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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

stacker.swf

This is the info page for
Flash #85221

(Click the ID number above for more basic data on this flash file.)


Text
E

L

B

A

T

Y

P

STACK 8 LEVELS

STACK 9 LEVELS

STACK 11 LEVELS

STACK 10 LEVELS

STACK 12 LEVELS

click to close

S

U

R

4. Try to stop blocks on top of previous blocks
making a stack of blocks.

1. Place your bet, up to 500 credits, minimum = 50

2. Press START. Three blocks start moving.

3. Press STOP to stop the blocks .

5. Blocks that don't stack up are lost.

SEVEN Simple Rules/Tips

6. Make 8 + stack levels to win.

7. Multiply your points by having at least 2 blocks left
when the game ends.

0

.

$

We do understand that everyone needs another
chance and we hereby offer you, 1000 more credits.
Try harder, we believe in you.

WARNING

The object of the game is to win and not lose. This is
not something you are good at maybe?

ZERO CREDITS ALERT

- The Management

START

STOP

PLAY ME

SIGN IN

wait

copyright 2006 Stoopid Games LLC

SIGN IN OR PLAY AS GUEST

PLAYER:

CREDITS:

stoopid

games

PRESS START.

PRESS STOP

TO STACK BLOCKS,

WINNER

WINNER PAID

CREDITS

PLAYED

000000

00000000

0000

000000

00000000

0000

BET

PAYTABLE

PAYTABLE

RULES

RULES

PRESS START TO PLAY

ActionScript [AS1/AS2]

Frame 1
function idlePattern() { clearInterval(idleInterval); idleCount = 0; currentPattern = 0; idleInterval = setInterval(idlePatternCallback, 45); } function idlePatternCallback() { clearGameBoard(); if (idleCount < gPattern[currentPattern].length) { var _local1 = 0; while (_local1 < gPattern[currentPattern][idleCount].length) { wall[gPattern[currentPattern][idleCount][_local1]].gotoAndStop(2); _local1++; } idleCount++; } else { idleCount = 0; currentPattern++; if (currentPattern >= gPattern[currentPattern].length) { currentPattern = 0; } } } function initLoader() { var myscreen = this.attachMovie("loaderscreen", "screen", 100); myscreen.bkgd.onPress = function () { this._parent.removeMovieClip(); }; playerdata._visible = false; marquis._visible = false; myscreen.startstop._visible = false; myscreen.startstop.gotoAndStop(3); myscreen.plunger.gotoAndStop(1); myscreen.box.onPress = function () { }; myscreen.box.useHandCursor = false; this.onEnterFrame = function () { var _local2 = Math.round(getBytesLoaded()); var _local3 = Math.round(getBytesTotal()); if (_local2 == _local3) { loadComplete(myscreen); delete this.onEnterFrame; } }; } function tempLoadComplete(myscreen) { myscreen.startstop._visible = true; myscreen.startstop.gotoAndStop(3); myscreen.plunger.onPress = function () { initStacker(); myscreen.removeMovieClip(); }; } function loadComplete(myscreen) { myscreen.startstop._visible = true; if ((username != "") && (username != undefined)) { myscreen.marquis._visible = false; myscreen.playerdata._visible = true; myscreen.playerdata.displayusername.text = username; doSendAndLoad(myscreen); } else { myscreen.startstop.gotoAndStop(3); myscreen.playerdata._visible = false; myscreen.marquis._visible = true; username = "GUEST"; credits = 1000; myscreen.plunger.onPress = function () { initStacker(); myscreen.removeMovieClip(); }; } } function doSendAndLoad(myscreen) { var _local4 = "http://www.stoopidgames.com/script/getscore.php"; var _local3 = new LoadVars(); var _local2 = new LoadVars(); _local3.username = username; _local2.onLoad = function () { if (this.valid == "1") { myscreen.startstop.gotoAndStop(3); myscreen.playerdata.displayscore.text = this.score; credits = Number(this.score); rank = Number(this.rank); myscreen.plunger.onPress = function () { initStacker(); myscreen.removeMovieClip(); }; } else { myscreen.playerdata.displayusername.text = "Error connecting to the server"; myscreen.playerdata.displayscore.text = "Refresh this page"; } }; _local3.sendAndLoad("script/getscore.php", _local2, "POST"); } function initStacker() { setMessageText("PLACE BET or PRESS START"); setCreditsText(credits); setCreditsPlayedText(creditsplayed); setWinnerPaidText(winnerpaid); setCounterDisplay(counter); myusername.text = username.toUpperCase(); speed = DEFAULT_speed; numBlocks = DEFAULT_numBlocks; level = DEFAULT_level; currentStack = new Array(); var _local2 = 0; while (_local2 < buttonNames.length) { this["btn_" + buttonNames[_local2]].ID = buttonNames[_local2]; this["btn_" + buttonNames[_local2]].onRelease = function () { if (this.enabled == true) { this.gotoAndStop(1); } clickHandler(this.ID); }; this["btn_" + buttonNames[_local2]].onPress = function () { this.gotoAndStop(2); }; this["btn_" + buttonNames[_local2]].onRollOver = function () { if (this.ID != "sound") { this.gotoAndStop(2); } }; this["btn_" + buttonNames[_local2]].onRollOut = (this["btn_" + buttonNames[_local2]].onReleaseOutside = function () { if ((this.enabled == true) && (this.ID != "sound")) { this.gotoAndStop(1); } }); _local2++; } plunger.gotoAndStop(2); startstop.gotoAndStop(1); plunger.onRelease = function () { }; plunger.onPress = function () { ((isPlaying == false) ? (startStacking()) : (stopStacking())); this.gotoAndStop(1); }; plunger.onRollOver = function () { this.roll.gotoAndStop(2); }; plunger.onRollOut = (plunger.onReleaseOutside = function () { this.roll.gotoAndStop(1); }); ((credits == 0) ? (initMoreCredits()) : null); idlePattern(); moveY(wall.intro, -91, 214, 1.3); } function clickHandler(id) { switch (id) { case "paytable" : ((menuOn == false) ? (initPaytable()) : null); break; case "rules" : ((menuOn == false) ? (initRules()) : null); break; case "betPos" : ((isPlaying == false) ? (bet(1)) : null); break; case "betNeg" : ((isPlaying == false) ? (bet(0)) : null); break; case "betMax" : ((isPlaying == false) ? (bet(maxbet)) : null); break; case "sound" : muteSound(); } } function runPreGameCheck(EXP_YEAR, EXP_MONTH, EXP_DAY, SITE) { var _local1 = new SWFExpiration(); var _local2 = _local1.checkExpiration(EXP_YEAR, EXP_MONTH, EXP_DAY); return(_local2); } function bet(amt) { var _local4; var _local3 = getRandom(1, 9); var _local2 = "dong" + _local3; if ((lastbet != 0) && ((amt == 0) || (amt == 1))) { creditsplayed = lastbet; } trace((credits >= betIncrement) && (amt < maxbet)); trace((credits >= maxbet) && (amt == maxbet)); trace(amt == 0); if ((((credits >= betIncrement) && ((creditsplayed + betIncrement) <= credits)) || (((maxbet - creditsplayed) <= credits) && (amt == maxbet))) || (amt == 0)) { if ((amt == 0) && (creditsplayed > 0)) { creditsplayed = creditsplayed - betIncrement; } if ((amt == 1) && (creditsplayed < maxbet)) { creditsplayed = creditsplayed + betIncrement; } if ((amt > 1) && (amt < maxbet)) { creditsplayed = amt; } if (amt == maxbet) { _local4 = maxbet - creditsplayed; creditsplayed = maxbet; } } lastbet = 0; setMessageText("PRESS START TO BEGIN"); if (creditsplayed > 0) { playSound(_local2); } else { playSound("cancelbet"); setMessageText("PLACE BET or PRESS START"); } setCreditsPlayedText(creditsplayed); } function startStacking() { clearInterval(endInterval); clearInterval(idleInterval); isPlaying = true; plunger.gotoAndStop(1); startstop.gotoAndStop(2); plunger.roll.gotoAndStop(2); setPlungerEnabled(); if (firstRun == true) { wall.intro._y = -91; wall.intro._visible = false; firstRun = false; } if (level == 0) { if (creditsplayed == 0) { if (lastbet != 0) { if (credits >= lastbet) { bet(lastbet); } else { bet(credits); } } else { bet(defaultBet); } } credits = credits - creditsplayed; setCreditsText(credits); clearGameBoard(); } setMessageText("LEVEL " + (level + 1)); stopAllSounds(); playSound("swoosh"); setWinnerPaidText(0); speed = getSpeed(level); levelString = getLevel(level); buildStack(); counterInterval = setInterval(moveStack, speed); } function buildStack() { var _local1 = maxBlock + 1; i = minBlock; while (i < _local1) { wall[levelString + i].gotoAndStop(2); i++; } } function moveStack() { var _local3; if (dir == "r") { _local3 = 1; if (maxBlock == 6) { _local3 = -1; dir = "l"; } } else { _local3 = -1; if (minBlock == 0) { _local3 = 1; dir = "r"; } } if (_local3 == 1) { minBlock++; maxBlock++; } else { minBlock--; maxBlock--; } var _local1 = 0; while (_local1 < 7) { wall[levelString + _local1].gotoAndStop(1); _local1++; } var _local2 = maxBlock + 1; _local1 = minBlock; while (_local1 < _local2) { wall[levelString + _local1].gotoAndStop(2); _local1++; } } function stopStacking() { clearInterval(counterInterval); setPlungerDisabled(); plunger.gotoAndStop(1); startstop.gotoAndStop(5); plunger.roll.gotoAndStop(1); playSound("stopsound"); if (winnerRun == true) { wall.winner._y = -31.6; winnerRun = false; } var _local5 = new Array(); var _local4 = level - 1; var _local1; var _local2; var _local7 = 500; currentStack[level] = new Array(); var _local6 = maxBlock + 1; var _local3 = minBlock; while (_local3 < _local6) { currentStack[level].push(_local3); _local3++; } _local3 = 0; while (_local3 < currentStack[level].length) { _local1 = 0; while (_local1 < currentStack[_local4].length) { _local2 = false; if (currentStack[level][_local3] == currentStack[_local4][_local1]) { _local2 = true; break; } _local1++; } if (_local2 == false) { _local5.push(currentStack[level][_local3]); _local7 = 2000; } _local3++; } numBlocks = currentStack[level].length - _local5.length; if (_local5 != undefined) { _local3 = 0; while (_local3 < _local5.length) { wall[levelString + _local5[_local3]].gotoAndPlay(3); _local3++; } } minBlock = 0; _local3 = 0; while (_local3 < 7) { if (wall[levelString + _local3]._currentframe == 2) { minBlock = _local3; break; } _local3++; } maxBlock = minBlock + (numBlocks - 1); currentStack[level] = new Array(); _local6 = maxBlock + 1; _local3 = minBlock; while (_local3 < _local6) { currentStack[level].push(_local3); _local3++; } if (Math.ceil(Math.random() * 2) == 1) { ((Math.ceil(Math.random() * 2) == 1) ? ((dir = "r")) : ((dir = "l"))); if (dir == "r") { minBlock = 0; maxBlock = minBlock + (numBlocks - 1); } else { maxBlock = 6; minBlock = maxBlock - (numBlocks - 1); } } if (numBlocks > 0) { if (level == 7) { moveY(wall.winner, -31.6, 29.4, 0.6); winnerRun = true; } var _local8 = Math.ceil(Math.random() * 5) - 1; var _local9 = new Array("KEEP STACKING", "GOOD JOB", "STACK-O-RIFIC", "NICE WORK", "WOO HOO"); setMessageText(_local9[_local8]); level++; if (level < 12) { endInterval = setTimeout(startStacking, _local7); } else { setMessageText("*** JACKPOT ***"); endInterval = setTimeout(stopGame, _local7); } } else { var _local8 = Math.ceil(Math.random() * 4) - 1; var _local9 = new Array("GAME OVER", "AHHH... TOO BAD", "SORRY, YOU LOST", "MAYBE NEXT TIME"); setMessageText(_local9[_local8]); endInterval = setTimeout(stopGame, _local7); } } function stopGame() { clearInterval(endInterval); clearInterval(counterInterval); setPlungerDisabled(); setMessageText("TRY AGAIN"); multiplier = currentStack[level - 1].length; if (level == 8) { winnerpaid = (payArray[0] * creditsplayed) * multiplier; setMessageText("WINNER - " + winnerpaid); playSound("payout1", 3); } else if (level == 9) { winnerpaid = (payArray[1] * creditsplayed) * multiplier; setMessageText(("WINNER - " + winnerpaid) + " CREDITS"); playSound("payout1", 2); } else if (level == 10) { winnerpaid = (payArray[2] * creditsplayed) * multiplier; setMessageText(("WINNER - " + winnerpaid) + " CREDITS"); playSound("payout2"); } else if (level == 11) { winnerpaid = (payArray[3] * creditsplayed) * multiplier; setMessageText(("WINNER - " + winnerpaid) + " CREDITS"); playSound("payout2"); } else if (level == 12) { winnerpaid = (payArray[4] * creditsplayed) * multiplier; setMessageText(("WINNER - " + winnerpaid) + " CREDITS"); playSound("payout3"); } else if ((msg.text != "") && (msg != "PLACE BET OR PRESS START")) { msg.text = "GAME OVER - TRY AGAIN"; } if (winnerpaid > 0) { playSound("winnersound"); credits = credits + winnerpaid; } setCreditsText(credits); setWinnerPaidText(winnerpaid); var _local2 = new LoadVars(); var _local3 = new LoadVars(); _local2.username = username; _local2.score = credits; _local3.onLoad = function () { if (this.valid == "1") { } }; ((username != "GUEST") ? (_local2.sendAndLoad("script/savescore.php", _local3, "POST")) : null); endInterval = setTimeout(resetGame, 1000); } function getLevel(n) { var _local1 = new Array("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l"); return(_local1[n]); } function getSpeed(n) { var _local1 = new Array(80, 70, 50, 65, 55, 45, 55, 35, 35, 35, 32, 30); return(_local1[n]); } function clearGameBoard() { var _local1; var _local3; var _local2 = 0; while (_local2 < 12) { _local3 = getLevel(_local2); _local1 = 0; while (_local1 < 7) { wall[_local3 + _local1].gotoAndStop(1); _local1++; } _local2++; } } function resetGame() { isPlaying = false; speed = DEFAULT_speed; numBlocks = DEFAULT_numBlocks; level = DEFAULT_level; dir = DEFAULT_dir; minBlock = 2; maxBlock = 4; currentStack = new Array(); startstop.gotoAndStop(1); lastbet = creditsplayed; creditsplayed = 0; winnerpaid = 0; plunger.gotoAndStop(2); setPlungerEnabled(); ((credits == 0) ? (initMoreCredits()) : null); } function initPaytable() { menuOn = true; var _local3 = this.attachMovie("screen", "screen", screenDepth); _local3._x = 0; _local3._y = 0; var _local2 = 0; while (_local2 < payArray.length) { _local3["p" + _local2].text = payArray[_local2]; _local2++; } _local3.onPress = function () { fadeAni(this); }; animateScreen(_local3); } function initRules() { menuOn = true; var _local2 = this.attachMovie("screen", "screen", screenDepth); _local2._x = 0; _local2._y = 0; _local2.onPress = function () { fadeAni(this); }; _local2.gotoAndStop(2); animateScreen(_local2); } function initMoreCredits() { menuOn = true; var _local2 = this.attachMovie("screen", "screen", screenDepth); _local2._x = 0; _local2._y = 0; _local2.onPress = function () { fadeAni(this); }; _local2.gotoAndStop(3); credits = 1000; creditsplayed = 0; winnerpaid = 0; lastbet = 0; setMessageText("FINANCIAL AID"); setCreditsPlayedText(creditsplayed); setWinnerPaidText(winnerpaid); setCreditsText(credits); animateScreen(_local2); } function setMessageText(str) { msg.text = str; } function setCreditsText(str) { t_credits.text = str; } function setCreditsPlayedText(str) { t_creditsplayed.text = str; } function setWinnerPaidText(str) { t_winnerpaid.text = str; } function setPlungerEnabled() { plunger.enabled = true; } function setPlungerDisabled() { plunger.enabled = false; } function getRandom(x, y) { var _local1 = Math.round(Math.random() * (y - x)) + x; return(_local1); } function animateScreen(myani) { myani._x = 342; myani._y = 0; var _local1 = 342; var _local3 = 0; moveX(myani, _local1, _local3, 1); } function moveX(_mc, beginLocation, endLocation, duration) { var _local1 = new mx.transitions.Tween(_mc, "_x", mx.transitions.easing.Back.easeOut, beginLocation, endLocation, duration, true); } function moveY(_mc, beginLocation, endLocation, duration) { var _local1 = new mx.transitions.Tween(_mc, "_y", mx.transitions.easing.Back.easeOut, beginLocation, endLocation, duration, true); } function fadeAni(myani) { clearInterval(myint); screen._alpha = 100; mx.transitions.TransitionManager.start(myani, {type:mx.transitions.Fade, direction:mx.transitions.Transition.OUT, duration:0.5, easing:mx.transitions.easing.Back.easeOut}); myint = setTimeout(killAni, 600, myani); } function killAni(myani) { clearInterval(myint); myani.removeMovieClip(); menuOn = false; } function playSound(snd, mloop) { ((!mloop) ? (mloop = 0) : null); if (soundFX == true) { mySound = new Sound(this); mySound.attachSound(snd); mySound.start(0, mloop); } } function muteSound() { ((soundFX == true) ? ((soundFX = false)) : ((soundFX = true))); if (soundFX != true) { (btn_sound.gotoAndStop(2));// not popped } else { (btn_sound.gotoAndStop(1));// not popped } } Stage.showMenu = false; var gPattern = new Array(); gPattern[0] = new Array(["l3"], ["k3"], ["j3"], ["i3"], ["h3"], ["g3"], ["f3"], ["e3"], ["d3"], ["c3"], ["b3"], ["a3"], ["a2", "a4"], ["a1", "a5"], ["a0", "a6"], ["b0", "b6"], ["c0", "c6"], ["d0", "d6"], ["e0", "e6"], ["f0", "f6"], ["g0", "g6"], ["h0", "h6"], ["i0", "i6"], ["j0", "j6"], ["k0", "k6"], ["l0", "l6"], ["l1", "l5"], ["l2", "l4"], ["k2", "k4"], ["j2", "j4"], ["i2", "i4"], ["h2", "h4"], ["g2", "g4"], ["f2", "f4"], ["e2", "e4"], ["d2", "d4"], ["c2", "c4"], ["b2", "b4"], ["b1", "b5"], ["c1", "c5"], ["d1", "d5"], ["e1", "e5"], ["f1", "f5"], ["g1", "g5"], ["h1", "h5"], ["i1", "i5"], ["j1", "j5"], ["k1", "k5"], ["l1", "l5"], ["l2", "l4"]); gPattern[1] = new Array(["f0", "g6"], ["f1", "g5", "f0", "g6"], ["f1", "f2", "g4", "g5"], ["f2", "f3", "g4", "g3"], ["f3", "f4", "g3", "g2"], ["g1", "g2", "f4", "f5"], ["g0", "g1", "f5", "f6"], ["g0", "f6"], ["l2", "a4"], ["l2", "k2", "a4", "b4"], ["b4", "c4", "k2", "j2"], ["j2", "i2", "d4", "c4"], ["i2", "h2", "d4", "e4"], ["h2", "g2", "e4", "f4"], ["g2", "f2", "f4", "g4"], ["f2", "e2", "g4", "h4"], ["e2", "d2", "h4", "i4"], ["d2", "c2", "i4", "j4"], ["c2", "b2", "j4", "k4"], ["b2", "a2", "k4", "l4"], ["a2", "l4"], ["l3", "a3"], ["l3", "k3", "a3", "b3"], ["k3", "j3", "b3", "c3"], ["c3", "d3", "j3", "i3"], ["d3", "e3", "i3", "h3"], ["h3", "g3", "e3", "f3"], ["f3", "g3"], ["g2", "f2", "f4", "g4"], ["h1", "h5", "e5", "e1"], ["i0", "i6", "d6", "d0"], ["g2", "f2", "g4", "f4"], ["h1", "e1", "e5", "h5"], ["i0", "d0", "d6", "i6"]); var isPlaying = false; var firstRun = true; var winnerRun = false; var menuOn = false; var DEFAULT_speed = 25; var DEFAULT_numBlocks = 3; var DEFAULT_level = 0; var DEFAULT_levelString; var DEFAULT_dir = "r"; var speed = DEFAULT_speed; var numBlocks = DEFAULT_numBlocks; var level = DEFAULT_level; var levelString; var dir = DEFAULT_dir; var currentStack; var minBlock = 2; var maxBlock = 4; var maxbet = 500; var defaultBet = 25; var betIncrement = 25; var winnerpaid = 0; var creditsplayed = defaultBet; var lastbet = 0; var screenDepth = 100; var screenFadeDepth = 125; var counterInterval; var endInterval; var soundFX = true; var mySound = new Sound(this); mySound.setVolume(100); var payArray = new Array(2, 5, 10, 25, 100); var multiplier = 1; var buttonNames = new Array("paytable", "rules", "betPos", "betNeg", "betMax", "sound"); var isValid = runPreGameCheck(2006, 12, 30, "STOOPIDGAMES.COM"); ((isValid == false) ? (initLoader()) : null); stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 2
play();
Symbol 28 MovieClip Frame 11
gotoAndPlay (2);
Symbol 78 MovieClip [screen] Frame 1
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 68
stop();
Symbol 125 MovieClip [loaderscreen] Frame 1
bka.gotoAndPlay(2); stop();
Symbol 127 MovieClip [anibkgd] Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 2
stop();
Symbol 132 MovieClip Frame 3
play();
Symbol 132 MovieClip Frame 7
_root.playSound("neg");
Symbol 132 MovieClip Frame 11
_root.playSound("tick");
Symbol 132 MovieClip Frame 13
_root.playSound("tick");
Symbol 132 MovieClip Frame 15
_root.playSound("tick");
Symbol 132 MovieClip Frame 29
play();
Symbol 157 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 172 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 173 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 174 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 175 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 176 MovieClip [__Packages.mx.transitions.Transition] Frame 0
class mx.transitions.Transition { var _manager, removeEventListener, addEventListener, _content, _twn, _easing, _progress, dispatchEvent, _innerBounds, _outerBounds, _width, _height; function Transition (content, transParams, manager) { if (!arguments.length) { return; } init(content, transParams, manager); } function set manager(mgr) { if (_manager != undefined) { removeEventListener("transitionInDone", _manager); removeEventListener("transitionOutDone", _manager); removeEventListener("transitionProgress", _manager); } _manager = mgr; addEventListener("transitionInDone", _manager); addEventListener("transitionOutDone", _manager); addEventListener("transitionProgress", _manager); //return(manager); } function get manager() { return(_manager); } function set content(c) { if (typeof(c) == "movieclip") { _content = c; _twn.obj = c; } //return(content); } function get content() { return(_content); } function set direction(direction) { _direction = (direction ? 1 : 0); //return(this.direction); } function get direction() { return(_direction); } function set duration(d) { if (d) { _duration = d; _twn.duration = d; } //return(duration); } function get duration() { return(_duration); } function set easing(e) { if (typeof(e) == "string") { e = eval (e); } else if (e == undefined) { e = _noEase; } _easing = e; _twn.easing = e; //return(easing); } function get easing() { return(_easing); } function set progress(p) { if (_progress == p) { return; } _progress = p; if (_direction) { _render(1 - p); } else { _render(p); } dispatchEvent({type:"transitionProgress", target:this, progress:p}); //return(progress); } function get progress() { return(_progress); } function init(content, transParams, manager) { this.content = (content); direction = (transParams.direction); duration = (transParams.duration); easing = (transParams.easing); this.manager = (manager); _innerBounds = this.manager._innerBounds; _outerBounds = this.manager._outerBounds; _width = this.manager._width; _height = this.manager._height; _resetTween(); } function toString() { return(("[Transition " + className) + "]"); } function start() { content._visible = true; _twn.start(); } function stop() { _twn.fforward(); _twn.stop(); } function cleanUp() { removeEventListener("transitionInDone", _manager); removeEventListener("transitionOutDone", _manager); removeEventListener("transitionProgress", _manager); stop(); } function getNextHighestDepthMC(mc) { var _local4 = mc.getNextHighestDepth(); if (_local4 != undefined) { return(_local4); } _local4 = -1; var _local3; var _local1; for (var _local5 in mc) { _local1 = mc[_local5]; if ((typeof(_local1) == "movieclip") && (_local1._parent == mc)) { _local3 = _local1.getDepth(); if (_local3 > _local4) { _local4 = _local3; } } } return(_local4 + 1); } function drawBox(mc, x, y, w, h) { mc.moveTo(x, y); mc.lineTo(x + w, y); mc.lineTo(x + w, y + h); mc.lineTo(x, y + h); mc.lineTo(x, y); } function drawCircle(mc, x, y, r) { mc.moveTo(x + r, y); mc.curveTo(r + x, (0.414213562373095 * r) + y, (0.707106781186547 * r) + x, (0.707106781186547 * r) + y); mc.curveTo((0.414213562373095 * r) + x, r + y, x, r + y); mc.curveTo((-0.414213562373095 * r) + x, r + y, (-0.707106781186547 * r) + x, (0.707106781186547 * r) + y); mc.curveTo((-r) + x, (0.414213562373095 * r) + y, (-r) + x, y); mc.curveTo((-r) + x, (-0.414213562373095 * r) + y, (-0.707106781186547 * r) + x, (-0.707106781186547 * r) + y); mc.curveTo((-0.414213562373095 * r) + x, (-r) + y, x, (-r) + y); mc.curveTo((0.414213562373095 * r) + x, (-r) + y, (0.707106781186547 * r) + x, (-0.707106781186547 * r) + y); mc.curveTo(r + x, (-0.414213562373095 * r) + y, r + x, y); } function _render(p) { } function _resetTween() { _twn.stop(); _twn.removeListener(this); _twn = new mx.transitions.Tween(this, null, easing, 0, 1, duration, true); _twn.stop(); _twn.prop = "progress"; _twn.addListener(this); } function _noEase(t, b, c, d) { return(((c * t) / d) + b); } function onMotionFinished(src) { if (direction) { dispatchEvent({type:"transitionOutDone", target:this}); } else { dispatchEvent({type:"transitionInDone", target:this}); } } static var version = "1.1.0.52"; static var IN = 0; static var OUT = 1; var type = mx.transitions.Transition; var className = "Transition"; var _direction = 0; var _duration = 2; static var __mixinFED = mx.events.EventDispatcher.initialize(mx.transitions.Transition.prototype); }
Symbol 177 MovieClip [__Packages.mx.transitions.TransitionManager] Frame 0
class mx.transitions.TransitionManager { var _transitions, removeEventListener, _content, addEventListener, _contentAppearance, _innerBounds, _outerBounds, _width, _height, _triggerEvent, dispatchEvent; function TransitionManager (content) { this.content = (content); _transitions = {}; } function set content(c) { removeEventListener("allTransitionsInDone", _content); removeEventListener("allTransitionsOutDone", _content); _content = c; saveContentAppearance(); addEventListener("allTransitionsInDone", _content); addEventListener("allTransitionsOutDone", _content); //return(content); } function get content() { return(_content); } function get transitionsList() { return(_transitions); } function get numTransitions() { var _local2 = 0; for (var _local3 in _transitions) { _local2++; } return(_local2); } function get numInTransitions() { var _local3 = 0; var _local2 = _transitions; for (var _local4 in _local2) { if (!_local2[_local4].direction) { _local3++; } } return(_local3); } function get numOutTransitions() { var _local3 = 0; var _local2 = _transitions; for (var _local4 in _local2) { if (_local2[_local4].direction) { _local3++; } } return(_local3); } function get contentAppearance() { return(_contentAppearance); } static function start(content, transParams) { if (content.__transitionManager == undefined) { content.__transitionManager = new mx.transitions.TransitionManager(content); } if (transParams.direction == 1) { content.__transitionManager._triggerEvent = "hide"; } else { content.__transitionManager._triggerEvent = "reveal"; } return(content.__transitionManager.startTransition(transParams)); } function startTransition(transParams) { removeTransition(findTransition(transParams)); var _local3 = transParams.type; var _local2 = new _local3[undefined](_content, transParams, this); addTransition(_local2); _local2.start(); return(_local2); } function addTransition(trans) { trans.ID = ++IDCount; _transitions[trans.ID] = trans; return(trans); } function removeTransition(trans) { if (_transitions[trans.ID] == undefined) { return(false); } trans.cleanUp(); return(delete _transitions[trans.ID]); } function findTransition(transParams) { var _local2; for (var _local4 in _transitions) { _local2 = _transitions[_local4]; if (_local2.type == transParams.type) { return(_local2); } } return(undefined); } function removeAllTransitions() { for (var _local2 in _transitions) { _transitions[_local2].cleanUp(); removeTransition(_transitions[_local2]); } } function saveContentAppearance() { var _local2 = _content; if (_contentAppearance == undefined) { var _local3 = (_contentAppearance = {}); for (var _local4 in _visualPropList) { _local3[_local4] = _local2[_local4]; } _local3.colorTransform = new Color(_local2).getTransform(); } _innerBounds = _local2.getBounds(targetPath(_local2)); _outerBounds = _local2.getBounds(targetPath(_local2._parent)); _width = _local2._width; _height = _local2._height; } function restoreContentAppearance() { var _local2 = _content; var _local3 = _contentAppearance; for (var _local4 in _visualPropList) { _local2[_local4] = _local3[_local4]; } new Color(_local2).setTransform(_local3.colorTransform); } function transitionInDone(e) { removeTransition(e.target); if (numInTransitions == 0) { var _local2; _local2 = _content._visible; if ((_triggerEvent == "hide") || (_triggerEvent == "hideChild")) { _content._visible = false; } if (_local2) { dispatchEvent({type:"allTransitionsInDone", target:this}); } } } function transitionOutDone(e) { removeTransition(e.target); if (numOutTransitions == 0) { restoreContentAppearance(); var _local2; _local2 = _content._visible; if (_local2 && ((_triggerEvent == "hide") || (_triggerEvent == "hideChild"))) { _content._visible = false; } updateAfterEvent(); if (_local2) { dispatchEvent({type:"allTransitionsOutDone", target:this}); } } } function toString() { return("[TransitionManager]"); } static var version = "1.1.0.52"; static var IDCount = 0; var type = mx.transitions.TransitionManager; var className = "TransitionManager"; var _visualPropList = {_x:null, _y:null, _xscale:null, _yscale:null, _alpha:null, _rotation:null}; static var __mixinFED = mx.events.EventDispatcher.initialize(mx.transitions.TransitionManager.prototype); }
Symbol 178 MovieClip [__Packages.mx.transitions.Fade] Frame 0
class mx.transitions.Fade extends mx.transitions.Transition { var _alphaFinal, __get__manager, _content; function Fade (content, transParams, manager) { super(); init(content, transParams, manager); } function init(content, transParams, manager) { super.init(content, transParams, manager); _alphaFinal = __get__manager().__get__contentAppearance()._alpha; } function _render(p) { _content._alpha = _alphaFinal * p; } static var version = "1.1.0.52"; var type = mx.transitions.Fade; var className = "Fade"; }
Symbol 179 MovieClip [__Packages.mx.transitions.easing.Back] Frame 0
class mx.transitions.easing.Back { function Back () { } static function easeIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / d; return((((c * t) * t) * (((s + 1) * t) - s)) + b); } static function easeOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = (t / d) - 1; return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } static function easeInOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { s = s * 1.525; return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b); } t = t - 2; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 180 MovieClip [__Packages.SWFExpiration] Frame 0
class SWFExpiration { function SWFExpiration () { } function checkExpiration(mYear, mMonth, mDay) { var _local1 = false; var _local2 = new Date(); var _local4 = _local2.getDate(); var _local5 = _local2.getYear(); var _local3 = _local2.getMonth() + 1; if (_local5 > mYear) { _local1 = true; return(_local1); } if (_local3 > mMonth) { _local1 = true; return(_local1); } if ((_local4 > mDay) && (_local3 >= mMonth)) { _local1 = true; return(_local1); } _local1 = false; return(_local1); } static function checkServer(testserver) { var _local2 = false; var _local4 = _url.substr(0, _url.indexOf(":")); if (_local4 == "file") { _local2 = true; return(_local2); } if (_local4 == "http") { var _local3 = _url.indexOf("//"); var _local1 = _url.substr(_local3 + 2, (_url.indexOf("/", _local3 + 2) - _local3) - 2); _local1 = _local1.toUpperCase(); if (_local1.indexOf("WWW.") != -1) { _local1 = _local1.substr(_local1.indexOf("WWW.") + 4, _local1.length); } if (_local1 == testserver) { _local2 = false; return(_local2); } _local2 = true; return(_local2); } } }

Library Items

Symbol 1 Sound [betinc5]
Symbol 2 Sound [betinc4]
Symbol 3 Sound [betinc3]
Symbol 4 Sound [betinc2]
Symbol 5 Sound [betinc1]
Symbol 6 Sound [tick]
Symbol 7 Sound [swoosh]
Symbol 8 Sound [neg]
Symbol 9 Sound [payout3]
Symbol 10 Sound [payout2]
Symbol 11 Sound [payout1]
Symbol 12 Sound [cancelbet]
Symbol 13 Sound [dong9]
Symbol 14 Sound [dong8]
Symbol 15 Sound [dong7]
Symbol 16 Sound [dong6]
Symbol 17 Sound [dong5]
Symbol 18 Sound [dong4]
Symbol 19 Sound [dong3]
Symbol 20 Sound [dong2]
Symbol 21 Sound [dong1]
Symbol 22 Sound [stopsound]
Symbol 23 Sound [winnersound]
Symbol 24 Sound [bell]
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:25 27Used by:30 125 127
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:28 29Used by:78  Timeline
Symbol 31 FontUsed by:32 33 34 35 36 37 38 55 56 57 67 68 69
Symbol 32 TextUses:31Used by:78
Symbol 33 TextUses:31Used by:78
Symbol 34 TextUses:31Used by:78
Symbol 35 TextUses:31Used by:78
Symbol 36 TextUses:31Used by:78
Symbol 37 TextUses:31Used by:78
Symbol 38 TextUses:31Used by:78
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:78 124  Timeline
Symbol 41 FontUsed by:42 43 44 45 46
Symbol 42 TextUses:41Used by:78
Symbol 43 TextUses:41Used by:78
Symbol 44 TextUses:41Used by:78
Symbol 45 TextUses:41Used by:78
Symbol 46 TextUses:41Used by:78
Symbol 47 FontUsed by:48 49 50 51 52
Symbol 48 EditableTextUses:47Used by:78
Symbol 49 EditableTextUses:47Used by:78
Symbol 50 EditableTextUses:47Used by:78
Symbol 51 EditableTextUses:47Used by:78
Symbol 52 EditableTextUses:47Used by:78
Symbol 53 FontUsed by:54 107 109 110 135 136 137 139
Symbol 54 TextUses:53Used by:78
Symbol 55 TextUses:31Used by:78
Symbol 56 TextUses:31Used by:78
Symbol 57 TextUses:31Used by:78
Symbol 58 FontUsed by:59 60 61 62 63 64 65 66 70 75 77 111 112 163 164 166 167
Symbol 59 TextUses:58Used by:78
Symbol 60 TextUses:58Used by:78
Symbol 61 TextUses:58Used by:78
Symbol 62 TextUses:58Used by:78
Symbol 63 TextUses:58Used by:78
Symbol 64 TextUses:58Used by:78
Symbol 65 TextUses:58Used by:78
Symbol 66 TextUses:58Used by:78
Symbol 67 TextUses:31Used by:78
Symbol 68 TextUses:31Used by:78
Symbol 69 TextUses:31Used by:78
Symbol 70 TextUses:58Used by:78
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:78
Symbol 73 FontUsed by:74 76
Symbol 74 TextUses:73Used by:78
Symbol 75 TextUses:58Used by:78
Symbol 76 TextUses:73Used by:78
Symbol 77 TextUses:58Used by:78
Symbol 78 MovieClip [screen]Uses:30 32 33 34 35 36 37 38 40 42 43 44 45 46 48 49 50 51 52 54 55 56 57 59 60 61 62 63 64 65 66 67 68 69 70 72 74 75 76 77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:125
Symbol 81 GraphicUsed by:90
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:87 89
Symbol 85 GraphicUsed by:87 89
Symbol 86 GraphicUsed by:87 89
Symbol 87 MovieClipUses:82 84 85 86Used by:90
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88 84 85 86Used by:90
Symbol 90 MovieClipUses:81 87 89Used by:125  Timeline
Symbol 91 GraphicUsed by:94
Symbol 92 FontUsed by:93 96 99 101 103
Symbol 93 TextUses:92Used by:94
Symbol 94 MovieClipUses:91 93Used by:104
Symbol 95 GraphicUsed by:97
Symbol 96 TextUses:92Used by:97
Symbol 97 MovieClipUses:95 96Used by:104
Symbol 98 GraphicUsed by:104
Symbol 99 TextUses:92Used by:104
Symbol 100 GraphicUsed by:104
Symbol 101 TextUses:92Used by:104
Symbol 102 GraphicUsed by:104
Symbol 103 TextUses:92Used by:104
Symbol 104 MovieClipUses:94 97 98 99 100 101 102 103Used by:125  Timeline
Symbol 105 FontUsed by:106
Symbol 106 TextUses:105Used by:125
Symbol 107 TextUses:53Used by:108
Symbol 108 MovieClipUses:107Used by:125
Symbol 109 TextUses:53Used by:113
Symbol 110 TextUses:53Used by:113
Symbol 111 EditableTextUses:58Used by:113
Symbol 112 EditableTextUses:58Used by:113
Symbol 113 MovieClipUses:109 110 111 112Used by:125
Symbol 114 FontUsed by:115 116 142 144 146 158
Symbol 115 TextUses:114Used by:124
Symbol 116 TextUses:114Used by:124
Symbol 117 GraphicUsed by:120 124
Symbol 118 GraphicUsed by:124
Symbol 119 SoundUsed by:124
Symbol 120 MovieClipUses:117Used by:124
Symbol 121 SoundUsed by:124
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:115 116 117 118 119 120 121 123 40Used by:125
Symbol 125 MovieClip [loaderscreen]Uses:80 28 90 104 106 108 113 124
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [anibkgd]Uses:126 28
Symbol 128 GraphicUsed by:Timeline
Symbol 129 GraphicUsed by:141
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:141
Symbol 133 GraphicUsed by:141
Symbol 134 GraphicUsed by:141
Symbol 135 TextUses:53Used by:138
Symbol 136 TextUses:53Used by:138
Symbol 137 TextUses:53Used by:138
Symbol 138 MovieClipUses:135 136 137Used by:141
Symbol 139 TextUses:53Used by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClipUses:129 132 133 134 138 140Used by:Timeline
Symbol 142 TextUses:114Used by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 TextUses:114Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 TextUses:114Used by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 FontUsed by:149 150 151 152 153 154
Symbol 149 TextUses:148Used by:Timeline
Symbol 150 TextUses:148Used by:Timeline
Symbol 151 TextUses:148Used by:Timeline
Symbol 152 EditableTextUses:148Used by:Timeline
Symbol 153 EditableTextUses:148Used by:Timeline
Symbol 154 EditableTextUses:148Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 158 TextUses:114Used by:Timeline
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:159 160Used by:Timeline
Symbol 162 GraphicUsed by:165 168
Symbol 163 TextUses:58Used by:165
Symbol 164 TextUses:58Used by:165
Symbol 165 MovieClipUses:162 163 164Used by:Timeline
Symbol 166 TextUses:58Used by:168
Symbol 167 TextUses:58Used by:168
Symbol 168 MovieClipUses:162 166 167Used by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 FontUsed by:171
Symbol 171 EditableTextUses:170Used by:Timeline
Symbol 172 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 173 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 174 MovieClip [__Packages.mx.transitions.Tween]
Symbol 175 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 176 MovieClip [__Packages.mx.transitions.Transition]
Symbol 177 MovieClip [__Packages.mx.transitions.TransitionManager]
Symbol 178 MovieClip [__Packages.mx.transitions.Fade]
Symbol 179 MovieClip [__Packages.mx.transitions.easing.Back]
Symbol 180 MovieClip [__Packages.SWFExpiration]

Instance Names

"wall"Frame 1Symbol 141 MovieClip
"t_winnerpaid"Frame 1Symbol 152 EditableText
"t_credits"Frame 1Symbol 153 EditableText
"t_creditsplayed"Frame 1Symbol 154 EditableText
"btn_betNeg"Frame 1Symbol 157 MovieClip
"btn_betPos"Frame 1Symbol 157 MovieClip
"btn_sound"Frame 1Symbol 161 MovieClip
"btn_paytable"Frame 1Symbol 165 MovieClip
"btn_rules"Frame 1Symbol 168 MovieClip
"msg"Frame 1Symbol 171 EditableText
"plunger"Frame 1Symbol 90 MovieClip
"startstop"Frame 1Symbol 104 MovieClip
"p0"Symbol 78 MovieClip [screen] Frame 1Symbol 48 EditableText
"p1"Symbol 78 MovieClip [screen] Frame 1Symbol 49 EditableText
"p2"Symbol 78 MovieClip [screen] Frame 1Symbol 50 EditableText
"p3"Symbol 78 MovieClip [screen] Frame 1Symbol 51 EditableText
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Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "betinc5"
ExportAssets (56)Timeline Frame 1Symbol 2 as "betinc4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "betinc3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "betinc2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "betinc1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "tick"
ExportAssets (56)Timeline Frame 1Symbol 7 as "swoosh"
ExportAssets (56)Timeline Frame 1Symbol 8 as "neg"
ExportAssets (56)Timeline Frame 1Symbol 9 as "payout3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "payout2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "payout1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "cancelbet"
ExportAssets (56)Timeline Frame 1Symbol 13 as "dong9"
ExportAssets (56)Timeline Frame 1Symbol 14 as "dong8"
ExportAssets (56)Timeline Frame 1Symbol 15 as "dong7"
ExportAssets (56)Timeline Frame 1Symbol 16 as "dong6"
ExportAssets (56)Timeline Frame 1Symbol 17 as "dong5"
ExportAssets (56)Timeline Frame 1Symbol 18 as "dong4"
ExportAssets (56)Timeline Frame 1Symbol 19 as "dong3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "dong2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "dong1"
ExportAssets (56)Timeline Frame 1Symbol 22 as "stopsound"
ExportAssets (56)Timeline Frame 1Symbol 23 as "winnersound"
ExportAssets (56)Timeline Frame 1Symbol 24 as "bell"
ExportAssets (56)Timeline Frame 1Symbol 78 as "screen"
ExportAssets (56)Timeline Frame 1Symbol 125 as "loaderscreen"
ExportAssets (56)Timeline Frame 1Symbol 127 as "anibkgd"
ExportAssets (56)Timeline Frame 1Symbol 172 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 173 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 174 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 175 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 176 as "__Packages.mx.transitions.Transition"
ExportAssets (56)Timeline Frame 1Symbol 177 as "__Packages.mx.transitions.TransitionManager"
ExportAssets (56)Timeline Frame 1Symbol 178 as "__Packages.mx.transitions.Fade"
ExportAssets (56)Timeline Frame 1Symbol 179 as "__Packages.mx.transitions.easing.Back"
ExportAssets (56)Timeline Frame 1Symbol 180 as "__Packages.SWFExpiration"

Labels

"pattern"Symbol 132 MovieClip Frame 29




http://swfchan.com/18/85221/info.shtml
Created: 31/3 -2019 01:01:19 Last modified: 31/3 -2019 01:01:19 Server time: 22/12 -2024 09:29:45