STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

finalninjazero.swf

This is the info page for
Flash #85448

(Click the ID number above for more basic data on this flash file.)


Text
LOADING 0%

SKIP

LEVEL SELECT

LEVEL SELECT

NEXT LEVEL

NEXT LEVEL

TRY AGAIN

TRY AGAIN

SUBMIT SCORE

SUBMIT SCORE

QUIT

QUIT

CONTINUE

CONTINUE

PLAY

PLAY

SCORES

SCORES

CREDITS

CREDITS

HELP

HELP

BACK

BACK

PLAY

PLAY

<p align="right"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">0</font></p>

LEVEL COMPLETE

LEVEL SCORE

TOTAL SCORE

PRESS 'SPACE' TO
CONTINUE

<p align="left"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">MSG BONUS (0/0)</font></p>

DODGE BONUS

<p align="left"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">CASH BONUS (0/0)</font></p>

<p align="left"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">HUNT BONUS (0/0)</font></p>

GAME OVER

TOTAL SCORE

PRESS 'SPACE' TO
TRY AGAIN

<p align="left"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">MSG BONUS (0/0)</font></p>

<p align="left"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">CASH BONUS (0/0)</font></p>

<p align="left"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">HUNT BONUS (0/0)</font></p>

PAUSED

THE GAME IS
'PAUSED'

<p align="center"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">CASH: 0/0</font></p>

<p align="center"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">MSG: 0/0</font></p>

<p align="center"><font face="FFF Estudio Extended_8pt_st" size="8" color="#838383" letterSpacing="0.000000" kerning="1">ENEMIES: 0/0</font></p>

W

S

D

A

USE THE ARROW KEYS OR W, A, S, D, TO MOVE
THROUGH THE GAME. USE LEFT (A) AND RIGHT
(D) TO RUN. PRESS UP (W) TO JUMP.

D

A

W

CLICK WITH THE MOUSE TO THROW A NINJA
STAR TO KILL ENEMIES. CLICK AND HOLD TO
SHOOT OUT A ROPE YOU CAN SWING FROM AND
CLIMB UP WITH.

WHEN HANGING FROM THE ROPE, USE UP (W)
TO CLIMB UP, AND DOWN (D) TO CLIMB DOWN.
USE LEFT (A) AND RIGHT (D) TO SWING
EACH WAY.

YOU WILL AUTOMATICALLY JUMP UP WHEN GET
TO THE TOP OF YOUR ROPE. USE THIS ABILITY TO
CLIMB UP LEDGES AND TALL BUILDINGS.

PRESS TOWARDS A WALL WHEN FALLING TO
BEGIN A WALL SLIDE. THEN PRESS AWAY FROM
THE WALL TO DO A WALL JUMP. PRESS DOWN (S)
TO CANCEL A WALL SLIDE.

S

HOLD DOWN (S) TO ENTER STEALTH MODE. USE
YOUR INVISIBILITY TO SNEAK PAST ENEMIES AND
TRIP WIRES. YOU CANNOT STEALTH WHILST THE
ALARM IS ACTIVE OR WHEN HURT.

HELP

100.

NAME

280000

NEXT

NEXT

PREVIOUS

PREVIOUS

LOADING

SCORES ARE
AVAILABLE AT
NITROME.COM

CLICK TO PLAY
AT NITROME.COM

SUBMIT

SUBMIT

CLEAR

CLEAR

A

YOUR SCORE IS 280000

This game has been URL-Locked!
If you are reading this message then this
version of the game has been stolen and
hosted on a site without the prior permission
of Nitrome!
For licencing information please contact: enquiries@nitrome.com

COVER

ELECTRIC
FINISH

01: SOMEWHERE

Free Games AND ShowS

CREDITS

DAVE COWEN

AARON STEED

SIMON HUNTER

ARTWORK

PROGRAMMING

MUSIC

GAME BY NITROME
WWW.NITROME.COM

HELP

HIGH SCORES

SUBMIT SCORE

CHOOSE LEVEL

CASH RATING (0/0)

BAD

MSG RATING (0/0)

BAD

HUNT RATING (0/0)

BAD

YOUR TOTAL SCORE IS 29000000

DODGE RATING (0/0)

BAD

WELL DONE!

00000000

danger

dsadfasfasdfasdfasdfasdfasfasdfasdfasdfasdfasdfasfasdfasdfasfasdfasdfasdfasdfasfasfasfasfasfasdfasfasfasfasdfasdfasdfasdfasdfasdfasdfasdfas

LOADING

test

ActionScript [AS3]

Section 1
//Actor (com.nitrome.engine.Actor) package com.nitrome.engine { import flash.display.*; public class Actor extends Clip { public var active:Boolean; public var all_collision:Boolean; public var electrocuted:Boolean; public var collision_rect:Rect; public var free:Boolean; public var x:Number; public var y:Number; public function Actor(_arg1:Sprite, _arg2:Game, _arg3:Boolean){ super(_arg1, _arg2); this.free = _arg3;   = true; x = _arg1.x; y = _arg1.y; active = true; all_collision = false; electrocuted = false; _arg2.(this); } override public function remove():void{ var _local1:int; var _local2:int; if (forced){ return; }; if (active){ active = false; if (!free){ g.scroller.map_array_layers[layer][init_y][init_x] = tile_id; } else { _local1 = ((x * Game.SCALE) >> 0); _local2 = ((y * Game.SCALE) >> 0); if ((((g.scroller.map_array_layers[layer][_local2][_local1] == 0)) || ((g.scroller.map_array_layers[layer][_local2][_local1] == null)))){ g.scroller.map_array_layers[layer][_local2][_local1] = tile_id; } else { g.scroller.map_array_layers[layer][init_y][init_x] = tile_id; }; }; }; } public function contains(_arg1:Number, _arg2:Number):Boolean{ return (false); } public function intersects(_arg1:Rect):Boolean{ return (false); } public function resolveBulletCollision(_arg1):void{ } public function resolveEncounterCollision(_arg1):void{ } public function debug():void{ } public function alert():void{ } public function unpause():void{ } public function standdown():void{ } } }//package com.nitrome.engine
Section 2
//Clip (com.nitrome.engine.Clip) package com.nitrome.engine { import flash.display.*; public class Clip { public var init_x:int; public var init_y:int; public var block:Boolean;// = false public var layer:int; public var tile_id:String; public var map_x:int; public var mc:Sprite; public var forced:Boolean;// = false public var map_y:int; public var g:Game; public var force_field:Boolean;// = false public var  :Boolean;// = false public var  :Boolean;// = false public var id_tag:int;// = -1 public function Clip(_arg1:Sprite, _arg2:Game){ block = false; force_field = false;   = false;   = false; forced = false; id_tag = -1; super(); this.mc = _arg1; this.g = _arg2; } public function remove():void{ if (forced){ return; }; if (mc.parent != null){ mc.parent.removeChild(mc); }; g.scroller.map_array_layers[layer][map_y][map_x] = tile_id; } } }//package com.nitrome.engine
Section 3
//Dot (com.nitrome.engine.Dot) package com.nitrome.engine { public class Dot { public var ix:Number; public var iy:Number; public var x:Number; public var y:Number; public function Dot(_arg1:Number=0, _arg2:Number=0){ this.x = (ix = _arg1); this.y = (iy = _arg2); } public function (_arg1:Number){ x = (x * _arg1); y = (y * _arg1); } public function toString():String{ return ((((("(" + x) + ",") + y) + ")")); } public function pin():void{ x = ix; y = iy; } } }//package com.nitrome.engine
Section 4
//Encounter (com.nitrome.engine.Encounter) package com.nitrome.engine { import flash.display.*; import com.nitrome.engine_specific.*; public class Encounter extends Clip { public var active:Boolean; public var aggressive:Boolean;// = false public var  :Boolean; public var actor_target:Boolean;// = true public var on_scroller:Boolean;// = false public var reward:HiddenInt; public var has_main:Boolean; public var has_collision:Boolean; public var spawned:Boolean;// = false public var free:Boolean; public var x:Number; public var y:Number; public var skip:Boolean; public function Encounter(_arg1:Sprite, _arg2:Game, _arg3:Boolean){ spawned = false; aggressive = false; actor_target = true; on_scroller = false; super(_arg1, _arg2); this.free = _arg3;   = true; x = _arg1.x; y = _arg1.y; active = true; has_main = false; has_collision = true;  = false; skip = false; _arg2. (this); } override public function remove():void{ var _local1:int; var _local2:int; if (forced){ return; }; if (active){ active = false; if (!free){ g.scroller.map_array_layers[layer][init_y][init_x] = tile_id; } else { _local1 = ((x * Game.SCALE) >> 0); _local2 = ((y * Game.SCALE) >> 0); if ((((g.scroller.map_array_layers[layer][_local2][_local1] == 0)) || ((g.scroller.map_array_layers[layer][_local2][_local1] == null)))){ g.scroller.map_array_layers[layer][_local2][_local1] = tile_id; } else { g.scroller.map_array_layers[layer][init_y][init_x] = tile_id; }; }; }; } public function standdown():void{ } public function contains(_arg1:Number, _arg2:Number):Boolean{ return (false); } public function intersects(_arg1:Rect):Boolean{ return (false); } public function resolvePlayerCollision(_arg1:Player):void{ } public function alert():void{ } public function debug():void{ } public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ } public function unpause():void{ } } }//package com.nitrome.engine
Section 5
//HiddenInt (com.nitrome.engine.HiddenInt) package com.nitrome.engine { public class HiddenInt { private var _value:int; private var r:int; public function HiddenInt(_arg1:int=0){ r = (int((Math.random() * 2000000)) - 1000000); _value = (r + _arg1); } public function get value():int{ return ((_value - r)); } public function set value(_arg1:int):void{ r = (int((Math.random() * 2000000)) - 1000000); _value = (r + _arg1); } } }//package com.nitrome.engine
Section 6
//Line (com.nitrome.engine.Line) package com.nitrome.engine { import flash.display.*; public class Line { public var vy:Number; public var vx:Number; public var ly:Number; public var ry:Number; public var lx:Number; public var dx:Number; public var rx:Number; public var len:Number; public var :Number; public var a:Dot; public var b:Dot; public var dy:Number; public function Line(_arg1:Dot, _arg2:Dot){ this.a = _arg1; this.b = _arg2; updateLine(); } public function atan2():Number{  = Math.atan2(vy, vx); return (); } public function (_arg1:Number):void{ _arg1 = (_arg1 + atan2());  = _arg1; a.x = (b.x + (Math.cos(_arg1) * len)); a.y = (b.y + (Math.sin(_arg1) * len)); updateLine(); } public function proximity(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:Dot; var _local5:Line; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:*; _local4 = new Dot(_arg1, _arg2); _local5 = this; _local6 = (_local4.x - a.x); _local7 = (_local4.y - a.y); _local8 = dot(_local5, _local5); _local9 = ((_local6 * _local5.vx) + (_local7 * _local5.vy)); if (_local9 < 0){ if (Util.proximity(a.x, a.y, _local4.x, _local4.y, _arg3)){ return (true); }; } else { if (_local9 > _local8){ if (Util.proximity(b.x, b.y, _local4.x, _local4.y, _arg3)){ return (true); }; } else { if ((((_local9 >= 0)) && ((_local9 <= _local8)))){ _local10 = ((_local6 * -(_local5.lx)) + (_local7 * -(_local5.ly))); _local11 = (_local10 * _local5.lx); _local12 = (_local10 * _local5.ly); _local13 = ((_local11 * _local11) + (_local12 * _local12)); if (((_arg3 * _arg3) - _local13) >= 0){ return (true); }; }; }; }; return (false); } public function draw(_arg1:Graphics):void{ _arg1.moveTo(a.x, a.y); _arg1.lineTo(b.x, b.y); } public function updateLine():void{ vx = (b.x - a.x); vy = (b.y - a.y); len = Math.sqrt(((vx * vx) + (vy * vy))); if (len > 0){ dx = (vx / len); dy = (vy / len); } else { dx = 0; dy = 0; }; rx = -(dy); ry = dx; lx = dy; ly = -(dx); } public function copy():Line{ return (new Line(new Dot(a.x, a.y), new Dot(b.x, b.y))); } public function  (_arg1:Number):Object{ return ({x:(b.x + ((a.x - b.x) * _arg1)), y:(b.y + ((a.y - b.y) * _arg1))}); } public function toString():String{ return ((((((((("a:(" + a.x) + ",") + a.y) + ") b:(") + b.x) + ",") + b.y) + ")")); } public function  (_arg1:Number):void{ _arg1 = (_arg1 + atan2());  = _arg1; b.x = (a.x + (Math.cos(_arg1) * len)); b.y = (a.y + (Math.sin(_arg1) * len)); updateLine(); } public static function perP(_arg1:Object, _arg2:Object):Number{ var _local3:*; _local3 = ((_arg1.vx * _arg2.vy) - (_arg1.vy * _arg2.vx)); return (_local3); } public static function intersects(_arg1:Object, _arg2:Object):Boolean{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; _local3 = {vx:(_arg2.a.x - _arg1.a.x), vy:(_arg2.a.y - _arg1.a.y)}; _local4 = perP(_local3, _arg2); _local5 = perP(_arg1, _arg2); _local6 = (_local4 / _local5); _local7 = (_local5 / _local4); return ((((((((_local6 >= 0)) && ((_local6 <= 1)))) && ((_local7 >= 0)))) && ((_local7 <= 1)))); } public static function intersectionPoint(_arg1:Object, _arg2:Object):Object{ var _local3:*; var _local4:*; var _local5:*; _local3 = {vx:(_arg2.a.x - _arg1.a.x), vy:(_arg2.a.y - _arg1.a.y)}; _local4 = (perP(_local3, _arg2) / perP(_arg1, _arg2)); _local5 = {}; _local5.x = (_arg1.a.x + (_arg1.vx * _local4)); _local5.y = (_arg1.a.y + (_arg1.vy * _local4)); return (_local5); } public static function dot(_arg1:Object, _arg2:Object):Number{ return (((_arg1.vx * _arg2.vx) + (_arg1.vy * _arg2.vy))); } public static function miniPerP(_arg1:Object, _arg2:Object):Number{ var _local3:*; _local3 = ((_arg1.dx * _arg2.dy) - (_arg1.dy * _arg2.dx)); return (_local3); } public static function normal(_arg1:Object, _arg2:Object):Object{ var _local3:*; var _local4:*; _local3 = {x:(_arg1.x - _arg2.x), y:(_arg1.y - _arg2.y)}; _local4 = _local3.length; _local3.x = (_local3.x / _local4); _local3.y = (_local3.y / _local4); return (_local3); } public static function projection(_arg1:Line, _arg2:Line):Line{ var _local3:*; _local3 = Line.dot(_arg1, _arg2); return (new Line(new Dot(0, 0), new Dot((_arg1.dx * _local3), (_arg1.dy * _local3)))); } } }//package com.nitrome.engine
Section 7
//LZW (com.nitrome.engine.LZW) package com.nitrome.engine { public class LZW { private static var xmlsafe:Boolean = true; public function (_arg1:String):String{ var _local2:Array; var _local3:String; var _local4:int; _local2 = _arg1.split(","); _local3 = ""; _local4 = 0; while (_local4 < _local2.length) { _local3 = (_local3 + String.fromCharCode(parseInt(_local2[_local4], 16))); _local4++; }; return (_local3); } public function compress(_arg1:String):String{ var _local2:Array; var _local3:Number; var _local4:Number; var _local5:String; var _local6:String; var _local7:Array; var _local8:Number; var _local9:Number; var _local10:String; var _local11:String; _local2 = []; _local3 = (xmlsafe) ? 5 : 0; _local4 = 0; while (_local4 < 0x0100) { _local2[String.fromCharCode(_local4)] = _local4; _local4++; }; if (xmlsafe){ _local2["<"] = 0x0100; _local2[">"] = 0x0101; _local2["&"] = 258; _local2["\""] = 259; _local2["'"] = 260; }; _local5 = ""; _local6 = _arg1; _local7 = _local6.split(""); _local8 = _local7.length; _local9 = (0x0100 + _local3); _local10 = ""; _local4 = 0; while (_local4 <= _local8) { _local11 = _local7[_local4]; if (_local2[(_local10 + _local11)] !== undefined){ _local10 = (_local10 + _local11); } else { _local5 = (_local5 + String.fromCharCode(_local2[_local10])); _local2[(_local10 + _local11)] = _local9; _local9++; _local10 = _local11; }; _local4++; }; return (_local5); } public function decompress(_arg1:String):String{ var _local2:Array; var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:String; var _local10:String; var _local11:String; var _local12:String; var _local13:Number; var _local14:String; _local2 = []; _local3 = (xmlsafe) ? 5 : 0; _local4 = 0; while (_local4 < 0x0100) { _local12 = String.fromCharCode(_local4); _local2[_local4] = _local12; _local4++; }; if (xmlsafe){ _local2[0x0100] = "<"; _local2[0x0101] = ">"; _local2[258] = "&"; _local2[259] = "\""; _local2[260] = "'"; }; _local5 = _arg1; _local6 = _local5.split(""); _local7 = _local6.length; _local8 = (0x0100 + _local3); _local9 = ""; _local10 = ""; _local11 = ""; _local4 = 0; while (_local4 < _local7) { _local13 = _local5.charCodeAt(_local4); _local14 = _local2[_local13]; if (_local9 == ""){ _local9 = _local14; _local11 = (_local11 + _local14); } else { if (_local13 <= (0xFF + _local3)){ _local11 = (_local11 + _local14); _local10 = (_local9 + _local14); _local2[_local8] = _local10; _local8++; _local9 = _local14; } else { _local10 = _local2[_local13]; if (_local10 == null){ _local10 = (_local9 + _local9.slice(0, 1)); }; _local11 = (_local11 + _local10); _local2[_local8] = (_local9 + _local10.slice(0, 1)); _local8++; _local9 = _local10; }; }; _local4++; }; return (_local11); } public function (_arg1:String):String{ var _local2:Array; var _local3:int; _local2 = _arg1.split(""); _local3 = 0; while (_local3 < _local2.length) { _local2[_local3] = _local2[_local3].charCodeAt(0); _local2[_local3] = _local2[_local3].toString(16); _local3++; }; return (_local2.toString()); } } }//package com.nitrome.engine
Section 8
//Particle (com.nitrome.engine.Particle) package com.nitrome.engine { public class Particle extends Dot { public var px:Number; public var py:Number; public var temp_x:Number; public var temp_y:Number; public function Particle(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); px = (temp_x = _arg1); py = (temp_y = _arg2); } override public function pin():void{ x = (px = (temp_x = ix)); y = (py = (temp_y = iy)); } public function speed():Number{ return (Math.sqrt((((x - px) * (x - px)) + ((y - py) * (y - py))))); } public function verlet(_arg1:Number, _arg2:Number, _arg3:Number):void{ temp_x = x; temp_y = y; x = (x + ((_arg3 * (x - px)) + _arg1)); y = (y + ((_arg3 * (y - py)) + _arg2)); px = temp_x; py = temp_y; } public function (_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = (px - x); _local3 = (py - y); addVelocity((_local2 * _arg1), (_local3 * _arg1)); } public function addVelocity(_arg1:Number, _arg2:Number):void{ px = (px - _arg1); py = (py - _arg2); } public function ():Number{ return ((x - px)); } public function ():Line{ return (new Line(new Dot(px, py), this)); } public function (_arg1:Number, _arg2:Number):void{ this.x = (px = (temp_x = (ix = _arg1))); this.y = (py = (temp_y = (iy = _arg2))); } override public function toString():String{ return (((((((("(" + x) + ",") + y) + ") ") + x) + ",") + y)); } public function ():Number{ return ((y - py)); } public function copy():Particle{ var _local1:*; _local1 = new Particle(x, y); _local1.px = px; _local1.py = py; return (_local1); } public function pinTo(_arg1:Number, _arg2:Number):void{ this.x = (ix = (px = (temp_x = _arg1))); this.y = (iy = (py = (temp_y = _arg2))); } } }//package com.nitrome.engine
Section 9
//Rect (com.nitrome.engine.Rect) package com.nitrome.engine { import flash.display.*; public class Rect { public var width:Number; public var height:Number; public var cx:Number; public var cy:Number; public var x:Number; public var y:Number; public static const DOWN:int = 4; public static const LEFT:int = 8; public static const TEMP:int = 16; public static const UP:int = 1; public static const RIGHT:int = 2; public function Rect(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.x = _arg1; this.y = _arg2; this.width = _arg3; this.height = _arg4; } public function draw(_arg1:Graphics):void{ _arg1.drawRect(x, y, width, height); } public function  (_arg1:Array):Array{ _arg1[0].x = x; _arg1[0].y = y; _arg1[1].x = ((x + width) - 1); _arg1[1].y = y; _arg1[2].x = ((x + width) - 1); _arg1[2].y = ((y + height) - 1); _arg1[3].x = x; _arg1[3].y = ((y + height) - 1); return (_arg1); } public function intersection(_arg1:Rect):Rect{ return (new Rect(Math.max(x, _arg1.x), Math.max(y, _arg1.y), Math.abs((Math.max(x, _arg1.x) - Math.min((x + width), (_arg1.x + _arg1.width)))), Math.abs((Math.max(y, _arg1.y) - Math.min((y + height), (_arg1.y + _arg1.height)))))); } public function sideOf(_arg1:Number, _arg2:Number):int{ var _local3:Number; var _local4:Number; cx = (this.x + (width * 0.5)); cy = (this.y + (height * 0.5)); if ((((_arg1 == cx)) && ((_arg2 == cy)))){ return (2); }; _local3 = (_arg1 - cx); _local4 = (_arg2 - cy); if ((((((_arg1 > cx)) && ((_arg2 > cy)))) && ((Math.abs(_local4) < Math.abs(_local3))))){ return (2); }; if ((((((_arg1 > cx)) && ((_arg2 > cy)))) && ((Math.abs(_local4) > Math.abs(_local3))))){ return (4); }; if ((((((_arg1 < cx)) && ((_arg2 > cy)))) && ((Math.abs(_local4) > Math.abs(_local3))))){ return (4); }; if ((((((_arg1 < cx)) && ((_arg2 > cy)))) && ((Math.abs(_local4) < Math.abs(_local3))))){ return (8); }; if ((((((_arg1 < cx)) && ((_arg2 < cy)))) && ((Math.abs(_local4) < Math.abs(_local3))))){ return (8); }; if ((((((_arg1 < cx)) && ((_arg2 < cy)))) && ((Math.abs(_local4) > Math.abs(_local3))))){ return (1); }; if ((((((_arg1 > cx)) && ((_arg2 < cy)))) && ((Math.abs(_local4) > Math.abs(_local3))))){ return (1); }; if ((((((_arg1 > cx)) && ((_arg2 < cy)))) && ((Math.abs(_local4) < Math.abs(_local3))))){ return (2); }; if ((((_arg2 == cy)) && ((_arg1 > cx)))){ return (2); }; if ((((_arg1 == cx)) && ((_arg2 > cy)))){ return (4); }; if ((((_arg2 == cy)) && ((_arg1 < cx)))){ return (8); }; if ((((_arg1 == cx)) && ((_arg2 < cy)))){ return (1); }; if ((((_local3 == Math.abs(_local3))) && ((_local4 == -(Math.abs(_local4)))))){ return (2); }; if ((((_local4 == Math.abs(_local4))) && ((_local3 == Math.abs(_local3))))){ return (4); }; if ((((_local4 == Math.abs(_local4))) && ((_local3 == -(Math.abs(_local3)))))){ return (8); }; if ((((_local4 == -(Math.abs(_local4)))) && ((_local3 == -(Math.abs(_local3)))))){ return (1); }; return (0); } public function contains(_arg1:Number, _arg2:Number):Boolean{ return ((((((((_arg1 >= this.x)) && ((_arg2 >= this.y)))) && ((_arg1 < (this.x + width))))) && ((_arg2 < (this.y + height))))); } public function intersectsCircle(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Number; var _local5:Number; _local4 = _arg1; _local5 = _arg2; if (_local4 < x){ _local4 = x; }; if (_local4 > ((x + width) - 1)){ _local4 = ((x + width) - 1); }; if (_local5 < y){ _local5 = y; }; if (_local5 > ((y + height) - 1)){ _local5 = ((y + height) - 1); }; return (((((_arg1 - _local4) * (_arg1 - _local4)) + ((_arg2 - _local5) * (_arg2 - _local5))) < (_arg3 * _arg3))); } public function toString():String{ return ((((((((("(x:" + x) + " y:") + y) + " width:") + width) + " height:") + height) + ")")); } public function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ this.x = _arg1; this.y = _arg2; this.width = _arg3; this.height = _arg4; } public function intersects(_arg1:Rect):Boolean{ return (!((((((((this.x > (_arg1.x + (_arg1.width - 1)))) || (((this.x + (this.width - 1)) < _arg1.x)))) || ((this.y > (_arg1.y + (_arg1.height - 1)))))) || (((this.y + (this.height - 1)) < _arg1.y))))); } public function inside(_arg1:Rect){ return (((((((((x + (width - 1)) < (_arg1.x + _arg1.width))) && (((y + (height - 1)) < (_arg1.y + _arg1.height))))) && ((x >= _arg1.x)))) && ((y >= _arg1.y)))); } public static function boundingBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Rect{ return (new Rect(Math.min(_arg1, _arg3), Math.min(_arg2, _arg4), Math.abs((_arg1 - _arg3)), Math.abs((_arg2 - _arg4)))); } public static function oppositeSide(_arg1:Number):Number{ if (_arg1 == UP){ return (DOWN); }; if (_arg1 == RIGHT){ return (LEFT); }; if (_arg1 == DOWN){ return (UP); }; if (_arg1 == LEFT){ return (RIGHT); }; return (0); } } }//package com.nitrome.engine
Section 10
//Scroller (com.nitrome.engine.Scroller) package com.nitrome.engine { import flash.display.*; import com.nitrome.engine_specific.*; public class Scroller { public var :Array; public var :Array; public var current_layer:int; public var :int; public var signage:Array; public var  :Array; public var  :Array; public var height:int; public var SCALE:Number; public var  :int; public var layers:int; public var :int; public var :Array; public var scale:Number; public var :Array; public var tile_holder:Sprite; public var tile_maker:TileMaker; public var gfx:Boolean; public var tiles:Sprite; public var scroll_x:Boolean; public var scroll_y:Boolean; public var :int; public var :int; public var :int; public var :int; public var  :Array; public var map_array:Array; public var width:int; public var  :Array; public var :int; public var :int; public var :Array; public var :Array; public var :int; public var :int; public var map_rect:Rect; public var map_array_layers:Array; public var tile_layers:Array; public var  :Array; public var stage:Sprite; public static const VERT:int = 2; public static const ENCOUNTER_LAYER:int = 2; public static const HORIZ:int = 1; public static const BLOCK_LAYER:int = 1; public function Scroller(_arg1:Game, _arg2:Sprite, _arg3:Sprite, _arg4:Number, _arg5:int, _arg6:int, _arg7:int, _arg8:int){ this.stage = _arg2; this.tile_holder = _arg3; this.scale = _arg4; SCALE = (1 / _arg4); this.width = _arg5; this.height = _arg6; this. = _arg7; this. = _arg8; tile_maker = new TileMaker(_arg1, this); scroll_x = true; scroll_y = true;  = []; gfx = false;  = new Array(1, 3, 3, 1);  = new Array(1, 3, 3, 1);  = Math.ceil((_arg7 / _arg4));  = Math.ceil((_arg8 / _arg4)); tile_layers = [];  = []; map_array_layers = [];  = [];  = [];  = [];  = []; current_layer = 0; layers = 0;  = BLOCK_LAYER;  = 0;  = 0;  = 0;  = 0; map_rect = new Rect(0, 0, (_arg5 * _arg4), (_arg6 * _arg4)); } protected function (_arg1:Number):void{ var _local2:int; .push(_arg1); _local2 = 0; while (_local2 <  .length) { [_local2].push(tile_maker.mapElement(_arg1, (_local2 +  [0]))); _local2++; }; } public function renderScrollLayer(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:int; changeLayer(_arg1); tiles = new Sprite(); _local3 = 0; while (_local3 < height) { _local4 = 0; while (_local4 < width) { tile_maker.mapElement(_local4, _local3); _local4++; }; _local3++; }; if (_arg2 == HORIZ){ tiles.x = (Game.scale * width); } else { if (_arg2 == VERT){ tiles.y = (Game.scale * height); }; }; tile_layers[_arg1].addChild(tiles); tiles = new Sprite(); _local3 = 0; while (_local3 < height) { _local4 = 0; while (_local4 < width) { tile_maker.mapElement(_local4, _local3); _local4++; }; _local3++; }; tile_layers[_arg1].addChild(tiles);  (_arg1, false); } public function contains(_arg1:Number, _arg2:Number):Boolean{ return ((((((((_arg1 < ( - 1))) && ((_arg1 >= )))) && ((_arg2 < ( - 1))))) && ((_arg2 >= )))); } public function addLayer(_arg1:Array, _arg2:Boolean=false):void{ var _local3:Sprite; if (tile_layers.length == layers){ _local3 = new Sprite(); tile_holder.addChild(_local3); tile_layers.push(_local3); };  .push(_arg2); map_array_layers.push(_arg1); .push([]); .push([]);  .push([]); .push(true); layers++; } public function intersects(_arg1:Rect):Boolean{ return (!(((((((( > (_arg1.x + (_arg1.width - 1)))) || ((( - 1) < _arg1.x)))) || (( > (_arg1.y + (_arg1.height - 1)))))) || ((( - 1) < _arg1.y))))); } public function clipManager():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; _local1 = ((stage.x * SCALE) >> 0); _local2 = ((stage.y * SCALE) >> 0); _local4 = 0; while (_local4 < layers) { changeLayer(_local4); if ([_local4]){ if (scroll_x){ if (-(_local1) > ){ if (((([0] > 0)) && (([0] > (-(_local1) -  [_local4]))))){ _local3 = ([0] - (-(_local1) -  [_local4])); while (_local3 > 0) { (([0] - 1)); if (_local4 ==  ){  = ( - scale); }; _local3--; if ([0] == 0){ break; }; }; }; if ([(.length - 1)] > ((-(_local1) + ) +  [_local4])){ _local3 = ([(.length - 1)] - ((-(_local1) + ) +  [_local4])); while (_local3 > 0) {  (); if (_local4 ==  ){  = ( - scale); }; _local3--; }; }; }; if (_local1 < ){ if (((([(.length - 1)] < (width - 1))) && (([(.length - 1)] < ((-(_local1) + ) +  [_local4]))))){ _local3 = (((-(_local1) + ) +  [_local4]) - [(.length - 1)]); while (_local3 > 0) { (([(.length - 1)] + 1)); if (_local4 ==  ){  = ( + scale); }; _local3--; if ([(.length - 1)] == (width - 1)){ break; }; }; }; if ([0] < (-(_local1) -  [_local4])){ _local3 = ((-(_local1) -  [_local4]) - [0]); while (_local3 > 0) { (); if (_local4 ==  ){  = ( + scale); }; _local3--; }; }; }; }; if (scroll_y){ if (_local2 > ){ if (((( [0] > 0)) && (( [0] > (-(_local2) -  [_local4]))))){ _local3 = ( [0] - (-(_local2) -  [_local4])); while (_local3 > 0) { (( [0] - 1)); if (_local4 ==  ){  = ( - scale); }; _local3--; if ( [0] == 0){ break; }; }; }; if ( [( .length - 1)] > ((-(_local2) + ) +  [_local4])){ _local3 = ( [( .length - 1)] - ((-(_local2) + ) +  [_local4])); while (_local3 > 0) {  (); if (_local4 ==  ){  = ( - scale); }; _local3--; }; }; }; if (_local2 < ){ if (((( [( .length - 1)] < (height - 1))) && (( [( .length - 1)] < ((-(_local2) + ) +  [_local4]))))){ _local3 = (((-(_local2) + ) +  [_local4]) -  [( .length - 1)]); while (_local3 > 0) {  (( [( .length - 1)] + 1)); if (_local4 ==  ){  = ( + scale); }; _local3--; if ( [( .length - 1)] == (height - 1)){ break; }; }; }; if ( [0] < (-(_local2) -  [_local4])){ _local3 = ((-(_local2) -  [_local4]) -  [0]); while (_local3 > 0) {  (); if (_local4 ==  ){  = ( + scale); }; _local3--; }; }; }; }; }; _local4++; };  = _local1;  = _local2; } protected function (_arg1:Number):void{ var _local2:int; .unshift(_arg1); _local2 = 0; while (_local2 <  .length) { [_local2].unshift(tile_maker.mapElement(_arg1, (_local2 +  [0]))); _local2++; }; } public function reset():void{  = ((stage.x * SCALE) >> 0);  = ((stage.y * SCALE) >> 0); } public function (_arg1:int, _arg2:int, _arg3:int):void{ map_array_layers[_arg1][_arg3][_arg2] = 0; } public function debug(_arg1:Graphics):void{ _arg1.moveTo(, ); _arg1.lineTo(, ); _arg1.lineTo(, ); _arg1.lineTo(, ); _arg1.lineTo(, ); _arg1.moveTo(-(stage.x), -(stage.y)); _arg1.lineTo((-(stage.x) + ), -(stage.y)); _arg1.lineTo((-(stage.x) + ), (-(stage.y) + )); _arg1.lineTo(-(stage.x), (-(stage.y) + )); _arg1.lineTo(-(stage.x), -(stage.y)); } public function rezForced():void{ var _local1:int; var _local2:int; var _local3:int; _local1 = 0; while (_local1 < layers) { changeLayer(_local1); _local2 = 0; while (_local2 < height) { _local3 = 0; while (_local3 < width) { if (!(((map_array[_local2][_local3] >= 0)) || ((map_array[_local2][_local3] <= 0)))){ if ((((map_array[_local2][_local3] is String)) && ((map_array[_local2][_local3].search(/F/) > -1)))){ map_array[_local2][_local3] = map_array[_local2][_local3].replace(/F/, ""); tile_maker.mapElement(_local3, _local2, true); map_array[_local2][_local3] = 0; }; }; _local3++; }; _local2++; }; _local1++; }; } public function setSignage(_arg1:Array):void{ this.signage = _arg1; } protected function  ():void{ var _local1:int; _local1 = 0; while (_local1 <  .length) { if ([_local1][(.length - 1)] != null){ if (!gfx){ [_local1][(.length - 1)].remove(); } else { [_local1][(.length - 1)].parent.removeChild([_local1][(.length - 1)]); }; }; [_local1].pop(); _local1++; }; .pop(); } protected function  (_arg1:int):void{ var _local2:int; .push([]);  .push(_arg1); _local2 = 0; while (_local2 < .length) { [(.length - 1)].push(tile_maker.mapElement((_local2 + [0]), _arg1)); _local2++; }; } protected function (_arg1:int):void{ var _local2:int; .unshift([]);  .unshift(_arg1); _local2 = 0; while (_local2 < .length) { [0].push(tile_maker.mapElement((_local2 + [0]), _arg1)); _local2++; }; } public function addTileLayer(_arg1:Sprite){ tile_layers.push(_arg1); } public function changeLayer(_arg1:int):void{ tiles = tile_layers[_arg1]; map_array = map_array_layers[_arg1];  = [_arg1];  = [_arg1];  =  [_arg1]; gfx =  [_arg1]; current_layer = _arg1; } protected function ():void{ var _local1:int; _local1 = 0; while (_local1 <  .length) { if ([_local1][0] != null){ if (!gfx){ [_local1][0].remove(); } else { [_local1][0].parent.removeChild([_local1][0]); }; }; [_local1].shift(); _local1++; }; .shift(); } public function  (_arg1:int, _arg2:Boolean):void{ [_arg1] = _arg2; } protected function  ():void{ var _local1:int; _local1 = 0; while (_local1 < .length) { if ([(.length - 1)][_local1] != null){ if (!gfx){ [(.length - 1)][_local1].remove(); } else { [(.length - 1)][_local1].parent.removeChild([(.length - 1)][_local1]); }; }; _local1++; }; .pop();  .pop(); } public function (_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ map_array_layers[_arg1][_arg3][_arg2] = _arg4; } public function rezBeginning(_arg1:int, _arg2:int):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:int; var _local10:int; var _local11:int;  = [];  = [];  = []; _local3 = Math.round(( * 0.5)); _local4 = Math.round(( * 0.5)); stage.x = -(((_arg1 - _local3) * scale)); stage.y = -(((_arg2 - _local4) * scale));  = ((stage.x / scale) >> 0);  = ((stage.y / scale) >> 0); _local5 = ((_arg1 - _local3) - ( [ ] * 2)); _local6 = ((_arg2 - _local4) - ( [ ] * 2)); _local7 = ((_local5 + ) + ( [ ] * 4)); _local8 = ((_local6 + ) + ( [ ] * 4)); if (_local5 < 0){ _local5 = 0; }; if (_local6 < 0){ _local6 = 0; }; if (_local7 > width){ _local7 = width; }; if (_local8 > height){ _local8 = height; };  = (_local5 * scale);  = (_local6 * scale);  = (_local7 * scale);  = (_local8 * scale); _local11 = 0; while (_local11 < layers) { changeLayer(_local11); if ([_local11]){ _local9 = _local5; while (_local9 < _local7) { .push(_local9); _local9++; }; _local10 = _local6; while (_local10 < _local8) {  (_local10); _local10++; }; }; _local11++; }; } protected function  ():void{ var _local1:int; _local1 = 0; while (_local1 < .length) { if ([0][_local1] != null){ if (!gfx){ [0][_local1].remove(); } else { [0][_local1].parent.removeChild([0][_local1]); }; }; _local1++; }; .shift();  .shift(); } } }//package com.nitrome.engine
Section 11
//Spring (com.nitrome.engine.Spring) package com.nitrome.engine { public class Spring extends Line { public var stiffness:Number; public var rest_len:Number; public function Spring(_arg1:Dot, _arg2:Dot){ super(_arg1, _arg2); stiffness = 0.5; rest_len = len; } public function  (_arg1:Number, _arg2:Number):void{ updateLine(); if (len < _arg1){ b.x = (a.x + (_arg1 * dx)); b.y = (a.y + (_arg1 * dy)); updateLine(); } else { if (len > _arg2){ b.x = (a.x + (_arg2 * dx)); b.y = (a.y + (_arg2 * dy)); updateLine(); }; }; } public function  (_arg1:Number, _arg2:Number):void{ updateLine(); if (len < _arg1){ a.x = (b.x + (_arg1 * -(dx))); a.y = (b.y + (_arg1 * -(dy))); updateLine(); } else { if (len > _arg2){ a.x = (b.x + (_arg2 * -(dx))); a.y = (b.y + (_arg2 * -(dy))); updateLine(); }; }; } public function updateSpring():void{ var _local1:Number; var _local2:Number; var _local3:Dot; vx = (b.x - a.x); vy = (b.y - a.y); len = Math.sqrt(((vx * vx) + (vy * vy))); _local1 = 0; if (len > 0){ _local1 = ((len - rest_len) / len); }; _local2 = (_local1 * stiffness); _local3 = new Dot((-(vx) * _local2), (-(vy) * _local2)); a.x = (a.x - _local3.x); a.y = (a.y - _local3.y); b.x = (b.x + _local3.x); b.y = (b.y + _local3.y); updateLine(); } } }//package com.nitrome.engine
Section 12
//Trig (com.nitrome.engine.Trig) package com.nitrome.engine { public class Trig { public static const sin:Array = [0, 0.0174524064372835, 0.034899496702501, 0.0523359562429438, 0.0697564737441253, 0.0871557427476582, 0.104528463267653, 0.121869343405147, 0.139173100960065, 0.156434465040231, 0.17364817766693, 0.190808995376545, 0.207911690817759, 0.224951054343865, 0.241921895599668, 0.258819045102521, 0.275637355816999, 0.292371704722737, 0.309016994374947, 0.325568154457157, 0.342020143325669, 0.3583679495453, 0.374606593415912, 0.390731128489274, 0.4067366430758, 0.4226182617407, 0.438371146789078, 0.453990499739547, 0.469471562785891, 0.484809620246337, 0.5, 0.515038074910054, 0.529919264233205, 0.544639035015027, 0.559192903470747, 0.573576436351046, 0.587785252292473, 0.601815023152049, 0.615661475325659, 0.629320391049838, 0.64278760968654, 0.656059028990508, 0.669130606358859, 0.681998360062499, 0.694658370458998, 0.707106781186548, 0.719339800338652, 0.731353701619171, 0.743144825477395, 0.754709580222772, 0.766044443118979, 0.777145961456971, 0.788010753606722, 0.798635510047293, 0.809016994374948, 0.819152044288992, 0.829037572555042, 0.838670567945424, 0.848048096156427, 0.857167300702113, 0.866025403784439, 0.874619707139396, 0.882947592858927, 0.891006524188368, 0.898794046299167, 0.90630778703665, 0.913545457642601, 0.920504853452441, 0.927183854566788, 0.933580426497202, 0.939692620785909, 0.945518575599317, 0.951056516295154, 0.956304755963036, 0.961261695938319, 0.965925826289069, 0.970295726275997, 0.974370064785236, 0.978147600733806, 0.981627183447664, 0.984807753012208, 0.987688340595138, 0.99026806874157, 0.992546151641322, 0.994521895368274, 0.996194698091746, 0.997564050259824, 0.998629534754574, 0.999390827019096, 0.999847695156391, 1, 0.999847695156391, 0.999390827019096, 0.998629534754574, 0.997564050259824, 0.996194698091745, 0.994521895368273, 0.992546151641322, 0.99026806874157, 0.987688340595137, 0.984807753012208, 0.981627183447664, 0.978147600733805, 0.974370064785235, 0.970295726275996, 0.965925826289068, 0.961261695938318, 0.956304755963035, 0.951056516295153, 0.945518575599316, 0.939692620785908, 0.933580426497201, 0.927183854566787, 0.920504853452439, 0.9135454576426, 0.906307787036649, 0.898794046299166, 0.891006524188367, 0.882947592858926, 0.874619707139395, 0.866025403784438, 0.857167300702112, 0.848048096156426, 0.838670567945424, 0.829037572555042, 0.819152044288992, 0.809016994374947, 0.798635510047293, 0.788010753606722, 0.777145961456971, 0.766044443118979, 0.754709580222773, 0.743144825477395, 0.731353701619171, 0.719339800338652, 0.707106781186549, 0.694658370458999, 0.6819983600625, 0.66913060635886, 0.656059028990509, 0.642787609686541, 0.62932039104984, 0.615661475325661, 0.601815023152051, 0.587785252292476, 0.573576436351049, 0.55919290347075, 0.544639035015031, 0.529919264233209, 0.515038074910058, 0.500000000000004, 0.484809620246341, 0.469471562785895, 0.453990499739552, 0.438371146789082, 0.422618261740705, 0.406736643075806, 0.390731128489279, 0.374606593415918, 0.358367949545306, 0.342020143325675, 0.325568154457163, 0.309016994374954, 0.292371704722744, 0.275637355817006, 0.258819045102528, 0.241921895599676, 0.224951054343873, 0.207911690817768, 0.190808995376553, 0.173648177666939, 0.15643446504024, 0.139173100960075, 0.121869343405157, 0.104528463267663, 0.0871557427476679, 0.0697564737441353, 0.052335956242954, 0.0348994967025113, 0.0174524064372941, 1.07806057163162E-14, -0.0174524064372725, -0.0348994967024898, -0.0523359562429325, -0.0697564737441138, -0.0871557427476465, -0.104528463267642, -0.121869343405135, -0.139173100960053, -0.156434465040218, -0.173648177666918, -0.190808995376532, -0.207911690817746, -0.224951054343852, -0.241921895599655, -0.258819045102507, -0.275637355816986, -0.292371704722723, -0.309016994374934, -0.325568154457143, -0.342020143325655, -0.358367949545286, -0.374606593415898, -0.39073112848926, -0.406736643075786, -0.422618261740685, -0.438371146789063, -0.453990499739532, -0.469471562785876, -0.484809620246323, -0.499999999999986, -0.51503807491004, -0.52991926423319, -0.544639035015013, -0.559192903470732, -0.573576436351032, -0.587785252292459, -0.601815023152034, -0.615661475325644, -0.629320391049823, -0.642787609686525, -0.656059028990493, -0.669130606358844, -0.681998360062484, -0.694658370458983, -0.707106781186534, -0.719339800338637, -0.731353701619157, -0.743144825477381, -0.754709580222759, -0.766044443118965, -0.777145961456958, -0.788010753606709, -0.79863551004728, -0.809016994374935, -0.819152044288979, -0.829037572555029, -0.838670567945412, -0.848048096156414, -0.857167300702101, -0.866025403784427, -0.874619707139385, -0.882947592858916, -0.891006524188357, -0.898794046299157, -0.90630778703664, -0.913545457642591, -0.920504853452431, -0.927183854566778, -0.933580426497193, -0.9396926207859, -0.945518575599309, -0.951056516295146, -0.956304755963028, -0.961261695938312, -0.965925826289062, -0.97029572627599, -0.974370064785229, -0.9781476007338, -0.981627183447659, -0.984807753012203, -0.987688340595134, -0.990268068741567, -0.992546151641319, -0.994521895368271, -0.996194698091743, -0.997564050259822, -0.998629534754572, -0.999390827019095, -0.999847695156391, -1, -0.999847695156392, -0.999390827019097, -0.998629534754575, -0.997564050259826, -0.996194698091748, -0.994521895368276, -0.992546151641326, -0.990268068741574, -0.987688340595142, -0.984807753012213, -0.98162718344767, -0.978147600733812, -0.974370064785242, -0.970295726276004, -0.965925826289076, -0.961261695938328, -0.956304755963045, -0.951056516295164, -0.945518575599327, -0.93969262078592, -0.933580426497214, -0.9271838545668, -0.920504853452453, -0.913545457642615, -0.906307787036664, -0.898794046299182, -0.891006524188383, -0.882947592858943, -0.874619707139413, -0.866025403784456, -0.85716730070213, -0.848048096156444, -0.838670567945443, -0.829037572555061, -0.819152044289012, -0.809016994374968, -0.798635510047314, -0.788010753606744, -0.777145961456994, -0.766044443119002, -0.754709580222796, -0.743144825477419, -0.731353701619196, -0.719339800338677, -0.707106781186574, -0.694658370459024, -0.681998360062526, -0.669130606358887, -0.656059028990536, -0.642787609686569, -0.629320391049868, -0.615661475325689, -0.601815023152079, -0.587785252292505, -0.573576436351078, -0.55919290347078, -0.544639035015061, -0.529919264233239, -0.515038074910089, -0.500000000000035, -0.484809620246373, -0.469471562785927, -0.453990499739583, -0.438371146789115, -0.422618261740737, -0.406736643075838, -0.390731128489312, -0.374606593415951, -0.35836794954534, -0.342020143325709, -0.325568154457197, -0.309016994374988, -0.292371704722778, -0.275637355817041, -0.258819045102563, -0.24192189559971, -0.224951054343908, -0.207911690817802, -0.190808995376588, -0.173648177666974, -0.156434465040275, -0.13917310096011, -0.121869343405192, -0.104528463267698, -0.0871557427477034, -0.0697564737441708, -0.0523359562429896, -0.034899496702547, -0.0174524064373297]; public static const cos:Array = [1, 0.999847695156391, 0.999390827019096, 0.998629534754574, 0.997564050259824, 0.996194698091746, 0.994521895368273, 0.992546151641322, 0.99026806874157, 0.987688340595138, 0.984807753012208, 0.981627183447664, 0.978147600733806, 0.974370064785235, 0.970295726275996, 0.965925826289068, 0.961261695938319, 0.956304755963035, 0.951056516295154, 0.945518575599317, 0.939692620785908, 0.933580426497202, 0.927183854566787, 0.92050485345244, 0.913545457642601, 0.90630778703665, 0.898794046299167, 0.891006524188368, 0.882947592858927, 0.874619707139396, 0.866025403784438, 0.857167300702112, 0.848048096156426, 0.838670567945424, 0.829037572555042, 0.819152044288992, 0.809016994374947, 0.798635510047293, 0.788010753606722, 0.777145961456971, 0.766044443118978, 0.754709580222772, 0.743144825477394, 0.73135370161917, 0.719339800338651, 0.707106781186547, 0.694658370458997, 0.681998360062498, 0.669130606358858, 0.656059028990507, 0.642787609686539, 0.629320391049837, 0.615661475325658, 0.601815023152048, 0.587785252292472, 0.573576436351045, 0.559192903470746, 0.544639035015026, 0.529919264233204, 0.515038074910053, 0.499999999999999, 0.484809620246336, 0.46947156278589, 0.453990499739546, 0.438371146789076, 0.422618261740698, 0.406736643075799, 0.390731128489273, 0.374606593415911, 0.358367949545299, 0.342020143325668, 0.325568154457155, 0.309016994374946, 0.292371704722735, 0.275637355816998, 0.258819045102519, 0.241921895599666, 0.224951054343864, 0.207911690817758, 0.190808995376543, 0.173648177666929, 0.156434465040229, 0.139173100960064, 0.121869343405146, 0.104528463267652, 0.0871557427476566, 0.0697564737441237, 0.0523359562429422, 0.0348994967024993, 0.0174524064372818, -1.71512449944288E-15, -0.0174524064372853, -0.0348994967025027, -0.0523359562429456, -0.0697564737441271, -0.08715574274766, -0.104528463267655, -0.121869343405149, -0.139173100960067, -0.156434465040233, -0.173648177666932, -0.190808995376547, -0.207911690817761, -0.224951054343867, -0.24192189559967, -0.258819045102523, -0.275637355817001, -0.292371704722739, -0.309016994374949, -0.325568154457159, -0.342020143325671, -0.358367949545302, -0.374606593415914, -0.390731128489276, -0.406736643075802, -0.422618261740701, -0.438371146789079, -0.453990499739548, -0.469471562785892, -0.484809620246338, -0.500000000000001, -0.515038074910055, -0.529919264233206, -0.544639035015028, -0.559192903470747, -0.573576436351046, -0.587785252292473, -0.601815023152048, -0.615661475325658, -0.629320391049837, -0.642787609686539, -0.656059028990506, -0.669130606358857, -0.681998360062497, -0.694658370458996, -0.707106781186546, -0.71933980033865, -0.731353701619169, -0.743144825477393, -0.75470958022277, -0.766044443118976, -0.777145961456969, -0.78801075360672, -0.798635510047291, -0.809016994374945, -0.81915204428899, -0.829037572555039, -0.838670567945422, -0.848048096156424, -0.85716730070211, -0.866025403784436, -0.874619707139393, -0.882947592858924, -0.891006524188365, -0.898794046299164, -0.906307787036647, -0.913545457642598, -0.920504853452438, -0.927183854566785, -0.933580426497199, -0.939692620785906, -0.945518575599315, -0.951056516295151, -0.956304755963033, -0.961261695938317, -0.965925826289066, -0.970295726275995, -0.974370064785233, -0.978147600733804, -0.981627183447662, -0.984807753012207, -0.987688340595136, -0.990268068741569, -0.992546151641321, -0.994521895368272, -0.996194698091745, -0.997564050259824, -0.998629534754573, -0.999390827019095, -0.999847695156391, -1, -0.999847695156391, -0.999390827019096, -0.998629534754574, -0.997564050259825, -0.996194698091747, -0.994521895368275, -0.992546151641324, -0.990268068741572, -0.98768834059514, -0.98480775301221, -0.981627183447666, -0.978147600733808, -0.974370064785238, -0.970295726276, -0.965925826289072, -0.961261695938323, -0.95630475596304, -0.951056516295158, -0.945518575599322, -0.939692620785913, -0.933580426497207, -0.927183854566793, -0.920504853452446, -0.913545457642607, -0.906307787036657, -0.898794046299174, -0.891006524188375, -0.882947592858935, -0.874619707139404, -0.866025403784447, -0.857167300702121, -0.848048096156435, -0.838670567945433, -0.829037572555052, -0.819152044289002, -0.809016994374958, -0.798635510047304, -0.788010753606733, -0.777145961456983, -0.76604444311899, -0.754709580222784, -0.743144825477407, -0.731353701619184, -0.719339800338665, -0.707106781186561, -0.694658370459012, -0.681998360062513, -0.669130606358873, -0.656059028990523, -0.642787609686555, -0.629320391049854, -0.615661475325675, -0.601815023152065, -0.58778525229249, -0.573576436351064, -0.559192903470765, -0.544639035015046, -0.529919264233224, -0.515038074910073, -0.50000000000002, -0.484809620246357, -0.469471562785911, -0.453990499739568, -0.438371146789098, -0.422618261740721, -0.406736643075822, -0.390731128489296, -0.374606593415934, -0.358367949545323, -0.342020143325692, -0.32556815445718, -0.309016994374971, -0.292371704722761, -0.275637355817024, -0.258819045102545, -0.241921895599693, -0.22495105434389, -0.207911690817785, -0.190808995376571, -0.173648177666957, -0.156434465040257, -0.139173100960092, -0.121869343405174, -0.104528463267681, -0.0871557427476857, -0.069756473744153, -0.0523359562429718, -0.0348994967025292, -0.0174524064373119, -2.86054064502761E-14, 0.0174524064372547, 0.034899496702472, 0.0523359562429147, 0.069756473744096, 0.0871557427476287, 0.104528463267624, 0.121869343405118, 0.139173100960036, 0.156434465040201, 0.1736481776669, 0.190808995376515, 0.207911690817729, 0.224951054343835, 0.241921895599637, 0.25881904510249, 0.275637355816969, 0.292371704722706, 0.309016994374917, 0.325568154457126, 0.342020143325638, 0.35836794954527, 0.374606593415881, 0.390731128489243, 0.40673664307577, 0.422618261740669, 0.438371146789047, 0.453990499739517, 0.469471562785861, 0.484809620246307, 0.49999999999997, 0.515038074910024, 0.529919264233175, 0.544639035014998, 0.559192903470717, 0.573576436351017, 0.587785252292444, 0.60181502315202, 0.61566147532563, 0.629320391049809, 0.642787609686511, 0.65605902899048, 0.669130606358831, 0.681998360062471, 0.69465837045897, 0.707106781186521, 0.719339800338625, 0.731353701619145, 0.743144825477369, 0.754709580222747, 0.766044443118953, 0.777145961456946, 0.788010753606698, 0.798635510047269, 0.809016994374924, 0.819152044288969, 0.82903757255502, 0.838670567945402, 0.848048096156405, 0.857167300702092, 0.866025403784418, 0.874619707139376, 0.882947592858908, 0.891006524188349, 0.898794046299149, 0.906307787036632, 0.913545457642584, 0.920504853452424, 0.927183854566772, 0.933580426497187, 0.939692620785894, 0.945518575599303, 0.95105651629514, 0.956304755963023, 0.961261695938307, 0.965925826289057, 0.970295726275986, 0.974370064785225, 0.978147600733796, 0.981627183447656, 0.9848077530122, 0.987688340595131, 0.990268068741564, 0.992546151641317, 0.994521895368269, 0.996194698091742, 0.997564050259821, 0.998629534754572, 0.999390827019094, 0.99984769515639]; } }//package com.nitrome.engine
Section 13
//Util (com.nitrome.engine.Util) package com.nitrome.engine { import flash.display.*; import flash.geom.*; public class Util { public static const RIGHT:Number = 2; public static const UP_RIGHT_ROTATION:Number = 45; public static const LEFT:Number = 8; public static const UP_LEFT_ROTATION:Number = 315; public static const DOWN_LEFT_ROTATION:Number = 225; public static const UP:Number = 1; public static const DOWN_RIGHT_ROTATION:Number = 135; public static const RIGHT_ROTATION:Number = 90; public static const UP_ROTATION:Number = 0; public static const DOWN:Number = 4; public static const LEFT_ROTATION:Number = 270; public static const DOWN_ROTATION:Number = 180; public static function stopClips(_arg1:DisplayObjectContainer):void{ var _local2:int; _local2 = 0; while (_local2 < _arg1.numChildren) { if ((_arg1.getChildAt(_local2) is MovieClip)){ (_arg1.getChildAt(_local2) as MovieClip).stop(); }; if ((_arg1.getChildAt(_local2) is DisplayObjectContainer)){ stopClips((_arg1.getChildAt(_local2) as DisplayObjectContainer)); }; _local2++; }; } public static function localToLocal(_arg1:Point, _arg2:DisplayObject, _arg3:DisplayObject):Point{ _arg1.x = (_arg1.y = 0); _arg1 = _arg2.localToGlobal(_arg1); _arg1 = _arg3.globalToLocal(_arg1); return (_arg1); } public static function mcToString2(_arg1:Sprite, _arg2:Sprite):String{ var _local3:Point; _local3 = new Point(); _local3 = Util.localToLocal(_local3, _arg1, _arg2); return ((((("pos.x = " + _local3.x) + ";\npos.y = ") + _local3.y) + ";")); } public static function circleOverlap(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Boolean{ return (((((_arg4 - _arg1) * (_arg4 - _arg1)) + ((_arg5 - _arg2) * (_arg5 - _arg2))) <= ((_arg3 + _arg6) * (_arg3 + _arg6)))); } public static function rectContains(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Boolean{ return ((((((((_arg5 >= _arg1)) && ((_arg6 >= _arg2)))) && ((_arg5 < (_arg1 + _arg3))))) && ((_arg6 < (_arg2 + _arg4))))); } public static function  (_arg1:Array):String{ var _local2:String; var _local3:Number; var _local4:int; _local2 = ""; _local3 = 0; _local4 = 0; while (_local4 < _arg1.length) { _local3++; if (_arg1[_local4] != _arg1[(_local4 + 1)]){ _local2 = (_local2 + _arg1[_local4]); if (_local3 > 1){ _local2 = (_local2 + (":" + _local3)); }; if (_local4 < (_arg1.length - 1)){ _local2 = (_local2 + ","); }; _local3 = 0; }; _local4++; }; return (_local2); } public static function degreeLerp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ _arg1 = (_arg1 + ((Math.abs((_arg2 - _arg1)))>180) ? ((_arg1)<_arg2) ? 360 : -(360) : 0); return ((_arg1 + ((_arg2 - _arg1) * _arg3))); } public static function unserialize(_arg1:String):Array{ var _local2:Array; var _local3:Array; var _local4:int; var _local5:Array; var _local6:int; var _local7:int; _local2 = []; _local3 = _arg1.split(","); _local4 = 0; while (_local4 < _local3.length) { if (_local3[_local4].indexOf(":") > -1){ _local5 = _local3[_local4].split(":"); _local6 = parseInt(_local5[1]); _local7 = 0; while (_local7 < _local6) { _local2.push(_local5[0]); _local7++; }; } else { _local2.push(_local3[_local4]); }; _local4++; }; return (_local2); } public static function wrapLerp(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{ var _local6:Number; _local6 = Math.abs((_arg4 - _arg5)); _arg1 = (_arg1 + ((Math.abs((_arg2 - _arg1)))>(_local6 * 0.5)) ? ((_arg1)<_arg2) ? _local6 : -(_local6) : 0); return ( (_arg1, _arg2, _arg3)); } public static function sideToString(_arg1:int):String{ if (_arg1 == UP){ return ("UP"); }; if (_arg1 == RIGHT){ return ("RIGHT"); }; if (_arg1 == DOWN){ return ("DOWN"); }; if (_arg1 == LEFT){ return ("LEFT"); }; return ("null"); } public static function onScreen(_arg1:Number, _arg2:Number, _arg3:Game, _arg4:Number):Boolean{ return (((((((((_arg1 + _arg4) >= -(_arg3.canvas.x))) && (((_arg2 + _arg4) >= -(_arg3.canvas.y))))) && (((_arg1 - _arg4) < (-(_arg3.canvas.x) + Game.WIDTH))))) && (((_arg2 - _arg4) < (-(_arg3.canvas.y) + Game.HEIGHT))))); } public static function startClips(_arg1:DisplayObjectContainer):void{ var _local2:int; _local2 = 0; while (_local2 < _arg1.numChildren) { if ((_arg1.getChildAt(_local2) is MovieClip)){ (_arg1.getChildAt(_local2) as MovieClip).gotoAndPlay((_arg1.getChildAt(_local2) as MovieClip).currentFrame); }; if ((_arg1.getChildAt(_local2) is DisplayObjectContainer)){ startClips((_arg1.getChildAt(_local2) as DisplayObjectContainer)); }; _local2++; }; } public static function circleInside(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Boolean{ return (((((_arg4 - _arg1) * (_arg4 - _arg1)) + ((_arg5 - _arg2) * (_arg5 - _arg2))) <= ((_arg6 - _arg3) * (_arg6 - _arg3)))); } public static function getRotation(_arg1:int):Number{ var _local2:int; _local2 = 0; switch (_arg1){ case UP: _local2 = UP_ROTATION; break; case RIGHT: _local2 = RIGHT_ROTATION; break; case DOWN: _local2 = DOWN_ROTATION; break; case LEFT: _local2 = LEFT_ROTATION; break; }; return (_local2); } public static function thetaLerp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ _arg1 = (_arg1 + ((Math.abs((_arg2 - _arg1)))>Math.PI) ? ((_arg1)<_arg2) ? (Math.PI * 2) : -((Math.PI * 2)) : 0); return ((_arg1 + ((_arg2 - _arg1) * _arg3))); } public static function  (_arg1:Number, _arg2:Number, _arg3:Number):Number{ return ((_arg1 + ((_arg2 - _arg1) * _arg3))); } public static function mcToString(_arg1:Sprite):String{ return ((((("(" + _arg1.x) + " ") + _arg1.y) + ")")); } public static function proximity(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Boolean{ return (((((_arg3 - _arg1) * (_arg3 - _arg1)) + ((_arg4 - _arg2) * (_arg4 - _arg2))) <= (_arg5 * _arg5))); } } }//package com.nitrome.engine
Section 14
//ArmPos (com.nitrome.engine_specific.ArmPos) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class ArmPos { static function getPos(_arg1:Dot, _arg2:String, _arg3:int=1):Dot{ if (_arg2 == "run_left"){ _arg1.x = 6; if (_arg3 == 1){ _arg1.y = -23; } else { if (_arg3 == 2){ _arg1.y = -21; } else { if (_arg3 == 3){ _arg1.y = -22; } else { if (_arg3 == 4){ _arg1.y = -22; } else { if (_arg3 == 5){ _arg1.y = -23; } else { if (_arg3 == 6){ _arg1.y = -24; } else { if (_arg3 == 7){ _arg1.y = -23; } else { if (_arg3 == 8){ _arg1.y = -21; } else { if (_arg3 == 9){ _arg1.y = -22; } else { if (_arg3 == 10){ _arg1.y = -22; } else { if (_arg3 == 11){ _arg1.y = -23; } else { if (_arg3 == 12){ _arg1.y = -24; }; }; }; }; }; }; }; }; }; }; }; }; return (_arg1); } else { if (_arg2 == "run_right"){ _arg1.x = -6; if (_arg3 == 1){ _arg1.y = -23; } else { if (_arg3 == 2){ _arg1.y = -21; } else { if (_arg3 == 3){ _arg1.y = -22; } else { if (_arg3 == 4){ _arg1.y = -22; } else { if (_arg3 == 5){ _arg1.y = -23; } else { if (_arg3 == 6){ _arg1.y = -24; } else { if (_arg3 == 7){ _arg1.y = -23; } else { if (_arg3 == 8){ _arg1.y = -21; } else { if (_arg3 == 9){ _arg1.y = -22; } else { if (_arg3 == 10){ _arg1.y = -22; } else { if (_arg3 == 11){ _arg1.y = -23; } else { if (_arg3 == 12){ _arg1.y = -24; }; }; }; }; }; }; }; }; }; }; }; }; return (_arg1); } else { if ((((_arg2 == "wait_left")) || ((_arg2 == "wait_in_left")))){ _arg1.x = 10; _arg1.y = -15; return (_arg1); }; if ((((_arg2 == "wait_right")) || ((_arg2 == "wait_in_right")))){ _arg1.x = -10; _arg1.y = -15; return (_arg1); }; if (_arg2 == "jump_left"){ _arg1.x = 13; _arg1.y = -27; return (_arg1); }; if (_arg2 == "jump_right"){ _arg1.x = -13; _arg1.y = -27; return (_arg1); }; if (_arg2 == "fall_left"){ _arg1.x = 11; _arg1.y = -21; return (_arg1); }; if (_arg2 == "fall_right"){ _arg1.x = -11; _arg1.y = -21; return (_arg1); }; if (_arg2 == "swing_left"){ _arg1.x = 11; _arg1.y = -21; return (_arg1); }; if (_arg2 == "swing_right"){ _arg1.x = -11; _arg1.y = -21; return (_arg1); }; if (_arg2 == "wall_left"){ _arg1.x = 9; _arg1.y = -17; return (_arg1); }; if (_arg2 == "wall_right"){ _arg1.x = -9; _arg1.y = -17; return (_arg1); }; if (_arg2 == "stealth"){ _arg1.x = 0; _arg1.y = 0; return (_arg1); }; }; }; return (_arg1); } } }//package com.nitrome.engine_specific
Section 15
//BitmapSprite (com.nitrome.engine_specific.BitmapSprite) package com.nitrome.engine_specific { import flash.display.*; import flash.geom.*; public class BitmapSprite { public var width:int; public var total_frames:int; public var test:BitmapData; public var dx:int; public var dy:int; public var rect:Rectangle; public var  :Array; public var height:int; public var p:Point; public var x:int; public var y:int; public static var p:Point; public function BitmapSprite(_arg1:MovieClip){ var _local2:Rectangle; var _local3:int; super(); x = (y = 0);  = []; _local2 = _arg1.getBounds(_arg1); _local3 = 0; while (_local3 < _arg1.totalFrames) { _arg1.gotoAndStop((_local3 + 1));  [_local3] = new BitmapData(Math.ceil(_local2.width), Math.ceil(_local2.height), true, 0);  [_local3].draw(_arg1, new Matrix(1, 0, 0, 1, -(_local2.left), -(_local2.top))); _local3++; }; total_frames = _arg1.totalFrames; width = _local2.width; height = _local2.height; dx = _local2.left; dy = _local2.top; rect = new Rectangle(0, 0, Math.ceil(_local2.width), Math.ceil(_local2.height)); p = new Point(); } public function  (_arg1:Rectangle):void{  .push(_arg1); } public function render(_arg1:BitmapData, _arg2:int):void{ p.x = (x + dx); p.y = (y + dy); _arg1.copyPixels( [_arg2], rect, p, null, null, true); } public function (_arg1:Array):void{  =  .concat(_arg1); } } }//package com.nitrome.engine_specific
Section 16
//BladeMan (com.nitrome.engine_specific.BladeMan) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class BladeMan extends Encounter { public var py:Number; public var count:int; public var cast:RayCastReport; public var previous_state:int; public var dot:Dot; public var health:int;// = 3 public var platform:Boolean; public var attack_rect:Rect; public var scan:Line; public var health_fraction:Number;// = 0.333 public var state:int; public var dir:int; public var grid_x:int; public var grid_y:int; public var collision_rect:Rect; public var temp_y:Number; public static const LEFT:int = 8; private static const GRAVITY_Y:Number = 1.3; public static const DEFLECT:int = 32; private static const JUMP_ATTACK_Y:Array = [-21, -21, -21, -21, -21, -21, -21, -21, -21, -51, -81, -121, -154, -169, -170, -170, -170, -170, -170, -170, -118, -58, -21, -21, -21, -21, -21, -21, -21, -21, -21]; private static const INTO_DEFEND_DELAY:int = 8; public static const UP:int = 1; private static const JUMP_ATTACK_DELAY:int = 30; public static const RUNNING:int = 1; private static const height:int = 42; private static const FLOOR_DEPTH:int = 6; public static const DOWN:int = 4; private static const ATTACK_DELAY:int = 13; public static const WAITING:int = 4; public static const SPEED:Number = 6; private static const DEFLECT_DELAY:int = 3; public static const TEST_DEPTH:int = 5; private static const RECOVER_DELAY:int = 10; private static const JUMP_ATTACK_DIST:int = 150; private static const DAMPING_Y:Number = 0.99; private static const ATTACK_DIST:int = 50; public static const RECOVER:int = 64; private static const width:int = 26; public static const ATTACK:int = 8; public static const DEFEND:int = 128; public static const FALLING:int = 2; public static const INTO_DEFEND:int = 254; public static const JUMP_ATTACK:int = 16; public static const RIGHT:int = 2; public function BladeMan(_arg1:int, _arg2:Sprite, _arg3:Game){ health = 3; health_fraction = 0.333; super(_arg2, _arg3, true); has_main = true; has_collision = true; this.dir = _arg1; collision_rect = new Rect((x - (width >> 1)), (y - (height >> 1)), 26, 42); attack_rect = new Rect(); map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); py = y; if (_arg3.stack_map[(map_y + 1)][map_x] > -1){ platform = true; state = WAITING; } else { platform = false; state = FALLING; }; if (_arg3.player != null){ scan = new Line(new Dot(_arg2.x, _arg2.y), _arg3.player); }; reward = new HiddenInt(70); on_scroller = false; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); } override public function intersects(_arg1:Rect):Boolean{ return (attack_rect.intersects(_arg1)); } public function updateAnimState():void{ if (state == RUNNING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "run_right"){ (mc as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "run_left"){ (mc as MovieClip).gotoAndStop("run_left"); }; }; }; } else { if ((((state == WAITING)) || ((state == RECOVER)))){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "wait_right"){ (mc as MovieClip).gotoAndStop("wait_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "wait_left"){ (mc as MovieClip).gotoAndStop("wait_left"); }; }; }; } else { if (state == ATTACK){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "attack_right"){ (mc as MovieClip).gotoAndStop("attack_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "attack_left"){ (mc as MovieClip).gotoAndStop("attack_left"); }; }; }; } else { if (state == JUMP_ATTACK){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "jump_attack_right"){ (mc as MovieClip).gotoAndStop("jump_attack_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "jump_attack_left"){ (mc as MovieClip).gotoAndStop("jump_attack_left"); }; }; }; } else { if (state == FALLING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "fall_right"){ (mc as MovieClip).gotoAndStop("fall_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "fall_left"){ (mc as MovieClip).gotoAndStop("fall_left"); }; }; }; } else { if (state == INTO_DEFEND){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "into_defend_right"){ (mc as MovieClip).gotoAndStop("into_defend_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "into_defend_left"){ (mc as MovieClip).gotoAndStop("into_defend_left"); }; }; }; } else { if (state == DEFEND){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "defend_right"){ (mc as MovieClip).gotoAndStop("defend_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "defend_left"){ (mc as MovieClip).gotoAndStop("defend_left"); }; }; }; } else { if (state == DEFLECT){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "deflect_right"){ (mc as MovieClip).gotoAndStop("deflect_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "deflect_left"){ (mc as MovieClip).gotoAndStop("deflect_left"); }; }; }; }; }; }; }; }; }; }; }; } public function kill(_arg1:Number):void{ if (!active){ return; }; if (!spawned){ NitromeGame.bonus.enemy_count.value++; }; active = false; g.addFX(mc.x, mc.y, g.bang_bitmap1); if (Math.random() > 0.5){ g.addSmoke(mc.x, mc.y); }; g.addDebris((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5)), ((_arg1 > 0)) ? 10 : -10, g.debris_clips[11], g.debris_clips[10], g.debris_clips[9]); } public function toString():String{ var _local1:String; _local1 = ""; if (state == ATTACK){ _local1 = "ATTACK"; } else { if (state == JUMP_ATTACK){ _local1 = "JUMP_ATTACK"; } else { if (state == RUNNING){ _local1 = "RUNNING"; } else { if (state == WAITING){ _local1 = "WAITING"; } else { if (state == RECOVER){ _local1 = "RECOVER"; } else { if (state == FALLING){ _local1 = "FALLING"; } else { if (state == INTO_DEFEND){ _local1 = "INTO_DEFEND"; } else { if (state == DEFEND){ _local1 = "DEFEND"; } else { if (state == DEFLECT){ _local1 = "DEFLECT"; }; }; }; }; }; }; }; }; }; _local1 = (_local1 + ((((("(" + x) + ",") + y) + ")") + count)); return (_local1); } public function main():void{ on_scroller = g.scroller.contains(x, y); if (((!(forced)) && (!(on_scroller)))){ if (dir == LEFT){ tile_id = "22"; } else { if (dir == RIGHT){ tile_id = "23"; }; }; remove(); return; }; if (!g.player.active){ state = WAITING; }; if (state == WAITING){ if (scan != null){ scan.a.x = mc.x; scan.a.y = mc.y; scan.updateLine(); cast = RayCast.cast(scan, g.block_map, true); if (((((((g.player.active) && (!(g.player.chameleon)))) && ((((((g.player.x < x)) && ((dir == LEFT)))) || ((((g.player.x > x)) && ((dir == RIGHT)))))))) && (RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect)))){ state = RUNNING; }; } else { if (g.player != null){ scan = new Line(new Dot(mc.x, mc.y), g.player); }; }; }; if (state == RUNNING){ move(); scan.updateLine(); if (on_scroller){ cast = RayCast.cast(scan, g.block_map, true); if (((((((g.player.active) && (!(g.player.chameleon)))) && (!((g.player.state == Player.STEALTH))))) && ((g.player.x < (x - (width >> 1)))))){ dir = LEFT; } else { if (((((((g.player.active) && (!(g.player.chameleon)))) && (!((g.player.state == Player.STEALTH))))) && ((g.player.x > (x + (width >> 1)))))){ dir = RIGHT; }; }; if (((((((((g.player.active) && (!(g.player.chameleon)))) && (!((g.player.state == Player.STEALTH))))) && ((g.player.map_y == map_y)))) && (Util.proximity(x, y, g.player.x, g.player.y, ATTACK_DIST)))){ state = ATTACK; count = 0; } else { if (((((((((((g.player.active) && (!(g.player.chameleon)))) && (!((g.player.state == Player.STEALTH))))) && (RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect)))) && ((g.player.map_y < map_y)))) && (Util.proximity(x, y, g.player.x, g.player.y, JUMP_ATTACK_DIST)))){ state = JUMP_ATTACK; count = 0; }; }; }; if (dir == RIGHT){ grid_x = ((((x + (width >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ state = INTO_DEFEND; count = 0; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ state = INTO_DEFEND; count = 0; }; } else { if (dir == LEFT){ grid_x = ((((x - (width >> 1)) - TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ state = INTO_DEFEND; count = 0; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ state = INTO_DEFEND; count = 0; }; }; }; if (state == RUNNING){ if (grid_x == (g.scroller.width - 1)){ dir = LEFT; }; if (grid_x == 0){ dir = RIGHT; }; }; } else { if (state == FALLING){ findFloor(); if (platform == false){ verletY(GRAVITY_Y, DAMPING_Y); }; } else { if (state == INTO_DEFEND){ count++; if (count >= INTO_DEFEND_DELAY){ state = DEFEND; }; } else { if (state == DEFEND){ if (((((!((g.player.state == Player.STEALTH))) && (!(g.player.chameleon)))) && ((((((dir == RIGHT)) && ((g.player.x < x)))) || ((((dir == LEFT)) && ((g.player.x > x)))))))){ state = RUNNING; }; } else { if (state == DEFLECT){ count++; if (count >= DEFLECT_DELAY){ state = previous_state; }; } else { if (state == ATTACK){ count++; if (count >= ATTACK_DELAY){ state = RECOVER; count = 0; }; } else { if (state == JUMP_ATTACK){ count++; if (count >= JUMP_ATTACK_DELAY){ state = RECOVER; count = 0; }; } else { if (state == RECOVER){ count++; if (count >= RECOVER_DELAY){ state = RUNNING; count = 0; }; }; }; }; }; }; }; }; }; updateAnimState(); updateMC(); updateCollisionRect(); } public function verletY(_arg1:Number, _arg2:Number):void{ temp_y = y; y = (y + ((_arg2 * (y - py)) + _arg1)); py = temp_y; map_y = ((y * Game.SCALE) >> 0); } override public function resolvePlayerCollision(_arg1:Player):void{ if ((((state == ATTACK)) || ((state == JUMP_ATTACK)))){ if (state == JUMP_ATTACK){ if ((((count == 18)) || ((count == 19)))){ if (!_arg1.collision_rect.intersectsCircle(x, (collision_rect.y + (height >> 1)), 40)){ return; }; }; }; if (state == ATTACK){ if ((((count == 3)) || ((count == 4)))){ if (!_arg1.collision_rect.intersectsCircle(x, (y - 5), 40)){ return; }; }; }; _arg1.hit(); }; } public function findFloor():void{ if (g.stack_map[(map_y + 1)][map_x] > -1){ platform = true; y = ((-1 + ((map_y + 1) * Game.scale)) - (height >> 1)); updateCollisionRect(); state = WAITING; }; } public function move():void{ if (dir == RIGHT){ x = (x + SPEED); scan.a.x = (scan.a.x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); scan.a.x = (scan.a.x - SPEED); }; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ collision_rect.x = (x - (width >> 1)); collision_rect.y = (y - (height >> 1)); attack_rect.x = (attack_rect.y = (attack_rect.width = (attack_rect.height = 0))); if (state == JUMP_ATTACK){ collision_rect.y = (y + JUMP_ATTACK_Y[count]); if (count == 9){ attack_rect.x = ((dir == LEFT)) ? (x - 46) : (x - 20); attack_rect.y = (y - 49); attack_rect.width = 72; attack_rect.height = 30; } else { if (count == 11){ attack_rect.x = ((dir == LEFT)) ? (x - 43) : (x - 23); attack_rect.y = (y - 111); attack_rect.width = 72; attack_rect.height = 30; } else { if ((((count == 18)) || ((count == 19)))){ attack_rect.x = ((dir == LEFT)) ? (x - 48) : (x - 46); attack_rect.y = (y - 203); attack_rect.width = 92; attack_rect.height = 92; } else { if (count == 20){ attack_rect.x = ((dir == LEFT)) ? (x - 39) : (x + 9); attack_rect.y = (y - 88); attack_rect.width = 30; attack_rect.height = 5; } else { if ((((count >= 22)) && ((count <= 24)))){ attack_rect.x = ((dir == LEFT)) ? (x - 39) : (x + 9); attack_rect.y = (y + 11); attack_rect.width = 30; attack_rect.height = 5; }; }; }; }; }; }; if (state == ATTACK){ if ((((count == 3)) || ((count == 4)))){ attack_rect.x = ((dir == LEFT)) ? (x - 47) : (x - 41); attack_rect.y = (y - 65); attack_rect.width = 92; attack_rect.height = 92; } else { if ((((count >= 5)) && ((count <= 7)))){ attack_rect.x = ((dir == LEFT)) ? (x - 39) : (x + 9); attack_rect.y = (y + 11); attack_rect.width = 30; attack_rect.height = 5; }; }; }; } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (!active){ return; }; if (((!(_arg2)) && (!((((state == WAITING)) || ((state == RECOVER))))))){ if (!(((state == ATTACK)) || ((state == JUMP_ATTACK)))){ previous_state = state; state = DEFLECT; count = 0; }; _arg1.ping((_arg1.px - _arg1.x)); return; }; health--; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == UP){ } else { if (_local4 == RIGHT){ _local3.rotation = 90; } else { if (_local4 == DOWN){ _local3.rotation = 180; } else { if (_local4 == LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); if (health <= 0){ if (!spawned){ g.addScore(reward.value); } else { g.addScore((reward.value / 10)); }; kill((_arg1.x - _arg1.px)); NitromeGame.sound_manager.playSound("smithdie"); } else { NitromeGame.sound_manager.playSound("smithhit"); if (state == WAITING){ if ((((dir == RIGHT)) && ((g.player.x < x)))){ dir = LEFT; } else { if ((((dir == LEFT)) && ((g.player.x > x)))){ dir = RIGHT; }; }; }; }; } } }//package com.nitrome.engine_specific
Section 17
//BladeManGuard (com.nitrome.engine_specific.BladeManGuard) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class BladeManGuard extends Actor { public var detect_rect:Rect; public var py:Number; public var state:int; public var dir:int; public var count:int; public var target:Encounter; public var position:int; public var grid_x:int; public var grid_y:int; public var previous_state:int; public var dot:Dot; public var :Number; public var temp_y:Number; public var :Number; private var i:int; public var platform:Boolean; public var attack_rect:Rect; public static const LEFT:int = 8; private static const GRAVITY_Y:Number = 1.3; public static const DEFLECT:int = 32; private static const JUMP_ATTACK_Y:Array = [-21, -21, -21, -21, -21, -21, -21, -21, -21, -51, -81, -121, -154, -169, -170, -170, -170, -170, -170, -170, -118, -58, -21, -21, -21, -21, -21, -21, -21, -21, -21]; private static const INTO_DEFEND_DELAY:int = 8; public static const UP:int = 1; public static const ELECTRIC:int = 0x0200; public static const RUNNING:int = 1; private static const JUMP_ATTACK_DELAY:int = 30; private static const GUARD_DIST:int = 50; private static const FLOOR_DEPTH:int = 6; public static const DOWN:int = 4; private static const ATTACK_DELAY:int = 13; public static const WAITING:int = 4; public static const SPEED:Number = 6; private static const DEFLECT_DELAY:int = 3; public static const TEST_DEPTH:int = 5; private static const RECOVER_DELAY:int = 10; private static const JUMP_ATTACK_DIST:int = 150; private static const DAMPING_Y:Number = 0.99; public static const DEFEND:int = 128; private static const height:int = 42; public static const RECOVER:int = 64; private static const width:int = 26; public static const ATTACK:int = 8; private static const ATTACK_DIST:int = 10; public static const FALLING:int = 2; public static const INTO_DEFEND:int = 0x0100; public static const JUMP_ATTACK:int = 16; public static const RIGHT:int = 2; public static var point_man:BladeManGuard; public static var rear_guard:Array = []; public function BladeManGuard(_arg1:int, _arg2:Sprite, _arg3:Game){ super(_arg2, _arg3, true); this.dir = _arg1; collision_rect = new Rect((x - (width >> 1)), (y - (height >> 1)), 26, 42); attack_rect = new Rect(); detect_rect = new Rect((x - 20), (y - JUMP_ATTACK_DIST), 40, JUMP_ATTACK_DIST); map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); py = y; if (_arg3.stack_map[(map_y + 1)][map_x] > -1){ platform = true; state = WAITING; } else { platform = false; state = FALLING; }; if (point_man == null){ point_man = this; } else { position = rear_guard.length; rear_guard.push(this); }; } public function toString():String{ var _local1:String; _local1 = ""; if (state == ATTACK){ _local1 = "ATTACK"; } else { if (state == JUMP_ATTACK){ _local1 = "JUMP_ATTACK"; } else { if (state == RUNNING){ _local1 = "RUNNING"; } else { if (state == WAITING){ _local1 = "WAITING"; } else { if (state == RECOVER){ _local1 = "RECOVER"; } else { if (state == FALLING){ _local1 = "FALLING"; } else { if (state == INTO_DEFEND){ _local1 = "INTO_DEFEND"; } else { if (state == DEFEND){ _local1 = "DEFEND"; } else { if (state == DEFLECT){ _local1 = "DEFLECT"; }; }; }; }; }; }; }; }; }; _local1 = (_local1 + ((((("(" + x) + ",") + y) + ")") + count)); return (_local1); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); } override public function intersects(_arg1:Rect):Boolean{ if ((((state == ATTACK)) || ((state == JUMP_ATTACK)))){ return (attack_rect.intersects(_arg1)); }; return (detect_rect.intersects(_arg1)); } public function updateAnimState():void{ if (state == RUNNING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "run_right"){ (mc as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "run_left"){ (mc as MovieClip).gotoAndStop("run_left"); }; }; }; } else { if ((((state == WAITING)) || ((state == RECOVER)))){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "wait_right"){ (mc as MovieClip).gotoAndStop("wait_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "wait_left"){ (mc as MovieClip).gotoAndStop("wait_left"); }; }; }; } else { if (state == ATTACK){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "attack_right"){ (mc as MovieClip).gotoAndStop("attack_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "attack_left"){ (mc as MovieClip).gotoAndStop("attack_left"); }; }; }; } else { if (state == JUMP_ATTACK){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "jump_attack_right"){ (mc as MovieClip).gotoAndStop("jump_attack_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "jump_attack_left"){ (mc as MovieClip).gotoAndStop("jump_attack_left"); }; }; }; } else { if (state == FALLING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "fall_right"){ (mc as MovieClip).gotoAndStop("fall_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "fall_left"){ (mc as MovieClip).gotoAndStop("fall_left"); }; }; }; } else { if (state == INTO_DEFEND){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "into_defend_right"){ (mc as MovieClip).gotoAndStop("into_defend_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "into_defend_left"){ (mc as MovieClip).gotoAndStop("into_defend_left"); }; }; }; } else { if (state == DEFEND){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "defend_right"){ (mc as MovieClip).gotoAndStop("defend_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "defend_left"){ (mc as MovieClip).gotoAndStop("defend_left"); }; }; }; } else { if (state == DEFLECT){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "deflect_right"){ (mc as MovieClip).gotoAndStop("deflect_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "deflect_left"){ (mc as MovieClip).gotoAndStop("deflect_left"); }; }; }; } else { if (state == ELECTRIC){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "electric_right"){ (mc as MovieClip).gotoAndStop("electric_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "electric_left"){ (mc as MovieClip).gotoAndStop("electric_left"); }; }; }; }; }; }; }; }; }; }; }; }; } override public function resolveBulletCollision(_arg1):void{ var _local2:Boolean; if (!(((((state == ATTACK)) || ((state == JUMP_ATTACK)))) || ((state == DEFLECT)))){ previous_state = state; state = DEFLECT; count = 0; }; _local2 = !((_arg1 is Bullet)); _arg1 = (_local2) ? _arg1.list[_arg1.hit] : _arg1; if (_local2){ g.addDebris(_arg1.x, _arg1.y, (_arg1.px - _arg1.x), _arg1.bitmap, _arg1.bitmap, _arg1.bitmap, _arg1.bitmap); } else { g.addDebris(_arg1.x, _arg1.y, (_arg1.px - _arg1.x), _arg1.bitmap); }; _arg1.active = false; } public function main():void{ if (((!(forced)) && (!(g.scroller.contains(x, y))))){ if (((active) && ((point_man == this)))){ point_man = null; } else { i = 0; while (i < rear_guard.length) { if (rear_guard[i] == this){ rear_guard.splice(i, 1); break; }; i++; }; i = 0; while (i < rear_guard.length) { rear_guard[i].position = i; i++; }; }; remove(); return; }; if (point_man == null){ i = 0; while (i < rear_guard.length) { if (rear_guard[i] == this){ rear_guard.splice(i, 1); break; }; i++; }; i = 0; while (i < rear_guard.length) { rear_guard[i].position = i; i++; }; point_man = this; }; if (state == WAITING){ if (g.player.dir == RIGHT){ if (x < ){ state = RUNNING; dir = RIGHT; } else { if (x > ){ state = RUNNING; dir = LEFT; }; }; } else { if (g.player.dir == LEFT){ if (x > ){ state = RUNNING; dir = LEFT; } else { if (x < ){ state = RUNNING; dir = RIGHT; }; }; }; }; if (electrocuted){ state = INTO_DEFEND; count = 0; }; } else { if (state == RUNNING){ move(); if ((((x > )) && ((x < )))){ state = WAITING; if (g.player.dir == RIGHT){ dir = RIGHT; } else { if (g.player.dir == LEFT){ dir = LEFT; }; }; } else { if (x < ){ dir = RIGHT; } else { if (x > ){ dir = LEFT; }; }; }; if (dir == RIGHT){ grid_x = ((((x + (width >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ state = INTO_DEFEND; count = 0; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ state = INTO_DEFEND; count = 0; }; } else { if (dir == LEFT){ grid_x = ((((x - (width >> 1)) - TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ state = INTO_DEFEND; count = 0; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ state = INTO_DEFEND; count = 0; }; }; }; if (electrocuted){ state = INTO_DEFEND; count = 0; }; } else { if (state == FALLING){ findFloor(); if (platform == false){ verletY(GRAVITY_Y, DAMPING_Y); }; } else { if (state == INTO_DEFEND){ count++; if (count >= INTO_DEFEND_DELAY){ state = DEFEND; if (electrocuted){ state = ELECTRIC; }; }; } else { if (state == DEFEND){ if (dir == RIGHT){ if (x > ){ dir = LEFT; state = RUNNING; }; } else { if (dir == LEFT){ if (x < ){ dir = RIGHT; state = RUNNING; }; }; }; } else { if (state == DEFLECT){ count++; if (count >= DEFLECT_DELAY){ state = previous_state; }; } else { if (state == ATTACK){ count++; if (count >= ATTACK_DELAY){ state = RECOVER; count = 0; target = null; }; } else { if (state == JUMP_ATTACK){ count++; if (count >= JUMP_ATTACK_DELAY){ state = RECOVER; count = 0; target = null; }; } else { if (state == RECOVER){ count++; if (count >= RECOVER_DELAY){ state = RUNNING; count = 0; }; }; }; }; }; }; }; }; }; }; updateAnimState(); updateMC(); updateCollisionRect(); } override public function resolveEncounterCollision(_arg1):void{ if ((((state == ATTACK)) || ((state == JUMP_ATTACK)))){ if (target != null){ return; }; if (state == JUMP_ATTACK){ if ((((count == 18)) || ((count == 19)))){ if (!_arg1.collision_rect.intersectsCircle(x, (collision_rect.y + (height >> 1)), 40)){ return; }; }; }; if (state == ATTACK){ if ((((count == 3)) || ((count == 4)))){ if (!_arg1.collision_rect.intersectsCircle(x, (y - 5), 40)){ return; }; }; }; _arg1.resolveWeaponCollision(new Star(x, y, 0, 0, null, g), true); target = _arg1; } else { if (_arg1.y < (y - 40)){ state = JUMP_ATTACK; } else { state = ATTACK; }; count = 0; }; } public function move():void{ if (dir == RIGHT){ x = (x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); }; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function findFloor():void{ if (g.stack_map[(map_y + 1)][map_x] > -1){ if (((((map_x * Game.scale) > ((-1 + x) + (width >> 1)))) || (((((map_x * Game.scale) + Game.scale) - 1) < (x - (width >> 1)))))){ return; }; if (((((y + (height >> 1)) < ((map_y + 1) * Game.scale))) || (((y + (height >> 1)) > ((((map_y + 1) * Game.scale) + FLOOR_DEPTH) + (y - py)))))){ return; }; platform = true; y = (((map_y + 1) * Game.scale) - (height >> 1)); updateCollisionRect(); state = WAITING; }; } public function verletY(_arg1:Number, _arg2:Number):void{ temp_y = y; y = (y + ((_arg2 * (y - py)) + _arg1)); py = temp_y; map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ if (point_man == this){ if (g.player.dir == RIGHT){  = ((g.player.x + GUARD_DIST) + GUARD_DIST);  = (((g.player.x + GUARD_DIST) + GUARD_DIST) + (GUARD_DIST * 0.5)); } else { if (g.player.dir == LEFT){  = (((g.player.x - GUARD_DIST) - GUARD_DIST) - (GUARD_DIST * 0.5));  = ((g.player.x - GUARD_DIST) - GUARD_DIST); }; }; } else { if (g.player.dir == RIGHT){  = ((g.player.x - (GUARD_DIST * (position + 1))) - (GUARD_DIST * 0.5));  = (g.player.x - (GUARD_DIST * (position + 1))); } else { if (g.player.dir == LEFT){  = (g.player.x + (GUARD_DIST * (position + 1)));  = ((g.player.x + (GUARD_DIST * (position + 1))) + (GUARD_DIST * 0.5)); }; }; }; if ( < 0){  = 0;  = GUARD_DIST; }; if ( > (g.scroller.width * Game.scale)){  = (g.scroller.width * Game.scale);  = ( - GUARD_DIST); }; collision_rect.x = (x - (width >> 1)); collision_rect.y = (y - (height >> 1)); detect_rect.x = (x - (detect_rect.width * 0.5)); detect_rect.y = (y - JUMP_ATTACK_DIST); attack_rect.x = (attack_rect.y = (attack_rect.width = (attack_rect.height = 0))); if (state == JUMP_ATTACK){ collision_rect.y = (y + JUMP_ATTACK_Y[count]); if (count == 9){ attack_rect.x = ((dir == LEFT)) ? (x - 46) : (x - 20); attack_rect.y = (y - 49); attack_rect.width = 72; attack_rect.height = 30; } else { if (count == 11){ attack_rect.x = ((dir == LEFT)) ? (x - 43) : (x - 23); attack_rect.y = (y - 111); attack_rect.width = 72; attack_rect.height = 30; } else { if ((((count == 18)) || ((count == 19)))){ attack_rect.x = ((dir == LEFT)) ? (x - 48) : (x - 46); attack_rect.y = (y - 203); attack_rect.width = 92; attack_rect.height = 92; } else { if (count == 20){ attack_rect.x = ((dir == LEFT)) ? (x - 39) : (x + 9); attack_rect.y = (y - 88); attack_rect.width = 30; attack_rect.height = 5; } else { if ((((count >= 22)) && ((count <= 24)))){ attack_rect.x = ((dir == LEFT)) ? (x - 39) : (x + 9); attack_rect.y = (y + 11); attack_rect.width = 30; attack_rect.height = 5; }; }; }; }; }; }; if (state == ATTACK){ if ((((count == 3)) || ((count == 4)))){ attack_rect.x = ((dir == LEFT)) ? (x - 47) : (x - 41); attack_rect.y = (y - 65); attack_rect.width = 92; attack_rect.height = 92; } else { if ((((count >= 5)) && ((count <= 7)))){ attack_rect.x = ((dir == LEFT)) ? (x - 39) : (x + 9); attack_rect.y = (y + 11); attack_rect.width = 30; attack_rect.height = 5; }; }; }; } public static function clear():void{ point_man = null; rear_guard = []; } } }//package com.nitrome.engine_specific
Section 18
//Block (com.nitrome.engine_specific.Block) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class Block extends Rect { public var active:Boolean; public var block:Boolean;// = true public var px:Number; public var py:Number; public var moving_block:Boolean;// = false public var attachable:Boolean; public var force_field:Boolean;// = false public var stacked:int; public var cutting:Boolean;// = false public function Block(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ block = true; force_field = false; moving_block = false; cutting = false; super(_arg1, _arg2, _arg3, _arg4); px = _arg1; py = _arg2; stacked = 0; attachable = true; active = true; } public function stack(_arg1:int):void{ stacked = (stacked | _arg1); } } }//package com.nitrome.engine_specific
Section 19
//BlockClip (com.nitrome.engine_specific.BlockClip) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class BlockClip extends Clip { public var spawn:Boolean;// = false public var b:Block; public function BlockClip(_arg1:Sprite, _arg2:Game){ spawn = false; super(_arg1, _arg2); block = true; } public function debug():void{ b.draw(g.debug); if (b.stacked > 0){ if ((b.stacked & Rect.UP)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + (b.width * 0.5)), b.y); }; if ((b.stacked & Rect.RIGHT)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + b.width), (b.y + (b.height * 0.5))); }; if ((b.stacked & Rect.DOWN)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + (b.width * 0.5)), (b.y + b.height)); }; if ((b.stacked & Rect.LEFT)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo(b.x, (b.y + (b.height * 0.5))); }; }; } } }//package com.nitrome.engine_specific
Section 20
//Boss (com.nitrome.engine_specific.Boss) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Boss extends FlyingBot { public var  :int; public var  :int; public var :Number; public var :Number; public var shield:Sprite; public var health:int; public var health_fraction:Number; public var :int; public var :int;// = 40 public var :int; public var :Boolean; public var :Array; public var collision_rect:Rect; public static const TOTAL_EMITTERS:int = 3; public static const SPIDER_HITS:int = 5; public static const ESCAPE_DELAY:int = 150; public static const SPEED:Number = 2; public static const DYING:int = 4; public static const BOOM_DELAY:int = 10; public static const WARM_UP_STEP:Number = 0.08; public static const FINAL_BOOM_DELAY:int = 200; public function Boss(_arg1:Sprite, _arg2:Game, _arg3:Boolean){ var _local4:int; var _local5:Emitter;  = 40; super(Path.STOPPED, _arg1, _arg2); this. = _arg3; selectPatrolPath(); state = MOVING; collision_rect = new Rect((x - 16), (y - 16), 32, 32);  = 25; if (this.){ shield = new SmallShieldMC(); shield.blendMode = BlendMode.LIGHTEN; _arg1.addChild(shield);  = 75; }; health = ; health_fraction = (1 / ); reward = new HiddenInt(5000);  = 0;  = []; _local4 = 0; while (_local4 < TOTAL_EMITTERS) { _local5 = (); _local5.angle = ((_local4 * 120) % 360); _local4++; }; _arg2.boss_level = true; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); if (shield != null){ if (shield.alpha < 0.2){ shield.alpha = (shield.alpha + WARM_UP_STEP); } else { if (shield.alpha > 0.2){ shield.alpha = (shield.alpha - WARM_UP_STEP); }; }; }; } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } public function kill():void{ var _local1:int; if (!active){ return; }; g.addFX(mc.x, mc.y, g.bang_bitmap3); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); _local1 = 0; while (_local1 < .length) { [_local1].kill(); _local1++; }; _local1 = 0; while (_local1 < g.bullets.length) { g.bullets[_local1].kill(0); _local1++; }; _local1 = 0; while (_local1 < g.encounters.length) { if (((!((g.encounters[_local1] == this))) && (g.encounters[_local1].has_collision))){ g.encounters[_local1].kill(); }; _local1++; }; g.shake(5); state = DYING;  = (BOOM_DELAY + (Math.random() * BOOM_DELAY));  = () ? FINAL_BOOM_DELAY : ESCAPE_DELAY; if (!spawned){ NitromeGame.bonus.enemy_count.value++; }; } override public function remove():void{ } public function main():void{ if (state == MOVING){ move(); if ((((dir == UP)) || ((dir == DOWN)))){ if (((y - 32) * Game.SCALE) == map_y){ selectPatrolPath(); }; } else { if ((((dir == LEFT)) || ((dir == RIGHT)))){ if (((x - 32) * Game.SCALE) == map_x){ selectPatrolPath(); }; } else { if (dir == STOPPED){ selectPatrolPath(); }; }; }; } else { if (state == TURNING){ state = MOVING; } else { if (state == DYING){ if ((((-- <= 0)) && (!(g.completed)))){  = ((-(Emitter.RADIUS) + mc.x) + ((Math.random() * Emitter.RADIUS) * 2));  = ((-(Emitter.RADIUS) + mc.y) + ((Math.random() * Emitter.RADIUS) * 2)); g.addFX(, , g.bang_bitmap1); g.addSmoke(, ); g.addSmoke(, ); g.shake(3);  = (BOOM_DELAY + (Math.random() * BOOM_DELAY)); };  --; if ((() && (( <= 0)))){ g.shake(20);  = ((-(Emitter.RADIUS) + mc.x) + ((Math.random() * Emitter.RADIUS) * 2));  = ((-(Emitter.RADIUS) + mc.y) + ((Math.random() * Emitter.RADIUS) * 2)); g.addFX(, , g.bang_bitmap2); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, );  = ((-(Emitter.RADIUS) + mc.x) + ((Math.random() * Emitter.RADIUS) * 2));  = ((-(Emitter.RADIUS) + mc.y) + ((Math.random() * Emitter.RADIUS) * 2)); g.addFX(, , g.bang_bitmap2); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, );  = ((-(Emitter.RADIUS) + mc.x) + ((Math.random() * Emitter.RADIUS) * 2));  = ((-(Emitter.RADIUS) + mc.y) + ((Math.random() * Emitter.RADIUS) * 2)); g.addFX(, , g.bang_bitmap2); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, );  = ((-(Emitter.RADIUS) + mc.x) + ((Math.random() * Emitter.RADIUS) * 2));  = ((-(Emitter.RADIUS) + mc.y) + ((Math.random() * Emitter.RADIUS) * 2)); g.addFX(, , g.bang_bitmap2); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, );  = ((-(Emitter.RADIUS) + mc.x) + ((Math.random() * Emitter.RADIUS) * 2));  = ((-(Emitter.RADIUS) + mc.y) + ((Math.random() * Emitter.RADIUS) * 2)); g.addFX(, , g.bang_bitmap2); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, ); g.addSmoke(, ); NitromeGame.sound_manager.playSound("bang4"); active = false; g.player.levelComplete(); } else { y--; x++; if ( == 0){ g.player.levelComplete(); }; }; }; }; }; updateMC(); updateCollisionRect(); } override public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); } public function ():Emitter{ var _local1:MovieClip; var _local2:Emitter; _local1 = new EmitterMC(); _local1.x = (x + (Trig.cos[270] * Emitter.RADIUS)); _local1.y = (y + (Trig.cos[270] * Emitter.RADIUS)); g.monster_holder.addChild(_local1); _local2 = new Emitter(_local1, this, g); .push(_local2); return (_local2); } public function move():void{ if (dir == UP){ y = (y - SPEED); } else { if (dir == RIGHT){ x = (x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); } else { if (dir == DOWN){ y = (y + SPEED); }; }; }; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ collision_rect.x = (x - 16); collision_rect.y = (y - 16); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (((!(active)) || ((state == DYING)))){ return; }; if (((_arg2) || (!()))){ if (!_arg2){ health = (health - 1); } else { health = (health - ( / SPIDER_HITS)); }; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == UP){ } else { if (_local4 == RIGHT){ _local3.rotation = 90; } else { if (_local4 == DOWN){ _local3.rotation = 180; } else { if (_local4 == LEFT){ _local3.rotation = 270; }; }; }; }; NitromeGame.sound_manager.playSound("bossouch"); g.effect_holder.addChild(_local3); if (health <= 0){ g.addScore(reward.value); kill(); }; } else { shield.alpha = 1; _arg1.ping((_arg1.px - _arg1.x)); }; } } }//package com.nitrome.engine_specific
Section 21
//Bullet (com.nitrome.engine_specific.Bullet) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class Bullet extends Dot { public var active:Boolean; public var px:Number; public var py:Number; public var temp_x:Number; public var map_y:int; public var init:Boolean; public var map_x:int; public var temp_y:Number; public var g:Game; public var frame:int; public var bitmap:BitmapSprite; public function Bullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:BitmapSprite, _arg7:Game){ super(_arg1, _arg2); this.g = _arg7; this.bitmap = _arg6; active = true; init = false; frame = 0; px = (_arg1 - (_arg3 * _arg5)); py = (_arg2 - (_arg4 * _arg5)); } public function main():void{ var _local1:Block; var _local2:int; var _local3:Number; var _local4:Number; var _local5:Rect; var _local6:*; var _local7:Number; var _local8:Number; if (!init){ init = true; return; }; temp_x = x; temp_y = y; x = (x + (x - px)); y = (y + (y - py)); px = temp_x; py = temp_y; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); if (!g.scroller.contains(x, y)){ active = false; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ _local1 = g.block_map[map_y][map_x].b; if (!_local1.contains(x, y)){ return; }; _local2 = _local1.sideOf(x, y); _local3 = (x - px); _local4 = (y - py); _local5 = new Rect(0, 0, 0, 0); _local5.x = Math.min(x, px); _local5.y = Math.min(y, py); _local5.width = Math.abs((x - px)); _local5.height = Math.abs((y - py)); _local6 = _local5.intersection(_local1); _local7 = 0; _local8 = 0; if (_local3 != 0){ _local7 = (Math.min(Math.abs(_local3), _local6.width) * ((_local3 > 0)) ? 1 : -1); }; if (_local4 != 0){ _local8 = (Math.min(Math.abs(_local4), _local6.height) * ((_local4 > 0)) ? 1 : -1); }; x = (x - _local7); y = (y - _local8); _local2 = _local1.sideOf(x, y); if ((_local1.stacked & _local2)){ if ((((_local2 == Rect.UP)) || ((_local2 == Rect.DOWN)))){ if (x < (_local1.x + (_local1.width * 0.5))){ x = (_local1.x - 1); _local2 = Rect.LEFT; } else { x = (_local1.x + _local1.width); _local2 = Rect.RIGHT; }; } else { if ((((_local2 == Rect.RIGHT)) || ((_local2 == Rect.LEFT)))){ if (y < (_local1.y + (_local1.height * 0.5))){ y = (_local1.y - 1); _local2 = Rect.UP; } else { y = (_local1.y + _local1.height); _local2 = Rect.DOWN; }; }; }; } else { if (_local2 == Rect.LEFT){ x = (_local1.x - 1); } else { if (_local2 == Rect.UP){ y = (_local1.y - 1); }; }; }; kill(_local2); }; } public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); kill(_arg1.collision_rect.sideOf(x, y)); } public function kill(_arg1:int):void{ if (!active){ return; }; active = false; if (bitmap == g.bullet_bitmap){ if (_arg1 == Rect.UP){ g.addFX(x, y, g.bullet_hit_bitmap_up); } else { if (_arg1 == Rect.RIGHT){ g.addFX(x, y, g.bullet_hit_bitmap_right); } else { if (_arg1 == Rect.DOWN){ g.addFX(x, y, g.bullet_hit_bitmap_down); } else { if (_arg1 == Rect.LEFT){ g.addFX(x, y, g.bullet_hit_bitmap_left); }; }; }; }; } else { if (bitmap == g.grenade_bitmap){ g.addFX(x, y, g.bang_bitmap1); } else { if (bitmap == g.boss_bullet_bitmap){ g.addFX(x, y, g.boss_bullet_hit_bitmap); }; }; }; } public function updateMC():void{ bitmap.x = (-(g.bullet_layer_holder.x) + x); bitmap.y = (-(g.bullet_layer_holder.y) + y); bitmap.render(g.bullet_layer, frame); frame = ((frame + 1) % bitmap.total_frames); } public function erase():void{ active = false; } public function intersects(_arg1:Rect):Boolean{ return (_arg1.intersectsCircle(x, y, 3)); } } }//package com.nitrome.engine_specific
Section 22
//BulletGroup (com.nitrome.engine_specific.BulletGroup) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class BulletGroup { public var active:Boolean; private var i:int; public var hit:int; public var list:Array; public function BulletGroup(_arg1:Array){ active = true; this.list = _arg1; } public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); list[hit].kill(_arg1.collision_rect.sideOf(list[hit].x, list[hit].y)); } public function intersects(_arg1:Rect):Boolean{ i = 0; while (i < list.length) { if (list[i].intersects(_arg1)){ hit = i; return (true); }; i++; }; return (false); } public function main():void{ i = 0; while (i < list.length) { list[i].main(); if (!list[i].active){ active = false; return; }; i++; }; } public function updateMC():void{ i = 0; while (i < list.length) { list[i].updateMC(); i++; }; } } }//package com.nitrome.engine_specific
Section 23
//Cammo (com.nitrome.engine_specific.Cammo) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Cammo extends Encounter { public var health_fraction:Number;// = 0 public var collision_rect:Rect; public var health:int;// = 0 public function Cammo(_arg1:Sprite, _arg2:Game){ health = 0; health_fraction = 0; super(_arg1, _arg2, false); collision_rect = new Rect((_arg1.x + 16), (_arg1.y + 32), 32, 32); actor_target = false; } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function resolvePlayerCollision(_arg1:Player):void{ if (!((_arg1.chameleon_pickup) || (_arg1.chameleon))){ _arg1.chameleon_pickup = true; (mc as MovieClip).gotoAndStop("collect"); NitromeGame.sound_manager.playSound("coins"); }; } override public function unpause():void{ if ((mc as MovieClip).currentLabel == "idle"){ (mc as MovieClip).gotoAndStop("idle"); }; } } }//package com.nitrome.engine_specific
Section 24
//Coin (com.nitrome.engine_specific.Coin) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Coin extends Encounter { public var collision_rect:Rect; public function Coin(_arg1:Sprite, _arg2:Game){ super(_arg1, _arg2, false); collision_rect = new Rect((_arg1.x + 15), (_arg1.y + 36), 35, 28); actor_target = false; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function resolvePlayerCollision(_arg1:Player):void{ g.addScore(50); kill(); } public function kill():void{ var _local1:MovieClip; if (!active){ return; }; _local1 = new CoinFadeMC(); NitromeGame.sound_manager.playSound("coins"); NitromeGame.bonus.cash_count.value++; _local1.x = mc.x; _local1.y = mc.y; g.star_holder.addChild(_local1); g.scroller.map_array_layers[layer][map_y][map_x] = 0; active = false; } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ if (!active){ return; }; g.addScore(50); kill(); } } }//package com.nitrome.engine_specific
Section 25
//Coward (com.nitrome.engine_specific.Coward) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Coward extends Encounter { public var py:Number; public var paused:Boolean; public var cast:RayCastReport; public var firing_count:int; public var a:Dot; public var health:int;// = 0 public var platform:Boolean; public var health_fraction:Number;// = 0 public var controlled:Boolean; public var state:int; public var dir:int; public var pause_count:int;// = 0 public var grid_x:int; public var grid_y:int; public var stop_dir:int; public var collision_rect:Rect; public var temp_y:Number; public static const RIGHT:int = 2; private static const width:int = 26; public static const LEFT:int = 8; private static const GRAVITY_Y:Number = 1.3; private static const height:int = 42; private static const FLOOR_DEPTH:int = 6; public static const UP:int = 1; public static const RUNNING:int = 1; public static const SPEED:Number = 8; public static const DOWN:int = 4; public static const STOPPED:int = 0; public static const FALLING:int = 2; public static const WAIT:int = 4; public static const TEST_DEPTH:int = 5; private static const DAMPING_Y:Number = 0.99; public function Coward(_arg1:int, _arg2:Sprite, _arg3:Game){ health = 0; health_fraction = 0; pause_count = 0; super(_arg2, _arg3, true); has_main = true; has_collision = true; this.dir = _arg1; collision_rect = new Rect((x - (width >> 1)), (y - (height >> 1)), 26, 42); map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); py = y; if (_arg3.stack_map[(map_y + 1)][map_x] > Game.EMPTY){ platform = true; state = WAIT; } else { platform = false; state = FALLING; }; controlled = ((!((_arg3.actor_map[map_y][map_x] == 0))) || (!((((_arg3.actor_map[map_y][map_x] >= 0)) || ((_arg3.actor_map[map_y][map_x] <= 0)))))); if (controlled){ paused = false; pause_count = 0; selectPatrolPath(); }; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function updateAnimState():void{ if (state == RUNNING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "run_right"){ (mc as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "run_left"){ (mc as MovieClip).gotoAndStop("run_left"); }; } else { if (dir == STOPPED){ if (stop_dir == RIGHT){ if ((mc as MovieClip).currentLabel != "stop_right"){ (mc as MovieClip).gotoAndStop("stop_right"); }; } else { if (stop_dir == LEFT){ if ((mc as MovieClip).currentLabel != "stop_left"){ (mc as MovieClip).gotoAndStop("stop_left"); }; }; }; }; }; }; } else { if (state == FALLING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "fall_right"){ (mc as MovieClip).gotoAndStop("fall_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "fall_left"){ (mc as MovieClip).gotoAndStop("fall_left"); }; }; }; } else { if (state == WAIT){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "stop_right"){ (mc as MovieClip).gotoAndStop("stop_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "stop_left"){ (mc as MovieClip).gotoAndStop("stop_left"); }; }; }; }; }; }; } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); } public function selectPatrolPath():void{ if (pause_count == -1){ return; }; if ((((dir == Path.STOPPED)) && ((pause_count > 0)))){ pause_count = 0; state = WAIT; return; }; stop_dir = dir; Path.getDir(dir, g.actor_map, null, map_x, map_y); dir = Path.dir; pause_count = (paused) ? 0 : Path.pause_delay; if (pause_count > 0){ dir = Path.STOPPED; paused = true; return; }; paused = false; } public function main():void{ if (state == RUNNING){ if (((((g.scroller.contains(x, y)) || ((map_x == 0)))) || ((map_x == (g.scroller.width - 1))))){ move(); }; if (controlled){ if ((((dir == RIGHT)) || ((dir == LEFT)))){ if (((x - 32) * Game.SCALE) == map_x){ selectPatrolPath(); }; } else { if (dir == Path.STOPPED){ selectPatrolPath(); }; }; }; if ((((dir == RIGHT)) && ((map_x < (g.scroller.width - 1))))){ grid_x = ((((x + (width >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if ((((g.stack_map[grid_y][grid_x] > Game.EMPTY)) && (!((g.stack_map[grid_y][grid_x] & Rect.TEMP))))){ dir = LEFT; }; grid_x = (((x - (width >> 1)) * Game.SCALE) >> 0); grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ state = FALLING; platform = false; py = y; }; } else { if ((((dir == LEFT)) && ((map_x > 0)))){ grid_x = ((((x - (width >> 1)) - TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if ((((g.stack_map[grid_y][grid_x] > Game.EMPTY)) && (!((g.stack_map[grid_y][grid_x] & Rect.TEMP))))){ dir = RIGHT; }; grid_x = (((x + (width >> 1)) * Game.SCALE) >> 0); grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ state = FALLING; platform = false; py = y; }; }; }; } else { if (state == FALLING){ if (g.scroller.contains(x, y)){ move(); findFloor(); if (platform == false){ verletY(GRAVITY_Y, DAMPING_Y); }; }; } else { if (state == WAIT){ if (((Util.proximity(g.player.x, g.player.y, x, y, 200)) && ((Math.abs((g.player.y - y)) < 100)))){ state = RUNNING; }; }; }; }; updateAnimState(); updateMC(); updateCollisionRect(); } public function verletY(_arg1:Number, _arg2:Number):void{ temp_y = y; y = (y + ((_arg2 * (y - py)) + _arg1)); py = temp_y; map_y = ((y * Game.SCALE) >> 0); } public function findFloor():void{ grid_x = (x * Game.SCALE); if (g.stack_map[(map_y + 1)][grid_x] > Game.EMPTY){ platform = true; y = ((((map_y + 1) * Game.scale) - (height >> 1)) - 2); updateCollisionRect(); state = RUNNING; }; } public function move():void{ if (dir == RIGHT){ x = (x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); }; }; map_x = (((x - 32) * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ collision_rect.x = (x - (width >> 1)); collision_rect.y = (y - (height >> 1)); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ _arg1.ping((_arg1.px - _arg1.x)); } } }//package com.nitrome.engine_specific
Section 26
//CowardSwitch (com.nitrome.engine_specific.CowardSwitch) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class CowardSwitch extends Encounter { public const ACTIVE:int = 2; public const DEATH_DELAY:int = 85; public const INACTIVE:int = 1; public var health_fraction:Number;// = 0.33333 public var state:int; public var :int; public var collision_rect:Rect; public var health:int;// = 3 public static const DOWN:int = 4; public static const LEFT:int = 8; public static const UP:int = 1; public static const RIGHT:int = 2; public function CowardSwitch(_arg1:int, _arg2:Sprite, _arg3:Game){ health = 3; health_fraction = 0.33333; super(_arg2, _arg3, false); this.id_tag = _arg1; if (_arg3.tags[_arg1] == null){ _arg3.tags[_arg1] = true; }; if (_arg3.tags[_arg1]){ has_collision = true; state = ACTIVE; collision_rect = new Rect((x + 21), (y + 18), 22, 46); (_arg2 as MovieClip).gotoAndStop("active");  = 0; } else { state = INACTIVE; _arg2.visible = false; has_collision = false; collision_rect = new Rect(); }; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function main():void{ var _local1:int; ++; if ( >= DEATH_DELAY){ g.addFX((x + 66), (y + 55), g.bang_bitmap1); g.addSmoke((x + 66), (y + 55)); g.addSmoke((x + 66), (y + 55)); g.addSmoke((x + 66), (y + 55)); g.shake(5); has_main = false; mc.visible = false; collision_rect = new Rect(); state = INACTIVE; g.tags[id_tag] = false; _local1 = 0; while (_local1 < g.encounters.length) { if (((!((g.encounters[_local1] == this))) && ((g.encounters[_local1].id_tag == id_tag)))){ g.encounters[_local1].deactivate(); }; _local1++; }; NitromeGame.bonus.enemy_count.value++; }; } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if ((((state == INACTIVE)) || (!(has_collision)))){ return; }; health--; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == UP){ } else { if (_local4 == RIGHT){ _local3.rotation = 90; } else { if (_local4 == DOWN){ _local3.rotation = 180; } else { if (_local4 == LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); NitromeGame.sound_manager.playSound("scientisthit"); if (health <= 0){ has_collision = false; has_main = true; g.addScore(1000); (mc as MovieClip).gotoAndStop("inactive"); }; } override public function unpause():void{ if (state == ACTIVE){ (mc as MovieClip).gotoAndStop("active"); }; } } }//package com.nitrome.engine_specific
Section 27
//DeadStar (com.nitrome.engine_specific.DeadStar) package com.nitrome.engine_specific { import flash.display.*; import flash.events.*; public class DeadStar extends Sprite { public var dead:Boolean;// = false private static const FADE_RATE:Number = 0.2; public function DeadStar(){ dead = false; super(); } public function init(_arg1:int):void{ if (_arg1 == 1){ } else { if (_arg1 == 2){ rotation = 22.5; } else { if (_arg1 == 3){ rotation = 45; } else { if (_arg1 == 4){ rotation = 67.5; }; }; }; }; } public function kill():void{ dead = true; addEventListener(Event.ENTER_FRAME, fade, false, 0, true); } private function fade(_arg1:Event):void{ if (alpha > 0){ alpha = (alpha - FADE_RATE); } else { removeEventListener(Event.ENTER_FRAME, main); if (parent != null){ parent.removeChild(this); }; }; } public function main():void{ } } }//package com.nitrome.engine_specific
Section 28
//DebrisFX (com.nitrome.engine_specific.DebrisFX) package com.nitrome.engine_specific { public class DebrisFX extends FX { public var px:Number; public var py:Number; public var dir:Number; public var temp_x:Number; public var temp_y:Number; public function DebrisFX(_arg1:Number, _arg2:Number, _arg3:BitmapSprite, _arg4:Game){ super(_arg1, _arg2, _arg3, _arg4); dir = ((Math.random() > 0.5)) ? 15 : -15; px = _arg1; py = _arg2; } override public function main():void{ var _local1:*; var _local2:*; _local1 = x; _local2 = y; x = (x + ((x - px) * 0.95)); y = (y + ((y - py) + 1)); px = _local1; py = _local2; bitmap.x = (-(g.fx_layer_holder.x) + x); bitmap.y = (-(g.fx_layer_holder.y) + y); bitmap.render(g.fx_layer, 0); } public function addVelocity(_arg1:Number, _arg2:Number):void{ px = (px - _arg1); py = (py - _arg2); } } }//package com.nitrome.engine_specific
Section 29
//ElectricBlock (com.nitrome.engine_specific.ElectricBlock) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class ElectricBlock extends EncounterBlock { public var health_fraction:Number;// = 0 public var collision_rect:Rect; public var health:int;// = 0 public function ElectricBlock(_arg1:Sprite, _arg2:Game){ health = 0; health_fraction = 0; super(_arg1, _arg2); collision_rect = new Rect((x - 5), (y - 5), (Game.scale + 10), (Game.scale + 10)); has_collision = true; } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); } } }//package com.nitrome.engine_specific
Section 30
//ElectricFinish (com.nitrome.engine_specific.ElectricFinish) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class ElectricFinish extends Encounter { public var health_fraction:Number;// = 0 public var collision_rect:Rect; public var health:int;// = 0 public function ElectricFinish(_arg1:Sprite, _arg2:Game){ var _local3:int; health = 0; health_fraction = 0; super(_arg1, _arg2, false); map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); _local3 = 0; while (_local3 < _arg2.scroller.height) { if ((map_y - _local3) <= 0){ break; }; if (_arg2.stack_map[(map_y - _local3)][map_x] > Game.EMPTY){ _local3--; break; }; _local3++; }; collision_rect = new Rect((_arg1.x + 30), ((map_y - _local3) * Game.scale), 4, (Game.scale + (_local3 * Game.scale))); actor_target = false; has_main = false; } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function resolvePlayerCollision(_arg1:Player):void{ if (!active){ return; }; g.player.levelComplete(this); NitromeGame.sound_manager.playSound("electric"); g.scroller.map_array_layers[layer][map_y][map_x] = 0; g.mouse_pressed = false; } } }//package com.nitrome.engine_specific
Section 31
//Emitter (com.nitrome.engine_specific.Emitter) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Emitter extends Encounter { public var :int; public var dir:int; public var health_fraction:Number;// = 0 public var firing_count:int; public var collision_rect:Rect; public var health:int;// = 0 public var angle:int; public var :Boss; public static const BURST_DELAY:int = 30; public static const WIDTH:Number = 16; public static const HEIGHT:Number = 16; public static const BULLET_SPEED:int = 4; public static const CYCLE_DELAY:int = 60; public static const RADIUS:Number = 72; public static const FIRING_DELAY:int = 2; public function Emitter(_arg1:MovieClip, _arg2:Boss, _arg3:Game){ health = 0; health_fraction = 0; super(_arg1, _arg3, true); this. = _arg2; has_main = true; has_collision = true; angle = 270; dir = 2; firing_count = 0;  = 0; angle = 0; collision_rect = new Rect((x - (WIDTH * 0.5)), (y - (HEIGHT * 0.5)), WIDTH, HEIGHT); _arg1.alpha = 0; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ if (mc.alpha < 1){ return (false); }; return (collision_rect.contains(_arg1, _arg2)); } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); if (mc.alpha < 1){ mc.alpha = (mc.alpha + 0.01); }; } override public function intersects(_arg1:Rect):Boolean{ if (mc.alpha < 1){ return (false); }; return (collision_rect.intersects(_arg1)); } public function main():void{ angle = (angle + dir); if (angle > 359){ angle = (angle - 360); } else { if (angle < 0){ angle = (angle + 360); }; }; x = (.x + (RADIUS * Trig.cos[angle])); y = (.y + (RADIUS * Trig.sin[angle])); updateCollisionRect(); ++; if ((((((mc.alpha >= 1)) && (.active))) && (( < BURST_DELAY)))){ fire(); }; if ( >= CYCLE_DELAY){  = 0; } else { if (!.active){ kill(); }; }; updateMC(); } public function fire():void{ if (firing_count++ >= FIRING_DELAY){ g.addBullet(x, y, Trig.cos[angle], Trig.sin[angle], BULLET_SPEED, g.boss_bullet_bitmap); firing_count = 0; }; } override public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); } public function kill():void{ if (!active){ return; }; active = false; g.addFX(mc.x, mc.y, g.bang_bitmap1); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (mc.alpha < 1){ return; }; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == Rect.UP){ } else { if (_local4 == Rect.RIGHT){ _local3.rotation = 90; } else { if (_local4 == Rect.DOWN){ _local3.rotation = 180; } else { if (_local4 == Rect.LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); g.addFX(mc.x, mc.y, g.bang_bitmap1); mc.alpha = 0; } public function updateCollisionRect():void{ collision_rect.x = (x - (WIDTH * 0.5)); collision_rect.y = (y - (HEIGHT * 0.5)); } } }//package com.nitrome.engine_specific
Section 32
//EncounterBlock (com.nitrome.engine_specific.EncounterBlock) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class EncounterBlock extends Encounter { public var b:Block; public var spawn:Boolean;// = false public function EncounterBlock(_arg1:Sprite, _arg2:Game){ spawn = false; super(_arg1, _arg2, false); block = true; free = false; has_collision = false; actor_target = false; } override public function debug():void{ b.draw(g.debug); if (b.stacked > 0){ if ((b.stacked & Rect.UP)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + (b.width * 0.5)), b.y); }; if ((b.stacked & Rect.RIGHT)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + b.width), (b.y + (b.height * 0.5))); }; if ((b.stacked & Rect.DOWN)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + (b.width * 0.5)), (b.y + b.height)); }; if ((b.stacked & Rect.LEFT)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo(b.x, (b.y + (b.height * 0.5))); }; }; } } }//package com.nitrome.engine_specific
Section 33
//FlyingBot (com.nitrome.engine_specific.FlyingBot) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class FlyingBot extends Encounter { public var state:int; public var controlled:Boolean; public var :MovieClip; public var dir:int; public var pause_count:int;// = 0 public var r:Number; public var paused:Boolean; public var :Array; public var :int; public var  :int; public var  :int; public var  :int; public var  :Node; public var angle:int;// = 0 public static const TURNING:int = 2; public static const LEFT:int = 8; public static const DOWN:int = 4; public static const STOPPED:int = 0; public static const MOVING:int = 1; public static const PAUSE_UNIT:int = 25; public static const UP:int = 1; public static const RIGHT:int = 2; public function FlyingBot(_arg1:int, _arg2:Sprite, _arg3:Game){ angle = 0; pause_count = 0; super(_arg2, _arg3, true); has_main = true; has_collision = true; this.dir = _arg1; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0);  = []; [0] = new Node(); [1] = new Node(); [2] = new Node(); [3] = new Node(); controlled = ((!(( == 0))) || (!((((_arg3.path_map[map_y][map_x] >= 0)) || ((_arg3.path_map[map_y][map_x] <= 0)))))); paused = false; } public function selectPatrolPath():void{ if (pause_count == -1){ return; }; if ((((dir == STOPPED)) && ((pause_count > 0)))){ pause_count--; return; }; Path.getDir(dir, g.path_map, g.stack_map, map_x, map_y); if (dir != STOPPED){  = dir; }; dir = Path.dir; pause_count = (paused) ? 0 : Path.pause_delay; if (pause_count > 0){ dir = Path.STOPPED; paused = true; return; }; paused = false; if (dir != ){ state = TURNING; if ( == UP){ if (dir == RIGHT){ angle = 0; if ( != null){ .rotation = (.rotation + 1); }; } else { if (dir == LEFT){ angle = 180; } else { angle = 90; if ( != null){ .rotation = (.rotation + 1); }; }; }; } else { if ( == RIGHT){ if (dir == DOWN){ angle = 90; } else { if (dir == UP){ angle = -90; } else { angle = 180; }; }; } else { if ( == DOWN){ if (dir == RIGHT){ angle = 0; if ( != null){ .rotation = (.rotation + 1); }; } else { if (dir == LEFT){ angle = 180; } else { angle = -90; }; }; } else { if ( == LEFT){ if (dir == DOWN){ angle = 90; if ( != null){ .rotation = (.rotation + 1); }; } else { if (dir == UP){ angle = -90; } else { angle = 0; if ( != null){ .rotation = (.rotation + 1); }; }; }; }; }; }; }; }; } public function selectSeekPath():void{ var _local1:int;  = int.MAX_VALUE;  = 0; [3].x = map_x; [3].y = (map_y - 1); [3].walkable = (((map_y > 0)) && ((g.stack_map[[3].y][[3].x] == Game.EMPTY))); [3].setH(g.player.map_x, g.player.map_y); [3].s = ([3].walkable) ? g.scent_map[[3].y][[3].x] : -1; [0].x = (map_x + 1); [0].y = map_y; [0].walkable = (((map_x < (g.scroller.width - 1))) && ((g.stack_map[[0].y][[0].x] == Game.EMPTY))); [0].setH(g.player.map_x, g.player.map_y); [0].s = ([0].walkable) ? g.scent_map[[0].y][[0].x] : -1; [1].x = map_x; [1].y = (map_y + 1); [1].walkable = (((map_y < (g.scroller.height - 1))) && ((g.stack_map[[1].y][[1].x] == Game.EMPTY))); [1].setH(g.player.map_x, g.player.map_y); [1].s = ([1].walkable) ? g.scent_map[[1].y][[1].x] : -1; [2].x = (map_x - 1); [2].y = map_y; [2].walkable = (((map_x > 0)) && ((g.stack_map[[2].y][[2].x] == Game.EMPTY))); [2].setH(g.player.map_x, g.player.map_y); [2].s = ([2].walkable) ? g.scent_map[[2].y][[2].x] : -1; _local1 = 0; while (_local1 < .length) { if ([_local1].walkable){ if ([_local1].s >  ){  = [_local1].s;  = [_local1]; } else { if (((( == 0)) && (([_local1].h <  )))){  = [_local1].h;  = [_local1]; }; }; }; _local1++; }; if ( .y < map_y){ if (dir != UP){ dir = UP; angle = -90; state = TURNING; }; } else { if ( .x > map_x){ if (dir != RIGHT){ dir = RIGHT; angle = 0; state = TURNING; }; } else { if ( .y > map_y){ if (dir != DOWN){ dir = DOWN; angle = 90; state = TURNING; }; } else { if ( .x < map_x){ if (dir != LEFT){ dir = LEFT; angle = 180; state = TURNING; }; }; }; }; }; } } }//package com.nitrome.engine_specific
Section 34
//FlyingGun (com.nitrome.engine_specific.FlyingGun) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; public class FlyingGun extends FlyingBot { public var wobble_alpha:Number; public var sparks:MovieClip; public var cast:RayCastReport; public var gun:MovieClip; public var strength:Number; public var firing_count:int; public var beam_width:int; public var previous_state:int; public var alpha:Array; public var shield:Sprite; private var i:int; public var health:int;// = 5 public var scan:Line; public var health_fraction:Number;// = 0.2 public var fast:Boolean; public var killer:Boolean; public var wobble:int; public var bullet_list:Array; public var wobble_step:int; public var  :Boolean; public var collision_rect:Rect; public var cols:Array; public static const FIRING:int = 4; public static const KILL_WOBBLE_ALPHA:Number = 0.25; public static const SCAN_WOBBLE_ALPHA:Number = 0.05; public static const GRENADE_SPEED:int = 8; public static const FIRING_DELAY:int = 11; public static const KILL_WOBBLE_STEP:int = 12; private static const KILL_ALPHA:Array = [0.45, 0.25, 0.15]; public static const FIRING_CHARGE_DELAY:int = 6; public static const TURN_SPEED:Number = 3; public static const SPEED:Number = 4; public static const BULLET_SPEED:int = 16; public static const KILLER_WIDTH:int = 5; public static const SCAN_WIDTH:int = 2; private static const KILL_COLS:Array = [16304135, 0xF89200, 14116875]; private static const SCAN_COLS:Array = [311058, 1152348, 947785]; public static const WARM_UP_STEP:Number = 0.08; private static const SCAN_ALPHA:Array = [0.35, 0.25, 0.15]; public static const SCAN_WOBBLE_STEP:int = 6; public static var point:Point = new Point(); public function FlyingGun(_arg1:int, _arg2:MovieClip, _arg3:Game, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:Boolean=false){ var _local7:Dot; health = 5; health_fraction = 0.2; super(_arg1, _arg2, _arg3); firing_count = 0; strength = 0; init_x = map_x; init_y = map_y; this.killer = _arg6; gun = (_arg6) ? new LaserGunMC() : new GunMC(); cols = (_arg6) ? KILL_COLS : SCAN_COLS; alpha = (_arg6) ? KILL_ALPHA : SCAN_ALPHA; beam_width = (_arg6) ? KILLER_WIDTH : SCAN_WIDTH; wobble_step = (_arg6) ? KILL_WOBBLE_STEP : SCAN_WOBBLE_STEP; wobble_alpha = (_arg6) ? KILL_WOBBLE_ALPHA : SCAN_WOBBLE_ALPHA; this.fast = _arg5;  = gun; if (_arg6){ sparks = new LaserGunSparksMC(); _arg3.effect_holder.addChild(sparks); sparks.visible = false; }; if (_arg3.alert_state != Game.ACTIVE){ this.aggressive = _arg4; } else { this.aggressive = true; }; if (((!(this.aggressive)) || ((_arg3.player == null)))){ selectPatrolPath(); } else { selectSeekPath(); }; if (this.aggressive){ (_arg2 as MovieClip).gotoAndStop("aggressive"); }; state = MOVING; collision_rect = new Rect((x - 16), (y - 16), 32, 50); if ((((this.dir == DOWN)) || ((((this.dir == STOPPED)) && (( == DOWN)))))){ gun.rotation = (angle = 90); } else { if ((((this.dir == RIGHT)) || ((((this.dir == STOPPED)) && (( == RIGHT)))))){ gun.rotation = (angle = 0); } else { if ((((this.dir == UP)) || ((((this.dir == STOPPED)) && (( == UP)))))){ gun.rotation = (angle = -90); } else { if ((((this.dir == LEFT)) || ((((this.dir == STOPPED)) && (( == LEFT)))))){ gun.rotation = (angle = 180); }; }; }; }; _local7 = new Dot((_arg2.x + 0.5), (_arg2.y + 0.5)); if (_arg1 == DOWN){ scan = new Line(_local7, new Dot(_local7.x, (_local7.y + (Game.WIDTH + Game.HEIGHT)))); } else { if (_arg1 == RIGHT){ scan = new Line(_local7, new Dot((_local7.x + (Game.WIDTH + Game.HEIGHT)), _local7.y)); } else { if (_arg1 == UP){ scan = new Line(_local7, new Dot(_local7.x, (_local7.y - (Game.WIDTH + Game.HEIGHT)))); } else { if (_arg1 == LEFT){ scan = new Line(_local7, new Dot((_local7.x - (Game.WIDTH + Game.HEIGHT)), _local7.y)); }; }; }; }; rotate(); _arg2.addChildAt(gun, 0); shield = new SmallShieldMC(); shield.blendMode = BlendMode.LIGHTEN; _arg2.addChild(shield); reward = new HiddenInt(70); on_scroller = false; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); wobble = ((wobble + wobble_step) % 360); i = 1; while (i < 4) { g.scan_holder.graphics.lineStyle((i * beam_width), cols[(i - 1)], (strength * (alpha[(i - 1)] + Math.abs((Trig.sin[wobble] * wobble_alpha))))); g.scan_holder.graphics.moveTo(mc.x, mc.y); if (cast != null){ g.scan_holder.graphics.lineTo(cast.ax, cast.ay); } else { g.scan_holder.graphics.lineTo(scan.b.x, scan.b.y); }; i++; }; if (state != FIRING){ if (shield.alpha < 0.2){ shield.alpha = (shield.alpha + WARM_UP_STEP); } else { if (shield.alpha > 0.2){ shield.alpha = (shield.alpha - WARM_UP_STEP); }; }; } else { if (shield.alpha > 0){ shield.alpha = (shield.alpha - (WARM_UP_STEP * 2)); }; }; if (killer){ if (cast != null){ sparks.x = cast.ax; sparks.y = cast.ay; if (cast.access_side == UP){ sparks.rotation = 0; } else { if (cast.access_side == RIGHT){ sparks.rotation = 90; } else { if (cast.access_side == DOWN){ sparks.rotation = 180; } else { if (cast.access_side == LEFT){ sparks.rotation = -90; }; }; }; }; if (!Util.proximity(x, y, cast.ax, cast.ay, 70)){ sparks.visible = true; sparks.alpha = strength; } else { sparks.visible = false; }; } else { sparks.visible = false; }; }; } override public function intersects(_arg1:Rect):Boolean{ if (((!( )) || (((!(killer)) && ((((g.player.state == Player.STEALTH)) || (g.player.chameleon))))))){ return (false); }; return (RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect)); } public function fire():void{ if (firing_count == 0){ if (fast){ bullet_list = [new Bullet((x + (scan.dx * 50)), (y + (scan.dy * 50)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (58 * scan.dx)), (y + (58 * scan.dy)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (66 * scan.dx)), (y + (66 * scan.dy)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (74 * scan.dx)), (y + (74 * scan.dy)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g)]; g.addBulletGroup(bullet_list); NitromeGame.sound_manager.playSound("machinegun"); gun.gotoAndStop("fire_bullet"); point = Util.localToLocal(point, gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, scan.dy, -(scan.dx), g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap); } else { g.addBullet((x + (scan.dx * 50)), (y + (scan.dy * 50)), scan.dx, scan.dy, GRENADE_SPEED, g.grenade_bitmap); gun.gotoAndStop("fire_grenade"); NitromeGame.sound_manager.playSound("grenade"); point = Util.localToLocal(point, gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, scan.dy, -(scan.dx), g.grenade_cartridge_bitmap); }; }; if (++firing_count >= FIRING_DELAY){ firing_count = 0; gun.gotoAndStop("idle"); if ((((cast == null)) || (((!((cast == null))) && (!(RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect))))))){ state = previous_state; }; }; } public function rotate():void{ scan.dx = Trig.cos[((gun.rotation + 360) % 360)]; scan.dy = Trig.sin[((gun.rotation + 360) % 360)]; scan.vx = (scan.dx * scan.len); scan.vy = (scan.dy * scan.len); scan.b.x = (scan.a.x + scan.vx); scan.b.y = (scan.a.y + scan.vy); scan.rx = -(scan.dy); scan.ry = scan.dx; scan.lx = scan.dy; scan.ly = -(scan.dx); } override public function alert():void{ aggressive = true; (mc as MovieClip).gotoAndStop("aggressive"); } public function kill(_arg1:Number):void{ if (!active){ return; }; active = false; if (!spawned){ NitromeGame.bonus.enemy_count.value++; }; g.addFX(mc.x, mc.y, g.bang_bitmap2); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); g.shake(3); if (((killer) && (!((sparks.parent == null))))){ sparks.parent.removeChild(sparks); }; g.addDebris((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5)), ((_arg1 > 0)) ? 10 : -10, g.debris_clips[2], g.debris_clips[3], (killer) ? g.debris_clips[5] : g.debris_clips[4]); } override public function remove():void{ if (((killer) && (!((sparks.parent == null))))){ sparks.parent.removeChild(sparks); }; super.remove(); } public function main():void{ on_scroller = g.scroller.contains(x, y); if (((!(forced)) && (!(on_scroller)))){ map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); if (!aggressive){ if (dir == UP){ if (killer){ tile_id = "33"; } else { if (fast){ tile_id = "32"; } else { tile_id = "32"; }; }; } else { if (dir == RIGHT){ if (killer){ tile_id = "36"; } else { if (fast){ tile_id = "35"; } else { tile_id = "34"; }; }; } else { if (dir == DOWN){ if (killer){ tile_id = "39"; } else { if (fast){ tile_id = "38"; } else { tile_id = "37"; }; }; } else { if (dir == LEFT){ if (killer){ tile_id = "42"; } else { if (fast){ tile_id = "41"; } else { tile_id = "40"; }; }; }; }; }; }; } else { if (killer){ tile_id = "45"; } else { if (fast){ tile_id = "44"; } else { tile_id = "43"; }; }; }; remove(); return; }; if (state == MOVING){ move(); if ((((dir == UP)) || ((dir == DOWN)))){ if (((y - 32) * Game.SCALE) == map_y){ if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; } else { if ((((dir == LEFT)) || ((dir == RIGHT)))){ if (((x - 32) * Game.SCALE) == map_x){ if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; } else { if (dir == STOPPED){ if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; }; }; } else { if (state == TURNING){ if (Math.abs((angle - gun.rotation)) <= TURN_SPEED){ gun.rotation = angle; state = MOVING; } else { r = gun.rotation; r = (r + ((Math.abs((angle - r)))>180) ? ((r)<angle) ? 360 : -(360) : 0); r = (r + (((angle - r) > 0)) ? TURN_SPEED : -(TURN_SPEED)); gun.rotation = r; }; rotate(); } else { if (state == FIRING){ fire(); }; }; };  = Util.onScreen(x, y, g, 100); cast = RayCast.cast(scan, g.block_map, true); if ((((strength < 1)) && ( ))){ strength = (strength + WARM_UP_STEP); } else { if (strength > 0){ strength = (strength - (WARM_UP_STEP * 2)); }; }; updateMC(); updateCollisionRect(); } override public function resolvePlayerCollision(_arg1:Player):void{ if (((((!((state == FIRING))) && ((strength >= 1)))) && (!(Util.proximity(_arg1.x, _arg1.y, x, y, 50))))){ if (!killer){ previous_state = state; state = FIRING; } else { g.player.hit(); }; }; } public function move():void{ if (dir == UP){ y = (y - SPEED); scan.a.y = (scan.a.y - SPEED); scan.b.y = (scan.b.y - SPEED); } else { if (dir == RIGHT){ x = (x + SPEED); scan.a.x = (scan.a.x + SPEED); scan.b.x = (scan.b.x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); scan.a.x = (scan.a.x - SPEED); scan.b.x = (scan.b.x - SPEED); } else { if (dir == DOWN){ y = (y + SPEED); scan.a.y = (scan.a.y + SPEED); scan.b.y = (scan.b.y + SPEED); }; }; }; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ collision_rect.x = (x - 16); collision_rect.y = (y - 16); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (!active){ return; }; if (((_arg2) || ((state == FIRING)))){ health--; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == UP){ } else { if (_local4 == RIGHT){ _local3.rotation = 90; } else { if (_local4 == DOWN){ _local3.rotation = 180; } else { if (_local4 == LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); if ((((health <= 0)) || (_arg2))){ if (!spawned){ g.addScore(reward.value); } else { g.addScore((reward.value / 10)); }; kill((_arg1.x - _arg1.px)); }; } else { shield.alpha = 1; _arg1.ping((_arg1.px - _arg1.x)); }; } override public function unpause():void{ gun.gotoAndStop("idle"); if (aggressive){ (mc as MovieClip).gotoAndStop("aggressive"); } else { (mc as MovieClip).gotoAndStop("idle"); }; } } }//package com.nitrome.engine_specific
Section 35
//ForceField (com.nitrome.engine_specific.ForceField) package com.nitrome.engine_specific { import flash.display.*; public class ForceField extends EncounterBlock { public var state:int; public static const INACTIVE:int = 1; public static const ACTIVE:int = 2; public function ForceField(_arg1:Sprite, _arg2:Game){ super(_arg1, _arg2); force_field = true; map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); if (_arg2.alert_state != Game.ACTIVE){ state = INACTIVE; block = false; _arg2.stack_map[map_y][map_x] = Game.EMPTY; (_arg1 as MovieClip).gotoAndStop("inactive"); } else { if (_arg2.alert_state == Game.ACTIVE){ state = ACTIVE; block = true; (_arg1 as MovieClip).gotoAndStop("active"); }; }; } override public function unpause():void{ if (state == INACTIVE){ (mc as MovieClip).gotoAndStop("inactive"); } else { if (state == ACTIVE){ (mc as MovieClip).gotoAndStop("active"); }; }; } override public function alert():void{ state = ACTIVE; g.stack_map[map_y][map_x] = b.stacked; (mc as MovieClip).gotoAndPlay("activate"); block = true; } override public function standdown():void{ state = INACTIVE; g.stack_map[map_y][map_x] = Game.EMPTY; (mc as MovieClip).gotoAndPlay("deactivate"); block = false; } } }//package com.nitrome.engine_specific
Section 36
//ForceFieldDoor (com.nitrome.engine_specific.ForceFieldDoor) package com.nitrome.engine_specific { import flash.display.*; public class ForceFieldDoor extends EncounterBlock { public var state:int; public static const INACTIVE:int = 1; public static const ACTIVE:int = 2; public function ForceFieldDoor(_arg1:int, _arg2:Sprite, _arg3:Game){ super(_arg2, _arg3); this.id_tag = _arg1; force_field = true; map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); if (_arg3.tags[_arg1] == null){ _arg3.tags[_arg1] = true; }; if (!_arg3.tags[_arg1]){ state = INACTIVE; block = false; _arg3.stack_map[map_y][map_x] = Game.EMPTY; (_arg2 as MovieClip).gotoAndStop("inactive"); } else { state = ACTIVE; block = true; (_arg2 as MovieClip).gotoAndStop("active"); }; } override public function unpause():void{ if (state == INACTIVE){ (mc as MovieClip).gotoAndStop("inactive"); } else { if (state == ACTIVE){ (mc as MovieClip).gotoAndStop("active"); }; }; } override public function alert():void{ } public function deactivate():void{ state = INACTIVE; g.stack_map[map_y][map_x] = Game.EMPTY; (mc as MovieClip).gotoAndPlay("deactivate"); block = false; } override public function standdown():void{ } } }//package com.nitrome.engine_specific
Section 37
//FX (com.nitrome.engine_specific.FX) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class FX extends Dot { public var active:Boolean; public var frame:int; public var g:Game; public var bitmap:BitmapSprite; public function FX(_arg1:Number, _arg2:Number, _arg3:BitmapSprite, _arg4:Game, _arg5:int=0){ super(_arg1, _arg2); this.bitmap = _arg3; this.g = _arg4; frame = (0 - _arg5); active = true; } public function main():void{ if (frame > -1){ bitmap.x = (-(g.fx_layer_holder.x) + x); bitmap.y = (-(g.fx_layer_holder.y) + y); bitmap.render(g.fx_layer, frame++); if (frame == bitmap.total_frames){ active = false; }; } else { frame++; }; } } }//package com.nitrome.engine_specific
Section 38
//GameFinish (com.nitrome.engine_specific.GameFinish) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class GameFinish extends Encounter { public var health_fraction:Number;// = 0 public var collision_rect:Rect; public var health:int;// = 0 public function GameFinish(_arg1:Sprite, _arg2:Game){ var _local3:int; health = 0; health_fraction = 0; super(_arg1, _arg2, false); map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); _local3 = 0; while (_local3 < _arg2.scroller.height) { if ((map_y - _local3) <= 0){ break; }; if (_arg2.stack_map[(map_y - _local3)][map_x] > Game.EMPTY){ _local3--; break; }; _local3++; }; collision_rect = new Rect((_arg1.x + 30), ((map_y - _local3) * Game.scale), 4, (Game.scale + (_local3 * Game.scale))); actor_target = false; has_main = false; } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function resolvePlayerCollision(_arg1:Player):void{ if (!active){ return; }; g.player.levelComplete(); g.scroller.map_array_layers[layer][map_y][map_x] = 0; g.mouse_pressed = false; } } }//package com.nitrome.engine_specific
Section 39
//GeneratorSwitch (com.nitrome.engine_specific.GeneratorSwitch) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class GeneratorSwitch extends EncounterBlock { public const ACTIVE:int = 2; public const INACTIVE:int = 1; public var health_fraction:Number;// = 0 public var state:int; public var collision_rect:Rect; public var health:int;// = 0 public function GeneratorSwitch(_arg1:int, _arg2:Sprite, _arg3:Game){ health = 0; health_fraction = 0; super(_arg2, _arg3); this.id_tag = _arg1; if (_arg3.tags[_arg1] == null){ _arg3.tags[_arg1] = true; }; if (_arg3.tags[_arg1]){ has_collision = true; collision_rect = new Rect(x, y, Game.scale, Game.scale); (_arg2 as MovieClip).gotoAndStop("active"); } else { has_collision = false; collision_rect = new Rect(); (_arg2 as MovieClip).gotoAndStop("inactive"); }; } override public function unpause():void{ if (state == INACTIVE){ (mc as MovieClip).gotoAndStop("inactive"); } else { if (state == ACTIVE){ (mc as MovieClip).gotoAndStop("active"); }; }; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:int; if (state == INACTIVE){ return; }; state = INACTIVE; collision_rect = new Rect(); g.tags[id_tag] = false; _local3 = 0; while (_local3 < g.encounters.length) { if (((!((g.encounters[_local3] == this))) && ((g.encounters[_local3].id_tag == id_tag)))){ g.encounters[_local3].deactivate(); }; _local3++; }; g.addFX((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5)), g.bang_bitmap1); g.addSmoke((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.addSmoke((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); (mc as MovieClip).gotoAndStop("inactive"); NitromeGame.sound_manager.playSound("powerdown"); } } }//package com.nitrome.engine_specific
Section 40
//GunBlock (com.nitrome.engine_specific.GunBlock) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; public class GunBlock extends EncounterBlock { public var :Array; public var bullet_list:Array; public var firing_count:int; public var :Object; public var fast:Boolean; public var angle:int; public static const GRENADE_SPEED:int = 8; public static const BULLET_SPEED:int = 16; public static const FIRING_DELAY:int = 50; public static var point:Point = new Point(); public function GunBlock(_arg1:MovieClip, _arg2:Game){ super(_arg1, _arg2); has_main = true; firing_count = (_arg2.frame_count % FIRING_DELAY); fast = false; } override public function unpause():void{ (mc as MovieClip).gun.gotoAndStop("idle"); } public function main():void{ if (firing_count == 0){ if (fast){ bullet_list = [new Bullet(x, y, Trig.cos[angle], Trig.sin[angle], BULLET_SPEED, g.bullet_bitmap, g), new Bullet([1].x, [1].y, Trig.cos[angle], Trig.sin[angle], BULLET_SPEED, g.bullet_bitmap, g), new Bullet([2].x, [2].y, Trig.cos[angle], Trig.sin[angle], BULLET_SPEED, g.bullet_bitmap, g), new Bullet([3].x, [3].y, Trig.cos[angle], Trig.sin[angle], BULLET_SPEED, g.bullet_bitmap, g)]; g.addBulletGroup(bullet_list); (mc as MovieClip).gun.gotoAndStop("fire_bullet"); NitromeGame.sound_manager.playSound("machinegun"); point = Util.localToLocal(point, (mc as MovieClip).gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, Trig.sin[angle], -(Trig.cos[angle]), g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap); } else { g.addBullet(x, y, Trig.cos[angle], Trig.sin[angle], GRENADE_SPEED, g.grenade_bitmap); (mc as MovieClip).gun.gotoAndStop("fire_grenade"); NitromeGame.sound_manager.playSound("grenade"); point = Util.localToLocal(point, (mc as MovieClip).gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, Trig.sin[angle], -(Trig.cos[angle]), g.grenade_cartridge_bitmap); }; }; if (++firing_count >= FIRING_DELAY){ firing_count = 0; (mc as MovieClip).gun.gotoAndStop("idle"); }; } public function setDirection(_arg1:int):void{ if (_arg1 == Rect.UP){ x = (b.x + (Game.scale >> 1)); y = (b.y - 15); angle = 270; } else { if (_arg1 == Rect.RIGHT){ x = ((b.x + Game.scale) + 14); y = (b.y + (Game.scale >> 1)); angle = 0; } else { if (_arg1 == Rect.DOWN){ x = (b.x + (Game.scale >> 1)); y = ((b.y + Game.scale) + 14); angle = 90; } else { if (_arg1 == Rect.LEFT){ x = (b.x - 15); y = (b.y + (Game.scale >> 1)); angle = 180; }; }; }; };  = [new Dot(x, y), new Dot((x + (8 * Trig.cos[angle])), (y + (8 * Trig.sin[angle]))), new Dot((x + (16 * Trig.cos[angle])), (y + (16 * Trig.sin[angle]))), new Dot((x + (24 * Trig.cos[angle])), (y + (24 * Trig.sin[angle])))]; this.fast = fast; } } }//package com.nitrome.engine_specific
Section 41
//GunMan (com.nitrome.engine_specific.GunMan) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; public class GunMan extends Encounter { public var py:Number; public var paused:Boolean; public var cast:RayCastReport; public var firing_count:int; public var a:Dot; public var health:int;// = 2 public var fast:Boolean; public var platform:Boolean; public var scan:Line; public var health_fraction:Number;// = 0.5 public var controlled:Boolean; public var state:int; public var dir:int; public var pause_count:int;// = 0 public var :Boolean; public var grid_x:int; public var grid_y:int; public var stop_dir:int; public var collision_rect:Rect; public var temp_y:Number; public static const RIGHT_ID:String = "378"; private static const width:int = 26; public static const LEFT:int = 8; private static const height:int = 42; private static const DAMPING_Y:Number = 0.99; private static const GRAVITY_Y:Number = 1.3; public static const LEFT_ID:String = "377"; public static const GRENADE_SPEED:int = 8; public static const FIRING_DELAY:int = 30; public static const UP:int = 1; public static const RUNNING:int = 1; public static const SPEED:Number = 2; private static const FLOOR_DEPTH:int = 6; public static const DOWN:int = 4; public static const BULLET_SPEED:int = 16; public static const STOPPED:int = 0; public static const FALLING:int = 2; public static const FIRING:int = 4; public static const RIGHT:int = 2; public static const TEST_DEPTH:int = 5; public static var point:Point = new Point(); public function GunMan(_arg1:int, _arg2:Sprite, _arg3:Game, _arg4:Boolean=false, _arg5:Boolean=false){ health = 2; health_fraction = 0.5; pause_count = 0; super(_arg2, _arg3, true); has_main = true; has_collision = true; this.dir = _arg1; this. = _arg5; collision_rect = new Rect((x - (width >> 1)), (y - (height >> 1)), 26, 42); map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); py = y; if (_arg3.stack_map[(map_y + 1)][map_x] > Game.EMPTY){ platform = true; state = RUNNING; } else { platform = false; state = FALLING; }; a = new Dot((_arg2.x + 0.5), (_arg2.y + 0.5)); reward = new HiddenInt(40); (_arg2 as MovieClip).gun.gotoAndStop("idle"); controlled = ((!((_arg3.path_map[map_y][map_x] == 0))) || (!((((_arg3.path_map[map_y][map_x] >= 0)) || ((_arg3.path_map[map_y][map_x] <= 0)))))); if (controlled){ paused = false; pause_count = 0; selectPatrolPath(); }; firing_count = 0; this.fast = _arg4; on_scroller = false; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } override public function intersects(_arg1:Rect):Boolean{ if (((((((((!(on_scroller)) || ())) || ((state == FALLING)))) || ((g.player.state == Player.STEALTH)))) || (g.player.chameleon))){ return (false); }; if (((((!((scan == null))) && ((cast == null)))) && ((((((((dir == LEFT)) && ((g.player.x < x)))) || ((((dir == RIGHT)) && ((g.player.x > x)))))) || ((((dir == STOPPED)) && ((((((stop_dir == LEFT)) && ((g.player.x < x)))) || ((((stop_dir == RIGHT)) && ((g.player.x > x)))))))))))){ return (RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect)); }; return (false); } public function updateAnimState():void{ var _local1:*; if (state == RUNNING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "run_right"){ (mc as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "run_left"){ (mc as MovieClip).gotoAndStop("run_left"); }; } else { if (dir == STOPPED){ if (stop_dir == RIGHT){ if ((mc as MovieClip).currentLabel != "stop_right"){ (mc as MovieClip).gotoAndStop("stop_right"); }; } else { if (stop_dir == LEFT){ if ((mc as MovieClip).currentLabel != "stop_left"){ (mc as MovieClip).gotoAndStop("stop_left"); }; }; }; }; }; }; if ((mc as MovieClip).gun.currentLabel != "idle"){ (mc as MovieClip).gun.gotoAndStop("idle"); }; } else { if (state == FALLING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "fall_right"){ (mc as MovieClip).gotoAndStop("fall_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "fall_left"){ (mc as MovieClip).gotoAndStop("fall_left"); }; }; }; if ((mc as MovieClip).gun.currentLabel != "idle"){ (mc as MovieClip).gun.gotoAndStop("idle"); }; } else { if (state == FIRING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "fire_right"){ (mc as MovieClip).gotoAndStop("fire_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "fire_left"){ (mc as MovieClip).gotoAndStop("fire_left"); }; } else { if (dir == STOPPED){ if (stop_dir == RIGHT){ if ((mc as MovieClip).currentLabel != "fire_right"){ (mc as MovieClip).gotoAndStop("fire_right"); }; } else { if (stop_dir == LEFT){ if ((mc as MovieClip).currentLabel != "fire_left"){ (mc as MovieClip).gotoAndStop("fire_left"); }; }; }; }; }; }; if (fast){ if ((mc as MovieClip).gun.currentLabel != "fire_bullet"){ (mc as MovieClip).gun.gotoAndStop("fire_bullet"); }; } else { if ((mc as MovieClip).gun.currentLabel != "fire_grenade"){ (mc as MovieClip).gun.gotoAndStop("fire_grenade"); }; }; _local1 = (scan.atan2() * Game.ONE80DIVIDEDBYPI); }; }; }; if ((((state == RUNNING)) && ((dir == STOPPED)))){ (mc as MovieClip).gun.alpha = 0; (mc as MovieClip).arm.alpha = 0; } else { (mc as MovieClip).gun.alpha = 1; (mc as MovieClip).arm.alpha = 1; }; if (state == FIRING){ if ((((dir == RIGHT)) || ((((dir == STOPPED)) && ((stop_dir == RIGHT)))))){ (mc as MovieClip).gun.rotation = _local1; (mc as MovieClip).arm.rotation = _local1; (mc as MovieClip).gun.scaleX = -1; (mc as MovieClip).arm.scaleX = -1; } else { if ((((dir == LEFT)) || ((((dir == STOPPED)) && ((stop_dir == LEFT)))))){ (mc as MovieClip).gun.rotation = (_local1 + 180); (mc as MovieClip).arm.rotation = (_local1 + 180); (mc as MovieClip).gun.scaleX = 1; (mc as MovieClip).arm.scaleX = 1; }; }; } else { if ((((dir == RIGHT)) || ((((dir == STOPPED)) && ((stop_dir == RIGHT)))))){ (mc as MovieClip).gun.rotation = 0; (mc as MovieClip).arm.rotation = 0; (mc as MovieClip).gun.scaleX = -1; (mc as MovieClip).arm.scaleX = -1; } else { if ((((dir == LEFT)) || ((((dir == STOPPED)) && ((stop_dir == LEFT)))))){ (mc as MovieClip).gun.rotation = 0; (mc as MovieClip).arm.rotation = 0; (mc as MovieClip).gun.scaleX = 1; (mc as MovieClip).arm.scaleX = 1; }; }; }; } public function fire():void{ var _local1:Array; if (firing_count == 0){ if (!fast){ g.addBullet((x + (27 * scan.dx)), (y + (27 * scan.dy)), scan.dx, scan.dy, GRENADE_SPEED, g.grenade_bitmap); point = Util.localToLocal(point, (mc as MovieClip).gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, scan.dy, -(scan.dx), g.grenade_cartridge_bitmap); NitromeGame.sound_manager.playSound("grenade"); } else { _local1 = [new Bullet((x + (27 * scan.dx)), (y + (27 * scan.dy)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (35 * scan.dx)), (y + (35 * scan.dy)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (43 * scan.dx)), (y + (43 * scan.dy)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (51 * scan.dx)), (y + (51 * scan.dy)), scan.dx, scan.dy, BULLET_SPEED, g.bullet_bitmap, g)]; g.addBulletGroup(_local1); point = Util.localToLocal(point, (mc as MovieClip).gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, scan.dy, -(scan.dx), g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap); NitromeGame.sound_manager.playSound("machinegun"); }; }; firing_count++; if (firing_count >= FIRING_DELAY){ firing_count = 0; if ((((cast == null)) || (((!((cast == null))) && (!(RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect))))))){ state = RUNNING; }; }; } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); } public function kill(_arg1:Number=0):void{ if (!active){ return; }; active = false; if (!spawned){ NitromeGame.bonus.enemy_count.value++; }; g.addFX(mc.x, mc.y, g.bang_bitmap1); if (Math.random() > 0.5){ g.addSmoke(mc.x, mc.y); }; g.addDebris((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5)), ((_arg1 > 0)) ? 10 : -10, g.debris_clips[12], g.debris_clips[13], g.debris_clips[14]); } public function selectPatrolPath():void{ if (pause_count == -1){ return; }; if ((((dir == Path.STOPPED)) && ((pause_count > 0)))){ pause_count--; return; }; stop_dir = dir; Path.getDir(dir, g.path_map, null, map_x, map_y); dir = Path.dir; pause_count = (paused) ? 0 : Path.pause_delay; if (pause_count > 0){ dir = Path.STOPPED; paused = true; return; }; paused = false; } public function main():void{ on_scroller = g.scroller.contains(x, y); if (((!(forced)) && (!(on_scroller)))){ if (dir == LEFT){ if (){ tile_id = "155"; } else { if (fast){ tile_id = "58"; } else { tile_id = "57"; }; }; } else { if (dir == RIGHT){ if (){ tile_id = "156"; } else { if (fast){ tile_id = "60"; } else { tile_id = "59"; }; }; }; }; remove(); return; }; if (state == RUNNING){ if (scan == null){ if (g.player != null){ scan = new Line(a, g.player); if (on_scroller){ cast = RayCast.cast(scan, g.block_map, true); }; }; } else { scan.updateLine(); if (on_scroller){ cast = RayCast.cast(scan, g.block_map, true); }; }; move(); if (controlled){ if ((((dir == RIGHT)) || ((dir == LEFT)))){ if (((x - 32) * Game.SCALE) == map_x){ selectPatrolPath(); }; } else { if (dir == Path.STOPPED){ selectPatrolPath(); }; }; }; if (dir == RIGHT){ grid_x = ((((x + (width >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ dir = LEFT; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ dir = LEFT; }; if (grid_x == (g.scroller.width - 1)){ dir = LEFT; }; } else { if (dir == LEFT){ grid_x = ((((x - (width >> 1)) - TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ dir = RIGHT; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ dir = RIGHT; }; if (grid_x == 0){ dir = RIGHT; }; }; }; } else { if (state == FALLING){ findFloor(); if (platform == false){ verletY(GRAVITY_Y, DAMPING_Y); }; } else { if (state == FIRING){ if ((((dir == RIGHT)) && ((g.player.x < x)))){ dir = LEFT; } else { if ((((dir == LEFT)) && ((g.player.x > x)))){ dir = RIGHT; }; }; scan.updateLine(); if (on_scroller){ cast = RayCast.cast(scan, g.block_map, true); }; fire(); }; }; }; updateAnimState(); updateMC(); updateCollisionRect(); } public function verletY(_arg1:Number, _arg2:Number):void{ temp_y = y; y = (y + ((_arg2 * (y - py)) + _arg1)); py = temp_y; a.y = y; map_y = ((y * Game.SCALE) >> 0); } override public function resolvePlayerCollision(_arg1:Player):void{ if (((!(Util.proximity(_arg1.x, _arg1.y, x, y, 30))) && (!((state == FIRING))))){ state = FIRING; }; } public function findFloor():void{ if (g.stack_map[(map_y + 1)][map_x] > Game.EMPTY){ platform = true; y = ((-3 + ((map_y + 1) * Game.scale)) - (height >> 1)); a.y = y; updateCollisionRect(); state = RUNNING; }; } public function move():void{ if (dir == RIGHT){ x = (x + SPEED); a.x = x; } else { if (dir == LEFT){ x = (x - SPEED); a.x = x; }; }; map_x = (((x - 32) * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ collision_rect.x = (x - (width >> 1)); collision_rect.y = (y - (height >> 1)); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (!active){ return; }; health--; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == UP){ } else { if (_local4 == RIGHT){ _local3.rotation = 90; } else { if (_local4 == DOWN){ _local3.rotation = 180; } else { if (_local4 == LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); if ((((health <= 0)) || (_arg2))){ if (!spawned){ g.addScore(reward.value); } else { g.addScore((reward.value / 10)); }; kill((_arg1.x - _arg1.px)); NitromeGame.sound_manager.playSound("smithdie"); } else { NitromeGame.sound_manager.playSound("smithhit"); if (state == RUNNING){ if ((((dir == RIGHT)) && ((g.player.x < x)))){ dir = LEFT; state = FIRING; } else { if ((((dir == LEFT)) && ((g.player.x > x)))){ dir = RIGHT; state = FIRING; } else { if (dir == STOPPED){ if ((((stop_dir == RIGHT)) && ((g.player.x < x)))){ stop_dir = LEFT; state = FIRING; } else { if ((((stop_dir == LEFT)) && ((g.player.x > x)))){ stop_dir = RIGHT; state = FIRING; }; }; }; }; }; }; }; } } }//package com.nitrome.engine_specific
Section 42
//HackedSpider (com.nitrome.engine_specific.HackedSpider) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import com.nitrome.game.*; import flash.ui.*; public class HackedSpider extends Actor { public var px:Number; public var scroll_y:Number; public var scroll_x:Number; public var light:MovieClip; public var py:Number; public var dir:int; public var body:MovieClip; public var speed:Number; public var temp_x:Number; public var keys_pressed:int; public var temp_y:Number; public var map_rect:Rect; public static const ACC:Number = 2.5; public static const WIDTH:Number = 28; public static const SPEED:Number = 10; public static const DAMPING:Number = 0.59; public static const HEIGHT:Number = 28; public function HackedSpider(_arg1:MovieClip, _arg2:Game){ super(_arg1, _arg2, true); _arg2.spider = this; collision_rect = new Rect((x - 14), (y - 14), 28, 28); px = x; py = y; map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); all_collision = true; body = (_arg1 as MovieClip).body; light = (_arg1 as MovieClip).light; scroll_x = (_arg2.player.scroll_rect.width * 0.5); scroll_y = (_arg2.player.scroll_rect.height * 0.5); map_rect = _arg2.scroller.map_rect; if (((!((_arg2.current_event == null))) && ((_arg2.current_event.name == "message")))){ _arg2.current_event.active = false; _arg2. = false; }; speed = 0; dir = 0; } public function checkKeys():void{ keys_pressed = 0; if (((((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A)))) && (!(((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D))))))){ px = (px + speed); keys_pressed = (keys_pressed | Rect.LEFT); }; if (((((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D)))) && (!(((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A))))))){ px = (px - speed); keys_pressed = (keys_pressed | Rect.RIGHT); }; if (((((Key.isDown(Keyboard.UP)) || (Key.isDown(Key.W)))) && (!(((Key.isDown(Keyboard.DOWN)) || (Key.isDown(Key.S))))))){ py = (py + speed); keys_pressed = (keys_pressed | Rect.UP); }; if (((((Key.isDown(Keyboard.DOWN)) || (Key.isDown(Key.S)))) && (!(((Key.isDown(Keyboard.UP)) || (Key.isDown(Key.W))))))){ py = (py - speed); keys_pressed = (keys_pressed | Rect.DOWN); }; if (Key.isDown(Keyboard.SPACE)){ kill(); }; if ((((keys_pressed == 0)) && ((speed > 0)))){ speed = (speed - ACC); } else { if (speed < SPEED){ speed = (speed + ACC); }; }; if (keys_pressed != 0){ dir = keys_pressed; }; map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); if (keys_pressed){ body.play(); light.play(); if ((((keys_pressed & Rect.UP)) && ((keys_pressed & Rect.RIGHT)))){ mc.rotation = 315; } else { if ((((keys_pressed & Rect.DOWN)) && ((keys_pressed & Rect.RIGHT)))){ mc.rotation = 45; } else { if ((((keys_pressed & Rect.DOWN)) && ((keys_pressed & Rect.LEFT)))){ mc.rotation = 135; } else { if ((((keys_pressed & Rect.UP)) && ((keys_pressed & Rect.LEFT)))){ mc.rotation = 215; } else { if ((keys_pressed & Rect.UP)){ mc.rotation = 270; } else { if ((keys_pressed & Rect.RIGHT)){ mc.rotation = 0; } else { if ((keys_pressed & Rect.DOWN)){ mc.rotation = 90; } else { if ((keys_pressed & Rect.LEFT)){ mc.rotation = 180; }; }; }; }; }; }; }; }; } else { body.stop(); light.stop(); }; if ((((dir & Rect.UP)) && ((scroll_y < g.player.scroll_rect.height)))){ scroll_y = (scroll_y + 2); }; if ((((dir & Rect.RIGHT)) && ((scroll_x > 0)))){ scroll_x = (scroll_x - 2); }; if ((((dir & Rect.DOWN)) && ((scroll_y > 0)))){ scroll_y = (scroll_y - 2); }; if ((((dir & Rect.LEFT)) && ((scroll_x < g.player.scroll_rect.width)))){ scroll_x = (scroll_x + 2); }; if ((((keys_pressed & Rect.UP)) && ((scroll_y < g.player.scroll_rect.height)))){ scroll_y = (scroll_y + 6); }; if ((((keys_pressed & Rect.RIGHT)) && ((scroll_x > 0)))){ scroll_x = (scroll_x - 6); }; if ((((keys_pressed & Rect.DOWN)) && ((scroll_y > 0)))){ scroll_y = (scroll_y - 6); }; if ((((keys_pressed & Rect.LEFT)) && ((scroll_x < g.player.scroll_rect.width)))){ scroll_x = (scroll_x + 6); }; g.player.scroll_target_x = ((-(mc.x) + g.player.scroll_rect.x) + scroll_x); g.player.scroll_target_y = ((-(mc.y) + g.player.scroll_rect.y) + scroll_y); g.player.scrolling(); g.scroller.clipManager(); } public function main():void{ temp_x = x; temp_y = y; x = (x + (DAMPING * (x - px))); y = (y + (DAMPING * (y - py))); px = temp_x; py = temp_y; if ((map_rect.x + (map_rect.width - 1)) < (x + (WIDTH >> 1))){ x = (px = ((-((WIDTH >> 1)) + map_rect.x) + (map_rect.width - 1))); }; if ((map_rect.y + (map_rect.height - 1)) < y){ kill(); return; }; if (map_rect.x >= (x - (WIDTH >> 1))){ x = (px = (map_rect.x + (WIDTH >> 1))); }; if (map_rect.y >= (y - (HEIGHT >> 1))){ y = (py = (map_rect.y + (HEIGHT >> 1))); }; if (collision_rect.intersects(g.player.collision_rect)){ g.player.hit(); kill(); return; }; map_x = (collision_rect.x * Game.SCALE); map_y = (collision_rect.y * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if ((g.stack_map[map_y][map_x] & Rect.TEMP)){ if (((!((g.block_map[map_y][map_x] is GeneratorSwitch))) && (g.block_map[map_y][map_x].b.contains(collision_rect.x, collision_rect.y)))){ kill(); return; }; } else { kill(); return; }; }; map_x = ((collision_rect.x + WIDTH) * Game.SCALE); map_y = (collision_rect.y * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if ((g.stack_map[map_y][map_x] & Rect.TEMP)){ if (((!((g.block_map[map_y][map_x] is GeneratorSwitch))) && (g.block_map[map_y][map_x].b.contains((collision_rect.x + WIDTH), collision_rect.y)))){ kill(); return; }; } else { kill(); return; }; }; map_x = ((collision_rect.x + WIDTH) * Game.SCALE); map_y = ((collision_rect.y + HEIGHT) * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if ((g.stack_map[map_y][map_x] & Rect.TEMP)){ if (((!((g.block_map[map_y][map_x] is GeneratorSwitch))) && (g.block_map[map_y][map_x].b.contains((collision_rect.x + WIDTH), (collision_rect.y + HEIGHT))))){ kill(); return; }; } else { kill(); return; }; }; map_x = (collision_rect.x * Game.SCALE); map_y = ((collision_rect.y + HEIGHT) * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if ((g.stack_map[map_y][map_x] & Rect.TEMP)){ if (((!((g.block_map[map_y][map_x] is GeneratorSwitch))) && (g.block_map[map_y][map_x].b.contains(collision_rect.x, (collision_rect.y + HEIGHT))))){ kill(); return; }; } else { kill(); return; }; }; checkKeys(); updateMC(); updateCollisionRect(); } override public function resolveBulletCollision(_arg1):void{ kill(); } override public function resolveEncounterCollision(_arg1):void{ if (!active){ return; }; if ((((_arg1 is Laser)) && ((_arg1.state == Laser.INACTIVE)))){ return; }; if ((((_arg1 is TripWire)) && (!(_arg1.killer)))){ return; }; if ((_arg1 is Cammo)){ return; }; if ((_arg1 is Lift)){ return; }; _arg1.resolveWeaponCollision(new Star(x, y, (x - px), (y - py), null, g), true); if ((((_arg1 is Health)) || ((_arg1 is Coin)))){ return; }; kill(); } public function kill():void{ if (!active){ return; }; active = false; g.addFX(mc.x, mc.y, g.bang_bitmap1); g.player.key_lock = true; if (!g.player.on_scroller){ g.spider_death_count = Game.SPIDER_DEATH_DELAY; } else { g.spider = null; }; } public function updateCollisionRect():void{ collision_rect.x = (x - 16); collision_rect.y = (y - 16); } } }//package com.nitrome.engine_specific
Section 43
//Health (com.nitrome.engine_specific.Health) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Health extends Encounter { public var collision_rect:Rect; public function Health(_arg1:Sprite, _arg2:Game){ super(_arg1, _arg2, false); collision_rect = new Rect((_arg1.x + 11), (_arg1.y + 34), 38, 30); actor_target = false; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function resolvePlayerCollision(_arg1:Player):void{ if (_arg1.health.value < 3){ _arg1.health.value++; NitromeGame.timeline.health_panel.gotoAndStop(("_" + g.player.health.value)); }; kill(); } public function kill():void{ var _local1:MovieClip; if (!active){ return; }; _local1 = new HealthFadeMC(); NitromeGame.sound_manager.playSound("oishii"); _local1.x = mc.x; _local1.y = mc.y; g.star_holder.addChild(_local1); g.scroller.map_array_layers[layer][map_y][map_x] = 0; active = false; } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ if (!active){ return; }; if (g.player.health.value < 3){ g.player.health.value++; NitromeGame.timeline.health_panel.gotoAndStop(("_" + g.player.health.value)); }; kill(); } } }//package com.nitrome.engine_specific
Section 44
//Laser (com.nitrome.engine_specific.Laser) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Laser extends Encounter { public var health_fraction:Number;// = 0 public var state:int; public var count:int; public var :Boolean; public var collision_rect:Rect; public var health:int;// = 0 public static const DELAY:int = 50; public static const ACTIVE:int = 2; public static const INACTIVE:int = 1; public static const WARM_UP_STEP:Number = 0.2; public function Laser(_arg1:Boolean, _arg2:Rect, _arg3:MovieClip, _arg4:Game){ health = 0; health_fraction = 0; super(_arg3, _arg4, false); collision_rect = _arg2; this. = _arg1; state = ACTIVE; actor_target = false; if (_arg1){ has_main = true; count = (_arg4.frame_count % 100); if (count >= 50){ count = (count % 50); state = INACTIVE; _arg3.alpha = 0; }; }; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return ((((state == ACTIVE)) && (collision_rect.contains(_arg1, _arg2)))); } override public function intersects(_arg1:Rect):Boolean{ if (state == ACTIVE){ return (collision_rect.intersects(_arg1)); }; return (false); } public function main():void{ count++; if (state == ACTIVE){ if (count >= DELAY){ state = INACTIVE; count = 0; }; if (mc.alpha < 1){ mc.alpha = (mc.alpha + WARM_UP_STEP); }; } else { if (state == INACTIVE){ if (count >= DELAY){ state = ACTIVE; count = 0; }; if (mc.alpha > 0){ mc.alpha = (mc.alpha - WARM_UP_STEP); }; }; }; } override public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); } override public function debug():void{ collision_rect.draw(g.debug); } } }//package com.nitrome.engine_specific
Section 45
//Lift (com.nitrome.engine_specific.Lift) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Lift extends Encounter { public var health_fraction:Number;// = 0 public var collision_rect:Rect; public var health:int;// = 0 public function Lift(_arg1:Sprite, _arg2:Game){ health = 0; health_fraction = 0; super(_arg1, _arg2, false); collision_rect = new Rect((_arg1.x + 30), (_arg1.y + 32), 2, 32); actor_target = false; } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function resolvePlayerCollision(_arg1:Player):void{ if (((!(active)) || (!((g.player.state == Player.RUNNING))))){ return; }; g.player.levelComplete(this); g.scroller.map_array_layers[layer][map_y][map_x] = 0; g.mouse_pressed = false; } public function exitAnim():void{ (mc as MovieClip).gotoAndStop("exit"); } override public function unpause():void{ (mc as MovieClip).gotoAndStop(1); } } }//package com.nitrome.engine_specific
Section 46
//LiveStar (com.nitrome.engine_specific.LiveStar) package com.nitrome.engine_specific { import flash.display.*; public class LiveStar extends DeadStar { public var star:MovieClip; } }//package com.nitrome.engine_specific
Section 47
//Morph (com.nitrome.engine_specific.Morph) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.events.*; public class Morph extends Sprite { private const SPEED:int = 2; private const NUM:int = 18; private var  :Number; private var i:int; private var gfx:Graphics; private var  :Number; private var step:Number; private var  :Array; public function Morph(){ var _local1:Shape; super(); _local1 = new Shape(); gfx = _local1.graphics; addChild(_local1); addEventListener(Event.ENTER_FRAME, main, false, 0, true);  = (height / 2);   = width; step = (width / NUM);  = []; i = 0; while (i < NUM) {  .push( (i)); i = (i + 2); }; } private function get randomy():Number{ return ((( * 0.1) + (Math.random() *  ))); } public function main(_arg1:Event):void{ gfx.clear(); gfx.beginFill(0); gfx.moveTo(0, ( -  [0].a.y)); i = 0; while (i <  .length) { gfx.lineTo( [i].a.x, ( -  [i].a.y)); gfx.lineTo( [i].b.x, ( -  [i].b.y)); i++; }; gfx.lineTo(width, ( -  [( .length - 1)].b.y)); gfx.lineTo(width, ( +  [( .length - 1)].b.y)); i = ( .length - 1); while (i > -1) { gfx.lineTo( [i].b.x, ( +  [i].b.y)); gfx.lineTo( [i].a.x, ( +  [i].a.y)); i--; }; gfx.lineTo(0, ( +  [0].a.y)); gfx.lineTo(0, ( -  [0].a.y)); i = 0; while (i <  .length) {  [i].a.x = ( [i].a.x + SPEED);  [i].b.x = ( [i].b.x + SPEED); i++; }; if ( [0].a.x > 0){  .unshift( (-2)); }; if ( [( .length - 1)].a.x >  ){  .pop(); }; } private function  (_arg1:int):Object{ var _local2:Number; var _local3:int; var _local4:Number; var _local5:Object; _local2 = randomy; _local3 = (Math.random() * 8); if (_local3){ _local4 = (step / (_local3 + 1)); }; _local5 = {a:new Dot((_arg1 * step), _local2), b:new Dot(((_arg1 + 1) * step), _local2), ribs:_local3, rib_len:_local4}; return (_local5); } } }//package com.nitrome.engine_specific
Section 48
//MovingBlock (com.nitrome.engine_specific.MovingBlock) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class MovingBlock extends FlyingBot { public var init:Boolean;// = false public var SPEED:Number;// = 2 public var remove_call:Boolean;// = false public var rez_buddies:Array; public var b:Block; public var :int; public var evil:Boolean;// = false public var buddy:Boolean;// = false public var base_tile_id:int; public static const CRUSH:int = 4; public static const CRUSH_DELAY:int = 16; public function MovingBlock(_arg1:int, _arg2:Sprite, _arg3:Game){ SPEED = 2; buddy = false; remove_call = false; init = false; evil = false; super(_arg1, _arg2, _arg3); block = true; state = MOVING; rez_buddies = [];  = 0; } public function updateMC():void{ mc.x = (b.x >> 0); mc.y = (b.y >> 0); } public function ():void{ b.x = x; b.y = y; } override public function alert():void{ if (evil){ aggressive = true; (mc as MovieClip).gotoAndStop("aggressive"); }; } override public function debug():void{ b.draw(g.debug); if (b.stacked > 0){ if ((b.stacked & Rect.UP)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + (b.width * 0.5)), b.y); }; if ((b.stacked & Rect.RIGHT)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + b.width), (b.y + (b.height * 0.5))); }; if ((b.stacked & Rect.DOWN)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo((b.x + (b.width * 0.5)), (b.y + b.height)); }; if ((b.stacked & Rect.LEFT)){ g.debug.moveTo((b.x + (b.width * 0.5)), (b.y + (b.height * 0.5))); g.debug.lineTo(b.x, (b.y + (b.height * 0.5))); }; }; } override public function remove():void{ var _local1:int; var _local2:*; has_main = false; if (rez_buddies.length > 0){ _local1 = 0; while (_local1 < rez_buddies.length) { rez_buddies[_local1].remove_call = true; _local1++; }; }; if (active){ active = false; if (!buddy){ if (aggressive){ tile_id = "129"; } else { _local2 = 0; while ((dir = (dir >> 1))) { _local2++; }; tile_id = ("" + (base_tile_id + _local2)); }; g.scroller.map_array_layers[layer][map_y][map_x] = tile_id; } else { g.scroller.map_array_layers[layer][map_y][map_x] = 0; }; g.stack_map[map_y][map_x] = Game.EMPTY; }; } public function main():void{ b.px = x; b.py = y; if (!init){ g.block_map[map_y][map_x] = this; g.stack_map[map_y][map_x] = Rect.TEMP; init = true; }; if (state == MOVING){ move(); if ((((dir == UP)) || ((dir == DOWN)))){ if ((y * Game.SCALE) == map_y){ if ((((dir == UP)) && ((g.block_map[(map_y + 1)][map_x] == this)))){ g.block_map[(map_y + 1)][map_x] = null; g.stack_map[(map_y + 1)][map_x] = Game.EMPTY; } else { if ((((dir == DOWN)) && ((g.block_map[(map_y - 1)][map_x] == this)))){ g.block_map[(map_y - 1)][map_x] = null; g.stack_map[(map_y - 1)][map_x] = Game.EMPTY; }; }; if (((((((!(buddy)) && (!(forced)))) && (!(g.scroller.contains(x, y))))) || (((buddy) && (remove_call))))){ remove(); return; }; if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; } else { if ((((dir == LEFT)) || ((dir == RIGHT)))){ if ((x * Game.SCALE) == map_x){ if ((((dir == LEFT)) && ((g.block_map[map_y][(map_x + 1)] == this)))){ g.block_map[map_y][(map_x + 1)] = null; g.stack_map[map_y][(map_x + 1)] = Game.EMPTY; } else { if ((((dir == RIGHT)) && ((g.block_map[map_y][(map_x - 1)] == this)))){ g.block_map[map_y][(map_x - 1)] = null; g.stack_map[map_y][(map_x - 1)] = Game.EMPTY; }; }; if (((((((!(buddy)) && (!(forced)))) && (!(g.scroller.contains(x, y))))) || (((buddy) && (remove_call))))){ remove(); return; }; if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; } else { if (dir == STOPPED){ if (((((((!(buddy)) && (!(forced)))) && (!(g.scroller.contains(x, y))))) || (((buddy) && (remove_call))))){ remove(); return; }; if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; }; }; } else { if (state == TURNING){ state = MOVING; } else { if (state == CRUSH){ --; if ( <= 0){ state = MOVING; }; }; }; }; updateMC(); (); } override public function selectPatrolPath():void{ super.selectPatrolPath(); if (dir == UP){ g.block_map[(map_y - 1)][map_x] = this; g.stack_map[(map_y - 1)][map_x] = Rect.TEMP; } else { if (dir == DOWN){ g.block_map[(map_y + 1)][map_x] = this; g.stack_map[(map_y + 1)][map_x] = Rect.TEMP; } else { if (dir == LEFT){ g.block_map[map_y][(map_x - 1)] = this; g.stack_map[map_y][(map_x - 1)] = Rect.TEMP; } else { if (dir == RIGHT){ g.block_map[map_y][(map_x + 1)] = this; g.stack_map[map_y][(map_x + 1)] = Rect.TEMP; }; }; }; }; } public function move():void{ if (dir == UP){ y = (y - SPEED); } else { if (dir == RIGHT){ x = (x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); } else { if (dir == DOWN){ y = (y + SPEED); }; }; }; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } override public function selectSeekPath():void{ super.selectSeekPath(); if ((((((((((((g.player.grid_x == map_x)) && ((g.player.grid_y == (map_y + 1))))) && ((g.stack_map[(map_y + 1)][map_x] == Rect.TEMP)))) || ((((((g.player.grid_x == (map_x + 1))) && ((g.player.grid_y == map_y)))) && ((g.stack_map[map_y][(map_x + 1)] == Rect.TEMP)))))) || ((((((g.player.grid_x == map_x)) && ((g.player.grid_y == (map_y - 1))))) && ((g.stack_map[(map_y - 1)][map_x] == Rect.TEMP)))))) || ((((((g.player.grid_x == (map_x - 1))) && ((g.player.grid_y == map_y)))) && ((g.stack_map[map_y][(map_x - 1)] == Rect.TEMP)))))){ state = CRUSH;  = CRUSH_DELAY; return; }; if (SPEED != 4){ SPEED = 4; }; if (dir == UP){ g.block_map[(map_y - 1)][map_x] = this; g.stack_map[(map_y - 1)][map_x] = Rect.TEMP; } else { if (dir == DOWN){ g.block_map[(map_y + 1)][map_x] = this; g.stack_map[(map_y + 1)][map_x] = Rect.TEMP; } else { if (dir == LEFT){ g.block_map[map_y][(map_x - 1)] = this; g.stack_map[map_y][(map_x - 1)] = Rect.TEMP; } else { if (dir == RIGHT){ g.block_map[map_y][(map_x + 1)] = this; g.stack_map[map_y][(map_x + 1)] = Rect.TEMP; }; }; }; }; } override public function unpause():void{ if (evil){ if (aggressive){ (mc as MovieClip).gotoAndStop("aggressive"); } else { (mc as MovieClip).gotoAndStop("idle"); }; }; } } }//package com.nitrome.engine_specific
Section 49
//Ninja (com.nitrome.engine_specific.Ninja) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; public class Ninja extends Encounter { public var stealth:Boolean; public var stealth_clip:StealthClip; public var orient:int; public var :int; public var :int; public var old_orient:int; public var health:int;// = 5 public var flip:int; public var health_fraction:Number;// = 0.2 public var tracking_count:int; public var controlled:Boolean; public var state:int; public var dir:int; public var stealth_mask:MovieClip; public var collision_rect:Rect; public var :int; public static const RIGHT:int = 2; public static const LEFT:int = 8; public static const FLYING:int = 4; public static const UP:int = 1; public static const RUNNING:int = 2; public static const WIDTH:int = 22; public static const HEIGHT:int = 34; public static const DOWN:int = 4; public static const HIDE_DELAY:int = 25; public static const SPEED:int = 7; public static const TRACKING_DELAY:int = 75; public static const CHASE_DIST:Number = 500; public static const WAIT:int = 1; public static var point:Point = new Point(); public function Ninja(_arg1:int, _arg2:MovieClip, _arg3:Game){ health = 5; health_fraction = 0.2; super(_arg2, _arg3, true); this.orient = _arg1; if (_arg1 == UP){ x = (x + (Game.scale >> 1)); y = (y + (Game.scale - 1)); } else { if (_arg1 == RIGHT){ y = (y + (Game.scale >> 1)); } else { if (_arg1 == DOWN){ x = (x + (Game.scale >> 1)); } else { if (_arg1 == LEFT){ x = (x + (Game.scale - 1)); y = (y + (Game.scale >> 1)); }; }; }; }; if ((((_arg1 == UP)) || ((_arg1 == DOWN)))){ if (((!((_arg3.player == null))) && (_arg3.player.active))){ dir = ((_arg3.player.x < x)) ? LEFT : RIGHT; } else { dir = ((Math.random() >= 0.5)) ? LEFT : RIGHT; }; } else { if ((((_arg1 == RIGHT)) || ((_arg1 == LEFT)))){ if (((!((_arg3.player == null))) && (_arg3.player.active))){ dir = ((_arg3.player.y < y)) ? UP : DOWN; } else { dir = ((Math.random() >= 0.5)) ? UP : DOWN; }; }; }; has_main = true; has_collision = true; collision_rect = new Rect(); map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); state = WAIT; stealth = true; stealth_mask = new NinjaMC(); stealth_clip = new StealthClip(stealth_mask, 80, 80); _arg3.monster_holder.addChild(stealth_clip); _arg3. .push(this); updateCollisionRect(); updateMC(); tracking_count = TRACKING_DELAY; reward = new HiddenInt(70); controlled = !((_arg3.path_map[map_y][map_x] == 0)); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); stealth_clip.x = mc.x; stealth_clip.y = mc.y; if (orient == UP){ mc.rotation = 0; stealth_clip.bitmap.x = (-(stealth_clip.bitmap.width) * 0.5); stealth_clip.bitmap.y = (-(stealth_clip.bitmap.height) + 2);  = (-(stealth_clip.bitmap.width) * 0.5);  = (-(stealth_clip.bitmap.height) + 2); } else { if (orient == RIGHT){ mc.rotation = 90; stealth_clip.bitmap.x = (-(stealth_clip.bitmap.width) * 0.5); stealth_clip.bitmap.y = 2;  = -2;  = (-(stealth_clip.bitmap.height) * 0.5); } else { if (orient == DOWN){ mc.rotation = 180; stealth_clip.bitmap.x = (stealth_clip.bitmap.width * 0.5); stealth_clip.bitmap.y = 2;  = (-(stealth_clip.bitmap.width) * 0.5);  = -2; } else { if (orient == LEFT){ mc.rotation = 270; stealth_clip.bitmap.x = (stealth_clip.bitmap.width * 0.5); stealth_clip.bitmap.y = (-(stealth_clip.bitmap.height) + 2);  = (-(stealth_clip.bitmap.width) + 2);  = ((-(stealth_clip.bitmap.height) * 0.5) + 2); }; }; }; }; stealth_clip.rotation = mc.rotation; stealth_clip.bitmap.rotation = -(mc.rotation); if (stealth){ if (stealth_clip.alpha < 1){ stealth_clip.alpha = (stealth_clip.alpha + 0.1); }; } else { if (stealth_clip.alpha > 0){ stealth_clip.alpha = (stealth_clip.alpha - 0.1); }; }; } override public function intersects(_arg1:Rect):Boolean{ if ((((state == FLYING)) && (collision_rect.intersects(_arg1)))){ return (true); }; return (false); } public function updateAnimState(_arg1:MovieClip):void{ if (state == RUNNING){ if (orient == UP){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; }; }; } else { if (orient == RIGHT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; }; }; } else { if (orient == DOWN){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; }; }; } else { if (orient == LEFT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; }; }; }; }; }; }; } else { if (state == WAIT){ if (orient == UP){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; }; }; } else { if (orient == RIGHT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; }; }; } else { if (orient == DOWN){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; }; }; } else { if (orient == LEFT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; }; }; }; }; }; }; } else { if (state == FLYING){ if ((_arg1 as MovieClip).currentLabel != "fly"){ (_arg1 as MovieClip).gotoAndStop("fly"); }; }; }; }; } public function stealthScreenGrab():void{ mc.visible = false; point = Util.localToLocal(point, mc, NitromeGame.timeline); stealth_clip.grab((-(point.x) - ), (-(point.y) - )); mc.visible = true; } public function kill(_arg1:Number):void{ if (!active){ return; }; active = false; if (!spawned){ NitromeGame.bonus.enemy_count.value++; }; g.addFX(mc.x, mc.y, g.bang_bitmap1); if (stealth_clip.parent != null){ stealth_clip.parent.removeChild(stealth_clip); }; if (Math.random() > 0.5){ g.addSmoke(mc.x, mc.y); }; g.shake(3); g.addDebris((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5)), ((_arg1 > 0)) ? 10 : -10, g.debris_clips[6], g.debris_clips[7], g.debris_clips[8]); } public function fly(_arg1=null):void{ var _local2:MovieClip; if (state == FLYING){ return; }; state = FLYING; stealth = false;  = HIDE_DELAY; NitromeGame.sound_manager.playSound("missile"); _local2 = new JumpMC(); if (((!((_arg1 == null))) && (_arg1.b.moving_block))){ _local2.x = (x - _arg1.b.x); _local2.y = (y - _arg1.b.y); updateMC(); _local2.rotation = mc.rotation; _arg1.mc.addChild(_local2); } else { _local2.x = mc.x; _local2.y = mc.y; _local2.rotation = mc.rotation; g.effect_holder.addChild(_local2); }; } override public function remove():void{ if (((active) && (!((stealth_clip.parent == null))))){ stealth_clip.parent.removeChild(stealth_clip); }; super.remove(); } public function main():void{ if ((((((((((((((((state == RUNNING)) || ((state == WAIT)))) && (!(forced)))) && (!(g.scroller.contains((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5))))))) && (!((map_x == 0))))) && (!((map_x == (g.scroller.width - 1)))))) && (!((map_y == 0))))) && (!((map_y == (g.scroller.height - 1)))))){ map_x = (collision_rect.x + (collision_rect.width * 0.5)); map_y = (collision_rect.y + (collision_rect.height * 0.5)); if (orient == UP){ tile_id = "63"; } else { if (orient == RIGHT){ tile_id = "64"; } else { if (orient == DOWN){ tile_id = "65"; } else { if (orient == LEFT){ tile_id = "66"; }; }; }; }; remove(); return; }; old_orient = orient; if ((((state == RUNNING)) || ((state == WAIT)))){ if ((((g.player.state == Player.STEALTH)) || (g.player.chameleon))){ stealth = false;  = HIDE_DELAY; } else { if (((!(stealth)) && ((-- < 0)))){ stealth = true; }; }; if (--tracking_count <= 0){ if (Util.proximity(x, y, g.player.x, g.player.y, CHASE_DIST)){ state = RUNNING; if ((((orient == UP)) || ((orient == DOWN)))){ if (((((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && (!(g.player.chameleon)))) && ((g.player.x < (x - SPEED))))){ dir = LEFT; } else { if (((((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && (!(g.player.chameleon)))) && ((g.player.x > (x + SPEED))))){ dir = RIGHT; }; }; } else { if ((((orient == RIGHT)) || ((orient == LEFT)))){ if (((((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && (!(g.player.chameleon)))) && ((g.player.y < (y - SPEED))))){ dir = UP; } else { if (((((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && (!(g.player.chameleon)))) && ((g.player.y > (y + SPEED))))){ dir = DOWN; }; }; }; }; } else { if (Math.random() > 0.5){ state = WAIT; }; }; tracking_count = TRACKING_DELAY; }; if (((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && (!(g.player.chameleon)))){ if ((((orient == UP)) || ((orient == DOWN)))){ if ((((((g.player.x > (x - SPEED))) && ((g.player.x < (x + SPEED))))) && (jumpClear()))){ fly(); }; } else { if ((((orient == RIGHT)) || ((orient == LEFT)))){ if ((((((g.player.y > (y - SPEED))) && ((g.player.y < (y + SPEED))))) && (jumpClear()))){ fly(); }; }; }; }; if (controlled){ if (state == RUNNING){ map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); if (g.path_map[map_y][map_x] == 0){ fly(); } else { if (dir == UP){ if ((((g.path_map[(map_y - 1)][map_x] == 0)) && ((g.stack_map[(map_y - 1)][map_x] == Game.EMPTY)))){ dir = DOWN; }; } else { if (dir == RIGHT){ if ((((g.path_map[map_y][(map_x + 1)] == 0)) && ((g.stack_map[map_y][(map_x + 1)] == Game.EMPTY)))){ dir = LEFT; }; } else { if (dir == DOWN){ if ((((g.path_map[(map_y + 1)][map_x] == 0)) && ((g.stack_map[(map_y + 1)][map_x] == Game.EMPTY)))){ dir = UP; }; } else { if (dir == LEFT){ if ((((g.path_map[map_y][(map_x - 1)] == 0)) && ((g.stack_map[map_y][(map_x - 1)] == Game.EMPTY)))){ dir = RIGHT; }; }; }; }; }; }; }; }; if (state == RUNNING){ if (dir == UP){ y = (y - SPEED); map_x = (x * Game.SCALE); map_y = ((y - (WIDTH >> 1)) * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y - HEIGHT))))){ y = (g.block_map[map_y][map_x].b.y + g.block_map[map_y][map_x].b.height); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; y = ((map_y + 1) * Game.scale); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; }; dir = orient; orient = DOWN; } else { if (map_y == 0){ dir = DOWN; }; }; if (state != FLYING){ map_y = (y * Game.SCALE); if (orient == LEFT){ if (g.stack_map[map_y][(map_x + 1)] == Game.EMPTY){ orient = dir; x = ((map_x + 1) * Game.scale); y = (((map_y + 1) * Game.scale) - 1); dir = RIGHT; }; } else { if (orient == RIGHT){ if (g.stack_map[map_y][(map_x - 1)] == Game.EMPTY){ orient = dir; x = ((map_x * Game.scale) - 1); y = (((map_y + 1) * Game.scale) - 1); dir = LEFT; }; }; }; }; } else { if (dir == RIGHT){ x = (x + SPEED); map_x = ((x + (WIDTH >> 1)) * Game.SCALE); map_y = (y * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x + HEIGHT), y)))){ x = (g.block_map[map_y][map_x].b.x - 1); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; x = ((map_x * Game.scale) - 1); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; }; dir = orient; orient = LEFT; } else { if (map_x == (g.scroller.width - 1)){ dir = LEFT; }; }; if (state != FLYING){ map_x = (x * Game.SCALE); if (orient == UP){ if (g.stack_map[(map_y + 1)][map_x] == Game.EMPTY){ orient = dir; x = (map_x * Game.scale); y = ((map_y + 1) * Game.scale); dir = DOWN; }; } else { if (orient == DOWN){ if (g.stack_map[(map_y - 1)][map_x] == Game.EMPTY){ orient = dir; x = (map_x * Game.scale); y = ((map_y * Game.scale) - 1); dir = UP; }; }; }; }; } else { if (dir == DOWN){ y = (y + SPEED); map_x = (x * Game.SCALE); map_y = ((y + (WIDTH >> 1)) * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y + HEIGHT))))){ y = (g.block_map[map_y][map_x].b.y - 1); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; y = ((map_y * Game.scale) - 1); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; }; dir = orient; orient = UP; } else { if (map_y == (g.scroller.height - 1)){ dir = UP; }; }; if (state != FLYING){ map_y = (y * Game.SCALE); if (orient == LEFT){ if (g.stack_map[map_y][(map_x + 1)] == Game.EMPTY){ orient = dir; x = ((map_x + 1) * Game.scale); y = (map_y * Game.scale); dir = RIGHT; }; } else { if (orient == RIGHT){ if (g.stack_map[map_y][(map_x - 1)] == Game.EMPTY){ orient = dir; x = ((map_x * Game.scale) - 1); y = (map_y * Game.scale); dir = LEFT; }; }; }; }; } else { if (dir == LEFT){ x = (x - SPEED); map_x = ((x - (WIDTH >> 1)) * Game.SCALE); map_y = (y * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x - HEIGHT), y)))){ x = (g.block_map[map_y][map_x].b.x + g.block_map[map_y][map_x].b.width); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; x = ((map_x + 1) * Game.scale); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; }; dir = orient; orient = RIGHT; } else { if (map_x == 0){ dir = RIGHT; }; }; if (state != FLYING){ map_x = (x * Game.SCALE); if (orient == UP){ if (g.stack_map[(map_y + 1)][map_x] == Game.EMPTY){ orient = dir; x = (((map_x + 1) * Game.scale) - 1); y = ((map_y + 1) * Game.scale); dir = DOWN; }; } else { if (orient == DOWN){ if (g.stack_map[(map_y - 1)][map_x] == Game.EMPTY){ orient = dir; x = (((map_x + 1) * Game.scale) - 1); y = ((map_y * Game.scale) - 1); dir = UP; }; }; }; }; }; }; }; }; }; } else { if (state == FLYING){ if (orient == UP){ y = (y - (SPEED * 2)); map_x = (x * Game.SCALE); map_y = ((y - HEIGHT) * Game.SCALE); if (map_y == 0){ orient = DOWN; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y - HEIGHT))))){ state = FLYING; y = (g.block_map[map_y][map_x].b.y + g.block_map[map_y][map_x].b.height); }; } else { state = RUNNING; y = ((map_y + 1) * Game.scale); }; orient = DOWN; }; } else { if (orient == RIGHT){ x = (x + (SPEED * 2)); map_x = ((x + HEIGHT) * Game.SCALE); map_y = (y * Game.SCALE); if (map_x == (g.scroller.width - 1)){ orient = LEFT; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x + HEIGHT), y)))){ state = FLYING; x = (g.block_map[map_y][map_x].b.x - 1); }; } else { state = RUNNING; x = ((map_x * Game.scale) - 1); }; orient = LEFT; }; } else { if (orient == DOWN){ y = (y + (SPEED * 2)); map_x = (x * Game.SCALE); map_y = ((y + HEIGHT) * Game.SCALE); if (map_y == (g.scroller.height - 1)){ orient = UP; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y + HEIGHT))))){ state = FLYING; y = (g.block_map[map_y][map_x].b.y - 1); }; } else { state = RUNNING; y = ((map_y * Game.scale) - 1); }; orient = UP; }; } else { if (orient == LEFT){ x = (x - (SPEED * 2)); map_x = ((x - HEIGHT) * Game.SCALE); map_y = (y * Game.SCALE); if (map_y == 0){ orient = RIGHT; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x - HEIGHT), y)))){ state = FLYING; x = (g.block_map[map_y][map_x].b.x + g.block_map[map_y][map_x].b.width); }; } else { state = RUNNING; x = ((map_x + 1) * Game.scale); }; orient = RIGHT; }; }; }; }; }; }; }; updateCollisionRect(); updateAnimState((mc as MovieClip)); updateAnimState(stealth_mask); updateMC(); if (old_orient != orient){ stealthScreenGrab(); }; } public function jumpClear():Boolean{ var _local1:int; map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); _local1 = 0; while (_local1 < 100) { if (orient == UP){ if ((map_y - _local1) == g.player.map_y){ return (true); }; if ((map_y - _local1) < 0){ return (false); }; if (g.stack_map[(map_y - _local1)][map_x] > Game.EMPTY){ return (false); }; } else { if (orient == RIGHT){ if ((map_x + _local1) == g.player.map_x){ return (true); }; if ((map_x + _local1) > (g.scroller.width - 1)){ return (false); }; if (g.stack_map[map_y][(map_x + _local1)] > Game.EMPTY){ return (false); }; } else { if (orient == DOWN){ if ((map_y + _local1) == g.player.map_y){ return (true); }; if ((map_y + _local1) > (g.scroller.height - 1)){ return (false); }; if (g.stack_map[(map_y + _local1)][map_x] > Game.EMPTY){ return (false); }; } else { if (orient == LEFT){ if ((map_x - _local1) == g.player.map_x){ return (true); }; if ((map_x - _local1) < 0){ return (false); }; if (g.stack_map[map_y][(map_x - _local1)] > Game.EMPTY){ return (false); }; }; }; }; }; _local1++; }; return (false); } override public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); } public function updateCollisionRect():void{ if (orient == UP){ collision_rect.x = (x - (WIDTH * 0.5)); collision_rect.y = (y - HEIGHT); collision_rect.width = WIDTH; collision_rect.height = HEIGHT; } else { if (orient == RIGHT){ collision_rect.x = x; collision_rect.y = (y - (WIDTH * 0.5)); collision_rect.width = HEIGHT; collision_rect.height = WIDTH; } else { if (orient == DOWN){ collision_rect.x = (x - (WIDTH * 0.5)); collision_rect.y = y; collision_rect.width = WIDTH; collision_rect.height = HEIGHT; } else { if (orient == LEFT){ collision_rect.x = (x - HEIGHT); collision_rect.y = (y - (WIDTH * 0.5)); collision_rect.width = HEIGHT; collision_rect.height = WIDTH; }; }; }; }; } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (!active){ return; }; if (((!(_arg2)) && (stealth))){ _arg1.ping((_arg1.px - _arg1.x)); return; }; if (state == WAIT){ state = RUNNING; }; health--; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == UP){ } else { if (_local4 == RIGHT){ _local3.rotation = 90; } else { if (_local4 == DOWN){ _local3.rotation = 180; } else { if (_local4 == LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); if ((((health <= 0)) || (_arg2))){ if (!spawned){ g.addScore(reward.value); } else { g.addScore((reward.value / 10)); }; kill((_arg1.x - _arg1.px)); NitromeGame.sound_manager.playSound("smithdie"); } else { NitromeGame.sound_manager.playSound("smithhit"); }; } } }//package com.nitrome.engine_specific
Section 50
//NinjaGuard (com.nitrome.engine_specific.NinjaGuard) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; public class NinjaGuard extends Actor { public var detect_rect:Rect; public var tracking_count:int; public var  :int;// = 0 public var dir:int; public var controlled:Boolean; public var pause_count:int;// = 0 public var state:int; public var reveal_count:int; public var paused:Boolean; public var target:Encounter; public var orient:int; public var stop_dir:int; public var old_orient:int; public var flip:int; public static const DOWN:int = 4; public static const LEFT:int = 8; public static const REVEAL:int = 16; public static const FLYING:int = 4; public static const TRACKING_DELAY:int = 50; public static const ELECTRIC:int = 8; public static const RUNNING:int = 2; public static const WIDTH:int = 24; public static const HEIGHT:int = 42; public static const NURSE_DIST:Number = 75; public static const STOP_DELAY:int = 8; public static const SPEED:int = 7; public static const LEAD_DIST:Number = 600; public static const REVEAL_DELAY:int = 150; public static const UP:int = 1; public static const WAIT:int = 1; public static const CHASE_DIST:Number = 500; public static const RIGHT:int = 2; public static var point:Point = new Point(); public function NinjaGuard(_arg1:int, _arg2:MovieClip, _arg3:Game){ pause_count = 0;   = 0; super(_arg2, _arg3, true); this.orient = _arg1; if (_arg1 == UP){ x = (x + (Game.scale >> 1)); y = (y + (Game.scale - 1)); }; if ((((_arg1 == UP)) || ((_arg1 == DOWN)))){ if (((!((_arg3.player == null))) && (_arg3.player.active))){ dir = ((_arg3.player.x < x)) ? LEFT : RIGHT; } else { dir = ((Math.random() >= 0.5)) ? LEFT : RIGHT; }; } else { if ((((_arg1 == RIGHT)) || ((_arg1 == LEFT)))){ if (((!((_arg3.player == null))) && (_arg3.player.active))){ dir = ((_arg3.player.y < y)) ? UP : DOWN; } else { dir = ((Math.random() >= 0.5)) ? UP : DOWN; }; }; }; collision_rect = new Rect(); detect_rect = new Rect(); map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); state = WAIT; updateCollisionRect(); updateMC(); tracking_count = TRACKING_DELAY; controlled = !((_arg3.actor_map[map_y][map_x] == 0)); reveal_count = 0; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } override public function intersects(_arg1:Rect):Boolean{ var _local2:int; var _local3:int; if (state == FLYING){ return (collision_rect.intersects(_arg1)); }; if (detect_rect.intersects(_arg1)){ _local2 = ((_arg1.x + (_arg1.width * 0.5)) * Game.SCALE); _local3 = ((_arg1.y + (_arg1.height * 0.5)) * Game.SCALE); return (jumpClear(_local2, _local3)); }; return (false); } public function updateAnimState(_arg1:MovieClip):void{ if (state == RUNNING){ if (orient == UP){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; }; }; } else { if (orient == RIGHT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; }; }; } else { if (orient == DOWN){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; }; }; } else { if (orient == LEFT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "run_left"){ (_arg1 as MovieClip).gotoAndStop("run_left"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "run_right"){ (_arg1 as MovieClip).gotoAndStop("run_right"); }; }; }; }; }; }; }; } else { if (state == WAIT){ if (orient == UP){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; }; }; } else { if (orient == RIGHT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; }; }; } else { if (orient == DOWN){ if (dir == RIGHT){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; } else { if (dir == LEFT){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; }; }; } else { if (orient == LEFT){ if (dir == DOWN){ if ((_arg1 as MovieClip).currentLabel != "wait_left"){ (_arg1 as MovieClip).gotoAndStop("wait_left"); }; } else { if (dir == UP){ if ((_arg1 as MovieClip).currentLabel != "wait_right"){ (_arg1 as MovieClip).gotoAndStop("wait_right"); }; }; }; }; }; }; }; } else { if (state == FLYING){ if ((_arg1 as MovieClip).currentLabel != "fly"){ (_arg1 as MovieClip).gotoAndStop("fly"); }; } else { if (state == ELECTRIC){ if ((_arg1 as MovieClip).currentLabel != "electric"){ (_arg1 as MovieClip).gotoAndStop("electric"); }; } else { if (state == REVEAL){ if ((_arg1 as MovieClip).currentLabel != "reveal"){ (_arg1 as MovieClip).gotoAndStop("reveal"); }; }; }; }; }; }; } public function main():void{ old_orient = orient; if ((((state == RUNNING)) || ((state == WAIT)))){ selectPatrolPath(); if (dir == orient){ dir = stop_dir; fly(); } else { if ((((((((((dir == DOWN)) && ((orient == UP)))) || ((((dir == LEFT)) && ((orient == RIGHT)))))) || ((((dir == UP)) && ((orient == DOWN)))))) || ((((dir == RIGHT)) && ((orient == LEFT)))))){ dir = stop_dir; }; }; if (((((((Path.free) && ((--  <= 0)))) && (Util.proximity(x, y, g.player.x, g.player.y, NURSE_DIST)))) || (((!(Path.free)) && (!(Util.proximity(x, y, g.player.x, g.player.y, LEAD_DIST))))))){ state = WAIT; if (electrocuted){ state = ELECTRIC; } else { if (reveal_count){ state = REVEAL; }; }; } else { if (state == WAIT){ tracking_count = 0;   = STOP_DELAY; state = RUNNING; if (electrocuted){ state = ELECTRIC; } else { if (reveal_count){ state = REVEAL; }; }; }; }; if (((((Path.free) && ((state == RUNNING)))) && ((--tracking_count <= 0)))){ if ((((orient == UP)) || ((orient == DOWN)))){ if (((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && ((g.player.x < (x - SPEED))))){ dir = LEFT; } else { if (((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && ((g.player.x > (x + SPEED))))){ dir = RIGHT; }; }; map_y = (y * Game.SCALE); if ((((((orient == UP)) && ((g.player.map_y < map_y)))) || ((((orient == DOWN)) && ((g.player.map_y > map_y)))))){ fly(); }; } else { if ((((orient == RIGHT)) || ((orient == LEFT)))){ if (((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && ((g.player.y < (y - SPEED))))){ dir = UP; } else { if (((((g.player.active) && (!((g.player.state == Player.STEALTH))))) && ((g.player.y > (y + SPEED))))){ dir = DOWN; }; }; map_x = (x * Game.SCALE); if ((((((orient == LEFT)) && ((g.player.map_x < map_x)))) || ((((orient == RIGHT)) && ((g.player.map_x > map_x)))))){ fly(); }; }; }; tracking_count = TRACKING_DELAY; }; if (state == RUNNING){ if (dir == UP){ y = (y - SPEED); map_x = (x * Game.SCALE); map_y = ((y - (WIDTH >> 1)) * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y - HEIGHT))))){ y = (g.block_map[map_y][map_x].b.y + g.block_map[map_y][map_x].b.height); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; y = ((map_y + 1) * Game.scale); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; }; dir = orient; orient = DOWN; } else { if (map_y == 0){ dir = DOWN; }; }; if (state != FLYING){ map_y = (y * Game.SCALE); if (orient == LEFT){ if (g.stack_map[map_y][(map_x + 1)] == Game.EMPTY){ orient = dir; x = ((map_x + 1) * Game.scale); y = (((map_y + 1) * Game.scale) - 1); dir = RIGHT; }; } else { if (orient == RIGHT){ if (g.stack_map[map_y][(map_x - 1)] == Game.EMPTY){ orient = dir; x = ((map_x * Game.scale) - 1); y = (((map_y + 1) * Game.scale) - 1); dir = LEFT; }; }; }; }; } else { if (dir == RIGHT){ x = (x + SPEED); map_x = ((x + (WIDTH >> 1)) * Game.SCALE); map_y = (y * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x + HEIGHT), y)))){ x = (g.block_map[map_y][map_x].b.x - 1); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; x = ((map_x * Game.scale) - 1); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; }; dir = orient; orient = LEFT; } else { if (map_x == (g.scroller.width - 1)){ dir = LEFT; }; }; if (state != FLYING){ map_x = (x * Game.SCALE); if (orient == UP){ if (g.stack_map[(map_y + 1)][map_x] == Game.EMPTY){ orient = dir; x = (map_x * Game.scale); y = ((map_y + 1) * Game.scale); dir = DOWN; }; } else { if (orient == DOWN){ if (g.stack_map[(map_y - 1)][map_x] == Game.EMPTY){ orient = dir; x = (map_x * Game.scale); y = ((map_y * Game.scale) - 1); dir = UP; }; }; }; }; } else { if (dir == DOWN){ y = (y + SPEED); map_x = (x * Game.SCALE); map_y = ((y + (WIDTH >> 1)) * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y + HEIGHT))))){ y = (g.block_map[map_y][map_x].b.y - 1); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; y = ((map_y * Game.scale) - 1); if (orient == RIGHT){ x = (x + (WIDTH >> 1)); } else { if (orient == LEFT){ x = (x - (WIDTH >> 1)); }; }; }; dir = orient; orient = UP; } else { if (map_y == (g.scroller.height - 1)){ dir = UP; }; }; if (state != FLYING){ map_y = (y * Game.SCALE); if (orient == LEFT){ if (g.stack_map[map_y][(map_x + 1)] == Game.EMPTY){ orient = dir; x = ((map_x + 1) * Game.scale); y = (map_y * Game.scale); dir = RIGHT; }; } else { if (orient == RIGHT){ if (g.stack_map[map_y][(map_x - 1)] == Game.EMPTY){ orient = dir; x = ((map_x * Game.scale) - 1); y = (map_y * Game.scale); dir = LEFT; }; }; }; }; } else { if (dir == LEFT){ x = (x - SPEED); map_x = ((x - (WIDTH >> 1)) * Game.SCALE); map_y = (y * Game.SCALE); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x - HEIGHT), y)))){ x = (g.block_map[map_y][map_x].b.x + g.block_map[map_y][map_x].b.width); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; fly(g.block_map[map_y][map_x]); }; } else { state = RUNNING; x = ((map_x + 1) * Game.scale); if (orient == DOWN){ y = (y + (WIDTH >> 1)); } else { if (orient == UP){ y = (y - (WIDTH >> 1)); }; }; }; dir = orient; orient = RIGHT; } else { if (map_x == (g.scroller.width - 1)){ dir = LEFT; }; }; if (state != FLYING){ map_x = (x * Game.SCALE); if (orient == UP){ if (g.stack_map[(map_y + 1)][map_x] == Game.EMPTY){ orient = dir; x = (((map_x + 1) * Game.scale) - 1); y = ((map_y + 1) * Game.scale); dir = DOWN; }; } else { if (orient == DOWN){ if (g.stack_map[(map_y - 1)][map_x] == Game.EMPTY){ orient = dir; x = (((map_x + 1) * Game.scale) - 1); y = ((map_y * Game.scale) - 1); dir = UP; }; }; }; }; }; }; }; }; }; } else { if (state == FLYING){ if (orient == UP){ y = (y - (SPEED * 2)); map_x = (x * Game.SCALE); map_y = ((y - HEIGHT) * Game.SCALE); if (map_y == 0){ orient = DOWN; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y - HEIGHT))))){ state = FLYING; y = (g.block_map[map_y][map_x].b.y + g.block_map[map_y][map_x].b.height); }; } else { state = RUNNING; y = ((map_y + 1) * Game.scale); }; orient = DOWN; }; } else { if (orient == RIGHT){ x = (x + (SPEED * 2)); map_x = ((x + HEIGHT) * Game.SCALE); map_y = (y * Game.SCALE); if (map_x == (g.scroller.width - 1)){ orient = LEFT; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x + HEIGHT), y)))){ state = FLYING; x = (g.block_map[map_y][map_x].b.x - 1); }; } else { state = RUNNING; x = ((map_x * Game.scale) - 1); }; orient = LEFT; }; } else { if (orient == DOWN){ y = (y + (SPEED * 2)); map_x = (x * Game.SCALE); map_y = ((y + HEIGHT) * Game.SCALE); if (map_y == (g.scroller.height - 1)){ orient = UP; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains(x, (y + HEIGHT))))){ state = FLYING; y = (g.block_map[map_y][map_x].b.y - 1); }; } else { state = RUNNING; y = ((map_y * Game.scale) - 1); }; orient = UP; }; } else { if (orient == LEFT){ x = (x - (SPEED * 2)); map_x = ((x - HEIGHT) * Game.SCALE); map_y = (y * Game.SCALE); if (map_y == 0){ orient = RIGHT; return; }; if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (((!((g.block_map[map_y][map_x] == null))) && (g.block_map[map_y][map_x].b.contains((x - HEIGHT), y)))){ state = FLYING; x = (g.block_map[map_y][map_x].b.x + g.block_map[map_y][map_x].b.width); }; } else { state = RUNNING; x = ((map_x + 1) * Game.scale); }; orient = RIGHT; }; }; }; }; }; } else { if (state == REVEAL){ reveal_count--; if (reveal_count == 0){ state = WAIT; }; }; }; }; updateCollisionRect(); updateAnimState((mc as MovieClip)); updateMC(); } public function selectPatrolPath():void{ if (pause_count == -1){ return; }; if ((((dir == Path.STOPPED)) && ((pause_count > 0)))){ pause_count--; return; }; if (dir != Path.STOPPED){ stop_dir = dir; }; Path.getDir(dir, g.actor_map, null, map_x, map_y); dir = Path.dir; pause_count = (paused) ? 0 : Path.pause_delay; if (pause_count > 0){ dir = Path.STOPPED; paused = true; return; }; paused = false; } public function jumpClear(_arg1:int, _arg2:int):Boolean{ var _local3:int; map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); _local3 = 0; while (_local3 < 100) { if (orient == UP){ if ((map_y - _local3) == _arg2){ return (true); }; if ((map_y - _local3) < 0){ return (false); }; if (g.stack_map[(map_y - _local3)][map_x] > Game.EMPTY){ return (false); }; } else { if (orient == RIGHT){ if ((map_x + _local3) == _arg1){ return (true); }; if ((map_x + _local3) > (g.scroller.width - 1)){ return (false); }; if (g.stack_map[map_y][(map_x + _local3)] > Game.EMPTY){ return (false); }; } else { if (orient == DOWN){ if ((map_y + _local3) == _arg2){ return (true); }; if ((map_y + _local3) > (g.scroller.height - 1)){ return (false); }; if (g.stack_map[(map_y + _local3)][map_x] > Game.EMPTY){ return (false); }; } else { if (orient == LEFT){ if ((map_x - _local3) == _arg1){ return (true); }; if ((map_x - _local3) < 0){ return (false); }; if (g.stack_map[map_y][(map_x - _local3)] > Game.EMPTY){ return (false); }; }; }; }; }; _local3++; }; return (false); } override public function resolveBulletCollision(_arg1):void{ var _local2:Boolean; _local2 = !((_arg1 is Bullet)); _arg1 = (_local2) ? _arg1.list[_arg1.hit] : _arg1; if (_local2){ g.addDebris(_arg1.x, _arg1.y, (_arg1.px - _arg1.x), _arg1.bitmap, _arg1.bitmap, _arg1.bitmap, _arg1.bitmap); } else { g.addDebris(_arg1.x, _arg1.y, (_arg1.px - _arg1.x), _arg1.bitmap); }; _arg1.active = false; } override public function resolveEncounterCollision(_arg1):void{ if (state == FLYING){ if (target == _arg1){ return; }; _arg1.resolveWeaponCollision(new Star(x, y, 0, 0, null, g), true); target = _arg1; } else { target = null; fly(); }; } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); if (orient == UP){ mc.rotation = 0; } else { if (orient == RIGHT){ mc.rotation = 90; } else { if (orient == DOWN){ mc.rotation = 180; } else { if (orient == LEFT){ mc.rotation = 270; }; }; }; }; } public function updateCollisionRect():void{ if (orient == UP){ collision_rect.x = (x - (WIDTH * 0.5)); collision_rect.y = (y - HEIGHT); collision_rect.width = WIDTH; collision_rect.height = HEIGHT; detect_rect.x = collision_rect.x; detect_rect.y = 0; detect_rect.width = collision_rect.width; detect_rect.height = (collision_rect.y + collision_rect.height); } else { if (orient == RIGHT){ collision_rect.x = x; collision_rect.y = (y - (WIDTH * 0.5)); collision_rect.width = HEIGHT; collision_rect.height = WIDTH; detect_rect.x = collision_rect.x; detect_rect.y = collision_rect.y; detect_rect.width = ((g.scroller.width * Game.scale) - collision_rect.x); detect_rect.height = collision_rect.height; } else { if (orient == DOWN){ collision_rect.x = (x - (WIDTH * 0.5)); collision_rect.y = y; collision_rect.width = WIDTH; collision_rect.height = HEIGHT; detect_rect.x = collision_rect.x; detect_rect.y = collision_rect.y; detect_rect.width = collision_rect.width; detect_rect.height = ((g.scroller.height * Game.scale) - collision_rect.y); } else { if (orient == LEFT){ collision_rect.x = (x - HEIGHT); collision_rect.y = (y - (WIDTH * 0.5)); collision_rect.width = HEIGHT; collision_rect.height = WIDTH; detect_rect.x = 0; detect_rect.y = collision_rect.y; detect_rect.width = (collision_rect.x + collision_rect.width); detect_rect.height = collision_rect.height; }; }; }; }; } public function fly(_arg1=null):void{ var _local2:MovieClip; if (state == FLYING){ return; }; state = FLYING; _local2 = new JumpMC(); NitromeGame.sound_manager.playSound("missile"); if (((!((_arg1 == null))) && (_arg1.b.moving_block))){ _local2.x = (x - _arg1.b.x); _local2.y = (y - _arg1.b.y); updateMC(); _local2.rotation = mc.rotation; _arg1.mc.addChild(_local2); } else { _local2.x = mc.x; _local2.y = mc.y; _local2.rotation = mc.rotation; g.effect_holder.addChild(_local2); }; } } }//package com.nitrome.engine_specific
Section 51
//Node (com.nitrome.engine_specific.Node) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class Node extends Dot { var walkable:Boolean;// = true var h:int;// = 0 var s:int;// = 0 public function Node(_arg1:int=0, _arg2:int=0){ h = 0; s = 0; walkable = true; super(); } function setH(_arg1:int, _arg2:int):void{ var _local3:*; var _local4:*; _local3 = (this.x - _arg1); _local4 = (this.y - _arg2); h = (((_local3 < 0)) ? -(_local3) : _local3 + ((_local4 < 0)) ? -(_local4) : _local4); } } }//package com.nitrome.engine_specific
Section 52
//Path (com.nitrome.engine_specific.Path) package com.nitrome.engine_specific { public class Path { public static const STOP:int = 8; public static const RIGHT:int = 2; public static const LEFT:int = 8; public static const DOWN:int = 4; public static const GO_UP:int = 9; public static const PAUSE_UNIT:int = 25; public static const GO_DOWN:int = 11; public static const UP:int = 1; public static const HORIZ:int = 7; public static const GO_RIGHT:int = 10; public static const STOPPED:int = 0; public static const VERT:int = 6; public static const FREE:int = 5; public static const GO_LEFT:int = 12; public static var width:int = -1; public static var  :int; public static var dir:int; public static var height:int = -1; public static var free:Boolean; public static var pause_delay:int; public static function getDir(_arg1:int, _arg2:Array, _arg3:Array, _arg4:int, _arg5:int):void{ if (width < 0){ height = _arg2.length; width = _arg2[0].length; };  = _arg2[_arg5][_arg4]; pause_delay = 0; if ( == STOP){ pause_delay = -1; dir = STOPPED; return; }; if (!(((_arg2[_arg5][_arg4] >= 0)) || ((_arg2[_arg5][_arg4] <= 0)))){ pause_delay = (_arg2[_arg5][_arg4].match(/(?<=I\()\d+/)[0] * PAUSE_UNIT);  = _arg2[_arg5][_arg4].match(/\d+/)[0]; }; free = ( == 0); if ( == 0){ dir = _arg1; if ((((dir == UP)) && ((_arg5 == 0)))){ dir = DOWN; } else { if ((((dir == RIGHT)) && ((_arg4 == (width - 1))))){ dir = LEFT; } else { if ((((dir == DOWN)) && ((_arg5 == (height - 1))))){ dir = UP; } else { if ((((dir == LEFT)) && ((_arg4 == 0)))){ dir = RIGHT; }; }; }; }; } else { if ( == FREE){ dir = _arg1; if (dir == UP){ if ((((_arg5 == 0)) || ((_arg2[(_arg5 - 1)][_arg4] == 0)))){ dir = DOWN; }; } else { if (dir == RIGHT){ if ((((_arg4 == (width - 1))) || ((_arg2[_arg5][(_arg4 + 1)] == 0)))){ dir = LEFT; }; } else { if (dir == DOWN){ if ((((_arg5 == (height - 1))) || ((_arg2[(_arg5 + 1)][_arg4] == 0)))){ dir = UP; }; } else { if (dir == LEFT){ if ((((_arg4 == 0)) || ((_arg2[_arg5][(_arg4 - 1)] == 0)))){ dir = RIGHT; }; }; }; }; }; } else { if ( == GO_UP){ dir = UP; } else { if ( == GO_RIGHT){ dir = RIGHT; } else { if ( == GO_DOWN){ dir = DOWN; } else { if ( == GO_LEFT){ dir = LEFT; } else { if ( == HORIZ){ if ((((_arg1 == RIGHT)) || ((_arg1 == LEFT)))){ dir = _arg1; if (dir == RIGHT){ if ((((_arg4 == (width - 1))) || ((_arg2[_arg5][(_arg4 + 1)] == 0)))){ dir = LEFT; }; } else { if (dir == LEFT){ if ((((_arg4 == 0)) || ((_arg2[_arg5][(_arg4 - 1)] == 0)))){ dir = RIGHT; }; }; }; } else { if (dir == UP){ if ((((_arg4 == 0)) || ((_arg2[_arg5][(_arg4 - 1)] == 0)))){ dir = RIGHT; } else { if ((((_arg4 == (width - 1))) || ((_arg2[_arg5][(_arg4 + 1)] == 0)))){ dir = LEFT; } else { dir = ((Math.random() >= 0.5)) ? RIGHT : LEFT; }; }; } else { if (dir == DOWN){ if ((((_arg4 == 0)) || ((_arg2[_arg5][(_arg4 - 1)] == 0)))){ dir = RIGHT; } else { if ((((_arg4 == (width - 1))) || ((_arg2[_arg5][(_arg4 + 1)] == 0)))){ dir = LEFT; } else { dir = ((Math.random() >= 0.5)) ? RIGHT : LEFT; }; }; }; }; }; } else { if ( == VERT){ if ((((_arg1 == UP)) || ((_arg1 == DOWN)))){ dir = _arg1; if (dir == DOWN){ if ((((_arg5 == (height - 1))) || ((_arg2[(_arg5 + 1)][_arg4] == 0)))){ dir = DOWN; }; } else { if (dir == UP){ if ((((_arg5 == 0)) || ((_arg2[(_arg5 - 1)][_arg4] == 0)))){ dir = DOWN; }; }; }; } else { if (dir == RIGHT){ if ((((_arg5 == 0)) || ((_arg2[(_arg5 - 1)][_arg4] == 0)))){ dir = DOWN; } else { if ((((_arg5 == (height - 1))) || ((_arg2[(_arg5 + 1)][_arg4] == 0)))){ dir = UP; } else { dir = ((Math.random() >= 0.5)) ? DOWN : UP; }; }; } else { if (dir == LEFT){ if ((((_arg5 == 0)) || ((_arg2[(_arg5 - 1)][_arg4] == 0)))){ dir = DOWN; } else { if ((((_arg5 == (height - 1))) || ((_arg2[(_arg5 + 1)][_arg4] == 0)))){ dir = UP; } else { dir = ((Math.random() >= 0.5)) ? DOWN : UP; }; }; }; }; }; }; }; }; }; }; }; }; }; if (_arg3 == null){ return; }; if ((((dir == UP)) && ((_arg3[(_arg5 - 1)][_arg4] > Game.EMPTY)))){ dir = DOWN; } else { if ((((dir == RIGHT)) && ((_arg3[_arg5][(_arg4 + 1)] > Game.EMPTY)))){ dir = LEFT; } else { if ((((dir == DOWN)) && ((_arg3[(_arg5 + 1)][_arg4] > Game.EMPTY)))){ dir = UP; } else { if ((((dir == LEFT)) && ((_arg3[_arg5][(_arg4 - 1)] > Game.EMPTY)))){ dir = RIGHT; }; }; }; }; } } }//package com.nitrome.engine_specific
Section 53
//Player (com.nitrome.engine_specific.Player) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; import com.nitrome.game.*; import flash.ui.*; public class Player extends Particle { public var :Sprite; public var :Sprite; public var :Number; public var rope_end:Rope; public var :Boolean; public var stealth_clip:StealthClip; public var  :Number; public var  :Boolean; public var scroll_rect:Rect; public var :int; public var :Rect; public var :MovieClip; public var :int; public var :Number; public var :RayCastReport; public var chameleon:Boolean; public var map_x:int; public var map_y:int; public var health:HiddenInt; public var  :Number; public var stars:Array; public var g:Game; private var i:int; public var platform:Block; public var :Block; public var cy:Number; public var :Number; public var scroll_target_x:Number; public var scroll_target_y:Number; public var :MovieClip; public var :MovieClip; public var :int; public var :Boolean; public var :Boolean;// = false private var block:Block; public var state:int; public var dx:Number; public var dy:Number; public var cx:Number; public var :Rope; public var  :int; public var  :Boolean; public var  :int; public var dir:int; public var  :Boolean; public var on_scroller:Boolean; public var  :Boolean; public var :Boolean; public var anchor:RopeAnchor; public var :Number; public var vy:Number; public var :int; public var vx:Number; public var :Boolean; public var collision_rect:Rect; public var :int; public var :int; public var :Number; public var :Sprite; public var keys_pressed:int; public var  :int; public var  :int; public var map_rect:Rect; public var  :int; public var rope:Array; public var  :Number; public var :Boolean; public var :int; public var :int; public var active:Boolean; public var  :Number; public var key_lock:Boolean; public var  :Array; public var  :Boolean; public var  :MovieClip; public var  :Shape; public var  :int; public var  :Shape; public var finish_item:Encounter; public var  :Shape; public var  :Shape; public var  :Number; public var level_completed:Boolean; public var  :int; public var  :MovieClip; public var  :int; public var  :Boolean; public var  :Trail; public var  :int; public var  :MovieClip; public var scroll_x:Number; public var scroll_y:Number; public var point:Point; public var mc:MovieClip; public var  :Trail; public var  :Number; public var stealth_mask:MovieClip; public var  :MovieClip; public var grid_x:int; public var grid_y:int; public var  :Number; public var chameleon_pickup:Boolean; public var  :Number; public var  :Sprite; public var running:Boolean; public var  :Boolean; public var  :MovieClip; private var  :Dot; private static const WALLSLIDE_DAMPING_Y:Number = 0.85; public static const LEFT:int = 8; public static const DAMPING_STEP:Number = 0.001; private static const JUMP_DELAY:Number = 5.8; private static const SWING_DAMPING_X:Number = 0.99; public static const DOWN_RIGHT:int = 32; public static const SWINGING:int = 8; public static const HEIGHT:int = 42; public static const NUM_STARS:int = 20; public static const SCALE:Number = 0.015625; public static const SPEED:Number = 7.5; public static const EXTEND_ROPE_OFF_DELAY:int = 10; public static const HURT_DELAY:int = 50; public static const FALL_RIGHT:int = 64; public static const WALLSLIDE_DELAY:int = 25; private static const DAMPING_X:Number = 0.55; private static const DAMPING_Y:Number = 0.99; private static const MIN_KICK = 1.5; public static const OUCH_DEATH_DELAY:int = 20; private static const LOST:int = 4; public static const WALL_RIGHT:int = 0x0100; private static const JUMP_DECAY:Number = 0.7; public static const scale:int = 64; public static const UP_LEFT:int = 128; public static const ROPE_ALPHA_FADE:Number = 0.1; public static const FALL_LEFT:int = 128; public static const MAX_ROPE_LENGTH:int = 800; public static const RUNNING_RIGHT:int = 2; public static const UP_RIGHT:int = 16; public static const JUMP_FRAME_DELAY = 3; private static const MAX_KICK = 4; public static const WALL_LEFT:int = 0x0200; public static const DEAD:int = 16; public static const SWING_FLOOR_DELAY = 5; public static const MAX_ROPE_SPEED:Number = 10; public static const JUMP_LEFT:int = 32; private static const READY:int = 1; public static const DOWN_LEFT:int = 64; private static const GRAVITY_X:Number = 0; private static const GRAVITY_Y:Number = 1.3; private static const FLOOR_DEPTH:int = 6; public static const WAIT_LEFT:int = 8; private static const FORCED_WALLSLIDE_DAMPING_Y:Number = 0.6; public static const RUNNING:int = 1; public static const DOWN:int = 4; public static const WIDTH:int = 24; public static const READY_DELAY:int = 2; public static const THROW_DELAY:int = 2; public static const JUMP_RIGHT:int = 16; public static const RUNNING_LEFT:int = 1; public static const WAIT_RIGHT:int = 4; public static const UP:int = 1; private static const THROW:int = 2; public static const MIN_ROPE_SPEED:Number = 3; public static const JUMPING:int = 2; public static const STEALTH:int = 4; public static const STEALTH_ANIM:int = 0x0400; public static const OUCH_DELAY:int = 10; public static const RIGHT:int = 2; public function Player(_arg1:MovieClip, _arg2:MovieClip, _arg3:int, _arg4:int, _arg5:Game){  = false; super(_arg3, _arg4); state = STEALTH; dir = RIGHT;   = false;  = false;  = false;  = 0;   = false;  = 0;  = false;  = false;  = 0;  = 0;   = 0;  = MIN_ROPE_SPEED;  = 0;  = 0;  = 0;   = 0;   = 0; running = false; active = true;  = false; chameleon = false; chameleon_pickup = false; key_lock = false; this.g = _arg5; this.mc = _arg1; this.stealth_mask = _arg2; _arg1.x = ( = (_arg3 >> 0)); _arg1.y = ( = ((_arg4 >> 0) + (HEIGHT >> 1))); map_x = ((_arg3 * SCALE) >> 0); map_y = ((_arg4 * SCALE) >> 0); grid_x = (_arg3 * SCALE); grid_y = (_arg4 * SCALE);   = MIN_KICK; platform = ((_arg5.block_map[(map_y + 1)][map_x] is Clip)) ? _arg5.block_map[(map_y + 1)][map_x].b : null; if (platform == null){ state = JUMPING; }; health = new HiddenInt(3); NitromeGame.timeline.health_panel.gotoAndStop("_3"); collision_rect = new Rect(0, 0, 0, 0); updateCollisionRect();   = new Array(4); map_rect = _arg5.scroller.map_rect; scroll_rect = new Rect(NitromeGame.timeline.scroll_border.x, NitromeGame.timeline.scroll_border.y, NitromeGame.timeline.scroll_border.width, NitromeGame.timeline.scroll_border.height); NitromeGame.timeline.scroll_border.visible = false; scroll_x = 0; scroll_y = scroll_rect.height; scroll_target_x = ((-(_arg1.x) + scroll_rect.x) + scroll_x); scroll_target_y = ((-(_arg1.y) + scroll_rect.y) + scroll_y); scroll_target_x = Math.min(0, scroll_target_x); scroll_target_y = Math.min(0, scroll_target_y); scroll_target_x = Math.max(((-(_arg5.scroller.width) * scale) + Game.WIDTH), scroll_target_x); scroll_target_y = Math.max(((-(_arg5.scroller.height) * scale) + Game.HEIGHT), scroll_target_y); _arg5.canvas.x = ((0.1 + scroll_target_x) >> 0); _arg5.canvas.y = ((0.1 + scroll_target_y) >> 0);  = _arg5.canvas.x;  = _arg5.canvas.y; scrolling(); _arg5.scroller.reset();  = DAMPING_X; rope = []; stars = [];   = new Dot();  = new LeftArmMC();   = new RightArmMC();  = new LeftArmMC();  = new RightArmMC(); _arg5.player_holder.addChild(); _arg5.player_holder.addChild( ); _arg2.addChild( ); _arg2.addChild(); stealth_clip = new StealthClip(_arg2, 80, 80); _arg5.player_holder.addChild(stealth_clip); stealth_clip.bitmap.x = (-(stealth_clip.bitmap.width) * 0.5); stealth_clip.bitmap.y = -(stealth_clip.bitmap.height);  = false;  = new StealthOutlineMC(); .blendMode = BlendMode.OVERLAY; _arg5.player_holder.addChild(); .alpha = 0;  = new EyeGlowMC(); .alpha = 0; _arg5.player_holder.addChild();  = new ChameleonMC(); _arg5.player_holder.addChild( );  = new Shape();  = new ChameleonMC(); .cacheAsBitmap = true;  .cacheAsBitmap = true;  .mask = ;   = new Shape(); _arg5.player_holder.addChild( );  .mask =  ;  = new Rect(-30, -60, 60, 0); _arg5.player_holder.addChild( ); _arg5.player_holder.addChild();   = new WallSlideLeftMC();   = new WallSlideRightMC();  .alpha = 0;  .alpha = 0; _arg5.player_holder.addChild( ); _arg5.player_holder.addChild( );  = new Sprite();  = new Shape();   = new Shape(); _arg5.player_holder.addChild(); .addChild( ); .addChild( ); point = new Point(); point = Util.localToLocal(point, _arg1.body.left_eye, _arg5.canvas);  = new Trail(point.x, point.y, 7, 0.6); point = Util.localToLocal(point, _arg1.body.right_eye, _arg5.canvas);   = new Trail(point.x, point.y, 7, 0.6);  = false; Key.forceClearKeys(); } public function ():void{ if ((((() || ((state == STEALTH)))) || (((!((g.spider == null))) && ((state == RUNNING)))))){ .visible = false;  .visible = false;  .visible = false; .visible = false; return; }; if (dir == RIGHT){ .visible = false;  .visible = mc.visible;  .visible = false; .visible = true; } else { if (dir == LEFT){  .visible = false; .visible = mc.visible; .visible = false;  .visible = true; }; }; if (){ if ( == READY){ .rotation = 0; .gotoAndStop("ready");  .rotation = 0;  .gotoAndStop("ready");  .rotation = 0;  .gotoAndStop("ready"); .rotation = 0; .gotoAndStop("ready"); } else { if (((( == THROW)) && (( > 0)))){ if (anchor != null){ if (!anchor.locked){ if (dir == LEFT){   = (Game.ONE80DIVIDEDBYPI * anchor.rope.atan2()); } else { if (dir == RIGHT){   = (Game.ONE80DIVIDEDBYPI * anchor.rope.atan2());   = (  + 180); }; }; } else { if (rope_end != null){ if (dir == LEFT){   = (Game.ONE80DIVIDEDBYPI * rope_end.atan2()); } else { if (dir == RIGHT){   = (Game.ONE80DIVIDEDBYPI * rope_end.atan2());   = (  + 180); }; }; }; };  = sideOf( ); .rotation =  ;  .rotation =  ;  .rotation =  ; .rotation =  ; }; if ( == RIGHT){ .gotoAndStop("right");  .gotoAndStop("right");  .gotoAndStop("right"); .gotoAndStop("right"); } else { if ( == LEFT){ .gotoAndStop("left");  .gotoAndStop("left");  .gotoAndStop("left"); .gotoAndStop("left"); }; }; } else { .rotation = 0;  .rotation = 0;  .rotation = 0; .rotation = 0; if ((((state == RUNNING)) && (running))){ .gotoAndStop("run_rest");  .gotoAndStop("run_rest");  .gotoAndStop("run_rest"); .gotoAndStop("run_rest"); } else { if ((((((state == RUNNING)) && (!(running)))) || ((((state == SWINGING)) && (( & DOWN)))))){ .gotoAndStop("wait_rest");  .gotoAndStop("wait_rest");  .gotoAndStop("wait_rest"); .gotoAndStop("wait_rest"); } else { if ((((state == JUMPING)) && (!()))){ .gotoAndStop("jump_rest");  .gotoAndStop("jump_rest");  .gotoAndStop("jump_rest"); .gotoAndStop("jump_rest"); } else { if ((((((((((state == JUMPING)) && ())) && (( == 0)))) && (!(( & DOWN))))) || ((state == SWINGING)))){ .gotoAndStop("fall_rest");  .gotoAndStop("fall_rest");  .gotoAndStop("fall_rest"); .gotoAndStop("fall_rest"); } else { if ((((((state == JUMPING)) && ())) && ())){ .gotoAndStop("wall_rest");  .gotoAndStop("wall_rest");  .gotoAndStop("wall_rest"); .gotoAndStop("wall_rest"); }; }; }; }; }; }; }; } else { .rotation = 0;  .rotation = 0;  .rotation = 0; .rotation = 0; if ((((state == RUNNING)) && (running))){ .gotoAndStop("run_rest");  .gotoAndStop("run_rest");  .gotoAndStop("run_rest"); .gotoAndStop("run_rest"); } else { if ((((((state == RUNNING)) && (!(running)))) || ((((state == SWINGING)) && (( & DOWN)))))){ .gotoAndStop("wait_rest");  .gotoAndStop("wait_rest");  .gotoAndStop("wait_rest"); .gotoAndStop("wait_rest"); } else { if ((((state == JUMPING)) && (!()))){ .gotoAndStop("jump_rest");  .gotoAndStop("jump_rest");  .gotoAndStop("jump_rest"); .gotoAndStop("jump_rest"); } else { if ((((((((((state == JUMPING)) && ())) && (( == 0)))) && (!(( & DOWN))))) || ((state == SWINGING)))){ .gotoAndStop("fall_rest");  .gotoAndStop("fall_rest");  .gotoAndStop("fall_rest"); .gotoAndStop("fall_rest"); } else { if ((((((state == JUMPING)) && ())) && ())){ .gotoAndStop("wall_rest");  .gotoAndStop("wall_rest");  .gotoAndStop("wall_rest"); .gotoAndStop("wall_rest"); }; }; }; }; }; }; if (mc.body != null){   = ArmPos.getPos( , mc.currentLabel, mc.body.currentFrame); } else {   = ArmPos.getPos( , mc.currentLabel); };  .x =  .x;  .y =  .y; .x =  .x; .y =  .y; .x = ( .x + mc.x); .y = ( .y + mc.y);  .x = ( .x + mc.x);  .y = ( .y + mc.y); if (state == STEALTH){ .visible = false;  .visible = false;  .visible = false; .visible = false; }; } public function enterChameleonMode():void{ if (((chameleon) || (!(chameleon_pickup)))){ return; }; chameleon = true; .height = 0;  .graphics.clear();  .graphics.clear();  .alpha = 1; g.chameleon(); chameleon_pickup = false; NitromeGame.sound_manager.playSound("cammo"); } public function createRope():void{ rope = []; rope_end = new Rope(anchor, this); rope.push(rope_end); if (rope_end.b.y > rope_end.a.y){ if (rope_end.rest_len > HEIGHT){ rope_end.rest_len = (rope_end.rest_len - (HEIGHT * 0.6)); } else { rope_end.rest_len = (rope_end.rest_len * 0.8); }; rope_end.stiffness = (rope_end.stiffness * 0.3); };  = ( = rope_end.rest_len); state = SWINGING;  = SWING_DAMPING_X;  = true; platform = null; } public function ():void{ var _local1:int; collision_rect = new Rect(); mc.visible = false; .visible = false;  .visible = false; stealth_clip.visible = false; .visible = false;  .visible = false;  .visible = false;  .graphics.clear();  .graphics.clear(); g.rope_holder.graphics.clear(); g.mouse_pressed = false; running = false; g.rope_holder.graphics.clear(); if (anchor != null){ anchor.convertToStar(); }; _local1 = 0; while (_local1 < stars.length) { stars[_local1].kill(); _local1++; }; map_x = (map_y = 0); } public function (_arg1:Encounter):Boolean{ return (_arg1.intersects(collision_rect)); } public function updateAnimState(_arg1:MovieClip):void{ var _local2:Boolean; _local2 = false; if (!){ if (((!((g.spider == null))) && ((state == RUNNING)))){ if (_arg1.currentLabel != "spider"){ _arg1.gotoAndStop("spider"); }; } else { if ((((state == RUNNING)) && (running))){ if (dir == LEFT){ if (_arg1.currentLabel != "run_left"){ _arg1.gotoAndStop("run_left"); }; } else { if (dir == RIGHT){ if (_arg1.currentLabel != "run_right"){ _arg1.gotoAndStop("run_right"); }; }; }; } else { if ((((((state == RUNNING)) && (!(running)))) || ((((state == SWINGING)) && ((  > 0)))))){ if (dir == LEFT){ if (((((!((platform == null))) && ((collision_rect.x <= (platform.x + 5))))) && (((!((platform.stacked & LEFT))) || ((((map_x > 0)) && ((g.stack_map[map_y][(map_x - 1)] > -1)))))))){ if (_arg1.currentLabel != "wait_in_left"){ _arg1.gotoAndStop("wait_in_left"); }; } else { if (_arg1.currentLabel != "wait_left"){ _arg1.gotoAndStop("wait_left"); }; }; } else { if (dir == RIGHT){ if (((((!((platform == null))) && (((collision_rect.x + collision_rect.width) >= ((platform.x + platform.width) - 5))))) && (((!((platform.stacked & RIGHT))) || ((((map_x < (g.scroller.width - 1))) && ((g.stack_map[map_y][(map_x + 1)] > -1)))))))){ if (_arg1.currentLabel != "wait_in_right"){ _arg1.gotoAndStop("wait_in_right"); }; } else { if (_arg1.currentLabel != "wait_right"){ _arg1.gotoAndStop("wait_right"); }; }; }; }; } else { if ((((state == JUMPING)) && (!()))){ if (dir == LEFT){ if (_arg1.currentLabel != "jump_left"){ _arg1.gotoAndStop("jump_left"); }; } else { if (dir == RIGHT){ if (_arg1.currentLabel != "jump_right"){ _arg1.gotoAndStop("jump_right"); }; }; }; } else { if ((((((state == JUMPING)) && ())) && (( == 0)))){ if (dir == LEFT){ if (_arg1.currentLabel != "fall_left"){ _arg1.gotoAndStop("fall_left"); }; } else { if (dir == RIGHT){ if (_arg1.currentLabel != "fall_right"){ _arg1.gotoAndStop("fall_right"); }; }; }; } else { if (state == SWINGING){ if (dir == LEFT){ if (_arg1.currentLabel != "swing_left"){ _arg1.gotoAndStop("swing_left"); }; } else { if (dir == RIGHT){ if (_arg1.currentLabel != "swing_right"){ _arg1.gotoAndStop("swing_right"); }; }; }; } else { if ((((((state == JUMPING)) && ())) && ())){ if (dir == LEFT){ if ( .alpha < 1){  .alpha = ( .alpha + 0.1); }; if (_arg1.currentLabel != "wall_left"){ _arg1.gotoAndStop("wall_left");  .alpha = 0; }; } else { if (dir == RIGHT){ if ( .alpha < 1){  .alpha = ( .alpha + 0.1); }; if (_arg1.currentLabel != "wall_right"){ _arg1.gotoAndStop("wall_right");  .alpha = 0; }; }; }; } else { if (state == STEALTH){ if (_arg1.currentLabel != "stealth"){ _arg1.gotoAndStop("stealth"); }; }; }; }; }; }; }; }; }; } else { if (dir == LEFT){ if (_arg1.currentLabel != "ouch_left"){ _arg1.gotoAndStop("ouch_left"); }; } else { if (dir == RIGHT){ if (_arg1.currentLabel != "ouch_right"){ _arg1.gotoAndStop("ouch_right"); }; }; }; }; } public function ():void{ if (g.event_map[grid_y][grid_x] > -1){ if (g.current_event == null){ g.current_event = g.events[g.event_map[grid_y][grid_x]]; g.current_event.active = true; } else { if (g.current_event.id != g.event_map[grid_y][grid_x]){ g.current_event.active = false; }; }; } else { if (g.current_event != null){ g.current_event.active = false; }; }; } public function debug():void{ g.debug.lineStyle(2, 0xFF00); collision_rect.draw(g.debug); i = 0; while (i <  .length) { if (((((!(((( [i] >= 0)) || (( [i] <= 0))))) && (!(( [i] == null))))) && ( [i].block))){  [i].debug(); }; i++; }; } public function updateMC():void{  = mc.x;  = mc.y; mc.x = ((x + 0.1) >> 0); mc.y = (((y + 0.1) >> 0) + (HEIGHT >> 1)); stealth_clip.x = mc.x; stealth_clip.y = mc.y;  .x = mc.x;  .y = mc.y;  .x = mc.x;  .y = mc.y;  .x = mc.x;  .y = mc.y; .x = mc.x; .y = mc.y; if (chameleon){  .graphics.clear();  .graphics.beginFill(0xFFFFFF);  .graphics.drawRect(.x, .y, .width, .height);  .graphics.endFill(); if (.height < (.width + 9)){ .height = (.height + 2);  .graphics.clear();  .graphics.lineStyle(2, 0xFF00);  .graphics.moveTo(.x, (.y + .height));  .graphics.lineTo((.x + .width), (.y + .height));  .graphics.lineStyle(2, 0xFF00, 0.7);  .graphics.moveTo(.x, ((.y + .height) - 2));  .graphics.lineTo((.x + .width), ((.y + .height) - 2));  .graphics.lineStyle(2, 0xFF00, 0.3);  .graphics.moveTo(.x, ((.y + .height) - 4));  .graphics.lineTo((.x + .width), ((.y + .height) - 4)); }; } else { if (.height > 0){ if ( .alpha > 0){  .alpha = ( .alpha - 0.25); } else { .height = 0;  .graphics.clear();  .graphics.clear(); }; }; }; if ((((state == STEALTH)) && (!(chameleon)))){ .x = (.x = mc.x); .y = (.y = mc.y); if (stealth_clip.alpha < 1){ stealth_clip.alpha = (stealth_clip.alpha + 0.1); }; if (.alpha < 1){ .alpha = (.alpha + 0.2); }; if (.alpha < 1){ .alpha = (.alpha + 0.2); }; } else { if (stealth_clip.alpha > 0){ stealth_clip.alpha = (stealth_clip.alpha - 0.02); }; if (.alpha > 0){ .alpha = (.alpha - 0.2); }; if (.alpha > 0){ .alpha = 0; }; if (chameleon){ if (mc.alpha > 0){ mc.alpha = (mc.alpha - 0.05);  .alpha = (.alpha = mc.alpha); }; } else { if (mc.alpha != 1){ mc.alpha = 1;  .alpha = (.alpha = mc.alpha); }; }; }; if (((((((!()) && ((state == JUMPING)))) && ())) && ())){  .x = (mc.x - (WIDTH >> 1));  .x = (mc.x + (WIDTH >> 1));  .y = ( .y = mc.y); } else { if ( .alpha > 0){  .alpha = ( .alpha - 0.1); if (((!(( == null))) && (.moving_block))){  .x = ((.x + .width) - 1); }; }; if ( .alpha > 0){  .alpha = ( .alpha - 0.1); if (((!(( == null))) && (.moving_block))){  .x = .x; }; }; };  (); if ((((state == RUNNING)) && (running))){ if (dir == RIGHT){ if ( .alpha > 0){  .alpha = ( .alpha - 0.1); } else { if ( .alpha < 1){  .alpha = ( .alpha + 0.2); }; }; } else { if (dir == LEFT){ if ( .alpha > 0){  .alpha = ( .alpha - 0.1); } else { if ( .alpha < 1){  .alpha = ( .alpha + 0.2); }; }; }; }; } else { if ( .alpha < 1){  .alpha = ( .alpha + 0.2); }; if ( .alpha < 1){  .alpha = ( .alpha + 0.2); }; }; if ( .alpha > 0){  .graphics.clear();  .graphics.moveTo( .dots[( .dots.length - 1)].x,  .dots[( .dots.length - 1)].y); i = 1; while (i <  .dots.length) {  .graphics.lineStyle(2, 0xFF00, (0.035 * i));  .graphics.lineTo( .dots[i].x,  .dots[i].y); i++; }; }; if ( .alpha > 0){  .graphics.clear();  .graphics.moveTo( .dots[( .dots.length - 1)].x,  .dots[( .dots.length - 1)].y); i = 1; while (i <  .dots.length) {  .graphics.lineStyle(2, 0xFF00, (0.035 * i));  .graphics.lineTo( .dots[i].x,  .dots[i].y); i++; }; }; if (g.spider == null){ if (!(state & DEAD)){ if (NitromeGame.timeline.mouseX < 200){ if (scroll_x < scroll_rect.width){ scroll_x = (scroll_x + 4); }; } else { if (NitromeGame.timeline.mouseX > 350){ if (scroll_x > 0){ scroll_x = (scroll_x - 4); }; }; }; if (NitromeGame.timeline.mouseX < 100){ if (scroll_x < scroll_rect.width){ scroll_x = (scroll_x + 4); }; } else { if (NitromeGame.timeline.mouseX > 450){ if (scroll_x > 0){ scroll_x = (scroll_x - 4); }; }; }; if ((((((NitromeGame.timeline.mouseY > 300)) || ((((Math.abs(( - mc.y)) > 2)) && (( < mc.y)))))) && ((scroll_y > 0)))){ scroll_y = (scroll_y - 2); } else { if ((((NitromeGame.timeline.mouseY < 100)) && ((scroll_y < (scroll_rect.height + 60))))){ scroll_y = (scroll_y + 2); } else { if (scroll_y < scroll_rect.height){ scroll_y = (scroll_y + 2); } else { if (scroll_y > scroll_rect.height){ scroll_y = (scroll_y - 2); }; }; }; }; scroll_target_x = ((-(mc.x) + scroll_rect.x) + scroll_x); scroll_target_y = ((-(mc.y) + scroll_rect.y) + scroll_y); }; scrolling(); g.scroller.clipManager(); }; } override public function toString():String{ var _local1:String; _local1 = ""; if (state == RUNNING){ _local1 = "RUNNING"; } else { if (state == JUMPING){ _local1 = "JUMPING"; } else { if (state == DEAD){ _local1 = "DEAD"; } else { if (state == SWINGING){ _local1 = "SWINGING"; } else { if (state == STEALTH){ _local1 = "STEALTH"; }; }; }; }; }; return ((((((("(" + (x >> 0)) + ",") + (y >> 0)) + ",") + _local1) + ")")); } public function  ():void{ if (((g.god_mode) || (!(active)))){ return; }; active = false; NitromeGame.sound_manager.playSound("aiiee"); g.addFX(mc.x, mc.y, g.bang_bitmap2); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); g.shake(5); (); g.gameOver(); } public function addStar(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Star{ var _local5:Sprite; var _local6:Star; _local5 = new LiveStar(); g.star_holder.addChild(_local5); _local5.x = (_arg1 >> 0); _local5.y = (_arg2 >> 0); _local6 = new Star(_arg1, _arg2, _arg3, _arg4, _local5, g); stars.push(_local6); return (_local6); } public function (_arg1):void{ var _local2:int; var _local3:Rect; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; block = _arg1.b; _local2 = block.sideOf((collision_rect.x + (WIDTH >> 1)), (collision_rect.y + (HEIGHT >> 1))); _local3 = collision_rect.intersection(block); if (_local3.width < _local3.height){ if ((_local2 & block.stacked)){ if ((((_local2 == UP)) || ((_local2 == DOWN)))){ if (x < (block.x + (scale >> 1))){ x = (block.x - (WIDTH >> 1)); px = x;  = ( | RIGHT); if ((((((keys_pressed == RIGHT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!( )))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { x = ((block.x + scale) + (WIDTH >> 1)); px = x;  = ( | LEFT); if ((((((keys_pressed == LEFT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!()))){  = WALLSLIDE_DELAY; };  = block;  = false; }; }; } else { if ((((_local2 == LEFT)) || ((_local2 == RIGHT)))){ if (y < (block.y + (scale >> 1))){ y = (block.y - (HEIGHT >> 1));  = ( | DOWN); } else { y = ((block.y + block.height) + (HEIGHT >> 1));  = ( | UP); }; }; }; } else { if (((!((block.stacked & LEFT))) && ((x < (block.x + (scale >> 1)))))){ x = (block.x - (WIDTH >> 1)); px = x;  = ( | RIGHT); if ((((((keys_pressed == RIGHT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!( )))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { if (!(block.stacked & RIGHT)){ x = ((block.x + scale) + (WIDTH >> 1)); px = x;  = ( | LEFT); if ((((((keys_pressed == LEFT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!()))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { if (y < (block.y + (scale >> 1))){ y = (block.y - (HEIGHT >> 1));  = ( | DOWN); } else { y = ((block.y + block.height) + (HEIGHT >> 1));  = ( | UP); }; }; }; }; } else { if (_local3.height < _local3.width){ if ((_local2 & block.stacked)){ if ((((_local2 == UP)) || ((_local2 == DOWN)))){ if (x < (block.x + (scale >> 1))){ x = (block.x - (WIDTH >> 1)); px = x;  = ( | RIGHT); if ((((((keys_pressed == RIGHT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!( )))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { x = ((block.x + scale) + (WIDTH >> 1)); px = x;  = ( | LEFT); if ((((((keys_pressed == LEFT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!()))){  = WALLSLIDE_DELAY; };  = block;  = false; }; }; } else { if ((((_local2 == LEFT)) || ((_local2 == RIGHT)))){ if (y < (block.y + (scale >> 1))){ y = (block.y - (HEIGHT >> 1));  = ( | DOWN); } else { y = ((block.y + block.height) + (HEIGHT >> 1));  = ( | UP); }; }; }; } else { if (y < (block.y + (scale >> 1))){ y = (block.y - (HEIGHT >> 1));  = ( | DOWN); if (!(((((state & JUMPING)) && (!()))) || ((state == SWINGING)))){ platform = block; state = RUNNING;  = false; if (block.moving_block){  = _arg1.mc; }; }; } else { y = ((block.y + scale) + (HEIGHT >> 1));  = ( | UP); if ((((x >= block.x)) && ((x < (block.x + scale))))){ if (((!((platform == null))) && ((platform.x == block.x)))){  = true; }; } else { if (((block.moving_block) || (((!((platform == null))) && (platform.moving_block))))){ if (x < (block.x + (scale >> 1))){ x = (block.x - (WIDTH >> 1)); } else { x = ((block.x + scale) + (WIDTH >> 1)); }; }; }; }; }; } else { if (_local3.width == _local3.height){ _local4 = (block.x + block.width); _local5 = (block.y + block.height); _local6 = x; _local7 = (y - HEIGHT); if ((((_local6 > _local4)) && ((_local7 > _local5)))){ if ((block.stacked & Rect.RIGHT)){ y = ((block.y + scale) + (HEIGHT >> 1));  = ( | UP); } else { if ((block.stacked & DOWN)){ x = ((block.x + scale) + (WIDTH >> 1)); px = x;  = ( | RIGHT); if ((((((keys_pressed == RIGHT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!( )))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { x = ((block.x + scale) + (WIDTH >> 1)); px = x;  = ( | RIGHT); if ((((((keys_pressed == RIGHT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!( )))){  = WALLSLIDE_DELAY; };  = block;  = false; }; }; }; } else { if ((((_local6 < _local4)) && ((_local7 > _local5)))){ if ((block.stacked & LEFT)){ y = ((block.y + block.height) + (HEIGHT >> 1));  = ( | UP); } else { if ((block.stacked & UP)){ x = (block.x - (WIDTH >> 1)); px = x;  = ( | LEFT); if ((((((keys_pressed == LEFT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!()))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { x = (block.x - (WIDTH >> 1)); px = x;  = ( | LEFT); if ((((((keys_pressed == LEFT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!()))){  = WALLSLIDE_DELAY; };  = block;  = false; }; }; }; } else { if ((((_local6 < _local4)) && ((_local7 < _local5)))){ if ((block.stacked & LEFT)){ y = (block.y - (HEIGHT >> 1));  = ( | DOWN); } else { if ((block.stacked & DOWN)){ x = (block.x - (WIDTH >> 1)); px = x;  = ( | LEFT); if ((((((keys_pressed == LEFT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!()))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { x = (block.x - (WIDTH >> 1)); px = x; y = (block.y - (HEIGHT >> 1));  = ( | LEFT); if ((((((keys_pressed == LEFT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!()))){  = WALLSLIDE_DELAY; };  = block;  = false; };  = ( | DOWN); if (!(((((state & JUMPING)) && (!()))) || ((state == SWINGING)))){ platform = block; state = RUNNING;  = false; if (block.moving_block){  = _arg1.mc; }; }; }; }; } else { if ((((_local6 > _local4)) && ((_local7 < _local5)))){ if ((block.stacked & RIGHT)){ y = (block.y - (HEIGHT >> 1));  = ( | DOWN); } else { if ((block.stacked & DOWN)){ x = ((block.x + scale) + (WIDTH >> 1)); px = x;  = ( | RIGHT); if ((((((keys_pressed == RIGHT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!( )))){  = WALLSLIDE_DELAY; };  = block;  = false; }; } else { x = ((block.x + scale) + (WIDTH >> 1)); px = x; y = (block.y + (HEIGHT >> 1));  = ( | RIGHT); if ((((((keys_pressed == RIGHT)) && ((((block.stacked & UP)) || (((y - (HEIGHT >> 1)) > block.y)))))) && ((((block.stacked & DOWN)) || ((y < (block.y + block.height))))))){ if ((((state == JUMPING)) && (!( )))){  = WALLSLIDE_DELAY; };  = block;  = false; };  = ( | DOWN); if (!(((((state & JUMPING)) && (!()))) || ((state == SWINGING)))){ platform = block; state = RUNNING;  = false; if (block.moving_block){  = _arg1.mc; }; }; }; }; }; }; }; }; }; }; }; if ((((( ) && ((state == SWINGING)))) && (block.moving_block))){ if (( & LEFT)){ if (block.px < block.x){ x = (x + (block.x - block.px)); }; } else { if (( & RIGHT)){ if (block.px > block.x){ x = (x + (block.x - block.px)); }; } else { if (( & UP)){ if (block.py < block.y){ y = (y + (block.y - block.py)); }; }; }; }; }; updateCollisionRect(); } public function levelComplete(_arg1:Encounter=null):void{ if (((!(active)) || (level_completed))){ return; }; level_completed = true; finish_item = _arg1; } public function  ():void{ if (stars.length >= NUM_STARS){ stars[0].kill(); stars.shift(); }; i = 0; while (i < stars.length) { stars[i].main(); if (stars[i].dead){ stars.splice(i, 1); i--; }; i++; }; } public function checkKeys():void{ var _local1:MovieClip; var _local2:Sprite; keys_pressed = 0; if (state == RUNNING){ running = false; if (((((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A)))) && (!(((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D))))))){  = DAMPING_X; px = (px + SPEED); dir = LEFT; running = true; keys_pressed = LEFT; }; if (((((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D)))) && (!(((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A))))))){  = DAMPING_X; px = (px - SPEED); dir = RIGHT; running = true; keys_pressed = RIGHT; }; if (((((Key.isDown(Keyboard.UP)) || (Key.isDown(Key.W)))) && (!( )))){   = true; state = JUMPING;   = JUMP_DELAY;  = JUMP_FRAME_DELAY; py = (y +  );   = (  - JUMP_DECAY); _local1 = new JumpMC(); if (platform.moving_block){ _local1.x = (x - platform.x);  .addChild(_local1); } else { _local1.x = mc.x; _local1.y = mc.y; g.effect_holder.addChild(_local1); }; platform = null; NitromeGame.sound_manager.playSound("jump"); } else { if (((((((((((!((g.alert_state == Game.ACTIVE))) && (!()))) && (!()))) && (!(g.mouse_pressed)))) && (!(((((((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D)))) || (Key.isDown(Keyboard.LEFT)))) || (Key.isDown(Key.A))))))) && (((Key.isDown(Keyboard.DOWN)) || (Key.isDown(Key.S)))))){ state = STEALTH;  = true; (dir == LEFT); if (!chameleon){ NitromeGame.sound_manager.playSound("wom"); }; }; }; } else { if (state == JUMPING){ if ((() || ( ))){ if (){ px = (px + SPEED); dir = LEFT; }; if ( ){ px = (px - SPEED); dir = RIGHT; }; } else { if (( & RIGHT)){ dir = RIGHT; } else { if (( & LEFT)){ dir = LEFT; }; }; if (){   = false; }; if (((((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A)))) && (!(((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D))))))){  = DAMPING_X; px = (px + SPEED); dir = LEFT; keys_pressed = LEFT; }; if (((((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D)))) && (!(((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A))))))){  = DAMPING_X; px = (px - SPEED); dir = RIGHT; keys_pressed = RIGHT; }; if (((((((Key.isDown(Keyboard.DOWN)) || (Key.isDown(Key.S)))) && (!(((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A))))))) && (!(((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D))))))){  = 0;  = 0; }; }; if (((( > 0)) || (((((((((Key.isDown(Keyboard.UP)) || (Key.isDown(Key.W)))) && (!()))) && ((  > 0)))) && ( ))))){  --; py = (py +  );   = (  - JUMP_DECAY); }; if (((((( > 0)) && (!( )))) && (((((!(((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D))))) && (((((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A)))) && (( & RIGHT)))))) || (((((!(((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A))))) && (((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D)))))) && (( & LEFT)))))))){   = true;  = false; state = JUMPING;   = JUMP_DELAY;  = JUMP_FRAME_DELAY; py = (y +  );   = (  - JUMP_DECAY); platform = null;  = 0; if (( & LEFT)){  = true; }; if (( & RIGHT)){  = true; }; NitromeGame.sound_manager.playSound("jump"); }; if (!){  = ( = false); }; } else { if (state == SWINGING){ if (((( == 0)) && ((rope_end.b.y > rope_end.a.y)))){ if (x < rope_end.a.x){ if (((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D)))){ px = (px + (rope_end.rx *  )); py = (py + (rope_end.ry *  )); }; } else { if (x > rope_end.a.x){ if (((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A)))){ px = (px + (rope_end.lx *  )); py = (py + (rope_end.ly *  )); }; } else { if (x == rope_end.a.x){ if (((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(Key.D)))){ px = (px + (rope_end.rx *  )); py = (py + (rope_end.ry *  )); } else { if (((Key.isDown(Keyboard.LEFT)) || (Key.isDown(Key.A)))){ px = (px + (rope_end.lx *  )); py = (py + (rope_end.ly *  )); }; }; }; }; }; }; if ((((((( ) && (((Key.isDown(Keyboard.UP)) || (Key.isDown(Key.W)))))) && (!(( & UP))))) && ((rope_end.len > HEIGHT)))){ i = 0; while (i < rope.length) { rope[i].rest_len = (rope[i].rest_len - ); i++; };  = ( - ); if (((( < MAX_ROPE_SPEED)) && (( > 100)))){  = ( + ((MAX_ROPE_SPEED - ) * 0.1)); } else { if ( > MIN_ROPE_SPEED){  = ( + ((MIN_ROPE_SPEED - ) * 0.1)); }; }; } else { if ((((((((((((rope_end.b.y > rope_end.a.y)) && (( < MAX_ROPE_LENGTH)))) && (((Key.isDown(Keyboard.DOWN)) || (Key.isDown(Key.S)))))) && (!(( & DOWN))))) && (( == 0)))) && (!((((((rope_end.b.x > rope_end.a.x)) && (( & RIGHT)))) || ((((rope_end.b.x < rope_end.a.x)) && (( & LEFT))))))))){ i = 0; while (i < rope.length) { rope[i].rest_len = (rope[i].rest_len + ); i++; };  = ( + ); if (((( < MAX_ROPE_SPEED)) && (( < (MAX_ROPE_LENGTH - 100))))){  = ( + ((MAX_ROPE_SPEED - ) * 0.1)); } else { if ( > MIN_ROPE_SPEED){  = ( + ((MIN_ROPE_SPEED - ) * 0.1)); }; }; } else { if (((((((((Key.isDown(Keyboard.UP)) || (Key.isDown(Key.W)))) && (!(( & UP))))) && (((( & LEFT)) || (( & RIGHT)))))) && ((rope_end.len <= HEIGHT)))){ rope_end = null; rope = []; anchor = null;  = false;   = true; state = JUMPING;   = JUMP_DELAY;  = JUMP_FRAME_DELAY; py = (y +  );   = (  - JUMP_DECAY); NitromeGame.sound_manager.playSound("jump"); platform = null; } else {  = MIN_ROPE_SPEED; }; }; }; } else { if (state == STEALTH){ }; }; }; }; if (!((((((Key.isDown(Keyboard.UP)) || (Key.isDown(Key.W)))) || ())) || ( ))){   = false; }; if (!((Key.isDown(Keyboard.DOWN)) || (Key.isDown(Key.S)))){  = false; if (state == STEALTH){ state = ((platform == null)) ? JUMPING : RUNNING; }; }; if (((((((( == 0)) && (!((state == STEALTH))))) && (g.mouse_pressed))) && (!()))){ if (chameleon){ exitChameleonMode(); };  = READY; vx = (g.canvas.mouseX - x); vy = (g.canvas.mouseY - y);   = Math.sqrt(((vx * vx) + (vy * vy))); dx = (vx /  ); dy = (vy /  );   = READY_DELAY; } else { if ( == READY){ if (--  <= 0){ _local2 = new LiveStar(); g.star_holder.addChild(_local2); anchor = new RopeAnchor(x, y, dx, dy, _local2, g);   = 0;  = false;  = THROW;  = THROW_DELAY; }; } else { if (((( == THROW)) && (!(g.mouse_pressed)))){ if (-- <= 0){  = 0; }; } else { if (anchor == null){ --; }; }; }; }; if (){ g.mouse_pressed = false; }; if (!g.mouse_pressed){ if (((!((anchor == null))) && (anchor.active))){ anchor.convertToStar(); }; }; } public function  ():void{  = false; if ((map_rect.x + (map_rect.width - 1)) < (x + (WIDTH >> 1))){ x = (px = ((-((WIDTH >> 1)) + map_rect.x) + (map_rect.width - 1))); }; if ((map_rect.y + (map_rect.height - 1)) < y){  (); return; }; if (map_rect.x >= (x - (WIDTH >> 1))){ x = (px = (map_rect.x + (WIDTH >> 1))); }; if (map_rect.y >= (y - (HEIGHT >> 1))){ y = (py = (map_rect.y + (HEIGHT >> 1))); }; map_x = ((x - (WIDTH >> 1)) * SCALE); map_y = ((y - (HEIGHT >> 1)) * SCALE); if (map_y >= (g.scroller.height - 1)){ map_y = (g.scroller.height - 2); };  [0] = g.block_map[map_y][map_x];  [1] = g.block_map[map_y][(map_x + 1)];  [2] = g.block_map[(map_y + 1)][map_x];  [3] = g.block_map[(map_y + 1)][(map_x + 1)];  = grid_x;  = grid_y; grid_x = (x * SCALE); grid_y = (y * SCALE); if (g.scent_map[grid_y][grid_x] > -1){ g.scent_map[grid_y][grid_x] = g.frame_count; }; if (((!((grid_x == ))) && (!((grid_y == ))))){ if (g.scent_map[][grid_x] > -1){ g.scent_map[][grid_x] = g.frame_count; }; if (g.scent_map[grid_y][] > -1){ g.scent_map[grid_y][] = g.frame_count; }; }; i = 0; while (i <  .length) { if (((((!(((( [i] <= 0)) || (( [i] >= 0))))) && (!(( [i] == null))))) && ( [i].block))){ block =  [i].b; if (block.intersects(collision_rect)){ ( [i]); }; }; i++; }; if (((((((( & UP)) && (( & DOWN)))) && ( ))) || (((( & RIGHT)) && (( & LEFT)))))){  (); }; if (((!((platform == null))) || (!()))){  = 0;  = 0; } else { if ( > 0){  =  ; if (( & DOWN)){  = EXTEND_ROPE_OFF_DELAY; }; }; }; if ((((state == SWINGING)) && (( & DOWN)))){   = SWING_FLOOR_DELAY; } else { if (state == SWINGING){  --; }; }; } public function stealthScreenGrab():void{ mc.visible = false; .visible = false;  .visible = false; .visible = false; .visible = false; point = Util.localToLocal(point, mc, NitromeGame.timeline); stealth_clip.grab((-(point.x) - stealth_clip.bitmap.x), (-(point.y) - stealth_clip.bitmap.y)); mc.visible = true; .visible = true; .visible = true; } public function  ():void{ if (!chameleon){ if (mc.body != null){ if (dir == LEFT){ point = Util.localToLocal(point, mc.body.left_eye, g.canvas);  .move(point.x, point.y);  .main(); point = Util.localToLocal(point, mc.body.right_eye, g.canvas);  .move(point.x, point.y);  .main(); } else { if (dir == RIGHT){ point = Util.localToLocal(point, mc.body.right_eye, g.canvas);  .move(point.x, point.y);  .main(); point = Util.localToLocal(point, mc.body.left_eye, g.canvas);  .move(point.x, point.y);  .main(); }; }; }; } else { if ( .body != null){ if (dir == LEFT){ point = Util.localToLocal(point,  .body.left_eye, g.canvas);  .move(point.x, point.y);  .main(); point = Util.localToLocal(point,  .body.right_eye, g.canvas);  .move(point.x, point.y);  .main(); } else { if (dir == RIGHT){ point = Util.localToLocal(point,  .body.right_eye, g.canvas);  .move(point.x, point.y);  .main(); point = Util.localToLocal(point,  .body.left_eye, g.canvas);  .move(point.x, point.y);  .main(); }; }; }; }; } public function  ():void{ var _local1:int; var _local2:RopeJoint; var _local3:int; var _local4:int; var _local5:Number; var _local6:Rope; var _local7:Number; var _local8:Number; if (anchor != null){ anchor.main(); if (((((!((anchor == null))) && (anchor.locked))) && (anchor.active))){ i = 1; while (i < rope.length) { if (rope[i].a.block.moving_block){ rope[i].a.main(); }; i++; }; if ( ){ rope_end.updateSpring(); } else { rope_end.updateLine(); }; rope_end.a.pin(); map_x = ((x * SCALE) >> 0); map_y = ((y * SCALE) >> 0); if (map_y >= g.scroller.height){ return; }; if ((((g.stack_map[map_y][map_x] > Game.EMPTY)) && (!((g.stack_map[map_y][map_x] & Rect.TEMP))))){ (g.block_map[map_y][map_x]); rope_end.updateLine(); }; if (! ){ if (rope_end.b.y <= rope_end.a.y){  = true; }; if (((( & DOWN)) && ((rope_end.b.y <= rope_end.a.y)))){ rope_end.rest_len = rope_end.len; }; if (((( & DOWN)) || ((rope_end.b.y > rope_end.a.y)))){  = true; if (){ rope_end.rest_len = rope_end.len; };  = false; }; }; if (((((!((rope_end.stiffness == 0.5))) && ((((rope_end.len < )) || ((rope_end.len < HEIGHT)))))) && ((y > rope_end.a.y)))){ rope_end.stiffness = 0.5; }; i = 0; while (i < (rope.length - 1)) {  = RayCast.cast(rope[i], g.block_map, true); if (((!(( == null))) && (.block.cutting))){ g.mouse_pressed = false; }; i++; };  = RayCast.cast(rope_end, g.block_map); if ( != null){ if (.block.cutting){ g.mouse_pressed = false; }; _local1 = 0; while (_local1 < 100) { if ( == null){ break; }; _local3 = 0; _local4 = 0; if (rope_end.from){ if (rope_end.block == .block){ if (rope_end.from == Rope.UP_LEFT){ if (.exit_side == RIGHT){ .access_side = UP; } else { if (.exit_side == DOWN){ .access_side = LEFT; }; }; } else { if (rope_end.from == Rope.UP_RIGHT){ if (.exit_side == LEFT){ .access_side = UP; } else { if (.exit_side == DOWN){ .access_side = RIGHT; }; }; } else { if (rope_end.from == Rope.DOWN_RIGHT){ if (.exit_side == LEFT){ .access_side = DOWN; } else { if (.exit_side == UP){ .access_side = RIGHT; }; }; } else { if (rope_end.from == Rope.DOWN_LEFT){ if (.exit_side == RIGHT){ .access_side = DOWN; } else { if (.exit_side == UP){ .access_side = LEFT; }; }; }; }; }; }; }; }; if (.access_side == UP){ if (.exit_side == RIGHT){ i = 0; while (i < 1000) { if ((.block.stacked & RIGHT)){ .map_x++; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x + scale), (.block.y - 1), .block, g); _local3 = RIGHT; _local4 = Rope.UP_RIGHT; } else { if (.exit_side == LEFT){ i = 0; while (i < 1000) { if ((.block.stacked & LEFT)){ .map_x--; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x - 1), .block.y, .block, g); _local3 = LEFT; _local4 = Rope.UP_LEFT; } else { if (.exit_side == DOWN){ if (px > x){ _local2 = new RopeJoint((.block.x + scale), (.block.y - 1), .block, g); _local3 = RIGHT; _local4 = Rope.UP_RIGHT; } else { if (px < x){ _local2 = new RopeJoint((.block.x - 1), (.block.y - 1), .block, g); _local3 = LEFT; _local4 = Rope.UP_LEFT; } else { if (.ax > (.block.x + (scale >> 1))){ _local2 = new RopeJoint((.block.x + scale), (.block.y - 1), .block, g); _local3 = RIGHT; _local4 = Rope.UP_RIGHT; } else { _local2 = new RopeJoint((.block.x - 1), (.block.y - 1), .block, g); _local3 = LEFT; _local4 = Rope.UP_LEFT; }; }; }; }; }; }; } else { if (.access_side == RIGHT){ if (.exit_side == DOWN){ i = 0; while (i < 1000) { if ((.block.stacked & DOWN)){ .map_y++; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x + scale), (.block.y + scale), .block, g); _local3 = RIGHT; _local4 = Rope.DOWN_RIGHT; } else { if (.exit_side == UP){ i = 0; while (i < 1000) { if ((.block.stacked & UP)){ .map_y--; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x + scale), .block.y, .block, g); _local3 = LEFT; _local4 = Rope.UP_RIGHT; } else { if (.exit_side == LEFT){ if (py > y){ _local2 = new RopeJoint((.block.x + scale), (.block.y + scale), .block, g); _local3 = RIGHT; _local4 = Rope.DOWN_RIGHT; } else { if (py < y){ _local2 = new RopeJoint((.block.x + scale), (.block.y - 1), .block, g); _local3 = LEFT; _local4 = Rope.UP_RIGHT; } else { if (.ay > (.block.y + (scale >> 1))){ _local2 = new RopeJoint((.block.x + scale), (.block.y + scale), .block, g); _local3 = RIGHT; _local4 = Rope.DOWN_RIGHT; } else { _local2 = new RopeJoint((.block.x + scale), (.block.y - 1), .block, g); _local3 = LEFT; _local4 = Rope.UP_RIGHT; }; }; }; }; }; }; } else { if (.access_side == DOWN){ if (.exit_side == RIGHT){ i = 0; while (i < 1000) { if ((.block.stacked & RIGHT)){ .map_x++; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x + scale), (.block.y + scale), .block, g); _local3 = LEFT; _local4 = Rope.DOWN_RIGHT; } else { if (.exit_side == LEFT){ i = 0; while (i < 1000) { if ((.block.stacked & LEFT)){ .map_x--; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x - 1), (.block.y + scale), .block, g); _local3 = RIGHT; _local4 = Rope.DOWN_LEFT; } else { if (.exit_side == UP){ if (px > x){ _local2 = new RopeJoint((.block.x + scale), (.block.y + scale), .block, g); _local3 = LEFT; _local4 = Rope.DOWN_RIGHT; } else { if (px < x){ _local2 = new RopeJoint((.block.x - 1), (.block.y + scale), .block, g); _local3 = RIGHT; _local4 = Rope.DOWN_LEFT; } else { if (.ax > (.block.x + (scale >> 1))){ _local2 = new RopeJoint((.block.x - 1), (.block.y + scale), .block, g); _local3 = LEFT; _local4 = Rope.DOWN_LEFT; } else { _local2 = new RopeJoint((.block.x + scale), (.block.y + scale), .block, g); _local3 = RIGHT; _local4 = Rope.DOWN_RIGHT; }; }; }; }; }; }; } else { if (.access_side == LEFT){ if (.exit_side == DOWN){ i = 0; while (i < 1000) { if ((.block.stacked & DOWN)){ .map_y++; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x - 1), (.block.y + scale), .block, g); _local3 = LEFT; _local4 = Rope.DOWN_LEFT; } else { if (.exit_side == UP){ i = 0; while (i < 1000) { if ((.block.stacked & UP)){ .map_y--; .block = g.block_map[.map_y][.map_x].b; } else { break; }; i++; }; _local2 = new RopeJoint((.block.x - 1), (.block.y - 1), .block, g); _local3 = RIGHT; _local4 = Rope.UP_LEFT; } else { if (.exit_side == RIGHT){ if (py > y){ _local2 = new RopeJoint((.block.x - 1), (.block.y + scale), .block, g); _local3 = LEFT; _local4 = Rope.DOWN_LEFT; } else { if (py < y){ _local2 = new RopeJoint((.block.x - 1), (.block.y - 1), .block, g); _local3 = RIGHT; _local4 = Rope.UP_LEFT; } else { if (.ay > (.block.y + (scale >> 1))){ _local2 = new RopeJoint((.block.x - 1), (.block.y + scale), .block, g); _local3 = LEFT; _local4 = Rope.DOWN_LEFT; } else { _local2 = new RopeJoint((.block.x - 1), (.block.y - 1), .block, g); _local3 = RIGHT; _local4 = Rope.UP_LEFT; }; }; }; }; }; }; }; }; }; }; if (_local2 != null){ _local5 = rope_end.rest_len; rope_end.b = _local2; rope_end.updateLine(); if (_local3 == RIGHT){ rope_end.unwrap_x = rope_end.lx; rope_end.unwrap_y = rope_end.ly; } else { rope_end.unwrap_x = rope_end.rx; rope_end.unwrap_y = rope_end.ry; }; _local6 = new Rope(_local2, this); rope_end = _local6; rope_end.from = _local4; rope_end.block = .block; rope.push(rope_end); };  = RayCast.cast(rope_end, g.block_map); _local1++; }; }; if (rope.length > 1){ _local7 = ((rope_end.dx * rope[(rope.length - 2)].unwrap_x) + (rope_end.dy * rope[(rope.length - 2)].unwrap_y)); if (_local7 > 0){ _local8 = (rope[(rope.length - 2)].len + rope_end.len); rope.pop(); rope_end = rope[(rope.length - 1)]; rope_end.b = this; }; }; }; }; if ( > 0){ --; }; if (((( == 0)) && ((state == SWINGING)))){ rope_end = null; rope = []; anchor = null; state = JUMPING;  = true; }; g.rope_holder.graphics.clear(); g.rope_holder.graphics.lineStyle(2, 1976903,  ); if (  < 1){   = (  + ROPE_ALPHA_FADE); }; if (rope.length > 0){ i = 0; while (i < (rope.length - 1)) { g.rope_holder.graphics.moveTo(rope[i].a.x, rope[i].a.y); g.rope_holder.graphics.lineTo(rope[i].b.x, rope[i].b.y); i++; }; g.rope_holder.graphics.moveTo(rope[(rope.length - 1)].a.x, rope[(rope.length - 1)].a.y); g.rope_holder.graphics.lineTo(( .x + mc.x), ( .y + mc.y)); } else { if (((((!((anchor == null))) && (anchor.active))) && (!((anchor.rope == null))))){ g.rope_holder.graphics.moveTo(( .x + mc.x), ( .y + mc.y)); g.rope_holder.graphics.lineTo(anchor.mc.x, anchor.mc.y); }; }; } public function  ():void{ if (!active){ return; }; if (){  ++; if ((((health.value > 0)) && (( >= OUCH_DELAY)))){  = false;  = true; } else { if ( >= OUCH_DEATH_DELAY){  = false;  = true; }; }; }; if (){ if (health.value <= 0){  (); } else {  ++; mc.visible = !(mc.visible); if ( >= HURT_DELAY){  = false; mc.visible = true; }; }; }; } public function sideOf(_arg1:Number):int{ _arg1 = (_arg1 + 180); if ((((_arg1 < 22.5)) || ((_arg1 >= 337.5)))){ return (RIGHT); }; if ((((_arg1 >= 22.5)) && ((_arg1 < 67.5)))){ return (RIGHT); }; if ((((_arg1 >= 67.5)) && ((_arg1 < 112.5)))){ return (RIGHT); }; if ((((_arg1 >= 112.5)) && ((_arg1 < 157.5)))){ return (LEFT); }; if ((((_arg1 >= 157.5)) && ((_arg1 < 202.5)))){ return (LEFT); }; if ((((_arg1 >= 202.5)) && ((_arg1 < 247.5)))){ return (LEFT); }; if ((((_arg1 >= 247.5)) && ((_arg1 < 292.5)))){ return (RIGHT); }; if ((((_arg1 >= 292.5)) && ((_arg1 < 337.5)))){ return (RIGHT); }; return (0); } public function exitChameleonMode():void{ if (!chameleon){ return; }; stealthScreenGrab(); stealth_clip.alpha = 1; chameleon = false; g.alert_count = 0; } public function hit():void{ if ((((((() || ())) || (!(active)))) || (g.god_mode))){ return; }; if (g.spider != null){ g.spider.kill(); }; if (chameleon){ exitChameleonMode(); }; NitromeGame.sound_manager.playSound("electric"); NitromeGame.bonus.dodge.value = 0;  = true; g.mouse_pressed = false;  = 0;  = 0; if (state == STEALTH){ state = RUNNING; }; health.value--; NitromeGame.timeline.health_panel.gotoAndStop(("_" + health.value)); } public function verletY(_arg1:Number, _arg2:Number):void{ temp_y = y; y = (y + ((_arg2 * (y - py)) + _arg1)); py = temp_y; } public function  (_arg1:Number, _arg2:Number):void{ temp_x = x; x = (x + ((_arg2 * (x - px)) + _arg1)); px = temp_x; } public function main():void{ var _local1:int; var _local2:int; var _local3:MovieClip;  = 0; if (platform != null){  = ( | Rect.DOWN); }; if (((key_lock) && ((Key.keys_pressed == 0)))){ key_lock = false; }; if ((((((((state == RUNNING)) || ((state == JUMPING)))) || ((state == SWINGING)))) || ((state == STEALTH)))){ on_scroller = ((g.scroller.contains(x, y)) || ((y >= (map_rect.height - 1)))); if (on_scroller){ if (state == JUMPING){ if (py <= y){  = true; }; if (){ findFloor(); }; }; if ((((state == RUNNING)) || ((state == STEALTH)))){ if (platform.moving_block){ x = (x + (platform.x - platform.px)); px = (px + (platform.x - platform.px)); y = (y + (platform.y - platform.py)); py = (py + (platform.y - platform.py)); }; }; if (state == RUNNING){  (); };  (); };  ();  (); if (!active){ return; }; updateAnimState(mc); updateAnimState(stealth_mask); updateAnimState( ); updateAnimState(); updateMC(); (); (); if (((((((!()) && (!(g.completed)))) && ((g.spider == null)))) && (!(key_lock)))){ checkKeys(); }; if (on_scroller){ if (state != SWINGING){ if ( > DAMPING_X){  = ( - DAMPING_STEP); };  (GRAVITY_X, ); } else {  (GRAVITY_X, ); }; if (platform == null){ if (){ --; if ((y + 20) > (.y + .height)){ if ((((.stacked & DOWN)) && (((.y + .height) < map_rect.height)))){ _local1 = ((.x * SCALE) >> 0); _local2 = ((.y * SCALE) >> 0);  = g.block_map[(_local2 + 1)][_local1].b; } else {  = 0; }; }; if ( > (WALLSLIDE_DELAY - 2)){ verletY(GRAVITY_Y, FORCED_WALLSLIDE_DAMPING_Y); } else { verletY(GRAVITY_Y, WALLSLIDE_DAMPING_Y); }; } else { verletY(GRAVITY_Y, DAMPING_Y); }; }; };  (); updateCollisionRect(); if ((((state == RUNNING)) && (level_completed))){ active = false; if ((finish_item is Lift)){ (finish_item as Lift).exitAnim(); } else { if ((finish_item is ElectricFinish)){ _local3 = new OuchFinishMC(); _local3.x = mc.x; _local3.y = mc.y; g.player_holder.addChild(_local3); g.electrocuteActors(); } else { if (finish_item == null){ _local3 = new LevelCompleteMC(); _local3.x = mc.x; _local3.y = mc.y; g.player_holder.addChild(_local3); }; }; }; g.finish_count = 0; (); }; }; } public function findFloor():void{ map_x = (((x - (WIDTH >> 1)) * SCALE) >> 0); map_y = (((y - (HEIGHT >> 1)) * SCALE) >> 0); if (map_y >= (g.scroller.height - 1)){ map_y = (g.scroller.height - 2); };  [0] = g.block_map[map_y][map_x];  [1] = g.block_map[map_y][(map_x + 1)];  [2] = g.block_map[(map_y + 1)][map_x];  [3] = g.block_map[(map_y + 1)][(map_x + 1)]; i = 0; while (i <  .length) { if (((((!(((( [i] >= 0)) || (( [i] <= 0))))) && (!(( [i] == null))))) && ( [i].block))){ block =  [i].b; if ((block.stacked & Rect.UP)){ } else { if ((((block.x > ((-1 + x) + (WIDTH >> 1)))) || ((((block.x + scale) - 1) < (x - (WIDTH >> 1)))))){ } else { if (((((y + (HEIGHT >> 1)) < block.y)) || (((y + (HEIGHT >> 1)) > ((block.y + FLOOR_DEPTH) + (y - py)))))){ } else { platform = block; y = (block.y - (HEIGHT >> 1)); if (platform.moving_block){ x = (x - (platform.x - platform.px)); px = (px - (platform.x - platform.px)); y = (y - (platform.y - platform.py)); py = (py - (platform.y - platform.py));  =  [i].mc; }; updateCollisionRect(); state = RUNNING;  = DAMPING_X;  = false;  = false;  = false; return; }; }; }; }; i++; }; } public function  ():void{ if (platform != null){ if ((((((((platform.x + platform.width) - 1) < (x - (WIDTH >> 1)))) || ((platform.x > ((-1 + x) + (WIDTH >> 1)))))) || (((platform.force_field) && (!(platform.active)))))){ platform = null; findFloor(); if (platform == null){ state = JUMPING;  = true; py = y; }; }; }; } public function updateCollisionRect():void{ collision_rect.x = (x - (WIDTH >> 1)); collision_rect.y = (y - (HEIGHT >> 1)); collision_rect.width = WIDTH; collision_rect.height = HEIGHT; } public function scrolling():void{ var _local1:Number; scroll_target_x = Math.min(0, scroll_target_x); scroll_target_y = Math.min(0, scroll_target_y); scroll_target_x = Math.max(((-(g.scroller.width) * scale) + Game.WIDTH), scroll_target_x); scroll_target_y = Math.max(((-(g.scroller.height) * scale) + Game.HEIGHT), scroll_target_y); _local1 = 0.2;  = g.canvas.x;  = g.canvas.y; g.canvas.x = (g.canvas.x + Math.round(((scroll_target_x - g.canvas.x) * _local1))); g.canvas.y = (g.canvas.y + Math.round(((scroll_target_y - g.canvas.y) * _local1))); if (((((Key.isDown(Keyboard.LEFT)) || (Key.isDown(65)))) || (((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(68)))))){  = ( + (g.canvas.x - )); }; if (g.back.back != null){ g.back.back.x = (( * 0.05) >> 0); g.back.front.x = (( * 0.1) >> 0); if (g.back.back.x > 0){ g.back.back.x = (g.back.back.x - (g.back.back.width * 0.5)); }; if (g.back.back.x < (-(g.back.back.width) * 0.5)){ g.back.back.x = (g.back.back.x + (g.back.back.width * 0.5)); }; if (g.back.front.x > 0){ g.back.front.x = (g.back.front.x - (g.back.front.width * 0.5)); }; if (g.back.front.x < (-(g.back.front.width) * 0.5)){ g.back.front.x = (g.back.front.x + (g.back.front.width * 0.5)); }; if ((((((g.background_type == Game.DAWN)) || ((g.background_type == Game.DAWN_SUN)))) || ((g.background_type == Game.NIGHT)))){ g.back.back.visible = false; } else { g.back.back.visible = true; }; if ((((g.background_type == Game.DAWN_CLOUDS)) || ((g.background_type == Game.DAWN)))){ NitromeGame.timeline.back.front.sun1.visible = false; NitromeGame.timeline.back.front.sun2.visible = false; } else { if ((((g.background_type == Game.DAWN_CLOUDS_SUN)) || ((g.background_type == Game.DAWN_SUN)))){ NitromeGame.timeline.back.front.sun1.visible = true; NitromeGame.timeline.back.front.sun2.visible = true; g.back.front.sun1.sparkle1.rotation = (g.back.front.sun1.sparkle1.rotation + ((g.canvas.x - ) * 0.05)); g.back.front.sun1.sparkle2.rotation = (g.back.front.sun1.sparkle2.rotation - ((g.canvas.x - ) * 0.05)); g.back.front.sun2.sparkle1.rotation = (g.back.front.sun2.sparkle1.rotation + ((g.canvas.x - ) * 0.05)); g.back.front.sun2.sparkle2.rotation = (g.back.front.sun2.sparkle2.rotation - ((g.canvas.x - ) * 0.05)); }; }; }; } } }//package com.nitrome.engine_specific
Section 54
//RayCast (com.nitrome.engine_specific.RayCast) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class RayCast { public static const LEFT:int = 8; public static const UP:int = 1; public static const DOWN:int = 4; public static const RIGHT:int = 2; public static var  :Boolean; public static var tx:Number; public static var ty:Number; public static var px:Number; public static var py:Number; public static var block:Block; public static var DX:Number; public static var DY:Number; public static var dist_to_block_edge:Number; public static var  :Number; public static var next_y:Number; public static var corn:Array; public static var new_next:Number; public static var next_x:Number; public static var  :Number; public static var iterations:int = 100; public static var ax:Number; public static var ay:Number; public static var  :Number; public static var vx:Number; public static var vy:Number; public static var dir_x:int; public static var dir_y:int; public static var dot:Number; public static var line_rect:Rect; public static var moving_found:Boolean; public static var map_x:int; public static var map_y:int; public static var stack_map_value:int; public static var report:RayCastReport; public static var temp_block:Block; public static var g:Game; public static var i:int; public static var j:int; public static var next:Number; public static var num_corners_inside:int; public static function init(_arg1:Game):void{ g = _arg1; corn = new Array(4); i = 0; while (i < 4) { corn[i] = new Dot(); i++; }; line_rect = new Rect(); temp_block = new Block(0, 0, Game.scale, Game.scale); } public static function reportIntersectsRect(_arg1:Line, _arg2:RayCastReport, _arg3:Rect):Boolean{ if (_arg2 == null){ ax = _arg1.b.x; ay = _arg1.b.y; } else { ax = _arg2.ax; ay = _arg2.ay; }; line_rect.x = Math.min(_arg1.a.x, ax); line_rect.y = Math.min(_arg1.a.y, ay); line_rect.width = Math.abs((_arg1.a.x - ax)); line_rect.height = Math.abs((_arg1.a.y - ay)); if (line_rect.intersects(_arg3)){ if ((((((((_arg1.a.x >= _arg3.x)) && ((_arg1.a.x < (_arg3.x + _arg3.width))))) && ((ax >= _arg3.x)))) && ((ax < (_arg3.x + _arg3.width))))){ return (true); }; if ((((((((_arg1.a.y >= _arg3.y)) && ((_arg1.a.y < (_arg3.y + _arg3.height))))) && ((ay >= _arg3.y)))) && ((ay < (_arg3.y + _arg3.height))))){ return (true); }; corn = _arg3. (corn); num_corners_inside = 0; j = 0; while (j < corn.length) { vx = (corn[j].x - _arg1.a.x); vy = (corn[j].y - _arg1.a.y); dot = ((vx * _arg1.rx) + (vy * _arg1.ry)); if (dot < 0){ num_corners_inside++; }; j++; }; if ((((num_corners_inside == 0)) || ((num_corners_inside == 4)))){ } else { return (true); }; }; return (false); } public static function cast(_arg1:Line, _arg2:Array, _arg3:Boolean=false):RayCastReport{ report = null;   = (moving_found = false); map_x = ((_arg1.a.x * Game.SCALE) >> 0); map_y = ((_arg1.a.y * Game.SCALE) >> 0); if (g.stack_map[map_y][map_x] > Game.EMPTY){   = true; block = ((_arg2[map_y][map_x] is Clip)) ? _arg2[map_y][map_x].b : new Block((map_x * Game.scale), (map_y * Game.scale), Game.scale, Game.scale); report = new RayCastReport(block, map_x, map_y, _arg1.a.x, _arg1.a.y); }; if (_arg1.dx != 0){ DX = (1 / _arg1.dx); } else { DX = 0; }; if (_arg1.dy != 0){ DY = (1 / _arg1.dy); } else { DY = 0; }; dir_x = ((_arg1.dx < 0)) ? -1 : 1; dir_y = ((_arg1.dy < 0)) ? -1 : 1; px = (_arg1.a.x - (map_x * Game.scale)); py = (_arg1.a.y - (map_y * Game.scale)); tx = ((_arg1.dx)<0) ? 0 : Game.scale; ty = ((_arg1.dy)<0) ? 0 : Game.scale;   = 0; i = 0; while (i < iterations) { if (((!((_arg1.dx == 0))) && (!((_arg1.dy == 0))))){ next_x = Math.abs(((px - tx) * DX)); next_y = Math.abs(((py - ty) * DY)); if (next_x < next_y){ next = next_x; map_x = (map_x + dir_x);   = (  + next_x); if ((((((((((((  > _arg1.len)) && ((report == null)))) || ((map_x < 0)))) || ((map_y < 0)))) || ((map_x >= _arg2[0].length)))) || ((map_y >= _arg2.length)))){ return (null); }; px = (px + (_arg1.dx * next_x)); py = (py + (_arg1.dy * next_x)); px = (px - (dir_x * Game.scale)); } else { next = next_y; map_y = (map_y + dir_y);   = (  + next_y); if ((((((((((((  > _arg1.len)) && ((report == null)))) || ((map_x < 0)))) || ((map_y < 0)))) || ((map_x >= _arg2[0].length)))) || ((map_y >= _arg2.length)))){ return (null); }; px = (px + (_arg1.dx * next_y)); py = (py + (_arg1.dy * next_y)); py = (py - (dir_y * Game.scale)); }; stack_map_value = g.stack_map[map_y][map_x]; if (((!( )) && ((stack_map_value > Game.EMPTY)))){ block = ((_arg2[map_y][map_x] is Clip)) ? _arg2[map_y][map_x].b : new Block((map_x * Game.scale), (map_y * Game.scale), Game.scale, Game.scale); report = new RayCastReport(block, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py)); if (((!((stack_map_value & Rect.TEMP))) && (_arg3))){ report.access_side = block.sideOf(report.ax, report.ay); return (report); };   = true; } else { if ( ){ report.  = ((map_x * Game.scale) + px); report.  = ((map_y * Game.scale) + py); if ((g.stack_map[report.map_y][report.map_x] & Rect.TEMP)){ block = report.block; if (!moving_found){ if (block.y == (report.map_y * Game.scale)){ if ((((report.ax >= block.x)) && ((report.ax < (block.x + block.width))))){ ax = report.ax; ay = report.ay; moving_found = true; if ((  - next) > _arg1.len){ return (null); }; } else { if ((((report.  >= block.x)) && ((report.  < (block.x + block.width))))){ if (_arg1.dx < 0){ dist_to_block_edge = (report.ax - (block.x + block.width)); new_next = Math.abs((dist_to_block_edge * DX)); if (((-(next) +  ) + new_next) > _arg1.len){ return (null); }; ax = ((block.x + block.width) - 1); ay = (report.ay + (new_next * _arg1.dy)); } else { dist_to_block_edge = (block.x - report.ax); new_next = Math.abs((dist_to_block_edge * DX)); if (((-(next) +  ) + new_next) > _arg1.len){ return (null); }; ax = block.x; ay = (report.ay + (new_next * _arg1.dy)); }; moving_found = true; }; }; } else { if ((((report.ay >= block.y)) && ((report.ay < (block.y + block.height))))){ ax = report.ax; ay = report.ay; moving_found = true; if ((  - next) > _arg1.len){ return (null); }; } else { if ((((report.  >= block.y)) && ((report.  < (block.y + block.height))))){ if (_arg1.dy < 0){ dist_to_block_edge = (report.ay - (block.y + block.height)); new_next = Math.abs((dist_to_block_edge * DY)); if (((-(next) +  ) + new_next) > _arg1.len){ return (null); }; ax = (report.ax + (new_next * _arg1.dx)); ay = ((block.y + block.height) - 1); } else { dist_to_block_edge = (block.y - report.ay); new_next = Math.abs((dist_to_block_edge * DY)); if (((-(next) +  ) + new_next) > _arg1.len){ return (null); }; ax = (report.ax + (new_next * _arg1.dx)); ay = block.y; }; moving_found = true; }; }; }; if (moving_found){ if (_arg3){ report.ax = ax; report.ay = ay; report.access_side = report.block.sideOf(report.ax, report.ay); return (report); }; } else { if (stack_map_value > Game.EMPTY){ block = ((_arg2[map_y][map_x] is Clip)) ? _arg2[map_y][map_x].b : new Block((map_x * Game.scale), (map_y * Game.scale), Game.scale, Game.scale); report = new RayCastReport(block, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py)); if (((!((stack_map_value == Rect.TEMP))) && (_arg3))){ report.access_side = block.sideOf(report.ax, report.ay); return (report); }; } else { report = null;   = false; }; }; }; if (((moving_found) && ((((((stack_map_value == Game.EMPTY)) || (!((stack_map_value & Rect.TEMP))))) || (!((g.block_map[map_y][map_x].b == report.block))))))){ if (block.y == (report.map_y * Game.scale)){ if ((((report.  >= block.x)) && ((report.  < (block.x + block.width))))){   = report. ;   = report. ; if (  > _arg1.len){ return (null); }; } else { if (_arg1.dx < 0){ dist_to_block_edge = (report.ax - block.x); new_next = Math.abs((dist_to_block_edge * DX));   = block.x;   = (report.ay + (new_next * _arg1.dy)); if (  < _arg1.b.x){ return (null); }; } else { dist_to_block_edge = ((block.x + block.width) - report.ax); new_next = Math.abs((dist_to_block_edge * DX));   = (block.x + block.width);   = (report.ay + (new_next * _arg1.dy)); if (  > _arg1.b.x){ return (null); }; }; }; } else { if ((((report.  >= block.y)) && ((report.  < (block.y + block.height))))){   = report. ;   = report. ; if (  > _arg1.len){ return (null); }; } else { if (_arg1.dy < 0){ dist_to_block_edge = (report.ay - block.y); new_next = Math.abs((dist_to_block_edge * DY));   = (report.ax + (new_next * _arg1.dx));   = block.y; if (  < _arg1.b.y){ return (null); }; } else { dist_to_block_edge = ((block.y + block.height) - report.ay); new_next = Math.abs((dist_to_block_edge * DY));   = (report.ax + (new_next * _arg1.dx));   = (block.y + block.height); if (  > _arg1.b.x){ return (null); }; }; }; }; report.ax = ax; report.ay = ay; report.  =  ; report.  =  ; report.access_side = report.block.sideOf(report.ax, report.ay); report.exit_side = report.block.sideOf(report. , report. ); return (report); }; } else { if (  > _arg1.len){ return (null); }; report.access_side = report.block.sideOf(report.ax, report.ay); report.exit_side = report.block.sideOf(report. , report. ); return (report); }; }; }; } else { if (_arg1.dy == 0){ next_x = Math.abs(((px - tx) * DX)); map_x = (map_x + dir_x);   = (  + next_x); if ((((((((((((  > _arg1.len)) && ((report == null)))) || ((map_x < 0)))) || ((map_y < 0)))) || ((map_x >= _arg2[0].length)))) || ((map_y >= _arg2.length)))){ return (null); }; px = (px + (_arg1.dx * next_x)); px = (px - (dir_x * Game.scale)); stack_map_value = g.stack_map[map_y][map_x]; if (((!( )) && ((stack_map_value > Game.EMPTY)))){ block = ((_arg2[map_y][map_x] is Clip)) ? _arg2[map_y][map_x].b : new Block((map_x * Game.scale), (map_y * Game.scale), Game.scale, Game.scale); report = new RayCastReport(block, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py)); if (((!((stack_map_value & Rect.TEMP))) && (_arg3))){ report.access_side = block.sideOf(report.ax, report.ay); return (report); };   = true; } else { if ( ){ report.  = ((map_x * Game.scale) + px); report.  = ((map_y * Game.scale) + py); if ((g.stack_map[report.map_y][report.map_x] & Rect.TEMP)){ block = report.block; if (!moving_found){ if (block.y == (report.map_y * Game.scale)){ if ((((report.ax >= block.x)) && ((report.ax < (block.x + block.width))))){ ax = report.ax; ay = report.ay; moving_found = true; if ((  - next) > _arg1.len){ return (null); }; } else { if ((((report.  >= block.x)) && ((report.  < (block.x + block.width))))){ if (_arg1.dx < 0){ ax = ((block.x + block.width) - 1); ay = report.ay; } else { ax = block.x; ay = report.ay; }; moving_found = true; }; }; } else { if ((((report.ay >= block.y)) && ((report.ay < (block.y + block.height))))){ ax = report.ax; ay = report.ay; moving_found = true; if ((  - next) > _arg1.len){ return (null); }; }; }; if (moving_found){ if (_arg3){ report.ax = ax; report.ay = ay; report.access_side = report.block.sideOf(report.ax, report.ay); return (report); }; } else { if (stack_map_value > Game.EMPTY){ block = ((_arg2[map_y][map_x] is Clip)) ? _arg2[map_y][map_x].b : new Block((map_x * Game.scale), (map_y * Game.scale), Game.scale, Game.scale); report = new RayCastReport(block, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py)); if (((!((stack_map_value == Rect.TEMP))) && (_arg3))){ report.access_side = block.sideOf(report.ax, report.ay); return (report); }; } else { report = null;   = false; }; }; }; if (((moving_found) && ((((stack_map_value == Game.EMPTY)) || (!((g.block_map[map_y][map_x].b == report.block))))))){ if (block.y == (report.map_y * Game.scale)){ if ((((report.  >= block.x)) && ((report.  < (block.x + block.width))))){   = report. ;   = report. ; if (  > _arg1.len){ return (null); }; } else { if (_arg1.dx < 0){   = block.x;   = report.ay; if (  < _arg1.b.x){ return (null); }; } else {   = (block.x + block.width);   = report.ay; if (  > _arg1.b.x){ return (null); }; }; }; } else { if ((((report.  >= block.y)) && ((report.  < (block.y + block.height))))){   = report. ;   = report. ; }; }; report.ax = ax; report.ay = ay; report.  =  ; report.  =  ; report.access_side = report.block.sideOf(report.ax, report.ay); report.exit_side = report.block.sideOf(report. , report. ); return (report); }; } else { if (  > _arg1.len){ return (null); }; report.access_side = report.block.sideOf(report.ax, report.ay); report.exit_side = report.block.sideOf(report. , report. ); return (report); }; }; }; } else { if (_arg1.dx == 0){ next_y = Math.abs(((py - ty) * DY)); map_y = (map_y + dir_y);   = (  + next_y); if ((((((((((((  > _arg1.len)) && ((report == null)))) || ((map_x < 0)))) || ((map_y < 0)))) || ((map_x >= _arg2[0].length)))) || ((map_y >= _arg2.length)))){ return (null); }; py = (py + (_arg1.dy * next_y)); py = (py - (dir_y * Game.scale)); stack_map_value = g.stack_map[map_y][map_x]; if (((!( )) && ((stack_map_value > Game.EMPTY)))){ block = ((_arg2[map_y][map_x] is Clip)) ? _arg2[map_y][map_x].b : new Block((map_x * Game.scale), (map_y * Game.scale), Game.scale, Game.scale); report = new RayCastReport(block, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py)); if (((!((stack_map_value & Rect.TEMP))) && (_arg3))){ report.access_side = block.sideOf(report.ax, report.ay); return (report); };   = true; } else { if ( ){ report.  = ((map_x * Game.scale) + px); report.  = ((map_y * Game.scale) + py); if (g.stack_map[report.map_y][report.map_x] == Rect.TEMP){ block = report.block; if (!moving_found){ if (block.y == (report.map_y * Game.scale)){ if ((((report.ax >= block.x)) && ((report.ax < (block.x + block.width))))){ ax = report.ax; ay = report.ay; moving_found = true; if ((  - next) > _arg1.len){ return (null); }; }; } else { if ((((report.ay >= block.y)) && ((report.ay < (block.y + block.height))))){ ax = report.ax; ay = report.ay; moving_found = true; if ((  - next) > _arg1.len){ return (null); }; } else { if ((((report.  >= block.y)) && ((report.  < (block.y + block.height))))){ if (_arg1.dy < 0){ ax = report.ax; ay = ((block.y + block.height) - 1); if (  < _arg1.b.y){ return (null); }; } else { ax = report.ax; ay = block.y; if (  > _arg1.b.y){ return (null); }; }; moving_found = true; }; }; }; if (moving_found){ if (_arg3){ report.ax = ax; report.ay = ay; report.access_side = report.block.sideOf(report.ax, report.ay); return (report); }; } else { if (stack_map_value > Game.EMPTY){ block = ((_arg2[map_y][map_x] is Clip)) ? _arg2[map_y][map_x].b : new Block((map_x * Game.scale), (map_y * Game.scale), Game.scale, Game.scale); report = new RayCastReport(block, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py)); if (((!((stack_map_value == Rect.TEMP))) && (_arg3))){ report.access_side = block.sideOf(report.ax, report.ay); return (report); }; } else { report = null;   = false; }; }; }; if (((moving_found) && ((((stack_map_value == Game.EMPTY)) || (!((g.block_map[map_y][map_x].b == report.block))))))){ if (block.y == (report.map_y * Game.scale)){ if ((((report.  >= block.x)) && ((report.  < (block.x + block.width))))){   = report. ;   = report. ; if (  > _arg1.len){ return (null); }; }; } else { if ((((report.  >= block.y)) && ((report.  < (block.y + block.height))))){   = report. ;   = report. ; if (  > _arg1.len){ return (null); }; } else { if (_arg1.dy < 0){   = report.ax;   = block.y; if (  < _arg1.b.y){ return (null); }; } else {   = report.ax;   = (block.y + block.height); if (  > _arg1.b.y){ return (null); }; }; }; }; report.ax = ax; report.ay = ay; report.  =  ; report.  =  ; report.access_side = report.block.sideOf(report.ax, report.ay); report.exit_side = report.block.sideOf(report. , report. ); return (report); }; } else { if (  > _arg1.len){ return (null); }; report.access_side = report.block.sideOf(report.ax, report.ay); report.exit_side = report.block.sideOf(report. , report. ); return (report); }; }; }; }; }; }; i++; }; return (null); } public static function initCast(_arg1:Line, _arg2:Array):RayCastReport{ map_x = ((_arg1.a.x * Game.SCALE) >> 0); map_y = ((_arg1.a.y * Game.SCALE) >> 0); if (g.stack_map[map_y][map_x] > Game.EMPTY){ return (new RayCastReport(null, map_x, map_y, _arg1.a.x, _arg1.a.y)); }; if (_arg1.dx != 0){ DX = (1 / _arg1.dx); } else { DX = 0; }; if (_arg1.dy != 0){ DY = (1 / _arg1.dy); } else { DY = 0; }; dir_x = ((_arg1.dx < 0)) ? -1 : 1; dir_y = ((_arg1.dy < 0)) ? -1 : 1; px = (_arg1.a.x - (map_x * Game.scale)); py = (_arg1.a.y - (map_y * Game.scale)); tx = ((_arg1.dx)<0) ? 0 : Game.scale; ty = ((_arg1.dy)<0) ? 0 : Game.scale;   = 0; i = 0; while (i < 1000) { next_x = Math.abs(((px - tx) * DX)); next_y = Math.abs(((py - ty) * DY)); if ((((next_x < next_y)) || ((next_y == 0)))){ map_x = (map_x + dir_x);   = (  + next_x); stack_map_value = g.stack_map[map_y][map_x]; if ((((((((((  > _arg1.len)) || ((map_x < 0)))) || ((map_y < 0)))) || ((map_x >= _arg2[0].length)))) || ((map_y >= _arg2.length)))){ return (new RayCastReport(null, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py))); }; px = (px + (_arg1.dx * next_x)); py = (py + (_arg1.dy * next_x)); px = (px - (dir_x * Game.scale)); if ((((stack_map_value > Game.EMPTY)) && (!((stack_map_value == Rect.TEMP))))){ return (new RayCastReport(null, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py))); }; } else { map_y = (map_y + dir_y);   = (  + next_y); stack_map_value = g.stack_map[map_y][map_x]; if ((((((((((  > _arg1.len)) || ((map_x < 0)))) || ((map_y < 0)))) || ((map_x >= _arg2[0].length)))) || ((map_y >= _arg2.length)))){ return (new RayCastReport(null, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py))); }; px = (px + (_arg1.dx * next_y)); py = (py + (_arg1.dy * next_y)); py = (py - (dir_y * Game.scale)); if ((((stack_map_value > Game.EMPTY)) && (!((stack_map_value == Rect.TEMP))))){ return (new RayCastReport(null, map_x, map_y, ((map_x * Game.scale) + px), ((map_y * Game.scale) + py))); }; }; i++; }; return (null); } } }//package com.nitrome.engine_specific
Section 55
//RayCastReport (com.nitrome.engine_specific.RayCastReport) package com.nitrome.engine_specific { import flash.display.*; public class RayCastReport { public var  :Boolean; public var block:Block; public var access_side:int;// = 0 public var  :Number; public var  :Number; public var map_x:int;// = -1 public var map_y:int;// = -1 public var ax:Number; public var ay:Number; public var exit_side:int;// = 0 public function RayCastReport(_arg1:Block=null, _arg2:int=0, _arg3:int=0, _arg4:Number=0, _arg5:Number=0){ map_x = -1; map_y = -1; access_side = 0; exit_side = 0; super(); this.block = _arg1; this.map_x = _arg2; this.map_y = _arg3; this.ax = _arg4; this.ay = _arg5; } public function draw(_arg1:Graphics):void{ _arg1.lineStyle(2, 0xFF0000); _arg1.moveTo(ax, ay); _arg1.lineTo( ,  ); } } }//package com.nitrome.engine_specific
Section 56
//Rope (com.nitrome.engine_specific.Rope) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class Rope extends Spring { public var unwrap_y:Number; public var unwrap_x:Number; public var block:Block; public var from:int;// = 0 public var  :int; public static const DOWN_LEFT:int = 4; public static const UP_RIGHT:int = 2; public static const UP_LEFT:int = 1; public static const DOWN_RIGHT:int = 8; public function Rope(_arg1:Dot, _arg2:Dot){ from = 0; super(_arg1, _arg2); } } }//package com.nitrome.engine_specific
Section 57
//RopeAnchor (com.nitrome.engine_specific.RopeAnchor) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class RopeAnchor extends Star { public const SPEED:Number = 32; public var locked:Boolean; public var block:Block; public var  :Boolean; public var rope:Rope; public var surface_x:Number; public var surface_y:Number; public function RopeAnchor(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Sprite, _arg6:Game){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); locked = false;   = true;  = true; rope = new Rope(this, _arg6.player); } override public function pin():void{ x = (px = ix); y = (px = iy); } override public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); } public function convertToStar():void{ var _local1:Star; if (!locked){ _local1 = g.player.addStar(x, y, dx, dy); mc.parent.removeChild(mc); } else { g.player.stars.push(mc); }; active = false; g.player.anchor = null; } override protected function anchor(_arg1:Block, _arg2:Sprite=null):void{ var _local3:Number; var _local4:Number; var _local5:Rect; var _local6:*; var _local7:Number; var _local8:Number; var _local9:int; var _local10:int; this.block = _arg1; _local3 = (x - px); _local4 = (y - py); dx = (dy = 0); _local5 = new Rect(0, 0, 0, 0); _local5.x = Math.min(x, px); _local5.y = Math.min(y, py); _local5.width = Math.abs((x - px)); _local5.height = Math.abs((y - py)); _local6 = _local5.intersection(_arg1); _local7 = 0; _local8 = 0; if (_local3 != 0){ _local7 = (Math.min(Math.abs(_local3), _local6.width) * ((_local3 > 0)) ? 1 : -1); }; if (_local4 != 0){ _local8 = (Math.min(Math.abs(_local4), _local6.height) * ((_local4 > 0)) ? 1 : -1); }; x = (x - _local7); y = (y - _local8); _local9 = _arg1.sideOf(x, y); if ((_arg1.stacked & _local9)){ if ((((_local9 == Rect.UP)) || ((_local9 == Rect.DOWN)))){ if (x < (_arg1.x + (_arg1.width * 0.5))){ x = (_arg1.x - 1); _local9 = Rect.LEFT; if ((_arg1.stacked & Rect.LEFT)){ if (y < (_arg1.y + (_arg1.height * 0.5))){ y = (_arg1.y - 1); _local9 = Rect.UP; } else { y = (_arg1.y + _arg1.height); _local9 = Rect.DOWN; }; }; } else { x = (_arg1.x + _arg1.width); _local9 = Rect.RIGHT; if ((_arg1.stacked & Rect.RIGHT)){ if (y < (_arg1.y + (_arg1.height * 0.5))){ y = (_arg1.y - 1); _local9 = Rect.UP; } else { y = (_arg1.y + _arg1.height); _local9 = Rect.DOWN; }; }; }; } else { if ((((_local9 == Rect.RIGHT)) || ((_local9 == Rect.LEFT)))){ if (y < (_arg1.y + (_arg1.height * 0.5))){ y = (_arg1.y - 1); _local9 = Rect.UP; if ((_arg1.stacked & Rect.UP)){ if (x < (_arg1.x + (_arg1.width * 0.5))){ x = (_arg1.x - 1); _local9 = Rect.LEFT; } else { x = (_arg1.x + _arg1.width); _local9 = Rect.RIGHT; }; }; } else { y = (_arg1.y + _arg1.height); _local9 = Rect.DOWN; if ((_arg1.stacked & Rect.DOWN)){ if (x < (_arg1.x + (_arg1.width * 0.5))){ x = (_arg1.x - 1); _local9 = Rect.LEFT; } else { x = (_arg1.x + _arg1.width); _local9 = Rect.RIGHT; }; }; }; }; }; } else { if (_local9 == Rect.LEFT){ x = (_arg1.x - 1); } else { if (_local9 == Rect.UP){ y = (_arg1.y - 1); }; }; }; surface_x = (x - _arg1.x); surface_y = (y - _arg1.y); pinTo(x, y); rope.updateLine(); if (!_arg1.attachable){ kill(); g.player.hit(); return; }; if (((_arg1.force_field) || (_arg1.cutting))){ ping(-(_local3)); return; }; if (((g.mouse_pressed) && ((RayCast.cast(rope, g.block_map) == null)))){ locked = true; g.player.createRope(); } else { kill(); return; }; _local10 = (mc as LiveStar).star.currentFrame; mc.parent.removeChild(mc); mc = new DeadStar(); (mc as DeadStar).init(_local10); if (_arg2 == null){ g.dead_star_holder.addChild(mc); updateMC(); } else { mc.x = (x - _arg1.x); mc.y = (y - _arg1.y); _arg2.addChildAt(mc, 0); }; } override public function main():void{ if (((active) && (!(locked)))){ move(); if (!g.scroller.contains(x, y)){ kill(); return; }; encounterCollision(); if (!active){ return; }; blockCollision(); if (!locked){ updateMC(); }; rope.updateLine(); if (((((!(locked)) && ((rope.len > 0)))) && (!((RayCast.cast(rope, g.block_map) == null))))){ convertToStar(); return; }; }; if (((((locked) && (!((block == null))))) && (block.moving_block))){ x = (ix = (block.x + surface_x)); y = (iy = (block.y + surface_y)); }; } override public function kill():void{ (mc as DeadStar).kill(); active = false; g.player.anchor = null; } public function pinTo(_arg1:Number, _arg2:Number):void{ this.x = (ix = (px = (temp_x = _arg1))); this.y = (iy = (py = (temp_y = _arg2))); locked = true; } } }//package com.nitrome.engine_specific
Section 58
//RopeJoint (com.nitrome.engine_specific.RopeJoint) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class RopeJoint extends Dot { public var px:Number; public var py:Number; public var block:Block; public var surface_x:Number; public var g:Game; public var surface_y:Number; public function RopeJoint(_arg1:Number, _arg2:Number, _arg3:Block, _arg4:Game){ super(_arg1, _arg2); px = _arg1; py = _arg2; this.g = _arg4; this.block = _arg3; surface_x = ((_arg1 - _arg3.x) >> 0); surface_y = ((_arg2 - _arg3.y) >> 0); } public function main():void{ if (((!((block == null))) && (block.moving_block))){ px = x; py = y; x = (ix = (block.x + surface_x)); y = (iy = (block.y + surface_y)); }; } } }//package com.nitrome.engine_specific
Section 59
//RotoGun (com.nitrome.engine_specific.RotoGun) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; public class RotoGun extends Encounter { public var angle:int; public var health_fraction:Number;// = 0.333 public var dir:int; public var state:int; public var r:int; public var  :Boolean;// = false public var bullet_list:Array; public var firing_count:int; public var collision_rect:Rect; public var health:int;// = 3 public var fast:Boolean; public static const FIRING_CHARGE_DELAY:int = 6; public static const TURNING:int = 2; public static const TURN_SPEED:Number = 5; public static const FIRING:int = 4; public static const GRENADE_SPEED:int = 8; public static const FIRING_DELAY:int = 11; public static const BULLET_SPEED:int = 16; public static var point:Point = new Point(); public function RotoGun(_arg1:int, _arg2:int, _arg3:Sprite, _arg4:Game, _arg5:Boolean=false, _arg6:Boolean=false){ health = 3; health_fraction = 0.333;  = false; super(_arg3, _arg4, false); this.dir = _arg2; this.id_tag = _arg1; this. = _arg6; this.fast = _arg5; has_main = true; if (_arg1 == 0){ angle = -90; } else { if (_arg1 == 1){ angle = ((_arg2 == Rect.RIGHT)) ? -45 : -135; } else { if (_arg1 == 2){ angle = ((_arg2 == Rect.RIGHT)) ? 0 : 180; } else { if (_arg1 == 3){ angle = ((_arg2 == Rect.RIGHT)) ? 45 : 135; } else { if (_arg1 == 4){ angle = ((_arg2 == Rect.RIGHT)) ? 90 : 90; } else { if (_arg1 == 5){ angle = ((_arg2 == Rect.RIGHT)) ? 135 : 45; } else { if (_arg1 == 6){ angle = ((_arg2 == Rect.RIGHT)) ? 180 : 0; } else { if (_arg1 == 7){ angle = ((_arg2 == Rect.RIGHT)) ? -135 : -45; }; }; }; }; }; }; }; }; _arg3.rotation = angle; state = FIRING; firing_count = 0; collision_rect = new Rect((x - 16), (y - 16), 32, 32); reward = new HiddenInt(20); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function main():void{ if (state == TURNING){ if ((((Math.abs((angle - mc.rotation)) <= TURN_SPEED)) || ((Math.abs((angle - mc.rotation)) == (360 - TURN_SPEED))))){ mc.rotation = angle; state = FIRING; } else { r = mc.rotation; r = (r + ((Math.abs((angle - r)))>180) ? ((r)<angle) ? 360 : -(360) : 0); r = (r + (((angle - r) > 0)) ? TURN_SPEED : -(TURN_SPEED)); mc.rotation = r; }; } else { if (state == FIRING){ fire(); }; }; } public function fire():void{ if (firing_count == 0){ r = ((mc.rotation + 360) % 360); if (fast){ bullet_list = [new Bullet((x + (Trig.cos[r] * 50)), (y + (Trig.sin[r] * 50)), Trig.cos[r], Trig.sin[r], BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (58 * Trig.cos[r])), (y + (58 * Trig.sin[r])), Trig.cos[r], Trig.sin[r], BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (66 * Trig.cos[r])), (y + (66 * Trig.sin[r])), Trig.cos[r], Trig.sin[r], BULLET_SPEED, g.bullet_bitmap, g), new Bullet((x + (74 * Trig.cos[r])), (y + (74 * Trig.sin[r])), Trig.cos[r], Trig.sin[r], BULLET_SPEED, g.bullet_bitmap, g)]; g.addBulletGroup(bullet_list); (mc as MovieClip).gun.gotoAndStop("fire_bullet"); NitromeGame.sound_manager.playSound("machinegun"); point = Util.localToLocal(point, (mc as MovieClip).gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, Trig.sin[r], -(Trig.cos[r]), g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap, g.cartridge_bitmap); } else { g.addBullet((x + (Trig.cos[r] * 50)), (y + (Trig.sin[r] * 50)), Trig.cos[r], Trig.sin[r], GRENADE_SPEED, g.grenade_bitmap); (mc as MovieClip).gun.gotoAndStop("fire_grenade"); NitromeGame.sound_manager.playSound("grenade"); point = Util.localToLocal(point, (mc as MovieClip).gun.cartridges, g.canvas); g.addDebrisDir(point.x, point.y, Trig.sin[r], -(Trig.cos[r]), g.grenade_cartridge_bitmap); }; }; if (++firing_count >= FIRING_DELAY){ state = TURNING; firing_count = 0; id_tag++; if (id_tag > 7){ id_tag = (id_tag - 8); }; if (id_tag == 0){ angle = -90; } else { if (id_tag == 1){ angle = ((dir == Rect.RIGHT)) ? -45 : -135; } else { if (id_tag == 2){ angle = ((dir == Rect.RIGHT)) ? 0 : 180; } else { if (id_tag == 3){ angle = ((dir == Rect.RIGHT)) ? 45 : 135; } else { if (id_tag == 4){ angle = ((dir == Rect.RIGHT)) ? 90 : 90; } else { if (id_tag == 5){ angle = ((dir == Rect.RIGHT)) ? 135 : 45; } else { if (id_tag == 6){ angle = ((dir == Rect.RIGHT)) ? 180 : 0; } else { if (id_tag == 7){ angle = ((dir == Rect.RIGHT)) ? -135 : -45; }; }; }; }; }; }; }; }; (mc as MovieClip).gun.gotoAndStop("idle"); }; } public function kill(_arg1:Number):void{ if (!active){ return; }; active = false; if (!spawned){ NitromeGame.bonus.enemy_count.value++; }; g.addFX(mc.x, mc.y, g.bang_bitmap2); g.addSmoke(mc.x, mc.y); g.addSmoke(mc.x, mc.y); g.shake(3); g.addDebris((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5)), ((_arg1 > 0)) ? 10 : -10, g.debris_clips[5]); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (!active){ return; }; if (((_arg2) || (!( )))){ health--; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == Rect.UP){ } else { if (_local4 == Rect.RIGHT){ _local3.rotation = 90; } else { if (_local4 == Rect.DOWN){ _local3.rotation = 180; } else { if (_local4 == Rect.LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); if ((((health <= 0)) || (_arg2))){ g.addScore(reward.value); kill((_arg1.x - _arg1.px)); }; } else { _arg1.ping((_arg1.px - _arg1.x)); }; } override public function unpause():void{ (mc as MovieClip).gun.gotoAndStop("idle"); } } }//package com.nitrome.engine_specific
Section 60
//Scientist (com.nitrome.engine_specific.Scientist) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Scientist extends Encounter { public var py:Number; public var paused:Boolean; public var cast:RayCastReport; public var  :int; public var a:Dot; public var health:int;// = 0 public var platform:Boolean; public var  :int; public var alert_count:int; public var scan:Line; public var health_fraction:Number;// = 0 public var pause_count:int;// = 0 public var controlled:Boolean; public var state:int; public var dir:int; public var grid_x:int; public var grid_y:int; public var stop_dir:int; public var collision_rect:Rect; public var temp_y:Number; private static const DAMPING_Y:Number = 0.99; public static const RIGHT:int = 2; public static const RECOVER:int = 16; public static const RIGHT_ID:String = "418"; private static const width:int = 20; public static const LEFT:int = 8; private static const height:int = 44; private static const GRAVITY_Y:Number = 1.3; public static const LEFT_ID:String = "417"; private static const FLOOR_DEPTH:int = 6; public static const UP:int = 1; public static const STUN_DELAY:int = 100; public static const RUNNING:int = 1; public static const ALERT_DELAY:int = 50; public static const SPEED:Number = 2; public static const RECOVER_DELAY:int = 22; public static const DOWN:int = 4; public static const STOPPED:int = 0; public static const FALLING:int = 2; public static const STUNNED:int = 8; public static const ALERT:int = 4; public static const TEST_DEPTH:int = 5; public function Scientist(_arg1:int, _arg2:Sprite, _arg3:Game){ health = 0; health_fraction = 0; pause_count = 0; super(_arg2, _arg3, true); has_main = true; has_collision = true; this.dir = _arg1; collision_rect = new Rect((x - (width >> 1)), (y - (height >> 1)), 26, 42); map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); py = y; if (_arg3.stack_map[(map_y + 1)][map_x] > Game.EMPTY){ platform = true; state = RUNNING; } else { platform = false; state = FALLING; }; a = new Dot((_arg2.x + 0.5), (_arg2.y + 0.5)); reward = new HiddenInt(40); controlled = ((!((_arg3.path_map[map_y][map_x] == 0))) || (!((((_arg3.path_map[map_y][map_x] >= 0)) || ((_arg3.path_map[map_y][map_x] <= 0)))))); if (controlled){ paused = false; pause_count = 0; selectPatrolPath(); }; actor_target = false; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ if (!(((state == RUNNING)) || ((state == ALERT)))){ return (false); }; return (collision_rect.contains(_arg1, _arg2)); } override public function intersects(_arg1:Rect):Boolean{ if (((((!(g.player.chameleon)) && (g.player.chameleon_pickup))) && ((g.player.state == Player.STEALTH)))){ if (collision_rect.intersects(_arg1)){ g.player.enterChameleonMode(); return (false); }; }; if (((((((!(on_scroller)) || ((g.player.state == Player.STEALTH)))) || (g.player.chameleon))) || (!((state == RUNNING))))){ return (false); }; if (((((!((scan == null))) && ((cast == null)))) && ((((((((dir == LEFT)) && ((g.player.x < x)))) || ((((dir == RIGHT)) && ((g.player.x > x)))))) || ((((dir == STOPPED)) && ((((((stop_dir == LEFT)) && ((g.player.x < x)))) || ((((stop_dir == RIGHT)) && ((g.player.x > x)))))))))))){ return (RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect)); }; return (false); } public function updateAnimState():void{ if (state == RUNNING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "run_right"){ (mc as MovieClip).gotoAndStop("run_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "run_left"){ (mc as MovieClip).gotoAndStop("run_left"); }; } else { if (dir == STOPPED){ if (stop_dir == RIGHT){ if ((mc as MovieClip).currentLabel != "stop_right"){ (mc as MovieClip).gotoAndStop("stop_right"); }; } else { if (stop_dir == LEFT){ if ((mc as MovieClip).currentLabel != "stop_left"){ (mc as MovieClip).gotoAndStop("stop_left"); }; }; }; }; }; }; } else { if (state == FALLING){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "fall_right"){ (mc as MovieClip).gotoAndStop("fall_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "fall_left"){ (mc as MovieClip).gotoAndStop("fall_left"); }; }; }; } else { if (state == STUNNED){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "stunned_right"){ (mc as MovieClip).gotoAndStop("stunned_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "stunned_left"){ (mc as MovieClip).gotoAndStop("stunned_left"); }; } else { if (dir == STOPPED){ if (stop_dir == RIGHT){ if ((mc as MovieClip).currentLabel != "stunned_right"){ (mc as MovieClip).gotoAndStop("stunned_right"); }; } else { if (stop_dir == LEFT){ if ((mc as MovieClip).currentLabel != "stunned_left"){ (mc as MovieClip).gotoAndStop("stunned_left"); }; }; }; }; }; }; } else { if (state == RECOVER){ if (dir == RIGHT){ if ((mc as MovieClip).currentLabel != "recover_right"){ (mc as MovieClip).gotoAndStop("recover_right"); }; } else { if (dir == LEFT){ if ((mc as MovieClip).currentLabel != "recover_left"){ (mc as MovieClip).gotoAndStop("recover_left"); }; } else { if (dir == STOPPED){ if (stop_dir == RIGHT){ if ((mc as MovieClip).currentLabel != "recover_right"){ (mc as MovieClip).gotoAndStop("recover_right"); }; } else { if (stop_dir == LEFT){ if ((mc as MovieClip).currentLabel != "recover_left"){ (mc as MovieClip).gotoAndStop("recover_left"); }; }; }; }; }; }; } else { if (state == ALERT){ if ((mc as MovieClip).currentLabel != "alert"){ (mc as MovieClip).gotoAndStop("alert"); }; }; }; }; }; }; } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); } override public function alert():void{ if (!(((state == RUNNING)) || ((state == STOPPED)))){ return; }; state = ALERT; alert_count = ALERT_DELAY; } public function kill(_arg1:Number):void{ if (!active){ return; }; active = false; NitromeGame.bonus.buddha.value = 0; g.addFX(mc.x, mc.y, g.bang_bitmap1); if (Math.random() > 0.5){ g.addSmoke(mc.x, mc.y); }; } public function selectPatrolPath():void{ if (pause_count == -1){ return; }; if ((((dir == Path.STOPPED)) && ((pause_count > 0)))){ pause_count--; return; }; stop_dir = dir; Path.getDir(dir, g.path_map, null, map_x, map_y); dir = Path.dir; pause_count = (paused) ? 0 : Path.pause_delay; if (pause_count > 0){ dir = Path.STOPPED; paused = true; return; }; paused = false; } public function main():void{ on_scroller = g.scroller.contains(x, y); if (((!(forced)) && (!(on_scroller)))){ if (dir == LEFT){ tile_id = "103"; } else { if (dir == RIGHT){ tile_id = "104"; }; }; remove(); return; }; if (state == RUNNING){ if (scan == null){ if (g.player != null){ scan = new Line(a, g.player); if (on_scroller){ cast = RayCast.cast(scan, g.block_map, true); }; }; } else { scan.updateLine(); if (on_scroller){ cast = RayCast.cast(scan, g.block_map, true); }; }; move(); if (controlled){ if ((((dir == RIGHT)) || ((dir == LEFT)))){ if (((x - 32) * Game.SCALE) == map_x){ selectPatrolPath(); }; } else { if (dir == Path.STOPPED){ selectPatrolPath(); }; }; }; if (dir == RIGHT){ grid_x = ((((x + (width >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ dir = LEFT; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ dir = LEFT; }; if (grid_x == (g.scroller.width - 1)){ dir = LEFT; }; } else { if (dir == LEFT){ grid_x = ((((x - (width >> 1)) - TEST_DEPTH) * Game.SCALE) >> 0); grid_y = map_y; if (g.stack_map[grid_y][grid_x] > Game.EMPTY){ dir = RIGHT; }; grid_y = ((((y + (height >> 1)) + TEST_DEPTH) * Game.SCALE) >> 0); if (g.stack_map[grid_y][grid_x] == Game.EMPTY){ dir = RIGHT; }; if (grid_x == 0){ dir = RIGHT; }; }; }; } else { if (state == FALLING){ findFloor(); if (platform == false){ verletY(GRAVITY_Y, DAMPING_Y); }; } else { if (state == ALERT){ alert_count--; if (alert_count <= 0){ state = RUNNING; }; } else { if (state == STUNNED){  --; if ( <= 0){ NitromeGame.sound_manager.playSound("electric"); state = RECOVER;  = RECOVER_DELAY; }; } else { if (state == RECOVER){  --; if ( <= 0){ scan.updateLine(); cast = RayCast.cast(scan, g.block_map, true); state = RUNNING; }; }; }; }; }; }; updateAnimState(); updateMC(); updateCollisionRect(); } public function verletY(_arg1:Number, _arg2:Number):void{ temp_y = y; y = (y + ((_arg2 * (y - py)) + _arg1)); py = temp_y; if (scan != null){ scan.a.y = y; }; map_y = ((y * Game.SCALE) >> 0); } override public function resolvePlayerCollision(_arg1:Player):void{ g.alert(); } public function findFloor():void{ if (g.stack_map[(map_y + 1)][map_x] > Game.EMPTY){ platform = true; y = (((map_y + 1) * Game.scale) - (height >> 1)); updateCollisionRect(); state = RUNNING; }; } public function move():void{ if (dir == RIGHT){ x = (x + SPEED); scan.a.x = (scan.a.x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); scan.a.x = (scan.a.x - SPEED); }; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ if (!(((state == RECOVER)) || ((state == STUNNED)))){ collision_rect.x = (x - (width >> 1)); collision_rect.y = (y - (height >> 1)); collision_rect.width = width; collision_rect.height = height; } else { if ((((dir == RIGHT)) || ((stop_dir == RIGHT)))){ collision_rect.x = ((x - height) - (width >> 1)); collision_rect.y = y; collision_rect.width = height; collision_rect.height = width; } else { if ((((dir == LEFT)) || ((stop_dir == LEFT)))){ collision_rect.x = (x + (width >> 1)); collision_rect.y = y; collision_rect.width = height; collision_rect.height = width; }; }; }; } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:int; if (!(((state == RUNNING)) || ((state == ALERT)))){ return; }; _local3 = new HitSparkMC(); _local3.x = (_arg1.x >> 0); _local3.y = (_arg1.y >> 0); _local4 = collision_rect.sideOf(_arg1.x, _arg1.y); if (_local4 == UP){ } else { if (_local4 == RIGHT){ _local3.rotation = 90; } else { if (_local4 == DOWN){ _local3.rotation = 180; } else { if (_local4 == LEFT){ _local3.rotation = 270; }; }; }; }; g.effect_holder.addChild(_local3); NitromeGame.sound_manager.playSound("scientisthit"); state = STUNNED;  = STUN_DELAY; } override public function unpause():void{ var _local1:MovieClip; if (state == STUNNED){ _local1 = (mc as MovieClip).stun; if (_local1.currentFrame == _local1.totalFrames){ _local1.gotoAndStop(_local1.totalFrames); }; }; } } }//package com.nitrome.engine_specific
Section 61
//SkipStoryButton (com.nitrome.engine_specific.SkipStoryButton) package com.nitrome.engine_specific { import flash.display.*; import flash.events.*; public class SkipStoryButton extends Sprite { var active:Boolean;// = true public function SkipStoryButton(){ active = true; super(); if (StoryClip.next_frame == "congrats"){ visible = false; }; addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } public function onClick(_arg1:MouseEvent):void{ if (active){ if (NitromeGame.timeline.currentLabel == "story"){ NitromeGame.timeline.story.quit(); }; }; } } }//package com.nitrome.engine_specific
Section 62
//Smoke (com.nitrome.engine_specific.Smoke) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class Smoke extends Particle { public const DELAY:int = 75; public var active:Boolean; public var count:int; public var g:Game; public function Smoke(_arg1:Number, _arg2:Number, _arg3:Game){ super(_arg1, _arg2); count = DELAY; this.g = _arg3; active = true; } public function main():void{ var _local1:BitmapSprite; var _local2:int; verlet(0, 0.2, 0.99); _local2 = (Math.random() * 4); if (_local2 == 0){ _local1 = g.burn_bitmap1; } else { if (_local2 == 1){ _local1 = g.burn_bitmap2; } else { if (_local2 == 2){ _local1 = g.burn_bitmap3; } else { if (_local2 == 3){ _local1 = g.burn_bitmap4; }; }; }; }; g.addFX(x, y, _local1); count--; if (count <= 0){ active = false; }; } } }//package com.nitrome.engine_specific
Section 63
//Sniper (com.nitrome.engine_specific.Sniper) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.geom.*; public class Sniper extends Encounter { public var stealth:Boolean; public var wobble:int; public var :SniperSight; public var stealth_clip:StealthClip; public var stealth_mask:MovieClip; public var collision_rect:Rect; public static const WOBBLE_STEP:int = 1; public static var point:Point = new Point(); public function Sniper(_arg1:Sprite, _arg2:Game, _arg3:Boolean=false){ var _local4:Boolean; var _local5:int; super(_arg1, _arg2, false); this.stealth = false; has_main = false; collision_rect = new Rect((_arg1.x + 12), (_arg1.y + 10), 46, 46); map_x = (init_x = ((_arg1.x * Game.SCALE) >> 0)); map_y = (init_y = ((_arg1.y * Game.SCALE) >> 0)); _local4 = false; _local5 = 0; while (_local5 < _arg2.encounters.length) { if ((((((_arg2.encounters[_local5].init_x == init_x)) && ((_arg2.encounters[_local5].init_y == init_y)))) && (!((_arg2.encounters[_local5] == this))))){ if ((_arg2.encounters[_local5] is SniperSight)){  = _arg2.encounters[_local5]; _local4 = true; break; }; }; _local5++; }; if (!_local4){ (); }; reward = new HiddenInt(70); } override public function remove():void{ if (forced){ return; }; if (active){ active = false; g.scroller.map_array_layers[layer][init_y][init_x] = tile_id; }; } public function ():void{ var _local1:MovieClip; _local1 = new SightMC(); _local1.blendMode = BlendMode.OVERLAY; _local1.gotoAndStop(1); _local1.x = (collision_rect.x + (collision_rect.width * 0.5)); _local1.y = (collision_rect.y + (collision_rect.height * 0.5)); g.light_holder.addChild(_local1);  = new SniperSight(_local1, g, stealth); .map_x = init_x; .map_y = init_y; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function main():void{ wobble = ((wobble + WOBBLE_STEP) % 360); stealth_clip.alpha = (0.85 + (Math.abs(Trig.sin[wobble]) * 0.15)); } public function stealthScreenGrab():void{ mc.visible = false; point = Util.localToLocal(point, mc, NitromeGame.timeline); stealth_clip.grab(-(point.x), -(point.y)); mc.visible = true; } public function kill(_arg1:Number):void{ if (!active){ return; }; active = false; if (!spawned){ NitromeGame.bonus.enemy_count.value++; }; g.addFX((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5)), g.bang_bitmap1); g.shake(3); .kill(); g.scroller.map_array_layers[layer][map_y][map_x] = 0; if (((stealth) && (!((stealth_clip.parent == null))))){ stealth_clip.parent.removeChild(stealth_clip); }; g.addDebris((collision_rect.x + (collision_rect.width * 0.5)), (collision_rect.y + (collision_rect.height * 0.5)), ((_arg1 > 0)) ? 10 : -10, g.debris_clips[0], g.debris_clips[1]); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ if (!active){ return; }; if (!spawned){ g.addScore(reward.value); } else { g.addScore((reward.value / 10)); }; kill((_arg1.x - _arg1.px)); } } }//package com.nitrome.engine_specific
Section 64
//SniperSight (com.nitrome.engine_specific.SniperSight) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class SniperSight extends Encounter { private var fade:Boolean; public var state:int; public var stealth:Boolean; public var hit:Dot; public var firing_count:int; public var :Array; public var :Boolean; public var player:Player; public var :Line; public var :int; public static const SPEED:int = 7; public static const TARGETING:int = 2; public static const FIRING:int = 4; public static const TRACKING:int = 1; public static const FIRING_STEP:int = 2; public static const SEARCHING:int = 0; public static const SIGHT_STEP:int = 2; public function SniperSight(_arg1:Sprite, _arg2:Game, _arg3:Boolean){ super(_arg1, _arg2, true); this.stealth = true; has_main = true; state = TRACKING;  = false; if (_arg2.player != null){  = new Line(new Dot(_arg1.x, _arg1.y), _arg2.player); };  = _arg2.scroller.map_array_layers[3]; hit = new Dot(x, y); actor_target = false; map_x = (init_x = ((_arg1.x * Game.SCALE) >> 0)); map_y = (init_y = ((_arg1.y * Game.SCALE) >> 0)); } public function kill():void{ if (((fade) || (!(active)))){ return; }; fade = true; } override public function intersects(_arg1:Rect):Boolean{ return (_arg1.intersectsCircle(mc.x, mc.y, 20)); } public function fire():void{ var _local1:int; var _local2:Number; hit.x = mc.x; hit.y = mc.y; _local1 = (Math.random() * 360); _local2 = (-30 + (Math.random() * 60)); hit.x = (hit.x + (Trig.cos[_local1] * _local2)); hit.y = (hit.y + (Trig.sin[_local1] * _local2)); map_x = (hit.x * Game.SCALE); map_y = (hit.y * Game.SCALE); if ((() && (g.player.collision_rect.contains(hit.x, hit.y)))){ g.player.hit(); }; if ((((((((map_x > -1)) && ((map_x < g.scroller.width)))) && ((map_y > -1)))) && ((map_y < g.scroller.height)))){ if ((((g.stack_map[map_y][map_x] > Game.EMPTY)) || (!(((([map_y][map_x] == null)) || (([map_y][map_x] == 0))))))){ g.addFX(hit.x, hit.y, g.smoke_hit_bitmap); }; }; g.addFX(hit.x, hit.y, g.sniper_shot_bitmap); } public function main():void{ if (fade){ if (mc.alpha > 0){ mc.alpha = (mc.alpha - 0.2); } else { active = false; return; }; return; };  = ((([g.player.grid_y][g.player.grid_x] == null)) || (([g.player.grid_y][g.player.grid_x] == 0))); if (state == SEARCHING){ if (((((stealth) || (((!((g.player.state == Player.STEALTH))) && (!(g.player.chameleon)))))) && ())){ state = TRACKING; }; } else { if (state == TRACKING){ if (((((!(stealth)) && ((((g.player.state == Player.STEALTH)) || (g.player.chameleon))))) || (!()))){ state = SEARCHING; }; } else { if (state == TARGETING){ if ( < (SIGHT_STEP * 4)){ ++; if ( < SIGHT_STEP){ (mc as MovieClip).gotoAndStop(2); } else { if ( == SIGHT_STEP){ (mc as MovieClip).gotoAndStop(3); } else { if ( == (SIGHT_STEP * 2)){ (mc as MovieClip).gotoAndStop(4); } else { if ( == (SIGHT_STEP * 3)){ (mc as MovieClip).gotoAndStop(5); }; }; }; }; } else { state = FIRING; firing_count = 0; }; } else { if (state == FIRING){ if (firing_count < (FIRING_STEP * 4)){ if (firing_count == 0){ NitromeGame.sound_manager.playSound("machinegun"); fire(); } else { if (firing_count == FIRING_STEP){ fire(); } else { if (firing_count == (FIRING_STEP * 2)){ fire(); } else { if (firing_count == (FIRING_STEP * 3)){ fire(); }; }; }; }; firing_count++; } else { state = TRACKING; (mc as MovieClip).gotoAndStop(1); }; }; }; }; }; if (((!(( == null))) && ((((((state == TRACKING)) || ((state == SEARCHING)))) || (FIRING))))){ move(); } else { if (g.player != null){  = new Line(new Dot(mc.x, mc.y), g.player); }; }; } override public function resolvePlayerCollision(_arg1:Player):void{ if ((((((state == TRACKING)) && ())) && (((stealth) || (((!((g.player.state == Player.STEALTH))) && (!(g.player.chameleon)))))))){ state = TARGETING;  = 0; }; } public function move():void{ .a.x = mc.x; .a.y = mc.y; if ((((((((state == TRACKING)) || ((state == FIRING)))) || ((state == TARGETING)))) || (!(Util.onScreen(mc.x, mc.y, g, 10))))){ .updateLine(); }; if (.len > 10){ mc.x = (mc.x + (.dx * SPEED)); mc.y = (mc.y + (.dy * SPEED)); }; } } }//package com.nitrome.engine_specific
Section 65
//SpawnBlock (com.nitrome.engine_specific.SpawnBlock) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class SpawnBlock extends EncounterBlock { public var state:int; public var  :Clip; public var hack:Boolean; public var backing:Sprite; public var :int; public var spawn_id:int; public static const SPAWN_TOTAL:int = 6; public static const ACTIVE:int = 2; public static const INACTIVE:int = 1; public function SpawnBlock(_arg1:Sprite, _arg2:Game){ super(_arg1, _arg2); spawn = true; state = _arg2.alert_state;  = SPAWN_TOTAL; hack = false; if ((((state == ACTIVE)) || (aggressive))){ (_arg1 as MovieClip).gotoAndStop("active"); has_main = true; } else { if (state == INACTIVE){ (_arg1 as MovieClip).gotoAndStop("inactive"); }; }; } override public function remove():void{ if (forced){ return; }; if (active){ active = false; g.scroller.map_array_layers[layer][map_y][map_x] = tile_id; if (backing.parent != null){ backing.parent.removeChild(backing); }; }; } public function main():void{ if (((((!(((hack) && (!((g.spider == null)))))) && (( > 0)))) && (((( == null)) || (((!(( == null))) && (!(( as Encounter).active)))))))){ g.scroller.changeLayer(Scroller.ENCOUNTER_LAYER); g.scroller.map_array[map_y][map_x] = spawn_id; g.scroller.tile_maker.mapElement(map_x, map_y);  = g.encounters[(g.encounters.length - 1)]; ( as Encounter).spawned = true; if (!aggressive){ --; }; }; } override public function alert():void{ if (aggressive){ return; }; (mc as MovieClip).gotoAndPlay("activating"); has_main = true;  = SPAWN_TOTAL; } override public function standdown():void{ if (aggressive){ return; }; (mc as MovieClip).gotoAndPlay("deactivating"); has_main = false;  = null; } } }//package com.nitrome.engine_specific
Section 66
//Spider (com.nitrome.engine_specific.Spider) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Spider extends FlyingBot { public var light:MovieClip; public var health:int;// = 0 public var health_fraction:Number;// = 0 public var body:MovieClip; public var collision_rect:Rect; public var :Boolean; public static const TURN_SPEED:Number = 6; public static const SPEED:Number = 8; public function Spider(_arg1:int, _arg2:MovieClip, _arg3:Game, _arg4:Boolean=false, _arg5:Boolean=false){ health = 0; health_fraction = 0; super(_arg1, _arg2, _arg3);  = _arg2; body = (_arg2 as MovieClip).body; light = (_arg2 as MovieClip).light; if (((_arg5) || (!((_arg3.alert_state == Game.ACTIVE))))){ this.aggressive = _arg4; } else { this.aggressive = true; }; light.visible = this.aggressive; if (((!(this.aggressive)) || ((_arg3.player == null)))){ selectPatrolPath(); } else { selectSeekPath(); }; if (_arg1 == STOPPED){ body.stop(); light.stop(); }; state = MOVING; if ((((this.dir == DOWN)) || ((((this.dir == STOPPED)) && (( == DOWN)))))){ _arg2.rotation = (angle = 90); } else { if ((((this.dir == RIGHT)) || ((((this.dir == STOPPED)) && (( == RIGHT)))))){ _arg2.rotation = (angle = 0); } else { if ((((this.dir == UP)) || ((((this.dir == STOPPED)) && (( == UP)))))){ _arg2.rotation = (angle = -90); } else { if ((((this.dir == LEFT)) || ((((this.dir == STOPPED)) && (( == LEFT)))))){ _arg2.rotation = (angle = 180); }; }; }; }; collision_rect = new Rect((x - 16), (y - 16), 32, 32); reward = new HiddenInt(10); this. = _arg5; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (collision_rect.contains(_arg1, _arg2)); } public function updateMC():void{ if ((((state == TURNING)) || ((dir == STOPPED)))){ body.stop(); light.stop(); } else { body.play(); light.play(); }; mc.x = (x >> 0); mc.y = (y >> 0); } override public function intersects(_arg1:Rect):Boolean{ return (collision_rect.intersects(_arg1)); } override public function alert():void{ if (){ return; }; aggressive = true; light.visible = true; } public function kill():void{ if (!active){ return; }; active = false; if (((!(spawned)) && (!()))){ NitromeGame.bonus.enemy_count.value++; }; g.addFX(mc.x, mc.y, g.bang_bitmap1); } public function main():void{ if (((!(forced)) && (!(g.scroller.contains(x, y))))){ map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); if (){ tile_id = "0"; } else { if (aggressive){ tile_id = "111"; } else { if (dir == UP){ tile_id = "107"; } else { if (dir == RIGHT){ tile_id = "108"; } else { if (dir == DOWN){ tile_id = "109"; } else { if (dir == LEFT){ tile_id = "110"; }; }; }; }; }; }; remove(); return; }; if (state == MOVING){ move(); if ((((dir == UP)) || ((dir == DOWN)))){ if (((y - 32) * Game.SCALE) == map_y){ if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; } else { if ((((dir == LEFT)) || ((dir == RIGHT)))){ if (((x - 32) * Game.SCALE) == map_x){ if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; } else { if (dir == STOPPED){ if (aggressive){ selectSeekPath(); } else { selectPatrolPath(); }; }; }; }; } else { if (state == TURNING){ if (Math.abs((angle - mc.rotation)) <= TURN_SPEED){ mc.rotation = angle; state = MOVING; } else { r = mc.rotation; r = (r + ((Math.abs((angle - r)))>180) ? ((r)<angle) ? 360 : -(360) : 0); r = (r + (((angle - r) > 0)) ? TURN_SPEED : -(TURN_SPEED)); mc.rotation = r; }; }; }; updateMC(); updateCollisionRect(); } override public function resolvePlayerCollision(_arg1:Player):void{ _arg1.hit(); kill(); } public function move():void{ if (dir == UP){ y = (y - SPEED); } else { if (dir == RIGHT){ x = (x + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); } else { if (dir == DOWN){ y = (y + SPEED); }; }; }; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); } public function updateCollisionRect():void{ collision_rect.x = (x - 16); collision_rect.y = (y - 16); } override public function resolveWeaponCollision(_arg1:Star, _arg2:Boolean=false):void{ var _local3:MovieClip; var _local4:HackedSpider; if (!active){ return; }; if ((() && ((_arg1 is RopeAnchor)))){ active = false; _local3 = new HackSpiderMC(); _local3.x = (x >> 0); _local3.y = (y >> 0); g.monster_holder.addChild(_local3); _local4 = new HackedSpider(_local3, g); NitromeGame.sound_manager.playSound("hack"); } else { if (!spawned){ g.addScore(reward.value); } else { if (!){ g.addScore((reward.value / 10)); }; }; kill(); }; } } }//package com.nitrome.engine_specific
Section 67
//Star (com.nitrome.engine_specific.Star) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class Star extends Dot { public var active:Boolean; public var px:Number; public var  :Array; public var py:Number; public var dx:Number; public var mc:Sprite; public var dy:Number; public var speed:Number;// = 32 public var temp_x:Number; public var temp_y:Number; public var map_y:int; public var map_x:int; public var dead:Boolean; public var g:Game; public var i:int; public var j:int; public var :Boolean;// = false public static const SPEED:Number = 32; public function Star(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Sprite, _arg6:Game){ speed = 32;  = false; super(_arg1, _arg2); this.mc = _arg5; this.g = _arg6; this.dx = _arg3; this.dy = _arg4; px = (ix = _arg1); py = (iy = _arg2);  = [];  .push(new Dot(_arg1, _arg2));  .push(new Dot(_arg1, _arg2));  .push(new Dot(_arg1, _arg2)); active = true; dead = false; } public function ping(_arg1:Number):void{ g.addDebris(x, y, _arg1, g.star_debris_bitmap); mc.visible = false; active = false; dead = true; } public function  ():void{ var _local1:int; active = false; _local1 = (mc as LiveStar).star.currentFrame; mc.parent.removeChild(mc); mc = new DeadStar(); (mc as DeadStar).init(_local1); g.dead_star_holder.addChild(mc); updateMC(); } protected function blockCollision():void{ var _local1:int; _local1 = 0; while (_local1 <  .length) { map_x = (( [_local1].x * Game.SCALE) >> 0); map_y = (( [_local1].y * Game.SCALE) >> 0); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (g.block_map[map_y][map_x].b.contains( [_local1].x,  [_local1].y)){ x =  [_local1].x; y =  [_local1].y; anchor(g.block_map[map_y][map_x].b, g.block_map[map_y][map_x].mc); if ((((() && (!(g.block_map[map_y][map_x].b.force_field)))) && (!(g.block_map[map_y][map_x].b.cutting)))){ NitromeGame.sound_manager.playSound("star_hit"); }; return; }; } else { x =  [_local1].x; y =  [_local1].y; anchor(g.block_map[map_y][map_x].b); if ((((() && (!(g.block_map[map_y][map_x].b.force_field)))) && (!(g.block_map[map_y][map_x].b.cutting)))){ NitromeGame.sound_manager.playSound("star_hit"); }; return; }; }; _local1++; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); if (g.stack_map[map_y][map_x] > Game.EMPTY){ if (g.stack_map[map_y][map_x] == Rect.TEMP){ if (g.block_map[map_y][map_x].b.contains(x, y)){ anchor(g.block_map[map_y][map_x].b, g.block_map[map_y][map_x].mc); if ((((() && (!(g.block_map[map_y][map_x].b.force_field)))) && (!(g.block_map[map_y][map_x].b.cutting)))){ NitromeGame.sound_manager.playSound("star_hit"); }; }; } else { anchor(g.block_map[map_y][map_x].b); if ((((() && (!(g.block_map[map_y][map_x].b.force_field)))) && (!(g.block_map[map_y][map_x].b.cutting)))){ NitromeGame.sound_manager.playSound("star_hit"); }; }; }; } public function erase():void{ mc.parent.removeChild(mc); active = false; dead = true; } public function updateMC():void{ mc.x = (x >> 0); mc.y = (y >> 0); } protected function anchor(_arg1:Block, _arg2:Sprite=null):void{ var _local3:Number; var _local4:Number; var _local5:Rect; var _local6:*; var _local7:Number; var _local8:Number; var _local9:int; var _local10:int; _local3 = (x - px); _local4 = (y - py); _local5 = new Rect(0, 0, 0, 0); _local5.x = Math.min(x, px); _local5.y = Math.min(y, py); _local5.width = Math.abs((x - px)); _local5.height = Math.abs((y - py)); _local6 = _local5.intersection(_arg1); _local7 = 0; _local8 = 0; if (_local3 != 0){ _local7 = (Math.min(Math.abs(_local3), _local6.width) * ((_local3 > 0)) ? 1 : -1); }; if (_local4 != 0){ _local8 = (Math.min(Math.abs(_local4), _local6.height) * ((_local4 > 0)) ? 1 : -1); }; x = (x - _local7); y = (y - _local8); _local9 = _arg1.sideOf(x, y); if ((_arg1.stacked & _local9)){ if ((((_local9 == Rect.UP)) || ((_local9 == Rect.DOWN)))){ if (x < (_arg1.x + (_arg1.width * 0.5))){ x = (_arg1.x - 1); _local9 = Rect.LEFT; } else { x = (_arg1.x + _arg1.width); _local9 = Rect.RIGHT; }; } else { if ((((_local9 == Rect.RIGHT)) || ((_local9 == Rect.LEFT)))){ if (y < (_arg1.y + (_arg1.height * 0.5))){ y = (_arg1.y - 1); _local9 = Rect.UP; } else { y = (_arg1.y + _arg1.height); _local9 = Rect.DOWN; }; }; }; } else { if (_local9 == Rect.LEFT){ x = (_arg1.x - 1); } else { if (_local9 == Rect.UP){ y = (_arg1.y - 1); }; }; }; active = false; _local10 = (mc as LiveStar).star.currentFrame; mc.parent.removeChild(mc); mc = new DeadStar(); (mc as DeadStar).init(_local10); if (_arg2 == null){ g.dead_star_holder.addChild(mc); updateMC(); } else { mc.x = (x - _arg1.x); mc.y = (y - _arg1.y); _arg2.addChildAt(mc, 0); }; if (((_arg1.force_field) || (_arg1.cutting))){ ping(-(_local3)); }; } public function main():void{ if (active){ move(); if (!g.scroller.contains(x, y)){ erase(); }; if (active){ encounterCollision(); blockCollision(); if (active){ updateMC(); }; }; }; } protected function encounterCollision():void{ j = 0; while (j <  .length) { i = 0; while (i < g.encounters.length) { if (!g.encounters[i].has_collision){ } else { if (g.encounters[i].contains( [j].x,  [j].y)){ x =  [j].x; y =  [j].y; g.encounters[i].resolveWeaponCollision(this); if (((!(g.boss_level)) && (g.encounters[i].active))){ g.enemy_health_panel.bar.scaleX = (g.encounters[i].health_fraction * g.encounters[i].health); } else { if (!g.boss_level){ g.enemy_health_panel.bar.scaleX = 0; } else { if ((g.encounters[i] is Boss)){ g.enemy_health_panel.bar.scaleX = (g.encounters[i].health_fraction * g.encounters[i].health); }; }; }; kill(); return; }; }; i++; }; j++; }; i = 0; while (i < g.encounters.length) { if (!g.encounters[i].has_collision){ } else { if (g.encounters[i].contains(x, y)){ g.encounters[i].resolveWeaponCollision(this); if (((!(g.boss_level)) && (g.encounters[i].active))){ g.enemy_health_panel.bar.scaleX = (g.encounters[i].health_fraction * g.encounters[i].health); } else { if (!g.boss_level){ g.enemy_health_panel.bar.scaleX = 0; } else { if ((g.encounters[i] is Boss)){ g.enemy_health_panel.bar.scaleX = (g.encounters[i].health_fraction * g.encounters[i].health); }; }; }; kill(); return; }; }; i++; }; } protected function move():void{ var _local1:int; px = x; py = y; _local1 = 0; while (_local1 <  .length) {  [_local1].x = (x + (((dx * SPEED) * 0.25) * (_local1 + 1)));  [_local1].y = (y + (((dy * SPEED) * 0.25) * (_local1 + 1))); _local1++; }; x = (x + (dx * SPEED)); y = (y + (dy * SPEED)); } public function kill():void{ (mc as DeadStar).kill(); active = false; dead = true; } } }//package com.nitrome.engine_specific
Section 68
//StealthClip (com.nitrome.engine_specific.StealthClip) package com.nitrome.engine_specific { import flash.display.*; import flash.geom.*; public class StealthClip extends Sprite { public var :Sprite; public var bitmap:Bitmap; public var data:BitmapData; public var matrix:Matrix; public var rect:Rectangle; public function StealthClip(_arg1:Sprite, _arg2:int, _arg3:int){ this. = _arg1; data = new BitmapData(_arg2, _arg3, true, 0xFFFFFF); bitmap = new Bitmap(data); addChild(bitmap); addChild(_arg1); _arg1.cacheAsBitmap = true; bitmap.cacheAsBitmap = true; bitmap.mask = _arg1; matrix = new Matrix(); rect = new Rectangle(0, 0, _arg2, _arg3); } public function grab(_arg1:Number, _arg2:Number):void{ visible = false; NitromeGame.timeline.loading_clip.visible = false; matrix.tx = _arg1; matrix.ty = _arg2; data.draw(NitromeGame.timeline, matrix, null, null, rect); visible = true; NitromeGame.timeline.loading_clip.visible = true; } } }//package com.nitrome.engine_specific
Section 69
//StoryClip (com.nitrome.engine_specific.StoryClip) package com.nitrome.engine_specific { import flash.display.*; import flash.events.*; import com.nitrome.game.*; import flash.text.*; public class StoryClip extends Sprite { public var active:Boolean; public var pos:int; public var  :int; public var  :TextField; public var  :TextFormat; public static const SECOND_BOSS:int = 3; public static const INTRO:int = 0; public static const FAKE_END:int = 4; public static const REAL_END:int = 5; public static const STORY:Array = [["2028*\n\nHuge corporations battle for markets across the planet. They control everything and everyone. On the front line are warriors like Takeshi, a young ninja fresh from combat academy. Today is his first corporate espionage mission, little does Takeshi realise that today begins the story of a legendary ninja... the final ninja.\n\n*40 years before the events of Final Ninja 1."], ["Takeshi awakes alone in a cold cell somewhere deep in the base..."], ["\"Someone's sent a tiny ninja for me to play with...a small plaything before dinnertime....looks like a sweet snack!! Tasty!!\""], ["\"Dinner is served!!! I'm ready this time little ninja! Ha ha ha Extra Tasty!!!\""], ["With Maxwell Murlock and Victor Boshi gone, the company was ruined and the little ninja who had toppled a giant corporation had one thing left to do..."], ["\"...you even bought some of my guards back. Excellent work Takeshi! You'll go far in this organisation. And Snowfox, I'm not letting you on another of these undercover missions, your mother and I have had enough worrying. And I know it's a long journey home so both of you: Behave!\"", "\"I'm still your boss.\""]]; public static const FIRST_BOSS:int = 2; public static const CAPTURED:int = 1; public static var next_frame:String; public static var list:Array; public function StoryClip(){   = new TextFormat(new StoryFont().fontName, 16, 0x838383, null, null, null, null, null, TextFormatAlign.CENTER); } public function init():void{   = new TextField();  .embedFonts = true;  .wordWrap = true;  .width = 550;  .x = 0;  .selectable = false; addChild( ); pos = 0;  (list[pos]);  .alpha = 0; active = true; addEventListener(Event.ENTER_FRAME, main, false, 0, true); addEventListener(MouseEvent.CLICK, click, false, 0, true); } public function quit():void{ if (!active){ return; }; active = false; NitromeGame.transition.doTween(next_frame); if (next_frame == "game"){ NitromeGame.sound_manager.playMusicFadeIn(SoundManager.GAME); } else { if (next_frame == "congrats"){ NitromeGame.sound_manager.playMusicFadeIn(SoundManager.MENU); }; }; removeEventListener(Event.ENTER_FRAME, main); removeEventListener(MouseEvent.CLICK, click); } public function click(_arg1:MouseEvent):void{ if ( .alpha >= 1){  = 0; }; } public function main(_arg1:Event):void{ if (((( > 0)) && (( .alpha < 1)))){  .alpha = ( .alpha + 0.05); } else { if ( > 0){  --; } else { if (((( <= 0)) && (( .alpha > 0)))){  .alpha = ( .alpha - 0.05); } else { if (pos < (list.length - 1)){  (list[++pos]); } else { quit(); }; }; }; }; } public function  (_arg1:String):void{  .text = _arg1;  .setTextFormat( );  .height = 400;  .y = (200 - ( .textHeight * 0.5));  = (_arg1.replace(/ /g, "").length * 4); } } }//package com.nitrome.engine_specific
Section 70
//TileMaker (com.nitrome.engine_specific.TileMaker) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; import flash.utils.*; public class TileMaker { public var :Array; private var item; private var mc:Sprite; public var forced:Boolean; private var :int; public var g:Game; private var i:int; private var n:int; public var s:Scroller; public var :Boolean; public var id_tag:int; private static const DOWN:int = 4; private static const RIGHT:int = 2; private static const LEFT:int = 8; private static const EMPTY:int = 1; private static const IN_PLAY:int = 2; private static const UP:int = 1; public function TileMaker(_arg1:Game, _arg2:Scroller){ BladeManGuard.clear(); this.g = _arg1; this.s = _arg2;  = new Array("", "", "BuildBlockMC", "BuildElectricBlockMC", "BuildWhiteBlockMC", "", "", "", "", "", "", "", "", "", "", "", "", "", "BeamMC1", "BeamMC1", "BeamMC2", "BeamMC2", "BladeManMC", "BladeManMC", "BossMC", "BossMC", "BossShadowMC", "CammoMC", "CoinMC", "CowardGeneratorMC", "flash.display.Sprite", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "FlyingGunMC", "ForceFieldMC1", "ForceFieldMC2", "GeneratorMC", "GunBlockMC1", "GunBlockMC1", "GunBlockMC2", "GunBlockMC2", "GunBlockMC3", "GunBlockMC3", "GunBlockMC4", "GunBlockMC4", "GunManMC", "GunManMC", "GunManMC", "GunManMC", "HealthMC", "LiftMC", "NinjaMC", "NinjaMC", "NinjaMC", "NinjaMC", "RotoGunMC", "RotoGunMC", "RotoGunMC", "RotoGunMC", "ScannerMC1", "ScannerMC1", "LaserMC1", "LaserMC1", "ScannerMC2", "ScannerMC2", "LaserMC2", "LaserMC2", "ScannerMC3", "ScannerMC3", "LaserMC3", "LaserMC3", "ScannerMC4", "ScannerMC4", "LaserMC4", "LaserMC4", "ScannerMC5", "ScannerMC5", "LaserMC5", "LaserMC5", "ScannerMC6", "ScannerMC6", "LaserMC6", "LaserMC6", "ScannerMC7", "ScannerMC7", "LaserMC7", "LaserMC7", "ScannerMC8", "ScannerMC8", "LaserMC8", "LaserMC8", "ScientistMC", "ScientistMC", "SniperMC", "SniperMC", "SpiderMC", "SpiderMC", "SpiderMC", "SpiderMC", "SpiderMC", "", "", "", "", "EvilMovingBlockMC", "SpawnMC1", "SpawnMC1", "SpawnMC1", "SpawnMC2", "SpawnMC2", "SpawnMC2", "HackSpiderMC", "HackSpiderMC", "BladeManMC", "CowardMC", "NinjaGuardMC", "BuildCoverMC", "EvilMovingBlockMC", "EvilMovingBlockMC", "EvilMovingBlockMC", "EvilMovingBlockMC", "EvilMovingBlockMC", "MovingMC6", "MovingMC6", "MovingMC6", "MovingMC6", "MovingMC8", "MovingMC8", "MovingMC8", "MovingMC8", "MovingMC3", "MovingMC3", "MovingMC3", "MovingMC3", "MovingMC11", "MovingMC11", "MovingMC11", "MovingMC11", "MovingMC10", "MovingMC10", "MovingMC10", "MovingMC10", "EntranceLiftMC", "GunManMC", "GunManMC", "WaterLineMC", "BlockMC1", "BlockMC2", "BlockMC3", "BlockMC4", "BlockMC5", "BlockMC6", "BlockMC7", "BlockMC8", "BlockMC9", "BlockMC10", "BlockMC11", "BlockMC12", "BlockMC13", "BlockMC14", "BlockMC15", "BlockMC16", "BlockMC17", "BlockMC18", "BlockMC19", "BlockMC20", "BlockMC21", "BlockMC22", "BlockMC23", "BlockMC24", "BlockMC25", "BlockMC26", "BlockMC27", "BlockMC28", "BlockMC29", "BlockMC30", "BlockMC31", "BlockMC32", "BlockMC33", "BlockMC34", "BlockMC35", "BlockMC36", "BlockMC37", "BlockMC38", "BlockMC39", "BlockMC40", "BlockMC41", "BlockMC42", "BlockMC43", "BlockMC44", "BlockMC45", "BlockMC46", "BlockMC47", "BlockMC48", "BlockMC49", "BlockMC50", "BlockMC51", "BlockMC52", "BlockMC53", "BlockMC54", "BlockMC55", "BlockMC56", "BlockMC57", "BlockMC58", "BlockMC59", "BlockMC60", "BlockMC61", "BlockMC62", "BlockMC63", "BlockMC64", "BlockMC65", "BlockMC66", "BlockMC67", "BlockMC68", "BlockMC69", "BlockMC70", "BlockMC71", "BlockMC72", "BlockMC73", "BlockMC74", "BlockMC75", "BlockMC76", "BlockMC77", "BlockMC78", "BlockMC79", "BlockMC80", "BlockMC81", "BlockMC82", "BlockMC83", "BlockMC84", "BlockMC85", "BlockMC86", "BlockMC87", "BlockMC88", "BlockMC89", "BlockMC90", "BlockMC91", "BlockMC92", "BlockMC93", "BlockMC94", "BlockMC95", "BlockMC96", "BlockMC97", "BlockMC98", "BlockMC99", "BlockMC100", "BlockMC101", "BlockMC102", "BlockMC103", "BlockMC104", "BlockMC105", "BlockMC106", "BlockMC107", "BlockMC108", "BlockMC109", "BlockMC110", "BlockMC111", "BlockMC112", "BlockMC113", "BlockMC114", "BlockMC115", "BlockMC116", "BlockMC117", "BlockMC118", "BlockMC119", "BlockMC120", "BlockMC121", "BlockMC122", "BlockMC123", "BlockMC124", "BlockMC125", "BlockMC126", "BlockMC127", "BlockMC128", "BlockMC129", "BlockMC130", "BlockMC131", "BlockMC132", "BlockMC133", "BlockMC134", "BlockMC135", "BlockMC136", "BlockMC137", "BlockMC138", "BlockMC139", "BlockMC140", "BlockMC141", "BlockMC142", "BlockMC143", "BlockMC144", "BlockMC145", "BlockMC146", "BlockMC147", "BlockMC148", "BlockMC149", "BlockMC150", "BlockMC151", "BlockMC152", "BlockMC153", "BlockMC154", "BlockMC155", "BlockMC156", "BlockMC157", "BlockMC158", "BlockMC159", "BlockMC160", "BlockMC161", "BlockMC162", "BlockMC163", "BlockMC164", "BlockMC165", "BlockMC166", "BlockMC167", "BlockMC168", "BlockMC169", "BlockMC170", "BlockMC171", "BlockMC172", "BlockMC173", "BlockMC174", "BlockMC175", "BlockMC176", "BlockMC177", "BlockMC178", "BlockMC179", "BlockMC180", "BlockMC181", "BlockMC182", "BlockMC183", "BlockMC184", "BlockMC185", "BlockMC186", "BlockMC187", "BlockMC188", "BlockMC189", "BlockMC190", "BlockMC191", "BlockMC192", "BlockMC193", "BlockMC194", "BlockMC195", "BlockMC196", "BlockMC197", "BlockMC198", "BlockMC199", "BlockMC200", "BlockMC201", "BlockMC202", "BlockMC203", "BlockMC204", "BlockMC205", "BlockMC206", "BlockMC207", "BlockMC208", "BlockMC209", "BlockMC210", "BlockMC211", "BlockMC212", "BlockMC213", "BlockMC214", "BlockMC215", "BlockMC216", "BlockMC217", "BlockMC218", "ElectricMC1", "ElectricMC2", "ElectricMC3", "ElectricMC4", "ElectricMC5", "ElectricMC6", "ElectricMC7", "ElectricMC8", "ElectricMC9", "WhiteMC1", "WhiteMC2", "WhiteMC3", "WhiteMC4", "WhiteMC5", "WhiteMC6", "WhiteMC7", "WhiteMC8", "WhiteMC9", "WhiteMC10", "WhiteMC11", "WhiteMC12", "WhiteMC13", "WhiteMC14", "WhiteMC15", "WhiteMC16", "WhiteMC17", "WhiteMC18", "WhiteMC19", "WhiteMC20", "WhiteMC21", "WhiteMC22", "WhiteMC23", "WhiteMC24", "WhiteMC25", "WhiteMC26", "WhiteMC27", "WhiteMC28", "WhiteMC29", "WhiteMC30", "MidMC1", "MidMC2", "MidMC3", "MidMC4", "MidMC5", "MidMC6", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "BlockMC219", "BlockMC220", "BlockMC221", "BlockMC222", "WireMC1", "WireMC2", "WireMC3", "WireMC4", "WireMC5", "WireMC6", "WireMC7", "WireMC8", "WireMC9", "WireMC10", "WireMC11", "WireMC12", "BlockMC223", "BlockMC224", "BlockMC225", "BlockMC226", "BlockMC227", "BlockMC228", "BlockMC229", "BlockMC230", "BlockMC231", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "BossPlatformMC1", "BossPlatformMC2", "BossPlatformMC3", "BossPlatformMC4", "BossPlatformMC5", "BossPlatformMC6", "BossPlatformMC7", "BackArrayMC", "BackArrayMC", "BackArrayMC", "BackArrayMC", "WhiteMC31", "WhiteMC32", "BlockMC232", "BlockMC233", "WhiteMC33", "BlockMC234", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "FrontArrayMC", "BossGraphicMC", "flash.display.Sprite"); i = 0; while (i < .length) { if ([i] != ""){ [i] = (getDefinitionByName([i]) as Class); }; i++; }; } public function mapElement(_arg1:int, _arg2:int, _arg3:Boolean=false){ var _local4:int; var _local5:Sprite; var _local6:Sprite; var _local7:MovingBlock; var _local8:MovingBlock; var _local9:Sprite; var _local10:Sprite;  = parseInt(s.map_array[_arg2][_arg1]); id_tag = -1; if ( == 0){ return (null); }; if (!(((s.map_array[_arg2][_arg1] >= 0)) || ((s.map_array[_arg2][_arg1] <= 0)))){ id_tag = s.map_array[_arg2][_arg1].match(/(?<=I\()\d+/)[0];  = parseInt(s.map_array[_arg2][_arg1].match(/\d+/)[0]); }; n = (_arg1 + (_arg2 * s.width));  = true; if ( >= 1){ mc = new ([]); }; if (mc != null){ mc.x = (_arg1 * s.scale); mc.y = (_arg2 * s.scale); s.tiles.addChild(mc); }; if (s.gfx){ if (((( >= 678)) && (( <= 736)))){ (mc as MovieClip).gotoAndStop(( - 677)); }; if (((( >= 762)) && (( <= 767)))){ (mc as MovieClip).gotoAndStop(( - 702)); }; if (((( >= 421)) && (( <= 677)))){ (mc as MovieClip).gotoAndStop(( - 420)); }; if (((( >= 775)) && (( <= 778)))){ (mc as MovieClip).gotoAndStop(( - 517)); }; if (((( >= 785)) && (( <= 790)))){ (mc as MovieClip).gotoAndStop(( - 719)); }; if (((((( >= 426)) && (( <= 471)))) || (((((( >= 263)) && (( <= 286)))) && (!(( == 279))))))){ g.background_holder.addChild(mc); }; return (mc); }; if ( == 1){ } else { if (((((((((((((( == 2)) || (( == 784)))) || (((( >= 781)) && (( <= 782)))))) || (((( >= 0x0300)) && (( <= 772)))))) || (((( >= 158)) && (( <= 375)))))) || (((( >= 737)) && (( <= 740)))))) || (((( >= 753)) && (( <= 761)))))){ item = ("static", mc, _arg1, _arg2); if (((( >= 737)) && (( <= 740)))){ g.sign_holder.addChild(mc); }; } else { if (((( == 3)) || (((( >= 376)) && (( <= 384)))))){ item = ("electric", mc, _arg1, _arg2); } else { if (((((((( == 4)) || (( == 783)))) || (((( >= 779)) && (( <= 780)))))) || (((( >= 385)) && (( <= 414)))))){ item = ("white", mc, _arg1, _arg2); } else { if (((( >= 129)) && (( <= 153)))){ _local4 = (( - 126) % 4); item = new MovingBlock((1 << _local4), mc, g); item.b = new Block((_arg1 * Game.scale), (_arg2 * Game.scale), Game.scale, Game.scale); item.b.moving_block = true; item.b.cutting = true; if ( == 129){ item.evil = true; item.aggressive = true; (mc as MovieClip).gotoAndStop("aggressive"); item.dir = FlyingBot.STOPPED; }; if (((( >= 130)) && (( <= 133)))){ item.evil = true; item.base_tile_id = 130; if (g.alert_state == Game.ACTIVE){ item.aggressive = true; (mc as MovieClip).gotoAndStop("aggressive"); item.dir = FlyingBot.STOPPED; } else { item.selectPatrolPath(); }; } else { if (((( >= 134)) && (( <= 137)))){ item.base_tile_id = 134; item.selectPatrolPath(); }; }; if (((( >= 138)) && (( <= 141)))){ item.b.stack(Rect.RIGHT); _local5 = new MovingMC9(); _local5.x = (mc.x + Game.scale); _local5.y = mc.y; _local7 = new MovingBlock(item.dir, _local5, g); _local7.b = new Block(((_arg1 + 1) * Game.scale), (_arg1 * Game.scale), Game.scale, Game.scale); _local7.b.stack(Rect.LEFT); _local7.b.cutting = true; _local7.b.moving_block = true; _local7.buddy = true; g.block_map[_arg2][(_arg1 + 1)] = _local7; item.rez_buddies.push(_local7); s.tiles.addChild(_local5); item.base_tile_id = 138; item.selectPatrolPath(); _local7.selectPatrolPath(); _local7.layer = s.current_layer; } else { if (((( >= 142)) && (( <= 145)))){ item.b.stack((Rect.RIGHT | Rect.LEFT)); _local5 = new MovingMC1(); _local5.x = (mc.x + Game.scale); _local5.y = mc.y; _local7 = new MovingBlock(item.dir, _local5, g); _local7.b = new Block(((_arg1 + 1) * Game.scale), (_arg2 * Game.scale), Game.scale, Game.scale); _local7.b.stack(Rect.LEFT); _local7.b.cutting = true; _local7.b.moving_block = true; _local7.buddy = true; _local6 = new MovingMC2(); _local6.x = (mc.x - Game.scale); _local6.y = mc.y; _local8 = new MovingBlock(item.dir, _local6, g); _local8.b = new Block(((_arg1 - 1) * Game.scale), (_arg2 * Game.scale), Game.scale, Game.scale); _local8.b.stack(Rect.LEFT); _local8.b.cutting = true; _local8.b.moving_block = true; _local8.buddy = true; g.block_map[_arg2][(_arg1 + 1)] = _local7; g.block_map[_arg2][(_arg1 - 1)] = _local8; item.rez_buddies.push(_local7, _local8); s.tiles.addChild(_local5); s.tiles.addChild(_local6); item.selectPatrolPath(); _local7.selectPatrolPath(); _local8.selectPatrolPath(); _local7.layer = s.current_layer; _local8.layer = s.current_layer; item.base_tile_id = 142; }; }; if (((( >= 146)) && (( <= 149)))){ item.b.stack(Rect.DOWN); _local5 = new MovingMC5(); _local5.x = mc.x; _local5.y = (mc.y + Game.scale); _local7 = new MovingBlock(item.dir, _local5, g); _local7.b = new Block((_arg1 * Game.scale), ((_arg2 + 1) * Game.scale), Game.scale, Game.scale); _local7.b.stack(Rect.UP); _local7.b.cutting = true; _local7.b.moving_block = true; _local7.buddy = true; g.block_map[(_arg2 + 1)][_arg1] = _local7; item.rez_buddies.push(_local7); s.tiles.addChild(_local5); item.base_tile_id = 146; item.selectPatrolPath(); _local7.selectPatrolPath(); _local7.layer = s.current_layer; } else { if (((( >= 150)) && (( <= 153)))){ item.b.stack((Rect.UP | Rect.DOWN)); _local5 = new MovingMC1(); _local5.x = mc.x; _local5.y = (mc.y + Game.scale); _local7 = new MovingBlock(item.dir, _local5, g); _local7.b = new Block((_arg1 * Game.scale), ((_arg2 + 1) * Game.scale), Game.scale, Game.scale); _local7.b.stack(Rect.DOWN); _local7.b.cutting = true; _local7.b.moving_block = true; _local7.buddy = true; _local6 = new MovingMC2(); _local6.x = mc.x; _local6.y = (mc.y - Game.scale); _local8 = new MovingBlock(item.dir, _local6, g); _local8.b = new Block((_arg1 * Game.scale), ((_arg2 - 1) * Game.scale), Game.scale, Game.scale); _local8.b.stack(Rect.UP); _local8.b.cutting = true; _local8.b.moving_block = true; _local8.buddy = true; g.block_map[(_arg2 + 1)][_arg1] = _local7; g.block_map[(_arg2 - 1)][_arg1] = _local8; item.rez_buddies.push(_local7, _local8); s.tiles.addChild(_local5); s.tiles.addChild(_local6); item.base_tile_id = 150; item.selectPatrolPath(); _local7.selectPatrolPath(); _local8.selectPatrolPath(); _local7.layer = s.current_layer; _local8.layer = s.current_layer; }; }; } else { if (((( >= 18)) && (( <= 21)))){  ((mc as MovieClip).beam); if ( == 18){ item = new Laser(false, new Rect(mc.x, (mc.y + 22), Game.scale, 22), (mc as MovieClip), g); } else { if ( == 19){ item = new Laser(true, new Rect(mc.x, (mc.y + 22), Game.scale, 22), (mc as MovieClip), g); } else { if ( == 20){ item = new Laser(false, new Rect((mc.x + 22), mc.y, 22, Game.scale), (mc as MovieClip), g); } else { if ( == 21){ item = new Laser(true, new Rect((mc.x + 22), mc.y, 22, Game.scale), (mc as MovieClip), g); }; }; }; }; } else { if (((( == 22)) || (( == 23)))){ mc.x = (mc.x + 32); mc.y = (mc.y + 43); if ( == 22){ item = new BladeMan(LEFT, mc, g); } else { if ( == 23){ item = new BladeMan(RIGHT, mc, g); }; }; } else { if (((( == 24)) || (( == 25)))){ item = new Boss(mc, g, ( == 25)); } else { if ( == 26){ item = new Clip(mc, g); } else { if ( == 27){ item = new Cammo(mc, g); } else { if ( == 28){ item = new Coin(mc, g); } else { if ( == 29){ item = new CowardSwitch(id_tag, mc, g); } else { if ( == 30){ item = new ElectricFinish(mc, g); } else { if (((( >= 31)) && (( <= 45)))){ mc.x = (mc.x + 32); mc.y = (mc.y + 32); if ( == 31){ item = new FlyingGun(FlyingBot.UP, (mc as MovieClip), g); } else { if ( == 32){ item = new FlyingGun(FlyingBot.UP, (mc as MovieClip), g, false, true); } else { if ( == 33){ item = new FlyingGun(FlyingBot.UP, (mc as MovieClip), g, false, false, true); } else { if ( == 34){ item = new FlyingGun(FlyingBot.RIGHT, (mc as MovieClip), g); } else { if ( == 35){ item = new FlyingGun(FlyingBot.RIGHT, (mc as MovieClip), g, false, true); } else { if ( == 36){ item = new FlyingGun(FlyingBot.RIGHT, (mc as MovieClip), g, false, false, true); } else { if ( == 37){ item = new FlyingGun(FlyingBot.DOWN, (mc as MovieClip), g); } else { if ( == 38){ item = new FlyingGun(FlyingBot.DOWN, (mc as MovieClip), g, false, true); } else { if ( == 39){ item = new FlyingGun(FlyingBot.DOWN, (mc as MovieClip), g, false, false, true); } else { if ( == 40){ item = new FlyingGun(FlyingBot.LEFT, (mc as MovieClip), g); } else { if ( == 41){ item = new FlyingGun(FlyingBot.LEFT, (mc as MovieClip), g, false, true); } else { if ( == 42){ item = new FlyingGun(FlyingBot.LEFT, (mc as MovieClip), g, false, false, true); } else { if ( == 43){ item = new FlyingGun(FlyingBot.DOWN, (mc as MovieClip), g, true); } else { if ( == 44){ item = new FlyingGun(FlyingBot.DOWN, (mc as MovieClip), g, true, true); } else { if ( == 45){ item = new FlyingGun(FlyingBot.DOWN, (mc as MovieClip), g, true, false, true); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } else { if (((( == 46)) || (( == 47)))){ if (id_tag == -1){ item = new ForceField((mc as MovieClip), g); } else { item = new ForceFieldDoor(id_tag, mc, g); }; item.b = new Block((_arg1 * Game.scale), (_arg2 * Game.scale), Game.scale, Game.scale); if ((((((_arg2 > 0)) && ((((g.stack_map[(_arg2 - 1)][_arg1] > Game.EMPTY)) || (isForceField(s.map_array[(_arg2 - 1)][_arg1])))))) || ((_arg2 == 0)))){ item.b.stack(UP); }; if ((((((_arg1 < (s.width - 1))) && ((((g.stack_map[_arg2][(_arg1 + 1)] > Game.EMPTY)) || (isForceField(s.map_array[_arg2][(_arg1 + 1)])))))) || ((_arg1 == (s.width - 1))))){ item.b.stack(RIGHT); }; if ((((((_arg2 < (s.height - 1))) && ((((g.stack_map[(_arg2 + 1)][_arg1] > Game.EMPTY)) || (isForceField(s.map_array[(_arg2 + 1)][_arg1])))))) || ((_arg2 == (s.height - 1))))){ item.b.stack(DOWN); }; if ((((((_arg1 > 0)) && ((((g.stack_map[_arg2][(_arg1 - 1)] > Game.EMPTY)) || (isForceField(s.map_array[_arg2][(_arg1 - 1)])))))) || ((_arg1 == 0)))){ item.b.stack(LEFT); }; item.b.force_field = true; if (id_tag > -1){ if (item.state == ForceFieldDoor.ACTIVE){ g.stack_map[_arg2][_arg1] = item.b.stacked; }; } else { if (g.alert_state == Game.ACTIVE){ item.b.active = true; g.stack_map[_arg2][_arg1] = item.b.stacked; } else { if (g.alert_state == Game.INACTIVE){ item.b.active = false; }; }; }; g.sign_holder.addChild(mc);  ((mc as MovieClip).field); } else { if ( == 48){ item = ("generator", mc, _arg1, _arg2, id_tag); } else { if (((( >= 49)) && (( <= 56)))){ item = ("gun", mc, _arg1, _arg2); if (((( == 49)) || (( == 50)))){ item.setDirection(UP); if ( == 50){ item.fast = true; }; } else { if (((( == 51)) || (( == 52)))){ item.setDirection(RIGHT); if ( == 52){ item.fast = true; }; } else { if (((( == 53)) || (( == 54)))){ item.setDirection(DOWN); if ( == 54){ item.fast = true; }; } else { if (((( == 55)) || (( == 56)))){ item.setDirection(LEFT); if ( == 56){ item.fast = true; }; }; }; }; }; } else { if (((((((( >= 57)) && (( <= 60)))) || (( == 155)))) || (( == 156)))){ mc.x = (mc.x + 32); mc.y = (mc.y + 40); if ( == 57){ item = new GunMan(LEFT, mc, g); } else { if ( == 58){ item = new GunMan(LEFT, mc, g, true); } else { if ( == 59){ item = new GunMan(RIGHT, mc, g); } else { if ( == 60){ item = new GunMan(RIGHT, mc, g, true); } else { if ( == 155){ item = new GunMan(LEFT, mc, g, false, true); } else { if ( == 156){ item = new GunMan(RIGHT, mc, g, false, true); }; }; }; }; }; }; } else { if ( == 61){ item = new Health(mc, g); } else { if ( == 62){ g.effect_holder.addChild(mc); item = new Lift(mc, g); } else { if (((( >= 63)) && (( <= 66)))){ if ( == 63){ item = new Ninja(Ninja.UP, (mc as MovieClip), g); } else { if ( == 64){ item = new Ninja(Ninja.RIGHT, (mc as MovieClip), g); } else { if ( == 65){ item = new Ninja(Ninja.DOWN, (mc as MovieClip), g); } else { if ( == 66){ item = new Ninja(Ninja.LEFT, (mc as MovieClip), g); }; }; }; }; } else { if (((( >= 67)) && (( <= 70)))){ mc.x = (mc.x + (Game.scale >> 1)); mc.y = (mc.y + (Game.scale >> 1)); if ( == 67){ item = new RotoGun(id_tag, Rect.RIGHT, mc, g); } else { if ( == 68){ item = new RotoGun(id_tag, Rect.RIGHT, mc, g, true); } else { if ( == 69){ item = new RotoGun(id_tag, Rect.LEFT, mc, g); } else { if ( == 70){ item = new RotoGun(id_tag, Rect.LEFT, mc, g, true); }; }; }; }; } else { if (((( >= 71)) && (( <= 102)))){ if ( == 71){ item = new TripWire(TripWire.FIXED, UP, mc, g); } else { if ( == 72){ item = new TripWire(TripWire.FIXED_VARIABLE, UP, mc, g); } else { if ( == 73){ item = new TripWire(TripWire.FIXED, UP, mc, g, true); } else { if ( == 74){ item = new TripWire(TripWire.FIXED_VARIABLE, UP, mc, g, true); } else { if ( == 75){ item = new TripWire(TripWire.FIXED, RIGHT, mc, g); } else { if ( == 76){ item = new TripWire(TripWire.FIXED_VARIABLE, RIGHT, mc, g); } else { if ( == 77){ item = new TripWire(TripWire.FIXED, RIGHT, mc, g, true); } else { if ( == 78){ item = new TripWire(TripWire.FIXED_VARIABLE, RIGHT, mc, g, true); } else { if ( == 79){ item = new TripWire(TripWire.FIXED, DOWN, mc, g); } else { if ( == 80){ item = new TripWire(TripWire.FIXED_VARIABLE, DOWN, mc, g); } else { if ( == 81){ item = new TripWire(TripWire.FIXED, DOWN, mc, g, true); } else { if ( == 82){ item = new TripWire(TripWire.FIXED_VARIABLE, DOWN, mc, g, true); } else { if ( == 83){ item = new TripWire(TripWire.FIXED, LEFT, mc, g); } else { if ( == 84){ item = new TripWire(TripWire.FIXED_VARIABLE, LEFT, mc, g); } else { if ( == 85){ item = new TripWire(TripWire.FIXED, LEFT, mc, g, true); } else { if ( == 86){ item = new TripWire(TripWire.FIXED_VARIABLE, LEFT, mc, g, true); } else { if ( == 87){ item = new TripWire(TripWire.TURNING, UP, mc, g); } else { if ( == 88){ item = new TripWire(TripWire.TURNING, UP, mc, g); item.other_way = true; item.getCurrentAngle(); } else { if ( == 89){ item = new TripWire(TripWire.TURNING, UP, mc, g, true); } else { if ( == 90){ item = new TripWire(TripWire.TURNING, UP, mc, g, true); item.other_way = true; item.getCurrentAngle(); } else { if ( == 91){ item = new TripWire(TripWire.TURNING, RIGHT, mc, g); } else { if ( == 92){ item = new TripWire(TripWire.TURNING, RIGHT, mc, g); item.other_way = true; item.getCurrentAngle(); } else { if ( == 93){ item = new TripWire(TripWire.TURNING, RIGHT, mc, g, true); } else { if ( == 94){ item = new TripWire(TripWire.TURNING, RIGHT, mc, g, true); item.other_way = true; item.getCurrentAngle(); } else { if ( == 95){ item = new TripWire(TripWire.TURNING, DOWN, mc, g); } else { if ( == 96){ item = new TripWire(TripWire.TURNING, DOWN, mc, g); item.other_way = true; item.getCurrentAngle(); } else { if ( == 97){ item = new TripWire(TripWire.TURNING, DOWN, mc, g, true); } else { if ( == 98){ item = new TripWire(TripWire.TURNING, DOWN, mc, g, true); item.other_way = true; item.getCurrentAngle(); } else { if ( == 99){ item = new TripWire(TripWire.TURNING, LEFT, mc, g); } else { if ( == 100){ item = new TripWire(TripWire.TURNING, LEFT, mc, g); item.other_way = true; item.getCurrentAngle(); } else { if ( == 101){ item = new TripWire(TripWire.TURNING, LEFT, mc, g, true); } else { if ( == 102){ item = new TripWire(TripWire.TURNING, LEFT, mc, g, true); item.other_way = true; item.getCurrentAngle(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; g.sign_holder.addChild(mc); } else { if (((( == 103)) || (( == 104)))){ mc.x = (mc.x + 32); mc.y = (mc.y + 41); if ( == 103){ item = new Scientist(LEFT, mc, g); } else { if ( == 104){ item = new Scientist(RIGHT, mc, g); }; }; } else { if (((( == 105)) || (( == 106)))){ if ( == 105){ item = new Sniper(mc, g); } else { item = new Sniper(mc, g, true); }; } else { if (((((( >= 107)) && (( <= 111)))) || (((( == 123)) || (( == 124)))))){ mc.x = (mc.x + 32); mc.y = (mc.y + 32); if ( == 107){ item = new Spider(FlyingBot.UP, (mc as MovieClip), g); } else { if ( == 108){ item = new Spider(FlyingBot.RIGHT, (mc as MovieClip), g); } else { if ( == 109){ item = new Spider(FlyingBot.DOWN, (mc as MovieClip), g); } else { if ( == 110){ item = new Spider(FlyingBot.LEFT, (mc as MovieClip), g); } else { if ( == 111){ item = new Spider(FlyingBot.DOWN, (mc as MovieClip), g, true); } else { if ( == 123){ item = new Spider(FlyingBot.UP, (mc as MovieClip), g, false, true); } else { if ( == 124){ item = new Spider(FlyingBot.DOWN, (mc as MovieClip), g, false, true); }; }; }; }; }; }; }; } else { if (((( >= 112)) && (( <= 114)))){ } else { if (((( >= 117)) && (( <= 122)))){ mc.x = (_arg1 * s.scale); mc.y = (_arg2 * s.scale); g.spawn_holder.addChild(mc); item = ("spawn", mc, _arg1, _arg2); if (((( >= 117)) && (( <= 119)))){ item.backing = new SpawnBackMC1(); } else { item.backing = new SpawnBackMC2(); }; if (((( == 117)) || (( == 120)))){ } else { item.aggressive = (item.has_main = true); (mc as MovieClip).gotoAndStop("active"); }; if (((( == 118)) || (( == 121)))){ item.hack = true; }; item.backing.x = mc.x; item.backing.y = mc.y; g.background_holder.addChild(item.backing); if ( == 118){ item.spawn_id = 123; } else { if ( == 121){ item.spawn_id = 124; } else { i = 0; while (i < g.spawnage.length) { if ((((g.spawnage[i].x == _arg1)) && ((g.spawnage[i].y == _arg2)))){ item.spawn_id = g.spawnage[i].id; break; }; i++; }; }; }; } else { if ( == 125){ mc.x = (mc.x + 32); mc.y = (mc.y + 43); item = new BladeManGuard(RIGHT, mc, g); } else { if ( == 126){ mc.x = (mc.x + 32); mc.y = (mc.y + 41); item = new Coward(RIGHT, mc, g); } else { if ( == 127){ item = new NinjaGuard(Ninja.UP, (mc as MovieClip), g); } else { if ( == 154){ item = new Clip(mc, g); s.map_array[_arg2][_arg1] = 0; } else { if ( == 157){ _local9 = new SubMC(); _local9.x = 0; _local9.y = (s.height * Game.scale); g.light_holder.addChild(_local9); item = new WaterLine(mc, g); g.light_holder.addChild(mc); } else { if (((( == 773)) || (( == 774)))){ item = new Clip(mc, g); if ( == 773){ i = 0; while (i < (s.height * 2)) { _local10 = new BlockMC18(); _local10.x = ((_arg1 + 2) * Game.scale); _local10.y = (i * Game.scale); g.background_holder.addChild(_local10); i++; }; } else { i = 0; while (i < (s.height * 2)) { _local10 = new BlockMC18(); _local10.x = ((_arg1 - 2) * Game.scale); _local10.y = (i * Game.scale); g.background_holder.addChild(_local10); i++; }; }; if (g.scrolling == Scroller.HORIZ){ (mc as MovieClip).wheels.rotation = 180; }; } else { if ( == 792){ item = new GameFinish(mc, g); mc.x = (mc.x + 32); mc.y = (mc.y + 32); } else { item = new Clip(mc, g); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if (((((((((((( >= 13)) && (( <= 157)))) && (!(( == 128))))) && (!(( == 154))))) && (!(( == 26))))) || (( == 792)))){  = !(item.free); }; if (item != null){ item.map_x = (item.init_x = _arg1); item.map_y = (item.init_y = _arg2); item.tile_id = s.map_array[_arg2][_arg1]; item.layer = s.current_layer; item.forced = _arg3; if (){ s.map_array[_arg2][_arg1] = item; return (item); }; s.map_array[_arg2][_arg1] = 0; }; return (null); } public function (_arg1:String, _arg2:Sprite, _arg3:Number, _arg4:Number, _arg5:int=-1){ var _local6:*; var _local7:MovieClip; if (g.stack_map[_arg4][_arg3] == -1){ _local6 = new Clip(_arg2, g); _local6.block = true; return (_local6); }; if (_arg1 == "static"){ _local6 = new BlockClip(_arg2, g); } else { if (_arg1 == "white"){ _local6 = new BlockClip(_arg2, g); } else { if (_arg1 == "gun"){ _local6 = new GunBlock((_arg2 as MovieClip), g); } else { if (_arg1 == "electric"){ _local6 = new ElectricBlock(_arg2, g); } else { if (_arg1 == "spawn"){ _local6 = new SpawnBlock(_arg2, g); } else { if (_arg1 == "generator"){ _local6 = new GeneratorSwitch(_arg5, _arg2, g); }; }; }; }; }; }; _local6.b = new Block((_arg3 * Game.scale), (_arg4 * Game.scale), Game.scale, Game.scale); _local6.b.stacked = g.stack_map[_arg4][_arg3]; if (_arg1 == "electric"){ _local6.b.attachable = false; _local7 = new ElectricMC(); new ElectricMC().x = (_local7.y = 32); _local7.scaleX = ((Math.random() > 0.5)) ? 1 : -1; _local7.scaleY = ((Math.random() > 0.5)) ? 1 : -1; _local7.gotoAndPlay((1 + ((_local7.totalFrames * Math.random()) >> 0))); _arg2.addChild(_local7); }; if (_arg1 == "white"){ _local6.b.cutting = true; }; return (_local6); } public function  (_arg1:int):Sprite{ return (new Sprite()); } public function  (_arg1:MovieClip){ _arg1.gotoAndPlay(((g.frame_count % _arg1.totalFrames) + 1)); } public static function isBlock(_arg1):Boolean{ if (((!((((_arg1 >= 0)) || ((_arg1 <= 0))))) && ((_arg1 is String)))){ _arg1 = _arg1.match(/\d+/)[0]; }; return (((((((!((((_arg1 >= 0)) || ((_arg1 <= 0))))) && (_arg1.block))) && (!(_arg1.force_field)))) || ((((((_arg1 >= 0)) || ((_arg1 <= 0)))) && ((((((((((((((((((((((_arg1 >= 2)) && ((_arg1 <= 4)))) || ((((_arg1 >= 779)) && ((_arg1 <= 784)))))) || ((((_arg1 >= 0x0300)) && ((_arg1 <= 772)))))) || ((((_arg1 >= 48)) && ((_arg1 <= 56)))))) || ((((_arg1 >= 117)) && ((_arg1 <= 122)))))) || ((((_arg1 >= 158)) && ((_arg1 <= 375)))))) || ((((_arg1 >= 737)) && ((_arg1 <= 740)))))) || ((((_arg1 >= 753)) && ((_arg1 <= 761)))))) || ((((_arg1 >= 376)) && ((_arg1 <= 384)))))) || ((((_arg1 >= 385)) && ((_arg1 <= 414)))))))))); } public static function isSpawn(_arg1):Boolean{ return (((((!((((_arg1 >= 0)) || ((_arg1 <= 0))))) && (_arg1.spawn))) || ((((((_arg1 >= 0)) || ((_arg1 <= 0)))) && ((((_arg1 >= 117)) && ((_arg1 <= 122)))))))); } public static function isForceField(_arg1):Boolean{ if (((!((((_arg1 >= 0)) || ((_arg1 <= 0))))) && ((_arg1 is String)))){ _arg1 = _arg1.match(/\d+/)[0]; }; return (((((!((((_arg1 >= 0)) || ((_arg1 <= 0))))) && (_arg1.force_field))) || ((((((_arg1 >= 0)) || ((_arg1 <= 0)))) && ((((_arg1 == 46)) || ((_arg1 == 47)))))))); } public static function isEnemy(_arg1):Boolean{ if (((!((((_arg1 >= 0)) || ((_arg1 <= 0))))) && ((_arg1 is String)))){ _arg1 = _arg1.match(/\d+/)[0]; }; return ((((((_arg1 >= 0)) || ((_arg1 <= 0)))) && ((((((((((((((((_arg1 >= 22)) && ((_arg1 <= 25)))) || ((_arg1 == 29)))) || ((((_arg1 >= 31)) && ((_arg1 <= 45)))))) || ((((_arg1 >= 57)) && ((_arg1 <= 60)))))) || ((((_arg1 >= 63)) && ((_arg1 <= 70)))))) || ((((_arg1 >= 105)) && ((_arg1 <= 111)))))) || ((((_arg1 >= 155)) && ((_arg1 <= 156)))))))); } } }//package com.nitrome.engine_specific
Section 71
//Trail (com.nitrome.engine_specific.Trail) package com.nitrome.engine_specific { import com.nitrome.engine.*; public class Trail { public var  :Number; public var length:int; public var dots:Array; public function Trail(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Number){ var _local5:int; super(); dots = []; this.length = _arg3; this. = _arg4; _local5 = 0; while (_local5 < _arg3) { dots.push(new Dot(_arg1, _arg2)); _local5++; }; } public function move(_arg1:Number, _arg2:Number):void{ dots[(dots.length - 1)].x = _arg1; dots[(dots.length - 1)].y = _arg2; } public function  (_arg1:Number, _arg2:Number):void{ var _local3:int; _local3 = 0; while (_local3 < dots.length) { dots[_local3].x = _arg1; dots[_local3].y = _arg2; _local3++; }; } public function main():void{ var _local1:int; _local1 = (length - 2); while (_local1 > -1) { dots[_local1].x = (dots[_local1].x - ((dots[_local1].x - dots[(_local1 + 1)].x) *  )); dots[_local1].y = (dots[_local1].y - ((dots[_local1].y - dots[(_local1 + 1)].y) *  )); _local1--; }; } } }//package com.nitrome.engine_specific
Section 72
//TripWire (com.nitrome.engine_specific.TripWire) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class TripWire extends Encounter { public var paused:Boolean; public var wobble_alpha:Number; public var  :int; public var type:int; public var beam_width:int; public var cast:RayCastReport; public var other_way:Boolean;// = false public var strength:Number; public var orient:int; public var :int; public var :int; public var sparks:MovieClip; public var :Number; public var :Number; public var alpha:Array; private var i:int; public var scan:Line; public var pause_count:int;// = 0 public var killer:Boolean; public var controlled:Boolean; public var wobble:int; public var dir:int; public var :int; public var wobble_step:int; public var collision_rect:Rect; public var angle:int;// = 0 public var cols:Array; private static const SCAN_ALPHA:Array = [0.15, 0.15, 0.15]; public static const FIXED_VARIABLE:int = 4; public static const SCAN_WOBBLE_STEP:int = 6; public static const KILL_WOBBLE_ALPHA:Number = 0.25; public static const SCAN_WOBBLE_ALPHA:Number = 0.05; public static const FIXED:int = 1; public static const LEFT:int = 8; public static const KILL_WOBBLE_STEP:int = 12; public static const UP:int = 1; private static const KILL_ALPHA:Array = [0.45, 0.25, 0.15]; public static const TURNING:int = 2; public static const SPEED:Number = 2; public static const DOWN:int = 4; public static const SCAN_WIDTH:int = 2; public static const KILLER_WIDTH:int = 5; private static const KILL_COLS:Array = [16304135, 0xF89200, 14116875]; private static const SCAN_COLS:Array = [6173899, 0xFF0600, 0xFF0600]; public static const RIGHT:int = 2; public static const WARM_UP_STEP:Number = 0.02; public static var TURN_SPEED:int = 1; public function TripWire(_arg1:int, _arg2:int, _arg3:Sprite, _arg4:Game, _arg5:Boolean=false){ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Dot; var _local11:Number; var _local12:int; var _local13:int; angle = 0; other_way = false; pause_count = 0; super(_arg3, _arg4, false); this.type = _arg1; this.dir = _arg2; this.killer = _arg5; cols = (_arg5) ? KILL_COLS : SCAN_COLS; alpha = (_arg5) ? KILL_ALPHA : SCAN_ALPHA; beam_width = (_arg5) ? KILLER_WIDTH : SCAN_WIDTH; wobble_step = (_arg5) ? KILL_WOBBLE_STEP : SCAN_WOBBLE_STEP; wobble_alpha = (_arg5) ? KILL_WOBBLE_ALPHA : SCAN_WOBBLE_ALPHA; if (_arg5){ sparks = new LaserGunSparksMC(); _arg4.effect_holder.addChild(sparks); sparks.visible = false; if (_arg1 == FIXED){ if (_arg2 == UP){ sparks.rotation = 180; } else { if (_arg2 == RIGHT){ sparks.rotation = 90; } else { if (_arg2 == LEFT){ sparks.rotation = -90; }; }; }; }; }; strength = 0; if (((forced) || (!((_arg4.alert_state == Game.ACTIVE))))){ strength = 1; }; map_x = ((x * Game.SCALE) >> 0); map_y = ((y * Game.SCALE) >> 0); has_main = true; free = true; if (_arg1 == TURNING){ collision_rect = new Rect(); _local6 = (_arg4.scroller.width * Game.scale); _local7 = (_arg4.scroller.height * Game.scale); _local8 = 0; _local9 = 0; if (_arg2 == UP){ _local10 = new Dot((32 + (Game.scale * map_x)), (-1 + (map_y * Game.scale))); scan = new Line(_local10, new Dot(_local10.x, (_local10.y - ((_arg4.scroller.width * _arg4.scroller.height) * Game.scale))));  = 180;  = 360; } else { if (_arg2 == RIGHT){ _local10 = new Dot((Game.scale * (map_x + 1)), (32 + (map_y * Game.scale))); scan = new Line(_local10, new Dot((_local10.x + ((_arg4.scroller.width * _arg4.scroller.height) * Game.scale)), _local10.y));  = 270;  = 450; } else { if (_arg2 == DOWN){ _local10 = new Dot((32 + (Game.scale * map_x)), ((map_y + 1) * Game.scale)); scan = new Line(_local10, new Dot(_local10.x, (_local10.y + ((_arg4.scroller.width * _arg4.scroller.height) * Game.scale))));  = 0;  = 180; } else { if (_arg2 == LEFT){ _local10 = new Dot((-1 + (Game.scale * map_x)), (32 + (map_y * Game.scale))); scan = new Line(_local10, new Dot((_local10.x - ((_arg4.scroller.width * _arg4.scroller.height) * Game.scale)), _local10.y));  = 90;  = 270; }; }; }; }; _local11 = -(scan.len); i = 0; while (i < 178) { angle = (( + i) % 360); rotate(); cast = RayCast.initCast(scan, _arg4.block_map); if (cast != null){ if (cast.ax < _local6){ _local6 = cast.ax; }; if (cast.ay < _local7){ _local7 = cast.ay; }; if (cast.ax > _local8){ _local8 = cast.ax; }; if (cast.ay > _local9){ _local9 = cast.ay; }; if (RayCast.  > _local11){ _local11 = RayCast. ; }; }; i++; }; collision_rect.x = _local6; collision_rect.y = _local7; collision_rect.width = (_local8 - _local6); collision_rect.height = (_local9 - _local7); scan.len = _local11; getCurrentAngle(); actor_target = false; on_scroller = false; } else { if (_arg1 == FIXED){ if (_arg2 == UP){ _local12 = map_x; _local13 = (map_y - 1); while (_local13 > 0) { if (_arg4.stack_map[_local13][_local12] > Game.EMPTY){ break; }; _local13--; }; collision_rect = new Rect((30 + (Game.scale * _local12)), ((_local13 + 1) * Game.scale), 4, (((map_y - 1) - _local13) * Game.scale)); scan = new Line(new Dot((32 + (Game.scale * map_x)), (map_y * Game.scale)), new Dot((32 + (Game.scale * map_x)), ((_local13 + 1) * Game.scale))); } else { if (_arg2 == RIGHT){ _local13 = map_y; _local12 = (map_x + 1); while (_local12 < _arg4.scroller.width) { if (_arg4.stack_map[_local13][_local12] > Game.EMPTY){ break; }; _local12++; }; collision_rect = new Rect((Game.scale * (map_x + 1)), (30 + (_local13 * Game.scale)), (((_local12 - 1) - map_x) * Game.scale), 4); scan = new Line(new Dot((Game.scale * (map_x + 1)), (32 + (map_y * Game.scale))), new Dot((Game.scale * _local12), (32 + (map_y * Game.scale)))); } else { if (_arg2 == DOWN){ _local12 = map_x; _local13 = (map_y + 1); while (_local13 < _arg4.scroller.height) { if (_arg4.stack_map[_local13][_local12] > Game.EMPTY){ break; }; _local13++; }; collision_rect = new Rect((30 + (Game.scale * _local12)), ((map_y + 1) * Game.scale), 4, (((_local13 - 1) - map_y) * Game.scale)); scan = new Line(new Dot((32 + (Game.scale * map_x)), ((map_y + 1) * Game.scale)), new Dot((32 + (Game.scale * _local12)), (_local13 * Game.scale))); } else { if (_arg2 == LEFT){ _local13 = map_y; _local12 = (map_x - 1); while (_local12 > 0) { if (_arg4.stack_map[_local13][_local12] > Game.EMPTY){ break; }; _local12--; }; collision_rect = new Rect((Game.scale * (_local12 + 1)), (30 + (_local13 * Game.scale)), (((map_x - 1) - _local12) * Game.scale), 4); scan = new Line(new Dot((Game.scale * map_x), (32 + (map_y * Game.scale))), new Dot((Game.scale * (_local12 + 1)), (32 + (map_y * Game.scale)))); }; }; }; }; } else { if (_arg1 == FIXED_VARIABLE){ if (_arg2 == UP){ collision_rect = new Rect((30 + (Game.scale * map_x)), 0, 4, (map_y * Game.scale)); scan = new Line(new Dot((32 + (Game.scale * map_x)), (-1 + (map_y * Game.scale))), new Dot((32 + (Game.scale * map_x)), 0)); } else { if (_arg2 == RIGHT){ collision_rect = new Rect((Game.scale * (map_x + 1)), (30 + (map_y * Game.scale)), (((_arg4.scroller.width - map_x) - 1) * Game.scale), 4); scan = new Line(new Dot((Game.scale * (map_x + 1)), (32 + (map_y * Game.scale))), new Dot((Game.scale * _arg4.scroller.width), (32 + (map_y * Game.scale)))); } else { if (_arg2 == DOWN){ collision_rect = new Rect((30 + (Game.scale * _local12)), ((map_y + 1) * Game.scale), 4, (((_arg4.scroller.height - map_y) - 1) * Game.scale)); scan = new Line(new Dot((32 + (Game.scale * map_x)), ((map_y + 1) * Game.scale)), new Dot((32 + (Game.scale * map_x)), (_arg4.scroller.height * Game.scale))); } else { if (_arg2 == LEFT){ collision_rect = new Rect(0, (30 + (_local13 * Game.scale)), (-1 + (map_x * Game.scale)), 4); scan = new Line(new Dot((-1 + (Game.scale * map_x)), (32 + (map_y * Game.scale))), new Dot(0, (32 + (map_y * Game.scale)))); }; }; }; }; }; }; }; controlled = ((!((_arg4.path_map[map_y][map_x] == 0))) || (!((((_arg4.path_map[map_y][map_x] >= 0)) || ((_arg4.path_map[map_y][map_x] <= 0)))))); if (controlled){ _local12 = _arg3.x; _local13 = _arg3.y; orient = _arg2;  = (scan.a.x - _local12);  = (scan.a.y - _local13); paused = false; pause_count = 0; selectPatrolPath(); free = true; }; if ((((_arg1 == TURNING)) || ((_arg1 == FIXED_VARIABLE)))){ cast = RayCast.cast(scan, _arg4.block_map, true); }; } override public function intersects(_arg1:Rect):Boolean{ if ((((type == TURNING)) || ((type == FIXED_VARIABLE)))){ if (((!(killer)) && (((g.player.chameleon) || ((g.player.state == Player.STEALTH)))))){ return (false); }; return (RayCast.reportIntersectsRect(scan, cast, g.player.collision_rect)); } else { if (type == FIXED){ if (((!(killer)) && (((g.player.chameleon) || ((g.player.state == Player.STEALTH)))))){ return (false); }; return (collision_rect.intersects(_arg1)); }; }; return (false); } public function updateMC():void{ wobble = ((wobble + wobble_step) % 360); if (type == FIXED){ i = 1; while (i < 4) { g.scan_holder.graphics.lineStyle((i * beam_width), cols[(i - 1)], (strength * (alpha[(i - 1)] + Math.abs((Trig.sin[wobble] * wobble_alpha))))); g.scan_holder.graphics.moveTo(scan.a.x, scan.a.y); g.scan_holder.graphics.lineTo(scan.b.x, scan.b.y); i++; }; } else { if ((((type == TURNING)) || ((type == FIXED_VARIABLE)))){ if (type == TURNING){ (mc as MovieClip).scanner.rotation = (angle + 180); if (killer){ (mc as MovieClip).scanner.rotation = ((mc as MovieClip).scanner.rotation + 180); }; }; i = 1; while (i < 4) { g.scan_holder.graphics.lineStyle((i * beam_width), cols[(i - 1)], (strength * (alpha[(i - 1)] + Math.abs((Trig.sin[wobble] * wobble_alpha))))); g.scan_holder.graphics.moveTo(scan.a.x, scan.a.y); if (cast != null){ g.scan_holder.graphics.lineTo(cast.ax, cast.ay); } else { g.scan_holder.graphics.lineTo(scan.b.x, scan.b.y); }; i++; }; }; }; if (killer){ if (type == FIXED){ sparks.visible = true; sparks.x = scan.b.x; sparks.y = scan.b.y; } else { if (cast != null){ sparks.x = cast.ax; sparks.y = cast.ay; if (cast.access_side == UP){ sparks.rotation = 0; } else { if (cast.access_side == RIGHT){ sparks.rotation = 90; } else { if (cast.access_side == DOWN){ sparks.rotation = 180; } else { if (cast.access_side == LEFT){ sparks.rotation = -90; }; }; }; }; if (((!(Util.proximity(scan.a.x, scan.a.y, cast.ax, cast.ay, 70))) || ((type == FIXED_VARIABLE)))){ sparks.visible = true; sparks.alpha = strength; } else { sparks.visible = false; }; } else { sparks.visible = false; }; }; }; } public function getCurrentAngle():void{ angle = (g.frame_count % 360); if (other_way){ angle = ((angle + 180) % 360); }; if (angle > 180){  = -(TURN_SPEED); angle = (angle % 180); angle = ( - angle); } else {  = TURN_SPEED; angle = (angle + ); }; } public function rotate():void{ scan.dx = Trig.cos[(angle % 360)]; scan.dy = Trig.sin[(angle % 360)]; scan.vx = (scan.dx * scan.len); scan.vy = (scan.dy * scan.len); scan.b.x = (scan.a.x + scan.vx); scan.b.y = (scan.a.y + scan.vy); scan.rx = -(scan.dy); scan.ry = scan.dx; scan.lx = scan.dy; scan.ly = -(scan.dx); } override public function remove():void{ if (((killer) && (!((sparks.parent == null))))){ sparks.parent.removeChild(sparks); }; super.remove(); } public function main():void{ on_scroller = g.scroller.contains(x, y); if (((!(forced)) && (!(on_scroller)))){ strength = (strength - WARM_UP_STEP); if (strength <= 0){ map_x = (x * Game.SCALE); map_y = (y * Game.SCALE); remove(); return; }; } else { if ((((strength < 1)) && (((!((g.alert_state == Game.ACTIVE))) || (killer))))){ strength = (strength + WARM_UP_STEP); } else { if ((((strength > 0)) && ((((g.alert_state == Game.ACTIVE)) && (!(killer)))))){ strength = (strength - WARM_UP_STEP); }; }; }; if (controlled){ if (dir == UP){ y = (y - SPEED); } else { if (dir == RIGHT){ x = (x + SPEED); } else { if (dir == DOWN){ y = (y + SPEED); } else { if (dir == LEFT){ x = (x - SPEED); }; }; }; }; if ((((dir == RIGHT)) || ((dir == LEFT)))){ map_x = (x * Game.SCALE); if ((x * Game.SCALE) == map_x){ selectPatrolPath(); }; } else { if ((((dir == UP)) || ((dir == DOWN)))){ map_y = (y * Game.SCALE); if ((y * Game.SCALE) == map_y){ selectPatrolPath(); }; } else { if (dir == Path.STOPPED){ selectPatrolPath(); }; }; }; if (type == TURNING){ scan.a.x = (x + ); scan.a.y = (y + ); } else { if ((((type == FIXED)) || ((type == FIXED_VARIABLE)))){ if ((((orient == UP)) || ((orient == DOWN)))){ scan.a.x = (x + ); scan.b.x = (x + ); collision_rect.x = ((-2 + x) + ); } else { if ((((orient == RIGHT)) || ((orient == LEFT)))){ scan.a.y = (y + ); scan.b.y = (y + ); collision_rect.y = ((-2 + y) + ); }; }; }; }; mc.x = x; mc.y = y; }; if (type == TURNING){ if ( > 0){ if (angle >=  ){ angle =  ;  = -(TURN_SPEED); }; } else { if (angle <= ){ angle = ;  = TURN_SPEED; }; }; angle = (angle + ); rotate(); }; if ((((type == TURNING)) || ((type == FIXED_VARIABLE)))){ cast = RayCast.cast(scan, g.block_map, true); }; updateMC(); } override public function resolvePlayerCollision(_arg1:Player):void{ if (strength >= 1){ if (!killer){ g.alert(); } else { _arg1.hit(); }; }; } public function selectPatrolPath():void{ if (pause_count == -1){ return; }; if ((((dir == Path.STOPPED)) && ((pause_count > 0)))){ pause_count--; return; }; Path.getDir(dir, g.path_map, null, map_x, map_y); dir = Path.dir; pause_count = (paused) ? 0 : Path.pause_delay; if (pause_count > 0){ dir = Path.STOPPED; paused = true; return; }; paused = false; } } }//package com.nitrome.engine_specific
Section 73
//WaterLine (com.nitrome.engine_specific.WaterLine) package com.nitrome.engine_specific { import com.nitrome.engine.*; import flash.display.*; public class WaterLine extends Encounter { public function WaterLine(_arg1:Sprite, _arg2:Game){ super(_arg1, _arg2, true); has_main = true; has_collision = false; } public function main():void{ mc.x = -(g.canvas.x); } } }//package com.nitrome.engine_specific
Section 74
//BackButton (com.nitrome.game.BackButton) package com.nitrome.game { import flash.events.*; public class BackButton extends SimpleButton { public function BackButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.transition.doTween("title_screen"); } } }//package com.nitrome.game
Section 75
//ContinueEndButton (com.nitrome.game.ContinueEndButton) package com.nitrome.game { import flash.events.*; import com.nitrome.engine_specific.*; public class ContinueEndButton extends SimpleButton { public function ContinueEndButton(){ addFrameScript(0, frame1); } function doStuff():void{ NitromeGame.timeline.game.clearListeners(); NitromeGame.timeline.popup_holder.key_pressed = true; NitromeGame.timeline.popup_holder.hidePopUp(); StoryClip.next_frame = "congrats"; StoryClip.list = StoryClip.STORY[StoryClip.REAL_END]; NitromeGame.timeline.tt.doTween("story"); NitromeGame.sound_manager.stopMusicFadeOut(); NitromeGame.setGameComplete(); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ if (!NitromeGame.timeline.popup_holder.key_pressed){ doStuff(); }; } } }//package com.nitrome.game
Section 76
//ContinueGameButton (com.nitrome.game.ContinueGameButton) package com.nitrome.game { import flash.events.*; public class ContinueGameButton extends SimpleButton { public function ContinueGameButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.timeline.game.pauseGame(); } } }//package com.nitrome.game
Section 77
//ContinueGameHelpButton (com.nitrome.game.ContinueGameHelpButton) package com.nitrome.game { import flash.events.*; public class ContinueGameHelpButton extends SimpleButton { public function ContinueGameHelpButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.timeline.game.pauseGame(); } } }//package com.nitrome.game
Section 78
//CreditsButton (com.nitrome.game.CreditsButton) package com.nitrome.game { import flash.events.*; public class CreditsButton extends SimpleButton { public function CreditsButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.transition.doTween("credits"); } } }//package com.nitrome.game
Section 79
//FxToggle (com.nitrome.game.FxToggle) package com.nitrome.game { import flash.events.*; public class FxToggle extends SimpleButton { public function FxToggle(){ addFrameScript(0, frame1, 9, frame10, 19, frame20, 29, frame30); if (!NitromeGame.sfx){ gotoAndStop("_off_up"); } else { gotoAndStop("_on_up"); }; addEventListener(MouseEvent.CLICK, onClick); } function frame10(){ stop(); } function frame1(){ stop(); } function frame20(){ stop(); } function frame30(){ stop(); } override protected function updateGraphic():void{ if (over){ if (NitromeGame.sound_manager.sfx){ gotoAndStop("_on_over"); } else { if (!NitromeGame.sound_manager.sfx){ gotoAndStop("_off_over"); }; }; } else { if (NitromeGame.sound_manager.sfx){ gotoAndStop("_on_up"); } else { if (!NitromeGame.sound_manager.sfx){ gotoAndStop("_off_up"); }; }; }; } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.sound_manager.toggleSfx(); updateGraphic(); } } }//package com.nitrome.game
Section 80
//GameHelpButton (com.nitrome.game.GameHelpButton) package com.nitrome.game { import flash.events.*; public class GameHelpButton extends SimpleButton { public function GameHelpButton(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.timeline.game.pauseGame(true); } } }//package com.nitrome.game
Section 81
//HelpArrowButtonLeft (com.nitrome.game.HelpArrowButtonLeft) package com.nitrome.game { import flash.display.*; import flash.events.*; public class HelpArrowButtonLeft extends SimpleButton { public function HelpArrowButtonLeft(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ (parent as MovieClip).gotoAndStop((((parent as MovieClip).currentFrame == 1)) ? (parent as MovieClip).totalFrames : ((parent as MovieClip).currentFrame - 1)); } } }//package com.nitrome.game
Section 82
//HelpArrowButtonRight (com.nitrome.game.HelpArrowButtonRight) package com.nitrome.game { import flash.display.*; import flash.events.*; public class HelpArrowButtonRight extends SimpleButton { public function HelpArrowButtonRight(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ (parent as MovieClip).gotoAndStop((((parent as MovieClip).currentFrame == (parent as MovieClip).totalFrames)) ? 1 : ((parent as MovieClip).currentFrame + 1)); } } }//package com.nitrome.game
Section 83
//HelpButton (com.nitrome.game.HelpButton) package com.nitrome.game { import flash.events.*; public class HelpButton extends SimpleButton { public function HelpButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.transition.doTween("help"); } } }//package com.nitrome.game
Section 84
//Key (com.nitrome.game.Key) package com.nitrome.game { import flash.display.*; import flash.events.*; public class Key { public static const NUMBER_0:uint = 48; public static const NUMBER_1:uint = 49; public static const NUMBER_2:uint = 50; public static const NUMBER_3:uint = 51; public static const NUMBER_4:uint = 52; public static const NUMBER_5:uint = 53; public static const NUMBER_6:uint = 54; public static const NUMBER_7:uint = 55; public static const NUMBER_8:uint = 56; public static const NUMBER_9:uint = 57; public static const D:uint = 68; public static const E:uint = 69; public static const F:uint = 70; public static const G:uint = 71; public static const A:uint = 65; public static const I:uint = 73; public static const C:uint = 67; public static const K:uint = 75; public static const L:uint = 76; public static const M:uint = 77; public static const N:uint = 78; public static const H:uint = 72; public static const P:uint = 80; public static const B:uint = 66; public static const R:uint = 82; public static const S:uint = 83; public static const U:uint = 85; public static const O:uint = 79; public static const Q:uint = 81; public static const J:uint = 74; public static const Z:uint = 90; public static const T:uint = 84; public static const V:uint = 86; public static const W:uint = 87; public static const X:uint = 88; public static const Y:uint = 89; public static var stage:Stage; private static var keysDown:Array = []; private static var initialized:Boolean = false; public static var keys_pressed:int = 0; public static function init(_arg1:Stage){ if (!initialized){ stage = _arg1; stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased); stage.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } private static function clearKeys(_arg1:Event):void{ keysDown = []; keys_pressed = 0; } public static function forceClearKeys():void{ keysDown = []; keys_pressed = 0; } private static function keyPressed(_arg1:KeyboardEvent):void{ if (!Boolean(keysDown[_arg1.keyCode])){ keys_pressed++; }; keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = false; keys_pressed--; } public static function isDown(_arg1:uint):Boolean{ if (!initialized){ throw (new Error("Key class has yet been initialized.")); }; return (Boolean(keysDown[_arg1])); } } }//package com.nitrome.game
Section 85
//LevelChooserButton (com.nitrome.game.LevelChooserButton) package com.nitrome.game { import flash.display.*; import flash.events.*; import com.nitrome.engine_specific.*; public class LevelChooserButton extends SimpleButton { private var active:Boolean; private var id:int; public var bottom:MovieClip; public var  :int; public var top:MovieClip; public var  :int;// = 10 public var  :String; public var  :Boolean;// = false public var _mask:MovieClip; public static const up_col:int = 0x838383; public static const over_col:int = 0xFFAA00; public function LevelChooserButton(){   = false;  = 10; super(); id = int(name.slice(6)); if (NitromeGame.getLevelUnlocked(id)){ active = true; useHandCursor = true; } else { active = false; useHandCursor = false; }; updateGraphic();   = ((!(NitromeGame.completed)) && ((NitromeGame.last_level == id))); if ( ){ addEventListener(Event.ENTER_FRAME,  , false, 0, true);  =  ; }; } public function  (_arg1:Event):void{ updateGraphic(); } override protected function updateGraphic():void{ if (active){ _mask.gotoAndStop((id + 1)); top.gotoAndStop((id + 1)); bottom.gotoAndStop((id + 1)); if (over){ top.visible = true; } else { if ( ){ if (-- <= 0){  =  ; top.visible = !(top.visible); }; } else { top.visible = false; }; }; } else { visible = false; }; } override public function onClick(_arg1:MouseEvent):void{ if (active){ NitromeGame.selected_level = id; Score.value = 0; if (id == 0){ StoryClip.next_frame = "game"; StoryClip.list = StoryClip.STORY[StoryClip.INTRO]; NitromeGame.timeline.tt.doTween("story"); NitromeGame.sound_manager.stopMusicFadeOut(); } else { NitromeGame.timeline.tt.doTween("game"); NitromeGame.sound_manager.crossFade(SoundManager.GAME); }; }; updateGraphic(); } } }//package com.nitrome.game
Section 86
//LevelSelectButton (com.nitrome.game.LevelSelectButton) package com.nitrome.game { import flash.events.*; public class LevelSelectButton extends SimpleButton { public function LevelSelectButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.timeline.game.clearListeners(); NitromeGame.transition.doTween("choose_level"); NitromeGame.sound_manager.crossFade(SoundManager.MENU); } } }//package com.nitrome.game
Section 87
//MiniclipLogo (com.nitrome.game.MiniclipLogo) package com.nitrome.game { import flash.events.*; import flash.net.*; public class MiniclipLogo extends SimpleButton { public function MiniclipLogo(){ addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } override public function onClick(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.miniclip.com"), "_blank"); } } }//package com.nitrome.game
Section 88
//MsgPanel (com.nitrome.game.MsgPanel) package com.nitrome.game { import flash.display.*; import flash.events.*; import flash.text.*; public class MsgPanel extends MovieClip { public var count:int; public var msg:TextField; public var state:int; public var step:Number; public static const FADE_DELAY:int = 25; public static const FADE_IN:int = 2; public static const HIDDEN:int = 8; public static const FADE_OUT:int = 4; public static const VISIBLE:int = 1; public static const VISIBLE_DELAY:int = 50; public function MsgPanel(){ visible = false; alpha = 0; state = HIDDEN; count = 0; step = (1 / FADE_DELAY); } public function onEnterFrame(_arg1:Event):void{ if (state == FADE_IN){ alpha = (alpha + step); if (alpha >= 1){ state = VISIBLE; }; } else { if (state == VISIBLE){ count++; if (count >= VISIBLE_DELAY){ state = FADE_OUT; }; } else { if (state == FADE_OUT){ alpha = (alpha - step); if (alpha <= 0){ state = HIDDEN; removeEventListener(Event.ENTER_FRAME, onEnterFrame); visible = false; }; }; }; }; } public function setMsg(_arg1:String):void{ msg.text = _arg1.toUpperCase(); state = FADE_IN; addEventListener(Event.ENTER_FRAME, onEnterFrame, false, 0, true); count = 0; visible = true; } } }//package com.nitrome.game
Section 89
//MusicToggle (com.nitrome.game.MusicToggle) package com.nitrome.game { import flash.events.*; public class MusicToggle extends SimpleButton { public function MusicToggle(){ addFrameScript(0, frame1, 9, frame10, 19, frame20, 29, frame30); if (!NitromeGame.music){ gotoAndStop("_off_up"); } else { gotoAndStop("_on_up"); }; addEventListener(MouseEvent.CLICK, onClick); } function frame10(){ stop(); } function frame1(){ stop(); } function frame20(){ stop(); } function frame30(){ stop(); } override protected function updateGraphic():void{ if (over){ if (NitromeGame.sound_manager.music){ gotoAndStop("_on_over"); } else { if (!NitromeGame.sound_manager.music){ gotoAndStop("_off_over"); }; }; } else { if (NitromeGame.sound_manager.music){ gotoAndStop("_on_up"); } else { if (!NitromeGame.sound_manager.music){ gotoAndStop("_off_up"); }; }; }; } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.sound_manager.toggleMusic(); updateGraphic(); } } }//package com.nitrome.game
Section 90
//NextLevelButton (com.nitrome.game.NextLevelButton) package com.nitrome.game { import flash.events.*; import com.nitrome.engine_specific.*; public class NextLevelButton extends SimpleButton { public function NextLevelButton(){ addFrameScript(0, frame1); } function doStuff():void{ NitromeGame.timeline.game.clearListeners(); NitromeGame.selected_level++; NitromeGame.timeline.popup_holder.hidePopUp(); if (NitromeGame.selected_level == 1){ StoryClip.next_frame = "game"; StoryClip.list = StoryClip.STORY[StoryClip.CAPTURED]; NitromeGame.timeline.tt.doTween("story"); NitromeGame.sound_manager.stopMusicFadeOut(); } else { if (NitromeGame.selected_level == 10){ StoryClip.next_frame = "game"; StoryClip.list = StoryClip.STORY[StoryClip.FIRST_BOSS]; NitromeGame.timeline.tt.doTween("story"); NitromeGame.sound_manager.stopMusicFadeOut(); } else { if (NitromeGame.selected_level == 21){ StoryClip.next_frame = "game"; StoryClip.list = StoryClip.STORY[StoryClip.SECOND_BOSS]; NitromeGame.timeline.tt.doTween("story"); NitromeGame.sound_manager.stopMusicFadeOut(); } else { if (NitromeGame.selected_level == 22){ StoryClip.next_frame = "game"; StoryClip.list = StoryClip.STORY[StoryClip.FAKE_END]; NitromeGame.timeline.tt.doTween("story"); NitromeGame.sound_manager.stopMusicFadeOut(); } else { NitromeGame.transition.doTween("game_reset"); }; }; }; }; } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ if (!NitromeGame.timeline.popup_holder.key_pressed){ doStuff(); }; } } }//package com.nitrome.game
Section 91
//NitromeButton (com.nitrome.game.NitromeButton) package com.nitrome.game { import flash.events.*; import flash.net.*; public class NitromeButton extends SimpleButton { public function NitromeButton(){ addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } override public function onClick(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.nitrome.com"), "_blank"); } } }//package com.nitrome.game
Section 92
//PauseButton (com.nitrome.game.PauseButton) package com.nitrome.game { import flash.events.*; public class PauseButton extends SimpleButton { public function PauseButton(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.timeline.game.pauseGame(); } } }//package com.nitrome.game
Section 93
//PlayButton (com.nitrome.game.PlayButton) package com.nitrome.game { import flash.events.*; public class PlayButton extends SimpleButton { public function PlayButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.transition.doTween("choose_level"); } } }//package com.nitrome.game
Section 94
//PlayGameButton (com.nitrome.game.PlayGameButton) package com.nitrome.game { import flash.events.*; import com.nitrome.engine_specific.*; public class PlayGameButton extends SimpleButton { public function PlayGameButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ Score.value = 0; if (NitromeGame.last_level < NitromeGame.total_levels){ NitromeGame.selected_level = NitromeGame.last_level; } else { NitromeGame.selected_level = 0; }; if (NitromeGame.selected_level == 0){ StoryClip.next_frame = "game"; StoryClip.list = StoryClip.STORY[StoryClip.INTRO]; NitromeGame.timeline.tt.doTween("story"); NitromeGame.sound_manager.stopMusicFadeOut(); } else { NitromeGame.timeline.tt.doTween("game"); NitromeGame.sound_manager.crossFade(SoundManager.GAME); }; } } }//package com.nitrome.game
Section 95
//PopUpHolder (com.nitrome.game.PopUpHolder) package com.nitrome.game { import flash.display.*; import flash.events.*; import flash.ui.*; public class PopUpHolder extends MovieClip { public var popup_clip:MovieClip; private var :Boolean; public var key_pressed:Boolean; private var :String; public function PopUpHolder(){ addFrameScript(0, frame1, 1, frame2, 9, frame10); } function frame10(){ stop(); } function frame1(){ popup_clip.gotoAndStop("wait"); stop(); } function frame2(){ popup_clip.gotoAndStop(); } public function hidePopUp():void{  = true; key_pressed = true;  = "wait"; removeEventListener(Event.ENTER_FRAME, onEnterFrame); gotoAndPlay("out"); } public function onEnterFrame(_arg1:Event):void{ if ((((((((currentFrame == NitromeGame.POPUP_HOLDER_FRAME)) && (Key.isDown(Keyboard.SPACE)))) && (!(key_pressed)))) && (!()))){ key_pressed = true; if ( == "level_complete"){ popup_clip.next_level_button.doStuff(); } else { if ( == "game_over"){ popup_clip.try_again_button.doStuff(); } else { if ( == "final_level_complete"){ popup_clip.continue_end_button.doStuff(); }; }; };  = true; }; if ((((currentFrame == NitromeGame.POPUP_HOLDER_FRAME)) && (!(Key.isDown(Keyboard.SPACE))))){ key_pressed = false; }; } public function launchPopUp(_arg1:String):void{  = _arg1; key_pressed = false;  = false; addEventListener(Event.ENTER_FRAME, onEnterFrame, false, 0, true); gotoAndPlay(2); } } }//package com.nitrome.game
Section 96
//QuitGameButton (com.nitrome.game.QuitGameButton) package com.nitrome.game { import flash.events.*; public class QuitGameButton extends SimpleButton { public function QuitGameButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.timeline.game.clearListeners(); NitromeGame.transition.doTween("choose_level"); NitromeGame.sound_manager.crossFade(SoundManager.MENU); } } }//package com.nitrome.game
Section 97
//Score (com.nitrome.game.Score) package com.nitrome.game { public class Score { private static var r:int; private static var _value:int; private static var hash:String; public static function init():void{ r = (int((Math.random() * 2000000)) - 1000000); _value = r; hash = _value.toString(16); } public static function verify():Boolean{ return ((_value.toString(16) == hash)); } public static function get value():int{ return ((_value - r)); } public static function set value(_arg1:int):void{ var _local2:Boolean; _local2 = verify(); r = (int((Math.random() * 2000000)) - 1000000); _value = (r + _arg1); if (_local2){ hash = _value.toString(16); }; } } }//package com.nitrome.game
Section 98
//ScoreTicker (com.nitrome.game.ScoreTicker) package com.nitrome.game { import flash.display.*; import flash.events.*; import flash.text.*; public class ScoreTicker extends MovieClip { private var  :int; private var  :String; private var  :int; private var  :int; private var :int; public var score_text:TextField; private var inc:int; private var  :int; private function  ():void{ score_text.text = String( ); } private function (_arg1:Event):void{  = ( + inc); if ( >=  ){  =  ;  (); removeEventListener(Event.ENTER_FRAME, ); (); } else {  (); }; } private function ():void{ if ( != null){ parent[ ].startCount( , ); }; } public function startCount(_arg1:int, _arg2:int):void{  = _arg1; this.inc = _arg2; if (this.inc == 0){ this.inc = 5; };  = 0; addEventListener(Event.ENTER_FRAME, , false, 0, true); } public function setOnFinish(_arg1:String, _arg2:int, _arg3:int):void{  = _arg1;   = _arg2;  = _arg3; if ( == 0){  = 5; }; } } }//package com.nitrome.game
Section 99
//SimpleButton (com.nitrome.game.SimpleButton) package com.nitrome.game { import flash.display.*; import flash.events.*; public class SimpleButton extends MovieClip { public var i:int; protected var over:Boolean;// = false public function SimpleButton(){ over = false; super(); mouseChildren = false; buttonMode = true; addEventListener(MouseEvent.MOUSE_OVER, , false, 0, true); addEventListener(MouseEvent.MOUSE_OUT, , false, 0, true); addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } protected function (_arg1:MouseEvent):void{ over = true; updateGraphic(); } protected function (_arg1:MouseEvent):void{ over = false; updateGraphic(); } protected function updateGraphic():void{ if (over){ gotoAndStop("_over"); } else { gotoAndStop("_up"); }; } public function onClick(_arg1:MouseEvent):void{ } } }//package com.nitrome.game
Section 100
//SoundManager (com.nitrome.game.SoundManager) package com.nitrome.game { import flash.display.*; import flash.media.*; public class SoundManager extends SoundManagerSuper { protected const GAME_VOLUME:Number = 1; protected const BEAM_VOLUME:Number = 0.6; protected const MENU_VOLUME:Number = 1; public var coins:MovieClip; public var star_hit:MovieClip; public var jump:MovieClip; public var cough:MovieClip; public var wom:MovieClip; public var smithhit:MovieClip; public var finalninja:MovieClip; public var tang:MovieClip; public var bang1:MovieClip; public var bang2:MovieClip; public var chop:MovieClip; public var lift:MovieClip; public var bang3:MovieClip; public var oishii:MovieClip; public var bang4:MovieClip; public var electric:MovieClip; public var missile:MovieClip; public var powerdown:MovieClip; public var hack:MovieClip; public var bosslaugh:MovieClip; public var grenade:MovieClip; public var alert:MovieClip; public var scientisthit:MovieClip; public var msg:MovieClip; public var machinegun:MovieClip; public var smithdie:MovieClip; public var aiiee:MovieClip; public var cammo:MovieClip; public var bossouch:MovieClip; public var sword1:MovieClip; public var yatta:MovieClip; public var sword2:MovieClip; public static const GAME:int = 1; public static const MENU:int = 0; public static const BEAM:int = 0; public function SoundManager(){ NitromeGame.sound_manager = this; music_loops.push(new MenuMusic()); music_loops.push(new GameMusic()); music_transforms.push(new SoundTransform(MENU_VOLUME, 0)); music_transforms.push(new SoundTransform(GAME_VOLUME, 0)); music_channels.push(new SoundChannel()); music_channels.push(new SoundChannel()); music_volumes.push(MENU_VOLUME); music_volumes.push(GAME_VOLUME);  = uint.MAX_VALUE; } } }//package com.nitrome.game
Section 101
//SoundManagerSuper (com.nitrome.game.SoundManagerSuper) package com.nitrome.game { import flash.display.*; import flash.events.*; public class SoundManagerSuper extends MovieClip { protected const CROSS_FADE_SPEED:Number = 0.05; protected const LOOP_FADE_SPEED:Number = 0.1; protected var :Array; protected var  :Array; public var  :int; protected var :Boolean;// = true protected var :Array; protected var  ; protected var  :Array; protected var music_volumes:Array; public var :Boolean;// = false public var :Boolean;// = false protected var :int; protected var music_channels:Array; protected var music_loops:Array; protected var  :Array; protected var  :Array; protected var :Boolean;// = true protected var music_transforms:Array; public static const NO_MUSIC:int = -1; public function SoundManagerSuper(){ var _local1:int; var _local2:MovieClip;  = new Array();  = new Array();  = new Array();  = new Array();  = new Array();  = new Array();  = new Array(); music_loops = new Array(); music_channels = new Array(); music_transforms = new Array(); music_volumes = new Array();  = true;  = true;  = false;  = false; super();  = NitromeGame.music;  = NitromeGame.sfx; _local1 = 0; while (_local1 < numChildren) { _local2 = (getChildAt(_local1) as MovieClip); if (_local2 != null){  [_local2.name] = _local2; }; _local1++; }; } private function  (_arg1:Event):void{ if (music_transforms[ ].volume > 0){ music_transforms[ ].volume = (music_transforms[ ].volume - CROSS_FADE_SPEED); music_channels[ ].soundTransform = music_transforms[ ]; }; if (music_transforms[ ].volume <= 0){  = false; music_channels[ ].stop();  = NO_MUSIC; _arg1.target.removeEventListener(Event.ENTER_FRAME,  ); }; } public function crossFade(_arg1:int):void{ if (((((!()) || ())) || (( == _arg1)))){ return; };  =  ;  = _arg1; music_transforms[_arg1].volume = 0; music_channels[_arg1] = music_loops[_arg1].play(0, int.MAX_VALUE, music_transforms[_arg1]);  = true; addEventListener(Event.ENTER_FRAME, ); } public function  ():void{ var _local1:int; _local1 = 0; while (_local1 < .length) { if (((!(([_local1] == null))) && ( [_local1]))){ [_local1] = [_local1].play(0, int.MAX_VALUE,  [_local1]); }; _local1++; }; } public function get music():Boolean{ return (); } public function set sfx(_arg1:Boolean):void{  = _arg1; } public function toggleMusic():void{ if (){  (); } else { (); }; } private function (_arg1:Event):void{ if (music_transforms[].volume > 0){ music_transforms[].volume = (music_transforms[].volume - CROSS_FADE_SPEED); music_channels[].soundTransform = music_transforms[]; }; if (music_transforms[ ].volume < music_volumes[ ]){ music_transforms[ ].volume = (music_transforms[ ].volume + CROSS_FADE_SPEED); music_channels[ ].soundTransform = music_transforms[ ]; }; if ((((music_transforms[ ].volume >= music_volumes[ ])) && ((music_transforms[].volume <= 0)))){ music_channels[].stop();  = false; _arg1.target.removeEventListener(Event.ENTER_FRAME, ); }; } public function playSound(_arg1:String):void{ if (){ if ( [_arg1] != null){  [_arg1].gotoAndPlay(2); }; }; } public function ():void{ var _local1:uint; _local1 = 0; while (_local1 < music_channels.length) { if (music_channels[_local1] != null){ music_channels[_local1].stop(); }; _local1++; }; } public function ():void{ NitromeGame.music = ( = true); if ( != NO_MUSIC){ playMusic( , true); }; } private function  (_arg1:Event):void{ if (music_transforms[ ].volume < music_volumes[ ]){ music_transforms[ ].volume = (music_transforms[ ].volume + CROSS_FADE_SPEED); music_channels[ ].soundTransform = music_transforms[ ]; }; if (music_transforms[ ].volume >= music_volumes[ ]){  = false; _arg1.target.removeEventListener(Event.ENTER_FRAME,  ); }; } private function  (_arg1:Event):void{ var _local2:Boolean; var _local3:int; _local2 = true; _local3 = 0; while (_local3 < .length) { if ( [_local3] != 0){ _local2 = false; if ( [_local3] > 0){ if ( [_local3].volume <  [_local3]){  [_local3].volume = ( [_local3].volume + LOOP_FADE_SPEED); [_local3].soundTransform =  [_local3]; } else { if ( [_local3].volume >=  [_local3]){  [_local3].volume =  [_local3]; [_local3].soundTransform =  [_local3];  [_local3] = 0; }; }; } else { if ( [_local3] < 0){ if ( [_local3].volume > 0){  [_local3].volume = ( [_local3].volume - LOOP_FADE_SPEED); [_local3].soundTransform =  [_local3]; } else { if ( [_local3].volume <= 0){  [_local3] = 0; [_local3].stop();  [_local3] = false; }; }; }; }; }; _local3++; }; if (_local2){ _arg1.target.removeEventListener(Event.ENTER_FRAME,  );  = false; }; } public function  ():void{ var _local1:int; _local1 = 0; while (_local1 < .length) { if ([_local1] != null){ [_local1].stop(); }; _local1++; }; } public function stopMusicFadeOut():void{ if (((!()) || ())){ return; }; music_transforms[ ].volume = music_volumes[ ];  = true; addEventListener(Event.ENTER_FRAME,  ); } public function set music(_arg1:Boolean):void{  = _arg1; } public function playMusic(_arg1:uint, _arg2:Boolean=false):void{ var _local3:uint; if (((_arg2) && (( == NO_MUSIC)))){ return; }; if (((!(( == _arg1))) || (_arg2))){ if (){ _local3 = 0; while (_local3 < music_loops.length) { if (_local3 == _arg1){ } else { if (music_channels[_local3] != null){ music_channels[_local3].stop(); }; }; _local3++; }; music_transforms[_arg1].volume = music_volumes[_arg1]; music_channels[_arg1] = music_loops[_arg1].play(0, int.MAX_VALUE, music_transforms[_arg1]); };  = _arg1; }; } public function ():void{ var _local1:int; _local1 = 0; while (_local1 < .length) { (_local1); _local1++; }; } public function toggleSfx():void{ if (){ (); } else { (); }; } public function get sfx():Boolean{ return (); } public function ():void{ NitromeGame.sfx = ( = true);  (); } public function ():void{ NitromeGame.sfx = ( = false);  (); } public function  (_arg1:int):void{ if (((((!()) || (!( [_arg1])))) || (( [_arg1] == -1)))){ return; };  [_arg1] = -1; if (!){ addEventListener(Event.ENTER_FRAME,  );  = true; }; } public function  ():void{ var _local1:uint; _local1 = 0; while (_local1 < music_channels.length) { if (music_channels[_local1] != null){ music_channels[_local1].stop(); }; _local1++; }; NitromeGame.music = ( = false); } public function (_arg1:uint):void{ if ([_arg1] != null){ [_arg1].stop();  [_arg1] = false; }; } public function (_arg1:int):void{ if (((( [_arg1] == 1)) || (!()))){ return; }; if (! [_arg1]){  [_arg1].volume = 0;  [_arg1] = true; [_arg1] = [_arg1].play(0, int.MAX_VALUE,  [_arg1]); };  [_arg1] = 1; if (!){ addEventListener(Event.ENTER_FRAME,  );  = true; }; } public function playMusicFadeIn(_arg1:int):void{ if (((((!()) || ())) || (( == _arg1)))){ return; };  = _arg1; music_transforms[_arg1].volume = 0;  = true; music_channels[_arg1] = music_loops[_arg1].play(0, int.MAX_VALUE, music_transforms[_arg1]); addEventListener(Event.ENTER_FRAME,  ); } public function (_arg1:uint):void{ if (){ if (((!(([_arg1] == null))) && (!( [_arg1])))){  [_arg1].volume =  [_arg1]; [_arg1] = [_arg1].play(0, int.MAX_VALUE,  [_arg1]); }; }; } } }//package com.nitrome.game
Section 102
//SubmitScoreButton (com.nitrome.game.SubmitScoreButton) package com.nitrome.game { import flash.events.*; public class SubmitScoreButton extends SimpleButton { public function SubmitScoreButton(){ addFrameScript(0, frame1); if (Score.value > NitromeGame.getLastSavedScore()){ visible = true; } else { visible = false; }; } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.timeline.game.clearListeners(); NitromeGame.setLastSavedScore(Score.value); NitromeGame.timeline.popup_holder.hidePopUp(); NitromeGame.transition.doTween("submit_score"); NitromeGame.sound_manager.playMusic(SoundManager.MENU, false); } } }//package com.nitrome.game
Section 103
//Transition (com.nitrome.game.Transition) package com.nitrome.game { import com.nitrome.engine.*; import flash.display.*; import flash.events.*; public class Transition extends MovieClip { public var  :Shape; public var  :Bitmap; public var  :Bitmap; public var count:int; public var  :Line; public var next_frame:String; public var bitmapdata:BitmapData; public var  :Shape; public var state:int; public var tweening:Boolean; public var  :Shape; public var step:Number; public static const SLIDE:int = 4; public static const FADE:int = 2; public static const SLASH:int = 1; public static const TWEEN_DELAY:int = 15; public function Transition(){ bitmapdata = new BitmapData(550, 400, true, 0xFFFFFF);   = new Bitmap(bitmapdata);  = new Bitmap(bitmapdata);   = new Shape();   = new Shape();  = new Shape();  .visible = false;  .visible = false;  .mask =  ;  .mask =  ;  = new Line(new Dot(275, 0), new Dot(275, 400)); addChild( ); addChild( ); addChild( ); addChild( ); addChild( ); count = 0; tweening = false; next_frame = ""; } public function doTween(_arg1:String, _arg2:int=0):void{ if (!tweening){  (_arg1); } else { next_frame = _arg1; }; } private function onEnterFrame(_arg1:Event):void{ if (state == SLASH){ state = FADE; } else { if (state == FADE){ state = SLIDE; } else { if (state == SLIDE){  .graphics.clear(); count++;  .x = ( .x - step);  .x = ( .x - step);  .x = ( .x + step);  .x = ( .x + step); if (count >= TWEEN_DELAY){  .visible = false;  .visible = false; removeEventListener(Event.ENTER_FRAME, onEnterFrame); tweening = false; if (next_frame != ""){  (next_frame); next_frame = ""; }; }; }; }; }; } public function  (_arg1:String):void{ var _local2:Number; tweening = true; _local2 = (-250 + (Math.random() * 500));  .a.x = (275 + _local2);  .b.x = (275 - _local2);  .graphics.clear();  .graphics.lineStyle(5, 0, 0.05);  .graphics.moveTo(( .a.x - 275), -200);  .graphics.lineTo(( .b.x - 275), 200);  .graphics.lineStyle(2, 0, 0.05);  .graphics.moveTo(( .a.x - 275), -200);  .graphics.lineTo(( .b.x - 275), 200); NitromeGame.timeline.curves_clip.visible = false; bitmapdata.draw(NitromeGame.timeline); NitromeGame.timeline.curves_clip.visible = true;  .graphics.clear();  .updateLine(); step = (Math.max( .a.x,  .b.x) / TWEEN_DELAY);  .graphics.clear();  .graphics.clear();  .graphics.beginFill(0xFFFFFF);  .graphics.beginFill(0xFFFFFF);  .graphics.moveTo(0, 0);  .graphics.lineTo( .a.x, 0);  .graphics.lineTo( .b.x, 400);  .graphics.lineTo(0, 400);  .graphics.lineTo(0, 0);  .graphics.moveTo( .a.x, 0);  .graphics.lineTo(550, 0);  .graphics.lineTo(550, 400);  .graphics.lineTo( .b.x, 400);  .graphics.lineTo( .a.x, 0);  .graphics.endFill();  .graphics.endFill();  .x = ( .x = ( .x = ( .x = -275)));  .y = ( .y = ( .y = ( .y = -200)));  .visible = true;  .visible = true; (parent as MovieClip).gotoAndStop(_arg1); count = 0; state = SLASH; addEventListener(Event.ENTER_FRAME, onEnterFrame, false, 0, true); } } }//package com.nitrome.game
Section 104
//TryAgainButton (com.nitrome.game.TryAgainButton) package com.nitrome.game { import flash.events.*; public class TryAgainButton extends SimpleButton { public function TryAgainButton(){ addFrameScript(0, frame1); } function doStuff():void{ NitromeGame.timeline.game.clearListeners(); Score.value = 0; NitromeGame.level_score = 0; NitromeGame.timeline.popup_holder.hidePopUp(); NitromeGame.transition.doTween("game_reset"); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ if (!NitromeGame.timeline.popup_holder.key_pressed){ doStuff(); }; } } }//package com.nitrome.game
Section 105
//ViewScoresButton (com.nitrome.game.ViewScoresButton) package com.nitrome.game { import flash.events.*; public class ViewScoresButton extends SimpleButton { public function ViewScoresButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } override public function onClick(_arg1:MouseEvent):void{ NitromeGame.transition.doTween("view_scores"); } } }//package com.nitrome.game
Section 106
//ArrowButton (com.nitrome.highscore.ArrowButton) package com.nitrome.highscore { import flash.events.*; import com.nitrome.game.*; public class ArrowButton extends SimpleButton { var :HighScoreBoard; public function ArrowButton(){  = (parent as HighScoreBoard); visible = false; } public function hide():void{ visible = false; } override public function onClick(_arg1:MouseEvent):void{ if (name == "_prev_arrow"){ .shiftScoresPrev(); } else { if (name == "_next_arrow"){ .shiftScoresNext(); }; }; } public function show():void{ visible = true; } } }//package com.nitrome.highscore
Section 107
//ClearButton (com.nitrome.highscore.ClearButton) package com.nitrome.highscore { import flash.events.*; import com.nitrome.game.*; public class ClearButton extends SimpleButton { private var  :ScoreSubmitPanel; public function ClearButton(){   = (parent as ScoreSubmitPanel); } override public function onClick(_arg1:MouseEvent):void{  .clearName(); } } }//package com.nitrome.highscore
Section 108
//HighScoreBoard (com.nitrome.highscore.HighScoreBoard) package com.nitrome.highscore { import flash.display.*; import flash.events.*; import flash.net.*; public class HighScoreBoard extends MovieClip { public const MAX_DIGITS:int = 8; private const MAX_RANK:int = 100; public const NUM_LINES:int = 10; public var _score_line_7:ScoreLine; private var :Array; private var :Boolean; private var :Boolean;// = false public var loading_text:MovieClip; public var _next_arrow:NextArrow; private var :URLRequest; private var  :URLVariables; public var _score_line_10:ScoreLine; private var :ArrowButton; public var _prev_arrow:PrevArrow; private var :int; public var _score_line_1:ScoreLine; public var _score_line_2:ScoreLine; public var _score_line_3:ScoreLine; public var _score_line_4:ScoreLine; public var _score_line_5:ScoreLine; public var _score_line_6:ScoreLine; public var _score_line_8:ScoreLine; public var _score_line_9:ScoreLine; private var :URLLoader; private var :ArrowButton; public function HighScoreBoard(){ var _local1:int;  = false; super();  = new Array(NUM_LINES); if (NitromeGame.isAtURL(NitromeGame.NITROME)){ trace(0); _local1 = 0; while (_local1 < .length) { [_local1] = (getChildByName(("_score_line_" + (_local1 + 1))) as HighScoreLine); _local1++; };  = (getChildByName("_prev_arrow") as ArrowButton);  = (getChildByName("_next_arrow") as ArrowButton);  = false; addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); addEventListener(Event.ENTER_FRAME,  , false, 0, true); } else { gotoAndStop("hide"); }; } public function  (_arg1:int):void{  = _arg1;  = new URLLoader();  = new URLVariables();  = new URLRequest(NitromeGame.RETRIEVE_URL); .method = URLRequestMethod.POST; .data =  ; .dataFormat = URLLoaderDataFormat.VARIABLES; .addEventListener(Event.COMPLETE, ); .addEventListener(IOErrorEvent.IO_ERROR,  );  .min_rank = String(_arg1);  .game_name = NitromeGame.game_id;  .time_based = (NitromeGame.time_based) ? "1" : "0"; .load(); } private function (_arg1:Event):void{ var _local2:String; _local2 = _arg1.target.data.result; trace((("Scores retrieved: (" + _local2) + ")")); (_local2);  = true; } private function init(_arg1:Event):void{  (1); _arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init); } public function shiftScoresPrev():void{ var _local1:int; _local1 = ( - 10); if (_local1 < 1){ _local1 = 1; };  (_local1); } public function set zero_fill(_arg1:Boolean):void{  = _arg1; } private function  (_arg1:Event):void{ if ((() && ((loading_text.alpha > 0)))){ loading_text.alpha = (loading_text.alpha - 0.1); } else { if ((() && ((loading_text.alpha <= 0)))){ _arg1.target.removeEventListener(Event.ENTER_FRAME,  ); }; }; } private function  (_arg1:IOErrorEvent):void{ trace(("Retrieve scores failed: " + _arg1.text)); } public function get zero_fill():Boolean{ return (); } public function (_arg1:Array):void{ var _local2:int; var _local3:String; var _local4:String; if (_arg1.length > 0){ _local2 = 0; while (_local2 <= 9) { _local3 = String(_arg1[_local2].user_name); _local4 = String(_arg1[_local2].score); if ((((_local3 == "")) || ((_local3 == null)))){ [_local2].hide(); .hide(); } else { [_local2].displayData(( + _local2), _local3, _local4); }; _local2++; }; } else { trace("no leaderboard data"); }; } public function (_arg1:String):void{ var _local2:int; var _local3:Object; if (_arg1 != "0"){ _local2 = 0; while (_local2 < .length) { _local3 = NitromeGame.getHighScoreLine(_arg1, (_local2 + 1)); if (_local3 == null){ [_local2].hide(); } else { [_local2].displayData(( + _local2), _local3.username, _local3.score); }; _local2++; }; if (NitromeGame.displayNextButton(_arg1)){ .show(); } else { .hide(); }; if (NitromeGame.displayPreviousButton(_arg1)){ .show(); } else { .hide(); }; }; } public function shiftScoresNext():void{ var _local1:int; _local1 = ( + 10);  (_local1); } } }//package com.nitrome.highscore
Section 109
//HighScoreLine (com.nitrome.highscore.HighScoreLine) package com.nitrome.highscore { import flash.display.*; import flash.events.*; import flash.text.*; public class HighScoreLine extends Sprite { private const FADE_SPEED:Number = 0.3; private var :int; private var :TextField; private var :TextField; public var _score_text:TextField; private var :Boolean; private var score_text:TextField; private var  :int; public var _rank_text:TextField; public var _name_text:TextField; private var :HighScoreBoard; public function HighScoreLine(){ visible = false;  = false; score_text = (getChildByName("_score_text") as TextField);  = (getChildByName("_name_text") as TextField);  = (getChildByName("_rank_text") as TextField);  = (parent as HighScoreBoard); } public function hide():void{ trace((name + " hide")); visible = false;  = true; } private function (_arg1:Event):void{ if ( >= ){ alpha = (alpha + FADE_SPEED); if (alpha >= 1){ _arg1.target.removeEventListener(Event.ENTER_FRAME, ); }; };  ++; } public function displayData(_arg1:int, _arg2:String, _arg3:String):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; trace((name + " displayData:")); .text = String((_arg1 + ".")); .text = _arg2.toUpperCase(); trace(((((_arg1 + ",") + _arg2) + ",") + _arg3)); if (.zero_fill){ _local4 = .MAX_DIGITS; _local5 = _arg3.length; _local6 = (_local4 - _local5); _local7 = 1; while (_local7 <= _local6) { _arg3 = ("0" + _arg3); _local7++; }; score_text.text = _arg3; } else { score_text.text = _arg3; }; alpha = 0; visible = true;  = (((_arg1 - 1) % .NUM_LINES) * int((1 / FADE_SPEED)));  = 0; addEventListener(Event.ENTER_FRAME, ); } } }//package com.nitrome.highscore
Section 110
//LetterButton (com.nitrome.highscore.LetterButton) package com.nitrome.highscore { import flash.events.*; import com.nitrome.game.*; import flash.text.*; public class LetterButton extends SimpleButton { private var  :TextField; public var _letter:TextField; private var  :String; private var  :ScoreSubmitPanel; public static const up_col:int = 0x838383; public static const over_col:int = 0xFFAA00; public function LetterButton(){   = (parent as ScoreSubmitPanel);   = name;   = (getChildByName("_letter") as TextField); addEventListener(Event.ADDED_TO_STAGE, init); } private function init(_arg1:Event):void{  .text =  ; _arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init); } override protected function updateGraphic():void{ if (over){  .textColor = over_col; } else {  .textColor = up_col; }; } override public function onClick(_arg1:MouseEvent):void{  .addLetter( ); } } }//package com.nitrome.highscore
Section 111
//ScoreSubmitPanel (com.nitrome.highscore.ScoreSubmitPanel) package com.nitrome.highscore { import flash.display.*; import flash.events.*; import com.nitrome.game.*; import flash.text.*; import flash.net.*; import flash.ui.*; public class ScoreSubmitPanel extends MovieClip { private const MAX_LENGTH:Number = 10; private var :URLLoader; public var C:LetterButton; public var D:LetterButton; public var E:LetterButton; public var F:LetterButton; public var H:LetterButton; public var I:LetterButton; public var J:LetterButton; public var L:LetterButton; public var P:LetterButton; public var K:LetterButton; public var W:LetterButton; public var X:LetterButton; public var R:LetterButton; public var T:LetterButton; public var U:LetterButton; public var V:LetterButton; public var G:LetterButton; public var Y:LetterButton; private var :TextField; public var S:LetterButton; public var A:LetterButton; public var N:LetterButton; public var O:LetterButton; public var _score_text:TextField; public var Z:LetterButton; public var M:LetterButton; public var Q:LetterButton; public var B:LetterButton; private var score_text:TextField; private var loading_clip:MovieClip; public var _name_text:TextField; private var :Boolean; private var :SubmitButton; public var _submit_button:SubmitButton; public var loading_black:MovieClip; public var _clear_button:ClearButton; private var :URLRequest; private var :URLVariables; public function ScoreSubmitPanel(){ if (NitromeGame.isAtURL(NitromeGame.NITROME)){  = (getChildByName("_submit_button") as SubmitButton);  = (getChildByName("_name_text") as TextField); score_text = (getChildByName("_score_text") as TextField);  = false; addEventListener(Event.ADDED_TO_STAGE, init); } else { gotoAndStop("hide"); }; } public function addLetter(_arg1:String):void{ var _local2:String; var _local3:String; _local2 = .text; if (_local2.length < MAX_LENGTH){ _arg1 = _arg1.toUpperCase(); _local3 = (_local2 + _arg1); .text = _local3; .enable(); }; } private function (_arg1:IOErrorEvent):void{ trace(("Submit score failed: " + _arg1.text)); trace(); loading_black.gotoAndPlay(2); } public function clearName():void{ .disable(); .text = ""; } private function keyPressed(_arg1:KeyboardEvent):void{ var _local2:int; _local2 = _arg1.charCode; if ((((((_local2 >= 65)) && ((_local2 <= 90)))) || ((((_local2 >= 97)) && ((_local2 <= 122)))))){ addLetter(String.fromCharCode(_local2)); }; if ((((_arg1.keyCode == Keyboard.BACKSPACE)) || ((_arg1.keyCode == Keyboard.DELETE)))){ clearName(); }; } private function (_arg1:Event):void{ trace("Score submitted"); loading_black.gotoAndPlay(2); } private function init(_arg1:Event):void{ score_text.text = ("YOUR SCORE IS " + Score.value); trace(score_text.text); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init); } public function submitScore():void{ var _local1:String; stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _local1 = .text; if (_local1 != ""){  = new URLLoader();  = new URLVariables();  = new URLRequest(NitromeGame.SUBMIT_URL); .method = URLRequestMethod.POST; .data = ; .addEventListener(Event.COMPLETE, ); .addEventListener(IOErrorEvent.IO_ERROR, ); .data_string = NitromeGame.getScoreData(Score.value, _local1); .time_based = "0"; .data = ; .load(); } else { loading_black.gotoAndPlay(2); }; } } }//package com.nitrome.highscore
Section 112
//SubmitButton (com.nitrome.highscore.SubmitButton) package com.nitrome.highscore { import flash.events.*; import com.nitrome.game.*; public class SubmitButton extends SimpleButton { private var  :Boolean;// = false private var  :Boolean;// = true private var  :ScoreSubmitPanel; public function SubmitButton(){  = false;  = true; super(); gotoAndStop("_up");   = (parent as ScoreSubmitPanel); } public function enable():void{  = false; useHandCursor = true; buttonMode = true; updateGraphic(); } override protected function updateGraphic():void{ if (((!(over)) || ( ))){ gotoAndStop("_up"); } else { gotoAndStop("_over"); }; } public function disable():void{  = true; useHandCursor = false; buttonMode = false; updateGraphic(); } override public function onClick(_arg1:MouseEvent):void{ if ( ){ gotoAndStop("_up"); } else { if (! ){  .submitScore();  = true; }; }; } } }//package com.nitrome.highscore
Section 113
//Lock (com.nitrome.util.Lock) package com.nitrome.util { import flash.display.*; import flash.net.*; public class Lock extends MovieClip { public function Lock(){ addFrameScript(1, frame2); } function frame2(){ stop(); } public static function urlLock(_arg1:Stage):void{ var _local2:String; if (NitromeGame.isAtURL(NitromeGame.NITROME, NitromeGame.MINICLIP) == true){ } else { _arg1.addChild(new (Lock)); _local2 = ("http://www.nitrome.com/games/" + NitromeGame.game_id); navigateToURL(new URLRequest(_local2), "_blank"); }; } } }//package com.nitrome.util
Section 114
//MD5 (com.nitrome.util.MD5) package com.nitrome.util { public class MD5 { private var :int;// = 8 private var :String;// = "" public function MD5(_arg1:String=null, _arg2:int=0){  = "";  = 8; super(); if (_arg1 != null){ this. = _arg1; }; if (((((!((_arg2 == 0))) && ((_arg2 == 8)))) || ((_arg2 == 16)))){ this. = _arg2; }; } private function  (_arg1:Array):String{ var _local2:String; var _local3:String; var _local4:int; var _local5:int; var _local6:int; _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; _local3 = new String(""); _local4 = 0; while (_local4 < (_arg1.length * 4)) { _local5 = (((((_arg1[(_local4 >> 2)] >> (8 * (_local4 % 4))) & 0xFF) << 16) | (((_arg1[((_local4 + 1) >> 2)] >> (8 * ((_local4 + 1) % 4))) & 0xFF) << 8)) | ((_arg1[((_local4 + 2) >> 2)] >> (8 * ((_local4 + 2) % 4))) & 0xFF)); _local6 = 0; while (_local6 < 4) { if (((_local4 * 8) + (_local6 * 6)) > (_arg1.length * 32)){ _local3 = (_local3 + ); } else { _local3 = (_local3 + _local2.charAt(((_local5 >> (6 * (3 - _local6))) & 63))); }; _local6++; }; _local4 = (_local4 + 3); }; return (_local3); } private function  (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):int{ return ( (( ( (_arg2, _arg1),  (_arg4, _arg6)), _arg5), _arg3)); } private function  (_arg1:Array):String{ var _local2:String; var _local3:int; var _local4:int; _local2 = new String(""); _local3 = ((1 << ) - 1); _local4 = 0; while (_local4 < (_arg1.length * 32)) { _local2 = (_local2 + String.fromCharCode(((_arg1[(_local4 >> 5)] >>> (_local4 % 32)) & _local3))); _local4 = (_local4 + ); }; return (_local2); } private function  (_arg1:String, _arg2:String):Array{ var _local3:Array; var _local4:Array; var _local5:Array; var _local6:int; var _local7:Array; _local3 = new Array((_arg1)); if (_local3.length > 16){ _local3 = (_local3, (_arg1.length * )); }; _local4 = new Array(16); _local5 = new Array(16); _local6 = 0; while (_local6 < 16) { _local4[_local6] = (_local3[_local6] ^ 909522486); _local5[_local6] = (_local3[_local6] ^ 1549556828); _local6++; }; _local7 = new Array((_local4.concat((_arg2)), (0x0200 + (_arg2.length * )))); return ((_local5.concat(_local7), (0x0200 + 128))); } private function  (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return ( (((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } private function (_arg1:String, _arg2:String):String{ return ( ( (_arg1, _arg2))); } public function hash(_arg1:String):String{ return ((_arg1)); } private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return ( ((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } private function (_arg1:String):String{ return ( (((_arg1), (_arg1.length * )))); } private function (_arg1:int, _arg2:int):int{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } private function (_arg1:Array, _arg2:int):Array{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; _arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32))); _arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2; _local3 = 1732584193; _local4 = -271733879; _local5 = -1732584194; _local6 = 271733878; _local7 = 0; while (_local7 < _arg1.length) { _local8 = _local3; _local9 = _local4; _local10 = _local5; _local11 = _local6; _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330); _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983); _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162); _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329); _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302); _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848); _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501); _local3 =  (_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467); _local6 =  (_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784); _local5 =  (_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473); _local4 =  (_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649); _local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070); _local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379); _local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259); _local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551); _local3 =  (_local3, _local8); _local4 =  (_local4, _local9); _local5 =  (_local5, _local10); _local6 =  (_local6, _local11); _local7 = (_local7 + 16); }; return (new Array(_local3, _local4, _local5, _local6)); } private function (_arg1:String):String{ return ( (((_arg1), (_arg1.length * )))); } private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return ( (((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7)); } private function (_arg1:String, _arg2:String):String{ return ( ( (_arg1, _arg2))); } private function (_arg1:String):Array{ var _local2:Array; var _local3:int; var _local4:int; _local2 = []; _local3 = ((1 << ) - 1); _local4 = 0; while (_local4 < (_arg1.length * )) { _local2[(_local4 >> 5)] = (_local2[(_local4 >> 5)] | ((_arg1.charCodeAt((_local4 / )) & _local3) << (_local4 % 32))); _local4 = (_local4 + ); }; return (_local2); } private function  (_arg1:Array):String{ var _local2:String; var _local3:String; var _local4:int; _local2 = "0123456789abcdef"; _local3 = new String(""); _local4 = 0; while (_local4 < (_arg1.length * 4)) { _local3 = (_local3 + (_local2.charAt(((_arg1[(_local4 >> 2)] >> (((_local4 % 4) * 8) + 4)) & 15)) + _local2.charAt(((_arg1[(_local4 >> 2)] >> ((_local4 % 4) * 8)) & 15)))); _local4++; }; return (_local3); } private function  (_arg1:Number, _arg2:Number):Number{ var _local3:int; var _local4:int; _local3 = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF)); _local4 = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16)); return (((_local4 << 16) | (_local3 & 0xFFFF))); } private function  (_arg1:String):String{ return ( (((_arg1), (_arg1.length * )))); } private function  (_arg1:String, _arg2:String):String{ return ( ( (_arg1, _arg2))); } private function  (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return ( (((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7)); } } }//package com.nitrome.util
Section 115
//QuickURLCheck (com.nitrome.util.QuickURLCheck) package com.nitrome.util { import flash.display.*; public class QuickURLCheck { public static const NITROME_URL:Array = ["http://www.nitrome.com/", "http://cdn.nitrome.com/"]; public static function isAtNitrome(_arg1:MovieClip):Boolean{ var _local2:String; var _local3:int; var _local4:String; _local2 = _arg1.loaderInfo.url; _local3 = 0; while (_local3 < NITROME_URL.length) { _local4 = NITROME_URL[_local3]; if (_local2.substr(0, _local4.length) == _local4){ return (true); }; _local3++; }; return (false); } } }//package com.nitrome.util
Section 116
//aiiee_622 (finalninjazero_fla.aiiee_622) package finalninjazero_fla { import flash.display.*; public dynamic class aiiee_622 extends MovieClip { public function aiiee_622(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 117
//alert_607 (finalninjazero_fla.alert_607) package finalninjazero_fla { import flash.display.*; public dynamic class alert_607 extends MovieClip { public function alert_607(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 118
//alert_panel_683 (finalninjazero_fla.alert_panel_683) package finalninjazero_fla { import flash.display.*; import flash.text.*; public dynamic class alert_panel_683 extends MovieClip { public var alert_time:TextField; } }//package finalninjazero_fla
Section 119
//back_663 (finalninjazero_fla.back_663) package finalninjazero_fla { import flash.display.*; public dynamic class back_663 extends MovieClip { public var front:MovieClip; public var back:MovieClip; public function back_663(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 120
//backcammo_660 (finalninjazero_fla.backcammo_660) package finalninjazero_fla { import flash.display.*; public dynamic class backcammo_660 extends MovieClip { public var morph:Morph; } }//package finalninjazero_fla
Section 121
//bang1_608 (finalninjazero_fla.bang1_608) package finalninjazero_fla { import flash.display.*; public dynamic class bang1_608 extends MovieClip { public function bang1_608(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 122
//bang2_609 (finalninjazero_fla.bang2_609) package finalninjazero_fla { import flash.display.*; public dynamic class bang2_609 extends MovieClip { public function bang2_609(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 123
//bang3_610 (finalninjazero_fla.bang3_610) package finalninjazero_fla { import flash.display.*; public dynamic class bang3_610 extends MovieClip { public function bang3_610(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 124
//bang4_611 (finalninjazero_fla.bang4_611) package finalninjazero_fla { import flash.display.*; public dynamic class bang4_611 extends MovieClip { public function bang4_611(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 125
//bosslaugh_638 (finalninjazero_fla.bosslaugh_638) package finalninjazero_fla { import flash.display.*; public dynamic class bosslaugh_638 extends MovieClip { public function bosslaugh_638(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 126
//bossouch_637 (finalninjazero_fla.bossouch_637) package finalninjazero_fla { import flash.display.*; public dynamic class bossouch_637 extends MovieClip { public function bossouch_637(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 127
//cammo_629 (finalninjazero_fla.cammo_629) package finalninjazero_fla { import flash.display.*; public dynamic class cammo_629 extends MovieClip { public function cammo_629(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 128
//cammocollect_273 (finalninjazero_fla.cammocollect_273) package finalninjazero_fla { import flash.display.*; public dynamic class cammocollect_273 extends MovieClip { public function cammocollect_273(){ addFrameScript(39, ); } function (){ (parent as MovieClip).gotoAndStop("idle"); stop(); } } }//package finalninjazero_fla
Section 129
//chamforward_106 (finalninjazero_fla.chamforward_106) package finalninjazero_fla { import flash.display.*; public dynamic class chamforward_106 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 130
//chamjump_109 (finalninjazero_fla.chamjump_109) package finalninjazero_fla { import flash.display.*; public dynamic class chamjump_109 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 131
//chamlook_108 (finalninjazero_fla.chamlook_108) package finalninjazero_fla { import flash.display.*; public dynamic class chamlook_108 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 132
//chamrun_107 (finalninjazero_fla.chamrun_107) package finalninjazero_fla { import flash.display.*; public dynamic class chamrun_107 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 133
//chamslide_110 (finalninjazero_fla.chamslide_110) package finalninjazero_fla { import flash.display.*; public dynamic class chamslide_110 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 134
//chop_612 (finalninjazero_fla.chop_612) package finalninjazero_fla { import flash.display.*; public dynamic class chop_612 extends MovieClip { public function chop_612(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 135
//coins_624 (finalninjazero_fla.coins_624) package finalninjazero_fla { import flash.display.*; public dynamic class coins_624 extends MovieClip { public function coins_624(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 136
//cough_618 (finalninjazero_fla.cough_618) package finalninjazero_fla { import flash.display.*; public dynamic class cough_618 extends MovieClip { public function cough_618(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 137
//cowarddead_276 (finalninjazero_fla.cowarddead_276) package finalninjazero_fla { import flash.display.*; public dynamic class cowarddead_276 extends MovieClip { public function cowarddead_276(){ addFrameScript(41, , 84,  ); } function  (){ stop(); } function (){ NitromeGame.sound_manager.playSound("electric"); } } }//package finalninjazero_fla
Section 138
//dawntowers_676 (finalninjazero_fla.dawntowers_676) package finalninjazero_fla { import flash.display.*; public dynamic class dawntowers_676 extends MovieClip { public var sun2:MovieClip; public var sun1:MovieClip; } }//package finalninjazero_fla
Section 139
//electric_625 (finalninjazero_fla.electric_625) package finalninjazero_fla { import flash.display.*; public dynamic class electric_625 extends MovieClip { public function electric_625(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 140
//enemy_health_panel_690 (finalninjazero_fla.enemy_health_panel_690) package finalninjazero_fla { import flash.display.*; public dynamic class enemy_health_panel_690 extends MovieClip { public var bar:MovieClip; } }//package finalninjazero_fla
Section 141
//exitanim_241 (finalninjazero_fla.exitanim_241) package finalninjazero_fla { import flash.display.*; public dynamic class exitanim_241 extends MovieClip { public function exitanim_241(){ addFrameScript(0, frame1, 19, frame20, 74,  ); } function  (){ stop(); } function frame1(){ NitromeGame.sound_manager.playSound("yatta"); } function frame20(){ NitromeGame.sound_manager.playSound("lift"); } } }//package finalninjazero_fla
Section 142
//fade_to_black_693 (finalninjazero_fla.fade_to_black_693) package finalninjazero_fla { import flash.display.*; public dynamic class fade_to_black_693 extends MovieClip { public function fade_to_black_693(){ addFrameScript(0, frame1, 49, frame50); } function frame1(){ stop(); } function frame50(){ stop(); } } }//package finalninjazero_fla
Section 143
//fallnin_98 (finalninjazero_fla.fallnin_98) package finalninjazero_fla { import flash.display.*; public dynamic class fallnin_98 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 144
//finalninja_640 (finalninjazero_fla.finalninja_640) package finalninjazero_fla { import flash.display.*; public dynamic class finalninja_640 extends MovieClip { public function finalninja_640(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 145
//fincrouch_83 (finalninjazero_fla.fincrouch_83) package finalninjazero_fla { import flash.display.*; public dynamic class fincrouch_83 extends MovieClip { public var body:MovieClip; } }//package finalninjazero_fla
Section 146
//finjump_85 (finalninjazero_fla.finjump_85) package finalninjazero_fla { import flash.display.*; public dynamic class finjump_85 extends MovieClip { public var body:MovieClip; } }//package finalninjazero_fla
Section 147
//game_music_holder_627 (finalninjazero_fla.game_music_holder_627) package finalninjazero_fla { import flash.display.*; public dynamic class game_music_holder_627 extends MovieClip { public function game_music_holder_627(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package finalninjazero_fla
Section 148
//grenade_630 (finalninjazero_fla.grenade_630) package finalninjazero_fla { import flash.display.*; public dynamic class grenade_630 extends MovieClip { public function grenade_630(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 149
//gunclip_48 (finalninjazero_fla.gunclip_48) package finalninjazero_fla { import flash.display.*; public dynamic class gunclip_48 extends MovieClip { public var cartridges:MovieClip; public function gunclip_48(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 150
//gunmanhelp_200 (finalninjazero_fla.gunmanhelp_200) package finalninjazero_fla { import flash.display.*; public dynamic class gunmanhelp_200 extends MovieClip { public var arm:MovieClip; public var gun:MovieClip; } }//package finalninjazero_fla
Section 151
//hack_631 (finalninjazero_fla.hack_631) package finalninjazero_fla { import flash.display.*; public dynamic class hack_631 extends MovieClip { public function hack_631(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 152
//health_panel_681 (finalninjazero_fla.health_panel_681) package finalninjazero_fla { import flash.display.*; public dynamic class health_panel_681 extends MovieClip { public function health_panel_681(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 153
//help_movie_183 (finalninjazero_fla.help_movie_183) package finalninjazero_fla { import flash.display.*; public dynamic class help_movie_183 extends MovieClip { public function help_movie_183(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 154
//jump_619 (finalninjazero_fla.jump_619) package finalninjazero_fla { import flash.display.*; public dynamic class jump_619 extends MovieClip { public function jump_619(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 155
//jumpnin_86 (finalninjazero_fla.jumpnin_86) package finalninjazero_fla { import flash.display.*; public dynamic class jumpnin_86 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 156
//jumpnin_help_186 (finalninjazero_fla.jumpnin_help_186) package finalninjazero_fla { import flash.display.*; public dynamic class jumpnin_help_186 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 157
//lift_632 (finalninjazero_fla.lift_632) package finalninjazero_fla { import flash.display.*; public dynamic class lift_632 extends MovieClip { public function lift_632(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 158
//lift_stealth_243 (finalninjazero_fla.lift_stealth_243) package finalninjazero_fla { import flash.display.*; public dynamic class lift_stealth_243 extends MovieClip { public function lift_stealth_243(){ addFrameScript(19, frame20, 28,  ); } function frame20(){ NitromeGame.sound_manager.playSound("wom"); } function  (){ stop(); } } }//package finalninjazero_fla
Section 159
//linkage_container_4 (finalninjazero_fla.linkage_container_4) package finalninjazero_fla { import flash.display.*; public dynamic class linkage_container_4 extends MovieClip { public function linkage_container_4(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 160
//loading_black_213 (finalninjazero_fla.loading_black_213) package finalninjazero_fla { import flash.display.*; public dynamic class loading_black_213 extends MovieClip { public var loading_text:MovieClip; public function loading_black_213(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ NitromeGame.timeline.gotoAndStop("view_scores"); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 161
//loading_screen_695 (finalninjazero_fla.loading_screen_695) package finalninjazero_fla { import flash.display.*; import com.nitrome.game.*; public dynamic class loading_screen_695 extends MovieClip { public var tt:Transition; public function loading_screen_695(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ this.tt.doTween("clear"); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 162
//machinegun_633 (finalninjazero_fla.machinegun_633) package finalninjazero_fla { import flash.display.*; public dynamic class machinegun_633 extends MovieClip { public function machinegun_633(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 163
//MainTimeline (finalninjazero_fla.MainTimeline) package finalninjazero_fla { import flash.display.*; import flash.events.*; import com.nitrome.engine_specific.*; import flash.geom.*; import mochi.as3.*; import flash.utils.*; import com.nitrome.game.*; import com.nitrome.util.*; import flash.text.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var score_panel:MovieClip; public var msg_rating:TextField; public var cash_rating:TextField; public var shaker:MovieClip; public var msg_totals:TextField; public var enemy_rating:TextField; public var level_1:LevelChooserButton; public var level_2:LevelChooserButton; public var level_3:LevelChooserButton; public var level_6:LevelChooserButton; public var level_7:LevelChooserButton; public var level_9:LevelChooserButton; public var level_8:LevelChooserButton; public var submit_score_button:SubmitScoreButton; public var level_4:LevelChooserButton; public var level_5:LevelChooserButton; public var cash_totals:TextField; public var hint_panel:MovieClip; public var level_0:LevelChooserButton; public var  ; public var b:Object; public var health_panel:MovieClip; public var  :ContextMenu; public var loading_clip:MovieClip; public var tt:Transition; public var sound_manager:SoundManager; public var text_panel:MovieClip; public var enemy_totals:TextField; public var popup_holder:PopUpHolder; public var music_toggle:MusicToggle; public var  :Number; public var info:TextField; public var level_10:LevelChooserButton; public var level_11:LevelChooserButton; public var level_13:LevelChooserButton; public var level_14:LevelChooserButton; public var level_15:LevelChooserButton; public var level_17:LevelChooserButton; public var level_12:LevelChooserButton; public var level_16:LevelChooserButton; public var level_18:LevelChooserButton; public var level_19:LevelChooserButton; public var level_20:LevelChooserButton; public var level_21:LevelChooserButton; public var level_22:LevelChooserButton; public var back:MovieClip; public var story:StoryClip; public var dodge_rating:TextField; public var dodge_totals:TextField; public var title_logo:MovieClip; public var loadedTF:TextField; public var curves_clip:MovieClip; public var pause_game_button:PauseButton; public var alert_panel:MovieClip; public var fx_toggle:FxToggle; public var buttons:MovieClip; public var fade_to_black:MovieClip; public var msg_panel:MsgPanel; public var enemy_health_panel:MovieClip; public var :Number; public var :Number; public var total_score:TextField; public var scroll_border:MovieClip; public var  :Number; public var game:Game; public function MainTimeline(){ addFrameScript(0, frame1, 2,  , 10,  , 20, frame21, 30,  , 40,  , 50,  , 60, frame61, 70, , 80, , 90, , 100,  , 110, , 120, , 131, ); } public function  (_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:int; _local2 = loaderInfo.bytesLoaded; _local3 = loaderInfo.bytesTotal; _local4 = ((_local2 / _local3) * 100); (root as MovieClip).loadedTF.text = (("LOADING " + _local4.toString()) + "%"); if (loaderInfo.bytesLoaded >= loaderInfo.bytesTotal){ removeEventListener(Event.ENTER_FRAME,  ); gotoAndStop("miniclip"); }; } function  (){ stop(); NitromeGame.transition = tt; Key.init(stage); Score.init(); NitromeGame.init(this, "finalninjazero", "star_", 23); NitromeGame.selected_level = 0;   = new ContextMenu();  .hideBuiltInItems(); this.contextMenu =  ; sound_manager = new SoundManager(); sound_manager.x = -50; sound_manager.y = -50; addChild(sound_manager);  = new MiniclipIntro();  .x = 275;  .y = 200; addChild( ); } function  (){ addEventListener(Event.ENTER_FRAME,  , false, 0, true); stop(); } function frame1(){ if (!QuickURLCheck.isAtNitrome(this)){ MochiAd.showPreGameAd({clip:root, id:"375002be23f31c26", res:"550x400", background:0, color:0x838383, outline:2699309, no_bg:true}); }; } function frame21(){ stop(); } function  (){ stage.quality = StageQuality.LOW; Lock.urlLock(stage); NitromeGame.sound_manager.playSound("finalninja"); gotoAndStop("title_screen"); title_logo.addEventListener(Event.ENTER_FRAME, ); title_logo.alpha = 0; buttons.alpha = 0; stop(); } function  (){ stop(); } function  (){ stop(); } function frame61(){ stop(); } function (){ stop(); } function (){ stop(); } public function (_arg1:Event){ if (((!((title_logo == null))) && ((title_logo.alpha < 1)))){ title_logo.alpha = (title_logo.alpha + 0.015); buttons.alpha = (buttons.alpha + 0.015); } else { if (title_logo != null){ title_logo.alpha = 1; buttons.alpha = 1; }; NitromeGame.sound_manager.playMusicFadeIn(SoundManager.MENU); removeEventListener(Event.ENTER_FRAME, ); }; } function (){ stop(); } function  (){ if (Score.value == 0){ submit_score_button.visible = false; } else { submit_score_button.visible = true; }; total_score.text = ("YOUR TOTAL SCORE IS " + Score.value); b = NitromeGame.getTotalBonus();  = ((1 / NitromeGame.total_levels) * b.dodge);  = ((1 / b.cash_total) * b.cash_count);  = ((1 / b.msg_total) * b.msg_count);  = ((1 / b.enemy_total) * b.enemy_count); dodge_totals.text = (((("DODGE RATING (" + b.dodge) + "/") + NitromeGame.total_levels) + ")"); cash_totals.text = (((("CASH RATING (" + b.cash_count) + "/") + b.cash_total) + ")"); msg_totals.text = (((("MSG RATING (" + b.msg_count) + "/") + b.msg_total) + ")"); enemy_totals.text = (((("HUNT RATING (" + b.enemy_count) + "/") + b.enemy_total) + ")"); if ( < 0.25){ dodge_rating.text = "SWISS CHEESE"; } else { if ( < 0.5){ dodge_rating.text = "ACCIDENT PRONE"; } else { if ( < 0.75){ dodge_rating.text = "JUST A FLESH WOUND"; } else { if ( < 0.99999999){ dodge_rating.text = "NOT JUST LUCK"; } else { if ( == 1){ dodge_rating.text = "PERFECT"; }; }; }; }; }; if ( < 0.25){ cash_rating.text = "CHARITY CASE"; } else { if ( < 0.5){ cash_rating.text = "MINIMUM WAGE"; } else { if ( < 0.75){ cash_rating.text = "CAT BURGLAR"; } else { if ( < 0.99999999){ cash_rating.text = "SCROOGE"; } else { if ( == 1){ cash_rating.text = "PERFECT"; }; }; }; }; }; if ( < 0.25){ msg_rating.text = "BLIND"; } else { if ( < 0.5){ msg_rating.text = "NEEDS GLASSES"; } else { if ( < 0.75){ msg_rating.text = "PERCEPTIVE"; } else { if ( < 0.99999999){ msg_rating.text = "PEDANTIC"; } else { if ( == 1){ msg_rating.text = "PERFECT"; }; }; }; }; }; if ( < 0.25){ enemy_rating.text = "BENEVOLENT"; } else { if ( < 0.5){ enemy_rating.text = "EYE FOR AN EYE"; } else { if ( < 0.75){ enemy_rating.text = "SADISTIC"; } else { if ( < 0.99999999){ enemy_rating.text = "OLD TESTAMENT"; } else { if ( == 1){ enemy_rating.text = "PERFECT"; }; }; }; }; }; stop(); } function (){ stage.quality = StageQuality.LOW; game = new Game(shaker.canvas, shaker, back); stop(); } function (){ game.clearAll(); game = null; loading_clip.gotoAndStop("loading"); gotoAndStop("game"); } function (){ story.init(); stop(); } } }//package finalninjazero_fla
Section 164
//mcAnimation_649 (finalninjazero_fla.mcAnimation_649) package finalninjazero_fla { import flash.display.*; public dynamic class mcAnimation_649 extends MovieClip { public function mcAnimation_649(){ addFrameScript(135,  ); } function  (){ NitromeGame.timeline.gotoAndStop("nitrome"); parent.parent.removeChild(parent); stop(); } } }//package finalninjazero_fla
Section 165
//menu_music_holder_628 (finalninjazero_fla.menu_music_holder_628) package finalninjazero_fla { import flash.display.*; public dynamic class menu_music_holder_628 extends MovieClip { public function menu_music_holder_628(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package finalninjazero_fla
Section 166
//missile_636 (finalninjazero_fla.missile_636) package finalninjazero_fla { import flash.display.*; public dynamic class missile_636 extends MovieClip { public function missile_636(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 167
//msg_639 (finalninjazero_fla.msg_639) package finalninjazero_fla { import flash.display.*; public dynamic class msg_639 extends MovieClip { public function msg_639(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 168
//ninjareveal_41 (finalninjazero_fla.ninjareveal_41) package finalninjazero_fla { import flash.display.*; public dynamic class ninjareveal_41 extends MovieClip { public function ninjareveal_41(){ addFrameScript(148, ); } function (){ stop(); } } }//package finalninjazero_fla
Section 169
//ninrun_97 (finalninjazero_fla.ninrun_97) package finalninjazero_fla { import flash.display.*; public dynamic class ninrun_97 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 170
//ninrun_help_185 (finalninjazero_fla.ninrun_help_185) package finalninjazero_fla { import flash.display.*; public dynamic class ninrun_help_185 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 171
//ninswing_100 (finalninjazero_fla.ninswing_100) package finalninjazero_fla { import flash.display.*; public dynamic class ninswing_100 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 172
//ninswing_help_195 (finalninjazero_fla.ninswing_help_195) package finalninjazero_fla { import flash.display.*; public dynamic class ninswing_help_195 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 173
//nitrome_intro_659 (finalninjazero_fla.nitrome_intro_659) package finalninjazero_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class nitrome_intro_659 extends MovieClip { public var  :Array; public var _t:IntroMC5; public var rect:Rectangle; public var _r:IntroMC4; public var :MovieClip; public var :Array; public var :Array; public var :Array; public var :Array; public var bitmap:Bitmap; public var pos:Array; public var i:int; public var bitmapdata:BitmapData; public var :Array; public var :Rectangle; public var matrix:Matrix; public var :BitmapData; public var _e:IntroMC1; public var _m:IntroMC2; public var _n:IntroMC7; public var _i:IntroMC6; public var _o:IntroMC3; public function nitrome_intro_659(){ addFrameScript(0, frame1, 169, ); } function (){ removeEventListener(Event.ENTER_FRAME, onEnterFrame); NitromeGame.transition.doTween("pre_title_screen"); stop(); } function frame1(){ if (NitromeGame.timeline.currentLabel != "nitrome"){ stop(); };  = [IntroMC7, IntroMC6, IntroMC5, IntroMC4, IntroMC3, IntroMC2, IntroMC1];  = []; pos = [{x:0, y:0}, {x:0, y:0}, {x:0, y:0}, {x:0, y:0}, {x:0, y:0}, {x:0, y:0}, {x:0, y:0}];  = [false, false, false, false, false, false, false];  = [2, 2, 2, 2, 2, 2, 2]; [0] = _n; [1] = _i; [2] = _t; [3] = _r; [4] = _o; [5] = _m; [6] = _e;  = [];  = []; matrix = new Matrix(); rect = new Rectangle(); i = 0; while (i < .length) {  = [i].getBounds(this); bitmapdata = new BitmapData(.width, .height, true, 0xFFFFFF);  = new BitmapData(.width, .height, true, 0xFFFFFF); bitmap = new Bitmap(bitmapdata); .push(bitmap); .push();  = new ([i]); [i].addChild(bitmap); [i].addChild(); bitmap.cacheAsBitmap = true; .cacheAsBitmap = true; bitmap.mask = ; pos[i].x = [i].x; pos[i].y = [i].y; i++; }; addEventListener(Event.ENTER_FRAME, onEnterFrame, false, 0, true); } public function onEnterFrame(_arg1:Event):void{ i = 0; while (i < .length) { [i].bitmapData.copyPixels([i], new Rectangle(0, 0, [i].width, [i].height), new Point()); [i].visible = false; i++; }; i = 0; while (i < .length) { rect = new Rectangle(0, 0, [i].width, [i].height); matrix.tx = -([i].x); matrix.ty = -([i].y); [i].draw(this, matrix, null, null, rect); if ((((((((([i].x + ([i].width - 1)) > -270)) && ((([i].y + ([i].height - 1)) < 200)))) && (([i].x >= -270)))) && (([i].y >= -200)))){ var _local2 =  ; var _local3 = i; var _local4 = (_local2[_local3] - 1); _local2[_local3] = _local4; }; i++; }; i = 0; while (i < .length) { if ( [i] <= 0){ [i].visible = true; if ((([i]) && ((((Math.abs((pos[i].x - [i].x)) >> 0) + (Math.abs((pos[i].y - [i].y)) >> 0)) == 0)))){ if ([i].alpha > 0){ [i].alpha = ([i].alpha - 0.1); }; } else { if (((Math.abs((pos[i].x - [i].x)) >> 0) + (Math.abs((pos[i].y - [i].y)) >> 0)) != 0){ [i] = true; }; }; }; pos[i].x = [i].x; pos[i].y = [i].y; i++; }; } } }//package finalninjazero_fla
Section 174
//oishii_620 (finalninjazero_fla.oishii_620) package finalninjazero_fla { import flash.display.*; public dynamic class oishii_620 extends MovieClip { public function oishii_620(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 175
//pauseswat_224 (finalninjazero_fla.pauseswat_224) package finalninjazero_fla { import flash.display.*; public dynamic class pauseswat_224 extends MovieClip { public var arm:MovieClip; } }//package finalninjazero_fla
Section 176
//popup_clip_180 (finalninjazero_fla.popup_clip_180) package finalninjazero_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import com.nitrome.game.*; import flash.text.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class popup_clip_180 extends MovieClip { public var try_again_button:TryAgainButton; public var cash_count:TextField; public var cash_bonus:TextField; public var ticker_score:ScoreTicker; public var next_level_button:NextLevelButton; public var submit_score_button:SubmitScoreButton; public var hunt_bonus:TextField; public var enemy_count:TextField; public var continue_end_button:ContinueEndButton; public var msg_count:TextField; public var msg_bonus:TextField; public function popup_clip_180(){ addFrameScript(0, frame1, 1, frame2, 15,  , 29, frame30, 45,  , 60, frame61); } function  (){ if (Score.value == 0){ submit_score_button.visible = false; } else { submit_score_button.visible = true; }; ticker_score.startCount(Score.value, (Score.value / 75)); stop(); } function frame1(){ stop(); } function frame2(){ cash_bonus.text = (((("CASH BONUS (" + NitromeGame.bonus.cash_count.value) + "/") + NitromeGame.bonus.cash_total.value) + ")"); msg_bonus.text = (((("MSG BONUS (" + NitromeGame.bonus.msg_count.value) + "/") + NitromeGame.bonus.msg_total.value) + ")"); hunt_bonus.text = (((("HUNT BONUS (" + NitromeGame.bonus.enemy_count.value) + "/") + NitromeGame.bonus.enemy_total.value) + ")"); stop(); } function frame30(){ cash_bonus.text = (((("CASH BONUS (" + NitromeGame.bonus.cash_count.value) + "/") + NitromeGame.bonus.cash_total.value) + ")"); msg_bonus.text = (((("MSG BONUS (" + NitromeGame.bonus.msg_count.value) + "/") + NitromeGame.bonus.msg_total.value) + ")"); hunt_bonus.text = (((("HUNT BONUS (" + NitromeGame.bonus.enemy_count.value) + "/") + NitromeGame.bonus.enemy_total.value) + ")"); stop(); } function  (){ cash_count.text = ((("CASH: " + NitromeGame.bonus.cash_count.value) + "/") + NitromeGame.bonus.cash_total.value); msg_count.text = ((("MSG: " + NitromeGame.bonus.msg_count.value) + "/") + NitromeGame.bonus.msg_total.value); enemy_count.text = ((("ENEMIES: " + NitromeGame.bonus.enemy_count.value) + "/") + NitromeGame.bonus.enemy_total.value); stop(); } function frame61(){ stop(); } } }//package finalninjazero_fla
Section 177
//powerdown_634 (finalninjazero_fla.powerdown_634) package finalninjazero_fla { import flash.display.*; public dynamic class powerdown_634 extends MovieClip { public function powerdown_634(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 178
//scientistdead_231 (finalninjazero_fla.scientistdead_231) package finalninjazero_fla { import flash.display.*; public dynamic class scientistdead_231 extends MovieClip { public function scientistdead_231(){ addFrameScript(23,  ); } function  (){ stop(); } } }//package finalninjazero_fla
Section 179
//scientisthit_635 (finalninjazero_fla.scientisthit_635) package finalninjazero_fla { import flash.display.*; public dynamic class scientisthit_635 extends MovieClip { public function scientisthit_635(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 180
//score_counter_clip_182 (finalninjazero_fla.score_counter_clip_182) package finalninjazero_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import com.nitrome.game.*; import flash.text.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class score_counter_clip_182 extends MovieClip { public var ticker_level:ScoreTicker; public var ticker_score:ScoreTicker; public var ticker_cash:ScoreTicker; public var ticker_dodge:ScoreTicker; public var ticker_hunt:ScoreTicker; public var ticker_msg:ScoreTicker; public function score_counter_clip_182(){ addFrameScript(19, frame20); } function frame20(){ ticker_cash.setOnFinish("ticker_msg", ((NitromeGame.bonus.msg_count.value == NitromeGame.bonus.msg_total.value)) ? 5000 : 0, (5000 / 25)); ticker_msg.setOnFinish("ticker_hunt", ((NitromeGame.bonus.enemy_count.value == NitromeGame.bonus.enemy_total.value)) ? 10000 : 0, (10000 / 25)); ticker_hunt.setOnFinish("ticker_dodge", (NitromeGame.bonus.dodge.value) ? 5000 : 0, (5000 / 25)); ticker_dodge.setOnFinish("ticker_level", NitromeGame.level_score, (NitromeGame.level_score / 50)); ticker_level.setOnFinish("ticker_score", Score.value, (Score.value / 50)); ticker_cash.startCount(((NitromeGame.bonus.cash_count.value == NitromeGame.bonus.cash_total.value)) ? 5000 : 0, (5000 / 25)); stop(); } } }//package finalninjazero_fla
Section 181
//score_panel_682 (finalninjazero_fla.score_panel_682) package finalninjazero_fla { import flash.display.*; import flash.text.*; public dynamic class score_panel_682 extends MovieClip { public var score:TextField; } }//package finalninjazero_fla
Section 182
//shaker_679 (finalninjazero_fla.shaker_679) package finalninjazero_fla { import flash.display.*; public dynamic class shaker_679 extends MovieClip { public var canvas:holder; } }//package finalninjazero_fla
Section 183
//smithdie_626 (finalninjazero_fla.smithdie_626) package finalninjazero_fla { import flash.display.*; public dynamic class smithdie_626 extends MovieClip { public function smithdie_626(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 184
//smithhit_621 (finalninjazero_fla.smithhit_621) package finalninjazero_fla { import flash.display.*; public dynamic class smithhit_621 extends MovieClip { public function smithhit_621(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 185
//star_hit_613 (finalninjazero_fla.star_hit_613) package finalninjazero_fla { import flash.display.*; public dynamic class star_hit_613 extends MovieClip { public function star_hit_613(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 186
//stealthnin_96 (finalninjazero_fla.stealthnin_96) package finalninjazero_fla { import flash.display.*; public dynamic class stealthnin_96 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 187
//sunflare_677 (finalninjazero_fla.sunflare_677) package finalninjazero_fla { import flash.display.*; public dynamic class sunflare_677 extends MovieClip { public var sparkle2:MovieClip; public var sparkle1:MovieClip; } }//package finalninjazero_fla
Section 188
//swat_flare_50 (finalninjazero_fla.swat_flare_50) package finalninjazero_fla { import flash.display.*; public dynamic class swat_flare_50 extends MovieClip { public function swat_flare_50(){ addFrameScript(8, ); } function (){ stop(); } } }//package finalninjazero_fla
Section 189
//swatgun_201 (finalninjazero_fla.swatgun_201) package finalninjazero_fla { import flash.display.*; public dynamic class swatgun_201 extends MovieClip { public var cartridges:MovieClip; public function swatgun_201(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 190
//swdefend_253 (finalninjazero_fla.swdefend_253) package finalninjazero_fla { import flash.display.*; public dynamic class swdefend_253 extends MovieClip { public function swdefend_253(){ addFrameScript(0, frame1); } function frame1(){ NitromeGame.sound_manager.playSound("tang"); } } }//package finalninjazero_fla
Section 191
//swjumpfin_255 (finalninjazero_fla.swjumpfin_255) package finalninjazero_fla { import flash.display.*; public dynamic class swjumpfin_255 extends MovieClip { public function swjumpfin_255(){ addFrameScript(6,  , 21,  ); } function  (){ NitromeGame.sound_manager.playSound("sword1"); } function  (){ NitromeGame.sound_manager.playSound("chop"); } } }//package finalninjazero_fla
Section 192
//sword1_614 (finalninjazero_fla.sword1_614) package finalninjazero_fla { import flash.display.*; public dynamic class sword1_614 extends MovieClip { public function sword1_614(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 193
//sword2_615 (finalninjazero_fla.sword2_615) package finalninjazero_fla { import flash.display.*; public dynamic class sword2_615 extends MovieClip { public function sword2_615(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 194
//swstandinattack_254 (finalninjazero_fla.swstandinattack_254) package finalninjazero_fla { import flash.display.*; public dynamic class swstandinattack_254 extends MovieClip { public function swstandinattack_254(){ addFrameScript(0, frame1, 4,  ); } function frame1(){ NitromeGame.sound_manager.playSound("sword2"); } function  (){ NitromeGame.sound_manager.playSound("chop"); } } }//package finalninjazero_fla
Section 195
//swwaitdef_257 (finalninjazero_fla.swwaitdef_257) package finalninjazero_fla { import flash.display.*; public dynamic class swwaitdef_257 extends MovieClip { public function swwaitdef_257(){ addFrameScript(7,  ); } function  (){ stop(); } } }//package finalninjazero_fla
Section 196
//tang_616 (finalninjazero_fla.tang_616) package finalninjazero_fla { import flash.display.*; public dynamic class tang_616 extends MovieClip { public function tang_616(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 197
//text_panel_684 (finalninjazero_fla.text_panel_684) package finalninjazero_fla { import flash.display.*; public dynamic class text_panel_684 extends MovieClip { public var panel:MovieClip; public function text_panel_684(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package finalninjazero_fla
Section 198
//text_panel_faces_686 (finalninjazero_fla.text_panel_faces_686) package finalninjazero_fla { import flash.display.*; public dynamic class text_panel_faces_686 extends MovieClip { public function text_panel_faces_686(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 199
//text_panel_panel_685 (finalninjazero_fla.text_panel_panel_685) package finalninjazero_fla { import flash.display.*; import flash.text.*; public dynamic class text_panel_panel_685 extends MovieClip { public var message_text:TextField; public var face_panel:MovieClip; } }//package finalninjazero_fla
Section 200
//top_clip_lvls_56 (finalninjazero_fla.top_clip_lvls_56) package finalninjazero_fla { import flash.display.*; public dynamic class top_clip_lvls_56 extends MovieClip { public var top:MovieClip; } }//package finalninjazero_fla
Section 201
//waitinnin_101 (finalninjazero_fla.waitinnin_101) package finalninjazero_fla { import flash.display.*; public dynamic class waitinnin_101 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 202
//waitnin_84 (finalninjazero_fla.waitnin_84) package finalninjazero_fla { import flash.display.*; public dynamic class waitnin_84 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 203
//waitnin_help_189 (finalninjazero_fla.waitnin_help_189) package finalninjazero_fla { import flash.display.*; public dynamic class waitnin_help_189 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 204
//waitnin_redy_help_191 (finalninjazero_fla.waitnin_redy_help_191) package finalninjazero_fla { import flash.display.*; public dynamic class waitnin_redy_help_191 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 205
//waitnin_redy_throw_192 (finalninjazero_fla.waitnin_redy_throw_192) package finalninjazero_fla { import flash.display.*; public dynamic class waitnin_redy_throw_192 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 206
//wallnin_99 (finalninjazero_fla.wallnin_99) package finalninjazero_fla { import flash.display.*; public dynamic class wallnin_99 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 207
//wallnin_help_198 (finalninjazero_fla.wallnin_help_198) package finalninjazero_fla { import flash.display.*; public dynamic class wallnin_help_198 extends MovieClip { public var right_eye:MovieClip; public var left_eye:MovieClip; } }//package finalninjazero_fla
Section 208
//wallpuff_51 (finalninjazero_fla.wallpuff_51) package finalninjazero_fla { import flash.display.*; public dynamic class wallpuff_51 extends MovieClip { public function wallpuff_51(){ addFrameScript(13, ); } function (){ stop(); } } }//package finalninjazero_fla
Section 209
//wom_617 (finalninjazero_fla.wom_617) package finalninjazero_fla { import flash.display.*; public dynamic class wom_617 extends MovieClip { public function wom_617(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 210
//yatta_623 (finalninjazero_fla.yatta_623) package finalninjazero_fla { import flash.display.*; public dynamic class yatta_623 extends MovieClip { public function yatta_623(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package finalninjazero_fla
Section 211
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!(clip is DisplayObject)){ trace("Warning: Object passed as container clip not a descendant of the DisplayObject type"); return (null); }; if (MovieClip(clip).stage == null){ trace("Warning: Container clip for ad is not attached to the stage"); return (null); }; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); if (!options.skip){ loader.load(req); }; mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_w:Number; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var progress:Number; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }, progress_override:function (_arg1:Object):Number{ return (NaN); }, bar_offset:0}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; if (options.skip){ ad_timeout = 0; }; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = (10 + options.bar_offset); bar.y = (h - 20); }; bar_w = ((w - bar.x) - 10); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo(bar_w, 0); backing.lineTo(bar_w, 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo(bar_w, 0); inside.lineTo(bar_w, 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo(bar_w, 0); outline.lineTo(bar_w, 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; progress = Math.min(1, options.progress_override(clip)); f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; if (!isNaN(progress)){ complete = (progress == 1); } else { if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){ complete = true; } else { if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Object; var _local11:Number; var _local12:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = Math.min(1, options.progress_override(_local1)); if (_local7 == 1){ complete = true; }; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local8 = ((100 * _local6) / _local5); if (!isNaN(_local7)){ _local8 = (100 * _local7); }; _local9 = ((100 * _local3) / chk.ad_msec); _local10 = this._mochiad_bar._inside; _local11 = Math.min(100, Math.min(((_local8) || (0)), _local9)); _local11 = Math.max(this.last_pcnt, _local11); this.last_pcnt = _local11; _local10.scaleX = (_local11 * 0.01); options.ad_progress(_local11); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8}); if (_local8 >= 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local12 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (unloaded){ MochiAd.unload(_local1); } else { if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3
Section 212
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_HIDE:String = "StoreHide"; public static const NO_USER:String = "NoUser"; public static const IO_ERROR:String = "IOError"; public static const ITEM_NEW:String = "ItemNew"; public static const ITEM_OWNED:String = "ItemOwned"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const STORE_SHOW:String = "StoreShow"; public static var _inventory:MochiInventory; public static function triggerEvent(_arg1:String, _arg2:Object):void{ MochiSocial.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.addEventListener(_arg1, _arg2); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function get inventory():MochiInventory{ return (_inventory); } public static function showStore(_arg1:Object=null):void{ MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 213
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var  :MochiDigits; private var  :Number; private var  :Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{  = 0; setValue(_arg1, _arg2); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function  ():void{ var _local1:uint; _local1 = int((2147483647 * Math.random()));   = (  ^ (_local1 ^  ));  = _local1; } public function toString():String{ var _local1:String; _local1 = String.fromCharCode((  ^  )); if (  != null){ _local1 = (_local1 +  .toString()); }; return (_local1); } public function get value():Number{ return (Number(this.toString())); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String; _local3 = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1);   = (_local3.charCodeAt(_temp1) ^  ); if (_arg2 < _local3.length){   = new MochiDigits(_arg1, _arg2); } else {   = null; };  (); } public function  (_arg1:Number):void{ value = (value + _arg1); } } }//package mochi.as3
Section 214
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var  :Object; public function MochiEventDispatcher():void{  = {}; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if ( [_arg1] == undefined){ return; }; for (_local3 in  [_arg1]) { var _local6 =  [_arg1]; _local6[_local3](_arg2); }; } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if ( [_arg1] == undefined){  [_arg1] = []; return; }; for (_local3 in  [_arg1]) { if ( [_arg1][_local3] != _arg2){ } else {  [_arg1].splice(Number(_local3), 1); }; }; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2);  [_arg1].push(_arg2); } } }//package mochi.as3
Section 215
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { import flash.display.*; public class MochiEvents { public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const FORMAT_LONG:String = "LongForm"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived"; public static const FORMAT_SHORT:String = "ShortForm"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_CENTER:String = "ALIGN_C"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var gameStart:Number; private static var levelStart:Number; public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function trackEvent(_arg1:String, _arg2=null):void{ MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{ var _local3:Object; var _local4:Object; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; _local3.clip = _arg1; MochiServices.send("events_setNotifications", _local3, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startPlay(_arg1:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null); } } }//package mochi.as3
Section 216
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.events.*; import flash.utils.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var :Array; private var :Object; private var  :Number; private var  :Object; private var :Number; private var :Boolean; public static const READY:String = "InvReady"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; private static const KEY_SALT:String = " syncMaint"; public static const WRITTEN:String = "InvWritten"; public static const NOT_READY:String = "InvNotReady"; public static const VALUE_ERROR:String = "InvValueError"; private static const CONSUMER_KEY:String = "MochiConsumables"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, ); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, ); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, );  = new Object();  = false;  = 0;  = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { (); }; } private function (_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (_arg1.privateProperties.consumable){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if ( == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if ([_arg1]){ return (MochiDigits([_arg1]).value); }; return (undefined); } public function ():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, ); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, ); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if ( == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if ([_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=.length) ? 0 : (_arg1 + 1)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if ( == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if ([_arg1]){ _local3 = MochiDigits([_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { .push(_arg1); [_arg1] = new MochiDigits(_arg2); };  ++; } private function sync(_arg1:Event=null):void{ var _local2:Object; var _local3:String; if ((() || (( == )))){ return; };  =  ; _local2 = {}; for (_local3 in ) { _local2[_local3] = MochiDigits([_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, );  = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return ([(_arg1 - 1)]); } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, ); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (![_arg1]){ return (false); }; .splice(.indexOf(_arg1), 1); delete [_arg1]; return (true); } private function (_arg1:Object):void{  [_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function (_arg1:MochiUserData):void{  = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});  = -1; }; triggerEvent(WRITTEN, {}); } private function (_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; };  = {};  = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { .push(_local2); [_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in  ) { _local3 =  [_local2].count; if ([(_local2 + KEY_SALT)]){ _local3 = (_local3 - [_local2]); }; if (_local3 == 0){ } else { ({id:_local2, count:_local3, properties: [_local2].properties}); }; }; triggerEvent(READY, {}); } private function (_arg1:Object=null):void{  = null; } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 217
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _queue:Array; private static var _swfVersion:String; private static var _preserved:Object; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; public static var servicesSync:MochiSync = new MochiSync(); private static var _nextCallbackID:Number; private static var _clip:MovieClip; private static var _id:String; private static var _services:String = "services.swf"; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _loader:Loader; private static var _callbacks:Object; private static var _connecting:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _listenChannelName:String = "__ms_"; public static var onError:Object; public static var netup:Boolean = true; private static var _mochiLC:String = "MochiLC.swf"; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function onReceive(_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = _callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _callbacks[cb]; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _nextCallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:MovieClip; var _local8:LocalConnection; var _local9:String; var _local10:ByteArray; var _local11:ByteArray; var _local12:uint; var _local13:uint; var _local14:Loader; _local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; _local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; _local6 = [0, 64, 0, 0, 0]; _local7 = new MovieClip(); _local8 = new LocalConnection(); _local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); _local10 = new ByteArray(); _local11 = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); _local12 = ((_local3.length + _local11.length) + 4); _local13 = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var vars:Object; var avm1Click:DisplayObject; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ var _local2:Rectangle; if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); _local2 = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.8 as3"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function warnID(_arg1:String, _arg2:Boolean):void{ var _local3:Number; _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; _local3 = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { _local2 = _queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _callbacks[_local2.callbackID]; }; delete _callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } public static function get id():String{ return (_id); } private static function onEvent(_arg1:Object):void{ var _local2:String; var _local3:String; _local2 = _arg1.target; _local3 = _arg1.event; switch (_local2){ case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "sync": servicesSync.triggerEvent(_arg1.event, _arg1.args); break; }; } private static function urlOptions(_arg1:Object):Object{ var _local2:Object; var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; _local2 = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (_arg1 != null){ if ((_arg1 is DisplayObjectContainer)){ _container = _arg1; }; }; if (_arg2){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } private static function loadLCBridge(_arg1:Object):void{ var loader:Loader; var mochiLCURL:String; var req:URLRequest; var complete:Function; var clip = _arg1; loader = new Loader(); mochiLCURL = (_servURL + _mochiLC); req = new URLRequest(mochiLCURL); complete = function (_arg1:Object):void{ _mochiLocalConnection = MovieClip(loader.content); listen(); }; loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); loader.load(req); clip.addChild(loader); } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var _local3:String; var _local4:URLRequest; var _local5:URLVariables; if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; _local3 = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local3 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local3); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); _local4 = new URLRequest(_local3); _local5 = new URLVariables(); _local5.listenLC = _listenChannelName; _local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local5.api_version = getVersion(); if (widget){ _local5.widget = true; }; _local4.data = _local5; _loader.load(_local4); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function updateCopy(_arg1:Object):void{ MochiServices.send("coins_updateCopy", _arg1, null, null); } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); }; } } }//package mochi.as3
Section 218
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const NO_USER:String = "NoUser"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; public static const IO_ERROR:String = "IOError"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const USER_INFO:String = "UserInfo"; public static const ERROR:String = "Error"; public static const LOGIN_SHOW:String = "LoginShow"; public static const LOGGED_OUT:String = "LoggedOut"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const LOGIN_SHOWN:String = "LoginShown"; public static const LOGIN_HIDE:String = "LoginHide"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _user_info:Object = null; public static function getVersion():String{ return (MochiServices.getVersion()); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("coins_saveUserProperties", _arg1); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function getUserInfo():void{ MochiServices.send("coins_getUserInfo"); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showLoginWidget", {options:_arg1}); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function requestLogin():void{ MochiServices.send("coins_requestLogin"); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function hideLoginWidget():void{ MochiServices.send("coins_hideLoginWidget"); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 219
//MochiSync (mochi.as3.MochiSync) package mochi.as3 { import flash.utils.*; public dynamic class MochiSync extends Proxy { private var  :Object; public static var SYNC_PROPERTY:String = "UpdateProperty"; public static var SYNC_REQUEST:String = "SyncRequest"; public function MochiSync():void{  = {}; } public function triggerEvent(_arg1:String, _arg2:Object):void{ switch (_arg1){ case SYNC_REQUEST: MochiServices.send("sync_syncronize",  ); break; case SYNC_PROPERTY:  [_arg2.name] = _arg2.value; break; }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ return ( [_arg1]); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:String; if ( [_arg1] == _arg2){ return; }; _local3 = _arg1.toString();  [_local3] = _arg2; MochiServices.send("sync_propUpdate", {name:_local3, value:_arg2}); } } }//package mochi.as3
Section 220
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.events.*; import flash.utils.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var :Function;// = null public var error:Event;// = null public var key:String;// = null public var :String;// = null public var data;// = null public var _loader:URLLoader; public function MochiUserData(_arg1:String="", _arg2:Function=null){ key = null; data = null; error = null;  = null;  = null; super(); this.key = _arg1; this. = _arg2; } public function (_arg1:SecurityErrorEvent):void{ (new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function  (_arg1):void{  ("put",  (_arg1)); } public function  (_arg1:String, _arg2:ByteArray):void{ var api_url:String; var api_token:String; var args:URLVariables; var req:URLRequest; var _operation = _arg1; var _data = _arg2;  = _operation; api_url = MochiSocial.getAPIURL(); api_token = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ (new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); args = new URLVariables(); args.op = _operation; args.key = key; req = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, ); _loader.addEventListener(IOErrorEvent.IO_ERROR, ); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ); try { _loader.load(req); } catch(e:SecurityError) { (new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function  ():void{ try { (this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function  (_arg1):ByteArray{ var _local2:ByteArray; _local2 = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function (_arg1:IOErrorEvent):void{ data = null; error = _arg1; if ( != null){  (); } else { dispatchEvent(_arg1); }; close(); } public function (_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = (_loader.data); } else { data = null; }; } catch(e:Error) { (new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if ( != null){  (); } else { dispatchEvent(event); }; close(); } public function ():void{  ("get",  (null)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + ) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, ); _loader.removeEventListener(IOErrorEvent.IO_ERROR, ); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, ); _loader.close(); _loader = null; }; error = null;  = null; } public function (_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData; _local3 = new MochiUserData(_arg1, _arg2); _local3.(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData; _local4 = new MochiUserData(_arg1, _arg3); _local4. (_arg2); } } }//package mochi.as3
Section 221
//BackArrayMC (BackArrayMC) package { import flash.display.*; public dynamic class BackArrayMC extends MovieClip { } }//package
Section 222
//BangMC1 (BangMC1) package { import flash.display.*; public dynamic class BangMC1 extends MovieClip { } }//package
Section 223
//BangMC2 (BangMC2) package { import flash.display.*; public dynamic class BangMC2 extends MovieClip { } }//package
Section 224
//BangMC3 (BangMC3) package { import flash.display.*; public dynamic class BangMC3 extends MovieClip { } }//package
Section 225
//BeamMC1 (BeamMC1) package { import flash.display.*; public dynamic class BeamMC1 extends MovieClip { public var beam:MovieClip; } }//package
Section 226
//BeamMC2 (BeamMC2) package { import flash.display.*; public dynamic class BeamMC2 extends MovieClip { public var beam:MovieClip; } }//package
Section 227
//BigShieldMC (BigShieldMC) package { import flash.display.*; public dynamic class BigShieldMC extends Sprite { } }//package
Section 228
//BladeManMC (BladeManMC) package { import flash.display.*; public dynamic class BladeManMC extends MovieClip { public function BladeManMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 229
//BlockMC1 (BlockMC1) package { import flash.display.*; public dynamic class BlockMC1 extends Sprite { } }//package
Section 230
//BlockMC10 (BlockMC10) package { import flash.display.*; public dynamic class BlockMC10 extends Sprite { } }//package
Section 231
//BlockMC100 (BlockMC100) package { import flash.display.*; public dynamic class BlockMC100 extends Sprite { } }//package
Section 232
//BlockMC101 (BlockMC101) package { import flash.display.*; public dynamic class BlockMC101 extends Sprite { } }//package
Section 233
//BlockMC102 (BlockMC102) package { import flash.display.*; public dynamic class BlockMC102 extends Sprite { } }//package
Section 234
//BlockMC103 (BlockMC103) package { import flash.display.*; public dynamic class BlockMC103 extends Sprite { } }//package
Section 235
//BlockMC104 (BlockMC104) package { import flash.display.*; public dynamic class BlockMC104 extends Sprite { } }//package
Section 236
//BlockMC105 (BlockMC105) package { import flash.display.*; public dynamic class BlockMC105 extends Sprite { } }//package
Section 237
//BlockMC106 (BlockMC106) package { import flash.display.*; public dynamic class BlockMC106 extends Sprite { } }//package
Section 238
//BlockMC107 (BlockMC107) package { import flash.display.*; public dynamic class BlockMC107 extends Sprite { } }//package
Section 239
//BlockMC108 (BlockMC108) package { import flash.display.*; public dynamic class BlockMC108 extends Sprite { } }//package
Section 240
//BlockMC109 (BlockMC109) package { import flash.display.*; public dynamic class BlockMC109 extends Sprite { } }//package
Section 241
//BlockMC11 (BlockMC11) package { import flash.display.*; public dynamic class BlockMC11 extends Sprite { } }//package
Section 242
//BlockMC110 (BlockMC110) package { import flash.display.*; public dynamic class BlockMC110 extends Sprite { } }//package
Section 243
//BlockMC111 (BlockMC111) package { import flash.display.*; public dynamic class BlockMC111 extends Sprite { } }//package
Section 244
//BlockMC112 (BlockMC112) package { import flash.display.*; public dynamic class BlockMC112 extends Sprite { } }//package
Section 245
//BlockMC113 (BlockMC113) package { import flash.display.*; public dynamic class BlockMC113 extends Sprite { } }//package
Section 246
//BlockMC114 (BlockMC114) package { import flash.display.*; public dynamic class BlockMC114 extends Sprite { } }//package
Section 247
//BlockMC115 (BlockMC115) package { import flash.display.*; public dynamic class BlockMC115 extends Sprite { } }//package
Section 248
//BlockMC116 (BlockMC116) package { import flash.display.*; public dynamic class BlockMC116 extends Sprite { } }//package
Section 249
//BlockMC117 (BlockMC117) package { import flash.display.*; public dynamic class BlockMC117 extends Sprite { } }//package
Section 250
//BlockMC118 (BlockMC118) package { import flash.display.*; public dynamic class BlockMC118 extends Sprite { } }//package
Section 251
//BlockMC119 (BlockMC119) package { import flash.display.*; public dynamic class BlockMC119 extends Sprite { } }//package
Section 252
//BlockMC12 (BlockMC12) package { import flash.display.*; public dynamic class BlockMC12 extends Sprite { } }//package
Section 253
//BlockMC120 (BlockMC120) package { import flash.display.*; public dynamic class BlockMC120 extends Sprite { } }//package
Section 254
//BlockMC121 (BlockMC121) package { import flash.display.*; public dynamic class BlockMC121 extends Sprite { } }//package
Section 255
//BlockMC122 (BlockMC122) package { import flash.display.*; public dynamic class BlockMC122 extends Sprite { } }//package
Section 256
//BlockMC123 (BlockMC123) package { import flash.display.*; public dynamic class BlockMC123 extends Sprite { } }//package
Section 257
//BlockMC124 (BlockMC124) package { import flash.display.*; public dynamic class BlockMC124 extends Sprite { } }//package
Section 258
//BlockMC125 (BlockMC125) package { import flash.display.*; public dynamic class BlockMC125 extends Sprite { } }//package
Section 259
//BlockMC126 (BlockMC126) package { import flash.display.*; public dynamic class BlockMC126 extends Sprite { } }//package
Section 260
//BlockMC127 (BlockMC127) package { import flash.display.*; public dynamic class BlockMC127 extends Sprite { } }//package
Section 261
//BlockMC128 (BlockMC128) package { import flash.display.*; public dynamic class BlockMC128 extends Sprite { } }//package
Section 262
//BlockMC129 (BlockMC129) package { import flash.display.*; public dynamic class BlockMC129 extends Sprite { } }//package
Section 263
//BlockMC13 (BlockMC13) package { import flash.display.*; public dynamic class BlockMC13 extends Sprite { } }//package
Section 264
//BlockMC130 (BlockMC130) package { import flash.display.*; public dynamic class BlockMC130 extends Sprite { } }//package
Section 265
//BlockMC131 (BlockMC131) package { import flash.display.*; public dynamic class BlockMC131 extends Sprite { } }//package
Section 266
//BlockMC132 (BlockMC132) package { import flash.display.*; public dynamic class BlockMC132 extends Sprite { } }//package
Section 267
//BlockMC133 (BlockMC133) package { import flash.display.*; public dynamic class BlockMC133 extends Sprite { } }//package
Section 268
//BlockMC134 (BlockMC134) package { import flash.display.*; public dynamic class BlockMC134 extends Sprite { } }//package
Section 269
//BlockMC135 (BlockMC135) package { import flash.display.*; public dynamic class BlockMC135 extends Sprite { } }//package
Section 270
//BlockMC136 (BlockMC136) package { import flash.display.*; public dynamic class BlockMC136 extends Sprite { } }//package
Section 271
//BlockMC137 (BlockMC137) package { import flash.display.*; public dynamic class BlockMC137 extends Sprite { } }//package
Section 272
//BlockMC138 (BlockMC138) package { import flash.display.*; public dynamic class BlockMC138 extends Sprite { } }//package
Section 273
//BlockMC139 (BlockMC139) package { import flash.display.*; public dynamic class BlockMC139 extends Sprite { } }//package
Section 274
//BlockMC14 (BlockMC14) package { import flash.display.*; public dynamic class BlockMC14 extends Sprite { } }//package
Section 275
//BlockMC140 (BlockMC140) package { import flash.display.*; public dynamic class BlockMC140 extends Sprite { } }//package
Section 276
//BlockMC141 (BlockMC141) package { import flash.display.*; public dynamic class BlockMC141 extends Sprite { } }//package
Section 277
//BlockMC142 (BlockMC142) package { import flash.display.*; public dynamic class BlockMC142 extends Sprite { } }//package
Section 278
//BlockMC143 (BlockMC143) package { import flash.display.*; public dynamic class BlockMC143 extends Sprite { } }//package
Section 279
//BlockMC144 (BlockMC144) package { import flash.display.*; public dynamic class BlockMC144 extends Sprite { } }//package
Section 280
//BlockMC145 (BlockMC145) package { import flash.display.*; public dynamic class BlockMC145 extends Sprite { } }//package
Section 281
//BlockMC146 (BlockMC146) package { import flash.display.*; public dynamic class BlockMC146 extends Sprite { } }//package
Section 282
//BlockMC147 (BlockMC147) package { import flash.display.*; public dynamic class BlockMC147 extends Sprite { } }//package
Section 283
//BlockMC148 (BlockMC148) package { import flash.display.*; public dynamic class BlockMC148 extends Sprite { } }//package
Section 284
//BlockMC149 (BlockMC149) package { import flash.display.*; public dynamic class BlockMC149 extends Sprite { } }//package
Section 285
//BlockMC15 (BlockMC15) package { import flash.display.*; public dynamic class BlockMC15 extends Sprite { } }//package
Section 286
//BlockMC150 (BlockMC150) package { import flash.display.*; public dynamic class BlockMC150 extends Sprite { } }//package
Section 287
//BlockMC151 (BlockMC151) package { import flash.display.*; public dynamic class BlockMC151 extends Sprite { } }//package
Section 288
//BlockMC152 (BlockMC152) package { import flash.display.*; public dynamic class BlockMC152 extends Sprite { } }//package
Section 289
//BlockMC153 (BlockMC153) package { import flash.display.*; public dynamic class BlockMC153 extends Sprite { } }//package
Section 290
//BlockMC154 (BlockMC154) package { import flash.display.*; public dynamic class BlockMC154 extends Sprite { } }//package
Section 291
//BlockMC155 (BlockMC155) package { import flash.display.*; public dynamic class BlockMC155 extends Sprite { } }//package
Section 292
//BlockMC156 (BlockMC156) package { import flash.display.*; public dynamic class BlockMC156 extends Sprite { } }//package
Section 293
//BlockMC157 (BlockMC157) package { import flash.display.*; public dynamic class BlockMC157 extends Sprite { } }//package
Section 294
//BlockMC158 (BlockMC158) package { import flash.display.*; public dynamic class BlockMC158 extends Sprite { } }//package
Section 295
//BlockMC159 (BlockMC159) package { import flash.display.*; public dynamic class BlockMC159 extends Sprite { } }//package
Section 296
//BlockMC16 (BlockMC16) package { import flash.display.*; public dynamic class BlockMC16 extends Sprite { } }//package
Section 297
//BlockMC160 (BlockMC160) package { import flash.display.*; public dynamic class BlockMC160 extends Sprite { } }//package
Section 298
//BlockMC161 (BlockMC161) package { import flash.display.*; public dynamic class BlockMC161 extends Sprite { } }//package
Section 299
//BlockMC162 (BlockMC162) package { import flash.display.*; public dynamic class BlockMC162 extends Sprite { } }//package
Section 300
//BlockMC163 (BlockMC163) package { import flash.display.*; public dynamic class BlockMC163 extends Sprite { } }//package
Section 301
//BlockMC164 (BlockMC164) package { import flash.display.*; public dynamic class BlockMC164 extends Sprite { } }//package
Section 302
//BlockMC165 (BlockMC165) package { import flash.display.*; public dynamic class BlockMC165 extends Sprite { } }//package
Section 303
//BlockMC166 (BlockMC166) package { import flash.display.*; public dynamic class BlockMC166 extends Sprite { } }//package
Section 304
//BlockMC167 (BlockMC167) package { import flash.display.*; public dynamic class BlockMC167 extends Sprite { } }//package
Section 305
//BlockMC168 (BlockMC168) package { import flash.display.*; public dynamic class BlockMC168 extends Sprite { } }//package
Section 306
//BlockMC169 (BlockMC169) package { import flash.display.*; public dynamic class BlockMC169 extends Sprite { } }//package
Section 307
//BlockMC17 (BlockMC17) package { import flash.display.*; public dynamic class BlockMC17 extends Sprite { } }//package
Section 308
//BlockMC170 (BlockMC170) package { import flash.display.*; public dynamic class BlockMC170 extends Sprite { } }//package
Section 309
//BlockMC171 (BlockMC171) package { import flash.display.*; public dynamic class BlockMC171 extends Sprite { } }//package
Section 310
//BlockMC172 (BlockMC172) package { import flash.display.*; public dynamic class BlockMC172 extends Sprite { } }//package
Section 311
//BlockMC173 (BlockMC173) package { import flash.display.*; public dynamic class BlockMC173 extends Sprite { } }//package
Section 312
//BlockMC174 (BlockMC174) package { import flash.display.*; public dynamic class BlockMC174 extends Sprite { } }//package
Section 313
//BlockMC175 (BlockMC175) package { import flash.display.*; public dynamic class BlockMC175 extends Sprite { } }//package
Section 314
//BlockMC176 (BlockMC176) package { import flash.display.*; public dynamic class BlockMC176 extends Sprite { } }//package
Section 315
//BlockMC177 (BlockMC177) package { import flash.display.*; public dynamic class BlockMC177 extends Sprite { } }//package
Section 316
//BlockMC178 (BlockMC178) package { import flash.display.*; public dynamic class BlockMC178 extends Sprite { } }//package
Section 317
//BlockMC179 (BlockMC179) package { import flash.display.*; public dynamic class BlockMC179 extends Sprite { } }//package
Section 318
//BlockMC18 (BlockMC18) package { import flash.display.*; public dynamic class BlockMC18 extends Sprite { } }//package
Section 319
//BlockMC180 (BlockMC180) package { import flash.display.*; public dynamic class BlockMC180 extends Sprite { } }//package
Section 320
//BlockMC181 (BlockMC181) package { import flash.display.*; public dynamic class BlockMC181 extends Sprite { } }//package
Section 321
//BlockMC182 (BlockMC182) package { import flash.display.*; public dynamic class BlockMC182 extends Sprite { } }//package
Section 322
//BlockMC183 (BlockMC183) package { import flash.display.*; public dynamic class BlockMC183 extends Sprite { } }//package
Section 323
//BlockMC184 (BlockMC184) package { import flash.display.*; public dynamic class BlockMC184 extends Sprite { } }//package
Section 324
//BlockMC185 (BlockMC185) package { import flash.display.*; public dynamic class BlockMC185 extends Sprite { } }//package
Section 325
//BlockMC186 (BlockMC186) package { import flash.display.*; public dynamic class BlockMC186 extends Sprite { } }//package
Section 326
//BlockMC187 (BlockMC187) package { import flash.display.*; public dynamic class BlockMC187 extends Sprite { } }//package
Section 327
//BlockMC188 (BlockMC188) package { import flash.display.*; public dynamic class BlockMC188 extends Sprite { } }//package
Section 328
//BlockMC189 (BlockMC189) package { import flash.display.*; public dynamic class BlockMC189 extends Sprite { } }//package
Section 329
//BlockMC19 (BlockMC19) package { import flash.display.*; public dynamic class BlockMC19 extends Sprite { } }//package
Section 330
//BlockMC190 (BlockMC190) package { import flash.display.*; public dynamic class BlockMC190 extends Sprite { } }//package
Section 331
//BlockMC191 (BlockMC191) package { import flash.display.*; public dynamic class BlockMC191 extends Sprite { } }//package
Section 332
//BlockMC192 (BlockMC192) package { import flash.display.*; public dynamic class BlockMC192 extends Sprite { } }//package
Section 333
//BlockMC193 (BlockMC193) package { import flash.display.*; public dynamic class BlockMC193 extends Sprite { } }//package
Section 334
//BlockMC194 (BlockMC194) package { import flash.display.*; public dynamic class BlockMC194 extends Sprite { } }//package
Section 335
//BlockMC195 (BlockMC195) package { import flash.display.*; public dynamic class BlockMC195 extends Sprite { } }//package
Section 336
//BlockMC196 (BlockMC196) package { import flash.display.*; public dynamic class BlockMC196 extends Sprite { } }//package
Section 337
//BlockMC197 (BlockMC197) package { import flash.display.*; public dynamic class BlockMC197 extends Sprite { } }//package
Section 338
//BlockMC198 (BlockMC198) package { import flash.display.*; public dynamic class BlockMC198 extends Sprite { } }//package
Section 339
//BlockMC199 (BlockMC199) package { import flash.display.*; public dynamic class BlockMC199 extends Sprite { } }//package
Section 340
//BlockMC2 (BlockMC2) package { import flash.display.*; public dynamic class BlockMC2 extends Sprite { } }//package
Section 341
//BlockMC20 (BlockMC20) package { import flash.display.*; public dynamic class BlockMC20 extends Sprite { } }//package
Section 342
//BlockMC200 (BlockMC200) package { import flash.display.*; public dynamic class BlockMC200 extends Sprite { } }//package
Section 343
//BlockMC201 (BlockMC201) package { import flash.display.*; public dynamic class BlockMC201 extends Sprite { } }//package
Section 344
//BlockMC202 (BlockMC202) package { import flash.display.*; public dynamic class BlockMC202 extends Sprite { } }//package
Section 345
//BlockMC203 (BlockMC203) package { import flash.display.*; public dynamic class BlockMC203 extends Sprite { } }//package
Section 346
//BlockMC204 (BlockMC204) package { import flash.display.*; public dynamic class BlockMC204 extends Sprite { } }//package
Section 347
//BlockMC205 (BlockMC205) package { import flash.display.*; public dynamic class BlockMC205 extends Sprite { } }//package
Section 348
//BlockMC206 (BlockMC206) package { import flash.display.*; public dynamic class BlockMC206 extends Sprite { } }//package
Section 349
//BlockMC207 (BlockMC207) package { import flash.display.*; public dynamic class BlockMC207 extends Sprite { } }//package
Section 350
//BlockMC208 (BlockMC208) package { import flash.display.*; public dynamic class BlockMC208 extends Sprite { } }//package
Section 351
//BlockMC209 (BlockMC209) package { import flash.display.*; public dynamic class BlockMC209 extends Sprite { } }//package
Section 352
//BlockMC21 (BlockMC21) package { import flash.display.*; public dynamic class BlockMC21 extends Sprite { } }//package
Section 353
//BlockMC210 (BlockMC210) package { import flash.display.*; public dynamic class BlockMC210 extends Sprite { } }//package
Section 354
//BlockMC211 (BlockMC211) package { import flash.display.*; public dynamic class BlockMC211 extends Sprite { } }//package
Section 355
//BlockMC212 (BlockMC212) package { import flash.display.*; public dynamic class BlockMC212 extends Sprite { } }//package
Section 356
//BlockMC213 (BlockMC213) package { import flash.display.*; public dynamic class BlockMC213 extends Sprite { } }//package
Section 357
//BlockMC214 (BlockMC214) package { import flash.display.*; public dynamic class BlockMC214 extends Sprite { } }//package
Section 358
//BlockMC215 (BlockMC215) package { import flash.display.*; public dynamic class BlockMC215 extends Sprite { } }//package
Section 359
//BlockMC216 (BlockMC216) package { import flash.display.*; public dynamic class BlockMC216 extends Sprite { } }//package
Section 360
//BlockMC217 (BlockMC217) package { import flash.display.*; public dynamic class BlockMC217 extends Sprite { } }//package
Section 361
//BlockMC218 (BlockMC218) package { import flash.display.*; public dynamic class BlockMC218 extends Sprite { } }//package
Section 362
//BlockMC219 (BlockMC219) package { import flash.display.*; public dynamic class BlockMC219 extends Sprite { } }//package
Section 363
//BlockMC22 (BlockMC22) package { import flash.display.*; public dynamic class BlockMC22 extends Sprite { } }//package
Section 364
//BlockMC220 (BlockMC220) package { import flash.display.*; public dynamic class BlockMC220 extends Sprite { } }//package
Section 365
//BlockMC221 (BlockMC221) package { import flash.display.*; public dynamic class BlockMC221 extends Sprite { } }//package
Section 366
//BlockMC222 (BlockMC222) package { import flash.display.*; public dynamic class BlockMC222 extends Sprite { } }//package
Section 367
//BlockMC223 (BlockMC223) package { import flash.display.*; public dynamic class BlockMC223 extends Sprite { } }//package
Section 368
//BlockMC224 (BlockMC224) package { import flash.display.*; public dynamic class BlockMC224 extends Sprite { } }//package
Section 369
//BlockMC225 (BlockMC225) package { import flash.display.*; public dynamic class BlockMC225 extends Sprite { } }//package
Section 370
//BlockMC226 (BlockMC226) package { import flash.display.*; public dynamic class BlockMC226 extends Sprite { } }//package
Section 371
//BlockMC227 (BlockMC227) package { import flash.display.*; public dynamic class BlockMC227 extends Sprite { } }//package
Section 372
//BlockMC228 (BlockMC228) package { import flash.display.*; public dynamic class BlockMC228 extends Sprite { } }//package
Section 373
//BlockMC229 (BlockMC229) package { import flash.display.*; public dynamic class BlockMC229 extends Sprite { } }//package
Section 374
//BlockMC23 (BlockMC23) package { import flash.display.*; public dynamic class BlockMC23 extends Sprite { } }//package
Section 375
//BlockMC230 (BlockMC230) package { import flash.display.*; public dynamic class BlockMC230 extends Sprite { } }//package
Section 376
//BlockMC231 (BlockMC231) package { import flash.display.*; public dynamic class BlockMC231 extends Sprite { } }//package
Section 377
//BlockMC232 (BlockMC232) package { import flash.display.*; public dynamic class BlockMC232 extends Sprite { } }//package
Section 378
//BlockMC233 (BlockMC233) package { import flash.display.*; public dynamic class BlockMC233 extends Sprite { } }//package
Section 379
//BlockMC234 (BlockMC234) package { import flash.display.*; public dynamic class BlockMC234 extends Sprite { } }//package
Section 380
//BlockMC24 (BlockMC24) package { import flash.display.*; public dynamic class BlockMC24 extends Sprite { } }//package
Section 381
//BlockMC25 (BlockMC25) package { import flash.display.*; public dynamic class BlockMC25 extends Sprite { } }//package
Section 382
//BlockMC26 (BlockMC26) package { import flash.display.*; public dynamic class BlockMC26 extends Sprite { } }//package
Section 383
//BlockMC27 (BlockMC27) package { import flash.display.*; public dynamic class BlockMC27 extends Sprite { } }//package
Section 384
//BlockMC28 (BlockMC28) package { import flash.display.*; public dynamic class BlockMC28 extends Sprite { } }//package
Section 385
//BlockMC29 (BlockMC29) package { import flash.display.*; public dynamic class BlockMC29 extends Sprite { } }//package
Section 386
//BlockMC3 (BlockMC3) package { import flash.display.*; public dynamic class BlockMC3 extends Sprite { } }//package
Section 387
//BlockMC30 (BlockMC30) package { import flash.display.*; public dynamic class BlockMC30 extends Sprite { } }//package
Section 388
//BlockMC31 (BlockMC31) package { import flash.display.*; public dynamic class BlockMC31 extends Sprite { } }//package
Section 389
//BlockMC32 (BlockMC32) package { import flash.display.*; public dynamic class BlockMC32 extends Sprite { } }//package
Section 390
//BlockMC33 (BlockMC33) package { import flash.display.*; public dynamic class BlockMC33 extends Sprite { } }//package
Section 391
//BlockMC34 (BlockMC34) package { import flash.display.*; public dynamic class BlockMC34 extends Sprite { } }//package
Section 392
//BlockMC35 (BlockMC35) package { import flash.display.*; public dynamic class BlockMC35 extends Sprite { } }//package
Section 393
//BlockMC36 (BlockMC36) package { import flash.display.*; public dynamic class BlockMC36 extends Sprite { } }//package
Section 394
//BlockMC37 (BlockMC37) package { import flash.display.*; public dynamic class BlockMC37 extends Sprite { } }//package
Section 395
//BlockMC38 (BlockMC38) package { import flash.display.*; public dynamic class BlockMC38 extends Sprite { } }//package
Section 396
//BlockMC39 (BlockMC39) package { import flash.display.*; public dynamic class BlockMC39 extends Sprite { } }//package
Section 397
//BlockMC4 (BlockMC4) package { import flash.display.*; public dynamic class BlockMC4 extends Sprite { } }//package
Section 398
//BlockMC40 (BlockMC40) package { import flash.display.*; public dynamic class BlockMC40 extends Sprite { } }//package
Section 399
//BlockMC41 (BlockMC41) package { import flash.display.*; public dynamic class BlockMC41 extends Sprite { } }//package
Section 400
//BlockMC42 (BlockMC42) package { import flash.display.*; public dynamic class BlockMC42 extends Sprite { } }//package
Section 401
//BlockMC43 (BlockMC43) package { import flash.display.*; public dynamic class BlockMC43 extends Sprite { } }//package
Section 402
//BlockMC44 (BlockMC44) package { import flash.display.*; public dynamic class BlockMC44 extends Sprite { } }//package
Section 403
//BlockMC45 (BlockMC45) package { import flash.display.*; public dynamic class BlockMC45 extends Sprite { } }//package
Section 404
//BlockMC46 (BlockMC46) package { import flash.display.*; public dynamic class BlockMC46 extends Sprite { } }//package
Section 405
//BlockMC47 (BlockMC47) package { import flash.display.*; public dynamic class BlockMC47 extends Sprite { } }//package
Section 406
//BlockMC48 (BlockMC48) package { import flash.display.*; public dynamic class BlockMC48 extends Sprite { } }//package
Section 407
//BlockMC49 (BlockMC49) package { import flash.display.*; public dynamic class BlockMC49 extends Sprite { } }//package
Section 408
//BlockMC5 (BlockMC5) package { import flash.display.*; public dynamic class BlockMC5 extends Sprite { } }//package
Section 409
//BlockMC50 (BlockMC50) package { import flash.display.*; public dynamic class BlockMC50 extends Sprite { } }//package
Section 410
//BlockMC51 (BlockMC51) package { import flash.display.*; public dynamic class BlockMC51 extends Sprite { } }//package
Section 411
//BlockMC52 (BlockMC52) package { import flash.display.*; public dynamic class BlockMC52 extends Sprite { } }//package
Section 412
//BlockMC53 (BlockMC53) package { import flash.display.*; public dynamic class BlockMC53 extends Sprite { } }//package
Section 413
//BlockMC54 (BlockMC54) package { import flash.display.*; public dynamic class BlockMC54 extends Sprite { } }//package
Section 414
//BlockMC55 (BlockMC55) package { import flash.display.*; public dynamic class BlockMC55 extends Sprite { } }//package
Section 415
//BlockMC56 (BlockMC56) package { import flash.display.*; public dynamic class BlockMC56 extends Sprite { } }//package
Section 416
//BlockMC57 (BlockMC57) package { import flash.display.*; public dynamic class BlockMC57 extends Sprite { } }//package
Section 417
//BlockMC58 (BlockMC58) package { import flash.display.*; public dynamic class BlockMC58 extends Sprite { } }//package
Section 418
//BlockMC59 (BlockMC59) package { import flash.display.*; public dynamic class BlockMC59 extends Sprite { } }//package
Section 419
//BlockMC6 (BlockMC6) package { import flash.display.*; public dynamic class BlockMC6 extends Sprite { } }//package
Section 420
//BlockMC60 (BlockMC60) package { import flash.display.*; public dynamic class BlockMC60 extends Sprite { } }//package
Section 421
//BlockMC61 (BlockMC61) package { import flash.display.*; public dynamic class BlockMC61 extends Sprite { } }//package
Section 422
//BlockMC62 (BlockMC62) package { import flash.display.*; public dynamic class BlockMC62 extends Sprite { } }//package
Section 423
//BlockMC63 (BlockMC63) package { import flash.display.*; public dynamic class BlockMC63 extends Sprite { } }//package
Section 424
//BlockMC64 (BlockMC64) package { import flash.display.*; public dynamic class BlockMC64 extends Sprite { } }//package
Section 425
//BlockMC65 (BlockMC65) package { import flash.display.*; public dynamic class BlockMC65 extends Sprite { } }//package
Section 426
//BlockMC66 (BlockMC66) package { import flash.display.*; public dynamic class BlockMC66 extends Sprite { } }//package
Section 427
//BlockMC67 (BlockMC67) package { import flash.display.*; public dynamic class BlockMC67 extends Sprite { } }//package
Section 428
//BlockMC68 (BlockMC68) package { import flash.display.*; public dynamic class BlockMC68 extends Sprite { } }//package
Section 429
//BlockMC69 (BlockMC69) package { import flash.display.*; public dynamic class BlockMC69 extends Sprite { } }//package
Section 430
//BlockMC7 (BlockMC7) package { import flash.display.*; public dynamic class BlockMC7 extends Sprite { } }//package
Section 431
//BlockMC70 (BlockMC70) package { import flash.display.*; public dynamic class BlockMC70 extends Sprite { } }//package
Section 432
//BlockMC71 (BlockMC71) package { import flash.display.*; public dynamic class BlockMC71 extends Sprite { } }//package
Section 433
//BlockMC72 (BlockMC72) package { import flash.display.*; public dynamic class BlockMC72 extends Sprite { } }//package
Section 434
//BlockMC73 (BlockMC73) package { import flash.display.*; public dynamic class BlockMC73 extends Sprite { } }//package
Section 435
//BlockMC74 (BlockMC74) package { import flash.display.*; public dynamic class BlockMC74 extends Sprite { } }//package
Section 436
//BlockMC75 (BlockMC75) package { import flash.display.*; public dynamic class BlockMC75 extends Sprite { } }//package
Section 437
//BlockMC76 (BlockMC76) package { import flash.display.*; public dynamic class BlockMC76 extends Sprite { } }//package
Section 438
//BlockMC77 (BlockMC77) package { import flash.display.*; public dynamic class BlockMC77 extends Sprite { } }//package
Section 439
//BlockMC78 (BlockMC78) package { import flash.display.*; public dynamic class BlockMC78 extends Sprite { } }//package
Section 440
//BlockMC79 (BlockMC79) package { import flash.display.*; public dynamic class BlockMC79 extends Sprite { } }//package
Section 441
//BlockMC8 (BlockMC8) package { import flash.display.*; public dynamic class BlockMC8 extends Sprite { } }//package
Section 442
//BlockMC80 (BlockMC80) package { import flash.display.*; public dynamic class BlockMC80 extends Sprite { } }//package
Section 443
//BlockMC81 (BlockMC81) package { import flash.display.*; public dynamic class BlockMC81 extends Sprite { } }//package
Section 444
//BlockMC82 (BlockMC82) package { import flash.display.*; public dynamic class BlockMC82 extends Sprite { } }//package
Section 445
//BlockMC83 (BlockMC83) package { import flash.display.*; public dynamic class BlockMC83 extends Sprite { } }//package
Section 446
//BlockMC84 (BlockMC84) package { import flash.display.*; public dynamic class BlockMC84 extends Sprite { } }//package
Section 447
//BlockMC85 (BlockMC85) package { import flash.display.*; public dynamic class BlockMC85 extends Sprite { } }//package
Section 448
//BlockMC86 (BlockMC86) package { import flash.display.*; public dynamic class BlockMC86 extends Sprite { } }//package
Section 449
//BlockMC87 (BlockMC87) package { import flash.display.*; public dynamic class BlockMC87 extends Sprite { } }//package
Section 450
//BlockMC88 (BlockMC88) package { import flash.display.*; public dynamic class BlockMC88 extends Sprite { } }//package
Section 451
//BlockMC89 (BlockMC89) package { import flash.display.*; public dynamic class BlockMC89 extends Sprite { } }//package
Section 452
//BlockMC9 (BlockMC9) package { import flash.display.*; public dynamic class BlockMC9 extends Sprite { } }//package
Section 453
//BlockMC90 (BlockMC90) package { import flash.display.*; public dynamic class BlockMC90 extends Sprite { } }//package
Section 454
//BlockMC91 (BlockMC91) package { import flash.display.*; public dynamic class BlockMC91 extends Sprite { } }//package
Section 455
//BlockMC92 (BlockMC92) package { import flash.display.*; public dynamic class BlockMC92 extends Sprite { } }//package
Section 456
//BlockMC93 (BlockMC93) package { import flash.display.*; public dynamic class BlockMC93 extends Sprite { } }//package
Section 457
//BlockMC94 (BlockMC94) package { import flash.display.*; public dynamic class BlockMC94 extends Sprite { } }//package
Section 458
//BlockMC95 (BlockMC95) package { import flash.display.*; public dynamic class BlockMC95 extends Sprite { } }//package
Section 459
//BlockMC96 (BlockMC96) package { import flash.display.*; public dynamic class BlockMC96 extends Sprite { } }//package
Section 460
//BlockMC97 (BlockMC97) package { import flash.display.*; public dynamic class BlockMC97 extends Sprite { } }//package
Section 461
//BlockMC98 (BlockMC98) package { import flash.display.*; public dynamic class BlockMC98 extends Sprite { } }//package
Section 462
//BlockMC99 (BlockMC99) package { import flash.display.*; public dynamic class BlockMC99 extends Sprite { } }//package
Section 463
//BossBulletHitMC (BossBulletHitMC) package { import flash.display.*; public dynamic class BossBulletHitMC extends MovieClip { } }//package
Section 464
//BossBulletMC (BossBulletMC) package { import flash.display.*; public dynamic class BossBulletMC extends MovieClip { } }//package
Section 465
//BossGraphicMC (BossGraphicMC) package { import flash.display.*; public dynamic class BossGraphicMC extends Sprite { } }//package
Section 466
//BossMC (BossMC) package { import flash.display.*; public dynamic class BossMC extends Sprite { } }//package
Section 467
//BossPlatformMC1 (BossPlatformMC1) package { import flash.display.*; public dynamic class BossPlatformMC1 extends Sprite { } }//package
Section 468
//BossPlatformMC2 (BossPlatformMC2) package { import flash.display.*; public dynamic class BossPlatformMC2 extends Sprite { } }//package
Section 469
//BossPlatformMC3 (BossPlatformMC3) package { import flash.display.*; public dynamic class BossPlatformMC3 extends Sprite { } }//package
Section 470
//BossPlatformMC4 (BossPlatformMC4) package { import flash.display.*; public dynamic class BossPlatformMC4 extends Sprite { } }//package
Section 471
//BossPlatformMC5 (BossPlatformMC5) package { import flash.display.*; public dynamic class BossPlatformMC5 extends Sprite { } }//package
Section 472
//BossPlatformMC6 (BossPlatformMC6) package { import flash.display.*; public dynamic class BossPlatformMC6 extends MovieClip { public var wheels:MovieClip; } }//package
Section 473
//BossPlatformMC7 (BossPlatformMC7) package { import flash.display.*; public dynamic class BossPlatformMC7 extends MovieClip { public var wheels:MovieClip; } }//package
Section 474
//BossShadowMC (BossShadowMC) package { import flash.display.*; public dynamic class BossShadowMC extends MovieClip { } }//package
Section 475
//BuildBlockMC (BuildBlockMC) package { import flash.display.*; public dynamic class BuildBlockMC extends Sprite { } }//package
Section 476
//BuildCoverMC (BuildCoverMC) package { import flash.display.*; public dynamic class BuildCoverMC extends Sprite { } }//package
Section 477
//BuildElectricBlockMC (BuildElectricBlockMC) package { import flash.display.*; public dynamic class BuildElectricBlockMC extends Sprite { } }//package
Section 478
//BuildWhiteBlockMC (BuildWhiteBlockMC) package { import flash.display.*; public dynamic class BuildWhiteBlockMC extends Sprite { } }//package
Section 479
//BulletHitMC1 (BulletHitMC1) package { import flash.display.*; public dynamic class BulletHitMC1 extends MovieClip { } }//package
Section 480
//BulletHitMC2 (BulletHitMC2) package { import flash.display.*; public dynamic class BulletHitMC2 extends MovieClip { } }//package
Section 481
//BulletHitMC3 (BulletHitMC3) package { import flash.display.*; public dynamic class BulletHitMC3 extends MovieClip { } }//package
Section 482
//BulletHitMC4 (BulletHitMC4) package { import flash.display.*; public dynamic class BulletHitMC4 extends MovieClip { } }//package
Section 483
//BulletMC (BulletMC) package { import flash.display.*; public dynamic class BulletMC extends MovieClip { } }//package
Section 484
//BurnMC1 (BurnMC1) package { import flash.display.*; public dynamic class BurnMC1 extends MovieClip { } }//package
Section 485
//BurnMC2 (BurnMC2) package { import flash.display.*; public dynamic class BurnMC2 extends MovieClip { } }//package
Section 486
//BurnMC3 (BurnMC3) package { import flash.display.*; public dynamic class BurnMC3 extends MovieClip { } }//package
Section 487
//BurnMC4 (BurnMC4) package { import flash.display.*; public dynamic class BurnMC4 extends MovieClip { } }//package
Section 488
//CammoMC (CammoMC) package { import flash.display.*; public dynamic class CammoMC extends MovieClip { public function CammoMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 489
//CartridgeMC (CartridgeMC) package { import flash.display.*; public dynamic class CartridgeMC extends MovieClip { } }//package
Section 490
//ChameleonMC (ChameleonMC) package { import flash.display.*; public dynamic class ChameleonMC extends MovieClip { public var body:MovieClip; public function ChameleonMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 491
//ChaseFinishMC (ChaseFinishMC) package { import flash.display.*; public dynamic class ChaseFinishMC extends MovieClip { public function ChaseFinishMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 492
//ClearButton (ClearButton) package { import com.nitrome.highscore.*; public dynamic class ClearButton extends ClearButton { public function ClearButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 493
//CoinFadeMC (CoinFadeMC) package { import flash.display.*; public dynamic class CoinFadeMC extends MovieClip { public function CoinFadeMC(){ addFrameScript(20, frame21); } function frame21(){ parent.removeChild(this); stop(); } } }//package
Section 494
//CoinMC (CoinMC) package { import flash.display.*; public dynamic class CoinMC extends Sprite { } }//package
Section 495
//CowardGeneratorMC (CowardGeneratorMC) package { import flash.display.*; public dynamic class CowardGeneratorMC extends MovieClip { public function CowardGeneratorMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 496
//CowardMC (CowardMC) package { import flash.display.*; public dynamic class CowardMC extends MovieClip { public function CowardMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 497
//DeadStarMC (DeadStarMC) package { import flash.display.*; public dynamic class DeadStarMC extends MovieClip { } }//package
Section 498
//DebrisMC0 (DebrisMC0) package { import flash.display.*; public dynamic class DebrisMC0 extends MovieClip { } }//package
Section 499
//DebrisMC1 (DebrisMC1) package { import flash.display.*; public dynamic class DebrisMC1 extends MovieClip { } }//package
Section 500
//DebrisMC10 (DebrisMC10) package { import flash.display.*; public dynamic class DebrisMC10 extends MovieClip { } }//package
Section 501
//DebrisMC11 (DebrisMC11) package { import flash.display.*; public dynamic class DebrisMC11 extends MovieClip { } }//package
Section 502
//DebrisMC12 (DebrisMC12) package { import flash.display.*; public dynamic class DebrisMC12 extends MovieClip { } }//package
Section 503
//DebrisMC13 (DebrisMC13) package { import flash.display.*; public dynamic class DebrisMC13 extends MovieClip { } }//package
Section 504
//DebrisMC14 (DebrisMC14) package { import flash.display.*; public dynamic class DebrisMC14 extends MovieClip { } }//package
Section 505
//DebrisMC2 (DebrisMC2) package { import flash.display.*; public dynamic class DebrisMC2 extends MovieClip { } }//package
Section 506
//DebrisMC3 (DebrisMC3) package { import flash.display.*; public dynamic class DebrisMC3 extends MovieClip { } }//package
Section 507
//DebrisMC4 (DebrisMC4) package { import flash.display.*; public dynamic class DebrisMC4 extends MovieClip { } }//package
Section 508
//DebrisMC5 (DebrisMC5) package { import flash.display.*; public dynamic class DebrisMC5 extends MovieClip { } }//package
Section 509
//DebrisMC6 (DebrisMC6) package { import flash.display.*; public dynamic class DebrisMC6 extends MovieClip { } }//package
Section 510
//DebrisMC7 (DebrisMC7) package { import flash.display.*; public dynamic class DebrisMC7 extends MovieClip { } }//package
Section 511
//DebrisMC8 (DebrisMC8) package { import flash.display.*; public dynamic class DebrisMC8 extends MovieClip { } }//package
Section 512
//DebrisMC9 (DebrisMC9) package { import flash.display.*; public dynamic class DebrisMC9 extends MovieClip { } }//package
Section 513
//ElectricFinishMC (ElectricFinishMC) package { import flash.display.*; public dynamic class ElectricFinishMC extends Sprite { } }//package
Section 514
//ElectricMC (ElectricMC) package { import flash.display.*; public dynamic class ElectricMC extends MovieClip { } }//package
Section 515
//ElectricMC1 (ElectricMC1) package { import flash.display.*; public dynamic class ElectricMC1 extends Sprite { } }//package
Section 516
//ElectricMC2 (ElectricMC2) package { import flash.display.*; public dynamic class ElectricMC2 extends Sprite { } }//package
Section 517
//ElectricMC3 (ElectricMC3) package { import flash.display.*; public dynamic class ElectricMC3 extends Sprite { } }//package
Section 518
//ElectricMC4 (ElectricMC4) package { import flash.display.*; public dynamic class ElectricMC4 extends Sprite { } }//package
Section 519
//ElectricMC5 (ElectricMC5) package { import flash.display.*; public dynamic class ElectricMC5 extends Sprite { } }//package
Section 520
//ElectricMC6 (ElectricMC6) package { import flash.display.*; public dynamic class ElectricMC6 extends Sprite { } }//package
Section 521
//ElectricMC7 (ElectricMC7) package { import flash.display.*; public dynamic class ElectricMC7 extends Sprite { } }//package
Section 522
//ElectricMC8 (ElectricMC8) package { import flash.display.*; public dynamic class ElectricMC8 extends Sprite { } }//package
Section 523
//ElectricMC9 (ElectricMC9) package { import flash.display.*; public dynamic class ElectricMC9 extends Sprite { } }//package
Section 524
//EmitterMC (EmitterMC) package { import flash.display.*; public dynamic class EmitterMC extends MovieClip { } }//package
Section 525
//EntranceLiftMC (EntranceLiftMC) package { import flash.display.*; public dynamic class EntranceLiftMC extends MovieClip { public function EntranceLiftMC(){ addFrameScript(49, frame50, 114,  ); } function  (){ stop(); if (parent != null){ parent.removeChild(this); }; } function frame50(){ NitromeGame.sound_manager.playSound("lift"); } } }//package
Section 526
//EvilMovingBlockMC (EvilMovingBlockMC) package { import flash.display.*; public dynamic class EvilMovingBlockMC extends MovieClip { public function EvilMovingBlockMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 527
//EyeGlowMC (EyeGlowMC) package { import flash.display.*; public dynamic class EyeGlowMC extends Sprite { } }//package
Section 528
//FlyingGunMC (FlyingGunMC) package { import flash.display.*; public dynamic class FlyingGunMC extends MovieClip { public function FlyingGunMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 529
//ForceFieldMC1 (ForceFieldMC1) package { import flash.display.*; public dynamic class ForceFieldMC1 extends MovieClip { public var field:MovieClip; public function ForceFieldMC1(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package
Section 530
//ForceFieldMC2 (ForceFieldMC2) package { import flash.display.*; public dynamic class ForceFieldMC2 extends MovieClip { public var field:MovieClip; public function ForceFieldMC2(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package
Section 531
//FrontArrayMC (FrontArrayMC) package { import flash.display.*; public dynamic class FrontArrayMC extends MovieClip { } }//package
Section 532
//Game (Game) package { import com.nitrome.engine.*; import flash.display.*; import flash.events.*; import com.nitrome.engine_specific.*; import flash.geom.*; import flash.utils.*; import com.nitrome.game.*; import flash.net.*; import flash.ui.*; public class Game { public var  :int;// = 0 public var actor_map:Array; public var tags:Array; public var effect_holder:Sprite; public var game_paused:Boolean; public var :ColorTransform; public var  :String; public var smoke_hit_bitmap:BitmapSprite; public var shaker:Sprite; public var  :Array; public var event_map:Array; public var star_holder:Sprite; public var scroller:Scroller; public var path_map:Array; public var completed:Boolean; public var debug:Graphics; public var current_event:Object; public var tile_holder:Sprite; public var cartridge_bitmap:BitmapSprite; public var boss_bullet_hit_bitmap:BitmapSprite; private var i:int; private var j:int; public var boss_level:Boolean; public var alert_count:int; public var sign_holder:Sprite; public var burn_bitmap2:BitmapSprite; public var burn_bitmap4:BitmapSprite; public var bullet_layer_holder:Bitmap; public var burn_bitmap1:BitmapSprite; public var burn_bitmap3:BitmapSprite; public var finish_count:int; public var mouse_pressed:Boolean; public var state:int; public var :Boolean; public var :int; public var fx_layer_holder:Bitmap; public var block_map:Array; public var sniper_shot_bitmap:BitmapSprite; public var  :Graphics; public var player_holder:Sprite; public var  :Array; public var  :Array; public var dead_star_holder:Sprite; public var player:Player; public var spider:HackedSpider; public var back:MovieClip; public var  :Array; public var spawn_holder:Sprite; public var light_holder:Sprite; public var bullet_bitmap:BitmapSprite; public var events:Array; public var  :Array; public var stack_map:Array; public var spider_death_count:int; public var bullet_hit_bitmap_left:BitmapSprite; public var grenade_cartridge_bitmap:BitmapSprite; public var grenade_bitmap:BitmapSprite; public var star_debris_bitmap:BitmapSprite; public var canvas:Sprite; public var debris_clips:Array; public var  :Array; public var bullet_hit_bitmap_up:BitmapSprite; public var god_mode:Boolean; public var rope_holder:Shape; public var encounters:Array; public var fx_layer:BitmapData; public var spawnage:Array; public var monster_holder:Sprite; public var background_type:int; public var scan_holder:Sprite; public var enemy_health_panel:MovieClip; public var frame_count:int; public var bullets:Array; public var boss_bullet_bitmap:BitmapSprite; public var  :Number; public var bullet_hit_bitmap_down:BitmapSprite; public var scent_map:Array; public var bullet_hit_bitmap_right:BitmapSprite; public var :Rectangle; public var bullet_layer:BitmapData; public var bang_bitmap2:BitmapSprite; public var background_holder:Sprite; public var bang_bitmap1:BitmapSprite; public var start_y:int; public var bang_bitmap3:BitmapSprite; public var start_x:int; public var alert_state:int; public var scrolling:int; public static const DAWN_SUN:int = 4; public static const NIGHT_CLOUDS:int = 0; public static const ACTIVE:int = 2; public static const IN_PLAY:int = 1; public static const CHAMELEON_DELAY:int = 500; public static const DAWN:int = 5; public static const ALERT_DELAY:int = 250; public static const WIDTH:int = 550; public static const HEIGHT:int = 400; public static const SCALE:Number = 0.015625; public static const CHAMELEON:int = 4; public static const EMPTY:int = -1; public static const SAFE_COL:int = 0x838383; public static const EVENT_AREA:int = 115; public static const LIFT_DELAY:int = 75; public static const ALERT_COL_LIMIT:Number = 100; public static const ELECTRIC_DELAY:int = 125; public static const DANGER_COL:int = 0xFF0600; public static const ALERT_COL_SPEED:Number = 3; public static const scale:int = 64; public static const DAWN_CLOUDS_SUN:int = 2; public static const SPIDER_DEATH_DELAY:int = 15; public static const DAWN_CLOUDS:int = 3; public static const INACTIVE:int = 1; public static const NIGHT:int = 1; public static const GAME:int = 1; public static const ONE80DIVIDEDBYPI:Number = 57.2957795130823; public static var cache_xml:Boolean = true; public function Game(_arg1:Sprite, _arg2:Sprite, _arg3:MovieClip){  = 0; super(); this.canvas = _arg1; this.shaker = _arg2; this.back = _arg3; RayCast.init(this); _arg1.addEventListener(Event.ENTER_FRAME,  , false, 0, true); } private function ():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:String; _local1 = new PlayerMC(); _local2 = new PlayerMC(); player_holder.addChild(_local1); player = new Player(_local1, _local2, ((scale >> 1) + (start_x * scale)), ((-(Player.HEIGHT) >> 1) + ((start_y + 1) * scale)), this); _local3 = ((NitromeGame.selected_level < 10)) ? "0" : ""; _local3 = (_local3 + NitromeGame.selected_level); NitromeGame.timeline.msg_panel.setMsg(((_local3 + ": ") +  )); } public function clearAll():void{ canvas.transform.colorTransform = new ColorTransform(); clearListeners(); while (canvas.numChildren > 0) { canvas.removeChildAt(0); }; } private function ():void{ var _local1:int; var _local2:int; scroller.changeLayer(Scroller.ENCOUNTER_LAYER); _local1 = 0; while (_local1 < scroller.height) { _local2 = 0; while (_local2 < scroller.width) { if (TileMaker.isEnemy(scroller.map_array[_local1][_local2])){ NitromeGame.bonus.enemy_total.value++; }; _local2++; }; _local1++; }; } private function (_arg1:MouseEvent):void{ mouse_pressed = false; } public function (_arg1:String, _arg2:String):void{ NitromeGame.timeline.text_panel.panel.message_text.text = _arg1; NitromeGame.timeline.text_panel.gotoAndPlay("popup_stay"); NitromeGame.timeline.text_panel.panel.face_panel.gotoAndStop(_arg2); } public function ():void{ var _local1:int; var _local2:String; if (alert_state == ACTIVE){ .blueOffset = (.blueOffset -  ); .greenOffset = (.greenOffset -  ); if (  > 0){ if (.blueOffset <= -(ALERT_COL_LIMIT)){   = -(ALERT_COL_SPEED); }; } else { if (.blueOffset >= 0){   = ALERT_COL_SPEED; }; }; canvas.transform.colorTransform = ; if (NitromeGame.timeline.alert_panel.alpha < 1){ NitromeGame.timeline.alert_panel.alpha = (NitromeGame.timeline.alert_panel.alpha + 0.04); } else { alert_count--; _local1 = ((alert_count * 0.04) >> 0); _local2 = ("" + ((_local1 < 10)) ? ("0" + _local1) : _local1); NitromeGame.timeline.alert_panel.alert_time.text = _local2; if (alert_count <= 0){ standdown(); }; }; } else { if (alert_state == INACTIVE){ if (.blueOffset < 0){ .blueOffset = (.blueOffset + ALERT_COL_SPEED); .greenOffset = (.greenOffset + ALERT_COL_SPEED); canvas.transform.colorTransform = ; }; if (NitromeGame.timeline.alert_panel.alpha > 0){ NitromeGame.timeline.alert_panel.alpha = (NitromeGame.timeline.alert_panel.alpha - 0.04); }; } else { if (alert_state == CHAMELEON){ if (NitromeGame.timeline.alert_panel.alpha < 1){ NitromeGame.timeline.alert_panel.alpha = (NitromeGame.timeline.alert_panel.alpha + 0.04); } else { alert_count--; _local1 = ((alert_count * 0.04) >> 0); _local2 = ("" + ((_local1 < 10)) ? ("0" + _local1) : _local1); NitromeGame.timeline.alert_panel.alert_time.text = _local2; if (alert_count <= 0){ NitromeGame.timeline.alert_panel.alert_time.text = "00"; NitromeGame.timeline.alert_panel.alert_time.textColor = DANGER_COL; alert_state = INACTIVE; if (player.chameleon){ player.exitChameleonMode(); }; }; }; }; }; }; } private function ():void{ var _local1:String; var _local2:URLLoader; _local1 = (); if (((!(cache_xml)) || (!((NitromeGame.last_loaded_path == _local1))))){ _local2 = new URLLoader(); _local2.addEventListener(Event.COMPLETE,  , false, 0, true); _local2.load(new URLRequest(())); } else {  (NitromeGame.last_loaded_xml); }; } public function chameleon():void{ if ((((alert_state == ACTIVE)) || ((alert_state == CHAMELEON)))){ return; }; NitromeGame.timeline.alert_panel.alert_time.text = "HIDDEN"; NitromeGame.timeline.alert_panel.alert_time.textColor = SAFE_COL; alert_state = CHAMELEON; if (player.rope.length > 0){ mouse_pressed = false; }; alert_count = CHAMELEON_DELAY; } private function (_arg1:Array, _arg2:Array, _arg3:int, _arg4:int, _arg5:int, _arg6:int):Array{ var _local7:Array; _local7 = []; if (_arg1[_arg4][_arg3] == EMPTY){ return (_local7); }; _arg1[_arg4][_arg3] = EMPTY; if ((((((_arg4 > 0)) && (!(TileMaker.isBlock(_arg2[(_arg4 - 1)][_arg3]))))) && (!((_arg1[(_arg4 - 1)][_arg3] == EMPTY))))){ _local7.push(new Dot(_arg3, (_arg4 - 1))); } else { if ((((_arg4 > 0)) && (TileMaker.isBlock(_arg2[(_arg4 - 1)][_arg3])))){ _arg1[(_arg4 - 1)][_arg3] = IN_PLAY; }; }; if ((((((_arg3 < (_arg5 - 1))) && (!(TileMaker.isBlock(_arg2[_arg4][(_arg3 + 1)]))))) && (!((_arg1[_arg4][(_arg3 + 1)] == EMPTY))))){ _local7.push(new Dot((_arg3 + 1), _arg4)); } else { if ((((_arg3 < (_arg5 - 1))) && (TileMaker.isBlock(_arg2[_arg4][(_arg3 + 1)])))){ _arg1[_arg4][(_arg3 + 1)] = IN_PLAY; }; }; if ((((((_arg4 < (_arg6 - 1))) && (!(TileMaker.isBlock(_arg2[(_arg4 + 1)][_arg3]))))) && (!((_arg1[(_arg4 + 1)][_arg3] == EMPTY))))){ _local7.push(new Dot(_arg3, (_arg4 + 1))); } else { if ((((_arg4 < (_arg6 - 1))) && (TileMaker.isBlock(_arg2[(_arg4 + 1)][_arg3])))){ _arg1[(_arg4 + 1)][_arg3] = IN_PLAY; }; }; if ((((((_arg3 > 0)) && (!(TileMaker.isBlock(_arg2[_arg4][(_arg3 - 1)]))))) && (!((_arg1[_arg4][(_arg3 - 1)] == EMPTY))))){ _local7.push(new Dot((_arg3 - 1), _arg4)); } else { if ((((_arg3 > 0)) && (TileMaker.isBlock(_arg2[_arg4][(_arg3 - 1)])))){ _arg1[_arg4][(_arg3 - 1)] = IN_PLAY; }; }; if ((((((_arg3 < (_arg5 - 1))) && ((_arg4 > 0)))) && (TileMaker.isBlock(_arg2[(_arg4 - 1)][(_arg3 + 1)])))){ _arg1[(_arg4 - 1)][(_arg3 + 1)] = IN_PLAY; }; if ((((((_arg3 < (_arg5 - 1))) && ((_arg4 < (_arg6 - 1))))) && (TileMaker.isBlock(_arg2[(_arg4 + 1)][(_arg3 + 1)])))){ _arg1[(_arg4 + 1)][(_arg3 + 1)] = IN_PLAY; }; if ((((((_arg3 > 0)) && ((_arg4 < (_arg6 - 1))))) && (TileMaker.isBlock(_arg2[(_arg4 + 1)][(_arg3 - 1)])))){ _arg1[(_arg4 + 1)][(_arg3 - 1)] = IN_PLAY; }; if ((((((_arg3 > 0)) && ((_arg4 > 0)))) && (TileMaker.isBlock(_arg2[(_arg4 - 1)][(_arg3 - 1)])))){ _arg1[(_arg4 - 1)][(_arg3 - 1)] = IN_PLAY; }; return (_local7); } private function  (_arg1:Event):void{ if (current_event.active){ if (((((current_event.text_up) && ())) && (!(Key.isDown(Keyboard.SPACE))))){ current_event.active = false;  = false; }; }; } private function ():void{ if (shaker.y != 0){ shaker.y = -(shaker.y); if (shaker.y > 0){ shaker.y--; }; }; } public function addScore(_arg1:int):void{ NitromeGame.level_score = (NitromeGame.level_score + _arg1); Score.value = (Score.value + _arg1); NitromeGame.timeline.score_panel.score.text =  (); } public function electrocuteActors():void{ var _local1:int; _local1 = 0; while (_local1 <  .length) {  [_local1].electrocuted = true; _local1++; }; } public function  (_arg1:Event):void{ if (!NitromeGame.timeline.tt.tweening){ canvas.removeEventListener(Event.ENTER_FRAME,  ); init(); }; } public function clearListeners():void{ canvas.removeEventListener(Event.ENTER_FRAME, main); NitromeGame.timeline.text_panel.panel.removeEventListener(MouseEvent.CLICK,  ); Key.stage.removeEventListener(MouseEvent.MOUSE_DOWN,  ); Key.stage.removeEventListener(MouseEvent.MOUSE_UP, ); Key.stage.removeEventListener(KeyboardEvent.KEY_DOWN,  ); Key.forceClearKeys(); } private function  (_arg1:int, _arg2:Array, _arg3:Array, _arg4:int, _arg5:int):Array{ var _local6:Array; _local6 = []; _arg2[_arg5][_arg4] = _arg1; if ((((((_arg5 > 0)) && ((_arg3[(_arg5 - 1)][_arg4] == EVENT_AREA)))) && ((_arg2[(_arg5 - 1)][_arg4] == -1)))){ _local6.push(new Dot(_arg4, (_arg5 - 1))); }; if ((((((_arg4 < (scroller.width - 1))) && ((_arg3[_arg5][(_arg4 + 1)] == EVENT_AREA)))) && ((_arg2[_arg5][(_arg4 + 1)] == -1)))){ _local6.push(new Dot((_arg4 + 1), _arg5)); }; if ((((((_arg5 < (scroller.height - 1))) && ((_arg3[(_arg5 + 1)][_arg4] == EVENT_AREA)))) && ((_arg2[(_arg5 + 1)][_arg4] == -1)))){ _local6.push(new Dot(_arg4, (_arg5 + 1))); }; if ((((((_arg4 > 0)) && ((_arg3[_arg5][(_arg4 - 1)] == EVENT_AREA)))) && ((_arg2[_arg5][(_arg4 - 1)] == -1)))){ _local6.push(new Dot((_arg4 - 1), _arg5)); }; return (_local6); } public function  ():void{ canvas.addEventListener(Event.ENTER_FRAME, main, false, 0, true); NitromeGame.timeline.text_panel.panel.addEventListener(MouseEvent.CLICK,  ); Key.stage.addEventListener(MouseEvent.MOUSE_DOWN,  ); Key.stage.addEventListener(MouseEvent.MOUSE_UP, ); Key.stage.addEventListener(KeyboardEvent.KEY_DOWN,  ); } private function  ():void{ var _local1:int; i = 0; while (i < bullets.length) { if (bullets[i].active){ bullets[i].main(); }; if (bullets[i].active){ _local1 = 0; while (_local1 <  .length) { if (bullets[i].intersects( [_local1].collision_rect)){  [_local1].resolveBulletCollision(bullets[i]); break; }; _local1++; }; }; if (((bullets[i].active) && (bullets[i].intersects(player.collision_rect)))){ bullets[i].resolvePlayerCollision(player); }; if (!bullets[i].active){ bullets.splice(i, 1); i--; } else { bullets[i].updateMC(); }; i++; }; } private function  (_arg1:Array):Array{ var _local2:Array; var _local3:int; var _local4:int; _local2 = []; _local3 = 0; while (_local3 < scroller.height) { _local2[_local3] = []; _local4 = 0; while (_local4 < scroller.width) { _local2[_local3].push(0); _local4++; }; _local3++; }; _local3 = 0; while (_local3 < scroller.height) { _local4 = 0; while (_local4 < scroller.width) { if (_arg1[_local3][_local4] == IN_PLAY){ if ((((((_local3 > 0)) && ((_arg1[(_local3 - 1)][_local4] == IN_PLAY)))) || ((_local3 == 0)))){ _local2[_local3][_local4] = (_local2[_local3][_local4] | Rect.UP); }; if ((((((_local4 < (scroller.width - 1))) && ((_arg1[_local3][(_local4 + 1)] == IN_PLAY)))) || ((_local4 == (scroller.width - 1))))){ _local2[_local3][_local4] = (_local2[_local3][_local4] | Rect.RIGHT); }; if ((((((_local3 < (scroller.height - 1))) && ((_arg1[(_local3 + 1)][_local4] == IN_PLAY)))) || ((_local3 == (scroller.height - 1))))){ _local2[_local3][_local4] = (_local2[_local3][_local4] | Rect.DOWN); }; if ((((((_local4 > 0)) && ((_arg1[_local3][(_local4 - 1)] == IN_PLAY)))) || ((_local4 == 0)))){ _local2[_local3][_local4] = (_local2[_local3][_local4] | Rect.LEFT); }; } else { _local2[_local3][_local4] = -1; }; _local4++; }; _local3++; }; return (_local2); } private function  ():void{ var _local1:int; var _local2:int; scroller.changeLayer(Scroller.ENCOUNTER_LAYER); _local1 = 0; while (_local1 < scroller.height) { _local2 = 0; while (_local2 < scroller.width) { if ((((((block_map[_local1][_local2] >= 0)) || ((block_map[_local1][_local2] <= 0)))) && (TileMaker.isSpawn(block_map[_local1][_local2])))){ spawnage.push({x:_local2, y:_local1, id:scroller.map_array[_local1][_local2]}); scroller.map_array[_local1][_local2] = 0; if ((((_local1 > 0)) && (TileMaker.isBlock(block_map[(_local1 - 1)][_local2])))){ if (stack_map[(_local1 - 1)][_local2] == EMPTY){ stack_map[(_local1 - 1)][_local2] = 0; }; }; if ((((_local1 < (scroller.height - 1))) && (TileMaker.isBlock(block_map[(_local1 + 1)][_local2])))){ if (stack_map[(_local1 + 1)][_local2] == EMPTY){ stack_map[(_local1 + 1)][_local2] = 0; }; }; }; _local2++; }; _local1++; }; } public function levelComplete():void{ var _local1:Object; if (completed){ return; }; completed = true; player.running = false; if (NitromeGame.bonus.dodge.value){ addScore(5000); }; if (NitromeGame.bonus.cash_count.value == NitromeGame.bonus.cash_total.value){ addScore(5000); }; if (NitromeGame.bonus.msg_count.value == NitromeGame.bonus.msg_total.value){ addScore(5000); }; if (NitromeGame.bonus.enemy_count.value == NitromeGame.bonus.enemy_total.value){ addScore(10000); }; _local1 = {dodge:(NitromeGame.bonus.dodge.value == 1), cash_count:NitromeGame.bonus.cash_count.value, cash_total:NitromeGame.bonus.cash_total.value, msg_count:NitromeGame.bonus.msg_count.value, msg_total:NitromeGame.bonus.msg_total.value, enemy_count:NitromeGame.bonus.enemy_count.value, enemy_total:NitromeGame.bonus.enemy_total.value}; NitromeGame.setLevelBonus(_local1, NitromeGame.selected_level); if (NitromeGame.selected_level >= (NitromeGame.total_levels - 1)){ NitromeGame.timeline.popup_holder.launchPopUp("final_level_complete"); } else { NitromeGame.timeline.popup_holder.launchPopUp("level_complete"); NitromeGame.setLevelUnlocked((NitromeGame.selected_level + 1)); if (NitromeGame.last_level < (NitromeGame.selected_level + 1)){ NitromeGame.last_level = (NitromeGame.selected_level + 1); }; }; } private function  ():void{ var _local1:int; var _local2:int; scroller.changeLayer(Scroller.ENCOUNTER_LAYER); _local1 = 0; while (_local1 < scroller.height) { _local2 = 0; while (_local2 < scroller.width) { if (scroller.map_array[_local1][_local2] == 28){ NitromeGame.bonus.cash_total.value++; }; _local2++; }; _local1++; }; } private function  (_arg1:MouseEvent):void{ mouse_pressed = true; } public function addBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:BitmapSprite):void{ bullets.push(new Bullet(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, this)); } public function shake(_arg1:int):void{ shaker.y = _arg1; } public function pauseGame(_arg1:Boolean=false):void{ var _local2:int; if (!player.active){ return; }; if (!game_paused){ Util.stopClips(player_holder); Util.stopClips(monster_holder); game_paused = true; if (_arg1){ NitromeGame.timeline.popup_holder.launchPopUp("game_help"); } else { NitromeGame.timeline.popup_holder.launchPopUp("game_paused"); }; } else { Util.startClips(player_holder); Util.startClips(monster_holder); _local2 = 0; while (_local2 < encounters.length) { encounters[_local2].unpause(); _local2++; }; NitromeGame.timeline.popup_holder.hidePopUp(); game_paused = false; }; } private function  ():void{ i = 0; while (i <  .length) {  [i].main(); if (((!( [i].active)) || (!(Util.onScreen( [i].x,  [i].y, this, 20))))){  .splice(i, 1); i--; }; i++; }; } public function  (_arg1:Encounter):void{ var _local2:int; _local2 = 0; while (_local2 < encounters.length) { if (encounters[_local2] == _arg1){ encounters.splice(_local2, 1); break; }; _local2++; }; } public function init():void{ var _local1:Shape; var _local2:Shape; background_holder = new Sprite(); tile_holder = new Sprite(); monster_holder = new Sprite(); star_holder = new Sprite(); dead_star_holder = new Sprite(); rope_holder = new Shape(); player_holder = new Sprite(); effect_holder = new Sprite(); sign_holder = new Sprite(); spawn_holder = new Sprite(); light_holder = new Sprite(); scan_holder = new Sprite(); fx_layer = new BitmapData(WIDTH, HEIGHT, true, 4294967295); fx_layer_holder = new Bitmap(fx_layer); bullet_layer = new BitmapData(WIDTH, HEIGHT, true, 4294967295); bullet_layer_holder = new Bitmap(bullet_layer);  = new Rectangle(0, 0, WIDTH, HEIGHT); _local1 = new Shape(); _local2 = new Shape(); debug = _local1.graphics;   = _local2.graphics; debug.lineStyle(2, 0xFF00);  .lineStyle(1, 0xFF0000); canvas.addChild(background_holder); canvas.addChild(dead_star_holder); canvas.addChild(scan_holder); canvas.addChild(tile_holder); canvas.addChild(monster_holder); canvas.addChild(bullet_layer_holder); canvas.addChild(spawn_holder); canvas.addChild(rope_holder); canvas.addChild(star_holder); canvas.addChild(player_holder); canvas.addChild(effect_holder); canvas.addChild(sign_holder); canvas.addChild(fx_layer_holder); canvas.addChild(light_holder); canvas.addChild(_local1); canvas.addChild(_local2); burn_bitmap1 = new BitmapSprite(new BurnMC1()); burn_bitmap2 = new BitmapSprite(new BurnMC2()); burn_bitmap3 = new BitmapSprite(new BurnMC3()); burn_bitmap4 = new BitmapSprite(new BurnMC4()); bang_bitmap1 = new BitmapSprite(new BangMC1()); bang_bitmap2 = new BitmapSprite(new BangMC2()); bang_bitmap3 = new BitmapSprite(new BangMC3()); star_debris_bitmap = new BitmapSprite(new DeadStarMC()); bullet_bitmap = new BitmapSprite(new BulletMC()); boss_bullet_bitmap = new BitmapSprite(new BossBulletMC()); grenade_bitmap = new BitmapSprite(new GrenadeMC()); bullet_hit_bitmap_up = new BitmapSprite(new BulletHitMC1()); bullet_hit_bitmap_right = new BitmapSprite(new BulletHitMC2()); bullet_hit_bitmap_down = new BitmapSprite(new BulletHitMC3()); bullet_hit_bitmap_left = new BitmapSprite(new BulletHitMC4()); sniper_shot_bitmap = new BitmapSprite(new SniperShotMC()); cartridge_bitmap = new BitmapSprite(new CartridgeMC()); grenade_cartridge_bitmap = new BitmapSprite(new GrenadeCartridgeMC()); smoke_hit_bitmap = new BitmapSprite(new SmokeHitMC()); boss_bullet_hit_bitmap = new BitmapSprite(new BossBulletHitMC()); debris_clips = []; i = 0; while (i < 15) { debris_clips[i] = new BitmapSprite(new ((getDefinitionByName(("DebrisMC" + i)) as Class))); i++; }; encounters = [];  = [];   = []; spawnage = []; tags = [];  = [];   = []; bullets = [];   = [];  = []; frame_count = 0; NitromeGame.level_score = 0; state = GAME; game_paused = false; god_mode = false; alert_state = INACTIVE;  = new ColorTransform();   = ALERT_COL_SPEED; completed = false;  = false; boss_level = false; NitromeGame.bonus.dodge = new HiddenInt(1); NitromeGame.bonus.cash_count = new HiddenInt(); NitromeGame.bonus.cash_total = new HiddenInt(); NitromeGame.bonus.msg_count = new HiddenInt(); NitromeGame.bonus.msg_total = new HiddenInt(); NitromeGame.bonus.enemy_count = new HiddenInt(); NitromeGame.bonus.enemy_total = new HiddenInt(); NitromeGame.timeline.health_panel.gotoAndStop("_3"); NitromeGame.timeline.alert_panel.alpha = 0; NitromeGame.timeline.score_panel.score.text =  (); NitromeGame.timeline.fade_to_black.gotoAndStop("clear"); NitromeGame.timeline.text_panel.gotoAndStop(1); enemy_health_panel = NitromeGame.timeline.enemy_health_panel; enemy_health_panel.alpha = 0; enemy_health_panel.bar.scaleX = 0; NitromeGame.timeline.hint_panel.visible = false; (); } private function  (_arg1:KeyboardEvent):void{ if (Key.isDown(Key.P)){ pauseGame(); }; if (Key.isDown(Key.H)){ pauseGame(true); }; } public function addFX(_arg1:Number, _arg2:Number, _arg3:BitmapSprite):void{ if (_arg3 == bang_bitmap1){ NitromeGame.sound_manager.playSound("bang1"); } else { if (_arg3 == bang_bitmap2){ NitromeGame.sound_manager.playSound("bang2"); } else { if (_arg3 == bang_bitmap3){ NitromeGame.sound_manager.playSound("bang3"); }; }; };  .push(new FX(_arg1, _arg2, _arg3, this)); } public function addBulletGroup(_arg1:Array):void{ bullets.push(new BulletGroup(_arg1)); } private function  ():void{ var _local1:int; if (current_event.name == "message"){ if (!current_event.active){ NitromeGame.timeline.hint_panel.visible = false; if (current_event.text_up){  (); current_event.text_up = false; }; current_event = null; } else { if (current_event.forced){ if (!current_event.text_up){ current_event.text_up = true; current_event.forced = false; NitromeGame.sound_manager.playSound("msg"); if (!current_event.seen){ NitromeGame.bonus.msg_count.value++; current_event.seen = true; }; if (current_event.face == "ninja_reveal"){ _local1 = 0; while (_local1 <  .length) { if (( [_local1] is NinjaGuard)){  [_local1].reveal_count = NinjaGuard.REVEAL_DELAY; }; _local1++; }; }; (current_event.text, current_event.face); }; } else { if (!current_event.text_up){ if (spider == null){ if (((!(current_event.seen)) && (!(NitromeGame.timeline.hint_panel.visible)))){ NitromeGame.sound_manager.playSound("msg"); }; NitromeGame.timeline.hint_panel.visible = true; } else { NitromeGame.timeline.hint_panel.visible = false; }; if (((((!(player.key_lock)) && ())) && (Key.isDown(Keyboard.SPACE)))){ NitromeGame.timeline.hint_panel.visible = false; current_event.text_up = true; (current_event.text, current_event.face);  = false; if (!current_event.seen){ NitromeGame.bonus.msg_count.value++; current_event.seen = true; }; }; }; }; if (((((current_event.text_up) && ())) && (Key.isDown(Keyboard.SPACE)))){ current_event.active = false;  = false; }; }; }; if (!Key.isDown(Keyboard.SPACE)){  = true; }; } public function  ():String{ var _local1:String; _local1 = Score.value.toString(); while (_local1.length < 7) { _local1 = ("0" + _local1); }; return (_local1); } public function  ():void{ if (enemy_health_panel.bar.scaleX > 0){ if (enemy_health_panel.alpha < 1){ enemy_health_panel.alpha = (enemy_health_panel.alpha + 0.2); }; } else { if (enemy_health_panel.alpha > 0){ enemy_health_panel.alpha = (enemy_health_panel.alpha - 0.2); }; }; } private function  ():void{ i = 0; while (i < encounters.length) { if (encounters[i].skip){ } else { if (((encounters[i].has_collision) && (encounters[i].intersects(player.collision_rect)))){ encounters[i].resolvePlayerCollision(player); }; if (encounters[i].has_main){ encounters[i].main(); }; if (!encounters[i].active){ Util.stopClips(encounters[i].mc); encounters[i].mc.parent.removeChild(encounters[i].mc); encounters.splice(i, 1); i--; }; }; i++; }; } private function  (_arg1:Event):void{ var _local2:XML; _local2 = new XML(_arg1.target.data); NitromeGame.last_loaded_path = (); NitromeGame.last_loaded_xml = _local2;  (_local2); } public function addSmoke(_arg1:Number, _arg2:Number):void{ var _local3:Smoke; _local3 = new Smoke(_arg1, _arg2, this);  = ( + (70 + (Math.random() * 50)));  = ( % 360); _local3.addVelocity((Trig.cos[ ] * 10), (Trig.sin[ ] * 10));  .push(_local3); } public function reset():void{ game_paused = true; clearAll(); init(); } private function  ():void{ i = 0; while (i <  .length) {  [i].main(); if (((!( [i].active)) || (!(Util.onScreen( [i].x,  [i].y, this,  [i].bitmap.width))))){  .splice(i, 1); i--; }; i++; }; } public function  (_arg1:XML):void{ var _local2:Array; var _local3:XML; var _local4:int; var _local5:int; var _local6:*; var _local7:XML; var _local8:Boolean; var _local9:LZW; var _local10:String; var _local11:Array; var _local12:Boolean; var _local13:String; var _local14:int; var _local15:int; var _local16:int; var _local17:int; var _local18:String; var _local19:Boolean; _local2 = []; _local3 = _arg1.level[0]; scroller = new Scroller(this, canvas, tile_holder, scale, parseInt(_local3.@width), parseInt(_local3.@height), WIDTH, HEIGHT); start_x = parseInt(_local3.@start_x); start_y = parseInt(_local3.@start_y); background_type = parseInt(_local3.@background); scrolling = parseInt(_local3.@scroll); NitromeGame.timeline.back.gotoAndStop(((background_type < 2)) ? "night" : "dawn"); _local6 = []; _local8 = (_local3.@compression == "true"); _local9 = new LZW(); i = 0; for each (_local7 in _arg1.tiles) { _local10 = ""; if (_local8){ _local10 = _local9.decompress(_local7.@values); } else { _local10 = _local7.@values; }; _local6 = Util.unserialize(_local10); _local11 = []; _local4 = 0; while (_local4 < scroller.height) { _local11.push([]); _local5 = 0; while (_local5 < scroller.width) { _local11[_local4].push(_local6[(_local5 + (_local4 * scroller.width))]); _local5++; }; _local4++; }; _local12 = false; if (i == 3){ scroller.addTileLayer(sign_holder); _local12 = true; } else { if (i == 0){ scroller.addTileLayer(background_holder); _local12 = true; } else { if (i == 2){ scroller.addTileLayer(monster_holder); } else { if (i == 4){ path_map = _local11; } else { if (i == 5){ actor_map = _local11; } else { if (i == 6){ event_map = _local11; }; }; }; }; }; }; if (scroller.layers < 4){ scroller.addLayer(_local11, _local12); }; i++; }; for each (_local7 in _arg1.sign) { _local13 = (_local8) ? _local9.decompress(_local7.@text) : _local7.@text; _local14 = parseInt(_local7.@n); _local15 = parseInt(_local7.@layer); _local16 = parseInt(_local7.@width); _local17 = parseInt(_local7.@height); _local18 = _local7.@face; _local19 = (_local7.@forced == "true"); _local2.push({text:_local13, n:_local14, layer:_local15, width:_local16, height:_local17, face:_local18, forced:_local19}); }; scroller.setSignage(_local2);  = _arg1.msg[0].@text; block_map = scroller.map_array_layers[Scroller.BLOCK_LAYER]; stack_map =  ( ()); ();  ();  ();  (); (); NitromeGame.bonus.msg_total.value = events.length; if (scrolling){ scroller.renderScrollLayer(0, Scroller.VERT); }; scroller.rezForced(); scroller.rezBeginning(start_x, start_y); frame_count = 1; ();  (); NitromeGame.timeline.loading_clip.gotoAndPlay("fade_out"); NitromeGame.sound_manager.playMusic(SoundManager.GAME); } public function alert():void{ if ((((alert_state == ACTIVE)) || ((alert_state == CHAMELEON)))){ return; }; NitromeGame.sound_manager.playSound("alert"); NitromeGame.timeline.alert_panel.alert_time.text = "DANGER"; NitromeGame.timeline.alert_panel.alert_time.textColor = DANGER_COL; alert_state = ACTIVE; j = 0; while (j < encounters.length) { encounters[j].alert(); j++; }; if (player.rope.length > 0){ if (RayCast.cast(player.rope_end, block_map, true) != null){ mouse_pressed = false; }; };  = new ColorTransform(1, 1, 1, 1, 0, 0, 0); alert_count = ALERT_DELAY; } public function addDebrisDir(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, ... _args):void{ var _local6:int; var _local7:DebrisFX; _local6 = 0; while (_local6 < _args.length) { _local7 = new DebrisFX(_arg1, _arg2, _args[_local6], this); _local7.addVelocity((_arg3 * (Math.random() * 10)), (_arg4 * (Math.random() * 10)));  .push(_local7); _local6++; }; } public function  ():void{ NitromeGame.timeline.text_panel.gotoAndPlay("hide"); } public function addDebris(_arg1:Number, _arg2:Number, _arg3:Number, ... _args):void{ var _local5:int; var _local6:DebrisFX; _local5 = 0; while (_local5 < _args.length) { _local6 = new DebrisFX(_arg1, _arg2, _args[_local5], this); _local6.addVelocity(((-5 + (Math.random() * 10)) + _arg3), ((-5 + (Math.random() * 5)) - 10));  .push(_local6); _local5++; }; } private function  ():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Dot; var _local5:int; var _local6:int; var _local7:Boolean; var _local8:Array; var _local9:Object; var _local10:Array; var _local11:int; var _local12:Array; _local6 = -1; _local7 = false; _local8 = []; _local9 = {}; _local10 = []; events = []; _local1 = 0; while (_local1 < scroller.height) { _local8[_local1] = []; _local2 = 0; while (_local2 < scroller.width) { _local8[_local1][_local2] = -1; _local2++; }; _local1++; }; _local1 = 0; while (_local1 < scroller.height) { _local2 = 0; while (_local2 < scroller.width) { if (!(((event_map[_local1][_local2] >= 0)) || ((event_map[_local1][_local2] <= 0)))){ if (event_map[_local1][_local2].search(/I/) > -1){ _local6 = event_map[_local1][_local2].match(/(?<=I\()\d+/)[0]; }; _local5 = parseInt(event_map[_local1][_local2].match(/\d+/)[0]); _local7 = (event_map[_local1][_local2].search(/F/) > -1); }; if ( (event_map[_local1][_local2])){ if (event_map[_local1][_local2] == 1){ _local3 = 0; while (_local3 < scroller.signage.length) { if (scroller.signage[_local3].n == (_local2 + (_local1 * scroller.width))){ _local9 = {active:false, name:"message", face:scroller.signage[_local3].face, id:events.length, text:scroller.signage[_local3].text, forced:scroller.signage[_local3].forced, text_up:false, seen:false}; events.push(_local9); _local10 =  (_local9.id, _local8, event_map, _local2, _local1); _local11 = 0; while (_local11 < (scroller.width * scroller.height)) { _local4 = _local10.shift(); _local12 =  (_local9.id, _local8, event_map, _local4.x, _local4.y); if (_local12.length > 0){ _local10 = _local10.concat(_local12); }; if (_local10.length == 0){ break; }; _local11++; }; break; }; _local3++; }; }; }; _local2++; }; _local1++; }; event_map = _local8; } public function standdown():void{ if (alert_state == INACTIVE){ return; }; alert_state = INACTIVE; j = 0; while (j < encounters.length) { encounters[j].standdown(); j++; }; NitromeGame.timeline.alert_panel.alert_time.text = "SAFE"; NitromeGame.timeline.alert_panel.alert_time.textColor = SAFE_COL; } private function  ():void{ var _local1:int; i = 0; while (i <  .length) { _local1 = 0; while (_local1 < encounters.length) { if (((((((((encounters[_local1].active) && ((( [i].all_collision) || (encounters[_local1].actor_target))))) && (!((encounters[_local1] is MovingBlock))))) && (encounters[_local1].has_collision))) && ( [i].intersects(encounters[_local1].collision_rect)))){ if (!(encounters[_local1] is TripWire)){  [i].resolveEncounterCollision(encounters[_local1]); }; if (((((!(boss_level)) && (encounters[_local1].active))) && (!((encounters[_local1] is TripWire))))){ enemy_health_panel.bar.scaleX = (encounters[_local1].health_fraction * encounters[_local1].health); } else { if (!boss_level){ enemy_health_panel.bar.scaleX = 0; } else { if ((encounters[_local1] is Boss)){ enemy_health_panel.bar.scaleX = (encounters[_local1].health_fraction * encounters[_local1].health); }; }; }; }; if ( [i] == spider){ if ((((encounters[_local1] is TripWire)) && (encounters[_local1].killer))){ if ((((encounters[_local1].type == TripWire.TURNING)) || ((encounters[_local1].type == TripWire.FIXED_VARIABLE)))){ if (RayCast.reportIntersectsRect(encounters[_local1].scan, encounters[_local1].cast,  [i].collision_rect)){  [i].kill(); }; } else { if (encounters[_local1].type == TripWire.FIXED){ if (encounters[_local1].collision_rect.intersects( [i].collision_rect)){  [i].kill(); }; }; }; }; if ((((((((encounters[_local1] is FlyingGun)) && (encounters[_local1].killer))) && ((encounters[_local1].strength >= 1)))) && (!(Util.proximity(encounters[_local1].x, encounters[_local1].y,  [i].x,  [i].y, 50))))){ if (RayCast.reportIntersectsRect(encounters[_local1].scan, encounters[_local1].cast,  [i].collision_rect)){  [i].kill(); }; }; }; _local1++; };  [i].main(); if (! [i].active){ Util.stopClips( [i].mc);  [i].mc.parent.removeChild( [i].mc);  .splice(i, 1); i--; }; i++; }; if (((!((spider == null))) && (!(spider.active)))){ if (spider_death_count > 0){ spider_death_count--; } else { spider = null; }; }; } private function  (_arg1:int):Boolean{ if (_arg1 == 1){ return (true); }; return (false); } private function  ():Array{ var _local1:Array; var _local2:Array; var _local3:int; var _local4:int; var _local5:Array; var _local6:int; var _local7:Array; var _local8:Array; _local1 = []; _local2 = block_map; _local3 = 0; while (_local3 < scroller.height) { _local1[_local3] = []; _local4 = 0; while (_local4 < scroller.width) { _local1[_local3].push(0); _local4++; }; _local3++; }; _local5 = (_local1, _local2, start_x, start_y, scroller.width, scroller.height); _local6 = 0; while (_local6 < (scroller.width * scroller.height)) { _local7 = []; i = 0; while (i < _local5.length) { _local8 = (_local1, _local2, _local5[i].x, _local5[i].y, scroller.width, scroller.height); if (_local8.length > 0){ _local7 = _local7.concat(_local8); }; i++; }; _local5 = _local7; if (_local5.length == 0){ break; }; _local6++; }; return (_local1); } public function  (_arg1:Encounter):void{ encounters.push(_arg1); } public function main(_arg1:Event):void{ debug.clear(); debug.lineStyle(2, 0xFF00); if (!game_paused){ if (player.state == Player.STEALTH){ player.stealthScreenGrab(); }; i = 0; while (i <  .length) { if ( [i].active){ if (Util.onScreen( [i].x,  [i].y, this, 100)){  [i].stealthScreenGrab(); }; } else {  .splice(i, 1); i--; }; i++; }; if (player.active){ player.main(); } else { if (player.level_completed){ finish_count++; if ((player.finish_item is Lift)){ if (finish_count == LIFT_DELAY){ levelComplete(); }; } else { if ((player.finish_item is ElectricFinish)){ if (finish_count == LIFT_DELAY){ NitromeGame.timeline.fade_to_black.gotoAndPlay("fade"); NitromeGame.sound_manager.playSound("bosslaugh"); } else { if (finish_count == ELECTRIC_DELAY){ levelComplete(); }; }; } else { if (player.finish_item == null){ if (finish_count == 25){ NitromeGame.timeline.fade_to_black.gotoAndPlay("fade"); } else { if (finish_count == LIFT_DELAY){ levelComplete(); }; }; }; }; }; }; }; if (scrolling){ if (scrolling == Scroller.HORIZ){ scroller.tile_layers[0].y = (scroller.tile_layers[0].y + 5); if (scroller.tile_layers[0].y > 0){ scroller.tile_layers[0].y = (scroller.tile_layers[0].y - (scroller.height * scale)); }; } else { scroller.tile_layers[0].y = (scroller.tile_layers[0].y - 5); if (scroller.tile_layers[0].y < (-(scroller.height) * scale)){ scroller.tile_layers[0].y = (scroller.tile_layers[0].y + (scroller.height * scale)); }; }; }; fx_layer.fillRect(, 0xFFFFFF); fx_layer_holder.x = -(canvas.x); fx_layer_holder.y = -(canvas.y); bullet_layer.fillRect(, 0xFFFFFF); bullet_layer_holder.x = -(canvas.x); bullet_layer_holder.y = -(canvas.y); scan_holder.graphics.clear();  ();  ();  (); ();  ();  (); (); ();  (); if (current_event != null){  (); }; frame_count++; }; } public function (_arg1:Actor):void{ var _local2:int; _local2 = 0; while (_local2 <  .length) { if ( [_local2] == _arg1){  .splice(_local2, 1); break; }; _local2++; }; } public function (_arg1:Actor):void{  .push(_arg1); } private function ():String{ var _local1:String; var _local2:String; var _local3:String; var _local4:String; _local1 = ("" + NitromeGame.selected_level); if (NitromeGame.selected_level < 10){ _local1 = ("0" + NitromeGame.selected_level); }; _local2 = "levels/"; _local3 = ".xml"; _local4 = ((NitromeGame.getSwfPath() + _local2) + NitromeGame.getLevelName((NitromeGame.selected_level + 1), _local3)); return (_local4); } public function gameOver():void{ NitromeGame.timeline.popup_holder.launchPopUp("game_over"); } private function ():void{ var _local1:int; var _local2:int; scent_map = []; _local1 = 0; while (_local1 < scroller.height) { scent_map[_local1] = []; _local2 = 0; while (_local2 < scroller.width) { if (stack_map[_local1][_local2] > Game.EMPTY){ scent_map[_local1].push(-1); } else { scent_map[_local1].push(0); }; _local2++; }; _local1++; }; } private function ():void{ i = 0; while (i <  .length) {  [i].main(); if (((!( [i].active)) || (!(Util.onScreen( [i].x,  [i].y, this, 50))))){  .splice(i, 1); i--; }; i++; }; } } }//package
Section 533
//GameMusic (GameMusic) package { import flash.media.*; public dynamic class GameMusic extends Sound { } }//package
Section 534
//GeneratorMC (GeneratorMC) package { import flash.display.*; public dynamic class GeneratorMC extends MovieClip { public function GeneratorMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 535
//GrenadeCartridgeMC (GrenadeCartridgeMC) package { import flash.display.*; public dynamic class GrenadeCartridgeMC extends MovieClip { } }//package
Section 536
//GrenadeMC (GrenadeMC) package { import flash.display.*; public dynamic class GrenadeMC extends MovieClip { } }//package
Section 537
//GunBlockMC1 (GunBlockMC1) package { import flash.display.*; public dynamic class GunBlockMC1 extends MovieClip { public var gun:MovieClip; } }//package
Section 538
//GunBlockMC2 (GunBlockMC2) package { import flash.display.*; public dynamic class GunBlockMC2 extends MovieClip { public var gun:MovieClip; } }//package
Section 539
//GunBlockMC3 (GunBlockMC3) package { import flash.display.*; public dynamic class GunBlockMC3 extends MovieClip { public var gun:MovieClip; } }//package
Section 540
//GunBlockMC4 (GunBlockMC4) package { import flash.display.*; public dynamic class GunBlockMC4 extends MovieClip { public var gun:MovieClip; } }//package
Section 541
//GunManMC (GunManMC) package { import flash.display.*; public dynamic class GunManMC extends MovieClip { public var arm:MovieClip; public var gun:MovieClip; public function GunManMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 542
//GunMC (GunMC) package { import flash.display.*; public dynamic class GunMC extends MovieClip { public var cartridges:MovieClip; public function GunMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 543
//HackSpiderMC (HackSpiderMC) package { import flash.display.*; public dynamic class HackSpiderMC extends MovieClip { public var light:MovieClip; public var body:MovieClip; } }//package
Section 544
//HealthFadeMC (HealthFadeMC) package { import flash.display.*; public dynamic class HealthFadeMC extends MovieClip { public function HealthFadeMC(){ addFrameScript(20, frame21); } function frame21(){ parent.removeChild(this); stop(); } } }//package
Section 545
//HealthMC (HealthMC) package { import flash.display.*; public dynamic class HealthMC extends Sprite { } }//package
Section 546
//HighScoreBoard (HighScoreBoard) package { import com.nitrome.highscore.*; public dynamic class HighScoreBoard extends HighScoreBoard { public function HighScoreBoard(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 547
//HitSparkMC (HitSparkMC) package { import flash.display.*; public dynamic class HitSparkMC extends MovieClip { public function HitSparkMC(){ addFrameScript(0, frame1, 8, ); } function frame1(){ NitromeGame.sound_manager.playSound("star_hit"); } function (){ parent.removeChild(this); stop(); } } }//package
Section 548
//holder (holder) package { import flash.display.*; public dynamic class holder extends Sprite { } }//package
Section 549
//IntroMC1 (IntroMC1) package { import flash.display.*; public dynamic class IntroMC1 extends MovieClip { } }//package
Section 550
//IntroMC2 (IntroMC2) package { import flash.display.*; public dynamic class IntroMC2 extends MovieClip { } }//package
Section 551
//IntroMC3 (IntroMC3) package { import flash.display.*; public dynamic class IntroMC3 extends MovieClip { } }//package
Section 552
//IntroMC4 (IntroMC4) package { import flash.display.*; public dynamic class IntroMC4 extends MovieClip { } }//package
Section 553
//IntroMC5 (IntroMC5) package { import flash.display.*; public dynamic class IntroMC5 extends MovieClip { } }//package
Section 554
//IntroMC6 (IntroMC6) package { import flash.display.*; public dynamic class IntroMC6 extends MovieClip { } }//package
Section 555
//IntroMC7 (IntroMC7) package { import flash.display.*; public dynamic class IntroMC7 extends MovieClip { } }//package
Section 556
//JumpMC (JumpMC) package { import flash.display.*; public dynamic class JumpMC extends MovieClip { public function JumpMC(){ addFrameScript(11,  ); } function  (){ if (parent != null){ parent.removeChild(this); }; stop(); } } }//package
Section 557
//LaserGunMC (LaserGunMC) package { import flash.display.*; public dynamic class LaserGunMC extends MovieClip { } }//package
Section 558
//LaserGunSparksMC (LaserGunSparksMC) package { import flash.display.*; public dynamic class LaserGunSparksMC extends MovieClip { } }//package
Section 559
//LaserMC1 (LaserMC1) package { import flash.display.*; public dynamic class LaserMC1 extends MovieClip { } }//package
Section 560
//LaserMC2 (LaserMC2) package { import flash.display.*; public dynamic class LaserMC2 extends MovieClip { } }//package
Section 561
//LaserMC3 (LaserMC3) package { import flash.display.*; public dynamic class LaserMC3 extends MovieClip { } }//package
Section 562
//LaserMC4 (LaserMC4) package { import flash.display.*; public dynamic class LaserMC4 extends MovieClip { } }//package
Section 563
//LaserMC5 (LaserMC5) package { import flash.display.*; public dynamic class LaserMC5 extends MovieClip { public var scanner:MovieClip; } }//package
Section 564
//LaserMC6 (LaserMC6) package { import flash.display.*; public dynamic class LaserMC6 extends MovieClip { public var scanner:MovieClip; } }//package
Section 565
//LaserMC7 (LaserMC7) package { import flash.display.*; public dynamic class LaserMC7 extends MovieClip { public var scanner:MovieClip; } }//package
Section 566
//LaserMC8 (LaserMC8) package { import flash.display.*; public dynamic class LaserMC8 extends MovieClip { public var scanner:MovieClip; } }//package
Section 567
//LeftArmMC (LeftArmMC) package { import flash.display.*; public dynamic class LeftArmMC extends MovieClip { public function LeftArmMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 568
//LetterButton (LetterButton) package { import com.nitrome.highscore.*; public dynamic class LetterButton extends LetterButton { public function LetterButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 569
//LevelCompleteMC (LevelCompleteMC) package { import flash.display.*; public dynamic class LevelCompleteMC extends MovieClip { public function LevelCompleteMC(){ addFrameScript(34,  , 49, frame50); } function  (){ NitromeGame.sound_manager.playSound("yatta"); } function frame50(){ stop(); } } }//package
Section 570
//LiftMC (LiftMC) package { import flash.display.*; public dynamic class LiftMC extends MovieClip { public function LiftMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 571
//MenuMusic (MenuMusic) package { import flash.media.*; public dynamic class MenuMusic extends Sound { } }//package
Section 572
//MidMC1 (MidMC1) package { import flash.display.*; public dynamic class MidMC1 extends Sprite { } }//package
Section 573
//MidMC2 (MidMC2) package { import flash.display.*; public dynamic class MidMC2 extends Sprite { } }//package
Section 574
//MidMC3 (MidMC3) package { import flash.display.*; public dynamic class MidMC3 extends Sprite { } }//package
Section 575
//MidMC4 (MidMC4) package { import flash.display.*; public dynamic class MidMC4 extends Sprite { } }//package
Section 576
//MidMC5 (MidMC5) package { import flash.display.*; public dynamic class MidMC5 extends Sprite { } }//package
Section 577
//MidMC6 (MidMC6) package { import flash.display.*; public dynamic class MidMC6 extends Sprite { } }//package
Section 578
//MiniclipIntro (MiniclipIntro) package { import flash.display.*; public dynamic class MiniclipIntro extends MovieClip { public var mcAnimation:MovieClip; } }//package
Section 579
//Morph (Morph) package { import com.nitrome.engine_specific.*; public dynamic class Morph extends Morph { } }//package
Section 580
//MovingMC1 (MovingMC1) package { import flash.display.*; public dynamic class MovingMC1 extends Sprite { } }//package
Section 581
//MovingMC10 (MovingMC10) package { import flash.display.*; public dynamic class MovingMC10 extends Sprite { } }//package
Section 582
//MovingMC11 (MovingMC11) package { import flash.display.*; public dynamic class MovingMC11 extends Sprite { } }//package
Section 583
//MovingMC2 (MovingMC2) package { import flash.display.*; public dynamic class MovingMC2 extends Sprite { } }//package
Section 584
//MovingMC3 (MovingMC3) package { import flash.display.*; public dynamic class MovingMC3 extends Sprite { } }//package
Section 585
//MovingMC4 (MovingMC4) package { import flash.display.*; public dynamic class MovingMC4 extends Sprite { } }//package
Section 586
//MovingMC5 (MovingMC5) package { import flash.display.*; public dynamic class MovingMC5 extends Sprite { } }//package
Section 587
//MovingMC6 (MovingMC6) package { import flash.display.*; public dynamic class MovingMC6 extends Sprite { } }//package
Section 588
//MovingMC7 (MovingMC7) package { import flash.display.*; public dynamic class MovingMC7 extends Sprite { } }//package
Section 589
//MovingMC8 (MovingMC8) package { import flash.display.*; public dynamic class MovingMC8 extends Sprite { } }//package
Section 590
//MovingMC9 (MovingMC9) package { import flash.display.*; public dynamic class MovingMC9 extends Sprite { } }//package
Section 591
//NextArrow (NextArrow) package { import com.nitrome.highscore.*; public dynamic class NextArrow extends ArrowButton { public function NextArrow(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 592
//NinjaGuardMC (NinjaGuardMC) package { import flash.display.*; public dynamic class NinjaGuardMC extends MovieClip { public function NinjaGuardMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 593
//NinjaMC (NinjaMC) package { import flash.display.*; public dynamic class NinjaMC extends MovieClip { public function NinjaMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 594
//NitromeButton (NitromeButton) package { import com.nitrome.game.*; public dynamic class NitromeButton extends NitromeButton { } }//package
Section 595
//NitromeGame (NitromeGame) package { import com.nitrome.engine.*; import flash.display.*; import com.nitrome.game.*; import com.nitrome.util.*; import flash.net.*; public class NitromeGame { public static const NITROME:uint = 0; private static const DOMAINS:Array = new Array(".nitrome.com/", ".miniclip.com/", ".candystand.com/"); public static const MINICLIP:uint = 1; private static const MINICLIP_URL:Array = new Array("http://www.miniclip.com/", "http://miniclip.com/"); public static const CANDYSTAND:uint = 2; private static const NITROME_URL:Array = new Array("http://www.nitrome.com/", "http://cdn.nitrome.com/", "http://www.nitrome.co.uk/", "http://www.nitrome.net/", "http://www.nitromegames.com/", "http://www.nitromegames.co.uk/", "http://www.nitrome-games.com/", "http://www.nitrome-games.co.uk/", "http://www.nitromeimages.com/"); private static const CANDYSTAND_URL:Array = new Array("http://www.candystand.com/", "http://candystand.com/"); public static const SUBMIT_URL:String = "http://www.nitrome.com/php/submit_score.php"; public static const RETRIEVE_URL:String = "http://www.nitrome.com/php/retrieve_scores.php"; public static const POPUP_HOLDER_FRAME:int = 10; private static var _level_id:String; public static var bonus:Object = {}; private static var _leading_zero:Boolean = true; public static var last_loaded_xml:XML; private static var _last_level:HiddenInt; public static var timeline:MovieClip; private static var _game_id:String; public static var completed:Boolean; private static var ar_key:String = "ctdngevfaqki8_lb:psoj90ux127hm/4w5y3rz.6-"; private static var _level_score:HiddenInt; public static var transition:Transition; private static var _time_based:Boolean = false; public static var sound_manager:SoundManager; private static var ar_1:Array = new Array("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "/", ":", ".", "_", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-"); private static var ar_2:Array = new Array("_", "7", "c", "2", "l", "r", "a", "h", "i", ".", "g", "m", "v", "1", "b", "q", "3", "z", "w", "o", "u", "t", "s", "0", "d", "f", "8", "n", "5", "k", ":", "j", "p", "/", "4", "6", "e", "9", "y", "x", "-"); private static var adj:Number = 1.75; private static var _total_levels:int; public static var global:Object = {}; private static var _url:String; private static var ff:Array = []; public static var last_loaded_path:String; private static var _selected_level:HiddenInt; private static function decryptString(_arg1:String, _arg2:String):String{ var _local3:String; var _local4:Number; var _local5:int; var _local6:*; var _local7:int; var _local8:int; var _local9:Number; var _local10:int; var _local11:String; adj = 1.75; ff = convertKey(_arg1); _local3 = ""; _local4 = 0; _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2.substr(_local5, 1); _local8 = 0; while (_local8 < ar_2.length) { if (ar_2[_local8] == _local6){ _local7 = _local8; break; }; _local8++; }; adj = applyFudgeFactor(); _local9 = (_local4 + adj); _local10 = (_local7 - Math.round(_local9)); _local10 = checkRange(_local10); _local4 = (_local9 + _local7); _local11 = ar_1[_local10]; _local3 = (_local3 + _local11); _local5++; }; return (_local3); } public static function set sfx(_arg1:Boolean):void{ var _local2:String; var _local3:SharedObject; _local2 = ("so_" + game_id); _local3 = SharedObject.getLocal(_local2); _local3.data.sfxon = _arg1; _local3.flush(); _local3.close(); } public static function init(_arg1:MovieClip, _arg2:String, _arg3:String, _arg4:Number):void{ timeline = _arg1; _url = _arg1.loaderInfo.url; _level_id = _arg3; _total_levels = _arg4; _game_id = _arg2.toLowerCase(); _selected_level = new HiddenInt(1); _level_score = new HiddenInt(); _last_level = new HiddenInt(getLastUnlocked()); completed = getGameComplete(); } public static function getLastUnlocked(_arg1:int=1):int{ var _local2:String; var _local3:SharedObject; var _local4:Boolean; var _local5:*; var _local6:Array; var _local7:int; _local2 = (("so_" + game_id) + _arg1); _local3 = SharedObject.getLocal(_local2); _local4 = false; for each (_local5 in _local3.data) { _local4 = true; break; }; _local6 = new Array(total_levels); if (!_local4){ _local7 = 0; while (_local7 < _local6.length) { _local6[_local7] = 0; _local7++; }; _local6[0] = 1; _local3.data.levels_unlocked = _local6; _local3.flush(); _local3.close(); return (0); //unresolved jump }; if (_local3.data.levels_unlocked == undefined){ _local7 = 0; while (_local7 < _local6.length) { _local6[_local7] = 0; _local7++; }; _local6[0] = 1; _local3.data.levels_unlocked = _local6; _local3.flush(); _local3.close(); return (0); //unresolved jump }; _local7 = 1; while (_local7 < _local3.data.levels_unlocked.length) { if (_local3.data.levels_unlocked[_local7] == 0){ return ((_local7 - 1)); }; _local7++; }; return ((total_levels - 1)); } public static function get level_score():int{ return (_level_score.value); } private static function checkRange(_arg1:int):int{ var _local2:int; _arg1 = Math.round(_arg1); _local2 = ar_1.length; while (_arg1 >= _local2) { _arg1 = (_arg1 - _local2); }; while (_arg1 < 0) { _arg1 = (_arg1 + _local2); }; return (_arg1); } public static function get music():Boolean{ var _local1:String; var _local2:SharedObject; var _local3:Boolean; var _local4:*; _local1 = ("so_" + game_id); _local2 = SharedObject.getLocal(_local1); _local3 = false; for each (_local4 in _local2.data) { _local3 = true; break; }; if (_local3){ if (_local2.data.musicon != undefined){ return (_local2.data.musicon); }; return (true); //unresolved jump }; return (true); } public static function set level_score(_arg1:int):void{ _level_score.value = _arg1; } public static function getTotalBonus(_arg1:int=1):Object{ var _local2:String; var _local3:SharedObject; var _local4:Boolean; var _local5:*; var _local6:Object; var _local7:Array; var _local8:int; _local2 = (("so_" + game_id) + String(_arg1)); _local3 = SharedObject.getLocal(_local2); _local4 = false; for each (_local5 in _local3.data) { _local4 = true; break; }; if (!_local4){ return ({dodge:0, cash_count:0, cash_total:0, msg_count:0, msg_total:0, enemy_count:0, enemy_total:0}); }; if (_local3.data.level_bonuses == undefined){ return ({dodge:0, cash_count:0, cash_total:0, msg_count:0, msg_total:0, enemy_count:0, enemy_total:0}); }; _local6 = {dodge:0, cash_count:0, cash_total:0, msg_count:0, msg_total:0, enemy_count:0, enemy_total:0}; _local7 = _local3.data.level_bonuses; _local8 = 0; while (_local8 < _local7.length) { if (_local7[_local8] != undefined){ _local6.dodge = (_local6.dodge + (_local7[_local8].dodge) ? 1 : 0); _local6.cash_count = (_local6.cash_count + _local7[_local8].cash_count); _local6.cash_total = (_local6.cash_total + _local7[_local8].cash_total); _local6.msg_count = (_local6.msg_count + _local7[_local8].msg_count); _local6.msg_total = (_local6.msg_total + _local7[_local8].msg_total); _local6.enemy_count = (_local6.enemy_count + _local7[_local8].enemy_count); _local6.enemy_total = (_local6.enemy_total + _local7[_local8].enemy_total); }; _local8++; }; return (_local6); } public static function isAtURL(... _args):Boolean{ var _local2:Boolean; var _local3:int; var _local4:Array; var _local5:int; var _local6:String; _local2 = false; if (_args.length == 0){ _args.push(NITROME); }; _local3 = 0; while (_local3 < _args.length) { if (_args[_local3] == NITROME){ _local4 = NITROME_URL; } else { if (_args[_local3] == MINICLIP){ _local4 = MINICLIP_URL; } else { if (_args[_local3] == CANDYSTAND){ _local4 = CANDYSTAND_URL; }; }; }; _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5]; if (url.substr(0, _local6.length) == _local6){ _local2 = true; break; }; _local5++; }; _local3++; }; return (_local2); } public static function set last_level(_arg1:int):void{ _last_level.value = _arg1; } public static function setLevelUnlocked(_arg1:int, _arg2:int=1):void{ var _local3:String; var _local4:SharedObject; var _local5:Boolean; var _local6:*; var _local7:Array; var _local8:int; _local3 = (("so_" + game_id) + _arg2); _local4 = SharedObject.getLocal(_local3); _local5 = false; for each (_local6 in _local4.data) { _local5 = true; break; }; _local7 = new Array(total_levels); if (!_local5){ _local8 = 0; while (_local8 < _local7.length) { _local7[_local8] = 0; _local8++; }; _local7[0] = 1; } else { if (_local4.data.levels_unlocked == undefined){ _local8 = 0; while (_local8 < _local7.length) { _local7[_local8] = 0; _local8++; }; _local7[0] = 1; } else { _local7 = _local4.data.levels_unlocked; }; }; _local7[_arg1] = 1; _local4.data.levels_unlocked = _local7; _local4.flush(); _local4.close(); } public static function set music(_arg1:Boolean):void{ var _local2:String; var _local3:SharedObject; _local2 = ("so_" + game_id); _local3 = SharedObject.getLocal(_local2); _local3.data.musicon = _arg1; _local3.flush(); _local3.close(); } public static function get leading_zero():Boolean{ return (_leading_zero); } public static function getLevelScore(_arg1:int, _arg2:int=1):int{ var _local3:String; var _local4:SharedObject; var _local5:Boolean; var _local6:*; _local3 = (("so_" + game_id) + String(_arg2)); _local4 = SharedObject.getLocal(_local3); _local5 = false; for each (_local6 in _local4.data) { _local5 = true; break; }; if (!_local5){ return (0); }; if (_local4.data.level_scores == undefined){ return (0); }; if (_local4.data.level_scores[_arg1] == undefined){ return (0); }; return (_local4.data.level_scores[_arg1]); } public static function displayNextButton(_arg1:String):Boolean{ var _local2:Array; var _local3:String; _local2 = _arg1.split("|"); _local3 = _local2[10]; if (_local3 == "1"){ return (true); }; if (_local3 == "0"){ return (false); }; return (false); } public static function displayPreviousButton(_arg1:String):Boolean{ var _local2:Array; var _local3:String; _local2 = _arg1.split("|"); _local3 = _local2[11]; if (_local3 == "1"){ return (true); }; if (_local3 == "0"){ return (false); }; return (false); } public static function get url():String{ return (_url); } public static function setLevelScore(_arg1:int, _arg2:int, _arg3:int=1):void{ var _local4:String; var _local5:SharedObject; var _local6:Boolean; var _local7:*; _local4 = (("so_" + game_id) + _arg3); _local5 = SharedObject.getLocal(_local4); _local6 = false; for each (_local7 in _local5.data) { _local6 = true; break; }; if (!_local6){ _local5.data.level_scores = []; _local5.data.level_scores[_arg2] = _arg1; } else { if (_local5.data.level_scores == undefined){ _local5.data.level_scores = new Array(); _local5.data.level_scores[_arg2] = _arg1; } else { _local5.data.level_scores[_arg2] = _arg1; }; }; _local5.flush(); _local5.close(); } public static function getHighScoreLine(_arg1:String, _arg2:int):Object{ var _local3:Array; var _local4:String; var _local5:Array; var _local6:Object; _local3 = _arg1.split("|"); _local4 = _local3[(_arg2 - 1)]; if ((((((((_local4 == "0")) || ((_local4 == "1")))) || ((_local4 == null)))) || ((_local4 == "")))){ return (null); }; _local5 = _local4.split("_"); if ((((_local5[1] == "n")) || ((_local5[2] == "n")))){ return (null); }; _local6 = {}; _local6.username = _local5[2]; _local6.score = _local5[1]; _local6.rank = _local5[0]; return (_local6); } public static function getLastSavedScore(_arg1:int=1):int{ var _local2:String; var _local3:SharedObject; var _local4:Boolean; var _local5:*; _local2 = (("so_" + game_id) + String(_arg1)); _local3 = SharedObject.getLocal(_local2); _local4 = false; for each (_local5 in _local3.data) { _local4 = true; break; }; if (!_local4){ return (0); }; if (_local3.data.last_saved_score == undefined){ return (0); }; return (_local3.data.last_saved_score); } public static function getLevelName(_arg1:Number, _arg2:String=".xml"):String{ var _local3:MD5; var _local4:String; var _local5:String; _local3 = new MD5(); _local4 = ""; if (leading_zero){ if (_arg1 < 10){ _local4 = "0"; }; }; _local5 = _local3.hash(String(((level_id + _local4) + _arg1))); return ((_local5 + _arg2)); } public static function setLastSavedScore(_arg1:int, _arg2:int=1):void{ var _local3:String; var _local4:SharedObject; _local3 = (("so_" + game_id) + String(_arg2)); _local4 = SharedObject.getLocal(_local3); _local4.data.last_saved_score = _arg1; _local4.flush(); _local4.close(); } public static function lockAllLevels(_arg1:int=1):void{ var _local2:String; var _local3:SharedObject; var _local4:Array; var _local5:int; _local2 = (("so_" + game_id) + _arg1); _local3 = SharedObject.getLocal(_local2); _local4 = new Array(total_levels); _local5 = 0; while (_local5 < _local4.length) { _local4[_local5] = 0; _local5++; }; _local4[0] = 1; _local3.data.levels_unlocked = _local4; _local3.flush(); _local3.close(); } public static function get game_id():String{ return (_game_id); } public static function set leading_zero(_arg1:Boolean):void{ _leading_zero = _arg1; } public static function unlockAllLevels(_arg1:int=1):void{ var _local2:String; var _local3:SharedObject; var _local4:Array; var _local5:int; _local2 = (("so_" + game_id) + _arg1); _local3 = SharedObject.getLocal(_local2); _local4 = new Array(total_levels); _local5 = 0; while (_local5 < _local4.length) { _local4[_local5] = 1; _local5++; }; _local3.data.levels_unlocked = _local4; _local3.flush(); _local3.close(); } public static function get sfx():Boolean{ var _local1:String; var _local2:SharedObject; var _local3:Boolean; var _local4:*; _local1 = ("so_" + game_id); _local2 = SharedObject.getLocal(_local1); _local3 = false; for each (_local4 in _local2.data) { _local3 = true; break; }; if (_local3){ if (_local2.data.sfxon != undefined){ return (_local2.data.sfxon); }; return (true); //unresolved jump }; return (true); } public static function get last_level():int{ return (_last_level.value); } public static function getSwfPath():String{ var _local1:String; var _local2:int; _local1 = url; _local2 = _local1.length; while (_local2 >= 0) { if (_local1.charAt(_local2) == "/"){ _local1 = _local1.slice(0, (_local2 + 1)); break; }; _local2--; }; return (_local1); } public static function getScoreData(_arg1:int, _arg2:String):String{ var _local3:String; var _local4:String; _local3 = ((((String(_arg1) + "_") + game_id) + "_") + _arg2.toLowerCase()); trace(("encrypting: " + _local3)); _local4 = encryptString(ar_key, _local3); trace(("encrypted: " + _local4)); trace(("decrypted: " + decryptString(ar_key, _local4))); return (_local4); } private static function convertKey(_arg1:String):Array{ var _local2:Array; var _local3:int; var _local4:int; var _local5:String; var _local6:int; var _local7:int; _local2 = []; _local2.push(_arg1.length); _local3 = 0; _local4 = 0; while (_local4 < _arg1.length) { _local5 = _arg1.substr(_local4, 1); _local7 = 0; while (_local7 < ar_1.length) { if (ar_1[_local7] == _local5){ _local6 = _local7; break; }; _local7++; }; _local2.push(_local6); _local3 = (_local3 + _local6); _local4++; }; _local2.push(_local3); return (_local2); } public static function set time_based(_arg1:Boolean):void{ _time_based = _arg1; } public static function get level_id():String{ return (_level_id); } public static function getBonusScore(_arg1:int=1):int{ var _local2:String; var _local3:SharedObject; var _local4:Boolean; var _local5:*; var _local6:int; var _local7:int; _local2 = (("so_" + game_id) + String(_arg1)); _local3 = SharedObject.getLocal(_local2); _local4 = false; for each (_local5 in _local3.data) { _local4 = true; break; }; if (!_local4){ return (0); }; if (_local3.data.level_scores == undefined){ return (0); }; _local6 = 0; _local7 = 0; while (_local7 < _local3.data.level_scores.length) { if (((!((_local3.data.level_scores[_local7] == undefined))) && (!(isNaN(_local3.data.level_scores[_local7]))))){ _local6 = (_local6 + _local3.data.level_scores[_local7]); }; _local7++; }; return (_local6); } public static function get time_based():Boolean{ return (_time_based); } public static function getGameComplete(_arg1:int=1):Boolean{ var _local2:String; var _local3:SharedObject; var _local4:Boolean; var _local5:*; _local2 = (("so_" + game_id) + String(_arg1)); _local3 = SharedObject.getLocal(_local2); _local4 = false; for each (_local5 in _local3.data) { _local4 = true; break; }; if (!_local4){ return (false); }; return (Boolean(_local3.data.completed)); } public static function get total_levels():int{ return (_total_levels); } public static function set selected_level(_arg1:int):void{ _selected_level.value = _arg1; if (_arg1 > _last_level.value){ _last_level.value = _arg1; }; } public static function getLevelUnlocked(_arg1:int, _arg2:int=1):Boolean{ var _local3:String; var _local4:SharedObject; var _local5:Boolean; var _local6:*; var _local7:Array; var _local8:int; _local3 = (("so_" + game_id) + _arg2); _local4 = SharedObject.getLocal(_local3); _local5 = false; for each (_local6 in _local4.data) { _local5 = true; break; }; _local7 = new Array(total_levels); if (!_local5){ _local8 = 0; while (_local8 < _local7.length) { _local7[_local8] = 0; _local8++; }; _local7[0] = 1; _local4.data.levels_unlocked = _local7; _local4.flush(); _local4.close(); if (_arg1 == 0){ return (true); }; return (false); } else { if (_local4.data.levels_unlocked == undefined){ _local8 = 0; while (_local8 < _local7.length) { _local7[_local8] = 0; _local8++; }; _local7[0] = 1; _local4.data.levels_unlocked = _local7; _local4.flush(); _local4.close(); if (_arg1 == 0){ return (true); }; return (false); } else { if (_local4.data.levels_unlocked[_arg1] == 1){ return (true); }; if (_local4.data.levels_unlocked[_arg1] == 0){ return (false); }; }; }; return (false); } public static function setGameComplete(_arg1:int=1):void{ var _local2:String; var _local3:SharedObject; var _local4:Boolean; var _local5:*; _local2 = (("so_" + game_id) + _arg1); _local3 = SharedObject.getLocal(_local2); _local4 = false; for each (_local5 in _local3.data) { _local4 = true; break; }; if (!_local4){ _local3.data.completed = true; } else { _local3.data.completed = true; }; _local3.flush(); _local3.close(); } private static function encryptString(_arg1:String, _arg2:String):String{ var _local3:String; var _local4:Number; var _local5:int; var _local6:String; var _local7:int; var _local8:int; var _local9:Number; var _local10:int; var _local11:String; adj = 1.75; ff = convertKey(_arg1); _local3 = ""; _local4 = 0; _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2.substr(_local5, 1); _local8 = 0; while (_local8 < ar_1.length) { if (ar_1[_local8] == _local6){ _local7 = _local8; break; }; _local8++; }; adj = applyFudgeFactor(); _local9 = (_local4 + adj); _local10 = (Math.round(_local9) + _local7); _local10 = checkRange(_local10); _local4 = (_local9 + _local10); _local11 = ar_2[_local10]; _local3 = (_local3 + _local11); _local5++; }; return (_local3); } public static function get selected_level():int{ return (_selected_level.value); } public static function getLevelBonus(_arg1:int, _arg2:int=1):Object{ var _local3:String; var _local4:SharedObject; var _local5:Boolean; var _local6:*; _local3 = (("so_" + game_id) + String(_arg2)); _local4 = SharedObject.getLocal(_local3); _local5 = false; for each (_local6 in _local4.data) { _local5 = true; break; }; if (!_local5){ return ({dodge:false, cash_count:0, cash_total:0, msg_count:0, msg_total:0, enemy_count:0, enemy_total:0}); }; if (_local4.data.level_bonuses == undefined){ return ({}); }; if (_local4.data.level_bonuses[_arg1] == undefined){ return ({}); }; return (_local4.data.level_bonuses[_arg1]); } private static function applyFudgeFactor():Number{ var _local1:Number; _local1 = Number(ff.shift()); _local1 = (_local1 + adj); ff.push(_local1); return (_local1); } public static function setLevelBonus(_arg1:Object, _arg2:int, _arg3:int=1):void{ var _local4:String; var _local5:SharedObject; var _local6:Boolean; var _local7:*; _local4 = (("so_" + game_id) + _arg3); _local5 = SharedObject.getLocal(_local4); _local6 = false; for each (_local7 in _local5.data) { _local6 = true; break; }; if (!_local6){ _local5.data.level_bonuses = []; _local5.data.level_bonuses[_arg2] = _arg1; } else { if (_local5.data.level_bonuses == undefined){ _local5.data.level_bonuses = []; _local5.data.level_bonuses[_arg2] = _arg1; } else { _local5.data.level_bonuses[_arg2] = _arg1; }; }; _local5.flush(); _local5.close(); } } }//package
Section 596
//OuchFinishMC (OuchFinishMC) package { import flash.display.*; public dynamic class OuchFinishMC extends MovieClip { } }//package
Section 597
//PlayerMC (PlayerMC) package { import flash.display.*; public dynamic class PlayerMC extends MovieClip { public var body:MovieClip; public function PlayerMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 598
//PrevArrow (PrevArrow) package { import com.nitrome.highscore.*; public dynamic class PrevArrow extends ArrowButton { public function PrevArrow(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 599
//RightArmMC (RightArmMC) package { import flash.display.*; public dynamic class RightArmMC extends MovieClip { public function RightArmMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 600
//RotoGunMC (RotoGunMC) package { import flash.display.*; public dynamic class RotoGunMC extends MovieClip { public var gun:MovieClip; } }//package
Section 601
//ScannerMC1 (ScannerMC1) package { import flash.display.*; public dynamic class ScannerMC1 extends MovieClip { } }//package
Section 602
//ScannerMC2 (ScannerMC2) package { import flash.display.*; public dynamic class ScannerMC2 extends MovieClip { } }//package
Section 603
//ScannerMC3 (ScannerMC3) package { import flash.display.*; public dynamic class ScannerMC3 extends MovieClip { } }//package
Section 604
//ScannerMC4 (ScannerMC4) package { import flash.display.*; public dynamic class ScannerMC4 extends MovieClip { } }//package
Section 605
//ScannerMC5 (ScannerMC5) package { import flash.display.*; public dynamic class ScannerMC5 extends MovieClip { public var scanner:MovieClip; } }//package
Section 606
//ScannerMC6 (ScannerMC6) package { import flash.display.*; public dynamic class ScannerMC6 extends MovieClip { public var scanner:MovieClip; } }//package
Section 607
//ScannerMC7 (ScannerMC7) package { import flash.display.*; public dynamic class ScannerMC7 extends MovieClip { public var scanner:MovieClip; } }//package
Section 608
//ScannerMC8 (ScannerMC8) package { import flash.display.*; public dynamic class ScannerMC8 extends MovieClip { public var scanner:MovieClip; } }//package
Section 609
//ScientistMC (ScientistMC) package { import flash.display.*; public dynamic class ScientistMC extends MovieClip { public var stun:MovieClip; public function ScientistMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 610
//ScoreLine (ScoreLine) package { import com.nitrome.highscore.*; public dynamic class ScoreLine extends HighScoreLine { } }//package
Section 611
//ScoreSubmitPanel (ScoreSubmitPanel) package { import com.nitrome.highscore.*; public dynamic class ScoreSubmitPanel extends ScoreSubmitPanel { public function ScoreSubmitPanel(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 612
//SightMC (SightMC) package { import flash.display.*; public dynamic class SightMC extends MovieClip { public function SightMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 613
//SmallShieldMC (SmallShieldMC) package { import flash.display.*; public dynamic class SmallShieldMC extends Sprite { } }//package
Section 614
//SmokeHitMC (SmokeHitMC) package { import flash.display.*; public dynamic class SmokeHitMC extends MovieClip { } }//package
Section 615
//SniperMC (SniperMC) package { import flash.display.*; public dynamic class SniperMC extends MovieClip { } }//package
Section 616
//SniperShotMC (SniperShotMC) package { import flash.display.*; public dynamic class SniperShotMC extends MovieClip { } }//package
Section 617
//SpawnBackMC1 (SpawnBackMC1) package { import flash.display.*; public dynamic class SpawnBackMC1 extends Sprite { } }//package
Section 618
//SpawnBackMC2 (SpawnBackMC2) package { import flash.display.*; public dynamic class SpawnBackMC2 extends Sprite { } }//package
Section 619
//SpawnMC1 (SpawnMC1) package { import flash.display.*; public dynamic class SpawnMC1 extends MovieClip { public function SpawnMC1(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package
Section 620
//SpawnMC2 (SpawnMC2) package { import flash.display.*; public dynamic class SpawnMC2 extends MovieClip { public function SpawnMC2(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package
Section 621
//SpiderMC (SpiderMC) package { import flash.display.*; public dynamic class SpiderMC extends MovieClip { public var light:MovieClip; public var body:MovieClip; } }//package
Section 622
//StealthOutlineMC (StealthOutlineMC) package { import flash.display.*; public dynamic class StealthOutlineMC extends Sprite { } }//package
Section 623
//StoryFont (StoryFont) package { import flash.text.*; public dynamic class StoryFont extends Font { } }//package
Section 624
//SubMC (SubMC) package { import flash.display.*; public dynamic class SubMC extends Sprite { } }//package
Section 625
//SubmitButton (SubmitButton) package { import com.nitrome.highscore.*; public dynamic class SubmitButton extends SubmitButton { public function SubmitButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 626
//WallSlideLeftMC (WallSlideLeftMC) package { import flash.display.*; public dynamic class WallSlideLeftMC extends MovieClip { } }//package
Section 627
//WallSlideRightMC (WallSlideRightMC) package { import flash.display.*; public dynamic class WallSlideRightMC extends MovieClip { } }//package
Section 628
//WaterLineMC (WaterLineMC) package { import flash.display.*; public dynamic class WaterLineMC extends MovieClip { public var bubbleHolder:MovieClip; } }//package
Section 629
//WhiteMC1 (WhiteMC1) package { import flash.display.*; public dynamic class WhiteMC1 extends Sprite { } }//package
Section 630
//WhiteMC10 (WhiteMC10) package { import flash.display.*; public dynamic class WhiteMC10 extends Sprite { } }//package
Section 631
//WhiteMC11 (WhiteMC11) package { import flash.display.*; public dynamic class WhiteMC11 extends Sprite { } }//package
Section 632
//WhiteMC12 (WhiteMC12) package { import flash.display.*; public dynamic class WhiteMC12 extends Sprite { } }//package
Section 633
//WhiteMC13 (WhiteMC13) package { import flash.display.*; public dynamic class WhiteMC13 extends Sprite { } }//package
Section 634
//WhiteMC14 (WhiteMC14) package { import flash.display.*; public dynamic class WhiteMC14 extends Sprite { } }//package
Section 635
//WhiteMC15 (WhiteMC15) package { import flash.display.*; public dynamic class WhiteMC15 extends Sprite { } }//package
Section 636
//WhiteMC16 (WhiteMC16) package { import flash.display.*; public dynamic class WhiteMC16 extends Sprite { } }//package
Section 637
//WhiteMC17 (WhiteMC17) package { import flash.display.*; public dynamic class WhiteMC17 extends Sprite { } }//package
Section 638
//WhiteMC18 (WhiteMC18) package { import flash.display.*; public dynamic class WhiteMC18 extends Sprite { } }//package
Section 639
//WhiteMC19 (WhiteMC19) package { import flash.display.*; public dynamic class WhiteMC19 extends Sprite { } }//package
Section 640
//WhiteMC2 (WhiteMC2) package { import flash.display.*; public dynamic class WhiteMC2 extends Sprite { } }//package
Section 641
//WhiteMC20 (WhiteMC20) package { import flash.display.*; public dynamic class WhiteMC20 extends Sprite { } }//package
Section 642
//WhiteMC21 (WhiteMC21) package { import flash.display.*; public dynamic class WhiteMC21 extends Sprite { } }//package
Section 643
//WhiteMC22 (WhiteMC22) package { import flash.display.*; public dynamic class WhiteMC22 extends Sprite { } }//package
Section 644
//WhiteMC23 (WhiteMC23) package { import flash.display.*; public dynamic class WhiteMC23 extends Sprite { } }//package
Section 645
//WhiteMC24 (WhiteMC24) package { import flash.display.*; public dynamic class WhiteMC24 extends Sprite { } }//package
Section 646
//WhiteMC25 (WhiteMC25) package { import flash.display.*; public dynamic class WhiteMC25 extends Sprite { } }//package
Section 647
//WhiteMC26 (WhiteMC26) package { import flash.display.*; public dynamic class WhiteMC26 extends Sprite { } }//package
Section 648
//WhiteMC27 (WhiteMC27) package { import flash.display.*; public dynamic class WhiteMC27 extends Sprite { } }//package
Section 649
//WhiteMC28 (WhiteMC28) package { import flash.display.*; public dynamic class WhiteMC28 extends Sprite { } }//package
Section 650
//WhiteMC29 (WhiteMC29) package { import flash.display.*; public dynamic class WhiteMC29 extends Sprite { } }//package
Section 651
//WhiteMC3 (WhiteMC3) package { import flash.display.*; public dynamic class WhiteMC3 extends Sprite { } }//package
Section 652
//WhiteMC30 (WhiteMC30) package { import flash.display.*; public dynamic class WhiteMC30 extends Sprite { } }//package
Section 653
//WhiteMC31 (WhiteMC31) package { import flash.display.*; public dynamic class WhiteMC31 extends Sprite { } }//package
Section 654
//WhiteMC32 (WhiteMC32) package { import flash.display.*; public dynamic class WhiteMC32 extends Sprite { } }//package
Section 655
//WhiteMC33 (WhiteMC33) package { import flash.display.*; public dynamic class WhiteMC33 extends Sprite { } }//package
Section 656
//WhiteMC4 (WhiteMC4) package { import flash.display.*; public dynamic class WhiteMC4 extends Sprite { } }//package
Section 657
//WhiteMC5 (WhiteMC5) package { import flash.display.*; public dynamic class WhiteMC5 extends Sprite { } }//package
Section 658
//WhiteMC6 (WhiteMC6) package { import flash.display.*; public dynamic class WhiteMC6 extends Sprite { } }//package
Section 659
//WhiteMC7 (WhiteMC7) package { import flash.display.*; public dynamic class WhiteMC7 extends Sprite { } }//package
Section 660
//WhiteMC8 (WhiteMC8) package { import flash.display.*; public dynamic class WhiteMC8 extends Sprite { } }//package
Section 661
//WhiteMC9 (WhiteMC9) package { import flash.display.*; public dynamic class WhiteMC9 extends Sprite { } }//package
Section 662
//WireMC1 (WireMC1) package { import flash.display.*; public dynamic class WireMC1 extends Sprite { } }//package
Section 663
//WireMC10 (WireMC10) package { import flash.display.*; public dynamic class WireMC10 extends Sprite { } }//package
Section 664
//WireMC11 (WireMC11) package { import flash.display.*; public dynamic class WireMC11 extends Sprite { } }//package
Section 665
//WireMC12 (WireMC12) package { import flash.display.*; public dynamic class WireMC12 extends Sprite { } }//package
Section 666
//WireMC2 (WireMC2) package { import flash.display.*; public dynamic class WireMC2 extends Sprite { } }//package
Section 667
//WireMC3 (WireMC3) package { import flash.display.*; public dynamic class WireMC3 extends Sprite { } }//package
Section 668
//WireMC4 (WireMC4) package { import flash.display.*; public dynamic class WireMC4 extends Sprite { } }//package
Section 669
//WireMC5 (WireMC5) package { import flash.display.*; public dynamic class WireMC5 extends Sprite { } }//package
Section 670
//WireMC6 (WireMC6) package { import flash.display.*; public dynamic class WireMC6 extends Sprite { } }//package
Section 671
//WireMC7 (WireMC7) package { import flash.display.*; public dynamic class WireMC7 extends Sprite { } }//package
Section 672
//WireMC8 (WireMC8) package { import flash.display.*; public dynamic class WireMC8 extends Sprite { } }//package
Section 673
//WireMC9 (WireMC9) package { import flash.display.*; public dynamic class WireMC9 extends Sprite { } }//package

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:1263 1268 1271 1274 1277 1280 1309 1310 1469  Timeline
Symbol 8 Font {StoryFont}Used by:9 1261 1262 1264 1267 1269 1270 1272 1273 1275 1276 1278 1279 1285 1286 1290 1291 1295 1296 1300 1301 1303 1304 1306 1307 1322 1331 1339 1363 1364 1365 1366 1368 1369 1372 1433 1437 1440 1441 1442 1444 1445 1447 1448 1450 1452 1453 1455 1456 1458 1459 1463 1465 1466 2973 2974 2975 2976 2983 2984 2985 2988 2995 2998 3091
Symbol 9 EditableTextUses:8Used by:Timeline
Symbol 10 MovieClip {com.nitrome.game.Transition}Used by:2957 3093  Timeline
Symbol 11 GraphicUsed by:2957
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClip {SubMC}Uses:13Used by:2957
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:124
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:124
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:124
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:124
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:124
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:124
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:124
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:124
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:124
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:124
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:124
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:124
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:124
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:124
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:124
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:124
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:124
Symbol 49 BitmapUsed by:50 72 73 74 75 76 77 78
Symbol 50 GraphicUses:49Used by:124
Symbol 51 BitmapUsed by:52 79 80 81 82 83 84 85
Symbol 52 GraphicUses:51Used by:124
Symbol 53 BitmapUsed by:54 86 87 88 89 90 91 92
Symbol 54 GraphicUses:53Used by:124
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:124
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:124
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:124
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:124
Symbol 63 BitmapUsed by:64 69
Symbol 64 GraphicUses:63Used by:124
Symbol 65 BitmapUsed by:66 70
Symbol 66 GraphicUses:65Used by:124
Symbol 67 BitmapUsed by:68 71
Symbol 68 GraphicUses:67Used by:124
Symbol 69 GraphicUses:63Used by:124
Symbol 70 GraphicUses:65Used by:124
Symbol 71 GraphicUses:67Used by:124
Symbol 72 GraphicUses:49Used by:124
Symbol 73 GraphicUses:49Used by:124
Symbol 74 GraphicUses:49Used by:124
Symbol 75 GraphicUses:49Used by:124
Symbol 76 GraphicUses:49Used by:124
Symbol 77 GraphicUses:49Used by:124
Symbol 78 GraphicUses:49Used by:124
Symbol 79 GraphicUses:51Used by:124
Symbol 80 GraphicUses:51Used by:124
Symbol 81 GraphicUses:51Used by:124
Symbol 82 GraphicUses:51Used by:124
Symbol 83 GraphicUses:51Used by:124
Symbol 84 GraphicUses:51Used by:124
Symbol 85 GraphicUses:51Used by:124
Symbol 86 GraphicUses:53Used by:124
Symbol 87 GraphicUses:53Used by:124
Symbol 88 GraphicUses:53Used by:124
Symbol 89 GraphicUses:53Used by:124
Symbol 90 GraphicUses:53Used by:124
Symbol 91 GraphicUses:53Used by:124
Symbol 92 GraphicUses:53Used by:124
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:124
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:124
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:124
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:124
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:124
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:124
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:124
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:124
Symbol 109 BitmapUsed by:110 115 118 119
Symbol 110 GraphicUses:109Used by:124
Symbol 111 BitmapUsed by:112 116 120 121
Symbol 112 GraphicUses:111Used by:124
Symbol 113 BitmapUsed by:114 117 122 123
Symbol 114 GraphicUses:113Used by:124
Symbol 115 GraphicUses:109Used by:124
Symbol 116 GraphicUses:111Used by:124
Symbol 117 GraphicUses:113Used by:124
Symbol 118 GraphicUses:109Used by:124
Symbol 119 GraphicUses:109Used by:124
Symbol 120 GraphicUses:111Used by:124
Symbol 121 GraphicUses:111Used by:124
Symbol 122 GraphicUses:113Used by:124
Symbol 123 GraphicUses:113Used by:124
Symbol 124 MovieClip {FrontArrayMC}Uses:16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 94 96 98 100 102 104 106 108 110 112 114 115 116 117 118 119 120 121 122 123Used by:2957
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:533
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:533
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:533
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:533
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:533
Symbol 135 BitmapUsed by:136 137
Symbol 136 GraphicUses:135Used by:533
Symbol 137 GraphicUses:135Used by:533
Symbol 138 BitmapUsed by:139 140
Symbol 139 GraphicUses:138Used by:533
Symbol 140 GraphicUses:138Used by:533
Symbol 141 BitmapUsed by:142 143
Symbol 142 GraphicUses:141Used by:533
Symbol 143 GraphicUses:141Used by:533
Symbol 144 BitmapUsed by:145 146
Symbol 145 GraphicUses:144Used by:533
Symbol 146 GraphicUses:144Used by:533
Symbol 147 BitmapUsed by:148 149
Symbol 148 GraphicUses:147Used by:533
Symbol 149 GraphicUses:147Used by:533
Symbol 150 BitmapUsed by:151 152
Symbol 151 GraphicUses:150Used by:533
Symbol 152 GraphicUses:150Used by:533
Symbol 153 BitmapUsed by:154 155
Symbol 154 GraphicUses:153Used by:533
Symbol 155 GraphicUses:153Used by:533
Symbol 156 BitmapUsed by:157 158
Symbol 157 GraphicUses:156Used by:533
Symbol 158 GraphicUses:156Used by:533
Symbol 159 BitmapUsed by:160 161
Symbol 160 GraphicUses:159Used by:533
Symbol 161 GraphicUses:159Used by:533
Symbol 162 BitmapUsed by:163 164
Symbol 163 GraphicUses:162Used by:533
Symbol 164 GraphicUses:162Used by:533
Symbol 165 BitmapUsed by:166 167
Symbol 166 GraphicUses:165Used by:533
Symbol 167 GraphicUses:165Used by:533
Symbol 168 BitmapUsed by:169 170
Symbol 169 GraphicUses:168Used by:533
Symbol 170 GraphicUses:168Used by:533
Symbol 171 BitmapUsed by:172 173
Symbol 172 GraphicUses:171Used by:533
Symbol 173 GraphicUses:171Used by:533
Symbol 174 BitmapUsed by:175 176
Symbol 175 GraphicUses:174Used by:533
Symbol 176 GraphicUses:174Used by:533
Symbol 177 BitmapUsed by:178 179
Symbol 178 GraphicUses:177Used by:533
Symbol 179 GraphicUses:177Used by:533
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:533
Symbol 182 BitmapUsed by:183 184 185 186
Symbol 183 GraphicUses:182Used by:533
Symbol 184 GraphicUses:182Used by:533
Symbol 185 GraphicUses:182Used by:533
Symbol 186 GraphicUses:182Used by:533
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:533
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:533
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:533
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:533
Symbol 195 BitmapUsed by:196 197 198 199
Symbol 196 GraphicUses:195Used by:533
Symbol 197 GraphicUses:195Used by:533
Symbol 198 GraphicUses:195Used by:533
Symbol 199 GraphicUses:195Used by:533
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:533
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:533
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:533
Symbol 206 BitmapUsed by:207 208
Symbol 207 GraphicUses:206Used by:533
Symbol 208 GraphicUses:206Used by:533
Symbol 209 BitmapUsed by:210 211 212 213
Symbol 210 GraphicUses:209Used by:533
Symbol 211 GraphicUses:209Used by:533
Symbol 212 GraphicUses:209Used by:533
Symbol 213 GraphicUses:209Used by:533
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:533
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:533
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:533
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:533
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:533
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:533
Symbol 226 BitmapUsed by:227 228
Symbol 227 GraphicUses:226Used by:533
Symbol 228 GraphicUses:226Used by:533
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:533
Symbol 231 BitmapUsed by:232 233
Symbol 232 GraphicUses:231Used by:533
Symbol 233 GraphicUses:231Used by:533
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:533
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:533
Symbol 238 BitmapUsed by:239 240
Symbol 239 GraphicUses:238Used by:533
Symbol 240 GraphicUses:238Used by:533
Symbol 241 BitmapUsed by:242 243
Symbol 242 GraphicUses:241Used by:533
Symbol 243 GraphicUses:241Used by:533
Symbol 244 BitmapUsed by:245 246 247 248
Symbol 245 GraphicUses:244Used by:533
Symbol 246 GraphicUses:244Used by:533
Symbol 247 GraphicUses:244Used by:533
Symbol 248 GraphicUses:244Used by:533
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:533
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:533
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:533
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:533
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:533
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:533
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:533
Symbol 263 BitmapUsed by:264 1349 1374 1391 1399 1405
Symbol 264 GraphicUses:263Used by:533
Symbol 265 BitmapUsed by:266 267
Symbol 266 GraphicUses:265Used by:533
Symbol 267 GraphicUses:265Used by:533
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:533
Symbol 270 BitmapUsed by:271 272
Symbol 271 GraphicUses:270Used by:533
Symbol 272 GraphicUses:270Used by:533
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:533
Symbol 275 BitmapUsed by:278 279 280 281 324 325 326 327
Symbol 276 BitmapUsed by:278 279 280 281 324 325 326 327
Symbol 277 BitmapUsed by:278 279 280 281
Symbol 278 GraphicUses:275 276 277Used by:533
Symbol 279 GraphicUses:275 276 277Used by:533
Symbol 280 GraphicUses:275 276 277Used by:533
Symbol 281 GraphicUses:275 276 277Used by:533
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:533
Symbol 284 BitmapUsed by:285 286
Symbol 285 GraphicUses:284Used by:533
Symbol 286 GraphicUses:284Used by:533
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:533
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:533
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:533
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:533
Symbol 295 BitmapUsed by:296 297
Symbol 296 GraphicUses:295Used by:533
Symbol 297 GraphicUses:295Used by:533
Symbol 298 BitmapUsed by:299 300 301 302
Symbol 299 GraphicUses:298Used by:533
Symbol 300 GraphicUses:298Used by:533
Symbol 301 GraphicUses:298Used by:533
Symbol 302 GraphicUses:298Used by:533
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:533
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:533
Symbol 307 BitmapUsed by:308 309 310 311
Symbol 308 GraphicUses:307Used by:533
Symbol 309 GraphicUses:307Used by:533
Symbol 310 GraphicUses:307Used by:533
Symbol 311 GraphicUses:307Used by:533
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:533
Symbol 314 BitmapUsed by:315 316
Symbol 315 GraphicUses:314Used by:533
Symbol 316 GraphicUses:314Used by:533
Symbol 317 BitmapUsed by:318 319
Symbol 318 GraphicUses:317Used by:533
Symbol 319 GraphicUses:317Used by:533
Symbol 320 BitmapUsed by:321 322
Symbol 321 GraphicUses:320Used by:533
Symbol 322 GraphicUses:320Used by:533
Symbol 323 BitmapUsed by:324 325 326 327
Symbol 324 GraphicUses:275 276 323Used by:533
Symbol 325 GraphicUses:275 276 323Used by:533
Symbol 326 GraphicUses:275 276 323Used by:533
Symbol 327 GraphicUses:275 276 323Used by:533
Symbol 328 BitmapUsed by:329 330 331 332
Symbol 329 GraphicUses:328Used by:533
Symbol 330 GraphicUses:328Used by:533
Symbol 331 GraphicUses:328Used by:533
Symbol 332 GraphicUses:328Used by:533
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:533
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:533
Symbol 337 BitmapUsed by:338 339
Symbol 338 GraphicUses:337Used by:533
Symbol 339 GraphicUses:337Used by:533
Symbol 340 BitmapUsed by:341 342
Symbol 341 GraphicUses:340Used by:533
Symbol 342 GraphicUses:340Used by:533
Symbol 343 BitmapUsed by:344 345
Symbol 344 GraphicUses:343Used by:533
Symbol 345 GraphicUses:343Used by:533
Symbol 346 BitmapUsed by:347 348
Symbol 347 GraphicUses:346Used by:533
Symbol 348 GraphicUses:346Used by:533
Symbol 349 BitmapUsed by:350 351
Symbol 350 GraphicUses:349Used by:533
Symbol 351 GraphicUses:349Used by:533
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:533
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:533
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:533
Symbol 358 BitmapUsed by:359 360 361 362
Symbol 359 GraphicUses:358Used by:533
Symbol 360 GraphicUses:358Used by:533
Symbol 361 GraphicUses:358Used by:533
Symbol 362 GraphicUses:358Used by:533
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:533
Symbol 365 BitmapUsed by:366 367
Symbol 366 GraphicUses:365Used by:533
Symbol 367 GraphicUses:365Used by:533
Symbol 368 BitmapUsed by:369 370
Symbol 369 GraphicUses:368Used by:533
Symbol 370 GraphicUses:368Used by:533
Symbol 371 BitmapUsed by:372 373
Symbol 372 GraphicUses:371Used by:533
Symbol 373 GraphicUses:371Used by:533
Symbol 374 BitmapUsed by:375 376
Symbol 375 GraphicUses:374Used by:533
Symbol 376 GraphicUses:374Used by:533
Symbol 377 BitmapUsed by:378 379
Symbol 378 GraphicUses:377Used by:533
Symbol 379 GraphicUses:377Used by:533
Symbol 380 BitmapUsed by:381 382
Symbol 381 GraphicUses:380Used by:533
Symbol 382 GraphicUses:380Used by:533
Symbol 383 BitmapUsed by:384 385
Symbol 384 GraphicUses:383Used by:533
Symbol 385 GraphicUses:383Used by:533
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:533
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:533
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:533
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:533
Symbol 394 BitmapUsed by:395 396
Symbol 395 GraphicUses:394Used by:533
Symbol 396 GraphicUses:394Used by:533
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:533
Symbol 399 BitmapUsed by:400 401
Symbol 400 GraphicUses:399Used by:533
Symbol 401 GraphicUses:399Used by:533
Symbol 402 BitmapUsed by:403 404
Symbol 403 GraphicUses:402Used by:533
Symbol 404 GraphicUses:402Used by:533
Symbol 405 BitmapUsed by:406 407
Symbol 406 GraphicUses:405Used by:533
Symbol 407 GraphicUses:405Used by:533
Symbol 408 BitmapUsed by:409 410 411 412
Symbol 409 GraphicUses:408Used by:533
Symbol 410 GraphicUses:408Used by:533
Symbol 411 GraphicUses:408Used by:533
Symbol 412 GraphicUses:408Used by:533
Symbol 413 BitmapUsed by:414 415 416 417
Symbol 414 GraphicUses:413Used by:533
Symbol 415 GraphicUses:413Used by:533
Symbol 416 GraphicUses:413Used by:533
Symbol 417 GraphicUses:413Used by:533
Symbol 418 BitmapUsed by:419 420
Symbol 419 GraphicUses:418Used by:533
Symbol 420 GraphicUses:418Used by:533
Symbol 421 BitmapUsed by:422 423
Symbol 422 GraphicUses:421Used by:533
Symbol 423 GraphicUses:421Used by:533
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:533
Symbol 426 BitmapUsed by:427 428
Symbol 427 GraphicUses:426Used by:533
Symbol 428 GraphicUses:426Used by:533
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:533
Symbol 431 BitmapUsed by:432 433
Symbol 432 GraphicUses:431Used by:533
Symbol 433 GraphicUses:431Used by:533
Symbol 434 BitmapUsed by:435 436
Symbol 435 GraphicUses:434Used by:533
Symbol 436 GraphicUses:434Used by:533
Symbol 437 BitmapUsed by:438 439 440 441
Symbol 438 GraphicUses:437Used by:533
Symbol 439 GraphicUses:437Used by:533
Symbol 440 GraphicUses:437Used by:533
Symbol 441 GraphicUses:437Used by:533
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:533
Symbol 444 BitmapUsed by:445 446
Symbol 445 GraphicUses:444Used by:533
Symbol 446 GraphicUses:444Used by:533
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:533
Symbol 449 BitmapUsed by:450 451
Symbol 450 GraphicUses:449Used by:533
Symbol 451 GraphicUses:449Used by:533
Symbol 452 BitmapUsed by:453 454
Symbol 453 GraphicUses:452Used by:533
Symbol 454 GraphicUses:452Used by:533
Symbol 455 BitmapUsed by:456 457
Symbol 456 GraphicUses:455Used by:533
Symbol 457 GraphicUses:455Used by:533
Symbol 458 BitmapUsed by:459 460
Symbol 459 GraphicUses:458Used by:533
Symbol 460 GraphicUses:458Used by:533
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:533
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:533
Symbol 465 BitmapUsed by:466 467
Symbol 466 GraphicUses:465Used by:533
Symbol 467 GraphicUses:465Used by:533
Symbol 468 BitmapUsed by:469 470
Symbol 469 GraphicUses:468Used by:533
Symbol 470 GraphicUses:468Used by:533
Symbol 471 BitmapUsed by:472 473
Symbol 472 GraphicUses:471Used by:533
Symbol 473 GraphicUses:471Used by:533
Symbol 474 BitmapUsed by:475 476
Symbol 475 GraphicUses:474Used by:533
Symbol 476 GraphicUses:474Used by:533
Symbol 477 BitmapUsed by:478 479 480 481
Symbol 478 GraphicUses:477Used by:533
Symbol 479 GraphicUses:477Used by:533
Symbol 480 GraphicUses:477Used by:533
Symbol 481 GraphicUses:477Used by:533
Symbol 482 BitmapUsed by:483 484
Symbol 483 GraphicUses:482Used by:533
Symbol 484 GraphicUses:482Used by:533
Symbol 485 BitmapUsed by:486 487
Symbol 486 GraphicUses:485Used by:533
Symbol 487 GraphicUses:485Used by:533
Symbol 488 BitmapUsed by:489 490
Symbol 489 GraphicUses:488Used by:533
Symbol 490 GraphicUses:488Used by:533
Symbol 491 BitmapUsed by:492 493 494 495
Symbol 492 GraphicUses:491Used by:533
Symbol 493 GraphicUses:491Used by:533
Symbol 494 GraphicUses:491Used by:533
Symbol 495 GraphicUses:491Used by:533
Symbol 496 BitmapUsed by:497
Symbol 497 GraphicUses:496Used by:533
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:533
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:533
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:533
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:533
Symbol 506 BitmapUsed by:507 508
Symbol 507 GraphicUses:506Used by:533
Symbol 508 GraphicUses:506Used by:533
Symbol 509 BitmapUsed by:510 511
Symbol 510 GraphicUses:509Used by:533
Symbol 511 GraphicUses:509Used by:533
Symbol 512 BitmapUsed by:513 514 515 516
Symbol 513 GraphicUses:512Used by:533
Symbol 514 GraphicUses:512Used by:533
Symbol 515 GraphicUses:512Used by:533
Symbol 516 GraphicUses:512Used by:533
Symbol 517 BitmapUsed by:518 519
Symbol 518 GraphicUses:517Used by:533
Symbol 519 GraphicUses:517Used by:533
Symbol 520 BitmapUsed by:521 522
Symbol 521 GraphicUses:520Used by:533
Symbol 522 GraphicUses:520Used by:533
Symbol 523 BitmapUsed by:524 525
Symbol 524 GraphicUses:523Used by:533
Symbol 525 GraphicUses:523Used by:533
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:533
Symbol 528 BitmapUsed by:529
Symbol 529 GraphicUses:528Used by:533
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:533
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClip {BackArrayMC}Uses:126 128 130 132 134 136 137 139 140 142 143 145 146 148 149 151 152 154 155 157 158 160 161 163 164 166 167 169 170 172 173 175 176 178 179 181 183 184 185 186 188 190 192 194 196 197 198 199 201 203 205 207 208 210 211 212 213 215 217 219 221 223 225 227 228 230 232 233 235 237 239 240 242 243 245 246 247 248 250 252 254 256 258 260 262 264 266 267 269 271 272 274 278 279 280 281 283 285 286 288 290 292 294 296 297 299 300 301 302 304 306 308 309 310 311 313 315 316 318 319 321 322 324 325 326 327 329 330 331 332 334 336 338 339 341 342 344 345 347 348 350 351 353 355 357 359 360 361 362 364 366 367 369 370 372 373 375 376 378 379 381 382 384 385 387 389 391 393 395 396 398 400 401 403 404 406 407 409 410 411 412 414 415 416 417 419 420 422 423 425 427 428 430 432 433 435 436 438 439 440 441 443 445 446 448 450 451 453 454 456 457 459 460 462 464 466 467 469 470 472 473 475 476 478 479 480 481 483 484 486 487 489 490 492 493 494 495 497 499 501 503 505 507 508 510 511 513 514 515 516 518 519 521 522 524 525 527 529 531 532Used by:2957
Symbol 534 BitmapUsed by:535
Symbol 535 GraphicUses:534Used by:536
Symbol 536 MovieClip {DebrisMC11}Uses:535Used by:2957
Symbol 537 BitmapUsed by:538
Symbol 538 GraphicUses:537Used by:539
Symbol 539 MovieClip {DebrisMC10}Uses:538Used by:2957
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:542
Symbol 542 MovieClip {DebrisMC9}Uses:541Used by:2957
Symbol 543 BitmapUsed by:544
Symbol 544 GraphicUses:543Used by:545
Symbol 545 MovieClip {DebrisMC8}Uses:544Used by:2957
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:548
Symbol 548 MovieClip {DebrisMC7}Uses:547Used by:2957
Symbol 549 BitmapUsed by:550
Symbol 550 GraphicUses:549Used by:551
Symbol 551 MovieClip {DebrisMC6}Uses:550Used by:2957
Symbol 552 BitmapUsed by:553
Symbol 553 GraphicUses:552Used by:554
Symbol 554 MovieClip {DebrisMC5}Uses:553Used by:2957
Symbol 555 BitmapUsed by:556
Symbol 556 GraphicUses:555Used by:557
Symbol 557 MovieClip {DebrisMC4}Uses:556Used by:2957
Symbol 558 BitmapUsed by:559
Symbol 559 GraphicUses:558Used by:560
Symbol 560 MovieClip {DebrisMC3}Uses:559Used by:2957
Symbol 561 BitmapUsed by:562
Symbol 562 GraphicUses:561Used by:563
Symbol 563 MovieClip {DebrisMC2}Uses:562Used by:2957
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:566
Symbol 566 MovieClip {DebrisMC1}Uses:565Used by:2957
Symbol 567 BitmapUsed by:568
Symbol 568 GraphicUses:567Used by:569
Symbol 569 MovieClip {DebrisMC0}Uses:568Used by:2957
Symbol 570 BitmapUsed by:571
Symbol 571 GraphicUses:570Used by:572
Symbol 572 MovieClip {EmitterMC}Uses:571Used by:2957
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:575 576
Symbol 575 MovieClip {BossBulletMC}Uses:574Used by:2957
Symbol 576 MovieClipUses:574Used by:577
Symbol 577 MovieClip {BossBulletHitMC}Uses:576Used by:2957
Symbol 578 BitmapUsed by:579
Symbol 579 GraphicUses:578Used by:582
Symbol 580 BitmapUsed by:581
Symbol 581 GraphicUses:580Used by:582
Symbol 582 MovieClip {EvilMovingBlockMC}Uses:579 581Used by:2957
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:585
Symbol 585 MovieClip {CartridgeMC}Uses:584Used by:2957
Symbol 586 BitmapUsed by:587
Symbol 587 GraphicUses:586Used by:588
Symbol 588 MovieClip {GrenadeCartridgeMC}Uses:587Used by:2957
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:609
Symbol 591 BitmapUsed by:592
Symbol 592 GraphicUses:591Used by:609
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:609
Symbol 595 BitmapUsed by:596
Symbol 596 GraphicUses:595Used by:609
Symbol 597 BitmapUsed by:598
Symbol 598 GraphicUses:597Used by:609
Symbol 599 BitmapUsed by:600
Symbol 600 GraphicUses:599Used by:609
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:609
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:609
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:609
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:609
Symbol 609 MovieClipUses:590 592 594 596 598 600 602 604 606 608Used by:631
Symbol 610 BitmapUsed by:611
Symbol 611 GraphicUses:610Used by:630
Symbol 612 BitmapUsed by:613
Symbol 613 GraphicUses:612Used by:630
Symbol 614 BitmapUsed by:615
Symbol 615 GraphicUses:614Used by:630
Symbol 616 BitmapUsed by:617
Symbol 617 GraphicUses:616Used by:630
Symbol 618 BitmapUsed by:619
Symbol 619 GraphicUses:618Used by:630
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:630
Symbol 622 BitmapUsed by:623
Symbol 623 GraphicUses:622Used by:630
Symbol 624 BitmapUsed by:625
Symbol 625 GraphicUses:624Used by:630
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:630
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:630
Symbol 630 MovieClipUses:611 613 615 617 619 621 623 625 627 629Used by:631 653
Symbol 631 MovieClip {HackSpiderMC}Uses:609 630Used by:2957
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:652
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:652
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:652
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:652
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:652
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:652
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:652
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:652
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:652
Symbol 650 BitmapUsed by:651
Symbol 651 GraphicUses:650Used by:652
Symbol 652 MovieClipUses:633 635 637 639 641 643 645 647 649 651Used by:653
Symbol 653 MovieClip {SpiderMC}Uses:652 630Used by:2957
Symbol 654 BitmapUsed by:655 656 657 658 659 660 661 662
Symbol 655 GraphicUses:654Used by:663
Symbol 656 GraphicUses:654Used by:663
Symbol 657 GraphicUses:654Used by:663
Symbol 658 GraphicUses:654Used by:663
Symbol 659 GraphicUses:654Used by:663
Symbol 660 GraphicUses:654Used by:663
Symbol 661 GraphicUses:654Used by:663
Symbol 662 GraphicUses:654Used by:663
Symbol 663 MovieClip {GrenadeMC}Uses:655 656 657 658 659 660 661 662Used by:2957
Symbol 664 BitmapUsed by:665 666
Symbol 665 GraphicUses:664Used by:716 738
Symbol 666 GraphicUses:664Used by:716 738
Symbol 667 BitmapUsed by:668
Symbol 668 GraphicUses:667Used by:683 720
Symbol 669 BitmapUsed by:670
Symbol 670 GraphicUses:669Used by:683 720
Symbol 671 BitmapUsed by:672
Symbol 672 GraphicUses:671Used by:683 720
Symbol 673 BitmapUsed by:674
Symbol 674 GraphicUses:673Used by:683 720
Symbol 675 BitmapUsed by:676
Symbol 676 GraphicUses:675Used by:683 720
Symbol 677 BitmapUsed by:678
Symbol 678 GraphicUses:677Used by:683 720
Symbol 679 BitmapUsed by:680
Symbol 680 GraphicUses:679Used by:683 720
Symbol 681 BitmapUsed by:682
Symbol 682 GraphicUses:681Used by:683 720
Symbol 683 MovieClipUses:668 670 672 674 676 678 680 682Used by:716
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:708 721
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:708 721
Symbol 688 BitmapUsed by:689
Symbol 689 GraphicUses:688Used by:708 721
Symbol 690 BitmapUsed by:691
Symbol 691 GraphicUses:690Used by:708 721
Symbol 692 BitmapUsed by:693
Symbol 693 GraphicUses:692Used by:708 721
Symbol 694 BitmapUsed by:695
Symbol 695 GraphicUses:694Used by:708 721
Symbol 696 BitmapUsed by:697
Symbol 697 GraphicUses:696Used by:708 721
Symbol 698 BitmapUsed by:699
Symbol 699 GraphicUses:698Used by:708 721
Symbol 700 BitmapUsed by:701
Symbol 701 GraphicUses:700Used by:708 721
Symbol 702 BitmapUsed by:703
Symbol 703 GraphicUses:702Used by:708 721
Symbol 704 BitmapUsed by:705
Symbol 705 GraphicUses:704Used by:708 721
Symbol 706 BitmapUsed by:707
Symbol 707 GraphicUses:706Used by:708 721
Symbol 708 MovieClipUses:685 687 689 691 693 695 697 699 701 703 705 707Used by:716
Symbol 709 BitmapUsed by:710
Symbol 710 GraphicUses:709Used by:715
Symbol 711 BitmapUsed by:712
Symbol 712 GraphicUses:711Used by:715
Symbol 713 BitmapUsed by:714
Symbol 714 GraphicUses:713Used by:715
Symbol 715 MovieClipUses:710 712 714Used by:716 738
Symbol 716 MovieClip {NinjaMC}Uses:665 666 683 708 715Used by:2957
Symbol 717 BitmapUsed by:718 1042 1044 1046 1048 1050 1052 1054 1056 1058 1060 1062 1064 1068 1072 1073 1075
Symbol 718 GraphicUses:717Used by:719
Symbol 719 MovieClipUses:718Used by:720 721 727 738
Symbol 720 MovieClipUses:668 719 670 672 674 676 678 680 682Used by:738
Symbol 721 MovieClipUses:685 719 687 689 691 693 695 697 699 701 703 705 707Used by:738
Symbol 722 BitmapUsed by:723
Symbol 723 GraphicUses:722Used by:727
Symbol 724 BitmapUsed by:725
Symbol 725 GraphicUses:724Used by:726
Symbol 726 MovieClipUses:725Used by:727
Symbol 727 MovieClip {finalninjazero_fla.ninjareveal_41}Uses:723 719 726Used by:738
Symbol 728 BitmapUsed by:729
Symbol 729 GraphicUses:728Used by:730 737
Symbol 730 MovieClipUses:729Used by:737
Symbol 731 BitmapUsed by:732
Symbol 732 GraphicUses:731Used by:733 737
Symbol 733 MovieClipUses:732Used by:737
Symbol 734 BitmapUsed by:735
Symbol 735 GraphicUses:734Used by:736 737
Symbol 736 MovieClipUses:735Used by:737
Symbol 737 MovieClipUses:729 730 732 733 735 736Used by:738 1026 1816
Symbol 738 MovieClip {NinjaGuardMC}Uses:665 719 666 720 721 715 727 737Used by:2957
Symbol 739 BitmapUsed by:740
Symbol 740 GraphicUses:739Used by:777
Symbol 741 BitmapUsed by:742
Symbol 742 GraphicUses:741Used by:776 1157
Symbol 743 MovieClipUsed by:776 931 937 984 1009 1012 1015 1018 1021 1040 1065 1076 1079 1082 1157 1362 1371 1378 1384 1387 1393 1406 1411 1962
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:748
Symbol 746 BitmapUsed by:747
Symbol 747 GraphicUses:746Used by:748
Symbol 748 MovieClip {finalninjazero_fla.swat_flare_50}Uses:745 747Used by:776 1157 1411
Symbol 749 BitmapUsed by:750
Symbol 750 GraphicUses:749Used by:775 1722
Symbol 751 BitmapUsed by:752
Symbol 752 GraphicUses:751Used by:775 1722
Symbol 753 BitmapUsed by:754
Symbol 754 GraphicUses:753Used by:775 1722
Symbol 755 BitmapUsed by:756
Symbol 756 GraphicUses:755Used by:775 1722
Symbol 757 BitmapUsed by:758
Symbol 758 GraphicUses:757Used by:775 1722
Symbol 759 BitmapUsed by:760
Symbol 760 GraphicUses:759Used by:775 1722
Symbol 761 BitmapUsed by:762
Symbol 762 GraphicUses:761Used by:775 1722
Symbol 763 BitmapUsed by:764
Symbol 764 GraphicUses:763Used by:775 1722
Symbol 765 BitmapUsed by:766
Symbol 766 GraphicUses:765Used by:775 1722
Symbol 767 BitmapUsed by:768
Symbol 768 GraphicUses:767Used by:775 1722
Symbol 769 BitmapUsed by:770
Symbol 770 GraphicUses:769Used by:775 1722
Symbol 771 BitmapUsed by:772
Symbol 772 GraphicUses:771Used by:775 1722
Symbol 773 BitmapUsed by:774
Symbol 774 GraphicUses:773Used by:775 1722
Symbol 775 MovieClip {finalninjazero_fla.wallpuff_51}Uses:750 752 754 756 758 760 762 764 766 768 770 772 774Used by:776 1157 1411
Symbol 776 MovieClip {finalninjazero_fla.gunclip_48}Uses:742 743 748 775Used by:777 1153 1154 1155 1156
Symbol 777 MovieClip {RotoGunMC}Uses:740 776Used by:2957
Symbol 778 GraphicUsed by:781
Symbol 779 FontUsed by:780 1316 1324 1325 1326 1327 1328 1329 1330 1332 1333 1334 1335 1336 1340 1341 1342 1343 1367 1382 1394 1402 1407 1434 2912 2977 2978 2979 2980 2989 2990 2991 2992 2993 2994 2996 2997 3044
Symbol 780 TextUses:779Used by:781
Symbol 781 MovieClip {com.nitrome.engine_specific.SkipStoryButton}Uses:778 780Used by:2957
Symbol 782 GraphicUsed by:805
Symbol 783 GraphicUsed by:805
Symbol 784 GraphicUsed by:805
Symbol 785 GraphicUsed by:805
Symbol 786 GraphicUsed by:805
Symbol 787 GraphicUsed by:805
Symbol 788 GraphicUsed by:805
Symbol 789 GraphicUsed by:805
Symbol 790 GraphicUsed by:805
Symbol 791 GraphicUsed by:805
Symbol 792 GraphicUsed by:805
Symbol 793 GraphicUsed by:805
Symbol 794 GraphicUsed by:805
Symbol 795 GraphicUsed by:805
Symbol 796 GraphicUsed by:805
Symbol 797 GraphicUsed by:805
Symbol 798 GraphicUsed by:805
Symbol 799 GraphicUsed by:805
Symbol 800 GraphicUsed by:805
Symbol 801 GraphicUsed by:805
Symbol 802 GraphicUsed by:805
Symbol 803 GraphicUsed by:805
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClipUses:782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804Used by:923
Symbol 806 BitmapUsed by:807
Symbol 807 GraphicUses:806Used by:852
Symbol 808 BitmapUsed by:809
Symbol 809 GraphicUses:808Used by:852
Symbol 810 BitmapUsed by:811
Symbol 811 GraphicUses:810Used by:852
Symbol 812 BitmapUsed by:813
Symbol 813 GraphicUses:812Used by:852
Symbol 814 BitmapUsed by:815
Symbol 815 GraphicUses:814Used by:852
Symbol 816 BitmapUsed by:817
Symbol 817 GraphicUses:816Used by:852
Symbol 818 BitmapUsed by:819
Symbol 819 GraphicUses:818Used by:852
Symbol 820 BitmapUsed by:821
Symbol 821 GraphicUses:820Used by:852
Symbol 822 BitmapUsed by:823
Symbol 823 GraphicUses:822Used by:852
Symbol 824 BitmapUsed by:825
Symbol 825 GraphicUses:824Used by:852
Symbol 826 BitmapUsed by:827
Symbol 827 GraphicUses:826Used by:852
Symbol 828 BitmapUsed by:829
Symbol 829 GraphicUses:828Used by:852
Symbol 830 BitmapUsed by:831
Symbol 831 GraphicUses:830Used by:852
Symbol 832 BitmapUsed by:833
Symbol 833 GraphicUses:832Used by:852
Symbol 834 BitmapUsed by:835
Symbol 835 GraphicUses:834Used by:852
Symbol 836 BitmapUsed by:837
Symbol 837 GraphicUses:836Used by:852
Symbol 838 BitmapUsed by:839
Symbol 839 GraphicUses:838Used by:852
Symbol 840 BitmapUsed by:841
Symbol 841 GraphicUses:840Used by:852
Symbol 842 BitmapUsed by:843
Symbol 843 GraphicUses:842Used by:852
Symbol 844 BitmapUsed by:845
Symbol 845 GraphicUses:844Used by:852
Symbol 846 BitmapUsed by:847
Symbol 847 GraphicUses:846Used by:852
Symbol 848 BitmapUsed by:849
Symbol 849 GraphicUses:848Used by:852
Symbol 850 BitmapUsed by:851
Symbol 851 GraphicUses:850Used by:852
Symbol 852 MovieClipUses:807 809 811 813 815 817 819 821 823 825 827 829 831 833 835 837 839 841 843 845 847 849 851Used by:923
Symbol 853 BitmapUsed by:854
Symbol 854 GraphicUses:853Used by:855
Symbol 855 MovieClipUses:854Used by:922
Symbol 856 BitmapUsed by:857
Symbol 857 GraphicUses:856Used by:858
Symbol 858 MovieClipUses:857Used by:922
Symbol 859 BitmapUsed by:860
Symbol 860 GraphicUses:859Used by:861
Symbol 861 MovieClipUses:860Used by:922
Symbol 862 BitmapUsed by:863
Symbol 863 GraphicUses:862Used by:864
Symbol 864 MovieClipUses:863Used by:922
Symbol 865 BitmapUsed by:866
Symbol 866 GraphicUses:865Used by:867
Symbol 867 MovieClipUses:866Used by:922
Symbol 868 BitmapUsed by:869
Symbol 869 GraphicUses:868Used by:870
Symbol 870 MovieClipUses:869Used by:922
Symbol 871 BitmapUsed by:872
Symbol 872 GraphicUses:871Used by:873
Symbol 873 MovieClipUses:872Used by:922
Symbol 874 BitmapUsed by:875
Symbol 875 GraphicUses:874Used by:876
Symbol 876 MovieClipUses:875Used by:922
Symbol 877 BitmapUsed by:878
Symbol 878 GraphicUses:877Used by:879
Symbol 879 MovieClipUses:878Used by:922
Symbol 880 BitmapUsed by:881
Symbol 881 GraphicUses:880Used by:882
Symbol 882 MovieClipUses:881Used by:922
Symbol 883 BitmapUsed by:884
Symbol 884 GraphicUses:883Used by:885
Symbol 885 MovieClipUses:884Used by:922
Symbol 886 BitmapUsed by:887
Symbol 887 GraphicUses:886Used by:888
Symbol 888 MovieClipUses:887Used by:922
Symbol 889 BitmapUsed by:890
Symbol 890 GraphicUses:889Used by:891
Symbol 891 MovieClipUses:890Used by:922
Symbol 892 BitmapUsed by:893
Symbol 893 GraphicUses:892Used by:894
Symbol 894 MovieClipUses:893Used by:922
Symbol 895 BitmapUsed by:896
Symbol 896 GraphicUses:895Used by:897
Symbol 897 MovieClipUses:896Used by:922
Symbol 898 BitmapUsed by:899
Symbol 899 GraphicUses:898Used by:900
Symbol 900 MovieClipUses:899Used by:922
Symbol 901 BitmapUsed by:902
Symbol 902 GraphicUses:901Used by:903
Symbol 903 MovieClipUses:902Used by:922
Symbol 904 BitmapUsed by:905
Symbol 905 GraphicUses:904Used by:906
Symbol 906 MovieClipUses:905Used by:922
Symbol 907 BitmapUsed by:908
Symbol 908 GraphicUses:907Used by:909
Symbol 909 MovieClipUses:908Used by:922
Symbol 910 BitmapUsed by:911
Symbol 911 GraphicUses:910Used by:912
Symbol 912 MovieClipUses:911Used by:922
Symbol 913 BitmapUsed by:914
Symbol 914 GraphicUses:913Used by:915
Symbol 915 MovieClipUses:914Used by:922
Symbol 916 BitmapUsed by:917
Symbol 917 GraphicUses:916Used by:918
Symbol 918 MovieClipUses:917Used by:922
Symbol 919 BitmapUsed by:920
Symbol 920 GraphicUses:919Used by:921
Symbol 921 MovieClipUses:920Used by:922
Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56}Uses:855 858 861 864 867 870 873 876 879 882 885 888 891 894 897 900 903 906 909 912 915 918 921Used by:923
Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}Uses:805 852 922Used by:2957  Timeline
Symbol 924 GraphicUsed by:925 2889 2897 2903 2909
Symbol 925 MovieClip {NitromeButton}Uses:924Used by:1454 1469 2957  Timeline
Symbol 926 BitmapUsed by:927 1039 1078 1081 1726
Symbol 927 GraphicUses:926Used by:928
Symbol 928 MovieClip {EyeGlowMC}Uses:927Used by:1435 2957
Symbol 929 BitmapUsed by:930 1377 1383 1386
Symbol 930 GraphicUses:929Used by:931
Symbol 931 MovieClip {finalninjazero_fla.waitnin_84}Uses:930 743Used by:934 1036
Symbol 932 BitmapUsed by:933 1099 1377
Symbol 933 GraphicUses:932Used by:934 1097
Symbol 934 MovieClip {finalninjazero_fla.fincrouch_83}Uses:931 933Used by:957
Symbol 935 BitmapUsed by:936 1370
Symbol 936 GraphicUses:935Used by:937
Symbol 937 MovieClip {finalninjazero_fla.jumpnin_86}Uses:936 743Used by:940 1036
Symbol 938 BitmapUsed by:939 1100 1370
Symbol 939 GraphicUses:938Used by:940 1097
Symbol 940 MovieClip {finalninjazero_fla.finjump_85}Uses:937 939Used by:957
Symbol 941 BitmapUsed by:942
Symbol 942 GraphicUses:941Used by:957 1373 1736 1799
Symbol 943 BitmapUsed by:944
Symbol 944 GraphicUses:943Used by:957 1373 1736 1799
Symbol 945 BitmapUsed by:946
Symbol 946 GraphicUses:945Used by:957 1373 1736 1799
Symbol 947 BitmapUsed by:948
Symbol 948 GraphicUses:947Used by:957 1373 1736 1799
Symbol 949 BitmapUsed by:950
Symbol 950 GraphicUses:949Used by:957 1373 1736 1799
Symbol 951 BitmapUsed by:952
Symbol 952 GraphicUses:951Used by:957 1373 1736 1799
Symbol 953 BitmapUsed by:954
Symbol 954 GraphicUses:953Used by:957 1373 1736 1799
Symbol 955 BitmapUsed by:956
Symbol 956 GraphicUses:955Used by:957 1373 1736 1799
Symbol 957 MovieClip {LevelCompleteMC}Uses:934 940 942 944 946 948 950 952 954 956Used by:2957
Symbol 958 BitmapUsed by:959 1726
Symbol 959 GraphicUses:958Used by:960 1435
Symbol 960 MovieClip {StealthOutlineMC}Uses:959Used by:2957
Symbol 961 BitmapUsed by:962
Symbol 962 GraphicUses:961Used by:963 964
Symbol 963 MovieClip {SmallShieldMC}Uses:962Used by:2957
Symbol 964 MovieClip {BigShieldMC}Uses:962Used by:2957
Symbol 965 BitmapUsed by:966
Symbol 966 GraphicUses:965Used by:967
Symbol 967 MovieClip {BulletMC}Uses:966Used by:2957
Symbol 968 BitmapUsed by:969
Symbol 969 GraphicUses:968Used by:970 971
Symbol 970 MovieClip {com.nitrome.engine_specific.DeadStar}Uses:969Used by:2957
Symbol 971 MovieClip {DeadStarMC}Uses:969Used by:2957
Symbol 972 BitmapUsed by:973
Symbol 973 GraphicUses:972Used by:980
Symbol 974 BitmapUsed by:975
Symbol 975 GraphicUses:974Used by:980
Symbol 976 BitmapUsed by:977
Symbol 977 GraphicUses:976Used by:980
Symbol 978 BitmapUsed by:979
Symbol 979 GraphicUses:978Used by:980
Symbol 980 MovieClipUses:973 975 977 979Used by:981 1390
Symbol 981 MovieClip {com.nitrome.engine_specific.LiveStar}Uses:980Used by:2957
Symbol 982 BitmapUsed by:983
Symbol 983 GraphicUses:982Used by:984 1725
Symbol 984 MovieClip {finalninjazero_fla.stealthnin_96}Uses:983 743Used by:1036
Symbol 985 BitmapUsed by:986 1350
Symbol 986 GraphicUses:985Used by:1009
Symbol 987 BitmapUsed by:988 1351
Symbol 988 GraphicUses:987Used by:1009
Symbol 989 BitmapUsed by:990 1352
Symbol 990 GraphicUses:989Used by:1009
Symbol 991 BitmapUsed by:992 1353
Symbol 992 GraphicUses:991Used by:1009
Symbol 993 BitmapUsed by:994 1354
Symbol 994 GraphicUses:993Used by:1009
Symbol 995 BitmapUsed by:996 1355
Symbol 996 GraphicUses:995Used by:1009
Symbol 997 BitmapUsed by:998 1356
Symbol 998 GraphicUses:997Used by:1009
Symbol 999 BitmapUsed by:1000 1357
Symbol 1000 GraphicUses:999Used by:1009
Symbol 1001 BitmapUsed by:1002 1358
Symbol 1002 GraphicUses:1001Used by:1009
Symbol 1003 BitmapUsed by:1004 1359
Symbol 1004 GraphicUses:1003Used by:1009
Symbol 1005 BitmapUsed by:1006 1360
Symbol 1006 GraphicUses:1005Used by:1009
Symbol 1007 BitmapUsed by:1008 1361
Symbol 1008 GraphicUses:1007Used by:1009
Symbol 1009 MovieClip {finalninjazero_fla.ninrun_97}Uses:986 743 988 990 992 994 996 998 1000 1002 1004 1006 1008Used by:1036
Symbol 1010 BitmapUsed by:1011
Symbol 1011 GraphicUses:1010Used by:1012
Symbol 1012 MovieClip {finalninjazero_fla.fallnin_98}Uses:1011 743Used by:1036
Symbol 1013 BitmapUsed by:1014
Symbol 1014 GraphicUses:1013Used by:1015 1406
Symbol 1015 MovieClip {finalninjazero_fla.wallnin_99}Uses:1014 743Used by:1036
Symbol 1016 BitmapUsed by:1017 1392
Symbol 1017 GraphicUses:1016Used by:1018
Symbol 1018 MovieClip {finalninjazero_fla.ninswing_100}Uses:1017 743Used by:1036 1083
Symbol 1019 BitmapUsed by:1020
Symbol 1020 GraphicUses:1019Used by:1021
Symbol 1021 MovieClip {finalninjazero_fla.waitinnin_101}Uses:1020 743Used by:1036
Symbol 1022 BitmapUsed by:1023
Symbol 1023 GraphicUses:1022Used by:1026
Symbol 1024 BitmapUsed by:1025
Symbol 1025 GraphicUses:1024Used by:1026
Symbol 1026 MovieClipUses:1023 737 1025Used by:1036 1037 1083
Symbol 1027 BitmapUsed by:1028
Symbol 1028 GraphicUses:1027Used by:1035
Symbol 1029 BitmapUsed by:1030
Symbol 1030 GraphicUses:1029Used by:1035
Symbol 1031 BitmapUsed by:1032
Symbol 1032 GraphicUses:1031Used by:1035
Symbol 1033 BitmapUsed by:1034
Symbol 1034 GraphicUses:1033Used by:1035
Symbol 1035 MovieClipUses:1028 1030 1032 1034Used by:1036
Symbol 1036 MovieClip {PlayerMC}Uses:984 1009 931 937 1012 1015 1018 1021 1026 1035Used by:2957
Symbol 1037 MovieClip {OuchFinishMC}Uses:1026Used by:2957
Symbol 1038 BitmapUsed by:1039 1592
Symbol 1039 GraphicUses:926 1038Used by:1040
Symbol 1040 MovieClip {finalninjazero_fla.chamforward_106}Uses:1039 743Used by:1083
Symbol 1041 BitmapUsed by:1042 1579
Symbol 1042 GraphicUses:717 1041Used by:1065
Symbol 1043 BitmapUsed by:1044 1580
Symbol 1044 GraphicUses:717 1043Used by:1065
Symbol 1045 BitmapUsed by:1046 1581
Symbol 1046 GraphicUses:717 1045Used by:1065
Symbol 1047 BitmapUsed by:1048 1582
Symbol 1048 GraphicUses:717 1047Used by:1065
Symbol 1049 BitmapUsed by:1050 1583
Symbol 1050 GraphicUses:717 1049Used by:1065
Symbol 1051 BitmapUsed by:1052 1584
Symbol 1052 GraphicUses:717 1051Used by:1065
Symbol 1053 BitmapUsed by:1054 1585
Symbol 1054 GraphicUses:717 1053Used by:1065
Symbol 1055 BitmapUsed by:1056 1586
Symbol 1056 GraphicUses:717 1055Used by:1065
Symbol 1057 BitmapUsed by:1058 1587
Symbol 1058 GraphicUses:717 1057Used by:1065
Symbol 1059 BitmapUsed by:1060 1588
Symbol 1060 GraphicUses:717 1059Used by:1065
Symbol 1061 BitmapUsed by:1062 1589
Symbol 1062 GraphicUses:717 1061Used by:1065
Symbol 1063 BitmapUsed by:1064 1590
Symbol 1064 GraphicUses:717 1063Used by:1065
Symbol 1065 MovieClip {finalninjazero_fla.chamrun_107}Uses:1042 743 1044 1046 1048 1050 1052 1054 1056 1058 1060 1062 1064Used by:1083
Symbol 1066 BitmapUsed by:1067 1073
Symbol 1067 GraphicUses:1066Used by:1076 1684
Symbol 1068 GraphicUses:717Used by:1076
Symbol 1069 BitmapUsed by:1070
Symbol 1070 GraphicUses:1069Used by:1076 1684
Symbol 1071 BitmapUsed by:1072 1682
Symbol 1072 GraphicUses:717 1071Used by:1076
Symbol 1073 GraphicUses:717 1066Used by:1076
Symbol 1074 BitmapUsed by:1075 1683
Symbol 1075 GraphicUses:717 1074Used by:1076
Symbol 1076 MovieClip {finalninjazero_fla.chamlook_108}Uses:1067 1068 743 1070 1072 1073 1075Used by:1083
Symbol 1077 BitmapUsed by:1078 1576 1577
Symbol 1078 GraphicUses:926 1077Used by:1079
Symbol 1079 MovieClip {finalninjazero_fla.chamjump_109}Uses:1078 743Used by:1083
Symbol 1080 BitmapUsed by:1081
Symbol 1081 GraphicUses:926 1080Used by:1082
Symbol 1082 MovieClip {finalninjazero_fla.chamslide_110}Uses:1081 743Used by:1083
Symbol 1083 MovieClip {ChameleonMC}Uses:1040 1065 1076 1079 1082 1018 1026Used by:2957
Symbol 1084 MovieClip {holder}Used by:2957 3033
Symbol 1085 BitmapUsed by:1086 1098 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361
Symbol 1086 GraphicUses:1085Used by:1097
Symbol 1087 BitmapUsed by:1088 1101
Symbol 1088 GraphicUses:1087Used by:1097
Symbol 1089 BitmapUsed by:1090 1102
Symbol 1090 GraphicUses:1089Used by:1097 1406
Symbol 1091 BitmapUsed by:1092 1103 1383
Symbol 1092 GraphicUses:1091Used by:1097
Symbol 1093 BitmapUsed by:1094 1104 1386 1392
Symbol 1094 GraphicUses:1093Used by:1097
Symbol 1095 BitmapUsed by:1096 1105
Symbol 1096 GraphicUses:1095Used by:1097
Symbol 1097 MovieClip {LeftArmMC}Uses:1086 933 939 1088 1090 1092 1094 1096Used by:2957
Symbol 1098 GraphicUses:1085Used by:1106
Symbol 1099 GraphicUses:932Used by:1106
Symbol 1100 GraphicUses:938Used by:1106
Symbol 1101 GraphicUses:1087Used by:1106
Symbol 1102 GraphicUses:1089Used by:1106
Symbol 1103 GraphicUses:1091Used by:1106
Symbol 1104 GraphicUses:1093Used by:1106
Symbol 1105 GraphicUses:1095Used by:1106
Symbol 1106 MovieClip {RightArmMC}Uses:1098 1099 1100 1101 1102 1103 1104 1105Used by:2957
Symbol 1107 BitmapUsed by:1108 1124 1133 1142
Symbol 1108 GraphicUses:1107Used by:1123
Symbol 1109 BitmapUsed by:1110 1125 1134 1143
Symbol 1110 GraphicUses:1109Used by:1123
Symbol 1111 BitmapUsed by:1112 1126 1135 1144
Symbol 1112 GraphicUses:1111Used by:1123
Symbol 1113 BitmapUsed by:1114 1127 1136 1145
Symbol 1114 GraphicUses:1113Used by:1123
Symbol 1115 BitmapUsed by:1116 1128 1137 1146
Symbol 1116 GraphicUses:1115Used by:1123
Symbol 1117 BitmapUsed by:1118 1129 1138 1147
Symbol 1118 GraphicUses:1117Used by:1123
Symbol 1119 BitmapUsed by:1120 1130 1139 1148
Symbol 1120 GraphicUses:1119Used by:1123
Symbol 1121 BitmapUsed by:1122 1131 1140 1149
Symbol 1122 GraphicUses:1121Used by:1123
Symbol 1123 MovieClip {BulletHitMC4}Uses:1108 1110 1112 1114 1116 1118 1120 1122Used by:2957
Symbol 1124 GraphicUses:1107Used by:1132
Symbol 1125 GraphicUses:1109Used by:1132
Symbol 1126 GraphicUses:1111Used by:1132
Symbol 1127 GraphicUses:1113Used by:1132
Symbol 1128 GraphicUses:1115Used by:1132
Symbol 1129 GraphicUses:1117Used by:1132
Symbol 1130 GraphicUses:1119Used by:1132
Symbol 1131 GraphicUses:1121Used by:1132
Symbol 1132 MovieClip {BulletHitMC3}Uses:1124 1125 1126 1127 1128 1129 1130 1131Used by:2957
Symbol 1133 GraphicUses:1107Used by:1141
Symbol 1134 GraphicUses:1109Used by:1141
Symbol 1135 GraphicUses:1111Used by:1141
Symbol 1136 GraphicUses:1113Used by:1141
Symbol 1137 GraphicUses:1115Used by:1141
Symbol 1138 GraphicUses:1117Used by:1141
Symbol 1139 GraphicUses:1119Used by:1141
Symbol 1140 GraphicUses:1121Used by:1141
Symbol 1141 MovieClip {BulletHitMC2}Uses:1133 1134 1135 1136 1137 1138 1139 1140Used by:2957
Symbol 1142 GraphicUses:1107Used by:1150
Symbol 1143 GraphicUses:1109Used by:1150
Symbol 1144 GraphicUses:1111Used by:1150
Symbol 1145 GraphicUses:1113Used by:1150
Symbol 1146 GraphicUses:1115Used by:1150
Symbol 1147 GraphicUses:1117Used by:1150
Symbol 1148 GraphicUses:1119Used by:1150
Symbol 1149 GraphicUses:1121Used by:1150
Symbol 1150 MovieClip {BulletHitMC1}Uses:1142 1143 1144 1145 1146 1147 1148 1149Used by:2957
Symbol 1151 BitmapUsed by:1152
Symbol 1152 GraphicUses:1151Used by:1153 1154 1155 1156
Symbol 1153 MovieClip {GunBlockMC1}Uses:1152 776Used by:2957
Symbol 1154 MovieClip {GunBlockMC4}Uses:1152 776Used by:2957
Symbol 1155 MovieClip {GunBlockMC3}Uses:1152 776Used by:2957
Symbol 1156 MovieClip {GunBlockMC2}Uses:1152 776Used by:2957
Symbol 1157 MovieClip {GunMC}Uses:742 743 748 775Used by:2957
Symbol 1158 BitmapUsed by:1159
Symbol 1159 GraphicUses:1158Used by:1160 1182
Symbol 1160 MovieClip {LaserGunMC}Uses:1159Used by:2957
Symbol 1161 BitmapUsed by:1162
Symbol 1162 GraphicUses:1161Used by:1175
Symbol 1163 BitmapUsed by:1164
Symbol 1164 GraphicUses:1163Used by:1175
Symbol 1165 BitmapUsed by:1166
Symbol 1166 GraphicUses:1165Used by:1175
Symbol 1167 BitmapUsed by:1168
Symbol 1168 GraphicUses:1167Used by:1175
Symbol 1169 BitmapUsed by:1170
Symbol 1170 GraphicUses:1169Used by:1175
Symbol 1171 BitmapUsed by:1172
Symbol 1172 GraphicUses:1171Used by:1175
Symbol 1173 BitmapUsed by:1174
Symbol 1174 GraphicUses:1173Used by:1175
Symbol 1175 MovieClipUses:1162 1164 1166 1168 1170 1172 1174Used by:1176 1177
Symbol 1176 MovieClip {BeamMC2}Uses:1175Used by:2957
Symbol 1177 MovieClip {BeamMC1}Uses:1175Used by:2957
Symbol 1178 BitmapUsed by:1179
Symbol 1179 GraphicUses:1178Used by:1180
Symbol 1180 MovieClipUses:1179Used by:1181 1184 1186 1188 1190 1192 1194 1196
Symbol 1181 MovieClip {ScannerMC1}Uses:1180Used by:2957
Symbol 1182 MovieClipUses:1159Used by:1183 1185 1187 1189 1191 1193 1195 1197
Symbol 1183 MovieClip {LaserMC1}Uses:1182Used by:2957
Symbol 1184 MovieClip {ScannerMC2}Uses:1180Used by:2957
Symbol 1185 MovieClip {LaserMC2}Uses:1182Used by:2957
Symbol 1186 MovieClip {ScannerMC3}Uses:1180Used by:2957
Symbol 1187 MovieClip {LaserMC3}Uses:1182Used by:2957
Symbol 1188 MovieClip {ScannerMC4}Uses:1180Used by:2957
Symbol 1189 MovieClip {LaserMC4}Uses:1182Used by:2957
Symbol 1190 MovieClip {ScannerMC5}Uses:1180Used by:2957
Symbol 1191 MovieClip {LaserMC5}Uses:1182Used by:2957
Symbol 1192 MovieClip {ScannerMC6}Uses:1180Used by:2957
Symbol 1193 MovieClip {LaserMC6}Uses:1182Used by:2957
Symbol 1194 MovieClip {ScannerMC7}Uses:1180Used by:2957
Symbol 1195 MovieClip {LaserMC7}Uses:1182Used by:2957
Symbol 1196 MovieClip {ScannerMC8}Uses:1180Used by:2957
Symbol 1197 MovieClip {LaserMC8}Uses:1182Used by:2957
Symbol 1198 BitmapUsed by:1199 1204
Symbol 1199 GraphicUses:1198Used by:1200
Symbol 1200 MovieClipUses:1199Used by:1203
Symbol 1201 BitmapUsed by:1202 1206
Symbol 1202 GraphicUses:1201Used by:1203
Symbol 1203 MovieClip {SpawnMC2}Uses:1200 1202Used by:2957
Symbol 1204 GraphicUses:1198Used by:1205
Symbol 1205 MovieClipUses:1204Used by:1207
Symbol 1206 GraphicUses:1201Used by:1207
Symbol 1207 MovieClip {SpawnMC1}Uses:1205 1206Used by:2957
Symbol 1208 BitmapUsed by:1209
Symbol 1209 GraphicUses:1208Used by:1214
Symbol 1210 BitmapUsed by:1211
Symbol 1211 GraphicUses:1210Used by:1212
Symbol 1212 MovieClipUses:1211Used by:1213 1688
Symbol 1213 MovieClipUses:1212Used by:1214
Symbol 1214 MovieClip {FlyingGunMC}Uses:1209 1213Used by:2957
Symbol 1215 BitmapUsed by:1216 1228
Symbol 1216 GraphicUses:1215Used by:1227
Symbol 1217 BitmapUsed by:1218 1229
Symbol 1218 GraphicUses:1217Used by:1227
Symbol 1219 BitmapUsed by:1220 1230
Symbol 1220 GraphicUses:1219Used by:1227
Symbol 1221 BitmapUsed by:1222 1231
Symbol 1222 GraphicUses:1221Used by:1227
Symbol 1223 BitmapUsed by:1224 1232
Symbol 1224 GraphicUses:1223Used by:1227
Symbol 1225 BitmapUsed by:1226 1233
Symbol 1226 GraphicUses:1225Used by:1227
Symbol 1227 MovieClip {WallSlideLeftMC}Uses:1216 1218 1220 1222 1224 1226Used by:2763 2957
Symbol 1228 GraphicUses:1215Used by:1234
Symbol 1229 GraphicUses:1217Used by:1234
Symbol 1230 GraphicUses:1219Used by:1234
Symbol 1231 GraphicUses:1221Used by:1234
Symbol 1232 GraphicUses:1223Used by:1234
Symbol 1233 GraphicUses:1225Used by:1234
Symbol 1234 MovieClip {WallSlideRightMC}Uses:1228 1229 1230 1231 1232 1233Used by:1408 2957
Symbol 1235 BitmapUsed by:1236
Symbol 1236 GraphicUses:1235Used by:1251
Symbol 1237 BitmapUsed by:1238
Symbol 1238 GraphicUses:1237Used by:1251
Symbol 1239 BitmapUsed by:1240
Symbol 1240 GraphicUses:1239Used by:1251
Symbol 1241 BitmapUsed by:1242
Symbol 1242 GraphicUses:1241Used by:1251
Symbol 1243 BitmapUsed by:1244
Symbol 1244 GraphicUses:1243Used by:1251
Symbol 1245 BitmapUsed by:1246
Symbol 1246 GraphicUses:1245Used by:1251
Symbol 1247 BitmapUsed by:1248
Symbol 1248 GraphicUses:1247Used by:1251
Symbol 1249 BitmapUsed by:1250
Symbol 1250 GraphicUses:1249Used by:1251
Symbol 1251 MovieClip {HitSparkMC}Uses:1236 1238 1240 1242 1244 1246 1248 1250Used by:2957
Symbol 1252 BitmapUsed by:1253
Symbol 1253 GraphicUses:1252Used by:1254
Symbol 1254 MovieClipUses:1253Used by:1258
Symbol 1255 BitmapUsed by:1256
Symbol 1256 GraphicUses:1255Used by:1257
Symbol 1257 MovieClipUses:1256Used by:1258
Symbol 1258 MovieClipUses:1254 1257Used by:1259 1260
Symbol 1259 MovieClip {ForceFieldMC1}Uses:1258Used by:2957
Symbol 1260 MovieClip {ForceFieldMC2}Uses:1258Used by:2957
Symbol 1261 TextUses:8Used by:1263
Symbol 1262 TextUses:8Used by:1263
Symbol 1263 MovieClip {com.nitrome.game.LevelSelectButton}Uses:7 1261 1262Used by:1438 2957
Symbol 1264 TextUses:8Used by:1268
Symbol 1265 BitmapUsed by:1266
Symbol 1266 GraphicUses:1265Used by:1268 1271 1287 1308 1309 1310
Symbol 1267 TextUses:8Used by:1268
Symbol 1268 MovieClip {com.nitrome.game.NextLevelButton}Uses:7 1264 1266 1267Used by:1438 2957
Symbol 1269 TextUses:8Used by:1271
Symbol 1270 TextUses:8Used by:1271
Symbol 1271 MovieClip {com.nitrome.game.TryAgainButton}Uses:7 1269 1266 1270Used by:1438 2957
Symbol 1272 TextUses:8Used by:1274
Symbol 1273 TextUses:8Used by:1274
Symbol 1274 MovieClip {com.nitrome.game.SubmitScoreButton}Uses:7 1272 1273Used by:1438 2957  Timeline
Symbol 1275 TextUses:8Used by:1277
Symbol 1276 TextUses:8Used by:1277
Symbol 1277 MovieClip {com.nitrome.game.QuitGameButton}Uses:7 1275 1276Used by:1438 2957
Symbol 1278 TextUses:8Used by:1280 1309 1310
Symbol 1279 TextUses:8Used by:1280 1309 1310
Symbol 1280 MovieClip {com.nitrome.game.ContinueEndButton}Uses:7 1278 1279Used by:1438 2957
Symbol 1281 BitmapUsed by:1282
Symbol 1282 GraphicUses:1281Used by:1283
Symbol 1283 MovieClipUses:1282Used by:1287 1292 1297 1302 1305 1308 1446 1449 1457 1460
Symbol 1284 GraphicUsed by:1287
Symbol 1285 TextUses:8Used by:1287
Symbol 1286 TextUses:8Used by:1287
Symbol 1287 MovieClip {com.nitrome.game.PlayButton}Uses:1283 1284 1266 1285 1286Used by:2957 2968
Symbol 1288 BitmapUsed by:1289
Symbol 1289 GraphicUses:1288Used by:1292
Symbol 1290 TextUses:8Used by:1292
Symbol 1291 TextUses:8Used by:1292
Symbol 1292 MovieClip {com.nitrome.game.ViewScoresButton}Uses:1283 1289 1290 1291Used by:2957 2968
Symbol 1293 BitmapUsed by:1294
Symbol 1294 GraphicUses:1293Used by:1297
Symbol 1295 TextUses:8Used by:1297
Symbol 1296 TextUses:8Used by:1297
Symbol 1297 MovieClip {com.nitrome.game.CreditsButton}Uses:1283 1294 1295 1296Used by:2957 2968
Symbol 1298 BitmapUsed by:1299
Symbol 1299 GraphicUses:1298Used by:1302
Symbol 1300 TextUses:8Used by:1302
Symbol 1301 TextUses:8Used by:1302
Symbol 1302 MovieClip {com.nitrome.game.HelpButton}Uses:1283 1299 1300 1301Used by:2957 2968
Symbol 1303 TextUses:8Used by:1305
Symbol 1304 TextUses:8Used by:1305
Symbol 1305 MovieClip {com.nitrome.game.BackButton}Uses:1283 1303 1304Used by:2957  Timeline
Symbol 1306 TextUses:8Used by:1308
Symbol 1307 TextUses:8Used by:1308
Symbol 1308 MovieClip {com.nitrome.game.PlayGameButton}Uses:1283 1306 1266 1307Used by:2957  Timeline
Symbol 1309 MovieClip {com.nitrome.game.ContinueGameButton}Uses:7 1278 1266 1279Used by:1438 2957
Symbol 1310 MovieClip {com.nitrome.game.ContinueGameHelpButton}Uses:7 1278 1266 1279Used by:1438 2957
Symbol 1311 BitmapUsed by:1312
Symbol 1312 GraphicUses:1311Used by:1313
Symbol 1313 MovieClipUses:1312Used by:1314 1315 1373 1395 1404 1408 1435
Symbol 1314 MovieClip {com.nitrome.game.HelpArrowButtonLeft}Uses:1313Used by:1436 2957
Symbol 1315 MovieClip {com.nitrome.game.HelpArrowButtonRight}Uses:1313Used by:1436 2957
Symbol 1316 EditableTextUses:779Used by:1317
Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}Uses:1316Used by:1323 1438 2957
Symbol 1318 GraphicUsed by:1319 1474
Symbol 1319 MovieClipUses:1318Used by:1438
Symbol 1320 BitmapUsed by:1321
Symbol 1321 GraphicUses:1320Used by:1438
Symbol 1322 TextUses:8Used by:1438
Symbol 1323 MovieClip {finalninjazero_fla.score_counter_clip_182}Uses:1317Used by:1438
Symbol 1324 TextUses:779Used by:1438
Symbol 1325 TextUses:779Used by:1438
Symbol 1326 TextUses:779Used by:1438
Symbol 1327 EditableTextUses:779Used by:1438
Symbol 1328 TextUses:779Used by:1438
Symbol 1329 EditableTextUses:779Used by:1438
Symbol 1330 EditableTextUses:779Used by:1438
Symbol 1331 TextUses:8Used by:1438
Symbol 1332 TextUses:779Used by:1438
Symbol 1333 TextUses:779Used by:1438
Symbol 1334 EditableTextUses:779Used by:1438
Symbol 1335 EditableTextUses:779Used by:1438
Symbol 1336 EditableTextUses:779Used by:1438
Symbol 1337 BitmapUsed by:1338
Symbol 1338 GraphicUses:1337Used by:1438
Symbol 1339 TextUses:8Used by:1438
Symbol 1340 TextUses:779Used by:1438
Symbol 1341 EditableTextUses:779Used by:1438
Symbol 1342 EditableTextUses:779Used by:1438
Symbol 1343 EditableTextUses:779Used by:1438
Symbol 1344 BitmapUsed by:1345
Symbol 1345 GraphicUses:1344Used by:1438  Timeline
Symbol 1346 GraphicUsed by:1436
Symbol 1347 GraphicUsed by:1373 1390 1395 1404 1408 1435
Symbol 1348 BitmapUsed by:1349 1376 1399 2140
Symbol 1349 GraphicUses:1348 263Used by:1373 1435
Symbol 1350 GraphicUses:1085 985Used by:1362
Symbol 1351 GraphicUses:1085 987Used by:1362
Symbol 1352 GraphicUses:1085 989Used by:1362
Symbol 1353 GraphicUses:1085 991Used by:1362
Symbol 1354 GraphicUses:1085 993Used by:1362
Symbol 1355 GraphicUses:1085 995Used by:1362
Symbol 1356 GraphicUses:1085 997Used by:1362
Symbol 1357 GraphicUses:1085 999Used by:1362
Symbol 1358 GraphicUses:1085 1001Used by:1362
Symbol 1359 GraphicUses:1085 1003Used by:1362
Symbol 1360 GraphicUses:1085 1005Used by:1362
Symbol 1361 GraphicUses:1085 1007Used by:1362
Symbol 1362 MovieClip {finalninjazero_fla.ninrun_help_185}Uses:1350 743 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361Used by:1373
Symbol 1363 TextUses:8Used by:1373 1395 1408 1435
Symbol 1364 TextUses:8Used by:1373 1395 1404 1408
Symbol 1365 TextUses:8Used by:1373 1395 1404 1408 1435
Symbol 1366 TextUses:8Used by:1373 1408
Symbol 1367 TextUses:779Used by:1373
Symbol 1368 TextUses:8Used by:1373 1408
Symbol 1369 TextUses:8Used by:1373 1395 1404 1408 1435
Symbol 1370 GraphicUses:938 935Used by:1371
Symbol 1371 MovieClip {finalninjazero_fla.jumpnin_help_186}Uses:1370 743Used by:1373 1404 1408
Symbol 1372 TextUses:8Used by:1373 1404
Symbol 1373 MovieClipUses:1347 1349 1362 1313 1363 1364 1365 1366 1367 1368 1369 1371 942 1372 944 946 948 950 952 954 956Used by:1436
Symbol 1374 GraphicUses:263Used by:1375
Symbol 1375 MovieClipUses:1374Used by:1390
Symbol 1376 GraphicUses:1348Used by:1390
Symbol 1377 GraphicUses:932 929Used by:1378
Symbol 1378 MovieClip {finalninjazero_fla.waitnin_help_189}Uses:1377 743Used by:1390
Symbol 1379 BitmapUsed by:1380
Symbol 1380 GraphicUses:1379Used by:1381
Symbol 1381 MovieClipUses:1380Used by:1390
Symbol 1382 TextUses:779Used by:1390
Symbol 1383 GraphicUses:1091 929Used by:1384
Symbol 1384 MovieClip {finalninjazero_fla.waitnin_redy_help_191}Uses:1383 743Used by:1390
Symbol 1385 GraphicUsed by:1390
Symbol 1386 GraphicUses:1093 929Used by:1387
Symbol 1387 MovieClip {finalninjazero_fla.waitnin_redy_throw_192}Uses:1386 743Used by:1390
Symbol 1388 GraphicUsed by:1389
Symbol 1389 MovieClipUses:1388Used by:1390
Symbol 1390 MovieClipUses:1347 1375 1376 1378 1381 1382 1384 1385 1387 980 1389Used by:1436
Symbol 1391 GraphicUses:263Used by:1395
Symbol 1392 GraphicUses:1093 1016Used by:1393
Symbol 1393 MovieClip {finalninjazero_fla.ninswing_help_195}Uses:1392 743Used by:1395 1404
Symbol 1394 TextUses:779Used by:1395
Symbol 1395 MovieClipUses:1347 1391 1393 1313 1363 1364 1365 1369 1394Used by:1436
Symbol 1396 BitmapUsed by:1399 2161 2163
Symbol 1397 BitmapUsed by:1399 1405 2165 2167
Symbol 1398 BitmapUsed by:1399 2131 2133
Symbol 1399 GraphicUses:1396 1397 1348 1398 263Used by:1404
Symbol 1400 ShapeTweeningUsed by:1404
Symbol 1401 GraphicUsed by:1404
Symbol 1402 TextUses:779Used by:1404
Symbol 1403 GraphicUsed by:1404
Symbol 1404 MovieClipUses:1347 1399 1400 1393 1401 1313 1372 1364 1365 1369 1402 1403 1371Used by:1436
Symbol 1405 GraphicUses:1397 263Used by:1408
Symbol 1406 MovieClip {finalninjazero_fla.wallnin_help_198}Uses:1014 743 1090Used by:1408
Symbol 1407 TextUses:779Used by:1408
Symbol 1408 MovieClipUses:1347 1405 1406 1234 1313 1363 1364 1368 1369 1407 1371 1365 1366Used by:1436
Symbol 1409 BitmapUsed by:1410
Symbol 1410 GraphicUses:1409Used by:1411 1572
Symbol 1411 MovieClip {finalninjazero_fla.swatgun_201}Uses:1410 743 748 775Used by:1432 1574
Symbol 1412 BitmapUsed by:1413 1571
Symbol 1413 GraphicUses:1412Used by:1428 1573 1574
Symbol 1414 BitmapUsed by:1415
Symbol 1415 GraphicUses:1414Used by:1428
Symbol 1416 BitmapUsed by:1417
Symbol 1417 GraphicUses:1416Used by:1428
Symbol 1418 BitmapUsed by:1419
Symbol 1419 GraphicUses:1418Used by:1428
Symbol 1420 BitmapUsed by:1421 1570
Symbol 1421 GraphicUses:1420Used by:1428 1574
Symbol 1422 BitmapUsed by:1423
Symbol 1423 GraphicUses:1422Used by:1428
Symbol 1424 BitmapUsed by:1425
Symbol 1425 GraphicUses:1424Used by:1428
Symbol 1426 BitmapUsed by:1427
Symbol 1427 GraphicUses:1426Used by:1428
Symbol 1428 MovieClipUses:1413 1415 1417 1419 1421 1423 1425 1427Used by:1432 1574
Symbol 1429 BitmapUsed by:1430
Symbol 1430 GraphicUses:1429Used by:1431
Symbol 1431 MovieClipUses:1430Used by:1432 1573 1574
Symbol 1432 MovieClip {finalninjazero_fla.gunmanhelp_200}Uses:1411 1428 1431Used by:1435
Symbol 1433 TextUses:8Used by:1435
Symbol 1434 TextUses:779Used by:1435
Symbol 1435 MovieClipUses:1347 1349 1432 959 928 1313 1363 1433 1365 1369 1434Used by:1436
Symbol 1436 MovieClip {finalninjazero_fla.help_movie_183}Uses:1346 1373 1314 1315 1390 1395 1404 1408 1435Used by:1438  Timeline
Symbol 1437 TextUses:8Used by:1438
Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180}Uses:1319 1321 1263 1322 1268 1323 1324 1325 1326 1327 1328 1329 1330 1331 1271 1274 1277 1317 1332 1333 1280 1334 1335 1336 1338 1339 1309 1340 1341 1342 1343 1345 1436 1437 1310Used by:1439
Symbol 1439 MovieClip {com.nitrome.game.PopUpHolder}Uses:1438Used by:2957  Timeline
Symbol 1440 EditableTextUses:8Used by:1443
Symbol 1441 EditableTextUses:8Used by:1443
Symbol 1442 EditableTextUses:8Used by:1443
Symbol 1443 MovieClip {ScoreLine}Uses:1440 1441 1442Used by:1454 2957
Symbol 1444 TextUses:8Used by:1446
Symbol 1445 TextUses:8Used by:1446
Symbol 1446 MovieClip {NextArrow}Uses:1283 1444 1445Used by:1454 2957
Symbol 1447 TextUses:8Used by:1449
Symbol 1448 TextUses:8Used by:1449
Symbol 1449 MovieClip {PrevArrow}Uses:1283 1447 1448Used by:1454 2957
Symbol 1450 TextUses:8Used by:1451
Symbol 1451 MovieClipUses:1450Used by:1454 1468
Symbol 1452 TextUses:8Used by:1454 1469
Symbol 1453 TextUses:8Used by:1454 1469
Symbol 1454 MovieClip {HighScoreBoard}Uses:1443 1446 1449 1451 1452 1453 925Used by:2957  Timeline
Symbol 1455 TextUses:8Used by:1457
Symbol 1456 TextUses:8Used by:1457
Symbol 1457 MovieClip {SubmitButton}Uses:1283 1455 1456Used by:1469 2957
Symbol 1458 TextUses:8Used by:1460
Symbol 1459 TextUses:8Used by:1460
Symbol 1460 MovieClip {ClearButton}Uses:1283 1458 1459Used by:1469 2957
Symbol 1461 BitmapUsed by:1462
Symbol 1462 GraphicUses:1461Used by:1464
Symbol 1463 EditableTextUses:8Used by:1464
Symbol 1464 MovieClip {LetterButton}Uses:1462 1463Used by:1469 2957
Symbol 1465 EditableTextUses:8Used by:1469
Symbol 1466 EditableTextUses:8Used by:1469
Symbol 1467 GraphicUsed by:1468 2914 3089 3092  Timeline
Symbol 1468 MovieClip {finalninjazero_fla.loading_black_213}Uses:1467 1451Used by:1469
Symbol 1469 MovieClip {ScoreSubmitPanel}Uses:7 1465 1466 1457 1460 1464 1468 1452 1453 925Used by:2957  Timeline
Symbol 1470 FontUsed by:1471
Symbol 1471 TextUses:1470Used by:1474
Symbol 1472 BitmapUsed by:1473
Symbol 1473 GraphicUses:1472Used by:1474
Symbol 1474 MovieClip {com.nitrome.util.Lock}Uses:1318 1471 1473Used by:2957
Symbol 1475 BitmapUsed by:1476 1500 1525
Symbol 1476 GraphicUses:1475Used by:1499
Symbol 1477 BitmapUsed by:1478 1501 1513 1526
Symbol 1478 GraphicUses:1477Used by:1499
Symbol 1479 BitmapUsed by:1480 1502 1514 1527
Symbol 1480 GraphicUses:1479Used by:1499
Symbol 1481 BitmapUsed by:1482 1503 1515 1528
Symbol 1482 GraphicUses:1481Used by:1499
Symbol 1483 BitmapUsed by:1484 1504 1516 1529
Symbol 1484 GraphicUses:1483Used by:1499
Symbol 1485 BitmapUsed by:1486 1505 1517 1530
Symbol 1486 GraphicUses:1485Used by:1499
Symbol 1487 BitmapUsed by:1488 1506 1518 1531
Symbol 1488 GraphicUses:1487Used by:1499
Symbol 1489 BitmapUsed by:1490 1507 1519 1532
Symbol 1490 GraphicUses:1489Used by:1499
Symbol 1491 BitmapUsed by:1492 1508 1520
Symbol 1492 GraphicUses:1491Used by:1499
Symbol 1493 BitmapUsed by:1494 1509 1521
Symbol 1494 GraphicUses:1493Used by:1499
Symbol 1495 BitmapUsed by:1496 1510 1522
Symbol 1496 GraphicUses:1495Used by:1499
Symbol 1497 BitmapUsed by:1498 1511 1523
Symbol 1498 GraphicUses:1497Used by:1499
Symbol 1499 MovieClip {BurnMC1}Uses:1476 1478 1480 1482 1484 1486 1488 1490 1492 1494 1496 1498Used by:2957
Symbol 1500 GraphicUses:1475Used by:1512 1524
Symbol 1501 GraphicUses:1477Used by:1512
Symbol 1502 GraphicUses:1479Used by:1512
Symbol 1503 GraphicUses:1481Used by:1512
Symbol 1504 GraphicUses:1483Used by:1512
Symbol 1505 GraphicUses:1485Used by:1512
Symbol 1506 GraphicUses:1487Used by:1512
Symbol 1507 GraphicUses:1489Used by:1512
Symbol 1508 GraphicUses:1491Used by:1512 1533
Symbol 1509 GraphicUses:1493Used by:1512 1533
Symbol 1510 GraphicUses:1495Used by:1512 1533
Symbol 1511 GraphicUses:1497Used by:1512 1533
Symbol 1512 MovieClip {BurnMC4}Uses:1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511Used by:2957
Symbol 1513 GraphicUses:1477Used by:1524
Symbol 1514 GraphicUses:1479Used by:1524
Symbol 1515 GraphicUses:1481Used by:1524
Symbol 1516 GraphicUses:1483Used by:1524
Symbol 1517 GraphicUses:1485Used by:1524
Symbol 1518 GraphicUses:1487Used by:1524
Symbol 1519 GraphicUses:1489Used by:1524
Symbol 1520 GraphicUses:1491Used by:1524
Symbol 1521 GraphicUses:1493Used by:1524
Symbol 1522 GraphicUses:1495Used by:1524
Symbol 1523 GraphicUses:1497Used by:1524
Symbol 1524 MovieClip {BurnMC3}Uses:1500 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523Used by:2957
Symbol 1525 GraphicUses:1475Used by:1533
Symbol 1526 GraphicUses:1477Used by:1533
Symbol 1527 GraphicUses:1479Used by:1533
Symbol 1528 GraphicUses:1481Used by:1533
Symbol 1529 GraphicUses:1483Used by:1533
Symbol 1530 GraphicUses:1485Used by:1533
Symbol 1531 GraphicUses:1487Used by:1533
Symbol 1532 GraphicUses:1489Used by:1533
Symbol 1533 MovieClip {BurnMC2}Uses:1525 1526 1527 1528 1529 1530 1531 1532 1508 1509 1510 1511Used by:2957
Symbol 1534 BitmapUsed by:1535
Symbol 1535 GraphicUses:1534Used by:1560 1561 1562
Symbol 1536 BitmapUsed by:1537
Symbol 1537 GraphicUses:1536Used by:1560 1561 1562
Symbol 1538 BitmapUsed by:1539
Symbol 1539 GraphicUses:1538Used by:1560 1561 1562
Symbol 1540 BitmapUsed by:1541
Symbol 1541 GraphicUses:1540Used by:1560 1561 1562
Symbol 1542 BitmapUsed by:1543
Symbol 1543 GraphicUses:1542Used by:1560 1561 1562
Symbol 1544 BitmapUsed by:1545
Symbol 1545 GraphicUses:1544Used by:1560 1561 1562
Symbol 1546 BitmapUsed by:1547
Symbol 1547 GraphicUses:1546Used by:1560 1561 1562
Symbol 1548 BitmapUsed by:1549
Symbol 1549 GraphicUses:1548Used by:1560 1561 1562
Symbol 1550 BitmapUsed by:1551
Symbol 1551 GraphicUses:1550Used by:1560 1561 1562
Symbol 1552 BitmapUsed by:1553
Symbol 1553 GraphicUses:1552Used by:1560 1561 1562
Symbol 1554 BitmapUsed by:1555
Symbol 1555 GraphicUses:1554Used by:1560 1561 1562
Symbol 1556 BitmapUsed by:1557
Symbol 1557 GraphicUses:1556Used by:1560 1561 1562
Symbol 1558 BitmapUsed by:1559
Symbol 1559 GraphicUses:1558Used by:1560 1561 1562
Symbol 1560 MovieClip {BangMC3}Uses:1535 1537 1539 1541 1543 1545 1547 1549 1551 1553 1555 1557 1559Used by:2957
Symbol 1561 MovieClip {BangMC2}Uses:1535 1537 1539 1541 1543 1545 1547 1549 1551 1553 1555 1557 1559Used by:2957
Symbol 1562 MovieClip {BangMC1}Uses:1535 1537 1539 1541 1543 1545 1547 1549 1551 1553 1555 1557 1559Used by:2957
Symbol 1563 BitmapUsed by:1564
Symbol 1564 GraphicUses:1563Used by:1569
Symbol 1565 BitmapUsed by:1566
Symbol 1566 GraphicUses:1565Used by:1569
Symbol 1567 BitmapUsed by:1568
Symbol 1568 GraphicUses:1567Used by:1569
Symbol 1569 MovieClip {GeneratorMC}Uses:1564 1566 1568Used by:2957
Symbol 1570 GraphicUses:1420Used by:1574
Symbol 1571 GraphicUses:1412Used by:1574
Symbol 1572 MovieClipUses:1410Used by:1573
Symbol 1573 MovieClip {finalninjazero_fla.pauseswat_224}Uses:1572 1413 1431Used by:1574
Symbol 1574 MovieClip {GunManMC}Uses:1411 1421 1431 1570 1428 1413 1571 1573Used by:2957
Symbol 1575 BitmapUsed by:1576 1577 1597
Symbol 1576 GraphicUses:1575 1077Used by:1599
Symbol 1577 GraphicUses:1575 1077Used by:1599
Symbol 1578 BitmapUsed by:1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1860
Symbol 1579 GraphicUses:1578 1041Used by:1591
Symbol 1580 GraphicUses:1578 1043Used by:1591
Symbol 1581 GraphicUses:1578 1045Used by:1591
Symbol 1582 GraphicUses:1578 1047Used by:1591
Symbol 1583 GraphicUses:1578 1049Used by:1591
Symbol 1584 GraphicUses:1578 1051Used by:1591
Symbol 1585 GraphicUses:1578 1053Used by:1591
Symbol 1586 GraphicUses:1578 1055Used by:1591
Symbol 1587 GraphicUses:1578 1057Used by:1591
Symbol 1588 GraphicUses:1578 1059Used by:1591
Symbol 1589 GraphicUses:1578 1061Used by:1591
Symbol 1590 GraphicUses:1578 1063Used by:1591
Symbol 1591 MovieClipUses:1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590Used by:1599
Symbol 1592 GraphicUses:1038Used by:1598 1648
Symbol 1593 BitmapUsed by:1594
Symbol 1594 GraphicUses:1593Used by:1598
Symbol 1595 BitmapUsed by:1596
Symbol 1596 GraphicUses:1595Used by:1598
Symbol 1597 GraphicUses:1575Used by:1598
Symbol 1598 MovieClipUses:1592 1594 1596 1597Used by:1599 1863 3080
Symbol 1599 MovieClip {CowardMC}Uses:1576 1577 1591 1598Used by:2957
Symbol 1600 BitmapUsed by:1601 1602 1603
Symbol 1601 GraphicUses:1600Used by:1685
Symbol 1602 GraphicUses:1600Used by:1685
Symbol 1603 GraphicUses:1600Used by:1610
Symbol 1604 BitmapUsed by:1605
Symbol 1605 GraphicUses:1604Used by:1610
Symbol 1606 BitmapUsed by:1607
Symbol 1607 GraphicUses:1606Used by:1610
Symbol 1608 BitmapUsed by:1609
Symbol 1609 GraphicUses:1608Used by:1610
Symbol 1610 MovieClipUses:1603 1605 1607 1609Used by:1685
Symbol 1611 BitmapUsed by:1612
Symbol 1612 GraphicUses:1611Used by:1645 1862
Symbol 1613 BitmapUsed by:1614
Symbol 1614 GraphicUses:1613Used by:1645 1862
Symbol 1615 BitmapUsed by:1616
Symbol 1616 GraphicUses:1615Used by:1645 1862
Symbol 1617 BitmapUsed by:1618
Symbol 1618 GraphicUses:1617Used by:1645 1862
Symbol 1619 BitmapUsed by:1620
Symbol 1620 GraphicUses:1619Used by:1645 1862
Symbol 1621 BitmapUsed by:1622
Symbol 1622 GraphicUses:1621Used by:1645 1862
Symbol 1623 BitmapUsed by:1624
Symbol 1624 GraphicUses:1623Used by:1645 1862
Symbol 1625 BitmapUsed by:1626
Symbol 1626 GraphicUses:1625Used by:1645 1862
Symbol 1627 BitmapUsed by:1628
Symbol 1628 GraphicUses:1627Used by:1645 1862
Symbol 1629 BitmapUsed by:1630
Symbol 1630 GraphicUses:1629Used by:1645 1862
Symbol 1631 BitmapUsed by:1632
Symbol 1632 GraphicUses:1631Used by:1645 1862
Symbol 1633 BitmapUsed by:1634
Symbol 1634 GraphicUses:1633Used by:1645 1862
Symbol 1635 BitmapUsed by:1636
Symbol 1636 GraphicUses:1635Used by:1645 1862
Symbol 1637 BitmapUsed by:1638
Symbol 1638 GraphicUses:1637Used by:1645 1862
Symbol 1639 BitmapUsed by:1640
Symbol 1640 GraphicUses:1639Used by:1645 1862
Symbol 1641 BitmapUsed by:1642
Symbol 1642 GraphicUses:1641Used by:1645 1862
Symbol 1643 BitmapUsed by:1644
Symbol 1644 GraphicUses:1643Used by:1645 1862
Symbol 1645 MovieClip {finalninjazero_fla.scientistdead_231}Uses:1612 1614 1616 1618 1620 1622 1624 1626 1628 1630 1632 1634 1636 1638 1640 1642 1644Used by:1685
Symbol 1646 BitmapUsed by:1647
Symbol 1647 GraphicUses:1646Used by:1648
Symbol 1648 MovieClipUses:1592 1647Used by:1685
Symbol 1649 BitmapUsed by:1650
Symbol 1650 GraphicUses:1649Used by:1681 1862
Symbol 1651 BitmapUsed by:1652
Symbol 1652 GraphicUses:1651Used by:1681 1862
Symbol 1653 BitmapUsed by:1654
Symbol 1654 GraphicUses:1653Used by:1681 1862
Symbol 1655 BitmapUsed by:1656
Symbol 1656 GraphicUses:1655Used by:1681 1862
Symbol 1657 BitmapUsed by:1658
Symbol 1658 GraphicUses:1657Used by:1681 1862
Symbol 1659 BitmapUsed by:1660
Symbol 1660 GraphicUses:1659Used by:1681 1862
Symbol 1661 BitmapUsed by:1662
Symbol 1662 GraphicUses:1661Used by:1681 1862
Symbol 1663 BitmapUsed by:1664
Symbol 1664 GraphicUses:1663Used by:1681 1862
Symbol 1665 BitmapUsed by:1666
Symbol 1666 GraphicUses:1665Used by:1681
Symbol 1667 BitmapUsed by:1668
Symbol 1668 GraphicUses:1667Used by:1681
Symbol 1669 BitmapUsed by:1670
Symbol 1670 GraphicUses:1669Used by:1681
Symbol 1671 BitmapUsed by:1672
Symbol 1672 GraphicUses:1671Used by:1681
Symbol 1673 BitmapUsed by:1674
Symbol 1674 GraphicUses:1673Used by:1681
Symbol 1675 BitmapUsed by:1676
Symbol 1676 GraphicUses:1675Used by:1681
Symbol 1677 BitmapUsed by:1678
Symbol 1678 GraphicUses:1677Used by:1681
Symbol 1679 BitmapUsed by:1680
Symbol 1680 GraphicUses:1679Used by:1681
Symbol 1681 MovieClipUses:1650 1652 1654 1656 1658 1660 1662 1664 1666 1668 1670 1672 1674 1676 1678 1680Used by:1685
Symbol 1682 GraphicUses:1071Used by:1684
Symbol 1683 GraphicUses:1074Used by:1684
Symbol 1684 MovieClipUses:1067 1070 1682 1683Used by:1685
Symbol 1685 MovieClip {ScientistMC}Uses:1601 1602 1610 1645 1648 1681 1684Used by:2957
Symbol 1686 BitmapUsed by:1687
Symbol 1687 GraphicUses:1686Used by:1689
Symbol 1688 MovieClipUses:1212Used by:1689
Symbol 1689 MovieClip {SniperMC}Uses:1687 1688Used by:2957
Symbol 1690 BitmapUsed by:1691
Symbol 1691 GraphicUses:1690Used by:1700
Symbol 1692 BitmapUsed by:1693
Symbol 1693 GraphicUses:1692Used by:1700
Symbol 1694 BitmapUsed by:1695
Symbol 1695 GraphicUses:1694Used by:1700
Symbol 1696 BitmapUsed by:1697
Symbol 1697 GraphicUses:1696Used by:1700
Symbol 1698 BitmapUsed by:1699
Symbol 1699 GraphicUses:1698Used by:1700
Symbol 1700 MovieClip {SightMC}Uses:1691 1693 1695 1697 1699Used by:2957
Symbol 1701 BitmapUsed by:1702
Symbol 1702 GraphicUses:1701Used by:1721
Symbol 1703 BitmapUsed by:1704
Symbol 1704 GraphicUses:1703Used by:1721
Symbol 1705 BitmapUsed by:1706
Symbol 1706 GraphicUses:1705Used by:1721
Symbol 1707 BitmapUsed by:1708
Symbol 1708 GraphicUses:1707Used by:1721
Symbol 1709 BitmapUsed by:1710
Symbol 1710 GraphicUses:1709Used by:1721
Symbol 1711 BitmapUsed by:1712
Symbol 1712 GraphicUses:1711Used by:1721
Symbol 1713 BitmapUsed by:1714
Symbol 1714 GraphicUses:1713Used by:1721
Symbol 1715 BitmapUsed by:1716
Symbol 1716 GraphicUses:1715Used by:1721
Symbol 1717 BitmapUsed by:1718
Symbol 1718 GraphicUses:1717Used by:1721
Symbol 1719 BitmapUsed by:1720
Symbol 1720 GraphicUses:1719Used by:1721
Symbol 1721 MovieClip {SniperShotMC}Uses:1702 1704 1706 1708 1710 1712 1714 1716 1718 1720Used by:2957
Symbol 1722 MovieClip {SmokeHitMC}Uses:750 752 754 756 758 760 762 764 766 768 770 772 774Used by:2957
Symbol 1723 BitmapUsed by:1724
Symbol 1724 GraphicUses:1723Used by:1729 1731 1733 1734
Symbol 1725 MovieClipUses:983Used by:1728
Symbol 1726 GraphicUses:926 958Used by:1727
Symbol 1727 MovieClipUses:1726Used by:1728
Symbol 1728 MovieClip {finalninjazero_fla.lift_stealth_243}Uses:1725 1727Used by:1729
Symbol 1729 MovieClipUses:1728 1724Used by:1730
Symbol 1730 MovieClip {finalninjazero_fla.exitanim_241}Uses:1729Used by:1731 1733
Symbol 1731 MovieClip {LiftMC}Uses:1724 1730Used by:2957
Symbol 1732 GraphicUsed by:1733
Symbol 1733 MovieClip {ChaseFinishMC}Uses:1732 1724 1730Used by:2957
Symbol 1734 MovieClipUses:1724Used by:1735
Symbol 1735 MovieClip {EntranceLiftMC}Uses:1734Used by:2957
Symbol 1736 MovieClip {JumpMC}Uses:942 944 946 948 950 952 954 956Used by:2957
Symbol 1737 BitmapUsed by:1738
Symbol 1738 GraphicUses:1737Used by:1745
Symbol 1739 BitmapUsed by:1740
Symbol 1740 GraphicUses:1739Used by:1745
Symbol 1741 BitmapUsed by:1742
Symbol 1742 GraphicUses:1741Used by:1745
Symbol 1743 BitmapUsed by:1744
Symbol 1744 GraphicUses:1743Used by:1745
Symbol 1745 MovieClipUses:1738 1740 1742 1744Used by:1816
Symbol 1746 BitmapUsed by:1747
Symbol 1747 GraphicUses:1746Used by:1768
Symbol 1748 BitmapUsed by:1749
Symbol 1749 GraphicUses:1748Used by:1768
Symbol 1750 BitmapUsed by:1751
Symbol 1751 GraphicUses:1750Used by:1768
Symbol 1752 BitmapUsed by:1753 1813
Symbol 1753 GraphicUses:1752Used by:1768 1816
Symbol 1754 BitmapUsed by:1755
Symbol 1755 GraphicUses:1754Used by:1768
Symbol 1756 BitmapUsed by:1757
Symbol 1757 GraphicUses:1756Used by:1768
Symbol 1758 BitmapUsed by:1759
Symbol 1759 GraphicUses:1758Used by:1768
Symbol 1760 BitmapUsed by:1761
Symbol 1761 GraphicUses:1760Used by:1768
Symbol 1762 BitmapUsed by:1763
Symbol 1763 GraphicUses:1762Used by:1768
Symbol 1764 BitmapUsed by:1765
Symbol 1765 GraphicUses:1764Used by:1768
Symbol 1766 BitmapUsed by:1767
Symbol 1767 GraphicUses:1766Used by:1768
Symbol 1768 MovieClipUses:1747 1749 1751 1753 1755 1757 1759 1761 1763 1765 1767Used by:1816
Symbol 1769 BitmapUsed by:1770
Symbol 1770 GraphicUses:1769Used by:1773
Symbol 1771 BitmapUsed by:1772
Symbol 1772 GraphicUses:1771Used by:1773
Symbol 1773 MovieClip {finalninjazero_fla.swdefend_253}Uses:1770 1772Used by:1816
Symbol 1774 BitmapUsed by:1775
Symbol 1775 GraphicUses:1774Used by:1790 1812 1814
Symbol 1776 BitmapUsed by:1777
Symbol 1777 GraphicUses:1776Used by:1790 1812
Symbol 1778 BitmapUsed by:1779
Symbol 1779 GraphicUses:1778Used by:1790 1812
Symbol 1780 BitmapUsed by:1781
Symbol 1781 GraphicUses:1780Used by:1790 1812
Symbol 1782 BitmapUsed by:1783
Symbol 1783 GraphicUses:1782Used by:1790 1812
Symbol 1784 BitmapUsed by:1785
Symbol 1785 GraphicUses:1784Used by:1790 1812
Symbol 1786 BitmapUsed by:1787
Symbol 1787 GraphicUses:1786Used by:1790 1812
Symbol 1788 BitmapUsed by:1789
Symbol 1789 GraphicUses:1788Used by:1790 1812
Symbol 1790 MovieClip {finalninjazero_fla.swstandinattack_254}Uses:1775 1777 1779 1781 1783 1785 1787 1789Used by:1816
Symbol 1791 BitmapUsed by:1792
Symbol 1792 GraphicUses:1791Used by:1812 1814
Symbol 1793 BitmapUsed by:1794
Symbol 1794 GraphicUses:1793Used by:1812 1814
Symbol 1795 BitmapUsed by:1796 1815
Symbol 1796 GraphicUses:1795Used by:1812 1814 1816
Symbol 1797 BitmapUsed by:1798
Symbol 1798 GraphicUses:1797Used by:1812
Symbol 1799 MovieClipUses:942 944 946 948 950 952 954 956Used by:1812
Symbol 1800 BitmapUsed by:1801
Symbol 1801 GraphicUses:1800Used by:1812
Symbol 1802 BitmapUsed by:1803
Symbol 1803 GraphicUses:1802Used by:1812
Symbol 1804 BitmapUsed by:1805
Symbol 1805 GraphicUses:1804Used by:1812
Symbol 1806 BitmapUsed by:1807
Symbol 1807 GraphicUses:1806Used by:1812
Symbol 1808 BitmapUsed by:1809
Symbol 1809 GraphicUses:1808Used by:1812
Symbol 1810 BitmapUsed by:1811
Symbol 1811 GraphicUses:1810Used by:1812
Symbol 1812 MovieClip {finalninjazero_fla.swjumpfin_255}Uses:1775 1792 1794 1796 1798 1799 1801 1803 1805 1807 1777 1809 1779 1811 1781 1783 1785 1787 1789Used by:1816
Symbol 1813 GraphicUses:1752Used by:1816
Symbol 1814 MovieClip {finalninjazero_fla.swwaitdef_257}Uses:1775 1792 1794 1796Used by:1816
Symbol 1815 GraphicUses:1795Used by:1816
Symbol 1816 MovieClip {BladeManMC}Uses:1745 1768 1773 1790 1812 1753 1813 1814 1796 1815 737Used by:2957
Symbol 1817 BitmapUsed by:1818
Symbol 1818 GraphicUses:1817Used by:1830 1831 1837
Symbol 1819 BitmapUsed by:1820
Symbol 1820 GraphicUses:1819Used by:1829
Symbol 1821 BitmapUsed by:1822
Symbol 1822 GraphicUses:1821Used by:1829
Symbol 1823 BitmapUsed by:1824
Symbol 1824 GraphicUses:1823Used by:1829
Symbol 1825 BitmapUsed by:1826
Symbol 1826 GraphicUses:1825Used by:1829
Symbol 1827 BitmapUsed by:1828
Symbol 1828 GraphicUses:1827Used by:1829
Symbol 1829 MovieClipUses:1820 1822 1824 1826 1828Used by:1830 1834 1835 1837 3080
Symbol 1830 MovieClip {BossMC}Uses:1818 1829Used by:2957
Symbol 1831 MovieClipUses:1818Used by:1836
Symbol 1832 GraphicUsed by:1833
Symbol 1833 MovieClipUses:1832Used by:1834
Symbol 1834 MovieClipUses:1829 1833Used by:1835
Symbol 1835 MovieClipUses:1829 1834Used by:1836 3080
Symbol 1836 MovieClip {BossShadowMC}Uses:1831 1835Used by:2957
Symbol 1837 MovieClip {BossGraphicMC}Uses:1818 1829Used by:2957
Symbol 1838 GraphicUsed by:1839
Symbol 1839 MovieClip {BuildElectricBlockMC}Uses:1838Used by:2957
Symbol 1840 GraphicUsed by:1841
Symbol 1841 MovieClip {BuildBlockMC}Uses:1840Used by:2957
Symbol 1842 GraphicUsed by:1843
Symbol 1843 MovieClip {BuildWhiteBlockMC}Uses:1842Used by:2957
Symbol 1844 GraphicUsed by:1847
Symbol 1845 FontUsed by:1846 1858
Symbol 1846 TextUses:1845Used by:1847
Symbol 1847 MovieClip {BuildCoverMC}Uses:1844 1846Used by:2957
Symbol 1848 BitmapUsed by:1849
Symbol 1849 GraphicUses:1848Used by:1856
Symbol 1850 BitmapUsed by:1851
Symbol 1851 GraphicUses:1850Used by:1852
Symbol 1852 MovieClipUses:1851Used by:1853 1855
Symbol 1853 MovieClipUses:1852Used by:1856
Symbol 1854 GraphicUsed by:1855
Symbol 1855 MovieClip {finalninjazero_fla.cammocollect_273}Uses:1854 1852Used by:1856
Symbol 1856 MovieClip {CammoMC}Uses:1849 1853 1855Used by:2957
Symbol 1857 GraphicUsed by:1859
Symbol 1858 TextUses:1845Used by:1859
Symbol 1859 MovieClip {ElectricFinishMC}Uses:1857 1858Used by:2957
Symbol 1860 GraphicUses:1578Used by:1861
Symbol 1861 MovieClipUses:1860Used by:1862
Symbol 1862 MovieClip {finalninjazero_fla.cowarddead_276}Uses:1612 1861 1614 1616 1618 1620 1622 1624 1626 1628 1630 1632 1634 1636 1638 1640 1642 1644 1650 1652 1654 1656 1658 1660 1662 1664Used by:1863
Symbol 1863 MovieClip {CowardGeneratorMC}Uses:1598 1862Used by:2957
Symbol 1864 BitmapUsed by:1865 1867
Symbol 1865 GraphicUses:1864Used by:1866
Symbol 1866 MovieClip {SpawnBackMC1}Uses:1865Used by:2957
Symbol 1867 GraphicUses:1864Used by:1868
Symbol 1868 MovieClip {SpawnBackMC2}Uses:1867Used by:2957
Symbol 1869 BitmapUsed by:1870
Symbol 1870 GraphicUses:1869Used by:1871
Symbol 1871 MovieClip {MovingMC11}Uses:1870Used by:2957
Symbol 1872 BitmapUsed by:1873
Symbol 1873 GraphicUses:1872Used by:1874
Symbol 1874 MovieClip {MovingMC10}Uses:1873Used by:2957
Symbol 1875 BitmapUsed by:1876
Symbol 1876 GraphicUses:1875Used by:1877
Symbol 1877 MovieClip {MovingMC9}Uses:1876Used by:2957
Symbol 1878 BitmapUsed by:1879
Symbol 1879 GraphicUses:1878Used by:1880
Symbol 1880 MovieClip {MovingMC8}Uses:1879Used by:2957
Symbol 1881 BitmapUsed by:1882
Symbol 1882 GraphicUses:1881Used by:1883
Symbol 1883 MovieClip {MovingMC7}Uses:1882Used by:2957
Symbol 1884 BitmapUsed by:1885
Symbol 1885 GraphicUses:1884Used by:1886
Symbol 1886 MovieClip {MovingMC6}Uses:1885Used by:2957
Symbol 1887 BitmapUsed by:1888
Symbol 1888 GraphicUses:1887Used by:1889
Symbol 1889 MovieClip {MovingMC5}Uses:1888Used by:2957
Symbol 1890 BitmapUsed by:1891
Symbol 1891 GraphicUses:1890Used by:1892
Symbol 1892 MovieClip {MovingMC4}Uses:1891Used by:2957
Symbol 1893 BitmapUsed by:1894
Symbol 1894 GraphicUses:1893Used by:1895
Symbol 1895 MovieClip {MovingMC3}Uses:1894Used by:2957
Symbol 1896 BitmapUsed by:1897
Symbol 1897 GraphicUses:1896Used by:1898
Symbol 1898 MovieClip {MovingMC2}Uses:1897Used by:2957
Symbol 1899 BitmapUsed by:1900
Symbol 1900 GraphicUses:1899Used by:1901
Symbol 1901 MovieClip {MovingMC1}Uses:1900Used by:2957
Symbol 1902 BitmapUsed by:1903
Symbol 1903 GraphicUses:1902Used by:1904 1905
Symbol 1904 MovieClip {CoinMC}Uses:1903Used by:2957
Symbol 1905 MovieClipUses:1903Used by:1906
Symbol 1906 MovieClip {CoinFadeMC}Uses:1905Used by:2957
Symbol 1907 BitmapUsed by:1908
Symbol 1908 GraphicUses:1907Used by:1909 1910
Symbol 1909 MovieClip {HealthMC}Uses:1908Used by:2957
Symbol 1910 MovieClipUses:1908Used by:1911
Symbol 1911 MovieClip {HealthFadeMC}Uses:1910Used by:2957
Symbol 1912 GraphicUsed by:1913
Symbol 1913 MovieClip {com.nitrome.game.MiniclipLogo}Uses:1912Used by:2933 2957  Timeline
Symbol 1914 BitmapUsed by:1915
Symbol 1915 GraphicUses:1914Used by:1930
Symbol 1916 BitmapUsed by:1917
Symbol 1917 GraphicUses:1916Used by:1930
Symbol 1918 BitmapUsed by:1919
Symbol 1919 GraphicUses:1918Used by:1930
Symbol 1920 BitmapUsed by:1921
Symbol 1921 GraphicUses:1920Used by:1930
Symbol 1922 BitmapUsed by:1923
Symbol 1923 GraphicUses:1922Used by:1930
Symbol 1924 BitmapUsed by:1925
Symbol 1925 GraphicUses:1924Used by:1930
Symbol 1926 BitmapUsed by:1927
Symbol 1927 GraphicUses:1926Used by:1930
Symbol 1928 BitmapUsed by:1929
Symbol 1929 GraphicUses:1928Used by:1930
Symbol 1930 MovieClip {LaserGunSparksMC}Uses:1915 1917 1919 1921 1923 1925 1927 1929Used by:2957
Symbol 1931 BitmapUsed by:1932 1941 1946 1951
Symbol 1932 GraphicUses:1931Used by:1956
Symbol 1933 BitmapUsed by:1934 1942 1947 1952
Symbol 1934 GraphicUses:1933Used by:1956
Symbol 1935 BitmapUsed by:1936 1943 1948 1953
Symbol 1936 GraphicUses:1935Used by:1956
Symbol 1937 BitmapUsed by:1938 1944 1949 1954
Symbol 1938 GraphicUses:1937Used by:1956
Symbol 1939 BitmapUsed by:1940 1945 1950 1955
Symbol 1940 GraphicUses:1939Used by:1956
Symbol 1941 GraphicUses:1931Used by:1956
Symbol 1942 GraphicUses:1933Used by:1956
Symbol 1943 GraphicUses:1935Used by:1956
Symbol 1944 GraphicUses:1937Used by:1956
Symbol 1945 GraphicUses:1939Used by:1956
Symbol 1946 GraphicUses:1931Used by:1956
Symbol 1947 GraphicUses:1933Used by:1956
Symbol 1948 GraphicUses:1935Used by:1956
Symbol 1949 GraphicUses:1937Used by:1956
Symbol 1950 GraphicUses:1939Used by:1956
Symbol 1951 GraphicUses:1931Used by:1956
Symbol 1952 GraphicUses:1933Used by:1956
Symbol 1953 GraphicUses:1935Used by:1956
Symbol 1954 GraphicUses:1937Used by:1956
Symbol 1955 GraphicUses:1939Used by:1956
Symbol 1956 MovieClip {ElectricMC}Uses:1932 1934 1936 1938 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955Used by:2957
Symbol 1957 BitmapUsed by:1958
Symbol 1958 GraphicUses:1957Used by:1962
Symbol 1959 BitmapUsed by:1960
Symbol 1960 GraphicUses:1959Used by:1961
Symbol 1961 MovieClipUses:1960Used by:1962
Symbol 1962 MovieClip {WaterLineMC}Uses:743 1958 1961Used by:2957
Symbol 1963 BitmapUsed by:1964
Symbol 1964 GraphicUses:1963Used by:1965
Symbol 1965 MovieClip {DebrisMC12}Uses:1964Used by:2957
Symbol 1966 BitmapUsed by:1967
Symbol 1967 GraphicUses:1966Used by:1968
Symbol 1968 MovieClip {DebrisMC13}Uses:1967Used by:2957
Symbol 1969 BitmapUsed by:1970
Symbol 1970 GraphicUses:1969Used by:1971
Symbol 1971 MovieClip {DebrisMC14}Uses:1970Used by:2957
Symbol 1972 BitmapUsed by:1973
Symbol 1973 GraphicUses:1972Used by:1974
Symbol 1974 MovieClip {MidMC6}Uses:1973Used by:2957
Symbol 1975 BitmapUsed by:1976
Symbol 1976 GraphicUses:1975Used by:1977
Symbol 1977 MovieClip {MidMC5}Uses:1976Used by:2957
Symbol 1978 BitmapUsed by:1979
Symbol 1979 GraphicUses:1978Used by:1980
Symbol 1980 MovieClip {MidMC4}Uses:1979Used by:2957
Symbol 1981 BitmapUsed by:1982
Symbol 1982 GraphicUses:1981Used by:1983
Symbol 1983 MovieClip {MidMC3}Uses:1982Used by:2957
Symbol 1984 BitmapUsed by:1985
Symbol 1985 GraphicUses:1984Used by:1986
Symbol 1986 MovieClip {MidMC2}Uses:1985Used by:2957
Symbol 1987 BitmapUsed by:1988
Symbol 1988 GraphicUses:1987Used by:1989
Symbol 1989 MovieClip {MidMC1}Uses:1988Used by:2957
Symbol 1990 BitmapUsed by:1991 1993 1995 2006
Symbol 1991 GraphicUses:1990Used by:1992
Symbol 1992 MovieClip {BlockMC215}Uses:1991Used by:2957
Symbol 1993 GraphicUses:1990Used by:1994
Symbol 1994 MovieClip {BlockMC216}Uses:1993Used by:2957
Symbol 1995 GraphicUses:1990Used by:1996
Symbol 1996 MovieClip {BlockMC218}Uses:1995Used by:2957
Symbol 1997 BitmapUsed by:1998 2000 2002 2004
Symbol 1998 GraphicUses:1997Used by:1999
Symbol 1999 MovieClip {BlockMC219}Uses:1998Used by:2957
Symbol 2000 GraphicUses:1997Used by:2001
Symbol 2001 MovieClip {BlockMC222}Uses:2000Used by:2957
Symbol 2002 GraphicUses:1997Used by:2003
Symbol 2003 MovieClip {BlockMC221}Uses:2002Used by:2957
Symbol 2004 GraphicUses:1997Used by:2005
Symbol 2005 MovieClip {BlockMC220}Uses:2004Used by:2957
Symbol 2006 GraphicUses:1990Used by:2007
Symbol 2007 MovieClip {BlockMC217}Uses:2006Used by:2957
Symbol 2008 BitmapUsed by:2009
Symbol 2009 GraphicUses:2008Used by:2010
Symbol 2010 MovieClip {BlockMC1}Uses:2009Used by:2957
Symbol 2011 BitmapUsed by:2012
Symbol 2012 GraphicUses:2011Used by:2013
Symbol 2013 MovieClip {BlockMC2}Uses:2012Used by:2957
Symbol 2014 BitmapUsed by:2015
Symbol 2015 GraphicUses:2014Used by:2016
Symbol 2016 MovieClip {BlockMC3}Uses:2015Used by:2957
Symbol 2017 BitmapUsed by:2018
Symbol 2018 GraphicUses:2017Used by:2019
Symbol 2019 MovieClip {BlockMC4}Uses:2018Used by:2957
Symbol 2020 BitmapUsed by:2021
Symbol 2021 GraphicUses:2020Used by:2022
Symbol 2022 MovieClip {BlockMC5}Uses:2021Used by:2957
Symbol 2023 BitmapUsed by:2024
Symbol 2024 GraphicUses:2023Used by:2025
Symbol 2025 MovieClip {BlockMC6}Uses:2024Used by:2957
Symbol 2026 BitmapUsed by:2027
Symbol 2027 GraphicUses:2026Used by:2028
Symbol 2028 MovieClip {BlockMC7}Uses:2027Used by:2957
Symbol 2029 BitmapUsed by:2030
Symbol 2030 GraphicUses:2029Used by:2031
Symbol 2031 MovieClip {BlockMC8}Uses:2030Used by:2957
Symbol 2032 BitmapUsed by:2033
Symbol 2033 GraphicUses:2032Used by:2034
Symbol 2034 MovieClip {BlockMC9}Uses:2033Used by:2957
Symbol 2035 BitmapUsed by:2036
Symbol 2036 GraphicUses:2035Used by:2037
Symbol 2037 MovieClip {BlockMC10}Uses:2036Used by:2957
Symbol 2038 BitmapUsed by:2039
Symbol 2039 GraphicUses:2038Used by:2040
Symbol 2040 MovieClip {BlockMC11}Uses:2039Used by:2957
Symbol 2041 BitmapUsed by:2042
Symbol 2042 GraphicUses:2041Used by:2043
Symbol 2043 MovieClip {BlockMC12}Uses:2042Used by:2957
Symbol 2044 BitmapUsed by:2045
Symbol 2045 GraphicUses:2044Used by:2046
Symbol 2046 MovieClip {BlockMC13}Uses:2045Used by:2957
Symbol 2047 BitmapUsed by:2048
Symbol 2048 GraphicUses:2047Used by:2049
Symbol 2049 MovieClip {BlockMC14}Uses:2048Used by:2957
Symbol 2050 BitmapUsed by:2051
Symbol 2051 GraphicUses:2050Used by:2052
Symbol 2052 MovieClip {BlockMC15}Uses:2051Used by:2957
Symbol 2053 BitmapUsed by:2054
Symbol 2054 GraphicUses:2053Used by:2055
Symbol 2055 MovieClip {BlockMC16}Uses:2054Used by:2957
Symbol 2056 BitmapUsed by:2057
Symbol 2057 GraphicUses:2056Used by:2058
Symbol 2058 MovieClip {BlockMC17}Uses:2057Used by:2957
Symbol 2059 BitmapUsed by:2060
Symbol 2060 GraphicUses:2059Used by:2061
Symbol 2061 MovieClip {BlockMC18}Uses:2060Used by:2957
Symbol 2062 BitmapUsed by:2063
Symbol 2063 GraphicUses:2062Used by:2064
Symbol 2064 MovieClip {BlockMC19}Uses:2063Used by:2957
Symbol 2065 BitmapUsed by:2066
Symbol 2066 GraphicUses:2065Used by:2067
Symbol 2067 MovieClip {BlockMC20}Uses:2066Used by:2957
Symbol 2068 BitmapUsed by:2069
Symbol 2069 GraphicUses:2068Used by:2070
Symbol 2070 MovieClip {BlockMC21}Uses:2069Used by:2957
Symbol 2071 BitmapUsed by:2072
Symbol 2072 GraphicUses:2071Used by:2073
Symbol 2073 MovieClip {BlockMC22}Uses:2072Used by:2957
Symbol 2074 BitmapUsed by:2075 2077
Symbol 2075 GraphicUses:2074Used by:2076
Symbol 2076 MovieClip {BlockMC29}Uses:2075Used by:2957
Symbol 2077 GraphicUses:2074Used by:2078
Symbol 2078 MovieClip {BlockMC30}Uses:2077Used by:2957
Symbol 2079 BitmapUsed by:2080
Symbol 2080 GraphicUses:2079Used by:2081
Symbol 2081 MovieClip {BlockMC31}Uses:2080Used by:2957
Symbol 2082 BitmapUsed by:2083 2085
Symbol 2083 GraphicUses:2082Used by:2084
Symbol 2084 MovieClip {BlockMC36}Uses:2083Used by:2957
Symbol 2085 GraphicUses:2082Used by:2086
Symbol 2086 MovieClip {BlockMC37}Uses:2085Used by:2957
Symbol 2087 BitmapUsed by:2088 2090
Symbol 2088 GraphicUses:2087Used by:2089
Symbol 2089 MovieClip {BlockMC46}Uses:2088Used by:2957
Symbol 2090 GraphicUses:2087Used by:2091
Symbol 2091 MovieClip {BlockMC47}Uses:2090Used by:2957
Symbol 2092 BitmapUsed by:2093
Symbol 2093 GraphicUses:2092Used by:2094
Symbol 2094 MovieClip {BlockMC50}Uses:2093Used by:2957
Symbol 2095 BitmapUsed by:2096 2098
Symbol 2096 GraphicUses:2095Used by:2097
Symbol 2097 MovieClip {BlockMC71}Uses:2096Used by:2957
Symbol 2098 GraphicUses:2095Used by:2099
Symbol 2099 MovieClip {BlockMC72}Uses:2098Used by:2957
Symbol 2100 BitmapUsed by:2101
Symbol 2101 GraphicUses:2100Used by:2102
Symbol 2102 MovieClip {BlockMC73}Uses:2101Used by:2957
Symbol 2103 BitmapUsed by:2104
Symbol 2104 GraphicUses:2103Used by:2105
Symbol 2105 MovieClip {BlockMC74}Uses:2104Used by:2957
Symbol 2106 BitmapUsed by:2107
Symbol 2107 GraphicUses:2106Used by:2108
Symbol 2108 MovieClip {BlockMC75}Uses:2107Used by:2957
Symbol 2109 BitmapUsed by:2110
Symbol 2110 GraphicUses:2109Used by:2111
Symbol 2111 MovieClip {BlockMC76}Uses:2110Used by:2957
Symbol 2112 BitmapUsed by:2113
Symbol 2113 GraphicUses:2112Used by:2114
Symbol 2114 MovieClip {BlockMC77}Uses:2113Used by:2957
Symbol 2115 BitmapUsed by:2116 2118
Symbol 2116 GraphicUses:2115Used by:2117
Symbol 2117 MovieClip {BlockMC78}Uses:2116Used by:2957
Symbol 2118 GraphicUses:2115Used by:2119
Symbol 2119 MovieClip {BlockMC229}Uses:2118Used by:2957
Symbol 2120 BitmapUsed by:2121
Symbol 2121 GraphicUses:2120Used by:2122
Symbol 2122 MovieClip {BlockMC79}Uses:2121Used by:2957
Symbol 2123 BitmapUsed by:2124 2126
Symbol 2124 GraphicUses:2123Used by:2125
Symbol 2125 MovieClip {BlockMC80}Uses:2124Used by:2957
Symbol 2126 GraphicUses:2123Used by:2127
Symbol 2127 MovieClip {BlockMC223}Uses:2126Used by:2957
Symbol 2128 BitmapUsed by:2129
Symbol 2129 GraphicUses:2128Used by:2130
Symbol 2130 MovieClip {BlockMC81}Uses:2129Used by:2957
Symbol 2131 GraphicUses:1398Used by:2132
Symbol 2132 MovieClip {BlockMC82}Uses:2131Used by:2957
Symbol 2133 GraphicUses:1398Used by:2134
Symbol 2134 MovieClip {BlockMC83}Uses:2133Used by:2957
Symbol 2135 BitmapUsed by:2136 2138
Symbol 2136 GraphicUses:2135Used by:2137
Symbol 2137 MovieClip {BlockMC84}Uses:2136Used by:2957
Symbol 2138 GraphicUses:2135Used by:2139
Symbol 2139 MovieClip {BlockMC227}Uses:2138Used by:2957
Symbol 2140 GraphicUses:1348Used by:2141
Symbol 2141 MovieClip {BlockMC85}Uses:2140Used by:2957
Symbol 2142 BitmapUsed by:2143
Symbol 2143 GraphicUses:2142Used by:2144
Symbol 2144 MovieClip {BlockMC86}Uses:2143Used by:2957
Symbol 2145 BitmapUsed by:2146
Symbol 2146 GraphicUses:2145Used by:2147
Symbol 2147 MovieClip {BlockMC87}Uses:2146Used by:2957
Symbol 2148 BitmapUsed by:2149
Symbol 2149 GraphicUses:2148Used by:2150
Symbol 2150 MovieClip {BlockMC88}Uses:2149Used by:2957
Symbol 2151 BitmapUsed by:2152 2154
Symbol 2152 GraphicUses:2151Used by:2153
Symbol 2153 MovieClip {BlockMC89}Uses:2152Used by:2957
Symbol 2154 GraphicUses:2151Used by:2155
Symbol 2155 MovieClip {BlockMC90}Uses:2154Used by:2957
Symbol 2156 BitmapUsed by:2157 2159
Symbol 2157 GraphicUses:2156Used by:2158
Symbol 2158 MovieClip {BlockMC91}Uses:2157Used by:2957
Symbol 2159 GraphicUses:2156Used by:2160
Symbol 2160 MovieClip {BlockMC92}Uses:2159Used by:2957
Symbol 2161 GraphicUses:1396Used by:2162
Symbol 2162 MovieClip {BlockMC93}Uses:2161Used by:2957
Symbol 2163 GraphicUses:1396Used by:2164
Symbol 2164 MovieClip {BlockMC225}Uses:2163Used by:2957
Symbol 2165 GraphicUses:1397Used by:2166
Symbol 2166 MovieClip {BlockMC94}Uses:2165Used by:2957
Symbol 2167 GraphicUses:1397Used by:2168
Symbol 2168 MovieClip {BlockMC231}Uses:2167Used by:2957
Symbol 2169 BitmapUsed by:2170 2172
Symbol 2170 GraphicUses:2169Used by:2171
Symbol 2171 MovieClip {BlockMC95}Uses:2170Used by:2957
Symbol 2172 GraphicUses:2169Used by:2173
Symbol 2173 MovieClip {BlockMC226}Uses:2172Used by:2957
Symbol 2174 BitmapUsed by:2175
Symbol 2175 GraphicUses:2174Used by:2176
Symbol 2176 MovieClip {BlockMC96}Uses:2175Used by:2957
Symbol 2177 BitmapUsed by:2178
Symbol 2178 GraphicUses:2177Used by:2179
Symbol 2179 MovieClip {BlockMC97}Uses:2178Used by:2957
Symbol 2180 BitmapUsed by:2181
Symbol 2181 GraphicUses:2180Used by:2182
Symbol 2182 MovieClip {BlockMC98}Uses:2181Used by:2957
Symbol 2183 BitmapUsed by:2184
Symbol 2184 GraphicUses:2183Used by:2185
Symbol 2185 MovieClip {BlockMC99}Uses:2184Used by:2957
Symbol 2186 BitmapUsed by:2187
Symbol 2187 GraphicUses:2186Used by:2188
Symbol 2188 MovieClip {BlockMC100}Uses:2187Used by:2957
Symbol 2189 BitmapUsed by:2190 2192
Symbol 2190 GraphicUses:2189Used by:2191
Symbol 2191 MovieClip {BlockMC101}Uses:2190Used by:2957
Symbol 2192 GraphicUses:2189Used by:2193
Symbol 2193 MovieClip {BlockMC224}Uses:2192Used by:2957
Symbol 2194 BitmapUsed by:2195 2197
Symbol 2195 GraphicUses:2194Used by:2196
Symbol 2196 MovieClip {BlockMC102}Uses:2195Used by:2957
Symbol 2197 GraphicUses:2194Used by:2198
Symbol 2198 MovieClip {BlockMC228}Uses:2197Used by:2957
Symbol 2199 BitmapUsed by:2200
Symbol 2200 GraphicUses:2199Used by:2201
Symbol 2201 MovieClip {BlockMC103}Uses:2200Used by:2957
Symbol 2202 BitmapUsed by:2203
Symbol 2203 GraphicUses:2202Used by:2204
Symbol 2204 MovieClip {BlockMC104}Uses:2203Used by:2957
Symbol 2205 BitmapUsed by:2206 2208
Symbol 2206 GraphicUses:2205Used by:2207
Symbol 2207 MovieClip {BlockMC105}Uses:2206Used by:2957
Symbol 2208 GraphicUses:2205Used by:2209
Symbol 2209 MovieClip {BlockMC230}Uses:2208Used by:2957
Symbol 2210 BitmapUsed by:2211
Symbol 2211 GraphicUses:2210Used by:2212
Symbol 2212 MovieClip {BlockMC121}Uses:2211Used by:2957
Symbol 2213 BitmapUsed by:2214
Symbol 2214 GraphicUses:2213Used by:2215
Symbol 2215 MovieClip {BlockMC122}Uses:2214Used by:2957
Symbol 2216 BitmapUsed by:2217
Symbol 2217 GraphicUses:2216Used by:2218
Symbol 2218 MovieClip {BlockMC123}Uses:2217Used by:2957
Symbol 2219 BitmapUsed by:2220
Symbol 2220 GraphicUses:2219Used by:2221
Symbol 2221 MovieClip {BlockMC124}Uses:2220Used by:2957
Symbol 2222 BitmapUsed by:2223 2225
Symbol 2223 GraphicUses:2222Used by:2224
Symbol 2224 MovieClip {BlockMC130}Uses:2223Used by:2957
Symbol 2225 GraphicUses:2222Used by:2226
Symbol 2226 MovieClip {BlockMC234}Uses:2225Used by:2957
Symbol 2227 BitmapUsed by:2228
Symbol 2228 GraphicUses:2227Used by:2229
Symbol 2229 MovieClip {BlockMC131}Uses:2228Used by:2957
Symbol 2230 BitmapUsed by:2231
Symbol 2231 GraphicUses:2230Used by:2232
Symbol 2232 MovieClip {BlockMC132}Uses:2231Used by:2957
Symbol 2233 BitmapUsed by:2234
Symbol 2234 GraphicUses:2233Used by:2235
Symbol 2235 MovieClip {BlockMC133}Uses:2234Used by:2957
Symbol 2236 BitmapUsed by:2237
Symbol 2237 GraphicUses:2236Used by:2238
Symbol 2238 MovieClip {BlockMC134}Uses:2237Used by:2957
Symbol 2239 BitmapUsed by:2240
Symbol 2240 GraphicUses:2239Used by:2241
Symbol 2241 MovieClip {BlockMC135}Uses:2240Used by:2957
Symbol 2242 BitmapUsed by:2243 2245
Symbol 2243 GraphicUses:2242Used by:2244
Symbol 2244 MovieClip {BlockMC136}Uses:2243Used by:2957
Symbol 2245 GraphicUses:2242Used by:2246
Symbol 2246 MovieClip {BlockMC137}Uses:2245Used by:2957
Symbol 2247 BitmapUsed by:2248
Symbol 2248 GraphicUses:2247Used by:2249
Symbol 2249 MovieClip {BlockMC138}Uses:2248Used by:2957
Symbol 2250 BitmapUsed by:2251
Symbol 2251 GraphicUses:2250Used by:2252
Symbol 2252 MovieClip {BlockMC139}Uses:2251Used by:2957
Symbol 2253 BitmapUsed by:2254
Symbol 2254 GraphicUses:2253Used by:2255
Symbol 2255 MovieClip {BlockMC140}Uses:2254Used by:2957
Symbol 2256 BitmapUsed by:2257
Symbol 2257 GraphicUses:2256Used by:2258
Symbol 2258 MovieClip {BlockMC141}Uses:2257Used by:2957
Symbol 2259 BitmapUsed by:2260
Symbol 2260 GraphicUses:2259Used by:2261
Symbol 2261 MovieClip {BlockMC142}Uses:2260Used by:2957
Symbol 2262 BitmapUsed by:2263
Symbol 2263 GraphicUses:2262Used by:2264
Symbol 2264 MovieClip {BlockMC143}Uses:2263Used by:2957
Symbol 2265 BitmapUsed by:2266
Symbol 2266 GraphicUses:2265Used by:2267
Symbol 2267 MovieClip {BlockMC144}Uses:2266Used by:2957
Symbol 2268 BitmapUsed by:2269
Symbol 2269 GraphicUses:2268Used by:2270
Symbol 2270 MovieClip {BlockMC145}Uses:2269Used by:2957
Symbol 2271 BitmapUsed by:2272
Symbol 2272 GraphicUses:2271Used by:2273
Symbol 2273 MovieClip {BlockMC146}Uses:2272Used by:2957
Symbol 2274 BitmapUsed by:2275
Symbol 2275 GraphicUses:2274Used by:2276
Symbol 2276 MovieClip {BlockMC147}Uses:2275Used by:2957
Symbol 2277 BitmapUsed by:2278
Symbol 2278 GraphicUses:2277Used by:2279
Symbol 2279 MovieClip {BlockMC148}Uses:2278Used by:2957
Symbol 2280 BitmapUsed by:2281
Symbol 2281 GraphicUses:2280Used by:2282
Symbol 2282 MovieClip {BlockMC149}Uses:2281Used by:2957
Symbol 2283 BitmapUsed by:2284 2286
Symbol 2284 GraphicUses:2283Used by:2285
Symbol 2285 MovieClip {BlockMC150}Uses:2284Used by:2957
Symbol 2286 GraphicUses:2283Used by:2287
Symbol 2287 MovieClip {BlockMC151}Uses:2286Used by:2957
Symbol 2288 BitmapUsed by:2289
Symbol 2289 GraphicUses:2288Used by:2290
Symbol 2290 MovieClip {BlockMC152}Uses:2289Used by:2957
Symbol 2291 BitmapUsed by:2292
Symbol 2292 GraphicUses:2291Used by:2293
Symbol 2293 MovieClip {BlockMC153}Uses:2292Used by:2957
Symbol 2294 BitmapUsed by:2295
Symbol 2295 GraphicUses:2294Used by:2296
Symbol 2296 MovieClip {BlockMC154}Uses:2295Used by:2957
Symbol 2297 BitmapUsed by:2298
Symbol 2298 GraphicUses:2297Used by:2299
Symbol 2299 MovieClip {BlockMC155}Uses:2298Used by:2957
Symbol 2300 BitmapUsed by:2301
Symbol 2301 GraphicUses:2300Used by:2302
Symbol 2302 MovieClip {BlockMC156}Uses:2301Used by:2957
Symbol 2303 BitmapUsed by:2304
Symbol 2304 GraphicUses:2303Used by:2305
Symbol 2305 MovieClip {BlockMC157}Uses:2304Used by:2957
Symbol 2306 BitmapUsed by:2307
Symbol 2307 GraphicUses:2306Used by:2308
Symbol 2308 MovieClip {BlockMC158}Uses:2307Used by:2957
Symbol 2309 BitmapUsed by:2310
Symbol 2310 GraphicUses:2309Used by:2311
Symbol 2311 MovieClip {BlockMC159}Uses:2310Used by:2957
Symbol 2312 BitmapUsed by:2313
Symbol 2313 GraphicUses:2312Used by:2314
Symbol 2314 MovieClip {BlockMC160}Uses:2313Used by:2957
Symbol 2315 BitmapUsed by:2316
Symbol 2316 GraphicUses:2315Used by:2317
Symbol 2317 MovieClip {BlockMC161}Uses:2316Used by:2957
Symbol 2318 BitmapUsed by:2319
Symbol 2319 GraphicUses:2318Used by:2320
Symbol 2320 MovieClip {BlockMC162}Uses:2319Used by:2957
Symbol 2321 BitmapUsed by:2322
Symbol 2322 GraphicUses:2321Used by:2323
Symbol 2323 MovieClip {BlockMC163}Uses:2322Used by:2957
Symbol 2324 BitmapUsed by:2325
Symbol 2325 GraphicUses:2324Used by:2326
Symbol 2326 MovieClip {BlockMC164}Uses:2325Used by:2957
Symbol 2327 BitmapUsed by:2328
Symbol 2328 GraphicUses:2327Used by:2329
Symbol 2329 MovieClip {BlockMC165}Uses:2328Used by:2957
Symbol 2330 BitmapUsed by:2331
Symbol 2331 GraphicUses:2330Used by:2332
Symbol 2332 MovieClip {BlockMC166}Uses:2331Used by:2957
Symbol 2333 BitmapUsed by:2334
Symbol 2334 GraphicUses:2333Used by:2335
Symbol 2335 MovieClip {BlockMC167}Uses:2334Used by:2957
Symbol 2336 BitmapUsed by:2337
Symbol 2337 GraphicUses:2336Used by:2338
Symbol 2338 MovieClip {BlockMC168}Uses:2337Used by:2957
Symbol 2339 BitmapUsed by:2340
Symbol 2340 GraphicUses:2339Used by:2341
Symbol 2341 MovieClip {BlockMC169}Uses:2340Used by:2957
Symbol 2342 BitmapUsed by:2343
Symbol 2343 GraphicUses:2342Used by:2344
Symbol 2344 MovieClip {BlockMC170}Uses:2343Used by:2957
Symbol 2345 BitmapUsed by:2346
Symbol 2346 GraphicUses:2345Used by:2347
Symbol 2347 MovieClip {BlockMC171}Uses:2346Used by:2957
Symbol 2348 BitmapUsed by:2349
Symbol 2349 GraphicUses:2348Used by:2350
Symbol 2350 MovieClip {BlockMC172}Uses:2349Used by:2957
Symbol 2351 BitmapUsed by:2352
Symbol 2352 GraphicUses:2351Used by:2353
Symbol 2353 MovieClip {BlockMC173}Uses:2352Used by:2957
Symbol 2354 BitmapUsed by:2355
Symbol 2355 GraphicUses:2354Used by:2356
Symbol 2356 MovieClip {BlockMC174}Uses:2355Used by:2957
Symbol 2357 BitmapUsed by:2358
Symbol 2358 GraphicUses:2357Used by:2359
Symbol 2359 MovieClip {BlockMC175}Uses:2358Used by:2957
Symbol 2360 BitmapUsed by:2361
Symbol 2361 GraphicUses:2360Used by:2362
Symbol 2362 MovieClip {BlockMC176}Uses:2361Used by:2957
Symbol 2363 BitmapUsed by:2364
Symbol 2364 GraphicUses:2363Used by:2365
Symbol 2365 MovieClip {BlockMC177}Uses:2364Used by:2957
Symbol 2366 BitmapUsed by:2367
Symbol 2367 GraphicUses:2366Used by:2368
Symbol 2368 MovieClip {BlockMC182}Uses:2367Used by:2957
Symbol 2369 BitmapUsed by:2370
Symbol 2370 GraphicUses:2369Used by:2371
Symbol 2371 MovieClip {BlockMC183}Uses:2370Used by:2957
Symbol 2372 BitmapUsed by:2373
Symbol 2373 GraphicUses:2372Used by:2374
Symbol 2374 MovieClip {BlockMC184}Uses:2373Used by:2957
Symbol 2375 BitmapUsed by:2376
Symbol 2376 GraphicUses:2375Used by:2377
Symbol 2377 MovieClip {BlockMC185}Uses:2376Used by:2957
Symbol 2378 BitmapUsed by:2379
Symbol 2379 GraphicUses:2378Used by:2380
Symbol 2380 MovieClip {BlockMC186}Uses:2379Used by:2957
Symbol 2381 BitmapUsed by:2382
Symbol 2382 GraphicUses:2381Used by:2383
Symbol 2383 MovieClip {BlockMC187}Uses:2382Used by:2957
Symbol 2384 BitmapUsed by:2385
Symbol 2385 GraphicUses:2384Used by:2386
Symbol 2386 MovieClip {BlockMC188}Uses:2385Used by:2957
Symbol 2387 BitmapUsed by:2388
Symbol 2388 GraphicUses:2387Used by:2389
Symbol 2389 MovieClip {BlockMC191}Uses:2388Used by:2957
Symbol 2390 BitmapUsed by:2391
Symbol 2391 GraphicUses:2390Used by:2392
Symbol 2392 MovieClip {BlockMC194}Uses:2391Used by:2957
Symbol 2393 BitmapUsed by:2394
Symbol 2394 GraphicUses:2393Used by:2395
Symbol 2395 MovieClip {BlockMC195}Uses:2394Used by:2957
Symbol 2396 BitmapUsed by:2397
Symbol 2397 GraphicUses:2396Used by:2398
Symbol 2398 MovieClip {BlockMC196}Uses:2397Used by:2957
Symbol 2399 BitmapUsed by:2400
Symbol 2400 GraphicUses:2399Used by:2401
Symbol 2401 MovieClip {BlockMC197}Uses:2400Used by:2957
Symbol 2402 BitmapUsed by:2403
Symbol 2403 GraphicUses:2402Used by:2404
Symbol 2404 MovieClip {BlockMC198}Uses:2403Used by:2957
Symbol 2405 BitmapUsed by:2406
Symbol 2406 GraphicUses:2405Used by:2407
Symbol 2407 MovieClip {BlockMC199}Uses:2406Used by:2957
Symbol 2408 BitmapUsed by:2409
Symbol 2409 GraphicUses:2408Used by:2410
Symbol 2410 MovieClip {BlockMC200}Uses:2409Used by:2957
Symbol 2411 BitmapUsed by:2412
Symbol 2412 GraphicUses:2411Used by:2413
Symbol 2413 MovieClip {BlockMC201}Uses:2412Used by:2957
Symbol 2414 BitmapUsed by:2415
Symbol 2415 GraphicUses:2414Used by:2416
Symbol 2416 MovieClip {BlockMC202}Uses:2415Used by:2957
Symbol 2417 BitmapUsed by:2418
Symbol 2418 GraphicUses:2417Used by:2419
Symbol 2419 MovieClip {BlockMC203}Uses:2418Used by:2957
Symbol 2420 BitmapUsed by:2421
Symbol 2421 GraphicUses:2420Used by:2422
Symbol 2422 MovieClip {BlockMC204}Uses:2421Used by:2957
Symbol 2423 BitmapUsed by:2424
Symbol 2424 GraphicUses:2423Used by:2425
Symbol 2425 MovieClip {BlockMC205}Uses:2424Used by:2957
Symbol 2426 BitmapUsed by:2427
Symbol 2427 GraphicUses:2426Used by:2428
Symbol 2428 MovieClip {BlockMC206}Uses:2427Used by:2957
Symbol 2429 BitmapUsed by:2430
Symbol 2430 GraphicUses:2429Used by:2431
Symbol 2431 MovieClip {BlockMC207}Uses:2430Used by:2957
Symbol 2432 BitmapUsed by:2433
Symbol 2433 GraphicUses:2432Used by:2434
Symbol 2434 MovieClip {BlockMC208}Uses:2433Used by:2957
Symbol 2435 BitmapUsed by:2436
Symbol 2436 GraphicUses:2435Used by:2437
Symbol 2437 MovieClip {BlockMC209}Uses:2436Used by:2957
Symbol 2438 BitmapUsed by:2439
Symbol 2439 GraphicUses:2438Used by:2440
Symbol 2440 MovieClip {BlockMC210}Uses:2439Used by:2957
Symbol 2441 BitmapUsed by:2442
Symbol 2442 GraphicUses:2441Used by:2443
Symbol 2443 MovieClip {BlockMC211}Uses:2442Used by:2957
Symbol 2444 BitmapUsed by:2445
Symbol 2445 GraphicUses:2444Used by:2446
Symbol 2446 MovieClip {BlockMC212}Uses:2445Used by:2957
Symbol 2447 BitmapUsed by:2448
Symbol 2448 GraphicUses:2447Used by:2449
Symbol 2449 MovieClip {BlockMC213}Uses:2448Used by:2957
Symbol 2450 BitmapUsed by:2451
Symbol 2451 GraphicUses:2450Used by:2452
Symbol 2452 MovieClip {BlockMC214}Uses:2451Used by:2957
Symbol 2453 BitmapUsed by:2454 2465
Symbol 2454 GraphicUses:2453Used by:2455
Symbol 2455 MovieClip {BlockMC193}Uses:2454Used by:2957
Symbol 2456 BitmapUsed by:2457 2467
Symbol 2457 GraphicUses:2456Used by:2458
Symbol 2458 MovieClip {BlockMC190}Uses:2457Used by:2957
Symbol 2459 BitmapUsed by:2460 2471
Symbol 2460 GraphicUses:2459Used by:2461
Symbol 2461 MovieClip {BlockMC179}Uses:2460Used by:2957
Symbol 2462 BitmapUsed by:2463 2469
Symbol 2463 GraphicUses:2462Used by:2464
Symbol 2464 MovieClip {BlockMC181}Uses:2463Used by:2957
Symbol 2465 GraphicUses:2453Used by:2466
Symbol 2466 MovieClip {BlockMC192}Uses:2465Used by:2957
Symbol 2467 GraphicUses:2456Used by:2468
Symbol 2468 MovieClip {BlockMC189}Uses:2467Used by:2957
Symbol 2469 GraphicUses:2462Used by:2470
Symbol 2470 MovieClip {BlockMC180}Uses:2469Used by:2957
Symbol 2471 GraphicUses:2459Used by:2472
Symbol 2472 MovieClip {BlockMC178}Uses:2471Used by:2957
Symbol 2473 BitmapUsed by:2474 2507
Symbol 2474 GraphicUses:2473Used by:2475
Symbol 2475 MovieClip {BlockMC64}Uses:2474Used by:2957
Symbol 2476 BitmapUsed by:2477 2511
Symbol 2477 GraphicUses:2476Used by:2478
Symbol 2478 MovieClip {BlockMC56}Uses:2477Used by:2957
Symbol 2479 BitmapUsed by:2480 2505
Symbol 2480 GraphicUses:2479Used by:2481
Symbol 2481 MovieClip {BlockMC66}Uses:2480Used by:2957
Symbol 2482 BitmapUsed by:2483 2509
Symbol 2483 GraphicUses:2482Used by:2484
Symbol 2484 MovieClip {BlockMC58}Uses:2483Used by:2957
Symbol 2485 BitmapUsed by:2486 2499
Symbol 2486 GraphicUses:2485Used by:2487
Symbol 2487 MovieClip {BlockMC60}Uses:2486Used by:2957
Symbol 2488 BitmapUsed by:2489 2503
Symbol 2489 GraphicUses:2488Used by:2490
Symbol 2490 MovieClip {BlockMC52}Uses:2489Used by:2957
Symbol 2491 BitmapUsed by:2492 2497
Symbol 2492 GraphicUses:2491Used by:2493
Symbol 2493 MovieClip {BlockMC62}Uses:2492Used by:2957
Symbol 2494 BitmapUsed by:2495 2501
Symbol 2495 GraphicUses:2494Used by:2496
Symbol 2496 MovieClip {BlockMC54}Uses:2495Used by:2957
Symbol 2497 GraphicUses:2491Used by:2498
Symbol 2498 MovieClip {BlockMC61}Uses:2497Used by:2957
Symbol 2499 GraphicUses:2485Used by:2500
Symbol 2500 MovieClip {BlockMC59}Uses:2499Used by:2957
Symbol 2501 GraphicUses:2494Used by:2502
Symbol 2502 MovieClip {BlockMC53}Uses:2501Used by:2957
Symbol 2503 GraphicUses:2488Used by:2504
Symbol 2504 MovieClip {BlockMC51}Uses:2503Used by:2957
Symbol 2505 GraphicUses:2479Used by:2506
Symbol 2506 MovieClip {BlockMC65}Uses:2505Used by:2957
Symbol 2507 GraphicUses:2473Used by:2508
Symbol 2508 MovieClip {BlockMC63}Uses:2507Used by:2957
Symbol 2509 GraphicUses:2482Used by:2510
Symbol 2510 MovieClip {BlockMC57}Uses:2509Used by:2957
Symbol 2511 GraphicUses:2476Used by:2512
Symbol 2512 MovieClip {BlockMC55}Uses:2511Used by:2957
Symbol 2513 BitmapUsed by:2514 2529
Symbol 2514 GraphicUses:2513Used by:2515
Symbol 2515 MovieClip {BlockMC26}Uses:2514Used by:2957
Symbol 2516 BitmapUsed by:2517 2527
Symbol 2517 GraphicUses:2516Used by:2518
Symbol 2518 MovieClip {BlockMC28}Uses:2517Used by:2957
Symbol 2519 BitmapUsed by:2520 2525
Symbol 2520 GraphicUses:2519Used by:2521
Symbol 2521 MovieClip {BlockMC68}Uses:2520Used by:2957
Symbol 2522 BitmapUsed by:2523 2531
Symbol 2523 GraphicUses:2522Used by:2524
Symbol 2524 MovieClip {BlockMC24}Uses:2523Used by:2957
Symbol 2525 GraphicUses:2519Used by:2526
Symbol 2526 MovieClip {BlockMC67}Uses:2525Used by:2957
Symbol 2527 GraphicUses:2516Used by:2528
Symbol 2528 MovieClip {BlockMC27}Uses:2527Used by:2957
Symbol 2529 GraphicUses:2513Used by:2530
Symbol 2530 MovieClip {BlockMC25}Uses:2529Used by:2957
Symbol 2531 GraphicUses:2522Used by:2532
Symbol 2532 MovieClip {BlockMC23}Uses:2531Used by:2957
Symbol 2533 BitmapUsed by:2534 2571
Symbol 2534 GraphicUses:2533Used by:2535
Symbol 2535 MovieClip {BlockMC43}Uses:2534Used by:2957
Symbol 2536 BitmapUsed by:2537 2567
Symbol 2537 GraphicUses:2536Used by:2538
Symbol 2538 MovieClip {BlockMC49}Uses:2537Used by:2957
Symbol 2539 BitmapUsed by:2540 2569
Symbol 2540 GraphicUses:2539Used by:2541
Symbol 2541 MovieClip {BlockMC45}Uses:2540Used by:2957
Symbol 2542 BitmapUsed by:2543 2565
Symbol 2543 GraphicUses:2542Used by:2544
Symbol 2544 MovieClip {BlockMC70}Uses:2543Used by:2957
Symbol 2545 BitmapUsed by:2546 2559
Symbol 2546 GraphicUses:2545Used by:2547
Symbol 2547 MovieClip {BlockMC39}Uses:2546Used by:2957
Symbol 2548 BitmapUsed by:2549 2563
Symbol 2549 GraphicUses:2548Used by:2550
Symbol 2550 MovieClip {BlockMC33}Uses:2549Used by:2957
Symbol 2551 BitmapUsed by:2552 2557
Symbol 2552 GraphicUses:2551Used by:2553
Symbol 2553 MovieClip {BlockMC41}Uses:2552Used by:2957
Symbol 2554 BitmapUsed by:2555 2561
Symbol 2555 GraphicUses:2554Used by:2556
Symbol 2556 MovieClip {BlockMC35}Uses:2555Used by:2957
Symbol 2557 GraphicUses:2551Used by:2558
Symbol 2558 MovieClip {BlockMC40}Uses:2557Used by:2957
Symbol 2559 GraphicUses:2545Used by:2560
Symbol 2560 MovieClip {BlockMC38}Uses:2559Used by:2957
Symbol 2561 GraphicUses:2554Used by:2562
Symbol 2562 MovieClip {BlockMC34}Uses:2561Used by:2957
Symbol 2563 GraphicUses:2548Used by:2564
Symbol 2564 MovieClip {BlockMC32}Uses:2563Used by:2957
Symbol 2565 GraphicUses:2542Used by:2566
Symbol 2566 MovieClip {BlockMC69}Uses:2565Used by:2957
Symbol 2567 GraphicUses:2536Used by:2568
Symbol 2568 MovieClip {BlockMC48}Uses:2567Used by:2957
Symbol 2569 GraphicUses:2539Used by:2570
Symbol 2570 MovieClip {BlockMC44}Uses:2569Used by:2957
Symbol 2571 GraphicUses:2533Used by:2572
Symbol 2572 MovieClip {BlockMC42}Uses:2571Used by:2957
Symbol 2573 BitmapUsed by:2574
Symbol 2574 GraphicUses:2573Used by:2575
Symbol 2575 MovieClip {BlockMC113}Uses:2574Used by:2957
Symbol 2576 BitmapUsed by:2577
Symbol 2577 GraphicUses:2576Used by:2578
Symbol 2578 MovieClip {BlockMC114}Uses:2577Used by:2957
Symbol 2579 BitmapUsed by:2580
Symbol 2580 GraphicUses:2579Used by:2581
Symbol 2581 MovieClip {BlockMC115}Uses:2580Used by:2957
Symbol 2582 BitmapUsed by:2583
Symbol 2583 GraphicUses:2582Used by:2584
Symbol 2584 MovieClip {BlockMC118}Uses:2583Used by:2957
Symbol 2585 BitmapUsed by:2586
Symbol 2586 GraphicUses:2585Used by:2587
Symbol 2587 MovieClip {BlockMC119}Uses:2586Used by:2957
Symbol 2588 BitmapUsed by:2589
Symbol 2589 GraphicUses:2588Used by:2590
Symbol 2590 MovieClip {BlockMC127}Uses:2589Used by:2957
Symbol 2591 BitmapUsed by:2592
Symbol 2592 GraphicUses:2591Used by:2593
Symbol 2593 MovieClip {BlockMC106}Uses:2592Used by:2957
Symbol 2594 BitmapUsed by:2595
Symbol 2595 GraphicUses:2594Used by:2596
Symbol 2596 MovieClip {BlockMC107}Uses:2595Used by:2957
Symbol 2597 BitmapUsed by:2598
Symbol 2598 GraphicUses:2597Used by:2599
Symbol 2599 MovieClip {BlockMC110}Uses:2598Used by:2957
Symbol 2600 BitmapUsed by:2601
Symbol 2601 GraphicUses:2600Used by:2602
Symbol 2602 MovieClip {BlockMC111}Uses:2601Used by:2957
Symbol 2603 BitmapUsed by:2604
Symbol 2604 GraphicUses:2603Used by:2605
Symbol 2605 MovieClip {BlockMC112}Uses:2604Used by:2957
Symbol 2606 BitmapUsed by:2607
Symbol 2607 GraphicUses:2606Used by:2608
Symbol 2608 MovieClip {BlockMC128}Uses:2607Used by:2957
Symbol 2609 BitmapUsed by:2610
Symbol 2610 GraphicUses:2609Used by:2611
Symbol 2611 MovieClip {BlockMC116}Uses:2610Used by:2957
Symbol 2612 BitmapUsed by:2613
Symbol 2613 GraphicUses:2612Used by:2614
Symbol 2614 MovieClip {BlockMC117}Uses:2613Used by:2957
Symbol 2615 BitmapUsed by:2616
Symbol 2616 GraphicUses:2615Used by:2617
Symbol 2617 MovieClip {BlockMC120}Uses:2616Used by:2957
Symbol 2618 BitmapUsed by:2619
Symbol 2619 GraphicUses:2618Used by:2620
Symbol 2620 MovieClip {BlockMC129}Uses:2619Used by:2957
Symbol 2621 BitmapUsed by:2622
Symbol 2622 GraphicUses:2621Used by:2623
Symbol 2623 MovieClip {BlockMC108}Uses:2622Used by:2957
Symbol 2624 BitmapUsed by:2625
Symbol 2625 GraphicUses:2624Used by:2626
Symbol 2626 MovieClip {BlockMC109}Uses:2625Used by:2957
Symbol 2627 BitmapUsed by:2628
Symbol 2628 GraphicUses:2627Used by:2629
Symbol 2629 MovieClip {BlockMC125}Uses:2628Used by:2957
Symbol 2630 BitmapUsed by:2631
Symbol 2631 GraphicUses:2630Used by:2632
Symbol 2632 MovieClip {BlockMC126}Uses:2631Used by:2957
Symbol 2633 BitmapUsed by:2634
Symbol 2634 GraphicUses:2633Used by:2635
Symbol 2635 MovieClip {ElectricMC9}Uses:2634Used by:2957
Symbol 2636 BitmapUsed by:2637
Symbol 2637 GraphicUses:2636Used by:2638
Symbol 2638 MovieClip {ElectricMC8}Uses:2637Used by:2957
Symbol 2639 BitmapUsed by:2640
Symbol 2640 GraphicUses:2639Used by:2641
Symbol 2641 MovieClip {ElectricMC7}Uses:2640Used by:2957
Symbol 2642 BitmapUsed by:2643
Symbol 2643 GraphicUses:2642Used by:2644
Symbol 2644 MovieClip {ElectricMC6}Uses:2643Used by:2957
Symbol 2645 BitmapUsed by:2646
Symbol 2646 GraphicUses:2645Used by:2647
Symbol 2647 MovieClip {ElectricMC5}Uses:2646Used by:2957
Symbol 2648 BitmapUsed by:2649
Symbol 2649 GraphicUses:2648Used by:2650
Symbol 2650 MovieClip {ElectricMC4}Uses:2649Used by:2957
Symbol 2651 BitmapUsed by:2652
Symbol 2652 GraphicUses:2651Used by:2653
Symbol 2653 MovieClip {ElectricMC3}Uses:2652Used by:2957
Symbol 2654 BitmapUsed by:2655
Symbol 2655 GraphicUses:2654Used by:2656
Symbol 2656 MovieClip {ElectricMC2}Uses:2655Used by:2957
Symbol 2657 BitmapUsed by:2658
Symbol 2658 GraphicUses:2657Used by:2659
Symbol 2659 MovieClip {ElectricMC1}Uses:2658Used by:2957
Symbol 2660 BitmapUsed by:2661
Symbol 2661 GraphicUses:2660Used by:2662
Symbol 2662 MovieClip {WhiteMC1}Uses:2661Used by:2957
Symbol 2663 BitmapUsed by:2664
Symbol 2664 GraphicUses:2663Used by:2665
Symbol 2665 MovieClip {WhiteMC2}Uses:2664Used by:2957
Symbol 2666 BitmapUsed by:2667
Symbol 2667 GraphicUses:2666Used by:2668
Symbol 2668 MovieClip {WhiteMC3}Uses:2667Used by:2957
Symbol 2669 BitmapUsed by:2670
Symbol 2670 GraphicUses:2669Used by:2671
Symbol 2671 MovieClip {WhiteMC4}Uses:2670Used by:2957
Symbol 2672 BitmapUsed by:2673
Symbol 2673 GraphicUses:2672Used by:2674
Symbol 2674 MovieClip {WhiteMC5}Uses:2673Used by:2957
Symbol 2675 BitmapUsed by:2676
Symbol 2676 GraphicUses:2675Used by:2677
Symbol 2677 MovieClip {WhiteMC6}Uses:2676Used by:2957
Symbol 2678 BitmapUsed by:2679 2801
Symbol 2679 GraphicUses:2678Used by:2680
Symbol 2680 MovieClip {WhiteMC7}Uses:2679Used by:2957
Symbol 2681 BitmapUsed by:2682 2684
Symbol 2682 GraphicUses:2681Used by:2683
Symbol 2683 MovieClip {WhiteMC8}Uses:2682Used by:2957
Symbol 2684 GraphicUses:2681Used by:2685
Symbol 2685 MovieClip {WhiteMC9}Uses:2684Used by:2957
Symbol 2686 BitmapUsed by:2687 2689
Symbol 2687 GraphicUses:2686Used by:2688
Symbol 2688 MovieClip {WhiteMC10}Uses:2687Used by:2957
Symbol 2689 GraphicUses:2686Used by:2690
Symbol 2690 MovieClip {WhiteMC11}Uses:2689Used by:2957
Symbol 2691 BitmapUsed by:2692 2694
Symbol 2692 GraphicUses:2691Used by:2693
Symbol 2693 MovieClip {WhiteMC12}Uses:2692Used by:2957
Symbol 2694 GraphicUses:2691Used by:2695
Symbol 2695 MovieClip {WhiteMC13}Uses:2694Used by:2957
Symbol 2696 BitmapUsed by:2697
Symbol 2697 GraphicUses:2696Used by:2698
Symbol 2698 MovieClip {WhiteMC14}Uses:2697Used by:2957
Symbol 2699 BitmapUsed by:2700
Symbol 2700 GraphicUses:2699Used by:2701
Symbol 2701 MovieClip {WhiteMC15}Uses:2700Used by:2957
Symbol 2702 BitmapUsed by:2703
Symbol 2703 GraphicUses:2702Used by:2704
Symbol 2704 MovieClip {WhiteMC16}Uses:2703Used by:2957
Symbol 2705 BitmapUsed by:2706
Symbol 2706 GraphicUses:2705Used by:2707
Symbol 2707 MovieClip {WhiteMC17}Uses:2706Used by:2957
Symbol 2708 BitmapUsed by:2709
Symbol 2709 GraphicUses:2708Used by:2710
Symbol 2710 MovieClip {WhiteMC18}Uses:2709Used by:2957
Symbol 2711 BitmapUsed by:2712
Symbol 2712 GraphicUses:2711Used by:2713
Symbol 2713 MovieClip {WhiteMC19}Uses:2712Used by:2957
Symbol 2714 BitmapUsed by:2715 2717
Symbol 2715 GraphicUses:2714Used by:2716
Symbol 2716 MovieClip {WhiteMC20}Uses:2715Used by:2957
Symbol 2717 GraphicUses:2714Used by:2718
Symbol 2718 MovieClip {WhiteMC21}Uses:2717Used by:2957
Symbol 2719 BitmapUsed by:2720
Symbol 2720 GraphicUses:2719Used by:2721
Symbol 2721 MovieClip {WhiteMC22}Uses:2720Used by:2957
Symbol 2722 BitmapUsed by:2723
Symbol 2723 GraphicUses:2722Used by:2724
Symbol 2724 MovieClip {WhiteMC23}Uses:2723Used by:2957
Symbol 2725 BitmapUsed by:2726
Symbol 2726 GraphicUses:2725Used by:2727
Symbol 2727 MovieClip {WhiteMC24}Uses:2726Used by:2957
Symbol 2728 BitmapUsed by:2729
Symbol 2729 GraphicUses:2728Used by:2730
Symbol 2730 MovieClip {WhiteMC25}Uses:2729Used by:2957
Symbol 2731 BitmapUsed by:2732 2799
Symbol 2732 GraphicUses:2731Used by:2733
Symbol 2733 MovieClip {WhiteMC26}Uses:2732Used by:2957
Symbol 2734 BitmapUsed by:2735
Symbol 2735 GraphicUses:2734Used by:2736
Symbol 2736 MovieClip {WhiteMC27}Uses:2735Used by:2957
Symbol 2737 BitmapUsed by:2738
Symbol 2738 GraphicUses:2737Used by:2739
Symbol 2739 MovieClip {WhiteMC28}Uses:2738Used by:2957
Symbol 2740 BitmapUsed by:2741
Symbol 2741 GraphicUses:2740Used by:2742
Symbol 2742 MovieClip {WhiteMC29}Uses:2741Used by:2957
Symbol 2743 BitmapUsed by:2744
Symbol 2744 GraphicUses:2743Used by:2745
Symbol 2745 MovieClip {WhiteMC30}Uses:2744Used by:2957
Symbol 2746 BitmapUsed by:2747
Symbol 2747 GraphicUses:2746Used by:2748
Symbol 2748 MovieClip {BossPlatformMC1}Uses:2747Used by:2957
Symbol 2749 BitmapUsed by:2750
Symbol 2750 GraphicUses:2749Used by:2751
Symbol 2751 MovieClip {BossPlatformMC2}Uses:2750Used by:2957
Symbol 2752 BitmapUsed by:2753
Symbol 2753 GraphicUses:2752Used by:2754
Symbol 2754 MovieClip {BossPlatformMC3}Uses:2753Used by:2957
Symbol 2755 BitmapUsed by:2756
Symbol 2756 GraphicUses:2755Used by:2757
Symbol 2757 MovieClip {BossPlatformMC4}Uses:2756Used by:2957
Symbol 2758 BitmapUsed by:2759
Symbol 2759 GraphicUses:2758Used by:2760
Symbol 2760 MovieClip {BossPlatformMC5}Uses:2759Used by:2957
Symbol 2761 BitmapUsed by:2762
Symbol 2762 GraphicUses:2761Used by:2763
Symbol 2763 MovieClipUses:1227 2762Used by:2766 2769
Symbol 2764 BitmapUsed by:2765
Symbol 2765 GraphicUses:2764Used by:2766
Symbol 2766 MovieClip {BossPlatformMC6}Uses:2763 2765Used by:2957
Symbol 2767 BitmapUsed by:2768
Symbol 2768 GraphicUses:2767Used by:2769
Symbol 2769 MovieClip {BossPlatformMC7}Uses:2763 2768Used by:2957
Symbol 2770 BitmapUsed by:2771 2773
Symbol 2771 GraphicUses:2770Used by:2772
Symbol 2772 MovieClip {WireMC1}Uses:2771Used by:2957
Symbol 2773 GraphicUses:2770Used by:2774
Symbol 2774 MovieClip {WireMC9}Uses:2773Used by:2957
Symbol 2775 BitmapUsed by:2776 2778
Symbol 2776 GraphicUses:2775Used by:2777
Symbol 2777 MovieClip {WireMC2}Uses:2776Used by:2957
Symbol 2778 GraphicUses:2775Used by:2779
Symbol 2779 MovieClip {WireMC8}Uses:2778Used by:2957
Symbol 2780 BitmapUsed by:2781 2783
Symbol 2781 GraphicUses:2780Used by:2782
Symbol 2782 MovieClip {WireMC3}Uses:2781Used by:2957
Symbol 2783 GraphicUses:2780Used by:2784
Symbol 2784 MovieClip {WireMC7}Uses:2783Used by:2957
Symbol 2785 BitmapUsed by:2786 2788
Symbol 2786 GraphicUses:2785Used by:2787
Symbol 2787 MovieClip {WireMC4}Uses:2786Used by:2957
Symbol 2788 GraphicUses:2785Used by:2789
Symbol 2789 MovieClip {WireMC11}Uses:2788Used by:2957
Symbol 2790 BitmapUsed by:2791 2793 2795 2797
Symbol 2791 GraphicUses:2790Used by:2792
Symbol 2792 MovieClip {WireMC5}Uses:2791Used by:2957
Symbol 2793 GraphicUses:2790Used by:2794
Symbol 2794 MovieClip {WireMC6}Uses:2793Used by:2957
Symbol 2795 GraphicUses:2790Used by:2796
Symbol 2796 MovieClip {WireMC10}Uses:2795Used by:2957
Symbol 2797 GraphicUses:2790Used by:2798
Symbol 2798 MovieClip {WireMC12}Uses:2797Used by:2957
Symbol 2799 GraphicUses:2731Used by:2800
Symbol 2800 MovieClip {WhiteMC31}Uses:2799Used by:2957
Symbol 2801 GraphicUses:2678Used by:2802
Symbol 2802 MovieClip {WhiteMC32}Uses:2801Used by:2957
Symbol 2803 BitmapUsed by:2804 2806
Symbol 2804 GraphicUses:2803Used by:2805
Symbol 2805 MovieClip {BlockMC232}Uses:2804Used by:2957
Symbol 2806 GraphicUses:2803Used by:2807
Symbol 2807 MovieClip {BlockMC233}Uses:2806Used by:2957
Symbol 2808 GraphicUsed by:2876
Symbol 2809 SoundUsed by:2810
Symbol 2810 MovieClip {finalninjazero_fla.alert_607}Uses:2809Used by:2876
Symbol 2811 SoundUsed by:2812
Symbol 2812 MovieClip {finalninjazero_fla.bang1_608}Uses:2811Used by:2876
Symbol 2813 SoundUsed by:2814
Symbol 2814 MovieClip {finalninjazero_fla.bang2_609}Uses:2813Used by:2876
Symbol 2815 SoundUsed by:2816
Symbol 2816 MovieClip {finalninjazero_fla.bang3_610}Uses:2815Used by:2876
Symbol 2817 SoundUsed by:2818
Symbol 2818 MovieClip {finalninjazero_fla.bang4_611}Uses:2817Used by:2876
Symbol 2819 SoundUsed by:2820
Symbol 2820 MovieClip {finalninjazero_fla.chop_612}Uses:2819Used by:2876
Symbol 2821 SoundUsed by:2822
Symbol 2822 MovieClip {finalninjazero_fla.star_hit_613}Uses:2821Used by:2876
Symbol 2823 SoundUsed by:2824
Symbol 2824 MovieClip {finalninjazero_fla.sword1_614}Uses:2823Used by:2876
Symbol 2825 SoundUsed by:2826
Symbol 2826 MovieClip {finalninjazero_fla.sword2_615}Uses:2825Used by:2876
Symbol 2827 SoundUsed by:2828
Symbol 2828 MovieClip {finalninjazero_fla.tang_616}Uses:2827Used by:2876
Symbol 2829 SoundUsed by:2830
Symbol 2830 MovieClip {finalninjazero_fla.wom_617}Uses:2829Used by:2876
Symbol 2831 MovieClip {finalninjazero_fla.cough_618}Used by:2876
Symbol 2832 MovieClip {finalninjazero_fla.jump_619}Used by:2876
Symbol 2833 SoundUsed by:2834
Symbol 2834 MovieClip {finalninjazero_fla.oishii_620}Uses:2833Used by:2876
Symbol 2835 SoundUsed by:2836
Symbol 2836 MovieClip {finalninjazero_fla.smithhit_621}Uses:2835Used by:2876
Symbol 2837 SoundUsed by:2838
Symbol 2838 MovieClip {finalninjazero_fla.aiiee_622}Uses:2837Used by:2876
Symbol 2839 SoundUsed by:2840
Symbol 2840 MovieClip {finalninjazero_fla.yatta_623}Uses:2839Used by:2876
Symbol 2841 SoundUsed by:2842
Symbol 2842 MovieClip {finalninjazero_fla.coins_624}Uses:2841Used by:2876
Symbol 2843 SoundUsed by:2844
Symbol 2844 MovieClip {finalninjazero_fla.electric_625}Uses:2843Used by:2876
Symbol 2845 SoundUsed by:2846
Symbol 2846 MovieClip {finalninjazero_fla.smithdie_626}Uses:2845Used by:2876
Symbol 2847 GraphicUsed by:2849 2851
Symbol 2848 Sound {GameMusic}Used by:2849
Symbol 2849 MovieClip {finalninjazero_fla.game_music_holder_627}Uses:2847 2848Used by:2876
Symbol 2850 Sound {MenuMusic}Used by:2851
Symbol 2851 MovieClip {finalninjazero_fla.menu_music_holder_628}Uses:2847 2850Used by:2876
Symbol 2852 SoundUsed by:2853
Symbol 2853 MovieClip {finalninjazero_fla.cammo_629}Uses:2852Used by:2876
Symbol 2854 SoundUsed by:2855
Symbol 2855 MovieClip {finalninjazero_fla.grenade_630}Uses:2854Used by:2876
Symbol 2856 SoundUsed by:2857
Symbol 2857 MovieClip {finalninjazero_fla.hack_631}Uses:2856Used by:2876
Symbol 2858 SoundUsed by:2859
Symbol 2859 MovieClip {finalninjazero_fla.lift_632}Uses:2858Used by:2876
Symbol 2860 SoundUsed by:2861
Symbol 2861 MovieClip {finalninjazero_fla.machinegun_633}Uses:2860Used by:2876
Symbol 2862 SoundUsed by:2863
Symbol 2863 MovieClip {finalninjazero_fla.powerdown_634}Uses:2862Used by:2876
Symbol 2864 SoundUsed by:2865
Symbol 2865 MovieClip {finalninjazero_fla.scientisthit_635}Uses:2864Used by:2876
Symbol 2866 SoundUsed by:2867
Symbol 2867 MovieClip {finalninjazero_fla.missile_636}Uses:2866Used by:2876
Symbol 2868 SoundUsed by:2869
Symbol 2869 MovieClip {finalninjazero_fla.bossouch_637}Uses:2868Used by:2876
Symbol 2870 SoundUsed by:2871
Symbol 2871 MovieClip {finalninjazero_fla.bosslaugh_638}Uses:2870Used by:2876
Symbol 2872 SoundUsed by:2873
Symbol 2873 MovieClip {finalninjazero_fla.msg_639}Uses:2872Used by:2876
Symbol 2874 SoundUsed by:2875
Symbol 2875 MovieClip {finalninjazero_fla.finalninja_640}Uses:2874Used by:2876
Symbol 2876 MovieClip {com.nitrome.game.SoundManager}Uses:2808 2810 2812 2814 2816 2818 2820 2822 2824 2826 2828 2830 2831 2832 2834 2836 2838 2840 2842 2844 2846 2849 2851 2853 2855 2857 2859 2861 2863 2865 2867 2869 2871 2873 2875Used by:2957
Symbol 2877 BitmapUsed by:2878
Symbol 2878 GraphicUses:2877Used by:2879
Symbol 2879 MovieClip {WhiteMC33}Uses:2878Used by:2957
Symbol 2880 BitmapUsed by:2881
Symbol 2881 GraphicUses:2880Used by:2889
Symbol 2882 BitmapUsed by:2884 2888
Symbol 2883 BitmapUsed by:2884 2887
Symbol 2884 GraphicUses:2882 2883Used by:2889
Symbol 2885 BitmapUsed by:2886
Symbol 2886 GraphicUses:2885Used by:2889 2897
Symbol 2887 GraphicUses:2883Used by:2889
Symbol 2888 GraphicUses:2882Used by:2889
Symbol 2889 MovieClip {com.nitrome.game.MusicToggle}Uses:924 2881 2884 2886 2887 2888Used by:2957  Timeline
Symbol 2890 BitmapUsed by:2891
Symbol 2891 GraphicUses:2890Used by:2897
Symbol 2892 BitmapUsed by:2894 2896
Symbol 2893 BitmapUsed by:2894 2895
Symbol 2894 GraphicUses:2892 2893Used by:2897
Symbol 2895 GraphicUses:2893Used by:2897
Symbol 2896 GraphicUses:2892Used by:2897
Symbol 2897 MovieClip {com.nitrome.game.FxToggle}Uses:924 2891 2894 2886 2895 2896Used by:2957  Timeline
Symbol 2898 BitmapUsed by:2899
Symbol 2899 GraphicUses:2898Used by:2903
Symbol 2900 BitmapUsed by:2902
Symbol 2901 BitmapUsed by:2902
Symbol 2902 GraphicUses:2900 2901Used by:2903
Symbol 2903 MovieClip {com.nitrome.game.PauseButton}Uses:924 2899 2902Used by:2957  Timeline
Symbol 2904 BitmapUsed by:2905
Symbol 2905 GraphicUses:2904Used by:2909
Symbol 2906 BitmapUsed by:2908
Symbol 2907 BitmapUsed by:2908
Symbol 2908 GraphicUses:2906 2907Used by:2909
Symbol 2909 MovieClip {com.nitrome.game.GameHelpButton}Uses:924 2905 2908Used by:2957  Timeline
Symbol 2910 BitmapUsed by:2911
Symbol 2911 GraphicUses:2910Used by:2913
Symbol 2912 EditableTextUses:779Used by:2913
Symbol 2913 MovieClip {com.nitrome.game.MsgPanel}Uses:2911 2912Used by:2957  Timeline
Symbol 2914 MovieClip {com.nitrome.engine_specific.StoryClip}Uses:1467Used by:2957  Timeline
Symbol 2915 GraphicUsed by:2932
Symbol 2916 GraphicUsed by:2932
Symbol 2917 ShapeTweeningUsed by:2932
Symbol 2918 GraphicUsed by:2932
Symbol 2919 SoundUsed by:2932
Symbol 2920 GraphicUsed by:2932
Symbol 2921 GraphicUsed by:2932
Symbol 2922 BitmapUsed by:2923
Symbol 2923 GraphicUses:2922Used by:2932
Symbol 2924 GraphicUsed by:2932
Symbol 2925 GraphicUsed by:2932
Symbol 2926 GraphicUsed by:2932
Symbol 2927 SoundUsed by:2932
Symbol 2928 FontUsed by:2929
Symbol 2929 TextUses:2928Used by:2932
Symbol 2930 GraphicUsed by:2932
Symbol 2931 GraphicUsed by:2932
Symbol 2932 MovieClip {finalninjazero_fla.mcAnimation_649}Uses:2915 2916 2917 2918 2919 2920 2921 2923 2924 2925 2926 2927 2929 2930 2931Used by:2933
Symbol 2933 MovieClip {MiniclipIntro}Uses:2932 1913Used by:2957
Symbol 2934 BitmapUsed by:2935
Symbol 2935 GraphicUses:2934Used by:2936
Symbol 2936 MovieClip {IntroMC1}Uses:2935Used by:2957 2962
Symbol 2937 BitmapUsed by:2938
Symbol 2938 GraphicUses:2937Used by:2939
Symbol 2939 MovieClip {IntroMC2}Uses:2938Used by:2957 2962
Symbol 2940 BitmapUsed by:2941
Symbol 2941 GraphicUses:2940Used by:2942
Symbol 2942 MovieClip {IntroMC3}Uses:2941Used by:2957 2962
Symbol 2943 BitmapUsed by:2944
Symbol 2944 GraphicUses:2943Used by:2945
Symbol 2945 MovieClip {IntroMC4}Uses:2944Used by:2957 2962
Symbol 2946 BitmapUsed by:2947
Symbol 2947 GraphicUses:2946Used by:2948
Symbol 2948 MovieClip {IntroMC5}Uses:2947Used by:2957 2962
Symbol 2949 BitmapUsed by:2950
Symbol 2950 GraphicUses:2949Used by:2951
Symbol 2951 MovieClip {IntroMC6}Uses:2950Used by:2957 2962
Symbol 2952 BitmapUsed by:2953
Symbol 2953 GraphicUses:2952Used by:2954
Symbol 2954 MovieClip {IntroMC7}Uses:2953Used by:2957 2962
Symbol 2955 GraphicUsed by:2956
Symbol 2956 MovieClip {Morph}Uses:2955Used by:2957 2964
Symbol 2957 MovieClip {finalninjazero_fla.linkage_container_4}Uses:11 14 124 533 536 539 542 545 548 551 554 557 560 563 566 569 572 575 577 582 585 588 631 653 663 716 738 777 781 923 925 928 957 960 963 964 967 970 971 981 1036 1037 1083 1084 1097 1106 1123 1132 1141 1150 1153 1154 1155 1156 1157 1160 1176 1177 1181 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1203 1207 1214 1227 1234 1251 1259 1260 1263 1268 1271 1274 1277 1280 1287 1292 1297 1302 1305 1308 1309 1310 1314 1315 1317 1439 10 1443 1446 1449 1454 1457 1460 1464 1469 1474 1499 1512 1524 1533 1560 1561 1562 1569 1574 1599 1685 1689 1700 1721 1722 1731 1733 1735 1736 1816 1830 1836 1837 1839 1841 1843 1847 1856 1859 1863 1866 1868 1871 1874 1877 1880 1883 1886 1889 1892 1895 1898 1901 1904 1906 1909 1911 1913 1930 1956 1962 1965 1968 1971 1974 1977 1980 1983 1986 1989 1992 1994 1996 1999 2001 2003 2005 2007 2010 2013 2016 2019 2022 2025 2028 2031 2034 2037 2040 2043 2046 2049 2052 2055 2058 2061 2064 2067 2070 2073 2076 2078 2081 2084 2086 2089 2091 2094 2097 2099 2102 2105 2108 2111 2114 2117 2119 2122 2125 2127 2130 2132 2134 2137 2139 2141 2144 2147 2150 2153 2155 2158 2160 2162 2164 2166 2168 2171 2173 2176 2179 2182 2185 2188 2191 2193 2196 2198 2201 2204 2207 2209 2212 2215 2218 2221 2224 2226 2229 2232 2235 2238 2241 2244 2246 2249 2252 2255 2258 2261 2264 2267 2270 2273 2276 2279 2282 2285 2287 2290 2293 2296 2299 2302 2305 2308 2311 2314 2317 2320 2323 2326 2329 2332 2335 2338 2341 2344 2347 2350 2353 2356 2359 2362 2365 2368 2371 2374 2377 2380 2383 2386 2389 2392 2395 2398 2401 2404 2407 2410 2413 2416 2419 2422 2425 2428 2431 2434 2437 2440 2443 2446 2449 2452 2455 2458 2461 2464 2466 2468 2470 2472 2475 2478 2481 2484 2487 2490 2493 2496 2498 2500 2502 2504 2506 2508 2510 2512 2515 2518 2521 2524 2526 2528 2530 2532 2535 2538 2541 2544 2547 2550 2553 2556 2558 2560 2562 2564 2566 2568 2570 2572 2575 2578 2581 2584 2587 2590 2593 2596 2599 2602 2605 2608 2611 2614 2617 2620 2623 2626 2629 2632 2635 2638 2641 2644 2647 2650 2653 2656 2659 2662 2665 2668 2671 2674 2677 2680 2683 2685 2688 2690 2693 2695 2698 2701 2704 2707 2710 2713 2716 2718 2721 2724 2727 2730 2733 2736 2739 2742 2745 2748 2751 2754 2757 2760 2766 2769 2772 2774 2777 2779 2782 2784 2787 2789 2792 2794 2796 2798 2800 2802 2805 2807 2876 2879 2889 2897 2903 2909 2913 2914 2933 2936 2939 2942 2945 2948 2951 2954 2956Used by:Timeline
Symbol 2958 BitmapUsed by:2959
Symbol 2959 GraphicUses:2958Used by:2960
Symbol 2960 MovieClipUses:2959Used by:2962  Timeline
Symbol 2961 SoundUsed by:2962
Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659}Uses:2960 2936 2939 2942 2945 2948 2951 2954 2961Used by:Timeline
Symbol 2963 GraphicUsed by:2964
Symbol 2964 MovieClip {finalninjazero_fla.backcammo_660}Uses:2963 2956Used by:Timeline
Symbol 2965 BitmapUsed by:2966
Symbol 2966 GraphicUses:2965Used by:2967
Symbol 2967 MovieClipUses:2966Used by:Timeline
Symbol 2968 MovieClipUses:1287 1292 1297 1302Used by:Timeline
Symbol 2969 BitmapUsed by:2970
Symbol 2970 GraphicUses:2969Used by:Timeline
Symbol 2971 BitmapUsed by:2972
Symbol 2972 GraphicUses:2971Used by:Timeline
Symbol 2973 TextUses:8Used by:Timeline
Symbol 2974 TextUses:8Used by:Timeline
Symbol 2975 TextUses:8Used by:Timeline
Symbol 2976 TextUses:8Used by:Timeline
Symbol 2977 TextUses:779Used by:Timeline
Symbol 2978 TextUses:779Used by:Timeline
Symbol 2979 TextUses:779Used by:Timeline
Symbol 2980 TextUses:779Used by:Timeline
Symbol 2981 BitmapUsed by:2982
Symbol 2982 GraphicUses:2981Used by:Timeline
Symbol 2983 TextUses:8Used by:Timeline
Symbol 2984 TextUses:8Used by:Timeline
Symbol 2985 TextUses:8Used by:Timeline
Symbol 2986 BitmapUsed by:2987
Symbol 2987 GraphicUses:2986Used by:Timeline
Symbol 2988 TextUses:8Used by:Timeline
Symbol 2989 EditableTextUses:779Used by:Timeline
Symbol 2990 EditableTextUses:779Used by:Timeline
Symbol 2991 EditableTextUses:779Used by:Timeline
Symbol 2992 EditableTextUses:779Used by:Timeline
Symbol 2993 EditableTextUses:779Used by:Timeline
Symbol 2994 EditableTextUses:779Used by:Timeline
Symbol 2995 EditableTextUses:8Used by:Timeline
Symbol 2996 EditableTextUses:779Used by:Timeline
Symbol 2997 EditableTextUses:779Used by:Timeline
Symbol 2998 TextUses:8Used by:Timeline
Symbol 2999 BitmapUsed by:3000
Symbol 3000 GraphicUses:2999Used by:3032
Symbol 3001 BitmapUsed by:3002
Symbol 3002 GraphicUses:3001Used by:3003
Symbol 3003 MovieClipUses:3002Used by:3032
Symbol 3004 BitmapUsed by:3005
Symbol 3005 GraphicUses:3004Used by:3017
Symbol 3006 BitmapUsed by:3007
Symbol 3007 GraphicUses:3006Used by:3008
Symbol 3008 MovieClipUses:3007Used by:3009 3010 3011 3012 3013 3014 3015
Symbol 3009 MovieClipUses:3008Used by:3016
Symbol 3010 MovieClipUses:3008Used by:3016
Symbol 3011 MovieClipUses:3008Used by:3016
Symbol 3012 MovieClipUses:3008Used by:3016
Symbol 3013 MovieClipUses:3008Used by:3016
Symbol 3014 MovieClipUses:3008Used by:3016
Symbol 3015 MovieClipUses:3008Used by:3016
Symbol 3016 MovieClipUses:3009 3010 3011 3012 3013 3014 3015Used by:3017
Symbol 3017 MovieClipUses:3005 3016Used by:3032
Symbol 3018 BitmapUsed by:3019
Symbol 3019 GraphicUses:3018Used by:3032
Symbol 3020 BitmapUsed by:3021
Symbol 3021 GraphicUses:3020Used by:3022
Symbol 3022 MovieClipUses:3021Used by:3032
Symbol 3023 BitmapUsed by:3024
Symbol 3024 GraphicUses:3023Used by:3031
Symbol 3025 BitmapUsed by:3026
Symbol 3026 GraphicUses:3025Used by:3030
Symbol 3027 BitmapUsed by:3028
Symbol 3028 GraphicUses:3027Used by:3029
Symbol 3029 MovieClipUses:3028Used by:3030
Symbol 3030 MovieClip {finalninjazero_fla.sunflare_677}Uses:3026 3029Used by:3031
Symbol 3031 MovieClip {finalninjazero_fla.dawntowers_676}Uses:3024 3030Used by:3032
Symbol 3032 MovieClip {finalninjazero_fla.back_663}Uses:3000 3003 3017 3019 3022 3031Used by:Timeline
Symbol 3033 MovieClip {finalninjazero_fla.shaker_679}Uses:1084Used by:Timeline
Symbol 3034 GraphicUsed by:3035
Symbol 3035 MovieClipUses:3034Used by:Timeline
Symbol 3036 BitmapUsed by:3037
Symbol 3037 GraphicUses:3036Used by:3041 3085
Symbol 3038 GraphicUsed by:3041
Symbol 3039 GraphicUsed by:3041
Symbol 3040 GraphicUsed by:3041
Symbol 3041 MovieClip {finalninjazero_fla.health_panel_681}Uses:3037 3038 3039 3040Used by:Timeline
Symbol 3042 BitmapUsed by:3043
Symbol 3043 GraphicUses:3042Used by:3045
Symbol 3044 EditableTextUses:779Used by:3045
Symbol 3045 MovieClip {finalninjazero_fla.score_panel_682}Uses:3043 3044Used by:Timeline
Symbol 3046 BitmapUsed by:3047
Symbol 3047 GraphicUses:3046Used by:3050
Symbol 3048 FontUsed by:3049
Symbol 3049 EditableTextUses:3048Used by:3050
Symbol 3050 MovieClip {finalninjazero_fla.alert_panel_683}Uses:3047 3049Used by:Timeline
Symbol 3051 BitmapUsed by:3052
Symbol 3052 GraphicUses:3051Used by:3081
Symbol 3053 FontUsed by:3054
Symbol 3054 EditableTextUses:3053Used by:3081
Symbol 3055 GraphicUsed by:3080
Symbol 3056 GraphicUsed by:3080
Symbol 3057 BitmapUsed by:3058
Symbol 3058 GraphicUses:3057Used by:3063
Symbol 3059 BitmapUsed by:3060
Symbol 3060 GraphicUses:3059Used by:3063
Symbol 3061 BitmapUsed by:3062
Symbol 3062 GraphicUses:3061Used by:3063
Symbol 3063 MovieClipUses:3058 3060 3062Used by:3080
Symbol 3064 BitmapUsed by:3065
Symbol 3065 GraphicUses:3064Used by:3070
Symbol 3066 BitmapUsed by:3067
Symbol 3067 GraphicUses:3066Used by:3070
Symbol 3068 BitmapUsed by:3069
Symbol 3069 GraphicUses:3068Used by:3070
Symbol 3070 MovieClipUses:3065 3067 3069Used by:3080
Symbol 3071 BitmapUsed by:3072
Symbol 3072 GraphicUses:3071Used by:3077
Symbol 3073 BitmapUsed by:3074
Symbol 3074 GraphicUses:3073Used by:3077
Symbol 3075 BitmapUsed by:3076
Symbol 3076 GraphicUses:3075Used by:3077
Symbol 3077 MovieClipUses:3072 3074 3076Used by:3080
Symbol 3078 BitmapUsed by:3079
Symbol 3079 GraphicUses:3078Used by:3080
Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686}Uses:3055 3056 3063 3070 1598 1829 3077 3079 1835Used by:3081
Symbol 3081 MovieClip {finalninjazero_fla.text_panel_panel_685}Uses:3052 3054 3080Used by:3082
Symbol 3082 MovieClip {finalninjazero_fla.text_panel_684}Uses:3081Used by:Timeline
Symbol 3083 GraphicUsed by:3084
Symbol 3084 MovieClipUses:3083Used by:3085
Symbol 3085 MovieClip {finalninjazero_fla.enemy_health_panel_690}Uses:3037 3084Used by:Timeline
Symbol 3086 BitmapUsed by:3087
Symbol 3087 GraphicUses:3086Used by:3088
Symbol 3088 MovieClipUses:3087Used by:Timeline
Symbol 3089 MovieClipUses:1467Used by:3090
Symbol 3090 MovieClip {finalninjazero_fla.fade_to_black_693}Uses:3089Used by:Timeline
Symbol 3091 TextUses:8Used by:3092
Symbol 3092 MovieClipUses:1467 3091Used by:3093
Symbol 3093 MovieClip {finalninjazero_fla.loading_screen_695}Uses:3092 10Used by:Timeline
Symbol 3094 FontUsed by:3095
Symbol 3095 EditableTextUses:3094Used by:Timeline

Instance Names

"curves_clip"Frame 1Symbol 4 MovieClip
"loadedTF"Frame 3Symbol 9 EditableText
"tt"Frame 3Symbol 10 MovieClip {com.nitrome.game.Transition}
"title_logo"Frame 31Symbol 2967 MovieClip
"buttons"Frame 31Symbol 2968 MovieClip
"music_toggle"Frame 41Symbol 2889 MovieClip {com.nitrome.game.MusicToggle}
"fx_toggle"Frame 41Symbol 2897 MovieClip {com.nitrome.game.FxToggle}
"level_0"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_1"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_2"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_3"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_4"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_5"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_6"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_7"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_8"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_9"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_10"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_11"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_14"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_12"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_13"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_15"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_16"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_17"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_18"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_19"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_20"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_21"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"level_22"Frame 91Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton}
"submit_score_button"Frame 101Symbol 1274 MovieClip {com.nitrome.game.SubmitScoreButton}
"cash_totals"Frame 101Symbol 2989 EditableText
"cash_rating"Frame 101Symbol 2990 EditableText
"msg_totals"Frame 101Symbol 2991 EditableText
"msg_rating"Frame 101Symbol 2992 EditableText
"enemy_totals"Frame 101Symbol 2993 EditableText
"enemy_rating"Frame 101Symbol 2994 EditableText
"total_score"Frame 101Symbol 2995 EditableText
"dodge_totals"Frame 101Symbol 2996 EditableText
"dodge_rating"Frame 101Symbol 2997 EditableText
"back"Frame 111Symbol 3032 MovieClip {finalninjazero_fla.back_663}
"shaker"Frame 111Symbol 3033 MovieClip {finalninjazero_fla.shaker_679}
"scroll_border"Frame 111Symbol 3035 MovieClip
"health_panel"Frame 111Symbol 3041 MovieClip {finalninjazero_fla.health_panel_681}
"score_panel"Frame 111Symbol 3045 MovieClip {finalninjazero_fla.score_panel_682}
"alert_panel"Frame 111Symbol 3050 MovieClip {finalninjazero_fla.alert_panel_683}
"text_panel"Frame 111Symbol 3082 MovieClip {finalninjazero_fla.text_panel_684}
"msg_panel"Frame 111Symbol 2913 MovieClip {com.nitrome.game.MsgPanel}
"enemy_health_panel"Frame 111Symbol 3085 MovieClip {finalninjazero_fla.enemy_health_panel_690}
"hint_panel"Frame 111Symbol 3088 MovieClip
"pause_game_button"Frame 111Symbol 2903 MovieClip {com.nitrome.game.PauseButton}
"fade_to_black"Frame 111Symbol 3090 MovieClip {finalninjazero_fla.fade_to_black_693}
"popup_holder"Frame 111Symbol 1439 MovieClip {com.nitrome.game.PopUpHolder}
"loading_clip"Frame 111Symbol 3093 MovieClip {finalninjazero_fla.loading_screen_695}
"info"Frame 111Symbol 3095 EditableText
"story"Frame 132Symbol 2914 MovieClip {com.nitrome.engine_specific.StoryClip}
"body"Symbol 631 MovieClip {HackSpiderMC} Frame 1Symbol 609 MovieClip
"light"Symbol 631 MovieClip {HackSpiderMC} Frame 1Symbol 630 MovieClip
"body"Symbol 653 MovieClip {SpiderMC} Frame 1Symbol 652 MovieClip
"light"Symbol 653 MovieClip {SpiderMC} Frame 1Symbol 630 MovieClip
"cartridges"Symbol 776 MovieClip {finalninjazero_fla.gunclip_48} Frame 1Symbol 743 MovieClip
"gun"Symbol 777 MovieClip {RotoGunMC} Frame 1Symbol 776 MovieClip {finalninjazero_fla.gunclip_48}
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 1Symbol 855 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 2Symbol 858 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 3Symbol 861 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 4Symbol 864 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 5Symbol 867 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 6Symbol 870 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 7Symbol 873 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 8Symbol 876 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 9Symbol 879 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 10Symbol 882 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 11Symbol 885 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 12Symbol 888 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 13Symbol 891 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 14Symbol 894 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 15Symbol 897 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 16Symbol 900 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 17Symbol 903 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 18Symbol 906 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 19Symbol 909 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 20Symbol 912 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 21Symbol 915 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 22Symbol 918 MovieClip
"top"Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56} Frame 23Symbol 921 MovieClip
"_mask"Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton} Frame 1Symbol 805 MovieClip
"bottom"Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton} Frame 1Symbol 852 MovieClip
"top"Symbol 923 MovieClip {com.nitrome.game.LevelChooserButton} Frame 1Symbol 922 MovieClip {finalninjazero_fla.top_clip_lvls_56}
"left_eye"Symbol 931 MovieClip {finalninjazero_fla.waitnin_84} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 931 MovieClip {finalninjazero_fla.waitnin_84} Frame 1Symbol 743 MovieClip
"body"Symbol 934 MovieClip {finalninjazero_fla.fincrouch_83} Frame 1Symbol 931 MovieClip {finalninjazero_fla.waitnin_84}
"left_eye"Symbol 937 MovieClip {finalninjazero_fla.jumpnin_86} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 937 MovieClip {finalninjazero_fla.jumpnin_86} Frame 1Symbol 743 MovieClip
"body"Symbol 940 MovieClip {finalninjazero_fla.finjump_85} Frame 1Symbol 937 MovieClip {finalninjazero_fla.jumpnin_86}
"star"Symbol 981 MovieClip {com.nitrome.engine_specific.LiveStar} Frame 1Symbol 980 MovieClip
"left_eye"Symbol 984 MovieClip {finalninjazero_fla.stealthnin_96} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 984 MovieClip {finalninjazero_fla.stealthnin_96} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1009 MovieClip {finalninjazero_fla.ninrun_97} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1009 MovieClip {finalninjazero_fla.ninrun_97} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1012 MovieClip {finalninjazero_fla.fallnin_98} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1012 MovieClip {finalninjazero_fla.fallnin_98} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1015 MovieClip {finalninjazero_fla.wallnin_99} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1015 MovieClip {finalninjazero_fla.wallnin_99} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1018 MovieClip {finalninjazero_fla.ninswing_100} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1018 MovieClip {finalninjazero_fla.ninswing_100} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1021 MovieClip {finalninjazero_fla.waitinnin_101} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1021 MovieClip {finalninjazero_fla.waitinnin_101} Frame 1Symbol 743 MovieClip
"body"Symbol 1036 MovieClip {PlayerMC} Frame 1Symbol 984 MovieClip {finalninjazero_fla.stealthnin_96}
"body"Symbol 1036 MovieClip {PlayerMC} Frame 10Symbol 1009 MovieClip {finalninjazero_fla.ninrun_97}
"body"Symbol 1036 MovieClip {PlayerMC} Frame 30Symbol 931 MovieClip {finalninjazero_fla.waitnin_84}
"body"Symbol 1036 MovieClip {PlayerMC} Frame 50Symbol 937 MovieClip {finalninjazero_fla.jumpnin_86}
"body"Symbol 1036 MovieClip {PlayerMC} Frame 70Symbol 1012 MovieClip {finalninjazero_fla.fallnin_98}
"body"Symbol 1036 MovieClip {PlayerMC} Frame 90Symbol 1015 MovieClip {finalninjazero_fla.wallnin_99}
"body"Symbol 1036 MovieClip {PlayerMC} Frame 110Symbol 1018 MovieClip {finalninjazero_fla.ninswing_100}
"body"Symbol 1036 MovieClip {PlayerMC} Frame 130Symbol 1021 MovieClip {finalninjazero_fla.waitinnin_101}
"left_eye"Symbol 1040 MovieClip {finalninjazero_fla.chamforward_106} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1040 MovieClip {finalninjazero_fla.chamforward_106} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1065 MovieClip {finalninjazero_fla.chamrun_107} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1065 MovieClip {finalninjazero_fla.chamrun_107} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1076 MovieClip {finalninjazero_fla.chamlook_108} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1076 MovieClip {finalninjazero_fla.chamlook_108} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1079 MovieClip {finalninjazero_fla.chamjump_109} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1079 MovieClip {finalninjazero_fla.chamjump_109} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1082 MovieClip {finalninjazero_fla.chamslide_110} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1082 MovieClip {finalninjazero_fla.chamslide_110} Frame 1Symbol 743 MovieClip
"body"Symbol 1083 MovieClip {ChameleonMC} Frame 1Symbol 1040 MovieClip {finalninjazero_fla.chamforward_106}
"body"Symbol 1083 MovieClip {ChameleonMC} Frame 10Symbol 1065 MovieClip {finalninjazero_fla.chamrun_107}
"body"Symbol 1083 MovieClip {ChameleonMC} Frame 30Symbol 1076 MovieClip {finalninjazero_fla.chamlook_108}
"body"Symbol 1083 MovieClip {ChameleonMC} Frame 50Symbol 1079 MovieClip {finalninjazero_fla.chamjump_109}
"body"Symbol 1083 MovieClip {ChameleonMC} Frame 90Symbol 1082 MovieClip {finalninjazero_fla.chamslide_110}
"body"Symbol 1083 MovieClip {ChameleonMC} Frame 110Symbol 1018 MovieClip {finalninjazero_fla.ninswing_100}
"body"Symbol 1083 MovieClip {ChameleonMC} Frame 130Symbol 1076 MovieClip {finalninjazero_fla.chamlook_108}
"gun"Symbol 1153 MovieClip {GunBlockMC1} Frame 1Symbol 776 MovieClip {finalninjazero_fla.gunclip_48}
"gun"Symbol 1154 MovieClip {GunBlockMC4} Frame 1Symbol 776 MovieClip {finalninjazero_fla.gunclip_48}
"gun"Symbol 1155 MovieClip {GunBlockMC3} Frame 1Symbol 776 MovieClip {finalninjazero_fla.gunclip_48}
"gun"Symbol 1156 MovieClip {GunBlockMC2} Frame 1Symbol 776 MovieClip {finalninjazero_fla.gunclip_48}
"cartridges"Symbol 1157 MovieClip {GunMC} Frame 1Symbol 743 MovieClip
"beam"Symbol 1176 MovieClip {BeamMC2} Frame 1Symbol 1175 MovieClip
"beam"Symbol 1177 MovieClip {BeamMC1} Frame 1Symbol 1175 MovieClip
"scanner"Symbol 1190 MovieClip {ScannerMC5} Frame 1Symbol 1180 MovieClip
"scanner"Symbol 1191 MovieClip {LaserMC5} Frame 1Symbol 1182 MovieClip
"scanner"Symbol 1192 MovieClip {ScannerMC6} Frame 1Symbol 1180 MovieClip
"scanner"Symbol 1193 MovieClip {LaserMC6} Frame 1Symbol 1182 MovieClip
"scanner"Symbol 1194 MovieClip {ScannerMC7} Frame 1Symbol 1180 MovieClip
"scanner"Symbol 1195 MovieClip {LaserMC7} Frame 1Symbol 1182 MovieClip
"scanner"Symbol 1196 MovieClip {ScannerMC8} Frame 1Symbol 1180 MovieClip
"scanner"Symbol 1197 MovieClip {LaserMC8} Frame 1Symbol 1182 MovieClip
"field"Symbol 1259 MovieClip {ForceFieldMC1} Frame 1Symbol 1258 MovieClip
"field"Symbol 1260 MovieClip {ForceFieldMC2} Frame 1Symbol 1258 MovieClip
"score_text"Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker} Frame 1Symbol 1316 EditableText
"ticker_level"Symbol 1323 MovieClip {finalninjazero_fla.score_counter_clip_182} Frame 1Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}
"ticker_score"Symbol 1323 MovieClip {finalninjazero_fla.score_counter_clip_182} Frame 1Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}
"ticker_dodge"Symbol 1323 MovieClip {finalninjazero_fla.score_counter_clip_182} Frame 1Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}
"ticker_msg"Symbol 1323 MovieClip {finalninjazero_fla.score_counter_clip_182} Frame 1Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}
"ticker_cash"Symbol 1323 MovieClip {finalninjazero_fla.score_counter_clip_182} Frame 1Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}
"ticker_hunt"Symbol 1323 MovieClip {finalninjazero_fla.score_counter_clip_182} Frame 1Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}
"left_eye"Symbol 1362 MovieClip {finalninjazero_fla.ninrun_help_185} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1362 MovieClip {finalninjazero_fla.ninrun_help_185} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1371 MovieClip {finalninjazero_fla.jumpnin_help_186} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1371 MovieClip {finalninjazero_fla.jumpnin_help_186} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1378 MovieClip {finalninjazero_fla.waitnin_help_189} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1378 MovieClip {finalninjazero_fla.waitnin_help_189} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1384 MovieClip {finalninjazero_fla.waitnin_redy_help_191} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1384 MovieClip {finalninjazero_fla.waitnin_redy_help_191} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1387 MovieClip {finalninjazero_fla.waitnin_redy_throw_192} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1387 MovieClip {finalninjazero_fla.waitnin_redy_throw_192} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1393 MovieClip {finalninjazero_fla.ninswing_help_195} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1393 MovieClip {finalninjazero_fla.ninswing_help_195} Frame 1Symbol 743 MovieClip
"left_eye"Symbol 1406 MovieClip {finalninjazero_fla.wallnin_help_198} Frame 1Symbol 743 MovieClip
"right_eye"Symbol 1406 MovieClip {finalninjazero_fla.wallnin_help_198} Frame 1Symbol 743 MovieClip
"cartridges"Symbol 1411 MovieClip {finalninjazero_fla.swatgun_201} Frame 1Symbol 743 MovieClip
"gun"Symbol 1432 MovieClip {finalninjazero_fla.gunmanhelp_200} Frame 1Symbol 1411 MovieClip {finalninjazero_fla.swatgun_201}
"arm"Symbol 1432 MovieClip {finalninjazero_fla.gunmanhelp_200} Frame 1Symbol 1431 MovieClip
"next_level_button"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 2Symbol 1268 MovieClip {com.nitrome.game.NextLevelButton}
"msg_bonus"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 2Symbol 1327 EditableText
"cash_bonus"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 2Symbol 1329 EditableText
"hunt_bonus"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 2Symbol 1330 EditableText
"try_again_button"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 16Symbol 1271 MovieClip {com.nitrome.game.TryAgainButton}
"submit_score_button"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 16Symbol 1274 MovieClip {com.nitrome.game.SubmitScoreButton}
"ticker_score"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 16Symbol 1317 MovieClip {com.nitrome.game.ScoreTicker}
"continue_end_button"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 30Symbol 1280 MovieClip {com.nitrome.game.ContinueEndButton}
"msg_bonus"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 30Symbol 1334 EditableText
"cash_bonus"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 30Symbol 1335 EditableText
"hunt_bonus"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 30Symbol 1336 EditableText
"cash_count"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 46Symbol 1341 EditableText
"msg_count"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 46Symbol 1342 EditableText
"enemy_count"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 46Symbol 1343 EditableText
"popup_clip"Symbol 1439 MovieClip {com.nitrome.game.PopUpHolder} Frame 1Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180}
"_rank_text"Symbol 1443 MovieClip {ScoreLine} Frame 1Symbol 1440 EditableText
"_name_text"Symbol 1443 MovieClip {ScoreLine} Frame 1Symbol 1441 EditableText
"_score_text"Symbol 1443 MovieClip {ScoreLine} Frame 1Symbol 1442 EditableText
"_score_line_1"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_2"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_3"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_4"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_5"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_6"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_7"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_8"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_9"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_score_line_10"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1443 MovieClip {ScoreLine}
"_next_arrow"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1446 MovieClip {NextArrow}
"_prev_arrow"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1449 MovieClip {PrevArrow}
"loading_text"Symbol 1454 MovieClip {HighScoreBoard} Frame 1Symbol 1451 MovieClip
"_letter"Symbol 1464 MovieClip {LetterButton} Frame 1Symbol 1463 EditableText
"loading_text"Symbol 1468 MovieClip {finalninjazero_fla.loading_black_213} Frame 2Symbol 1451 MovieClip
"_score_text"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1465 EditableText
"_name_text"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1466 EditableText
"_submit_button"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1457 MovieClip {SubmitButton}
"_clear_button"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1460 MovieClip {ClearButton}
"C"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"D"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"E"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"B"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"F"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"A"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"J"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"K"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"L"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"I"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"M"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"H"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"Q"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"R"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"S"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"P"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"T"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"O"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"W"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"X"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"Y"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"V"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"Z"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"U"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"G"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"N"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1464 MovieClip {LetterButton}
"loading_black"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 1Symbol 1468 MovieClip {finalninjazero_fla.loading_black_213}
"arm"Symbol 1573 MovieClip {finalninjazero_fla.pauseswat_224} Frame 1Symbol 1431 MovieClip
"gun"Symbol 1574 MovieClip {GunManMC} Frame 1Symbol 1411 MovieClip {finalninjazero_fla.swatgun_201}
"arm"Symbol 1574 MovieClip {GunManMC} Frame 1Symbol 1431 MovieClip
"stun"Symbol 1685 MovieClip {ScientistMC} Frame 40Symbol 1645 MovieClip {finalninjazero_fla.scientistdead_231}
"bubbleHolder"Symbol 1962 MovieClip {WaterLineMC} Frame 1Symbol 743 MovieClip
"wheels"Symbol 2766 MovieClip {BossPlatformMC6} Frame 1Symbol 2763 MovieClip
"wheels"Symbol 2769 MovieClip {BossPlatformMC7} Frame 1Symbol 2763 MovieClip
"alert"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2810 MovieClip {finalninjazero_fla.alert_607}
"bang1"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2812 MovieClip {finalninjazero_fla.bang1_608}
"bang2"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2814 MovieClip {finalninjazero_fla.bang2_609}
"bang3"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2816 MovieClip {finalninjazero_fla.bang3_610}
"bang4"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2818 MovieClip {finalninjazero_fla.bang4_611}
"chop"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2820 MovieClip {finalninjazero_fla.chop_612}
"star_hit"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2822 MovieClip {finalninjazero_fla.star_hit_613}
"sword1"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2824 MovieClip {finalninjazero_fla.sword1_614}
"sword2"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2826 MovieClip {finalninjazero_fla.sword2_615}
"tang"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2828 MovieClip {finalninjazero_fla.tang_616}
"wom"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2830 MovieClip {finalninjazero_fla.wom_617}
"cough"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2831 MovieClip {finalninjazero_fla.cough_618}
"jump"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2832 MovieClip {finalninjazero_fla.jump_619}
"oishii"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2834 MovieClip {finalninjazero_fla.oishii_620}
"smithhit"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2836 MovieClip {finalninjazero_fla.smithhit_621}
"aiiee"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2838 MovieClip {finalninjazero_fla.aiiee_622}
"yatta"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2840 MovieClip {finalninjazero_fla.yatta_623}
"coins"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2842 MovieClip {finalninjazero_fla.coins_624}
"electric"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2844 MovieClip {finalninjazero_fla.electric_625}
"smithdie"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2846 MovieClip {finalninjazero_fla.smithdie_626}
"cammo"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2853 MovieClip {finalninjazero_fla.cammo_629}
"grenade"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2855 MovieClip {finalninjazero_fla.grenade_630}
"hack"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2857 MovieClip {finalninjazero_fla.hack_631}
"lift"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2859 MovieClip {finalninjazero_fla.lift_632}
"machinegun"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2861 MovieClip {finalninjazero_fla.machinegun_633}
"powerdown"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2863 MovieClip {finalninjazero_fla.powerdown_634}
"scientisthit"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2865 MovieClip {finalninjazero_fla.scientisthit_635}
"missile"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2867 MovieClip {finalninjazero_fla.missile_636}
"bossouch"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2869 MovieClip {finalninjazero_fla.bossouch_637}
"bosslaugh"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2871 MovieClip {finalninjazero_fla.bosslaugh_638}
"msg"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2873 MovieClip {finalninjazero_fla.msg_639}
"finalninja"Symbol 2876 MovieClip {com.nitrome.game.SoundManager} Frame 1Symbol 2875 MovieClip {finalninjazero_fla.finalninja_640}
"msg"Symbol 2913 MovieClip {com.nitrome.game.MsgPanel} Frame 1Symbol 2912 EditableText
"mcAnimation"Symbol 2933 MovieClip {MiniclipIntro} Frame 1Symbol 2932 MovieClip {finalninjazero_fla.mcAnimation_649}
"_e"Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659} Frame 1Symbol 2936 MovieClip {IntroMC1}
"_m"Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659} Frame 1Symbol 2939 MovieClip {IntroMC2}
"_o"Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659} Frame 1Symbol 2942 MovieClip {IntroMC3}
"_r"Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659} Frame 1Symbol 2945 MovieClip {IntroMC4}
"_t"Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659} Frame 1Symbol 2948 MovieClip {IntroMC5}
"_i"Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659} Frame 1Symbol 2951 MovieClip {IntroMC6}
"_n"Symbol 2962 MovieClip {finalninjazero_fla.nitrome_intro_659} Frame 1Symbol 2954 MovieClip {IntroMC7}
"morph"Symbol 2964 MovieClip {finalninjazero_fla.backcammo_660} Frame 1Symbol 2956 MovieClip {Morph}
"morph"Symbol 2964 MovieClip {finalninjazero_fla.backcammo_660} Frame 1Symbol 2956 MovieClip {Morph}
"morph"Symbol 2964 MovieClip {finalninjazero_fla.backcammo_660} Frame 1Symbol 2956 MovieClip {Morph}
"sparkle1"Symbol 3030 MovieClip {finalninjazero_fla.sunflare_677} Frame 1Symbol 3029 MovieClip
"sparkle2"Symbol 3030 MovieClip {finalninjazero_fla.sunflare_677} Frame 1Symbol 3029 MovieClip
"sun1"Symbol 3031 MovieClip {finalninjazero_fla.dawntowers_676} Frame 1Symbol 3030 MovieClip {finalninjazero_fla.sunflare_677}
"sun2"Symbol 3031 MovieClip {finalninjazero_fla.dawntowers_676} Frame 1Symbol 3030 MovieClip {finalninjazero_fla.sunflare_677}
"back"Symbol 3032 MovieClip {finalninjazero_fla.back_663} Frame 1Symbol 3003 MovieClip
"front"Symbol 3032 MovieClip {finalninjazero_fla.back_663} Frame 1Symbol 3017 MovieClip
"back"Symbol 3032 MovieClip {finalninjazero_fla.back_663} Frame 10Symbol 3022 MovieClip
"front"Symbol 3032 MovieClip {finalninjazero_fla.back_663} Frame 10Symbol 3031 MovieClip {finalninjazero_fla.dawntowers_676}
"canvas"Symbol 3033 MovieClip {finalninjazero_fla.shaker_679} Frame 1Symbol 1084 MovieClip {holder}
"score"Symbol 3045 MovieClip {finalninjazero_fla.score_panel_682} Frame 1Symbol 3044 EditableText
"alert_time"Symbol 3050 MovieClip {finalninjazero_fla.alert_panel_683} Frame 1Symbol 3049 EditableText
"message_text"Symbol 3081 MovieClip {finalninjazero_fla.text_panel_panel_685} Frame 1Symbol 3054 EditableText
"face_panel"Symbol 3081 MovieClip {finalninjazero_fla.text_panel_panel_685} Frame 1Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686}
"panel"Symbol 3082 MovieClip {finalninjazero_fla.text_panel_684} Frame 1Symbol 3081 MovieClip {finalninjazero_fla.text_panel_panel_685}
"bar"Symbol 3085 MovieClip {finalninjazero_fla.enemy_health_panel_690} Frame 1Symbol 3084 MovieClip
"tt"Symbol 3093 MovieClip {finalninjazero_fla.loading_screen_695} Frame 1Symbol 10 MovieClip {com.nitrome.game.Transition}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
Tag 0x0FF (255)Timeline Frame 11 bytes " "

Labels

"preloader"Frame 3
"miniclip"Frame 11
"nitrome"Frame 21
"pre_title_screen"Frame 31
"title_screen"Frame 41
"credits"Frame 51
"help"Frame 61
"view_scores"Frame 71
"submit_score"Frame 81
"choose_level"Frame 91
"congrats"Frame 101
"game"Frame 111
"game_reset"Frame 121
"story"Frame 132
"idle"Symbol 582 MovieClip {EvilMovingBlockMC} Frame 1
"aggressive"Symbol 582 MovieClip {EvilMovingBlockMC} Frame 10
"wait_left"Symbol 716 MovieClip {NinjaMC} Frame 1
"wait_right"Symbol 716 MovieClip {NinjaMC} Frame 10
"run_left"Symbol 716 MovieClip {NinjaMC} Frame 20
"run_right"Symbol 716 MovieClip {NinjaMC} Frame 30
"fly"Symbol 716 MovieClip {NinjaMC} Frame 40
"wait_left"Symbol 738 MovieClip {NinjaGuardMC} Frame 1
"wait_right"Symbol 738 MovieClip {NinjaGuardMC} Frame 10
"run_left"Symbol 738 MovieClip {NinjaGuardMC} Frame 20
"run_right"Symbol 738 MovieClip {NinjaGuardMC} Frame 30
"fly"Symbol 738 MovieClip {NinjaGuardMC} Frame 40
"reveal"Symbol 738 MovieClip {NinjaGuardMC} Frame 50
"electric"Symbol 738 MovieClip {NinjaGuardMC} Frame 60
"idle"Symbol 776 MovieClip {finalninjazero_fla.gunclip_48} Frame 1
"fire_bullet"Symbol 776 MovieClip {finalninjazero_fla.gunclip_48} Frame 10
"fire_grenade"Symbol 776 MovieClip {finalninjazero_fla.gunclip_48} Frame 20
"stealth"Symbol 1036 MovieClip {PlayerMC} Frame 1
"run_left"Symbol 1036 MovieClip {PlayerMC} Frame 10
"run_right"Symbol 1036 MovieClip {PlayerMC} Frame 20
"wait_left"Symbol 1036 MovieClip {PlayerMC} Frame 30
"wait_right"Symbol 1036 MovieClip {PlayerMC} Frame 40
"jump_left"Symbol 1036 MovieClip {PlayerMC} Frame 50
"jump_right"Symbol 1036 MovieClip {PlayerMC} Frame 60
"fall_left"Symbol 1036 MovieClip {PlayerMC} Frame 70
"fall_right"Symbol 1036 MovieClip {PlayerMC} Frame 80
"wall_left"Symbol 1036 MovieClip {PlayerMC} Frame 90
"wall_right"Symbol 1036 MovieClip {PlayerMC} Frame 100
"swing_left"Symbol 1036 MovieClip {PlayerMC} Frame 110
"swing_right"Symbol 1036 MovieClip {PlayerMC} Frame 120
"wait_in_left"Symbol 1036 MovieClip {PlayerMC} Frame 130
"wait_in_right"Symbol 1036 MovieClip {PlayerMC} Frame 140
"ouch_left"Symbol 1036 MovieClip {PlayerMC} Frame 150
"ouch_right"Symbol 1036 MovieClip {PlayerMC} Frame 160
"spider"Symbol 1036 MovieClip {PlayerMC} Frame 170
"stealth"Symbol 1083 MovieClip {ChameleonMC} Frame 1
"run_left"Symbol 1083 MovieClip {ChameleonMC} Frame 10
"run_right"Symbol 1083 MovieClip {ChameleonMC} Frame 20
"wait_left"Symbol 1083 MovieClip {ChameleonMC} Frame 30
"wait_right"Symbol 1083 MovieClip {ChameleonMC} Frame 40
"jump_left"Symbol 1083 MovieClip {ChameleonMC} Frame 50
"jump_right"Symbol 1083 MovieClip {ChameleonMC} Frame 60
"fall_left"Symbol 1083 MovieClip {ChameleonMC} Frame 70
"fall_right"Symbol 1083 MovieClip {ChameleonMC} Frame 80
"wall_left"Symbol 1083 MovieClip {ChameleonMC} Frame 90
"wall_right"Symbol 1083 MovieClip {ChameleonMC} Frame 100
"swing_left"Symbol 1083 MovieClip {ChameleonMC} Frame 110
"swing_right"Symbol 1083 MovieClip {ChameleonMC} Frame 120
"wait_in_left"Symbol 1083 MovieClip {ChameleonMC} Frame 130
"wait_in_right"Symbol 1083 MovieClip {ChameleonMC} Frame 140
"ouch_left"Symbol 1083 MovieClip {ChameleonMC} Frame 150
"ouch_right"Symbol 1083 MovieClip {ChameleonMC} Frame 160
"run_rest"Symbol 1097 MovieClip {LeftArmMC} Frame 1
"wait_rest"Symbol 1097 MovieClip {LeftArmMC} Frame 5
"jump_rest"Symbol 1097 MovieClip {LeftArmMC} Frame 10
"fall_rest"Symbol 1097 MovieClip {LeftArmMC} Frame 15
"wall_rest"Symbol 1097 MovieClip {LeftArmMC} Frame 20
"ready"Symbol 1097 MovieClip {LeftArmMC} Frame 25
"right"Symbol 1097 MovieClip {LeftArmMC} Frame 30
"left"Symbol 1097 MovieClip {LeftArmMC} Frame 35
"run_rest"Symbol 1106 MovieClip {RightArmMC} Frame 1
"wait_rest"Symbol 1106 MovieClip {RightArmMC} Frame 5
"jump_rest"Symbol 1106 MovieClip {RightArmMC} Frame 10
"fall_rest"Symbol 1106 MovieClip {RightArmMC} Frame 15
"wall_rest"Symbol 1106 MovieClip {RightArmMC} Frame 20
"ready"Symbol 1106 MovieClip {RightArmMC} Frame 25
"right"Symbol 1106 MovieClip {RightArmMC} Frame 30
"left"Symbol 1106 MovieClip {RightArmMC} Frame 35
"idle"Symbol 1157 MovieClip {GunMC} Frame 1
"fire_bullet"Symbol 1157 MovieClip {GunMC} Frame 10
"fire_grenade"Symbol 1157 MovieClip {GunMC} Frame 20
"inactive"Symbol 1203 MovieClip {SpawnMC2} Frame 1
"activating"Symbol 1203 MovieClip {SpawnMC2} Frame 10
"active"Symbol 1203 MovieClip {SpawnMC2} Frame 20
"deactivating"Symbol 1203 MovieClip {SpawnMC2} Frame 30
"inactive"Symbol 1207 MovieClip {SpawnMC1} Frame 1
"activating"Symbol 1207 MovieClip {SpawnMC1} Frame 10
"active"Symbol 1207 MovieClip {SpawnMC1} Frame 20
"deactivating"Symbol 1207 MovieClip {SpawnMC1} Frame 30
"idle"Symbol 1214 MovieClip {FlyingGunMC} Frame 1
"aggressive"Symbol 1214 MovieClip {FlyingGunMC} Frame 10
"inactive"Symbol 1259 MovieClip {ForceFieldMC1} Frame 1
"activate"Symbol 1259 MovieClip {ForceFieldMC1} Frame 10
"active"Symbol 1259 MovieClip {ForceFieldMC1} Frame 20
"deactivate"Symbol 1259 MovieClip {ForceFieldMC1} Frame 30
"inactive"Symbol 1260 MovieClip {ForceFieldMC2} Frame 1
"activate"Symbol 1260 MovieClip {ForceFieldMC2} Frame 10
"active"Symbol 1260 MovieClip {ForceFieldMC2} Frame 20
"deactivate"Symbol 1260 MovieClip {ForceFieldMC2} Frame 30
"_up"Symbol 1263 MovieClip {com.nitrome.game.LevelSelectButton} Frame 1
"_over"Symbol 1263 MovieClip {com.nitrome.game.LevelSelectButton} Frame 10
"_up"Symbol 1268 MovieClip {com.nitrome.game.NextLevelButton} Frame 1
"_over"Symbol 1268 MovieClip {com.nitrome.game.NextLevelButton} Frame 10
"_up"Symbol 1271 MovieClip {com.nitrome.game.TryAgainButton} Frame 1
"_over"Symbol 1271 MovieClip {com.nitrome.game.TryAgainButton} Frame 10
"_up"Symbol 1274 MovieClip {com.nitrome.game.SubmitScoreButton} Frame 1
"_over"Symbol 1274 MovieClip {com.nitrome.game.SubmitScoreButton} Frame 10
"_up"Symbol 1277 MovieClip {com.nitrome.game.QuitGameButton} Frame 1
"_over"Symbol 1277 MovieClip {com.nitrome.game.QuitGameButton} Frame 10
"_up"Symbol 1280 MovieClip {com.nitrome.game.ContinueEndButton} Frame 1
"_over"Symbol 1280 MovieClip {com.nitrome.game.ContinueEndButton} Frame 10
"_up"Symbol 1287 MovieClip {com.nitrome.game.PlayButton} Frame 1
"_over"Symbol 1287 MovieClip {com.nitrome.game.PlayButton} Frame 10
"_up"Symbol 1292 MovieClip {com.nitrome.game.ViewScoresButton} Frame 1
"_over"Symbol 1292 MovieClip {com.nitrome.game.ViewScoresButton} Frame 10
"_up"Symbol 1297 MovieClip {com.nitrome.game.CreditsButton} Frame 1
"_over"Symbol 1297 MovieClip {com.nitrome.game.CreditsButton} Frame 10
"_up"Symbol 1302 MovieClip {com.nitrome.game.HelpButton} Frame 1
"_over"Symbol 1302 MovieClip {com.nitrome.game.HelpButton} Frame 10
"_up"Symbol 1305 MovieClip {com.nitrome.game.BackButton} Frame 1
"_over"Symbol 1305 MovieClip {com.nitrome.game.BackButton} Frame 10
"_up"Symbol 1308 MovieClip {com.nitrome.game.PlayGameButton} Frame 1
"_over"Symbol 1308 MovieClip {com.nitrome.game.PlayGameButton} Frame 10
"_up"Symbol 1309 MovieClip {com.nitrome.game.ContinueGameButton} Frame 1
"_over"Symbol 1309 MovieClip {com.nitrome.game.ContinueGameButton} Frame 10
"_up"Symbol 1310 MovieClip {com.nitrome.game.ContinueGameHelpButton} Frame 1
"_over"Symbol 1310 MovieClip {com.nitrome.game.ContinueGameHelpButton} Frame 10
"_up"Symbol 1314 MovieClip {com.nitrome.game.HelpArrowButtonLeft} Frame 1
"_over"Symbol 1314 MovieClip {com.nitrome.game.HelpArrowButtonLeft} Frame 10
"_up"Symbol 1315 MovieClip {com.nitrome.game.HelpArrowButtonRight} Frame 1
"_over"Symbol 1315 MovieClip {com.nitrome.game.HelpArrowButtonRight} Frame 10
"idle"Symbol 1411 MovieClip {finalninjazero_fla.swatgun_201} Frame 1
"fire_bullet"Symbol 1411 MovieClip {finalninjazero_fla.swatgun_201} Frame 10
"fire_grenade"Symbol 1411 MovieClip {finalninjazero_fla.swatgun_201} Frame 20
"wait"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 1
"level_complete"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 2
"game_over"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 16
"final_level_complete"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 30
"game_paused"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 46
"game_help"Symbol 1438 MovieClip {finalninjazero_fla.popup_clip_180} Frame 61
"out"Symbol 1439 MovieClip {com.nitrome.game.PopUpHolder} Frame 11
"_up"Symbol 1446 MovieClip {NextArrow} Frame 1
"_over"Symbol 1446 MovieClip {NextArrow} Frame 10
"_up"Symbol 1449 MovieClip {PrevArrow} Frame 1
"_over"Symbol 1449 MovieClip {PrevArrow} Frame 10
"show"Symbol 1454 MovieClip {HighScoreBoard} Frame 1
"hide"Symbol 1454 MovieClip {HighScoreBoard} Frame 10
"_up"Symbol 1457 MovieClip {SubmitButton} Frame 1
"_over"Symbol 1457 MovieClip {SubmitButton} Frame 10
"_up"Symbol 1460 MovieClip {ClearButton} Frame 1
"_over"Symbol 1460 MovieClip {ClearButton} Frame 10
"_up"Symbol 1464 MovieClip {LetterButton} Frame 1
"_over"Symbol 1464 MovieClip {LetterButton} Frame 10
"hide"Symbol 1469 MovieClip {ScoreSubmitPanel} Frame 10
"active"Symbol 1569 MovieClip {GeneratorMC} Frame 1
"inactive"Symbol 1569 MovieClip {GeneratorMC} Frame 10
"fall_left"Symbol 1574 MovieClip {GunManMC} Frame 1
"fall_right"Symbol 1574 MovieClip {GunManMC} Frame 10
"run_left"Symbol 1574 MovieClip {GunManMC} Frame 20
"run_right"Symbol 1574 MovieClip {GunManMC} Frame 30
"fire_left"Symbol 1574 MovieClip {GunManMC} Frame 40
"fire_right"Symbol 1574 MovieClip {GunManMC} Frame 50
"stop_left"Symbol 1574 MovieClip {GunManMC} Frame 60
"stop_right"Symbol 1574 MovieClip {GunManMC} Frame 69
"fall_left"Symbol 1599 MovieClip {CowardMC} Frame 1
"fall_right"Symbol 1599 MovieClip {CowardMC} Frame 10
"run_left"Symbol 1599 MovieClip {CowardMC} Frame 20
"run_right"Symbol 1599 MovieClip {CowardMC} Frame 30
"stop_left"Symbol 1599 MovieClip {CowardMC} Frame 40
"stop_right"Symbol 1599 MovieClip {CowardMC} Frame 49
"fall_left"Symbol 1685 MovieClip {ScientistMC} Frame 1
"fall_right"Symbol 1685 MovieClip {ScientistMC} Frame 10
"run_left"Symbol 1685 MovieClip {ScientistMC} Frame 20
"run_right"Symbol 1685 MovieClip {ScientistMC} Frame 30
"stunned_left"Symbol 1685 MovieClip {ScientistMC} Frame 40
"stunned_right"Symbol 1685 MovieClip {ScientistMC} Frame 50
"alert"Symbol 1685 MovieClip {ScientistMC} Frame 60
"recover_left"Symbol 1685 MovieClip {ScientistMC} Frame 70
"recover_right"Symbol 1685 MovieClip {ScientistMC} Frame 80
"stop_left"Symbol 1685 MovieClip {ScientistMC} Frame 90
"stop_right"Symbol 1685 MovieClip {ScientistMC} Frame 99
"idle"Symbol 1731 MovieClip {LiftMC} Frame 1
"exit"Symbol 1731 MovieClip {LiftMC} Frame 10
"idle"Symbol 1733 MovieClip {ChaseFinishMC} Frame 1
"exit"Symbol 1733 MovieClip {ChaseFinishMC} Frame 10
"wait_left"Symbol 1816 MovieClip {BladeManMC} Frame 1
"wait_right"Symbol 1816 MovieClip {BladeManMC} Frame 10
"run_left"Symbol 1816 MovieClip {BladeManMC} Frame 20
"run_right"Symbol 1816 MovieClip {BladeManMC} Frame 30
"deflect_left"Symbol 1816 MovieClip {BladeManMC} Frame 40
"deflect_right"Symbol 1816 MovieClip {BladeManMC} Frame 50
"attack_left"Symbol 1816 MovieClip {BladeManMC} Frame 60
"attack_right"Symbol 1816 MovieClip {BladeManMC} Frame 70
"jump_attack_left"Symbol 1816 MovieClip {BladeManMC} Frame 80
"jump_attack_right"Symbol 1816 MovieClip {BladeManMC} Frame 90
"fall_left"Symbol 1816 MovieClip {BladeManMC} Frame 100
"fall_right"Symbol 1816 MovieClip {BladeManMC} Frame 110
"into_defend_left"Symbol 1816 MovieClip {BladeManMC} Frame 121
"into_defend_right"Symbol 1816 MovieClip {BladeManMC} Frame 130
"defend_left"Symbol 1816 MovieClip {BladeManMC} Frame 141
"defend_right"Symbol 1816 MovieClip {BladeManMC} Frame 150
"electric_left"Symbol 1816 MovieClip {BladeManMC} Frame 160
"electric_right"Symbol 1816 MovieClip {BladeManMC} Frame 169
"idle"Symbol 1856 MovieClip {CammoMC} Frame 1
"collect"Symbol 1856 MovieClip {CammoMC} Frame 10
"active"Symbol 1863 MovieClip {CowardGeneratorMC} Frame 1
"inactive"Symbol 1863 MovieClip {CowardGeneratorMC} Frame 10
"_on_up"Symbol 2889 MovieClip {com.nitrome.game.MusicToggle} Frame 1
"_on_over"Symbol 2889 MovieClip {com.nitrome.game.MusicToggle} Frame 10
"_off_up"Symbol 2889 MovieClip {com.nitrome.game.MusicToggle} Frame 20
"_off_over"Symbol 2889 MovieClip {com.nitrome.game.MusicToggle} Frame 30
"_on_up"Symbol 2897 MovieClip {com.nitrome.game.FxToggle} Frame 1
"_on_over"Symbol 2897 MovieClip {com.nitrome.game.FxToggle} Frame 10
"_off_up"Symbol 2897 MovieClip {com.nitrome.game.FxToggle} Frame 20
"_off_over"Symbol 2897 MovieClip {com.nitrome.game.FxToggle} Frame 30
"_up"Symbol 2903 MovieClip {com.nitrome.game.PauseButton} Frame 1
"_over"Symbol 2903 MovieClip {com.nitrome.game.PauseButton} Frame 10
"_up"Symbol 2909 MovieClip {com.nitrome.game.GameHelpButton} Frame 1
"_over"Symbol 2909 MovieClip {com.nitrome.game.GameHelpButton} Frame 10
"night"Symbol 3032 MovieClip {finalninjazero_fla.back_663} Frame 1
"dawn"Symbol 3032 MovieClip {finalninjazero_fla.back_663} Frame 10
"_3"Symbol 3041 MovieClip {finalninjazero_fla.health_panel_681} Frame 1
"_2"Symbol 3041 MovieClip {finalninjazero_fla.health_panel_681} Frame 2
"_1"Symbol 3041 MovieClip {finalninjazero_fla.health_panel_681} Frame 3
"_0"Symbol 3041 MovieClip {finalninjazero_fla.health_panel_681} Frame 4
"ninja"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 1
"akuma"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 10
"coward"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 20
"boss"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 30
"clone"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 40
"prof"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 50
"boss_shadow"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 60
"ninja_reveal"Symbol 3080 MovieClip {finalninjazero_fla.text_panel_faces_686} Frame 70
"hidden"Symbol 3082 MovieClip {finalninjazero_fla.text_panel_684} Frame 1
"popup_stay"Symbol 3082 MovieClip {finalninjazero_fla.text_panel_684} Frame 10
"stay"Symbol 3082 MovieClip {finalninjazero_fla.text_panel_684} Frame 20
"hide"Symbol 3082 MovieClip {finalninjazero_fla.text_panel_684} Frame 31
"clear"Symbol 3090 MovieClip {finalninjazero_fla.fade_to_black_693} Frame 1
"fade"Symbol 3090 MovieClip {finalninjazero_fla.fade_to_black_693} Frame 10
"loading"Symbol 3093 MovieClip {finalninjazero_fla.loading_screen_695} Frame 1
"fade_out"Symbol 3093 MovieClip {finalninjazero_fla.loading_screen_695} Frame 10
"clear"Symbol 3093 MovieClip {finalninjazero_fla.loading_screen_695} Frame 20




http://swfchan.com/18/85448/info.shtml
Created: 30/3 -2019 22:09:17 Last modified: 30/3 -2019 22:09:17 Server time: 22/12 -2024 04:52:16