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Obake_no_Koushin_by_JohnSu.swf

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Flash #88439

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GHOST PARADE

<p align="right"><font face="David Transparent" size="8" color="#000000" letterSpacing="2.000000" kerning="0">http://johnsu.deviantart.com</font></p>

MOUSEKLIKS 2007

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CHARGE

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ActionScript [AS3]

Section 1
//ChargeMeter_7 (ObakenoKoushin_fla.ChargeMeter_7) package ObakenoKoushin_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class ChargeMeter_7 extends MovieClip { public var val:Number; public var glo:MovieClip; public var mas:MovieClip; public var main; public function ChargeMeter_7(){ addFrameScript(0, frame1); } function frame1(){ main = root; main.register(this); val = (1 / 2); } public function advance(){ val = Math.min(1, Math.max(0, val)); mas.y = ((mas.y * 0.2) + (((0.5 - val) * 240) * 0.8)); glo.y = mas.y; } } }//package ObakenoKoushin_fla
Section 2
//Girly_9 (ObakenoKoushin_fla.Girly_9) package ObakenoKoushin_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class Girly_9 extends MovieClip { public var snapper:Number; public var glo:Glowball; public var maxCharge:Number; public var tracker; public var inner:Boolean; public var speed:Number; public var pos:Number; public var meter; public var mdown:Boolean; public var dir:int; public var main; public var charge:Number; public var mouse:Point; public var _parent; public var myShot:MovieClip; public var orb:MovieClip; public function Girly_9(){ addFrameScript(0, frame1); } public function onMDown(_arg1:MouseEvent){ mdown = true; if (main.paused){ return; }; if (((!(inner)) && ((charge > 4)))){ myShot = shoot(Math.atan2(mouse.y, mouse.x), (16 * (1 - Math.exp((-(mouse.length) / 64)))), (orb.heat + charge)); charge = (charge - 4); }; } public function sparkle(_arg1, _arg2:Number=1){ if (_arg1 < 1){ main.playSound(new Esnip(), (_arg1 * _arg2)); } else { if (_arg1 < 2){ main.playSound(new Esnap(), _arg2); } else { if (_arg1 < 3){ main.playSound(new Eplop()); ((4 - _arg1) * _arg2); main.playSound(new Epop(), ((_arg1 - 3) * _arg2)); } else { if (_arg1 < 4){ main.playSound(new Epop(), ((5 - _arg1) * _arg2)); main.playSound(new Ecrash(), (((_arg1 - 4) * _arg2) * (1 + ((_arg1 - 4) / 1)))); } else { main.playSound(new Ecrash(), (_arg2 * (1 + ((_arg1 - 4) / 1)))); }; }; }; }; } public function shoot(_arg1:Number=3.14159265358979, _arg2:Number=16, _arg3:Number=10){ var sp:*; var dir = _arg1; var speed = _arg2; var power = _arg3; sp = new MovieClip(); sp.glo = sp.addChild(new Glowball()); sp.glo.filters = [new GlowFilter(15737087, 1, 16, 16, 2, 1)]; sp.glo.s = ((128 * (1 - Math.exp((-(power) / 128)))) + 5); sp.glo.cacheAsBitmap = true; sp.blendMode = "add"; sp.vel = new Point((speed * Math.cos(dir)), (speed * Math.sin(dir))); sp.phase = 0; sp.power = power; sp.bonus = 0; main.register(sp); sp.advance = function (){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; if (Math.random() <= 0.25){ sparkle((1.125 * Math.random()), Math.random()); }; this.phase++; this.bonus++; this.glo.alpha = (0.5 + (0.1 * Math.cos(this.phase))); this.vel.y = (this.vel.y + (1 / 4)); this.x = (this.x + this.vel.x); this.y = (this.y + this.vel.y); this.glo.rotation = ((180 / Math.PI) * Math.atan2(this.vel.y, this.vel.x)); _local1 = Math.exp((-(this.vel.length) / 32)); this.glo.width = (this.glo.s * (2 - _local1)); this.glo.height = (this.glo.s * _local1); _local2 = orb.branch(new Point(this.x, this.y), new Point((this.x - this.vel.x), (this.y - this.vel.y)), (1 + (this.power / 20)), 4); parent.addChild(_local2); main.register(_local2); if ((((this.x < -(this.width))) || ((this.y > (300 + this.height))))){ main.remove(this); }; for (_local3 in main.reg.Enemy) { _local4 = main.reg.Enemy[_local3]; _local5 = new Point((this.x - _local4.x), (this.y - _local4.y)); if (_local5.length < ((16 + (this.power / 2)) + (4 * _local4.size))){ _local6 = Math.exp((-(_local5.length) / 64)); _local4.onHit(this, ((power * _local6) / 4)); _local7 = ((_local4.inertia / _local5.length) / (1 + (_local5.length / 64))); _local4.vel.offset((_local5.x * _local7), (_local5.y * _local7)); _local8 = orb.branch(new Point(this.x, this.y), new Point((_local4.x + main.random(-8, 8)), (_local4.y + main.random(-8, 8))), ((1 + (this.power / 20)) * _local6), (4 + (2 * _local6))); sparkle((((1 + (this.power / 20)) * _local6) / 2)); parent.addChild(_local8); main.register(_local8); }; }; }; sp.retire = function (){ this.advance = function (){ this.glo.scaleX = (this.glo.scaleX * 0.5); this.glo.scaleY = (this.glo.scaleY * 0.5); if ((((this.width < 1)) && ((this.height < 1)))){ main.remove(this); }; }; }; sp.x = (x + orb.x); sp.y = (y + orb.y); parent.addChild(sp); return (sp); } function frame1(){ pos = 0; maxCharge = 100; charge = (maxCharge / 2); dir = 0; speed = 1; mdown = false; _parent = parent; main = root; meter = _parent.meter; inner = false; mouse = new Point(0, 0); myShot = null; tracker = _parent.tracker; snapper = 0; stage.addEventListener(MouseEvent.MOUSE_DOWN, onMDown); stage.addEventListener(MouseEvent.MOUSE_UP, onMUp); this.addEventListener(Event.REMOVED_FROM_STAGE, function (){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, onMDown); stage.removeEventListener(MouseEvent.MOUSE_UP, onMUp); main.remove(orb); }); } public function advance(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:*; mouse.x = orb.mouseX; mouse.y = orb.mouseY; inner = (mouse.length < 32); if (((mdown) && (inner))){ _local1 = Math.atan2(mouse.y, mouse.x); _local2 = ((1 + Math.cos(_local1)) / 2); _local3 = (_local2 - pos); pos = (pos + _local3); _local4 = Math.abs(_local3); charge = (charge + (_local4 * (1 + (orb.heat / 8)))); orb.heat = (orb.heat + (_local4 / 2)); snapper = (snapper + _local4); if (snapper > (1 / 2)){ sparkle(snapper); snapper = 0; }; }; charge = Math.max(0, Math.min(((charge - (1 / 16)) + (orb.heat / 128)), maxCharge)); if (charge < 12){ charge = (charge + ((12 - charge) / 40)); }; orb.charge = charge; orb.advance(); glo.alpha = ((orb.heat / 12) - 1); glo.scaleX = (glo.scaleY = Math.min(2, ((orb.heat / 64) + (1 / 2)))); speed = (speed * (1 - (1 / 128))); pos = Math.max(0, Math.min(1, pos)); gotoAndStop((2 + Math.round((10 * pos)))); meter.val = (charge / 100); } public function onMUp(_arg1:MouseEvent){ var exp:*; var mult:*; var a:*; var sb:*; var ang:*; var b:*; var e = _arg1; mdown = false; if (main.paused){ return; }; if (myShot != null){ exp = main.create(new MovieClip(), parent); exp.x = myShot.x; exp.y = myShot.y; exp.shock = new Shockwave(); exp.addChild(exp.shock); exp.time = 0; mult = (1 + (4 * (1 - Math.exp((-(myShot.bonus) / 64))))); exp.power = ((myShot.power + 2) * mult); exp.scale = Math.min(4, (1 + ((2 * (1 - Math.exp((-(myShot.power) / 0x0100)))) * mult))); sparkle(((3 * exp.scale) - 1)); a = (4 * Math.random()); while (a < 8) { ang = ((2 * Math.PI) * Math.random()); b = orb.branch(new Point(0, 0), new Point((50 * Math.cos(ang)), (50 * Math.sin(ang))), (1 + (exp.power / 100)), (4 + (2 * mult))); exp.shock.addChild(b); b.blendMode = "add"; a = (a + 1); }; sb = main.sketch(exp.shock); exp.decay = orb.dissolve(exp.shock, 1); exp.removeChild(exp.shock); exp.addChild(exp.decay); exp.advance = function (){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; this.decay.blow(); this.time++; this.scaleX = (this.scaleY = (this.scale * (1 - Math.exp((-(this.time) / 16))))); this.alpha = ((2 * Math.exp((-(this.time) / 16))) - (1 / 4)); _local1 = (this.power * Math.exp((-(this.time) / 4))); _local2 = (1 + int((this.power / 25))); for (_local3 in main.reg.Enemy) { _local4 = main.reg.Enemy[_local3]; _local5 = new Point((_local4.x - this.x), (_local4.y - this.y)); if (_local5.length <= ((50 * this.scaleX) + ((_local4.width + _local4.height) / 4))){ _local6 = (((_local1 / (1 + (_local5.length / 2))) / 16) * _local4.inertia); _local4.vel.offset(((_local5.x * _local6) / 2), (((_local5.y * _local6) * _local4.inertia) / 2)); _local4.onHit(this, ((2 * _local1) * Math.exp((-(_local5.length) / 128)))); _local2--; if (_local2 <= 0){ break; }; }; }; if (this.alpha < (1 / 32)){ main.remove(this); }; }; exp.shock.cacheAsBitmap = true; exp.advance(); myShot.retire(); myShot = null; }; } } }//package ObakenoKoushin_fla
Section 3
//loadGoat_11 (ObakenoKoushin_fla.loadGoat_11) package ObakenoKoushin_fla { import flash.display.*; public dynamic class loadGoat_11 extends MovieClip { public function loadGoat_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ObakenoKoushin_fla
Section 4
//MainTimeline (ObakenoKoushin_fla.MainTimeline) package ObakenoKoushin_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var masterVolume:Number; public var pausable:Boolean; public var myMenu:ContextMenu; public var paused:Boolean; public var mute:ContextMenuItem; public var reset:ContextMenuItem; public var mPause:ContextMenuItem; public var pre:MovieClip; public var reg:Array; public var PAUSE:MovieClip; public var game:Game; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2); } public function create(_arg1:DisplayObject, _arg2:Object=null, _arg3:Boolean=true){ var _local4:*; if (_arg2 == null){ _arg2 = this; }; _local4 = _arg2.addChild(_arg1); if (_arg3){ register(_local4); }; return (_local4); } public function echo(_arg1){ trace("ECHO!", _arg1); } public function playSound(_arg1, _arg2:Number=1, _arg3:Number=0){ var _local4:SoundChannel; _local4 = _arg1.play(); _local4.soundTransform = new SoundTransform((masterVolume * _arg2), _arg3); return (_local4); } public function unregister(_arg1:DisplayObject, _arg2:String=""):void{ var _local3:String; var _local4:*; _local3 = _arg1.name; if (_arg2 == ""){ for (_local4 in reg) { delete reg[_local4][_local3]; }; }; } public function printWord(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:Number=1){ var _local5:*; var _local6:Number; var _local7:*; var _local8:*; var _local9:*; _local5 = new MovieClip(); _local6 = -(_arg3); _local7 = (_arg1.length - 1); while (_local7 >= 0) { _local8 = _arg1.charAt(_local7); if (_local8 == " "){ } else { _local9 = new Glyph(); _local9.char = _local8; _local9.scale = _arg2; _local9.timer = ((-1 * _local7) + _local6); _local9.bounciness = _arg4; _local9.x = ((_local7 * 12) * _arg2); _local9.visible = false; register(_local9); _local9.unregister = unregister; _local5.addChild(_local9); }; _local7--; }; return (_local5); } function frame1(){ PAUSE.visible = false; if (reg != undefined){ gotoAndStop(3); }; } public function remove(_arg1:DisplayObject):void{ unregister(_arg1); _arg1.parent.removeChild(_arg1); } function frame2(){ reg = new Array(); stop(); this.removeChild(pre); stage.addEventListener(Event.ENTER_FRAME, advance); masterVolume = 1; stage.addEventListener(KeyboardEvent.KEY_DOWN, function (){ pauseToggle(); }); paused = true; pausable = true; PAUSE.visible = false; pauseToggle(); myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); myMenu.builtInItems.quality = true; myMenu.builtInItems.zoom = true; mPause = new ContextMenuItem("Pause"); mPause.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, function (){ pauseToggle(); if (paused){ mPause.caption = "Unpause"; } else { mPause.caption = "Pause"; }; }); reset = new ContextMenuItem("Reset"); reset.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, function (){ game.goto(4); game.goto(1); }); mute = new ContextMenuItem("Mute"); mute.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, function (){ masterVolume = (1 - masterVolume); if (masterVolume == 1){ mute.caption = "Mute"; } else { mute.caption = "Unmute"; }; }); myMenu.customItems.push(mPause); myMenu.customItems.push(mute); myMenu.customItems.push(reset); this.contextMenu = myMenu; } public function advance(_arg1){ var _local2:*; if (!paused){ for (_local2 in reg.Active) { if (reg.Active[_local2].advance != undefined){ reg.Active[_local2].advance(); }; }; }; } public function sketch(_arg1, _arg2:uint=0):BitmapData{ var _local3:*; var _local4:*; var _local5:*; var _local6:Matrix; _local3 = _arg1.getBounds(_arg1.parent); _local4 = _arg1.getBounds(_arg1); _local5 = new BitmapData(Math.ceil((_local3.width + (2 * _arg2))), Math.ceil((_local3.height + (2 * _arg2))), true, 0); _local6 = new Matrix(); _local6.translate(-(((_local4.width / 2) + _local4.x)), -(((_local4.height / 2) + _local4.y))); _local6.scale(_arg1.scaleX, _arg1.scaleY); _local6.rotate(((_arg1.rotation * Math.PI) / 180)); _local6.translate((_arg2 + (_local3.width / 2)), (_arg2 + (_local3.height / 2))); _local5.draw(_arg1, _local6); return (_local5); } public function random(_arg1:Number=-1, _arg2:Number=1){ return ((Math.min(_arg1, _arg2) + (Math.abs((_arg1 - _arg2)) * Math.random()))); } public function register(_arg1:DisplayObject, _arg2:String="Active", _arg3:String=""):Boolean{ var who = _arg1; var category = _arg2; var ID = _arg3; if (reg[category] == undefined){ reg[category] = new Array(); }; if (ID == ""){ if (who.name.length > 0){ ID = who.name; } else { return (false); }; }; reg[category][ID] = who; who.addEventListener(Event.REMOVED_FROM_STAGE, function (_arg1){ var _local2:*; _local2 = _arg1.currentTarget; unregister(_local2, category); }); return (true); } public function pauseToggle(){ var _local1:*; var _local2:*; var _local3:ColorTransform; var _local4:*; if (!pausable){ return; }; paused = !(paused); PAUSE.visible = paused; _local1 = 1; _local2 = 0; if (paused){ _local1 = 0.5; }; _local3 = new ColorTransform(_local1, _local1, _local1, 1, _local2, _local2, _local2, 0); _local4 = new Transform(game); _local4.colorTransform = _local3; } } }//package ObakenoKoushin_fla
Section 5
//Orb_10 (ObakenoKoushin_fla.Orb_10) package ObakenoKoushin_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class Orb_10 extends MovieClip { public var b; public var a; public var buildUp:Number; public var main; public var charge:Number; public var branches; public var heat:Number; public function Orb_10(){ addFrameScript(0, frame1); } public function sparkOut(_arg1:Number=1){ var _local2:*; var _local3:*; var _local4:*; _arg1 = (8 * Math.atan((_arg1 / 8))); _local2 = ((Math.random() * Math.PI) * 2); _local3 = new Point(Math.cos(_local2), Math.sin(_local2)); _local3.normalize((12 + (_arg1 / 2))); _local4 = branch(new Point(0, 0), _local3, (_arg1 * Math.random()), (1 + _arg1)); branches.addChild(_local4); main.register(_local4); } function frame1(){ heat = 0; charge = 0; buildUp = 0; branches = new MovieClip(); main = root; this.addChild(branches); a = 0; while (a < 0) { b = branch(new Point(0, 0), new Point(400, 300), 8, 1); stage.addChild(b); a++; }; } public function dissolve(_arg1, _arg2:Number=4){ var d:*; var marg:*; var noiseSize:uint; var bnds:*; var who = _arg1; var str = _arg2; d = new MovieClip(); marg = (8 + (1 * str)); d.bmpD = main.sketch(who, marg); d.draft = d.bmpD.clone(); noiseSize = int((2 + ((d.bmpD.width + d.bmpD.height) / 16))); d.draft.perlinNoise(noiseSize, noiseSize, 1, (64 * Math.random()), true, true); d.disp = new DisplacementMapFilter(d.draft, new Point(0, 0), 1, 2, str, str); d.bmp = new Bitmap(d.bmpD, "auto", !(true)); d.holder = d.addChild(new MovieClip()); d.holder.addChild(d.bmp); bnds = who.getBounds(who.parent); d.holder.x = ((bnds.x - who.x) - marg); d.holder.y = ((bnds.y - who.y) - marg); d.advance = function (){ this.blow(); this.expand((str / 2)); }; d.expand = function (_arg1:Number=1){ this.alpha = (this.alpha * (1 - (_arg1 / 64))); this.scaleX = (this.scaleX + (_arg1 / 0x0100)); this.scaleY = (this.scaleY + (_arg1 / 0x0100)); if (this.alpha < 0.0625){ main.remove(this); }; }; d.blow = function (){ this.bmpD.applyFilter(this.bmpD, this.bmpD.rect, new Point(0, 0), this.disp); }; d.onRemove = function (_arg1){ _arg1.target.bmpD.dispose(); _arg1.target.draft.dispose(); _arg1.target.removeEventListener(Event.REMOVED_FROM_STAGE, _arg1.target.onRemove); }; d.addEventListener(Event.REMOVED_FROM_STAGE, d.onRemove); d.x = who.x; d.y = who.y; return (d); } public function advance(){ heat = (heat * (1 - (1 / 128))); buildUp = (buildUp + ((heat + (charge / 8)) + 1)); while (buildUp > 16) { buildUp = 0; sparkOut((charge / 8)); }; } public function branch(_arg1:Point, _arg2:Point, _arg3:Number=2, _arg4:Number=1){ var b:*; var dist:Number; var n:int; var pts:Array; var a:*; var ang:*; var off:*; var t:*; var sc:Number; var c:*; var bnd:*; var p:*; var buck:*; var pA = _arg1; var pB = _arg2; var thickness = _arg3; var wildness = _arg4; b = new MovieClip(); dist = pA.subtract(pB).length; n = (2 + int(((dist / 32) * (1 + Math.random())))); pts = new Array(); a = 0; while (a < n) { p = new Object(); p.f = Math.random(); p.x = ((pA.x * p.f) + (pB.x * (1 - p.f))); p.y = ((pA.y * p.f) + (pB.y * (1 - p.f))); pts.push(p); a = (a + 1); }; pts.sortOn("f", Array.DESCENDING); ang = ((2 * Math.PI) * Math.random()); off = (Math.random() * (1 + (dist / 8))); t = Math.random(); a = 0; while (a < n) { p = pts[a]; ang = (ang + (Math.random() - 0.5)); buck = (2 * Math.abs((p.f - 0.5))); off = (off + (((2 * buck) * ((buck + 1) + (dist / 8))) * (Math.random() - 0.5))); off = (off * (0.9 + (0.1 * Math.pow((1 - buck), 2)))); p.x = (p.x + ((((1 - buck) * wildness) * off) * Math.cos(ang))); p.y = (p.y + ((((1 - buck) * wildness) * off) * Math.sin(ang))); t = (t + (2 * (Math.random() - 0.5))); p.t = (Math.abs(((Math.sin(t) * 0.9) + 0.1)) * thickness); a = (a + 1); }; sc = 8; b.graphics.moveTo((pA.x * sc), (pA.y * sc)); a = 0; while (a < n) { p = pts[a]; b.graphics.lineStyle((p.t * sc), 0xFFFFFF, 1); b.graphics.lineTo((p.x * sc), (p.y * sc)); a = (a + 1); }; b.graphics.lineTo((pB.x * sc), (pB.y * sc)); b.filters = [new GlowFilter(10494192, 1, 8, 8, 2, 2), new GlowFilter(10494192, 1, 2, 2, 1, 1, true)]; b.cacheAsBitmap = true; b.blendMode = "add"; b.scaleX = (b.scaleY = (1 / sc)); c = new MovieClip(); c.branch = c.addChild(b); c.bmp = main.sketch(c); bnd = b.getBounds(c); c.removeChild(b); c.B = c.addChild(new Bitmap(c.bmp)); c.B.x = bnd.x; c.B.y = bnd.y; c.blendMode = "add"; c.advance = function (){ this.B.alpha = (this.B.alpha * 0.75); if (this.B.alpha < 0.1){ main.remove(this); }; }; c.onRemove = function (_arg1){ _arg1.target.bmp.dispose(); _arg1.target.removeEventListener(Event.REMOVED_FROM_STAGE, _arg1.target.onRemove); }; c.addEventListener(Event.REMOVED_FROM_STAGE, c.onRemove); return (c); } } }//package ObakenoKoushin_fla
Section 6
//Ecrash (Ecrash) package { import flash.media.*; public dynamic class Ecrash extends Sound { } }//package
Section 7
//Enemy (Enemy) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class Enemy extends MovieClip { public var size:Number; public var life:Number; public var speed:Number; public var phase:Number; public var F:TextField; public var level:Number; public var score:uint; public var vel; public var querk; public var inertia:Number; public var bobFreq:Number; public var main; public var game; public function Enemy(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10); } public function onHit(_arg1, _arg2:Number=-1){ var d:*; var ind:*; var award:*; var who = _arg1; var power = _arg2; if (power == -1){ power = who.power; }; life = (life - power); if (life <= 0){ d = dissolve(this, 2); d.vel = vel.clone(); d.vel.normalize((d.vel.length / 2)); d.advance = function (){ this.x = (this.x + this.vel.x); this.y = (this.y + this.vel.y); this.vel.normalize((this.vel.length * 0.99)); this.blow(); this.expand(2); }; ind = parent.getChildIndex(this); main.register(parent.addChildAt(d, ind)); award = main.printWord(score.toString(), Math.min(4, ((1 / 2) + (score / 0x0200)))); main.create(award, parent); award.time = -(Math.min((2 * 30), (score / 10))); award.x = (x - ((0 * award.width) / 2)); award.y = (y + ((0 * award.height) / 2)); award.advance = function (){ this.time++; if (this.time > 30){ this.alpha = (this.alpha - (1 / 8)); if (this.alpha <= 0){ main.remove(this); }; }; }; game.cashIn(this); remove(); }; } public function squash(_arg1:Number=1, _arg2:Number=0.125, _arg3:Number=0.125, _arg4:Number=0){ var _local5:*; _local5 = (((((_arg1 * phase) * 2) * Math.PI) / 30) + _arg4); scaleX = (size * (1 + (_arg2 * Math.cos(_local5)))); scaleY = (size * (1 - (_arg3 * Math.cos(_local5)))); } function frame10(){ querk = function (){ rock(1, 15); squash(1, (1 / 4), (1 / 4)); }; } function frame3(){ querk = function (){ rock(1, 15, 150); squash(4); }; } function frame6(){ querk = function (){ rock(1, 5); squash(); }; } function frame7(){ querk = function (){ rock(1, 15); squash(1, (1 / 4), (1 / 4)); }; } function frame1(){ if (isNaN(level)){ level = (1 + ((20 * Math.random()) * Math.random())); }; size = (1 + (3 * (1 - Math.exp((-(level) / 8))))); score = (int((level + 1)) * 10); phase = (32 * Math.random()); vel = new Point(0, 0); querk = function (){ }; inertia = ((1 / size) / size); if (isNaN(speed)){ speed = 1; }; speed = (speed * ((4 * inertia) + (1 / 8))); main = root; if (isNaN(life)){ life = 0; }; life = (life + ((16 * (1 + (size * size))) * (1 + (level / 2)))); bobFreq = ((2 + (8 * Math.random())) / 64); game = MovieClip(parent.parent); scaleX = (scaleY = size); gotoAndStop((2 + int(((totalFrames - 1) * Math.random())))); main.register(this, "Enemy"); } public function dissolve(_arg1, _arg2:Number=4){ var d:*; var marg:*; var noiseSize:uint; var bnds:*; var who = _arg1; var str = _arg2; d = new MovieClip(); marg = (8 + (1 * str)); d.bmpD = main.sketch(who, marg); d.draft = d.bmpD.clone(); noiseSize = int((2 + ((d.bmpD.width + d.bmpD.height) / 16))); d.draft.perlinNoise(noiseSize, noiseSize, 1, (64 * Math.random()), true, true); d.disp = new DisplacementMapFilter(d.draft, new Point(0, 0), 1, 2, str, str); d.bmp = new Bitmap(d.bmpD, "auto", !(true)); d.holder = d.addChild(new MovieClip()); d.holder.addChild(d.bmp); bnds = who.getBounds(who.parent); d.holder.x = ((bnds.x - who.x) - marg); d.holder.y = ((bnds.y - who.y) - marg); d.advance = function (){ this.blow(); this.expand((str / 2)); }; d.expand = function (_arg1:Number=1){ this.alpha = (this.alpha * (1 - (_arg1 / 64))); this.scaleX = (this.scaleX + (_arg1 / 0x0100)); this.scaleY = (this.scaleY + (_arg1 / 0x0100)); if (this.alpha < 0.0625){ main.remove(this); }; }; d.blow = function (){ this.bmpD.applyFilter(this.bmpD, this.bmpD.rect, new Point(0, 0), this.disp); }; d.onRemove = function (_arg1){ _arg1.target.bmpD.dispose(); _arg1.target.draft.dispose(); _arg1.target.removeEventListener(Event.REMOVED_FROM_STAGE, _arg1.target.onRemove); }; d.addEventListener(Event.REMOVED_FROM_STAGE, d.onRemove); d.x = who.x; d.y = who.y; return (d); } function frame4(){ querk = function (){ rotation = (rotation + 10); squash(2); }; } function frame5(){ querk = function (){ rock(1, 15); squash(1, (1 / 4), (1 / 4)); }; } public function rock(_arg1:Number=1, _arg2:Number=30, _arg3:Number=0, _arg4:Number=0){ rotation = (_arg3 + (_arg2 * Math.cos(((((((_arg1 * phase) * 2) * Math.PI) / 30) / 2) + _arg4)))); } public function advance(){ phase = (phase + (1 * inertia)); if (vel != null){ x = (x + vel.x); y = (y + vel.y); vel.y = (vel.y + ((((speed * Math.sin((phase * bobFreq))) - vel.y) * inertia) / 4)); vel.x = (vel.x * (1 - (inertia / 8))); vel.y = (vel.y * (1 - (inertia / 8))); if (y < 40){ vel.y = (vel.y + inertia); } else { if (y > 240){ vel.y = (vel.y - inertia); }; }; vel.x = (vel.x + (((speed - vel.x) * Math.min((Math.max(level, 1) * inertia), 1)) / 4)); }; if (y < (-10 * size)){ y = (-10 * size); } else { if (y > (240 + (10 * size))){ y = (240 + (10 * size)); }; }; if (querk != null){ querk(); }; if (x > (400 + width)){ game.trespass(this); remove(); }; } function frame8(){ querk = function (){ rock(1, 15); squash(); }; } public function remove(){ main.remove(this); } function frame9(){ querk = function (){ rock(1, 15); squash(); }; F.text = "!@#$%+&*?".charAt(int((9 * Math.random()))); } function frame2(){ querk = function (){ rock(1, 15); squash(); }; } } }//package
Section 8
//Eplop (Eplop) package { import flash.media.*; public dynamic class Eplop extends Sound { } }//package
Section 9
//Epop (Epop) package { import flash.media.*; public dynamic class Epop extends Sound { } }//package
Section 10
//Esnap (Esnap) package { import flash.media.*; public dynamic class Esnap extends Sound { } }//package
Section 11
//Esnip (Esnip) package { import flash.media.*; public dynamic class Esnip extends Sound { } }//package
Section 12
//Game (Game) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class Game extends MovieClip { public var diff:Number; public var stg:Number; public var BG:MovieClip; public var instructB:GlowButton; public var buttonEasy:GlowButton; public var e:MovieClip; public var elapsedTime:String; public var seconds; public var score:Number; public var buttonNormal:GlowButton; public var cheat:uint; public var mistakes:Number; public var minutes; public var player:MovieClip; public var GO; public var field:MovieClip; public var returnB:GlowButton; public var hours; public var buttonHard:GlowButton; public var timer:uint; public var scoreDisp:TextField; public var phase; public var msg; public var meter:MovieClip; public var skipAhead:uint; public var manager:Glowball; public var main; public var difficulty:String; public var cheat2:uint; public var _root; public var _parent; public var cheatA:GlowButton; public var cheatB:GlowButton; public var cap; public var cheatC:GlowButton; public var rush:Number; public var meter2:MovieClip; public function Game(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame3(){ _root.register(player); _root.register(manager); _root.pausable = true; if (difficulty == "Easy"){ diff = -1; } else { if (difficulty == "Hard"){ diff = 1; } else { diff = 0; }; }; timer = (((skipAhead * 10) * 30) * 60); score = 0; rush = 0; phase = "wait"; field = new MovieClip(); this.addChild(field); this.swapChildren(field, manager); mistakes = 0; manager.advance = function (){ timer = (timer + 1); stg = ((1 + (diff / 2)) * (1 - Math.exp(((-(timer) / 0x0100) / 32)))); player.charge = (player.charge + (((1 - Math.exp(((-(score) / 128) / 128))) / 12) - (Math.min(0.5, diff) / 12))); player.charge = (player.charge + (cheat / 16)); if (phase == "rush"){ if ((((field.numChildren < 64)) && ((Math.random() <= ((((2 * stg) + 1) / 30) + (((rush + mistakes) / 0x0100) / 16)))))){ cap = (128 * Math.log((1 + ((timer * (1 + (diff / 4))) / 0x0200)))); e = _root.create(new Enemy(), field); e.game = this.parent; e.y = ((160 * Math.random()) + 20); e.x = -64; e.level = ((1 / 2) + ((cap * stg) * Math.pow((Math.random() * Math.random()), 3))); if (field.numChildren > 8){ e.level = (e.level * Math.exp((-(field.numChildren) / 8))); }; e.life = (((stg * 100) + ((stg * e.level) * (1 + (diff / 4)))) + (((1 + (diff / 4)) * timer) / 0x0200)); e.speed = (((1 / 2) + ((1 - Math.exp(((-(timer) / 64) / 128))) * (0.75 + (Math.min(0.25, diff) / 4)))) + (Math.min(0.25, diff) / 4)); }; rush = (rush - (1 / 2)); if (rush <= 0){ phase = "wait"; rush = ((-((1 + (2 * Math.random()))) * 30) * (1 - (diff / 2))); }; } else { rush++; if (Math.random() <= (rush / 0x0100)){ phase = "rush"; rush = main.random(32, (128 + (64 * diff))); }; }; meter2.val = (mistakes / 100); mistakes = (mistakes - (cheat2 / 32)); mistakes = Math.max(0, Math.min(100, (mistakes - ((1 - (diff / 2)) / 0x0100)))); if (mistakes >= 100){ goto("gameover"); }; }; BG.gotoAndStop("play"); BG.cacheAsBitmap = true; } function frame4(){ GO = main.printWord("GAME OVER", 1.5); this.addChild(GO); main.register(GO); GO.x = 130; GO.y = 60; seconds = int((timer / 30)); minutes = int((seconds / 60)); hours = int((minutes / 60)); elapsedTime = (seconds % 60).toString(); if (elapsedTime.length < 1){ elapsedTime = ("0" + elapsedTime); }; elapsedTime = (((minutes % 60) + " : ") + elapsedTime); if (elapsedTime.length < 7){ elapsedTime = ("0" + elapsedTime); }; if (hours > 0){ elapsedTime = ((hours + " : ") + elapsedTime); }; scoreDisp.text = ((((difficulty + "\n") + score.toString()) + "\n") + elapsedTime); returnB.onRelease = function (){ goto("title"); }; if (_root.paused){ _root.pauseToggle(); }; _root.pausable = false; } function frame1(){ _parent = parent; _root = root; main = _root; cheat = 0; cheat2 = 0; skipAhead = 0; difficulty = "Normal"; diff = 0; buttonEasy.onRelease = function (){ difficulty = "Easy"; goto("play"); }; buttonNormal.onRelease = function (){ difficulty = "Normal"; goto("play"); }; buttonHard.onRelease = function (){ difficulty = "Hard"; goto("play"); }; instructB.onRelease = function (){ goto("instruction"); }; cheatA.onRelease = function (){ _root.playSound(new Epop()); cheat++; }; cheatB.onRelease = function (){ _root.playSound(new Eplop()); skipAhead++; }; cheatC.onRelease = function (){ _root.playSound(new Esnip()); cheat2++; }; stop(); if (_root.paused){ _root.pauseToggle(); }; _root.pausable = false; } function frame2(){ _root.register(player); _root.register(manager); _root.pausable = true; timer = ((0 * 30) * 60); score = 0; rush = 0; phase = "init"; field = new MovieClip(); this.addChild(field); this.swapChildren(field, manager); mistakes = 0; manager.advance = function (){ stg = (1 - Math.exp(((-(timer) / 0x0100) / 32))); if (phase == "init"){ player.charge = 0; phase = "charge"; timer = 0; msg = printMessage("Rub the ball to charge up energy!", 0.5); this.addChild(msg); msg.x = ((player.x - msg.width) + 80); msg.y = (player.y - 80); } else { if (phase == "charge"){ if (player.charge >= 50){ msg.disappear = true; msg = printMessage("Aim a bolt with the mouse.\nHold down the button to keep it sailing,\nrelease it for a bang!", 0.5); this.addChild(msg); msg.x = (200 - (msg.width / 4)); msg.y = (150 - (msg.height / 4)); phase = "shoot"; timer = 0; }; } else { if (phase == "shoot"){ if (score > 20){ phase = "warnings"; msg.disappear = true; msg = printMessage("If you let a ghost get past you,\nyour grandmother will be alerted\nand you'll get in trouble.\nDon't let it happen!", 0.5); this.addChild(msg); msg.x = 200; msg.y = 10; timer = 0; }; } else { if (phase == "warnings"){ player.charge = (player.charge * 0.9); timer++; if (timer > 240){ phase = "farewell"; msg.disappear = true; msg = printMessage("That's all there is to it.\nEnjoy!", 0.5); this.addChild(msg); msg.x = (200 - (msg.width / 4)); msg.y = (150 - (msg.height / 4)); timer = 0; }; } else { if (phase == "farewell"){ timer++; if (timer > 150){ returnB.onRelease(); }; }; }; }; }; }; if ((((phase == "shoot")) || ((phase == "warnings")))){ if ((((Math.random() <= (1 / 60))) || ((((phase == "warnings")) && ((Math.random() <= (1 / 30))))))){ e = _root.create(new Enemy(), field); e.game = this.parent; e.y = ((100 * Math.random()) + 20); e.x = -64; e.level = ((1 / 2) + ((100 * stg) * Math.pow((Math.random() * Math.random()), 3))); e.life = (e.life + ((stg * 100) + (stg * e.level))); }; } else { if (phase == "wait"){ rush++; if (Math.random() <= (rush / 0x0100)){ phase = "rush"; rush = main.random(32, 128); }; }; }; meter2.val = (mistakes / 100); mistakes = Math.max(0, Math.min(100, (mistakes - (1 / 0x0100)))); }; BG.gotoAndStop("play"); returnB.onRelease = function (){ goto("title"); }; } public function printMessage(_arg1:String, _arg2:Number=1){ var line:Number; var MC:*; var begin:Number; var end:Number; var lines:*; var W:*; var a:*; var sub:*; var msg:*; var L:*; var blurb = _arg1; var scale = _arg2; line = 0; MC = new MovieClip(); begin = 0; end = blurb.indexOf("\n", begin); if (end == -1){ end = blurb.length; }; lines = new Array(); while (begin < blurb.length) { sub = blurb.substring(begin, end); msg = main.printWord(sub, scale, begin); MC.addChild(msg); main.register(msg); msg.advance = function (){ if (MC.disappear){ this.alpha = (this.alpha - 0.1); if (this.alpha <= 0){ main.remove(this); }; }; }; msg.y = ((28 * scale) * line); line = (line + 1); begin = (end + 1); end = blurb.indexOf("\n", begin); if (end == -1){ end = blurb.length; }; lines.push(msg); }; W = MC.width; for (a in lines) { L = lines[a]; L.x = ((W - L.width) / 2); }; MC.disappear = false; return (MC); } public function goto(_arg1){ var _local2:*; var _local3:*; for (_local2 in _root.reg.Active) { _local3 = _root.reg.Active[_local2]; if ((((_local3 instanceof MovieClip)) && (this.contains(_local3)))){ main.remove(_local3); }; }; gotoAndStop(_arg1); } public function trespass(_arg1){ mistakes = (mistakes + (3 + ((1 + (diff / 4)) * ((_arg1.level * 2) + (mistakes / 10))))); } public function cashIn(_arg1){ score = (score + _arg1.score); scoreDisp.text = score.toString(); } } }//package
Section 13
//Glowball (Glowball) package { import flash.display.*; public dynamic class Glowball extends MovieClip { } }//package
Section 14
//GlowButton (GlowButton) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class GlowButton extends MovieClip { public var glo:Glowball; public var _null:Function; public var onOver:Function; public var onRelease:Function; public var advance:Function; public var down:Boolean; public var onPress:Function; public var main; public var over:Boolean; public var onOut:Function; public function GlowButton(){ addFrameScript(0, frame1); } public function _onRollOut(_arg1){ stage.addEventListener(MouseEvent.MOUSE_UP, _onReleaseOutside); } public function _onPress(_arg1){ down = true; if (main.paused){ return; }; onPress(); } function frame1(){ over = false; down = false; main = MovieClip(root); _null = function (){ }; if (onOver == undefined){ onOver = _null; }; if (onOut == undefined){ onOut = _null; }; if (onPress == undefined){ onPress = _null; }; if (onRelease == undefined){ onRelease = _null; }; glo.alpha = 0; advance = function (){ var _local1:*; _local1 = 0; if (over){ _local1 = (_local1 + 0.5); }; if (down){ _local1 = (_local1 + 0.5); }; glo.alpha = ((glo.alpha * 0.75) + (_local1 * 0.25)); }; main.register(this); this.addEventListener(MouseEvent.MOUSE_DOWN, _onPress); this.addEventListener(MouseEvent.MOUSE_OUT, _onOut); this.addEventListener(MouseEvent.MOUSE_OVER, _onOver); this.addEventListener(MouseEvent.MOUSE_UP, _onRelease); this.addEventListener(MouseEvent.ROLL_OUT, _onRollOut); this.addEventListener(Event.REMOVED_FROM_STAGE, function (_arg1){ _arg1.currentTarget.removeEventListener(MouseEvent.ROLL_OUT, _onRollOut); _arg1.currentTarget._onReleaseOutside(_arg1); }); } public function _onOver(_arg1){ over = true; onOver(); } public function _onRelease(_arg1){ if (main.paused){ return; }; if (down){ onRelease(); }; down = false; } public function _onReleaseOutside(_arg1){ down = false; stage.removeEventListener(MouseEvent.MOUSE_UP, _onReleaseOutside); } public function _onOut(_arg1){ over = false; onOut(); } } }//package
Section 15
//Glyph (Glyph) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class Glyph extends MovieClip { public var bounciness:Number; public var timer:Number; public var scale:Number; public var Alph:TextField; public var h:Number; public var vel:Number; public var base; public function Glyph(){ addFrameScript(0, frame1); } function frame1(){ if (isNaN(timer)){ timer = 0; }; if (isNaN(scale)){ scale = 1; }; if (isNaN(bounciness)){ bounciness = 1; }; scaleX = (scaleY = scale); base = y; Alph.text = this.char; vel = (-2 * (4 + Math.random())); h = 0; } public function advance(){ var _local1:*; if (timer <= 0){ timer++; visible = false; h = (-8 + (4 * Math.random())); } else { visible = true; h = (h + vel); _local1 = 1; if (h < 0){ vel = (vel + 3); vel = (vel * 0.9); _local1 = ((_local1 / 2) + ((1 + (Math.atan((vel / 4)) / 2)) / 2)); } else { _local1 = (1 + (1 - Math.exp((-(h) / 8)))); vel = (vel * 0.6); vel = (vel - h); if ((((Math.abs(vel) < 2)) && ((h < 1)))){ this.unregister(this); this.cacheAsBitmap = true; _local1 = 1; h = 0; }; }; y = ((Math.min(0, h) * scale) + base); scaleX = ((scaleX / 2) + ((scale * _local1) / 2)); scaleY = ((scaleY / 2) + ((scale / _local1) / 2)); }; } } }//package
Section 16
//marker (marker) package { import flash.display.*; public dynamic class marker extends MovieClip { } }//package
Section 17
//Shockwave (Shockwave) package { import flash.display.*; public dynamic class Shockwave extends MovieClip { } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip {Shockwave}Uses:1
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip {marker}Uses:3 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip {Glowball}Uses:6Used by:8 41 51
Symbol 8 MovieClip {GlowButton}Uses:7Used by:51
Symbol 9 GraphicUsed by:51  Timeline
Symbol 10 FontUsed by:11 12 16 17 18 19 21 25 42 43 44 45 46 48 49
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 TextUses:10Used by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 GraphicUsed by:27 51
Symbol 15 GraphicUsed by:27 51
Symbol 16 TextUses:10Used by:51
Symbol 17 TextUses:10Used by:51
Symbol 18 TextUses:10Used by:51
Symbol 19 TextUses:10Used by:51
Symbol 20 GraphicUsed by:22
Symbol 21 TextUses:10Used by:22
Symbol 22 MovieClipUses:20 21Used by:51
Symbol 23 FontUsed by:24
Symbol 24 EditableTextUses:23Used by:51
Symbol 25 TextUses:10Used by:51
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:14 26 15Used by:51
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip {ObakenoKoushin_fla.ChargeMeter_7}Uses:28 30 31 32Used by:51
Symbol 34 GraphicUsed by:41
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip {ObakenoKoushin_fla.Orb_10}Uses:36Used by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip {ObakenoKoushin_fla.Girly_9}Uses:34 35 37 38 7 39 40Used by:51
Symbol 42 EditableTextUses:10Used by:51
Symbol 43 TextUses:10Used by:51
Symbol 44 TextUses:10Used by:51
Symbol 45 TextUses:10Used by:51
Symbol 46 EditableTextUses:10Used by:51
Symbol 47 GraphicUsed by:51
Symbol 48 EditableTextUses:10Used by:51
Symbol 49 TextUses:10Used by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip {Game}Uses:9 14 15 8 16 17 18 19 22 24 25 27 7 33 41 42 43 44 45 46 47 48 49 50Used by:Timeline
Symbol 52 GraphicUsed by:75
Symbol 53 Sound {Ecrash}Used by:75
Symbol 54 Sound {Eplop}Used by:75
Symbol 55 Sound {Esnap}Used by:75
Symbol 56 Sound {Esnip}Used by:75
Symbol 57 Sound {Epop}Used by:75
Symbol 58 GraphicUsed by:70
Symbol 59 GraphicUsed by:70
Symbol 60 GraphicUsed by:70
Symbol 61 GraphicUsed by:70
Symbol 62 GraphicUsed by:70
Symbol 63 GraphicUsed by:70
Symbol 64 GraphicUsed by:70
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 FontUsed by:68
Symbol 68 EditableTextUses:67Used by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip {Enemy}Uses:58 59 60 61 62 63 64 65 66 68 69Used by:75
Symbol 71 FontUsed by:72
Symbol 72 EditableTextUses:71Used by:73
Symbol 73 MovieClip {Glyph}Uses:72Used by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip {ObakenoKoushin_fla.loadGoat_11}Uses:52 53 54 55 56 57 70 73 74Used by:Timeline

Instance Names

"PAUSE"Frame 1Symbol 13 MovieClip
"game"Frame 2Symbol 51 MovieClip {Game}
"pre"Frame 2Symbol 75 MovieClip {ObakenoKoushin_fla.loadGoat_11}
"glo"Symbol 8 MovieClip {GlowButton} Frame 1Symbol 7 MovieClip {Glowball}
"mas"Symbol 33 MovieClip {ObakenoKoushin_fla.ChargeMeter_7} Frame 1Symbol 30 MovieClip
"glo"Symbol 33 MovieClip {ObakenoKoushin_fla.ChargeMeter_7} Frame 1Symbol 30 MovieClip
"orb"Symbol 41 MovieClip {ObakenoKoushin_fla.Girly_9} Frame 1Symbol 37 MovieClip {ObakenoKoushin_fla.Orb_10}
"glo"Symbol 41 MovieClip {ObakenoKoushin_fla.Girly_9} Frame 1Symbol 7 MovieClip {Glowball}
"buttonEasy"Symbol 51 MovieClip {Game} Frame 1Symbol 8 MovieClip {GlowButton}
"instructB"Symbol 51 MovieClip {Game} Frame 1Symbol 8 MovieClip {GlowButton}
"buttonNormal"Symbol 51 MovieClip {Game} Frame 1Symbol 8 MovieClip {GlowButton}
"buttonHard"Symbol 51 MovieClip {Game} Frame 1Symbol 8 MovieClip {GlowButton}
"cheatA"Symbol 51 MovieClip {Game} Frame 1Symbol 8 MovieClip {GlowButton}
"cheatB"Symbol 51 MovieClip {Game} Frame 1Symbol 8 MovieClip {GlowButton}
"cheatC"Symbol 51 MovieClip {Game} Frame 1Symbol 8 MovieClip {GlowButton}
"BG"Symbol 51 MovieClip {Game} Frame 2Symbol 27 MovieClip
"manager"Symbol 51 MovieClip {Game} Frame 2Symbol 7 MovieClip {Glowball}
"meter"Symbol 51 MovieClip {Game} Frame 2Symbol 33 MovieClip {ObakenoKoushin_fla.ChargeMeter_7}
"player"Symbol 51 MovieClip {Game} Frame 2Symbol 41 MovieClip {ObakenoKoushin_fla.Girly_9}
"meter2"Symbol 51 MovieClip {Game} Frame 2Symbol 33 MovieClip {ObakenoKoushin_fla.ChargeMeter_7}
"scoreDisp"Symbol 51 MovieClip {Game} Frame 2Symbol 42 EditableText
"returnB"Symbol 51 MovieClip {Game} Frame 2Symbol 8 MovieClip {GlowButton}
"scoreDisp"Symbol 51 MovieClip {Game} Frame 3Symbol 46 EditableText
"scoreDisp"Symbol 51 MovieClip {Game} Frame 4Symbol 48 EditableText
"returnB"Symbol 51 MovieClip {Game} Frame 4Symbol 8 MovieClip {GlowButton}
"F"Symbol 70 MovieClip {Enemy} Frame 9Symbol 68 EditableText
"Alph"Symbol 73 MovieClip {Glyph} Frame 1Symbol 72 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 131 bytes "..$1$Kq$hdh3SZ/R39mvxwiWXB1Fq1."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 10 seconds

Labels

"play"Symbol 27 MovieClip Frame 1
"title"Symbol 51 MovieClip {Game} Frame 1
"instruction"Symbol 51 MovieClip {Game} Frame 2
"play"Symbol 51 MovieClip {Game} Frame 3
"gameover"Symbol 51 MovieClip {Game} Frame 4




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Created: 29/3 -2019 13:04:54 Last modified: 21/6 -2019 04:50:28 Server time: 14/11 -2024 17:23:48