| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229923 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2598 · P5196 |
![]() | This is the info page for Flash #90010 |
Score: |
<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
Lives: |
<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="right"></p> |
<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
I bet this is you right now: |
Yeah.. |
ActionScript [AS1/AS2]
Frame 1stop(); lives = 3; score = 0; i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy", "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._x = random(Stage.width); _root["enemy" + i]._y = 0; enemies.push("enemy" + i); _root["enemy" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 190) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);Instance of Symbol 23 MovieClip "player" in Frame 1onClipEvent (load) { timer = 0; i = 0; } onClipEvent (enterFrame) { if (timer > 0) { timer--; } if (Key.isDown(37)) { _x = (_x - 10); } else if (Key.isDown(39)) { _x = (_x + 10); } if (Key.isDown(32)) { if (timer == 0) { _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = _x; _root["bullet" + i]._y = _y - 20; _root["bullet" + i].onEnterFrame = function () { this._y = this._y - 10; if (this._y < -30) { this.removeMovieClip(); } k = 0; while (k < _root.enemies.length) { if (this.hitTest(_root[_root.enemies[k]])) { _root.score = _root.score + 10; this.removeMovieClip(); _root[_root.enemies[k]].removeMovieClip(); _root.enemies.splice(k, 1); } k++; } }; i++; timer = 5; } } }Frame 2stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy2", "enemy2" + i, _root.getNextHighestDepth()); _root["enemy2" + i]._x = random(Stage.width); _root["enemy2" + i]._y = 0; enemies.push("enemy2" + i); _root["enemy2" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 390) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);Frame 3stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy3", "enemy3" + i, _root.getNextHighestDepth()); _root["enemy3" + i]._x = random(Stage.width); _root["enemy3" + i]._y = 0; enemies.push("enemy3" + i); _root["enemy3" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 590) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);Frame 4stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy4", "enemy4" + i, _root.getNextHighestDepth()); _root["enemy4" + i]._x = random(Stage.width); _root["enemy4" + i]._y = 0; enemies.push("enemy4" + i); _root["enemy4" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 790) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);Frame 5stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy5", "enemy5" + i, _root.getNextHighestDepth()); _root["enemy5" + i]._x = random(Stage.width); _root["enemy5" + i]._y = 0; enemies.push("enemy5" + i); _root["enemy5" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 990) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);Frame 6clearInterval(enemy_interval);
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 |
Symbol 3 MovieClip [bullet] | Uses:2 | |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 |
Symbol 6 MovieClip [enemy] | Uses:5 | |
Symbol 7 Bitmap | Used by:8 29 | |
Symbol 8 Graphic | Uses:7 | Used by:9 |
Symbol 9 MovieClip [enemy2] | Uses:8 | |
Symbol 10 Bitmap | Used by:11 32 | |
Symbol 11 Graphic | Uses:10 | Used by:12 |
Symbol 12 MovieClip [enemy3] | Uses:11 | |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:15 |
Symbol 15 MovieClip [enemy4] | Uses:14 | |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:18 |
Symbol 18 MovieClip [enemy5] | Uses:17 | |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:Timeline |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:23 |
Symbol 23 MovieClip | Uses:22 | Used by:Timeline |
Symbol 24 Font | Used by:25 26 27 28 30 31 33 34 35 38 39 42 43 46 49 | |
Symbol 25 Text | Uses:24 | Used by:Timeline |
Symbol 26 EditableText | Uses:24 | Used by:Timeline |
Symbol 27 Text | Uses:24 | Used by:Timeline |
Symbol 28 EditableText | Uses:24 | Used by:Timeline |
Symbol 29 Graphic | Uses:7 | Used by:Timeline |
Symbol 30 EditableText | Uses:24 | Used by:Timeline |
Symbol 31 EditableText | Uses:24 | Used by:Timeline |
Symbol 32 Graphic | Uses:10 | Used by:Timeline |
Symbol 33 EditableText | Uses:24 | Used by:Timeline |
Symbol 34 EditableText | Uses:24 | Used by:Timeline |
Symbol 35 EditableText | Uses:24 | Used by:Timeline |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:Timeline |
Symbol 38 EditableText | Uses:24 | Used by:Timeline |
Symbol 39 EditableText | Uses:24 | Used by:Timeline |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:Timeline |
Symbol 42 EditableText | Uses:24 | Used by:Timeline |
Symbol 43 EditableText | Uses:24 | Used by:Timeline |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Graphic | Used by:Timeline | |
Symbol 46 Text | Uses:24 | Used by:Timeline |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:Timeline |
Symbol 49 Text | Uses:24 | Used by:Timeline |
Symbol 50 Bitmap | Used by:52 | |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:50 51 | Used by:Timeline |
Instance Names
"player" | Frame 1 | Symbol 23 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "enemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "enemy2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "enemy3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "enemy4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "enemy5" |
Dynamic Text Variables
score | Symbol 26 EditableText | "<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
lives | Symbol 28 EditableText | "<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
score | Symbol 30 EditableText | "<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
lives | Symbol 31 EditableText | "<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
score | Symbol 33 EditableText | "<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
lives | Symbol 34 EditableText | "<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
score | Symbol 38 EditableText | "<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
lives | Symbol 39 EditableText | "<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
score | Symbol 42 EditableText | "<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
lives | Symbol 43 EditableText | "<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>" |
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