STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #87073 |
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GOD YES |
THE END OF SUNDOG brought to you by joe :D play again? |
wooo |
WELCOME TO SUNDOG 2: EARTHSHOCK SUNDOG HAS JUST REACHED EARTH, DEFEND HIM FROM THE HORDES OF METALIC MACHINES PILOTED BY THE EARTHLINGS. CREDITS GO TO JOEKHRIID FOR THE GAME AND dimrain47 FOR OPERATION EVOLUTION, THE SUNDOG THEME |
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ActionScript [AS1/AS2]
Frame 1myBackgroundSound = new Sound(); myBackgroundSound.loadSound("http://audio.ngfiles.com/109000/109650_Operation_Evolution.mp3", true); myBackgroundSound.start; muted = false; myMuteButton.onRelease = function () { if (muted == false) { myBackgroundSound.setVolume(0); muted = true; } else { myBackgroundSound.setVolume(100); muted = false; } };Symbol 3 MovieClip [Explosion] Frame 1#initclip 20 Object.registerClass("Explosion", Explosion); #endinitclipSymbol 6 MovieClip [Missile] Frame 1#initclip 11 Object.registerClass("Missile", Missile); #endinitclipSymbol 9 MovieClip [EnemyShip] Frame 1#initclip 12 Object.registerClass("EnemyShip", EnemyShip); #endinitclipSymbol 12 MovieClip [EnemyMissile] Frame 1#initclip 13 Object.registerClass("EnemyMissile", EnemyMissile); #endinitclipSymbol 15 MovieClip [PowerUp] Frame 1#initclip 14 Object.registerClass("PowerUp", PowerUp); #endinitclipSymbol 18 MovieClip [MiniBoss] Frame 1#initclip 15 Object.registerClass("MiniBoss", MiniBoss); #endinitclipSymbol 21 MovieClip [Boss] Frame 1#initclip 16 Object.registerClass("Boss", Boss); #endinitclipSymbol 24 MovieClip [RewardPoints] Frame 1#initclip 17 Object.registerClass("RewardPoints", RewardPoints); #endinitclipSymbol 31 MovieClip [Ship] Frame 1#initclip 18 Object.registerClass("Ship", Ship); #endinitclipSymbol 38 MovieClip [Background] Frame 1#initclip 19 Object.registerClass("Background", Background); #endinitclipSymbol 62 MovieClip [__Packages.Missile] Frame 0class Missile extends MovieClip { var speed, _x, hitTest, removeMovieClip; function Missile () { super(); } function onLoad() { speed = 20; _root.soundFX.attachSound("shoot_missile.wav"); _root.soundFX.start(); } function onEnterFrame() { _x = _x + speed; for (var _local3 in _root.ship.enemies) { if (hitTest(_root.ship.enemies[_local3])) { removeMovieClip(); _root.ship.enemies[_local3].takeDamage(); } } if (_x > 600) { removeMovieClip(); _root.ship.misses = _root.ship.misses + 1; } } }Symbol 63 MovieClip [__Packages.EnemyShip] Frame 0class EnemyShip extends MovieClip { var yDirection, _x, _y, speed, shootTimer, removeMovieClip, hitTest; function EnemyShip () { super(); } function onLoad() { if (Math.random() < 0.4) { yDirection = 1; } else { yDirection = 0; } _x = 700; _y = (Math.random() * 200) + 50; speed = (Math.random() * 3) + 3; _root.ship.enemies.push(this); shootTimer = Math.floor(Math.random() * 60); } function onEnterFrame() { _x = _x - speed; if (yDirection != 0) { _y = _y + (yDirection * 3); if ((yDirection == 1) && (_y > 275)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 25)) { yDirection = 1; } } if (_x < -100) { removeMovieClip(); } if (hitTest(_root.ship)) { explode(); if (_root.ship.shield._visible == false) { _root.ship.updateHealth(-25); } var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 70) { shootTimer = 0; var _local4 = _root.attachMovie("EnemyMissile", "EnemyMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x - 50; _local4._y = _y + 2; } } function takeDamage() { explode(); } function explode() { var _local4 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _root.ship.updateScore(100); _root.ship.kills = _root.ship.kills + 1; var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = 100; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); } }Symbol 64 MovieClip [__Packages.EnemyMissile] Frame 0class EnemyMissile extends MovieClip { var speed, _x, yDirection, _y, hitTest, removeMovieClip; function EnemyMissile () { super(); } function onLoad() { speed = -15; } function onEnterFrame() { _x = _x + speed; if (yDirection) { _y = _y + (yDirection * 4); } if (hitTest(_root.ship) && (_root.ship.shield._visible == false)) { removeMovieClip(); _root.ship.updateHealth(-10); _root.ship.initShake(); var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } if (_x < 0) { removeMovieClip(); } } }Symbol 65 MovieClip [__Packages.PowerUp] Frame 0class PowerUp extends MovieClip { var speed, type, _x, _y, _rotation, hitTest, removeMovieClip; function PowerUp () { super(); } function onLoad() { _root.soundFX.attachSound("beepx3.mp3"); _root.soundFX.start(); speed = 2; type = Math.floor((Math.random() * 3) + 1); _x = 650; _y = (Math.random() * 200) + 50; } function onEnterFrame() { _x = _x - speed; _rotation = _rotation - 5; if (hitTest(_root.ship)) { var _local4; if (type == 1) { _root.ship.updateHealth(100 - _root.ship.health); _local4 = "health"; _root.soundFX.attachSound("bling.mp3"); _root.soundFX.start(); } if (type == 2) { _root.ship.damageAllEnemies(); _local4 = "nuke"; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); } if (type == 3) { _root.ship.shield._visible = true; _local4 = "shield"; _root.soundFX.attachSound("energy.mp3"); _root.soundFX.start(); } var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = _local4; removeMovieClip(); } if (_x < -30) { removeMovieClip(); } } }Symbol 66 MovieClip [__Packages.MiniBoss] Frame 0class MiniBoss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function MiniBoss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 400) { _x = _x - speed; } _y = _y + (yDirection * 2); if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = -1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = 1; } } function takeDamage() { health = health - 10; _root.enemyHealthMeter.barr._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(1000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 1000; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.miniBossTimer = 0; } }Symbol 67 MovieClip [__Packages.Boss] Frame 0class Boss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function Boss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 425) { _x = _x - speed; } _y = _y + yDirection; if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("BossMissile", "BossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 100; _local3._y = _y; _local3 = _root.attachMovie("BossMissile", "BossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 100; _local3._y = _y; _local3.yDirection = -1; _local3 = _root.attachMovie("BossMissile", "BossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 100; _local3._y = _y; _local3.yDirection = 1; } } function takeDamage() { health = health - 5; _root.enemyHealthMeter.barr._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(10000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 10000; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.winGame(); } }Symbol 68 MovieClip [__Packages.RewardPoints] Frame 0class RewardPoints extends MovieClip { var _alpha, fadeDirection, fadeSpeed, removeMovieClip; function RewardPoints () { super(); } function onLoad() { _alpha = 25; fadeDirection = 1; fadeSpeed = 5; } function onEnterFrame() { _alpha = _alpha + (fadeSpeed * fadeDirection); if ((_alpha > 100) && (fadeDirection == 1)) { fadeDirection = -1; } if (_alpha < 0) { removeMovieClip(); } } }Symbol 69 MovieClip [__Packages.Ship] Frame 0class Ship extends MovieClip { var _visible, kills, misses, velocity, shootLimiter, powerUpTimer, enemyTimer, miniBossTimer, bossCountdown, enemies, score, health, _x, _y, shield, shaking, shakeDuration, _rotation, finalScore; function Ship () { super(); } function onLoad() { _root.kongregateServices.connect(); _root.soundFX = new Sound(); _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); _visible = false; _root.gameOverMenu._visible = false; _root.healthMeter._visible = false; _root.enemyHealthMeter._visible = false; _root.missionCompletedBanner._visible = false; _root.playMenu.playButton.onPress = function () { _root.ship.newGame(); }; } function newGame() { _root.playMenu._visible = false; _root.gameOverMenu._visible = false; _root.enemyHealthMeter._visible = false; kills = 0; misses = 0; velocity = 10; shootLimiter = 0; powerUpTimer = 0; enemyTimer = 0; miniBossTimer = 0; bossCountdown = 2; enemies = []; score = 0; _root.scoreText.text = score; health = 100; _root.healthMeter._visible = true; _root.healthMeter.bar._xscale = 100; _x = 300; _y = 150; _visible = true; shield._visible = false; shaking = false; shakeDuration = 10; _rotation = 0; } function onEnterFrame() { if (_visible == true) { if (Key.isDown(37) && (_x > 40)) { _x = _x - velocity; } if (Key.isDown(39) && (_x < 560)) { _x = _x + velocity; } if (Key.isDown(38) && (_y > 20)) { _y = _y - velocity; } if (Key.isDown(40) && (_y < 280)) { _y = _y + velocity; } shootLimiter = shootLimiter + 1; if (Key.isDown(32) && (shootLimiter > 8)) { var _local3 = _root.attachMovie("Missile", "Missile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 80; _local3._y = _y - 10; shootLimiter = 0; } if (shaking == true) { shake(); } if (shield._visible == true) { shield._alpha = shield._alpha - 0.5; if (shield._alpha < 0) { shield._visible = false; shield._alpha = 100; } } enemyTimer = enemyTimer + 1; if (enemyTimer > 15) { enemyTimer = 0; _root.attachMovie("EnemyShip", "EnemyShip" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } powerUpTimer = powerUpTimer + 1; if (powerUpTimer > 300) { powerUpTimer = 0; _root.attachMovie("PowerUp", "PowerUp" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } miniBossTimer = miniBossTimer + 1; if (miniBossTimer == 900) { if (!_root.miniBoss) { if (bossCountdown == 0) { _root.attachMovie("Boss", "boss", _root.getNextHighestDepth()); } else { _root.attachMovie("MiniBoss", "miniBoss", _root.getNextHighestDepth()); bossCountdown = bossCountdown - 1; } } } } } function updateScore(points) { score = score + points; _root.scoreText.text = score; } function updateHealth(points) { if (_visible == true) { health = health + points; _root.healthMeter.bar._xscale = health; _root.soundFX.attachSound("small_explosion.wav"); _root.soundFX.start(); if (health <= 0) { health = 0; _root.healthMeter.bar._xscale = health; explode(); } } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _visible = false; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); destroyAllEnemies(); gameOver(); } function destroyAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].explode(); _local2++; } } function damageAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].takeDamage(); _local2++; } } function winGame() { _root.kongregateStats.submit("GameWon", 1); _root.missionCompletedBanner._visible = true; _visible = false; destroyAllEnemies(); _root.missionCompletedBanner.EndGameButton.onPress = function () { _root.missionCompletedBanner._visible = false; _root.ship.gameOver(); }; } function gameOver() { _root.gameOverMenu._visible = true; _root.gameOverMenu.playAgainButton.onPress = function () { _root.ship.newGame(); }; _root.gameOverMenu.killBonus.text = (kills + " x ") + 100; _root.gameOverMenu.hitBonus.text = (Math.floor((kills / (misses + kills)) * 100) + " x ") + 100; finalScore = (score + (kills * 100)) + (Math.floor((kills / (misses + kills)) * 100) * 100); _root.gameOverMenu.finalScore.text = finalScore; _root.kongregateScores.submit(finalScore); _root.kongregateStats.submit("Kills", kills); } function initShake() { shaking = true; shakeDuration = 10; _rotation = 5; } function shake() { _rotation = _rotation * -1; shakeDuration = shakeDuration - 1; if (shakeDuration == 0) { shaking = false; _rotation = 0; } } }Symbol 70 MovieClip [__Packages.Background] Frame 0class Background extends MovieClip { var _x; function Background () { super(); } function onEnterFrame() { _x = _x - 6; if (_x < -1055) { _x = 0; } } }Symbol 71 MovieClip [__Packages.Explosion] Frame 0class Explosion extends MovieClip { var _totalframes, _currentframe, removeMovieClip; function Explosion () { super(); } function onEnterFrame() { if (_currentframe == _totalframes) { removeMovieClip(); } } }
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 |
Symbol 3 MovieClip [Explosion] | Uses:2 | |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 |
Symbol 6 MovieClip [Missile] | Uses:5 | |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:9 |
Symbol 9 MovieClip [EnemyShip] | Uses:8 | |
Symbol 10 Bitmap | Used by:11 | |
Symbol 11 Graphic | Uses:10 | Used by:12 |
Symbol 12 MovieClip [EnemyMissile] | Uses:11 | |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:15 |
Symbol 15 MovieClip [PowerUp] | Uses:14 | |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:18 |
Symbol 18 MovieClip [MiniBoss] | Uses:17 | |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:21 |
Symbol 21 MovieClip [Boss] | Uses:20 | |
Symbol 22 Font | Used by:23 33 40 50 61 | |
Symbol 23 EditableText | Uses:22 | Used by:24 |
Symbol 24 MovieClip [RewardPoints] | Uses:23 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 Button [myMuteButton] | Uses:26 | Used by:Timeline |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:30 31 |
Symbol 30 MovieClip | Uses:29 | Used by:31 |
Symbol 31 MovieClip [Ship] | Uses:29 30 | Used by:Timeline |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Text | Uses:22 | Used by:34 |
Symbol 34 Button [playAgainButton] | Uses:32 33 | Used by:41 |
Symbol 35 Bitmap | Used by:37 | |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:35 36 | Used by:38 |
Symbol 38 MovieClip [Background] | Uses:37 | Used by:Timeline |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 Text | Uses:22 | Used by:41 |
Symbol 41 MovieClip | Uses:39 40 34 | Used by:Timeline |
Symbol 42 Graphic | Used by:46 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:46 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:42 44 45 | Used by:Timeline |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:52 |
Symbol 49 Graphic | Used by:51 | |
Symbol 50 EditableText | Uses:22 | Used by:51 |
Symbol 51 MovieClip | Uses:49 50 | Used by:52 |
Symbol 52 MovieClip | Uses:48 51 | Used by:Timeline |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:60 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:56 | Used by:60 |
Symbol 58 Font | Used by:59 | |
Symbol 59 Text | Uses:58 | Used by:60 |
Symbol 60 MovieClip | Uses:54 57 59 | Used by:Timeline |
Symbol 61 EditableText | Uses:22 | Used by:Timeline |
Symbol 62 MovieClip [__Packages.Missile] | ||
Symbol 63 MovieClip [__Packages.EnemyShip] | ||
Symbol 64 MovieClip [__Packages.EnemyMissile] | ||
Symbol 65 MovieClip [__Packages.PowerUp] | ||
Symbol 66 MovieClip [__Packages.MiniBoss] | ||
Symbol 67 MovieClip [__Packages.Boss] | ||
Symbol 68 MovieClip [__Packages.RewardPoints] | ||
Symbol 69 MovieClip [__Packages.Ship] | ||
Symbol 70 MovieClip [__Packages.Background] | ||
Symbol 71 MovieClip [__Packages.Explosion] |
Instance Names
"background" | Frame 1 | Symbol 38 MovieClip [Background] |
"gameOverMenu" | Frame 1 | Symbol 41 MovieClip |
"ship" | Frame 1 | Symbol 31 MovieClip [Ship] |
"healthMeter" | Frame 1 | Symbol 46 MovieClip |
"missionCompletedBanner" | Frame 1 | Symbol 52 MovieClip |
"playMenu" | Frame 1 | Symbol 60 MovieClip |
"myMuteButton" | Frame 1 | Symbol 27 Button [myMuteButton] |
"scoreText" | Frame 1 | Symbol 61 EditableText |
"field" | Symbol 24 MovieClip [RewardPoints] Frame 1 | Symbol 23 EditableText |
"shield" | Symbol 31 MovieClip [Ship] Frame 1 | Symbol 30 MovieClip |
"playAgainButton" | Symbol 41 MovieClip Frame 1 | Symbol 34 Button [playAgainButton] |
"bar" | Symbol 46 MovieClip Frame 1 | Symbol 44 MovieClip |
"EndGameButton" | Symbol 52 MovieClip Frame 1 | Symbol 51 MovieClip |
"playButton" | Symbol 60 MovieClip Frame 1 | Symbol 57 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Missile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "EnemyShip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "EnemyMissile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "PowerUp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "MiniBoss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "Boss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "RewardPoints" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "myMuteButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "Ship" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "playAgainButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "Background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "__Packages.Missile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "__Packages.EnemyShip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "__Packages.EnemyMissile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "__Packages.PowerUp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "__Packages.MiniBoss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "__Packages.Boss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "__Packages.RewardPoints" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "__Packages.Ship" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "__Packages.Background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "__Packages.Explosion" |
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