STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #87311 |
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demo v1.11 |
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How to play |
Return |
Iae Control - How to play |
Buttons and numbers: Each button can be clicked with the mouse or by pressing the button that is shown by blue writing. On this page, pressing 1 will make you get back to the start screen. |
Lab Research: In the lab, you can improve your controller to allow you to make your mother do more actions. Body is needed to do physical actions and to increase libido. Mind is needed to overwrite behavior so you can make her do things she normally wouldn't do. Tech is needed to upgrade your controller. |
Yes |
No |
Do you want to read the prologue? |
Start |
Mom and I are home alone for the weekend. This would be a perfect time to test the extent of the mind controller and see just how far I can make mom go. But I have only 3 and a half day left, so I better get started. |
<p align="center"><font face="Times New Roman" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Friday</font></p> |
<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">10</font></p> |
<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">20</font></p> |
: |
<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">4</font></p> |
<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">6</font></p> |
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<p align="center"></p> |
Ogawa, Noriko |
There is no need to go outside. |
This door is locked. |
Lets eat. |
It's time to vacuum. |
Take a shower. |
Use bed |
Time to get some sleep. |
Extended Body |
General Body |
Limited Body |
Extended Mind |
General Mind |
Limited Mind |
Limited Tech |
General Tech |
Extended Tech |
Many minutes |
Some minutes |
Few minutes |
<p align="left"></p> |
<p align="left"></p> |
<p align="left"></p> |
<p align="center"></p> |
Spend research time: |
<p align="left"></p> |
1 point |
2 points |
3 points |
Z |
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C |
A |
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Q |
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E |
<p align="center"><font face="Times New Roman" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Hump - 0</font></p> |
<p align="center"><font face="Times New Roman" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Blowjob - 0</font></p> |
<p align="center"><font face="Times New Roman" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Anal - 0</font></p> |
<p align="center"><font face="Times New Roman" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Pussy - 0</font></p> |
<p align="center"></p> |
Pussy |
Anal |
Return |
Level too low |
Underwear |
Topless |
Nude |
Blowjob |
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7 |
I have mother bend over and look at her for second. Her naked body looks really good. I reach behind her and position myself. She seems eager to get started. |
Continue -> |
As I thrust in, I can feel that mother is already wet, and she accepts my cock without a second thought. The controller is working like it's supposed to. |
It doesn't take long for me to cum deep inside other. She accepts all of my cum, and even seems eager for more, so I will definitely do this again sometime. |
I have mother bend over and look at her for second. She doesn't look bad, even if her underwear hides some of her skin. I reach behind her, pull part of her underwear aside and position myself. She seems eager to get started. |
I have mother bend over and look at her for second. Her naked body looks really good. I reach behind her and position myself. She don't look eager to do this, but don't resist. |
As I start to thrust in, I feel mother is dry as a bone. Without any lubrication, I can't take her. |
Mother was too dry for me to fuck her, so I just rub against her crack instead. It's not as good as fucking, but it's good enough for me to cum. I need to remember to check if she's ready next time. |
I have mother bend over and look at her for second. She doesn't look bad, even if her underwear hides some of her skin. I reach behind her, pull part of her underwear aside and position myself. She don't look eager to do this, but don't resist. |
I have mother bend over and look at her for second. Her naked body looks really good. I reach behind her and position myself. She don't look eager to do this, but don't resist. |
I ready my self and gently aim's my dick inside mother's hole. I can feel her body resisting me a little, but she is in my control. I gently start to trust my dick's head inside, but the pain hit us both. I reach down and confirms that she is dry, guess even the controller is not perfect. |
While mother hole can't accept me, I figured I should atleast get something out of this. So I start to rub against her slit and soon feels myself comming. Not exectly what I had in mind, but better then nothing I guess. I just have to make sure she is ready before I try again. |
I have mother bend over and look at her for second. Her naked body looks really good. I reach behind her and position myself. She seems eager to get started. |
I ready my self and gently aim's my dick inside mother's hole. I can feel her body resisting me a little, but she is in my control. I gently start to trust my dick's head inside and feel myself slipping inside her with ease. |
It don't take long for me to cum deep inside mother. She accept all my cum, and even seems eager for more. So I will definitely do it again sometime. |
Mother gets down on the floor and opens her mouth. I take out my cock and tell mother to start sucking. |
Mother takes it as deep as she can and starts sucking. After a little while I can feel her tongue licking my cock as it moves inside mother's mouth. |
Unable to hold it back much longer, I release my cum inside mother's mouth. She sucks greedily to get every drop of cum. Once I'm clean I tell her to stop. Mother's oral skills are quite good, so I will be using them again soon. |
Take Control |
Ogawa, Noriko |
<p align="center"></p> |
<p align="center"></p> |
My sisters returned, and then things went back to normal. Guess I used too much time. Who knows when I will get another chance? |
A few months passed, and life went back to normal. Thanks to my sisters I haven't had a chance to use the controller. When I finally got a chance, I called mom to my room. Right after she stripped, I noticed something was different. She had become pregnant. Now I have to perfect the controller and take control of m sisters, before it's too late. |
Mother passed out as a result of me pushing her body too far, so I had to get her to the hospital. Guess I blew my chance this time. |
ActionScript [AS1/AS2]
Frame 1var listener = new Object(); var Clock_Min = 0; var Clock_Hour = 18; var Clock_Day = 1; var Clock_Month = 4; var Clock_DayName = ""; var DayNaming = function () { if (Clock_Day == 1) { Clock_DayName = "Thursday"; } else if (Clock_Day == 2) { Clock_DayName = "Friday"; } else if (Clock_Day == 3) { Clock_DayName = "Saturday"; } else if (Clock_Day == 4) { Clock_DayName = "Sunday"; } else if (Clock_Day >= 5) { if (_root.Character_Mother_Pussy >= 5) { _root.gotoAndStop("EndGood"); } else { _root.gotoAndStop("End"); } End_Check(); } }; var Time_Check = function () { if (_root.Clock_Min >= 60) { _root.Clock_Hour = _root.Clock_Hour + 1; _root.Clock_Min = _root.Clock_Min - 60; } if (_root.Clock_Hour >= 24) { _root.gotoAndStop("Sleep"); } }; var Action_Error = ""; var Action_Time = 0; var Action_Time_Check = function () { if (Action_Time <= 0) { gotoAndStop ("MapMain"); _root.Map_Main._y = 275; _root.Map_Main._x = 32; _root.Map_Level = "Floor1"; Action_Error = ""; Action_Time = 0; Key.removeListener(listener); } else { Action_Error = (("You can't control that person, she isn't finish with her task yet.\n She still has " + _root.Action_Time) + " ") + "minutes before she is done."; } }; var Clock_Buffer = 0; var Research_Min = 0; var Research_Level = 0; var Research_Check = function () { if (Research_Min >= 50) { Research_Level = Research_Level + 1; Research_Min = Research_Min - 50; } }; var Body_Level = 0; var Mind_Level = 0; var Tech_Level = 0; var Research_Txt = ""; var Research_Buffer = 0; var Mother_Health = 100; var Mother_Libido = 0; var Character_Mother_Pussy = 0; var Character_Mother_Anal = 0; var Character_Mother_Hump = 0; var Character_Mother_Blowjob = 0; var Character_Mother_Control_Level = 0; var Character_Mother_Control_Points = 0; var Health_Check = function () { if (Mother_Health <= 0) { _root.gotoAndStop("End_Hospital"); } if (Mother_Health == 0) { _root.gotoAndStop("End_Hospital"); } if (Mother_Health >= 100) { Mother_Health = 100; } }; var Libido_Check = function () { if (Mother_Libido <= 0) { Mother_Libido = 0; } if (Mother_Libido >= 100) { Mother_Libido = 100; } }; var End_Check = function () { if (_root.Clock_Day >= 5) { if (_root.Character_Mother_Pussy >= 2) { _root.gotoAndStop("EndGood"); } else { _root.gotoAndStop("End"); } } }; var Character_Mother_Cloth_Status = "Clothed"; var Character_Mother_Cloth_Check = function () { if (Character_Mother_Cloth_Status == "Clothed") { _root.Mother_Pic_Small.Mother_Small_BG.gotoAndStop("Clothed"); _root.Mother_Pic_Big.gotoAndStop("Clothed"); _root.Mother_Sex_Main.Mother_Pic_Big.gotoAndStop("Clothed"); } else if (Character_Mother_Cloth_Status == "Underwear") { _root.Mother_Pic_Small.Mother_Small_BG.gotoAndStop("Underwear"); _root.Mother_Pic_Big.gotoAndStop("Underwear"); _root.Mother_Sex_Main.Mother_Pic_Big.gotoAndStop("Underwear"); } else if (Character_Mother_Cloth_Status == "Topless") { _root.Mother_Pic_Small.Mother_Small_BG.gotoAndStop("Topless"); _root.Mother_Pic_Big.gotoAndStop("Topless"); _root.Mother_Sex_Main.Mother_Pic_Big.gotoAndStop("Topless"); } else if (Character_Mother_Cloth_Status == "Nude") { _root.Mother_Pic_Small.Mother_Small_BG.gotoAndStop("Nude"); _root.Mother_Pic_Big.gotoAndStop("Nude"); _root.Mother_Sex_Main.Mother_Pic_Big.gotoAndStop("Nude"); } }; var Character_Main_Virgin = "yes"; var Character_Mother_Virgin_Pussy = "no"; var Character_Mother_Virgin_Anal = "yes"; var txt_choose_sex = "Well, shall we see how far I take this? \n Hmm, what shall I choose first?"; var Text_Blowjob = 0; var Character_Mother_Action_Blowjob = function () { if (Text_Blowjob == 1) { _root.Mother_Sex_Main.gotoAndStop("Blowjob1"); } if (Text_Blowjob == 2) { _root.Mother_Sex_Main.gotoAndStop("Blowjob2"); } if (Text_Blowjob == 3) { _root.Mother_Sex_Main.gotoAndStop("Blowjob3"); } if (Text_Blowjob == 4) { _root.Mother_Sex_Main.gotoAndStop("Blowjob4"); _root.Mother_Health = _root.Mother_Health - Math.round((Math.random() * 20) + 20); _root.Health_Check(); _root.Character_Mother_Control_Points = _root.Character_Mother_Control_Points + Math.round((Math.random() * 20) + 50); _root.Character_Mother_Control(); _root.Clock_Min = _root.Clock_Min + Math.round((Math.random() * 10) + 20); _root.Time_Check(); if (Body_Level == 1) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 5) + 10); Libido_Check(); } if (Body_Level == 2) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 10) + 20); Libido_Check(); } if (Body_Level >= 3) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 20) + 40); Libido_Check(); } gotoAndStop ("InterFace"); _root.Text_Blowjob = _root.Text_Blowjob - 4; } }; var Text_Sex = 0; var Character_Mother_Action_Sex = function () { if (Text_Sex == 1) { if (Character_Mother_Cloth_Status == "Underwear") { if (Mother_Libido >= 50) { if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Wet_Underwear1"); } else { _root.Mother_Sex_Main.gotoAndStop("Wet_Underwear1"); } } else if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Dry_Underwear1"); } else { _root.Mother_Sex_Main.gotoAndStop("Dry_Underwear1"); } } else if (Mother_Libido >= 50) { if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Wet_Nude1"); } else { _root.Mother_Sex_Main.gotoAndStop("Wet_Nude1"); } } else if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Dry_Nude1"); } else { _root.Mother_Sex_Main.gotoAndStop("Dry_Nude1"); } } if (Text_Sex == 2) { if (Character_Mother_Cloth_Status == "Underwear") { if (Mother_Libido >= 50) { if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Wet_Underwear2"); } else { _root.Mother_Sex_Main.gotoAndStop("Wet_Underwear2"); } } else if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Dry_Underwear2"); } else { _root.Mother_Sex_Main.gotoAndStop("Dry_Underwear2"); } } else if (Mother_Libido >= 50) { if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Wet_Nude2"); } else { _root.Mother_Sex_Main.gotoAndStop("Wet_Nude2"); } } else if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Dry_Nude2"); } else { _root.Mother_Sex_Main.gotoAndStop("Dry_Nude2"); } } if (Text_Sex == 3) { if (Character_Mother_Cloth_Status == "Underwear") { if (Mother_Libido >= 50) { if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Wet_Underwear3"); } else { _root.Mother_Sex_Main.gotoAndStop("Wet_Underwear3"); } } else if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Dry_Underwear3"); } else { _root.Mother_Sex_Main.gotoAndStop("Dry_Underwear3"); } } else if (Mother_Libido >= 50) { if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Wet_Nude3"); } else { _root.Mother_Sex_Main.gotoAndStop("Wet_Nude3"); } } else if (Character_Main_Virgin == "yes") { _root.Mother_Sex_Main.gotoAndStop("Virgin_Dry_Nude3"); } else { _root.Mother_Sex_Main.gotoAndStop("Dry_Nude3"); } } if (Text_Sex == 4) { _root.Mother_Health = _root.Mother_Health - Math.round((Math.random() * 20) + 40); _root.Health_Check(); _root.Character_Mother_Control_Points = _root.Character_Mother_Control_Points + Math.round((Math.random() * 30) + 90); _root.Character_Mother_Control(); _root.Clock_Min = _root.Clock_Min + Math.round((Math.random() * 20) + 40); _root.Time_Check(); _root.Mother_Libido = _root.Mother_Libido - Math.round((Math.random() * 25) + 25); _root.Libido_Check(); gotoAndStop ("InterFace"); if (_root.Character_Main_Virgin == "yes") { _root.Character_Main_Virgin = "no"; } _root.Text_Sex = _root.Text_Sex - 4; } }; var Character_Mother_Control_Max = function () { if (_root.Character_Mother_Control_Level >= 10) { _root.Character_Mother_Control_Level = 10; _root.Character_Mother_Control_Points = 200; _root.Mother_Level = "Mother - Level Max"; } }; var Character_Mother_Control = function () { _root.Character_Mother_Control_Max(); if (_root.Character_Mother_Control_Points >= 200) { if (_root.Character_Mother_Control_Level <= 9) { _root.Character_Mother_Control_Level = _root.Character_Mother_Control_Level + 1; _root.Character_Mother_Control_Points = _root.Character_Mother_Control_Points - 200; _root.Mother_Level = "Mother - Level " + _root.Character_Mother_Control_Level; _root.Character_Mother_Control_Max(); } } }; var Mother_Level = ("Mother - Level " + _root.Character_Mother_Control_Level); var action_eat = function () { Action_Time = Action_Time + Math.round((Math.random() * 10) + 10); Mother_Health = Mother_Health + Math.round((Math.random() * 20) + 80); Character_Mother_Control_Points = Character_Mother_Control_Points + Math.round((Math.random() * 10) + 15); Character_Mother_Control(); gotoAndStop ("InterFace"); }; var action_shower = function () { Action_Time = Action_Time + Math.round((Math.random() * 20) + 20); Mother_Health = Mother_Health - Math.round((Math.random() * 10) + 20); Health_Check(); Character_Mother_Control_Points = Character_Mother_Control_Points + Math.round((Math.random() * 20) + 30); Character_Mother_Control(); if (Body_Level == 1) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 5) + 5); Libido_Check(); } if (Body_Level == 2) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 10) + 10); Libido_Check(); } if (Body_Level >= 3) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 20) + 20); Libido_Check(); } gotoAndStop ("InterFace"); }; var action_vacuum = function () { Action_Time = Action_Time + Math.round((Math.random() * 5) + 10); Mother_Health = Mother_Health - Math.round((Math.random() * 5) + 10); Health_Check(); Character_Mother_Control_Points = Character_Mother_Control_Points + Math.round((Math.random() * 10) + 20); Character_Mother_Control(); gotoAndStop ("InterFace"); }; var Reset = function () { Mother_Health = 100; Mother_Libido = 25; Character_Mother_Pussy = 0; Character_Mother_Anal = 0; Character_Mother_Hump = 0; Character_Mother_Blowjob = 0; Character_Mother_Control_Level = 0; Character_Mother_Control_Points = 0; Research_Min = 0; Research_Level = 0; Body_Level = 0; Mind_Level = 0; Tech_Level = 0; Research_Txt = ""; Research_Buffer = 0; Clock_Buffer = 0; Action_Error = ""; Action_Time = 0; Clock_Min = 0; Clock_Hour = 18; Clock_Day = 1; Clock_Month = 4; Clock_DayName = ""; Character_Mother_Cloth_Status = "Clothed"; Character_Main_Virgin = "yes"; Character_Mother_Virgin_Pussy = "no"; Character_Mother_Virgin_Anal = "yes"; Text_Sex = 0; Text_Blowjob = 0; Body_Level_Txt = "Body: Level " + Body_Level; Mind_Level_Txt = "Mind: Level " + Mind_Level; Tech_Level_Txt = "Tech: Level " + Tech_Level; Mother_Level = "Mother - Level " + Character_Mother_Control_Level; }; DayNaming(); Character_Mother_Control(); Character_Mother_Cloth_Check(); var MoveLR = 41; var MoveX = 11.5; var MoveY = 30; var MoveX2 = 12; var MoveY2 = 32; var MoveStop = 0; var Map_Level = ""; var Movement = function () { _root.Map_Character.onEnterFrame = function () { if (Key.isDown(39)) { Movement_Right(); } if (Key.isDown(37)) { Movement_Left(); } if (Key.isDown(38)) { Movement_Up(); } if (Key.isDown(40)) { Movement_Down(); } }; _root.Map_Arrow_Right.onPress = function () { Movement_Right(); }; _root.Map_Arrow_Left.onPress = function () { Movement_Left(); }; _root.Map_Arrow_Up.onPress = function () { Movement_Up(); }; _root.Map_Arrow_Down.onPress = function () { Movement_Down(); }; }; var Movement_Left = function () { if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_1)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_2)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_3)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_4)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_5)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_6)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_7)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_8)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_9)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_10)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_11)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_12)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_13)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_14)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_15)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_16)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_17)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_18)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_19)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_20)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_21)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_22)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_23)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_24)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_25)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_26)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_27)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_28)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_29)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Left_30)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Left_1)) { if (Map_Level == "Floor1") { gotoAndStop ("Sex"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Left_2)) { if (Map_Level == "Floor1") { gotoAndStop ("Sex"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Left_3)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Left_4)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else { _root.Map_Main._x = _root.Map_Main._x + MoveLR; } }; var Movement_Right = function () { if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_1)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_2)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_3)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_4)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_5)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_6)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_7)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_8)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_9)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_10)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_11)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_12)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_13)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_14)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_15)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_16)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_17)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_18)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_19)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_20)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_21)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_22)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_23)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_24)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_25)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_26)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_27)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_28)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_29)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Right_30)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Right_1)) { if (Map_Level == "Floor1") { gotoAndStop ("Shower"); } else if (Map_Level == "Floor2") { gotoAndStop ("Shower"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Right_2)) { if (Map_Level == "Floor1") { gotoAndStop ("Shower"); } else if (Map_Level == "Floor2") { gotoAndStop ("Shower"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Right_3)) { if (Map_Level == "Floor1") { gotoAndStop ("Eat"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Right_4)) { if (Map_Level == "Floor1") { gotoAndStop ("Eat"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Right_5)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Right_6)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Right_7)) { if (Map_Level == "Floor1") { gotoAndStop ("Vacuum"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Door_3)) { gotoAndStop ("Lab_Door"); } else { _root.Map_Main._x = _root.Map_Main._x - MoveLR; } }; var Movement_Up = function () { if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_1)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_2)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_3)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_4)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_5)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_6)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_7)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_8)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_9)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_10)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_11)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_12)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_13)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_14)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_15)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_16)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_17)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_18)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_19)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_20)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_21)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_22)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_23)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_24)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_25)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_26)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_27)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_28)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_29)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Up_30)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_1)) { if (Map_Level == "Floor1") { gotoAndStop ("Sex"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_2)) { if (Map_Level == "Floor1") { gotoAndStop ("Sex"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_3)) { if (Map_Level == "Floor1") { gotoAndStop ("Sex"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_4)) { if (Map_Level == "Floor1") { gotoAndStop ("Shower"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_5)) { if (Map_Level == "Floor1") { gotoAndStop ("Shower"); } else if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_6)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_7)) { if (Map_Level == "Floor2") { gotoAndStop ("Shower"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_8)) { if (Map_Level == "Floor2") { gotoAndStop ("Shower"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_9)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_10)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_11)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_12)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_13)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_14)) { if (Map_Level == "Floor2") { gotoAndStop ("Sex"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Event_Up_15)) { if (Map_Level == "Floor1") { gotoAndStop ("Vacuum"); } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Door_1)) { if (Map_Level == "Floor1") { _root.Map_Main.gotoAndStop("Floor2"); _root.Map_Main._y = -115; _root.Map_Main._x = -75; } else { _root.Map_Main._y = _root.Map_Main._y + MoveY; _root.Map_Main._x = _root.Map_Main._x + MoveX; } } else if (Map_Level == "Floor1") { _root.Map_Main._y = _root.Map_Main._y + MoveY; _root.Map_Main._x = _root.Map_Main._x + MoveX; } else if (Map_Level == "Floor2") { _root.Map_Main._y = _root.Map_Main._y + MoveY2; _root.Map_Main._x = _root.Map_Main._x + MoveX2; } }; var Movement_Down = function () { if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_1)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_2)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_3)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_4)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_5)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_6)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_7)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_8)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_9)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_10)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_11)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_12)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_13)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_14)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_15)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_16)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_17)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_18)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_19)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_20)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_21)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_22)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_23)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_24)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_25)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_26)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_27)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_28)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_29)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Down_30)) { } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Door_1)) { if (Map_Level == "Floor2") { _root.Map_Main.gotoAndStop("Floor1"); _root.Map_Main._y = 335; _root.Map_Main._x = 55; } else { _root.Map_Main._y = _root.Map_Main._y - MoveY; _root.Map_Main._x = _root.Map_Main._x - MoveX; } } else if (_root.Map_Character.Map_Character_Hit.hitTest(_root.Map_Main.Map_Hit_Door_2)) { gotoAndStop ("Out"); } else if (Map_Level == "Floor1") { _root.Map_Main._y = _root.Map_Main._y - MoveY; _root.Map_Main._x = _root.Map_Main._x - MoveX; } else if (Map_Level == "Floor2") { _root.Map_Main._y = _root.Map_Main._y - MoveY2; _root.Map_Main._x = _root.Map_Main._x - MoveX2; } };Frame 2stop(); onEnterFrame = function () { var _local2 = _root.getBytesLoaded() / _root.getBytesTotal(); preloader_mc.value = _local2; if (_local2 == 1) { delete onEnterFrame; gotoAndStop ("StartScreen"); Load_Start(); } };Frame 10stop(); Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("Proluge"); Key.removeListener(listener); } if (Key.getCode() == 52) { gotoAndStop ("How_Too_Play"); Key.removeListener(listener); } }; _root.NewGame.onRelease = function () { gotoAndStop ("Proluge"); }; _root.How_too_play.onRelease = function () { gotoAndStop ("How_Too_Play"); };Frame 19stop(); Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("StartScreen"); Key.removeListener(listener); } }; btn_return.onRelease = function () { gotoAndStop ("StartScreen"); };Frame 31stop(); _root.Button_Yes.onRelease = function () { gotoAndStop ("ProlugeText"); }; _root.Button_No.onRelease = function () { gotoAndStop ("InterFace"); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("ProlugeText"); Key.removeListener(listener); } if (Key.getCode() == 50) { gotoAndStop ("Interface"); Key.removeListener(listener); } };Frame 38stop(); _root.Button_Start.onRelease = function () { gotoAndStop ("InterFace"); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("Interface"); Key.removeListener(listener); } };Frame 48stop(); Time_Check(); Character_Mother_Cloth_Check(); Health_Check(); End_Check(); DayNaming(); Libido_Check(); Clock_Buffer = 0; _root.Take_Control.onRelease = function () { gotoAndStop ("Take_Control"); }; _root.See_Info.onRelease = function () { gotoAndStop ("StatusScreen"); }; _root.Too_Lab.onRelease = function () { gotoAndStop ("Lab"); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("Take_Control"); Key.removeListener(listener); } if (Key.getCode() == 50) { gotoAndStop ("StatusScreen"); Key.removeListener(listener); } if (Key.getCode() == 51) { gotoAndStop ("Lab"); Key.removeListener(listener); } };Frame 56stop(); Time_Check(); Movement(); Libido_Check(); Character_Mother_Cloth_Check(); var Energy_Percent = (Mother_Health / 100); _root.Energy_Bar.value = Energy_Percent; _root.Energy_Bar.onEnterFrame = function () { _root.Energy_Bar._xscale = 100 * Energy_Percent; }; var Libido_Percent = (Mother_Libido / 100); _root.Libido_Bar.value = Libido_Percent; _root.Libido_Bar.onEnterFrame = function () { _root.Libido_Bar._xscale = 100 * Libido_Percent; }; var Control_Percent = (Character_Mother_Control_Points / 200); _root.Control_Bar.value = Control_Percent; _root.Control_Bar.onEnterFrame = function () { _root.Control_Bar._xscale = 100 * Control_Percent; };Frame 64stop(); _root.Return_Out.onRelease = function () { gotoAndStop ("MapMain"); _root.Map_Main._y = -55; _root.Map_Main._x = -94.5; }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("MapMain"); _root.Map_Main._y = -55; _root.Map_Main._x = -94.5; Key.removeListener(listener); } };Frame 69stop(); _root.Return_Lab.onRelease = function () { gotoAndStop ("MapMain"); _root.Map_Main._y = 5; _root.Map_Main._x = -112.5; }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("MapMain"); _root.Map_Main._y = 5; _root.Map_Main._x = -112.5; Key.removeListener(listener); } };Frame 78stop(); _root.Return_Eat.onRelease = function () { gotoAndStop ("MapMain"); _root.Map_Main._y = 125; _root.Map_Main._x = -229; }; _root.Lets_Eat.onRelease = function () { action_eat(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 50) { gotoAndStop ("MapMain"); _root.Map_Main._y = 125; _root.Map_Main._x = -229; Key.removeListener(listener); } if (Key.getCode() == 49) { action_eat(); Key.removeListener(listener); } };Frame 83stop(); _root.Return_Vacuum.onRelease = function () { gotoAndStop ("MapMain"); _root.Map_Main._y = 125; _root.Map_Main._x = 99; }; _root.Use_Vacuum.onRelease = function () { action_vacuum(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 50) { gotoAndStop ("MapMain"); _root.Map_Main._y = 125; _root.Map_Main._x = 99; Key.removeListener(listener); } if (Key.getCode() == 49) { action_vacuum(); Key.removeListener(listener); } };Frame 90stop(); _root.Return_Shower.onRelease = function () { gotoAndStop ("MapMain"); if (Map_Level == "Floor1") { _root.Map_Main._y = 275; _root.Map_Main._x = -89; _root.Map_Main.gotoAndStop("Floor1"); } if (Map_Level == "Floor2") { _root.Map_Main._y = 266; _root.Map_Main._x = 69; _root.Map_Main.gotoAndStop("Floor2"); } }; _root.Take_Shower.onRelease = function () { action_shower(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 50) { gotoAndStop ("MapMain"); if (Map_Level == "Floor1") { _root.Map_Main._y = 275; _root.Map_Main._x = -89; _root.Map_Main.gotoAndStop("Floor1"); } if (Map_Level == "Floor2") { _root.Map_Main._y = 266; _root.Map_Main._x = 69; _root.Map_Main.gotoAndStop("Floor2"); } Key.removeListener(listener); } if (Key.getCode() == 49) { action_shower(); Key.removeListener(listener); } };Frame 97stop(); _root.Use_Bed.onRelease = function () { gotoAndStop ("InterFace"); Clock_Day = Clock_Day + 1; End_Check(); DayNaming(); Clock_Hour = 8; Clock_Min = 0; if (Body_Level == 1) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 10) + 10); Libido_Check(); } if (Body_Level == 2) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 30) + 30); Libido_Check(); } if (Body_Level >= 3) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 50) + 50); Libido_Check(); } Mother_Health = Mother_Health + Math.round((Math.random() * 30) + 70); Health_Check(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("InterFace"); Clock_Day = Clock_Day + 1; End_Check(); DayNaming(); Clock_Hour = 8; Clock_Min = 0; if (Body_Level == 1) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 10) + 10); Libido_Check(); } if (Body_Level == 2) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 30) + 30); Libido_Check(); } if (Body_Level >= 3) { Mother_Libido = Mother_Libido + Math.round((Math.random() * 50) + 50); Libido_Check(); } Mother_Health = Mother_Health + Math.round((Math.random() * 30) + 70); Health_Check(); Key.removeListener(listener); } };Frame 103stop(); Research_Check(); var Body_Level_Txt = ("Body: Level " + _root.Body_Level); var Mind_Level_Txt = ("Mind: Level " + _root.Mind_Level); var Tech_Level_Txt = ("Tech: Level " + _root.Tech_Level); var Research_Level_Txt = ("Research Points available: " + _root.Research_Level); Research_Txt = ""; btn_return.onRelease = function () { gotoAndStop ("InterFace"); }; btn_limited_body._visible = false; btn_limited_mind._visible = false; btn_limited_tech._visible = false; btn_general_body._visible = false; btn_general_mind._visible = false; btn_general_tech._visible = false; btn_extended_body._visible = false; btn_extended_mind._visible = false; btn_extended_tech._visible = false; btn_limited_body2._visible = false; btn_limited_mind2._visible = false; btn_limited_tech2._visible = false; btn_general_body2._visible = false; btn_general_mind2._visible = false; btn_general_tech2._visible = false; btn_extended_body2._visible = false; btn_extended_mind2._visible = false; btn_extended_tech2._visible = false; if (Research_Level >= 1) { if (Body_Level == 0) { btn_limited_body._visible = true; } else { btn_limited_body._visible = false; } btn_limited_body.onRelease = function () { if (Tech_Level >= 1) { if (Body_Level == 0) { Body_Level = 1; Research_Level = Research_Level - 1; Research_Buffer = Research_Buffer + Math.round((Math.random() * 5) + 10); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Body_Level >= 1) { Research_Txt = "I have already resarched that one."; } } else { Research_Txt = "Require Tech Level 1 to build this component."; } }; if (Mind_Level == 0) { btn_limited_mind._visible = true; } else { btn_limited_mind._visible = false; } btn_limited_mind.onRelease = function () { if (Tech_Level >= 1) { if (Mind_Level == 0) { Mind_Level = 1; Research_Level = Research_Level - 1; Research_Buffer = Research_Buffer + Math.round((Math.random() * 5) + 10); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Mind_Level >= 1) { Research_Txt = "I have already resarched that one."; } } else { Research_Txt = "Require Tech Level 1 to build this component."; } }; if (Tech_Level == 0) { btn_limited_tech._visible = true; } else { btn_limited_tech._visible = false; } btn_limited_tech.onRelease = function () { if (Tech_Level == 0) { Tech_Level = 1; Research_Level = Research_Level - 1; Research_Buffer = Research_Buffer + Math.round((Math.random() * 5) + 10); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Tech_Level >= 1) { Research_Txt = "I have already resarched that one."; } }; } if (Research_Level >= 2) { if (Body_Level == 1) { btn_general_body._visible = true; } else { btn_general_body._visible = false; } btn_general_body.onRelease = function () { if (Tech_Level >= 2) { if (Body_Level == 1) { Body_Level = 2; Research_Level = Research_Level - 2; Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 20); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Body_Level >= 2) { Research_Txt = "I have already resarched that one."; } else if (Body_Level == 0) { Research_Txt = "Require Body Level 1 to build this component."; } } else { Research_Txt = "Require Tech Level 2 to build this component."; } }; if (Mind_Level == 1) { btn_general_mind._visible = true; } else { btn_general_mind._visible = false; } btn_general_mind.onRelease = function () { if (Tech_Level >= 2) { if (Mind_Level == 1) { Mind_Level = 2; Research_Level = Research_Level - 2; Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 20); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Mind_Level >= 2) { Research_Txt = "I have already resarched that one."; } else if (Mind_Level == 0) { Research_Txt = "Require Mind Level 1 to build this component."; } } else { Research_Txt = "Require Tech Level 2 to build this component."; } }; if (Tech_Level == 1) { btn_general_tech._visible = true; } else { btn_general_tech._visible = false; } btn_general_tech.onRelease = function () { if (Tech_Level == 1) { Tech_Level = 2; Research_Level = Research_Level - 2; Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 20); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Tech_Level >= 2) { Research_Txt = "I have already resarched that one."; } else if (Tech_Level == 0) { Research_Txt = "Require Tech Level 1 to build this component."; } }; } if (Research_Level >= 3) { if (Body_Level == 2) { btn_extended_body._visible = true; } else { btn_extended_body._visible = false; } btn_extended_body.onRelease = function () { if (Tech_Level >= 3) { if (Body_Level == 2) { Body_Level = 3; Research_Level = Research_Level - 3; Research_Buffer = Research_Buffer + Math.round((Math.random() * 15) + 30); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Body_Level >= 3) { Research_Txt = "I have already resarched that one."; } else if (Body_Level <= 1) { Research_Txt = "Require Body Level 2 to build this component."; } } else { Research_Txt = "Require Tech Level 3 to build this component."; } }; if (Mind_Level == 2) { btn_extended_mind._visible = true; } else { btn_extended_mind._visible = false; } btn_extended_mind.onRelease = function () { if (Tech_Level >= 3) { if (Mind_Level == 2) { Mind_Level = 3; Research_Level = Research_Level - 3; Research_Buffer = Research_Buffer + Math.round((Math.random() * 15) + 30); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Mind_Level >= 3) { Research_Txt = "I have already resarched that one."; } else if (Body_Level <= 1) { Research_Txt = "Require Body Level 2 to build this component."; } } else { Research_Txt = "Require Tech Level 3 to build this component."; } }; if (Tech_Level == 2) { btn_extended_tech._visible = true; } else { btn_extended_tech._visible = false; } btn_extended_tech.onRelease = function () { if (Tech_Level == 2) { Tech_Level = 3; Research_Level = Research_Level - 3; Research_Buffer = Research_Buffer + Math.round((Math.random() * 15) + 30); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); } else if (Tech_Level >= 3) { Research_Txt = "I have already resarched that one."; } else if (Tech_Level <= 1) { Research_Txt = "Require Tech Level 2 to build this component."; } }; } btn_few_minutes.onRelease = function () { Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 10); Research_Min = Research_Min + Research_Buffer; Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); }; btn_some_minutes.onRelease = function () { Research_Buffer = Research_Buffer + Math.round((Math.random() * 20) + 40); Research_Min = Research_Min + Research_Buffer; Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); }; btn_many_minutes.onRelease = function () { Research_Buffer = Research_Buffer + Math.round((Math.random() * 40) + 80); Research_Min = Research_Min + Research_Buffer; Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 10); Research_Min = Research_Min + Research_Buffer; Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } if (Key.getCode() == 50) { Research_Buffer = Research_Buffer + Math.round((Math.random() * 20) + 40); Research_Min = Research_Min + Research_Buffer; Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } if (Key.getCode() == 51) { Research_Buffer = Research_Buffer + Math.round((Math.random() * 40) + 80); Research_Min = Research_Min + Research_Buffer; Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } if (Key.getCode() == 52) { gotoAndStop ("InterFace"); Key.removeListener(listener); } if ((Key.getCode() == 81) && (Research_Level >= 1)) { if (Tech_Level >= 1) { if (Body_Level == 0) { Body_Level = 1; Research_Level = Research_Level - 1; Research_Buffer = Research_Buffer + Math.round((Math.random() * 5) + 10); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Body_Level >= 1) { Research_Txt = "I have already resarched that one."; } } else { Research_Txt = "Require Tech Level 1 to build this component."; } } if ((Key.getCode() == 87) && (Research_Level >= 2)) { if (Tech_Level >= 2) { if (Body_Level == 1) { Body_Level = 2; Research_Level = Research_Level - 2; Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 20); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Body_Level >= 2) { Research_Txt = "I have already resarched that one."; } else if (Body_Level == 0) { Research_Txt = "Require Body Level 1 to build this component."; } } else { Research_Txt = "Require Tech Level 2 to build this component."; } } if ((Key.getCode() == 69) && (Research_Level >= 3)) { if (Tech_Level >= 3) { if (Body_Level == 2) { Body_Level = 3; Research_Level = Research_Level - 3; Research_Buffer = Research_Buffer + Math.round((Math.random() * 15) + 30); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Body_Level >= 3) { Research_Txt = "I have already resarched that one."; } else if (Body_Level <= 1) { Research_Txt = "Require Body Level 2 to build this component."; } } else { Research_Txt = "Require Tech Level 3 to build this component."; } } if ((Key.getCode() == 65) && (Research_Level >= 1)) { if (Tech_Level >= 1) { if (Mind_Level == 0) { Mind_Level = 1; Research_Level = Research_Level - 1; Research_Buffer = Research_Buffer + Math.round((Math.random() * 5) + 10); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Mind_Level >= 1) { Research_Txt = "I have already resarched that one."; } } else { Research_Txt = "Require Tech Level 1 to build this component."; } } if ((Key.getCode() == 83) && (Research_Level >= 2)) { if (Tech_Level >= 2) { if (Mind_Level == 1) { Mind_Level = 2; Research_Level = Research_Level - 2; Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 20); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Mind_Level >= 2) { Research_Txt = "I have already resarched that one."; } else if (Mind_Level == 0) { Research_Txt = "Require Mind Level 1 to build this component."; } } else { Research_Txt = "Require Tech Level 2 to build this component."; } } if ((Key.getCode() == 68) && (Research_Level >= 3)) { if (Tech_Level >= 3) { if (Mind_Level == 2) { Mind_Level = 3; Research_Level = Research_Level - 3; Research_Buffer = Research_Buffer + Math.round((Math.random() * 15) + 30); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Mind_Level >= 3) { Research_Txt = "I have already resarched that one."; } else if (Body_Level <= 1) { Research_Txt = "Require Body Level 2 to build this component."; } } else { Research_Txt = "Require Tech Level 3 to build this component."; } } if ((Key.getCode() == 90) && (Research_Level >= 1)) { gotoAndStop ("InterFace"); Key.removeListener(listener); } if ((Key.getCode() == 88) && (Research_Level >= 2)) { if (Tech_Level == 1) { Tech_Level = 2; Research_Level = Research_Level - 2; Research_Buffer = Research_Buffer + Math.round((Math.random() * 10) + 20); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Tech_Level >= 2) { Research_Txt = "I have already resarched that one."; } else if (Tech_Level == 0) { Research_Txt = "Require Tech Level 1 to build this component."; } } if ((Key.getCode() == 67) && (Research_Level >= 3)) { if (Tech_Level == 2) { Tech_Level = 3; Research_Level = Research_Level - 3; Research_Buffer = Research_Buffer + Math.round((Math.random() * 15) + 30); Clock_Min = Clock_Min + Research_Buffer; Action_Time = Action_Time - Research_Buffer; Time_Check(); Research_Buffer = 0; gotoAndStop ("Interface"); Key.removeListener(listener); } else if (Tech_Level >= 3) { Research_Txt = "I have already resarched that one."; } else if (Tech_Level <= 1) { Research_Txt = "Require Tech Level 2 to build this component."; } } };Frame 108stop(); _root.Return_Status.onRelease = function () { gotoAndStop ("InterFace"); }; _root.Mother_Blowjob.text = "Times cummed in mouth - " + _root.Character_Mother_Blowjob; _root.Mother_Pussy.text = "Times cummed in pussy - " + _root.Character_Mother_Pussy; _root.Mother_Anal.text = "Times cummed in ass - " + _root.Character_Mother_Anal; _root.Mother_Hump.text = "Times failed fucks - " + _root.Character_Mother_Hump; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("InterFace"); Key.removeListener(listener); } };Frame 118stop(); Character_Mother_Control(); Character_Mother_Cloth_Check(); _root.Mother_Sex_Main.Sex_Level_Pussy._visible = true; _root.Mother_Sex_Main.Sex_Level_Anal._visible = true; _root.Mother_Sex_Main.Sex_Level_Blowjob._visible = true; _root.Mother_Sex_Main.Strip_Level_Underwear._visible = true; _root.Mother_Sex_Main.Strip_Level_Topless._visible = true; _root.Mother_Sex_Main.Strip_Level_Nude._visible = true; _root.Mother_Sex_Main.Sex_Return.onRelease = function () { gotoAndStop ("MapMain"); _root.Map_Main._y = 275; _root.Map_Main._x = 237; _root.Map_Level = "Floor1"; _root.Map_Level.gotoAndStop("Floor1"); }; Key.addListener(listener); listener.onKeyUp = function () { if ((Key.getCode() == 49) && (Character_Mother_Control_Level >= 1)) { if (Character_Mother_Cloth_Status == "Underwear") { Mother_Sex_Main.txt_choice = "She is already in her underwear."; } else if (Mind_Level == 0) { Mother_Sex_Main.txt_choice = "Error.\n Mind not able to handle this request yet."; } else { Character_Mother_Cloth_Status = "Underwear"; Character_Mother_Cloth_Check(); Mother_Sex_Main.txt_choice = "Lets see what mother's underwear looks like.\n Not bad at all, the see true add a nice thouch to it.\n Think I'm going too control mother like this."; } } if ((Key.getCode() == 50) && (Character_Mother_Control_Level >= 2)) { if (Character_Mother_Cloth_Status == "Topless") { Mother_Sex_Main.txt_choice = "She is already topless"; } else if (Mind_Level <= 1) { Mother_Sex_Main.txt_choice = "Error.\n Mind not able to handle this request yet."; } else if (Mind_Level >= 2) { Character_Mother_Cloth_Status = "Topless"; Character_Mother_Cloth_Check(); Mother_Sex_Main.txt_choice = "Lets see what mother looks like with only her panties.\n Seeing her stand there in only her panties makes me want her even more.\n Think I'm going too control mother like this."; } } if ((Key.getCode() == 51) && (Character_Mother_Control_Level >= 2)) { if ((Mind_Level <= 1) or (Body_Level == 0)) { Mother_Sex_Main.txt_choice = "Error.\n Mind or Body not able to handle this request yet."; } else if ((Mind_Level >= 2) && (Body_Level >= 1)) { Character_Mother_Blowjob = Character_Mother_Blowjob + 1; Text_Blowjob = 1; Character_Mother_Action_Blowjob(); } Key.removeListener(listener); } if ((Key.getCode() == 52) && (Character_Mother_Control_Level >= 3)) { if (Character_Mother_Cloth_Status == "Nude") { Mother_Sex_Main.txt_choice = "She is already nude"; } else if (Mind_Level <= 2) { Mother_Sex_Main.txt_choice = "Error.\n Mind not able to handle this request yet."; } else if (Mind_Level >= 3) { Character_Mother_Cloth_Status = "Nude"; Character_Mother_Cloth_Check(); Mother_Sex_Main.txt_choice = "Lets see what mother looks like nude.\n Seeing mother stand there naked was almost to much to handle.\n Think I'm going too control mother like this."; } } if ((Key.getCode() == 53) && (Character_Mother_Control_Level >= 3)) { if ((Mind_Level <= 2) or (Body_Level <= 1)) { Mother_Sex_Main.txt_choice = "Error.\n Mind or Body not able to handle this request yet."; } else if ((Mind_Level >= 3) && (Body_Level >= 2)) { if (Mother_Libido >= 35) { Character_Mother_Pussy = Character_Mother_Pussy + 1; } else { Character_Mother_Hump = Character_Mother_Hump + 1; } Text_Sex = 1; Character_Mother_Action_Sex(); } Key.removeListener(listener); } if ((Key.getCode() == 54) && (Character_Mother_Control_Level >= 4)) { if ((Mind_Level <= 2) or (Body_Level <= 2)) { Mother_Sex_Main.txt_choice = "Error.\n Mind or Body not able to handle this request yet."; } else if ((Mind_Level >= 3) && (Body_Level >= 3)) { if (Mother_Libido >= 50) { Character_Mother_Anal = Character_Mother_Anal + 1; } else { Character_Mother_Hump = Character_Mother_Hump + 1; } Text_Sex = 1; Character_Mother_Action_Sex(); } Key.removeListener(listener); } if (Key.getCode() == 55) { gotoAndStop ("MapMain"); _root.Map_Main._y = 275; _root.Map_Main._x = 237; _root.Map_Level = "Floor1"; _root.Map_Level.gotoAndStop("Floor1"); Key.removeListener(listener); } }; if (Character_Mother_Control_Level >= 1) { _root.Mother_Sex_Main.Strip_Level_Underwear._visible = false; _root.Mother_Sex_Main.Strip_Underwear.onRelease = function () { if (Character_Mother_Cloth_Status == "Underwear") { Mother_Sex_Main.txt_choice = "She is already in her underwear."; } else if (Mind_Level == 0) { Mother_Sex_Main.txt_choice = "Error.\n Mind not able to handle this request yet."; } else { Character_Mother_Cloth_Status = "Underwear"; Character_Mother_Cloth_Check(); Mother_Sex_Main.txt_choice = "Lets see what mother's underwear looks like.\n Not bad at all, the see through adds a nice touch to it.\n Think I'm going too control mother like this."; } }; } if (Character_Mother_Control_Level >= 2) { _root.Mother_Sex_Main.Strip_Level_Topless._visible = false; _root.Mother_Sex_Main.Strip_Topless.onRelease = function () { if (Character_Mother_Cloth_Status == "Topless") { Mother_Sex_Main.txt_choice = "She is already topless"; } else if (Mind_Level <= 1) { Mother_Sex_Main.txt_choice = "Error.\n Mind not able to handle this request yet."; } else if (Mind_Level >= 2) { Character_Mother_Cloth_Status = "Topless"; Character_Mother_Cloth_Check(); Mother_Sex_Main.txt_choice = "Lets see what mother looks like with only her panties.\n Seeing her stand there in only her panties makes me want her even more.\n Think I'm going too control mother like this."; } }; _root.Mother_Sex_Main.Sex_Level_Blowjob._visible = false; _root.Mother_Sex_Main.Sex_Blowjob.onRelease = function () { if ((Mind_Level <= 1) or (Body_Level == 0)) { Mother_Sex_Main.txt_choice = "Error.\n Mind or Body not able to handle this request yet."; } else if ((Mind_Level >= 2) && (Body_Level >= 1)) { Character_Mother_Blowjob = Character_Mother_Blowjob + 1; Text_Blowjob = 1; Character_Mother_Action_Blowjob(); } }; } if (Character_Mother_Control_Level >= 3) { _root.Mother_Sex_Main.Strip_Level_Nude._visible = false; _root.Mother_Sex_Main.Strip_Nude.onRelease = function () { if (Character_Mother_Cloth_Status == "Nude") { Mother_Sex_Main.txt_choice = "She is already nude"; } else if (Mind_Level <= 2) { Mother_Sex_Main.txt_choice = "Error.\n Mind not able to handle this request yet."; } else if (Mind_Level >= 3) { Character_Mother_Cloth_Status = "Nude"; Character_Mother_Cloth_Check(); Mother_Sex_Main.txt_choice = "Lets see what mother looks like nude.\n Seeing her stand there naked was almost too much to handle.\n Think I'm going too control mother like this."; } }; _root.Mother_Sex_Main.Sex_Level_Pussy._visible = false; _root.Mother_Sex_Main.Sex_Pussy.onRelease = function () { if ((Mind_Level <= 2) or (Body_Level <= 1)) { Mother_Sex_Main.txt_choice = "Error.\n Mind or Body not able to handle this request yet."; } else if ((Mind_Level >= 3) && (Body_Level >= 2)) { if (Mother_Libido >= 50) { Character_Mother_Pussy = Character_Mother_Pussy + 1; } else { Character_Mother_Hump = Character_Mother_Hump + 1; } Text_Sex = 1; Character_Mother_Action_Sex(); } }; } if (Character_Mother_Control_Level >= 4) { _root.Mother_Sex_Main.Sex_Level_Anal._visible = false; _root.Mother_Sex_Main.Sex_Anal.onRelease = function () { if ((Mind_Level <= 2) or (Body_Level <= 2)) { Mother_Sex_Main.txt_choice = "Error.\n Mind or Body not able to handle this request yet."; } else if ((Mind_Level >= 3) && (Body_Level >= 3)) { if (Mother_Libido >= 50) { Character_Mother_Anal = Character_Mother_Anal + 1; } else { Character_Mother_Hump = Character_Mother_Hump + 1; } Text_Sex = 1; Character_Mother_Action_Sex(); } }; }Frame 122stop(); Action_Error = ""; btn_return.onRelease = function () { gotoAndStop ("InterFace"); }; btn_take_control.onRelease = function () { Action_Time_Check(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { Action_Time_Check(); } if (Key.getCode() == 50) { gotoAndStop ("Interface"); Key.removeListener(listener); } };Frame 133stop(); _root.End_Return.onRelease = function () { gotoAndStop ("StartScreen"); _root.Reset(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("StartScreen"); _root.Reset(); Key.removeListener(listener); } };Frame 138stop(); _root.End_Return.onRelease = function () { gotoAndStop ("StartScreen"); _root.Reset(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("StartScreen"); _root.Reset(); Key.removeListener(listener); } };Frame 146stop(); _root.End_Return.onRelease = function () { gotoAndStop ("StartScreen"); _root.Reset(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { gotoAndStop ("StartScreen"); _root.Reset(); Key.removeListener(listener); } };Symbol 4 MovieClip Frame 1var value = 0; onEnterFrame = function () { bar_mc._xscale = 100 * value; }; onEnterFrame();Symbol 46 MovieClip Frame 1stop();Symbol 46 MovieClip Frame 10stop();Symbol 46 MovieClip Frame 20stop();Symbol 46 MovieClip Frame 30stop();Symbol 58 MovieClip Frame 12if (_parent.Clock_Min >= 59) { _parent.Clock_Min = _parent.Clock_Min - 59; _parent.Clock_Hour = _parent.Clock_Hour + 1; } else { _parent.Clock_Min = _parent.Clock_Min + 1; } if (_parent.Clock_Hour >= 24) { _parent.gotoAndStop("sleep"); } if (_parent.Action_Time <= 0) { _parent.Action_Time = 0; } else { _parent.Action_Time = _parent.Action_Time - 1; }Symbol 89 MovieClip Frame 1stop(); _parent.Map_Level = "Floor1";Symbol 89 MovieClip Frame 10stop(); _parent.Map_Level = "Floor2";Symbol 102 MovieClip Frame 1stop();Symbol 102 MovieClip Frame 10stop();Symbol 102 MovieClip Frame 20stop();Symbol 102 MovieClip Frame 30stop();Symbol 227 MovieClip Frame 1stop(); txt_choice = _root.txt_choose_sex;Symbol 227 MovieClip Frame 11stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 21stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 31stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 41stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 55stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 68stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 81stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 91stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 101stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 110stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 123stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 137stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 150stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 164stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 178stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 192stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 209stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 227stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 245stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 259stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 273stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 287stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 305stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 323stop(); Sex_Continue.onRelease = function () { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Sex = _parent.Text_Sex + 1; _parent.Character_Mother_Action_Sex(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 341stop(); Sex_Continue.onRelease = function () { _parent.Text_Blowjob = _parent.Text_Blowjob + 1; _parent.Character_Mother_Action_Blowjob(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Blowjob = _parent.Text_Blowjob + 1; _parent.Character_Mother_Action_Blowjob(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 349stop(); Sex_Continue.onRelease = function () { _parent.Text_Blowjob = _parent.Text_Blowjob + 1; _parent.Character_Mother_Action_Blowjob(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Blowjob = _parent.Text_Blowjob + 1; _parent.Character_Mother_Action_Blowjob(); Key.removeListener(listener); } };Symbol 227 MovieClip Frame 357stop(); Sex_Continue.onRelease = function () { _parent.Text_Blowjob = _parent.Text_Blowjob + 1; _parent.Character_Mother_Action_Blowjob(); }; Key.addListener(listener); listener.onKeyUp = function () { if (Key.getCode() == 49) { _parent.Text_Blowjob = _parent.Text_Blowjob + 1; _parent.Character_Mother_Action_Blowjob(); Key.removeListener(listener); } };
Library Items
Symbol 1 Graphic | Used by:4 | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:4 |
Symbol 4 MovieClip | Uses:1 3 | Used by:Timeline |
Symbol 5 Font | Used by:6 14 21 23 24 25 28 30 32 33 35 59 60 61 62 63 64 65 110 111 114 115 116 117 118 119 121 123 125 127 129 131 133 135 137 139 141 143 145 147 148 149 150 152 153 154 155 156 166 167 168 169 170 171 173 175 177 179 181 183 185 192 193 197 200 203 208 209 210 211 212 213 214 215 216 217 220 223 226 228 230 231 232 233 236 237 | |
Symbol 6 Text | Uses:5 | Used by:Timeline |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:Timeline |
Symbol 9 Graphic | Used by:12 | |
Symbol 10 Graphic | Used by:11 103 | |
Symbol 11 MovieClip | Uses:10 | Used by:12 |
Symbol 12 MovieClip | Uses:9 11 | Used by:22 29 31 34 120 124 126 128 130 132 134 136 138 140 142 144 146 151 172 174 176 178 180 182 184 186 194 227 229 Timeline |
Symbol 13 Graphic | Used by:Timeline | |
Symbol 14 Text | Uses:5 | Used by:Timeline |
Symbol 15 Font | Used by:16 17 18 19 20 24 25 157 158 159 160 161 162 163 164 165 167 187 188 189 | |
Symbol 16 Text | Uses:15 | Used by:227 Timeline |
Symbol 17 Text | Uses:15 | Used by:227 Timeline |
Symbol 18 Text | Uses:15 | Used by:227 Timeline |
Symbol 19 Text | Uses:15 | Used by:227 Timeline |
Symbol 20 Text | Uses:15 | Used by:Timeline |
Symbol 21 Text | Uses:5 | Used by:22 151 |
Symbol 22 MovieClip | Uses:12 21 | Used by:Timeline |
Symbol 23 Text | Uses:5 | Used by:Timeline |
Symbol 24 Text | Uses:15 5 | Used by:Timeline |
Symbol 25 Text | Uses:15 5 | Used by:Timeline |
Symbol 26 Bitmap | Used by:27 235 | |
Symbol 27 Graphic | Uses:26 | Used by:Timeline |
Symbol 28 Text | Uses:5 | Used by:29 |
Symbol 29 MovieClip | Uses:12 28 | Used by:Timeline |
Symbol 30 Text | Uses:5 | Used by:31 |
Symbol 31 MovieClip | Uses:12 30 | Used by:Timeline |
Symbol 32 Text | Uses:5 | Used by:Timeline |
Symbol 33 Text | Uses:5 | Used by:34 |
Symbol 34 MovieClip | Uses:12 33 | Used by:Timeline |
Symbol 35 Text | Uses:5 | Used by:Timeline |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:227 Timeline |
Symbol 38 Bitmap | Used by:39 98 | |
Symbol 39 Graphic | Uses:38 | Used by:46 |
Symbol 40 Bitmap | Used by:41 99 | |
Symbol 41 Graphic | Uses:40 | Used by:46 |
Symbol 42 Bitmap | Used by:43 100 | |
Symbol 43 Graphic | Uses:42 | Used by:46 |
Symbol 44 Bitmap | Used by:45 101 | |
Symbol 45 Graphic | Uses:44 | Used by:46 |
Symbol 46 MovieClip | Uses:39 41 43 45 | Used by:227 Timeline |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:49 |
Symbol 49 MovieClip | Uses:48 | Used by:Timeline |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:52 |
Symbol 52 MovieClip | Uses:51 | Used by:Timeline |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:55 |
Symbol 55 MovieClip | Uses:54 | Used by:Timeline |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:58 |
Symbol 58 MovieClip | Uses:57 | Used by:Timeline |
Symbol 59 EditableText | Uses:5 | Used by:Timeline |
Symbol 60 EditableText | Uses:5 | Used by:Timeline |
Symbol 61 EditableText | Uses:5 | Used by:Timeline |
Symbol 62 Text | Uses:5 | Used by:Timeline |
Symbol 63 EditableText | Uses:5 | Used by:Timeline |
Symbol 64 EditableText | Uses:5 | Used by:Timeline |
Symbol 65 Text | Uses:5 | Used by:Timeline |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:89 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:70 |
Symbol 70 MovieClip | Uses:69 | Used by:89 |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:89 |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:89 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:89 |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:77 | Used by:89 |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:89 |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:89 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:89 |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:89 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:89 |
Symbol 89 MovieClip | Uses:67 70 72 74 76 78 80 82 84 86 88 | Used by:Timeline |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:94 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:94 |
Symbol 94 MovieClip | Uses:91 93 | Used by:Timeline |
Symbol 95 Bitmap | Used by:97 | |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:95 96 | Used by:Timeline |
Symbol 98 Graphic | Uses:38 | Used by:102 |
Symbol 99 Graphic | Uses:40 | Used by:102 |
Symbol 100 Graphic | Uses:42 | Used by:102 |
Symbol 101 Graphic | Uses:44 | Used by:102 |
Symbol 102 MovieClip | Uses:98 99 100 101 | Used by:103 |
Symbol 103 MovieClip | Uses:10 102 | Used by:Timeline |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:106 |
Symbol 106 MovieClip | Uses:105 | Used by:Timeline |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:109 |
Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
Symbol 110 EditableText | Uses:5 | Used by:Timeline |
Symbol 111 Text | Uses:5 | Used by:Timeline |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:Timeline |
Symbol 114 Text | Uses:5 | Used by:Timeline |
Symbol 115 Text | Uses:5 | Used by:Timeline |
Symbol 116 Text | Uses:5 | Used by:Timeline |
Symbol 117 Text | Uses:5 | Used by:Timeline |
Symbol 118 Text | Uses:5 | Used by:Timeline |
Symbol 119 Text | Uses:5 | Used by:120 |
Symbol 120 MovieClip | Uses:12 119 | Used by:Timeline |
Symbol 121 Text | Uses:5 | Used by:Timeline |
Symbol 122 Graphic | Used by:Timeline | |
Symbol 123 Text | Uses:5 | Used by:124 |
Symbol 124 MovieClip | Uses:12 123 | Used by:Timeline |
Symbol 125 Text | Uses:5 | Used by:126 |
Symbol 126 MovieClip | Uses:12 125 | Used by:Timeline |
Symbol 127 Text | Uses:5 | Used by:128 |
Symbol 128 MovieClip | Uses:12 127 | Used by:Timeline |
Symbol 129 Text | Uses:5 | Used by:130 |
Symbol 130 MovieClip | Uses:12 129 | Used by:Timeline |
Symbol 131 Text | Uses:5 | Used by:132 |
Symbol 132 MovieClip | Uses:12 131 | Used by:Timeline |
Symbol 133 Text | Uses:5 | Used by:134 |
Symbol 134 MovieClip | Uses:12 133 | Used by:Timeline |
Symbol 135 Text | Uses:5 | Used by:136 |
Symbol 136 MovieClip | Uses:12 135 | Used by:Timeline |
Symbol 137 Text | Uses:5 | Used by:138 |
Symbol 138 MovieClip | Uses:12 137 | Used by:Timeline |
Symbol 139 Text | Uses:5 | Used by:140 |
Symbol 140 MovieClip | Uses:12 139 | Used by:Timeline |
Symbol 141 Text | Uses:5 | Used by:142 |
Symbol 142 MovieClip | Uses:12 141 | Used by:Timeline |
Symbol 143 Text | Uses:5 | Used by:144 |
Symbol 144 MovieClip | Uses:12 143 | Used by:Timeline |
Symbol 145 Text | Uses:5 | Used by:146 |
Symbol 146 MovieClip | Uses:12 145 | Used by:Timeline |
Symbol 147 EditableText | Uses:5 | Used by:Timeline |
Symbol 148 EditableText | Uses:5 | Used by:Timeline |
Symbol 149 EditableText | Uses:5 | Used by:Timeline |
Symbol 150 EditableText | Uses:5 | Used by:Timeline |
Symbol 151 MovieClip | Uses:12 21 | Used by:Timeline |
Symbol 152 Text | Uses:5 | Used by:Timeline |
Symbol 153 EditableText | Uses:5 | Used by:Timeline |
Symbol 154 Text | Uses:5 | Used by:Timeline |
Symbol 155 Text | Uses:5 | Used by:Timeline |
Symbol 156 Text | Uses:5 | Used by:Timeline |
Symbol 157 Text | Uses:15 | Used by:Timeline |
Symbol 158 Text | Uses:15 | Used by:Timeline |
Symbol 159 Text | Uses:15 | Used by:Timeline |
Symbol 160 Text | Uses:15 | Used by:Timeline |
Symbol 161 Text | Uses:15 | Used by:Timeline |
Symbol 162 Text | Uses:15 | Used by:Timeline |
Symbol 163 Text | Uses:15 | Used by:Timeline |
Symbol 164 Text | Uses:15 | Used by:Timeline |
Symbol 165 Text | Uses:15 | Used by:Timeline |
Symbol 166 EditableText | Uses:5 | Used by:Timeline |
Symbol 167 EditableText | Uses:5 15 | Used by:Timeline |
Symbol 168 EditableText | Uses:5 | Used by:Timeline |
Symbol 169 EditableText | Uses:5 | Used by:Timeline |
Symbol 170 EditableText | Uses:5 | Used by:227 |
Symbol 171 Text | Uses:5 | Used by:172 |
Symbol 172 MovieClip | Uses:12 171 | Used by:227 |
Symbol 173 Text | Uses:5 | Used by:174 |
Symbol 174 MovieClip | Uses:12 173 | Used by:227 |
Symbol 175 Text | Uses:5 | Used by:176 |
Symbol 176 MovieClip | Uses:12 175 | Used by:227 |
Symbol 177 Text | Uses:5 | Used by:178 |
Symbol 178 MovieClip | Uses:12 177 | Used by:227 |
Symbol 179 Text | Uses:5 | Used by:180 |
Symbol 180 MovieClip | Uses:12 179 | Used by:227 |
Symbol 181 Text | Uses:5 | Used by:182 |
Symbol 182 MovieClip | Uses:12 181 | Used by:227 |
Symbol 183 Text | Uses:5 | Used by:184 |
Symbol 184 MovieClip | Uses:12 183 | Used by:227 |
Symbol 185 Text | Uses:5 | Used by:186 |
Symbol 186 MovieClip | Uses:12 185 | Used by:227 |
Symbol 187 Text | Uses:15 | Used by:227 |
Symbol 188 Text | Uses:15 | Used by:227 |
Symbol 189 Text | Uses:15 | Used by:227 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:227 |
Symbol 192 Text | Uses:5 | Used by:227 |
Symbol 193 Text | Uses:5 | Used by:194 |
Symbol 194 MovieClip | Uses:12 193 | Used by:227 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:227 |
Symbol 197 Text | Uses:5 | Used by:227 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:227 |
Symbol 200 Text | Uses:5 | Used by:227 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:227 |
Symbol 203 Text | Uses:5 | Used by:227 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:227 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:227 |
Symbol 208 Text | Uses:5 | Used by:227 |
Symbol 209 Text | Uses:5 | Used by:227 |
Symbol 210 Text | Uses:5 | Used by:227 |
Symbol 211 Text | Uses:5 | Used by:227 |
Symbol 212 Text | Uses:5 | Used by:227 |
Symbol 213 Text | Uses:5 | Used by:227 |
Symbol 214 Text | Uses:5 | Used by:227 |
Symbol 215 Text | Uses:5 | Used by:227 |
Symbol 216 Text | Uses:5 | Used by:227 |
Symbol 217 Text | Uses:5 | Used by:227 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:227 |
Symbol 220 Text | Uses:5 | Used by:227 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:227 |
Symbol 223 Text | Uses:5 | Used by:227 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:227 |
Symbol 226 Text | Uses:5 | Used by:227 |
Symbol 227 MovieClip | Uses:37 46 12 170 172 174 176 178 180 182 184 186 16 17 18 19 187 188 189 191 192 194 196 197 199 200 202 203 205 207 208 209 210 211 212 213 214 215 216 217 219 220 222 223 225 226 | Used by:Timeline |
Symbol 228 Text | Uses:5 | Used by:229 |
Symbol 229 MovieClip | Uses:12 228 | Used by:Timeline |
Symbol 230 Text | Uses:5 | Used by:Timeline |
Symbol 231 EditableText | Uses:5 | Used by:Timeline |
Symbol 232 EditableText | Uses:5 | Used by:Timeline |
Symbol 233 Text | Uses:5 | Used by:Timeline |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 26 | Used by:Timeline |
Symbol 236 Text | Uses:5 | Used by:Timeline |
Symbol 237 Text | Uses:5 | Used by:Timeline |
Instance Names
"PreLoader" | Frame 2 | Symbol 4 MovieClip |
"How_too_play" | Frame 10 | Symbol 12 MovieClip |
"NewGame" | Frame 10 | Symbol 12 MovieClip |
"LoadGame" | Frame 10 | Symbol 12 MovieClip |
"CG_Gallery" | Frame 10 | Symbol 12 MovieClip |
"btn_return" | Frame 19 | Symbol 22 MovieClip |
"Button_Yes" | Frame 31 | Symbol 29 MovieClip |
"Button_No" | Frame 31 | Symbol 31 MovieClip |
"Button_Start" | Frame 38 | Symbol 34 MovieClip |
"Mother_Pic_Big" | Frame 48 | Symbol 46 MovieClip |
"Take_Control" | Frame 48 | Symbol 49 MovieClip |
"See_Info" | Frame 48 | Symbol 52 MovieClip |
"Too_Lab" | Frame 48 | Symbol 55 MovieClip |
"Clock_Main" | Frame 48 | Symbol 58 MovieClip |
"Clock_Hour" | Frame 48 | Symbol 60 EditableText |
"Clock_Min" | Frame 48 | Symbol 61 EditableText |
"Clock_Month" | Frame 48 | Symbol 63 EditableText |
"Clock_Day" | Frame 48 | Symbol 64 EditableText |
"Map_Main" | Frame 56 | Symbol 89 MovieClip |
"Map_Character" | Frame 56 | Symbol 94 MovieClip |
"Mother_Pic_Small" | Frame 56 | Symbol 103 MovieClip |
"Energy_Bar" | Frame 56 | Symbol 106 MovieClip |
"Libido_Bar" | Frame 56 | Symbol 106 MovieClip |
"Control_Bar" | Frame 56 | Symbol 106 MovieClip |
"Map_Arrow_Right" | Frame 56 | Symbol 109 MovieClip |
"Map_Arrow_Left" | Frame 56 | Symbol 109 MovieClip |
"Map_Arrow_Up" | Frame 56 | Symbol 109 MovieClip |
"Map_Arrow_Down" | Frame 56 | Symbol 109 MovieClip |
"Return_Out" | Frame 64 | Symbol 22 MovieClip |
"Return_Lab" | Frame 69 | Symbol 22 MovieClip |
"Return_Eat" | Frame 78 | Symbol 22 MovieClip |
"Lets_Eat" | Frame 78 | Symbol 12 MovieClip |
"Return_Vacuum" | Frame 83 | Symbol 22 MovieClip |
"Use_Vacuum" | Frame 83 | Symbol 12 MovieClip |
"Return_Shower" | Frame 90 | Symbol 22 MovieClip |
"Take_Shower" | Frame 90 | Symbol 12 MovieClip |
"Use_Bed" | Frame 97 | Symbol 120 MovieClip |
"btn_extended_body" | Frame 103 | Symbol 124 MovieClip |
"btn_general_body" | Frame 103 | Symbol 126 MovieClip |
"btn_limited_body" | Frame 103 | Symbol 128 MovieClip |
"btn_extended_mind" | Frame 103 | Symbol 130 MovieClip |
"btn_general_mind" | Frame 103 | Symbol 132 MovieClip |
"btn_limited_mind" | Frame 103 | Symbol 134 MovieClip |
"btn_limited_tech" | Frame 103 | Symbol 136 MovieClip |
"btn_general_tech" | Frame 103 | Symbol 138 MovieClip |
"btn_extended_tech" | Frame 103 | Symbol 140 MovieClip |
"btn_many_minutes" | Frame 103 | Symbol 142 MovieClip |
"btn_some_minutes" | Frame 103 | Symbol 144 MovieClip |
"btn_few_minutes" | Frame 103 | Symbol 146 MovieClip |
"btn_return" | Frame 103 | Symbol 151 MovieClip |
"Return_Status" | Frame 108 | Symbol 22 MovieClip |
"Mother_Hump" | Frame 108 | Symbol 166 EditableText |
"Mother_Blowjob" | Frame 108 | Symbol 167 EditableText |
"Mother_Anal" | Frame 108 | Symbol 168 EditableText |
"Mother_Pussy" | Frame 108 | Symbol 169 EditableText |
"Mother_Sex_Main" | Frame 118 | Symbol 227 MovieClip |
"Mother_Pic_Big" | Frame 122 | Symbol 46 MovieClip |
"btn_return" | Frame 122 | Symbol 151 MovieClip |
"btn_take_control" | Frame 122 | Symbol 229 MovieClip |
"End_Return" | Frame 133 | Symbol 22 MovieClip |
"bar_mc" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"Map_Hit_Right_1" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Down_6" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Left_18" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Down_5" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_4" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_3" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_2" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_1" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_18" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_17" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_16" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_15" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_14" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_13" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_12" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_11" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_10" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_9" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_24" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_23" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_22" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_21" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_25" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_20" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_19" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_8" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Down_7" | Symbol 89 MovieClip Frame 1 | Symbol 74 MovieClip |
"Map_Hit_Up_6" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_7" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_5" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_4" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_3" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_2" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_1" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_9" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_10" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_11" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Event_Up_15" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_15" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_16" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_17" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_18" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_19" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_8" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_12" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_13" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Up_20" | Symbol 89 MovieClip Frame 1 | Symbol 78 MovieClip |
"Map_Hit_Door_1" | Symbol 89 MovieClip Frame 1 | Symbol 80 MovieClip |
"Map_Hit_Right_14" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Door_3" | Symbol 89 MovieClip Frame 1 | Symbol 82 MovieClip |
"Map_Hit_Door_2" | Symbol 89 MovieClip Frame 1 | Symbol 80 MovieClip |
"Map_Hit_Left_17" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Event_Left_1" | Symbol 89 MovieClip Frame 1 | Symbol 84 MovieClip |
"Map_Hit_Event_Left_2" | Symbol 89 MovieClip Frame 1 | Symbol 84 MovieClip |
"Map_Hit_Left_16" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_15" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_19" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_20" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_21" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_22" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_23" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_10" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_8" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_7" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_9" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_4" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_2" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_1" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_3" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_12" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_6" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_5" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_11" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_14" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Left_13" | Symbol 89 MovieClip Frame 1 | Symbol 76 MovieClip |
"Map_Hit_Event_Up_3" | Symbol 89 MovieClip Frame 1 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_2" | Symbol 89 MovieClip Frame 1 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_1" | Symbol 89 MovieClip Frame 1 | Symbol 86 MovieClip |
"Map_Hit_Right_13" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_12" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_15" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_16" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_11" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_10" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_17" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_9" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_8" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_19" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_20" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Event_Right_7" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_2" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_3" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_7" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_6" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_5" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Right_4" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
"Map_Hit_Event_Up_5" | Symbol 89 MovieClip Frame 1 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_4" | Symbol 89 MovieClip Frame 1 | Symbol 86 MovieClip |
"Map_Hit_Event_Right_1" | Symbol 89 MovieClip Frame 1 | Symbol 84 MovieClip |
"Map_Hit_Event_Right_2" | Symbol 89 MovieClip Frame 1 | Symbol 84 MovieClip |
"Map_Hit_Event_Right_3" | Symbol 89 MovieClip Frame 1 | Symbol 84 MovieClip |
"Map_Hit_Event_Right_4" | Symbol 89 MovieClip Frame 1 | Symbol 84 MovieClip |
"Map_Hit_Right_19" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Down_6" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Left_6" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Right_7" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Down_5" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_4" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_3" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_2" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_1" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_25" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_26" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_27" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_28" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_29" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_30" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_14" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_13" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_12" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_11" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_19" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_20" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_21" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_22" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_23" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_10" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_24" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_7" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Up_7" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_9" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_4" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_3" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_2" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_1" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_15" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_16" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_17" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_6" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_14" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_10" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Door_1" | Symbol 89 MovieClip Frame 10 | Symbol 80 MovieClip |
"Map_Hit_Left_5" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_2" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_1" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_9" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_11" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_16" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_17" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_18" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_23" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_22" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_20" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_21" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_19" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_12" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_14" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_15" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_13" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_4" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_3" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Right_6" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_8" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_2" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_5" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_4" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_3" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_10" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_12" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_21" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_22" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_20" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_18" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_15" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_16" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_13" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Right_14" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Up_12" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_11" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Up_13" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Down_16" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_15" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Right_9" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Up_8" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Left_10" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Left_8" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Up_5" | Symbol 89 MovieClip Frame 10 | Symbol 78 MovieClip |
"Map_Hit_Left_7" | Symbol 89 MovieClip Frame 10 | Symbol 76 MovieClip |
"Map_Hit_Down_9" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Down_8" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Hit_Right_17" | Symbol 89 MovieClip Frame 10 | Symbol 72 MovieClip |
"Map_Hit_Event_Left_3" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Left_4" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Up_6" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_5" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_4" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Left_1" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Left_2" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Up_3" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_2" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_1" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Right_5" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Right_6" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Up_14" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_13" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_12" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Right_3" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Right_4" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Up_11" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_10" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_9" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Right_1" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Right_2" | Symbol 89 MovieClip Frame 10 | Symbol 84 MovieClip |
"Map_Hit_Event_Up_8" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Event_Up_7" | Symbol 89 MovieClip Frame 10 | Symbol 86 MovieClip |
"Map_Hit_Down_17" | Symbol 89 MovieClip Frame 10 | Symbol 74 MovieClip |
"Map_Character_Hit" | Symbol 94 MovieClip Frame 1 | Symbol 93 MovieClip |
"Mother_Small_BG" | Symbol 103 MovieClip Frame 1 | Symbol 102 MovieClip |
"Mother_Pic_Big" | Symbol 227 MovieClip Frame 1 | Symbol 46 MovieClip |
"Sex_Pussy" | Symbol 227 MovieClip Frame 1 | Symbol 172 MovieClip |
"Sex_Anal" | Symbol 227 MovieClip Frame 1 | Symbol 174 MovieClip |
"Sex_Return" | Symbol 227 MovieClip Frame 1 | Symbol 176 MovieClip |
"Sex_Level_Pussy" | Symbol 227 MovieClip Frame 1 | Symbol 178 MovieClip |
"Sex_Level_Anal" | Symbol 227 MovieClip Frame 1 | Symbol 178 MovieClip |
"Strip_Level_Topless" | Symbol 227 MovieClip Frame 1 | Symbol 178 MovieClip |
"Strip_Level_Nude" | Symbol 227 MovieClip Frame 1 | Symbol 178 MovieClip |
"Strip_Level_Underwear" | Symbol 227 MovieClip Frame 1 | Symbol 178 MovieClip |
"Strip_Underwear" | Symbol 227 MovieClip Frame 1 | Symbol 180 MovieClip |
"Strip_Topless" | Symbol 227 MovieClip Frame 1 | Symbol 182 MovieClip |
"Strip_Nude" | Symbol 227 MovieClip Frame 1 | Symbol 184 MovieClip |
"Sex_Level_Blowjob" | Symbol 227 MovieClip Frame 1 | Symbol 178 MovieClip |
"Sex_Blowjob" | Symbol 227 MovieClip Frame 1 | Symbol 186 MovieClip |
"Sex_Continue" | Symbol 227 MovieClip Frame 11 | Symbol 194 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ScriptLimits (65) | Timeline Frame 1 | MaxRecursionDepth: 256, ScriptTimeout: 30 seconds |
Labels
"Preloader" | Frame 2 |
"StartScreen" | Frame 10 |
"How_Too_Play" | Frame 19 |
"Proluge" | Frame 31 |
"ProlugeText" | Frame 38 |
"InterFace" | Frame 48 |
"MapMain" | Frame 56 |
"Out" | Frame 64 |
"Lab_Door" | Frame 69 |
"Eat" | Frame 78 |
"Vacuum" | Frame 83 |
"Shower" | Frame 90 |
"Sleep" | Frame 97 |
"Lab" | Frame 103 |
"StatusScreen" | Frame 108 |
"Sex" | Frame 118 |
"Take_Control" | Frame 122 |
"End" | Frame 133 |
"EndGood" | Frame 138 |
"End_Hospital" | Frame 146 |
"Clothed" | Symbol 46 MovieClip Frame 1 |
"Underwear" | Symbol 46 MovieClip Frame 10 |
"Topless" | Symbol 46 MovieClip Frame 20 |
"Nude" | Symbol 46 MovieClip Frame 30 |
"Floor1" | Symbol 89 MovieClip Frame 1 |
"Floor2" | Symbol 89 MovieClip Frame 10 |
"Clothed" | Symbol 102 MovieClip Frame 1 |
"Underwear" | Symbol 102 MovieClip Frame 10 |
"Topless" | Symbol 102 MovieClip Frame 20 |
"Nude" | Symbol 102 MovieClip Frame 30 |
"Choose_Sex" | Symbol 227 MovieClip Frame 1 |
"Wet_Nude1" | Symbol 227 MovieClip Frame 11 |
"Wet_Nude2" | Symbol 227 MovieClip Frame 21 |
"Wet_Nude3" | Symbol 227 MovieClip Frame 31 |
"Wet_Underwear1" | Symbol 227 MovieClip Frame 41 |
"Wet_Underwear2" | Symbol 227 MovieClip Frame 55 |
"Wet_Underwear3" | Symbol 227 MovieClip Frame 68 |
"Dry_Nude1" | Symbol 227 MovieClip Frame 81 |
"Dry_Nude2" | Symbol 227 MovieClip Frame 91 |
"Dry_Nude3" | Symbol 227 MovieClip Frame 101 |
"Dry_Underwear1" | Symbol 227 MovieClip Frame 110 |
"Dry_Underwear2" | Symbol 227 MovieClip Frame 123 |
"Dry_Underwear3" | Symbol 227 MovieClip Frame 137 |
"Virgin_Dry_Nude1" | Symbol 227 MovieClip Frame 150 |
"Virgin_Dry_Nude2" | Symbol 227 MovieClip Frame 164 |
"Virgin_Dry_Nude3" | Symbol 227 MovieClip Frame 178 |
"Virgin_Dry_Underwear1" | Symbol 227 MovieClip Frame 192 |
"Virgin_Dry_Underwear2" | Symbol 227 MovieClip Frame 209 |
"Virgin_Dry_Underwear3" | Symbol 227 MovieClip Frame 227 |
"Virgin_Wet_Nude1" | Symbol 227 MovieClip Frame 245 |
"Virgin_Wet_Nude2" | Symbol 227 MovieClip Frame 259 |
"Virgin_Wet_Nude3" | Symbol 227 MovieClip Frame 273 |
"Virgin_Wet_Underwear1" | Symbol 227 MovieClip Frame 287 |
"Virgin_Wet_Underwear2" | Symbol 227 MovieClip Frame 305 |
"Virgin_Wet_Underwear3" | Symbol 227 MovieClip Frame 323 |
"Blowjob1" | Symbol 227 MovieClip Frame 341 |
"Blowjob2" | Symbol 227 MovieClip Frame 349 |
"Blowjob3" | Symbol 227 MovieClip Frame 357 |
Dynamic Text Variables
Clock_DayName | Symbol 59 EditableText | "<p align="center"><font face="Times New Roman" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Friday</font></p>" |
Clock_Hour | Symbol 60 EditableText | "<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">10</font></p>" |
Clock_Min | Symbol 61 EditableText | "<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">20</font></p>" |
Clock_Month | Symbol 63 EditableText | "<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">4</font></p>" |
Clock_Day | Symbol 64 EditableText | "<p align="right"><font face="Times New Roman" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">6</font></p>" |
Mother_Level | Symbol 110 EditableText | "<p align="center"></p>" |
Body_Level_Txt | Symbol 147 EditableText | "<p align="left"></p>" |
Mind_Level_Txt | Symbol 148 EditableText | "<p align="left"></p>" |
Tech_Level_Txt | Symbol 149 EditableText | "<p align="left"></p>" |
Research_Txt | Symbol 150 EditableText | "<p align="center"></p>" |
Research_Level_Txt | Symbol 153 EditableText | "<p align="left"></p>" |
txt_choice | Symbol 170 EditableText | "<p align="center"></p>" |
Mother_Level | Symbol 231 EditableText | "<p align="center"></p>" |
Action_Error | Symbol 232 EditableText | "<p align="center"></p>" |
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