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SUNDOG 2.swf

This is the info page for
Flash #87073

(Click the ID number above for more basic data on this flash file.)


Text
000

GOD YES

THE END OF SUNDOG
brought to you by joe :D
play again?

wooo

WELCOME TO SUNDOG 2:
EARTHSHOCK
SUNDOG HAS JUST REACHED EARTH,
DEFEND HIM FROM THE HORDES OF
METALIC MACHINES PILOTED BY THE
EARTHLINGS.
CREDITS GO TO JOEKHRIID FOR THE
GAME AND dimrain47 FOR
OPERATION EVOLUTION, THE SUNDOG
THEME

000000000

ActionScript [AS1/AS2]

Frame 1
myBackgroundSound = new Sound(); myBackgroundSound.loadSound("http://audio.ngfiles.com/109000/109650_Operation_Evolution.mp3", true); myBackgroundSound.start; muted = false; myMuteButton.onRelease = function () { if (muted == false) { myBackgroundSound.setVolume(0); muted = true; } else { myBackgroundSound.setVolume(100); muted = false; } };
Symbol 3 MovieClip [Explosion] Frame 1
#initclip 20 Object.registerClass("Explosion", Explosion); #endinitclip
Symbol 6 MovieClip [Missile] Frame 1
#initclip 11 Object.registerClass("Missile", Missile); #endinitclip
Symbol 9 MovieClip [EnemyShip] Frame 1
#initclip 12 Object.registerClass("EnemyShip", EnemyShip); #endinitclip
Symbol 12 MovieClip [EnemyMissile] Frame 1
#initclip 13 Object.registerClass("EnemyMissile", EnemyMissile); #endinitclip
Symbol 15 MovieClip [PowerUp] Frame 1
#initclip 14 Object.registerClass("PowerUp", PowerUp); #endinitclip
Symbol 18 MovieClip [MiniBoss] Frame 1
#initclip 15 Object.registerClass("MiniBoss", MiniBoss); #endinitclip
Symbol 21 MovieClip [Boss] Frame 1
#initclip 16 Object.registerClass("Boss", Boss); #endinitclip
Symbol 24 MovieClip [RewardPoints] Frame 1
#initclip 17 Object.registerClass("RewardPoints", RewardPoints); #endinitclip
Symbol 31 MovieClip [Ship] Frame 1
#initclip 18 Object.registerClass("Ship", Ship); #endinitclip
Symbol 38 MovieClip [Background] Frame 1
#initclip 19 Object.registerClass("Background", Background); #endinitclip
Symbol 62 MovieClip [__Packages.Missile] Frame 0
class Missile extends MovieClip { var speed, _x, hitTest, removeMovieClip; function Missile () { super(); } function onLoad() { speed = 20; _root.soundFX.attachSound("shoot_missile.wav"); _root.soundFX.start(); } function onEnterFrame() { _x = _x + speed; for (var _local3 in _root.ship.enemies) { if (hitTest(_root.ship.enemies[_local3])) { removeMovieClip(); _root.ship.enemies[_local3].takeDamage(); } } if (_x > 600) { removeMovieClip(); _root.ship.misses = _root.ship.misses + 1; } } }
Symbol 63 MovieClip [__Packages.EnemyShip] Frame 0
class EnemyShip extends MovieClip { var yDirection, _x, _y, speed, shootTimer, removeMovieClip, hitTest; function EnemyShip () { super(); } function onLoad() { if (Math.random() < 0.4) { yDirection = 1; } else { yDirection = 0; } _x = 700; _y = (Math.random() * 200) + 50; speed = (Math.random() * 3) + 3; _root.ship.enemies.push(this); shootTimer = Math.floor(Math.random() * 60); } function onEnterFrame() { _x = _x - speed; if (yDirection != 0) { _y = _y + (yDirection * 3); if ((yDirection == 1) && (_y > 275)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 25)) { yDirection = 1; } } if (_x < -100) { removeMovieClip(); } if (hitTest(_root.ship)) { explode(); if (_root.ship.shield._visible == false) { _root.ship.updateHealth(-25); } var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 70) { shootTimer = 0; var _local4 = _root.attachMovie("EnemyMissile", "EnemyMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x - 50; _local4._y = _y + 2; } } function takeDamage() { explode(); } function explode() { var _local4 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _root.ship.updateScore(100); _root.ship.kills = _root.ship.kills + 1; var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = 100; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); } }
Symbol 64 MovieClip [__Packages.EnemyMissile] Frame 0
class EnemyMissile extends MovieClip { var speed, _x, yDirection, _y, hitTest, removeMovieClip; function EnemyMissile () { super(); } function onLoad() { speed = -15; } function onEnterFrame() { _x = _x + speed; if (yDirection) { _y = _y + (yDirection * 4); } if (hitTest(_root.ship) && (_root.ship.shield._visible == false)) { removeMovieClip(); _root.ship.updateHealth(-10); _root.ship.initShake(); var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } if (_x < 0) { removeMovieClip(); } } }
Symbol 65 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends MovieClip { var speed, type, _x, _y, _rotation, hitTest, removeMovieClip; function PowerUp () { super(); } function onLoad() { _root.soundFX.attachSound("beepx3.mp3"); _root.soundFX.start(); speed = 2; type = Math.floor((Math.random() * 3) + 1); _x = 650; _y = (Math.random() * 200) + 50; } function onEnterFrame() { _x = _x - speed; _rotation = _rotation - 5; if (hitTest(_root.ship)) { var _local4; if (type == 1) { _root.ship.updateHealth(100 - _root.ship.health); _local4 = "health"; _root.soundFX.attachSound("bling.mp3"); _root.soundFX.start(); } if (type == 2) { _root.ship.damageAllEnemies(); _local4 = "nuke"; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); } if (type == 3) { _root.ship.shield._visible = true; _local4 = "shield"; _root.soundFX.attachSound("energy.mp3"); _root.soundFX.start(); } var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = _local4; removeMovieClip(); } if (_x < -30) { removeMovieClip(); } } }
Symbol 66 MovieClip [__Packages.MiniBoss] Frame 0
class MiniBoss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function MiniBoss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 400) { _x = _x - speed; } _y = _y + (yDirection * 2); if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = -1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = 1; } } function takeDamage() { health = health - 10; _root.enemyHealthMeter.barr._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(1000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 1000; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.miniBossTimer = 0; } }
Symbol 67 MovieClip [__Packages.Boss] Frame 0
class Boss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function Boss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 425) { _x = _x - speed; } _y = _y + yDirection; if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("BossMissile", "BossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 100; _local3._y = _y; _local3 = _root.attachMovie("BossMissile", "BossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 100; _local3._y = _y; _local3.yDirection = -1; _local3 = _root.attachMovie("BossMissile", "BossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 100; _local3._y = _y; _local3.yDirection = 1; } } function takeDamage() { health = health - 5; _root.enemyHealthMeter.barr._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(10000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 10000; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.winGame(); } }
Symbol 68 MovieClip [__Packages.RewardPoints] Frame 0
class RewardPoints extends MovieClip { var _alpha, fadeDirection, fadeSpeed, removeMovieClip; function RewardPoints () { super(); } function onLoad() { _alpha = 25; fadeDirection = 1; fadeSpeed = 5; } function onEnterFrame() { _alpha = _alpha + (fadeSpeed * fadeDirection); if ((_alpha > 100) && (fadeDirection == 1)) { fadeDirection = -1; } if (_alpha < 0) { removeMovieClip(); } } }
Symbol 69 MovieClip [__Packages.Ship] Frame 0
class Ship extends MovieClip { var _visible, kills, misses, velocity, shootLimiter, powerUpTimer, enemyTimer, miniBossTimer, bossCountdown, enemies, score, health, _x, _y, shield, shaking, shakeDuration, _rotation, finalScore; function Ship () { super(); } function onLoad() { _root.kongregateServices.connect(); _root.soundFX = new Sound(); _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); _visible = false; _root.gameOverMenu._visible = false; _root.healthMeter._visible = false; _root.enemyHealthMeter._visible = false; _root.missionCompletedBanner._visible = false; _root.playMenu.playButton.onPress = function () { _root.ship.newGame(); }; } function newGame() { _root.playMenu._visible = false; _root.gameOverMenu._visible = false; _root.enemyHealthMeter._visible = false; kills = 0; misses = 0; velocity = 10; shootLimiter = 0; powerUpTimer = 0; enemyTimer = 0; miniBossTimer = 0; bossCountdown = 2; enemies = []; score = 0; _root.scoreText.text = score; health = 100; _root.healthMeter._visible = true; _root.healthMeter.bar._xscale = 100; _x = 300; _y = 150; _visible = true; shield._visible = false; shaking = false; shakeDuration = 10; _rotation = 0; } function onEnterFrame() { if (_visible == true) { if (Key.isDown(37) && (_x > 40)) { _x = _x - velocity; } if (Key.isDown(39) && (_x < 560)) { _x = _x + velocity; } if (Key.isDown(38) && (_y > 20)) { _y = _y - velocity; } if (Key.isDown(40) && (_y < 280)) { _y = _y + velocity; } shootLimiter = shootLimiter + 1; if (Key.isDown(32) && (shootLimiter > 8)) { var _local3 = _root.attachMovie("Missile", "Missile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 80; _local3._y = _y - 10; shootLimiter = 0; } if (shaking == true) { shake(); } if (shield._visible == true) { shield._alpha = shield._alpha - 0.5; if (shield._alpha < 0) { shield._visible = false; shield._alpha = 100; } } enemyTimer = enemyTimer + 1; if (enemyTimer > 15) { enemyTimer = 0; _root.attachMovie("EnemyShip", "EnemyShip" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } powerUpTimer = powerUpTimer + 1; if (powerUpTimer > 300) { powerUpTimer = 0; _root.attachMovie("PowerUp", "PowerUp" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } miniBossTimer = miniBossTimer + 1; if (miniBossTimer == 900) { if (!_root.miniBoss) { if (bossCountdown == 0) { _root.attachMovie("Boss", "boss", _root.getNextHighestDepth()); } else { _root.attachMovie("MiniBoss", "miniBoss", _root.getNextHighestDepth()); bossCountdown = bossCountdown - 1; } } } } } function updateScore(points) { score = score + points; _root.scoreText.text = score; } function updateHealth(points) { if (_visible == true) { health = health + points; _root.healthMeter.bar._xscale = health; _root.soundFX.attachSound("small_explosion.wav"); _root.soundFX.start(); if (health <= 0) { health = 0; _root.healthMeter.bar._xscale = health; explode(); } } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _visible = false; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); destroyAllEnemies(); gameOver(); } function destroyAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].explode(); _local2++; } } function damageAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].takeDamage(); _local2++; } } function winGame() { _root.kongregateStats.submit("GameWon", 1); _root.missionCompletedBanner._visible = true; _visible = false; destroyAllEnemies(); _root.missionCompletedBanner.EndGameButton.onPress = function () { _root.missionCompletedBanner._visible = false; _root.ship.gameOver(); }; } function gameOver() { _root.gameOverMenu._visible = true; _root.gameOverMenu.playAgainButton.onPress = function () { _root.ship.newGame(); }; _root.gameOverMenu.killBonus.text = (kills + " x ") + 100; _root.gameOverMenu.hitBonus.text = (Math.floor((kills / (misses + kills)) * 100) + " x ") + 100; finalScore = (score + (kills * 100)) + (Math.floor((kills / (misses + kills)) * 100) * 100); _root.gameOverMenu.finalScore.text = finalScore; _root.kongregateScores.submit(finalScore); _root.kongregateStats.submit("Kills", kills); } function initShake() { shaking = true; shakeDuration = 10; _rotation = 5; } function shake() { _rotation = _rotation * -1; shakeDuration = shakeDuration - 1; if (shakeDuration == 0) { shaking = false; _rotation = 0; } } }
Symbol 70 MovieClip [__Packages.Background] Frame 0
class Background extends MovieClip { var _x; function Background () { super(); } function onEnterFrame() { _x = _x - 6; if (_x < -1055) { _x = 0; } } }
Symbol 71 MovieClip [__Packages.Explosion] Frame 0
class Explosion extends MovieClip { var _totalframes, _currentframe, removeMovieClip; function Explosion () { super(); } function onEnterFrame() { if (_currentframe == _totalframes) { removeMovieClip(); } } }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [Explosion]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip [Missile]Uses:5
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClip [EnemyShip]Uses:8
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip [EnemyMissile]Uses:11
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClip [PowerUp]Uses:14
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip [MiniBoss]Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip [Boss]Uses:20
Symbol 22 FontUsed by:23 33 40 50 61
Symbol 23 EditableTextUses:22Used by:24
Symbol 24 MovieClip [RewardPoints]Uses:23
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 Button [myMuteButton]Uses:26Used by:Timeline
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30 31
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClip [Ship]Uses:29 30Used by:Timeline
Symbol 32 GraphicUsed by:34
Symbol 33 TextUses:22Used by:34
Symbol 34 Button [playAgainButton]Uses:32 33Used by:41
Symbol 35 BitmapUsed by:37
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:35 36Used by:38
Symbol 38 MovieClip [Background]Uses:37Used by:Timeline
Symbol 39 GraphicUsed by:41
Symbol 40 TextUses:22Used by:41
Symbol 41 MovieClipUses:39 40 34Used by:Timeline
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:42 44 45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:52
Symbol 49 GraphicUsed by:51
Symbol 50 EditableTextUses:22Used by:51
Symbol 51 MovieClipUses:49 50Used by:52
Symbol 52 MovieClipUses:48 51Used by:Timeline
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:60
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:60
Symbol 58 FontUsed by:59
Symbol 59 TextUses:58Used by:60
Symbol 60 MovieClipUses:54 57 59Used by:Timeline
Symbol 61 EditableTextUses:22Used by:Timeline
Symbol 62 MovieClip [__Packages.Missile]
Symbol 63 MovieClip [__Packages.EnemyShip]
Symbol 64 MovieClip [__Packages.EnemyMissile]
Symbol 65 MovieClip [__Packages.PowerUp]
Symbol 66 MovieClip [__Packages.MiniBoss]
Symbol 67 MovieClip [__Packages.Boss]
Symbol 68 MovieClip [__Packages.RewardPoints]
Symbol 69 MovieClip [__Packages.Ship]
Symbol 70 MovieClip [__Packages.Background]
Symbol 71 MovieClip [__Packages.Explosion]

Instance Names

"background"Frame 1Symbol 38 MovieClip [Background]
"gameOverMenu"Frame 1Symbol 41 MovieClip
"ship"Frame 1Symbol 31 MovieClip [Ship]
"healthMeter"Frame 1Symbol 46 MovieClip
"missionCompletedBanner"Frame 1Symbol 52 MovieClip
"playMenu"Frame 1Symbol 60 MovieClip
"myMuteButton"Frame 1Symbol 27 Button [myMuteButton]
"scoreText"Frame 1Symbol 61 EditableText
"field"Symbol 24 MovieClip [RewardPoints] Frame 1Symbol 23 EditableText
"shield"Symbol 31 MovieClip [Ship] Frame 1Symbol 30 MovieClip
"playAgainButton"Symbol 41 MovieClip Frame 1Symbol 34 Button [playAgainButton]
"bar"Symbol 46 MovieClip Frame 1Symbol 44 MovieClip
"EndGameButton"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"playButton"Symbol 60 MovieClip Frame 1Symbol 57 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Missile"
ExportAssets (56)Timeline Frame 1Symbol 9 as "EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 12 as "EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 15 as "PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 18 as "MiniBoss"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Boss"
ExportAssets (56)Timeline Frame 1Symbol 24 as "RewardPoints"
ExportAssets (56)Timeline Frame 1Symbol 27 as "myMuteButton"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Ship"
ExportAssets (56)Timeline Frame 1Symbol 34 as "playAgainButton"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Background"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 65 as "__Packages.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 66 as "__Packages.MiniBoss"
ExportAssets (56)Timeline Frame 1Symbol 67 as "__Packages.Boss"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.RewardPoints"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.Ship"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.Background"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.Explosion"




http://swfchan.com/18/87073/info.shtml
Created: 30/3 -2019 03:57:47 Last modified: 30/3 -2019 03:57:47 Server time: 02/05 -2024 12:07:14