Frame 1
Frame 3
ifFrameLoaded (20) {
gotoAndPlay (5);
}
Frame 4
gotoAndPlay (2);
Frame 5
Mouse.hide();
with (all) {
gotoAndPlay(1);
}
stop();
Instance of Symbol 112 MovieClip "mouse_fake" in Frame 5
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
Frame 10
Mouse.hide();
stop();
Symbol 20 MovieClip Frame 1
stop();
Symbol 28 Button
on (press) {
startDrag ("/cap");
}
on (release) {
stopDrag();
}
Symbol 37 MovieClip Frame 1
stop();
Symbol 46 Button
on (press) {
startDrag ("/hairnorm");
}
on (release) {
stopDrag();
}
Symbol 49 MovieClip Frame 1
Symbol 53 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 61 Button
on (press) {
startDrag (this);
}
on (release) {
stopDrag();
}
Symbol 66 MovieClip Frame 1
stop();
Symbol 71 Button
on (press) {
startDrag (this);
}
on (release) {
stopDrag();
}
Symbol 79 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 7
stop();
Symbol 153 Button
on (release) {
cnt = 1;
do {
with (eval ("_parent.scenes_" + cnt)) {
gotoAndPlay(1);
}
cnt = cnt + 1;
} while (cnt < 11);
with (_parent.scene_box) {
gotoAndPlay(2);
}
with (_parent) {
gotoAndPlay(2);
}
gotoAndPlay (3);
}
Symbol 170 Button
on (release) {
with (_parent.scene_box) {
gotoAndPlay(1);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
with (_parent) {
gotoAndStop(1);
}
gotoAndStop (2);
}
Symbol 175 Button
on (release) {
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
cnt = 1;
do {
with (eval ("_parent.scenes_" + cnt)) {
gotoAndPlay(1);
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 177 Button
on (release) {
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
if (_parent.scenes_1.scene_stat == 1) {
with (_parent.scenes_1) {
gotoAndPlay(10);
}
}
}
Symbol 231 Button
on (release) {
scene_location = 1;
gotoAndStop (110);
}
Symbol 247 Button
on (release) {
scene_location = 2;
gotoAndStop (110);
}
Symbol 287 Button
on (release) {
scene_location = 3;
gotoAndStop (110);
}
Symbol 292 Button
on (release) {
if (character_2_temp == 0) {
if (_parent._parent.temp_character == 1) {
with (this.character2) {
gotoAndStop(10);
}
_parent._parent.temp_dot = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_2_temp = 1;
} else if (_parent._parent.temp_character == 2) {
with (this.character2) {
gotoAndStop(20);
}
_parent._parent.temp_jim = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_2_temp = 2;
} else if (_parent._parent.temp_character == 3) {
with (this.character2) {
gotoAndStop(30);
}
_parent._parent.temp_stacey = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_2_temp = 3;
} else if (_parent._parent.temp_character == 4) {
with (this.character2) {
gotoAndStop(40);
}
_parent._parent.temp_deano = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_2_temp = 4;
} else if (_parent._parent.temp_character == 5) {
with (this.character2) {
gotoAndStop(50);
}
_parent._parent.temp_bradley = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_2_temp = 5;
} else if (_parent._parent.temp_character == 6) {
with (this.character2) {
gotoAndStop(60);
}
_parent._parent.temp_phil = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_2_temp = 6;
}
} else if ((character_2_temp == 1) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 1;
_parent._parent.temp_dot = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(2);
}
with (character2) {
gotoAndStop(1);
}
character_2_temp = 0;
} else if ((character_2_temp == 2) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 2;
_parent._parent.temp_jim = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(3);
}
with (character2) {
gotoAndStop(1);
}
character_2_temp = 0;
} else if ((character_2_temp == 3) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 3;
_parent._parent.temp_stacey = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(4);
}
with (character2) {
gotoAndStop(1);
}
character_2_temp = 0;
} else if ((character_2_temp == 4) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 4;
_parent._parent.temp_deano = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(5);
}
with (character2) {
gotoAndStop(1);
}
character_2_temp = 0;
} else if ((character_2_temp == 5) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 5;
_parent._parent.temp_bradley = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(6);
}
with (character2) {
gotoAndStop(1);
}
character_2_temp = 0;
} else if ((character_2_temp == 6) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 6;
_parent._parent.temp_phil = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(7);
}
with (character2) {
gotoAndStop(1);
}
character_2_temp = 0;
}
}
Symbol 293 Button
on (release) {
if (character_3_temp == 0) {
if (_parent._parent.temp_character == 1) {
with (this.character3) {
gotoAndStop(10);
}
_parent._parent.temp_dot = 3;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_3_temp = 1;
} else if (_parent._parent.temp_character == 2) {
with (this.character3) {
gotoAndStop(20);
}
_parent._parent.temp_jim = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_3_temp = 2;
} else if (_parent._parent.temp_character == 3) {
with (this.character3) {
gotoAndStop(30);
}
_parent._parent.temp_stacey = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_3_temp = 3;
} else if (_parent._parent.temp_character == 4) {
with (this.character3) {
gotoAndStop(40);
}
_parent._parent.temp_deano = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_3_temp = 4;
} else if (_parent._parent.temp_character == 5) {
with (this.character3) {
gotoAndStop(50);
}
_parent._parent.temp_bradley = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_3_temp = 5;
} else if (_parent._parent.temp_character == 6) {
with (this.character3) {
gotoAndStop(60);
}
_parent._parent.temp_phil = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_3_temp = 6;
}
} else if ((character_3_temp == 1) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 1;
_parent._parent.temp_dot = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(2);
}
with (character3) {
gotoAndStop(1);
}
character_3_temp = 0;
} else if ((character_3_temp == 2) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 2;
_parent._parent.temp_jim = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(3);
}
with (character3) {
gotoAndStop(1);
}
character_3_temp = 0;
} else if ((character_3_temp == 3) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 3;
_parent._parent.temp_stacey = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(4);
}
with (character3) {
gotoAndStop(1);
}
character_3_temp = 0;
} else if ((character_3_temp == 4) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 4;
_parent._parent.temp_deano = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(5);
}
with (character3) {
gotoAndStop(1);
}
character_3_temp = 0;
} else if ((character_3_temp == 5) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 5;
_parent._parent.temp_bradley = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(6);
}
with (character3) {
gotoAndStop(1);
}
character_3_temp = 0;
} else if ((character_3_temp == 6) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 6;
_parent._parent.temp_phil = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(7);
}
with (character3) {
gotoAndStop(1);
}
character_3_temp = 0;
}
}
Symbol 294 Button
on (release) {
if (character_1_temp == 0) {
if (_parent._parent.temp_character == 1) {
with (this.character1) {
gotoAndStop(10);
}
_parent._parent.temp_dot = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_1_temp = 1;
} else if (_parent._parent.temp_character == 2) {
with (this.character1) {
gotoAndStop(20);
}
_parent._parent.temp_jim = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_1_temp = 2;
} else if (_parent._parent.temp_character == 3) {
with (this.character1) {
gotoAndStop(30);
}
_parent._parent.temp_stacey = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_1_temp = 3;
} else if (_parent._parent.temp_character == 4) {
with (this.character1) {
gotoAndStop(40);
}
_parent._parent.temp_deano = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_1_temp = 4;
} else if (_parent._parent.temp_character == 5) {
with (this.character1) {
gotoAndStop(50);
}
_parent._parent.temp_bradley = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_1_temp = 5;
} else if (_parent._parent.temp_character == 6) {
with (this.character1) {
gotoAndStop(60);
}
_parent._parent.temp_phil = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
character_1_temp = 6;
}
} else if ((character_1_temp == 1) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 1;
_parent._parent.temp_dot = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(2);
}
with (character1) {
gotoAndStop(1);
}
character_1_temp = 0;
} else if ((character_1_temp == 2) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 2;
_parent._parent.temp_jim = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(3);
}
with (character1) {
gotoAndStop(1);
}
character_1_temp = 0;
} else if ((character_1_temp == 3) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 3;
_parent._parent.temp_stacey = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(4);
}
with (character1) {
gotoAndStop(1);
}
character_1_temp = 0;
} else if ((character_1_temp == 4) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 4;
_parent._parent.temp_deano = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(5);
}
with (character1) {
gotoAndStop(1);
}
character_1_temp = 0;
} else if ((character_1_temp == 5) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 5;
_parent._parent.temp_bradley = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(6);
}
with (character1) {
gotoAndStop(1);
}
character_1_temp = 0;
} else if ((character_1_temp == 6) and (_parent._parent.temp_character == 0)) {
_parent._parent.temp_character = 6;
_parent._parent.temp_phil = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(7);
}
with (character1) {
gotoAndStop(1);
}
character_1_temp = 0;
}
}
Symbol 304 Button
on (press) {
startDrag ("/d normal hair");
}
on (release) {
stopDrag();
}
Symbol 364 Button
on (press) {
startDrag (this);
}
on (release) {
stopDrag();
}
Symbol 368 Button
on (press) {
startDrag (this);
}
on (release) {
stopDrag();
}
Symbol 382 Button
on (press) {
startDrag (this);
}
on (release) {
stopDrag();
}
Symbol 385 Button
on (press) {
startDrag (this);
}
on (release) {
stopDrag();
}
Symbol 405 MovieClip Frame 1
dead = 0;
stop();
Symbol 405 MovieClip Frame 10
dead = 1;
Symbol 405 MovieClip Frame 11
dead = 1;
Symbol 405 MovieClip Frame 12
dead = 1;
Symbol 405 MovieClip Frame 13
dead = 1;
Symbol 405 MovieClip Frame 14
dead = 1;
Symbol 405 MovieClip Frame 20
dead = 1;
Symbol 405 MovieClip Frame 21
dead = 1;
Symbol 405 MovieClip Frame 22
dead = 1;
Symbol 405 MovieClip Frame 23
dead = 1;
Symbol 405 MovieClip Frame 24
dead = 1;
Symbol 405 MovieClip Frame 30
dead = 1;
Symbol 405 MovieClip Frame 31
dead = 1;
Symbol 405 MovieClip Frame 32
dead = 1;
Symbol 405 MovieClip Frame 33
dead = 1;
Symbol 405 MovieClip Frame 34
dead = 1;
Symbol 405 MovieClip Frame 40
dead = 1;
Symbol 405 MovieClip Frame 41
dead = 1;
Symbol 405 MovieClip Frame 42
dead = 1;
Symbol 405 MovieClip Frame 43
dead = 1;
Symbol 405 MovieClip Frame 44
dead = 1;
Symbol 405 MovieClip Frame 50
dead = 1;
Symbol 405 MovieClip Frame 51
dead = 1;
Symbol 405 MovieClip Frame 52
dead = 1;
Symbol 405 MovieClip Frame 53
dead = 1;
Symbol 405 MovieClip Frame 54
dead = 1;
Symbol 405 MovieClip Frame 60
dead = 1;
Symbol 405 MovieClip Frame 61
dead = 1;
Symbol 405 MovieClip Frame 62
dead = 1;
Symbol 405 MovieClip Frame 63
dead = 1;
Symbol 405 MovieClip Frame 64
dead = 1;
Symbol 429 Button
on (release) {
if (object_2_temp == 0) {
if (_parent._parent.temp_object == 1) {
with (this.object2) {
gotoAndStop(10);
}
_parent._parent.temp_object1 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_2_temp = 1;
} else if (_parent._parent.temp_object == 2) {
with (this.object2) {
gotoAndStop(20);
}
_parent._parent.temp_object2 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_2_temp = 2;
} else if (_parent._parent.temp_object == 3) {
with (this.object2) {
gotoAndStop(30);
}
_parent._parent.temp_object3 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_2_temp = 3;
} else if (_parent._parent.temp_object == 4) {
with (this.object2) {
gotoAndStop(40);
}
_parent._parent.temp_object4 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_2_temp = 4;
} else if (_parent._parent.temp_object == 5) {
with (this.object2) {
gotoAndStop(50);
}
_parent._parent.temp_object5 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_2_temp = 5;
} else if (_parent._parent.temp_object == 6) {
with (this.object2) {
gotoAndStop(60);
}
_parent._parent.temp_object6 = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_2_temp = 6;
}
} else if ((object_2_temp == 1) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 1;
_parent._parent.temp_object1 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(10);
}
with (object2) {
gotoAndStop(1);
}
object_2_temp = 0;
} else if ((object_2_temp == 2) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 2;
_parent._parent.temp_object2 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(11);
}
with (object2) {
gotoAndStop(1);
}
object_2_temp = 0;
} else if ((object_2_temp == 3) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 3;
_parent._parent.temp_object3 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(12);
}
with (object2) {
gotoAndStop(1);
}
object_2_temp = 0;
} else if ((object_2_temp == 4) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 4;
_parent._parent.temp_object4 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(13);
}
with (object2) {
gotoAndStop(1);
}
object_2_temp = 0;
} else if ((object_2_temp == 5) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 5;
_parent._parent.temp_object5 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(14);
}
with (object2) {
gotoAndStop(1);
}
object_2_temp = 0;
} else if ((object_2_temp == 6) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 6;
_parent._parent.temp_object6 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(15);
}
with (object2) {
gotoAndStop(1);
}
object_2_temp = 0;
}
}
Symbol 430 Button
on (release) {
if (object_1_temp == 0) {
if (_parent._parent.temp_object == 1) {
with (this.object1) {
gotoAndStop(10);
}
_parent._parent.temp_object1 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_1_temp = 1;
} else if (_parent._parent.temp_object == 2) {
with (this.object1) {
gotoAndStop(20);
}
_parent._parent.temp_object2 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_1_temp = 2;
} else if (_parent._parent.temp_object == 3) {
with (this.object1) {
gotoAndStop(30);
}
_parent._parent.temp_object3 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_1_temp = 3;
} else if (_parent._parent.temp_object == 4) {
with (this.object1) {
gotoAndStop(40);
}
_parent._parent.temp_object4 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_1_temp = 4;
} else if (_parent._parent.temp_object == 5) {
with (this.object1) {
gotoAndStop(50);
}
_parent._parent.temp_object5 = 2;
_parent._parent.temp_object = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_1_temp = 5;
} else if (_parent._parent.temp_object == 6) {
with (this.object1) {
gotoAndStop(60);
}
_parent._parent.temp_object6 = 2;
_parent._parent.temp_character = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
object_1_temp = 6;
}
} else if ((object_1_temp == 1) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 1;
_parent._parent.temp_object1 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(10);
}
with (object1) {
gotoAndStop(1);
}
object_1_temp = 0;
} else if ((object_1_temp == 2) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 2;
_parent._parent.temp_object2 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(11);
}
with (object1) {
gotoAndStop(1);
}
object_1_temp = 0;
} else if ((object_1_temp == 3) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 3;
_parent._parent.temp_object3 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(12);
}
with (character1) {
gotoAndStop(1);
}
object_1_temp = 0;
} else if ((object_1_temp == 4) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 4;
_parent._parent.temp_object4 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(13);
}
with (object1) {
gotoAndStop(1);
}
object_1_temp = 0;
} else if ((object_1_temp == 5) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 5;
_parent._parent.temp_object5 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(14);
}
with (object1) {
gotoAndStop(1);
}
object_1_temp = 0;
} else if ((object_1_temp == 6) and (_parent._parent.temp_object == 0)) {
_parent._parent.temp_object = 6;
_parent._parent.temp_object6 = 0;
with (_parent._parent._parent._parent.mouse_fake) {
gotoAndStop(15);
}
with (object1) {
gotoAndStop(1);
}
object_1_temp = 0;
}
}
Symbol 431 Button
on (release) {
if (_parent._parent.freeze != 1) {
if (character3.dead == 1) {
_parent._parent.temp_character = 3;
with (_parent._parent) {
gotoAndStop(140);
}
with (this.character1.editor) {
gotoAndStop(1);
}
with (this.character2.editor) {
gotoAndStop(1);
}
with (this.character3.editor) {
gotoAndStop(2);
}
with (this.object1.editor) {
gotoAndStop(1);
}
with (this.object2.editor) {
gotoAndStop(1);
}
}
}
}
Symbol 432 Button
on (release) {
if (_parent._parent.freeze != 1) {
if (character2.dead == 1) {
_parent._parent.temp_character = 2;
with (_parent._parent) {
gotoAndStop(140);
}
with (this.character1.editor) {
gotoAndStop(1);
}
with (this.character2.editor) {
gotoAndStop(2);
}
with (this.character3.editor) {
gotoAndStop(1);
}
with (this.object1.editor) {
gotoAndStop(1);
}
with (this.object2.editor) {
gotoAndStop(1);
}
}
}
}
Symbol 433 Button
on (release) {
if (_parent._parent.freeze != 1) {
if (character1.dead == 1) {
_parent._parent.temp_character = 1;
with (_parent._parent) {
gotoAndStop(140);
}
with (this.character1.editor) {
gotoAndStop(2);
}
with (this.character2.editor) {
gotoAndStop(1);
}
with (this.character3.editor) {
gotoAndStop(1);
}
with (this.object1.editor) {
gotoAndStop(1);
}
with (this.object2.editor) {
gotoAndStop(1);
}
}
}
}
Symbol 446 MovieClip Frame 1
temp_text = "";
stop();
Symbol 457 MovieClip Frame 1
temp_text = "";
stop();
Symbol 467 MovieClip Frame 1
temp_text = "";
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 2
character_1_temp = 0;
character_2_temp = 0;
character_3_temp = 0;
stop();
Symbol 468 MovieClip Frame 3
character_1_temp = 0;
character_2_temp = 0;
character_3_temp = 0;
stop();
Symbol 468 MovieClip Frame 4
character_1_temp = 0;
character_2_temp = 0;
character_3_temp = 0;
stop();
Symbol 468 MovieClip Frame 5
object_1_temp = 0;
object_2_temp = 0;
stop();
Symbol 468 MovieClip Frame 6
object_1_temp = 0;
object_2_temp = 0;
stop();
Symbol 468 MovieClip Frame 7
object_1_temp = 0;
object_2_temp = 0;
stop();
Symbol 468 MovieClip Frame 10
object_1_temp = 0;
object_2_temp = 0;
stop();
Symbol 468 MovieClip Frame 11
object_1_temp = 0;
object_2_temp = 0;
stop();
Symbol 468 MovieClip Frame 12
object_1_temp = 0;
object_2_temp = 0;
stop();
Symbol 472 Button
on (release) {
if ((temp_phil == 0) and (temp_character != 6)) {
temp_character = 6;
with (this.temp_button_06) {
gotoAndStop(2);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(7);
}
if (temp_dot == 0) {
with (this.temp_button_01) {
gotoAndStop(1);
}
}
if (temp_jim == 0) {
with (this.temp_button_02) {
gotoAndStop(1);
}
}
if (temp_stacey == 0) {
with (this.temp_button_03) {
gotoAndStop(1);
}
if (temp_deano == 0) {
with (this.temp_button_04) {
gotoAndStop(1);
}
}
if (temp_bradley == 0) {
with (this.temp_button_05) {
gotoAndStop(1);
}
}
}
} else if ((temp_phil == 0) and (temp_character == 6)) {
with (this.temp_button_06) {
gotoAndStop(1);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
temp_character = 0;
}
}
Symbol 473 Button
on (release) {
if ((temp_bradley == 0) and (temp_character != 5)) {
temp_character = 5;
with (this.temp_button_05) {
gotoAndStop(2);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(6);
}
if (temp_dot == 0) {
with (this.temp_button_01) {
gotoAndStop(1);
}
}
if (temp_jim == 0) {
with (this.temp_button_02) {
gotoAndStop(1);
}
}
if (temp_stacey == 0) {
with (this.temp_button_03) {
gotoAndStop(1);
}
if (temp_deano == 0) {
with (this.temp_button_04) {
gotoAndStop(1);
}
}
if (temp_phil == 0) {
with (this.temp_button_06) {
gotoAndStop(1);
}
}
}
} else if ((temp_bradley == 0) and (temp_character == 5)) {
with (this.temp_button_05) {
gotoAndStop(1);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
temp_character = 0;
}
}
Symbol 474 Button
on (release) {
if ((temp_deano == 0) and (temp_character != 4)) {
temp_character = 4;
with (this.temp_button_04) {
gotoAndStop(2);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(5);
}
if (temp_dot == 0) {
with (this.temp_button_01) {
gotoAndStop(1);
}
}
if (temp_jim == 0) {
with (this.temp_button_02) {
gotoAndStop(1);
}
}
if (temp_stacey == 0) {
with (this.temp_button_03) {
gotoAndStop(1);
}
if (temp_bradley == 0) {
with (this.temp_button_05) {
gotoAndStop(1);
}
}
if (temp_phil == 0) {
with (this.temp_button_06) {
gotoAndStop(1);
}
}
}
} else if ((temp_deano == 0) and (temp_character == 4)) {
with (this.temp_button_04) {
gotoAndStop(1);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
temp_character = 0;
}
}
Symbol 475 Button
on (release) {
if ((temp_stacey == 0) and (temp_character != 3)) {
temp_character = 3;
with (this.temp_button_03) {
gotoAndStop(2);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(4);
}
if (temp_dot == 0) {
with (this.temp_button_01) {
gotoAndStop(1);
}
}
if (temp_jim == 0) {
with (this.temp_button_02) {
gotoAndStop(1);
}
}
if (temp_deano == 0) {
with (this.temp_button_04) {
gotoAndStop(1);
}
if (temp_bradley == 0) {
with (this.temp_button_05) {
gotoAndStop(1);
}
}
if (temp_phil == 0) {
with (this.temp_button_06) {
gotoAndStop(1);
}
}
}
} else if ((temp_stacey == 0) and (temp_character == 3)) {
with (this.temp_button_03) {
gotoAndStop(1);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
temp_character = 0;
}
}
Symbol 476 Button
on (release) {
if ((temp_jim == 0) and (temp_character != 2)) {
temp_character = 2;
with (this.temp_button_02) {
gotoAndStop(2);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(3);
}
if (temp_dot == 0) {
with (this.temp_button_01) {
gotoAndStop(1);
}
}
if (temp_stacey == 0) {
with (this.temp_button_03) {
gotoAndStop(1);
}
}
if (temp_deano == 0) {
with (this.temp_button_04) {
gotoAndStop(1);
}
if (temp_bradley == 0) {
with (this.temp_button_05) {
gotoAndStop(1);
}
}
if (temp_phil == 0) {
with (this.temp_button_06) {
gotoAndStop(1);
}
}
}
} else if ((temp_jim == 0) and (temp_character == 2)) {
with (this.temp_button_02) {
gotoAndStop(1);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
temp_character = 0;
}
}
Symbol 477 Button
on (release) {
if ((temp_dot == 0) and (temp_character != 1)) {
temp_character = 1;
with (this.temp_button_01) {
gotoAndStop(2);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(2);
}
if (temp_jim == 0) {
with (this.temp_button_02) {
gotoAndStop(1);
}
}
if (temp_stacey == 0) {
with (this.temp_button_03) {
gotoAndStop(1);
}
}
if (temp_deano == 0) {
with (this.temp_button_04) {
gotoAndStop(1);
}
if (temp_bradley == 0) {
with (this.temp_button_05) {
gotoAndStop(1);
}
}
if (temp_phil == 0) {
with (this.temp_button_06) {
gotoAndStop(1);
}
}
}
} else if ((temp_dot == 0) and (temp_character == 1)) {
with (this.temp_button_01) {
gotoAndStop(1);
}
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
temp_character = 0;
}
}
Symbol 483 Button
on (release) {
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
Set(("event_" + events) + "_character_1", sceneall.backdrop.character_1_temp * 10);
Set(("event_" + events) + "_character_2", sceneall.backdrop.character_2_temp * 10);
Set(("event_" + events) + "_character_3", sceneall.backdrop.character_3_temp * 10);
Set(("event_" + events) + "_character_1_fixed", sceneall.backdrop.character_1_temp * 10);
Set(("event_" + events) + "_character_2_fixed", sceneall.backdrop.character_2_temp * 10);
Set(("event_" + events) + "_character_3_fixed", sceneall.backdrop.character_3_temp * 10);
gotoAndPlay (130);
}
Symbol 494 Button
on (release) {
Set(("_parent.scene_box.ic_" + scene_ID) + ".scene_location", scene_location);
Set(("_parent.scene_box.ic_" + scene_ID) + ".scene_total", scene_total);
Set(("_parent.scene_box.ic_" + scene_ID) + ".scene", 1);
Set(("_parent.scene_box.ic_" + scene_ID) + ".nametab", nametab);
temp_cnta = 1;
do {
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_time", eval (("event_" + temp_cnta) + "_time"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1", eval (("event_" + temp_cnta) + "_character_1"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2", eval (("event_" + temp_cnta) + "_character_2"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3", eval (("event_" + temp_cnta) + "_character_3"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1_fixed", eval (("event_" + temp_cnta) + "_character_1_fixed"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2_fixed", eval (("event_" + temp_cnta) + "_character_2_fixed"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3_fixed", eval (("event_" + temp_cnta) + "_character_3_fixed"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_1", eval (("event_" + temp_cnta) + "_object_1"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_2", eval (("event_" + temp_cnta) + "_object_2"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_1", eval (("event_" + temp_cnta) + "_speachbubble_1"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_2", eval (("event_" + temp_cnta) + "_speachbubble_2"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_3", eval (("event_" + temp_cnta) + "_speachbubble_3"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_1", eval (("event_" + temp_cnta) + "_speachbubbletxt_1"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_2", eval (("event_" + temp_cnta) + "_speachbubbletxt_2"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_3", eval (("event_" + temp_cnta) + "_speachbubbletxt_3"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_camerax", eval (("event_" + temp_cnta) + "_camerax"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameray", eval (("event_" + temp_cnta) + "_cameray"));
Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameraz", eval (("event_" + temp_cnta) + "_cameraz"));
temp_cnta = temp_cnta + 1;
} while (temp_cnta < 12);
with (eval ("_parent.scene_box.ic_" + scene_ID)) {
gotoAndPlay(15);
}
gotoAndStop (2);
}
Symbol 501 MovieClip Frame 11
stop();
Symbol 505 Button
on (release) {
nextFrame();
}
Symbol 511 Button
on (release) {
gotoAndPlay (2);
}
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 2
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 2);
stop();
Symbol 512 MovieClip Frame 3
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 5);
stop();
Symbol 512 MovieClip Frame 4
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 10);
stop();
Symbol 512 MovieClip Frame 5
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 15);
stop();
Symbol 512 MovieClip Frame 6
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 20);
stop();
Symbol 519 Button
on (release) {
with (eval ("_parent.scene_box.ic_" + scene_ID)) {
gotoAndPlay(1);
}
gotoAndPlay (1);
}
Symbol 524 Button
on (release) {
scene_ID = _parent.scene_ID;
with (eval ("_parent._parent.scene_box.ic_" + scene_ID)) {
gotoAndPlay(1);
}
with (_parent) {
gotoAndPlay(1);
}
}
Symbol 525 Button
on (release) {
gotoAndPlay (1);
}
Symbol 529 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 2
stop();
Symbol 533 Button
on (release) {
edit_events = events;
gotoAndPlay (200);
}
Symbol 538 Button
on (release) {
if ((events > 1) or ((scene_total > 1) and (events == 1))) {
tempevents = events;
temp_stop = (scene_total + 3) - tempevents;
do {
Set(("event_" + tempevents) + "_time", eval (("event_" + (tempevents + 1)) + "_time"));
Set(("event_" + tempevents) + "_character_1", eval (("event_" + (tempevents + 1)) + "_character_1"));
Set(("event_" + tempevents) + "_character_2", eval (("event_" + (tempevents + 1)) + "_character_2"));
Set(("event_" + tempevents) + "_character_3", eval (("event_" + (tempevents + 1)) + "_character_3"));
Set(("event_" + tempevents) + "_object_1", eval (("event_" + (tempevents + 1)) + "_object_1"));
Set(("event_" + tempevents) + "_object_2", eval (("event_" + (tempevents + 1)) + "_object_2"));
Set(("event_" + tempevents) + "_speachbubble_1", eval (("event_" + (tempevents + 1)) + "_speachbubble_1"));
Set(("event_" + tempevents) + "_speachbubble_2", eval (("event_" + (tempevents + 1)) + "_speachbubble_2"));
Set(("event_" + tempevents) + "_speachbubble_3", eval (("event_" + (tempevents + 1)) + "_speachbubble_3"));
Set(("event_" + tempevents) + "_speachbubbletxt_1", eval (("event_" + (tempevents + 1)) + "_speachbubbletxt_1"));
Set(("event_" + tempevents) + "_speachbubbletxt_2", eval (("event_" + (tempevents + 1)) + "_speachbubbletxt_2"));
Set(("event_" + tempevents) + "_speachbubbletxt_3", eval (("event_" + (tempevents + 1)) + "_speachbubbletxt_3"));
Set(("event_" + tempevents) + "_camerax", eval (("event_" + (tempevents + 1)) + "_camerax"));
Set(("event_" + tempevents) + "_cameray", eval (("event_" + (tempevents + 1)) + "_cameray"));
Set(("event_" + tempevents) + "_cameraz", eval (("event_" + (tempevents + 1)) + "_cameraz"));
tempevents = tempevents + 1;
} while (tempevents < temp_stop);
scene_total = scene_total - 1;
if (events > scene_total) {
events = events - 1;
}
with (this.howmany) {
gotoAndPlay(1);
}
gotoAndPlay (130);
}
}
Symbol 544 Button
on (release) {
with (_parent) {
gotoAndPlay(160);
}
}
Symbol 552 Button
on (release) {
if (events > 1) {
_parent.events = _parent.events - 1;
with (_parent) {
gotoAndPlay(130);
}
gotoAndPlay (1);
}
}
Symbol 557 Button
on (release) {
if (_parent.events < _parent.scene_total) {
_parent.events = _parent.events + 1;
with (_parent) {
gotoAndPlay(130);
}
gotoAndPlay (1);
} else if ((_parent.events == _parent.scene_total) and (_parent.events < 9)) {
Set(("_parent.event_" + (_parent.events + 1)) + "_character_1", eval (("_parent.event_" + _parent.events) + "_character_1"));
Set(("_parent.event_" + (_parent.events + 1)) + "_character_2", eval (("_parent.event_" + _parent.events) + "_character_2"));
Set(("_parent.event_" + (_parent.events + 1)) + "_character_3", eval (("_parent.event_" + _parent.events) + "_character_3"));
Set(("_parent.event_" + (_parent.events + 1)) + "_character_1_fixed", eval (("_parent.event_" + _parent.events) + "_character_1_fixed"));
Set(("_parent.event_" + (_parent.events + 1)) + "_character_2_fixed", eval (("_parent.event_" + _parent.events) + "_character_2_fixed"));
Set(("_parent.event_" + (_parent.events + 1)) + "_character_3_fixed", eval (("_parent.event_" + _parent.events) + "_character_3_fixed"));
Set(("_parent.event_" + (_parent.events + 1)) + "_object_1", eval (("_parent.event_" + _parent.events) + "_object_1"));
Set(("_parent.event_" + (_parent.events + 1)) + "_object_2", eval (("_parent.event_" + _parent.events) + "_object_2"));
Set(("_parent.event_" + (_parent.events + 1)) + "_camerax", eval (("_parent.event_" + _parent.events) + "_camerax"));
Set(("_parent.event_" + (_parent.events + 1)) + "_cameray", eval (("_parent.event_" + _parent.events) + "_cameray"));
Set(("_parent.event_" + (_parent.events + 1)) + "_cameraz", eval (("_parent.event_" + _parent.events) + "_cameraz"));
_parent.events = _parent.events + 1;
_parent.scene_total = _parent.scene_total + 1;
with (_parent) {
gotoAndPlay(130);
}
gotoAndPlay (1);
}
}
Symbol 564 MovieClip Frame 2
scene_total = _parent.scene_total;
events = _parent.events;
stop();
Symbol 567 Button
on (release) {
gotoAndPlay (2);
}
Symbol 568 Button
on (release) {
if ((_parent.events > 1) or ((_parent.scene_total > 1) and (_parent.events == 1))) {
_parent.tempevents = _parent.events;
_parent.temp_stop = (_parent.scene_total + 3) - _parent.tempevents;
do {
Set(("_parent.event_" + _parent.tempevents) + "_time", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_time"));
Set(("_parent.event_" + _parent.tempevents) + "_character_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_character_1"));
Set(("_parent.event_" + _parent.tempevents) + "_character_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_character_2"));
Set(("_parent.event_" + _parent.tempevents) + "_character_3", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_character_3"));
Set(("_parent.event_" + _parent.tempevents) + "_object_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_object_1"));
Set(("_parent.event_" + _parent.tempevents) + "_object_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_object_2"));
Set(("_parent.event_" + _parent.tempevents) + "_speachbubble_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubble_1"));
Set(("_parent.event_" + _parent.tempevents) + "_speachbubble_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubble_2"));
Set(("_parent.event_" + _parent.tempevents) + "_speachbubble_3", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubble_3"));
Set(("_parent.event_" + _parent.tempevents) + "_speachbubbletxt_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubbletxt_1"));
Set(("_parent.event_" + _parent.tempevents) + "_speachbubbletxt_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubbletxt_2"));
Set(("_parent.event_" + _parent.tempevents) + "_speachbubbletxt_3", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubbletxt_3"));
Set(("_parent.event_" + _parent.tempevents) + "_camerax", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_camerax"));
Set(("_parent.event_" + _parent.tempevents) + "_cameray", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_cameray"));
Set(("_parent.event_" + _parent.tempevents) + "_cameraz", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_cameraz"));
_parent.tempevents = _parent.tempevents + 1;
} while (_parent.tempevents < _parent.temp_stop);
_parent.scene_total = _parent.scene_total - 1;
if (_parent.events > _parent.scene_total) {
_parent.events = _parent.events - 1;
}
with (_parent.howmany) {
gotoAndPlay(1);
}
with (_parent) {
gotoAndPlay(130);
}
}
gotoAndStop (1);
}
Symbol 569 Button
on (release) {
gotoAndStop (1);
}
Symbol 574 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 2
stop();
Symbol 575 Button
on (release) {
gotoAndPlay (120);
}
Symbol 579 MovieClip Frame 2
temp_character = _parent.temp_character;
Set(("_parent.sceneall.backdrop.bubble" + temp_character) + ".temp_text", _parent.temp_text);
if (length(_parent.temp_text) < 15) {
Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 1);
with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) {
gotoAndStop(2);
}
} else if (length(_parent.temp_text) < 30) {
Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 2);
with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) {
gotoAndStop(3);
}
} else if (length(_parent.temp_text) < 45) {
Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 3);
with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) {
gotoAndStop(4);
}
} else if (length(_parent.temp_text) < 60) {
Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 4);
with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) {
gotoAndStop(5);
}
} else {
Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 5);
with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) {
gotoAndStop(6);
}
}
gotoAndPlay (1);
Symbol 585 Button
on (release) {
temp_text = eval (("sceneall.backdrop.bubble" + temp_character) + ".temp_text");
Set((("event_" + events) + "_speachbubble_") + temp_character, 1);
with (eval ("sceneall.backdrop.bubble" + temp_character)) {
gotoAndStop(2);
}
gotoAndPlay (150);
}
Symbol 593 Button
on (release) {
Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 3);
with (eval ("sceneall.backdrop.character" + temp_character)) {
gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character));
}
}
Symbol 596 Button
on (release) {
Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 2);
with (eval ("sceneall.backdrop.character" + temp_character)) {
gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character));
}
}
Symbol 599 Button
on (release) {
Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 1);
with (eval ("sceneall.backdrop.character" + temp_character)) {
gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character));
}
}
Symbol 602 Button
on (release) {
Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 0);
with (eval ("sceneall.backdrop.character" + temp_character)) {
gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character));
}
}
Symbol 604 Button
on (release) {
freeze = 0;
if (temp_text != "") {
Set((("event_" + events) + "_speachbubbletxt_") + temp_character, temp_text);
} else {
Set((("event_" + events) + "_speachbubbletxt_") + temp_character, "");
Set((("event_" + events) + "_speachbubble_") + temp_character, 0);
}
gotoAndPlay (130);
}
Symbol 609 Button
on (release) {
if (eval ((("event_" + events) + "_speachbubble_") + temp_character) == 1) {
Set((("event_" + events) + "_speachbubble_") + temp_character, 2);
with (speach_icon) {
gotoAndStop(2);
}
with (eval ("sceneall.backdrop.bubble" + temp_character)) {
gotoAndStop(3);
}
} else {
Set((("event_" + events) + "_speachbubble_") + temp_character, 1);
with (speach_icon) {
gotoAndStop(1);
}
with (eval ("sceneall.backdrop.bubble" + temp_character)) {
gotoAndStop(2);
}
}
}
Symbol 613 MovieClip Frame 1
stop();
Symbol 618 Button
on (release) {
freeze = 0;
if (temp_text != "") {
Set((("event_" + events) + "_speachbubbletxt_") + temp_character, temp_text);
} else {
Set((("event_" + events) + "_speachbubbletxt_") + temp_character, "");
Set((("event_" + events) + "_speachbubble_") + temp_character, 0);
}
gotoAndPlay (130);
}
Symbol 623 Button
on (release) {
freeze = 0;
gotoAndPlay (130);
}
Symbol 629 Button
on (release) {
Set(("event_" + events) + "_cameray", 0);
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
Set(("event_" + events) + "_camerax", 0);
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
Set(("event_" + events) + "_cameraz", 100);
setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz"));
setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
}
Symbol 633 Button
on (release) {
if (eval (("event_" + events) + "_cameraz") <= 180) {
Set(("event_" + events) + "_cameraz", eval (("event_" + events) + "_cameraz") + 10);
setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz"));
setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
lefty = eval (("event_" + events) + "_cameraz") - 100;
if (eval (("event_" + events) + "_camerax") <= (200 + (lefty * 2))) {
Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") + 20);
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
}
if (eval (("event_" + events) + "_cameray") <= (200 + (lefty * 2))) {
Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") + 20);
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
}
}
}
Symbol 636 Button
on (release) {
if (eval (("event_" + events) + "_cameraz") > 80) {
Set(("event_" + events) + "_cameraz", eval (("event_" + events) + "_cameraz") - 10);
setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz"));
setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") - 20);
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") - 20);
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
}
}
Symbol 639 Button
on (release) {
lefty = eval (("event_" + events) + "_cameraz") - 100;
if (eval (("event_" + events) + "_cameray") >= (-100 - (lefty * 2))) {
Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") - 10);
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
}
}
Symbol 640 Button
on (release) {
lefty = eval (("event_" + events) + "_cameraz") - 100;
if (eval (("event_" + events) + "_cameray") <= (100 + (lefty * 2))) {
Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") + 10);
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
}
}
Symbol 641 Button
on (release) {
lefty = eval (("event_" + events) + "_cameraz") - 100;
if (eval (("event_" + events) + "_camerax") >= (-100 - (lefty * 2))) {
Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") - 10);
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
}
}
Symbol 644 Button
on (release) {
lefty = eval (("event_" + events) + "_cameraz") - 100;
if (eval (("event_" + events) + "_camerax") <= (100 + (lefty * 4))) {
Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") + 10);
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
}
}
Symbol 662 MovieClip Frame 1
long = length(_parent._parent._parent.Id);
if (long > 1) {
gotoAndPlay (2);
} else {
gotoAndPlay (5);
}
Symbol 662 MovieClip Frame 2
scene_title = _parent.xxx1;
scene_author = "by " + _parent.yyy1;
counting = 0;
Symbol 662 MovieClip Frame 4
counting = counting + 1;
if (counting > 100) {
gotoAndPlay (35);
} else {
gotoAndPlay (3);
}
Symbol 662 MovieClip Frame 35
with (_parent) {
events = 1;
play();
}
Symbol 663 MovieClip Frame 6
stop();
Symbol 665 MovieClip Frame 9
with (_parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
with (_parent) {
gotoAndPlay(130);
}
Symbol 672 Button
on (release) {
with (_parent._parent._parent) {
Id = "";
collect = 0;
gotoAndPlay(2);
}
}
Symbol 676 Button
on (release) {
with (_parent._parent.scenes_1) {
gotoAndPlay(10);
}
}
Symbol 684 Button
on (release) {
with (_parent) {
gotoAndPlay(3);
}
}
Symbol 686 Button
on (release) {
gotoAndPlay (40);
}
Symbol 695 Button
on (release) {
gotoAndPlay (41);
}
Symbol 725 Button
on (release) {
Id = _parent.bits.Id;
loadVariables ("http://www.bbc.co.uk/apps/ifl/eastenders/scriptwriter/sendemail", _parent.emailer, "POST");
gotoAndPlay (5);
}
Symbol 739 Button
on (release) {
with (_parent) {
gotoAndPlay(9);
}
}
Symbol 742 Button
on (release) {
with (_parent._parent._parent) {
gotoAndPlay(3);
}
}
Symbol 746 Button
on (release) {
gotoAndStop (1);
}
Symbol 750 MovieClip Frame 1
EmailRecipient = "";
EmailSender = "";
Id = "1152-895692";
Symbol 750 MovieClip Frame 2
stop();
Symbol 750 MovieClip Frame 5
cnt.cnt = 0;
Symbol 750 MovieClip Frame 6
cnt.cnt = cnt.cnt + 1;
if (cnt.cnt > 1000) {
gotoAndPlay (10);
}
Symbol 750 MovieClip Frame 7
if (loaded != 1) {
gotoAndPlay (6);
}
Symbol 750 MovieClip Frame 8
stop();
Symbol 750 MovieClip Frame 10
stop();
Symbol 756 Button
on (release) {
with (_parent._parent) {
gotoAndPlay(3);
}
}
Symbol 757 MovieClip Frame 5
cnt.cnt = 0;
Mode = "store";
bits.loaded = 0;
loadVariables ("http://www.bbc.co.uk/apps/ifl/eastenders/scriptwriter/idstore", "bits", "POST");
Symbol 757 MovieClip Frame 6
cnt.cnt = cnt.cnt + 1;
Symbol 757 MovieClip Frame 7
if (cnt.cnt > 1000) {
gotoAndPlay (15);
}
Symbol 757 MovieClip Frame 8
if (bits.loaded == 0) {
gotoAndPlay (6);
} else if (bits.loaded == 2) {
gotoAndPlay (15);
}
Symbol 757 MovieClip Frame 10
stop();
Symbol 757 MovieClip Frame 15
stop();
Symbol 758 MovieClip Frame 37
long = length(_parent._parent._parent.Id);
with (_parent._parent._parent.mouse_fake) {
gotoAndStop(1);
}
if (long > 1) {
gotoAndStop (38);
stop();
} else {
gotoAndPlay (39);
}
Symbol 758 MovieClip Frame 39
stop();
Symbol 758 MovieClip Frame 40
stop();
Symbol 758 MovieClip Frame 41
tempscene = 1;
tempevent = 1;
varbox.story_title = story_title;
varbox.story_author = story_author;
varbox.scene_1_status = _parent._parent.scenes_1.scene_stat;
varbox.scene_2_status = _parent._parent.scenes_2.scene_stat;
varbox.scene_3_status = _parent._parent.scenes_3.scene_stat;
varbox.scene_4_status = _parent._parent.scenes_4.scene_stat;
varbox.scene_5_status = _parent._parent.scenes_5.scene_stat;
varbox.scene_6_status = _parent._parent.scenes_6.scene_stat;
varbox.scene_7_status = _parent._parent.scenes_7.scene_stat;
varbox.scene_8_status = _parent._parent.scenes_8.scene_stat;
varbox.scene_9_status = _parent._parent.scenes_9.scene_stat;
varbox.scene_10_status = _parent._parent.scenes_10.scene_stat;
varbox.scene_1_total = _parent._parent.scenes_1.scene_total;
varbox.scene_2_total = _parent._parent.scenes_2.scene_total;
varbox.scene_3_total = _parent._parent.scenes_3.scene_total;
varbox.scene_4_total = _parent._parent.scenes_4.scene_total;
varbox.scene_5_total = _parent._parent.scenes_5.scene_total;
varbox.scene_6_total = _parent._parent.scenes_6.scene_total;
varbox.scene_7_total = _parent._parent.scenes_7.scene_total;
varbox.scene_8_total = _parent._parent.scenes_8.scene_total;
varbox.scene_9_total = _parent._parent.scenes_9.scene_total;
varbox.scene_10_total = _parent._parent.scenes_10.scene_total;
do {
thiscene = eval (("_parent._parent.scenes_" + tempscene) + ".scene_stat");
Set(("varbox.scene_" + tempscene) + "_location", eval (("_parent._parent.scenes_" + tempscene) + ".scene_location"));
if (thiscene == 1) {
tempevent = 1;
do {
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_time", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_time"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_character_1", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_1"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_character_2", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_2"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_character_3", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_3"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_1", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_1"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_2", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_2"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_3", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_3"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_1", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_1"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_2", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_2"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_3", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_3"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_camerax", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_camerax"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_cameray", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameray"));
Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_cameraz", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameraz"));
tempevent = tempevent + 1;
} while (tempevent < 11);
} else {
totscene = tempscene - 1;
tempscene = 10;
}
tempscene = tempscene + 1;
} while (tempscene < 11);
Symbol 758 MovieClip Frame 42
stop();
Symbol 759 MovieClip Frame 1
stop();
Symbol 766 Button
on (release) {
story_title = varbox.bits.story_title;
story_author = varbox.bits.story_author;
xxx1 = varbox.bits.story_title;
yyy1 = varbox.bits.story_author;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
if (_parent.scenes_1.scene_stat == 1) {
with (_parent.scenes_1) {
gotoAndPlay(10);
}
}
}
Symbol 767 MovieClip Frame 2
stop();
Symbol 767 MovieClip Frame 3
stop();
Symbol 767 MovieClip Frame 10
if (status == "start") {
gotoAndPlay (100);
} else if (status == "edit") {
events = 1;
gotoAndPlay (130);
}
Symbol 767 MovieClip Frame 30
gotoAndStop (1);
Symbol 767 MovieClip Frame 100
events = 1;
stop();
Symbol 767 MovieClip Frame 110
tester1 = eval (("event_" + events) + "_character_1");
temp_character = 0;
temp_dot = 0;
temp_jim = 0;
temp_stacey = 0;
temp_deano = 0;
temp_bradley = 0;
temp_phil = 0;
if (scene_location == 1) {
with (this.sceneall.backdrop) {
gotoAndStop(2);
}
} else if (scene_location == 2) {
with (this.sceneall.backdrop) {
gotoAndStop(3);
}
} else if (scene_location == 3) {
with (this.sceneall.backdrop) {
gotoAndStop(4);
}
} else {
gotoAndStop (100);
}
stop();
Symbol 767 MovieClip Frame 120
tester1 = eval (("event_" + events) + "_object_1");
stop();
Symbol 767 MovieClip Frame 130
tester1 = eval (("event_" + events) + "_object_1");
freeze = 0;
if (scene_location == 1) {
with (this.sceneall.backdrop) {
gotoAndStop(10);
}
} else if (scene_location == 2) {
with (this.sceneall.backdrop) {
gotoAndStop(11);
}
} else if (scene_location == 3) {
with (this.sceneall.backdrop) {
gotoAndStop(12);
}
}
if (eval (("event_" + events) + "_character_1") == 0) {
with (sceneall.backdrop.character1) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character1) {
gotoAndStop(eval (("event_" + events) + "_character_1"));
}
}
if (eval (("event_" + events) + "_character_2") == 0) {
with (sceneall.backdrop.character2) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character2) {
gotoAndStop(eval (("event_" + events) + "_character_2"));
}
}
if (eval (("event_" + events) + "_character_3") == 0) {
with (sceneall.backdrop.character3) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character3) {
gotoAndStop(eval (("event_" + events) + "_character_3"));
}
}
Symbol 767 MovieClip Frame 131
sceneall.backdrop.bubble1.temp_text = eval (("event_" + events) + "_speachbubbletxt_1");
sceneall.backdrop.bubble2.temp_text = eval (("event_" + events) + "_speachbubbletxt_2");
sceneall.backdrop.bubble3.temp_text = eval (("event_" + events) + "_speachbubbletxt_3");
with (sceneall.backdrop.character1.editor) {
gotoAndStop(1);
}
with (sceneall.backdrop.character2.editor) {
gotoAndStop(1);
}
with (sceneall.backdrop.character3.editor) {
gotoAndStop(1);
}
if (eval (("event_" + events) + "_time") == 0) {
Set(("event_" + events) + "_time", 5);
with (clock.clock) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_time") == 2) {
with (clock.clock) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_time") == 5) {
with (clock.clock) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_time") == 10) {
with (clock.clock) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_time") == 15) {
with (clock.clock) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_time") == 20) {
with (clock.clock) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_location") == 1) {
with (sceneall.backdrop) {
gotoAndStop(10);
}
} else if (eval (("event_" + events) + "_location") == 2) {
with (sceneall.backdrop) {
gotoAndStop(11);
}
} else if (eval (("event_" + events) + "_location") == 3) {
with (sceneall.backdrop) {
gotoAndStop(12);
}
}
if (eval (("event_" + events) + "_speachbubble_1") == 0) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 1) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 2) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 3) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 4) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 5) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_speachbubble_2") == 0) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 1) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 2) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 3) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 4) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 5) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_speachbubble_3") == 0) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 1) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 2) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 3) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 4) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 5) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_character_1") == 0) {
with (sceneall.backdrop.character1) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character1) {
gotoAndStop(eval (("event_" + events) + "_character_1"));
}
}
if (eval (("event_" + events) + "_character_2") == 0) {
with (sceneall.backdrop.character2) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character2) {
gotoAndStop(eval (("event_" + events) + "_character_2"));
}
}
if (eval (("event_" + events) + "_character_3") == 0) {
with (sceneall.backdrop.character3) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character3) {
gotoAndStop(eval (("event_" + events) + "_character_3"));
}
}
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz"));
setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
stop();
Symbol 767 MovieClip Frame 140
freeze = 1;
temp_text = eval (("sceneall.backdrop.bubble" + temp_character) + ".temp_text");
stop();
Symbol 767 MovieClip Frame 150
freeze = 1;
stop();
Symbol 767 MovieClip Frame 160
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
freeze = 1;
stop();
Symbol 767 MovieClip Frame 200
temp_events = 1;
temp_events2 = events;
with (_parent._parent.mouse_fake) {
gotoAndStop(21);
}
stop();
cnt = 1;
freeze = 1;
Symbol 767 MovieClip Frame 201
tester1 = eval (("event_" + events) + "_object_1");
if (scene_location == 1) {
with (this.sceneall.backdrop) {
gotoAndStop(10);
}
} else if (scene_location == 2) {
with (this.sceneall.backdrop) {
gotoAndStop(11);
}
} else if (scene_location == 3) {
with (this.sceneall.backdrop) {
gotoAndStop(12);
}
}
with (this.sceneall.backdrop.character1) {
gotoAndStop(eval (("event_" + events) + "_character_1"));
}
with (this.sceneall.backdrop.character2) {
gotoAndStop(eval (("event_" + events) + "_character_2"));
}
with (this.sceneall.backdrop.character3) {
gotoAndStop(eval (("event_" + events) + "_character_3"));
}
with (this.sceneall.backdrop.object1) {
gotoAndStop(eval (("event_" + events) + "_object_1"));
}
with (this.sceneall.backdrop.object2) {
gotoAndStop(eval (("event_" + events) + "_object_2"));
}
Symbol 767 MovieClip Frame 202
temp_timekeep = eval (("event_" + temp_events) + "_time") * 25;
time_start = 0;
mini_count = 1;
sceneall.backdrop.bubble1.temp_text = eval (("event_" + events) + "_speachbubbletxt_1");
sceneall.backdrop.bubble2.temp_text = eval (("event_" + events) + "_speachbubbletxt_2");
sceneall.backdrop.bubble3.temp_text = eval (("event_" + events) + "_speachbubbletxt_3");
with (sceneall.backdrop.character1.editor) {
gotoAndStop(1);
}
with (sceneall.backdrop.character2.editor) {
gotoAndStop(1);
}
with (sceneall.backdrop.character3.editor) {
gotoAndStop(1);
}
if (eval (("event_" + events) + "_time") == 0) {
Set(("event_" + events) + "_time", 10);
with (clock.clock) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_time") == 2) {
with (clock.clock) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_time") == 5) {
with (clock.clock) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_time") == 10) {
with (clock.clock) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_time") == 15) {
with (clock.clock) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_time") == 20) {
with (clock.clock) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_location") == 1) {
with (sceneall.backdrop) {
gotoAndStop(10);
}
} else if (eval (("event_" + events) + "_location") == 2) {
with (sceneall.backdrop) {
gotoAndStop(11);
}
} else if (eval (("event_" + events) + "_location") == 3) {
with (sceneall.backdrop) {
gotoAndStop(12);
}
}
if (eval (("event_" + events) + "_speachbubble_1") == 0) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 1) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 2) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 3) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 4) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 5) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_speachbubble_2") == 0) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 1) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 2) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 3) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 4) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 5) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_speachbubble_3") == 0) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 1) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 2) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 3) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 4) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 5) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_character_1") == 0) {
with (sceneall.backdrop.character1) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character1) {
gotoAndStop(eval (("event_" + events) + "_character_1"));
}
}
if (eval (("event_" + events) + "_character_2") == 0) {
with (sceneall.backdrop.character2) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character2) {
gotoAndStop(eval (("event_" + events) + "_character_2"));
}
}
if (eval (("event_" + events) + "_character_3") == 0) {
with (sceneall.backdrop.character3) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character3) {
gotoAndStop(eval (("event_" + events) + "_character_3"));
}
}
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz"));
setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
Symbol 767 MovieClip Frame 204
if (mini_count < temp_timekeep) {
mini_count = mini_count + 1;
} else if ((temp_events + 1) <= scene_total) {
temp_events = temp_events + 1;
events = events + 1;
mini_count = 1;
gotoAndPlay (202);
} else {
events = temp_events2;
gotoAndPlay (250);
}
Symbol 767 MovieClip Frame 205
gotoAndPlay (204);
Symbol 767 MovieClip Frame 250
freeze = 0;
stop();
Symbol 767 MovieClip Frame 300
scene_counter = 1;
with (_parent._parent.mouse_fake) {
gotoAndStop(21);
}
temp_events = 1;
temp_events2 = events;
stop();
cnt = 1;
freeze = 1;
Symbol 767 MovieClip Frame 301
tester1 = eval (("event_" + events) + "_object_1");
if (scene_location == 1) {
with (this.sceneall.backdrop) {
gotoAndStop(10);
}
} else if (scene_location == 2) {
with (this.sceneall.backdrop) {
gotoAndStop(11);
}
} else if (scene_location == 3) {
with (this.sceneall.backdrop) {
gotoAndStop(12);
}
}
with (this.sceneall.backdrop.character1) {
gotoAndStop(eval (("event_" + events) + "_character_1"));
}
with (this.sceneall.backdrop.character2) {
gotoAndStop(eval (("event_" + events) + "_character_2"));
}
with (this.sceneall.backdrop.character3) {
gotoAndStop(eval (("event_" + events) + "_character_3"));
}
with (this.sceneall.backdrop.object1) {
gotoAndStop(eval (("event_" + events) + "_object_1"));
}
with (this.sceneall.backdrop.object2) {
gotoAndStop(eval (("event_" + events) + "_object_2"));
}
with (fader) {
gotoAndPlay(1);
}
Symbol 767 MovieClip Frame 302
temp_timekeep = eval (("event_" + temp_events) + "_time") * 25;
time_start = 0;
mini_count = 1;
sceneall.backdrop.bubble1.temp_text = eval (("event_" + events) + "_speachbubbletxt_1");
sceneall.backdrop.bubble2.temp_text = eval (("event_" + events) + "_speachbubbletxt_2");
sceneall.backdrop.bubble3.temp_text = eval (("event_" + events) + "_speachbubbletxt_3");
with (sceneall.backdrop.character1.editor) {
gotoAndStop(1);
}
with (sceneall.backdrop.character2.editor) {
gotoAndStop(1);
}
with (sceneall.backdrop.character3.editor) {
gotoAndStop(1);
}
if (eval (("event_" + events) + "_location") == 1) {
with (sceneall.backdrop) {
gotoAndStop(10);
}
} else if (eval (("event_" + events) + "_location") == 2) {
with (sceneall.backdrop) {
gotoAndStop(11);
}
} else if (eval (("event_" + events) + "_location") == 3) {
with (sceneall.backdrop) {
gotoAndStop(12);
}
}
if (eval (("event_" + events) + "_speachbubble_1") == 0) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 1) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 2) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 3) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 4) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_1") == 5) {
with (sceneall.backdrop.bubble1) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_speachbubble_2") == 0) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 1) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 2) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 3) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 4) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_2") == 5) {
with (sceneall.backdrop.bubble2) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_speachbubble_3") == 0) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(1);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 1) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(2);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 2) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(3);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 3) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(4);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 4) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(5);
}
} else if (eval (("event_" + events) + "_speachbubble_3") == 5) {
with (sceneall.backdrop.bubble3) {
gotoAndStop(6);
}
}
if (eval (("event_" + events) + "_character_1") == 0) {
with (sceneall.backdrop.character1) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character1) {
gotoAndStop(eval (("event_" + events) + "_character_1"));
}
}
if (eval (("event_" + events) + "_character_2") == 0) {
with (sceneall.backdrop.character2) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character2) {
gotoAndStop(eval (("event_" + events) + "_character_2"));
}
}
if (eval (("event_" + events) + "_character_3") == 0) {
with (sceneall.backdrop.character3) {
gotoAndStop(2);
}
} else {
with (sceneall.backdrop.character3) {
gotoAndStop(eval (("event_" + events) + "_character_3"));
}
}
setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray"));
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax"));
setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz"));
setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
Symbol 767 MovieClip Frame 304
if (mini_count < temp_timekeep) {
mini_count = mini_count + 1;
} else if ((temp_events + 1) <= scene_total) {
temp_events = temp_events + 1;
events = events + 1;
mini_count = 1;
gotoAndPlay (302);
} else {
events = temp_events2;
gotoAndPlay (310);
}
Symbol 767 MovieClip Frame 305
gotoAndPlay (304);
Symbol 767 MovieClip Frame 310
scene_counter = scene_counter + 1;
with (eval ("_parent.scenes_" + thiscene)) {
gotoAndPlay(20);
}
stop();
Symbol 767 MovieClip Frame 350
freeze = 0;
stop();
Symbol 767 MovieClip Frame 380
Mode = "fetch";
Id = _parent._parent.ID;
varbox.bits.loaded = 0;
loadVariables ("http://www.bbc.co.uk/apps/ifl/eastenders/scriptwriter/idstore", "varbox.bits", "POST");
Symbol 767 MovieClip Frame 383
if (varbox.bits.loaded == 0) {
gotoAndPlay (381);
}
Symbol 767 MovieClip Frame 384
tempscene = 1;
tempevent = 1;
story_title = varbox.bits.story_title;
story_author = varbox.bits.story_author;
_parent.scenes_1.this_scene = 1;
_parent.scenes_2.this_scene = 2;
_parent.scenes_3.this_scene = 3;
_parent.scenes_4.this_scene = 4;
_parent.scenes_5.this_scene = 5;
_parent.scenes_6.this_scene = 6;
_parent.scenes_7.this_scene = 7;
_parent.scenes_8.this_scene = 8;
_parent.scenes_9.this_scene = 9;
_parent.scenes_10.this_scene = 10;
_parent.scenes_1.scene_stat = varbox.bits.scene_1_status;
_parent.scenes_2.scene_stat = varbox.bits.scene_2_status;
_parent.scenes_3.scene_stat = varbox.bits.scene_3_status;
_parent.scenes_4.scene_stat = varbox.bits.scene_4_status;
_parent.scenes_5.scene_stat = varbox.bits.scene_5_status;
_parent.scenes_6.scene_stat = varbox.bits.scene_6_status;
_parent.scenes_7.scene_stat = varbox.bits.scene_7_status;
_parent.scenes_8.scene_stat = varbox.bits.scene_8_status;
_parent.scenes_9.scene_stat = varbox.bits.scene_9_status;
_parent.scenes_10.scene_stat = varbox.bits.scene_10_status;
_parent.scenes_1.ico.scenes = 1;
_parent.scenes_2.ico.scenes = 2;
_parent.scenes_3.ico.scenes = 3;
_parent.scenes_4.ico.scenes = 4;
_parent.scenes_5.ico.scenes = 5;
_parent.scenes_6.ico.scenes = 6;
_parent.scenes_7.ico.scenes = 7;
_parent.scenes_8.ico.scenes = 8;
_parent.scenes_9.ico.scenes = 9;
_parent.scenes_10.ico.scenes = 10;
_parent.scenes_1.scene_total = varbox.bits.scene_1_total;
_parent.scenes_2.scene_total = varbox.bits.scene_2_total;
_parent.scenes_3.scene_total = varbox.bits.scene_3_total;
_parent.scenes_4.scene_total = varbox.bits.scene_4_total;
_parent.scenes_5.scene_total = varbox.bits.scene_5_total;
_parent.scenes_6.scene_total = varbox.bits.scene_6_total;
_parent.scenes_7.scene_total = varbox.bits.scene_7_total;
_parent.scenes_8.scene_total = varbox.bits.scene_8_total;
_parent.scenes_9.scene_total = varbox.bits.scene_9_total;
_parent.scenes_10.scene_total = varbox.bits.scene_10_total;
do {
thiscene = eval (("_parent.scenes_" + tempscene) + ".scene_stat");
if (thiscene == 1) {
tempevent = 1;
do {
Set(("_parent.scenes_" + tempscene) + ".scene_location", eval (("varbox.bits.scene_" + tempscene) + "_location"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_time", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_time"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_1", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_character_1"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_2", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_character_2"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_3", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_character_3"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_1", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_1"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_2", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_2"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_3", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_3"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_1", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_1"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_2", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_2"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_3", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_3"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_camerax", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_camerax"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameray", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_cameray"));
Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameraz", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_cameraz"));
tempevent = tempevent + 1;
} while (tempevent < 11);
} else {
totscene = tempscene - 1;
tempscene = 10;
}
tempscene = tempscene + 1;
} while (tempscene < 11);
_parent.scenes_1.tester = thiscene;
stop();
Symbol 769 Button
on (release) {
scene_ID = _parent.bank_clip;
if (_parent.bank_clip != 0) {
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
_parent.bank_clip = 0;
scene_location = eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_location");
scene_total = eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_total");
nametab = eval (("_parent.scene_box.ic_" + scene_ID) + ".nametab");
icondes = eval (("_parent.scene_box.ic_" + scene_ID) + ".icondes");
scene_stat = 1;
temp_cnta = 1;
do {
Set(("event_" + temp_cnta) + "_time", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_time"));
Set(("event_" + temp_cnta) + "_character_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1"));
Set(("event_" + temp_cnta) + "_character_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2"));
Set(("event_" + temp_cnta) + "_character_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3"));
Set(("event_" + temp_cnta) + "_character_1_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1_fixed"));
Set(("event_" + temp_cnta) + "_character_2_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2_fixed"));
Set(("event_" + temp_cnta) + "_character_3_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3_fixed"));
Set(("event_" + temp_cnta) + "_object_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_1"));
Set(("event_" + temp_cnta) + "_object_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_2"));
Set(("event_" + temp_cnta) + "_speachbubble_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_1"));
Set(("event_" + temp_cnta) + "_speachbubble_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_2"));
Set(("event_" + temp_cnta) + "_speachbubble_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_3"));
Set(("event_" + temp_cnta) + "_speachbubbletxt_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_1"));
Set(("event_" + temp_cnta) + "_speachbubbletxt_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_2"));
Set(("event_" + temp_cnta) + "_speachbubbletxt_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_3"));
Set(("event_" + temp_cnta) + "_camerax", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_camerax"));
Set(("event_" + temp_cnta) + "_cameray", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameray"));
Set(("event_" + temp_cnta) + "_cameraz", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameraz"));
temp_cnta = temp_cnta + 1;
} while (temp_cnta < 12);
gotoAndStop (2);
}
}
Symbol 773 Button
on (release) {
scene_ID = _parent.bank_clip;
if (_parent.bank_clip != 0) {
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
_parent.bank_clip = 0;
scene_location = eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_location");
Set(scene_total, eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_total"));
scene_stat = 1;
temp_cnta = 1;
do {
Set(("event_" + temp_cnta) + "_time", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_time"));
Set(("event_" + temp_cnta) + "_character_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1"));
Set(("event_" + temp_cnta) + "_character_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2"));
Set(("event_" + temp_cnta) + "_character_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3"));
Set(("event_" + temp_cnta) + "_character_1_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1_fixed"));
Set(("event_" + temp_cnta) + "_character_2_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2_fixed"));
Set(("event_" + temp_cnta) + "_character_3_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3_fixed"));
Set(("event_" + temp_cnta) + "_object_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_1"));
Set(("event_" + temp_cnta) + "_object_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_2"));
Set(("event_" + temp_cnta) + "_speachbubble_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_1"));
Set(("event_" + temp_cnta) + "_speachbubble_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_2"));
Set(("event_" + temp_cnta) + "_speachbubble_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_3"));
Set(("event_" + temp_cnta) + "_speachbubbletxt_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_1"));
Set(("event_" + temp_cnta) + "_speachbubbletxt_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_2"));
Set(("event_" + temp_cnta) + "_speachbubbletxt_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_3"));
Set(("event_" + temp_cnta) + "_camerax", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_camerax"));
Set(("event_" + temp_cnta) + "_cameray", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameray"));
Set(("event_" + temp_cnta) + "_cameraz", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameraz"));
temp_cnta = temp_cnta + 1;
} while (temp_cnta < 12);
gotoAndStop (2);
}
}
Symbol 774 MovieClip Frame 1
scene_stat = 0;
stop();
Symbol 774 MovieClip Frame 3
gotoAndPlay (1);
Symbol 774 MovieClip Frame 10
thiscene = ico.scenes;
_parent.stage.tester = tester;
_parent.stage.events = 1;
_parent.stage.temp_events = 1;
_parent.stage.temp_events2 = 1;
_parent.stage.thiscene = thiscene;
_parent.stage.scene = scene;
_parent.stage.scene_location = scene_location;
_parent.stage.scene_total = scene_total;
_parent.stage.scene_ID = scene_ID;
_parent.stage.event_1_time = event_1_time;
_parent.stage.event_1_character_1 = event_1_character_1;
_parent.stage.event_1_character_2 = event_1_character_2;
_parent.stage.event_1_character_3 = event_1_character_3;
_parent.stage.event_1_character_1_fixed = event_1_character_1_fixed;
_parent.stage.event_1_character_2_fixed = event_1_character_2_fixed;
_parent.stage.event_1_character_3_fixed = event_1_character_3_fixed;
_parent.stage.event_1_object_1 = event_1_object_1;
_parent.stage.event_1_object_2 = event_1_object_2;
_parent.stage.event_1_speachbubble_1 = event_1_speachbubble_1;
_parent.stage.event_1_speachbubble_2 = event_1_speachbubble_2;
_parent.stage.event_1_speachbubble_3 = event_1_speachbubble_3;
_parent.stage.event_1_speachbubbletxt_1 = event_1_speachbubbletxt_1;
_parent.stage.event_1_speachbubbletxt_2 = event_1_speachbubbletxt_2;
_parent.stage.event_1_speachbubbletxt_3 = event_1_speachbubbletxt_3;
_parent.stage.event_1_camerax = event_1_camerax;
_parent.stage.event_1_cameray = event_1_cameray;
_parent.stage.event_1_cameraz = event_1_cameraz;
_parent.stage.event_2_time = event_2_time;
_parent.stage.event_2_character_1 = event_2_character_1;
_parent.stage.event_2_character_2 = event_2_character_2;
_parent.stage.event_2_character_3 = event_2_character_3;
_parent.stage.event_2_character_1_fixed = event_2_character_1_fixed;
_parent.stage.event_2_character_2_fixed = event_2_character_2_fixed;
_parent.stage.event_2_character_3_fixed = event_2_character_3_fixed;
_parent.stage.event_2_object_1 = event_2_object_1;
_parent.stage.event_2_object_2 = event_2_object_2;
_parent.stage.event_2_speachbubble_1 = event_2_speachbubble_1;
_parent.stage.event_2_speachbubble_2 = event_2_speachbubble_2;
_parent.stage.event_2_speachbubble_3 = event_2_speachbubble_3;
_parent.stage.event_2_speachbubbletxt_1 = event_2_speachbubbletxt_1;
_parent.stage.event_2_speachbubbletxt_2 = event_2_speachbubbletxt_2;
_parent.stage.event_2_speachbubbletxt_3 = event_2_speachbubbletxt_3;
_parent.stage.event_2_camerax = event_2_camerax;
_parent.stage.event_2_cameray = event_2_cameray;
_parent.stage.event_2_cameraz = event_2_cameraz;
_parent.stage.event_3_time = event_3_time;
_parent.stage.event_3_character_1 = event_3_character_1;
_parent.stage.event_3_character_2 = event_3_character_2;
_parent.stage.event_3_character_3 = event_3_character_3;
_parent.stage.event_3_character_1_fixed = event_3_character_1_fixed;
_parent.stage.event_3_character_2_fixed = event_3_character_2_fixed;
_parent.stage.event_1_character_3_fixed = event_1_character_3_fixed;
_parent.stage.event_3_object_1 = event_3_object_1;
_parent.stage.event_3_object_2 = event_3_object_2;
_parent.stage.event_3_speachbubble_1 = event_3_speachbubble_1;
_parent.stage.event_3_speachbubble_2 = event_3_speachbubble_2;
_parent.stage.event_3_speachbubble_3 = event_3_speachbubble_3;
_parent.stage.event_3_speachbubbletxt_1 = event_3_speachbubbletxt_1;
_parent.stage.event_3_speachbubbletxt_2 = event_3_speachbubbletxt_2;
_parent.stage.event_3_speachbubbletxt_3 = event_3_speachbubbletxt_3;
_parent.stage.event_3_camerax = event_3_camerax;
_parent.stage.event_3_cameray = event_3_cameray;
_parent.stage.event_3_cameraz = event_3_cameraz;
_parent.stage.event_4_time = event_4_time;
_parent.stage.event_4_character_1 = event_4_character_1;
_parent.stage.event_4_character_2 = event_4_character_2;
_parent.stage.event_4_character_3 = event_4_character_3;
_parent.stage.event_4_character_1_fixed = event_4_character_1_fixed;
_parent.stage.event_4_character_2_fixed = event_4_character_2_fixed;
_parent.stage.event_4_character_3_fixed = event_4_character_3_fixed;
_parent.stage.event_4_object_1 = event_4_object_1;
_parent.stage.event_4_object_2 = event_4_object_2;
_parent.stage.event_4_speachbubble_1 = event_4_speachbubble_1;
_parent.stage.event_4_speachbubble_2 = event_4_speachbubble_2;
_parent.stage.event_4_speachbubble_3 = event_4_speachbubble_3;
_parent.stage.event_4_speachbubbletxt_1 = event_4_speachbubbletxt_1;
_parent.stage.event_4_speachbubbletxt_2 = event_4_speachbubbletxt_2;
_parent.stage.event_4_speachbubbletxt_3 = event_4_speachbubbletxt_3;
_parent.stage.event_4_camerax = event_4_camerax;
_parent.stage.event_4_cameray = event_4_cameray;
_parent.stage.event_4_cameraz = event_4_cameraz;
_parent.stage.event_5_time = event_5_time;
_parent.stage.event_5_character_1 = event_5_character_1;
_parent.stage.event_5_character_2 = event_5_character_2;
_parent.stage.event_5_character_3 = event_5_character_3;
_parent.stage.event_5_character_1_fixed = event_5_character_1_fixed;
_parent.stage.event_5_character_2_fixed = event_5_character_2_fixed;
_parent.stage.event_5_character_3_fixed = event_5_character_3_fixed;
_parent.stage.event_5_object_1 = event_5_object_1;
_parent.stage.event_5_object_2 = event_5_object_2;
_parent.stage.event_5_speachbubble_1 = event_5_speachbubble_1;
_parent.stage.event_5_speachbubble_2 = event_5_speachbubble_2;
_parent.stage.event_5_speachbubble_3 = event_5_speachbubble_3;
_parent.stage.event_5_speachbubbletxt_1 = event_5_speachbubbletxt_1;
_parent.stage.event_5_speachbubbletxt_2 = event_5_speachbubbletxt_2;
_parent.stage.event_5_speachbubbletxt_3 = event_5_speachbubbletxt_3;
_parent.stage.event_5_camerax = event_5_camerax;
_parent.stage.event_5_cameray = event_5_cameray;
_parent.stage.event_5_cameraz = event_5_cameraz;
_parent.stage.event_6_time = event_6_time;
_parent.stage.event_6_character_1 = event_6_character_1;
_parent.stage.event_6_character_2 = event_6_character_2;
_parent.stage.event_6_character_3 = event_6_character_3;
_parent.stage.event_6_character_1_fixed = event_6_character_1_fixed;
_parent.stage.event_6_character_2_fixed = event_6_character_2_fixed;
_parent.stage.event_6_character_3_fixed = event_6_character_3_fixed;
_parent.stage.event_6_object_1 = event_6_object_1;
_parent.stage.event_6_object_2 = event_6_object_2;
_parent.stage.event_6_speachbubble_1 = event_6_speachbubble_1;
_parent.stage.event_6_speachbubble_2 = event_6_speachbubble_2;
_parent.stage.event_6_speachbubble_3 = event_6_speachbubble_3;
_parent.stage.event_6_speachbubbletxt_1 = event_6_speachbubbletxt_1;
_parent.stage.event_6_speachbubbletxt_2 = event_6_speachbubbletxt_2;
_parent.stage.event_6_speachbubbletxt_3 = event_6_speachbubbletxt_3;
_parent.stage.event_6_camerax = event_6_camerax;
_parent.stage.event_6_cameray = event_6_cameray;
_parent.stage.event_6_cameraz = event_6_cameraz;
_parent.stage.event_7_time = event_7_time;
_parent.stage.event_7_character_1 = event_7_character_1;
_parent.stage.event_7_character_2 = event_7_character_2;
_parent.stage.event_7_character_3 = event_7_character_3;
_parent.stage.event_7_character_1_fixed = event_7_character_1_fixed;
_parent.stage.event_7_character_2_fixed = event_7_character_2_fixed;
_parent.stage.event_7_character_3_fixed = event_7_character_3_fixed;
_parent.stage.event_7_object_1 = event_7_object_1;
_parent.stage.event_7_object_2 = event_7_object_2;
_parent.stage.event_7_speachbubble_1 = event_7_speachbubble_1;
_parent.stage.event_7_speachbubble_2 = event_7_speachbubble_2;
_parent.stage.event_7_speachbubble_3 = event_7_speachbubble_3;
_parent.stage.event_7_speachbubbletxt_1 = event_7_speachbubbletxt_1;
_parent.stage.event_7_speachbubbletxt_2 = event_7_speachbubbletxt_2;
_parent.stage.event_7_speachbubbletxt_3 = event_7_speachbubbletxt_3;
_parent.stage.event_7_camerax = event_7_camerax;
_parent.stage.event_7_cameray = event_7_cameray;
_parent.stage.event_7_cameraz = event_7_cameraz;
_parent.stage.event_8_time = event_8_time;
_parent.stage.event_8_character_1 = event_8_character_1;
_parent.stage.event_8_character_2 = event_8_character_2;
_parent.stage.event_8_character_3 = event_8_character_3;
_parent.stage.event_8_character_1_fixed = event_8_character_1_fixed;
_parent.stage.event_8_character_2_fixed = event_8_character_2_fixed;
_parent.stage.event_8_character_3_fixed = event_8_character_3_fixed;
_parent.stage.event_8_object_1 = event_8_object_1;
_parent.stage.event_8_object_2 = event_8_object_2;
_parent.stage.event_8_speachbubble_1 = event_8_speachbubble_1;
_parent.stage.event_8_speachbubble_2 = event_8_speachbubble_2;
_parent.stage.event_8_speachbubble_3 = event_8_speachbubble_3;
_parent.stage.event_8_speachbubbletxt_1 = event_8_speachbubbletxt_1;
_parent.stage.event_8_speachbubbletxt_2 = event_8_speachbubbletxt_2;
_parent.stage.event_8_speachbubbletxt_3 = event_8_speachbubbletxt_3;
_parent.stage.event_8_camerax = event_8_camerax;
_parent.stage.event_8_cameray = event_8_cameray;
_parent.stage.event_8_cameraz = event_8_cameraz;
_parent.stage.event_9_time = event_9_time;
_parent.stage.event_9_character_1 = event_9_character_1;
_parent.stage.event_9_character_2 = event_9_character_2;
_parent.stage.event_9_character_3 = event_9_character_3;
_parent.stage.event_9_character_1_fixed = event_9_character_1_fixed;
_parent.stage.event_9_character_2_fixed = event_9_character_2_fixed;
_parent.stage.event_9_character_3_fixed = event_9_character_3_fixed;
_parent.stage.event_9_object_1 = event_9_object_1;
_parent.stage.event_9_object_2 = event_9_object_2;
_parent.stage.event_9_speachbubble_1 = event_9_speachbubble_1;
_parent.stage.event_9_speachbubble_2 = event_9_speachbubble_2;
_parent.stage.event_9_speachbubble_3 = event_9_speachbubble_3;
_parent.stage.event_9_speachbubbletxt_1 = event_9_speachbubbletxt_1;
_parent.stage.event_9_speachbubbletxt_2 = event_9_speachbubbletxt_2;
_parent.stage.event_9_speachbubbletxt_3 = event_9_speachbubbletxt_3;
_parent.stage.event_9_camerax = event_9_camerax;
_parent.stage.event_9_cameray = event_9_cameray;
_parent.stage.event_9_cameraz = event_9_cameraz;
_parent.stage.event_10_time = event_10_time;
_parent.stage.event_10_character_1 = event_10_character_1;
_parent.stage.event_10_character_2 = event_10_character_2;
_parent.stage.event_10_character_3 = event_10_character_3;
_parent.stage.event_10_character_1_fixed = event_10_character_1_fixed;
_parent.stage.event_10_character_2_fixed = event_10_character_2_fixed;
_parent.stage.event_10_character_3_fixed = event_10_character_3_fixed;
_parent.stage.event_10_object_1 = event_10_object_1;
_parent.stage.event_10_object_2 = event_10_object_2;
_parent.stage.event_10_speachbubble_1 = event_10_speachbubble_1;
_parent.stage.event_10_speachbubble_2 = event_10_speachbubble_2;
_parent.stage.event_10_speachbubble_3 = event_10_speachbubble_3;
_parent.stage.event_10_speachbubbletxt_1 = event_10_speachbubbletxt_1;
_parent.stage.event_10_speachbubbletxt_2 = event_10_speachbubbletxt_2;
_parent.stage.event_10_speachbubbletxt_3 = event_10_speachbubbletxt_3;
_parent.stage.event_10_camerax = event_10_camerax;
_parent.stage.event_10_cameray = event_10_cameray;
_parent.stage.event_10_cameraz = event_10_cameraz;
if (thiscene == 1) {
with (_parent.stage) {
gotoAndPlay(300);
}
} else {
with (_parent.stage) {
gotoAndPlay(301);
}
}
stop();
Symbol 774 MovieClip Frame 20
if (eval (("_parent.scenes_" + (thiscene + 1)) + ".scene_stat") != 0) {
with (eval ("_parent.scenes_" + (thiscene + 1))) {
gotoAndPlay(10);
}
gotoAndStop (2);
} else {
with (_parent.stage) {
gotoAndPlay(350);
}
gotoAndStop (2);
}
Symbol 774 MovieClip Frame 30
thiscene = ico.scenes;
_parent.stage.events = 1;
_parent.stage.temp_events = 1;
_parent.stage.temp_events2 = 1;
_parent.stage.thiscene = thiscene;
_parent.stage.scene = scene;
_parent.stage.scene_location = scene_location;
_parent.stage.scene_total = scene_total;
_parent.stage.scene_ID = scene_ID;
_parent.stage.event_1_time = event_1_time;
_parent.stage.event_1_character_1 = event_1_character_1;
_parent.stage.event_1_character_2 = event_1_character_2;
_parent.stage.event_1_character_3 = event_1_character_3;
_parent.stage.event_1_character_1_fixed = event_1_character_1_fixed;
_parent.stage.event_1_character_2_fixed = event_1_character_2_fixed;
_parent.stage.event_1_character_3_fixed = event_1_character_3_fixed;
_parent.stage.event_1_object_1 = event_1_object_1;
_parent.stage.event_1_object_2 = event_1_object_2;
_parent.stage.event_1_speachbubble_1 = event_1_speachbubble_1;
_parent.stage.event_1_speachbubble_2 = event_1_speachbubble_2;
_parent.stage.event_1_speachbubble_3 = event_1_speachbubble_3;
_parent.stage.event_1_speachbubbletxt_1 = event_1_speachbubbletxt_1;
_parent.stage.event_1_speachbubbletxt_2 = event_1_speachbubbletxt_2;
_parent.stage.event_1_speachbubbletxt_3 = event_1_speachbubbletxt_3;
_parent.stage.event_1_camerax = event_1_camerax;
_parent.stage.event_1_cameray = event_1_cameray;
_parent.stage.event_1_cameraz = event_1_cameraz;
_parent.stage.event_2_time = event_2_time;
_parent.stage.event_2_character_1 = event_2_character_1;
_parent.stage.event_2_character_2 = event_2_character_2;
_parent.stage.event_2_character_3 = event_2_character_3;
_parent.stage.event_2_character_1_fixed = event_2_character_1_fixed;
_parent.stage.event_2_character_2_fixed = event_2_character_2_fixed;
_parent.stage.event_2_character_3_fixed = event_2_character_3_fixed;
_parent.stage.event_2_object_1 = event_2_object_1;
_parent.stage.event_2_object_2 = event_2_object_2;
_parent.stage.event_2_speachbubble_1 = event_2_speachbubble_1;
_parent.stage.event_2_speachbubble_2 = event_2_speachbubble_2;
_parent.stage.event_2_speachbubble_3 = event_2_speachbubble_3;
_parent.stage.event_2_speachbubbletxt_1 = event_2_speachbubbletxt_1;
_parent.stage.event_2_speachbubbletxt_2 = event_2_speachbubbletxt_2;
_parent.stage.event_2_speachbubbletxt_3 = event_2_speachbubbletxt_3;
_parent.stage.event_2_camerax = event_2_camerax;
_parent.stage.event_2_cameray = event_2_cameray;
_parent.stage.event_2_cameraz = event_2_cameraz;
_parent.stage.event_3_time = event_3_time;
_parent.stage.event_3_character_1 = event_3_character_1;
_parent.stage.event_3_character_2 = event_3_character_2;
_parent.stage.event_3_character_3 = event_3_character_3;
_parent.stage.event_3_character_1_fixed = event_3_character_1_fixed;
_parent.stage.event_3_character_2_fixed = event_3_character_2_fixed;
_parent.stage.event_1_character_3_fixed = event_1_character_3_fixed;
_parent.stage.event_3_object_1 = event_3_object_1;
_parent.stage.event_3_object_2 = event_3_object_2;
_parent.stage.event_3_speachbubble_1 = event_3_speachbubble_1;
_parent.stage.event_3_speachbubble_2 = event_3_speachbubble_2;
_parent.stage.event_3_speachbubble_3 = event_3_speachbubble_3;
_parent.stage.event_3_speachbubbletxt_1 = event_3_speachbubbletxt_1;
_parent.stage.event_3_speachbubbletxt_2 = event_3_speachbubbletxt_2;
_parent.stage.event_3_speachbubbletxt_3 = event_3_speachbubbletxt_3;
_parent.stage.event_3_camerax = event_3_camerax;
_parent.stage.event_3_cameray = event_3_cameray;
_parent.stage.event_3_cameraz = event_3_cameraz;
_parent.stage.event_4_time = event_4_time;
_parent.stage.event_4_character_1 = event_4_character_1;
_parent.stage.event_4_character_2 = event_4_character_2;
_parent.stage.event_4_character_3 = event_4_character_3;
_parent.stage.event_4_character_1_fixed = event_4_character_1_fixed;
_parent.stage.event_4_character_2_fixed = event_4_character_2_fixed;
_parent.stage.event_4_character_3_fixed = event_4_character_3_fixed;
_parent.stage.event_4_object_1 = event_4_object_1;
_parent.stage.event_4_object_2 = event_4_object_2;
_parent.stage.event_4_speachbubble_1 = event_4_speachbubble_1;
_parent.stage.event_4_speachbubble_2 = event_4_speachbubble_2;
_parent.stage.event_4_speachbubble_3 = event_4_speachbubble_3;
_parent.stage.event_4_speachbubbletxt_1 = event_4_speachbubbletxt_1;
_parent.stage.event_4_speachbubbletxt_2 = event_4_speachbubbletxt_2;
_parent.stage.event_4_speachbubbletxt_3 = event_4_speachbubbletxt_3;
_parent.stage.event_4_camerax = event_4_camerax;
_parent.stage.event_4_cameray = event_4_cameray;
_parent.stage.event_4_cameraz = event_4_cameraz;
_parent.stage.event_5_time = event_5_time;
_parent.stage.event_5_character_1 = event_5_character_1;
_parent.stage.event_5_character_2 = event_5_character_2;
_parent.stage.event_5_character_3 = event_5_character_3;
_parent.stage.event_5_character_1_fixed = event_5_character_1_fixed;
_parent.stage.event_5_character_2_fixed = event_5_character_2_fixed;
_parent.stage.event_5_character_3_fixed = event_5_character_3_fixed;
_parent.stage.event_5_object_1 = event_5_object_1;
_parent.stage.event_5_object_2 = event_5_object_2;
_parent.stage.event_5_speachbubble_1 = event_5_speachbubble_1;
_parent.stage.event_5_speachbubble_2 = event_5_speachbubble_2;
_parent.stage.event_5_speachbubble_3 = event_5_speachbubble_3;
_parent.stage.event_5_speachbubbletxt_1 = event_5_speachbubbletxt_1;
_parent.stage.event_5_speachbubbletxt_2 = event_5_speachbubbletxt_2;
_parent.stage.event_5_speachbubbletxt_3 = event_5_speachbubbletxt_3;
_parent.stage.event_5_camerax = event_5_camerax;
_parent.stage.event_5_cameray = event_5_cameray;
_parent.stage.event_5_cameraz = event_5_cameraz;
_parent.stage.event_6_time = event_6_time;
_parent.stage.event_6_character_1 = event_6_character_1;
_parent.stage.event_6_character_2 = event_6_character_2;
_parent.stage.event_6_character_3 = event_6_character_3;
_parent.stage.event_6_character_1_fixed = event_6_character_1_fixed;
_parent.stage.event_6_character_2_fixed = event_6_character_2_fixed;
_parent.stage.event_6_character_3_fixed = event_6_character_3_fixed;
_parent.stage.event_6_object_1 = event_6_object_1;
_parent.stage.event_6_object_2 = event_6_object_2;
_parent.stage.event_6_speachbubble_1 = event_6_speachbubble_1;
_parent.stage.event_6_speachbubble_2 = event_6_speachbubble_2;
_parent.stage.event_6_speachbubble_3 = event_6_speachbubble_3;
_parent.stage.event_6_speachbubbletxt_1 = event_6_speachbubbletxt_1;
_parent.stage.event_6_speachbubbletxt_2 = event_6_speachbubbletxt_2;
_parent.stage.event_6_speachbubbletxt_3 = event_6_speachbubbletxt_3;
_parent.stage.event_6_camerax = event_6_camerax;
_parent.stage.event_6_cameray = event_6_cameray;
_parent.stage.event_6_cameraz = event_6_cameraz;
_parent.stage.event_7_time = event_7_time;
_parent.stage.event_7_character_1 = event_7_character_1;
_parent.stage.event_7_character_2 = event_7_character_2;
_parent.stage.event_7_character_3 = event_7_character_3;
_parent.stage.event_7_character_1_fixed = event_7_character_1_fixed;
_parent.stage.event_7_character_2_fixed = event_7_character_2_fixed;
_parent.stage.event_7_character_3_fixed = event_7_character_3_fixed;
_parent.stage.event_7_object_1 = event_7_object_1;
_parent.stage.event_7_object_2 = event_7_object_2;
_parent.stage.event_7_speachbubble_1 = event_7_speachbubble_1;
_parent.stage.event_7_speachbubble_2 = event_7_speachbubble_2;
_parent.stage.event_7_speachbubble_3 = event_7_speachbubble_3;
_parent.stage.event_7_speachbubbletxt_1 = event_7_speachbubbletxt_1;
_parent.stage.event_7_speachbubbletxt_2 = event_7_speachbubbletxt_2;
_parent.stage.event_7_speachbubbletxt_3 = event_7_speachbubbletxt_3;
_parent.stage.event_7_camerax = event_7_camerax;
_parent.stage.event_7_cameray = event_7_cameray;
_parent.stage.event_7_cameraz = event_7_cameraz;
_parent.stage.event_8_time = event_8_time;
_parent.stage.event_8_character_1 = event_8_character_1;
_parent.stage.event_8_character_2 = event_8_character_2;
_parent.stage.event_8_character_3 = event_8_character_3;
_parent.stage.event_8_character_1_fixed = event_8_character_1_fixed;
_parent.stage.event_8_character_2_fixed = event_8_character_2_fixed;
_parent.stage.event_8_character_3_fixed = event_8_character_3_fixed;
_parent.stage.event_8_object_1 = event_8_object_1;
_parent.stage.event_8_object_2 = event_8_object_2;
_parent.stage.event_8_speachbubble_1 = event_8_speachbubble_1;
_parent.stage.event_8_speachbubble_2 = event_8_speachbubble_2;
_parent.stage.event_8_speachbubble_3 = event_8_speachbubble_3;
_parent.stage.event_8_speachbubbletxt_1 = event_8_speachbubbletxt_1;
_parent.stage.event_8_speachbubbletxt_2 = event_8_speachbubbletxt_2;
_parent.stage.event_8_speachbubbletxt_3 = event_8_speachbubbletxt_3;
_parent.stage.event_8_camerax = event_8_camerax;
_parent.stage.event_8_cameray = event_8_cameray;
_parent.stage.event_8_cameraz = event_8_cameraz;
_parent.stage.event_9_time = event_9_time;
_parent.stage.event_9_character_1 = event_9_character_1;
_parent.stage.event_9_character_2 = event_9_character_2;
_parent.stage.event_9_character_3 = event_9_character_3;
_parent.stage.event_9_character_1_fixed = event_9_character_1_fixed;
_parent.stage.event_9_character_2_fixed = event_9_character_2_fixed;
_parent.stage.event_9_character_3_fixed = event_9_character_3_fixed;
_parent.stage.event_9_object_1 = event_9_object_1;
_parent.stage.event_9_object_2 = event_9_object_2;
_parent.stage.event_9_speachbubble_1 = event_9_speachbubble_1;
_parent.stage.event_9_speachbubble_2 = event_9_speachbubble_2;
_parent.stage.event_9_speachbubble_3 = event_9_speachbubble_3;
_parent.stage.event_9_speachbubbletxt_1 = event_9_speachbubbletxt_1;
_parent.stage.event_9_speachbubbletxt_2 = event_9_speachbubbletxt_2;
_parent.stage.event_9_speachbubbletxt_3 = event_9_speachbubbletxt_3;
_parent.stage.event_9_camerax = event_9_camerax;
_parent.stage.event_9_cameray = event_9_cameray;
_parent.stage.event_9_cameraz = event_9_cameraz;
_parent.stage.event_10_time = event_10_time;
_parent.stage.event_10_character_1 = event_10_character_1;
_parent.stage.event_10_character_2 = event_10_character_2;
_parent.stage.event_10_character_3 = event_10_character_3;
_parent.stage.event_10_character_1_fixed = event_10_character_1_fixed;
_parent.stage.event_10_character_2_fixed = event_10_character_2_fixed;
_parent.stage.event_10_character_3_fixed = event_10_character_3_fixed;
_parent.stage.event_10_object_1 = event_10_object_1;
_parent.stage.event_10_object_2 = event_10_object_2;
_parent.stage.event_10_speachbubble_1 = event_10_speachbubble_1;
_parent.stage.event_10_speachbubble_2 = event_10_speachbubble_2;
_parent.stage.event_10_speachbubble_3 = event_10_speachbubble_3;
_parent.stage.event_10_speachbubbletxt_1 = event_10_speachbubbletxt_1;
_parent.stage.event_10_speachbubbletxt_2 = event_10_speachbubbletxt_2;
_parent.stage.event_10_speachbubbletxt_3 = event_10_speachbubbletxt_3;
_parent.stage.event_10_camerax = event_10_camerax;
_parent.stage.event_10_cameray = event_10_cameray;
_parent.stage.event_10_cameraz = event_10_cameraz;
if (thiscene == 1) {
with (_parent.stage) {
gotoAndPlay(300);
}
} else {
with (_parent.stage) {
gotoAndPlay(301);
}
}
stop();
Symbol 775 Button
on (release) {
if (ic_1.scene == 0) {
_parent.stage.status = "start";
with (ic_1) {
gotoAndPlay(10);
}
} else if (ic_1.scene == 1) {
_parent.stage.status = "edit";
with (ic_1) {
gotoAndPlay(10);
}
}
dis = 1;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 776 Button
on (release) {
if (ic_10.scene == 0) {
_parent.stage.status = "start";
with (ic_10) {
gotoAndPlay(10);
}
} else if (ic_10.scene == 1) {
_parent.stage.status = "edit";
with (ic_10) {
gotoAndPlay(10);
}
}
dis = 10;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 777 Button
on (release) {
if (ic_9.scene == 0) {
_parent.stage.status = "start";
with (ic_9) {
gotoAndPlay(10);
}
} else if (ic_9.scene == 1) {
_parent.stage.status = "edit";
with (ic_9) {
gotoAndPlay(10);
}
}
dis = 9;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 778 Button
on (release) {
if (ic_8.scene == 0) {
_parent.stage.status = "start";
with (ic_8) {
gotoAndPlay(10);
}
} else if (ic_8.scene == 1) {
_parent.stage.status = "edit";
with (ic_8) {
gotoAndPlay(10);
}
}
dis = 8;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 779 Button
on (release) {
if (ic_6.scene == 0) {
_parent.stage.status = "start";
with (ic_6) {
gotoAndPlay(10);
}
} else if (ic_6.scene == 1) {
_parent.stage.status = "edit";
with (ic_6) {
gotoAndPlay(10);
}
}
dis = 6;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 780 Button
on (release) {
if (ic_7.scene == 0) {
_parent.stage.status = "start";
with (ic_7) {
gotoAndPlay(10);
}
} else if (ic_7.scene == 1) {
_parent.stage.status = "edit";
with (ic_7) {
gotoAndPlay(10);
}
}
dis = 7;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 781 Button
on (release) {
if (ic_5.scene == 0) {
_parent.stage.status = "start";
with (ic_5) {
gotoAndPlay(10);
}
} else if (ic_5.scene == 1) {
_parent.stage.status = "edit";
with (ic_5) {
gotoAndPlay(10);
}
}
dis = 5;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 782 Button
on (release) {
if (ic_4.scene == 0) {
_parent.stage.status = "start";
with (ic_4) {
gotoAndPlay(10);
}
} else if (ic_4.scene == 1) {
_parent.stage.status = "edit";
with (ic_4) {
gotoAndPlay(10);
}
}
dis = 4;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 783 Button
on (release) {
if (ic_2.scene == 0) {
_parent.stage.status = "start";
with (ic_2) {
gotoAndPlay(10);
}
} else if (ic_2.scene == 1) {
_parent.stage.status = "edit";
with (ic_2) {
gotoAndPlay(10);
}
}
dis = 2;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 784 Button
on (release) {
if (ic_3.scene == 0) {
_parent.stage.status = "start";
with (ic_3) {
gotoAndPlay(10);
}
} else if (ic_3.scene == 1) {
_parent.stage.status = "edit";
with (ic_3) {
gotoAndPlay(10);
}
}
dis = 3;
cnt = 1;
do {
if (cnt != dis) {
with (eval ("ic_" + cnt)) {
gotoAndPlay(17);
}
}
cnt = cnt + 1;
} while (cnt < 11);
}
Symbol 791 MovieClip Frame 1
scene = 0;
scene_location = 0;
scene_total = 1;
nametab = "";
event_1_time = 0;
event_1_character_1 = 0;
event_1_character_2 = 0;
event_1_character_3 = 0;
event_1_character_1_fixed = 0;
event_1_character_2_fixed = 0;
event_1_character_3_fixed = 0;
event_1_object_1 = 0;
event_1_object_2 = 0;
event_1_speachbubble_1 = 0;
event_1_speachbubble_2 = 0;
event_1_speachbubble_3 = 0;
event_1_speachbubbletxt_1 = "";
event_1_speachbubbletxt_2 = "";
event_1_speachbubbletxt_3 = "";
event_1_camerax = 0;
event_1_cameray = 0;
event_1_cameraz = 100;
event_2_time = 0;
event_2_character_1 = 0;
event_2_character_2 = 0;
event_2_character_3 = 0;
event_2_character_1_fixed = 0;
event_2_character_2_fixed = 0;
event_2_character_3_fixed = 0;
event_2_object_1 = 0;
event_2_object_2 = 0;
event_2_speachbubble_1 = 0;
event_2_speachbubble_2 = 0;
event_2_speachbubble_3 = 0;
event_2_speachbubbletxt_1 = "";
event_2_speachbubbletxt_2 = "";
event_2_speachbubbletxt_3 = "";
event_2_camerax = 0;
event_2_cameray = 0;
event_2_cameraz = 100;
event_3_time = 0;
event_3_character_1 = 0;
event_3_character_2 = 0;
event_3_character_3 = 0;
event_3_character_1_fixed = 0;
event_3_character_2_fixed = 0;
event_3_character_3_fixed = 0;
event_3_object_1 = 0;
event_3_object_2 = 0;
event_3_speachbubble_1 = 0;
event_3_speachbubble_2 = 0;
event_3_speachbubble_3 = 0;
event_3_speachbubbletxt_1 = "";
event_3_speachbubbletxt_2 = "";
event_3_speachbubbletxt_3 = "";
event_3_camerax = 0;
event_3_cameray = 0;
event_3_cameraz = 100;
event_4_time = 0;
event_4_character_1 = 0;
event_4_character_2 = 0;
event_4_character_3 = 0;
event_4_character_1_fixed = 0;
event_4_character_2_fixed = 0;
event_4_character_3_fixed = 0;
event_4_object_1 = 0;
event_4_object_2 = 0;
event_4_speachbubble_1 = 0;
event_4_speachbubble_2 = 0;
event_4_speachbubble_3 = 0;
event_4_speachbubbletxt_1 = "";
event_4_speachbubbletxt_2 = "";
event_4_speachbubbletxt_3 = "";
event_4_camerax = 0;
event_4_cameray = 0;
event_4_cameraz = 100;
event_5_time = 0;
event_5_character_1 = 0;
event_5_character_2 = 0;
event_5_character_3 = 0;
event_5_character_1_fixed = 0;
event_5_character_2_fixed = 0;
event_5_character_3_fixed = 0;
event_5_object_1 = 0;
event_5_object_2 = 0;
event_5_speachbubble_1 = 0;
event_5_speachbubble_2 = 0;
event_5_speachbubble_3 = 0;
event_5_speachbubbletxt_1 = "";
event_5_speachbubbletxt_2 = "";
event_5_speachbubbletxt_3 = "";
event_5_camerax = 0;
event_5_cameray = 0;
event_5_cameraz = 100;
event_6_time = 0;
event_6_character_1 = 0;
event_6_character_2 = 0;
event_6_character_3 = 0;
event_6_character_1_fixed = 0;
event_6_character_2_fixed = 0;
event_6_character_3_fixed = 0;
event_6_object_1 = 0;
event_6_object_2 = 0;
event_6_speachbubble_1 = 0;
event_6_speachbubble_2 = 0;
event_6_speachbubble_3 = 0;
event_6_speachbubbletxt_1 = "";
event_6_speachbubbletxt_2 = "";
event_6_speachbubbletxt_3 = "";
event_6_camerax = 0;
event_6_cameray = 0;
event_6_cameraz = 100;
event_7_time = 0;
event_7_character_1 = 0;
event_7_character_2 = 0;
event_7_character_3 = 0;
event_7_character_1_fixed = 0;
event_7_character_2_fixed = 0;
event_7_character_3_fixed = 0;
event_7_object_1 = 0;
event_7_object_2 = 0;
event_7_speachbubble_1 = 0;
event_7_speachbubble_2 = 0;
event_7_speachbubble_3 = 0;
event_7_speachbubbletxt_1 = "";
event_7_speachbubbletxt_2 = "";
event_7_speachbubbletxt_3 = "";
event_7_camerax = 0;
event_7_cameray = 0;
event_7_cameraz = 100;
event_8_time = 0;
event_8_character_1 = 0;
event_8_character_2 = 0;
event_8_character_3 = 0;
event_8_character_1_fixed = 0;
event_8_character_2_fixed = 0;
event_8_character_3_fixed = 0;
event_8_object_1 = 0;
event_8_object_2 = 0;
event_8_speachbubble_1 = 0;
event_8_speachbubble_2 = 0;
event_8_speachbubble_3 = 0;
event_8_speachbubbletxt_1 = "";
event_8_speachbubbletxt_2 = "";
event_8_speachbubbletxt_3 = "";
event_8_camerax = 0;
event_8_cameray = 0;
event_8_cameraz = 100;
event_9_time = 0;
event_9_character_1 = 0;
event_9_character_2 = 0;
event_9_character_3 = 0;
event_9_character_1_fixed = 0;
event_9_character_2_fixed = 0;
event_9_character_3_fixed = 0;
event_9_object_1 = 0;
event_9_object_2 = 0;
event_9_speachbubble_1 = 0;
event_9_speachbubble_2 = 0;
event_9_speachbubble_3 = 0;
event_9_speachbubbletxt_1 = "";
event_9_speachbubbletxt_2 = "";
event_9_speachbubbletxt_3 = "";
event_9_camerax = 0;
event_9_cameray = 0;
event_9_cameraz = 100;
event_10_time = 0;
event_10_character_1 = 0;
event_10_character_2 = 0;
event_10_character_3 = 0;
event_10_character_1_fixed = 0;
event_10_character_2_fixed = 0;
event_10_character_3_fixed = 0;
event_10_object_1 = 0;
event_10_object_2 = 0;
event_10_speachbubble_1 = 0;
event_10_speachbubble_2 = 0;
event_10_speachbubble_3 = 0;
event_10_speachbubbletxt_1 = "";
event_10_speachbubbletxt_2 = "";
event_10_speachbubbletxt_3 = "";
event_10_camerax = 0;
event_10_cameray = 0;
event_10_cameraz = 100;
event_11_time = 0;
event_11_character_1 = 0;
event_11_character_2 = 0;
event_11_character_3 = 0;
event_11_character_1_fixed = 0;
event_11_character_2_fixed = 0;
event_11_character_3_fixed = 0;
event_11_object_1 = 0;
event_11_object_2 = 0;
event_11_speachbubble_1 = 0;
event_11_speachbubble_2 = 0;
event_11_speachbubble_3 = 0;
event_11_speachbubbletxt_1 = "";
event_11_speachbubbletxt_2 = "";
event_11_speachbubbletxt_3 = "";
event_11_camerax = 0;
event_11_cameray = 0;
event_11_cameraz = 100;
stop();
Symbol 791 MovieClip Frame 2
icondes = "vic";
Symbol 791 MovieClip Frame 3
icondes = "cafe";
Symbol 791 MovieClip Frame 4
icondes = "market";
Symbol 791 MovieClip Frame 11
_parent._parent.stage.nametab = nametab;
_parent._parent.stage.scene = scene;
_parent._parent.stage.scene_location = scene_location;
_parent._parent.stage.scene_total = scene_total;
_parent._parent.stage.scene_ID = scene_ID;
_parent._parent.stage.event_1_time = event_1_time;
_parent._parent.stage.event_1_character_1 = event_1_character_1;
_parent._parent.stage.event_1_character_2 = event_1_character_2;
_parent._parent.stage.event_1_character_3 = event_1_character_3;
_parent._parent.stage.event_1_character_1_fixed = event_1_character_1_fixed;
_parent._parent.stage.event_1_character_2_fixed = event_1_character_2_fixed;
_parent._parent.stage.event_1_character_3_fixed = event_1_character_3_fixed;
_parent._parent.stage.event_1_object_1 = event_1_object_1;
_parent._parent.stage.event_1_object_2 = event_1_object_2;
_parent._parent.stage.event_1_speachbubble_1 = event_1_speachbubble_1;
_parent._parent.stage.event_1_speachbubble_2 = event_1_speachbubble_2;
_parent._parent.stage.event_1_speachbubble_3 = event_1_speachbubble_3;
_parent._parent.stage.event_1_speachbubbletxt_1 = event_1_speachbubbletxt_1;
_parent._parent.stage.event_1_speachbubbletxt_2 = event_1_speachbubbletxt_2;
_parent._parent.stage.event_1_speachbubbletxt_3 = event_1_speachbubbletxt_3;
_parent._parent.stage.event_1_camerax = event_1_camerax;
_parent._parent.stage.event_1_cameray = event_1_cameray;
_parent._parent.stage.event_1_cameraz = event_1_cameraz;
_parent._parent.stage.event_2_time = event_2_time;
_parent._parent.stage.event_2_character_1 = event_2_character_1;
_parent._parent.stage.event_2_character_2 = event_2_character_2;
_parent._parent.stage.event_2_character_3 = event_2_character_3;
_parent._parent.stage.event_2_character_1_fixed = event_2_character_1_fixed;
_parent._parent.stage.event_2_character_2_fixed = event_2_character_2_fixed;
_parent._parent.stage.event_2_character_3_fixed = event_2_character_3_fixed;
_parent._parent.stage.event_2_object_1 = event_2_object_1;
_parent._parent.stage.event_2_object_2 = event_2_object_2;
_parent._parent.stage.event_2_speachbubble_1 = event_2_speachbubble_1;
_parent._parent.stage.event_2_speachbubble_2 = event_2_speachbubble_2;
_parent._parent.stage.event_2_speachbubble_3 = event_2_speachbubble_3;
_parent._parent.stage.event_2_speachbubbletxt_1 = event_2_speachbubbletxt_1;
_parent._parent.stage.event_2_speachbubbletxt_2 = event_2_speachbubbletxt_2;
_parent._parent.stage.event_2_speachbubbletxt_3 = event_2_speachbubbletxt_3;
_parent._parent.stage.event_2_camerax = event_2_camerax;
_parent._parent.stage.event_2_cameray = event_2_cameray;
_parent._parent.stage.event_2_cameraz = event_2_cameraz;
_parent._parent.stage.event_3_time = event_3_time;
_parent._parent.stage.event_3_character_1 = event_3_character_1;
_parent._parent.stage.event_3_character_2 = event_3_character_2;
_parent._parent.stage.event_3_character_3 = event_3_character_3;
_parent._parent.stage.event_3_character_1_fixed = event_3_character_1_fixed;
_parent._parent.stage.event_3_character_2_fixed = event_3_character_2_fixed;
_parent._parent.stage.event_1_character_3_fixed = event_1_character_3_fixed;
_parent._parent.stage.event_3_object_1 = event_3_object_1;
_parent._parent.stage.event_3_object_2 = event_3_object_2;
_parent._parent.stage.event_3_speachbubble_1 = event_3_speachbubble_1;
_parent._parent.stage.event_3_speachbubble_2 = event_3_speachbubble_2;
_parent._parent.stage.event_3_speachbubble_3 = event_3_speachbubble_3;
_parent._parent.stage.event_3_speachbubbletxt_1 = event_3_speachbubbletxt_1;
_parent._parent.stage.event_3_speachbubbletxt_2 = event_3_speachbubbletxt_2;
_parent._parent.stage.event_3_speachbubbletxt_3 = event_3_speachbubbletxt_3;
_parent._parent.stage.event_3_camerax = event_3_camerax;
_parent._parent.stage.event_3_cameray = event_3_cameray;
_parent._parent.stage.event_3_cameraz = event_3_cameraz;
_parent._parent.stage.event_4_time = event_4_time;
_parent._parent.stage.event_4_character_1 = event_4_character_1;
_parent._parent.stage.event_4_character_2 = event_4_character_2;
_parent._parent.stage.event_4_character_3 = event_4_character_3;
_parent._parent.stage.event_4_character_1_fixed = event_4_character_1_fixed;
_parent._parent.stage.event_4_character_2_fixed = event_4_character_2_fixed;
_parent._parent.stage.event_4_character_3_fixed = event_4_character_3_fixed;
_parent._parent.stage.event_4_object_1 = event_4_object_1;
_parent._parent.stage.event_4_object_2 = event_4_object_2;
_parent._parent.stage.event_4_speachbubble_1 = event_4_speachbubble_1;
_parent._parent.stage.event_4_speachbubble_2 = event_4_speachbubble_2;
_parent._parent.stage.event_4_speachbubble_3 = event_4_speachbubble_3;
_parent._parent.stage.event_4_speachbubbletxt_1 = event_4_speachbubbletxt_1;
_parent._parent.stage.event_4_speachbubbletxt_2 = event_4_speachbubbletxt_2;
_parent._parent.stage.event_4_speachbubbletxt_3 = event_4_speachbubbletxt_3;
_parent._parent.stage.event_4_camerax = event_4_camerax;
_parent._parent.stage.event_4_cameray = event_4_cameray;
_parent._parent.stage.event_4_cameraz = event_4_cameraz;
_parent._parent.stage.event_5_time = event_5_time;
_parent._parent.stage.event_5_character_1 = event_5_character_1;
_parent._parent.stage.event_5_character_2 = event_5_character_2;
_parent._parent.stage.event_5_character_3 = event_5_character_3;
_parent._parent.stage.event_5_character_1_fixed = event_5_character_1_fixed;
_parent._parent.stage.event_5_character_2_fixed = event_5_character_2_fixed;
_parent._parent.stage.event_5_character_3_fixed = event_5_character_3_fixed;
_parent._parent.stage.event_5_object_1 = event_5_object_1;
_parent._parent.stage.event_5_object_2 = event_5_object_2;
_parent._parent.stage.event_5_speachbubble_1 = event_5_speachbubble_1;
_parent._parent.stage.event_5_speachbubble_2 = event_5_speachbubble_2;
_parent._parent.stage.event_5_speachbubble_3 = event_5_speachbubble_3;
_parent._parent.stage.event_5_speachbubbletxt_1 = event_5_speachbubbletxt_1;
_parent._parent.stage.event_5_speachbubbletxt_2 = event_5_speachbubbletxt_2;
_parent._parent.stage.event_5_speachbubbletxt_3 = event_5_speachbubbletxt_3;
_parent._parent.stage.event_5_camerax = event_5_camerax;
_parent._parent.stage.event_5_cameray = event_5_cameray;
_parent._parent.stage.event_5_cameraz = event_5_cameraz;
_parent._parent.stage.event_6_time = event_6_time;
_parent._parent.stage.event_6_character_1 = event_6_character_1;
_parent._parent.stage.event_6_character_2 = event_6_character_2;
_parent._parent.stage.event_6_character_3 = event_6_character_3;
_parent._parent.stage.event_6_character_1_fixed = event_6_character_1_fixed;
_parent._parent.stage.event_6_character_2_fixed = event_6_character_2_fixed;
_parent._parent.stage.event_6_character_3_fixed = event_6_character_3_fixed;
_parent._parent.stage.event_6_object_1 = event_6_object_1;
_parent._parent.stage.event_6_object_2 = event_6_object_2;
_parent._parent.stage.event_6_speachbubble_1 = event_6_speachbubble_1;
_parent._parent.stage.event_6_speachbubble_2 = event_6_speachbubble_2;
_parent._parent.stage.event_6_speachbubble_3 = event_6_speachbubble_3;
_parent._parent.stage.event_6_speachbubbletxt_1 = event_6_speachbubbletxt_1;
_parent._parent.stage.event_6_speachbubbletxt_2 = event_6_speachbubbletxt_2;
_parent._parent.stage.event_6_speachbubbletxt_3 = event_6_speachbubbletxt_3;
_parent._parent.stage.event_6_camerax = event_6_camerax;
_parent._parent.stage.event_6_cameray = event_6_cameray;
_parent._parent.stage.event_6_cameraz = event_6_cameraz;
_parent._parent.stage.event_7_time = event_7_time;
_parent._parent.stage.event_7_character_1 = event_7_character_1;
_parent._parent.stage.event_7_character_2 = event_7_character_2;
_parent._parent.stage.event_7_character_3 = event_7_character_3;
_parent._parent.stage.event_7_character_1_fixed = event_7_character_1_fixed;
_parent._parent.stage.event_7_character_2_fixed = event_7_character_2_fixed;
_parent._parent.stage.event_7_character_3_fixed = event_7_character_3_fixed;
_parent._parent.stage.event_7_object_1 = event_7_object_1;
_parent._parent.stage.event_7_object_2 = event_7_object_2;
_parent._parent.stage.event_7_speachbubble_1 = event_7_speachbubble_1;
_parent._parent.stage.event_7_speachbubble_2 = event_7_speachbubble_2;
_parent._parent.stage.event_7_speachbubble_3 = event_7_speachbubble_3;
_parent._parent.stage.event_7_speachbubbletxt_1 = event_7_speachbubbletxt_1;
_parent._parent.stage.event_7_speachbubbletxt_2 = event_7_speachbubbletxt_2;
_parent._parent.stage.event_7_speachbubbletxt_3 = event_7_speachbubbletxt_3;
_parent._parent.stage.event_7_camerax = event_7_camerax;
_parent._parent.stage.event_7_cameray = event_7_cameray;
_parent._parent.stage.event_7_cameraz = event_7_cameraz;
_parent._parent.stage.event_8_time = event_8_time;
_parent._parent.stage.event_8_character_1 = event_8_character_1;
_parent._parent.stage.event_8_character_2 = event_8_character_2;
_parent._parent.stage.event_8_character_3 = event_8_character_3;
_parent._parent.stage.event_8_character_1_fixed = event_8_character_1_fixed;
_parent._parent.stage.event_8_character_2_fixed = event_8_character_2_fixed;
_parent._parent.stage.event_8_character_3_fixed = event_8_character_3_fixed;
_parent._parent.stage.event_8_object_1 = event_8_object_1;
_parent._parent.stage.event_8_object_2 = event_8_object_2;
_parent._parent.stage.event_8_speachbubble_1 = event_8_speachbubble_1;
_parent._parent.stage.event_8_speachbubble_2 = event_8_speachbubble_2;
_parent._parent.stage.event_8_speachbubble_3 = event_8_speachbubble_3;
_parent._parent.stage.event_8_speachbubbletxt_1 = event_8_speachbubbletxt_1;
_parent._parent.stage.event_8_speachbubbletxt_2 = event_8_speachbubbletxt_2;
_parent._parent.stage.event_8_speachbubbletxt_3 = event_8_speachbubbletxt_3;
_parent._parent.stage.event_8_camerax = event_8_camerax;
_parent._parent.stage.event_8_cameray = event_8_cameray;
_parent._parent.stage.event_8_cameraz = event_8_cameraz;
_parent._parent.stage.event_9_time = event_9_time;
_parent._parent.stage.event_9_character_1 = event_9_character_1;
_parent._parent.stage.event_9_character_2 = event_9_character_2;
_parent._parent.stage.event_9_character_3 = event_9_character_3;
_parent._parent.stage.event_9_character_1_fixed = event_9_character_1_fixed;
_parent._parent.stage.event_9_character_2_fixed = event_9_character_2_fixed;
_parent._parent.stage.event_9_character_3_fixed = event_9_character_3_fixed;
_parent._parent.stage.event_9_object_1 = event_9_object_1;
_parent._parent.stage.event_9_object_2 = event_9_object_2;
_parent._parent.stage.event_9_speachbubble_1 = event_9_speachbubble_1;
_parent._parent.stage.event_9_speachbubble_2 = event_9_speachbubble_2;
_parent._parent.stage.event_9_speachbubble_3 = event_9_speachbubble_3;
_parent._parent.stage.event_9_speachbubbletxt_1 = event_9_speachbubbletxt_1;
_parent._parent.stage.event_9_speachbubbletxt_2 = event_9_speachbubbletxt_2;
_parent._parent.stage.event_9_speachbubbletxt_3 = event_9_speachbubbletxt_3;
_parent._parent.stage.event_9_camerax = event_9_camerax;
_parent._parent.stage.event_9_cameray = event_9_cameray;
_parent._parent.stage.event_9_cameraz = event_9_cameraz;
_parent._parent.stage.event_10_time = event_10_time;
_parent._parent.stage.event_10_character_1 = event_10_character_1;
_parent._parent.stage.event_10_character_2 = event_10_character_2;
_parent._parent.stage.event_10_character_3 = event_10_character_3;
_parent._parent.stage.event_10_character_1_fixed = event_10_character_1_fixed;
_parent._parent.stage.event_10_character_2_fixed = event_10_character_2_fixed;
_parent._parent.stage.event_10_character_3_fixed = event_10_character_3_fixed;
_parent._parent.stage.event_10_object_1 = event_10_object_1;
_parent._parent.stage.event_10_object_2 = event_10_object_2;
_parent._parent.stage.event_10_speachbubble_1 = event_10_speachbubble_1;
_parent._parent.stage.event_10_speachbubble_2 = event_10_speachbubble_2;
_parent._parent.stage.event_10_speachbubble_3 = event_10_speachbubble_3;
_parent._parent.stage.event_10_speachbubbletxt_1 = event_10_speachbubbletxt_1;
_parent._parent.stage.event_10_speachbubbletxt_2 = event_10_speachbubbletxt_2;
_parent._parent.stage.event_10_speachbubbletxt_3 = event_10_speachbubbletxt_3;
_parent._parent.stage.event_10_camerax = event_10_camerax;
_parent._parent.stage.event_10_cameray = event_10_cameray;
_parent._parent.stage.event_10_cameraz = event_10_cameraz;
with (_parent._parent.stage) {
gotoAndPlay(10);
}
Symbol 791 MovieClip Frame 12
stop();
Symbol 791 MovieClip Frame 15
if (scene_location == 1) {
gotoAndStop (2);
} else if (scene_location == 2) {
gotoAndStop (3);
} else if (scene_location == 3) {
gotoAndStop (4);
} else {
stop();
}
Symbol 791 MovieClip Frame 16
stop();
Symbol 791 MovieClip Frame 17
if (scene_location == 1) {
gotoAndStop (2);
} else if (scene_location == 2) {
gotoAndStop (3);
} else if (scene_location == 3) {
gotoAndStop (4);
} else {
stop();
}
Symbol 791 MovieClip Frame 18
gotoAndStop (17);
Symbol 795 Button
on (release) {
if (ic_1.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_1.scene == 1) {
_parent.bank_clip = 1;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 796 Button
on (release) {
if (ic_10.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_10.scene == 1) {
_parent.bank_clip = 10;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 797 Button
on (release) {
if (ic_9.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_9.scene == 1) {
_parent.bank_clip = 9;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 798 Button
on (release) {
if (ic_8.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_8.scene == 1) {
_parent.bank_clip = 8;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 799 Button
on (release) {
if (ic_6.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_6.scene == 1) {
_parent.bank_clip = 6;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 800 Button
on (release) {
if (ic_7.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_7.scene == 1) {
_parent.bank_clip = 7;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 801 Button
on (release) {
if (ic_5.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_5.scene == 1) {
_parent.bank_clip = 5;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 802 Button
on (release) {
if (ic_4.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_4.scene == 1) {
_parent.bank_clip = 4;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 803 Button
on (release) {
if (ic_2.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_2.scene == 1) {
_parent.bank_clip = 2;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 804 Button
on (release) {
if (ic_3.scene == 0) {
_parent.bank_clip = 0;
with (_parent._parent.mouse_fake) {
gotoAndStop(1);
}
} else if (ic_3.scene == 1) {
_parent.bank_clip = 3;
with (_parent._parent.mouse_fake) {
gotoAndStop(20);
}
}
}
Symbol 805 MovieClip Frame 1
cnt = 1;
do {
Set(("ic_" + cnt) + ".scene_ID", cnt);
cnt = cnt + 1;
stop();
} while (cnt < 11);
Symbol 805 MovieClip Frame 2
stop();
Symbol 829 MovieClip Frame 93
stop();
Symbol 833 MovieClip Frame 1
cntemp = 1;
do {
Set(("scenes_" + cntemp) + ".ico.scenes", cntemp);
cntemp = cntemp + 1;
} while (cntemp < 11);
long = length(_parent.Id);
if (long > 1) {
_parent.collect = 1;
with (stage) {
gotoAndPlay(380);
}
gotoAndStop (3);
} else {
stop();
}
Symbol 833 MovieClip Frame 2
scenes_1.scene_stat = 0;
scenes_2.scene_stat = 0;
scenes_3.scene_stat = 0;
scenes_4.scene_stat = 0;
scenes_5.scene_stat = 0;
scenes_6.scene_stat = 0;
scenes_7.scene_stat = 0;
scenes_8.scene_stat = 0;
scenes_9.scene_stat = 0;
scenes_10.scene_stat = 0;
stop();