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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27039827?noj=FRM27039827-28DC" width="1" height="1"></div>

the game.swf

This is the info page for
Flash #90010

(Click the ID number above for more basic data on this flash file.)


Text
Score:

<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Lives:

<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"></p>

<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

I bet this is you
right now:

Yeah..

ActionScript [AS1/AS2]

Frame 1
stop(); lives = 3; score = 0; i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy", "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._x = random(Stage.width); _root["enemy" + i]._y = 0; enemies.push("enemy" + i); _root["enemy" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 190) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);
Instance of Symbol 23 MovieClip "player" in Frame 1
onClipEvent (load) { timer = 0; i = 0; } onClipEvent (enterFrame) { if (timer > 0) { timer--; } if (Key.isDown(37)) { _x = (_x - 10); } else if (Key.isDown(39)) { _x = (_x + 10); } if (Key.isDown(32)) { if (timer == 0) { _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = _x; _root["bullet" + i]._y = _y - 20; _root["bullet" + i].onEnterFrame = function () { this._y = this._y - 10; if (this._y < -30) { this.removeMovieClip(); } k = 0; while (k < _root.enemies.length) { if (this.hitTest(_root[_root.enemies[k]])) { _root.score = _root.score + 10; this.removeMovieClip(); _root[_root.enemies[k]].removeMovieClip(); _root.enemies.splice(k, 1); } k++; } }; i++; timer = 5; } } }
Frame 2
stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy2", "enemy2" + i, _root.getNextHighestDepth()); _root["enemy2" + i]._x = random(Stage.width); _root["enemy2" + i]._y = 0; enemies.push("enemy2" + i); _root["enemy2" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 390) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);
Frame 3
stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy3", "enemy3" + i, _root.getNextHighestDepth()); _root["enemy3" + i]._x = random(Stage.width); _root["enemy3" + i]._y = 0; enemies.push("enemy3" + i); _root["enemy3" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 590) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);
Frame 4
stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy4", "enemy4" + i, _root.getNextHighestDepth()); _root["enemy4" + i]._x = random(Stage.width); _root["enemy4" + i]._y = 0; enemies.push("enemy4" + i); _root["enemy4" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 790) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);
Frame 5
stop(); clearInterval(enemy_interval); i = 0; enemies = []; spawnEnemy = function () { _root.attachMovie("enemy5", "enemy5" + i, _root.getNextHighestDepth()); _root["enemy5" + i]._x = random(Stage.width); _root["enemy5" + i]._y = 0; enemies.push("enemy5" + i); _root["enemy5" + i].onEnterFrame = function () { this._y = this._y + 3; if (this.hitTest(_root.player)) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); _root.lives--; } if (this._y > Stage.height) { e = 0; while (e < _root.enemies.length) { if (_root.enemies[e] == this._name) { _root.enemies.splice(e, 1); } e++; } this.removeMovieClip(); } }; i++; }; onEnterFrame = function () { if (lives < 1) { nextFrame(); } if (score > 990) { nextFrame(); } }; enemy_interval = setInterval(spawnEnemy, 500);
Frame 6
clearInterval(enemy_interval);

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [bullet]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip [enemy]Uses:5
Symbol 7 BitmapUsed by:8 29
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClip [enemy2]Uses:8
Symbol 10 BitmapUsed by:11 32
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip [enemy3]Uses:11
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClip [enemy4]Uses:14
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip [enemy5]Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:Timeline
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 FontUsed by:25 26 27 28 30 31 33 34 35 38 39 42 43 46 49
Symbol 25 TextUses:24Used by:Timeline
Symbol 26 EditableTextUses:24Used by:Timeline
Symbol 27 TextUses:24Used by:Timeline
Symbol 28 EditableTextUses:24Used by:Timeline
Symbol 29 GraphicUses:7Used by:Timeline
Symbol 30 EditableTextUses:24Used by:Timeline
Symbol 31 EditableTextUses:24Used by:Timeline
Symbol 32 GraphicUses:10Used by:Timeline
Symbol 33 EditableTextUses:24Used by:Timeline
Symbol 34 EditableTextUses:24Used by:Timeline
Symbol 35 EditableTextUses:24Used by:Timeline
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:Timeline
Symbol 38 EditableTextUses:24Used by:Timeline
Symbol 39 EditableTextUses:24Used by:Timeline
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:Timeline
Symbol 42 EditableTextUses:24Used by:Timeline
Symbol 43 EditableTextUses:24Used by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 TextUses:24Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:Timeline
Symbol 49 TextUses:24Used by:Timeline
Symbol 50 BitmapUsed by:52
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:50 51Used by:Timeline

Instance Names

"player"Frame 1Symbol 23 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 6 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 9 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 18 as "enemy5"

Dynamic Text Variables

scoreSymbol 26 EditableText"<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
livesSymbol 28 EditableText"<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
scoreSymbol 30 EditableText"<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
livesSymbol 31 EditableText"<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
scoreSymbol 33 EditableText"<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
livesSymbol 34 EditableText"<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
scoreSymbol 38 EditableText"<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
livesSymbol 39 EditableText"<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
scoreSymbol 42 EditableText"<p align="left"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
livesSymbol 43 EditableText"<p align="right"><font face="Rockwell" size="50" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"




http://swfchan.com/19/90010/info.shtml
Created: 28/3 -2019 16:01:19 Last modified: 28/3 -2019 16:01:19 Server time: 28/04 -2024 20:49:26