiles); _rects = new Array(_local10); var _local11:uint; while (_local11 < _local10) { setTileByIndex(_local11, _data[_local11]); _local11++; }; _block = new FlxCore(); _block.width = _tileSize; _block.height = _tileSize; _block.fixed = true; _screenRows = (Math.ceil((FlxG.height / _tileSize)) + 1); if (_screenRows > heightInTiles){ _screenRows = heightInTiles; }; _screenCols = (Math.ceil((FlxG.width / _tileSize)) + 1); if (_screenCols > widthInTiles){ _screenCols = widthInTiles; }; _callbacks = new Array(); } public function getTile(_arg1:uint, _arg2:uint):uint{ return (_data[((_arg2 * widthInTiles) + _arg1)]); } public function setTileCallback(_arg1:uint, _arg2:Function, _arg3:uint=1):void{ if (_arg3 <= 0){ return; }; var _local4:uint = _arg1; while (_local4 < (_arg1 + _arg3)) { _callbacks[_local4] = _arg2; _local4++; }; } override public function render():void{ var _local5:uint; var _local6:uint; super.render(); getScreenXY(_p); var _local1:int = Math.floor((-(_p.x) / _tileSize)); var _local2:int = Math.floor((-(_p.y) / _tileSize)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > (widthInTiles - _screenCols)){ _local1 = (widthInTiles - _screenCols); }; if (_local2 < 0){ _local2 = 0; }; if (_local2 > (heightInTiles - _screenRows)){ _local2 = (heightInTiles - _screenRows); }; var _local3:int = ((_local2 * widthInTiles) + _local1); _p.x = (_p.x + (_local1 * _tileSize)); _p.y = (_p.y + (_local2 * _tileSize)); var _local4:int = _p.x; var _local7:uint; while (_local7 < _screenRows) { _local6 = _local3; _local5 = 0; while (_local5 < _screenCols) { if (_rects[_local6] != null){ FlxG.buffer.copyPixels(_pixels, _rects[_local6], _p, null, null, true); }; _local6++; _p.x = (_p.x + _tileSize); _local5++; }; _local3 = (_local3 + widthInTiles); _p.x = _local4; _p.y = (_p.y + _tileSize); _local7++; }; } public function setTileByIndex(_arg1:uint, _arg2:uint):void{ _data[_arg1] = _arg2; var _local3:uint = (_arg2 * _tileSize); var _local4:uint; if (_local3 > _pixels.width){ _local4 = (uint((_local3 / _pixels.width)) * _tileSize); _local3 = (_local3 % _pixels.width); }; if (_arg2 >= _di){ _rects[_arg1] = new Rectangle(_local3, _local4, _tileSize, _tileSize); } else { _rects[_arg1] = null; }; } public function setTile(_arg1:uint, _arg2:uint, _arg3:uint):void{ setTileByIndex(((_arg2 * widthInTiles) + _arg1), _arg3); } public function follow():void{ FlxG.followBounds(x, y, width, height); } override public function collide(_arg1:FlxCore):Boolean{ var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:Array; _local6 = new Array(); var _local7:uint = Math.floor(((_arg1.x - x) / _tileSize)); var _local8:uint = Math.floor(((_arg1.y - y) / _tileSize)); var _local9:uint = (Math.ceil((_arg1.width / _tileSize)) + 1); var _local10:uint = (Math.ceil((_arg1.height / _tileSize)) + 1); var _local11:uint; while (_local11 < _local10) { if ((((_local11 < 0)) || ((_local11 >= heightInTiles)))){ break; }; _local3 = (((_local8 + _local11) * widthInTiles) + _local7); _local2 = 0; while (_local2 < _local9) { if ((((_local2 < 0)) || ((_local2 >= widthInTiles)))){ break; }; _local5 = _data[(_local3 + _local2)]; if (_local5 >= _ci){ _local6.push({x:(x + ((_local7 + _local2) * _tileSize)), y:(y + ((_local8 + _local11) * _tileSize)), data:_local5}); }; _local2++; }; _local11++; }; var _local12:Boolean; _local4 = 0; while (_local4 < _local6.length) { _block.last.x = (_block.x = _local6[_local4].x); _block.last.y = (_block.y = _local6[_local4].y); if (_block.collideX(_arg1)){ _local3 = _local6[_local4].data; if (_callbacks[_local3] != null){ var _local14 = _callbacks; _local14[_local3](_arg1, (_block.x / _tileSize), (_block.y / _tileSize), _local3); }; _local12 = true; }; _local4++; }; var _local13:Boolean; _local4 = 0; while (_local4 < _local6.length) { _block.last.x = (_block.x = _local6[_local4].x); _block.last.y = (_block.y = _local6[_local4].y); if (_block.collideY(_arg1)){ _local3 = _local6[_local4].data; if (_callbacks[_local3] != null){ _local14 = _callbacks; _local14[_local3](_arg1, (_block.x / _tileSize), (_block.y / _tileSize), _local3); }; _local13 = true; }; _local4++; }; return (((_local12) || (_local13))); } public static function arrayToCSV(_arg1:Array, _arg2:int):String{ var _local3:String; var _local6:int; var _local4:int = (_arg1.length / _arg2); var _local5:int; while (_local5 < _local4) { _local6 = 0; while (_local6 < _arg2) { if (_local6 == 0){ if (_local5 == 0){ _local3 = (_local3 + _arg1[0]); } else { _local3 = (_local3 + ("\n" + _arg1[(_local5 * _arg2)])); }; } else { _local3 = (_local3 + (", " + _arg1[((_local5 * _arg2) + _local6)])); }; _local6++; }; _local5++; }; return (_local3); } } }//package org.flixel
Section 46
//Alien (xplor.Alien) package xplor { import org.flixel.*; public class Alien extends FlxSprite { private const mapHeight:int = 84; private const mapWidth:int = 188; protected var BlastImage:Class; protected var dieSnd:Class; protected var boom:FlxEmitter; protected var AlienImage:Class; protected var hitSnd:Class; protected var map:Array; protected static const HEALTH:int = 3; protected static const SPEED:Number = 20; public function Alien(_arg1:int, _arg2:int, _arg3:Array){ AlienImage = Alien_AlienImage; BlastImage = Alien_BlastImage; dieSnd = Alien_dieSnd; hitSnd = Alien_hitSnd; super(AlienImage, (_arg1 * 16), (_arg2 * 16), true, true); this.map = _arg3; addAnimation("walk", [0, 1, 2, 3], 12, true); play("walk"); health = HEALTH; velocity.x = SPEED; boom = (FlxG.state.add(new FlxEmitter(0, 0, 10, 10, null, -1, -60, 60, -60, 60, -720, 720, 10, 0, BlastImage, 8, true)) as FlxEmitter); } override public function hitWall(_arg1:FlxCore=null):Boolean{ this.velocity.x = -(this.velocity.x); if (velocity.x > 0){ facing = RIGHT; } else { facing = LEFT; }; return (true); } override public function hurt(_arg1:Number):void{ super.hurt(_arg1); if (dead){ FlxG.play(dieSnd, Xplor.FX_VOL); boom.x = (x + (width / 2)); boom.y = (y + (height / 2)); boom.restart(); return; }; FlxG.play(hitSnd, Xplor.FX_VOL); velocity.x = -(velocity.x); if (velocity.x > 0){ facing = RIGHT; } else { facing = LEFT; }; } override public function update():void{ var _local1:int; var _local2:int; super.update(); _local1 = ((this.x + 8) + (velocity.x / 5)); _local2 = (this.y + 16); _local1 = (_local1 / 16); _local2 = (_local2 / 16); if (map[(_local1 + (_local2 * mapWidth))] < 50){ velocity.x = -(velocity.x); }; if (velocity.x > 0){ facing = RIGHT; } else { facing = LEFT; }; } } }//package xplor
Section 47
//Alien_AlienImage (xplor.Alien_AlienImage) package xplor { import mx.core.*; public class Alien_AlienImage extends BitmapAsset { } }//package xplor
Section 48
//Alien_BlastImage (xplor.Alien_BlastImage) package xplor { import mx.core.*; public class Alien_BlastImage extends BitmapAsset { } }//package xplor
Section 49
//Alien_dieSnd (xplor.Alien_dieSnd) package xplor { import mx.core.*; public class Alien_dieSnd extends SoundAsset { } }//package xplor
Section 50
//Alien_hitSnd (xplor.Alien_hitSnd) package xplor { import mx.core.*; public class Alien_hitSnd extends SoundAsset { } }//package xplor
Section 51
//Alien2 (xplor.Alien2) package xplor { import org.flixel.*; public class Alien2 extends FlxSprite { protected var BlastImage:Class; protected var dieSnd:Class; protected var boom:FlxEmitter; protected var AlienImage:Class; protected var map:Array; protected var hitSnd:Class; protected static const HEALTH:int = 1; protected static const SPEED:Number = 20; public function Alien2(_arg1:int, _arg2:int, _arg3:Array){ AlienImage = Alien2_AlienImage; BlastImage = Alien2_BlastImage; dieSnd = Alien2_dieSnd; hitSnd = Alien2_hitSnd; super(AlienImage, (_arg1 * 16), (_arg2 * 16), true, true); this.map = _arg3; addAnimation("float", [0, 1, 2, 3], 16, true); play("float"); health = HEALTH; velocity.y = SPEED; boom = (FlxG.state.add(new FlxEmitter(0, 0, 10, 10, null, -1, -60, 60, -60, 60, -720, 720, 10, 0, BlastImage, 8, true)) as FlxEmitter); } override public function hitCeiling(_arg1:FlxCore=null):Boolean{ this.velocity.y = SPEED; if (Math.random() < 0.5){ this.facing = LEFT; } else { this.facing = RIGHT; }; return (true); } override public function hurt(_arg1:Number):void{ super.hurt(_arg1); if (dead){ FlxG.play(dieSnd, Xplor.FX_VOL); boom.x = (x + (width / 2)); boom.y = (y + (height / 2)); boom.restart(); return; }; FlxG.play(hitSnd, Xplor.FX_VOL); velocity.y = -(velocity.y); } override public function update():void{ var _local1:int; var _local2:int; super.update(); } override public function hitFloor(_arg1:FlxCore=null):Boolean{ this.velocity.y = -(SPEED); if (Math.random() < 0.5){ this.facing = LEFT; } else { this.facing = RIGHT; }; return (true); } } }//package xplor
Section 52
//Alien2_AlienImage (xplor.Alien2_AlienImage) package xplor { import mx.core.*; public class Alien2_AlienImage extends BitmapAsset { } }//package xplor
Section 53
//Alien2_BlastImage (xplor.Alien2_BlastImage) package xplor { import mx.core.*; public class Alien2_BlastImage extends BitmapAsset { } }//package xplor
Section 54
//Alien2_dieSnd (xplor.Alien2_dieSnd) package xplor { import mx.core.*; public class Alien2_dieSnd extends SoundAsset { } }//package xplor
Section 55
//Alien2_hitSnd (xplor.Alien2_hitSnd) package xplor { import mx.core.*; public class Alien2_hitSnd extends SoundAsset { } }//package xplor
Section 56
//Bomb (xplor.Bomb) package xplor { import org.flixel.*; public class Bomb extends FlxSprite { private var LaserImage:Class; protected var shootSnd:Class; protected var hitSnd:Class; public function Bomb(){ LaserImage = Bomb_LaserImage; shootSnd = Bomb_shootSnd; hitSnd = Bomb_hitSnd; super(LaserImage, 0, 0, true, true); exists = false; addAnimation("shoot", [1, 2, 3, 2], 30, true); addAnimation("pop", [1, 2, 3], 50, false); } override public function update():void{ acceleration.y = 420; if (((dead) && (finished))){ exists = false; } else { super.update(); }; } override public function hitCeiling(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } override public function hurt(_arg1:Number):void{ if (dead){ return; }; velocity.x = 0; velocity.y = 0; dead = true; play("pop"); } override public function hitFloor(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } override public function hitWall(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } public function shoot(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ super.reset(_arg1, _arg2); velocity.x = _arg3; velocity.y = _arg4; if (velocity.x > 0){ facing = RIGHT; } else { facing = LEFT; }; FlxG.play(shootSnd, Xplor.FX_VOL); play("shoot"); } } }//package xplor
Section 57
//Bomb_hitSnd (xplor.Bomb_hitSnd) package xplor { import mx.core.*; public class Bomb_hitSnd extends SoundAsset { } }//package xplor
Section 58
//Bomb_LaserImage (xplor.Bomb_LaserImage) package xplor { import mx.core.*; public class Bomb_LaserImage extends BitmapAsset { } }//package xplor
Section 59
//Bomb_shootSnd (xplor.Bomb_shootSnd) package xplor { import mx.core.*; public class Bomb_shootSnd extends SoundAsset { } }//package xplor
Section 60
//Boss (xplor.Boss) package xplor { import org.flixel.*; public class Boss extends FlxSprite { protected var BlastImage:Class; protected var maxReload:Number; protected var dieSnd:Class; protected var boom:FlxEmitter; protected var player:Player; protected var bombs:Array; protected var AlienImage:Class; protected var reload:Number; protected var map:Array; protected var hitSnd:Class; protected static const HEALTH:int = 50; protected static const SPEED:Number = 20; public function Boss(_arg1:int, _arg2:int, _arg3:Array, _arg4:Array, _arg5:Player){ AlienImage = Boss_AlienImage; BlastImage = Boss_BlastImage; dieSnd = Boss_dieSnd; hitSnd = Boss_hitSnd; super(AlienImage, (_arg1 * 16), (_arg2 * 16), true, true); this.player = _arg5; this.bombs = _arg4; this.map = _arg3; addAnimation("chomp", [0, 1, 2, 3, 2, 1], 5, true); play("chomp"); health = HEALTH; velocity.x = SPEED; acceleration.y = 420; this.offset.x = 0; this.offset.y = 28; this.width = 64; this.height = 34; reload = 0; maxReload = 1; boom = (FlxG.state.add(new FlxEmitter(0, 28, 64, 34, null, -3, -60, 60, -60, 60, -720, 720, 10, 0, BlastImage, 30, true)) as FlxEmitter); } override public function update():void{ var _local1:int; var _local2:int; var _local3:Bomb; if (reload){ reload = (reload - FlxG.elapsed); if (reload < 0){ reload = 0; }; }; _local1 = (x + (width / 2)); _local2 = (y + (height / 2)); super.update(); if (reload == 0){ reload = maxReload; if ((((((((player.x < (x - 240))) || ((player.x > (x + 240))))) || ((player.y < (y - 180))))) || ((player.y > (y + 180))))){ return; }; for each (_local3 in bombs) { if (_local3.exists == false){ _local3.shoot(_local1, _local2, -120, -200); break; }; }; for each (_local3 in bombs) { if (_local3.exists == false){ _local3.shoot(_local1, _local2, 120, -200); break; }; }; }; } override public function hitWall(_arg1:FlxCore=null):Boolean{ this.velocity.x = -(this.velocity.x); if (velocity.x > 0){ facing = RIGHT; } else { facing = LEFT; }; return (true); } override public function hurt(_arg1:Number):void{ super.hurt(_arg1); if (dead){ FlxG.play(dieSnd, Xplor.FX_VOL); boom.x = (x + (width / 2)); boom.y = (y + (height / 2)); boom.restart(); return; }; FlxG.play(hitSnd, Xplor.FX_VOL); this.velocity.x = (this.velocity.x * 1.05); maxReload = (maxReload * 0.95); } } }//package xplor
Section 61
//Boss_AlienImage (xplor.Boss_AlienImage) package xplor { import mx.core.*; public class Boss_AlienImage extends BitmapAsset { } }//package xplor
Section 62
//Boss_BlastImage (xplor.Boss_BlastImage) package xplor { import mx.core.*; public class Boss_BlastImage extends BitmapAsset { } }//package xplor
Section 63
//Boss_dieSnd (xplor.Boss_dieSnd) package xplor { import mx.core.*; public class Boss_dieSnd extends SoundAsset { } }//package xplor
Section 64
//Boss_hitSnd (xplor.Boss_hitSnd) package xplor { import mx.core.*; public class Boss_hitSnd extends SoundAsset { } }//package xplor
Section 65
//Drip (xplor.Drip) package xplor { import org.flixel.*; public class Drip extends FlxSprite { protected var player:Player; protected var BlastImage:Class; protected var dieSnd:Class; protected var boom:FlxEmitter; protected var bombs:Array; protected var AlienImage:Class; protected var reload:Number; protected var map:Array; protected var hitSnd:Class; protected static const HEALTH:int = 4; protected static const SPEED:Number = 20; public function Drip(_arg1:int, _arg2:int, _arg3:Array, _arg4:Array, _arg5:Player){ AlienImage = Drip_AlienImage; BlastImage = Drip_BlastImage; dieSnd = Drip_dieSnd; hitSnd = Drip_hitSnd; super(AlienImage, (_arg1 * 16), (_arg2 * 16), true, true); this.player = _arg5; this.bombs = _arg4; this.map = _arg3; addAnimation("wiggle", [0, 1, 2, 1, 0, 1, 3, 1], 10, true); play("wiggle"); health = HEALTH; reload = 0; boom = (FlxG.state.add(new FlxEmitter(0, 0, 10, 10, null, -1, -60, 60, -60, 60, -720, 720, 10, 0, BlastImage, 8, true)) as FlxEmitter); } override public function hurt(_arg1:Number):void{ super.hurt(_arg1); if (dead){ FlxG.play(dieSnd, Xplor.FX_VOL); boom.x = (x + (width / 2)); boom.y = (y + (height / 2)); boom.restart(); return; }; FlxG.play(hitSnd, Xplor.FX_VOL); } override public function update():void{ var _local1:int; var _local2:int; var _local3:Bomb; if ((((((((player.x < (x - 240))) || ((player.x > (x + 240))))) || ((player.y < (y - 180))))) || ((player.y > (y + 180))))){ return; }; if (reload){ reload = (reload - FlxG.elapsed); if (reload < 0){ reload = 0; }; }; _local1 = ((x + (width / 2)) - 4); _local2 = (y + (height / 2)); super.update(); if (reload == 0){ reload = 1; for each (_local3 in bombs) { if (_local3.exists == false){ _local3.shoot(_local1, _local2, 0, 100); break; }; }; }; } } }//package xplor
Section 66
//Drip_AlienImage (xplor.Drip_AlienImage) package xplor { import mx.core.*; public class Drip_AlienImage extends BitmapAsset { } }//package xplor
Section 67
//Drip_BlastImage (xplor.Drip_BlastImage) package xplor { import mx.core.*; public class Drip_BlastImage extends BitmapAsset { } }//package xplor
Section 68
//Drip_dieSnd (xplor.Drip_dieSnd) package xplor { import mx.core.*; public class Drip_dieSnd extends SoundAsset { } }//package xplor
Section 69
//Drip_hitSnd (xplor.Drip_hitSnd) package xplor { import mx.core.*; public class Drip_hitSnd extends SoundAsset { } }//package xplor
Section 70
//InstrState (xplor.InstrState) package xplor { import org.flixel.*; public class InstrState extends FlxState { protected var BtnOnImage:Class; protected var btn_on:FlxSprite; protected var btn:FlxButton; protected var CursorImage:Class; protected var BtnOffImage:Class; protected var btnText:FlxText; protected var btn_off:FlxSprite; protected var TilesImage:Class; protected var map:FlxTilemap; public function InstrState():void{ var _local2:int; var _local3:int; TilesImage = InstrState_TilesImage; BtnOffImage = InstrState_BtnOffImage; BtnOnImage = InstrState_BtnOnImage; CursorImage = InstrState_CursorImage; super(); var _local1:Array = new Array(); _local3 = 0; while (_local3 < 15) { _local2 = 0; while (_local2 < 20) { _local1[(_local2 + (_local3 * 20))] = 0; _local2++; }; _local3++; }; map = new FlxTilemap(FlxTilemap.arrayToCSV(_local1, 20), TilesImage, 16, 1, 1); this.add(map); ItemDesc(4, 0, 3, "Jump Jets", "Press Z to jump"); ItemDesc(5, 10, 3, "Blaster", "Press X to shoot lazorz"); ItemDesc(7, 0, 5, "Super Jump Jets", "Jump again in midair"); ItemDesc(15, 10, 5, "Super Blaster", "Hold X for insane blasting"); ItemDesc(8, 0, 7, "Rocket Riser", "Down+Z to rocket upwards"); ItemDesc(9, 10, 7, "Dash Rocket", "Double-tap forward to zip"); ItemDesc(25, 0, 9, "Mega Missile", "Down+X to fire missiles"); ItemDesc(11, 10, 9, "Red Key", "Not a boxing glove"); ItemDesc(12, 0, 11, "Green Key", "Opens green gates"); ItemDesc(13, 10, 11, "Blue Key", "MYSTERY EFFECT!!!"); FlxG.scroll.x = 4; FlxG.scroll.y = 16; this.add(new FlxText(-4, (20 - 16), FlxG.width, "Find the kitty! Arrow keys steer your robot.", 4294967295, null, 8, "center")); this.add(new FlxText(-4, (30 - 16), FlxG.width, "Collect power-ups to avoid being totally obsolete.", 4294967295, null, 8, "center")); this.add(new FlxText(-4, (40 - 16), FlxG.width, "Dying adds :20 to your time. Blast aliens to subtract :01.", 4294967295, null, 8, "center")); (this.add(new FlxText(-4, -16, FlxG.width, "Instructions", 4294967295, null, 16, "center")) as FlxText); btn_off = new FlxSprite(BtnOffImage, 0, 0); btn_on = new FlxSprite(BtnOnImage, 0, 0); btnText = new FlxText(0, 4, 64, "Back", 0xFFFFFF, null, 8, "center"); btn = new FlxButton((128 - 4), (212 - 16), btn_off, BtnClick, btn_on, btnText, null); this.add(btn); FlxG.showCursor(CursorImage); } override public function update():void{ if (((FlxG.keys.Z) || (FlxG.keys.Y))){ FlxG.fade(4278190080, 0.5, onFade); }; super.update(); } public function ItemDesc(_arg1:int, _arg2:int, _arg3:int, _arg4:String, _arg5:String):void{ map.setTile(_arg2, _arg3, _arg1); (this.add(new FlxText(((_arg2 * 16) + 16), ((_arg3 * 16) - 4), 200, _arg4, 4294967295, null, 8, "left")) as FlxText); (this.add(new FlxText(((_arg2 * 16) + 16), (((_arg3 * 16) - 4) + 10), 200, _arg5, 4294967295, null, 8, "left")) as FlxText); } public function BtnClick():void{ FlxG.fade(4278190080, 0.5, onFade); } private function onFade():void{ FlxG.switchState(TitleState); } } }//package xplor
Section 71
//InstrState_BtnOffImage (xplor.InstrState_BtnOffImage) package xplor { import mx.core.*; public class InstrState_BtnOffImage extends BitmapAsset { } }//package xplor
Section 72
//InstrState_BtnOnImage (xplor.InstrState_BtnOnImage) package xplor { import mx.core.*; public class InstrState_BtnOnImage extends BitmapAsset { } }//package xplor
Section 73
//InstrState_CursorImage (xplor.InstrState_CursorImage) package xplor { import mx.core.*; public class InstrState_CursorImage extends BitmapAsset { } }//package xplor
Section 74
//InstrState_TilesImage (xplor.InstrState_TilesImage) package xplor { import mx.core.*; public class InstrState_TilesImage extends BitmapAsset { } }//package xplor
Section 75
//JetFire (xplor.JetFire) package xplor { import org.flixel.*; public class JetFire extends FlxSprite { protected var p:Player; protected var rocketPic:Class; public function JetFire(_arg1:Player){ rocketPic = JetFire_rocketPic; super(rocketPic, 0, 0, true, true); this.p = _arg1; addAnimation("idle", [0], 0, true); play("idle"); } override public function update():void{ x = (p.x - 4); y = (p.y + 8); if (facing == LEFT){ facing = RIGHT; } else { facing = LEFT; }; } } }//package xplor
Section 76
//JetFire_rocketPic (xplor.JetFire_rocketPic) package xplor { import mx.core.*; public class JetFire_rocketPic extends BitmapAsset { } }//package xplor
Section 77
//Kitty (xplor.Kitty) package xplor { import org.flixel.*; public class Kitty extends FlxSprite { protected var KittyImage:Class; public function Kitty(_arg1:int, _arg2:int){ KittyImage = Kitty_KittyImage; super(KittyImage, (_arg1 * 16), (_arg2 * 16), true, true); addAnimation("idle", [0, 1, 0, 2], 4, true); play("idle"); } } }//package xplor
Section 78
//Kitty_KittyImage (xplor.Kitty_KittyImage) package xplor { import mx.core.*; public class Kitty_KittyImage extends BitmapAsset { } }//package xplor
Section 79
//Laser (xplor.Laser) package xplor { import org.flixel.*; public class Laser extends FlxSprite { private var LaserImage:Class; protected var shootSnd:Class; protected var hitSnd:Class; public function Laser(){ LaserImage = Laser_LaserImage; shootSnd = Laser_shootSnd; hitSnd = Laser_hitSnd; super(LaserImage, 0, 0, true, true); exists = false; addAnimation("shoot", [0]); addAnimation("pop", [1, 2, 3], 50, false); } override public function update():void{ if (((dead) && (finished))){ exists = false; } else { super.update(); }; } override public function hitCeiling(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } override public function hurt(_arg1:Number):void{ if (dead){ return; }; velocity.x = 0; velocity.y = 0; dead = true; play("pop"); } override public function hitFloor(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } override public function hitWall(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } public function shoot(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ super.reset(_arg1, _arg2); velocity.x = _arg3; velocity.y = _arg4; if (velocity.x > 0){ facing = RIGHT; } else { facing = LEFT; }; FlxG.play(shootSnd, Xplor.FX_VOL); play("shoot"); } } }//package xplor
Section 80
//Laser_hitSnd (xplor.Laser_hitSnd) package xplor { import mx.core.*; public class Laser_hitSnd extends SoundAsset { } }//package xplor
Section 81
//Laser_LaserImage (xplor.Laser_LaserImage) package xplor { import mx.core.*; public class Laser_LaserImage extends BitmapAsset { } }//package xplor
Section 82
//Laser_shootSnd (xplor.Laser_shootSnd) package xplor { import mx.core.*; public class Laser_shootSnd extends SoundAsset { } }//package xplor
Section 83
//LogoState (xplor.LogoState) package xplor { import org.flixel.*; import flash.display.*; public class LogoState extends FlxState { protected var bloop:Array; protected var ticker:Number; protected var logoX:Number; protected var insBtn:FlxButton; protected var textsUp:int; protected var logoBitmap:Bitmap; protected var stBtn:FlxButton; protected var kdx:Number; protected var kdy:Number; protected var tileMap:FlxTilemap; protected var LogoImage:Class; protected var kitty:FlxSprite; protected var title:FlxSprite; protected var PlayerImage:Class; protected var goto:int; protected var texts:Array; protected var KittyImage:Class; protected var textClock:Number; protected var robot:FlxSprite; protected var bloop1:Class; protected var bloop2:Class; protected var bloop3:Class; protected var bloop4:Class; protected var bloop5:Class; protected var bloop6:Class; protected var ky:Number; protected var kx:Number; protected var TilesImage:Class; public function LogoState():void{ LogoImage = LogoState_LogoImage; TilesImage = LogoState_TilesImage; PlayerImage = LogoState_PlayerImage; KittyImage = LogoState_KittyImage; bloop1 = LogoState_bloop1; bloop2 = LogoState_bloop2; bloop3 = LogoState_bloop3; bloop4 = LogoState_bloop4; bloop5 = LogoState_bloop5; bloop6 = LogoState_bloop6; super(); logoBitmap = (new LogoImage() as Bitmap); logoBitmap.x = 640; logoBitmap.y = ((480 - 124) / 2); logoX = 640; LoadTitleMap(); robot = (this.add(new FlxSprite(PlayerImage, 20, 208, true, false)) as FlxSprite); robot.scrollFactor.x = 0; robot.addAnimation("go", [1, 2], 10, true); robot.play("go"); kitty = (this.add(new FlxSprite(KittyImage, 280, 188, false, false)) as FlxSprite); kitty.scrollFactor.x = 0; kx = 280; ky = 188; kdx = 0; kdy = 0; ticker = 0; bloop = new Array(bloop1, bloop2, bloop3, bloop4, bloop5, bloop6); texts = new Array(); var _local1:Array = new Array("FREE", "INTERNET", "GAMES", "TO", "THE", "MAX"); var _local2:Array = new Array(60, 90, 145, 182, 203, 231); var _local3:int; while (_local3 < _local1.length) { texts[_local3] = new FlxText(_local2[_local3], 150, 100, _local1[_local3], 4294967295, null, 8, "left"); (texts[_local3] as FlxText).exists = false; (texts[_local3] as FlxText).scrollFactor.x = 0; add((texts[_local3] as FlxText)); _local3++; }; textsUp = 0; textClock = 0; FlxG._game.addChild(logoBitmap); } override public function update():void{ if (logoX > ((640 - 625) / 2)){ logoX = (logoX - (FlxG.elapsed * 400)); logoBitmap.x = logoX; } else { textClock = (textClock + FlxG.elapsed); if (textClock > 0.25){ textClock = (textClock - 0.25); if (textsUp < 6){ (texts[textsUp] as FlxText).exists = true; FlxG.play((bloop[textsUp] as Class), 0.5, false); }; textsUp++; }; }; if (textsUp >= 15){ logoBitmap.alpha = (logoBitmap.alpha * 0.9); }; if (textsUp == 15){ FlxG.fade(4278190080, 0.5, onFade); }; if (kx < 300){ kdx = (kdx + 0.02); }; if (kx > 300){ kdx = (kdx - 0.02); }; if (ky < 180){ kdy = (kdy + 0.02); }; if (ky > 180){ kdy = (kdy - 0.02); }; kx = (kx + kdx); ky = (ky + kdy); kitty.x = kx; kitty.y = ky; ticker = (ticker + FlxG.elapsed); while (ticker >= 0.07) { FlxG.scroll.x--; if (FlxG.scroll.x < -31){ FlxG.scroll.x = (FlxG.scroll.x + 32); }; ticker = (ticker - 0.07); }; super.update(); } public function LoadTitleMap():void{ var _local2:int; var _local3:int; var _local1:Array = new Array(); _local3 = 0; while (_local3 < 15) { _local2 = 0; while (_local2 < 22) { if (_local3 < 14){ _local1[(_local2 + (_local3 * 22))] = ((26 + (_local2 % 2)) + (2 * (_local3 % 2))); } else { _local1[(_local2 + (_local3 * 22))] = ((51 + (_local2 % 2)) + (int((_local3 == 15)) * 2)); }; _local2++; }; _local3++; }; tileMap = new FlxTilemap(FlxTilemap.arrayToCSV(_local1, 22), TilesImage, 16, 50, 1); this.add(tileMap); FlxG.scroll.x = 0; FlxG.scroll.y = 0; } private function onFade():void{ FlxG._game.removeChild(logoBitmap); FlxG.switchState(TitleState); } } }//package xplor
Section 84
//LogoState_bloop1 (xplor.LogoState_bloop1) package xplor { import mx.core.*; public class LogoState_bloop1 extends SoundAsset { } }//package xplor
Section 85
//LogoState_bloop2 (xplor.LogoState_bloop2) package xplor { import mx.core.*; public class LogoState_bloop2 extends SoundAsset { } }//package xplor
Section 86
//LogoState_bloop3 (xplor.LogoState_bloop3) package xplor { import mx.core.*; public class LogoState_bloop3 extends SoundAsset { } }//package xplor
Section 87
//LogoState_bloop4 (xplor.LogoState_bloop4) package xplor { import mx.core.*; public class LogoState_bloop4 extends SoundAsset { } }//package xplor
Section 88
//LogoState_bloop5 (xplor.LogoState_bloop5) package xplor { import mx.core.*; public class LogoState_bloop5 extends SoundAsset { } }//package xplor
Section 89
//LogoState_bloop6 (xplor.LogoState_bloop6) package xplor { import mx.core.*; public class LogoState_bloop6 extends SoundAsset { } }//package xplor
Section 90
//LogoState_KittyImage (xplor.LogoState_KittyImage) package xplor { import mx.core.*; public class LogoState_KittyImage extends BitmapAsset { } }//package xplor
Section 91
//LogoState_LogoImage (xplor.LogoState_LogoImage) package xplor { import mx.core.*; public class LogoState_LogoImage extends BitmapAsset { } }//package xplor
Section 92
//LogoState_PlayerImage (xplor.LogoState_PlayerImage) package xplor { import mx.core.*; public class LogoState_PlayerImage extends BitmapAsset { } }//package xplor
Section 93
//LogoState_TilesImage (xplor.LogoState_TilesImage) package xplor { import mx.core.*; public class LogoState_TilesImage extends BitmapAsset { } }//package xplor
Section 94
//Missile (xplor.Missile) package xplor { import org.flixel.*; public class Missile extends FlxSprite { protected var shootSnd:Class; private var missileImage:Class; protected var hitSnd:Class; protected var map:FlxTilemap; public function Missile(_arg1:FlxTilemap){ missileImage = Missile_missileImage; shootSnd = Missile_shootSnd; hitSnd = Missile_hitSnd; super(missileImage, 0, 0, true, false); this.offset.x = 4; this.offset.y = 0; this.width = 8; this.height = 13; this.map = _arg1; exists = false; addAnimation("shoot", [0, 1], 10, true); addAnimation("pop", [2, 3], 30, false); } override public function hitCeiling(_arg1:FlxCore=null):Boolean{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; _local2 = ((x + 8) / 16); _local3 = ((y + 8) / 16); _local4 = (_local2 - 1); while (_local4 <= (_local2 + 1)) { _local5 = (_local3 - 1); while (_local5 <= (_local3 + 1)) { if (map.getTile(_local4, _local5) == 66){ map.setTile(_local4, _local5, 0); }; _local5++; }; _local4++; }; hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } override public function update():void{ acceleration.y = -160; if (((dead) && (finished))){ exists = false; } else { super.update(); }; } override public function hurt(_arg1:Number):void{ if (dead){ return; }; velocity.x = 0; velocity.y = 0; dead = true; play("pop"); } override public function hitFloor(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } override public function hitWall(_arg1:FlxCore=null):Boolean{ hurt(0); FlxG.play(hitSnd, Xplor.FX_VOL); return (true); } public function shoot(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ super.reset(_arg1, _arg2); velocity.x = _arg3; velocity.y = _arg4; FlxG.play(shootSnd, Xplor.FX_VOL); play("shoot"); } } }//package xplor
Section 95
//Missile_hitSnd (xplor.Missile_hitSnd) package xplor { import mx.core.*; public class Missile_hitSnd extends SoundAsset { } }//package xplor
Section 96
//Missile_missileImage (xplor.Missile_missileImage) package xplor { import mx.core.*; public class Missile_missileImage extends BitmapAsset { } }//package xplor
Section 97
//Missile_shootSnd (xplor.Missile_shootSnd) package xplor { import mx.core.*; public class Missile_shootSnd extends SoundAsset { } }//package xplor
Section 98
//Player (xplor.Player) package xplor { import org.flixel.*; public class Player extends FlxSprite { private const mapWidth:int = 188; private const mapHeight:int = 84; protected var dashed:Boolean; public var rocketTime:Number; protected var doubleTapDir:int; protected var dieSnd:Class; protected var missiles:Array; protected var powers:Array; protected var timeToDoubleTap:Number; protected var dashTime:Number; protected var startx:int; protected var starty:int; protected var jumpSnd:Class; protected var map:FlxTilemap; protected var reload:Number; protected var PlayerImage:Class; protected var powerupSnd:Class; protected var bullets:Array; protected var doorSnd:Class; protected var rocketSnd:Class; protected var jet:JetFire; protected var airjump:int; protected static const POWER_RAPID:int = 8; protected static const POWER_JUMP:int = 0; protected static const POWER_REDKEY:int = 5; protected static const POWER_DOUBLEJUMP:int = 2; protected static const POWER_SHOOT:int = 1; protected static const POWER_DASH:int = 4; protected static const POWER_ROCKET:int = 3; protected static const GRAVITY_ACCELERATION:Number = 420; protected static const PLAYER_RUN_SPEED:int = 80; protected static const POWER_GRNKEY:int = 7; protected static const JUMP_ACCELERATION:Number = 200; protected static const POWER_MISSILE:int = 9; protected static const POWER_BLUKEY:int = 6; public function Player(_arg1:int, _arg2:int, _arg3:FlxTilemap, _arg4:Array, _arg5:Array){ PlayerImage = Player_PlayerImage; dieSnd = Player_dieSnd; jumpSnd = Player_jumpSnd; rocketSnd = Player_rocketSnd; powerupSnd = Player_powerupSnd; doorSnd = Player_doorSnd; startx = (_arg1 * 16); starty = (_arg2 * 16); this.map = _arg3; super(PlayerImage, (_arg1 * 16), (_arg2 * 16), true, true); this.offset.x = 4; this.offset.y = 2; this.width = 8; this.height = 14; drag.x = (PLAYER_RUN_SPEED * 8); acceleration.y = GRAVITY_ACCELERATION; maxVelocity.x = PLAYER_RUN_SPEED; maxVelocity.y = 1200; addAnimation("idle", [0], 15, true); addAnimation("run", [1, 2], 8, true); addAnimation("jump", [3], 1, true); addAnimation("duck", [4], 0, true); addAnimation("dash", [5], 0, true); addAnimation("rocket", [6], 0, true); powers = new Array(); this.bullets = _arg4; this.missiles = _arg5; reload = 0; airjump = 0; timeToDoubleTap = 0; dashTime = 0; dashed = false; this.jet = (FlxG.state.add(new JetFire(this)) as JetFire); jet.visible = false; } override public function hitWall(_arg1:FlxCore=null):Boolean{ var _local2:int; var _local3:int; var _local4:int; if (facing == RIGHT){ _local2 = ((x + 8) / 16); } else { _local2 = ((x - 8) / 16); }; _local3 = ((y + 8) / 16); if ((((map.getTile(_local2, _local3) == 55)) && ((powers[POWER_REDKEY] == 1)))){ map.setTile(_local2, _local3, 0); _local4 = 1; while ((((_local4 > 0)) && ((map.getTile(_local2, (_local3 - _local4)) == 55)))) { map.setTile(_local2, (_local3 - _local4), 0); _local4++; }; _local4 = 1; while (((((_local3 + _local4) < mapHeight)) && ((map.getTile(_local2, (_local3 + _local4)) == 55)))) { map.setTile(_local2, (_local3 + _local4), 0); _local4++; }; FlxG.play(doorSnd, Xplor.FX_VOL); }; if ((((map.getTile(_local2, _local3) == 56)) && ((powers[POWER_GRNKEY] == 1)))){ map.setTile(_local2, _local3, 0); _local4 = 1; while ((((_local4 > 0)) && ((map.getTile(_local2, (_local3 - _local4)) == 56)))) { map.setTile(_local2, (_local3 - _local4), 0); _local4++; }; _local4 = 1; while (((((_local3 + _local4) < mapHeight)) && ((map.getTile(_local2, (_local3 + _local4)) == 56)))) { map.setTile(_local2, (_local3 + _local4), 0); _local4++; }; FlxG.play(doorSnd, Xplor.FX_VOL); }; if ((((map.getTile(_local2, _local3) == 57)) && ((powers[POWER_BLUKEY] == 1)))){ map.setTile(_local2, _local3, 0); _local4 = 1; while ((((_local4 > 0)) && ((map.getTile(_local2, (_local3 - _local4)) == 57)))) { map.setTile(_local2, (_local3 - _local4), 0); _local4++; }; _local4 = 1; while (((((_local3 + _local4) < mapHeight)) && ((map.getTile(_local2, (_local3 + _local4)) == 57)))) { map.setTile(_local2, (_local3 + _local4), 0); _local4++; }; FlxG.play(doorSnd, Xplor.FX_VOL); }; super.hitWall(_arg1); return (true); } override public function update():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Missile; var _local5:int; var _local6:Laser; if (timeToDoubleTap > 0){ timeToDoubleTap = (timeToDoubleTap - FlxG.elapsed); if (timeToDoubleTap < 0){ timeToDoubleTap = 0; }; }; if (dashTime > 0){ dashTime = (dashTime - FlxG.elapsed); if (dashTime < 0){ dashTime = 0; }; } else { maxVelocity.x = PLAYER_RUN_SPEED; }; if (reload){ reload = (reload - FlxG.elapsed); if (reload < 0){ reload = 0; }; }; if (rocketTime > 0){ velocity.y = (-(JUMP_ACCELERATION) * 2); rocketTime = (rocketTime - FlxG.elapsed); if (rocketTime <= 0){ rocketTime = 0; jet.visible = false; }; }; acceleration.x = 0; if (((FlxG.keys.DOWN) && ((velocity.y == 0)))){ play("duck"); if (((FlxG.keys.justPressed("Z")) || (FlxG.keys.justPressed("Y")))){ if (powers[POWER_ROCKET] == 1){ velocity.y = (-(JUMP_ACCELERATION) * 2); rocketTime = 0.5; FlxG.play(rocketSnd, Xplor.FX_VOL); jet.visible = true; play("rocket"); } else { if (powers[POWER_JUMP] == 1){ velocity.y = -(JUMP_ACCELERATION); FlxG.play(jumpSnd, Xplor.FX_VOL); }; }; }; if (((((FlxG.keys.X) && ((powers[POWER_MISSILE] == 1)))) && ((reload == 0)))){ reload = 0.5; for each (_local4 in missiles) { if (_local4.exists == false){ _local4.shoot(x, (y - 8), 0, -80); break; }; }; }; } else { if ((((((((powers[POWER_DASH] == 1)) && (FlxG.keys.justPressed("LEFT")))) && ((dashTime == 0)))) && ((dashed == false)))){ if ((((timeToDoubleTap > 0)) && ((doubleTapDir == LEFT)))){ velocity.y = 0; velocity.x = -600; maxVelocity.x = 600; dashTime = 1; FlxG.play(rocketSnd, Xplor.FX_VOL); airjump = 1; dashed = true; } else { timeToDoubleTap = 0.2; doubleTapDir = LEFT; }; }; if ((((((((powers[POWER_DASH] == 1)) && (FlxG.keys.justPressed("RIGHT")))) && ((dashTime == 0)))) && ((dashed == false)))){ if ((((timeToDoubleTap > 0)) && ((doubleTapDir == RIGHT)))){ velocity.y = 0; velocity.x = 600; maxVelocity.x = 600; dashTime = 1; FlxG.play(rocketSnd, Xplor.FX_VOL); airjump = 1; dashed = true; } else { timeToDoubleTap = 0.2; doubleTapDir = RIGHT; }; }; if (FlxG.keys.LEFT){ facing = LEFT; acceleration.x = -(drag.x); } else { if (FlxG.keys.RIGHT){ facing = RIGHT; acceleration.x = drag.x; }; }; if (FlxG.keys.X){ if ((((powers[POWER_SHOOT] == 1)) && ((reload == 0)))){ if (facing == LEFT){ _local5 = -180; } else { _local5 = 180; }; reload = 0.3; if (powers[POWER_RAPID] == 1){ reload = 0.1; }; for each (_local6 in bullets) { if (_local6.exists == false){ _local6.shoot(x, y, _local5, 0); break; }; }; }; }; if (((FlxG.keys.justPressed("Z")) || (FlxG.keys.justPressed("Y")))){ if ((((powers[POWER_JUMP] == 1)) && (!(velocity.y)))){ velocity.y = -(JUMP_ACCELERATION); FlxG.play(jumpSnd, Xplor.FX_VOL); } else { if ((((powers[POWER_DOUBLEJUMP] == 1)) && ((airjump == 0)))){ airjump = 1; FlxG.play(jumpSnd, Xplor.FX_VOL); velocity.y = -(JUMP_ACCELERATION); }; }; }; if (velocity.y == 0){ if (velocity.x == 0){ play("idle"); } else { play("run"); }; } else { play("jump"); }; }; _local2 = ((x + 8) / 16); _local3 = ((y + 8) / 16); if (map.getTile(_local2, _local3) == 4){ map.setTile(_local2, _local3, 0); powers[POWER_JUMP] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "Press Z to jump!"); }; if (map.getTile(_local2, _local3) == 5){ map.setTile(_local2, _local3, 0); powers[POWER_SHOOT] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "Press X to fire deadly lazorz!"); }; if ((((map.getTile(_local2, _local3) >= 16)) && ((map.getTile(_local2, _local3) <= 23)))){ Die(); }; if (map.getTile(_local2, _local3) == 7){ map.setTile(_local2, _local3, 0); powers[POWER_DOUBLEJUMP] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "Now you can double-jump!"); }; if (map.getTile(_local2, _local3) == 8){ map.setTile(_local2, _local3, 0); powers[POWER_ROCKET] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "Hold down and press Z to rocket skyward!"); }; if (map.getTile(_local2, _local3) == 9){ map.setTile(_local2, _local3, 0); powers[POWER_DASH] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "Double-tap forward to rocket at ludicrous speed!"); }; if (map.getTile(_local2, _local3) == 11){ map.setTile(_local2, _local3, 0); powers[POWER_REDKEY] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "This is not a boxing glove."); }; if (map.getTile(_local2, _local3) == 12){ map.setTile(_local2, _local3, 0); powers[POWER_GRNKEY] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "You can open Green Gates now!"); }; if (map.getTile(_local2, _local3) == 13){ map.setTile(_local2, _local3, 0); powers[POWER_BLUKEY] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "WHAT COULD THIS POSSIBLY DO!?!?!"); }; if (map.getTile(_local2, _local3) == 15){ map.setTile(_local2, _local3, 0); powers[POWER_RAPID] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "Hold X to ANNIHILATE."); }; if (map.getTile(_local2, _local3) == 25){ map.setTile(_local2, _local3, 0); powers[POWER_MISSILE] = 1; FlxG.play(powerupSnd, Xplor.FX_VOL); PlayState(FlxG.state).SetHelp(x, y, "Press X while ducking to fire missiles that smash red bricks."); }; if (((((!((velocity.y == 0))) && ((dashTime == 0)))) && ((rocketTime == 0)))){ play("jump"); } else { if (dashTime){ play("dash"); } else { if (rocketTime){ play("rocket"); }; }; }; super.update(); } override public function hitFloor(_arg1:FlxCore=null):Boolean{ var _local2:int; var _local3:int; velocity.y = 0; airjump = 0; if (dashTime == 0){ dashed = false; }; _local2 = ((x + 8) / 16); _local3 = ((y + 20) / 16); var _local4:int = map.getTile(_local2, _local3); if ((((_local4 >= 58)) && ((_local4 <= 62)))){ PlayState(FlxG.state).SetMusic(1); } else { if ((((_local4 >= 50)) && ((_local4 <= 54)))){ PlayState(FlxG.state).SetMusic(0); } else { if ((((_local4 >= 63)) && ((_local4 <= 66)))){ PlayState(FlxG.state).SetMusic(2); }; }; }; return (true); } public function Die():void{ x = startx; y = starty; velocity.x = 0; velocity.y = 0; play("idle"); FlxG.play(dieSnd, Xplor.FX_VOL); FlxG.quake(0.02, 0.5); PlayState(FlxG.state).clock = (PlayState(FlxG.state).clock + 20); } } }//package xplor
Section 99
//Player_dieSnd (xplor.Player_dieSnd) package xplor { import mx.core.*; public class Player_dieSnd extends SoundAsset { } }//package xplor
Section 100
//Player_doorSnd (xplor.Player_doorSnd) package xplor { import mx.core.*; public class Player_doorSnd extends SoundAsset { } }//package xplor
Section 101
//Player_jumpSnd (xplor.Player_jumpSnd) package xplor { import mx.core.*; public class Player_jumpSnd extends SoundAsset { } }//package xplor
Section 102
//Player_PlayerImage (xplor.Player_PlayerImage) package xplor { import mx.core.*; public class Player_PlayerImage extends BitmapAsset { } }//package xplor
Section 103
//Player_powerupSnd (xplor.Player_powerupSnd) package xplor { import mx.core.*; public class Player_powerupSnd extends SoundAsset { } }//package xplor
Section 104
//Player_rocketSnd (xplor.Player_rocketSnd) package xplor { import mx.core.*; public class Player_rocketSnd extends SoundAsset { } }//package xplor
Section 105
//PlayState (xplor.PlayState) package xplor { import org.flixel.*; import flash.display.*; import flash.utils.*; import flash.net.*; public class PlayState extends FlxState { private const mapHeight:int = 84; private const mapData:Class; private const mapWidth:int = 188; protected var song1Snd:Class; public var clock:Number; protected var bombs:Array; protected var missiles:Array; protected var helpTxt2:FlxText; protected var songStarted:Boolean; protected var enemies:Array; protected var helpTime:Number; protected var bullets:Array; protected var acidTime:Number; protected var logoBitmap:Bitmap; protected var money:uint; protected var songToPlay:int; protected var song3Snd:Class; protected var tileMap:FlxTilemap; protected var LogoImage:Class; protected var songPlaying:int; protected var kitty:Kitty; protected var player:Player; protected var timeTxt:FlxText; protected var helpTxt:FlxText; protected var timeToMusicSwitch:Number; protected var song2Snd:Class; protected var backMap:FlxTilemap; protected var acidList:Array; protected var TilesImage:Class; protected var songs:Array; public function PlayState(){ TilesImage = PlayState_TilesImage; mapData = PlayState_mapData; song1Snd = PlayState_song1Snd; song2Snd = PlayState_song2Snd; song3Snd = PlayState_song3Snd; LogoImage = PlayState_LogoImage; super(); songs = new Array(); songs[0] = new FlxSound(); FlxSound(songs[0]).loadEmbedded(song1Snd, true); FlxSound(songs[0]).volume = 1; songs[1] = new FlxSound(); FlxSound(songs[1]).loadEmbedded(song2Snd, true); FlxSound(songs[1]).volume = 0; songs[2] = new FlxSound(); FlxSound(songs[2]).loadEmbedded(song3Snd, true); FlxSound(songs[2]).volume = 0; FlxSound(songs[0]).play(); FlxSound(songs[1]).play(); FlxSound(songs[2]).play(); songToPlay = 0; songPlaying = 0; timeToMusicSwitch = 1; songStarted = false; enemies = new Array(); bullets = new Array(); bombs = new Array(); missiles = new Array(); acidTime = 0; clock = 0; money = 100; LoadMap(); var _local1:int; while (_local1 < 10) { missiles.push(this.add(new Missile(tileMap))); _local1++; }; timeTxt = (this.add(new FlxText(0, 0, 90, "0:00")) as FlxText); timeTxt.scrollFactor.x = 0; timeTxt.scrollFactor.y = 0; helpTxt = new FlxText(0, 95, 320, "Arrow keys to move!", 0xFFFFFF, null, 8, "center"); helpTxt.scrollFactor.x = 0; helpTxt.scrollFactor.y = 0; this.add(helpTxt); helpTxt2 = new FlxText(0, 140, 320, "Collect power-ups to jump, shoot, and more!", 0xFFFFFF, null, 8, "center"); helpTxt2.scrollFactor.x = 0; helpTxt2.scrollFactor.y = 0; this.add(helpTxt2); helpTime = -2; logoBitmap = (new LogoImage() as Bitmap); logoBitmap.x = (640 - 160); logoBitmap.y = 0; FlxG._game.addChild(logoBitmap); } public function SetMusic(_arg1:int):void{ if (_arg1 != songToPlay){ songToPlay = _arg1; timeToMusicSwitch = 0; }; } public function LoadMap():void{ var _local3:int; var _local4:int; var _local1:ByteArray = (new mapData() as ByteArray); var _local2:Array = new Array(); acidList = new Array(); _local4 = 0; while (_local4 < mapHeight) { _local3 = 0; while (_local3 < mapWidth) { _local2[(_local3 + (_local4 * mapWidth))] = ((26 + (_local3 % 2)) + (2 * (_local4 % 2))); _local3++; }; _local4++; }; backMap = new FlxTilemap(FlxTilemap.arrayToCSV(_local2, mapWidth), TilesImage, 16, 50, 1); backMap.scrollFactor.x = 0.5; backMap.scrollFactor.y = 0.5; this.add(backMap); var _local5:int; while (_local5 < 20) { bullets.push(this.add(new Laser())); _local5++; }; _local5 = 0; while (_local5 < 20) { bombs.push(this.add(new Bomb())); _local5++; }; _local1.position = 0; _local5 = 0; while (_local5 < _local1.length) { _local2[_local5] = int(_local1.readUnsignedByte()); _local5++; }; tileMap = new FlxTilemap(FlxTilemap.arrayToCSV(_local2, mapWidth), TilesImage, 16, 50, 1); this.add(tileMap); _local3 = 0; _local4 = 0; _local5 = 0; while (_local5 < _local1.length) { _local3++; if (_local3 == mapWidth){ _local3 = 0; _local4++; }; if (_local2[_local5] == 0xFF){ player = new Player((_local5 % mapWidth), (_local5 / mapWidth), tileMap, bullets, missiles); this.add(player); FlxG.follow(player, 2.5); _local2[_local5] = 0; tileMap.setTileByIndex(_local5, 0); }; if (_local2[_local5] == 254){ _local2[_local5] = 0; tileMap.setTileByIndex(_local5, 0); kitty = new Kitty((_local5 % mapWidth), (_local5 / mapWidth)); this.add(kitty); }; _local5++; }; _local3 = 0; _local4 = 0; _local5 = 0; while (_local5 < _local1.length) { _local3++; if (_local3 == mapWidth){ _local3 = 0; _local4++; }; if (_local2[_local5] == 6){ if ((((_local5 > (mapWidth - 1))) && ((_local2[(_local5 - mapWidth)] == 0)))){ _local2[_local5] = 20; } else { _local2[_local5] = 16; }; acidList.push(_local5); tileMap.setTileByIndex(_local5, _local2[_local5]); }; if (_local2[_local5] == 58){ if (((((((((((((((IsYellow((_local3 - 1), _local4, _local2[(_local5 - 1)])) && (IsYellow((_local3 + 1), _local4, _local2[(_local5 + 1)])))) && (IsYellow(_local3, (_local4 - 1), _local2[(_local5 - mapWidth)])))) && (IsYellow(_local3, (_local4 + 1), _local2[(_local5 + mapWidth)])))) && (IsYellow((_local3 - 1), (_local4 - 1), _local2[((_local5 - 1) - mapWidth)])))) && (IsYellow((_local3 + 1), (_local4 - 1), _local2[((_local5 + 1) - mapWidth)])))) && (IsYellow((_local3 - 1), (_local4 + 1), _local2[((_local5 - 1) + mapWidth)])))) && (IsYellow((_local3 + 1), (_local4 + 1), _local2[((_local5 + 1) + mapWidth)])))){ _local2[_local5] = ((59 + (_local5 % 2)) + (2 * ((_local5 / mapWidth) % 2))); tileMap.setTileByIndex(_local5, _local2[_local5]); }; }; if (_local2[_local5] == 63){ _local2[_local5] = (63 + int((Math.random() * 3))); tileMap.setTileByIndex(_local5, _local2[_local5]); }; if (_local2[_local5] == 3){ _local2[_local5] = 0; tileMap.setTileByIndex(_local5, 0); enemies.push(this.add(new Alien((_local5 % mapWidth), (_local5 / mapWidth), _local2))); }; if (_local2[_local5] == 10){ _local2[_local5] = 0; tileMap.setTileByIndex(_local5, 0); enemies.push(this.add(new Alien2((_local5 % mapWidth), (_local5 / mapWidth), _local2))); }; if (_local2[_local5] == 24){ _local2[_local5] = 0; tileMap.setTileByIndex(_local5, 0); enemies.push(this.add(new Drip((_local5 % mapWidth), (_local5 / mapWidth), _local2, bombs, player))); }; if (_local2[_local5] == 14){ _local2[_local5] = 0; tileMap.setTileByIndex(_local5, 0); enemies.push(this.add(new Boss((_local5 % mapWidth), (_local5 / mapWidth), _local2, bombs, player))); }; if (_local2[_local5] == 50){ if (((((((((((((_local5 % 2) == 0)) && (((_local5 % mapWidth) < (mapWidth - 1))))) && ((_local2[(_local5 + 1)] == 50)))) && (((_local5 / mapWidth) < (mapHeight - 1))))) && ((_local2[(_local5 + mapWidth)] == 50)))) && ((_local2[((_local5 + mapWidth) + 1)] == 50)))){ if (Math.random() < 0.5){ _local2[_local5] = 51; _local2[(_local5 + 1)] = 52; _local2[(_local5 + mapWidth)] = 53; _local2[((_local5 + mapWidth) + 1)] = 54; tileMap.setTileByIndex(_local5, 51); tileMap.setTileByIndex((_local5 + 1), 52); tileMap.setTileByIndex((_local5 + mapWidth), 53); tileMap.setTileByIndex(((_local5 + mapWidth) + 1), 54); }; }; }; _local5++; }; FlxG.followAdjust(0, 0); tileMap.follow(); } private function MissileShotGuy(_arg1:FlxSprite, _arg2:FlxSprite):void{ _arg1.hurt(0); _arg2.hurt(20); if (_arg2.dead){ clock = (clock - 1); }; } public function SetHelp(_arg1:Number, _arg2:Number, _arg3:String):void{ helpTxt.alpha = 1; helpTxt.text = _arg3; helpTime = 0; } private function PlayerBumped(_arg1:FlxSprite, _arg2:FlxSprite):void{ Player(_arg2).Die(); } public function TimeText():void{ var _local1:String; var _local2:int; _local2 = int(clock); _local1 = int((_local2 / 60)).toString(); _local1 = (_local1 + ":"); _local2 = (int(clock) % 60); if (_local2 < 10){ _local1 = (_local1 + "0"); }; _local1 = (_local1 + _local2.toString()); timeTxt.text = _local1; } override public function update():void{ var _local2:int; super.update(); timeToMusicSwitch = (timeToMusicSwitch + FlxG.elapsed); if (songToPlay != songPlaying){ if (timeToMusicSwitch >= 2){ timeToMusicSwitch = 0; songPlaying = songToPlay; }; }; var _local1:int; while (_local1 < 3) { if (_local1 != songPlaying){ FlxSound(songs[_local1]).volume = (FlxSound(songs[_local1]).volume - FlxG.elapsed); } else { FlxSound(songs[_local1]).volume = (FlxSound(songs[_local1]).volume + FlxG.elapsed); }; _local1++; }; clock = (clock + FlxG.elapsed); helpTime = (helpTime + FlxG.elapsed); if (helpTime > 4){ helpTxt.alpha = (helpTxt.alpha * 0.95); helpTxt2.alpha = (helpTxt2.alpha * 0.95); }; TimeText(); acidTime = (acidTime + FlxG.elapsed); while (acidTime >= 0.1) { acidTime = (acidTime - 0.1); for each (_local1 in acidList) { _local2 = tileMap.getTile((_local1 % mapWidth), (_local1 / mapWidth)); if ((((_local2 >= 16)) && ((_local2 <= 23)))){ _local2++; if (_local2 == 20){ _local2 = 16; }; if (_local2 == 24){ _local2 = 20; }; tileMap.setTileByIndex(_local1, _local2); }; }; }; tileMap.collide(player); tileMap.collideArray(enemies); tileMap.collideArray(bullets); tileMap.collideArray(missiles); tileMap.collideArray(bombs); FlxG.overlapArray(bombs, player, PlayerBumped); FlxG.overlapArrays(bullets, enemies, LaserShotGuy); FlxG.overlapArrays(missiles, enemies, MissileShotGuy); FlxG.overlapArray(enemies, player, PlayerBumped); if ((((Math.abs((player.x - kitty.x)) < 30)) && ((Math.abs((player.y - kitty.y)) < 30)))){ FlxG.score = int(clock); FlxSound(songs[0]).destroy(); FlxSound(songs[1]).destroy(); FlxSound(songs[2]).destroy(); FlxG._game.removeChild(logoBitmap); FlxG.switchState(WinState); }; if (((((((FlxG.mouse.x + FlxG.scroll.x) > (320 - 80))) && (((FlxG.mouse.y + FlxG.scroll.y) < 16)))) && (FlxG.mouse.justPressed()))){ navigateToURL(new URLRequest("http://maxgames.com"), "_blank"); }; } public function IsYellow(_arg1:int, _arg2:int, _arg3:int):Boolean{ return ((((((((((_arg1 < 0)) || ((_arg2 < 0)))) || ((_arg1 > (mapWidth - 1))))) || ((_arg2 > (mapHeight - 1))))) || ((((_arg3 >= 58)) && ((_arg3 <= 62)))))); } private function LaserShotGuy(_arg1:FlxSprite, _arg2:FlxSprite):void{ _arg1.hurt(0); _arg2.hurt(1); if (_arg2.dead){ clock = (clock - 1); }; } } }//package xplor
Section 106
//PlayState_LogoImage (xplor.PlayState_LogoImage) package xplor { import mx.core.*; public class PlayState_LogoImage extends BitmapAsset { } }//package xplor
Section 107
//PlayState_mapData (xplor.PlayState_mapData) package xplor { import mx.core.*; public class PlayState_mapData extends ByteArrayAsset { } }//package xplor
Section 108
//PlayState_song1Snd (xplor.PlayState_song1Snd) package xplor { import mx.core.*; public class PlayState_song1Snd extends SoundAsset { } }//package xplor
Section 109
//PlayState_song2Snd (xplor.PlayState_song2Snd) package xplor { import mx.core.*; public class PlayState_song2Snd extends SoundAsset { } }//package xplor
Section 110
//PlayState_song3Snd (xplor.PlayState_song3Snd) package xplor { import mx.core.*; public class PlayState_song3Snd extends SoundAsset { } }//package xplor
Section 111
//PlayState_TilesImage (xplor.PlayState_TilesImage) package xplor { import mx.core.*; public class PlayState_TilesImage extends BitmapAsset { } }//package xplor
Section 112
//TitleState (xplor.TitleState) package xplor { import org.flixel.*; import flash.net.*; public class TitleState extends FlxState { protected var TitleImage:Class; protected var CursorImage:Class; protected var BtnOffImage:Class; protected var btn_off:FlxSprite; protected var titleSong:Class; protected var insBtn:FlxButton; protected var ticker:Number; protected var BtnOnBigImage:Class; protected var btn_onbig:FlxSprite; protected var btn_on:FlxSprite; protected var moreText:FlxText; protected var InvisBtn2Image:Class; protected var btn_off2:FlxSprite; protected var goto:int; protected var InvisBtnImage:Class; protected var kdx:Number; protected var btn2Txt:FlxText; protected var stBtn:FlxButton; protected var copyText:FlxText; protected var tileMap:FlxTilemap; protected var kdy:Number; protected var moreGamesBtn:FlxButton; protected var hamumuBtn:FlxButton; protected var btn_on2:FlxSprite; protected var title:FlxSprite; protected var PlayerImage:Class; protected var KittyImage:Class; protected var petterBtn:FlxButton; protected var kitty:FlxSprite; protected var BtnOnImage:Class; protected var robot:FlxSprite; protected var kx:Number; protected var BtnOffBigImage:Class; protected var petterText:FlxText; protected var btn1Txt:FlxText; protected var ky:Number; protected var TilesImage:Class; protected var btn_invis1:FlxSprite; protected var btn_invis2:FlxSprite; protected var btn_offbig:FlxSprite; public function TitleState():void{ TitleImage = TitleState_TitleImage; TilesImage = TitleState_TilesImage; PlayerImage = TitleState_PlayerImage; KittyImage = TitleState_KittyImage; BtnOffImage = TitleState_BtnOffImage; BtnOnImage = TitleState_BtnOnImage; BtnOffBigImage = TitleState_BtnOffBigImage; BtnOnBigImage = TitleState_BtnOnBigImage; InvisBtnImage = TitleState_InvisBtnImage; InvisBtn2Image = TitleState_InvisBtn2Image; CursorImage = TitleState_CursorImage; titleSong = TitleState_titleSong; super(); LoadTitleMap(); if ((((FlxG.music == null)) || (!(FlxG.music.active)))){ FlxG.playMusic(titleSong, 1); }; title = (this.add(new FlxSprite(TitleImage, (160 - (164 / 2)), 10)) as FlxSprite); title.scrollFactor.x = 0; robot = (this.add(new FlxSprite(PlayerImage, 20, 208, true, false)) as FlxSprite); robot.scrollFactor.x = 0; robot.addAnimation("go", [1, 2], 10, true); robot.play("go"); kitty = (this.add(new FlxSprite(KittyImage, 280, 188, false, false)) as FlxSprite); kitty.scrollFactor.x = 0; kx = 280; ky = 188; kdx = 0; kdy = 0; btn_off = new FlxSprite(BtnOffImage, 0, 0); btn_on = new FlxSprite(BtnOnImage, 0, 0); btn_off2 = new FlxSprite(BtnOffImage, 0, 0); btn_on2 = new FlxSprite(BtnOnImage, 0, 0); btn_offbig = new FlxSprite(BtnOffBigImage, 0, 0); btn_onbig = new FlxSprite(BtnOnBigImage, 0, 0); btn_invis1 = new FlxSprite(InvisBtnImage, 0, 0); btn_invis2 = new FlxSprite(InvisBtn2Image, 0, 0); btn1Txt = new FlxText(0, 5, 64, "Play Game", 0xFFFFFF, null, 8, "center"); btn2Txt = new FlxText(0, 5, 64, "Huh!?", 0xFFFFFF, null, 8, "center"); moreText = new FlxText(-1, 5, 184, "Play More Games at Maxgames.com", 0xFFFFFF, null, 8, "center"); stBtn = new FlxButton(48, 140, btn_off, StartClick, btn_on, btn1Txt, null); stBtn.scrollFactor.x = 0; this.add(stBtn); insBtn = new FlxButton(208, 140, btn_off2, InsClick, btn_on2, btn2Txt, null); insBtn.scrollFactor.x = 0; this.add(insBtn); moreGamesBtn = new FlxButton(68, 180, btn_offbig, MoreClick, btn_onbig, moreText, null); moreGamesBtn.scrollFactor.x = 0; this.add(moreGamesBtn); ticker = 0; copyText = new FlxText(0, 0, 171, "Copyright 2010, Hamumu Software", 0xFFFFFF, null, 8, "left"); hamumuBtn = new FlxButton(0, 228, btn_invis1, HamumuClick, null, copyText, null); hamumuBtn.scrollFactor.x = 0; this.add(hamumuBtn); petterText = new FlxText(0, 0, 90, "Music by DrPetter", 0xFFFFFF, null, 8, "right"); petterBtn = new FlxButton(230, 228, btn_invis2, PetterClick, null, petterText, null); petterBtn.scrollFactor.x = 0; this.add(petterBtn); FlxG.showCursor(CursorImage); } private function onFade():void{ if (goto == 0){ FlxG.music.destroy(); FlxG.switchState(PlayState); } else { FlxG.switchState(InstrState); }; } public function MoreClick():void{ navigateToURL(new URLRequest("http://maxgames.com"), "_blank"); } public function LoadTitleMap():void{ var _local2:int; var _local3:int; var _local1:Array = new Array(); _local3 = 0; while (_local3 < 15) { _local2 = 0; while (_local2 < 22) { if (_local3 < 14){ _local1[(_local2 + (_local3 * 22))] = ((26 + (_local2 % 2)) + (2 * (_local3 % 2))); } else { _local1[(_local2 + (_local3 * 22))] = ((51 + (_local2 % 2)) + (int((_local3 == 15)) * 2)); }; _local2++; }; _local3++; }; tileMap = new FlxTilemap(FlxTilemap.arrayToCSV(_local1, 22), TilesImage, 16, 50, 1); this.add(tileMap); FlxG.scroll.x = 0; FlxG.scroll.y = 0; } public function HamumuClick():void{ navigateToURL(new URLRequest("http://hamumu.com"), "_blank"); } public function PetterClick():void{ navigateToURL(new URLRequest("http://drpetter.se"), "_blank"); } public function StartClick():void{ FlxG.fade(4278190080, 0.5, onFade); goto = 0; } override public function update():void{ if (((FlxG.keys.Z) || (FlxG.keys.Y))){ FlxG.fade(4278190080, 0.5, onFade); goto = 0; }; if (kx < 300){ kdx = (kdx + 0.02); }; if (kx > 300){ kdx = (kdx - 0.02); }; if (ky < 180){ kdy = (kdy + 0.02); }; if (ky > 180){ kdy = (kdy - 0.02); }; kx = (kx + kdx); ky = (ky + kdy); kitty.x = kx; kitty.y = ky; ticker = (ticker + FlxG.elapsed); while (ticker >= 0.07) { FlxG.scroll.x--; if (FlxG.scroll.x < -31){ FlxG.scroll.x = (FlxG.scroll.x + 32); }; ticker = (ticker - 0.07); }; super.update(); } public function InsClick():void{ FlxG.fade(4278190080, 0.5, onFade); goto = 1; } } }//package xplor
Section 113
//TitleState_BtnOffBigImage (xplor.TitleState_BtnOffBigImage) package xplor { import mx.core.*; public class TitleState_BtnOffBigImage extends BitmapAsset { } }//package xplor
Section 114
//TitleState_BtnOffImage (xplor.TitleState_BtnOffImage) package xplor { import mx.core.*; public class TitleState_BtnOffImage extends BitmapAsset { } }//package xplor
Section 115
//TitleState_BtnOnBigImage (xplor.TitleState_BtnOnBigImage) package xplor { import mx.core.*; public class TitleState_BtnOnBigImage extends BitmapAsset { } }//package xplor
Section 116
//TitleState_BtnOnImage (xplor.TitleState_BtnOnImage) package xplor { import mx.core.*; public class TitleState_BtnOnImage extends BitmapAsset { } }//package xplor
Section 117
//TitleState_CursorImage (xplor.TitleState_CursorImage) package xplor { import mx.core.*; public class TitleState_CursorImage extends BitmapAsset { } }//package xplor
Section 118
//TitleState_InvisBtn2Image (xplor.TitleState_InvisBtn2Image) package xplor { import mx.core.*; public class TitleState_InvisBtn2Image extends BitmapAsset { } }//package xplor
Section 119
//TitleState_InvisBtnImage (xplor.TitleState_InvisBtnImage) package xplor { import mx.core.*; public class TitleState_InvisBtnImage extends BitmapAsset { } }//package xplor
Section 120
//TitleState_KittyImage (xplor.TitleState_KittyImage) package xplor { import mx.core.*; public class TitleState_KittyImage extends BitmapAsset { } }//package xplor
Section 121
//TitleState_PlayerImage (xplor.TitleState_PlayerImage) package xplor { import mx.core.*; public class TitleState_PlayerImage extends BitmapAsset { } }//package xplor
Section 122
//TitleState_TilesImage (xplor.TitleState_TilesImage) package xplor { import mx.core.*; public class TitleState_TilesImage extends BitmapAsset { } }//package xplor
Section 123
//TitleState_TitleImage (xplor.TitleState_TitleImage) package xplor { import mx.core.*; public class TitleState_TitleImage extends BitmapAsset { } }//package xplor
Section 124
//TitleState_titleSong (xplor.TitleState_titleSong) package xplor { import mx.core.*; public class TitleState_titleSong extends SoundAsset { } }//package xplor
Section 125
//WinState (xplor.WinState) package xplor { import org.flixel.*; import flash.display.*; import flash.net.*; public class WinState extends FlxState { private var logoBitmap:Bitmap; protected var pic:FlxSprite; protected var winSnd:Class; protected var winPic:Class; protected var LogoImage:Class; private var paramObj:Object; private var txt:FlxText; public function WinState():void{ var _local1:String; var _local2:String; winSnd = WinState_winSnd; winPic = WinState_winPic; LogoImage = WinState_LogoImage; super(); pic = (this.add(new FlxSprite(winPic, 0, 0)) as FlxSprite); FlxG.play(winSnd); _local2 = int((FlxG.score % 60)).toString(); if (_local2.length < 2){ _local2 = ("0" + _local2); }; _local1 = (((("Total time: " + int((FlxG.score / 60)).toString()) + ":") + _local2) + "!"); txt = (this.add(new FlxText(160, 0, 160, _local1, 4294967295, null, 8, "right")) as FlxText); logoBitmap = (new LogoImage() as Bitmap); logoBitmap.x = 2; logoBitmap.y = (480 - 55); FlxG._game.addChild(logoBitmap); } private function onFade():void{ FlxG._game.removeChild(logoBitmap); FlxG.switchState(TitleState); } override public function update():void{ if (((FlxG.keys.Z) || (FlxG.keys.Y))){ FlxG.flash(4294967295, 0.75); FlxG.fade(4278190080, 0.5, onFade); }; if (((((((FlxG.mouse.x + FlxG.scroll.x) <= 150)) && (((FlxG.mouse.y + FlxG.scroll.y) > (240 - 28))))) && (FlxG.mouse.justPressed()))){ navigateToURL(new URLRequest("http://maxgames.com"), "_blank"); }; super.update(); } } }//package xplor
Section 126
//WinState_LogoImage (xplor.WinState_LogoImage) package xplor { import mx.core.*; public class WinState_LogoImage extends BitmapAsset { } }//package xplor
Section 127
//WinState_winPic (xplor.WinState_winPic) package xplor { import mx.core.*; public class WinState_winPic extends BitmapAsset { } }//package xplor
Section 128
//WinState_winSnd (xplor.WinState_winSnd) package xplor { import mx.core.*; public class WinState_winSnd extends SoundAsset { } }//package xplor
Section 129
//Xplor (xplor.Xplor) package xplor { import org.flixel.*; public class Xplor extends FlxGame { public static const FX_VOL:Number = 0.7; public function Xplor(){ super(320, 240, LogoState, 2, 4278190080, false); useDefaultHotKeys = true; } } }//package xplor

Library Items

Symbol 1 Sound {org.flixel.FlxGame_SndFlixel} [org.flixel.FlxGame_SndFlixel]
Symbol 2 Sound {org.flixel.FlxGame_SndBeep} [org.flixel.FlxGame_SndBeep]
Symbol 3 Sound {xplor.LogoState_bloop1} [xplor.LogoState_bloop1]
Symbol 4 Sound {xplor.LogoState_bloop6} [xplor.LogoState_bloop6]
Symbol 5 Sound {xplor.LogoState_bloop2} [xplor.LogoState_bloop2]
Symbol 6 Sound {xplor.LogoState_bloop3} [xplor.LogoState_bloop3]
Symbol 7 Sound {xplor.LogoState_bloop4} [xplor.LogoState_bloop4]
Symbol 8 Sound {xplor.LogoState_bloop5} [xplor.LogoState_bloop5]
Symbol 9 Sound {xplor.TitleState_titleSong} [xplor.TitleState_titleSong]
Symbol 10 Sound {xplor.PlayState_song1Snd} [xplor.PlayState_song1Snd]
Symbol 11 Sound {xplor.PlayState_song2Snd} [xplor.PlayState_song2Snd]
Symbol 12 Sound {xplor.PlayState_song3Snd} [xplor.PlayState_song3Snd]
Symbol 13 Sound {xplor.Alien2_dieSnd} [xplor.Alien2_dieSnd]
Symbol 14 Sound {xplor.Alien2_hitSnd} [xplor.Alien2_hitSnd]
Symbol 15 Sound {xplor.Player_doorSnd} [xplor.Player_doorSnd]
Symbol 16 Sound {xplor.Player_dieSnd} [xplor.Player_dieSnd]
Symbol 17 Sound {xplor.Player_jumpSnd} [xplor.Player_jumpSnd]
Symbol 18 Sound {xplor.Player_rocketSnd} [xplor.Player_rocketSnd]
Symbol 19 Sound {xplor.Player_powerupSnd} [xplor.Player_powerupSnd]
Symbol 20 Sound {xplor.Missile_hitSnd} [xplor.Missile_hitSnd]
Symbol 21 Sound {xplor.Missile_shootSnd} [xplor.Missile_shootSnd]
Symbol 22 Sound {xplor.WinState_winSnd} [xplor.WinState_winSnd]
Symbol 23 Sound {xplor.Drip_hitSnd} [xplor.Drip_hitSnd]
Symbol 24 Sound {xplor.Drip_dieSnd} [xplor.Drip_dieSnd]
Symbol 25 Sound {xplor.Alien_dieSnd} [xplor.Alien_dieSnd]
Symbol 26 Sound {xplor.Alien_hitSnd} [xplor.Alien_hitSnd]
Symbol 27 Sound {xplor.Boss_hitSnd} [xplor.Boss_hitSnd]
Symbol 28 Sound {xplor.Boss_dieSnd} [xplor.Boss_dieSnd]
Symbol 29 Sound {xplor.Laser_hitSnd} [xplor.Laser_hitSnd]
Symbol 30 Sound {xplor.Laser_shootSnd} [xplor.Laser_shootSnd]
Symbol 31 Sound {xplor.Bomb_hitSnd} [xplor.Bomb_hitSnd]
Symbol 32 Sound {xplor.Bomb_shootSnd} [xplor.Bomb_shootSnd]
Symbol 33 Bitmap {xplor.WinState_LogoImage}
Symbol 34 Bitmap {xplor.TitleState_PlayerImage}
Symbol 35 BinaryData {xplor.PlayState_mapData}
Symbol 36 Bitmap {xplor.InstrState_BtnOffImage}
Symbol 37 Bitmap {org.flixel.data.FlxPanel_ImgReddit}
Symbol 38 Bitmap {org.flixel.data.FlxPanel_ImgDelicious}
Symbol 39 Bitmap {xplor.PlayState_LogoImage}
Symbol 40 Bitmap {xplor.TitleState_BtnOffBigImage}
Symbol 41 Bitmap {org.flixel.data.FlxPanel_ImgStumble}
Symbol 42 Bitmap {org.flixel.data.FlxPause_InstrPic}
Symbol 43 Bitmap {xplor.Kitty_KittyImage}
Symbol 44 Bitmap {xplor.TitleState_CursorImage}
Symbol 45 Bitmap {xplor.Alien_AlienImage}
Symbol 46 Bitmap {xplor.LogoState_KittyImage}
Symbol 47 Bitmap {xplor.TitleState_InvisBtnImage}
Symbol 48 Bitmap {org.flixel.FlxGame_ImgPoweredBy}
Symbol 49 Bitmap {xplor.Alien2_AlienImage}
Symbol 50 Bitmap {xplor.Bomb_LaserImage}
Symbol 51 Bitmap {xplor.LogoState_LogoImage}
Symbol 52 Bitmap {xplor.Drip_BlastImage}
Symbol 53 Bitmap {xplor.Missile_missileImage}
Symbol 54 Bitmap {xplor.PlayState_TilesImage}
Symbol 55 Bitmap {org.flixel.data.FlxPanel_ImgClose}
Symbol 56 Bitmap {xplor.WinState_winPic}
Symbol 57 Font {org.flixel.FlxGame_junk}
Symbol 58 Bitmap {xplor.TitleState_BtnOnImage}
Symbol 59 Bitmap {xplor.TitleState_InvisBtn2Image}
Symbol 60 Bitmap {xplor.TitleState_BtnOnBigImage}
Symbol 61 Bitmap {org.flixel.FlxG_ImgDefaultCursor}
Symbol 62 Bitmap {org.flixel.data.FlxPanel_ImgDonate}
Symbol 63 Bitmap {org.flixel.data.FlxPanel_ImgTwitter}
Symbol 64 Bitmap {org.flixel.data.FlxPanel_ImgDigg}
Symbol 65 Bitmap {xplor.TitleState_TitleImage}
Symbol 66 Bitmap {xplor.JetFire_rocketPic}
Symbol 67 Bitmap {xplor.Drip_AlienImage}
Symbol 68 Bitmap {xplor.Boss_AlienImage}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "org.flixel.FlxGame_SndFlixel"
ExportAssets (56)Timeline Frame 1Symbol 2 as "org.flixel.FlxGame_SndBeep"
ExportAssets (56)Timeline Frame 1Symbol 3 as "xplor.LogoState_bloop1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "xplor.LogoState_bloop6"
ExportAssets (56)Timeline Frame 1Symbol 5 as "xplor.LogoState_bloop2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "xplor.LogoState_bloop3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "xplor.LogoState_bloop4"
ExportAssets (56)Timeline Frame 1Symbol 8 as "xplor.LogoState_bloop5"
ExportAssets (56)Timeline Frame 1Symbol 9 as "xplor.TitleState_titleSong"
ExportAssets (56)Timeline Frame 1Symbol 10 as "xplor.PlayState_song1Snd"
ExportAssets (56)Timeline Frame 1Symbol 11 as "xplor.PlayState_song2Snd"
ExportAssets (56)Timeline Frame 1Symbol 12 as "xplor.PlayState_song3Snd"
ExportAssets (56)Timeline Frame 1Symbol 13 as "xplor.Alien2_dieSnd"
ExportAssets (56)Timeline Frame 1Symbol 14 as "xplor.Alien2_hitSnd"
ExportAssets (56)Timeline Frame 1Symbol 15 as "xplor.Player_doorSnd"
ExportAssets (56)Timeline Frame 1Symbol 16 as "xplor.Player_dieSnd"
ExportAssets (56)Timeline Frame 1Symbol 17 as "xplor.Player_jumpSnd"
ExportAssets (56)Timeline Frame 1Symbol 18 as "xplor.Player_rocketSnd"
ExportAssets (56)Timeline Frame 1Symbol 19 as "xplor.Player_powerupSnd"
ExportAssets (56)Timeline Frame 1Symbol 20 as "xplor.Missile_hitSnd"
ExportAssets (56)Timeline Frame 1Symbol 21 as "xplor.Missile_shootSnd"
ExportAssets (56)Timeline Frame 1Symbol 22 as "xplor.WinState_winSnd"
ExportAssets (56)Timeline Frame 1Symbol 23 as "xplor.Drip_hitSnd"
ExportAssets (56)Timeline Frame 1Symbol 24 as "xplor.Drip_dieSnd"
ExportAssets (56)Timeline Frame 1Symbol 25 as "xplor.Alien_dieSnd"
ExportAssets (56)Timeline Frame 1Symbol 26 as "xplor.Alien_hitSnd"
ExportAssets (56)Timeline Frame 1Symbol 27 as "xplor.Boss_hitSnd"
ExportAssets (56)Timeline Frame 1Symbol 28 as "xplor.Boss_dieSnd"
ExportAssets (56)Timeline Frame 1Symbol 29 as "xplor.Laser_hitSnd"
ExportAssets (56)Timeline Frame 1Symbol 30 as "xplor.Laser_shootSnd"
ExportAssets (56)Timeline Frame 1Symbol 31 as "xplor.Bomb_hitSnd"
ExportAssets (56)Timeline Frame 1Symbol 32 as "xplor.Bomb_shootSnd"
SerialNumber (41)Timeline Frame 1

Labels

"xplor_Xplor"Frame 1
"two"Frame 2




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Created: 1/4 -2019 10:53:27 Last modified: 1/4 -2019 10:53:27 Server time: 22/12 -2024 21:07:15