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Hexic HD.swf

This is the info page for
Flash #85548

(Click the ID number above for more basic data on this flash file.)


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::SCORE::

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::Combos
Remaining::

::Combos
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::Bonus::

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::Level::

::Level::

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::Time::

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::PAUSE::

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Brought to you by...

Brought to you by...

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::Game Over::

::Time Expired!::

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::Total Time::

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::Total Pieces::

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::Header Confirm::

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::BACK::

::No More Moves::

::BACK::

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::Pattern::

::Options::

Program Management
Katie Stone
Travis Howland
Jon David

Development
Eric Heutchy
Brian Ostergren

Test Lead
Tony Harlich

Test
Ty Roberts (VMC)
Michael Jones
Chad Dylan Long (VMC)
Eric Snyder (VMC)

Product Planning
Ross Erickson
Cherie Lutz

Product Marketing
Darryl Saunders

Business Development
Paul Isherwood
Emily Arons

Content Creation
Michelle Lomba

Usability
Tom Fuller
Steven Mathiesen (Satyam
Computer Services)

Localization
David Foster
Enda Kelly
Thomas Regan
Hiroyasu Mimura
Lilia Lee
Robert Lin
Shinya Muto
Shinji Komiyama
Shu-Liang Balzac Chang
Wen-Chin Deng
Jenni Gant
Carole Lin
Bernard Morgan
Ji Young Kim
Kyoung Ho Han
Whi Young Yoon
Sang Min Park
Junya Chiba
Yutaka Hasegawa

Legal
Hubert Cheng

Art
Stephen Peringer (FILTER)
Rick Kolesar (FILTER)

Audio
Jerry Schroeder

Our Partners
VMC Consulting

Studio Manager
Chris Early

Special Thanks

J Allard
Joshua Howard
Clifford Garrett
Jason Mangold
Noah & William
Manuel Bronstein
Tom Gibbons

Shane Kim
Kris Iverson
Kara Hadley
Oliver Miyashita
Paul Hall
Kevin Browne
David Reid

Programmer
Jason Keimig

Graphic Design
Jeremiah Whitaker

Original Hexic Game Development Team

Producer
Peter Vale

Quality Assurance
Adam Millard
Janise Kieffer

Editor
Michael Knott

Sound Design
Aaron Jasinski

iBeta QA
Jennifer Goodman

Usability
Tom Fuller

Additional Development
Steve Miller
Richard Le
John Southmayd

Business Development
Emily Arons

Don Ryan
Bryan Trussel
Darin Metzler
Mike Minahan
Andrew Murphy
JJ Richards

Product Strategy
Gregory Canessa

::CREDITS::

Original Game Concept and Design

Xbox 360 Project

Alexey Pajitnov

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level_txt

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fame_txt

clusters_txt

flower_txt

pearls_txt

bonuses_txt

bombs_txt

clusters_name

flowers_name

pearls_name

bonuses_name

bombs_name

Name

Level

Score

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Time:

Date:

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::Back::

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::Next Page::

::Menu::

::Marathon Mode::

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::Rk::

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::Signed In::

::GAMERTAG::

::Difficulty::

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::rk::

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Nobody on the Leader Board

::BACK::

::sortmode::

::BACK::

Hexic® is the registered trademark of Microsoft Corporation in the U.S. and/or other countries.
Copyright © 2003-2005 Microsoft Corporation, Inc. All rights reserved.
Contains Macromedia® Flash® technology by Macromedia, Inc.
Copyright © 1995-2005 Macromedia, Inc. All rights reserved.
Macromedia, Flash, Macromedia Flash, and Macromedia Flash Lite are trademarks or registered
trademarks of Macromedia, Inc. in the United States and other countries.
This software is based in part on the work of the Independent JPEG Group.
This software uses the ZLIB compression library. (www.zlib.net)
. The software is licensed “as-is.” You bear the risk of using it.
Microsoft gives no express warranties, guarantees or conditions. You may have additional
consumer rights under your local laws which this agreement cannot change. To the extent
permitted under your local laws, Microsoft excludes the implied warranties of merchantability,
fitness for a particular purpose and non-infringement.
LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. You can recover from
Microsoft and its suppliers only direct damages up to U.S. $5.00. You cannot recover any
other damages, including consequential, lost profits, special, indirect or incidental damages.
This limitation applies to:
• anything related to the software or third party programs, and
• claims for breach of contract, breach of warranty, guarantee or condition, strict liability,
negligence, or other tort to the extent permitted by applicable law.
It also applies even if Microsoft and its suppliers knew or should have known about the
possibility of the damages. The above limitation or exclusion may not apply to you because
your country may not allow the exclusion or limitation of incidental, consequential or
other damages.

DISCLAIMER OF WARRANTY

:: You need Live::

ActionScript [AS1/AS2]

Frame 1
_root.KeyboardAccessibility.SetState("Active"); _root.Localizer.Loc(_root.pause_txt, "pausebutton_pause"); _root.blitzen._visible = false; function IntRand(range) { return(Math.floor(Math.random() * range)); } function CloneArray(refArray, excludeObject) { var _local2 = refArray; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1] == excludeObject) { } else { _local3.push(_local2[_local1]); } _local1++; } return(_local3); } function ArrayContains(refArray, element) { var _local2 = refArray; var _local3 = element; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1] == _local3) { return(true); } _local1++; } return(false); } function DoThink() { var _local2; var _local1; var _local3 = _root._PA; _local2 = 0; while ((_local2 < _root.ThinkList.length) && (_local3 > 0)) { _local1 = _root.ThinkList[_local2]; if (_local1.think != null) { _local1.think(_local1); _local3--; } _local2++; } } function Think_Init() { var _local1 = _root; _local1._PA = 0; if (_local1.ThinkList == null) { _local1.ThinkList = new Array(); } } function Think_Add(o, fn, flags) { var _local1 = o; if (_local1._flags == 0) { _root._PA++; } _local1._flags = flags; _local1.think = fn; _local1.onEnterFrame = null; } function Think_Remove(o, flags) { var _local1 = o; var _local2 = _root; _local1._flags = flags; _local1.think = null; _local1.onEnterFrame = null; _local2._PA--; if (_local2._PA <= 0) { _local2._PA = 0; } } function GeneratePieceColor(piece) { var _local1 = piece; var _local2 = _local1.piece.lock._currentframe; if (_local2 == undefined) { _local2 = 1; } Stats.Pieces++; _local1.fBomb = false; _local1.fBonus = false; if (_local1.FlowerType == 0) { if (_GameType == GT.Survival) { if (!_local1.hidden) { _local1.locked = false; _local1.Color = IntRand(_SurvivalSettings[_Level].colors) + 1; } else { _local1.Color = IntRand(-1000) - 1; _local1.gotoAndStop("Hidden"); _local1.piece.lock.gotoAndStop(_local2); return; } } else { _local1.Color = IntRand(_Settings[_Level].colors) + 1; } _local1.gotoAndStop(_local1.Color); _local1.piece.glow._visible = false; _local1.piece.glow2._visible = false; if (((_GameType != GT.Survival) && (_BombFreq <= 0)) && (_BombGrace <= 0)) { if (_GameType == GT.Survival) { _BombFreq = _BombFreq + _SurvivalSettings[_Level].bombfreq; } else { _BombFreq = _BombFreq + _Settings[_Level].bombfreq; } _local1.fBomb = true; _local1.piece.gotoAndStop("Bomb"); BombList_Add(_local1, false); } else { if (_GameType == GT.Survival) { _local1.fBonus = IntRand(100) < _SurvivalSettings[_Level].bonusfreq; } else { _local1.fBonus = IntRand(100) < _Settings[_Level].bonusfreq; } if (_root._Patterns) { _local1.piece.gotoAndStop((_local1.fBonus ? "alt_Special" : "alt_Normal")); } else { _local1.piece.gotoAndStop((_local1.fBonus ? (_AltSpecial) : (_AltPiece))); } } } else { _local1.Color = _MaxColors + ((_local1.FlowerType == 1) ? 1 : 2); if (_local1.FlowerType == 1) { _local1.gotoAndStop("Flower"); } else { _local1.gotoAndStop("Pearl"); _local1.piece.gotoAndStop(((_local1.FlowerType == 2) ? "Down" : "Up")); } } _local1.piece.lock.gotoAndStop(_local2); } function ForceColor(piece, clr, flower, bomb, bonus) { var _local1 = piece; var _local2 = flower; var _local3 = _root; if (_local1.fBomb) { _local3.BombList_Remove(_local1); } _local1.fBomb = false; _local1.fBonus = false; if (_local2 > 0) { _local1.Color = _local3._MaxColors + ((_local2 == 1) ? 1 : 2); _local1.FlowerType = _local2; if (_local2 == 1) { _local1.gotoAndStop("Flower"); } else { _local1.gotoAndStop("Pearl"); _local1.piece.gotoAndStop((((_local2 - 2) == 0) ? "Down" : "Up")); _local1.swapDepths(_local3._DepthOffset + _local1.ID); } } else { _local1.FlowerType = 0; if ((!bomb) && (!bonus)) { _local1.Color = clr + 1; _local1.gotoAndStop(_local1.Color); _local1.piece.glow._visible = false; _local1.piece.glow2._visible = false; } if (bomb) { _local1.fBomb = true; _local1.piece.gotoAndStop("Bomb"); BombList_Add(_local1, false); _local1.piece.cnt_dec = true; _local1.swapDepths(_local3._DepthOffset + _local1.ID); } else { _local1.fBonus = bonus; _local1.piece.gotoAndStop((_local1.fBonus ? (_AltSpecial) : (_AltPiece))); } } } function Sound_Create(fExternal, name, ref) { var _local1 = new Sound(ref); if (fExternal) { _local1.loadSound(("sounds/" + name) + ".mp3", false); } else { _local1.attachSound(name); } return(_local1); } function InitSounds() { var _local1 = _root; _local1._DefaultLevel_sfx = 0.4; _local1._DefaultLevel_music = 0.25; _local1._Level_sfx = _local1._DefaultLevel_sfx; _local1._Level_music = _local1._DefaultLevel_music; _local1._Muted = false; var _local2 = false; _local1._MusicClip = _local1.createEmptyMovieClip("_MusicClip", 1); _local1.M_current = -1; _local1._SoundClip = _local1.createEmptyMovieClip("_SoundClip", 0); var _local3 = _local1; _local3.S_Achievement = Sound_Create(_local2, "Achievement", _local1._SoundClip); _local3.S_BombBonus = Sound_Create(_local2, "BombBonusCombo", _local1._SoundClip); _local3.S_BombExplode = Sound_Create(_local2, "BombExplode", _local1._SoundClip); _local3.S_BombRemove = Sound_Create(_local2, "BombRemove", _local1._SoundClip); _local3.S_BombWarn = Sound_Create(_local2, "BombWarn", _local1._SoundClip); _local3.S_Bonus = Sound_Create(_local2, "Bonus", _local1._SoundClip); _local3.S_ButtonDown = Sound_Create(_local2, "ButtonDown", _local1._SoundClip); _local3.S_ButtonUp = Sound_Create(_local2, "ButtonUp", _local1._SoundClip); _local3.S_Flower = Sound_Create(_local2, "Flower", _local1._SoundClip); _local3.S_FlowerCluster = Sound_Create(_local2, "FlowerCluster", _local1._SoundClip); _local3.S_FlowerRotate = Sound_Create(_local2, "FlowerRotate", _local1._SoundClip); _local3.S_GameOver = Sound_Create(_local2, "GameOver", _local1._SoundClip); _local3.S_InvalidRotation = Sound_Create(_local2, "InvalidRotation", _local1._SoundClip); _local3.S_JarDrop = Sound_Create(_local2, "JarDrop", _local1._SoundClip); _local3.S_LogoSpark = Sound_Create(_local2, "LogoSpark", _local1._SoundClip); _local3.S_MoveTick = Sound_Create(_local2, "MoveTick", _local1._SoundClip); _local3.S_NewGame = Sound_Create(_local2, "NewGame", _local1._SoundClip); _local3.S_NewLevel = Sound_Create(_local2, "NewLevel", _local1._SoundClip); _local3.S_Pearl = Sound_Create(_local2, "Pearl", _local1._SoundClip); _local3.S_PearlRotate = Sound_Create(_local2, "PearlRotate", _local1._SoundClip); _local3.S_PieceLanding = Sound_Create(_local2, "PieceLanding", _local1._SoundClip); _local3.S_Rotate = Sound_Create(_local2, "Rotate", _local1._SoundClip); _local3.S_Slide = Sound_Create(_local2, "Slide", _local1._SoundClip); _local3.S_SpaceEmpty = Sound_Create(_local2, "PieceLanding", _local1._SoundClip); _local3.S_SpaceFreeze = Sound_Create(_local2, "SpaceEmpty", _local1._SoundClip); _local3.S_SuccessfulCluster = Sound_Create(_local2, "SuccessfulCluster", _local1._SoundClip); _local3.S_ThreeBonusCluster = Sound_Create(_local2, "ThreeBonusCluster", _local1._SoundClip); _local3.S_TimeWarning = Sound_Create(_local2, "TimeWarning", _local1._SoundClip); _local3.S_WinGame = Sound_Create(_local2, "WinGame", _local1._SoundClip); } function ExecSound(o) { o.setVolume(_root._Level_sfx * 100); o.start(0, 0); } function PlaySounds() { var _local1 = _root; if (_local1._Muted) { _local1._SoundMask = 0; } else { if (_local1._SoundMask & _local1.SF.NewLevel) { ExecSound(_local1.S_NewLevel); } else if (_local1._SoundMask & _local1.SF.WinGame) { ExecSound(_local1.S_WinGame); } else if (_local1._SoundMask & _local1.SF.BombWarn) { ExecSound(_local1.S_BombWarn); } else if (_local1._SoundMask & _local1.SF.FlowerCluster) { ExecSound(_local1.S_FlowerCluster); } else if (_local1._SoundMask & _local1.SF.Flower) { ExecSound(_local1.S_Flower); } else if (_local1._SoundMask & _local1.SF.Pearl) { ExecSound(_local1.S_Pearl); } else if (_local1._SoundMask & _local1.SF.TimeWarning) { ExecSound(_local1.S_TimeWarning); } else if (_local1._SoundMask & _local1.SF.Achievement) { ExecSound(_local1.S_Achievement); } else if (_local1._SoundMask & _local1.SF.LogoSpark) { ExecSound(_local1.S_LogoSpark); } else { if (_local1._SoundMask & _local1.SF.MoveTick) { ExecSound(_local1.S_MoveTick); } if (_local1._SoundMask & _local1.SF.Rotation) { ExecSound(_local1.S_Rotate); } if (_local1._SoundMask & _local1.SF.ButtonDown) { ExecSound(_local1.S_ButtonDown); } if (_local1._SoundMask & _local1.SF.ButtonUp) { ExecSound(_local1.S_ButtonUp); } if (_local1._SoundMask & _local1.SF.FlowerRotate) { ExecSound(_local1.S_FlowerRotate); } if (_local1._SoundMask & _local1.SF.PearlRotate) { ExecSound(_local1.S_PearlRotate); } if (_local1._SoundMask & _local1.SF.ThreeBonusCluster) { ExecSound(_local1.S_ThreeBonusCluster); } else if (_local1._SoundMask & _local1.SF.BombBonus) { ExecSound(_local1.S_BombBonus); } else if (_local1._SoundMask & _local1.SF.Bonus) { ExecSound(_local1.S_Bonus); } else if (_local1._SoundMask & _local1.SF.BombRemove) { ExecSound(_local1.S_BombRemove); } else if (_local1._SoundMask & _local1.SF.SuccessfulCluster) { ExecSound(_local1.S_SuccessfulCluster); } if (_local1._SoundMask & _local1.SF.Landing) { ExecSound(_local1.S_PieceLanding); } if (_local1._SoundMask & _local1.SF.BombExplode) { ExecSound(_local1.S_BombExplode); } if (_local1._SoundMask & _local1.SF.InvalidRotation) { ExecSound(_local1.S_InvalidRotation); } if (_local1._SoundMask & _local1.SF.NewGame) { ExecSound(_local1.S_NewGame); } if (_local1._SoundMask & _local1.SF.GameOver) { ExecSound(_local1.S_GameOver); } if (_local1._SoundMask & _local1.SF.SpaceEmpty) { ExecSound(_local1.S_SpaceEmpty); } if (_local1._SoundMask & _local1.SF.SpaceFreeze) { ExecSound(_local1.S_SpaceFreeze); } if (_local1._SoundMask & _local1.SF.JarDrop) { ExecSound(_local1.S_JarDrop); } if (_local1._SoundMask & _local1.SF.Slide) { ExecSound(_local1.S_Slide); } } _local1._SoundMask = 0; } } function InitSession() { _SessionInit = true; UpdateRotationElement(true, true); InitSettings(); InitClips(); } function InitSettings() { var _local2 = _root; _local2.IsPaused = false; _local2.ResetPauseMenu = false; _tm = getTimer(); _tt = 0; _tcurr = 0; _tlast = 0; _jare = 5; _jars = -1; __p = new Array(6); __pos = new Array(3); _Rad = (Math.PI/180); _BoardHeight = 8; _BoardWidth = 10; _PieceScale = 100; _DepthOffset = (_BoardHeight * _BoardWidth) + Math.floor(_BoardWidth / 2); _MaxRowHeight = (2 * _BoardHeight) - 1; _MaxColors = 7; Board = new Array(); var _local1 = 0; while (_local1 < _BoardWidth) { Board.push(new Array(_BoardHeight + 1)); _local1++; } SelectedPieces = new Array(); MatchedPieces = new Array(); BombList = new Array(); AvailMoves = new Array(); AvailFlowers = new Array(); _BoundX = 0; _BoundY = 0; _PieceWidth = 0; _PieceHeight = 0; _LegLength = 0; _ThreeQuarterWidth = 0; _QuarterWidth = 0; _HalfHeight = 0; _rotX = 0; _rotY = 0; _DoRotate = false; _Hint = null; _LevelUp = null; _Spinner = null; _SpinScale = 20; _DepthOrder = _DepthOffset - 2; PieceUpdateList = new Array(); _CollapseSpeed = 300; _CollapseFlowerSpeed = 1000; _DropAccel = 5E-7; _PlumeTime = 1500; _RotateSpeed = 200; _JiggleLength = 1000; _LevelUpLength = 2500; _HintDelay = 8500; _HintFlowerDelay = 700; _BombExplodeLength = 3000; PF = {Rotation:1, Drop:2, Collapse:4, Flower:8, Jiggle:16, Check:32}; SF = {Rotation:1, Landing:2, SuccessfulCluster:4, InvalidRotation:8, NewGame:16, NewLevel:32, Flower:64, BombRemove:128, BombWarn:256, Bonus:1024, BombBonus:2048, MoveTick:4096, BombExplode:8192, Pearl:16384, WinGame:32768, GameOver:65536, PearlRotate:131072, FlowerRotate:262144, FlowerCluster:524288, ThreeBonusCluster:1048576, TimeWarning:2097152, ButtonDown:4194304, ButtonUp:8388608, SpaceEmpty:16777216, SpaceFreeze:33554432, JarDrop:67108864, Slide:134217728, Achievement:268435456, LogoSpark:536870912}; Stats = {Combo:[0, 0, 0, 0], Bombs:0, Bonus:0, Bonus3:0, BombBonus:0, Flowers:0, Pearls:0, Pieces:0, Rotations:0, RotFail:0}; Think_Init(); _BombsUpdate = false; _Level = 0; _InitialLevel = 0; _local2._Score = 0; _local2._LifetimeScore = 0; _local2._LifetimeCombos = 0; _local2._LifetimeGames = 0; _local2._CombosLeft = 0; _SoundMask = 0; _PlumeTotal = 20; _PlumeRef = 0; _PlumeCount = 0; _MajestyRef = 0; _MajestyTotal = 8; _MadeMove = false; _Muted = false; _PlayerName = "Player"; _TimeMax = 50000; _BonusInitial = 0; _BonusMax = 5; _BonusTime = 10000; _CurrMax = 50000; _BonusCount = 0; Majesty = new Array(_MajestyTotal); Plumes = new Array(_PlumeTotal); _CursorCol = -1; _CursorRow = -1; _CursorVertex = -1; _FlowerRotate = null; _Settings = [{combos:50, colors:5, bombfreq:0, bombtimer:5, bonusfreq:0, mult:1, t_bonus:50000, t_good:400, t_bad:300}, {combos:60, colors:5, bombfreq:0, bombtimer:5, bonusfreq:15, mult:2, t_bonus:40000, t_good:400, t_bad:400}, {combos:70, colors:5, bombfreq:15, bombtimer:9, bonusfreq:10, mult:3, t_bonus:30000, t_good:300, t_bad:400}, {combos:80, colors:6, bombfreq:10, bombtimer:8, bonusfreq:8, mult:4, t_bonus:20000, t_good:300, t_bad:400}, {combos:90, colors:6, bombfreq:10, bombtimer:7, bonusfreq:7, mult:5, t_bonus:15000, t_good:300, t_bad:500}, {combos:100, colors:7, bombfreq:10, bombtimer:6, bonusfreq:6, mult:6, t_bonus:10000, t_good:200, t_bad:500}, {combos:0, colors:7, bombfreq:10, bombtimer:5, bonusfreq:5, mult:7, t_bonus:10000, t_good:200, t_bad:500}]; _SurvivalSettings = [{combos:5000, colors:5, bombfreq:0, bombtimer:5, bonusfreq:20, mult:1, t_bonus:50000, t_good:400, t_bad:300}, {combos:6000, colors:5, bombfreq:0, bombtimer:5, bonusfreq:15, mult:2, t_bonus:40000, t_good:400, t_bad:400}, {combos:7000, colors:5, bombfreq:0, bombtimer:9, bonusfreq:10, mult:3, t_bonus:30000, t_good:300, t_bad:400}, {combos:8000, colors:5, bombfreq:0, bombtimer:8, bonusfreq:8, mult:4, t_bonus:20000, t_good:300, t_bad:400}, {combos:9000, colors:5, bombfreq:0, bombtimer:7, bonusfreq:7, mult:5, t_bonus:15000, t_good:300, t_bad:500}, {combos:10000, colors:5, bombfreq:0, bombtimer:6, bonusfreq:6, mult:6, t_bonus:10000, t_good:200, t_bad:500}, {combos:60000, colors:5, bombfreq:0, bombtimer:7, bonusfreq:5, mult:7, t_bonus:10000, t_good:200, t_bad:500}]; GT = {Marathon:0, Timed:1, Survival:2}; DF = {Easy:0, Medium:1, Hard:2}; _GameType = GT.Marathon; _GameTypeCache = GT.Marathon; _Difficulty = DF.Easy; _PiecesDropped = false; _Resources = 0; _ReceivedSessionStart = false; _SurvivalLevel = 1; _fBonusThink = false; Fr = {Active:1, Splash:6, Menu:13, Pause:83}; _Patterns = false; _AltPiece = "Normal"; _AltSpecial = "Special"; _LoadGame = false; _HighScoreEntry = -1; _HallOfFameFlags = 0; SetUIElements(); } function LocComplete(fState) { var _local1 = _root; _local1.Localizer.Loc(_LevelUp.txt.txt, "plume_levelup"); _local1.Localizer.Loc(_LevelUp.txt.txt2, "plume_levelup"); _local1.Localizer.Loc(_local1.panel_level.dyn_level, "level_title"); _local1.Localizer.Loc(_local1.panel_level.dyn_level2, "level_title"); _local1.Localizer.Loc(_local1.panel_combos.dyn_combos, "combo_title"); _local1.Localizer.Loc(_local1.panel_combos.dyn_combos2, "combo_title"); _local1.panel_combos.dyn_bonus.text = ""; _local1.panel_combos.dyn_bonus2.text = ""; _local1.Localizer.Loc(_local1.panel_timer.dyn_time, "time_title"); _local1.Localizer.Loc(_local1.panel_timer.dyn_time2, "time_title"); _local1.Localizer.Loc(_local1.Score.dyn_score, "score_title"); _GameType = 0; SetUIElements(); if (fState) { _local1.SessionUpdate(); } } function SetUIElements() { if (_GameType == GT.Marathon) { Background.gotoAndStop("Normal"); } else if (_GameType == GT.Timed) { Background.gotoAndStop("Timed"); _jare = 5; var i; var ref; i = 0; while (i < 5) { ref = eval ("Background.jar" + i); ref.gotoAndStop("BonusInit"); i++; } i = 5; while (i < 10) { ref = eval ("Background.jar" + i); ref.gotoAndStop("Create"); ref.clip.gotoAndPlay(1); i++; } } else { Background.gotoAndStop("Normal"); } } function InitClips() { InitPieces(); } function InitPieces() { var _local1; var _local2; var pscale = (_PieceScale / 100); var _local3 = 0; _local1 = 0; while (_local1 < _BoardWidth) { _local2 = 0; while (_local2 < (_BoardHeight + 1)) { if ((_local2 == _BoardHeight) && ((_local1 % 2) == 0)) { } else { PieceBoard.attachMovie("PieceStack", _local3, _local3); var piece = PieceBoard[_local3]; piece.stop(); if ((_local1 == 0) && (_local2 == 0)) { _PieceWidth = 64.6; _PieceHeight = 55.8; _LegLength = _PieceWidth / 2; _QuarterWidth = _LegLength / 2; _ThreeQuarterWidth = _LegLength + _QuarterWidth; _HalfHeight = _PieceHeight / 2; _BoundX = 6.75 * _PieceWidth; _BoundY = _BoardHeight * _PieceHeight; } piece._xscale = _PieceScale; piece._yscale = _PieceScale; piece._flags = 0; piece._thinkflags = 0; piece.FlowerType = 0; piece.ID = _local3; piece.hidden = false; piece._visible = false; piece.glow._visible = false; piece.glow2._visible = false; Board[_local1][_local2] = {col:_local1, row:_local2, ID:_local3, Piece:PieceBoard[_local3]}; Board[_local1][_local2].nl = new Array(6); FindNeighbors(_local1, _local2, Board[_local1][_local2].nl); piece._board = Board[_local1][_local2]; _root.ThinkList.push(piece); _local3++; } _local2++; } _local1++; } _root.ThinkList.push(_root.panel_combos); _root.panel_combos.OrigX = _root.panel_combos._x; _root.ThinkList.push(_root.panel_level); _root.panel_level.OrigX = _root.panel_level._x; _root.ThinkList.push(_root.panel_timer); _root.panel_timer.OrigX = _root.panel_timer._x; PieceBoard.attachMovie("PieceStack", "bc1", (_DepthOffset * 5) + 2); _BonusCounter = PieceBoard.bc1; _BonusCounter._visible = false; _BonusCounter._SurvivalBonus = 0; _BonusCounter._EmptyPieceIndex = 0; _BonusCounter._EmptyPieceList = new Array(); PieceBoard.attachMovie("Spinner", "spinner", _DepthOffset * 5); _Spinner = PieceBoard.spinner; _root._Spinner._visible = false; _Hint = new Object(); PieceBoard.attachMovie("LevelPlume", "LevelUp", _DepthOffset * 6); _LevelUp = PieceBoard.LevelUp; _LevelUp.Ox = ((_PieceWidth * 7) / 2) - 6.5; _LevelUp.Oy = (_PieceHeight * 7) / 2; _LevelUp.Sx = _LevelUp.frame._xscale; _LevelUp.Sy = _LevelUp.frame._yscale; _LevelUp.doInit(_LevelUp); _LevelUp._visible = false; _root.Localizer.Loc(_LevelUp.txt.txt, "plume_levelup"); _root.Localizer.Loc(_LevelUp.txt.txt2, "plume_levelup"); _local1 = 0; while (_local1 < _PlumeTotal) { PieceBoard.attachMovie("MajestyStack", "majesty" + _local1, (_DepthOffset * 8) + _local1); Majesty[_local1] = PieceBoard["majesty" + _local1]; Majesty[_local1]._visible = false; _local1++; } _local1 = 0; while (_local1 < _PlumeTotal) { PieceBoard.attachMovie("ScorePlume", "plume" + _local1, (_DepthOffset * 7) + _local1); Plumes[_local1] = PieceBoard["plume" + _local1]; Plumes[_local1]._x = 100; Plumes[_local1]._y = 100; Plumes[_local1]._visible = false; _local1++; } } function InitGame(fPieceReset) { var _local1 = _root; UpdateTime(false); if (!_local1._LoadGame) { _BonusCount = _BonusInitial; _CurrMax = _TimeMax + (_BonusCount * _BonusTime); _jars = -1; _tcurr = _CurrMax; _tt = 0; } _EndGameHeader = ""; _EndGameInfo = ""; _GameOver = false; _GameType = _GameTypeCache; _GameWin = false; _HighScoreEntry = -1; _HallOfFameFlags = 0; _local1._Spinner._visible = false; _local1.grid.gotoAndStop(((_GameType == GT.Survival) ? "on" : "off")); if (_GameType == GT.Survival) { _local1.Localizer.Loc(_local1.panel_combos.dyn_bonus, "bonus_title"); _local1.Localizer.Loc(_local1.panel_combos.dyn_bonus2, "bonus_title"); _local1.panel_combos.dyn_combos.text = ""; _local1.panel_combos.dyn_combos2.text = ""; _local1.panel_combos.ComboInfo.text = "0"; _local1.panel_combos.ComboInfo2.text = "0"; } else { _local1.Localizer.Loc(_local1.panel_combos.dyn_combos, "combo_title"); _local1.Localizer.Loc(_local1.panel_combos.dyn_combos2, "combo_title"); _local1.panel_combos.dyn_bonus.text = ""; _local1.panel_combos.dyn_bonus2.text = ""; } SetDifficulty(_DifficultyCache); SetUIElements(); UpdateTimeInfo(); if (fPieceReset || (_local1._LoadGame)) { _PiecesDropped = false; } UpdateRotationElement(true, true); if (!_local1._LoadGame) { if ((Number(_InitialLevel) > 0) && (_GameType != GT.Survival)) { _Level = Number(_InitialLevel); } _MadeMove = false; _SurvivalLevel = 1; _local1._Score = 0; Stats.Combo = [0, 0, 0, 0]; Stats.Bombs = 0; Stats.Bonus = 0; Stats.Bonus3 = 0; Stats.BombBonus = 0; Stats.Flowers = 0; Stats.Pearls = 0; Stats.Pieces = 0; Stats.Rotations = 0; Stats.RotFail = 0; BombList.splice(0); } else { _MadeMove = true; } _SoundMask = SF.NewGame; _HintTime = 0; _local1.AchievementToast.UpdateScore(_local1._Score, false); _local1.panel_level._alpha = 0; _local1.panel_combos._alpha = 0; _local1.panel_combos._visible = true; _local1.panel_level._visible = true; _local1.panel_timer._visible = _GameType == GT.Timed; _local1.LeftSlideAnimate(_local1.panel_level, true, 250, 100, null, _local1.panel_level.OrigX + 100); if (_GameType == GT.Survival) { _local1.Score.Bonus.text = _local1._BonusCounter._SurvivalBonus; _local1.panel_level.LevelInfo.text = _local1._SurvivalLevel; _local1.panel_level.LevelInfo2.text = _local1._SurvivalLevel; } else { _local1.LeftSlideAnimate(_local1.panel_combos, true, 650, 100, null, _local1.panel_combos.OrigX + 100); if (_GameType == GT.Timed) { _local1.RightSlideAnimate(_local1.panel_timer, true, 1100, 100, null, _local1.panel_timer.OrigX - 100); } } InitLevel(fPieceReset); var _local3 = ""; switch (_GameType) { case _local1.GT.Marathon : _local3 = "Marathon"; break; case _local1.GT.Timed : _local3 = "Timed"; break; case _local1.GT.Survival : _local3 = "Survival"; } var _local2 = ""; switch (_DifficultyCache) { case _local1.DF.Easy : _local2 = "Easy"; break; case _local1.DF.Medium : _local2 = "Medium"; break; case _local1.DF.Hard : _local2 = "Hard"; } fscommand ("Presence", _local3); fscommand ("DifficultyContext", _local2); } function InitLevel(fPieceReset) { if (!_root._LoadGame) { _jars = -1; _tcurr = _tcurr + _Settings[_Level].t_bonus; if (_tcurr > _CurrMax) { _tcurr = _CurrMax; } } _root._TipRef = 0; var i; var jar; var d = (10 - Math.floor(_tcurr / 10000)); if (_root._LoadGame) { _jare = d; i = 0; while (i < (5 - _BonusCount)) { jar = eval ("_root.Background.jar" + i); jar.gotoAndStop("BonusInit"); jar.jar._alpha = 0; i++; } i = 5 - _BonusCount; while (i < (d - 1)) { jar = eval ("_root.Background.jar" + i); jar.gotoAndStop("Expire"); jar.jar._alpha = 0; i++; } i = d - 1; while (i < 10) { jar = eval ("_root.Background.jar" + i); jar.gotoAndStop("Create"); jar.jar._alpha = 100; i++; } } else { i = d; while (i < 10) { jar = eval ("Background.jar" + i); if (jar._currentframe != 2) { jar._alpha = 100; jar.jar._alpha = 100; jar.gotoAndStop("Create"); } else { jar._alpha = 0; } jar.clip.gotoAndPlay(1); i++; } } _DoRotate = false; _Hint._Time = 0; _Hint._visible = false; _EndLevelReached = false; if (!_root._LoadGame) { _BombGrace = (((_Level != 0) && (_Settings[_Level].colors > _Settings[_Level - 1].colors)) ? 20 : 0); _root._CombosLeft = _Settings[_Level].combos; _BombFreq = _Settings[_Level].bombfreq; if (_BombFreq == 0) { _BombFreq = _Settings[_Level].combos * 1000; } } if (_GameType == GT.Survival) { panel_level.LevelInfo.text = _SurvivalLevel; panel_level.LevelInfo2.text = _SurvivalLevel; } else { panel_level.LevelInfo.text = _Level + 1; panel_level.LevelInfo2.text = _Level + 1; panel_combos.ComboInfo.text = _root._CombosLeft; panel_combos.ComboInfo2.text = _root._CombosLeft; } _PlumeRef = 0; _PlumeCount = 0; var x = 0; while (x < _PlumeTotal) { Plumes[x]._visible = false; x++; } if ((!_PiecesDropped) || (_root._LoadGame)) { } if (_PiecesDropped) { _root._LoadGame = false; if (_GameType == GT.Survival) { _root.gotoAndStop("Level_Survival"); } else if ((_GameType == GT.Timed) && ((_Level == 0) || (_Level == 3))) { _root.gotoAndStop(("Level_" + (_Level + 1)) + "_Timed"); } else { _root.gotoAndStop("Level_" + (_Level + 1)); } return(undefined); } _PiecesDropped = false; DropAllPieces(fPieceReset); if (!_root._LoadGame) { Stats.Pieces = 0; } _PiecesDropped = true; _root._LoadGame = false; if (_GameType == _root.GT.Survival) { _root.gotoAndStop("Level_Survival"); } else if ((_GameType == GT.Timed) && ((_Level == 0) || (_Level == 3))) { _root.gotoAndStop(("Level_" + (_Level + 1)) + "_Timed"); } else { _root.gotoAndStop("Level_" + (_Level + 1)); } } function AddMajesty(piece, fname) { Majesty[_MajestyRef]._x = piece._x; Majesty[_MajestyRef]._y = piece._y; Majesty[_MajestyRef].gotoAndStop(fname); Majesty[_MajestyRef].clip.gotoAndPlay(1); Majesty[_MajestyRef]._visible = true; _MajestyRef = (_MajestyRef + 1) % _MajestyTotal; } function SessionUpdate() { } function SetDifficulty(d) { var _local2 = _root; var _local3 = d; var _local1; _Difficulty = _local3; if (_local3 == DF.Easy) { if (_GameType == GT.Survival) { if (!_local2._LoadGame) { _Level = 0; } _local1 = 0; while (_local1 < 7) { _SurvivalSettings[_local1].colors = 4; _local1++; } } else if (!_local2._LoadGame) { _Level = 0; } } else if (_local3 == DF.Medium) { if (_GameType == GT.Survival) { if (!_local2._LoadGame) { _Level = 0; } _local1 = 0; while (_local1 < 7) { _SurvivalSettings[_local1].colors = 5; _local1++; } } else if (!_local2._LoadGame) { _Level = 2; } } else if (_GameType == GT.Survival) { if (!_local2._LoadGame) { _Level = 0; } _local1 = 0; while (_local1 < 7) { _SurvivalSettings[_local1].colors = 6; _local1++; } } else if (!_local2._LoadGame) { _Level = 4; } _local2.Localizer.Loc(_local2.panel_level.dyn_difficulty_txt, "difficulty_" + _local2._Difficulty); } function WriteXenonStats() { var _local1 = _root; var _local2 = "<stats>"; _local2 = _local2 + (("<score>" + _local1._Score) + "</score>"); _local2 = _local2 + (("<win>" + _local1._GameWin) + "</win>"); _local2 = _local2 + (("<level>" + ((_local1._GameType == _local1.GT.Survival) ? (_local1._SurvivalLevel) : (_local1._Level + 1))) + "</level>"); _local2 = _local2 + (("<time>" + (_local1._tt / 1000)) + "</time>"); _local2 = _local2 + (("<clusters>" + Number(((_local1.Stats.Combo[0] + _local1.Stats.Combo[1]) + _local1.Stats.Combo[2]) + _local1.Stats.Combo[3])) + "</clusters>"); _local2 = _local2 + (("<flowers>" + _local1.Stats.Flowers) + "</flowers>"); _local2 = _local2 + (("<pearls>" + _local1.Stats.Pearls) + "</pearls>"); _local2 = _local2 + (("<bombs>" + _local1.Stats.Bombs) + "</bombs>"); _local2 = _local2 + (("<bonuses>" + _local1.Stats.Bonus) + "</bonuses>"); _local2 = _local2 + (("<bbcombo>" + _local1.Stats.BombBonus) + "</bbcombo>"); _local2 = _local2 + (("<b3combo>" + _local1.Stats.Bonus3) + "</b3combo>"); _local2 = _local2 + "</stats>"; fscommand ("WriteStats", _local2); } function SaveSettings() { var _local2 = _root; var _local1 = "<settings>\n"; _local1 = _local1 + ((((((((((((((" <user sfx=\"" + _local2._Level_sfx) + "\" ") + "music=\"") + _local2._Level_music) + "\" ") + "mute=\"") + _local2._Muted) + "\" ") + "patterns=\"") + _local2._Patterns) + "\" ") + ">") + _local2._PlayerName) + "</user>\n"); _local1 = _local1 + "</settings>"; fscommand ("SaveSettings", _local1); } function ReadSettings() { fscommand ("LoadSettings", "settings"); } function ParseSettings() { var _local2 = _root; var _local3 = new XML(); _local3.ignoreWhite = true; _local3.parseXML(_local2._SettingsXMLString); var _local1 = _local3.firstChild.firstChild; if (_local1) { _local2._Level_sfx = Number(_local1.attributes.sfx); fscommand ("SoundFX", _local2._Level_sfx); _local2._Level_music = Number(_local1.attributes.music); fscommand ("MusicVolume", _local2._Level_music); _local2._Muted = _local1.attributes.mute == "true"; _local2._Patterns = _local1.attributes.patterns == "true"; _local2._PlayerName = _local1.firstChild.nodeValue; } } function SaveGame() { var _local2 = _root; var x; var _local3; var _local1; var str = "<game>"; str = str + "<params "; str = str + (("_BF=\"" + _local2._BombFreq) + "\" "); str = str + (("_BG=\"" + _local2._BombGrace) + "\" "); str = str + (("_BC=\"" + _local2._BonusCount) + "\" "); str = str + (("_CL=\"" + _local2._CombosLeft) + "\" "); str = str + (("_CM=\"" + _local2._CurrMax) + "\" "); str = str + (("_D=\"" + _local2._Difficulty) + "\" "); str = str + (("_GT=\"" + _local2._GameType) + "\" "); str = str + (("_j=\"" + _local2._jars) + "\" "); str = str + (("_L=\"" + _local2._Level) + "\" "); str = str + (("_S=\"" + _local2._Score) + "\" "); str = str + (("_SL=\"" + _local2._SurvivalLevel) + "\" "); str = str + (("_SB=\"" + _local2._BonusCounter._SurvivalBonus) + "\" "); str = str + (("_tt=\"" + _local2._tt) + "\" "); str = str + (("_tcurr=\"" + _local2._tcurr) + "\" "); str = str + "/>"; str = str + "<stats "; x = 0; while (x < 4) { str = str + (((("c" + x) + "=\"") + _local2.Stats.Combo[x]) + "\" "); x++; } str = str + (("Bm=\"" + _local2.Stats.Bombs) + "\" "); str = str + (("Bn=\"" + _local2.Stats.Bonus) + "\" "); str = str + (("B3=\"" + _local2.Stats.Bonus3) + "\" "); str = str + (("BB=\"" + _local2.Stats.BombBonus) + "\" "); str = str + (("F=\"" + _local2.Stats.Flowers) + "\" "); str = str + (("Pe=\"" + _local2.Stats.Pearls) + "\" "); str = str + (("Pi=\"" + _local2.Stats.Pieces) + "\" "); str = str + (("R=\"" + _local2.Stats.Rotations) + "\" "); str = str + (("RF=\"" + _local2.Stats.RotFail) + "\""); str = str + "/>"; str = str + "<board p=\""; var x = 0; while (x < _local2._BoardWidth) { _local3 = 0; while (_local3 < (_local2._BoardHeight + 1)) { if ((_local3 == _local2._BoardHeight) && ((x % 2) == 0)) { } else { _local1 = _local2.Board[x][_local3].Piece; str = str + ((((((((_local1.Color > 0) ? (String(_local1.Color)) : "0") + (_local1.locked ? "t" : "f")) + (_local1.hidden ? "t" : "f")) + String(_local1.FlowerType)) + (_local1.fBonus ? "t" : "f")) + (_local1.fBomb ? "t" : "f")) + (_local1.bombtick ? (String(_local1.bombtick)) : "u")); } _local3++; } x++; } str = str + "\"/>"; str = str + "</game>"; _local2._GameXMLString = str; fscommand ("SaveGame", str); } function ReadGame() { fscommand ("LoadGame"); } function ParseGame(GameXmlBlob) { var _local2 = _root; var GameXML = new XML(); GameXML.ignoreWhite = true; GameXML.parseXML(GameXmlBlob); var node; var mode; var hs; var _local3 = GameXML.firstChild.firstChild; BombList.splice(0); while (_local3) { if (_local3.nodeName == "params") { _local2._BombFreq = Number(_local3.attributes._BF); _local2._BombGrace = Number(_local3.attributes._BG); _local2._BonusCount = Number(_local3.attributes._BC); _local2._CombosLeft = Number(_local3.attributes._CL); _local2._CurrMax = Number(_local3.attributes._CM); _local2._DifficultyCache = Number(_local3.attributes._D); _local2._GameTypeCache = Number(_local3.attributes._GT); _local2._jars = Number(_local3.attributes._j); _local2._Level = Number(_local3.attributes._L); _local2._Score = Number(_local3.attributes._S); _local2._SurvivalLevel = Number(_local3.attributes._SL); _local2._BonusCounter._SurvivalBonus = Number(_local3.attributes._SB); _local2._tt = Number(_local3.attributes._tt); _local2._tcurr = Number(_local3.attributes._tcurr); } else if (_local3.nodeName == "stats") { _local2.Stats.Combo[0] = Number(_local3.attributes.c0); _local2.Stats.Combo[1] = Number(_local3.attributes.c1); _local2.Stats.Combo[2] = Number(_local3.attributes.c2); _local2.Stats.Combo[3] = Number(_local3.attributes.c3); _local2.Stats.Bombs = Number(_local3.attributes.Bm); _local2.Stats.Bonus = Number(_local3.attributes.Bn); _local2.Stats.Bonus3 = Number(_local3.attributes.B3); _local2.Stats.BombBonus = Number(_local3.attributes.BB); _local2.Stats.Flowers = Number(_local3.attributes.F); _local2.Stats.Pearls = Number(_local3.attributes.Pe); _local2.Stats.Pieces = Number(_local3.attributes.Pi); _local2.Stats.Rotations = Number(_local3.attributes.R); _local2.Stats.RotFail = Number(_local3.attributes.RF); } else if (_local3.nodeName == "board") { var _local1; var allattributes = _local3.attributes.p; var x = 0; while (x < _local2._BoardWidth) { var y = 0; while (y < (_local2._BoardHeight + 1)) { if ((y == _local2._BoardHeight) && ((x % 2) == 0)) { } else { var attributes = allattributes.slice(0, 7); allattributes = allattributes.slice(7); _local1 = _local2.Board[x][y].Piece; _local1._flags = 0; _local1._thinkflags = 0; _local1._visible = true; _local1.hidden = attributes.slice(2, 3) != "f"; _local1.Color = (_local1.hidden ? (IntRand(-1000) - 1) : (Number(attributes.slice(0, 1)))); _local1.FlowerType = Number(attributes.slice(3, 4)); _local1.locked = attributes.slice(1, 2) != "f"; _local1.fBonus = attributes.slice(4, 5) != "f"; _local1.fBomb = attributes.slice(5, 6) != "f"; _local1.bombtick = ((attributes.slice(6, 7) == "u") ? undefined : (Number(attributes.slice(6, 7)))); _local1.gotoAndStop(((_local1.Color >= 0) ? (_local1.Color) : "Hidden")); _local1.piece.glow._visible = false; _local1.piece.glow2._visible = false; if (_local1.fBomb) { _local1.piece.gotoAndStop("Bomb"); _local2.BombList_Add(_local1, true); _local1.swapDepths(_local2._DepthOffset + _local1.ID); _local1.piece.lock.gotoAndStop("unlocked"); } else if (_local1.hidden) { _local1._visible = false; } else { if (_local1.FlowerType == 0) { if (_local2._Patterns) { _local1.piece.gotoAndStop((_local1.fBonus ? "alt_Special" : "alt_Normal")); } else { _local1.piece.gotoAndStop((_local1.fBonus ? _AltSpecial : _AltPiece)); } } else if (_local1.FlowerType > 1) { _local1.piece.gotoAndStop(((_local1.FlowerType == 2) ? "Down" : "Up")); _local1.swapDepths(_local2._DepthOffset + _local1.ID); } if (_local1.locked) { _local1.piece.lock.gotoAndStop("locked"); } else { _local1.piece.lock.gotoAndStop("unlocked"); } _local1._visible = true; } _local1._visible = false; } y++; } x++; } } _local3 = _local3.nextSibling; } delete ScoresXML; _local2._LifetimeScore = _local2._LifetimeScore - _local2._Score; _local2._LifetimeCombos = _local2._LifetimeCombos - (((_local2.Stats.Combo[0] + _local2.Stats.Combo[1]) + _local2.Stats.Combo[2]) + _local2.Stats.Combo[3]); _local2._LoadGame = true; _local2._GameOver = false; _local2.InitGame(true); _local2.gotoAndStop("Active"); } function UpdateTimeInfo() { var _local1 = _root; if (_local1._GameType != _local1.GT.Timed) { } else { if (_local1._tcurr >= 60000) { var _local2 = Math.floor((_local1._tcurr - 60000) / 1000); if (_local2 >= 10) { _local1.panel_timer.TimeInfo.text = "1:" + _local2; } else if (_local2 >= 0) { _local1.panel_timer.TimeInfo.text = "1:0" + _local2; } else { _local1.panel_timer.TimeInfo.text = "1:00"; } } else { var _local2 = Math.floor(_local1._tcurr / 1000); if (_local2 >= 10) { _local1.panel_timer.TimeInfo.text = "0:" + _local2; } else if (_local1._tcurr < 1000) { _local1.panel_timer.TimeInfo.text = "0:00"; } else { _local1.panel_timer.TimeInfo.text = "0:0" + _local2; } } _local1.panel_timer.TimeInfo2.text = _local1.panel_timer.TimeInfo.text; } } function UpdateTime(fUpdate) { var _local1 = _root; _local1._tm = getTimer(); if (fUpdate) { var _local2 = _local1._tm - _local1._tlast; _local1._tt = _local1._tt + _local2; if (_local1._GameType == _local1.GT.Timed) { _local1._tcurr = _local1._tcurr - _local2; if (_local1._tcurr < 0) { _local1._EndGameHeader = "gameend_gameover"; _local1._EndGameInfo = "gameendinfo_time"; _local1._GameOver = true; _local1._SoundMask = _local1._SoundMask | SF.GameOver; } } } _local1._tlast = _local1._tm; } function DoLoader() { var _local1 = _root; if (_SessionInit) { if (_SoundMask != 0) { PlaySounds(); } } if (_local1._framesloaded < _local1._totalframes) { } else { MAXINT = 2147483647 /* 0x7FFFFFFF */; _CurrentSeed = Math.random() * MAXINT; UI = {SplashTime:0, WindowAlpha:93}; _SessionInit = true; this.onEnterFrame = _local1.DoGame; this.gotoAndStop("Splash"); } } function DoGame() { var _local2 = _root; var _local1 = (((_PA == 0) && (_local2._currentframe == Fr.Active)) && (_MadeMove)) && (!_EndLevelReached); UpdateTime(_local1); if (_PA > 0) { DoThink(); } if ((_local2._currentframe == Fr.Active) && (_local2.ActiveInGame)) { UpdateBoard(); } if (_PlumeCount > 0) { Plume_Update(); } if (_SoundMask != 0) { PlaySounds(); } if (_local1 && (_GameType == GT.Timed)) { JarUpdate(); } } function JarUpdate() { var d = (10 - ((5 + _BonusCount) * (_tcurr / _CurrMax))); var j = Math.floor(d); var v = (d - j); var r; var g; var b; var clr = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100 * v, ab:0}; var t_jar = eval (("Background.jar" + j) + ".jar"); if (!t_jar) { return(undefined); } t_jar._alpha = 100 * (1 - v); if (j != _jare) { var o = eval ("Background.jar" + _jare); var t_obj; var t_clr; if (j > _jare) { o.gotoAndStop("Expire"); o.jar._alpha = 0; o.clip.gotoAndPlay(1); if ((_jare > _jars) || (j == 9)) { _jars = _jare; _SoundMask = _SoundMask | SF.TimeWarning; } } _jare = j; } _root.UpdateTimeInfo(); } function StartBonusThink() { _root._fBonusThink = true; } function InitBonusThink() { var _local2; _root.fFill = false; _root._fBonusThink = false; _root._BonusCounter._EmptyPieceIndex = 0; _root._BonusCounter._SurvivalBonus = 0; _root.panel_combos.ComboInfo.text = _root._BonusCounter._SurvivalBonus; _root.panel_combos.ComboInfo2.text = _root._BonusCounter._SurvivalBonus; _root._BonusCounter.next = _root._tm + 100; _root._BonusCounter.gotoAndStop("Hidden"); _root._BonusCounter._visible = true; _root._Spinner._visible = false; if (_root._BonusCounter._EmptyPieceList.length > 0) { _root._BonusCounter._EmptyPieceList.splice(0); } var _local3 = 0; while (_local3 < (_BoardHeight + 1)) { var _local1 = 0; while (_local1 < _BoardWidth) { if ((_local3 == _BoardHeight) && ((_local1 % 2) == 0)) { } else { _local2 = Board[_local1][_local3].Piece; if (!_local2.locked) { _root._BonusCounter._EmptyPieceList.push(_local2); if (_local2.hidden) { _root.fFill = true; } } } _local1++; } _local3++; } if (_root._BonusCounter._EmptyPieceList.length > 0) { if (fFill) { _root.LeftSlideAnimate(_root.panel_combos, true, 0, 100, _root.StartBonusThink, _root.panel_combos.OrigX + 100); } else { _root._fBonusThink = true; } } } function BonusThink() { var _local1 = _root; if (_local1._BonusCounter.next > _local1._tm) { } else { _local1._BonusCounter.next = _local1._tm + 40; var _local2; if (_local1._BonusCounter._EmptyPieceIndex < _local1._BonusCounter._EmptyPieceList.length) { _local2 = _local1._BonusCounter._EmptyPieceList[_local1._BonusCounter._EmptyPieceIndex]; if (_local2.hidden) { _local2.locked = false; _local2.hidden = true; _local2.gotoAndStop("Hidden"); _local1._BonusCounter._x = _local2._x; _local1._BonusCounter._y = _local2._y; _local1._BonusCounter.gotoAndStop("Bonus"); _local1._BonusCounter.piece.gotoAndStop("search"); _local1._BonusCounter._SurvivalBonus = _local1._BonusCounter._SurvivalBonus + (1 * _local1._SurvivalLevel); _local1.panel_combos.ComboInfo.text = _local1._BonusCounter._SurvivalBonus; _local1.panel_combos.ComboInfo2.text = _local1._BonusCounter._SurvivalBonus; } else { _local1._BonusCounter.gotoAndStop("Hidden"); _local2.piece.lock.gotoAndPlay("lock"); _local2.locked = true; _local1._SoundMask = _local1._SoundMask | _local1.SF.SpaceFreeze; } _local1._BonusCounter._EmptyPieceIndex++; } else { _local1._fBonusThink = false; _local1._BonusCounter._visible = false; RefillBoard(); if (_local1.fFill) { LeftSlideAnimate(_local1.panel_combos, false, 2550, 100, null, _local1.panel_combos.OrigX + 100); } } } } function Hint_Init() { if (AvailFlowers.length == 0) { if (AvailMoves.length == 0) { return; } var _local3 = AvailMoves[Math.floor(Math.random() * AvailMoves.length)]; _local3 = _local3.Piece; _Hint._piece = _local3; _Hint._piece.piece.glow._visible = true; _Hint._piece.piece.glow.gotoAndPlay(1); _Hint._Time = _tm; _Hint._Next = null; } else { var _local1; var _local2 = AvailFlowers[Math.floor(Math.random() * AvailFlowers.length)]; _local1 = 0; while (_local1 < _local2.length) { _local2[_local1]._Next = ((_local1 < (_local2.length - 1)) ? (_local2[_local1 + 1]) : null); _local1++; } _Hint._piece = _local2[0].Piece; _Hint._piece.piece.glow._visible = true; _Hint._piece.piece.glow.gotoAndPlay(1); _Hint._Time = _tm; _Hint._Next = _local2[0]; } } function Hint_Think() { if (_Hint._Time <= 0) { _Hint._visible = false; } else { var _local1 = (_tm - _Hint._Time) % 22600; if ((_local1 < 200) || ((_local1 >= 2600) && (_local1 < 2800))) { _Hint._piece.piece.glow._visible = true; _Hint._piece.piece.glow.gotoAndPlay(1); } else if ((_local1 < 400) || ((_local1 >= 2800) && (_local1 < 3000))) { if (_Hint._Next != null) { _Hint._piece = _Hint._Next.Piece; _Hint._Time = _tm; _Hint._Next = _Hint._Next._Next; return; } _Hint._visible = false; } else if ((_local1 < 600) || ((_local1 >= 3000) && (_local1 < 3200))) { _Hint._piece.piece.glow._visible = true; _Hint._piece.piece.glow.gotoAndPlay(1); } else { _Hint._visible = false; } } } function FlowerHint(clr, p, x, y) { var _local1 = x; var _local2; var _local3; var len = p.length; var nl; var targ = -1; _local2 = 0; while (_local2 < len) { if ((p[_local2].Piece.Color - 1) != clr) { if (p[_local2].Piece.locked) { return(false); } targ = _local2; nl = p[_local2].nl; break; } _local2++; } if (targ == -1) { return(false); } var y; _local2 = -1; while (_local2 <= 1) { _local1 = targ + _local2; if (_local1 < 0) { _local1 = len - 1; } if (_local1 > (len - 1)) { _local1 = 0; } if (!nl[_local1].fIsNeighbor) { } else if ((Board[nl[_local1].col][nl[_local1].row].Piece.Color - 1) == clr) { if (Board[nl[_local1].col][nl[_local1].row].Piece.locked) { return(false); } var aFlower = new Array(); targ = (targ + 1) % len; _local3 = 0; while (_local3 < len) { y = (targ + _local3) % len; if ((p[y].Piece.Color - 1) == clr) { aFlower.push(p[y]); } _local3++; } aFlower.push(Board[nl[_local1].col][nl[_local1].row]); AvailFlowers.push(aFlower); delete aFlower; return(true); } _local2++; } return(false); } function FindValidMoves() { var _local1; var sz = (_MaxColors + 1); var nC = new Array(sz); var aC = new Array(sz); var cl; var max; var x; var y; var _local3; var _local2; var fFlChk; var fFlwr = false; var nl; var last; var lb; if (_root.FVMx == 0) { _root.FVMmv = new Array(); if (AvailFlowers.length > 0) { _local1 = 0; while (_local1 < AvailFlowers.length) { delete AvailFlowers[_local1]; _local1++; } AvailFlowers.splice(0); } } x = _root.FVMx; y = 0; while (y < (_BoardHeight + 1)) { if ((y == _BoardHeight) && ((x % 2) == 0)) { } else if ((_GameType == GT.Survival) && (Board[x][y].Piece.locked)) { } else { _local1 = 0; while (_local1 < sz) { delete aC[_local1]; aC[_local1] = new Array(); nC[_local1] = 0; _local1++; } nl = Board[x][y].nl; _local1 = 0; while (_local1 < 6) { __p[_local1] = (nl[_local1].fIsNeighbor ? (Board[nl[_local1].col][nl[_local1].row]) : null); _local1++; } max = 0; last = -1; lb = -1; fFlChk = true; _local1 = 0; while (_local1 < 6) { if ((__p[_local1] != null) && (__p[_local1].Piece.Color > 0)) { cl = __p[_local1].Piece.Color - 1; nC[cl] = nC[cl] + ((cl == last) ? 2 : 1); last = cl; aC[cl].push(__p[_local1]); if (max < nC[cl]) { max = nC[cl]; } if (__p[_local1].Piece.fBonus) { nC[_MaxColors] = nC[_MaxColors] + ((lb != -1) ? 2 : 1); lb = 1; aC[_MaxColors].push(__p[_local1]); if (max < nC[_MaxColors]) { max = nC[_MaxColors]; } } else { lb = -1; } } else { fFlChk = false; last = -1; lb = -1; } _local1++; } if (((__p[0] != null) && (__p[5] != null)) && (__p[0].Piece.Color > 0)) { if (__p[0].Piece.Color == __p[5].Piece.Color) { cl = __p[0].Piece.Color - 1; nC[cl] = nC[cl] + 1; if (max < nC[cl]) { max = nC[cl]; } } if ((__p[0].Piece.fBonus && (__p[5].Piece.fBonus)) && (__p[5].Piece.Color > 0)) { nC[_MaxColors] = nC[_MaxColors] + 1; if (max < nC[_MaxColors]) { max = nC[_MaxColors]; } } } if (max <= 3) { } else { _local1 = 0; for ( ; _local1 < sz ; _local1++) { if (nC[_local1] <= 3) { } else if (fFlChk || (fFlwr)) { if (((nC[_local1] == 9) && (_local1 != _MaxColors)) && (FlowerHint(_local1, __p, x, y))) { fFlwr = true; } if (fFlwr) { continue; } } else if (nC[_local1] > 4) { _local3 = 0; while (_local3 < aC[_local1].length) { if (_GameType != GT.Survival) { _root.FVMmv.push(aC[_local1][_local3]); } else if (!aC[_local1][_local3].Piece.locked) { _local2 = 0; while (_local2 < 6) { if (__p[_local2] == aC[_local1][_local3]) { var p1 = __p[((_local2 > 0) ? (_local2 - 1) : 5)]; var p2 = __p[(_local2 + 1) % 6]; if (((p1 != null) && (!p1.Piece.locked)) || ((p2 != null) && (!p2.Piece.locked))) { _root.FVMmv.push(aC[_local1][_local3]); } break; } _local2++; } } _local3++; } } else { _local3 = 0; while (_local3 < aC[_local1].length) { _local2 = 0; while (_local2 < 6) { if ((__p[_local2] == aC[_local1][_local3]) && (!aC[_local1][_local3].Piece.locked)) { if (_local1 == _MaxColors) { if ((__p[((_local2 > 0) ? (_local2 - 1) : 5)].Piece.fBonus != __p[_local2].Piece.fBonus) && (__p[(_local2 + 1) % 6].Piece.fBonus != __p[_local2].Piece.fBonus)) { if (_GameType == GT.Survival) { var p1 = __p[((_local2 > 0) ? (_local2 - 1) : 5)]; var p2 = __p[(_local2 + 1) % 6]; if (((p1 == null) || p1.Piece.locked) && ((p2 == null) || p2.Piece.locked)) { break; } } _root.FVMmv.push(aC[_local1][_local3]); break; } } else if ((__p[((_local2 > 0) ? (_local2 - 1) : 5)].Piece.Color != __p[_local2].Piece.Color) && (__p[(_local2 + 1) % 6].Piece.Color != __p[_local2].Piece.Color)) { if (_GameType == GT.Survival) { var p1 = __p[((_local2 > 0) ? (_local2 - 1) : 5)]; var p2 = __p[(_local2 + 1) % 6]; if (((p1 == null) || p1.Piece.locked) && ((p2 == null) || p2.Piece.locked)) { break; } } _root.FVMmv.push(aC[_local1][_local3]); break; } } _local2++; } _local3++; } } } } } y++; } delete nC; _root.FVMx++; if (_root.FVMx == _BoardWidth) { delete AvailMoves; AvailMoves = _root.FVMmv; if ((AvailFlowers.length == 0) && (AvailMoves.length == 0)) { if (_GameType != GT.Survival) { _root.gotoAndStop("NoMoves"); } else { _root.InitBonusThink(); } } return(true); } return(false); } function LevelUp_Init(o) { var _local1 = o; _local1._Time = _root._tm + _LevelUpLength; _local1._NLevel = 0; _local1._alpha = 100; _local1._thinkflags = 0; _local1._x = _local1.Ox; _local1._y = _local1.Oy; _local1._visible = true; _local1.frame._yscale = 0.2 * _local1.Sy; _local1.DonePlaying = false; _local1.gotoAndPlay(1); _root._SoundMask = _root._SoundMask | SF.NewLevel; } function LevelUp_Think(o) { var x; var y; _root.Localizer.Loc(o.txt, "plume_levelup"); _root.Localizer.Loc(o.txt2, "plume_levelup"); if (o.DonePlaying && (_EndLevelReached)) { o._visible = false; _EndLevelReached = false; EndLevel(); } if (d < 0) { o._visible = false; } else { var _local2 = 1; var _local1 = 0; while (_local1 < 4) { if ((d < (1 - (0.25 * _local1))) && ((o._thinkflags & _local2) == 0)) { x = _LevelUp.Ox + (140 * (Math.random() - Math.random())); y = _LevelUp.Oy + (50 * (Math.random() - Math.random())); var _local3 = {_x:x, _y:y}; _root.AddMajesty(_local3, "CreateFlower"); o._thinkflags = o._thinkflags | _local2; return; } _local2 = _local2 * 2; _local1++; } } } function UpdateRotationElement(fClockwise, fForce) { var _local1 = _root; if (!fForce) { if (((((!_local1._Spinner._visible) || (!_local1._Spinner.enabled)) || (_local1._PA > 0)) || (_local1._currentframe != _local1.Fr.Active)) || (_local1._DoRotate)) { return; } } else { var ChangeDirection = (_local1._Rotateclockwise != fClockwise); _local1._RotateClockwise = fClockwise; Spinner_SetRotation(); } } function Spinner_SetRotation() { var _local1 = _root; _local1._Spinner.Spinner._visible = _local1._FlowerRotate == null; _local1._Spinner.arrows._visible = true; _local1._Spinner.Highlight._visible = true; if (_local1._CursorVertex == 0) { if (_local1._FlowerRotate == null) { _local1._Spinner.gotoAndStop("Normal"); _local1._Spinner._xscale = 100; } else if (_local1._FlowerRotate.Piece.FlowerType == 1) { _local1._Spinner.gotoAndStop("Flower"); _local1._Spinner._xscale = 100; } else if (_local1._FlowerRotate.Piece.FlowerType == 2) { _local1._Spinner.gotoAndStop("PearlDown"); _local1._Spinner._xscale = 100; } else { _local1._Spinner.gotoAndStop("PearlUp"); _local1._Spinner._xscale = 100; } } else if (_local1._FlowerRotate == null) { _local1._Spinner._xscale = -100; _local1._Spinner.gotoAndStop("Normal"); } else if (_local1._FlowerRotate.Piece.FlowerType == 1) { _local1._Spinner.gotoAndStop("Flower"); _local1._Spinner._xscale = 100; } else if (_local1._FlowerRotate.Piece.FlowerType == 2) { _local1._Spinner.gotoAndStop("PearlDown"); _local1._Spinner._xscale = 100; } else { _local1._Spinner.gotoAndStop("PearlUp"); _local1._Spinner._xscale = 100; } } function Plume_Add(score, bonus, pieces) { var _local2 = pieces; var _local1; var min_x = 99999; var max_x = -99999; var min_y = 99999; var _local3 = -99999; _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1] == 1) { } else { if (_local2[_local1].Piece._x < min_x) { min_x = _local2[_local1].Piece._x; } if (_local2[_local1].Piece._x > max_x) { max_x = _local2[_local1].Piece._x; } if (_local2[_local1].Piece._y < min_y) { min_y = _local2[_local1].Piece._y; } if (_local2[_local1].Piece._y > _local3) { _local3 = _local2[_local1].Piece._y; } } _local1++; } var plume = Plumes[(_PlumeRef + _PlumeCount) % _PlumeTotal]; plume.TStart = _tm; plume._x = (min_x + max_x) / 2; plume._y = (min_y + _local3) / 2; plume.OrigY = plume._y; plume.txt.text = score + ((bonus == 1) ? "" : ("x" + bonus)); plume.txt2.text = plume.txt.text; plume._visible = true; _PlumeCount++; if (_PlumeCount >= _PlumeTotal) { _PlumeCount = _PlumeTotal - 1; } } function Plume_Update() { var _local3; var _local1; var ref = _PlumeRef; var _local2 = _PlumeCount - 1; while (_local2 >= 0) { _local1 = Plumes[(ref + _local2) % _PlumeTotal]; _local3 = _tm - _local1.TStart; if (_local3 > _PlumeTime) { _PlumeCount--; _PlumeRef = (_PlumeRef + 1) % _PlumeTotal; _local1._visible = false; } else { _local1._y = _local1.OrigY - (0.03 * _local3); _local1._alpha = 100 * (1 - (_local3 / _PlumeTime)); } _local2--; } } function BombList_Add(piece, loading) { var _local1 = piece; if (!loading) { _local1.bombtick = _root._Settings[_Level].bombtimer; } _local1.piece.cnt.BombTick = "B" + String(_local1.bombtick); _local1.piece.cnt.gotoAndPlay(_local1.piece.cnt.BombTick); _local1.piece.cnt_dec = loading; _root.BombList.push(_local1); } function BombList_Update() { var _local1 = _root; var _local2 = 0; while (_local2 < _local1.BombList.length) { if (!_local1.BombList[_local2].piece.cnt_dec) { _local1.BombList[_local2].piece.cnt_dec = true; } else { _local1.BombList[_local2].bombtick--; } _local1.BombList[_local2].piece.cnt.BombTick = "B" + String(_local1.BombList[_local2].bombtick); _local1.BombList[_local2].piece.cnt.gotoAndPlay("B" + String(_local1.BombList[_local2].bombtick)); if (_local1.BombList[_local2].bombtick <= 0) { _local1.BombExplode(BombList[_local2]); return; } _local1.BombList[_local2].piece._flags = 0; _local1.JigglePiece(_local1.BombList[_local2], _local1._JiggleLength); _local1._SoundMask = _local1._SoundMask | _local1.SF.BombWarn; _local2++; } } function BombList_Remove(piece) { var _local1 = piece; var _local2 = CloneArray(BombList, _local1); delete BombList; BombList = _local2; _local1.fBomb = false; _local1.swapDepths(_local1.ID); } function BombExplode(bomb) { var _local2 = _root; if (bomb == null) { } else { var _local1 = bomb.piece; _local1.onEnterFrame = _local2.BombExplodeThink; if ((_local1._flags == 0) || (_local1._flags == undefined)) { _local2._PA++; } _local1.OrigX = _local1._x; _local1.OrigY = _local1._y; _local1.TStart = _local2._tm; _local1.TLength = _local2._BombExplodeLength; _local1.Exploded = false; } } function BombExplodeThink() { var _local1 = _root; var _local2 = this; if (_local2.cnt.ExplosionDone == true) { _local2._flags = 0; _local2.onEnterFrame = null; _local1._PA--; _local1._EndGameHeader = "gameend_gameover"; _local1._EndGameInfo = "gameendinfo_bomb"; _local1._SoundMask = _local1._SoundMask | _local1.SF.GameOver; _local1._GameOver = true; } else if (!_local2.Exploded) { _local2.Exploded = true; _local2.cnt.gotoAndPlay("B0"); _local1._SoundMask = _local1._SoundMask | _local1.SF.BombExplode; } } function LookForMatches(fBombUpdate) { if ((MatchedPieces != null) && (MatchedPieces.length > 0)) { MatchedPieces.splice(0); } var i; var oldScore = _root._Score; var Combos = new Array(); i = 0; while (i < SelectedPieces.length) { CheckMatch(SelectedPieces[i], Combos, true); if (_GameOver) { delete Combos; delete _root.SelectedPieces; return; } i++; } if ((Combos.length > 0) || (_root._Score != oldScore)) { _DoRotate = false; if (Combos.length > 0) { UpdateScoreboard(Combos, fBombUpdate); } if (fBombUpdate) { _BombsUpdate = true; _BombFreq--; } if (!_MadeMove) { _MadeMove = true; _tlast = _tm; } } else if (fBombUpdate && (MatchedPieces.length == 0)) { _RotationTry++; if ((_FlowerRotate == null) && (_RotationTry <= 3)) { PieceBoard.doRotate(); return; } _HintTime = -1; _BombsUpdate = true; _DoRotate = false; _RotationTry = 1; if (_FlowerRotate == null) { Stats.RotFail++; _SoundMask = _SoundMask | SF.InvalidRotation; if (_GameType == GT.Timed) { _tcurr = _tcurr - _Settings[_Level].t_bad; } } } _DoRotate = false; delete Combos; if ((_root._GameType == _root.GT.Survival) && (MatchedPieces.length > 0)) { var invisArray = new Array(); var _local2 = 0; while (_local2 < _root._BoardWidth) { var _local3 = _root._BoardHeight; while (_local3 >= 0) { if ((_local3 == _root._BoardHeight) && ((_local2 % 2) == 0)) { } else if (!Board[_local2][_local3].Piece.hidden) { var _local1 = _root._BoardHeight; while (_local1 > _local3) { if ((_local1 == _root._BoardHeight) && ((_local2 % 2) == 0)) { } else if (Board[_local2][_local1].Piece.hidden) { if (ArrayContains(invisArray, Board[_local2][_local1]) == false) { invisArray.push(Board[_local2][_local1]); } } _local1--; } } _local3--; } _local2++; } if (invisArray.length > 0) { CollapsePieces(invisArray); } delete invisArray; } if (MatchedPieces.length > 0) { _Spinner._visible = false; if (_GameType == GT.Timed) { _tcurr = _tcurr + (_Settings[_Level].t_good * MatchedPieces.length); if (_tcurr > _CurrMax) { _tcurr = _CurrMax; } JarUpdate(); } CollapsePieces(MatchedPieces); } _CursorCol = -1; delete _root.SelectedPieces; } function CheckMatch(boardLoc, Group, fUpdate) { var i; var j; var _local3; var fFound = false; var currPiece = boardLoc.Piece; var clr = currPiece.Color; var _local2 = boardLoc.nl; if ((_GameType == GT.Survival) && (currPiece.hidden)) { return(false); } var d = ((currPiece._flags != PF.Drop) ? 0 : (currPiece.Piece.Ty - currPiece.Piece._y)); var _local1; i = 0; while (i < 6) { _local1 = Board[_local2[i].col][_local2[i].row]; __p[i] = ((_local2[i].fIsNeighbor && ((((_local1.Piece._flags == 0) || ((_local1.Piece._flags == PF.Drop) && (_local1.Piece._y > ((_local1.Piece.Ty - 11) - d)))) || ((_local1.Piece._flags == PF.Collapse) && (_local1.Piece.TStart >= (_tm - 500)))) || (!fUpdate))) ? (_local1) : null); i++; } var nFlowers = Flower_Match(__p, fUpdate); if (fUpdate && (boardLoc.Piece.Flowered != _tm)) { nFlowers = nFlowers + Flower_Ring(boardLoc, __p, fUpdate); } if (nFlowers > 0) { CheckForLevelEnd(nFlowers); return(true); } var ref1; var ref2; if (_root._GameType != _root.GT.Survival) { i = 0; while (i < 6) { ref1 = (i + 5) % 6; ref2 = i % 6; if ((__p[ref1].Piece.fBonus && (__p[ref2].Piece.fBonus)) && (currPiece.fBonus)) { if (!fUpdate) { return(true); } _root.AchievementToast.EarnAchievement("BonusCluster"); fFound = true; _SoundMask = _SoundMask | SF.ThreeBonusCluster; GetClusterList(boardLoc, ref1, ref2, __pos); if (Group != null) { AddMatch(Group, __pos, true); } var pc = new Array(6); var j = 0; while (j < 3) { AddMajesty(__pos[j].Piece, "BonusEffect"); _local2 = __pos[j].nl; _local3 = 0; while (_local3 < 6) { _local1 = Board[_local2[_local3].col][_local2[_local3].row]; pc[_local3] = ((_local2[_local3].fIsNeighbor && ((((_local1.Piece._flags == 0) || ((_local1.Piece._flags == PF.Drop) && (_local1.Piece._y > ((_local1.Piece.Ty - 11) - d)))) || ((_local1.Piece._flags == PF.Collapse) && (_local1.Piece.TStart >= (_tm - 500)))) || (!fUpdate))) ? (_local1) : null); if (((pc[_local3] != null) && (pc[_local3].Piece.FlowerType == 0)) && (pc[_local3].Piece._thinkflags != 1)) { if (!ArrayContains(MatchedPieces, pc[_local3])) { MatchedPieces.push(pc[_local3]); } } _local3++; } j++; } delete pc; } else if ((__p[ref1].Piece.Color == clr) && (__p[ref2].Piece.Color == clr)) { if (!fUpdate) { return(true); } if (currPiece.FlowerType >= 2) { _root.AchievementToast.EarnAchievement("PearlCluster"); } fFound = true; GetClusterList(boardLoc, ref1, ref2, __pos); if (Group != null) { AddMatch(Group, __pos, false); } j = 0; while (j < 3) { if (__pos[j].Piece.fBonus) { AddMajesty(__pos[j].Piece, "BonusEffect"); } if (!ArrayContains(MatchedPieces, __pos[j])) { if (((__pos[j].Piece.FlowerType < 2) && (__pos[j].Piece._thinkflags != 1)) && (__pos[j].Piece.Flowered != _tm)) { MatchedPieces.push(__pos[j]); } } j++; } var types = SpecialPieceCount(__pos); if ((types.cBombs > 0) && (types.cBonus < 1)) { _SoundMask = _SoundMask | SF.BombRemove; } else if ((types.cBombs > 0) && (types.cBonus > 0)) { _SoundMask = _SoundMask | SF.BombBonus; var pc; var x = 0; while (x < _BoardWidth) { var y = 0; while (y < (_BoardHeight + 1)) { if ((y == _BoardHeight) && ((x % 2) == 0)) { } else { pc = Board[x][y]; if ((pc.Piece.Color == clr) && (pc.Piece._flags == 0)) { if (!ArrayContains(MatchedPieces, pc)) { MatchedPieces.push(pc); } } } y++; } x++; } } } i++; } } else { i = 0; while (i < 6) { ref1 = (i + 5) % 6; ref2 = i % 6; if (((((!__p[ref1].Piece.hidden) && (__p[ref1].Piece.fBonus)) && (!__p[ref2].Piece.hidden)) && (__p[ref2].Piece.fBonus)) && (currPiece.fBonus)) { if (!fUpdate) { return(true); } _root.AchievementToast.EarnAchievement("BonusCluster"); fFound = true; _SoundMask = _SoundMask | SF.ThreeBonusCluster; GetClusterList(boardLoc, ref1, ref2, __pos); if (Group != null) { AddMatch(Group, __pos, true); } var pc = new Array(6); var j = 0; while (j < 3) { AddMajesty(__pos[j].Piece, "BonusEffect"); _local2 = __pos[j].nl; _local3 = 0; while (_local3 < 6) { _local1 = Board[_local2[_local3].col][_local2[_local3].row]; pc[_local3] = (((_local2[_local3].fIsNeighbor && (!_local1.Piece.hidden)) && ((((_local1.Piece._flags == 0) || ((_local1.Piece._flags == PF.Drop) && (_local1.Piece._y > ((_local1.Piece.Ty - 11) - d)))) || ((_local1.Piece._flags == PF.Collapse) && (_local1.Piece.TStart >= (_tm - 500)))) || (!fUpdate))) ? (_local1) : null); if (((pc[_local3] != null) && (pc[_local3].Piece.FlowerType == 0)) && (pc[_local3].Piece._thinkflags != 1)) { if (!ArrayContains(MatchedPieces, pc[_local3])) { MatchedPieces.push(pc[_local3]); } } if ((_root._GameType == _root.GT.Survival) && (fUpdate)) { if ((pc[_local3] != null) && (pc[_local3].Piece.locked)) { pc[_local3].Piece._alpha = 100; pc[_local3].Piece.locked = false; pc[_local3].Piece.piece.lock.gotoAndStop("unlocked"); } } _local3++; } j++; } delete pc; } else if ((((!__p[ref1].Piece.hidden) && (__p[ref1].Piece.Color == clr)) && (!__p[ref2].Piece.hidden)) && (__p[ref2].Piece.Color == clr)) { if (!fUpdate) { return(true); } if (currPiece.FlowerType >= 2) { _root.AchievementToast.EarnAchievement("PearlCluster"); } fFound = true; GetClusterList(boardLoc, ref1, ref2, __pos); if (Group != null) { AddMatch(Group, __pos, false); } j = 0; while (j < 3) { if (__pos[j].Piece.fBonus) { AddMajesty(__pos[j].Piece, "BonusEffect"); } if (!ArrayContains(MatchedPieces, __pos[j])) { if (((__pos[j].Piece.FlowerType < 2) && (__pos[j].Piece._thinkflags != 1)) && (__pos[j].Piece.Flowered != _tm)) { MatchedPieces.push(__pos[j]); } } j++; } if (fUpdate) { if ((((!__p[ref1].Piece.hidden) && (__p[ref1].Piece.fBonus)) || ((!__p[ref2].Piece.hidden) && (__p[ref2].Piece.fBonus))) || (currPiece.fBonus)) { var pc = new Array(6); var j = 0; while (j < 3) { _local2 = __pos[j].nl; _local3 = 0; while (_local3 < pc.length) { _local1 = Board[_local2[_local3].col][_local2[_local3].row]; pc[_local3] = (((_local2[_local3].fIsNeighbor && (!_local1.hidden)) && ((((_local1.Piece._flags == 0) || ((_local1.Piece._flags == PF.Drop) && (_local1.Piece._y > ((_local1.Piece.Ty - 11) - d)))) || ((_local1.Piece._flags == PF.Collapse) && (_local1.Piece.TStart >= (_tm - 500)))) || (!fUpdate))) ? _local1 : null); if (pc[_local3] != null) { pc[_local3].Piece.locked = false; pc[_local3].Piece._alpha = 100; pc[_local3].Piece.piece.lock.gotoAndStop("unlocked"); } _local3++; } j++; } delete pc; } } var types = SpecialPieceCount(__pos); if ((types.cBombs > 0) && (types.cBonus < 1)) { _SoundMask = _SoundMask | SF.BombRemove; } else if ((types.cBombs > 0) && (types.cBonus > 0)) { _SoundMask = _SoundMask | SF.BombBonus; var pc; var x = 0; while (x < _BoardWidth) { var y = 0; while (y < (_BoardHeight + 1)) { if ((y == _BoardHeight) && ((x % 2) == 0)) { } else { pc = Board[x][y]; if ((pc.Piece.Color == clr) && (pc.Piece._flags == 0)) { if (!ArrayContains(MatchedPieces, pc)) { MatchedPieces.push(pc); } } } y++; } x++; } } } i++; } } return(fFound); } function AddMatch(Group, combo, fBonusCluster) { var _local2 = Group; var _local3 = combo; if (!fBonusCluster) { var i = 0; while (i < _local2.length) { var _local1 = 0; while (_local1 < _local3.length) { if (ArrayContains(_local2[i], _local3[_local1])) { AddCombo(_local2[i], _local3); return; } _local1++; } i++; } var ref = new Array(); AddCombo(ref, _local3); _local2.push(ref); } else { var ref = new Array(); ref.push(1); AddCombo(ref, _local3); var fFound = false; var i = 0; while ((i < _local2.length) && (!fFound)) { var _local1 = 0; while (_local1 < ref.length) { if (!ArrayContains(_local2[i], ref[_local1])) { fFound = false; break; } fFound = true; _local1++; } i++; } if (!fFound) { _local2.push(ref); } } } function AddCombo(targ, combo) { var _local2 = combo; var _local3 = targ; var _local1 = 0; while (_local1 < _local2.length) { if (!ArrayContains(_local3, _local2[_local1])) { _local3.push(_local2[_local1]); } _local1++; } } function GetClusterList(boardLoc, ref1, ref2, pos) { var _local2 = ref1; var _local3 = ref2; var col = boardLoc.col; var row = boardLoc.row; var _local1 = boardLoc.nl; if ((col != _local1[_local2].col) && (col != _local1[_local3].col)) { pos[0] = Board[col][row]; pos[1] = Board[_local1[_local2].col][((_local1[_local2].row < _local1[_local3].row) ? (_local1[_local2].row) : (_local1[_local3].row))]; pos[2] = Board[_local1[_local2].col][((_local1[_local2].row < _local1[_local3].row) ? (_local1[_local3].row) : (_local1[_local2].row))]; } else if ((_local1[_local2].col != col) && (_local1[_local2].col != _local1[_local3].col)) { pos[0] = Board[_local1[_local2].col][_local1[_local2].row]; pos[1] = Board[col][((row < _local1[_local3].row) ? (row) : (_local1[_local3].row))]; pos[2] = Board[col][((row < _local1[_local3].row) ? (_local1[_local3].row) : (row))]; } else if ((_local1[_local3].col != col) && (_local1[_local3].col != _local1[_local2].col)) { pos[0] = Board[_local1[_local3].col][_local1[_local3].row]; pos[1] = Board[col][((row < _local1[_local2].row) ? (row) : (_local1[_local2].row))]; pos[2] = Board[col][((row < _local1[_local2].row) ? (_local1[_local2].row) : (row))]; } } function FindNeighbors(col, row, nl) { var _local2 = nl; var _local1 = col % 2; _local2[0] = {fIsNeighbor:row > 0, col:col, row:row - 1}; _local2[1] = {fIsNeighbor:(col > 0) && (row > (_local1 - 1)), col:col - 1, row:row - _local1}; _local2[2] = {fIsNeighbor:(col > 0) && (row < _BoardHeight), col:col - 1, row:row + (1 - _local1)}; _local2[3] = {fIsNeighbor:row < (_BoardHeight - (1 - _local1)), col:col, row:row + 1}; _local2[4] = {fIsNeighbor:(col < (_BoardWidth - 1)) && (row < _BoardHeight), col:col + 1, row:row + (1 - _local1)}; _local2[5] = {fIsNeighbor:(col < (_BoardWidth - 1)) && (row > (_local1 - 1)), col:col + 1, row:row - _local1}; } function RefillBoard() { _root._Score = _root._Score + _root._BonusCounter._SurvivalBonus; _root.AchievementToast.UpdateScore(_root._Score, false); if (_root._SurvivalLevel >= 50) { _root.AchievementToast.EarnAchievement("Survival"); _SoundMask = _SoundMask | SF.WinGame; _root._EndGameHeader = "gameend_youwin"; _root._EndGameInfo = "gameendinfo_survived"; _root._GameWin = true; _root._GameOver = true; } else { var _local3; var _local2; var tmp; var _local1; var colHeight; var currTime = (200 + _tm); var cnt = 0; var pscale = (_PieceScale / 100); var oldColor = -1; var oldBonus = false; _local3 = 0; while (_local3 < _BoardWidth) { colHeight = (((1.25 * pscale) * _PieceHeight) * ((_BoardHeight + 1) + (((_local3 % 2) == 0) ? 1 : 0))) + 100; _local2 = _BoardHeight; while (_local2 >= 0) { if ((_local2 == _BoardHeight) && ((_local3 % 2) == 0)) { } else { _local1 = Board[_local3][_local2].Piece; if (_local1.hidden) { cnt++; currTime = currTime + Math.floor(Math.random() * 100); _local1._board = Board[_local3][_local2]; _local1._x = ((pscale * _local3) * 3) * _QuarterWidth; _local1._y = ((pscale * _PieceHeight) * (_local2 + (((_local3 % 2) == 0) ? 0.5 : 0))) - colHeight; _local1.FlowerType = (fPieceReset ? 0 : (_local1.FlowerType)); _local1.Oy = _local1._y; _local1._visible = true; _local1.updated = false; _local1.locked = false; _local1.piece.lock.gotoAndStop("unlocked"); _local1._alpha = 100; _local1.hidden = false; GeneratePieceColor(_local1); _local1._thinkflags = 0; _local1.Ty = _local1._y + colHeight; _local1.TStart = currTime; _root.Think_Add(_local1, _root.DropThink, _root.PF.Drop); tmp = Stats.Pieces + 1; if (_Settings[_Level].colors > 2) { while ((_local1.Color == oldColor) || (CheckMatch(Board[_local3][_local2], null, false))) { GeneratePieceColor(_local1); } oldColor = _local1.Color; oldBonus = _local1.fBonus; } Stats.Pieces = tmp; } } _local2--; } _local3++; } if (cnt > 0) { _root._SurvivalLevel++; _root.panel_level.LevelInfo.text = _root._SurvivalLevel; _root.panel_level.LevelInfo2.text = _root._SurvivalLevel; } _root._HintTime = -1; if (cnt == 0) { _SoundMask = _SoundMask | SF.GameOver; _root._EndGameHeader = "gameend_gameover"; _root._EndGameInfo = "gameendinfo_nomoves"; _root._GameOver = true; } } } function DropThink(o) { var d = (_root._tm - o.TStart); if (d <= 0) { } else { var y = (o.Oy + (((_root._DropAccel * d) * d) * d)); var b = _root.Board[o._board.col][o._board.row + 1]; if ((b != null) && (((y + _root._PieceHeight) - 0.1) > b.Piece._y)) { y = (b.Piece._y - _root._PieceHeight) + 0.1; if (y < o._y) { y = o._y; o.Oy = y; o.TStart = o.TStart + (d / 4); } } if (y >= o.Ty) { o._y = o.Ty; o._x = (o._board.col * 1.5) * _root._LegLength; if (!o.locked) { o._alpha = 100; } o._xscale = 100; o._yscale = 100; o._visible = true; _root.Think_Remove(o, _root.PF.Check); if ((!o.fBomb) && (o.FlowerType == 0)) { o.swapDepths(o.ID); } else { o.swapDepths(_root._DepthOffset + o.ID); } if ((_root._GameType != _root.GT.Survival) || (!o.hidden)) { _root._SoundMask = _root._SoundMask | _root.SF.Landing; } if (o.FlowerType > 0) { var StartRow = o._board.row; var _local3 = o._board.col; var row = (StartRow + 1); while (row <= _root._BoardHeight) { var RowDiff = (row - StartRow); var ColDiff = ((2 * RowDiff) - (((_local3 % 2) == 1) ? 1 : 2)); var _local1 = _local3 - ColDiff; while (_local1 <= (_local3 + ColDiff)) { var _local2 = _root.Board[_local1][row]; if (!_local2) { } else { _local2.Piece.piece.glow2._visible = true; var SlowUp = (((RowDiff - 1) * 20) + ((_local1 - _local3) * 3)); if ((((16 + _local1) - _local3) % 2) == 1) { SlowUp = SlowUp + (((_local3 % 2) == 1) ? 10 : -10); } _local2.Piece.piece.glow2.slowup = SlowUp; _local2.Piece.piece.glow2.gotoAndPlay(1); } _local1++; } row++; } } _root.PieceUpdateList.push(o._board); } else { o._x = (o._board.col * 1.5) * _root._LegLength; o._y = y; if (!o.updated) { if (!o.locked) { o._alpha = 100; } o._xscale = 100; o._yscale = 100; o._visible = true; o.updated = true; } } } } function DropPieces(piece) { var _local3 = _root; var _local1; var col = piece.col; var row = piece.row; var _local2 = new Array(); _local2.push(piece); var i = (row - 1); while (i >= 0) { _local1 = _local3.Board[col][i]; _local2.push(_local1); i--; } var tmp = piece.Piece; tmp._y = (_local2[_local2.length - 1].Piece._y - (_local3._PieceHeight * 2)) - 100; if (_local3._GameType == _local3.GT.Survival) { if (!tmp.hidden) { tmp.hidden = true; tmp.locked = false; tmp.piece._alpha = 100; tmp.gotoAndStop("Hidden"); } } GeneratePieceColor(tmp); var i = 0; while (i < (_local2.length - 1)) { _local2[i].Piece = _local2[i + 1].Piece; i++; } _local2[_local2.length - 1].Piece = tmp; var fSkip = false; var pscale = ((_PieceHeight * _PieceScale) / 100); var i = 0; while (i < _local2.length) { _local1 = _local2[i].Piece; _local1._board = _local2[i]; _local1._thinkflags = 0; _local1.updated = false; _local1._x = (_local2[i].col * 1.5) * _LegLength; _local1.Ty = pscale * (_local2[i].row + (((_local2[i].col % 2) == 0) ? 0.5 : 0)); if (fSkip || ((_local1._flags != 0) && (_local1._flags != _local3.PF.Drop))) { fSkip = true; } else if ((_local1._flags == 0) || (_local1._flags == _local3.PF.Drop)) { _local3.Think_Add(_local1, _local3.DropThink, _local3.PF.Drop); _local1.Oy = _local1._y; _local1.TStart = _local3._tm; _local1.swapDepths(((2 + (((!_local1.fBomb) && (_local1.FlowerType < 2)) ? 0 : 1)) * _local3._DepthOffset) + _local1.ID); } i++; } if ((_local3._GameType == GT.Survival) && (_local3.CheckGameWin())) { _SoundMask = _SoundMask | SF.WinGame; _local3._EndGameHeader = "gameend_youwin"; _local3._EndGameInfo = "gameendinfo_allremoved"; _local3._GameOver = true; _local3._GameWin = true; _local3._Score = _local3._Score + 250000; _local3.AchievementToast.EarnAchievement("Survival"); _local3.AchievementToast.UpdateScore(_local3._Score, false); } } function DropAllPieces(fPieceReset) { var _local3; var _local2; var tmp; var _local1; var colHeight; var currTime = (200 + _tm); var pscale = (_PieceScale / 100); var oldColor = -1; var oldBonus = false; var colHeightMultiplier = ((1.5 * pscale) * _PieceHeight); var pscale3quarterwidth = ((pscale * 3) * _QuarterWidth); var RootDropThink = _root.DropThink; var RootPFDrop = _root.PF.Drop; _local3 = 0; while (_local3 < _BoardWidth) { colHeight = (colHeightMultiplier * ((_BoardHeight + 1) + (((_local3 % 2) == 0) ? 1 : 0))) + 100; var pscale3quarterwidthx = (pscale3quarterwidth * _local3); var pscalepieceheightmult = (pscale * _PieceHeight); var pieceyoffset = (_root._LoadGame ? 0 : (colHeight + 10)); _local2 = _BoardHeight; while (_local2 >= 0) { if ((_local2 == _BoardHeight) && ((_local3 % 2) == 0)) { } else { _local1 = Board[_local3][_local2].Piece; currTime = currTime + Math.floor(Math.random() * 100); _local1._board = Board[_local3][_local2]; _local1._x = pscale3quarterwidthx; var PieceY = ((pscalepieceheightmult * (_local2 + (((_local3 % 2) == 0) ? 0.5 : 0))) - pieceyoffset); _local1._y = PieceY; _local1.Oy = PieceY; _local1.updated = false; if (!_root._LoadGame) { GeneratePieceColor(_local1); if (fPieceReset) { _local1.FlowerType = 0; } _local1.hidden = false; _local1.locked = false; _local1.piece.lock.gotoAndStop("unlocked"); } else { _local1._visible = true; } _local1._alpha = 100; if (!_root._LoadGame) { _local1._thinkflags = 0; _local1.Ty = (PieceY + colHeight) + 10; _local1.TStart = currTime; _root.Think_Add(_local1, RootDropThink, RootPFDrop); tmp = Stats.Pieces + 1; if (_Settings[_Level].colors > 2) { if (_GameType == GT.Survival) { do { GeneratePieceColor(_local1); } while ((_local1.Color == oldColor) || (CheckMatch(Board[_local3][_local2], null, false))); } else { do { GeneratePieceColor(_local1); } while ((_local1.Color == oldColor) || (_local1.fBonus && (oldBonus))); } oldColor = _local1.Color; oldBonus = _local1.fBonus; } Stats.Pieces = tmp; } } _local2--; } _local3++; } } function Flower_Match(ref, fUpdate) { var _local2 = ref; var _local1; var _local3 = new Array(6); var nFlowerFound = 0; _local1 = 0; while (_local1 < _local2.length) { if ((((((((_local2[_local1] == null) || ((_local2[_local1].FlCheck == _tm) && (_PiecesDropped))) || (_local2[_local1].row < 1)) || (_local2[_local1].row > (_BoardHeight - (((_local2[_local1].col % 2) == 0) ? 2 : 1)))) || (_local2[_local1].col < 1)) || (_local2[_local1].col > (_BoardWidth - 2))) || (_local2[_local1].Piece.Flowered == _tm)) || ((_GameType == GT.Survival) && (_local2[_local1].piece.hidden))) { } else { _local2[_local1].FlCheck = _tm; nFlowerFound = nFlowerFound + Flower_Ring(_local2[_local1], _local3, fUpdate); } _local1++; } return(nFlowerFound); } function Flower_Ring(r, p, fUpdate) { var i; var _local2; var nl = r.nl; var d = ((r.Piece._flags != PF.Drop) ? 0 : (r.Piece.Ty - r.Piece._y)); if (_GameType == GT.Survival) { var flowerArray = new Array(); } i = 0; while (i < nl.length) { _local2 = Board[nl[i].col][nl[i].row]; p[i] = (((nl[i].fIsNeighbor && ((_GameType != GT.Survival) || (!_local2.Piece.hidden))) && ((((_local2.Piece._flags == 0) || ((_local2.Piece._flags == PF.Drop) && (_local2.Piece._y > ((_local2.Piece.Ty - 11) - d)))) || ((_local2.Piece._flags == PF.Collapse) && (_local2.Piece.TStart >= (_tm - 500)))) || (!fUpdate))) ? (_local2) : null); if ((p[i] == null) || (p[i].Piece.Color != p[0].Piece.Color)) { return(0); } i++; } if (!fUpdate) { return(1); } if (_GameType == GT.Timed) { if (_BonusCount < _BonusMax) { _BonusCount++; _CurrMax = _CurrMax + _BonusTime; } JarRefill(); } if (!r.Piece.fBonus) { var j = 0; while (j < p.length) { Flower_PieceAnim(p[j], r.Piece, j == 0); j++; } } else { Stats.Bonus++; AddMajesty(r.Piece, "BonusEffect"); var j; var _local1; var nl; var pc = new Array(6); var j = 0; while (j < p.length) { nl = p[j].nl; Flower_PieceAnim(p[j], r.Piece, j == 0); _local1 = 0; while (_local1 < pc.length) { _local2 = Board[nl[_local1].col][nl[_local1].row]; pc[_local1] = ((nl[_local1].fIsNeighbor && ((_local2.Piece._flags == 0) || ((_local2.Piece._flags == PF.Collapse) && (_tm == _local2.Piece.TStart)))) ? (_local2) : null); if (((pc[_local1] != null) && (pc[_local1] != r)) && (pc[_local1].Piece.FlowerType == 0)) { Flower_PieceAnim(pc[_local1], r.Piece, false); } _local1++; } j++; } delete pc; } var types = SpecialPieceCount(p); var mult = Number(_Level + 1); var ft = r.Piece.FlowerType; var newScore; if (r.Piece.fBomb) { BombList_Remove(r.Piece); } if (_GameType == GT.Survival) { if (ft == 0) { if (!ArrayContains(flowerArray, r)) { flowerArray.push(r); var x = 0; while (x < _root._BoardWidth) { var _local3 = _root._BoardHeight; while (_local3 >= 0) { if ((_local3 == _root._BoardHeight) && ((x % 2) == 0)) { } else { _local2 = Board[x][_local3].Piece; if (!_local2.hidden) { if (_local2.Color == r.Piece.Color) { if (!ArrayContains(flowerArray, Board[x][_local3])) { flowerArray.push(Board[x][_local3]); } } _local2.locked = false; _local2.piece.lock.gotoAndStop("unlocked"); _local2._alpha = 100; } } _local3--; } x++; } } } } else { r.Piece.Flowered = _tm; if (ft < 2) { r.Piece.FlowerType = ((p[0].Piece.Color <= _MaxColors) ? 1 : (2 + Math.floor(Math.random() * 2))); GeneratePieceColor(r.Piece); } } if (p[0].Piece.Color <= _MaxColors) { Stats.Flowers++; _SoundMask = _SoundMask | SF.Flower; newScore = ((ft == 0) ? 1000 : (((ft == 1) ? 1500 : 2500))); AddMajesty(r.Piece, "CreateFlower"); _root.AchievementToast.EarnAchievement("Flower"); } else { Stats.Pearls++; _SoundMask = _SoundMask | SF.Pearl; newScore = ((ft < 2) ? 10000 : 15000); AddMajesty(r.Piece, ((r.Piece.FlowerType == 2) ? "CreatePearlDown" : "CreatePearlUp")); if ((p[0].Piece.Color > (_MaxColors + 1)) && (!_GameOver)) { newScore = ((ft < 1) ? 200000 : 250000); _EndGameHeader = "gameend_youwin"; _EndGameInfo = "gameendinfo_pearlflower"; _GameOver = true; _GameWin = true; _root.AchievementToast.EarnAchievement("PearlFlower"); CollapseWin(); } else { _root.AchievementToast.EarnAchievement("BlackPearl"); _root.blitzen.gotoAndPlay(1); _root.blitzen._visible = true; } } Plume_Add(newScore * mult, types.bonusMult, p); _root._Score = _root._Score + ((newScore * mult) * types.bonusMult); if (ArrayContains(MatchedPieces, r)) { var tmp = CloneArray(MatchedPieces, r); delete MatchedPieces; MatchedPieces = tmp; } if (r.Piece.fBomb) { BombList_Remove(r.Piece); } if ((_GameType == GT.Survival) && (flowerArray.length > 0)) { CollapsePieces(flowerArray); } return(1); } function Flower_PieceAnim(pos, ref, fRecycle) { var _local2 = ref; var _local3 = pos; var _local1 = _local3.Piece; if (_local1.Color < (_MaxColors + 2)) { _local1.FlowerType = ((fRecycle && (_local2.FlowerType > 0)) ? (((_local1.Color == (_MaxColors + 1)) ? (_local2.FlowerType) : 1)) : 0); _local1._thinkflags = 1; _local1.Bx = _local2._x; _local1.By = _local2._y; _local1.Ox = _local1._x; _local1.Oy = _local1._y; _local1.Dx = _local2._x - _local1._x; _local1.Dy = _local2._y - _local1._y; _local1.swapDepths((2 * _root._DepthOffset) + _local1.ID); } if (!ArrayContains(MatchedPieces, _local3)) { MatchedPieces.push(_local3); } } function Flower_RotateCheck() { var _local2 = _root; var i; var _local3; var _local1; var sp = _local2.SelectedPieces; _local2._FlowerRotate = null; if ((_local2.NewCursorFlowerCol == -1) || (_local2.NewCursorFlowerRow == -1)) { } else { i = 0; while (i < 3) { if (sp[i] == _local2.Board[_local2.NewCursorFlowerCol][_local2.NewCursorFlowerRow]) { if (sp[i].Piece.FlowerType > 0) { _local1 = sp[i].nl; if (sp[i].Piece.FlowerType == 1) { _local3 = 0; while (_local3 < _local1.length) { if (!_local1[_local3].fIsNeighbor) { return; } _local3++; } } else { var up = (sp[i].Piece.FlowerType == 3); if (((!_local1[(up ? 0 : 1)].fIsNeighbor) || (!_local1[(up ? 2 : 3)].fIsNeighbor)) || (!_local1[(up ? 4 : 5)].fIsNeighbor)) { } else { _local2._FlowerRotate = sp[i]; _local2._Spinner._x = sp[i].Piece._x; _local2._Spinner._y = sp[i].Piece._y; if (_local2._FlowerRotate.Piece.FlowerType == 1) { delete _local2.SelectedPieces; _local2.SelectedPieces = new Array(6); _local3 = 0; while (_local3 < _local1.length) { _local2.SelectedPieces[5 - _local3] = _local2.Board[_local1[_local3].col][_local1[_local3].row]; _local3++; } } else { var up = (_local2._FlowerRotate.Piece.FlowerType == 3); _local2.SelectedPieces[2] = _local2.Board[_local1[(up ? 0 : 1)].col][_local1[(up ? 0 : 1)].row]; _local2.SelectedPieces[1] = _local2.Board[_local1[(up ? 2 : 3)].col][_local1[(up ? 2 : 3)].row]; _local2.SelectedPieces[0] = _local2.Board[_local1[(up ? 4 : 5)].col][_local1[(up ? 4 : 5)].row]; } return; i++; continue; } } _local2._FlowerRotate = sp[i]; _local2._Spinner._x = sp[i].Piece._x; _local2._Spinner._y = sp[i].Piece._y; if (_local2._FlowerRotate.Piece.FlowerType == 1) { delete _local2.SelectedPieces; _local2.SelectedPieces = new Array(6); _local3 = 0; while (_local3 < _local1.length) { _local2.SelectedPieces[5 - _local3] = _local2.Board[_local1[_local3].col][_local1[_local3].row]; _local3++; } } else { var up = (_local2._FlowerRotate.Piece.FlowerType == 3); _local2.SelectedPieces[2] = _local2.Board[_local1[(up ? 0 : 1)].col][_local1[(up ? 0 : 1)].row]; _local2.SelectedPieces[1] = _local2.Board[_local1[(up ? 2 : 3)].col][_local1[(up ? 2 : 3)].row]; _local2.SelectedPieces[0] = _local2.Board[_local1[(up ? 4 : 5)].col][_local1[(up ? 4 : 5)].row]; } return; } } i++; } } } function Flower_RotatePieces() { var _local2 = _root; var _local1 = _local2._FlowerRotate.Piece; _local2.AddMajesty(_local1, ((_local1.FlowerType == 1) ? "RotateFlower" : "RotatePearl")); if (_local1.FlowerType == 1) { RotateSingle(_local1._x, _local1._y, _local1, null, 60, _local2.SelectedPieces.length); } else { _local2.SelectedPieces[0].Piece.RotPearl = true; _local2.SelectedPieces[1].Piece.RotPearl = true; _local2.SelectedPieces[2].Piece.RotPearl = true; RotateSingle(_local1._x, _local1._y, _local1, null, 120, _local2.SelectedPieces.length); } } function CollapseThink(o) { var _local1 = o; var _local2 = _root; var _local3 = 1 - ((_local2._tm - _local1.TStart) / _local1.TLength); if (_local3 > 1) { } else if (_local3 <= 0) { _local2.Think_Remove(_local1, 0); if (_local1._thinkflags == 0) { _local2.PieceUpdateList.push(_local1._board); } else if (_local2._PA < 1) { _local2._GameWin = true; _local2._SoundMask = _local2._SoundMask | _local2.SF.WinGame; } _local1.locked = false; _local1._visible = false; _local1._thinkflags = 0; _local1.FlowerType = 0; } else { if ((_local1._thinkflags > 0) && ((_local1._thinkflags & 2) == 0)) { _local1._thinkflags = _local1._thinkflags | 2; _local2._SoundMask = _local2._SoundMask | _local2.SF.SuccessfulCluster; } _local1._xscale = 100 * _local3; _local1._yscale = 100 * _local3; } } function CollapseFlowerThink(o) { var _local1 = o; var _local2 = (_root._tm - _local1.TStart) / _local1.TLength; if (_local2 < 0) { } else if (_local2 >= 1) { _local1.locked = false; _local1._visible = false; _local1._x = _local1.Ox; _local1._y = _local1.Oy; _local1._thinkflags = 0; _root.Think_Remove(_local1, 0); _root.PieceUpdateList.push(_local1._board); } else { var _local3 = 1 + _local2; _local1._x = _local1.Bx - (_local1.Dx * _local3); _local1._y = _local1.By - (_local1.Dy * _local3); _local1._xscale = 100 * _local3; _local1._yscale = 100 * _local3; _local1._alpha = 100 * (1 - _local2); } } function CollapseWinThink(o) { var _local1 = o; var _local2 = _root; var _local3 = (_local2._tm - _local1.TStart) / _local1.TLength; if (_local3 < 0) { } else if (_local3 > 1) { _local1.locked = false; _local1._visible = false; _local1._alpha = 100; _local1._thinkflags = 0; _local1._x = _local1.Ox; _local1._y = _local1.Oy; _local1._xscale = 100; _local1._yscale = 100; _local2.Think_Remove(_local1, 0); if (_local2._PA < 1) { _local2._GameWin = true; _local2._SoundMask = _local2._SoundMask | _local2.SF.WinGame; } } else { if ((_local1._thinkflags & 1) == 0) { _local1._thinkflags = _local1._thinkflags | 1; _local2._SoundMask = _local2._SoundMask | _local2.SF.SuccessfulCluster; } var inc = (1 + _local3); _local1._xscale = 100 * inc; _local1._yscale = 100 * inc; _local1._alpha = 100 * (1 - _local3); } } function CollapsePieces(pieces) { var _local2 = _root; if (((pieces == null) || (pieces.length < 1)) || (_local2._GameOver)) { } else { var _local3; var _local1; var fDrop; _local3 = 0; while (_local3 < pieces.length) { _local1 = pieces[_local3].Piece; _local1._board = pieces[_local3]; if (_local1._flags != _local2.PF.Collapse) { _local1.TStart = _local2._tm; } fDrop = _local1._flags == _local2.PF.Drop; _local2.Think_Add(_local1, ((_local1._thinkflags == 0) ? (_local2.CollapseThink) : (_local2.CollapseFlowerThink)), _local2.PF.Collapse); if (_local1.fBomb) { BombList_Remove(_local1); } if ((_local1.FlowerType > 0) && (_local1._thinkflags == 0)) { _local1.TLength = _local2._CollapseFlowerSpeed; _local1.think = _local2.CollapseFlowerThink; _local1.Bx = _local1._x; _local1.By = _local1._y; _local1.Dx = 0; _local1.Dy = 0; _local1.FlowerType = 0; _local2._SoundMask = _local2._SoundMask | _local2.SF.FlowerCluster; if (!fDrop) { _local1.swapDepths((2 * _local2._DepthOffset) + _local1.ID); } } else { _local1.TLength = ((_local1._thinkflags == 0) ? (_local2._CollapseSpeed) : (_local2._CollapseFlowerSpeed)); _local2._SoundMask = _local2._SoundMask | (_local1.fBonus ? (_local2.SF.Bonus) : (_local2.SF.SuccessfulCluster)); _local1._thinkflags = 0; } _local3++; } } } function CollapseWin() { var _local2 = _root; var x; var _local3; var _local1; x = 0; while (x < _local2._BoardWidth) { _local3 = _local2._BoardHeight; while (_local3 >= 0) { if ((_local3 == _local2._BoardHeight) && ((x % 2) == 0)) { } else { _local1 = _local2.Board[x][_local3].Piece; if (_local1.FlowerType > 1) { _local1._flags = 0; JigglePiece(_local2.Board[x][_local3], 10000); _local1._thinkflags = 2; } else { if (_local1.fBomb) { BombList_Remove(_local1); } _local2.Think_Add(_local1, _local2.CollapseThink, _local2.PF.Collapse); _local1.TLength = _local2._CollapseSpeed; _local1.TStart = _local2._tm + Math.floor(Math.random() * 8000); _local1._thinkflags = 1; } } _local3--; } x++; } } function RotateThink() { var _local1 = this; var _local2 = (_root._tm - _local1.TStart) / _local1.TLength; if (_local2 > 1) { _local1._flags = 0; _local1._rotation = 0; if (!_local1.fCenter) { _local1._x = _local1.TargX; _local1._y = _local1.TargY; } _local1.fCenter = false; _local1._xscale = _local1.ScaleSignX * 100; _local1._yscale = _local1.ScaleSignY * 100; _local1.RotPearl = false; _local1.onEnterFrame = null; if (_local1.ID != undefined) { if ((!_local1.fBomb) && (_local1.FlowerType < 2)) { _local1.swapDepths(_local1.ID); } else { _local1.swapDepths(_root._DepthOffset + _local1.ID); } } _root._PA--; } else { var _local3 = _local1.AStart + ((_local1.ALength * _local2) * _local1.RMod); var s = (_root._SpinScale * Math.sin((180 * _local2) * _Rad)); _local1._xscale = (_local1.ScaleSignX * _local1.ScaleSignY) * (100 + s); _local1._yscale = (_local1.ScaleSignX * _local1.ScaleSignY) * (100 + s); if (_local1.ALength == 120) { if (_local1.fCenter) { _local1._rotation = _local3; } else { _local1._rotation = _local3 + (((_local1.RMod * 240) - _local1.AStart) + (_local1.RMod * ((_local2 >= 0.6) ? 0 : (((_local2 < 0.35) ? 120 : 60))))); } } else { _local1._rotation = _local3 + (((_local1.RMod * 300) - _local1.AStart) + (_local1.RMod * ((_local2 >= 0.5) ? 0 : 60))); } if (!_local1.fCenter) { _local3 = _local3 * _Rad; _local1._x = _local1.Rx + (((_local1._xscale * (((_local1.ALength == 120) && (!_local1.RotPearl)) ? (_LegLength) : (_PieceHeight))) * Math.cos(_local3)) / 100); _local1._y = _local1.Ry + (((_local1._yscale * (((_local1.ALength == 120) && (!_local1.RotPearl)) ? (_LegLength) : (_PieceHeight))) * Math.sin(_local3)) / 100); } } } function RotateAngle(refX, refY, x, y, cnt, fPearl) { var _local1 = refY; var _local2 = refX; var _local3 = y; if (cnt == 3) { if ((x == _local2) && (_local3 == _local1)) { return(0); } if (!fPearl) { if ((x < _local2) && (_local3 < _local1)) { return(240); } if ((x < _local2) && (_local3 > _local1)) { return(120); } if ((x > _local2) && (_local3 == _local1)) { return(0); } if ((x > _local2) && (_local3 < _local1)) { return(300); } if ((x > _local2) && (_local3 > _local1)) { return(60); } if ((x < _local2) && (_local3 == _local1)) { return(180); } } else { if ((x == _local2) && (_local3 < _local1)) { return(270); } if ((x < _local2) && (_local3 > _local1)) { return(150); } if ((x > _local2) && (_local3 > _local1)) { return(30); } if ((x < _local2) && (_local3 < _local1)) { return(210); } if ((x > _local2) && (_local3 < _local1)) { return(330); } if ((x == _local2) && (_local3 > _local1)) { return(90); } } } else { if ((x == _local2) && (_local3 == _local1)) { return(0); } if ((x == _local2) && (_local3 < _local1)) { return(270); } if ((x > _local2) && (_local3 < _local1)) { return(330); } if ((x > _local2) && (_local3 > _local1)) { return(30); } if ((x == _local2) && (_local3 > _local1)) { return(90); } if ((x < _local2) && (_local3 > _local1)) { return(150); } if ((x < _local2) && (_local3 < _local1)) { return(210); } } return(undefined); } function RotateSingle(rotX, rotY, ref, next, angle, comboSize) { var _local1 = ref; var _local2 = _root; var _local3 = rotX; _local1._flags = _local2.PF.Rotation; _local1.fCenter = (_local1._x == _local3) && (_local1._y == rotY); _local1.TStart = _tm; _local1.TLength = _local2._RotateSpeed; _local1.RMod = (_local2._RotateClockwise ? 1 : -1); _local1.Rx = _local3; _local1.Ry = rotY; _local1.TargX = next._x; _local1.TargY = next._y; _local1.AStart = _local2.RotateAngle(_local3, rotY, _local1._x, _local1._y, comboSize, _local1.RotPearl); _local1.ALength = angle; _local1.ScaleSignX = ((_local1._xscale >= 0) ? 1 : -1); _local1.ScaleSignY = ((_local1._yscale >= 0) ? 1 : -1); _local1.onEnterFrame = _local2.RotateThink; _local2._PA++; if (_local1.ID != undefined) { _local1.swapDepths(((2 + (((!_local1.fBomb) && (_local1.FlowerType < 2)) ? 0 : 1)) * _local2._DepthOffset) + _local1.ID); } } function RotatePieces(rotX, rotY, pieces) { var _local1 = pieces.slice(0); if (!_RotateClockwise) { var _local2 = 0; while (_local2 < ((_local1.length - 1) / 2)) { var _local3 = _local1[_local2 + 1]; _local1[_local2 + 1] = _local1[(_local1.length - 1) - _local2]; _local1[(_local1.length - 1) - _local2] = _local3; _local2++; } } var ref; var next; var _local2 = 0; while (_local2 < _local1.length) { ref = _local1[_local2].Piece; next = _local1[(((_local2 + 1) == _local1.length) ? 0 : (_local2 + 1))].Piece; RotateSingle(rotX, rotY, ref, next, ((_local1.length == 3) ? 120 : 60), _local1.length); _local2++; } RotateSingle(_root._Spinner._x, _root._Spinner._y, _root._Spinner, _root._Spinner, ((_local1.length == 3) ? 120 : 60), _local1.length); var temp = _local1[_local1.length - 1].Piece; _local2 = _local1.length - 1; while (_local2 > 0) { _local1[_local2].Piece = _local1[((_local2 > 0) ? (_local2 - 1) : (_local1.length - 1))].Piece; _local2--; } _local1[0].Piece = temp; } function JiggleThink() { var _local1 = this; var _local3 = _root; if (_local1.TLength > 0) { var _local2 = (_local3._tm - _local1.TStart) / _local1.TLength; if (_local2 > 1) { _local1._x = _local1.Ox; _local1._y = _local1.Oy; _local1._xscale = 100; _local1._yscale = 100; _local1.onEnterFrame = null; _local3._PA--; if ((_local1._thinkflags > 1) && (_local3._PA < 1)) { _local3._SoundMask = _local3._SoundMask | _local3.SF.WinGame; } _local1._thinkflags = 0; return; } if (_local1._thinkflags == 1) { _local1._xscale = 100 + (20 * _local2); _local1._yscale = 100 + (20 * _local2); } } _local1._x = _local1.Ox + Math.floor((Math.random() * -4) + (Math.random() * 4)); _local1._y = _local1.Oy + Math.floor((Math.random() * -4) + (Math.random() * 4)); } function JigglePiece(piece, nJiggleLength) { var _local2 = _root; if (piece == null) { } else { var _local1 = piece.piece; _local1.onEnterFrame = _local2.JiggleThink; if (_local1._flags == 0) { _local2._PA++; } _local1._thinkflags = ((nJiggleLength > 0) ? 1 : 0); _local1.Ox = _local1._x; _local1.Oy = _local1._y; _local1.TStart = _local2._tm; _local1.TLength = nJiggleLength; } } function ColorJiggleThink() { var _local1 = this; var _local2 = _root; if (_local1.TStart > _local2._tm) { } else { var _local3 = (_local2._tm - _local1.TStart) / _local1.TLength; if (_local3 > 1) { _local1._x = _local1.Ox; _local1._y = _local1.Oy; _local1._flags = 0; _local1._thinkflags = 0; _local1.onEnterFrame = null; _local2._PA--; if (_local2._PA == 0) { _local2._HintTime = -1; _local2.gotoAndStop("Active"); } } else { if ((_local3 > 0.5) && (_local1._thinkflags == 0)) { _local1._thinkflags = 1; _local2.GeneratePieceColor(_local1); while (_local2.CheckMatch(_local1._board, null, false)) { _local2.GeneratePieceColor(_local1); } } _local1._x = _local1.Ox + Math.floor((Math.random() * -4) + (Math.random() * 4)); _local1._y = _local1.Oy + Math.floor((Math.random() * -4) + (Math.random() * 4)); } } } function PiecesColorJiggle() { var _local2 = _root; var x; var _local3; var _local1; var ct = _local2._tm; x = 0; while (x < _local2._BoardWidth) { ct = ct + 500; _local3 = _local2._BoardHeight; while (_local3 >= 0) { if ((_local3 == _local2._BoardHeight) && ((x % 2) == 0)) { } else { _local1 = _local2.Board[x][_local3].Piece; if (_local1._flags == 0) { _local2._PA++; } _local1._flags = _local2.PF.Jiggle; _local1._thinkflags = 0; _local1._board = _local2.Board[x][_local3]; if (_local1.fBomb) { _local2.BombList_Remove(_local1); } _local1.Ox = _local1._x; _local1.Oy = _local1._y; _local1.TStart = ct + Math.floor(Math.random() * 100); _local1.TLength = 700; _local1.onEnterFrame = _local2.ColorJiggleThink; } _local3--; } x++; } _local2._HintTime = -1; } function RowSort(a, b) { var _local1 = b; var _local2 = a; if (_local2.col < _local1.col) { return(-1); } if (_local2.col > _local1.col) { return(1); } if (_local2.row < _local1.row) { return(-1); } if (_local2.row > _local1.row) { return(1); } return(0); } function UpdateBoard() { var _local2 = _root; if ((_local2._GameType == _local2.GT.Survival) && (_local2._fBonusThink)) { BonusThink(); } else { if ((_PA == 0) && (_DoRotate)) { LookForMatches(true); } else if (PieceUpdateList.length > 0) { _HintTime = -1; PieceUpdateList.sort(RowSort); var _local1 = 0; while (_local1 < PieceUpdateList.length) { if (PieceUpdateList[_local1].Piece._flags == _local2.PF.Check) { if (SelectedPieces == null) { SelectedPieces = new Array(); } SelectedPieces.push(PieceUpdateList[_local1]); PieceUpdateList[_local1].Piece._flags = 0; } else { DropPieces(PieceUpdateList[_local1]); } _local1++; } PieceUpdateList.splice(0); if (SelectedPieces.length > 0) { LookForMatches(false); } } else { if ((_PA == 0) && (_BombsUpdate)) { _BombsUpdate = false; BombList_Update(); } if ((_PA > 0) && (SelectedPieces == null)) { _local2._Spinner._visible = false; } else { if (_GameOver) { _LevelUp._visible = false; _local2._Spinner._visible = false; _LoadGame = false; SendScore(true); _local2.WriteXenonStats(); if (_local2.GameOverDisplay == "continue") { _local2.gotoAndStop("GameOver"); } else { _local2.gotoAndStop("NameInput"); } return; } if (_LevelUp._visible) { LevelUp_Think(_LevelUp); } else if (_EndLevelReached) { _local2._Spinner._visible = false; SendScore(false); LevelUp_Init(_LevelUp); } else { if (_PA == 0) { if (!_DoRotate) { PieceBoard.doMouseMove(); } if (_HintTime < 0) { _HintFlower = (Stats.Flowers == 0) || (_GameType == GT.Survival); _HintTime = _tm + (_HintFlower ? _HintFlowerDelay : Number(_HintDelay)); _local2.FVMx = 0; _local2.FVMy = 0; _Hint._Time = 0; } else if ((_HintTime == 0) && (_Hint._Time != 0)) { Hint_Think(_tm); } else if (_HintTime < _tm) { if (FindValidMoves()) { if (_HintFlower && (AvailFlowers.length == 0)) { _HintFlower = false; _HintTime = (_tm + Number(_HintDelay)) - _HintFlowerDelay; _local2.FVMx = 0; _local2.FVMy = 0; } else { _HintTime = 0; UpdateTime(false); Hint_Init(_tm); } } } } else { _Hint._Time = 0; _Hint._visible = false; } if ((((((_local2._Spinner._visible && (_local2._PA == 0)) && (_local2._currentframe == _local2.Fr.Active)) && (!_local2._DoRotate)) && (!_GameOver)) && (!_BombsUpdate)) && (_local2.pausebutton.PausePending)) { _local2.pausebutton.Pause(true); } } } } if ((((((_local2._Spinner._visible && (_local2._PA == 0)) && (_local2._currentframe == _local2.Fr.Active)) && (!_local2._DoRotate)) && (!_GameOver)) && (!_BombsUpdate)) && (_local2.pausebutton.PausePending)) { _local2.pausebutton.Pause(true); } } } function SendScore(fSubmit) { } function SpecialPieceCount(Combo) { var _local2 = Combo; var bonusMult = 1; var cBombs = 0; var cBonus = 0; var _local1 = 0; while (_local1 < _local2.length) { cBombs = cBombs + (_local2[_local1].Piece.fBomb ? 1 : 0); cBonus = cBonus + (_local2[_local1].Piece.fBonus ? 1 : 0); bonusMult = bonusMult * (_local2[_local1].Piece.fBonus ? 2 : 1); _local1++; } return({cBombs:cBombs, cBonus:cBonus, bonusMult:bonusMult}); } function UpdateScoreboard(Combos, fBonus) { var _local2 = Combos; var mult = Number(_Level + 1); var _local3 = 0; var bonusMult = 1; var len; var types; var _local1 = 0; while (_local1 < _local2.length) { len = _local2[_local1].length; if ((_local2[_local1][0] == null) || ((_local2[_local1][0] != 1) && (_local2[_local1][0].Piece == null))) { } else { if (_local2[_local1][0] == 1) { len--; _local3 = 100; Stats.Bonus3++; Stats.Bonus = Stats.Bonus + 3; } else if ((_local2[_local1][0].Piece.FlowerType == 0) || (_local2[_local1][0].Piece.Flowered == _tm)) { types = SpecialPieceCount(_local2[_local1]); _local3 = 5; bonusMult = types.bonusMult; Stats.Combo[len - 3]++; Stats.Bonus = Stats.Bonus + types.cBonus; Stats.Bombs = Stats.Bombs + types.cBombs; if ((types.cBombs > 0) && (types.cBonus > 0)) { Stats.BombBonus++; } } else if (_local2[_local1][0].Piece.FlowerType == 1) { _local3 = 2500; Stats.Combo[len - 3]++; JarRefill(); } else if (_local2[_local1][0].Piece.FlowerType > 1) { _EndGameHeader = "gameend_youwin"; _EndGameInfo = "gameendinfo_pearlcluster"; _GameOver = true; _GameWin = true; CollapseWin(); _local3 = 25000; Stats.Combo[len - 3]++; } _local3 = _local3 * ((len - 2) * mult); if (_local2[_local1][0] != 1) { _local3 = _local3 + (mult * ((fBonus && ((_local2.length - 1) > 0)) ? 10 : 0)); } Plume_Add(Math.floor(_local3), bonusMult, _local2[_local1]); _root._Score = _root._Score + (_local3 * bonusMult); delete _local2[_local1]; } _local1++; } if (_BombGrace > 0) { _BombGrace = _BombGrace - _local2.length; if (_BombGrace <= 0) { _BombFreq = 0; } } CheckForLevelEnd(_local2.length); } function CheckForLevelEnd(cCombos) { var _local1 = _root; if (_GameType != GT.Survival) { if ((_local1._CombosLeft > 0) && (cCombos > 0)) { _local1._CombosLeft = _local1._CombosLeft - cCombos; panel_combos.ComboInfo.text = ((_local1._CombosLeft > 0) ? (_local1._CombosLeft) : 0); panel_combos.ComboInfo2.text = ((_local1._CombosLeft > 0) ? (_local1._CombosLeft) : 0); } _local1.AchievementToast.UpdateScore(_local1._Score, false); if ((_Settings[_Level].combos > 0) && (_local1._CombosLeft <= 0)) { _EndLevelReached = true; } } else { _local1.AchievementToast.UpdateScore(_local1._Score, false); } } function EndLevel(fBombUpdate) { _Level++; InitLevel(); } function JarRefill() { var i; var jar; i = 5 - _BonusCount; while (i < 10) { jar = eval ("Background.jar" + i); if (jar._currentframe != 2) { jar._alpha = 100; jar.jar._alpha = 100; jar.gotoAndStop("Create"); } else { jar._alpha = 100; jar.jar._alpha = 100; } jar.clip.gotoAndPlay(1); i++; } _tcurr = _CurrMax; _jars = -1; } function CheckGameWin() { var _local3 = _root; var _local2 = 0; while (_local2 < _local3._BoardWidth) { var _local1 = 0; while (_local1 < (_local3._BoardHeight + 1)) { if ((_local1 == _local3._BoardHeight) && ((_local2 % 2) == 0)) { } else if (!Board[_local2][_local1].Piece.hidden) { return(false); } _local1++; } _local2++; } return(true); } function ScaleThink(o) { var _local1 = o; var _local3 = _root; if (_local3._tm < _local1.To) { } else { var _local2 = (_local1.Te - _local3._tm) / _local1.P; if (_local2 <= 0) { _local1._xscale = _local1.St; _local1._yscale = _local1.St; _local3.Think_Remove(_local1, 0); } else { _local1._xscale = (_local1.So * _local2) + (_local1.St * (1 - _local2)); _local1._yscale = _local1._xscale; } } } function ScaleAnimate(o, offset, fShow) { var _local1 = o; var _local2 = _root; _local1._flags = 0; _local1.So = (fShow ? 0 : 100); _local1.St = (fShow ? 100 : 0); _local1.P = 500; _local1.Te = (_local2._tm + _local1.P) + offset; _local1.To = _local2._tm + offset; _local2.Think_Add(_local1, _local2.ScaleThink, 0); } function LeftSlideThink(o) { var _local1 = o; var _local3 = _root; if (_local3._tm < _local1.To) { } else { if (_local1.thinkflags == 0) { _local3._SoundMask = _local3._SoundMask | _local3.SF.Slide; _local1.thinkflags = 1; } var _local2 = (_local1.Te - _local3._tm) / _local1.P; if (_local2 <= 0) { _local3.Think_Remove(_local1, 0); _local1._alpha = (_local1.fLeft ? 100 : 0); _local1._visible = _local1.fLeft; _local1.fn(_local1); } else if (_local1.fLeft) { _local1._alpha = 100 * (1 - _local2); } else { _local1._alpha = 100 * _local2; } } } function LeftSlideAnimate(o, fLeft, offset, cLength, afterthink, Ox) { var _local1 = o; var _local2 = _root; if ((!fLeft) && (_local1._alpha == 0)) { } else { if (_local1.think != null) { _local2.Think_Remove(_local1, 0); } _local1._flags = 0; _local1.thinkflags = 0; _local1.fLeft = fLeft; _local1.Ox = Ox; _local1.Lx = cLength; _local1.P = 1000; _local1.Te = (_local2._tm + offset) + _local1.P; _local1.To = _local2._tm + offset; _local1.R = 90 * _local2._Rad; _local1.fn = afterthink; _local2.Think_Add(_local1, _local2.LeftSlideThink, 0); } } function RightSlideThink(o) { var _local1 = o; var _local3 = _root; if (_local3._tm < _local1.To) { } else { if (_local1.thinkflags == 0) { _local3._SoundMask = _local3._SoundMask | _local3.SF.Slide; _local1.thinkflags = 1; } var _local2 = (_local1.Te - _local3._tm) / _local1.P; if (_local2 <= 0) { _local3.Think_Remove(_local1, 0); _local1._alpha = (_local1.fRight ? 100 : 0); _local1._visible = _local1.fRight; _local1.fn(_local1); } else if (_local1.fRight) { _local1._alpha = 100 * (1 - _local2); } else { _local1._alpha = 100 * _local2; } } } function RightSlideAnimate(o, fRight, offset, cLength, afterthink, Ox) { var _local1 = o; var _local2 = _root; if (_local1.think != null) { _local2.Think_Remove(_local1, 0); } _local1._flags = 0; _local1.thinkflags = 0; _local1.fRight = fRight; _local1.Ox = Ox; _local1.Lx = cLength; _local1.P = 1000; _local1.Te = (_local2._tm + offset) + _local1.P; _local1.To = _local2._tm + offset; _local1.R = 90 * _local2._Rad; _local1.fn = afterthink; _local2.Think_Add(_local1, _local2.RightSlideThink, 0); } function ElementJiggleThink(o) { var _local1 = o; var _local2 = (_root._tm - _local1.Ts) / _local1.Tl; if (_local2 > 1) { _local1._x = _local1.Ox; _local1._y = _local1.Oy; } else { _local1._x = _local1.Ox + Math.floor((Math.random() * -2) + (Math.random() * 2)); _local1._y = _local1.Oy + Math.floor((Math.random() * -2) + (Math.random() * 2)); } } function JiggleAnimate(o, cLength) { var _local1 = o; var _local2 = _root; _local1._flags = ((_local1.think != null) ? 1 : 0); if (_local1._flags == 0) { _local1.Ox = _local1._x; _local1.Oy = _local1._y; } _local1.Ts = _local2._tm; _local1.Tl = cLength; _local2._SoundMask = _local2._SoundMask | _local2.SF.SpaceEmpty; _local2.Think_Add(_local1, _local2.ElementJiggleThink, 0); } _root.LocalizationXml = "g.xml"; if (_root.bgcolor != null) { var newColor = new Color(_root.piecemask); newColor.setRGB(Number(_root.bgcolor)); _root.bgcolor = null; } if (_SessionInit == null) { _root.SavedGameListSize = 0; Background.gotoAndStop("Normal"); _root.panel_combos._visible = false; _root.panel_level._visible = false; _root.panel_timer._visible = false; this.onEnterFrame = DoLoader; } else { this.onEnterFrame = DoGame; } if ((_DoGameParse != null) && (_DoGameParse)) { _DoGameParse = false; delete _SplashPlayed; _root.gotoAndStop("LoadSavedGame"); } else if (_SplashPlayed != null) { InitGame(true); delete _SplashPlayed; } stop(); _root.FVMx = 0;
Instance of Symbol 442 MovieClip [Pieces] "PieceBoard" in Frame 1
onClipEvent (load) { this.doRotate = function () { var _local1 = _root; _local1._Spinner.arrows._visible = false; _local1._Spinner.Highlight._visible = false; if (_local1._FlowerRotate != null) { _local1._SoundMask = _local1._SoundMask | ((_local1.SelectedPieces.length == 3) ? (_local1.SF.PearlRotate) : (_local1.SF.FlowerRotate)); _local1.Flower_RotatePieces(); _local1.rotX = _local1._FlowerRotate.Piece._x; _local1.rotY = _local1._FlowerRotate.Piece._y; } else { _local1._SoundMask = _local1._SoundMask | _local1.SF.Rotation; } _local1.UpdateTime(false); _local1.RotatePieces(_local1.rotX, _local1.rotY, _local1.SelectedPieces); }; this.doMouseMove = function () { var _local1 = _root; if (((_local1._PA > 0) || (_local1._currentframe != _local1.Fr.Active)) || (_local1._DoRotate)) { } else { var origCol = _local1._CursorCol; var origRow = _local1._CursorRow; var origVertex = _local1._CursorVertex; _local1._CursorCol = _local1.NewCursorCol; _local1._CursorRow = _local1.NewCursorRow; _local1._CursorVertex = _local1.NewCursorVertex; var evenColumn = ((_local1._CursorCol % 2) == 0); var evenRow = ((_local1._CursorRow % 2) == 0); var _local3 = Math.floor(_local1._CursorRow / 2); var rowAdjust = (((_local1._CursorCol % 2) == 1) ? -1 : 0); delete _local1.SelectedPieces; _local1.SelectedPieces = new Array(3); if (_local1._CursorVertex == 0) { _local1.SelectedPieces[0] = _local1.Board[_local1._CursorCol][_local3]; _local1.SelectedPieces[1] = _local1.Board[_local1._CursorCol + 1][_local3 + rowAdjust]; _local1.SelectedPieces[2] = _local1.Board[_local1._CursorCol + 1][(_local3 + 1) + rowAdjust]; } else if (_local1._CursorVertex == 1) { _local1.SelectedPieces[0] = _local1.Board[_local1._CursorCol][_local3 - 1]; _local1.SelectedPieces[2] = _local1.Board[_local1._CursorCol][_local3]; _local1.SelectedPieces[1] = _local1.Board[_local1._CursorCol + 1][_local3 + rowAdjust]; } else { _local1.SelectedPieces[0] = _local1.Board[_local1._CursorCol][_local3]; _local1.SelectedPieces[2] = _local1.Board[_local1._CursorCol][_local3 + 1]; _local1.SelectedPieces[1] = _local1.Board[_local1._CursorCol + 1][(_local3 + 1) + rowAdjust]; } _local1._Spinner.enabled = true; _local1._Spinner.selector.gotoAndStop("enable"); if (_local1._GameType == _local1.GT.Survival) { var count = 0; var _local2 = 0; while (_local2 < 3) { if (_local1.SelectedPieces[_local2].Piece.locked) { _local1._Spinner.enabled = false; _local1._Spinner.selector.gotoAndStop("disable"); } if (_local1.SelectedPieces[_local2].Piece.hidden) { count++; } _local2++; } if (count >= 3) { _local1._Spinner.enabled = false; _local1._Spinner.selector.gotoAndStop("disable"); } } _local1.Flower_RotateCheck(); var refX = _local1._Spinner._x; var refY = _local1._Spinner._y; if (_local1._FlowerRotate == null) { _local1._Spinner._x = (_local1._CursorCol * _local1._ThreeQuarterWidth) + _local1._QuarterWidth; _local1._Spinner._y = (_local1._CursorRow * _local1._HalfHeight) - ((!evenColumn) ? (_local1._HalfHeight) : 0); if (_local1._CursorVertex == 0) { if (evenRow) { _local1._Spinner._y = _local1._Spinner._y + _local1._HalfHeight; } _local1._Spinner._x = _local1._Spinner._x + _local1._QuarterWidth; var refPiece = _local1.SelectedPieces[0].Piece; _local1.rotX = refPiece._x + ((_local1._LegLength * refPiece._xscale) / 100); _local1.rotY = refPiece._y; } else if (_local1._CursorVertex == 2) { _local1._Spinner._y = _local1._Spinner._y + _local1._HalfHeight; var refPiece = _local1.SelectedPieces[1].Piece; _local1.rotX = refPiece._x - ((_local1._LegLength * refPiece._xscale) / 100); _local1.rotY = refPiece._y; } else { var refPiece = _local1.SelectedPieces[1].Piece; _local1.rotX = refPiece._x - ((_local1._LegLength * refPiece._xscale) / 100); _local1.rotY = refPiece._y; } } if ((refX != _local1._Spinner._x) || (refY != _local1._Spinner._y)) { _local1._SoundMask = _local1._SoundMask | _local1.SF.MoveTick; } _local1.Spinner_SetRotation(); _local1._Spinner._visible = true; } }; this.onMouseUp = function () { var _local1 = _root; this.doMouseMove(); if (((((!_local1._Spinner._visible) || (!_local1._Spinner.enabled)) || (_local1._PA > 0)) || (_local1._currentframe != _local1.Fr.Active)) || (_local1._DoRotate)) { } else { if (_local1._KeyHack) { var i = 0; while (i < (_local1.KeyStates.length - 1)) { if (_local1.KeyStates[i]) { var sp = _local1.SelectedPieces; var closest = 999999; var _local2 = null; var _local3 = 0; while (_local3 < _local1.SelectedPieces.length) { var dx = (sp[_local3].Piece._x - _xmouse); var dy = (sp[_local3].Piece._y - _ymouse); var dist = Math.sqrt((dx * dx) + (dy * dy)); if (closest > dist) { closest = dist; _local2 = sp[_local3]; } _local3++; } if (_local1._FlowerRotate != null) { var dx = (_local1._FlowerRotate.Piece._x - _xmouse); var dy = (_local1._FlowerRotate.Piece._y - _ymouse); var dist = Math.sqrt((dx * dx) + (dy * dy)); if (closest > dist) { closest = dist; _local2 = _local1._FlowerRotate; } } if (((_local1._GameType == _local1.GT.Survival) && (_local1.KeyStates[15])) && (i == 5)) { _local2.Piece.hidden = true; _local2.Piece.locked = false; _local2.Piece.Color = -100; _local2.Piece.piece.lock.gotoAndStop("unlocked"); _local2.Piece.gotoAndStop("hidden"); } else if (((_local1._GameType == _local1.GT.Survival) && (_local1.KeyStates[15])) && (i == 6)) { _local2.Piece.locked = !_local2.Piece.locked; _local2.Piece.piece.lock.gotoAndStop((_local2.Piece.locked ? "locked" : "unlocked")); } else { _local1.ForceColor(_local2.Piece, i, (((_local1.KeyStates[15] && (i > 1)) && (i < 5)) ? (i - 1) : 0), _local1.KeyStates[15] && (i == 0), _local1.KeyStates[15] && (i == 1)); _local2.Piece.hidden = false; } if (_local2 == _local1._FlowerRotate) { _local1._FlowerRotate = null; _local1._CursorCol = -1; this.doMouseMove(); } return; } i++; } } _local1._RotationTry = 1; _local1._DoRotate = true; _local1.Stats.Rotations++; doRotate(); } }; }
Instance of Symbol 576 MovieClip "Localizer" in Frame 1
onClipEvent (load) { this.LocXML = new XML(); this.LocXML.ignoreWhite = true; _root.Localizer.Failed = false; _root.Localizer.Loaded = false; this.Loc = function (o, name) { if (_root.Localizer.Failed) { o.text = " "; return(undefined); } var Text = eval (("_root.Localizer." + name) + ".text"); if (Text == null) { Text = " "; } o.text = Text; var fmt = new TextFormat(); var Size = eval (("_root.Localizer." + name) + ".size"); if (Size != null) { fmt.size = Size; } var Font = eval (("_root.Localizer." + name) + ".font"); if (Font != null) { fmt.font = Font; } o.setTextFormat(fmt); delete fmt; }; this.LocXML.onLoad = function (fSuccess) { var _local1 = _root; if (!fSuccess) { if (_local1.Localizer.Failed) { _local1.LocComplete(false); } else { _local1.Localizer.LocXML.load(_local1.LocalizationXml); } _local1.Localizer.Failed = true; } else { _local1.Localizer.ParseLocXML(); } }; this.ParseLocXML = function () { var _local3; var Size; var Font; var _local1; var _local2 = _root.Localizer.LocXML.firstChild.firstChild; while (_local2) { _local3 = null; Size = null; Font = null; _local1 = _local2.firstChild; while (_local1) { if (_local1.nodeName == "text") { _local3 = _local1.firstChild.nodeValue; } else if (_local1.nodeName == "size") { Size = _local1.firstChild.nodeValue; } else if (_local1.nodeName == "font") { Font = _local1.firstChild.nodeValue; } _local1 = _local1.nextSibling; } Set("_root.Localizer." + _local2.nodeName, {text:_local3, size:Size, font:Font}); _local2 = _local2.nextSibling; } _root.Localizer.Loaded = true; fscommand ("FileIOReadHeader", _root.Localizer.fileio_read_hdr_text.text); fscommand ("FileIOReadBody", _root.Localizer.fileio_read_body_text.text); fscommand ("FileIOWriteHeader", _root.Localizer.fileio_write_hdr_text.text); fscommand ("FileIOWriteBody", _root.Localizer.fileio_write_body_text.text); fscommand ("FileIOButton", _root.Localizer.fileio_button_text.text); _root.LocComplete(true); }; this.LocXML.load(_root.LocalizationXml); }
Frame 7
function onEnterFrame() { var _local1 = _root; _local1.splash_txt.valign = "center"; if (_local1.StartupMode == "SignedOut") { _local1.Localizer.Loc(_local1.splash_txt, "startup_signedout_text"); } else if (_local1.StartupMode == "NoProfile") { _local1.Localizer.Loc(_local1.splash_txt, "startup_profile_text"); } else { _local1.Localizer.Loc(_local1.splash_txt, "startup_text"); } if (_local1._SplashPlayed == null) { _local1._SessReady = false; _local1._SplashPlayed = getTimer(); _local1.InitSounds(); } if ((!RegisteredAccessibility) && (_local1.KeyboardAccessibility.RegisterActionableItem)) { RegisteredAccessibility = true; _local1.KeyboardAccessibility.RegisterActionableItem("OK", function () { }, function () { PressedSplashButton = true; }, function () { }, function () { }, function () { return(true); }); _local1.KeyboardAccessibility.SetState("Splash", "OK"); } var _local2 = getTimer(); var _local3 = _local2 - _local1._SplashPlayed; if (((PressedSplashButton && (_local3 > _local1.UI.SplashTime)) && (_local1.Localizer.Loaded)) && (_local1.S_WinGame.getBytesLoaded() >= _local1.S_WinGame.getBytesTotal())) { _local1.StartupMode = ""; _local1.SessionUpdate(); _local1._ReceivedSessionStart = true; _local1.InitSession(); this.onEnterFrame = _local1.DoGame; _local1.ReadSettings(); _local1.ReadGame(); fscommand ("SessionReady", "true"); _local1.gotoAndStop("Menu"); } } var RegisteredAccessibility = false; var PressedSplashButton = false; stop();
Instance of Symbol 607 MovieClip in Frame 14
onClipEvent (load) { fscommand ("Presence", "Menu"); this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); }
Instance of Symbol 615 MovieClip "btn_mode_timed" in Frame 14
onClipEvent (load) { ButtonText = "modeButton_timed"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Timed", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_timedtooltip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.PlaySounds(); _local1._GameTypeCache = _local1.GT.Timed; if (_local1.SavedGame2 != "") { _local1._ResumingSavedGame = true; _local1.SavedGame = _local1.SavedGame2; _local1.gotoAndStop("Confirm"); } else { _local1.gotoAndStop("DifficultySelection"); } }; }
Instance of Symbol 615 MovieClip "btn_mode_normal" in Frame 14
onClipEvent (load) { ButtonText = "modeButton_normal"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Normal", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("Menu"); this.onEnterFrame = null; }; this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_standardtooltip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.PlaySounds(); _local1._GameTypeCache = _local1.GT.Marathon; if (_local1.SavedGame1 != "") { _local1._ResumingSavedGame = true; _local1.SavedGame = _local1.SavedGame1; _local1.gotoAndStop("Confirm"); } else { _local1.gotoAndStop("DifficultySelection"); } }; }
Instance of Symbol 615 MovieClip "btn_mode_survival" in Frame 14
onClipEvent (load) { ButtonText = "modeButton_survival"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Survival", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_survivaltooltip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.PlaySounds(); _local1._GameTypeCache = _local1.GT.Survival; if (_local1.SavedGame3 != "") { _local1._ResumingSavedGame = true; _local1.SavedGame = _local1.SavedGame3; _local1.gotoAndStop("Confirm"); } else { _local1.gotoAndStop("DifficultySelection"); } }; }
Instance of Symbol 615 MovieClip "btn_options" in Frame 14
onClipEvent (load) { ButtonText = "menuButton_options"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Options", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_optionstooltip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Options"); }; }
Instance of Symbol 615 MovieClip "btn_highscores" in Frame 14
onClipEvent (load) { ButtonText = "menuButton_leaderboard"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("HighScores", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_leaderboardtooltip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Leaderboard"); }; }
Instance of Symbol 615 MovieClip "btn_tutorial" in Frame 14
onClipEvent (load) { ButtonText = "menuButton_tutorial"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Tutorial", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_tutorialtooltip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 615 MovieClip "btn_exit" in Frame 14
onClipEvent (load) { ButtonText = "menuButton_exittodash"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Exit", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_exittodashtooltip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonUp; fscommand ("ReturnToArcade"); }; }
Instance of Symbol 615 MovieClip "btn_achievements" in Frame 14
onClipEvent (load) { ButtonText = "menuButton_achievements"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Achievements", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.ToolTip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.ToolTip.tip_txt, "main_achievementstip_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonUp; fscommand ("AchievementsUI"); }; }
Instance of Symbol 625 MovieClip in Frame 21
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 615 MovieClip "btn" in Frame 21
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 21
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 625 MovieClip in Frame 28
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 28
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 28
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip in Frame 35
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 35
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 668 MovieClip "btn_left" in Frame 35
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef--; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 35
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip "window_level_3" in Frame 42
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 42
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 668 MovieClip "btn_left" in Frame 42
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef--; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 42
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip in Frame 49
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 49
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 668 MovieClip "btn_left" in Frame 49
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef--; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 49
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip in Frame 56
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 56
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 668 MovieClip "btn_left" in Frame 56
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef--; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 56
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip in Frame 63
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 63
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 668 MovieClip "btn_left" in Frame 63
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef--; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 63
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip in Frame 70
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 631 MovieClip "btn_right" in Frame 70
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef++; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 668 MovieClip "btn_left" in Frame 70
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef--; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 70
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip in Frame 77
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); if (_root._TipRef > 0) { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + (_root._TipRef - 1)) + "_Text"); } else { _root.Localizer.Loc(_root.levelup_txt, ("Tip_" + _root._Level) + "_Text"); } _root.btn_left._visible = _root._TipRef > 0; _root.btn_right._visible = _root._TipRef > 0; }
Instance of Symbol 668 MovieClip "btn_left" in Frame 77
onClipEvent (load) { this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TipRef--; if ((_local1._GameType == _local1.GT.Timed) && ((_local1._TipRef == 1) || (_local1._TipRef == 4))) { _local1.gotoAndStop(("Level_" + _local1._TipRef) + "_Timed"); } else { _local1.gotoAndStop("Level_" + _local1._TipRef); } }; }
Instance of Symbol 615 MovieClip "btn" in Frame 77
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 625 MovieClip in Frame 84
onClipEvent (load) { this._alpha = 100; _root.Localizer.Loc(_root.pause_hdr, "pause_header"); this.onRelease = function () { var _local1 = _root; _local1.M_current.setVolume(_local1._Level_music * 100); fscommand ("Pause", "0"); _local1.gotoAndStop("Active"); }; }
Instance of Symbol 615 MovieClip "btn_resume" in Frame 84
onClipEvent (load) { ButtonText = "menuButton_resume"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Resume", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(button.enabled != false); }); this.onEnterFrame = function () { var _local1 = _root; if (_local1.ResetPauseMenu) { _local1.KeyboardAccessibility.SetState("Pause", "Resume"); _local1.ResetPauseMenu = false; } else { _local1.KeyboardAccessibility.SetState("Pause"); } this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.IsPaused = false; fscommand ("Pause", "off"); _local1.gotoAndStop("Active"); }; }
Instance of Symbol 615 MovieClip "btn_options" in Frame 84
onClipEvent (load) { ButtonText = "menuButton_options"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Options", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Options"); }; }
Instance of Symbol 615 MovieClip "btn_highscores" in Frame 84
onClipEvent (load) { ButtonText = "menuButton_leaderboard"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("HighScores", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Leaderboard"); }; }
Instance of Symbol 615 MovieClip "btn_tutorial" in Frame 84
onClipEvent (load) { ButtonText = "menuButton_tutorial"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Tutorial", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 615 MovieClip "btn_exit" in Frame 84
onClipEvent (load) { ButtonText = "menuButton_exitpause"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Exit", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.LeftSlideAnimate(_local1.panel_combos, false, 100, 100, null, _local1.panel_combos.OrigX + 100); _local1.LeftSlideAnimate(_local1.panel_level, false, 650, 100, null, _local1.panel_level.OrigX + 100); if (_local1._GameType == _local1.GT.Timed) { _local1.RightSlideAnimate(_local1.panel_timer, false, 280, 100, null, _local1.panel_timer.OrigX - 100); } _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.SaveGame(); _local1.AchievementToast.UpdateScore(_local1._Score, true, false); fscommand ("TerminateGame", "<data><exit v=\"UserButton\"/></data>"); _local1.IsPaused = false; fscommand ("Pause", "off"); _local1.gotoAndStop("Menu"); }; }
Frame 91
Instance of Symbol 749 MovieClip "window" in Frame 91
onClipEvent (load) { this._alpha = _root.UI.WindowAlpha; _root.Localizer.Loc(_root.gameover_hdr, _root._EndGameHeader); _root.Localizer.Loc(_root.gameover_body, _root._EndGameInfo); _root.Localizer.Loc(_root.totalpieces_txt, "gameend_piececount"); _root.Localizer.Loc(_root.score_txt, "gameend_score"); _root.score_txt.valign = "center"; _root.Localizer.Loc(_root.time_txt, "gameend_time"); _root.combo_cnt.text = "x" + (((Number(_root.Stats.Combo[0]) + Number(_root.Stats.Combo[1])) + Number(_root.Stats.Combo[2])) + Number(_root.Stats.Combo[3])); _root.bonus_cnt.text = "x" + _root.Stats.Bonus; _root.bomb_cnt.text = "x" + _root.Stats.Bombs; _root.bbcombo_cnt.text = "x" + _root.Stats.BombBonus; _root.b3combo_cnt.text = "x" + _root.Stats.Bonus3; _root.flower_cnt.text = "x" + _root.Stats.Flowers; _root.pearl_cnt.text = "x" + _root.Stats.Pearls; _root.pieces_cnt.text = _root.Stats.Pieces; _root.score_cnt.text = _root._Score; var min = Math.floor(_root._tt / 60000); var sec = Math.floor((_root._tt / 1000) - (min * 60)); if (sec < 10) { sec = "0" + sec; } _root.time_cnt.text = (min + ":") + sec; _root.Trophy.gotoAndStop((_root._GameWin ? 2 : 1)); _root.AchievementToast.UpdateScore(_root._Score, true, true); }
Instance of Symbol 615 MovieClip "gameover_btn" in Frame 91
onClipEvent (load) { ButtonText = "playagain_button"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("GameOver", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("GameOver"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.Trophy.gotoAndStop(1); _local1.LeftSlideAnimate(_local1.panel_combos, false, 100, 100, null, _local1.panel_combos.OrigX + 100); _local1.LeftSlideAnimate(_local1.panel_level, false, 650, 100, null, _local1.panel_level.OrigX + 100); if (_local1._GameType == _local1.GT.Timed) { _local1.RightSlideAnimate(_local1.panel_timer, false, 280, 100, null, _local1.panel_timer.OrigX - 100); } _local1.gotoAndStop("Menu"); }; }
Instance of Symbol 374 MovieClip in Frame 91
onClipEvent (load) { stop(); }
Instance of Symbol 328 MovieClip in Frame 91
onClipEvent (load) { stop(); }
Instance of Symbol 625 MovieClip in Frame 100
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); _root.KeyboardAccessibility.RegisterActionableItem("Cancel", function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Menu"); }, eval("NULL"), eval("NULL"), eval("NULL"), function () { return(true); }); _root.Localizer.Loc(_root.back_txt, "about_back"); _root.Localizer.Loc(_root.hdr_confirm, (_root._GameShutdown ? "header_exitsave" : ((_root._ResumingSavedGame ? "resumegame_hdr" : "confirm_header")))); _root.Localizer.Loc(_root.body_confirm, (_root._GameShutdown ? "shutdown_body" : ((_root._ResumingSavedGame ? (((_root._GameTypeCache == _root.GT.Marathon) ? "resumegame_marathon_body" : (((_root._GameTypeCache == _root.GT.Timed) ? "resumegame_timed_body" : "resumegame_survival_body")))) : "confirm_body")))); }
Instance of Symbol 615 MovieClip "confirm_no" in Frame 100
onClipEvent (load) { ButtonText = (_root._ResumingSavedGame ? "resumegame_no_text" : "confirmbutton_no"); this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("No", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("Confirm", "Yes"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._GameShutdown) { _local1._GameShutdown = false; _local1.gotoAndStop("Menu"); } else if (_local1._ResumingSavedGame) { _local1._ResumingSavedGame = false; _local1.gotoAndStop("DifficultySelection"); } else { _local1.gotoAndStop("Menu"); } }; }
Instance of Symbol 615 MovieClip "confirm_yes" in Frame 100
onClipEvent (load) { ButtonText = (_root._ResumingSavedGame ? "resumegame_yes_text" : "confirmbutton_yes"); this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Yes", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._GameShutdown) { _local1._GameShutdown = false; fscommand ("TerminateGame", "<data><exit v=\"UserButton\"/></data>"); _local1.gotoAndStop("Menu"); } else if (_local1._ResumingSavedGame) { _local1._ResumingSavedGame = false; delete _local1._SplashPlayed; _local1.ActiveInGame = true; _local1.ParseGame(_local1.SavedGame); return; } _local1.gotoAndStop("DifficultySelection"); }; }
Frame 108
_root.Localizer.Loc(_root.txt_nomoves, "nomoves_text"); _Hint._visible = false; _root._Spinner._visible = false; _root.PiecesColorJiggle(); stop();
Instance of Symbol 625 MovieClip in Frame 116
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); _root.Localizer.Loc(_root.back_txt, "about_back"); _root.Localizer.Loc(_root.hdr_difficulty, ((_root._GameTypeCache == _root.GT.Marathon) ? "header_difficulty_marathon" : (((_root._GameTypeCache == _root.GT.Timed) ? "header_difficulty_timed" : "header_difficulty_survival")))); }
Instance of Symbol 615 MovieClip in Frame 116
onClipEvent (load) { ButtonText = "difficultyButton_easy"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Easy", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { var _local2 = _root; var _local1 = "Medium"; if (_local2.DefaultDifficulty == "Easy") { _local1 = "Easy"; } if (_local2.DefaultDifficulty == "Hard") { _local1 = "Hard"; } _local2.KeyboardAccessibility.SetState("Difficulty", _local1); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.PlaySounds(); _local1._DifficultyCache = _local1.DF.Easy; if (_local1._PiecesDropped) { _local1.InitGame(true); } _local1.ActiveInGame = false; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 615 MovieClip in Frame 116
onClipEvent (load) { ButtonText = "difficultyButton_medium"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Medium", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.PlaySounds(); _local1._DifficultyCache = _local1.DF.Medium; if (_local1._PiecesDropped) { _local1.InitGame(true); } _local1.ActiveInGame = false; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 615 MovieClip in Frame 116
onClipEvent (load) { ButtonText = "difficultyButton_hard"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Hard", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.PlaySounds(); _local1._DifficultyCache = _local1.DF.Hard; if (_local1._PiecesDropped) { _local1.InitGame(true); } _local1.ActiveInGame = false; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 615 MovieClip in Frame 116
onClipEvent (load) { ButtonText = "difficultyButton_cancel"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Cancel", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Menu"); }; }
Instance of Symbol 625 MovieClip in Frame 123
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver == true)) ? (_root.UI.WindowAlpha) : 100); _root.Localizer.Loc(_root.hdr_exitsave, "header_exitsave"); _root.Localizer.Loc(_root.body_exitsave, "body_exitsave"); }
Instance of Symbol 795 MovieClip "btn_exitsaveno" in Frame 123
onClipEvent (load) { ButtonText = "confirmbutton_no"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("No", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.AchievementToast.UpdateScore(_local1._Score, true, false); fscommand ("TerminateGame", "<data><exit v=\"UserButton\"/></data>"); _local1.gotoAndStop("Menu"); }; }
Instance of Symbol 795 MovieClip "btn_exitsaveyes" in Frame 123
onClipEvent (load) { ButtonText = "confirmbutton_yes"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Yes", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.SaveGame(); _local1.AchievementToast.UpdateScore(_local1._Score, true, false); fscommand ("TerminateGame", "<data><exit v=\"UserButton\"/></data>"); _local1.gotoAndStop("Menu"); }; }
Instance of Symbol 795 MovieClip "btn_exitsavecancel" in Frame 123
onClipEvent (load) { ButtonText = "confirmbutton_cancel"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Cancel", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("ExitSave", "Cancel"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Pause"); }; }
Instance of Symbol 625 MovieClip in Frame 137
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); _root.Localizer.Loc(_root.options_hdr, "options_header"); _root.Localizer.Loc(_root.patterns_txt, "optionsText_patterns"); _root.Localizer.Loc(_root.music_txt, "optionsText_music"); _root.Localizer.Loc(_root.sfx_txt, "optionsText_sfx"); _root.level_sfx.level = "_root._Level_sfx"; _root.level_music.level = "_root._Level_music"; _root.ref_piece.gotoAndStop((_root._Patterns ? "alt_Normal" : (_root._AltPiece))); _root.ref_piece.lock.gotoAndStop("unlocked"); _root.ref_piece.glow._visible = false; _root.ref_piece.glow2._visible = false; _root.KeyboardAccessibility.RegisterActionableItem("Pattern", null, null, function () { _root.btn_pattern_up.button.onRollOver(); _root.btn_pattern_down.button.onRollOver(); }, function () { _root.btn_pattern_up.button.onRollOut(); _root.btn_pattern_down.button.onRollOut(); }, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Sfx", null, null, function () { _root.btn_sfx_up.button.onRollOver(); _root.btn_sfx_down.button.onRollOver(); }, function () { _root.btn_sfx_up.button.onRollOut(); _root.btn_sfx_down.button.onRollOut(); }, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Music", null, null, function () { _root.btn_music_up.button.onRollOver(); _root.btn_music_down.button.onRollOver(); }, function () { _root.btn_music_up.button.onRollOut(); _root.btn_music_down.button.onRollOut(); }, function () { return(true); }); }
Instance of Symbol 631 MovieClip "btn_sfx_up" in Frame 137
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("SfxUp", null, null, null, null, function () { button.onPress(); button.onRelease(); return(false); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._Level_sfx < 1) { _local1._Level_sfx = _local1._Level_sfx + 0.05; if (_local1._Level_sfx > 1) { _local1._Level_sfx = 1; } _local1.level_sfx.gotoAndStop(Math.round(20 * _local1._Level_sfx) + 1); fscommand ("SoundFX", _local1._Level_sfx); } }; }
Instance of Symbol 668 MovieClip "btn_sfx_down" in Frame 137
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("SfxDown", null, null, null, null, function () { button.onPress(); button.onRelease(); return(false); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._Level_sfx > 0) { _local1._Level_sfx = _local1._Level_sfx - 0.05; if (_local1._Level_sfx < 0) { _local1._Level_sfx = 0; } _local1.level_sfx.gotoAndStop(Math.round(20 * _local1._Level_sfx) + 1); fscommand ("SoundFX", _local1._Level_sfx); } }; }
Instance of Symbol 631 MovieClip "btn_music_up" in Frame 137
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("MusicUp", null, null, null, null, function () { button.onPress(); button.onRelease(); return(false); }); this.myPress = function () { }; this.myRelease = function () { var _local1 = _root; if (_local1._Level_music < 1) { _local1._Level_music = _local1._Level_music + 0.05; if (_local1._Level_music > 1) { _local1._Level_music = 1; } _local1.M_current.setVolume(_local1._Level_music * 100); _local1.level_music.gotoAndStop(Math.round(20 * _local1._Level_music) + 1); fscommand ("MusicVolume", _local1._Level_music); } }; }
Instance of Symbol 668 MovieClip "btn_music_down" in Frame 137
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("MusicDown", null, null, null, null, function () { button.onPress(); button.onRelease(); return(false); }); this.myPress = function () { }; this.myRelease = function () { var _local1 = _root; if (_local1._Level_music > 0) { _local1._Level_music = _local1._Level_music - 0.05; if (_local1._Level_music < 0) { _local1._Level_music = 0; } _local1.M_current.setVolume(_local1._Level_music * 100); _local1.level_music.gotoAndStop(Math.round(20 * _local1._Level_music) + 1); fscommand ("MusicVolume", _local1._Level_music); } }; }
Instance of Symbol 615 MovieClip "defaults_btn" in Frame 137
onClipEvent (load) { ButtonText = "optionsButton_defaults"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Defaults", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._Level_sfx = _local1._DefaultLevel_sfx; _local1._Level_music = _local1._DefaultLevel_music; _local1.level_sfx.gotoAndPlay(Math.round(20 * _local1._Level_sfx) + 1); _local1.level_music.gotoAndPlay(Math.round(20 * _local1._Level_music) + 1); fscommand ("SoundFX", _local1._Level_sfx); fscommand ("MusicVolume", _local1._Level_music); _local1._Patterns = false; _local1.check_pattern.check.gotoAndStop("clear"); _local1.ref_piece.gotoAndStop(_local1._AltPiece); x = 0; while (x < _local1._BoardWidth) { y = _local1._BoardHeight; while (y >= 0) { if ((y == _local1._BoardHeight) && ((x % 2) == 0)) { } else { piece = _local1.Board[x][y].Piece; if ((piece.FlowerType < 1) && (!piece.fBomb)) { if (_local1._Patterns) { piece.piece.gotoAndStop((piece.fBonus ? "alt_Special" : "alt_Normal")); } else { piece.piece.gotoAndStop((piece.fBonus ? (_local1._AltSpecial) : (_local1._AltPiece))); } } } y--; } x++; } }; }
Instance of Symbol 615 MovieClip "credits_btn" in Frame 137
onClipEvent (load) { ButtonText = "optionsButton_credits"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Credits", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Credits"); }; }
Instance of Symbol 615 MovieClip "return_btn" in Frame 137
onClipEvent (load) { ButtonText = "optionsButton_return"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("Options"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.SaveSettings(); if (!_local1.IsPaused) { _local1.gotoAndStop("Menu"); } else { _local1.gotoAndStop("Pause"); } }; }
Instance of Symbol 668 MovieClip "btn_pattern_down" in Frame 137
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("PatternDown", null, null, null, null, function () { button.onPress(); button.onRelease(); return(false); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._Patterns = !_local1._Patterns; _local1.ref_piece.gotoAndStop((_local1._Patterns ? "alt_Normal" : (_local1._AltPiece))); var x; var _local3; var _local2; x = 0; while (x < _local1._BoardWidth) { _local3 = _local1._BoardHeight; while (_local3 >= 0) { if ((_local3 == _local1._BoardHeight) && ((x % 2) == 0)) { } else { _local2 = _local1.Board[x][_local3].Piece; if ((_local2.FlowerType < 1) && (!_local2.fBomb)) { if (_local1._Patterns) { _local2.piece.gotoAndStop((_local2.fBonus ? "alt_Special" : "alt_Normal")); } else { _local2.piece.gotoAndStop((_local2.fBonus ? (_local1._AltSpecial) : (_local1._AltPiece))); } } } _local3--; } x++; } }; }
Instance of Symbol 631 MovieClip "btn_pattern_up" in Frame 137
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("PatternUp", null, null, null, null, function () { button.onPress(); button.onRelease(); return(false); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._Patterns = !_local1._Patterns; _local1.ref_piece.gotoAndStop((_local1._Patterns ? "alt_Normal" : (_local1._AltPiece))); var x; var _local3; var _local2; x = 0; while (x < _local1._BoardWidth) { _local3 = _local1._BoardHeight; while (_local3 >= 0) { if ((_local3 == _local1._BoardHeight) && ((x % 2) == 0)) { } else { _local2 = _local1.Board[x][_local3].Piece; if ((_local2.FlowerType < 1) && (!_local2.fBomb)) { if (_local1._Patterns) { _local2.piece.gotoAndStop((_local2.fBonus ? "alt_Special" : "alt_Normal")); } else { _local2.piece.gotoAndStop((_local2.fBonus ? (_local1._AltSpecial) : (_local1._AltPiece))); } } } _local3--; } x++; } }; }
Instance of Symbol 615 MovieClip "controls_btn" in Frame 137
onClipEvent (load) { ButtonText = "optionsButton_controls"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Controls", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Controls"); }; }
Instance of Symbol 615 MovieClip "about_btn" in Frame 137
onClipEvent (load) { ButtonText = "optionsButton_about"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("About", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("About"); }; }
Instance of Symbol 615 MovieClip "return_btn" in Frame 144
onClipEvent (load) { ButtonText = "optionsButton_return"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("Credits"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Options"); }; }
Instance of Symbol 887 MovieClip "credits" in Frame 144
onClipEvent (load) { _root.Localizer.Loc(_root.credits.credits_hdr, "credits_header"); this.StartTime = getTimer(); this.onEnterFrame = function () { var _local2 = this; var _local1 = getTimer() - _local2.StartTime; _local1 = _local1 % 90000; if (_local1 < 5000) { _local2._y = 0; } else if (_local1 <= 85000) { _local2._y = (2040 * (5000 - _local1)) / 80000; } else if (_local1 <= 90000) { _local2._y = -2040; } }; }
Instance of Symbol 625 MovieClip "highscores_window" in Frame 151
/* no clip actions */
Instance of Symbol 615 MovieClip "return_btn" in Frame 151
onClipEvent (load) { ButtonText = "optionsButton_return"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._GotoStats) { _local1._GotoStats = false; _local1.gotoAndStop("GameOver"); } else { _local1.gotoAndStop("Menu"); } }; }
Instance of Symbol 908 MovieClip "marathon_btn" in Frame 151
onClipEvent (load) { ButtonText = "highscores_marathon"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Marathon", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonUp; }; }
Instance of Symbol 908 MovieClip "timed_btn" in Frame 151
onClipEvent (load) { ButtonText = "highscores_timed"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Timed", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonUp; }; }
Instance of Symbol 908 MovieClip "survival_btn" in Frame 151
onClipEvent (load) { ButtonText = "highscores_survival"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Survival", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonUp; }; }
Instance of Symbol 938 MovieClip "line_1" in Frame 151
onClipEvent (load) { this.DoMyUpdate = function () { _root.highscores_window.UpdateScores(_root._GameType); }; }
Instance of Symbol 945 MovieClip "btn_reset" in Frame 151
onClipEvent (load) { ButtonText = "highscores_reset"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Reset", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Confirm"); }; }
Instance of Symbol 625 MovieClip "input_name" in Frame 158
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); _root.Localizer.Loc(_root.nameEntry_hdr, "nameEntry_header"); if (_root.GameOverDisplay == "signin") { _root.Localizer.Loc(_root.nameEntry_body1, "nameEntry_signin"); } else { _root.Localizer.Loc(_root.nameEntry_body1, "nameEntry_newscore"); } _root.name_entry.entry.text = _root._PlayerName; }
Instance of Symbol 615 MovieClip "return_btn" in Frame 158
onClipEvent (load) { ButtonText = "optionsButton_return"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("NameInput"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._PlayerName = _local1.name_entry.entry.text; _local1._HighScoreEntry = -1; _local1._HallOfFameFlags = 0; var i; var j; var d = ((Number(15 * _local1._GameType) + Number(5 * _local1._Difficulty)) + 5); fscommand ("EndWriteStats"); _local1.gotoAndStop("GameOver"); }; }
Instance of Symbol 625 MovieClip in Frame 165
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); _root.Localizer.Loc(_root.tutorial_hdr, "tutorial_header"); _root.Localizer.Loc(_root.back_txt, "tutorial_back_text"); }
Instance of Symbol 615 MovieClip "marathon_btn" in Frame 165
onClipEvent (load) { ButtonText = "tutorial_marathon_button"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Marathon", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.tooltip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.tooltip.tip_txt, "tutorial_marathon_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TutPrefix = "mara_"; _local1._TutID = 1; _local1.gotoAndStop("mara_1_howto"); }; }
Instance of Symbol 615 MovieClip "timed_btn" in Frame 165
onClipEvent (load) { ButtonText = "tutorial_timed_button"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Timed", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.tooltip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.tooltip.tip_txt, "tutorial_timed_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TutPrefix = "time_"; _local1._TutID = 1; _local1.gotoAndStop("time_1_howto"); }; }
Instance of Symbol 615 MovieClip "survival_btn" in Frame 165
onClipEvent (load) { ButtonText = "tutorial_survival_button"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Survival", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.myRollOver = function () { var _local1 = _root; _local1.tooltip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.tooltip.tip_txt, "tutorial_survival_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TutPrefix = "surv_"; _local1._TutID = 1; _local1.gotoAndStop("surv_1_howto"); }; }
Instance of Symbol 615 MovieClip "tips_btn" in Frame 165
onClipEvent (load) { ButtonText = "tutorial_tips_button"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Tips", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("Tutorial"); this.onEnterFrame = null; }; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }, function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (!_local1.IsPaused) { _local1.gotoAndStop("Menu"); } else { _local1.gotoAndStop("Pause"); } }, null, null, function () { return(false); }); this.myRollOver = function () { var _local1 = _root; _local1.tooltip.tip_txt.valign = "center"; _local1.Localizer.Loc(_local1.tooltip.tip_txt, "tutorial_tips_text"); }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1._TutPrefix = "tip_"; _local1._TutID = 1; _local1.gotoAndStop("tip_1_howto"); }; }
Instance of Symbol 625 MovieClip in Frame 170
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 170
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 170
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 177
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 177
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 177
/* no clip actions */
Instance of Symbol 668 MovieClip "prev_btn" in Frame 177
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 184
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 184
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 668 MovieClip "prev_btn" in Frame 184
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 191
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 191
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 191
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 198
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 198
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 198
/* no clip actions */
Instance of Symbol 668 MovieClip "prev_btn" in Frame 198
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 205
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 205
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 668 MovieClip "prev_btn" in Frame 205
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 212
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 212
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 212
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 219
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 219
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 219
/* no clip actions */
Instance of Symbol 668 MovieClip "prev_btn" in Frame 219
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 226
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 226
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 668 MovieClip "prev_btn" in Frame 226
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 233
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 233
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 233
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 239
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 239
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 239
/* no clip actions */
Instance of Symbol 668 MovieClip "prev_btn" in Frame 239
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 245
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 245
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 631 MovieClip "next_btn" in Frame 245
/* no clip actions */
Instance of Symbol 668 MovieClip "prev_btn" in Frame 245
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 251
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 251
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 668 MovieClip "prev_btn" in Frame 251
/* no clip actions */
Instance of Symbol 631 MovieClip "next_btn" in Frame 251
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 257
onClipEvent (load) { this._alpha = (((_root._GameType != _root.GT.Timed) || (_root._GameOver)) ? (_root.UI.WindowAlpha) : 100); var prefix = (_root._TutPrefix + _root._TutID); _root.Localizer.Loc(_root.tip_hdr, _root._TutPrefix + "hdr"); _root.Localizer.Loc(_root.body1_txt, prefix + "_body1"); _root.Localizer.Loc(_root.body2_txt, prefix + "_body2"); _root.Localizer.Loc(_root.body3_txt, prefix + "_body3"); _root.Localizer.Loc(_root.body4_txt, prefix + "_body4"); _root.Localizer.Loc(_root.body5_txt, prefix + "_body5"); _root.Localizer.Loc(_root.body6_txt, prefix + "_body6"); _root.Localizer.Loc(_root.body7_txt, prefix + "_body7"); _root.Localizer.Loc(_root.body8_txt, prefix + "_body8"); _root.Localizer.Loc(_root.next_txt, "tutorial_next_text"); _root.Localizer.Loc(_root.back_txt, "tutorial_backmenu_text"); }
Instance of Symbol 615 MovieClip "return_btn" in Frame 257
onClipEvent (load) { var NextTutorial = _root._TutID; _root.KeyboardAccessibility.RegisterActionableItem("Return", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(true); }); _root.KeyboardAccessibility.RegisterActionableItem("Default", null, null, null, null, function () { return(true); }); if (_root._TutID == 1) { _root.KeyboardAccessibility.RegisterActionableItem("Prev", null, null, null, null, function () { return(false); }); } else { var Prev = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID - 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Prev", Prev, null, null, null, function () { Prev(); return(false); }); } if (((_root._TutPrefix == "tip_") && (_root._TutID == 5)) || ((_root._TutPrefix != "tip_") && (_root._TutID == 3))) { _root.KeyboardAccessibility.RegisterActionableItem("Next", function () { button.onPress(); }, function () { button.onRelease(); }, null, null, function () { return(false); }); } else { var Next = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonDown; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; NextTutorial = _local1._TutID + 1; }; _root.KeyboardAccessibility.RegisterActionableItem("Next", null, Next, null, null, function () { Next(); return(false); }); } this.onEnterFrame = function () { var _local1 = _root; _local1.KeyboardAccessibility.SetState("Tutorial_Info"); this.onEnterFrame = function () { var _local1 = _root; if (NextTutorial != _local1._TutID) { _local1._TutID = NextTutorial; _local1.gotoAndStop((_local1._TutPrefix + _local1._TutID) + "_howto"); } }; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Tutorial"); }; }
Instance of Symbol 668 MovieClip "prev_btn" in Frame 257
/* no clip actions */
Instance of Symbol 625 MovieClip in Frame 266
onClipEvent (load) { this._alpha = _root.UI.WindowAlpha; _root.Localizer.Loc(_root.levelup_txt, "Tip_Survival_Text"); }
Instance of Symbol 615 MovieClip "btn" in Frame 266
onClipEvent (load) { ButtonText = "popup_continueButton"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("OK", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("LevelUp", "OK"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (_local1._TipRef < 1) { var newTrack = Math.floor(Math.random() * 3); } _local1._TipRef = 0; _local1.ActiveInGame = true; _local1.gotoAndStop("Active"); }; }
Instance of Symbol 1062 MovieClip "LeaderboardTabs" in Frame 273
onClipEvent (load) { if (!_root._SignedInToLive) { _root.gotoAndStop("NoLive"); return(undefined); } this._alpha = 100; _root.Localizer.Loc(_root.LeaderboardTabs.marathon_hdr, "Leaderboard_Marathon_Text"); _root.Localizer.Loc(_root.LeaderboardTabs.timed_hdr, "Leaderboard_Timed_Text"); _root.Localizer.Loc(_root.LeaderboardTabs.survival_hdr, "Leaderboard_Survival_Text"); _root.Localizer.Loc(_root.sortmode_hdr, "Leaderboard_FriendScores_Text"); _root.Localizer.Loc(_root.changesortmode_hdr, "Leaderboard_Sort_Text"); _root.Localizer.Loc(_root.back_txt, "credits_back"); _root.Localizer.Loc(_root.signedin_hdr, "Leaderboard_SignedIn_Text"); _root.signedin_txt.text = _root.GamerTag; _root.Localizer.Loc(_root.BreakoutScoreHeader, "leaderboard_score"); _root.Localizer.Loc(_root.rank_txt, "rank_text"); _root.Localizer.Loc(_root.gamertag_txt, "gamertag_text"); _root.Localizer.Loc(_root.score_txt, "score_text"); _root.Localizer.Loc(_root.difficulty_txt, "difficulty_text"); var GM_Marathon = 0; var GM_Timed = 1; var GM_Survival = 2; var SO_Friends = 0; var SO_MyScores = 1; var SO_Overall = 2; var GameMode = GM_Marathon; var SortOrder = SO_Friends; var LeaderBoardSelected = 1; var LeaderBoardHighlighted = 0; var LeaderBoardTotalSize = 0; fscommand ("LeaderBoardGameMode", GameMode); fscommand ("LeaderBoardSortOrder", SortOrder); var UpdateLeaderBoard = function () { var _local1 = _root; _local1.breakoutcover._visible = true; _local1.uparrow.gotoAndStop("no"); _local1.downarrow.gotoAndStop("no"); _local1.BreakoutClusters.text = ""; _local1.BreakoutFlowers.text = ""; _local1.BreakoutPearls.text = ""; _local1.BreakoutBombs.text = ""; _local1.BreakoutBonuses.text = ""; _local1.BreakoutBBCombos.text = ""; _local1.BreakoutB3Combos.text = ""; _local1.BreakoutScore.text = ""; _local1.BreakoutDifficulty.text = ""; fscommand ("LeaderBoardQuery", LeaderBoardSelected); }; var RedrawLeaderboard = function () { switch (GameMode) { case GM_Marathon : _root.LeaderboardTabs.gotoAndStop("Marathon"); break; case GM_Timed : _root.LeaderboardTabs.gotoAndStop("Timed"); break; case GM_Survival : _root.LeaderboardTabs.gotoAndStop("Survival"); } switch (SortOrder) { case SO_Friends : _root.Localizer.Loc(_root.sortmode_hdr, "Leaderboard_FriendScores_Text"); break; case SO_MyScores : _root.Localizer.Loc(_root.sortmode_hdr, "Leaderboard_MyScores_Text"); break; case SO_Overall : _root.Localizer.Loc(_root.sortmode_hdr, "Leaderboard_TopScores_Text"); } var i = 0; while (i < 10) { eval ("_parent.leaderboardline" + i).FillInfo(null); i++; } _root.NobodyBox._visible = false; UpdateLeaderBoard(); }; var GoBack = function () { var _local1 = _root; if (!_local1.IsPaused) { _local1.gotoAndStop("Menu"); } else { _local1.gotoAndStop("Pause"); } }; var Righter = function () { if (GameMode < 2) { GameMode++; LeaderBoardSelected = ((SortOrder == SO_MyScores) ? 0 : 1); LeaderBoardHighlighted = 0; fscommand ("LeaderBoardGameMode", GameMode); RedrawLeaderboard(); } }; var Lefter = function () { if (GameMode > 0) { GameMode--; LeaderBoardSelected = ((SortOrder == SO_MyScores) ? 0 : 1); LeaderBoardHighlighted = 0; fscommand ("LeaderBoardGameMode", GameMode); RedrawLeaderboard(); } }; var ChangeSortOrder = function () { SortOrder = (SortOrder + 1) % 3; LeaderBoardSelected = ((SortOrder == SO_MyScores) ? 0 : 1); LeaderBoardHighlighted = 0; fscommand ("LeaderBoardSortOrder", SortOrder); RedrawLeaderboard(); }; var LessInfo = function () { if (_root.uparrow._currentframe == 1) { return(undefined); } if (LeaderBoardSelected == 1) { return(undefined); } LeaderBoardSelected = LeaderBoardSelected - 10; LeaderBoardHighlighted = 9; if (LeaderBoardSelected < 1) { LeaderBoardHighlighted = LeaderBoardHighlighted + (LeaderBoardSelected - 1); LeaderBoardSelected = 1; } RedrawLeaderboard(); }; var MoreInfo = function () { if (_root.downarrow._currentframe == 1) { } else { var _local1 = Number(LeaderBoardSelected) + 10; if (_local1 > LeaderBoardTotalSize) { } else { LeaderBoardSelected = _local1; LeaderBoardHighlighted = 0; RedrawLeaderboard(); } } }; _root.KeyboardAccessibility.RegisterActionableItem("Back", GoBack, null, null, null, function () { return(false); }); _root.KeyboardAccessibility.RegisterActionableItem("Lefter", Lefter, null, null, null, function () { return(false); }); _root.KeyboardAccessibility.RegisterActionableItem("Righter", Righter, null, null, null, function () { return(false); }); _root.KeyboardAccessibility.RegisterActionableItem("SortOrder", ChangeSortOrder, null, null, null, function () { return(false); }); _root.KeyboardAccessibility.RegisterActionableItem("LessScores", null, null, null, null, function () { _root.LeaderboardTabs.LessInfo(); return(false); }); _root.KeyboardAccessibility.RegisterActionableItem("MoreScores", null, null, null, null, function () { _root.LeaderboardTabs.MoreInfo(); return(false); }); this.onEnterFrame = function () { this.onEnterFrame = function () { if (!_root._SignedInToLive) { _root.gotoAndStop("NoLive"); } }; var RegisterInfoLine = function (line, index) { var _local2 = function () { fscommand ("ShowGamercard", index); }; var _local1 = function () { line.myRollOver(); }; var _local3 = function () { line.myRollOut(); }; var Valid = function () { return(line.fValid); }; _root.KeyboardAccessibility.RegisterActionableItem("Score" + index, _local2, null, _local1, _local3, Valid); }; var i = 0; while (i < 10) { RegisterInfoLine(eval ("_parent.leaderboardline" + i), i); i++; } _root.KeyboardAccessibility.SetState("LeaderBoard"); RedrawLeaderboard(); }; }
Instance of Symbol 420 MovieClip in Frame 273
onClipEvent (load) { stop(); }
Instance of Symbol 328 MovieClip in Frame 273
onClipEvent (load) { stop(); }
Instance of Symbol 625 MovieClip in Frame 277
onClipEvent (load) { _root.Localizer.Loc(_root.back_txt, "controls_back"); _root.Localizer.Loc(_root.controls.header, "controls_hdr_text"); _root.Localizer.Loc(_root.controls.ccw1, "controls_rotateccw_text"); _root.Localizer.Loc(_root.controls.cw1, "controls_rotatecw_text"); _root.Localizer.Loc(_root.controls.guide, "controls_guide_text"); _root.Localizer.Loc(_root.controls.pause, "controls_pause_text"); _root.Localizer.Loc(_root.controls.nav, "controls_navigate_text"); }
Instance of Symbol 795 MovieClip "confirm" in Frame 277
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("Continue", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("Controls"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Options"); }; }
Instance of Symbol 1114 MovieClip "about" in Frame 282
onClipEvent (load) { this.StartTime = getTimer(); this.onEnterFrame = function () { var _local2 = this; var _local1 = getTimer() - _local2.StartTime; _local1 = _local1 % 60000; if (_local1 < 5000) { _local2._y = 0; } else if (_local1 <= 50000) { _local2._y = (475 * (5000 - _local1)) / 45000; } else if (_local1 <= 60000) { _local2._y = -475; } }; }
Instance of Symbol 795 MovieClip "confirm" in Frame 282
onClipEvent (load) { _root.KeyboardAccessibility.RegisterActionableItem("Continue", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("About"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; _local1.gotoAndStop("Options"); }; }
Instance of Symbol 625 MovieClip in Frame 287
onClipEvent (load) { this._alpha = _root.UI.WindowAlpha; _root.Localizer.Loc(_root.body_nolive, "notsignedintolive_text"); this.onEnterFrame = function () { if (_root._SignedInToLive) { _root.gotoAndStop("Leaderboard"); } }; }
Instance of Symbol 615 MovieClip "confirm" in Frame 287
onClipEvent (load) { ButtonText = "notsignedintolive_back_text"; this.text.valign = "center"; _root.Localizer.Loc(this.text, ButtonText); _root.KeyboardAccessibility.RegisterActionableItem("Continue", function () { button.onPress(); }, function () { button.onRelease(); }, function () { button.onRollOver(); }, function () { button.onRollOut(); }, function () { return(true); }); this.onEnterFrame = function () { _root.KeyboardAccessibility.SetState("NoLive"); this.onEnterFrame = null; }; this.myPress = function () { _root._SoundMask = _root._SoundMask | _root.SF.ButtonDown; }; this.myRelease = function () { var _local1 = _root; _local1._SoundMask = _local1._SoundMask | _local1.SF.ButtonUp; if (!_local1.IsPaused) { _local1.gotoAndStop("Menu"); } else { _local1.gotoAndStop("Pause"); } }; }
Frame 299
function SetBoard(str) { var _local2 = _root; var i; var oy; var x = 0; var _local1 = 0; var _local3; i = 0; while (i < str.length) { _local3 = str.charCodeAt(i) - 97; if ((_local3 < 0) || (_local3 > 23)) { } else { if (_local3 < 21) { _local2.ForceColor(_local2.Board[x][_local1].Piece, Math.floor(_local3 / 3), 0, false, false); _local2.ForceColor(_local2.Board[x][_local1].Piece, Math.floor(_local3 / 3), 0, (_local3 % 3) == 1, (_local3 % 3) == 2); } else { _local2.ForceColor(_local2.Board[x][_local1].Piece, 0, _local3 - 20, false, false); } oy = _local1; if (_local1 < _local2._BoardHeight) { _local1++; } _local1 = _local1 % _local2._BoardHeight; if (_local1 == 0) { if (((x % 2) == 0) || (oy >= _local2._BoardHeight)) { x++; } else { _local1 = _local2._BoardHeight; } } } i++; } } SetBoard(_root._BoardSet); _root.gotoAndStop("Active");
Frame 306
_root._ReceivedSessionStart = true; stop();
Frame 314
if (_root._currentframe != _root.Fr.Splash) { _root.gotoAndStop("Menu"); }
Frame 321
if (_root._PiecesDropped) { if ((_root._GameType == _root.GT.Timed) && ((_root._Level == 0) || (_root._Level == 3))) { _root.gotoAndStop(("Level_" + (_root._Level + 1)) + "_Timed"); } else { _root.gotoAndStop("Level_" + (_root._Level + 1)); } } else { _root.gotoAndStop("Active"); }
Frame 328
_root._LevelUp._Time = -1; _root.LevelUp_Think(_root._LevelUp); if ((_root._GameType == _root.GT.Timed) && ((_root._Level == 0) || (_root._Level == 3))) { _root.gotoAndStop(("Level_" + (_root._Level + 1)) + "_Timed"); } else { _root.gotoAndStop("Level_" + (_root._Level + 1)); }
Frame 335
_root._Muted = true; _root.M_current.stop();
Frame 342
_root._Muted = false;
Frame 349
if (_root._currentframe == _root.Fr.Active) { _root.gotoAndStop("Pause"); } _root.M_current.setVolume(0);
Frame 356
if (_root._currentframe == _root.Fr.Active) { _root.gotoAndStop("Pause"); } if (!_root._Muted) { _root.M_current.setVolume(_root._Level_music * 20); }
Frame 363
var newColor = new Color(_root.piecemask); newColor.setRGB(Number(_root.bgcolor));
Frame 370
_root.ParseHighScores();
Frame 377
_root.ParseSettings();
Frame 384
if ((!_root._PiecesDropped) || (_root._GameOver)) { _root._GameShutdown = true; _root.gotoAndStop("Confirm"); } else { _root.gotoAndStop("ExitSaveGame"); }
Frame 390
Frame 397
getURL (_root.BuyItURL, "_blank"); stop();
Frame 404
if (_root._LocXML != null) { _root.Localizer.LocXML.parseXML(_root._LocXML); _root.Localizer.ParseLocXML(); }
Frame 414
Frame 422
if (_root.LeaderBoardResults0 == "Error") { _root.NobodyBox._visible = true; _root.Localizer.Loc(_root.NobodyBox.NoLeaderBoard, "Leaderboard_Error_Text"); } else if (_root.LeaderBoardResults0 == "") { _root.NobodyBox._visible = true; if (_root.LeaderboardTabs.SortOrder == _root.LeaderboardTabs.SO_Friends) { _root.Localizer.Loc(_root.NobodyBox.NoLeaderBoard, "Leaderboard_NoScoreFriends_Text"); } else if (_root.LeaderboardTabs.SortOrder == _root.LeaderboardTabs.SO_MyScores) { _root.Localizer.Loc(_root.NobodyBox.NoLeaderBoard, "Leaderboard_NoScoreYou_Text"); } else { _root.Localizer.Loc(_root.NobodyBox.NoLeaderBoard, "Leaderboard_NoScores_Text"); } } else { var i = 0; while (i < 10) { var foo = eval ("_root.LeaderBoardResults" + i).split(","); var leaderboard = {rank:foo[0], gamertag:foo[1], score:foo[2], difficulty:((foo[3] == "Hard") ? "highscores_expert" : (((foo[3] == "Medium") ? "highscores_intermediate" : "highscores_beginner"))), won:foo[4] == "true", clusters:foo[5], flowers:foo[6], pearls:foo[7], bombs:foo[8], bonuses:foo[9], bbcombo:foo[10], b3combo:foo[11]}; eval ("_root.leaderboardline" + i).FillInfo(leaderboard, 16777215); i++; } eval ("_root.leaderboardline" + _root.LeaderboardTabs.LeaderBoardHighlighted).myRollOver(); if (_root.KeyboardAccessibility.CurrentState.ID == "LeaderBoard") { _root.KeyboardAccessibility.CurrentlyActiveID = "Score" + _root.LeaderboardTabs.LeaderBoardHighlighted; } _root.uparrow.gotoAndStop(((_root.LeaderboardTabs.LeaderBoardSelected != 1) ? "yes" : "no")); _root.downarrow.gotoAndStop((((Number(_root.LeaderboardTabs.LeaderBoardSelected) + 10) <= _root.LeaderboardTabs.LeaderBoardTotalSize) ? "yes" : "no")); }
Symbol 36 MovieClip Frame 1
stop();
Symbol 61 MovieClip [LevelPlume] Frame 248
stop(); this.DonePlaying = true;
Symbol 65 MovieClip Frame 49
stop();
Symbol 67 MovieClip Frame 49
stop();
Symbol 68 MovieClip Frame 49
stop();
Symbol 70 MovieClip Frame 19
stop();
Symbol 71 MovieClip Frame 19
stop();
Symbol 73 MovieClip Frame 25
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
stop();
Symbol 98 MovieClip Frame 2
if (this.slowup > 0) { this.slowup--; this.gotoAndPlay(1); }
Symbol 98 MovieClip Frame 55
this._visible = false; stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop();
Symbol 106 MovieClip Frame 32
stop();
Symbol 113 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Math.random() < 0.001) { play(); } };
Symbol 146 MovieClip Frame 60
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 120
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 180
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 241
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 301
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 361
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 420
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 480
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 540
gotoAndPlay(BombTick);
Symbol 146 MovieClip Frame 630
stop(); this.ExplosionDone = true;
Symbol 147 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 2
if (this.slowup > 0) { this.slowup--; this.gotoAndPlay(1); }
Symbol 154 MovieClip Frame 55
this._visible = false; stop();
Symbol 160 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Math.random() < 0.001) { play(); } };
Symbol 192 MovieClip Frame 60
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 120
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 180
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 241
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 301
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 361
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 420
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 480
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 540
gotoAndPlay(BombTick);
Symbol 192 MovieClip Frame 630
stop(); this.ExplosionDone = true;
Symbol 200 MovieClip Frame 2
if (this.slowup > 0) { this.slowup--; this.gotoAndPlay(1); }
Symbol 200 MovieClip Frame 55
this._visible = false; stop();
Symbol 206 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Math.random() < 0.001) { play(); } };
Symbol 237 MovieClip Frame 60
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 120
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 180
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 241
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 301
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 361
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 420
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 480
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 540
gotoAndPlay(BombTick);
Symbol 237 MovieClip Frame 630
stop(); this.ExplosionDone = true;
Symbol 245 MovieClip Frame 2
if (this.slowup > 0) { this.slowup--; this.gotoAndPlay(1); }
Symbol 245 MovieClip Frame 55
this._visible = false; stop();
Symbol 251 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Math.random() < 0.001) { play(); } };
Symbol 283 MovieClip Frame 60
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 120
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 180
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 241
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 301
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 361
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 420
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 480
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 540
gotoAndPlay(BombTick);
Symbol 283 MovieClip Frame 630
stop(); this.ExplosionDone = true;
Symbol 284 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 2
if (this.slowup > 0) { this.slowup--; this.gotoAndPlay(1); }
Symbol 291 MovieClip Frame 55
this._visible = false; stop();
Symbol 297 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Math.random() < 0.001) { play(); } };
Symbol 328 MovieClip Frame 60
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 120
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 180
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 241
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 301
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 361
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 420
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 480
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 540
gotoAndPlay(BombTick);
Symbol 328 MovieClip Frame 630
stop(); this.ExplosionDone = true;
Symbol 336 MovieClip Frame 2
if (this.slowup > 0) { this.slowup--; this.gotoAndPlay(1); }
Symbol 336 MovieClip Frame 55
this._visible = false; stop();
Symbol 342 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Math.random() < 0.001) { play(); } };
Symbol 374 MovieClip Frame 60
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 120
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 180
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 241
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 301
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 361
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 420
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 480
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 540
gotoAndPlay(BombTick);
Symbol 374 MovieClip Frame 630
stop(); this.ExplosionDone = true;
Symbol 382 MovieClip Frame 2
if (this.slowup > 0) { this.slowup--; this.gotoAndPlay(1); }
Symbol 382 MovieClip Frame 55
this._visible = false; stop();
Symbol 388 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Math.random() < 0.001) { play(); } };
Symbol 420 MovieClip Frame 60
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 120
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 180
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 241
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 301
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 361
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 420
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 480
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 540
gotoAndPlay(BombTick);
Symbol 420 MovieClip Frame 630
stop(); this.ExplosionDone = true;
Symbol 436 MovieClip Frame 30
stop();
Symbol 439 MovieClip Frame 30
stop();
Symbol 443 MovieClip [PieceStack] Frame 1
stop();
Symbol 458 MovieClip Frame 36
stop();
Symbol 459 MovieClip Frame 61
stop();
Symbol 460 MovieClip [TimerStack] Frame 1
this.jar._alpha = 0; stop();
Symbol 460 MovieClip [TimerStack] Frame 3
this._alpha = 100; this.jar._alpha = 100; stop();
Symbol 460 MovieClip [TimerStack] Frame 4
this._alpha = 50; this.jar._alpha = 0; stop();
Symbol 478 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 1
stop();
Symbol 489 MovieClip Frame 1
i = 0; while (i < 0) { dot.duplicateMovieClip("dot" + i, i); i++; }
Instance of Symbol 488 MovieClip "dot" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { width = 125; height = 225; speed = 0.15; x = (this._x = Math.random() * width); y = (this._y = Math.random() * height); x_new = Math.random() * width; y_new = Math.random() * height; } onClipEvent (enterFrame) { if (x_new > this._x) { sign_x = 1; } else { sign_x = -1; } dx = Math.abs(x_new - this._x); if ((dx > speed) || (dx < (-speed))) { this._x = this._x + (sign_x * speed); } else { x_new = Math.random() * width; } if (y_new > this._y) { sign_y = 1; } else { sign_y = -1; } dy = Math.abs(y_new - this._y); if ((dy > speed) || (dy < (-speed))) { this._y = this._y + (sign_y * speed); } else { y_new = Math.random() * height; } }
Symbol 490 MovieClip Frame 1000
gotoAndPlay (1);
Symbol 520 MovieClip Frame 1
stop(); var ToastQueue = new Array(0); var EarnAchievement = function (name) { if (eval ("_root.AchievementToast." + name) == true) { return(undefined); } fscommand ("Achievement", name); _root.AchievementToast[name] = true; if (ToastQueue.length == 0) { CurrentlyDisplayingToast = name; gotoAndPlay ("toasty"); } ToastQueue.push(name); }; var UpdateScore = function (score, final, finishedgame) { var _local2 = _root; score = Math.floor(score); _local2.Score.ScoreInfo.text = score; if ((Number(_local2._LifetimeScore) + Number(score)) > 1000000) { EarnAchievement("LifetimeScore"); } if ((score > 150000) && (_local2._GameType == _local2.GT.Marathon)) { EarnAchievement("MarathonScore"); } if ((score > 75000) && (_local2._GameType == _local2.GT.Timed)) { EarnAchievement("TimedScore"); } var _local3 = Number(_local2._LifetimeCombos); var _local1 = 0; while (_local1 <= 3) { _local3 = _local3 + Number(_local2.Stats.Combo[_local1]); _local1++; } if (_local3 >= 5000) { EarnAchievement("LifetimeCombos"); } else if (_local3 >= 25) { EarnAchievement("Beginner"); } if (final) { _local2._LifetimeScore = Number(_local2._LifetimeScore) + Number(score); _local2._LifetimeCombos = _local3; if (finishedgame) { _local2._LifetimeGames = Number(_local2._LifetimeGames) + 1; if (_local2._LifetimeGames >= 100) { EarnAchievement("Veteran"); } } fscommand ("Lifetime", (((_local2._LifetimeScore + ";") + _local2._LifetimeCombos) + ";") + _local2._LifetimeGames); } fscommand ("ScoreProperty", score); };
Symbol 520 MovieClip Frame 40
MrToasty.gotoAndStop(CurrentlyDisplayingToast);
Symbol 520 MovieClip Frame 370
var i = 1; while (i < ToastQueue.length) { ToastQueue[i - 1] = ToastQueue[i]; i++; } ToastQueue.pop(); if (ToastQueue.length > 0) { CurrentlyDisplayingToast = ToastQueue[0]; gotoAndPlay ("toasty"); }
Symbol 554 MovieClip Frame 57
stop();
Symbol 574 MovieClip Frame 1
function Pause(immediate) { var _local1 = this; var _local2 = _root; if (immediate) { _local2.IsPaused = true; _local2.ResetPauseMenu = true; fscommand ("Pause", "on"); _local2.gotoAndStop("Pause"); } else if (_local1._currentframe < 3) { _local1.gotoAndPlay(2); _local1.PausePending = true; } } stop(); this.PausePending = false;
Symbol 574 MovieClip Frame 60
stop();
Symbol 579 MovieClip Frame 1
this._visible = false;
Symbol 580 MovieClip Frame 1
function GenerateKeyMap(KeyXml) { var KeyMap = []; var myNode = KeyXml.firstChild; while (myNode != null) { var _local2 = ""; var _local3 = ""; var _local1 = myNode.firstChild; while (_local1 != null) { if (_local1.nodeName == "Key") { _local2 = _local1.firstChild.nodeValue; } else if (_local1.nodeName == "Object") { _local3 = _local1.firstChild.nodeValue; } _local1 = _local1.nextSibling; } KeyMap.push({Code:_local2, ObjectID:_local3}); myNode = myNode.nextSibling; } return(KeyMap); } function GenerateObjectMap(MapXml) { var ObjectMap = []; var myNode = MapXml.firstChild; while (myNode != null) { var ObjectID = ""; var _local3 = ""; var _local2 = ""; var RightObjectID = ""; var LeftObjectID = ""; var _local1 = myNode.firstChild; while (_local1 != null) { switch (_local1.nodeName) { case "ID" : ObjectID = _local1.firstChild.nodeValue; break; case "Up" : _local3 = _local1.firstChild.nodeValue; break; case "Down" : _local2 = _local1.firstChild.nodeValue; break; case "Left" : LeftObjectID = _local1.firstChild.nodeValue; break; case "Right" : RightObjectID = _local1.firstChild.nodeValue; } _local1 = _local1.nextSibling; } ObjectMap.push({ID:ObjectID, Up:_local3, Left:LeftObjectID, Down:_local2, Right:RightObjectID}); myNode = myNode.nextSibling; } return(ObjectMap); } function AddState(StateID, DefaultControl, ObjectXml, KeyXml) { var _local2 = KeyXml; var _local3 = StateID; var _local1 = 0; while (_local1 < StateMap.length) { if (StateMap[_local1].ID == _local3) { StateMap[_local1].DefaultID = DefaultControl; StateMap[_local1].CurrentlySelectedID = ""; StateMap[_local1].ObjectMap = GenerateObjectMap(ObjectXml); StateMap[_local1].KeyMap = GenerateKeyMap(_local2); return; } _local1++; } StateMap.push({ID:_local3, DefaultID:DefaultControl, CurrentlySelectedID:"", ObjectMap:GenerateObjectMap(ObjectXml), KeyMap:GenerateKeyMap(_local2)}); } function RegisterActionableItem(Identifier, PressEvent, ReleaseEvent, HighlightEvent, UnHighlightEvent, IsSelectable) { var _local2 = Identifier; var _local3 = UnHighlightEvent; _root.OSP.mDebug("Register: " + _local2); var _local1 = 0; while (_local1 < RegisteredItems.length) { if (_local2 == RegisteredItems[_local1].ID) { RegisteredItems[_local1].Press = PressEvent; RegisteredItems[_local1].Release = ReleaseEvent; RegisteredItems[_local1].Highlight = HighlightEvent; RegisteredItems[_local1].UnHighlight = _local3; RegisteredItems[_local1].IsSelectable = IsSelectable; return; } _local1++; } RegisteredItems.push({ID:_local2, Press:PressEvent, Release:ReleaseEvent, Highlight:HighlightEvent, UnHighlight:_local3, IsSelectable:IsSelectable}); } function SetState(NewState, CurrentObject) { var _local2 = CurrentObject; var _local3 = NewState; if (_local3 == "Active") { InActiveScreen = true; } else { InActiveScreen = false; _root.OSP.mDebug("SetKeyboardState - " + _local3); var _local1 = 0; while (_local1 < StateMap.length) { if (StateMap[_local1].ID == _local3) { CurrentState.CurrentlySelectedID = CurrentlyActiveID; CurrentState = StateMap[_local1]; CurrentlyActiveID = StateMap[_local1].CurrentlySelectedID; if (CurrentlyActiveID == "") { CurrentlyActiveID = CurrentState.DefaultID; } if (_local2 != null) { CurrentlyActiveID = _local2; } GetObject(CurrentlyActiveID).Highlight(); return; } _local1++; } CurrentState = null; CurrentlyActiveID = ""; } } function GetCurrentlyFocused() { if (CurrentlyActiveID == "") { if (CurrentState != null) { CurrentlyActiveID = CurrentState.DefaultID; } else { return(null); } } var _local1 = 0; while (_local1 < RegisteredItems.length) { if (RegisteredItems[_local1].ID == CurrentlyActiveID) { return(RegisteredItems[_local1]); } _local1++; } return(null); } function GetObject(ID) { var _local2 = ID; _root.OSP.mDebug("ID - " + _local2); if (_local2 == "CurrentFocused") { return(GetCurrentlyFocused()); } _root.OSP.mDebug("Registered - " + RegisteredItems.length); var _local1 = 0; while (_local1 < RegisteredItems.length) { if (RegisteredItems[_local1].ID == _local2) { return(RegisteredItems[_local1]); } _local1++; } return(null); } function PerformNavigation(KeyCode) { if (PerformNavigationOriginalSelection == "") { PerformNavigationOriginalSelection = CurrentlyActiveID; } if ((PerformNavigationDepth < 50) && (PerformActualNavigation(KeyCode))) { PerformNavigationDepth++; var _local2 = GetObject(CurrentlyActiveID); var _local1 = _local2.IsSelectable(); if (((_local2.IsSelectable == null) || (_local1 == false)) || (_local1 == undefined)) { PerformNavigation(KeyCode); } PerformNavigationDepth--; } else { GetObject(CurrentlyActiveID).UnHighlight(); CurrentlyActiveID = PerformNavigationOriginalSelection; GetObject(CurrentlyActiveID).Highlight(); } if (CurrentlyActiveID != PerformNavigationOriginalSelection) { _root._SoundMask = _root._SoundMask | _root.SF.MoveTick; } PerformNavigationOriginalSelection = ""; } function PerformActualNavigation(KeyCode) { var _local2 = KeyCode; _root.OSP.mDebug("PAN - " + _local2); if (CurrentlyActiveID != "") { GetObject(CurrentlyActiveID).UnHighlight(); var _local1 = 0; while (_local1 < CurrentState.ObjectMap.length) { if (CurrentState.ObjectMap[_local1].ID == CurrentlyActiveID) { switch (_local2) { case KeyNavigationMap.Right : if (CurrentState.ObjectMap[_local1].Right == "") { return(false); } CurrentlyActiveID = CurrentState.ObjectMap[_local1].Right; GetObject(CurrentlyActiveID).Highlight(); return(true); case KeyNavigationMap.Left : if (CurrentState.ObjectMap[_local1].Left == "") { return(false); } CurrentlyActiveID = CurrentState.ObjectMap[_local1].Left; GetObject(CurrentlyActiveID).Highlight(); return(true); case KeyNavigationMap.Up : if (CurrentState.ObjectMap[_local1].Up == "") { return(false); } CurrentlyActiveID = CurrentState.ObjectMap[_local1].Up; GetObject(CurrentlyActiveID).Highlight(); return(true); case KeyNavigationMap.Down : if (CurrentState.ObjectMap[_local1].Down == "") { return(false); } CurrentlyActiveID = CurrentState.ObjectMap[_local1].Down; GetObject(CurrentlyActiveID).Highlight(); return(true); } GetObject(CurrentlyActiveID).Highlight(); return(false); } _local1++; } } else { switch (_local2) { case KeyNavigationMap.Right : CurrentlyActiveID = CurrentState.DefaultID; GetObject(CurrentlyActiveID).Highlight(); return(true); case KeyNavigationMap.Left : CurrentlyActiveID = CurrentState.DefaultID; GetObject(CurrentlyActiveID).Highlight(); return(true); case KeyNavigationMap.Up : CurrentlyActiveID = CurrentState.DefaultID; GetObject(CurrentlyActiveID).Highlight(); return(true); case KeyNavigationMap.Down : CurrentlyActiveID = CurrentState.DefaultID; GetObject(CurrentlyActiveID).Highlight(); return(true); } } return(false); } function PerformAction(KeyCode, ActionType) { var _local2 = ActionType; var _local3 = KeyCode; var _local1 = 0; while (_local1 < CurrentState.KeyMap.length) { if (CurrentState.KeyMap[_local1].Code == _local3) { var CurrentObject = GetObject(CurrentState.KeyMap[_local1].ObjectID); if (CurrentObject[_local2]) { CurrentObject[_local2](); } } _local1++; } _root.OSP.mDebug((("PA - " + _local3) + " ") + _local2); if ((_local3 == 65) || (_local3 == 83)) { var CurrentObject = GetObject(CurrentlyActiveID); if (CurrentObject[_local2]) { CurrentObject[_local2](); } if ((_local2 == "Release") && (CurrentObject.Highlight)) { CurrentObject.Highlight(); } return(true); } return(false); } function ActiveNavigateToFlower(col, row) { var _local1 = col; var _local3 = _root; var _local2 = _local3.Board[_local1][row].Piece.FlowerType; if (_local2 > 0) { if (_local1 == 0) { return(false); } if (row == 0) { if ((_local2 != 2) || ((_local1 % 2) == 1)) { return(false); } } if (_local1 == (_local3._BoardWidth - 1)) { return(false); } if ((row + (((_local1 % 2) == 0) ? 1 : 0)) == _local3._BoardHeight) { if ((_local2 != 3) || ((_local1 % 2) == 1)) { return(false); } } _local3.NewCursorFlowerCol = _local1; _local3.NewCursorFlowerRow = row; return(true); } return(false); } function ActiveNavigateOffFlower(KeyCode) { var _local1 = _root; switch (KeyCode) { case KeyNavigationMap.Right : _local1.NewCursorCol = _local1.NewCursorFlowerCol; _local1.NewCursorRow = (2 * _local1.NewCursorFlowerRow) + (((_local1.NewCursorCol % 2) == 0) ? 0 : 1); _local1.NewCursorVertex = 0; break; case KeyNavigationMap.Left : _local1.NewCursorCol = _local1.NewCursorFlowerCol - 1; _local1.NewCursorRow = (2 * _local1.NewCursorFlowerRow) + (((_local1.NewCursorCol % 2) == 0) ? -1 : 2); _local1.NewCursorVertex = (((_local1.NewCursorCol % 2) == 0) ? 2 : 1); break; case KeyNavigationMap.Up : case KeyNavigationMap.Down : if (_local1.NewCursorCol == _local1.NewCursorFlowerCol) { _local1.NewCursorRow = (2 * _local1.NewCursorFlowerRow) + (((_local1.NewCursorCol % 2) == 0) ? 0 : 1); _local1.NewCursorVertex = 0; } else { _local1.NewCursorRow = (2 * _local1.NewCursorFlowerRow) + (((_local1.NewCursorCol % 2) == 0) ? -1 : 2); _local1.NewCursorVertex = (((_local1.NewCursorCol % 2) == 0) ? 2 : 1); } } _local1.NewCursorFlowerCol = -1; _local1.NewCursorFlowerRow = -1; } function ActiveNavigateToNonFlower(KeyCode) { var _local1 = _root; switch (KeyCode) { case KeyNavigationMap.Right : if (_local1.NewCursorCol < 8) { _local1.NewCursorCol++; _local1.NewCursorRow = _local1.NewCursorRow + (((_local1.NewCursorCol % 2) == 0) ? -2 : 2); if (_local1.NewCursorVertex == 0) { _local1.NewCursorVertex = (((_local1.NewCursorCol % 2) == 0) ? 2 : 1); } else { _local1.NewCursorVertex = 0; } } return; case KeyNavigationMap.Left : if (_local1.NewCursorCol > 0) { _local1.NewCursorCol--; _local1.NewCursorRow = _local1.NewCursorRow + (((_local1.NewCursorCol % 2) == 0) ? -2 : 2); if (_local1.NewCursorVertex == 0) { _local1.NewCursorVertex = (((_local1.NewCursorCol % 2) == 0) ? 2 : 1); } else { _local1.NewCursorVertex = 0; } } return; case KeyNavigationMap.Up : if (((_local1.NewCursorRow > 0) && ((_local1.NewCursorCol % 2) == 0)) || ((_local1.NewCursorRow > 2) && ((_local1.NewCursorCol % 2) == 1))) { _local1.NewCursorRow--; if ((_local1.NewCursorCol % 2) == 0) { _local1.NewCursorVertex = 2 - _local1.NewCursorVertex; } else { _local1.NewCursorVertex = 1 - _local1.NewCursorVertex; } } return; case KeyNavigationMap.Down : if (!(((_local1.NewCursorRow < 14) && ((_local1.NewCursorCol % 2) == 0)) || ((_local1.NewCursorRow < 16) && ((_local1.NewCursorCol % 2) == 1)))) { break; } _local1.NewCursorRow++; if ((_local1.NewCursorCol % 2) == 0) { _local1.NewCursorVertex = 2 - _local1.NewCursorVertex; } else { _local1.NewCursorVertex = 1 - _local1.NewCursorVertex; } } } function ActiveNavigate(KeyCode) { var _local1 = _root; var _local2 = KeyCode; if ((((!_local1._Spinner._visible) || (_local1._PA > 0)) || (_local1._currentframe != _local1.Fr.Active)) || (_local1._DoRotate)) { if (_local2 == 83) { _local1.pausebutton.Pause(false); } } else { switch (_local2) { case 76 : case 88 : _local1.UpdateRotationElement(false); _local1.PieceBoard.onMouseUp(); return; case 82 : case 65 : _local1.UpdateRotationElement(true); _local1.PieceBoard.onMouseUp(); return; case 83 : _local1.pausebutton.Pause(true); return; default : if (_local2 == 41) { _local2 = 37; } if (_local2 == 42) { _local2 = 38; } if (_local2 == 43) { _local2 = 39; } if (_local2 == 44) { _local2 = 40; } if ((((_local2 != KeyNavigationMap.Down) && (_local2 != KeyNavigationMap.Up)) && (_local2 != KeyNavigationMap.Left)) && (_local2 != KeyNavigationMap.Right)) { } else if ((_local1.NewCursorFlowerCol != -1) || (_local1.NewCursorFlowerRow != -1)) { ActiveNavigateOffFlower(_local2); } else { var _local3 = -1; var OntoRow = -1; switch (_local2) { case KeyNavigationMap.Right : if (_local1.NewCursorVertex == 1) { _local3 = _local1.NewCursorCol + 1; OntoRow = Math.floor(_local1.NewCursorRow / 2) - 1; } else if (_local1.NewCursorVertex == 2) { _local3 = _local1.NewCursorCol + 1; OntoRow = Math.floor(_local1.NewCursorRow / 2) + 1; } break; case KeyNavigationMap.Left : if (_local1.NewCursorVertex == 0) { _local3 = _local1.NewCursorCol; OntoRow = Math.floor(_local1.NewCursorRow / 2); } break; case KeyNavigationMap.Up : if (_local1.NewCursorVertex == 0) { _local3 = _local1.NewCursorCol + 1; OntoRow = Math.floor(_local1.NewCursorRow / 2) + (((_local1.NewCursorCol % 2) == 0) ? 0 : -1); } else if (_local1.NewCursorVertex == 1) { _local3 = _local1.NewCursorCol; OntoRow = Math.floor(_local1.NewCursorRow / 2) - 1; } else if (_local1.NewCursorVertex == 2) { _local3 = _local1.NewCursorCol; OntoRow = Math.floor(_local1.NewCursorRow / 2); } break; case KeyNavigationMap.Down : if (_local1.NewCursorVertex == 0) { _local3 = _local1.NewCursorCol + 1; OntoRow = Math.floor(_local1.NewCursorRow / 2) + (((_local1.NewCursorCol % 2) == 0) ? 1 : 0); } else if (_local1.NewCursorVertex == 1) { _local3 = _local1.NewCursorCol; OntoRow = Math.floor(_local1.NewCursorRow / 2); } else { if (_local1.NewCursorVertex != 2) { break; } _local3 = _local1.NewCursorCol; OntoRow = Math.floor(_local1.NewCursorRow / 2) + 1; } } if ((OntoRow != -1) || (_local3 != -1)) { if (ActiveNavigateToFlower(_local3, OntoRow)) { return; } } else { ActiveNavigateToNonFlower(_local2); } } } } } function Initialize(InitXml) { var myNode = InitXml.firstChild.firstChild; while (myNode != null) { var _local3 = null; var ObjectMapXml = null; var StateID = ""; var _local2 = ""; var _local1 = myNode.firstChild; while (_local1 != null) { switch (_local1.nodeName) { case "ID" : StateID = _local1.firstChild.nodeValue; break; case "DefaultObject" : _local2 = _local1.firstChild.nodeValue; break; case "Keys" : _local3 = _local1; break; case "Objects" : ObjectMapXml = _local1; } _local1 = _local1.nextSibling; } AddState(StateID, _local2, ObjectMapXml, _local3); myNode = myNode.nextSibling; } } var RegisteredItems = []; var CurrentlyActiveID = ""; var CurrentState = null; var StateMap = []; var InActiveScreen = false; _root.NewCursorCol = 4; _root.NewCursorRow = 8; _root.NewCursorVertex = 0; _root.NewCursorFlowerCol = -1; _root.NewCursorFlowerRow = -1; var KeyNavigationMap = {Left:37, Right:39, Up:38, Down:40}; var keyListener = []; var PerformNavigationOriginalSelection = ""; var PerformNavigationDepth = 0; keyListener.onKeyUp = function () { var _local1 = Key.getCode(); _root.OSP.mDebug(_local1); if (InActiveScreen) { } else if (PerformNavigation(_local1)) { } else if (PerformAction(_local1, "Release")) { } }; keyListener.onKeyDown = function () { var _local1 = Key.getCode(); if (InActiveScreen) { ActiveNavigate(_local1); } else if (PerformAction(_local1, "Press")) { } }; Key.addListener(keyListener); this.KeyXML = new XML(); this.KeyXML.ignoreWhite = true; XMLLoaded = false; this.KeyXML.onLoad = function (Success) { if (Success) { XMLLoaded = true; } }; this.KeyXML.load("KeyMap_HXIC.xml"); onEnterFrame = function () { if (XMLLoaded && (Initialize != null)) { Initialize(KeyXML); onEnterFrame = null; SetState("Default"); } };
Symbol 591 MovieClip Frame 31
_root.ExecSound(_root.S_LogoSpark);
Symbol 615 MovieClip Frame 1
onLoad(); this.button.onDragOut = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onDragOver = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOver = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRollOver(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOut = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myRollOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onPress = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myPress(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onReleaseOutside = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myReleaseOutside(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRelease = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRelease(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; stop();
Symbol 631 MovieClip Frame 1
onLoad(); this.button.onDragOut = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onDragOver = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOver = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRollOver(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOut = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myRollOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onPress = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myPress(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onReleaseOutside = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myReleaseOutside(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRelease = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRelease(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; stop();
Symbol 668 MovieClip Frame 1
onLoad(); this.button.onDragOut = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onDragOver = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOver = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRollOver(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOut = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myRollOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onPress = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myPress(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onReleaseOutside = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myReleaseOutside(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRelease = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRelease(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; stop();
Symbol 774 MovieClip Frame 30
stop();
Symbol 795 MovieClip Frame 1
onLoad(); this.button.onDragOut = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onDragOver = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOver = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRollOver(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOut = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myRollOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onPress = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myPress(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onReleaseOutside = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myReleaseOutside(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRelease = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRelease(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; stop();
Symbol 825 MovieClip Frame 1
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 2
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 3
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 4
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 5
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 6
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 7
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 8
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 9
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 10
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 11
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 12
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 13
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 14
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 15
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 16
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 17
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 18
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 19
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 20
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 825 MovieClip Frame 21
if ((Math.round(20 * eval (this.level)) + 1) == this._currentframe) { stop(); }
Symbol 838 MovieClip Frame 30
stop();
Symbol 903 MovieClip Frame 1
onLoad(); this.button.onDragOut = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onDragOver = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOver = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRollOver(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOut = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myRollOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onPress = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myPress(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onReleaseOutside = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myReleaseOutside(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRelease = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRelease(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; stop();
Symbol 908 MovieClip Frame 1
onLoad(); this.button.onDragOut = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onDragOver = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOver = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRollOver(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOut = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myRollOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onPress = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myPress(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onReleaseOutside = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myReleaseOutside(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRelease = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRelease(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; stop();
Symbol 938 MovieClip Frame 1
onLoad(); this.tooltip._xscale = 0; this.tooltip._yscale = 0; this.antitooltip._xscale = 100; this.antitooltip._yscale = 100; this.fValid = false; this.myRollOver = function () { var _local1 = this; if (_local1.fValid) { _local1.tooltip._xscale = 100; _local1.tooltip._yscale = 100; _local1.antitooltip._xscale = 0; _local1.antitooltip._yscale = 0; } }; this.myRollOut = function () { var _local1 = this; _local1.tooltip._xscale = 0; _local1.tooltip._yscale = 0; _local1.antitooltip._xscale = 100; _local1.antitooltip._yscale = 100; }; this.FillInfo = function (highscore, clr) { var _local1 = this; var _local2 = highscore; var _local3 = clr; if (_local2.score > 0) { _local1.fValid = true; _local1.name.text = _local2.name; _local1.level.text = _local2.level; _local1.score.text = _local2.score; _local1.star.gotoAndStop((_local2.won ? "win" : "none")); _local1.tooltip.time.text = _local2.time; _local1.tooltip.date.text = _local2.date; _local1.tooltip.clusters.text = _local2.clusters; _local1.tooltip.flowers.text = _local2.flowers; _local1.tooltip.pearls.text = _local2.pearls; _local1.tooltip.bombs.text = _local2.bombs; _local1.tooltip.bonuses.text = _local2.bonuses; _local1.tooltip.bbcombo.text = _local2.bbcombo; _local1.tooltip.b3combo.text = _local2.b3combo; _local1.onRollOver = _local1.myRollOver; _local1.onRollOut = _local1.myRollOut; _local1.useHandCursor = true; } else { _local1.fValid = false; _local1.name.text = "---"; _local1.level.text = "---"; _local1.score.text = "---"; _local1.star.gotoAndStop("none"); _local1.onRollOver = null; _local1.onRollOut = null; _local1.useHandCursor = false; } _local1.level.textColor = _local3; _local1.name.textColor = _local3; _local1.score.textColor = _local3; }; this.DoMyUpdate();
Symbol 945 MovieClip Frame 1
onLoad(); this.button.onDragOut = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onDragOver = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myDragOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOver = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRollOver(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRollOut = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myRollOut(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onPress = function () { var _local1 = this; _local1._parent.gotoAndStop("down"); _local1._parent.myPress(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onReleaseOutside = function () { var _local1 = this; _local1._parent.gotoAndStop("up"); _local1._parent.myReleaseOutside(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; this.button.onRelease = function () { var _local1 = this; _local1._parent.gotoAndStop("over"); _local1._parent.myRelease(); _local1._parent.text.valign = "center"; if (_local1._parent.ButtonText != "UNLOCALIZED") { _root.Localizer.Loc(_local1._parent.text, _local1._parent.ButtonText); } else { _local1._parent.text.text = _local1._parent.UnlocalizedButtonText; } }; stop();
Symbol 1084 MovieClip Frame 1
onLoad(); this.tooltip._xscale = 0; this.tooltip._yscale = 0; this.antitooltip._xscale = 100; this.antitooltip._yscale = 100; this.fValid = false; this.myRollOver = function (n) { var _local1 = this; var _local2 = _root; if (_local1.fValid) { _local1.tooltip._xscale = 100; _local1.tooltip._yscale = 100; _local1.antitooltip._xscale = 0; _local1.antitooltip._yscale = 0; _local2.breakoutcover._visible = false; _local2.BreakoutClusters.text = _local1.tooltip_clusters; _local2.BreakoutFlowers.text = _local1.tooltip_flowers; _local2.BreakoutPearls.text = _local1.tooltip_pearls; _local2.BreakoutBombs.text = _local1.tooltip_bombs; _local2.BreakoutBonuses.text = _local1.tooltip_bonuses; _local2.BreakoutBBCombos.text = _local1.tooltip_bbcombo; _local2.BreakoutB3Combos.text = _local1.tooltip_b3combo; _local2.BreakoutScore.text = _local1.score_txt.text; _local2.Localizer.Loc(_local2.BreakoutDifficulty, _local1.difficulty); } }; this.myRollOut = function (n) { var _local1 = this; _local1.tooltip._xscale = 0; _local1.tooltip._yscale = 0; _local1.antitooltip._xscale = 100; _local1.antitooltip._yscale = 100; }; this.FillInfo = function (leaderboard, clr) { var _local1 = this; var _local2 = leaderboard; var _local3 = clr; _local1.tooltip._xscale = 0; _local1.tooltip._yscale = 0; _local1.antitooltip._xscale = 100; _local1.antitooltip._yscale = 100; if (_local2.score > 0) { _local1.fValid = true; _local1.rank_txt.text = _local2.rank; _local1.gamertag_txt.text = _local2.gamertag; _local1.score_txt.text = _local2.score; _local1.tooltip_clusters = _local2.clusters; _local1.tooltip_flowers = _local2.flowers; _local1.tooltip_pearls = _local2.pearls; _local1.tooltip_bombs = _local2.bombs; _local1.tooltip_bonuses = _local2.bonuses; _local1.tooltip_bbcombo = _local2.bbcombo; _local1.tooltip_b3combo = _local2.b3combo; _local1.difficulty = _local2.difficulty; _local1.onRollOver = _local1.myRollOver; _local1.onRollOut = _local1.myRollOut; } else { _local1.fValid = false; _local1.rank_txt.text = ""; _local1.gamertag_txt.text = ""; _local1.score_txt.text = ""; _local1.tooltip_clusters = ""; _local1.tooltip_flowers = ""; _local1.tooltip_pearls = ""; _local1.tooltip_bombs = ""; _local1.tooltip_bonuses = ""; _local1.tooltip_bbcombo = ""; _local1.tooltip_b3combo = ""; _local1.onRollOver = null; _local1.onRollOut = null; } _local1.level.textColor = _local3; _local1.name.textColor = _local3; _local1.score.textColor = _local3; }; this.DoMyUpdate();

Library Items

Symbol 1 Sound [WinGame]
Symbol 2 Sound [TimeWarning]
Symbol 3 Sound [ThreeBonusCluster]
Symbol 4 Sound [SuccessfulCluster]
Symbol 5 Sound [SpaceEmpty]
Symbol 6 Sound [Slide]
Symbol 7 Sound [RotateChange]
Symbol 8 Sound [Rotate]
Symbol 9 Sound [PieceLanding]
Symbol 10 Sound [PearlRotate]
Symbol 11 Sound [Pearl]
Symbol 12 Sound [NewLevel]
Symbol 13 Sound [NewGame]
Symbol 14 Sound [MoveTick]
Symbol 15 Sound [LogoSpark]
Symbol 16 Sound [JarDrop]
Symbol 17 Sound [InvalidRotation]
Symbol 18 Sound [GameOver]
Symbol 19 Sound [FlowerRotate]
Symbol 20 Sound [FlowerCluster]
Symbol 21 Sound [Flower]
Symbol 22 Sound [ButtonUp]
Symbol 23 Sound [ButtonDown]
Symbol 24 Sound [Bonus]
Symbol 25 Sound [BombWarn]
Symbol 26 Sound [BombRemove]
Symbol 27 Sound [BombExplode]
Symbol 28 Sound [BombBonusCombo]
Symbol 29 Sound [Achievement]
Symbol 30 GraphicUsed by:61
Symbol 31 GraphicUsed by:61
Symbol 32 FontUsed by:33 34 470 584 592 593 594 611 613 614 618 621 659 665 696 703 715 719 731 733 743 744 751 752 770 772 779 785 786 788 791 793 794 796 797 798 826 828 841 842 843 844 845 846 847 848 849 850 851 858 859 860 863 866 867 868 869 871 872 873 875 876 877 878 880 881 882 883 884 889 890 891 892 893 904 906 907 909 910 911 912 913 914 928 929 934 935 941 943 944 946 948 950 951 953 956 957 958 964 965 966 985 986 987 988 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1004 1005 1006 1011 1012 1013 1014 1021 1022 1023 1024 1026 1027 1028 1030 1031 1032 1033 1034 1035 1037 1038 1039 1040 1042 1043 1044 1045 1046 1047 1048 1050 1051 1086 1099 1111
Symbol 33 EditableTextUses:32Used by:36
Symbol 34 EditableTextUses:32Used by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:33 34 35Used by:61
Symbol 37 GraphicUsed by:61
Symbol 38 GraphicUsed by:61
Symbol 39 GraphicUsed by:61
Symbol 40 GraphicUsed by:61
Symbol 41 GraphicUsed by:61
Symbol 42 GraphicUsed by:61
Symbol 43 GraphicUsed by:61
Symbol 44 GraphicUsed by:50
Symbol 45 GraphicUsed by:50
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:44 45 46 47 48 49Used by:61
Symbol 51 GraphicUsed by:61
Symbol 52 GraphicUsed by:61
Symbol 53 GraphicUsed by:61
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:61
Symbol 56 GraphicUsed by:61
Symbol 57 GraphicUsed by:61
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [LevelPlume]Uses:30 31 36 37 38 39 40 41 42 43 50 51 52 53 54 55 56 57 58 59 60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [PieceInlayGrid]Uses:62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:74
Symbol 66 GraphicUsed by:67 68 71
Symbol 67 MovieClipUses:66Used by:74
Symbol 68 MovieClipUses:66Used by:74
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:74
Symbol 71 MovieClipUses:66Used by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClip [MajestyStack]Uses:65 67 68 70 71 73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [HintHighlight]Uses:75
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:77 78 79Used by:90
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:81 82Used by:90
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:84 85Used by:90
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:87 88Used by:90
Symbol 90 MovieClip [Spinner]Uses:80 83 86 89
Symbol 91 GraphicUsed by:147  Timeline
Symbol 92 GraphicUsed by:93 149 195 240 286 331 381
Symbol 93 MovieClipUses:92Used by:98
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:98
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:93 95 97Used by:147
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:106
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106  Timeline
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:100 101 102 103 104 105Used by:147 193 238 284 329 375 421 443
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:113
Symbol 109 GraphicUsed by:110 157 203 248 294 339 385 671 679 685 691 727 971 975 1017
Symbol 110 MovieClipUses:109Used by:113
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:108 110 112Used by:147  Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:147
Symbol 116 GraphicUsed by:146
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:146
Symbol 119 GraphicUsed by:146
Symbol 120 GraphicUsed by:146
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Symbol 122 GraphicUsed by:146
Symbol 123 FontUsed by:124 126 128 130 132 134 136 138 140 144 170 172 174 176 178 180 182 184 186 190 215 217 219 221 223 225 227 229 231 235 261 263 265 267 269 271 273 275 277 281 306 308 310 312 314 316 318 320 322 326 352 354 356 358 360 362 364 366 368 372 398 400 402 404 406 408 410 412 414 418 444 445 771 773 894 895 896 897 898 924
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Symbol 125 GraphicUsed by:146
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Symbol 127 GraphicUsed by:146
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Symbol 129 GraphicUsed by:146
Symbol 130 TextUses:123Used by:146
Symbol 131 GraphicUsed by:146
Symbol 132 TextUses:123Used by:146
Symbol 133 GraphicUsed by:146
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Symbol 135 GraphicUsed by:146
Symbol 136 TextUses:123Used by:146
Symbol 137 GraphicUsed by:146
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Symbol 139 GraphicUsed by:146
Symbol 140 TextUses:123Used by:146
Symbol 141 GraphicUsed by:146
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:146
Symbol 144 TextUses:123Used by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClipUses:116 118 119 120 121 122 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 143 145Used by:147
Symbol 147 MovieClipUses:91 98 106 113 115 146Used by:443
Symbol 148 GraphicUsed by:193  Timeline
Symbol 149 MovieClipUses:92Used by:154
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:154
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:149 151 153Used by:193
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:160
Symbol 157 MovieClipUses:109Used by:160
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:156 157 159Used by:193
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:193
Symbol 163 GraphicUsed by:192
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:192
Symbol 166 GraphicUsed by:192
Symbol 167 GraphicUsed by:192
Symbol 168 GraphicUsed by:192
Symbol 169 GraphicUsed by:192
Symbol 170 TextUses:123Used by:192
Symbol 171 GraphicUsed by:192
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Symbol 173 GraphicUsed by:192
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Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:192
Symbol 190 TextUses:123Used by:191
Symbol 191 MovieClipUses:190Used by:192
Symbol 192 MovieClipUses:163 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 189 191Used by:193
Symbol 193 MovieClipUses:148 154 106 160 162 192Used by:443
Symbol 194 GraphicUsed by:238  Timeline
Symbol 195 MovieClipUses:92Used by:200
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:200
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:200
Symbol 200 MovieClipUses:195 197 199Used by:238
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:206
Symbol 203 MovieClipUses:109Used by:206
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:206
Symbol 206 MovieClipUses:202 203 205Used by:238  Timeline
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Symbol 208 GraphicUsed by:237
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:237
Symbol 211 GraphicUsed by:237
Symbol 212 GraphicUsed by:237
Symbol 213 GraphicUsed by:237
Symbol 214 GraphicUsed by:237
Symbol 215 TextUses:123Used by:237
Symbol 216 GraphicUsed by:237
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Symbol 218 GraphicUsed by:237
Symbol 219 TextUses:123Used by:237
Symbol 220 GraphicUsed by:237
Symbol 221 TextUses:123Used by:237
Symbol 222 GraphicUsed by:237
Symbol 223 TextUses:123Used by:237
Symbol 224 GraphicUsed by:237
Symbol 225 TextUses:123Used by:237
Symbol 226 GraphicUsed by:237
Symbol 227 TextUses:123Used by:237
Symbol 228 GraphicUsed by:237
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Symbol 230 GraphicUsed by:237
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Symbol 238 MovieClipUses:194 200 106 206 207 237Used by:443
Symbol 239 GraphicUsed by:284  Timeline
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Symbol 251 MovieClipUses:247 248 250Used by:284  Timeline
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Symbol 253 MovieClipUses:252Used by:284
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Symbol 256 MovieClipUses:255Used by:283
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Symbol 260 GraphicUsed by:283
Symbol 261 TextUses:123Used by:283 702
Symbol 262 GraphicUsed by:283
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Symbol 264 GraphicUsed by:283
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Symbol 281 TextUses:123Used by:282
Symbol 282 MovieClipUses:281Used by:283
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Symbol 284 MovieClipUses:239 245 106 251 253 283Used by:443
Symbol 285 GraphicUsed by:329  Timeline
Symbol 286 MovieClipUses:92Used by:291
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:291
Symbol 289 GraphicUsed by:290
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Instance Names

"piecemask"Frame 1Symbol 468 MovieClip
"Score"Frame 1Symbol 474 MovieClip
"grid"Frame 1Symbol 478 MovieClip
"PieceBoard"Frame 1Symbol 442 MovieClip [Pieces]
"Background"Frame 1Symbol 483 MovieClip
"AchievementToast"Frame 1Symbol 520 MovieClip
"panel_combos"Frame 1Symbol 528 MovieClip
"panel_level"Frame 1Symbol 533 MovieClip
"panel_timer"Frame 1Symbol 538 MovieClip
"blitzen"Frame 1Symbol 554 MovieClip
"pausebutton"Frame 1Symbol 574 MovieClip
"pause_txt"Frame 1Symbol 575 EditableText
"Localizer"Frame 1Symbol 576 MovieClip
"KeyboardAccessibility"Frame 1Symbol 580 MovieClip
"splash_txt"Frame 7Symbol 594 EditableText
"btn_mode_timed"Frame 14Symbol 615 MovieClip
"btn_mode_normal"Frame 14Symbol 615 MovieClip
"btn_mode_survival"Frame 14Symbol 615 MovieClip
"btn_options"Frame 14Symbol 615 MovieClip
"btn_highscores"Frame 14Symbol 615 MovieClip
"btn_tutorial"Frame 14Symbol 615 MovieClip
"btn_exit"Frame 14Symbol 615 MovieClip
"ToolTip"Frame 14Symbol 622 MovieClip
"btn_achievements"Frame 14Symbol 615 MovieClip
"btn"Frame 21Symbol 615 MovieClip
"btn_right"Frame 21Symbol 631 MovieClip
"levelup_txt"Frame 21Symbol 659 EditableText
"btn_right"Frame 28Symbol 631 MovieClip
"levelup_txt"Frame 28Symbol 665 EditableText
"btn"Frame 28Symbol 615 MovieClip
"btn_right"Frame 35Symbol 631 MovieClip
"btn_left"Frame 35Symbol 668 MovieClip
"levelup_txt"Frame 35Symbol 696 EditableText
"btn"Frame 35Symbol 615 MovieClip
"window_level_3"Frame 42Symbol 625 MovieClip
"btn_right"Frame 42Symbol 631 MovieClip
"btn_left"Frame 42Symbol 668 MovieClip
"levelup_txt"Frame 42Symbol 703 EditableText
"btn"Frame 42Symbol 615 MovieClip
"btn_right"Frame 49Symbol 631 MovieClip
"btn_left"Frame 49Symbol 668 MovieClip
"levelup_txt"Frame 49Symbol 715 EditableText
"btn"Frame 49Symbol 615 MovieClip
"btn_right"Frame 56Symbol 631 MovieClip
"btn_left"Frame 56Symbol 668 MovieClip
"levelup_txt"Frame 56Symbol 719 EditableText
"btn"Frame 56Symbol 615 MovieClip
"btn_right"Frame 63Symbol 631 MovieClip
"btn_left"Frame 63Symbol 668 MovieClip
"levelup_txt"Frame 63Symbol 731 EditableText
"btn"Frame 63Symbol 615 MovieClip
"btn_right"Frame 70Symbol 631 MovieClip
"btn_left"Frame 70Symbol 668 MovieClip
"levelup_txt"Frame 70Symbol 733 EditableText
"btn"Frame 70Symbol 615 MovieClip
"btn_left"Frame 77Symbol 668 MovieClip
"levelup_txt"Frame 77Symbol 743 EditableText
"btn"Frame 77Symbol 615 MovieClip
"pause_hdr"Frame 84Symbol 744 EditableText
"btn_resume"Frame 84Symbol 615 MovieClip
"btn_options"Frame 84Symbol 615 MovieClip
"btn_highscores"Frame 84Symbol 615 MovieClip
"btn_tutorial"Frame 84Symbol 615 MovieClip
"btn_exit"Frame 84Symbol 615 MovieClip
"window"Frame 91Symbol 749 MovieClip
"gameover_btn"Frame 91Symbol 615 MovieClip
"gameover_hdr"Frame 91Symbol 750 EditableText
"gameover_body"Frame 91Symbol 751 EditableText
"score_txt"Frame 91Symbol 752 EditableText
"score_cnt"Frame 91Symbol 753 EditableText
"combo_cnt"Frame 91Symbol 754 EditableText
"bomb_cnt"Frame 91Symbol 755 EditableText
"flower_cnt"Frame 91Symbol 756 EditableText
"pearl_cnt"Frame 91Symbol 758 EditableText
"bonus_cnt"Frame 91Symbol 759 EditableText
"bbcombo_cnt"Frame 91Symbol 760 EditableText
"b3combo_cnt"Frame 91Symbol 761 EditableText
"Trophy"Frame 91Symbol 769 MovieClip
"time_txt"Frame 91Symbol 770 EditableText
"time_cnt"Frame 91Symbol 771 EditableText
"totalpieces_txt"Frame 91Symbol 772 EditableText
"pieces_cnt"Frame 91Symbol 773 EditableText
"confirm_no"Frame 100Symbol 615 MovieClip
"confirm_yes"Frame 100Symbol 615 MovieClip
"hdr_confirm"Frame 100Symbol 779 EditableText
"body_confirm"Frame 100Symbol 780 EditableText
"back_txt"Frame 100Symbol 784 EditableText
"txt_nomoves"Frame 108Symbol 785 EditableText
"hdr_difficulty"Frame 116Symbol 786 EditableText
"back_txt"Frame 116Symbol 787 EditableText
"hdr_exitsave"Frame 123Symbol 788 EditableText
"body_exitsave"Frame 123Symbol 789 EditableText
"btn_exitsaveno"Frame 123Symbol 795 MovieClip
"btn_exitsaveyes"Frame 123Symbol 795 MovieClip
"btn_exitsavecancel"Frame 123Symbol 795 MovieClip
"btn_sfx_up"Frame 137Symbol 631 MovieClip
"btn_sfx_down"Frame 137Symbol 668 MovieClip
"btn_music_up"Frame 137Symbol 631 MovieClip
"btn_music_down"Frame 137Symbol 668 MovieClip
"sfx_txt"Frame 137Symbol 796 EditableText
"music_txt"Frame 137Symbol 797 EditableText
"patterns_txt"Frame 137Symbol 798 EditableText
"defaults_btn"Frame 137Symbol 615 MovieClip
"credits_btn"Frame 137Symbol 615 MovieClip
"return_btn"Frame 137Symbol 615 MovieClip
"btn_pattern_down"Frame 137Symbol 668 MovieClip
"ref_piece"Frame 137Symbol 329 MovieClip
"level_music"Frame 137Symbol 825 MovieClip
"level_sfx"Frame 137Symbol 825 MovieClip
"options_hdr"Frame 137Symbol 826 EditableText
"btn_pattern_up"Frame 137Symbol 631 MovieClip
"controls_btn"Frame 137Symbol 615 MovieClip
"about_btn"Frame 137Symbol 615 MovieClip
"return_btn"Frame 144Symbol 615 MovieClip
"credits"Frame 144Symbol 887 MovieClip
"highscores_window"Frame 151Symbol 625 MovieClip
"highscores_hdr"Frame 151Symbol 889 EditableText
"return_btn"Frame 151Symbol 615 MovieClip
"name1_txt"Frame 151Symbol 890 EditableText
"level1_txt"Frame 151Symbol 891 EditableText
"score1_txt"Frame 151Symbol 892 EditableText
"difficulty_txt"Frame 151Symbol 893 EditableText
"marathon_btn"Frame 151Symbol 908 MovieClip
"timed_btn"Frame 151Symbol 908 MovieClip
"survival_btn"Frame 151Symbol 908 MovieClip
"fame_txt"Frame 151Symbol 909 EditableText
"clusters_txt"Frame 151Symbol 910 EditableText
"flowers_txt"Frame 151Symbol 911 EditableText
"pearls_txt"Frame 151Symbol 912 EditableText
"bonuses_txt"Frame 151Symbol 913 EditableText
"bombs_txt"Frame 151Symbol 914 EditableText
"clusters_name"Frame 151Symbol 915 EditableText
"flowers_name"Frame 151Symbol 916 EditableText
"pearls_name"Frame 151Symbol 917 EditableText
"bonuses_name"Frame 151Symbol 918 EditableText
"bombs_name"Frame 151Symbol 919 EditableText
"line_5"Frame 151Symbol 938 MovieClip
"line_4"Frame 151Symbol 938 MovieClip
"line_3"Frame 151Symbol 938 MovieClip
"line_2"Frame 151Symbol 938 MovieClip
"line_1"Frame 151Symbol 938 MovieClip
"btn_reset"Frame 151Symbol 945 MovieClip
"input_name"Frame 158Symbol 625 MovieClip
"nameEntry_hdr"Frame 158Symbol 946 EditableText
"return_btn"Frame 158Symbol 615 MovieClip
"name_entry"Frame 158Symbol 949 MovieClip
"nameEntry_body1"Frame 158Symbol 950 EditableText
"tutorial_hdr"Frame 165Symbol 951 EditableText
"marathon_btn"Frame 165Symbol 615 MovieClip
"timed_btn"Frame 165Symbol 615 MovieClip
"survival_btn"Frame 165Symbol 615 MovieClip
"tips_btn"Frame 165Symbol 615 MovieClip
"tooltip"Frame 165Symbol 954 MovieClip
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"body1_txt"Frame 170Symbol 957 EditableText
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"next_btn"Frame 170Symbol 631 MovieClip
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"next_btn"Frame 177Symbol 631 MovieClip
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"prev_btn"Frame 184Symbol 668 MovieClip
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"tip_hdr"Frame 191Symbol 990 EditableText
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"body1_txt"Frame 191Symbol 991 EditableText
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"next_btn"Frame 191Symbol 631 MovieClip
"return_btn"Frame 198Symbol 615 MovieClip
"body1_txt"Frame 198Symbol 993 EditableText
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"next_btn"Frame 198Symbol 631 MovieClip
"prev_btn"Frame 198Symbol 668 MovieClip
"tip_hdr"Frame 198Symbol 995 EditableText
"return_btn"Frame 205Symbol 615 MovieClip
"body1_txt"Frame 205Symbol 996 EditableText
"prev_btn"Frame 205Symbol 668 MovieClip
"tip_hdr"Frame 205Symbol 997 EditableText
"tip_hdr"Frame 212Symbol 998 EditableText
"return_btn"Frame 212Symbol 615 MovieClip
"body1_txt"Frame 212Symbol 999 EditableText
"body2_txt"Frame 212Symbol 1000 EditableText
"body3_txt"Frame 212Symbol 1001 EditableText
"body4_txt"Frame 212Symbol 1002 EditableText
"next_btn"Frame 212Symbol 631 MovieClip
"return_btn"Frame 219Symbol 615 MovieClip
"body1_txt"Frame 219Symbol 1004 EditableText
"next_btn"Frame 219Symbol 631 MovieClip
"prev_btn"Frame 219Symbol 668 MovieClip
"body2_txt"Frame 219Symbol 1005 EditableText
"tip_hdr"Frame 219Symbol 1006 EditableText
"return_btn"Frame 226Symbol 615 MovieClip
"body1_txt"Frame 226Symbol 1011 EditableText
"body2_txt"Frame 226Symbol 1012 EditableText
"body3_txt"Frame 226Symbol 1013 EditableText
"prev_btn"Frame 226Symbol 668 MovieClip
"tip_hdr"Frame 226Symbol 1014 EditableText
"return_btn"Frame 233Symbol 615 MovieClip
"next_btn"Frame 233Symbol 631 MovieClip
"tip_hdr"Frame 233Symbol 1021 EditableText
"body2_txt"Frame 233Symbol 1022 EditableText
"body3_txt"Frame 233Symbol 1023 EditableText
"body4_txt"Frame 233Symbol 1024 EditableText
"body1_txt"Frame 233Symbol 1026 EditableText
"return_btn"Frame 239Symbol 615 MovieClip
"next_btn"Frame 239Symbol 631 MovieClip
"tip_hdr"Frame 239Symbol 1027 EditableText
"body2_txt"Frame 239Symbol 1028 EditableText
"prev_btn"Frame 239Symbol 668 MovieClip
"body1_txt"Frame 239Symbol 1030 EditableText
"return_btn"Frame 245Symbol 615 MovieClip
"next_btn"Frame 245Symbol 631 MovieClip
"prev_btn"Frame 245Symbol 668 MovieClip
"body5_txt"Frame 245Symbol 1031 EditableText
"tip_hdr"Frame 245Symbol 1032 EditableText
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"body3_txt"Frame 245Symbol 1034 EditableText
"body4_txt"Frame 245Symbol 1035 EditableText
"body1_txt"Frame 245Symbol 1037 EditableText
"return_btn"Frame 251Symbol 615 MovieClip
"prev_btn"Frame 251Symbol 668 MovieClip
"next_btn"Frame 251Symbol 631 MovieClip
"body2_txt"Frame 251Symbol 1038 EditableText
"tip_hdr"Frame 251Symbol 1039 EditableText
"body3_txt"Frame 251Symbol 1040 EditableText
"body1_txt"Frame 251Symbol 1042 EditableText
"return_btn"Frame 257Symbol 615 MovieClip
"prev_btn"Frame 257Symbol 668 MovieClip
"body2_txt"Frame 257Symbol 1043 EditableText
"body5_txt"Frame 257Symbol 1044 EditableText
"body3_txt"Frame 257Symbol 1045 EditableText
"body4_txt"Frame 257Symbol 1046 EditableText
"body6_txt"Frame 257Symbol 1047 EditableText
"tip_hdr"Frame 257Symbol 1048 EditableText
"body1_txt"Frame 257Symbol 1050 EditableText
"levelup_txt"Frame 266Symbol 1051 EditableText
"btn"Frame 266Symbol 615 MovieClip
"rank_txt"Frame 273Symbol 1053 EditableText
"gamertag_txt"Frame 273Symbol 1054 EditableText
"score_txt"Frame 273Symbol 1055 EditableText
"LeaderboardTabs"Frame 273Symbol 1062 MovieClip
"sortmode_hdr"Frame 273Symbol 1063 EditableText
"BreakoutClusters"Frame 273Symbol 1064 EditableText
"BreakoutBonuses"Frame 273Symbol 1065 EditableText
"BreakoutBombs"Frame 273Symbol 1066 EditableText
"BreakoutBBCombos"Frame 273Symbol 1067 EditableText
"BreakoutFlowers"Frame 273Symbol 1068 EditableText
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Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "WinGame"
ExportAssets (56)Timeline Frame 1Symbol 2 as "TimeWarning"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ThreeBonusCluster"
ExportAssets (56)Timeline Frame 1Symbol 4 as "SuccessfulCluster"
ExportAssets (56)Timeline Frame 1Symbol 5 as "SpaceEmpty"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Slide"
ExportAssets (56)Timeline Frame 1Symbol 7 as "RotateChange"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Rotate"
ExportAssets (56)Timeline Frame 1Symbol 9 as "PieceLanding"
ExportAssets (56)Timeline Frame 1Symbol 10 as "PearlRotate"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Pearl"
ExportAssets (56)Timeline Frame 1Symbol 12 as "NewLevel"
ExportAssets (56)Timeline Frame 1Symbol 13 as "NewGame"
ExportAssets (56)Timeline Frame 1Symbol 14 as "MoveTick"
ExportAssets (56)Timeline Frame 1Symbol 15 as "LogoSpark"
ExportAssets (56)Timeline Frame 1Symbol 16 as "JarDrop"
ExportAssets (56)Timeline Frame 1Symbol 17 as "InvalidRotation"
ExportAssets (56)Timeline Frame 1Symbol 18 as "GameOver"
ExportAssets (56)Timeline Frame 1Symbol 19 as "FlowerRotate"
ExportAssets (56)Timeline Frame 1Symbol 20 as "FlowerCluster"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Flower"
ExportAssets (56)Timeline Frame 1Symbol 22 as "ButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 23 as "ButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Bonus"
ExportAssets (56)Timeline Frame 1Symbol 25 as "BombWarn"
ExportAssets (56)Timeline Frame 1Symbol 26 as "BombRemove"
ExportAssets (56)Timeline Frame 1Symbol 27 as "BombExplode"
ExportAssets (56)Timeline Frame 1Symbol 28 as "BombBonusCombo"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Achievement"
ExportAssets (56)Timeline Frame 1Symbol 61 as "LevelPlume"
ExportAssets (56)Timeline Frame 1Symbol 63 as "PieceInlayGrid"
ExportAssets (56)Timeline Frame 1Symbol 74 as "MajestyStack"
ExportAssets (56)Timeline Frame 1Symbol 76 as "HintHighlight"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Spinner"
ExportAssets (56)Timeline Frame 1Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 1Symbol 443 as "PieceStack"
ExportAssets (56)Timeline Frame 1Symbol 446 as "ScorePlume"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 1Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 1Symbol 460 as "TimerStack"
ExportAssets (56)Timeline Frame 2Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 3Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 4Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 5Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 6Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 7Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 8Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 9Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 10Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 11Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 12Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 13Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 14Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 15Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 16Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 17Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 18Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 19Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 20Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 21Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 22Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 23Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 24Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 25Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 26Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 27Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 28Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 29Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 30Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 31Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 32Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 33Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 34Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 35Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 36Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 37Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 38Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 39Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 40Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 41Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 42Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 43Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 44Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 45Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 46Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 47Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 48Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 49Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 50Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 51Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 52Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 53Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 54Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 55Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 56Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 57Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 58Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 59Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 60Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 61Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 62Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 63Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 64Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 65Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 66Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 67Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 68Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 69Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 70Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 71Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 72Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 73Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 74Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 75Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 76Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 77Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 78Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 79Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 80Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 81Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 82Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 83Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 84Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 85Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 86Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 87Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 88Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 89Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 90Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 91Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 92Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 93Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 94Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 95Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 96Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 97Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 98Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 99Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 100Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 101Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 102Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 103Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 104Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 105Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 106Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 107Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 108Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 109Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 110Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 111Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 112Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 113Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 114Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 115Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 116Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 117Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 118Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 119Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 120Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 121Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 122Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 123Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 124Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 125Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 126Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 127Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 128Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 129Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 130Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 131Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 132Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 133Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 134Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 135Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 136Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 137Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 138Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 139Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 140Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 141Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 142Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 143Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 144Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 145Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 146Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 147Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 148Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 149Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 150Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 151Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 152Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 153Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 154Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 155Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 156Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 157Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 158Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 159Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 160Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 161Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 162Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 163Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 164Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 165Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 166Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 167Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 168Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 169Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 170Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 171Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 172Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 173Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 174Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 175Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 176Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 177Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 178Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 179Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 180Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 181Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 182Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 183Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 184Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 185Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 186Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 187Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 188Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 189Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 190Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 191Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 192Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 193Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 194Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 195Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 196Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 197Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 198Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 199Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 200Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 201Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 202Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 203Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 204Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 205Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 206Symbol 442 as "Pieces"
ExportAssets (56)Timeline Frame 207Symbol 442 as "Pieces"
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ExportAssets (56)Timeline Frame 209Symbol 442 as "Pieces"
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Labels

"Active"Frame 1
"Splash"Frame 7
"Menu"Frame 14
"Level_1"Frame 21
"Level_1_Timed"Frame 28
"Level_2"Frame 35
"Level_3"Frame 42
"Level_4"Frame 49
"Level_4_Timed"Frame 56
"Level_5"Frame 63
"Level_6"Frame 70
"Level_7"Frame 77
"Pause"Frame 84
"GameOver"Frame 91
"Confirm"Frame 100
"NoMoves"Frame 108
"DifficultySelection"Frame 116
"ExitSaveGame"Frame 123
"Upsell"Frame 130
"Options"Frame 137
"Credits"Frame 144
"HighScores"Frame 151
"NameInput"Frame 158
"Tutorial"Frame 165
"mara_1_howto"Frame 170
"mara_2_howto"Frame 177
"mara_3_howto"Frame 184
"time_1_howto"Frame 191
"time_2_howto"Frame 198
"time_3_howto"Frame 205
"surv_1_howto"Frame 212
"surv_2_howto"Frame 219
"surv_3_howto"Frame 226
"tip_1_howto"Frame 233
"tip_2_howto"Frame 239
"tip_3_howto"Frame 245
"tip_4_howto"Frame 251
"tip_5_howto"Frame 257
"Level_Survival"Frame 266
"Leaderboard"Frame 273
"Controls"Frame 277
"About"Frame 282
"NoLive"Frame 287
"SetBoard"Frame 299
"SessionStart"Frame 306
"GameMenu"Frame 314
"GameStart"Frame 321
"GameContinue"Frame 328
"MuteOn"Frame 335
"MuteOff"Frame 342
"PauseOn"Frame 349
"PauseOff"Frame 356
"SetBackground"Frame 363
"ParseScores"Frame 370
"ParseSettings"Frame 377
"Shutdown"Frame 384
"ParseGame"Frame 390
"BuyItNow"Frame 397
"ParseLocXML"Frame 404
"UpdateUI"Frame 414
"LeaderBoardStats"Frame 422
"CreateFlower"Symbol 74 MovieClip [MajestyStack] Frame 1
"CreatePearlDown"Symbol 74 MovieClip [MajestyStack] Frame 2
"CreatePearlUp"Symbol 74 MovieClip [MajestyStack] Frame 3
"RotateFlower"Symbol 74 MovieClip [MajestyStack] Frame 4
"RotatePearl"Symbol 74 MovieClip [MajestyStack] Frame 5
"BonusEffect"Symbol 74 MovieClip [MajestyStack] Frame 6
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http://swfchan.com/18/85548/info.shtml
Created: 21/7 -2019 09:04:15 Last modified: 21/7 -2019 09:04:15 Server time: 22/12 -2024 12:00:43