Frame 1
this.stop();
Frame 2
function randomInt(maxNum) {
var _local1 = Math.random() * maxNum;
if (_local1 == 0) {
_local1 = 1;
} else {
_local1 = Math.ceil(_local1);
}
return(_local1);
}
function playSE(se_name) {
var _local1 = new Sound(mc_sound1);
_local1.attachSound(se_name);
_local1.start(0, 1);
}
function playSE2(se_name) {
var _local1 = new Sound(mc_sound2);
_local1.setVolume(40);
_local1.attachSound(se_name);
_local1.start(0, 1);
}
this.high_score = 0;
cursor_mc_list = [];
this.createEmptyMovieClip("mc_sound1", 100);
this.createEmptyMovieClip("mc_sound2", 101);
Frame 3
Mouse.show();
this.stop();
Frame 4
this.mflg = false;
Mouse.hide();
Frame 5
this.stop();
Symbol 8 MovieClip Frame 1
stop();
Symbol 8 MovieClip Frame 80
if (_parent.current_flg) {
_root.mc_main.death();
}
stop();
Symbol 9 MovieClip [cursor] Frame 1
function setFloor(n) {
floor_num = n;
}
function getFloor() {
return(floor_num);
}
function eaten() {
live_flg = false;
if (key_flg) {
_root.mc_main.resetKey(mc_cursor._x, mc_cursor._y, floor_num, "fall");
key_flg = false;
}
mc_cursor.gotoAndPlay("death");
}
function death() {
}
function getKey() {
key_flg = true;
mc_cursor.mc_key._visible = true;
}
function useKey() {
key_flg = false;
mc_cursor.mc_key._visible = false;
}
floor_num = 1;
mc_cursor.txt = "";
current_flg = true;
live_flg = true;
key_flg = false;
mc_cursor.mc_key._visible = false;
_visible = true;
mc_cursor._x = _root._xmouse;
mc_cursor._y = _root._ymouse;
stop();
Symbol 10 MovieClip [past] Frame 1
function main() {
if (live_flg) {
if (ptr < ca.length) {
if (_parent.floor_num == ca[ptr][3]) {
_visible = true;
} else {
_visible = false;
}
mc_cursor._x = ca[ptr][0];
mc_cursor._y = ca[ptr][1];
ptr++;
if (ca[ptr][2] != []) {
e = ca[ptr][2][1];
switch (e) {
case "death" :
if (key_flg) {
key_flg = false;
_root.mc_main.resetKey(mc_cursor._x, mc_cursor._y, ca[ptr][3], "fall");
}
mc_cursor.gotoAndPlay("death");
break;
default :
res = ca[ptr][2][0].setStat(e, this);
if (!((e == "press") && (_visible))) {
break;
}
_parent.makeHamon(ca[ptr][0], ca[ptr][1]);
}
}
}
}
}
function getFloor() {
return(ca[ptr][3]);
}
function death() {
live_flg = false;
}
function getKey() {
key_flg = true;
mc_cursor.mc_key._visible = true;
}
function useKey() {
key_flg = false;
mc_cursor.mc_key._visible = false;
}
ptr = 0;
mc_cursor.txt = "No." + my_num;
mc_objects._alpha = 0;
live_flg = true;
key_flg = false;
mc_cursor.mc_key._visible = false;
_visible = true;
stop();
this.onEnterFrame = function () {
main();
};
Symbol 12 MovieClip [hamon] Frame 12
this.removeMovieClip();
this.stop();
Symbol 13 MovieClip [Key] Frame 1
function init() {
stat = "stay";
setDisp();
}
function setStat(evt, target) {
if ((evt == "press") && ((stat == "stay") || (stat == "fall"))) {
stat = "get";
target.getKey();
setDisp();
if (_parent._visible) {
_root.playSE("se_key");
} else {
_root.playSE2("se_key");
}
}
return("press");
}
function setDisp() {
if (stat == "stay") {
_visible = true;
} else {
_visible = false;
this.removeMovieClip();
}
}
_parent._parent._parent.object_list.push(this);
if (stat == "fall") {
ground_y = _y;
ax = 0;
ay = -10;
} else {
init();
}
stop();
this.onEnterFrame = function () {
if (stat == "fall") {
ay++;
_x = (_x + ax);
_y = (_y + ay);
this.swapDepths(_y);
if (_y >= ground_y) {
_y = ground_y;
ay = (-ay) * 0.5;
if (Math.abs(ay) < 1) {
stat = "stay";
}
}
}
};
this.onPress = function () {
if ((stat == "stay") || (stat == "fall")) {
stat = "get";
_root.mc_main.mc_cursor.getKey();
_root.playSE("se_key");
}
_root.object_event = [this, "press"];
setDisp();
};
Symbol 21 MovieClip Frame 1
this.load_finish_flg = false;
this.stop();
this.onEnterFrame = function () {
if (this.load_finish_flg == false) {
this.loaded_size = _root.getBytesLoaded();
this.total_size = _root.getBytesTotal();
if (this.loaded_size >= this.total_size) {
this.load_finish_flg = true;
this.gotoAndPlay("ok");
} else {
var _local4 = (this.loaded_size / this.total_size) * 100;
var _local3 = Math.round(_local4);
this.mc_bar._width = 300 * (_local3 / 100);
}
}
};
Symbol 21 MovieClip Frame 19
_parent.play();
Symbol 39 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 1
press_flg = false;
this.onPress = function () {
if (!press_flg) {
press_flg = true;
_parent.play();
_root.playSE("se_start");
}
};
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 20
_root.gotoAndPlay("play");
stop();
Symbol 52 MovieClip Frame 1
this.onPress = function () {
_root.object_event = [this, "press"];
};
this.onRelease = function () {
_root.mflg = false;
};
this.onReleaseOutside = function () {
_root.mflg = false;
};
Symbol 64 MovieClip Frame 1
this.onRelease = function () {
_root.playSE("se_reset");
_root.gotoAndPlay("title");
};
Symbol 66 MovieClip Frame 1
this.onPress = function () {
_parent._parent._parent.upStairs(1);
_root.playSE("se_up");
};
Symbol 70 MovieClip Frame 1
function init() {
this.swapDepths(_y);
stat = "close";
setDisp();
}
function setStat(evt) {
if ((evt == "press") && (stat == "close")) {
stat = "open";
_parent._parent._parent.get_coin_cnt++;
setDisp();
if (_parent._visible) {
_root.playSE("se_get");
} else {
_root.playSE2("se_get");
}
}
return("press");
}
function setDisp() {
if (stat == "open") {
gotoAndPlay ("open");
} else {
gotoAndStop ("close");
}
}
_parent._parent._parent.object_list.push(this);
init();
stop();
this.onPress = function () {
_root.object_event = [this, "press"];
if (stat == "close") {
_parent._parent._parent.get_coin_cnt++;
stat = "open";
setDisp();
_root.playSE("se_get");
} else if (hit_flg) {
_parent._parent._parent.upStairs(1);
}
};
Symbol 70 MovieClip Frame 25
this.stop();
Symbol 71 MovieClip Frame 1
this.stop();
Symbol 73 MovieClip Frame 1
this.onPress = function () {
_parent._parent._parent.upStairs(-1);
_root.playSE("se_down");
};
Symbol 74 MovieClip Frame 1
this.stop();
Symbol 104 MovieClip Frame 1
function init() {
this.stat = "close";
this.life = 1;
this.setDisp();
}
function setStat(stat) {
if ((stat == "press") && (this.stat == "close")) {
this.stat = "open";
this.setDisp();
if (_parent._visible) {
_root.playSE("se_open");
} else {
_root.playSE2("se_open");
}
}
}
function setDisp() {
if (this.stat == "open") {
if (this.hit_flg) {
this.gotoAndPlay("open2");
} else {
this.gotoAndPlay("open");
}
} else {
this.gotoAndStop("close");
}
}
function setHit() {
this.hit_flg = true;
_parent._parent.mc_f3.mc_down._x = _x + 35;
_parent._parent.mc_f3.mc_down._y = _y;
}
_parent._parent._parent.object_list.push(this);
this.hit_flg = false;
this.init();
this.stop();
this.onPress = function () {
_root.object_event = [this, "press"];
if (this.stat == "close") {
this.stat = "open";
this.setDisp();
_root.playSE("se_open");
} else if (this.hit_flg) {
_root.playSE("se_up");
_parent._parent._parent.upStairs(1);
}
};
Symbol 104 MovieClip Frame 25
this.stop();
Symbol 104 MovieClip Frame 41
this.stop();
Symbol 105 MovieClip Frame 2
var n = _root.randomInt(5);
this["b" + n].setHit();
this.stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 1
this.stop();
Symbol 108 MovieClip Frame 1
this.stop();
Symbol 111 MovieClip Frame 1
this.onEnterFrame = function () {
i = 0;
while (i < _root.cursor_mc_list.length) {
if ((_root.cursor_mc_list[i].getFloor() == 6) && (_root.cursor_mc_list[i].live_flg)) {
nx = _root.cursor_mc_list[i].mc_cursor._x;
ny = _root.cursor_mc_list[i].mc_cursor._y;
if (this.hitTest(nx, ny, true)) {
_parent.mc_cursorEater.go(_root.cursor_mc_list[i]);
break;
}
}
i++;
}
};
Symbol 123 MovieClip Frame 1
function init() {
_state = "stay";
px = INIT_X;
py = INIT_Y;
}
function go(target_mc) {
if ((_state == "stay") || (_state == "back")) {
px = target_mc.mc_cursor._x - 5;
py = target_mc.mc_cursor._y + 10;
eat_cnt = 90;
_state = "eat";
if (target_mc == _root.mc_main.mc_cursor) {
_root.mc_main.eaten();
}
if (_parent._visible) {
_root.playSE("se_yari");
} else {
_root.playSE2("se_yari");
}
_x = px;
_y = py;
this.swapDepths(_y);
gotoAndPlay ("go");
}
}
function eat() {
}
function eatEnd() {
_state = "stay";
}
function back() {
px = px + ((INIT_X - px) / 2);
py = py + ((INIT_Y - py) / 2);
if ((Math.abs(px) < 1) && (Math.abs(py) < 1)) {
_state = "stay";
}
}
INIT_X = 265;
INIT_Y = 175;
init();
stop();
this.onEnterFrame = function () {
switch (_state) {
case "eat" :
eat();
break;
case "back" :
back();
break;
}
_x = px;
_y = py;
};
Symbol 123 MovieClip Frame 75
eatEnd();
stop();
Symbol 124 MovieClip Frame 1
this.stop();
Symbol 125 MovieClip Frame 1
this.stop();
Symbol 130 MovieClip Frame 1
function init() {
stat = "close";
life = 99;
setDisp();
}
function setStat(evt, target) {
if (evt == "press") {
life--;
if (life <= 0) {
life = 0;
if (stat == "close") {
stat = "open";
if (_parent._visible) {
_root.playSE("se_open");
} else {
_root.playSE2("se_open");
}
}
} else if (_parent._visible) {
_root.playSE("se_click");
} else {
_root.playSE2("se_click");
}
setDisp();
}
return(evt);
}
function setDisp() {
if (life > 0) {
gotoAndStop ("locked");
} else if (stat != "opened") {
stat = "opened";
gotoAndPlay ("open");
}
}
_parent._parent._parent.object_list.push(this);
init();
stop();
this.onPress = function () {
if ((stat == "open") || (stat == "opened")) {
_parent._parent._parent.upStairs(1);
_root.playSE("se_up");
} else {
_root.object_event = [this, "press"];
life--;
if (life <= 0) {
life = 0;
stat = "open";
_root.playSE("se_open");
} else {
_root.playSE("se_click");
}
setDisp();
}
};
Symbol 130 MovieClip Frame 24
stop();
Symbol 131 MovieClip Frame 1
stop();
this.onEnterFrame = function () {
if (mc_sw1_1.getStat()) {
mc_staire.setDisp(true);
} else {
mc_staire.setDisp(false);
}
};
Symbol 143 MovieClip Frame 1
function init() {
stat = "locked";
setDisp();
}
function setStat(evt, target) {
if (evt == "press") {
if (target.key_flg) {
if (stat == "locked") {
stat = "open";
target.useKey();
setDisp();
if (_parent._visible) {
_root.playSE("se_lock");
} else {
_root.playSE2("se_lock");
}
}
}
}
return("press");
}
function setDisp() {
if (stat == "locked") {
gotoAndStop ("locked");
} else if (stat != "opened") {
stat = "opened";
gotoAndPlay ("open");
}
}
_parent._parent._parent.object_list.push(this);
init();
stop();
this.onPress = function () {
if ((stat == "open") || (stat == "opened")) {
_parent._parent._parent.upStairs(1);
_root.playSE("se_up");
} else {
_root.object_event = [this, "press"];
if (_root.mc_main.mc_cursor.key_flg) {
_root.mc_main.mc_cursor.useKey();
stat = "open";
_root.playSE("se_lock");
}
setDisp();
}
};
Symbol 143 MovieClip Frame 19
if (_parent._visible) {
_root.playSE("se_open");
} else {
_root.playSE2("se_open");
}
Symbol 143 MovieClip Frame 33
stop();
Symbol 144 MovieClip Frame 1
this.stop();
Symbol 145 MovieClip Frame 1
this.stop();
Symbol 146 MovieClip Frame 1
this.stop();
Symbol 153 MovieClip Frame 1
function init() {
stat = "release";
press_cnt = 0;
setDisp();
pow = 15;
}
function setStat(evt, target) {
stat = evt;
if (stat == "press") {
press_cnt++;
if (shot()) {
if (_parent._visible) {
_root.playSE("se_press");
} else {
_root.playSE2("se_press");
}
}
}
if (stat == "release") {
press_cnt--;
if (press_cnt < 0) {
press_cnt = 0;
}
}
setDisp();
return(evt);
}
function setDisp() {
if (press_cnt > 0) {
mc_g.gotoAndStop("on");
} else {
mc_g.gotoAndStop("off");
}
}
function getStat() {
if (press_cnt > 0) {
return(true);
}
return(false);
}
function shot() {
if (pow == 15) {
gotoAndPlay(dir);
_parent.mc_stair.addPower();
pow = 0;
return(true);
}
return(false);
}
_parent._parent._parent.object_list.push(this);
mc_mark.gotoAndStop(dir);
init();
stop();
this.onEnterFrame = function () {
if (pow < 15) {
pow++;
mc_mark._visible = false;
} else {
mc_mark._visible = true;
}
};
this.onPress = function () {
_root.object_event = [this, "press"];
press_cnt++;
if (shot()) {
_root.playSE("se_press");
}
setDisp();
};
this.onRelease = function () {
_root.object_event = [this, "release"];
press_cnt--;
if (press_cnt < 0) {
press_cnt = 0;
}
setDisp();
};
this.onDragOut = function () {
_root.object_event = [this, "release"];
press_cnt--;
if (press_cnt < 0) {
press_cnt = 0;
}
setDisp();
};
Symbol 153 MovieClip Frame 10
stop();
Symbol 153 MovieClip Frame 20
stop();
Symbol 153 MovieClip Frame 30
stop();
Symbol 153 MovieClip Frame 40
stop();
Symbol 160 MovieClip Frame 1
function init() {
my_power = 0;
_state = "close";
gotoAndStop(Math.floor(my_power) + 10);
}
function setDisp(flg) {
gotoAndStop (10);
}
function addPower() {
if (_state == "close") {
my_power = my_power + 7;
if (my_power >= 25) {
_state = "open";
}
}
}
init();
stop();
this.onPress = function () {
if (_state == "opened") {
_parent._parent._parent.upStairs(1);
_root.playSE("se_up");
}
};
this.onEnterFrame = function () {
if (_state == "close") {
my_power = my_power - 1;
if (my_power <= 0) {
my_power = 0;
}
gotoAndStop(Math.floor(my_power) + 10);
} else if (_state == "open") {
if (_parent._visible) {
_root.playSE("se_open");
} else {
_root.playSE2("se_open");
}
_state = "opened";
gotoAndPlay ("open");
}
};
Symbol 160 MovieClip Frame 49
stop();
Symbol 161 MovieClip Frame 1
this.stop();
Instance of Symbol 153 MovieClip "mc_sw1" in Symbol 161 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
dir = "right";
}
Instance of Symbol 153 MovieClip "mc_sw2" in Symbol 161 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
dir = "up";
}
Instance of Symbol 153 MovieClip "mc_sw4" in Symbol 161 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
dir = "left";
}
Instance of Symbol 153 MovieClip "mc_sw3" in Symbol 161 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
dir = "down";
}
Symbol 162 MovieClip Frame 1
this.stop();
Symbol 164 MovieClip Frame 1
function init() {
stat = "release";
press_cnt = 0;
setDisp();
}
function setStat(evt, target) {
stat = evt;
if (stat == "press") {
press_cnt++;
_root.playSE2("se_down");
}
if (stat == "release") {
press_cnt--;
if (press_cnt < 0) {
press_cnt = 0;
}
}
setDisp();
return(evt);
}
function setDisp() {
if (press_cnt > 0) {
gotoAndStop ("on");
} else {
gotoAndStop ("off");
}
}
function getStat() {
if (press_cnt > 0) {
return(true);
}
return(false);
}
_parent._parent._parent.object_list.push(this);
init();
stop();
this.onPress = function () {
_root.object_event = [this, "press"];
press_cnt++;
_root.playSE("se_press");
setDisp();
};
this.onRelease = function () {
_root.object_event = [this, "release"];
press_cnt--;
if (press_cnt < 0) {
press_cnt = 0;
}
setDisp();
};
this.onDragOut = function () {
_root.object_event = [this, "release"];
press_cnt--;
if (press_cnt < 0) {
press_cnt = 0;
}
setDisp();
};
Symbol 165 MovieClip Frame 1
this.stop();
this.onEnterFrame = function () {
if (mc_sw.getStat()) {
_parent.mc_f1.mc_down._visible = true;
_parent.mc_f0.mc_up._visible = true;
} else {
_parent.mc_f1.mc_down._visible = false;
_parent.mc_f0.mc_up._visible = false;
}
};
Symbol 166 MovieClip Frame 1
this.stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 74
stop();
Symbol 179 MovieClip Frame 1
function init() {
stat = "close";
setDisp();
}
function setStat(evt, target) {
if ((evt == "press") && (stat == "close")) {
stat = "open";
_parent._parent._parent.get_coin_cnt++;
setDisp();
}
return(evt);
}
function setDisp() {
if (stat == "open") {
gotoAndPlay ("open");
} else {
gotoAndStop ("close");
}
}
_parent._parent._parent.object_list.push(this);
init();
stop();
this.onPress = function () {
_root.object_event = [this, "press"];
if (stat == "close") {
_parent._parent._parent.get_coin_cnt = _parent._parent._parent.get_coin_cnt + 100;
_parent._parent._parent.clearFloor16();
stat = "open";
_root.playSE("se_last");
setDisp();
} else if (hit_flg) {
_parent._parent._parent.upStairs(1);
}
};
Symbol 179 MovieClip Frame 10
_parent.mc_ninja.gotoAndPlay(2);
Symbol 179 MovieClip Frame 25
this.stop();
Symbol 180 MovieClip Frame 1
this.stop();
Symbol 181 MovieClip Frame 1
function setFloor(n) {
i = 0;
while (i <= 16) {
if (i != n) {
this["mc_f" + i]._visible = false;
} else {
this["mc_f" + i]._visible = true;
}
i++;
}
}
this.stop();
Symbol 185 MovieClip Frame 1
this.str = ("CURSOR No. " + (_parent.cursor_num + 1)) + " READY?";
_root.playSE("se_ready");
Symbol 185 MovieClip Frame 55
_parent.play();
this.stop();
Symbol 189 MovieClip Frame 1
_root.playSE("se_gameover");
Symbol 189 MovieClip Frame 60
_root.gotoAndPlay(1);
Symbol 192 MovieClip Frame 60
this.stop();
Symbol 193 MovieClip Frame 1
function main() {
switch (stat) {
case "init" :
initCursor();
break;
case "stay" :
break;
case "run" :
case "eaten" :
case "death" :
runCursor();
if (floor_num >= 16) {
break;
}
fcnt_d = fcnt;
if (fnct_d < 0) {
fcnt_d = 0;
}
if (fcnt < 0) {
cursor_num++;
last_cursor = 9 - cursor_num;
_parent.mc_last.setNum(last_cursor);
clearCursor();
if (last_cursor < 0) {
stat = "gameover";
gotoAndStop ("gameover");
} else {
stat = "standby";
gotoAndStop ("ready");
}
} else {
fcnt--;
}
}
if (get_coin_cnt >= _root.high_score) {
_root.high_score = get_coin_cnt;
}
}
function clearFloor16() {
stat = "clear";
gotoAndStop ("clear");
}
function initFloor() {
floor_num = 1;
_root.object_event = [];
mc_objects.setFloor(floor_num);
i = 0;
while (i < object_list.length) {
object_list[i].init();
i++;
}
i = 1;
while (i <= 15) {
if (mc_objects["mc_f" + i].mc_key != undefined) {
mc_objects["mc_f" + i].mc_key.removeMovieClip();
}
i++;
}
resetKey(270, 100, 6, "stay");
}
function initCursor() {
var _local4 = 9 - cursor_num;
_parent.mc_last.setNum(_local4);
mflg = false;
fcnt = 750;
get_coin_cnt = 0;
depth_past = 4000;
depth_my_cursor = 5000;
depth_hamon = 100;
_root.cursor_mc_list = [];
setCursor();
stat = "run";
this.attachMovie("cursor", "mc_cursor", depth_my_cursor);
mc_cursor.current_flg = true;
_root.cursor_mc_list.push(mc_cursor);
mc_cursor._visible = false;
mc_objects.mc_f2.mc_cursorEater.init();
remote_cnt = 0;
mc_objects.mc_f12.mc_stair.init();
mc_objects.mc_f8.mc_click100.init();
}
function runCursor() {
switch (stat) {
case "run" :
nx = _root._xmouse;
ny = _root._ymouse;
ca[cursor_num].push([nx, ny, _root.object_event, floor_num]);
mc_cursor.mc_cursor._x = nx;
mc_cursor.mc_cursor._y = ny;
if (_root.object_event[1] == "press") {
makeHamon(nx, ny);
}
_root.object_event = [];
break;
case "eaten" :
ca[cursor_num].push([nx, ny, [this, "death"], floor_num]);
stat = "death";
break;
default :
ca[cursor_num].push([nx, ny, [], floor_num]);
}
}
function eaten() {
if (stat == "run") {
stat = "eaten";
mc_cursor.eaten();
}
}
function death() {
fcnt = 0;
}
function setCursor() {
i = 0;
while (i < cursor_num) {
mc_name = "mc_past" + i;
this.attachMovie("past", mc_name, depth_past++);
this[mc_name].ca = ca[i];
this[mc_name].my_num = i + 1;
this[mc_name].current_flg = false;
this[mc_name]._visible = false;
_root.cursor_mc_list.push(this[mc_name]);
i++;
}
}
function upStairs(n) {
if (stat != "clear") {
floor_num = floor_num + n;
if (floor_num < 0) {
floor_num = 0;
}
mc_cursor.setFloor(floor_num);
mc_objects.setFloor(floor_num);
}
}
function clearCursor() {
mc_cursor.removeMovieClip();
i = 0;
while (i < this.cursor_num) {
mc_name = "mc_past" + i;
this[mc_name].removeMovieClip();
i++;
}
}
function makeHamon(nx, ny) {
var _local2 = "hm" + depth_hamon;
this.attachMovie("hamon", _local2, depth_hamon++);
this[_local2]._x = nx;
this[_local2]._y = ny;
}
function resetKey(nx, ny, nfloor, nmode) {
key_set_mc = _root.mc_main.mc_objects["mc_f" + nfloor];
key_set_mc.attachMovie("Key", "mc_key", 100);
key_set_mc.mc_key._x = nx + 6;
key_set_mc.mc_key._y = ny + 54;
key_set_mc.mc_key.stat = nmode;
}
trace("init");
ca = [[], [], [], [], [], [], [], [], [], []];
stat = "standby";
cursor_num = 0;
object_list = [];
this.onEnterFrame = function () {
main();
};
Symbol 193 MovieClip Frame 2
trace("init2");
Symbol 193 MovieClip Frame 3
this.initFloor();
this.stop();
Symbol 193 MovieClip Frame 4
this.stat = "init";
this.stop();
Symbol 193 MovieClip Frame 11
this.stop();
Symbol 193 MovieClip Frame 20
Mouse.show();
this.clearCursor();
this.stop();
Symbol 194 MovieClip Frame 1
function setNum(n) {
this.gotoAndStop(11 - n);
}
stop();