STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #85530 |
0.0% |
LOADING |
GAME STATUS |
GAME STATUS |
00:00 0 0 |
TIME MARKERS BONES RESTART |
TIME MARKERS BONES RESTART |
00:00 0 0 |
SWEEP: SHIFT MARK: CTRL |
SWEEP: SHIFT MARK: CTRL |
PRELOADER |
Currently Playing: |
Main Menu |
Custom mp3: |
USE DEFAULT TRACK |
USE CUSTOM TRACK |
DONE |
0.0% |
LOADING |
STAGE CLEAR! |
STAGE CLEAR! |
Total Time: |
00:00:00 |
STAGE FAILED |
STAGE FAILED |
Total Time: |
00:00:00 |
MOUSEKLIKS PRESENTS |
1 PLAYER START 2 PLAYER START HOW TO PLAY MINIGAME CONTROLS AUDIO MISC. |
MOUSEKLIKS (ALPHA VERSION 0.95) |
CONTROLS |
Click on a Key to Change it |
RETURN TO MAIN MENU |
UP DOWN LEFT RIGHT SHIFT CTRL |
PLAYER 1: UP DOWN LEFT RIGHT SWEEP GATHER |
PLAYER 2: UP DOWN LEFT RIGHT SWEEP GATHER |
TRACK-MAN ROTATE LEFT ROTATE RIGHT |
W A S D ~ 1 |
ESCAPE INSERT PAGEUP |
PRESS ANY KEY... |
BGM Volume: SFX Volume: |
PLAY |
NEXT PREV |
AUDIO |
Set Audio Preferences |
PRESS F12 AT ANY TIME IN THE GAME TO BRING UP THE TRACK-MANAGER |
MISCELLANEOUS |
Crackers & Stuff |
RENDER QUALITY: |
HIGH MEDIUM LOW |
SCREEN SIZE: |
MAXIMUM INCREASE DECREASE MINIMUM |
BRIGHTNESS: |
CONTRAST: |
ON |
MISSION BRIEFING: |
HANDICAP: |
HARD |
EASY |
PLAYER1 PLAYER2 MOVE SELECT |
LEFT/RIGHT SHIFT/CTRL |
LEFT/RIGHT SHIFT/CTRL |
PLAYER SELECT |
PLAYER SELECT |
How to play BONE SWEEPER |
Let's start with basic movement, shall we? Use the Up, Down, Left, and Right keys to move onto the red X. |
Very good! Now on to bone sweeping: Pressing SHIFT will sweep objects away. Try moving the bone off the X. |
Nice. You can also sweep bones towards yourself by pressing CTRL. Try bringing the skull to the X over there. |
Excellent! You've mastered the basics of bone sweeping. Now we'll move on to explanations. Press any key at any time to proceed. |
Your job as a bone sweeper is to remove unwanted ghosts who haunt private grounds. |
This is done by surrounding the ghost with patented Holy Bones, which repel spirits. |
TM |
Ghosts cannot pass a line of bones, and if surrounded, they cannot escape. However... |
If the ring should be unbalanced, the stronger repulsion from one side may force the ghost out the weaker side. |
So if necessary, try to reinforce weaker segments of your circle with more bones. |
If a ghost were to touch you, you would be jinxed and unable to move. |
But if your partner were to surround you with Holy Bones, it would be possible to drive off the jinxing effect. |
But if you're working solo or your partner is also jinxed, you're pretty much screwed. |
A note on ghosts: They can pass through walls while you can't, but can't pass over bones while you can. |
Furthermore, ghosts are normally invisible except when close to bones or people with trained ESP, so be careful. |
That's all you need to know. Try to develop strategies for evading and trapping ghosts, and try not to get jinxed! |
Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Final Stage |
BEST TIME: 00:00:00 |
"Insert Speech Here." |
-CREDITS- |
-PROGRAMMER- John Su |
-SOUND EFFECTS- John Su |
-CHARACTER & LEVEL DESIGN- John Su |
-SCRIPTS- John Su |
-MADE WITH- Macromedia Flash MX 6.0 |
-AUDIO EDITOR- Sony Sound Forge 7.0 |
-DEFAULT MUSIC TRACKS- |
-OPENING- "Jumon wo Ageruyo" (Futari no Mojipittan) |
-MAIN MENU- "Maboroshi" (Card Captor Sakura) |
-SELECT SCREEN- "Ten ni mo Noboru Kibun" (Midori no Hibi) |
-CONFERENCE- "Triumphal Return" (Ishin no Arashi) |
-STAGE CLEAR- "Eye Catch" (Card Captor Sakura) |
-STAGE FAIL- "Koi no Yukue" (Midori no Hibi) |
-STAGES 1-3- "High Class" (Jungle wa Itsumo Hale nochi Guu) |
-STAGES 4-6- "Zubunure Obake" (Tonari no Totoro) |
-STAGES 7-9- "Cloudy Light" (Iria - Zeiram the Animation) |
-FINAL STAGE- "Saigo no Shiren" (Card Captor Sakura) |
-SPECIAL THANKS- Hiroya Watanabe |
-THANK YOU FOR PLAYING!- |
THE END |
ActionScript [AS1/AS2]
Frame 1function save() { settings.flush(settings.getSize()); } function make(what, where) { var name = (what + clipsMade); where.attachMovie(what, name, clipsMade); clipsMade++; var newObject = where[name]; where.active.push(newObject); return(newObject); } function destroy(who) { who._parent.attachMovie("Blank", "Deleted " + who._name, who.getDepth()); } function depthControl(who1, who2) { var depth1 = who1.getDepth(); var depth2 = who2.getDepth(); if (((who1._y > who2._y) && (depth1 < depth2)) || ((who1._y < who2._y) && (depth1 > depth2))) { who1.swapDepths(who2); return(true); } return(false); } function dir(x, y) { if (x == 0) { if (y <= 0) { return(0); } return(Math.PI); } var angle = Math.atan((-y) / x); var aShift = ((x / Math.abs(x)) * (Math.PI/2)); return(aShift - angle); } function keyCodeToWord(code) { if (((code >= 48) && (code <= 57)) || ((code >= 65) && (code <= 90))) { return(String.fromCharCode(code)); } if ((code >= 96) && (code <= 105)) { return("NumPad " + (code - 96)); } if ((code >= 112) && (code <= 126)) { return("F" + (code - 111)); } switch (code) { case 8 : return("Backspace"); case 9 : return("Tab"); case 12 : return("Clear"); case 13 : return("Enter"); case 16 : return("Shift"); case 17 : return("Control"); case 18 : return("Alt"); case 19 : return("Pause"); case 20 : return("Caps Lock"); case 27 : return("Esc"); case 32 : return("Spacebar"); case 33 : return("Page Up"); case 34 : return("Page Down"); case 35 : return("End"); case 36 : return("Home"); case 37 : return("Left"); case 38 : return("Up"); case 39 : return("Right"); case 40 : return("Down"); case 45 : return("Insert"); case 46 : return("Delete"); case 47 : return("Help"); case 144 : return("Num Lock"); case 145 : return("Scroll Lock"); case 186 : return(";"); case 187 : return("="); case 188 : return("<"); case 189 : return("-"); case 190 : return(">"); case 191 : return("/"); case 192 : return("~"); case 219 : return("["); case 220 : return("\\"); case 221 : return("]"); case 222 : return("\""); case 106 : return("NumPad *"); case 107 : return("NumPad +"); case 108 : return("N.P. Enter"); case 109 : return("NumPad -"); case 110 : return("NumPad ."); case 111 : return("NumPad /"); } return(code); } function playSong(which, repeat) { var fname = _root.settings.data.tracks[which]; BGM.stop(); BGMdef.stop(); currentSong = which; if (_root.settings.data.defTrack[which]) { BGMdef.attachSound(which); BGMdef.start(); } else { if (_url.substr(0, 5) == "file:") { BGM.loadSound(fname, true); } else { BGM.loadSound("file:" + fname, true); } BGM.start(); } if (repeat == undefined) { repeat = true; } loopedBGM = repeat; trackmanager.track = which; trackmanager.refresh(); } function stopSong() { BGM.stop(); BGMdef.stop(); loopedBGM = false; } function playSound(which) { SFX.attachSound(which); SFX.start(); } function pause() { paused = true; } function unpause() { paused = false; } function resize(scale) { if (scale == undefined) { scale = _root.settings.data.video.scrnsize; } game._xscale = (game._yscale = 50 * scale); mask._xscale = 400 * scale; mask._yscale = 300 * scale; game._x = (400 * (1 - scale)) / 2; game._y = (300 * (1 - scale)) / 2; } function framesToTime(frames) { var ms = String(int(frames * 5) % 100); if (ms.length < 2) { ms = "0" + ms; } var sec = String(int(frames / 20) % 60); if (sec.length < 2) { sec = "0" + sec; } var mi = String(int(frames / 1200) % 60); if (mi.length < 2) { mi = "0" + mi; } return((((mi + "'") + sec) + "\"") + ms); } function setBrightContrast(brightness, contrast) { var myTransform = new Color(game); var myOb = new Object(); var b = ((brightness - 100) * 0.9); var c = (100 * Math.pow(2, (contrast - 50) / 50)); myOb = {ra:c, rb:b, ga:c, gb:b, ba:c, bb:b, aa:"100", ab:"0"}; myTransform.setTransform(myOB); } clipsMade = 0; easy = 1.1; mouseSweeper = false; settings = SharedObject.getLocal("bone_sweeper_settings"); if (settings.data.version != 0.9) { settings.data.version = 0.9; settings.data.controls1 = new Array(); settings.data.controls2 = new Array(); settings.data.controls = new Array(); settings.data.controls1.kGATHER = 17; settings.data.controls1.kSWEEP = 16; settings.data.controls1.kRIGHT = 39; settings.data.controls1.kLEFT = 37; settings.data.controls1.kDOWN = 40; settings.data.controls1.kUP = 38; settings.data.controls2.kGATHER = 49; settings.data.controls2.kSWEEP = 192; settings.data.controls2.kRIGHT = 68; settings.data.controls2.kLEFT = 65; settings.data.controls2.kDOWN = 83; settings.data.controls2.kUP = 87; settings.data.controls.kTURNRIGHT = 33; settings.data.controls.kTURNLEFT = 45; settings.data.controls.kTRACK = 123; settings.data.audio = new Array(); settings.data.audio.BGMVol = 80; settings.data.audio.SFXVol = 100; settings.data.tracks = new Array(); settings.data.tracks["Main Menu"] = ""; settings.data.tracks["Select Screen"] = ""; settings.data.tracks.Conference = ""; settings.data.tracks["Stage Clear"] = ""; settings.data.tracks["Stage Fail"] = ""; settings.data.tracks["Stages 1-3"] = ""; settings.data.tracks["Stages 4-6"] = ""; settings.data.tracks["Stages 7-9"] = ""; settings.data.tracks["Final Stage"] = ""; settings.data.defTrack = new Array(); settings.data.defTrack["Main Menu"] = true; settings.data.defTrack["Select Screen"] = true; settings.data.defTrack.Conference = true; settings.data.defTrack["Stage Clear"] = true; settings.data.defTrack["Stage Fail"] = true; settings.data.defTrack["Stages 1-3"] = true; settings.data.defTrack["Stages 4-6"] = true; settings.data.defTrack["Stages 7-9"] = true; settings.data.defTrack["Final Stage"] = true; settings.data.video = new Array(); settings.data.video.quality = "MEDIUM"; settings.data.video.scrnsize = 1; settings.data.video.brightness = 100; settings.data.video.contrast = 50; settings.data.times = new Array(); var a = 0; while (a <= 10) { settings.data.times[a] = 72000 /* 0x011940 */; a++; } settings.data.p1choose = 1; settings.data.p2choose = 2; settings.data.playmode = 1; settings.data.level = 1; settings.data.cutscenes = true; settings.data.progress = 1; settings.data.handicap = 0.4; } save(); _quality = settings.data.video.quality; stopAllSounds(); stop(); if (_root.getBytesLoaded() >= _root.getBytesTotal()) { gotoAndStop (5); }Instance of Symbol 3 MovieClip "eventMan" in Frame 1onClipEvent (load) { _visible = false; maxLoad = _root.getBytesTotal(); currentLoad = 0; } onClipEvent (enterFrame) { currentLoad = _root.getBytesLoaded(); if (currentLoad == maxLoad) { _root.gotoAndStop("gameFrame"); } else { _root.play(); } _parent.loading.text = ((int((currentLoad * 100) / maxLoad) + ".") + int(((currentLoad * 1000) / maxLoad) % 10)) + "%"; }Frame 2stop();Instance of Symbol 56 MovieClip "trackmanager" in Frame 2onClipEvent (load) { _visible = false; gotoAndStop (2); active = false; locked = false; } onClipEvent (enterFrame) { if (Key.isDown(_root.settings.data.controls.kTRACK)) { summon(); } }Instance of Symbol 3 MovieClip "music" in Frame 2onClipEvent (load) { _visible = false; _root.BGM = new Sound(this); _root.BGM.onSoundComplete = function () { if (_root.loopedBGM) { _root.BGM.start(); } }; _root.BGMdef = new Sound(this); _root.BGMdef.onSoundComplete = function () { if (_root.loopedBGM) { _root.BGMdef.start(); } }; }Instance of Symbol 3 MovieClip "sound" in Frame 2onClipEvent (load) { _visible = false; _root.SFX = new Sound(this); }Instance of Symbol 41 MovieClip "startGame" in Frame 2onClipEvent (load) { function click() { if (_visible) { _root.gotoAndStop("gameFrame"); } } _visible = false; }Instance of Symbol 3 MovieClip "eventMan" in Frame 2onClipEvent (load) { _visible = false; maxLoad = _root.getBytesTotal(); currentLoad = 0; timer = 0; } onClipEvent (enterFrame) { timer++; _parent.pretext._alpha = 50 * Math.abs(Math.cos(timer / 10)); currentLoad = _root.getBytesLoaded(); if (currentLoad >= maxLoad) { _parent.gameload.text = " START GAME"; _parent.loading._visible = false; _parent.pretext.text = "LOADED"; timer = 0; _parent.startGame._visible = true; } _parent.loading.text = ((int((currentLoad * 100) / maxLoad) + ".") + int(((currentLoad * 1000) / maxLoad) % 10)) + "%"; }Frame 3gotoAndStop (5);Frame 4gotoAndStop (5);Instance of Symbol 648 MovieClip "game" in Frame 4onClipEvent (enterFrame) { if (!_root.paused) { for (var a in active) { active[a].advance(); } manager.advance(); } }Frame 6gotoAndStop (5);Symbol 9 MovieClip [Blank] Frame 1removeMovieClip(this); unloadMovie (this); _visible = false;Symbol 27 MovieClip [BoneTile] Frame 1function uncover() { if (_parent.gameEnd) { return(false); } if (swept || (flagged == 1)) { return(false); } swept = true; if (_parent.skeletons[x][y]) { gotoAndStop (11); return(true); } count = 0; if (_parent.skeletons[x - 1][y - 1]) { count++; } if (_parent.skeletons[x][y - 1]) { count++; } if (_parent.skeletons[x + 1][y - 1]) { count++; } if (_parent.skeletons[x - 1][y]) { count++; } if (_parent.skeletons[x + 1][y]) { count++; } if (_parent.skeletons[x - 1][y + 1]) { count++; } if (_parent.skeletons[x][y + 1]) { count++; } if (_parent.skeletons[x + 1][y + 1]) { count++; } if (count == 0) { bomb(); } _parent.covered--; if (_parent.covered <= 0) { _parent.endGame(false); } gotoAndStop(count + 2); return(false); } function flag() { if (swept) { return(false); } flagged++; _parent.flags[x][y] = flagged == 1; if (flagged == 1) { _parent.flagCount++; } else if (flagged == 2) { _parent.flagCount--; } if (flagged > 2) { flagged = 0; } if (flagged == 0) { gotoAndStop (1); } else if (flagged == 1) { gotoAndStop (12); } else if (flagged == 2) { gotoAndStop (13); } } function sweep() { if (!swept) { return(false); } var flagCount = 0; if (_parent.flags[x - 1][y - 1]) { flagCount++; } if (_parent.flags[x][y - 1]) { flagCount++; } if (_parent.flags[x + 1][y - 1]) { flagCount++; } if (_parent.flags[x - 1][y]) { flagCount++; } if (_parent.flags[x + 1][y]) { flagCount++; } if (_parent.flags[x - 1][y + 1]) { flagCount++; } if (_parent.flags[x][y + 1]) { flagCount++; } if (_parent.flags[x + 1][y + 1]) { flagCount++; } if (flagCount >= count) { return(bomb()); } } function bomb() { var badchoices = 0; if (_parent.tiles[x - 1][y - 1].uncover()) { badchoices++; } if (_parent.tiles[x][y - 1].uncover()) { badchoices++; } if (_parent.tiles[x + 1][y - 1].uncover()) { badchoices++; } if (_parent.tiles[x - 1][y].uncover()) { badchoices++; } if (_parent.tiles[x + 1][y].uncover()) { badchoices++; } if (_parent.tiles[x - 1][y + 1].uncover()) { badchoices++; } if (_parent.tiles[x][y + 1].uncover()) { badchoices++; } if (_parent.tiles[x + 1][y + 1].uncover()) { badchoices++; } return(badchoices > 0); } if (queue == true) { uncover(); queue = false; } stop();Symbol 33 MovieClip Frame 1function move(dx, dy) { x = x + dx; y = y + dy; if (x < 0) { x = 0; } else if (x > xbound) { x = xbound; } if (y < 0) { y = 0; } else if (y > ybound) { y = ybound; } } stop();Symbol 33 MovieClip Frame 3if (_parent.tiles[x][y].uncover()) { _parent.endGame(true); }Symbol 33 MovieClip Frame 9gotoAndStop (1);Symbol 34 MovieClip Frame 1function makeField(w, h, bones, solveBorder) { if (w < 0) { w = 1; } if (h < 1) { h = 1; } covered = (w * h) - bones; broom.xbound = w - 1; broom.ybound = h - 1; broom.x = int(w / 2); broom.y = int(h / 2); if (bones > int((w * h) / 2)) { bones = int((w * h) / 2); } boneCount = bones; flagCount = 0; skeletons = new Array(); flags = new Array(); tiles = new Array(); var x = 0; while (x < w) { skeletons[x] = new Array(); flags[x] = new Array(); tiles[x] = new Array(); x++; } var total = (w * h); wi = w; he = h; var x_offset = (200 - ((w * 50) / 2)); var y_offset = (150 - ((h * 50) / 2)); var a = 0; while (a < total) { makeTile(int(a % w), int(a / w), a); a++; } while (bones > 0) { if (solveBorder) { var x = (1 + random(w - 2)); var y = (1 + random(h - 2)); } else { var x = random(w); var y = random(h); } if (!skeletons[x][y]) { skeletons[x][y] = true; bones--; } } if (solveBorder) { var x = 0; while (x < w) { tiles[x][0].queue = true; tiles[x][h - 1].queue = true; x++; } var y = 0; while (y < h) { tiles[0][y].queue = true; tiles[w - 1][y].queue = true; y++; } } gameEnd = false; status = ""; } function endGame(lost) { if (lost) { status = "YOU LOSE"; _parent.bcount = _parent.bcount * 0.9; } else { status = "YOU WIN"; _parent.bcount = _parent.bcount / 0.9; } gameEnd = true; var x = 0; while (x < wi) { var y = 0; while (y < he) { if (flags[x][y] != skeletons[x][y]) { if (flags[x][y]) { tiles[x][y].gotoAndStop("wrong"); } else { tiles[x][y].gotoAndStop("skeleton"); } } y++; } x++; } } function makeTile(x, y, a) { this.attachMovie("BoneTile", "bt" + a, -a); var myTile = this["bt" + a]; myTile.x = x; myTile.y = y; myTile.swept = false; myTile.flagged = 0; myTile._x = (myTile.x * 50) + x_offset; myTile._y = (myTile.y * 50) + y_offset; tiles[x][y] = myTile; return(myTile); } attachMovie("BoneTile", "fake", 1); broom.swapDepths(fake); makeField(15, 15, 40, false);Instance of Symbol 27 MovieClip [BoneTile] "base" in Symbol 34 MovieClip Frame 1onClipEvent (load) { _visible = false; _root.destroy(this); }Instance of Symbol 33 MovieClip "broom" in Symbol 34 MovieClip Frame 1onClipEvent (load) { kUP = _root.settings.data.controls1.kUP; kDOWN = _root.settings.data.controls1.kDOWN; kLEFT = _root.settings.data.controls1.kLEFT; kRIGHT = _root.settings.data.controls1.kRIGHT; kSWEEP = _root.settings.data.controls1.kSWEEP; kFLAG = _root.settings.data.controls1.kGATHER; } onClipEvent (enterFrame) { _x = ((_x / 2) + (_parent.tiles[x][y]._x / 2)); _y = ((_y / 2) + (_parent.tiles[x][y]._y / 2)); } onClipEvent (keyDown) { var g_over = false; var button = Key.getCode(); if (button == kUP) { move(0, -1); } else if (button == kDOWN) { move(0, 1); } else if (button == kLEFT) { move(-1, 0); } else if (button == kRIGHT) { move(1, 0); } else if (button == kSWEEP) { gotoAndPlay (1); } if (_parent.gameEnd) { return(undefined); } if (button == kFLAG) { _parent.tiles[x][y].flag(); } if (Key.isDown(kSWEEP) && (Key.isDown(kFLAG))) { if (_parent.tiles[x][y].sweep()) { _parent.endGame(true); } } }Symbol 41 MovieClip Frame 1glow._alpha = 0; glow.over = false;Instance of Symbol 3 MovieClip "glow" in Symbol 41 MovieClip Frame 1onClipEvent (enterFrame) { var alphaAim = 0; over = (Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 50); if ((!over) && (_parent.no != undefined)) { over = _parent._parent.selected == _parent.no; } if (over) { alphaAim = alphaAim + 60; if (_parent.no != undefined) { _parent._parent.selected = _parent.no; } } if (clicked) { alphaAim = alphaAim + 40; } _alpha = ((_alpha / 2) + (alphaAim / 2)); } onClipEvent (mouseDown) { clicked = (Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 50); } onClipEvent (mouseUp) { if (clicked && (over)) { _parent.click(); } clicked = false; }Symbol 46 MovieClip Frame 1bcount = 40; controls = ("SWEEP: " + _root.KeyCodeToWord(_root.settings.data.controls1.kSWEEP)) + "\r"; controls = controls + ("MARK: " + _root.KeyCodeToWord(_root.settings.data.controls1.kGATHER));Instance of Symbol 34 MovieClip "game" in Symbol 46 MovieClip Frame 1onClipEvent (load) { function updateStats() { var stats = ""; var sec = (int(timer / 20) % 60); var min = int(timer / 1200); if (min < 10) { stats = stats + "0"; } stats = stats + (min + ":"); if (sec < 10) { stats = stats + "0"; } stats = stats + (sec + "\r\r"); stats = stats + ((flagCount + "\r\r") + boneCount); _parent.stats = stats; } scale = 75; timer = 0; } onClipEvent (enterFrame) { if (!_root.paused) { if (!gameEnd) { timer++; } updateStats(); if (timer > 7199) { timer = 7199; } _x = ((_x / 2) + ((150 - ((broom._x * scale) / 100)) / 2)); _y = ((_y / 2) + ((150 - ((broom._y * scale) / 100)) / 2)); if (Key.isDown(_root.settings.data.controls.kTURNRIGHT)) { scale = scale * 1.05; } if (Key.isDown(_root.settings.data.controls.kTURNLEFT)) { scale = scale * 0.952380952380952; } if (scale < 20) { scale = 20; } else if (scale > 100) { scale = 100; } _yscale = scale; _xscale = scale; } }Instance of Symbol 41 MovieClip in Symbol 46 MovieClip Frame 1onClipEvent (load) { function click() { _parent.game.makeField(15, 15, int(_parent.bcount), false); _parent.game.timer = 0; } }Symbol 56 MovieClip Frame 1function loadNext() { if (trackno < 1) { trackno = tracklength; } else if (trackno > tracklength) { trackno = 1; } var count = 0; for (var a in _root.settings.data.tracks) { if ((tracklength - count) == trackno) { track = a; address.text = _root.settings.data.tracks[a]; refresh(); break; } count++; } } function refresh() { if (!active) { return(false); } if (_root.settings.data.defTrack[track]) { def._alpha = 50; cus._alpha = 100; } else { def._alpha = 100; cus._alpha = 50; } done._visible = (done_but._visible = !locked); _root.settings.data.tracks[track] = address.text; } function summon() { if ((!locked) && (!active)) { _visible = true; _parent.pause(); active = true; gotoAndStop (1); } } function conclude() { if (!locked) { _visible = false; active = false; _parent.unpause(); var default_n = _root.settings.data.defTrack[track]; if ((default_0 != default_n) || ((!default_n) && (address.text != address_0))) { _root.playSong(track, _root.loopedBGM); } gotoAndStop (2); } } if (!init) { selectColor = "0x88C977"; unselectColor = "0x56884D"; tracklength = 0; for (var a in _root.settings.data.defTrack) { tracklength++; } trackno = 1; stop(); init = true; } if (track == undefined) { loadNext(); } else { address.text = _root.settings.data.tracks[track]; } refresh(); address_0 = _root.settings.data.tracks[track]; default_0 = _root.settings.data.defTrack[track];Instance of Symbol 41 MovieClip "default_but" in Symbol 56 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.defTrack[_parent.track] = true; _parent.refresh(); } }Instance of Symbol 41 MovieClip "custom_but" in Symbol 56 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.defTrack[_parent.track] = false; _parent.refresh(); } }Instance of Symbol 41 MovieClip "done_but" in Symbol 56 MovieClip Frame 1onClipEvent (load) { function click() { _parent.refresh(); _parent.conclude(); } }Symbol 64 MovieClip [bones] Frame 1function advance() { for (var a in _parent.players) { _parent.players[a].brush(this); } for (var a in _parent.ghosts) { _parent.ghosts[a].bind(this); } if (held) { var xm = (_parent._xmouse - 400); var ym = (((_parent._ymouse - 300) * 4) / 3); x = (xm * _parent.world.cos) + (ym * _parent.world.sin); y = ((-xm) * _parent.world.sin) + (ym * _parent.world.cos); } } bone = true; if (!init) { init = true; radius = 16; _rotation = random(360); gotoAndStop(random(5) + 1); held = false; }Symbol 81 MovieClip [Ghost] Frame 1function advance() { if ((random(200) == 1) || (myTarget.disabled)) { myTarget = pickTarget(); } var xdiff = (myTarget.x - x); var ydiff = (myTarget.y - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (myTarget.disabled) { hunt = hunt + ((random(3) - 1) / 10); } else { hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { _alpha = (_alpha + ((100 / (pdist + 10)) * ptarget.esp)); if (pdist < 25) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } if (xdiff < 0) { _xscale = (-1 * scale); } else { _xscale = scale; } xvel = xvel + (speed * Math.cos(hunt)); yvel = yvel - (speed * Math.sin(hunt)); x = x + xvel; y = y + yvel; xvel = xvel * 0.5; yvel = yvel * 0.5; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.8); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndPlay (4); } timer++; if (!dead) { gotoAndStop(int(2.5 + (1.1 * Math.cos(timer / 3)))); } for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); _alpha = (_alpha + force); strain = strain + force; return(true); } return(false); } function pickTarget() { var myChoice = random(_parent.players.length); var b = 0; for (var a in _parent.players) { if (b == myChoice) { return(_parent.players[a]); } b++; } } if (!init) { speed = 1.8 / _root.easy; radius = 40; scale = _yscale; strain = 0; init = true; timer = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); }Symbol 81 MovieClip [Ghost] Frame 16stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);Symbol 94 MovieClip Frame 1function repeat() { gotoAndStop(state); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } stop();Symbol 94 MovieClip Frame 10repeat();Symbol 94 MovieClip Frame 19repeat();Symbol 94 MovieClip Frame 28repeat();Symbol 94 MovieClip Frame 37repeat();Symbol 124 MovieClip [Houkiko] Frame 1function advance() { if (!disabled) { checkInput(); } if (brushing) { animate("sweeping"); _xscale = scale; } else if (running) { running = false; animate(rundir); _xscale = (scale * flip); } else if ((state != "sweeping") && (!disabled)) { state = "idle"; _xscale = scale; gotoAndStop (1); } _parent.checkBounds(this); x = x + xvel; y = y + yvel; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } xvel = 0; yvel = 0; if (disabled) { animate("shocked"); shock = (shock * 0.92) + 8; if (shock > 100) { shock = 100; } if (!((_currentframe >= 43) && (_currentframe < 54))) { gotoAndStop(54 + int(shock / 10)); } } } function checkInput() { sweeping = Key.isDown(kSWEEP); gathering = Key.isDown(kGATHER); brushing = sweeping || (gathering); if (brushing) { speed = sweepSpeed; } else { speed = runSpeed; } var horiz = false; if (Key.isDown(kRIGHT)) { move(speed, 0); horiz = true; feet.animate("walkright"); rundir = "runside"; flip = 1; } if (Key.isDown(kLEFT)) { move(-speed, 0); horiz = true; feet.animate("walkleft"); rundir = "runside"; flip = -1; } if (Key.isDown(kUP)) { move(0, -speed); if (!horiz) { feet.animate("walkup"); rundir = "runup"; } } if (Key.isDown(kDOWN)) { move(0, speed); if (!horiz) { feet.animate("walkdown"); rundir = "rundown"; } } if (brushing || (running)) { _parent.playSong(); } } function move(xv, yv) { xvel = xvel + ((_parent.world.cos * xv) + (_parent.world.sin * yv)); yvel = yvel + (((-_parent.world.sin) * xv) + (_parent.world.cos * yv)); running = true; } function brush(who) { if (who.getDepth() > this.getDepth()) { swapDepths(who); } if ((!disabled) && (!brushing)) { return(false); } var xdist = (who.x - x); var ydist = (who.y - y); var dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (dist == 0) { return(false); } if (disabled) { shock = shock - (50 / (dist + 5)); if (shock <= 0) { disabled = false; } return(false); } if ((Math.abs(xdist) < 40) && (Math.abs(ydist) < 40)) { if (gathering) { dist = dist * -1; } who.xvel = who.xvel + (((xdist / dist) * 2) * strength); who.yvel = who.yvel + (((ydist / dist) * 2) * strength); _parent.checkBounds(who); who.x = who.x + who.xvel; who.y = who.y + who.yvel; who._rotation = who._rotation + (who.xvel + who.yvel); who.xvel = 0; who.yvel = 0; if (who.x > 400) { who.x = 400; } else if (who.x < -400) { who.x = -400; } if (who.y > 400) { who.y = 400; } else if (who.y < -400) { who.y = 400; } return(true); } return(false); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } function repeat() { gotoAndStop(state); } flip = 1; sweepSpeed = 2 * _root.easy; runSpeed = 10 * _root.easy; strength = 1 * _root.easy; esp = 2.2 * _root.easy;Symbol 124 MovieClip [Houkiko] Frame 3_root.playSound("brush1");Symbol 124 MovieClip [Houkiko] Frame 7_root.playSound("brush2");Symbol 124 MovieClip [Houkiko] Frame 10gotoAndStop (1);Symbol 124 MovieClip [Houkiko] Frame 17repeat();Symbol 124 MovieClip [Houkiko] Frame 30repeat();Symbol 124 MovieClip [Houkiko] Frame 43repeat();Symbol 124 MovieClip [Houkiko] Frame 44_parent.manager.checkForEnd();Symbol 127 MovieClip Frame 1function repeat() { gotoAndStop(state); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } stop();Symbol 127 MovieClip Frame 10repeat();Symbol 127 MovieClip Frame 19repeat();Symbol 127 MovieClip Frame 28repeat();Symbol 127 MovieClip Frame 37repeat();Symbol 157 MovieClip [Houkita] Frame 1function advance() { if (!disabled) { checkInput(); } if (brushing) { animate("sweeping"); _xscale = scale; } else if (running) { running = false; animate(rundir); _xscale = (scale * flip); } else if ((state != "sweeping") && (!disabled)) { state = "idle"; _xscale = scale; gotoAndStop (1); } _parent.checkBounds(this); x = x + xvel; y = y + yvel; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } xvel = 0; yvel = 0; if (disabled) { animate("shocked"); shock = (shock * 0.92) + 8; if (shock > 100) { shock = 100; } if (!((_currentframe >= 43) && (_currentframe < 54))) { gotoAndStop(54 + int(shock / 10)); } } } function checkInput() { sweeping = Key.isDown(kSWEEP); gathering = Key.isDown(kGATHER); brushing = sweeping || (gathering); if (brushing) { speed = sweepSpeed; } else { speed = runSpeed; } var horiz = false; if (Key.isDown(kRIGHT)) { move(speed, 0); horiz = true; feet.animate("walkright"); rundir = "runside"; flip = 1; } if (Key.isDown(kLEFT)) { move(-speed, 0); horiz = true; feet.animate("walkleft"); rundir = "runside"; flip = -1; } if (Key.isDown(kUP)) { move(0, -speed); if (!horiz) { feet.animate("walkup"); rundir = "runup"; } } if (Key.isDown(kDOWN)) { move(0, speed); if (!horiz) { feet.animate("walkdown"); rundir = "rundown"; } } if (brushing || (running)) { _parent.playSong(); } } function move(xv, yv) { xvel = xvel + ((_parent.world.cos * xv) + (_parent.world.sin * yv)); yvel = yvel + (((-_parent.world.sin) * xv) + (_parent.world.cos * yv)); running = true; } function brush(who) { if (who.getDepth() > this.getDepth()) { swapDepths(who); } if ((!disabled) && (!brushing)) { return(false); } var xdist = (who.x - x); var ydist = (who.y - y); var dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (dist == 0) { return(false); } if (disabled) { shock = shock - (50 / (dist + 5)); if (shock <= 0) { disabled = false; } return(false); } if ((Math.abs(xdist) < 40) && (Math.abs(ydist) < 40)) { if (gathering) { dist = dist * -1; } who.xvel = who.xvel + (((xdist / dist) * 2) * strength); who.yvel = who.yvel + (((ydist / dist) * 2) * strength); _parent.checkBounds(who); who.x = who.x + who.xvel; who.y = who.y + who.yvel; who._rotation = who._rotation + (who.xvel + who.yvel); who.xvel = 0; who.yvel = 0; if (who.x > 400) { who.x = 400; } else if (who.x < -400) { who.x = -400; } if (who.y > 400) { who.y = 400; } else if (who.y < -400) { who.y = 400; } return(true); } return(false); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } function repeat() { gotoAndStop(state); } flip = 1; sweepSpeed = 2.4 * _root.easy; runSpeed = 8 * _root.easy; strength = 1.2 * _root.easy; esp = 1.5 * _root.easy;Symbol 157 MovieClip [Houkita] Frame 3_root.playSound("brush1");Symbol 157 MovieClip [Houkita] Frame 7_root.playSound("brush2");Symbol 157 MovieClip [Houkita] Frame 10gotoAndStop (1);Symbol 157 MovieClip [Houkita] Frame 17repeat();Symbol 157 MovieClip [Houkita] Frame 30repeat();Symbol 157 MovieClip [Houkita] Frame 43repeat();Symbol 157 MovieClip [Houkita] Frame 44_parent.manager.checkForEnd();Symbol 179 MovieClip [Houkinu] Frame 1function advance() { if (!disabled) { checkInput(); } if (brushing) { animate("sweeping"); _xscale = scale; } else if (running) { running = false; animate(rundir); _xscale = (scale * flip); } else if ((state != "sweeping") && (!disabled)) { state = "idle"; _xscale = scale; gotoAndStop (1); } _parent.checkBounds(this); x = x + xvel; y = y + yvel; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } xvel = 0; yvel = 0; if (disabled) { animate("shocked"); shock = (shock * 0.92) + 8; if (shock > 100) { shock = 100; } if (!((_currentframe >= 31) && (_currentframe < 41))) { gotoAndStop(41 + int(shock / 10)); } } } function checkInput() { sweeping = Key.isDown(kSWEEP); gathering = Key.isDown(kGATHER); brushing = sweeping || (gathering); if (brushing) { speed = sweepSpeed; } else { speed = runSpeed; } var horiz = false; if (Key.isDown(kRIGHT)) { move(speed, 0); horiz = true; feet.animate("walkright"); rundir = "runside"; flip = 1; } if (Key.isDown(kLEFT)) { move(-speed, 0); horiz = true; feet.animate("walkleft"); rundir = "runside"; flip = -1; } if (Key.isDown(kUP)) { move(0, -speed); if (!horiz) { feet.animate("walkup"); rundir = "runup"; } } if (Key.isDown(kDOWN)) { move(0, speed); if (!horiz) { feet.animate("walkdown"); rundir = "rundown"; } } if (brushing || (running)) { _parent.playSong(); } } function move(xv, yv) { xvel = xvel + ((_parent.world.cos * xv) + (_parent.world.sin * yv)); yvel = yvel + (((-_parent.world.sin) * xv) + (_parent.world.cos * yv)); running = true; } function brush(who) { if (who.getDepth() > this.getDepth()) { swapDepths(who); } if ((!disabled) && (!brushing)) { return(false); } var xdist = (who.x - x); var ydist = (who.y - y); var dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (dist == 0) { return(false); } if (disabled) { shock = shock - (50 / (dist + 5)); if (shock <= 0) { disabled = false; } return(false); } if ((Math.abs(xdist) < 40) && (Math.abs(ydist) < 40)) { if (gathering) { dist = dist * -1; } who.xvel = who.xvel + (((xdist / dist) * 2) * strength); who.yvel = who.yvel + (((ydist / dist) * 2) * strength); _parent.checkBounds(who); who.x = who.x + who.xvel; who.y = who.y + who.yvel; who._rotation = who._rotation + (who.xvel + who.yvel); who.xvel = 0; who.yvel = 0; if (who.x > 400) { who.x = 400; } else if (who.x < -400) { who.x = -400; } if (who.y > 400) { who.y = 400; } else if (who.y < -400) { who.y = 400; } return(true); } return(false); } function animate(newState) { if (state == newState) { nextFrame(); } else { state = newState; repeat(); } } function repeat() { gotoAndStop(state); } flip = 1; sweepSpeed = 1.25 * _root.easy; runSpeed = 12 * _root.easy; strength = 2 * _root.easy; esp = 3 * _root.easy;Symbol 179 MovieClip [Houkinu] Frame 2_root.playSound("brush1");Symbol 179 MovieClip [Houkinu] Frame 6_root.playSound("brush2");Symbol 179 MovieClip [Houkinu] Frame 9gotoAndStop (1);Symbol 179 MovieClip [Houkinu] Frame 16repeat();Symbol 179 MovieClip [Houkinu] Frame 23repeat();Symbol 179 MovieClip [Houkinu] Frame 30repeat();Symbol 179 MovieClip [Houkinu] Frame 31_parent.manager.checkForEnd();Instance of Symbol 3 MovieClip in Symbol 184 MovieClip Frame 1onClipEvent (enterFrame) { if (random(250) == 1) { _parent.play(); } }Symbol 184 MovieClip Frame 25gotoAndStop (1);Symbol 204 MovieClip Frame 1stop();Symbol 209 MovieClip [conclusion] Frame 10p1index = 8 + (_root.settings.data.p1choose * 2); p2index = 8 + (_root.settings.data.p2choose * 2); var level = _root.settings.data.level; if (_parent.timer < _root.settings.data.times[level]) { _root.settings.data.times[level] = _parent.timer; } if (_root.settings.data.level >= _root.settings.data.progress) { _root.settings.data.progress = _root.settings.data.level + 1; }Instance of Symbol 3 MovieClip "keypress" in Symbol 209 MovieClip [conclusion] Frame 30onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { if (_root.paused || (Key.getCode() == _root.settings.data.controls.kTRACK)) { return(false); } if (_parent._currentframe < 105) { _parent.gotoAndStop(105); _parent.counter.miniCount = _parent.counter.realCount; } else { _parent._parent.closeLevel(); } }Instance of Symbol 3 MovieClip "counter" in Symbol 209 MovieClip [conclusion] Frame 60onClipEvent (load) { _visible = false; realCount = _parent._parent.timer; miniCount = 0; if (_parent._currentframe == 105) { miniCount = realCount; } finalCount = _root.framesToTime(realCount); } onClipEvent (enterFrame) { if (miniCount <= (realCount - 0.1)) { miniCount = (miniCount * 0.85) + (realCount * 0.15); var timer = miniCount; _parent.time.text = _root.framesToTime(miniCount); } else { _parent.time.text = finalCount; } }Instance of Symbol 204 MovieClip "p2" in Symbol 209 MovieClip [conclusion] Frame 80onClipEvent (load) { _visible = (_root.playMode == "2P"); gotoAndStop(_parent.p2index); }Instance of Symbol 204 MovieClip "p1" in Symbol 209 MovieClip [conclusion] Frame 80onClipEvent (load) { gotoAndStop(_parent.p1index); }Symbol 209 MovieClip [conclusion] Frame 105stop();Symbol 209 MovieClip [conclusion] Frame 120p1index = 9 + (_root.settings.data.p1choose * 2); p2index = 9 + (_root.settings.data.p2choose * 2);Instance of Symbol 3 MovieClip "keypress" in Symbol 209 MovieClip [conclusion] Frame 140onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { if (_root.paused || (Key.getCode() == _root.settings.data.controls.kTRACK)) { return(false); } if (_parent._currentframe < 215) { _parent.gotoAndStop(215); _parent.counter.miniCount = _parent.counter.realCount; } else { _parent._parent.closeLevel(); } }Instance of Symbol 3 MovieClip "counter" in Symbol 209 MovieClip [conclusion] Frame 170onClipEvent (load) { _visible = false; realCount = _parent._parent.timer; miniCount = 0; if (_parent._currentframe == 105) { miniCount = realCount; } finalCount = _root.framesToTime(realCount); } onClipEvent (enterFrame) { if (miniCount <= (realCount - 0.1)) { miniCount = (miniCount * 0.85) + (realCount * 0.15); var timer = miniCount; _parent.time.text = _root.framesToTime(miniCount); } else { _parent.time.text = finalCount; } }Instance of Symbol 204 MovieClip "p2" in Symbol 209 MovieClip [conclusion] Frame 190onClipEvent (load) { _visible = (_root.playMode == "2P"); gotoAndStop(_parent.p2index); }Instance of Symbol 204 MovieClip "p1" in Symbol 209 MovieClip [conclusion] Frame 190onClipEvent (load) { gotoAndStop(_parent.p1index); }Symbol 209 MovieClip [conclusion] Frame 215stop();Symbol 215 MovieClip Frame 25gotoAndPlay (1);Symbol 239 MovieClip [Obstacle] Frame 1function refresh(angle, step, turn) { top._rotation = angle; if (turn < 0) { gotoAndStop(anchor + (step - 0)); } else if (turn > 0) { gotoAndStop((anchor + 5) - (step + 1)); } } function bump(who) { var xdiff = (who.x - x); var ydiff = (who.y - y); _root.depthControl(this, who); if ((Math.abs(xdiff) < detect) && (Math.abs(ydiff) < detect)) { var margin = 60; who.x = int(who.x); who.y = int(who.y); if (Math.abs(xdiff) < margin) { if ((Math.abs(ydiff) <= margin) && ((who.yvel / ydiff) <= 0)) { who.yvel = 0; } } if (Math.abs(ydiff) < margin) { if ((Math.abs(xdiff) <= margin) && ((who.xvel / xdiff) <= 0)) { who.xvel = 0; } } return(true); } return(false); } if (!init) { gotoAndStop(style); top.gotoAndStop(style); anchor = _currentframe; init = true; _parent.obstacles.push(this); _yscale = (_yscale * _parent.world.ratio); x = _x - _parent.world._x; y = _y - _parent.world._y; detect = 80; }Symbol 255 MovieClip [Ghost2] Frame 1function advance() { if ((random(200) == 1) || (myTarget.disabled)) { myTarget = pickTarget(); } var xdiff = (myTarget.x - x); var ydiff = (myTarget.y - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (myTarget.disabled) { hunt = hunt + ((random(3) - 1) / 10); } else { hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { _alpha = (_alpha + ((100 / (pdist + 10)) * ptarget.esp)); if (pdist < 25) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } var tease = (1.4 * Math.sin(dist / 300)); xvel = xvel + (speed * Math.cos(hunt + tease)); yvel = yvel - (speed * Math.sin(hunt + tease)); if (Math.cos(hunt + tease) < 0) { _xscale = (-1 * scale); } else { _xscale = scale; } x = x + xvel; y = y + yvel; xvel = xvel * 0.5; yvel = yvel * 0.5; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.8); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndPlay (4); } timer++; if (!dead) { gotoAndStop((int(timer / 3) % 3) + 1); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); _alpha = (_alpha + force); strain = strain + force; return(true); } return(false); var a = (); _root.depthControl(this, _parent.obstacles[a]); // unexpected jump } function pickTarget() { var myChoice = random(_parent.players.length); var b = 0; for (var a in _parent.players) { if (b == myChoice) { return(_parent.players[a]); } b++; } } if (!init) { speed = 2.2 / _root.easy; radius = 40; scale = _yscale; strain = 0; init = true; timer = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); phase = 0; }Symbol 255 MovieClip [Ghost2] Frame 16stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);Symbol 288 MovieClip [Ghost3] Frame 1function advance() { AI_timer++; if (behavior == "idle") { gotoAndStop (1); xdrift = xdrift + (random(5) - 2); ydrift = ydrift + (random(5) - 2); var multiplier = (1 - ((_alpha + 5) / 100)); xdrift = xdrift * multiplier; ydrift = ydrift * multiplier; xvel = xvel + (xdrift / 20); yvel = yvel + (ydrift / 20); xvel = xvel * multiplier; yvel = yvel * multiplier; if ((strain < 70) && (getDistance() < 120)) { behavior = "awake"; _root.playSound("gurgle"); AI_timer = 0; } } if (behavior == "awake") { _alpha = (_alpha + 20); if (AI_timer < 14) { gotoAndStop(AI_timer + 1); } else { gotoAndStop (15); } if (AI_timer > 40) { behavior = "chase"; AI_timer = 0; vel = -2; setMark(myTarget.x, myTarget.y); } } if (behavior == "chase") { gotoAndStop(16 + (int(AI_timer / 2) % 3)); _alpha = (_alpha + (10 / (Math.abs(vel) + 0.5))); var xdiff = (targetX - x); var ydiff = (targetY - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); vel = vel + (speed / 2); xvel = xvel + ((vel / 3) * Math.cos(hunt)); yvel = yvel - ((vel / 3) * Math.sin(hunt)); if ((AI_timer % 40) == 0) { getDistance(); setMark(myTarget.x, myTarget.y); } if (AI_timer > 120) { AI_timer = 0; behavior = "settle"; } } if (behavior == "settle") { runner = runner + ((5 * Math.sqrt((xvel * xvel) + (yvel * yvel))) + 0.5); _alpha = (_alpha + 5); if (AI_timer < 30) { gotoAndStop(16 + (runner % 3)); } else if (AI_timer < 45) { gotoAndStop(46 - AI_timer); } else { gotoAndStop (1); behavior = "idle"; AI_timer = 0; } } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { _alpha = (_alpha + ((100 / (pdist + 10)) * ptarget.esp)); if (pdist < 25) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } if (Math.cos(hunt + tease) < 0) { _xscale = (-1 * scale); } else { _xscale = scale; } x = x + xvel; y = y + yvel; vel = vel * 0.88; xvel = xvel * 0.97; yvel = yvel * 0.97; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.85); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndPlay (19); } if (dead) { behavior = "dead"; } for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); xvel = xvel + ((force / 40) * Math.cos(angle)); yvel = yvel - ((force / 40) * Math.sin(angle)); _alpha = (_alpha + (force * 1.5)); strain = strain + force; vel = vel * (10 / (force + 10)); return(true); } return(false); } function getDistance() { var smallestdist = 9999; for (var a in _parent.players) { var gDplayer = _parent.players[a]; var gDx = (gDplayer.x - x); var gDy = (gDplayer.y - y); var gDdist = Math.sqrt((gDx * gDx) + (gDy * gDy)); if (gDdist < smallestdist) { smallestdist = gDdist; myTarget = gDplayer; } } return(smallestdist); } function setMark(myX, myY) { targetX = myX; targetY = myY; } if (!init) { speed = 1 / _root.easy; vel = 0; behavior = "idle"; AI_timer = 0; radius = 40; scale = _yscale; strain = 0; init = true; runner = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); phase = 0; }Symbol 288 MovieClip [Ghost3] Frame 36stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);Symbol 296 MovieClip Frame 1stop();Symbol 300 MovieClip Frame 1function advance() { Rim._x = Rim._x + ((random(7) - 3) / 5); Rim._y = Rim._y + ((random(7) - 3) / 5); Rim._alpha = random(20) + 80; Pupil._x = Pupil._x + ((random(7) - 3) / 5); Pupil._y = Pupil._y + ((random(7) - 3) / 5); Pupil._alpha = random(10) + 90; Rim._x = Rim._x * 0.8; Rim._y = Rim._y * 0.8; Pupil._x = Pupil._x * 0.8; Pupil._y = Pupil._y * 0.8; } initx = _x; inity = _y;Symbol 339 MovieClip [Ghost4] Frame 1function advance() { Eye.advance(); if ((_alpha < 0.75) && (!win)) { timer = 0; var pass = true; var tooFar = true; var teleX; var teleY; do { pass = true; tooFar = true; teleX = random(800) - 400; teleY = random(800) - 400; for (var a in _parent.players) { var teleD = getDistance(teleX, teleY, _parent.players[a]); if (_parent.players[a].disabled) { continue; } if (teleD < 90) { pass = false; myTarget = _parent.players[a]; } if (teleD < 200) { tooFar = false; } } } while ((pass == false) || (tooFar == true)); x = teleX; y = teleY; } if (myTarget.disabled) { myTarget = pickTarget(); if (myTarget.disabled) { win = true; } } var xdiff = (myTarget.x - x); var ydiff = (myTarget.y - y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (myTarget.disabled) { hunt = hunt + ((random(3) - 1) / 10); } else { hunt = (Math.PI/2) - _root.dir(xdiff, ydiff); } for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < (100 * ptarget.esp)) { if (pdist < 50) { _root.depthControl(this, ptarget); } if (!win) { _alpha = (_alpha + ((10000 / ((pdist * pdist) + 100)) * ptarget.esp)); } if (pdist < 15) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } for (var a in _parent.ghosts) { var otherGhost = _parent.ghosts[a]; if (otherGhost == this) { break; } bind(otherGhost, 0.25); } var vel = speed; var armPos = 1; if (dist < 200) { armPos = 50 - int(dist / 4.1); } arm1.gotoAndStop(armPos); arm2.gotoAndStop(armPos); if (dist < 90) { vel = (speed * (dist + 10)) / 100; } if ((dist > 400) || (timer > 200)) { vel = -speed; } if (timer > 300) { timer = 0; } xvel = xvel + (vel * Math.cos(hunt)); yvel = yvel - (vel * Math.sin(hunt)); Eye._x = Eye.initx + ((2 * Math.abs(vel)) * Math.cos(hunt)); Eye._y = Eye.inity - (Math.abs(vel) * Math.sin(hunt)); x = x + xvel; y = y + yvel; xvel = xvel * 0.5; yvel = yvel * 0.5; if (x > 400) { x = 400; } else if (x < -400) { x = -400; } if (y > 400) { y = 400; } else if (y < -400) { y = -400; } _alpha = (_alpha * 0.8); strain = strain * 0.8; if ((!dead) && (strain > (100 / _root.easy))) { dead = true; gotoAndStop (4); } timer++; if (!dead) { gotoAndStop(int(2.5 + (1.1 * Math.cos(timer / 3)))); } for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } } function bind(what, multiplier) { if (multiplier == undefined) { multiplier = 1; } var xdiff = (x - what.x); var ydiff = (y - what.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); if (dist < (what.radius + radius)) { _root.depthControl(this, what); var force = ((400 / (dist + 50)) * multiplier); var angle = ((Math.PI/2) - _root.dir(xdiff, ydiff)); x = x + (force * Math.cos(angle)); y = y - (force * Math.sin(angle)); _alpha = (_alpha + force); strain = strain + force; return(true); } return(false); } function pickTarget() { var myChoice = myTarget; for (var a in _parent.players) { if (_parent.players[a] != myTarget) { return(_parent.players[a]); } } return(myTarget); } function getDistance(x, y, target) { var gDxdiff = (target.x - x); var gDydiff = (target.y - y); return(Math.sqrt((gDxdiff * gDxdiff) + (gDydiff * gDydiff))); } if (!init) { speed = 2 / _root.easy; radius = 40; scale = _yscale; strain = 0; init = true; timer = 0; myTarget = pickTarget(); dead = false; _parent.active.push(this); _parent.ghosts.push(this); win = false; }Symbol 339 MovieClip [Ghost4] Frame 4delete bind; advance = function () { nextFrame(); };Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 55onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 55onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 56onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 56onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 58onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 58onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 60onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 60onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 62onClipEvent (load) { gotoAndPlay (3); } onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Instance of Symbol 328 MovieClip in Symbol 339 MovieClip [Ghost4] Frame 62onClipEvent (enterFrame) { _rotation = (_rotation - 20); }Symbol 339 MovieClip [Ghost4] Frame 85advance = function () { nextFrame(); _alpha = (_alpha - 2.8); };Symbol 339 MovieClip [Ghost4] Frame 120stop(); for (var a in _parent.ghosts) { if (_parent.ghosts[a] == this) { delete _parent.ghosts[a]; } } for (var a in _parent.active) { if (_parent.active[a] == this) { delete _parent.active[a]; } } _parent.manager.checkForEnd(); _visible = false; _root.destroy(this);Symbol 341 MovieClip [Wisp] Frame 1function advance() { if (myGhost.dead) { dieOut = true; } if (!dieOut) { for (var a in _parent.players) { var ptarget = _parent.players[a]; var pxdiff = (ptarget.x - x); var pydiff = (ptarget.y - y); var pdist = Math.sqrt((pxdiff * pxdiff) + (pydiff * pydiff)); if (pdist < 20) { if (ptarget.shock <= 0) { ptarget.shock = 10; } ptarget.disabled = true; } } } timer++; if (dieOut) { _alpha = (_alpha - 1.5); } fire._alpha = 70 + (30 * Math.sin((timer / 50) * Math.PI)); fire._y = inity + (5 * Math.cos((timer / 50) * Math.PI)); if (timer > 100) { targetX = myGhost.x + ((random(100) - 50) * 4); targetY = myGhost.y + ((random(100) - 50) * 4); timer = 100; } if (x < targetX) { xvel = xvel + speed; } else { xvel = xvel - speed; } if (y < targetY) { yvel = yvel + speed; } else { yvel = yvel - speed; } xvel = xvel * 0.99; yvel = yvel * 0.99; x = x + (xvel / 3); y = y + (yvel / 3); for (var a in _parent.obstacles) { _root.depthControl(this, _parent.obstacles[a]); } for (var a in _parent.players) { _root.depthControl(this, _parent.players[a]); } if (x > 400) { xvel--; } else if (x < -400) { xvel++; } if (y > 400) { yvel--; } else if (y < -400) { yvel++; } } if (!init) { init = true; targetX = random(700) - 350; targetY = random(700) - 350; speed = 1 / _root.easy; xvel = 0; yvel = 0; timer = random(100); _parent.active.push(this); for (var a in _parent.ghosts) { myGhost = _parent.ghosts[a]; } dieOut = false; fire.gotoAndPlay(random(8) + 1); inity = fire._y; }Symbol 368 MovieClip Frame 1function checkInput(key) { if ((key == 40) || (key == _root.settings.data.controls1.kDOWN)) { selected++; } else if ((key == 38) || (key == _root.settings.data.controls1.kUP)) { selected--; } else if (((key == 13) || (key == 32)) || (key == _root.settings.data.controls1.kSWEEP)) { this["option" + selected].click(); } if (selected > max) { selected = 1; } else if (selected < 1) { selected = max; } } stop(); selected = _root.returnTo; if (selected == undefined) { selected = _root.settings.data.playmode; } max = 7;Instance of Symbol 41 MovieClip "option1" in Symbol 368 MovieClip Frame 1onClipEvent (load) { function click() { _root.returnTo = no; _root.playMode = "1P"; _root.settings.data.playmode = 1; _parent._parent.gotoAndStop("charaselect"); } no = 1; }Instance of Symbol 41 MovieClip "option2" in Symbol 368 MovieClip Frame 1onClipEvent (load) { function click() { _root.returnTo = no; _root.playMode = "2P"; _root.settings.data.playmode = 2; _parent._parent.gotoAndStop("charaselect"); } no = 2; }Instance of Symbol 41 MovieClip "option3" in Symbol 368 MovieClip Frame 1onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("howtoplay"); } no = 3; }Instance of Symbol 41 MovieClip "option4" in Symbol 368 MovieClip Frame 1onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("minigame"); } no = 4; }Instance of Symbol 41 MovieClip "option6" in Symbol 368 MovieClip Frame 1onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("audio"); } no = 6; }Instance of Symbol 41 MovieClip "option7" in Symbol 368 MovieClip Frame 1onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("misc"); } no = 7; }Instance of Symbol 41 MovieClip "option5" in Symbol 368 MovieClip Frame 1onClipEvent (load) { function click() { _root.returnTo = no; _parent._parent.gotoAndStop("controls"); } no = 5; }Symbol 372 MovieClip Frame 50gotoAndPlay (1);Instance of Symbol 41 MovieClip in Symbol 377 MovieClip Frame 1onClipEvent (load) { function click() { _parent.click(); } }Instance of Symbol 387 MovieClip "tracker" in Symbol 388 MovieClip Frame 1onClipEvent (load) { drag = false; this.onMouseDown = function () { if (((_parent._ymouse > -8) && (_parent._ymouse < 8)) && ((_parent._xmouse > -58) && (_parent._xmouse < 58))) { drag = true; } }; this.onMouseUp = function () { if (drag) { _parent.released = true; } drag = false; }; _xscale = (80 / (_parent._xscale / _parent._yscale)); _parent.shadow._xscale = _xscale; } onClipEvent (enterFrame) { if (drag) { if (_parent._xmouse < -50) { _x = -50; } else if (_parent._xmouse > 50) { _x = 50; } else { _x = _parent._xmouse; } } _parent.shadow._x = _x * 0.9; _parent.percent = int(_x + 50); }Symbol 410 MovieClip Frame 1function advance() { timer++; _x = (initx + ((timer * xspeed) % 120)); _y = (inity + ((timer * yspeed) % 120)); } timer = 0; initx = _x; inity = _y;Symbol 429 MovieClip Frame 20gotoAndPlay (1);Symbol 456 MovieClip Frame 1active = new Array(); players = new Array(); ghosts = new Array(); _root.playSong("Conference");Instance of Symbol 3 MovieClip "world" in Symbol 456 MovieClip Frame 1onClipEvent (load) { _visible = false; cos = 1; sin = 0; }Instance of Symbol 377 MovieClip in Symbol 456 MovieClip Frame 1onClipEvent (load) { function click() { _root.playSong("Main Menu"); _parent._parent.gotoAndStop("title"); } }Symbol 456 MovieClip Frame 20stop();Instance of Symbol 124 MovieClip [Houkiko] "p1" in Symbol 456 MovieClip Frame 20onClipEvent (load) { _parent.active.push(this); _parent.players.push(this); for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } x = 250; y = 60; shock = 0; scale = 100; } onClipEvent (enterFrame) { if (x > 250) { x = -250; } else if (x < -250) { x = 250; } if (y < -100) { y = -100; } else if (y > 200) { y = 200; } }Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 20onClipEvent (load) { function advance() { with (_parent.p1) { if (x > 100) { move(-sweepSpeed, 0); rundir = "runside"; feet.animate("walkleft"); flip = 1; running = true; brushing = true; } else { _parent.play(); } } } _visible = false; _parent.active.push(this); }Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 21onClipEvent (load) { function advance() { } _visible = false; }Symbol 456 MovieClip Frame 30instruct.text = ((((((("Let's start with basic movement, shall we? Use the " + _root.keyCodeToWord(p1.kUP)) + ", ") + _root.keyCodeToWord(p1.kDOWN)) + ", ") + _root.keyCodeToWord(p1.kLEFT)) + ", and ") + _root.keyCodeToWord(p1.kRIGHT)) + " keys to move onto the red X.";Symbol 456 MovieClip Frame 40stop();Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 40onClipEvent (load) { function advance() { if ((Math.abs(_parent.p1._x - _parent.redx._x) < 30) && (Math.abs(_parent.p1._y - _parent.redx._y) < 20)) { _parent.play(); } } _visible = false; }Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 41onClipEvent (load) { function advance() { } _visible = false; }Symbol 456 MovieClip Frame 50instruct.text = ("Very good! Now on to bone sweeping: Pressing " + _root.keyCodeToWord(p1.kSWEEP)) + " will sweep objects away. Try moving the bone off the X.";Symbol 456 MovieClip Frame 60stop();Instance of Symbol 64 MovieClip [bones] "bone" in Symbol 456 MovieClip Frame 60onClipEvent (load) { init = true; radius = 16; gotoAndStop (1); _parent.active.push(this); x = 0; y = 106.666666666667; _alpha = 0; }Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 60onClipEvent (load) { function advance() { var xdiff = (_parent.bone._x - _parent.redx._x); var ydiff = ((_parent.bone._y - _parent.redx._y) * 0.75); _parent.bone._alpha = _parent.bone._alpha + 10; if (((xdiff * xdiff) + (ydiff * ydiff)) > 1000) { _parent.play(); } } _visible = false; }Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 61onClipEvent (load) { function advance() { _parent.bone._alpha = 100; } _visible = false; }Symbol 456 MovieClip Frame 70instruct.text = ("Nice. You can also sweep bones towards yourself by pressing " + _root.keyCodeToWord(p1.kGATHER)) + ". Try bringing the skull to the X over there.";Symbol 456 MovieClip Frame 80stop();Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 80onClipEvent (load) { function advance() { var xdiff = (_parent.bone._x - _parent.redx._x); var ydiff = ((_parent.bone._y - _parent.redx._y) * 0.75); if (((xdiff * xdiff) + (ydiff * ydiff)) < 400) { _parent.play(); } } _visible = false; }Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 81onClipEvent (load) { function advance() { _parent.p1._alpha = _parent.p1._alpha - 5; _parent.bone._alpha = _parent.bone._alpha - 5; } _visible = false; }Symbol 456 MovieClip Frame 100stop();Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 100onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { _parent.play(); }Symbol 456 MovieClip Frame 120stop();Symbol 456 MovieClip Frame 140stop();Symbol 456 MovieClip Frame 160stop();Symbol 456 MovieClip Frame 180stop();Symbol 456 MovieClip Frame 200stop();Symbol 456 MovieClip Frame 220stop();Symbol 456 MovieClip Frame 240stop();Symbol 456 MovieClip Frame 260stop();Symbol 456 MovieClip Frame 280stop();Symbol 456 MovieClip Frame 300stop();Symbol 456 MovieClip Frame 320stop();Instance of Symbol 3 MovieClip "manager" in Symbol 456 MovieClip Frame 321onClipEvent (load) { _visible = false; timer = 30; } onClipEvent (enterFrame) { timer--; _root.BGM.setVolume((_root.settings.data.audio.BGMVol * timer) / 30); }Symbol 456 MovieClip Frame 350_root.playSong("Main Menu"); _parent.gotoAndStop("title");Symbol 462 MovieClip Frame 1function proceed() { if (_root.settings.data.level > _root.settings.data.progress) { _root.settings.data.level = _root.settings.data.progress; } _parent.active = new Array(); _parent.players = new Array(); _parent.ghosts = new Array(); _parent.obstacles = new Array(); if (_root.settings.data.cutscenes) { _parent.gotoAndStop("cutscene"); } else { _parent.gotoAndStop("game"); } } function checkSelected() { if (selected < 1) { selected = 1; } else if (selected > 10) { selected = 10; } if (selected > _root.settings.data.progress) { selected = _root.settings.data.progress; } }Instance of Symbol 41 MovieClip "option1" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 1; }Instance of Symbol 41 MovieClip "option2" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 2; }Instance of Symbol 41 MovieClip "option3" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 3; }Instance of Symbol 41 MovieClip "option4" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 4; }Instance of Symbol 41 MovieClip "option5" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 5; }Instance of Symbol 41 MovieClip "option6" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 6; }Instance of Symbol 41 MovieClip "option7" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 7; }Instance of Symbol 41 MovieClip "option8" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 8; }Instance of Symbol 41 MovieClip "option9" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 9; }Instance of Symbol 41 MovieClip "option10" in Symbol 462 MovieClip Frame 1onClipEvent (load) { function click() { _root.settings.data.level = no; _parent.proceed(); } no = 10; }Instance of Symbol 3 MovieClip "sq1" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 1); }Instance of Symbol 3 MovieClip "sq4" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 4); }Instance of Symbol 3 MovieClip "sq7" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 7); }Instance of Symbol 3 MovieClip "sq2" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 2); }Instance of Symbol 3 MovieClip "sq5" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 5); }Instance of Symbol 3 MovieClip "sq8" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 8); }Instance of Symbol 3 MovieClip "sq3" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 3); }Instance of Symbol 3 MovieClip "sq6" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 6); }Instance of Symbol 3 MovieClip "sq9" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 9); }Instance of Symbol 3 MovieClip "sq10" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = (_root.settings.data.progress < 10); }Symbol 475 MovieClip Frame 1function flip() { _xscale = (_xscale * -1); speech._xscale = speech._xscale * -1; currentDir = currentDir * -1; if (currentDir == 1) { speech._x = textPos; } else { speech._x = 370; } } function say(who, what) { portrait.gotoAndStop(who); myString = what; speech.text = ""; read = 0; toRead = what.length; } function advance() { if (read < toRead) { read++; speech.text = myString.substr(0, read); } if (end > 0) { end++; _root.BGM.setVolume(BGMVol * (1 - (end * 0.025))); if (end < 20) { _yscale = (100 - (end * 5)); } else { _visible = false; } if (end >= 50) { _parent.gotoAndStop(destination); } } } function skip() { if (read < toRead) { read = toRead; speech.text = myString; } else { getNext(); } } function getNext() { if (index >= speeches.length) { if (end == 0) { end = 1; } return(false); } var myName = speakers[index]; var mySpeech = speeches[index]; if (dir[index] != currentDir) { flip(); } index++; say(myName, mySpeech); return(true); } myString = ""; read = 0; toRead = 0; index = 0; currentDir = 1; textPos = speech._x; end = 0; var BGMVol = _root.settings.data.audio.BGMVol; getNext();Instance of Symbol 472 MovieClip "portrait" in Symbol 475 MovieClip Frame 1/* no clip actions */Symbol 492 MovieClip Frame 1function advance() { _rotation = (((dir * 180) / Math.PI) + 90); if (_root.paused) { return(false); } timer++; if (timer == 200) { speed = (random(5) + 10) * 0.8; spin = random(9) - 4; spinacc = random(3) - 1; } if (timer > 200) { dir = dir + (spin / 10); _x = (_x + (speed * Math.cos(dir))); _y = (_y + (speed * Math.sin(dir))); if ((timer % 10) == 0) { spinacc = spinacc + (random(3) - 1); } if (random(10000) <= timer) { timer = random(200); } spin = spin + spinacc; spinacc = spinacc * 0.9; spin = spin * 0.8; } else if (random(50) == 1) { dir = dir + ((random(5) - 2) / 3); } if (_x < -420) { _x = 420; } else if (_x > 420) { _x = -420; } if (_y < -420) { _y = 420; } else if (_y > 420) { _y = -420; } } if (!init) { init = true; timer = random(500); dir = (random(360) * Math.PI) / 180; spin = random(9) - 4; spinacc = random(3) - 1; speed = (random(5) + 10) * 0.8; _x = (random(800) - 400); _y = (random(800) - 400); }Symbol 495 MovieClip Frame 1function advance() { if (_root.paused) { return(undefined); } _x = (_x + (xvel / 8)); _y = (_y + (yvel / 8)); xvel = xvel + xacc; yvel = yvel + yacc; xvel = xvel * 0.95; yvel = yvel * 0.95; xacc = xacc * 0.98; yacc = yacc * 0.98; _alpha = (_alpha * 0.95); if (random(10) == 1) { xacc = (random(5) - 2) / 2; yacc = (random(5) - 2) / 2; if (random(10) == 1) { fader = random(10) / 5; } } _alpha = (_alpha + fader); if (_x < -450) { _x = 450; } else if (_x > 450) { _x = -450; } if (_y < -450) { _y = 450; } else if (_y > 450) { _y = -450; } } _x = (random(800) - 400); _y = (random(800) - 400); xvel = random(10) - 5; yvel = random(10) - 5; xacc = (random(5) - 2) / 2; yacc = (random(5) - 2) / 2; fader = random(10) / 5; _alpha = 0; var scale = (random(200) + 100); _xscale = scale; _yscale = scale;Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 492 MovieClip in Symbol 496 MovieClip Frame 9onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Instance of Symbol 495 MovieClip in Symbol 496 MovieClip Frame 10onClipEvent (enterFrame) { advance(); }Symbol 499 MovieClip Frame 1function advance() { if (step > 0) { angle = angle + (turn * 15); if ((step == 2) || (step == 3)) { angle = angle + (turn * 15); } step--; rad = (angle * Math.PI) / 180; cos = Math.cos(rad); sin = Math.sin(rad); ground._rotation = angle; for (var a in _parent.obstacles) { var obstacle = _parent.obstacles[a]; obstacle._x = ((cos * obstacle.x) - (sin * obstacle.y)) + _x; obstacle._y = (ratio * ((cos * obstacle.y) + (sin * obstacle.x))) + _y; obstacle.refresh(angle, step, turn); for (var b in _parent.obstacles) { _root.depthControl(obstacle, _parent.obstacles[b]); } } if (step == 0) { for (var a in _parent.active) { for (var b in _parent.active) { _root.depthControl(_parent.active[a], _parent.active[b]); } } } } if (!lockKeys) { if (Key.isDown(kTURNRIGHT)) { rotate(1); } else if (Key.isDown(kTURNLEFT)) { rotate(-1); } } _yscale = (100 * ratio); for (var a in _parent.active) { var obstacle = _parent.active[a]; obstacle._x = ((cos * obstacle.x) - (sin * obstacle.y)) + _x; obstacle._y = (ratio * ((cos * obstacle.y) + (sin * obstacle.x))) + _y; } } function rotate(dir) { if (step == 0) { turn = dir; step = 4; } } function transpose(who, newType) { objects++; _parent.attachMovie(newType, "object" + objects, -objects); var newGuy = _parent["object" + objects]; for (var stat in who) { newGuy[stat] = who[stat]; } newGuy._x = who._x + 400; newGuy._y = who._y + 300; _root.destroy(who); if (newGuy.transform != undefined) { var newTrans = new Color(newGuy); newTrans.setTransform(newGuy.transform); delete newGuy.transform; } if (newGuy.player) { _parent.active.push(newGuy); _parent.players.push(newGuy); delete newGuy.player; } else if (newGuy.bone) { delete newGuy.bone; _parent.active.push(newGuy); newGuy.init = true; newGuy.radius = 16; if (newGuy.rotate == undefined) { newGuy.rotate = random(360); } newGuy._rotation = newGuy.rotate; newGuy.gotoAndStop(newGuy.style); newGuy.x = newGuy._x - 400; newGuy.y = newGuy._y - 300; delete newGuy.style; delete newGuy.rotate; } return(newGuy); } function freeze() { lockKeys = true; } ratio = 0.75; step = 0; turn = 0; angle = 0; objects = 0; lockKeys = false; rotate(0); kTURNRIGHT = 33; kTURNLEFT = 45; stop();Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls2) { this[a] = _root.settings.data.controls2[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p2char); } else { _root.destroy(this); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { if (_root.playMode == "1P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 1onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 2onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"95", rb:"0", ga:"95", gb:"0", ba:"95", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 3onClipEvent (load) { style = "castle"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 4onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "water"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 5onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6onClipEvent (load) { style = "tree"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 6onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Ghost"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7onClipEvent (load) { style = "castle"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 7onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { style = "wood"; transform = new Object(); transform = {ra:"75", rb:"0", ga:"75", gb:"0", ba:"75", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost2"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 8onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Ghost3"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { style = "underground"; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { x = _x; y = _y; if (_root.playMode == "1P") { _parent.transpose(this, "Ghost3"); } else { _parent.transpose(this, "Ghost"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "1P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 9onClipEvent (load) { x = _x; y = _y; if (_root.playMode != "2P") { _root.destroy(this); } else { _parent.transpose(this, "Ghost3"); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { style = "underground"; transform = new Object(); transform = {ra:"25", rb:"0", ga:"25", gb:"0", ba:"25", bb:"0", aa:"100", ab:"0"}; _parent.transpose(this, "Obstacle"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { bone = true; style = random(5) + 1; _parent.transpose(this, "bones"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Ghost4"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { if (_root.playMode == "2P") { for (var a in _root.settings.data.controls2) { this[a] = _root.settings.data.controls2[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p2char); } else { _root.destroy(this); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { if (_root.playMode == "1P") { for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } shock = 0; scale = 100; y = _y; x = _x; player = true; _parent.transpose(this, _root.p1char); } else { _root.destroy(this); } }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Wisp"); }Instance of Symbol 498 MovieClip in Symbol 499 MovieClip Frame 10onClipEvent (load) { x = _x; y = _y; _parent.transpose(this, "Wisp"); }Symbol 506 MovieClip Frame 1function initialize() { speed = random(10) + 10; gotoAndStop(random(5) + 1); var bloat = (random(30) + 60); _xscale = (bloat + random(20)); _yscale = (bloat + random(10)); _alpha = (random(150) + 150); _y = (random(20) + 10); } function advance() { _x = (_x - ((speed / 75) + (_parent.speed / 10))); if (_x < (((-_width) / 2) - 10)) { initialize(); _x = ((400 + (_width / 2)) + 10); } } if (!init) { init = true; initialize(); }Symbol 511 MovieClip Frame 1function initialize() { gotoAndStop(random(4) + 1); distance = random(100); _xscale = (((random(2) * 2) - 1) * ((random(25) + 100) - (distance / 5))); _yscale = ((random(10) + 100) - (distance / 5)); mySpeed = 1 - (distance / 100); var fade = String(100 - (distance * 0.75)); var rAdd = String(distance * 1.4); var gAdd = String(distance * 1.5); var bAdd = String((distance * 2.5) + 100); transform = {ra:fade, rb:rAdd, ga:fade, gb:gAdd, ba:fade, bb:bAdd, aa:"100", ab:"0"}; var myColor = new Color(this); myColor.setTransform(transform); for (var a in _parent) { var other = _parent[a]; if (other.mountain) { if ((other.distance < distance) && (other.getDepth() > this.getDepth())) { this.swapDepths(other); } } } } function advance() { _x = (_x - ((_parent.speed * mySpeed) / 5)); if (_x < (((-_width) / 2) - 20)) { initialze(); _x = ((400 + (_width / 2)) + 20); } } if (!init) { mountain = true; init = true; initialize(); transform = new Object(); }Symbol 514 MovieClip Frame 1function advance() { phase = phase + (_parent.speed * mult); _x = (anchor - (phase % _width)); } if (!init) { anchor = _x; phase = 0; mult = (((2 * _xscale) / 100) * _xscale) / 100; }Symbol 538 MovieClip Frame 42gotoAndPlay (36);Instance of Symbol 516 MovieClip in Symbol 539 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + (_parent._parent.speed * 25)); }Instance of Symbol 516 MovieClip in Symbol 539 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + (_parent._parent.speed * 25)); }Instance of Symbol 538 MovieClip "body" in Symbol 539 MovieClip Frame 1onClipEvent (load) { anchor = _y; bounce = 0; jiggle = 0; depart = false; speed = 0; gotoAndStop (1); } onClipEvent (enterFrame) { var damper = (1 - (0.5 / (1 + (0.8 * _parent._parent.speed)))); var chance = random(80 / damper); if (chance < (100 * Math.pow(damper, 3))) { bounce = bounce - (chance / 100); jiggle = jiggle - (chance / 60); } _rotation = (_rotation + (jiggle * 0.5)); _y = (_y + (bounce * 0.9)); bounce = bounce + (anchor - _y); bounce = bounce * damper; jiggle = jiggle - _rotation; jiggle = jiggle * damper; if (depart) { speed = speed + 0.1; speed = speed * 0.98; _parent._x = _parent._x + speed; } }Symbol 540 MovieClip Frame 1function advance() { for (var a in this) { this[a].advance(); } } speed = 2;Symbol 541 MovieClip Frame 1function advance() { for (var a in this) { this[a].advance(); } } speed = 0;Symbol 553 MovieClip Frame 1function advance() { for (var a in this) { this[a].advance(); } }Symbol 563 MovieClip Frame 1speed = 0;Instance of Symbol 553 MovieClip in Symbol 563 MovieClip Frame 1onClipEvent (enterFrame) { advance(); }Instance of Symbol 562 MovieClip in Symbol 563 MovieClip Frame 1onClipEvent (load) { phase = 0; anchor = _y; bounce = 0; } onClipEvent (enterFrame) { phase++; var frame = (1 + ((phase / 2) % 5)); if (frame <= 4) { gotoAndStop(frame); } else { gotoAndStop (2); } var chance = random(50); if (chance < 25) { bounce = bounce + (chance / 20); } _y = (_y + ((bounce / 2) + (((phase % 3) - 1) / 3))); bounce = bounce + (anchor - _y); bounce = bounce * 0.8; }Symbol 570 MovieClip Frame 60gotoAndPlay (1);Symbol 577 MovieClip Frame 1speed = 0;Instance of Symbol 576 MovieClip in Symbol 577 MovieClip Frame 1onClipEvent (load) { phase = 0; anchor = _y; bounce = 0; } onClipEvent (enterFrame) { phase++; var frame = (1 + ((phase / 2) % 5)); if (frame <= 4) { gotoAndStop(frame); } else { gotoAndStop (2); } var chance = random(50); if (chance < 25) { bounce = bounce + (chance / 20); } _y = (_y + ((bounce / 1.8) + (((phase % 3) - 1) / 2))); bounce = bounce + (anchor - _y); bounce = bounce * 0.8; }Symbol 586 MovieClip Frame 1speed = 0;Instance of Symbol 553 MovieClip in Symbol 586 MovieClip Frame 1onClipEvent (enterFrame) { advance(); }Instance of Symbol 585 MovieClip in Symbol 586 MovieClip Frame 1onClipEvent (load) { phase = 0; anchor = _y; bounce = 0; } onClipEvent (enterFrame) { phase++; var frame = (1 + ((phase / 2) % 5)); if (frame <= 4) { gotoAndStop(frame); } else { gotoAndStop (2); } var chance = random(50); if (chance < 25) { bounce = bounce + (chance / 20); } _y = (_y + ((bounce / 1.8) + (((phase % 3) - 1) / 2))); bounce = bounce + (anchor - _y); bounce = bounce * 0.8; }Instance of Symbol 553 MovieClip in Symbol 610 MovieClip Frame 1onClipEvent (enterFrame) { advance(); }Symbol 639 MovieClip Frame 1function advance() { if (random(6) == 1) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 540 MovieClip "bottom" in Symbol 647 MovieClip Frame 1onClipEvent (enterFrame) { advance(); }Instance of Symbol 541 MovieClip in Symbol 647 MovieClip Frame 1onClipEvent (enterFrame) { advance(); }Instance of Symbol 540 MovieClip "top" in Symbol 647 MovieClip Frame 820onClipEvent (enterFrame) { advance(); }Symbol 647 MovieClip Frame 883bottom.truck.body.play(); top.truck.body.play();Instance of Symbol 553 MovieClip in Symbol 647 MovieClip Frame 960onClipEvent (enterFrame) { advance(); }Instance of Symbol 553 MovieClip in Symbol 647 MovieClip Frame 1096onClipEvent (enterFrame) { advance(); }Instance of Symbol 626 MovieClip in Symbol 647 MovieClip Frame 1142onClipEvent (load) { phase = 0; stop(); } onClipEvent (enterFrame) { phase++; if ((phase % 2) == 1) { var nextF = (random(3) + 1); while (nextF == _currentframe) { var nextF = (random(3) + 1); } gotoAndStop(nextF); } }Instance of Symbol 639 MovieClip in Symbol 647 MovieClip Frame 1300onClipEvent (enterFrame) { advance(); }Instance of Symbol 540 MovieClip "top" in Symbol 647 MovieClip Frame 1390onClipEvent (enterFrame) { advance(); }Symbol 647 MovieClip Frame 1391top.truck.body.gotoAndPlay(36);Symbol 647 MovieClip Frame 1500top.truck.body.depart = true; bottom.truck.body.depart = true;Symbol 647 MovieClip Frame 1700stop();Symbol 648 MovieClip Frame 1_parent.trackmanager.locked = true;Symbol 648 MovieClip Frame 2stop(); _root.settings.data.video.quality = _root._quality; _root.settings.flush(_root.settings.getSize()); _parent.trackmanager.locked = false; _root.BGM.setVolume(_root.settings.data.audio.BGMVol); _root.SFX.setVolume(_root.settings.data.audio.SFXVol); if (!gameStarted) { _root.playSong("Main Menu"); _root.resize(); _root.setBrightContrast(_root.settings.data.video.brightness, _root.settings.data.video.contrast); gameStarted = true; }Instance of Symbol 364 MovieClip "chara1" in Symbol 648 MovieClip Frame 2onClipEvent (load) { gotoAndStop (10); _alpha = 0; initx = _x; if ((_root.settings.data.p1choose != 1) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 1)))) { _visible = false; } _x = (_x - 50); } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); _x = ((_x * 0.8) + (initx * 0.2)); } }Instance of Symbol 368 MovieClip in Symbol 648 MovieClip Frame 2onClipEvent (keyDown) { checkInput(Key.getCode()); }Instance of Symbol 364 MovieClip "chara2" in Symbol 648 MovieClip Frame 2onClipEvent (load) { gotoAndStop (11); _alpha = 0; initx = _x; if ((_root.settings.data.p1choose != 2) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 2)))) { _visible = false; } _x = (_x - 50); } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); _x = ((_x * 0.8) + (initx * 0.2)); } }Instance of Symbol 364 MovieClip "chara3" in Symbol 648 MovieClip Frame 2onClipEvent (load) { gotoAndStop (12); _alpha = 0; initx = _x; if ((_root.settings.data.p1choose != 3) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 3)))) { _visible = false; } _x = (_x - 50); } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); _x = ((_x * 0.8) + (initx * 0.2)); } }Instance of Symbol 299 MovieClip in Symbol 648 MovieClip Frame 2onClipEvent (load) { _visible = false; timer = 0; } onClipEvent (mouseDown) { if ((Math.abs(_xmouse) < 30) && (Math.abs(_ymouse) < 45)) { _root.playSound("blip"); _root.mouseSweeper = true; } timer = 0; } onClipEvent (keyDown) { timer = 0; } onClipEvent (enterFrame) { timer++; }Symbol 648 MovieClip Frame 3function refresh() { var p1keys = ""; for (var a in _root.settings.data.controls1) { p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1[a]) + "\r"); } var p2keys = ""; for (var a in _root.settings.data.controls2) { p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2[a]) + "\r"); } var vkeys = ""; for (var a in _root.settings.data.controls) { vkeys = vkeys + (_root.keyCodeToWord(_root.settings.data.controls[a]) + "\r"); } p1controls.text = p1keys; p2controls.text = p2keys; ccontrols.text = vkeys; } function changeKey(which) { var end = (which.length - 1); group = ""; if (which.charAt(end) == "1") { group = "1"; which = which.substr(0, end); } else if (which.charAt(end) == "2") { group = "2"; which = which.substr(0, end); } pressAnyKey._visible = true; keyMan.pending = true; keyMan.myArray = "controls" + group; keyMan.myElement = which; } _parent.trackmanager.locked = true; refresh();Instance of Symbol 3 MovieClip "keyMan" in Symbol 648 MovieClip Frame 3onClipEvent (load) { _visible = false; _parent.pressAnyKey._visible = false; pending = false; myArray = ""; myElement = ""; } onClipEvent (keyDown) { if (pending) { _root.settings.data[myArray][myElement] = Key.getCode(); pending = false; _parent.pressAnyKey._visible = false; _parent.refresh(); } }Instance of Symbol 377 MovieClip in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.gotoAndStop("title"); } }Instance of Symbol 41 MovieClip "kUP1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kDOWN1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kLEFT1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kRIGHT1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kSWEEP1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kGATHER1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kUP1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kDOWN1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kLEFT1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kRIGHT1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kSWEEP1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kGATHER1" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kTURNLEFT" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kTURNRIGHT" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Instance of Symbol 41 MovieClip "kTRACK" in Symbol 648 MovieClip Frame 3onClipEvent (load) { function click() { _parent.changeKey(_name); } }Symbol 648 MovieClip Frame 4_parent.trackmanager.locked = true; press.text = ("PRESS " + _root.KeyCodeToWord(_root.settings.data.controls.kTRACK).toUpperCase()) + " AT ANY TIME INT HE GAME TO BRING UP THE TRACK-MANAGER";Instance of Symbol 41 MovieClip in Symbol 648 MovieClip Frame 4onClipEvent (load) { function click() { if (playing) { _root.stopSong(); _parent.bottan.text = "PLAY"; } else { _root.playSong(_parent.trackman.track); _parent.bottan.text = "STOP"; } playing = !playing; } playing = false; }Instance of Symbol 388 MovieClip "BGMVol" in Symbol 648 MovieClip Frame 4onClipEvent (load) { percent = _root.settings.data.audio.BGMVol; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.audio.BGMVol = percent; _root.BGM.setVolume(percent); }Instance of Symbol 388 MovieClip "SFXVol" in Symbol 648 MovieClip Frame 4onClipEvent (load) { percent = _root.settings.data.audio.SFXVol; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.audio.SFXVol = percent; _root.SFX.setVolume(percent); } onClipEvent (mouseDown) { if ((Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 8)) { _root.playSound("blip"); } } onClipEvent (mouseUp) { if ((Math.abs(_xmouse) <= 50) && (Math.abs(_ymouse) <= 8)) { _root.playSound("blip"); } }Instance of Symbol 41 MovieClip in Symbol 648 MovieClip Frame 4onClipEvent (load) { function click() { _parent.trackman.trackno++; _parent.trackman.loadNext(); } }Instance of Symbol 41 MovieClip in Symbol 648 MovieClip Frame 4onClipEvent (load) { function click() { _parent.trackman.trackno--; _parent.trackman.loadNext(); } }Instance of Symbol 56 MovieClip "trackman" in Symbol 648 MovieClip Frame 4onClipEvent (load) { track = "Main Menu"; locked = true; active = true; } onClipEvent (mouseDown) { refresh(); }Instance of Symbol 41 MovieClip "HIGH" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root._quality = _name; } }Instance of Symbol 41 MovieClip "MEDIUM" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root._quality = _name; } }Instance of Symbol 41 MovieClip "LOW" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root._quality = _name; } }Instance of Symbol 124 MovieClip [Houkiko] in Symbol 648 MovieClip Frame 5onClipEvent (enterFrame) { animate("sweeping"); }Instance of Symbol 81 MovieClip [Ghost] in Symbol 648 MovieClip Frame 5onClipEvent (enterFrame) { advance(); _alpha = 75; x = 0; y = 0; }Instance of Symbol 64 MovieClip [bones] in Symbol 648 MovieClip Frame 5onClipEvent (load) { init = true; gotoAndStop (1); }Instance of Symbol 41 MovieClip "MAX" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = 1; _root.resize(); } }Instance of Symbol 41 MovieClip "INC" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = _root.settings.data.video.scrnsize * 1.11111111111111; if (_root.settings.data.video.scrnsize > 1) { _root.settings.data.video.scrnsize = 1; } _root.resize(); } }Instance of Symbol 41 MovieClip "DEC" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = _root.settings.data.video.scrnsize * 0.9; if (_root.settings.data.video.scrnsize < 0.35) { _root.settings.data.video.scrnsize = 0.35; } _root.resize(); } }Instance of Symbol 41 MovieClip "MIN" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root.settings.data.video.scrnsize = 0.35; _root.resize(); } }Instance of Symbol 388 MovieClip "BGMVol" in Symbol 648 MovieClip Frame 5onClipEvent (load) { percent = _root.settings.data.video.brightness / 2; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.video.brightness = percent * 2; _root.setBrightContrast(_root.settings.data.video.brightness, _root.settings.data.video.contrast); }Instance of Symbol 388 MovieClip "SFXVol" in Symbol 648 MovieClip Frame 5onClipEvent (load) { percent = _root.settings.data.video.contrast; tracker._x = percent - 50; } onClipEvent (enterFrame) { _root.settings.data.video.contrast = percent; }Instance of Symbol 41 MovieClip "view" in Symbol 648 MovieClip Frame 5onClipEvent (load) { function click() { _root.settings.data.cutscenes = !_root.settings.data.cutscenes; } } onClipEvent (enterFrame) { if (_root.settings.data.cutscenes) { _parent.brief.text = "ON"; } else { _parent.brief.text = "OFF"; } }Instance of Symbol 388 MovieClip "BGMVol" in Symbol 648 MovieClip Frame 5onClipEvent (load) { percent = _root.settings.data.handicap; tracker._x = (percent * 100) - 50; } onClipEvent (enterFrame) { _root.settings.data.handicap = percent / 100; }Symbol 648 MovieClip Frame 6_root.playSong("Select Screen"); var p1keys = ""; p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1.kLEFT) + "/"); p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1.kRIGHT) + "\r"); p1keys = p1keys + (_root.keyCodeToWord(_root.settings.data.controls1.kSWEEP) + "/"); p1keys = p1keys + _root.keyCodeToWord(_root.settings.data.controls1.kGATHER); p1ctrls.text = p1keys; var p2keys = ""; p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2.kLEFT) + "/"); p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2.kRIGHT) + "\r"); p2keys = p2keys + (_root.keyCodeToWord(_root.settings.data.controls2.kSWEEP) + "/"); p2keys = p2keys + _root.keyCodeToWord(_root.settings.data.controls2.kGATHER); p2ctrls.text = p2keys;Instance of Symbol 410 MovieClip in Symbol 648 MovieClip Frame 6onClipEvent (load) { xspeed = 1.5; yspeed = 0; } onClipEvent (enterFrame) { advance(); }Instance of Symbol 410 MovieClip in Symbol 648 MovieClip Frame 6onClipEvent (load) { xspeed = -1.5; yspeed = 0; } onClipEvent (enterFrame) { advance(); }Instance of Symbol 204 MovieClip "s1" in Symbol 648 MovieClip Frame 6onClipEvent (load) { anchor = 1; sweepSpeed = 2; runSpeed = 10; strength = 1; esp = 2; name = "Houkiko"; gotoAndStop (1); }Instance of Symbol 204 MovieClip "s2" in Symbol 648 MovieClip Frame 6onClipEvent (load) { anchor = 4; sweepSpeed = 2.4; runSpeed = 8; strength = 1.2; esp = 1.2; name = "Houkita"; gotoAndStop (4); }Instance of Symbol 204 MovieClip "s3" in Symbol 648 MovieClip Frame 6onClipEvent (load) { anchor = 7; sweepSpeed = 1; runSpeed = 12; strength = 2; esp = 3; name = "Houkinu"; gotoAndStop (7); }Instance of Symbol 420 MovieClip "p1c" in Symbol 648 MovieClip Frame 6onClipEvent (load) { gotoAndStop (1); for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } select = _root.settings.data.p1choose; mySelect = _parent["s" + select]; chosen = false; timer = 0; } onClipEvent (enterFrame) { _x = mySelect._x; if (chosen) { mySelect.gotoAndStop(mySelect.anchor + 2); } else { mySelect.gotoAndStop(mySelect.anchor + 1); } if (chosen && (_parent.p2c.chosen)) { timer++; if (timer >= 10) { _parent.gotoAndStop("levelselect"); } } } onClipEvent (keyDown) { if (chosen || (_root.paused)) { return(false); } var keyPush = Key.getCode(); if (_parent.p2c.select != select) { mySelect.gotoAndStop(mySelect.anchor); } if (keyPush == kRIGHT) { select++; } else if (keyPush == kLEFT) { select--; } else if ((keyPush == kSWEEP) || (keyPush == kGATHER)) { if (!mySelect.selected) { chosen = true; _root.p1char = mySelect.name; _alpha = 50; _root.settings.data.p1choose = select; } mySelect.selected = true; } else { return(false); } if (select > 3) { select = 1; } else if (select < 1) { select = 3; } mySelect = _parent["s" + select]; _root.playSound("blip"); }Instance of Symbol 420 MovieClip "p2c" in Symbol 648 MovieClip Frame 6onClipEvent (load) { if (_root.playMode != "2P") { _visible = false; select = 0; chosen = true; return(false); } gotoAndStop (2); for (var a in _root.settings.data.controls2) { this[a] = _root.settings.data.controls2[a]; } select = _root.settings.data.p2choose; mySelect = _parent["s" + select]; chosen = false; } onClipEvent (enterFrame) { _x = mySelect._x; if (chosen) { mySelect.gotoAndStop(mySelect.anchor + 2); } else { mySelect.gotoAndStop(mySelect.anchor + 1); } } onClipEvent (keyDown) { if (chosen || (_root.paused)) { return(false); } var keyPush = Key.getCode(); if (_parent.p1c.select != select) { mySelect.gotoAndStop(mySelect.anchor); } if (keyPush == kRIGHT) { select++; } else if (keyPush == kLEFT) { select--; } else if ((keyPush == kSWEEP) || (keyPush == kGATHER)) { if (!mySelect.selected) { chosen = true; _root.p2char = mySelect.name; _alpha = 50; _root.settings.data.p2choose = select; } mySelect.selected = true; } else { return(false); } if (select > 3) { select = 1; } else if (select < 1) { select = 3; } mySelect = _parent["s" + select]; _root.playSound("blip"); }Instance of Symbol 377 MovieClip in Symbol 648 MovieClip Frame 6onClipEvent (load) { function click() { _parent.gotoAndStop("title"); _root.playSong("Main Menu"); } }Instance of Symbol 456 MovieClip in Symbol 648 MovieClip Frame 7onClipEvent (enterFrame) { for (var a in active) { active[a].advance(); active[a]._x = active[a].x; active[a]._y = (active[a].y * 3) / 4; } }Instance of Symbol 377 MovieClip in Symbol 648 MovieClip Frame 8onClipEvent (load) { function click() { _parent.gotoAndStop("title"); } }Symbol 648 MovieClip Frame 9_root.playSong("Select Screen"); _root.easy = _root.settings.data.handicap + 0.7;Instance of Symbol 410 MovieClip in Symbol 648 MovieClip Frame 9onClipEvent (load) { xspeed = -1; yspeed = -0.5; } onClipEvent (enterFrame) { advance(); }Instance of Symbol 462 MovieClip "levelman" in Symbol 648 MovieClip Frame 9onClipEvent (load) { selected = _root.settings.data.level; for (var a in _root.settings.data.controls1) { this[a] = _root.settings.data.controls1[a]; } } onClipEvent (keyDown) { var pressed = Key.getCode(); if (pressed == kRIGHT) { if (selected == 10) { selected = 9; } else { selected++; } } else if (pressed == kLEFT) { if (selected == 10) { selected = 7; } else { selected--; } } else if ((pressed == kUP) && (selected > 3)) { if (selected == 10) { selected = 8; } else { selected = selected - 3; } } else if (pressed == kDOWN) { selected = selected + 3; } checkSelected(); if (pressed == kSWEEP) { this["option" + selected].click(); } else if (pressed == kGATHER) { _parent.gotoAndStop("charaselect"); } } onClipEvent (enterFrame) { checkSelected(); _parent.besttime.text = "BEST TIME: " + _root.framesToTime(_root.settings.data.times[selected]); }Symbol 648 MovieClip Frame 10_root.playSong("Conference");Instance of Symbol 475 MovieClip in Symbol 648 MovieClip Frame 10onClipEvent (load) { function Q(Who, nextDir, What, quoteless) { speakers.push(who); if (quoteless == true) { speeches.push(What); } else { speeches.push(("\"" + What) + "\""); } if (nextDir == ">") { dir.push(1); } else { dir.push(-1); } } var level = _root.settings.data.level; destination = "game"; if (level > 10) { destination = "endcredits"; } var playmode = _root.settings.data.playmode; var Girl = ((_root.settings.data.p1choose == 1) || ((playmode == 2) && (_root.settings.data.p2choose == 1))); var Boy = ((_root.settings.data.p1choose == 2) || ((playmode == 2) && (_root.settings.data.p2choose == 2))); var Dog = ((_root.settings.data.p1choose == 3) || ((playmode == 2) && (_root.settings.data.p2choose == 3))); speakers = new Array(); speeches = new Array(); dir = new Array(); if (level == 1) { Q("King", ">", "I bid you welcome to my palace."); Q("King", ">", "You are the Bone Sweepers I sent for, correct?"); if (playmode == 1) { Q("Boss", "<", "Yes. I am Conrad Weiss, and this is my apprentice."); } else { Q("Boss", "<", "Yes. I am Conrad Weiss, and these are my apprentices."); } if (Girl) { Q("Girl", "<", "Pleased to meet you; Lynn Beauvais at your service."); } if (Boy) { Q("Boy", "<", "Hello. I'm Micah Strauss."); } if (Dog) { Q("Dog", "<", "..."); Q("King", ">", "Hm? And who is this fellow?"); Q("Boss", "<", "Oh, forgive me - this is Baron von Kiesl, the mute dog."); Q("King", ">", "Dog? And all this time I thought he was a mouse."); Q("King", ">", "A large, grossly oversized mouse."); Q("Boss", "<", "Yes, well...he's a dog nonetheless."); Q("Dog", "<", "..."); } Q("Boss", "<", "Might I inquire what service you desire of us?"); Q("King", ">", "Certainly. As was written in the letter, my castle is haunted."); Q("King", ">", "I recieve reports of specters roaming the grounds, jinxing the staff!"); Q("King", ">", "It's been truly terrible - I beseech you, help me!"); Q("Boss", "<", "Of course, Your Majesty; we would be glad to provide aid."); Q("Boss", "<", "If you would give us our first assignment?"); Q("King", ">", "I am grateful for your cooperation. As for the first area..."); Q("King", ">", "I believe my stewards told me the East Hall was haunted."); Q("Boss", "<", "Very well - we shall leave to investigate immediately."); if (Girl) { Q("Girl", "<", "Alright, let's go check it out!"); } if (Boy) { Q("Boy", "<", "Gahhh, time to work..."); Q("Boss", ">", "(Pick up your feet!)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("King", "<", "Thank you, Bone Sweepers. Please return safely."); } else if (level == 2) { Q("King", ">", "Back already? Has something gone wrong?"); Q("Boss", "<", "No sir, on the contrary - the hall is clear."); Q("King", ">", "Hot whiskey! You don't say!"); if (Girl) { Q("Girl", "<", "We do say, we do."); if (Boy) { Q("Boy", "<", "Nevermind her. Tell us more about this 'hot whiskey.'"); Q("Boss", ">", "Down, Micah; leave the talking to me."); } if (Dog) { Q("Dog", "<", "..."); } } else if (Boy) { Q("Boy", "<", "Hey, are you saying you thought we couldn't handle it?"); Q("Boss", ">", "Quiet, Micah, or I'll bleed your tongue on a pike."); if (Dog) { Q("Dog", "<", "..."); Q("Boy", "<", "Pfeh. Wipe that smug look off your face."); Q("Boss", ">", "Micah!"); Q("Boy", "<", "-Yessir."); } } else if (Dog) { Q("Dog", "<", "..."); Q("King", ">", "Hahaha! Truly, you CAN'T say!"); Q("Dog", "<", "..."); Q("Boss", "<", "(My my, aren't we clever...)", true); } Q("King", ">", "Anyhow, I'm extremely pleased with your performance."); Q("King", ">", "Now if you would, I'd like you to proceed to the kitchen."); if (Girl) { Q("Girl", "<", "Score!"); } if (Boy) { Q("Boy", "<", "Alright, grub at last."); } if (Boy || (Girl)) { Q("Boss", ">", "Calm down - this is an assignment, not a break."); } if (Girl) { Q("Girl", "<", "...damn that man."); } if (Boy) { Q("Boy", "<", "I hate this place already."); } Q("King", ">", "I've had the kitchen furniture moved to my private quarters."); Q("King", ">", "Hopefully this will help you move about more freely."); if (Girl) { Q("Girl", "<", "So essentially your kitchen is now in your bedroom?"); Q("King", ">", "Well, yes..."); if (Boy) { Q("Boy", "<", "(I doubt it was for the reasons he mentioned...)", true); Q("Boss", ">", "(So do I, but keep your voice down.)", true); } else { Q("Girl", "<", "So you can eat whatever you want, whenever?"); Q("King", ">", "Let's move on, shall we?"); } } Q("Boss", "<", "Very well, we shall depart for the kitchen at once."); Q("King", ">", "That is good."); Q("King", ">", "Oh, and don't mind the puddles on the ground."); Q("Boss", "<", "..."); if (Girl) { Q("Girl", ">", "(Let's not ask.)", true); if (Boy) { Q("Boy", "<", "(Wasn't going to.)", true); } } else if (Boy) { Q("Girl", ">", "(I don't want to know.)", true); Q("Boss", "<", "(It's probably best we don't.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "You see, the staff was awful scared when we were moving..."); Q("Boss", "<", "-wellll, it's about time we get going."); Q("King", ">", "Yes, of course. Godspeed to you."); } else if (level == 3) { Q("King", ">", "Ah! You're back! How fared you?"); Q("Boss", "<", "Fared well we did, Your Highness."); Q("King", ">", "Ho~h! I'm amazed by how potent you are!"); Q("Boss", "<", "Your praise is much appreciated."); if (Boy) { Q("Boy", "<", "-and the money. We appreciate the money too."); Q("Boss", ">", "(Hush! Say that part silently!)", true); if (Girl) { Q("Girl", ">", "Heeee..."); } } else if (Girl) { Q("Girl", "<", "I thought 'potent' was an exclusively male term."); Q("Boss", ">", "Mind the context of its use, Lynn."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Did you get a chance to wipe your feet before coming back?"); Q("Boss", "<", "Actually, we had to throw out our old shoes."); if (Girl) { Q("Girl", "<", "(What do you mean? These are the same ones.)", true); } if (Boy) { Q("Boy", "<", "(I'm still wearing my Old Smellies.)", true); } if (Dog) { Q("Dog", "<", "(...)", true); if ((!Girl) && (!Boy)) { Q("Boss", ">", "(Yes, I'm aware you don't wear shoes. Let it slide.)", true); } } if (Girl || (Boy)) { Q("Boss", ">", "(Yes, I know - don't say anything about it.)", true); } Q("Boss", "<", "We add the shoe-replacement expenses to the bill afterwards."); Q("King", ">", "Very well; I am grateful nonetheless."); Q("King", ">", "But back to the matter of ghosts..."); Q("Boss", "<", "Yes. Where do we go next?"); Q("King", ">", "Upstairs, to the recently constructed ball room."); Q("King", ">", "I haven't yet had a chance to set up the lighting, though."); Q("Boss", "<", "Not a problem - we're accustomed to working in the dark."); if (Girl) { Q("Girl", "<", "Mr. Weiss is albino, so he's very sensitive to light."); if (Boy) { Q("Boy", "<", "Yeah, you and your skin issues."); } } else if (Boy) { Q("Boy", "<", "Yeah, 'cause of you and your skin issues."); } if (Boy) { Q("Boss", ">", "It's a shame I can still hear you in the dark."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Well, please do go and take care of the problem."); Q("Boss", "<", "Immediately. We'll be back shortly with good news."); Q("King", ">", "I hope so too - good luck."); } else if (level == 4) { Q("King", ">", "Well done, well done! My castle is now ghost-free, but..."); Q("Boss", "<", "What seems to be the matter?"); if (Boy) { Q("Boy", "<", "We don't have to clean that kitchen, do we?"); if (Girl) { Q("Girl", ">", "I still haven't figured out what those stains were."); } Q("King", ">", "Eh? Oh, no, you needn't bother with that room again."); Q("Boss", "<", "Are you sure? For an additional fee, we could..."); Q("King", ">", "No, I'm pretty sure I won't be using the kitchen for a while."); Q("King", ">", "Anyhow, back to what I was going to say:"); } Q("King", ">", "It has come to my attention that the royal garden is haunted, too."); if (Girl) { Q("Girl", "<", "Garden? So we can eat fruits and stuff, right?"); Q("King", ">", "Yes, provided you can find any fruit."); Q("Girl", "<", "(...I feel cheated again.)", true); if (Boy) { Q("Boy", "<", "(Me too.)", true); } } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "You see, the trees have stopped bearing fruit since yesterday."); Q("Boss", "<", "I see. Then we shall proceed to see to this problem."); Q("King", ">", "Oh, but do be careful - these ghosts are of a different variety."); Q("Boss", "<", "I beg your pardon?"); Q("King", ">", "Pardon granted."); Q("Boss", "<", "I mean: what do you mean?"); Q("King", ">", "Ah! The ghosts - they exhibit different behavior."); Q("King", ">", "According to my gardener, they're indirect in their approach."); Q("King", ">", "Apparently they'll circle around you to catch you off guard."); Q("Boss", "<", "I understand. Thank you for the warning, Your Highness."); Q("Boss", ">", "Alright! You got that, right?"); if (Girl) { Q("Girl", "<", "Yup! Fruits if I can find 'em!"); } if (Boy) { Q("Boy", "<", "Eh...maybe."); } if (Dog) { Q("Dog", "<", "(...)"); } Q("King", ">", "Hahaha! An amusing lot you are! Now go! I await good news."); Q("Boss", "<", "Then good news we shall bring."); } else if (level == 5) { Q("King", ">", "Splendid! I knew you could handle them well enough."); Q("Boss", "<", "I assure you your confidence is not unfounded."); if (Boy) { Q("Boy", "<", "Darn tootin'."); } if (Girl) { Q("Girl", "<", "Hell yeah."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Anyhow, I shall assign you your next location."); Q("King", ">", "Have you seen the little stream running through my garden?"); if (Girl) { if (Boy || (Dog)) { Q("Girl", "<", "No sir. The only ones we seen runnin' were myself and him."); } else { Q("Girl", "<", "No sir. The only one I seen runnin' was myself."); } } else if (Boy) { if (Dog) { Q("Boy", "<", "Nope. Just us two were runnin'."); } else { Q("Boy", "<", "Nope. Just I was runnin'."); } } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "...Anyhow, I have a stream."); Q("King", ">", "-and it runs through my garden."); Q("Boss", "<", "I sit in it to cool off on hot days."); Q("Boss", "<", "...and?"); Q("King", ">", "Oh yes, yes; as I was saying: ghost."); Q("King", ">", "Ghost is there."); if (Boy) { Q("Boy", "<", "(You'd think he could simply say that from the start.)", true); if (Girl) { Q("Girl", ">", "(I think he just likes to hear himself talk - let him be.)", true); } Q("Boss", ">", "(Just keep kissing up to him - we need the money.)", true); } else if (Girl) { Q("Girl", "<", "(Why didn't he just say that at the beginning?)", true); Q("Boss", ">", "(I don't know. Just keep kissing up to him - we need the money.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", "<", "We understand and go now to handle the problem"); Q("King", ">", "I eagerly await your safe return."); } else if (level == 6) { Q("King", ">", "Ah, you're back! And just in time for petuses - would you like some?"); Q("Boss", "<", "I'm sorry, I don't understand."); Q("King", ">", "Petuses - my kitchen staff finds them occasionally and fries 'em up."); if (Boy) { Q("Boy", "<", "(I'm kinda curious as to how they taste.)", true); } if (Girl) { Q("Girl", "<", "(But what ARE they?)", true); } if (Dog) { Q("Dog", "<", "(...)", true); } Q("Boss", ">", "(Don't accept any; my intuition tells me they're pig fetuses.)", true); if (Girl) { Q("Girl", "<", "..."); } if (Boy) { Q("Boy", "<", "..."); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "A shame. They are oh so delectable, too."); Q("Boss", "<", "-and the ghosts?"); Q("King", ">", "Oh yes, the ghosts! Next place - the Circle Grove."); Q("Boss", "<", "Understood. We take our leave now."); Q("King", ">", "Wait! Before you go, a warning:"); Q("King", ">", "My gardeners have reported two different ghosts."); Q("Boss", "<", "Two, you say?"); Q("King", ">", "Yes - there appears to be a red one and a blue one."); Q("King", ">", "I suspect you'll be dealing with the same one found in the castle."); Q("Boss", "<", "Ah, that makes things interesting. Thank you for the notice."); Q("King", ">", "Yes yes. Now, I'll send you on your way without further ado."); } else if (level == 7) { Q("King", ">", "Bone sweepers, once again I must congratulate you on a job well done!"); Q("King", ">", "Now, as agreed, your payment has been prepared and is in the foyer."); if (Girl) { Q("Girl", "<", "Yahoo! We're done!"); } if (Boy) { Q("Boy", "<", "Great; now we can go home, right?"); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", "<", "Pardon me, my king, but we have yet to complete the contract."); Q("King", ">", "Hm? What are you saying? You have removed the ghosts as I requested."); Q("King", ">", "Do you mean to tell me you've done an incomplete job?"); Q("Boss", "<", "No, not at all! Those ghosts will not be returning to these grounds."); Q("Boss", "<", "However, I believe the source of the haunts has yet to be dealt with."); Q("King", ">", "The source? You mean to say you've found the cause of all this?"); Q("Boss", "<", "Yes. During our last excursion I noticed a circle of decay."); Q("King", ">", "Of course - no one been tending the garden these last few days."); Q("Boss", "<", "True, but the manner of the decay suggested a problem below."); Q("King", ">", "What do you mean?"); Q("Boss", "<", "I believe there may be ghosts coming out from under your castle."); Q("King", ">", "U...under my castle?"); Q("Boss", "<", "Yes. We would like to thoroughly remove the ghosts from here."); Q("Boss", "<", "-with your permission, of course."); Q("King", ">", "Yes, yes! Go on and do as you have said!"); Q("Boss", "<", "And of course, the bill will be-"); Q("King", ">", "Take it! Just finish them off once and for all!"); if (Girl) { Q("Girl", "<", "(Rats. Looks like it's not over yet.)", true); } if (Boy) { Q("Boy", "<", "(Oh Boy - MORE work.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "(Stop grumbling! We could be getting double the pay here!)", true); Q("King", ">", "The cellar access is outside on the north side of the garden."); Q("Boss", "<", "Thank you. We'll go now to handle the problem."); Q("King", ">", "Good. Come back and tell me what you find when you're done."); } else if (level == 8) { Q("King", ">", "Well? What is your report?"); Q("Boss", "<", "My suspicions were correct - the entrance was guarded."); Q("King", ">", "Oh my...will it be impossible to get in?"); Q("Boss", "<", "Hm? Oh, no, that won't be a problem; it's already taken care of."); if (Girl) { Q("Girl", "<", "Yeah, we nailed that spunky spectre."); } if (Boy) { Q("Boy", "<", "I hope we won't have to do it again."); Q("Boss", ">", "(You probably will, so be quiet.)", true); } if (Dog) { Q("Dog", "<", "..."); } Q("King", ">", "Excellent! This is wonderful news! Very well, continue on your way."); Q("Boss", ">", "Excuse us, my king, but we need the key to the cellar."); Q("King", ">", "Of course, by all means take it."); if (Girl) { Q("Girl", "<", "Can we drink anything we find down there?"); if (Boy) { Q("Boy", "<", "Yeah, all this pushing around of dead stuff makes one thirsty."); } } else if (Boy) { Q("Boy", "<", "Oh, hey - can we drink some stuff while we're down there?"); } else if (Dog) { Q("Dog", "<", "..."); Q("Boss", "<", "Ah, the Baron asks your permission to drink from the cellar."); } Q("King", ">", "Hahaha! You won't find a drop of liquor down there."); Q("King", ">", "I had it all relocated to my chambers for quick & easy access."); if (Girl) { Q("Girl", "<", "Aw phooey."); } if (Boy) { Q("Boy", "<", "Now this sure sounds familiar."); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "I'd rather you not drink on the job, anyhow."); Q("Boss", "<", "Well, we go now to clear out the cellar."); if (Girl) { Q("Girl", "<", "Hasn't he already done that?"); } else if (Boy) { Q("Boy", "<", "Hasn't he already done that?"); } else if (Dog) { Q("Dog", "<", "..."); } } else if (level == 9) { Q("King", ">", "How goes the ghost hunt?"); Q("Boss", "<", "It's coming along very nicely, my king. However..."); Q("King", ">", "What seems to be the problem?"); Q("Boss", "<", "We found ghosts in the cellar, but it seems to be a dead end."); Q("King", ">", "A dead end? Of course! What were you expecting? It's a cellar."); if (Boy) { Q("Boy", "<", "(Well, I, for one, was expecting some alcohol.)", true); if (Girl) { Q("Girl", "<", "(Or fermented cheese.)", true); Q("Boy", "<", "(Fermented cheese?)", true); Q("Boss", ">", "(Hush you two! We're still talking!)", true); } } else if (Girl) { Q("Girl", "<", "(Well, I had been kinda expecting some drinks...)", true); Q("Boss", ">", "(Yes, it's a shame, but don't interrupt us.)", true); } Q("Boss", "<", "Anyhow, are there any hidden entrances you might know of?"); Q("King", ">", "No such thing has ever come to my attention."); Q("Boss", "<", "But I'm certain the ghosts have been coming from below..."); Q("King", ">", "Actually, now that I think about it, there IS another passage."); Q("Boss", "<", "But didn't you say the cellar was a dead end?"); Q("King", ">", "Yes, that I did. And it is, for the passage has been blocked."); Q("Boss", "<", "Not to contradict the king, but we saw nothing of the sort."); Q("King", ">", "Haha! That is because I had a wall built over the ugly thing!"); Q("King", ">", "I'll have my men uncover the entrance you seek. But beware:"); Q("Boss", "<", "What is it?"); Q("King", ">", "I have no knowledge of what lies below there, so expect anything."); if (Boy) { Q("Boy", "<", "(Wine!)", true); } if (Girl) { Q("Girl", "<", "(Cheese!)", true); } if (Boy || Girl) { Q("Boss", ">", "(Be careful - I doubt it's any surprise of the delicious sort.)", true); } Q("Boss", "<", "We'll take your warning to heart. Now if you'll excuse us..."); Q("King", ">", "Yes, please do. I'll await your safe return, as always."); } else if (level == 10) { Q("King", ">", "Ah, you're back! Tell me, what did you find?"); if (Girl) { Q("Girl", "<", "Cockroaches."); if (Boy) { Q("Boy", "<", "Lot's of 'em."); Q("Boss", "<", "Please don't mind them, Your Majesty."); } else { Q("Boss", "<", "Please don't mind her, Your Majesty."); } } else if (Boy) { Q("Boy", "<", "A lotta cockroaches."); Q("Boss", "<", "Please don't mind him, Your Majesty."); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", "<", "We encountered more ghosts in what appeared to be a dungeon."); Q("King", ">", "A dungeon? I have no recollection of having one..."); Q("Boss", "<", "Most likely it was built by one of the previous kings."); Q("King", ">", "Ah, yes. Just like these fine statues by my side."); Q("Boss", "<", "And very fine statues they are at that."); Q("King", ">", "Of course they are! I'd expect nothing less from my noble lineage."); Q("Boss", "<", "Anyhow, back to the matter: we found something quite interesting."); Q("King", ">", "What was it? Speak; do not keep it from me."); Q("Boss", "<", "An insignia identical to the one found in the ball room."); Q("King", ">", "How is that interesting? It's all over the castle."); Q("Boss", "<", "But I believe the symbol itself was used in a ritual or ceremony."); Q("King", ">", "What leads you to think that?"); Q("Boss", "<", "In my experience in bone sweeping, I've seen this before."); Q("Boss", "<", "Some fool tries to summon ghosts and instead curses the site."); Q("Boss", "<", "The ghosts must be trying to reach the new ball room."); Q("Boss", "<", "After all, the manner in which it was made is very similar."); Q("King", ">", "...I see! I shall have that mark scoured from the castle!"); Q("Boss", "<", "His Majesty needn't concern himself with that."); Q("Boss", "<", "All we need to do is remove the one underground."); Q("King", ">", "Ah, that is good. This saves me some of my revenue."); Q("Boss", "<", "O-Of course, we will require additional funds for cleaning."); Q("Boss", "<", "-and we need to remove the head-ghost who resides there."); Q("King", ">", "Oh. Well, I will supply you with whatever funds you require."); Q("Boss", "<", "Thank you - we will not fail you."); if (playmode == 2) { Q("Boss", ">", "Okay you two - you ready for this?"); } else { Q("Boss", ">", "Okay - you ready for this?"); } if (Girl) { Q("Girl", "<", "I think so. What's going on?"); } if (Boy) { Q("Boy", "<", "You just keep giving us more work, don't you?"); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "Alright, now listen up: I'm going to remove the insignia down there."); Q("Boss", ">", "As soon as I finish, you'll need to take care of the head-ghost."); if (Boy) { Q("Boy", "<", "Got it. He shouldn't be any harder than his goonies, right?"); } if (Girl) { Q("Girl", "<", "Sounds easy enough. Just one, right?"); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "Don't get too cocky. You have to be extra careful with this one."); Q("Boss", ">", "Firstly: don't touch the wisps around him - just keep away."); Q("Boss", ">", "Secondly: don't let him out of your sight."); if (Girl) { Q("Girl", "<", "What happens then?"); } if (Boy) { Q("Boy", "<", "Is he gonna run away?"); } Q("Boss", ">", "If you don't keep an eye on him, you'll be jinxed before you know it."); Q("Boss", ">", "Trust me on this one; that bastard moves like the wind."); if (Boy) { Q("Boy", "<", "Alright, just leave this to us."); } if (Girl) { Q("Girl", "<", "Don't worry, we'll be back in no time."); } if (Dog) { Q("Dog", "<", "..."); } Q("Boss", ">", "...good luck. Remember your training, and make me proud!"); } else if (level == 11) { Q("King", ">", "Did you do it? Is it done?"); Q("Boss", "<", "Yes, it's all over now. You're castle is ghost-free."); Q("King", ">", "Many thanks, Bone Sweepers! Many thanks!"); Q("Boss", "<", "Your gratitude is appreciated. If you'll excuse use now..."); Q("King", ">", "Of course. No doubt you have other places to go."); Q("Boss", "<", "Indeed. We'll be collecting our fees and moving on."); if (Boy) { Q("Boy", "<", "(Why's the boss in such a hurry?)", true); } if (Girl) { Q("Girl", "<", "(Hey, where are we rushing off too?)", true); } if (Dog) { Q("Dog", "<", "(...?)", true); } Q("Boss", ">", "(Just be quiet and start the truck; it's time to go.)", true); Q("King", ">", "Farewell, and may my blessings go with you!"); } else { Q("King", ">", "Wha? Who? What's going on?"); Q("Boss", "<", "I'm not entirely sure myself. It seems to be a bug."); Q("King", ">", "A bug? I suppose that explains why I don't know where to go."); Q("Boss", "<", "Yes. As a remedy, may I suggest you assign us to a random place?"); Q("King", ">", "That sounds good. Let's see, you shall go to..."); _root.settings.data.level = random(10) + 1; Q("King", ">", ("...level " + _root.settings.data.level) + "."); Q("Boss", "<", "Very well - we shall be off now."); Q("King", ">", "Yes yes. And let us hope this never happens again."); } } onClipEvent (keyDown) { if (!_root.paused) { skip(); } } onClipEvent (enterFrame) { advance(); }Instance of Symbol 479 MovieClip "ko" in Symbol 648 MovieClip Frame 10onClipEvent (load) { gotoAndStop (1); if ((_root.settings.data.p1choose != 1) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 1)))) { _visible = false; } }Instance of Symbol 479 MovieClip "ta" in Symbol 648 MovieClip Frame 10onClipEvent (load) { gotoAndStop (2); if ((_root.settings.data.p1choose != 2) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 2)))) { _visible = false; } }Instance of Symbol 479 MovieClip "nu" in Symbol 648 MovieClip Frame 10onClipEvent (load) { gotoAndStop (3); if ((_root.settings.data.p1choose != 3) && (!((_root.settings.data.playmode == 2) && (_root.settings.data.p2choose == 3)))) { _visible = false; } }Symbol 648 MovieClip Frame 11timer = 0; var level = _root.settings.data.level; if (level <= 3) { _root.playSong("Stages 1-3"); } else if (level <= 6) { _root.playSong("Stages 4-6"); } else if (level <= 9) { _root.playSong("Stages 7-9"); } else { _root.playSong("Final Stage"); } stop(); function checkBounds(who) { for (var a in obstacles) { obstacles[a].bump(who); } } function closeLevel() { for (var a in active) { _root.destroy(active[a]); } for (var a in obstacles) { _root.destroy(obstacles[a]); } for (var a in players) { _root.destroy(players[a]); } for (var a in ghosts) { _root.destroy(ghosts[a]); } delete active; delete obstacles; delete players; delete ghosts; if ((_root.settings.data.level == 10) && (manager.win)) { _root.settings.data.level = 11; gotoAndStop (10); } else { gotoAndStop (9); } }Instance of Symbol 499 MovieClip "world" in Symbol 648 MovieClip Frame 11onClipEvent (load) { gotoAndStop(_root.settings.data.level); ground.gotoAndStop(_root.settings.data.level); _root.BGM.setVolume(_root.settings.data.audio.BGMVol); } onClipEvent (enterFrame) { advance(); }Instance of Symbol 3 MovieClip "manager" in Symbol 648 MovieClip Frame 11onClipEvent (load) { function checkForEnd() { if (concludeGame) { return(false); } win = (lose = true); for (var a in _parent.ghosts) { if (_parent.ghosts[a].dead == false) { win = false; break; } } for (var b in _parent.players) { if (!_parent.players[b].disabled) { lose = false; break; } } if (win || (lose)) { concludeGame = true; } return(true); } function advance() { if (concludeGame) { if (countdownTimer > 0) { _root.BGM.setVolume((_root.settings.data.audio.BGMVol * countdownTimer) * 0.02); countdownTimer--; if (countdownTimer == 10) { _parent.world.freeze(); } } if (countdownTimer == 0) { countdownTimer = -1; _root.BGM.setVolume(_root.settings.data.audio.BGMVol); var conc = _root.make("conclusion", _parent); conc._x = 400; conc._y = 300; if (win) { conc.gotoAndPlay("win"); _root.playSong("Stage Clear", false); } else { conc.gotoAndPlay("lose"); _root.playSong("Stage Fail", false); } } } else { _parent.timer++; } if (_root.playMode == "2P") { _root.depthControl(_parent.p1, _parent.p2); } } _visible = false; lose = false; win = false; concludeGame = false; countdownTimer = 40; _parent.timer = 0; } onClipEvent (mouseDown) { if (_root.mouseSweeper) { for (var a in _parent.active) { var myBone = _parent.active[a]; if (!myBone.bone) { continue; } if ((Math.abs(myBone._xmouse) < 16) && (Math.abs(myBone._ymouse) < 16)) { mouseBone = myBone; myBone.held = true; break; } } } } onClipEvent (mouseUp) { if (_root.mouseSweeper) { mouseBone.held = false; } }Symbol 648 MovieClip Frame 12_root.stopSong(); _parent.trackmanager.locked = true; _root.settings.data.level = 10;Instance of Symbol 647 MovieClip in Symbol 648 MovieClip Frame 12onClipEvent (keyDown) { if (_currentframe > 10) { _parent.gotoAndStop("title"); } }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:3 456 563 577 586 647 | |
Symbol 3 MovieClip | Uses:2 | Used by:41 184 209 354 456 462 648 Timeline |
Symbol 4 Graphic | Used by:46 239 372 377 540 541 570 610 647 Timeline | |
Symbol 5 Font | Used by:6 7 39 40 42 43 44 45 47 49 50 51 52 53 54 55 57 58 185 186 187 188 205 206 207 208 356 369 374 375 376 378 379 380 381 382 383 384 389 390 391 392 393 394 395 396 397 399 400 401 402 403 404 405 406 407 408 411 412 413 423 430 431 432 433 436 438 439 441 443 445 446 448 450 451 453 455 460 463 474 543 544 545 548 551 564 565 578 579 580 587 588 589 611 618 627 634 643 644 645 646 | |
Symbol 6 EditableText | Uses:5 | Used by:Timeline |
Symbol 7 Text | Uses:5 | Used by:Timeline |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip [Blank] | Uses:8 | Used by:354 Timeline |
Symbol 10 Graphic | Used by:46 | |
Symbol 11 Graphic | Used by:46 | |
Symbol 12 Graphic | Used by:27 | |
Symbol 13 Graphic | Used by:27 | |
Symbol 14 Graphic | Used by:27 | |
Symbol 15 Graphic | Used by:27 | |
Symbol 16 Graphic | Used by:27 | |
Symbol 17 Graphic | Used by:27 | |
Symbol 18 Graphic | Used by:27 | |
Symbol 19 Graphic | Used by:27 | |
Symbol 20 Graphic | Used by:27 | |
Symbol 21 Graphic | Used by:27 | |
Symbol 22 Graphic | Used by:27 | |
Symbol 23 Graphic | Used by:27 | |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Graphic | Used by:27 | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip [BoneTile] | Uses:12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | Used by:34 |
Symbol 28 Graphic | Used by:33 | |
Symbol 29 Graphic | Used by:33 | |
Symbol 30 Graphic | Used by:33 | |
Symbol 31 Graphic | Used by:33 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:28 29 30 31 32 | Used by:34 |
Symbol 34 MovieClip | Uses:27 33 | Used by:46 |
Symbol 35 Font | Used by:36 37 366 414 416 | |
Symbol 36 EditableText | Uses:35 | Used by:46 |
Symbol 37 EditableText | Uses:35 | Used by:46 |
Symbol 38 Graphic | Used by:46 | |
Symbol 39 EditableText | Uses:5 | Used by:46 |
Symbol 40 Text | Uses:5 | Used by:46 |
Symbol 41 MovieClip | Uses:3 | Used by:46 56 368 377 462 648 Timeline |
Symbol 42 Text | Uses:5 | Used by:46 |
Symbol 43 EditableText | Uses:5 | Used by:46 |
Symbol 44 EditableText | Uses:5 | Used by:46 |
Symbol 45 EditableText | Uses:5 | Used by:46 |
Symbol 46 MovieClip | Uses:10 4 11 34 36 37 38 39 40 41 42 43 44 45 | Used by:648 Timeline |
Symbol 47 EditableText | Uses:5 | Used by:Timeline |
Symbol 48 Graphic | Used by:56 | |
Symbol 49 EditableText | Uses:5 | Used by:56 |
Symbol 50 Text | Uses:5 | Used by:56 |
Symbol 51 EditableText | Uses:5 | Used by:56 |
Symbol 52 Text | Uses:5 | Used by:56 |
Symbol 53 EditableText | Uses:5 | Used by:56 |
Symbol 54 EditableText | Uses:5 | Used by:56 |
Symbol 55 EditableText | Uses:5 | Used by:56 |
Symbol 56 MovieClip | Uses:48 41 49 50 51 52 53 54 55 | Used by:648 Timeline |
Symbol 57 EditableText | Uses:5 | Used by:Timeline |
Symbol 58 EditableText | Uses:5 | Used by:Timeline |
Symbol 59 Graphic | Used by:64 | |
Symbol 60 Graphic | Used by:64 | |
Symbol 61 Graphic | Used by:64 | |
Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip [bones] | Uses:59 60 61 62 63 | Used by:354 456 648 |
Symbol 65 Graphic | Used by:81 255 288 339 | |
Symbol 66 Graphic | Used by:81 | |
Symbol 67 Graphic | Used by:81 | |
Symbol 68 Graphic | Used by:81 | |
Symbol 69 Graphic | Used by:81 | |
Symbol 70 Graphic | Used by:81 | |
Symbol 71 Graphic | Used by:81 | |
Symbol 72 Graphic | Used by:81 | |
Symbol 73 Graphic | Used by:81 | |
Symbol 74 Graphic | Used by:81 | |
Symbol 75 Graphic | Used by:81 | |
Symbol 76 Graphic | Used by:81 | |
Symbol 77 Graphic | Used by:81 | |
Symbol 78 Graphic | Used by:81 | |
Symbol 79 Graphic | Used by:81 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip [Ghost] | Uses:65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | Used by:354 648 |
Symbol 82 Graphic | Used by:90 | |
Symbol 83 Graphic | Used by:90 | |
Symbol 84 Graphic | Used by:90 | |
Symbol 85 Graphic | Used by:90 | |
Symbol 86 Graphic | Used by:90 | |
Symbol 87 Graphic | Used by:90 | |
Symbol 88 Graphic | Used by:90 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:82 83 84 85 86 87 88 89 | Used by:341 354 |
Symbol 91 Graphic | Used by:124 157 179 | |
Symbol 92 Graphic | Used by:94 364 | |
Symbol 93 Graphic | Used by:94 364 | |
Symbol 94 MovieClip | Uses:92 93 | Used by:124 |
Symbol 95 Graphic | Used by:124 | |
Symbol 96 Graphic | Used by:124 | |
Symbol 97 Graphic | Used by:124 | |
Symbol 98 Graphic | Used by:124 | |
Symbol 99 Graphic | Used by:124 | |
Symbol 100 Graphic | Used by:124 | |
Symbol 101 Graphic | Used by:124 | |
Symbol 102 Graphic | Used by:124 | |
Symbol 103 Graphic | Used by:124 | |
Symbol 104 Graphic | Used by:124 | |
Symbol 105 Graphic | Used by:124 | |
Symbol 106 Graphic | Used by:124 | |
Symbol 107 Graphic | Used by:124 | |
Symbol 108 Graphic | Used by:124 | |
Symbol 109 Graphic | Used by:124 | |
Symbol 110 Graphic | Used by:124 | |
Symbol 111 Graphic | Used by:124 | |
Symbol 112 Graphic | Used by:124 | |
Symbol 113 Graphic | Used by:124 | |
Symbol 114 Graphic | Used by:124 | |
Symbol 115 Graphic | Used by:124 | |
Symbol 116 Graphic | Used by:124 | |
Symbol 117 Graphic | Used by:124 | |
Symbol 118 Graphic | Used by:124 | |
Symbol 119 Graphic | Used by:124 364 | |
Symbol 120 Graphic | Used by:124 | |
Symbol 121 Graphic | Used by:124 | |
Symbol 122 Graphic | Used by:124 | |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip [Houkiko] | Uses:91 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 | Used by:354 456 648 |
Symbol 125 Graphic | Used by:127 364 | |
Symbol 126 Graphic | Used by:127 364 | |
Symbol 127 MovieClip | Uses:125 126 | Used by:157 |
Symbol 128 Graphic | Used by:157 | |
Symbol 129 Graphic | Used by:157 | |
Symbol 130 Graphic | Used by:157 | |
Symbol 131 Graphic | Used by:157 | |
Symbol 132 Graphic | Used by:157 | |
Symbol 133 Graphic | Used by:157 | |
Symbol 134 Graphic | Used by:157 | |
Symbol 135 Graphic | Used by:157 | |
Symbol 136 Graphic | Used by:157 | |
Symbol 137 Graphic | Used by:157 | |
Symbol 138 Graphic | Used by:157 | |
Symbol 139 Graphic | Used by:157 | |
Symbol 140 Graphic | Used by:157 | |
Symbol 141 Graphic | Used by:157 | |
Symbol 142 Graphic | Used by:157 | |
Symbol 143 Graphic | Used by:157 | |
Symbol 144 Graphic | Used by:157 | |
Symbol 145 Graphic | Used by:157 | |
Symbol 146 Graphic | Used by:157 | |
Symbol 147 Graphic | Used by:157 | |
Symbol 148 Graphic | Used by:157 | |
Symbol 149 Graphic | Used by:157 | |
Symbol 150 Graphic | Used by:157 | |
Symbol 151 Graphic | Used by:157 | |
Symbol 152 Graphic | Used by:157 364 | |
Symbol 153 Graphic | Used by:157 | |
Symbol 154 Graphic | Used by:157 | |
Symbol 155 Graphic | Used by:157 | |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip [Houkita] | Uses:91 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | Used by:354 |
Symbol 158 Graphic | Used by:179 | |
Symbol 159 Graphic | Used by:179 | |
Symbol 160 Graphic | Used by:179 | |
Symbol 161 Graphic | Used by:179 | |
Symbol 162 Graphic | Used by:179 | |
Symbol 163 Graphic | Used by:179 | |
Symbol 164 Graphic | Used by:179 | |
Symbol 165 Graphic | Used by:179 | |
Symbol 166 Graphic | Used by:179 | |
Symbol 167 Graphic | Used by:179 | |
Symbol 168 Graphic | Used by:179 | |
Symbol 169 Graphic | Used by:179 | |
Symbol 170 Graphic | Used by:179 | |
Symbol 171 Graphic | Used by:179 | |
Symbol 172 Graphic | Used by:179 | |
Symbol 173 Graphic | Used by:179 | |
Symbol 174 Graphic | Used by:179 | |
Symbol 175 Graphic | Used by:179 364 | |
Symbol 176 Graphic | Used by:179 | |
Symbol 177 Graphic | Used by:179 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip [Houkinu] | Uses:91 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 | Used by:354 |
Symbol 180 Graphic | Used by:209 | |
Symbol 181 Graphic | Used by:184 | |
Symbol 182 Graphic | Used by:184 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:181 182 183 3 | Used by:209 |
Symbol 185 Text | Uses:5 | Used by:209 |
Symbol 186 Text | Uses:5 | Used by:209 |
Symbol 187 Text | Uses:5 | Used by:209 |
Symbol 188 EditableText | Uses:5 | Used by:209 |
Symbol 189 Graphic | Used by:204 | |
Symbol 190 Graphic | Used by:204 | |
Symbol 191 Graphic | Used by:204 | |
Symbol 192 Graphic | Used by:204 | |
Symbol 193 Graphic | Used by:204 | |
Symbol 194 Graphic | Used by:204 | |
Symbol 195 Graphic | Used by:204 | |
Symbol 196 Graphic | Used by:204 | |
Symbol 197 Graphic | Used by:204 | |
Symbol 198 Graphic | Used by:204 | |
Symbol 199 Graphic | Used by:204 | |
Symbol 200 Graphic | Used by:204 | |
Symbol 201 Graphic | Used by:204 | |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 | Used by:209 648 |
Symbol 205 Text | Uses:5 | Used by:209 |
Symbol 206 Text | Uses:5 | Used by:209 |
Symbol 207 Text | Uses:5 | Used by:209 |
Symbol 208 EditableText | Uses:5 | Used by:209 |
Symbol 209 MovieClip [conclusion] | Uses:180 184 185 186 3 187 188 204 205 206 207 208 | Used by:354 |
Symbol 210 Graphic | Used by:239 | |
Symbol 211 Graphic | Used by:216 | |
Symbol 212 Graphic | Used by:215 | |
Symbol 213 Bitmap | Used by:214 260 | |
Symbol 214 Graphic | Uses:213 | Used by:215 |
Symbol 215 MovieClip | Uses:212 214 | Used by:216 |
Symbol 216 MovieClip | Uses:211 215 | Used by:239 |
Symbol 217 Graphic | Used by:239 | |
Symbol 218 Graphic | Used by:239 | |
Symbol 219 Graphic | Used by:239 | |
Symbol 220 Graphic | Used by:239 | |
Symbol 221 Graphic | Used by:239 | |
Symbol 222 Graphic | Used by:239 | |
Symbol 223 Graphic | Used by:239 | |
Symbol 224 Graphic | Used by:239 | |
Symbol 225 Graphic | Used by:239 | |
Symbol 226 Graphic | Used by:239 | |
Symbol 227 Graphic | Used by:239 | |
Symbol 228 Graphic | Used by:239 | |
Symbol 229 Bitmap | Used by:230 231 232 233 236 260 459 488 489 | |
Symbol 230 Graphic | Uses:229 | Used by:239 |
Symbol 231 Graphic | Uses:229 | Used by:239 |
Symbol 232 Graphic | Uses:229 | Used by:239 |
Symbol 233 Graphic | Uses:229 | Used by:239 |
Symbol 234 Bitmap | Used by:235 236 237 238 289 | |
Symbol 235 Graphic | Uses:234 | Used by:239 |
Symbol 236 Graphic | Uses:234 229 | Used by:239 |
Symbol 237 Graphic | Uses:234 | Used by:239 |
Symbol 238 Graphic | Uses:234 | Used by:239 |
Symbol 239 MovieClip [Obstacle] | Uses:4 210 216 217 218 219 220 221 222 223 224 225 226 227 228 230 231 232 233 235 236 237 238 | Used by:354 |
Symbol 240 Graphic | Used by:255 | |
Symbol 241 Graphic | Used by:255 | |
Symbol 242 Graphic | Used by:255 | |
Symbol 243 Graphic | Used by:255 | |
Symbol 244 Graphic | Used by:255 | |
Symbol 245 Graphic | Used by:255 | |
Symbol 246 Graphic | Used by:255 | |
Symbol 247 Graphic | Used by:255 | |
Symbol 248 Graphic | Used by:255 | |
Symbol 249 Graphic | Used by:255 | |
Symbol 250 Graphic | Used by:255 | |
Symbol 251 Graphic | Used by:255 | |
Symbol 252 Graphic | Used by:255 | |
Symbol 253 Graphic | Used by:255 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip [Ghost2] | Uses:65 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 | Used by:354 |
Symbol 256 Bitmap | Used by:260 459 484 513 546 549 566 569 | |
Symbol 257 Bitmap | Used by:260 459 485 486 488 489 490 | |
Symbol 258 Bitmap | Used by:260 464 481 | |
Symbol 259 Bitmap | Used by:260 370 371 398 459 464 480 485 486 488 489 | |
Symbol 260 Graphic | Uses:229 213 256 257 258 259 | Used by:354 |
Symbol 261 Graphic | Used by:288 | |
Symbol 262 Graphic | Used by:288 | |
Symbol 263 Graphic | Used by:288 | |
Symbol 264 Graphic | Used by:288 | |
Symbol 265 Graphic | Used by:288 | |
Symbol 266 Graphic | Used by:288 | |
Symbol 267 Graphic | Used by:288 | |
Symbol 268 Graphic | Used by:288 | |
Symbol 269 Graphic | Used by:288 | |
Symbol 270 Graphic | Used by:288 | |
Symbol 271 Graphic | Used by:288 | |
Symbol 272 Graphic | Used by:288 | |
Symbol 273 Graphic | Used by:288 | |
Symbol 274 Graphic | Used by:288 | |
Symbol 275 Graphic | Used by:288 | |
Symbol 276 Graphic | Used by:288 | |
Symbol 277 ShapeTweening | Used by:288 | |
Symbol 278 Graphic | Used by:288 | |
Symbol 279 Graphic | Used by:288 | |
Symbol 280 Graphic | Used by:288 | |
Symbol 281 Graphic | Used by:288 | |
Symbol 282 Graphic | Used by:288 | |
Symbol 283 Graphic | Used by:288 | |
Symbol 284 Graphic | Used by:288 | |
Symbol 285 Graphic | Used by:288 | |
Symbol 286 Graphic | Used by:288 | |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip [Ghost3] | Uses:65 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 | Used by:354 |
Symbol 289 Graphic | Uses:234 | Used by:354 |
Symbol 290 Graphic | Used by:339 | |
Symbol 291 Graphic | Used by:296 | |
Symbol 292 Graphic | Used by:296 | |
Symbol 293 Graphic | Used by:296 | |
Symbol 294 Graphic | Used by:296 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:291 292 293 294 295 | Used by:339 |
Symbol 297 Graphic | Used by:339 | |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:298 | Used by:300 388 648 |
Symbol 300 MovieClip | Uses:299 | Used by:339 |
Symbol 301 Graphic | Used by:339 | |
Symbol 302 Graphic | Used by:339 | |
Symbol 303 Graphic | Used by:339 | |
Symbol 304 Graphic | Used by:339 | |
Symbol 305 Sound [gurgle] | Used by:339 354 | |
Symbol 306 Graphic | Used by:339 | |
Symbol 307 Graphic | Used by:339 | |
Symbol 308 Graphic | Used by:339 | |
Symbol 309 Graphic | Used by:339 | |
Symbol 310 Graphic | Used by:339 | |
Symbol 311 Graphic | Used by:339 | |
Symbol 312 Graphic | Used by:339 | |
Symbol 313 Graphic | Used by:339 | |
Symbol 314 Graphic | Used by:339 | |
Symbol 315 Graphic | Used by:339 | |
Symbol 316 Graphic | Used by:339 | |
Symbol 317 Graphic | Used by:339 | |
Symbol 318 Sound [Burst] | Used by:339 354 | |
Symbol 319 Graphic | Used by:339 | |
Symbol 320 Graphic | Used by:339 | |
Symbol 321 Graphic | Used by:339 | |
Symbol 322 Graphic | Used by:339 | |
Symbol 323 Graphic | Used by:339 | |
Symbol 324 Graphic | Used by:339 | |
Symbol 325 Graphic | Used by:339 | |
Symbol 326 Graphic | Used by:328 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:326 327 | Used by:339 |
Symbol 329 Graphic | Used by:339 | |
Symbol 330 Graphic | Used by:339 | |
Symbol 331 Graphic | Used by:339 | |
Symbol 332 Graphic | Used by:339 | |
Symbol 333 Graphic | Used by:339 | |
Symbol 334 Graphic | Used by:339 | |
Symbol 335 Graphic | Used by:339 | |
Symbol 336 Graphic | Used by:339 | |
Symbol 337 Graphic | Used by:339 | |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip [Ghost4] | Uses:65 290 296 297 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 328 329 330 331 332 333 334 335 336 337 338 | Used by:354 |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip [Wisp] | Uses:340 90 | Used by:354 |
Symbol 342 Sound [blip] | Used by:354 | |
Symbol 343 Sound [brush1] | Used by:354 | |
Symbol 344 Sound [brush2] | Used by:354 | |
Symbol 345 Sound [Stages 1-3] | Used by:354 | |
Symbol 346 Sound [Main Menu] | Used by:354 | |
Symbol 347 Sound [Select Screen] | Used by:354 | |
Symbol 348 Sound [Stage Clear] | Used by:354 | |
Symbol 349 Sound [Stage Fail] | Used by:354 | |
Symbol 350 Sound [Conference] | Used by:354 | |
Symbol 351 Sound [Stages 4-6] | Used by:354 | |
Symbol 352 Sound [Stages 7-9] | Used by:354 | |
Symbol 353 Sound [Final Stage] | Used by:354 | |
Symbol 354 MovieClip | Uses:3 64 81 90 124 157 179 9 209 239 255 260 288 289 339 341 342 343 344 318 305 345 346 347 348 349 350 351 352 353 | Used by:Timeline |
Symbol 355 Graphic | Used by:648 | |
Symbol 356 Text | Uses:5 | Used by:648 |
Symbol 357 Graphic | Used by:648 | |
Symbol 358 Graphic | Used by:364 | |
Symbol 359 Graphic | Used by:364 410 | |
Symbol 360 Graphic | Used by:364 | |
Symbol 361 Graphic | Used by:364 | |
Symbol 362 Graphic | Used by:364 | |
Symbol 363 Graphic | Used by:364 541 | |
Symbol 364 MovieClip | Uses:93 92 358 119 152 126 125 359 175 360 361 362 363 | Used by:648 |
Symbol 365 Graphic | Used by:648 | |
Symbol 366 Text | Uses:35 | Used by:368 |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip | Uses:366 367 41 | Used by:648 |
Symbol 369 Text | Uses:5 | Used by:648 |
Symbol 370 Graphic | Uses:259 | Used by:372 |
Symbol 371 Graphic | Uses:259 | Used by:372 |
Symbol 372 MovieClip | Uses:4 370 371 | Used by:648 |
Symbol 373 Graphic | Used by:648 | |
Symbol 374 Text | Uses:5 | Used by:648 |
Symbol 375 Text | Uses:5 | Used by:648 |
Symbol 376 Text | Uses:5 | Used by:377 |
Symbol 377 MovieClip | Uses:376 4 41 | Used by:456 648 |
Symbol 378 EditableText | Uses:5 | Used by:648 |
Symbol 379 Text | Uses:5 | Used by:648 |
Symbol 380 Text | Uses:5 | Used by:648 |
Symbol 381 Text | Uses:5 | Used by:648 |
Symbol 382 EditableText | Uses:5 | Used by:648 |
Symbol 383 EditableText | Uses:5 | Used by:648 |
Symbol 384 EditableText | Uses:5 | Used by:648 |
Symbol 385 Graphic | Used by:388 | |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip | Uses:386 | Used by:388 |
Symbol 388 MovieClip | Uses:385 299 387 | Used by:648 |
Symbol 389 Text | Uses:5 | Used by:648 |
Symbol 390 EditableText | Uses:5 | Used by:648 |
Symbol 391 Text | Uses:5 | Used by:648 |
Symbol 392 Text | Uses:5 | Used by:648 |
Symbol 393 Text | Uses:5 | Used by:648 |
Symbol 394 EditableText | Uses:5 | Used by:648 |
Symbol 395 Text | Uses:5 | Used by:648 |
Symbol 396 Text | Uses:5 | Used by:648 |
Symbol 397 Text | Uses:5 | Used by:648 |
Symbol 398 Graphic | Uses:259 | Used by:648 |
Symbol 399 Text | Uses:5 | Used by:648 |
Symbol 400 Text | Uses:5 | Used by:648 |
Symbol 401 Text | Uses:5 | Used by:648 |
Symbol 402 Text | Uses:5 | Used by:648 |
Symbol 403 Text | Uses:5 | Used by:648 |
Symbol 404 EditableText | Uses:5 | Used by:648 |
Symbol 405 Text | Uses:5 | Used by:648 |
Symbol 406 Text | Uses:5 | Used by:648 |
Symbol 407 Text | Uses:5 | Used by:648 |
Symbol 408 Text | Uses:5 | Used by:648 |
Symbol 409 Graphic | Used by:648 | |
Symbol 410 MovieClip | Uses:359 | Used by:648 |
Symbol 411 Text | Uses:5 | Used by:648 |
Symbol 412 EditableText | Uses:5 | Used by:648 |
Symbol 413 EditableText | Uses:5 | Used by:648 |
Symbol 414 Text | Uses:35 | Used by:648 |
Symbol 415 Graphic | Used by:648 | |
Symbol 416 Text | Uses:35 | Used by:648 |
Symbol 417 Graphic | Used by:648 | |
Symbol 418 Graphic | Used by:420 | |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:418 419 | Used by:648 |
Symbol 421 Graphic | Used by:456 | |
Symbol 422 Graphic | Used by:456 | |
Symbol 423 Text | Uses:5 | Used by:456 |
Symbol 424 Graphic | Used by:456 | |
Symbol 425 Graphic | Used by:429 | |
Symbol 426 Graphic | Used by:429 | |
Symbol 427 Graphic | Used by:429 | |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:425 426 427 428 | Used by:456 |
Symbol 430 EditableText | Uses:5 | Used by:456 |
Symbol 431 EditableText | Uses:5 | Used by:456 |
Symbol 432 EditableText | Uses:5 | Used by:456 |
Symbol 433 Text | Uses:5 | Used by:456 |
Symbol 434 ShapeTweening | Used by:456 | |
Symbol 435 Graphic | Used by:456 | |
Symbol 436 Text | Uses:5 | Used by:456 |
Symbol 437 Graphic | Used by:456 | |
Symbol 438 Text | Uses:5 | Used by:456 |
Symbol 439 Text | Uses:5 | Used by:456 |
Symbol 440 Graphic | Used by:456 | |
Symbol 441 Text | Uses:5 | Used by:456 |
Symbol 442 Graphic | Used by:456 | |
Symbol 443 Text | Uses:5 | Used by:456 |
Symbol 444 Graphic | Used by:456 | |
Symbol 445 Text | Uses:5 | Used by:456 |
Symbol 446 Text | Uses:5 | Used by:456 |
Symbol 447 Graphic | Used by:456 | |
Symbol 448 Text | Uses:5 | Used by:456 |
Symbol 449 Graphic | Used by:456 | |
Symbol 450 Text | Uses:5 | Used by:456 |
Symbol 451 Text | Uses:5 | Used by:456 |
Symbol 452 Graphic | Used by:456 | |
Symbol 453 Text | Uses:5 | Used by:456 |
Symbol 454 Graphic | Used by:456 | |
Symbol 455 Text | Uses:5 | Used by:456 |
Symbol 456 MovieClip | Uses:421 3 422 423 2 424 377 124 429 430 431 64 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 | Used by:648 |
Symbol 457 Graphic | Used by:648 | |
Symbol 458 Graphic | Used by:648 | |
Symbol 459 Graphic | Uses:259 256 229 257 | Used by:462 |
Symbol 460 Text | Uses:5 | Used by:462 |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:41 459 460 461 3 | Used by:648 |
Symbol 463 EditableText | Uses:5 | Used by:648 |
Symbol 464 Graphic | Uses:258 259 | Used by:648 |
Symbol 465 Graphic | Used by:472 | |
Symbol 466 Graphic | Used by:472 | |
Symbol 467 Graphic | Used by:472 | |
Symbol 468 Graphic | Used by:472 | |
Symbol 469 Graphic | Used by:472 | |
Symbol 470 Graphic | Used by:472 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:465 466 467 468 469 470 471 | Used by:475 |
Symbol 473 Graphic | Used by:475 | |
Symbol 474 EditableText | Uses:5 | Used by:475 |
Symbol 475 MovieClip | Uses:472 473 474 | Used by:648 |
Symbol 476 Graphic | Used by:479 | |
Symbol 477 Graphic | Used by:479 | |
Symbol 478 Graphic | Used by:479 | |
Symbol 479 MovieClip | Uses:476 477 478 | Used by:648 |
Symbol 480 Graphic | Uses:259 | Used by:496 |
Symbol 481 Graphic | Uses:258 | Used by:496 |
Symbol 482 Graphic | Used by:496 | |
Symbol 483 Graphic | Used by:496 | |
Symbol 484 Graphic | Uses:256 | Used by:496 |
Symbol 485 Graphic | Uses:259 257 | Used by:496 |
Symbol 486 Graphic | Uses:257 259 | Used by:496 |
Symbol 487 Graphic | Used by:496 | |
Symbol 488 Graphic | Uses:229 259 257 | Used by:496 |
Symbol 489 Graphic | Uses:257 259 229 | Used by:496 |
Symbol 490 Graphic | Uses:257 | Used by:496 |
Symbol 491 Graphic | Used by:492 | |
Symbol 492 MovieClip | Uses:491 | Used by:496 |
Symbol 493 Graphic | Used by:496 | |
Symbol 494 Graphic | Used by:495 | |
Symbol 495 MovieClip | Uses:494 | Used by:496 |
Symbol 496 MovieClip | Uses:480 481 482 483 484 485 486 487 488 489 490 492 493 495 | Used by:499 |
Symbol 497 Graphic | Used by:498 | |
Symbol 498 MovieClip | Uses:497 | Used by:499 |
Symbol 499 MovieClip | Uses:496 498 | Used by:648 |
Symbol 500 Graphic | Used by:540 541 | |
Symbol 501 Graphic | Used by:506 647 | |
Symbol 502 Graphic | Used by:506 647 | |
Symbol 503 Graphic | Used by:506 647 | |
Symbol 504 Graphic | Used by:506 647 | |
Symbol 505 Graphic | Used by:506 647 | |
Symbol 506 MovieClip | Uses:501 502 503 504 505 | Used by:540 541 553 |
Symbol 507 Graphic | Used by:511 | |
Symbol 508 Graphic | Used by:511 | |
Symbol 509 Graphic | Used by:511 | |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:507 508 509 510 | Used by:540 541 |
Symbol 512 Graphic | Used by:514 541 | |
Symbol 513 Graphic | Uses:256 | Used by:514 541 |
Symbol 514 MovieClip | Uses:512 513 | Used by:540 |
Symbol 515 Graphic | Used by:516 | |
Symbol 516 MovieClip | Uses:515 | Used by:539 |
Symbol 517 Graphic | Used by:538 | |
Symbol 518 Graphic | Used by:538 | |
Symbol 519 Graphic | Used by:538 | |
Symbol 520 Graphic | Used by:538 | |
Symbol 521 Graphic | Used by:538 | |
Symbol 522 Graphic | Used by:538 | |
Symbol 523 Graphic | Used by:538 | |
Symbol 524 Graphic | Used by:538 | |
Symbol 525 Graphic | Used by:538 | |
Symbol 526 Graphic | Used by:538 | |
Symbol 527 Graphic | Used by:538 | |
Symbol 528 Graphic | Used by:538 | |
Symbol 529 Graphic | Used by:538 | |
Symbol 530 Graphic | Used by:538 | |
Symbol 531 Graphic | Used by:538 | |
Symbol 532 Graphic | Used by:538 | |
Symbol 533 Graphic | Used by:538 | |
Symbol 534 Graphic | Used by:538 | |
Symbol 535 Graphic | Used by:538 | |
Symbol 536 Graphic | Used by:538 | |
Symbol 537 Graphic | Used by:538 | |
Symbol 538 MovieClip | Uses:517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 | Used by:539 |
Symbol 539 MovieClip | Uses:516 538 | Used by:540 |
Symbol 540 MovieClip | Uses:4 500 506 511 514 539 | Used by:647 |
Symbol 541 MovieClip | Uses:4 500 506 511 512 513 363 | Used by:647 |
Symbol 542 Graphic | Used by:647 | |
Symbol 543 Text | Uses:5 | Used by:647 |
Symbol 544 Text | Uses:5 | Used by:647 |
Symbol 545 Text | Uses:5 | Used by:647 |
Symbol 546 Graphic | Uses:256 | Used by:647 |
Symbol 547 Graphic | Used by:647 | |
Symbol 548 Text | Uses:5 | Used by:647 |
Symbol 549 Graphic | Uses:256 | Used by:647 |
Symbol 550 Graphic | Used by:647 | |
Symbol 551 Text | Uses:5 | Used by:647 |
Symbol 552 Graphic | Used by:563 586 610 647 | |
Symbol 553 MovieClip | Uses:506 | Used by:563 586 610 647 |
Symbol 554 Graphic | Used by:562 | |
Symbol 555 Graphic | Used by:562 | |
Symbol 556 Graphic | Used by:562 | |
Symbol 557 Graphic | Used by:562 | |
Symbol 558 Graphic | Used by:562 | |
Symbol 559 Graphic | Used by:562 | |
Symbol 560 Graphic | Used by:562 | |
Symbol 561 Graphic | Used by:562 | |
Symbol 562 MovieClip | Uses:554 555 556 557 558 559 560 561 | Used by:563 |
Symbol 563 MovieClip | Uses:2 552 553 562 | Used by:647 |
Symbol 564 Text | Uses:5 | Used by:647 |
Symbol 565 Text | Uses:5 | Used by:647 |
Symbol 566 Graphic | Uses:256 | Used by:570 |
Symbol 567 Graphic | Used by:570 | |
Symbol 568 Graphic | Used by:570 | |
Symbol 569 Graphic | Uses:256 | Used by:570 |
Symbol 570 MovieClip | Uses:4 566 567 568 569 | Used by:577 |
Symbol 571 Graphic | Used by:576 | |
Symbol 572 Graphic | Used by:576 | |
Symbol 573 Graphic | Used by:576 | |
Symbol 574 Graphic | Used by:576 | |
Symbol 575 Graphic | Used by:576 | |
Symbol 576 MovieClip | Uses:571 572 573 574 575 | Used by:577 |
Symbol 577 MovieClip | Uses:2 570 576 | Used by:647 |
Symbol 578 Text | Uses:5 | Used by:647 |
Symbol 579 Text | Uses:5 | Used by:647 |
Symbol 580 Text | Uses:5 | Used by:647 |
Symbol 581 Graphic | Used by:585 | |
Symbol 582 Graphic | Used by:585 | |
Symbol 583 Graphic | Used by:585 | |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 MovieClip | Uses:581 582 583 584 | Used by:586 |
Symbol 586 MovieClip | Uses:2 552 553 585 | Used by:647 |
Symbol 587 Text | Uses:5 | Used by:647 |
Symbol 588 Text | Uses:5 | Used by:647 |
Symbol 589 Text | Uses:5 | Used by:647 |
Symbol 590 Graphic | Used by:647 | |
Symbol 591 Graphic | Used by:647 | |
Symbol 592 Graphic | Used by:647 | |
Symbol 593 Graphic | Used by:647 | |
Symbol 594 Graphic | Used by:647 | |
Symbol 595 Graphic | Used by:610 | |
Symbol 596 Graphic | Used by:610 | |
Symbol 597 Graphic | Used by:610 | |
Symbol 598 Graphic | Used by:610 | |
Symbol 599 Graphic | Used by:610 | |
Symbol 600 Graphic | Used by:610 | |
Symbol 601 Graphic | Used by:610 | |
Symbol 602 Graphic | Used by:610 | |
Symbol 603 Graphic | Used by:610 | |
Symbol 604 Graphic | Used by:610 | |
Symbol 605 Graphic | Used by:610 | |
Symbol 606 Graphic | Used by:610 | |
Symbol 607 Graphic | Used by:610 | |
Symbol 608 Graphic | Used by:610 | |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip | Uses:4 552 553 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 | Used by:647 |
Symbol 611 Text | Uses:5 | Used by:647 |
Symbol 612 Graphic | Used by:647 | |
Symbol 613 Graphic | Used by:647 | |
Symbol 614 Graphic | Used by:647 | |
Symbol 615 Graphic | Used by:647 | |
Symbol 616 Graphic | Used by:647 | |
Symbol 617 Graphic | Used by:647 | |
Symbol 618 Text | Uses:5 | Used by:647 |
Symbol 619 Graphic | Used by:647 | |
Symbol 620 Bitmap | Used by:621 | |
Symbol 621 Graphic | Uses:620 | Used by:647 |
Symbol 622 Graphic | Used by:626 | |
Symbol 623 Graphic | Used by:626 | |
Symbol 624 Graphic | Used by:626 | |
Symbol 625 Graphic | Used by:626 | |
Symbol 626 MovieClip | Uses:622 623 624 625 | Used by:647 |
Symbol 627 Text | Uses:5 | Used by:647 |
Symbol 628 ShapeTweening | Used by:647 | |
Symbol 629 Graphic | Used by:647 | |
Symbol 630 Graphic | Used by:647 | |
Symbol 631 Graphic | Used by:647 | |
Symbol 632 Graphic | Used by:647 | |
Symbol 633 Graphic | Used by:647 | |
Symbol 634 Text | Uses:5 | Used by:647 |
Symbol 635 Graphic | Used by:647 | |
Symbol 636 Graphic | Used by:647 | |
Symbol 637 Graphic | Used by:639 | |
Symbol 638 Graphic | Used by:639 | |
Symbol 639 MovieClip | Uses:637 638 | Used by:647 |
Symbol 640 Graphic | Used by:647 | |
Symbol 641 Graphic | Used by:647 | |
Symbol 642 Graphic | Used by:647 | |
Symbol 643 Text | Uses:5 | Used by:647 |
Symbol 644 Text | Uses:5 | Used by:647 |
Symbol 645 Text | Uses:5 | Used by:647 |
Symbol 646 Text | Uses:5 | Used by:647 |
Symbol 647 MovieClip | Uses:4 540 541 542 543 544 545 546 501 503 502 504 505 547 548 549 550 551 563 564 565 577 578 579 580 586 587 588 589 552 553 590 591 592 593 594 610 611 612 613 614 615 616 617 618 619 621 626 627 628 629 630 631 632 633 634 635 2 636 639 640 641 642 643 644 645 646 SS1 | Used by:648 |
Symbol 648 MovieClip | Uses:355 356 357 364 365 368 299 369 372 373 3 374 375 377 378 41 379 380 381 382 383 384 388 389 390 391 392 393 56 394 395 396 397 398 124 81 64 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 204 420 456 46 457 458 462 463 464 475 479 499 647 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 647 MovieClip |
Instance Names
"mask" | Frame 1 | Symbol 3 MovieClip |
"loading" | Frame 1 | Symbol 6 EditableText |
"eventMan" | Frame 1 | Symbol 3 MovieClip |
"pretext" | Frame 2 | Symbol 47 EditableText |
"trackmanager" | Frame 2 | Symbol 56 MovieClip |
"music" | Frame 2 | Symbol 3 MovieClip |
"sound" | Frame 2 | Symbol 3 MovieClip |
"startGame" | Frame 2 | Symbol 41 MovieClip |
"loading" | Frame 2 | Symbol 57 EditableText |
"eventMan" | Frame 2 | Symbol 3 MovieClip |
"gameload" | Frame 2 | Symbol 58 EditableText |
"game" | Frame 4 | Symbol 648 MovieClip |
"base" | Symbol 34 MovieClip Frame 1 | Symbol 27 MovieClip [BoneTile] |
"broom" | Symbol 34 MovieClip Frame 1 | Symbol 33 MovieClip |
"glow" | Symbol 41 MovieClip Frame 1 | Symbol 3 MovieClip |
"game" | Symbol 46 MovieClip Frame 1 | Symbol 34 MovieClip |
"stats2" | Symbol 46 MovieClip Frame 1 | Symbol 39 EditableText |
"stats2" | Symbol 46 MovieClip Frame 1 | Symbol 43 EditableText |
"default_but" | Symbol 56 MovieClip Frame 1 | Symbol 41 MovieClip |
"custom_but" | Symbol 56 MovieClip Frame 1 | Symbol 41 MovieClip |
"done_but" | Symbol 56 MovieClip Frame 1 | Symbol 41 MovieClip |
"address" | Symbol 56 MovieClip Frame 1 | Symbol 49 EditableText |
"trackname" | Symbol 56 MovieClip Frame 1 | Symbol 51 EditableText |
"def" | Symbol 56 MovieClip Frame 1 | Symbol 53 EditableText |
"cus" | Symbol 56 MovieClip Frame 1 | Symbol 54 EditableText |
"done" | Symbol 56 MovieClip Frame 1 | Symbol 55 EditableText |
"feet" | Symbol 124 MovieClip [Houkiko] Frame 1 | Symbol 94 MovieClip |
"feet" | Symbol 157 MovieClip [Houkita] Frame 1 | Symbol 127 MovieClip |
"keypress" | Symbol 209 MovieClip [conclusion] Frame 30 | Symbol 3 MovieClip |
"time" | Symbol 209 MovieClip [conclusion] Frame 60 | Symbol 188 EditableText |
"counter" | Symbol 209 MovieClip [conclusion] Frame 60 | Symbol 3 MovieClip |
"p2" | Symbol 209 MovieClip [conclusion] Frame 80 | Symbol 204 MovieClip |
"p1" | Symbol 209 MovieClip [conclusion] Frame 80 | Symbol 204 MovieClip |
"keypress" | Symbol 209 MovieClip [conclusion] Frame 140 | Symbol 3 MovieClip |
"time" | Symbol 209 MovieClip [conclusion] Frame 170 | Symbol 208 EditableText |
"counter" | Symbol 209 MovieClip [conclusion] Frame 170 | Symbol 3 MovieClip |
"p2" | Symbol 209 MovieClip [conclusion] Frame 190 | Symbol 204 MovieClip |
"p1" | Symbol 209 MovieClip [conclusion] Frame 190 | Symbol 204 MovieClip |
"top" | Symbol 239 MovieClip [Obstacle] Frame 1 | Symbol 216 MovieClip |
"top" | Symbol 239 MovieClip [Obstacle] Frame 11 | Symbol 216 MovieClip |
"Rim" | Symbol 300 MovieClip Frame 1 | Symbol 299 MovieClip |
"pupil" | Symbol 300 MovieClip Frame 1 | Symbol 299 MovieClip |
"arm1" | Symbol 339 MovieClip [Ghost4] Frame 1 | Symbol 296 MovieClip |
"arm2" | Symbol 339 MovieClip [Ghost4] Frame 1 | Symbol 296 MovieClip |
"Eye" | Symbol 339 MovieClip [Ghost4] Frame 1 | Symbol 300 MovieClip |
"fire" | Symbol 341 MovieClip [Wisp] Frame 1 | Symbol 90 MovieClip |
"option1" | Symbol 368 MovieClip Frame 1 | Symbol 41 MovieClip |
"option2" | Symbol 368 MovieClip Frame 1 | Symbol 41 MovieClip |
"option3" | Symbol 368 MovieClip Frame 1 | Symbol 41 MovieClip |
"option4" | Symbol 368 MovieClip Frame 1 | Symbol 41 MovieClip |
"option6" | Symbol 368 MovieClip Frame 1 | Symbol 41 MovieClip |
"option7" | Symbol 368 MovieClip Frame 1 | Symbol 41 MovieClip |
"option5" | Symbol 368 MovieClip Frame 1 | Symbol 41 MovieClip |
"shadow" | Symbol 388 MovieClip Frame 1 | Symbol 299 MovieClip |
"tracker" | Symbol 388 MovieClip Frame 1 | Symbol 387 MovieClip |
"world" | Symbol 456 MovieClip Frame 1 | Symbol 3 MovieClip |
"p1" | Symbol 456 MovieClip Frame 20 | Symbol 124 MovieClip [Houkiko] |
"manager" | Symbol 456 MovieClip Frame 20 | Symbol 3 MovieClip |
"manager" | Symbol 456 MovieClip Frame 21 | Symbol 3 MovieClip |
"redx" | Symbol 456 MovieClip Frame 30 | Symbol 429 MovieClip |
"instruct" | Symbol 456 MovieClip Frame 30 | Symbol 430 EditableText |
"manager" | Symbol 456 MovieClip Frame 40 | Symbol 3 MovieClip |
"manager" | Symbol 456 MovieClip Frame 41 | Symbol 3 MovieClip |
"instruct" | Symbol 456 MovieClip Frame 50 | Symbol 431 EditableText |
"redx" | Symbol 456 MovieClip Frame 51 | Symbol 429 MovieClip |
"bone" | Symbol 456 MovieClip Frame 60 | Symbol 64 MovieClip [bones] |
"manager" | Symbol 456 MovieClip Frame 60 | Symbol 3 MovieClip |
"manager" | Symbol 456 MovieClip Frame 61 | Symbol 3 MovieClip |
"instruct" | Symbol 456 MovieClip Frame 70 | Symbol 432 EditableText |
"manager" | Symbol 456 MovieClip Frame 80 | Symbol 3 MovieClip |
"manager" | Symbol 456 MovieClip Frame 81 | Symbol 3 MovieClip |
"manager" | Symbol 456 MovieClip Frame 100 | Symbol 3 MovieClip |
"manager" | Symbol 456 MovieClip Frame 321 | Symbol 3 MovieClip |
"option1" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option2" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option3" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option4" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option5" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option6" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option7" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option8" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option9" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"option10" | Symbol 462 MovieClip Frame 1 | Symbol 41 MovieClip |
"sq1" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq4" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq7" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq2" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq5" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq8" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq3" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq6" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq9" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"sq10" | Symbol 462 MovieClip Frame 1 | Symbol 3 MovieClip |
"portrait" | Symbol 475 MovieClip Frame 1 | Symbol 472 MovieClip |
"speech" | Symbol 475 MovieClip Frame 1 | Symbol 474 EditableText |
"ground" | Symbol 499 MovieClip Frame 1 | Symbol 496 MovieClip |
"body" | Symbol 539 MovieClip Frame 1 | Symbol 538 MovieClip |
"truck" | Symbol 540 MovieClip Frame 1 | Symbol 539 MovieClip |
"bottom" | Symbol 647 MovieClip Frame 1 | Symbol 540 MovieClip |
"top" | Symbol 647 MovieClip Frame 820 | Symbol 540 MovieClip |
"top" | Symbol 647 MovieClip Frame 1390 | Symbol 540 MovieClip |
"chara1" | Symbol 648 MovieClip Frame 2 | Symbol 364 MovieClip |
"chara2" | Symbol 648 MovieClip Frame 2 | Symbol 364 MovieClip |
"chara3" | Symbol 648 MovieClip Frame 2 | Symbol 364 MovieClip |
"keyMan" | Symbol 648 MovieClip Frame 3 | Symbol 3 MovieClip |
"p1controls" | Symbol 648 MovieClip Frame 3 | Symbol 378 EditableText |
"kUP1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kDOWN1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kLEFT1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kRIGHT1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kSWEEP1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kGATHER1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"p2controls" | Symbol 648 MovieClip Frame 3 | Symbol 382 EditableText |
"kUP1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kDOWN1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kLEFT1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kRIGHT1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kSWEEP1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kGATHER1" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"ccontrols" | Symbol 648 MovieClip Frame 3 | Symbol 383 EditableText |
"pressAnyKey" | Symbol 648 MovieClip Frame 3 | Symbol 384 EditableText |
"kTURNLEFT" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kTURNRIGHT" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"kTRACK" | Symbol 648 MovieClip Frame 3 | Symbol 41 MovieClip |
"BGMVol" | Symbol 648 MovieClip Frame 4 | Symbol 388 MovieClip |
"SFXVol" | Symbol 648 MovieClip Frame 4 | Symbol 388 MovieClip |
"bottan" | Symbol 648 MovieClip Frame 4 | Symbol 390 EditableText |
"trackman" | Symbol 648 MovieClip Frame 4 | Symbol 56 MovieClip |
"press" | Symbol 648 MovieClip Frame 4 | Symbol 394 EditableText |
"HIGH" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"MEDIUM" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"LOW" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"MAX" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"INC" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"DEC" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"MIN" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"BGMVol" | Symbol 648 MovieClip Frame 5 | Symbol 388 MovieClip |
"SFXVol" | Symbol 648 MovieClip Frame 5 | Symbol 388 MovieClip |
"view" | Symbol 648 MovieClip Frame 5 | Symbol 41 MovieClip |
"brief" | Symbol 648 MovieClip Frame 5 | Symbol 404 EditableText |
"BGMVol" | Symbol 648 MovieClip Frame 5 | Symbol 388 MovieClip |
"p1ctrls" | Symbol 648 MovieClip Frame 6 | Symbol 412 EditableText |
"p2ctrls" | Symbol 648 MovieClip Frame 6 | Symbol 413 EditableText |
"s1" | Symbol 648 MovieClip Frame 6 | Symbol 204 MovieClip |
"s2" | Symbol 648 MovieClip Frame 6 | Symbol 204 MovieClip |
"s3" | Symbol 648 MovieClip Frame 6 | Symbol 204 MovieClip |
"p1c" | Symbol 648 MovieClip Frame 6 | Symbol 420 MovieClip |
"p2c" | Symbol 648 MovieClip Frame 6 | Symbol 420 MovieClip |
"bonesweeper" | Symbol 648 MovieClip Frame 8 | Symbol 46 MovieClip |
"levelman" | Symbol 648 MovieClip Frame 9 | Symbol 462 MovieClip |
"besttime" | Symbol 648 MovieClip Frame 9 | Symbol 463 EditableText |
"ko" | Symbol 648 MovieClip Frame 10 | Symbol 479 MovieClip |
"ta" | Symbol 648 MovieClip Frame 10 | Symbol 479 MovieClip |
"nu" | Symbol 648 MovieClip Frame 10 | Symbol 479 MovieClip |
"world" | Symbol 648 MovieClip Frame 11 | Symbol 499 MovieClip |
"manager" | Symbol 648 MovieClip Frame 11 | Symbol 3 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Blank" |
ExportAssets (56) | Timeline Frame 2 | Symbol 27 as "BoneTile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 3 | Symbol 81 as "Ghost" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 3 | Symbol 157 as "Houkita" |
ExportAssets (56) | Timeline Frame 3 | Symbol 179 as "Houkinu" |
ExportAssets (56) | Timeline Frame 3 | Symbol 9 as "Blank" |
ExportAssets (56) | Timeline Frame 3 | Symbol 209 as "conclusion" |
ExportAssets (56) | Timeline Frame 3 | Symbol 239 as "Obstacle" |
ExportAssets (56) | Timeline Frame 3 | Symbol 255 as "Ghost2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 288 as "Ghost3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 305 as "gurgle" |
ExportAssets (56) | Timeline Frame 3 | Symbol 318 as "Burst" |
ExportAssets (56) | Timeline Frame 3 | Symbol 339 as "Ghost4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 341 as "Wisp" |
ExportAssets (56) | Timeline Frame 3 | Symbol 342 as "blip" |
ExportAssets (56) | Timeline Frame 3 | Symbol 343 as "brush1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 344 as "brush2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 318 as "Burst" |
ExportAssets (56) | Timeline Frame 3 | Symbol 305 as "gurgle" |
ExportAssets (56) | Timeline Frame 3 | Symbol 345 as "Stages 1-3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 346 as "Main Menu" |
ExportAssets (56) | Timeline Frame 3 | Symbol 347 as "Select Screen" |
ExportAssets (56) | Timeline Frame 3 | Symbol 348 as "Stage Clear" |
ExportAssets (56) | Timeline Frame 3 | Symbol 349 as "Stage Fail" |
ExportAssets (56) | Timeline Frame 3 | Symbol 350 as "Conference" |
ExportAssets (56) | Timeline Frame 3 | Symbol 351 as "Stages 4-6" |
ExportAssets (56) | Timeline Frame 3 | Symbol 352 as "Stages 7-9" |
ExportAssets (56) | Timeline Frame 3 | Symbol 353 as "Final Stage" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 81 as "Ghost" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
ExportAssets (56) | Timeline Frame 4 | Symbol 64 as "bones" |
ExportAssets (56) | Timeline Frame 4 | Symbol 124 as "Houkiko" |
Labels
"gameFrame" | Frame 5 |
"skeleton" | Symbol 27 MovieClip [BoneTile] Frame 11 |
"flag" | Symbol 27 MovieClip [BoneTile] Frame 12 |
"?" | Symbol 27 MovieClip [BoneTile] Frame 13 |
"wrong" | Symbol 27 MovieClip [BoneTile] Frame 14 |
"dying" | Symbol 81 MovieClip [Ghost] Frame 4 |
"stand" | Symbol 94 MovieClip Frame 1 |
"walkright" | Symbol 94 MovieClip Frame 2 |
"walkleft" | Symbol 94 MovieClip Frame 11 |
"walkup" | Symbol 94 MovieClip Frame 20 |
"walkdown" | Symbol 94 MovieClip Frame 29 |
"sweeping" | Symbol 124 MovieClip [Houkiko] Frame 1 |
"runside" | Symbol 124 MovieClip [Houkiko] Frame 11 |
"rundown" | Symbol 124 MovieClip [Houkiko] Frame 18 |
"runup" | Symbol 124 MovieClip [Houkiko] Frame 31 |
"shocked" | Symbol 124 MovieClip [Houkiko] Frame 44 |
"frozen" | Symbol 124 MovieClip [Houkiko] Frame 54 |
"stand" | Symbol 127 MovieClip Frame 1 |
"walkright" | Symbol 127 MovieClip Frame 2 |
"walkleft" | Symbol 127 MovieClip Frame 11 |
"walkup" | Symbol 127 MovieClip Frame 20 |
"walkdown" | Symbol 127 MovieClip Frame 29 |
"sweeping" | Symbol 157 MovieClip [Houkita] Frame 1 |
"runside" | Symbol 157 MovieClip [Houkita] Frame 11 |
"rundown" | Symbol 157 MovieClip [Houkita] Frame 18 |
"runup" | Symbol 157 MovieClip [Houkita] Frame 31 |
"shocked" | Symbol 157 MovieClip [Houkita] Frame 44 |
"frozen" | Symbol 157 MovieClip [Houkita] Frame 54 |
"sweeping" | Symbol 179 MovieClip [Houkinu] Frame 1 |
"runside" | Symbol 179 MovieClip [Houkinu] Frame 10 |
"rundown" | Symbol 179 MovieClip [Houkinu] Frame 17 |
"runup" | Symbol 179 MovieClip [Houkinu] Frame 24 |
"shocked" | Symbol 179 MovieClip [Houkinu] Frame 31 |
"frozen" | Symbol 179 MovieClip [Houkinu] Frame 41 |
"win" | Symbol 209 MovieClip [conclusion] Frame 10 |
"lose" | Symbol 209 MovieClip [conclusion] Frame 120 |
"castle" | Symbol 216 MovieClip Frame 1 |
"water" | Symbol 216 MovieClip Frame 2 |
"castle" | Symbol 239 MovieClip [Obstacle] Frame 1 |
"tree" | Symbol 239 MovieClip [Obstacle] Frame 6 |
"water" | Symbol 239 MovieClip [Obstacle] Frame 11 |
"wood" | Symbol 239 MovieClip [Obstacle] Frame 16 |
"underground" | Symbol 239 MovieClip [Obstacle] Frame 21 |
"dying" | Symbol 255 MovieClip [Ghost2] Frame 4 |
"idle" | Symbol 288 MovieClip [Ghost3] Frame 1 |
"burst" | Symbol 288 MovieClip [Ghost3] Frame 2 |
"run" | Symbol 288 MovieClip [Ghost3] Frame 16 |
"dying" | Symbol 288 MovieClip [Ghost3] Frame 19 |
"dying" | Symbol 339 MovieClip [Ghost4] Frame 4 |
"SFX" | Symbol 354 MovieClip Frame 2 |
"BGM" | Symbol 354 MovieClip Frame 13 |
"King" | Symbol 472 MovieClip Frame 1 |
"Boss" | Symbol 472 MovieClip Frame 2 |
"Girl" | Symbol 472 MovieClip Frame 3 |
"Boy" | Symbol 472 MovieClip Frame 4 |
"Dog" | Symbol 472 MovieClip Frame 5 |
"opening" | Symbol 648 MovieClip Frame 1 |
"title" | Symbol 648 MovieClip Frame 2 |
"controls" | Symbol 648 MovieClip Frame 3 |
"audio" | Symbol 648 MovieClip Frame 4 |
"misc" | Symbol 648 MovieClip Frame 5 |
"charaselect" | Symbol 648 MovieClip Frame 6 |
"howtoplay" | Symbol 648 MovieClip Frame 7 |
"minigame" | Symbol 648 MovieClip Frame 8 |
"levelselect" | Symbol 648 MovieClip Frame 9 |
"cutscene" | Symbol 648 MovieClip Frame 10 |
"game" | Symbol 648 MovieClip Frame 11 |
"endcredits" | Symbol 648 MovieClip Frame 12 |
Dynamic Text Variables
game.status | Symbol 36 EditableText | "GAME STATUS" |
game.status | Symbol 37 EditableText | "GAME STATUS" |
stats | Symbol 39 EditableText | "00:00 0 0" |
stats | Symbol 43 EditableText | "00:00 0 0" |
controls | Symbol 44 EditableText | "SWEEP: SHIFT MARK: CTRL" |
controls | Symbol 45 EditableText | "SWEEP: SHIFT MARK: CTRL" |
track | Symbol 51 EditableText | "Main Menu" |
|