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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

Stagger.swf

This is the info page for
Flash #86227

(Click the ID number above for more basic data on this flash file.)


Text
preload

cheater!  cheater!

0

go

0

FEET

0.

ActionScript [AS1/AS2]

Frame 1
function loadGame() { var _local2 = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); loaderBar._xscale = _local2; if (_local2 == 100) { clearInterval(loadInt); nextFrame(); } } loadInt = setInterval(loadGame, 100); stop();
Frame 2
play();
Frame 30
_quality = "best"; stop();
Instance of Symbol 389 MovieClip "cheat_mc" in Frame 30
onClipEvent (load) { this._visible = false; }
Frame 37
stop();
Frame 48
stop();
Instance of Symbol 512 MovieClip "clock_mc" in Frame 48
onClipEvent (load) { this._visible = false; }
Symbol 43 MovieClip [bombchick] Frame 56
stop();
Symbol 43 MovieClip [bombchick] Frame 84
stop();
Symbol 43 MovieClip [bombchick] Frame 90
stop();
Symbol 47 MovieClip [Bonnie_airhorn] Frame 23
stop();
Symbol 47 MovieClip [Bonnie_airhorn] Frame 201
stop(); this.owner.eventComplete();
Symbol 47 MovieClip [Bonnie_airhorn] Frame 227
stop(); this.owner.eventComplete();
Symbol 57 MovieClip [Bonnie_transform] Frame 2
stop();
Symbol 57 MovieClip [Bonnie_transform] Frame 12
stop();
Symbol 57 MovieClip [Bonnie_transform] Frame 58
stop();
Symbol 57 MovieClip [Bonnie_transform] Frame 70
stop();
Symbol 63 MovieClip [Car] Frame 10
stop();
Symbol 63 MovieClip [Car] Frame 42
stop(); this.owner.eventComplete();
Symbol 63 MovieClip [Car] Frame 54
stop(); this.owner.eventComplete();
Symbol 86 MovieClip [eyeball_guy] Frame 19
stop();
Symbol 86 MovieClip [eyeball_guy] Frame 143
stop(); this.owner.eventComplete();
Symbol 86 MovieClip [eyeball_guy] Frame 182
stop(); this.owner.eventComplete();
Symbol 94 MovieClip [Mrs12ounce] Frame 19
stop();
Symbol 94 MovieClip [Mrs12ounce] Frame 55
stop(); this.owner.eventComplete();
Symbol 94 MovieClip [Mrs12ounce] Frame 66
stop(); this.owner.eventComplete();
Symbol 107 MovieClip [New_Guy] Frame 7
stop();
Symbol 107 MovieClip [New_Guy] Frame 23
stop();
Symbol 107 MovieClip [New_Guy] Frame 35
stop();
Symbol 118 MovieClip [Pedestrians] Frame 12
stop();
Symbol 118 MovieClip [Pedestrians] Frame 33
stop();
Symbol 118 MovieClip [Pedestrians] Frame 45
stop();
Symbol 160 MovieClip [Rooster] Frame 19
stop();
Symbol 160 MovieClip [Rooster] Frame 20
stopAllSounds();
Symbol 160 MovieClip [Rooster] Frame 712
stop(); this.owner.eventComplete(); this.owner.resumeMusic();
Symbol 160 MovieClip [Rooster] Frame 741
stop(); this.owner.eventComplete();
Symbol 169 MovieClip [Shark] Frame 10
stop();
Symbol 169 MovieClip [Shark] Frame 72
stop(); this.owner.eventComplete();
Symbol 169 MovieClip [Shark] Frame 82
stop(); this.owner.eventComplete();
Symbol 176 MovieClip [SquareGuy] Frame 19
stop();
Symbol 176 MovieClip [SquareGuy] Frame 99
stop();
Symbol 176 MovieClip [SquareGuy] Frame 110
stop();
Symbol 185 MovieClip [skilletChatters] Frame 21
stop();
Symbol 185 MovieClip [skilletChatters] Frame 156
stop(); this.owner.eventComplete();
Symbol 185 MovieClip [skilletChatters] Frame 184
stop(); this.owner.eventComplete();
Symbol 195 MovieClip [Taxi] Frame 13
stop();
Symbol 195 MovieClip [Taxi] Frame 51
stop(); this.owner.eventComplete();
Symbol 195 MovieClip [Taxi] Frame 61
stop(); this.owner.eventComplete();
Symbol 201 MovieClip [Tux_Guy] Frame 12
stop();
Symbol 201 MovieClip [Tux_Guy] Frame 57
stop();
Symbol 201 MovieClip [Tux_Guy] Frame 69
stop();
Symbol 208 Button
on (release) { _parent.gotoAndStop("instructions"); }
Symbol 213 Button
on (release) { _parent.gotoAndPlay("game"); }
Symbol 262 MovieClip [building_L21] Frame 25
stop();
Symbol 262 MovieClip [building_L21] Frame 86
stop(); this.owner.eventComplete();
Symbol 262 MovieClip [building_L21] Frame 98
stop(); this.owner.eventComplete();
Symbol 291 MovieClip [building_L23] Frame 15
stop();
Symbol 291 MovieClip [building_L23] Frame 99
stop(); this.owner.eventComplete();
Symbol 291 MovieClip [building_L23] Frame 142
stop(); this.owner.eventComplete();
Symbol 353 MovieClip [building_R22] Frame 9
stop();
Symbol 353 MovieClip [building_R22] Frame 62
stop(); this.owner.eventComplete();
Symbol 353 MovieClip [building_R22] Frame 100
stop(); this.owner.eventComplete();
Symbol 361 MovieClip Frame 10
stop();
Symbol 380 MovieClip [building_L22] Frame 15
stop();
Symbol 380 MovieClip [building_L22] Frame 72
stop(); this.owner.eventComplete();
Symbol 380 MovieClip [building_L22] Frame 113
stop(); this.owner.eventComplete();
Symbol 382 MovieClip Frame 1
stop();
Symbol 525 MovieClip [__Packages.GameBoard] Frame 0
class GameBoard extends MovieClip { var _useCheats, _time, _bg, _parent, _hero, hero_mc, _endScreen, _msgRouter, _eMachine, createEmptyMovieClip, _music, music_mc, _musicMute, _paused, _score, onMouseUp, onEnterFrame, _fadeInterval, _endInterval, _bestScore, _so, _careerScore; function GameBoard () { super(); _useCheats = false; _time = new Standard.Time(); _time.MarkTimeThisTick(); _bg = new StreetScroller(_parent.bg_mc); _hero = new Hero(hero_mc, this); _endScreen = _parent.endScreen_mc; _msgRouter = new Standard.Message.MsgRoute(_time); _global.MSG_ChangeState = 0; _global.MSG_Triggered = 1; _global.MSG_HeroPretrigger = 2; _global.MSG_HeroTrigger = 3; _global.MSG_HeroNoTrigger = 4; _global.MSG_RandomEvent = 5; _global.MSG_HeroWalk = 6; _eMachine = new EventMachine(_parent.bg_mc, this, _bg); createEmptyMovieClip("music_mc", 9999); _music = new Sound(music_mc); _music.attachSound("music"); _musicMute = false; init(); } function init() { loadTracker(); initSO(); _paused = true; _bg.init(); _hero.init(); _score = 0; onMouseUp = function () { if (this._hero._mc.hitTest(this._xmouse - 6, this._ymouse + 40, true)) { this._hero._mc.gotoAndPlay("wake up"); this.onMouseUp = null; } }; Key.addListener(this); } function toggleMusic() { _musicMute = !_musicMute; if (_musicMute == true) { _music.stop(); } else { playMusic(); } } function onKeyUp() { var _local2 = Key.getCode(); if ((_local2 != 77) && (_useCheats == false)) { return(undefined); } switch (_local2) { case 80 : _paused = !_paused; break; case 67 : _paused = true; _parent.cheat_mc._visible = true; break; case 32 : _hero._heroCheat = !_hero._heroCheat; break; case 77 : toggleMusic(); } } function pause() { _paused = true; } function resume() { _paused = false; } function loadTracker() { var _local1 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local1, 10000); } function start() { _paused = false; onEnterFrame = update; onMouseUp = null; playMusic(); _parent.ground_mc.play(); } function playMusic() { _music.setVolume(0); _music.start(0, 9999); fadeMusicUp(); } function fadeMusicUp() { clearInterval(_fadeInterval); _fadeInterval = setInterval(this, "incrementMusicVol", 50); } function incrementMusicVol() { _music.setVolume(_music.getVolume() + 1); if (_music.getVolume() >= 20) { clearInterval(_fadeInterval); } } function jumpToDistance(n) { _score = 10 * n; _eMachine.jumpToDistance(n); _paused = false; } function update() { if (_paused == true) { return(undefined); } _time.MarkTimeThisTick(); _msgRouter.Update(); if ((_score / 10) > _eMachine.getMaxDistance()) { if ((((_score / 10) - _eMachine.getMaxDistance()) % 200) == 0) { _msgRouter.SendMsg(0, _global.MSG_RandomEvent, this, _eMachine, _eMachine.STATE_IDLE); } } if (_score == (10 * _eMachine.getNextEvent().dist)) { _msgRouter.SendMsg(0, _global.MSG_ChangeState, this, _eMachine, _eMachine.STATE_IDLE); } _bg.scroller(); _score = _score + 1; updateScore(); _hero.update(); _eMachine.update(); } function stopGame() { _paused = true; _parent.ground_mc.stop(); _eMachine.pause(); clearInterval(_endInterval); if (checkBestScore()) { _endInterval = setInterval(this, "showEndScreen", 2000, "win"); } else { _endInterval = setInterval(this, "showEndScreen", 2000, "lose"); } } function showEndScreen(s) { clearInterval(_endInterval); _music.stop(); _endScreen.gotoAndStop(s); _endScreen.currentScore.text = (_score / 10) + " feet"; _endScreen.previousScore.text = (_bestScore / 10) + " feet"; if (s == "win") { saveBestScore(); } } function updateScore() { _root.score.text = Math.floor(_score / 10) + "."; _root.score_tenths.text = _score % 10; } function restartGame() { _music.stop(); _parent.gotoAndPlay("game"); } function initSO(Void) { _so = new AdultSwimSO("Stagger"); if (_so._info._bestScore == undefined) { _so._info._bestScore = 0; _so._info._careerScore = 0; } _bestScore = _so._info._bestScore; _careerScore = _so._info._careerScore; } function checkBestScore() { if (_score > _bestScore) { return(true); } return(false); } function saveBestScore() { _bestScore = _score; _so._info._bestScore = _bestScore; } function addToCareerScore(num) { _careerScore = _careerScore + num; _so._info._careerScore = _careerScore; } }
Symbol 526 MovieClip [__Packages.StreetScroller] Frame 0
class StreetScroller { var _mc, _speedFactor, _bgSets, _leftArray, _rightArray, _presetPosArray, _bgIndex, _buildingOverride, _movieCount, _lastTileR, _lastTileL, _buildingOverridePos, _eventClip; function StreetScroller (mc) { _mc = mc; _speedFactor = 0.5; _bgSets = [0, 0]; _bgSets[0] = [1, 2, 3, 4, 5, 7, 8, 9, 14, 15, 16, 17, 18, 19, 20]; _bgSets[1] = [10, 10, 10, 10, 10, 11, 12, 13, 13, 13, 13, 13]; } function init() { var _local2 = _leftArray.length; while (_local2--) { _leftArray[_local2].removeMovieClip(); } _local2 = _rightArray.length; while (_local2--) { _rightArray[_local2].removeMovieClip(); } _rightArray = []; _leftArray = []; _presetPosArray = [10, 14, 20, 28, 40, 58, 83, 116, 163, 230, 322]; _bgIndex = 0; _buildingOverride = null; _movieCount = 1; _local2 = 0; while (_local2 < 11) { var _local3 = random(_bgSets[0].length - 1); while (((_local3 == 4) || (_local3 == 5)) || (_local3 == _lastTileR)) { _local3 = random(_bgSets[0].length - 1); } _rightArray[_local2] = createBuilding(_bgSets[0][_local3], "R"); _rightArray[_local2]._x = 300 + _presetPosArray[_local2]; _rightArray[_local2]._y = 139; _rightArray[_local2]._xscale = (_rightArray[_local2]._yscale = Math.abs(0.166666666666667 * (_rightArray[_local2]._x - 300))); _lastTileR = _local3; _local3 = random(_bgSets[0].length - 1); while (((_local3 == 4) || (_local3 == 5)) || (_local3 == _lastTileL)) { _local3 = random(_bgSets[0].length - 1); } _leftArray[_local2] = createBuilding(_bgSets[0][_local3], "L"); _leftArray[_local2]._x = 300 - _presetPosArray[_local2]; _leftArray[_local2]._y = 139; _leftArray[_local2]._xscale = (_leftArray[_local2]._yscale = Math.abs(0.166666666666667 * (_leftArray[_local2]._x - 300))); _lastTileL = _local3; _local2++; } } function shuffle(list) { for (var _local4 in list) { var _local3 = random(list.length); var _local2 = random(list.length); list.splice(_local3, 0, list.splice(_local2, 1)); } return(list); } function scroller() { scrollArray(_rightArray, "R"); scrollArray(_leftArray, "L"); } function setBuildingOverride(n, pos) { _buildingOverride = n; _buildingOverridePos = pos; } function setBGSet(n) { _bgIndex = n; } function getEventClip() { return(_eventClip); } function scrollArray(ar, side) { var _local8; if (side == "R") { _local8 = -1; } else { _local8 = 1; } var _local6 = ar.length; while (_local6--) { var _local3 = (_speedFactor * (300 - ar[_local6]._x)) / 100; ar[_local6]._x = ar[_local6]._x + _local3; ar[_local6]._xscale = Math.abs(0.166666666666667 * (ar[_local6]._x - 300)); ar[_local6]._yscale = ar[_local6]._xscale; } if (ar[0]._xscale <= 2) { ar[0].removeMovieClip(); ar.shift(); } _local6 = ar.length; if (Math.abs(ar[_local6 - 1]._x - 300) < 259) { var _local4 = _bgSets[_bgIndex].length; if (side == "R") { if (ar[_local6 - 1].id == 5) { ar.push(createBuilding(6, "R")); } else if (ar[_local6 - 1].id == 21) { var _local7 = createBuilding(22, "R"); ar.push(_local7); _eventClip = _local7; } else if ((_buildingOverride != null) && (_buildingOverridePos == "R")) { var _local7 = createBuilding(_buildingOverride, "R"); ar.push(_local7); _eventClip = _local7; _buildingOverride = null; } else { var _local5 = random(_local4); while (_local5 == _lastTileR) { _local5 = random(_local4); } _lastTileR = _local5; ar.push(createBuilding(_bgSets[_bgIndex][_local5], "R")); } } else if (ar[_local6 - 1].id == 5) { ar.push(createBuilding(6, "L")); } else if ((_buildingOverride != null) && (_buildingOverridePos == "L")) { var _local7 = createBuilding(_buildingOverride, "L"); ar.push(_local7); _eventClip = _local7; _buildingOverride = null; } else { var _local5 = random(_local4); while (_local5 == _lastTileL) { _local5 = random(_local4); } _lastTileL = _local5; ar.push(createBuilding(_bgSets[_bgIndex][_local5], "L")); } } } function createBuilding(n, side) { var _local2 = new MovieClip(); if (side == "R") { _local2 = _mc.attachMovie("building_R" + n, "right_" + _movieCount, _movieCount); } else { _local2 = _mc.attachMovie("building_L" + n, "left_" + _movieCount, _movieCount); } _movieCount++; if (side == "R") { _local2._x = 660; } else { _local2._x = -60; } _local2._y = 139; _local2._xscale = 60; _local2._yscale = 60; _local2.id = n; return(_local2); } }
Symbol 527 MovieClip [__Packages.EventMachine] Frame 0
class EventMachine { var _mc, _gb, _bg, _foregroundMC, _states, _fsm, _eList, _currentEvent, _clockMC, _paused, _clickListener, _eventClip; function EventMachine (mc, gb, bg) { _mc = mc; _gb = gb; _bg = bg; _foregroundMC = _mc._parent.foreground_mc; _states = ["STATE_Global", "STATE_Init", "STATE_Idle", "STATE_Pretrigger", "STATE_ClickWindow", "STATE_Triggered", "STATE_Not_Triggered"]; _fsm = new Standard.Simple_FSM(this, _states, _gb._time, _gb._msgRouter); _eList = []; _eList[0] = {dist:20, bg:0, mc:null, predelay:1, t:0, hero_pretrigger:"draws gun", hero_triggered:"shoots gun", hero_not_triggered:"gun away"}; _eList[1] = {dist:50, bg:0, mc:"Bonnie_airhorn", predelay:1, t:5, x:530, y:280, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[2] = {dist:100, bg:0, mc:"SquareGuy", predelay:3, t:1, x:650, y:312, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[3] = {dist:150, bg:1, mc:"skilletChatters", predelay:1, t:4, x:450, y:250, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[4] = {dist:200, bg:1, mc:null, predelay:1, t:0, hero_pretrigger:"scribbles", hero_triggered:"drinkdrop", hero_not_triggered:"break glass"}; _eList[5] = {dist:275, bg:0, mc:"Tux_Guy", predelay:2, t:1, x:650, y:312, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[6] = {dist:355, bg:1, mc:null, predelay:1, t:0, hero_pretrigger:"prestick", hero_triggered:"stick", hero_not_triggered:"nostick"}; _eList[7] = {dist:450, bg:0, mc:null, predelay:1, t:0, hero_pretrigger:"prebarf", hero_triggered:"barf", hero_not_triggered:"nobarf"}; _eList[8] = {dist:530, bg:1, mc:"Rooster", predelay:1, t:5, x:120, y:260, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[9] = {dist:635, bg:0, mc:"Pedestrians", predelay:4, t:1, x:670, y:312, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[10] = {dist:745, bg:0, mc:"Bonnie_transform", predelay:3, t:1, x:650, y:325, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[11] = {dist:860, bg:0, mc:"Mrs12ounce", predelay:1, t:4, x:130, y:450, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[12] = {dist:990, bg:1, mc:"New_Guy", predelay:4, t:2, x:-60, y:320, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[13] = {dist:1120, bg:1, mc:"Taxi", predelay:1, t:4, x:300, y:180, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[14] = {dist:1270, bg:0, mc:null, predelay:7, t:6, building:21, pos:"R", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[15] = {dist:1420, bg:0, mc:"Shark", predelay:1, t:7, x:130, y:270, hero_pretrigger:"draws gun", hero_triggered:"gun shot left", hero_not_triggered:"gun away", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[16] = {dist:1580, bg:0, mc:null, predelay:4, t:6, building:22, pos:"L", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[17] = {dist:1750, bg:1, mc:"Car", predelay:1, t:7, x:500, y:280, hero_pretrigger:"walking", hero_triggered:"gun shot right", hero_not_triggered:"walking", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[18] = {dist:1930, bg:1, mc:"eyeball_guy", predelay:2, t:4, x:0, y:280, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[19] = {dist:2115, bg:1, mc:null, predelay:4, t:6, building:21, pos:"L", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _eList[20] = {dist:2300, bg:0, mc:"bombchick", predelay:3, t:7, x:280, y:220, pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered", hero_pretrigger:"prebomb", hero_triggered:"bomb", hero_not_triggered:"nobomb"}; _eList[21] = {dist:2500, bg:0, mc:null, predelay:4, t:6, building:23, pos:"L", pretrigger:"pretrigger", triggered:"triggered", not_triggered:"not triggered"}; _currentEvent = 0; _clockMC = mc._parent.clock_mc; init(); } function toString(Void) { return("EventMachine()"); } function pause() { _paused = true; } function init() { _paused = false; _clickListener = {}; _fsm.SetState(STATE_INIT); } function GetStateMachine() { return(_fsm); } function getNextEvent() { return(_eList[_currentEvent]); } function jumpToDistance(n) { var _local2 = 0; while (_local2 < _eList.length) { if (_eList[_local2].dist > n) { _currentEvent = _local2; _eventClip = null; return(undefined); } _local2++; } } function getMaxDistance() { return(_eList[_eList.length - 1].dist); } function setEventPos() { _eventClip._x = _eList[_currentEvent].x; _eventClip._y = _eList[_currentEvent].y; } function prepScriptedEvent() { _fsm.SendMsg(_global.MSG_HeroPretrigger, _gb._hero, _eList[_currentEvent]); switch (_eList[_currentEvent].t) { case 0 : return(undefined); case 1 : _eventClip = _mc.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); setEventPos(); _eventClip.side = "R"; break; case 2 : _eventClip = _mc.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); _eventClip.side = "L"; setEventPos(); break; case 3 : _eventClip = _mc._parent.attachMovie(_eList[_currentEvent].mc, "eventChar", 10); setEventPos(); break; case 4 : _eventClip = _foregroundMC.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); setEventPos(); break; case 5 : _eventClip = _mc._parent.attachMovie(_eList[_currentEvent].mc, "eventChar", 9000); setEventPos(); break; case 6 : _gb._bg.setBuildingOverride(_eList[_currentEvent].building, _eList[_currentEvent].pos); break; case 7 : _eventClip = _foregroundMC.attachMovie(_eList[_currentEvent].mc, "eventChar", 1000); setEventPos(); _fsm.SendMsg(_global.MSG_HeroPretrigger, _gb._hero, _eList[_currentEvent]); } _eventClip.play(_eList[_currentEvent].pretrigger); _eventClip.owner = this; } function setTrigger() { _clockMC._visible = true; _clickListener.owner = this; Mouse.removeListener(_clickListener); _clickListener.onMouseUp = function () { this.owner._fsm.SetState(this.owner.STATE_TRIGGERED); }; Mouse.addListener(_clickListener); } function playTriggeredClip() { if (_eList[_currentEvent].t == 0) { _fsm.SendMsg(_global.MSG_HeroTrigger, _gb._hero, _eList[_currentEvent]); } else if (_eList[_currentEvent].t == 7) { _eventClip.gotoAndPlay(_eList[_currentEvent].triggered); } else if (_eList[_currentEvent].t == 6) { _eventClip = _bg.getEventClip(); _eventClip.owner = this; _eventClip.gotoAndPlay(_eList[_currentEvent].triggered); } else { _eventClip.gotoAndPlay(_eList[_currentEvent].triggered); } _fsm.SendMsg(_global.MSG_HeroTrigger, _gb._hero, _eList[_currentEvent]); } function playNoTriggerClip() { if (_eList[_currentEvent].t == 0) { } else if (_eList[_currentEvent].t == 7) { _fsm.SendMsg(_global.MSG_HeroNoTrigger, _gb._hero, _eList[_currentEvent]); _eventClip.gotoAndPlay(_eList[_currentEvent].not_triggered); } else if (_eList[_currentEvent].t == 6) { _eventClip = _bg.getEventClip(); _eventClip.owner = this; _eventClip.gotoAndPlay(_eList[_currentEvent].not_triggered); } else { _eventClip.gotoAndPlay(_eList[_currentEvent].not_triggered); } _fsm.SendMsg(_global.MSG_HeroNoTrigger, _gb._hero, _eList[_currentEvent]); } function removeClock() { _clockMC._visible = false; Mouse.removeListener(_clickListener); } function removeEventClip() { removeClock(); _eventClip.removeMovieClip(); _fsm.SetState(STATE_IDLE); } function stopEventClip() { _eventClip.stop(); } function eventComplete() { _fsm.SetState(STATE_IDLE); _fsm.SendMsg(_global.MSG_HeroWalk, _gb._hero, _eList[_currentEvent]); } function resumeMusic() { _gb.playMusic(); } function update() { _fsm.Update(); } function scrollCharacter() { var _local2 = _eList[_currentEvent].t; if (_paused) { return(undefined); } if ((_local2 != 1) && (_local2 != 2)) { return(undefined); } if (_local2 == 1) { _eventClip._x = _eventClip._x - 1.1; } else { _eventClip._x = _eventClip._x + 1.1; } _eventClip._y = _eventClip._y - 0.5; _eventClip._xscale = _eventClip._xscale - 0.28; _eventClip._yscale = _eventClip._yscale - 0.28; if (Math.abs(_eventClip._x - 300) <= 5) { _eventClip.removeMovieClip(); eventComplete(); } } function checkBG() { _bg.setBGSet(_eList[_currentEvent].bg); } function setCurrentEvent(n) { _currentEvent = n; } function STATE_Global_Message(msg) { } function STATE_Init_Update() { _fsm.SetState(STATE_IDLE); } function STATE_Init_Exit() { } function STATE_Idle_Enter() { _eventClip = null; } function STATE_Idle_Update() { } function STATE_Idle_Message(oMsg) { switch (oMsg.GetMsgName()) { case _global.MSG_ChangeState : _fsm.SetState(STATE_PRETRIGGER); break; case _global.MSG_RandomEvent : _fsm.SetState(STATE_PRETRIGGER); } } function STATE_Idle_Exit() { } function STATE_Pretrigger_Enter() { prepScriptedEvent(); _fsm.SendDelayedMsgToMe(_eList[_currentEvent].predelay, _global.MSG_ChangeState, 1, null); Mouse.removeListener(_clickListener); _clickListener.owner = this; _clickListener.onMouseUp = function () { this.owner._fsm.SetState(this.owner.STATE_NOT_TRIGGERED); }; Mouse.addListener(_clickListener); } function STATE_Pretrigger_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_ChangeState)) { } else { _fsm.SetState(STATE_CLICK_WINDOW); } } function STATE_Pretrigger_Update() { scrollCharacter(); } function STATE_Pretrigger_Exit() { } function STATE_ClickWindow_Enter() { setTrigger(); _fsm.SendDelayedMsgToMe(TRIGGER_WINDOW_TIME, _global.MSG_ChangeState, 1, null); } function STATE_ClickWindow_Update() { scrollCharacter(); } function STATE_ClickWindow_Message(oMsg) { switch (oMsg.GetMsgName()) { case _global.MSG_ChangeState : _fsm.SetState(STATE_NOT_TRIGGERED); break; case _global.MSG_Trigger : _fsm.SetState(STATE_TRIGGERED); } } function STATE_ClickWindow_Exit() { } function STATE_Triggered_Enter() { removeClock(); playTriggeredClip(_currentEvent); } function STATE_Triggered_Update() { scrollCharacter(); } function STATE_Triggered_Message(oMsg) { } function STATE_Triggered_Exit() { _currentEvent++; if (_currentEvent >= _eList.length) { _currentEvent = random(_eList.length); } checkBG(); } function STATE_Not_Triggered_Enter() { removeClock(); playNoTriggerClip(); } function STATE_Not_Triggered_Update() { scrollCharacter(); } function STATE_Not_Triggered_Message(oMsg) { } function STATE_Not_Triggered_Exit() { _currentEvent++; if (_currentEvent >= _eList.length) { _currentEvent = random(_eList.length); } checkBG(); } var TRIGGER_WINDOW_TIME = 1; var STATE_GLOBAL = 0; var STATE_INIT = 1; var STATE_IDLE = 2; var STATE_PRETRIGGER = 3; var STATE_CLICK_WINDOW = 4; var STATE_TRIGGERED = 5; var STATE_NOT_TRIGGERED = 6; }
Symbol 528 MovieClip [__Packages.Standard.StateMachine] Frame 0
class Standard.StateMachine { var _Owner, _time, _msgRoute, _currentState, _stateChange, _nextState, _timeOnEnter, _ccMessagesToGameObject; function StateMachine (obj, time, msgRoute) { _Owner = obj; _time = time; _msgRoute = msgRoute; _currentState = 0; _stateChange = false; _nextState = false; _timeOnEnter = 0; _ccMessagesToGameObject = 0; } function States() { } function GetState(Void) { return(_currentState); } function GetTimeInState(Void) { return(_time.GetCurTime() - _timeOnEnter); } function SetCCReceiver(obj) { _ccMessagesToGameObject = obj; } function ClearCCReceiver(Void) { _ccMessagesToGameObject = 0; } function GetCCReceiver(Void) { return(_ccMessagesToGameObject); } function Initialize(Void) { _currentState = STATE_Initialize; _stateChange = false; _nextState = false; _timeOnEnter = 0; _ccMessagesToGameObject = 0; Process(EVENT_Enter, null); } function Update(Void) { Process(EVENT_Update, null); } function Process(event, msg) { if (((event == EVENT_Message) && (msg != null)) && (GetCCReceiver() > 0)) { SendMsg(msg.GetMsgName(), GetCCReceiver()); } if (States(event, msg, _currentState) == false) { States(event, msg, STATE_Global); } var _local2 = 50; while (_stateChange && ((_local2--) >= 0)) { _stateChange = false; States(EVENT_Exit, 0, _currentState); _currentState = _nextState; _timeOnEnter = _time.GetCurTime(); States(EVENT_Enter, 0, _currentState); } } function SetState(newState) { _stateChange = true; _nextState = newState; } function SendMsg(name, receiver, data) { _msgRoute.SendMsg(0, name, _Owner, receiver, STATE_Global, data); } function SendDelayedMsg(delay, name, receiver, data) { _msgRoute.SendMsg(delay, name, _Owner, receiver, STATE_Global, data); } function SendDelayedMsgToMe(delay, name, scope, data) { if (scope == SCOPE_TO_THIS_STATE) { _msgRoute.SendMsg(delay, name, _Owner, _Owner, _currentState, data); } else { _msgRoute.SendMsg(delay, name, _Owner, _Owner, STATE_Global, data); } } function toString(Void) { return("StateMachine(), _Owner: " + _Owner); } static var EVENT_INVALID = 0; static var EVENT_Enter = 1; static var EVENT_Message = 2; static var EVENT_Update = 3; static var EVENT_Exit = 4; static var STATE_Global = 0; static var STATE_Initialize = 1; static var NO_MSG_SCOPING = 0; static var SCOPE_TO_THIS_STATE = 1; }
Symbol 529 MovieClip [__Packages.Standard.Time] Frame 0
class Standard.Time { var _currentTime, _timeLastTick, _gameSpeed, _startTime; function Time (Void) { _currentTime = 0; _timeLastTick = 0.001; _gameSpeed = INITIAL_GAME_SPEED; _startTime = (getTimer() * INITIAL_GAME_SPEED) / 1000; } function GetElapsedTime(Void) { return(_timeLastTick); } function GetCurTime(Void) { return(_currentTime); } function GetGameSpeed(Void) { return(_gameSpeed); } function MarkTimeThisTick(Void) { var _local2 = ((getTimer() * _gameSpeed) / 1000) - _startTime; _timeLastTick = _local2 - _currentTime; _currentTime = _local2; if (_timeLastTick <= 0) { _timeLastTick = 0.001; } } function SetGameSpeed(value) { _gameSpeed = value; if (_gameSpeed < MIN_GAME_SPEED) { _gameSpeed = MIN_GAME_SPEED; } else if (_gameSpeed > MAX_GAME_SPEED) { _gameSpeed = MAX_GAME_SPEED; } } function toString(Void) { return("Time()"); } static var INITIAL_GAME_SPEED = 1; static var MIN_GAME_SPEED = 0.001; static var MAX_GAME_SPEED = 100; }
Symbol 530 MovieClip [__Packages.Standard.Message.MsgRoute] Frame 0
class Standard.Message.MsgRoute { var _time, _delayedMessages; function MsgRoute (time) { _time = time; _delayedMessages = []; } function Update() { DeliverDelayedMessages(); } function SendMsg(delay, name, sender, receiver, state, data) { if (delay <= 0) { if (data != null) { var _local9 = new Standard.Message.Extended_MsgObject(_time.GetCurTime(), name, sender, receiver, state, data); } else { var _local9 = new Standard.Message.MsgObject(_time.GetCurTime(), name, sender, receiver, state); } RouteMsg(_local9); } else { var _local2; i = 0; while (i <= _delayedMessages.length) { _local2 = _delayedMessages[i]; if (((((_local2.IsDelivered() == false) && (_local2.GetMsgName() == name)) && (_local2.GetReceiver() == receiver)) && (_local2.GetSender() == sender)) && (_local2.GetMsgState() == state)) { return(undefined); } i++; } var _local7 = delay + _time.GetCurTime(); if (data != null) { var _local9 = new Standard.Message.Extended_MsgObject(_local7, name, sender, receiver, state, data); } else { var _local9 = new Standard.Message.MsgObject(_local7, name, sender, receiver, state); } var i = 0; while ((i < _delayedMessages.length) && (_local7 >= _delayedMessages[i].GetDeliveryTime())) { i++; } _delayedMessages.splice(i, 0, _local9); } } function DeliverDelayedMessages(Void) { var _local2; while ((_delayedMessages.length > 0) && (_delayedMessages[0].GetDeliveryTime() <= _time.GetCurTime())) { _local2 = _delayedMessages.shift(); RouteMsg(_local2); } } function RouteMsg(msg) { var _local2 = msg.GetReceiver(); if (_local2) { if ((msg.GetMsgState() == Standard.StateMachine.STATE_Global) || (msg.GetMsgState() == _local2.GetStateMachine().GetState())) { msg.SetDelivered(true); _local2.GetStateMachine().Process(Standard.StateMachine.EVENT_Message, msg); } } } function Flush(Void) { while (_delayedMessages.length > 0) { _delayedMessages.shift(); } } }
Symbol 531 MovieClip [__Packages.Standard.Message.MsgObject] Frame 0
class Standard.Message.MsgObject { var _name, _sender, _receiver, _state, _deliveryTime, _delivered; function MsgObject (deliveryTime, name, sender, receiver, state) { if (state == null) { state = -1; } SetDeliveryTime(deliveryTime); SetMsgName(name); SetSender(sender); SetReceiver(receiver); SetMsgState(state); SetDelivered(false); } function GetMsgName(Void) { return(_name); } function SetMsgName(name) { _name = name; } function GetSender(Void) { return(_sender); } function SetSender(sender) { _sender = sender; } function GetReceiver(Void) { return(_receiver); } function SetReceiver(receiver) { _receiver = receiver; } function GetMsgState(Void) { return(_state); } function SetMsgState(state) { _state = state; } function GetDeliveryTime(Void) { return(_deliveryTime); } function SetDeliveryTime(time) { _deliveryTime = time; } function IsDelivered(Void) { return(_delivered); } function SetDelivered(value) { _delivered = value; } function toString(Void) { return(((((((("Message(" + _name) + ",") + _sender) + ",") + _receiver) + ",") + _deliveryTime) + ")"); } }
Symbol 532 MovieClip [__Packages.Standard.Message.Extended_MsgObject] Frame 0
class Standard.Message.Extended_MsgObject extends Standard.Message.MsgObject { var SetDeliveryTime, SetMsgName, SetSender, SetReceiver, SetMsgState, SetDelivered, _data, _deliveryTime, _receiver, _sender, _name; function Extended_MsgObject (deliveryTime, name, sender, receiver, state, data) { super(); SetDeliveryTime(deliveryTime); SetMsgName(name); SetSender(sender); SetReceiver(receiver); SetMsgState(state); SetDelivered(false); SetData(data); } function SetData(data) { _data = data; } function GetData() { return(_data); } function toString() { return(((((((("E_Message(" + _name) + ",") + _sender) + ",") + _receiver) + ",") + _deliveryTime) + ")"); } }
Symbol 533 MovieClip [__Packages.Standard.Simple_FSM] Frame 0
class Standard.Simple_FSM extends Standard.StateMachine { var _states, _event_key, _Owner; function Simple_FSM (obj, states, time, msgRoute) { super(obj, time, msgRoute); _states = states; _event_key = ["_INVALID", "_Enter", "_Message", "_Update", "_Exit"]; } function States(event, msg, state) { if (state < _states.length) { var _local2 = _states[state] + _event_key[event]; if (_Owner[_local2] != null) { _Owner[_local2](msg); return(true); } return(false); } return(false); } function toString(Void) { return("Simple_FSM()"); } }
Symbol 534 MovieClip [__Packages.Hero] Frame 0
class Hero { var _mc, _gb, _heroCheat, _states, _fsm, _frCount, _vx, _vrot, _vmin, _vmax, _difficultyFactor, _dirChangeInterval, _mass, _heroForce, _eventName; function Hero (mc, gb) { _mc = mc; _mc.owner = this; _gb = gb; _mc.swapDepths(5000); _heroCheat = false; _states = ["STATE_Global", "STATE_Init", "STATE_Wake", "STATE_Walking", "STATE_WobbleLeft", "STATE_WobbleRight", "STATE_FallLeft", "STATE_FallRight", "STATE_Pretrigger", "STATE_Triggered", "STATE_Not_Triggered"]; _fsm = new Standard.Simple_FSM(this, _states, _gb._time, _gb._msgRouter); } function toString(Void) { return("Hero()"); } function init() { _mc.onMouseUp = null; _frCount = 0; _vx = 0; _vrot = 0; setDir(); _vmin = -5; _vmax = 5; _difficultyFactor = 15; _dirChangeInterval = 75; _mass = 250; _fsm.SetState(STATE_INIT); setDir(); } function wake() { _gb.start(); _fsm.SetState(STATE_WAKE); } function start() { _gb.start(); _fsm.SetState(STATE_WALKING); } function setDir() { var _local2 = 1 - (2 * random(2)); _heroForce = _local2 * random(_difficultyFactor); _difficultyFactor = _difficultyFactor + 0.5; _mass = _mass + 2; if (_difficultyFactor > 70) { _difficultyFactor = 70; } if (_mass > 700) { _mass = 700; } } function update() { _fsm.Update(); } function stopGame() { _mc.owner = this; _gb.stopGame(); _mc.legs_mc.stop(); _gb._eMachine.stopEventClip(); } function updateRotation() { if (_heroCheat == true) { return(undefined); } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; _mc.torso_mc.head_mc._rotation = -_local2; _mc.torso_mc.lArm._rotation = Math.abs(2 * _local2); _mc.torso_mc.rArm._rotation = -Math.abs(2 * _local2); } function updatePosition() { if (_heroCheat == true) { return(undefined); } _frCount++; var _local2 = ((2 * _difficultyFactor) * (_xmouse - 300)) / 300; var _local3 = (_heroForce + _local2) / _mass; _vx = _vx + _local3; _mc._x = _mc._x + _vx; if (_frCount > _dirChangeInterval) { _frCount = 0; if (Math.abs(_vx) < 2) { setDir(); } } } function maintainBalance() { var _local2 = ((2 * _difficultyFactor) * (_xmouse - 300)) / 300; var _local3 = (_heroForce + _local2) / _mass; _vx = _vx + _local3; if (_mc._x < 225) { _vx = 1; } else if (_mc._x > 375) { _vx = -1; } _mc._x = _mc._x + _vx; updateRotation(); } function eventComplete() { _gb._eMachine.eventComplete(); } function GetStateMachine() { return(_fsm); } function STATE_Global_Message(oMsg) { } function STATE_Init_Update() { } function STATE_Init_Exit() { } function STATE_Wake_Enter() { _mc.gotoAndPlay("wake up"); } function STATE_Wake_Update() { } function STATE_Wake_Message() { } function STATE_Wake_Exit() { } function STATE_Walking_Enter() { _mc.gotoAndStop("walking"); _mc.torso_mc.gotoAndStop("walking"); updateRotation(); updatePosition(); } function STATE_Walking_Update() { if (_mc._x < 225) { _fsm.SetState(STATE_WOBBLELEFT); } else if (_mc._x > 375) { _fsm.SetState(STATE_WOBBLERIGHT); } updateRotation(); updatePosition(); } function STATE_Walking_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroPretrigger)) { } else { _eventName = oMsg.GetData().hero_pretrigger; _fsm.SetState(STATE_PRETRIGGER); } } function STATE_Walking_Exit() { } function STATE_WobbleLeft_Enter() { _mc.gotoAndPlay("wobbleLeft"); updateRotation(); updatePosition(); } function STATE_WobbleLeft_Update() { if (_mc._x < 200) { _fsm.SetState(STATE_FALLLEFT); } else if (_mc._x > 225) { _fsm.SetState(STATE_WALKING); } updateRotation(); updatePosition(); } function STATE_WobbleLeft_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroPretrigger)) { } else { _eventName = oMsg.GetData().hero_pretrigger; _fsm.SetState(STATE_PRETRIGGER); } } function STATE_WobbleLeft_Exit() { } function STATE_WobbleRight_Enter() { _mc.gotoAndPlay("wobbleRight"); updateRotation(); updatePosition(); } function STATE_WobbleRight_Update() { if (_mc._x < 375) { _fsm.SetState(STATE_WALKING); } else if (_mc._x > 400) { _fsm.SetState(STATE_FALLRIGHT); } updateRotation(); updatePosition(); } function STATE_WobbleRight_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroPretrigger)) { } else { _eventName = oMsg.GetData().hero_pretrigger; _fsm.SetState(STATE_PRETRIGGER); } } function STATE_WobbleRight_Exit() { } function STATE_FallLeft_Enter() { _mc.gotoAndPlay("fallLeft"); stopGame(); } function STATE_FallLeft_Update() { } function STATE_FallLeft_Message(oMsg) { } function STATE_FallLeft_Exit() { } function STATE_FallRight_Enter() { _mc.gotoAndPlay("fallRight"); stopGame(); } function STATE_FallRight_Update() { } function STATE_FallRight_Message(oMsg) { } function STATE_FallRight_Exit() { } function STATE_Pretrigger_Enter() { _mc.gotoAndPlay("walking"); _mc.torso_mc.gotoAndPlay(_eventName); var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Pretrigger_Update() { if (_mc._x < 200) { _mc._x = 200; } else if (_mc._x > 400) { _mc._x = 400; } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Pretrigger_Message(oMsg) { switch (oMsg.GetMsgName()) { case _global.MSG_HeroTrigger : _eventName = oMsg.GetData().hero_triggered; _fsm.SetState(STATE_TRIGGERED); break; case _global.MSG_HeroNoTrigger : _eventName = oMsg.GetData().hero_not_triggered; _fsm.SetState(STATE_NOT_TRIGGERED); break; case _global.MSG_HeroWalk : _fsm.SetState(STATE_WALKING); } } function STATE_Pretrigger_Exit() { } function STATE_Triggered_Enter() { _mc.torso_mc.gotoAndPlay(_eventName); var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Triggered_Update() { if (_mc._x < 200) { _mc._x = 200; } else if (_mc._x > 400) { _mc._x = 400; } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Triggered_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroWalk)) { } else { _fsm.SetState(STATE_WALKING); } } function STATE_Triggered_Exit() { } function STATE_Not_Triggered_Enter() { _mc.torso_mc.gotoAndPlay(_eventName); var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Not_Triggered_Update() { if (_mc._x < 200) { _mc._x = 200; } else if (_mc._x > 400) { _mc._x = 400; } var _local2 = (_mc._x - 300) / 3; _mc.torso_mc._rotation = _local2; maintainBalance(); } function STATE_Not_Triggered_Message(oMsg) { if (!(oMsg.GetMsgName() === _global.MSG_HeroWalk)) { } else { _fsm.SetState(STATE_WALKING); } } function STATE_Not_Triggered_Exit() { } var STATE_GLOBAL = 0; var STATE_INIT = 1; var STATE_WAKE = 2; var STATE_WALKING = 3; var STATE_WOBBLELEFT = 4; var STATE_WOBBLERIGHT = 5; var STATE_FALLLEFT = 6; var STATE_FALLRIGHT = 7; var STATE_PRETRIGGER = 8; var STATE_TRIGGERED = 9; var STATE_NOT_TRIGGERED = 10; }
Symbol 535 MovieClip [__Packages.AdultSwimSO] Frame 0
class AdultSwimSO { var _$gameName, _$so; function AdultSwimSO (gName) { _$gameName = gName; _$so = SharedObject.getLocal(_$USERS_SO, _$USERS_SO_PATH); } function get _info() { if (_$so.data[_$gameName] == undefined) { _$so.data[_$gameName] = {}; } return(_$so.data[_$gameName]); } static var _$USERS_SO = "AS_users"; static var _$USERS_SO_PATH = "/"; }
Symbol 388 Button
on (release) { _parent.gb_mc.jumpToDistance(Number(cheatScore.text)); this._visible = false; }
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 20
gotoAndPlay (2);
Symbol 477 MovieClip Frame 12
stop();
Symbol 477 MovieClip Frame 21
stop();
Symbol 477 MovieClip Frame 83
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 145
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 177
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 193
stop();
Symbol 477 MovieClip Frame 250
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 263
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 317
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 346
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 348
stop();
Symbol 477 MovieClip Frame 369
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 387
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 437
stop();
Symbol 477 MovieClip Frame 459
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 469
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 474
stop();
Symbol 477 MovieClip Frame 589
stop(); _parent.owner.eventComplete();
Symbol 477 MovieClip Frame 595
stop(); _parent.owner.eventComplete();
Symbol 505 MovieClip Frame 12
stop();
Symbol 505 MovieClip Frame 46
stop(); this.owner.start();
Symbol 505 MovieClip Frame 54
stop();
Symbol 505 MovieClip Frame 62
gotoAndPlay ("wobbleLeft");
Symbol 505 MovieClip Frame 71
stop();
Symbol 505 MovieClip Frame 81
gotoAndPlay ("wobbleRight");
Symbol 505 MovieClip Frame 100
stop();
Symbol 506 MovieClip [gb] Frame 1
#initclip 12 Object.registerClass("gb", GameBoard); #endinitclip
Symbol 519 Button
on (release) { _parent.gotoAndPlay("game"); }
Symbol 524 MovieClip Frame 1
stop();

Library Items

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Symbol 263 GraphicUsed by:264
Symbol 264 MovieClip [building_L9]Uses:263Used by:382
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip [building_L14]Uses:265Used by:382
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClip [building_L15]Uses:267Used by:382
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClip [building_L16]Uses:269Used by:382
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Symbol 278 MovieClip [building_L20]Uses:277Used by:382
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Symbol 294 GraphicUsed by:295
Symbol 295 MovieClip [building_R2]Uses:294Used by:382
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClip [building_R3]Uses:296Used by:382
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Symbol 299 MovieClip [building_R4]Uses:298Used by:382
Symbol 300 GraphicUsed by:301
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Symbol 302 GraphicUsed by:303
Symbol 303 MovieClip [building_R5]Uses:302Used by:382
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClip [building_R7]Uses:304Used by:382
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Symbol 307 MovieClip [building_R8]Uses:306Used by:382
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip [building_R9]Uses:308Used by:382
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClip [building_R14]Uses:310Used by:382
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClip [building_R15]Uses:312Used by:382
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip [building_R16]Uses:314Used by:382
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClip [building_R17]Uses:316Used by:382
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClip [building_R18]Uses:318Used by:382
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [building_R19]Uses:320Used by:382
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClip [building_R20]Uses:322Used by:382
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClip [building_L8]Uses:324Used by:382
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip [building_L7]Uses:326Used by:382
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClip [building_L6]Uses:328Used by:382
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClip [building_L5]Uses:330Used by:382
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClip [building_L4]Uses:332Used by:382
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClip [building_L3]Uses:334Used by:382
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClip [building_L2]Uses:336Used by:382
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClip [building_L1]Uses:338Used by:382
Symbol 340 GraphicUsed by:353
Symbol 341 BitmapUsed by:342 344 345 347 350 352
Symbol 342 GraphicUses:341Used by:353
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Symbol 354 GraphicUsed by:355
Symbol 355 MovieClip [building_R21]Uses:354Used by:382
Symbol 356 GraphicUsed by:380
Symbol 357 GraphicUsed by:361 380
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Symbol 359 MovieClipUses:358Used by:380
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Symbol 375 GraphicUsed by:380
Symbol 376 GraphicUsed by:380
Symbol 377 GraphicUsed by:380
Symbol 378 GraphicUsed by:380
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClip [building_L22]Uses:356 357 359 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 SS9Used by:382
Symbol 381 Sound [music]Used by:382
Symbol 382 MovieClipUses:12 18 43 47 57 63 86 94 107 118 160 169 176 185 195 201 209 214 216 218 220 222 224 226 228 230 262 264 266 268 270 272 274 276 278 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 353 355 380 381Used by:Timeline
Symbol 525 MovieClip [__Packages.GameBoard]
Symbol 526 MovieClip [__Packages.StreetScroller]
Symbol 527 MovieClip [__Packages.EventMachine]
Symbol 528 MovieClip [__Packages.Standard.StateMachine]
Symbol 529 MovieClip [__Packages.Standard.Time]
Symbol 530 MovieClip [__Packages.Standard.Message.MsgRoute]
Symbol 531 MovieClip [__Packages.Standard.Message.MsgObject]
Symbol 532 MovieClip [__Packages.Standard.Message.Extended_MsgObject]
Symbol 533 MovieClip [__Packages.Standard.Simple_FSM]
Symbol 534 MovieClip [__Packages.Hero]
Symbol 535 MovieClip [__Packages.AdultSwimSO]
Symbol 383 GraphicUsed by:389
Symbol 384 TextUses:11Used by:389
Symbol 385 EditableTextUses:11Used by:389
Symbol 386 TextUses:11Used by:388
Symbol 387 GraphicUsed by:388
Symbol 388 ButtonUses:386 387Used by:389
Symbol 389 MovieClipUses:383 384 385 388Used by:Timeline
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Symbol 391 MovieClipUses:390Used by:403
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Symbol 403 MovieClipUses:391 392 393 394 395 396 397 398 399 400 401 402Used by:Timeline
Symbol 404 MovieClipUsed by:Timeline
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:Timeline
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Symbol 408 GraphicUsed by:505
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Symbol 410 SoundUsed by:505
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Symbol 422 MovieClipUses:415 416 417 418 419 420 421Used by:477
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:423Used by:477
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:425Used by:477
Symbol 427 GraphicUsed by:428 477 505
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Symbol 496 GraphicUsed by:505
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Symbol 500 GraphicUsed by:505
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Symbol 502 GraphicUsed by:505
Symbol 503 GraphicUsed by:505
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClipUses:407 408 409 410 411 412 413 414 477 486 487 427 488 489 490 491 492 493 494 495 116 496 497 498 499 500 501 502 503 504Used by:506
Symbol 506 MovieClip [gb]Uses:505Used by:Timeline
Symbol 507 EditableTextUses:11Used by:Timeline
Symbol 508 TextUses:11Used by:Timeline
Symbol 509 EditableTextUses:11Used by:Timeline
Symbol 510 BitmapUsed by:511
Symbol 511 GraphicUses:510Used by:512
Symbol 512 MovieClipUses:511Used by:Timeline
Symbol 513 GraphicUses:15Used by:524
Symbol 514 BitmapUsed by:515 518
Symbol 515 GraphicUses:514Used by:519
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:519
Symbol 518 GraphicUses:514Used by:519
Symbol 519 ButtonUses:515 517 518Used by:524
Symbol 520 EditableTextUses:11Used by:524
Symbol 521 EditableTextUses:11Used by:524
Symbol 522 SoundUsed by:524
Symbol 523 GraphicUses:14Used by:524
Symbol 524 MovieClipUses:513 519 520 521 522 523Used by:Timeline
Streaming Sound 1Used by:Symbol 43 MovieClip [bombchick]
Streaming Sound 2Used by:Symbol 57 MovieClip [Bonnie_transform]
Streaming Sound 3Used by:Symbol 86 MovieClip [eyeball_guy]
Streaming Sound 4Used by:Symbol 160 MovieClip [Rooster]
Streaming Sound 5Used by:Symbol 169 MovieClip [Shark]
Streaming Sound 6Used by:Symbol 176 MovieClip [SquareGuy]
Streaming Sound 7Used by:Symbol 201 MovieClip [Tux_Guy]
Streaming Sound 8Used by:Symbol 262 MovieClip [building_L21]
Streaming Sound 9Used by:Symbol 380 MovieClip [building_L22]
Streaming Sound 10Used by:Symbol 477 MovieClip

Instance Names

"loaderBar"Frame 1Symbol 5 MovieClip
"cheat_mc"Frame 30Symbol 389 MovieClip
"ground_mc"Frame 48Symbol 403 MovieClip
"bg_mc"Frame 48Symbol 404 MovieClip
"foreground_mc"Frame 48Symbol 404 MovieClip
"gb_mc"Frame 48Symbol 506 MovieClip [gb]
"score_tenths"Frame 48Symbol 507 EditableText
"score"Frame 48Symbol 509 EditableText
"clock_mc"Frame 48Symbol 512 MovieClip
"endScreen_mc"Frame 48Symbol 524 MovieClip
"cheatScore"Symbol 389 MovieClip Frame 1Symbol 385 EditableText
"rArm"Symbol 477 MovieClip Frame 1Symbol 424 MovieClip
"lArm"Symbol 477 MovieClip Frame 1Symbol 426 MovieClip
"head_mc"Symbol 477 MovieClip Frame 1Symbol 428 MovieClip
"torso_mc"Symbol 505 MovieClip Frame 45Symbol 477 MovieClip
"legs_mc"Symbol 505 MovieClip Frame 45Symbol 486 MovieClip
"hero_mc"Symbol 506 MovieClip [gb] Frame 1Symbol 505 MovieClip
"previousScore"Symbol 524 MovieClip Frame 2Symbol 520 EditableText
"currentScore"Symbol 524 MovieClip Frame 2Symbol 521 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 2Symbol 43 as "bombchick"
ExportAssets (56)Timeline Frame 2Symbol 47 as "Bonnie_airhorn"
ExportAssets (56)Timeline Frame 2Symbol 57 as "Bonnie_transform"
ExportAssets (56)Timeline Frame 2Symbol 63 as "Car"
ExportAssets (56)Timeline Frame 2Symbol 86 as "eyeball_guy"
ExportAssets (56)Timeline Frame 2Symbol 94 as "Mrs12ounce"
ExportAssets (56)Timeline Frame 2Symbol 107 as "New_Guy"
ExportAssets (56)Timeline Frame 2Symbol 118 as "Pedestrians"
ExportAssets (56)Timeline Frame 2Symbol 160 as "Rooster"
ExportAssets (56)Timeline Frame 2Symbol 169 as "Shark"
ExportAssets (56)Timeline Frame 2Symbol 176 as "SquareGuy"
ExportAssets (56)Timeline Frame 2Symbol 185 as "skilletChatters"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Taxi"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Tux_Guy"
ExportAssets (56)Timeline Frame 2Symbol 216 as "building_L10"
ExportAssets (56)Timeline Frame 2Symbol 218 as "building_L11"
ExportAssets (56)Timeline Frame 2Symbol 220 as "building_L12"
ExportAssets (56)Timeline Frame 2Symbol 222 as "building_L13"
ExportAssets (56)Timeline Frame 2Symbol 224 as "building_R10"
ExportAssets (56)Timeline Frame 2Symbol 226 as "building_R11"
ExportAssets (56)Timeline Frame 2Symbol 228 as "building_R12"
ExportAssets (56)Timeline Frame 2Symbol 230 as "building_R13"
ExportAssets (56)Timeline Frame 2Symbol 262 as "building_L21"
ExportAssets (56)Timeline Frame 2Symbol 264 as "building_L9"
ExportAssets (56)Timeline Frame 2Symbol 266 as "building_L14"
ExportAssets (56)Timeline Frame 2Symbol 268 as "building_L15"
ExportAssets (56)Timeline Frame 2Symbol 270 as "building_L16"
ExportAssets (56)Timeline Frame 2Symbol 272 as "building_L17"
ExportAssets (56)Timeline Frame 2Symbol 274 as "building_L18"
ExportAssets (56)Timeline Frame 2Symbol 276 as "building_L19"
ExportAssets (56)Timeline Frame 2Symbol 278 as "building_L20"
ExportAssets (56)Timeline Frame 2Symbol 291 as "building_L23"
ExportAssets (56)Timeline Frame 2Symbol 293 as "building_R1"
ExportAssets (56)Timeline Frame 2Symbol 295 as "building_R2"
ExportAssets (56)Timeline Frame 2Symbol 297 as "building_R3"
ExportAssets (56)Timeline Frame 2Symbol 299 as "building_R4"
ExportAssets (56)Timeline Frame 2Symbol 301 as "building_R6"
ExportAssets (56)Timeline Frame 2Symbol 303 as "building_R5"
ExportAssets (56)Timeline Frame 2Symbol 305 as "building_R7"
ExportAssets (56)Timeline Frame 2Symbol 307 as "building_R8"
ExportAssets (56)Timeline Frame 2Symbol 309 as "building_R9"
ExportAssets (56)Timeline Frame 2Symbol 311 as "building_R14"
ExportAssets (56)Timeline Frame 2Symbol 313 as "building_R15"
ExportAssets (56)Timeline Frame 2Symbol 315 as "building_R16"
ExportAssets (56)Timeline Frame 2Symbol 317 as "building_R17"
ExportAssets (56)Timeline Frame 2Symbol 319 as "building_R18"
ExportAssets (56)Timeline Frame 2Symbol 321 as "building_R19"
ExportAssets (56)Timeline Frame 2Symbol 323 as "building_R20"
ExportAssets (56)Timeline Frame 2Symbol 325 as "building_L8"
ExportAssets (56)Timeline Frame 2Symbol 327 as "building_L7"
ExportAssets (56)Timeline Frame 2Symbol 329 as "building_L6"
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ExportAssets (56)Timeline Frame 2Symbol 333 as "building_L4"
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ExportAssets (56)Timeline Frame 2Symbol 381 as "music"
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ExportAssets (56)Timeline Frame 2Symbol 47 as "Bonnie_airhorn"
ExportAssets (56)Timeline Frame 2Symbol 57 as "Bonnie_transform"
ExportAssets (56)Timeline Frame 2Symbol 63 as "Car"
ExportAssets (56)Timeline Frame 2Symbol 86 as "eyeball_guy"
ExportAssets (56)Timeline Frame 2Symbol 94 as "Mrs12ounce"
ExportAssets (56)Timeline Frame 2Symbol 107 as "New_Guy"
ExportAssets (56)Timeline Frame 2Symbol 118 as "Pedestrians"
ExportAssets (56)Timeline Frame 2Symbol 160 as "Rooster"
ExportAssets (56)Timeline Frame 2Symbol 169 as "Shark"
ExportAssets (56)Timeline Frame 2Symbol 176 as "SquareGuy"
ExportAssets (56)Timeline Frame 2Symbol 185 as "skilletChatters"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Taxi"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Tux_Guy"
ExportAssets (56)Timeline Frame 2Symbol 216 as "building_L10"
ExportAssets (56)Timeline Frame 2Symbol 218 as "building_L11"
ExportAssets (56)Timeline Frame 2Symbol 220 as "building_L12"
ExportAssets (56)Timeline Frame 2Symbol 222 as "building_L13"
ExportAssets (56)Timeline Frame 2Symbol 224 as "building_R10"
ExportAssets (56)Timeline Frame 2Symbol 226 as "building_R11"
ExportAssets (56)Timeline Frame 2Symbol 228 as "building_R12"
ExportAssets (56)Timeline Frame 2Symbol 230 as "building_R13"
ExportAssets (56)Timeline Frame 2Symbol 262 as "building_L21"
ExportAssets (56)Timeline Frame 2Symbol 264 as "building_L9"
ExportAssets (56)Timeline Frame 2Symbol 266 as "building_L14"
ExportAssets (56)Timeline Frame 2Symbol 268 as "building_L15"
ExportAssets (56)Timeline Frame 2Symbol 270 as "building_L16"
ExportAssets (56)Timeline Frame 2Symbol 272 as "building_L17"
ExportAssets (56)Timeline Frame 2Symbol 274 as "building_L18"
ExportAssets (56)Timeline Frame 2Symbol 276 as "building_L19"
ExportAssets (56)Timeline Frame 2Symbol 278 as "building_L20"
ExportAssets (56)Timeline Frame 2Symbol 291 as "building_L23"
ExportAssets (56)Timeline Frame 2Symbol 293 as "building_R1"
ExportAssets (56)Timeline Frame 2Symbol 295 as "building_R2"
ExportAssets (56)Timeline Frame 2Symbol 297 as "building_R3"
ExportAssets (56)Timeline Frame 2Symbol 299 as "building_R4"
ExportAssets (56)Timeline Frame 2Symbol 301 as "building_R6"
ExportAssets (56)Timeline Frame 2Symbol 303 as "building_R5"
ExportAssets (56)Timeline Frame 2Symbol 305 as "building_R7"
ExportAssets (56)Timeline Frame 2Symbol 307 as "building_R8"
ExportAssets (56)Timeline Frame 2Symbol 309 as "building_R9"
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ExportAssets (56)Timeline Frame 2Symbol 313 as "building_R15"
ExportAssets (56)Timeline Frame 2Symbol 315 as "building_R16"
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ExportAssets (56)Timeline Frame 2Symbol 319 as "building_R18"
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ExportAssets (56)Timeline Frame 2Symbol 329 as "building_L6"
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ExportAssets (56)Timeline Frame 2Symbol 333 as "building_L4"
ExportAssets (56)Timeline Frame 2Symbol 335 as "building_L3"
ExportAssets (56)Timeline Frame 2Symbol 337 as "building_L2"
ExportAssets (56)Timeline Frame 2Symbol 339 as "building_L1"
ExportAssets (56)Timeline Frame 2Symbol 353 as "building_R22"
ExportAssets (56)Timeline Frame 2Symbol 355 as "building_R21"
ExportAssets (56)Timeline Frame 2Symbol 380 as "building_L22"
ExportAssets (56)Timeline Frame 2Symbol 43 as "bombchick"
ExportAssets (56)Timeline Frame 2Symbol 47 as "Bonnie_airhorn"
ExportAssets (56)Timeline Frame 2Symbol 57 as "Bonnie_transform"
ExportAssets (56)Timeline Frame 2Symbol 63 as "Car"
ExportAssets (56)Timeline Frame 2Symbol 86 as "eyeball_guy"
ExportAssets (56)Timeline Frame 2Symbol 94 as "Mrs12ounce"
ExportAssets (56)Timeline Frame 2Symbol 107 as "New_Guy"
ExportAssets (56)Timeline Frame 2Symbol 118 as "Pedestrians"
ExportAssets (56)Timeline Frame 2Symbol 160 as "Rooster"
ExportAssets (56)Timeline Frame 2Symbol 169 as "Shark"
ExportAssets (56)Timeline Frame 2Symbol 176 as "SquareGuy"
ExportAssets (56)Timeline Frame 2Symbol 185 as "skilletChatters"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Taxi"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Tux_Guy"
ExportAssets (56)Timeline Frame 2Symbol 216 as "building_L10"
ExportAssets (56)Timeline Frame 2Symbol 218 as "building_L11"
ExportAssets (56)Timeline Frame 2Symbol 220 as "building_L12"
ExportAssets (56)Timeline Frame 2Symbol 222 as "building_L13"
ExportAssets (56)Timeline Frame 2Symbol 224 as "building_R10"
ExportAssets (56)Timeline Frame 2Symbol 226 as "building_R11"
ExportAssets (56)Timeline Frame 2Symbol 228 as "building_R12"
ExportAssets (56)Timeline Frame 2Symbol 230 as "building_R13"
ExportAssets (56)Timeline Frame 2Symbol 262 as "building_L21"
ExportAssets (56)Timeline Frame 2Symbol 264 as "building_L9"
ExportAssets (56)Timeline Frame 2Symbol 266 as "building_L14"
ExportAssets (56)Timeline Frame 2Symbol 268 as "building_L15"
ExportAssets (56)Timeline Frame 2Symbol 270 as "building_L16"
ExportAssets (56)Timeline Frame 2Symbol 272 as "building_L17"
ExportAssets (56)Timeline Frame 2Symbol 274 as "building_L18"
ExportAssets (56)Timeline Frame 2Symbol 276 as "building_L19"
ExportAssets (56)Timeline Frame 2Symbol 278 as "building_L20"
ExportAssets (56)Timeline Frame 2Symbol 291 as "building_L23"
ExportAssets (56)Timeline Frame 2Symbol 293 as "building_R1"
ExportAssets (56)Timeline Frame 2Symbol 295 as "building_R2"
ExportAssets (56)Timeline Frame 2Symbol 297 as "building_R3"
ExportAssets (56)Timeline Frame 2Symbol 299 as "building_R4"
ExportAssets (56)Timeline Frame 2Symbol 301 as "building_R6"
ExportAssets (56)Timeline Frame 2Symbol 303 as "building_R5"
ExportAssets (56)Timeline Frame 2Symbol 305 as "building_R7"
ExportAssets (56)Timeline Frame 2Symbol 307 as "building_R8"
ExportAssets (56)Timeline Frame 2Symbol 309 as "building_R9"
ExportAssets (56)Timeline Frame 2Symbol 311 as "building_R14"
ExportAssets (56)Timeline Frame 2Symbol 313 as "building_R15"
ExportAssets (56)Timeline Frame 2Symbol 315 as "building_R16"
ExportAssets (56)Timeline Frame 2Symbol 317 as "building_R17"
ExportAssets (56)Timeline Frame 2Symbol 319 as "building_R18"
ExportAssets (56)Timeline Frame 2Symbol 321 as "building_R19"
ExportAssets (56)Timeline Frame 2Symbol 323 as "building_R20"
ExportAssets (56)Timeline Frame 2Symbol 325 as "building_L8"
ExportAssets (56)Timeline Frame 2Symbol 327 as "building_L7"
ExportAssets (56)Timeline Frame 2Symbol 329 as "building_L6"
ExportAssets (56)Timeline Frame 2Symbol 331 as "building_L5"
ExportAssets (56)Timeline Frame 2Symbol 333 as "building_L4"
ExportAssets (56)Timeline Frame 2Symbol 335 as "building_L3"
ExportAssets (56)Timeline Frame 2Symbol 337 as "building_L2"
ExportAssets (56)Timeline Frame 2Symbol 339 as "building_L1"
ExportAssets (56)Timeline Frame 2Symbol 353 as "building_R22"
ExportAssets (56)Timeline Frame 2Symbol 355 as "building_R21"
ExportAssets (56)Timeline Frame 2Symbol 380 as "building_L22"
ExportAssets (56)Timeline Frame 2Symbol 43 as "bombchick"
ExportAssets (56)Timeline Frame 2Symbol 47 as "Bonnie_airhorn"
ExportAssets (56)Timeline Frame 2Symbol 57 as "Bonnie_transform"
ExportAssets (56)Timeline Frame 2Symbol 63 as "Car"
ExportAssets (56)Timeline Frame 2Symbol 86 as "eyeball_guy"
ExportAssets (56)Timeline Frame 2Symbol 94 as "Mrs12ounce"
ExportAssets (56)Timeline Frame 2Symbol 107 as "New_Guy"
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ExportAssets (56)Timeline Frame 2Symbol 160 as "Rooster"
ExportAssets (56)Timeline Frame 2Symbol 169 as "Shark"
ExportAssets (56)Timeline Frame 2Symbol 176 as "SquareGuy"
ExportAssets (56)Timeline Frame 2Symbol 185 as "skilletChatters"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Taxi"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Tux_Guy"
ExportAssets (56)Timeline Frame 2Symbol 216 as "building_L10"
ExportAssets (56)Timeline Frame 2Symbol 218 as "building_L11"
ExportAssets (56)Timeline Frame 2Symbol 220 as "building_L12"
ExportAssets (56)Timeline Frame 2Symbol 222 as "building_L13"
ExportAssets (56)Timeline Frame 2Symbol 224 as "building_R10"
ExportAssets (56)Timeline Frame 2Symbol 226 as "building_R11"
ExportAssets (56)Timeline Frame 2Symbol 228 as "building_R12"
ExportAssets (56)Timeline Frame 2Symbol 230 as "building_R13"
ExportAssets (56)Timeline Frame 2Symbol 262 as "building_L21"
ExportAssets (56)Timeline Frame 2Symbol 264 as "building_L9"
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ExportAssets (56)Timeline Frame 2Symbol 268 as "building_L15"
ExportAssets (56)Timeline Frame 2Symbol 270 as "building_L16"
ExportAssets (56)Timeline Frame 2Symbol 272 as "building_L17"
ExportAssets (56)Timeline Frame 2Symbol 274 as "building_L18"
ExportAssets (56)Timeline Frame 2Symbol 276 as "building_L19"
ExportAssets (56)Timeline Frame 2Symbol 278 as "building_L20"
ExportAssets (56)Timeline Frame 2Symbol 291 as "building_L23"
ExportAssets (56)Timeline Frame 2Symbol 293 as "building_R1"
ExportAssets (56)Timeline Frame 2Symbol 295 as "building_R2"
ExportAssets (56)Timeline Frame 2Symbol 297 as "building_R3"
ExportAssets (56)Timeline Frame 2Symbol 299 as "building_R4"
ExportAssets (56)Timeline Frame 2Symbol 301 as "building_R6"
ExportAssets (56)Timeline Frame 2Symbol 303 as "building_R5"
ExportAssets (56)Timeline Frame 2Symbol 305 as "building_R7"
ExportAssets (56)Timeline Frame 2Symbol 307 as "building_R8"
ExportAssets (56)Timeline Frame 2Symbol 309 as "building_R9"
ExportAssets (56)Timeline Frame 2Symbol 311 as "building_R14"
ExportAssets (56)Timeline Frame 2Symbol 313 as "building_R15"
ExportAssets (56)Timeline Frame 2Symbol 315 as "building_R16"
ExportAssets (56)Timeline Frame 2Symbol 317 as "building_R17"
ExportAssets (56)Timeline Frame 2Symbol 319 as "building_R18"
ExportAssets (56)Timeline Frame 2Symbol 321 as "building_R19"
ExportAssets (56)Timeline Frame 2Symbol 323 as "building_R20"
ExportAssets (56)Timeline Frame 2Symbol 325 as "building_L8"
ExportAssets (56)Timeline Frame 2Symbol 327 as "building_L7"
ExportAssets (56)Timeline Frame 2Symbol 329 as "building_L6"
ExportAssets (56)Timeline Frame 2Symbol 331 as "building_L5"
ExportAssets (56)Timeline Frame 2Symbol 333 as "building_L4"
ExportAssets (56)Timeline Frame 2Symbol 335 as "building_L3"
ExportAssets (56)Timeline Frame 2Symbol 337 as "building_L2"
ExportAssets (56)Timeline Frame 2Symbol 339 as "building_L1"
ExportAssets (56)Timeline Frame 2Symbol 353 as "building_R22"
ExportAssets (56)Timeline Frame 2Symbol 355 as "building_R21"
ExportAssets (56)Timeline Frame 2Symbol 380 as "building_L22"
ExportAssets (56)Timeline Frame 2Symbol 43 as "bombchick"
ExportAssets (56)Timeline Frame 2Symbol 47 as "Bonnie_airhorn"
ExportAssets (56)Timeline Frame 2Symbol 57 as "Bonnie_transform"
ExportAssets (56)Timeline Frame 2Symbol 63 as "Car"
ExportAssets (56)Timeline Frame 2Symbol 86 as "eyeball_guy"
ExportAssets (56)Timeline Frame 2Symbol 94 as "Mrs12ounce"
ExportAssets (56)Timeline Frame 2Symbol 107 as "New_Guy"
ExportAssets (56)Timeline Frame 2Symbol 118 as "Pedestrians"
ExportAssets (56)Timeline Frame 2Symbol 160 as "Rooster"
ExportAssets (56)Timeline Frame 2Symbol 169 as "Shark"
ExportAssets (56)Timeline Frame 2Symbol 176 as "SquareGuy"
ExportAssets (56)Timeline Frame 2Symbol 185 as "skilletChatters"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Taxi"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Tux_Guy"
ExportAssets (56)Timeline Frame 2Symbol 216 as "building_L10"
ExportAssets (56)Timeline Frame 2Symbol 218 as "building_L11"
ExportAssets (56)Timeline Frame 2Symbol 220 as "building_L12"
ExportAssets (56)Timeline Frame 2Symbol 222 as "building_L13"
ExportAssets (56)Timeline Frame 2Symbol 224 as "building_R10"
ExportAssets (56)Timeline Frame 2Symbol 226 as "building_R11"
ExportAssets (56)Timeline Frame 2Symbol 228 as "building_R12"
ExportAssets (56)Timeline Frame 2Symbol 230 as "building_R13"
ExportAssets (56)Timeline Frame 2Symbol 262 as "building_L21"
ExportAssets (56)Timeline Frame 2Symbol 264 as "building_L9"
ExportAssets (56)Timeline Frame 2Symbol 266 as "building_L14"
ExportAssets (56)Timeline Frame 2Symbol 268 as "building_L15"
ExportAssets (56)Timeline Frame 2Symbol 270 as "building_L16"
ExportAssets (56)Timeline Frame 2Symbol 272 as "building_L17"
ExportAssets (56)Timeline Frame 2Symbol 274 as "building_L18"
ExportAssets (56)Timeline Frame 2Symbol 276 as "building_L19"
ExportAssets (56)Timeline Frame 2Symbol 278 as "building_L20"
ExportAssets (56)Timeline Frame 2Symbol 291 as "building_L23"
ExportAssets (56)Timeline Frame 2Symbol 293 as "building_R1"
ExportAssets (56)Timeline Frame 2Symbol 295 as "building_R2"
ExportAssets (56)Timeline Frame 2Symbol 297 as "building_R3"
ExportAssets (56)Timeline Frame 2Symbol 299 as "building_R4"
ExportAssets (56)Timeline Frame 2Symbol 301 as "building_R6"
ExportAssets (56)Timeline Frame 2Symbol 303 as "building_R5"
ExportAssets (56)Timeline Frame 2Symbol 305 as "building_R7"
ExportAssets (56)Timeline Frame 2Symbol 307 as "building_R8"
ExportAssets (56)Timeline Frame 2Symbol 309 as "building_R9"
ExportAssets (56)Timeline Frame 2Symbol 311 as "building_R14"
ExportAssets (56)Timeline Frame 2Symbol 313 as "building_R15"
ExportAssets (56)Timeline Frame 2Symbol 315 as "building_R16"
ExportAssets (56)Timeline Frame 2Symbol 317 as "building_R17"
ExportAssets (56)Timeline Frame 2Symbol 319 as "building_R18"
ExportAssets (56)Timeline Frame 2Symbol 321 as "building_R19"
ExportAssets (56)Timeline Frame 2Symbol 323 as "building_R20"
ExportAssets (56)Timeline Frame 2Symbol 325 as "building_L8"
ExportAssets (56)Timeline Frame 2Symbol 327 as "building_L7"
ExportAssets (56)Timeline Frame 2Symbol 329 as "building_L6"
ExportAssets (56)Timeline Frame 2Symbol 331 as "building_L5"
ExportAssets (56)Timeline Frame 2Symbol 333 as "building_L4"
ExportAssets (56)Timeline Frame 2Symbol 335 as "building_L3"
ExportAssets (56)Timeline Frame 2Symbol 337 as "building_L2"
ExportAssets (56)Timeline Frame 2Symbol 339 as "building_L1"
ExportAssets (56)Timeline Frame 2Symbol 353 as "building_R22"
ExportAssets (56)Timeline Frame 2Symbol 355 as "building_R21"
ExportAssets (56)Timeline Frame 2Symbol 380 as "building_L22"
ExportAssets (56)Timeline Frame 5Symbol 525 as "__Packages.GameBoard"
ExportAssets (56)Timeline Frame 5Symbol 526 as "__Packages.StreetScroller"
ExportAssets (56)Timeline Frame 5Symbol 527 as "__Packages.EventMachine"
ExportAssets (56)Timeline Frame 5Symbol 528 as "__Packages.Standard.StateMachine"
ExportAssets (56)Timeline Frame 5Symbol 529 as "__Packages.Standard.Time"
ExportAssets (56)Timeline Frame 5Symbol 530 as "__Packages.Standard.Message.MsgRoute"
ExportAssets (56)Timeline Frame 5Symbol 531 as "__Packages.Standard.Message.MsgObject"
ExportAssets (56)Timeline Frame 5Symbol 532 as "__Packages.Standard.Message.Extended_MsgObject"
ExportAssets (56)Timeline Frame 5Symbol 533 as "__Packages.Standard.Simple_FSM"
ExportAssets (56)Timeline Frame 5Symbol 534 as "__Packages.Hero"
ExportAssets (56)Timeline Frame 5Symbol 535 as "__Packages.AdultSwimSO"
ExportAssets (56)Timeline Frame 48Symbol 506 as "gb"

Labels

"preload"Frame 1
"titlecard"Frame 30
"instructions"Frame 37
"game"Frame 47
"pretrigger"Symbol 43 MovieClip [bombchick] Frame 1
"triggered"Symbol 43 MovieClip [bombchick] Frame 57
"not triggered"Symbol 43 MovieClip [bombchick] Frame 85
"pretrigger"Symbol 47 MovieClip [Bonnie_airhorn] Frame 1
"triggered"Symbol 47 MovieClip [Bonnie_airhorn] Frame 24
"sounds horn"Symbol 47 MovieClip [Bonnie_airhorn] Frame 24
"not triggered"Symbol 47 MovieClip [Bonnie_airhorn] Frame 202
"Leaves"Symbol 47 MovieClip [Bonnie_airhorn] Frame 202
"pretrigger"Symbol 57 MovieClip [Bonnie_transform] Frame 1
"walk"Symbol 57 MovieClip [Bonnie_transform] Frame 1
"triggered"Symbol 57 MovieClip [Bonnie_transform] Frame 13
"transform  to guy"Symbol 57 MovieClip [Bonnie_transform] Frame 13
"not triggered"Symbol 57 MovieClip [Bonnie_transform] Frame 59
"pretrigger"Symbol 63 MovieClip [Car] Frame 1
"triggered"Symbol 63 MovieClip [Car] Frame 11
"not triggered"Symbol 63 MovieClip [Car] Frame 43
"pretrigger"Symbol 86 MovieClip [eyeball_guy] Frame 1
"triggered"Symbol 86 MovieClip [eyeball_guy] Frame 20
"not triggered"Symbol 86 MovieClip [eyeball_guy] Frame 144
"pretrigger"Symbol 94 MovieClip [Mrs12ounce] Frame 1
"triggered"Symbol 94 MovieClip [Mrs12ounce] Frame 20
"not triggered"Symbol 94 MovieClip [Mrs12ounce] Frame 56
"pretrigger"Symbol 107 MovieClip [New_Guy] Frame 1
"triggered"Symbol 107 MovieClip [New_Guy] Frame 8
"not triggered"Symbol 107 MovieClip [New_Guy] Frame 24
"pretrigger"Symbol 118 MovieClip [Pedestrians] Frame 1
"triggered"Symbol 118 MovieClip [Pedestrians] Frame 13
"not triggered"Symbol 118 MovieClip [Pedestrians] Frame 34
"pretrigger"Symbol 160 MovieClip [Rooster] Frame 1
"triggered"Symbol 160 MovieClip [Rooster] Frame 20
"not triggered"Symbol 160 MovieClip [Rooster] Frame 716
"pretrigger"Symbol 169 MovieClip [Shark] Frame 1
"triggered"Symbol 169 MovieClip [Shark] Frame 11
"not triggered"Symbol 169 MovieClip [Shark] Frame 73
"pretrigger"Symbol 176 MovieClip [SquareGuy] Frame 1
"triggered"Symbol 176 MovieClip [SquareGuy] Frame 20
"not triggered"Symbol 176 MovieClip [SquareGuy] Frame 100
"pretrigger"Symbol 185 MovieClip [skilletChatters] Frame 1
"triggered"Symbol 185 MovieClip [skilletChatters] Frame 22
"chatter"Symbol 185 MovieClip [skilletChatters] Frame 22
"flipping"Symbol 185 MovieClip [skilletChatters] Frame 40
"leaves"Symbol 185 MovieClip [skilletChatters] Frame 128
"not triggered"Symbol 185 MovieClip [skilletChatters] Frame 157
"pretrigger"Symbol 195 MovieClip [Taxi] Frame 1
"triggered"Symbol 195 MovieClip [Taxi] Frame 14
"not triggered"Symbol 195 MovieClip [Taxi] Frame 52
"pretrigger"Symbol 201 MovieClip [Tux_Guy] Frame 1
"triggered"Symbol 201 MovieClip [Tux_Guy] Frame 13
"not triggered"Symbol 201 MovieClip [Tux_Guy] Frame 58
"pretrigger"Symbol 262 MovieClip [building_L21] Frame 1
"triggered"Symbol 262 MovieClip [building_L21] Frame 26
"not triggered"Symbol 262 MovieClip [building_L21] Frame 87
"pretrigger"Symbol 291 MovieClip [building_L23] Frame 1
"triggered"Symbol 291 MovieClip [building_L23] Frame 16
"not triggered"Symbol 291 MovieClip [building_L23] Frame 100
"pretrigger"Symbol 353 MovieClip [building_R22] Frame 1
"triggered"Symbol 353 MovieClip [building_R22] Frame 10
"not triggered"Symbol 353 MovieClip [building_R22] Frame 63
"pretrigger"Symbol 380 MovieClip [building_L22] Frame 1
"triggered"Symbol 380 MovieClip [building_L22] Frame 16
"not triggered"Symbol 380 MovieClip [building_L22] Frame 73
"walking"Symbol 477 MovieClip Frame 1
"scribbles"Symbol 477 MovieClip Frame 13
"drink"Symbol 477 MovieClip Frame 22
"drinkdrop"Symbol 477 MovieClip Frame 84
"break glass"Symbol 477 MovieClip Frame 146
"draws gun"Symbol 477 MovieClip Frame 181
"shoots gun"Symbol 477 MovieClip Frame 194
"gun away"Symbol 477 MovieClip Frame 251
"gun shot left"Symbol 477 MovieClip Frame 264
"gun shot right"Symbol 477 MovieClip Frame 318
"prebarf"Symbol 477 MovieClip Frame 347
"barf"Symbol 477 MovieClip Frame 359
"nobarf"Symbol 477 MovieClip Frame 370
"prebomb"Symbol 477 MovieClip Frame 388
"bomb"Symbol 477 MovieClip Frame 438
"nobomb"Symbol 477 MovieClip Frame 460
"prestick"Symbol 477 MovieClip Frame 470
"stick"Symbol 477 MovieClip Frame 481
"nostick"Symbol 477 MovieClip Frame 590
"sleeping"Symbol 505 MovieClip Frame 1
"wake up"Symbol 505 MovieClip Frame 13
"walking"Symbol 505 MovieClip Frame 47
"wobbleLeft"Symbol 505 MovieClip Frame 55
"fallLeft"Symbol 505 MovieClip Frame 63
"wobbleRight"Symbol 505 MovieClip Frame 74
"fallRight"Symbol 505 MovieClip Frame 93
"win"Symbol 524 MovieClip Frame 2
"lose"Symbol 524 MovieClip Frame 30




http://swfchan.com/18/86227/info.shtml
Created: 30/3 -2019 12:57:02 Last modified: 30/3 -2019 12:57:02 Server time: 22/12 -2024 06:46:26