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BoneSweeper.swf

This is the info page for
Flash #85530

(Click the ID number above for more basic data on this flash file.)


Text
0.0%

LOADING

GAME STATUS

GAME STATUS

00:00

0

0

TIME
MARKERS
BONES
RESTART

TIME
MARKERS
BONES
RESTART

00:00

0

0

SWEEP: SHIFT
MARK: CTRL

SWEEP: SHIFT
MARK: CTRL

PRELOADER

Currently Playing:

Main Menu

Custom mp3:

USE DEFAULT TRACK

USE CUSTOM TRACK

DONE

0.0%

LOADING

STAGE CLEAR!

STAGE CLEAR!

Total Time:

00:00:00

STAGE FAILED

STAGE FAILED

Total Time:

00:00:00

MOUSEKLIKS PRESENTS

1 PLAYER START
2 PLAYER START
HOW TO PLAY
MINIGAME
CONTROLS
AUDIO
MISC.

MOUSEKLIKS (ALPHA VERSION 0.95)

CONTROLS

Click on a Key to Change it

RETURN TO MAIN MENU

UP
DOWN
LEFT
RIGHT
SHIFT
CTRL

PLAYER 1:
UP
DOWN
LEFT
RIGHT
SWEEP
GATHER

PLAYER 2:
UP
DOWN
LEFT
RIGHT
SWEEP
GATHER

TRACK-MAN
ROTATE LEFT
ROTATE RIGHT

W
A
S
D
~
1

ESCAPE
INSERT
PAGEUP

PRESS ANY KEY...

BGM Volume:
SFX Volume:

PLAY

NEXT
PREV

AUDIO

Set Audio Preferences

PRESS F12 AT ANY TIME IN THE GAME TO BRING UP THE TRACK-MANAGER

MISCELLANEOUS

Crackers & Stuff

RENDER QUALITY:

HIGH
MEDIUM
LOW

SCREEN SIZE:

MAXIMUM
INCREASE
DECREASE
MINIMUM

BRIGHTNESS:

CONTRAST:

ON

MISSION BRIEFING:

HANDICAP:

HARD

EASY

PLAYER1                        PLAYER2
MOVE
SELECT

LEFT/RIGHT
SHIFT/CTRL

LEFT/RIGHT
SHIFT/CTRL

PLAYER SELECT

PLAYER SELECT

How to play
BONE SWEEPER

Let's start with basic movement, shall we? Use the Up, Down, Left, and Right keys to move onto the red X.

Very good! Now on to bone sweeping:
Pressing SHIFT will sweep objects away.
Try moving the bone off the X.

Nice. You can also sweep bones towards yourself by pressing CTRL. Try bringing the skull to the X over there.

Excellent! You've mastered the basics of bone
sweeping. Now we'll move on to explanations.
Press any key at any time to proceed.

Your job as a bone sweeper is to remove
unwanted ghosts who haunt private grounds.

This is done by surrounding the ghost with
patented Holy Bones,  which repel spirits.

TM

Ghosts cannot pass a line of bones, and if
surrounded, they cannot escape. However...

If the ring should be unbalanced, the stronger
repulsion from one side may force the ghost
out the weaker side.

So if necessary, try to reinforce weaker
segments of your circle with more bones.

If a ghost were to touch you, you would be
jinxed and unable to move.

But if your partner were to surround you
with Holy Bones,  it would be possible to drive
off the jinxing effect.

But if you're working solo or your partner is
also jinxed, you're pretty much screwed.

A note on ghosts: They can pass through walls
while you can't, but can't pass over bones
while you can.

Furthermore, ghosts are normally invisible
except when close to bones or people with
trained ESP, so be careful.

That's all you need to know. Try to develop
strategies for evading and trapping ghosts,
and try not to get jinxed!

Stage 1    Stage 2    Stage 3
Stage 4    Stage 5    Stage 6
Stage 7    Stage 8    Stage 9
Final Stage

BEST TIME: 00:00:00

"Insert Speech Here."

-CREDITS-

-PROGRAMMER-
John Su

-SOUND EFFECTS-
John Su

-CHARACTER & LEVEL DESIGN-
John Su

-SCRIPTS-
John Su

-MADE WITH-
Macromedia Flash MX 6.0

-AUDIO EDITOR-
Sony Sound Forge 7.0

-DEFAULT MUSIC TRACKS-

-OPENING-
"Jumon wo Ageruyo"
(Futari no Mojipittan)

-MAIN MENU-
"Maboroshi"
(Card Captor Sakura)

-SELECT SCREEN-
"Ten ni mo Noboru Kibun"
(Midori no Hibi)

-CONFERENCE-
"Triumphal Return"
(Ishin no Arashi)

-STAGE CLEAR-
"Eye Catch"
(Card Captor Sakura)

-STAGE FAIL-
"Koi no Yukue"
(Midori no Hibi)

-STAGES 1-3-
"High Class"
(Jungle wa Itsumo Hale nochi Guu)

-STAGES 4-6-
"Zubunure Obake"
(Tonari no Totoro)

-STAGES 7-9-
"Cloudy Light"
(Iria - Zeiram the Animation)

-FINAL STAGE-
"Saigo no Shiren"
(Card Captor Sakura)

-SPECIAL THANKS-
Hiroya Watanabe

-THANK YOU FOR PLAYING!-

THE END

ActionScript [AS1/AS2]

Frame 1
function save() { settings.flush(settings.getSize()); } function make(what, where) { var name = (what + clipsMade); where.attachMovie(what, name, clipsMade); clipsMade++; var newObject = where[name]; where.active.push(newObject); return(newObject); } function destroy(who) { who._parent.attachMovie("Blank", "Deleted " + who._name, who.getDepth()); } function depthControl(who1, who2) { var depth1 = who1.getDepth(); var depth2 = who2.getDepth(); if (((who1._y > who2._y) && (depth1 < depth2)) || ((who1._y < who2._y) && (depth1 > depth2))) { who1.swapDepths(who2); return(true); } return(false); } function dir(x, y) { if (x == 0) { if (y <= 0) { return(0); } return(Math.PI); } var angle = Math.atan((-y) / x); var aShift = ((x / Math.abs(x)) * (Math.PI/2)); return(aShift - angle); } function keyCodeToWord(code) { if (((code >= 48) && (code <= 57)) || ((code >= 65) && (code <= 90))) { return(String.fromCharCode(code)); } if ((code >= 96) && (code <= 105)) { return("NumPad " + (code - 96)); } if ((code >= 112) && (code <= 126)) { return("F" + (code - 111)); } switch (code) { case 8 : return("Backspace"); case 9 : return("Tab"); case 12 : return("Clear"); case 13 : return("Enter"); case 16 : return("Shift"); case 17 : return("Control"); case 18 : return("Alt"); case 19 : return("Pause"); case 20 : return("Caps Lock"); case 27 : return("Esc"); case 32 : return("Spacebar"); case 33 : return("Page Up"); case 34 : return("Page Down"); case 35 : return("End"); case 36 : return("Home"); case 37 : return("Left"); case 38 : return("Up"); case 39 : return("Right"); case 40 : return("Down"); case 45 : return("Insert"); case 46 : return("Delete"); case 47 : return("Help"); case 144 : return("Num Lock"); case 145 : return("Scroll Lock"); case 186 : return(";"); case 187 : return("="); case 188 : return("<"); case 189 : return("-"); case 190 : return(">"); case 191 : return("/"); case 192 : return("~"); case 219 : return("["); case 220 : return("\\"); case 221 : return("]"); case 222 : return("\""); case 106 : return("NumPad *"); case 107 : return("NumPad +"); case 108 : return("N.P. Enter"); case 109 : return("NumPad -"); case 110 : return("NumPad ."); case 111 : return("NumPad /"); } return(code); } function playSong(which, repeat) { var fname = _root.settings.data.tracks[which]; BGM.stop(); BGMdef.stop(); currentSong = which; if (_root.settings.data.defTrack[which]) { BGMdef.attachSound(which); BGMdef.start(); } else { if (_url.substr(0, 5) == "file:") { BGM.loadSound(fname, true); } else { BGM.loadSound("file:" + fname, true); } BGM.start(); } if (repeat == undefined) { repeat = true; } loopedBGM = repeat; trackmanager.track = which; trackmanager.refresh(); } function stopSong() { BGM.stop(); BGMdef.stop(); loopedBGM = false; } function playSound(which) { SFX.attachSound(which); SFX.start(); } function pause() { paused = true; } function unpause() { paused = false; } function resize(scale) { if (scale == undefined) { scale = _root.settings.data.video.scrnsize; } game._xscale = (game._yscale = 50 * scale); mask._xscale = 400 * scale; mask._yscale = 300 * scale; game._x = (400 * (1 - scale)) / 2; game._y = (300 * (1 - scale)) / 2; } function framesToTime(frames) { var ms = String(int(frames * 5) % 100); if (ms.length < 2) { ms = "0" + ms; } var sec = String(int(frames / 20) % 60); if (sec.length < 2) { sec = "0" + sec; } var mi = String(int(frames / 1200) % 60); if (mi.length < 2) { mi = "0" + mi; } return((((mi + "'") + sec) + "\"") + ms); } function setBrightContrast(brightness, contrast) { var myTransform = new Color(game); var myOb = new Object(); var b = ((brightness - 100) * 0.9); var c = (100 * Math.pow(2, (contrast - 50) / 50)); myOb = {ra:c, rb:b, ga:c, gb:b, ba:c, bb:b, aa:"100", ab:"0"}; myTransform.setTransform(myOB); } clipsMade = 0; easy = 1.1; mouseSweeper = false; settings = SharedObject.getLocal("bone_sweeper_settings"); if (settings.data.version != 0.9) { settings.data.version = 0.9; settings.data.controls1 = new Array(); settings.data.controls2 = new Array(); settings.data.controls = new Array(); settings.data.controls1.kGATHER = 17; settings.data.controls1.kSWEEP = 16; settings.data.controls1.kRIGHT = 39; settings.data.controls1.kLEFT = 37; settings.data.controls1.kDOWN = 40; settings.data.controls1.kUP = 38; settings.data.controls2.kGATHER = 49; settings.data.controls2.kSWEEP = 192; settings.data.controls2.kRIGHT = 68; settings.data.controls2.kLEFT = 65; settings.data.controls2.kDOWN = 83; settings.data.controls2.kUP = 87; settings.data.controls.kTURNRIGHT = 33; settings.data.controls.kTURNLEFT = 45; settings.data.controls.kTRACK = 123; settings.data.audio = new Array(); settings.data.audio.BGMVol = 80; settings.data.audio.SFXVol = 100; settings.data.tracks = new Array(); settings.data.tracks["Main Menu"] = ""; settings.data.tracks["Select Screen"] = ""; settings.data.tracks.Conference = ""; settings.data.tracks["Stage Clear"] = ""; settings.data.tracks["Stage Fail"] = ""; settings.data.tracks["Stages 1-3"] = ""; settings.data.tracks["Stages 4-6"] = ""; settings.data.tracks["Stages 7-9"] = ""; settings.data.tracks["Final Stage"] = ""; settings.data.defTrack = new Array(); settings.data.defTrack["Main Menu"] = true; settings.data.defTrack["Select Screen"] = true; settings.data.defTrack.Conference = true; settings.data.defTrack["Stage Clear"] = true; settings.data.defTrack["Stage Fail"] = true; settings.data.defTrack["Stages 1-3"] = true; settings.data.defTrack["Stages 4-6"] = true; settings.data.defTrack["Stages 7-9"] = true; settings.data.defTrack["Final Stage"] = true; settings.data.video = new Array(); settings.data.video.quality = "MEDIUM"; settings.data.video.scrnsize = 1; settings.data.video.brightness = 100; settings.data.video.contrast = 50; settings.data.times = new Array(); var a = 0; while (a <= 10) { settings.data.times[a] = 72000 /* 0x011940 */; a++; } settings.data.p1choose = 1; settings.data.p2choose = 2; settings.data.playmode = 1; settings.data.level = 1; settings.data.cutscenes = true; settings.data.progress = 1; settings.data.handicap = 0.4; } save(); _quality = settings.data.video.quality; stopAllSounds(); stop(); if (_root.getBytesLoaded() >= _root.getBytesTotal()) { gotoAndStop (5); }
Instance of Symbol 3 MovieClip "eventMan" in Frame 1
onClipEvent (load) { _visible = false; maxLoad = _root.getBytesTotal(); currentLoad = 0; } onClipEvent (enterFrame) { currentLoad = _root.getBytesLoaded(); if (currentLoad == maxLoad) { _root.gotoAndStop("gameFrame"); } else { _root.play(); } _parent.loading.text = ((int((currentLoad * 100) / maxLoad) + ".") + int(((currentLoad * 1000) / maxLoad) % 10)) + "%"; }
Frame 2
stop();
Instance of Symbol 56 MovieClip "trackmanager" in Frame 2
onClipEvent (load) { _visible = false; gotoAndStop (2); active = false; locked = false; } onClipEvent (enterFrame) { if (Key.isDown(_root.settings.data.controls.kTRACK)) { summon(); } }
Instance of Symbol 3 MovieClip "music" in Frame 2
onClipEvent (load) { _visible = false; _root.BGM = new Sound(this); _root.BGM.onSoundComplete = function () { if (_root.loopedBGM) { _root.BGM.start(); } }; _root.BGMdef = new Sound(this); _root.BGMdef.onSoundComplete = function () { if (_root.loopedBGM) { _root.BGMdef.start(); } }; }
Instance of Symbol 3 MovieClip "sound" in Frame 2
onClipEvent (load) { _visible = false; _root.SFX = new Sound(this); }
Instance of Symbol 41 MovieClip "startGame" in Frame 2
onClipEvent (load) { function click() { if (_visible) { _root.gotoAndStop("gameFrame"); } } _visible = false; }
Instance of Symbol 3 MovieClip "eventMan" in Frame 2
onClipEvent (load) { _visible = false; maxLoad = _root.getBytesTotal(); currentLoad = 0; timer = 0; } onClipEvent (enterFrame) { timer++; _parent.pretext._alpha = 50 * Math.abs(Math.cos(timer / 10)); currentLoad = _root.getBytesLoaded(); if (currentLoad >= maxLoad) { _parent.gameload.text = " START GAME"; _parent.loading._visible = false; _parent.pretext.text = "LOADED"; timer = 0; _parent.startGame._visible = true; } _parent.loading.text = ((int((currentLoad * 100) / maxLoad) + ".") + int(((currentLoad * 1000) / maxLoad) % 10)) + "%"; }
Frame 3
gotoAndStop (5);
Frame 4
gotoAndStop (5);
Instance of Symbol 648 MovieClip "game" in Frame 4
onClipEvent (enterFrame) { if (!_root.paused) { for (var a in active) { active[a].advance(); } manager.advance(); } }
Frame 6
gotoAndStop (5);
Symbol 9 MovieClip [Blank] Frame 1
removeMovieClip(this); unloadMovie (this); _visible = false;
Symbol 27 MovieClip [BoneTile] Frame 1
function uncover() { if (_parent.gameEnd) { return(false); } if (swept || (flagged == 1)) { return(false); } swept = true; if (_parent.skeletons[x][y]) { gotoAndStop (11); return(true); } count = 0; if (_parent.skeletons[x - 1][y - 1]) { count++; } if (_parent.skeletons[x][y - 1]) { count++; } if (_parent.skeletons[x + 1][y - 1]) { count++; } if (_parent.skeletons[x - 1][y]) { count++; } if (_parent.skeletons[x + 1][y]) { count++; } if (_parent.skeletons[x - 1][y + 1]) { count++; } if (_parent.skeletons[x][y + 1]) { count++; } if (_parent.skeletons[x + 1][y + 1]) { count++; } if (count == 0) { bomb(); } _parent.covered--; if (_parent.covered <= 0) { _parent.endGame(false); } gotoAndStop(count + 2); return(false); } function flag() { if (swept) { return(false); } flagged++; _parent.flags[x][y] = flagged == 1; if (flagged == 1) { _parent.flagCount++; } else if (flagged == 2) { _parent.flagCount--; } if (flagged > 2) { flagged = 0; } if (flagged == 0) { gotoAndStop (1); } else if (flagged == 1) { gotoAndStop (12); } else if (flagged == 2) { gotoAndStop (13); } } function sweep() { if (!swept) { return(false); } var flagCount = 0; if (_parent.flags[x - 1][y - 1]) { flagCount++; } if (_parent.flags[x][y - 1]) { flagCount++; } if (_parent.flags[x + 1][y - 1]) { flagCount++; } if (_parent.flags[x - 1][y]) { flagCount++; } if (_parent.flags[x + 1][y]) { flagCount++; } if (_parent.flags[x - 1][y + 1]) { flagCount++; } if (_parent.flags[x][y + 1]) { flagCount++; } if (_parent.flags[x + 1][y + 1]) { flagCount++; } if (flagCount >= count) { return(bomb()); } } function bomb() { var badchoices = 0; if (_parent.tiles[x - 1][y - 1].uncover()) { badchoices++; } if (_parent.tiles[x][y - 1].uncover()) { badchoices++; } if (_parent.tiles[x + 1][y - 1].uncover()) { badchoices++; } if (_parent.tiles[x - 1][y].uncover()) { badchoices++; } if (_parent.tiles[x + 1][y].uncover()) { badchoices++; } if (_parent.tiles[x - 1][y + 1].uncover()) { badchoices++; } if (_parent.tiles[x][y + 1].uncover()) { badchoices++; } if (_parent.tiles[x + 1][y + 1].uncover()) { badchoices++; } return(badchoices > 0); } if (queue == true) { uncover(); queue = false; } stop();
Symbol 33 MovieClip Frame 1
function move(dx, dy) { x = x + dx; y = y + dy; if (x < 0) { x = 0; } else if (x > xbound) { x = xbound; } if (y < 0) { y = 0; } else if (y > ybound) { y = ybound; } } stop();
Symbol 33 MovieClip Frame 3
if (_parent.tiles[x][y].uncover()) { _parent.endGame(true); }
Symbol 33 MovieClip Frame 9
gotoAndStop (1);
Symbol 34 MovieClip Frame 1
function makeField(w, h, bones, solveBorder) { if (w < 0) { w = 1; } if (h < 1) { h = 1; } covered = (w * h) - bones; broom.xbound = w - 1; broom.ybound = h - 1; broom.x = int(w / 2); broom.y = int(h / 2); if (bones > int((w * h) / 2)) { bones = int((w * h) / 2); } boneCount = bones; flagCount = 0; skeletons = new Array(); flags = new Array(); tiles = new Array(); var x = 0; while (x < w) { skeletons[x] = new Array(); flags[x] = new Array(); tiles[x] = new Array(); x++; } var total = (w * h); wi = w; he = h; var x_offset = (200 - ((w * 50) / 2)); var y_offset = (150 - ((h * 50) / 2)); var a = 0; while (a < total) { makeTile(int(a % w), int(a / w), a); a++; } while (bones > 0) { if (solveBorder) { var x = (1 + random(w - 2)); var y = (1 + random(h - 2)); } else { var x = random(w); var y = random(h); } if (!skeletons[x][y]) { skeletons[x][y] = true; bones--; } } if (solveBorder) { var x = 0; while (x < w) { tiles[x][0].queue = true; tiles[x][h - 1].queue = true; x++; } var y = 0; while (y < h) { tiles[0][y].queue = true; tiles[w - 1][y].queue = true; y++; } } gameEnd = false; status = ""; } function endGame(lost) { if (lost) { status = "YOU LOSE"; _parent.bcount = _parent.bcount * 0.9; } else { status = "YOU WIN"; _parent.bcount = _parent.bcount / 0.9; } gameEnd = true; var x = 0; while (x < wi) { var y = 0; while (y < he) { if (flags[x][y] != skeletons[x][y]) { if (flags[x][y]) { tiles[x][y].gotoAndStop("wrong"); } else { tiles[x][y].gotoAndStop("skeleton"); } } y++; } x++; } } function makeTile(x, y, a) { this.attachMovie("BoneTile", "bt" + a, -a); var myTile = this["bt" + a]; myTile.x = x; myTile.y = y; myTile.swept = false; myTile.flagged = 0; myTile._x = (myTile.x * 50) + x_offset; myTile._y = (myTile.y * 50) + y_offset; tiles[x][y] = myTile; return(myTile); } attachMovie("BoneTile", "fake", 1); broom.swapDepths(fake); makeField(15, 15, 40, false);
Instance of Symbol 27 MovieClip [BoneTile] "base" in Symbol 34 MovieClip Frame 1
onClipEvent (load) { _visible = false; _root.destroy(this); }
Instance of Symbol 33 MovieClip "broom" in Symbol 34 MovieClip Frame 1
onClipEvent (load) { kUP = _root.settings.data.controls1.kUP; kDOWN = _root.settings.data.controls1.kDOWN; kLEFT = _root.settings.data.controls1.kLEFT; kRIGHT = _root.settings.data.controls1.kRIGHT; kSWEEP = _root.settings.data.controls1.kSWEEP; kFLAG = _root.settings.data.controls1.kGATHER; } onClipEvent (enterFrame) { _x = ((_x / 2) + (_parent.tiles[x][y]._x / 2)); _y = ((_y / 2) + (_parent.tiles[x][y]._y / 2)); } onClipEvent (keyDown) { var g_over = false; var button = Key.getCode(); if (button == kUP) { move(0, -1); } else if (button == kDOWN) { move(0, 1); } else if (button == kLEFT) { move(-1, 0); } else if (button == kRIGHT) { move(1, 0); } else if (button == kSWEEP) { gotoAndPlay (1); } if (_parent.gameEnd) { return(undefined); } if (button == kFLAG) { _parent.tiles[x][y].flag(); } if (Key.isDown(kSWEEP) && (Key.isDown(kFLAG))) { if (_parent.tiles[x][y].sweep()) { _parent.endGame(true); } } }
Symbol 41 MovieClip Frame 1
glow._alpha = 0; glow.over = false;
Instance of Symbol 3 MovieClip "glow" in Symbol 41 MovieClip Frame 1
onClipEvent (enterFrame) { var alphaAim = 0; over = (Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 50); if ((!over) && (_parent.no != undefined)) { over = _parent._parent.selected == _parent.no; } if (over) { alphaAim = alphaAim + 60; if (_parent.no != undefined) { _parent._parent.selected = _parent.no; } } if (clicked) { alphaAim = alphaAim + 40; } _alpha = ((_alpha / 2) + (alphaAim / 2)); } onClipEvent (mouseDown) { clicked = (Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 50); } onClipEvent (mouseUp) { if (clicked && (over)) { _parent.click(); } clicked = false; }
Symbol 46 MovieClip Frame 1
bcount = 40; controls = ("SWEEP: " + _root.KeyCodeToWord(_root.settings.data.controls1.kSWEEP)) + "\r"; controls = controls + ("MARK: " + _root.KeyCodeToWord(_root.settings.data.controls1.kGATHER));
Instance of Symbol 34 MovieClip "game" in Symbol 46 MovieClip Frame 1
onClipEvent (load) { function updateStats() { var stats = ""; var sec = (int(timer / 20) % 60); var min = int(timer / 1200); if (min < 10) { stats = stats + "0"; } stats = stats + (min + ":"); if (sec < 10) { stats = stats + "0"; } stats = stats + (sec + "\r\r"); stats = stats + ((flagCount + "\r\r") + boneCount); _parent.stats = stats; } scale = 75; timer = 0; } onClipEvent (enterFrame) { if (!_root.paused) { if (!gameEnd) { timer++; } updateStats(); if (timer > 7199) { timer = 7199; } _x = ((_x / 2) + ((150 - ((broom._x * scale) / 100)) / 2)); _y = ((_y / 2) + ((150 - ((broom._y * scale) / 100)) / 2)); if (Key.isDown(_root.settings.data.controls.kTURNRIGHT)) { scale = scale * 1.05; } if (Key.isDown(_root.settings.data.controls.kTURNLEFT)) { scale = scale * 0.952380952380952; } if (scale < 20) { scale = 20; } else if (scale > 100) { scale = 100; } _yscale = scale; _xscale = scale; } }
Instance of Symbol 41 MovieClip in Symbol 46 MovieClip Frame 1
onClipEvent (load) { function click() { _parent.game.makeField(15, 15, int(_parent.bcount), false); _parent.game.timer = 0; } }
Symbol 56 MovieClip Frame 1
function loadNext() { if (trackno < 1) { trackno = tracklength; } else if (trackno > tracklength) { trackno = 1; } var count = 0; for (var a in _root.settings.data.tracks) { if ((tracklength - count) == trackno) { track = a; address.text = _root.settings.data.tracks[a]; refresh(); break; } count++; } } function refresh() { if (!active) { return(false); } if (_root.settings.data.defTrack[track]) { def._alpha = 50; cus._alpha = 100; } else { def._alpha = 100; cus._alpha = 50; } done._visible = (done_but._visible = !locked); _root.settings.data.tracks[track] = address.text; } function summon() { if ((!locked) && (!active)) { _visible = true; _parent.pause(); active = true; gotoAndStop (1); } } function conclude() { if (!locked) { _visible = false; active = false; _parent.unpause(); var default_n = _root.settings.data.defTrack[track]; if ((default_0 != default_n) || ((!default_n) && (address.text != address_0))) { _root.playSong(track, _root.loopedBGM); } gotoAndStop (2); } } if (!init) { selectColor = "0x88C977"; unselectColor = "0x56884D"; tracklength = 0; for (var a in _root.settings.data.defTrack) { tracklength++; } trackno = 1; stop(); init = true; } if (track == undefined) { loadNext(); } else { address.text = _root.settings.data.tracks[track]; } refresh(); address_0 = _root.settings.data.tracks[track]; default_0 = _root.settings.data.defTrack[track];
Instance of Symbol 41 MovieClip "default_but" in Symbol 56 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.defTrack[_parent.track] = true; _parent.refresh(); } }
Instance of Symbol 41 MovieClip "custom_but" in Symbol 56 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.defTrack[_parent.track] = false; _parent.refresh(); } }
Instance of Symbol 41 MovieClip "done_but" in Symbol 56 MovieClip Frame 1
onClipEvent (load) { function click() { _parent.refresh(); _parent.conclude(); } }
Symbol 64 MovieClip [bones] Frame 1
function advance() { for (var a in _parent.players) { _parent.players[a].brush(this); } for (var a in _parent.ghosts) { _parent.ghosts[a].bind(this); } if (held) { var xm = (_parent._xmouse - 400); var ym = (((_parent._ymouse - 300) * 4) / 3); x = (xm * _parent.world.cos) + (ym * _parent.world.sin); y = ((-xm) * _parent.world.sin) + (ym * _parent.world.cos); } } bone = true; if (!init) { init = true; radius = 16; _rotation = random(360); gotoAndStop(random(5) + 1); held = false; }
Symbol 81 MovieClip [Ghost] Frame 1
function advance() { if ((random(200) == 1) || (myTarget.disabled)) { myTarget = pickTarget(); } var xdiff = (myTarget.x - x); var ydiff = (myTarget.y - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (myTarget.disabled) { hunt = hunt + ((random(3) - 1) / 10); } else { hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { _alpha = (_alpha + ((100 / (pdist + 10)) * ptarget.esp)); if (pdist < 25) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } if (xdiff < 0) { _xscale = (-1 * scale); } else { _xscale = scale; } xvel = xvel + (speed * Math.cos(hunt)); yvel = yvel - (speed * Math.sin(hunt)); x = x + xvel; y = y + yvel; xvel = xvel * 0.5; yvel = yvel * 0.5; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.8); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndPlay (4); } timer++; if (!dead) { gotoAndStop(int(2.5 + (1.1 * Math.cos(timer / 3)))); } for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); _alpha = (_alpha + force); strain = strain + force; return(true); } return(false); } function pickTarget() { var myChoice = random(_parent.players.length); var b = 0; for (var a in _parent.players) { if (b == myChoice) { return(_parent.players[a]); } b++; } } if (!init) { speed = 1.8 / _root.easy; radius = 40; scale = _yscale; strain = 0; init = true; timer = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); }
Symbol 81 MovieClip [Ghost] Frame 16
stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);
Symbol 94 MovieClip Frame 1
function repeat() { gotoAndStop(state); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } stop();
Symbol 94 MovieClip Frame 10
repeat();
Symbol 94 MovieClip Frame 19
repeat();
Symbol 94 MovieClip Frame 28
repeat();
Symbol 94 MovieClip Frame 37
repeat();
Symbol 124 MovieClip [Houkiko] Frame 1
function advance() { if (!disabled) { checkInput(); } if (brushing) { animate("sweeping"); _xscale = scale; } else if (running) { running = false; animate(rundir); _xscale = (scale * flip); } else if ((state != "sweeping") && (!disabled)) { state = "idle"; _xscale = scale; gotoAndStop (1); } _parent.checkBounds(this); x = x + xvel; y = y + yvel; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } xvel = 0; yvel = 0; if (disabled) { animate("shocked"); shock = (shock * 0.92) + 8; if (shock > 100) { shock = 100; } if (!((_currentframe >= 43) && (_currentframe < 54))) { gotoAndStop(54 + int(shock / 10)); } } } function checkInput() { sweeping = Key.isDown(kSWEEP); gathering = Key.isDown(kGATHER); brushing = sweeping || (gathering); if (brushing) { speed = sweepSpeed; } else { speed = runSpeed; } var horiz = false; if (Key.isDown(kRIGHT)) { move(speed, 0); horiz = true; feet.animate("walkright"); rundir = "runside"; flip = 1; } if (Key.isDown(kLEFT)) { move(-speed, 0); horiz = true; feet.animate("walkleft"); rundir = "runside"; flip = -1; } if (Key.isDown(kUP)) { move(0, -speed); if (!horiz) { feet.animate("walkup"); rundir = "runup"; } } if (Key.isDown(kDOWN)) { move(0, speed); if (!horiz) { feet.animate("walkdown"); rundir = "rundown"; } } if (brushing || (running)) { _parent.playSong(); } } function move(xv, yv) { xvel = xvel + ((_parent.world.cos * xv) + (_parent.world.sin * yv)); yvel = yvel + (((-_parent.world.sin) * xv) + (_parent.world.cos * yv)); running = true; } function brush(who) { if (who.getDepth() > this.getDepth()) { swapDepths(who); } if ((!disabled) && (!brushing)) { return(false); } var xdist = (who.x - x); var ydist = (who.y - y); var dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (dist == 0) { return(false); } if (disabled) { shock = shock - (50 / (dist + 5)); if (shock <= 0) { disabled = false; } return(false); } if ((Math.abs(xdist) < 40) && (Math.abs(ydist) < 40)) { if (gathering) { dist = dist * -1; } who.xvel = who.xvel + (((xdist / dist) * 2) * strength); who.yvel = who.yvel + (((ydist / dist) * 2) * strength); _parent.checkBounds(who); who.x = who.x + who.xvel; who.y = who.y + who.yvel; who._rotation = who._rotation + (who.xvel + who.yvel); who.xvel = 0; who.yvel = 0; if (who.x > 400) { who.x = 400; } else if (who.x < -400) { who.x = -400; } if (who.y > 400) { who.y = 400; } else if (who.y < -400) { who.y = 400; } return(true); } return(false); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } function repeat() { gotoAndStop(state); } flip = 1; sweepSpeed = 2 * _root.easy; runSpeed = 10 * _root.easy; strength = 1 * _root.easy; esp = 2.2 * _root.easy;
Symbol 124 MovieClip [Houkiko] Frame 3
_root.playSound("brush1");
Symbol 124 MovieClip [Houkiko] Frame 7
_root.playSound("brush2");
Symbol 124 MovieClip [Houkiko] Frame 10
gotoAndStop (1);
Symbol 124 MovieClip [Houkiko] Frame 17
repeat();
Symbol 124 MovieClip [Houkiko] Frame 30
repeat();
Symbol 124 MovieClip [Houkiko] Frame 43
repeat();
Symbol 124 MovieClip [Houkiko] Frame 44
_parent.manager.checkForEnd();
Symbol 127 MovieClip Frame 1
function repeat() { gotoAndStop(state); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } stop();
Symbol 127 MovieClip Frame 10
repeat();
Symbol 127 MovieClip Frame 19
repeat();
Symbol 127 MovieClip Frame 28
repeat();
Symbol 127 MovieClip Frame 37
repeat();
Symbol 157 MovieClip [Houkita] Frame 1
function advance() { if (!disabled) { checkInput(); } if (brushing) { animate("sweeping"); _xscale = scale; } else if (running) { running = false; animate(rundir); _xscale = (scale * flip); } else if ((state != "sweeping") && (!disabled)) { state = "idle"; _xscale = scale; gotoAndStop (1); } _parent.checkBounds(this); x = x + xvel; y = y + yvel; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } xvel = 0; yvel = 0; if (disabled) { animate("shocked"); shock = (shock * 0.92) + 8; if (shock > 100) { shock = 100; } if (!((_currentframe >= 43) && (_currentframe < 54))) { gotoAndStop(54 + int(shock / 10)); } } } function checkInput() { sweeping = Key.isDown(kSWEEP); gathering = Key.isDown(kGATHER); brushing = sweeping || (gathering); if (brushing) { speed = sweepSpeed; } else { speed = runSpeed; } var horiz = false; if (Key.isDown(kRIGHT)) { move(speed, 0); horiz = true; feet.animate("walkright"); rundir = "runside"; flip = 1; } if (Key.isDown(kLEFT)) { move(-speed, 0); horiz = true; feet.animate("walkleft"); rundir = "runside"; flip = -1; } if (Key.isDown(kUP)) { move(0, -speed); if (!horiz) { feet.animate("walkup"); rundir = "runup"; } } if (Key.isDown(kDOWN)) { move(0, speed); if (!horiz) { feet.animate("walkdown"); rundir = "rundown"; } } if (brushing || (running)) { _parent.playSong(); } } function move(xv, yv) { xvel = xvel + ((_parent.world.cos * xv) + (_parent.world.sin * yv)); yvel = yvel + (((-_parent.world.sin) * xv) + (_parent.world.cos * yv)); running = true; } function brush(who) { if (who.getDepth() > this.getDepth()) { swapDepths(who); } if ((!disabled) && (!brushing)) { return(false); } var xdist = (who.x - x); var ydist = (who.y - y); var dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (dist == 0) { return(false); } if (disabled) { shock = shock - (50 / (dist + 5)); if (shock <= 0) { disabled = false; } return(false); } if ((Math.abs(xdist) < 40) && (Math.abs(ydist) < 40)) { if (gathering) { dist = dist * -1; } who.xvel = who.xvel + (((xdist / dist) * 2) * strength); who.yvel = who.yvel + (((ydist / dist) * 2) * strength); _parent.checkBounds(who); who.x = who.x + who.xvel; who.y = who.y + who.yvel; who._rotation = who._rotation + (who.xvel + who.yvel); who.xvel = 0; who.yvel = 0; if (who.x > 400) { who.x = 400; } else if (who.x < -400) { who.x = -400; } if (who.y > 400) { who.y = 400; } else if (who.y < -400) { who.y = 400; } return(true); } return(false); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } function repeat() { gotoAndStop(state); } flip = 1; sweepSpeed = 2.4 * _root.easy; runSpeed = 8 * _root.easy; strength = 1.2 * _root.easy; esp = 1.5 * _root.easy;
Symbol 157 MovieClip [Houkita] Frame 3
_root.playSound("brush1");
Symbol 157 MovieClip [Houkita] Frame 7
_root.playSound("brush2");
Symbol 157 MovieClip [Houkita] Frame 10
gotoAndStop (1);
Symbol 157 MovieClip [Houkita] Frame 17
repeat();
Symbol 157 MovieClip [Houkita] Frame 30
repeat();
Symbol 157 MovieClip [Houkita] Frame 43
repeat();
Symbol 157 MovieClip [Houkita] Frame 44
_parent.manager.checkForEnd();
Symbol 179 MovieClip [Houkinu] Frame 1
function advance() { if (!disabled) { checkInput(); } if (brushing) { animate("sweeping"); _xscale = scale; } else if (running) { running = false; animate(rundir); _xscale = (scale * flip); } else if ((state != "sweeping") && (!disabled)) { state = "idle"; _xscale = scale; gotoAndStop (1); } _parent.checkBounds(this); x = x + xvel; y = y + yvel; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } xvel = 0; yvel = 0; if (disabled) { animate("shocked"); shock = (shock * 0.92) + 8; if (shock > 100) { shock = 100; } if (!((_currentframe >= 31) && (_currentframe < 41))) { gotoAndStop(41 + int(shock / 10)); } } } function checkInput() { sweeping = Key.isDown(kSWEEP); gathering = Key.isDown(kGATHER); brushing = sweeping || (gathering); if (brushing) { speed = sweepSpeed; } else { speed = runSpeed; } var horiz = false; if (Key.isDown(kRIGHT)) { move(speed, 0); horiz = true; feet.animate("walkright"); rundir = "runside"; flip = 1; } if (Key.isDown(kLEFT)) { move(-speed, 0); horiz = true; feet.animate("walkleft"); rundir = "runside"; flip = -1; } if (Key.isDown(kUP)) { move(0, -speed); if (!horiz) { feet.animate("walkup"); rundir = "runup"; } } if (Key.isDown(kDOWN)) { move(0, speed); if (!horiz) { feet.animate("walkdown"); rundir = "rundown"; } } if (brushing || (running)) { _parent.playSong(); } } function move(xv, yv) { xvel = xvel + ((_parent.world.cos * xv) + (_parent.world.sin * yv)); yvel = yvel + (((-_parent.world.sin) * xv) + (_parent.world.cos * yv)); running = true; } function brush(who) { if (who.getDepth() > this.getDepth()) { swapDepths(who); } if ((!disabled) && (!brushing)) { return(false); } var xdist = (who.x - x); var ydist = (who.y - y); var dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (dist == 0) { return(false); } if (disabled) { shock = shock - (50 / (dist + 5)); if (shock <= 0) { disabled = false; } return(false); } if ((Math.abs(xdist) < 40) && (Math.abs(ydist) < 40)) { if (gathering) { dist = dist * -1; } who.xvel = who.xvel + (((xdist / dist) * 2) * strength); who.yvel = who.yvel + (((ydist / dist) * 2) * strength); _parent.checkBounds(who); who.x = who.x + who.xvel; who.y = who.y + who.yvel; who._rotation = who._rotation + (who.xvel + who.yvel); who.xvel = 0; who.yvel = 0; if (who.x > 400) { who.x = 400; } else if (who.x < -400) { who.x = -400; } if (who.y > 400) { who.y = 400; } else if (who.y < -400) { who.y = 400; } return(true); } return(false); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } function repeat() { gotoAndStop(state); } flip = 1; sweepSpeed = 1.25 * _root.easy; runSpeed = 12 * _root.easy; strength = 2 * _root.easy; esp = 3 * _root.easy;
Symbol 179 MovieClip [Houkinu] Frame 2
_root.playSound("brush1");
Symbol 179 MovieClip [Houkinu] Frame 6
_root.playSound("brush2");
Symbol 179 MovieClip [Houkinu] Frame 9
gotoAndStop (1);
Symbol 179 MovieClip [Houkinu] Frame 16
repeat();
Symbol 179 MovieClip [Houkinu] Frame 23
repeat();
Symbol 179 MovieClip [Houkinu] Frame 30
repeat();
Symbol 179 MovieClip [Houkinu] Frame 31
_parent.manager.checkForEnd();
Instance of Symbol 3 MovieClip in Symbol 184 MovieClip Frame 1
onClipEvent (enterFrame) { if (random(250) == 1) { _parent.play(); } }
Symbol 184 MovieClip Frame 25
gotoAndStop (1);
Symbol 204 MovieClip Frame 1
stop();
Symbol 209 MovieClip [conclusion] Frame 10
p1index = 8 + (_root.settings.data.p1choose * 2); p2index = 8 + (_root.settings.data.p2choose * 2); var level = _root.settings.data.level; if (_parent.timer < _root.settings.data.times[level]) { _root.settings.data.times[level] = _parent.timer; } if (_root.settings.data.level >= _root.settings.data.progress) { _root.settings.data.progress = _root.settings.data.level + 1; }
Instance of Symbol 3 MovieClip "keypress" in Symbol 209 MovieClip [conclusion] Frame 30
onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { if (_root.paused || (Key.getCode() == _root.settings.data.controls.kTRACK)) { return(false); } if (_parent._currentframe < 105) { _parent.gotoAndStop(105); _parent.counter.miniCount = _parent.counter.realCount; } else { _parent._parent.closeLevel(); } }
Instance of Symbol 3 MovieClip "counter" in Symbol 209 MovieClip [conclusion] Frame 60
onClipEvent (load) { _visible = false; realCount = _parent._parent.timer; miniCount = 0; if (_parent._currentframe == 105) { miniCount = realCount; } finalCount = _root.framesToTime(realCount); } onClipEvent (enterFrame) { if (miniCount <= (realCount - 0.1)) { miniCount = (miniCount * 0.85) + (realCount * 0.15); var timer = miniCount; _parent.time.text = _root.framesToTime(miniCount); } else { _parent.time.text = finalCount; } }
Instance of Symbol 204 MovieClip "p2" in Symbol 209 MovieClip [conclusion] Frame 80
onClipEvent (load) { _visible = (_root.playMode == "2P"); gotoAndStop(_parent.p2index); }
Instance of Symbol 204 MovieClip "p1" in Symbol 209 MovieClip [conclusion] Frame 80
onClipEvent (load) { gotoAndStop(_parent.p1index); }
Symbol 209 MovieClip [conclusion] Frame 105
stop();
Symbol 209 MovieClip [conclusion] Frame 120
p1index = 9 + (_root.settings.data.p1choose * 2); p2index = 9 + (_root.settings.data.p2choose * 2);
Instance of Symbol 3 MovieClip "keypress" in Symbol 209 MovieClip [conclusion] Frame 140
onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { if (_root.paused || (Key.getCode() == _root.settings.data.controls.kTRACK)) { return(false); } if (_parent._currentframe < 215) { _parent.gotoAndStop(215); _parent.counter.miniCount = _parent.counter.realCount; } else { _parent._parent.closeLevel(); } }
Instance of Symbol 3 MovieClip "counter" in Symbol 209 MovieClip [conclusion] Frame 170
onClipEvent (load) { _visible = false; realCount = _parent._parent.timer; miniCount = 0; if (_parent._currentframe == 105) { miniCount = realCount; } finalCount = _root.framesToTime(realCount); } onClipEvent (enterFrame) { if (miniCount <= (realCount - 0.1)) { miniCount = (miniCount * 0.85) + (realCount * 0.15); var timer = miniCount; _parent.time.text = _root.framesToTime(miniCount); } else { _parent.time.text = finalCount; } }
Instance of Symbol 204 MovieClip "p2" in Symbol 209 MovieClip [conclusion] Frame 190
onClipEvent (load) { _visible = (_root.playMode == "2P"); gotoAndStop(_parent.p2index); }
Instance of Symbol 204 MovieClip "p1" in Symbol 209 MovieClip [conclusion] Frame 190
onClipEvent (load) { gotoAndStop(_parent.p1index); }
Symbol 209 MovieClip [conclusion] Frame 215
stop();
Symbol 215 MovieClip Frame 25
gotoAndPlay (1);
Symbol 239 MovieClip [Obstacle] Frame 1
function refresh(angle, step, turn) { top._rotation = angle; if (turn < 0) { gotoAndStop(anchor + (step - 0)); } else if (turn > 0) { gotoAndStop((anchor + 5) - (step + 1)); } } function bump(who) { var xdiff = (who.x - x); var ydiff = (who.y - y); _root.depthControl(this, who); if ((Math.abs(xdiff) < detect) && (Math.abs(ydiff) < detect)) { var margin = 60; who.x = int(who.x); who.y = int(who.y); if (Math.abs(xdiff) < margin) { if ((Math.abs(ydiff) <= margin) && ((who.yvel / ydiff) <= 0)) { who.yvel = 0; } } if (Math.abs(ydiff) < margin) { if ((Math.abs(xdiff) <= margin) && ((who.xvel / xdiff) <= 0)) { who.xvel = 0; } } return(true); } return(false); } if (!init) { gotoAndStop(style); top.gotoAndStop(style); anchor = _currentframe; init = true; _parent.obstacles.push(this); _yscale = (_yscale * _parent.world.ratio); x = _x - _parent.world._x; y = _y - _parent.world._y; detect = 80; }
Symbol 255 MovieClip [Ghost2] Frame 1
function advance() { if ((random(200) == 1) || (myTarget.disabled)) { myTarget = pickTarget(); } var xdiff = (myTarget.x - x); var ydiff = (myTarget.y - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (myTarget.disabled) { hunt = hunt + ((random(3) - 1) / 10); } else { hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { _alpha = (_alpha + ((100 / (pdist + 10)) * ptarget.esp)); if (pdist < 25) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } var tease = (1.4 * Math.sin(dist / 300)); xvel = xvel + (speed * Math.cos(hunt + tease)); yvel = yvel - (speed * Math.sin(hunt + tease)); if (Math.cos(hunt + tease) < 0) { _xscale = (-1 * scale); } else { _xscale = scale; } x = x + xvel; y = y + yvel; xvel = xvel * 0.5; yvel = yvel * 0.5; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.8); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndPlay (4); } timer++; if (!dead) { gotoAndStop((int(timer / 3) % 3) + 1); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); _alpha = (_alpha + force); strain = strain + force; return(true); } return(false); var a = (); _root.depthControl(this, _parent.obstacles[a]); // unexpected jump } function pickTarget() { var myChoice = random(_parent.players.length); var b = 0; for (var a in _parent.players) { if (b == myChoice) { return(_parent.players[a]); } b++; } } if (!init) { speed = 2.2 / _root.easy; radius = 40; scale = _yscale; strain = 0; init = true; timer = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); phase = 0; }
Symbol 255 MovieClip [Ghost2] Frame 16
stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);
Symbol 288 MovieClip [Ghost3] Frame 1
function advance() { AI_timer++; if (behavior == "idle") { gotoAndStop (1); xdrift = xdrift + (random(5) - 2); ydrift = ydrift + (random(5) - 2); var multiplier = (1 - ((_alpha + 5) / 100)); xdrift = xdrift * multiplier; ydrift = ydrift * multiplier; xvel = xvel + (xdrift / 20); yvel = yvel + (ydrift / 20); xvel = xvel * multiplier; yvel = yvel * multiplier; if ((strain < 70) && (getDistance() < 120)) { behavior = "awake"; _root.playSound("gurgle"); AI_timer = 0; } } if (behavior == "awake") { _alpha = (_alpha + 20); if (AI_timer < 14) { gotoAndStop(AI_timer + 1); } else { gotoAndStop (15); } if (AI_timer > 40) { behavior = "chase"; AI_timer = 0; vel = -2; setMark(myTarget.x, myTarget.y); } } if (behavior == "chase") { gotoAndStop(16 + (int(AI_timer / 2) % 3)); _alpha = (_alpha + (10 / (Math.abs(vel) + 0.5))); var xdiff = (targetX - x); var ydiff = (targetY - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); vel = vel + (speed / 2); xvel = xvel + ((vel / 3) * Math.cos(hunt)); yvel = yvel - ((vel / 3) * Math.sin(hunt)); if ((AI_timer % 40) == 0) { getDistance(); setMark(myTarget.x, myTarget.y); } if (AI_timer > 120) { AI_timer = 0; behavior = "settle"; } } if (behavior == "settle") { runner = runner + ((5 * Math.sqrt((xvel * xvel) + (yvel * yvel))) + 0.5); _alpha = (_alpha + 5); if (AI_timer < 30) { gotoAndStop(16 + (runner % 3)); } else if (AI_timer < 45) { gotoAndStop(46 - AI_timer); } else { gotoAndStop (1); behavior = "idle"; AI_timer = 0; } } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { _alpha = (_alpha + ((100 / (pdist + 10)) * ptarget.esp)); if (pdist < 25) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } if (Math.cos(hunt + tease) < 0) { _xscale = (-1 * scale); } else { _xscale = scale; } x = x + xvel; y = y + yvel; vel = vel * 0.88; xvel = xvel * 0.97; yvel = yvel * 0.97; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.85); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndPlay (19); } if (dead) { behavior = "dead"; } for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); xvel = xvel + ((force / 40) * Math.cos(angle)); yvel = yvel - ((force / 40) * Math.sin(angle)); _alpha = (_alpha + (force * 1.5)); strain = strain + force; vel = vel * (10 / (force + 10)); return(true); } return(false); } function getDistance() { var smallestdist = 9999; for (var a in _parent.players) { var gDplayer = _parent.players[a]; var gDx = (gDplayer.x - x); var gDy = (gDplayer.y - y); var gDdist = Math.sqrt((gDx * gDx) + (gDy * gDy)); if (gDdist < smallestdist) { smallestdist = gDdist; myTarget = gDplayer; } } return(smallestdist); } function setMark(myX, myY) { targetX = myX; targetY = myY; } if (!init) { speed = 1 / _root.easy; vel = 0; behavior = "idle"; AI_timer = 0; radius = 40; scale = _yscale; strain = 0; init = true; runner = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); phase = 0; }
Symbol 288 MovieClip [Ghost3] Frame 36
stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);
Symbol 296 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 1
function advance() { Rim._x = Rim._x + ((random(7) - 3) / 5); Rim._y = Rim._y + ((random(7) - 3) / 5); Rim._alpha = random(20) + 80; Pupil._x = Pupil._x + ((random(7) - 3) / 5); Pupil._y = Pupil._y + ((random(7) - 3) / 5); Pupil._alpha = random(10) + 90; Rim._x = Rim._x * 0.8; Rim._y = Rim._y * 0.8; Pupil._x = Pupil._x * 0.8; Pupil._y = Pupil._y * 0.8; } initx = _x; inity = _y;
Symbol 339 MovieClip [Ghost4] Frame 1
function advance() { Eye.advance(); if ((_alpha < 0.75) && (!win)) { timer = 0; var pass = true; var tooFar = true; var teleX; var teleY; do { pass = true; tooFar = true; teleX = random(800) - 400; teleY = random(800) - 400; for (var a in _parent.players) { var teleD = getDistance(teleX, teleY, _parent.players[a]); if (_parent.players[a].disabled) { continue; } if (teleD < 90) { pass = false; myTarget = _parent.players[a]; } if (teleD < 200) { tooFar = false; } } } while ((pass == false) || (tooFar == true)); x = teleX; y = teleY; } if (myTarget.disabled) { myTarget = pickTarget(); if (myTarget.disabled) { win = true; } } var xdiff = (myTarget.x - x); var ydiff = (myTarget.y - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (myTarget.disabled) { hunt = hunt + ((random(3) - 1) / 10); } else { hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { if (pdist < 50) { _root.depthControl(this, ptarget); } if (!win) { _alpha = (_alpha + ((10000 / ((pdist * pdist) + 100)) * ptarget.esp)); } if (pdist < 15) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } var vel = speed; var armPos = 1; if (dist < 200) { armPos = 50 - int(dist / 4.1); } arm1.gotoAndStop(armPos); arm2.gotoAndStop(armPos); if (dist < 90) { vel = (speed * (dist + 10)) / 100; } if ((dist > 400) || (timer > 200)) { vel = -speed; } if (timer > 300) { timer = 0; } xvel = xvel + (vel * Math.cos(hunt)); yvel = yvel - (vel * Math.sin(hunt)); Eye._x = Eye.initx + ((2 * Math.abs(vel)) * Math.cos(hunt)); Eye._y = Eye.inity - (Math.abs(vel) * Math.sin(hunt)); x = x + xvel; y = y + yvel; xvel = xvel * 0.5; yvel = yvel * 0.5; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.8); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndStop (4); } timer++; if (!dead) { gotoAndStop(int(2.5 + (1.1 * Math.cos(timer / 3)))); } for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); _alpha = (_alpha + force); strain = strain + force; return(true); } return(false); } function pickTarget() { var myChoice = myTarget; for (var a in _parent.players) { if (_parent.players[a] != myTarget) { return(_parent.players[a]); } } return(myTarget); } function getDistance(x, y, target) { var gDxdiff = (target.x - x); var gDydiff = (target.y - y); return(Math.sqrt((gDxdiff * gDxdiff) + (gDydiff * gDydiff))); } if (!init) { speed = 2 / _root.easy; radius = 40; scale = _yscale; strain = 0; init = true; timer = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); win = false; }
Symbol 339 MovieClip [Ghost4] Frame 4
delete bind; advance = function () { nextFrame(); };
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 55
onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 55
onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 56
onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 56
onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 58
onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 58
onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 60
onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 60
onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 62
onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 62
onClipEvent (enterFrame) { _rotation = (_rotation - 20); }
Symbol 339 MovieClip [Ghost4] Frame 85
advance = function () { nextFrame(); _alpha = (_alpha - 2.8); };
Symbol 339 MovieClip [Ghost4] Frame 120
stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);
Symbol 341 MovieClip [Wisp] Frame 1
function advance() { if (myGhost.dead) { dieOut = true; } if (!dieOut) { for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < 20) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } timer++; if (dieOut) { _alpha = (_alpha - 1.5); } fire._alpha = 70 + (30 * Math.sin((timer / 50) * Math.PI)); fire._y = inity + (5 * Math.cos((timer / 50) * Math.PI)); if (timer > 100) { targetX = myGhost.x + ((random(100) - 50) * 4); targetY = myGhost.y + ((random(100) - 50) * 4); timer = 100; } if (x < targetX) { xvel = xvel + speed; } else { xvel = xvel - speed; } if (y < targetY) { yvel = yvel + speed; } else { yvel = yvel - speed; } xvel = xvel * 0.99; yvel = yvel * 0.99; x = x + (xvel / 3); y = y + (yvel / 3); for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } for (var a in _parent.players) { _root.depthControl(this, _parent.players[a]); } if (x > 400) { xvel--; } else if (x < -400) { xvel++; } if (y > 400) { yvel--; } else if (y < -400) { yvel++; } } if (!init) { init = true; targetX = random(700) - 350; targetY = random(700) - 350; speed = 1 / _root.easy; xvel = 0; yvel = 0; timer = random(100); _parent.active.push(this); for (var a in _parent.ghosts) { myGhost = _parent.ghosts[a]; } dieOut = false; fire.gotoAndPlay(random(8) + 1); inity = fire._y; }
Symbol 368 MovieClip Frame 1
function checkInput(key) { if ((key == 40) || (key == _root.settings.data.controls1.kDOWN)) { selected++; } else if ((key == 38) || (key == _root.settings.data.controls1.kUP)) { selected--; } else if (((key == 13) || (key == 32)) || (key == _root.settings.data.controls1.kSWEEP)) { this["option" + selected].click(); } if (selected > max) { selected = 1; } else if (selected < 1) { selected = max; } } stop(); selected = _root.returnTo; if (selected == undefined) { selected = _root.settings.data.playmode; } max = 7;
Instance of Symbol 41 MovieClip "option1" in Symbol 368 MovieClip Frame 1
onClipEvent (load) { function click() { _root.returnTo = no; _root.playMode = "1P"; _root.settings.data.playmode = 1; _parent._parent.gotoAndStop("charaselect"); } no = 1; }
Instance of Symbol 41 MovieClip "option2" in Symbol 368 MovieClip Frame 1
onClipEvent (load) { function click() { _root.returnTo = no; _root.playMode = "2P"; _root.settings.data.playmode = 2; _parent._parent.gotoAndStop("charaselect"); } no = 2; }
Instance of Symbol 41 MovieClip "option3" in Symbol 368 MovieClip Frame 1
onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("howtoplay"); } no = 3; }
Instance of Symbol 41 MovieClip "option4" in Symbol 368 MovieClip Frame 1
onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("minigame"); } no = 4; }
Instance of Symbol 41 MovieClip "option6" in Symbol 368 MovieClip Frame 1
onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("audio"); } no = 6; }
Instance of Symbol 41 MovieClip "option7" in Symbol 368 MovieClip Frame 1
onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("misc"); } no = 7; }
Instance of Symbol 41 MovieClip "option5" in Symbol 368 MovieClip Frame 1
onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("controls"); } no = 5; }
Symbol 372 MovieClip Frame 50
gotoAndPlay (1);
Instance of Symbol 41 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (load) { function click() { _parent.click(); } }
Instance of Symbol 387 MovieClip "tracker" in Symbol 388 MovieClip Frame 1
onClipEvent (load) { drag = false; this.onMouseDown = function () { if (((_parent._ymouse > -8) && (_parent._ymouse < 8)) && ((_parent._xmouse > -58) && (_parent._xmouse < 58))) { drag = true; } }; this.onMouseUp = function () { if (drag) { _parent.released = true; } drag = false; }; _xscale = (80 / (_parent._xscale / _parent._yscale)); _parent.shadow._xscale = _xscale; } onClipEvent (enterFrame) { if (drag) { if (_parent._xmouse < -50) { _x = -50; } else if (_parent._xmouse > 50) { _x = 50; } else { _x = _parent._xmouse; } } _parent.shadow._x = _x * 0.9; _parent.percent = int(_x + 50); }
Symbol 410 MovieClip Frame 1
function advance() { timer++; _x = (initx + ((timer * xspeed) % 120)); _y = (inity + ((timer * yspeed) % 120)); } timer = 0; initx = _x; inity = _y;
Symbol 429 MovieClip Frame 20
gotoAndPlay (1);
Symbol 456 MovieClip Frame 1
active = new Array(); players = new Array(); ghosts = new Array(); _root.playSong("Conference");
Instance of Symbol 3 MovieClip "world" in Symbol 456 MovieClip Frame 1
onClipEvent (load) { _visible = false; cos = 1; sin = 0; }
Instance of Symbol 377 MovieClip in Symbol 456 MovieClip Frame 1
onClipEvent (load) { function click() { _root.playSong("Main Menu"); _parent._parent.gotoAndStop("title"); } }
Symbol 456 MovieClip Frame 20
stop();
Instance of Symbol 124 MovieClip [Houkiko] "p1" in Symbol 456 MovieClip Frame 20
onClipEvent (load) { _parent.active.push(this); _parent.players.push(this); for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } x = 250; y = 60; shock = 0; scale = 100; } onClipEvent (enterFrame) { if (x > 250) { x = -250; } else if (x < -250) { x = 250; } if (y < -100) { y = -100; } else if (y > 200) { y = 200; } }
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 20
onClipEvent (load) { function advance() { with (_parent.p1) { if (x > 100) { move(-sweepSpeed, 0); rundir = "runside"; feet.animate("walkleft"); flip = 1; running = true; brushing = true; } else { _parent.play(); } } } _visible = false; _parent.active.push(this); }
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 21
onClipEvent (load) { function advance() { } _visible = false; }
Symbol 456 MovieClip Frame 30
instruct.text = ((((((("Let's start with basic movement, shall we? Use the " + _root.keyCodeToWord(p1.kUP)) + ", ") + _root.keyCodeToWord(p1.kDOWN)) + ", ") + _root.keyCodeToWord(p1.kLEFT)) + ", and ") + _root.keyCodeToWord(p1.kRIGHT)) + " keys to move onto the red X.";
Symbol 456 MovieClip Frame 40
stop();
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 40
onClipEvent (load) { function advance() { if ((Math.abs(_parent.p1._x - _parent.redx._x) < 30) && (Math.abs(_parent.p1._y - _parent.redx._y) < 20)) { _parent.play(); } } _visible = false; }
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 41
onClipEvent (load) { function advance() { } _visible = false; }
Symbol 456 MovieClip Frame 50
instruct.text = ("Very good! Now on to bone sweeping: Pressing " + _root.keyCodeToWord(p1.kSWEEP)) + " will sweep objects away. Try moving the bone off the X.";
Symbol 456 MovieClip Frame 60
stop();
Instance of Symbol 64 MovieClip [bones] "bone" in Symbol 456 MovieClip Frame 60
onClipEvent (load) { init = true; radius = 16; gotoAndStop (1); _parent.active.push(this); x = 0; y = 106.666666666667; _alpha = 0; }
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 60
onClipEvent (load) { function advance() { var xdiff = (_parent.bone._x - _parent.redx._x); var ydiff = ((_parent.bone._y - _parent.redx._y) * 0.75); _parent.bone._alpha = _parent.bone._alpha + 10; if (((xdiff * xdiff) + (ydiff * ydiff)) > 1000) { _parent.play(); } } _visible = false; }
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 61
onClipEvent (load) { function advance() { _parent.bone._alpha = 100; } _visible = false; }
Symbol 456 MovieClip Frame 70
instruct.text = ("Nice. You can also sweep bones towards yourself by pressing " + _root.keyCodeToWord(p1.kGATHER)) + ". Try bringing the skull to the X over there.";
Symbol 456 MovieClip Frame 80
stop();
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 80
onClipEvent (load) { function advance() { var xdiff = (_parent.bone._x - _parent.redx._x); var ydiff = ((_parent.bone._y - _parent.redx._y) * 0.75); if (((xdiff * xdiff) + (ydiff * ydiff)) < 400) { _parent.play(); } } _visible = false; }
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 81
onClipEvent (load) { function advance() { _parent.p1._alpha = _parent.p1._alpha - 5; _parent.bone._alpha = _parent.bone._alpha - 5; } _visible = false; }
Symbol 456 MovieClip Frame 100
stop();
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 100
onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { _parent.play(); }
Symbol 456 MovieClip Frame 120
stop();
Symbol 456 MovieClip Frame 140
stop();
Symbol 456 MovieClip Frame 160
stop();
Symbol 456 MovieClip Frame 180
stop();
Symbol 456 MovieClip Frame 200
stop();
Symbol 456 MovieClip Frame 220
stop();
Symbol 456 MovieClip Frame 240
stop();
Symbol 456 MovieClip Frame 260
stop();
Symbol 456 MovieClip Frame 280
stop();
Symbol 456 MovieClip Frame 300
stop();
Symbol 456 MovieClip Frame 320
stop();
Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 321
onClipEvent (load) { _visible = false; timer = 30; } onClipEvent (enterFrame) { timer--; _root.BGM.setVolume((_root.settings.data.audio.BGMVol * timer) / 30); }
Symbol 456 MovieClip Frame 350
_root.playSong("Main Menu"); _parent.gotoAndStop("title");
Symbol 462 MovieClip Frame 1
function proceed() { if (_root.settings.data.level > _root.settings.data.progress) { _root.settings.data.level = _root.settings.data.progress; } _parent.active = new Array(); _parent.players = new Array(); _parent.ghosts = new Array(); _parent.obstacles = new Array(); if (_root.settings.data.cutscenes) { _parent.gotoAndStop("cutscene"); } else { _parent.gotoAndStop("game"); } } function checkSelected() { if (selected < 1) { selected = 1; } else if (selected > 10) { selected = 10; } if (selected > _root.settings.data.progress) { selected = _root.settings.data.progress; } }
Instance of Symbol 41 MovieClip "option1" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 1; }
Instance of Symbol 41 MovieClip "option2" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 2; }
Instance of Symbol 41 MovieClip "option3" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 3; }
Instance of Symbol 41 MovieClip "option4" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 4; }
Instance of Symbol 41 MovieClip "option5" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 5; }
Instance of Symbol 41 MovieClip "option6" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 6; }
Instance of Symbol 41 MovieClip "option7" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 7; }
Instance of Symbol 41 MovieClip "option8" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 8; }
Instance of Symbol 41 MovieClip "option9" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 9; }
Instance of Symbol 41 MovieClip "option10" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 10; }
Instance of Symbol 3 MovieClip "sq1" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 1); }
Instance of Symbol 3 MovieClip "sq4" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 4); }
Instance of Symbol 3 MovieClip "sq7" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 7); }
Instance of Symbol 3 MovieClip "sq2" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 2); }
Instance of Symbol 3 MovieClip "sq5" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 5); }
Instance of Symbol 3 MovieClip "sq8" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 8); }
Instance of Symbol 3 MovieClip "sq3" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 3); }
Instance of Symbol 3 MovieClip "sq6" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 6); }
Instance of Symbol 3 MovieClip "sq9" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 9); }
Instance of Symbol 3 MovieClip "sq10" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { _visible = (_root.settings.data.progress < 10); }
Symbol 475 MovieClip Frame 1
function flip() { _xscale = (_xscale * -1); speech._xscale = speech._xscale * -1; currentDir = currentDir * -1; if (currentDir == 1) { speech._x = textPos; } else { speech._x = 370; } } function say(who, what) { portrait.gotoAndStop(who); myString = what; speech.text = ""; read = 0; toRead = what.length; } function advance() { if (read < toRead) { read++; speech.text = myString.substr(0, read); } if (end > 0) { end++; _root.BGM.setVolume(BGMVol * (1 - (end * 0.025))); if (end < 20) { _yscale = (100 - (end * 5)); } else { _visible = false; } if (end >= 50) { _parent.gotoAndStop(destination); } } } function skip() { if (read < toRead) { read = toRead; speech.text = myString; } else { getNext(); } } function getNext() { if (index >= speeches.length) { if (end == 0) { end = 1; } return(false); } var myName = speakers[index]; var mySpeech = speeches[index]; if (dir[index] != currentDir) { flip(); } index++; say(myName, mySpeech); return(true); } myString = ""; read = 0; toRead = 0; index = 0; currentDir = 1; textPos = speech._x; end = 0; var BGMVol = _root.settings.data.audio.BGMVol; getNext();
Instance of Symbol 472 MovieClip "portrait" in Symbol 475 MovieClip Frame 1
/* no clip actions */
Symbol 492 MovieClip Frame 1
function advance() { _rotation = (((dir * 180) / Math.PI) + 90); if (_root.paused) { return(false); } timer++; if (timer == 200) { speed = (random(5) + 10) * 0.8; spin = random(9) - 4; spinacc = random(3) - 1; } if (timer > 200) { dir = dir + (spin / 10); _x = (_x + (speed * Math.cos(dir))); _y = (_y + (speed * Math.sin(dir))); if ((timer % 10) == 0) { spinacc = spinacc + (random(3) - 1); } if (random(10000) <= timer) { timer = random(200); } spin = spin + spinacc; spinacc = spinacc * 0.9; spin = spin * 0.8; } else if (random(50) == 1) { dir = dir + ((random(5) - 2) / 3); } if (_x < -420) { _x = 420; } else if (_x > 420) { _x = -420; } if (_y < -420) { _y = 420; } else if (_y > 420) { _y = -420; } } if (!init) { init = true; timer = random(500); dir = (random(360) * Math.PI) / 180; spin = random(9) - 4; spinacc = random(3) - 1; speed = (random(5) + 10) * 0.8; _x = (random(800) - 400); _y = (random(800) - 400); }
Symbol 495 MovieClip Frame 1
function advance() { if (_root.paused) { return(undefined); } _x = (_x + (xvel / 8)); _y = (_y + (yvel / 8)); xvel = xvel + xacc; yvel = yvel + yacc; xvel = xvel * 0.95; yvel = yvel * 0.95; xacc = xacc * 0.98; yacc = yacc * 0.98; _alpha = (_alpha * 0.95); if (random(10) == 1) { xacc = (random(5) - 2) / 2; yacc = (random(5) - 2) / 2; if (random(10) == 1) { fader = random(10) / 5; } } _alpha = (_alpha + fader); if (_x < -450) { _x = 450; } else if (_x > 450) { _x = -450; } if (_y < -450) { _y = 450; } else if (_y > 450) { _y = -450; } } _x = (random(800) - 400); _y = (random(800) - 400); xvel = random(10) - 5; yvel = random(10) - 5; xacc = (random(5) - 2) / 2; yacc = (random(5) - 2) / 2; fader = random(10) / 5; _alpha = 0; var scale = (random(200) + 100); _xscale = scale; _yscale = scale;
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10
onClipEvent (enterFrame) { advance(); }
Symbol 499 MovieClip Frame 1
function advance() { if (step > 0) { angle = angle + (turn * 15); if ((step == 2) || (step == 3)) { angle = angle + (turn * 15); } step--; rad = (angle * Math.PI) / 180; cos = Math.cos(rad); sin = Math.sin(rad); ground._rotation = angle; for (var a in _parent.obstacles) { var obstacle = _parent.obstacles[a]; obstacle._x = ((cos * obstacle.x) - (sin * obstacle.y)) + _x; obstacle._y = (ratio * ((cos * obstacle.y) + (sin * obstacle.x))) + _y; obstacle.refresh(angle, step, turn); for (var b in _parent.obstacles) { _root.depthControl(obstacle, _parent.obstacles[b]); } } if (step == 0) { for (var a in _parent.active) { for (var b in _parent.active) { _root.depthControl(_parent.active[a], _parent.active[b]); } } } } if (!lockKeys) { if (Key.isDown(kTURNRIGHT)) { rotate(1); } else if (Key.isDown(kTURNLEFT)) { rotate(-1); } } _yscale = (100 * ratio); for (var a in _parent.active) { var obstacle = _parent.active[a]; obstacle._x = ((cos * obstacle.x) - (sin * obstacle.y)) + _x; obstacle._y = (ratio * ((cos * obstacle.y) + (sin * obstacle.x))) + _y; } } function rotate(dir) { if (step == 0) { turn = dir; step = 4; } } function transpose(who, newType) { objects++; _parent.attachMovie(newType, "object" + objects, -objects); var newGuy = _parent["object" + objects]; for (var stat in who) { newGuy[stat] = who[stat]; } newGuy._x = who._x + 400; newGuy._y = who._y + 300; _root.destroy(who); if (newGuy.transform != undefined) { var newTrans = new Color(newGuy); newTrans.setTransform(newGuy.transform); delete newGuy.transform; } if (newGuy.player) { _parent.active.push(newGuy); _parent.players.push(newGuy); delete newGuy.player; } else if (newGuy.bone) { delete newGuy.bone; _parent.active.push(newGuy); newGuy.init = true; newGuy.radius = 16; if (newGuy.rotate == undefined) { newGuy.rotate = random(360); } newGuy._rotation = newGuy.rotate; newGuy.gotoAndStop(newGuy.style); newGuy.x = newGuy._x - 400; newGuy.y = newGuy._y - 300; delete newGuy.style; delete newGuy.rotate; } return(newGuy); } function freeze() { lockKeys = true; } ratio = 0.75; step = 0; turn = 0; angle = 0; objects = 0; lockKeys = false; rotate(0); kTURNRIGHT = 33; kTURNLEFT = 45; stop();
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls2) { this[a] = _root.settings.data.controls2[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p2char); } else { _root.destroy(this); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { if (_root.playMode == "1P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3
onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6
onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6
onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Ghost"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7
onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8
onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Ghost3"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { x = _x; y = _y; if (_root.playMode == "1P") { _parent.transpose(this, "Ghost3"); } else { _parent.transpose(this, "Ghost"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9
onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Ghost4"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls2) { this[a] = _root.settings.data.controls2[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p2char); } else { _root.destroy(this); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { if (_root.playMode == "1P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Wisp"); }
Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10
onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Wisp"); }
Symbol 506 MovieClip Frame 1
function initialize() { speed = random(10) + 10; gotoAndStop(random(5) + 1); var bloat = (random(30) + 60); _xscale = (bloat + random(20)); _yscale = (bloat + random(10)); _alpha = (random(150) + 150); _y = (random(20) + 10); } function advance() { _x = (_x - ((speed / 75) + (_parent.speed / 10))); if (_x < (((-_width) / 2) - 10)) { initialize(); _x = ((400 + (_width / 2)) + 10); } } if (!init) { init = true; initialize(); }
Symbol 511 MovieClip Frame 1
function initialize() { gotoAndStop(random(4) + 1); distance = random(100); _xscale = (((random(2) * 2) - 1) * ((random(25) + 100) - (distance / 5))); _yscale = ((random(10) + 100) - (distance / 5)); mySpeed = 1 - (distance / 100); var fade = String(100 - (distance * 0.75)); var rAdd = String(distance * 1.4); var gAdd = String(distance * 1.5); var bAdd = String((distance * 2.5) + 100); transform = {ra:fade, rb:rAdd, ga:fade, gb:gAdd, ba:fade, bb:bAdd, aa:"100", ab:"0"}; var myColor = new Color(this); myColor.setTransform(transform); for (var a in _parent) { var other = _parent[a]; if (other.mountain) { if ((other.distance < distance) && (other.getDepth() > this.getDepth())) { this.swapDepths(other); } } } } function advance() { _x = (_x - ((_parent.speed * mySpeed) / 5)); if (_x < (((-_width) / 2) - 20)) { initialze(); _x = ((400 + (_width / 2)) + 20); } } if (!init) { mountain = true; init = true; initialize(); transform = new Object(); }
Symbol 514 MovieClip Frame 1
function advance() { phase = phase + (_parent.speed * mult); _x = (anchor - (phase % _width)); } if (!init) { anchor = _x; phase = 0; mult = (((2 * _xscale) / 100) * _xscale) / 100; }
Symbol 538 MovieClip Frame 42
gotoAndPlay (36);
Instance of Symbol 516 MovieClip in Symbol 539 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + (_parent._parent.speed * 25)); }
Instance of Symbol 516 MovieClip in Symbol 539 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + (_parent._parent.speed * 25)); }
Instance of Symbol 538 MovieClip "body" in Symbol 539 MovieClip Frame 1
onClipEvent (load) { anchor = _y; bounce = 0; jiggle = 0; depart = false; speed = 0; gotoAndStop (1); } onClipEvent (enterFrame) { var damper = (1 - (0.5 / (1 + (0.8 * _parent._parent.speed)))); var chance = random(80 / damper); if (chance < (100 * Math.pow(damper, 3))) { bounce = bounce - (chance / 100); jiggle = jiggle - (chance / 60); } _rotation = (_rotation + (jiggle * 0.5)); _y = (_y + (bounce * 0.9)); bounce = bounce + (anchor - _y); bounce = bounce * damper; jiggle = jiggle - _rotation; jiggle = jiggle * damper; if (depart) { speed = speed + 0.1; speed = speed * 0.98; _parent._x = _parent._x + speed; } }
Symbol 540 MovieClip Frame 1
function advance() { for (var a in this) { this[a].advance(); } } speed = 2;
Symbol 541 MovieClip Frame 1
function advance() { for (var a in this) { this[a].advance(); } } speed = 0;
Symbol 553 MovieClip Frame 1
function advance() { for (var a in this) { this[a].advance(); } }
Symbol 563 MovieClip Frame 1
speed = 0;
Instance of Symbol 553 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 562 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (load) { phase = 0; anchor = _y; bounce = 0; } onClipEvent (enterFrame) { phase++; var frame = (1 + ((phase / 2) % 5)); if (frame <= 4) { gotoAndStop(frame); } else { gotoAndStop (2); } var chance = random(50); if (chance < 25) { bounce = bounce + (chance / 20); } _y = (_y + ((bounce / 2) + (((phase % 3) - 1) / 3))); bounce = bounce + (anchor - _y); bounce = bounce * 0.8; }
Symbol 570 MovieClip Frame 60
gotoAndPlay (1);
Symbol 577 MovieClip Frame 1
speed = 0;
Instance of Symbol 576 MovieClip in Symbol 577 MovieClip Frame 1
onClipEvent (load) { phase = 0; anchor = _y; bounce = 0; } onClipEvent (enterFrame) { phase++; var frame = (1 + ((phase / 2) % 5)); if (frame <= 4) { gotoAndStop(frame); } else { gotoAndStop (2); } var chance = random(50); if (chance < 25) { bounce = bounce + (chance / 20); } _y = (_y + ((bounce / 1.8) + (((phase % 3) - 1) / 2))); bounce = bounce + (anchor - _y); bounce = bounce * 0.8; }
Symbol 586 MovieClip Frame 1
speed = 0;
Instance of Symbol 553 MovieClip in Symbol 586 MovieClip Frame 1
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 585 MovieClip in Symbol 586 MovieClip Frame 1
onClipEvent (load) { phase = 0; anchor = _y; bounce = 0; } onClipEvent (enterFrame) { phase++; var frame = (1 + ((phase / 2) % 5)); if (frame <= 4) { gotoAndStop(frame); } else { gotoAndStop (2); } var chance = random(50); if (chance < 25) { bounce = bounce + (chance / 20); } _y = (_y + ((bounce / 1.8) + (((phase % 3) - 1) / 2))); bounce = bounce + (anchor - _y); bounce = bounce * 0.8; }
Instance of Symbol 553 MovieClip in Symbol 610 MovieClip Frame 1
onClipEvent (enterFrame) { advance(); }
Symbol 639 MovieClip Frame 1
function advance() { if (random(6) == 1) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 540 MovieClip "bottom" in Symbol 647 MovieClip Frame 1
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 541 MovieClip in Symbol 647 MovieClip Frame 1
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 540 MovieClip "top" in Symbol 647 MovieClip Frame 820
onClipEvent (enterFrame) { advance(); }
Symbol 647 MovieClip Frame 883
bottom.truck.body.play(); top.truck.body.play();
Instance of Symbol 553 MovieClip in Symbol 647 MovieClip Frame 960
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 553 MovieClip in Symbol 647 MovieClip Frame 1096
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 626 MovieClip in Symbol 647 MovieClip Frame 1142
onClipEvent (load) { phase = 0; stop(); } onClipEvent (enterFrame) { phase++; if ((phase % 2) == 1) { var nextF = (random(3) + 1); while (nextF == _currentframe) { var nextF = (random(3) + 1); } gotoAndStop(nextF); } }
Instance of Symbol 639 MovieClip in Symbol 647 MovieClip Frame 1300
onClipEvent (enterFrame) { advance(); }
Instance of Symbol 540 MovieClip "top" in Symbol 647 MovieClip Frame 1390
onClipEvent (enterFrame) { advance(); }
Symbol 647 MovieClip Frame 1391
top.truck.body.gotoAndPlay(36);
Symbol 647 MovieClip Frame 1500
top.truck.body.depart = true; bottom.truck.body.depart = true;
Symbol 647 MovieClip Frame 1700
stop();
Symbol 648 MovieClip Frame 1
_parent.trackmanager.locked = true;
Symbol 648 MovieClip Frame 2
stop(); _root.settings.data.video.quality = _root._quality; _root.settings.flush(_root.settings.getSize()); _parent.trackmanager.locked = false; _root.BGM.setVolume(_root.settings.data.audio.BGMVol); _root.SFX.setVolume(_root.settings.data.audio.SFXVol); if (!gameStarted) { _root.playSong("Main Menu"); _root.resize(); _root.setBrightContrast(_root.settings.data.video.brightness, _root.settings.data.video.contrast); gameStarted = true; }
Instance of Symbol 364 MovieClip "chara1" in Symbol 648 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (10); _alpha = 0; initx = _x; if ((_root.settings.data.p1choose != 1) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 1)))) { _visible = false; } _x = (_x - 50); } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); _x = ((_x * 0.8) + (initx * 0.2)); } }
Instance of Symbol 368 MovieClip in Symbol 648 MovieClip Frame 2
onClipEvent (keyDown) { checkInput(Key.getCode()); }
Instance of Symbol 364 MovieClip "chara2" in Symbol 648 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (11); _alpha = 0; initx = _x; if ((_root.settings.data.p1choose != 2) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 2)))) { _visible = false; } _x = (_x - 50); } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); _x = ((_x * 0.8) + (initx * 0.2)); } }
Instance of Symbol 364 MovieClip "chara3" in Symbol 648 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (12); _alpha = 0; initx = _x; if ((_root.settings.data.p1choose != 3) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 3)))) { _visible = false; } _x = (_x - 50); } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); _x = ((_x * 0.8) + (initx * 0.2)); } }
Instance of Symbol 299 MovieClip in Symbol 648 MovieClip Frame 2
onClipEvent (load) { _visible = false; timer = 0; } onClipEvent (mouseDown) { if ((Math.abs(_xmouse) < 30) && (Math.abs(_ymouse) < 45)) { _root.playSound("blip"); _root.mouseSweeper = true; } timer = 0; } onClipEvent (keyDown) { timer = 0; } onClipEvent (enterFrame) { timer++; }
Symbol 648 MovieClip Frame 3
function refresh() { var p1keys = ""; for (var a in _root.settings.data.controls1) { p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1[a]) + "\r"); } var p2keys = ""; for (var a in _root.settings.data.controls2) { p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2[a]) + "\r"); } var vkeys = ""; for (var a in _root.settings.data.controls) { vkeys = vkeys + (_root.keyCodeToWord(_root.settings.data.controls[a]) + "\r"); } p1controls.text = p1keys; p2controls.text = p2keys; ccontrols.text = vkeys; } function changeKey(which) { var end = (which.length - 1); group = ""; if (which.charAt(end) == "1") { group = "1"; which = which.substr(0, end); } else if (which.charAt(end) == "2") { group = "2"; which = which.substr(0, end); } pressAnyKey._visible = true; keyMan.pending = true; keyMan.myArray = "controls" + group; keyMan.myElement = which; } _parent.trackmanager.locked = true; refresh();
Instance of Symbol 3 MovieClip "keyMan" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { _visible = false; _parent.pressAnyKey._visible = false; pending = false; myArray = ""; myElement = ""; } onClipEvent (keyDown) { if (pending) { _root.settings.data[myArray][myElement] = Key.getCode(); pending = false; _parent.pressAnyKey._visible = false; _parent.refresh(); } }
Instance of Symbol 377 MovieClip in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.gotoAndStop("title"); } }
Instance of Symbol 41 MovieClip "kUP1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kDOWN1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kLEFT1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kRIGHT1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kSWEEP1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kGATHER1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kUP1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kDOWN1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kLEFT1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kRIGHT1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kSWEEP1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kGATHER1" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kTURNLEFT" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kTURNRIGHT" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Instance of Symbol 41 MovieClip "kTRACK" in Symbol 648 MovieClip Frame 3
onClipEvent (load) { function click() { _parent.changeKey(_name); } }
Symbol 648 MovieClip Frame 4
_parent.trackmanager.locked = true; press.text = ("PRESS " + _root.KeyCodeToWord(_root.settings.data.controls.kTRACK).toUpperCase()) + " AT ANY TIME INT HE GAME TO BRING UP THE TRACK-MANAGER";
Instance of Symbol 41 MovieClip in Symbol 648 MovieClip Frame 4
onClipEvent (load) { function click() { if (playing) { _root.stopSong(); _parent.bottan.text = "PLAY"; } else { _root.playSong(_parent.trackman.track); _parent.bottan.text = "STOP"; } playing = !playing; } playing = false; }
Instance of Symbol 388 MovieClip "BGMVol" in Symbol 648 MovieClip Frame 4
onClipEvent (load) { percent = _root.settings.data.audio.BGMVol; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.audio.BGMVol = percent; _root.BGM.setVolume(percent); }
Instance of Symbol 388 MovieClip "SFXVol" in Symbol 648 MovieClip Frame 4
onClipEvent (load) { percent = _root.settings.data.audio.SFXVol; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.audio.SFXVol = percent; _root.SFX.setVolume(percent); } onClipEvent (mouseDown) { if ((Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 8)) { _root.playSound("blip"); } } onClipEvent (mouseUp) { if ((Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 8)) { _root.playSound("blip"); } }
Instance of Symbol 41 MovieClip in Symbol 648 MovieClip Frame 4
onClipEvent (load) { function click() { _parent.trackman.trackno++; _parent.trackman.loadNext(); } }
Instance of Symbol 41 MovieClip in Symbol 648 MovieClip Frame 4
onClipEvent (load) { function click() { _parent.trackman.trackno--; _parent.trackman.loadNext(); } }
Instance of Symbol 56 MovieClip "trackman" in Symbol 648 MovieClip Frame 4
onClipEvent (load) { track = "Main Menu"; locked = true; active = true; } onClipEvent (mouseDown) { refresh(); }
Instance of Symbol 41 MovieClip "HIGH" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root._quality = _name; } }
Instance of Symbol 41 MovieClip "MEDIUM" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root._quality = _name; } }
Instance of Symbol 41 MovieClip "LOW" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root._quality = _name; } }
Instance of Symbol 124 MovieClip [Houkiko] in Symbol 648 MovieClip Frame 5
onClipEvent (enterFrame) { animate("sweeping"); }
Instance of Symbol 81 MovieClip [Ghost] in Symbol 648 MovieClip Frame 5
onClipEvent (enterFrame) { advance(); _alpha = 75; x = 0; y = 0; }
Instance of Symbol 64 MovieClip [bones] in Symbol 648 MovieClip Frame 5
onClipEvent (load) { init = true; gotoAndStop (1); }
Instance of Symbol 41 MovieClip "MAX" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = 1; _root.resize(); } }
Instance of Symbol 41 MovieClip "INC" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = _root.settings.data.video.scrnsize * 1.11111111111111; if (_root.settings.data.video.scrnsize > 1) { _root.settings.data.video.scrnsize = 1; } _root.resize(); } }
Instance of Symbol 41 MovieClip "DEC" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = _root.settings.data.video.scrnsize * 0.9; if (_root.settings.data.video.scrnsize < 0.35) { _root.settings.data.video.scrnsize = 0.35; } _root.resize(); } }
Instance of Symbol 41 MovieClip "MIN" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = 0.35; _root.resize(); } }
Instance of Symbol 388 MovieClip "BGMVol" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { percent = _root.settings.data.video.brightness / 2; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.video.brightness = percent * 2; _root.setBrightContrast(_root.settings.data.video.brightness, _root.settings.data.video.contrast); }
Instance of Symbol 388 MovieClip "SFXVol" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { percent = _root.settings.data.video.contrast; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.video.contrast = percent; }
Instance of Symbol 41 MovieClip "view" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { function click() { _root.settings.data.cutscenes = !_root.settings.data.cutscenes; } } onClipEvent (enterFrame) { if (_root.settings.data.cutscenes) { _parent.brief.text = "ON"; } else { _parent.brief.text = "OFF"; } }
Instance of Symbol 388 MovieClip "BGMVol" in Symbol 648 MovieClip Frame 5
onClipEvent (load) { percent = _root.settings.data.handicap; tracker._x = (percent * 100) - 50; } onClipEvent (enterFrame) { _root.settings.data.handicap = percent / 100; }
Symbol 648 MovieClip Frame 6
_root.playSong("Select Screen"); var p1keys = ""; p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1.kLEFT) + "/"); p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1.kRIGHT) + "\r"); p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1.kSWEEP) + "/"); p1keys = p1keys + _root.keyCodeToWord(_root.settings.data.controls1.kGATHER); p1ctrls.text = p1keys; var p2keys = ""; p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2.kLEFT) + "/"); p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2.kRIGHT) + "\r"); p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2.kSWEEP) + "/"); p2keys = p2keys + _root.keyCodeToWord(_root.settings.data.controls2.kGATHER); p2ctrls.text = p2keys;
Instance of Symbol 410 MovieClip in Symbol 648 MovieClip Frame 6
onClipEvent (load) { xspeed = 1.5; yspeed = 0; } onClipEvent (enterFrame) { advance(); }
Instance of Symbol 410 MovieClip in Symbol 648 MovieClip Frame 6
onClipEvent (load) { xspeed = -1.5; yspeed = 0; } onClipEvent (enterFrame) { advance(); }
Instance of Symbol 204 MovieClip "s1" in Symbol 648 MovieClip Frame 6
onClipEvent (load) { anchor = 1; sweepSpeed = 2; runSpeed = 10; strength = 1; esp = 2; name = "Houkiko"; gotoAndStop (1); }
Instance of Symbol 204 MovieClip "s2" in Symbol 648 MovieClip Frame 6
onClipEvent (load) { anchor = 4; sweepSpeed = 2.4; runSpeed = 8; strength = 1.2; esp = 1.2; name = "Houkita"; gotoAndStop (4); }
Instance of Symbol 204 MovieClip "s3" in Symbol 648 MovieClip Frame 6
onClipEvent (load) { anchor = 7; sweepSpeed = 1; runSpeed = 12; strength = 2; esp = 3; name = "Houkinu"; gotoAndStop (7); }
Instance of Symbol 420 MovieClip "p1c" in Symbol 648 MovieClip Frame 6
onClipEvent (load) { gotoAndStop (1); for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } select = _root.settings.data.p1choose; mySelect = _parent["s" + select]; chosen = false; timer = 0; } onClipEvent (enterFrame) { _x = mySelect._x; if (chosen) { mySelect.gotoAndStop(mySelect.anchor + 2); } else { mySelect.gotoAndStop(mySelect.anchor + 1); } if (chosen && (_parent.p2c.chosen)) { timer++; if (timer >= 10) { _parent.gotoAndStop("levelselect"); } } } onClipEvent (keyDown) { if (chosen || (_root.paused)) { return(false); } var keyPush = Key.getCode(); if (_parent.p2c.select != select) { mySelect.gotoAndStop(mySelect.anchor); } if (keyPush == kRIGHT) { select++; } else if (keyPush == kLEFT) { select--; } else if ((keyPush == kSWEEP) || (keyPush == kGATHER)) { if (!mySelect.selected) { chosen = true; _root.p1char = mySelect.name; _alpha = 50; _root.settings.data.p1choose = select; } mySelect.selected = true; } else { return(false); } if (select > 3) { select = 1; } else if (select < 1) { select = 3; } mySelect = _parent["s" + select]; _root.playSound("blip"); }
Instance of Symbol 420 MovieClip "p2c" in Symbol 648 MovieClip Frame 6
onClipEvent (load) { if (_root.playMode != "2P") { _visible = false; select = 0; chosen = true; return(false); } gotoAndStop (2); for (var a in _root.settings.data.controls2) { this[a] = _root.settings.data.controls2[a]; } select = _root.settings.data.p2choose; mySelect = _parent["s" + select]; chosen = false; } onClipEvent (enterFrame) { _x = mySelect._x; if (chosen) { mySelect.gotoAndStop(mySelect.anchor + 2); } else { mySelect.gotoAndStop(mySelect.anchor + 1); } } onClipEvent (keyDown) { if (chosen || (_root.paused)) { return(false); } var keyPush = Key.getCode(); if (_parent.p1c.select != select) { mySelect.gotoAndStop(mySelect.anchor); } if (keyPush == kRIGHT) { select++; } else if (keyPush == kLEFT) { select--; } else if ((keyPush == kSWEEP) || (keyPush == kGATHER)) { if (!mySelect.selected) { chosen = true; _root.p2char = mySelect.name; _alpha = 50; _root.settings.data.p2choose = select; } mySelect.selected = true; } else { return(false); } if (select > 3) { select = 1; } else if (select < 1) { select = 3; } mySelect = _parent["s" + select]; _root.playSound("blip"); }
Instance of Symbol 377 MovieClip in Symbol 648 MovieClip Frame 6
onClipEvent (load) { function click() { _parent.gotoAndStop("title"); _root.playSong("Main Menu"); } }
Instance of Symbol 456 MovieClip in Symbol 648 MovieClip Frame 7
onClipEvent (enterFrame) { for (var a in active) { active[a].advance(); active[a]._x = active[a].x; active[a]._y = (active[a].y * 3) / 4; } }
Instance of Symbol 377 MovieClip in Symbol 648 MovieClip Frame 8
onClipEvent (load) { function click() { _parent.gotoAndStop("title"); } }
Symbol 648 MovieClip Frame 9
_root.playSong("Select Screen"); _root.easy = _root.settings.data.handicap + 0.7;
Instance of Symbol 410 MovieClip in Symbol 648 MovieClip Frame 9
onClipEvent (load) { xspeed = -1; yspeed = -0.5; } onClipEvent (enterFrame) { advance(); }
Instance of Symbol 462 MovieClip "levelman" in Symbol 648 MovieClip Frame 9
onClipEvent (load) { selected = _root.settings.data.level; for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } } onClipEvent (keyDown) { var pressed = Key.getCode(); if (pressed == kRIGHT) { if (selected == 10) { selected = 9; } else { selected++; } } else if (pressed == kLEFT) { if (selected == 10) { selected = 7; } else { selected--; } } else if ((pressed == kUP) && (selected > 3)) { if (selected == 10) { selected = 8; } else { selected = selected - 3; } } else if (pressed == kDOWN) { selected = selected + 3; } checkSelected(); if (pressed == kSWEEP) { this["option" + selected].click(); } else if (pressed == kGATHER) { _parent.gotoAndStop("charaselect"); } } onClipEvent (enterFrame) { checkSelected(); _parent.besttime.text = "BEST TIME: " + _root.framesToTime(_root.settings.data.times[selected]); }
Symbol 648 MovieClip Frame 10
_root.playSong("Conference");
Instance of Symbol 475 MovieClip in Symbol 648 MovieClip Frame 10
onClipEvent (load) { function Q(Who, nextDir, What, quoteless) { speakers.push(who); if (quoteless == true) { speeches.push(What); } else { speeches.push(("\"" + What) + "\""); } if (nextDir == ">") { dir.push(1); } else { dir.push(-1); } } var level = _root.settings.data.level; destination = "game"; if (level > 10) { destination = "endcredits"; } var playmode = _root.settings.data.playmode; var Girl = ((_root.settings.data.p1choose == 1) || ((playmode == 2) && (_root.settings.data.p2choose == 1))); var Boy = ((_root.settings.data.p1choose == 2) || ((playmode == 2) && (_root.settings.data.p2choose == 2))); var Dog = ((_root.settings.data.p1choose == 3) || ((playmode == 2) && (_root.settings.data.p2choose == 3))); speakers = new Array(); speeches = new Array(); dir = new Array(); if (level == 1) { Q("King", ">", "I bid you welcome to my palace."); Q("King", ">", "You are the Bone Sweepers I sent for, correct?"); if (playmode == 1) { Q("Boss", "<", "Yes. I am Conrad Weiss, and this is my apprentice."); } else { Q("Boss", "<", "Yes. I am Conrad Weiss, and these are my apprentices."); } if (Girl) { Q("Girl", "<", "Pleased to meet you; Lynn Beauvais at your service."); } if (Boy) { Q("Boy", "<", "Hello. I'm Micah Strauss."); } if (Dog) { Q("Dog", "<", "..."); Q("King", ">", "Hm? And who is this fellow?"); Q("Boss", "<", "Oh, forgive me - this is Baron von Kiesl, the mute dog."); Q("King", ">", "Dog? And all this time I thought he was a mouse."); Q("King", ">", "A large, grossly oversized mouse."); Q("Boss", "<", "Yes, well...he's a dog nonetheless."); Q("Dog", "<", "..."); } Q("Boss", "<", "Might I inquire what service you desire of us?"); Q("King", ">", "Certainly. As was written in the letter, my castle is haunted."); Q("King", ">", "I recieve reports of specters roaming the grounds, jinxing the staff!"); Q("King", ">", "It's been truly terrible - I beseech you, help me!"); Q("Boss", "<", "Of course, Your Majesty; we would be glad to provide aid."); Q("Boss", "<", "If you would give us our first assignment?"); Q("King", ">", "I am grateful for your cooperation. As for the first area..."); Q("King", ">", "I believe my stewards told me the East Hall was haunted."); Q("Boss", "<", "Very well - we shall leave to investigate immediately."); if (Girl) { Q("Girl", "<", "Alright, let's go check it out!"); } if (Boy) { Q("Boy", "<", "Gahhh, time to work..."); Q("Boss", ">", "(Pick up your feet!)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("King", "<", "Thank you, Bone Sweepers. Please return safely."); } else if (level == 2) { Q("King", ">", "Back already? Has something gone wrong?"); Q("Boss", "<", "No sir, on the contrary - the hall is clear."); Q("King", ">", "Hot whiskey! You don't say!"); if (Girl) { Q("Girl", "<", "We do say, we do."); if (Boy) { Q("Boy", "<", "Nevermind her. Tell us more about this 'hot whiskey.'"); Q("Boss", ">", "Down, Micah; leave the talking to me."); } if (Dog) { Q("Dog", "<", "..."); } } else if (Boy) { Q("Boy", "<", "Hey, are you saying you thought we couldn't handle it?"); Q("Boss", ">", "Quiet, Micah, or I'll bleed your tongue on a pike."); if (Dog) { Q("Dog", "<", "..."); Q("Boy", "<", "Pfeh. Wipe that smug look off your face."); Q("Boss", ">", "Micah!"); Q("Boy", "<", "-Yessir."); } } else if (Dog) { Q("Dog", "<", "..."); Q("King", ">", "Hahaha! Truly, you CAN'T say!"); Q("Dog", "<", "..."); Q("Boss", "<", "(My my, aren't we clever...)", true); } Q("King", ">", "Anyhow, I'm extremely pleased with your performance."); Q("King", ">", "Now if you would, I'd like you to proceed to the kitchen."); if (Girl) { Q("Girl", "<", "Score!"); } if (Boy) { Q("Boy", "<", "Alright, grub at last."); } if (Boy || (Girl)) { Q("Boss", ">", "Calm down - this is an assignment, not a break."); } if (Girl) { Q("Girl", "<", "...damn that man."); } if (Boy) { Q("Boy", "<", "I hate this place already."); } Q("King", ">", "I've had the kitchen furniture moved to my private quarters."); Q("King", ">", "Hopefully this will help you move about more freely."); if (Girl) { Q("Girl", "<", "So essentially your kitchen is now in your bedroom?"); Q("King", ">", "Well, yes..."); if (Boy) { Q("Boy", "<", "(I doubt it was for the reasons he mentioned...)", true); Q("Boss", ">", "(So do I, but keep your voice down.)", true); } else { Q("Girl", "<", "So you can eat whatever you want, whenever?"); Q("King", ">", "Let's move on, shall we?"); } } Q("Boss", "<", "Very well, we shall depart for the kitchen at once."); Q("King", ">", "That is good."); Q("King", ">", "Oh, and don't mind the puddles on the ground."); Q("Boss", "<", "..."); if (Girl) { Q("Girl", ">", "(Let's not ask.)", true); if (Boy) { Q("Boy", "<", "(Wasn't going to.)", true); } } else if (Boy) { Q("Girl", ">", "(I don't want to know.)", true); Q("Boss", "<", "(It's probably best we don't.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "You see, the staff was awful scared when we were moving..."); Q("Boss", "<", "-wellll, it's about time we get going."); Q("King", ">", "Yes, of course. Godspeed to you."); } else if (level == 3) { Q("King", ">", "Ah! You're back! How fared you?"); Q("Boss", "<", "Fared well we did, Your Highness."); Q("King", ">", "Ho~h! I'm amazed by how potent you are!"); Q("Boss", "<", "Your praise is much appreciated."); if (Boy) { Q("Boy", "<", "-and the money. We appreciate the money too."); Q("Boss", ">", "(Hush! Say that part silently!)", true); if (Girl) { Q("Girl", ">", "Heeee..."); } } else if (Girl) { Q("Girl", "<", "I thought 'potent' was an exclusively male term."); Q("Boss", ">", "Mind the context of its use, Lynn."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Did you get a chance to wipe your feet before coming back?"); Q("Boss", "<", "Actually, we had to throw out our old shoes."); if (Girl) { Q("Girl", "<", "(What do you mean? These are the same ones.)", true); } if (Boy) { Q("Boy", "<", "(I'm still wearing my Old Smellies.)", true); } if (Dog) { Q("Dog", "<", "(...)", true); if ((!Girl) && (!Boy)) { Q("Boss", ">", "(Yes, I'm aware you don't wear shoes. Let it slide.)", true); } } if (Girl || (Boy)) { Q("Boss", ">", "(Yes, I know - don't say anything about it.)", true); } Q("Boss", "<", "We add the shoe-replacement expenses to the bill afterwards."); Q("King", ">", "Very well; I am grateful nonetheless."); Q("King", ">", "But back to the matter of ghosts..."); Q("Boss", "<", "Yes. Where do we go next?"); Q("King", ">", "Upstairs, to the recently constructed ball room."); Q("King", ">", "I haven't yet had a chance to set up the lighting, though."); Q("Boss", "<", "Not a problem - we're accustomed to working in the dark."); if (Girl) { Q("Girl", "<", "Mr. Weiss is albino, so he's very sensitive to light."); if (Boy) { Q("Boy", "<", "Yeah, you and your skin issues."); } } else if (Boy) { Q("Boy", "<", "Yeah, 'cause of you and your skin issues."); } if (Boy) { Q("Boss", ">", "It's a shame I can still hear you in the dark."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Well, please do go and take care of the problem."); Q("Boss", "<", "Immediately. We'll be back shortly with good news."); Q("King", ">", "I hope so too - good luck."); } else if (level == 4) { Q("King", ">", "Well done, well done! My castle is now ghost-free, but..."); Q("Boss", "<", "What seems to be the matter?"); if (Boy) { Q("Boy", "<", "We don't have to clean that kitchen, do we?"); if (Girl) { Q("Girl", ">", "I still haven't figured out what those stains were."); } Q("King", ">", "Eh? Oh, no, you needn't bother with that room again."); Q("Boss", "<", "Are you sure? For an additional fee, we could..."); Q("King", ">", "No, I'm pretty sure I won't be using the kitchen for a while."); Q("King", ">", "Anyhow, back to what I was going to say:"); } Q("King", ">", "It has come to my attention that the royal garden is haunted, too."); if (Girl) { Q("Girl", "<", "Garden? So we can eat fruits and stuff, right?"); Q("King", ">", "Yes, provided you can find any fruit."); Q("Girl", "<", "(...I feel cheated again.)", true); if (Boy) { Q("Boy", "<", "(Me too.)", true); } } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "You see, the trees have stopped bearing fruit since yesterday."); Q("Boss", "<", "I see. Then we shall proceed to see to this problem."); Q("King", ">", "Oh, but do be careful - these ghosts are of a different variety."); Q("Boss", "<", "I beg your pardon?"); Q("King", ">", "Pardon granted."); Q("Boss", "<", "I mean: what do you mean?"); Q("King", ">", "Ah! The ghosts - they exhibit different behavior."); Q("King", ">", "According to my gardener, they're indirect in their approach."); Q("King", ">", "Apparently they'll circle around you to catch you off guard."); Q("Boss", "<", "I understand. Thank you for the warning, Your Highness."); Q("Boss", ">", "Alright! You got that, right?"); if (Girl) { Q("Girl", "<", "Yup! Fruits if I can find 'em!"); } if (Boy) { Q("Boy", "<", "Eh...maybe."); } if (Dog) { Q("Dog", "<", "(...)"); } Q("King", ">", "Hahaha! An amusing lot you are! Now go! I await good news."); Q("Boss", "<", "Then good news we shall bring."); } else if (level == 5) { Q("King", ">", "Splendid! I knew you could handle them well enough."); Q("Boss", "<", "I assure you your confidence is not unfounded."); if (Boy) { Q("Boy", "<", "Darn tootin'."); } if (Girl) { Q("Girl", "<", "Hell yeah."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Anyhow, I shall assign you your next location."); Q("King", ">", "Have you seen the little stream running through my garden?"); if (Girl) { if (Boy || (Dog)) { Q("Girl", "<", "No sir. The only ones we seen runnin' were myself and him."); } else { Q("Girl", "<", "No sir. The only one I seen runnin' was myself."); } } else if (Boy) { if (Dog) { Q("Boy", "<", "Nope. Just us two were runnin'."); } else { Q("Boy", "<", "Nope. Just I was runnin'."); } } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "...Anyhow, I have a stream."); Q("King", ">", "-and it runs through my garden."); Q("Boss", "<", "I sit in it to cool off on hot days."); Q("Boss", "<", "...and?"); Q("King", ">", "Oh yes, yes; as I was saying: ghost."); Q("King", ">", "Ghost is there."); if (Boy) { Q("Boy", "<", "(You'd think he could simply say that from the start.)", true); if (Girl) { Q("Girl", ">", "(I think he just likes to hear himself talk - let him be.)", true); } Q("Boss", ">", "(Just keep kissing up to him - we need the money.)", true); } else if (Girl) { Q("Girl", "<", "(Why didn't he just say that at the beginning?)", true); Q("Boss", ">", "(I don't know. Just keep kissing up to him - we need the money.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", "<", "We understand and go now to handle the problem"); Q("King", ">", "I eagerly await your safe return."); } else if (level == 6) { Q("King", ">", "Ah, you're back! And just in time for petuses - would you like some?"); Q("Boss", "<", "I'm sorry, I don't understand."); Q("King", ">", "Petuses - my kitchen staff finds them occasionally and fries 'em up."); if (Boy) { Q("Boy", "<", "(I'm kinda curious as to how they taste.)", true); } if (Girl) { Q("Girl", "<", "(But what ARE they?)", true); } if (Dog) { Q("Dog", "<", "(...)", true); } Q("Boss", ">", "(Don't accept any; my intuition tells me they're pig fetuses.)", true); if (Girl) { Q("Girl", "<", "..."); } if (Boy) { Q("Boy", "<", "..."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "A shame. They are oh so delectable, too."); Q("Boss", "<", "-and the ghosts?"); Q("King", ">", "Oh yes, the ghosts! Next place - the Circle Grove."); Q("Boss", "<", "Understood. We take our leave now."); Q("King", ">", "Wait! Before you go, a warning:"); Q("King", ">", "My gardeners have reported two different ghosts."); Q("Boss", "<", "Two, you say?"); Q("King", ">", "Yes - there appears to be a red one and a blue one."); Q("King", ">", "I suspect you'll be dealing with the same one found in the castle."); Q("Boss", "<", "Ah, that makes things interesting. Thank you for the notice."); Q("King", ">", "Yes yes. Now, I'll send you on your way without further ado."); } else if (level == 7) { Q("King", ">", "Bone sweepers, once again I must congratulate you on a job well done!"); Q("King", ">", "Now, as agreed, your payment has been prepared and is in the foyer."); if (Girl) { Q("Girl", "<", "Yahoo! We're done!"); } if (Boy) { Q("Boy", "<", "Great; now we can go home, right?"); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", "<", "Pardon me, my king, but we have yet to complete the contract."); Q("King", ">", "Hm? What are you saying? You have removed the ghosts as I requested."); Q("King", ">", "Do you mean to tell me you've done an incomplete job?"); Q("Boss", "<", "No, not at all! Those ghosts will not be returning to these grounds."); Q("Boss", "<", "However, I believe the source of the haunts has yet to be dealt with."); Q("King", ">", "The source? You mean to say you've found the cause of all this?"); Q("Boss", "<", "Yes. During our last excursion I noticed a circle of decay."); Q("King", ">", "Of course - no one been tending the garden these last few days."); Q("Boss", "<", "True, but the manner of the decay suggested a problem below."); Q("King", ">", "What do you mean?"); Q("Boss", "<", "I believe there may be ghosts coming out from under your castle."); Q("King", ">", "U...under my castle?"); Q("Boss", "<", "Yes. We would like to thoroughly remove the ghosts from here."); Q("Boss", "<", "-with your permission, of course."); Q("King", ">", "Yes, yes! Go on and do as you have said!"); Q("Boss", "<", "And of course, the bill will be-"); Q("King", ">", "Take it! Just finish them off once and for all!"); if (Girl) { Q("Girl", "<", "(Rats. Looks like it's not over yet.)", true); } if (Boy) { Q("Boy", "<", "(Oh Boy - MORE work.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "(Stop grumbling! We could be getting double the pay here!)", true); Q("King", ">", "The cellar access is outside on the north side of the garden."); Q("Boss", "<", "Thank you. We'll go now to handle the problem."); Q("King", ">", "Good. Come back and tell me what you find when you're done."); } else if (level == 8) { Q("King", ">", "Well? What is your report?"); Q("Boss", "<", "My suspicions were correct - the entrance was guarded."); Q("King", ">", "Oh my...will it be impossible to get in?"); Q("Boss", "<", "Hm? Oh, no, that won't be a problem; it's already taken care of."); if (Girl) { Q("Girl", "<", "Yeah, we nailed that spunky spectre."); } if (Boy) { Q("Boy", "<", "I hope we won't have to do it again."); Q("Boss", ">", "(You probably will, so be quiet.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Excellent! This is wonderful news! Very well, continue on your way."); Q("Boss", ">", "Excuse us, my king, but we need the key to the cellar."); Q("King", ">", "Of course, by all means take it."); if (Girl) { Q("Girl", "<", "Can we drink anything we find down there?"); if (Boy) { Q("Boy", "<", "Yeah, all this pushing around of dead stuff makes one thirsty."); } } else if (Boy) { Q("Boy", "<", "Oh, hey - can we drink some stuff while we're down there?"); } else if (Dog) { Q("Dog", "<", "..."); Q("Boss", "<", "Ah, the Baron asks your permission to drink from the cellar."); } Q("King", ">", "Hahaha! You won't find a drop of liquor down there."); Q("King", ">", "I had it all relocated to my chambers for quick & easy access."); if (Girl) { Q("Girl", "<", "Aw phooey."); } if (Boy) { Q("Boy", "<", "Now this sure sounds familiar."); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "I'd rather you not drink on the job, anyhow."); Q("Boss", "<", "Well, we go now to clear out the cellar."); if (Girl) { Q("Girl", "<", "Hasn't he already done that?"); } else if (Boy) { Q("Boy", "<", "Hasn't he already done that?"); } else if (Dog) { Q("Dog", "<", "..."); } } else if (level == 9) { Q("King", ">", "How goes the ghost hunt?"); Q("Boss", "<", "It's coming along very nicely, my king. However..."); Q("King", ">", "What seems to be the problem?"); Q("Boss", "<", "We found ghosts in the cellar, but it seems to be a dead end."); Q("King", ">", "A dead end? Of course! What were you expecting? It's a cellar."); if (Boy) { Q("Boy", "<", "(Well, I, for one, was expecting some alcohol.)", true); if (Girl) { Q("Girl", "<", "(Or fermented cheese.)", true); Q("Boy", "<", "(Fermented cheese?)", true); Q("Boss", ">", "(Hush you two! We're still talking!)", true); } } else if (Girl) { Q("Girl", "<", "(Well, I had been kinda expecting some drinks...)", true); Q("Boss", ">", "(Yes, it's a shame, but don't interrupt us.)", true); } Q("Boss", "<", "Anyhow, are there any hidden entrances you might know of?"); Q("King", ">", "No such thing has ever come to my attention."); Q("Boss", "<", "But I'm certain the ghosts have been coming from below..."); Q("King", ">", "Actually, now that I think about it, there IS another passage."); Q("Boss", "<", "But didn't you say the cellar was a dead end?"); Q("King", ">", "Yes, that I did. And it is, for the passage has been blocked."); Q("Boss", "<", "Not to contradict the king, but we saw nothing of the sort."); Q("King", ">", "Haha! That is because I had a wall built over the ugly thing!"); Q("King", ">", "I'll have my men uncover the entrance you seek. But beware:"); Q("Boss", "<", "What is it?"); Q("King", ">", "I have no knowledge of what lies below there, so expect anything."); if (Boy) { Q("Boy", "<", "(Wine!)", true); } if (Girl) { Q("Girl", "<", "(Cheese!)", true); } if (Boy || Girl) { Q("Boss", ">", "(Be careful - I doubt it's any surprise of the delicious sort.)", true); } Q("Boss", "<", "We'll take your warning to heart. Now if you'll excuse us..."); Q("King", ">", "Yes, please do. I'll await your safe return, as always."); } else if (level == 10) { Q("King", ">", "Ah, you're back! Tell me, what did you find?"); if (Girl) { Q("Girl", "<", "Cockroaches."); if (Boy) { Q("Boy", "<", "Lot's of 'em."); Q("Boss", "<", "Please don't mind them, Your Majesty."); } else { Q("Boss", "<", "Please don't mind her, Your Majesty."); } } else if (Boy) { Q("Boy", "<", "A lotta cockroaches."); Q("Boss", "<", "Please don't mind him, Your Majesty."); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", "<", "We encountered more ghosts in what appeared to be a dungeon."); Q("King", ">", "A dungeon? I have no recollection of having one..."); Q("Boss", "<", "Most likely it was built by one of the previous kings."); Q("King", ">", "Ah, yes. Just like these fine statues by my side."); Q("Boss", "<", "And very fine statues they are at that."); Q("King", ">", "Of course they are! I'd expect nothing less from my noble lineage."); Q("Boss", "<", "Anyhow, back to the matter: we found something quite interesting."); Q("King", ">", "What was it? Speak; do not keep it from me."); Q("Boss", "<", "An insignia identical to the one found in the ball room."); Q("King", ">", "How is that interesting? It's all over the castle."); Q("Boss", "<", "But I believe the symbol itself was used in a ritual or ceremony."); Q("King", ">", "What leads you to think that?"); Q("Boss", "<", "In my experience in bone sweeping, I've seen this before."); Q("Boss", "<", "Some fool tries to summon ghosts and instead curses the site."); Q("Boss", "<", "The ghosts must be trying to reach the new ball room."); Q("Boss", "<", "After all, the manner in which it was made is very similar."); Q("King", ">", "...I see! I shall have that mark scoured from the castle!"); Q("Boss", "<", "His Majesty needn't concern himself with that."); Q("Boss", "<", "All we need to do is remove the one underground."); Q("King", ">", "Ah, that is good. This saves me some of my revenue."); Q("Boss", "<", "O-Of course, we will require additional funds for cleaning."); Q("Boss", "<", "-and we need to remove the head-ghost who resides there."); Q("King", ">", "Oh. Well, I will supply you with whatever funds you require."); Q("Boss", "<", "Thank you - we will not fail you."); if (playmode == 2) { Q("Boss", ">", "Okay you two - you ready for this?"); } else { Q("Boss", ">", "Okay - you ready for this?"); } if (Girl) { Q("Girl", "<", "I think so. What's going on?"); } if (Boy) { Q("Boy", "<", "You just keep giving us more work, don't you?"); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "Alright, now listen up: I'm going to remove the insignia down there."); Q("Boss", ">", "As soon as I finish, you'll need to take care of the head-ghost."); if (Boy) { Q("Boy", "<", "Got it. He shouldn't be any harder than his goonies, right?"); } if (Girl) { Q("Girl", "<", "Sounds easy enough. Just one, right?"); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "Don't get too cocky. You have to be extra careful with this one."); Q("Boss", ">", "Firstly: don't touch the wisps around him - just keep away."); Q("Boss", ">", "Secondly: don't let him out of your sight."); if (Girl) { Q("Girl", "<", "What happens then?"); } if (Boy) { Q("Boy", "<", "Is he gonna run away?"); } Q("Boss", ">", "If you don't keep an eye on him, you'll be jinxed before you know it."); Q("Boss", ">", "Trust me on this one; that bastard moves like the wind."); if (Boy) { Q("Boy", "<", "Alright, just leave this to us."); } if (Girl) { Q("Girl", "<", "Don't worry, we'll be back in no time."); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "...good luck. Remember your training, and make me proud!"); } else if (level == 11) { Q("King", ">", "Did you do it? Is it done?"); Q("Boss", "<", "Yes, it's all over now. You're castle is ghost-free."); Q("King", ">", "Many thanks, Bone Sweepers! Many thanks!"); Q("Boss", "<", "Your gratitude is appreciated. If you'll excuse use now..."); Q("King", ">", "Of course. No doubt you have other places to go."); Q("Boss", "<", "Indeed. We'll be collecting our fees and moving on."); if (Boy) { Q("Boy", "<", "(Why's the boss in such a hurry?)", true); } if (Girl) { Q("Girl", "<", "(Hey, where are we rushing off too?)", true); } if (Dog) { Q("Dog", "<", "(...?)", true); } Q("Boss", ">", "(Just be quiet and start the truck; it's time to go.)", true); Q("King", ">", "Farewell, and may my blessings go with you!"); } else { Q("King", ">", "Wha? Who? What's going on?"); Q("Boss", "<", "I'm not entirely sure myself. It seems to be a bug."); Q("King", ">", "A bug? I suppose that explains why I don't know where to go."); Q("Boss", "<", "Yes. As a remedy, may I suggest you assign us to a random place?"); Q("King", ">", "That sounds good. Let's see, you shall go to..."); _root.settings.data.level = random(10) + 1; Q("King", ">", ("...level " + _root.settings.data.level) + "."); Q("Boss", "<", "Very well - we shall be off now."); Q("King", ">", "Yes yes. And let us hope this never happens again."); } } onClipEvent (keyDown) { if (!_root.paused) { skip(); } } onClipEvent (enterFrame) { advance(); }
Instance of Symbol 479 MovieClip "ko" in Symbol 648 MovieClip Frame 10
onClipEvent (load) { gotoAndStop (1); if ((_root.settings.data.p1choose != 1) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 1)))) { _visible = false; } }
Instance of Symbol 479 MovieClip "ta" in Symbol 648 MovieClip Frame 10
onClipEvent (load) { gotoAndStop (2); if ((_root.settings.data.p1choose != 2) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 2)))) { _visible = false; } }
Instance of Symbol 479 MovieClip "nu" in Symbol 648 MovieClip Frame 10
onClipEvent (load) { gotoAndStop (3); if ((_root.settings.data.p1choose != 3) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 3)))) { _visible = false; } }
Symbol 648 MovieClip Frame 11
timer = 0; var level = _root.settings.data.level; if (level <= 3) { _root.playSong("Stages 1-3"); } else if (level <= 6) { _root.playSong("Stages 4-6"); } else if (level <= 9) { _root.playSong("Stages 7-9"); } else { _root.playSong("Final Stage"); } stop(); function checkBounds(who) { for (var a in obstacles) { obstacles[a].bump(who); } } function closeLevel() { for (var a in active) { _root.destroy(active[a]); } for (var a in obstacles) { _root.destroy(obstacles[a]); } for (var a in players) { _root.destroy(players[a]); } for (var a in ghosts) { _root.destroy(ghosts[a]); } delete active; delete obstacles; delete players; delete ghosts; if ((_root.settings.data.level == 10) && (manager.win)) { _root.settings.data.level = 11; gotoAndStop (10); } else { gotoAndStop (9); } }
Instance of Symbol 499 MovieClip "world" in Symbol 648 MovieClip Frame 11
onClipEvent (load) { gotoAndStop(_root.settings.data.level); ground.gotoAndStop(_root.settings.data.level); _root.BGM.setVolume(_root.settings.data.audio.BGMVol); } onClipEvent (enterFrame) { advance(); }
Instance of Symbol 3 MovieClip "manager" in Symbol 648 MovieClip Frame 11
onClipEvent (load) { function checkForEnd() { if (concludeGame) { return(false); } win = (lose = true); for (var a in _parent.ghosts) { if (_parent.ghosts[a].dead == false) { win = false; break; } } for (var b in _parent.players) { if (!_parent.players[b].disabled) { lose = false; break; } } if (win || (lose)) { concludeGame = true; } return(true); } function advance() { if (concludeGame) { if (countdownTimer > 0) { _root.BGM.setVolume((_root.settings.data.audio.BGMVol * countdownTimer) * 0.02); countdownTimer--; if (countdownTimer == 10) { _parent.world.freeze(); } } if (countdownTimer == 0) { countdownTimer = -1; _root.BGM.setVolume(_root.settings.data.audio.BGMVol); var conc = _root.make("conclusion", _parent); conc._x = 400; conc._y = 300; if (win) { conc.gotoAndPlay("win"); _root.playSong("Stage Clear", false); } else { conc.gotoAndPlay("lose"); _root.playSong("Stage Fail", false); } } } else { _parent.timer++; } if (_root.playMode == "2P") { _root.depthControl(_parent.p1, _parent.p2); } } _visible = false; lose = false; win = false; concludeGame = false; countdownTimer = 40; _parent.timer = 0; } onClipEvent (mouseDown) { if (_root.mouseSweeper) { for (var a in _parent.active) { var myBone = _parent.active[a]; if (!myBone.bone) { continue; } if ((Math.abs(myBone._xmouse) < 16) && (Math.abs(myBone._ymouse) < 16)) { mouseBone = myBone; myBone.held = true; break; } } } } onClipEvent (mouseUp) { if (_root.mouseSweeper) { mouseBone.held = false; } }
Symbol 648 MovieClip Frame 12
_root.stopSong(); _parent.trackmanager.locked = true; _root.settings.data.level = 10;
Instance of Symbol 647 MovieClip in Symbol 648 MovieClip Frame 12
onClipEvent (keyDown) { if (_currentframe > 10) { _parent.gotoAndStop("title"); } }

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Symbol 449 GraphicUsed by:456
Symbol 450 TextUses:5Used by:456
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Symbol 452 GraphicUsed by:456
Symbol 453 TextUses:5Used by:456
Symbol 454 GraphicUsed by:456
Symbol 455 TextUses:5Used by:456
Symbol 456 MovieClipUses:421 3 422 423 2 424 377 124 429 430 431 64 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455Used by:648
Symbol 457 GraphicUsed by:648
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Symbol 459 GraphicUses:259 256 229 257Used by:462
Symbol 460 TextUses:5Used by:462
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClipUses:41 459 460 461 3Used by:648
Symbol 463 EditableTextUses:5Used by:648
Symbol 464 GraphicUses:258 259Used by:648
Symbol 465 GraphicUsed by:472
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Symbol 468 GraphicUsed by:472
Symbol 469 GraphicUsed by:472
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Symbol 472 MovieClipUses:465 466 467 468 469 470 471Used by:475
Symbol 473 GraphicUsed by:475
Symbol 474 EditableTextUses:5Used by:475
Symbol 475 MovieClipUses:472 473 474Used by:648
Symbol 476 GraphicUsed by:479
Symbol 477 GraphicUsed by:479
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:476 477 478Used by:648
Symbol 480 GraphicUses:259Used by:496
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Symbol 482 GraphicUsed by:496
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Symbol 484 GraphicUses:256Used by:496
Symbol 485 GraphicUses:259 257Used by:496
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Symbol 487 GraphicUsed by:496
Symbol 488 GraphicUses:229 259 257Used by:496
Symbol 489 GraphicUses:257 259 229Used by:496
Symbol 490 GraphicUses:257Used by:496
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:491Used by:496
Symbol 493 GraphicUsed by:496
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:494Used by:496
Symbol 496 MovieClipUses:480 481 482 483 484 485 486 487 488 489 490 492 493 495Used by:499
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClipUses:497Used by:499
Symbol 499 MovieClipUses:496 498Used by:648
Symbol 500 GraphicUsed by:540 541
Symbol 501 GraphicUsed by:506 647
Symbol 502 GraphicUsed by:506 647
Symbol 503 GraphicUsed by:506 647
Symbol 504 GraphicUsed by:506 647
Symbol 505 GraphicUsed by:506 647
Symbol 506 MovieClipUses:501 502 503 504 505Used by:540 541 553
Symbol 507 GraphicUsed by:511
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Symbol 509 GraphicUsed by:511
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:507 508 509 510Used by:540 541
Symbol 512 GraphicUsed by:514 541
Symbol 513 GraphicUses:256Used by:514 541
Symbol 514 MovieClipUses:512 513Used by:540
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:539
Symbol 517 GraphicUsed by:538
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Symbol 533 GraphicUsed by:538
Symbol 534 GraphicUsed by:538
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Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537Used by:539
Symbol 539 MovieClipUses:516 538Used by:540
Symbol 540 MovieClipUses:4 500 506 511 514 539Used by:647
Symbol 541 MovieClipUses:4 500 506 511 512 513 363Used by:647
Symbol 542 GraphicUsed by:647
Symbol 543 TextUses:5Used by:647
Symbol 544 TextUses:5Used by:647
Symbol 545 TextUses:5Used by:647
Symbol 546 GraphicUses:256Used by:647
Symbol 547 GraphicUsed by:647
Symbol 548 TextUses:5Used by:647
Symbol 549 GraphicUses:256Used by:647
Symbol 550 GraphicUsed by:647
Symbol 551 TextUses:5Used by:647
Symbol 552 GraphicUsed by:563 586 610 647
Symbol 553 MovieClipUses:506Used by:563 586 610 647
Symbol 554 GraphicUsed by:562
Symbol 555 GraphicUsed by:562
Symbol 556 GraphicUsed by:562
Symbol 557 GraphicUsed by:562
Symbol 558 GraphicUsed by:562
Symbol 559 GraphicUsed by:562
Symbol 560 GraphicUsed by:562
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClipUses:554 555 556 557 558 559 560 561Used by:563
Symbol 563 MovieClipUses:2 552 553 562Used by:647
Symbol 564 TextUses:5Used by:647
Symbol 565 TextUses:5Used by:647
Symbol 566 GraphicUses:256Used by:570
Symbol 567 GraphicUsed by:570
Symbol 568 GraphicUsed by:570
Symbol 569 GraphicUses:256Used by:570
Symbol 570 MovieClipUses:4 566 567 568 569Used by:577
Symbol 571 GraphicUsed by:576
Symbol 572 GraphicUsed by:576
Symbol 573 GraphicUsed by:576
Symbol 574 GraphicUsed by:576
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:571 572 573 574 575Used by:577
Symbol 577 MovieClipUses:2 570 576Used by:647
Symbol 578 TextUses:5Used by:647
Symbol 579 TextUses:5Used by:647
Symbol 580 TextUses:5Used by:647
Symbol 581 GraphicUsed by:585
Symbol 582 GraphicUsed by:585
Symbol 583 GraphicUsed by:585
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:581 582 583 584Used by:586
Symbol 586 MovieClipUses:2 552 553 585Used by:647
Symbol 587 TextUses:5Used by:647
Symbol 588 TextUses:5Used by:647
Symbol 589 TextUses:5Used by:647
Symbol 590 GraphicUsed by:647
Symbol 591 GraphicUsed by:647
Symbol 592 GraphicUsed by:647
Symbol 593 GraphicUsed by:647
Symbol 594 GraphicUsed by:647
Symbol 595 GraphicUsed by:610
Symbol 596 GraphicUsed by:610
Symbol 597 GraphicUsed by:610
Symbol 598 GraphicUsed by:610
Symbol 599 GraphicUsed by:610
Symbol 600 GraphicUsed by:610
Symbol 601 GraphicUsed by:610
Symbol 602 GraphicUsed by:610
Symbol 603 GraphicUsed by:610
Symbol 604 GraphicUsed by:610
Symbol 605 GraphicUsed by:610
Symbol 606 GraphicUsed by:610
Symbol 607 GraphicUsed by:610
Symbol 608 GraphicUsed by:610
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClipUses:4 552 553 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609Used by:647
Symbol 611 TextUses:5Used by:647
Symbol 612 GraphicUsed by:647
Symbol 613 GraphicUsed by:647
Symbol 614 GraphicUsed by:647
Symbol 615 GraphicUsed by:647
Symbol 616 GraphicUsed by:647
Symbol 617 GraphicUsed by:647
Symbol 618 TextUses:5Used by:647
Symbol 619 GraphicUsed by:647
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:647
Symbol 622 GraphicUsed by:626
Symbol 623 GraphicUsed by:626
Symbol 624 GraphicUsed by:626
Symbol 625 GraphicUsed by:626
Symbol 626 MovieClipUses:622 623 624 625Used by:647
Symbol 627 TextUses:5Used by:647
Symbol 628 ShapeTweeningUsed by:647
Symbol 629 GraphicUsed by:647
Symbol 630 GraphicUsed by:647
Symbol 631 GraphicUsed by:647
Symbol 632 GraphicUsed by:647
Symbol 633 GraphicUsed by:647
Symbol 634 TextUses:5Used by:647
Symbol 635 GraphicUsed by:647
Symbol 636 GraphicUsed by:647
Symbol 637 GraphicUsed by:639
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClipUses:637 638Used by:647
Symbol 640 GraphicUsed by:647
Symbol 641 GraphicUsed by:647
Symbol 642 GraphicUsed by:647
Symbol 643 TextUses:5Used by:647
Symbol 644 TextUses:5Used by:647
Symbol 645 TextUses:5Used by:647
Symbol 646 TextUses:5Used by:647
Symbol 647 MovieClipUses:4 540 541 542 543 544 545 546 501 503 502 504 505 547 548 549 550 551 563 564 565 577 578 579 580 586 587 588 589 552 553 590 591 592 593 594 610 611 612 613 614 615 616 617 618 619 621 626 627 628 629 630 631 632 633 634 635 2 636 639 640 641 642 643 644 645 646 SS1Used by:648
Symbol 648 MovieClipUses:355 356 357 364 365 368 299 369 372 373 3 374 375 377 378 41 379 380 381 382 383 384 388 389 390 391 392 393 56 394 395 396 397 398 124 81 64 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 204 420 456 46 457 458 462 463 464 475 479 499 647Used by:Timeline
Streaming Sound 1Used by:Symbol 647 MovieClip

Instance Names

"mask"Frame 1Symbol 3 MovieClip
"loading"Frame 1Symbol 6 EditableText
"eventMan"Frame 1Symbol 3 MovieClip
"pretext"Frame 2Symbol 47 EditableText
"trackmanager"Frame 2Symbol 56 MovieClip
"music"Frame 2Symbol 3 MovieClip
"sound"Frame 2Symbol 3 MovieClip
"startGame"Frame 2Symbol 41 MovieClip
"loading"Frame 2Symbol 57 EditableText
"eventMan"Frame 2Symbol 3 MovieClip
"gameload"Frame 2Symbol 58 EditableText
"game"Frame 4Symbol 648 MovieClip
"base"Symbol 34 MovieClip Frame 1Symbol 27 MovieClip [BoneTile]
"broom"Symbol 34 MovieClip Frame 1Symbol 33 MovieClip
"glow"Symbol 41 MovieClip Frame 1Symbol 3 MovieClip
"game"Symbol 46 MovieClip Frame 1Symbol 34 MovieClip
"stats2"Symbol 46 MovieClip Frame 1Symbol 39 EditableText
"stats2"Symbol 46 MovieClip Frame 1Symbol 43 EditableText
"default_but"Symbol 56 MovieClip Frame 1Symbol 41 MovieClip
"custom_but"Symbol 56 MovieClip Frame 1Symbol 41 MovieClip
"done_but"Symbol 56 MovieClip Frame 1Symbol 41 MovieClip
"address"Symbol 56 MovieClip Frame 1Symbol 49 EditableText
"trackname"Symbol 56 MovieClip Frame 1Symbol 51 EditableText
"def"Symbol 56 MovieClip Frame 1Symbol 53 EditableText
"cus"Symbol 56 MovieClip Frame 1Symbol 54 EditableText
"done"Symbol 56 MovieClip Frame 1Symbol 55 EditableText
"feet"Symbol 124 MovieClip [Houkiko] Frame 1Symbol 94 MovieClip
"feet"Symbol 157 MovieClip [Houkita] Frame 1Symbol 127 MovieClip
"keypress"Symbol 209 MovieClip [conclusion] Frame 30Symbol 3 MovieClip
"time"Symbol 209 MovieClip [conclusion] Frame 60Symbol 188 EditableText
"counter"Symbol 209 MovieClip [conclusion] Frame 60Symbol 3 MovieClip
"p2"Symbol 209 MovieClip [conclusion] Frame 80Symbol 204 MovieClip
"p1"Symbol 209 MovieClip [conclusion] Frame 80Symbol 204 MovieClip
"keypress"Symbol 209 MovieClip [conclusion] Frame 140Symbol 3 MovieClip
"time"Symbol 209 MovieClip [conclusion] Frame 170Symbol 208 EditableText
"counter"Symbol 209 MovieClip [conclusion] Frame 170Symbol 3 MovieClip
"p2"Symbol 209 MovieClip [conclusion] Frame 190Symbol 204 MovieClip
"p1"Symbol 209 MovieClip [conclusion] Frame 190Symbol 204 MovieClip
"top"Symbol 239 MovieClip [Obstacle] Frame 1Symbol 216 MovieClip
"top"Symbol 239 MovieClip [Obstacle] Frame 11Symbol 216 MovieClip
"Rim"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"pupil"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"arm1"Symbol 339 MovieClip [Ghost4] Frame 1Symbol 296 MovieClip
"arm2"Symbol 339 MovieClip [Ghost4] Frame 1Symbol 296 MovieClip
"Eye"Symbol 339 MovieClip [Ghost4] Frame 1Symbol 300 MovieClip
"fire"Symbol 341 MovieClip [Wisp] Frame 1Symbol 90 MovieClip
"option1"Symbol 368 MovieClip Frame 1Symbol 41 MovieClip
"option2"Symbol 368 MovieClip Frame 1Symbol 41 MovieClip
"option3"Symbol 368 MovieClip Frame 1Symbol 41 MovieClip
"option4"Symbol 368 MovieClip Frame 1Symbol 41 MovieClip
"option6"Symbol 368 MovieClip Frame 1Symbol 41 MovieClip
"option7"Symbol 368 MovieClip Frame 1Symbol 41 MovieClip
"option5"Symbol 368 MovieClip Frame 1Symbol 41 MovieClip
"shadow"Symbol 388 MovieClip Frame 1Symbol 299 MovieClip
"tracker"Symbol 388 MovieClip Frame 1Symbol 387 MovieClip
"world"Symbol 456 MovieClip Frame 1Symbol 3 MovieClip
"p1"Symbol 456 MovieClip Frame 20Symbol 124 MovieClip [Houkiko]
"manager"Symbol 456 MovieClip Frame 20Symbol 3 MovieClip
"manager"Symbol 456 MovieClip Frame 21Symbol 3 MovieClip
"redx"Symbol 456 MovieClip Frame 30Symbol 429 MovieClip
"instruct"Symbol 456 MovieClip Frame 30Symbol 430 EditableText
"manager"Symbol 456 MovieClip Frame 40Symbol 3 MovieClip
"manager"Symbol 456 MovieClip Frame 41Symbol 3 MovieClip
"instruct"Symbol 456 MovieClip Frame 50Symbol 431 EditableText
"redx"Symbol 456 MovieClip Frame 51Symbol 429 MovieClip
"bone"Symbol 456 MovieClip Frame 60Symbol 64 MovieClip [bones]
"manager"Symbol 456 MovieClip Frame 60Symbol 3 MovieClip
"manager"Symbol 456 MovieClip Frame 61Symbol 3 MovieClip
"instruct"Symbol 456 MovieClip Frame 70Symbol 432 EditableText
"manager"Symbol 456 MovieClip Frame 80Symbol 3 MovieClip
"manager"Symbol 456 MovieClip Frame 81Symbol 3 MovieClip
"manager"Symbol 456 MovieClip Frame 100Symbol 3 MovieClip
"manager"Symbol 456 MovieClip Frame 321Symbol 3 MovieClip
"option1"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option2"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option3"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option4"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option5"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option6"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option7"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option8"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option9"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"option10"Symbol 462 MovieClip Frame 1Symbol 41 MovieClip
"sq1"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq4"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq7"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq2"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq5"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq8"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq3"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq6"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq9"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"sq10"Symbol 462 MovieClip Frame 1Symbol 3 MovieClip
"portrait"Symbol 475 MovieClip Frame 1Symbol 472 MovieClip
"speech"Symbol 475 MovieClip Frame 1Symbol 474 EditableText
"ground"Symbol 499 MovieClip Frame 1Symbol 496 MovieClip
"body"Symbol 539 MovieClip Frame 1Symbol 538 MovieClip
"truck"Symbol 540 MovieClip Frame 1Symbol 539 MovieClip
"bottom"Symbol 647 MovieClip Frame 1Symbol 540 MovieClip
"top"Symbol 647 MovieClip Frame 820Symbol 540 MovieClip
"top"Symbol 647 MovieClip Frame 1390Symbol 540 MovieClip
"chara1"Symbol 648 MovieClip Frame 2Symbol 364 MovieClip
"chara2"Symbol 648 MovieClip Frame 2Symbol 364 MovieClip
"chara3"Symbol 648 MovieClip Frame 2Symbol 364 MovieClip
"keyMan"Symbol 648 MovieClip Frame 3Symbol 3 MovieClip
"p1controls"Symbol 648 MovieClip Frame 3Symbol 378 EditableText
"kUP1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kDOWN1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kLEFT1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kRIGHT1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kSWEEP1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kGATHER1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"p2controls"Symbol 648 MovieClip Frame 3Symbol 382 EditableText
"kUP1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kDOWN1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kLEFT1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kRIGHT1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kSWEEP1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kGATHER1"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"ccontrols"Symbol 648 MovieClip Frame 3Symbol 383 EditableText
"pressAnyKey"Symbol 648 MovieClip Frame 3Symbol 384 EditableText
"kTURNLEFT"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kTURNRIGHT"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"kTRACK"Symbol 648 MovieClip Frame 3Symbol 41 MovieClip
"BGMVol"Symbol 648 MovieClip Frame 4Symbol 388 MovieClip
"SFXVol"Symbol 648 MovieClip Frame 4Symbol 388 MovieClip
"bottan"Symbol 648 MovieClip Frame 4Symbol 390 EditableText
"trackman"Symbol 648 MovieClip Frame 4Symbol 56 MovieClip
"press"Symbol 648 MovieClip Frame 4Symbol 394 EditableText
"HIGH"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"MEDIUM"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"LOW"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"MAX"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"INC"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"DEC"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"MIN"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"BGMVol"Symbol 648 MovieClip Frame 5Symbol 388 MovieClip
"SFXVol"Symbol 648 MovieClip Frame 5Symbol 388 MovieClip
"view"Symbol 648 MovieClip Frame 5Symbol 41 MovieClip
"brief"Symbol 648 MovieClip Frame 5Symbol 404 EditableText
"BGMVol"Symbol 648 MovieClip Frame 5Symbol 388 MovieClip
"p1ctrls"Symbol 648 MovieClip Frame 6Symbol 412 EditableText
"p2ctrls"Symbol 648 MovieClip Frame 6Symbol 413 EditableText
"s1"Symbol 648 MovieClip Frame 6Symbol 204 MovieClip
"s2"Symbol 648 MovieClip Frame 6Symbol 204 MovieClip
"s3"Symbol 648 MovieClip Frame 6Symbol 204 MovieClip
"p1c"Symbol 648 MovieClip Frame 6Symbol 420 MovieClip
"p2c"Symbol 648 MovieClip Frame 6Symbol 420 MovieClip
"bonesweeper"Symbol 648 MovieClip Frame 8Symbol 46 MovieClip
"levelman"Symbol 648 MovieClip Frame 9Symbol 462 MovieClip
"besttime"Symbol 648 MovieClip Frame 9Symbol 463 EditableText
"ko"Symbol 648 MovieClip Frame 10Symbol 479 MovieClip
"ta"Symbol 648 MovieClip Frame 10Symbol 479 MovieClip
"nu"Symbol 648 MovieClip Frame 10Symbol 479 MovieClip
"world"Symbol 648 MovieClip Frame 11Symbol 499 MovieClip
"manager"Symbol 648 MovieClip Frame 11Symbol 3 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 9 as "Blank"
ExportAssets (56)Timeline Frame 2Symbol 27 as "BoneTile"
ExportAssets (56)Timeline Frame 3Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 3Symbol 81 as "Ghost"
ExportAssets (56)Timeline Frame 3Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 3Symbol 157 as "Houkita"
ExportAssets (56)Timeline Frame 3Symbol 179 as "Houkinu"
ExportAssets (56)Timeline Frame 3Symbol 9 as "Blank"
ExportAssets (56)Timeline Frame 3Symbol 209 as "conclusion"
ExportAssets (56)Timeline Frame 3Symbol 239 as "Obstacle"
ExportAssets (56)Timeline Frame 3Symbol 255 as "Ghost2"
ExportAssets (56)Timeline Frame 3Symbol 288 as "Ghost3"
ExportAssets (56)Timeline Frame 3Symbol 305 as "gurgle"
ExportAssets (56)Timeline Frame 3Symbol 318 as "Burst"
ExportAssets (56)Timeline Frame 3Symbol 339 as "Ghost4"
ExportAssets (56)Timeline Frame 3Symbol 341 as "Wisp"
ExportAssets (56)Timeline Frame 3Symbol 342 as "blip"
ExportAssets (56)Timeline Frame 3Symbol 343 as "brush1"
ExportAssets (56)Timeline Frame 3Symbol 344 as "brush2"
ExportAssets (56)Timeline Frame 3Symbol 318 as "Burst"
ExportAssets (56)Timeline Frame 3Symbol 305 as "gurgle"
ExportAssets (56)Timeline Frame 3Symbol 345 as "Stages 1-3"
ExportAssets (56)Timeline Frame 3Symbol 346 as "Main Menu"
ExportAssets (56)Timeline Frame 3Symbol 347 as "Select Screen"
ExportAssets (56)Timeline Frame 3Symbol 348 as "Stage Clear"
ExportAssets (56)Timeline Frame 3Symbol 349 as "Stage Fail"
ExportAssets (56)Timeline Frame 3Symbol 350 as "Conference"
ExportAssets (56)Timeline Frame 3Symbol 351 as "Stages 4-6"
ExportAssets (56)Timeline Frame 3Symbol 352 as "Stages 7-9"
ExportAssets (56)Timeline Frame 3Symbol 353 as "Final Stage"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 81 as "Ghost"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"
ExportAssets (56)Timeline Frame 4Symbol 64 as "bones"
ExportAssets (56)Timeline Frame 4Symbol 124 as "Houkiko"

Labels

"gameFrame"Frame 5
"skeleton"Symbol 27 MovieClip [BoneTile] Frame 11
"flag"Symbol 27 MovieClip [BoneTile] Frame 12
"?"Symbol 27 MovieClip [BoneTile] Frame 13
"wrong"Symbol 27 MovieClip [BoneTile] Frame 14
"dying"Symbol 81 MovieClip [Ghost] Frame 4
"stand"Symbol 94 MovieClip Frame 1
"walkright"Symbol 94 MovieClip Frame 2
"walkleft"Symbol 94 MovieClip Frame 11
"walkup"Symbol 94 MovieClip Frame 20
"walkdown"Symbol 94 MovieClip Frame 29
"sweeping"Symbol 124 MovieClip [Houkiko] Frame 1
"runside"Symbol 124 MovieClip [Houkiko] Frame 11
"rundown"Symbol 124 MovieClip [Houkiko] Frame 18
"runup"Symbol 124 MovieClip [Houkiko] Frame 31
"shocked"Symbol 124 MovieClip [Houkiko] Frame 44
"frozen"Symbol 124 MovieClip [Houkiko] Frame 54
"stand"Symbol 127 MovieClip Frame 1
"walkright"Symbol 127 MovieClip Frame 2
"walkleft"Symbol 127 MovieClip Frame 11
"walkup"Symbol 127 MovieClip Frame 20
"walkdown"Symbol 127 MovieClip Frame 29
"sweeping"Symbol 157 MovieClip [Houkita] Frame 1
"runside"Symbol 157 MovieClip [Houkita] Frame 11
"rundown"Symbol 157 MovieClip [Houkita] Frame 18
"runup"Symbol 157 MovieClip [Houkita] Frame 31
"shocked"Symbol 157 MovieClip [Houkita] Frame 44
"frozen"Symbol 157 MovieClip [Houkita] Frame 54
"sweeping"Symbol 179 MovieClip [Houkinu] Frame 1
"runside"Symbol 179 MovieClip [Houkinu] Frame 10
"rundown"Symbol 179 MovieClip [Houkinu] Frame 17
"runup"Symbol 179 MovieClip [Houkinu] Frame 24
"shocked"Symbol 179 MovieClip [Houkinu] Frame 31
"frozen"Symbol 179 MovieClip [Houkinu] Frame 41
"win"Symbol 209 MovieClip [conclusion] Frame 10
"lose"Symbol 209 MovieClip [conclusion] Frame 120
"castle"Symbol 216 MovieClip Frame 1
"water"Symbol 216 MovieClip Frame 2
"castle"Symbol 239 MovieClip [Obstacle] Frame 1
"tree"Symbol 239 MovieClip [Obstacle] Frame 6
"water"Symbol 239 MovieClip [Obstacle] Frame 11
"wood"Symbol 239 MovieClip [Obstacle] Frame 16
"underground"Symbol 239 MovieClip [Obstacle] Frame 21
"dying"Symbol 255 MovieClip [Ghost2] Frame 4
"idle"Symbol 288 MovieClip [Ghost3] Frame 1
"burst"Symbol 288 MovieClip [Ghost3] Frame 2
"run"Symbol 288 MovieClip [Ghost3] Frame 16
"dying"Symbol 288 MovieClip [Ghost3] Frame 19
"dying"Symbol 339 MovieClip [Ghost4] Frame 4
"SFX"Symbol 354 MovieClip Frame 2
"BGM"Symbol 354 MovieClip Frame 13
"King"Symbol 472 MovieClip Frame 1
"Boss"Symbol 472 MovieClip Frame 2
"Girl"Symbol 472 MovieClip Frame 3
"Boy"Symbol 472 MovieClip Frame 4
"Dog"Symbol 472 MovieClip Frame 5
"opening"Symbol 648 MovieClip Frame 1
"title"Symbol 648 MovieClip Frame 2
"controls"Symbol 648 MovieClip Frame 3
"audio"Symbol 648 MovieClip Frame 4
"misc"Symbol 648 MovieClip Frame 5
"charaselect"Symbol 648 MovieClip Frame 6
"howtoplay"Symbol 648 MovieClip Frame 7
"minigame"Symbol 648 MovieClip Frame 8
"levelselect"Symbol 648 MovieClip Frame 9
"cutscene"Symbol 648 MovieClip Frame 10
"game"Symbol 648 MovieClip Frame 11
"endcredits"Symbol 648 MovieClip Frame 12

Dynamic Text Variables

game.statusSymbol 36 EditableText"GAME STATUS"
game.statusSymbol 37 EditableText"GAME STATUS"
statsSymbol 39 EditableText"00:00 0 0"
statsSymbol 43 EditableText"00:00 0 0"
controlsSymbol 44 EditableText"SWEEP: SHIFT MARK: CTRL"
controlsSymbol 45 EditableText"SWEEP: SHIFT MARK: CTRL"
trackSymbol 51 EditableText"Main Menu"




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Created: 30/3 -2019 21:05:05 Last modified: 30/3 -2019 21:05:05 Server time: 22/12 -2024 12:14:09