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storymaker2.swf

This is the info page for
Flash #83136

(Click the ID number above for more basic data on this flash file.)


Text
loading
please wait

Dot

Jim

Stacey

Deano

Bradley

Phil

Bag

4. Preview movie and send to friends.

3. Once you have created and saved all your scenes, click on
build to add your scenes to the timeline.

2. Add up to 10 actions to progress through each scene.

1. Create scenes by clicking on the Icons in the scene bank.

HOW TO PLAY:

IMPORTANT: When entering text use only letters, numbers, full stops,
commas, apostrophes, question marks or exclamation marks. Using any
other characters or obscene language will prevent you from sending your
story to friends.

?

BUILD

.

e

n

i

l

m

t

h

o

s

c

a

f

r

u

y

k

C

BUILD

b

d

MAIN MENU

MAIN MENU

CLEAR TIMELINE

PLAY TIMELINE

Market

Cafe

Vic

PLEASE CHOOSE THE LOCATION FOR THIS SCENE

CLICK WHEN DONE

CLICK TO PICK & DROP CHARACTERS ON TO ANY Of THE ALLOCATED SPACES

NAMETAB

SAVE SCENE

Enter a short name or for this scene

TOGGLE ACTION TIME

2

5

10

15

20

CLICK  TO DELETE THIS SCENE FROM BANK

NO

YES

ARE YOU SURE?

CLICK  TO SAVE SCENE & GO TO MAIN MENU

CLICK  TO TEST (PLAY) CURRENT SCENE

DEL ACTION

x

CLICK CHARACTERS TO DIRECT

ADJUST CAMERA ANGLE

/

9

1

PREV ACTION

NEXT ACTION

EDIT CURRENT ACTION ELEMENTS

NAVIGATE/ADD/DELETE ACTIONS

ARE YOU SURE YOU WANT TO DELETE THIS ACTION?

SPEECH EDITOR

11

Oi, what are you looking at?Oi, what are

ADD/EDIT SPEECH

EXPRESSION EDITOR

Click on smiley icons to change
selected character's expression.

Type in text box to enter speech
for selected character.

HOW TO DIRECT CHARACTERS

CLICK WHEN FINISHED EDITING CHARACTER

CLICK TO TOGGLE

SPEECH BUBBLE SIZE

TYPE CHARACTER'S SPEECH HERE

Oi, what are you looking at?Oi, what are you looking at?Oi, what are you looking at?Oi, what are you loo

ADJUST CAMERA ANGLE/ZOOM

Click on controls to move camera.

reset

by Larry Pickleamn

Scene TitleSc

3

2

1

End of scene

The End

Make your own?

Watch again?

Click here continue editing your story

Click here to send your story to friends

Next

Please enter the author of your story

Please enter the title of your story

xxxxxxxxxxx

xxxxxxxxxxx

xxxxxxxxxxx

xxxxxxxxxxx

xxxxxxxxxxx

xxxxxxxxxxx

xxxxxxxxxxx

xxxxxxxxxxx

Saving story, please wait

00000

FILL IN THE DETAILS THEN CLICK SEND

bla@bla/com

bla@bla/com

FRIEND'S EMAIL

YOUR EMAIL

SEND

PLEASE WAIT

00000

bla@bla/com

bla@bla/com

SEND ANOTHER

YOUR STORY HAS BEEN SENT!!

Click here continue editing this story

TRY AGAIN

1. Have you used a valid email address?
2. Is your internet connection still on?

Error: Please check the following:

1. Have you used any unpermitted characters or
obscene text?
2. Is your internet connection is still on?

CLICK HERE TO CONTINUE

LOADING STORY...PLEASE WAIT

PLAY

market

nametab

vic

nametab

cafe

market

editing

SCENE BANK

bbc.co.uk/eastenders

E

a

s

t

n

d

e

r

storymaker

Click and drop Scene bank
icons on to timeline

TIMELINE

CLICK AND DROP SCENE BANK ICONS ON TO TIMELINE TO BUILD MOVIE

ActionScript [AS1/AS2]

Frame 1
Frame 3
ifFrameLoaded (20) { gotoAndPlay (5); }
Frame 4
gotoAndPlay (2);
Frame 5
Mouse.hide(); with (all) { gotoAndPlay(1); } stop();
Instance of Symbol 112 MovieClip "mouse_fake" in Frame 5
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; }
Frame 10
Mouse.hide(); stop();
Symbol 20 MovieClip Frame 1
stop();
Symbol 28 Button
on (press) { startDrag ("/cap"); } on (release) { stopDrag(); }
Symbol 37 MovieClip Frame 1
stop();
Symbol 46 Button
on (press) { startDrag ("/hairnorm"); } on (release) { stopDrag(); }
Symbol 49 MovieClip Frame 1
Symbol 53 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 61 Button
on (press) { startDrag (this); } on (release) { stopDrag(); }
Symbol 66 MovieClip Frame 1
stop();
Symbol 71 Button
on (press) { startDrag (this); } on (release) { stopDrag(); }
Symbol 79 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 7
stop();
Symbol 153 Button
on (release) { cnt = 1; do { with (eval ("_parent.scenes_" + cnt)) { gotoAndPlay(1); } cnt = cnt + 1; } while (cnt < 11); with (_parent.scene_box) { gotoAndPlay(2); } with (_parent) { gotoAndPlay(2); } gotoAndPlay (3); }
Symbol 170 Button
on (release) { with (_parent.scene_box) { gotoAndPlay(1); } with (_parent._parent.mouse_fake) { gotoAndStop(1); } with (_parent) { gotoAndStop(1); } gotoAndStop (2); }
Symbol 175 Button
on (release) { with (_parent._parent.mouse_fake) { gotoAndStop(1); } cnt = 1; do { with (eval ("_parent.scenes_" + cnt)) { gotoAndPlay(1); } cnt = cnt + 1; } while (cnt < 11); }
Symbol 177 Button
on (release) { with (_parent._parent.mouse_fake) { gotoAndStop(1); } if (_parent.scenes_1.scene_stat == 1) { with (_parent.scenes_1) { gotoAndPlay(10); } } }
Symbol 231 Button
on (release) { scene_location = 1; gotoAndStop (110); }
Symbol 247 Button
on (release) { scene_location = 2; gotoAndStop (110); }
Symbol 287 Button
on (release) { scene_location = 3; gotoAndStop (110); }
Symbol 292 Button
on (release) { if (character_2_temp == 0) { if (_parent._parent.temp_character == 1) { with (this.character2) { gotoAndStop(10); } _parent._parent.temp_dot = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_2_temp = 1; } else if (_parent._parent.temp_character == 2) { with (this.character2) { gotoAndStop(20); } _parent._parent.temp_jim = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_2_temp = 2; } else if (_parent._parent.temp_character == 3) { with (this.character2) { gotoAndStop(30); } _parent._parent.temp_stacey = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_2_temp = 3; } else if (_parent._parent.temp_character == 4) { with (this.character2) { gotoAndStop(40); } _parent._parent.temp_deano = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_2_temp = 4; } else if (_parent._parent.temp_character == 5) { with (this.character2) { gotoAndStop(50); } _parent._parent.temp_bradley = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_2_temp = 5; } else if (_parent._parent.temp_character == 6) { with (this.character2) { gotoAndStop(60); } _parent._parent.temp_phil = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_2_temp = 6; } } else if ((character_2_temp == 1) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 1; _parent._parent.temp_dot = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(2); } with (character2) { gotoAndStop(1); } character_2_temp = 0; } else if ((character_2_temp == 2) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 2; _parent._parent.temp_jim = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(3); } with (character2) { gotoAndStop(1); } character_2_temp = 0; } else if ((character_2_temp == 3) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 3; _parent._parent.temp_stacey = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(4); } with (character2) { gotoAndStop(1); } character_2_temp = 0; } else if ((character_2_temp == 4) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 4; _parent._parent.temp_deano = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(5); } with (character2) { gotoAndStop(1); } character_2_temp = 0; } else if ((character_2_temp == 5) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 5; _parent._parent.temp_bradley = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(6); } with (character2) { gotoAndStop(1); } character_2_temp = 0; } else if ((character_2_temp == 6) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 6; _parent._parent.temp_phil = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(7); } with (character2) { gotoAndStop(1); } character_2_temp = 0; } }
Symbol 293 Button
on (release) { if (character_3_temp == 0) { if (_parent._parent.temp_character == 1) { with (this.character3) { gotoAndStop(10); } _parent._parent.temp_dot = 3; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_3_temp = 1; } else if (_parent._parent.temp_character == 2) { with (this.character3) { gotoAndStop(20); } _parent._parent.temp_jim = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_3_temp = 2; } else if (_parent._parent.temp_character == 3) { with (this.character3) { gotoAndStop(30); } _parent._parent.temp_stacey = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_3_temp = 3; } else if (_parent._parent.temp_character == 4) { with (this.character3) { gotoAndStop(40); } _parent._parent.temp_deano = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_3_temp = 4; } else if (_parent._parent.temp_character == 5) { with (this.character3) { gotoAndStop(50); } _parent._parent.temp_bradley = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_3_temp = 5; } else if (_parent._parent.temp_character == 6) { with (this.character3) { gotoAndStop(60); } _parent._parent.temp_phil = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_3_temp = 6; } } else if ((character_3_temp == 1) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 1; _parent._parent.temp_dot = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(2); } with (character3) { gotoAndStop(1); } character_3_temp = 0; } else if ((character_3_temp == 2) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 2; _parent._parent.temp_jim = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(3); } with (character3) { gotoAndStop(1); } character_3_temp = 0; } else if ((character_3_temp == 3) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 3; _parent._parent.temp_stacey = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(4); } with (character3) { gotoAndStop(1); } character_3_temp = 0; } else if ((character_3_temp == 4) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 4; _parent._parent.temp_deano = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(5); } with (character3) { gotoAndStop(1); } character_3_temp = 0; } else if ((character_3_temp == 5) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 5; _parent._parent.temp_bradley = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(6); } with (character3) { gotoAndStop(1); } character_3_temp = 0; } else if ((character_3_temp == 6) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 6; _parent._parent.temp_phil = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(7); } with (character3) { gotoAndStop(1); } character_3_temp = 0; } }
Symbol 294 Button
on (release) { if (character_1_temp == 0) { if (_parent._parent.temp_character == 1) { with (this.character1) { gotoAndStop(10); } _parent._parent.temp_dot = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_1_temp = 1; } else if (_parent._parent.temp_character == 2) { with (this.character1) { gotoAndStop(20); } _parent._parent.temp_jim = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_1_temp = 2; } else if (_parent._parent.temp_character == 3) { with (this.character1) { gotoAndStop(30); } _parent._parent.temp_stacey = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_1_temp = 3; } else if (_parent._parent.temp_character == 4) { with (this.character1) { gotoAndStop(40); } _parent._parent.temp_deano = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_1_temp = 4; } else if (_parent._parent.temp_character == 5) { with (this.character1) { gotoAndStop(50); } _parent._parent.temp_bradley = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_1_temp = 5; } else if (_parent._parent.temp_character == 6) { with (this.character1) { gotoAndStop(60); } _parent._parent.temp_phil = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } character_1_temp = 6; } } else if ((character_1_temp == 1) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 1; _parent._parent.temp_dot = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(2); } with (character1) { gotoAndStop(1); } character_1_temp = 0; } else if ((character_1_temp == 2) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 2; _parent._parent.temp_jim = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(3); } with (character1) { gotoAndStop(1); } character_1_temp = 0; } else if ((character_1_temp == 3) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 3; _parent._parent.temp_stacey = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(4); } with (character1) { gotoAndStop(1); } character_1_temp = 0; } else if ((character_1_temp == 4) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 4; _parent._parent.temp_deano = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(5); } with (character1) { gotoAndStop(1); } character_1_temp = 0; } else if ((character_1_temp == 5) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 5; _parent._parent.temp_bradley = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(6); } with (character1) { gotoAndStop(1); } character_1_temp = 0; } else if ((character_1_temp == 6) and (_parent._parent.temp_character == 0)) { _parent._parent.temp_character = 6; _parent._parent.temp_phil = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(7); } with (character1) { gotoAndStop(1); } character_1_temp = 0; } }
Symbol 304 Button
on (press) { startDrag ("/d normal hair"); } on (release) { stopDrag(); }
Symbol 364 Button
on (press) { startDrag (this); } on (release) { stopDrag(); }
Symbol 368 Button
on (press) { startDrag (this); } on (release) { stopDrag(); }
Symbol 382 Button
on (press) { startDrag (this); } on (release) { stopDrag(); }
Symbol 385 Button
on (press) { startDrag (this); } on (release) { stopDrag(); }
Symbol 405 MovieClip Frame 1
dead = 0; stop();
Symbol 405 MovieClip Frame 10
dead = 1;
Symbol 405 MovieClip Frame 11
dead = 1;
Symbol 405 MovieClip Frame 12
dead = 1;
Symbol 405 MovieClip Frame 13
dead = 1;
Symbol 405 MovieClip Frame 14
dead = 1;
Symbol 405 MovieClip Frame 20
dead = 1;
Symbol 405 MovieClip Frame 21
dead = 1;
Symbol 405 MovieClip Frame 22
dead = 1;
Symbol 405 MovieClip Frame 23
dead = 1;
Symbol 405 MovieClip Frame 24
dead = 1;
Symbol 405 MovieClip Frame 30
dead = 1;
Symbol 405 MovieClip Frame 31
dead = 1;
Symbol 405 MovieClip Frame 32
dead = 1;
Symbol 405 MovieClip Frame 33
dead = 1;
Symbol 405 MovieClip Frame 34
dead = 1;
Symbol 405 MovieClip Frame 40
dead = 1;
Symbol 405 MovieClip Frame 41
dead = 1;
Symbol 405 MovieClip Frame 42
dead = 1;
Symbol 405 MovieClip Frame 43
dead = 1;
Symbol 405 MovieClip Frame 44
dead = 1;
Symbol 405 MovieClip Frame 50
dead = 1;
Symbol 405 MovieClip Frame 51
dead = 1;
Symbol 405 MovieClip Frame 52
dead = 1;
Symbol 405 MovieClip Frame 53
dead = 1;
Symbol 405 MovieClip Frame 54
dead = 1;
Symbol 405 MovieClip Frame 60
dead = 1;
Symbol 405 MovieClip Frame 61
dead = 1;
Symbol 405 MovieClip Frame 62
dead = 1;
Symbol 405 MovieClip Frame 63
dead = 1;
Symbol 405 MovieClip Frame 64
dead = 1;
Symbol 429 Button
on (release) { if (object_2_temp == 0) { if (_parent._parent.temp_object == 1) { with (this.object2) { gotoAndStop(10); } _parent._parent.temp_object1 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_2_temp = 1; } else if (_parent._parent.temp_object == 2) { with (this.object2) { gotoAndStop(20); } _parent._parent.temp_object2 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_2_temp = 2; } else if (_parent._parent.temp_object == 3) { with (this.object2) { gotoAndStop(30); } _parent._parent.temp_object3 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_2_temp = 3; } else if (_parent._parent.temp_object == 4) { with (this.object2) { gotoAndStop(40); } _parent._parent.temp_object4 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_2_temp = 4; } else if (_parent._parent.temp_object == 5) { with (this.object2) { gotoAndStop(50); } _parent._parent.temp_object5 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_2_temp = 5; } else if (_parent._parent.temp_object == 6) { with (this.object2) { gotoAndStop(60); } _parent._parent.temp_object6 = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_2_temp = 6; } } else if ((object_2_temp == 1) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 1; _parent._parent.temp_object1 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(10); } with (object2) { gotoAndStop(1); } object_2_temp = 0; } else if ((object_2_temp == 2) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 2; _parent._parent.temp_object2 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(11); } with (object2) { gotoAndStop(1); } object_2_temp = 0; } else if ((object_2_temp == 3) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 3; _parent._parent.temp_object3 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(12); } with (object2) { gotoAndStop(1); } object_2_temp = 0; } else if ((object_2_temp == 4) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 4; _parent._parent.temp_object4 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(13); } with (object2) { gotoAndStop(1); } object_2_temp = 0; } else if ((object_2_temp == 5) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 5; _parent._parent.temp_object5 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(14); } with (object2) { gotoAndStop(1); } object_2_temp = 0; } else if ((object_2_temp == 6) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 6; _parent._parent.temp_object6 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(15); } with (object2) { gotoAndStop(1); } object_2_temp = 0; } }
Symbol 430 Button
on (release) { if (object_1_temp == 0) { if (_parent._parent.temp_object == 1) { with (this.object1) { gotoAndStop(10); } _parent._parent.temp_object1 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_1_temp = 1; } else if (_parent._parent.temp_object == 2) { with (this.object1) { gotoAndStop(20); } _parent._parent.temp_object2 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_1_temp = 2; } else if (_parent._parent.temp_object == 3) { with (this.object1) { gotoAndStop(30); } _parent._parent.temp_object3 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_1_temp = 3; } else if (_parent._parent.temp_object == 4) { with (this.object1) { gotoAndStop(40); } _parent._parent.temp_object4 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_1_temp = 4; } else if (_parent._parent.temp_object == 5) { with (this.object1) { gotoAndStop(50); } _parent._parent.temp_object5 = 2; _parent._parent.temp_object = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_1_temp = 5; } else if (_parent._parent.temp_object == 6) { with (this.object1) { gotoAndStop(60); } _parent._parent.temp_object6 = 2; _parent._parent.temp_character = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(1); } object_1_temp = 6; } } else if ((object_1_temp == 1) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 1; _parent._parent.temp_object1 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(10); } with (object1) { gotoAndStop(1); } object_1_temp = 0; } else if ((object_1_temp == 2) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 2; _parent._parent.temp_object2 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(11); } with (object1) { gotoAndStop(1); } object_1_temp = 0; } else if ((object_1_temp == 3) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 3; _parent._parent.temp_object3 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(12); } with (character1) { gotoAndStop(1); } object_1_temp = 0; } else if ((object_1_temp == 4) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 4; _parent._parent.temp_object4 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(13); } with (object1) { gotoAndStop(1); } object_1_temp = 0; } else if ((object_1_temp == 5) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 5; _parent._parent.temp_object5 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(14); } with (object1) { gotoAndStop(1); } object_1_temp = 0; } else if ((object_1_temp == 6) and (_parent._parent.temp_object == 0)) { _parent._parent.temp_object = 6; _parent._parent.temp_object6 = 0; with (_parent._parent._parent._parent.mouse_fake) { gotoAndStop(15); } with (object1) { gotoAndStop(1); } object_1_temp = 0; } }
Symbol 431 Button
on (release) { if (_parent._parent.freeze != 1) { if (character3.dead == 1) { _parent._parent.temp_character = 3; with (_parent._parent) { gotoAndStop(140); } with (this.character1.editor) { gotoAndStop(1); } with (this.character2.editor) { gotoAndStop(1); } with (this.character3.editor) { gotoAndStop(2); } with (this.object1.editor) { gotoAndStop(1); } with (this.object2.editor) { gotoAndStop(1); } } } }
Symbol 432 Button
on (release) { if (_parent._parent.freeze != 1) { if (character2.dead == 1) { _parent._parent.temp_character = 2; with (_parent._parent) { gotoAndStop(140); } with (this.character1.editor) { gotoAndStop(1); } with (this.character2.editor) { gotoAndStop(2); } with (this.character3.editor) { gotoAndStop(1); } with (this.object1.editor) { gotoAndStop(1); } with (this.object2.editor) { gotoAndStop(1); } } } }
Symbol 433 Button
on (release) { if (_parent._parent.freeze != 1) { if (character1.dead == 1) { _parent._parent.temp_character = 1; with (_parent._parent) { gotoAndStop(140); } with (this.character1.editor) { gotoAndStop(2); } with (this.character2.editor) { gotoAndStop(1); } with (this.character3.editor) { gotoAndStop(1); } with (this.object1.editor) { gotoAndStop(1); } with (this.object2.editor) { gotoAndStop(1); } } } }
Symbol 446 MovieClip Frame 1
temp_text = ""; stop();
Symbol 457 MovieClip Frame 1
temp_text = ""; stop();
Symbol 467 MovieClip Frame 1
temp_text = ""; stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 2
character_1_temp = 0; character_2_temp = 0; character_3_temp = 0; stop();
Symbol 468 MovieClip Frame 3
character_1_temp = 0; character_2_temp = 0; character_3_temp = 0; stop();
Symbol 468 MovieClip Frame 4
character_1_temp = 0; character_2_temp = 0; character_3_temp = 0; stop();
Symbol 468 MovieClip Frame 5
object_1_temp = 0; object_2_temp = 0; stop();
Symbol 468 MovieClip Frame 6
object_1_temp = 0; object_2_temp = 0; stop();
Symbol 468 MovieClip Frame 7
object_1_temp = 0; object_2_temp = 0; stop();
Symbol 468 MovieClip Frame 10
object_1_temp = 0; object_2_temp = 0; stop();
Symbol 468 MovieClip Frame 11
object_1_temp = 0; object_2_temp = 0; stop();
Symbol 468 MovieClip Frame 12
object_1_temp = 0; object_2_temp = 0; stop();
Symbol 472 Button
on (release) { if ((temp_phil == 0) and (temp_character != 6)) { temp_character = 6; with (this.temp_button_06) { gotoAndStop(2); } with (_parent._parent.mouse_fake) { gotoAndStop(7); } if (temp_dot == 0) { with (this.temp_button_01) { gotoAndStop(1); } } if (temp_jim == 0) { with (this.temp_button_02) { gotoAndStop(1); } } if (temp_stacey == 0) { with (this.temp_button_03) { gotoAndStop(1); } if (temp_deano == 0) { with (this.temp_button_04) { gotoAndStop(1); } } if (temp_bradley == 0) { with (this.temp_button_05) { gotoAndStop(1); } } } } else if ((temp_phil == 0) and (temp_character == 6)) { with (this.temp_button_06) { gotoAndStop(1); } with (_parent._parent.mouse_fake) { gotoAndStop(1); } temp_character = 0; } }
Symbol 473 Button
on (release) { if ((temp_bradley == 0) and (temp_character != 5)) { temp_character = 5; with (this.temp_button_05) { gotoAndStop(2); } with (_parent._parent.mouse_fake) { gotoAndStop(6); } if (temp_dot == 0) { with (this.temp_button_01) { gotoAndStop(1); } } if (temp_jim == 0) { with (this.temp_button_02) { gotoAndStop(1); } } if (temp_stacey == 0) { with (this.temp_button_03) { gotoAndStop(1); } if (temp_deano == 0) { with (this.temp_button_04) { gotoAndStop(1); } } if (temp_phil == 0) { with (this.temp_button_06) { gotoAndStop(1); } } } } else if ((temp_bradley == 0) and (temp_character == 5)) { with (this.temp_button_05) { gotoAndStop(1); } with (_parent._parent.mouse_fake) { gotoAndStop(1); } temp_character = 0; } }
Symbol 474 Button
on (release) { if ((temp_deano == 0) and (temp_character != 4)) { temp_character = 4; with (this.temp_button_04) { gotoAndStop(2); } with (_parent._parent.mouse_fake) { gotoAndStop(5); } if (temp_dot == 0) { with (this.temp_button_01) { gotoAndStop(1); } } if (temp_jim == 0) { with (this.temp_button_02) { gotoAndStop(1); } } if (temp_stacey == 0) { with (this.temp_button_03) { gotoAndStop(1); } if (temp_bradley == 0) { with (this.temp_button_05) { gotoAndStop(1); } } if (temp_phil == 0) { with (this.temp_button_06) { gotoAndStop(1); } } } } else if ((temp_deano == 0) and (temp_character == 4)) { with (this.temp_button_04) { gotoAndStop(1); } with (_parent._parent.mouse_fake) { gotoAndStop(1); } temp_character = 0; } }
Symbol 475 Button
on (release) { if ((temp_stacey == 0) and (temp_character != 3)) { temp_character = 3; with (this.temp_button_03) { gotoAndStop(2); } with (_parent._parent.mouse_fake) { gotoAndStop(4); } if (temp_dot == 0) { with (this.temp_button_01) { gotoAndStop(1); } } if (temp_jim == 0) { with (this.temp_button_02) { gotoAndStop(1); } } if (temp_deano == 0) { with (this.temp_button_04) { gotoAndStop(1); } if (temp_bradley == 0) { with (this.temp_button_05) { gotoAndStop(1); } } if (temp_phil == 0) { with (this.temp_button_06) { gotoAndStop(1); } } } } else if ((temp_stacey == 0) and (temp_character == 3)) { with (this.temp_button_03) { gotoAndStop(1); } with (_parent._parent.mouse_fake) { gotoAndStop(1); } temp_character = 0; } }
Symbol 476 Button
on (release) { if ((temp_jim == 0) and (temp_character != 2)) { temp_character = 2; with (this.temp_button_02) { gotoAndStop(2); } with (_parent._parent.mouse_fake) { gotoAndStop(3); } if (temp_dot == 0) { with (this.temp_button_01) { gotoAndStop(1); } } if (temp_stacey == 0) { with (this.temp_button_03) { gotoAndStop(1); } } if (temp_deano == 0) { with (this.temp_button_04) { gotoAndStop(1); } if (temp_bradley == 0) { with (this.temp_button_05) { gotoAndStop(1); } } if (temp_phil == 0) { with (this.temp_button_06) { gotoAndStop(1); } } } } else if ((temp_jim == 0) and (temp_character == 2)) { with (this.temp_button_02) { gotoAndStop(1); } with (_parent._parent.mouse_fake) { gotoAndStop(1); } temp_character = 0; } }
Symbol 477 Button
on (release) { if ((temp_dot == 0) and (temp_character != 1)) { temp_character = 1; with (this.temp_button_01) { gotoAndStop(2); } with (_parent._parent.mouse_fake) { gotoAndStop(2); } if (temp_jim == 0) { with (this.temp_button_02) { gotoAndStop(1); } } if (temp_stacey == 0) { with (this.temp_button_03) { gotoAndStop(1); } } if (temp_deano == 0) { with (this.temp_button_04) { gotoAndStop(1); } if (temp_bradley == 0) { with (this.temp_button_05) { gotoAndStop(1); } } if (temp_phil == 0) { with (this.temp_button_06) { gotoAndStop(1); } } } } else if ((temp_dot == 0) and (temp_character == 1)) { with (this.temp_button_01) { gotoAndStop(1); } with (_parent._parent.mouse_fake) { gotoAndStop(1); } temp_character = 0; } }
Symbol 483 Button
on (release) { with (_parent._parent.mouse_fake) { gotoAndStop(1); } Set(("event_" + events) + "_character_1", sceneall.backdrop.character_1_temp * 10); Set(("event_" + events) + "_character_2", sceneall.backdrop.character_2_temp * 10); Set(("event_" + events) + "_character_3", sceneall.backdrop.character_3_temp * 10); Set(("event_" + events) + "_character_1_fixed", sceneall.backdrop.character_1_temp * 10); Set(("event_" + events) + "_character_2_fixed", sceneall.backdrop.character_2_temp * 10); Set(("event_" + events) + "_character_3_fixed", sceneall.backdrop.character_3_temp * 10); gotoAndPlay (130); }
Symbol 494 Button
on (release) { Set(("_parent.scene_box.ic_" + scene_ID) + ".scene_location", scene_location); Set(("_parent.scene_box.ic_" + scene_ID) + ".scene_total", scene_total); Set(("_parent.scene_box.ic_" + scene_ID) + ".scene", 1); Set(("_parent.scene_box.ic_" + scene_ID) + ".nametab", nametab); temp_cnta = 1; do { Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_time", eval (("event_" + temp_cnta) + "_time")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1", eval (("event_" + temp_cnta) + "_character_1")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2", eval (("event_" + temp_cnta) + "_character_2")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3", eval (("event_" + temp_cnta) + "_character_3")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1_fixed", eval (("event_" + temp_cnta) + "_character_1_fixed")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2_fixed", eval (("event_" + temp_cnta) + "_character_2_fixed")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3_fixed", eval (("event_" + temp_cnta) + "_character_3_fixed")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_1", eval (("event_" + temp_cnta) + "_object_1")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_2", eval (("event_" + temp_cnta) + "_object_2")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_1", eval (("event_" + temp_cnta) + "_speachbubble_1")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_2", eval (("event_" + temp_cnta) + "_speachbubble_2")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_3", eval (("event_" + temp_cnta) + "_speachbubble_3")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_1", eval (("event_" + temp_cnta) + "_speachbubbletxt_1")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_2", eval (("event_" + temp_cnta) + "_speachbubbletxt_2")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_3", eval (("event_" + temp_cnta) + "_speachbubbletxt_3")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_camerax", eval (("event_" + temp_cnta) + "_camerax")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameray", eval (("event_" + temp_cnta) + "_cameray")); Set(((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameraz", eval (("event_" + temp_cnta) + "_cameraz")); temp_cnta = temp_cnta + 1; } while (temp_cnta < 12); with (eval ("_parent.scene_box.ic_" + scene_ID)) { gotoAndPlay(15); } gotoAndStop (2); }
Symbol 501 MovieClip Frame 11
stop();
Symbol 505 Button
on (release) { nextFrame(); }
Symbol 511 Button
on (release) { gotoAndPlay (2); }
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 2
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 2); stop();
Symbol 512 MovieClip Frame 3
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 5); stop();
Symbol 512 MovieClip Frame 4
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 10); stop();
Symbol 512 MovieClip Frame 5
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 15); stop();
Symbol 512 MovieClip Frame 6
Set(("_parent._parent.event_" + _parent._parent.events) + "_time", 20); stop();
Symbol 519 Button
on (release) { with (eval ("_parent.scene_box.ic_" + scene_ID)) { gotoAndPlay(1); } gotoAndPlay (1); }
Symbol 524 Button
on (release) { scene_ID = _parent.scene_ID; with (eval ("_parent._parent.scene_box.ic_" + scene_ID)) { gotoAndPlay(1); } with (_parent) { gotoAndPlay(1); } }
Symbol 525 Button
on (release) { gotoAndPlay (1); }
Symbol 529 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 2
stop();
Symbol 533 Button
on (release) { edit_events = events; gotoAndPlay (200); }
Symbol 538 Button
on (release) { if ((events > 1) or ((scene_total > 1) and (events == 1))) { tempevents = events; temp_stop = (scene_total + 3) - tempevents; do { Set(("event_" + tempevents) + "_time", eval (("event_" + (tempevents + 1)) + "_time")); Set(("event_" + tempevents) + "_character_1", eval (("event_" + (tempevents + 1)) + "_character_1")); Set(("event_" + tempevents) + "_character_2", eval (("event_" + (tempevents + 1)) + "_character_2")); Set(("event_" + tempevents) + "_character_3", eval (("event_" + (tempevents + 1)) + "_character_3")); Set(("event_" + tempevents) + "_object_1", eval (("event_" + (tempevents + 1)) + "_object_1")); Set(("event_" + tempevents) + "_object_2", eval (("event_" + (tempevents + 1)) + "_object_2")); Set(("event_" + tempevents) + "_speachbubble_1", eval (("event_" + (tempevents + 1)) + "_speachbubble_1")); Set(("event_" + tempevents) + "_speachbubble_2", eval (("event_" + (tempevents + 1)) + "_speachbubble_2")); Set(("event_" + tempevents) + "_speachbubble_3", eval (("event_" + (tempevents + 1)) + "_speachbubble_3")); Set(("event_" + tempevents) + "_speachbubbletxt_1", eval (("event_" + (tempevents + 1)) + "_speachbubbletxt_1")); Set(("event_" + tempevents) + "_speachbubbletxt_2", eval (("event_" + (tempevents + 1)) + "_speachbubbletxt_2")); Set(("event_" + tempevents) + "_speachbubbletxt_3", eval (("event_" + (tempevents + 1)) + "_speachbubbletxt_3")); Set(("event_" + tempevents) + "_camerax", eval (("event_" + (tempevents + 1)) + "_camerax")); Set(("event_" + tempevents) + "_cameray", eval (("event_" + (tempevents + 1)) + "_cameray")); Set(("event_" + tempevents) + "_cameraz", eval (("event_" + (tempevents + 1)) + "_cameraz")); tempevents = tempevents + 1; } while (tempevents < temp_stop); scene_total = scene_total - 1; if (events > scene_total) { events = events - 1; } with (this.howmany) { gotoAndPlay(1); } gotoAndPlay (130); } }
Symbol 544 Button
on (release) { with (_parent) { gotoAndPlay(160); } }
Symbol 552 Button
on (release) { if (events > 1) { _parent.events = _parent.events - 1; with (_parent) { gotoAndPlay(130); } gotoAndPlay (1); } }
Symbol 557 Button
on (release) { if (_parent.events < _parent.scene_total) { _parent.events = _parent.events + 1; with (_parent) { gotoAndPlay(130); } gotoAndPlay (1); } else if ((_parent.events == _parent.scene_total) and (_parent.events < 9)) { Set(("_parent.event_" + (_parent.events + 1)) + "_character_1", eval (("_parent.event_" + _parent.events) + "_character_1")); Set(("_parent.event_" + (_parent.events + 1)) + "_character_2", eval (("_parent.event_" + _parent.events) + "_character_2")); Set(("_parent.event_" + (_parent.events + 1)) + "_character_3", eval (("_parent.event_" + _parent.events) + "_character_3")); Set(("_parent.event_" + (_parent.events + 1)) + "_character_1_fixed", eval (("_parent.event_" + _parent.events) + "_character_1_fixed")); Set(("_parent.event_" + (_parent.events + 1)) + "_character_2_fixed", eval (("_parent.event_" + _parent.events) + "_character_2_fixed")); Set(("_parent.event_" + (_parent.events + 1)) + "_character_3_fixed", eval (("_parent.event_" + _parent.events) + "_character_3_fixed")); Set(("_parent.event_" + (_parent.events + 1)) + "_object_1", eval (("_parent.event_" + _parent.events) + "_object_1")); Set(("_parent.event_" + (_parent.events + 1)) + "_object_2", eval (("_parent.event_" + _parent.events) + "_object_2")); Set(("_parent.event_" + (_parent.events + 1)) + "_camerax", eval (("_parent.event_" + _parent.events) + "_camerax")); Set(("_parent.event_" + (_parent.events + 1)) + "_cameray", eval (("_parent.event_" + _parent.events) + "_cameray")); Set(("_parent.event_" + (_parent.events + 1)) + "_cameraz", eval (("_parent.event_" + _parent.events) + "_cameraz")); _parent.events = _parent.events + 1; _parent.scene_total = _parent.scene_total + 1; with (_parent) { gotoAndPlay(130); } gotoAndPlay (1); } }
Symbol 564 MovieClip Frame 2
scene_total = _parent.scene_total; events = _parent.events; stop();
Symbol 567 Button
on (release) { gotoAndPlay (2); }
Symbol 568 Button
on (release) { if ((_parent.events > 1) or ((_parent.scene_total > 1) and (_parent.events == 1))) { _parent.tempevents = _parent.events; _parent.temp_stop = (_parent.scene_total + 3) - _parent.tempevents; do { Set(("_parent.event_" + _parent.tempevents) + "_time", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_time")); Set(("_parent.event_" + _parent.tempevents) + "_character_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_character_1")); Set(("_parent.event_" + _parent.tempevents) + "_character_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_character_2")); Set(("_parent.event_" + _parent.tempevents) + "_character_3", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_character_3")); Set(("_parent.event_" + _parent.tempevents) + "_object_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_object_1")); Set(("_parent.event_" + _parent.tempevents) + "_object_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_object_2")); Set(("_parent.event_" + _parent.tempevents) + "_speachbubble_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubble_1")); Set(("_parent.event_" + _parent.tempevents) + "_speachbubble_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubble_2")); Set(("_parent.event_" + _parent.tempevents) + "_speachbubble_3", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubble_3")); Set(("_parent.event_" + _parent.tempevents) + "_speachbubbletxt_1", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubbletxt_1")); Set(("_parent.event_" + _parent.tempevents) + "_speachbubbletxt_2", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubbletxt_2")); Set(("_parent.event_" + _parent.tempevents) + "_speachbubbletxt_3", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_speachbubbletxt_3")); Set(("_parent.event_" + _parent.tempevents) + "_camerax", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_camerax")); Set(("_parent.event_" + _parent.tempevents) + "_cameray", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_cameray")); Set(("_parent.event_" + _parent.tempevents) + "_cameraz", eval (("_parent.event_" + (_parent.tempevents + 1)) + "_cameraz")); _parent.tempevents = _parent.tempevents + 1; } while (_parent.tempevents < _parent.temp_stop); _parent.scene_total = _parent.scene_total - 1; if (_parent.events > _parent.scene_total) { _parent.events = _parent.events - 1; } with (_parent.howmany) { gotoAndPlay(1); } with (_parent) { gotoAndPlay(130); } } gotoAndStop (1); }
Symbol 569 Button
on (release) { gotoAndStop (1); }
Symbol 574 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 2
stop();
Symbol 575 Button
on (release) { gotoAndPlay (120); }
Symbol 579 MovieClip Frame 2
temp_character = _parent.temp_character; Set(("_parent.sceneall.backdrop.bubble" + temp_character) + ".temp_text", _parent.temp_text); if (length(_parent.temp_text) < 15) { Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 1); with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) { gotoAndStop(2); } } else if (length(_parent.temp_text) < 30) { Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 2); with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) { gotoAndStop(3); } } else if (length(_parent.temp_text) < 45) { Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 3); with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) { gotoAndStop(4); } } else if (length(_parent.temp_text) < 60) { Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 4); with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) { gotoAndStop(5); } } else { Set((("_parent.event_" + _parent.events) + "_speachbubble_") + _parent.temp_character, 5); with (eval ("_parent.sceneall.backdrop.bubble" + _parent.temp_character)) { gotoAndStop(6); } } gotoAndPlay (1);
Symbol 585 Button
on (release) { temp_text = eval (("sceneall.backdrop.bubble" + temp_character) + ".temp_text"); Set((("event_" + events) + "_speachbubble_") + temp_character, 1); with (eval ("sceneall.backdrop.bubble" + temp_character)) { gotoAndStop(2); } gotoAndPlay (150); }
Symbol 593 Button
on (release) { Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 3); with (eval ("sceneall.backdrop.character" + temp_character)) { gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character)); } }
Symbol 596 Button
on (release) { Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 2); with (eval ("sceneall.backdrop.character" + temp_character)) { gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character)); } }
Symbol 599 Button
on (release) { Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 1); with (eval ("sceneall.backdrop.character" + temp_character)) { gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character)); } }
Symbol 602 Button
on (release) { Set((("event_" + events) + "_character_") + temp_character, eval (((("event_" + events) + "_character_") + temp_character) + "_fixed") + 0); with (eval ("sceneall.backdrop.character" + temp_character)) { gotoAndStop(eval ((("event_" + events) + "_character_") + temp_character)); } }
Symbol 604 Button
on (release) { freeze = 0; if (temp_text != "") { Set((("event_" + events) + "_speachbubbletxt_") + temp_character, temp_text); } else { Set((("event_" + events) + "_speachbubbletxt_") + temp_character, ""); Set((("event_" + events) + "_speachbubble_") + temp_character, 0); } gotoAndPlay (130); }
Symbol 609 Button
on (release) { if (eval ((("event_" + events) + "_speachbubble_") + temp_character) == 1) { Set((("event_" + events) + "_speachbubble_") + temp_character, 2); with (speach_icon) { gotoAndStop(2); } with (eval ("sceneall.backdrop.bubble" + temp_character)) { gotoAndStop(3); } } else { Set((("event_" + events) + "_speachbubble_") + temp_character, 1); with (speach_icon) { gotoAndStop(1); } with (eval ("sceneall.backdrop.bubble" + temp_character)) { gotoAndStop(2); } } }
Symbol 613 MovieClip Frame 1
stop();
Symbol 618 Button
on (release) { freeze = 0; if (temp_text != "") { Set((("event_" + events) + "_speachbubbletxt_") + temp_character, temp_text); } else { Set((("event_" + events) + "_speachbubbletxt_") + temp_character, ""); Set((("event_" + events) + "_speachbubble_") + temp_character, 0); } gotoAndPlay (130); }
Symbol 623 Button
on (release) { freeze = 0; gotoAndPlay (130); }
Symbol 629 Button
on (release) { Set(("event_" + events) + "_cameray", 0); setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); Set(("event_" + events) + "_camerax", 0); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); Set(("event_" + events) + "_cameraz", 100); setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz")); setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz")); }
Symbol 633 Button
on (release) { if (eval (("event_" + events) + "_cameraz") <= 180) { Set(("event_" + events) + "_cameraz", eval (("event_" + events) + "_cameraz") + 10); setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz")); setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz")); lefty = eval (("event_" + events) + "_cameraz") - 100; if (eval (("event_" + events) + "_camerax") <= (200 + (lefty * 2))) { Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") + 20); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); } if (eval (("event_" + events) + "_cameray") <= (200 + (lefty * 2))) { Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") + 20); setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); } } }
Symbol 636 Button
on (release) { if (eval (("event_" + events) + "_cameraz") > 80) { Set(("event_" + events) + "_cameraz", eval (("event_" + events) + "_cameraz") - 10); setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz")); setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz")); Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") - 20); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") - 20); setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); } }
Symbol 639 Button
on (release) { lefty = eval (("event_" + events) + "_cameraz") - 100; if (eval (("event_" + events) + "_cameray") >= (-100 - (lefty * 2))) { Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") - 10); setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); } }
Symbol 640 Button
on (release) { lefty = eval (("event_" + events) + "_cameraz") - 100; if (eval (("event_" + events) + "_cameray") <= (100 + (lefty * 2))) { Set(("event_" + events) + "_cameray", eval (("event_" + events) + "_cameray") + 10); setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); } }
Symbol 641 Button
on (release) { lefty = eval (("event_" + events) + "_cameraz") - 100; if (eval (("event_" + events) + "_camerax") >= (-100 - (lefty * 2))) { Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") - 10); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); } }
Symbol 644 Button
on (release) { lefty = eval (("event_" + events) + "_cameraz") - 100; if (eval (("event_" + events) + "_camerax") <= (100 + (lefty * 4))) { Set(("event_" + events) + "_camerax", eval (("event_" + events) + "_camerax") + 10); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); } }
Symbol 662 MovieClip Frame 1
long = length(_parent._parent._parent.Id); if (long > 1) { gotoAndPlay (2); } else { gotoAndPlay (5); }
Symbol 662 MovieClip Frame 2
scene_title = _parent.xxx1; scene_author = "by " + _parent.yyy1; counting = 0;
Symbol 662 MovieClip Frame 4
counting = counting + 1; if (counting > 100) { gotoAndPlay (35); } else { gotoAndPlay (3); }
Symbol 662 MovieClip Frame 35
with (_parent) { events = 1; play(); }
Symbol 663 MovieClip Frame 6
stop();
Symbol 665 MovieClip Frame 9
with (_parent._parent._parent.mouse_fake) { gotoAndStop(1); } with (_parent) { gotoAndPlay(130); }
Symbol 672 Button
on (release) { with (_parent._parent._parent) { Id = ""; collect = 0; gotoAndPlay(2); } }
Symbol 676 Button
on (release) { with (_parent._parent.scenes_1) { gotoAndPlay(10); } }
Symbol 684 Button
on (release) { with (_parent) { gotoAndPlay(3); } }
Symbol 686 Button
on (release) { gotoAndPlay (40); }
Symbol 695 Button
on (release) { gotoAndPlay (41); }
Symbol 725 Button
on (release) { Id = _parent.bits.Id; loadVariables ("http://www.bbc.co.uk/apps/ifl/eastenders/scriptwriter/sendemail", _parent.emailer, "POST"); gotoAndPlay (5); }
Symbol 739 Button
on (release) { with (_parent) { gotoAndPlay(9); } }
Symbol 742 Button
on (release) { with (_parent._parent._parent) { gotoAndPlay(3); } }
Symbol 746 Button
on (release) { gotoAndStop (1); }
Symbol 750 MovieClip Frame 1
EmailRecipient = ""; EmailSender = ""; Id = "1152-895692";
Symbol 750 MovieClip Frame 2
stop();
Symbol 750 MovieClip Frame 5
cnt.cnt = 0;
Symbol 750 MovieClip Frame 6
cnt.cnt = cnt.cnt + 1; if (cnt.cnt > 1000) { gotoAndPlay (10); }
Symbol 750 MovieClip Frame 7
if (loaded != 1) { gotoAndPlay (6); }
Symbol 750 MovieClip Frame 8
stop();
Symbol 750 MovieClip Frame 10
stop();
Symbol 756 Button
on (release) { with (_parent._parent) { gotoAndPlay(3); } }
Symbol 757 MovieClip Frame 5
cnt.cnt = 0; Mode = "store"; bits.loaded = 0; loadVariables ("http://www.bbc.co.uk/apps/ifl/eastenders/scriptwriter/idstore", "bits", "POST");
Symbol 757 MovieClip Frame 6
cnt.cnt = cnt.cnt + 1;
Symbol 757 MovieClip Frame 7
if (cnt.cnt > 1000) { gotoAndPlay (15); }
Symbol 757 MovieClip Frame 8
if (bits.loaded == 0) { gotoAndPlay (6); } else if (bits.loaded == 2) { gotoAndPlay (15); }
Symbol 757 MovieClip Frame 10
stop();
Symbol 757 MovieClip Frame 15
stop();
Symbol 758 MovieClip Frame 37
long = length(_parent._parent._parent.Id); with (_parent._parent._parent.mouse_fake) { gotoAndStop(1); } if (long > 1) { gotoAndStop (38); stop(); } else { gotoAndPlay (39); }
Symbol 758 MovieClip Frame 39
stop();
Symbol 758 MovieClip Frame 40
stop();
Symbol 758 MovieClip Frame 41
tempscene = 1; tempevent = 1; varbox.story_title = story_title; varbox.story_author = story_author; varbox.scene_1_status = _parent._parent.scenes_1.scene_stat; varbox.scene_2_status = _parent._parent.scenes_2.scene_stat; varbox.scene_3_status = _parent._parent.scenes_3.scene_stat; varbox.scene_4_status = _parent._parent.scenes_4.scene_stat; varbox.scene_5_status = _parent._parent.scenes_5.scene_stat; varbox.scene_6_status = _parent._parent.scenes_6.scene_stat; varbox.scene_7_status = _parent._parent.scenes_7.scene_stat; varbox.scene_8_status = _parent._parent.scenes_8.scene_stat; varbox.scene_9_status = _parent._parent.scenes_9.scene_stat; varbox.scene_10_status = _parent._parent.scenes_10.scene_stat; varbox.scene_1_total = _parent._parent.scenes_1.scene_total; varbox.scene_2_total = _parent._parent.scenes_2.scene_total; varbox.scene_3_total = _parent._parent.scenes_3.scene_total; varbox.scene_4_total = _parent._parent.scenes_4.scene_total; varbox.scene_5_total = _parent._parent.scenes_5.scene_total; varbox.scene_6_total = _parent._parent.scenes_6.scene_total; varbox.scene_7_total = _parent._parent.scenes_7.scene_total; varbox.scene_8_total = _parent._parent.scenes_8.scene_total; varbox.scene_9_total = _parent._parent.scenes_9.scene_total; varbox.scene_10_total = _parent._parent.scenes_10.scene_total; do { thiscene = eval (("_parent._parent.scenes_" + tempscene) + ".scene_stat"); Set(("varbox.scene_" + tempscene) + "_location", eval (("_parent._parent.scenes_" + tempscene) + ".scene_location")); if (thiscene == 1) { tempevent = 1; do { Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_time", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_time")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_character_1", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_1")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_character_2", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_2")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_character_3", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_3")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_1", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_1")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_2", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_2")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_3", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_3")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_1", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_1")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_2", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_2")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_3", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_3")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_camerax", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_camerax")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_cameray", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameray")); Set(((("varbox.scene_" + tempscene) + "_event_") + tempevent) + "_cameraz", eval (((("_parent._parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameraz")); tempevent = tempevent + 1; } while (tempevent < 11); } else { totscene = tempscene - 1; tempscene = 10; } tempscene = tempscene + 1; } while (tempscene < 11);
Symbol 758 MovieClip Frame 42
stop();
Symbol 759 MovieClip Frame 1
stop();
Symbol 766 Button
on (release) { story_title = varbox.bits.story_title; story_author = varbox.bits.story_author; xxx1 = varbox.bits.story_title; yyy1 = varbox.bits.story_author; with (_parent._parent.mouse_fake) { gotoAndStop(1); } if (_parent.scenes_1.scene_stat == 1) { with (_parent.scenes_1) { gotoAndPlay(10); } } }
Symbol 767 MovieClip Frame 2
stop();
Symbol 767 MovieClip Frame 3
stop();
Symbol 767 MovieClip Frame 10
if (status == "start") { gotoAndPlay (100); } else if (status == "edit") { events = 1; gotoAndPlay (130); }
Symbol 767 MovieClip Frame 30
gotoAndStop (1);
Symbol 767 MovieClip Frame 100
events = 1; stop();
Symbol 767 MovieClip Frame 110
tester1 = eval (("event_" + events) + "_character_1"); temp_character = 0; temp_dot = 0; temp_jim = 0; temp_stacey = 0; temp_deano = 0; temp_bradley = 0; temp_phil = 0; if (scene_location == 1) { with (this.sceneall.backdrop) { gotoAndStop(2); } } else if (scene_location == 2) { with (this.sceneall.backdrop) { gotoAndStop(3); } } else if (scene_location == 3) { with (this.sceneall.backdrop) { gotoAndStop(4); } } else { gotoAndStop (100); } stop();
Symbol 767 MovieClip Frame 120
tester1 = eval (("event_" + events) + "_object_1"); stop();
Symbol 767 MovieClip Frame 130
tester1 = eval (("event_" + events) + "_object_1"); freeze = 0; if (scene_location == 1) { with (this.sceneall.backdrop) { gotoAndStop(10); } } else if (scene_location == 2) { with (this.sceneall.backdrop) { gotoAndStop(11); } } else if (scene_location == 3) { with (this.sceneall.backdrop) { gotoAndStop(12); } } if (eval (("event_" + events) + "_character_1") == 0) { with (sceneall.backdrop.character1) { gotoAndStop(2); } } else { with (sceneall.backdrop.character1) { gotoAndStop(eval (("event_" + events) + "_character_1")); } } if (eval (("event_" + events) + "_character_2") == 0) { with (sceneall.backdrop.character2) { gotoAndStop(2); } } else { with (sceneall.backdrop.character2) { gotoAndStop(eval (("event_" + events) + "_character_2")); } } if (eval (("event_" + events) + "_character_3") == 0) { with (sceneall.backdrop.character3) { gotoAndStop(2); } } else { with (sceneall.backdrop.character3) { gotoAndStop(eval (("event_" + events) + "_character_3")); } }
Symbol 767 MovieClip Frame 131
sceneall.backdrop.bubble1.temp_text = eval (("event_" + events) + "_speachbubbletxt_1"); sceneall.backdrop.bubble2.temp_text = eval (("event_" + events) + "_speachbubbletxt_2"); sceneall.backdrop.bubble3.temp_text = eval (("event_" + events) + "_speachbubbletxt_3"); with (sceneall.backdrop.character1.editor) { gotoAndStop(1); } with (sceneall.backdrop.character2.editor) { gotoAndStop(1); } with (sceneall.backdrop.character3.editor) { gotoAndStop(1); } if (eval (("event_" + events) + "_time") == 0) { Set(("event_" + events) + "_time", 5); with (clock.clock) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_time") == 2) { with (clock.clock) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_time") == 5) { with (clock.clock) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_time") == 10) { with (clock.clock) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_time") == 15) { with (clock.clock) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_time") == 20) { with (clock.clock) { gotoAndStop(6); } } if (eval (("event_" + events) + "_location") == 1) { with (sceneall.backdrop) { gotoAndStop(10); } } else if (eval (("event_" + events) + "_location") == 2) { with (sceneall.backdrop) { gotoAndStop(11); } } else if (eval (("event_" + events) + "_location") == 3) { with (sceneall.backdrop) { gotoAndStop(12); } } if (eval (("event_" + events) + "_speachbubble_1") == 0) { with (sceneall.backdrop.bubble1) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_1") == 1) { with (sceneall.backdrop.bubble1) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_1") == 2) { with (sceneall.backdrop.bubble1) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_1") == 3) { with (sceneall.backdrop.bubble1) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_1") == 4) { with (sceneall.backdrop.bubble1) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_1") == 5) { with (sceneall.backdrop.bubble1) { gotoAndStop(6); } } if (eval (("event_" + events) + "_speachbubble_2") == 0) { with (sceneall.backdrop.bubble2) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_2") == 1) { with (sceneall.backdrop.bubble2) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_2") == 2) { with (sceneall.backdrop.bubble2) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_2") == 3) { with (sceneall.backdrop.bubble2) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_2") == 4) { with (sceneall.backdrop.bubble2) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_2") == 5) { with (sceneall.backdrop.bubble2) { gotoAndStop(6); } } if (eval (("event_" + events) + "_speachbubble_3") == 0) { with (sceneall.backdrop.bubble3) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_3") == 1) { with (sceneall.backdrop.bubble3) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_3") == 2) { with (sceneall.backdrop.bubble3) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_3") == 3) { with (sceneall.backdrop.bubble3) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_3") == 4) { with (sceneall.backdrop.bubble3) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_3") == 5) { with (sceneall.backdrop.bubble3) { gotoAndStop(6); } } if (eval (("event_" + events) + "_character_1") == 0) { with (sceneall.backdrop.character1) { gotoAndStop(2); } } else { with (sceneall.backdrop.character1) { gotoAndStop(eval (("event_" + events) + "_character_1")); } } if (eval (("event_" + events) + "_character_2") == 0) { with (sceneall.backdrop.character2) { gotoAndStop(2); } } else { with (sceneall.backdrop.character2) { gotoAndStop(eval (("event_" + events) + "_character_2")); } } if (eval (("event_" + events) + "_character_3") == 0) { with (sceneall.backdrop.character3) { gotoAndStop(2); } } else { with (sceneall.backdrop.character3) { gotoAndStop(eval (("event_" + events) + "_character_3")); } } setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz")); setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz")); stop();
Symbol 767 MovieClip Frame 140
freeze = 1; temp_text = eval (("sceneall.backdrop.bubble" + temp_character) + ".temp_text"); stop();
Symbol 767 MovieClip Frame 150
freeze = 1; stop();
Symbol 767 MovieClip Frame 160
setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); freeze = 1; stop();
Symbol 767 MovieClip Frame 200
temp_events = 1; temp_events2 = events; with (_parent._parent.mouse_fake) { gotoAndStop(21); } stop(); cnt = 1; freeze = 1;
Symbol 767 MovieClip Frame 201
tester1 = eval (("event_" + events) + "_object_1"); if (scene_location == 1) { with (this.sceneall.backdrop) { gotoAndStop(10); } } else if (scene_location == 2) { with (this.sceneall.backdrop) { gotoAndStop(11); } } else if (scene_location == 3) { with (this.sceneall.backdrop) { gotoAndStop(12); } } with (this.sceneall.backdrop.character1) { gotoAndStop(eval (("event_" + events) + "_character_1")); } with (this.sceneall.backdrop.character2) { gotoAndStop(eval (("event_" + events) + "_character_2")); } with (this.sceneall.backdrop.character3) { gotoAndStop(eval (("event_" + events) + "_character_3")); } with (this.sceneall.backdrop.object1) { gotoAndStop(eval (("event_" + events) + "_object_1")); } with (this.sceneall.backdrop.object2) { gotoAndStop(eval (("event_" + events) + "_object_2")); }
Symbol 767 MovieClip Frame 202
temp_timekeep = eval (("event_" + temp_events) + "_time") * 25; time_start = 0; mini_count = 1; sceneall.backdrop.bubble1.temp_text = eval (("event_" + events) + "_speachbubbletxt_1"); sceneall.backdrop.bubble2.temp_text = eval (("event_" + events) + "_speachbubbletxt_2"); sceneall.backdrop.bubble3.temp_text = eval (("event_" + events) + "_speachbubbletxt_3"); with (sceneall.backdrop.character1.editor) { gotoAndStop(1); } with (sceneall.backdrop.character2.editor) { gotoAndStop(1); } with (sceneall.backdrop.character3.editor) { gotoAndStop(1); } if (eval (("event_" + events) + "_time") == 0) { Set(("event_" + events) + "_time", 10); with (clock.clock) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_time") == 2) { with (clock.clock) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_time") == 5) { with (clock.clock) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_time") == 10) { with (clock.clock) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_time") == 15) { with (clock.clock) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_time") == 20) { with (clock.clock) { gotoAndStop(6); } } if (eval (("event_" + events) + "_location") == 1) { with (sceneall.backdrop) { gotoAndStop(10); } } else if (eval (("event_" + events) + "_location") == 2) { with (sceneall.backdrop) { gotoAndStop(11); } } else if (eval (("event_" + events) + "_location") == 3) { with (sceneall.backdrop) { gotoAndStop(12); } } if (eval (("event_" + events) + "_speachbubble_1") == 0) { with (sceneall.backdrop.bubble1) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_1") == 1) { with (sceneall.backdrop.bubble1) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_1") == 2) { with (sceneall.backdrop.bubble1) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_1") == 3) { with (sceneall.backdrop.bubble1) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_1") == 4) { with (sceneall.backdrop.bubble1) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_1") == 5) { with (sceneall.backdrop.bubble1) { gotoAndStop(6); } } if (eval (("event_" + events) + "_speachbubble_2") == 0) { with (sceneall.backdrop.bubble2) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_2") == 1) { with (sceneall.backdrop.bubble2) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_2") == 2) { with (sceneall.backdrop.bubble2) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_2") == 3) { with (sceneall.backdrop.bubble2) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_2") == 4) { with (sceneall.backdrop.bubble2) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_2") == 5) { with (sceneall.backdrop.bubble2) { gotoAndStop(6); } } if (eval (("event_" + events) + "_speachbubble_3") == 0) { with (sceneall.backdrop.bubble3) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_3") == 1) { with (sceneall.backdrop.bubble3) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_3") == 2) { with (sceneall.backdrop.bubble3) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_3") == 3) { with (sceneall.backdrop.bubble3) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_3") == 4) { with (sceneall.backdrop.bubble3) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_3") == 5) { with (sceneall.backdrop.bubble3) { gotoAndStop(6); } } if (eval (("event_" + events) + "_character_1") == 0) { with (sceneall.backdrop.character1) { gotoAndStop(2); } } else { with (sceneall.backdrop.character1) { gotoAndStop(eval (("event_" + events) + "_character_1")); } } if (eval (("event_" + events) + "_character_2") == 0) { with (sceneall.backdrop.character2) { gotoAndStop(2); } } else { with (sceneall.backdrop.character2) { gotoAndStop(eval (("event_" + events) + "_character_2")); } } if (eval (("event_" + events) + "_character_3") == 0) { with (sceneall.backdrop.character3) { gotoAndStop(2); } } else { with (sceneall.backdrop.character3) { gotoAndStop(eval (("event_" + events) + "_character_3")); } } setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz")); setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
Symbol 767 MovieClip Frame 204
if (mini_count < temp_timekeep) { mini_count = mini_count + 1; } else if ((temp_events + 1) <= scene_total) { temp_events = temp_events + 1; events = events + 1; mini_count = 1; gotoAndPlay (202); } else { events = temp_events2; gotoAndPlay (250); }
Symbol 767 MovieClip Frame 205
gotoAndPlay (204);
Symbol 767 MovieClip Frame 250
freeze = 0; stop();
Symbol 767 MovieClip Frame 300
scene_counter = 1; with (_parent._parent.mouse_fake) { gotoAndStop(21); } temp_events = 1; temp_events2 = events; stop(); cnt = 1; freeze = 1;
Symbol 767 MovieClip Frame 301
tester1 = eval (("event_" + events) + "_object_1"); if (scene_location == 1) { with (this.sceneall.backdrop) { gotoAndStop(10); } } else if (scene_location == 2) { with (this.sceneall.backdrop) { gotoAndStop(11); } } else if (scene_location == 3) { with (this.sceneall.backdrop) { gotoAndStop(12); } } with (this.sceneall.backdrop.character1) { gotoAndStop(eval (("event_" + events) + "_character_1")); } with (this.sceneall.backdrop.character2) { gotoAndStop(eval (("event_" + events) + "_character_2")); } with (this.sceneall.backdrop.character3) { gotoAndStop(eval (("event_" + events) + "_character_3")); } with (this.sceneall.backdrop.object1) { gotoAndStop(eval (("event_" + events) + "_object_1")); } with (this.sceneall.backdrop.object2) { gotoAndStop(eval (("event_" + events) + "_object_2")); } with (fader) { gotoAndPlay(1); }
Symbol 767 MovieClip Frame 302
temp_timekeep = eval (("event_" + temp_events) + "_time") * 25; time_start = 0; mini_count = 1; sceneall.backdrop.bubble1.temp_text = eval (("event_" + events) + "_speachbubbletxt_1"); sceneall.backdrop.bubble2.temp_text = eval (("event_" + events) + "_speachbubbletxt_2"); sceneall.backdrop.bubble3.temp_text = eval (("event_" + events) + "_speachbubbletxt_3"); with (sceneall.backdrop.character1.editor) { gotoAndStop(1); } with (sceneall.backdrop.character2.editor) { gotoAndStop(1); } with (sceneall.backdrop.character3.editor) { gotoAndStop(1); } if (eval (("event_" + events) + "_location") == 1) { with (sceneall.backdrop) { gotoAndStop(10); } } else if (eval (("event_" + events) + "_location") == 2) { with (sceneall.backdrop) { gotoAndStop(11); } } else if (eval (("event_" + events) + "_location") == 3) { with (sceneall.backdrop) { gotoAndStop(12); } } if (eval (("event_" + events) + "_speachbubble_1") == 0) { with (sceneall.backdrop.bubble1) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_1") == 1) { with (sceneall.backdrop.bubble1) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_1") == 2) { with (sceneall.backdrop.bubble1) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_1") == 3) { with (sceneall.backdrop.bubble1) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_1") == 4) { with (sceneall.backdrop.bubble1) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_1") == 5) { with (sceneall.backdrop.bubble1) { gotoAndStop(6); } } if (eval (("event_" + events) + "_speachbubble_2") == 0) { with (sceneall.backdrop.bubble2) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_2") == 1) { with (sceneall.backdrop.bubble2) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_2") == 2) { with (sceneall.backdrop.bubble2) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_2") == 3) { with (sceneall.backdrop.bubble2) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_2") == 4) { with (sceneall.backdrop.bubble2) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_2") == 5) { with (sceneall.backdrop.bubble2) { gotoAndStop(6); } } if (eval (("event_" + events) + "_speachbubble_3") == 0) { with (sceneall.backdrop.bubble3) { gotoAndStop(1); } } else if (eval (("event_" + events) + "_speachbubble_3") == 1) { with (sceneall.backdrop.bubble3) { gotoAndStop(2); } } else if (eval (("event_" + events) + "_speachbubble_3") == 2) { with (sceneall.backdrop.bubble3) { gotoAndStop(3); } } else if (eval (("event_" + events) + "_speachbubble_3") == 3) { with (sceneall.backdrop.bubble3) { gotoAndStop(4); } } else if (eval (("event_" + events) + "_speachbubble_3") == 4) { with (sceneall.backdrop.bubble3) { gotoAndStop(5); } } else if (eval (("event_" + events) + "_speachbubble_3") == 5) { with (sceneall.backdrop.bubble3) { gotoAndStop(6); } } if (eval (("event_" + events) + "_character_1") == 0) { with (sceneall.backdrop.character1) { gotoAndStop(2); } } else { with (sceneall.backdrop.character1) { gotoAndStop(eval (("event_" + events) + "_character_1")); } } if (eval (("event_" + events) + "_character_2") == 0) { with (sceneall.backdrop.character2) { gotoAndStop(2); } } else { with (sceneall.backdrop.character2) { gotoAndStop(eval (("event_" + events) + "_character_2")); } } if (eval (("event_" + events) + "_character_3") == 0) { with (sceneall.backdrop.character3) { gotoAndStop(2); } } else { with (sceneall.backdrop.character3) { gotoAndStop(eval (("event_" + events) + "_character_3")); } } setProperty("sceneall.backdrop", _y , eval (("event_" + events) + "_cameray")); setProperty("sceneall.backdrop", _x , eval (("event_" + events) + "_camerax")); setProperty("sceneall.backdrop", _xscale , eval (("event_" + events) + "_cameraz")); setProperty("sceneall.backdrop", _yscale , eval (("event_" + events) + "_cameraz"));
Symbol 767 MovieClip Frame 304
if (mini_count < temp_timekeep) { mini_count = mini_count + 1; } else if ((temp_events + 1) <= scene_total) { temp_events = temp_events + 1; events = events + 1; mini_count = 1; gotoAndPlay (302); } else { events = temp_events2; gotoAndPlay (310); }
Symbol 767 MovieClip Frame 305
gotoAndPlay (304);
Symbol 767 MovieClip Frame 310
scene_counter = scene_counter + 1; with (eval ("_parent.scenes_" + thiscene)) { gotoAndPlay(20); } stop();
Symbol 767 MovieClip Frame 350
freeze = 0; stop();
Symbol 767 MovieClip Frame 380
Mode = "fetch"; Id = _parent._parent.ID; varbox.bits.loaded = 0; loadVariables ("http://www.bbc.co.uk/apps/ifl/eastenders/scriptwriter/idstore", "varbox.bits", "POST");
Symbol 767 MovieClip Frame 383
if (varbox.bits.loaded == 0) { gotoAndPlay (381); }
Symbol 767 MovieClip Frame 384
tempscene = 1; tempevent = 1; story_title = varbox.bits.story_title; story_author = varbox.bits.story_author; _parent.scenes_1.this_scene = 1; _parent.scenes_2.this_scene = 2; _parent.scenes_3.this_scene = 3; _parent.scenes_4.this_scene = 4; _parent.scenes_5.this_scene = 5; _parent.scenes_6.this_scene = 6; _parent.scenes_7.this_scene = 7; _parent.scenes_8.this_scene = 8; _parent.scenes_9.this_scene = 9; _parent.scenes_10.this_scene = 10; _parent.scenes_1.scene_stat = varbox.bits.scene_1_status; _parent.scenes_2.scene_stat = varbox.bits.scene_2_status; _parent.scenes_3.scene_stat = varbox.bits.scene_3_status; _parent.scenes_4.scene_stat = varbox.bits.scene_4_status; _parent.scenes_5.scene_stat = varbox.bits.scene_5_status; _parent.scenes_6.scene_stat = varbox.bits.scene_6_status; _parent.scenes_7.scene_stat = varbox.bits.scene_7_status; _parent.scenes_8.scene_stat = varbox.bits.scene_8_status; _parent.scenes_9.scene_stat = varbox.bits.scene_9_status; _parent.scenes_10.scene_stat = varbox.bits.scene_10_status; _parent.scenes_1.ico.scenes = 1; _parent.scenes_2.ico.scenes = 2; _parent.scenes_3.ico.scenes = 3; _parent.scenes_4.ico.scenes = 4; _parent.scenes_5.ico.scenes = 5; _parent.scenes_6.ico.scenes = 6; _parent.scenes_7.ico.scenes = 7; _parent.scenes_8.ico.scenes = 8; _parent.scenes_9.ico.scenes = 9; _parent.scenes_10.ico.scenes = 10; _parent.scenes_1.scene_total = varbox.bits.scene_1_total; _parent.scenes_2.scene_total = varbox.bits.scene_2_total; _parent.scenes_3.scene_total = varbox.bits.scene_3_total; _parent.scenes_4.scene_total = varbox.bits.scene_4_total; _parent.scenes_5.scene_total = varbox.bits.scene_5_total; _parent.scenes_6.scene_total = varbox.bits.scene_6_total; _parent.scenes_7.scene_total = varbox.bits.scene_7_total; _parent.scenes_8.scene_total = varbox.bits.scene_8_total; _parent.scenes_9.scene_total = varbox.bits.scene_9_total; _parent.scenes_10.scene_total = varbox.bits.scene_10_total; do { thiscene = eval (("_parent.scenes_" + tempscene) + ".scene_stat"); if (thiscene == 1) { tempevent = 1; do { Set(("_parent.scenes_" + tempscene) + ".scene_location", eval (("varbox.bits.scene_" + tempscene) + "_location")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_time", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_time")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_1", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_character_1")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_2", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_character_2")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_character_3", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_character_3")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_1", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_1")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_2", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_2")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubble_3", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubble_3")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_1", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_1")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_2", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_2")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_speachbubbletxt_3", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_speachbubbletxt_3")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_camerax", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_camerax")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameray", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_cameray")); Set(((("_parent.scenes_" + tempscene) + ".event_") + tempevent) + "_cameraz", eval (((("varbox.bits.scene_" + tempscene) + "_event_") + tempevent) + "_cameraz")); tempevent = tempevent + 1; } while (tempevent < 11); } else { totscene = tempscene - 1; tempscene = 10; } tempscene = tempscene + 1; } while (tempscene < 11); _parent.scenes_1.tester = thiscene; stop();
Symbol 769 Button
on (release) { scene_ID = _parent.bank_clip; if (_parent.bank_clip != 0) { with (_parent._parent.mouse_fake) { gotoAndStop(1); } _parent.bank_clip = 0; scene_location = eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_location"); scene_total = eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_total"); nametab = eval (("_parent.scene_box.ic_" + scene_ID) + ".nametab"); icondes = eval (("_parent.scene_box.ic_" + scene_ID) + ".icondes"); scene_stat = 1; temp_cnta = 1; do { Set(("event_" + temp_cnta) + "_time", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_time")); Set(("event_" + temp_cnta) + "_character_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1")); Set(("event_" + temp_cnta) + "_character_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2")); Set(("event_" + temp_cnta) + "_character_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3")); Set(("event_" + temp_cnta) + "_character_1_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1_fixed")); Set(("event_" + temp_cnta) + "_character_2_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2_fixed")); Set(("event_" + temp_cnta) + "_character_3_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3_fixed")); Set(("event_" + temp_cnta) + "_object_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_1")); Set(("event_" + temp_cnta) + "_object_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_2")); Set(("event_" + temp_cnta) + "_speachbubble_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_1")); Set(("event_" + temp_cnta) + "_speachbubble_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_2")); Set(("event_" + temp_cnta) + "_speachbubble_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_3")); Set(("event_" + temp_cnta) + "_speachbubbletxt_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_1")); Set(("event_" + temp_cnta) + "_speachbubbletxt_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_2")); Set(("event_" + temp_cnta) + "_speachbubbletxt_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_3")); Set(("event_" + temp_cnta) + "_camerax", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_camerax")); Set(("event_" + temp_cnta) + "_cameray", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameray")); Set(("event_" + temp_cnta) + "_cameraz", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameraz")); temp_cnta = temp_cnta + 1; } while (temp_cnta < 12); gotoAndStop (2); } }
Symbol 773 Button
on (release) { scene_ID = _parent.bank_clip; if (_parent.bank_clip != 0) { with (_parent._parent.mouse_fake) { gotoAndStop(1); } _parent.bank_clip = 0; scene_location = eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_location"); Set(scene_total, eval (("_parent.scene_box.ic_" + scene_ID) + ".scene_total")); scene_stat = 1; temp_cnta = 1; do { Set(("event_" + temp_cnta) + "_time", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_time")); Set(("event_" + temp_cnta) + "_character_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1")); Set(("event_" + temp_cnta) + "_character_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2")); Set(("event_" + temp_cnta) + "_character_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3")); Set(("event_" + temp_cnta) + "_character_1_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_1_fixed")); Set(("event_" + temp_cnta) + "_character_2_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_2_fixed")); Set(("event_" + temp_cnta) + "_character_3_fixed", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_character_3_fixed")); Set(("event_" + temp_cnta) + "_object_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_1")); Set(("event_" + temp_cnta) + "_object_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_object_2")); Set(("event_" + temp_cnta) + "_speachbubble_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_1")); Set(("event_" + temp_cnta) + "_speachbubble_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_2")); Set(("event_" + temp_cnta) + "_speachbubble_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubble_3")); Set(("event_" + temp_cnta) + "_speachbubbletxt_1", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_1")); Set(("event_" + temp_cnta) + "_speachbubbletxt_2", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_2")); Set(("event_" + temp_cnta) + "_speachbubbletxt_3", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_speachbubbletxt_3")); Set(("event_" + temp_cnta) + "_camerax", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_camerax")); Set(("event_" + temp_cnta) + "_cameray", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameray")); Set(("event_" + temp_cnta) + "_cameraz", eval (((("_parent.scene_box.ic_" + scene_ID) + ".event_") + temp_cnta) + "_cameraz")); temp_cnta = temp_cnta + 1; } while (temp_cnta < 12); gotoAndStop (2); } }
Symbol 774 MovieClip Frame 1
scene_stat = 0; stop();
Symbol 774 MovieClip Frame 3
gotoAndPlay (1);
Symbol 774 MovieClip Frame 10
thiscene = ico.scenes; _parent.stage.tester = tester; _parent.stage.events = 1; _parent.stage.temp_events = 1; _parent.stage.temp_events2 = 1; _parent.stage.thiscene = thiscene; _parent.stage.scene = scene; _parent.stage.scene_location = scene_location; _parent.stage.scene_total = scene_total; _parent.stage.scene_ID = scene_ID; _parent.stage.event_1_time = event_1_time; _parent.stage.event_1_character_1 = event_1_character_1; _parent.stage.event_1_character_2 = event_1_character_2; _parent.stage.event_1_character_3 = event_1_character_3; _parent.stage.event_1_character_1_fixed = event_1_character_1_fixed; _parent.stage.event_1_character_2_fixed = event_1_character_2_fixed; _parent.stage.event_1_character_3_fixed = event_1_character_3_fixed; _parent.stage.event_1_object_1 = event_1_object_1; _parent.stage.event_1_object_2 = event_1_object_2; _parent.stage.event_1_speachbubble_1 = event_1_speachbubble_1; _parent.stage.event_1_speachbubble_2 = event_1_speachbubble_2; _parent.stage.event_1_speachbubble_3 = event_1_speachbubble_3; _parent.stage.event_1_speachbubbletxt_1 = event_1_speachbubbletxt_1; _parent.stage.event_1_speachbubbletxt_2 = event_1_speachbubbletxt_2; _parent.stage.event_1_speachbubbletxt_3 = event_1_speachbubbletxt_3; _parent.stage.event_1_camerax = event_1_camerax; _parent.stage.event_1_cameray = event_1_cameray; _parent.stage.event_1_cameraz = event_1_cameraz; _parent.stage.event_2_time = event_2_time; _parent.stage.event_2_character_1 = event_2_character_1; _parent.stage.event_2_character_2 = event_2_character_2; _parent.stage.event_2_character_3 = event_2_character_3; _parent.stage.event_2_character_1_fixed = event_2_character_1_fixed; _parent.stage.event_2_character_2_fixed = event_2_character_2_fixed; _parent.stage.event_2_character_3_fixed = event_2_character_3_fixed; _parent.stage.event_2_object_1 = event_2_object_1; _parent.stage.event_2_object_2 = event_2_object_2; _parent.stage.event_2_speachbubble_1 = event_2_speachbubble_1; _parent.stage.event_2_speachbubble_2 = event_2_speachbubble_2; _parent.stage.event_2_speachbubble_3 = event_2_speachbubble_3; _parent.stage.event_2_speachbubbletxt_1 = event_2_speachbubbletxt_1; _parent.stage.event_2_speachbubbletxt_2 = event_2_speachbubbletxt_2; _parent.stage.event_2_speachbubbletxt_3 = event_2_speachbubbletxt_3; _parent.stage.event_2_camerax = event_2_camerax; _parent.stage.event_2_cameray = event_2_cameray; _parent.stage.event_2_cameraz = event_2_cameraz; _parent.stage.event_3_time = event_3_time; _parent.stage.event_3_character_1 = event_3_character_1; _parent.stage.event_3_character_2 = event_3_character_2; _parent.stage.event_3_character_3 = event_3_character_3; _parent.stage.event_3_character_1_fixed = event_3_character_1_fixed; _parent.stage.event_3_character_2_fixed = event_3_character_2_fixed; _parent.stage.event_1_character_3_fixed = event_1_character_3_fixed; _parent.stage.event_3_object_1 = event_3_object_1; _parent.stage.event_3_object_2 = event_3_object_2; _parent.stage.event_3_speachbubble_1 = event_3_speachbubble_1; _parent.stage.event_3_speachbubble_2 = event_3_speachbubble_2; _parent.stage.event_3_speachbubble_3 = event_3_speachbubble_3; _parent.stage.event_3_speachbubbletxt_1 = event_3_speachbubbletxt_1; _parent.stage.event_3_speachbubbletxt_2 = event_3_speachbubbletxt_2; _parent.stage.event_3_speachbubbletxt_3 = event_3_speachbubbletxt_3; _parent.stage.event_3_camerax = event_3_camerax; _parent.stage.event_3_cameray = event_3_cameray; _parent.stage.event_3_cameraz = event_3_cameraz; _parent.stage.event_4_time = event_4_time; _parent.stage.event_4_character_1 = event_4_character_1; _parent.stage.event_4_character_2 = event_4_character_2; _parent.stage.event_4_character_3 = event_4_character_3; _parent.stage.event_4_character_1_fixed = event_4_character_1_fixed; _parent.stage.event_4_character_2_fixed = event_4_character_2_fixed; _parent.stage.event_4_character_3_fixed = event_4_character_3_fixed; _parent.stage.event_4_object_1 = event_4_object_1; _parent.stage.event_4_object_2 = event_4_object_2; _parent.stage.event_4_speachbubble_1 = event_4_speachbubble_1; _parent.stage.event_4_speachbubble_2 = event_4_speachbubble_2; _parent.stage.event_4_speachbubble_3 = event_4_speachbubble_3; _parent.stage.event_4_speachbubbletxt_1 = event_4_speachbubbletxt_1; _parent.stage.event_4_speachbubbletxt_2 = event_4_speachbubbletxt_2; _parent.stage.event_4_speachbubbletxt_3 = event_4_speachbubbletxt_3; _parent.stage.event_4_camerax = event_4_camerax; _parent.stage.event_4_cameray = event_4_cameray; _parent.stage.event_4_cameraz = event_4_cameraz; _parent.stage.event_5_time = event_5_time; _parent.stage.event_5_character_1 = event_5_character_1; _parent.stage.event_5_character_2 = event_5_character_2; _parent.stage.event_5_character_3 = event_5_character_3; _parent.stage.event_5_character_1_fixed = event_5_character_1_fixed; _parent.stage.event_5_character_2_fixed = event_5_character_2_fixed; _parent.stage.event_5_character_3_fixed = event_5_character_3_fixed; _parent.stage.event_5_object_1 = event_5_object_1; _parent.stage.event_5_object_2 = event_5_object_2; _parent.stage.event_5_speachbubble_1 = event_5_speachbubble_1; _parent.stage.event_5_speachbubble_2 = event_5_speachbubble_2; _parent.stage.event_5_speachbubble_3 = event_5_speachbubble_3; _parent.stage.event_5_speachbubbletxt_1 = event_5_speachbubbletxt_1; _parent.stage.event_5_speachbubbletxt_2 = event_5_speachbubbletxt_2; _parent.stage.event_5_speachbubbletxt_3 = event_5_speachbubbletxt_3; _parent.stage.event_5_camerax = event_5_camerax; _parent.stage.event_5_cameray = event_5_cameray; _parent.stage.event_5_cameraz = event_5_cameraz; _parent.stage.event_6_time = event_6_time; _parent.stage.event_6_character_1 = event_6_character_1; _parent.stage.event_6_character_2 = event_6_character_2; _parent.stage.event_6_character_3 = event_6_character_3; _parent.stage.event_6_character_1_fixed = event_6_character_1_fixed; _parent.stage.event_6_character_2_fixed = event_6_character_2_fixed; _parent.stage.event_6_character_3_fixed = event_6_character_3_fixed; _parent.stage.event_6_object_1 = event_6_object_1; _parent.stage.event_6_object_2 = event_6_object_2; _parent.stage.event_6_speachbubble_1 = event_6_speachbubble_1; _parent.stage.event_6_speachbubble_2 = event_6_speachbubble_2; _parent.stage.event_6_speachbubble_3 = event_6_speachbubble_3; _parent.stage.event_6_speachbubbletxt_1 = event_6_speachbubbletxt_1; _parent.stage.event_6_speachbubbletxt_2 = event_6_speachbubbletxt_2; _parent.stage.event_6_speachbubbletxt_3 = event_6_speachbubbletxt_3; _parent.stage.event_6_camerax = event_6_camerax; _parent.stage.event_6_cameray = event_6_cameray; _parent.stage.event_6_cameraz = event_6_cameraz; _parent.stage.event_7_time = event_7_time; _parent.stage.event_7_character_1 = event_7_character_1; _parent.stage.event_7_character_2 = event_7_character_2; _parent.stage.event_7_character_3 = event_7_character_3; _parent.stage.event_7_character_1_fixed = event_7_character_1_fixed; _parent.stage.event_7_character_2_fixed = event_7_character_2_fixed; _parent.stage.event_7_character_3_fixed = event_7_character_3_fixed; _parent.stage.event_7_object_1 = event_7_object_1; _parent.stage.event_7_object_2 = event_7_object_2; _parent.stage.event_7_speachbubble_1 = event_7_speachbubble_1; _parent.stage.event_7_speachbubble_2 = event_7_speachbubble_2; _parent.stage.event_7_speachbubble_3 = event_7_speachbubble_3; _parent.stage.event_7_speachbubbletxt_1 = event_7_speachbubbletxt_1; _parent.stage.event_7_speachbubbletxt_2 = event_7_speachbubbletxt_2; _parent.stage.event_7_speachbubbletxt_3 = event_7_speachbubbletxt_3; _parent.stage.event_7_camerax = event_7_camerax; _parent.stage.event_7_cameray = event_7_cameray; _parent.stage.event_7_cameraz = event_7_cameraz; _parent.stage.event_8_time = event_8_time; _parent.stage.event_8_character_1 = event_8_character_1; _parent.stage.event_8_character_2 = event_8_character_2; _parent.stage.event_8_character_3 = event_8_character_3; _parent.stage.event_8_character_1_fixed = event_8_character_1_fixed; _parent.stage.event_8_character_2_fixed = event_8_character_2_fixed; _parent.stage.event_8_character_3_fixed = event_8_character_3_fixed; _parent.stage.event_8_object_1 = event_8_object_1; _parent.stage.event_8_object_2 = event_8_object_2; _parent.stage.event_8_speachbubble_1 = event_8_speachbubble_1; _parent.stage.event_8_speachbubble_2 = event_8_speachbubble_2; _parent.stage.event_8_speachbubble_3 = event_8_speachbubble_3; _parent.stage.event_8_speachbubbletxt_1 = event_8_speachbubbletxt_1; _parent.stage.event_8_speachbubbletxt_2 = event_8_speachbubbletxt_2; _parent.stage.event_8_speachbubbletxt_3 = event_8_speachbubbletxt_3; _parent.stage.event_8_camerax = event_8_camerax; _parent.stage.event_8_cameray = event_8_cameray; _parent.stage.event_8_cameraz = event_8_cameraz; _parent.stage.event_9_time = event_9_time; _parent.stage.event_9_character_1 = event_9_character_1; _parent.stage.event_9_character_2 = event_9_character_2; _parent.stage.event_9_character_3 = event_9_character_3; _parent.stage.event_9_character_1_fixed = event_9_character_1_fixed; _parent.stage.event_9_character_2_fixed = event_9_character_2_fixed; _parent.stage.event_9_character_3_fixed = event_9_character_3_fixed; _parent.stage.event_9_object_1 = event_9_object_1; _parent.stage.event_9_object_2 = event_9_object_2; _parent.stage.event_9_speachbubble_1 = event_9_speachbubble_1; _parent.stage.event_9_speachbubble_2 = event_9_speachbubble_2; _parent.stage.event_9_speachbubble_3 = event_9_speachbubble_3; _parent.stage.event_9_speachbubbletxt_1 = event_9_speachbubbletxt_1; _parent.stage.event_9_speachbubbletxt_2 = event_9_speachbubbletxt_2; _parent.stage.event_9_speachbubbletxt_3 = event_9_speachbubbletxt_3; _parent.stage.event_9_camerax = event_9_camerax; _parent.stage.event_9_cameray = event_9_cameray; _parent.stage.event_9_cameraz = event_9_cameraz; _parent.stage.event_10_time = event_10_time; _parent.stage.event_10_character_1 = event_10_character_1; _parent.stage.event_10_character_2 = event_10_character_2; _parent.stage.event_10_character_3 = event_10_character_3; _parent.stage.event_10_character_1_fixed = event_10_character_1_fixed; _parent.stage.event_10_character_2_fixed = event_10_character_2_fixed; _parent.stage.event_10_character_3_fixed = event_10_character_3_fixed; _parent.stage.event_10_object_1 = event_10_object_1; _parent.stage.event_10_object_2 = event_10_object_2; _parent.stage.event_10_speachbubble_1 = event_10_speachbubble_1; _parent.stage.event_10_speachbubble_2 = event_10_speachbubble_2; _parent.stage.event_10_speachbubble_3 = event_10_speachbubble_3; _parent.stage.event_10_speachbubbletxt_1 = event_10_speachbubbletxt_1; _parent.stage.event_10_speachbubbletxt_2 = event_10_speachbubbletxt_2; _parent.stage.event_10_speachbubbletxt_3 = event_10_speachbubbletxt_3; _parent.stage.event_10_camerax = event_10_camerax; _parent.stage.event_10_cameray = event_10_cameray; _parent.stage.event_10_cameraz = event_10_cameraz; if (thiscene == 1) { with (_parent.stage) { gotoAndPlay(300); } } else { with (_parent.stage) { gotoAndPlay(301); } } stop();
Symbol 774 MovieClip Frame 20
if (eval (("_parent.scenes_" + (thiscene + 1)) + ".scene_stat") != 0) { with (eval ("_parent.scenes_" + (thiscene + 1))) { gotoAndPlay(10); } gotoAndStop (2); } else { with (_parent.stage) { gotoAndPlay(350); } gotoAndStop (2); }
Symbol 774 MovieClip Frame 30
thiscene = ico.scenes; _parent.stage.events = 1; _parent.stage.temp_events = 1; _parent.stage.temp_events2 = 1; _parent.stage.thiscene = thiscene; _parent.stage.scene = scene; _parent.stage.scene_location = scene_location; _parent.stage.scene_total = scene_total; _parent.stage.scene_ID = scene_ID; _parent.stage.event_1_time = event_1_time; _parent.stage.event_1_character_1 = event_1_character_1; _parent.stage.event_1_character_2 = event_1_character_2; _parent.stage.event_1_character_3 = event_1_character_3; _parent.stage.event_1_character_1_fixed = event_1_character_1_fixed; _parent.stage.event_1_character_2_fixed = event_1_character_2_fixed; _parent.stage.event_1_character_3_fixed = event_1_character_3_fixed; _parent.stage.event_1_object_1 = event_1_object_1; _parent.stage.event_1_object_2 = event_1_object_2; _parent.stage.event_1_speachbubble_1 = event_1_speachbubble_1; _parent.stage.event_1_speachbubble_2 = event_1_speachbubble_2; _parent.stage.event_1_speachbubble_3 = event_1_speachbubble_3; _parent.stage.event_1_speachbubbletxt_1 = event_1_speachbubbletxt_1; _parent.stage.event_1_speachbubbletxt_2 = event_1_speachbubbletxt_2; _parent.stage.event_1_speachbubbletxt_3 = event_1_speachbubbletxt_3; _parent.stage.event_1_camerax = event_1_camerax; _parent.stage.event_1_cameray = event_1_cameray; _parent.stage.event_1_cameraz = event_1_cameraz; _parent.stage.event_2_time = event_2_time; _parent.stage.event_2_character_1 = event_2_character_1; _parent.stage.event_2_character_2 = event_2_character_2; _parent.stage.event_2_character_3 = event_2_character_3; _parent.stage.event_2_character_1_fixed = event_2_character_1_fixed; _parent.stage.event_2_character_2_fixed = event_2_character_2_fixed; _parent.stage.event_2_character_3_fixed = event_2_character_3_fixed; _parent.stage.event_2_object_1 = event_2_object_1; _parent.stage.event_2_object_2 = event_2_object_2; _parent.stage.event_2_speachbubble_1 = event_2_speachbubble_1; _parent.stage.event_2_speachbubble_2 = event_2_speachbubble_2; _parent.stage.event_2_speachbubble_3 = event_2_speachbubble_3; _parent.stage.event_2_speachbubbletxt_1 = event_2_speachbubbletxt_1; _parent.stage.event_2_speachbubbletxt_2 = event_2_speachbubbletxt_2; _parent.stage.event_2_speachbubbletxt_3 = event_2_speachbubbletxt_3; _parent.stage.event_2_camerax = event_2_camerax; _parent.stage.event_2_cameray = event_2_cameray; _parent.stage.event_2_cameraz = event_2_cameraz; _parent.stage.event_3_time = event_3_time; _parent.stage.event_3_character_1 = event_3_character_1; _parent.stage.event_3_character_2 = event_3_character_2; _parent.stage.event_3_character_3 = event_3_character_3; _parent.stage.event_3_character_1_fixed = event_3_character_1_fixed; _parent.stage.event_3_character_2_fixed = event_3_character_2_fixed; _parent.stage.event_1_character_3_fixed = event_1_character_3_fixed; _parent.stage.event_3_object_1 = event_3_object_1; _parent.stage.event_3_object_2 = event_3_object_2; _parent.stage.event_3_speachbubble_1 = event_3_speachbubble_1; _parent.stage.event_3_speachbubble_2 = event_3_speachbubble_2; _parent.stage.event_3_speachbubble_3 = event_3_speachbubble_3; _parent.stage.event_3_speachbubbletxt_1 = event_3_speachbubbletxt_1; _parent.stage.event_3_speachbubbletxt_2 = event_3_speachbubbletxt_2; _parent.stage.event_3_speachbubbletxt_3 = event_3_speachbubbletxt_3; _parent.stage.event_3_camerax = event_3_camerax; _parent.stage.event_3_cameray = event_3_cameray; _parent.stage.event_3_cameraz = event_3_cameraz; _parent.stage.event_4_time = event_4_time; _parent.stage.event_4_character_1 = event_4_character_1; _parent.stage.event_4_character_2 = event_4_character_2; _parent.stage.event_4_character_3 = event_4_character_3; _parent.stage.event_4_character_1_fixed = event_4_character_1_fixed; _parent.stage.event_4_character_2_fixed = event_4_character_2_fixed; _parent.stage.event_4_character_3_fixed = event_4_character_3_fixed; _parent.stage.event_4_object_1 = event_4_object_1; _parent.stage.event_4_object_2 = event_4_object_2; _parent.stage.event_4_speachbubble_1 = event_4_speachbubble_1; _parent.stage.event_4_speachbubble_2 = event_4_speachbubble_2; _parent.stage.event_4_speachbubble_3 = event_4_speachbubble_3; _parent.stage.event_4_speachbubbletxt_1 = event_4_speachbubbletxt_1; _parent.stage.event_4_speachbubbletxt_2 = event_4_speachbubbletxt_2; _parent.stage.event_4_speachbubbletxt_3 = event_4_speachbubbletxt_3; _parent.stage.event_4_camerax = event_4_camerax; _parent.stage.event_4_cameray = event_4_cameray; _parent.stage.event_4_cameraz = event_4_cameraz; _parent.stage.event_5_time = event_5_time; _parent.stage.event_5_character_1 = event_5_character_1; _parent.stage.event_5_character_2 = event_5_character_2; _parent.stage.event_5_character_3 = event_5_character_3; _parent.stage.event_5_character_1_fixed = event_5_character_1_fixed; _parent.stage.event_5_character_2_fixed = event_5_character_2_fixed; _parent.stage.event_5_character_3_fixed = event_5_character_3_fixed; _parent.stage.event_5_object_1 = event_5_object_1; _parent.stage.event_5_object_2 = event_5_object_2; _parent.stage.event_5_speachbubble_1 = event_5_speachbubble_1; _parent.stage.event_5_speachbubble_2 = event_5_speachbubble_2; _parent.stage.event_5_speachbubble_3 = event_5_speachbubble_3; _parent.stage.event_5_speachbubbletxt_1 = event_5_speachbubbletxt_1; _parent.stage.event_5_speachbubbletxt_2 = event_5_speachbubbletxt_2; _parent.stage.event_5_speachbubbletxt_3 = event_5_speachbubbletxt_3; _parent.stage.event_5_camerax = event_5_camerax; _parent.stage.event_5_cameray = event_5_cameray; _parent.stage.event_5_cameraz = event_5_cameraz; _parent.stage.event_6_time = event_6_time; _parent.stage.event_6_character_1 = event_6_character_1; _parent.stage.event_6_character_2 = event_6_character_2; _parent.stage.event_6_character_3 = event_6_character_3; _parent.stage.event_6_character_1_fixed = event_6_character_1_fixed; _parent.stage.event_6_character_2_fixed = event_6_character_2_fixed; _parent.stage.event_6_character_3_fixed = event_6_character_3_fixed; _parent.stage.event_6_object_1 = event_6_object_1; _parent.stage.event_6_object_2 = event_6_object_2; _parent.stage.event_6_speachbubble_1 = event_6_speachbubble_1; _parent.stage.event_6_speachbubble_2 = event_6_speachbubble_2; _parent.stage.event_6_speachbubble_3 = event_6_speachbubble_3; _parent.stage.event_6_speachbubbletxt_1 = event_6_speachbubbletxt_1; _parent.stage.event_6_speachbubbletxt_2 = event_6_speachbubbletxt_2; _parent.stage.event_6_speachbubbletxt_3 = event_6_speachbubbletxt_3; _parent.stage.event_6_camerax = event_6_camerax; _parent.stage.event_6_cameray = event_6_cameray; _parent.stage.event_6_cameraz = event_6_cameraz; _parent.stage.event_7_time = event_7_time; _parent.stage.event_7_character_1 = event_7_character_1; _parent.stage.event_7_character_2 = event_7_character_2; _parent.stage.event_7_character_3 = event_7_character_3; _parent.stage.event_7_character_1_fixed = event_7_character_1_fixed; _parent.stage.event_7_character_2_fixed = event_7_character_2_fixed; _parent.stage.event_7_character_3_fixed = event_7_character_3_fixed; _parent.stage.event_7_object_1 = event_7_object_1; _parent.stage.event_7_object_2 = event_7_object_2; _parent.stage.event_7_speachbubble_1 = event_7_speachbubble_1; _parent.stage.event_7_speachbubble_2 = event_7_speachbubble_2; _parent.stage.event_7_speachbubble_3 = event_7_speachbubble_3; _parent.stage.event_7_speachbubbletxt_1 = event_7_speachbubbletxt_1; _parent.stage.event_7_speachbubbletxt_2 = event_7_speachbubbletxt_2; _parent.stage.event_7_speachbubbletxt_3 = event_7_speachbubbletxt_3; _parent.stage.event_7_camerax = event_7_camerax; _parent.stage.event_7_cameray = event_7_cameray; _parent.stage.event_7_cameraz = event_7_cameraz; _parent.stage.event_8_time = event_8_time; _parent.stage.event_8_character_1 = event_8_character_1; _parent.stage.event_8_character_2 = event_8_character_2; _parent.stage.event_8_character_3 = event_8_character_3; _parent.stage.event_8_character_1_fixed = event_8_character_1_fixed; _parent.stage.event_8_character_2_fixed = event_8_character_2_fixed; _parent.stage.event_8_character_3_fixed = event_8_character_3_fixed; _parent.stage.event_8_object_1 = event_8_object_1; _parent.stage.event_8_object_2 = event_8_object_2; _parent.stage.event_8_speachbubble_1 = event_8_speachbubble_1; _parent.stage.event_8_speachbubble_2 = event_8_speachbubble_2; _parent.stage.event_8_speachbubble_3 = event_8_speachbubble_3; _parent.stage.event_8_speachbubbletxt_1 = event_8_speachbubbletxt_1; _parent.stage.event_8_speachbubbletxt_2 = event_8_speachbubbletxt_2; _parent.stage.event_8_speachbubbletxt_3 = event_8_speachbubbletxt_3; _parent.stage.event_8_camerax = event_8_camerax; _parent.stage.event_8_cameray = event_8_cameray; _parent.stage.event_8_cameraz = event_8_cameraz; _parent.stage.event_9_time = event_9_time; _parent.stage.event_9_character_1 = event_9_character_1; _parent.stage.event_9_character_2 = event_9_character_2; _parent.stage.event_9_character_3 = event_9_character_3; _parent.stage.event_9_character_1_fixed = event_9_character_1_fixed; _parent.stage.event_9_character_2_fixed = event_9_character_2_fixed; _parent.stage.event_9_character_3_fixed = event_9_character_3_fixed; _parent.stage.event_9_object_1 = event_9_object_1; _parent.stage.event_9_object_2 = event_9_object_2; _parent.stage.event_9_speachbubble_1 = event_9_speachbubble_1; _parent.stage.event_9_speachbubble_2 = event_9_speachbubble_2; _parent.stage.event_9_speachbubble_3 = event_9_speachbubble_3; _parent.stage.event_9_speachbubbletxt_1 = event_9_speachbubbletxt_1; _parent.stage.event_9_speachbubbletxt_2 = event_9_speachbubbletxt_2; _parent.stage.event_9_speachbubbletxt_3 = event_9_speachbubbletxt_3; _parent.stage.event_9_camerax = event_9_camerax; _parent.stage.event_9_cameray = event_9_cameray; _parent.stage.event_9_cameraz = event_9_cameraz; _parent.stage.event_10_time = event_10_time; _parent.stage.event_10_character_1 = event_10_character_1; _parent.stage.event_10_character_2 = event_10_character_2; _parent.stage.event_10_character_3 = event_10_character_3; _parent.stage.event_10_character_1_fixed = event_10_character_1_fixed; _parent.stage.event_10_character_2_fixed = event_10_character_2_fixed; _parent.stage.event_10_character_3_fixed = event_10_character_3_fixed; _parent.stage.event_10_object_1 = event_10_object_1; _parent.stage.event_10_object_2 = event_10_object_2; _parent.stage.event_10_speachbubble_1 = event_10_speachbubble_1; _parent.stage.event_10_speachbubble_2 = event_10_speachbubble_2; _parent.stage.event_10_speachbubble_3 = event_10_speachbubble_3; _parent.stage.event_10_speachbubbletxt_1 = event_10_speachbubbletxt_1; _parent.stage.event_10_speachbubbletxt_2 = event_10_speachbubbletxt_2; _parent.stage.event_10_speachbubbletxt_3 = event_10_speachbubbletxt_3; _parent.stage.event_10_camerax = event_10_camerax; _parent.stage.event_10_cameray = event_10_cameray; _parent.stage.event_10_cameraz = event_10_cameraz; if (thiscene == 1) { with (_parent.stage) { gotoAndPlay(300); } } else { with (_parent.stage) { gotoAndPlay(301); } } stop();
Symbol 775 Button
on (release) { if (ic_1.scene == 0) { _parent.stage.status = "start"; with (ic_1) { gotoAndPlay(10); } } else if (ic_1.scene == 1) { _parent.stage.status = "edit"; with (ic_1) { gotoAndPlay(10); } } dis = 1; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 776 Button
on (release) { if (ic_10.scene == 0) { _parent.stage.status = "start"; with (ic_10) { gotoAndPlay(10); } } else if (ic_10.scene == 1) { _parent.stage.status = "edit"; with (ic_10) { gotoAndPlay(10); } } dis = 10; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 777 Button
on (release) { if (ic_9.scene == 0) { _parent.stage.status = "start"; with (ic_9) { gotoAndPlay(10); } } else if (ic_9.scene == 1) { _parent.stage.status = "edit"; with (ic_9) { gotoAndPlay(10); } } dis = 9; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 778 Button
on (release) { if (ic_8.scene == 0) { _parent.stage.status = "start"; with (ic_8) { gotoAndPlay(10); } } else if (ic_8.scene == 1) { _parent.stage.status = "edit"; with (ic_8) { gotoAndPlay(10); } } dis = 8; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 779 Button
on (release) { if (ic_6.scene == 0) { _parent.stage.status = "start"; with (ic_6) { gotoAndPlay(10); } } else if (ic_6.scene == 1) { _parent.stage.status = "edit"; with (ic_6) { gotoAndPlay(10); } } dis = 6; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 780 Button
on (release) { if (ic_7.scene == 0) { _parent.stage.status = "start"; with (ic_7) { gotoAndPlay(10); } } else if (ic_7.scene == 1) { _parent.stage.status = "edit"; with (ic_7) { gotoAndPlay(10); } } dis = 7; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 781 Button
on (release) { if (ic_5.scene == 0) { _parent.stage.status = "start"; with (ic_5) { gotoAndPlay(10); } } else if (ic_5.scene == 1) { _parent.stage.status = "edit"; with (ic_5) { gotoAndPlay(10); } } dis = 5; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 782 Button
on (release) { if (ic_4.scene == 0) { _parent.stage.status = "start"; with (ic_4) { gotoAndPlay(10); } } else if (ic_4.scene == 1) { _parent.stage.status = "edit"; with (ic_4) { gotoAndPlay(10); } } dis = 4; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 783 Button
on (release) { if (ic_2.scene == 0) { _parent.stage.status = "start"; with (ic_2) { gotoAndPlay(10); } } else if (ic_2.scene == 1) { _parent.stage.status = "edit"; with (ic_2) { gotoAndPlay(10); } } dis = 2; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 784 Button
on (release) { if (ic_3.scene == 0) { _parent.stage.status = "start"; with (ic_3) { gotoAndPlay(10); } } else if (ic_3.scene == 1) { _parent.stage.status = "edit"; with (ic_3) { gotoAndPlay(10); } } dis = 3; cnt = 1; do { if (cnt != dis) { with (eval ("ic_" + cnt)) { gotoAndPlay(17); } } cnt = cnt + 1; } while (cnt < 11); }
Symbol 791 MovieClip Frame 1
scene = 0; scene_location = 0; scene_total = 1; nametab = ""; event_1_time = 0; event_1_character_1 = 0; event_1_character_2 = 0; event_1_character_3 = 0; event_1_character_1_fixed = 0; event_1_character_2_fixed = 0; event_1_character_3_fixed = 0; event_1_object_1 = 0; event_1_object_2 = 0; event_1_speachbubble_1 = 0; event_1_speachbubble_2 = 0; event_1_speachbubble_3 = 0; event_1_speachbubbletxt_1 = ""; event_1_speachbubbletxt_2 = ""; event_1_speachbubbletxt_3 = ""; event_1_camerax = 0; event_1_cameray = 0; event_1_cameraz = 100; event_2_time = 0; event_2_character_1 = 0; event_2_character_2 = 0; event_2_character_3 = 0; event_2_character_1_fixed = 0; event_2_character_2_fixed = 0; event_2_character_3_fixed = 0; event_2_object_1 = 0; event_2_object_2 = 0; event_2_speachbubble_1 = 0; event_2_speachbubble_2 = 0; event_2_speachbubble_3 = 0; event_2_speachbubbletxt_1 = ""; event_2_speachbubbletxt_2 = ""; event_2_speachbubbletxt_3 = ""; event_2_camerax = 0; event_2_cameray = 0; event_2_cameraz = 100; event_3_time = 0; event_3_character_1 = 0; event_3_character_2 = 0; event_3_character_3 = 0; event_3_character_1_fixed = 0; event_3_character_2_fixed = 0; event_3_character_3_fixed = 0; event_3_object_1 = 0; event_3_object_2 = 0; event_3_speachbubble_1 = 0; event_3_speachbubble_2 = 0; event_3_speachbubble_3 = 0; event_3_speachbubbletxt_1 = ""; event_3_speachbubbletxt_2 = ""; event_3_speachbubbletxt_3 = ""; event_3_camerax = 0; event_3_cameray = 0; event_3_cameraz = 100; event_4_time = 0; event_4_character_1 = 0; event_4_character_2 = 0; event_4_character_3 = 0; event_4_character_1_fixed = 0; event_4_character_2_fixed = 0; event_4_character_3_fixed = 0; event_4_object_1 = 0; event_4_object_2 = 0; event_4_speachbubble_1 = 0; event_4_speachbubble_2 = 0; event_4_speachbubble_3 = 0; event_4_speachbubbletxt_1 = ""; event_4_speachbubbletxt_2 = ""; event_4_speachbubbletxt_3 = ""; event_4_camerax = 0; event_4_cameray = 0; event_4_cameraz = 100; event_5_time = 0; event_5_character_1 = 0; event_5_character_2 = 0; event_5_character_3 = 0; event_5_character_1_fixed = 0; event_5_character_2_fixed = 0; event_5_character_3_fixed = 0; event_5_object_1 = 0; event_5_object_2 = 0; event_5_speachbubble_1 = 0; event_5_speachbubble_2 = 0; event_5_speachbubble_3 = 0; event_5_speachbubbletxt_1 = ""; event_5_speachbubbletxt_2 = ""; event_5_speachbubbletxt_3 = ""; event_5_camerax = 0; event_5_cameray = 0; event_5_cameraz = 100; event_6_time = 0; event_6_character_1 = 0; event_6_character_2 = 0; event_6_character_3 = 0; event_6_character_1_fixed = 0; event_6_character_2_fixed = 0; event_6_character_3_fixed = 0; event_6_object_1 = 0; event_6_object_2 = 0; event_6_speachbubble_1 = 0; event_6_speachbubble_2 = 0; event_6_speachbubble_3 = 0; event_6_speachbubbletxt_1 = ""; event_6_speachbubbletxt_2 = ""; event_6_speachbubbletxt_3 = ""; event_6_camerax = 0; event_6_cameray = 0; event_6_cameraz = 100; event_7_time = 0; event_7_character_1 = 0; event_7_character_2 = 0; event_7_character_3 = 0; event_7_character_1_fixed = 0; event_7_character_2_fixed = 0; event_7_character_3_fixed = 0; event_7_object_1 = 0; event_7_object_2 = 0; event_7_speachbubble_1 = 0; event_7_speachbubble_2 = 0; event_7_speachbubble_3 = 0; event_7_speachbubbletxt_1 = ""; event_7_speachbubbletxt_2 = ""; event_7_speachbubbletxt_3 = ""; event_7_camerax = 0; event_7_cameray = 0; event_7_cameraz = 100; event_8_time = 0; event_8_character_1 = 0; event_8_character_2 = 0; event_8_character_3 = 0; event_8_character_1_fixed = 0; event_8_character_2_fixed = 0; event_8_character_3_fixed = 0; event_8_object_1 = 0; event_8_object_2 = 0; event_8_speachbubble_1 = 0; event_8_speachbubble_2 = 0; event_8_speachbubble_3 = 0; event_8_speachbubbletxt_1 = ""; event_8_speachbubbletxt_2 = ""; event_8_speachbubbletxt_3 = ""; event_8_camerax = 0; event_8_cameray = 0; event_8_cameraz = 100; event_9_time = 0; event_9_character_1 = 0; event_9_character_2 = 0; event_9_character_3 = 0; event_9_character_1_fixed = 0; event_9_character_2_fixed = 0; event_9_character_3_fixed = 0; event_9_object_1 = 0; event_9_object_2 = 0; event_9_speachbubble_1 = 0; event_9_speachbubble_2 = 0; event_9_speachbubble_3 = 0; event_9_speachbubbletxt_1 = ""; event_9_speachbubbletxt_2 = ""; event_9_speachbubbletxt_3 = ""; event_9_camerax = 0; event_9_cameray = 0; event_9_cameraz = 100; event_10_time = 0; event_10_character_1 = 0; event_10_character_2 = 0; event_10_character_3 = 0; event_10_character_1_fixed = 0; event_10_character_2_fixed = 0; event_10_character_3_fixed = 0; event_10_object_1 = 0; event_10_object_2 = 0; event_10_speachbubble_1 = 0; event_10_speachbubble_2 = 0; event_10_speachbubble_3 = 0; event_10_speachbubbletxt_1 = ""; event_10_speachbubbletxt_2 = ""; event_10_speachbubbletxt_3 = ""; event_10_camerax = 0; event_10_cameray = 0; event_10_cameraz = 100; event_11_time = 0; event_11_character_1 = 0; event_11_character_2 = 0; event_11_character_3 = 0; event_11_character_1_fixed = 0; event_11_character_2_fixed = 0; event_11_character_3_fixed = 0; event_11_object_1 = 0; event_11_object_2 = 0; event_11_speachbubble_1 = 0; event_11_speachbubble_2 = 0; event_11_speachbubble_3 = 0; event_11_speachbubbletxt_1 = ""; event_11_speachbubbletxt_2 = ""; event_11_speachbubbletxt_3 = ""; event_11_camerax = 0; event_11_cameray = 0; event_11_cameraz = 100; stop();
Symbol 791 MovieClip Frame 2
icondes = "vic";
Symbol 791 MovieClip Frame 3
icondes = "cafe";
Symbol 791 MovieClip Frame 4
icondes = "market";
Symbol 791 MovieClip Frame 11
_parent._parent.stage.nametab = nametab; _parent._parent.stage.scene = scene; _parent._parent.stage.scene_location = scene_location; _parent._parent.stage.scene_total = scene_total; _parent._parent.stage.scene_ID = scene_ID; _parent._parent.stage.event_1_time = event_1_time; _parent._parent.stage.event_1_character_1 = event_1_character_1; _parent._parent.stage.event_1_character_2 = event_1_character_2; _parent._parent.stage.event_1_character_3 = event_1_character_3; _parent._parent.stage.event_1_character_1_fixed = event_1_character_1_fixed; _parent._parent.stage.event_1_character_2_fixed = event_1_character_2_fixed; _parent._parent.stage.event_1_character_3_fixed = event_1_character_3_fixed; _parent._parent.stage.event_1_object_1 = event_1_object_1; _parent._parent.stage.event_1_object_2 = event_1_object_2; _parent._parent.stage.event_1_speachbubble_1 = event_1_speachbubble_1; _parent._parent.stage.event_1_speachbubble_2 = event_1_speachbubble_2; _parent._parent.stage.event_1_speachbubble_3 = event_1_speachbubble_3; _parent._parent.stage.event_1_speachbubbletxt_1 = event_1_speachbubbletxt_1; _parent._parent.stage.event_1_speachbubbletxt_2 = event_1_speachbubbletxt_2; _parent._parent.stage.event_1_speachbubbletxt_3 = event_1_speachbubbletxt_3; _parent._parent.stage.event_1_camerax = event_1_camerax; _parent._parent.stage.event_1_cameray = event_1_cameray; _parent._parent.stage.event_1_cameraz = event_1_cameraz; _parent._parent.stage.event_2_time = event_2_time; _parent._parent.stage.event_2_character_1 = event_2_character_1; _parent._parent.stage.event_2_character_2 = event_2_character_2; _parent._parent.stage.event_2_character_3 = event_2_character_3; _parent._parent.stage.event_2_character_1_fixed = event_2_character_1_fixed; _parent._parent.stage.event_2_character_2_fixed = event_2_character_2_fixed; _parent._parent.stage.event_2_character_3_fixed = event_2_character_3_fixed; _parent._parent.stage.event_2_object_1 = event_2_object_1; _parent._parent.stage.event_2_object_2 = event_2_object_2; _parent._parent.stage.event_2_speachbubble_1 = event_2_speachbubble_1; _parent._parent.stage.event_2_speachbubble_2 = event_2_speachbubble_2; _parent._parent.stage.event_2_speachbubble_3 = event_2_speachbubble_3; _parent._parent.stage.event_2_speachbubbletxt_1 = event_2_speachbubbletxt_1; _parent._parent.stage.event_2_speachbubbletxt_2 = event_2_speachbubbletxt_2; _parent._parent.stage.event_2_speachbubbletxt_3 = event_2_speachbubbletxt_3; _parent._parent.stage.event_2_camerax = event_2_camerax; _parent._parent.stage.event_2_cameray = event_2_cameray; _parent._parent.stage.event_2_cameraz = event_2_cameraz; _parent._parent.stage.event_3_time = event_3_time; _parent._parent.stage.event_3_character_1 = event_3_character_1; _parent._parent.stage.event_3_character_2 = event_3_character_2; _parent._parent.stage.event_3_character_3 = event_3_character_3; _parent._parent.stage.event_3_character_1_fixed = event_3_character_1_fixed; _parent._parent.stage.event_3_character_2_fixed = event_3_character_2_fixed; _parent._parent.stage.event_1_character_3_fixed = event_1_character_3_fixed; _parent._parent.stage.event_3_object_1 = event_3_object_1; _parent._parent.stage.event_3_object_2 = event_3_object_2; _parent._parent.stage.event_3_speachbubble_1 = event_3_speachbubble_1; _parent._parent.stage.event_3_speachbubble_2 = event_3_speachbubble_2; _parent._parent.stage.event_3_speachbubble_3 = event_3_speachbubble_3; _parent._parent.stage.event_3_speachbubbletxt_1 = event_3_speachbubbletxt_1; _parent._parent.stage.event_3_speachbubbletxt_2 = event_3_speachbubbletxt_2; _parent._parent.stage.event_3_speachbubbletxt_3 = event_3_speachbubbletxt_3; _parent._parent.stage.event_3_camerax = event_3_camerax; _parent._parent.stage.event_3_cameray = event_3_cameray; _parent._parent.stage.event_3_cameraz = event_3_cameraz; _parent._parent.stage.event_4_time = event_4_time; _parent._parent.stage.event_4_character_1 = event_4_character_1; _parent._parent.stage.event_4_character_2 = event_4_character_2; _parent._parent.stage.event_4_character_3 = event_4_character_3; _parent._parent.stage.event_4_character_1_fixed = event_4_character_1_fixed; _parent._parent.stage.event_4_character_2_fixed = event_4_character_2_fixed; _parent._parent.stage.event_4_character_3_fixed = event_4_character_3_fixed; _parent._parent.stage.event_4_object_1 = event_4_object_1; _parent._parent.stage.event_4_object_2 = event_4_object_2; _parent._parent.stage.event_4_speachbubble_1 = event_4_speachbubble_1; _parent._parent.stage.event_4_speachbubble_2 = event_4_speachbubble_2; _parent._parent.stage.event_4_speachbubble_3 = event_4_speachbubble_3; _parent._parent.stage.event_4_speachbubbletxt_1 = event_4_speachbubbletxt_1; _parent._parent.stage.event_4_speachbubbletxt_2 = event_4_speachbubbletxt_2; _parent._parent.stage.event_4_speachbubbletxt_3 = event_4_speachbubbletxt_3; _parent._parent.stage.event_4_camerax = event_4_camerax; _parent._parent.stage.event_4_cameray = event_4_cameray; _parent._parent.stage.event_4_cameraz = event_4_cameraz; _parent._parent.stage.event_5_time = event_5_time; _parent._parent.stage.event_5_character_1 = event_5_character_1; _parent._parent.stage.event_5_character_2 = event_5_character_2; _parent._parent.stage.event_5_character_3 = event_5_character_3; _parent._parent.stage.event_5_character_1_fixed = event_5_character_1_fixed; _parent._parent.stage.event_5_character_2_fixed = event_5_character_2_fixed; _parent._parent.stage.event_5_character_3_fixed = event_5_character_3_fixed; _parent._parent.stage.event_5_object_1 = event_5_object_1; _parent._parent.stage.event_5_object_2 = event_5_object_2; _parent._parent.stage.event_5_speachbubble_1 = event_5_speachbubble_1; _parent._parent.stage.event_5_speachbubble_2 = event_5_speachbubble_2; _parent._parent.stage.event_5_speachbubble_3 = event_5_speachbubble_3; _parent._parent.stage.event_5_speachbubbletxt_1 = event_5_speachbubbletxt_1; _parent._parent.stage.event_5_speachbubbletxt_2 = event_5_speachbubbletxt_2; _parent._parent.stage.event_5_speachbubbletxt_3 = event_5_speachbubbletxt_3; _parent._parent.stage.event_5_camerax = event_5_camerax; _parent._parent.stage.event_5_cameray = event_5_cameray; _parent._parent.stage.event_5_cameraz = event_5_cameraz; _parent._parent.stage.event_6_time = event_6_time; _parent._parent.stage.event_6_character_1 = event_6_character_1; _parent._parent.stage.event_6_character_2 = event_6_character_2; _parent._parent.stage.event_6_character_3 = event_6_character_3; _parent._parent.stage.event_6_character_1_fixed = event_6_character_1_fixed; _parent._parent.stage.event_6_character_2_fixed = event_6_character_2_fixed; _parent._parent.stage.event_6_character_3_fixed = event_6_character_3_fixed; _parent._parent.stage.event_6_object_1 = event_6_object_1; _parent._parent.stage.event_6_object_2 = event_6_object_2; _parent._parent.stage.event_6_speachbubble_1 = event_6_speachbubble_1; _parent._parent.stage.event_6_speachbubble_2 = event_6_speachbubble_2; _parent._parent.stage.event_6_speachbubble_3 = event_6_speachbubble_3; _parent._parent.stage.event_6_speachbubbletxt_1 = event_6_speachbubbletxt_1; _parent._parent.stage.event_6_speachbubbletxt_2 = event_6_speachbubbletxt_2; _parent._parent.stage.event_6_speachbubbletxt_3 = event_6_speachbubbletxt_3; _parent._parent.stage.event_6_camerax = event_6_camerax; _parent._parent.stage.event_6_cameray = event_6_cameray; _parent._parent.stage.event_6_cameraz = event_6_cameraz; _parent._parent.stage.event_7_time = event_7_time; _parent._parent.stage.event_7_character_1 = event_7_character_1; _parent._parent.stage.event_7_character_2 = event_7_character_2; _parent._parent.stage.event_7_character_3 = event_7_character_3; _parent._parent.stage.event_7_character_1_fixed = event_7_character_1_fixed; _parent._parent.stage.event_7_character_2_fixed = event_7_character_2_fixed; _parent._parent.stage.event_7_character_3_fixed = event_7_character_3_fixed; _parent._parent.stage.event_7_object_1 = event_7_object_1; _parent._parent.stage.event_7_object_2 = event_7_object_2; _parent._parent.stage.event_7_speachbubble_1 = event_7_speachbubble_1; _parent._parent.stage.event_7_speachbubble_2 = event_7_speachbubble_2; _parent._parent.stage.event_7_speachbubble_3 = event_7_speachbubble_3; _parent._parent.stage.event_7_speachbubbletxt_1 = event_7_speachbubbletxt_1; _parent._parent.stage.event_7_speachbubbletxt_2 = event_7_speachbubbletxt_2; _parent._parent.stage.event_7_speachbubbletxt_3 = event_7_speachbubbletxt_3; _parent._parent.stage.event_7_camerax = event_7_camerax; _parent._parent.stage.event_7_cameray = event_7_cameray; _parent._parent.stage.event_7_cameraz = event_7_cameraz; _parent._parent.stage.event_8_time = event_8_time; _parent._parent.stage.event_8_character_1 = event_8_character_1; _parent._parent.stage.event_8_character_2 = event_8_character_2; _parent._parent.stage.event_8_character_3 = event_8_character_3; _parent._parent.stage.event_8_character_1_fixed = event_8_character_1_fixed; _parent._parent.stage.event_8_character_2_fixed = event_8_character_2_fixed; _parent._parent.stage.event_8_character_3_fixed = event_8_character_3_fixed; _parent._parent.stage.event_8_object_1 = event_8_object_1; _parent._parent.stage.event_8_object_2 = event_8_object_2; _parent._parent.stage.event_8_speachbubble_1 = event_8_speachbubble_1; _parent._parent.stage.event_8_speachbubble_2 = event_8_speachbubble_2; _parent._parent.stage.event_8_speachbubble_3 = event_8_speachbubble_3; _parent._parent.stage.event_8_speachbubbletxt_1 = event_8_speachbubbletxt_1; _parent._parent.stage.event_8_speachbubbletxt_2 = event_8_speachbubbletxt_2; _parent._parent.stage.event_8_speachbubbletxt_3 = event_8_speachbubbletxt_3; _parent._parent.stage.event_8_camerax = event_8_camerax; _parent._parent.stage.event_8_cameray = event_8_cameray; _parent._parent.stage.event_8_cameraz = event_8_cameraz; _parent._parent.stage.event_9_time = event_9_time; _parent._parent.stage.event_9_character_1 = event_9_character_1; _parent._parent.stage.event_9_character_2 = event_9_character_2; _parent._parent.stage.event_9_character_3 = event_9_character_3; _parent._parent.stage.event_9_character_1_fixed = event_9_character_1_fixed; _parent._parent.stage.event_9_character_2_fixed = event_9_character_2_fixed; _parent._parent.stage.event_9_character_3_fixed = event_9_character_3_fixed; _parent._parent.stage.event_9_object_1 = event_9_object_1; _parent._parent.stage.event_9_object_2 = event_9_object_2; _parent._parent.stage.event_9_speachbubble_1 = event_9_speachbubble_1; _parent._parent.stage.event_9_speachbubble_2 = event_9_speachbubble_2; _parent._parent.stage.event_9_speachbubble_3 = event_9_speachbubble_3; _parent._parent.stage.event_9_speachbubbletxt_1 = event_9_speachbubbletxt_1; _parent._parent.stage.event_9_speachbubbletxt_2 = event_9_speachbubbletxt_2; _parent._parent.stage.event_9_speachbubbletxt_3 = event_9_speachbubbletxt_3; _parent._parent.stage.event_9_camerax = event_9_camerax; _parent._parent.stage.event_9_cameray = event_9_cameray; _parent._parent.stage.event_9_cameraz = event_9_cameraz; _parent._parent.stage.event_10_time = event_10_time; _parent._parent.stage.event_10_character_1 = event_10_character_1; _parent._parent.stage.event_10_character_2 = event_10_character_2; _parent._parent.stage.event_10_character_3 = event_10_character_3; _parent._parent.stage.event_10_character_1_fixed = event_10_character_1_fixed; _parent._parent.stage.event_10_character_2_fixed = event_10_character_2_fixed; _parent._parent.stage.event_10_character_3_fixed = event_10_character_3_fixed; _parent._parent.stage.event_10_object_1 = event_10_object_1; _parent._parent.stage.event_10_object_2 = event_10_object_2; _parent._parent.stage.event_10_speachbubble_1 = event_10_speachbubble_1; _parent._parent.stage.event_10_speachbubble_2 = event_10_speachbubble_2; _parent._parent.stage.event_10_speachbubble_3 = event_10_speachbubble_3; _parent._parent.stage.event_10_speachbubbletxt_1 = event_10_speachbubbletxt_1; _parent._parent.stage.event_10_speachbubbletxt_2 = event_10_speachbubbletxt_2; _parent._parent.stage.event_10_speachbubbletxt_3 = event_10_speachbubbletxt_3; _parent._parent.stage.event_10_camerax = event_10_camerax; _parent._parent.stage.event_10_cameray = event_10_cameray; _parent._parent.stage.event_10_cameraz = event_10_cameraz; with (_parent._parent.stage) { gotoAndPlay(10); }
Symbol 791 MovieClip Frame 12
stop();
Symbol 791 MovieClip Frame 15
if (scene_location == 1) { gotoAndStop (2); } else if (scene_location == 2) { gotoAndStop (3); } else if (scene_location == 3) { gotoAndStop (4); } else { stop(); }
Symbol 791 MovieClip Frame 16
stop();
Symbol 791 MovieClip Frame 17
if (scene_location == 1) { gotoAndStop (2); } else if (scene_location == 2) { gotoAndStop (3); } else if (scene_location == 3) { gotoAndStop (4); } else { stop(); }
Symbol 791 MovieClip Frame 18
gotoAndStop (17);
Symbol 795 Button
on (release) { if (ic_1.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_1.scene == 1) { _parent.bank_clip = 1; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 796 Button
on (release) { if (ic_10.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_10.scene == 1) { _parent.bank_clip = 10; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 797 Button
on (release) { if (ic_9.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_9.scene == 1) { _parent.bank_clip = 9; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 798 Button
on (release) { if (ic_8.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_8.scene == 1) { _parent.bank_clip = 8; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 799 Button
on (release) { if (ic_6.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_6.scene == 1) { _parent.bank_clip = 6; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 800 Button
on (release) { if (ic_7.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_7.scene == 1) { _parent.bank_clip = 7; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 801 Button
on (release) { if (ic_5.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_5.scene == 1) { _parent.bank_clip = 5; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 802 Button
on (release) { if (ic_4.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_4.scene == 1) { _parent.bank_clip = 4; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 803 Button
on (release) { if (ic_2.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_2.scene == 1) { _parent.bank_clip = 2; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 804 Button
on (release) { if (ic_3.scene == 0) { _parent.bank_clip = 0; with (_parent._parent.mouse_fake) { gotoAndStop(1); } } else if (ic_3.scene == 1) { _parent.bank_clip = 3; with (_parent._parent.mouse_fake) { gotoAndStop(20); } } }
Symbol 805 MovieClip Frame 1
cnt = 1; do { Set(("ic_" + cnt) + ".scene_ID", cnt); cnt = cnt + 1; stop(); } while (cnt < 11);
Symbol 805 MovieClip Frame 2
stop();
Symbol 829 MovieClip Frame 93
stop();
Symbol 833 MovieClip Frame 1
cntemp = 1; do { Set(("scenes_" + cntemp) + ".ico.scenes", cntemp); cntemp = cntemp + 1; } while (cntemp < 11); long = length(_parent.Id); if (long > 1) { _parent.collect = 1; with (stage) { gotoAndPlay(380); } gotoAndStop (3); } else { stop(); }
Symbol 833 MovieClip Frame 2
scenes_1.scene_stat = 0; scenes_2.scene_stat = 0; scenes_3.scene_stat = 0; scenes_4.scene_stat = 0; scenes_5.scene_stat = 0; scenes_6.scene_stat = 0; scenes_7.scene_stat = 0; scenes_8.scene_stat = 0; scenes_9.scene_stat = 0; scenes_10.scene_stat = 0; stop();

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Symbol 833 MovieClipUses:114 767 774 805 807 817 819 822 824 825 829 830 831 160 832 488Used by:Timeline

Instance Names

"mouse_fake"Frame 5Symbol 112 MovieClip
"all"Frame 5Symbol 833 MovieClip
"cap"Symbol 35 MovieClip Frame 1Symbol 29 MovieClip
"cardi"Symbol 35 MovieClip Frame 1Symbol 31 MovieClip
"dress norm"Symbol 35 MovieClip Frame 1Symbol 33 MovieClip
"hairnorm"Symbol 54 MovieClip Frame 1Symbol 47 MovieClip
"t-shirt"Symbol 54 MovieClip Frame 1Symbol 49 MovieClip
"editor"Symbol 54 MovieClip Frame 1Symbol 53 MovieClip
"WhiteTShirt"Symbol 64 MovieClip Frame 1Symbol 59 MovieClip
"DeanoHair"Symbol 64 MovieClip Frame 1Symbol 62 MovieClip
"BradleyHair"Symbol 77 MovieClip Frame 1Symbol 72 MovieClip
"editor"Symbol 77 MovieClip Frame 1Symbol 53 MovieClip
"p white shirt"Symbol 88 MovieClip Frame 1Symbol 86 MovieClip
"temp_button_01"Symbol 112 MovieClip Frame 2Symbol 20 MovieClip
"temp_button_02"Symbol 112 MovieClip Frame 3Symbol 37 MovieClip
"temp_button_03"Symbol 112 MovieClip Frame 4Symbol 56 MovieClip
"temp_button_04"Symbol 112 MovieClip Frame 5Symbol 66 MovieClip
"temp_button_05"Symbol 112 MovieClip Frame 6Symbol 79 MovieClip
"temp_button_06"Symbol 112 MovieClip Frame 7Symbol 90 MovieClip
"temp_button_01"Symbol 112 MovieClip Frame 10Symbol 95 MovieClip
"temp_button_02"Symbol 112 MovieClip Frame 11Symbol 100 MovieClip
"temp_button_03"Symbol 112 MovieClip Frame 12Symbol 104 MovieClip
"temp_button_04"Symbol 112 MovieClip Frame 13Symbol 107 MovieClip
"editor"Symbol 405 MovieClip Frame 1Symbol 53 MovieClip
"d normal hair"Symbol 405 MovieClip Frame 10Symbol 305 MovieClip
"d3"Symbol 405 MovieClip Frame 10Symbol 315 MovieClip
"20r"Symbol 405 MovieClip Frame 10Symbol 317 MovieClip
"20l"Symbol 405 MovieClip Frame 10Symbol 319 MovieClip
"cap"Symbol 405 MovieClip Frame 20Symbol 29 MovieClip
"cardi"Symbol 405 MovieClip Frame 20Symbol 31 MovieClip
"t norm"Symbol 405 MovieClip Frame 20Symbol 331 MovieClip
"dress norm"Symbol 405 MovieClip Frame 20Symbol 33 MovieClip
"d shoe 2"Symbol 405 MovieClip Frame 20Symbol 333 MovieClip
"d shoe 1"Symbol 405 MovieClip Frame 20Symbol 334 MovieClip
"hairnorm"Symbol 405 MovieClip Frame 30Symbol 47 MovieClip
"t-shirt"Symbol 405 MovieClip Frame 30Symbol 49 MovieClip
"jeans"Symbol 405 MovieClip Frame 30Symbol 343 MovieClip
"trainerR"Symbol 405 MovieClip Frame 30Symbol 345 MovieClip
"trainerL"Symbol 405 MovieClip Frame 30Symbol 347 MovieClip
"WhiteTShirt"Symbol 405 MovieClip Frame 40Symbol 59 MovieClip
"WhiteRightTrainer"Symbol 405 MovieClip Frame 40Symbol 360 MovieClip
"WhiteLeftTrainer"Symbol 405 MovieClip Frame 40Symbol 362 MovieClip
"DeanoHair"Symbol 405 MovieClip Frame 40Symbol 62 MovieClip
"BradleyHair"Symbol 405 MovieClip Frame 50Symbol 72 MovieClip
"p white shirt"Symbol 405 MovieClip Frame 60Symbol 86 MovieClip
"p jeans"Symbol 405 MovieClip Frame 60Symbol 395 MovieClip
"p black shoe r"Symbol 405 MovieClip Frame 60Symbol 397 MovieClip
"p black shoe l"Symbol 405 MovieClip Frame 60Symbol 399 MovieClip
"character3"Symbol 468 MovieClip Frame 2Symbol 405 MovieClip
"character1"Symbol 468 MovieClip Frame 2Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 2Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 3Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 4Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 6Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 7Symbol 405 MovieClip
"bubble2"Symbol 468 MovieClip Frame 10Symbol 446 MovieClip
"bubble3"Symbol 468 MovieClip Frame 10Symbol 457 MovieClip
"bubble1"Symbol 468 MovieClip Frame 10Symbol 467 MovieClip
"character3"Symbol 468 MovieClip Frame 10Symbol 405 MovieClip
"character1"Symbol 468 MovieClip Frame 10Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 10Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 11Symbol 405 MovieClip
"character2"Symbol 468 MovieClip Frame 12Symbol 405 MovieClip
"backdrop"Symbol 469 MovieClip Frame 1Symbol 468 MovieClip
"clock"Symbol 513 MovieClip Frame 1Symbol 512 MovieClip
"cnt"Symbol 750 MovieClip Frame 1Symbol 715 MovieClip
"bits"Symbol 757 MovieClip Frame 1Symbol 709 MovieClip
"cnt"Symbol 757 MovieClip Frame 5Symbol 715 MovieClip
"emailer"Symbol 757 MovieClip Frame 10Symbol 750 MovieClip
"varbox"Symbol 758 MovieClip Frame 41Symbol 757 MovieClip
"bits"Symbol 759 MovieClip Frame 1Symbol 709 MovieClip
"sceneall"Symbol 767 MovieClip Frame 100Symbol 469 MovieClip
"temp_button_04"Symbol 767 MovieClip Frame 110Symbol 66 MovieClip
"temp_button_03"Symbol 767 MovieClip Frame 110Symbol 56 MovieClip
"temp_button_02"Symbol 767 MovieClip Frame 110Symbol 37 MovieClip
"temp_button_01"Symbol 767 MovieClip Frame 110Symbol 20 MovieClip
"temp_button_06"Symbol 767 MovieClip Frame 110Symbol 90 MovieClip
"temp_button_05"Symbol 767 MovieClip Frame 110Symbol 79 MovieClip
"clock"Symbol 767 MovieClip Frame 120Symbol 513 MovieClip
"howmany"Symbol 767 MovieClip Frame 120Symbol 564 MovieClip
"speach_icon"Symbol 767 MovieClip Frame 150Symbol 613 MovieClip
"sceneall"Symbol 767 MovieClip Frame 201Symbol 469 MovieClip
"fader"Symbol 767 MovieClip Frame 301Symbol 663 MovieClip
"sceneall"Symbol 767 MovieClip Frame 301Symbol 469 MovieClip
"finale"Symbol 767 MovieClip Frame 350Symbol 758 MovieClip
"varbox"Symbol 767 MovieClip Frame 380Symbol 759 MovieClip
"ico"Symbol 774 MovieClip Frame 1Symbol 768 MovieClip
"ico"Symbol 791 MovieClip Frame 1Symbol 768 MovieClip
"ico"Symbol 791 MovieClip Frame 2Symbol 768 MovieClip
"ico"Symbol 791 MovieClip Frame 15Symbol 768 MovieClip
"ico"Symbol 791 MovieClip Frame 17Symbol 768 MovieClip
"ic_10"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_9"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_8"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_7"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_6"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_5"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_4"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_3"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_2"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"ic_1"Symbol 805 MovieClip Frame 1Symbol 791 MovieClip
"stage"Symbol 833 MovieClip Frame 1Symbol 767 MovieClip
"scenes_10"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_9"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_8"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_7"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_6"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_5"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_4"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_3"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_2"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scenes_1"Symbol 833 MovieClip Frame 1Symbol 774 MovieClip
"scene_box"Symbol 833 MovieClip Frame 1Symbol 805 MovieClip

Labels

"dot"Symbol 405 MovieClip Frame 10
"jim"Symbol 405 MovieClip Frame 20
"stacey"Symbol 405 MovieClip Frame 30
"deano"Symbol 405 MovieClip Frame 40
"bradley"Symbol 405 MovieClip Frame 50
"phil"Symbol 405 MovieClip Frame 60
"decider"Symbol 767 MovieClip Frame 10
"choose setting"Symbol 767 MovieClip Frame 100
"add characters"Symbol 767 MovieClip Frame 110
"are you sure"Symbol 767 MovieClip Frame 120
"start main editing"Symbol 767 MovieClip Frame 130
"preview"Symbol 767 MovieClip Frame 201
"preview movie"Symbol 767 MovieClip Frame 301
"play"Symbol 774 MovieClip Frame 10
"play"Symbol 774 MovieClip Frame 30

Dynamic Text Variables

temp_textSymbol 435 EditableText" "
temp_textSymbol 438 EditableText""
temp_textSymbol 440 EditableText"  "
temp_textSymbol 442 EditableText" "
temp_textSymbol 444 EditableText""
temp_textSymbol 448 EditableText""
temp_textSymbol 451 EditableText""
temp_textSymbol 453 EditableText"   "
temp_textSymbol 455 EditableText" "
temp_textSymbol 456 EditableText""
temp_textSymbol 459 EditableText""
temp_textSymbol 461 EditableText""
temp_textSymbol 463 EditableText"   "
temp_textSymbol 465 EditableText" "
temp_textSymbol 466 EditableText""
nametabSymbol 489 EditableText"NAMETAB"
scene_totalSymbol 546 EditableText"9"
eventsSymbol 547 EditableText"1"
temp_characterSymbol 578 EditableText"11"
temp_textSymbol 580 EditableText"Oi, what are you looking at?Oi, what are "
temp_textSymbol 616 EditableText"Oi, what are you looking at?Oi, what are you looking at?Oi, what are you looking at?Oi, what are you loo"
scene_authorSymbol 657 EditableText"by Larry Pickleamn"
scene_titleSymbol 658 EditableText"Scene TitleSc "
story_authorSymbol 688 EditableText""
story_titleSymbol 689 EditableText""
loadedSymbol 701 EditableText"xxxxxxxxxxx"
IDSymbol 702 EditableText"xxxxxxxxxxx"
scene_2_event_1_speachbubbletxt_3Symbol 703 EditableText"xxxxxxxxxxx"
scene_2_event_1_speachbubbletxt_2Symbol 704 EditableText"xxxxxxxxxxx"
scene_1_event_2_speachbubbletxt_1Symbol 705 EditableText"xxxxxxxxxxx"
scene_1_event_1_speachbubbletxt_3Symbol 706 EditableText"xxxxxxxxxxx"
scene_1_event_1_speachbubbletxt_2Symbol 707 EditableText"xxxxxxxxxxx"
scene_1_statusSymbol 708 EditableText"xxxxxxxxxxx"
cntSymbol 713 EditableText"00000"
EmailSenderSymbol 717 EditableText"bla@bla/com"
EmailRecipientSymbol 718 EditableText"bla@bla/com"
loadedSymbol 732 EditableText"00000"
EmailSenderSymbol 733 EditableText"bla@bla/com"
EmailRecipientSymbol 734 EditableText"bla@bla/com"
icondesSymbol 770 EditableText"market"
nametabSymbol 771 EditableText"nametab"
nametabSymbol 786 EditableText"nametab"




http://swfchan.com/17/83136/info.shtml
Created: 1/4 -2019 00:24:50 Last modified: 1/4 -2019 00:24:50 Server time: 05/05 -2024 14:07:18