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Cirno Defender.swf

This is the info page for
Flash #83063

(Click the ID number above for more basic data on this flash file.)


Text
Try Again?

Y

Y

Boss

Complete!

(Refresh to Replay)

Boss

Complete!

(Refresh to Replay)

Dimension

Complete!

You gained a new letter:

Y

(Refresh to Replay)

Dimension

Complete!

You gained a new letter:

Y

(Refresh to Replay)

Replay?

Replay?

KiG

300

300

350

350

00

l

00

l

1110

1110

1000

1000

WAVE 2

WAVE 2

WAVE 3

WAVE 3

WAVE 4

WAVE 4

WAVE 5

WAVE 5

Dimension 4

Boss

Malleo

with mr. w

Dimension 4

Boss

Malleo

with mr. w

-

-

-

Cirno Defender

(aka /b/ invasion)

Arrow Keys to move

Spacebar or X to shoot

Play Together

Play Together

PLAY

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 616 MovieClip "progressbar" in Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); startTime = getTimer(); startBytes = _root.getBytesLoaded(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; timeSoFar = getTimer() - startTime; speed = bytesLoaded / timeSoFar; bytesLeft = totalFileSize - bytesLoaded; timeLeft = (bytesLeft / 1000) * (speed / 1000); speed = int(10 * speed) / 10; _root.bytesMessage = ((int(bytesLoaded / 1000) + "kb/") + int(totalFileSize / 1000)) + "kb"; _root.speedMessage = speed + "k/sec"; _root.timeMessage = int(timeLeft) + " seconds remaining"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 2
stop();
Frame 3
function shootweapon() { if (currentweapon == "singlelazer") { this.attachMovie("2laser5", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; } if (currentweapon == "broad") { this.attachMovie("2laser4", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; this.attachMovie("2laser5", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; this.attachMovie("2laser6", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; } if (currentweapon == "power") { this.attachMovie("2laser2", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; this.attachMovie("2laser8", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; } } function insertenemy(enemytype, xpos, ypos) { this.attachMovie(enemytype, "enemy" + enemycount, this.getNextHighestDepth(), {_x:xpos, _y:ypos}); enemies.push("enemy" + enemycount); enemycount++; } function removeenemy(enemyid) { enemysearch = 0; while (enemysearch < enemies.length) { if (enemies[enemysearch] == enemyid) { enemies.splice(enemysearch, 1); break; } enemysearch++; } eval (enemyid).removeMovieClip(); } function removeweapon(weaponid) { weaponsearch = 0; while (weaponsearch < weapons.length) { if (weapons[weaponsearch] == weaponid) { weapons.splice(weaponsearch, 1); break; } weaponsearch++; } eval (weaponid).removeMovieClip(); } function addpoints(points) { score = score + points; } function hitship() { if (ship._currentframe == 1) { ship.gotoAndPlay("shiphit"); } if (ship._currentframe == 2) { ship.gotoAndPlay("shiphit"); } } function respawnship() { if (ship != undefined) { removeMovieClip(ship); } this.attachMovie("ship", "ship", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height - 50}); } function loselife() { if (lives > 0) { lives--; respawnship(); currentweapon = "singlelazer"; } else { if (ship != undefined) { removeMovieClip(ship); } losegame(); } } function resetlevel() { enemyloop = 0; while (enemyloop < enemies.length) { eval (enemies[enemyloop]).removeMovieClip(); enemyloop++; } weaponloop = 0; while (weaponloop < weapons.length) { eval (weapons[weaponloop]).removeMovieClip(); weaponloop++; } enemies = []; weapons = []; enemycount = 0; weaponcount = 0; currentenemies = new Array().concat(eval (("level" + currentlevel) + "enemies")); levelposition = 0; if (ship != undefined) { ship.removeMovieClip(); } if (currentlevel > 0) { this.attachMovie("showlevel", "showlevel", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } } function newgame() { currentlevel = 1; resetlevel(); respawnship(); } function showmainscreen() { currentlevel = 0; resetlevel(); this.attachMovie("D1 Intro", "D1 Intro", this.getNextHighestDepth(), {_x:450, _y:Stage.height / 3}); } function losegame() { currentlevel = 0; resetlevel(); this.attachMovie("Lost", "Lost", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } function winlevel() { currentlevel++; resetlevel(); if (totallevels >= currentlevel) { respawnship(); } else { this.attachMovie("Dimension Complete", "Dimension Complete", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } } function addtiem(points) { tiem = tiem + points; } stop(); NonobaAPI.AwardAchievement("mst5", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } }); stop(); var level0enemies = []; var level1enemies = [[0, "bulletwall1", -70], [0, "bulletwall2", 695], [0, "bulletwall3", 0], [0, "bulletwall4", 0], [0, "Wave 1", 0], [100, "container", 0], [300, "container", 0], [500, "container", 0], [700, "container", 0], [900, "container", 0], [1100, "container", 0], [1300, "container", 0], [1500, "container", 0], [1500, "d5invincibility", 127.5], [1700, "container", 0], [1900, "container", 0], [2100, "container", 0], [2300, "container", 0], [2500, "container", 0], [2500, "d5invincibility2", 127.5], [2600, "container", 0], [2700, "container", 0], [2800, "container", 0], [2900, "container", 0], [3000, "container", 0], [3100, "container", 0], [3200, "container", 0], [3300, "container", 0], [3400, "container", 0], [3500, "container", 0], [3600, "container", 0], [3700, "container", 0], [3800, "container", 0], [3900, "container", 0], [4000, "container", 0], [4100, "container", 0], [4200, "container", 0], [4300, "container", 0], [4400, "container", 0], [4500, "container", 0], [4600, "container", 0], [4700, "container", 0], [4800, "container", 0], [4900, "container", 0], [5000, "container", 0], [5100, "container", 0], [5200, "container", 0], [5300, "container", 0], [5400, "container", 0], [5500, "container", 0], [5600, "container", 0], [5700, "container", 0], [5800, "container", 0], [5900, "container", 0], [6000, "container", 0], [6100, "container", 0], [6200, "container", 0], [6300, "container", 0], [6400, "container", 0], [6500, "container", 0], [6600, "container", 0], [6700, "container", 0], [6800, "container", 0], [6900, "container", 0], [7000, "container", 0], [7100, "container", 0], [7200, "container", 0], [7300, "container", 0], [7400, "container", 0], [7500, "container", 0], [7600, "container", 0], [7700, "container", 0], [7800, "container", 0], [7900, "container", 0], [8000, "container", 0], [8100, "container", 0], [8200, "container", 0], [8300, "container", 0], [8400, "container", 0], [8500, "container", 0], [8600, "container", 0], [8700, "container", 0], [8800, "container", 0], [8900, "container", 0], [9000, "container", 0], [9100, "container", 0], [9200, "container", 0], [9300, "container", 0], [9400, "container", 0], [9500, "container", 0], [9600, "container", 0], [9700, "container", 0], [9800, "container", 0], [9900, "container", 0], [10000, "container", 0]]; var totallevels = 1; var currentweapon = "singlelazer"; var currentlevel = 1; var cooldowntime = 5; var guncooldown = 0; var enemies = []; var weapons = []; var enemycount = 0; var weaponcount = 0; var currentenemies = []; var levelposition = 0; var gamepaused = false; var lives = 0; var tiem = 5; var score = 0; showmainscreen(); onEnterFrame = function () { if (Key.isDown(80)) { gamepaused = !gamepaused; } if (!gamepaused) { levelposition++; while ((currentenemies[0][0] <= levelposition) && (currentenemies.length > 0)) { insertenemy(currentenemies[0][1], currentenemies[0][2], 0); currentenemies.shift(); } guncooldown = Math.max(0, guncooldown - 1); enemysearch = 0; while (enemysearch < enemies.length) { eval (enemies[enemysearch]).enemyaction(); enemysearch++; } weaponsearch = 0; while (weaponsearch < weapons.length) { eval (weapons[weaponsearch]).weaponaction(); weaponsearch++; } if (Key.isDown(32) or Key.isDown(88)) { if (guncooldown == 0) { guncooldown = cooldowntime; shootweapon(); } } if (Key.isDown(37)) { ship._x = ship._x - 7; } if (Key.isDown(39)) { ship._x = ship._x + 7; } if (Key.isDown(38)) { ship._y = ship._y - 7; } if (Key.isDown(40)) { ship._y = ship._y + 7; } if (ship._x <= 15) { ship._x = 15; } if (ship._x >= 233) { ship._x = 233; } if (ship._y <= 24) { ship._y = 24; } if (ship._y >= 233) { ship._y = 233; } starfield.movestars(); } };
Frame 4
stopAllSounds(); gotoAndStop ("dimension");
Frame 5
stop();
Frame 6
stop();
Symbol 17 MovieClip Frame 5
gotoAndPlay (1);
Symbol 18 MovieClip Frame 5
gotoAndPlay (1);
Symbol 20 MovieClip Frame 1
_parent._parent.removeenemy(_parent._name);
Symbol 21 MovieClip [d5invincibility] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode"); } else { _parent.addpoints(5); gotoAndPlay ("hit"); } } function enemyaction() { if (_y > Stage.height) { _parent.removeenemy(_name); } _y = (_y + 1); } stop(); health = 1;
Symbol 21 MovieClip [d5invincibility] Frame 2
function enemyaction() { _y = (_y + 0); } NonobaAPI.AwardAchievement("invin", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 21 MovieClip [d5invincibility] Frame 18
stopAllSounds();
Symbol 21 MovieClip [d5invincibility] Frame 19
_parent.insertenemy("bulletshield", _parent.ship._x, _parent.ship._y); mySoundr = new Sound(); mySoundr.attachSound("Invincibility"); mySoundr.start(0, 999);
Symbol 21 MovieClip [d5invincibility] Frame 20
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 21
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 22
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 23
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 24
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 25
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 26
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 27
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 28
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 29
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 30
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 31
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 32
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 33
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 34
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 35
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 36
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 37
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 38
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 39
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 40
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 41
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 42
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 43
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 44
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 45
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 46
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 47
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 48
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 49
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 50
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 51
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 52
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 53
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 54
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 55
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 56
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 57
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 58
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 59
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 60
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 61
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 62
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 63
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 64
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 65
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 66
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 67
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 68
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 69
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 70
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 71
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 72
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 73
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 74
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 75
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 76
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 77
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 78
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 79
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 80
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 81
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 82
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 83
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 84
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 85
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 86
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 87
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 88
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 89
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 90
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 91
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 92
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 93
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 94
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 95
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 96
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 97
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 98
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 99
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 100
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 101
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 102
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 103
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 104
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 105
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 106
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 107
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 108
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 109
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 110
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 111
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 112
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 113
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 114
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 115
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 116
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 117
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 118
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 119
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 120
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 121
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 122
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 123
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 124
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 125
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 126
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 127
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 128
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 129
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 130
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 131
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 132
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 133
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 134
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 135
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 136
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 137
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 138
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 139
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 140
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 141
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 142
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 143
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 144
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 145
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 146
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 147
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 148
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 149
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 150
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 151
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 152
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 153
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 154
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 155
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 156
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 157
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 158
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 159
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 160
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 161
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 162
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 163
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 164
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 165
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 166
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 167
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 168
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 169
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 170
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 171
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 172
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 173
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 174
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 175
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 176
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 177
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 178
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 179
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 180
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 181
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 182
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 183
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 184
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 185
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 186
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 187
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 188
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 189
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 190
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 191
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 192
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 193
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 194
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 195
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 196
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 197
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 198
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 199
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 200
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 201
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 202
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 203
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 204
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 205
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 206
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 207
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 208
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 209
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 210
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 211
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 212
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 213
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 214
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 215
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 216
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 217
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 218
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 219
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 220
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 221
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 222
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 223
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 224
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 225
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 226
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 227
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 228
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 229
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 230
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 231
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 232
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 233
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 234
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 235
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 236
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 237
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 238
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 239
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 240
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 241
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 242
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 243
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 244
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 245
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 246
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 247
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 248
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 249
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 250
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 251
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 252
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 253
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 254
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 255
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 256
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 257
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 258
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 259
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 260
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 261
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 262
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 263
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 264
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 265
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 266
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 267
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 268
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 269
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 270
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 271
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 272
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 273
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 274
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 275
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 276
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 277
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 278
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 279
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 280
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 281
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 282
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 283
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 284
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 285
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 286
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 287
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 288
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 289
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 290
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 291
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 292
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 293
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 294
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 295
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 296
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 297
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 298
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 299
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 300
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 301
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 302
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 303
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 304
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 305
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 306
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 307
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 308
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 309
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 310
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 311
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 312
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 313
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 314
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 315
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 316
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 317
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 318
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 319
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 320
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 321
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 322
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 323
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 324
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 325
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 326
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 327
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 328
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 329
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 330
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 331
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 332
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 333
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 334
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 335
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 336
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 337
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 338
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 339
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 340
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 341
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 342
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 343
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 344
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 345
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 346
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 347
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 348
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 349
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 350
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 351
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 352
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 353
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 354
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 355
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 356
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 357
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 358
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 359
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 360
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 361
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 362
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 363
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 364
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 365
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 366
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 367
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 368
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 369
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 370
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 371
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 372
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 373
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 374
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 375
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 376
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 377
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 378
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 379
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 380
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 381
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 382
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 383
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 384
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 385
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 386
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 387
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 388
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 389
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 390
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 391
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 392
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 393
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 394
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 395
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 396
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 397
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 398
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 399
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 400
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 401
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 402
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 403
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 404
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 405
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 406
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 407
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 408
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 409
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 410
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 411
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 412
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 413
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 414
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 415
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 416
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 417
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 418
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 419
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 420
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 421
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 422
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 423
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 424
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 425
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 426
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 427
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 428
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 429
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 430
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 431
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 432
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 433
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 434
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 435
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 436
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 437
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 438
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 439
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 440
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 441
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 442
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 443
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 444
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 445
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 446
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 447
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 448
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 449
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 450
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 451
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 452
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 453
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 454
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 455
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 456
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 457
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 458
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 459
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 460
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 461
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 462
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 463
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 464
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 465
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 466
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 467
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 468
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 469
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 470
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 471
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 472
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 473
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 474
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 475
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 476
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 477
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 478
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 479
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 480
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 481
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 482
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 483
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 484
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 485
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 486
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 487
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 488
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 489
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 490
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 491
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 492
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 493
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 494
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 495
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 496
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 497
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 498
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 499
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 500
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 501
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 502
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 503
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 504
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 505
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 506
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 507
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 508
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 509
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 510
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 511
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 512
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 513
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 514
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 515
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 516
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 517
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 518
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 519
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } stopAllSounds(); _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 520
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } mySoundj = new Sound(); mySoundj.attachSound("Music"); mySoundj.start(0, 999); _parent.currentweapon = "broad"; _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 21 MovieClip [d5invincibility] Frame 521
stop(); _parent.currentweapon = "broad";
Symbol 31 MovieClip Frame 11
gotoAndPlay (1);
Symbol 32 MovieClip [Wave 1] Frame 1
_x = 0; _y = 0;
Symbol 32 MovieClip [Wave 1] Frame 91
stop();
Symbol 37 Button
on (release) { _parent.gotoAndPlay("restart"); this.removeMovieClip(); }
Symbol 40 MovieClip [Lost] Frame 1
stopAllSounds(); NonobaAPI.SubmitScore("scorest", _root.score, function (response) { switch (response) { case NonobaAPI.SUCCESS : trace("The score was submitted successfully"); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in"); break; case NonobaAPI.ERROR : trace("An error occurred."); } }); _x = 313; _y = 225;
Symbol 40 MovieClip [Lost] Frame 2
_x = 313; _y = 225;
Symbol 40 MovieClip [Lost] Frame 7
gotoAndPlay (5);
Symbol 45 MovieClip Frame 9
gotoAndPlay (1);
Symbol 46 MovieClip [laserright] Frame 1
function weaponaction() { if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } weaponstrength = 1;
Symbol 46 MovieClip [laserright] Frame 15
this.onEnterFrame = function () { this.removeMovieClip(); }; stop();
Symbol 47 MovieClip [laserleft] Frame 1
function weaponaction() { if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } weaponstrength = 1;
Symbol 47 MovieClip [laserleft] Frame 15
this.onEnterFrame = function () { this.removeMovieClip(); }; stop();
Symbol 48 MovieClip [lasercenter2] Frame 1
function weaponaction() { if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } weaponstrength = 1;
Symbol 48 MovieClip [lasercenter2] Frame 15
this.onEnterFrame = function () { this.removeMovieClip(); }; stop();
Symbol 51 MovieClip [laserpower] Frame 1
function weaponaction() { if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } weaponstrength = 3;
Symbol 51 MovieClip [laserpower] Frame 15
this.onEnterFrame = function () { this.removeMovieClip(); }; stop();
Symbol 56 MovieClip [2laser5] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _y = (_y - 40); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 56 MovieClip [2laser5] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 64 MovieClip [coin] Frame 1
function enemyaction() { if (q.hitTest(_parent.ship.hitarea)) { gotoAndPlay (2); } } stop();
Symbol 64 MovieClip [coin] Frame 2
NonobaAPI.AwardAchievement("mc4", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 64 MovieClip [coin] Frame 101
stop(); _parent.removeenemy(_name);
Symbol 64 MovieClip [coin] Frame 102
stop(); _parent.removeenemy(_name);
Symbol 73 MovieClip [d5power] Frame 1
function enemyaction() { _y = (_y + 1); if (q.hitTest(_parent.ship.hitarea)) { _parent.currentweapon = "power"; gotoAndStop (2); } if (_y > Stage.height) { _parent.removeenemy(_name); } } stop();
Symbol 73 MovieClip [d5power] Frame 2
stop(); NonobaAPI.AwardAchievement("pw4", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } }); _parent.removeenemy(_name);
Symbol 73 MovieClip [d5power] Frame 3
stop(); _parent.removeenemy(_name);
Symbol 81 MovieClip [d5broad] Frame 1
function enemyaction() { _y = (_y + 1); if (q.hitTest(_parent.ship.hitarea)) { _parent.currentweapon = "broad"; gotoAndStop (2); } if (_y > Stage.height) { _parent.removeenemy(_name); } } stop();
Symbol 81 MovieClip [d5broad] Frame 2
stop(); NonobaAPI.AwardAchievement("br4", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } }); _parent.removeenemy(_name);
Symbol 81 MovieClip [d5broad] Frame 3
stop(); _parent.removeenemy(_name);
Symbol 90 MovieClip [d5life] Frame 1
function enemyaction() { _y = (_y + 1); if (q.hitTest(_parent.ship.hitarea)) { _parent.lives++; gotoAndStop (2); } if (_y > Stage.height) { _parent.removeenemy(_name); } } stop();
Symbol 90 MovieClip [d5life] Frame 2
stop(); _parent.removeenemy(_name);
Symbol 90 MovieClip [d5life] Frame 3
stop(); _parent.removeenemy(_name);
Symbol 99 MovieClip [Boss Complete] Frame 1
stopAllSounds(); _x = 313; _y = 225;
Symbol 99 MovieClip [Boss Complete] Frame 2
mySoundy = new Sound(); mySoundy.attachSound("dimcomp"); mySoundy.start(0, 0);
Symbol 99 MovieClip [Boss Complete] Frame 15
stop();
Symbol 99 MovieClip [Boss Complete] Frame 16
stop();
Symbol 111 MovieClip [Dimension Complete] Frame 1
stopAllSounds(); NonobaAPI.SubmitScore("score4", _root.score, function (response) { switch (response) { case NonobaAPI.SUCCESS : trace("The score was submitted successfully"); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in"); break; case NonobaAPI.ERROR : trace("An error occurred."); } }); _x = 313; _y = 225;
Symbol 111 MovieClip [Dimension Complete] Frame 2
mySoundy = new Sound(); mySoundy.attachSound("dimcomp"); mySoundy.start(0, 0); NonobaAPI.AwardAchievement("comp4", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 111 MovieClip [Dimension Complete] Frame 15
stop();
Symbol 111 MovieClip [Dimension Complete] Frame 16
stop();
Symbol 120 MovieClip [wee2] Frame 1
this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop (40); } }; function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 120 MovieClip [wee2] Frame 20
function enemyaction() { if (r1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r12.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r13.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r14.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r15.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r16.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r17.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r18.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r19.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r20.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r21.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r22.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r23.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r24.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r25.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r26.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r27.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r28.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r29.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r30.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r31.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r32.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 120 MovieClip [wee2] Frame 40
stop(); this.onEnterFrame = function () { this.removeMovieClip(); };
Symbol 121 MovieClip [wee1] Frame 1
this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop (40); } }; function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 121 MovieClip [wee1] Frame 20
function enemyaction() { if (r1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r12.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r13.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r14.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r15.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r16.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r17.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r18.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r19.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r20.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r21.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r22.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r23.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r24.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r25.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r26.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r27.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r28.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r29.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r30.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r31.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r32.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 121 MovieClip [wee1] Frame 40
stop(); this.onEnterFrame = function () { this.removeMovieClip(); };
Symbol 125 MovieClip Frame 40
gotoAndPlay (1);
Symbol 126 MovieClip [boss3bullet2] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 10; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 130 MovieClip Frame 40
gotoAndPlay (1);
Symbol 131 MovieClip [boss3bullet1] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 10; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 2
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 3
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 4
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 5
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 6
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 7
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 8
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 9
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 10
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 11
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 12
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 13
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 14
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 15
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 16
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 17
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 18
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 19
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 20
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 21
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 22
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 23
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 24
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 25
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 26
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 27
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 28
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 29
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45
function enemyaction() { if (r1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r12.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r13.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r14.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r15.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r16.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r17.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r18.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r19.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r20.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r21.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r22.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r23.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r24.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r25.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r26.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r27.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r28.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r29.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r30.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r31.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r32.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 143 MovieClip [bossfinalmoonlaser] Frame 65
stop(); this.onEnterFrame = function () { this.removeMovieClip(); };
Symbol 147 MovieClip [bossfinalbullet2] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 12; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 147 MovieClip [bossfinalbullet2] Frame 2
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 12; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 147 MovieClip [bossfinalbullet2] Frame 31
gotoAndPlay (2);
Symbol 220 MovieClip Frame 20
gotoAndPlay (1);
Symbol 224 MovieClip Frame 20
gotoAndPlay (1);
Symbol 225 MovieClip Frame 20
gotoAndPlay (1);
Symbol 226 MovieClip Frame 30
gotoAndPlay (1);
Symbol 230 MovieClip Frame 20
gotoAndPlay (1);
Symbol 234 MovieClip Frame 20
gotoAndPlay (1);
Symbol 238 MovieClip Frame 20
gotoAndPlay (1);
Symbol 247 MovieClip Frame 1
gotoAndPlay (2);
Symbol 247 MovieClip Frame 30
stop(); stop();
Symbol 248 MovieClip Frame 10
stop();
Symbol 256 MovieClip Frame 35
stop();
Symbol 281 MovieClip Frame 295
stop();
Symbol 282 MovieClip [bossfinal2] Frame 1
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (meteor1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (meteor2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } startx = _x;
Symbol 282 MovieClip [bossfinal2] Frame 2
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 282 MovieClip [bossfinal2] Frame 90
randomattack = int(random(11)); if (randomattack == 0) { gotoAndPlay ("a1"); } if (randomattack == 1) { gotoAndPlay ("a2"); } if (randomattack == 2) { gotoAndPlay ("a3"); } if (randomattack == 3) { gotoAndPlay ("a4"); } if (randomattack == 4) { gotoAndPlay ("a5"); } if (randomattack == 5) { gotoAndPlay ("a6"); } if (randomattack == 6) { gotoAndPlay ("a7"); } if (randomattack == 7) { gotoAndPlay ("a8"); } if (randomattack == 8) { gotoAndPlay ("a9"); } if (randomattack == 9) { gotoAndPlay ("a10"); } if (randomattack == 10) { gotoAndPlay ("a11"); }
Symbol 282 MovieClip [bossfinal2] Frame 91
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (meteor1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (meteor2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 282 MovieClip [bossfinal2] Frame 226
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 227
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (laserfinal1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } startx = _x;
Symbol 282 MovieClip [bossfinal2] Frame 286
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 287
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (blackhole.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s1.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } if (s1.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } }
Symbol 282 MovieClip [bossfinal2] Frame 437
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 438
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (ball.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 282 MovieClip [bossfinal2] Frame 580
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 581
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (plus.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (minus.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (times.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (divide.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (pi.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 282 MovieClip [bossfinal2] Frame 683
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 684
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (c1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c12.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c13.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c14.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c15.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c16.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c17.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c18.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (lfn.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 282 MovieClip [bossfinal2] Frame 803
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 804
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (q1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 282 MovieClip [bossfinal2] Frame 884
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 885
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 5555555 /* 0x54C563 */; _parent.insertenemy("bossfinalbullet2", _x + 45.8, _y + 68.5); } } guncooldown = 1;
Symbol 282 MovieClip [bossfinal2] Frame 889
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 969
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 5555555 /* 0x54C563 */; _parent.insertenemy("bossfinalmoonlaser", _x + 50, _y + 115); } } guncooldown = 1;
Symbol 282 MovieClip [bossfinal2] Frame 1061
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 1105
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (shooplazah.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } }
Symbol 282 MovieClip [bossfinal2] Frame 1153
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 1154
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (za.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (za2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 282 MovieClip [bossfinal2] Frame 1338
gotoAndPlay ("a0");
Symbol 282 MovieClip [bossfinal2] Frame 1339
stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 282 MovieClip [bossfinal2] Frame 1340
stop();
Symbol 291 MovieClip Frame 1
_parent._parent.winlevel();
Symbol 292 MovieClip [boss4] Frame 1
_y = 30;
Symbol 292 MovieClip [boss4] Frame 56
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(10000); gotoAndPlay ("explode"); } else { _parent.addpoints(500); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 20; _parent.insertenemy("boss4bullet1", _x - 0.2, _y + 26.6); } if (_parent.ship._x > _x) { _x = (_x + 5); } else { _x = (_x - 5); } if (boss4r0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } stop(); health = 125; guncooldown = 20; stop();
Symbol 292 MovieClip [boss4] Frame 58
stop();
Symbol 292 MovieClip [boss4] Frame 66
stop();
Symbol 298 MovieClip Frame 20
gotoAndPlay (1);
Symbol 299 MovieClip [bossptbullet] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 15; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 302 MovieClip Frame 61
gotoAndPlay (1);
Symbol 303 MovieClip Frame 61
gotoAndPlay (1);
Symbol 305 MovieClip Frame 30
stop();
Symbol 306 MovieClip [bosspt1] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet", _x, _y); } _x = (_x + 7); _y = (_y - 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (shine.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 306 MovieClip [bosspt1] Frame 3
stop();
Symbol 306 MovieClip [bosspt1] Frame 4
guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 306 MovieClip [bosspt1] Frame 11
stop();
Symbol 306 MovieClip [bosspt1] Frame 12
stop();
Symbol 309 MovieClip Frame 61
gotoAndPlay (1);
Symbol 311 MovieClip [losegame] Frame 1
stop(); stopAllSounds(); NonobaAPI.SubmitScore("score3final5", _root.score, function (response) { switch (response) { case NonobaAPI.SUCCESS : trace("The score was submitted successfully"); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in"); break; case NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 315 MovieClip [D1 Boss Win] Frame 1
stop(); my_sound5 = new Sound(); my_sound5.attachSound("victory1"); my_sound5.start(0, 0); my_sound5.onSoundComplete = function () { gotoAndPlay (2); };
Symbol 315 MovieClip [D1 Boss Win] Frame 2
my_sound5a = new Sound(); my_sound5a.attachSound("victory2"); my_sound5a.start(0, 99999); _x = 313; _y = 325;
Symbol 315 MovieClip [D1 Boss Win] Frame 32
stop();
Symbol 318 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndPlay ("a"); } if (randomattack == 1) { gotoAndPlay ("b"); }
Symbol 318 MovieClip Frame 22
gotoAndPlay (2);
Symbol 318 MovieClip Frame 43
gotoAndPlay (23);
Symbol 318 MovieClip Frame 44
stop();
Symbol 318 MovieClip Frame 45
stop();
Symbol 319 MovieClip [star3] Frame 1
stop(); newspeedandsize = (Math.random() * 5) + 1; speed = newspeedandsize; _width = newspeedandsize; _height = newspeedandsize; _y = (Math.random() * Stage.height); _x = (Math.random() * Stage.width);
Symbol 322 MovieClip Frame 45
gotoAndPlay (1);
Symbol 323 MovieClip [m1] Frame 1
function enemyaction() { _x = ((_x + xmov) + 1); _y = ((_y + ymov) + 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 15; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 324 MovieClip [D1 Intro] Frame 1
onEnterFrame = function () { _parent.newgame(); this.removeMovieClip(); };
Symbol 327 MovieClip [bulletwall4] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; _y = 65;
Symbol 329 MovieClip [bulletwall2] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; startx = _x;
Symbol 330 MovieClip [bulletwall3] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; _y = -70;
Symbol 331 MovieClip [bulletwall1] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; _y = 65;
Symbol 343 MovieClip Frame 45
gotoAndPlay (1);
Symbol 345 MovieClip Frame 45
gotoAndPlay (1);
Symbol 348 MovieClip Frame 45
gotoAndPlay (1);
Symbol 380 MovieClip Frame 195
stop();
Symbol 381 MovieClip Frame 1
time7 = 115; time7--; this.onEnterFrame = function () { if (time7 == 0) { gotoAndStop (3); } }; a = 9; b = 18; c = 27; duplicateMovieClip (mission, "mission", c); mission._x = random(a); mission._y = random(b); mission._alpha = random(85); mission._rotation = random(a);
Symbol 381 MovieClip Frame 2
gotoAndPlay (1);
Symbol 381 MovieClip Frame 3
stop(); a = 0; b = 0; c = 0; duplicateMovieClip (mission, "mission", c); mission._x = random(a); mission._y = random(b); mission._alpha = 0; mission._rotation = 0;
Symbol 388 MovieClip Frame 113
gotoAndPlay (109);
Symbol 389 MovieClip Frame 82
stop();
Symbol 392 MovieClip [bossmission] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); _parent.addtiem(-5); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); _x = _x; _y = _y; } } function enemyaction() { guncooldown--; guncooldown2--; guncooldown3--; guncooldown4--; time0--; if (time0 == 0) { time0 = 105; gotoAndPlay (4); } if (life == 0) { gotoAndPlay (32); } if (guncooldown == 0) { guncooldown = 35; _parent.insertenemy("m1", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 35; _parent.insertenemy("m2", _x, _y); } if (guncooldown3 == 0) { guncooldown3 = 35; _parent.insertenemy("m3", _x, _y); } if (guncooldown4 == 0) { guncooldown4 = 35; _parent.insertenemy("m4", _x, _y); } if (_parent.ship._x > _x) { _x = (_x + 5); } else { _x = (_x - 5); } if (_parent.ship._y > _y) { _y = (_y + 5); } else { _y = (_y - 5); } if (_x <= 0) { _x = 624; } if (_x >= 625) { _x = 1; } if (_y <= 15) { _y = 645; } if (_y >= 650) { _y = 20; } if (bossmission.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } }; stop(); health = 1000; guncooldown = 5; guncooldown2 = 15; guncooldown3 = 25; guncooldown4 = 35; time0 = 55; life = 5; _y = 200; stop();
Symbol 392 MovieClip [bossmission] Frame 3
function enemyaction() { guncooldown--; guncooldown2--; guncooldown3--; guncooldown4--; time0--; if (time0 == 0) { time0 = 105; gotoAndPlay (4); } if (life == 0) { gotoAndPlay (32); } if (guncooldown == 0) { guncooldown = 35; _parent.insertenemy("m1", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 35; _parent.insertenemy("m2", _x, _y); } if (guncooldown3 == 0) { guncooldown3 = 35; _parent.insertenemy("m3", _x, _y); } if (guncooldown4 == 0) { guncooldown4 = 35; _parent.insertenemy("m4", _x, _y); } if (_parent.ship._x > _x) { _x = (_x + 5); } else { _x = (_x - 5); } if (_parent.ship._y > _y) { _y = (_y + 5); } else { _y = (_y - 5); } if (_x <= 0) { _x = 624; } if (_x >= 625) { _x = 1; } if (_y <= 15) { _y = 645; } if (_y >= 650) { _y = 20; } if (bossmission.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } }; stop();
Symbol 392 MovieClip [bossmission] Frame 4
guncooldown = 55555; guncooldown2 = 55555; guncooldown3 = 55555;
Symbol 392 MovieClip [bossmission] Frame 16
life--;
Symbol 392 MovieClip [bossmission] Frame 17
this.onEnterFrame = function () { if (life == 0) { gotoAndPlay (32); } };
Symbol 392 MovieClip [bossmission] Frame 22
_x = ((Math.random() * 575) + 50); _y = ((Math.random() * 525) + 125); guncooldown55 = 55555; onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } };
Symbol 392 MovieClip [bossmission] Frame 31
gotoAndStop (3); guncooldown = 5; guncooldown2 = 15; guncooldown3 = 25; guncooldown4 = 35;
Symbol 392 MovieClip [bossmission] Frame 32
function enemyaction() { guncooldown55--; if (guncooldown55 == 0) { guncooldown55 = 15; _parent.insertenemy("bossfinalninebomb", _x, _y); } } guncooldown55 = 15; _x = 313; _y = 325;
Symbol 392 MovieClip [bossmission] Frame 172
gotoAndPlay (22); time0 = 55; life = 5;
Symbol 392 MovieClip [bossmission] Frame 173
NonobaAPI.AwardAchievement("m5ss5on555", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } }); function enemyaction() { if (_parent.ship._x > _x) { _x = (_x + 0); } else { _x = (_x - 0); } if (_parent.ship._y > _y) { _y = (_y + 0); } else { _y = (_y - 0); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = _rotation; } else { _rotation = _rotation; } }; time0 = 5555555555; life = 5555555555; guncooldown = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown55 = 55555;
Symbol 392 MovieClip [bossmission] Frame 500
stop(); stop();
Symbol 392 MovieClip [bossmission] Frame 501
stop();
Symbol 392 MovieClip [bossmission] Frame 502
stop();
Symbol 405 MovieClip [ship] Frame 1
stop(); life = 1; if (warmedup == undefined) { gotoAndPlay ("warmup"); }
Symbol 405 MovieClip [ship] Frame 3
life--;
Symbol 405 MovieClip [ship] Frame 4
this.onEnterFrame = function () { if (life == 6) { t1._visible = false; t2._visible = true; t3._visible = true; t4._visible = true; t5._visible = true; t6._visible = true; } if (life == 5) { t1._visible = false; t2._visible = false; t3._visible = true; t4._visible = true; t5._visible = true; t6._visible = true; } if (life == 4) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = true; t5._visible = true; t6._visible = true; } if (life == 3) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = false; t5._visible = true; t6._visible = true; } if (life == 2) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = false; t5._visible = false; t6._visible = true; } if (life == 1) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = false; t5._visible = false; t6._visible = false; } if (life == 0) { gotoAndPlay (35); } };
Symbol 405 MovieClip [ship] Frame 33
gotoAndStop (2); if (warmedup == undefined) { gotoAndPlay ("warmup"); }
Symbol 405 MovieClip [ship] Frame 34
gotoAndPlay (9);
Symbol 405 MovieClip [ship] Frame 35
time = 1; this.onEnterFrame = function () { if (time == 0) { gotoAndPlay (36); } };
Symbol 405 MovieClip [ship] Frame 46
_parent.loselife();
Symbol 405 MovieClip [ship] Frame 63
warmedup = 1;
Symbol 406 MovieClip [m2] Frame 1
function enemyaction() { _x = ((_x + xmov) - 1); _y = ((_y + ymov) - 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 407 MovieClip [m4] Frame 1
function enemyaction() { _x = ((_x + xmov) + 3); _y = ((_y + ymov) + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 408 MovieClip [bosspt2] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet2", _x, _y); } _x = (_x + 7); _y = (_y + 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (boss4spr0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 408 MovieClip [bosspt2] Frame 3
stop();
Symbol 408 MovieClip [bosspt2] Frame 4
guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 408 MovieClip [bosspt2] Frame 11
stop();
Symbol 408 MovieClip [bosspt2] Frame 12
stop();
Symbol 409 MovieClip [bosspt3] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet", _x, _y); } _x = (_x - 7); _y = (_y + 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (boss4spr0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 409 MovieClip [bosspt3] Frame 3
stop();
Symbol 409 MovieClip [bosspt3] Frame 4
guncooldown = 55555; guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 409 MovieClip [bosspt3] Frame 11
stop();
Symbol 409 MovieClip [bosspt3] Frame 12
stop();
Symbol 410 MovieClip [bosspt4] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet2", _x, _y); } _x = (_x - 7); _y = (_y - 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (boss4spr0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 410 MovieClip [bosspt4] Frame 3
stop();
Symbol 410 MovieClip [bosspt4] Frame 4
guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 410 MovieClip [bosspt4] Frame 11
stop();
Symbol 410 MovieClip [bosspt4] Frame 12
stop();
Symbol 411 MovieClip Frame 25
gotoAndPlay (1);
Symbol 412 MovieClip [bossptbullet2] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 15; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 413 MovieClip [m3] Frame 1
function enemyaction() { _x = ((_x + xmov) - 3); _y = ((_y + ymov) - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 416 MovieClip [bossfinalninebomb] Frame 1
function enemyaction() { _x = _parent.ship._x; _y = _parent.ship._y; }
Symbol 416 MovieClip [bossfinalninebomb] Frame 2
function enemyaction() { _x = _parent.ship._x; _y = _parent.ship._y; }
Symbol 416 MovieClip [bossfinalninebomb] Frame 3
function enemyaction() { _x = _x; _y = _y; }
Symbol 416 MovieClip [bossfinalninebomb] Frame 46
function enemyaction() { _x = _x; _y = _y; if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 416 MovieClip [bossfinalninebomb] Frame 54
function enemyaction() { _x = (_x + 10); _y = (_y + 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop();
Symbol 427 MovieClip [d2a] Frame 1
randomattack = int(random(4)); if (randomattack == 0) { gotoAndPlay ("a"); } if (randomattack == 1) { gotoAndPlay ("b"); } if (randomattack == 2) { gotoAndPlay ("c"); } if (randomattack == 3) { gotoAndPlay ("d"); }
Symbol 427 MovieClip [d2a] Frame 2
gotoAndPlay (3); _x = 0; _y = ((Math.random() * 600) + 25);
Symbol 427 MovieClip [d2a] Frame 31
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(300); gotoAndPlay ("explode1"); } else { _parent.addpoints(30); } } health = 3; function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x - 20, _y); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 61
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 5; _parent.insertenemy("d2bullet", _x + 73, _y - 15); } } guncooldown = 5;
Symbol 427 MovieClip [d2a] Frame 101
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x + 73, _y - 15); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 170
gotoAndPlay ("r1");
Symbol 427 MovieClip [d2a] Frame 171
guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 205
stop();
Symbol 427 MovieClip [d2a] Frame 206
gotoAndPlay (207); _x = ((Math.random() * 575) + 25); _y = 650;
Symbol 427 MovieClip [d2a] Frame 235
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(300); gotoAndPlay ("explode2"); } else { _parent.addpoints(30); } } health = 3; function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x - 20, _y); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 265
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 5; _parent.insertenemy("d2bullet", _x - 15, _y - 73); } } guncooldown = 5;
Symbol 427 MovieClip [d2a] Frame 305
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x - 15, _y - 73); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 374
gotoAndPlay ("r2");
Symbol 427 MovieClip [d2a] Frame 375
guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 409
stop();
Symbol 427 MovieClip [d2a] Frame 410
gotoAndPlay (411); _x = 625; _y = ((Math.random() * 600) + 25);
Symbol 427 MovieClip [d2a] Frame 439
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(300); gotoAndPlay ("explode3"); } else { _parent.addpoints(30); } } health = 3; function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x - 20, _y); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 469
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 5; _parent.insertenemy("d2bullet", _x - 71, _y + 15); } } guncooldown = 5;
Symbol 427 MovieClip [d2a] Frame 509
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x - 20, _y); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 578
gotoAndPlay ("r3");
Symbol 427 MovieClip [d2a] Frame 579
guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 613
stop();
Symbol 427 MovieClip [d2a] Frame 614
gotoAndPlay (614); _x = ((Math.random() * 575) + 25); _y = 0;
Symbol 427 MovieClip [d2a] Frame 643
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(300); gotoAndPlay ("explode4"); } else { _parent.addpoints(30); } } health = 3; function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x - 20, _y); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 673
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 5; _parent.insertenemy("d2bullet", _x + 15, _y + 72); } } guncooldown = 5;
Symbol 427 MovieClip [d2a] Frame 713
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("d2bullet", _x - 20, _y); } } guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 782
gotoAndPlay ("r4");
Symbol 427 MovieClip [d2a] Frame 783
guncooldown = 555555 /* 0x087A23 */;
Symbol 427 MovieClip [d2a] Frame 817
stop();
Symbol 433 MovieClip Frame 57
gotoAndPlay (1);
Symbol 438 MovieClip Frame 40
stop();
Symbol 442 MovieClip [d3a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(350); gotoAndPlay ("explode"); } else { _parent.addpoints(35); gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y < 0) { _parent.removeenemy(_name); } _y = (_y - 2); if (_parent.ship._x > _x) { _x = (_x + 2); } else { _x = (_x - 2); } } stop(); health = 3; startx = _x; _y = 624;
Symbol 442 MovieClip [d3a] Frame 3
stop();
Symbol 442 MovieClip [d3a] Frame 4
guncooldown = 55555; function enemyaction() { _y = (_y - 0); }
Symbol 442 MovieClip [d3a] Frame 38
stop();
Symbol 445 MovieClip [d4a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(350); gotoAndPlay ("explode"); } else { _parent.addpoints(35); gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y < 0) { _parent.removeenemy(_name); } _y = (_y + 5); if (_parent.ship._x > _x) { _x = (_x + 2); } else { _x = (_x - 2); } } stop(); health = 4; startx = _x;
Symbol 445 MovieClip [d4a] Frame 3
stop();
Symbol 445 MovieClip [d4a] Frame 4
stop(); _parent.insertenemy("d1a", _x + 10, _y); _parent.insertenemy("d1a", _x - 10, _y); _parent.insertenemy("d1a", _x, _y + 10); _parent.insertenemy("d1a", _x, _y - 10); _parent.removeenemy(_name);
Symbol 449 MovieClip Frame 60
gotoAndPlay (1);
Symbol 456 MovieClip Frame 17
stop();
Symbol 457 MovieClip [d5a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(100); gotoAndPlay ("explode"); } else { _parent.addpoints(10); gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (dlol.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y > Stage.height) { _parent.removeenemy(_name); } _y = (_y + 1); } stop(); health = 1; startx = _x;
Symbol 457 MovieClip [d5a] Frame 3
stop();
Symbol 457 MovieClip [d5a] Frame 4
function enemyaction() { if (dlol.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 457 MovieClip [d5a] Frame 21
stop();
Symbol 463 MovieClip [d6a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(550); gotoAndPlay ("explode"); } else { _parent.addpoints(55); gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_parent.ship._x > _x) { _x = (_x + 2); } else { _x = (_x - 2); } if (_parent.ship._y > _y) { _y = (_y + 2); } else { _y = (_y - 2); } } stop(); onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } }; health = 5; startx = _x;
Symbol 463 MovieClip [d6a] Frame 3
stop();
Symbol 463 MovieClip [d6a] Frame 4
function enemyaction() { _y = (_y + 0); }
Symbol 463 MovieClip [d6a] Frame 37
function enemyaction() { _y = (_y + 0); }
Symbol 463 MovieClip [d6a] Frame 38
stop();
Symbol 468 MovieClip Frame 33
gotoAndPlay (1);
Symbol 475 MovieClip [d7a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(700); gotoAndPlay ("explode"); } else { _parent.addpoints(70); gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y > Stage.height) { _parent.removeenemy(_name); } _y = (_y + 3); if (_parent.ship._x > _x) { _x = (_x + 3); } else { _x = (_x - 3); } guncooldown--; if (guncooldown == 0) { guncooldown = 32; _parent.insertenemy("d7bullet1", _x, _y); _parent.insertenemy("d7bullet2", _x, _y); _parent.insertenemy("d7bullet3", _x, _y); _parent.insertenemy("d7bullet4", _x, _y); _parent.insertenemy("d7bullet5", _x, _y); } } stop(); health = 7; startx = _x; guncooldown = 17;
Symbol 475 MovieClip [d7a] Frame 3
stop();
Symbol 475 MovieClip [d7a] Frame 4
function enemyaction() { _y = (_y + 0); }
Symbol 475 MovieClip [d7a] Frame 37
function enemyaction() { _y = (_y + 0); }
Symbol 475 MovieClip [d7a] Frame 38
stop();
Symbol 480 MovieClip Frame 29
gotoAndPlay (1);
Symbol 484 MovieClip Frame 10
gotoAndPlay (1);
Symbol 485 MovieClip [d8bullet] Frame 1
function enemyaction() { _y = (_y + 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 490 MovieClip [d8a] Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndPlay ("a"); } if (randomattack == 1) { gotoAndPlay ("b"); }
Symbol 490 MovieClip [d8a] Frame 2
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1110); gotoAndPlay ("explode1"); } else { _parent.addpoints(111); gotoAndPlay ("hit1"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y > Stage.height) { _parent.removeenemy(_name); } if (_x > Stage.width) { _parent.removeenemy(_name); } if (_x < 0) { _parent.removeenemy(_name); } _x = (_x + 3); guncooldown--; if (guncooldown == 0) { guncooldown = 5; _parent.insertenemy("d8bullet", _x, _y); } } stop(); health = 14; startx = _x; guncooldown = 5; _x = 0; _y = ((Math.random() * 625) + 25);
Symbol 490 MovieClip [d8a] Frame 4
stop();
Symbol 490 MovieClip [d8a] Frame 5
guncooldown = 55555; NonobaAPI.AwardAchievement("fury4", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 490 MovieClip [d8a] Frame 39
stop();
Symbol 490 MovieClip [d8a] Frame 40
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1110); gotoAndPlay ("explode2"); } else { _parent.addpoints(111); gotoAndPlay ("hit2"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y > Stage.height) { _parent.removeenemy(_name); } if (_x > Stage.width) { _parent.removeenemy(_name); } if (_x < 0) { _parent.removeenemy(_name); } _x = (_x - 3); guncooldown--; if (guncooldown == 0) { guncooldown = 5; _parent.insertenemy("d8bullet", _x, _y); } } stop(); health = 14; startx = _x; guncooldown = 5; _x = 625; _y = ((Math.random() * 625) + 25);
Symbol 490 MovieClip [d8a] Frame 42
stop();
Symbol 490 MovieClip [d8a] Frame 43
guncooldown = 55555; NonobaAPI.AwardAchievement("fury4", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 490 MovieClip [d8a] Frame 77
stop();
Symbol 495 MovieClip Frame 81
gotoAndPlay (1);
Symbol 499 MovieClip [d9a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } else { _parent.addpoints(100); gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y > Stage.height) { _parent.removeenemy(_name); } _y = (_y + 3); if (_parent.ship._x > _x) { _x = (_x + 2); } else { _x = (_x - 2); } guncooldown--; if (guncooldown == 0) { guncooldown = 25; _parent.insertenemy("d9bullet", _x, _y); } } stop(); health = 7; startx = _x; guncooldown = 25;
Symbol 499 MovieClip [d9a] Frame 3
stop();
Symbol 499 MovieClip [d9a] Frame 4
function enemyaction() { _y = (_y + 0); }
Symbol 499 MovieClip [d9a] Frame 37
function enemyaction() { _y = (_y + 0); }
Symbol 499 MovieClip [d9a] Frame 38
stop();
Symbol 508 MovieClip Frame 25
gotoAndPlay (1);
Symbol 510 MovieClip [d10a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } else { _parent.addpoints(300); gotoAndPlay ("hit"); } } function enemyaction() { if (d1a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y > Stage.height) { _parent.removeenemy(_name); } _y = (_y + 21); if (_parent.ship._x > _x) { _x = (_x + 3); } else { _x = (_x - 3); } } stop(); health = 55555; startx = _x;
Symbol 510 MovieClip [d10a] Frame 3
stop();
Symbol 510 MovieClip [d10a] Frame 4
function enemyaction() { _y = (_y + 0); }
Symbol 510 MovieClip [d10a] Frame 37
function enemyaction() { _y = (_y + 0); }
Symbol 510 MovieClip [d10a] Frame 38
stop();
Symbol 527 MovieClip Frame 10
gotoAndPlay (1);
Symbol 528 MovieClip Frame 150
stop();
Symbol 529 MovieClip Frame 150
stop();
Symbol 530 MovieClip [D4 Boss] Frame 1
_y = 200;
Symbol 530 MovieClip [D4 Boss] Frame 56
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(25000); _parent.addtiem(-5); gotoAndPlay ("e2"); } if (health <= 127) { gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_parent.ship._x > _x) { _x = (_x + 3); } else { _x = (_x - 3); } guncooldown--; if (guncooldown == 0) { guncooldown = 10; _parent.insertenemy("ffbullet", _x, _y); } } stop(); health = 128; startx = _x; guncooldown = 10;
Symbol 530 MovieClip [D4 Boss] Frame 58
stop();
Symbol 530 MovieClip [D4 Boss] Frame 59
gotoAndPlay (60); guncooldown = 55555;
Symbol 530 MovieClip [D4 Boss] Frame 60
function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_parent.ship._x > _x) { _x = (_x + 0); } else { _x = (_x - 0); } } guncooldown = 55555;
Symbol 530 MovieClip [D4 Boss] Frame 155
function enemyaction() { if (wee2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (wee3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_parent.ship._x > _x) { _x = (_x + 0); } else { _x = (_x - 0); } } _x = 313; _y = 325;
Symbol 530 MovieClip [D4 Boss] Frame 326
stop();
Symbol 535 MovieClip Frame 17
gotoAndPlay (1);
Symbol 536 MovieClip [d2bullet] Frame 1
gotoAndPlay (2);
Symbol 536 MovieClip [d2bullet] Frame 2
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((__y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 540 MovieClip [Wave 2] Frame 1
_x = 313; _y = 325;
Symbol 540 MovieClip [Wave 2] Frame 91
stop();
Symbol 544 MovieClip [Wave 3] Frame 1
_x = 313; _y = 325;
Symbol 544 MovieClip [Wave 3] Frame 91
stop();
Symbol 548 MovieClip [Wave 4] Frame 1
_x = 313; _y = 325;
Symbol 548 MovieClip [Wave 4] Frame 91
stop();
Symbol 552 MovieClip [Wave 5] Frame 1
_x = 313; _y = 325;
Symbol 552 MovieClip [Wave 5] Frame 91
stop();
Symbol 555 MovieClip Frame 11
gotoAndPlay (1);
Symbol 556 MovieClip [d7bullet1] Frame 1
function enemyaction() { _x = (_x - 5); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 557 MovieClip [d7bullet2] Frame 1
function enemyaction() { _x = (_x - 4); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 558 MovieClip [d7bullet3] Frame 1
function enemyaction() { _y = (_y + 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 559 MovieClip [d7bullet4] Frame 1
function enemyaction() { _x = (_x + 4); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 560 MovieClip [d7bullet5] Frame 1
function enemyaction() { _x = (_x + 5); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 565 MovieClip Frame 13
gotoAndPlay (1);
Symbol 566 MovieClip [d9bullet] Frame 1
randomattack = int(random(19)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); } if (randomattack == 2) { gotoAndStop ("c"); } if (randomattack == 3) { gotoAndStop ("d"); } if (randomattack == 4) { gotoAndStop ("e"); } if (randomattack == 5) { gotoAndStop ("f"); } if (randomattack == 6) { gotoAndStop ("g"); } if (randomattack == 7) { gotoAndStop ("h"); } if (randomattack == 8) { gotoAndStop ("i"); } if (randomattack == 9) { gotoAndStop ("j"); } if (randomattack == 10) { gotoAndStop ("k"); } if (randomattack == 11) { gotoAndStop ("l"); } if (randomattack == 12) { gotoAndStop ("m"); } if (randomattack == 13) { gotoAndStop ("n"); } if (randomattack == 14) { gotoAndStop ("o"); } if (randomattack == 15) { gotoAndStop ("p"); } if (randomattack == 16) { gotoAndStop ("q"); } if (randomattack == 17) { gotoAndStop ("r"); } if (randomattack == 18) { gotoAndStop ("s"); } if (randomattack == 19) { gotoAndStop ("t"); }
Symbol 566 MovieClip [d9bullet] Frame 2
function enemyaction() { _x = (_x + 0); _y = (_y + 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 3
function enemyaction() { _x = (_x + 2); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 4
function enemyaction() { _x = (_x + 3); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 5
function enemyaction() { _x = (_x + 4); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 6
function enemyaction() { _x = (_x + 5); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 7
function enemyaction() { _x = (_x + 7); _y = (_y + 0); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 8
function enemyaction() { _x = (_x + 5); _y = (_y - 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 9
function enemyaction() { _x = (_x + 4); _y = (_y - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 10
function enemyaction() { _x = (_x + 3); _y = (_y - 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 11
function enemyaction() { _x = (_x + 2); _y = (_y - 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 12
function enemyaction() { _x = (_x + 0); _y = (_y - 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 13
function enemyaction() { _x = (_x - 2); _y = (_y - 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 14
function enemyaction() { _x = (_x - 3); _y = (_y - 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 15
function enemyaction() { _x = (_x - 4); _y = (_y - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 16
function enemyaction() { _x = (_x - 5); _y = (_y - 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 17
function enemyaction() { _x = (_x - 7); _y = (_y + 0); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 18
function enemyaction() { _x = (_x - 5); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 19
function enemyaction() { _x = (_x - 4); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 20
function enemyaction() { _x = (_x - 3); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 21
function enemyaction() { _x = (_x - 2); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 566 MovieClip [d9bullet] Frame 22
stop();
Symbol 576 MovieClip [Wave Boss] Frame 1
stopAllSounds(); _x = 313; _y = 325;
Symbol 576 MovieClip [Wave Boss] Frame 2
mySounda = new Sound(); mySounda.attachSound("D4 Boss Music"); mySounda.start(0, 999);
Symbol 576 MovieClip [Wave Boss] Frame 91
stop();
Symbol 581 MovieClip [D4 Weegee] Frame 1
_y = 200; this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("wb"); } };
Symbol 581 MovieClip [D4 Weegee] Frame 56
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(700); gotoAndPlay ("explode"); } else { _parent.addpoints(70); gotoAndPlay ("hit"); } } function enemyaction() { if (d1b.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("wee1", _x - 4, _y - 54); _parent.insertenemy("wee2", _x - 24, _y - 54); } } health = 55555; startx = _x; guncooldown = 10; _x = ((Math.random() * 555) + 25); _y = ((Math.random() * 555) + 25);
Symbol 581 MovieClip [D4 Weegee] Frame 130
gotoAndPlay (56);
Symbol 581 MovieClip [D4 Weegee] Frame 131
function enemyaction() { if (wee2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } stop(); guncooldown = 55555; _x = 313; _y = 325;
Symbol 581 MovieClip [D4 Weegee] Frame 132
stop();
Symbol 585 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndStop ("a2"); } if (randomattack == 1) { gotoAndStop ("b2"); }
Symbol 585 MovieClip Frame 36
gotoAndPlay (2);
Symbol 585 MovieClip Frame 71
gotoAndPlay (37);
Symbol 585 MovieClip Frame 72
stop();
Symbol 586 MovieClip [ffbullet] Frame 1
randomattack = int(random(19)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); } if (randomattack == 2) { gotoAndStop ("c"); } if (randomattack == 3) { gotoAndStop ("d"); } if (randomattack == 4) { gotoAndStop ("e"); } if (randomattack == 5) { gotoAndStop ("f"); } if (randomattack == 6) { gotoAndStop ("g"); } if (randomattack == 7) { gotoAndStop ("h"); } if (randomattack == 8) { gotoAndStop ("i"); } if (randomattack == 9) { gotoAndStop ("j"); } if (randomattack == 10) { gotoAndStop ("k"); } if (randomattack == 11) { gotoAndStop ("l"); } if (randomattack == 12) { gotoAndStop ("m"); } if (randomattack == 13) { gotoAndStop ("n"); } if (randomattack == 14) { gotoAndStop ("o"); } if (randomattack == 15) { gotoAndStop ("p"); } if (randomattack == 16) { gotoAndStop ("q"); } if (randomattack == 17) { gotoAndStop ("r"); } if (randomattack == 18) { gotoAndStop ("s"); } if (randomattack == 19) { gotoAndStop ("t"); }
Symbol 586 MovieClip [ffbullet] Frame 2
function enemyaction() { _x = (_x + 0); _y = (_y + 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 3
function enemyaction() { _x = (_x + 7); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 4
function enemyaction() { _x = (_x + 3); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 5
function enemyaction() { _x = (_x + 4); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 6
function enemyaction() { _x = (_x + 5); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 7
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 5; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 8
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 6; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 9
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 7; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 10
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 8; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 11
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 9; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 12
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 10; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 13
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 14
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 12; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 15
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 13; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 16
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 14; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 17
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 15; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 586 MovieClip [ffbullet] Frame 18
function enemyaction() { _x = (_x - 5); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 19
function enemyaction() { _x = (_x - 4); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 20
function enemyaction() { _x = (_x - 3); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 21
function enemyaction() { _x = (_x - 4); _y = (_y + 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 586 MovieClip [ffbullet] Frame 22
stop();
Symbol 593 MovieClip [spikes] Frame 1
function enemyaction() { if (s1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("blank"); } }; _x = 0;
Symbol 593 MovieClip [spikes] Frame 4000
stop();
Symbol 593 MovieClip [spikes] Frame 4001
stop();
Symbol 593 MovieClip [spikes] Frame 4002
stop();
Symbol 594 MovieClip [d3acoin] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(350); gotoAndPlay ("explode"); } else { _parent.addpoints(35); gotoAndPlay ("hit"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_y < 0) { _parent.removeenemy(_name); } _y = (_y - 2); if (_parent.ship._x > _x) { _x = (_x + 2); } else { _x = (_x - 2); } } stop(); health = 3; startx = _x; _y = 624;
Symbol 594 MovieClip [d3acoin] Frame 3
stop();
Symbol 594 MovieClip [d3acoin] Frame 4
guncooldown = 55555; function enemyaction() { _y = (_y - 0); } _parent.insertenemy("coin", _x, _y);
Symbol 594 MovieClip [d3acoin] Frame 38
stop();
Symbol 595 MovieClip [container] Frame 1
_parent.insertenemy("d1a", (_x + (Math.random() * 200)) + 40, _y);
Symbol 595 MovieClip [container] Frame 18
gotoAndPlay (1);
Symbol 596 MovieClip [2laser1] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x - 20); _y = (_y - 20); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 596 MovieClip [2laser1] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 597 MovieClip [2laser2] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x - 15); _y = (_y - 25); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 597 MovieClip [2laser2] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 598 MovieClip [2laser3] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x - 10); _y = (_y - 30); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 598 MovieClip [2laser3] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 599 MovieClip [2laser4] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x - 5); _y = (_y - 35); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 599 MovieClip [2laser4] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 600 MovieClip [2laser6] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x + 5); _y = (_y - 35); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 600 MovieClip [2laser6] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 601 MovieClip [2laser7] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x + 10); _y = (_y - 30); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 601 MovieClip [2laser7] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 602 MovieClip [2laser8] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x + 15); _y = (_y - 25); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 602 MovieClip [2laser8] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 603 MovieClip [2laser9] Frame 1
function enemyaction() { _y = (_y - 40); if (_y < 0) { _parent.removeenemy(_name); } } function weaponaction() { _x = (_x + 20); _y = (_y - 20); if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } stop(); weaponstrength = 1;
Instance of Symbol 54 MovieClip "newBullet" in Symbol 603 MovieClip [2laser9] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 607 MovieClip [d5invincibility2] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode"); } else { _parent.addpoints(5); gotoAndPlay ("hit"); } } function enemyaction() { if (_y > Stage.height) { _parent.removeenemy(_name); } _y = (_y + 1); } stop(); health = 1;
Symbol 607 MovieClip [d5invincibility2] Frame 2
function enemyaction() { _y = (_y + 0); } NonobaAPI.AwardAchievement("invin", function (response, count) { switch (response) { case NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 607 MovieClip [d5invincibility2] Frame 18
stopAllSounds();
Symbol 607 MovieClip [d5invincibility2] Frame 19
_parent.insertenemy("bulletshield", _parent.ship._x, _parent.ship._y); mySoundr = new Sound(); mySoundr.attachSound("Invincibility2"); mySoundr.start(0, 999);
Symbol 607 MovieClip [d5invincibility2] Frame 20
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 21
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 22
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 23
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 24
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 25
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 26
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 27
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 28
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 29
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 30
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 31
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 32
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 33
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 34
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 35
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 36
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 37
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 38
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 39
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 40
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 41
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 42
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 43
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 44
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 45
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 46
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 47
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 48
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 49
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 50
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 51
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 52
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 53
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 54
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 55
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 56
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 57
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 58
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 59
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 60
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 61
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 62
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 63
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 64
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 65
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 66
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 67
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 68
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 69
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 70
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 71
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 72
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 73
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 74
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 75
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 76
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 77
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 78
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 79
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 80
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 81
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 82
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 83
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 84
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 85
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 86
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 87
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 88
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 89
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 90
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 91
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 92
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 93
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 94
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 95
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 96
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 97
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 98
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 99
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 100
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 101
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 102
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 103
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 104
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 105
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 106
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 107
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 108
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 109
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 110
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 111
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 112
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 113
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 114
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 115
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 116
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 117
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 118
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 119
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 120
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 121
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 122
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 123
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 124
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 125
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 126
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 127
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 128
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 129
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 130
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 131
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 132
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 133
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 134
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 135
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 136
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 137
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 138
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 139
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 140
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 141
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 142
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 143
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 144
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 145
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 146
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 147
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 148
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 149
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 150
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 151
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 152
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 153
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 154
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 155
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 156
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 157
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 158
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 159
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 160
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 161
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 162
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 163
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 164
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 165
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 166
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 167
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 168
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 169
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 170
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 171
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 172
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 173
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 174
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 175
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 176
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 177
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 178
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 179
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 180
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 181
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 182
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 183
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 184
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 185
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 186
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 187
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 188
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 189
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 190
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 191
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 192
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 193
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 194
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 195
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 196
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 197
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 198
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 199
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 200
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 201
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 202
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 203
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 204
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 205
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 206
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 207
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 208
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 209
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 210
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 211
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 212
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 213
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 214
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 215
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 216
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 217
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 218
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 219
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 220
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 221
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 222
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 223
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 224
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 225
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 226
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 227
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 228
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 229
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 230
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 231
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 232
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 233
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 234
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 235
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 236
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 237
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 238
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 239
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 240
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 241
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 242
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 243
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 244
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 245
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 246
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 247
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 248
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 249
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 250
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 251
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 252
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 253
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 254
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 255
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 256
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 257
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 258
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 259
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 260
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 261
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 262
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 263
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 264
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 265
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 266
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 267
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 268
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 269
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 270
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 271
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 272
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 273
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 274
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 275
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 276
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 277
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 278
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 279
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 280
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 281
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 282
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 283
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 284
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 285
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 286
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 287
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 288
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 289
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 290
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 291
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 292
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 293
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 294
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 295
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 296
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 297
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 298
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 299
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 300
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 301
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 302
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 303
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 304
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 305
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 306
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 307
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 308
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 309
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 310
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 311
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 312
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 313
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 314
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 315
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 316
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 317
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 318
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 319
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 320
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 321
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 322
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 323
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 324
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 325
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 326
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 327
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 328
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 329
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 330
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 331
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 332
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 333
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 334
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 335
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 336
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 337
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 338
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 339
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 340
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 341
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 342
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 343
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 344
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 345
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 346
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 347
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 348
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 349
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 350
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 351
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 352
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 353
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 354
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 355
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 356
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 357
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 358
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 359
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 360
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 361
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 362
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 363
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 364
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 365
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 366
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 367
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 368
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 369
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 370
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 371
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 372
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 373
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 374
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 375
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 376
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 377
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 378
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 379
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 380
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 381
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 382
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 383
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 384
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 385
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 386
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 387
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 388
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 389
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 390
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 391
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 392
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 393
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 394
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 395
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 396
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 397
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 398
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 399
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 400
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 401
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 402
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 403
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 404
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 405
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 406
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 407
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 408
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 409
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 410
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 411
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 412
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 413
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 414
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 415
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 416
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 417
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 418
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 419
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 420
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 421
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 422
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 423
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 424
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 425
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 426
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 427
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 428
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 429
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 430
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 431
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 432
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 433
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 434
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 435
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 436
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 437
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 438
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 439
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 440
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 441
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 442
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 443
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 444
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 445
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 446
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 447
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 448
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 449
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 450
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 451
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 452
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 453
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 454
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 455
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 456
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 457
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 458
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 459
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 460
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 461
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 462
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 463
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 464
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 465
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 466
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 467
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 468
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 469
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 470
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 471
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 472
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 473
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 474
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 475
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 476
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 477
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 478
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 479
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 480
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 481
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 482
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 483
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 484
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 485
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 486
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 487
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 488
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 489
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 490
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 491
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 492
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 493
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 494
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 495
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 496
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 497
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 498
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 499
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 500
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 501
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 502
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 503
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 504
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 505
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 506
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 507
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 508
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 509
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 510
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 511
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 512
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 513
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 514
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 515
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 516
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 517
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 518
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 519
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } stopAllSounds(); _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 520
function enemyaction() { curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1m"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); } } curenemy++; } } mySoundw = new Sound(); mySoundw.attachSound("Music"); mySoundw.start(0, 999); _parent.currentweapon = "power"; _x = _parent.ship._x; _y = _parent.ship._y; weaponstrength = 55555;
Symbol 607 MovieClip [d5invincibility2] Frame 521
stop(); _parent.currentweapon = "power";
Symbol 608 MovieClip [starfield] Frame 1
function movestars() { starcount = 1; while (starcount <= stars) { eval ("star3" + starcount)._y = eval ("star3" + starcount)._y + eval ("star3" + starcount).speed; if (eval ("star3" + starcount)._y > Stage.height) { newspeedandsize = (Math.random() * 5) + 5; eval ("star3" + starcount).speed = newspeedandsize; eval ("star3" + starcount)._width = newspeedandsize; eval ("star3" + starcount)._height = newspeedandsize; eval ("star3" + starcount)._y = -newspeedandsize; eval ("star3" + starcount)._x = Math.random() * Stage.width; } starcount++; } } stars = 55; starcount = 1; while (starcount <= stars) { this.attachMovie("star3", "star3" + starcount, this.getNextHighestDepth()); starcount++; }
Symbol 612 MovieClip [d1a] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } else { _parent.addpoints(0); gotoAndPlay ("hit"); } } function enemyaction() { _y = (_y + 15); if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (_x > 241) { _parent.removeenemy(_name); } if (_y > Stage.height) { _parent.removeenemy(_name); } if (_parent.ship._x > _x) { _x = (_x + 0.5); } else { _x = (_x - 0.5); } } stop(); health = 1;
Symbol 612 MovieClip [d1a] Frame 3
stop();
Symbol 612 MovieClip [d1a] Frame 4
function enemyaction() { _y = (_y + 0); }
Symbol 612 MovieClip [d1a] Frame 37
function enemyaction() { _y = (_y + 0); }
Symbol 612 MovieClip [d1a] Frame 38
stop();
Symbol 631 MovieClip Frame 30
stop();
Symbol 634 Button
on (release) { gotoAndStop ("dimension"); }
Symbol 638 MovieClip Frame 20
gotoAndPlay (1);

Library Items

Symbol 1 Sound [Invincibility2]
Symbol 2 Sound [Invincibility]
Symbol 3 Sound [Music]Used by:Timeline
Symbol 4 GraphicUsed by:5 242 417
Symbol 5 MovieClipUses:4Used by:21 427 442 445 457 463 475 490 499 510 594 607 612  Timeline
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:6 7Used by:21 607  Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:21 607
Symbol 11 SoundUsed by:21 607
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:21 607
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:14 15Used by:17 18
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Symbol 18 MovieClipUses:16Used by:21 607
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21 427 442 457 463 475 490 499 510 594 607 612
Symbol 21 MovieClip [d5invincibility]Uses:5 8 10 11 13 17 18 20
Symbol 22 GraphicUsed by:31
Symbol 23 BitmapUsed by:24 609
Symbol 24 GraphicUses:23Used by:31
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClipUses:26Used by:31
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClipUses:22 24 27 30Used by:32
Symbol 32 MovieClip [Wave 1]Uses:31
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:37 344
Symbol 36 GraphicUsed by:37 344
Symbol 37 ButtonUses:35 36Used by:40
Symbol 38 FontUsed by:39 356 393 401 403 642
Symbol 39 EditableTextUses:38Used by:40
Symbol 40 MovieClip [Lost]Uses:37 39
Symbol 41 GraphicUsed by:45 187 257
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:41 42 43 44Used by:46 47 48
Symbol 46 MovieClip [laserright]Uses:45
Symbol 47 MovieClip [laserleft]Uses:45
Symbol 48 MovieClip [lasercenter2]Uses:45
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClip [laserpower]Uses:50
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:56 596 597 598 599 600 601 602 603
Symbol 55 SoundUsed by:56 597
Symbol 56 MovieClip [2laser5]Uses:54 55
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:64
Symbol 60 FontUsed by:61 62
Symbol 61 EditableTextUses:60Used by:63
Symbol 62 EditableTextUses:60Used by:63
Symbol 63 MovieClipUses:61 62Used by:64
Symbol 64 MovieClip [coin]Uses:59 63
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:72
Symbol 67 GraphicUsed by:72 80
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:72
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClipUses:66 67 69 71Used by:73
Symbol 73 MovieClip [d5power]Uses:72
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:80
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:80
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:75 67 77 79Used by:81
Symbol 81 MovieClip [d5broad]Uses:80
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:89
Symbol 84 GraphicUsed by:89
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:89
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:83 84 86 88Used by:90
Symbol 90 MovieClip [d5life]Uses:89
Symbol 91 FontUsed by:92 93 94 95 96 97 100 101 102 103 104 105 106 107 108 109 269 270 425 426 439 440 470 471 472 473 488 489 497 498 537 538 541 542 545 546 549 550 567 568 569 570 571 572 573 574 617 618 619
Symbol 92 EditableTextUses:91Used by:98
Symbol 93 EditableTextUses:91Used by:98
Symbol 94 EditableTextUses:91Used by:98
Symbol 95 EditableTextUses:91Used by:98
Symbol 96 EditableTextUses:91Used by:98
Symbol 97 EditableTextUses:91Used by:98
Symbol 98 MovieClipUses:92 93 94 95 96 97Used by:99
Symbol 99 MovieClip [Boss Complete]Uses:98
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Symbol 101 EditableTextUses:91Used by:110
Symbol 102 EditableTextUses:91Used by:110
Symbol 103 EditableTextUses:91Used by:110
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Symbol 108 EditableTextUses:91Used by:110
Symbol 109 EditableTextUses:91Used by:110
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Symbol 111 MovieClip [Dimension Complete]Uses:110
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:112 113Used by:120 121
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:120 121 143
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:117 118Used by:120 121
Symbol 120 MovieClip [wee2]Uses:114 116 119
Symbol 121 MovieClip [wee1]Uses:114 116 119
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:122 123Used by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [boss3bullet2]Uses:125
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:127 128Used by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClip [boss3bullet1]Uses:130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [whitep]Uses:132
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
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Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:143
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:140 141Used by:143
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Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145Used by:147
Symbol 147 MovieClip [bossfinalbullet2]Uses:146
Symbol 148 GraphicUsed by:149 276
Symbol 149 MovieClipUses:148Used by:282
Symbol 150 GraphicUsed by:282
Symbol 151 GraphicUsed by:282
Symbol 152 GraphicUsed by:282
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Symbol 281 MovieClipUses:274 275 276 279 280Used by:282
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Symbol 294 GraphicUsed by:297
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297
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Symbol 298 MovieClipUses:297Used by:299
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Symbol 301 GraphicUses:300Used by:302
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Symbol 304 MovieClipUses:303Used by:306 408 409 410
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Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:310
Symbol 310 MovieClipUses:309Used by:311
Symbol 311 MovieClip [losegame]Uses:307 310
Symbol 312 GraphicUsed by:315
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip [D1 Boss Win]Uses:312 313 314
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318
Symbol 318 MovieClipUses:317Used by:319
Symbol 319 MovieClip [star3]Uses:318
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:322
Symbol 322 MovieClipUses:321Used by:323 355
Symbol 323 MovieClip [m1]Uses:322
Symbol 324 MovieClip [D1 Intro]
Symbol 325 GraphicUsed by:326 328
Symbol 326 MovieClipUses:325Used by:327
Symbol 327 MovieClip [bulletwall4]Uses:326
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Symbol 395 MovieClip [hitarea]Uses:394Used by:405  Timeline
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:400
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClipUses:397 399Used by:402 404 405  Timeline
Symbol 401 EditableTextUses:38Used by:405
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Symbol 406 MovieClip [m2]Uses:345
Symbol 407 MovieClip [m4]Uses:343
Symbol 408 MovieClip [bosspt2]Uses:288 304 305
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Symbol 413 MovieClip [m3]Uses:348
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414Used by:416
Symbol 416 MovieClip [bossfinalninebomb]Uses:415 362
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Symbol 456 MovieClipUses:452 453 454 455Used by:457
Symbol 457 MovieClip [d5a]Uses:5 449 451 456 20
Symbol 458 GraphicUsed by:461 462
Symbol 459 GraphicUsed by:461
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:458 459 460Used by:463
Symbol 462 MovieClipUses:458Used by:463
Symbol 463 MovieClip [d6a]Uses:5 461 462 20
Symbol 464 GraphicUsed by:468 469
Symbol 465 GraphicUsed by:468
Symbol 466 GraphicUsed by:468
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClipUses:464 465 466 467Used by:475
Symbol 469 MovieClipUses:464Used by:475
Symbol 470 EditableTextUses:91Used by:474
Symbol 471 EditableTextUses:91Used by:474
Symbol 472 EditableTextUses:91Used by:474
Symbol 473 EditableTextUses:91Used by:474
Symbol 474 MovieClipUses:470 471 472 473Used by:475
Symbol 475 MovieClip [d7a]Uses:5 468 469 474 20
Symbol 476 GraphicUsed by:480
Symbol 477 GraphicUsed by:480
Symbol 478 GraphicUsed by:480
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:476 477 478 479Used by:490
Symbol 481 GraphicUsed by:484
Symbol 482 GraphicUsed by:484
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClipUses:481 482 483Used by:485
Symbol 485 MovieClip [d8bullet]Uses:484Used by:490
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:486Used by:490
Symbol 488 EditableTextUses:91Used by:490
Symbol 489 EditableTextUses:91Used by:490
Symbol 490 MovieClip [d8a]Uses:480 485 5 487 488 489 20
Symbol 491 GraphicUsed by:495
Symbol 492 GraphicUsed by:495
Symbol 493 GraphicUsed by:495
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:491 492 493 494Used by:496
Symbol 496 MovieClipUses:495Used by:499
Symbol 497 EditableTextUses:91Used by:499 510
Symbol 498 EditableTextUses:91Used by:499 510
Symbol 499 MovieClip [d9a]Uses:5 496 497 498 20
Symbol 500 GraphicUsed by:508
Symbol 501 GraphicUsed by:508
Symbol 502 GraphicUsed by:508
Symbol 503 GraphicUsed by:508
Symbol 504 GraphicUsed by:508
Symbol 505 GraphicUsed by:508
Symbol 506 GraphicUsed by:508
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:500 501 502 503 504 505 506 507Used by:509
Symbol 509 MovieClipUses:508Used by:510
Symbol 510 MovieClip [d10a]Uses:5 509 497 498 20
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:530
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:513Used by:530
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:517
Symbol 517 MovieClipUses:516Used by:530
Symbol 518 SoundUsed by:530
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:521
Symbol 521 MovieClipUses:520Used by:528
Symbol 522 MovieClipUses:391Used by:523
Symbol 523 MovieClipUses:522Used by:528
Symbol 524 GraphicUsed by:527
Symbol 525 GraphicUsed by:527
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:524 525 526Used by:528
Symbol 528 MovieClipUses:521 523 527Used by:529
Symbol 529 MovieClipUses:528Used by:530
Symbol 530 MovieClip [D4 Boss]Uses:512 514 517 518 529 291
Symbol 531 GraphicUsed by:535
Symbol 532 GraphicUsed by:535
Symbol 533 GraphicUsed by:535
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:531 532 533 534Used by:536
Symbol 536 MovieClip [d2bullet]Uses:535
Symbol 537 EditableTextUses:91Used by:539
Symbol 538 EditableTextUses:91Used by:539
Symbol 539 MovieClipUses:537 538Used by:540
Symbol 540 MovieClip [Wave 2]Uses:539
Symbol 541 EditableTextUses:91Used by:543
Symbol 542 EditableTextUses:91Used by:543
Symbol 543 MovieClipUses:541 542Used by:544
Symbol 544 MovieClip [Wave 3]Uses:543
Symbol 545 EditableTextUses:91Used by:547
Symbol 546 EditableTextUses:91Used by:547
Symbol 547 MovieClipUses:545 546Used by:548
Symbol 548 MovieClip [Wave 4]Uses:547
Symbol 549 EditableTextUses:91Used by:551
Symbol 550 EditableTextUses:91Used by:551
Symbol 551 MovieClipUses:549 550Used by:552
Symbol 552 MovieClip [Wave 5]Uses:551
Symbol 553 GraphicUsed by:555
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:553 554Used by:556 557 558 559 560
Symbol 556 MovieClip [d7bullet1]Uses:555
Symbol 557 MovieClip [d7bullet2]Uses:555
Symbol 558 MovieClip [d7bullet3]Uses:555
Symbol 559 MovieClip [d7bullet4]Uses:555
Symbol 560 MovieClip [d7bullet5]Uses:555
Symbol 561 GraphicUsed by:565
Symbol 562 GraphicUsed by:565
Symbol 563 GraphicUsed by:565
Symbol 564 GraphicUsed by:565
Symbol 565 MovieClipUses:561 562 563 564Used by:566
Symbol 566 MovieClip [d9bullet]Uses:565
Symbol 567 EditableTextUses:91Used by:575
Symbol 568 EditableTextUses:91Used by:575
Symbol 569 EditableTextUses:91Used by:575
Symbol 570 EditableTextUses:91Used by:575
Symbol 571 EditableTextUses:91Used by:575
Symbol 572 EditableTextUses:91Used by:575
Symbol 573 EditableTextUses:91Used by:575
Symbol 574 EditableTextUses:91Used by:575
Symbol 575 MovieClipUses:567 568 569 570 571 572 573 574Used by:576
Symbol 576 MovieClip [Wave Boss]Uses:575
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:577Used by:581
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:579Used by:581
Symbol 581 MovieClip [D4 Weegee]Uses:578 580
Symbol 582 BitmapUsed by:583
Symbol 583 GraphicUses:582Used by:584
Symbol 584 MovieClipUses:583Used by:585
Symbol 585 MovieClipUses:584Used by:586
Symbol 586 MovieClip [ffbullet]Uses:585
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClipUses:587Used by:589 590 591 592
Symbol 589 MovieClipUses:588Used by:593
Symbol 590 MovieClipUses:588Used by:593
Symbol 591 MovieClipUses:588Used by:593
Symbol 592 MovieClipUses:588Used by:593
Symbol 593 MovieClip [spikes]Uses:589 590 591 592
Symbol 594 MovieClip [d3acoin]Uses:5 433 438 441 20
Symbol 595 MovieClip [container]
Symbol 596 MovieClip [2laser1]Uses:54
Symbol 597 MovieClip [2laser2]Uses:54 55
Symbol 598 MovieClip [2laser3]Uses:54
Symbol 599 MovieClip [2laser4]Uses:54
Symbol 600 MovieClip [2laser6]Uses:54
Symbol 601 MovieClip [2laser7]Uses:54
Symbol 602 MovieClip [2laser8]Uses:54
Symbol 603 MovieClip [2laser9]Uses:54
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:604Used by:606
Symbol 606 MovieClipUses:605Used by:607
Symbol 607 MovieClip [d5invincibility2]Uses:5 8 10 11 13 17 18 606 20
Symbol 608 MovieClip [starfield]Used by:Timeline
Symbol 609 GraphicUses:23Used by:610
Symbol 610 MovieClipUses:609Used by:611 612
Symbol 611 MovieClipUses:610Used by:612
Symbol 612 MovieClip [d1a]Uses:5 610 611 20Used by:Timeline
Symbol 613 GraphicUsed by:Timeline
Symbol 614 GraphicUsed by:615
Symbol 615 MovieClipUses:614Used by:616  Timeline
Symbol 616 MovieClipUses:615Used by:Timeline
Symbol 617 EditableTextUses:91Used by:Timeline
Symbol 618 EditableTextUses:91Used by:Timeline
Symbol 619 EditableTextUses:91Used by:Timeline
Symbol 620 FontUsed by:621 622 623 624 633
Symbol 621 TextUses:620Used by:Timeline
Symbol 622 TextUses:620Used by:Timeline
Symbol 623 TextUses:620Used by:Timeline
Symbol 624 TextUses:620Used by:Timeline
Symbol 625 GraphicUsed by:Timeline
Symbol 626 ShapeTweeningUsed by:631
Symbol 627 FontUsed by:628 630
Symbol 628 EditableTextUses:627Used by:631
Symbol 629 GraphicUsed by:631
Symbol 630 EditableTextUses:627Used by:631
Symbol 631 MovieClipUses:626 628 629 630Used by:Timeline
Symbol 632 GraphicUsed by:634
Symbol 633 TextUses:620Used by:634
Symbol 634 ButtonUses:632 633Used by:Timeline
Symbol 635 BitmapUsed by:636 637
Symbol 636 GraphicUses:635Used by:638
Symbol 637 GraphicUses:635Used by:638
Symbol 638 MovieClipUses:636 637Used by:Timeline
Symbol 639 FontUsed by:640
Symbol 640 EditableTextUses:639Used by:Timeline
Symbol 641 EditableTextUses:273Used by:Timeline
Symbol 642 EditableTextUses:38Used by:Timeline
Symbol 643 GraphicUsed by:Timeline

Instance Names

"progressbar"Frame 1Symbol 616 MovieClip
"starfield"Frame 3Symbol 608 MovieClip [starfield]
"score"Frame 3Symbol 640 EditableText
"tiem"Frame 3Symbol 641 EditableText
"d1"Frame 3Symbol 5 MovieClip
"d1"Frame 3Symbol 5 MovieClip
"life"Frame 3Symbol 642 EditableText
"hitarea"Frame 3Symbol 395 MovieClip [hitarea]
"d1"Frame 3Symbol 5 MovieClip
"d1"Symbol 21 MovieClip [d5invincibility] Frame 1Symbol 5 MovieClip
"field"Symbol 21 MovieClip [d5invincibility] Frame 20Symbol 13 MovieClip
"newBullet"Symbol 56 MovieClip [2laser5] Frame 1Symbol 54 MovieClip
"q"Symbol 64 MovieClip [coin] Frame 1Symbol 59 MovieClip
"q"Symbol 73 MovieClip [d5power] Frame 1Symbol 72 MovieClip
"q"Symbol 81 MovieClip [d5broad] Frame 1Symbol 80 MovieClip
"q"Symbol 90 MovieClip [d5life] Frame 1Symbol 89 MovieClip
"r1"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r2"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r3"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r4"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r5"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r6"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r7"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r8"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r9"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r20"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r11"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r12"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r13"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r14"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r15"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r16"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r17"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r18"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r19"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r20"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r21"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r22"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r23"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r24"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r25"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r26"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r27"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r28"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r29"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r30"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r31"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"r32"Symbol 120 MovieClip [wee2] Frame 20Symbol 116 MovieClip
"laserred"Symbol 120 MovieClip [wee2] Frame 20Symbol 119 MovieClip
"r1"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r2"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r3"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r4"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r5"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r6"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r7"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r8"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r9"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r20"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r11"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r12"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r13"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r14"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r15"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r16"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r17"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r18"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r19"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r20"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r21"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r22"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r23"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r24"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r25"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r26"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r27"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r28"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r29"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r30"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r31"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"r32"Symbol 121 MovieClip [wee1] Frame 20Symbol 116 MovieClip
"laserred"Symbol 121 MovieClip [wee1] Frame 20Symbol 119 MovieClip
"r1"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r2"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r3"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r4"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r5"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r6"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r7"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r8"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r9"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r20"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r11"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r12"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r13"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r14"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r15"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r16"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r17"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r18"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r19"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r20"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r21"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r22"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r23"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r24"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r25"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r26"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r27"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r28"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r29"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r30"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r31"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"r32"Symbol 143 MovieClip [bossfinalmoonlaser] Frame 45Symbol 116 MovieClip
"score"Symbol 281 MovieClip Frame 1Symbol 274 EditableText
"lives"Symbol 281 MovieClip Frame 1Symbol 275 EditableText
"final2"Symbol 282 MovieClip [bossfinal2] Frame 1Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 125Symbol 149 MovieClip
"meteor1"Symbol 282 MovieClip [bossfinal2] Frame 125Symbol 169 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 180Symbol 149 MovieClip
"meteor2"Symbol 282 MovieClip [bossfinal2] Frame 180Symbol 180 MovieClip
"final3"Symbol 282 MovieClip [bossfinal2] Frame 221Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 227Symbol 149 MovieClip
"laserfinal1"Symbol 282 MovieClip [bossfinal2] Frame 247Symbol 184 MovieClip
"laserfinal2"Symbol 282 MovieClip [bossfinal2] Frame 247Symbol 185 MovieClip
"laserfinal3"Symbol 282 MovieClip [bossfinal2] Frame 247Symbol 186 MovieClip
"laserfinal4"Symbol 282 MovieClip [bossfinal2] Frame 247Symbol 185 MovieClip
"laserfinal5"Symbol 282 MovieClip [bossfinal2] Frame 247Symbol 185 MovieClip
"s1"Symbol 282 MovieClip [bossfinal2] Frame 287Symbol 187 MovieClip
"s2"Symbol 282 MovieClip [bossfinal2] Frame 287Symbol 187 MovieClip
"s3"Symbol 282 MovieClip [bossfinal2] Frame 287Symbol 187 MovieClip
"s4"Symbol 282 MovieClip [bossfinal2] Frame 287Symbol 187 MovieClip
"blackhole"Symbol 282 MovieClip [bossfinal2] Frame 287Symbol 190 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 287Symbol 149 MovieClip
"ball"Symbol 282 MovieClip [bossfinal2] Frame 456Symbol 216 MovieClip
"plus"Symbol 282 MovieClip [bossfinal2] Frame 580Symbol 220 MovieClip
"pi"Symbol 282 MovieClip [bossfinal2] Frame 580Symbol 226 MovieClip
"times"Symbol 282 MovieClip [bossfinal2] Frame 600Symbol 230 MovieClip
"minus"Symbol 282 MovieClip [bossfinal2] Frame 621Symbol 234 MovieClip
"divide"Symbol 282 MovieClip [bossfinal2] Frame 641Symbol 238 MovieClip
"final3"Symbol 282 MovieClip [bossfinal2] Frame 684Symbol 149 MovieClip
"c1"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c2"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c3"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c4"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c5"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c6"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c7"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c8"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c9"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c10"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c11"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c12"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c13"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c14"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c15"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c16"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c17"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"c18"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 242 MovieClip
"lfn"Symbol 282 MovieClip [bossfinal2] Frame 754Symbol 185 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 804Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 806Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 808Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 810Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 812Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 814Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 816Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 818Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 820Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 822Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 824Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 826Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 828Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 830Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 832Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 834Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 836Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 838Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 840Symbol 149 MovieClip
"final2"Symbol 282 MovieClip [bossfinal2] Frame 842Symbol 149 MovieClip
"q1"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q2"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q3"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q4"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q5"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q6"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q7"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q8"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q9"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q10"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q11"Symbol 282 MovieClip [bossfinal2] Frame 844Symbol 149 MovieClip
"q1"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q2"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q3"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q4"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q5"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q6"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q7"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q8"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q9"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q10"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q11"Symbol 282 MovieClip [bossfinal2] Frame 846Symbol 149 MovieClip
"q1"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q2"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q3"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q4"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q5"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q6"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q7"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q8"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q9"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q10"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q11"Symbol 282 MovieClip [bossfinal2] Frame 848Symbol 149 MovieClip
"q1"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q2"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q3"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q4"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q5"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q6"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q7"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q8"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q9"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q10"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q11"Symbol 282 MovieClip [bossfinal2] Frame 850Symbol 149 MovieClip
"q1"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q2"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q3"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q4"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q5"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q6"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q7"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q8"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q9"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q10"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q11"Symbol 282 MovieClip [bossfinal2] Frame 852Symbol 149 MovieClip
"q1"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q2"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q3"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q4"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q5"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q6"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q7"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q8"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q9"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q10"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q11"Symbol 282 MovieClip [bossfinal2] Frame 854Symbol 149 MovieClip
"q1"Symbol 282 MovieClip [bossfinal2] Frame 856Symbol 149 MovieClip
"q2"Symbol 282 MovieClip [bossfinal2] Frame 856Symbol 149 MovieClip
"q3"Symbol 282 MovieClip [bossfinal2] Frame 856Symbol 149 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Invincibility2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Invincibility"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Music"
ExportAssets (56)Timeline Frame 1Symbol 21 as "d5invincibility"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Wave 1"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Lost"
ExportAssets (56)Timeline Frame 1Symbol 46 as "laserright"
ExportAssets (56)Timeline Frame 1Symbol 47 as "laserleft"
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ExportAssets (56)Timeline Frame 1Symbol 51 as "laserpower"
ExportAssets (56)Timeline Frame 1Symbol 56 as "2laser5"
ExportAssets (56)Timeline Frame 1Symbol 64 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 73 as "d5power"
ExportAssets (56)Timeline Frame 1Symbol 81 as "d5broad"
ExportAssets (56)Timeline Frame 1Symbol 90 as "d5life"
ExportAssets (56)Timeline Frame 1Symbol 99 as "Boss Complete"
ExportAssets (56)Timeline Frame 1Symbol 111 as "Dimension Complete"
ExportAssets (56)Timeline Frame 1Symbol 120 as "wee2"
ExportAssets (56)Timeline Frame 1Symbol 121 as "wee1"
ExportAssets (56)Timeline Frame 1Symbol 126 as "boss3bullet2"
ExportAssets (56)Timeline Frame 1Symbol 131 as "boss3bullet1"
ExportAssets (56)Timeline Frame 1Symbol 133 as "whitep"
ExportAssets (56)Timeline Frame 1Symbol 143 as "bossfinalmoonlaser"
ExportAssets (56)Timeline Frame 1Symbol 147 as "bossfinalbullet2"
ExportAssets (56)Timeline Frame 1Symbol 282 as "bossfinal2"
ExportAssets (56)Timeline Frame 1Symbol 292 as "boss4"
ExportAssets (56)Timeline Frame 1Symbol 299 as "bossptbullet"
ExportAssets (56)Timeline Frame 1Symbol 306 as "bosspt1"
ExportAssets (56)Timeline Frame 1Symbol 311 as "losegame"
ExportAssets (56)Timeline Frame 1Symbol 315 as "D1 Boss Win"
ExportAssets (56)Timeline Frame 1Symbol 319 as "star3"
ExportAssets (56)Timeline Frame 1Symbol 323 as "m1"
ExportAssets (56)Timeline Frame 1Symbol 324 as "D1 Intro"
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ExportAssets (56)Timeline Frame 1Symbol 329 as "bulletwall2"
ExportAssets (56)Timeline Frame 1Symbol 330 as "bulletwall3"
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ExportAssets (56)Timeline Frame 1Symbol 395 as "hitarea"
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ExportAssets (56)Timeline Frame 1Symbol 608 as "starfield"
ExportAssets (56)Timeline Frame 1Symbol 612 as "d1a"

Labels

"loading"Frame 1
"complete"Frame 2
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"lol"Frame 5
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"explode2"Symbol 490 MovieClip [d8a] Frame 43
"hit"Symbol 499 MovieClip [d9a] Frame 2
"explode"Symbol 499 MovieClip [d9a] Frame 4
"hit"Symbol 510 MovieClip [d10a] Frame 2
"explode"Symbol 510 MovieClip [d10a] Frame 4
"hit"Symbol 530 MovieClip [D4 Boss] Frame 57
"e2"Symbol 530 MovieClip [D4 Boss] Frame 59
"a"Symbol 566 MovieClip [d9bullet] Frame 2
"b"Symbol 566 MovieClip [d9bullet] Frame 3
"c"Symbol 566 MovieClip [d9bullet] Frame 4
"d"Symbol 566 MovieClip [d9bullet] Frame 5
"e"Symbol 566 MovieClip [d9bullet] Frame 6
"f"Symbol 566 MovieClip [d9bullet] Frame 7
"g"Symbol 566 MovieClip [d9bullet] Frame 8
"h"Symbol 566 MovieClip [d9bullet] Frame 9
"i"Symbol 566 MovieClip [d9bullet] Frame 10
"j"Symbol 566 MovieClip [d9bullet] Frame 11
"k"Symbol 566 MovieClip [d9bullet] Frame 12
"l"Symbol 566 MovieClip [d9bullet] Frame 13
"m"Symbol 566 MovieClip [d9bullet] Frame 14
"n"Symbol 566 MovieClip [d9bullet] Frame 15
"o"Symbol 566 MovieClip [d9bullet] Frame 16
"p"Symbol 566 MovieClip [d9bullet] Frame 17
"q"Symbol 566 MovieClip [d9bullet] Frame 18
"r"Symbol 566 MovieClip [d9bullet] Frame 19
"s"Symbol 566 MovieClip [d9bullet] Frame 20
"t"Symbol 566 MovieClip [d9bullet] Frame 21
"wb"Symbol 581 MovieClip [D4 Weegee] Frame 131
"a2"Symbol 585 MovieClip Frame 2
"b2"Symbol 585 MovieClip Frame 37
"a"Symbol 586 MovieClip [ffbullet] Frame 2
"b"Symbol 586 MovieClip [ffbullet] Frame 3
"c"Symbol 586 MovieClip [ffbullet] Frame 4
"d"Symbol 586 MovieClip [ffbullet] Frame 5
"e"Symbol 586 MovieClip [ffbullet] Frame 6
"f"Symbol 586 MovieClip [ffbullet] Frame 7
"g"Symbol 586 MovieClip [ffbullet] Frame 8
"h"Symbol 586 MovieClip [ffbullet] Frame 9
"i"Symbol 586 MovieClip [ffbullet] Frame 10
"j"Symbol 586 MovieClip [ffbullet] Frame 11
"k"Symbol 586 MovieClip [ffbullet] Frame 12
"l"Symbol 586 MovieClip [ffbullet] Frame 13
"m"Symbol 586 MovieClip [ffbullet] Frame 14
"n"Symbol 586 MovieClip [ffbullet] Frame 15
"o"Symbol 586 MovieClip [ffbullet] Frame 16
"p"Symbol 586 MovieClip [ffbullet] Frame 17
"q"Symbol 586 MovieClip [ffbullet] Frame 18
"r"Symbol 586 MovieClip [ffbullet] Frame 19
"s"Symbol 586 MovieClip [ffbullet] Frame 20
"t"Symbol 586 MovieClip [ffbullet] Frame 21
"blank"Symbol 593 MovieClip [spikes] Frame 4001
"lol"Symbol 593 MovieClip [spikes] Frame 4002
"hit"Symbol 594 MovieClip [d3acoin] Frame 2
"explode"Symbol 594 MovieClip [d3acoin] Frame 4
"hit"Symbol 612 MovieClip [d1a] Frame 2
"explode"Symbol 612 MovieClip [d1a] Frame 4

Dynamic Text Variables

_root.scoreSymbol 274 EditableText""
livesSymbol 275 EditableText""
bytesMessageSymbol 617 EditableText"-"
speedMessageSymbol 618 EditableText"-"
loadingMessageSymbol 619 EditableText"-"
_root.scoreSymbol 640 EditableText""
tiemSymbol 641 EditableText""




http://swfchan.com/17/83063/info.shtml
Created: 1/4 -2019 01:53:57 Last modified: 1/4 -2019 01:53:57 Server time: 22/12 -2024 02:43:08