STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #86227 |
preload |
cheater! cheater! |
0 |
go |
0 |
FEET |
0. |
ActionScript [AS1/AS2]
Frame 1function loadGame() { var _local2 = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); loaderBar._xscale = _local2; if (_local2 == 100) { clearInterval(loadInt); nextFrame(); } } loadInt = setInterval(loadGame, 100); stop();Frame 2play();Frame 30_quality = "best"; stop();Instance of Symbol 389 MovieClip "cheat_mc" in Frame 30onClipEvent (load) { this._visible = false; }Frame 37stop();Frame 48stop();Instance of Symbol 512 MovieClip "clock_mc" in Frame 48onClipEvent (load) { this._visible = false; }Symbol 43 MovieClip [bombchick] Frame 56stop();Symbol 43 MovieClip [bombchick] Frame 84stop();Symbol 43 MovieClip [bombchick] Frame 90stop();Symbol 47 MovieClip [Bonnie_airhorn] Frame 23stop();Symbol 47 MovieClip [Bonnie_airhorn] Frame 201stop(); this.owner.eventComplete();Symbol 47 MovieClip [Bonnie_airhorn] Frame 227stop(); this.owner.eventComplete();Symbol 57 MovieClip [Bonnie_transform] Frame 2stop();Symbol 57 MovieClip [Bonnie_transform] Frame 12stop();Symbol 57 MovieClip [Bonnie_transform] Frame 58stop();Symbol 57 MovieClip [Bonnie_transform] Frame 70stop();Symbol 63 MovieClip [Car] Frame 10stop();Symbol 63 MovieClip [Car] Frame 42stop(); this.owner.eventComplete();Symbol 63 MovieClip [Car] Frame 54stop(); this.owner.eventComplete();Symbol 86 MovieClip [eyeball_guy] Frame 19stop();Symbol 86 MovieClip [eyeball_guy] Frame 143stop(); this.owner.eventComplete();Symbol 86 MovieClip [eyeball_guy] Frame 182stop(); this.owner.eventComplete();Symbol 94 MovieClip [Mrs12ounce] Frame 19stop();Symbol 94 MovieClip [Mrs12ounce] Frame 55stop(); this.owner.eventComplete();Symbol 94 MovieClip [Mrs12ounce] Frame 66stop(); this.owner.eventComplete();Symbol 107 MovieClip [New_Guy] Frame 7stop();Symbol 107 MovieClip [New_Guy] Frame 23stop();Symbol 107 MovieClip [New_Guy] Frame 35stop();Symbol 118 MovieClip [Pedestrians] Frame 12stop();Symbol 118 MovieClip [Pedestrians] Frame 33stop();Symbol 118 MovieClip [Pedestrians] Frame 45stop();Symbol 160 MovieClip [Rooster] Frame 19stop();Symbol 160 MovieClip [Rooster] Frame 20stopAllSounds();Symbol 160 MovieClip [Rooster] Frame 712stop(); this.owner.eventComplete(); this.owner.resumeMusic();Symbol 160 MovieClip [Rooster] Frame 741stop(); this.owner.eventComplete();Symbol 169 MovieClip [Shark] Frame 10stop();Symbol 169 MovieClip [Shark] Frame 72stop(); this.owner.eventComplete();Symbol 169 MovieClip [Shark] Frame 82stop(); this.owner.eventComplete();Symbol 176 MovieClip [SquareGuy] Frame 19stop();Symbol 176 MovieClip [SquareGuy] Frame 99stop();Symbol 176 MovieClip [SquareGuy] Frame 110stop();Symbol 185 MovieClip [skilletChatters] Frame 21stop();Symbol 185 MovieClip [skilletChatters] Frame 156stop(); this.owner.eventComplete();Symbol 185 MovieClip [skilletChatters] Frame 184stop(); this.owner.eventComplete();Symbol 195 MovieClip [Taxi] Frame 13stop();Symbol 195 MovieClip [Taxi] Frame 51stop(); this.owner.eventComplete();Symbol 195 MovieClip [Taxi] Frame 61stop(); this.owner.eventComplete();Symbol 201 MovieClip [Tux_Guy] Frame 12stop();Symbol 201 MovieClip [Tux_Guy] Frame 57stop();Symbol 201 MovieClip [Tux_Guy] Frame 69stop();Symbol 208 Buttonon (release) { _parent.gotoAndStop("instructions"); }Symbol 213 Buttonon (release) { _parent.gotoAndPlay("game"); }Symbol 262 MovieClip [building_L21] Frame 25stop();Symbol 262 MovieClip [building_L21] Frame 86stop(); this.owner.eventComplete();Symbol 262 MovieClip [building_L21] Frame 98stop(); this.owner.eventComplete();Symbol 291 MovieClip [building_L23] Frame 15stop();Symbol 291 MovieClip [building_L23] Frame 99stop(); this.owner.eventComplete();Symbol 291 MovieClip [building_L23] Frame 142stop(); this.owner.eventComplete();Symbol 353 MovieClip [building_R22] Frame 9stop();Symbol 353 MovieClip [building_R22] Frame 62stop(); this.owner.eventComplete();Symbol 353 MovieClip [building_R22] Frame 100stop(); this.owner.eventComplete();Symbol 361 MovieClip Frame 10stop();Symbol 380 MovieClip [building_L22] Frame 15stop();Symbol 380 MovieClip [building_L22] Frame 72stop(); this.owner.eventComplete();Symbol 380 MovieClip [building_L22] Frame 113stop(); this.owner.eventComplete();Symbol 382 MovieClip Frame 1stop();Symbol 525 MovieClip [__Packages.GameBoard] Frame 0class GameBoard extends MovieClip { var _useCheats, _time, _bg, _parent, _hero, hero_mc, _endScreen, _msgRouter, _eMachine, createEmptyMovieClip, _music, music_mc, _musicMute, _paused, _score, onMouseUp, onEnterFrame, _fadeInterval, _endInterval, _bestScore, _so, _careerScore; function GameBoard () { super(); _useCheats = false; _time = new Standard.Time(); _time.MarkTimeThisTick(); _bg = new StreetScroller(_parent.bg_mc); _hero = new Hero(hero_mc, this); _endScreen = _parent.endScreen_mc; _msgRouter = new Standard.Message.MsgRoute(_time); _global.MSG_ChangeState = 0; _global.MSG_Triggered = 1; _global.MSG_HeroPretrigger = 2; _global.MSG_HeroTrigger = 3; _global.MSG_HeroNoTrigger = 4; _global.MSG_RandomEvent = 5; _global.MSG_HeroWalk = 6; _eMachine = new EventMachine(_parent.bg_mc, this, _bg); createEmptyMovieClip("music_mc", 9999); _music = new Sound(music_mc); _music.attachSound("music"); _musicMute = false; init(); } function init() { loadTracker(); initSO(); _paused = true; _bg.init(); _hero.init(); _score = 0; onMouseUp = function () { if (this._hero._mc.hitTest(this._xmouse - 6, this._ymouse + 40, true)) { this._hero._mc.gotoAndPlay("wake up"); this.onMouseUp = null; } }; Key.addListener(this); } function toggleMusic() { _musicMute = !_musicMute; if (_musicMute == true) { _music.stop(); } else { playMusic(); } } function onKeyUp() { var _local2 = Key.getCode(); if ((_local2 != 77) && (_useCheats == false)) { return(undefined); } switch (_local2) { case 80 : _paused = !_paused; break; case 67 : _paused = true; _parent.cheat_mc._visible = true; break; case 32 : _hero._heroCheat = !_hero._heroCheat; break; case 77 : toggleMusic(); } } function pause() { _paused = true; } function resume() { _paused = false; } function loadTracker() { var _local1 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local1, 10000); } function start() { _paused = false; onEnterFrame = update; onMouseUp = null; playMusic(); _parent.ground_mc.play(); } function playMusic() { _music.setVolume(0); _music.start(0, 9999); fadeMusicUp(); } function fadeMusicUp() { clearInterval(_fadeInterval); _fadeInterval = setInterval(this, "incrementMusicVol", 50); } function incrementMusicVol() { _music.setVolume(_music.getVolume() + 1); if (_music.getVolume() >= 20) { clearInterval(_fadeInterval); } } function jumpToDistance(n) { _score = 10 * n; _eMachine.jumpToDistance(n); _paused = false; } function update() { if (_paused == true) { return(undefined); } _time.MarkTimeThisTick(); _msgRouter.Update(); if ((_score / 10) > _eMachine.getMaxDistance()) { if ((((_score / 10) - _eMachine.getMaxDistance()) % 200) == 0) { _msgRouter.SendMsg(0, _global.MSG_RandomEvent, this, _eMachine, _eMachine.STATE_IDLE); } } if (_score == (10 * _eMachine.getNextEvent().dist)) { _msgRouter.SendMsg(0, _global.MSG_ChangeState, this, _eMachine, _eMachine.STATE_IDLE); } _bg.scroller(); _score = _score + 1; updateScore(); _hero.update(); _eMachine.update(); } function stopGame() { _paused = true; _parent.ground_mc.stop(); _eMachine.pause(); clearInterval(_endInterval); if (checkBestScore()) { _endInterval = setInterval(this, "showEndScreen", 2000, "win"); } else { _endInterval = setInterval(this, "showEndScreen", 2000, "lose"); } } function showEndScreen(s) { clearInterval(_endInterval); _music.stop(); _endScreen.gotoAndStop(s); _endScreen.currentScore.text = (_score / 10) + " feet"; _endScreen.previousScore.text = (_bestScore / 10) + " feet"; if (s == "win") { saveBestScore(); } } function updateScore() { _root.score.text = Math.floor(_score / 10) + "."; _root.score_tenths.text = _score % 10; } function restartGame() { _music.stop(); _parent.gotoAndPlay("game"); } function initSO(Void) { _so = new AdultSwimSO("Stagger"); if (_so._info._bestScore == undefined) { _so._info._bestScore = 0; _so._info._careerScore = 0; } _bestScore = _so._info._bestScore; _careerScore = _so._info._careerScore; } function checkBestScore() { if (_score > _bestScore) { return(true); } return(false); } function saveBestScore() { _bestScore = _score; _so._info._bestScore = _bestScore; } function addToCareerScore(num) { _careerScore = _careerScore + num; _so._info._careerScore = _careerScore; } }Symbol 526 MovieClip [__Packages.StreetScroller] Frame 0class StreetScroller { var _mc, _speedFactor, _bgSets, _leftArray, _rightArray, _presetPosArray, _bgIndex, _buildingOverride, _movieCount, _lastTileR, _lastTileL, _buildingOverridePos, _eventClip; function StreetScroller (mc) { _mc = mc; _speedFactor = 0.5; _bgSets = [0, 0]; _bgSets[0] = [1, 2, 3, 4, 5, 7, 8, 9, 14, 15, 16, 17, 18, 19, 20]; _bgSets[1] = [10, 10, 10, 10, 10, 11, 12, 13, 13, 13, 13, 13]; } function init() { var _local2 = _leftArray.length; while (_local2--) { _leftArray[_local2].removeMovieClip(); } _local2 = _rightArray.length; while (_local2--) { _rightArray[_local2].removeMovieClip(); } _rightArray = []; _leftArray = []; _presetPosArray = [10, 14, 20, 28, 40, 58, 83, 116, 163, 230, 322]; _bgIndex = 0; _buildingOverride = null; _movieCount = 1; _local2 = 0; while (_local2 < 11) { var _local3 = random(_bgSets[0].length - 1); while (((_local3 == 4) || (_local3 == 5)) || (_local3 == _lastTileR)) { _local3 = random(_bgSets[0].length - 1); } _rightArray[_local2] = createBuilding(_bgSets[0][_local3], "R"); _rightArray[_local2]._x = 300 + _presetPosArray[_local2]; _rightArray[_local2]._y = 139; _rightArray[_local2]._xscale = (_rightArray[_local2]._yscale = Math.abs(0.166666666666667 * (_rightArray[_local2]._x - 300))); _lastTileR = _local3; _local3 = random(_bgSets[0].length - 1); while (((_local3 == 4) || (_local3 == 5)) || (_local3 == _lastTileL)) { _local3 = random(_bgSets[0].length - 1); } _leftArray[_local2] = createBuilding(_bgSets[0][_local3], "L"); _leftArray[_local2]._x = 300 - _presetPosArray[_local2]; _leftArray[_local2]._y = 139; _leftArray[_local2]._xscale = (_leftArray[_local2]._yscale = Math.abs(0.166666666666667 * (_leftArray[_local2]._x - 300))); _lastTileL = _local3; _local2++; } } function shuffle(list) { for (var _local4 in list) { var _local3 = random(list.length); var _local2 = random(list.length); list.splice(_local3, 0, list.splice(_local2, 1)); } return(list); } function scroller() { scrollArray(_rightArray, "R"); scrollArray(_leftArray, "L"); } function setBuildingOverride(n, pos) { _buildingOverride = n; _buildingOverridePos = pos; } function setBGSet(n) { _bgIndex = n; } function getEventClip() { return(_eventClip); } function scrollArray(ar, side) { var _local8; if (side == "R") { _local8 = -1; } else { _local8 = 1; } var _local6 = ar.length; while (_local6--) { var _local3 = (_speedFactor * (300 - ar[_local6]._x)) / 100; ar[_local6]._x = ar[_local6]._x + _local3; ar[_local6]._xscale = Math.abs(0.166666666666667 * (ar[_local6]._x - 300)); ar[_local6]._yscale = ar[_local6]._xscale; } if (ar[0]._xscale <= 2) { ar[0].removeMovieClip(); ar.shift(); } _local6 = ar.length; if (Math.abs(ar[_local6 - 1]._x - 300) < 259) { var _local4 = _bgSets[_bgIndex].length; if (side == "R") { if (ar[_local6 - 1].id == 5) { ar.push(createBuilding(6, "R")); } else if (ar[_local6 - 1].id == 21) { var _local7 = createBuilding(22, "R"); ar.push(_local7); _eventClip = _local7; } else if ((_buildingOverride != null) && (_buildingOverridePos == "R")) { var _local7 = createBuilding(_buildingOverride, "R"); ar.push(_local7); _eventClip = _local7; _buildingOverride = null; } else { var _local5 = random(_local4); while (_local5 == _lastTileR) { _local5 = random(_local4); } _lastTileR = _local5; ar.push(createBuilding(_bgSets[_bgIndex][_local5], "R")); } } else if (ar[_local6 - 1].id == 5) { ar.push(createBuilding(6, "L")); } else if ((_buildingOverride != null) && (_buildingOverridePos == "L")) { var _local7 = createBuilding(_buildingOverride, "L"); ar.push(_local7); _eventClip = _local7; _buildingOverride = null; } else { var _local5 = random(_local4); while (_local5 == _lastTileL) { _local5 = random(_local4); } _lastTileL = _local5; ar.push(createBuilding(_bgSets[_bgIndex][_local5], "L")); } } } function createBuilding(n, side) { var _local2 = new MovieClip(); if (side == "R") { _local2 = _mc.attachMovie("building_R" + n, "right_" + _movieCount, _movieCount); } else { _local2 = _mc.attachMovie("building_L" + n, "left_" + _movieCount, _movieCount); } _movieCount++; if (side == "R") { _local2._x = 660; } else { _local2._x = -60; } _local2._y = 139; _local2._xscale = 60; _local2._yscale = 60; _local2.id = n; return(_local2); } }Symbol 527 MovieClip [__Packages.EventMachine] Frame 0class EventMachine { var _mc, _gb, _bg, _foregroundMC, _states, _fsm, _eList, _currentEvent, _clockMC, _paused, _clickListener, _eventClip; function EventMachine (mc, gb, bg) { _mc = mc; _gb = gb; _bg = bg; _foregroundMC = _mc._parent.foreground_mc; _states = ["STATE_Global", "STATE_Init", "STATE_Idle", "STATE_Pretrigger", "STATE_ClickWindow", "STATE_Triggered", "STATE_Not_Triggered"]; _fsm = new Standard.Simple_FSM(this, _states, _gb._time, _gb._msgRouter); _eList = []; _eList[0] = {dist:20, bg:0, mc:null, predelay:1, t:0, hero_pretrigger:"draws gun", hero_triggered:"shoots gun", hero_not_triggered:"gun away"}; _eList[1] = {dist:50, bg:0, mc:"Bonnie_airhorn", predelay:1, t:5, x:530, y:280, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[2] = {dist:100, bg:0, mc:"SquareGuy", predelay:3, t:1, x:650, y:312, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[3] = {dist:150, bg:1, mc:"skilletChatters", predelay:1, t:4, x:450, y:250, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[4] = {dist:200, bg:1, mc:null, predelay:1, t:0, hero_pretrigger:"scribbles", hero_triggered:"drinkdrop", hero_not_triggered:"break glass"}; _eList[5] = {dist:275, bg:0, mc:"Tux_Guy", predelay:2, t:1, x:650, y:312, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[6] = {dist:355, bg:1, mc:null, predelay:1, t:0, hero_pretrigger:"prestick", hero_triggered:"stick", hero_not_triggered:"nostick"}; _eList[7] = {dist:450, bg:0, mc:null, predelay:1, t:0, hero_pretrigger:"prebarf", hero_triggered:"barf", hero_not_triggered:"nobarf"}; _eList[8] = {dist:530, bg:1, mc:"Rooster", predelay:1, t:5, x:120, y:260, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[9] = {dist:635, bg:0, mc:"Pedestrians", predelay:4, t:1, x:670, y:312, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[10] = {dist:745, bg:0, mc:"Bonnie_transform", predelay:3, t:1, x:650, y:325, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[11] = {dist:860, bg:0, mc:"Mrs12ounce", predelay:1, t:4, x:130, y:450, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[12] = {dist:990, bg:1, mc:"New_Guy", predelay:4, t:2, x:-60, y:320, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[13] = {dist:1120, bg:1, mc:"Taxi", predelay:1, t:4, x:300, y:180, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[14] = {dist:1270, bg:0, mc:null, predelay:7, t:6, building:21, pos:"R", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[15] = {dist:1420, bg:0, mc:"Shark", predelay:1, t:7, x:130, y:270, hero_pretrigger:"draws gun", hero_triggered:"gun shot left", hero_not_triggered:"gun away", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[16] = {dist:1580, bg:0, mc:null, predelay:4, t:6, building:22, pos:"L", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[17] = {dist:1750, bg:1, mc:"Car", predelay:1, t:7, x:500, y:280, hero_pretrigger:"walking", hero_triggered:"gun shot right", hero_not_triggered:"walking", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[18] = {dist:1930, bg:1, mc:"eyeball_guy", predelay:2, t:4, x:0, y:280, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[19] = {dist:2115, bg:1, mc:null, predelay:4, t:6, building:21, pos:"L", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[20] = {dist:2300, bg:0, mc:"bombchick", predelay:3, t:7, x:280, y:220, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered", hero_pretrigger:"prebomb", hero_triggered:"bomb", hero_not_triggered:"nobomb"}; _eList[21] = {dist:2500, bg:0, mc:null, predelay:4, t:6, building:23, pos:"L", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _currentEvent = 0; _clockMC = mc._parent.clock_mc; init(); } function toString(Void) { return("EventMachine()"); } function pause() { _paused = true; } function init() { _paused = false; _clickListener = {}; _fsm.SetState(STATE_INIT); } function GetStateMachine() { return(_fsm); } function getNextEvent() { return(_eList[_currentEvent]); } function jumpToDistance(n) { var _local2 = 0; while (_local2 < _eList.length) { if (_eList[_local2].dist > n) { _currentEvent = _local2; _eventClip = null; return(undefined); } _local2++; } } function getMaxDistance() { return(_eList[_eList.length - 1].dist); } function setEventPos() { _eventClip._x = _eList[_currentEvent].x; _eventClip._y = _eList[_currentEvent].y; } function prepScriptedEvent() { _fsm.SendMsg(_global.MSG_HeroPretrigger, _gb._hero, _eList[_currentEvent]); switch (_eList[_currentEvent].t) { case 0 : return(undefined); case 1 : _eventClip = _mc.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); setEventPos(); _eventClip.side = "R"; break; case 2 : _eventClip = _mc.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); _eventClip.side = "L"; setEventPos(); break; case 3 : _eventClip = _mc._parent.attachMovie(_eList[_currentEvent].mc, "eventChar", 10); setEventPos(); break; case 4 : _eventClip = _foregroundMC.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); setEventPos(); break; case 5 : _eventClip = _mc._parent.attachMovie(_eList[_currentEvent].mc, "eventChar", 9000); setEventPos(); break; case 6 : _gb._bg.setBuildingOverride(_eList[_currentEvent].building, _eList[_currentEvent].pos); break; case 7 : _eventClip = _foregroundMC.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); setEventPos(); _fsm.SendMsg(_global.MSG_HeroPretrigger, _gb._hero, _eList[_currentEvent]); } _eventClip.play(_eList[_currentEvent].pretrigger); _eventClip.owner = this; } function setTrigger() { _clockMC._visible = true; _clickListener.owner = this; Mouse.removeListener(_clickListener); _clickListener.onMouseUp = function () { this.owner._fsm.SetState(this.owner.STATE_TRIGGERED); }; Mouse.addListener(_clickListener); } function playTriggeredClip() { if (_eList[_currentEvent].t == 0) { _fsm.SendMsg(_global.MSG_HeroTrigger, _gb._hero, _eList[_currentEvent]); } else if (_eList[_currentEvent].t == 7) { _eventClip.gotoAndPlay(_eList[_currentEvent].triggered); } else if (_eList[_currentEvent].t == 6) { _eventClip = _bg.getEventClip(); _eventClip.owner = this; _eventClip.gotoAndPlay(_eList[_currentEvent].triggered); } else { _eventClip.gotoAndPlay(_eList[_currentEvent].triggered); } _fsm.SendMsg(_global.MSG_HeroTrigger, _gb._hero, _eList[_currentEvent]); } function playNoTriggerClip() { if (_eList[_currentEvent].t == 0) { } else if (_eList[_currentEvent].t == 7) { _fsm.SendMsg(_global.MSG_HeroNoTrigger, _gb._hero, _eList[_currentEvent]); _eventClip.gotoAndPlay(_eList[_currentEvent].not_triggered); } else if (_eList[_currentEvent].t == 6) { _eventClip = _bg.getEventClip(); _eventClip.owner = this; _eventClip.gotoAndPlay(_eList[_currentEvent].not_triggered); } else { _eventClip.gotoAndPlay(_eList[_currentEvent].not_triggered); } _fsm.SendMsg(_global.MSG_HeroNoTrigger, _gb._hero, _eList[_currentEvent]); } function removeClock() { _clockMC._visible = false; Mouse.removeListener(_clickListener); } function removeEventClip() { removeClock(); _eventClip.removeMovieClip(); _fsm.SetState(STATE_IDLE); } function stopEventClip() { _eventClip.stop(); } function eventComplete() { _fsm.SetState(STATE_IDLE); _fsm.SendMsg(_global.MSG_HeroWalk, _gb._hero, _eList[_currentEvent]); } function resumeMusic() { _gb.playMusic(); } function update() { _fsm.Update(); } function scrollCharacter() { var _local2 = _eList[_currentEvent].t; if (_paused) { return(undefined); } if ((_local2 != 1) && (_local2 != 2)) { return(undefined); } if (_local2 == 1) { _eventClip._x = _eventClip._x - 1.1; } else { _eventClip._x = _eventClip._x + 1.1; } _eventClip._y = _eventClip._y - 0.5; _eventClip._xscale = _eventClip._xscale - 0.28; _eventClip._yscale = _eventClip._yscale - 0.28; if (Math.abs(_eventClip._x - 300) <= 5) { _eventClip.removeMovieClip(); eventComplete(); } } function checkBG() { _bg.setBGSet(_eList[_currentEvent].bg); } function setCurrentEvent(n) { _currentEvent = n; } function STATE_Global_Message(msg) { } function STATE_Init_Update() { _fsm.SetState(STATE_IDLE); } function STATE_Init_Exit() { } function STATE_Idle_Enter() { _eventClip = null; } function STATE_Idle_Update() { } function STATE_Idle_Message(oMsg) { switch (oMsg.GetMsgName()) { case _global.MSG_ChangeState : _fsm.SetState(STATE_PRETRIGGER); break; case _global.MSG_RandomEvent : _fsm.SetState(STATE_PRETRIGGER); } } function STATE_Idle_Exit() { } function STATE_Pretrigger_Enter() { prepScriptedEvent(); _fsm.SendDelayedMsgToMe(_eList[_currentEvent].predelay, _global.MSG_ChangeState, 1, null); Mouse.removeListener(_clickListener); _clickListener.owner = this; _clickListener.onMouseUp = function () { this.owner._fsm.SetState(this.owner.STATE_NOT_TRIGGERED); }; Mouse.addListener(_clickListener); } function STATE_Pretrigger_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_ChangeState)) { } else { _fsm.SetState(STATE_CLICK_WINDOW); } } function STATE_Pretrigger_Update() { scrollCharacter(); } function STATE_Pretrigger_Exit() { } function STATE_ClickWindow_Enter() { setTrigger(); _fsm.SendDelayedMsgToMe(TRIGGER_WINDOW_TIME, _global.MSG_ChangeState, 1, null); } function STATE_ClickWindow_Update() { scrollCharacter(); } function STATE_ClickWindow_Message(oMsg) { switch (oMsg.GetMsgName()) { case _global.MSG_ChangeState : _fsm.SetState(STATE_NOT_TRIGGERED); break; case _global.MSG_Trigger : _fsm.SetState(STATE_TRIGGERED); } } function STATE_ClickWindow_Exit() { } function STATE_Triggered_Enter() { removeClock(); playTriggeredClip(_currentEvent); } function STATE_Triggered_Update() { scrollCharacter(); } function STATE_Triggered_Message(oMsg) { } function STATE_Triggered_Exit() { _currentEvent++; if (_currentEvent >= _eList.length) { _currentEvent = random(_eList.length); } checkBG(); } function STATE_Not_Triggered_Enter() { removeClock(); playNoTriggerClip(); } function STATE_Not_Triggered_Update() { scrollCharacter(); } function STATE_Not_Triggered_Message(oMsg) { } function STATE_Not_Triggered_Exit() { _currentEvent++; if (_currentEvent >= _eList.length) { _currentEvent = random(_eList.length); } checkBG(); } var TRIGGER_WINDOW_TIME = 1; var STATE_GLOBAL = 0; var STATE_INIT = 1; var STATE_IDLE = 2; var STATE_PRETRIGGER = 3; var STATE_CLICK_WINDOW = 4; var STATE_TRIGGERED = 5; var STATE_NOT_TRIGGERED = 6; }Symbol 528 MovieClip [__Packages.Standard.StateMachine] Frame 0class Standard.StateMachine { var _Owner, _time, _msgRoute, _currentState, _stateChange, _nextState, _timeOnEnter, _ccMessagesToGameObject; function StateMachine (obj, time, msgRoute) { _Owner = obj; _time = time; _msgRoute = msgRoute; _currentState = 0; _stateChange = false; _nextState = false; _timeOnEnter = 0; _ccMessagesToGameObject = 0; } function States() { } function GetState(Void) { return(_currentState); } function GetTimeInState(Void) { return(_time.GetCurTime() - _timeOnEnter); } function SetCCReceiver(obj) { _ccMessagesToGameObject = obj; } function ClearCCReceiver(Void) { _ccMessagesToGameObject = 0; } function GetCCReceiver(Void) { return(_ccMessagesToGameObject); } function Initialize(Void) { _currentState = STATE_Initialize; _stateChange = false; _nextState = false; _timeOnEnter = 0; _ccMessagesToGameObject = 0; Process(EVENT_Enter, null); } function Update(Void) { Process(EVENT_Update, null); } function Process(event, msg) { if (((event == EVENT_Message) && (msg != null)) && (GetCCReceiver() > 0)) { SendMsg(msg.GetMsgName(), GetCCReceiver()); } if (States(event, msg, _currentState) == false) { States(event, msg, STATE_Global); } var _local2 = 50; while (_stateChange && ((_local2--) >= 0)) { _stateChange = false; States(EVENT_Exit, 0, _currentState); _currentState = _nextState; _timeOnEnter = _time.GetCurTime(); States(EVENT_Enter, 0, _currentState); } } function SetState(newState) { _stateChange = true; _nextState = newState; } function SendMsg(name, receiver, data) { _msgRoute.SendMsg(0, name, _Owner, receiver, STATE_Global, data); } function SendDelayedMsg(delay, name, receiver, data) { _msgRoute.SendMsg(delay, name, _Owner, receiver, STATE_Global, data); } function SendDelayedMsgToMe(delay, name, scope, data) { if (scope == SCOPE_TO_THIS_STATE) { _msgRoute.SendMsg(delay, name, _Owner, _Owner, _currentState, data); } else { _msgRoute.SendMsg(delay, name, _Owner, _Owner, STATE_Global, data); } } function toString(Void) { return("StateMachine(), _Owner: " + _Owner); } static var EVENT_INVALID = 0; static var EVENT_Enter = 1; static var EVENT_Message = 2; static var EVENT_Update = 3; static var EVENT_Exit = 4; static var STATE_Global = 0; static var STATE_Initialize = 1; static var NO_MSG_SCOPING = 0; static var SCOPE_TO_THIS_STATE = 1; }Symbol 529 MovieClip [__Packages.Standard.Time] Frame 0class Standard.Time { var _currentTime, _timeLastTick, _gameSpeed, _startTime; function Time (Void) { _currentTime = 0; _timeLastTick = 0.001; _gameSpeed = INITIAL_GAME_SPEED; _startTime = (getTimer() * INITIAL_GAME_SPEED) / 1000; } function GetElapsedTime(Void) { return(_timeLastTick); } function GetCurTime(Void) { return(_currentTime); } function GetGameSpeed(Void) { return(_gameSpeed); } function MarkTimeThisTick(Void) { var _local2 = ((getTimer() * _gameSpeed) / 1000) - _startTime; _timeLastTick = _local2 - _currentTime; _currentTime = _local2; if (_timeLastTick <= 0) { _timeLastTick = 0.001; } } function SetGameSpeed(value) { _gameSpeed = value; if (_gameSpeed < MIN_GAME_SPEED) { _gameSpeed = MIN_GAME_SPEED; } else if (_gameSpeed > MAX_GAME_SPEED) { _gameSpeed = MAX_GAME_SPEED; } } function toString(Void) { return("Time()"); } static var INITIAL_GAME_SPEED = 1; static var MIN_GAME_SPEED = 0.001; static var MAX_GAME_SPEED = 100; }Symbol 530 MovieClip [__Packages.Standard.Message.MsgRoute] Frame 0class Standard.Message.MsgRoute { var _time, _delayedMessages; function MsgRoute (time) { _time = time; _delayedMessages = []; } function Update() { DeliverDelayedMessages(); } function SendMsg(delay, name, sender, receiver, state, data) { if (delay <= 0) { if (data != null) { var _local9 = new Standard.Message.Extended_MsgObject(_time.GetCurTime(), name, sender, receiver, state, data); } else { var _local9 = new Standard.Message.MsgObject(_time.GetCurTime(), name, sender, receiver, state); } RouteMsg(_local9); } else { var _local2; i = 0; while (i <= _delayedMessages.length) { _local2 = _delayedMessages[i]; if (((((_local2.IsDelivered() == false) && (_local2.GetMsgName() == name)) && (_local2.GetReceiver() == receiver)) && (_local2.GetSender() == sender)) && (_local2.GetMsgState() == state)) { return(undefined); } i++; } var _local7 = delay + _time.GetCurTime(); if (data != null) { var _local9 = new Standard.Message.Extended_MsgObject(_local7, name, sender, receiver, state, data); } else { var _local9 = new Standard.Message.MsgObject(_local7, name, sender, receiver, state); } var i = 0; while ((i < _delayedMessages.length) && (_local7 >= _delayedMessages[i].GetDeliveryTime())) { i++; } _delayedMessages.splice(i, 0, _local9); } } function DeliverDelayedMessages(Void) { var _local2; while ((_delayedMessages.length > 0) && (_delayedMessages[0].GetDeliveryTime() <= _time.GetCurTime())) { _local2 = _delayedMessages.shift(); RouteMsg(_local2); } } function RouteMsg(msg) { var _local2 = msg.GetReceiver(); if (_local2) { if ((msg.GetMsgState() == Standard.StateMachine.STATE_Global) || (msg.GetMsgState() == _local2.GetStateMachine().GetState())) { msg.SetDelivered(true); _local2.GetStateMachine().Process(Standard.StateMachine.EVENT_Message, msg); } } } function Flush(Void) { while (_delayedMessages.length > 0) { _delayedMessages.shift(); } } }Symbol 531 MovieClip [__Packages.Standard.Message.MsgObject] Frame 0class Standard.Message.MsgObject { var _name, _sender, _receiver, _state, _deliveryTime, _delivered; function MsgObject (deliveryTime, name, sender, receiver, state) { if (state == null) { state = -1; } SetDeliveryTime(deliveryTime); SetMsgName(name); SetSender(sender); SetReceiver(receiver); SetMsgState(state); SetDelivered(false); } function GetMsgName(Void) { return(_name); } function SetMsgName(name) { _name = name; } function GetSender(Void) { return(_sender); } function SetSender(sender) { _sender = sender; } function GetReceiver(Void) { return(_receiver); } function SetReceiver(receiver) { _receiver = receiver; } function GetMsgState(Void) { return(_state); } function SetMsgState(state) { _state = state; } function GetDeliveryTime(Void) { return(_deliveryTime); } function SetDeliveryTime(time) { _deliveryTime = time; } function IsDelivered(Void) { return(_delivered); } function SetDelivered(value) { _delivered = value; } function toString(Void) { return(((((((("Message(" + _name) + ",") + _sender) + ",") + _receiver) + ",") + _deliveryTime) + ")"); } }Symbol 532 MovieClip [__Packages.Standard.Message.Extended_MsgObject] Frame 0class Standard.Message.Extended_MsgObject extends Standard.Message.MsgObject { var SetDeliveryTime, SetMsgName, SetSender, SetReceiver, SetMsgState, SetDelivered, _data, _deliveryTime, _receiver, _sender, _name; function Extended_MsgObject (deliveryTime, name, sender, receiver, state, data) { super(); SetDeliveryTime(deliveryTime); SetMsgName(name); SetSender(sender); SetReceiver(receiver); SetMsgState(state); SetDelivered(false); SetData(data); } function SetData(data) { _data = data; } function GetData() { return(_data); } function toString() { return(((((((("E_Message(" + _name) + ",") + _sender) + ",") + _receiver) + ",") + _deliveryTime) + ")"); } }Symbol 533 MovieClip [__Packages.Standard.Simple_FSM] Frame 0class Standard.Simple_FSM extends Standard.StateMachine { var _states, _event_key, _Owner; function Simple_FSM (obj, states, time, msgRoute) { super(obj, time, msgRoute); _states = states; _event_key = ["_INVALID", "_Enter", "_Message", "_Update", "_Exit"]; } function States(event, msg, state) { if (state < _states.length) { var _local2 = _states[state] + _event_key[event]; if (_Owner[_local2] != null) { _Owner[_local2](msg); return(true); } return(false); } return(false); } function toString(Void) { return("Simple_FSM()"); } }Symbol 534 MovieClip [__Packages.Hero] Frame 0class Hero { var _mc, _gb, _heroCheat, _states, _fsm, _frCount, _vx, _vrot, _vmin, _vmax, _difficultyFactor, _dirChangeInterval, _mass, _heroForce, _eventName; function Hero (mc, gb) { _mc = mc; _mc.owner = this; _gb = gb; _mc.swapDepths(5000); _heroCheat = false; _states = ["STATE_Global", "STATE_Init", "STATE_Wake", "STATE_Walking", "STATE_WobbleLeft", "STATE_WobbleRight", "STATE_FallLeft", "STATE_FallRight", "STATE_Pretrigger", "STATE_Triggered", "STATE_Not_Triggered"]; _fsm = new Standard.Simple_FSM(this, _states, _gb._time, _gb._msgRouter); } function toString(Void) { return("Hero()"); } function init() { _mc.onMouseUp = null; _frCount = 0; _vx = 0; _vrot = 0; setDir(); _vmin = -5; _vmax = 5; _difficultyFactor = 15; _dirChangeInterval = 75; _mass = 250; _fsm.SetState(STATE_INIT); setDir(); } function wake() { _gb.start(); _fsm.SetState(STATE_WAKE); } function start() { _gb.start(); _fsm.SetState(STATE_WALKING); } function setDir() { var _local2 = 1 - (2 * random(2)); _heroForce = _local2 * random(_difficultyFactor); _difficultyFactor = _difficultyFactor + 0.5; _mass = _mass + 2; if (_difficultyFactor > 70) { _difficultyFactor = 70; } if (_mass > 700) { _mass = 700; } } function update() { _fsm.Update(); } function stopGame() { _mc.owner = this; _gb.stopGame(); _mc.legs_mc.stop(); _gb._eMachine.stopEventClip(); } function updateRotation() { if (_heroCheat == true) { return(undefined); } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; _mc.torso_mc.head_mc._rotation = -_local2; _mc.torso_mc.lArm._rotation = Math.abs(2 * _local2); _mc.torso_mc.rArm._rotation = -Math.abs(2 * _local2); } function updatePosition() { if (_heroCheat == true) { return(undefined); } _frCount++; var _local2 = ((2 * _difficultyFactor) * (_xmouse - 300)) / 300; var _local3 = (_heroForce + _local2) / _mass; _vx = _vx + _local3; _mc._x = _mc._x + _vx; if (_frCount > _dirChangeInterval) { _frCount = 0; if (Math.abs(_vx) < 2) { setDir(); } } } function maintainBalance() { var _local2 = ((2 * _difficultyFactor) * (_xmouse - 300)) / 300; var _local3 = (_heroForce + _local2) / _mass; _vx = _vx + _local3; if (_mc._x < 225) { _vx = 1; } else if (_mc._x > 375) { _vx = -1; } _mc._x = _mc._x + _vx; updateRotation(); } function eventComplete() { _gb._eMachine.eventComplete(); } function GetStateMachine() { return(_fsm); } function STATE_Global_Message(oMsg) { } function STATE_Init_Update() { } function STATE_Init_Exit() { } function STATE_Wake_Enter() { _mc.gotoAndPlay("wake up"); } function STATE_Wake_Update() { } function STATE_Wake_Message() { } function STATE_Wake_Exit() { } function STATE_Walking_Enter() { _mc.gotoAndStop("walking"); _mc.torso_mc.gotoAndStop("walking"); updateRotation(); updatePosition(); } function STATE_Walking_Update() { if (_mc._x < 225) { _fsm.SetState(STATE_WOBBLELEFT); } else if (_mc._x > 375) { _fsm.SetState(STATE_WOBBLERIGHT); } updateRotation(); updatePosition(); } function STATE_Walking_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroPretrigger)) { } else { _eventName = oMsg.GetData().hero_pretrigger; _fsm.SetState(STATE_PRETRIGGER); } } function STATE_Walking_Exit() { } function STATE_WobbleLeft_Enter() { _mc.gotoAndPlay("wobbleLeft"); updateRotation(); updatePosition(); } function STATE_WobbleLeft_Update() { if (_mc._x < 200) { _fsm.SetState(STATE_FALLLEFT); } else if (_mc._x > 225) { _fsm.SetState(STATE_WALKING); } updateRotation(); updatePosition(); } function STATE_WobbleLeft_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroPretrigger)) { } else { _eventName = oMsg.GetData().hero_pretrigger; _fsm.SetState(STATE_PRETRIGGER); } } function STATE_WobbleLeft_Exit() { } function STATE_WobbleRight_Enter() { _mc.gotoAndPlay("wobbleRight"); updateRotation(); updatePosition(); } function STATE_WobbleRight_Update() { if (_mc._x < 375) { _fsm.SetState(STATE_WALKING); } else if (_mc._x > 400) { _fsm.SetState(STATE_FALLRIGHT); } updateRotation(); updatePosition(); } function STATE_WobbleRight_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroPretrigger)) { } else { _eventName = oMsg.GetData().hero_pretrigger; _fsm.SetState(STATE_PRETRIGGER); } } function STATE_WobbleRight_Exit() { } function STATE_FallLeft_Enter() { _mc.gotoAndPlay("fallLeft"); stopGame(); } function STATE_FallLeft_Update() { } function STATE_FallLeft_Message(oMsg) { } function STATE_FallLeft_Exit() { } function STATE_FallRight_Enter() { _mc.gotoAndPlay("fallRight"); stopGame(); } function STATE_FallRight_Update() { } function STATE_FallRight_Message(oMsg) { } function STATE_FallRight_Exit() { } function STATE_Pretrigger_Enter() { _mc.gotoAndPlay("walking"); _mc.torso_mc.gotoAndPlay(_eventName); var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Pretrigger_Update() { if (_mc._x < 200) { _mc._x = 200; } else if (_mc._x > 400) { _mc._x = 400; } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Pretrigger_Message(oMsg) { switch (oMsg.GetMsgName()) { case _global.MSG_HeroTrigger : _eventName = oMsg.GetData().hero_triggered; _fsm.SetState(STATE_TRIGGERED); break; case _global.MSG_HeroNoTrigger : _eventName = oMsg.GetData().hero_not_triggered; _fsm.SetState(STATE_NOT_TRIGGERED); break; case _global.MSG_HeroWalk : _fsm.SetState(STATE_WALKING); } } function STATE_Pretrigger_Exit() { } function STATE_Triggered_Enter() { _mc.torso_mc.gotoAndPlay(_eventName); var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Triggered_Update() { if (_mc._x < 200) { _mc._x = 200; } else if (_mc._x > 400) { _mc._x = 400; } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Triggered_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroWalk)) { } else { _fsm.SetState(STATE_WALKING); } } function STATE_Triggered_Exit() { } function STATE_Not_Triggered_Enter() { _mc.torso_mc.gotoAndPlay(_eventName); var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Not_Triggered_Update() { if (_mc._x < 200) { _mc._x = 200; } else if (_mc._x > 400) { _mc._x = 400; } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Not_Triggered_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroWalk)) { } else { _fsm.SetState(STATE_WALKING); } } function STATE_Not_Triggered_Exit() { } var STATE_GLOBAL = 0; var STATE_INIT = 1; var STATE_WAKE = 2; var STATE_WALKING = 3; var STATE_WOBBLELEFT = 4; var STATE_WOBBLERIGHT = 5; var STATE_FALLLEFT = 6; var STATE_FALLRIGHT = 7; var STATE_PRETRIGGER = 8; var STATE_TRIGGERED = 9; var STATE_NOT_TRIGGERED = 10; }Symbol 535 MovieClip [__Packages.AdultSwimSO] Frame 0class AdultSwimSO { var _$gameName, _$so; function AdultSwimSO (gName) { _$gameName = gName; _$so = SharedObject.getLocal(_$USERS_SO, _$USERS_SO_PATH); } function get _info() { if (_$so.data[_$gameName] == undefined) { _$so.data[_$gameName] = {}; } return(_$so.data[_$gameName]); } static var _$USERS_SO = "AS_users"; static var _$USERS_SO_PATH = "/"; }Symbol 388 Buttonon (release) { _parent.gb_mc.jumpToDistance(Number(cheatScore.text)); this._visible = false; }Symbol 403 MovieClip Frame 1stop();Symbol 403 MovieClip Frame 20gotoAndPlay (2);Symbol 477 MovieClip Frame 12stop();Symbol 477 MovieClip Frame 21stop();Symbol 477 MovieClip Frame 83stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 145stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 177stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 193stop();Symbol 477 MovieClip Frame 250stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 263stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 317stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 346stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 348stop();Symbol 477 MovieClip Frame 369stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 387stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 437stop();Symbol 477 MovieClip Frame 459stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 469stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 474stop();Symbol 477 MovieClip Frame 589stop(); _parent.owner.eventComplete();Symbol 477 MovieClip Frame 595stop(); _parent.owner.eventComplete();Symbol 505 MovieClip Frame 12stop();Symbol 505 MovieClip Frame 46stop(); this.owner.start();Symbol 505 MovieClip Frame 54stop();Symbol 505 MovieClip Frame 62gotoAndPlay ("wobbleLeft");Symbol 505 MovieClip Frame 71stop();Symbol 505 MovieClip Frame 81gotoAndPlay ("wobbleRight");Symbol 505 MovieClip Frame 100stop();Symbol 506 MovieClip [gb] Frame 1#initclip 12 Object.registerClass("gb", GameBoard); #endinitclipSymbol 519 Buttonon (release) { _parent.gotoAndPlay("game"); }Symbol 524 MovieClip Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:Timeline |
Symbol 4 Graphic | Used by:5 Timeline | |
Symbol 5 MovieClip | Uses:4 | Used by:Timeline |
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Symbol 9 MovieClip | Uses:8 | Used by:Timeline |
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Symbol 11 Font | Used by:12 384 385 386 507 508 509 520 521 | |
Symbol 12 Text | Uses:11 | Used by:382 |
Symbol 13 Bitmap | Used by:18 210 | |
Symbol 14 Bitmap | Used by:18 523 | |
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Symbol 18 Graphic | Uses:13 14 15 16 17 | Used by:382 |
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Symbol 27 MovieClip | Uses:23 24 25 26 | Used by:43 477 |
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Symbol 29 Sound | Used by:43 291 | |
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Symbol 43 MovieClip [bombchick] | Uses:19 20 21 22 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 SS1 | Used by:382 |
Symbol 44 Graphic | Used by:47 | |
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Symbol 46 Sound | Used by:47 | |
Symbol 47 MovieClip [Bonnie_airhorn] | Uses:44 45 46 | Used by:382 |
Symbol 48 Graphic | Used by:57 | |
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Symbol 57 MovieClip [Bonnie_transform] | Uses:48 49 50 51 52 53 54 55 56 SS2 | Used by:382 |
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Symbol 59 Graphic | Used by:63 | |
Symbol 60 Sound | Used by:63 | |
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Symbol 63 MovieClip [Car] | Uses:58 59 60 61 62 | Used by:382 |
Symbol 64 Graphic | Used by:70 86 | |
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Symbol 86 MovieClip [eyeball_guy] | Uses:70 64 71 67 68 69 65 66 72 73 74 75 76 77 78 79 80 81 82 83 84 85 SS3 | Used by:382 |
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Symbol 94 MovieClip [Mrs12ounce] | Uses:87 88 89 90 91 92 93 | Used by:382 |
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Symbol 104 MovieClip | Uses:96 97 98 99 100 101 102 103 | Used by:107 |
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Symbol 107 MovieClip [New_Guy] | Uses:95 104 105 106 | Used by:382 |
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Symbol 118 MovieClip [Pedestrians] | Uses:108 109 110 111 112 113 114 115 116 117 | Used by:382 |
Symbol 119 Graphic | Used by:160 | |
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Symbol 145 Graphic | Used by:160 | |
Symbol 146 Sound | Used by:160 | |
Symbol 147 Graphic | Used by:160 | |
Symbol 148 Graphic | Used by:160 | |
Symbol 149 Graphic | Used by:160 | |
Symbol 150 Graphic | Used by:160 | |
Symbol 151 Graphic | Used by:160 | |
Symbol 152 Graphic | Used by:160 | |
Symbol 153 Graphic | Used by:160 | |
Symbol 154 Graphic | Used by:160 | |
Symbol 155 Graphic | Used by:160 | |
Symbol 156 Graphic | Used by:159 | |
Symbol 157 Graphic | Used by:159 | |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:126 156 157 158 | Used by:160 |
Symbol 160 MovieClip [Rooster] | Uses:119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 159 SS4 | Used by:382 |
Symbol 161 Graphic | Used by:169 | |
Symbol 162 Graphic | Used by:169 | |
Symbol 163 Graphic | Used by:169 | |
Symbol 164 Graphic | Used by:169 | |
Symbol 165 Graphic | Used by:169 | |
Symbol 166 Graphic | Used by:169 | |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip [Shark] | Uses:161 162 163 164 165 166 167 168 SS5 | Used by:382 |
Symbol 170 Graphic | Used by:176 | |
Symbol 171 Graphic | Used by:176 | |
Symbol 172 Graphic | Used by:176 | |
Symbol 173 Graphic | Used by:176 | |
Symbol 174 Graphic | Used by:176 | |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip [SquareGuy] | Uses:170 171 172 173 174 175 SS6 | Used by:382 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:183 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:183 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:183 |
Symbol 183 MovieClip | Uses:178 180 182 | Used by:185 |
Symbol 184 Sound | Used by:185 | |
Symbol 185 MovieClip [skilletChatters] | Uses:183 184 | Used by:382 |
Symbol 186 Graphic | Used by:195 | |
Symbol 187 Sound | Used by:195 | |
Symbol 188 Graphic | Used by:195 | |
Symbol 189 Sound | Used by:195 | |
Symbol 190 Graphic | Used by:195 | |
Symbol 191 Graphic | Used by:195 | |
Symbol 192 Graphic | Used by:195 | |
Symbol 193 Graphic | Used by:195 | |
Symbol 194 Sound | Used by:195 | |
Symbol 195 MovieClip [Taxi] | Uses:186 187 188 189 190 191 192 193 194 | Used by:382 |
Symbol 196 Graphic | Used by:201 | |
Symbol 197 Graphic | Used by:201 | |
Symbol 198 Graphic | Used by:201 | |
Symbol 199 Graphic | Used by:201 | |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip [Tux_Guy] | Uses:196 197 198 199 200 SS7 | Used by:382 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:209 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:208 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:208 |
Symbol 208 Button | Uses:205 207 | Used by:209 |
Symbol 209 MovieClip | Uses:203 208 | Used by:382 Timeline |
Symbol 210 Graphic | Uses:13 | Used by:214 |
Symbol 211 Graphic | Uses:17 | Used by:213 |
Symbol 212 Graphic | Uses:16 | Used by:213 |
Symbol 213 Button | Uses:211 212 | Used by:214 |
Symbol 214 MovieClip | Uses:210 213 | Used by:382 Timeline |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip [building_L10] | Uses:215 | Used by:382 |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip [building_L11] | Uses:217 | Used by:382 |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip [building_L12] | Uses:219 | Used by:382 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip [building_L13] | Uses:221 | Used by:382 |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip [building_R10] | Uses:223 | Used by:382 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip [building_R11] | Uses:225 | Used by:382 |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip [building_R12] | Uses:227 | Used by:382 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip [building_R13] | Uses:229 | Used by:382 |
Symbol 231 Graphic | Used by:262 | |
Symbol 232 Graphic | Used by:242 262 | |
Symbol 233 Graphic | Used by:242 262 | |
Symbol 234 Graphic | Used by:262 | |
Symbol 235 Graphic | Used by:262 | |
Symbol 236 Graphic | Used by:262 | |
Symbol 237 Graphic | Used by:242 262 | |
Symbol 238 Graphic | Used by:242 262 | |
Symbol 239 Graphic | Used by:242 262 | |
Symbol 240 Graphic | Used by:242 262 | |
Symbol 241 Graphic | Used by:242 262 | |
Symbol 242 MovieClip | Uses:232 233 237 238 239 240 241 | Used by:262 |
Symbol 243 Graphic | Used by:246 | |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip | Uses:243 244 245 | Used by:262 |
Symbol 247 Graphic | Used by:262 | |
Symbol 248 Graphic | Used by:262 285 | |
Symbol 249 Graphic | Used by:262 285 291 | |
Symbol 250 Graphic | Used by:262 285 291 | |
Symbol 251 Graphic | Used by:262 291 | |
Symbol 252 Graphic | Used by:262 291 | |
Symbol 253 Graphic | Used by:262 291 | |
Symbol 254 Graphic | Used by:262 291 | |
Symbol 255 Graphic | Used by:262 291 | |
Symbol 256 Graphic | Used by:262 291 | |
Symbol 257 Graphic | Used by:262 291 | |
Symbol 258 Graphic | Used by:262 | |
Symbol 259 Graphic | Used by:262 | |
Symbol 260 Graphic | Used by:262 | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip [building_L21] | Uses:231 232 233 234 235 236 237 238 239 240 241 242 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 SS8 | Used by:382 |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip [building_L9] | Uses:263 | Used by:382 |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip [building_L14] | Uses:265 | Used by:382 |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip [building_L15] | Uses:267 | Used by:382 |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip [building_L16] | Uses:269 | Used by:382 |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip [building_L17] | Uses:271 | Used by:382 |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip [building_L18] | Uses:273 | Used by:382 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip [building_L19] | Uses:275 | Used by:382 |
Symbol 277 Graphic | Used by:278 | |
Symbol 278 MovieClip [building_L20] | Uses:277 | Used by:382 |
Symbol 279 Graphic | Used by:291 | |
Symbol 280 Graphic | Used by:291 | |
Symbol 281 Graphic | Used by:291 | |
Symbol 282 Graphic | Used by:291 | |
Symbol 283 Graphic | Used by:286 | |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:284 248 249 250 | Used by:286 |
Symbol 286 MovieClip | Uses:283 285 | Used by:291 |
Symbol 287 Graphic | Used by:291 | |
Symbol 288 Graphic | Used by:291 | |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:291 |
Symbol 291 MovieClip [building_L23] | Uses:279 280 281 282 286 249 29 250 251 252 287 253 254 255 256 257 288 290 | Used by:382 |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip [building_R1] | Uses:292 | Used by:382 |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip [building_R2] | Uses:294 | Used by:382 |
Symbol 296 Graphic | Used by:297 | |
Symbol 297 MovieClip [building_R3] | Uses:296 | Used by:382 |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip [building_R4] | Uses:298 | Used by:382 |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip [building_R6] | Uses:300 | Used by:382 |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip [building_R5] | Uses:302 | Used by:382 |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip [building_R7] | Uses:304 | Used by:382 |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip [building_R8] | Uses:306 | Used by:382 |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip [building_R9] | Uses:308 | Used by:382 |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip [building_R14] | Uses:310 | Used by:382 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip [building_R15] | Uses:312 | Used by:382 |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip [building_R16] | Uses:314 | Used by:382 |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip [building_R17] | Uses:316 | Used by:382 |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip [building_R18] | Uses:318 | Used by:382 |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip [building_R19] | Uses:320 | Used by:382 |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip [building_R20] | Uses:322 | Used by:382 |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip [building_L8] | Uses:324 | Used by:382 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip [building_L7] | Uses:326 | Used by:382 |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip [building_L6] | Uses:328 | Used by:382 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip [building_L5] | Uses:330 | Used by:382 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip [building_L4] | Uses:332 | Used by:382 |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip [building_L3] | Uses:334 | Used by:382 |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip [building_L2] | Uses:336 | Used by:382 |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip [building_L1] | Uses:338 | Used by:382 |
Symbol 340 Graphic | Used by:353 | |
Symbol 341 Bitmap | Used by:342 344 345 347 350 352 | |
Symbol 342 Graphic | Uses:341 | Used by:353 |
Symbol 343 Sound | Used by:353 | |
Symbol 344 Graphic | Uses:341 | Used by:353 |
Symbol 345 Graphic | Uses:341 | Used by:353 |
Symbol 346 Graphic | Used by:353 | |
Symbol 347 Graphic | Uses:341 | Used by:353 |
Symbol 348 Graphic | Used by:353 | |
Symbol 349 Graphic | Used by:353 | |
Symbol 350 Graphic | Uses:341 | Used by:353 |
Symbol 351 Graphic | Used by:353 | |
Symbol 352 Graphic | Uses:341 | Used by:353 |
Symbol 353 MovieClip [building_R22] | Uses:340 342 343 344 345 346 347 348 349 350 351 352 | Used by:382 |
Symbol 354 Graphic | Used by:355 | |
Symbol 355 MovieClip [building_R21] | Uses:354 | Used by:382 |
Symbol 356 Graphic | Used by:380 | |
Symbol 357 Graphic | Used by:361 380 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:358 | Used by:380 |
Symbol 360 Sound | Used by:361 | |
Symbol 361 MovieClip | Uses:357 360 | Used by:380 |
Symbol 362 Graphic | Used by:380 | |
Symbol 363 Graphic | Used by:380 | |
Symbol 364 Graphic | Used by:380 | |
Symbol 365 Graphic | Used by:380 | |
Symbol 366 Graphic | Used by:380 | |
Symbol 367 Graphic | Used by:380 | |
Symbol 368 Graphic | Used by:380 | |
Symbol 369 Graphic | Used by:380 | |
Symbol 370 Graphic | Used by:380 | |
Symbol 371 Graphic | Used by:380 | |
Symbol 372 Graphic | Used by:380 | |
Symbol 373 Graphic | Used by:380 | |
Symbol 374 Graphic | Used by:380 | |
Symbol 375 Graphic | Used by:380 | |
Symbol 376 Graphic | Used by:380 | |
Symbol 377 Graphic | Used by:380 | |
Symbol 378 Graphic | Used by:380 | |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip [building_L22] | Uses:356 357 359 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 SS9 | Used by:382 |
Symbol 381 Sound [music] | Used by:382 | |
Symbol 382 MovieClip | Uses:12 18 43 47 57 63 86 94 107 118 160 169 176 185 195 201 209 214 216 218 220 222 224 226 228 230 262 264 266 268 270 272 274 276 278 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 353 355 380 381 | Used by:Timeline |
Symbol 525 MovieClip [__Packages.GameBoard] | ||
Symbol 526 MovieClip [__Packages.StreetScroller] | ||
Symbol 527 MovieClip [__Packages.EventMachine] | ||
Symbol 528 MovieClip [__Packages.Standard.StateMachine] | ||
Symbol 529 MovieClip [__Packages.Standard.Time] | ||
Symbol 530 MovieClip [__Packages.Standard.Message.MsgRoute] | ||
Symbol 531 MovieClip [__Packages.Standard.Message.MsgObject] | ||
Symbol 532 MovieClip [__Packages.Standard.Message.Extended_MsgObject] | ||
Symbol 533 MovieClip [__Packages.Standard.Simple_FSM] | ||
Symbol 534 MovieClip [__Packages.Hero] | ||
Symbol 535 MovieClip [__Packages.AdultSwimSO] | ||
Symbol 383 Graphic | Used by:389 | |
Symbol 384 Text | Uses:11 | Used by:389 |
Symbol 385 EditableText | Uses:11 | Used by:389 |
Symbol 386 Text | Uses:11 | Used by:388 |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 Button | Uses:386 387 | Used by:389 |
Symbol 389 MovieClip | Uses:383 384 385 388 | Used by:Timeline |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:390 | Used by:403 |
Symbol 392 Graphic | Used by:403 | |
Symbol 393 Graphic | Used by:403 | |
Symbol 394 Graphic | Used by:403 | |
Symbol 395 Graphic | Used by:403 | |
Symbol 396 Graphic | Used by:403 | |
Symbol 397 Graphic | Used by:403 | |
Symbol 398 Graphic | Used by:403 | |
Symbol 399 Graphic | Used by:403 | |
Symbol 400 Graphic | Used by:403 | |
Symbol 401 Graphic | Used by:403 | |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:391 392 393 394 395 396 397 398 399 400 401 402 | Used by:Timeline |
Symbol 404 MovieClip | Used by:Timeline | |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:Timeline |
Symbol 407 Graphic | Used by:505 | |
Symbol 408 Graphic | Used by:505 | |
Symbol 409 Graphic | Used by:505 | |
Symbol 410 Sound | Used by:505 | |
Symbol 411 Graphic | Used by:505 | |
Symbol 412 Graphic | Used by:505 | |
Symbol 413 Graphic | Used by:477 505 | |
Symbol 414 Graphic | Used by:505 | |
Symbol 415 Graphic | Used by:422 | |
Symbol 416 Graphic | Used by:422 | |
Symbol 417 Graphic | Used by:422 | |
Symbol 418 Graphic | Used by:422 | |
Symbol 419 Graphic | Used by:422 | |
Symbol 420 Graphic | Used by:422 | |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:415 416 417 418 419 420 421 | Used by:477 |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 MovieClip | Uses:423 | Used by:477 |
Symbol 425 Graphic | Used by:426 | |
Symbol 426 MovieClip | Uses:425 | Used by:477 |
Symbol 427 Graphic | Used by:428 477 505 | |
Symbol 428 MovieClip | Uses:427 | Used by:477 |
Symbol 429 Graphic | Used by:432 | |
Symbol 430 Graphic | Used by:432 | |
Symbol 431 Graphic | Used by:432 | |
Symbol 432 MovieClip | Uses:429 430 431 | Used by:477 |
Symbol 433 Graphic | Used by:477 | |
Symbol 434 Graphic | Used by:477 | |
Symbol 435 Graphic | Used by:477 | |
Symbol 436 Graphic | Used by:477 | |
Symbol 437 Graphic | Used by:477 | |
Symbol 438 Graphic | Used by:477 | |
Symbol 439 Sound | Used by:477 | |
Symbol 440 Graphic | Used by:477 | |
Symbol 441 Graphic | Used by:477 | |
Symbol 442 Graphic | Used by:477 | |
Symbol 443 Sound | Used by:477 | |
Symbol 444 Graphic | Used by:477 | |
Symbol 445 Graphic | Used by:477 | |
Symbol 446 Graphic | Used by:477 | |
Symbol 447 Graphic | Used by:477 | |
Symbol 448 Graphic | Used by:477 | |
Symbol 449 Graphic | Used by:477 | |
Symbol 450 Graphic | Used by:477 | |
Symbol 451 Sound | Used by:477 | |
Symbol 452 Graphic | Used by:477 | |
Symbol 453 Graphic | Used by:477 | |
Symbol 454 Graphic | Used by:477 | |
Symbol 455 Graphic | Used by:477 | |
Symbol 456 Graphic | Used by:477 | |
Symbol 457 Sound | Used by:477 | |
Symbol 458 Graphic | Used by:477 | |
Symbol 459 Graphic | Used by:477 | |
Symbol 460 Graphic | Used by:477 | |
Symbol 461 Graphic | Used by:477 | |
Symbol 462 Graphic | Used by:477 | |
Symbol 463 Graphic | Used by:477 | |
Symbol 464 Graphic | Used by:477 | |
Symbol 465 Graphic | Used by:477 | |
Symbol 466 Graphic | Used by:477 | |
Symbol 467 Sound | Used by:477 | |
Symbol 468 Graphic | Used by:477 | |
Symbol 469 Graphic | Used by:477 | |
Symbol 470 Graphic | Used by:477 | |
Symbol 471 Graphic | Used by:477 | |
Symbol 472 Graphic | Used by:477 | |
Symbol 473 Graphic | Used by:477 | |
Symbol 474 Graphic | Used by:477 | |
Symbol 475 Graphic | Used by:477 | |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:422 413 424 426 428 432 433 434 435 436 437 438 439 440 441 442 427 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 27 475 476 SS10 | Used by:505 |
Symbol 478 Graphic | Used by:486 | |
Symbol 479 Graphic | Used by:486 | |
Symbol 480 Sound | Used by:486 | |
Symbol 481 Graphic | Used by:486 | |
Symbol 482 Graphic | Used by:486 | |
Symbol 483 Graphic | Used by:486 | |
Symbol 484 Sound | Used by:486 | |
Symbol 485 Graphic | Used by:486 | |
Symbol 486 MovieClip | Uses:478 479 480 481 482 483 484 485 | Used by:505 |
Symbol 487 Graphic | Used by:505 | |
Symbol 488 Graphic | Used by:505 | |
Symbol 489 Graphic | Used by:505 | |
Symbol 490 Graphic | Used by:505 | |
Symbol 491 Graphic | Used by:505 | |
Symbol 492 Graphic | Used by:505 | |
Symbol 493 Graphic | Used by:505 | |
Symbol 494 Graphic | Used by:505 | |
Symbol 495 Graphic | Used by:505 | |
Symbol 496 Graphic | Used by:505 | |
Symbol 497 Graphic | Used by:505 | |
Symbol 498 Graphic | Used by:505 | |
Symbol 499 Graphic | Used by:505 | |
Symbol 500 Graphic | Used by:505 | |
Symbol 501 Graphic | Used by:505 | |
Symbol 502 Graphic | Used by:505 | |
Symbol 503 Graphic | Used by:505 | |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 MovieClip | Uses:407 408 409 410 411 412 413 414 477 486 487 427 488 489 490 491 492 493 494 495 116 496 497 498 499 500 501 502 503 504 | Used by:506 |
Symbol 506 MovieClip [gb] | Uses:505 | Used by:Timeline |
Symbol 507 EditableText | Uses:11 | Used by:Timeline |
Symbol 508 Text | Uses:11 | Used by:Timeline |
Symbol 509 EditableText | Uses:11 | Used by:Timeline |
Symbol 510 Bitmap | Used by:511 | |
Symbol 511 Graphic | Uses:510 | Used by:512 |
Symbol 512 MovieClip | Uses:511 | Used by:Timeline |
Symbol 513 Graphic | Uses:15 | Used by:524 |
Symbol 514 Bitmap | Used by:515 518 | |
Symbol 515 Graphic | Uses:514 | Used by:519 |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:519 |
Symbol 518 Graphic | Uses:514 | Used by:519 |
Symbol 519 Button | Uses:515 517 518 | Used by:524 |
Symbol 520 EditableText | Uses:11 | Used by:524 |
Symbol 521 EditableText | Uses:11 | Used by:524 |
Symbol 522 Sound | Used by:524 | |
Symbol 523 Graphic | Uses:14 | Used by:524 |
Symbol 524 MovieClip | Uses:513 519 520 521 522 523 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 43 MovieClip [bombchick] | |
Streaming Sound 2 | Used by:Symbol 57 MovieClip [Bonnie_transform] | |
Streaming Sound 3 | Used by:Symbol 86 MovieClip [eyeball_guy] | |
Streaming Sound 4 | Used by:Symbol 160 MovieClip [Rooster] | |
Streaming Sound 5 | Used by:Symbol 169 MovieClip [Shark] | |
Streaming Sound 6 | Used by:Symbol 176 MovieClip [SquareGuy] | |
Streaming Sound 7 | Used by:Symbol 201 MovieClip [Tux_Guy] | |
Streaming Sound 8 | Used by:Symbol 262 MovieClip [building_L21] | |
Streaming Sound 9 | Used by:Symbol 380 MovieClip [building_L22] | |
Streaming Sound 10 | Used by:Symbol 477 MovieClip |
Instance Names
"loaderBar" | Frame 1 | Symbol 5 MovieClip |
"cheat_mc" | Frame 30 | Symbol 389 MovieClip |
"ground_mc" | Frame 48 | Symbol 403 MovieClip |
"bg_mc" | Frame 48 | Symbol 404 MovieClip |
"foreground_mc" | Frame 48 | Symbol 404 MovieClip |
"gb_mc" | Frame 48 | Symbol 506 MovieClip [gb] |
"score_tenths" | Frame 48 | Symbol 507 EditableText |
"score" | Frame 48 | Symbol 509 EditableText |
"clock_mc" | Frame 48 | Symbol 512 MovieClip |
"endScreen_mc" | Frame 48 | Symbol 524 MovieClip |
"cheatScore" | Symbol 389 MovieClip Frame 1 | Symbol 385 EditableText |
"rArm" | Symbol 477 MovieClip Frame 1 | Symbol 424 MovieClip |
"lArm" | Symbol 477 MovieClip Frame 1 | Symbol 426 MovieClip |
"head_mc" | Symbol 477 MovieClip Frame 1 | Symbol 428 MovieClip |
"torso_mc" | Symbol 505 MovieClip Frame 45 | Symbol 477 MovieClip |
"legs_mc" | Symbol 505 MovieClip Frame 45 | Symbol 486 MovieClip |
"hero_mc" | Symbol 506 MovieClip [gb] Frame 1 | Symbol 505 MovieClip |
"previousScore" | Symbol 524 MovieClip Frame 2 | Symbol 520 EditableText |
"currentScore" | Symbol 524 MovieClip Frame 2 | Symbol 521 EditableText |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "bombchick" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "Bonnie_airhorn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "Bonnie_transform" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "Car" |
ExportAssets (56) | Timeline Frame 2 | Symbol 86 as "eyeball_guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "Mrs12ounce" |
ExportAssets (56) | Timeline Frame 2 | Symbol 107 as "New_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "Pedestrians" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "Rooster" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "Shark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 176 as "SquareGuy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 185 as "skilletChatters" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "Taxi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 201 as "Tux_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "building_L10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "building_L11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "building_L12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "building_L13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 224 as "building_R10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 226 as "building_R11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "building_R12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 230 as "building_R13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "building_L21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "building_L9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "building_L14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "building_L15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "building_L16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "building_L17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 274 as "building_L18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 276 as "building_L19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 278 as "building_L20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 291 as "building_L23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "building_R1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 295 as "building_R2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "building_R3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 299 as "building_R4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "building_R6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "building_R5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 305 as "building_R7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "building_R8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "building_R9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "building_R14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "building_R15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "building_R16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "building_R17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "building_R18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 321 as "building_R19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "building_R20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "building_L8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "building_L7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "building_L6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "building_L5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "building_L4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "building_L3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "building_L2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "building_L1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 353 as "building_R22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 355 as "building_R21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "building_L22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 381 as "music" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "bombchick" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "Bonnie_airhorn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "Bonnie_transform" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "Car" |
ExportAssets (56) | Timeline Frame 2 | Symbol 86 as "eyeball_guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "Mrs12ounce" |
ExportAssets (56) | Timeline Frame 2 | Symbol 107 as "New_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "Pedestrians" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "Rooster" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "Shark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 176 as "SquareGuy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 185 as "skilletChatters" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "Taxi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 201 as "Tux_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "building_L10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "building_L11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "building_L12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "building_L13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 224 as "building_R10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 226 as "building_R11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "building_R12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 230 as "building_R13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "building_L21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "building_L9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "building_L14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "building_L15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "building_L16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "building_L17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 274 as "building_L18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 276 as "building_L19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 278 as "building_L20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 291 as "building_L23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "building_R1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 295 as "building_R2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "building_R3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 299 as "building_R4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "building_R6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "building_R5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 305 as "building_R7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "building_R8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "building_R9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "building_R14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "building_R15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "building_R16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "building_R17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "building_R18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 321 as "building_R19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "building_R20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "building_L8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "building_L7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "building_L6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "building_L5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "building_L4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "building_L3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "building_L2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "building_L1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 353 as "building_R22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 355 as "building_R21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "building_L22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "bombchick" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "Bonnie_airhorn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "Bonnie_transform" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "Car" |
ExportAssets (56) | Timeline Frame 2 | Symbol 86 as "eyeball_guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "Mrs12ounce" |
ExportAssets (56) | Timeline Frame 2 | Symbol 107 as "New_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "Pedestrians" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "Rooster" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "Shark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 176 as "SquareGuy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 185 as "skilletChatters" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "Taxi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 201 as "Tux_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "building_L10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "building_L11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "building_L12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "building_L13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 224 as "building_R10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 226 as "building_R11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "building_R12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 230 as "building_R13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "building_L21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "building_L9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "building_L14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "building_L15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "building_L16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "building_L17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 274 as "building_L18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 276 as "building_L19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 278 as "building_L20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 291 as "building_L23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "building_R1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 295 as "building_R2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "building_R3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 299 as "building_R4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "building_R6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "building_R5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 305 as "building_R7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "building_R8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "building_R9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "building_R14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "building_R15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "building_R16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "building_R17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "building_R18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 321 as "building_R19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "building_R20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "building_L8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "building_L7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "building_L6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "building_L5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "building_L4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "building_L3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "building_L2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "building_L1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 353 as "building_R22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 355 as "building_R21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "building_L22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "bombchick" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "Bonnie_airhorn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "Bonnie_transform" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "Car" |
ExportAssets (56) | Timeline Frame 2 | Symbol 86 as "eyeball_guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "Mrs12ounce" |
ExportAssets (56) | Timeline Frame 2 | Symbol 107 as "New_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "Pedestrians" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "Rooster" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "Shark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 176 as "SquareGuy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 185 as "skilletChatters" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "Taxi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 201 as "Tux_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "building_L10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "building_L11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "building_L12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "building_L13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 224 as "building_R10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 226 as "building_R11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "building_R12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 230 as "building_R13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "building_L21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "building_L9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "building_L14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "building_L15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "building_L16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "building_L17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 274 as "building_L18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 276 as "building_L19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 278 as "building_L20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 291 as "building_L23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "building_R1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 295 as "building_R2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "building_R3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 299 as "building_R4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "building_R6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "building_R5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 305 as "building_R7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "building_R8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "building_R9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "building_R14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "building_R15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "building_R16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "building_R17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "building_R18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 321 as "building_R19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "building_R20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "building_L8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "building_L7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "building_L6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "building_L5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "building_L4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "building_L3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "building_L2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "building_L1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 353 as "building_R22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 355 as "building_R21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "building_L22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "bombchick" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "Bonnie_airhorn" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "Bonnie_transform" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "Car" |
ExportAssets (56) | Timeline Frame 2 | Symbol 86 as "eyeball_guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "Mrs12ounce" |
ExportAssets (56) | Timeline Frame 2 | Symbol 107 as "New_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "Pedestrians" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "Rooster" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "Shark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 176 as "SquareGuy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 185 as "skilletChatters" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "Taxi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 201 as "Tux_Guy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "building_L10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "building_L11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "building_L12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "building_L13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 224 as "building_R10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 226 as "building_R11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "building_R12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 230 as "building_R13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "building_L21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "building_L9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "building_L14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "building_L15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "building_L16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "building_L17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 274 as "building_L18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 276 as "building_L19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 278 as "building_L20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 291 as "building_L23" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "building_R1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 295 as "building_R2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "building_R3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 299 as "building_R4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "building_R6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "building_R5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 305 as "building_R7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "building_R8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "building_R9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "building_R14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "building_R15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "building_R16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "building_R17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "building_R18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 321 as "building_R19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "building_R20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "building_L8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "building_L7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "building_L6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "building_L5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "building_L4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "building_L3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "building_L2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "building_L1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 353 as "building_R22" |
ExportAssets (56) | Timeline Frame 2 | Symbol 355 as "building_R21" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "building_L22" |
ExportAssets (56) | Timeline Frame 5 | Symbol 525 as "__Packages.GameBoard" |
ExportAssets (56) | Timeline Frame 5 | Symbol 526 as "__Packages.StreetScroller" |
ExportAssets (56) | Timeline Frame 5 | Symbol 527 as "__Packages.EventMachine" |
ExportAssets (56) | Timeline Frame 5 | Symbol 528 as "__Packages.Standard.StateMachine" |
ExportAssets (56) | Timeline Frame 5 | Symbol 529 as "__Packages.Standard.Time" |
ExportAssets (56) | Timeline Frame 5 | Symbol 530 as "__Packages.Standard.Message.MsgRoute" |
ExportAssets (56) | Timeline Frame 5 | Symbol 531 as "__Packages.Standard.Message.MsgObject" |
ExportAssets (56) | Timeline Frame 5 | Symbol 532 as "__Packages.Standard.Message.Extended_MsgObject" |
ExportAssets (56) | Timeline Frame 5 | Symbol 533 as "__Packages.Standard.Simple_FSM" |
ExportAssets (56) | Timeline Frame 5 | Symbol 534 as "__Packages.Hero" |
ExportAssets (56) | Timeline Frame 5 | Symbol 535 as "__Packages.AdultSwimSO" |
ExportAssets (56) | Timeline Frame 48 | Symbol 506 as "gb" |
Labels
"preload" | Frame 1 |
"titlecard" | Frame 30 |
"instructions" | Frame 37 |
"game" | Frame 47 |
"pretrigger" | Symbol 43 MovieClip [bombchick] Frame 1 |
"triggered" | Symbol 43 MovieClip [bombchick] Frame 57 |
"not triggered" | Symbol 43 MovieClip [bombchick] Frame 85 |
"pretrigger" | Symbol 47 MovieClip [Bonnie_airhorn] Frame 1 |
"triggered" | Symbol 47 MovieClip [Bonnie_airhorn] Frame 24 |
"sounds horn" | Symbol 47 MovieClip [Bonnie_airhorn] Frame 24 |
"not triggered" | Symbol 47 MovieClip [Bonnie_airhorn] Frame 202 |
"Leaves" | Symbol 47 MovieClip [Bonnie_airhorn] Frame 202 |
"pretrigger" | Symbol 57 MovieClip [Bonnie_transform] Frame 1 |
"walk" | Symbol 57 MovieClip [Bonnie_transform] Frame 1 |
"triggered" | Symbol 57 MovieClip [Bonnie_transform] Frame 13 |
"transform to guy" | Symbol 57 MovieClip [Bonnie_transform] Frame 13 |
"not triggered" | Symbol 57 MovieClip [Bonnie_transform] Frame 59 |
"pretrigger" | Symbol 63 MovieClip [Car] Frame 1 |
"triggered" | Symbol 63 MovieClip [Car] Frame 11 |
"not triggered" | Symbol 63 MovieClip [Car] Frame 43 |
"pretrigger" | Symbol 86 MovieClip [eyeball_guy] Frame 1 |
"triggered" | Symbol 86 MovieClip [eyeball_guy] Frame 20 |
"not triggered" | Symbol 86 MovieClip [eyeball_guy] Frame 144 |
"pretrigger" | Symbol 94 MovieClip [Mrs12ounce] Frame 1 |
"triggered" | Symbol 94 MovieClip [Mrs12ounce] Frame 20 |
"not triggered" | Symbol 94 MovieClip [Mrs12ounce] Frame 56 |
"pretrigger" | Symbol 107 MovieClip [New_Guy] Frame 1 |
"triggered" | Symbol 107 MovieClip [New_Guy] Frame 8 |
"not triggered" | Symbol 107 MovieClip [New_Guy] Frame 24 |
"pretrigger" | Symbol 118 MovieClip [Pedestrians] Frame 1 |
"triggered" | Symbol 118 MovieClip [Pedestrians] Frame 13 |
"not triggered" | Symbol 118 MovieClip [Pedestrians] Frame 34 |
"pretrigger" | Symbol 160 MovieClip [Rooster] Frame 1 |
"triggered" | Symbol 160 MovieClip [Rooster] Frame 20 |
"not triggered" | Symbol 160 MovieClip [Rooster] Frame 716 |
"pretrigger" | Symbol 169 MovieClip [Shark] Frame 1 |
"triggered" | Symbol 169 MovieClip [Shark] Frame 11 |
"not triggered" | Symbol 169 MovieClip [Shark] Frame 73 |
"pretrigger" | Symbol 176 MovieClip [SquareGuy] Frame 1 |
"triggered" | Symbol 176 MovieClip [SquareGuy] Frame 20 |
"not triggered" | Symbol 176 MovieClip [SquareGuy] Frame 100 |
"pretrigger" | Symbol 185 MovieClip [skilletChatters] Frame 1 |
"triggered" | Symbol 185 MovieClip [skilletChatters] Frame 22 |
"chatter" | Symbol 185 MovieClip [skilletChatters] Frame 22 |
"flipping" | Symbol 185 MovieClip [skilletChatters] Frame 40 |
"leaves" | Symbol 185 MovieClip [skilletChatters] Frame 128 |
"not triggered" | Symbol 185 MovieClip [skilletChatters] Frame 157 |
"pretrigger" | Symbol 195 MovieClip [Taxi] Frame 1 |
"triggered" | Symbol 195 MovieClip [Taxi] Frame 14 |
"not triggered" | Symbol 195 MovieClip [Taxi] Frame 52 |
"pretrigger" | Symbol 201 MovieClip [Tux_Guy] Frame 1 |
"triggered" | Symbol 201 MovieClip [Tux_Guy] Frame 13 |
"not triggered" | Symbol 201 MovieClip [Tux_Guy] Frame 58 |
"pretrigger" | Symbol 262 MovieClip [building_L21] Frame 1 |
"triggered" | Symbol 262 MovieClip [building_L21] Frame 26 |
"not triggered" | Symbol 262 MovieClip [building_L21] Frame 87 |
"pretrigger" | Symbol 291 MovieClip [building_L23] Frame 1 |
"triggered" | Symbol 291 MovieClip [building_L23] Frame 16 |
"not triggered" | Symbol 291 MovieClip [building_L23] Frame 100 |
"pretrigger" | Symbol 353 MovieClip [building_R22] Frame 1 |
"triggered" | Symbol 353 MovieClip [building_R22] Frame 10 |
"not triggered" | Symbol 353 MovieClip [building_R22] Frame 63 |
"pretrigger" | Symbol 380 MovieClip [building_L22] Frame 1 |
"triggered" | Symbol 380 MovieClip [building_L22] Frame 16 |
"not triggered" | Symbol 380 MovieClip [building_L22] Frame 73 |
"walking" | Symbol 477 MovieClip Frame 1 |
"scribbles" | Symbol 477 MovieClip Frame 13 |
"drink" | Symbol 477 MovieClip Frame 22 |
"drinkdrop" | Symbol 477 MovieClip Frame 84 |
"break glass" | Symbol 477 MovieClip Frame 146 |
"draws gun" | Symbol 477 MovieClip Frame 181 |
"shoots gun" | Symbol 477 MovieClip Frame 194 |
"gun away" | Symbol 477 MovieClip Frame 251 |
"gun shot left" | Symbol 477 MovieClip Frame 264 |
"gun shot right" | Symbol 477 MovieClip Frame 318 |
"prebarf" | Symbol 477 MovieClip Frame 347 |
"barf" | Symbol 477 MovieClip Frame 359 |
"nobarf" | Symbol 477 MovieClip Frame 370 |
"prebomb" | Symbol 477 MovieClip Frame 388 |
"bomb" | Symbol 477 MovieClip Frame 438 |
"nobomb" | Symbol 477 MovieClip Frame 460 |
"prestick" | Symbol 477 MovieClip Frame 470 |
"stick" | Symbol 477 MovieClip Frame 481 |
"nostick" | Symbol 477 MovieClip Frame 590 |
"sleeping" | Symbol 505 MovieClip Frame 1 |
"wake up" | Symbol 505 MovieClip Frame 13 |
"walking" | Symbol 505 MovieClip Frame 47 |
"wobbleLeft" | Symbol 505 MovieClip Frame 55 |
"fallLeft" | Symbol 505 MovieClip Frame 63 |
"wobbleRight" | Symbol 505 MovieClip Frame 74 |
"fallRight" | Symbol 505 MovieClip Frame 93 |
"win" | Symbol 524 MovieClip Frame 2 |
"lose" | Symbol 524 MovieClip Frame 30 |
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