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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

christmas_sex_tales.swf

This is the info page for
Flash #86256

(Click the ID number above for more basic data on this flash file.)


Text
Text

PLAY

NO

PLAY AGAIN

MORE SEX GAMES!

YES

Сhristmas sex tales

May be we will
start sex?

May be we will start
sex?

SexGamesBox whishes you Merry Christmas and
Happy New Year! Let your dreams come true!

ActionScript [AS1/AS2]

Frame 2
_global.gameTexts = new Object(); _global.gameTexts.dialog_0 = new Texts("dialog_0", "gialog", 10, 10, 0, "left", 0, 1000, ""); _global.gameTexts.dialog_1 = new Texts("dialog_1", "gialog", 10, 45, 0, "left", 0, 1001, ""); _global.gameTexts.dialog_2 = new Texts("dialog_2", "gialog", 10, 80, 0, "left", 0, 1002, ""); _global.gameTexts.dialog_3 = new Texts("dialog_3", "gialog", 10, 80, 0, "left", 0, 1003, ""); _global.gameTexts.dialog_4 = new Texts("dialog_4", "gialog", 10, 80, 0, "left", 0, 1004, ""); _global.gameTexts.text_0 = new Texts("text_0", "gialog", 10, 80, 0, "left", 0, 1010, ""); _global.gameTexts.text_1 = new Texts("text_1", "gialog", 10, 80, 0, "left", 0, 1011, ""); _global.haveOfficeSex = false; _global.haveRoom_1Sex = false; _global.haveRoom_2Sex = false;
Frame 5
Frame 9
_root.btn_logo.onRelease = function () { getURL ("http://www.sexgamesbox.com/?fr=christmas-sex-tales-en", "blank"); }; _root.sound = new Sound(_root.sound_switch); _root.sound1 = new Sound(_root.music_switch); _root.sound1.attachSound("jingle_bells"); _root.sound1.start(0, 100000); _root.music_vol = 100; _root.music_switch.gotoAndStop(1); _root.music_switch.onRelease = function () { if (_root.music_vol == 100) { _root.music_switch.gotoAndStop(2); _root.music_vol = 0; } else { _root.music_switch.gotoAndStop(1); _root.music_vol = 100; } _root.sound1.setVolume(_root.music_vol); }; _root.sound_vol = 100; _root.sound_switch.gotoAndStop(1); _root.sound_switch.onRelease = function () { if (_root.sound_vol == 100) { _root.sound_switch.gotoAndStop(2); _root.sound_vol = 0; } else { _root.sound_switch.gotoAndStop(1); _root.sound_vol = 100; } _root.sound.setVolume(_root.sound_vol); };
Frame 10
_global.buttonList = new Array({area:[180, 330], obj:"button_play", frame:20, url:""}); _global.myButtons = new Buttons(_global.buttonList); stop();
Frame 20
_global.myWaiting = new Waiting(30, 21); stop();
Frame 21
_global.popupDatas = new Object({area:[150, 380, 280, 60], up_arrow:false, down_arrow:true, frame:22, text:"If happened so that I caught a cold in the Christmas, so I need to vivify it."}); _global.myPopup = new Popup(_global.popupDatas); stop();
Frame 22
_global.buttonList = new Array({area:[430, 90], obj:"btn_enter_room_1", frame:30, url:""}); _global.myButtons = new Buttons(_global.buttonList); stop();
Frame 30
_global.dialogList = new Array({phrase:"Howdy babe! Can you heal me?", answer:"Why should I take care of you? You\u2019d better ask my nurses. I\u2019m too busy.", correct:true, frame:32, snd:"bad"}, {phrase:"Hi babe! Take care of you dear Santa!", answer:"Santa is a magician himself, isn\u2019t it? He should take of himself.", correct:true, frame:32, snd:"bad"}, {phrase:"I have a temperature. Will you subdue my fever?", answer:"And how should I do it?", correct:true, frame:32, snd:"bad"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 60, false, true], [80, 395, 250, 70, true, false], 34); stop();
Frame 34
_global.dialogList = new Array({phrase:"I want you, babe, come here!", answer:"If you do not overheat, you are to know that it is Christmas Eve that's why we need New Year's Tree and gifts.", correct:true, frame:36, snd:"bad"}, {phrase:"You\u2019re bitch! I\u2019ll show the real Christmas right now! ", answer:"If you do not overheat, you are to know that it is Christmas Eve that's why we need New Year's Tree and gifts.", correct:true, frame:36, snd:"bad"}, {phrase:"I think if we fuck right now, your temperature will fall!", answer:"If you do not overheat, you are to know that it is Christmas Eve that's why we need New Year's Tree and gifts.", correct:true, frame:36, snd:"bad"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 60, false, true], [10, 395, 320, 70, true, false], 38); stop();
Frame 38
_global.popupDatas = new Object({area:[10, 395, 320, 70], up_arrow:true, down_arrow:false, frame:39, text:"As soon as you get it, perhaps I\u2019ll help you with your temperature."}); _global.myPopup = new Popup(_global.popupDatas); stop();
Frame 39
_global.myWaiting = new Waiting(30, 45); stop();
Frame 45
_global.myWaiting = new Waiting(30, 46); stop();
Frame 46
office_goto = 30; if (_global.haveRoom_1Sex eq false) { room_1_goto = 55; } else { room_1_goto = 70; } if (_global.haveRoom_2Sex eq false) { room_2_goto = 120; } else { room_2_goto = 135; } if ((_global.haveRoom_1Sex eq false) and (_global.haveRoom_2Sex eq false)) { office_goto = 250; } else if ((_global.haveRoom_1Sex eq true) and (_global.haveRoom_2Sex eq false)) { office_goto = 251; } else if ((_global.haveRoom_1Sex eq false) and (_global.haveRoom_2Sex eq true)) { office_goto = 252; } else if ((_global.haveRoom_1Sex eq true) and (_global.haveRoom_2Sex eq true)) { office_goto = 190; } _global.buttonList = new Array({area:[430, 90], obj:"btn_enter_room_1", frame:office_goto, url:""}, {area:[65, 150], obj:"btn_enter_room_2", frame:room_1_goto, url:""}, {area:[140, 190], obj:"btn_enter_room_3", frame:room_2_goto, url:""}); _global.myButtons = new Buttons(_global.buttonList); stop();
Frame 55
_global.dialogList = new Array({phrase:"Hey, chick, have you got a Christmas tree?", answer:"Yes, if you insist on it, I\u2019ll ready to sell it.", correct:true, frame:58, snd:"good"}, {phrase:"Would you like to fuck?", answer:"How can you say so? It is a hospital!", correct:false, frame:57, snd:"bad"}, {phrase:"It is so sensible to have sex at a hospital, isn\u2019t it?", answer:"It is possible, but I\u2019m not going to discuss it with you!", correct:false, frame:57, snd:"bad"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 60, false, true], [80, 395, 250, 70, true, false], 60); stop();
Frame 60
_global.dialogList = new Array({phrase:"What can I wait for? I have no money at all!", answer:"Today is Christmas! Think over!", correct:true, frame:63, snd:"good"}, {phrase:"What of Christmas tree?", answer:"What can you offer for me?", correct:false, frame:62, snd:"bad"}, {phrase:"I can fuck you! Will you give this tree?", answer:"The brute!", correct:false, frame:62, snd:"bad"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 60, false, true], [80, 395, 250, 70, true, false], 65); stop();
Frame 65
_global.dialogList = new Array({phrase:"You know, you are so beautiful on the eve of Christmas!", answer:"Do You always tell this shit to all girls?", correct:false, frame:67, snd:"good"}, {phrase:"May be we will start sex?", answer:"hhh...I even don't know what to say!!!", correct:false, frame:67, snd:"good"}, {phrase:"I will help you realize your secret desires!", answer:"Come to me....", correct:true, frame:68, snd:"good"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 60, false, true], [80, 395, 250, 70, true, false], 75); stop();
Frame 70
_global.buttonList = new Array({area:[180, 400], obj:"btn_no", frame:45, url:""}, {area:[340, 400], obj:"btn_yes", frame:75, url:""}); _global.myButtons = new Buttons(_global.buttonList); stop();
Frame 75
_global.sequenceList = new Array({add_percents:20, type:"click-n-hold", masks:[{mask:"m_hand", speed:0.1, good:{frame:77, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:38, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_leg_1", speed:0.1, good:{frame:78, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:79, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_leg_2", speed:0.1, good:{frame:80, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:81, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_breast_1", speed:0.1, good:{frame:82, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:83, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_breast_2", speed:0.1, good:{frame:84, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:85, text:"\u041E-\u041E-\u041E-\u041E-\u041E \u041D\u0435\u0442!!! /n\u041E\u0441\u0442\u0430\u043D\u043E\u0432\u0438\u0441\u044C!!!", snd:"dontlike"}}]}); _global.mySequence = new Sequence(_global.sequenceList, [320, 50, 200, 60, false, false], "next_button", 86); stop();
Frame 86
_global.myWaiting = new Waiting(30, 89); stop();
Frame 89
_global.myWaiting = new Waiting(30, 90); stop();
Frame 90
_global.regimeList = new Array({btn:"temp_1", time:0, frame:91, snd:""}, {btn:"temp_2", time:9, frame:92, snd:"temp_1"}, {btn:"temp_3", time:9, frame:93, snd:"temp_2"}, {btn:"temp_4", time:9, frame:94, snd:"temp_3"}); _global.myRegime = new Regime(_global.regimeList, "btn_next", 95); stop();
Frame 95
_global.buttonList = new Array({area:[560, 400], obj:"btn_next", frame:96, url:""}); _global.myButtons = new Buttons(_global.buttonList);
Frame 96
_global.myWaiting = new Waiting(30, 100); stop();
Frame 100
_global.myWaiting = new Waiting(30, 101); stop();
Frame 101
_global.regimeList = new Array({btn:"temp_1", time:0, frame:102, snd:""}, {btn:"temp_2", time:9, frame:103, snd:"temp_1"}, {btn:"temp_3", time:9, frame:104, snd:"temp_2"}, {btn:"temp_4", time:9, frame:105, snd:"temp_3"}); _global.myRegime = new Regime(_global.regimeList, "btn_next", 106); stop();
Frame 106
_global.buttonList = new Array({area:[560, 400], obj:"btn_next", frame:107, url:""}); _global.myButtons = new Buttons(_global.buttonList);
Frame 107
if (_global.haveRoom_1Sex eq false) { _global.room_1_goto = 110; } else { _global.room_1_goto = 45; } _global.haveRoom_1Sex = true; _global.myWaiting = new Waiting(30, _global.room_1_goto); stop();
Frame 110
_global.myWaiting = new Waiting(60, 46); stop();
Frame 120
_global.dialogList = new Array({phrase:"Hi, give me a present!", answer:"What can I get instead of it?", correct:true, frame:123, snd:"good"}, {phrase:"What if we fuck?", answer:"I thought you were different but you are as like as all these stupid visitors of this hospital.", correct:false, frame:122, snd:"bad"}, {phrase:"Would you like to play with my dick?", answer:"Do you always try to meet girls?", correct:false, frame:122, snd:"bad"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 60, false, true], [80, 395, 250, 70, true, false], 125); stop();
Frame 125
_global.dialogList = new Array({phrase:"I\u2019m glad to fulfil all secret fantasies of a young and bored woman.", answer:"It sounds nice. What can you advise me?", correct:true, frame:128, snd:"good"}, {phrase:"You\u2019re are stupid girl, how long are you going to bullshit me?", answer:"I shall call for security and they will kick you away!", correct:false, frame:127, snd:"bad"}, {phrase:"Why, did it not work?", answer:"The brute!", correct:false, frame:127, snd:"bad"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 70, false, true], [80, 395, 250, 70, true, false], 130); stop();
Frame 130
_global.dialogList = new Array({phrase:"As you like my charming girl!!!", answer:"Come up to me, my Christmas present!", correct:true, frame:133, snd:"good"}, {phrase:"Stop it, give me my present!", answer:"Oh, dear, I have no question!", correct:false, frame:132, snd:"bad"}, {phrase:"What does it bother you, pretty girl?", answer:"Stupid boy!", correct:false, frame:132, snd:"bad"}); _global.myDialog = new Dialog(_global.dialogList, 10, 10, [30, 380, 250, 70, false, true], [80, 395, 250, 70, true, false], 140); stop();
Frame 135
_global.buttonList = new Array({area:[180, 400], obj:"btn_no", frame:45, url:""}, {area:[340, 400], obj:"btn_yes", frame:140, url:""}); _global.myButtons = new Buttons(_global.buttonList); stop();
Frame 140
_global.sequenceList = new Array({add_percents:20, type:"click-n-hold", masks:[{mask:"m_hand_2", speed:0.1, good:{frame:142, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:142, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_leg_2_2", speed:0.1, good:{frame:145, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:146, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_leg_2_1", speed:0.1, good:{frame:143, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:144, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_breast_2_1", speed:0.1, good:{frame:147, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:148, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}, {add_percents:20, type:"click-n-hold", masks:[{mask:"m_breast_2_2", speed:0.1, good:{frame:149, text:"Uhhhhhh, /nI like it!", snd:"like"}, bad:{frame:150, text:"Ohhhhhh, /nStop it sir!", snd:"dontlike"}}]}); _global.mySequence = new Sequence(_global.sequenceList, [90, 10, 200, 60, false, false], "next_button", 151); stop();
Frame 151
_global.myWaiting = new Waiting(30, 155); stop();
Frame 155
_global.myWaiting = new Waiting(30, 156); stop();
Frame 156
_global.regimeList = new Array({btn:"temp_1", time:0, frame:157, snd:""}, {btn:"temp_2", time:9, frame:158, snd:"temp_1"}, {btn:"temp_3", time:9, frame:159, snd:"temp_2"}, {btn:"temp_4", time:9, frame:160, snd:"temp_3"}); _global.myRegime = new Regime(_global.regimeList, "btn_next", 161); stop();
Frame 161
_global.buttonList = new Array({area:[560, 400], obj:"btn_next", frame:162, url:""}); _global.myButtons = new Buttons(_global.buttonList);
Frame 162
_global.myWaiting = new Waiting(30, 170); stop();
Frame 170
_global.myWaiting = new Waiting(30, 171); stop();
Frame 171
_global.regimeList = new Array({btn:"temp_1", time:0, frame:172, snd:""}, {btn:"temp_2", time:9, frame:173, snd:"temp_1"}, {btn:"temp_3", time:9, frame:174, snd:"temp_2"}, {btn:"temp_4", time:9, frame:175, snd:"temp_3"}); _global.myRegime = new Regime(_global.regimeList, "btn_next", 176); stop();
Frame 176
_global.buttonList = new Array({area:[560, 400], obj:"btn_next", frame:177, url:""}); _global.myButtons = new Buttons(_global.buttonList);
Frame 177
if (_global.haveRoom_2Sex eq false) { _global.room_2_goto = 180; } else { _global.room_2_goto = 45; } _global.haveRoom_2Sex = true; _global.myWaiting = new Waiting(30, _global.room_2_goto); stop();
Frame 180
_global.myWaiting = new Waiting(60, 46); stop();
Frame 190
_global.myWaiting = new Waiting(40, 191); stop();
Frame 191
_global.popupDatas = new Object({area:[10, 395, 320, 70], up_arrow:true, down_arrow:false, frame:200, text:"Now I see that you are ready for the holiday, come up to me and I\u2019ll take care of you!"}); _global.myPopup = new Popup(_global.popupDatas); stop();
Frame 200
_global.myWaiting = new Waiting(30, 201); stop();
Frame 201
_global.regimeList = new Array({btn:"temp_1", time:0, frame:202, snd:""}, {btn:"temp_2", time:9, frame:203, snd:"temp_1"}, {btn:"temp_3", time:9, frame:204, snd:"temp_2"}, {btn:"temp_4", time:9, frame:205, snd:"temp_3"}); _global.myRegime = new Regime(_global.regimeList, "btn_next", 206); stop();
Frame 206
_global.buttonList = new Array({area:[560, 400], obj:"btn_next", frame:207, url:""}); _global.myButtons = new Buttons(_global.buttonList);
Frame 207
_global.myWaiting = new Waiting(30, 210); stop();
Frame 210
_global.myWaiting = new Waiting(30, 211); stop();
Frame 211
_global.regimeList = new Array({btn:"temp_1", time:0, frame:212, snd:""}, {btn:"temp_4", time:7, frame:215, snd:"temp_1"}, {btn:"temp_5", time:7, frame:216, snd:"temp_2"}, {btn:"temp_2", time:7, frame:213, snd:"temp_1"}, {btn:"temp_3", time:7, frame:214, snd:"temp_2"}); _global.myRegime = new Regime(_global.regimeList, "btn_next", 225); stop();
Frame 225
_global.buttonList = new Array({area:[560, 400], obj:"btn_next", frame:226, url:""}); _global.myButtons = new Buttons(_global.buttonList);
Frame 226
_global.myWaiting = new Waiting(30, 260); stop();
Frame 250
_global.myWaiting = new Waiting(30, 46); stop();
Frame 251
_global.myWaiting = new Waiting(30, 46); stop();
Frame 252
_global.myWaiting = new Waiting(30, 46); stop();
Frame 253
_global.myWaiting = new Waiting(30, 45); stop();
Frame 260
_global.buttonList = new Array({area:[180, 310], obj:"btn_again", frame:20, url:""}, {area:[180, 383], obj:"btn_more", frame:0, url:"http://www.SexGamesBox.com"}); _global.myButtons = new Buttons(_global.buttonList); stop();
Symbol 708 MovieClip [__Packages.Texts] Frame 0
class Texts { var format, newObject, rootClip; function Texts (myClip, myFont, xPos, yPos, myWidth, myAlig, myFrame, mySprite, myText) { textObj = _root.attachMovie(myFont, myClip, mySprite); textObj.gotoAndStop(myFrame); textObj.txt = myText; textObj._x = xPos; textObj._y = yPos; if (myWidth > 0) { textObj.fld._width = myWidth; } if (myAlig ne "") { format = new TextFormat(); format.align = myAlig; textObj.fld.setTextFormat(format); } } function pres() { rootClip[newObject].font.gotoAndStop(3); } function over() { rootClip[newObject].font.gotoAndStop(2); } function norm() { rootClip[newObject].font.gotoAndStop(1); } function setMoney(myCurrency, mySeparator, myPosition, myMoney, myPrev) { var _local2 = ""; var _local5 = 0; var _local3 = String(myMoney).length - 1; while (_local3 >= 0) { _local5 = _local5 + 1; if (_local5 > 3) { _local5 = 1; if (mySeparator eq "SPACE") { _local2 = _local2 + " "; } else { _local2 = _local2 + mySeparator; } } _local2 = _local2 + String(myMoney).charAt(_local3); _local3--; } myMoney = ""; _local3 = 0; while (_local3 < String(_local2).length) { myMoney = myMoney + String(_local2).charAt((String(_local2).length - _local3) - 1); _local3++; } switch (String(myPosition)) { case "beginning" : rootClip[newObject].font.txt = (myPrev + myCurrency) + myMoney; break; case "end" : rootClip[newObject].font.txt = (myPrev + myMoney) + myCurrency; break; default : rootClip[newObject].font.txt = (myPrev + myCurrency) + myMoney; } } function textConfigure(myText) { var _local3 = myText.split("/n"); var _local2 = ""; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2 + _local3[_local1]; if (_local1 < (_local3.length - 1)) { _local2 = _local2 + newline; } _local1++; } return(_local2); } function setText(myText) { textObj.txt = textConfigure(myText); } function setAlign(myAlig) { format.align = myAlig; textObj.fld.setTextFormat(format); } function setPosition(myX, myY) { textObj._x = myX; textObj._y = myY; } function setRotation(myRot) { rootClip[newObject]._rotation = myRot; } function setWidth(myWidth) { textObj.fld._width = myWidth; } function setVisible(myVis) { textObj._visible = myVis; } function setAlpha(myAlpha) { rootClip[newObject]._alpha = myAlpha; } var textObj = new Object(); }
Symbol 709 MovieClip [__Packages.Buttons] Frame 0
class Buttons extends MovieClip { var buttonList; function Buttons (myList) { super(); buttonList = new Array(); var _local5 = 0; while (_local5 < myList.length) { buttonList[_local5] = _root.attachMovie(myList[_local5].obj, "button_obj_" + _local5, 150 + _local5); buttonList[_local5]._x = myList[_local5].area[0]; buttonList[_local5]._y = myList[_local5].area[1]; buttonList[_local5].frame = myList[_local5].frame; buttonList[_local5].url = myList[_local5].url; buttonList[_local5].gotoAndStop(1); buttonList[_local5].onRollOver = function () { this.gotoAndStop(2); }; buttonList[_local5].onRollOut = function () { this.gotoAndStop(1); }; buttonList[_local5].onDragOut = function () { this.gotoAndStop(1); }; buttonList[_local5].onRelease = function () { if (this.url ne "") { (this.getURL(this.url, "blank"));// not popped } if (this.frame != 0) { _root.gotoAndStop(this.frame); _global.myButtons.kill(); } }; _local5++; } } function kill() { var _local3 = 0; while (_local3 < buttonList.length) { delete buttonList[_local3].onRollOver; delete buttonList[_local3].onRollOut; delete buttonList[_local3].onDragOut; delete buttonList[_local3].onRelease; buttonList[_local3].removeMovieClip(); _local3++; } delete buttonList; delete _global.myButtons; } }
Symbol 710 MovieClip [__Packages.Waiting] Frame 0
class Waiting extends MovieClip { var framesQty, gotoFrame, counter; function Waiting (myFramesQty, myFrame) { super(); framesQty = myFramesQty; gotoFrame = myFrame; counter = 0; _root.onEnterFrame = function () { _global.myWaiting.counter = _global.myWaiting.counter + 1; if (_global.myWaiting.counter >= _global.myWaiting.framesQty) { _global.myWaiting.kill(); _root.gotoAndStop(_global.myWaiting.gotoFrame); } }; } function kill() { delete _root.onEnterFrame; } }
Symbol 711 MovieClip [__Packages.Popup] Frame 0
class Popup extends MovieClip { var popupObject; function Popup (myList) { super(); popupObject = new Object(); popupObject = _root.attachMovie("popup_obj", "popup_obj", 50); popupObject._x = _global.popupDatas.area[0]; popupObject._y = _global.popupDatas.area[1]; popupObject.frame = myList.frame; popupObject.popup_1_2._width = _global.popupDatas.area[2] - 40; popupObject.popup_2_2._width = _global.popupDatas.area[2] - 40; popupObject.popup_3_2._width = _global.popupDatas.area[2] - 40; popupObject.popup_2_1._height = _global.popupDatas.area[3] - 40; popupObject.popup_2_2._height = _global.popupDatas.area[3] - 40; popupObject.popup_2_3._height = _global.popupDatas.area[3] - 40; popupObject.popup_1_3._x = _global.popupDatas.area[2] - 20; popupObject.popup_2_3._x = _global.popupDatas.area[2] - 0; popupObject.popup_3_3._x = _global.popupDatas.area[2] - 20; popupObject.popup_3_1._y = _global.popupDatas.area[3] - 20; popupObject.popup_3_2._y = _global.popupDatas.area[3] - 0; popupObject.popup_3_3._y = _global.popupDatas.area[3] - 20; _global.gameTexts.text_0.setText(myList.text); _global.gameTexts.text_0.setAlign("center"); _global.gameTexts.text_0.setPosition(_global.popupDatas.area[0] + 10, _global.popupDatas.area[1] + 15); _global.gameTexts.text_0.setWidth(_global.popupDatas.area[2] - 20); _global.gameTexts.text_0.setVisible(true); popupObject.popup_arrow_up._x = _global.popupDatas.area[2] - 90; popupObject.popup_arrow_down._y = _global.popupDatas.area[3] - 0; popupObject.popup_button._x = _global.popupDatas.area[2] - 50; popupObject.popup_button._y = _global.popupDatas.area[3] - 15; popupObject.popup_arrow_up._visible = _global.popupDatas.up_arrow; popupObject.popup_arrow_down._visible = _global.popupDatas.down_arrow; popupObject.popup_button.gotoAndStop(1); popupObject.popup_button.onRollOver = function () { this.gotoAndStop(2); }; popupObject.popup_button.onRollOut = function () { this.gotoAndStop(1); }; popupObject.popup_button.onDragOut = function () { this.gotoAndStop(1); }; popupObject.popup_button.onRelease = function () { _root.gotoAndStop(this._parent.frame); _global.myPopup.kill(); }; } function kill() { delete popupObject.popup_button.onRollOver; delete popupObject.popup_button.onRollOut; delete popupObject.popup_button.onDragOut; delete popupObject.popup_button.onRelease; _global.gameTexts.text_0.setText(""); popupObject.removeMovieClip(); delete popupObject; delete _global.myPopup; } }
Symbol 712 MovieClip [__Packages.Dialog] Frame 0
class Dialog extends MovieClip { var dailogList, popupObject, sound; function Dialog (myList, xPos, yPos, popup_1, popup_2, myFrame) { super(); dailogList = new Array(); var _local5 = 0; while (_local5 < myList.length) { dailogList[_local5] = _root.attachMovie("phrase_area", "phrase_obj_" + _local5, 100 + _local5); dailogList[_local5]._x = xPos; dailogList[_local5]._y = yPos + (_local5 * 35); dailogList[_local5].phrase = myList[_local5].phrase; dailogList[_local5].answer = myList[_local5].answer; dailogList[_local5].correct = myList[_local5].correct; dailogList[_local5].frame = myList[_local5].frame; dailogList[_local5].snd = myList[_local5].snd; dailogList[_local5].visited = false; dailogList[_local5].numb = _local5; dailogList[_local5].gotoAndStop(1); _global.gameTexts["dialog_" + _local5].setText(myList[_local5].phrase); _global.gameTexts["dialog_" + _local5].setAlign("left"); _global.gameTexts["dialog_" + _local5].setPosition(xPos + 5, (yPos + (_local5 * 35)) + 7); _global.gameTexts["dialog_" + _local5].setVisible(true); dailogList[_local5].onRollOver = function () { if (this.visited eq false) { this.gotoAndStop(2); } }; dailogList[_local5].onRollOut = function () { if (this.visited eq false) { this.gotoAndStop(1); } }; dailogList[_local5].onDragOut = function () { if (this.visited eq false) { this.gotoAndStop(1); } }; dailogList[_local5].onRelease = function () { if (this.visited eq false) { _global.myDialog.makePopup(this.numb, 1); } }; _local5++; } popupObject = new Object(); popupObject = _root.attachMovie("popup_obj", "popup_obj", 50, {_visible:false}); popupObject.popup_1 = popup_1; popupObject.popup_2 = popup_2; popupObject.popup_button.gotoAndStop(1); _root.startFrame = _root._currentframe + 1; _root.finishFrame = myFrame; sound = new Sound(); } function makePopup(choiceNumb, popupNumb) { hideDialog(); popupObject._visible = true; popupObject._x = popupObject["popup_" + popupNumb][0]; popupObject._y = popupObject["popup_" + popupNumb][1]; popupObject.popup_1_2._width = popupObject["popup_" + popupNumb][2] - 40; popupObject.popup_2_2._width = popupObject["popup_" + popupNumb][2] - 40; popupObject.popup_3_2._width = popupObject["popup_" + popupNumb][2] - 40; popupObject.popup_2_1._height = popupObject["popup_" + popupNumb][3] - 40; popupObject.popup_2_2._height = popupObject["popup_" + popupNumb][3] - 40; popupObject.popup_2_3._height = popupObject["popup_" + popupNumb][3] - 40; popupObject.popup_1_3._x = popupObject["popup_" + popupNumb][2] - 20; popupObject.popup_2_3._x = popupObject["popup_" + popupNumb][2] - 0; popupObject.popup_3_3._x = popupObject["popup_" + popupNumb][2] - 20; popupObject.popup_3_1._y = popupObject["popup_" + popupNumb][3] - 20; popupObject.popup_3_2._y = popupObject["popup_" + popupNumb][3] - 0; popupObject.popup_3_3._y = popupObject["popup_" + popupNumb][3] - 20; if (popupNumb == 1) { _global.gameTexts.text_0.setText(dailogList[choiceNumb].phrase); } else { _global.gameTexts.text_0.setText(dailogList[choiceNumb].answer); playSound(_global.myDialog.dailogList[choiceNumb].snd, false); } _global.gameTexts.text_0.setAlign("center"); _global.gameTexts.text_0.setPosition(popupObject["popup_" + popupNumb][0] + 10, popupObject["popup_" + popupNumb][1] + 15); _global.gameTexts.text_0.setWidth(popupObject["popup_" + popupNumb][2] - 20); _global.gameTexts.text_0.setVisible(true); popupObject.popup_arrow_up._x = popupObject["popup_" + popupNumb][2] - 90; popupObject.popup_arrow_down._y = popupObject["popup_" + popupNumb][3] - 0; popupObject.popup_button._x = popupObject["popup_" + popupNumb][2] - 50; popupObject.popup_button._y = popupObject["popup_" + popupNumb][3] - 15; popupObject.popup_arrow_up._visible = popupObject["popup_" + popupNumb][4]; popupObject.popup_arrow_down._visible = popupObject["popup_" + popupNumb][5]; popupObject.popup_button.gotoAndStop(1); popupObject.popup_button.onRollOver = function () { this.gotoAndStop(2); }; popupObject.popup_button.onRollOut = function () { this.gotoAndStop(1); }; popupObject.popup_button.onDragOut = function () { this.gotoAndStop(1); }; popupObject.popup_button.onRelease = function () { _global.myDialog.kullPopup(popupNumb); if (popupNumb == 1) { _root.gotoAndStop(_global.myDialog.dailogList[choiceNumb].frame); _global.myDialog.makePopup(choiceNumb, 2); } else if (_global.myDialog.dailogList[choiceNumb].correct eq false) { _global.myDialog.dailogList[choiceNumb].visited = true; _global.myDialog.dailogList[choiceNumb].gotoAndStop(3); _root.gotoAndStop(_root.startFrame); _global.myDialog.showDialog(); } else { _root.gotoAndStop(_root.finishFrame); _global.myDialog.kill(); } }; } function showDialog() { var _local3 = 0; while (_local3 < dailogList.length) { dailogList[_local3]._visible = true; _global.gameTexts["dialog_" + _local3].setVisible(true); _local3++; } } function hideDialog() { var _local3 = 0; while (_local3 < dailogList.length) { dailogList[_local3]._visible = false; _global.gameTexts["dialog_" + _local3].setVisible(false); _local3++; } } function kullPopup(popupNumb) { delete popupObject.popup_button.onRollOver; delete popupObject.popup_button.onRollOut; delete popupObject.popup_button.onDragOut; delete popupObject.popup_button.onRelease; popupObject._visible = false; _global.gameTexts.text_0.setVisible(false); } function kill() { popupObject.removeMovieClip(); delete popupObject; var _local3 = 0; while (_local3 < dailogList.length) { delete dailogList[_local3].onRollOver; delete dailogList[_local3].onRollOut; delete dailogList[_local3].onDragOut; delete dailogList[_local3].onRelease; dailogList[_local3].removeMovieClip(); _local3++; } delete dailogList; delete _global.myDialog; } function playSound(soundName, loop) { _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } } }
Symbol 713 MovieClip [__Packages.Sequence] Frame 0
class Sequence extends MovieClip { var classVar, sequenceData, sequenceArea, sequenceList, sequenceNumb, persentsNumb, sound, soundName, popupObject; function Sequence (myList, myArea, myBtn, myFrame) { super(); classVar = new Object({start_frame:_root._currentframe + 1, mouse_press:false, cur_seq:-1, cur_id:-1, proc:0, interv:0, next_btn:myBtn}); sequenceData = myList; sequenceArea = myArea; sequenceList = new Array(); sequenceNumb = 0; persentsNumb = 0; var _local5 = 0; while (_local5 < sequenceData.length) { var _local6 = 0; while (_local6 < sequenceData[_local5].masks.length) { sequenceList[_local5] = _root[sequenceData[_local5].masks[_local6].mask]; sequenceList[_local5].seq = _local5; sequenceList[_local5].id = _local6; sequenceList[_local5].onPress = function () { _global.mySequence.onPressAction(this); }; sequenceList[_local5].onDragOut = function () { _global.mySequence.onReleseAction(this); }; sequenceList[_local5].onRelease = function () { _global.mySequence.onReleseAction(this); }; _local6++; } _local5++; } _root.counter.gotoAndStop(1); _root[classVar.next_btn].gotoAndStop(1); _root[classVar.next_btn].onRollOver = function () { this.gotoAndStop(2); }; _root[classVar.next_btn].onRollOut = function () { this.gotoAndStop(1); }; _root[classVar.next_btn].onDragOut = function () { this.gotoAndStop(1); }; _root[classVar.next_btn].onRelease = function () { _global.mySequence.kill(); _root.gotoAndStop(myFrame); }; _root[classVar.next_btn]._visible = false; sound = new Sound(); } function onFrameAction() { if (classVar.mouse_press eq true) { switch (sequenceData[classVar.cur_seq].type) { case "click-n-hold" : classVar.proc = classVar.proc + sequenceData[classVar.cur_seq].masks[classVar.cur_id].speed; persentsNumb = persentsNumb + sequenceData[classVar.cur_seq].masks[classVar.cur_id].speed; if (classVar.proc >= sequenceData[classVar.cur_seq].add_percents) { persentsNumb = Math.round(persentsNumb - (classVar.proc - sequenceData[classVar.cur_seq].add_percents)); sequenceNumb = sequenceNumb + 1; classVar.proc = 0; if (sequenceNumb == sequenceData.length) { _root[classVar.next_btn]._visible = true; } clearInterval(classVar.interv); } _root.counter.gotoAndStop(int(persentsNumb * 5)); break; case "move" : } } } function onPressAction(myObject) { switch (sequenceData[myObject.seq].type) { case "click" : break; case "click-n-hold" : if (myObject.seq == sequenceNumb) { clearInterval(classVar.interv); classVar.mouse_press = true; classVar.cur_seq = myObject.seq; classVar.cur_id = myObject.id; classVar.interv = setInterval(this, "onFrameAction", 30); _root.gotoAndStop(sequenceData[myObject.seq].masks[myObject.id].good.frame); makePopup(sequenceData[myObject.seq].masks[myObject.id].good.text); soundName = sequenceData[myObject.seq].masks[myObject.id].good.snd; playSound(soundName, false); } if (myObject.seq < sequenceNumb) { _root.gotoAndStop(sequenceData[myObject.seq].masks[myObject.id].good.frame); soundName = sequenceData[myObject.seq].masks[myObject.id].good.snd; playSound(soundName, false); } if (myObject.seq > sequenceNumb) { _root.gotoAndStop(sequenceData[myObject.seq].masks[myObject.id].bad.frame); makePopup(sequenceData[myObject.seq].masks[myObject.id].bad.text); soundName = sequenceData[myObject.seq].masks[myObject.id].bad.snd; playSound(soundName, false); } break; case "move" : } } function onReleseAction(myObject) { switch (sequenceData[myObject.seq].type) { case "click" : if (myObject.seq == sequenceNumb) { persentsNumb = persentsNumb + sequenceData[myObject.seq].add_percents; sequenceNumb = sequenceNumb + 1; _root.counter.gotoAndStop(persentsNumb); } if (myObject.seq > sequenceNumb) { } if (myObject.seq < sequenceNumb) { } break; case "click-n-hold" : clearInterval(classVar.interv); _root.gotoAndStop(classVar.start_frame); _global.gameTexts.text_0.setText(""); sound.stop(soundName); popupObject.removeMovieClip(); break; case "move" : } } function makePopup(myText) { popupObject = new Object(); popupObject = _root.attachMovie("popup_obj", "popup_obj", 50); popupObject._x = sequenceArea[0]; popupObject._y = sequenceArea[1]; popupObject.popup_1_2._width = sequenceArea[2] - 40; popupObject.popup_2_2._width = sequenceArea[2] - 40; popupObject.popup_3_2._width = sequenceArea[2] - 40; popupObject.popup_2_1._height = sequenceArea[3] - 40; popupObject.popup_2_2._height = sequenceArea[3] - 40; popupObject.popup_2_3._height = sequenceArea[3] - 40; popupObject.popup_1_3._x = sequenceArea[2] - 20; popupObject.popup_2_3._x = sequenceArea[2] - 0; popupObject.popup_3_3._x = sequenceArea[2] - 20; popupObject.popup_3_1._y = sequenceArea[3] - 20; popupObject.popup_3_2._y = sequenceArea[3] - 0; popupObject.popup_3_3._y = sequenceArea[3] - 20; _global.gameTexts.text_0.setText(myText); _global.gameTexts.text_0.setAlign("center"); _global.gameTexts.text_0.setPosition(sequenceArea[0] + 10, sequenceArea[1] + 15); _global.gameTexts.text_0.setWidth(sequenceArea[2] - 20); _global.gameTexts.text_0.setVisible(true); popupObject.popup_arrow_up._x = sequenceArea[2] - 90; popupObject.popup_arrow_down._y = sequenceArea[3] - 0; popupObject.popup_arrow_up._visible = sequenceArea[4]; popupObject.popup_arrow_down._visible = sequenceArea[5]; popupObject.popup_button._visible = false; } function kill() { delete _root[classVar.next_btn].onRollOver; delete _root[classVar.next_btn].onRollOut; delete _root[classVar.next_btn].onDragOut; delete _root[classVar.next_btn].onRelease; var _local5 = 0; while (_local5 < sequenceData.length) { var _local4 = 0; while (_local4 < sequenceData[_local5].masks.length) { delete _root[sequenceData[_local5].masks[_local4].mask].onPress; delete _root[sequenceData[_local5].masks[_local4].mask].onDragOut; delete _root[sequenceData[_local5].masks[_local4].mask].onRelease; _local4++; } _local5++; } delete sequenceList; delete popupObject; delete _global.mySequence; } function playSound(soundName, loop) { _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } } }
Symbol 714 MovieClip [__Packages.Regime] Frame 0
class Regime extends MovieClip { var regimeData, nextBtn, nextframe, regimeCurr, _passFR, _totalFR, sound, regimeIntr, soundName, _sound; function Regime (myList, myBtn, myFrame) { super(); regimeData = myList; nextBtn = myBtn; nextframe = myFrame; regimeCurr = 0; _passFR = 0; _totalFR = 0; regimeData[0].cntr = 0; regimeData[0].pass = true; regimeData[0].time = (regimeData[0].time * 30) + 1; _totalFR = _totalFR + regimeData[0].time; var _local5 = 1; while (_local5 < regimeData.length) { regimeData[_local5].cntr = 0; regimeData[_local5].pass = false; regimeData[_local5].time = (regimeData[_local5].time * 30) + 1; _totalFR = _totalFR + regimeData[_local5].time; _local5++; } _root.counter.gotoAndStop(1); startAnimation(0); _root[nextBtn].gotoAndStop(1); _root[nextBtn].onRollOver = function () { this.gotoAndStop(2); }; _root[nextBtn].onRollOut = function () { this.gotoAndStop(1); }; _root[nextBtn].onDragOut = function () { this.gotoAndStop(1); }; _root[nextBtn].onRelease = function () { _global.myRegime.kill(); _root.gotoAndStop(myFrame); }; _root[nextBtn]._visible = false; sound = new Sound(); } function init() { var _local4 = 0; while (_local4 < regimeData.length) { _root[regimeData[_local4].btn].gotoAndStop(1); if (regimeData[_local4].pass eq true) { if (_local4 != regimeCurr) { _root[regimeData[_local4].btn].id = _local4; _root[regimeData[_local4].btn].onRollOver = function () { this.gotoAndStop(2); }; _root[regimeData[_local4].btn].onRollOut = function () { this.gotoAndStop(1); }; _root[regimeData[_local4].btn].onDragOut = function () { this.gotoAndStop(1); }; _root[regimeData[_local4].btn].onRelease = function () { _global.myRegime.startAnimation(this.id); }; } else { _root[regimeData[_local4].btn].gotoAndStop(3); } _root[regimeData[_local4].btn]._alpha = 100; } else { _root[regimeData[_local4].btn]._alpha = 30; } _local4++; } } function drop() { var _local3 = 0; while (_local3 < regimeData.length) { if (regimeData[_local3].pass eq true) { delete _root[regimeData[_local3].btn].onRollOver; delete _root[regimeData[_local3].btn].onRollOut; delete _root[regimeData[_local3].btn].onDragOut; delete _root[regimeData[_local3].btn].onRelease; } _local3++; } } function startAnimation(myID) { drop(); regimeCurr = myID; clearInterval(regimeIntr); _root.gotoAndStop(regimeData[myID].frame); regimeIntr = setInterval(this, "runAnimation", 33); init(); sound.stop(soundName); if (myID > 0) { soundName = regimeData[myID].snd; playSound(soundName, true); } else { _root.sound.stop(_sound); } } function runAnimation() { if (regimeData[regimeCurr].cntr < regimeData[regimeCurr].time) { regimeData[regimeCurr].cntr = regimeData[regimeCurr].cntr + 1; _passFR = _passFR + 1; _root.counter.gotoAndStop(int((500 * _passFR) / _totalFR)); if (regimeData[regimeCurr].cntr == regimeData[regimeCurr].time) { drop(); regimeData[regimeCurr + 1].pass = true; init(); if (regimeCurr == (regimeData.length - 1)) { _root[nextBtn]._visible = true; } } } } function kill() { _root.sound.stop(_sound); regimeIntr = setInterval(this, "runAnimation", 33); drop(); delete regimeData; } function playSound(soundName, loop) { if (_sound ne undefined) { _root.sound.stop(_sound); } _sound = soundName; _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } } }
Symbol 98 MovieClip Frame 30
stop();
Symbol 117 MovieClip Frame 105
gotoAndPlay (10);
Symbol 120 MovieClip Frame 30
stop();
Symbol 247 MovieClip Frame 100
stop();
Symbol 339 MovieClip Frame 100
stop();
Symbol 451 MovieClip Frame 100
stop();
Symbol 538 MovieClip Frame 95
stop();
Symbol 615 MovieClip Frame 100
stop();
Symbol 702 MovieClip Frame 100
stop();

Library Items

Symbol 1 Sound [temp_3]
Symbol 2 Sound [temp_2]
Symbol 3 Sound [temp_1]
Symbol 4 Sound [like]
Symbol 5 Sound [jingle_bells]
Symbol 6 Sound [good]
Symbol 7 Sound [dontlike]
Symbol 8 Sound [bad]
Symbol 9 FontUsed by:10 17 58 60 141 365
Symbol 10 EditableTextUses:9Used by:11
Symbol 11 MovieClip [gialog]Uses:10
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [phrase_area]Uses:12 13 14
Symbol 16 GraphicUsed by:19 59 61
Symbol 17 TextUses:9Used by:19
Symbol 18 GraphicUsed by:19 59 61
Symbol 19 MovieClip [button_play]Uses:16 17 18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:42
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:42
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:42
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:42
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:42
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:42
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:42
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:42
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:42
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:38 39 40Used by:42
Symbol 42 MovieClip [popup_obj]Uses:21 23 25 27 29 31 33 35 37 41
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:47 49 50
Symbol 47 MovieClip [btn_enter_room_1]Uses:43 46
Symbol 48 GraphicUsed by:49 50
Symbol 49 MovieClip [btn_enter_room_2]Uses:48 46
Symbol 50 MovieClip [btn_enter_room_3]Uses:48 46
Symbol 51 GraphicUsed by:57 65
Symbol 52 FontUsed by:53 62 87 707
Symbol 53 TextUses:52Used by:57
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:57  Timeline
Symbol 56 GraphicUsed by:57 65
Symbol 57 MovieClip [btn_no]Uses:51 53 55 56
Symbol 58 TextUses:9Used by:59
Symbol 59 MovieClip [btn_again]Uses:16 58 18
Symbol 60 TextUses:9Used by:61
Symbol 61 MovieClip [btn_more]Uses:16 60 18
Symbol 62 TextUses:52Used by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65  Timeline
Symbol 65 MovieClip [btn_yes]Uses:51 62 64 56
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68  Timeline
Symbol 68 MovieClip [m_hand]Uses:67Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:77 229
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:77 229
Symbol 74 ShapeTweeningUsed by:77
Symbol 75 GraphicUsed by:77 229
Symbol 76 SoundUsed by:77
Symbol 77 MovieClip [counter]Uses:70 73 74 75 76Used by:Timeline
Symbol 78 GraphicUsed by:81 218 220 222 224 227 293 295 297 299 436 438 440 442 669 671 673 675 677
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81 218 220 222 224 293 295 297 299 436 438 440 442 669 671 673 675 677
Symbol 81 MovieClip [btn_next]Uses:78 79 80Used by:Timeline
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClip [btn_logo]Uses:83Used by:Timeline
Symbol 708 MovieClip [__Packages.Texts]
Symbol 709 MovieClip [__Packages.Buttons]
Symbol 710 MovieClip [__Packages.Waiting]
Symbol 711 MovieClip [__Packages.Popup]
Symbol 712 MovieClip [__Packages.Dialog]
Symbol 713 MovieClip [__Packages.Sequence]
Symbol 714 MovieClip [__Packages.Regime]
Symbol 85 BitmapUsed by:86 706
Symbol 86 GraphicUses:85Used by:Timeline
Symbol 87 TextUses:52Used by:Timeline
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:88 89Used by:Timeline
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:91 92Used by:Timeline
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:Timeline
Symbol 96 ShapeTweeningUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:96 97Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:113 117
Symbol 101 GraphicUsed by:111
Symbol 102 GraphicUsed by:111
Symbol 103 GraphicUsed by:111
Symbol 104 GraphicUsed by:111
Symbol 105 GraphicUsed by:111
Symbol 106 GraphicUsed by:111
Symbol 107 GraphicUsed by:111
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:101 102 103 104 105 106 107 108 109 110Used by:113 117
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:100 111 112Used by:Timeline
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:100 111 114 115 116Used by:Timeline
Symbol 118 ShapeTweeningUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:118 119Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:134 136 138
Symbol 123 GraphicUsed by:132
Symbol 124 GraphicUsed by:132
Symbol 125 GraphicUsed by:132
Symbol 126 GraphicUsed by:132
Symbol 127 GraphicUsed by:132
Symbol 128 GraphicUsed by:132
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:123 124 125 126 127 128 129 130 131Used by:134 136 138 361
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:122 132 133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:122 132 135Used by:Timeline
Symbol 137 GraphicUsed by:138
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Instance Names

"btn_logo"Frame 8Symbol 84 MovieClip [btn_logo]
"music_switch"Frame 8Symbol 90 MovieClip
"sound_switch"Frame 8Symbol 93 MovieClip
"m_hand"Frame 75Symbol 67 MovieClip
"m_leg_1"Frame 75Symbol 67 MovieClip
"m_leg_2"Frame 75Symbol 67 MovieClip
"m_breast_1"Frame 75Symbol 67 MovieClip
"m_breast_2"Frame 75Symbol 67 MovieClip
"next_button"Frame 75Symbol 81 MovieClip [btn_next]
"counter"Frame 75Symbol 77 MovieClip [counter]
"temp_1"Frame 90Symbol 218 MovieClip
"temp_2"Frame 90Symbol 220 MovieClip
"temp_3"Frame 90Symbol 222 MovieClip
"temp_4"Frame 90Symbol 224 MovieClip
"btn_next"Frame 90Symbol 227 MovieClip
"counter"Frame 90Symbol 229 MovieClip
"temp_1"Frame 101Symbol 293 MovieClip
"temp_2"Frame 101Symbol 295 MovieClip
"temp_3"Frame 101Symbol 297 MovieClip
"temp_4"Frame 101Symbol 299 MovieClip
"btn_next"Frame 101Symbol 227 MovieClip
"counter"Frame 101Symbol 229 MovieClip
"m_hand_2"Frame 140Symbol 67 MovieClip
"m_leg_2_2"Frame 140Symbol 67 MovieClip
"m_breast_2_1"Frame 140Symbol 67 MovieClip
"m_leg_2_1"Frame 140Symbol 68 MovieClip [m_hand]
"m_breast_2_2"Frame 140Symbol 68 MovieClip [m_hand]
"next_button"Frame 140Symbol 81 MovieClip [btn_next]
"counter"Frame 140Symbol 77 MovieClip [counter]
"btn_next"Frame 156Symbol 227 MovieClip
"temp_1"Frame 156Symbol 436 MovieClip
"temp_2"Frame 156Symbol 438 MovieClip
"temp_3"Frame 156Symbol 440 MovieClip
"temp_4"Frame 156Symbol 442 MovieClip
"counter"Frame 156Symbol 229 MovieClip
"btn_next"Frame 171Symbol 227 MovieClip
"temp_1"Frame 171Symbol 293 MovieClip
"temp_2"Frame 171Symbol 295 MovieClip
"temp_3"Frame 171Symbol 297 MovieClip
"temp_4"Frame 171Symbol 299 MovieClip
"counter"Frame 171Symbol 229 MovieClip
"temp_1"Frame 201Symbol 436 MovieClip
"temp_2"Frame 201Symbol 438 MovieClip
"temp_3"Frame 201Symbol 440 MovieClip
"temp_4"Frame 201Symbol 442 MovieClip
"btn_next"Frame 201Symbol 227 MovieClip
"counter"Frame 201Symbol 229 MovieClip
"temp_1"Frame 211Symbol 669 MovieClip
"temp_2"Frame 211Symbol 671 MovieClip
"temp_3"Frame 211Symbol 673 MovieClip
"temp_4"Frame 211Symbol 675 MovieClip
"btn_next"Frame 211Symbol 227 MovieClip
"temp_5"Frame 211Symbol 677 MovieClip
"counter"Frame 211Symbol 229 MovieClip
"fld"Symbol 11 MovieClip [gialog] Frame 1Symbol 10 EditableText
"popup_1_1"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 21 MovieClip
"popup_1_3"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 23 MovieClip
"popup_3_1"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 25 MovieClip
"popup_3_3"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 27 MovieClip
"popup_1_2"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 29 MovieClip
"popup_2_1"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 31 MovieClip
"popup_3_2"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 29 MovieClip
"popup_2_3"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 31 MovieClip
"popup_2_2"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 33 MovieClip
"popup_arrow_up"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 35 MovieClip
"popup_arrow_down"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 37 MovieClip
"popup_button"Symbol 42 MovieClip [popup_obj] Frame 1Symbol 41 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "temp_3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "temp_2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "temp_1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "like"
ExportAssets (56)Timeline Frame 1Symbol 5 as "jingle_bells"
ExportAssets (56)Timeline Frame 1Symbol 6 as "good"
ExportAssets (56)Timeline Frame 1Symbol 7 as "dontlike"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bad"
ExportAssets (56)Timeline Frame 1Symbol 11 as "gialog"
ExportAssets (56)Timeline Frame 1Symbol 15 as "phrase_area"
ExportAssets (56)Timeline Frame 1Symbol 19 as "button_play"
ExportAssets (56)Timeline Frame 1Symbol 42 as "popup_obj"
ExportAssets (56)Timeline Frame 1Symbol 47 as "btn_enter_room_1"
ExportAssets (56)Timeline Frame 1Symbol 49 as "btn_enter_room_2"
ExportAssets (56)Timeline Frame 1Symbol 50 as "btn_enter_room_3"
ExportAssets (56)Timeline Frame 1Symbol 57 as "btn_no"
ExportAssets (56)Timeline Frame 1Symbol 59 as "btn_again"
ExportAssets (56)Timeline Frame 1Symbol 61 as "btn_more"
ExportAssets (56)Timeline Frame 1Symbol 65 as "btn_yes"
ExportAssets (56)Timeline Frame 1Symbol 68 as "m_hand"
ExportAssets (56)Timeline Frame 1Symbol 77 as "counter"
ExportAssets (56)Timeline Frame 1Symbol 81 as "btn_next"
ExportAssets (56)Timeline Frame 1Symbol 84 as "btn_logo"
ExportAssets (56)Timeline Frame 1Symbol 708 as "__Packages.Texts"
ExportAssets (56)Timeline Frame 1Symbol 709 as "__Packages.Buttons"
ExportAssets (56)Timeline Frame 1Symbol 710 as "__Packages.Waiting"
ExportAssets (56)Timeline Frame 1Symbol 711 as "__Packages.Popup"
ExportAssets (56)Timeline Frame 1Symbol 712 as "__Packages.Dialog"
ExportAssets (56)Timeline Frame 1Symbol 713 as "__Packages.Sequence"
ExportAssets (56)Timeline Frame 1Symbol 714 as "__Packages.Regime"

Labels

"Меню"Frame 10
"коридор 1"Frame 20
"офис"Frame 30
"коридор 2"Frame 45
"room_1"Frame 55
"секс 1_1"Frame 75
"секс 1_2"Frame 89
"секс 1_3"Frame 100
"инфо 1"Frame 110
"room_2"Frame 120
"секс_2_1"Frame 140
"секс_2_2"Frame 155
"секс 2_3"Frame 170
"инфо 2"Frame 180
"офис 2"Frame 190
"секс 3_1"Frame 200
"секс 3_2"Frame 210
"финАЛ"Frame 260

Dynamic Text Variables

txtSymbol 10 EditableText"Text"




http://swfchan.com/18/86256/info.shtml
Created: 11/8 -2019 00:00:45 Last modified: 11/8 -2019 00:00:45 Server time: 22/12 -2024 08:41:15