STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228115
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66250059?noj=FRM66250059-10DC" width="1" height="1"></div>

Medieval Rampage - Top down archery game from Armor Games.swf

This is the info page for
Flash #90124

(Click the ID number above for more basic data on this flash file.)


Text
Loading.

Loading..

Loading...

The Red Cells Have Developed A New Defence!

You Have Developed A New Ability

Hold The Mouse Button To Shoot

Finished

<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

+

Insane Legion

Health

Double Shot

Triple Shot

Faster Shot

Return To Badges

More Games

More Games

Shield

Arena Wipeout

New Power Up:

Arena Wipeout

New Powerup:

New Ability:

Health Regeneration

Game Complete!

<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Continues Left: 2</b></font></p>

Yes!

No!

Continue?

GAME OVER

Boss Health

CHEATS

GOLDEN ARROWS

MAXIMUM MONEY

MAXIMUM ARROWS

ALL BOWS

MAXED STATS

INVINCIBILITY

RAPID FIRE

SUPER SPEED

NIGHT MODE

Done

Locked - 10 Achievements needed.

Locked - 20 Achievements needed.

Locked - 30 Achievements needed.

Locked - 40 Achievements needed.

Locked - 50 Achievements needed.

Locked - 60 Achievements needed.

Locked - 70 Achievements needed.

Locked - 80 Achievements needed.

Locked - 90 Achievements needed.

Quit The Game

Press "P" or "Space" to Unpause.

Resume Game

Since then, he has devoted himself to training and
avenging his village...

The Forsaken Pass

Created By: Christopher Gregorio

Skip

Four years ago, a small, helpless village was attacked without
warning by the Five Savage Beasts of the Forsaken Pass...

The village was destroyed, and all the villagers brutally
murdered, yet one boy managed to escape...

Now this boy has returned to the Forsaken Pass full grown,
armed with only a bow and one thought...

REVENGE...

Options

Quality

Sound

Low

Medium

High

Off

ON

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000/000</b></font></p>

Achievements:

Ortug

Ability:

Dodges Attacks

Sathir

Runs fast

Kordul

No Special Ability

Farodun

Summons Minions

Uroth

Fazgor

Teleportation

Cazgur

k

c

a

t

e

g

n

r

o

L

Tungurd

Charge Attack

Dronder

Atugor

x100

Regular Arrow

$0

Light Arrow

$10

Heavy Arrow

$20

Ice Arrow

$50

Fire Arrow

$100

Electric Arrow

$200

<p align="center"><font face="BankGothic Md BT" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">$500</font></p>

$500

$2000

$10000

BOUGHT!

Certain Arrows Require Certain Bows

Can't Perform that action.

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">000000</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

Current Health:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Item or stat here</font></p>

Enchantment Points:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

<p align="left"></p>

Upgrade Points:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Score:

Lives:

<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

EP:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

<p align="right"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1">00/25</font></p>

Level:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0000</font></p>

Arrows:

<p align="left"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1">00000</font></p>

Kills:

Wave:

Money:

Health

Level Up!

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>

Achievement Unlocked:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Hacked Into the game - omg</font></p>

Next Wave:

Movement

W

S

D

A

or

Aim

Fire

Destroy All Enemies

Upgrade your weapon

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>

<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>

Score:

<p align="left"><font face="BankGothic Md BT" size="20" color="#000000" letterSpacing="0.000000" kerning="1">0000000</font></p>

He could not believe it.  As he fell dying to the ground, he thought of his
burning village, his dead friends, and family.  He could vividly hear their screams of
agony as they were viciously murdered.  They would never be avenged now that he had
failed them.

He had finally slain the Five Savage Beasts of the Forsaken Pass.  At long last, his
village had been avenged, but this was only the beginning.  He now realized there
layed a greater evil that he must face in "The Realm Of Darkness".
TO BE CONTINUED....

Name:

CONTROLS:

The Shop:

the shop is comprised of the marketplace and the enchantments page.

The Marketplace:

Here you can buy and sell different
bows and refil your health.

Enchantments:

Here you can upgrade your skills
and enchant your bows

Game Objective

*Note*

Higher level arrows require higher level bows.

Destroy all the enemies on the field to get to the next level.

Successfully complete all 25 waves to complete the game.

Movement

Aim

Fire

Not required in survival mode.

Switching Weapons:

Press 1 - Switches to a short bow

Achievements:

Several Achievements can be unlocked in this game, for a full list
please visit the achievements page on the main menu.

Press 2 - Switches to a long bow

Press 3 - Switches to a composite bow

Press 4 - Switches to a cross bow

Press 5 - Switches to a compound bow

Click on which arrow you
would like to use at the
bottom of the screen

Cheats:

Armors:

A new cheat in unlocked every 10
achievements, you can use cheats
by holding SHIFT+RIGHT in the game,
you cannont earn achievements in
this mode

A new armor in unlocked every 20
achievements, you can use armors
selecting them on the achievements
page,  achievents work as normal

Strategy Guide

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 1 enemy</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 5 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 10 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 50 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 100 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 200 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 500 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 1000 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 2000 enemies</font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 4000 enemies</font></p>

<p align="left"></p>

Kills:

Time Played:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

Hours:

Minutes:

Seconds:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"><font face="Arial" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Click on an Enemy.</font></p>

<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Name here</font></p>

Christopher Gregorio

Aaron

Armor Games

<p align="left"><font face="BankGothic Md BT" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Email: zaguios@gmail.com</b></font></p>

Nemesis Theory

<p align="left"><font face="BankGothic Md BT" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Play more awesome games at Armorgames.com!</b></font></p>

<p align="left"><font face="BankGothic Md BT" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Big thanks to Aaron for all the amazing artwork.</b></font></p>

<p align="left"><font face="BankGothic Md BT" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Check out his portfolio.</b></font></p>

<p align="left"><font face="BankGothic Md BT" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>AKA: Xdragonx10</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Other people who&apos;ve helped with the creation of this game:</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>,</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>2</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>h</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>t</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>i</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>m</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>S</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>,</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>h</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>a</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>h</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>S</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>n</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>i</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>h</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>s</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>o</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>M</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>,</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>n</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>i</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>e</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>t</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>S</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>x</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>a</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>M</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>,</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>a</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>d</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>a</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>r</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>t</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>s</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>E</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>k</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>i</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>r</b></font></p>

<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>E</b></font></p>

<p align="left"><font face="Capitals" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Vince Schmidt</b></font></p>

<p align="left"><font face="BankGothic Md BT" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Song is Called &quot;Rose at Nightfall&quot;</b></font></p>

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function onEnterFrame() { if (on_frame == 1) { bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; inder._xscale = getPercent * 100; if (bytes_loaded == bytes_total) { adBox.swapDepths(4); adBox.removeMovieClip(); _root.gotoAndStop(2); on_frame = 2; } } } function itemHandler1(obj, item) { getURL ("http://armorgames.com"); } stop(); _root.kongregateServices.connect(); __com_mochibot__("d76b2522", this, 10301, true); on_frame = 1; urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); trace(domain); if ((domain == "www.kongregate.com") || (domain == "kongregate.com")) { adBox._x = 1000; } else { var CPMStarContentSpotID = "0"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=603QED1EED66"); } mochi.MochiServices.connect("89db28dbf8b4a93c"); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item1 = new ContextMenuItem("Play More Games", itemHandler1); myMenu.customItems.push(item1); _root.menu = myMenu;
Frame 2
stop();
Frame 3
function countBadges() { i = 0; while (i < awardsRecieved.length) { if (awardsRecieved[i] == 1) { counter = counter + 1; } i++; } awardsTotal = counter; } function onEnterFrame() { var _local2 = _xmouse - aim._x; var _local1 = _ymouse - aim._y; aim._x = aim._x + (_local2 / 2); aim._y = aim._y + (_local1 / 2); } function createHover(movie, movie2) { movie.onRollOver = function () { movie2.gotoAndStop(2); }; movie.onRollOut = function () { movie2.gotoAndStop(1); }; movie.onReleaseOutside = function () { movie2.gotoAndStop(1); }; } function badgeCounter(array1) { var _local4 = array1.length; var _local2 = 0; var _local3 = 0; b = array1.length; while (b >= 0) { if (awardsRecieved[array1[b]] == 1) { _local2 = _local2 + 1; } b--; } _local3 = (_local2 / _local4) * 100; if (_local3 >= 25) { badges = badges + 1; } if (_local3 >= 50) { badges = badges + 1; } if (_local3 >= 75) { badges = badges + 1; } if (_local3 >= 100) { badges = badges + 1; } } awards = new Array("Kill 100 Enemies", "Kill 300 Enemies", "Kill 1000 Enemies", "Kill 3000 Enemies", "Complete Campaign", "Play for 5 Minutes", "Play for 15 Minutes", "Play for 30 Minutes", "Play for 60 Minutes", "Play for 120 Minutes", "Kill 20 Enemies in Survival", "Kill 50 Enemies in Survival", "Kill 100 Enemies in Survival", "Kill 200 Enemies in Survival", "Kill 500 Enemies in Survival", "Buy Light Arrows", "Buy Heavy Arrows", "Buy Ice Arrows", "Buy Fire Arrows", "Buy Electric Arrows", "Buy a Long Bow", "Buy a Composite Bow", "Buy a Cross Bow", "Buy a Compound Bow", "Score 100 in a game", "Score 500 in a game", "Score 1000 in a game", "Score 2000 in a game", "Score 5000 in a game", "Score 10000 in a game", "Fully Upgraded Skill", "Fully Upgraded Armor", "Fully Upgraded Health", "Fully Upgraded Speed", "Fully Enchanted Short Bow", "Fully Enchanted Long Bow", "Fully Enchanted Composite Bow", "Fully Enchanted Cross Bow", "Fully Enchanted Compound Bow", "S - All bows collected", "Unlocked Cheat 1", "Unlocked Cheat 2", "Unlocked Cheat 3", "Unlocked Cheat 4", "Unlocked Cheat 5", "Unlocked Cheat 6", "Unlocked Cheat 7", "Unlocked Cheat 8", "Unlocked Cheat 9", "Play Again", "Short Bow Drop", "Long Bow Drop", "Composite Bow Drop", "Cross Bow Drop", "Compound Bow Drop", "Defeated Vandoru", "Defeated Korthag", "Defeated Shocknor", "Defeated Azgorg", "Defeated Kagoru", "Kill a Kordul", "Kill a Sathir", "Kill a Ortug", "Kill a Atugor", "Kill a Dronder", "Kill a Tungurd", "Kill a Cazgur", "Kill a Uroth", "Kill a Fazgor", "Kill a Farodun", "Broken Bow", "Dead End", "Frozen", "Suicide", "Collect Light Arrows", "Refil", "Bought 1000 Arrows", "Sell Initial Weapon", "All Money Collected", "Die", "Spend 101 Gold", "Spend 500 Gold", "Spend 1000 Gold", "Spend 2000 Gold", "Spend 5000 Gold", "Spend 10000 Gold", "Collect Heavy Arrows", "Collect Ice Arrows", "Collect Fire Arrows", "Collect Electric Arrows", "Game Complete, No Bows", "Game Complete with level 2 armor", "Score 5,000 in Survival", "Wave 1 Complete, Untouched", "Wave Complete, 100% Accuracy", "Game Complete with level 3 armor", "Game Complete with level 4 armor", "Game Complete with level 5 armor", "Game Complete with level 6 armor", "All Achievments Complete!"); stop(); on_frame = 2; Mouse.hide(); moneyC = 0; sObject = SharedObject.getLocal("objectName"); seconds = 0; minutes = 0; hours = 0; camp.skipbtn.onPress = function () { if (camp.skipbtn._alpha >= 50) { gotoAndStop (4); } }; kills = 0; deaths = 0; if (sObject.data.kill > 0) { kills = sObject.data.kill; } if (sObject.data.death > 0) { deaths = sObject.data.death; } if (sObject.data.minute > 0) { minutes = sObject.data.minute; } if (sObject.data.hour > 0) { hours = sObject.data.hour; } personalHighScore = 0; if (sObject.data.phs > 0) { personalHighScore = sObject.data.phs; } armorEquip = 1; if (sObject.data.ae > 1) { armorEquip = sObject.data.ae; } awardsRecieved = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); i = 0; while (i <= 100) { if (sObject.data.completed_levels[i] == 1) { awardsRecieved[i] = 1; } i++; } attachMovie("aim", "aim", 1001800); counter = 0; awardsTotal = 0; countBadges(); pmg.onPress = function () { getURL ("http://www.armorgames.com/", "_blank"); }; if (firster == undefined) { firster = 0; oldBadges = awardsTotal; } if (oldBadges == undefined) { oldBadges = 0; } mg.onPress = function () { getURL ("http://www.armorgames.com/", "_blank"); }; mg3.onPress = function () { getURL ("http://www.armorgames.com/", "_blank"); }; bes.onPress = function () { gotoAndStop (8); }; lSize = 0; startbtn.onRelease = function () { if (opts._x <= 0) { enemiesLeft = 500; lSize = 1; camp.play(); } }; hs.onRelease = function () { Mouse.show(); mochi.MochiScores.showLeaderboard({boardID:"89db28dbf8b4a93c", onClose:function () { gotoAndStop (3); Mouse.hide(); }}); }; sur.onRelease = function () { lSize = 0; enemiesLeft = 100000 /* 0x0186A0 */; gotoAndStop (4); }; ins.onRelease = function () { gotoAndStop (6); }; awa.onRelease = function () { gotoAndStop (7); }; if (insaneMode) { options.ll1._x = options.ll1._x - 118; } cre.onPress = function () { gotoAndStop (9); }; opt.onPress = function () { opts._x = Stage.width / 2; }; music_frame = 2; opts.xd.onPress = function () { opts._x = -1000; }; opts.li._alpha = 50; opts.mi._alpha = 50; opts.hi._alpha = 50; opts.oi._alpha = 50; opts.oni._alpha = 50; opts.li.onPress = function () { _quality = "LOW"; opts.mi._alpha = 50; opts.hi._alpha = 50; opts.li._alpha = 100; }; opts.mi.onPress = function () { opts.li._alpha = 50; opts.mi._alpha = 100; opts.hi._alpha = 50; _quality = "MEDIUM"; }; opts.hi.onPress = function () { opts.li._alpha = 50; opts.mi._alpha = 50; opts.hi._alpha = 100; _quality = "HIGH"; }; opts.oi.onPress = function () { opts.oi._alpha = 100; opts.oni._alpha = 50; music_frame = 1; }; opts.oni.onPress = function () { opts.oi._alpha = 50; opts.oni._alpha = 100; music_frame = 2; }; a = 0; createHover(startbtn, cam2); createHover(opt, opt2); createHover(sur, sur2); createHover(awa, awa2); createHover(bes, bes2); createHover(pmg, pmg2); createHover(ins, ins2); createHover(hs, hs2); createHover(cre, cre2); groupArray1 = new Array(49, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69); groupArray2 = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); groupArray3 = new Array(0, 36, 37, 38, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59); groupArray4 = new Array(70, 71, 72, 73, 74, 75, 76, 77); groupArray5 = new Array(21, 22, 23, 24, 25, 26, 27, 28, 29, 30); groupArray6 = new Array(31, 32, 33, 34, 35, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48); groupArray7 = new Array(12, 13, 14, 15, 16, 17, 18, 19, 20); badges = 0; badgeCounter(groupArray1); badgeCounter(groupArray2); badgeCounter(groupArray3); badgeCounter(groupArray4); badgeCounter(groupArray5); badgeCounter(groupArray6); badgeCounter(groupArray7); if (badges > oldBadges) { awa.newBadge._alpha = 100; } else { awa.newBadge._alpha = 0; } badges = 0;
Frame 4
function upTime() { seconds = seconds + 1; secondsThisGame = secondsThisGame + 1; mDownSeconds = mDownSeconds + 1; if ((mouseIsDown == 1) || (gamepause)) { mDownSeconds = 0; } if (mDownSeconds == 20) { giveAward(73); } if ((stale == 0) && (!gamepause)) { staleSeconds = staleSeconds + 1; if (staleSeconds == 10) { giveAward(71); } } else { staleSeconds = 0; } sObject.data.second = seconds; sObject.flush(); if (seconds >= 60) { minutes = minutes + 1; sObject.data.minute = minutes; sObject.flush(); seconds = 0; if (minutes >= 5) { giveAward(6); } if (minutes >= 15) { giveAward(7); } if (minutes >= 30) { giveAward(8); } if (minutes >= 60) { hours = hours + 1; sObject.data.hour = hours; sObject.flush(); giveAward(9); minutes = 0; if (hours >= 2) { giveAward(10); } } } } function changeArmor(frame) { armorEquip = frame; sObject.data.ae = armorEquip; sObject.flush(); ball1.o.q.gotoAndStop(frame); ball1.o.w.gotoAndStop(frame); ball1.o.e.gotoAndStop(frame); ball1.o.r.gotoAndStop(frame); ball1.hat.gotoAndStop(frame); ball1.w.w.gotoAndStop(frame); ball1.q.f.gotoAndStop(frame); ball1.q.d.gotoAndStop(frame); } function giveAward(awardnum) { if ((award._currentframe == 1) && (achievementAllowed)) { if (awardsRecieved[awardnum - 1] != 1) { awardsTotal = awardsTotal + 1; _root.kongregateStats.submit("Awards", awardsTotal); award.aname.awardName = awards[awardnum - 1]; awardsRecieved[awardnum - 1] = 1; award.gotoAndPlay(2); sObject.data.completed_levels = awardsRecieved; sObject.flush(); if (awardsTotal >= 10) { giveAward(41); } if (awardsTotal >= 20) { giveAward(42); } if (awardsTotal >= 30) { giveAward(43); } if (awardsTotal >= 40) { giveAward(44); } if (awardsTotal >= 50) { giveAward(45); } if (awardsTotal >= 60) { giveAward(46); } if (awardsTotal >= 70) { giveAward(47); } if (awardsTotal >= 80) { giveAward(48); } if (awardsTotal >= 90) { giveAward(49); } if (awardsTotal >= 99) { giveAward(100); } } } else if (achievementAllowed) { awardqueue.push(awardnum); } } function awardWait() { if (award._currentframe == 1) { if (awardqueue.length != 0) { giveAward(awardqueue[0]); awardqueue.splice(0, 1); } } } function bowInvis() { makebigger.b1._alpha = 0; makebigger.b2._alpha = 0; makebigger.b3._alpha = 0; makebigger.b4._alpha = 0; makebigger.b5._alpha = 0; } function arrowInvis() { makebigger.a1._alpha = 0; makebigger.a2._alpha = 0; makebigger.a3._alpha = 0; makebigger.a4._alpha = 0; makebigger.a5._alpha = 0; makebigger.a6._alpha = 0; } function bestBow() { if (ownBow1 > 0) { ball1.o.bow.gotoAndStop(1); quiver = 1; shotCount = 1; bowInvis(); makebigger.b1._alpha = 10; } if (ownBow2 > 0) { ball1.o.bow.gotoAndStop(2); quiver = 2; shotCount = 1; bowInvis(); makebigger.b2._alpha = 10; } if (ownBow3 > 0) { ball1.o.bow.gotoAndStop(3); quiver = 3; shotCount = 2; bowInvis(); makebigger.b3._alpha = 10; } if (ownBow4 > 0) { ball1.o.bow.gotoAndStop(4); quiver = 4; shotCount = 2; bowInvis(); makebigger.b4._alpha = 10; } if (ownBow5 > 0) { ball1.o.bow.gotoAndStop(5); quiver = 5; shotCount = 3; bowInvis(); makebigger.b5._alpha = 10; } if (gunAmmo1 > 0) { arrowInvis(); makebigger.a1._alpha = 10; arrowUsed = 1; } if (gunAmmo2 > 0) { arrowInvis(); makebigger.a2._alpha = 10; arrowUsed = 2; } if (gunAmmo3 > 0) { arrowInvis(); makebigger.a3._alpha = 10; arrowUsed = 3; } if (gunAmmo4 > 0) { arrowInvis(); makebigger.a5._alpha = 10; arrowUsed = 4; } if (gunAmmo5 > 0) { arrowInvis(); makebigger.a4._alpha = 10; arrowUsed = 5; } if (gunAmmo6 > 0) { arrowInvis(); makebigger.a6._alpha = 10; arrowUsed = 6; } } function enemyFunc() { var _local1 = randRange(enemyAmount - 2, enemyAmount); if (_local1 == 1) { createEnemy1(); } if (_local1 == 2) { createEnemy2(); } if (_local1 == 3) { createEnemy3(); } if (_local1 == 4) { createEnemy4(); } if (_local1 == 5) { createEnemy5(); } if (_local1 == 6) { createEnemy6(); } if (_local1 == 7) { createEnemy7(); } if (_local1 == 8) { createEnemy8(); } if (_local1 == 9) { createEnemy9(); } if (_local1 == 10) { createEnemy10(); } enemiesOnStage = enemiesOnStage + 1; trueOnStage = trueOnStage + 1; enemyType.push(_local1); var _local2 = randRange(1, 2); en._y = randRange(0, Stage.height); if (_local2 == 1) { en._x = (-en._width) / 2; } if (_local2 == 2) { en._x = Stage.width + (en._width / 2); en._rotation = 180; } enemyX.push(0); enemyY.push(0); enemies.push(en); } function skipIt(type) { enemyType.push(type); en._alpha = 0; en.onEnterFrame = function () { if (this._alpha <= 100) { this._alpha = this._alpha + 3; } }; en._y = randRange(enemies[i]._y - 100, enemies[i]._y + 100); en._x = randRange(enemies[i]._x - 100, enemies[i]._x + 100); while (en.hitTest(ball1)) { en._y = randRange(en._y - 100, en._y + 100); en._x = randRange(en._x - 100, en._x + 100); } enemyX.push(0); enemyY.push(0); var _local3 = ball1._x - en._x; var _local2 = ball1._y - en._y; var _local4 = Math.atan2(_local2, _local3); en._rotation = (_local4 * 180) / Math.PI; enemies.push(en); } function MouseDownCounter() { mouseDownTime = mouseDownTime - 1; if ((mouseDownTime <= 0) && (mouseIsDown == 1)) { if (((((ownBow1 >= 1) || (ownBow2 >= 1)) || (ownBow3 >= 1)) || (ownBow4 >= 1)) || (ownBow5 >= 1)) { if (music_frame == 1) { ashot.start(); } if (shotCount == 1) { shotHow(0); } if (shotCount == 2) { shotHow(5); shotHow(-5); } if (shotCount == 3) { shotHow(10); shotHow(1); shotHow(-10); } makebigger.q1 = "x" + gunAmmo1; makebigger.q2 = "x" + gunAmmo2; makebigger.q3 = "x" + gunAmmo3; makebigger.q4 = "x" + gunAmmo5; makebigger.q5 = "x" + gunAmmo4; makebigger.q6 = "x" + gunAmmo6; } } } function shotHow(angle) { ball1.o.gotoAndPlay(2); if (arrowUsed == 6) { arrowPicked = "spike6"; ammo = gunAmmo6; if (gunAmmo6 <= 0) { arrowUsed = 5; ammo = gunAmmo5; arrowInvis(); makebigger.a4._alpha = 10; } } if (arrowUsed == 5) { arrowPicked = "spike3"; ammo = gunAmmo5; if (gunAmmo5 <= 0) { arrowUsed = 4; ammo = gunAmmo3; arrowInvis(); makebigger.a5._alpha = 10; } } if (arrowUsed == 4) { arrowPicked = "spike"; ammo = gunAmmo4; if (gunAmmo4 <= 0) { arrowUsed = 3; ammo = gunAmmo4; arrowInvis(); makebigger.a3._alpha = 10; } } if (arrowUsed == 3) { arrowPicked = "spike5"; ammo = gunAmmo3; if (gunAmmo3 <= 0) { arrowUsed = 2; ammo = gunAmmo2; arrowInvis(); makebigger.a2._alpha = 10; } } if (arrowUsed == 2) { arrowPicked = "spike4"; ammo = gunAmmo2; if (gunAmmo2 <= 0) { arrowUsed = 1; ammo = gunAmmo1; arrowInvis(); makebigger.a1._alpha = 10; } } if (arrowUsed == 1) { arrowPicked = "spike2"; ammo = 999999999 /* 0x3B9AC9FF */; } if (gaOn == 1) { arrowUsed = 6; arrowPicked = "spike7"; } mouseDownTime = delayTime - (speeded[quiver - 1] * 2); if (angle == 0) { if (ammo > 0) { ammo = ammo - 1; sp = attachMovie(arrowPicked, "spike" + depth, depth); } } if ((angle == 5) || (angle == -5)) { if (ammo > 0) { ammo = ammo - 1; sp = attachMovie(arrowPicked, "spike" + depth, depth); } } if (((angle == 10) || (angle == -10)) || (angle == 1)) { if (ammo > 0) { ammo = ammo - 1; sp = attachMovie(arrowPicked, "spike" + depth, depth); if (angle == 1) { angle = 0; } } } textHolder.arrowstxt = ammo; depth++; sp._x = ball1._x; sp._y = ball1._y; sp._rotation = topRotation; sp._rotation = sp._rotation + angle; var _local3 = Math.cos((sp._rotation * Math.PI) / 180) * 20; var _local2 = Math.sin((sp._rotation * Math.PI) / 180) * 20; bullets.push(sp); bulletX.push(_local3); bulletY.push(_local2); if (arrowUsed == 1) { gunAmmo1 = ammo; } if (arrowUsed == 2) { gunAmmo2 = ammo; } if (arrowUsed == 3) { gunAmmo3 = ammo; } if (arrowUsed == 4) { gunAmmo4 = ammo; } if (arrowUsed == 5) { gunAmmo5 = ammo; } if (arrowUsed == 6) { gunAmmo6 = ammo; } } function enbulMovement() { i = enBullets.length - 1; while (i >= 0) { enBullets[i]._x = enBullets[i]._x + enbx[i]; enBullets[i]._y = enBullets[i]._y + enby[i]; enBullets[i]._x = enBullets[i]._x - initialX; enBullets[i]._y = enBullets[i]._y - initialY; if (enBullets[i].hitTest(ball1.abox) && (timer2 <= 0)) { lives = lives - (1 - (0.1 * armorq)); if (inver) { lives = lives + (1 - (0.1 * armorq)); } if (music_frame == 1) { stab.start(); } timer2 = 60; textHolder.hFill._xscale = lives * (100 / (healthq + 10)); untouched = false; if (lives <= 0) { if (lSize == 0) { realGO = 1; } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); } textHolder.livestxt = lives; attachMovie("redFlash", "redFlash", 1000824); removeEnBul(); } if ((((enBullets[i]._x >= Stage.width) || (enBullets[i]._x <= 0)) || (enBullets[i]._y >= Stage.height)) || (enBullets[i]._y <= 0)) { removeEnBul(); } i--; } } function removeEnBul() { enBullets[i].removeMovieClip(); enBullets.splice(i, 1); enbx.splice(i, 1); enby.splice(i, 1); } function bulletMovement() { shaker(); i = bullets.length - 1; while (i >= 0) { bullets[i]._x = bullets[i]._x + bulletX[i]; bullets[i]._y = bullets[i]._y + bulletY[i]; if ((((bullets[i]._x > 640) || (bullets[i]._x < 0)) || (bullets[i]._y > 480)) || (bullets[i]._y < 0)) { removeBullet(); bulletMissed = 1; } b = enemies.length - 1; while (b >= 0) { if (bullets[i].hitTest(enemies[b].inner)) { if (music_frame == 1) { gothit.start(); } shake = 1; particleEffect3(b, i); if (gaOn == 1) { aIn = enemies[b].temper.attachMovie("spike7", "spiked" + depth2, depth2); } else { if (arrowUsed == 1) { aIn = enemies[b].temper.attachMovie("spike2", "spiked" + depth2, depth2); } if (arrowUsed == 2) { aIn = enemies[b].temper.attachMovie("spike4", "spiked" + depth2, depth2); } if (arrowUsed == 3) { aIn = enemies[b].temper.attachMovie("spike5", "spiked" + depth2, depth2); } if (arrowUsed == 4) { aIn = enemies[b].temper.attachMovie("spike", "spiked" + depth2, depth2); } if (arrowUsed == 5) { aIn = enemies[b].temper.attachMovie("spike3", "spiked" + depth2, depth2); } if (arrowUsed == 6) { aIn = enemies[b].temper.attachMovie("spike6", "spiked" + depth2, depth2); } } depth2++; aIn._rotation = bullets[i]._rotation - enemies[b]._rotation; var _local8 = enemies[b]._x - bullets[i]._x; var _local7 = enemies[b]._y - bullets[i]._y; var _local2 = Math.atan2(_local7, _local8); var _local5 = bullets[i]._x - (Math.cos(_local2) * 39); var _local6 = bullets[i]._y - (Math.sin(_local2) * 39); var _local10 = bullets[i]._x - (Math.cos((bullets[i]._rotation * Math.PI) / 180) * 39); var _local9 = bullets[i]._y - (Math.sin((bullets[i]._rotation * Math.PI) / 180) * 39); var _local11 = _local10 - _local5; var _local1 = _local9 - _local6; enemies[b].inside.swapDepths(100000); xMove = Math.cos((aIn._rotation * Math.PI) / 180); yMove = Math.sin((aIn._rotation * Math.PI) / 180); aIn._x = aIn._x - (xMove * 39); aIn._y = aIn._y - (yMove * 39); aIn._rotation = aIn._rotation + enemies[b]._rotation; if (_local1 >= 15) { _local1 = 15; } if (_local1 <= -15) { _local1 = -15; } aIn._y = aIn._y + (_local1 * (-Math.cos((enemies[b]._rotation * Math.PI) / 180))); aIn._rotation = aIn._rotation - enemies[b]._rotation; if (gaOn == 0) { removeBullet(); } enemies[b]._x = enemies[b]._x + (Math.cos(_local2) * 15); enemies[b]._y = enemies[b]._y + (Math.sin(_local2) * 15); qHit = quiver; if (qHit >= 3) { qHit = qHit - 1; if (qHit >= 4) { qHit = qHit - 1; } } var _local4 = 0; var _local3 = 0; if (arrowUsed == 5) { arrowUsed = 4; } else if (arrowUsed == 4) { arrowUsed = 5; } _local4 = ((qHit - 1) / 3) + 1; _local3 = ((arrowUsed - 1) / 3) + 1; enemyHealth[b] = enemyHealth[b] - ((_local4 * _local3) + (skillq / 4)); if ((armorEquip == 4) || (armorEquip == 6)) { enemyHealth[b] = enemyHealth[b] - 1; } if (arrowUsed == 5) { arrowUsed = 4; } else if (arrowUsed == 4) { arrowUsed = 5; } if ((enemyType[b] >= 11) && (enemyHealth[b] <= 0)) { bhealth.removeMovieClip(); } if (enemyHealth[b] <= 0) { enemyKillCount = enemyKillCount + 1; if ((enemyKillCount >= 0) && (lSize == 0)) { if (lSize == 0) { chance = chance * 0.999; if (enemyKillCount >= 20) { enemyAmount = 4; } if (enemyKillCount >= 50) { enemyAmount = 5; } if (enemyKillCount >= 80) { enemyAmount = 6; } if (enemyKillCount >= 120) { enemyAmount = 7; } if (enemyKillCount >= 170) { enemyAmount = 8; } if (enemyKillCount >= 230) { enemyAmount = 9; } if (enemyKillCount >= 300) { enemyAmount = 10; } if (enemyKillCount >= 20) { giveAward(11); } if (enemyKillCount >= 50) { giveAward(12); } if (enemyKillCount >= 100) { giveAward(13); } if (enemyKillCount >= 200) { giveAward(14); } if (enemyKillCount >= 500) { giveAward(15); } } } if (shake == 0) { shake = 1; } if ((level % 5) != 0) { percent = percent + 2.5; if ((level >= 20) && (enemyType[b] == 4)) { percent = percent - 2.5; } if ((level >= 7) && (enemyType[b] == 2)) { percent = percent - 2.5; } } if (enemyType[b] >= 11) { percent = percent + 100; } kills = kills + 1; textHolder.killstxt = enemyKillCount; enemiesLeft = enemiesLeft - 1; textHolder.enemiestxt = enemiesLeft; if (kills >= 3000) { giveAward(4); } else if (kills >= 1000) { giveAward(3); } else if (kills >= 300) { giveAward(2); } else if (kills >= 100) { giveAward(1); } removeEnemy(b); textHolder.scoretxt = score; if (score >= 10000) { giveAward(30); } else if (score >= 5000) { giveAward(29); } else if (score >= 2000) { giveAward(28); } else if (score >= 1000) { giveAward(27); } else if (score >= 500) { giveAward(26); } else if (score >= 100) { giveAward(25); } } } b--; } i--; } } function removeBullet() { bullets[i].removeMovieClip(); bulletX.splice(i, 1); bulletY.splice(i, 1); bullets.splice(i, 1); } function enemyMovement() { i = enemies.length - 1; while (i >= 0) { if (enemyType[i] >= 11) { if (enemyType[i] == 11) { bhealth.bfill._xscale = 100 * (enemyHealth[i] / 300); } if (enemyType[i] == 12) { bhealth.bfill._xscale = 100 * (enemyHealth[i] / 800); } if (enemyType[i] == 13) { bhealth.bfill._xscale = 100 * (enemyHealth[i] / 1300); } if (enemyType[i] == 14) { bhealth.bfill._xscale = 100 * (enemyHealth[i] / 3000); } if (enemyType[i] == 15) { bhealth.bfill._xscale = 100 * (enemyHealth[i] / 5000); } } var _local1 = enemies[i]._rotation; var _local3 = 0; var _local10 = ball1._x - enemies[i]._x; var _local9 = ball1._y - enemies[i]._y; var _local11 = Math.atan2(_local9, _local10); _local3 = (_local11 * 180) / Math.PI; var _local2 = (_local1 - _local3) % 360; if (_local2 > 180) { _local2 = _local2 - 360; } else if (_local2 < -180) { _local2 = _local2 + 360; } if (Math.abs(_local2) < 3) { _local1 = _local3; } else if (_local2 < 0) { _local1 = _local1 + 2; if ((enemyType[i] >= 11) || (enemyType[i] == 6)) { _local1 = _local1 + 2; } } else { _local1 = _local1 - 2; if ((enemyType[i] >= 11) || (enemyType[i] == 6)) { _local1 = _local1 - 2; } } enemies[i]._rotation = _local1; enemyX[i] = Math.cos((_local1 * Math.PI) / 180) * 1.5; enemyY[i] = Math.sin((_local1 * Math.PI) / 180) * 1.5; if ((((enemyType[i] == 5) || (enemyType[i] == 9)) || (enemyType[i] == 12)) || (enemyType[i] == 13)) { var _local8 = randRange(1, 210); if (_local8 == 1) { enemies[i]._alpha = enemies[i]._alpha - 10; } if ((enemies[i]._alpha <= 97) && (spikes[i] != 1000)) { enemies[i]._alpha = enemies[i]._alpha - 3; if (enemies[i]._alpha <= 0) { spikes[i] = 1000; enemies[i]._x = randRange(0, Stage.width); enemies[i]._y = randRange(0, Stage.height); while (enemies[i].hitTest(ball1)) { enemies[i]._x = randRange(0, Stage.width); enemies[i]._y = randRange(0, Stage.height); } var _local7 = ball1._x - enemies[i]._x; var _local5 = ball1._y - enemies[i]._y; var _local12 = Math.atan2(_local5, _local7); enemies[i]._rotation = (_local12 * 180) / Math.PI; } } if (spikes[i] == 1000) { enemies[i]._alpha = enemies[i]._alpha + 3; if (enemies[i]._alpha >= 100) { spikes[i] = 10000; } } } if ((enemyType[i] >= 10) || (enemyType[i] == 6)) { if (enemies.length <= 25) { if (enemyType[i] == 6) { var _local6 = randRange(1, 280); if (_local6 == 1) { createEnemy2(); skipIt(2); } } if (enemyType[i] == 10) { var _local6 = randRange(1, 180); if (_local6 == 1) { createEnemy4(); skipIt(4); } } if (enemyType[i] == 11) { var _local6 = randRange(1, 140); if (_local6 == 1) { createEnemy2(); skipIt(2); } } if (enemyType[i] == 12) { var _local6 = randRange(1, 140); if (_local6 == 1) { createEnemy4(); skipIt(4); } } if (enemyType[i] == 13) { var _local6 = randRange(1, 140); if (_local6 == 1) { createEnemy6(); skipIt(6); } } if (enemyType[i] == 14) { var _local6 = randRange(1, 140); if (_local6 == 1) { createEnemy7(); skipIt(7); } } if (enemyType[i] == 15) { var _local6 = randRange(1, 280); if (_local6 == 1) { createEnemy10(); skipIt(10); } } } } if (((((enemyType[i] == 4) || (enemyType[i] == 7)) || (enemyType[i] == 9)) || (enemyType[i] == 11)) || (enemyType[i] >= 13)) { var _local4 = randRange(1, 140); if (enemyType[i] == 7) { _local4 = randRange(1, 320); } if (_local4 == 1) { enemies[i].inside.removeMovieClip(); enemies[i].gotoAndStop(2); } if (enemies[i].inder._currentframe == 10) { if (enemyType[i] != 9) { if (enemyType[i] >= 11) { bul = attachMovie("enbullet", "enbullet" + depth, depth); } else { bul = attachMovie("enbullet2", "enbullet" + depth, depth); } } depth++; if (enemyType[i] >= 11) { bul._xscale = (bul._yscale = 200); } if (enemyType[i] != 9) { bul._x = enemies[i]._x; bul._y = enemies[i]._y; bul._rotation = enemies[i]._rotation; enBullets.push(bul); enbx.push(Math.cos((bul._rotation * Math.PI) / 180) * 6); enby.push(Math.sin((bul._rotation * Math.PI) / 180) * 6); if (enemyType[i] == 7) { bul2 = attachMovie("enbullet2", "enbullet" + depth, depth); depth++; bul3 = attachMovie("enbullet2", "enbullet" + depth, depth); depth++; bul2._x = (bul3._x = enemies[i]._x); bul2._y = (bul3._y = enemies[i]._y); bul2._rotation = enemies[i]._rotation + 10; bul3._rotation = enemies[i]._rotation - 10; enBullets.push(bul2); enbx.push(Math.cos((bul2._rotation * Math.PI) / 180) * 6); enby.push(Math.sin((bul2._rotation * Math.PI) / 180) * 6); enBullets.push(bul3); enbx.push(Math.cos((bul3._rotation * Math.PI) / 180) * 6); enby.push(Math.sin((bul3._rotation * Math.PI) / 180) * 6); } } else { bul = attachMovie("enbullet2", "enbullet" + depth, depth); depth++; bul2 = attachMovie("enbullet2", "enbullet" + depth, depth); depth++; bul3 = attachMovie("enbullet2", "enbullet" + depth, depth); depth++; bul4 = attachMovie("enbullet2", "enbullet" + depth, depth); depth++; bul._x = enemies[i]._x; bul._y = enemies[i]._y; bul._rotation = 45; enBullets.push(bul); enbx.push(Math.cos((bul._rotation * Math.PI) / 180) * 6); enby.push(Math.sin((bul._rotation * Math.PI) / 180) * 6); bul2._x = enemies[i]._x; bul2._y = enemies[i]._y; bul2._rotation = 135; enBullets.push(bul2); enbx.push(Math.cos((bul2._rotation * Math.PI) / 180) * 6); enby.push(Math.sin((bul2._rotation * Math.PI) / 180) * 6); bul3._x = enemies[i]._x; bul3._y = enemies[i]._y; bul3._rotation = -45; enBullets.push(bul3); enbx.push(Math.cos((bul3._rotation * Math.PI) / 180) * 6); enby.push(Math.sin((bul3._rotation * Math.PI) / 180) * 6); bul4._x = enemies[i]._x; bul4._y = enemies[i]._y; bul4._rotation = -135; enBullets.push(bul4); enbx.push(Math.cos((bul4._rotation * Math.PI) / 180) * 6); enby.push(Math.sin((bul4._rotation * Math.PI) / 180) * 6); } } } if (enemies[i].target2.hitTest(ball1.abox) && (timer2 <= 0)) { enemies[i].inside.removeMovieClip(); enemies[i].gotoAndStop(2); } if ((((((enemies[i].inder._currentframe == 10) && (enemyType[i] != 4)) && (enemyType[i] != 7)) && (enemyType[i] != 9)) && (enemyType[i] != 11)) && (enemyType[i] <= 12)) { if (timer2 <= 0) { lives = lives - (1 - (0.1 * armorq)); if (inver) { lives = lives + (1 - (0.1 * armorq)); } if (music_frame == 1) { stab.start(); } timer2 = 60; textHolder.hFill._xscale = lives * (100 / (healthq + 10)); untouched = false; if (lives <= 0) { if (lSize == 0) { realGO = 1; } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); } textHolder.livestxt = lives; attachMovie("redFlash", "redFlash", 1000824); } } enemies[i]._x = enemies[i]._x - initialX; enemies[i]._y = enemies[i]._y - initialY; if ((enemies[i]._currentframe == 1) || (enemies[i]._currentframe == 4)) { enemies[i]._x = enemies[i]._x + enemyX[i]; enemies[i]._y = enemies[i]._y + enemyY[i]; if ((enemyType[i] == 8) || (enemyType[i] == 3)) { enRot = enemies[i]._rotation; while (enRot <= ball1._rotation) { enRot = enRot + 360; } enRot = enRot - 360; if (((enRot + 180) >= (ball1._rotation - 170)) && ((enRot + 180) <= ball1._rotation)) { enemies[i]._x = enemies[i]._x + Math.cos(((ball1._rotation - 90) * Math.PI) / 180); enemies[i]._y = enemies[i]._y + Math.sin(((ball1._rotation - 90) * Math.PI) / 180); } if (((enRot + 180) <= (ball1._rotation + 170)) && ((enRot + 180) >= ball1._rotation)) { enemies[i]._x = enemies[i]._x + Math.cos(((ball1._rotation + 90) * Math.PI) / 180); enemies[i]._y = enemies[i]._y + Math.sin(((ball1._rotation + 90) * Math.PI) / 180); } } if (enemyType[i] == 3) { enemies[i]._x = enemies[i]._x + (enemyX[i] / 4); enemies[i]._y = enemies[i]._y + (enemyY[i] / 4); } if ((((enemyType[i] == 2) || (enemyType[i] == 5)) || (enemyType[i] == 8)) || (enemyType[i] == 10)) { enemies[i]._x = enemies[i]._x + enemyX[i]; enemies[i]._y = enemies[i]._y + enemyY[i]; if (enemyType[i] == 8) { enemies[i]._x = enemies[i]._x + enemyX[i]; enemies[i]._y = enemies[i]._y + enemyY[i]; } } if (enemyType[i] >= 11) { enemies[i]._x = enemies[i]._x + enemyX[i]; enemies[i]._y = enemies[i]._y + enemyY[i]; if ((enemyType[i] == 11) || (enemyType[i] == 14)) { enemies[i]._x = enemies[i]._x + enemyX[i]; enemies[i]._y = enemies[i]._y + enemyY[i]; } } if (((enemyType[i] == 6) && (Math.abs(ball1._x - enemies[i]._x) <= 150)) && (Math.abs(ball1._y - enemies[i]._y) <= 150)) { enemies[i]._x = enemies[i]._x + (enemyX[i] * 1.5); enemies[i]._y = enemies[i]._y + (enemyY[i] * 1.5); if (enemies[i]._currentframe == 1) { enemies[i].gotoAndStop(4); } } else { enemies[i].gotoAndStop(1); } } if (bg.hitp.hitTest(enemies[i]._x + (enemies[i]._width / 2), enemies[i]._y, true)) { enemies[i]._x = enemies[i]._x - 1; if (bg.hitp.hitTest(enemies[i]._x + (enemies[i]._width / 2), enemies[i]._y, true)) { enemies[i]._x = enemies[i]._x - 1; if (bg.hitp.hitTest(enemies[i]._x + (enemies[i]._width / 2), enemies[i]._y, true)) { enemies[i]._x = enemies[i]._x - 1; } } } if (bg.hitp.hitTest(enemies[i]._x - (enemies[i]._width / 2), enemies[i]._y, true)) { enemies[i]._x = enemies[i]._x + 1; if (bg.hitp.hitTest(enemies[i]._x - (enemies[i]._width / 2), enemies[i]._y, true)) { enemies[i]._x = enemies[i]._x + 1; if (bg.hitp.hitTest(enemies[i]._x - (enemies[i]._width / 2), enemies[i]._y, true)) { enemies[i]._x = enemies[i]._x + 1; } } } if (bg.hitp.hitTest(enemies[i]._x, enemies[i]._y + (enemies[i]._height / 2), true)) { enemies[i]._y = enemies[i]._y - 1; if (bg.hitp.hitTest(enemies[i]._x, enemies[i]._y + (enemies[i]._height / 2), true)) { enemies[i]._y = enemies[i]._y - 1; if (bg.hitp.hitTest(enemies[i]._x, enemies[i]._y + (enemies[i]._height / 2), true)) { enemies[i]._y = enemies[i]._y - 1; } } } if (bg.hitp.hitTest(enemies[i]._x, enemies[i]._y - (enemies[i]._height / 2), true)) { enemies[i]._y = enemies[i]._y + 1; if (bg.hitp.hitTest(enemies[i]._x, enemies[i]._y - (enemies[i]._height / 2), true)) { enemies[i]._y = enemies[i]._y + 1; if (bg.hitp.hitTest(enemies[i]._x, enemies[i]._y - (enemies[i]._height / 2), true)) { enemies[i]._y = enemies[i]._y + 1; } } } i--; } } function createEnemy1() { en = attachMovie("enemy", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; enemyHealth.push(1); spikes.push(10000); } function createEnemy2() { enemyHealth.push(2); spikes.push(10000); en = attachMovie("enemy2", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy3() { enemyHealth.push(3); spikes.push(10000); en = attachMovie("enemy3", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy4() { enemyHealth.push(5); spikes.push(10000); en = attachMovie("enemy4", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy5() { enemyHealth.push(7); spikes.push(10000); en = attachMovie("enemy5", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy6() { enemyHealth.push(20); spikes.push(10000); en = attachMovie("enemy6", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy7() { enemyHealth.push(35); spikes.push(10000); en = attachMovie("enemy7", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy8() { enemyHealth.push(50); spikes.push(10000); en = attachMovie("enemy8", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy9(vari) { enemyHealth.push(90); spikes.push(10000); en = attachMovie("enemy9", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createEnemy10() { enemyHealth.push(150); spikes.push(10000); en = attachMovie("enemy10", "enemy" + depth, depth); en._xscale = (en._yscale = 80); depth++; } function createBoss1() { enemyHealth.push(300); spikes.push(10000); en = attachMovie("boss2", "boss" + depth, depth); depth++; } function createBoss2() { enemyHealth.push(800); spikes.push(10000); en = attachMovie("boss5", "boss" + depth, depth); depth++; } function createBoss3() { enemyHealth.push(1300); spikes.push(10000); en = attachMovie("boss3", "boss" + depth, depth); depth++; } function createBoss4() { enemyHealth.push(3000); spikes.push(10000); en = attachMovie("boss4", "boss" + depth, depth); depth++; } function createBoss5() { enemyHealth.push(5000); spikes.push(10000); en = attachMovie("boss1", "boss" + depth, depth); depth++; } function quickRemove() { enemies[i].removeMovieClip(); enemies.splice(i, 1); trueOnStage = trueOnStage - 1; enemyHealth.splice(i, 1); enemyX.splice(i, 1); enemyType.splice(i, 1); enemyY.splice(i, 1); spikes.splice(i, 1); } function coinMove() { i = coins.length - 1; while (i >= 0) { coins[i]._x = coins[i]._x - initialX; coins[i]._y = coins[i]._y - initialY; coinTimer[i] = coinTimer[i] - 1; if (coinTimer[i] <= 0) { coins[i]._alpha = coins[i]._alpha - 1; if (coins[i]._alpha <= 0) { removeCoin(); moneyC = 1; } } if (coins[i].hitTest(ball1.abox)) { if (music_frame == 1) { coinCollect.start(); } if (coinWorth[i] == -1) { ownBow1 = ownBow1 + 1; makebigger.w1 = "x" + ownBow1; giveAward(51); } if (coinWorth[i] == -2) { ownBow2 = ownBow2 + 1; makebigger.w2 = "x" + ownBow2; giveAward(52); } if (coinWorth[i] == -3) { ownBow3 = ownBow3 + 1; makebigger.w3 = "x" + ownBow3; giveAward(53); } if (coinWorth[i] == -4) { ownBow4 = ownBow4 + 1; makebigger.w4 = "x" + ownBow4; giveAward(54); } if (coinWorth[i] == -5) { ownBow5 = ownBow5 + 1; makebigger.w5 = "x" + ownBow5; giveAward(55); } if (coinWorth[i] == -6) { giveAward(75); gunAmmo2 = gunAmmo2 + 50; makebigger.q2 = "x" + gunAmmo2; } if (coinWorth[i] == -7) { giveAward(87); gunAmmo3 = gunAmmo3 + 50; makebigger.q3 = "x" + gunAmmo3; } if (coinWorth[i] == -8) { giveAward(89); gunAmmo5 = gunAmmo5 + 50; makebigger.q5 = "x" + gunAmmo5; } if (coinWorth[i] == -9) { giveAward(88); gunAmmo4 = gunAmmo4 + 50; makebigger.q4 = "x" + gunAmmo4; } if (coinWorth[i] == -10) { giveAward(90); gunAmmo6 = gunAmmo6 + 50; makebigger.q6 = "x" + gunAmmo6; } money = money + coinWorth[i]; if ((armorEquip == 2) || (armorEquip == 6)) { money = money + Math.ceil(coinWorth[i] / 4); } particleEffect4(); removeCoin(); if (lSize != 0) { textHolder.moneytxt = money; } } i--; } } function removeCoin() { coins[i].removeMovieClip(); coins.splice(i, 1); coinTimer.splice(i, 1); coinWorth.splice(i, 1); } function removeEnemy(vari) { if (gamepause) { remove = 0; } if (remove == 0) { if (enemyType[vari] >= 11) { if (enemyType[vari] == 11) { money = money + 200; giveAward(56); } if (enemyType[vari] == 12) { money = money + 500; giveAward(57); } if (enemyType[vari] == 13) { money = money + 1000; giveAward(58); } if (enemyType[vari] == 14) { money = money + 2000; giveAward(59); } if (enemyType[vari] == 15) { giveAward(60); } } var _local13 = randRange(1, 2); if (_local13 == 1) { var _local6 = 0; var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local7 = 0; var _local3 = 0; if (enemyType[vari] == 1) { _local3 = randRange(2, 3); if (lSize == 0) { _local6 = randRange(1, 10); } } if (enemyType[vari] == 2) { _local3 = randRange(3, 5); _local6 = randRange(1, 15); if ((armorEquip == 5) || (armorEquip == 6)) { _local6 = randRange(1, 7); } if (lSize == 0) { _local6 = randRange(1, 5); } } if (enemyType[vari] == 3) { _local3 = randRange(5, 9); _local6 = randRange(1, 5); if ((armorEquip == 5) || (armorEquip == 6)) { _local6 = randRange(1, 3); } if (lSize == 0) { _local6 = 0; _local5 = randRange(1, 10); } } if (enemyType[vari] == 4) { _local3 = randRange(10, 13); _local5 = randRange(1, 15); if ((armorEquip == 5) || (armorEquip == 6)) { _local5 = randRange(1, 7); } if (lSize == 0) { _local5 = randRange(1, 5); } } if (enemyType[vari] == 5) { _local3 = randRange(12, 17); _local5 = randRange(1, 5); if ((armorEquip == 5) || (armorEquip == 6)) { _local5 = randRange(1, 3); } if (lSize == 0) { _local5 = 0; _local4 = randRange(1, 10); } } if (enemyType[vari] == 6) { _local3 = randRange(17, 20); _local4 = randRange(1, 15); if ((armorEquip == 5) || (armorEquip == 6)) { _local4 = randRange(1, 7); } if (lSize == 0) { _local4 = randRange(1, 5); } } if (enemyType[vari] == 7) { _local3 = randRange(21, 24); _local4 = randRange(1, 5); if ((armorEquip == 5) || (armorEquip == 6)) { _local4 = randRange(1, 3); } if (lSize == 0) { _local4 = 0; _local2 = randRange(1, 10); } } if (enemyType[vari] == 8) { _local3 = randRange(23, 27); _local2 = randRange(1, 15); if ((armorEquip == 5) || (armorEquip == 6)) { _local2 = randRange(1, 7); } if (lSize == 0) { _local2 = randRange(1, 5); } } if (enemyType[vari] == 9) { _local3 = randRange(25, 30); _local2 = randRange(1, 5); if ((armorEquip == 5) || (armorEquip == 6)) { _local2 = randRange(1, 3); } if (lSize == 0) { _local2 = 0; _local7 = randRange(1, 10); } } if (enemyType[vari] == 10) { _local3 = randRange(30, 40); _local7 = randRange(1, 15); if ((armorEquip == 5) || (armorEquip == 6)) { _local7 = randRange(1, 7); } if (lSize == 0) { _local7 = randRange(1, 5); } } if (lSize != 0) { if (enemyType[vari] <= 3) { coin = attachMovie("coin", "coin" + depth3, depth3); } if ((enemyType[vari] > 3) && (enemyType[vari] < 8)) { coin = attachMovie("coin2a", "coin" + depth3, depth3); } if (enemyType[vari] >= 8) { coin = attachMovie("coin3a", "coin" + depth3, depth3); } coin._xscale = (coin._yscale = 75); depth3++; coin._x = enemies[vari]._x; coin._y = enemies[vari]._y; coins.push(coin); coinTimer.push(500); coinWorth.push(_local3); } if (lSize == 0) { if (ownBow1 >= 1) { _local6 = 0; } if (ownBow2 >= 1) { _local5 = 0; } if (ownBow3 >= 1) { _local4 = 0; } if (ownBow4 >= 1) { _local2 = 0; } if (ownBow5 >= 1) { _local7 = 0; } } if (_local6 == 1) { coin2 = attachMovie("w1", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-1); } if (_local5 == 1) { coin2 = attachMovie("w2", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-2); } if (_local4 == 1) { coin2 = attachMovie("w3", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-3); } if (_local2 == 1) { coin2 = attachMovie("w4", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-4); } if (_local7 == 1) { coin2 = attachMovie("w5", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-5); } } else if (lSize == 0) { var _local11 = 0; var _local10 = 0; var _local9 = 0; var _local8 = 0; var _local12 = 0; var _local3 = 0; if (enemyType[vari] == 2) { _local3 = randRange(10, 25); _local11 = randRange(1, 5); } if (enemyType[vari] == 3) { _local3 = randRange(10, 25); _local11 = randRange(1, 2); } if (enemyType[vari] == 4) { _local3 = randRange(10, 25); _local10 = randRange(1, 4); } if (enemyType[vari] == 5) { _local3 = randRange(10, 25); _local10 = randRange(1, 2); } if (enemyType[vari] == 6) { _local3 = randRange(10, 25); _local9 = randRange(1, 3); } if (enemyType[vari] == 7) { _local3 = randRange(10, 25); _local9 = randRange(1, 1); } if (enemyType[vari] == 8) { _local3 = randRange(10, 25); _local8 = randRange(1, 2); } if (enemyType[vari] == 9) { _local3 = randRange(10, 25); _local8 = randRange(1, 1); } if (enemyType[vari] == 10) { _local3 = randRange(10, 25); _local12 = randRange(1, 1); } if (_local11 == 1) { coin2 = attachMovie("yy2", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-6); } if (_local10 == 1) { coin2 = attachMovie("yy3", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-7); } if (_local9 == 1) { coin2 = attachMovie("yy4", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-9); } if (_local8 == 1) { coin2 = attachMovie("yy5", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-8); } if (_local12 == 1) { coin2 = attachMovie("yy6", "coin" + depth3, depth3); coin2._xscale = (coin2._yscale = 45); depth3++; coin2._x = enemies[vari]._x; coin2._y = enemies[vari]._y; coins.push(coin2); coinTimer.push(500); coinWorth.push(-10); } } enemies[vari].inside.removeMovieClip(); enemies[vari].gotoAndStop(3); if (enemyType[vari] == 1) { giveAward(61); if (music_frame == 1) { banger.start(); } score = score + 5; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "5"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 1; textHolder.eptxt = ep; } else if (enemyType[vari] == 8) { giveAward(68); if (music_frame == 1) { banger.start(); } score = score + 10; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "10"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 1; textHolder.eptxt = ep; } else if (enemyType[vari] == 2) { giveAward(62); if (music_frame == 1) { banger.start(); } score = score + 7; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "7"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; } else if (enemyType[vari] == 3) { giveAward(63); if (music_frame == 1) { banger.start(); } score = score + 3; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "3"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 2; textHolder.eptxt = ep; } else if (enemyType[vari] == 4) { giveAward(64); if (music_frame == 1) { banger.start(); } score = score + 12; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "12"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 5; textHolder.eptxt = ep; } else if (enemyType[vari] == 5) { if (music_frame == 1) { banger.start(); } giveAward(65); } else if (enemyType[vari] == 6) { giveAward(66); if (music_frame == 1) { banger.start(); } score = score + 15; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "15"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; } else if (enemyType[vari] == 7) { giveAward(67); if (music_frame == 1) { banger.start(); } score = score + 18; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "18"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; } else if (enemyType[vari] == 9) { giveAward(69); if (music_frame == 1) { banger.start(); } score = score + 21; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "21"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; } else if (enemyType[vari] == 10) { giveAward(70); if (music_frame == 1) { banger.start(); } score = score + 10; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "10"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; } textHolder.scoretxt = score; enemies.splice(vari, 1); trueOnStage = trueOnStage - 1; enemyHealth.splice(vari, 1); enemyX.splice(vari, 1); enemyType.splice(vari, 1); enemyY.splice(vari, 1); spikes.splice(vari, 1); sm.selectable = false; } remove = 1; } function onEnterFrame() { enemyStart = enemyStart - 1; if (money > 99999) { money = 99999 /* 0x01869F */; if (lSize != 0) { textHolder.moneytxt = money; } } if (Key.isDown(39) && (Key.isDown(16))) { achievementAllowed = 0; gamepause = true; attachMovie("cheatscreen", "cheatscreen", 401710); if (awardsTotal >= 90) { cheatscreen.l9._x = -1300; } else { cheatscreen.ga._x = -1300; } if (awardsTotal >= 40) { cheatscreen.l4._x = -1300; } else { cheatscreen.mm._x = -1300; } if (awardsTotal >= 30) { cheatscreen.l3._x = -1300; } else { cheatscreen.ma._x = -1300; } if (awardsTotal >= 20) { cheatscreen.l2._x = -1300; } else { cheatscreen.ab._x = -1300; } if (awardsTotal >= 60) { cheatscreen.l6._x = -1300; } else { cheatscreen.ms._x = -1300; } if (awardsTotal >= 80) { cheatscreen.l8._x = -1300; } else { cheatscreen.inv._x = -1300; } if (awardsTotal >= 70) { cheatscreen.l7._x = -1300; } else { cheatscreen.rf._x = -1300; } if (awardsTotal >= 50) { cheatscreen.l5._x = -1300; } else { cheatscreen.ss._x = -1300; } if (awardsTotal >= 10) { cheatscreen.l1._x = -1300; } else { cheatscreen.nm._x = -1300; } cheatscreen._x = Stage.width / 2; cheatscreen._y = Stage.height / 2; cheatscreen.done.onPress = function () { gamepause = 0; cheatScreen.swapDepths(5500); cheatscreen.removeMovieClip(); }; cheatscreen.ga.onPress = function () { if (cheatscreen.ga.g._currentframe == 1) { cheatscreen.ga.g.gotoAndStop(2); gaOn = 1; } else { cheatscreen.ga.g.gotoAndStop(1); gaOn = 0; } }; cheatscreen.mm.onPress = function () { if (cheatscreen.mm.g._currentframe == 1) { cheatscreen.mm.g.gotoAndStop(2); money = 99999 /* 0x01869F */; if (lSize != 0) { textHolder.moneytxt = money; } } else { cheatscreen.mm.g.gotoAndStop(1); } }; cheatscreen.ma.onPress = function () { if (cheatscreen.ma.g._currentframe == 1) { cheatscreen.ma.g.gotoAndStop(2); gunAmmo1 = 99999 /* 0x01869F */; gunAmmo2 = 99999 /* 0x01869F */; gunAmmo3 = 99999 /* 0x01869F */; gunAmmo4 = 99999 /* 0x01869F */; gunAmmo5 = 99999 /* 0x01869F */; gunAmmo6 = 99999 /* 0x01869F */; makebigger.q1 = "x" + gunAmmo1; makebigger.q2 = "x" + gunAmmo2; makebigger.q3 = "x" + gunAmmo3; makebigger.q4 = "x" + gunAmmo5; makebigger.q5 = "x" + gunAmmo4; makebigger.q6 = "x" + gunAmmo6; } else { cheatscreen.ma.g.gotoAndStop(1); } }; cheatscreen.ab.onPress = function () { if (cheatscreen.ab.g._currentframe == 1) { cheatscreen.ab.g.gotoAndStop(2); ownBow1 = 99; ownBow2 = 99; ownBow3 = 99; ownBow4 = 99; ownBow5 = 99; makebigger.w1 = "x" + ownBow1; makebigger.w2 = "x" + ownBow2; makebigger.w3 = "x" + ownBow3; makebigger.w4 = "x" + ownBow4; makebigger.w5 = "x" + ownBow5; } else { cheatscreen.ab.g.gotoAndStop(1); } }; cheatscreen.ms.onPress = function () { if (cheatscreen.ms.g._currentframe == 1) { cheatscreen.ms.g.gotoAndStop(2); skillq = 4; if (speedq < 4) { speedq = 4; } armorq = 4; healthq = 4; speeded[0] = 5; speeded[1] = 5; speeded[2] = 5; speeded[3] = 5; speeded[4] = 5; } else { cheatscreen.ms.g.gotoAndStop(1); } }; cheatscreen.inv.onPress = function () { if (cheatscreen.inv.g._currentframe == 1) { cheatscreen.inv.g.gotoAndStop(2); inver = 1; } else { cheatscreen.inv.g.gotoAndStop(1); inver = 0; } }; cheatscreen.rf.onPress = function () { if (cheatscreen.rf.g._currentframe == 1) { cheatscreen.rf.g.gotoAndStop(2); rapid = 1; delayTime = 0; } else { cheatscreen.rf.g.gotoAndStop(1); rapid = 0; delayTime = 15; } }; cheatscreen.ss.onPress = function () { if (cheatscreen.ss.g._currentframe == 1) { cheatscreen.ss.g.gotoAndStop(2); speedq = 5; } else { cheatscreen.ss.g.gotoAndStop(1); speedq = 0; } }; cheatscreen.nm.onPress = function () { if (cheatscreen.nm.g._currentframe == 1) { cheatscreen.nm.g.gotoAndStop(2); attachMovie("nightmode", "nightmode", 3); } else { cheatscreen.nm.g.gotoAndStop(1); nightmode.removeMovieClip(); } }; } if (gamepause) { _root._x = 0; _root._y = 0; } ball1._rotation = topRotation; if (enemiesLeft >= 90000) { enemiesLeft = 100000 /* 0x0186A0 */; textHolder.el._alpha = 0; textHolder.el2._alpha = 0; } awardWait(); var _local8 = _xmouse - aim._x; var _local7 = _ymouse - aim._y; aim._x = aim._x + (_local8 / 2); aim._y = aim._y + (_local7 / 2); if ((gameover && (realGO == 0)) && (lSize != 0)) { if (continues <= 0) { realGO = 1; } else { realGO = 0.5; attachMovie("continue2", "continue2", 406215); gamepause = 1; continue2.ye._alpha = 50; continue2.ye.onRollOver = function () { continue2.ye._alpha = 100; }; continue2.ye.onRollOut = function () { continue2.ye._alpha = 50; }; continue2.no._alpha = 50; continue2.no.onRollOver = function () { continue2.no._alpha = 100; }; continue2.no.onRollOut = function () { continue2.no._alpha = 50; }; continue2.ye.onPress = function () { continue2.removeMovieClip(); continues = continues - 1; gamepause = 0; gameover = 0; realGO = 0; lives = 10 + healthq; textHolder.hFill._xscale = 100; }; continue2.no.onPress = function () { continue2.removeMovieClip(); realGO = 1; }; continue2.cl = "Continues Left: " + continues; } } if (realGO == 1) { i = coins.length - 1; while (i >= 0) { removeCoin(); i--; } bhealth.removeMovieClip(); award.removeMovieClip(); i = enemies.length; while (i >= 0) { enemies[i]._alpha = enemies[i]._alpha - 10; if (enemies[i]._alpha <= 0) { enemies[i].removeMovieClip(); enemies.splice(vari, 1); trueOnStage = trueOnStage - 1; enemyHealth.splice(vari, 1); enemyX.splice(vari, 1); enemyType.splice(vari, 1); enemyY.splice(vari, 1); spikes.splice(vari, 1); } i--; } i = bullets.length; while (i >= 0) { bullets[i]._alpha = bullets[i]._alpha - 10; if (bullets[i]._alpha <= 0) { bullets[i].removeMovieClip(); bulletX.splice(i, 1); bulletY.splice(i, 1); bullets.splice(i, 1); } i--; } i = enBullets.length; while (i >= 0) { removeEnBul(); i--; } ball1._alpha = ball1._alpha - 1; ball2._alpha = ball2._alpha - 1; ball3._alpha = ball3._alpha - 1; ball4._alpha = ball4._alpha - 1; ball5._alpha = ball5._alpha - 1; nightmode.removeMovieClip(); i = explosions.length; while (i >= 0) { explosions[i].removeMovieClip(); explosions.splice(i, 1); exX.splice(i, 1); exY.splice(i, 1); i--; } i = explosions2.length; while (i >= 0) { explosions2[i].removeMovieClip(); explosions2.splice(i, 1); exX2.splice(i, 1); exY2.splice(i, 1); howFast.splice(i, 1); i--; } makebigger.removeMovieClip(); if (ball1._alpha <= 0) { shield.removeMovieClip(); ball1.removeMovieClip(); ball2.removeMovieClip(); ball3.removeMovieClip(); ball4.removeMovieClip(); ball5.removeMovieClip(); gotoAndStop (5); } } if (menu._x == (Stage.width / 2)) { if (menu._alpha < 100) { menu._alpha = menu._alpha + 2; } } if (!gamepause) { if ((armorEquip == 3) || (armorEquip == 6)) { lives = lives + 0.0002; textHolder.hFill._xscale = lives * (100 / (healthq + 10)); if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 10; } } particleMovement(); particleMovement2(); stale = 0; var _local2 = 0; if (Key.isDown(39) || (Key.isDown(68))) { _local2 = 1; velocityX = velocityX + (acceleration + (0.2 * speedq)); stale = 1; } if (Key.isDown(37) || (Key.isDown(65))) { _local2 = 1; velocityX = velocityX - (acceleration + (0.2 * speedq)); stale = 1; } if (Key.isDown(40) || (Key.isDown(83))) { _local2 = 1; velocityY = velocityY + (acceleration + (0.2 * speedq)); stale = 1; } if (Key.isDown(38) || (Key.isDown(87))) { _local2 = 1; velocityY = velocityY - (acceleration + (0.2 * speedq)); stale = 1; } if (_local2 == 1) { ball1.w.play(); ball1.q.play(); } if (_local2 == 0) { ball1.w.stop(); ball1.q.stop(); } velocityX = velocityX * friction; velocityY = velocityY * friction; ball1._x = ball1._x + velocityX; ball1._y = ball1._y + velocityY; if ((ball1._x + (ball1.abox._width / 2)) > Stage.width) { ball1._x = Stage.width - (ball1.abox._width / 2); velocityX = 0; giveAward(72); } if (bg.hitp.hitTest(ball1._x + (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x - 1; if (bg.hitp.hitTest(ball1._x + (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x - 1; if (bg.hitp.hitTest(ball1._x + (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x - 1; if (bg.hitp.hitTest(ball1._x + (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x - 1; if (bg.hitp.hitTest(ball1._x + (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x - 1; } } } } } if (bg.hitp.hitTest(ball1._x - (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x + 1; if (bg.hitp.hitTest(ball1._x - (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x + 1; if (bg.hitp.hitTest(ball1._x - (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x + 1; if (bg.hitp.hitTest(ball1._x - (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x + 1; if (bg.hitp.hitTest(ball1._x - (ball1.abox._width / 2), ball1._y, true)) { ball1._x = ball1._x + 1; } } } } } if (bg.hitp.hitTest(ball1._x, ball1._y + (ball1.abox._height / 2), true)) { ball1._y = ball1._y - 1; if (bg.hitp.hitTest(ball1._x, ball1._y + (ball1.abox._height / 2), true)) { ball1._y = ball1._y - 1; if (bg.hitp.hitTest(ball1._x, ball1._y + (ball1.abox._height / 2), true)) { ball1._y = ball1._y - 1; if (bg.hitp.hitTest(ball1._x, ball1._y + (ball1.abox._height / 2), true)) { ball1._y = ball1._y - 1; if (bg.hitp.hitTest(ball1._x, ball1._y + (ball1.abox._height / 2), true)) { ball1._y = ball1._y - 1; } } } } } if (bg.hitp.hitTest(ball1._x, ball1._y - (ball1.abox._height / 2), true)) { ball1._y = ball1._y + 1; if (bg.hitp.hitTest(ball1._x, ball1._y - (ball1.abox._height / 2), true)) { ball1._y = ball1._y + 1; if (bg.hitp.hitTest(ball1._x, ball1._y - (ball1.abox._height / 2), true)) { ball1._y = ball1._y + 1; if (bg.hitp.hitTest(ball1._x, ball1._y - (ball1.abox._height / 2), true)) { ball1._y = ball1._y + 1; if (bg.hitp.hitTest(ball1._x, ball1._y - (ball1.abox._height / 2), true)) { ball1._y = ball1._y + 1; } } } } } if ((ball1._x - (ball1.abox._width / 2)) < 0) { ball1._x = ball1.abox._width / 2; velocityX = 0; giveAward(72); } if ((ball1._y + (ball1.abox._height / 2)) > Stage.height) { ball1._y = Stage.height - (ball1.abox._height / 2); velocityY = 0; giveAward(72); } if ((ball1._y - (ball1.abox._height / 2)) < 0) { ball1._y = ball1.abox._height / 2; velocityY = 0; giveAward(72); } aimer._x = ball1._x; aimer._y = ball1._y; aimer._rotation = topRotation; remove = 0; toNextLevel._xscale = percent; if (toNextLevel._xscale < 0) { toNextLevel._xscale = 0; } if (percent >= 100) { leFin = leFin - 1; } if (((percent >= 100) && (leFin <= 0)) && (lSize != 0)) { leFin = 105; enchantPoints = enchantPoints + 2; if (level >= 6) { upgradePoints = upgradePoints + 1; } if (level >= 12) { upgradePoints = upgradePoints + 1; } if (level >= 18) { upgradePoints = upgradePoints + 1; } upgradePoints = upgradePoints + 1; percent = 0; level = level + 1; if (bulletMissed == 0) { giveAward(95); } if (untouched) { giveAward(94); } bulletMissed = 0; untouched = true; enemiesOnStage = 0; if (level >= 26) { continues = 0; gameover = 1; gameWon = 1; gamepause = 1; } else { menuCreate(); ball1.q.stop(); ball1.w.stop(); i = enemies.length - 1; while (i >= 0) { quickRemove(); i--; } menuExist = true; textHolder.wavetxt = level + "/25"; chance = chance * 0.95; } } var _local4 = _xmouse - ball1._x; var _local3 = _ymouse - ball1._y; if ((_local4 != 0) || (_local3 != 0)) { var _local9 = Math.atan2(_local3, _local4); topRotation = (_local9 * 180) / Math.PI; } initialX = bg._x; initialY = bg._y; bg._x = -ball1._x; bg._y = -ball1._y; initialX = initialX - bg._x; initialY = initialY - bg._y; ball2._x = ball2._x + ((ball1._x - ball2._x) / 3); ball2._y = ball2._y + ((ball1._y - ball2._y) / 3); ball3._x = ball3._x + ((ball2._x - ball3._x) / 3); ball3._y = ball3._y + ((ball2._y - ball3._y) / 3); ball4._x = ball4._x + ((ball3._x - ball4._x) / 3); ball4._y = ball4._y + ((ball3._y - ball4._y) / 3); ball5._x = ball5._x + ((ball4._x - ball5._x) / 3); ball5._y = ball5._y + ((ball4._y - ball5._y) / 3); var _local5 = randRange(1, chance); if (((((_local5 == 1) && (enemies.length <= 20)) && (((enemiesOnStage - enemiesToKill) - 1) < 0)) && (enemyStart <= 0)) && (lSize != 0)) { var _local6 = 1; if (enemies.length >= 7) { _local6 = randRange(1, 2); } if (_local6 == 1) { enemyFunc(); } } else if (((((enemies.length < enCome) && (enemies.length <= 10)) && (((enemiesOnStage - enemiesToKill) - 1) < 0)) && (enemyStart <= 0)) && (lSize != 0)) { enemyFunc(); } if (((lSize == 0) && (_local5 == 1)) && (enemies.length <= 10)) { enemyFunc(); } else if ((enemies.length < 3) && (lSize == 0)) { enemyFunc(); } if (timer2 > 0) { timer2 = timer2 - 1; ball1._alpha = 30; ball2._alpha = 30; ball3._alpha = 30; ball4._alpha = 30; ball5._alpha = 30; } else { ball1._alpha = 100; ball2._alpha = 100; ball3._alpha = 100; ball4._alpha = 100; ball5._alpha = 100; } MouseDownCounter(); bulletMovement(); enemyMovement(); enbulMovement(); if (((((ownBow1 >= 1) && (ownBow2 >= 1)) && (ownBow3 >= 1)) && (ownBow4 >= 1)) && (ownBow5 >= 1)) { giveAward(40); } coinMove(); bow._x = ball1._x; bow._y = ball1._y; bow._rotation = topRotation; tAchs = (awardsTotal + "/") + "100"; if (shield != undefined) { shield._x = ball1._x; shield._y = ball1._y; shield._xscale = (shield._yscale = ball1._xscale); } } } function randRange(smallNum, bigNum) { return(Math.floor(Math.random() * ((bigNum - smallNum) + 1)) + smallNum); } function invisable() { menu.shop.inventory2 = ""; menu.shop.ch._alpha = 0; menu.shop.hp._alpha = 0; menu.shop.h1._alpha = 0; menu.shop.h2._alpha = 0; menu.shop.h3._alpha = 0; menu.shop.h4._alpha = 0; menu.shop.h5._alpha = 0; menu.shop.a1._alpha = 0; menu.shop.a2._alpha = 0; menu.shop.a3._alpha = 0; menu.shop.a4._alpha = 0; menu.shop.a5._alpha = 0; menu.shop.a6._alpha = 0; menu.shop.p1._alpha = 0; menu.shop.t1._alpha = 0; menu.shop.t2._alpha = 0; menu.shop.t3._alpha = 0; menu.shop.t4._alpha = 0; menu.shop.t5._alpha = 0; menu.shop.s1._alpha = 0; menu.shop.s2._alpha = 0; menu.shop.s3._alpha = 0; menu.shop.s4._alpha = 0; menu.shop.s5._alpha = 0; } function mPress() { menu.shop.co = "$" + (level * 10); menu.shop.sl = skillq; menu.shop.warn._alpha = 0; menu.shop.inventory = ""; menu.shop.itemname = ""; menu.shop.description = "Select an item."; menu.shop.moneytext = money; if (ownBow1 >= 1) { menu.shop.bt1._alpha = 100; } if (ownBow2 >= 1) { menu.shop.bt2._alpha = 100; } if (ownBow3 >= 1) { menu.shop.bt3._alpha = 100; } if (ownBow4 >= 1) { menu.shop.bt4._alpha = 100; } if (ownBow5 >= 1) { menu.shop.bt5._alpha = 100; } menu.shop.e1.onPress = function () { onView = 2; menu.shop.gotoAndStop(2); menu.shop.r1.gotoAndStop(skillq + 1); menu.shop.r2.gotoAndStop(speedq + 1); menu.shop.r3.gotoAndStop(armorq + 1); menu.shop.r4.gotoAndStop(healthq + 1); menu.shop.eno = enchantPoints; menu.shop.upo = upgradePoints; menu.shop.namer = "Skills"; menu.shop.desc = ((((((" Does 1/4 more damage Cost:" + Math.pow(2, menu.shop.r1._currentframe - 1)) + " \n Makes your character run faster. Cost:") + Math.pow(2, menu.shop.r2._currentframe - 1)) + " \n Enemies inflict less damage. Cost:") + Math.pow(2, menu.shop.r3._currentframe - 1)) + " \n Gives your character a higher maximum health. Cost:") + Math.pow(2, menu.shop.r4._currentframe - 1); menu.shop.s1.onPress = function () { invisable(); otherSelector = 1; menu.shop.s1._alpha = 10; menu.shop.namer = "Skill"; menu.shop.desc = " Does 1/4 more damage \n Cost:" + Math.pow(2, menu.shop.r1._currentframe - 1); }; menu.shop.s2.onPress = function () { invisable(); otherSelector = 2; menu.shop.s2._alpha = 10; menu.shop.namer = "Speed"; menu.shop.desc = " Makes your character faster. \n Cost:" + Math.pow(2, menu.shop.r2._currentframe - 1); }; menu.shop.s3.onPress = function () { invisable(); otherSelector = 3; menu.shop.s3._alpha = 10; nmenu.shop.namer = "Armor"; menu.shop.desc = " Enemies inflict less damage. \n Cost:" + Math.pow(2, menu.shop.r3._currentframe - 1); }; menu.shop.s4.onPress = function () { invisable(); otherSelector = 4; menu.shop.s4._alpha = 10; menu.shop.namer = "Health"; menu.shop.desc = " Gives your character a higher maximum health. \n Cost:" + Math.pow(2, menu.shop.r4._currentframe - 1); }; menu.shop.s5.onPress = function () { invisable(); otherSelector = 5; menu.shop.namer = "Enchant"; menu.shop.desc = " Choose a bow you wish to enchant."; }; menu.shop.t1.onPress = function () { invisable(); otherSelector = 6; menu.shop.r5.gotoAndStop(speeded[0] + 1); menu.shop.bowbg.gotoAndStop(1); menu.shop.t1._alpha = 10; menu.shop.namer = "Shortbow"; menu.shop.desc = " Increases the bow's speed. \n Cost:" + Math.pow(2, menu.shop.r5._currentframe - 1); }; menu.shop.t2.onPress = function () { invisable(); otherSelector = 7; menu.shop.r5.gotoAndStop(speeded[1] + 1); menu.shop.bowbg.gotoAndStop(2); menu.shop.t2._alpha = 10; menu.shop.namer = "Longbow"; menu.shop.desc = " Increases the bow's speed. \n Cost:" + Math.pow(2, menu.shop.r5._currentframe - 1); }; menu.shop.t3.onPress = function () { invisable(); otherSelector = 8; menu.shop.r5.gotoAndStop(speeded[2] + 1); menu.shop.bowbg.gotoAndStop(3); menu.shop.t3._alpha = 10; menu.shop.namer = "Compositebow"; menu.shop.desc = " Increases the bow's speed. \n Cost:" + Math.pow(2, menu.shop.r5._currentframe - 1); }; menu.shop.t4.onPress = function () { invisable(); otherSelector = 9; menu.shop.t4._alpha = 10; menu.shop.r5.gotoAndStop(speeded[3] + 1); menu.shop.bowbg.gotoAndStop(4); menu.shop.namer = "Crossbow"; menu.shop.desc = " Increases the bow's speed. \n Cost:" + Math.pow(2, menu.shop.r5._currentframe - 1); }; menu.shop.t5.onPress = function () { invisable(); otherSelector = 10; menu.shop.r5.gotoAndStop(speeded[4] + 1); menu.shop.bowbg.gotoAndStop(5); menu.shop.t5._alpha = 10; menu.shop.namer = "Compoundbow"; menu.shop.desc = " Increases the bow's speed. \n Cost:" + Math.pow(2, menu.shop.r5._currentframe - 1); }; menu.shop.y1.onRollOver = function () { menu.shop.y1._alpha = 10; }; menu.shop.y1.onRollOut = function () { menu.shop.y1._alpha = 0; }; menu.shop.y1.onReleaseOutside = function () { menu.shop.y1._alpha = 0; }; menu.shop.y2.onRollOver = function () { menu.shop.y2._alpha = 10; }; menu.shop.y2.onRollOut = function () { menu.shop.y2._alpha = 0; }; menu.shop.y2.onReleaseOutside = function () { menu.shop.y2._alpha = 0; }; menu.shop.y3.onRollOver = function () { menu.shop.y3._alpha = 10; }; menu.shop.y3.onRollOut = function () { menu.shop.y3._alpha = 0; }; menu.shop.y3.onReleaseOutside = function () { menu.shop.y3._alpha = 0; }; menu.shop.y4.onRollOver = function () { menu.shop.y4._alpha = 10; }; menu.shop.y4.onRollOut = function () { menu.shop.y4._alpha = 0; }; menu.shop.y4.onReleaseOutside = function () { menu.shop.y4._alpha = 0; }; menu.shop.y5.onRollOver = function () { menu.shop.y5._alpha = 10; }; menu.shop.y5.onRollOut = function () { menu.shop.y5._alpha = 0; }; menu.shop.y5.onReleaseOutside = function () { menu.shop.y5._alpha = 0; }; menu.shop.y1.onPress = function () { if ((upgradePoints >= Math.pow(2, menu.shop.r1._currentframe - 1)) && (menu.shop.r1._currentframe != 5)) { upgradePoints = upgradePoints - Math.pow(2, menu.shop.r1._currentframe - 1); menu.shop.r1.gotoAndStop(menu.shop.r1._currentframe + 1); menu.shop.upo = upgradePoints; skillq = skillq + 1; if (skillq == 4) { giveAward(31); } menu.shop.desc = ((((((" Does 1/4 more damage Cost:" + Math.pow(2, menu.shop.r1._currentframe - 1)) + " \n Makes your character run faster. Cost:") + Math.pow(2, menu.shop.r2._currentframe - 1)) + " \n Enemies inflict less damage. Cost:") + Math.pow(2, menu.shop.r3._currentframe - 1)) + " \n Gives your character a higher maximum health. Cost:") + Math.pow(2, menu.shop.r4._currentframe - 1); } }; menu.shop.y2.onPress = function () { if ((upgradePoints >= Math.pow(2, menu.shop.r2._currentframe - 1)) && (menu.shop.r2._currentframe != 5)) { upgradePoints = upgradePoints - Math.pow(2, menu.shop.r2._currentframe - 1); menu.shop.r2.gotoAndStop(menu.shop.r2._currentframe + 1); menu.shop.upo = upgradePoints; speedq = speedq + 1; if (speedq == 4) { giveAward(32); } menu.shop.desc = ((((((" Does 1/4 more damage Cost:" + Math.pow(2, menu.shop.r1._currentframe - 1)) + " \n Makes your character run faster. Cost:") + Math.pow(2, menu.shop.r2._currentframe - 1)) + " \n Enemies inflict less damage. Cost:") + Math.pow(2, menu.shop.r3._currentframe - 1)) + " \n Gives your character a higher maximum health. Cost:") + Math.pow(2, menu.shop.r4._currentframe - 1); } }; menu.shop.y3.onPress = function () { if ((upgradePoints >= Math.pow(2, menu.shop.r3._currentframe - 1)) && (menu.shop.r3._currentframe != 5)) { upgradePoints = upgradePoints - Math.pow(2, menu.shop.r3._currentframe - 1); menu.shop.r3.gotoAndStop(menu.shop.r3._currentframe + 1); menu.shop.upo = upgradePoints; armorq = armorq + 1; if (armorq == 4) { giveAward(33); } menu.shop.desc = ((((((" Does 1/4 more damage Cost:" + Math.pow(2, menu.shop.r1._currentframe - 1)) + " \n Makes your character run faster. Cost:") + Math.pow(2, menu.shop.r2._currentframe - 1)) + " \n Enemies inflict less damage. Cost:") + Math.pow(2, menu.shop.r3._currentframe - 1)) + " \n Gives your character a higher maximum health. Cost:") + Math.pow(2, menu.shop.r4._currentframe - 1); } }; menu.shop.y4.onPress = function () { if ((upgradePoints >= Math.pow(2, menu.shop.r4._currentframe - 1)) && (menu.shop.r4._currentframe != 5)) { upgradePoints = upgradePoints - Math.pow(2, menu.shop.r4._currentframe - 1); menu.shop.r4.gotoAndStop(menu.shop.r4._currentframe + 1); menu.shop.upo = upgradePoints; healthq = healthq + 2; if (healthq == 4) { giveAward(34); } lives = lives + 2; textHolder.hFill._xscale = lives * (100 / (healthq + 10)); if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = healthq + lives; } menu.shop.desc = ((((((" Does 1/4 more damage Cost:" + Math.pow(2, menu.shop.r1._currentframe - 1)) + " \n Makes your character run faster. Cost:") + Math.pow(2, menu.shop.r2._currentframe - 1)) + " \n Enemies inflict less damage. Cost:") + Math.pow(2, menu.shop.r3._currentframe - 1)) + " \n Gives your character a higher maximum health. Cost:") + Math.pow(2, menu.shop.r4._currentframe - 1); } }; menu.shop.y5.onPress = function () { if ((enchantPoints >= Math.pow(2, menu.shop.r5._currentframe - 1)) && (menu.shop.r5._currentframe != 6)) { enchantPoints = enchantPoints - Math.pow(2, menu.shop.r5._currentframe - 1); if (otherSelector == 6) { speeded[0] = speeded[0] + 1; if (speeded[0] >= 5) { giveAward(35); } } if (otherSelector == 7) { speeded[1] = speeded[1] + 1; if (speeded[1] >= 5) { giveAward(36); } } if (otherSelector == 8) { speeded[2] = speeded[2] + 1; if (speeded[2] >= 5) { giveAward(37); } } if (otherSelector == 9) { speeded[3] = speeded[3] + 1; if (speeded[3] >= 5) { giveAward(38); } } if (otherSelector == 10) { speeded[4] = speeded[4] + 1; if (speeded[4] >= 5) { giveAward(39); } } menu.shop.r5.gotoAndStop(menu.shop.r5._currentframe + 1); menu.shop.desc = " Increases the bow's speed. \n Cost:" + Math.pow(2, menu.shop.r5._currentframe - 1); } menu.shop.eno = enchantPoints; menu.shop.upo = upgradePoints; }; menu.shop.b1.onRollOver = function () { menu.shop.b1._alpha = 30; }; menu.shop.b1.onRollOut = function () { menu.shop.b1._alpha = 10; }; menu.shop.b1.onPress = function () { menu.shop.gotoAndStop(1); mPress(); onView = 1; }; menu.shop.finished2.onRollOver = function () { menu.shop.finished2._alpha = 20; }; menu.shop.finished2.onRollOut = function () { menu.shop.finished2._alpha = 0; }; menu.shop.finished2.onPress = function () { if (moneyC == 0) { giveAward(79); } moneyC = 0; if ((((gunAmmo2 + gunAmmo3) + gunAmmo4) + gunAmmo5) >= 1000) { giveAward(77); } bestBow(); if (level == 2) { cliped = attachMovie("newEnemies3", "newEnemies", 1001820); cliped.gotoAndStop(10); depth++; enemyAmount = 4; } else if (level == 4) { cliped = attachMovie("newEnemies3", "newEnemies", 1001820); cliped.gotoAndStop(9); depth++; enemyAmount = 5; } else if (level == 7) { cliped = attachMovie("newEnemies3", "newEnemies", 1001820); cliped.gotoAndStop(8); depth++; enemyAmount = 6; } else if (level == 11) { cliped = attachMovie("newEnemies3", "newEnemies", 1001820); cliped.gotoAndStop(7); depth++; enemyAmount = 7; } else if (level == 14) { cliped = attachMovie("newEnemies3", "newEnemies", 1001820); cliped.gotoAndStop(5); depth++; enemyAmount = 8; } else if (level == 17) { cliped = attachMovie("newEnemies3", "newEnemies", 1001820); cliped.gotoAndStop(6); depth++; enemyAmount = 9; } else if (level == 22) { cliped = attachMovie("newEnemies3", "newEnemies", 1001820); cliped.gotoAndStop(4); depth++; enemyAmount = 10; } else { levelUp.gotoAndPlay(1); } var timeToGo = 150; cliped._x = 100; cliped._y = 70; cliped._xscale = (cliped._yscale = 50); cliped.onEnterFrame = function () { timeToGo = timeToGo - 1; if (timeToGo <= 0) { this._alpha = this._alpha - 3; if (this._alpha <= 0) { this.removeMovieClip(); } } }; if (gunAmmo1 >= 99999) { gunAmmo1 = 99999 /* 0x01869F */; } if (gunAmmo2 >= 99999) { gunAmmo2 = 99999 /* 0x01869F */; } if (gunAmmo3 >= 99999) { gunAmmo3 = 99999 /* 0x01869F */; } if (gunAmmo4 >= 99999) { gunAmmo4 = 99999 /* 0x01869F */; } if (gunAmmo5 >= 99999) { gunAmmo5 = 99999 /* 0x01869F */; } if (gunAmmo6 >= 99999) { gunAmmo6 = 99999 /* 0x01869F */; } if (ownBow1 >= 99999) { ownBow1 = 99999 /* 0x01869F */; } if (ownBow2 >= 99999) { ownBow2 = 99999 /* 0x01869F */; } if (ownBow3 >= 99999) { ownBow3 = 99999 /* 0x01869F */; } if (ownBow4 >= 99999) { ownBow4 = 99999 /* 0x01869F */; } if (ownBow5 >= 99999) { ownBow5 = 99999 /* 0x01869F */; } menuExist = false; menu.removeMovieClip(); makebigger.w1 = "x" + ownBow1; makebigger.w2 = "x" + ownBow2; makebigger.w3 = "x" + ownBow3; makebigger.w4 = "x" + ownBow4; makebigger.w5 = "x" + ownBow5; makebigger.q1 = "x" + gunAmmo1; makebigger.q2 = "x" + gunAmmo2; makebigger.q3 = "x" + gunAmmo3; makebigger.q4 = "x" + gunAmmo5; makebigger.q5 = "x" + gunAmmo4; makebigger.q6 = "x" + gunAmmo6; gamepause = false; if (((((level == 5) || (level == 10)) || (level == 15)) || (level == 20)) || (level == 25)) { attachMovie("bhealth", "bhealth", 1001360); bhealth._x = (Stage.width / 2) - 120; bhealth._y = 400; enemiesToKill = 0; if (level == 5) { createBoss1(); enemyType.push(11); } if (level == 10) { createBoss2(); enemyType.push(12); } if (level == 15) { createBoss3(); enemyType.push(13); } if (level == 20) { createBoss4(); enemyType.push(14); } if (level == 25) { createBoss5(); enemyType.push(15); } enemies.push(en); enemyX.push(0); enemyY.push(0); } else { enemiesToKill = 40; } }; }; menu.shop.ch._alpha = 0; menu.shop.inventory2 = ""; menu.shop.e1.onRollOver = function () { menu.shop.e1._alpha = 30; }; menu.shop.e1.onRollOut = function () { menu.shop.e1._alpha = 10; }; menu.shop.hp.onPress = function () { selector = 15; menu.shop.itemname = "Health Refil"; invisable(); menu.shop.inventory = 0; menu.shop.inventory2 = Math.floor(lives * (100 / (10 + healthq))); menu.shop.description = "Refils some of your health."; menu.shop.hp._alpha = 10; menu.shop.ch._alpha = 100; }; menu.shop.h1.onPress = function () { selector = 1; menu.shop.itemname = "Short Bow"; menu.shop.inventory = ownBow1; menu.shop.description = " Cost: 20 \n Damage Bonuses: None \n Usable Arrows: Regular \n Multishot: 1 Arrow \n Sell Value: 13"; invisable(); menu.shop.h1._alpha = 10; }; menu.shop.h2.onPress = function () { selector = 2; menu.shop.itemname = "Long Bow"; menu.shop.inventory = ownBow2; menu.shop.description = " Cost: 100 \n Damage Bonuses: Double \n Usable Arrows: Light & Previous \n Multishot: 1 Arrow \n Sell Value: 50"; invisable(); menu.shop.h2._alpha = 10; }; menu.shop.h3.onPress = function () { selector = 3; menu.shop.itemname = "Composite Bow"; menu.shop.inventory = ownBow3; menu.shop.description = " Cost: 500 \n Damage Bonuses: Double \n Usable Arrows: Heavy & Previous \n Multishot: 2 Arrows \n Sell Value: 250"; invisable(); menu.shop.h3._alpha = 10; }; menu.shop.h4.onPress = function () { selector = 4; menu.shop.itemname = "Cross Bow"; menu.shop.inventory = ownBow4; menu.shop.description = " Cost: 2000 \n Damage Bonuses: Triple \n Usable Arrows: Fire & Previous \n Multishot: 2 Arrows \n Sell Value: 1000"; invisable(); menu.shop.h4._alpha = 10; }; menu.shop.h5.onPress = function () { selector = 5; menu.shop.itemname = "Compound Bow"; menu.shop.inventory = ownBow5; menu.shop.description = " Cost: 10000 \n Damage Bonuses: Triple \n Usable Arrows: ALL \n Multishot: 3 Arrows \n Sell Value: 5000"; invisable(); menu.shop.h5._alpha = 10; }; menu.shop.a1.onPress = function () { selector = 6; menu.shop.itemname = "Regular Arrows"; menu.shop.inventory = "\u221E"; menu.shop.description = " Cost: 0 \n Damage Bonuses: None \n Effect: None \n Bow Needed: Shortbow \n Sell Value: 0"; invisable(); menu.shop.a1._alpha = 10; }; menu.shop.a2.onPress = function () { selector = 7; menu.shop.inventory = gunAmmo2; menu.shop.itemname = "Light Arrows"; menu.shop.description = " Cost: 10 \n Damage Bonuses: Double \n Bow Needed: Longbow \n Sell Value: 5"; invisable(); menu.shop.a2._alpha = 10; }; menu.shop.a3.onPress = function () { selector = 8; menu.shop.inventory = gunAmmo3; menu.shop.itemname = "Heavy Arrows"; menu.shop.description = " Cost: 20 \n Damage Bonuses: Triple \n Bow Needed: Compositebow \n Sell Value: 10"; invisable(); menu.shop.a3._alpha = 10; }; menu.shop.a4.onPress = function () { selector = 9; menu.shop.inventory = gunAmmo4; menu.shop.itemname = "Ice Arrows"; menu.shop.description = " Cost: 50 \n Damage Bonuses: Quadruple \n Bow Needed: Crossbow \n Sell Value: 25"; invisable(); menu.shop.a4._alpha = 10; }; menu.shop.a5.onPress = function () { selector = 10; menu.shop.inventory = gunAmmo5; menu.shop.itemname = "Fire Arrows"; menu.shop.description = " Cost: 100 \n Damage Bonuses: Quadruple \n Bow Needed: Crossbow \n Sell Value: 50"; invisable(); menu.shop.a5._alpha = 10; }; menu.shop.a6.onPress = function () { selector = 11; menu.shop.inventory = gunAmmo6; menu.shop.itemname = "Electric Arrows"; menu.shop.description = " Cost: 200 \n Damage Bonuses: Quintuple \n Bow Needed: Compoundbow \n Sell Value: 100"; invisable(); menu.shop.a6._alpha = 10; }; menu.shop.p1.onRollOver = function () { menu.shop.p1._alpha = 20; }; menu.shop.p1.onRollOut = function () { menu.shop.p1._alpha = 0; }; menu.shop.d1.onRollOver = function () { menu.shop.d1._alpha = 20; }; menu.shop.d1.onRollOut = function () { menu.shop.d1._alpha = 0; }; menu.shop.p1.onPress = function () { if (selector == 1) { if (money >= 25) { money = money - 25; spent = spent + 25; ownBow1 = ownBow1 + 1; menu.shop.bt1._alpha = 100; menu.shop.inventory = ownBow1; } } if (selector == 2) { if (money >= 100) { bBig = 0; money = money - 100; spent = spent + 100; ownBow2 = ownBow2 + 1; giveAward(21); menu.shop.bt2._alpha = 100; menu.shop.inventory = ownBow2; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 3) { if (money >= 500) { bBig = 0; money = money - 500; spent = spent + 500; ownBow3 = ownBow3 + 1; giveAward(22); menu.shop.bt3._alpha = 100; menu.shop.inventory = ownBow3; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 4) { if (money >= 2000) { bBig = 0; money = money - 2000; spent = spent + 2000; giveAward(23); ownBow4 = ownBow4 + 1; menu.shop.bt4._alpha = 100; menu.shop.inventory = ownBow4; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 5) { if (money >= 10000) { bBig = 0; money = money - 10000; spent = spent + 10000; giveAward(24); ownBow5 = ownBow5 + 1; menu.shop.bt5._alpha = 100; menu.shop.inventory = ownBow5; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 7) { if (money >= 10) { if ((((ownBow2 >= 1) || (ownBow3 >= 1)) || (ownBow4 >= 1)) || (ownBow5 >= 1)) { giveAward(16); money = money - 10; spent = spent + 10; gunAmmo2 = gunAmmo2 + 100; menu.shop.inventory = gunAmmo2; } else { menu.shop.warn._alpha = 100; } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 8) { if (money >= 20) { if (((ownBow3 >= 1) || (ownBow4 >= 1)) || (ownBow5 >= 1)) { giveAward(17); money = money - 20; spent = spent + 20; gunAmmo3 = gunAmmo3 + 100; menu.shop.inventory = gunAmmo3; } else { menu.shop.warn._alpha = 100; } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 9) { if (money >= 50) { if ((ownBow4 >= 1) || (ownBow5 >= 1)) { giveAward(18); money = money - 50; spent = spent + 50; gunAmmo4 = gunAmmo4 + 100; menu.shop.inventory = gunAmmo4; } else { menu.shop.warn._alpha = 100; } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 10) { if (money >= 100) { if ((ownBow4 >= 1) || (ownBow5 >= 1)) { giveAward(19); money = money - 100; spent = spent + 100; gunAmmo5 = gunAmmo5 + 100; menu.shop.inventory = gunAmmo5; } else { menu.shop.warn._alpha = 100; } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 11) { if (money >= 200) { if (ownBow5 >= 1) { giveAward(20); money = money - 200; spent = spent + 200; gunAmmo6 = gunAmmo6 + 100; menu.shop.inventory = gunAmmo6; } else { menu.shop.warn._alpha = 100; } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 15) { if ((money >= (level * 10)) && (lives < (10 + healthq))) { giveAward(76); money = money - (level * 10); spent = spent + (level * 10); lives = lives + 1; textHolder.hFill._xscale = lives * (100 / (healthq + 10)); if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = healthq + 10; } menu.shop.inventory2 = Math.floor(lives * (100 / (healthq + 10))); } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (spent >= 101) { giveAward(81); } if (spent >= 500) { giveAward(82); } if (spent >= 1000) { giveAward(83); } if (spent >= 2000) { giveAward(84); } if (spent >= 5000) { giveAward(85); } if (spent >= 10000) { giveAward(86); } menu.shop.moneytext = money; }; menu.shop.d1.onPress = function () { if (selector == 1) { if (ownBow1 >= 1) { if (((((ownBow1 >= 2) || (ownBow2 >= 1)) || (ownBow3 >= 1)) || (ownBow4 >= 1)) || (ownBow5 >= 1)) { giveAward(78); money = money + 13; ownBow1 = ownBow1 - 1; if (ownBow1 <= 0) { menu.shop.bt1._alpha = 0; } menu.shop.inventory = ownBow1; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 2) { if (ownBow2 >= 1) { if (((((ownBow1 >= 1) || (ownBow2 >= 2)) || (ownBow3 >= 1)) || (ownBow4 >= 1)) || (ownBow5 >= 1)) { money = money + 50; ownBow2 = ownBow2 - 1; if (ownBow2 <= 0) { menu.shop.bt2._alpha = 0; } menu.shop.inventory = ownBow2; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 3) { if (ownBow3 >= 1) { if (((((ownBow1 >= 1) || (ownBow2 >= 1)) || (ownBow3 >= 2)) || (ownBow4 >= 1)) || (ownBow5 >= 1)) { money = money + 250; ownBow3 = ownBow3 - 1; if (ownBow3 <= 0) { menu.shop.bt3._alpha = 0; } menu.shop.inventory = ownBow3; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 4) { if (ownBow4 >= 1) { if (((((ownBow1 >= 1) || (ownBow2 >= 1)) || (ownBow3 >= 1)) || (ownBow4 >= 2)) || (ownBow5 >= 1)) { money = money + 1000; ownBow4 = ownBow4 - 1; if (ownBow4 <= 0) { menu.shop.bt4._alpha = 0; } menu.shop.inventory = ownBow4; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 5) { if (ownBow5 >= 1) { if (((((ownBow1 >= 1) || (ownBow2 >= 1)) || (ownBow3 >= 1)) || (ownBow4 >= 1)) || (ownBow5 >= 2)) { money = money + 5000; ownBow5 = ownBow5 - 1; if (ownBow5 <= 0) { menu.shop.bt5._alpha = 0; } menu.shop.inventory = ownBow5; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 7) { if (gunAmmo2 >= 100) { money = money + 5; gunAmmo2 = gunAmmo2 - 100; menu.shop.inventory = gunAmmo2; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 8) { if (gunAmmo3 >= 100) { money = money + 10; gunAmmo3 = gunAmmo3 - 100; menu.shop.inventory = gunAmmo3; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 9) { if (gunAmmo4 >= 100) { money = money + 25; gunAmmo4 = gunAmmo4 - 100; menu.shop.inventory = gunAmmo4; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 10) { if (gunAmmo5 >= 100) { money = money + 50; gunAmmo5 = gunAmmo5 - 100; menu.shop.inventory = gunAmmo5; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } if (selector == 11) { if (gunAmmo6 >= 100) { money = money + 100; gunAmmo6 = gunAmmo6 - 100; menu.shop.inventory = gunAmmo6; } else { menu.shop.warn._alpha = 100; menu.shop.warn.gotoAndStop(2); } } menu.shop.moneytext = money; }; } function menuCreate() { menu = attachMovie("menu", "menu", 1001380); menu.shop.warn._alpha = 0; gamepause = true; menu._alpha = 0; menu._x = Stage.width / 2; menu._y = Stage.height / 2; onView = 1; menu.p3.onPress = function () { menu.shop.gotoAndStop(3); menu.shop.bs1.onPress = function () { }; menu.shop.bs2.onPress = function () { }; menu.shop.bs3.onPress = function () { }; menu.shop.bs4.onPress = function () { }; menu.shop.bs5.onPress = function () { }; }; mPress(); } function particleEffect2(vari) { q = 25; while (q > 0) { exp = attachMovie("explosion", "explosion" + depth, depth); exp._xscale = (exp._yscale = randRange(10, 100)); exp._x = ball1._x + ((Math.random() * 600) - 300); exp._y = ball1._y + ((Math.random() * 600) - 300); depth++; var _local3 = exp._x - ball1._x; var _local2 = exp._y - ball1._y; var _local4 = Math.atan2(_local2, _local3); var _local1 = (_local4 * 180) / Math.PI; exp._alpha = 0; xDir = Math.cos(_local1); yDir = Math.sin(_local1); explosions2.push(exp); exX2.push(xDir); exY2.push(yDir); howFast.push(1); blah = new Color(exp); q--; } } function particleMovement2() { i = explosions2.length; while (i >= 0) { var _local3 = explosions2[i]._x - ball1._x; var _local2 = explosions2[i]._y - ball1._y; var _local1 = Math.atan2(_local2, _local3); exX2[i] = Math.cos(_local1) * 5; exY2[i] = Math.sin(_local1) * 5; howFast[i] = howFast[i] + 0.05; exX2[i] = exX2[i] * howFast[i]; exY2[i] = exY2[i] * howFast[i]; explosions2[i]._x = explosions2[i]._x - exX2[i]; explosions2[i]._y = explosions2[i]._y - exY2[i]; explosions2[i]._alpha = explosions2[i]._alpha + 2; if ((explosions2[i]._alpha <= 0) || (explosions2[i].hitTest(ball1))) { explosions2[i].removeMovieClip(); explosions2.splice(i, 1); exX2.splice(i, 1); exY2.splice(i, 1); howFast.splice(i, 1); } i--; } } function particleEffect3(vari, vari2) { q = 15; while (q > 0) { exp = attachMovie("explosion", "explosion" + depth, depth); exp._xscale = (exp._yscale = randRange(10, 30)); exp._x = enemies[vari]._x; exp._y = enemies[vari]._y; exp._rotation = enemies[vari]._rotation; depth++; xDir = Math.cos(((bullets[vari2]._rotation * Math.PI) / 180) + ((Math.random() / 2) - 0.5)) * randRange(3, 20); yDir = Math.sin(((bullets[vari2]._rotation * Math.PI) / 180) + ((Math.random() / 2) - 0.5)) * randRange(3, 20); explosions.push(exp); exX.push(xDir); exY.push(yDir); q--; } } function particleEffect4() { q = 10; while (q > 0) { exp = attachMovie("explosion2", "explosion" + depth, depth); depth++; exp._xscale = (exp._yscale = randRange(20, 70)); exp._x = ball1._x; exp._y = ball1._y; xDir = (Math.random() * 10) - 5; yDir = (Math.random() * 10) - 5; explosions.push(exp); exX.push(xDir); exY.push(yDir); q--; } } function particleEffect(vari) { q = 7; while (q > 0) { exp = this.createEmptyMovieClip("exp" + depth, depth); drawCircle(exp, 100, 10092288, 100); exp._xscale = (exp._yscale = randRange(1, 10)); exp._x = enemies[vari]._x; exp._y = enemies[vari]._y; depth++; xDir = (Math.random() * 20) - 10; yDir = (Math.random() * 20) - 10; explosions.push(exp); exX.push(xDir); exY.push(yDir); blah = new Color(exp); if (enemyType[vari] == 1) { if (enemies[vari]._currentframe == 2) { blah.setRGB(65280); } if (enemies[vari]._currentframe == 3) { blah.setRGB(255); } if (enemies[vari]._currentframe == 1) { blah.setRGB(16711680); } } else if ((enemyType[vari] == 2) || (enemyType[vari] == 3)) { blah.setRGB(10027161); } else if ((enemyType[vari] == 4) || (enemyType[vari] == 5)) { blah.setRGB(0); } else if (enemyType[vari] == 6) { blah.setRGB(12085813); } else if (enemyType[vari] == 7) { blah.setRGB(13484544); } else if (enemyType[vari] == 8) { if (enemies[vari]._currentframe == 2) { blah.setRGB(65280); } if (enemies[vari]._currentframe == 3) { blah.setRGB(255); } if (enemies[vari]._currentframe == 1) { blah.setRGB(10027008); } } else if ((enemyType[vari] == 9) || (enemyType[vari] == 10)) { blah.setRGB(16776960); } else if (enemyType[vari] == 11) { blah.setRGB(0); } q--; } } function particleMovement() { i = explosions.length; while (i >= 0) { explosions[i]._x = explosions[i]._x + exX[i]; explosions[i]._y = explosions[i]._y + exY[i]; exX[i] = exX[i] * 0.95; exY[i] = exY[i] * 0.95; explosions[i]._alpha = explosions[i]._alpha - 5; if (explosions[i]._alpha <= 0) { explosions[i].removeMovieClip(); explosions.splice(i, 1); exX.splice(i, 1); exY.splice(i, 1); } i--; } } function shaker() { if (shake == 0) { _root._x = 0; _root._y = 0; } else if (shake == 1) { shake = shake + 1; _root._x = _root._x + 3; _root._y = _root._y + 3; } else if (shake == 2) { shake = shake + 1; _root._y = _root._y - 5; _root._x = _root._x - 5; } else if (shake == 3) { shake = 0; _root._x = _root._x + 2; _root._y = _root._y + 2; } } function drawCircle(target_mc, radius, fillColor, fillAlpha) { var x = radius; var y = radius; with (target_mc) { beginFill(fillColor, fillAlpha); moveTo(x + radius, y); curveTo(radius + x, (0.414213562373095 * radius) + y, (0.707106781186547 * radius) + x, (0.707106781186547 * radius) + y); curveTo((0.414213562373095 * radius) + x, radius + y, x, radius + y); curveTo((-0.414213562373095 * radius) + x, radius + y, (-0.707106781186547 * radius) + x, (0.707106781186547 * radius) + y); curveTo((-radius) + x, (0.414213562373095 * radius) + y, (-radius) + x, y); curveTo((-radius) + x, (-0.414213562373095 * radius) + y, (-0.707106781186547 * radius) + x, (-0.707106781186547 * radius) + y); curveTo((-0.414213562373095 * radius) + x, (-radius) + y, x, (-radius) + y); curveTo((0.414213562373095 * radius) + x, (-radius) + y, (0.707106781186547 * radius) + x, (-0.707106781186547 * radius) + y); curveTo(radius + x, (-0.414213562373095 * radius) + y, radius + x, y); endFill(); } } _quality = "MEDIUM"; moneyC = 0; achievementAllowed = 1; if (lSize == 0) { toNextLevel._alpha = 0; nw._alpha = 0; textHolder.wavetxt = ""; textHolder.waves._alpha = 0; textHolder.monies._alpha = 0; textHolder.moneytxt = ""; bas._alpha = 0; } var my_sound = new Sound(); my_sound.attachSound("153668_Rose_At_Nightfall"); my_sound.start(0, 100); var banger = new Sound(); banger.attachSound("bang"); var ashot = new Sound(); ashot.attachSound("Arrow_sh-kayden_r-8961_hifi"); var gothit = new Sound(); gothit.attachSound("Knife_SL-Derka_De-8768_hifi"); var stab = new Sound(); stab.attachSound("Sword_Sl-Doogens-8722_hifi"); var coinCollect = new Sound(); coinCollect.attachSound("power_of-kayden_r-8978_hifi"); tt1._alpha = 0; o1._alpha = 0; v1._alpha = 0; tt2._alpha = 0; o2._alpha = 0; v2._alpha = 0; tt1.selectable = false; tt2.selectable = false; quiver = 1; arrowUsed = 1; makebigger.b1._alpha = 10; makebigger.a1._alpha = 10; speeded = new Array(0, 0, 0, 0, 0); if (lSize == 0) { speeded[0] = 3; speeded[1] = 3; speeded[2] = 3; speeded[3] = 3; speeded[4] = 3; } ownBow1 = 1; ownBow2 = 0; ownBow3 = 0; ownBow4 = 0; ownBow5 = 0; gunAmmo1 = 9999999 /* 0x98967F */; gunAmmo2 = 0; gunAmmo3 = 0; gunAmmo4 = 0; gunAmmo5 = 0; gunAmmo6 = 0; skillLevel = 0; speedLevel = 0; healthLevel = 0; armorLevel = 0; bowEnchant1 = 0; bowEnchant2 = 0; bowEnchant3 = 0; bowEnchant4 = 0; bowEnchant5 = 0; makebigger.w1 = "x" + ownBow1; makebigger.w2 = "x" + ownBow2; makebigger.w3 = "x" + ownBow3; makebigger.w4 = "x" + ownBow4; makebigger.w5 = "x" + ownBow5; stale = 0; shake = 0; var dx = 0; var dy = 0; var dist = 0; depth = 50000; depth2 = 20000; depth3 = 100; initialX = 0; initialY = 0; score = 0; ep = 1; spent = 0; gameWon = 0; enemyEvolution = 0; levelUp.gotoAndStop(50); spike = new Array(); sdir = new Array(); topRotation = 0; leFin = 105; remove = 0; shotCount = 1; chance = 75; Mouse.hide(); percent = 0; enemiesOnStage = 0; enemiesToKill = 40; enchantPoints = 0; upgradePoints = 0; continues = 2; enCome = 3; money = 0; level = 1; lives = 10; skillq = 0; speedq = 0; armorq = 0; healthq = 0; if (lSize != 0) { textHolder.moneytxt = money; } ball1.swapDepths(400015); headbar.swapDepths(400021); textHolder.swapDepths(400022); makebigger.swapDepths(401310); award.swapDepths(402980); Mouse.hide(); enemies = new Array(); enemyX = new Array(); enemyY = new Array(); enemyType = new Array(); spikes = new Array(); enemyHealth = new Array(); bullets = new Array(); bulletX = new Array(); bulletY = new Array(); enBullets = new Array(); enbx = new Array(); enby = new Array(); enemyAmount = 3; enemyKillCount = 0; gamepause = false; gameover = false; if (sObject.data.second > 0) { seconds = sObject.data.second; giveAward(50); } timer = setInterval(upTime, 1000); mDownSeconds = 0; staleSeconds = 0; secondsThisGame = 0; seconds2 = 0; minutes2 = 0; hours2 = 0; enemyStart = 200; changeArmor(armorEquip); award.aname.awardName = awards[0]; award.gotoAndStop(1); awardqueue = new Array(); untouched = true; if (awardsTotal >= 10) { giveAward(41); } if (awardsTotal >= 20) { giveAward(42); } if (awardsTotal >= 30) { giveAward(43); } if (awardsTotal >= 40) { giveAward(44); } if (awardsTotal >= 50) { giveAward(45); } if (awardsTotal >= 60) { giveAward(46); } if (awardsTotal >= 70) { giveAward(47); } if (awardsTotal >= 80) { giveAward(48); } if (awardsTotal >= 90) { giveAward(49); } if (awardsTotal >= 99) { giveAward(100); } if (kills >= 3000) { giveAward(4); } if (kills >= 1000) { giveAward(3); } if (kills >= 300) { giveAward(2); } if (kills >= 100) { giveAward(1); } qbtn.onPress = function () { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "LOW") { _quality = "HIGH"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } }; makebigger.a1.onPress = function () { if (gunAmmo1 > 0) { arrowInvis(); makebigger.a1._alpha = 10; arrowUsed = 1; } }; makebigger.a2.onPress = function () { if (gunAmmo2 > 0) { arrowInvis(); makebigger.a2._alpha = 10; arrowUsed = 2; } }; makebigger.a3.onPress = function () { if (gunAmmo3 > 0) { arrowInvis(); makebigger.a3._alpha = 10; arrowUsed = 3; } }; makebigger.a4.onPress = function () { if (gunAmmo5 > 0) { arrowInvis(); makebigger.a4._alpha = 10; arrowUsed = 5; } }; makebigger.a5.onPress = function () { if (gunAmmo4 > 0) { arrowInvis(); makebigger.a5._alpha = 10; arrowUsed = 4; } }; makebigger.a6.onPress = function () { if (gunAmmo6 > 0) { arrowInvis(); makebigger.a6._alpha = 10; arrowUsed = 6; } }; makebigger.b1.onPress = function () { if (ownBow1 > 0) { ball1.o.bow.gotoAndStop(1); quiver = 1; shotCount = 1; bowInvis(); makebigger.b1._alpha = 10; } }; makebigger.b2.onPress = function () { if (ownBow2 > 0) { ball1.o.bow.gotoAndStop(2); quiver = 2; shotCount = 1; bowInvis(); makebigger.b2._alpha = 10; } }; makebigger.b3.onPress = function () { if (ownBow3 > 0) { ball1.o.bow.gotoAndStop(3); quiver = 3; shotCount = 2; bowInvis(); makebigger.b3._alpha = 10; } }; makebigger.b4.onPress = function () { if (ownBow4 > 0) { ball1.o.bow.gotoAndStop(4); quiver = 4; shotCount = 2; bowInvis(); makebigger.b4._alpha = 10; } }; makebigger.b5.onPress = function () { if (ownBow5 > 0) { ball1.o.bow.gotoAndStop(5); quiver = 5; shotCount = 3; bowInvis(); makebigger.b5._alpha = 10; } }; keyListener = new Object(); keyListener.onKeyDown = function () { num = Key.getAscii(); if (num == 49) { if (ownBow1 > 0) { ball1.o.bow.gotoAndStop(1); quiver = 1; shotCount = 1; bowInvis(); makebigger.b1._alpha = 10; } } if (num == 50) { if (ownBow2 > 0) { ball1.o.bow.gotoAndStop(2); quiver = 2; shotCount = 1; bowInvis(); makebigger.b2._alpha = 10; } } if (num == 51) { if (ownBow3 > 0) { ball1.o.bow.gotoAndStop(3); quiver = 3; shotCount = 2; bowInvis(); makebigger.b3._alpha = 10; } } if (num == 52) { if (ownBow4 > 0) { ball1.o.bow.gotoAndStop(4); quiver = 4; shotCount = 2; bowInvis(); makebigger.b4._alpha = 10; } } if (num == 53) { if (ownBow5 > 0) { ball1.o.bow.gotoAndStop(5); quiver = 5; shotCount = 3; bowInvis(); makebigger.b5._alpha = 10; } } if (((num == 112) && (!gamepause)) && (!gameover)) { gamepause = true; attachMovie("paused2", "paused2", 1000122); paused2.btm.onPress = function () { gameover = true; paused2.removeMovieClip(); continues = 0; realGO = 1; }; paused2.btm.onRollOver = function () { paused2.btm.gotoAndStop(2); }; paused2.btm.onRollOut = function () { paused2.btm.gotoAndStop(1); }; paused2.rg.onRollOver = function () { paused2.rg.gotoAndStop(2); }; paused2.rg.onRollOut = function () { paused2.rg.gotoAndStop(1); }; paused2.rg.onPress = function () { gamepause = false; paused2.removeMovieClip(); }; paused2._x = Stage.width / 2; paused2._y = (Stage.height / 2) - 20; } else if ((((num == 112) && (gamepause)) && (!gameover)) && (!menuExist)) { gamepause = false; paused2.removeMovieClip(); } if (((num == 32) && (!gamepause)) && (!gameover)) { gamepause = true; attachMovie("paused2", "paused2", 1000122); paused2.btm.onPress = function () { gameover = true; paused2.removeMovieClip(); continues = 0; realGO = 1; }; paused2.btm.onRollOver = function () { paused2.btm.gotoAndStop(2); }; paused2.btm.onRollOut = function () { paused2.btm.gotoAndStop(1); }; paused2.rg.onRollOver = function () { paused2.rg.gotoAndStop(2); }; paused2.rg.onRollOut = function () { paused2.rg.gotoAndStop(1); }; paused2.rg.onPress = function () { gamepause = false; paused2.removeMovieClip(); }; paused2._x = Stage.width / 2; paused2._y = (Stage.height / 2) - 20; } else if ((((num == 32) && (gamepause)) && (!gameover)) && (!menuExist)) { gamepause = false; paused2.removeMovieClip(); } if (num == 109) { if (music_frame == 1) { music.gotoAndStop(2); music_frame = 2; my_sound.stop(); } else if (music_frame == 2) { music.gotoAndStop(1); music_frame = 1; my_sound.start(0, 9999); } } }; if (music_frame == 1) { music.gotoAndStop(2); music_frame = 2; my_sound.stop(); } else if (music_frame == 2) { music.gotoAndStop(1); music_frame = 1; my_sound.start(0, 9999); } music.onPress = function () { if (music_frame == 1) { music.gotoAndStop(2); music_frame = 2; } else if (music_frame == 2) { music.gotoAndStop(1); music_frame = 1; } if (music_frame == 1) { my_sound.start(0, 9999); } if (music_frame == 2) { my_sound.stop(); } }; Key.addListener(keyListener); damage = 1; doit = false; trueOnStage = 0; mouseDownTime = 0; mouseIsDown = 0; onMouseDown = function () { if (_ymouse < (Stage.height - 30)) { Mouse.hide(); mouseIsDown = 1; } }; onMouseUp = function () { mouseIsDown = 0; }; delayTime = 15; makebigger.q1 = "x" + gunAmmo1; makebigger.q2 = "x" + gunAmmo2; makebigger.q3 = "x" + gunAmmo3; makebigger.q4 = "x" + gunAmmo5; makebigger.q5 = "x" + gunAmmo4; makebigger.q6 = "x" + gunAmmo6; arrowPicked = ""; ammo = 0; textHolder.arrowstxt = ammo; textHolder.killstxt = enemyKillCount; tKiller = 0; bulletMissed = 0; dtn = 0; stn = 0; coins = new Array(); coinTimer = new Array(); coinWorth = new Array(); startShrink = 0; textHolder.enemiestxt = enemiesLeft; textHolder.scoretxt = score; textHolder.livestxt = lives; textHolder.eptxt = ep; if (lSize != 0) { textHolder.wavetxt = level + "/25"; } attachMovie("aimer", "aimer", 1000949); aimer._alpha = 0; velocityX = 0; velocityY = 0; acceleration = 1.7; friction = 0.55; menuExist = false; gaOn = 0; inver = 0; rapid = 0; realGO = 0; if (lSize == 0) { continues = 0; } selector = 0; otherSelector = 0; bBig = 1; onView = 0; explosions = new Array(); exX = new Array(); exY = new Array(); explosions2 = new Array(); exX2 = new Array(); exY2 = new Array(); howFast = new Array();
Frame 5
function newHover(movie) { movie.onRollOver = function () { movie._alpha = 10; }; movie.onReleaseOutside = function () { movie._alpha = 0; }; movie.onRollOut = function () { movie._alpha = 0; }; } function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } function onEnterFrame() { var _local2 = _xmouse - aim._x; var _local1 = _ymouse - aim._y; aim._x = aim._x + (_local2 / 2); aim._y = aim._y + (_local1 / 2); awardWait(); } scoreMovie.scoretext = score; _root.kongregateScores.submit(score); _root.kongregateStats.submit("Score", score); _root.kongregateStats.submit("Kills", kills); if ((lSize == 0) && (achievementAllowed == 1)) { if (score >= 5000) { giveAward(93); } } headbar.removeMovieClip(); textHolder.removeMovieClip(); award.gotoAndStop(1); clearInterval(timer); clearInterval(timers); scoreMovie._x = Stage.width / 2; my_sound.stop(); newHover(mg); newHover(ss); newHover(re); newHover(me); if ((score > personalHighScore) && (achievementAllowed == 1)) { personalHighScore = score; sObject.data.phs = personalHighScore; sObject.flush(); } else { npb._alpha = 0; } if ((level == 1) && (achievementAllowed == 1)) { giveAward(74); } namer = "No Name"; Selection.setFocus("namer"); ss.onRelease = function () { bXlnYW1lX25hbWVfdmFyaWFibGU = namer; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; if (achievementAllowed == 1) { __rankz_send__("MzUxNGolZSVhJW4lcw==", "SXpWRFRiR3o=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); getURL ("http://rankz.armorbot.com/Medieval_Rampage/", "_blank"); bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = 0; } }; me.onRelease = function () { if (awardqueue.length == 0) { gotoAndStop (3); } }; re.onRelease = function () { Mouse.hide(); if (awardqueue.length == 0) { gotoAndStop (4); } }; mg.onRelease = function () { getURL ("http://www.armorgames.com/", "_blank"); }; Key.removeListener(keyListener); gameover = false; gamepause = false; if (gameWon) { didwin.gotoAndStop(2); _root.kongregateStats.submit("GameComplete", 1); gc.gotoAndStop(2); if (achievementAllowed == 1) { if (armorEquip == 2) { giveAward(92); } if (armorEquip == 3) { giveAward(96); } if (armorEquip == 4) { giveAward(97); } if (armorEquip == 5) { giveAward(98); } if (armorEquip == 6) { giveAward(99); } if (bBig == 1) { giveAward(91); } giveAward(5); if (untouched) { } } } else { if (achievementAllowed == 1) { giveAward(80); } gc.gotoAndStop(1); } badges = 0; badgeCounter(groupArray1); badgeCounter(groupArray2); badgeCounter(groupArray3); badgeCounter(groupArray4); badgeCounter(groupArray5); badgeCounter(groupArray6); badgeCounter(groupArray7); badges = 0; sObject.data.kill = kills; sObject.flush(); sObject.data.second = seconds; sObject.flush(); sObject.data.minute = minutes; sObject.flush(); sObject.data.hour = hours; sObject.flush(); _root.gamename = "Cell Warfare";
Frame 6
createHover(btm); btm.onRelease = function () { gotoAndStop (3); }; sg.onPress = function () { getURL ("http://armorgames.com/guide/Medieval-Rampage-Guide", "_blank"); }; sg.onRollOver = function () { sg.gotoAndStop(2); }; sg.onRollOut = function () { sg.gotoAndStop(1); }; nex.onRollOver = function () { nex._alpha = 10; }; nex.onRollOut = function () { nex._alpha = 0; }; bac.onRollOver = function () { bac._alpha = 10; }; bac.onRollOut = function () { bac._alpha = 0; }; nex.onPress = function () { zx.gotoAndStop(2); }; bac.onPress = function () { zx.gotoAndStop(1); }; mbtn.onRollOut = function () { mbtn._alpha = 0; }; mbtn.onReleaseOutside = function () { mbtn._alpha = 0; }; mbtn.onRollOver = function () { mbtn._alpha = 10; }; mbtn.onRelease = function () { gotoAndStop (3); };
Frame 7
function hoved(mc, num) { mc.onRollOver = function () { if (overOn == 0) { desc = descros[startNum + num]; } if (mc._alpha <= 15) { mc._alpha = 10; } }; mc.onRollOut = function () { if (mc._alpha <= 15) { mc._alpha = 0; } }; mc.onReleaseOutside = function () { if (mc._alpha <= 15) { mc._alpha = 0; } }; mc.onPress = function () { if (mc._alpha >= 15) { mc._alpha = 10; overOn = 0; } else { notOver(); overOn = 1; mc._alpha = 20; desc = descros[startNum + num]; } }; } function populate() { p1 = awards[startNum]; c1._alpha = 0; if (awardsRecieved[startNum] == 1) { c1._alpha = 100; } p2 = awards[startNum + 1]; c2._alpha = 0; if (awardsRecieved[startNum + 1] == 1) { c2._alpha = 100; } p3 = awards[startNum + 2]; c3._alpha = 0; if (awardsRecieved[startNum + 2] == 1) { c3._alpha = 100; } p4 = awards[startNum + 3]; c4._alpha = 0; if (awardsRecieved[startNum + 3] == 1) { c4._alpha = 100; } p5 = awards[startNum + 4]; c5._alpha = 0; if (awardsRecieved[startNum + 4] == 1) { c5._alpha = 100; } p6 = awards[startNum + 5]; c6._alpha = 0; if (awardsRecieved[startNum + 5] == 1) { c6._alpha = 100; } p7 = awards[startNum + 6]; c7._alpha = 0; if (awardsRecieved[startNum + 6] == 1) { c7._alpha = 100; } p8 = awards[startNum + 7]; c8._alpha = 0; if (awardsRecieved[startNum + 7] == 1) { c8._alpha = 100; } p9 = awards[startNum + 8]; c9._alpha = 0; if (awardsRecieved[startNum + 8] == 1) { c9._alpha = 100; } p10 = awards[startNum + 9]; c10._alpha = 0; if (awardsRecieved[startNum + 9] == 1) { c10._alpha = 100; } } function badgeAlphas(array1, array2) { var _local5 = array1.length; var _local2 = 0; var _local4 = 0; b = array1.length; while (b >= 0) { if (awardsRecieved[array1[b]] == 1) { _local2 = _local2 + 1; } b--; } _local4 = (_local2 / _local5) * 100; if (_local4 >= 25) { array2[0]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[0]); blah.setRGB(0); } if (_local4 >= 50) { array2[1]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[1]); blah.setRGB(0); } if (_local4 >= 75) { array2[2]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[2]); blah.setRGB(0); } if (_local4 >= 100) { array2[3]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[3]); blah.setRGB(0); } } function bMake(item, frame) { item.onRollOver = function () { item._alpha = 30; }; item.onRollOut = function () { item._alpha = 10; }; item.onReleaseOutside = function () { item._alpha = 10; }; item.onRelease = function () { gotoAndStop(frame); }; } function bMakeArmor(movie) { movie.onRollOver = function () { if (movie._alpha <= 7) { movie._alpha = 5; } }; movie.onPress = function () { trace(awardsTotal); if (movie._alpha >= 7) { movie._alpha = 5; armorEquip = 1; sObject.data.ae = armorEquip; sObject.flush(); } else { trace(a1._alpha); trace(a2._alpha); trace(a3._alpha); if (((a1._alpha >= 3) && (awardsTotal >= 20)) && (a1._alpha <= 7)) { desc = "This armor will give you 25% more gold for every pile you pick up."; armorEquip = 2; sObject.data.ae = armorEquip; sObject.flush(); a1._alpha = 0; a2._alpha = 0; a3._alpha = 0; a4._alpha = 0; a5._alpha = 0; movie._alpha = 10; } if (((a2._alpha >= 3) && (awardsTotal >= 40)) && (a2._alpha <= 7)) { desc = "This armor gives you slow health regeneration."; armorEquip = 3; sObject.data.ae = armorEquip; sObject.flush(); a1._alpha = 0; a2._alpha = 0; a3._alpha = 0; a4._alpha = 0; a5._alpha = 0; movie._alpha = 10; } if (((a3._alpha >= 3) && (awardsTotal >= 60)) && (a3._alpha <= 7)) { desc = "This armor will make your arrows deal more damage than normal."; armorEquip = 4; sObject.data.ae = armorEquip; sObject.flush(); a1._alpha = 0; a2._alpha = 0; a3._alpha = 0; a4._alpha = 0; a5._alpha = 0; movie._alpha = 10; } if (((a4._alpha >= 3) && (awardsTotal >= 80)) && (a4._alpha <= 7)) { desc = "This armor makes bow drops twice as common."; armorEquip = 5; sObject.data.ae = armorEquip; sObject.flush(); a1._alpha = 0; a2._alpha = 0; a3._alpha = 0; a4._alpha = 0; a5._alpha = 0; movie._alpha = 10; } if (((a5._alpha >= 3) && (awardsTotal >= 90)) && (a5._alpha <= 7)) { desc = "This armor has all of the previous armor effects combined into one."; armorEquip = 6; sObject.data.ae = armorEquip; sObject.flush(); a1._alpha = 0; a2._alpha = 0; a3._alpha = 0; a4._alpha = 0; a5._alpha = 0; movie._alpha = 10; } } }; movie.onRollOut = function () { if (movie._alpha <= 7) { movie._alpha = 0; } }; } descros = new Array("Kill 100 Enemies", "Kill 300 Enemies", "Kill 1000 Enemies", "Kill 3000 Enemies", "Complete Campaign", "Play for 5 Minutes", "Play for 15 Minutes", "Play for 30 Minutes", "Play for 60 Minutes", "Play for 120 Minutes", "Kill 20 Enemies in Survival", "Kill 50 Enemies in Survival", "Kill 100 Enemies in Survival", "Kill 200 Enemies in Survival", "Kill 500 Enemies in Survival", "Buy Light Arrows", "Buy Heavy Arrows", "Buy Fire Arrows", "Buy Ice Arrows", "Buy Electric Arrows", "Buy a Long Bow", "Buy a Composite Bow", "Buy a Cross Bow", "Buy a Compound Bow", "Score 100 in a game", "Score 500 in a game", "Score 1000 in a game", "Score 2000 in a game", "Score 5000 in a game", "Score 10000 in a game", "Fully Upgraded Skill Level During a Game", "Fully Upgraded Armor Level During a Game", "Fully Upgraded Health Level During a Game", "Fully Upgraded Speed Level During a Game", "Fully Enchanted Short Bow", "Fully Enchanted Long Bow", "Fully Enchanted Composite Bow", "Fully Enchanted Cross Bow", "Fully Enchanted Compound Bow", "In Survival Mode - All bows Collected", "Unlocked Cheat 1 - Obtain 10 Achievements", "Unlocked Cheat 2 - Obtain 20 Achievements", "Unlocked Cheat 3 - Obtain 30 Achievements", "Unlocked Cheat 4 - Obtain 40 Achievements", "Unlocked Cheat 5 - Obtain 50 Achievements", "Unlocked Cheat 6 - Obtain 60 Achievements", "Unlocked Cheat 7 - Obtain 70 Achievements", "Unlocked Cheat 8 - Obtain 80 Achievements", "Unlocked Cheat 9 - Obtain 90 Achievements", "Load the game twice", "Short Bow Drop From an Enemy", "Long Bow Drop From an Enemy", "Composite Bow Drop From an Enemy", "Cross Bow Drop From an Enemy", "Compound Bow Drop From an Enemy", "Defeat Vandoru", "Defeat Korthag", "Defeat Shocknor", "Defeat Azgorg", "Defeat Kagoru", "Kill a Kordul", "Kill a Sathir", "Kill a Ortug", "Kill a Atugor", "Kill a Dronder", "Kill a Tungurd", "Kill a Cazgur", "Kill a Uroth", "Kill a Fazgor", "Kill a Farodun", "Don't shoot for 20 seconds", "Touch the outside of the stage.", "Don't move for 10 seconds", "Kill yourself on the first wave", "Collect Light Arrows in Survival Mode", "Buy a health upgrade in the shop", "Purchase 1000 Arrows", "Sell Your Initial Weapon - Shortbow", "All Money Collected - In a single wave", "Die", "Spend 101 Gold", "Spend 500 Gold", "Spend 1000 Gold", "Spend 2000 Gold", "Spend 5000 Gold", "Spend 10000 Gold", "Collect Heavy Arrows in Survival Mode", "Collect Ice Arrows in Survival Mode", "Collect Fire Arrows in Survival Mode", "Collect Electric Arrows in Survival Mode", "Game Completed and don't buy any bows", "Game Complete with level 2 armor", "Score 5,000 in Survival Mode", "Wave 1 Complete while being untouched", "Wave Completed with 100% bow accuracy", "Game Complete with level 3 armor", "Game Complete with level 4 armor", "Game Complete with level 5 armor", "Game Complete with level 6 armor", "Get every other achievement!"); createHover(btm); desc = "Select an achievement"; startNum = 0; movieClips = new Array(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); populate(); hoved(z1, 0); hoved(z2, 1); hoved(z3, 2); hoved(z4, 3); hoved(z5, 4); hoved(z6, 5); hoved(z7, 6); hoved(z8, 7); hoved(z9, 8); hoved(z10, 9); overOn = 0; notOver = function () { z1._alpha = 0; z2._alpha = 0; z3._alpha = 0; z4._alpha = 0; z5._alpha = 0; z6._alpha = 0; z7._alpha = 0; z8._alpha = 0; z9._alpha = 0; z10._alpha = 0; }; nexta.onPress = function () { startNum = startNum + 10; if (startNum >= 100) { startNum = startNum - 100; } overOn = 0; notOver(); populate(); }; back.onPress = function () { startNum = startNum - 10; if (startNum < 0) { startNum = startNum + 100; } overOn = 0; notOver(); populate(); }; btm.onRelease = function () { gotoAndStop (3); }; mbtn.onRollOut = function () { mbtn._alpha = 0; }; mbtn.onReleaseOutside = function () { mbtn._alpha = 0; }; mbtn.onRollOver = function () { mbtn._alpha = 10; }; mbtn.onRelease = function () { gotoAndStop (3); }; nexta.onRollOver = function () { nexta._alpha = 20; }; nexta.onRollOut = function () { nexta._alpha = 0; }; nexta.onReleaseOutside = function () { nexta._alpha = 0; }; back.onRollOver = function () { back._alpha = 20; }; back.onRollOut = function () { back._alpha = 0; }; back.onReleaseOutside = function () { back._alpha = 0; }; oldBadges = 0; bMake(g1, 8); bMake(g2, 9); bMake(g3, 10); bMake(g4, 11); bMake(g5, 12); bMake(g6, 13); bMake(g7, 14); hText = hours; mText = minutes; sText = seconds; killos = kills; if (armorEquip == 2) { a1._alpha = 10; } if (armorEquip == 3) { a2._alpha = 10; } if (armorEquip == 4) { a3._alpha = 10; } if (armorEquip == 5) { a4._alpha = 10; } if (armorEquip == 6) { a5._alpha = 10; } bMakeArmor(a1); bMakeArmor(a2); bMakeArmor(a3); bMakeArmor(a4); bMakeArmor(a5);
Frame 8
function hoverEffect(movie, number) { number = number + 1; movie.onRollOut = function () { if (isSelect != number) { movie._alpha = 0; } }; movie.onReleaseOutside = function () { movie._alpha = 0; }; movie.onRollOver = function () { if (isSelect != number) { movie._alpha = 10; } if (isSelect == 0) { choice.gotoAndStop(number); desc = descriptions[number - 1]; nm = names[number - 1]; } }; movie.onPress = function () { if (isSelect == number) { isSelect = 0; } else { vanish(); isSelect = number; movie._alpha = 20; choice.gotoAndStop(number); desc = descriptions[number - 1]; nm = names[number - 1]; } }; } function vanish() { b1._alpha = 0; b2._alpha = 0; b3._alpha = 0; b4._alpha = 0; b5._alpha = 0; b6._alpha = 0; b7._alpha = 0; b8._alpha = 0; b9._alpha = 0; b10._alpha = 0; b11._alpha = 0; b12._alpha = 0; b13._alpha = 0; b14._alpha = 0; b15._alpha = 0; } desc1 = "In the dark netherworld that is Shocknor's lair Kordul emerged as one of the strongest creatures in this hell he masterfully wields double axes and terrorizes intruders to Shocknor's realm his power is unrivaled and his tenacity unmatched those who dare challenge him never live to challenge another foe again"; desc2 = "The realms swiftest runner, Sathir\u2019s combination of speed and strength is lethal. His spear strikes with flawless precision, yet some think he is cowardly and runs like a chicken, but little do they know, as chickens have sharp talons, this deadly fighter has a fatal spear thrust."; desc3 = "A skilled swordfight, Ortug is peerless in physical combat. He relentlessly slashes his sword , cutting through his enemies as if they were butter, while effortlessly blocking their attacks with his impenetrable shield, forged in the very fires of Hell. One who sees Ortug would do best to flee, though by that time, it is already too late."; desc4 = "Endowed with health regeneration, and air controlling abilities, Atugor terrorizes his enemies from afar, while infuriating his enemies by healing any wounds that may be inflicted upon him. At first glance, Atugor appears weaponless, causing them to lower their guard, but after they have made this mortal error, he rips hits the air in front of him with a frightening punch, causing his enemies to be ripped to pieces from the vicious whirlwind that results. None are safe from his terror. None can hide from his wrath for he is Atugor."; desc5 = "Now you see him. Now you don\u2019t. Where did he go? Wsshh. You\u2019re dead. Enemies of Dronder cannot even say the words, \u201COh no! It\u2019s Dronder!\u201D before they are mercilessly sliced in half by his bloodthirsty blade. Those few heroes who attempt to survive his initial assault rarely do any better than their fallen companions, for Dronder has perfected his armor to the point that none but the strongest can harm him. How is he so powerful? Because he is Dronder. Wsshh. You\u2019re dead."; desc6 = "No but one of the strongest lords, Korthag, can claim to rule Tungurd, for he is the fiercest fighter to walk the realm of The Forsaken Pass. You\u2019ll think he\u2019s strong from a distance, just wait till you get up close and personal, then WHAM, Tungurd\u2019s most devastating attack, an all out charge that makes even the most brave heroes cry mommy, will leave you in pieces on the floor. His battle cry is terrifying, his mace, even worse."; desc7 = "He wields a two handed claymore that leaves no one wanting more. He\u2019ll cleave you in two up close, or from a distance, it doesn\u2019t matter how you die, but it is a certainty that you will when facing this master of disaster, this king of mean. His sword seems too large for anyone to wield, yet Cazgur is not anyone. He is\u2026CAZGUR . Granted the ability to wield air as a weapon by Azgorg, Cazgur is as fiercome as they come, and more. Trust me, don\u2019t mess with Cazgur you\u2019ll live to regret it. Actually you won\u2019t live to regret it. On third thought, you just won\u2019t live. Period."; desc8 = "He may appear to be a pushover at first, with light armor(granted it does have a lotof spikes), only a mace for a weapon, and red spikes on his head that make him look like a chicken, Uroth might not seem like the most frightening enemy but as they say, don\u2019t judge a Uroth by its cover. To the dismay of many would be heroes, Uroth foils knights and warriors\u2019 attempts to gain fame by dodging their attacks with ease, then striking back like a venomous snake. Uroth has no master, for his skill is without equal, and his fury cannot be contained."; desc9 = "An agent of destruction, Fazgor wields two swords that leave his enemies in a world of pain, but that only leave him laughing. He has no conscience, for an ultimate warrior cannot cry over the constant deaths of battle, but can only think of one thing: victory. As a result of this singleminded focus that Fazgor possesses, he was long ago able to perfect his fighting technique to the highest level, enabling him to move with only a thought, or as some would say, teleport. His swords wiz through the air in an unstoppable and neverending onslaught that is seemingly impossible to face. None can take his might, the might of Fazgor, a.k.a. an unstoppable force that you hope you will never face."; desc10 = "One of the most powerful enemies in The Forsaken Pass, Farodun wields a spear in one hand and a shield in the other, yet his power transcends physical weapons. As a minion of a minion, this servant of Vandoru can himself summon crony\u2019s to aid him in battle, the brutal Atugors. With this ability, Farodun has been able to slay warriors at will, never knowing defeat. With such power at his disposal, what is next for Farodun? Stay tuned to find out\u2026mwahahahahahaha!"; desc11 = "Shocknor-Ruler of speed, master of the ranged attack, Shocknor is first among the five fiercest beasts in The Forsaken Pass. He controls the air more masterfully and skillfully than any before him. His sheer power amazes his foes. His masterful speed is unparalleled. Those who dare challenge him are torn to pieces amid the unmatched power of his whirlwinds."; desc12 = "Kagoru-Perhaps the most formidable foe ever to be faced, Kagoru is the second of the five beasts that terrorize The Forsaken Pass. His hammer is twice the size of an average hero and rocks the very earth when he strikes the ground. Those who challenge him are ground to dust in the face of his overwhelming strength. Any attempt to harm is in vain, for his life energy has grown with each battle and none can equal it. The mighty Atugor serves him, yet can never hope to compare with Kagoru\u2019s power. His life is eternal, his supremacy unequaled."; desc13 = "Korthag-He wields no weapon, for his is himself, the ultimate agent of death. His hands are the sharpest blades in all the land and cut through any obstacle with ease. Korthag is the third of the five inimitable beasts of The Forsaken Pass. As sharp as his hands, are the winds of his cyclones that shred those who stand against him. As perhaps the strongest beast to ever exist, Korthag does not abide by the laws of physics, but rather, only follows his own laws, teleporting around his enemies, waiting for the perfect moment to end their misery. Tungurd serves him with the utmost loyalty, as the rest of the world is bound to do once they have witnessed his power. Stand before him and wonder in awe at his superiority, for he is better than you."; desc14 = "Azgorg-His power is unrivaled, his speed, legendary; Azgorg, fourth of the five mythical beasts of The Forsaken Pass. Served by Cazgur, the daunting Azgorg terrorizes those who dare face him. He frustrates his enemies with his unmatched speed, while cleaving them in two with his razor-sharp swords. Those who flee are soon dead at the hands of his pitiless twisters. The arsenal of attacks at his disposal is terrifying, even more so when faced in the heat of battle, with no hope of escape."; desc15 = "Vandoru-He destroys those in his way with his deadly scimitar. He vanishes amid the attacks of his foes, only to reappear behind them as they fall dead to the ground. Vandoru, last of the five all-powerful beasts of The Forsaken Pass, no warrior has ever matched his power. His servant, Farodun does well to serve him, for none can face withstand his might. Feel his colossal wrath, and run in terror!"; descriptions = new Array(desc3, desc2, desc1, desc10, desc8, desc9, desc7, desc6, desc5, desc4, desc15, desc13, desc11, desc14, desc12); names = new Array("Ortug", "Sathir", "Kordul", "Farodun", "Uroth", "Fazgor", "Cazgur", "Tungurd", "Dronder", "Atugor", "Vandoru", "Korthag", "Shocknor", "Azgorg", "Kagoru"); desc = "Click on an enemy or a boss"; nm = "Name"; mbtn.onRollOut = function () { mbtn._alpha = 0; }; mbtn.onReleaseOutside = function () { mbtn._alpha = 0; }; mbtn.onRollOver = function () { mbtn._alpha = 10; }; mbtn.onRelease = function () { gotoAndStop (3); }; isSelect = 0; buttoners = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15); i = buttoners.length - 1; while (i >= 0) { hoverEffect(buttoners[i], i); i--; }
Frame 9
ap.onPress = function () { getURL ("http://www.trevor80.deviantart.com/", "_blank"); }; arm.onPress = function () { getURL ("http://www.armorgames.com/", "_blank"); }; nt.onPress = function () { getURL ("http://nemesistheory.newgrounds.com/", "_blank"); }; mbtna.onRollOut = function () { mbtna._alpha = 0; }; mbtna.onReleaseOutside = function () { mbtna._alpha = 0; }; mbtna.onRollOver = function () { mbtna._alpha = 10; }; mbtna.onRelease = function () { gotoAndStop (3); };
Symbol 18 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 52 MovieClip [spike2] Frame 1
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 70 MovieClip [archer] Frame 1
stop();
Symbol 113 MovieClip [aim] Frame 1
stop();
Symbol 117 MovieClip [newEnemies] Frame 100
stop();
Symbol 122 MovieClip [newEnemies2] Frame 200
stop();
Symbol 132 MovieClip [redFlash] Frame 10
this.removeMovieClip();
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 139 MovieClip [orangedes] Frame 4
stop();
Symbol 143 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 156 MovieClip [up1] Frame 100
stop();
Symbol 159 MovieClip [up2] Frame 100
stop();
Symbol 162 MovieClip [up3] Frame 100
stop();
Symbol 165 MovieClip [up4] Frame 100
stop();
Symbol 172 MovieClip [moreGames] Frame 35
stop();
Symbol 183 MovieClip [up5] Frame 100
stop();
Symbol 189 MovieClip [up6] Frame 100
stop();
Symbol 193 MovieClip [np1] Frame 100
stop();
Symbol 196 MovieClip [np2] Frame 100
stop();
Symbol 200 MovieClip [np3] Frame 100
stop();
Symbol 203 MovieClip [np4] Frame 100
stop();
Symbol 280 MovieClip [enemy7attack] Frame 37
_parent.gotoAndStop(1);
Symbol 290 MovieClip [music] Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 368 MovieClip [hat] Frame 1
stop();
Symbol 381 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 407 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 411 MovieClip [enemy0] Frame 1
stop();
Symbol 442 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 445 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 445 MovieClip Frame 218
_root.nextFrame();
Symbol 449 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 465 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 1
stop();
Symbol 475 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 1000
_root.gotoAndStop(4);
Symbol 524 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 648 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 649 MovieClip [boss2] Frame 1
stop();
Symbol 729 MovieClip Frame 26
_parent.gotoAndStop(1);
Symbol 768 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 769 MovieClip [boss3] Frame 1
stop();
Symbol 787 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 1
stop();
Symbol 811 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 1
stop();
Symbol 822 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 864 MovieClip [newEnemies3] Frame 1
stop();
Symbol 902 MovieClip Frame 1
stop();
Symbol 930 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 1
stop();
Symbol 958 MovieClip Frame 1
stop();
Symbol 968 MovieClip Frame 1
stop();
Symbol 1056 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1075 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 1076 MovieClip [enemy8] Frame 1
stop();
Symbol 1102 MovieClip Frame 50
stop();
Symbol 1118 MovieClip Frame 151
gotoAndStop (1);
Symbol 1143 MovieClip Frame 350
stop();
Symbol 1244 MovieClip Frame 24
_parent.gotoAndStop(1);
Symbol 1263 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 1265 MovieClip [enemy6] Frame 1
stop();
Symbol 1265 MovieClip [enemy6] Frame 4
stop();
Symbol 1349 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1368 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 1369 MovieClip [enemy] Frame 1
stop();
Symbol 1456 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1495 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 1496 MovieClip [enemy2] Frame 1
stop();
Symbol 1580 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1599 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 1600 MovieClip [enemy3] Frame 1
stop();
Symbol 1684 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1703 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 1704 MovieClip [enemy4] Frame 1
stop();
Symbol 1789 MovieClip Frame 24
_parent.gotoAndStop(1);
Symbol 1828 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 1829 MovieClip [enemy5] Frame 1
stop();
Symbol 1899 MovieClip Frame 18
_parent.removeMovieClip();
Symbol 1900 MovieClip [enemy7] Frame 1
stop();
Symbol 1982 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 2017 MovieClip Frame 18
_parent.removeMovieClip();
Symbol 2018 MovieClip [enemy9] Frame 1
stop();
Symbol 2134 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 2173 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 2174 MovieClip [enemy10] Frame 1
stop(); stop();
Symbol 2258 MovieClip Frame 28
_parent.gotoAndStop(1);
Symbol 2297 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 2298 MovieClip [boss1] Frame 1
stop();
Symbol 2380 MovieClip Frame 27
_parent.gotoAndStop(1);
Symbol 2419 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 2420 MovieClip [boss4] Frame 1
stop();
Symbol 2540 MovieClip Frame 46
_parent.gotoAndStop(1);
Symbol 2579 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 2580 MovieClip [boss5] Frame 1
stop();
Symbol 2590 MovieClip Frame 1
stop();
Symbol 2626 MovieClip Frame 1
stop();
Symbol 2632 MovieClip Frame 1
stop();
Symbol 2696 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [Sword_Sl-Doogens-8722_hifi]
Symbol 2 Sound [power_of-kayden_r-8978_hifi]
Symbol 3 Sound [Knife_SL-Derka_De-8768_hifi]
Symbol 4 Sound [bang]
Symbol 5 Sound [Arrow_sh-kayden_r-8961_hifi]
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:18
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:18
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:18
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:18
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:18
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClipUses:7 9 11 13 15 17Used by:32
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:31
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:31
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:31
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:31
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:31
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClipUses:20 22 24 26 28 30Used by:32
Symbol 32 MovieClipUses:18 31Used by:70 824
Symbol 33 BitmapUsed by:35 800
Symbol 34 BitmapUsed by:35 788
Symbol 35 GraphicUses:33 34Used by:70
Symbol 36 GraphicUsed by:37 149 167 170 296 481 823 961 962 967 1146 1147 2627 2649 2650 2651 2697
Symbol 37 MovieClipUses:36Used by:70
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:70
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:52
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [spike4]Uses:42Used by:52
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [spike5]Uses:44Used by:52
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClip [spike]Uses:47Used by:52
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClip [spike3]Uses:50Used by:52
Symbol 52 MovieClip [spike2]Uses:41 43 45 48 51Used by:70 822
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:65
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:65
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:65
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:65
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:65
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClipUses:54 56 58 60 62 64Used by:66
Symbol 66 MovieClipUses:65Used by:70 824
Symbol 67 BitmapUsed by:69 782
Symbol 68 BitmapUsed by:69 357
Symbol 69 GraphicUses:67 68Used by:70
Symbol 70 MovieClip [archer]Uses:32 35 37 39 52 66 69
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:79
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:79
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:79
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClip [enemy1a]Uses:72 74 76 78
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [longbow]Uses:80
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClip [shortbow]Uses:82
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [crossbow]Uses:84
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [compositebow]Uses:86
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [alpha_sound]Uses:88
Symbol 90 FontUsed by:91 92 93 126 140 154 157 160 163 181 187 190 191 194 197 198 201 218 219 221 223 224 283 313 317 319 321 323 325 327 329 331 333 335 338 340 342 344 346 348 350 352 354 379 383 415 484 490 492 494 496 498 525 526 828 829 830 832 833 835 836 838 839 841 843 844 846 847 848 849 850 851 852 853 854 855 856 858 859 861 863 892 896 898 901 917 918 921 933 935 938 960 1077 1078 1079 1080 1081 1082 1083 1087 1088 1089 1090 1091 1092 1093 1094 1096 1098 1106 1113 1116 1144 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 2584 2588 2589 2648 2652 2653 2654 2655 2656 2657 2658 2659 2660 2705 2708 2709 2710 2711 2756
Symbol 91 TextUses:90Used by:94
Symbol 92 TextUses:90Used by:94
Symbol 93 TextUses:90Used by:94
Symbol 94 MovieClip [portalstrike]Uses:91 92 93
Symbol 95 GraphicUsed by:100
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:100 103 107 152 179 185
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:100 103 108 152 179 185
Symbol 100 MovieClipUses:95 97 99Used by:101
Symbol 101 MovieClip [powerup3]Uses:100
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102 97 99Used by:104
Symbol 104 MovieClip [powerup2]Uses:103
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106 97Used by:108
Symbol 108 MovieClipUses:105 107 99Used by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClip [powerup]Uses:109
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [aim]Uses:111 112
Symbol 114 FontUsed by:115 118 120 140 141 145 166 169 171 218 382 487 525 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 917 918 919 920 921 933 934 935 959 960 1077 1080 1081 1083 1087 1089 1090 1092 1100 1106 1116 1119 1123 1131 1133 1134 1140 1141 1144 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 2583 2584 2593 2654 2658 2659 2660 2705 2708 2709 2710 2711 2756
Symbol 115 TextUses:114Used by:116
Symbol 116 MovieClip [newAlert1]Uses:115Used by:117
Symbol 117 MovieClip [newEnemies]Uses:116
Symbol 118 TextUses:114Used by:119
Symbol 119 MovieClipUses:118Used by:122
Symbol 120 TextUses:114Used by:121
Symbol 121 MovieClipUses:120Used by:122
Symbol 122 MovieClip [newEnemies2]Uses:119 121
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:127
Symbol 126 TextUses:90Used by:127
Symbol 127 MovieClip [finishedbtn]Uses:123 125 126
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClip [aimer]Uses:128
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClip [redFlash]Uses:131
Symbol 133 GraphicUsed by:134 135
Symbol 134 MovieClipUses:133Used by:136
Symbol 135 MovieClipUses:133Used by:136
Symbol 136 MovieClipUses:134 135Used by:139
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip [orangedes]Uses:136 138
Symbol 140 EditableTextUses:90 114Used by:142
Symbol 141 TextUses:114Used by:142
Symbol 142 MovieClipUses:140 141Used by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClip [scoreMovie]Uses:143
Symbol 145 TextUses:114Used by:150
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClipUses:147Used by:150 172
Symbol 149 MovieClipUses:36Used by:150
Symbol 150 MovieClip [il1]Uses:145 148 149
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151 97 99Used by:153
Symbol 153 MovieClip [powerup4]Uses:152
Symbol 154 TextUses:90Used by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClip [up1]Uses:155
Symbol 157 TextUses:90Used by:158
Symbol 158 MovieClipUses:157Used by:159
Symbol 159 MovieClip [up2]Uses:158
Symbol 160 TextUses:90Used by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClip [up3]Uses:161
Symbol 163 TextUses:90Used by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClip [up4]Uses:164
Symbol 166 TextUses:114Used by:168
Symbol 167 MovieClipUses:36Used by:168
Symbol 168 MovieClip [rtb]Uses:166 167
Symbol 169 TextUses:114Used by:172
Symbol 170 MovieClipUses:36Used by:172
Symbol 171 TextUses:114Used by:172
Symbol 172 MovieClip [moreGames]Uses:169 148 170 171
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 MovieClipUses:173 175Used by:177
Symbol 177 MovieClip [shield]Uses:176
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178 97 99Used by:180
Symbol 180 MovieClip [powerup5]Uses:179
Symbol 181 TextUses:90Used by:182 195
Symbol 182 MovieClipUses:181Used by:183
Symbol 183 MovieClip [up5]Uses:182
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184 97 99Used by:186
Symbol 186 MovieClip [powerup6]Uses:185
Symbol 187 TextUses:90Used by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClip [up6]Uses:188
Symbol 190 TextUses:90Used by:192
Symbol 191 TextUses:90Used by:192
Symbol 192 MovieClipUses:190 191Used by:193
Symbol 193 MovieClip [np1]Uses:192
Symbol 194 TextUses:90Used by:195
Symbol 195 MovieClipUses:194 181Used by:196
Symbol 196 MovieClip [np2]Uses:195
Symbol 197 TextUses:90Used by:199
Symbol 198 TextUses:90Used by:199
Symbol 199 MovieClipUses:197 198Used by:200
Symbol 200 MovieClip [np3]Uses:199
Symbol 201 TextUses:90Used by:202
Symbol 202 MovieClipUses:201Used by:203
Symbol 203 MovieClip [np4]Uses:202
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206
Symbol 206 MovieClip [coin]Uses:205
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClip [enbullet]Uses:207
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClip [nightmode]Uses:209
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:213
Symbol 213 MovieClip [spike6]Uses:212
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClip [coin3a]Uses:215
Symbol 217 GraphicUsed by:225
Symbol 218 EditableTextUses:90 114Used by:225
Symbol 219 TextUses:90Used by:220
Symbol 220 MovieClipUses:219Used by:225
Symbol 221 TextUses:90Used by:222
Symbol 222 MovieClipUses:221Used by:225
Symbol 223 TextUses:90Used by:225
Symbol 224 TextUses:90Used by:225
Symbol 225 MovieClip [continue2]Uses:217 218 220 222 223 224
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:280 1738 1862
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:280 1738 1862
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:280
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:280
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:280
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:280
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:280
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:280
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:280
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:280
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:280
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:280
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:280
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:280
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:280
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:280
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:280
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:280
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:280
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:280
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:280
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:280
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:280
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:280
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:280
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:280
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClip [enemy7attack]Uses:227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279Used by:1900
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:287
Symbol 283 TextUses:90Used by:284
Symbol 284 MovieClipUses:283Used by:287
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:287
Symbol 287 MovieClip [bhealth]Uses:282 284 286Used by:Timeline
Symbol 288 GraphicUsed by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClip [music]Uses:288 289Used by:Timeline
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClip [spike7]Uses:291Used by:Timeline
Symbol 293 GraphicUsed by:294 1086 1105
Symbol 294 MovieClip [countdownoutline]Uses:293Used by:Timeline
Symbol 295 GraphicUsed by:297
Symbol 296 MovieClipUses:36Used by:297 1085 1104
Symbol 297 MovieClip [countdown]Uses:295 296Used by:Timeline
Symbol 298 GraphicUsed by:310
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:310
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:310
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:310
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:310
Symbol 307 GraphicUsed by:310
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:298 300 302 304 306 307 308 309Used by:311
Symbol 311 MovieClip [enbullet2]Uses:310Used by:Timeline
Symbol 312 GraphicUsed by:337 356 373 424 489 500  Timeline
Symbol 313 TextUses:90Used by:356
Symbol 314 GraphicUsed by:316
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:314 315Used by:318 320 322 324 326 328 330 332 334
Symbol 317 TextUses:90Used by:318
Symbol 318 MovieClipUses:316 317Used by:356
Symbol 319 TextUses:90Used by:320
Symbol 320 MovieClipUses:316 319Used by:356
Symbol 321 TextUses:90Used by:322
Symbol 322 MovieClipUses:316 321Used by:356
Symbol 323 TextUses:90Used by:324
Symbol 324 MovieClipUses:316 323Used by:356
Symbol 325 TextUses:90Used by:326
Symbol 326 MovieClipUses:316 325Used by:356
Symbol 327 TextUses:90Used by:328
Symbol 328 MovieClipUses:316 327Used by:356
Symbol 329 TextUses:90Used by:330
Symbol 330 MovieClipUses:316 329Used by:356
Symbol 331 TextUses:90Used by:332
Symbol 332 MovieClipUses:316 331Used by:356
Symbol 333 TextUses:90Used by:334
Symbol 334 MovieClipUses:316 333Used by:356
Symbol 335 TextUses:90Used by:336
Symbol 336 MovieClipUses:335Used by:356
Symbol 337 MovieClipUses:312Used by:339 341 343 345 347 349 351 353 355
Symbol 338 TextUses:90Used by:339
Symbol 339 MovieClipUses:337 338Used by:356
Symbol 340 TextUses:90Used by:341
Symbol 341 MovieClipUses:337 340Used by:356
Symbol 342 TextUses:90Used by:343
Symbol 343 MovieClipUses:337 342Used by:356
Symbol 344 TextUses:90Used by:345
Symbol 345 MovieClipUses:337 344Used by:356
Symbol 346 TextUses:90Used by:347
Symbol 347 MovieClipUses:337 346Used by:356
Symbol 348 TextUses:90Used by:349
Symbol 349 MovieClipUses:337 348Used by:356
Symbol 350 TextUses:90Used by:351
Symbol 351 MovieClipUses:337 350Used by:356
Symbol 352 TextUses:90Used by:353
Symbol 353 MovieClipUses:337 352Used by:356
Symbol 354 TextUses:90Used by:355
Symbol 355 MovieClipUses:337 354Used by:356
Symbol 356 MovieClip [cheatscreen]Uses:312 313 318 320 322 324 326 328 330 332 334 336 339 341 343 345 347 349 351 353 355Used by:Timeline
Symbol 357 GraphicUses:68Used by:368
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:368
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:368
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:368
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:368
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:368
Symbol 368 MovieClip [hat]Uses:357 359 361 363 365 367Used by:824
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClip [explosion2]Uses:369Used by:Timeline
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClip [explosion]Uses:371Used by:Timeline
Symbol 373 MovieClipUses:312Used by:385
Symbol 374 GraphicUsed by:377
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:377
Symbol 377 MovieClipUses:374 376Used by:385
Symbol 378 GraphicUsed by:381 384
Symbol 379 TextUses:90Used by:381
Symbol 380 GraphicUsed by:381 384
Symbol 381 MovieClipUses:378 379 380Used by:385
Symbol 382 TextUses:114Used by:385
Symbol 383 TextUses:90Used by:384
Symbol 384 MovieClipUses:378 383 380Used by:385
Symbol 385 MovieClip [paused2]Uses:373 377 381 382 384Used by:Timeline
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClip [coin2a]Uses:387Used by:Timeline
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:391
Symbol 391 MovieClip [blood3]Uses:390Used by:Timeline
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClip [blood2]Uses:393Used by:Timeline
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:397
Symbol 397 MovieClip [blood1]Uses:396Used by:Timeline
Symbol 398 GraphicUsed by:403 404
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399Used by:403 404 406 407 409
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:403 404 406 407 409
Symbol 403 MovieClipUses:398 400 402Used by:404
Symbol 404 MovieClipUses:398 400 402 403Used by:411
Symbol 405 GraphicUsed by:406 407
Symbol 406 MovieClipUses:405 400 402Used by:407
Symbol 407 MovieClipUses:405 400 402 406Used by:411
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408 400 402Used by:410
Symbol 410 MovieClipUses:409Used by:411
Symbol 411 MovieClip [enemy0]Uses:404 407 410Used by:Timeline
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:414
Symbol 414 MovieClip [headbar]Uses:413Used by:Timeline
Symbol 415 TextUses:90Used by:416
Symbol 416 MovieClip [intro3]Uses:415Used by:500
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419
Symbol 419 MovieClipUses:418Used by:431  Timeline
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:Timeline
Symbol 422 GraphicUsed by:445 486  Timeline
Symbol 423 GraphicUsed by:445 486  Timeline
Symbol 424 MovieClipUses:312Used by:Timeline
Symbol 425 GraphicUsed by:Timeline
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:426Used by:Timeline
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:Timeline
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430 419Used by:Timeline
Symbol 432 GraphicUsed by:445  Timeline
Symbol 433 SoundUsed by:445
Symbol 434 SoundUsed by:445
Symbol 435 GraphicUsed by:445
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:445
Symbol 438 SoundUsed by:445
Symbol 439 SoundUsed by:445
Symbol 440 SoundUsed by:445
Symbol 441 GraphicUsed by:442
Symbol 442 ButtonUses:441Used by:445
Symbol 443 SoundUsed by:445
Symbol 444 SoundUsed by:445
Symbol 445 MovieClipUses:432 422 423 433 434 435 437 438 439 440 442 443 444Used by:Timeline
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:448 449
Symbol 448 MovieClipUses:447Used by:449
Symbol 449 MovieClipUses:447 448Used by:Timeline
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:452 453
Symbol 452 MovieClipUses:451Used by:453
Symbol 453 MovieClipUses:451 452Used by:Timeline
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:456 457
Symbol 456 MovieClipUses:455Used by:457
Symbol 457 MovieClipUses:455 456Used by:Timeline
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:460 461
Symbol 460 MovieClipUses:459Used by:461
Symbol 461 MovieClipUses:459 460Used by:Timeline
Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:464 465
Symbol 464 MovieClipUses:463Used by:465
Symbol 465 MovieClipUses:463 464Used by:Timeline
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:468 469
Symbol 468 MovieClipUses:467Used by:469
Symbol 469 MovieClipUses:467 468Used by:Timeline
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:470Used by:Timeline
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:474 475
Symbol 474 MovieClipUses:473Used by:475
Symbol 475 MovieClipUses:473 474Used by:Timeline
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:478 479
Symbol 478 MovieClipUses:477Used by:480
Symbol 479 MovieClipUses:477Used by:480
Symbol 480 MovieClipUses:478 479Used by:Timeline
Symbol 481 MovieClipUses:36Used by:Timeline
Symbol 482 GraphicUsed by:483 485 527 528 529 557 558 970 1004 1005 1370 1404 1405 1705 1739 1740
Symbol 483 MovieClipUses:482Used by:Timeline
Symbol 484 TextUses:90Used by:Timeline
Symbol 485 MovieClipUses:482Used by:Timeline
Symbol 486 MovieClipUses:422 423Used by:Timeline
Symbol 487 TextUses:114Used by:488
Symbol 488 MovieClipUses:487Used by:Timeline
Symbol 489 MovieClipUses:312Used by:500
Symbol 490 TextUses:90Used by:491
Symbol 491 MovieClipUses:490Used by:500
Symbol 492 TextUses:90Used by:493
Symbol 493 MovieClipUses:492Used by:500
Symbol 494 TextUses:90Used by:495
Symbol 495 MovieClipUses:494Used by:500
Symbol 496 TextUses:90Used by:497
Symbol 497 MovieClipUses:496Used by:500
Symbol 498 TextUses:90Used by:499
Symbol 499 MovieClipUses:498Used by:500
Symbol 500 MovieClipUses:489 491 312 493 495 416 497 499Used by:Timeline
Symbol 501 GraphicUsed by:519
Symbol 502 FontUsed by:503 504 505 506 508 510 512 514 922 2596 2597 2598 2599 2601 2603 2604 2605 2606 2607 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2700 2701 2703 2706 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755
Symbol 503 TextUses:502Used by:519
Symbol 504 TextUses:502Used by:519
Symbol 505 TextUses:502Used by:519
Symbol 506 TextUses:502Used by:507
Symbol 507 MovieClipUses:506Used by:519
Symbol 508 TextUses:502Used by:509
Symbol 509 MovieClipUses:508Used by:519
Symbol 510 TextUses:502Used by:511
Symbol 511 MovieClipUses:510Used by:519
Symbol 512 TextUses:502Used by:513
Symbol 513 MovieClipUses:512Used by:519
Symbol 514 TextUses:502Used by:515
Symbol 515 MovieClipUses:514Used by:519
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:516Used by:519
Symbol 518 GraphicUsed by:519
Symbol 519 MovieClipUses:501 503 504 505 507 509 511 513 515 517 518Used by:Timeline
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:524
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClipUses:522Used by:524
Symbol 524 MovieClipUses:521 523Used by:Timeline
Symbol 525 EditableTextUses:90 114Used by:Timeline
Symbol 526 TextUses:90Used by:Timeline
Symbol 527 MovieClipUses:482Used by:969  Timeline
Symbol 528 MovieClipUses:482Used by:969  Timeline
Symbol 529 MovieClipUses:482Used by:649 769 1369 1600 1704 2298 2420 2580
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:556
Symbol 532 BitmapUsed by:533
Symbol 533 GraphicUses:532Used by:556
Symbol 534 BitmapUsed by:535
Symbol 535 GraphicUses:534Used by:556
Symbol 536 BitmapUsed by:537
Symbol 537 GraphicUses:536Used by:556
Symbol 538 BitmapUsed by:539
Symbol 539 GraphicUses:538Used by:556
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:556
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:556
Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:544Used by:556
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:556
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:556
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:556
Symbol 552 BitmapUsed by:553
Symbol 553 GraphicUses:552Used by:556
Symbol 554 BitmapUsed by:555
Symbol 555 GraphicUses:554Used by:556
Symbol 556 MovieClipUses:531 533 535 537 539 541 543 545 547 549 551 553 555Used by:649
Symbol 557 MovieClipUses:482Used by:649 769 1369 1600 2298 2420 2580
Symbol 558 MovieClipUses:482Used by:649 769 1369 1600 2298 2420 2580
Symbol 559 BitmapUsed by:560
Symbol 560 GraphicUses:559Used by:609
Symbol 561 BitmapUsed by:562
Symbol 562 GraphicUses:561Used by:609
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:609
Symbol 565 BitmapUsed by:566
Symbol 566 GraphicUses:565Used by:609
Symbol 567 BitmapUsed by:568
Symbol 568 GraphicUses:567Used by:609
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:609
Symbol 571 BitmapUsed by:572
Symbol 572 GraphicUses:571Used by:609
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:609
Symbol 575 BitmapUsed by:576
Symbol 576 GraphicUses:575Used by:609
Symbol 577 BitmapUsed by:578
Symbol 578 GraphicUses:577Used by:609
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:609
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:609
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:609
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:609
Symbol 587 BitmapUsed by:588
Symbol 588 GraphicUses:587Used by:609
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:609
Symbol 591 BitmapUsed by:592
Symbol 592 GraphicUses:591Used by:609
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:609
Symbol 595 BitmapUsed by:596
Symbol 596 GraphicUses:595Used by:609
Symbol 597 BitmapUsed by:598
Symbol 598 GraphicUses:597Used by:609
Symbol 599 BitmapUsed by:600
Symbol 600 GraphicUses:599Used by:609
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:609
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:609
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:609
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:609
Symbol 609 MovieClipUses:560 562 564 566 568 570 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608Used by:649
Symbol 610 BitmapUsed by:611
Symbol 611 GraphicUses:610Used by:648
Symbol 612 BitmapUsed by:613
Symbol 613 GraphicUses:612Used by:648
Symbol 614 BitmapUsed by:615
Symbol 615 GraphicUses:614Used by:648
Symbol 616 BitmapUsed by:617
Symbol 617 GraphicUses:616Used by:648
Symbol 618 BitmapUsed by:619
Symbol 619 GraphicUses:618Used by:648
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:648
Symbol 622 BitmapUsed by:623
Symbol 623 GraphicUses:622Used by:648
Symbol 624 BitmapUsed by:625
Symbol 625 GraphicUses:624Used by:648
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:648
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:648
Symbol 630 BitmapUsed by:631
Symbol 631 GraphicUses:630Used by:648
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:648
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:648
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:648
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:648
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:648
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:648
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:648
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:648
Symbol 648 MovieClipUses:611 613 615 617 619 621 623 625 627 629 631 633 635 637 639 641 643 645 647Used by:649
Symbol 649 MovieClip [boss2]Uses:529 556 557 558 609 648Used by:Timeline
Symbol 650 BitmapUsed by:651
Symbol 651 GraphicUses:650Used by:676
Symbol 652 BitmapUsed by:653
Symbol 653 GraphicUses:652Used by:676
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:676
Symbol 656 BitmapUsed by:657
Symbol 657 GraphicUses:656Used by:676
Symbol 658 BitmapUsed by:659
Symbol 659 GraphicUses:658Used by:676
Symbol 660 BitmapUsed by:661
Symbol 661 GraphicUses:660Used by:676
Symbol 662 BitmapUsed by:663
Symbol 663 GraphicUses:662Used by:676
Symbol 664 BitmapUsed by:665
Symbol 665 GraphicUses:664Used by:676
Symbol 666 BitmapUsed by:667
Symbol 667 GraphicUses:666Used by:676
Symbol 668 BitmapUsed by:669
Symbol 669 GraphicUses:668Used by:676
Symbol 670 BitmapUsed by:671
Symbol 671 GraphicUses:670Used by:676
Symbol 672 BitmapUsed by:673
Symbol 673 GraphicUses:672Used by:676
Symbol 674 BitmapUsed by:675
Symbol 675 GraphicUses:674Used by:676
Symbol 676 MovieClipUses:651 653 655 657 659 661 663 665 667 669 671 673 675Used by:769
Symbol 677 BitmapUsed by:678
Symbol 678 GraphicUses:677Used by:729
Symbol 679 BitmapUsed by:680
Symbol 680 GraphicUses:679Used by:729
Symbol 681 BitmapUsed by:682
Symbol 682 GraphicUses:681Used by:729
Symbol 683 BitmapUsed by:684
Symbol 684 GraphicUses:683Used by:729
Symbol 685 BitmapUsed by:686
Symbol 686 GraphicUses:685Used by:729
Symbol 687 BitmapUsed by:688
Symbol 688 GraphicUses:687Used by:729
Symbol 689 BitmapUsed by:690
Symbol 690 GraphicUses:689Used by:729
Symbol 691 BitmapUsed by:692
Symbol 692 GraphicUses:691Used by:729
Symbol 693 BitmapUsed by:694
Symbol 694 GraphicUses:693Used by:729
Symbol 695 BitmapUsed by:696
Symbol 696 GraphicUses:695Used by:729
Symbol 697 BitmapUsed by:698
Symbol 698 GraphicUses:697Used by:729
Symbol 699 BitmapUsed by:700
Symbol 700 GraphicUses:699Used by:729
Symbol 701 BitmapUsed by:702
Symbol 702 GraphicUses:701Used by:729
Symbol 703 BitmapUsed by:704
Symbol 704 GraphicUses:703Used by:729
Symbol 705 BitmapUsed by:706
Symbol 706 GraphicUses:705Used by:729
Symbol 707 BitmapUsed by:708
Symbol 708 GraphicUses:707Used by:729
Symbol 709 BitmapUsed by:710
Symbol 710 GraphicUses:709Used by:729
Symbol 711 BitmapUsed by:712
Symbol 712 GraphicUses:711Used by:729
Symbol 713 BitmapUsed by:714
Symbol 714 GraphicUses:713Used by:729
Symbol 715 BitmapUsed by:716
Symbol 716 GraphicUses:715Used by:729
Symbol 717 BitmapUsed by:718
Symbol 718 GraphicUses:717Used by:729
Symbol 719 BitmapUsed by:720
Symbol 720 GraphicUses:719Used by:729
Symbol 721 BitmapUsed by:722
Symbol 722 GraphicUses:721Used by:729
Symbol 723 BitmapUsed by:724
Symbol 724 GraphicUses:723Used by:729
Symbol 725 BitmapUsed by:726
Symbol 726 GraphicUses:725Used by:729
Symbol 727 BitmapUsed by:728
Symbol 728 GraphicUses:727Used by:729
Symbol 729 MovieClipUses:678 680 682 684 686 688 690 692 694 696 698 700 702 704 706 708 710 712 714 716 718 720 722 724 726 728Used by:769
Symbol 730 BitmapUsed by:731
Symbol 731 GraphicUses:730Used by:768
Symbol 732 BitmapUsed by:733
Symbol 733 GraphicUses:732Used by:768
Symbol 734 BitmapUsed by:735
Symbol 735 GraphicUses:734Used by:768
Symbol 736 BitmapUsed by:737
Symbol 737 GraphicUses:736Used by:768
Symbol 738 BitmapUsed by:739
Symbol 739 GraphicUses:738Used by:768
Symbol 740 BitmapUsed by:741
Symbol 741 GraphicUses:740Used by:768
Symbol 742 BitmapUsed by:743
Symbol 743 GraphicUses:742Used by:768
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:768
Symbol 746 BitmapUsed by:747
Symbol 747 GraphicUses:746Used by:768
Symbol 748 BitmapUsed by:749
Symbol 749 GraphicUses:748Used by:768
Symbol 750 BitmapUsed by:751
Symbol 751 GraphicUses:750Used by:768
Symbol 752 BitmapUsed by:753
Symbol 753 GraphicUses:752Used by:768
Symbol 754 BitmapUsed by:755
Symbol 755 GraphicUses:754Used by:768
Symbol 756 BitmapUsed by:757
Symbol 757 GraphicUses:756Used by:768
Symbol 758 BitmapUsed by:759
Symbol 759 GraphicUses:758Used by:768
Symbol 760 BitmapUsed by:761
Symbol 761 GraphicUses:760Used by:768
Symbol 762 BitmapUsed by:763
Symbol 763 GraphicUses:762Used by:768
Symbol 764 BitmapUsed by:765
Symbol 765 GraphicUses:764Used by:768
Symbol 766 BitmapUsed by:767
Symbol 767 GraphicUses:766Used by:768
Symbol 768 MovieClipUses:731 733 735 737 739 741 743 745 747 749 751 753 755 757 759 761 763 765 767Used by:769
Symbol 769 MovieClip [boss3]Uses:529 676 557 558 729 768Used by:Timeline
Symbol 770 GraphicUsed by:771
Symbol 771 MovieClip [yy1]Uses:770Used by:Timeline
Symbol 772 GraphicUsed by:773
Symbol 773 MovieClip [yy2]Uses:772Used by:Timeline
Symbol 774 GraphicUsed by:775
Symbol 775 MovieClip [yy3]Uses:774Used by:Timeline
Symbol 776 GraphicUsed by:777
Symbol 777 MovieClip [yy4]Uses:776Used by:Timeline
Symbol 778 GraphicUsed by:779
Symbol 779 MovieClip [yy5]Uses:778Used by:Timeline
Symbol 780 GraphicUsed by:781
Symbol 781 MovieClip [yy6]Uses:780Used by:Timeline
Symbol 782 GraphicUses:67Used by:787
Symbol 783 BitmapUsed by:784
Symbol 784 GraphicUses:783Used by:787
Symbol 785 BitmapUsed by:786
Symbol 786 GraphicUses:785Used by:787
Symbol 787 MovieClipUses:782 784 786Used by:822
Symbol 788 GraphicUses:34Used by:799
Symbol 789 BitmapUsed by:790
Symbol 790 GraphicUses:789Used by:799
Symbol 791 BitmapUsed by:792
Symbol 792 GraphicUses:791Used by:799
Symbol 793 BitmapUsed by:794
Symbol 794 GraphicUses:793Used by:799
Symbol 795 BitmapUsed by:796
Symbol 796 GraphicUses:795Used by:799
Symbol 797 BitmapUsed by:798
Symbol 798 GraphicUses:797Used by:799
Symbol 799 MovieClipUses:788 790 792 794 796 798Used by:822
Symbol 800 GraphicUses:33Used by:811
Symbol 801 BitmapUsed by:802
Symbol 802 GraphicUses:801Used by:811
Symbol 803 BitmapUsed by:804
Symbol 804 GraphicUses:803Used by:811
Symbol 805 BitmapUsed by:806
Symbol 806 GraphicUses:805Used by:811
Symbol 807 BitmapUsed by:808
Symbol 808 GraphicUses:807Used by:811
Symbol 809 BitmapUsed by:810
Symbol 810 GraphicUses:809Used by:811
Symbol 811 MovieClipUses:800 802 804 806 808 810Used by:822
Symbol 812 GraphicUsed by:817
Symbol 813 GraphicUsed by:817
Symbol 814 GraphicUsed by:817
Symbol 815 GraphicUsed by:817
Symbol 816 GraphicUsed by:817
Symbol 817 MovieClipUses:812 813 814 815 816Used by:822
Symbol 818 GraphicUsed by:819
Symbol 819 MovieClipUses:818Used by:822
Symbol 820 GraphicUsed by:821
Symbol 821 MovieClipUses:820Used by:822
Symbol 822 MovieClipUses:787 799 811 817 819 821 52Used by:824
Symbol 823 MovieClipUses:36Used by:824
Symbol 824 MovieClipUses:32 822 66 368 823Used by:Timeline
Symbol 825 GraphicUsed by:826
Symbol 826 MovieClipUses:825Used by:864
Symbol 827 GraphicUsed by:864
Symbol 828 TextUses:90Used by:864
Symbol 829 TextUses:90Used by:864
Symbol 830 TextUses:90Used by:864
Symbol 831 GraphicUsed by:864
Symbol 832 TextUses:90Used by:864
Symbol 833 TextUses:90Used by:864
Symbol 834 GraphicUsed by:864
Symbol 835 TextUses:90Used by:864
Symbol 836 TextUses:90Used by:864
Symbol 837 GraphicUsed by:864
Symbol 838 TextUses:90Used by:864
Symbol 839 TextUses:90Used by:864
Symbol 840 GraphicUsed by:864
Symbol 841 TextUses:90Used by:864
Symbol 842 GraphicUsed by:864
Symbol 843 TextUses:90Used by:864
Symbol 844 TextUses:90Used by:864
Symbol 845 GraphicUsed by:864
Symbol 846 TextUses:90Used by:864
Symbol 847 TextUses:90Used by:864
Symbol 848 TextUses:90Used by:864
Symbol 849 TextUses:90Used by:864
Symbol 850 TextUses:90Used by:864
Symbol 851 TextUses:90Used by:864
Symbol 852 TextUses:90Used by:864
Symbol 853 TextUses:90Used by:864
Symbol 854 TextUses:90Used by:864
Symbol 855 TextUses:90Used by:864
Symbol 856 TextUses:90Used by:864
Symbol 857 GraphicUsed by:864
Symbol 858 TextUses:90Used by:864
Symbol 859 TextUses:90Used by:864
Symbol 860 GraphicUsed by:864
Symbol 861 TextUses:90Used by:864
Symbol 862 GraphicUsed by:864
Symbol 863 TextUses:90Used by:864
Symbol 864 MovieClip [newEnemies3]Uses:826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863Used by:Timeline
Symbol 865 GraphicUsed by:866
Symbol 866 MovieClip [w1]Uses:865Used by:Timeline
Symbol 867 GraphicUsed by:868
Symbol 868 MovieClip [w2]Uses:867Used by:Timeline
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClip [w3]Uses:869Used by:Timeline
Symbol 871 GraphicUsed by:872
Symbol 872 MovieClip [w4]Uses:871Used by:Timeline
Symbol 873 GraphicUsed by:874
Symbol 874 MovieClip [w5]Uses:873Used by:Timeline
Symbol 875 BitmapUsed by:876 2595 2634 2662 2699
Symbol 876 GraphicUses:875Used by:968
Symbol 877 BitmapUsed by:878
Symbol 878 GraphicUses:877Used by:968
Symbol 879 TextUses:114Used by:968
Symbol 880 TextUses:114Used by:968
Symbol 881 TextUses:114Used by:968
Symbol 882 TextUses:114Used by:968
Symbol 883 TextUses:114Used by:968
Symbol 884 TextUses:114Used by:968
Symbol 885 TextUses:114Used by:968
Symbol 886 TextUses:114Used by:968
Symbol 887 TextUses:114Used by:968
Symbol 888 TextUses:114Used by:968
Symbol 889 TextUses:114Used by:968
Symbol 890 TextUses:114Used by:968
Symbol 891 TextUses:114Used by:968
Symbol 892 EditableTextUses:90 114Used by:968
Symbol 893 TextUses:114Used by:968
Symbol 894 TextUses:114Used by:968
Symbol 895 TextUses:114Used by:968
Symbol 896 TextUses:90Used by:897
Symbol 897 MovieClipUses:896Used by:968
Symbol 898 TextUses:90Used by:902
Symbol 899 GraphicUsed by:900
Symbol 900 MovieClipUses:899Used by:902
Symbol 901 TextUses:90Used by:902
Symbol 902 MovieClipUses:898 900 901Used by:968
Symbol 903 BitmapUsed by:904
Symbol 904 GraphicUses:903Used by:968
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClipUses:905Used by:968
Symbol 907 GraphicUsed by:908
Symbol 908 MovieClipUses:907Used by:968
Symbol 909 GraphicUsed by:910
Symbol 910 MovieClipUses:909Used by:968
Symbol 911 GraphicUsed by:912
Symbol 912 MovieClipUses:911Used by:968
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClipUses:913Used by:968
Symbol 915 GraphicUsed by:916
Symbol 916 MovieClipUses:915Used by:968
Symbol 917 EditableTextUses:90 114Used by:968
Symbol 918 EditableTextUses:90 114Used by:968
Symbol 919 EditableTextUses:114Used by:968
Symbol 920 EditableTextUses:114Used by:968
Symbol 921 EditableTextUses:90 114Used by:968
Symbol 922 TextUses:502Used by:923
Symbol 923 MovieClipUses:922Used by:968
Symbol 924 BitmapUsed by:925
Symbol 925 GraphicUses:924Used by:968
Symbol 926 GraphicUsed by:930 932
Symbol 927 GraphicUsed by:930 932
Symbol 928 GraphicUsed by:930 932
Symbol 929 GraphicUsed by:930 932
Symbol 930 MovieClipUses:926 927 928 929Used by:968
Symbol 931 GraphicUsed by:932
Symbol 932 MovieClipUses:931 926 927 928 929Used by:968
Symbol 933 EditableTextUses:90 114Used by:968
Symbol 934 TextUses:114Used by:968
Symbol 935 EditableTextUses:90 114Used by:968
Symbol 936 BitmapUsed by:937 940
Symbol 937 GraphicUses:936Used by:968
Symbol 938 EditableTextUses:90Used by:968
Symbol 939 BitmapUsed by:940
Symbol 940 GraphicUses:939 936Used by:968
Symbol 941 GraphicUsed by:942
Symbol 942 MovieClipUses:941Used by:968
Symbol 943 GraphicUsed by:944
Symbol 944 MovieClipUses:943Used by:968
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClipUses:945Used by:968
Symbol 947 GraphicUsed by:958
Symbol 948 BitmapUsed by:949
Symbol 949 GraphicUses:948Used by:958
Symbol 950 BitmapUsed by:951
Symbol 951 GraphicUses:950Used by:958
Symbol 952 BitmapUsed by:953
Symbol 953 GraphicUses:952Used by:958
Symbol 954 BitmapUsed by:955
Symbol 955 GraphicUses:954Used by:958
Symbol 956 BitmapUsed by:957
Symbol 957 GraphicUses:956Used by:958
Symbol 958 MovieClipUses:947 949 951 953 955 957Used by:968
Symbol 959 TextUses:114Used by:968
Symbol 960 EditableTextUses:90 114Used by:968
Symbol 961 MovieClipUses:36Used by:968
Symbol 962 MovieClipUses:36Used by:968
Symbol 963 BitmapUsed by:964
Symbol 964 GraphicUses:963Used by:968
Symbol 965 GraphicUsed by:966
Symbol 966 MovieClipUses:965Used by:968
Symbol 967 MovieClipUses:36Used by:968
Symbol 968 MovieClipUses:876 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 897 902 904 906 908 910 912 914 916 917 918 919 920 921 923 925 930 932 933 934 935 937 938 940 942 944 946 958 959 960 961 962 964 966 967Used by:969
Symbol 969 MovieClip [menu]Uses:968 527 528Used by:Timeline
Symbol 970 MovieClipUses:482Used by:1076 1265 2018
Symbol 971 BitmapUsed by:972
Symbol 972 GraphicUses:971Used by:1003
Symbol 973 BitmapUsed by:974
Symbol 974 GraphicUses:973Used by:1003
Symbol 975 BitmapUsed by:976
Symbol 976 GraphicUses:975Used by:1003
Symbol 977 BitmapUsed by:978
Symbol 978 GraphicUses:977Used by:1003
Symbol 979 BitmapUsed by:980
Symbol 980 GraphicUses:979Used by:1003
Symbol 981 BitmapUsed by:982
Symbol 982 GraphicUses:981Used by:1003
Symbol 983 BitmapUsed by:984
Symbol 984 GraphicUses:983Used by:1003
Symbol 985 BitmapUsed by:986
Symbol 986 GraphicUses:985Used by:1003
Symbol 987 BitmapUsed by:988
Symbol 988 GraphicUses:987Used by:1003
Symbol 989 BitmapUsed by:990
Symbol 990 GraphicUses:989Used by:1003
Symbol 991 BitmapUsed by:992
Symbol 992 GraphicUses:991Used by:1003
Symbol 993 BitmapUsed by:994
Symbol 994 GraphicUses:993Used by:1003
Symbol 995 BitmapUsed by:996
Symbol 996 GraphicUses:995Used by:1003
Symbol 997 BitmapUsed by:998
Symbol 998 GraphicUses:997Used by:1003
Symbol 999 BitmapUsed by:1000
Symbol 1000 GraphicUses:999Used by:1003
Symbol 1001 BitmapUsed by:1002
Symbol 1002 GraphicUses:1001Used by:1003
Symbol 1003 MovieClipUses:972 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002Used by:1076
Symbol 1004 MovieClipUses:482Used by:1076 1265 2018
Symbol 1005 MovieClipUses:482Used by:1076 1265 2018
Symbol 1006 BitmapUsed by:1007
Symbol 1007 GraphicUses:1006Used by:1056
Symbol 1008 BitmapUsed by:1009
Symbol 1009 GraphicUses:1008Used by:1056
Symbol 1010 BitmapUsed by:1011
Symbol 1011 GraphicUses:1010Used by:1056
Symbol 1012 BitmapUsed by:1013
Symbol 1013 GraphicUses:1012Used by:1056
Symbol 1014 BitmapUsed by:1015
Symbol 1015 GraphicUses:1014Used by:1056
Symbol 1016 BitmapUsed by:1017
Symbol 1017 GraphicUses:1016Used by:1056
Symbol 1018 BitmapUsed by:1019
Symbol 1019 GraphicUses:1018Used by:1056
Symbol 1020 BitmapUsed by:1021
Symbol 1021 GraphicUses:1020Used by:1056
Symbol 1022 BitmapUsed by:1023
Symbol 1023 GraphicUses:1022Used by:1056
Symbol 1024 BitmapUsed by:1025
Symbol 1025 GraphicUses:1024Used by:1056
Symbol 1026 BitmapUsed by:1027
Symbol 1027 GraphicUses:1026Used by:1056
Symbol 1028 BitmapUsed by:1029
Symbol 1029 GraphicUses:1028Used by:1056
Symbol 1030 BitmapUsed by:1031
Symbol 1031 GraphicUses:1030Used by:1056
Symbol 1032 BitmapUsed by:1033
Symbol 1033 GraphicUses:1032Used by:1056
Symbol 1034 BitmapUsed by:1035
Symbol 1035 GraphicUses:1034Used by:1056
Symbol 1036 BitmapUsed by:1037
Symbol 1037 GraphicUses:1036Used by:1056
Symbol 1038 BitmapUsed by:1039
Symbol 1039 GraphicUses:1038Used by:1056
Symbol 1040 BitmapUsed by:1041
Symbol 1041 GraphicUses:1040Used by:1056
Symbol 1042 BitmapUsed by:1043
Symbol 1043 GraphicUses:1042Used by:1056
Symbol 1044 BitmapUsed by:1045
Symbol 1045 GraphicUses:1044Used by:1056
Symbol 1046 BitmapUsed by:1047
Symbol 1047 GraphicUses:1046Used by:1056
Symbol 1048 BitmapUsed by:1049
Symbol 1049 GraphicUses:1048Used by:1056
Symbol 1050 BitmapUsed by:1051
Symbol 1051 GraphicUses:1050Used by:1056
Symbol 1052 BitmapUsed by:1053
Symbol 1053 GraphicUses:1052Used by:1056
Symbol 1054 BitmapUsed by:1055
Symbol 1055 GraphicUses:1054Used by:1056
Symbol 1056 MovieClipUses:1007 1009 1011 1013 1015 1017 1019 1021 1023 1025 1027 1029 1031 1033 1035 1037 1039 1041 1043 1045 1047 1049 1051 1053 1055Used by:1076
Symbol 1057 BitmapUsed by:1058
Symbol 1058 GraphicUses:1057Used by:1075
Symbol 1059 BitmapUsed by:1060
Symbol 1060 GraphicUses:1059Used by:1075
Symbol 1061 BitmapUsed by:1062
Symbol 1062 GraphicUses:1061Used by:1075
Symbol 1063 BitmapUsed by:1064
Symbol 1064 GraphicUses:1063Used by:1075
Symbol 1065 BitmapUsed by:1066
Symbol 1066 GraphicUses:1065Used by:1075
Symbol 1067 BitmapUsed by:1068
Symbol 1068 GraphicUses:1067Used by:1075
Symbol 1069 BitmapUsed by:1070
Symbol 1070 GraphicUses:1069Used by:1075
Symbol 1071 BitmapUsed by:1072
Symbol 1072 GraphicUses:1071Used by:1075
Symbol 1073 BitmapUsed by:1074
Symbol 1074 GraphicUses:1073Used by:1075
Symbol 1075 MovieClipUses:1058 1060 1062 1064 1066 1068 1070 1072 1074Used by:1076
Symbol 1076 MovieClip [enemy8]Uses:970 1003 1004 1005 1056 1075Used by:Timeline
Symbol 1077 EditableTextUses:90 114Used by:1099
Symbol 1078 TextUses:90Used by:1099
Symbol 1079 TextUses:90Used by:1099
Symbol 1080 EditableTextUses:90 114Used by:1099
Symbol 1081 EditableTextUses:90 114Used by:1099
Symbol 1082 TextUses:90Used by:1099
Symbol 1083 EditableTextUses:90 114Used by:1099
Symbol 1084 GraphicUsed by:1085
Symbol 1085 MovieClipUses:1084 296Used by:1099
Symbol 1086 MovieClipUses:293Used by:1099
Symbol 1087 EditableTextUses:90 114Used by:1099
Symbol 1088 TextUses:90Used by:1099
Symbol 1089 EditableTextUses:90 114Used by:1099
Symbol 1090 EditableTextUses:90 114Used by:1099
Symbol 1091 TextUses:90Used by:1099
Symbol 1092 EditableTextUses:90 114Used by:1099
Symbol 1093 TextUses:90Used by:1099
Symbol 1094 TextUses:90Used by:1095
Symbol 1095 MovieClipUses:1094Used by:1099
Symbol 1096 TextUses:90Used by:1097
Symbol 1097 MovieClipUses:1096Used by:1099
Symbol 1098 TextUses:90Used by:1099
Symbol 1099 MovieClipUses:1077 1078 1079 1080 1081 1082 1083 1085 1086 1087 1088 1089 1090 1091 1092 1093 1095 1097 1098Used by:Timeline
Symbol 1100 TextUses:114Used by:1101
Symbol 1101 MovieClipUses:1100Used by:1102
Symbol 1102 MovieClipUses:1101Used by:Timeline
Symbol 1103 GraphicUsed by:1104
Symbol 1104 MovieClipUses:1103 296Used by:Timeline
Symbol 1105 MovieClipUses:293Used by:Timeline
Symbol 1106 EditableTextUses:90 114Used by:Timeline
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClipUses:1107Used by:1112
Symbol 1109 BitmapUsed by:1110
Symbol 1110 GraphicUses:1109Used by:1111
Symbol 1111 MovieClipUses:1110Used by:1112
Symbol 1112 MovieClipUses:1108 1111Used by:1114
Symbol 1113 TextUses:90Used by:1114
Symbol 1114 MovieClipUses:1112 1113Used by:1118
Symbol 1115 GraphicUsed by:1117
Symbol 1116 EditableTextUses:90 114Used by:1117
Symbol 1117 MovieClipUses:1115 1116Used by:1118
Symbol 1118 MovieClipUses:1114 1117Used by:Timeline
Symbol 1119 TextUses:114Used by:1120
Symbol 1120 MovieClipUses:1119Used by:Timeline
Symbol 1121 GraphicUsed by:1122
Symbol 1122 MovieClipUses:1121Used by:1132 2626
Symbol 1123 TextUses:114Used by:1132
Symbol 1124 GraphicUsed by:1130
Symbol 1125 FontUsed by:1126 1127 1128 1129 2600 2602
Symbol 1126 TextUses:1125Used by:1130
Symbol 1127 TextUses:1125Used by:1130
Symbol 1128 TextUses:1125Used by:1130
Symbol 1129 TextUses:1125Used by:1130
Symbol 1130 MovieClipUses:1124 1126 1127 1128 1129Used by:1132
Symbol 1131 TextUses:114Used by:1132
Symbol 1132 MovieClipUses:1122 1123 1130 1131Used by:1143
Symbol 1133 TextUses:114Used by:1139
Symbol 1134 TextUses:114Used by:1139
Symbol 1135 GraphicUsed by:1136
Symbol 1136 MovieClipUses:1135Used by:1139 2626
Symbol 1137 GraphicUsed by:1138
Symbol 1138 MovieClipUses:1137Used by:1139 2626
Symbol 1139 MovieClipUses:1133 1134 1136 1138Used by:1143
Symbol 1140 TextUses:114Used by:1142
Symbol 1141 TextUses:114Used by:1142
Symbol 1142 MovieClipUses:1140 1141Used by:1143
Symbol 1143 MovieClipUses:1132 1139 1142Used by:Timeline
Symbol 1144 EditableTextUses:90 114Used by:Timeline
Symbol 1145 GraphicUsed by:1162
Symbol 1146 MovieClipUses:36Used by:1162
Symbol 1147 MovieClipUses:36Used by:1162
Symbol 1148 BitmapUsed by:1149
Symbol 1149 GraphicUses:1148Used by:1162
Symbol 1150 EditableTextUses:90 114Used by:1162
Symbol 1151 EditableTextUses:90 114Used by:1162
Symbol 1152 EditableTextUses:90 114Used by:1162
Symbol 1153 EditableTextUses:90 114Used by:1162
Symbol 1154 EditableTextUses:90 114Used by:1162
Symbol 1155 EditableTextUses:90 114Used by:1162
Symbol 1156 EditableTextUses:90 114Used by:1162
Symbol 1157 EditableTextUses:90 114Used by:1162
Symbol 1158 EditableTextUses:90 114Used by:1162
Symbol 1159 EditableTextUses:90 114Used by:1162
Symbol 1160 EditableTextUses:90 114Used by:1162
Symbol 1161 TextUses:90Used by:1162
Symbol 1162 MovieClipUses:1145 1146 1147 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161Used by:Timeline
Symbol 1163 BitmapUsed by:1164
Symbol 1164 GraphicUses:1163Used by:1195 1264
Symbol 1165 BitmapUsed by:1166
Symbol 1166 GraphicUses:1165Used by:1195 1264
Symbol 1167 BitmapUsed by:1168
Symbol 1168 GraphicUses:1167Used by:1195 1264
Symbol 1169 BitmapUsed by:1170
Symbol 1170 GraphicUses:1169Used by:1195 1264
Symbol 1171 BitmapUsed by:1172
Symbol 1172 GraphicUses:1171Used by:1195 1264
Symbol 1173 BitmapUsed by:1174
Symbol 1174 GraphicUses:1173Used by:1195 1264
Symbol 1175 BitmapUsed by:1176
Symbol 1176 GraphicUses:1175Used by:1195 1264
Symbol 1177 BitmapUsed by:1178
Symbol 1178 GraphicUses:1177Used by:1195 1264
Symbol 1179 BitmapUsed by:1180
Symbol 1180 GraphicUses:1179Used by:1195 1264
Symbol 1181 BitmapUsed by:1182
Symbol 1182 GraphicUses:1181Used by:1195 1264
Symbol 1183 BitmapUsed by:1184
Symbol 1184 GraphicUses:1183Used by:1195 1264
Symbol 1185 BitmapUsed by:1186
Symbol 1186 GraphicUses:1185Used by:1195 1264
Symbol 1187 BitmapUsed by:1188
Symbol 1188 GraphicUses:1187Used by:1195 1264
Symbol 1189 BitmapUsed by:1190
Symbol 1190 GraphicUses:1189Used by:1195 1264
Symbol 1191 BitmapUsed by:1192
Symbol 1192 GraphicUses:1191Used by:1195 1264
Symbol 1193 BitmapUsed by:1194
Symbol 1194 GraphicUses:1193Used by:1195 1264
Symbol 1195 MovieClipUses:1164 1166 1168 1170 1172 1174 1176 1178 1180 1182 1184 1186 1188 1190 1192 1194Used by:1265
Symbol 1196 BitmapUsed by:1197
Symbol 1197 GraphicUses:1196Used by:1244
Symbol 1198 BitmapUsed by:1199
Symbol 1199 GraphicUses:1198Used by:1244
Symbol 1200 BitmapUsed by:1201
Symbol 1201 GraphicUses:1200Used by:1244
Symbol 1202 BitmapUsed by:1203
Symbol 1203 GraphicUses:1202Used by:1244
Symbol 1204 BitmapUsed by:1205
Symbol 1205 GraphicUses:1204Used by:1244
Symbol 1206 BitmapUsed by:1207
Symbol 1207 GraphicUses:1206Used by:1244
Symbol 1208 BitmapUsed by:1209
Symbol 1209 GraphicUses:1208Used by:1244
Symbol 1210 BitmapUsed by:1211
Symbol 1211 GraphicUses:1210Used by:1244
Symbol 1212 BitmapUsed by:1213
Symbol 1213 GraphicUses:1212Used by:1244
Symbol 1214 BitmapUsed by:1215
Symbol 1215 GraphicUses:1214Used by:1244
Symbol 1216 BitmapUsed by:1217
Symbol 1217 GraphicUses:1216Used by:1244
Symbol 1218 BitmapUsed by:1219
Symbol 1219 GraphicUses:1218Used by:1244
Symbol 1220 BitmapUsed by:1221
Symbol 1221 GraphicUses:1220Used by:1244
Symbol 1222 BitmapUsed by:1223
Symbol 1223 GraphicUses:1222Used by:1244
Symbol 1224 BitmapUsed by:1225
Symbol 1225 GraphicUses:1224Used by:1244
Symbol 1226 BitmapUsed by:1227
Symbol 1227 GraphicUses:1226Used by:1244
Symbol 1228 BitmapUsed by:1229
Symbol 1229 GraphicUses:1228Used by:1244
Symbol 1230 BitmapUsed by:1231
Symbol 1231 GraphicUses:1230Used by:1244
Symbol 1232 BitmapUsed by:1233
Symbol 1233 GraphicUses:1232Used by:1244
Symbol 1234 BitmapUsed by:1235
Symbol 1235 GraphicUses:1234Used by:1244
Symbol 1236 BitmapUsed by:1237
Symbol 1237 GraphicUses:1236Used by:1244
Symbol 1238 BitmapUsed by:1239
Symbol 1239 GraphicUses:1238Used by:1244
Symbol 1240 BitmapUsed by:1241
Symbol 1241 GraphicUses:1240Used by:1244
Symbol 1242 BitmapUsed by:1243
Symbol 1243 GraphicUses:1242Used by:1244
Symbol 1244 MovieClipUses:1197 1199 1201 1203 1205 1207 1209 1211 1213 1215 1217 1219 1221 1223 1225 1227 1229 1231 1233 1235 1237 1239 1241 1243Used by:1265
Symbol 1245 BitmapUsed by:1246
Symbol 1246 GraphicUses:1245Used by:1263
Symbol 1247 BitmapUsed by:1248
Symbol 1248 GraphicUses:1247Used by:1263
Symbol 1249 BitmapUsed by:1250
Symbol 1250 GraphicUses:1249Used by:1263
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251Used by:1263
Symbol 1253 BitmapUsed by:1254
Symbol 1254 GraphicUses:1253Used by:1263
Symbol 1255 BitmapUsed by:1256
Symbol 1256 GraphicUses:1255Used by:1263
Symbol 1257 BitmapUsed by:1258
Symbol 1258 GraphicUses:1257Used by:1263
Symbol 1259 BitmapUsed by:1260
Symbol 1260 GraphicUses:1259Used by:1263
Symbol 1261 BitmapUsed by:1262
Symbol 1262 GraphicUses:1261Used by:1263
Symbol 1263 MovieClipUses:1246 1248 1250 1252 1254 1256 1258 1260 1262Used by:1265
Symbol 1264 MovieClipUses:1164 1166 1168 1170 1172 1174 1176 1178 1180 1182 1184 1186 1188 1190 1192 1194Used by:1265
Symbol 1265 MovieClip [enemy6]Uses:970 1195 1004 1005 1244 1263 1264Used by:Timeline
Symbol 1266 BitmapUsed by:1267
Symbol 1267 GraphicUses:1266Used by:1298
Symbol 1268 BitmapUsed by:1269
Symbol 1269 GraphicUses:1268Used by:1298
Symbol 1270 BitmapUsed by:1271
Symbol 1271 GraphicUses:1270Used by:1298
Symbol 1272 BitmapUsed by:1273
Symbol 1273 GraphicUses:1272Used by:1298
Symbol 1274 BitmapUsed by:1275
Symbol 1275 GraphicUses:1274Used by:1298
Symbol 1276 BitmapUsed by:1277
Symbol 1277 GraphicUses:1276Used by:1298
Symbol 1278 BitmapUsed by:1279
Symbol 1279 GraphicUses:1278Used by:1298
Symbol 1280 BitmapUsed by:1281
Symbol 1281 GraphicUses:1280Used by:1298
Symbol 1282 BitmapUsed by:1283
Symbol 1283 GraphicUses:1282Used by:1298
Symbol 1284 BitmapUsed by:1285
Symbol 1285 GraphicUses:1284Used by:1298
Symbol 1286 BitmapUsed by:1287
Symbol 1287 GraphicUses:1286Used by:1298
Symbol 1288 BitmapUsed by:1289
Symbol 1289 GraphicUses:1288Used by:1298
Symbol 1290 BitmapUsed by:1291
Symbol 1291 GraphicUses:1290Used by:1298
Symbol 1292 BitmapUsed by:1293
Symbol 1293 GraphicUses:1292Used by:1298
Symbol 1294 BitmapUsed by:1295
Symbol 1295 GraphicUses:1294Used by:1298
Symbol 1296 BitmapUsed by:1297
Symbol 1297 GraphicUses:1296Used by:1298
Symbol 1298 MovieClipUses:1267 1269 1271 1273 1275 1277 1279 1281 1283 1285 1287 1289 1291 1293 1295 1297Used by:1369
Symbol 1299 BitmapUsed by:1300
Symbol 1300 GraphicUses:1299Used by:1349
Symbol 1301 BitmapUsed by:1302
Symbol 1302 GraphicUses:1301Used by:1349
Symbol 1303 BitmapUsed by:1304
Symbol 1304 GraphicUses:1303Used by:1349
Symbol 1305 BitmapUsed by:1306
Symbol 1306 GraphicUses:1305Used by:1349
Symbol 1307 BitmapUsed by:1308
Symbol 1308 GraphicUses:1307Used by:1349
Symbol 1309 BitmapUsed by:1310
Symbol 1310 GraphicUses:1309Used by:1349
Symbol 1311 BitmapUsed by:1312
Symbol 1312 GraphicUses:1311Used by:1349
Symbol 1313 BitmapUsed by:1314
Symbol 1314 GraphicUses:1313Used by:1349
Symbol 1315 BitmapUsed by:1316
Symbol 1316 GraphicUses:1315Used by:1349
Symbol 1317 BitmapUsed by:1318
Symbol 1318 GraphicUses:1317Used by:1349
Symbol 1319 BitmapUsed by:1320
Symbol 1320 GraphicUses:1319Used by:1349
Symbol 1321 BitmapUsed by:1322
Symbol 1322 GraphicUses:1321Used by:1349
Symbol 1323 BitmapUsed by:1324
Symbol 1324 GraphicUses:1323Used by:1349
Symbol 1325 BitmapUsed by:1326
Symbol 1326 GraphicUses:1325Used by:1349
Symbol 1327 BitmapUsed by:1328
Symbol 1328 GraphicUses:1327Used by:1349
Symbol 1329 BitmapUsed by:1330
Symbol 1330 GraphicUses:1329Used by:1349
Symbol 1331 BitmapUsed by:1332
Symbol 1332 GraphicUses:1331Used by:1349
Symbol 1333 BitmapUsed by:1334
Symbol 1334 GraphicUses:1333Used by:1349
Symbol 1335 BitmapUsed by:1336
Symbol 1336 GraphicUses:1335Used by:1349
Symbol 1337 BitmapUsed by:1338
Symbol 1338 GraphicUses:1337Used by:1349
Symbol 1339 BitmapUsed by:1340
Symbol 1340 GraphicUses:1339Used by:1349
Symbol 1341 BitmapUsed by:1342
Symbol 1342 GraphicUses:1341Used by:1349
Symbol 1343 BitmapUsed by:1344
Symbol 1344 GraphicUses:1343Used by:1349
Symbol 1345 BitmapUsed by:1346
Symbol 1346 GraphicUses:1345Used by:1349
Symbol 1347 BitmapUsed by:1348
Symbol 1348 GraphicUses:1347Used by:1349
Symbol 1349 MovieClipUses:1300 1302 1304 1306 1308 1310 1312 1314 1316 1318 1320 1322 1324 1326 1328 1330 1332 1334 1336 1338 1340 1342 1344 1346 1348Used by:1369
Symbol 1350 BitmapUsed by:1351
Symbol 1351 GraphicUses:1350Used by:1368
Symbol 1352 BitmapUsed by:1353
Symbol 1353 GraphicUses:1352Used by:1368
Symbol 1354 BitmapUsed by:1355
Symbol 1355 GraphicUses:1354Used by:1368
Symbol 1356 BitmapUsed by:1357
Symbol 1357 GraphicUses:1356Used by:1368
Symbol 1358 BitmapUsed by:1359
Symbol 1359 GraphicUses:1358Used by:1368
Symbol 1360 BitmapUsed by:1361
Symbol 1361 GraphicUses:1360Used by:1368
Symbol 1362 BitmapUsed by:1363
Symbol 1363 GraphicUses:1362Used by:1368
Symbol 1364 BitmapUsed by:1365
Symbol 1365 GraphicUses:1364Used by:1368
Symbol 1366 BitmapUsed by:1367
Symbol 1367 GraphicUses:1366Used by:1368
Symbol 1368 MovieClipUses:1351 1353 1355 1357 1359 1361 1363 1365 1367Used by:1369
Symbol 1369 MovieClip [enemy]Uses:529 1298 557 558 1349 1368Used by:Timeline
Symbol 1370 MovieClipUses:482Used by:1496 2174
Symbol 1371 BitmapUsed by:1372
Symbol 1372 GraphicUses:1371Used by:1403
Symbol 1373 BitmapUsed by:1374
Symbol 1374 GraphicUses:1373Used by:1403
Symbol 1375 BitmapUsed by:1376
Symbol 1376 GraphicUses:1375Used by:1403
Symbol 1377 BitmapUsed by:1378
Symbol 1378 GraphicUses:1377Used by:1403
Symbol 1379 BitmapUsed by:1380
Symbol 1380 GraphicUses:1379Used by:1403
Symbol 1381 BitmapUsed by:1382
Symbol 1382 GraphicUses:1381Used by:1403
Symbol 1383 BitmapUsed by:1384
Symbol 1384 GraphicUses:1383Used by:1403
Symbol 1385 BitmapUsed by:1386
Symbol 1386 GraphicUses:1385Used by:1403
Symbol 1387 BitmapUsed by:1388
Symbol 1388 GraphicUses:1387Used by:1403
Symbol 1389 BitmapUsed by:1390
Symbol 1390 GraphicUses:1389Used by:1403
Symbol 1391 BitmapUsed by:1392
Symbol 1392 GraphicUses:1391Used by:1403
Symbol 1393 BitmapUsed by:1394
Symbol 1394 GraphicUses:1393Used by:1403
Symbol 1395 BitmapUsed by:1396
Symbol 1396 GraphicUses:1395Used by:1403
Symbol 1397 BitmapUsed by:1398
Symbol 1398 GraphicUses:1397Used by:1403
Symbol 1399 BitmapUsed by:1400
Symbol 1400 GraphicUses:1399Used by:1403
Symbol 1401 BitmapUsed by:1402
Symbol 1402 GraphicUses:1401Used by:1403
Symbol 1403 MovieClipUses:1372 1374 1376 1378 1380 1382 1384 1386 1388 1390 1392 1394 1396 1398 1400 1402Used by:1496
Symbol 1404 MovieClipUses:482Used by:1496 1704 2174
Symbol 1405 MovieClipUses:482Used by:1496 1704 2174
Symbol 1406 BitmapUsed by:1407
Symbol 1407 GraphicUses:1406Used by:1456
Symbol 1408 BitmapUsed by:1409
Symbol 1409 GraphicUses:1408Used by:1456
Symbol 1410 BitmapUsed by:1411
Symbol 1411 GraphicUses:1410Used by:1456
Symbol 1412 BitmapUsed by:1413
Symbol 1413 GraphicUses:1412Used by:1456
Symbol 1414 BitmapUsed by:1415
Symbol 1415 GraphicUses:1414Used by:1456
Symbol 1416 BitmapUsed by:1417
Symbol 1417 GraphicUses:1416Used by:1456
Symbol 1418 BitmapUsed by:1419
Symbol 1419 GraphicUses:1418Used by:1456
Symbol 1420 BitmapUsed by:1421
Symbol 1421 GraphicUses:1420Used by:1456
Symbol 1422 BitmapUsed by:1423
Symbol 1423 GraphicUses:1422Used by:1456
Symbol 1424 BitmapUsed by:1425
Symbol 1425 GraphicUses:1424Used by:1456
Symbol 1426 BitmapUsed by:1427
Symbol 1427 GraphicUses:1426Used by:1456
Symbol 1428 BitmapUsed by:1429
Symbol 1429 GraphicUses:1428Used by:1456
Symbol 1430 BitmapUsed by:1431
Symbol 1431 GraphicUses:1430Used by:1456
Symbol 1432 BitmapUsed by:1433
Symbol 1433 GraphicUses:1432Used by:1456
Symbol 1434 BitmapUsed by:1435
Symbol 1435 GraphicUses:1434Used by:1456
Symbol 1436 BitmapUsed by:1437
Symbol 1437 GraphicUses:1436Used by:1456
Symbol 1438 BitmapUsed by:1439
Symbol 1439 GraphicUses:1438Used by:1456
Symbol 1440 BitmapUsed by:1441
Symbol 1441 GraphicUses:1440Used by:1456
Symbol 1442 BitmapUsed by:1443
Symbol 1443 GraphicUses:1442Used by:1456
Symbol 1444 BitmapUsed by:1445
Symbol 1445 GraphicUses:1444Used by:1456
Symbol 1446 BitmapUsed by:1447
Symbol 1447 GraphicUses:1446Used by:1456
Symbol 1448 BitmapUsed by:1449
Symbol 1449 GraphicUses:1448Used by:1456
Symbol 1450 BitmapUsed by:1451
Symbol 1451 GraphicUses:1450Used by:1456
Symbol 1452 BitmapUsed by:1453
Symbol 1453 GraphicUses:1452Used by:1456
Symbol 1454 BitmapUsed by:1455
Symbol 1455 GraphicUses:1454Used by:1456
Symbol 1456 MovieClipUses:1407 1409 1411 1413 1415 1417 1419 1421 1423 1425 1427 1429 1431 1433 1435 1437 1439 1441 1443 1445 1447 1449 1451 1453 1455Used by:1496
Symbol 1457 BitmapUsed by:1458
Symbol 1458 GraphicUses:1457Used by:1495
Symbol 1459 BitmapUsed by:1460
Symbol 1460 GraphicUses:1459Used by:1495
Symbol 1461 BitmapUsed by:1462
Symbol 1462 GraphicUses:1461Used by:1495
Symbol 1463 BitmapUsed by:1464
Symbol 1464 GraphicUses:1463Used by:1495
Symbol 1465 BitmapUsed by:1466
Symbol 1466 GraphicUses:1465Used by:1495
Symbol 1467 BitmapUsed by:1468
Symbol 1468 GraphicUses:1467Used by:1495
Symbol 1469 BitmapUsed by:1470
Symbol 1470 GraphicUses:1469Used by:1495
Symbol 1471 BitmapUsed by:1472
Symbol 1472 GraphicUses:1471Used by:1495
Symbol 1473 BitmapUsed by:1474
Symbol 1474 GraphicUses:1473Used by:1495
Symbol 1475 BitmapUsed by:1476
Symbol 1476 GraphicUses:1475Used by:1495
Symbol 1477 BitmapUsed by:1478
Symbol 1478 GraphicUses:1477Used by:1495
Symbol 1479 BitmapUsed by:1480
Symbol 1480 GraphicUses:1479Used by:1495
Symbol 1481 BitmapUsed by:1482
Symbol 1482 GraphicUses:1481Used by:1495
Symbol 1483 BitmapUsed by:1484
Symbol 1484 GraphicUses:1483Used by:1495
Symbol 1485 BitmapUsed by:1486
Symbol 1486 GraphicUses:1485Used by:1495
Symbol 1487 BitmapUsed by:1488
Symbol 1488 GraphicUses:1487Used by:1495
Symbol 1489 BitmapUsed by:1490
Symbol 1490 GraphicUses:1489Used by:1495
Symbol 1491 BitmapUsed by:1492
Symbol 1492 GraphicUses:1491Used by:1495
Symbol 1493 BitmapUsed by:1494
Symbol 1494 GraphicUses:1493Used by:1495
Symbol 1495 MovieClipUses:1458 1460 1462 1464 1466 1468 1470 1472 1474 1476 1478 1480 1482 1484 1486 1488 1490 1492 1494Used by:1496
Symbol 1496 MovieClip [enemy2]Uses:1370 1403 1404 1405 1456 1495Used by:Timeline
Symbol 1497 BitmapUsed by:1498
Symbol 1498 GraphicUses:1497Used by:1529
Symbol 1499 BitmapUsed by:1500
Symbol 1500 GraphicUses:1499Used by:1529
Symbol 1501 BitmapUsed by:1502
Symbol 1502 GraphicUses:1501Used by:1529
Symbol 1503 BitmapUsed by:1504
Symbol 1504 GraphicUses:1503Used by:1529
Symbol 1505 BitmapUsed by:1506
Symbol 1506 GraphicUses:1505Used by:1529
Symbol 1507 BitmapUsed by:1508
Symbol 1508 GraphicUses:1507Used by:1529
Symbol 1509 BitmapUsed by:1510
Symbol 1510 GraphicUses:1509Used by:1529
Symbol 1511 BitmapUsed by:1512
Symbol 1512 GraphicUses:1511Used by:1529
Symbol 1513 BitmapUsed by:1514
Symbol 1514 GraphicUses:1513Used by:1529
Symbol 1515 BitmapUsed by:1516
Symbol 1516 GraphicUses:1515Used by:1529
Symbol 1517 BitmapUsed by:1518
Symbol 1518 GraphicUses:1517Used by:1529
Symbol 1519 BitmapUsed by:1520
Symbol 1520 GraphicUses:1519Used by:1529
Symbol 1521 BitmapUsed by:1522
Symbol 1522 GraphicUses:1521Used by:1529
Symbol 1523 BitmapUsed by:1524
Symbol 1524 GraphicUses:1523Used by:1529
Symbol 1525 BitmapUsed by:1526
Symbol 1526 GraphicUses:1525Used by:1529
Symbol 1527 BitmapUsed by:1528
Symbol 1528 GraphicUses:1527Used by:1529
Symbol 1529 MovieClipUses:1498 1500 1502 1504 1506 1508 1510 1512 1514 1516 1518 1520 1522 1524 1526 1528Used by:1600
Symbol 1530 BitmapUsed by:1531
Symbol 1531 GraphicUses:1530Used by:1580
Symbol 1532 BitmapUsed by:1533
Symbol 1533 GraphicUses:1532Used by:1580
Symbol 1534 BitmapUsed by:1535
Symbol 1535 GraphicUses:1534Used by:1580
Symbol 1536 BitmapUsed by:1537
Symbol 1537 GraphicUses:1536Used by:1580
Symbol 1538 BitmapUsed by:1539
Symbol 1539 GraphicUses:1538Used by:1580
Symbol 1540 BitmapUsed by:1541
Symbol 1541 GraphicUses:1540Used by:1580
Symbol 1542 BitmapUsed by:1543
Symbol 1543 GraphicUses:1542Used by:1580
Symbol 1544 BitmapUsed by:1545
Symbol 1545 GraphicUses:1544Used by:1580
Symbol 1546 BitmapUsed by:1547
Symbol 1547 GraphicUses:1546Used by:1580
Symbol 1548 BitmapUsed by:1549
Symbol 1549 GraphicUses:1548Used by:1580
Symbol 1550 BitmapUsed by:1551
Symbol 1551 GraphicUses:1550Used by:1580
Symbol 1552 BitmapUsed by:1553
Symbol 1553 GraphicUses:1552Used by:1580
Symbol 1554 BitmapUsed by:1555
Symbol 1555 GraphicUses:1554Used by:1580
Symbol 1556 BitmapUsed by:1557
Symbol 1557 GraphicUses:1556Used by:1580
Symbol 1558 BitmapUsed by:1559
Symbol 1559 GraphicUses:1558Used by:1580
Symbol 1560 BitmapUsed by:1561
Symbol 1561 GraphicUses:1560Used by:1580
Symbol 1562 BitmapUsed by:1563
Symbol 1563 GraphicUses:1562Used by:1580
Symbol 1564 BitmapUsed by:1565
Symbol 1565 GraphicUses:1564Used by:1580
Symbol 1566 BitmapUsed by:1567
Symbol 1567 GraphicUses:1566Used by:1580
Symbol 1568 BitmapUsed by:1569
Symbol 1569 GraphicUses:1568Used by:1580
Symbol 1570 BitmapUsed by:1571
Symbol 1571 GraphicUses:1570Used by:1580
Symbol 1572 BitmapUsed by:1573
Symbol 1573 GraphicUses:1572Used by:1580
Symbol 1574 BitmapUsed by:1575
Symbol 1575 GraphicUses:1574Used by:1580
Symbol 1576 BitmapUsed by:1577
Symbol 1577 GraphicUses:1576Used by:1580
Symbol 1578 BitmapUsed by:1579
Symbol 1579 GraphicUses:1578Used by:1580
Symbol 1580 MovieClipUses:1531 1533 1535 1537 1539 1541 1543 1545 1547 1549 1551 1553 1555 1557 1559 1561 1563 1565 1567 1569 1571 1573 1575 1577 1579Used by:1600
Symbol 1581 BitmapUsed by:1582
Symbol 1582 GraphicUses:1581Used by:1599
Symbol 1583 BitmapUsed by:1584
Symbol 1584 GraphicUses:1583Used by:1599
Symbol 1585 BitmapUsed by:1586
Symbol 1586 GraphicUses:1585Used by:1599
Symbol 1587 BitmapUsed by:1588
Symbol 1588 GraphicUses:1587Used by:1599
Symbol 1589 BitmapUsed by:1590
Symbol 1590 GraphicUses:1589Used by:1599
Symbol 1591 BitmapUsed by:1592
Symbol 1592 GraphicUses:1591Used by:1599
Symbol 1593 BitmapUsed by:1594
Symbol 1594 GraphicUses:1593Used by:1599
Symbol 1595 BitmapUsed by:1596
Symbol 1596 GraphicUses:1595Used by:1599
Symbol 1597 BitmapUsed by:1598
Symbol 1598 GraphicUses:1597Used by:1599
Symbol 1599 MovieClipUses:1582 1584 1586 1588 1590 1592 1594 1596 1598Used by:1600
Symbol 1600 MovieClip [enemy3]Uses:529 1529 557 558 1580 1599Used by:Timeline
Symbol 1601 BitmapUsed by:1602
Symbol 1602 GraphicUses:1601Used by:1633
Symbol 1603 BitmapUsed by:1604
Symbol 1604 GraphicUses:1603Used by:1633
Symbol 1605 BitmapUsed by:1606
Symbol 1606 GraphicUses:1605Used by:1633
Symbol 1607 BitmapUsed by:1608
Symbol 1608 GraphicUses:1607Used by:1633
Symbol 1609 BitmapUsed by:1610
Symbol 1610 GraphicUses:1609Used by:1633
Symbol 1611 BitmapUsed by:1612
Symbol 1612 GraphicUses:1611Used by:1633
Symbol 1613 BitmapUsed by:1614
Symbol 1614 GraphicUses:1613Used by:1633
Symbol 1615 BitmapUsed by:1616
Symbol 1616 GraphicUses:1615Used by:1633
Symbol 1617 BitmapUsed by:1618
Symbol 1618 GraphicUses:1617Used by:1633
Symbol 1619 BitmapUsed by:1620
Symbol 1620 GraphicUses:1619Used by:1633
Symbol 1621 BitmapUsed by:1622
Symbol 1622 GraphicUses:1621Used by:1633
Symbol 1623 BitmapUsed by:1624
Symbol 1624 GraphicUses:1623Used by:1633
Symbol 1625 BitmapUsed by:1626
Symbol 1626 GraphicUses:1625Used by:1633
Symbol 1627 BitmapUsed by:1628
Symbol 1628 GraphicUses:1627Used by:1633
Symbol 1629 BitmapUsed by:1630
Symbol 1630 GraphicUses:1629Used by:1633
Symbol 1631 BitmapUsed by:1632
Symbol 1632 GraphicUses:1631Used by:1633
Symbol 1633 MovieClipUses:1602 1604 1606 1608 1610 1612 1614 1616 1618 1620 1622 1624 1626 1628 1630 1632Used by:1704
Symbol 1634 BitmapUsed by:1635
Symbol 1635 GraphicUses:1634Used by:1684
Symbol 1636 BitmapUsed by:1637
Symbol 1637 GraphicUses:1636Used by:1684
Symbol 1638 BitmapUsed by:1639
Symbol 1639 GraphicUses:1638Used by:1684
Symbol 1640 BitmapUsed by:1641
Symbol 1641 GraphicUses:1640Used by:1684
Symbol 1642 BitmapUsed by:1643
Symbol 1643 GraphicUses:1642Used by:1684
Symbol 1644 BitmapUsed by:1645
Symbol 1645 GraphicUses:1644Used by:1684
Symbol 1646 BitmapUsed by:1647
Symbol 1647 GraphicUses:1646Used by:1684
Symbol 1648 BitmapUsed by:1649
Symbol 1649 GraphicUses:1648Used by:1684
Symbol 1650 BitmapUsed by:1651
Symbol 1651 GraphicUses:1650Used by:1684
Symbol 1652 BitmapUsed by:1653
Symbol 1653 GraphicUses:1652Used by:1684
Symbol 1654 BitmapUsed by:1655
Symbol 1655 GraphicUses:1654Used by:1684
Symbol 1656 BitmapUsed by:1657
Symbol 1657 GraphicUses:1656Used by:1684
Symbol 1658 BitmapUsed by:1659
Symbol 1659 GraphicUses:1658Used by:1684
Symbol 1660 BitmapUsed by:1661
Symbol 1661 GraphicUses:1660Used by:1684
Symbol 1662 BitmapUsed by:1663
Symbol 1663 GraphicUses:1662Used by:1684
Symbol 1664 BitmapUsed by:1665
Symbol 1665 GraphicUses:1664Used by:1684
Symbol 1666 BitmapUsed by:1667
Symbol 1667 GraphicUses:1666Used by:1684
Symbol 1668 BitmapUsed by:1669
Symbol 1669 GraphicUses:1668Used by:1684
Symbol 1670 BitmapUsed by:1671
Symbol 1671 GraphicUses:1670Used by:1684
Symbol 1672 BitmapUsed by:1673
Symbol 1673 GraphicUses:1672Used by:1684
Symbol 1674 BitmapUsed by:1675
Symbol 1675 GraphicUses:1674Used by:1684
Symbol 1676 BitmapUsed by:1677
Symbol 1677 GraphicUses:1676Used by:1684
Symbol 1678 BitmapUsed by:1679
Symbol 1679 GraphicUses:1678Used by:1684
Symbol 1680 BitmapUsed by:1681
Symbol 1681 GraphicUses:1680Used by:1684
Symbol 1682 BitmapUsed by:1683
Symbol 1683 GraphicUses:1682Used by:1684
Symbol 1684 MovieClipUses:1635 1637 1639 1641 1643 1645 1647 1649 1651 1653 1655 1657 1659 1661 1663 1665 1667 1669 1671 1673 1675 1677 1679 1681 1683Used by:1704
Symbol 1685 BitmapUsed by:1686
Symbol 1686 GraphicUses:1685Used by:1703
Symbol 1687 BitmapUsed by:1688
Symbol 1688 GraphicUses:1687Used by:1703
Symbol 1689 BitmapUsed by:1690
Symbol 1690 GraphicUses:1689Used by:1703
Symbol 1691 BitmapUsed by:1692
Symbol 1692 GraphicUses:1691Used by:1703
Symbol 1693 BitmapUsed by:1694
Symbol 1694 GraphicUses:1693Used by:1703
Symbol 1695 BitmapUsed by:1696
Symbol 1696 GraphicUses:1695Used by:1703
Symbol 1697 BitmapUsed by:1698
Symbol 1698 GraphicUses:1697Used by:1703
Symbol 1699 BitmapUsed by:1700
Symbol 1700 GraphicUses:1699Used by:1703
Symbol 1701 BitmapUsed by:1702
Symbol 1702 GraphicUses:1701Used by:1703
Symbol 1703 MovieClipUses:1686 1688 1690 1692 1694 1696 1698 1700 1702Used by:1704
Symbol 1704 MovieClip [enemy4]Uses:529 1633 1404 1405 1684 1703Used by:Timeline
Symbol 1705 MovieClipUses:482Used by:1829 1900
Symbol 1706 BitmapUsed by:1707
Symbol 1707 GraphicUses:1706Used by:1738
Symbol 1708 BitmapUsed by:1709
Symbol 1709 GraphicUses:1708Used by:1738
Symbol 1710 BitmapUsed by:1711
Symbol 1711 GraphicUses:1710Used by:1738
Symbol 1712 BitmapUsed by:1713
Symbol 1713 GraphicUses:1712Used by:1738
Symbol 1714 BitmapUsed by:1715
Symbol 1715 GraphicUses:1714Used by:1738
Symbol 1716 BitmapUsed by:1717
Symbol 1717 GraphicUses:1716Used by:1738
Symbol 1718 BitmapUsed by:1719
Symbol 1719 GraphicUses:1718Used by:1738
Symbol 1720 BitmapUsed by:1721
Symbol 1721 GraphicUses:1720Used by:1738
Symbol 1722 BitmapUsed by:1723
Symbol 1723 GraphicUses:1722Used by:1738
Symbol 1724 BitmapUsed by:1725
Symbol 1725 GraphicUses:1724Used by:1738
Symbol 1726 BitmapUsed by:1727
Symbol 1727 GraphicUses:1726Used by:1738
Symbol 1728 BitmapUsed by:1729
Symbol 1729 GraphicUses:1728Used by:1738
Symbol 1730 BitmapUsed by:1731
Symbol 1731 GraphicUses:1730Used by:1738
Symbol 1732 BitmapUsed by:1733
Symbol 1733 GraphicUses:1732Used by:1738
Symbol 1734 BitmapUsed by:1735
Symbol 1735 GraphicUses:1734Used by:1738
Symbol 1736 BitmapUsed by:1737
Symbol 1737 GraphicUses:1736Used by:1738
Symbol 1738 MovieClipUses:227 229 1707 1709 1711 1713 1715 1717 1719 1721 1723 1725 1727 1729 1731 1733 1735 1737Used by:1829
Symbol 1739 MovieClipUses:482Used by:1829 1900
Symbol 1740 MovieClipUses:482Used by:1829 1900
Symbol 1741 BitmapUsed by:1742
Symbol 1742 GraphicUses:1741Used by:1789
Symbol 1743 BitmapUsed by:1744
Symbol 1744 GraphicUses:1743Used by:1789
Symbol 1745 BitmapUsed by:1746
Symbol 1746 GraphicUses:1745Used by:1789
Symbol 1747 BitmapUsed by:1748
Symbol 1748 GraphicUses:1747Used by:1789
Symbol 1749 BitmapUsed by:1750
Symbol 1750 GraphicUses:1749Used by:1789
Symbol 1751 BitmapUsed by:1752
Symbol 1752 GraphicUses:1751Used by:1789
Symbol 1753 BitmapUsed by:1754
Symbol 1754 GraphicUses:1753Used by:1789
Symbol 1755 BitmapUsed by:1756
Symbol 1756 GraphicUses:1755Used by:1789
Symbol 1757 BitmapUsed by:1758
Symbol 1758 GraphicUses:1757Used by:1789
Symbol 1759 BitmapUsed by:1760
Symbol 1760 GraphicUses:1759Used by:1789
Symbol 1761 BitmapUsed by:1762
Symbol 1762 GraphicUses:1761Used by:1789
Symbol 1763 BitmapUsed by:1764
Symbol 1764 GraphicUses:1763Used by:1789
Symbol 1765 BitmapUsed by:1766
Symbol 1766 GraphicUses:1765Used by:1789
Symbol 1767 BitmapUsed by:1768
Symbol 1768 GraphicUses:1767Used by:1789
Symbol 1769 BitmapUsed by:1770
Symbol 1770 GraphicUses:1769Used by:1789
Symbol 1771 BitmapUsed by:1772
Symbol 1772 GraphicUses:1771Used by:1789
Symbol 1773 BitmapUsed by:1774
Symbol 1774 GraphicUses:1773Used by:1789
Symbol 1775 BitmapUsed by:1776
Symbol 1776 GraphicUses:1775Used by:1789
Symbol 1777 BitmapUsed by:1778
Symbol 1778 GraphicUses:1777Used by:1789
Symbol 1779 BitmapUsed by:1780
Symbol 1780 GraphicUses:1779Used by:1789
Symbol 1781 BitmapUsed by:1782
Symbol 1782 GraphicUses:1781Used by:1789
Symbol 1783 BitmapUsed by:1784
Symbol 1784 GraphicUses:1783Used by:1789
Symbol 1785 BitmapUsed by:1786
Symbol 1786 GraphicUses:1785Used by:1789
Symbol 1787 BitmapUsed by:1788
Symbol 1788 GraphicUses:1787Used by:1789
Symbol 1789 MovieClipUses:1742 1744 1746 1748 1750 1752 1754 1756 1758 1760 1762 1764 1766 1768 1770 1772 1774 1776 1778 1780 1782 1784 1786 1788Used by:1829
Symbol 1790 BitmapUsed by:1791
Symbol 1791 GraphicUses:1790Used by:1828
Symbol 1792 BitmapUsed by:1793
Symbol 1793 GraphicUses:1792Used by:1828
Symbol 1794 BitmapUsed by:1795
Symbol 1795 GraphicUses:1794Used by:1828
Symbol 1796 BitmapUsed by:1797
Symbol 1797 GraphicUses:1796Used by:1828
Symbol 1798 BitmapUsed by:1799
Symbol 1799 GraphicUses:1798Used by:1828
Symbol 1800 BitmapUsed by:1801
Symbol 1801 GraphicUses:1800Used by:1828
Symbol 1802 BitmapUsed by:1803
Symbol 1803 GraphicUses:1802Used by:1828
Symbol 1804 BitmapUsed by:1805
Symbol 1805 GraphicUses:1804Used by:1828
Symbol 1806 BitmapUsed by:1807
Symbol 1807 GraphicUses:1806Used by:1828
Symbol 1808 BitmapUsed by:1809
Symbol 1809 GraphicUses:1808Used by:1828
Symbol 1810 BitmapUsed by:1811
Symbol 1811 GraphicUses:1810Used by:1828
Symbol 1812 BitmapUsed by:1813
Symbol 1813 GraphicUses:1812Used by:1828
Symbol 1814 BitmapUsed by:1815
Symbol 1815 GraphicUses:1814Used by:1828
Symbol 1816 BitmapUsed by:1817
Symbol 1817 GraphicUses:1816Used by:1828
Symbol 1818 BitmapUsed by:1819
Symbol 1819 GraphicUses:1818Used by:1828
Symbol 1820 BitmapUsed by:1821
Symbol 1821 GraphicUses:1820Used by:1828
Symbol 1822 BitmapUsed by:1823
Symbol 1823 GraphicUses:1822Used by:1828
Symbol 1824 BitmapUsed by:1825
Symbol 1825 GraphicUses:1824Used by:1828
Symbol 1826 BitmapUsed by:1827
Symbol 1827 GraphicUses:1826Used by:1828
Symbol 1828 MovieClipUses:1791 1793 1795 1797 1799 1801 1803 1805 1807 1809 1811 1813 1815 1817 1819 1821 1823 1825 1827Used by:1829
Symbol 1829 MovieClip [enemy5]Uses:1705 1738 1739 1740 1789 1828Used by:Timeline
Symbol 1830 BitmapUsed by:1831
Symbol 1831 GraphicUses:1830Used by:1862
Symbol 1832 BitmapUsed by:1833
Symbol 1833 GraphicUses:1832Used by:1862
Symbol 1834 BitmapUsed by:1835
Symbol 1835 GraphicUses:1834Used by:1862
Symbol 1836 BitmapUsed by:1837
Symbol 1837 GraphicUses:1836Used by:1862
Symbol 1838 BitmapUsed by:1839
Symbol 1839 GraphicUses:1838Used by:1862
Symbol 1840 BitmapUsed by:1841
Symbol 1841 GraphicUses:1840Used by:1862
Symbol 1842 BitmapUsed by:1843
Symbol 1843 GraphicUses:1842Used by:1862
Symbol 1844 BitmapUsed by:1845
Symbol 1845 GraphicUses:1844Used by:1862
Symbol 1846 BitmapUsed by:1847
Symbol 1847 GraphicUses:1846Used by:1862
Symbol 1848 BitmapUsed by:1849
Symbol 1849 GraphicUses:1848Used by:1862
Symbol 1850 BitmapUsed by:1851
Symbol 1851 GraphicUses:1850Used by:1862
Symbol 1852 BitmapUsed by:1853
Symbol 1853 GraphicUses:1852Used by:1862
Symbol 1854 BitmapUsed by:1855
Symbol 1855 GraphicUses:1854Used by:1862
Symbol 1856 BitmapUsed by:1857
Symbol 1857 GraphicUses:1856Used by:1862
Symbol 1858 BitmapUsed by:1859
Symbol 1859 GraphicUses:1858Used by:1862
Symbol 1860 BitmapUsed by:1861
Symbol 1861 GraphicUses:1860Used by:1862
Symbol 1862 MovieClipUses:227 229 1831 1833 1835 1837 1839 1841 1843 1845 1847 1849 1851 1853 1855 1857 1859 1861Used by:1900
Symbol 1863 BitmapUsed by:1864
Symbol 1864 GraphicUses:1863Used by:1899
Symbol 1865 BitmapUsed by:1866
Symbol 1866 GraphicUses:1865Used by:1899
Symbol 1867 BitmapUsed by:1868
Symbol 1868 GraphicUses:1867Used by:1899
Symbol 1869 BitmapUsed by:1870
Symbol 1870 GraphicUses:1869Used by:1899
Symbol 1871 BitmapUsed by:1872
Symbol 1872 GraphicUses:1871Used by:1899
Symbol 1873 BitmapUsed by:1874
Symbol 1874 GraphicUses:1873Used by:1899
Symbol 1875 BitmapUsed by:1876
Symbol 1876 GraphicUses:1875Used by:1899
Symbol 1877 BitmapUsed by:1878
Symbol 1878 GraphicUses:1877Used by:1899
Symbol 1879 BitmapUsed by:1880
Symbol 1880 GraphicUses:1879Used by:1899
Symbol 1881 BitmapUsed by:1882
Symbol 1882 GraphicUses:1881Used by:1899
Symbol 1883 BitmapUsed by:1884
Symbol 1884 GraphicUses:1883Used by:1899
Symbol 1885 BitmapUsed by:1886
Symbol 1886 GraphicUses:1885Used by:1899
Symbol 1887 BitmapUsed by:1888
Symbol 1888 GraphicUses:1887Used by:1899
Symbol 1889 BitmapUsed by:1890
Symbol 1890 GraphicUses:1889Used by:1899
Symbol 1891 BitmapUsed by:1892
Symbol 1892 GraphicUses:1891Used by:1899
Symbol 1893 BitmapUsed by:1894
Symbol 1894 GraphicUses:1893Used by:1899
Symbol 1895 BitmapUsed by:1896
Symbol 1896 GraphicUses:1895Used by:1899
Symbol 1897 BitmapUsed by:1898
Symbol 1898 GraphicUses:1897Used by:1899
Symbol 1899 MovieClipUses:1864 1866 1868 1870 1872 1874 1876 1878 1880 1882 1884 1886 1888 1890 1892 1894 1896 1898Used by:1900
Symbol 1900 MovieClip [enemy7]Uses:1705 1862 1739 1740 280 1899Used by:Timeline
Symbol 1901 BitmapUsed by:1902
Symbol 1902 GraphicUses:1901Used by:1931
Symbol 1903 BitmapUsed by:1904
Symbol 1904 GraphicUses:1903Used by:1931
Symbol 1905 BitmapUsed by:1906
Symbol 1906 GraphicUses:1905Used by:1931
Symbol 1907 BitmapUsed by:1908
Symbol 1908 GraphicUses:1907Used by:1931
Symbol 1909 BitmapUsed by:1910
Symbol 1910 GraphicUses:1909Used by:1931
Symbol 1911 BitmapUsed by:1912
Symbol 1912 GraphicUses:1911Used by:1931
Symbol 1913 BitmapUsed by:1914
Symbol 1914 GraphicUses:1913Used by:1931
Symbol 1915 BitmapUsed by:1916
Symbol 1916 GraphicUses:1915Used by:1931
Symbol 1917 BitmapUsed by:1918
Symbol 1918 GraphicUses:1917Used by:1931
Symbol 1919 BitmapUsed by:1920
Symbol 1920 GraphicUses:1919Used by:1931
Symbol 1921 BitmapUsed by:1922
Symbol 1922 GraphicUses:1921Used by:1931
Symbol 1923 BitmapUsed by:1924
Symbol 1924 GraphicUses:1923Used by:1931
Symbol 1925 BitmapUsed by:1926
Symbol 1926 GraphicUses:1925Used by:1931
Symbol 1927 BitmapUsed by:1928
Symbol 1928 GraphicUses:1927Used by:1931
Symbol 1929 BitmapUsed by:1930
Symbol 1930 GraphicUses:1929Used by:1931
Symbol 1931 MovieClipUses:1902 1904 1906 1908 1910 1912 1914 1916 1918 1920 1922 1924 1926 1928 1930Used by:2018
Symbol 1932 BitmapUsed by:1933
Symbol 1933 GraphicUses:1932Used by:1982
Symbol 1934 BitmapUsed by:1935
Symbol 1935 GraphicUses:1934Used by:1982
Symbol 1936 BitmapUsed by:1937
Symbol 1937 GraphicUses:1936Used by:1982
Symbol 1938 BitmapUsed by:1939
Symbol 1939 GraphicUses:1938Used by:1982
Symbol 1940 BitmapUsed by:1941
Symbol 1941 GraphicUses:1940Used by:1982
Symbol 1942 BitmapUsed by:1943
Symbol 1943 GraphicUses:1942Used by:1982
Symbol 1944 BitmapUsed by:1945
Symbol 1945 GraphicUses:1944Used by:1982
Symbol 1946 BitmapUsed by:1947
Symbol 1947 GraphicUses:1946Used by:1982
Symbol 1948 BitmapUsed by:1949
Symbol 1949 GraphicUses:1948Used by:1982
Symbol 1950 BitmapUsed by:1951
Symbol 1951 GraphicUses:1950Used by:1982
Symbol 1952 BitmapUsed by:1953
Symbol 1953 GraphicUses:1952Used by:1982
Symbol 1954 BitmapUsed by:1955
Symbol 1955 GraphicUses:1954Used by:1982
Symbol 1956 BitmapUsed by:1957
Symbol 1957 GraphicUses:1956Used by:1982
Symbol 1958 BitmapUsed by:1959
Symbol 1959 GraphicUses:1958Used by:1982
Symbol 1960 BitmapUsed by:1961
Symbol 1961 GraphicUses:1960Used by:1982
Symbol 1962 BitmapUsed by:1963
Symbol 1963 GraphicUses:1962Used by:1982
Symbol 1964 BitmapUsed by:1965
Symbol 1965 GraphicUses:1964Used by:1982
Symbol 1966 BitmapUsed by:1967
Symbol 1967 GraphicUses:1966Used by:1982
Symbol 1968 BitmapUsed by:1969
Symbol 1969 GraphicUses:1968Used by:1982
Symbol 1970 BitmapUsed by:1971
Symbol 1971 GraphicUses:1970Used by:1982
Symbol 1972 BitmapUsed by:1973
Symbol 1973 GraphicUses:1972Used by:1982
Symbol 1974 BitmapUsed by:1975
Symbol 1975 GraphicUses:1974Used by:1982
Symbol 1976 BitmapUsed by:1977
Symbol 1977 GraphicUses:1976Used by:1982
Symbol 1978 BitmapUsed by:1979
Symbol 1979 GraphicUses:1978Used by:1982
Symbol 1980 BitmapUsed by:1981
Symbol 1981 GraphicUses:1980Used by:1982
Symbol 1982 MovieClipUses:1933 1935 1937 1939 1941 1943 1945 1947 1949 1951 1953 1955 1957 1959 1961 1963 1965 1967 1969 1971 1973 1975 1977 1979 1981Used by:2018
Symbol 1983 BitmapUsed by:1984
Symbol 1984 GraphicUses:1983Used by:2017
Symbol 1985 BitmapUsed by:1986
Symbol 1986 GraphicUses:1985Used by:2017
Symbol 1987 BitmapUsed by:1988
Symbol 1988 GraphicUses:1987Used by:2017
Symbol 1989 BitmapUsed by:1990
Symbol 1990 GraphicUses:1989Used by:2017
Symbol 1991 BitmapUsed by:1992
Symbol 1992 GraphicUses:1991Used by:2017
Symbol 1993 BitmapUsed by:1994
Symbol 1994 GraphicUses:1993Used by:2017
Symbol 1995 BitmapUsed by:1996
Symbol 1996 GraphicUses:1995Used by:2017
Symbol 1997 BitmapUsed by:1998
Symbol 1998 GraphicUses:1997Used by:2017
Symbol 1999 BitmapUsed by:2000
Symbol 2000 GraphicUses:1999Used by:2017
Symbol 2001 BitmapUsed by:2002
Symbol 2002 GraphicUses:2001Used by:2017
Symbol 2003 BitmapUsed by:2004
Symbol 2004 GraphicUses:2003Used by:2017
Symbol 2005 BitmapUsed by:2006
Symbol 2006 GraphicUses:2005Used by:2017
Symbol 2007 BitmapUsed by:2008
Symbol 2008 GraphicUses:2007Used by:2017
Symbol 2009 BitmapUsed by:2010
Symbol 2010 GraphicUses:2009Used by:2017
Symbol 2011 BitmapUsed by:2012
Symbol 2012 GraphicUses:2011Used by:2017
Symbol 2013 BitmapUsed by:2014
Symbol 2014 GraphicUses:2013Used by:2017
Symbol 2015 BitmapUsed by:2016
Symbol 2016 GraphicUses:2015Used by:2017
Symbol 2017 MovieClipUses:1984 1986 1988 1990 1992 1994 1996 1998 2000 2002 2004 2006 2008 2010 2012 2014 2016Used by:2018
Symbol 2018 MovieClip [enemy9]Uses:970 1931 1004 1005 1982 2017Used by:Timeline
Symbol 2019 BitmapUsed by:2020
Symbol 2020 GraphicUses:2019Used by:2083
Symbol 2021 BitmapUsed by:2022
Symbol 2022 GraphicUses:2021Used by:2083
Symbol 2023 BitmapUsed by:2024
Symbol 2024 GraphicUses:2023Used by:2083
Symbol 2025 BitmapUsed by:2026
Symbol 2026 GraphicUses:2025Used by:2083
Symbol 2027 BitmapUsed by:2028
Symbol 2028 GraphicUses:2027Used by:2083
Symbol 2029 BitmapUsed by:2030
Symbol 2030 GraphicUses:2029Used by:2083
Symbol 2031 BitmapUsed by:2032
Symbol 2032 GraphicUses:2031Used by:2083
Symbol 2033 BitmapUsed by:2034
Symbol 2034 GraphicUses:2033Used by:2083
Symbol 2035 BitmapUsed by:2036
Symbol 2036 GraphicUses:2035Used by:2083
Symbol 2037 BitmapUsed by:2038
Symbol 2038 GraphicUses:2037Used by:2083
Symbol 2039 BitmapUsed by:2040
Symbol 2040 GraphicUses:2039Used by:2083
Symbol 2041 BitmapUsed by:2042
Symbol 2042 GraphicUses:2041Used by:2083
Symbol 2043 BitmapUsed by:2044
Symbol 2044 GraphicUses:2043Used by:2083
Symbol 2045 BitmapUsed by:2046
Symbol 2046 GraphicUses:2045Used by:2083
Symbol 2047 BitmapUsed by:2048
Symbol 2048 GraphicUses:2047Used by:2083
Symbol 2049 BitmapUsed by:2050
Symbol 2050 GraphicUses:2049Used by:2083
Symbol 2051 BitmapUsed by:2052
Symbol 2052 GraphicUses:2051Used by:2083
Symbol 2053 BitmapUsed by:2054
Symbol 2054 GraphicUses:2053Used by:2083
Symbol 2055 BitmapUsed by:2056
Symbol 2056 GraphicUses:2055Used by:2083
Symbol 2057 BitmapUsed by:2058
Symbol 2058 GraphicUses:2057Used by:2083
Symbol 2059 BitmapUsed by:2060
Symbol 2060 GraphicUses:2059Used by:2083
Symbol 2061 BitmapUsed by:2062
Symbol 2062 GraphicUses:2061Used by:2083
Symbol 2063 BitmapUsed by:2064
Symbol 2064 GraphicUses:2063Used by:2083
Symbol 2065 BitmapUsed by:2066
Symbol 2066 GraphicUses:2065Used by:2083
Symbol 2067 BitmapUsed by:2068
Symbol 2068 GraphicUses:2067Used by:2083
Symbol 2069 BitmapUsed by:2070
Symbol 2070 GraphicUses:2069Used by:2083
Symbol 2071 BitmapUsed by:2072
Symbol 2072 GraphicUses:2071Used by:2083
Symbol 2073 BitmapUsed by:2074
Symbol 2074 GraphicUses:2073Used by:2083
Symbol 2075 BitmapUsed by:2076
Symbol 2076 GraphicUses:2075Used by:2083
Symbol 2077 BitmapUsed by:2078
Symbol 2078 GraphicUses:2077Used by:2083
Symbol 2079 BitmapUsed by:2080
Symbol 2080 GraphicUses:2079Used by:2083
Symbol 2081 BitmapUsed by:2082
Symbol 2082 GraphicUses:2081Used by:2083
Symbol 2083 MovieClipUses:2020 2022 2024 2026 2028 2030 2032 2034 2036 2038 2040 2042 2044 2046 2048 2050 2052 2054 2056 2058 2060 2062 2064 2066 2068 2070 2072 2074 2076 2078 2080 2082Used by:2174
Symbol 2084 BitmapUsed by:2085
Symbol 2085 GraphicUses:2084Used by:2134
Symbol 2086 BitmapUsed by:2087
Symbol 2087 GraphicUses:2086Used by:2134
Symbol 2088 BitmapUsed by:2089
Symbol 2089 GraphicUses:2088Used by:2134
Symbol 2090 BitmapUsed by:2091
Symbol 2091 GraphicUses:2090Used by:2134
Symbol 2092 BitmapUsed by:2093
Symbol 2093 GraphicUses:2092Used by:2134
Symbol 2094 BitmapUsed by:2095
Symbol 2095 GraphicUses:2094Used by:2134
Symbol 2096 BitmapUsed by:2097
Symbol 2097 GraphicUses:2096Used by:2134
Symbol 2098 BitmapUsed by:2099
Symbol 2099 GraphicUses:2098Used by:2134
Symbol 2100 BitmapUsed by:2101
Symbol 2101 GraphicUses:2100Used by:2134
Symbol 2102 BitmapUsed by:2103
Symbol 2103 GraphicUses:2102Used by:2134
Symbol 2104 BitmapUsed by:2105
Symbol 2105 GraphicUses:2104Used by:2134
Symbol 2106 BitmapUsed by:2107
Symbol 2107 GraphicUses:2106Used by:2134
Symbol 2108 BitmapUsed by:2109
Symbol 2109 GraphicUses:2108Used by:2134
Symbol 2110 BitmapUsed by:2111
Symbol 2111 GraphicUses:2110Used by:2134
Symbol 2112 BitmapUsed by:2113
Symbol 2113 GraphicUses:2112Used by:2134
Symbol 2114 BitmapUsed by:2115
Symbol 2115 GraphicUses:2114Used by:2134
Symbol 2116 BitmapUsed by:2117
Symbol 2117 GraphicUses:2116Used by:2134
Symbol 2118 BitmapUsed by:2119
Symbol 2119 GraphicUses:2118Used by:2134
Symbol 2120 BitmapUsed by:2121
Symbol 2121 GraphicUses:2120Used by:2134
Symbol 2122 BitmapUsed by:2123
Symbol 2123 GraphicUses:2122Used by:2134
Symbol 2124 BitmapUsed by:2125
Symbol 2125 GraphicUses:2124Used by:2134
Symbol 2126 BitmapUsed by:2127
Symbol 2127 GraphicUses:2126Used by:2134
Symbol 2128 BitmapUsed by:2129
Symbol 2129 GraphicUses:2128Used by:2134
Symbol 2130 BitmapUsed by:2131
Symbol 2131 GraphicUses:2130Used by:2134
Symbol 2132 BitmapUsed by:2133
Symbol 2133 GraphicUses:2132Used by:2134
Symbol 2134 MovieClipUses:2085 2087 2089 2091 2093 2095 2097 2099 2101 2103 2105 2107 2109 2111 2113 2115 2117 2119 2121 2123 2125 2127 2129 2131 2133Used by:2174
Symbol 2135 BitmapUsed by:2136
Symbol 2136 GraphicUses:2135Used by:2173
Symbol 2137 BitmapUsed by:2138
Symbol 2138 GraphicUses:2137Used by:2173
Symbol 2139 BitmapUsed by:2140
Symbol 2140 GraphicUses:2139Used by:2173
Symbol 2141 BitmapUsed by:2142
Symbol 2142 GraphicUses:2141Used by:2173
Symbol 2143 BitmapUsed by:2144
Symbol 2144 GraphicUses:2143Used by:2173
Symbol 2145 BitmapUsed by:2146
Symbol 2146 GraphicUses:2145Used by:2173
Symbol 2147 BitmapUsed by:2148
Symbol 2148 GraphicUses:2147Used by:2173
Symbol 2149 BitmapUsed by:2150
Symbol 2150 GraphicUses:2149Used by:2173
Symbol 2151 BitmapUsed by:2152
Symbol 2152 GraphicUses:2151Used by:2173
Symbol 2153 BitmapUsed by:2154
Symbol 2154 GraphicUses:2153Used by:2173
Symbol 2155 BitmapUsed by:2156
Symbol 2156 GraphicUses:2155Used by:2173
Symbol 2157 BitmapUsed by:2158
Symbol 2158 GraphicUses:2157Used by:2173
Symbol 2159 BitmapUsed by:2160
Symbol 2160 GraphicUses:2159Used by:2173
Symbol 2161 BitmapUsed by:2162
Symbol 2162 GraphicUses:2161Used by:2173
Symbol 2163 BitmapUsed by:2164
Symbol 2164 GraphicUses:2163Used by:2173
Symbol 2165 BitmapUsed by:2166
Symbol 2166 GraphicUses:2165Used by:2173
Symbol 2167 BitmapUsed by:2168
Symbol 2168 GraphicUses:2167Used by:2173
Symbol 2169 BitmapUsed by:2170
Symbol 2170 GraphicUses:2169Used by:2173
Symbol 2171 BitmapUsed by:2172
Symbol 2172 GraphicUses:2171Used by:2173
Symbol 2173 MovieClipUses:2136 2138 2140 2142 2144 2146 2148 2150 2152 2154 2156 2158 2160 2162 2164 2166 2168 2170 2172Used by:2174
Symbol 2174 MovieClip [enemy10]Uses:1370 2083 1404 1405 2134 2173Used by:Timeline
Symbol 2175 BitmapUsed by:2176
Symbol 2176 GraphicUses:2175Used by:2201
Symbol 2177 BitmapUsed by:2178
Symbol 2178 GraphicUses:2177Used by:2201
Symbol 2179 BitmapUsed by:2180
Symbol 2180 GraphicUses:2179Used by:2201
Symbol 2181 BitmapUsed by:2182
Symbol 2182 GraphicUses:2181Used by:2201
Symbol 2183 BitmapUsed by:2184
Symbol 2184 GraphicUses:2183Used by:2201
Symbol 2185 BitmapUsed by:2186
Symbol 2186 GraphicUses:2185Used by:2201
Symbol 2187 BitmapUsed by:2188
Symbol 2188 GraphicUses:2187Used by:2201
Symbol 2189 BitmapUsed by:2190
Symbol 2190 GraphicUses:2189Used by:2201
Symbol 2191 BitmapUsed by:2192
Symbol 2192 GraphicUses:2191Used by:2201
Symbol 2193 BitmapUsed by:2194
Symbol 2194 GraphicUses:2193Used by:2201
Symbol 2195 BitmapUsed by:2196
Symbol 2196 GraphicUses:2195Used by:2201
Symbol 2197 BitmapUsed by:2198
Symbol 2198 GraphicUses:2197Used by:2201
Symbol 2199 BitmapUsed by:2200
Symbol 2200 GraphicUses:2199Used by:2201
Symbol 2201 MovieClipUses:2176 2178 2180 2182 2184 2186 2188 2190 2192 2194 2196 2198 2200Used by:2298
Symbol 2202 BitmapUsed by:2203
Symbol 2203 GraphicUses:2202Used by:2258
Symbol 2204 BitmapUsed by:2205
Symbol 2205 GraphicUses:2204Used by:2258
Symbol 2206 BitmapUsed by:2207
Symbol 2207 GraphicUses:2206Used by:2258
Symbol 2208 BitmapUsed by:2209
Symbol 2209 GraphicUses:2208Used by:2258
Symbol 2210 BitmapUsed by:2211
Symbol 2211 GraphicUses:2210Used by:2258
Symbol 2212 BitmapUsed by:2213
Symbol 2213 GraphicUses:2212Used by:2258
Symbol 2214 BitmapUsed by:2215
Symbol 2215 GraphicUses:2214Used by:2258
Symbol 2216 BitmapUsed by:2217
Symbol 2217 GraphicUses:2216Used by:2258
Symbol 2218 BitmapUsed by:2219
Symbol 2219 GraphicUses:2218Used by:2258
Symbol 2220 BitmapUsed by:2221
Symbol 2221 GraphicUses:2220Used by:2258
Symbol 2222 BitmapUsed by:2223
Symbol 2223 GraphicUses:2222Used by:2258
Symbol 2224 BitmapUsed by:2225
Symbol 2225 GraphicUses:2224Used by:2258
Symbol 2226 BitmapUsed by:2227
Symbol 2227 GraphicUses:2226Used by:2258
Symbol 2228 BitmapUsed by:2229
Symbol 2229 GraphicUses:2228Used by:2258
Symbol 2230 BitmapUsed by:2231
Symbol 2231 GraphicUses:2230Used by:2258
Symbol 2232 BitmapUsed by:2233
Symbol 2233 GraphicUses:2232Used by:2258
Symbol 2234 BitmapUsed by:2235
Symbol 2235 GraphicUses:2234Used by:2258
Symbol 2236 BitmapUsed by:2237
Symbol 2237 GraphicUses:2236Used by:2258
Symbol 2238 BitmapUsed by:2239
Symbol 2239 GraphicUses:2238Used by:2258
Symbol 2240 BitmapUsed by:2241
Symbol 2241 GraphicUses:2240Used by:2258
Symbol 2242 BitmapUsed by:2243
Symbol 2243 GraphicUses:2242Used by:2258
Symbol 2244 BitmapUsed by:2245
Symbol 2245 GraphicUses:2244Used by:2258
Symbol 2246 BitmapUsed by:2247
Symbol 2247 GraphicUses:2246Used by:2258
Symbol 2248 BitmapUsed by:2249
Symbol 2249 GraphicUses:2248Used by:2258
Symbol 2250 BitmapUsed by:2251
Symbol 2251 GraphicUses:2250Used by:2258
Symbol 2252 BitmapUsed by:2253
Symbol 2253 GraphicUses:2252Used by:2258
Symbol 2254 BitmapUsed by:2255
Symbol 2255 GraphicUses:2254Used by:2258
Symbol 2256 BitmapUsed by:2257
Symbol 2257 GraphicUses:2256Used by:2258
Symbol 2258 MovieClipUses:2203 2205 2207 2209 2211 2213 2215 2217 2219 2221 2223 2225 2227 2229 2231 2233 2235 2237 2239 2241 2243 2245 2247 2249 2251 2253 2255 2257Used by:2298
Symbol 2259 BitmapUsed by:2260
Symbol 2260 GraphicUses:2259Used by:2297
Symbol 2261 BitmapUsed by:2262
Symbol 2262 GraphicUses:2261Used by:2297
Symbol 2263 BitmapUsed by:2264
Symbol 2264 GraphicUses:2263Used by:2297
Symbol 2265 BitmapUsed by:2266
Symbol 2266 GraphicUses:2265Used by:2297
Symbol 2267 BitmapUsed by:2268
Symbol 2268 GraphicUses:2267Used by:2297
Symbol 2269 BitmapUsed by:2270
Symbol 2270 GraphicUses:2269Used by:2297
Symbol 2271 BitmapUsed by:2272
Symbol 2272 GraphicUses:2271Used by:2297
Symbol 2273 BitmapUsed by:2274
Symbol 2274 GraphicUses:2273Used by:2297
Symbol 2275 BitmapUsed by:2276
Symbol 2276 GraphicUses:2275Used by:2297
Symbol 2277 BitmapUsed by:2278
Symbol 2278 GraphicUses:2277Used by:2297
Symbol 2279 BitmapUsed by:2280
Symbol 2280 GraphicUses:2279Used by:2297
Symbol 2281 BitmapUsed by:2282
Symbol 2282 GraphicUses:2281Used by:2297
Symbol 2283 BitmapUsed by:2284
Symbol 2284 GraphicUses:2283Used by:2297
Symbol 2285 BitmapUsed by:2286
Symbol 2286 GraphicUses:2285Used by:2297
Symbol 2287 BitmapUsed by:2288
Symbol 2288 GraphicUses:2287Used by:2297
Symbol 2289 BitmapUsed by:2290
Symbol 2290 GraphicUses:2289Used by:2297
Symbol 2291 BitmapUsed by:2292
Symbol 2292 GraphicUses:2291Used by:2297
Symbol 2293 BitmapUsed by:2294
Symbol 2294 GraphicUses:2293Used by:2297
Symbol 2295 BitmapUsed by:2296
Symbol 2296 GraphicUses:2295Used by:2297
Symbol 2297 MovieClipUses:2260 2262 2264 2266 2268 2270 2272 2274 2276 2278 2280 2282 2284 2286 2288 2290 2292 2294 2296Used by:2298
Symbol 2298 MovieClip [boss1]Uses:529 2201 557 558 2258 2297Used by:Timeline
Symbol 2299 BitmapUsed by:2300
Symbol 2300 GraphicUses:2299Used by:2325
Symbol 2301 BitmapUsed by:2302
Symbol 2302 GraphicUses:2301Used by:2325
Symbol 2303 BitmapUsed by:2304
Symbol 2304 GraphicUses:2303Used by:2325
Symbol 2305 BitmapUsed by:2306
Symbol 2306 GraphicUses:2305Used by:2325
Symbol 2307 BitmapUsed by:2308
Symbol 2308 GraphicUses:2307Used by:2325
Symbol 2309 BitmapUsed by:2310
Symbol 2310 GraphicUses:2309Used by:2325
Symbol 2311 BitmapUsed by:2312
Symbol 2312 GraphicUses:2311Used by:2325
Symbol 2313 BitmapUsed by:2314
Symbol 2314 GraphicUses:2313Used by:2325
Symbol 2315 BitmapUsed by:2316
Symbol 2316 GraphicUses:2315Used by:2325
Symbol 2317 BitmapUsed by:2318
Symbol 2318 GraphicUses:2317Used by:2325
Symbol 2319 BitmapUsed by:2320
Symbol 2320 GraphicUses:2319Used by:2325
Symbol 2321 BitmapUsed by:2322
Symbol 2322 GraphicUses:2321Used by:2325
Symbol 2323 BitmapUsed by:2324
Symbol 2324 GraphicUses:2323Used by:2325
Symbol 2325 MovieClipUses:2300 2302 2304 2306 2308 2310 2312 2314 2316 2318 2320 2322 2324Used by:2420
Symbol 2326 BitmapUsed by:2327
Symbol 2327 GraphicUses:2326Used by:2380
Symbol 2328 BitmapUsed by:2329
Symbol 2329 GraphicUses:2328Used by:2380
Symbol 2330 BitmapUsed by:2331
Symbol 2331 GraphicUses:2330Used by:2380
Symbol 2332 BitmapUsed by:2333
Symbol 2333 GraphicUses:2332Used by:2380
Symbol 2334 BitmapUsed by:2335
Symbol 2335 GraphicUses:2334Used by:2380
Symbol 2336 BitmapUsed by:2337
Symbol 2337 GraphicUses:2336Used by:2380
Symbol 2338 BitmapUsed by:2339
Symbol 2339 GraphicUses:2338Used by:2380
Symbol 2340 BitmapUsed by:2341
Symbol 2341 GraphicUses:2340Used by:2380
Symbol 2342 BitmapUsed by:2343
Symbol 2343 GraphicUses:2342Used by:2380
Symbol 2344 BitmapUsed by:2345
Symbol 2345 GraphicUses:2344Used by:2380
Symbol 2346 BitmapUsed by:2347
Symbol 2347 GraphicUses:2346Used by:2380
Symbol 2348 BitmapUsed by:2349
Symbol 2349 GraphicUses:2348Used by:2380
Symbol 2350 BitmapUsed by:2351
Symbol 2351 GraphicUses:2350Used by:2380
Symbol 2352 BitmapUsed by:2353
Symbol 2353 GraphicUses:2352Used by:2380
Symbol 2354 BitmapUsed by:2355
Symbol 2355 GraphicUses:2354Used by:2380
Symbol 2356 BitmapUsed by:2357
Symbol 2357 GraphicUses:2356Used by:2380
Symbol 2358 BitmapUsed by:2359
Symbol 2359 GraphicUses:2358Used by:2380
Symbol 2360 BitmapUsed by:2361
Symbol 2361 GraphicUses:2360Used by:2380
Symbol 2362 BitmapUsed by:2363
Symbol 2363 GraphicUses:2362Used by:2380
Symbol 2364 BitmapUsed by:2365
Symbol 2365 GraphicUses:2364Used by:2380
Symbol 2366 BitmapUsed by:2367
Symbol 2367 GraphicUses:2366Used by:2380
Symbol 2368 BitmapUsed by:2369
Symbol 2369 GraphicUses:2368Used by:2380
Symbol 2370 BitmapUsed by:2371
Symbol 2371 GraphicUses:2370Used by:2380
Symbol 2372 BitmapUsed by:2373
Symbol 2373 GraphicUses:2372Used by:2380
Symbol 2374 BitmapUsed by:2375
Symbol 2375 GraphicUses:2374Used by:2380
Symbol 2376 BitmapUsed by:2377
Symbol 2377 GraphicUses:2376Used by:2380
Symbol 2378 BitmapUsed by:2379
Symbol 2379 GraphicUses:2378Used by:2380
Symbol 2380 MovieClipUses:2327 2329 2331 2333 2335 2337 2339 2341 2343 2345 2347 2349 2351 2353 2355 2357 2359 2361 2363 2365 2367 2369 2371 2373 2375 2377 2379Used by:2420
Symbol 2381 BitmapUsed by:2382
Symbol 2382 GraphicUses:2381Used by:2419
Symbol 2383 BitmapUsed by:2384
Symbol 2384 GraphicUses:2383Used by:2419
Symbol 2385 BitmapUsed by:2386
Symbol 2386 GraphicUses:2385Used by:2419
Symbol 2387 BitmapUsed by:2388
Symbol 2388 GraphicUses:2387Used by:2419
Symbol 2389 BitmapUsed by:2390
Symbol 2390 GraphicUses:2389Used by:2419
Symbol 2391 BitmapUsed by:2392
Symbol 2392 GraphicUses:2391Used by:2419
Symbol 2393 BitmapUsed by:2394
Symbol 2394 GraphicUses:2393Used by:2419
Symbol 2395 BitmapUsed by:2396
Symbol 2396 GraphicUses:2395Used by:2419
Symbol 2397 BitmapUsed by:2398
Symbol 2398 GraphicUses:2397Used by:2419
Symbol 2399 BitmapUsed by:2400
Symbol 2400 GraphicUses:2399Used by:2419
Symbol 2401 BitmapUsed by:2402
Symbol 2402 GraphicUses:2401Used by:2419
Symbol 2403 BitmapUsed by:2404
Symbol 2404 GraphicUses:2403Used by:2419
Symbol 2405 BitmapUsed by:2406
Symbol 2406 GraphicUses:2405Used by:2419
Symbol 2407 BitmapUsed by:2408
Symbol 2408 GraphicUses:2407Used by:2419
Symbol 2409 BitmapUsed by:2410
Symbol 2410 GraphicUses:2409Used by:2419
Symbol 2411 BitmapUsed by:2412
Symbol 2412 GraphicUses:2411Used by:2419
Symbol 2413 BitmapUsed by:2414
Symbol 2414 GraphicUses:2413Used by:2419
Symbol 2415 BitmapUsed by:2416
Symbol 2416 GraphicUses:2415Used by:2419
Symbol 2417 BitmapUsed by:2418
Symbol 2418 GraphicUses:2417Used by:2419
Symbol 2419 MovieClipUses:2382 2384 2386 2388 2390 2392 2394 2396 2398 2400 2402 2404 2406 2408 2410 2412 2414 2416 2418Used by:2420
Symbol 2420 MovieClip [boss4]Uses:529 2325 557 558 2380 2419Used by:Timeline
Symbol 2421 BitmapUsed by:2422
Symbol 2422 GraphicUses:2421Used by:2447
Symbol 2423 BitmapUsed by:2424
Symbol 2424 GraphicUses:2423Used by:2447
Symbol 2425 BitmapUsed by:2426
Symbol 2426 GraphicUses:2425Used by:2447
Symbol 2427 BitmapUsed by:2428
Symbol 2428 GraphicUses:2427Used by:2447
Symbol 2429 BitmapUsed by:2430
Symbol 2430 GraphicUses:2429Used by:2447
Symbol 2431 BitmapUsed by:2432
Symbol 2432 GraphicUses:2431Used by:2447
Symbol 2433 BitmapUsed by:2434
Symbol 2434 GraphicUses:2433Used by:2447
Symbol 2435 BitmapUsed by:2436
Symbol 2436 GraphicUses:2435Used by:2447
Symbol 2437 BitmapUsed by:2438
Symbol 2438 GraphicUses:2437Used by:2447
Symbol 2439 BitmapUsed by:2440
Symbol 2440 GraphicUses:2439Used by:2447
Symbol 2441 BitmapUsed by:2442
Symbol 2442 GraphicUses:2441Used by:2447
Symbol 2443 BitmapUsed by:2444
Symbol 2444 GraphicUses:2443Used by:2447
Symbol 2445 BitmapUsed by:2446
Symbol 2446 GraphicUses:2445Used by:2447
Symbol 2447 MovieClipUses:2422 2424 2426 2428 2430 2432 2434 2436 2438 2440 2442 2444 2446Used by:2580
Symbol 2448 BitmapUsed by:2449
Symbol 2449 GraphicUses:2448Used by:2540
Symbol 2450 BitmapUsed by:2451
Symbol 2451 GraphicUses:2450Used by:2540
Symbol 2452 BitmapUsed by:2453
Symbol 2453 GraphicUses:2452Used by:2540
Symbol 2454 BitmapUsed by:2455
Symbol 2455 GraphicUses:2454Used by:2540
Symbol 2456 BitmapUsed by:2457
Symbol 2457 GraphicUses:2456Used by:2540
Symbol 2458 BitmapUsed by:2459
Symbol 2459 GraphicUses:2458Used by:2540
Symbol 2460 BitmapUsed by:2461
Symbol 2461 GraphicUses:2460Used by:2540
Symbol 2462 BitmapUsed by:2463
Symbol 2463 GraphicUses:2462Used by:2540
Symbol 2464 BitmapUsed by:2465
Symbol 2465 GraphicUses:2464Used by:2540
Symbol 2466 BitmapUsed by:2467
Symbol 2467 GraphicUses:2466Used by:2540
Symbol 2468 BitmapUsed by:2469
Symbol 2469 GraphicUses:2468Used by:2540
Symbol 2470 BitmapUsed by:2471
Symbol 2471 GraphicUses:2470Used by:2540
Symbol 2472 BitmapUsed by:2473
Symbol 2473 GraphicUses:2472Used by:2540
Symbol 2474 BitmapUsed by:2475
Symbol 2475 GraphicUses:2474Used by:2540
Symbol 2476 BitmapUsed by:2477
Symbol 2477 GraphicUses:2476Used by:2540
Symbol 2478 BitmapUsed by:2479
Symbol 2479 GraphicUses:2478Used by:2540
Symbol 2480 BitmapUsed by:2481
Symbol 2481 GraphicUses:2480Used by:2540
Symbol 2482 BitmapUsed by:2483
Symbol 2483 GraphicUses:2482Used by:2540
Symbol 2484 BitmapUsed by:2485
Symbol 2485 GraphicUses:2484Used by:2540
Symbol 2486 BitmapUsed by:2487
Symbol 2487 GraphicUses:2486Used by:2540
Symbol 2488 BitmapUsed by:2489
Symbol 2489 GraphicUses:2488Used by:2540
Symbol 2490 BitmapUsed by:2491
Symbol 2491 GraphicUses:2490Used by:2540
Symbol 2492 BitmapUsed by:2493
Symbol 2493 GraphicUses:2492Used by:2540
Symbol 2494 BitmapUsed by:2495
Symbol 2495 GraphicUses:2494Used by:2540
Symbol 2496 BitmapUsed by:2497
Symbol 2497 GraphicUses:2496Used by:2540
Symbol 2498 BitmapUsed by:2499
Symbol 2499 GraphicUses:2498Used by:2540
Symbol 2500 BitmapUsed by:2501
Symbol 2501 GraphicUses:2500Used by:2540
Symbol 2502 BitmapUsed by:2503
Symbol 2503 GraphicUses:2502Used by:2540
Symbol 2504 BitmapUsed by:2505
Symbol 2505 GraphicUses:2504Used by:2540
Symbol 2506 BitmapUsed by:2507
Symbol 2507 GraphicUses:2506Used by:2540
Symbol 2508 BitmapUsed by:2509
Symbol 2509 GraphicUses:2508Used by:2540
Symbol 2510 BitmapUsed by:2511
Symbol 2511 GraphicUses:2510Used by:2540
Symbol 2512 BitmapUsed by:2513
Symbol 2513 GraphicUses:2512Used by:2540
Symbol 2514 BitmapUsed by:2515
Symbol 2515 GraphicUses:2514Used by:2540
Symbol 2516 BitmapUsed by:2517
Symbol 2517 GraphicUses:2516Used by:2540
Symbol 2518 BitmapUsed by:2519
Symbol 2519 GraphicUses:2518Used by:2540
Symbol 2520 BitmapUsed by:2521
Symbol 2521 GraphicUses:2520Used by:2540
Symbol 2522 BitmapUsed by:2523
Symbol 2523 GraphicUses:2522Used by:2540
Symbol 2524 BitmapUsed by:2525
Symbol 2525 GraphicUses:2524Used by:2540
Symbol 2526 BitmapUsed by:2527
Symbol 2527 GraphicUses:2526Used by:2540
Symbol 2528 BitmapUsed by:2529
Symbol 2529 GraphicUses:2528Used by:2540
Symbol 2530 BitmapUsed by:2531
Symbol 2531 GraphicUses:2530Used by:2540
Symbol 2532 BitmapUsed by:2533
Symbol 2533 GraphicUses:2532Used by:2540
Symbol 2534 BitmapUsed by:2535
Symbol 2535 GraphicUses:2534Used by:2540
Symbol 2536 BitmapUsed by:2537
Symbol 2537 GraphicUses:2536Used by:2540
Symbol 2538 BitmapUsed by:2539
Symbol 2539 GraphicUses:2538Used by:2540
Symbol 2540 MovieClipUses:2449 2451 2453 2455 2457 2459 2461 2463 2465 2467 2469 2471 2473 2475 2477 2479 2481 2483 2485 2487 2489 2491 2493 2495 2497 2499 2501 2503 2505 2507 2509 2511 2513 2515 2517 2519 2521 2523 2525 2527 2529 2531 2533 2535 2537 2539Used by:2580
Symbol 2541 BitmapUsed by:2542
Symbol 2542 GraphicUses:2541Used by:2579
Symbol 2543 BitmapUsed by:2544
Symbol 2544 GraphicUses:2543Used by:2579
Symbol 2545 BitmapUsed by:2546
Symbol 2546 GraphicUses:2545Used by:2579
Symbol 2547 BitmapUsed by:2548
Symbol 2548 GraphicUses:2547Used by:2579
Symbol 2549 BitmapUsed by:2550
Symbol 2550 GraphicUses:2549Used by:2579
Symbol 2551 BitmapUsed by:2552
Symbol 2552 GraphicUses:2551Used by:2579
Symbol 2553 BitmapUsed by:2554
Symbol 2554 GraphicUses:2553Used by:2579
Symbol 2555 BitmapUsed by:2556
Symbol 2556 GraphicUses:2555Used by:2579
Symbol 2557 BitmapUsed by:2558
Symbol 2558 GraphicUses:2557Used by:2579
Symbol 2559 BitmapUsed by:2560
Symbol 2560 GraphicUses:2559Used by:2579
Symbol 2561 BitmapUsed by:2562
Symbol 2562 GraphicUses:2561Used by:2579
Symbol 2563 BitmapUsed by:2564
Symbol 2564 GraphicUses:2563Used by:2579
Symbol 2565 BitmapUsed by:2566
Symbol 2566 GraphicUses:2565Used by:2579
Symbol 2567 BitmapUsed by:2568
Symbol 2568 GraphicUses:2567Used by:2579
Symbol 2569 BitmapUsed by:2570
Symbol 2570 GraphicUses:2569Used by:2579
Symbol 2571 BitmapUsed by:2572
Symbol 2572 GraphicUses:2571Used by:2579
Symbol 2573 BitmapUsed by:2574
Symbol 2574 GraphicUses:2573Used by:2579
Symbol 2575 BitmapUsed by:2576
Symbol 2576 GraphicUses:2575Used by:2579
Symbol 2577 BitmapUsed by:2578
Symbol 2578 GraphicUses:2577Used by:2579
Symbol 2579 MovieClipUses:2542 2544 2546 2548 2550 2552 2554 2556 2558 2560 2562 2564 2566 2568 2570 2572 2574 2576 2578Used by:2580
Symbol 2580 MovieClip [boss5]Uses:529 2447 557 558 2540 2579Used by:Timeline
Symbol 2581 BitmapUsed by:2582
Symbol 2582 GraphicUses:2581Used by:Timeline
Symbol 2583 TextUses:114Used by:2585
Symbol 2584 EditableTextUses:90 114Used by:2585
Symbol 2585 MovieClipUses:2583 2584Used by:Timeline
Symbol 2586 GraphicUsed by:2587
Symbol 2587 MovieClipUses:2586Used by:Timeline
Symbol 2588 TextUses:90Used by:2590
Symbol 2589 TextUses:90Used by:2590
Symbol 2590 MovieClipUses:2588 2589Used by:Timeline
Symbol 2591 FontUsed by:2592
Symbol 2592 EditableTextUses:2591Used by:Timeline
Symbol 2593 TextUses:114Used by:Timeline
Symbol 2594 BitmapUsed by:2595
Symbol 2595 GraphicUses:2594 875Used by:Timeline
Symbol 2596 TextUses:502Used by:2626
Symbol 2597 TextUses:502Used by:2626
Symbol 2598 TextUses:502Used by:2626
Symbol 2599 TextUses:502Used by:2626
Symbol 2600 TextUses:1125Used by:2626
Symbol 2601 TextUses:502Used by:2626
Symbol 2602 TextUses:1125Used by:2626
Symbol 2603 TextUses:502Used by:2626
Symbol 2604 TextUses:502Used by:2626
Symbol 2605 TextUses:502Used by:2626
Symbol 2606 TextUses:502Used by:2626
Symbol 2607 TextUses:502Used by:2626
Symbol 2608 FontUsed by:2609 2610 2611 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755
Symbol 2609 TextUses:2608Used by:2626
Symbol 2610 TextUses:2608Used by:2626
Symbol 2611 TextUses:2608Used by:2626
Symbol 2612 TextUses:502Used by:2626
Symbol 2613 TextUses:502Used by:2626
Symbol 2614 TextUses:502Used by:2626
Symbol 2615 TextUses:502Used by:2626
Symbol 2616 TextUses:502Used by:2626
Symbol 2617 TextUses:502Used by:2626
Symbol 2618 TextUses:502Used by:2626
Symbol 2619 TextUses:502Used by:2626
Symbol 2620 TextUses:502Used by:2626
Symbol 2621 TextUses:502Used by:2626
Symbol 2622 TextUses:502Used by:2626
Symbol 2623 TextUses:502Used by:2626
Symbol 2624 TextUses:502Used by:2626
Symbol 2625 TextUses:502Used by:2626
Symbol 2626 MovieClipUses:2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 1122 2609 2610 2611 1136 2612 1138 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625Used by:Timeline
Symbol 2627 MovieClipUses:36Used by:Timeline
Symbol 2628 GraphicUsed by:2632
Symbol 2629 FontUsed by:2630
Symbol 2630 TextUses:2629Used by:2632
Symbol 2631 GraphicUsed by:2632
Symbol 2632 MovieClipUses:2628 2630 2631Used by:Timeline
Symbol 2633 BitmapUsed by:2634
Symbol 2634 GraphicUses:2633 875Used by:Timeline
Symbol 2635 BitmapUsed by:2636
Symbol 2636 GraphicUses:2635Used by:2637
Symbol 2637 MovieClipUses:2636Used by:Timeline
Symbol 2638 EditableTextUses:502 2608Used by:Timeline
Symbol 2639 EditableTextUses:502 2608Used by:Timeline
Symbol 2640 EditableTextUses:502 2608Used by:Timeline
Symbol 2641 EditableTextUses:502 2608Used by:Timeline
Symbol 2642 EditableTextUses:502 2608Used by:Timeline
Symbol 2643 EditableTextUses:502 2608Used by:Timeline
Symbol 2644 EditableTextUses:502 2608Used by:Timeline
Symbol 2645 EditableTextUses:502 2608Used by:Timeline
Symbol 2646 EditableTextUses:502 2608Used by:Timeline
Symbol 2647 EditableTextUses:502 2608Used by:Timeline
Symbol 2648 EditableTextUses:90Used by:Timeline
Symbol 2649 MovieClipUses:36Used by:Timeline
Symbol 2650 MovieClipUses:36Used by:Timeline
Symbol 2651 MovieClipUses:36Used by:Timeline
Symbol 2652 TextUses:90Used by:Timeline
Symbol 2653 TextUses:90Used by:Timeline
Symbol 2654 EditableTextUses:90 114Used by:Timeline
Symbol 2655 TextUses:90Used by:Timeline
Symbol 2656 TextUses:90Used by:Timeline
Symbol 2657 TextUses:90Used by:Timeline
Symbol 2658 EditableTextUses:90 114Used by:Timeline
Symbol 2659 EditableTextUses:90 114Used by:Timeline
Symbol 2660 EditableTextUses:90 114Used by:Timeline
Symbol 2661 BitmapUsed by:2662
Symbol 2662 GraphicUses:2661 875Used by:Timeline
Symbol 2663 FontUsed by:2664 2665
Symbol 2664 EditableTextUses:2663Used by:Timeline
Symbol 2665 EditableTextUses:2663Used by:Timeline
Symbol 2666 BitmapUsed by:2667
Symbol 2667 GraphicUses:2666Used by:2696
Symbol 2668 BitmapUsed by:2669
Symbol 2669 GraphicUses:2668Used by:2696
Symbol 2670 BitmapUsed by:2671
Symbol 2671 GraphicUses:2670Used by:2696
Symbol 2672 BitmapUsed by:2673
Symbol 2673 GraphicUses:2672Used by:2696
Symbol 2674 BitmapUsed by:2675
Symbol 2675 GraphicUses:2674Used by:2696
Symbol 2676 BitmapUsed by:2677
Symbol 2677 GraphicUses:2676Used by:2696
Symbol 2678 BitmapUsed by:2679
Symbol 2679 GraphicUses:2678Used by:2696
Symbol 2680 BitmapUsed by:2681
Symbol 2681 GraphicUses:2680Used by:2696
Symbol 2682 BitmapUsed by:2683
Symbol 2683 GraphicUses:2682Used by:2696
Symbol 2684 BitmapUsed by:2685
Symbol 2685 GraphicUses:2684Used by:2696
Symbol 2686 BitmapUsed by:2687
Symbol 2687 GraphicUses:2686Used by:2696
Symbol 2688 BitmapUsed by:2689
Symbol 2689 GraphicUses:2688Used by:2696
Symbol 2690 BitmapUsed by:2691
Symbol 2691 GraphicUses:2690Used by:2696
Symbol 2692 BitmapUsed by:2693
Symbol 2693 GraphicUses:2692Used by:2696
Symbol 2694 BitmapUsed by:2695
Symbol 2695 GraphicUses:2694Used by:2696
Symbol 2696 MovieClipUses:2667 2669 2671 2673 2675 2677 2679 2681 2683 2685 2687 2689 2691 2693 2695Used by:Timeline
Symbol 2697 MovieClipUses:36Used by:Timeline
Symbol 2698 BitmapUsed by:2699
Symbol 2699 GraphicUses:2698 875Used by:Timeline
Symbol 2700 TextUses:502Used by:Timeline
Symbol 2701 TextUses:502Used by:2702
Symbol 2702 MovieClipUses:2701Used by:Timeline
Symbol 2703 TextUses:502Used by:2704
Symbol 2704 MovieClipUses:2703Used by:Timeline
Symbol 2705 EditableTextUses:90 114Used by:Timeline
Symbol 2706 TextUses:502Used by:2707
Symbol 2707 MovieClipUses:2706Used by:Timeline
Symbol 2708 EditableTextUses:90 114Used by:Timeline
Symbol 2709 EditableTextUses:90 114Used by:Timeline
Symbol 2710 EditableTextUses:90 114Used by:Timeline
Symbol 2711 EditableTextUses:90 114Used by:Timeline
Symbol 2712 EditableTextUses:502 2608Used by:Timeline
Symbol 2713 EditableTextUses:502 2608Used by:Timeline
Symbol 2714 EditableTextUses:502 2608Used by:Timeline
Symbol 2715 EditableTextUses:502 2608Used by:Timeline
Symbol 2716 EditableTextUses:502 2608Used by:Timeline
Symbol 2717 EditableTextUses:502 2608Used by:Timeline
Symbol 2718 EditableTextUses:502 2608Used by:Timeline
Symbol 2719 EditableTextUses:502 2608Used by:Timeline
Symbol 2720 EditableTextUses:502 2608Used by:Timeline
Symbol 2721 EditableTextUses:502 2608Used by:Timeline
Symbol 2722 EditableTextUses:502 2608Used by:Timeline
Symbol 2723 EditableTextUses:502 2608Used by:Timeline
Symbol 2724 EditableTextUses:502 2608Used by:Timeline
Symbol 2725 EditableTextUses:502 2608Used by:Timeline
Symbol 2726 EditableTextUses:502 2608Used by:Timeline
Symbol 2727 EditableTextUses:502 2608Used by:Timeline
Symbol 2728 EditableTextUses:502 2608Used by:Timeline
Symbol 2729 EditableTextUses:502 2608Used by:Timeline
Symbol 2730 EditableTextUses:502 2608Used by:Timeline
Symbol 2731 EditableTextUses:502 2608Used by:Timeline
Symbol 2732 EditableTextUses:502 2608Used by:Timeline
Symbol 2733 EditableTextUses:502 2608Used by:Timeline
Symbol 2734 EditableTextUses:502 2608Used by:Timeline
Symbol 2735 EditableTextUses:502 2608Used by:Timeline
Symbol 2736 EditableTextUses:502 2608Used by:Timeline
Symbol 2737 EditableTextUses:502 2608Used by:Timeline
Symbol 2738 EditableTextUses:502 2608Used by:Timeline
Symbol 2739 EditableTextUses:502 2608Used by:Timeline
Symbol 2740 EditableTextUses:502 2608Used by:Timeline
Symbol 2741 EditableTextUses:502 2608Used by:Timeline
Symbol 2742 EditableTextUses:502 2608Used by:Timeline
Symbol 2743 EditableTextUses:502 2608Used by:Timeline
Symbol 2744 EditableTextUses:502 2608Used by:Timeline
Symbol 2745 EditableTextUses:502 2608Used by:Timeline
Symbol 2746 EditableTextUses:502 2608Used by:Timeline
Symbol 2747 EditableTextUses:502 2608Used by:Timeline
Symbol 2748 EditableTextUses:502 2608Used by:Timeline
Symbol 2749 EditableTextUses:502 2608Used by:Timeline
Symbol 2750 EditableTextUses:502 2608Used by:Timeline
Symbol 2751 EditableTextUses:502 2608Used by:Timeline
Symbol 2752 EditableTextUses:502 2608Used by:Timeline
Symbol 2753 EditableTextUses:502 2608Used by:Timeline
Symbol 2754 EditableTextUses:502 2608Used by:Timeline
Symbol 2755 EditableTextUses:502 2608Used by:Timeline
Symbol 2756 EditableTextUses:90 114Used by:Timeline

Instance Names

"bg"Frame 1Symbol 419 MovieClip
"adBox"Frame 1Symbol 424 MovieClip
"inder"Frame 1Symbol 427 MovieClip
"awa2"Frame 3Symbol 449 MovieClip
"opt2"Frame 3Symbol 453 MovieClip
"bes2"Frame 3Symbol 457 MovieClip
"cam2"Frame 3Symbol 461 MovieClip
"cre2"Frame 3Symbol 465 MovieClip
"ins2"Frame 3Symbol 469 MovieClip
"pmg2"Frame 3Symbol 475 MovieClip
"sur2"Frame 3Symbol 480 MovieClip
"sur"Frame 3Symbol 481 MovieClip
"ins"Frame 3Symbol 481 MovieClip
"opt"Frame 3Symbol 481 MovieClip
"awa"Frame 3Symbol 481 MovieClip
"pmg"Frame 3Symbol 481 MovieClip
"cre"Frame 3Symbol 481 MovieClip
"bes"Frame 3Symbol 481 MovieClip
"cam"Frame 3Symbol 483 MovieClip
"startbtn"Frame 3Symbol 485 MovieClip
"mg3"Frame 3Symbol 486 MovieClip
"camp"Frame 3Symbol 500 MovieClip
"opts"Frame 3Symbol 519 MovieClip
"bg"Frame 4Symbol 524 MovieClip
"headbar"Frame 4Symbol 414 MovieClip [headbar]
"p1"Frame 4Symbol 527 MovieClip
"p2"Frame 4Symbol 528 MovieClip
"ball1"Frame 4Symbol 824 MovieClip
"textHolder"Frame 4Symbol 1099 MovieClip
"levelUp"Frame 4Symbol 1102 MovieClip
"toNextLevel"Frame 4Symbol 1104 MovieClip
"bas"Frame 4Symbol 1105 MovieClip
"tt1"Frame 4Symbol 1106 EditableText
"v1"Frame 4Symbol 297 MovieClip [countdown]
"o1"Frame 4Symbol 294 MovieClip [countdownoutline]
"award"Frame 4Symbol 1118 MovieClip
"nw"Frame 4Symbol 1120 MovieClip
"tt2"Frame 4Symbol 1144 EditableText
"v2"Frame 4Symbol 297 MovieClip [countdown]
"o2"Frame 4Symbol 294 MovieClip [countdownoutline]
"music"Frame 4Symbol 290 MovieClip [music]
"makebigger"Frame 4Symbol 1162 MovieClip
"bg"Frame 5Symbol 419 MovieClip
"pmg2"Frame 5Symbol 475 MovieClip
"award"Frame 5Symbol 1118 MovieClip
"scoreMovie"Frame 5Symbol 2585 MovieClip
"re"Frame 5Symbol 2587 MovieClip
"ss"Frame 5Symbol 2587 MovieClip
"me"Frame 5Symbol 2587 MovieClip
"mg"Frame 5Symbol 2587 MovieClip
"didwin"Frame 5Symbol 2590 MovieClip
"namer"Frame 5Symbol 2592 EditableText
"zx"Frame 6Symbol 2626 MovieClip
"mbtn"Frame 6Symbol 2627 MovieClip
"nex"Frame 6Symbol 2627 MovieClip
"bac"Frame 6Symbol 2627 MovieClip
"sg"Frame 6Symbol 2632 MovieClip
"c1"Frame 7Symbol 2637 MovieClip
"c2"Frame 7Symbol 2637 MovieClip
"c3"Frame 7Symbol 2637 MovieClip
"c4"Frame 7Symbol 2637 MovieClip
"c5"Frame 7Symbol 2637 MovieClip
"c6"Frame 7Symbol 2637 MovieClip
"c7"Frame 7Symbol 2637 MovieClip
"c8"Frame 7Symbol 2637 MovieClip
"c9"Frame 7Symbol 2637 MovieClip
"c10"Frame 7Symbol 2637 MovieClip
"p1"Frame 7Symbol 2638 EditableText
"p2"Frame 7Symbol 2639 EditableText
"p3"Frame 7Symbol 2640 EditableText
"p4"Frame 7Symbol 2641 EditableText
"p5"Frame 7Symbol 2642 EditableText
"p6"Frame 7Symbol 2643 EditableText
"p7"Frame 7Symbol 2644 EditableText
"p8"Frame 7Symbol 2645 EditableText
"p9"Frame 7Symbol 2646 EditableText
"p10"Frame 7Symbol 2647 EditableText
"desc"Frame 7Symbol 2648 EditableText
"mbtn"Frame 7Symbol 2627 MovieClip
"back"Frame 7Symbol 2649 MovieClip
"nexta"Frame 7Symbol 2649 MovieClip
"z1"Frame 7Symbol 2650 MovieClip
"z2"Frame 7Symbol 2650 MovieClip
"z3"Frame 7Symbol 2650 MovieClip
"z4"Frame 7Symbol 2650 MovieClip
"z5"Frame 7Symbol 2650 MovieClip
"z6"Frame 7Symbol 2650 MovieClip
"z7"Frame 7Symbol 2650 MovieClip
"z8"Frame 7Symbol 2650 MovieClip
"z9"Frame 7Symbol 2650 MovieClip
"z10"Frame 7Symbol 2650 MovieClip
"a2"Frame 7Symbol 2651 MovieClip
"a1"Frame 7Symbol 2651 MovieClip
"a3"Frame 7Symbol 2651 MovieClip
"a4"Frame 7Symbol 2651 MovieClip
"a5"Frame 7Symbol 2651 MovieClip
"desc"Frame 8Symbol 2664 EditableText
"nm"Frame 8Symbol 2665 EditableText
"choice"Frame 8Symbol 2696 MovieClip
"b1"Frame 8Symbol 2697 MovieClip
"b2"Frame 8Symbol 2697 MovieClip
"b3"Frame 8Symbol 2697 MovieClip
"b4"Frame 8Symbol 2697 MovieClip
"b6"Frame 8Symbol 2697 MovieClip
"b7"Frame 8Symbol 2697 MovieClip
"b8"Frame 8Symbol 2697 MovieClip
"b9"Frame 8Symbol 2697 MovieClip
"b11"Frame 8Symbol 2697 MovieClip
"b12"Frame 8Symbol 2697 MovieClip
"b13"Frame 8Symbol 2697 MovieClip
"b14"Frame 8Symbol 2697 MovieClip
"b5"Frame 8Symbol 2697 MovieClip
"b10"Frame 8Symbol 2697 MovieClip
"b15"Frame 8Symbol 2697 MovieClip
"mbtn"Frame 8Symbol 2627 MovieClip
"ap"Frame 9Symbol 2702 MovieClip
"arm"Frame 9Symbol 2704 MovieClip
"nt"Frame 9Symbol 2707 MovieClip
"mbtna"Frame 9Symbol 2627 MovieClip
"d"Symbol 32 MovieClip Frame 1Symbol 18 MovieClip
"f"Symbol 32 MovieClip Frame 1Symbol 31 MovieClip
"w"Symbol 66 MovieClip Frame 1Symbol 65 MovieClip
"q"Symbol 70 MovieClip [archer] Frame 1Symbol 32 MovieClip
"abox"Symbol 70 MovieClip [archer] Frame 1Symbol 37 MovieClip
"w"Symbol 70 MovieClip [archer] Frame 1Symbol 66 MovieClip
"inside"Symbol 139 MovieClip [orangedes] Frame 1Symbol 136 MovieClip
"inanother"Symbol 139 MovieClip [orangedes] Frame 1Symbol 138 MovieClip
"inside"Symbol 143 MovieClip Frame 1Symbol 142 MovieClip
"inside"Symbol 144 MovieClip [scoreMovie] Frame 1Symbol 143 MovieClip
"bb"Symbol 150 MovieClip [il1] Frame 1Symbol 149 MovieClip
"bb"Symbol 168 MovieClip [rtb] Frame 1Symbol 167 MovieClip
"bb"Symbol 172 MovieClip [moreGames] Frame 1Symbol 170 MovieClip
"bb"Symbol 172 MovieClip [moreGames] Frame 15Symbol 170 MovieClip
"bb"Symbol 172 MovieClip [moreGames] Frame 35Symbol 170 MovieClip
"cl"Symbol 225 MovieClip [continue2] Frame 1Symbol 218 EditableText
"ye"Symbol 225 MovieClip [continue2] Frame 1Symbol 220 MovieClip
"no"Symbol 225 MovieClip [continue2] Frame 1Symbol 222 MovieClip
"bfill"Symbol 287 MovieClip [bhealth] Frame 1Symbol 282 MovieClip
"g"Symbol 318 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 320 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 322 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 324 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 326 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 328 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 330 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 332 MovieClip Frame 1Symbol 316 MovieClip
"g"Symbol 334 MovieClip Frame 1Symbol 316 MovieClip
"ga"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 318 MovieClip
"mm"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 320 MovieClip
"ma"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 322 MovieClip
"ab"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 324 MovieClip
"ms"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 326 MovieClip
"inv"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 328 MovieClip
"rf"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 330 MovieClip
"ss"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 332 MovieClip
"nm"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 334 MovieClip
"done"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 336 MovieClip
"l1"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 339 MovieClip
"l2"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 341 MovieClip
"l3"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 343 MovieClip
"l4"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 345 MovieClip
"l5"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 347 MovieClip
"l6"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 349 MovieClip
"l7"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 351 MovieClip
"l8"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 353 MovieClip
"l9"Symbol 356 MovieClip [cheatscreen] Frame 1Symbol 355 MovieClip
"btm"Symbol 385 MovieClip [paused2] Frame 1Symbol 381 MovieClip
"rg"Symbol 385 MovieClip [paused2] Frame 1Symbol 384 MovieClip
"inside"Symbol 411 MovieClip [enemy0] Frame 1Symbol 404 MovieClip
"inside"Symbol 411 MovieClip [enemy0] Frame 2Symbol 407 MovieClip
"inside"Symbol 411 MovieClip [enemy0] Frame 3Symbol 410 MovieClip
"bg"Symbol 431 MovieClip Frame 1Symbol 419 MovieClip
"skipbtn"Symbol 500 MovieClip Frame 1Symbol 491 MovieClip
"li"Symbol 519 MovieClip Frame 1Symbol 507 MovieClip
"mi"Symbol 519 MovieClip Frame 1Symbol 509 MovieClip
"hi"Symbol 519 MovieClip Frame 1Symbol 511 MovieClip
"oi"Symbol 519 MovieClip Frame 1Symbol 513 MovieClip
"oni"Symbol 519 MovieClip Frame 1Symbol 515 MovieClip
"xd"Symbol 519 MovieClip Frame 1Symbol 517 MovieClip
"hitp"Symbol 524 MovieClip Frame 1Symbol 523 MovieClip
"temper"Symbol 649 MovieClip [boss2] Frame 1Symbol 529 MovieClip
"inner"Symbol 649 MovieClip [boss2] Frame 1Symbol 557 MovieClip
"target2"Symbol 649 MovieClip [boss2] Frame 1Symbol 558 MovieClip
"inder"Symbol 649 MovieClip [boss2] Frame 2Symbol 609 MovieClip
"temper"Symbol 769 MovieClip [boss3] Frame 1Symbol 529 MovieClip
"inder"Symbol 769 MovieClip [boss3] Frame 1Symbol 676 MovieClip
"inner"Symbol 769 MovieClip [boss3] Frame 1Symbol 557 MovieClip
"target2"Symbol 769 MovieClip [boss3] Frame 1Symbol 558 MovieClip
"r"Symbol 822 MovieClip Frame 1Symbol 787 MovieClip
"e"Symbol 822 MovieClip Frame 1Symbol 799 MovieClip
"w"Symbol 822 MovieClip Frame 1Symbol 811 MovieClip
"q"Symbol 822 MovieClip Frame 1Symbol 787 MovieClip
"bow"Symbol 822 MovieClip Frame 1Symbol 817 MovieClip
"q"Symbol 824 MovieClip Frame 1Symbol 32 MovieClip
"o"Symbol 824 MovieClip Frame 1Symbol 822 MovieClip
"w"Symbol 824 MovieClip Frame 1Symbol 66 MovieClip
"hat"Symbol 824 MovieClip Frame 1Symbol 368 MovieClip [hat]
"abox"Symbol 824 MovieClip Frame 1Symbol 823 MovieClip
"co"Symbol 968 MovieClip Frame 1Symbol 892 EditableText
"bt"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt1"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt2"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt3"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt4"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"bt5"Symbol 968 MovieClip Frame 1Symbol 897 MovieClip
"warn"Symbol 968 MovieClip Frame 1Symbol 902 MovieClip
"h1"Symbol 968 MovieClip Frame 1Symbol 906 MovieClip
"a1"Symbol 968 MovieClip Frame 1Symbol 908 MovieClip
"p1"Symbol 968 MovieClip Frame 1Symbol 910 MovieClip
"d1"Symbol 968 MovieClip Frame 1Symbol 912 MovieClip
"h2"Symbol 968 MovieClip Frame 1Symbol 906 MovieClip
"h3"Symbol 968 MovieClip Frame 1Symbol 906 MovieClip
"h4"Symbol 968 MovieClip Frame 1Symbol 906 MovieClip
"h5"Symbol 968 MovieClip Frame 1Symbol 906 MovieClip
"a2"Symbol 968 MovieClip Frame 1Symbol 908 MovieClip
"a3"Symbol 968 MovieClip Frame 1Symbol 908 MovieClip
"a4"Symbol 968 MovieClip Frame 1Symbol 908 MovieClip
"a5"Symbol 968 MovieClip Frame 1Symbol 908 MovieClip
"a6"Symbol 968 MovieClip Frame 1Symbol 908 MovieClip
"e1"Symbol 968 MovieClip Frame 1Symbol 914 MovieClip
"hp"Symbol 968 MovieClip Frame 1Symbol 916 MovieClip
"moneytext"Symbol 968 MovieClip Frame 1Symbol 917 EditableText
"inventory"Symbol 968 MovieClip Frame 1Symbol 918 EditableText
"description"Symbol 968 MovieClip Frame 1Symbol 919 EditableText
"itemname"Symbol 968 MovieClip Frame 1Symbol 920 EditableText
"inventory2"Symbol 968 MovieClip Frame 1Symbol 921 EditableText
"ch"Symbol 968 MovieClip Frame 1Symbol 923 MovieClip
"r1"Symbol 968 MovieClip Frame 2Symbol 930 MovieClip
"r2"Symbol 968 MovieClip Frame 2Symbol 930 MovieClip
"r3"Symbol 968 MovieClip Frame 2Symbol 930 MovieClip
"r4"Symbol 968 MovieClip Frame 2Symbol 930 MovieClip
"r5"Symbol 968 MovieClip Frame 2Symbol 932 MovieClip
"namer"Symbol 968 MovieClip Frame 2Symbol 933 EditableText
"eno"Symbol 968 MovieClip Frame 2Symbol 935 EditableText
"desc"Symbol 968 MovieClip Frame 2Symbol 938 EditableText
"s1"Symbol 968 MovieClip Frame 2Symbol 942 MovieClip
"s2"Symbol 968 MovieClip Frame 2Symbol 942 MovieClip
"s3"Symbol 968 MovieClip Frame 2Symbol 942 MovieClip
"s4"Symbol 968 MovieClip Frame 2Symbol 942 MovieClip
"bs1"Symbol 968 MovieClip Frame 2Symbol 944 MovieClip
"bs2"Symbol 968 MovieClip Frame 2Symbol 944 MovieClip
"bs3"Symbol 968 MovieClip Frame 2Symbol 944 MovieClip
"bs4"Symbol 968 MovieClip Frame 2Symbol 944 MovieClip
"bs5"Symbol 968 MovieClip Frame 2Symbol 944 MovieClip
"b1"Symbol 968 MovieClip Frame 2Symbol 946 MovieClip
"s5"Symbol 968 MovieClip Frame 2Symbol 942 MovieClip
"bowbg"Symbol 968 MovieClip Frame 2Symbol 958 MovieClip
"upo"Symbol 968 MovieClip Frame 2Symbol 960 EditableText
"t1"Symbol 968 MovieClip Frame 2Symbol 961 MovieClip
"t2"Symbol 968 MovieClip Frame 2Symbol 961 MovieClip
"t3"Symbol 968 MovieClip Frame 2Symbol 961 MovieClip
"t4"Symbol 968 MovieClip Frame 2Symbol 961 MovieClip
"t5"Symbol 968 MovieClip Frame 2Symbol 961 MovieClip
"y1"Symbol 968 MovieClip Frame 2Symbol 962 MovieClip
"finished2"Symbol 968 MovieClip Frame 2Symbol 966 MovieClip
"y2"Symbol 968 MovieClip Frame 2Symbol 962 MovieClip
"y3"Symbol 968 MovieClip Frame 2Symbol 962 MovieClip
"y4"Symbol 968 MovieClip Frame 2Symbol 962 MovieClip
"y5"Symbol 968 MovieClip Frame 2Symbol 967 MovieClip
"shop"Symbol 969 MovieClip [menu] Frame 1Symbol 968 MovieClip
"p1"Symbol 969 MovieClip [menu] Frame 1Symbol 527 MovieClip
"p2"Symbol 969 MovieClip [menu] Frame 1Symbol 528 MovieClip
"temper"Symbol 1076 MovieClip [enemy8] Frame 1Symbol 970 MovieClip
"inner"Symbol 1076 MovieClip [enemy8] Frame 1Symbol 1004 MovieClip
"target2"Symbol 1076 MovieClip [enemy8] Frame 1Symbol 1005 MovieClip
"inder"Symbol 1076 MovieClip [enemy8] Frame 2Symbol 1056 MovieClip
"hFill"Symbol 1099 MovieClip Frame 1Symbol 1085 MovieClip
"waves"Symbol 1099 MovieClip Frame 1Symbol 1095 MovieClip
"monies"Symbol 1099 MovieClip Frame 1Symbol 1097 MovieClip
"aname"Symbol 1118 MovieClip Frame 1Symbol 1117 MovieClip
"a1"Symbol 1162 MovieClip Frame 1Symbol 1146 MovieClip
"a2"Symbol 1162 MovieClip Frame 1Symbol 1146 MovieClip
"a3"Symbol 1162 MovieClip Frame 1Symbol 1146 MovieClip
"a4"Symbol 1162 MovieClip Frame 1Symbol 1146 MovieClip
"a5"Symbol 1162 MovieClip Frame 1Symbol 1146 MovieClip
"a6"Symbol 1162 MovieClip Frame 1Symbol 1146 MovieClip
"b1"Symbol 1162 MovieClip Frame 1Symbol 1147 MovieClip
"b2"Symbol 1162 MovieClip Frame 1Symbol 1147 MovieClip
"b3"Symbol 1162 MovieClip Frame 1Symbol 1147 MovieClip
"b4"Symbol 1162 MovieClip Frame 1Symbol 1147 MovieClip
"b5"Symbol 1162 MovieClip Frame 1Symbol 1147 MovieClip
"q4"Symbol 1162 MovieClip Frame 1Symbol 1151 EditableText
"q2"Symbol 1162 MovieClip Frame 1Symbol 1152 EditableText
"q5"Symbol 1162 MovieClip Frame 1Symbol 1153 EditableText
"q3"Symbol 1162 MovieClip Frame 1Symbol 1154 EditableText
"q6"Symbol 1162 MovieClip Frame 1Symbol 1155 EditableText
"w1"Symbol 1162 MovieClip Frame 1Symbol 1156 EditableText
"w2"Symbol 1162 MovieClip Frame 1Symbol 1157 EditableText
"w3"Symbol 1162 MovieClip Frame 1Symbol 1158 EditableText
"w4"Symbol 1162 MovieClip Frame 1Symbol 1159 EditableText
"w5"Symbol 1162 MovieClip Frame 1Symbol 1160 EditableText
"temper"Symbol 1265 MovieClip [enemy6] Frame 1Symbol 970 MovieClip
"inner"Symbol 1265 MovieClip [enemy6] Frame 1Symbol 1004 MovieClip
"target2"Symbol 1265 MovieClip [enemy6] Frame 1Symbol 1005 MovieClip
"inder"Symbol 1265 MovieClip [enemy6] Frame 2Symbol 1244 MovieClip
"temper"Symbol 1265 MovieClip [enemy6] Frame 4Symbol 970 MovieClip
"inner"Symbol 1265 MovieClip [enemy6] Frame 4Symbol 1004 MovieClip
"target2"Symbol 1265 MovieClip [enemy6] Frame 4Symbol 1005 MovieClip
"temper"Symbol 1369 MovieClip [enemy] Frame 1Symbol 529 MovieClip
"inner"Symbol 1369 MovieClip [enemy] Frame 1Symbol 557 MovieClip
"target2"Symbol 1369 MovieClip [enemy] Frame 1Symbol 558 MovieClip
"inder"Symbol 1369 MovieClip [enemy] Frame 2Symbol 1349 MovieClip
"temper"Symbol 1496 MovieClip [enemy2] Frame 1Symbol 1370 MovieClip
"inner"Symbol 1496 MovieClip [enemy2] Frame 1Symbol 1404 MovieClip
"target2"Symbol 1496 MovieClip [enemy2] Frame 1Symbol 1405 MovieClip
"inder"Symbol 1496 MovieClip [enemy2] Frame 2Symbol 1456 MovieClip
"temper"Symbol 1600 MovieClip [enemy3] Frame 1Symbol 529 MovieClip
"inner"Symbol 1600 MovieClip [enemy3] Frame 1Symbol 557 MovieClip
"target2"Symbol 1600 MovieClip [enemy3] Frame 1Symbol 558 MovieClip
"inder"Symbol 1600 MovieClip [enemy3] Frame 2Symbol 1580 MovieClip
"temper"Symbol 1704 MovieClip [enemy4] Frame 1Symbol 529 MovieClip
"inner"Symbol 1704 MovieClip [enemy4] Frame 1Symbol 1404 MovieClip
"target2"Symbol 1704 MovieClip [enemy4] Frame 1Symbol 1405 MovieClip
"inder"Symbol 1704 MovieClip [enemy4] Frame 2Symbol 1684 MovieClip
"temper"Symbol 1829 MovieClip [enemy5] Frame 1Symbol 1705 MovieClip
"inside"Symbol 1829 MovieClip [enemy5] Frame 1Symbol 1738 MovieClip
"inner"Symbol 1829 MovieClip [enemy5] Frame 1Symbol 1739 MovieClip
"target2"Symbol 1829 MovieClip [enemy5] Frame 1Symbol 1740 MovieClip
"inder"Symbol 1829 MovieClip [enemy5] Frame 2Symbol 1789 MovieClip
"temper"Symbol 1900 MovieClip [enemy7] Frame 1Symbol 1705 MovieClip
"inside"Symbol 1900 MovieClip [enemy7] Frame 1Symbol 1862 MovieClip
"inner"Symbol 1900 MovieClip [enemy7] Frame 1Symbol 1739 MovieClip
"target2"Symbol 1900 MovieClip [enemy7] Frame 1Symbol 1740 MovieClip
"inder"Symbol 1900 MovieClip [enemy7] Frame 2Symbol 280 MovieClip [enemy7attack]
"temper"Symbol 2018 MovieClip [enemy9] Frame 1Symbol 970 MovieClip
"inner"Symbol 2018 MovieClip [enemy9] Frame 1Symbol 1004 MovieClip
"target2"Symbol 2018 MovieClip [enemy9] Frame 1Symbol 1005 MovieClip
"inder"Symbol 2018 MovieClip [enemy9] Frame 2Symbol 1982 MovieClip
"temper"Symbol 2174 MovieClip [enemy10] Frame 1Symbol 1370 MovieClip
"inner"Symbol 2174 MovieClip [enemy10] Frame 1Symbol 1404 MovieClip
"target2"Symbol 2174 MovieClip [enemy10] Frame 1Symbol 1405 MovieClip
"inder"Symbol 2174 MovieClip [enemy10] Frame 2Symbol 2134 MovieClip
"temper"Symbol 2298 MovieClip [boss1] Frame 1Symbol 529 MovieClip
"inner"Symbol 2298 MovieClip [boss1] Frame 1Symbol 557 MovieClip
"target2"Symbol 2298 MovieClip [boss1] Frame 1Symbol 558 MovieClip
"inder"Symbol 2298 MovieClip [boss1] Frame 2Symbol 2258 MovieClip
"temper"Symbol 2420 MovieClip [boss4] Frame 1Symbol 529 MovieClip
"inner"Symbol 2420 MovieClip [boss4] Frame 1Symbol 557 MovieClip
"target2"Symbol 2420 MovieClip [boss4] Frame 1Symbol 558 MovieClip
"inder"Symbol 2420 MovieClip [boss4] Frame 2Symbol 2380 MovieClip
"temper"Symbol 2580 MovieClip [boss5] Frame 1Symbol 529 MovieClip
"inner"Symbol 2580 MovieClip [boss5] Frame 1Symbol 557 MovieClip
"target2"Symbol 2580 MovieClip [boss5] Frame 1Symbol 558 MovieClip
"inder"Symbol 2580 MovieClip [boss5] Frame 2Symbol 2540 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Sword_Sl-Doogens-8722_hifi"
ExportAssets (56)Timeline Frame 1Symbol 2 as "power_of-kayden_r-8978_hifi"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Knife_SL-Derka_De-8768_hifi"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bang"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Arrow_sh-kayden_r-8961_hifi"
ExportAssets (56)Timeline Frame 1Symbol 43 as "spike4"
ExportAssets (56)Timeline Frame 1Symbol 45 as "spike5"
ExportAssets (56)Timeline Frame 1Symbol 48 as "spike"
ExportAssets (56)Timeline Frame 1Symbol 51 as "spike3"
ExportAssets (56)Timeline Frame 1Symbol 52 as "spike2"
ExportAssets (56)Timeline Frame 1Symbol 70 as "archer"
ExportAssets (56)Timeline Frame 1Symbol 79 as "enemy1a"
ExportAssets (56)Timeline Frame 1Symbol 81 as "longbow"
ExportAssets (56)Timeline Frame 1Symbol 83 as "shortbow"
ExportAssets (56)Timeline Frame 1Symbol 85 as "crossbow"
ExportAssets (56)Timeline Frame 1Symbol 87 as "compositebow"
ExportAssets (56)Timeline Frame 1Symbol 89 as "alpha_sound"
ExportAssets (56)Timeline Frame 1Symbol 94 as "portalstrike"
ExportAssets (56)Timeline Frame 1Symbol 101 as "powerup3"
ExportAssets (56)Timeline Frame 1Symbol 104 as "powerup2"
ExportAssets (56)Timeline Frame 1Symbol 110 as "powerup"
ExportAssets (56)Timeline Frame 1Symbol 113 as "aim"
ExportAssets (56)Timeline Frame 1Symbol 116 as "newAlert1"
ExportAssets (56)Timeline Frame 1Symbol 117 as "newEnemies"
ExportAssets (56)Timeline Frame 1Symbol 122 as "newEnemies2"
ExportAssets (56)Timeline Frame 1Symbol 127 as "finishedbtn"
ExportAssets (56)Timeline Frame 1Symbol 129 as "aimer"
ExportAssets (56)Timeline Frame 1Symbol 132 as "redFlash"
ExportAssets (56)Timeline Frame 1Symbol 139 as "orangedes"
ExportAssets (56)Timeline Frame 1Symbol 144 as "scoreMovie"
ExportAssets (56)Timeline Frame 1Symbol 150 as "il1"
ExportAssets (56)Timeline Frame 1Symbol 153 as "powerup4"
ExportAssets (56)Timeline Frame 1Symbol 156 as "up1"
ExportAssets (56)Timeline Frame 1Symbol 159 as "up2"
ExportAssets (56)Timeline Frame 1Symbol 162 as "up3"
ExportAssets (56)Timeline Frame 1Symbol 165 as "up4"
ExportAssets (56)Timeline Frame 1Symbol 168 as "rtb"
ExportAssets (56)Timeline Frame 1Symbol 172 as "moreGames"
ExportAssets (56)Timeline Frame 1Symbol 177 as "shield"
ExportAssets (56)Timeline Frame 1Symbol 180 as "powerup5"
ExportAssets (56)Timeline Frame 1Symbol 183 as "up5"
ExportAssets (56)Timeline Frame 1Symbol 186 as "powerup6"
ExportAssets (56)Timeline Frame 1Symbol 189 as "up6"
ExportAssets (56)Timeline Frame 1Symbol 193 as "np1"
ExportAssets (56)Timeline Frame 1Symbol 196 as "np2"
ExportAssets (56)Timeline Frame 1Symbol 200 as "np3"
ExportAssets (56)Timeline Frame 1Symbol 203 as "np4"
ExportAssets (56)Timeline Frame 1Symbol 206 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 208 as "enbullet"
ExportAssets (56)Timeline Frame 1Symbol 210 as "nightmode"
ExportAssets (56)Timeline Frame 1Symbol 213 as "spike6"
ExportAssets (56)Timeline Frame 1Symbol 216 as "coin3a"
ExportAssets (56)Timeline Frame 1Symbol 225 as "continue2"
ExportAssets (56)Timeline Frame 1Symbol 280 as "enemy7attack"
ExportAssets (56)Timeline Frame 1Symbol 287 as "bhealth"
ExportAssets (56)Timeline Frame 1Symbol 290 as "music"
ExportAssets (56)Timeline Frame 1Symbol 292 as "spike7"
ExportAssets (56)Timeline Frame 1Symbol 294 as "countdownoutline"
ExportAssets (56)Timeline Frame 1Symbol 297 as "countdown"
ExportAssets (56)Timeline Frame 1Symbol 311 as "enbullet2"
ExportAssets (56)Timeline Frame 1Symbol 356 as "cheatscreen"
ExportAssets (56)Timeline Frame 1Symbol 368 as "hat"
ExportAssets (56)Timeline Frame 1Symbol 370 as "explosion2"
ExportAssets (56)Timeline Frame 1Symbol 372 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 385 as "paused2"
ExportAssets (56)Timeline Frame 1Symbol 388 as "coin2a"
ExportAssets (56)Timeline Frame 1Symbol 391 as "blood3"
ExportAssets (56)Timeline Frame 1Symbol 394 as "blood2"
ExportAssets (56)Timeline Frame 1Symbol 397 as "blood1"
ExportAssets (56)Timeline Frame 1Symbol 411 as "enemy0"
ExportAssets (56)Timeline Frame 1Symbol 414 as "headbar"
ExportAssets (56)Timeline Frame 1Symbol 416 as "intro3"
ExportAssets (56)Timeline Frame 4Symbol 649 as "boss2"
ExportAssets (56)Timeline Frame 4Symbol 769 as "boss3"
ExportAssets (56)Timeline Frame 4Symbol 771 as "yy1"
ExportAssets (56)Timeline Frame 4Symbol 773 as "yy2"
ExportAssets (56)Timeline Frame 4Symbol 775 as "yy3"
ExportAssets (56)Timeline Frame 4Symbol 777 as "yy4"
ExportAssets (56)Timeline Frame 4Symbol 779 as "yy5"
ExportAssets (56)Timeline Frame 4Symbol 781 as "yy6"
ExportAssets (56)Timeline Frame 4Symbol 864 as "newEnemies3"
ExportAssets (56)Timeline Frame 4Symbol 866 as "w1"
ExportAssets (56)Timeline Frame 4Symbol 868 as "w2"
ExportAssets (56)Timeline Frame 4Symbol 870 as "w3"
ExportAssets (56)Timeline Frame 4Symbol 872 as "w4"
ExportAssets (56)Timeline Frame 4Symbol 874 as "w5"
ExportAssets (56)Timeline Frame 4Symbol 969 as "menu"
ExportAssets (56)Timeline Frame 4Symbol 1076 as "enemy8"
ExportAssets (56)Timeline Frame 4Symbol 1265 as "enemy6"
ExportAssets (56)Timeline Frame 4Symbol 1369 as "enemy"
ExportAssets (56)Timeline Frame 4Symbol 1496 as "enemy2"
ExportAssets (56)Timeline Frame 4Symbol 1600 as "enemy3"
ExportAssets (56)Timeline Frame 4Symbol 1704 as "enemy4"
ExportAssets (56)Timeline Frame 4Symbol 1829 as "enemy5"
ExportAssets (56)Timeline Frame 4Symbol 1900 as "enemy7"
ExportAssets (56)Timeline Frame 4Symbol 2018 as "enemy9"
ExportAssets (56)Timeline Frame 4Symbol 2174 as "enemy10"
ExportAssets (56)Timeline Frame 4Symbol 2298 as "boss1"
ExportAssets (56)Timeline Frame 4Symbol 2420 as "boss4"
ExportAssets (56)Timeline Frame 4Symbol 2580 as "boss5"

Dynamic Text Variables

insideSymbol 140 EditableText"<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>"
clSymbol 218 EditableText"<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Continues Left: 2</b></font></p>"
tAchsSymbol 525 EditableText"<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000/000</b></font></p>"
coSymbol 892 EditableText"<p align="center"><font face="BankGothic Md BT" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">$500</font></p>"
moneytextSymbol 917 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">000000</font></p>"
inventorySymbol 918 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>"
descriptionSymbol 919 EditableText"<p align="left"></p>"
itemnameSymbol 920 EditableText"<p align="left"></p>"
inventory2Symbol 921 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>"
namerSymbol 933 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Item or stat here</font></p>"
enoSymbol 935 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>"
descSymbol 938 EditableText"<p align="left"></p>"
upoSymbol 960 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>"
moneytxtSymbol 1077 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
livestxtSymbol 1080 EditableText"<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
scoretxtSymbol 1081 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
eptxtSymbol 1083 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>"
wavetxtSymbol 1087 EditableText"<p align="right"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1">00/25</font></p>"
leveltxtSymbol 1089 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>"
arrowstxtSymbol 1090 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0000</font></p>"
killstxtSymbol 1092 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#000000" letterSpacing="0.000000" kerning="1">00000</font></p>"
t1Symbol 1106 EditableText"<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>"
awardNameSymbol 1116 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Hacked Into the game - omg</font></p>"
t2Symbol 1144 EditableText"<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>"
q4Symbol 1151 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>"
q2Symbol 1152 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>"
q5Symbol 1153 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>"
q3Symbol 1154 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>"
q6Symbol 1155 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00000</font></p>"
w1Symbol 1156 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>"
w2Symbol 1157 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>"
w3Symbol 1158 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>"
w4Symbol 1159 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>"
w5Symbol 1160 EditableText"<p align="left"><font face="BankGothic Md BT" size="9" color="#666666" letterSpacing="0.000000" kerning="1">x00</font></p>"
scoretextSymbol 2584 EditableText"<p align="left"><font face="BankGothic Md BT" size="20" color="#000000" letterSpacing="0.000000" kerning="1">0000000</font></p>"
namerSymbol 2592 EditableText""
p1Symbol 2638 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 1 enemy</font></p>"
p2Symbol 2639 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 5 enemies</font></p>"
p3Symbol 2640 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 10 enemies</font></p>"
p4Symbol 2641 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 50 enemies</font></p>"
p5Symbol 2642 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 100 enemies</font></p>"
p6Symbol 2643 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 200 enemies</font></p>"
p7Symbol 2644 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 500 enemies</font></p>"
p8Symbol 2645 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 1000 enemies</font></p>"
p9Symbol 2646 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 2000 enemies</font></p>"
p10Symbol 2647 EditableText"<p align="left"><font face="Capitals" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Kill 4000 enemies</font></p>"
descSymbol 2648 EditableText"<p align="left"></p>"
killosSymbol 2654 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>"
hTextSymbol 2658 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
mTextSymbol 2659 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
sTextSymbol 2660 EditableText"<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
descSymbol 2664 EditableText"<p align="left"><font face="Arial" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Click on an Enemy.</font></p>"
nmSymbol 2665 EditableText"<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Name here</font></p>"




http://swfchan.com/19/90124/info.shtml
Created: 28/3 -2019 15:05:02 Last modified: 28/3 -2019 15:05:02 Server time: 10/05 -2024 06:01:38