STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #88369 |
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うん、いらない |
Change:4 BET:7 |
COIN: BET : |
Thank You |
COIN: |
COIN: |
COIN: |
SE :ザ・マッチメイカァズ Tam Music Factory BGM :oo39.com 製作 :名前ないっす(-∀-) |
・イカサマなし、1~7ベットの4人対戦型ポーカーです。 ・手札やボタンやジエンをクリックでゲームが進行します。 ・レイズ2は一度に2枚レイズします。 ・誰かのコインが6枚以下になったらゲーム終了です。 ・手役が同じ場合は、数字の大小で勝負します。 数字も同じ場合は同カードのスートで勝負します。 ジョーカーがあると同じ手役同士では最弱になります。 ・『カード交換時』にたまに手役が顔に出てしまう事があります。 ギコの顔が(,゚Д゚,)→(,-д-#)こうなったらギコは悪手です。 ・同じくしぃの顔が(*゚‐゚,)→(*^ー゚*)こうなったら良い手です。 ・モララーやモナーは手役が顔に出ません。 |
ActionScript [AS1/AS2]
Frame 3mp3Card = new Sound(); mp3Card.attachsound("MP_Card"); mp3Raise2 = new Sound(); mp3Raise2.attachsound("MP_Raise2"); mp3Raise = new Sound(); mp3Raise.attachsound("MP_Raise"); mp3Call = new Sound(); mp3Call.attachsound("MP_Call"); mp3Drop = new Sound(); mp3Drop.attachsound("MP_Drop"); mp3BGM = new Sound(); Stage.showMenu = false; _quality = "high"; Card = new Array(); HoldE = new Array(); HoldCnt = new Array(); CardE = new Array(); i = 0; for ( ; 3 >= i ; i++) { CardE[i] = new Array(); } YakuE = new Array(); CoinE = new Array(); BetE = new Array(); DropE = new Array(); CX = 6; CY = 212; CW = 63; YakuNm = new Array(); YakuNm = ["\u30CE\u30FC\u30DA\u30A2", "\u30EF\u30F3\u30DA\u30A2", "\u30C4\u30FC\u30DA\u30A2", "\u30B9\u30EA\u30FC\u30AB\u30FC\u30C9", "\u30B9\u30C8\u30EC\u30FC\u30C8", "\u30D5\u30E9\u30C3\u30B7\u30E5", "\u30D5\u30EB\u30CF\u30A6\u30B9", "\u30D5\u30A9\u30FC\u30AB\u30FC\u30C9", "\u30D0\u30B0\u3067\u3059\u3088", "\uFF7D\uFF84\uFF9A\uFF70\uFF84\uFF8C\uFF97\uFF6F\uFF7C\uFF6D!", "\u30D5\u30A1\u30A4\u30D6\u30AB\u30FC\u30C9", "\uFF9B\uFF72\uFF94\uFF99\uFF8C\uFF97\uFF6F\uFF7C\uFF6D!!"]; MSGE = new Array(); MSGE[0] = new Array(); MSGE[0] = ["\u304C\u3093\u3070\u308B\u30E2\u30CA", "\u679A\u4EA4\u63DB\u3059\u308B\u30E2\u30CA", "\u3044\u3089\u306A\u3044\u30E2\u30CA", "\u30B3\u30FC\u30EB\u30E2\u30CA", "\u30EC\u30A4\u30BA\u3059\u308B\u30E2\u30CA", "\u304B\u304B\u3063\u3066\u3053\u3044\uFF01", "\u30C9\u30ED\u30C3\u30D7\u30E2\u30CA\u2026"]; MSGE[1] = new Array(); MSGE[1] = ["\u3088\u308D\u3057\u304F\u306D", "\u679A\u3061\u3087\u3046\u3060\u3044", "\u3046\u3093\u3001\u3044\u3089\u306A\u3044", "\u305D\u306E\u307E\u307E\u3067", "\u30EC\u30A4\u30BA\u3057\u3088\u3063\u3068", "\u3088\u3057\u3001\u52DD\u8CA0\uFF01", "\u2026\u964D\u308A\u307E\u3059"]; MSGE[2] = new Array(); MSGE[2] = ["\u59CB\u3081\u3088\u3046\u304B", "\u679A\u30C1\u30A7\u30F3\u30B8\u3060", "\u3053\u306E\u307E\u307E\u3067\u3044\u3044", "\u30B3\u30FC\u30EB", "\u30EC\u30A4\u30BA", "\uFF12\u679A\u30EC\u30A4\u30BA\u3060", "\u30C9\u30ED\u30C3\u30D7\u2026"]; MSGE[3] = new Array(); MSGE[3] = ["\u8CA0\u3051\u306D\u3047\u305E\uFF7A\uFF9E\uFF99\uFF67!", "\u679A\u304F\u308C", "\u3044\u3089\u3093", "\u53D7\u3051\u3066\u7ACB\u3064\u305C", "\u30EC\u30A4\u30BA\u3060\uFF7A\uFF9E\uFF99\uFF67\uFF01", "\u52DD\u8CA0\u3060\uFF7A\uFF9E\uFF99\uFF67!!", "\u3084\u3063\u3066\u3089\u3093\u306D\u3047\u2026"]; CharNm = new Array(); CharNm = ["You", "Sii", "Morara", "Giko"]; RaiseAvg = new Array(); RaiseAvg = [0, 70, 80, 90]; ChangeType = new Array(); ChangeType = [0, 1, 2, 1]; RaiseMAX = new Array(); RaiseMAX[1] = new Array(); RaiseMAX[1] = [1, 1, 1, 3, 4, 5, 6, 7, 7, 7, 7, 7]; RaiseMAX[2] = new Array(); RaiseMAX[2] = [1, 1, 2, 4, 5, 6, 7, 7, 7, 7, 7, 7]; RaiseMAX[3] = new Array(); RaiseMAX[3] = [1, 1, 2, 5, 7, 7, 7, 7, 7, 7, 7, 7]; CallMAX = new Array(); CallMAX[1] = new Array(); CallMAX[1] = [1, 2, 3, 6, 7, 7, 7, 7, 7, 7, 7, 7]; CallMAX[2] = new Array(); CallMAX[2] = [1, 2, 4, 6, 7, 7, 7, 7, 7, 7, 7, 7]; CallMAX[3] = new Array(); CallMAX[3] = [1, 3, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7];Frame 4_root.attachMovie("SP_Fade", "MC_Fade", 10);Frame 36stop();Frame 38_root.attachMovie("SP_Fade", "MC_Fade", 10);Frame 70stop();Frame 72_root.attachMovie("SP_Fade", "MC_Fade", 11);Frame 103CoinE = [20, 20, 20, 20]; Round = 0; Turn = 3; Father = 3; WinCnt = 0; LoseCnt = 0; DropCnt = 0; BestHand = 0;Frame 104i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._visible = false; }Frame 135Round++; Father++; if (3 < Father) { Father = 0; } Turn = Father; Raiser = Father; Rate = 1; BetE = [1, 1, 1, 1]; CoinE[0]--; CoinE[1]--; CoinE[2]--; CoinE[3]--; DropE = [false, false, false, false]; HoldCnt = [0, 0, 0, 0]; if (((Round - 1) % 4) == 0) { if ((int((Round - 1) / 4) % 3) == 1) { mp3BGM.stop(); mp3BGM.attachsound("MP_BGM1"); mp3BGM.start(0, 200); } else if ((int((Round - 1) / 4) % 3) == 2) { mp3BGM.stop(); mp3BGM.attachsound("MP_BGM2"); mp3BGM.start(0, 200); } else { mp3BGM.stop(); mp3BGM.attachsound("MP_BGM3"); mp3BGM.start(0, 200); } int((Round - 1) / 4) % 3; }Frame 146TXT_COIN = (("COIN:" + CoinE[0]) + "\nBET :") + BETE[0]; TXT_COINE1 = "COIN:" + CoinE[1]; TXT_COINE2 = "COIN:" + CoinE[2]; TXT_COINE3 = "COIN:" + CoinE[3]; i = 1; for ( ; 3 >= i ; i++) { eval ("_root.In_E" + i).gotoandplay("Normal"); eval ("_root.In_DCard" + i).gotoandplay("Change0"); eval ("_root.In_O_Card" + i).gotoandplay("Clear"); eval ("_root.In_Coin" + i).gotoandplay("Coin1"); } In_Mona.gotoandplay("Normal"); i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._visible = false; }Frame 147In_Jien.gotoandplay("MSG"); In_Jien.TXT_JIEN = "Round " + Round;Frame 148Card = ["14a", "02a", "03a", "04a", "05a", "06a", "07a", "08a", "09a", "10a", "11a", "12a", "13a", "14b", "02b", "03b", "04b", "05b", "06b", "07b", "08b", "09b", "10b", "11b", "12b", "13b", "14c", "02c", "03c", "04c", "05c", "06c", "07c", "08c", "09c", "10c", "11c", "12c", "13c", "14d", "02d", "03d", "04d", "05d", "06d", "07d", "08d", "09d", "10d", "11d", "12d", "13d", "jjj"]; i = 0; for ( ; 52 >= i ; i++) { K = Card[i]; J = int(Math.random() * 53); Card[i] = Card[J]; Card[J] = K; }Frame 149i = 0;Frame 150mp3Card.start(0); CardE[0][i] = Card.pop(); eval ("_root.In_Card" + i).Gotoandstop(CardE[0][i]); eval ("_root.In_Card" + i)._xscale = 20; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 24; eval ("_root.In_Card" + i)._visible = true;Frame 151eval ("_root.In_Card" + i)._xscale = 60; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 12;Frame 152eval ("_root.In_Card" + i)._xscale = 100; eval ("_root.In_Card" + i)._x = CX + (CW * i); i++;Frame 154if (4 >= i) { _root.gotoandplay("CardDealLoop"); }Frame 163i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 60; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 12; }Frame 164i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 20; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 24; }Frame 165mp3Card.start(0); CardE[0].sort(); i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i).Gotoandstop(CardE[0][i]); eval ("_root.In_Card" + i)._xscale = 20; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 24; }Frame 166i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 60; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 12; }Frame 167i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 100; eval ("_root.In_Card" + i)._x = CX + (CW * i); }Frame 168i = 1; for ( ; 3 >= i ; i++) { j = 0; for ( ; 4 >= j ; j++) { CardE[i][j] = Card.pop(); } CardE[i].sort(); }Frame 169i = 1; for ( ; 3 >= i ; i++) { eval ("_root.In_E" + i).gotoandplay("Card"); }Frame 170In_Jien.gotoandplay("Out");Frame 181if (Turn == 0) { gotoandplay("PlayerTurn"); }Frame 182HoldE = [false, false, false, false, false]; K = 0; L = 0; if (CardE[Turn][4] != "jjj") { i = 0; for ( ; 4 >= i ; i++) { j = 0; for ( ; 4 >= j ; j++) { if (CardE[Turn][i].substr(0, 2) == CardE[Turn][j].substr(0, 2)) { if (i != j) { K++; HoldE[i] = true; HoldE[j] = true; } } } } if (K == 0) { i = 0; for ( ; 4 >= i ; i++) { j = 0; for ( ; 4 >= j ; j++) { if (CardE[Turn][i].substr(2, 1) == CardE[Turn][j].substr(2, 1)) { if (i != j) { K++; L = CardE[Turn][i].substr(2, 1); } } } } if (K < 20) { if (4 < (int(CardE[Turn][4].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if (!((CardE[Turn][4].substr(0, 2) == "14") && (CardE[Turn][3].substr(0, 2) == "05"))) { if (K < 12) { if (3 < (int(CardE[Turn][4].substr(0, 2)) - int(CardE[Turn][1].substr(0, 2)))) { if (3 < (int(CardE[Turn][3].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if (4 < (int(CardE[Turn][4].substr(0, 2)) - int(CardE[Turn][1].substr(0, 2)))) { if (4 < (int(CardE[Turn][3].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if (!((CardE[Turn][4].substr(0, 2) == "14") && (5 >= int(CardE[Turn][2].substr(0, 2))))) { if (K < 6) { if (ChangeType[Turn] == 2) { HoldE[4] = true; } } else { i = 0; for ( ; 4 >= i ; i++) { if (CardE[Turn][i].substr(2, 1) == L) { HoldE[i] = true; } } } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[4] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } else { HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } else { HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } else { i = 0; for ( ; 4 >= i ; i++) { if (CardE[Turn][i].substr(2, 1) == L) { HoldE[i] = true; } } } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } } else { HoldE[4] = true; i = 0; for ( ; 3 >= i ; i++) { j = 0; for ( ; 3 >= j ; j++) { if (CardE[Turn][i].substr(0, 2) == CardE[Turn][j].substr(0, 2)) { if (i != j) { K++; HoldE[i] = true; HoldE[j] = true; } } } } if (K == 0) { i = 0; for ( ; 3 >= i ; i++) { j = 0; for ( ; 3 >= j ; j++) { if (CardE[Turn][i].substr(2, 1) == CardE[Turn][j].substr(2, 1)) { if (i != j) { K++; L = CardE[Turn][i].substr(2, 1); } } } } if (K < 12) { if (4 < (int(CardE[Turn][3].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if (!((CardE[Turn][3].substr(0, 2) == "14") && (5 >= int(CardE[Turn][2].substr(0, 2))))) { if (K < 6) { if (4 < (int(CardE[Turn][3].substr(0, 2)) - int(CardE[Turn][1].substr(0, 2)))) { if (4 < (int(CardE[Turn][2].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if (!((CardE[Turn][3].substr(0, 2) == "14") && (5 >= int(CardE[Turn][1].substr(0, 2))))) { HoldE[3] = true; } else { HoldE[0] = true; HoldE[1] = true; HoldE[3] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; } } else { HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } else { i = 0; for ( ; 3 >= i ; i++) { if (CardE[Turn][i].substr(2, 1) == L) { HoldE[i] = true; } } } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } } i = 0; for ( ; 4 >= i ; i++) { if (HoldE[i]) { HoldCnt[Turn]++; } }Frame 183if (HoldCnt[Turn] < 5) { eval ("_root.In_EUP" + Turn).TXT_MSGE = (5 - HoldCnt[Turn]) + MSGE[Turn][1]; i = 0; for ( ; 4 >= i ; i++) { if (HoldE[i] == false) { CardE[Turn][i] = Card.pop(); } } CardE[Turn].sort(); } else { eval ("_root.In_EUP" + Turn).TXT_MSGE = MSGE[Turn][2]; }Frame 184YakuE[Turn] = 0; K = 0; L = 0; i = 0; for ( ; 4 >= i ; i++) { j = 0; for ( ; 4 >= j ; j++) { if (CardE[Turn][i].substr(0, 2) == CardE[Turn][j].substr(0, 2)) { if (i != j) { k++; if (L < (int(CardE[Turn][i].substr(0, 2)) + ((100 - CardE[Turn][i].CharCodeAt(2)) / 10))) { L = int(CardE[Turn][i].substr(0, 2)) + ((100 - CardE[Turn][i].CharCodeAt(2)) / 10); } } } } } if (K == 2) { YakuE[Turn] = 1 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 3; } } else if (K == 4) { YakuE[Turn] = 2 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 6; } } else if (K == 6) { YakuE[Turn] = 3 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 7; } } else if (K == 8) { YakuE[Turn] = 6 + (int(CardE[Turn][2].substr(0, 2)) / 100); } else if (K == 12) { YakuE[Turn] = 7 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 10; } } else if (CardE[Turn][4] != "jjj") { L = int(CardE[Turn][4].substr(0, 2)) + ((100 - CardE[Turn][4].CharCodeAt(2)) / 10); if ((((CardE[Turn][0].substr(2, 1) == CardE[Turn][1].substr(2, 1)) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][2].substr(2, 1))) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][3].substr(2, 1))) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][4].substr(2, 1))) { YakuE[Turn] = 5; } if ((int(CardE[Turn][4].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2))) != 4) { if ((CardE[Turn][4].substr(0, 2) == "14") && (CardE[Turn][3].substr(0, 2) == "05")) { YakuE[Turn] = YakuE[Turn] + 4; L = int(CardE[Turn][3].substr(0, 2)) + ((100 - CardE[Turn][3].CharCodeAt(2)) / 10); } } else { YakuE[Turn] = YakuE[Turn] + 4; } if ((YakuE[Turn] == 9) && (CardE[Turn][0].substr(0, 2) == "10")) { YakuE[Turn] = 11; } YakuE[Turn] = YakuE[Turn] + (L / 100); } else { if (((CardE[Turn][0].substr(2, 1) == CardE[Turn][1].substr(2, 1)) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][2].substr(2, 1))) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][3].substr(2, 1))) { YakuE[Turn] = 5; } if (4 < (int(CardE[Turn][3].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if ((CardE[Turn][3].substr(0, 2) == "14") && (5 >= int(CardE[Turn][2].substr(0, 2)))) { YakuE[Turn] = YakuE[Turn] + 4; } } else { YakuE[Turn] = YakuE[Turn] + 4; } if ((YakuE[Turn] == 9) && (int(CardE[Turn][0].substr(0, 2)) >= 10)) { YakuE[Turn] = 11; } if (YakuE[Turn] == 0) { YakuE[Turn] = 1; } }Frame 185eval ("_root.In_EUP" + Turn)._y = 71; eval ("_root.In_EUP" + Turn).GotoandPlay("Change");Frame 196mp3Card.start(0); eval ("_root.In_DCard" + Turn).gotoandplay("Change" + (5 - HoldCnt[Turn]));Frame 257Turn++; if (Turn >= 4) { Turn = 0; } if (Turn != Father) { if (Turn != 0) { gotoandplay("EnemyTurn"); } else { gotoandplay("PlayerTurn"); } } else { gotoandplay("Bet"); }Frame 258In_Jien.gotoandplay("MSG"); In_Jien.TXT_JIEN = "Change?";Frame 267HoldE = [false, false, false, false, false]; K = 0; L = 0; if (CardE[Turn][4] != "jjj") { i = 0; for ( ; 4 >= i ; i++) { j = 0; for ( ; 4 >= j ; j++) { if (CardE[Turn][i].substr(0, 2) == CardE[Turn][j].substr(0, 2)) { if (i != j) { K++; HoldE[i] = true; HoldE[j] = true; } } } } if (K == 0) { i = 0; for ( ; 4 >= i ; i++) { j = 0; for ( ; 4 >= j ; j++) { if (CardE[Turn][i].substr(2, 1) == CardE[Turn][j].substr(2, 1)) { if (i != j) { K++; L = CardE[Turn][i].substr(2, 1); } } } } if (K < 20) { if (4 < (int(CardE[Turn][4].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if ((CardE[Turn][4].substr(0, 2) == "14") && (CardE[Turn][3].substr(0, 2) == "05")) { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; HoldE[4] = true; } } } else { HoldE[4] = true; i = 0; for ( ; 3 >= i ; i++) { j = 0; for ( ; 3 >= j ; j++) { if (CardE[Turn][i].substr(0, 2) == CardE[Turn][j].substr(0, 2)) { if (i != j) { K++; HoldE[i] = true; HoldE[j] = true; } } } } if (K == 0) { i = 0; for ( ; 3 >= i ; i++) { j = 0; for ( ; 3 >= j ; j++) { if (CardE[Turn][i].substr(2, 1) == CardE[Turn][j].substr(2, 1)) { if (i != j) { K++; L = CardE[Turn][i].substr(2, 1); } } } } if (K < 12) { if (4 < (int(CardE[Turn][3].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if ((CardE[Turn][3].substr(0, 2) == "14") && (5 >= int(CardE[Turn][2].substr(0, 2)))) { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } else { HoldE[0] = true; HoldE[1] = true; HoldE[2] = true; HoldE[3] = true; } } } if (HoldE[0]) { In_Hold0.gotoandstop("hold"); } if (HoldE[1]) { In_Hold1.gotoandstop("hold"); } if (HoldE[2]) { In_Hold2.gotoandstop("hold"); } if (HoldE[3]) { In_Hold3.gotoandstop("hold"); } if (HoldE[4]) { In_Hold4.gotoandstop("hold"); }Frame 268stop();Frame 269i = 0;Frame 271if (HoldE[i]) { i++; if (4 < i) { gotoandplay("CardChange2"); } else { _root.gotoandplay("CardChangeLoop"); } }Frame 272mp3Card.start(0); eval ("_root.In_Card" + i)._xscale = 60; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 12;Frame 273eval ("_root.In_Card" + i)._xscale = 20; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 24;Frame 274eval ("_root.In_Card" + i)._visible = false; i++;Frame 275if (4 >= i) { _root.gotoandplay("CardChangeLoop"); }Frame 276i = 0;Frame 278if (HoldE[i]) { i++; HoldCnt[0]++; if (4 < i) { gotoandplay("CardChangeEnd"); } else { _root.gotoandplay("CardChangeLoop2"); } }Frame 279mp3Card.start(0); CardE[0][i] = Card.pop(); eval ("_root.In_Card" + i)._visible = true; eval ("_root.In_Card" + i).Gotoandstop(CardE[0][i]); eval ("_root.In_Card" + i)._xscale = 20; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 24;Frame 280eval ("_root.In_Card" + i)._xscale = 60; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 12;Frame 281eval ("_root.In_Card" + i)._xscale = 100; eval ("_root.In_Card" + i)._x = CX + (CW * i); i++;Frame 282if (4 >= i) { _root.gotoandplay("CardChangeLoop2"); }Frame 283In_Jien.gotoandplay("Out");Frame 290if ((((HoldE[0] && (HoldE[1])) && (HoldE[2])) && (HoldE[3])) && (HoldE[4])) { _root.gotoandplay("CardChangeEnd2"); }Frame 291i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 60; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 12; }Frame 292i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 20; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 24; }Frame 293mp3Card.start(0); CardE[0].sort(); i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i).Gotoandstop(CardE[0][i]); eval ("_root.In_Card" + i)._xscale = 20; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 24; }Frame 294i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 60; eval ("_root.In_Card" + i)._x = (CX + (CW * i)) + 12; }Frame 295i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._xscale = 100; eval ("_root.In_Card" + i)._x = CX + (CW * i); }Frame 296YakuE[Turn] = 0; K = 0; L = 0; i = 0; for ( ; 4 >= i ; i++) { j = 0; for ( ; 4 >= j ; j++) { if (CardE[Turn][i].substr(0, 2) == CardE[Turn][j].substr(0, 2)) { if (i != j) { k++; if (L < (int(CardE[Turn][i].substr(0, 2)) + ((100 - CardE[Turn][i].CharCodeAt(2)) / 10))) { L = int(CardE[Turn][i].substr(0, 2)) + ((100 - CardE[Turn][i].CharCodeAt(2)) / 10); } } } } } if (K == 2) { YakuE[Turn] = 1 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 3; } } else if (K == 4) { YakuE[Turn] = 2 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 6; } } else if (K == 6) { YakuE[Turn] = 3 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 7; } } else if (K == 8) { YakuE[Turn] = 6 + (int(CardE[Turn][2].substr(0, 2)) / 100); } else if (K == 12) { YakuE[Turn] = 7 + (L / 100); if (CardE[Turn][4] == "jjj") { YakuE[Turn] = 10; } } else if (CardE[Turn][4] != "jjj") { L = int(CardE[Turn][4].substr(0, 2)) + ((100 - CardE[Turn][4].CharCodeAt(2)) / 10); if ((((CardE[Turn][0].substr(2, 1) == CardE[Turn][1].substr(2, 1)) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][2].substr(2, 1))) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][3].substr(2, 1))) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][4].substr(2, 1))) { YakuE[Turn] = 5; } if ((int(CardE[Turn][4].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2))) != 4) { if ((CardE[Turn][4].substr(0, 2) == "14") && (CardE[Turn][3].substr(0, 2) == "05")) { YakuE[Turn] = YakuE[Turn] + 4; L = int(CardE[Turn][3].substr(0, 2)) + ((100 - CardE[Turn][3].CharCodeAt(2)) / 10); } } else { YakuE[Turn] = YakuE[Turn] + 4; } if ((YakuE[Turn] == 9) && (CardE[Turn][0].substr(0, 2) == "10")) { YakuE[Turn] = 11; } YakuE[Turn] = YakuE[Turn] + (L / 100); } else { if (((CardE[Turn][0].substr(2, 1) == CardE[Turn][1].substr(2, 1)) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][2].substr(2, 1))) && (CardE[Turn][0].substr(2, 1) == CardE[Turn][3].substr(2, 1))) { YakuE[Turn] = 5; } if (4 < (int(CardE[Turn][3].substr(0, 2)) - int(CardE[Turn][0].substr(0, 2)))) { if ((CardE[Turn][3].substr(0, 2) == "14") && (5 >= int(CardE[Turn][2].substr(0, 2)))) { YakuE[Turn] = YakuE[Turn] + 4; } } else { YakuE[Turn] = YakuE[Turn] + 4; } if ((YakuE[Turn] == 9) && (int(CardE[Turn][0].substr(0, 2)) >= 10)) { YakuE[Turn] = 11; } if (YakuE[Turn] == 0) { YakuE[Turn] = 1; } }Frame 297Turn++; if (Turn != Father) { gotoandplay("EnemyTurn"); } else { gotoandplay("Bet"); }Frame 298stop();Frame 299In_Jien.gotoandplay("MSG"); In_Jien.TXT_JIEN = "Bet Round";Frame 340In_Jien.gotoandplay("Out");Frame 351if (Raiser == 0) { gotoandplay("PlayerBet"); }Frame 353if (DropE[Turn]) { Turn++; if (Turn >= 4) { Turn = 0; } if (Turn != Raiser) { if (Turn != 0) { gotoandplay("EnemyBet"); } else { gotoandplay("PlayerBet"); } } else { gotoandplay("CardOpen"); } }Frame 354j = int(Math.random() * 100) + 1; if (RaiseAvg[Turn] >= j) { K = 0; } else { K = -1; } L = 0; eval ("_root.In_EUP" + Turn)._y = (Turn - 1) * 64; if (!((BetE[Turn] == 1) && (Turn == Raiser))) { if (!((CallMAX[turn][int(YakuE[Turn])] < rate) && (BetE[turn] < 3))) { if (rate < 7) { if ((rate + 1) >= RaiseMAX[turn][int(YakuE[Turn])]) { if (rate >= RaiseMAX[turn][int(YakuE[Turn])]) { L = 1; } else { L = 2 + K; } } else if (rate != 6) { L = 3 + K; } else { L = 2 + K; } } else { L = 1; } } else { L = 0; } } else if ((rate + 1) >= RaiseMAX[turn][int(YakuE[Turn])]) { if (rate >= RaiseMAX[turn][int(YakuE[Turn])]) { L = 1; } else { L = 2 + K; } } else { L = 3 + (K * 2); }Frame 355if (L == 1) { CoinE[Turn] = CoinE[Turn] - (Rate - BetE[Turn]); BetE[Turn] = Rate; eval ("_root.In_EUP" + Turn).TXT_MSGE = MSGE[Turn][3]; eval ("_root.In_EUP" + Turn).GotoandPlay("Call"); } else if (L == 2) { Raiser = Turn; Rate++; CoinE[Turn] = CoinE[Turn] - (Rate - BetE[Turn]); BetE[Turn] = Rate; eval ("_root.In_EUP" + Turn).TXT_MSGE = MSGE[Turn][4]; eval ("_root.In_EUP" + Turn).GotoandPlay("Call"); } else if (L == 3) { Raiser = Turn; Rate = Rate + 2; CoinE[Turn] = CoinE[Turn] - (Rate - BetE[Turn]); BetE[Turn] = Rate; eval ("_root.In_EUP" + Turn).TXT_MSGE = MSGE[Turn][5]; eval ("_root.In_EUP" + Turn).GotoandPlay("Call"); } else { DropE[Turn] = true; eval ("_root.In_EUP" + Turn).TXT_MSGE = MSGE[Turn][6]; eval ("_root.In_EUP" + Turn).GotoandPlay("Drop"); eval ("_root.In_E" + Turn).gotoandplay("Drop"); eval ("_root.In_O_Card" + Turn).gotoandplay("Close"); } eval ("_root.In_EUP" + Turn).TXT_BetE = ((("Change:" + (5 - HoldCnt[Turn])) + " ") + "Bet:") + BetE[Turn];Frame 366eval ("_root.In_Coin" + Turn).gotoandplay("Coin" + BetE[Turn]); if (L == 1) { mp3call.start(0); } else if (L == 2) { mp3Raise.start(0); } else if (L == 3) { mp3Raise2.start(0); } else { mp3Drop.start(0); }Frame 387Turn++; if (Turn >= 4) { Turn = 0; } if (Turn != Raiser) { if (Turn != 0) { gotoandplay("EnemyBet"); } else { gotoandplay("PlayerBet"); } } else { gotoandplay("CardOpen"); }Frame 388stop();Frame 390if (DropE[Turn]) { Turn++; if (Turn != Raiser) { gotoandplay("EnemyBet"); } else { gotoandplay("CardOpen"); } }Frame 391if (Rate != 7) { if (Rate != 6) { if (Rate != 1) { GotoandPlay("ButtonRaise2"); } else { GotoandPlay("ButtonNoDown"); } } else { GotoandPlay("ButtonRaise"); } } else { GotoandPlay("ButtonCall"); }Frame 392stop();Frame 394stop();Frame 396stop();Frame 398stop();Frame 400stop();Frame 401TXT_COIN = (("COIN:" + CoinE[0]) + "\nBET :") + BETE[0];Frame 422Turn++; if (Turn != Raiser) { gotoandplay("EnemyBet"); } else { gotoandplay("CardOpen"); }Frame 423stop();Frame 424TXT_COINE1 = "COIN:" + CoinE[1]; TXT_COINE2 = "COIN:" + CoinE[2]; TXT_COINE3 = "COIN:" + CoinE[3];Frame 445if (!DropE[1]) { In_EUP1.GotoandPlay("CallClear"); } else { In_EUP1.GotoandPlay("DropClear"); }Frame 446if (!DropE[2]) { In_EUP2.GotoandPlay("CallClear"); } else { In_EUP2.GotoandPlay("DropClear"); }Frame 447if (!DropE[3]) { In_EUP3.GotoandPlay("CallClear"); } else { In_EUP3.GotoandPlay("DropClear"); }Frame 468In_Jien.gotoandplay("MSG"); In_Jien.TXT_JIEN = "ShowDown";Frame 509In_Jien.gotoandplay("Out");Frame 520Turn = Father; if (Father == 0) { gotoandplay("PlayerOpen"); }Frame 521if (!DropE[Turn]) { eval ("_Root.In_EUP" + Turn).TXT_MSGE = YakuNm[int(YakuE[Turn])]; eval ("_Root.In_EUP" + Turn).GotoandPlay("Open"); eval ("_root.In_E" + Turn).gotoandplay("Normal"); eval ("_root.In_O_Card" + Turn).gotoandplay("Open"); } else { eval ("_Root.In_EUP" + Turn).TXT_MSGE = "\u2026\u2026"; eval ("_Root.In_EUP" + Turn).GotoandPlay("DropOpen"); }Frame 528if (!DropE[Turn]) { mp3Card.start(0); } else { mp3Drop.start(0); }Frame 553Turn++; if (Turn >= 4) { Turn = 0; } if (Turn != Father) { if (Turn != 0) { gotoandplay("EnemyOpen"); } else { gotoandplay("PlayerOpen"); } } else { gotoandplay("OpenEnd"); }Frame 554stop();Frame 561if (!DropE[0]) { mp3Card.start(0); In_Mona.TXT_MSGE = YakuNm[int(YakuE[0])]; In_Mona.GotoandPlay("Open"); } else { mp3Drop.start(0); In_Mona.TXT_MSGE = "\u2026\u2026"; In_Mona.GotoandPlay("DropOpen"); }Frame 586Turn++; if (Turn != Father) { gotoandplay("EnemyOpen"); } else { gotoandplay("OpenEnd"); }Frame 587stop();Frame 593stop();Frame 594if (!DropE[1]) { In_EUP1.GotoandPlay("CallClear"); } else { In_EUP1.GotoandPlay("DropClear"); }Frame 595if (!DropE[2]) { In_EUP2.GotoandPlay("CallClear"); } else { In_EUP2.GotoandPlay("DropClear"); }Frame 596if (!DropE[3]) { In_EUP3.GotoandPlay("CallClear"); } else { In_EUP3.GotoandPlay("DropClear"); }Frame 607i = 0; for ( ; 3 >= i ; i++) { if (DropE[i]) { YakuE[i] = -(i / 10); } } if (!(((YakuE[1] < YakuE[0]) && (YakuE[2] < YakuE[0])) && (YakuE[3] < YakuE[0]))) { if (!(((YakuE[0] < YakuE[1]) && (YakuE[2] < YakuE[1])) && (YakuE[3] < YakuE[1]))) { if (!(((YakuE[0] < YakuE[2]) && (YakuE[1] < YakuE[2])) && (YakuE[3] < YakuE[2]))) { L = 3; } else { L = 2; } } else { L = 1; } } else { L = 0; }Frame 608i = 1; for ( ; 3 >= i ; i++) { if (L != i) { eval ("_root.In_E" + i).gotoandplay("Drop"); } else { eval ("_root.In_E" + i).gotoandplay("Win"); } } if (L != 0) { In_Mona.gotoandplay("Drop"); if (!DropE[0]) { LoseCnt++; } else { DropCnt++; } } else { In_Mona.gotoandplay("Win"); WinCnt++; if (BestHand < YakuE[0]) { BestHand = YakuE[0]; } }Frame 609In_Jien.gotoandplay("MSG"); In_Jien.TXT_JIEN = CharNm[L] + " Win!";Frame 660CoinE[L] = CoinE[L] + (((BetE[0] + BetE[1]) + BetE[2]) + BetE[3]); TXT_COIN = ("COIN:" + CoinE[0]) + "\nBET :0"; TXT_COINE1 = "COIN:" + CoinE[1]; TXT_COINE2 = "COIN:" + CoinE[2]; TXT_COINE3 = "COIN:" + CoinE[3]; In_Jien.gotoandplay("MSG2"); In_Jien.TXT_JIEN = "Coin +" + (((BetE[0] + BetE[1]) + BetE[2]) + BetE[3]);Frame 731In_Jien.gotoandplay("Out");Frame 742i = 0; for ( ; 3 >= i ; i++) { if (CoinE[i] < 7) { gotoandplay("Gameset"); } }Frame 743gotoAndPlay("Play");Frame 744mp3BGM.setVolume(50); i = 1; for ( ; 3 >= i ; i++) { eval ("_root.In_E" + i).gotoandplay("Normal"); eval ("_root.In_DCard" + i).gotoandplay("Change0"); eval ("_root.In_O_Card" + i).gotoandplay("Clear"); } In_Mona.gotoandplay("Normal"); i = 0; for ( ; 4 >= i ; i++) { eval ("_root.In_Card" + i)._visible = false; }Frame 765mp3BGM.stop(); mp3BGM.setVolume(100);Frame 821In_Jien.gotoandplay("MSG"); In_Jien.TXT_JIEN = "Game Set!";Frame 942DropE = [true, true, true, true]; K = 1; L = 0; i = 3; for ( ; i >= 0 ; i--) { if ((((CoinE[i] >= CoinE[0]) && (CoinE[i] >= CoinE[1])) && (CoinE[i] >= CoinE[2])) && (CoinE[i] >= CoinE[3])) { DropE[i] = false; L = i; } } i = 1; for ( ; 3 >= i ; i++) { if (CoinE[0] < CoinE[i]) { K++; } } if (K == 1) { K = "1st"; } else if (K == 2) { K = "2nd"; } else if (K == 3) { K = "3rd"; } else { K = "4th"; }Frame 943In_Jien.gotoandplay("MSG2"); In_Jien.TXT_JIEN = CharNm[L] + " Win!";Frame 954i = 1; for ( ; 3 >= i ; i++) { if (!DropE[i]) { eval ("_root.In_E" + i).gotoandplay("Win"); } else { eval ("_root.In_E" + i).gotoandplay("Drop"); } } if (!DropE[0]) { In_Mona.gotoandplay("Win"); } else { In_Mona.gotoandplay("Drop"); }Frame 1075TXT_01 = " - Result - "; TXT_02 = " ";Frame 1116TXT_01 = (((((((" - Result -\n Ranking " + K) + "\n Round ") + Round) + "\n Coin ") + Coine[0]) + "\n BestHand \"") + YakuNm[int(BestHand)]) + "\""; TXT_02 = (((("\n Win " + WinCnt) + "\n Lose ") + LoseCnt) + "\n Drop ") + DropCnt;Frame 1237In_Jien.gotoandplay("MSG2"); In_Jien.TXT_JIEN = "Thank You!";Frame 1248stop();Frame 1249_root.attachMovie("SP_Fade", "MC_Fade", 10);Frame 1280gotoAndPlay("Title");Frame 1281stop();Symbol 19998 MovieClip [SP_LOADING] Frame 14Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 30Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 46Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 62Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 78Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 94Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 110Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 126Loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); TXT_Loading = ("Now Loading... " + Loaded) + "%"; if (loaded >= 100) { Clear(); gotoandplay("Clear"); }Symbol 19998 MovieClip [SP_LOADING] Frame 142gotoAndPlay("LoadLoop");Symbol 4002 MovieClip [SP_Card] Frame 1stop();Symbol 4002 MovieClip [SP_Card] Frame 2stop();Symbol 4002 MovieClip [SP_Card] Frame 3stop();Symbol 4002 MovieClip [SP_Card] Frame 4stop();Symbol 4002 MovieClip [SP_Card] Frame 5stop();Symbol 4002 MovieClip [SP_Card] Frame 6stop();Symbol 4002 MovieClip [SP_Card] Frame 7stop();Symbol 4002 MovieClip [SP_Card] Frame 8stop();Symbol 4002 MovieClip [SP_Card] Frame 9stop();Symbol 4002 MovieClip [SP_Card] Frame 10stop();Symbol 4002 MovieClip [SP_Card] Frame 11stop();Symbol 4002 MovieClip [SP_Card] Frame 12stop();Symbol 4002 MovieClip [SP_Card] Frame 13stop();Symbol 4002 MovieClip [SP_Card] Frame 14stop();Symbol 4002 MovieClip [SP_Card] Frame 15stop();Symbol 4002 MovieClip [SP_Card] Frame 16stop();Symbol 4002 MovieClip [SP_Card] Frame 17stop();Symbol 4002 MovieClip [SP_Card] Frame 18stop();Symbol 4002 MovieClip [SP_Card] Frame 19stop();Symbol 4002 MovieClip [SP_Card] Frame 20stop();Symbol 4002 MovieClip [SP_Card] Frame 21stop();Symbol 4002 MovieClip [SP_Card] Frame 22stop();Symbol 4002 MovieClip [SP_Card] Frame 23stop();Symbol 4002 MovieClip [SP_Card] Frame 24stop();Symbol 4002 MovieClip [SP_Card] Frame 25stop();Symbol 4002 MovieClip [SP_Card] Frame 26stop();Symbol 4002 MovieClip [SP_Card] Frame 27stop();Symbol 4002 MovieClip [SP_Card] Frame 28stop();Symbol 4002 MovieClip [SP_Card] Frame 29stop();Symbol 4002 MovieClip [SP_Card] Frame 30stop();Symbol 4002 MovieClip [SP_Card] Frame 31stop();Symbol 4002 MovieClip [SP_Card] Frame 32stop();Symbol 4002 MovieClip [SP_Card] Frame 33stop();Symbol 4002 MovieClip [SP_Card] Frame 34stop();Symbol 4002 MovieClip [SP_Card] Frame 35stop();Symbol 4002 MovieClip [SP_Card] Frame 36stop();Symbol 4002 MovieClip [SP_Card] Frame 37stop();Symbol 4002 MovieClip [SP_Card] Frame 38stop();Symbol 4002 MovieClip [SP_Card] Frame 39stop();Symbol 4002 MovieClip [SP_Card] Frame 40stop();Symbol 4002 MovieClip [SP_Card] Frame 41stop();Symbol 4002 MovieClip [SP_Card] Frame 42stop();Symbol 4002 MovieClip [SP_Card] Frame 43stop();Symbol 4002 MovieClip [SP_Card] Frame 44stop();Symbol 4002 MovieClip [SP_Card] Frame 45stop();Symbol 4002 MovieClip [SP_Card] Frame 46stop();Symbol 4002 MovieClip [SP_Card] Frame 47stop();Symbol 4002 MovieClip [SP_Card] Frame 48stop();Symbol 4002 MovieClip [SP_Card] Frame 49stop();Symbol 4002 MovieClip [SP_Card] Frame 50stop();Symbol 4002 MovieClip [SP_Card] Frame 51stop();Symbol 4002 MovieClip [SP_Card] Frame 52stop();Symbol 4002 MovieClip [SP_Card] Frame 53stop();Symbol 5800 MovieClip [SP_Abkup] Frame 5stop();Symbol 5800 MovieClip [SP_Abkup] Frame 10stop();Symbol 5800 MovieClip [SP_Abkup] Frame 15stop();Symbol 5800 MovieClip [SP_Abkup] Frame 20stop();Symbol 5800 MovieClip [SP_Abkup] Frame 25stop();Symbol 5800 MovieClip [SP_Abkup] Frame 30stop();Symbol 5800 MovieClip [SP_Abkup] Frame 35stop();Symbol 5800 MovieClip [SP_Abkup] Frame 40stop();Symbol 4402 MovieClip [SP_Hold] Frame 2stop();Symbol 4402 MovieClip [SP_Hold] Frame 4stop();Symbol 20000 Buttonon (release) { gotoAndPlay("Change"); }Symbol 20001 Buttonon (release) { gotoAndPlay("Change"); }Symbol 20002 Buttonon (release) { gotoAndPlay("Change"); }Symbol 4602 MovieClip [SP_Si] Frame 2stop();Symbol 4602 MovieClip [SP_Si] Frame 4stop();Symbol 4602 MovieClip [SP_Si] Frame 6stop();Symbol 4602 MovieClip [SP_Si] Frame 8stop();Symbol 4604 MovieClip [SP_Mora] Frame 2stop();Symbol 4604 MovieClip [SP_Mora] Frame 4stop();Symbol 4604 MovieClip [SP_Mora] Frame 6stop();Symbol 4604 MovieClip [SP_Mora] Frame 8stop();Symbol 4606 MovieClip [SP_Giko] Frame 2stop();Symbol 4606 MovieClip [SP_Giko] Frame 4stop();Symbol 4606 MovieClip [SP_Giko] Frame 6stop();Symbol 4606 MovieClip [SP_Giko] Frame 8stop();Symbol 4802 MovieClip [SP_SiUP] Frame 1stop();Symbol 4802 MovieClip [SP_SiUP] Frame 42if (_root.YakuE[_root.Turn] >= 4) { i = int(Math.random() * 100) + 1; if (i >= 50) { GotoandPlay("Face"); } }Symbol 4802 MovieClip [SP_SiUP] Frame 68stop();Symbol 4802 MovieClip [SP_SiUP] Frame 94stop();Symbol 4802 MovieClip [SP_SiUP] Frame 95In_Card1.Gotoandstop(_root.CardE[1][0]); In_Card2.Gotoandstop(_root.CardE[1][1]); In_Card3.Gotoandstop(_root.CardE[1][2]); In_Card4.Gotoandstop(_root.CardE[1][3]); In_Card5.Gotoandstop(_root.CardE[1][4]);Symbol 4802 MovieClip [SP_SiUP] Frame 106stop();Symbol 4802 MovieClip [SP_SiUP] Frame 117stop();Symbol 4802 MovieClip [SP_SiUP] Frame 128stop();Symbol 4802 MovieClip [SP_SiUP] Frame 139stop();Symbol 4802 MovieClip [SP_SiUP] Frame 150stop();Symbol 4802 MovieClip [SP_SiUP] Frame 161stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 1stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 67stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 68In_Card1.Gotoandstop(_root.CardE[2][0]); In_Card2.Gotoandstop(_root.CardE[2][1]); In_Card3.Gotoandstop(_root.CardE[2][2]); In_Card4.Gotoandstop(_root.CardE[2][3]); In_Card5.Gotoandstop(_root.CardE[2][4]);Symbol 4804 MovieClip [SP_MoraUP] Frame 79stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 90stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 101stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 112stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 123stop();Symbol 4804 MovieClip [SP_MoraUP] Frame 134stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 1stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 42if (_root.YakuE[_root.Turn] < 1) { i = int(Math.random() * 100) + 1; if (i >= 50) { GotoandPlay("Face"); } }Symbol 4806 MovieClip [SP_GikoUP] Frame 68stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 94stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 95In_Card1.Gotoandstop(_root.CardE[3][0]); In_Card2.Gotoandstop(_root.CardE[3][1]); In_Card3.Gotoandstop(_root.CardE[3][2]); In_Card4.Gotoandstop(_root.CardE[3][3]); In_Card5.Gotoandstop(_root.CardE[3][4]);Symbol 4806 MovieClip [SP_GikoUP] Frame 106stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 117stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 128stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 139stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 150stop();Symbol 4806 MovieClip [SP_GikoUP] Frame 161stop();Symbol 4004 MovieClip [SP_JIEN] Frame 1stop();Symbol 4004 MovieClip [SP_JIEN] Frame 8stop();Symbol 4004 MovieClip [SP_JIEN] Frame 13stop();Symbol 4004 MovieClip [SP_JIEN] Frame 23stop();Symbol 4006 MovieClip [SP_Mona] Frame 2stop();Symbol 4006 MovieClip [SP_Mona] Frame 4stop();Symbol 4006 MovieClip [SP_Mona] Frame 6stop();Symbol 4006 MovieClip [SP_Mona] Frame 8stop();Symbol 4006 MovieClip [SP_Mona] Frame 10stop();Symbol 4008 MovieClip [SP_DCard] Frame 2stop();Symbol 4008 MovieClip [SP_DCard] Frame 3stop();Symbol 4008 MovieClip [SP_DCard] Frame 4stop();Symbol 4008 MovieClip [SP_DCard] Frame 5stop();Symbol 4008 MovieClip [SP_DCard] Frame 6stop();Symbol 4008 MovieClip [SP_DCard] Frame 7stop();Symbol 4010 MovieClip [SP_Coin] Frame 2stop();Symbol 4010 MovieClip [SP_Coin] Frame 3stop();Symbol 4010 MovieClip [SP_Coin] Frame 4stop();Symbol 4010 MovieClip [SP_Coin] Frame 5stop();Symbol 4010 MovieClip [SP_Coin] Frame 6stop();Symbol 4010 MovieClip [SP_Coin] Frame 7stop();Symbol 4010 MovieClip [SP_Coin] Frame 8stop();Symbol 4012 MovieClip [SP_Fade] Frame 59this.removeMovieClip();Symbol 4012 MovieClip [SP_Fade] Frame 60stop();Symbol 4014 MovieClip [SP_O_Card] Frame 2stop();Symbol 4014 MovieClip [SP_O_Card] Frame 5stop();Symbol 4014 MovieClip [SP_O_Card] Frame 8stop();Symbol 20003 Buttonon (press) { _root._quality = "low"; } on () { }Symbol 20004 Buttonon (press) { _root._quality = "medium"; } on () { }Symbol 20005 Buttonon (press) { _root._quality = "high"; } on () { }Symbol 20006 Buttonon (release) { gotoAndPlay("Howto"); }Symbol 20007 Buttonon (release) { }Symbol 20008 Buttonon (release) { gotoAndPlay("Start"); }Symbol 20009 Buttonon (press) { if (!HoldE[0]) { HoldE[0] = true; In_Hold0.gotoandstop("hold"); } else { HoldE[0] = false; In_Hold0.gotoandstop("unhold"); } } on () { }Symbol 20010 Buttonon (press) { if (!HoldE[1]) { HoldE[1] = true; In_Hold1.gotoandstop("hold"); } else { HoldE[1] = false; In_Hold1.gotoandstop("unhold"); } } on () { }Symbol 20011 Buttonon (press) { if (!HoldE[2]) { HoldE[2] = true; In_Hold2.gotoandstop("hold"); } else { HoldE[2] = false; In_Hold2.gotoandstop("unhold"); } } on () { }Symbol 20012 Buttonon (press) { if (!HoldE[3]) { HoldE[3] = true; In_Hold3.gotoandstop("hold"); } else { HoldE[3] = false; In_Hold3.gotoandstop("unhold"); } } on () { }Symbol 20013 Buttonon (press) { if (!HoldE[4]) { HoldE[4] = true; In_Hold4.gotoandstop("hold"); } else { HoldE[4] = false; In_Hold4.gotoandstop("unhold"); } } on () { }Symbol 20014 Buttonon (release) { gotoAndPlay("CardChange"); }Symbol 20015 Buttonon (press) { if (5 >= Rate) { mp3Raise2.start(0); Raiser = 0; Rate = Rate + 2; CoinE[Turn] = CoinE[Turn] - (Rate - BetE[Turn]); BetE[Turn] = Rate; GotoandPlay("PBetEnd"); } } on () { }Symbol 20016 Buttonon (press) { if (6 >= Rate) { mp3Raise.start(0); Raiser = 0; Rate++; CoinE[Turn] = CoinE[Turn] - (Rate - BetE[Turn]); BetE[Turn] = Rate; GotoandPlay("PBetEnd"); } } on () { }Symbol 20017 Buttonon (press) { mp3Call.start(0); CoinE[Turn] = CoinE[Turn] - (Rate - BetE[Turn]); BetE[Turn] = Rate; GotoandPlay("PBetEnd"); } on () { }Symbol 20018 Buttonon (press) { if (Rate >= 1) { mp3Drop.start(0); DropE[Turn] = true; In_Mona.gotoandplay("Drop"); GotoandPlay("PBetEnd"); } } on () { }Symbol 20019 Buttonon (press) { if (Rate >= 1) { mp3Drop.start(0); DropE[Turn] = true; In_Mona.gotoandplay("Drop"); GotoandPlay("PBetEnd"); } } on () { }Symbol 20020 Buttonon (release) { gotoAndPlay("Match"); }Symbol 20021 Buttonon (release) { gotoAndPlay("Match"); }Symbol 20022 Buttonon (release) { gotoAndPlay("ReturnTitle"); }
Library Items
Symbol 1802 Graphic | Used by:19998 | |
Symbol 1804 Graphic | Used by:19998 | |
Symbol 1806 Graphic | Used by:19998 | |
Symbol 3799 Font | Used by:3800 | |
Symbol 3800 EditableText | Uses:3799 | Used by:19998 |
Symbol 19998 MovieClip [SP_LOADING] | Uses:3800 1804 1802 1806 | Used by:Timeline |
Symbol 2201 Font | Used by:2202 | |
Symbol 2202 EditableText | Uses:2201 | Used by:5998 Timeline |
Symbol 2 Graphic | Used by:4002 5800 | |
Symbol 4 Graphic | Used by:4002 5800 | |
Symbol 6 Graphic | Used by:4002 5800 | |
Symbol 8 Graphic | Used by:4002 5800 | |
Symbol 198 Graphic | Used by:5800 4802 4804 4806 | |
Symbol 10 Graphic | Used by:4002 | |
Symbol 12 Graphic | Used by:4002 | |
Symbol 14 Graphic | Used by:4002 | |
Symbol 16 Graphic | Used by:4002 | |
Symbol 18 Graphic | Used by:4002 | |
Symbol 20 Graphic | Used by:4002 | |
Symbol 22 Graphic | Used by:4002 | |
Symbol 24 Graphic | Used by:4002 | |
Symbol 26 Graphic | Used by:4002 | |
Symbol 28 Graphic | Used by:4002 | |
Symbol 30 Graphic | Used by:4002 | |
Symbol 32 Graphic | Used by:4002 | |
Symbol 34 Graphic | Used by:4002 | |
Symbol 36 Graphic | Used by:4002 | |
Symbol 38 Graphic | Used by:4002 | |
Symbol 40 Graphic | Used by:4002 | |
Symbol 42 Graphic | Used by:4002 | |
Symbol 44 Graphic | Used by:4002 | |
Symbol 46 Graphic | Used by:4002 | |
Symbol 48 Graphic | Used by:4002 | |
Symbol 50 Graphic | Used by:4002 | |
Symbol 52 Graphic | Used by:4002 | |
Symbol 54 Graphic | Used by:4002 | |
Symbol 56 Graphic | Used by:4002 | |
Symbol 58 Graphic | Used by:4002 | |
Symbol 60 Graphic | Used by:4002 | |
Symbol 62 Graphic | Used by:4002 | |
Symbol 64 Graphic | Used by:4002 | |
Symbol 66 Graphic | Used by:4002 | |
Symbol 68 Graphic | Used by:4002 | |
Symbol 70 Graphic | Used by:4002 | |
Symbol 72 Graphic | Used by:4002 | |
Symbol 74 Graphic | Used by:4002 | |
Symbol 76 Graphic | Used by:4002 | |
Symbol 78 Graphic | Used by:4002 | |
Symbol 80 Graphic | Used by:4002 | |
Symbol 82 Graphic | Used by:4002 | |
Symbol 84 Graphic | Used by:4002 | |
Symbol 86 Graphic | Used by:4002 | |
Symbol 88 Graphic | Used by:4002 | |
Symbol 90 Graphic | Used by:4002 | |
Symbol 92 Graphic | Used by:4002 | |
Symbol 94 Graphic | Used by:4002 | |
Symbol 96 Graphic | Used by:4002 | |
Symbol 98 Graphic | Used by:4002 | |
Symbol 100 Graphic | Used by:4002 | |
Symbol 102 Graphic | Used by:4002 | |
Symbol 104 Graphic | Used by:4002 | |
Symbol 106 Graphic | Used by:4002 | |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 402 Graphic | Used by:4402 | |
Symbol 404 Graphic | Used by:4402 20009 20010 20011 20012 20013 | |
Symbol 2203 Font | Used by:2204 | |
Symbol 2204 EditableText | Uses:2203 | Used by:5998 Timeline |
Symbol 602 Graphic | Used by:4602 | |
Symbol 622 Graphic | Used by:4604 | |
Symbol 642 Graphic | Used by:4606 | |
Symbol 802 Graphic | Used by:4802 | |
Symbol 997 Graphic | Used by:4802 4804 4806 | |
Symbol 2001 Font | Used by:2002 | |
Symbol 2002 EditableText | Uses:2001 | Used by:4802 4804 4806 4006 |
Symbol 804 Graphic | Used by:4802 | |
Symbol 982 Graphic | Used by:4802 4804 4806 4006 | |
Symbol 2003 Font | Used by:2004 | |
Symbol 2004 EditableText | Uses:2003 | Used by:4802 4804 4806 |
Symbol 806 Graphic | Used by:4802 | |
Symbol 408 Graphic | Used by:20015 | |
Symbol 410 Graphic | Used by:20016 | |
Symbol 412 Graphic | Used by:20017 | |
Symbol 414 Graphic | Used by:20018 20019 | |
Symbol 2205 Font | Used by:2206 | |
Symbol 2206 EditableText | Uses:2205 | Used by:5998 |
Symbol 2207 Font | Used by:2208 | |
Symbol 2208 EditableText | Uses:2207 | Used by:5998 |
Symbol 2209 Font | Used by:2210 | |
Symbol 2210 EditableText | Uses:2209 | Used by:5998 |
Symbol 2211 Font | Used by:2212 | |
Symbol 2212 EditableText | Uses:2211 | Used by:5998 |
Symbol 822 Graphic | Used by:4804 | |
Symbol 826 Graphic | Used by:4804 | |
Symbol 842 Graphic | Used by:4806 | |
Symbol 844 Graphic | Used by:4806 | |
Symbol 846 Graphic | Used by:4806 | |
Symbol 2005 Font | Used by:2006 | |
Symbol 2006 EditableText | Uses:2005 | Used by:Timeline |
Symbol 604 Graphic | Used by:4602 | |
Symbol 606 Graphic | Used by:4602 | |
Symbol 222 ShapeTweening | Used by:5998 4004 | |
Symbol 608 Graphic | Used by:4602 | |
Symbol 624 Graphic | Used by:4604 | |
Symbol 626 Graphic | Used by:4604 | |
Symbol 628 Graphic | Used by:4604 | |
Symbol 646 Graphic | Used by:4606 | |
Symbol 648 Graphic | Used by:4606 | |
Symbol 644 Graphic | Used by:4606 | |
Symbol 220 Graphic | Used by:4004 | |
Symbol 224 Graphic | Used by:4004 20014 20022 Timeline | |
Symbol 2007 Font | Used by:2008 | |
Symbol 2008 EditableText | Uses:2007 | Used by:4004 |
Symbol 240 Graphic | Used by:4006 | |
Symbol 242 Graphic | Used by:4006 | |
Symbol 244 Graphic | Used by:4006 | |
Symbol 406 Graphic | Used by:20000 20001 20002 20020 | |
Symbol 204 Graphic | Used by:20021 | |
Symbol 226 Graphic | Used by:20014 20022 | |
Symbol 432 Graphic | Used by:20017 | |
Symbol 428 Graphic | Used by:20015 | |
Symbol 434 Graphic | Used by:20018 20019 | |
Symbol 426 Graphic | Used by:20020 | |
Symbol 430 Graphic | Used by:20016 | |
Symbol 440 Graphic | Used by:4008 | |
Symbol 2009 Font | Used by:2010 | |
Symbol 2010 EditableText | Uses:2009 | Used by:Timeline |
Symbol 2011 Font | Used by:2012 | |
Symbol 2012 EditableText | Uses:2011 | Used by:Timeline |
Symbol 2013 Font | Used by:2014 | |
Symbol 2014 EditableText | Uses:2013 | Used by:Timeline |
Symbol 228 ShapeTweening | Used by:4004 | |
Symbol 230 ShapeTweening | Used by:4004 | |
Symbol 446 Graphic | Used by:4010 | |
Symbol 442 Graphic | Used by:4014 | |
Symbol 444 Graphic | Used by:4014 | |
Symbol 260 Graphic | Used by:Timeline | |
Symbol 262 Graphic | Used by:20006 Timeline | |
Symbol 264 Graphic | Used by:20006 | |
Symbol 272 Graphic | Used by:20007 | |
Symbol 270 Graphic | Used by:20007 | |
Symbol 996 Graphic | Used by:4012 | |
Symbol 6009 Sound [MP_Drop] | Used by:Timeline | |
Symbol 6007 Sound [MP_Call] | Used by:Timeline | |
Symbol 6015 Sound [MP_Bell] | Used by:Timeline | |
Symbol 6011 Sound [MP_Coin] | Used by:Timeline | |
Symbol 6013 Sound [MP_Jien] | Used by:4004 | |
Symbol 5999 Sound [MP_Card] | Used by:Timeline | |
Symbol 6005 Sound [MP_Raise] | Used by:Timeline | |
Symbol 6003 Sound [MP_Raise2] | Used by:Timeline | |
Symbol 6017 Sound | Used by:Timeline | |
Symbol 6201 Sound [MP_BGM2] | Used by:Timeline | |
Symbol 6199 Sound [MP_BGM1] | Used by:Timeline | |
Symbol 6203 Sound [MP_BGM3] | Used by:Timeline | |
Symbol 2019 Font | Used by:2020 | |
Symbol 2020 Text | Uses:2019 | Used by:Timeline |
Symbol 280 Graphic | Used by:20003 | |
Symbol 284 Graphic | Used by:20004 | |
Symbol 288 Graphic | Used by:20005 | |
Symbol 282 Graphic | Used by:20003 | |
Symbol 286 Graphic | Used by:20004 | |
Symbol 290 Graphic | Used by:20005 | |
Symbol 994 Graphic | Used by:Timeline | |
Symbol 2021 Font | Used by:2022 | |
Symbol 2022 Text | Uses:2021 | Used by:Timeline |
Symbol 238 Graphic | Used by:20008 Timeline | |
Symbol 4002 MovieClip [SP_Card] | Uses:2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 | Used by:4802 4804 4806 Timeline |
Symbol 5800 MovieClip [SP_Abkup] | Uses:198 2 4 6 8 | |
Symbol 4402 MovieClip [SP_Hold] | Uses:404 402 | Used by:Timeline |
Symbol 20000 Button | Uses:406 | Used by:5998 |
Symbol 20001 Button | Uses:406 | Used by:5998 |
Symbol 20002 Button | Uses:406 | Used by:5998 |
Symbol 5998 MovieClip [バックアップ] | Uses:20000 20001 20002 222 2204 2202 2206 2208 2210 2212 | |
Symbol 4602 MovieClip [SP_Si] | Uses:604 602 606 608 | Used by:Timeline |
Symbol 4604 MovieClip [SP_Mora] | Uses:624 622 626 628 | Used by:Timeline |
Symbol 4606 MovieClip [SP_Giko] | Uses:644 642 646 648 | Used by:Timeline |
Symbol 4802 MovieClip [SP_SiUP] | Uses:802 982 997 2002 804 4002 2004 198 806 | Used by:Timeline |
Symbol 4804 MovieClip [SP_MoraUP] | Uses:822 982 997 2002 4002 2004 198 826 | Used by:Timeline |
Symbol 4806 MovieClip [SP_GikoUP] | Uses:842 982 997 2002 844 4002 2004 198 846 | Used by:Timeline |
Symbol 4004 MovieClip [SP_JIEN] | Uses:220 6013 222 224 2008 230 228 | Used by:Timeline |
Symbol 4006 MovieClip [SP_Mona] | Uses:240 242 982 2002 244 | Used by:Timeline |
Symbol 4008 MovieClip [SP_DCard] | Uses:440 | Used by:Timeline |
Symbol 4010 MovieClip [SP_Coin] | Uses:446 | Used by:Timeline |
Symbol 4012 MovieClip [SP_Fade] | Uses:996 | |
Symbol 4014 MovieClip [SP_O_Card] | Uses:444 442 | Used by:Timeline |
Symbol 20003 Button | Uses:280 282 | Used by:Timeline |
Symbol 20004 Button | Uses:284 286 | Used by:Timeline |
Symbol 20005 Button | Uses:288 290 | Used by:Timeline |
Symbol 20006 Button | Uses:262 264 | Used by:Timeline |
Symbol 20007 Button | Uses:270 272 | Used by:Timeline |
Symbol 20008 Button | Uses:238 | Used by:Timeline |
Symbol 20009 Button | Uses:404 | Used by:Timeline |
Symbol 20010 Button | Uses:404 | Used by:Timeline |
Symbol 20011 Button | Uses:404 | Used by:Timeline |
Symbol 20012 Button | Uses:404 | Used by:Timeline |
Symbol 20013 Button | Uses:404 | Used by:Timeline |
Symbol 20014 Button | Uses:224 226 | Used by:Timeline |
Symbol 20015 Button | Uses:408 428 | Used by:Timeline |
Symbol 20016 Button | Uses:410 430 | Used by:Timeline |
Symbol 20017 Button | Uses:412 432 | Used by:Timeline |
Symbol 20018 Button | Uses:414 434 | Used by:Timeline |
Symbol 20019 Button | Uses:414 434 | Used by:Timeline |
Symbol 20020 Button | Uses:406 426 | Used by:Timeline |
Symbol 20021 Button | Uses:204 | Used by:Timeline |
Symbol 20022 Button | Uses:224 226 | Used by:Timeline |
Instance Names
"_PreLoader" | Frame 1 | Symbol 19998 MovieClip [SP_LOADING] |
"ins_" | Frame 35 | Symbol 2020 Text |
"ins_" | Frame 69 | Symbol 2022 Text |
"In_Mona" | Frame 104 | Symbol 4006 MovieClip [SP_Mona] |
"ins_TXT_COIN" | Frame 104 | Symbol 2006 EditableText |
"ins_TXT_COIN" | Frame 104 | Symbol 2006 EditableText |
"In_Jien" | Frame 104 | Symbol 4004 MovieClip [SP_JIEN] |
"In_Coin1" | Frame 104 | Symbol 4010 MovieClip [SP_Coin] |
"In_Coin2" | Frame 104 | Symbol 4010 MovieClip [SP_Coin] |
"In_Coin3" | Frame 104 | Symbol 4010 MovieClip [SP_Coin] |
"In_E1" | Frame 104 | Symbol 4602 MovieClip [SP_Si] |
"In_E2" | Frame 104 | Symbol 4604 MovieClip [SP_Mora] |
"In_E3" | Frame 104 | Symbol 4606 MovieClip [SP_Giko] |
"In_O_Card1" | Frame 104 | Symbol 4014 MovieClip [SP_O_Card] |
"In_O_Card2" | Frame 104 | Symbol 4014 MovieClip [SP_O_Card] |
"In_O_Card3" | Frame 104 | Symbol 4014 MovieClip [SP_O_Card] |
"In_DCard1" | Frame 104 | Symbol 4008 MovieClip [SP_DCard] |
"In_DCard2" | Frame 104 | Symbol 4008 MovieClip [SP_DCard] |
"In_DCard3" | Frame 104 | Symbol 4008 MovieClip [SP_DCard] |
"ins_TXT_COINE1" | Frame 104 | Symbol 2010 EditableText |
"ins_TXT_COINE1" | Frame 104 | Symbol 2010 EditableText |
"ins_TXT_COINE2" | Frame 104 | Symbol 2012 EditableText |
"ins_TXT_COINE2" | Frame 104 | Symbol 2012 EditableText |
"ins_TXT_COINE3" | Frame 104 | Symbol 2014 EditableText |
"ins_TXT_COINE3" | Frame 104 | Symbol 2014 EditableText |
"In_EUP1" | Frame 104 | Symbol 4802 MovieClip [SP_SiUP] |
"In_EUP2" | Frame 104 | Symbol 4804 MovieClip [SP_MoraUP] |
"In_EUP3" | Frame 104 | Symbol 4806 MovieClip [SP_GikoUP] |
"In_Card0" | Frame 104 | Symbol 4002 MovieClip [SP_Card] |
"In_Card1" | Frame 104 | Symbol 4002 MovieClip [SP_Card] |
"In_Card2" | Frame 104 | Symbol 4002 MovieClip [SP_Card] |
"In_Card3" | Frame 104 | Symbol 4002 MovieClip [SP_Card] |
"In_Card4" | Frame 104 | Symbol 4002 MovieClip [SP_Card] |
"In_Hold0" | Frame 267 | Symbol 4402 MovieClip [SP_Hold] |
"In_Hold1" | Frame 267 | Symbol 4402 MovieClip [SP_Hold] |
"In_Hold2" | Frame 267 | Symbol 4402 MovieClip [SP_Hold] |
"In_Hold3" | Frame 267 | Symbol 4402 MovieClip [SP_Hold] |
"In_Hold4" | Frame 267 | Symbol 4402 MovieClip [SP_Hold] |
"ins_TXT_01" | Frame 1075 | Symbol 2202 EditableText |
"ins_TXT_02" | Frame 1075 | Symbol 2204 EditableText |
"ins_TXT_Loading" | Symbol 19998 MovieClip [SP_LOADING] Frame 14 | Symbol 3800 EditableText |
"ins_TXT_02" | Symbol 5998 MovieClip [バックアップ] Frame 1 | Symbol 2204 EditableText |
"ins_TXT_01" | Symbol 5998 MovieClip [バックアップ] Frame 1 | Symbol 2202 EditableText |
"ins_TXT_01" | Symbol 5998 MovieClip [バックアップ] Frame 1 | Symbol 2202 EditableText |
"ins_TXT_03" | Symbol 5998 MovieClip [バックアップ] Frame 1 | Symbol 2206 EditableText |
"ins_TXT_04" | Symbol 5998 MovieClip [バックアップ] Frame 1 | Symbol 2208 EditableText |
"ins_TXT_05" | Symbol 5998 MovieClip [バックアップ] Frame 1 | Symbol 2210 EditableText |
"ins_TXT_06" | Symbol 5998 MovieClip [バックアップ] Frame 1 | Symbol 2212 EditableText |
"ins_TXT_MSGE" | Symbol 4802 MovieClip [SP_SiUP] Frame 12 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4802 MovieClip [SP_SiUP] Frame 69 | Symbol 2002 EditableText |
"In_Card1" | Symbol 4802 MovieClip [SP_SiUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card2" | Symbol 4802 MovieClip [SP_SiUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card3" | Symbol 4802 MovieClip [SP_SiUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card4" | Symbol 4802 MovieClip [SP_SiUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card5" | Symbol 4802 MovieClip [SP_SiUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"ins_TXT_MSGE" | Symbol 4802 MovieClip [SP_SiUP] Frame 106 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4802 MovieClip [SP_SiUP] Frame 117 | Symbol 2002 EditableText |
"ins_TXT_BetE" | Symbol 4802 MovieClip [SP_SiUP] Frame 117 | Symbol 2004 EditableText |
"ins_TXT_BetE" | Symbol 4802 MovieClip [SP_SiUP] Frame 117 | Symbol 2004 EditableText |
"ins_TXT_MSGE" | Symbol 4802 MovieClip [SP_SiUP] Frame 139 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4802 MovieClip [SP_SiUP] Frame 150 | Symbol 2002 EditableText |
"ins_TXT_BetE" | Symbol 4802 MovieClip [SP_SiUP] Frame 150 | Symbol 2004 EditableText |
"ins_TXT_BetE" | Symbol 4802 MovieClip [SP_SiUP] Frame 150 | Symbol 2004 EditableText |
"ins_TXT_MSGE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 12 | Symbol 2002 EditableText |
"In_Card1" | Symbol 4804 MovieClip [SP_MoraUP] Frame 68 | Symbol 4002 MovieClip [SP_Card] |
"In_Card2" | Symbol 4804 MovieClip [SP_MoraUP] Frame 68 | Symbol 4002 MovieClip [SP_Card] |
"In_Card3" | Symbol 4804 MovieClip [SP_MoraUP] Frame 68 | Symbol 4002 MovieClip [SP_Card] |
"In_Card4" | Symbol 4804 MovieClip [SP_MoraUP] Frame 68 | Symbol 4002 MovieClip [SP_Card] |
"In_Card5" | Symbol 4804 MovieClip [SP_MoraUP] Frame 68 | Symbol 4002 MovieClip [SP_Card] |
"ins_TXT_MSGE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 79 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 90 | Symbol 2002 EditableText |
"ins_TXT_BetE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 90 | Symbol 2004 EditableText |
"ins_TXT_BetE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 90 | Symbol 2004 EditableText |
"ins_TXT_MSGE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 112 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 123 | Symbol 2002 EditableText |
"ins_TXT_BetE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 123 | Symbol 2004 EditableText |
"ins_TXT_BetE" | Symbol 4804 MovieClip [SP_MoraUP] Frame 123 | Symbol 2004 EditableText |
"ins_TXT_MSGE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 12 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 69 | Symbol 2002 EditableText |
"In_Card1" | Symbol 4806 MovieClip [SP_GikoUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card2" | Symbol 4806 MovieClip [SP_GikoUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card3" | Symbol 4806 MovieClip [SP_GikoUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card4" | Symbol 4806 MovieClip [SP_GikoUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"In_Card5" | Symbol 4806 MovieClip [SP_GikoUP] Frame 95 | Symbol 4002 MovieClip [SP_Card] |
"ins_TXT_MSGE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 106 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 117 | Symbol 2002 EditableText |
"ins_TXT_BetE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 117 | Symbol 2004 EditableText |
"ins_TXT_BetE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 117 | Symbol 2004 EditableText |
"ins_TXT_MSGE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 139 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 150 | Symbol 2002 EditableText |
"ins_TXT_BetE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 150 | Symbol 2004 EditableText |
"ins_TXT_BetE" | Symbol 4806 MovieClip [SP_GikoUP] Frame 150 | Symbol 2004 EditableText |
"ins_TXT_JIEN" | Symbol 4004 MovieClip [SP_JIEN] Frame 8 | Symbol 2008 EditableText |
"ins_TXT_JIEN" | Symbol 4004 MovieClip [SP_JIEN] Frame 23 | Symbol 2008 EditableText |
"ins_TXT_MSGE" | Symbol 4006 MovieClip [SP_Mona] Frame 6 | Symbol 2002 EditableText |
"ins_TXT_MSGE" | Symbol 4006 MovieClip [SP_Mona] Frame 8 | Symbol 2002 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 19998 as "SP_LOADING" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6009 as "MP_Drop" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6007 as "MP_Call" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6015 as "MP_Bell" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6011 as "MP_Coin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6013 as "MP_Jien" |
ExportAssets (56) | Timeline Frame 2 | Symbol 5999 as "MP_Card" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6005 as "MP_Raise" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6003 as "MP_Raise2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6201 as "MP_BGM2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6199 as "MP_BGM1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6203 as "MP_BGM3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4002 as "SP_Card" |
ExportAssets (56) | Timeline Frame 2 | Symbol 5800 as "SP_Abkup" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4402 as "SP_Hold" |
ExportAssets (56) | Timeline Frame 2 | Symbol 5998 as "バックアップ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4602 as "SP_Si" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4604 as "SP_Mora" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4606 as "SP_Giko" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4802 as "SP_SiUP" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4804 as "SP_MoraUP" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4806 as "SP_GikoUP" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4004 as "SP_JIEN" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4006 as "SP_Mona" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4008 as "SP_DCard" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4010 as "SP_Coin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4012 as "SP_Fade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4014 as "SP_O_Card" |
Labels
"Title" | Frame 35 |
"Howto" | Frame 37 |
"Start" | Frame 71 |
"Play" | Frame 135 |
"CardDealLoop" | Frame 150 |
"EnemyTurn" | Frame 182 |
"PlayerTurn" | Frame 258 |
"CardChange" | Frame 269 |
"CardChangeLoop" | Frame 270 |
"CardChange2" | Frame 276 |
"CardChangeLoop2" | Frame 277 |
"CardChangeEnd" | Frame 283 |
"CardChangeEnd2" | Frame 296 |
"Bet" | Frame 299 |
"EnemyBet" | Frame 352 |
"PlayerBet" | Frame 389 |
"ButtonRaise2" | Frame 393 |
"ButtonNoDown" | Frame 395 |
"ButtonRaise" | Frame 397 |
"ButtonCall" | Frame 399 |
"PBetEnd" | Frame 401 |
"CardOpen" | Frame 424 |
"EnemyOpen" | Frame 521 |
"PlayerOpen" | Frame 555 |
"OpenEnd" | Frame 588 |
"Match" | Frame 594 |
"Gameset" | Frame 744 |
"ReturnTitle" | Frame 1249 |
"LoadLoop" | Symbol 19998 MovieClip [SP_LOADING] Frame 14 |
"LoadClear" | Symbol 19998 MovieClip [SP_LOADING] Frame 143 |
"14a" | Symbol 4002 MovieClip [SP_Card] Frame 1 |
"14b" | Symbol 4002 MovieClip [SP_Card] Frame 2 |
"14c" | Symbol 4002 MovieClip [SP_Card] Frame 3 |
"14d" | Symbol 4002 MovieClip [SP_Card] Frame 4 |
"02a" | Symbol 4002 MovieClip [SP_Card] Frame 5 |
"02b" | Symbol 4002 MovieClip [SP_Card] Frame 6 |
"02c" | Symbol 4002 MovieClip [SP_Card] Frame 7 |
"02d" | Symbol 4002 MovieClip [SP_Card] Frame 8 |
"03a" | Symbol 4002 MovieClip [SP_Card] Frame 9 |
"03b" | Symbol 4002 MovieClip [SP_Card] Frame 10 |
"03c" | Symbol 4002 MovieClip [SP_Card] Frame 11 |
"03d" | Symbol 4002 MovieClip [SP_Card] Frame 12 |
"04a" | Symbol 4002 MovieClip [SP_Card] Frame 13 |
"04b" | Symbol 4002 MovieClip [SP_Card] Frame 14 |
"04c" | Symbol 4002 MovieClip [SP_Card] Frame 15 |
"04d" | Symbol 4002 MovieClip [SP_Card] Frame 16 |
"05a" | Symbol 4002 MovieClip [SP_Card] Frame 17 |
"05b" | Symbol 4002 MovieClip [SP_Card] Frame 18 |
"05c" | Symbol 4002 MovieClip [SP_Card] Frame 19 |
"05d" | Symbol 4002 MovieClip [SP_Card] Frame 20 |
"06a" | Symbol 4002 MovieClip [SP_Card] Frame 21 |
"06b" | Symbol 4002 MovieClip [SP_Card] Frame 22 |
"06c" | Symbol 4002 MovieClip [SP_Card] Frame 23 |
"06d" | Symbol 4002 MovieClip [SP_Card] Frame 24 |
"07a" | Symbol 4002 MovieClip [SP_Card] Frame 25 |
"07b" | Symbol 4002 MovieClip [SP_Card] Frame 26 |
"07c" | Symbol 4002 MovieClip [SP_Card] Frame 27 |
"07d" | Symbol 4002 MovieClip [SP_Card] Frame 28 |
"08a" | Symbol 4002 MovieClip [SP_Card] Frame 29 |
"08b" | Symbol 4002 MovieClip [SP_Card] Frame 30 |
"08c" | Symbol 4002 MovieClip [SP_Card] Frame 31 |
"08d" | Symbol 4002 MovieClip [SP_Card] Frame 32 |
"09a" | Symbol 4002 MovieClip [SP_Card] Frame 33 |
"09b" | Symbol 4002 MovieClip [SP_Card] Frame 34 |
"09c" | Symbol 4002 MovieClip [SP_Card] Frame 35 |
"09d" | Symbol 4002 MovieClip [SP_Card] Frame 36 |
"10a" | Symbol 4002 MovieClip [SP_Card] Frame 37 |
"10b" | Symbol 4002 MovieClip [SP_Card] Frame 38 |
"10c" | Symbol 4002 MovieClip [SP_Card] Frame 39 |
"10d" | Symbol 4002 MovieClip [SP_Card] Frame 40 |
"11a" | Symbol 4002 MovieClip [SP_Card] Frame 41 |
"11b" | Symbol 4002 MovieClip [SP_Card] Frame 42 |
"11c" | Symbol 4002 MovieClip [SP_Card] Frame 43 |
"11d" | Symbol 4002 MovieClip [SP_Card] Frame 44 |
"12a" | Symbol 4002 MovieClip [SP_Card] Frame 45 |
"12b" | Symbol 4002 MovieClip [SP_Card] Frame 46 |
"12c" | Symbol 4002 MovieClip [SP_Card] Frame 47 |
"12d" | Symbol 4002 MovieClip [SP_Card] Frame 48 |
"13a" | Symbol 4002 MovieClip [SP_Card] Frame 49 |
"13b" | Symbol 4002 MovieClip [SP_Card] Frame 50 |
"13c" | Symbol 4002 MovieClip [SP_Card] Frame 51 |
"13d" | Symbol 4002 MovieClip [SP_Card] Frame 52 |
"jjj" | Symbol 4002 MovieClip [SP_Card] Frame 53 |
"Open_a" | Symbol 5800 MovieClip [SP_Abkup] Frame 1 |
"Close_a" | Symbol 5800 MovieClip [SP_Abkup] Frame 6 |
"Open_b" | Symbol 5800 MovieClip [SP_Abkup] Frame 11 |
"Close_b" | Symbol 5800 MovieClip [SP_Abkup] Frame 16 |
"Open_c" | Symbol 5800 MovieClip [SP_Abkup] Frame 21 |
"Close_c" | Symbol 5800 MovieClip [SP_Abkup] Frame 26 |
"Open_d" | Symbol 5800 MovieClip [SP_Abkup] Frame 31 |
"Close_d" | Symbol 5800 MovieClip [SP_Abkup] Frame 36 |
"Unhold" | Symbol 4402 MovieClip [SP_Hold] Frame 1 |
"Hold" | Symbol 4402 MovieClip [SP_Hold] Frame 3 |
"Normal" | Symbol 4602 MovieClip [SP_Si] Frame 1 |
"Card" | Symbol 4602 MovieClip [SP_Si] Frame 3 |
"Drop" | Symbol 4602 MovieClip [SP_Si] Frame 5 |
"Win" | Symbol 4602 MovieClip [SP_Si] Frame 7 |
"Normal" | Symbol 4604 MovieClip [SP_Mora] Frame 1 |
"Card" | Symbol 4604 MovieClip [SP_Mora] Frame 3 |
"Drop" | Symbol 4604 MovieClip [SP_Mora] Frame 5 |
"Win" | Symbol 4604 MovieClip [SP_Mora] Frame 7 |
"Normal" | Symbol 4606 MovieClip [SP_Giko] Frame 1 |
"Card" | Symbol 4606 MovieClip [SP_Giko] Frame 3 |
"Drop" | Symbol 4606 MovieClip [SP_Giko] Frame 5 |
"Win" | Symbol 4606 MovieClip [SP_Giko] Frame 7 |
"Clear" | Symbol 4802 MovieClip [SP_SiUP] Frame 1 |
"Change" | Symbol 4802 MovieClip [SP_SiUP] Frame 2 |
"Face" | Symbol 4802 MovieClip [SP_SiUP] Frame 69 |
"Open" | Symbol 4802 MovieClip [SP_SiUP] Frame 95 |
"Call" | Symbol 4802 MovieClip [SP_SiUP] Frame 107 |
"CallClear" | Symbol 4802 MovieClip [SP_SiUP] Frame 118 |
"DropOpen" | Symbol 4802 MovieClip [SP_SiUP] Frame 129 |
"Drop" | Symbol 4802 MovieClip [SP_SiUP] Frame 140 |
"DropClear" | Symbol 4802 MovieClip [SP_SiUP] Frame 151 |
"Clear" | Symbol 4804 MovieClip [SP_MoraUP] Frame 1 |
"Change" | Symbol 4804 MovieClip [SP_MoraUP] Frame 2 |
"Open" | Symbol 4804 MovieClip [SP_MoraUP] Frame 68 |
"Call" | Symbol 4804 MovieClip [SP_MoraUP] Frame 80 |
"CallClear" | Symbol 4804 MovieClip [SP_MoraUP] Frame 91 |
"DropOpen" | Symbol 4804 MovieClip [SP_MoraUP] Frame 102 |
"Drop" | Symbol 4804 MovieClip [SP_MoraUP] Frame 113 |
"DropClear" | Symbol 4804 MovieClip [SP_MoraUP] Frame 124 |
"Clear" | Symbol 4806 MovieClip [SP_GikoUP] Frame 1 |
"Change" | Symbol 4806 MovieClip [SP_GikoUP] Frame 2 |
"Face" | Symbol 4806 MovieClip [SP_GikoUP] Frame 69 |
"Open" | Symbol 4806 MovieClip [SP_GikoUP] Frame 95 |
"Call" | Symbol 4806 MovieClip [SP_GikoUP] Frame 107 |
"CallClear" | Symbol 4806 MovieClip [SP_GikoUP] Frame 118 |
"DropOpen" | Symbol 4806 MovieClip [SP_GikoUP] Frame 129 |
"Drop" | Symbol 4806 MovieClip [SP_GikoUP] Frame 140 |
"DropClear" | Symbol 4806 MovieClip [SP_GikoUP] Frame 151 |
"Clear" | Symbol 4004 MovieClip [SP_JIEN] Frame 1 |
"MSG" | Symbol 4004 MovieClip [SP_JIEN] Frame 2 |
"Out" | Symbol 4004 MovieClip [SP_JIEN] Frame 9 |
"MSG2" | Symbol 4004 MovieClip [SP_JIEN] Frame 14 |
"Normal" | Symbol 4006 MovieClip [SP_Mona] Frame 1 |
"Drop" | Symbol 4006 MovieClip [SP_Mona] Frame 3 |
"DropOpen" | Symbol 4006 MovieClip [SP_Mona] Frame 5 |
"Open" | Symbol 4006 MovieClip [SP_Mona] Frame 7 |
"Win" | Symbol 4006 MovieClip [SP_Mona] Frame 9 |
"Change0" | Symbol 4008 MovieClip [SP_DCard] Frame 1 |
"Change1" | Symbol 4008 MovieClip [SP_DCard] Frame 3 |
"Change2" | Symbol 4008 MovieClip [SP_DCard] Frame 4 |
"Change3" | Symbol 4008 MovieClip [SP_DCard] Frame 5 |
"Change4" | Symbol 4008 MovieClip [SP_DCard] Frame 6 |
"Change5" | Symbol 4008 MovieClip [SP_DCard] Frame 7 |
"Coin1" | Symbol 4010 MovieClip [SP_Coin] Frame 1 |
"Coin2" | Symbol 4010 MovieClip [SP_Coin] Frame 3 |
"Coin3" | Symbol 4010 MovieClip [SP_Coin] Frame 4 |
"Coin4" | Symbol 4010 MovieClip [SP_Coin] Frame 5 |
"Coin5" | Symbol 4010 MovieClip [SP_Coin] Frame 6 |
"Coin6" | Symbol 4010 MovieClip [SP_Coin] Frame 7 |
"Coin7" | Symbol 4010 MovieClip [SP_Coin] Frame 8 |
"Clear" | Symbol 4014 MovieClip [SP_O_Card] Frame 1 |
"Open" | Symbol 4014 MovieClip [SP_O_Card] Frame 3 |
"Close" | Symbol 4014 MovieClip [SP_O_Card] Frame 6 |
Dynamic Text Variables
TXT_Loading | Symbol 3800 EditableText | " " |
TXT_01 | Symbol 2202 EditableText | " " |
TXT_02 | Symbol 2204 EditableText | " " |
TXT_MSGE | Symbol 2002 EditableText | "うん、いらない" |
TXT_BetE | Symbol 2004 EditableText | "Change:4 BET:7" |
TXT_03 | Symbol 2206 EditableText | "" |
TXT_04 | Symbol 2208 EditableText | "" |
TXT_05 | Symbol 2210 EditableText | "" |
TXT_06 | Symbol 2212 EditableText | "" |
TXT_COIN | Symbol 2006 EditableText | "COIN: BET : " |
TXT_JIEN | Symbol 2008 EditableText | "Thank You" |
TXT_COINE1 | Symbol 2010 EditableText | "COIN: " |
TXT_COINE2 | Symbol 2012 EditableText | "COIN: " |
TXT_COINE3 | Symbol 2014 EditableText | "COIN: " |
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