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Makeover Designer - cute dressing online games for girls.swf

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Flash #90180

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Click the "Dress Up" button to start the
Dress Up mode.

Click the "Dress Up" button to start Dress
Up mode.

Klik op de "Aankleden" knop om te
beginnen met een kleding makeover.

Clique sur "Habillage" pour commencer
les essayages de vêtements.

Klicke den Button "Anziehen", um den
Anziehmodus zu starten.

Haz clic en el botón "Vestirse" para
activar el modo vestirse.

Clique em "Vestir" para entrar nessa
modalidade.

Fai clic sul pulsante "Camerino" per
iniziare questa modalità.

Klicka på ''Klä på''-knappen för att starta
det läget.

Kliknij na przycisk "Ubieranie", aby
włączyć tryb ubierania.

Щелкни по кнопке "Одевание", чтобы
перейти в режим одевания.

Giydirme moduna geçmek için "Giyim"
butonuna tıklayın.

Klik tombol "Berpakaian" untuk memulai
mode Berpakaian.

点击更换服饰按钮切换到服饰更换模式!

Use this button to scroll through the
items.

Je kunt door de kledingkast scrollen met
deze knoppen.

Fais défiler les éléments avec ce bouton.

Mit diesem Button kannst du durch die
Gegenstände blättern.

Muévete de un objeto a otro con este
botón.

Clique neste botão para ver mais objetos.

Scorri gli oggetti con questo pulsante.

Bläddra bland sakerna med den här
knappen.

Przeglądaj ubrania za pomocą tego
przycisku.

Прокручивай части одежды при помощи
этой кнопки.

Bu buton ile öğeler arasında gezinin.

Gunakan tombol ini untuk melihat ke
lemari pakaian.

使用心型箭头按钮移动橱内的物品。

To choose an item, click on it with your
mouse and drag and drop it onto the girl, boy,
or cat.

To choose an item, click on it with the mouse
and drag and drop it onto the girl, boy or cat.

Om een item te kiezen klik je erop met je
muis en sleep je het naar het meisje, de
jongen of de kat.

Pour choisir un élément, clique dessus avec
ta souris et positionne-le sur la fille, le
garçon ou le chat.

Um einen Gegenstand auszuwählen, klicke es
mit der Maus an und zieh es dann einfach auf
den Jungen, das Mädchen oder die Katze.

Para escoger un objeto, haz clic en él con el
ratón y arrástralo y colócalo encima de la
chica, chico o gato.

Para escolher, clique no objeto e arraste-o
até a garota, o rapaz ou a gata.

Per scegliere un oggetto, fai clic su di esso
con il mouse, poi trascinalo e rilascialo sulla
ragazza, sul ragazzo o sul gatto.

Klicka på en sak för att välja den. Dra och
släpp den på en tjej, kille eller katt.

Aby wybrać przedmiot, kliknij na niego
myszką i przeciągnij go na dziewczynę,
chłopaka lub kota.

Чтобы выбрать предмет, щелкни по нему и
перетащи на девушку, парня или кошку.

Farenizle seçmek istediğiniz öğe üzerine
tıklayın ve kız/erkek model veya kedi üzerine
sürükleyip bırakın.

Untuk memilih salah satu barang, klik
barangnya dengan mousemu, geser dan bawah
ke gambar perempuan, laki-laki, atau kucing.

使用鼠标从衣橱内选择服饰,抓取一服饰放到角色
上进行试穿!

Use these buttons to change the skin
color and the background.

Use these buttons to change the skin
colour and the background.

Gebruik deze knoppen om de huidskleur of
achtergrond te veranderen.

Utilise ces boutons pour changer la
couleur de peau et le fond d'écran.

Benutze diese Buttons, um Hautfarbe und
Hintergrund zu ändern.

Utiliza estos botones para cambiar el
color de la piel y el fondo.

Use estes botões para trocar a cor da pele
e o cenário.

Usa questi pulsanti per cambiare il colore
della pelle e dello sfondo.

Använd de här knapparna för att ändra
hudfärg och bakgrund.

Użyj tych przycisków, aby zmienić
karnację skóry i tło.

Воспользуйся этими кнопками, чтобы
изменить цвет кожи и фон.

Bu butonları kullanarak ten rengini ve arka
planı değiştirin.

Gunakan tombol ini untuk merubah warna
kulit dan latar belakang layar.

左边一排按钮用来改变皮肤颜色及背景等。

Click the "Design Clothes" button to start
the Design mode.

Click the "Design Clothes" button to start
Design mode.

Klik de "Ontwerpen" knop om te beginnen
met ontwerpen.

Clique sur le bouton de "Designing" pour
commencer la conception de vêtements.

Klicke den Button "Kleider entwerfen", um
den Entwurfsmodus zu starten.

Haz clic en el botón "Diseño" para activar
el modo diseño.

Clique em "Criação" para entrar na
modalidade.

Fai clic su "Disegnare" per iniziare questa
modalità.

Klicka på "Designar''-knappen för att
starta det läget.

Kliknij na przycisk "Projektowanie", aby
włączyć tryb projektowania.

Щелкни по кнопке "Проектирование",
чтобы перейти в режим проектирования.

Tasarım moduna geçmek için "Tasarımı"
butonuna tıklayın.

Klik tombol "Mendesain Pakaian" untuk
memulai mode Mendesain Pakaian.

点击编辑服饰按钮切换到服饰编辑模式!

Here you can choose different colors.

Here you can choose different colours.

Je kunt verschillende kleuren kiezen.

Tu peux choisir ici différentes couleurs.

Hier kannst du verschiedene Farben
auswählen.

Aquí puedes escoger diferentes colores.

Aqui você pode escolher cores.

Qui puoi scegliere vari colori.

Här kan du välja olika färger.

Tu możesz wybrać różne kolory.

Здесь можно выбрать разные краски.

Buradan farklı renkler seçebilirsiniz.

Disini kamu bisa memilih berbagai macam
warna.

这里你可以为服饰选择不同的颜色!

Here you can choose different patterns.

Je kunt verschillende patronen kiezen.

Tu peux choisir ici différents motifs.

Hier kannst du verschiedene Muster
auswählen.

Aquí puedes escoger diferentes
estampados.

Aqui você pode escolher padrões.

Qui puoi scegliere varie fantasie.

Här kan du välja olika mönster.

Tu możesz wybrać różne wzory.

Здесь можно выбрать разные узоры.

Buradan farklı desenler seçebilirsiniz.

Disini kamu bisa memilih berbagai macam
pola.

这里你可以为服饰选择不同样式的底纹!

Use the paint bucket to change the color
or pattern of an item.

Use the paint pot to change the colour or
pattern of an item.

Gebruik het emmertje om de kleur of het
patroon van een kledingstuk te veranderen.

Utilise le pot de peinture pour changer la
couleur ou le motif d'un élément.

Benutze die Farbeimer, um die Farbe oder
das Muster eines Gegenstands zu ändern.

Utiliza el cubo de pintura para cambiar el
color o el estampado de un objeto.

Use o balde de tinta para trocar a cor ou o
padrão dos objetos.

Usa il pulsante col secchiello per cambiare
colore o fantasia a un oggetto.

Använd färgburken för att ändra en saks färg
eller mönster.

Użyj wiadra z farbą, aby zmienić kolor lub
wzór ubrania.

Воспользуйся ведром с краской, что
изменить цвет или узор на одежде.

Boya kutusunu kullanarak öğenin rengini
veya desenini değiştirin.

Gunakan kantong cat untuk merubah warna
ataupun pola.

使用油漆桶工具可以为物品上的某个区域填充颜色
或底纹!

You can give different parts of an item
different colors or patterns

You can apply different colours or
patterns to different parts of an item.

Je kunt verschillende delen van een
kledingstuk een andere kleur of patroon geven.

Tu peux mettre des couleurs et motifs
différents pour différentes parties d'un même
élément.

Du kannst den unterschiedlichen Teilen eines
Gegenstands verschiedene Farben und Muster
verpassen.

Cada parte de un mismo objeto puede ser de
un color o estampado diferente.

Você pode usar uma cor em cada parte do
objeto

Puoi usare vari colori e fantasie per le diverse
parti di un oggetto.

Du kan ge en saks olika delar olika färger eller
mönster.

Możesz zmieniać kolory i wzory
poszczególnych części ubrania.

Можно изменять цвета и узоры на
отдельных частях.

Bir öğenin farklı bölümlerine farklı renkler
verebilir ve farklı desenler oluşturabilirsiniz.

Kamu bisa membuat bermacam bagian dari
barang yang berbeda warna maupun pola.

你可以为物品上的不同地方选择各种颜色和底纹!

You can create new patterns with the
draw and stamp tools.

Use the draw and stamp tools to create
new patterns.

Met de teken- en stempelspullen kun je
patronen maken.

Tu peux créer de nouveaux motifs en
utilisant le crayon et les formes.

Mit den Zeichen- und Stempelwerkzeugen
kannst du neue Muster erstellen.

Puedes crear nuevos estampados con las
herramientas dibujar y copiar imagen.

Você pode criar novos padrões com
desenhos e carimbos.

Puoi creare nuove fantasie con gli
strumenti di disegno.

Du kan skapa nya mönster med rit- och
tryckverktygen.

Możesz tworzyć nowe wzory przy pomocy
narzędzi do rysowania i pieczątek.

Новые узоры можно создавать при
помощи инструментов для рисования и
штампиков.

Çizim ve şekil araçlarıyla yeni desenler
yaratabilirsiniz.

Kamu bisa membuat pola baru dengan alat
menggambar dan alat cap.

这里你可以利用印章工具,画笔工具,油漆桶工具
为你中意的衣服设计独有的图案!

Click the "Save" button to save an item to try
on later. Click the "Try On" button to try it on
immediately.

Met de "Opslaan" knop, kun je het kledingstuk
opslaan om later aan te doen. Met de "Passen"
knop kun je het kledingstuk direct passen.

Clique sur la "Disquette" pour sauvegarder un
élément et l'essayer plus tard. Et clique sur
le "Cintre" pour l'essayer directement.

Klicke den Butten "Speichern", um einen Gegenstand
zu speichern und später anzuprobieren. Klicke den
Button "Anprobieren", um direkt anzuprobieren.

Haz clic en el botón "Guardar" para guardar un
objeto para probarlo más tarde. Haz clic en el
botón "Probar" para probarlo de inmediato.

Clique no botão "Gravar" para experimentar
depois. Clique no botão "Experimentar" para
fazê-lo imediatamente.

Fai clic sul pulsante "Salva" per salvare un
oggetto da indossare in seguito. Fai clic sul
pulsante "Prova" per indossarlo direttamente.

Klicka på knappen ''Spara'' för att prova en
sak senare. Klicka på ''Prova'' för att prova
nu.

Kliknij na przycisk "Zapisz", aby zapisać projekt
ubrania i wypróbować go później. Kliknij na
przycisk "Przymierz", aby od razu je przymierzyć.

Щелкни по кнопке "Сохранить", чтобы записать
проект и испробовать его позже. Щелкни по кнопке
"Примерить", чтобы сразу примерить одежду.

Öğeyi daha sonra denemek üzere kaydetmek
için "Kaydet" butonuna tıklayın. Hemen
denemek için 'Dene' butonuna tıklayın.

Klik tombol "Simpan" untuk menyimpan
sebuah barang untuk dicoba kemudian.Tekan
tombol "Coba" untuk langsung mencoba.

使用保存按钮来保存你定义的服饰以便稍后为模特
更换,使用试穿按钮可以直接使用你定义的服饰为
模特更换服饰!

Use the "Undo" or "Clear" button to undo
your last step or start over again.

Use the "Undo" or "Clear" button to undo
your last step or start again.

Met de "Ongedaan maken" en "Wissen"
knop kun je je laatste stap wissen of
helemaal opnieuw beginnen.

Clique sur la "Flèche de retour" pour
retourner à l'étape précédente ou sur la
"Gomme" pour effacer.

Benutze die Buttons "Rückgängig" oder
"Löschen", um deinen letzten Schritt
rückgängig zu machen oder neu zu beginnen.

Utiliza el botón "Deshacer" o "Anular" para
deshacer lo último que has hecho o
empezar desde el principio.

Use o botão "Desfazer" para desfazer o
que fez por último ou "Limpar" para
recomeçar.

Usa il pulsante "Annulla" o "Ripristina" per
annullare l'ultima azione o ricominciare da
capo.

Använd knapparna ''Ångra'' och ''Rensa''
för att ångra ditt senaste val eller starta
om.

Kliknij na przycisk "Cofnij" lub "Wyczyść",
aby cofnąć swój ostatni krok lub zacząć
od nowa.

Щелкни по кнопке "Отменить" или
"Очистить", чтобы отменить последний
ход или начать заново.

Son yaptığınızı geri almak için "Geri Al" ve
baştan başlamak için "Temizle" butonuna
tıklayın.

Gunakan tombol "Ulang" atau "Hapus"
untuk mengulang langkah sebelumnya
atau mengulang dari awal.

使用撤销按钮和清除按钮可返回你上一步操作和重
新操作!

You can also design your own patterns.  Use
this button for the Design Pattern mode.

You can also design your own patterns.  Use
this button for Design Pattern mode.

Je kunt ook je eigen patronen ontwerpen.
Gebruik de "Ontwerp Patronen" knop
hiervoor.

Tu peux aussi créer tes propres motifs en
utilisant le mode "Conception de
vêtements/Designing".

Du kannst auch deine eigenen Muster
entwerfen. Über diesen Button kannst du den
Modus "Muster entwerfen" starten.

Incluso puedes diseñar tus propios
estampados. Utiliza este botón para activar
el modo diseño de estampados.

Você também pode criar seus próprios
padrões. Entre com este botão na
modalidade de Criação.

Puoi anche disegnare personalmente una
fantasia. Usa questo pulsante per la modalità
Disegno fantasia.

Du kan designa egna mönster. Starta läget
Mönsterdesign med den här knappen.

Możesz także zaprojektować swoje własne
wzory. Użyj tego przycisku, aby przejść do
projektowania wzorów.

Ты можешь проектировать также свои
собственные узоры. Воспользуйся этой кнопкой,
чтобы пройти в режим проектирования узоров.

Kendi desenlerinizi de tasarlayabilirsiniz.
Desen Tasarımı moduna geçmek için bu
butona tıklayın.

Kamu bisa mendesain pola kamu sendiri.
Gunakan tombol ini untuk mode Desain Pola.

你也可以设计你自己的底纹,使用自定义底纹按钮
切换到设计底纹模式!

In the Design Pattern mode, you can design a
pattern on a small, medium, or large canvas.

In Design Pattern mode you can design a
pattern on a small, medium or large canvas.

Bij het ontwerpen van patronen kun je een
klein, medium of groot canvas kiezen om je
patroon op te ontwerpen.

Dans ce mode, tu peux créer un motif sur une
petite, moyenne ou grande toile.

Im Modus "Muster entwerfen" kannst du ein
Muster auf einer kleinen, mittleren oder
großen Leinwand entwerfen.

Con el modo diseño de estampados puedes
diseñar estampados en lienzos de tamaño
reducido, medio o grande.

Na modalidade de Criação, você pode criar
padrões em telas pequenas, médias, ou
grandes.

Nella modalità Disegno fantasia puoi
disegnare una fantasia su tela piccola, media
o grande.

I läget Mönsterdesign kan du designa ett
mönster på en mediumstor eller stor duk.

W trybie projektowania wzorów możesz
wybrać tkaninę o cienkim, średnim i grubym
splocie.

В режиме проектирования узоров можно
выбрать ткань тонкого, среднего и
крупного плетения.

Desen Tasarımı modunda küçük, orta veya
büyük ölçekli bir tuval üzerinde deseninizi
oluşturabilirsiniz.

Pada mode Desain Pola, kamu bisa
mendesain pola dengan kanvas kecil, sedang,
atau besar.

在设计底纹模式中,你可以定义3种尺寸的底纹!

Click the "Make Over Face" button to start
the Face Makeover mode.

Click the "Make Over Face" button to start
Face Makeover mode.

Klik op de "Gezichtsmakeover" knop om te
beginnen met de makeover voor het
gezicht.

Clique sur le bouton de "Relooking visage"
pour le commencer.

Klicke den Button "Gesicht umstylen", um
den entsprechenden Modus zu starten.

Haz clic en el botón "Maquillaje facial"
para activar el modo maquillaje facial.

Clique no botão "Maquiagem" para entrar
na modalidade.

Fai clic sul pulsante "Modalità Trucco" per
iniziare questa modalità.

Klicka på ''Ändra ansikte''-knappen för att
starta det läget.

Kliknij na przycisk "Makijaż", aby włączyć
tryb makijażu.

Щелкни по кнопке "Макияж", чтобы
перейти в режим макияжа.

İmaj yaratma moduna geçmek için "İmaj
Yaratma" butonuna tıklayın.

Klik tombol "Merias Wajah" untuk memulai
Mode Merias Wajah.

使用换妆按钮切换到换妆模式!

Change the look of the face by dragging and
dropping features and details from the menu.

Change the look of the face by dragging and
dropping features and details from the menu.

Sleep details naar het gezicht om het uiterlijk
te veranderen.

Change ce visage en utilisant les boutons du
menu.

Ändere das Aussehen, indem du Dinge aus
dem Menü auf das Gesicht ziehst.

Cambia el aspecto de la cara arrastrando y
colocando los elementos del menú.

Para mudar o visual do rosto, arraste e solte
os detalhes do menu.

Cambia look al viso trascinando e rilasciando
i dettagli presenti nel menu.

Ändra ansiktets utseende genom att dra &
släppa saker från menyn.

Zmieniaj wygląd twarzy wybierając i
przeciągając na nią elementy z menu.

Изменяй лицо, выбирая и перетаскивая на
него детали из меню.

Menüdeki öğeleri sürükleyip bırakarak
modelinizin görüntüsünü değiştirebilirsiniz.

Untuk mengganti tampilan wajah, caranya
dengan menggeser kemudian memilih wajah
dan detil dari menu

抓取菜单上的脸部特征来为你的模特定义容貌和妆
容!

Use the buttons on the left to change the
colors of the eyes, hair, and other details.

Use the buttons on the left to change the
colour of the eyes, hair and other features.

Met de knoppen aan de linkerkant kun je de
kleur voor het haar, de ogen en andere
details veranderen.

Avec les boutons de gauche, tu peux changer
la couleur des yeux, des cheveux et autres
détails du visage.

Über die Buttons auf der linken Seite kannst
du die Farbe der Augen, Harre und andere
Details ändern.

Con los botones de la izquierda, puedes
cambiar el color de los ojos, del pelo, y
muchas más cosas.

Com os botões do lado esquerdo, você pode
trocar a cor dos olhos, do cabelo e outros
detalhes.

Con i pulsanti a sinistra puoi cambiare il
colore di occhi, capelli e altri dettagli.

Du kan ändra färg på ögonen, håret och andra
saker med knapparna till vänster.

Przy pomocy przycisków po lewej stronie
możesz zmieniać kolor oczu, włosów i innych
szczegółów.

При помощи кнопок слева можно изменять
цвет глаз, волос и других деталей.

Soldaki butonları kullanarak göz/saç rengini
ve diğer detayları değiştirebilirsiniz.

Gunakan tombol di sebelah kiri untuk
merubah warna mata, rambut, dan detil
lainnya.

使用左边相关按钮来改变相关特征的颜色!

Click the "Random Face" button to get a
random face.

Click the "Random Face" button for a
random face.

Klik op de "Onverwacht Gezicht" knop om
een willekeurig gezicht te krijgen.

Clique sur le bouton du "Visage surprise"
pour obtenir un visage au hasard.

Klicke den Button
"Überraschungsgesicht", um ein
Zufallsgesicht zu erstellen.

Haz clic en el botón "Cara sorpresa" para
obtener una cara de forma aleatoria.

Clique no botão "Rosto Surpresa" para ver
um rosto aleatório.

Fai clic sul pulsante "Viso a sorpresa" per
visualizzare un viso a caso.

Klicka på knappen ''Slumpansikte'' för att
bli överraskad.

Kliknij na przycisk "Niespodzianka", aby
wybrać twarz losowo.

Щелкни по кнопке "Сюрприз", чтобы
выбрать лицо произвольно.

Rastgele bir imaj seçmek için "Sürpriz
İmaj" butonuna tıklayın.

Klik tombol "Kejutan Wajah" untuk
mendapatkan wajah secara acak.

使用脸部随机按钮为你的模特选择随机的容貌!

Click the "Print" button to see a print
preview and to print your creation.

Click the "Print" button to view a print
preview and to print your creation.

Klik op de "Print" knop om een voorproefje
te zien van je creatie en om te printen.

Clique sur l'icône "imprimante" pour voir
l'aperçu et imprimer ta création.

Klicke den Button "Drucken", um eine
Druckvorschau zu erhalten und deine
Kreation auszudrucken.

Haz clic en el botón "Imprimir" para ver
una vista previa y para imprimir tu
creación.

Clique no botão "Imprimir" para ver uma
amostra e imprimir a sua criação.

Fai clic sul pulsante "Stampa" per
visualizzare l'anteprima di stampa e
stampare la tua creazione.

Klicka på ''Skriv ut''-knappen för att
förhandsgranska och skriva ut ditt verk.

Kliknij na przycisk "Drukuj", aby zobaczyć
podgląd wydruku i wydrukować swoją
kreację.

Щелкни по кнопке "Напечатать", чтобы
просмотреть и напечатать свой проект.

Baskı önizlemesini görmek ve
tasarımınızın çıktısını almak için "Yazdır"
butonuna tıklayın.

Klik tombol "print" untuk melihat contoh
print dan mengeprint kreasimu.

使用打印按钮预览和打印你的作品!

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画笔工具高级运用

Designer Inspiration Gallery

Inspiratie voor kledingontwerp

Galerie d'inspiration pour Designing

Inspirationsgalerie für Designer

Galería de inspiración para diseñadores

Galeria de Inspirações para a Criação

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Inspirerande designgalleri

Galeria inspiracji

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Tasarımcının İlham Galerisi

Galeri Inspirasi Desainer

画笔工具高级运用

Designer Inspiration Gallery

Inspiratie voor kledingontwerp

Galerie d'inspiration pour Designing

Inspirationsgalerie für Designer

Galería de inspiración para diseñadores

Galeria de Inspirações para a Criação

Galleria Ispirazione dello stilista

Inspirerande designgalleri

Galeria inspiracji

Галерея вдохновения

Tasarımcının İlham Galerisi

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画笔工具高级运用

DRESS UP

KLEDINGMAKEOVER

HABILLAGE

ANZIEHEN

VESTIRSE

VESTIR

CAMERINO

KLÄ PÅ

UBIERANIE

ОДЕВАНИЕ

GİYİM

BERPAKAIAN

服饰更换

DESIGN CLOTHES

KLEDINGONTWERP

CONCEPTION DE
VÊTEMENTS

KLEIDER ENTWERFEN

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CRIAÇÃO

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DESIGNA KLÄDER

PROJEKTOWANIE

ПРОЕКТИРОВАНИЕ

KIYAFET TASARIMI

MENDESAIN PAKAIAN

服饰设计

HOW TO PLAY

SPELUITLEG

INSTRUCTIONS

ANLEITUNG

CÓMO JUGAR

COMO JOGAR

REGOLE

SPELREGLER

JAK GRAĆ

ИНСТРУКЦИЯ

NASIL OYNANIR?

CARA BERMAIN

游戏说明

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

MÁS JUEGOS

MAIS JOGOS

ALTRI GIOCHI

FLER SPEL

WIĘCEJ GIER

БОЛЬШЕ ИГР

DAHA FAZLA OYUN

PERMAINAN LAINNYA

更多游戏

FREE GAMES
FOR YOUR SITE

GRATIS SPELLEN VOOR
JOUW WEBSITE

JEUX GRATUITS
POUR TON SITE

KOSTENLOSE SPIELE
FÜR DEINE WEBSITE

JUEGOS GRATIS
PARA TU WEB

JOGOS GRÁTIS PARA
O SEU SÍTIO

GIOCHI GRATUITI
PER IL TUO SITO

GRATIS SPEL TILL
DIN HEMSIDA

DARMOWE GRY NA
STRONĘ

БЕСПЛАТНЫЕ ИГРЫ
ДЛЯ САЙТА

SİTENİZ İÇİN
ÜCRETSİZ OYUNLAR

PERMAINAN GRATIS
UNTUK SITUS KAMU

免费游戏

MAKE OVER FACE

GEZICHTSMAKEOVER

RELOOKING VISAGE

GESICHT UMSTYLEN

MAQUILLAJE FACIAL

MAQUIAGEM

TRUCCO VISO

ÄNDRA ANSIKTE

MAKIJAŻ

МАКИЯЖ

İMAJ YARATMA

MERIAS WAJAH

美容化妆

Created  by :
Tomas Staelens & Kim Verbon
– Spill Group

Drawn by:             Zheng XuLian
Zhang AnNi
Zhao HuiNan
MR.TT

Programme by:             Yan Biao

sound effect by:   Gu TianCheng

ActionScript [AS1/AS2]

Frame 1
function switchlanguage(l) { switch (l) { case "eng" : languageNum = 1; logonum = 1; urlstring = "http://www.girlsgogames.com/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.girlsgogames.com/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "UKeng" : languageNum = 2; logonum = 2; urlstring = "http://www.Girlsgogames.co.uk/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.co.uk/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Dutch" : languageNum = 3; logonum = 3; urlstring = "http://www.Girlsgogames.nl/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.nl/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "French" : languageNum = 4; logonum = 4; urlstring = "http://www.Girlsgogames.fr/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.fr/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "German" : languageNum = 5; logonum = 5; urlstring = "http://www.Girlsgogames.de/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.de/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Spanish" : languageNum = 6; logonum = 6; urlstring = "http://www.Juegosdechicas.com/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Juegosdechicas.com/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Brazilian" : languageNum = 7; logonum = 7; urlstring = "http://www.Girlsgogames.com.br/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.com.br/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Italian" : languageNum = 8; logonum = 8; urlstring = "http://www.Girlsgogames.it/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.it/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Swedish" : languageNum = 9; logonum = 9; urlstring = "http://www.Girlsgogames.se/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.se/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Polish" : languageNum = 10; logonum = 10; urlstring = "http://www.Girlsgogames.pl/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.pl/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Russian" : languageNum = 11; logonum = 11; urlstring = "http://www.Girlsgogames.ru/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.ru/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Turkish" : languageNum = 12; logonum = 12; urlstring = "http://www.Girlsgogamestr.com/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogamestr.com/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Indonesian" : languageNum = 13; logonum = 13; urlstring = "http://www.Games.co.id/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Games.co.id/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; break; case "Chinese" : languageNum = 14; logonum = 14; urlstring = "http://www.game.com.cn/moregames/"; freeurl = "http://www.game.com.cn/downloads/"; break; case "USeng" : languageNum = 1; logonum = 15; urlstring = "http://www.Girlsgogames.com/moregames/?utm_source=brandedgames&utm_medium=makeover_designer"; freeurl = "http://www.Girlsgogames.com/freegames/?utm_source=brandedgames&utm_medium=makeover_designer"; } } var languageArray = new Array("eng", "UKeng", "Dutch", "French", "German", "Spanish", "Brazilian", "Italian", "Swedish", "Polish", "Russian", "Turkish", "Indonesian", "Chinese", "USeng"); var language = "USeng"; var languageNum; var logonum; var urlstring; var freeurl; switchlanguage(language); loadui.logobtn.onPress = function () { getURL (urlstring, "_blank"); }; stop();
Frame 3
stop(); var sounds = (new as.Sounds(_root)); var initNum; var h2pex = true; var fn = 1; var ln = 20; var cn = 1; mainUI.startdress.onRollOver = function () { sounds.PlaySound("menu_touch"); trace("sounds ..." + sounds); }; mainUI.startedit.onRollOver = function () { sounds.PlaySound("menu_touch"); }; mainUI.howplay.onRollOver = function () { sounds.PlaySound("menu_touch"); }; mainUI.moregame.onRollOver = function () { sounds.PlaySound("menu_touch"); }; mainUI.freegame.onRollOver = function () { sounds.PlaySound("menu_touch"); }; mainUI.faceedit.onRollOver = function () { sounds.PlaySound("menu_touch"); }; mainUI.startdress.onPress = function () { sounds.PlaySound("pressSound"); initNum = 1; _root.gotoAndStop(4); }; mainUI.startedit.onPress = function () { sounds.PlaySound("pressSound"); initNum = 2; _root.gotoAndStop(4); }; mainUI.howplay.onPress = function () { h2pex = true; sounds.PlaySound("pressSound"); _root.gotoAndStop("howtoplay"); }; mainUI.faceedit.onPress = function () { sounds.PlaySound("pressSound"); initNum = 3; _root.gotoAndStop(4); }; mainUI.moregame.onPress = function () { sounds.PlaySound("pressSound"); getURL (urlstring, "_blank"); }; mainUI.freegame.onPress = function () { sounds.PlaySound("pressSound"); getURL (freeurl, "_blank"); }; mainUI.logobtn.onPress = function () { sounds.PlaySound("pressSound"); getURL (urlstring, "_blank"); }; _root.onMouseDown = function () { if (((_xmouse == 162) && (_ymouse == 204)) && (creatlist._currentframe == 1)) { creatlist.gotoAndPlay(2); } };
Frame 4
var game = (new as.Game(initNum)); stop();
Frame 12
stop();
Symbol 16 MovieClip [mouth111] Frame 1
stop();
Symbol 20 MovieClip [face5] Frame 1
stop();
Symbol 24 MovieClip [face4] Frame 1
stop();
Symbol 28 MovieClip [face3] Frame 1
stop();
Symbol 32 MovieClip [face2] Frame 1
stop();
Symbol 36 MovieClip [face1] Frame 1
stop();
Symbol 50 MovieClip [girl] Frame 1
stop();
Symbol 54 MovieClip [bgzhezhao] Frame 1
this.onPress = function () { };
Symbol 59 MovieClip Frame 1
function onEnterFrameFunction() { frameNum++; } function accountFrames() { endTime = getTimer(); var _local2 = (endTime - startTime) / 1000; this.fps_txt.text = String(Math.round(frameNum / _local2)); startTime = getTimer(); frameNum = 0; } var startTime = getTimer(); var endTime = getTimer(); var frameNum = 0; setInterval(this, "accountFrames", 200); this.onEnterFrame = onEnterFrameFunction;
Symbol 62 MovieClip Frame 1
this.onEnterFrame = function () { _rotation = (_rotation + 0.25); };
Symbol 81 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 101 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 145 MovieClip Frame 1
stop(); gotoAndStop(_root.logonum);
Instance of Symbol 110 MovieClip in Symbol 145 MovieClip Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 112 MovieClip in Symbol 145 MovieClip Frame 2
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 114 MovieClip in Symbol 145 MovieClip Frame 3
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 116 MovieClip in Symbol 145 MovieClip Frame 4
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 118 MovieClip in Symbol 145 MovieClip Frame 5
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 120 MovieClip in Symbol 145 MovieClip Frame 6
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 122 MovieClip in Symbol 145 MovieClip Frame 7
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 124 MovieClip in Symbol 145 MovieClip Frame 8
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 126 MovieClip in Symbol 145 MovieClip Frame 9
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 128 MovieClip in Symbol 145 MovieClip Frame 10
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 130 MovieClip in Symbol 145 MovieClip Frame 11
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 132 MovieClip in Symbol 145 MovieClip Frame 12
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 136 MovieClip in Symbol 145 MovieClip Frame 13
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 140 MovieClip in Symbol 145 MovieClip Frame 14
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 142 MovieClip in Symbol 145 MovieClip Frame 15
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 144 MovieClip in Symbol 145 MovieClip Frame 16
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 146 MovieClip Frame 1
stop(); var total = _root.getBytesTotal(); var cur = 0; this.onEnterFrame = function () { cur = _root.getBytesLoaded(); cur = int((cur / total) * 100) + 1; loadroad._xscale = cur; loadtext.text = cur; if (cur >= 100) { delete this.onEnterFrame; _root.gotoAndPlay(2); } };
Symbol 4017 MovieClip [__Packages.as.Data] Frame 0
class as.Data { function Data () { } static var textureNum = 35; static var FILTERARR = [new flash.filters.GlowFilter(16776960, 2, 10, 10, 2, 1, false, false)]; }
Symbol 4018 MovieClip [__Packages.as.Sounds] Frame 0
class as.Sounds { var dmc, curLoopSound, sounds, soundsmc, currentMusicName, curMusic; function Sounds (mc) { dmc = mc.createEmptyMovieClip("sounds", mc.getNextHighestDepth()); Init(); curLoopSound = new Array(); } function CreateSound(soundName) { var _local2 = dmc.createEmptyMovieClip(soundName, dmc.getNextHighestDepth()); _local2.isPlaying = false; var _local3 = new Sound(_local2); _local3.attachSound(soundName); sounds[soundName] = _local3; soundsmc[soundName] = _local2; } function Init() { sounds = new Array(); soundsmc = new Array(); CreateSound("menu_touch"); CreateSound("pressSound"); CreateSound("select_touch"); CreateSound("dressSound"); CreateSound("pickupsound"); CreateSound("selectscreen"); CreateSound("qiehuanLR"); } function PlaySound(soundName, Volume, startnum) { if (Volume == null) { Volume = 100; } if (startnum == null) { startnum = 0; } if (soundEnabled) { var _local3 = soundsmc[soundName]; _local3.onEnterFrame = null; var _local2 = sounds[soundName]; _local2.stop(); _local2.setVolume(Volume); _local2.start(startnum, 1); } } function StopSound(soundName) { var _local3 = sounds[soundName]; var _local2 = soundsmc[soundName]; _local3.stop(); _local2.isPlaying = false; curLoopSound[soundName] = null; } function LoopSound(soundName, Volume) { if (Volume == null) { Volume = 100; } if (soundEnabled) { var _local2 = sounds[soundName]; var _local4 = soundsmc[soundName]; if (!_local4.isPlaying) { _local4.isPlaying = true; _local2.setVolume(Volume); _local2.start(0, 1); _local2.onSoundComplete = function () { this.start(0, 1); }; } else { FadeVolume(soundName, true, false, 3, Volume); } } curLoopSound[soundName] = soundName; } function StartMusic(musicName, Volume) { if (Volume == null) { Volume = 60; } FadeMusic(musicName, Volume); currentMusicName = musicName; curMusic = ""; } function PlayMusic(musicName, Volume) { if (musicName != curMusic) { var _local4 = 999; if ((musicName == "menu_card_mp3") || (musicName == "level_complete_mp3")) { _local4 = 1; } if (soundEnabled) { curMusic = musicName; var _local5 = soundsmc[musicName]; _local5.onEnterFrame = null; var _local3 = sounds[musicName]; _local3.stop(); _local3.setVolume(Volume); _local3.start(0, _local4); } } } function FadeMusic(musicName, Volume) { if (currentMusicName != null) { FadeVolume(currentMusicName, false, false, 3, null, musicName, Volume); currentMusicName = null; } else { PlayMusic(musicName, Volume); } } function ToggleSound(mc) { soundEnabled = !soundEnabled; if (soundEnabled) { mc.gotoAndStop("on"); if (currentMusicName != null) { StartMusic(currentMusicName); } } else { mc.gotoAndStop("off"); for (var _local2 in sounds) { FadeVolume(_local2, false, false, null); } } } function FadeVolume(soundName, louder, fromStart, speed, Volume, mn, v2) { var thisp = this; if (speed == null) { speed = 3; } if (Volume == null) { Volume = 100; } var snd = sounds[soundName]; var _local2 = soundsmc[soundName]; if (fromStart) { if (louder) { snd.setVolume(1); snd.start(0, 1); _local2.isPlaying = true; } else { snd.setVolume(Volume - 1); } } if (louder) { _local2.onEnterFrame = function () { snd.setVolume(snd.getVolume() + speed); if (snd.getVolume() >= (Volume - 1)) { snd.setVolume(Volume); delete this.onEnterFrame; } }; } else { _local2.onEnterFrame = function () { snd.setVolume(snd.getVolume() - speed); if (snd.getVolume() <= 0) { snd.stop(); snd.setVolume(Volume); this.isPlaying = false; delete this.onEnterFrame; thisp.PlayMusic(thisp.currentMusicName, v2); } }; } } var soundEnabled = true; }
Symbol 4019 MovieClip [__Packages.as.Game] Frame 0
class as.Game { static var drawOrEdit; var statusEdit, sounds, backgroundNum, jiazai, my_so, gameMC, BGMC, nowStatus, mouseDragEmpty, data, printClass, switchChangeButton, girlClass, editpart, faceSys, womenEdit, engMc, catClass, boyClass, mouseParentMC, mouseEng, mouseDragThing, mouseDragName, mouseDragCode, mouseDragDeep, helpbtn, allmask; function Game (init) { statusEdit = 1; sounds = _root.sounds; backgroundNum = 1; drawOrEdit = 0; jiazai = false; my_so = SharedObject.getLocal("saveMC"); gameMC = _root.createEmptyMovieClip("gameMC", _root.getNextHighestDepth()); BGMC = gameMC.attachMovie("background", "background", gameMC.getNextHighestDepth()); BGMC._x = 348.8; BGMC._y = 234.4; nowStatus = 1; if (my_so.data.name == undefined) { my_so.data.arr = new Array(); my_so.data.arr1 = new Array(); my_so.data.arr2 = new Array(); my_so.data.code = new Array(); my_so.data.name = new Array(); my_so.data.arr3 = new Array(); my_so.data.arr4 = new Array(); my_so.data.alphaArray = new Array(); } else { new as.InitializeData(); jiazai = true; } if (SharedObject.getLocal("saveMC").data.shadingArray == undefined) { SharedObject.getLocal("saveMC").data.shadingArray = new Array(); } mouseDragEmpty = true; data = new as.Data(); printClass = new as.PrintClass(this); switchChangeButton = new as.SwitchChange(this); var k = this; _root.clear.onPress = function () { k.sounds.PlaySound("pressSound"); k.my_so.clear(); }; editMC(); initialize(); _root.buttonGather.swapDepths(15580); setBG(); if (init == 2) { _root.buttonGather.editButton.girlEdit.col1.onPress(); } else if (init == 3) { girlClass.faceButton.onPress(); } helpBtn(); maskAll(); } function editMC() { editpart = new as.EditPart(this); } function addMC(name, code, arr, arr1, arr2, stringarr, alpArr) { my_so.data.name.push(name); my_so.data.code.push(code); my_so.data.arr.push(arr); my_so.data.arr1.push(arr1); my_so.data.arr2.push(arr2); my_so.data.arr3.push(stringarr); trace("alpArr .... " + alpArr); my_so.data.alphaArray.push(alpArr); } function faceSysFunction() { faceSys = new as.face.FaceSystem(this); } function hideAll() { womenEdit._visible = false; editpart.cloEdit._visible = false; engMc._visible = false; status = 5; } function saveShadingEdit(string) { my_so.data.arr4.push(string); } function initialize() { editpart.cloEdit._visible = false; catClass = new as.cat.CatClass(this, gameMC); catClass.mc._visible = false; boyClass = new as.boy.BoyClass(this, gameMC); boyClass.mc._visible = false; girlClass = new as.girl.GirlClass(this, gameMC); Mouse.addListener(girlClass.mouseA); } function mouseDrag(m, n, c, e, deep, attachM) { mouseParentMC = attachM; mouseEng = e; mouseDragEmpty = false; mouseDragThing = m; mouseDragName = n; mouseDragCode = c; mouseDragDeep = deep; } function setBackGroundNum(n) { backgroundNum = n; BGMC.gotoAndStop(backgroundNum); } function setBG() { var p = this; BGMC.setBG.b1.onPress = function () { p.sounds.PlaySound("pressSound"); p.setBackGroundNum(1); }; BGMC.setBG.b2.onPress = function () { p.sounds.PlaySound("pressSound"); p.setBackGroundNum(2); }; BGMC.setBG.b3.onPress = function () { p.sounds.PlaySound("pressSound"); p.setBackGroundNum(3); }; BGMC.setBG.b4.onPress = function () { p.sounds.PlaySound("pressSound"); p.setBackGroundNum(4); }; BGMC.setBG.b5.onPress = function () { p.sounds.PlaySound("pressSound"); p.setBackGroundNum(5); }; } function helpBtn() { helpbtn = gameMC.attachMovie("how2playbtn", "how2playbtn", 13333); helpbtn._x = 646; helpbtn._y = 14; helpbtn._xscale = 50; helpbtn._yscale = 50; helpbtn.onPress = function () { _root.sounds.PlaySound("pressSound"); _root.h2pex = false; _root.attachMovie("UI_howtoplay", "UI_howtoplay", 16100); }; } function maskAll() { allmask = _root.attachMovie("allmask", "allmask", 16000); gameMC.setMask(allmask); } var mouseEmpty = false; var mouseAddlistener = new Object(); var count = 0; var status = 1; }
Symbol 4020 MovieClip [__Packages.as.Glass] Frame 0
class as.Glass { var game, mc, edit; function Glass (g, parent) { game = g; mc = parent.attachMovie("glass", "glass", -1000); mc._x = 57; mc._y = 51; mc._visible = false; } function creatEdit() { edit = new as.EditThing(game, game.mouseDragThing, game.mouseDragName, game.mouseDragCode, game.mouseEng, game.mouseDragDeep); } }
Symbol 4021 MovieClip [__Packages.as.EditThing] Frame 0
class as.EditThing { var eng, game, attachMC, dragName, dragCode, editYN, dragDeep, alphaArr, mc, shadingArray, shadingNumber, shadingTempArray, mydata, drawmc, i; function EditThing (g, m, n, c, e, deep, attachM) { eng = e; game = g; attachMC = attachM; m.removeMovieClip(); dragName = n; dragCode = c; editYN = false; dragDeep = deep; alphaArr = new Array(); mc = eng.parentMC.attachMovie(dragName, dragName + game.count, eng.parentMC.getNextHighestDepth()); game.count = game.count + 1; delete game.lastMC.onEnterFrame; game.lastMC._alpha = 100; shadingArray = new Array(); shadingNumber = new Array(); shadingTempArray = new Array(); mydata = SharedObject.getLocal("saveMC"); var k = this; if ((mc._height > 200) && (mc._height < 300)) { mc._xscale = 75; mc._yscale = 75; } else if (mc._height > 300) { mc._xscale = 50; mc._yscale = 50; } else if ((mc._height < 100) && (mc._height > 50)) { mc._xscale = 200; mc._yscale = 200; } else if (mc._height < 50) { mc._xscale = 500; mc._yscale = 500; } mc._x = 189 - (mc.drawmc._x * (mc._xscale / 100)); mc._y = 185 - (mc.drawmc._y * (mc._xscale / 100)); drawmc = new as.DrawPart(mc.drawmc, game.editpart.colorPen, game.editpart.sizePen, game.editpart.status, game.editpart.alphaNum); for (var u in mc) { if ((((u != "drawmc") && (u != "line")) && (u != "shadow")) && (u != "maskmc")) { new Color(mc[u].color).setRGB(16777215); mc[u].onPress = function () { if (as.Game.drawOrEdit == 1) { if (k.game.statusEdit == 1) { var c = 0; while (c < k.shadingNumber.length) { if (k.shadingNumber[c] == this._name) { k.shadingNumber.splice(c, 1); k.shadingArray.splice(c, 1); k.shadingTempArray[c].setMask(null); k.shadingTempArray[c].swapDepths(1); k.shadingTempArray[c].removeMovieClip(); k.shadingTempArray.splice(c, 1); } c++; } new Color(this.color).setRGB(k.game.editpart.colorPen); this._alpha = k.game.editpart.alphaNum; k.editYN = true; } else if (k.game.statusEdit == 2) { this._alpha = 100; var tempMC; var c = 0; while (c < k.shadingNumber.length) { if (k.shadingNumber[c] == this._name) { k.shadingNumber.splice(c, 1); k.shadingArray.splice(c, 1); k.shadingTempArray[c].setMask(null); k.shadingTempArray[c].swapDepths(1); k.shadingTempArray[c].removeMovieClip(); k.shadingTempArray.splice(c, 1); } c++; } k.shadingNumber.push(this._name); k.shadingArray.push(k.game.editpart.shadinggather.num); k.bm = k.game.editpart.shadinggather.bitmap; tempMC = this.createEmptyMovieClip("MC", this.color.getDepth() - 1); with (tempMC) { beginBitmapFill(k.bm); moveTo(-200, -400); lineTo(200, -400); lineTo(200, 400); lineTo(-200, 400); lineTo(-200, -400); endFill(); } tempMC.setMask(this.color); k.shadingTempArray.push(tempMC); k.editYN = true; } else { k.shadingArray.push(null); } } }; } } } function save() { var _local4 = drawmc.getAllArray().join(";"); if ((_local4 != "") && (_local4 != undefined)) { editYN = true; } if (editYN) { var _local3 = new Array(); var _local2 = 0; for (var _local5 in mc) { _local3[_local2] = new Color(mc[_local5].color).getRGB(); alphaArr[_local2] = Math.floor(mc[_local5]._alpha); _local2 = _local2 + 1; } if (_local4 != "") { game.addMC(dragName, dragCode, _local3, shadingNumber, shadingArray, _local4, alphaArr); var _local7; var _local6 = new as.Clothingtwo(game, dragName, game.count, dragCode, attachMC, dragDeep, eng, _local3, shadingNumber, shadingArray, _local4, alphaArr); eng.addMC(_local6.mc); game.count = game.count + 1; mc.removeMovieClip(); } else if (!jugeAdd(dragName, dragCode, _local3, shadingNumber, shadingArray)) { game.addMC(dragName, dragCode, _local3, shadingNumber, shadingArray, _local4, alphaArr); var _local6 = new as.Clothingtwo(game, dragName, game.count, dragCode, attachMC, dragDeep, eng, _local3, shadingNumber, shadingArray, _local4, alphaArr); game.lastMC = null; game.lastMC = _local6.mc; eng.addMC(_local6.mc); game.count = game.count + 1; mc.removeMovieClip(); } else { eng.noEdit(); mc.removeMovieClip(); } } else { eng.noEdit(); mc.removeMovieClip(); } editYN = false; drawmc.drawmc.removeMovieClip(); drawmc = null; game.mouseDragedEng = null; } function remove() { mc.removeMovieClip(); eng.showEditDragMC(); } function jugeAdd(n, c, ar, ar1, ar2) { var _local3 = false; i = 0; while (i < mydata.data.name.length) { if (mydata.data.name[i] == n) { if ((((jugeArray(mydata.data.arr[i], ar) && (jugeArray(mydata.data.arr2[i], ar2))) && (jugeArray(mydata.data.arr1[i], ar1))) && (mydata.data.arr2[i].length == ar2.length)) && (jugeArray(mydata.data.alphaArray[i], alphaArr))) { _local3 = true; } } i++; } return(_local3); } function jugeArray(a, b) { var _local3 = true; var _local1 = 0; while (_local1 < a.length) { if (a[_local1] != b[_local1]) { _local3 = false; break; } _local1++; } return(_local3); } function judgeEditYN() { var _local2 = drawmc.getAllArray().join(";"); if ((_local2 != "") && (_local2 != undefined)) { editYN = true; } } }
Symbol 4022 MovieClip [__Packages.as.Engine] Frame 0
class as.Engine { var saveArray, codeArray, mcArray, allArray, parentMC, edit, game, scale, mc, a, xodds, yodds, sounds, i, basenum, saveM, editingMC, dragMC, move, speed, acspeed, intID, editDragMc, addMcMoveNum, interID; function Engine (g, i, parent, jiantou, sca, xo, yo) { saveArray = new Array(10); codeArray = new Array(); mcArray = new Array(5); allArray = new Array(); parentMC = parent; edit = 1; game = g; scale = sca; mc = parentMC.attachMovie(jiantou, jiantou + a, 12000 + i); if ((xo != null) && (yo != null)) { xodds = xo; yodds = yo; } else { xodds = 50; yodds = 15; } var c = this; sounds = _root.sounds; mc.left.onPress = function () { c.sounds.PlaySound("qiehuanLR"); var _local2 = 1; if ((!this.move) && (c.game.mouseDragEmpty)) { c.setA(_local2); } }; mc.right.onPress = function () { c.sounds.PlaySound("qiehuanLR"); var _local2 = -1; if ((!this.move) && (c.game.mouseDragEmpty)) { c.setA(_local2); } }; } function setXY(a, b) { mc._x = a; mc._y = b; } function arrayCopy(arr) { i = 0; while (i < arr.length) { allArray.push(arr[i]); allArray[i]._xscale = scale; allArray[i]._yscale = scale; allArray[i]._visible = false; i++; } a = allArray.length * 10; } function setArray() { i = 0; while (i < 5) { var _local2 = (a + i) % allArray.length; if (i == 0) { basenum = _local2; } mcArray[i] = allArray[_local2]; if (game.status == 1) { mcArray[i]._visible = true; saveArray[0]._visible = false; saveArray[1]._visible = false; saveArray[2]._visible = false; saveArray[3]._visible = false; saveArray[4]._visible = false; saveArray[5]._visible = false; saveArray[6]._visible = false; saveM._visible = false; } else if (game.status == 2) { mcArray[i]._visible = true; editingMC._visible = false; } else { mcArray[i]._visible = true; } i++; } } function setAction() { setArray(); i = 0; while (i < 5) { var _local2 = this; var _local3 = mcArray[i]; mcArray[i]._x = (mc._x + 50) + (xodds * i); mcArray[i]._y = mc._y + yodds; i++; } } function saveMC(a) { var _local4 = a; if (codeArray.length == 0) { codeArray.push(_local4); } var _local5 = true; var _local3 = 0; while (_local3 < codeArray.length) { if (codeArray[_local3] == _local4) { _local5 = false; } _local3++; } if (_local5) { codeArray.push(_local4); } var _local2 = 0; while (_local2 < codeArray.length) { if (codeArray[_local2] == _local4) { _local3 = 0; while (_local3 < mcArray.length) { if (saveArray[_local2] == mcArray[_local3]) { saveArray[_local2]._visible = true; } _local3++; } saveArray[_local2] = dragMC; saveArray[_local2]._visible = false; } _local2++; } } function setA(p) { if (!move) { if (p > 0) { speed = -8; acspeed = 1; a = a + p; } else if (p < 0) { speed = 8; acspeed = -1; if (a > 0) { a = a + p; } } moveAction(); } } function moveAction() { move = true; intID = setInterval(this, "run", 10); } function run() { if (move) { i = 0; while (i < mcArray.length) { mcArray[i]._x = mcArray[i]._x + speed; i++; } speed = speed + acspeed; if (speed == 0) { clearInterval(intID); i = 0; while (i < mcArray.length) { mcArray[i]._visible = false; i++; } move = false; setAction(); } } } function addMC(k) { delete allArray[allArray.length - 1].onEnterFrame; allArray[allArray.length - 1]._alpha = 100; var ii = 0; k.onEnterFrame = function () { ii++; if ((ii % 10) == 0) { if (this._alpha == 0) { this._alpha = 100; } else { this._alpha = 0; } } }; k._xscale = scale; k._yscale = scale; k._visible = false; allArray.push(k); editDragMc = null; a = (allArray.length * 10) - 4; mcArray[4]._visible = false; mcArray[3]._visible = false; mcArray[2]._visible = false; mcArray[1]._visible = false; mcArray[0]._visible = false; mcArray[4] = allArray[1]; mcArray[3] = allArray[0]; mcArray[2] = allArray[allArray.length - 1]; mcArray[1] = allArray[allArray.length - 2]; mcArray[0] = allArray[allArray.length - 3]; a = a + 1; i = 0; while (i < mcArray.length) { mcArray[i]._visible = true; mcArray[i]._x = (mc._x + 70) + (xodds * i); mcArray[i]._y = mc._y + yodds; i++; } editingMC = null; } function addrun() { setA(1); addMcMoveNum = addMcMoveNum - 1; if (addMcMoveNum == 0) { clearInterval(interID); } } function showMC() { i = 0; while (i < mcArray.length) { mcArray[i]._visible = true; edit = 3; i++; } setAction(); } function replace() { saveM._visible = true; saveM = null; } function showEditDragMC() { i = 0; while (i < mcArray.length) { if (editDragMc == mcArray[i]) { editDragMc._visible = true; } if (editingMC == mcArray[i]) { editingMC._visible = true; } i++; } editingMC = null; editDragMc = null; } function noEdit() { i = 0; while (i < mcArray.length) { if (editDragMc == mcArray[i]) { editDragMc._visible = true; } i++; } editDragMc = null; editingMC = null; } function lookForPosition() { var _local2; i = 0; while (i < allArray.length) { if (allArray[i] == saveM) { _local2 = i; } i++; } return(_local2); } function insertMC(m) { var _local2 = lookForPosition(); allArray.splice(_local2, 0, m); } function saveEditMC() { trace("dasdasdsadasdsa"); editingMC._visible = true; editingMC = editDragMc; editDragMc._visible = false; editDragMc = null; } function setActionT() { i = 0; while (i < 5) { var _local2 = this; var _local3 = mcArray[i]; mcArray[i]._x = (mc._x + 50) + (xodds * i); mcArray[i]._y = mc._y + yodds; i++; } } function saveFaceMC() { var _local2 = 0; while (_local2 < mcArray.length) { if (saveArray[0] == mcArray[_local2]) { saveArray[0]._visible = true; } _local2++; } saveArray[0] = dragMC; dragMC = null; } var count = 0; }
Symbol 4023 MovieClip [__Packages.as.DrawPart] Frame 0
class as.DrawPart { var drawmc, mcArray, pointArray, allArray, alphaNum, color, sizePen, status, editYN, startX, startY, xmin, ymin, xmax, ymax; function DrawPart (parent, col, size, sta, alp) { drawmc = parent; mcArray = new Array(); pointArray = new Array(); allArray = new Array(); alphaNum = alp; color = col; sizePen = size; status = sta; editYN = false; var k = this; drawmc.onMouseDown = function () { if (as.Game.drawOrEdit == 2) { if ((this._parent.maskmc.hitTest(_root._xmouse, _root._ymouse) && (k.status != undefined)) && (k.color != -1)) { k.editYN = true; k.startBool = true; k.pointArray.push(k.status); k.pointArray.push(k.color); k.pointArray.push(k.sizePen); k.pointArray.push(k.alphaNum); k.pointArray.push(k.drawmc._xmouse); k.pointArray.push(k.drawmc._ymouse); var tempmc = this.createEmptyMovieClip("temp", this.getNextHighestDepth()); k.mcArray.push(tempmc); k.startX = k.drawmc._xmouse; k.startY = k.drawmc._ymouse; var lengtharray = k.pointArray.length; var o = k; this.onMouseMove = function () { if ((o.status != "line") && (o.status != "snow")) { o.pointArray[lengtharray] = this._xmouse; o.pointArray[lengtharray + 1] = this._ymouse; } else { o.pointArray.push(this._xmouse); o.pointArray.push(this._ymouse); } o.drawJuge(this._xmouse, this._ymouse, tempmc); }; this.onMouseUp = function () { delete this.onMouseMove; delete this.onMouseUp; var _local2 = o.pointArray.toString(); o.allArray.push(_local2); o.pointArray.length = 0; }; } } }; } function drawJuge(xm, ym, temp) { trace("alphaNum draw " + alphaNum); switch (status) { case "line" : as.Method.drawLine(temp, sizePen, color, alphaNum, startX, startY, xm, ym); startX = xm; startY = ym; break; case "triangle" : temp.clear(); as.Method.drawTriangle(temp, sizePen, color, alphaNum, startX, startY, xm, ym); break; case "pentacle" : temp.clear(); as.Method.drawStar(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "square" : temp.clear(); as.Method.drawBox(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "circle" : temp.clear(); as.Method.drawOval(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "heart" : temp.clear(); as.Method.drawHeart(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "snow" : as.Method.drawSprayer(temp, sizePen, color, alphaNum, startX, startY); startX = xm; startY = ym; } } function drawPen(color, size, xm, xy) { } function resetPro(col, size, sta) { color = col; sizePen = size; status = sta; } function getAllArray() { return(allArray); } function resetCol(col) { color = col; } function resetSize(size) { sizePen = size; } function resetStatus(sta) { status = sta; } function resetAlpha(alp) { alphaNum = alp; trace("alphaNum reset " + alphaNum); } function undofunction() { mcArray[mcArray.length - 1].removeMovieClip(); mcArray.splice(mcArray.length - 1, 1); allArray.pop(); } function redofunction() { var _local2 = 0; while (_local2 < mcArray.length) { mcArray[_local2].removeMovieClip(); _local2++; } mcArray.length = 0; allArray.length = 0; } function revertData() { } function judgeLimit(m) { if (xmin >= m._x) { xmin = m._x; } if (ymin >= m._y) { ymin = m._y; } if (xmax <= (m._x + m._width)) { xmax = m._x + m._width; } if (ymax <= (m._y + m._height)) { ymax = m._y + m._height; } } function mouseDown() { var k = this; drawmc.onMouseDown = function () { if (as.Game.drawOrEdit == 2) { if (k.status != undefined) { k.editYN = true; k.startBool = true; k.pointArray.push(k.status); k.pointArray.push(k.color); k.pointArray.push(3); k.pointArray.push(100); k.pointArray.push(k.drawmc._xmouse); k.pointArray.push(k.drawmc._ymouse); var tempmc = this.createEmptyMovieClip("temp", this.getNextHighestDepth()); k.mcArray.push(tempmc); k.startX = k.drawmc._xmouse; k.startY = k.drawmc._ymouse; var lengtharray = k.pointArray.length; var o = k; this.onMouseMove = function () { if ((o.status != "line") && (o.status != "snow")) { o.pointArray[lengtharray] = this._xmouse; o.pointArray[lengtharray + 1] = this._ymouse; } else { o.pointArray.push(this._xmouse); o.pointArray.push(this._ymouse); } o.drawJuge(this._xmouse, this._ymouse, tempmc); }; this.onMouseUp = function () { delete this.onMouseMove; delete this.onMouseUp; var _local2 = o.pointArray.toString(); o.allArray.push(_local2); o.pointArray.length = 0; }; } } }; } }
Symbol 4024 MovieClip [__Packages.as.Method] Frame 0
class as.Method { static var mouseCoin; function Method () { } static function drawSector(m, sr, er, icr, ocr) { with (m) { lineStyle(0, 0, 100); beginFill(16777215); moveTo(ocr * Math.cos(sr), ocr * Math.sin(sr)); curveTo((ocr / Math.cos((er - sr) / 2)) * Math.cos((er + sr) / 2), (ocr / Math.cos((er - sr) / 2)) * Math.sin((er + sr) / 2), ocr * Math.cos(er), ocr * Math.sin(er)); lineTo(icr * Math.cos(er), icr * Math.sin(er)); curveTo((icr / Math.cos((er - sr) / 2)) * Math.cos((er + sr) / 2), (icr / Math.cos((er - sr) / 2)) * Math.sin((er + sr) / 2), icr * Math.cos(sr), icr * Math.sin(sr)); lineTo(ocr * Math.cos(sr), ocr * Math.sin(sr)); endFill(); } } static function drawLine(m, thickness, color1, alpha, x1, y1, x2, y2) { with (m) { lineStyle(thickness, color1, alpha); moveTo(x1, y1); lineTo(x2, y2); } } static function drawBox(m, thickness, color1, alpha, color2, x1, y1, x2, y2) { with (m) { lineStyle(thickness, color1, alpha); moveTo(x1, y1); if ((color2 != null) && (color2 != "")) { beginFill(color2, alpha); } lineTo(x1, y2); lineTo(x2, y2); lineTo(x2, y1); lineTo(x1, y1); endFill(); } } static function drawOval(m, thickness, color1, alpha, color2, x1, y1, x2, y2) { var width = (x2 - x1); var height = (y2 - y1); with (m) { lineStyle(thickness, color1, alpha); _x = x1; _y = y1; moveTo(width, 0); if ((color2 != "null") && (color2 != "")) { beginFill(color2, alpha); } i = 1; while (i <= 8) { bl = 0.923879532511287; a1 = (width * Math.cos(((i * Math.PI) / 4) - 0.392699081698724)) / bl; a2 = (height * Math.sin(((i * Math.PI) / 4) - 0.392699081698724)) / bl; b1 = width * Math.cos((i * Math.PI) / 4); b2 = height * Math.sin((i * Math.PI) / 4); curveTo(a1, a2, b1, b2); i++; } endFill(); } } static function drawStar(m, thickness, color1, alpha, color2, x1, y1, x2, y2) { var xscale = (((x2 - x1) * 2) / 1000); var yscale = (((y2 - y1) * 2) / 950); with (m) { lineStyle(thickness, color1, alpha); beginFill(color2, alpha); moveTo(0 * xscale, -476 * yscale); lineTo(125 * xscale, -122 * yscale); lineTo(500 * xscale, -112.5 * yscale); lineTo(202 * xscale, 116 * yscale); lineTo(308 * xscale, 475.5 * yscale); lineTo(0 * xscale, 262.5 * yscale); lineTo(-308 * xscale, 475.5 * yscale); lineTo(-202 * xscale, 116 * yscale); lineTo(-500 * xscale, -112.5 * yscale); lineTo(-125 * xscale, -122 * yscale); lineTo(0 * xscale, -476 * yscale); endFill(); } m._x = x1; m._y = y1; } static function drawHeart(m, thickness, color1, alpha, color2, x1, y1, x2, y2) { var xscale = (((x2 - x1) * 2) / 400); var yscale = (((y2 - y1) * 2) / 400); with (m) { lineStyle(thickness, color1, alpha); beginFill(color2, alpha); moveTo(0 * xscale, 200 * yscale); curveTo(-180 * xscale, 115 * yscale, -230 * xscale, -40 * yscale); curveTo(-265 * xscale, -155 * yscale, -155 * xscale, -190 * yscale); curveTo(-30 * xscale, -215 * yscale, 0 * xscale, -90 * yscale); curveTo(30 * xscale, -215 * yscale, 155 * xscale, -190 * yscale); curveTo(265 * xscale, -155 * yscale, 230 * xscale, -40 * yscale); curveTo(180 * xscale, 115 * yscale, 0 * xscale, 200 * yscale); endFill(); } m._x = x1; m._y = y1; } static function drawSprayer(m, thickness, color, alpha, x1, y1) { var maxRadius = (10 + (thickness * 0.2)); var maxlineWidth = 4; var P = (Math.PI/180); var i = 0; while (i < (maxRadius * 2.5)) { var radius = randRange(0, maxRadius); var angle = randRange(0, 360); var x = (Math.cos(angle * P) * radius); var y = (Math.sin(angle * P) * radius); var temp = m.createEmptyMovieClip("point" + m.getNextHighestDepth(), m.getNextHighestDepth()); with (temp) { lineStyle(randRange(1, maxlineWidth), color, alpha); moveTo(x, y); lineTo(x + 0.2, y); } temp._x = x1; temp._y = y1; i++; } } static function drawTriangle(m, thickness, color1, alpha, x1, y1, x2, y2) { with (m) { lineStyle(thickness, color1, alpha); beginFill(color1, alpha); moveTo((x2 - x1) / 2, 0); lineTo(x2 - x1, y2 - y1); lineTo(0, y2 - y1); lineTo((x2 - x1) / 2, 0); endFill(); } m._x = x1; m._y = y1; } static function setMouseCoin(s) { Mouse.hide(); mouseCoin = _root.attachMovie(s, s, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse}); mouseCoin.onMouseMove = function () { as.Method.mouseCoin._x = _root._xmouse; as.Method.mouseCoin._y = _root._ymouse; updateAfterEvent(); }; } static function revertMouseCoin() { Mouse.show(); delete mouseCoin.onMouseMove; mouseCoin.removeMovieClip(); } static function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } static function bitMapMovieClip(m, w, h) { var _local10 = m._x; var _local9 = m._y; var _local7 = m._width; var _local6 = m._height; var _local8 = m._name; var _local4 = m.getDepth(); var _local5 = m._parent; if (w != null) { _local7 = w; } if (h != null) { _local6 = h; } var _local3 = new flash.display.BitmapData(660, 430, true, 0); _local3.draw(m); m.removeMovieClip(); var _local2 = _local5.createEmptyMovieClip(_local8, _local4); _local2._x = _local10; _local2._y = _local9; _local2.attachBitmap(_local3, 0); return(_local2); } static function bitMapData(m, w, h) { var _local11 = m._x; var _local10 = m._y; var _local4 = m._width; var _local3 = m._height; var _local9 = m._name; var _local7 = m.getDepth(); var _local8 = m._parent; if (w != null) { _local4 = w; } if (h != null) { _local3 = h; } var _local2 = new flash.display.BitmapData(w, h, true, 0); _local2.draw(m); m.removeMovieClip(); return(_local2); } static function mcToBitMap(mc, w, h) { var _local4 = mc._name; var _local3 = new flash.display.BitmapData(70, 70, true, 0); _local3.draw(mc); var _local2 = mc._parent.createEmptyMovieClip(_local4 + "bitmc", mc.getDepth() + 100); _local2.attachBitmap(_local3, 1); return(_local2); } static function bitMapDataT(m, w, h, g) { var _local3 = g; var _local13 = m._x; var _local12 = m._y; var _local8 = m._width; var _local7 = m._height; var _local11 = m._name; var _local6 = m.getDepth(); var _local10 = m._parent; if (w != null) { _local8 = w; } if (h != null) { _local7 = h; } var _local5 = new flash.display.BitmapData(h * 1.5, w * 1.5, true, 0); m._rotation = 90; m._x = h * 1.5; m._y = 0; m._xscale = 150; m._yscale = 150; _local3.allmask._rotation = 90; _local3.allmask._x = h * 1.5; _local3.allmask._y = 0; _local3.allmask._xscale = 150; _local3.allmask._yscale = 150; m.swapDepths(15555); _root.buttonGather._visible = false; _local5.draw(m._parent); m._rotation = 0; m._x = 0; m._y = 0; m._xscale = 100; m._yscale = 100; _local3.allmask._rotation = 0; _local3.allmask._x = 0; _local3.allmask._y = 0; _local3.allmask._xscale = 100; _local3.allmask._yscale = 100; m.swapDepths(_local6); _root.buttonGather._visible = true; return(_local5); } static function bitMapDataXY(m, w, h) { var _local11 = m._x; var _local10 = m._y; var _local4 = m._width; var _local3 = m._height; var _local9 = m._name; var _local7 = m.getDepth(); var _local8 = m._parent; if (w != null) { _local4 = w; } if (h != null) { _local3 = h; } m._xscale = 200; m._yscale = 200; var _local2 = new flash.display.BitmapData(w, h, true, 0); _local2.draw(m); return(_local2); } }
Symbol 4025 MovieClip [__Packages.as.Clothingtwo] Frame 0
class as.Clothingtwo { var count, code, pos, game, name, parentMC, deepDre, courseMc, arrColor, arrNumber, arrName, alphaArray, engine, drawString, mc, i; function Clothingtwo (g, n, i, c, parent, deep, eng, arr, arr1, arr2, string, alpArr) { count = 0; code = c; pos = i; game = g; name = n; parentMC = parent; deepDre = deep; courseMc = parentMC.attachMovie(name, name + i, (deepDre + 600) + pos); arrColor = arr; arrNumber = arr1; arrName = arr2; alphaArray = alpArr; engine = eng; drawString = string; drawGra(courseMc, drawString); var _local4 = 0; trace("alphaArray " + alphaArray); for (var _local7 in courseMc) { new Color(courseMc[_local7].color).setRGB(arr[_local4]); courseMc[_local7]._alpha = alphaArray[_local4]; _local4 = _local4 + 1; } putShading(courseMc); if ((code == 4) || (code == 21)) { mc = as.Method.mcToBitMap(courseMc, 100, 100); courseMc.removeMovieClip(); } else { mc = courseMc; } var k = this; mc.onPress = function () { delete this.onEnterFrame; this._alpha = 100; if (k.game.mouseDragEmpty) { _root.sounds.PlaySound("select_touch"); k.game.count = k.game.count + 1; var _local3 = this._parent._parent.attachMovie(k.name, this._name + (1 * k.game.count), (k.deepDre + (1 * k.game.count)) + 15000); var _local6 = 0; k.drawGra(_local3, k.drawString); var _local4 = 0; for (var _local5 in _local3) { new Color(_local3[_local5].color).setRGB(k.arrColor[_local4]); _local3[_local5]._alpha = k.alphaArray[_local4]; _local4 = _local4 + 1; } k.putShading(_local3); this._visible = false; _local3._x = _root._xmouse; _local3._y = _root._ymouse; if (((k.code < 16) || (k.code > 20)) && (k.code != 41)) { _local3._xscale = 90; _local3._yscale = 90; } _local3.startDrag(); if (k.game.status == 1) { k.engine.dragMC = this; } else if (k.game.status == 2) { k.engine.editDragMc = this; } k.game.mouseDrag(_local3, k.name, k.code, k.engine, k.deepDre, k.mc._parent); } }; } function drawGra(m, string1) { var _local6 = string1.split(";"); var _local5 = m; var _local2 = 0; while (_local2 < _local6.length) { var _local4 = _local6[_local2].split(","); var _local3 = _local5.drawmc.createEmptyMovieClip("temp", _local5.drawmc.getNextHighestDepth()); drawJuge(_local3, _local4); _local2++; } } function setXY(a, b) { mc._x = a; mc._y = b; } function drawJuge(m, arr) { switch (arr[0]) { case "line" : drawLine(m, arr); break; case "triangle" : drawTriangle(m, arr); break; case "pentacle" : drawPentacle(m, arr); break; case "snow" : drawSnow(m, arr); break; case "square" : drawSquare(m, arr); break; case "circle" : drawCircle(m, arr); break; case "heart" : drawHeart(m, arr); } } function drawHeart(mc, arr1) { mc.clear(); as.Method.drawHeart(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawCircle(mc, arr1) { mc.clear(); as.Method.drawOval(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawSquare(mc, arr1) { mc.clear(); as.Method.drawBox(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawSnow(mc, arr1) { i = 4; while (i < (arr1.length - 2)) { as.Method.drawSprayer(mc, arr1[2], arr1[1], arr1[3], arr1[i], arr1[i + 1]); i = i + 2; } } function drawPentacle(mc, arr1) { mc.clear(); as.Method.drawStar(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawTriangle(mc, arr1) { mc.clear(); as.Method.drawTriangle(mc, arr1[2], arr1[1], arr1[3], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawLine(mc, arr1) { i = 4; while (i < (arr1.length - 4)) { as.Method.drawLine(mc, arr1[2], arr1[1], arr1[3], arr1[i], arr1[i + 1], arr1[i + 2], arr1[i + 3]); i = i + 2; } } function putShading(tempMC) { var o = 0; while (o < arrNumber.length) { var bm = game.editpart.shadinggather.shadingArray[arrName[o]].bm; var tempmc = tempMC[arrNumber[o]].createEmptyMovieClip("MC11", tempMC[arrNumber[o]].color.getDepth() - 1); with (tempmc) { beginBitmapFill(bm); moveTo(-200, -400); lineTo(200, -400); lineTo(200, 400); lineTo(-200, 400); lineTo(-200, -400); endFill(); } tempmc.setMask(tempMC[arrNumber[o]].color); o++; } } var data = new Array(); }
Symbol 4026 MovieClip [__Packages.as.ColBox] Frame 0
class as.ColBox { var parentMC, game, mc; function ColBox (parent, game) { parentMC = parent; this.game = game; mc = parentMC.createEmptyMovieClip("box", 1); var k = this; with (mc) { beginFill(k.TheCol); moveTo(0, 0); lineTo(k.box_size, 0); lineTo(k.box_size, k.box_size); lineTo(0, k.box_size); lineTo(0, 0); endFill(); } mc._visible = false; parentMC.createEmptyMovieClip("bgc", 5888); parentMC.bgc._x = 350; parentMC.bgc._y = 220; parentMC.bgc.moveTo((box_size * 19) + 1, -1); parentMC.bgc.beginFill("0x000000", 100); parentMC.bgc.lineTo((box_size * 19) + 1, (box_size * 13) + 1); parentMC.bgc.lineTo(-1, (box_size * 13) + 1); parentMC.bgc.lineTo(-1, -1); parentMC.bgc.lineTo((box_size * 19) + 1, -1); parentMC.bgc.onRelease = function () { }; var panex = 350; var paney = 220; var column = 12; var i = 0; var r = 0; while (r <= 255) { var g = 0; while (g <= 255) { var b = 0; while (b <= 255) { var p = mc.duplicateMovieClip("box" + i, 6000 + i); new Color(p).setRGB((((r * 256) * 256) + (g * 256)) + b); p._x = panex + (Math.floor(i / column) * (box_size + 1)); p._y = paney + ((i % column) * (box_size + 1)); var o = this; p.onRelease = function () { o.TheCol = new Color(this).getRGB(); o.parentMC._visible = false; o.game.statusEdit = 1; k.game.editpart.editPart.colorButton.col1.filters = null; k.game.girlClass.mouseA.edit.drawmc.resetCol(o.TheCol); k.game.boyClass.mouseA.edit.drawmc.resetCol(o.TheCol); k.game.catClass.mouseA.edit.drawmc.resetCol(o.TheCol); k.game.editpart.setcolormod(o.TheCol); k.game.editpart.shadingedit.setColor(o.TheCol); k.game.editpart.colorPen = o.TheCol; }; i++; b = b + 51; } g = g + 51; } r = r + 51; } } var box_size = 10.5; var TheCol = 0; }
Symbol 4027 MovieClip [__Packages.as.face.FaceSystem] Frame 0
class as.face.FaceSystem { var game, count, parentM, mc, faceSysMc, parentMC, mouseStatus, hairstyle, lashchange, haircolor, eyecolor, lipcolor, eyeshadow, changeCode, changeN, hairnum; function FaceSystem (g, parent) { game = g; count = 0; parentM = parent; mc = parentM.attachMovie("headmc", "head", 175); faceSysMc = parentM.createEmptyMovieClip("faceSysMC", 5001); parentMC = faceSysMc; parentMC._visible = false; mc._xscale = 66.7; mc._yscale = 66.7; mc._x = 134.2; mc._y = 60; creat(); randomStyle(); var _local3 = parentMC.attachMovie("randomButton", "randombutton", parentMC.getNextHighestDepth()); _local3._x = 11.9; _local3._y = 292.1; var k = this; _local3.onRelease = function () { _root.sounds.PlaySound("pressSound"); k.randomStyle(); }; dragHair(); } function creat() { new as.face.EyesShape(this, game, parentMC, mouseStatus); hairstyle = new as.face.HairStyleShape(this, game, parentMC, mouseStatus); new as.face.NoseShape(this, game, parentMC, mouseStatus); new as.face.MouthShape(this, game, parentMC, mouseStatus); new as.face.BrowShape(this, game, parentMC, mouseStatus); lashchange = new as.face.LashChange(parentMC, this); haircolor = new as.face.HairColor(parentMC, this); eyecolor = new as.face.EyeColor(parentMC, this); lipcolor = new as.face.LipColor(parentMC, this); eyeshadow = new as.face.EyeShadow(parentMC, this); } function setMC(code, n) { changeCode = code; changeN = n; } function switchChange() { _root.sounds.PlaySound("dressSound"); switch (changeCode) { case "eye" : mc.eyesys.gotoAndStop(changeN); mc.eyesys.eyestyle.saihong.gotoAndStop(game.girlClass.colNum); mc.eyesys.eyestyle.blowshadow.gotoAndStop(game.girlClass.colNum); break; case "face" : mc.faces.gotoAndStop(changeN); break; case "hair" : break; case "nose" : mc.noses.gotoAndStop(changeN); mc.noses.noseCol.gotoAndStop(game.girlClass.colNum); break; case "mouth" : mc.mouths.gotoAndStop(changeN); break; case "brow" : mc.eyesys.eyestyle.brow.gotoAndStop(changeN); break; case "lash" : mc.eyesys.eyestyle.lashes.gotoAndStop(changeN); break; case "hairstyle" : mc.hair.gotoAndStop(changeN); mc.hair.haircolor.gotoAndStop(haircolor.currentFrame); mc.hair._visible = true; } setFrame(); } function setFrame() { lashchange.setFrame(); haircolor.setFrame(); eyecolor.setFrame(); lipcolor.setFrame(); eyeshadow.setFrame(); game.girlClass.mouseA.mouseDragEmpty = true; } function hideMC() { mc._visible = false; } function showAll() { parentMC._visible = true; mc._x = 200; mc._y = 200; mc._xscale = 300; mc._yscale = 300; } function revert() { faceSysMc._visible = false; mc._x = 134.2; mc._y = 60; mc._xscale = 66.7; mc._yscale = 66.7; } function randomStyle() { mc.eyesys.gotoAndStop(random(10) + 1); mc.noses.gotoAndStop(random(10) + 1); mc.mouths.gotoAndStop(random(12) + 1); mc.eyesys.eyestyle.brow.gotoAndStop(random(7) + 1); hairnum = random(15) + 1; mc.hair.gotoAndStop(hairnum); hairstyle.eng.saveArray[0]._visible = true; hairstyle.eng.saveArray[0] = null; game.girlClass.skinChangeSwitch(random(3) + 1); lashchange.randomColor(); haircolor.randomColor(); eyecolor.randomColor(); lipcolor.randomColor(); eyeshadow.randomColor(); } function dragHair() { var k = this; mc.hair.onPress = function () { _root.sounds.PlaySound("pickupsound"); if (((!k.game.printing) && (k.game.girlClass.mouseA.mouseDragEmpty)) && (k.game.girlClass.faceButtonOnPress)) { k.game.girlClass.mouseA.mouseDragEmpty = false; var tempmc = k.parentM.attachMovie("hairstyle" + this._currentframe, "hairstyletemp", 13000); tempmc.startDrag(); tempmc.gotoAndStop(k.haircolor.currentFrame); tempmc._x = _root._xmouse; tempmc._y = _root._ymouse; this._visible = false; tempmc.onMouseUp = function () { if (this.hitTest(k.mc)) { k.mc.hair._visible = true; tempmc.removeMovieClip(); } else { tempmc.removeMovieClip(); k.hairstyle.eng.saveArray[0]._visible = true; k.hairstyle.eng.saveArray[0] = null; } k.game.girlClass.mouseA.mouseDragEmpty = true; }; } }; } }
Symbol 4028 MovieClip [__Packages.as.face.MouseStatus] Frame 0
class as.face.MouseStatus { var system, mouseEmpty, dragMC, engine; function MouseStatus (sys) { system = sys; mouseEmpty = true; } function setMouseDrag(mc, eng) { dragMC = mc; engine = eng; mouseEmpty = false; dragMC.startDrag(); dragMC._x = _root._xmouse; dragMC._y = _root._ymouse; } function onMouseDown() { if (!mouseEmpty) { if (dragMC.hitTest(system.mc)) { system.switchChange(); engine.saveMC(null); mouseEmpty = true; dragMC.removeMovieClip(); } else { engine.showMC(); mouseEmpty = true; dragMC.removeMovieClip(); } } } }
Symbol 4029 MovieClip [__Packages.as.face.LashChange] Frame 0
class as.face.LashChange { var parentMC, system, mc, currentFrame; function LashChange (parent, sys) { parentMC = parent; system = sys; mc = parentMC.attachMovie("lashChange", "lashChange", parentMC.getNextHighestDepth()); mc._x = 12.7; mc._y = 81.3; var k = this; mc.lash1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 1; k.system.mc.eyesys.eyestyle.lashes.gotoAndStop(1); }; mc.lash2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 2; k.system.mc.eyesys.eyestyle.lashes.gotoAndStop(2); }; mc.lash3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 3; k.system.mc.eyesys.eyestyle.lashes.gotoAndStop(3); }; } function setFrame() { system.mc.eyesys.eyestyle.lashes.gotoAndStop(currentFrame); } function randomColor() { system.mc.eyesys.eyestyle.lashes.gotoAndStop(random(3) + 1); } }
Symbol 4030 MovieClip [__Packages.as.face.HairColor] Frame 0
class as.face.HairColor { var parentMC, system, mc, currentFrame; function HairColor (parent, sys) { parentMC = parent; system = sys; mc = parentMC.attachMovie("hairColor", "hairColor", parentMC.getNextHighestDepth()); mc._x = 14.3; mc._y = 128.4; var k = this; mc.color1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 1; k.system.mc.hair.haircolor.gotoAndStop(1); k.setAllHairCol(); }; mc.color2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 2; k.system.mc.hair.haircolor.gotoAndStop(2); k.setAllHairCol(); }; mc.color3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 3; k.system.mc.hair.haircolor.gotoAndStop(3); k.setAllHairCol(); }; mc.color4.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 4; k.system.mc.hair.haircolor.gotoAndStop(4); k.setAllHairCol(); }; mc.color5.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 5; k.system.mc.hair.haircolor.gotoAndStop(5); k.setAllHairCol(); }; mc.color6.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 6; k.system.mc.hair.haircolor.gotoAndStop(6); k.setAllHairCol(); }; mc.color7.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 7; k.system.mc.hair.haircolor.gotoAndStop(7); k.setAllHairCol(); }; mc.color8.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 8; k.system.mc.hair.haircolor.gotoAndStop(8); k.setAllHairCol(); }; mc.color9.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 9; k.system.mc.hair.haircolor.gotoAndStop(9); k.setAllHairCol(); }; } function setFrame() { system.mc.hair.haircolor.gotoAndStop(currentFrame); } function randomColor() { var _local2 = random(9) + 1; system.mc.hair.haircolor.gotoAndStop(_local2); currentFrame = _local2; setAllHairCol(); } function setAllHairCol() { var _local2 = 0; while (_local2 < 15) { system.hairstyle.eng.allArray[_local2].gotoAndStop(currentFrame); _local2++; } } }
Symbol 4031 MovieClip [__Packages.as.face.EyeColor] Frame 0
class as.face.EyeColor { var parentMC, system, mc, currentFrame; function EyeColor (parent, sys) { parentMC = parent; system = sys; mc = parentMC.attachMovie("EyeColor", "EyeColor", parentMC.getNextHighestDepth()); mc._x = 13.4; mc._y = 185.4; var k = this; mc.c1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 1; k.system.mc.eyesys.eyestyle.eyeball.gotoAndStop(1); }; mc.c2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 2; k.system.mc.eyesys.eyestyle.eyeball.gotoAndStop(2); }; mc.c3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 3; k.system.mc.eyesys.eyestyle.eyeball.gotoAndStop(3); }; mc.c4.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 4; k.system.mc.eyesys.eyestyle.eyeball.gotoAndStop(4); }; mc.c5.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 5; k.system.mc.eyesys.eyestyle.eyeball.gotoAndStop(5); }; mc.c6.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 6; k.system.mc.eyesys.eyestyle.eyeball.gotoAndStop(6); }; } function setFrame() { system.mc.eyesys.eyestyle.eyeball.gotoAndStop(currentFrame); } function randomColor() { system.mc.eyesys.eyestyle.eyeball.gotoAndStop(random(6) + 1); } }
Symbol 4032 MovieClip [__Packages.as.face.LipColor] Frame 0
class as.face.LipColor { var parentMC, system, mc, currentFrame; function LipColor (parent, sys) { parentMC = parent; system = sys; mc = parentMC.attachMovie("lipColor", "lipColor", parentMC.getNextHighestDepth()); mc._x = 13.9; mc._y = 207.2; var k = this; mc.c1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 1; k.system.mc.mouths.mouthcolor.gotoAndStop(1); }; mc.c2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 2; k.system.mc.mouths.mouthcolor.gotoAndStop(2); }; mc.c3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 3; k.system.mc.mouths.mouthcolor.gotoAndStop(3); }; mc.c4.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 4; k.system.mc.mouths.mouthcolor.gotoAndStop(4); }; mc.c5.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 5; k.system.mc.mouths.mouthcolor.gotoAndStop(5); }; mc.c6.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 6; k.system.mc.mouths.mouthcolor.gotoAndStop(6); }; } function setFrame() { system.mc.mouths.mouthcolor.gotoAndStop(currentFrame); } function randomColor() { system.mc.mouths.mouthcolor.gotoAndStop(random(6) + 1); } }
Symbol 4033 MovieClip [__Packages.as.face.EyeShadow] Frame 0
class as.face.EyeShadow { var currentFrame, parentMC, system, mc; function EyeShadow (parent, sys) { currentFrame = 1; parentMC = parent; system = sys; mc = parentMC.attachMovie("eyeShadow", "eyeShadow", parentMC.getNextHighestDepth()); mc._x = 14.1; mc._y = 250.3; var k = this; mc.c1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(1); k.currentFrame = 1; }; mc.c2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(2); k.currentFrame = 2; }; mc.c3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(3); k.currentFrame = 3; }; mc.c4.onPress = function () { _root.sounds.PlaySound("pressSound"); k.system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(4); k.currentFrame = 4; }; mc.c5.onPress = function () { _root.sounds.PlaySound("pressSound"); k.system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(5); k.currentFrame = 5; }; mc.c6.onPress = function () { _root.sounds.PlaySound("pressSound"); k.system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(6); k.currentFrame = 6; }; } function setFrame() { system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(currentFrame); } function randomColor() { system.mc.eyesys.eyestyle.eyeshadow.gotoAndStop(random(6) + 1); } }
Symbol 4034 MovieClip [__Packages.as.face.HairStyleShape] Frame 0
class as.face.HairStyleShape { var game, parentMC, system, ms1, tempArray, eng, hairAbove, i, hairmaskMC; function HairStyleShape (sys, g, parent, ms) { game = g; parentMC = parent; system = sys; ms1 = ms; creatEng(); } function creatEng() { tempArray = new Array(); eng = new as.Engine(game, game.count, parentMC, "girljiantou", 63); hairAbove = parentMC.createEmptyMovieClip("hairabove", 5000); game.count = game.count + 1; i = 1; while (i <= 14) { var _local2 = new as.face.HairStyle(system, game, hairAbove, i, eng, ms1); tempArray.push(_local2.mc); i++; } eng.setXY(335, 152); eng.arrayCopy(tempArray); eng.setAction(); hairmaskMC = parentMC.attachMovie("maskMC", "maskMC" + game.count, 10030 + game.count); hairmaskMC._x = 353.9; hairmaskMC._y = 164.3; hairAbove.setMask(hairmaskMC); } function succedSwap() { eng.saveMC(null); } }
Symbol 4035 MovieClip [__Packages.as.face.HairStyle] Frame 0
class as.face.HairStyle { var game, mouseStatus, engine, system, parentMC, code, mc; function HairStyle (sys, g, parent, a, eng, ms) { game = g; mouseStatus = ms; engine = eng; system = sys; parentMC = parent; code = a; mc = parentMC.attachMovie("hairstyle" + a, "hairstyle" + a, 2000 + a); mc._visible = false; var k = this; mc.onPress = function () { _root.sounds.PlaySound("select_touch"); if (k.game.girlClass.mouseA.mouseDragEmpty) { k.system.count = k.system.count + 1; var _local3 = k.engine.game.girlClass.girlwindow.mc.attachMovie("hairstyle" + k.code, "tempMC" + k.system.count, 14000 + k.system.count); _local3.gotoAndStop(k.system.haircolor.currentFrame); k.game.girlClass.mouseA.setMouseDrag(_local3, k.engine); this._visible = false; k.engine.dragMC = this; k.system.setMC("hairstyle", k.code); k.game.girlClass.mouseA.mouseDragEmpty = false; } }; } var deepDre = 200; }
Symbol 4036 MovieClip [__Packages.as.face.EyesShape] Frame 0
class as.face.EyesShape { var game, parentMC, system, ms1, eng, eyeAbove, eyemaskMC; function EyesShape (sys, g, parent, ms) { game = g; parentMC = parent; system = sys; ms1 = ms; creatEng(); } function creatEng() { var _local4 = new Array(); eng = new as.Engine(game, game.count, parentMC, "girljiantou", 90); eyeAbove = parentMC.createEmptyMovieClip("eyeabove", 1000); game.count = game.count + 1; var _local2 = 1; while (_local2 <= 10) { var _local3 = new as.face.Eyes(system, game, eyeAbove, _local2, eng, ms1); _local4.push(_local3.mc); _local2++; } eng.setXY(335, 100); eng.arrayCopy(_local4); eng.setAction(); eyemaskMC = parentMC.attachMovie("maskMC", "maskMC" + game.count, 10020 + game.count); eyemaskMC._x = 353.9; eyemaskMC._y = 112.3; eyeAbove.setMask(eyemaskMC); } function succedSwap() { eng.saveMC(null); } }
Symbol 4037 MovieClip [__Packages.as.face.Eyes] Frame 0
class as.face.Eyes { var game, mouseStatus, engine, system, parentMC, code, mc; function Eyes (sys, g, parent, a, eng, ms) { game = g; mouseStatus = ms; engine = eng; system = sys; parentMC = parent; code = a; mc = parentMC.attachMovie("eyes" + a, "eyes" + a, 1000 + a); mc._visible = false; var k = this; mc.onPress = function () { _root.sounds.PlaySound("select_touch"); if (k.game.girlClass.mouseA.mouseDragEmpty) { k.system.count = k.system.count + 1; var _local3 = k.engine.game.girlClass.girlwindow.mc.attachMovie("eyes" + k.code, "tempMC" + k.system.count, 14000 + k.system.count); k.game.girlClass.mouseA.setMouseDrag(_local3, k.engine); this._visible = false; k.engine.dragMC = this; k.system.setMC("eye", k.code); k.game.girlClass.mouseA.mouseDragEmpty = false; } }; } var deepDre = 200; }
Symbol 4038 MovieClip [__Packages.as.face.NoseShape] Frame 0
class as.face.NoseShape { var game, parentMC, system, ms1, eng, noseAbove, i, nosemaskMC; function NoseShape (sys, g, parent, ms) { game = g; parentMC = parent; system = sys; ms1 = ms; creatEng(); } function creatEng() { var _local3 = new Array(); eng = new as.Engine(game, game.count, parentMC, "girljiantou", 200); noseAbove = parentMC.createEmptyMovieClip("eyeabove", 2000); game.count = game.count + 1; i = 1; while (i <= 10) { var _local2 = new as.face.Noses(system, game, noseAbove, i, eng, ms1); _local2.mc._xscale = _local2.mc._xscale * 2; _local2.mc._yscale = _local2.mc._yscale * 2; _local3.push(_local2.mc); i++; } eng.setXY(335, 204); eng.arrayCopy(_local3); eng.setAction(); nosemaskMC = parentMC.attachMovie("maskMC", "maskMC" + game.count, 10040 + game.count); nosemaskMC._x = 353.9; nosemaskMC._y = 216.3; noseAbove.setMask(nosemaskMC); } function succedSwap() { eng.saveMC(null); } }
Symbol 4039 MovieClip [__Packages.as.face.Noses] Frame 0
class as.face.Noses { var game, mouseStatus, engine, system, parentMC, code, mc; function Noses (sys, g, parent, a, eng, ms) { game = g; mouseStatus = ms; engine = eng; system = sys; parentMC = parent; code = a; mc = parentMC.attachMovie("nose" + a, "nose" + a, 3000 + a); mc._visible = false; var k = this; mc.onPress = function () { _root.sounds.PlaySound("select_touch"); if (k.game.girlClass.mouseA.mouseDragEmpty) { k.system.count = k.system.count + 1; var _local3 = k.engine.game.girlClass.girlwindow.mc.attachMovie("nose" + k.code, "tempMC" + k.system.count, 14000 + k.system.count); k.game.girlClass.mouseA.setMouseDrag(_local3, k.engine); this._visible = false; k.engine.dragMC = this; k.system.setMC("nose", k.code); k.game.girlClass.mouseA.mouseDragEmpty = false; } }; } var deepDre = 200; }
Symbol 4040 MovieClip [__Packages.as.face.MouthShape] Frame 0
class as.face.MouthShape { var game, parentMC, system, ms1, eng, mouthAbove, i, mouthmaskMC; function MouthShape (sys, g, parent, ms) { game = g; parentMC = parent; system = sys; ms1 = ms; creatEng(); } function creatEng() { var _local3 = new Array(); eng = new as.Engine(game, game.count, parentMC, "girljiantou", 150); mouthAbove = parentMC.createEmptyMovieClip("eyeabove", 3000); game.count = game.count + 1; i = 1; while (i <= 10) { var _local2 = new as.face.Mouths(system, game, mouthAbove, i, eng, ms1); _local2.mc._xscale = _local2.mc._xscale * 2; _local2.mc._yscale = _local2.mc._yscale * 2; _local3.push(_local2.mc); i++; } eng.setXY(335, 256); eng.arrayCopy(_local3); eng.setAction(); mouthmaskMC = parentMC.attachMovie("maskMC", "maskMC" + game.count, 10050 + game.count); mouthmaskMC._x = 353.9; mouthmaskMC._y = 268.3; mouthAbove.setMask(mouthmaskMC); } function succedSwap() { eng.saveMC(null); } }
Symbol 4041 MovieClip [__Packages.as.face.Mouths] Frame 0
class as.face.Mouths { var game, mouseStatus, engine, system, parentMC, code, mc; function Mouths (sys, g, parent, a, eng, ms) { game = g; mouseStatus = ms; engine = eng; system = sys; parentMC = parent; code = a; mc = parentMC.attachMovie("mouth" + a, "mouth" + a, 4000 + a); mc._visible = false; var k = this; mc.onPress = function () { _root.sounds.PlaySound("select_touch"); if (k.game.girlClass.mouseA.mouseDragEmpty) { k.system.count = k.system.count + 1; var _local3 = k.engine.game.girlClass.girlwindow.mc.attachMovie("mouth" + k.code, "tempMC" + k.system.count, 14000 + k.system.count); k.game.girlClass.mouseA.setMouseDrag(_local3, k.engine); this._visible = false; k.engine.dragMC = this; k.system.setMC("mouth", k.code); k.game.girlClass.mouseA.mouseDragEmpty = false; } }; } var deepDre = 200; }
Symbol 4042 MovieClip [__Packages.as.face.BrowShape] Frame 0
class as.face.BrowShape { var game, parentMC, system, ms1, eng, browAbove, i, browmaskMC; function BrowShape (sys, g, parent, ms) { game = g; parentMC = parent; system = sys; ms1 = ms; creatEng(); } function creatEng() { var _local3 = new Array(); eng = new as.Engine(game, game.count, parentMC, "girljiantou", 90); browAbove = parentMC.createEmptyMovieClip("browabove", 7000); game.count = game.count + 1; i = 1; while (i <= 7) { var _local2 = new as.face.Browes(system, game, browAbove, i, eng, ms1); _local3.push(_local2.mc); i++; } eng.setXY(335, 308); eng.arrayCopy(_local3); eng.setAction(); browmaskMC = parentMC.attachMovie("maskMC", "maskMC" + game.count, 10080 + game.count); browmaskMC._x = 353.9; browmaskMC._y = 320.3; browAbove.setMask(browmaskMC); } function succedSwap() { eng.saveMC(null); } }
Symbol 4043 MovieClip [__Packages.as.face.Browes] Frame 0
class as.face.Browes { var game, mouseStatus, engine, system, parentMC, code, mc; function Browes (sys, g, parent, a, eng, ms) { game = g; mouseStatus = ms; engine = eng; system = sys; parentMC = parent; code = a; mc = parentMC.attachMovie("brow" + a, "brow" + a, 5000 + a); mc._visible = false; var k = this; mc.onPress = function () { _root.sounds.PlaySound("select_touch"); if (k.game.girlClass.mouseA.mouseDragEmpty) { k.system.count = k.system.count + 1; var _local3 = k.engine.game.girlClass.girlwindow.mc.attachMovie("brow" + k.code, "tempMC" + k.system.count, 14000 + k.system.count); k.game.girlClass.mouseA.setMouseDrag(_local3, k.engine); this._visible = false; k.engine.dragMC = this; k.system.setMC("brow", k.code); k.game.girlClass.mouseA.mouseDragEmpty = false; } }; } var deepDre = 200; }
Symbol 4044 MovieClip [__Packages.as.EditPart] Frame 0
class as.EditPart { var sizePen, alphaNum, game, cloEdit, colMC, shadinggather, glass, editShBtn2, editPart, URDO, editshadingMC, editing, drawpart, sounds, colorPen, gallerybtn; function EditPart (g) { sizePen = 3; alphaNum = 100; game = g; cloEdit = _root.createEmptyMovieClip("cloEdit", _root.getNextHighestDepth()); colMC = cloEdit.createEmptyMovieClip("colMC", 2000); shadinggather = new as.ShadingGather(cloEdit, game); colMC._visible = false; glass = new as.Glass(game, _root); editShBtn2 = cloEdit.attachMovie("editshadingButton2", "editSh2", 100); editShBtn2._x = 40; editShBtn2._y = 280; editPart = cloEdit.attachMovie("editPart", "editpart", -100); editPart._x = 370; editPart._y = 360; editpartFun(); cloEdit._visible = false; URDO = cloEdit.attachMovie("redoUndo", "undoredo", cloEdit.getNextHighestDepth()); URDO._x = 10; URDO._y = 10; undoAndredo(); drawFun(); editshadingMC = cloEdit.attachMovie("veinsEditButton", "editshadingMC", 3000); editshadingMC._x = 505; editshadingMC._y = 25; editing = false; editShading(); drawpart.bucket.filters = as.Data.FILTERARR; as.Game.drawOrEdit = 1; sounds = _root.sounds; galleryFun(); colorPen = 16737843 /* 0xFF6633 */; setcolormod(16737843); setpatternmod(shadinggather.bitmap); } function drawFun() { drawpart = cloEdit.attachMovie("drawPart", "drawpart", cloEdit.getNextHighestDepth()); drawpart._x = 30; drawpart._y = 313.3; drawPartFun(); } function editShading() { var k = this; editShBtn2.onPress = function () { k.sounds.PlaySound("pressSound"); k.editshadingMC.edit.onPress(); }; editshadingMC.edit.onPress = function () { k.sounds.PlaySound("pressSound"); if (!k.editing) { _root.cn = 15; k.editing = true; k.glass.mc._visible = false; k.shadinggather.mc._visible = false; k.colMC._visible = false; k.game.girlClass.mc._visible = false; k.game.boyClass.mc._visible = false; k.game.catClass.mc._visible = false; k.game.girlClass.mouseA.edit.remove(); k.game.boyClass.mouseA.edit.remove(); k.game.catClass.mouseA.edit.remove(); var _local3 = this._currentframe; k.shadingedit = new as.ShadingEdit(k.cloEdit, k, _local3); k.editPart._visible = false; k.editshadingMC.gotoAndStop(2); k.editShBtn2.c1.gotoAndStop(2); k.editshadingMC.edit.gotoAndStop(_local3); k.shadingedit.mc.BG.gotoAndStop(_local3); k.editShading(); } else { _root.cn = 5; k.editPart._visible = true; k.shadingedit.mc.removeMovieClip(); k.shadingedit = null; k.glass.mc._visible = true; k.editing = false; if (k.game.nowStatus == 1) { k.game.girlClass.mc._visible = true; } else if (k.game.nowStatus == 3) { k.game.boyClass.mc._visible = true; } else { k.game.catClass.mc._visible = true; } var _local3 = this._currentframe; k.editshadingMC.gotoAndStop(1); k.editShBtn2.c1.gotoAndStop(1); k.editshadingMC.edit.gotoAndStop(_local3); k.editShading(); } }; } function undoAndredo() { var k = this; URDO.undo.col1.onPress = function () { k.sounds.PlaySound("pressSound"); k.game.girlClass.mouseA.edit.drawmc.undofunction(); k.game.boyClass.mouseA.edit.drawmc.undofunction(); k.game.catClass.mouseA.edit.drawmc.undofunction(); k.shadingedit.drawPart.undofunction(); }; URDO.redo.col1.onPress = function () { k.sounds.PlaySound("pressSound"); k.game.girlClass.mouseA.edit.drawmc.redofunction(); k.game.boyClass.mouseA.edit.drawmc.redofunction(); k.game.catClass.mouseA.edit.drawmc.redofunction(); k.shadingedit.drawPart.redofunction(); }; } function drawPartFun() { var k = this; drawpart.size.size1.onPress = function () { k.sizePen = 3; k.drawpart.line.col1.onPress(); }; drawpart.size.size2.onPress = function () { k.sizePen = 6; k.drawpart.line.col1.onPress(); }; drawpart.size.size3.onPress = function () { k.sizePen = 9; k.drawpart.line.col1.onPress(); }; drawpart.bucket.col1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = null; k.drawpart.line.filters = null; k.drawpart.triangle.filters = null; k.drawpart.pentacle.filters = null; k.drawpart.square.filters = null; k.drawpart.circle.filters = null; k.drawpart.koan.filters = null; k.drawpart.snow.filters = null; k.status = "bucket"; this._parent.filters = as.Data.FILTERARR; as.Game.drawOrEdit = 1; }; drawpart.line.col1.onPress = function () { trace("size pen"); if (k.sizePen == 3) { k.drawpart.size.size3.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size1.filters = as.Data.FILTERARR; } else if (k.sizePen == 6) { k.drawpart.size.size3.filters = null; k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = as.Data.FILTERARR; } else { k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = as.Data.FILTERARR; } k.game.boyClass.mouseA.edit.drawmc.resetSize(k.sizePen); k.game.girlClass.mouseA.edit.drawmc.resetSize(k.sizePen); k.game.catClass.mouseA.edit.drawmc.resetSize(k.sizePen); k.shadingedit.drawPart.resetSize(k.sizePen); _root.sounds.PlaySound("pressSound"); k.drawpart.bucket.filters = null; k.drawpart.triangle.filters = null; k.drawpart.pentacle.filters = null; k.drawpart.square.filters = null; k.drawpart.circle.filters = null; k.drawpart.koan.filters = null; k.drawpart.snow.filters = null; this._parent.filters = as.Data.FILTERARR; k.status = "line"; k.game.boyClass.mouseA.edit.drawmc.resetStatus("line"); k.game.girlClass.mouseA.edit.drawmc.resetStatus("line"); k.game.catClass.mouseA.edit.drawmc.resetStatus("line"); k.shadingedit.drawPart.resetStatus("line"); as.Game.drawOrEdit = 2; }; drawpart.triangle.col1.onPress = function () { k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = null; _root.sounds.PlaySound("pressSound"); k.drawpart.triangle.filters = as.Data.FILTERARR; k.drawpart.bucket.filters = null; k.drawpart.line.filters = null; k.drawpart.pentacle.filters = null; k.drawpart.square.filters = null; k.drawpart.circle.filters = null; k.drawpart.koan.filters = null; k.drawpart.snow.filters = null; k.game.boyClass.mouseA.edit.drawmc.resetSize(3); k.game.girlClass.mouseA.edit.drawmc.resetSize(3); k.game.catClass.mouseA.edit.drawmc.resetSize(3); k.shadingedit.drawPart.resetSize(3); k.status = "triangle"; k.game.girlClass.mouseA.edit.drawmc.resetStatus("triangle"); k.game.boyClass.mouseA.edit.drawmc.resetStatus("triangle"); k.game.catClass.mouseA.edit.drawmc.resetStatus("triangle"); k.shadingedit.drawPart.resetStatus("triangle"); as.Game.drawOrEdit = 2; }; drawpart.pentacle.col1.onPress = function () { k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = null; _root.sounds.PlaySound("pressSound"); k.drawpart.pentacle.filters = as.Data.FILTERARR; k.drawpart.bucket.filters = null; k.drawpart.line.filters = null; k.drawpart.triangle.filters = null; k.drawpart.square.filters = null; k.drawpart.circle.filters = null; k.drawpart.koan.filters = null; k.drawpart.snow.filters = null; k.game.boyClass.mouseA.edit.drawmc.resetSize(3); k.game.girlClass.mouseA.edit.drawmc.resetSize(3); k.game.catClass.mouseA.edit.drawmc.resetSize(3); k.shadingedit.drawPart.resetSize(3); k.status = "pentacle"; k.game.girlClass.mouseA.edit.drawmc.resetStatus("pentacle"); k.game.boyClass.mouseA.edit.drawmc.resetStatus("pentacle"); k.game.catClass.mouseA.edit.drawmc.resetStatus("pentacle"); k.shadingedit.drawPart.resetStatus("pentacle"); as.Game.drawOrEdit = 2; }; drawpart.square.col1.onPress = function () { k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = null; _root.sounds.PlaySound("pressSound"); k.drawpart.pentacle.filters = null; k.drawpart.triangle.filters = null; k.drawpart.bucket.filters = null; k.drawpart.square.filters = as.Data.FILTERARR; k.drawpart.line.filters = null; k.drawpart.circle.filters = null; k.drawpart.koan.filters = null; k.drawpart.snow.filters = null; k.game.boyClass.mouseA.edit.drawmc.resetSize(3); k.game.girlClass.mouseA.edit.drawmc.resetSize(3); k.game.catClass.mouseA.edit.drawmc.resetSize(3); k.shadingedit.drawPart.resetSize(3); k.status = "square"; k.game.girlClass.mouseA.edit.drawmc.resetStatus("square"); k.game.boyClass.mouseA.edit.drawmc.resetStatus("square"); k.game.catClass.mouseA.edit.drawmc.resetStatus("square"); k.shadingedit.drawPart.resetStatus("square"); as.Game.drawOrEdit = 2; }; drawpart.circle.col1.onPress = function () { k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = null; k.sounds.PlaySound("pressSound"); k.drawpart.pentacle.filters = null; k.drawpart.triangle.filters = null; k.drawpart.bucket.filters = null; k.drawpart.square.filters = null; k.drawpart.circle.filters = as.Data.FILTERARR; k.drawpart.line.filters = null; k.drawpart.koan.filters = null; k.drawpart.snow.filters = null; k.game.boyClass.mouseA.edit.drawmc.resetSize(3); k.game.girlClass.mouseA.edit.drawmc.resetSize(3); k.game.catClass.mouseA.edit.drawmc.resetSize(3); k.shadingedit.drawPart.resetSize(3); k.status = "circle"; k.game.girlClass.mouseA.edit.drawmc.resetStatus("circle"); k.game.boyClass.mouseA.edit.drawmc.resetStatus("circle"); k.game.catClass.mouseA.edit.drawmc.resetStatus("circle"); k.shadingedit.drawPart.resetStatus("circle"); as.Game.drawOrEdit = 2; }; drawpart.koan.col1.onPress = function () { k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = null; k.sounds.PlaySound("pressSound"); k.drawpart.pentacle.filters = null; k.drawpart.triangle.filters = null; k.drawpart.square.filters = null; k.drawpart.circle.filters = null; k.drawpart.bucket.filters = null; k.drawpart.koan.filters = as.Data.FILTERARR; k.drawpart.line.filters = null; k.drawpart.snow.filters = null; k.game.boyClass.mouseA.edit.drawmc.resetSize(3); k.game.girlClass.mouseA.edit.drawmc.resetSize(3); k.game.catClass.mouseA.edit.drawmc.resetSize(3); k.shadingedit.drawPart.resetSize(3); k.status = "heart"; k.game.girlClass.mouseA.edit.drawmc.resetStatus("heart"); k.game.boyClass.mouseA.edit.drawmc.resetStatus("heart"); k.game.catClass.mouseA.edit.drawmc.resetStatus("heart"); k.shadingedit.drawPart.resetStatus("heart"); as.Game.drawOrEdit = 2; }; drawpart.snow.col1.onPress = function () { k.drawpart.size.size1.filters = null; k.drawpart.size.size2.filters = null; k.drawpart.size.size3.filters = null; _root.sounds.PlaySound("pressSound"); k.drawpart.pentacle.filters = null; k.drawpart.triangle.filters = null; k.drawpart.square.filters = null; k.drawpart.circle.filters = null; k.drawpart.koan.filters = null; k.drawpart.line.filters = null; k.drawpart.bucket.filters = null; k.game.boyClass.mouseA.edit.drawmc.resetSize(3); k.game.girlClass.mouseA.edit.drawmc.resetSize(3); k.game.catClass.mouseA.edit.drawmc.resetSize(3); k.shadingedit.drawPart.resetSize(3); k.drawpart.snow.filters = as.Data.FILTERARR; k.status = "snow"; k.game.girlClass.mouseA.edit.drawmc.resetStatus("snow"); k.game.boyClass.mouseA.edit.drawmc.resetStatus("snow"); k.game.catClass.mouseA.edit.drawmc.resetStatus("snow"); k.shadingedit.drawPart.resetStatus("snow"); as.Game.drawOrEdit = 2; }; } function editpartFun() { editPart.colorButton.filters = as.Data.FILTERARR; var k = this; editPart.colorButton.col1.onPress = function () { k.game.statusEdit = 1; k.editPart.shadingButton.filters = null; k.editPart.colorButton.filters = as.Data.FILTERARR; k.sounds.PlaySound("pressSound"); if (!k.colMC._visible) { k.colMC._visible = true; k.shadinggather.mc._visible = false; k.editPart.shadingButton.col1.filters = null; var colormc = k.colMC.attachMovie("colorbox", "colorbox", k.cloEdit.getNextHighestDepth()); colormc._x = 350; colormc._y = 220; colormc.onPress = function () { var _local5 = colormc._xmouse; var _local4 = colormc._ymouse; var _local3 = as.Method.bitMapData(colormc, colormc._width, colormc._height); var _local2 = _local3.getPixel(_local5, _local4); k.editPart.colorButton.col1.filters = null; k.game.girlClass.mouseA.edit.drawmc.resetCol(_local2); k.game.boyClass.mouseA.edit.drawmc.resetCol(_local2); k.game.catClass.mouseA.edit.drawmc.resetCol(_local2); k.setcolormod(_local2); k.shadingedit.setColor(_local2); k.colorPen = _local2; this.removeMovieClip(); k.colMC._visible = false; }; } else { k.colMC._visible = false; } }; editPart.saveButton.col1.onPress = function () { k.sounds.PlaySound("pressSound"); if (k.game.nowStatus == 1) { k.game.girlClass.mouseA.edit.judgeEditYN(); if (k.game.girlClass.mouseA.edit.editYN) { k.game.girlClass.mouseA.edit.save(); } else { k.game.girlClass.mouseA.edit.remove(); } } else if (k.game.nowStatus == 2) { k.game.catClass.mouseA.edit.judgeEditYN(); if (k.game.catClass.mouseA.edit.editYN) { k.game.catClass.mouseA.edit.save(); } else { k.game.catClass.mouseA.edit.remove(); } } else { k.game.boyClass.mouseA.edit.judgeEditYN(); if (k.game.boyClass.mouseA.edit.editYN) { k.game.boyClass.mouseA.edit.save(); } else { k.game.boyClass.mouseA.edit.remove(); } } }; editPart.shadingButton.col1.onPress = function () { k.drawpart.bucket.col1.onPress(); k.game.statusEdit = 2; k.editPart.shadingButton.filters = as.Data.FILTERARR; k.editPart.colorButton.filters = null; k.sounds.PlaySound("pressSound"); if (!k.shadinggather.mc._visible) { k.shadinggather.mc._visible = true; k.colMC._visible = false; k.shadinggather.mc.filters = as.Data.FILTERARR; k.editPart.colorButton.col1.filters = null; } else { k.shadinggather.mc.filters = null; k.shadinggather.mc._visible = false; } }; editPart.tryDress.col1.onPress = function () { k.sounds.PlaySound("pressSound"); if (k.game.nowStatus == 1) { k.game.girlClass.mouseA.edit.judgeEditYN(); if (k.game.girlClass.mouseA.edit.editYN) { k.game.girlClass.mouseA.edit.save(); k.glass.mc._visible = false; k.game.switchChangeButton.dressButtonClick(k.game.nowStatus); k.game.BGMC.gotoAndStop(k.game.backgroundNum); k.game.girlClass.girlwindow.kuajia.gotoAndStop(1); k.game.girlClass.skinColor._visible = true; } else { k.game.girlClass.mouseA.edit.remove(); } } else if (k.game.nowStatus == 2) { k.game.catClass.mouseA.edit.judgeEditYN(); if (k.game.catClass.mouseA.edit.editYN) { k.game.catClass.mouseA.edit.save(); k.glass.mc._visible = false; k.game.switchChangeButton.dressButtonClick(k.game.nowStatus); if ((k.game.catClass.mouseA.edit.dragCode == 20) || (k.game.catClass.mouseA.edit.dragCode == 17)) { k.game.catClass.faceButton.onPress(); } k.game.BGMC.gotoAndStop(k.game.backgroundNum); k.game.catClass.catWindow.kuajia.gotoAndStop(1); } else { k.game.catClass.mouseA.edit.remove(); } } else { k.game.boyClass.mouseA.edit.judgeEditYN(); if (k.game.boyClass.mouseA.edit.editYN) { k.game.boyClass.mouseA.edit.save(); k.glass.mc._visible = false; k.game.switchChangeButton.dressButtonClick(k.game.nowStatus); k.game.BGMC.gotoAndStop(k.game.backgroundNum); k.game.boyClass.boyWindow.kuajia.gotoAndStop(1); k.game.boyClass.skinColor._visible = true; } else { k.game.boyClass.mouseA.edit.remove(); } } k.game.setBG(); }; editPart.alphabtn.huakuai.onPress = function () { startDrag (this, true, 0, 0, 72, 0); k.sounds.PlaySound("pressSound"); this.onMouseMove = function () { k.alphaNum = 100 - Math.floor(this._x / 0.72); trace("alphaNum ..." + k.alphaNum); }; this.onMouseUp = function () { k.game.girlClass.mouseA.edit.drawmc.resetAlpha(k.alphaNum); k.game.boyClass.mouseA.edit.drawmc.resetAlpha(k.alphaNum); k.game.catClass.mouseA.edit.drawmc.resetAlpha(k.alphaNum); stopDrag(); delete this.onMouseMove; delete this.onMouseUp; }; }; } function setcolormod(a) { new Color(editPart.colormod.current).setRGB(a); } function setpatternmod(bit) { var _local2 = editPart.patternmod.createEmptyMovieClip("MC", editPart.patternmod.current.getNextHighestDepth()); _local2.attachBitmap(bit, _local2.getNextHighestDepth()); _local2._x = -7.9; _local2._y = -7.9; _local2._xscale = 1580 / _local2._width; _local2._yscale = 1580 / _local2._height; } function galleryFun() { gallerybtn = cloEdit.attachMovie("gallerybtn", "gallerybtn", cloEdit.getNextHighestDepth()); gallerybtn._x = 40; gallerybtn._y = 210; var k = this; gallerybtn.onPress = function () { _root.sounds.PlaySound("pressSound"); if (k.gallerymc == null) { this.filters = as.Data.FILTERARR; k.gallerymc = k.cloEdit.attachMovie("gallerymc", "gallerymc", 15555); k.gallerymc._x = 325; k.gallerymc._y = 280; k.gallerymc.gotoAndStop(k.game.nowStatus); k.gallerymc.close.onRelease = function () { k.gallerybtn.filters = null; k.gallerymc.removeMovieClip(); k.gallerymc = null; }; } else { this.filters = null; k.gallerymc.removeMovieClip(); k.gallerymc = null; } }; } }
Symbol 4045 MovieClip [__Packages.as.ShadingGather] Frame 0
class as.ShadingGather { var game, mc, count, num, shadingArray, savedShadingArray, i, bitmap, w; function ShadingGather (parent, g) { game = g; mc = parent.createEmptyMovieClip("shadinggather", parent.getNextHighestDepth()); mc._visible = false; mc._x = 480; mc._y = 250; count = 0; num = 0; shadingArray = new Array(); savedShadingArray = new Array(); i = 1; while (i <= as.Data.textureNum) { var _local2 = flash.display.BitmapData.loadBitmap("texture" + i); var _local3 = new as.Shading(_local2, count, mc, game, this); count = count + 1; shadingArray.push(_local3); i++; } bitmap = shadingArray[0].bm; creatBySaveShadingData(); sortShading(); } function saveShading(bit) { var _local2 = new as.Shading(bit, count, mc, game, this); shadingArray.push(_local2); count = count + 1; sortShading(); } function sortShading() { var _local5; if ((shadingArray.length / 5) > 7) { _local5 = Math.floor(shadingArray.length / 5) - 6; } else { _local5 = 0; } var _local2 = 0; while (_local2 < shadingArray.length) { var _local4 = Math.floor(_local2 / 5); var _local3 = _local2 % 5; shadingArray[_local2].setXY(_local3, _local4, _local5); _local2++; } } function revertShading(arr) { var _local5 = arr; var _local2 = 0; while (_local2 < _local5.length) { var _local3 = mc.attachMovie("shadingedit", "shadingRevert" + _local2, mc.getNextHighestDepth()); var _local4 = drawGra(_local3, _local5[_local2]); savedShadingArray.push(_local4); _local2++; } } function drawGra(m, string1) { var _local3 = string1.split(";"); var _local7 = _local3[0].split(","); trace("tempArray ........*** " + _local3); var _local4 = m.attachMovie(_local7[0], "drawmc", m.getNextHighestDepth()); _local4._x = 0; _local4._y = 0; trace("tempArray[tempArray.length-2] " + _local3[_local3.length - 2]); trace("tempArray[tempArray.length-1] " + _local3[_local3.length - 1]); new Color(_local4.draw1.c1).setRGB(_local3[_local3.length - 2]); _local4.draw1.c1._alpha = _local3[_local3.length - 1]; var _local9 = _local4.attachMovie(_local7[1], "zhezhao", _local4.getNextHighestDepth()); _local4.draw1.setMask(_local9); var _local2 = 1; while (_local2 < (_local3.length - 2)) { var _local6 = _local3[_local2].split(","); var _local5 = _local4.draw1.createEmptyMovieClip("temp", _local4.draw1.getNextHighestDepth()); drawJuge(_local5, _local6); _local2++; } if (_local7[0] == "guige1") { w = 50; } else if (_local7[0] == "guige2") { w = 100; } else { w = 150; } translateMcBitmap(m, w, w); return(m); } function drawJuge(m, arr) { switch (arr[0]) { case "line" : drawLine(m, arr); break; case "triangle" : drawTriangle(m, arr); break; case "pentacle" : drawPentacle(m, arr); break; case "snow" : drawSnow(m, arr); break; case "square" : drawSquare(m, arr); break; case "circle" : drawCircle(m, arr); case "heart" : drawHeart(m, arr); } } function drawHeart(mc, arr1) { mc.clear(); as.Method.drawHeart(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawCircle(mc, arr1) { mc.clear(); as.Method.drawOval(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawSquare(mc, arr1) { mc.clear(); as.Method.drawBox(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawSnow(mc, arr1) { i = 4; while (i < (arr1.length - 2)) { as.Method.drawSprayer(mc, arr1[2], arr1[1], arr1[3], arr1[i], arr1[i + 1]); i = i + 2; } } function drawPentacle(mc, arr1) { mc.clear(); as.Method.drawStar(mc, arr1[2], arr1[1], arr1[3], arr1[1], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawTriangle(mc, arr1) { mc.clear(); as.Method.drawTriangle(mc, arr1[2], arr1[1], arr1[3], arr1[4], arr1[5], arr1[6], arr1[7]); } function drawLine(mc, arr1) { i = 4; while (i < (arr1.length - 4)) { as.Method.drawLine(mc, arr1[2], arr1[1], arr1[3], arr1[i], arr1[i + 1], arr1[i + 2], arr1[i + 3]); i = i + 2; } } function translateMcBitmap(m, w, h) { var _local4 = new Array(); var _local2 = as.Method.bitMapData(m, w, h); _local4.push(_local2); var _local3 = new as.Shading(_local2, count, mc, game, this); shadingArray.push(_local3); count = count + 1; sortShading(); } function creatBySaveShadingData() { revertShading(SharedObject.getLocal("saveMC").data.shadingArray); } }
Symbol 4046 MovieClip [__Packages.as.Shading] Frame 0
class as.Shading { var code, game, parentClass, bm, mc; function Shading (bitmap, c, parent, g, sha) { code = c; game = g; parentClass = sha; bm = bitmap; mc = parent.createEmptyMovieClip("MC", parent.getNextHighestDepth()); mc.attachBitmap(bm, mc.getNextHighestDepth()); mc._xscale = 1800 / mc._width; mc._yscale = 1800 / mc._height; var k = this; mc.onPress = function () { k.game.editpart.editPart.shadingButton.col1.filters = null; k.parentClass.mc._visible = false; k.game.statusEdit = 2; k.parentClass.bitmap = k.bm; k.parentClass.num = k.code; k.game.editpart.setpatternmod(k.bm); }; } function setXY(x1, y1, ry) { mc._x = x1 * 20; mc._y = 80 - (y1 * 20); } }
Symbol 4047 MovieClip [__Packages.as.ShadingEdit] Frame 0
class as.ShadingEdit { var mc, editpart, theColor, alphaNum, drawPart, tempmc; function ShadingEdit (parent, ep, cur) { mc = parent.attachMovie("editshadowBG", "editshadowBG", 1000); mc._x = 360; mc._y = 0; editpart = ep; theColor = 0; alphaNum = 100; mc.save.gotoAndStop(cur); mc.colbox.gotoAndStop(cur); mc.colcurrent.gotoAndStop(cur); mc.alpbtn.huakuai.gotoAndStop(cur); mc.alpbtn.huakuaitiao.gotoAndStop(cur); if (editpart.colorPen != -1) { setColor(editpart.colorPen); } var k = this; mc.editshading1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.tempmc.removeMovieClip(); k.tempmc = k.mc.createEmptyMovieClip("tempmc", k.mc.getNextHighestDepth()); k.drawPart = new as.EditShadingPart(k.tempmc, k.theColor, 3, k.editpart.status, "guige1", "guige1_draw", k.alphaNum, k.editpart); k.tempmc._x = -200; k.tempmc._y = 170; k.width = 50; k.height = 50; }; mc.editshading2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.tempmc.removeMovieClip(); k.tempmc = k.mc.createEmptyMovieClip("tempmc", k.mc.getNextHighestDepth()); k.drawPart = new as.EditShadingPart(k.tempmc, k.theColor, 3, k.editpart.status, "guige2", "guige2_draw", k.alphaNum, k.editpart); k.tempmc._x = -225; k.tempmc._y = 145; k.width = 100; k.height = 100; }; mc.editshading3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.tempmc.removeMovieClip(); k.tempmc = k.mc.createEmptyMovieClip("tempmc", k.mc.getNextHighestDepth()); k.drawPart = new as.EditShadingPart(k.tempmc, k.theColor, 3, k.editpart.status, "guige3", "guige3_draw", k.alphaNum, k.editpart); k.tempmc._x = -250; k.tempmc._y = 120; k.width = 150; k.height = 150; }; mc.save.onPress = function () { if (k.drawPart.editYN || (k.drawPart.allArray.length != 0)) { _root.sounds.PlaySound("pressSound"); var _local2 = as.Method.bitMapData(k.getShading(), k.width, k.height); k.editpart.shadinggather.saveShading(_local2); k.saveShadingData(); k.drawPart.drawmc.removeMovieClip(); } }; mc.colbox.onPress = function () { if (!k.editpart.colMC._visible) { _root.sounds.PlaySound("pressSound"); k.editpart.colMC._visible = true; this.filters = as.Data.FILTERARR; var colormc = k.editpart.colMC.attachMovie("colorbox", "colorbox", k.editpart.cloEdit.getNextHighestDepth()); colormc._x = 350; colormc._y = 220; colormc.onPress = function () { var _local5 = colormc._xmouse; var _local4 = colormc._ymouse; var _local3 = as.Method.bitMapData(colormc, colormc._width, colormc._height); var _local2 = _local3.getPixel(_local5, _local4); k.editpart.shadingedit.setColor(_local2); k.editpart.game.girlClass.mouseA.edit.drawmc.resetCol(_local2); k.editpart.game.boyClass.mouseA.edit.drawmc.resetCol(_local2); k.editpart.game.catClass.mouseA.edit.drawmc.resetCol(_local2); k.editpart.setcolormod(_local2); k.editpart.colorPen = _local2; this.removeMovieClip(); trace("colormc " + colormc._visible); k.editpart.colMC._visible = false; }; } else { this.filters = null; k.editpart.colMC._visible = false; } }; mc.alpbtn.huakuai.onPress = function () { startDrag (this, true, 0, 0, 72, 0); _root.sounds.PlaySound("pressSound"); this.onMouseMove = function () { k.alphaNum = 100 - Math.floor(this._x / 0.72); }; this.onMouseUp = function () { k.drawPart.resetAlpha(k.alphaNum); stopDrag(); delete this.onMouseMove; delete this.onMouseUp; }; }; } function getShading() { if (drawPart.editYN) { return(tempmc); } return(null); } function saveShadingData() { var _local2 = drawPart.getAllArray().join(";"); trace("tempString ..." + _local2); SharedObject.getLocal("saveMC").data.shadingArray.push(_local2); } function setColor(col) { theColor = col; new Color(mc.colcurrent.current).setRGB(theColor); mc.colbox.filters = null; drawPart.resetCol(theColor); } }
Symbol 4048 MovieClip [__Packages.as.EditShadingPart] Frame 0
class as.EditShadingPart { var drawmc, mcArray, pointArray, allArray, editPart, alphaNum, color, sizePen, status, editYN, startX, startY, dise, baseAlpha, xmin, ymin, xmax, ymax; function EditShadingPart (parent, col, size, sta, name1, name2, al, ep) { drawmc = parent.attachMovie(name1, name1, parent.getNextHighestDepth()); mcArray = new Array(); pointArray = new Array(); allArray = new Array(); drawmc._x = 0; drawmc._y = 0; editPart = ep; alphaNum = al; color = col; sizePen = size; status = sta; editYN = false; var zhezhao = drawmc.attachMovie(name2, name2 + 5, drawmc.getNextHighestDepth()); drawmc.draw1.setMask(zhezhao); var k = this; pointArray.push(name1); pointArray.push(name2); var _local3 = pointArray.toString(); allArray.push(_local3); pointArray.length = 0; drawmc.draw1.onMouseDown = function () { if (as.Game.drawOrEdit == 2) { if ((zhezhao.hitTest(_root._xmouse, _root._ymouse) && (k.status != undefined)) && (k.color != 0)) { k.editYN = true; k.startBool = true; k.pointArray.push(k.status); k.pointArray.push(k.color); k.pointArray.push(k.sizePen); k.pointArray.push(k.alphaNum); k.pointArray.push(k.drawmc._xmouse); k.pointArray.push(k.drawmc._ymouse); var tempmc = this.createEmptyMovieClip("temp", this.getNextHighestDepth()); k.mcArray.push(tempmc); k.startX = k.drawmc._xmouse; k.startY = k.drawmc._ymouse; var lengtharray = k.pointArray.length; var o = k; this.onMouseMove = function () { if ((o.status != "line") && (o.status != "snow")) { o.pointArray[lengtharray] = this._parent._xmouse; o.pointArray[lengtharray + 1] = this._parent._ymouse; } else { o.pointArray.push(this._parent._xmouse); o.pointArray.push(this._parent._ymouse); } o.drawJuge(this._parent._xmouse, this._parent._ymouse, tempmc); }; this.onMouseUp = function () { delete this.onMouseMove; delete this.onMouseUp; var _local2 = o.pointArray.toString(); o.allArray.push(_local2); o.pointArray.length = 0; }; } } }; drawmc.draw1.onRelease = function () { if (as.Game.drawOrEdit == 1) { new Color(this.c1).setRGB(k.editPart.colorPen); k.dise = k.editPart.colorPen; this.c1._alpha = k.alphaNum; k.baseAlpha = k.alphaNum; if (k.editPart.colorPen != -1) { k.editYN = true; } } }; } function drawJuge(xm, ym, temp) { switch (status) { case "line" : as.Method.drawLine(temp, sizePen, color, alphaNum, startX, startY, xm, ym); startX = xm; startY = ym; break; case "triangle" : temp.clear(); as.Method.drawTriangle(temp, sizePen, color, alphaNum, startX, startY, xm, ym); break; case "pentacle" : temp.clear(); as.Method.drawStar(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "square" : temp.clear(); as.Method.drawBox(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "circle" : temp.clear(); as.Method.drawOval(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "heart" : temp.clear(); as.Method.drawHeart(temp, sizePen, color, alphaNum, color, startX, startY, xm, ym); break; case "snow" : as.Method.drawSprayer(temp, sizePen, color, alphaNum, startX, startY); startX = xm; startY = ym; } } function drawPen(color, size, xm, xy) { } function resetPro(col, size, sta) { color = col; sizePen = size; status = sta; } function getAllArray() { trace("allArray ...111 " + allArray); allArray.push(dise); trace("allArray ...222 " + allArray); allArray.push(baseAlpha); trace("allArray ...333 " + allArray); return(allArray); } function resetCol(col) { color = col; } function resetSize(size) { sizePen = size; } function resetStatus(sta) { status = sta; } function resetAlpha(al) { alphaNum = al; } function undofunction() { mcArray[mcArray.length - 1].removeMovieClip(); mcArray.splice(mcArray.length - 1, 1); allArray.pop(); } function redofunction() { var _local2 = 0; while (_local2 < mcArray.length) { mcArray[_local2].removeMovieClip(); _local2++; } mcArray.length = 0; allArray.length = 0; } function revertData() { } function judgeLimit(m) { if (xmin >= m._x) { xmin = m._x; } if (ymin >= m._y) { ymin = m._y; } if (xmax <= (m._x + m._width)) { xmax = m._x + m._width; } if (ymax <= (m._y + m._height)) { ymax = m._y + m._height; } } }
Symbol 4049 MovieClip [__Packages.as.cat.CatClass] Frame 0
class as.cat.CatClass { var game, mc, cats, mouseA, catWindow, catchangecolor, faceButton, sounds, faceButtonOnPress, facetoCloth; function CatClass (g, parent) { game = g; mc = parent.createEmptyMovieClip("catClass", parent.getNextHighestDepth()); cats = new as.cat.Cat(game, mc); mouseA = new as.cat.CatsMouseListener(game, this); catWindow = new as.cat.CatsWindow(this, mc); catchangecolor = new as.cat.CatChangeColor(this, mc); faceButton = mc.attachMovie("catfaceicon", "uiface", mc.getNextHighestDepth()); faceButton._x = 488; faceButton._y = 60; sounds = _root.sounds; var k = this; faceButtonOnPress = false; faceButton.onPress = function () { k.sounds.PlaySound("pressSound"); if (!k.faceButtonOnPress) { _root.cn = 16; k.faceButton.gotoAndStop(2); k.facetoCloth.gotoAndStop(2); k.toFaceEdit(); k.faceButtonOnPress = true; } else { _root.cn = 1; k.faceButton.gotoAndStop(1); k.facetoCloth.gotoAndStop(1); k.outFaceEdit(); k.faceButtonOnPress = false; k.catWindow.mc._visible = true; k.cats.mc._visible = true; k.cats.showAll(); k.catWindow.hideEngDressMc(); } }; faceDressQieHuan(); initData(); catchangecolor.mc5.onPress(); } function outFaceEdit() { cats.showAll(); cats.cathat._visible = true; cats.cathat._xscale = 100; cats.cathat._yscale = 100; cats.cathat._x = 225; cats.cathat._y = 130; cats.catglass._visible = true; cats.catglass._xscale = 100; cats.catglass._yscale = 100; cats.catglass._x = 227; cats.catglass._y = 175; cats.mc._xscale = 100; cats.mc._yscale = 100; cats.mc._x = 20; cats.mc._y = 80; catWindow.initData(); catchangecolor.initData(); } function toFaceEdit() { cats.hideAll(); cats.cathat._visible = true; cats.cathat._xscale = 180; cats.cathat._yscale = 180; cats.cathat._x = 193; cats.cathat._y = 251; cats.catglass._visible = true; cats.catglass._xscale = 180; cats.catglass._yscale = 180; cats.catglass._x = 196; cats.catglass._y = 330.3; cats.mc._xscale = 180; cats.mc._yscale = 180; cats.mc._x = -177; cats.mc._y = 160; catWindow.toFaceEdit(); catchangecolor.toFaceEdit(); } function addMC(name, code, arr, arr1, arr2, stringarr) { SharedObject.getLocal("saveMC").data.name.push(name); SharedObject.getLocal("saveMC").data.code.push(code); SharedObject.getLocal("saveMC").data.arr.push(arr); SharedObject.getLocal("saveMC").data.arr1.push(arr1); SharedObject.getLocal("saveMC").data.arr2.push(arr2); SharedObject.getLocal("saveMC").data.arr3.push(stringarr); } function revetCatClass() { var _local2 = 0; while (_local2 < (catWindow.engArray.length - 2)) { catWindow.engArray[_local2].mc._visible = true; catWindow.engArray[_local2].mcArray[0]._visible = true; catWindow.engArray[_local2].mcArray[1]._visible = true; catWindow.engArray[_local2].mcArray[2]._visible = true; catWindow.engArray[_local2].mcArray[3]._visible = true; catWindow.engArray[_local2].mcArray[4]._visible = true; _local2++; } var _local3 = 0; while (_local3 < (catWindow.catMC.length - 2)) { catWindow.catMC[_local3]._visible = true; _local3++; } mouseA.edit.mc.removeMovieClip(); catWindow.mc._visible = true; cats.mc._visible = true; cats.mc._x = 20; cats.mc._y = 80; catWindow.kuajia._visible = true; cats.showAll(); cats.revertCat(); } function initData() { catWindow.initData(); catchangecolor.initData(); var k = this; cats.mc.onPress = function () { k.sounds.PlaySound("pickupSound"); if (((!k.game.printing) && (!k.game.catClass.faceButtonOnPress)) && (k.game.catClass.cats.mc.cat.cattexture._currentframe != 7)) { this.cat.cattexture.gotoAndStop(7); var texture = k.game.catClass.catWindow.mc.attachMovie("cattexturestyle", "cattexturestyletemp", 15500); trace("k.cats.textureCode " + k.cats.currentTextureNum); texture.gotoAndStop(k.cats.currentTextureNum); texture._x = _root._xmouse; texture._y = _root._ymouse; texture.startDrag(); this.onMouseUp = function () { if (texture.hitTest(k.game.catClass.cats.mc)) { trace("hittest"); texture.removeMovieClip(); this.cat.cattexture.gotoAndStop(k.catchangecolor.cattextureNum); this.cat.cattexture.c1.gotoAndStop(k.catchangecolor.cattexturecol); } else { texture.removeMovieClip(); k.cats.findSaveMC(42, k.cats.catTextureEng); k.catchangecolor.cattextureNum = 7; } delete this.onMouseUp; }; } }; } function editHideEng() { var _local2 = 5; while (_local2 < 7) { catWindow.engArray[_local2].mc._visible = true; catWindow.catMC[_local2]._visible = true; catWindow.windowArray[_local2]._visible = true; _local2++; } _local2 = 0; while (_local2 < 4) { catWindow.engArray[_local2].mc._visible = true; catWindow.catMC[_local2]._visible = true; catWindow.windowArray[_local2]._visible = true; _local2++; } _local2 = 0; while (_local2 < catWindow.engArray.length) { catWindow.engArray[_local2].mc._visible = true; catWindow.engArray[_local2].mcArray[0]._visible = true; catWindow.engArray[_local2].mcArray[1]._visible = true; catWindow.engArray[_local2].mcArray[2]._visible = true; catWindow.engArray[_local2].mcArray[3]._visible = true; catWindow.engArray[_local2].mcArray[4]._visible = true; _local2++; } var _local3 = 0; while (_local3 < 3) { catWindow.engArray[_local3].setXY(345, 70 + (60 * _local3)); catWindow.engArray[_local3].setActionT(); catWindow.engArray[_local3].editingMC._visible = true; catWindow.engArray[_local3].editDragMC = true; catWindow.engArray[_local3].editingMC = null; catWindow.engArray[_local3].editDragMC = null; catWindow.windowArray[_local3]._x = 363.9; catWindow.windowArray[_local3]._y = 82.3 + (60 * _local3); _local3++; } _local3 = 5; while (_local3 < 7) { catWindow.engArray[_local3].setXY(345, 70 + (60 * (_local3 - 2))); catWindow.engArray[_local3].setActionT(); catWindow.engArray[_local3].editingMC._visible = true; catWindow.engArray[_local3].editDragMC = true; catWindow.engArray[_local3].editingMC = null; catWindow.engArray[_local3].editDragMC = null; catWindow.windowArray[_local3]._x = 363.9; catWindow.windowArray[_local3]._y = 82.3 + (60 * (_local3 - 2)); _local3++; } _local3 = 3; while (_local3 < 5) { catWindow.engArray[_local3].mc._visible = false; catWindow.catMC[_local3]._visible = false; catWindow.windowArray[_local3]._visible = false; _local3++; } catchangecolor.mc._visible = false; catchangecolor.mc1._visible = false; catchangecolor.mc2._visible = false; catchangecolor.mc3._visible = false; catchangecolor.mc4._visible = false; faceButtonOnPress = false; faceButton._visible = false; facetoCloth._visible = false; catchangecolor.mc5._visible = false; catWindow.kuajia._visible = true; } function dressShowEng() { facetoCloth._visible = true; faceButton._visible = true; faceButton.gotoAndStop(1); facetoCloth.gotoAndStop(1); faceButtonOnPress = false; outFaceEdit(); catWindow.initData(); var _local2 = 0; while (_local2 < 5) { catWindow.engArray[_local2].setXY(335, 100 + (52 * _local2)); catWindow.engArray[_local2].setActionT(); catWindow.windowArray[_local2]._x = 353.9; catWindow.windowArray[_local2]._y = 107.3 + (52 * _local2); _local2++; } _local2 = 5; while (_local2 < 7) { catWindow.engArray[_local2].setXY(335, 100 + (52 * (_local2 - 5))); catWindow.engArray[_local2].setActionT(); catWindow.windowArray[_local2]._x = 353.9; catWindow.windowArray[_local2]._y = 107.3 + (52 * (_local2 - 5)); _local2++; } } function faceDressQieHuan() { facetoCloth = mc.attachMovie("catqiehuan", "catqiehuan11", 10010); facetoCloth._x = 36.7; facetoCloth._y = 300; var k = this; facetoCloth.onPress = function () { k.sounds.PlaySound("pressSound"); if (!k.faceButtonOnPress) { _root.cn = 16; k.faceButton.gotoAndStop(2); k.facetoCloth.gotoAndStop(2); k.toFaceEdit(); k.faceButtonOnPress = true; } else { _root.cn = 1; k.faceButton.gotoAndStop(1); k.facetoCloth.gotoAndStop(1); k.outFaceEdit(); k.faceButtonOnPress = false; k.catWindow.mc._visible = true; k.cats.mc._visible = true; k.cats.showAll(); k.catWindow.hideEngDressMc(); } }; } }
Symbol 4050 MovieClip [__Packages.as.cat.Cat] Frame 0
class as.cat.Cat { var mc, currentTextureNum, game, sounds, eng, catshirt, catClothEng, cathat, catHatEng, catleashes, catLeashesEng, catshoes, catShoesEng, catglass, catGlassEng, catAccessories, catAccEng, textureCode, catTextureEng; function Cat (g, parent) { mc = parent.attachMovie("cats", "cats", parent.getNextHighestDepth()); mc._x = 20; mc._y = 80; currentTextureNum = 1; game = g; } function dressClo(m, c, e) { var _local3 = m; var _local4 = c; sounds = _root.sounds; eng = e; checkPos(_local3, _local4, eng); } function checkPos(m, a, e) { sounds.PlaySound("dressSound"); switch (a) { case 16 : catshirt.removeMovieClip(); catshirt = m; catshirt.swapDepths(2); catshirt._x = 169; catshirt._y = 316; catClothEng = e; e.saveMC(a); break; case 17 : cathat.removeMovieClip(); cathat = m; cathat.swapDepths(4); cathat._xscale = 180; cathat._yscale = 180; cathat._x = 193; cathat._y = 251; catHatEng = e; e.saveMC(a); break; case 18 : catleashes.removeMovieClip(); catleashes = m; catleashes.swapDepths(3); catleashes._x = 220; catleashes._y = 236; catLeashesEng = e; e.saveMC(a); break; case 19 : catshoes.removeMovieClip(); catshoes = m; catshoes.swapDepths(1); catshoes._x = 168; catshoes._y = 402; catShoesEng = e; e.saveMC(a); break; case 20 : catglass.removeMovieClip(); catglass = m; catglass.swapDepths(5); catglass._xscale = 180; catglass._yscale = 180; catglass._x = 196; catglass._y = 330.3; catGlassEng = e; e.saveMC(a); break; case 41 : catAccessories.removeMovieClip(); catAccessories = m; catAccessories.swapDepths(6); catAccessories._x = 280; catAccessories._y = 400; catAccEng = e; e.saveMC(a); break; case 42 : m.removeMovieClip(); currentTextureNum = Number(game.mouseDragName.substr(10, 1)); game.catClass.catchangecolor.switchChooseTexture(currentTextureNum); textureCode = game.mouseDragName; catTextureEng = e; catTextureEng.saveFaceMC(); } clickThing(); } function hideAll() { catshirt._visible = false; cathat._visible = false; catleashes._visible = false; catshoes._visible = false; catglass._visible = false; catAccessories._visible = false; } function showAll() { catshirt._visible = true; cathat._visible = true; catleashes._visible = true; catshoes._visible = true; catglass._visible = true; catAccessories._visible = true; } function clickThing() { var k = this; catshirt.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.catClass.cats.mc)) { this.stopDrag(); this.swapDepths(2); this._x = 169; this._y = 316; delete this.onMouseUp; } else { this.removeMovieClip(); k.findSaveMC(16, k.catClothEng); } }; } }; cathat.onPress = function () { if ((!k.game.printing) && (k.game.catClass.faceButtonOnPress)) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this._xscale = 100; this._yscale = 100; this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.catClass.cats.mc)) { this.stopDrag(); this.swapDepths(4); this._xscale = 180; this._yscale = 180; this._x = 193; this._y = 251; } else { this.removeMovieClip(); k.findSaveMC(17, k.catHatEng); } delete this.onMouseUp; }; } }; catleashes.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.catClass.cats.mc)) { this.stopDrag(); this.swapDepths(3); this._x = 220; this._y = 236; } else { this.removeMovieClip(); k.findSaveMC(18, k.catLeashesEng); } delete this.onMouseUp; }; } }; catglass.onPress = function () { if ((!k.game.printing) && (k.game.catClass.faceButtonOnPress)) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this._xscale = 100; this._yscale = 100; this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.catClass.cats.mc)) { this.stopDrag(); this.swapDepths(5); this._xscale = 180; this._yscale = 180; this._x = 196; this._y = 330.3; } else { this.removeMovieClip(); k.findSaveMC(20, k.catGlassEng); } delete this.onMouseUp; }; } }; catshoes.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.catClass.cats.mc)) { this.stopDrag(); this.swapDepths(1); this._x = 168; this._y = 400; } else { this.removeMovieClip(); k.findSaveMC(19, k.catShoesEng); } delete this.onMouseUp; }; } }; catAccessories.onPress = function () { if (!k.game.printing) { this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.catClass.cats.mc)) { this.stopDrag(); this.swapDepths(6); this._x = 280; this._y = 400; } else { this.removeMovieClip(); k.findSaveMC(41, k.catAccEng); } delete this.onMouseUp; }; } }; } function printCat() { catshirt._x = 369; cathat._x = 425; catleashes._x = 420; catshoes._x = 368; catglass._x = 427; catAccessories._x = 500; } function revertCat() { catshirt._x = 169; cathat._x = 225; catleashes._x = 220; catshoes._x = 168; catglass._x = 227; catAccessories._x = 280; } function findSaveMC(c, e) { trace("find save mc ...."); var _local3 = c; var _local2 = e; var _local1 = 0; while (_local1 < 5) { if (_local2.mcArray[_local1] == _local2.saveArray[0]) { trace("OK "); _local2.saveArray[0]._visible = true; } _local1++; } _local2.saveArray[0] = null; } }
Symbol 4051 MovieClip [__Packages.as.cat.CatsMouseListener] Frame 0
class as.cat.CatsMouseListener { var parentC, game, mouseDragEmpty, edit, eng, dragThing, dragName, dragCode; function CatsMouseListener (g, parentClass) { parentC = parentClass; game = g; mouseDragEmpty = false; } function onMouseDown() { if (!game.mouseDragEmpty) { if (game.mouseDragThing.hitTest(game.editpart.glass.mc) && (game.status == 2)) { edit.mc.removeMovieClip(); edit = null; if (game.mouseDragedEng != game.mouseEng) { game.mouseDragedEng.editingMC._visible = true; game.mouseEng.saveEditMC(); game.mouseDragedEng = game.mouseEng; } else { game.mouseEng.saveEditMC(); game.mouseDragedEng = game.mouseEng; } game.mouseDragedThing._visible = true; game.mouseDragThing.removeMovieClip(); edit = new as.EditThing(game, game.mouseDragThing, game.mouseDragName, game.mouseDragCode, game.mouseEng, game.mouseDragDeep, game.mouseParentMC); game.mouseDragEmpty = true; } else if (game.mouseDragThing.hitTest(parentC.cats.mc) && (game.status == 1)) { game.mouseDragThing.stopDrag(); parentC.cats.dressClo(game.mouseDragThing, game.mouseDragCode, game.mouseEng); game.mouseDragEmpty = true; } else { game.mouseDragThing.removeMovieClip(); game.mouseEng.dragMC._visible = true; game.mouseEng.editDragMc._visible = true; game.mouseDragEmpty = true; } } } function mouseDrag(k, n, c, e) { eng = e; mouseDragEmpty = false; dragThing = k; dragName = n; dragCode = c; } function setMouseDrag(mc, e) { dragThing = mc; eng = e; mouseDragEmpty = false; dragThing.startDrag(); dragThing._x = _root._xmouse; dragThing._y = _root._ymouse; } }
Symbol 4052 MovieClip [__Packages.as.cat.CatsWindow] Frame 0
class as.cat.CatsWindow { var engArray, parentclass, mc, kuajia, windowArray, catMC, count, catClothMC, clothmaskMC, catshoesMC, shoesmaskMC, catleashesMC, leashesmaskMC, cataccessoriesMC, accessoriesMC, cattextureMC, texturemaskMC, cathatMC, hatmaskMC, catglassMC, glassmaskMC; function CatsWindow (parentC, parent) { engArray = new Array(); parentclass = parentC; mc = parent.createEmptyMovieClip("catsWindow", parent.getNextHighestDepth()); kuajia = mc.attachMovie("list3", "kuangjiabeijing", 10); kuajia._x = 486.8; kuajia._y = 229.5; windowArray = new Array(); catMC = new Array(); count = 0; creatWindow(); } function creatWindow() { var _local9 = new as.Engine(parentclass.game, 1, mc, "catjiantou", 30); catClothMC = mc.createEmptyMovieClip("catClothGatherMC", 1000); catMC.push(catClothMC); var _local12 = new Array(); var _local3 = 1; while (_local3 <= as.cat.CatData.clothNum) { var _local4 = new as.cat.CatClothing(this, catClothMC, "cat_shirt" + _local3, 16, count, 1000, _local9); count = count + 1; _local12.push(_local4.mc); _local3++; } if (as.InitializeData.array16.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array16.length - 6)) { var _local4 = new as.Clothingtwo(parentclass.game, as.InitializeData.array16[_local2], count, as.InitializeData.array16[_local2 + 1], catClothMC, 1000, _local9, as.InitializeData.array16[_local2 + 2], as.InitializeData.array16[_local2 + 3], as.InitializeData.array16[_local2 + 4], as.InitializeData.array16[_local2 + 5], as.InitializeData.array16[_local2 + 6]); count = count + 1; _local12.push(_local4.mc); _local2 = _local2 + 7; } } _local9.setXY(335, 100); _local9.arrayCopy(_local12); _local9.setAction(); clothmaskMC = mc.attachMovie("maskMC", "maskMC", 9901); clothmaskMC._x = 353.9; clothmaskMC._y = 112.3; catClothMC.setMask(clothmaskMC); windowArray.push(clothmaskMC); engArray.push(_local9); var _local6 = new as.Engine(parentclass.game, 4, mc, "catjiantou", 30); catshoesMC = mc.createEmptyMovieClip("catshoesGatherMC", 500); catMC.push(catshoesMC); var _local14 = new Array(); _local3 = 1; while (_local3 <= as.cat.CatData.shoesNum) { var _local4 = new as.cat.CatClothing(this, catshoesMC, "cat_shoes" + _local3, 19, count, 500, _local6); count = count + 1; _local14.push(_local4.mc); _local3++; } if (as.InitializeData.array19.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array19.length - 6)) { var _local4 = new as.Clothingtwo(parentclass.game, as.InitializeData.array19[_local2], count, as.InitializeData.array19[_local2 + 1], catshoesMC, 500, _local6, as.InitializeData.array19[_local2 + 2], as.InitializeData.array19[_local2 + 3], as.InitializeData.array19[_local2 + 4], as.InitializeData.array19[_local2 + 5], as.InitializeData.array19[_local2 + 6]); count = count + 1; _local14.push(_local4.mc); _local2 = _local2 + 7; } } _local6.setXY(335, 152); _local6.arrayCopy(_local14); _local6.setAction(); shoesmaskMC = mc.attachMovie("maskMC", "maskMC4", 9930); shoesmaskMC._x = 353.9; shoesmaskMC._y = 164.3; catshoesMC.setMask(shoesmaskMC); windowArray.push(shoesmaskMC); engArray.push(_local6); var _local5 = new as.Engine(parentclass.game, 5, mc, "catjiantou", 30); catleashesMC = mc.createEmptyMovieClip("catleashesGatherMC", 3000); catMC.push(catleashesMC); var _local13 = new Array(); _local3 = 1; while (_local3 <= as.cat.CatData.leashesNum) { var _local4 = new as.cat.CatClothing(this, catleashesMC, "cat_leashes" + _local3, 18, count, 3000, _local5); count = count + 1; _local13.push(_local4.mc); _local3++; } if (as.InitializeData.array18.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array18.length - 6)) { var _local4 = new as.Clothingtwo(parentclass.game, as.InitializeData.array18[_local2], count, as.InitializeData.array18[_local2 + 1], catleashesMC, 3000, _local5, as.InitializeData.array18[_local2 + 2], as.InitializeData.array18[_local2 + 3], as.InitializeData.array18[_local2 + 4], as.InitializeData.array18[_local2 + 5], as.InitializeData.array18[_local2 + 6]); count = count + 1; _local13.push(_local4.mc); _local2 = _local2 + 7; } } _local5.setXY(335, 204); _local5.arrayCopy(_local13); _local5.setAction(); leashesmaskMC = mc.attachMovie("maskMC", "maskMC5", 9940); leashesmaskMC._x = 353.9; leashesmaskMC._y = 216.3; catleashesMC.setMask(leashesmaskMC); windowArray.push(leashesmaskMC); engArray.push(_local5); var _local16 = new as.Engine(parentclass.game, 6, mc, "catjiantou", 30); cataccessoriesMC = mc.createEmptyMovieClip("cataccessoriesGatherMC", 6000); catMC.push(cataccessoriesMC); var _local18 = new Array(); _local3 = 1; while (_local3 <= as.cat.CatData.accessoriesNum) { var _local4 = new as.cat.CatClothing(this, cataccessoriesMC, "Accessories" + _local3, 41, count, 6000, _local16); count = count + 1; _local18.push(_local4.mc); _local3++; } _local16.setXY(335, 256); _local16.arrayCopy(_local18); _local16.setAction(); accessoriesMC = mc.attachMovie("maskMC", "maskMC6", 9950); accessoriesMC._x = 353.9; accessoriesMC._y = 268.3; cataccessoriesMC.setMask(accessoriesMC); windowArray.push(accessoriesMC); engArray.push(_local16); var _local15 = new as.Engine(parentclass.game, 7, mc, "catjiantou", 80); cattextureMC = mc.createEmptyMovieClip("catdiwenGatherMC", 7000); catMC.push(cattextureMC); var _local17 = new Array(); _local3 = 1; while (_local3 <= as.cat.CatData.cattextureNum) { var _local4 = new as.cat.CatClothing(this, cattextureMC, "cattexture" + _local3, 42, count, 3000, _local15); count = count + 1; _local17.push(_local4.mc); _local3++; } _local15.setXY(335, 308); _local15.arrayCopy(_local17); _local15.setAction(); texturemaskMC = mc.attachMovie("maskMC", "maskMC7", 10000); texturemaskMC._x = 353.9; texturemaskMC._y = 320.3; cattextureMC.setMask(texturemaskMC); windowArray.push(texturemaskMC); engArray.push(_local15); var _local8 = new as.Engine(parentclass.game, 2, mc, "catjiantou", 30); cathatMC = mc.createEmptyMovieClip("cathatGatherMC", 2000); catMC.push(cathatMC); var _local11 = new Array(); _local3 = 1; while (_local3 <= as.cat.CatData.hatNum) { var _local4 = new as.cat.CatClothing(this, cathatMC, "cat_hat" + _local3, 17, count, 2000, _local8); count = count + 1; _local11.push(_local4.mc); _local3++; } if (as.InitializeData.array17.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array17.length - 6)) { var _local4 = new as.Clothingtwo(parentclass.game, as.InitializeData.array17[_local2], count, as.InitializeData.array17[_local2 + 1], cathatMC, 2000, _local8, as.InitializeData.array17[_local2 + 2], as.InitializeData.array17[_local2 + 3], as.InitializeData.array17[_local2 + 4], as.InitializeData.array17[_local2 + 5], as.InitializeData.array17[_local2 + 6]); count = count + 1; _local11.push(_local4.mc); _local2 = _local2 + 7; } } _local8.setXY(335, 100); _local8.arrayCopy(_local11); _local8.setAction(); hatmaskMC = mc.attachMovie("maskMC", "maskMC2", 9910); hatmaskMC._x = 353.9; hatmaskMC._y = 112.3; cathatMC.setMask(hatmaskMC); windowArray.push(hatmaskMC); engArray.push(_local8); var _local7 = new as.Engine(parentclass.game, 3, mc, "catjiantou", 30); catglassMC = mc.createEmptyMovieClip("catglassGatherMC", 5000); catMC.push(catglassMC); var _local10 = new Array(); _local3 = 1; while (_local3 <= as.cat.CatData.glassNum) { var _local4 = new as.cat.CatClothing(this, catglassMC, "cat_glass" + _local3, 20, count, 5000, _local7); count = count + 1; _local10.push(_local4.mc); _local3++; } if (as.InitializeData.array20.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array20.length - 6)) { var _local4 = new as.Clothingtwo(parentclass.game, as.InitializeData.array20[_local2], count, as.InitializeData.array20[_local2 + 1], catglassMC, 5000, _local7, as.InitializeData.array20[_local2 + 2], as.InitializeData.array20[_local2 + 3], as.InitializeData.array20[_local2 + 4], as.InitializeData.array20[_local2 + 5], as.InitializeData.array20[_local2 + 6]); count = count + 1; _local10.push(_local4.mc); _local2 = _local2 + 7; } } _local7.setXY(335, 152); _local7.arrayCopy(_local10); _local7.setAction(); glassmaskMC = mc.attachMovie("maskMC", "maskMC3", 9920); glassmaskMC._x = 353.9; glassmaskMC._y = 164.3; catglassMC.setMask(glassmaskMC); windowArray.push(glassmaskMC); engArray.push(_local7); } function creatCloth() { } function showEngDressMc() { var _local2 = 0; while (_local2 < (engArray.length - 1)) { engArray[_local2].saveM._visible = true; engArray[_local2].saveArray[0]._visible = true; engArray[_local2].saveArray[1]._visible = true; engArray[_local2].saveArray[2]._visible = true; engArray[_local2].saveArray[3]._visible = true; engArray[_local2].saveArray[4]._visible = true; _local2++; } } function hideEngDressMc() { var _local2 = 0; while (_local2 < engArray.length) { engArray[_local2].editDragMc._visible = true; engArray[_local2].saveM._visible = false; engArray[_local2].saveArray[0]._visible = false; engArray[_local2].saveArray[1]._visible = false; engArray[_local2].saveArray[2]._visible = false; engArray[_local2].saveArray[3]._visible = false; engArray[_local2].saveArray[4]._visible = false; _local2++; } } function initData() { var _local2 = 5; while (_local2 < 7) { engArray[_local2].mc._visible = false; catMC[_local2]._visible = false; windowArray[_local2]._visible = false; _local2++; } var _local3 = 0; while (_local3 < 5) { engArray[_local3].mc._visible = true; catMC[_local3]._visible = true; windowArray[_local3]._visible = true; _local3++; } } function toFaceEdit() { var _local2 = 5; while (_local2 < 7) { engArray[_local2].mc._visible = true; catMC[_local2]._visible = true; windowArray[_local2]._visible = true; _local2++; } var _local3 = 0; while (_local3 < 5) { engArray[_local3].mc._visible = false; catMC[_local3]._visible = false; windowArray[_local3]._visible = false; _local3++; } } }
Symbol 4053 MovieClip [__Packages.as.cat.CatData] Frame 0
class as.cat.CatData { function CatData () { } static var clothNum = 10; static var hatNum = 10; static var glassNum = 5; static var leashesNum = 5; static var shoesNum = 5; static var accessoriesNum = 6; static var nameArray = ["cat_shirt", "cat_hat", "cat_glass", "cat_leashes1", "cat_shoes", "accessories"]; static var cattextureNum = 6; }
Symbol 4054 MovieClip [__Packages.as.cat.CatClothing] Frame 0
class as.cat.CatClothing { var parentC, name, code, count, engine, deepDre, mc; function CatClothing (parentClass, parent, n, c, num, deep, eng) { parentC = parentClass; name = n; code = c; count = num; engine = eng; deepDre = deep; mc = parent.attachMovie(name, name + count, deepDre + count); var k = this; mc.onPress = function () { if (k.parentC.parentclass.game.mouseDragEmpty) { _root.sounds.PlaySound("select_touch"); k.parentC.count = k.parentC.count + 1; var _local3 = k.engine.game.catClass.catWindow.mc.attachMovie(k.name, this._name + (1 * k.parentC.count), (k.deepDre + (1 * k.parentC.count)) + 15000); this._visible = false; _local3._x = _root._xmouse; _local3._y = _root._ymouse; _local3._xscale = 100; _local3._yscale = 100; _local3.startDrag(); if (k.parentC.parentclass.game.status == 1) { k.engine.dragMC = this; } else if (k.parentC.parentclass.game.status == 2) { k.engine.editDragMc = this; } k.parentC.parentclass.game.mouseDrag(_local3, k.name, k.code, k.engine, k.deepDre, k.mc._parent); } }; } function setXY(x1, y1) { mc._x = x1; mc._y = y1; } }
Symbol 4055 MovieClip [__Packages.as.InitializeData] Frame 0
class as.InitializeData { static var array1, array2, array3, array4, array5, array6, array7, array8, array9, array10, array11, array12, array13, array14, array15, array16, array17, array18, array19, array20, array21, array22, array23, array24, array25, array26, array27, array31, array32, array33, array34, array35, array41; var tempArray1, tempArray2, tempArray3, tempArray4, tempArray5, tempArray6, tempArray7; function InitializeData () { tempArray1 = SharedObject.getLocal("saveMC").data.name; tempArray2 = SharedObject.getLocal("saveMC").data.code; tempArray3 = SharedObject.getLocal("saveMC").data.arr; tempArray4 = SharedObject.getLocal("saveMC").data.arr1; tempArray5 = SharedObject.getLocal("saveMC").data.arr2; tempArray6 = SharedObject.getLocal("saveMC").data.arr3; tempArray7 = SharedObject.getLocal("saveMC").data.alphaArray; array1 = new Array(); array2 = new Array(); array3 = new Array(); array4 = new Array(); array5 = new Array(); array6 = new Array(); array7 = new Array(); array8 = new Array(); array9 = new Array(); array10 = new Array(); array11 = new Array(); array12 = new Array(); array13 = new Array(); array14 = new Array(); array15 = new Array(); array16 = new Array(); array17 = new Array(); array18 = new Array(); array19 = new Array(); array20 = new Array(); array21 = new Array(); array22 = new Array(); array23 = new Array(); array24 = new Array(); array25 = new Array(); array26 = new Array(); array27 = new Array(); array31 = new Array(); array32 = new Array(); array33 = new Array(); array34 = new Array(); array35 = new Array(); array41 = new Array(); switchData(); } function switchData() { var _local2 = 0; while (_local2 < tempArray2.length) { switch (tempArray2[_local2]) { case 1 : array1.push(tempArray1[_local2]); array1.push(tempArray2[_local2]); array1.push(tempArray3[_local2]); array1.push(tempArray4[_local2]); array1.push(tempArray5[_local2]); array1.push(tempArray6[_local2]); array1.push(tempArray7[_local2]); break; case 2 : array2.push(tempArray1[_local2]); array2.push(tempArray2[_local2]); array2.push(tempArray3[_local2]); array2.push(tempArray4[_local2]); array2.push(tempArray5[_local2]); array2.push(tempArray6[_local2]); array2.push(tempArray7[_local2]); break; case 3 : array3.push(tempArray1[_local2]); array3.push(tempArray2[_local2]); array3.push(tempArray3[_local2]); array3.push(tempArray4[_local2]); array3.push(tempArray5[_local2]); array3.push(tempArray6[_local2]); array3.push(tempArray7[_local2]); break; case 4 : array4.push(tempArray1[_local2]); array4.push(tempArray2[_local2]); array4.push(tempArray3[_local2]); array4.push(tempArray4[_local2]); array4.push(tempArray5[_local2]); array4.push(tempArray6[_local2]); array4.push(tempArray7[_local2]); break; case 5 : array5.push(tempArray1[_local2]); array5.push(tempArray2[_local2]); array5.push(tempArray3[_local2]); array5.push(tempArray4[_local2]); array5.push(tempArray5[_local2]); array5.push(tempArray6[_local2]); array5.push(tempArray7[_local2]); break; case 6 : array6.push(tempArray1[_local2]); array6.push(tempArray2[_local2]); array6.push(tempArray3[_local2]); array6.push(tempArray4[_local2]); array6.push(tempArray5[_local2]); array6.push(tempArray6[_local2]); array6.push(tempArray7[_local2]); break; case 7 : array7.push(tempArray1[_local2]); array7.push(tempArray2[_local2]); array7.push(tempArray3[_local2]); array7.push(tempArray4[_local2]); array7.push(tempArray5[_local2]); array7.push(tempArray6[_local2]); array7.push(tempArray7[_local2]); break; case 8 : array8.push(tempArray1[_local2]); array8.push(tempArray2[_local2]); array8.push(tempArray3[_local2]); array8.push(tempArray4[_local2]); array8.push(tempArray5[_local2]); array8.push(tempArray6[_local2]); array8.push(tempArray7[_local2]); break; case 9 : array9.push(tempArray1[_local2]); array9.push(tempArray2[_local2]); array9.push(tempArray3[_local2]); array9.push(tempArray4[_local2]); array9.push(tempArray5[_local2]); array9.push(tempArray6[_local2]); array9.push(tempArray7[_local2]); break; case 10 : array10.push(tempArray1[_local2]); array10.push(tempArray2[_local2]); array10.push(tempArray3[_local2]); array10.push(tempArray4[_local2]); array10.push(tempArray5[_local2]); array10.push(tempArray6[_local2]); array10.push(tempArray7[_local2]); break; case 11 : array11.push(tempArray1[_local2]); array11.push(tempArray2[_local2]); array11.push(tempArray3[_local2]); array11.push(tempArray4[_local2]); array11.push(tempArray5[_local2]); array11.push(tempArray6[_local2]); array11.push(tempArray7[_local2]); break; case 12 : array12.push(tempArray1[_local2]); array12.push(tempArray2[_local2]); array12.push(tempArray3[_local2]); array12.push(tempArray4[_local2]); array12.push(tempArray5[_local2]); array12.push(tempArray6[_local2]); array12.push(tempArray7[_local2]); break; case 13 : array13.push(tempArray1[_local2]); array13.push(tempArray2[_local2]); array13.push(tempArray3[_local2]); array13.push(tempArray4[_local2]); array13.push(tempArray5[_local2]); array13.push(tempArray6[_local2]); array13.push(tempArray7[_local2]); break; case 14 : array14.push(tempArray1[_local2]); array14.push(tempArray2[_local2]); array14.push(tempArray3[_local2]); array14.push(tempArray4[_local2]); array14.push(tempArray5[_local2]); array14.push(tempArray6[_local2]); array14.push(tempArray7[_local2]); break; case 15 : array15.push(tempArray1[_local2]); array15.push(tempArray2[_local2]); array15.push(tempArray3[_local2]); array15.push(tempArray4[_local2]); array15.push(tempArray5[_local2]); array15.push(tempArray6[_local2]); array15.push(tempArray7[_local2]); case 16 : array16.push(tempArray1[_local2]); array16.push(tempArray2[_local2]); array16.push(tempArray3[_local2]); array16.push(tempArray4[_local2]); array16.push(tempArray5[_local2]); array16.push(tempArray6[_local2]); array16.push(tempArray7[_local2]); break; case 17 : array17.push(tempArray1[_local2]); array17.push(tempArray2[_local2]); array17.push(tempArray3[_local2]); array17.push(tempArray4[_local2]); array17.push(tempArray5[_local2]); array17.push(tempArray6[_local2]); array17.push(tempArray7[_local2]); break; case 18 : array18.push(tempArray1[_local2]); array18.push(tempArray2[_local2]); array18.push(tempArray3[_local2]); array18.push(tempArray4[_local2]); array18.push(tempArray5[_local2]); array18.push(tempArray6[_local2]); array18.push(tempArray7[_local2]); break; case 19 : array19.push(tempArray1[_local2]); array19.push(tempArray2[_local2]); array19.push(tempArray3[_local2]); array19.push(tempArray4[_local2]); array19.push(tempArray5[_local2]); array19.push(tempArray6[_local2]); array19.push(tempArray7[_local2]); break; case 20 : array20.push(tempArray1[_local2]); array20.push(tempArray2[_local2]); array20.push(tempArray3[_local2]); array20.push(tempArray4[_local2]); array20.push(tempArray5[_local2]); array20.push(tempArray6[_local2]); array20.push(tempArray7[_local2]); break; case 21 : array21.push(tempArray1[_local2]); array21.push(tempArray2[_local2]); array21.push(tempArray3[_local2]); array21.push(tempArray4[_local2]); array21.push(tempArray5[_local2]); array21.push(tempArray6[_local2]); array21.push(tempArray7[_local2]); break; case 22 : array22.push(tempArray1[_local2]); array22.push(tempArray2[_local2]); array22.push(tempArray3[_local2]); array22.push(tempArray4[_local2]); array22.push(tempArray5[_local2]); array22.push(tempArray6[_local2]); array22.push(tempArray7[_local2]); break; case 23 : array23.push(tempArray1[_local2]); array23.push(tempArray2[_local2]); array23.push(tempArray3[_local2]); array23.push(tempArray4[_local2]); array23.push(tempArray5[_local2]); array23.push(tempArray6[_local2]); array23.push(tempArray7[_local2]); break; case 24 : array24.push(tempArray1[_local2]); array24.push(tempArray2[_local2]); array24.push(tempArray3[_local2]); array24.push(tempArray4[_local2]); array24.push(tempArray5[_local2]); array24.push(tempArray6[_local2]); array24.push(tempArray7[_local2]); break; case 25 : array25.push(tempArray1[_local2]); array25.push(tempArray2[_local2]); array25.push(tempArray3[_local2]); array25.push(tempArray4[_local2]); array25.push(tempArray5[_local2]); array25.push(tempArray6[_local2]); array25.push(tempArray7[_local2]); break; case 26 : array26.push(tempArray1[_local2]); array26.push(tempArray2[_local2]); array26.push(tempArray3[_local2]); array26.push(tempArray4[_local2]); array26.push(tempArray5[_local2]); array26.push(tempArray6[_local2]); array26.push(tempArray7[_local2]); break; case 27 : array27.push(tempArray1[_local2]); array27.push(tempArray2[_local2]); array27.push(tempArray3[_local2]); array27.push(tempArray4[_local2]); array27.push(tempArray5[_local2]); array27.push(tempArray6[_local2]); array27.push(tempArray7[_local2]); break; case 31 : array31.push(tempArray1[_local2]); array31.push(tempArray2[_local2]); array31.push(tempArray3[_local2]); array31.push(tempArray4[_local2]); array31.push(tempArray5[_local2]); array31.push(tempArray6[_local2]); array31.push(tempArray7[_local2]); break; case 32 : array32.push(tempArray1[_local2]); array32.push(tempArray2[_local2]); array32.push(tempArray3[_local2]); array32.push(tempArray4[_local2]); array32.push(tempArray5[_local2]); array32.push(tempArray6[_local2]); array32.push(tempArray7[_local2]); break; case 33 : array33.push(tempArray1[_local2]); array33.push(tempArray2[_local2]); array33.push(tempArray3[_local2]); array33.push(tempArray4[_local2]); array33.push(tempArray5[_local2]); array33.push(tempArray6[_local2]); array33.push(tempArray7[_local2]); break; case 34 : array34.push(tempArray1[_local2]); array34.push(tempArray2[_local2]); array34.push(tempArray3[_local2]); array34.push(tempArray4[_local2]); array34.push(tempArray5[_local2]); array34.push(tempArray6[_local2]); array34.push(tempArray7[_local2]); break; case 35 : array35.push(tempArray1[_local2]); array35.push(tempArray2[_local2]); array35.push(tempArray3[_local2]); array35.push(tempArray4[_local2]); array35.push(tempArray5[_local2]); array35.push(tempArray6[_local2]); array35.push(tempArray7[_local2]); break; case 41 : array41.push(tempArray1[_local2]); array41.push(tempArray2[_local2]); array41.push(tempArray3[_local2]); array41.push(tempArray4[_local2]); array41.push(tempArray5[_local2]); array41.push(tempArray6[_local2]); array41.push(tempArray7[_local2]); } _local2++; } } static var nameCodeArray = new Array("", "girlCloth", "girlPants", "girlShoes", "girlShoutao", "girlBag", "girlPidai", "girlHat", "girlShoutao", "girlXianglian", "girlErhuan", "boyCloth", "boyPants", "boyShoes", "boyGlass", "boyErhuan", "boyTie", "boyWatch", "boyFlower", "boyBag", "boyRadio", "boyStrap", "boyThing", "catCloth", "catHat", "catGlass", "catShoes", "catLeashes", "catAcc"); static var codeArray = new Array(1, 2, 3, 4, 21, 22, 23, 24, 25, 26, 27, 9, 10, 11, 12, 13, 14, 15, 31, 32, 33, 34, 35, 16, 17, 20, 19, 18, 41); }
Symbol 4056 MovieClip [__Packages.as.cat.CatChangeColor] Frame 0
class as.cat.CatChangeColor { var mc, parentC, sounds, mc1, mc2, mc3, mc4, mc5, cattextureNum, cattexturecol; function CatChangeColor (parentClass, parentMC) { mc = parentMC.attachMovie("catChangeColor", "catChangeColor1", parentMC.getNextHighestDepth()); mc._x = 12.3; mc._y = 84; parentC = parentClass; sounds = _root.sounds; var k = this; mc.c1.onPress = function () { trace("k.cattextureNum " + k.cattextureNum); k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.gotoAndStop(1); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; mc.c2.onPress = function () { trace("k.cattextureNum " + k.cattextureNum); k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.gotoAndStop(2); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; mc.c3.onPress = function () { trace("k.cattextureNum " + k.cattextureNum); k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.gotoAndStop(3); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; mc.c4.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.gotoAndStop(4); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; mc.c5.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.gotoAndStop(5); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; mc.c6.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.gotoAndStop(6); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; mc.c7.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.gotoAndStop(7); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; mc1 = parentMC.attachMovie("catEyeColor", "catEyeColor1", parentMC.getNextHighestDepth()); mc1._x = 10.9; mc1._y = 85.8; mc1.c1.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(1); k.eyeCol = 1; }; mc1.c2.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(2); k.eyeCol = 2; }; mc1.c3.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(3); k.eyeCol = 3; }; mc1.c4.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(4); k.eyeCol = 4; }; mc1.c5.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(5); k.eyeCol = 5; }; mc1.c6.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(6); k.eyeCol = 6; }; mc1.c7.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(7); k.eyeCol = 7; }; mc1.c8.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(8); k.eyeCol = 8; }; mc1.c9.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(9); k.eyeCol = 9; }; mc2 = parentMC.attachMovie("catEyeYBColor", "catEyeYBColor1", parentMC.getNextHighestDepth()); mc2._x = 10.6; mc2._y = 171; mc2.c1.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(1); k.eyeYBCol = 1; }; mc2.c2.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(2); k.eyeYBCol = 2; }; mc2.c3.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(3); k.eyeYBCol = 3; }; mc2.c4.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(4); k.eyeYBCol = 4; }; mc2.c5.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(5); k.eyeYBCol = 5; }; mc2.c6.onPress = function () { k.sounds.PlaySound("pressSound"); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(6); k.eyeYBCol = 6; }; mc3 = parentMC.attachMovie("cattexturestyle", "cattexturestyle1", 10000); mc3._x = 43.8; mc3._y = 145.7; mc4 = parentMC.attachMovie("cattexturecol", "cattexturecol1", 10001); mc4._x = 60.1; mc4._y = 193; mc4.c1.onPress = function () { k.sounds.PlaySound("pressSound"); k.cattexturecol = 1; k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(1); }; mc4.c2.onPress = function () { k.sounds.PlaySound("pressSound"); k.cattexturecol = 2; k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(2); }; mc4.c3.onPress = function () { k.sounds.PlaySound("pressSound"); k.cattexturecol = 3; k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(3); }; mc4.c4.onPress = function () { k.sounds.PlaySound("pressSound"); k.cattexturecol = 4; k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(4); }; mc4.c5.onPress = function () { k.sounds.PlaySound("pressSound"); k.cattexturecol = 5; k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(5); }; mc5 = parentMC.attachMovie("randomButton2", "randomButton11", 10002); mc5._x = 18; mc5._y = 210; mc5.onPress = function () { k.sounds.PlaySound("pressSound"); k.eyeCol = random(9) + 1; k.eyeYBCol = random(6) + 1; k.parentC.cats.mc.gotoAndStop(random(7) + 1); k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(k.eyeCol); k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(k.eyeYBCol); k.cattextureNum = random(6) + 1; k.cattexturecol = random(5) + 1; k.parentC.cats.mc.cat.cattexture.gotoAndStop(k.cattextureNum); k.parentC.cats.mc.cat.cattexture.c1.gotoAndStop(k.cattexturecol); }; } function initData() { mc._visible = true; mc1._visible = false; mc2._visible = false; mc3._visible = true; mc4._visible = true; mc5._visible = false; } function toFaceEdit() { mc._visible = false; mc1._visible = true; mc2._visible = true; mc3._visible = false; mc4._visible = false; mc5._visible = true; } function switchChooseTexture(tempNum) { cattextureNum = tempNum; parentC.cats.currentTextureNum = tempNum; parentC.cats.mc.cat.cattexture.gotoAndStop(tempNum); parentC.cats.mc.cat.cattexture.c1.gotoAndStop(cattexturecol); } }
Symbol 4057 MovieClip [__Packages.as.SwitchChange] Frame 0
class as.SwitchChange { var game, editface, sounds; function SwitchChange (g) { game = g; dressButton(); editButton(); faceEditFunction(); editface = false; sounds = _root.sounds; } function dressButton() { var k = this; _root.buttonGather.dressButton.girlDress.col1.onPress = function () { _root.cn = 1; k.sounds.PlaySound("selectscreen"); k.uiChange(1); k.game.girlClass.skinColor._visible = true; k.game.girlClass.facetoCloth._visible = true; k.game.BGMC.gotoAndStop(k.game.backgroundNum); k.game.girlClass.girlwindow.shouMC._visible = true; k.game.girlClass.skinColor._visible = true; var _local2 = 0; while (_local2 < k.game.girlClass.girlwindow.engArray.length) { k.game.girlClass.girlwindow.engArray[_local2].setXY(335, 100 + (52 * _local2)); k.game.girlClass.girlwindow.engArray[_local2].setActionT(); k.game.girlClass.girlwindow.windowArray[_local2]._x = 353.9; k.game.girlClass.girlwindow.windowArray[_local2]._y = 112.3 + (52 * _local2); _local2++; } k.game.girlClass.faceButton.gotoAndStop(1); k.game.girlClass.revetGirlClass(); k.game.girlClass.mc._visible = true; k.game.boyClass.mc._visible = false; k.game.editpart.glass.mc._visible = false; k.game.nowStatus = 1; k.game.status = 1; k.game.catClass.mc._visible = false; k.game.editpart.cloEdit._visible = false; k.game.editpart.gallerymc.removeMovieClip(); k.game.editpart.gallerybtn.filters = null; k.game.girlClass.mouseA.edit.remove(); k.game.girlClass.girl.mc._visible = true; k.game.girlClass.girlwindow.faceSys.mc._visible = true; k.game.mouseEng.showEditDragMC(); k.game.girlClass.girlwindow.kuajia.gotoAndStop(1); k.game.mouseDragEmpty = true; k.game.mouseDragCode = null; k.game.mouseDragDeep = null; k.game.mouseDragName = null; k.game.mouseDragThing = null; k.game.girlClass.girlwindow.hideEngDressMc(); Mouse.removeListener(k.game.catClass.mouseA); Mouse.removeListener(k.game.boyClass.mouseA); Mouse.addListener(k.game.girlClass.mouseA); k.game.setBG(); }; _root.buttonGather.dressButton.boyDressButton.col1.onPress = function () { _root.cn = 1; k.sounds.PlaySound("selectscreen"); k.uiChange(2); k.game.boyClass.skinColor._visible = true; k.game.boyClass.facetoCloth._visible = true; k.game.BGMC.gotoAndStop(k.game.backgroundNum); k.game.boyClass.skinColor._visible = true; k.game.boyClass.revetBoyClass(); var _local2 = 0; while (_local2 < k.game.boyClass.boyWindow.engArray.length) { k.game.boyClass.boyWindow.engArray[_local2].setXY(335, 100 + (52 * _local2)); k.game.boyClass.boyWindow.engArray[_local2].setActionT(); k.game.boyClass.boyWindow.windowArray[_local2]._x = 353.9; k.game.boyClass.boyWindow.windowArray[_local2]._y = 107.3 + (52 * _local2); _local2++; } k.game.boyClass.faceButton.gotoAndStop(1); k.game.boyClass.boyWindow.faceSys.mc._visible = true; k.game.boyClass.faceButton._visible = true; k.game.girlClass.mc._visible = false; k.game.catClass.mc._visible = false; k.game.girlClass.faceSys.mc._visible = false; k.game.girlClass.faceSys.faceSysMc._visible = false; k.game.editpart.glass.mc._visible = false; k.game.boyClass.boy.mc._visible = true; k.game.boyClass.mc._visible = true; k.game.boyClass.boy.showAll(); k.game.boyClass.mouseA.edit.remove(); k.game.editpart.cloEdit._visible = false; k.game.editpart.gallerymc.removeMovieClip(); k.game.editpart.gallerybtn.filters = null; k.game.status = 1; k.game.nowStatus = 3; k.game.boyClass.boyWindow.kuajia.gotoAndStop(1); k.game.mouseDragEmpty = true; k.game.mouseDragCode = null; k.game.mouseDragDeep = null; k.game.mouseDragName = null; k.game.mouseDragThing = null; k.game.boyClass.boyWindow.hideEngDressMc(); Mouse.removeListener(k.game.girlClass.mouseA); Mouse.removeListener(k.game.catClass.mouseA); Mouse.addListener(k.game.boyClass.mouseA); k.game.setBG(); }; _root.buttonGather.dressButton.catDressButton.col1.onPress = function () { _root.cn = 1; if (k.game.catClass.cats.mc.cat.cateye.zhayan._currentframe == 12) { k.game.catClass.cats.mc.cat.cateye.zhayan.gotoAndPlay(1); k.game.catClass.cats.mc.cat.cateye.mask.gotoAndplay(1); } k.sounds.PlaySound("selectscreen"); k.uiChange(3); k.game.BGMC.gotoAndStop(k.game.backgroundNum); k.game.catClass.dressShowEng(); k.game.girlClass.girlwindow.faceSys.faceSysMc._visible = false; k.game.girlClass.girlwindow.faceSys.revert(); k.game.boyClass.boyWindow.faceSys.faceSysMc._visible = false; k.game.boyClass.boyWindow.faceSys.revert(); k.game.girlClass.faceSys.mc._visible = false; k.game.girlClass.faceSys.faceSysMc._visible = false; k.game.girlClass.mc._visible = false; k.game.boyClass.mc._visible = false; k.game.editpart.glass.mc._visible = false; k.game.mouseDragedEng.showEditDragMC(); k.game.mouseDragedEng = null; k.game.mouseEng.showEditDragMC(); k.game.catClass.mc._visible = true; k.game.catClass.cats.mc._visible = true; k.game.catClass.catWindow.mc._visible = true; k.game.catClass.mouseA.edit.remove(); k.game.catClass.cats.showAll(); k.game.editpart.cloEdit._visible = false; k.game.editpart.gallerymc.removeMovieClip(); k.game.editpart.gallerybtn.filters = null; k.game.status = 1; k.game.nowStatus = 2; k.game.mouseDragEmpty = true; k.game.mouseDragCode = null; k.game.mouseDragDeep = null; k.game.mouseDragName = null; k.game.mouseDragThing = null; var _local2 = 0; while (_local2 < k.game.catClass.catWindow.engArray[5].mcArray.length) { k.game.catClass.catWindow.engArray[5].mcArray[_local2]._visible = true; _local2++; } k.game.catClass.cats.revertCat(); k.game.catClass.catWindow.kuajia.gotoAndStop(1); k.game.catClass.revetCatClass(); k.game.catClass.catWindow.hideEngDressMc(); Mouse.removeListener(k.game.girlClass.mouseA); Mouse.removeListener(k.game.boyClass.mouseA); Mouse.addListener(k.game.catClass.mouseA); k.game.setBG(); }; } function editButton() { var k = this; _root.buttonGather.editButton.girlEdit.col1.onPress = function () { _root.cn = 5; k.sounds.PlaySound("selectscreen"); k.game.girlClass.facetoCloth._visible = false; k.uiChange(1); k.game.girlClass.girlwindow.shouMC._visible = false; k.game.girlClass.skinColor._visible = false; k.game.BGMC.gotoAndStop(6); k.game.girlClass.revetGirlClass(); k.game.girlClass.hideEngMC(); var _local2 = 0; while (_local2 < k.game.girlClass.girlwindow.engArray.length) { k.game.girlClass.girlwindow.engArray[_local2].setXY(345, 70 + (60 * _local2)); k.game.girlClass.girlwindow.engArray[_local2].setActionT(); k.game.girlClass.girlwindow.engArray[_local2].editingMC._visible = true; k.game.girlClass.girlwindow.engArray[_local2].editDragMC = true; k.game.girlClass.girlwindow.engArray[_local2].editingMC = null; k.game.girlClass.girlwindow.engArray[_local2].editDragMC = null; k.game.girlClass.girlwindow.windowArray[_local2]._x = 363.9; k.game.girlClass.girlwindow.windowArray[_local2]._y = 82.3 + (60 * _local2); _local2++; } k.game.editpart.shadingedit.mc.removeMovieClip(); k.game.editpart.glass.mc._visible = true; k.game.editpart.editing = false; k.game.editpart.saveTemp.removeMovieClip(); k.game.girlClass.girlwindow.faceSys.faceSysMc._visible = false; k.game.girlClass.girlwindow.faceSys.revert(); k.game.boyClass.boyWindow.faceSys.faceSysMc._visible = false; k.game.boyClass.boyWindow.faceSys.revert(); k.game.girlClass.faceButton._visible = false; k.game.girlClass.mc._visible = true; k.game.boyClass.mc._visible = false; k.game.nowStatus = 1; k.game.status = 2; k.game.girlClass.girl.mc._visible = false; k.game.girlClass.girlwindow.faceSys.mc._visible = false; k.game.girlClass.girl.hideAll(); k.game.catClass.mc._visible = false; k.game.editpart.cloEdit._visible = true; k.game.editpart.glass.mc._visible = true; k.game.mouseDragEmpty = true; k.game.mouseDragCode = null; k.game.mouseDragDeep = null; k.game.mouseDragName = null; k.game.mouseDragThing = null; k.game.girlClass.girlwindow.kuajia.gotoAndStop(2); Mouse.removeListener(k.game.catClass.mouseA); Mouse.removeListener(k.game.boyClass.mouseA); Mouse.addListener(k.game.girlClass.mouseA); k.game.setBG(); }; _root.buttonGather.editButton.boyEdit.col1.onPress = function () { _root.cn = 5; k.sounds.PlaySound("selectscreen"); k.game.boyClass.facetoCloth._visible = false; k.uiChange(2); k.game.boyClass.skinColor._visible = false; k.game.BGMC.gotoAndStop(6); k.game.boyClass.revetBoyClass(); var _local2 = 0; while (_local2 < k.game.boyClass.boyWindow.engArray.length) { k.game.boyClass.boyWindow.engArray[_local2].setXY(345, 70 + (60 * _local2)); k.game.boyClass.boyWindow.engArray[_local2].setActionT(); k.game.boyClass.boyWindow.engArray[_local2].editingMC._visible = true; k.game.boyClass.boyWindow.engArray[_local2].editDragMC = true; k.game.boyClass.boyWindow.engArray[_local2].editingMC = null; k.game.boyClass.boyWindow.engArray[_local2].editDragMC = null; k.game.boyClass.boyWindow.windowArray[_local2]._x = 363.9; k.game.boyClass.boyWindow.windowArray[_local2]._y = 82.3 + (60 * _local2); _local2++; } k.game.editpart.shadingedit.mc.removeMovieClip(); k.game.editpart.glass.mc._visible = true; k.game.editpart.editing = false; k.game.editpart.saveTemp.removeMovieClip(); k.game.girlClass.girlwindow.faceSys.faceSysMc._visible = false; k.game.girlClass.girlwindow.faceSys.revert(); k.game.boyClass.boyWindow.faceSys.faceSysMc._visible = false; k.game.boyClass.boyWindow.faceSys.revert(); k.game.boyClass.faceButton._visible = false; k.game.boyClass.boyWindow.faceSys.mc._visible = false; k.game.boyClass.mc._visible = true; k.game.girlClass.mc._visible = false; k.game.catClass.mc._visible = false; k.game.girlClass.faceSys.faceSysMc._visible = false; k.game.girlClass.faceSys.mc._visible = false; k.game.boyClass.boy.hideAll(); k.game.boyClass.boy.mc._visible = false; k.game.editpart.cloEdit._visible = true; k.game.status = 2; k.game.nowStatus = 3; k.game.mouseDragEmpty = true; k.game.mouseDragCode = null; k.game.mouseDragDeep = null; k.game.mouseDragName = null; k.game.mouseDragThing = null; k.game.boyClass.boyWindow.kuajia.gotoAndStop(2); k.game.editpart.glass.mc._visible = true; Mouse.removeListener(k.game.girlClass.mouseA); Mouse.removeListener(k.game.catClass.mouseA); Mouse.addListener(k.game.boyClass.mouseA); k.game.setBG(); }; _root.buttonGather.editButton.catEdit.col1.onPress = function () { _root.cn = 5; k.sounds.PlaySound("selectscreen"); k.uiChange(3); k.game.BGMC.gotoAndStop(6); k.game.catClass.editHideEng(); k.game.catClass.mouseA.edit.mc.removeMovieClip(); k.game.editpart.shadingedit.mc.removeMovieClip(); k.game.editpart.glass.mc._visible = true; k.game.editpart.editing = false; k.game.editpart.saveTemp.removeMovieClip(); k.game.girlClass.girlwindow.faceSys.faceSysMc._visible = false; k.game.girlClass.girlwindow.faceSys.revert(); k.game.boyClass.boyWindow.faceSys.faceSysMc._visible = false; k.game.boyClass.boyWindow.faceSys.revert(); k.game.girlClass.faceSys.mc._visible = false; k.game.boyClass.mc._visible = false; k.game.girlClass.faceSys.faceSysMc._visible = false; k.game.catClass.mc._visible = true; k.game.girlClass.mc._visible = false; k.game.editpart.glass.mc._visible = true; k.game.catClass.mc._visible = true; k.game.catClass.cats.mc._visible = false; k.game.catClass.cats.hideAll(); k.game.catClass.catWindow.mc._visible = true; k.game.editpart.cloEdit._visible = true; k.game.status = 2; k.game.nowStatus = 2; k.game.catClass.catWindow.kuajia.gotoAndStop(2); k.game.mouseDragEmpty = true; k.game.mouseDragCode = null; k.game.mouseDragDeep = null; k.game.mouseDragName = null; k.game.mouseDragThing = null; Mouse.removeListener(k.game.girlClass.mouseA); Mouse.removeListener(k.game.boyClass.mouseA); Mouse.addListener(k.game.catClass.mouseA); k.game.setBG(); }; } function faceEditFunction() { var k = this; _root.faceEdit.onPress = function () { if (!k.editface) { } }; } function dressButtonClick(a) { game.editpart.gallerymc.removeMovieClip(); game.editpart.gallerybtn.filters = null; switch (a) { case 1 : game.girlClass.girlwindow.shouMC._visible = true; game.girlClass.outFaceEdit(); game.girlClass.facetoCloth._visible = true; game.girlClass.facetoCloth.gotoAndStop(1); var _local2 = 0; while (_local2 < game.girlClass.girlwindow.engArray.length) { game.girlClass.girlwindow.engArray[_local2].setXY(335, 100 + (52 * _local2)); game.girlClass.girlwindow.engArray[_local2].setActionT(); game.girlClass.girlwindow.windowArray[_local2]._x = 353.9; game.girlClass.girlwindow.windowArray[_local2]._y = 112.3 + (52 * _local2); _local2++; } game.girlClass.faceButton.gotoAndStop(1); game.girlClass.revetGirlClass(); game.girlClass.mc._visible = true; game.boyClass.mc._visible = false; game.boyClass.boy.mc._visible = false; game.editpart.glass.mc._visible = false; game.nowStatus = 1; game.status = 1; game.catClass.mc._visible = false; game.editpart.cloEdit._visible = false; game.girlClass.mouseA.edit.remove(); game.girlClass.girl.showAll(); game.girlClass.girl.mc._visible = true; game.girlClass.girlwindow.faceSys.mc._visible = true; game.girlClass.girlwindow.hideEngDressMc(); game.mouseEng.showEditDragMC(); game.girlClass.girlwindow.kuajia.gotoAndStop(1); game.mouseDragEmpty = true; game.mouseDragCode = null; game.mouseDragDeep = null; game.mouseDragName = null; game.mouseDragThing = null; Mouse.removeListener(game.catClass.mouseA); Mouse.removeListener(game.boyClass.mouseA); Mouse.addListener(game.girlClass.mouseA); break; case 3 : game.boyClass.outFaceEdit(); game.boyClass.facetoCloth._visible = true; game.boyClass.facetoCloth.gotoAndStop(1); _local2 = 0; while (_local2 < game.boyClass.boyWindow.engArray.length) { game.boyClass.boyWindow.engArray[_local2].setXY(335, 100 + (52 * _local2)); game.boyClass.boyWindow.engArray[_local2].setActionT(); game.boyClass.boyWindow.windowArray[_local2]._x = 353.9; game.boyClass.boyWindow.windowArray[_local2]._y = 107.3 + (52 * _local2); _local2++; } game.boyClass.faceButton.gotoAndStop(1); game.boyClass.revetBoyClass(); game.boyClass.boyWindow.faceSys.mc._visible = true; game.boyClass.faceButton._visible = true; game.girlClass.mc._visible = false; game.catClass.mc._visible = false; game.girlClass.faceSys.mc._visible = false; game.girlClass.faceSys.faceSysMc._visible = false; game.editpart.glass.mc._visible = false; game.boyClass.boy.mc._visible = true; game.boyClass.mc._visible = true; game.boyClass.boy.showAll(); game.boyClass.boyWindow.hideEngDressMc(); game.editpart.cloEdit._visible = false; game.boyClass.mouseA.edit.remove(); game.status = 1; game.nowStatus = 3; game.boyClass.boyWindow.kuajia.gotoAndStop(1); game.mouseDragEmpty = true; game.mouseDragCode = null; game.mouseDragDeep = null; game.mouseDragName = null; game.mouseDragThing = null; Mouse.removeListener(game.girlClass.mouseA); Mouse.removeListener(game.catClass.mouseA); Mouse.addListener(game.boyClass.mouseA); break; case 2 : game.catClass.dressShowEng(); game.girlClass.girlwindow.faceSys.faceSysMc._visible = false; game.girlClass.girlwindow.faceSys.revert(); game.boyClass.boyWindow.faceSys.faceSysMc._visible = false; game.boyClass.boyWindow.faceSys.revert(); game.girlClass.faceSys.mc._visible = false; game.girlClass.faceSys.faceSysMc._visible = false; game.girlClass.mc._visible = false; game.boyClass.mc._visible = false; game.boyClass.boy.mc._visible = false; game.catClass.mc._visible = true; game.editpart.glass.mc._visible = false; game.mouseDragedEng.showEditDragMC(); game.mouseDragedEng = null; game.mouseEng.showEditDragMC(); game.catClass.mc._visible = true; game.catClass.cats.mc._visible = true; game.catClass.catWindow.mc._visible = true; game.catClass.catWindow.hideEngDressMc(); game.catClass.cats.showAll(); game.editpart.cloEdit._visible = false; game.catClass.mouseA.edit.remove(); game.status = 1; game.nowStatus = 2; game.mouseDragEmpty = true; game.mouseDragCode = null; game.mouseDragDeep = null; game.mouseDragName = null; game.mouseDragThing = null; game.catClass.catWindow.kuajia.gotoAndStop(1); Mouse.removeListener(game.girlClass.mouseA); Mouse.removeListener(game.boyClass.mouseA); Mouse.addListener(game.catClass.mouseA); } } function uiChange(a) { game.printClass.btn1.removeMovieClip(); game.printClass.btn2.removeMovieClip(); game.printClass.btn3.removeMovieClip(); game.editpart.gallerymc.removeMovieClip(); game.editpart.gallerybtn.filters = null; game.helpbtn._visible = true; _root.bgzhezhao1.removeMovieClip(); delete game.lastMC.onEnterFrame; game.lastMC._alpha = 100; game.printing = false; game.BGMC.mohu._visible = true; game.BGMC.setBG._visible = true; game.editpart.editPart._visible = true; game.printClass.printMC.removeMovieClip(); game.printClass.printmc.dispose(); game.girlClass.mc._x = 0; game.boyClass.mc._x = 0; game.catClass.mc._x = 0; game.catClass.mc._y = 0; game.catClass.mc._xscale = 100; game.catClass.mc._yscale = 100; switch (a) { case 1 : girlUI(); break; case 2 : boyUI(); break; case 3 : catUI(); } game.printClass.num = 0; } function catUI() { _root.buttonGather.dressButton.girlDress.gotoAndStop(3); _root.buttonGather.dressButton.boyDressButton.gotoAndStop(3); _root.buttonGather.dressButton.catDressButton.gotoAndStop(3); dressButton(); _root.buttonGather.bg.gotoAndStop(3); _root.buttonGather.editButton.catEdit.gotoAndStop(3); _root.buttonGather.editButton.girlEdit.gotoAndStop(3); _root.buttonGather.editButton.boyEdit.gotoAndStop(3); editButton(); game.editpart.drawpart.line.gotoAndStop(3); game.editpart.drawpart.bucket.gotoAndStop(3); game.editpart.drawpart.koan.gotoAndStop(3); game.editpart.drawpart.circle.gotoAndStop(3); game.editpart.drawpart.snow.gotoAndStop(3); game.editpart.drawpart.square.gotoAndStop(3); game.editpart.drawpart.triangle.gotoAndStop(3); game.editpart.drawpart.pentacle.gotoAndStop(3); game.editpart.drawpart.bg.gotoAndStop(3); game.editpart.drawpart.sizebg.gotoAndStop(3); game.editpart.drawPartFun(); game.editpart.editPart.colorButton.gotoAndStop(3); game.editpart.editPart.shadingButton.gotoAndStop(3); game.editpart.editPart.saveButton.gotoAndStop(3); game.editpart.editPart.tryDress.gotoAndStop(3); game.editpart.editPart.colormod.gotoAndStop(3); game.editpart.editPart.patternmod.gotoAndStop(3); game.editpart.editPart.alphabtn.huakuai.gotoAndStop(3); game.editpart.editPart.alphabtn.huakuaitiao.gotoAndStop(3); game.editpart.editpartFun(); game.editpart.URDO.undo.gotoAndStop(3); game.editpart.URDO.redo.gotoAndStop(3); game.editpart.undoAndredo(); game.editpart.editshadingMC.gotoAndStop(1); game.editpart.editshadingMC.edit.gotoAndStop(3); game.editpart.editShBtn2.gotoAndStop(3); game.editpart.gallerybtn.gotoAndStop(3); game.editpart.editShading(); game.helpbtn.gotoAndStop(3); } function boyUI() { game.boyClass.outFaceEdit(); game.boyClass.facetoCloth.gotoAndStop(1); _root.buttonGather.dressButton.girlDress.gotoAndStop(2); _root.buttonGather.dressButton.boyDressButton.gotoAndStop(2); _root.buttonGather.dressButton.catDressButton.gotoAndStop(2); dressButton(); _root.buttonGather.bg.gotoAndStop(2); _root.buttonGather.editButton.boyEdit.gotoAndStop(2); _root.buttonGather.editButton.catEdit.gotoAndStop(2); _root.buttonGather.editButton.girlEdit.gotoAndStop(2); editButton(); game.editpart.drawpart.line.gotoAndStop(2); game.editpart.drawpart.bucket.gotoAndStop(2); game.editpart.drawpart.koan.gotoAndStop(2); game.editpart.drawpart.circle.gotoAndStop(2); game.editpart.drawpart.snow.gotoAndStop(2); game.editpart.drawpart.square.gotoAndStop(2); game.editpart.drawpart.triangle.gotoAndStop(2); game.editpart.drawpart.pentacle.gotoAndStop(2); game.editpart.drawpart.bg.gotoAndStop(2); game.editpart.drawpart.sizebg.gotoAndStop(2); game.editpart.drawPartFun(); game.editpart.editPart.colorButton.gotoAndStop(2); game.editpart.editPart.shadingButton.gotoAndStop(2); game.editpart.editPart.saveButton.gotoAndStop(2); game.editpart.editPart.tryDress.gotoAndStop(2); game.editpart.editPart.colormod.gotoAndStop(2); game.editpart.editPart.patternmod.gotoAndStop(2); game.editpart.editPart.alphabtn.huakuai.gotoAndStop(2); game.editpart.editPart.alphabtn.huakuaitiao.gotoAndStop(2); game.editpart.editpartFun(); game.editpart.URDO.undo.gotoAndStop(2); game.editpart.URDO.redo.gotoAndStop(2); game.editpart.undoAndredo(); game.editpart.editshadingMC.gotoAndStop(1); game.editpart.editshadingMC.edit.gotoAndStop(2); game.editpart.editShBtn2.gotoAndStop(2); game.editpart.gallerybtn.gotoAndStop(2); game.editpart.editShading(); game.helpbtn.gotoAndStop(2); } function girlUI() { game.girlClass.outFaceEdit(); game.girlClass.facetoCloth.gotoAndStop(1); _root.buttonGather.dressButton.girlDress.gotoAndStop(1); _root.buttonGather.dressButton.boyDressButton.gotoAndStop(1); _root.buttonGather.dressButton.catDressButton.gotoAndStop(1); dressButton(); _root.buttonGather.bg.gotoAndStop(1); _root.buttonGather.editButton.girlEdit.gotoAndStop(1); _root.buttonGather.editButton.boyEdit.gotoAndStop(1); _root.buttonGather.editButton.catEdit.gotoAndStop(1); editButton(); game.editpart.drawpart.line.gotoAndStop(1); game.editpart.drawpart.bucket.gotoAndStop(1); game.editpart.drawpart.koan.gotoAndStop(1); game.editpart.drawpart.circle.gotoAndStop(1); game.editpart.drawpart.snow.gotoAndStop(1); game.editpart.drawpart.square.gotoAndStop(1); game.editpart.drawpart.triangle.gotoAndStop(1); game.editpart.drawpart.pentacle.gotoAndStop(1); game.editpart.drawpart.bg.gotoAndStop(1); game.editpart.drawpart.sizebg.gotoAndStop(1); game.editpart.drawPartFun(); game.editpart.editPart.colorButton.gotoAndStop(1); game.editpart.editPart.shadingButton.gotoAndStop(1); game.editpart.editPart.saveButton.gotoAndStop(1); game.editpart.editPart.tryDress.gotoAndStop(1); game.editpart.editPart.colormod.gotoAndStop(1); game.editpart.editPart.patternmod.gotoAndStop(1); game.editpart.editPart.alphabtn.huakuai.gotoAndStop(1); game.editpart.editPart.alphabtn.huakuaitiao.gotoAndStop(1); game.editpart.editpartFun(); game.editpart.URDO.undo.gotoAndStop(1); game.editpart.URDO.redo.gotoAndStop(1); game.editpart.undoAndredo(); game.editpart.editshadingMC.gotoAndStop(1); game.editpart.editshadingMC.edit.gotoAndStop(1); game.editpart.editShBtn2.gotoAndStop(1); game.editpart.gallerybtn.gotoAndStop(1); game.editpart.editShading(); game.helpbtn.gotoAndStop(1); } }
Symbol 4058 MovieClip [__Packages.as.girl.GirlClass] Frame 0
class as.girl.GirlClass { var game, mc, girl, sounds, mouseA, girlwindow, faceButton, faceButtonOnPress, skinColor, colNum, facetoCloth; function GirlClass (g, parent) { game = g; mc = parent.createEmptyMovieClip("girlClass", parent.getNextHighestDepth()); girl = new as.girl.Girl(game, mc); sounds = _root.sounds; mouseA = new as.girl.GirlMouseListener(game, this); girlwindow = new as.girl.GirlWindow(this, mc, game); faceButton = mc.attachMovie("UI_Face", "uiface", mc.getNextHighestDepth()); faceButton._x = 488; faceButton._y = 60; var k = this; faceButtonOnPress = false; faceButton.onPress = function () { _root.sounds.PlaySound("pressSound"); if (!k.faceButtonOnPress) { _root.cn = 16; k.faceButton.gotoAndStop(2); k.facetoCloth.gotoAndStop(2); var _local2 = 0; while (_local2 < k.girlwindow.engArray.length) { k.girlwindow.engArray[_local2].mc._visible = false; k.girlwindow.engArray[_local2].mcArray[0]._visible = false; k.girlwindow.engArray[_local2].mcArray[1]._visible = false; k.girlwindow.engArray[_local2].mcArray[2]._visible = false; k.girlwindow.engArray[_local2].mcArray[3]._visible = false; k.girlwindow.engArray[_local2].mcArray[4]._visible = false; _local2++; } k.girlwindow.faceSys.showAll(); k.girlwindow.shouMC._visible = false; k.girl.hideAll(); k.toFaceEdit(); k.faceButtonOnPress = true; } else { _root.cn = 1; k.faceButton.gotoAndStop(1); k.facetoCloth.gotoAndStop(1); k.outFaceEdit(); var _local2 = 0; while (_local2 < k.girlwindow.engArray.length) { k.girlwindow.engArray[_local2].mc._visible = true; k.girlwindow.engArray[_local2].mcArray[0]._visible = true; k.girlwindow.engArray[_local2].mcArray[1]._visible = true; k.girlwindow.engArray[_local2].mcArray[2]._visible = true; k.girlwindow.engArray[_local2].mcArray[3]._visible = true; k.girlwindow.engArray[_local2].mcArray[4]._visible = true; _local2++; } k.faceButtonOnPress = false; k.girlwindow.mc._visible = true; k.girlwindow.shouMC._visible = true; k.girl.mc._visible = true; k.girl.showAll(); k.girlwindow.faceSys.revert(); k.girlwindow.hideEngDressMc(); } }; changeSkinColor(); qiehuan(); } function changeSkinColor() { skinColor = mc.attachMovie("boySkin", "boySkin1", mc.getNextHighestDepth()); skinColor._x = 16.4; skinColor._y = 58.4; var k = this; skinColor.col1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.skinChangeSwitch(1); }; skinColor.col2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.skinChangeSwitch(2); }; skinColor.col3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.skinChangeSwitch(3); }; } function addMC(name, code, arr, arr1, arr2, stringarr) { SharedObject.getLocal("saveMC").data.name.push(name); SharedObject.getLocal("saveMC").data.code.push(code); SharedObject.getLocal("saveMC").data.arr.push(arr); SharedObject.getLocal("saveMC").data.arr1.push(arr1); SharedObject.getLocal("saveMC").data.arr2.push(arr2); SharedObject.getLocal("saveMC").data.arr3.push(stringarr); } function revetGirlClass() { var _local2 = 0; while (_local2 < girlwindow.engArray.length) { girlwindow.engArray[_local2].mc._visible = true; girlwindow.engArray[_local2].mcArray[0]._visible = true; girlwindow.engArray[_local2].mcArray[1]._visible = true; girlwindow.engArray[_local2].mcArray[2]._visible = true; girlwindow.engArray[_local2].mcArray[3]._visible = true; girlwindow.engArray[_local2].mcArray[4]._visible = true; _local2++; } var _local3 = 0; while (_local3 < girlwindow.girlMC.length) { girlwindow.girlMC[_local3]._visible = true; _local3++; } mouseA.edit.mc.removeMovieClip(); faceButton._visible = true; faceButtonOnPress = false; girlwindow.mc._visible = true; girl.mc._visible = true; girl.mc._x = 67; girl.mc._y = 67.8; girlwindow.kuajia._visible = true; girl.showAll(); girl.revertGirl(); girlwindow.faceSys.revert(); } function skinChangeSwitch(a) { colNum = a; girl.mc.gotoAndStop(a); girlwindow.faceSys.mc.faces.faceColor.gotoAndStop(a); girlwindow.faceSys.mc.noses.noseCol.gotoAndStop(a); girlwindow.faceSys.mc.eyesys.eyestyle.saihong.gotoAndStop(a); girlwindow.faceSys.mc.eyesys.eyestyle.blowshadow.gotoAndStop(a); girlwindow.shouMC.gotoAndStop(a); } function hideEngMC() { girlwindow.engArray[girlwindow.engArray.length - 1].mc._visible = false; girlwindow.engArray[girlwindow.engArray.length - 1].mcArray[0]._visible = false; girlwindow.engArray[girlwindow.engArray.length - 1].mcArray[1]._visible = false; girlwindow.engArray[girlwindow.engArray.length - 1].mcArray[2]._visible = false; girlwindow.engArray[girlwindow.engArray.length - 1].mcArray[3]._visible = false; girlwindow.engArray[girlwindow.engArray.length - 1].mcArray[4]._visible = false; } function toFaceEdit() { girl.mc._x = -94.4; girl.mc._y = 255.7; girl.mc._xscale = 400; girl.mc._yscale = 400; girl.girlcloth._visible = true; girl.girlcloth._x = 231.8; girl.girlcloth._y = 542.7; girl.girlcloth._xscale = 400; girl.girlcloth._yscale = 400; } function outFaceEdit() { girl.mc._x = 67; girl.mc._y = 67.8; girl.mc._xscale = 90; girl.mc._yscale = 90; girl.girlcloth._xscale = 90; girl.girlcloth._yscale = 90; girl.girlcloth._x = 139.4; girl.girlcloth._y = 131.8; } function qiehuan() { facetoCloth = mc.attachMovie("girlqiehuan", "girlqiehuan1", mc.getNextHighestDepth()); facetoCloth._x = 37.8; facetoCloth._y = 379.1; var k = this; facetoCloth.onPress = function () { _root.sounds.PlaySound("pressSound"); if (!k.faceButtonOnPress) { _root.cn = 16; k.faceButton.gotoAndStop(2); var _local2 = 0; while (_local2 < k.girlwindow.engArray.length) { k.girlwindow.engArray[_local2].mc._visible = false; k.girlwindow.engArray[_local2].mcArray[0]._visible = false; k.girlwindow.engArray[_local2].mcArray[1]._visible = false; k.girlwindow.engArray[_local2].mcArray[2]._visible = false; k.girlwindow.engArray[_local2].mcArray[3]._visible = false; k.girlwindow.engArray[_local2].mcArray[4]._visible = false; _local2++; } k.girlwindow.faceSys.showAll(); k.girlwindow.shouMC._visible = false; k.girl.hideAll(); k.toFaceEdit(); k.faceButtonOnPress = true; k.facetoCloth.gotoAndStop(2); } else { _root.cn = 1; k.faceButton.gotoAndStop(1); k.facetoCloth.gotoAndStop(1); k.outFaceEdit(); var _local2 = 0; while (_local2 < k.girlwindow.engArray.length) { k.girlwindow.engArray[_local2].mc._visible = true; k.girlwindow.engArray[_local2].mcArray[0]._visible = true; k.girlwindow.engArray[_local2].mcArray[1]._visible = true; k.girlwindow.engArray[_local2].mcArray[2]._visible = true; k.girlwindow.engArray[_local2].mcArray[3]._visible = true; k.girlwindow.engArray[_local2].mcArray[4]._visible = true; _local2++; } k.faceButtonOnPress = false; k.girlwindow.mc._visible = true; k.girlwindow.shouMC._visible = true; k.girl.mc._visible = true; k.girl.showAll(); k.girlwindow.faceSys.revert(); k.girlwindow.hideEngDressMc(); } }; } }
Symbol 4059 MovieClip [__Packages.as.girl.Girl] Frame 0
class as.girl.Girl { var mc, sounds, game, eng, girlcloth, girlpants, girlpantsEng, clothcode, girlclothEng, pantscode, girlonepiece, girlonepieceEng, girljew, girljewEng, girlshoes, girlshoesEng, girlshoutao, girlshoutaoEng, girlbag, girlbagEng, girlpidai, girlpidaiEng, girltouguan, girltouguanEng, girlshouzhu, girlshouzhuEng, xianglian, xianglianEng, erhuan, erhuanEng; function Girl (g, parent) { mc = parent.attachMovie("girl", "girl123", parent.getNextHighestDepth()); mc._xscale = 90; mc._yscale = 90; mc._x = 67; mc._y = 67.8; sounds = _root.sounds; game = g; } function dressClo(m, c, e) { var _local2 = m; var _local3 = c; eng = e; checkPos(_local2, _local3, eng); } function checkPos(m, a, e) { sounds.PlaySound("dressSound"); switch (a) { case 2 : girlcloth.removeMovieClip(); girlcloth = m; girlcloth.swapDepths(170); girlcloth._x = 139.4; girlcloth._y = 131.8; if (girlcloth._name.substr(0, 8) == "onepiece") { girlpants.removeMovieClip(); girlpantsEng.saveArray[0]._visible = true; girlpantsEng.saveArray[0] = null; } clothcode = 2; girlclothEng = e; e.saveMC(a); break; case 3 : girlpants.removeMovieClip(); girlpants = m; girlpants.swapDepths(160); girlpants._x = 148.6; girlpants._y = 204.3; if (girlcloth._name.substr(0, 8) == "onepiece") { girlcloth.removeMovieClip(); girlclothEng.saveArray[0]._visible = true; girlclothEng.saveArray[0] = null; } pantscode = 3; girlpantsEng = e; e.saveMC(a); break; case 6 : girlonepiece.removeMovieClip(); girlonepiece = m; girlonepiece.swapDepths(180); girlonepiece._x = 139.1; girlonepiece._y = 132.7; girlonepieceEng = e; e.saveMC(a); break; case 5 : girljew.removeMovieClip(); girljew = m; girljew._x = 130; girljew._y = 150; girljewEng = e; e.saveMC(a); break; case 4 : girlshoes.removeMovieClip(); girlshoes = m; girlshoes.swapDepths(150); girlshoes._x = 184; girlshoes._y = 397.6; girlshoesEng = e; e.saveMC(a); break; case 21 : girlshoutao.removeMovieClip(); girlshoutao = m; girlshoutao.swapDepths(200); girlshoutao._x = 91.7; girlshoutao._y = 163.6; girlshoutaoEng = e; e.saveMC(a); break; case 22 : girlbag.removeMovieClip(); girlbag = m; girlbag.swapDepths(210); if (girlbag._name.substr(0, 4) == "bag1") { girlbag._x = 203.9; girlbag._y = 243.7; } else { girlbag._x = 88.5; girlbag._y = 225.3; } girlbagEng = e; e.saveMC(a); break; case 23 : girlpidai.removeMovieClip(); girlpidai = m; girlpidai.swapDepths(190); girlpidai._x = 124; girlpidai._y = 204.8; girlpidaiEng = e; e.saveMC(a); break; case 24 : girltouguan.removeMovieClip(); girltouguan = m; girltouguan.swapDepths(220); girltouguan._x = 135.6; girltouguan._y = 31.6; girltouguanEng = e; e.saveMC(a); break; case 25 : girlshouzhu.removeMovieClip(); girlshouzhu = m; girlshouzhu.swapDepths(230); girlshouzhu._x = 183.4; girlshouzhu._y = 187.6; girlshouzhuEng = e; e.saveMC(a); break; case 26 : xianglian.removeMovieClip(); xianglian = m; xianglian.swapDepths(240); xianglian._x = 121.1; xianglian._y = 93.6; xianglianEng = e; e.saveMC(a); break; case 27 : erhuan.removeMovieClip(); erhuan = m; erhuan.swapDepths(250); erhuan._x = 114.4; erhuan._y = 68; erhuanEng = e; e.saveMC(a); } clickThing(); } function clickThing() { var k = this; girlcloth.onPress = function () { if ((!k.game.printing) && (!k.game.girlClass.faceButtonOnPress)) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(170); this._x = 139.4; this._y = 131.8; } else { this.removeMovieClip(); k.findSaveMC(2, k.girlclothEng); } delete this.onMouseUp; }; } }; girlpants.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(160); this._x = 148.6; this._y = 204.3; } else { this.removeMovieClip(); k.findSaveMC(3, k.girlpantsEng); } delete this.onMouseUp; }; } }; girlonepiece.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(180); this._x = 139.1; this._y = 132.7; } else { this.removeMovieClip(); k.findSaveMC(4, k.girlonepieceEng); } delete this.onMouseUp; }; } }; girlshoes.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(150); this._x = 184; this._y = 397.6; } else { this.removeMovieClip(); k.findSaveMC(4, k.girlshoesEng); } delete this.onMouseUp; }; } }; girlshoutao.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(200); this._x = 91.7; this._y = 163.6; } else { this.removeMovieClip(); k.findSaveMC(21, k.girlshoutaoEng); } delete this.onMouseUp; }; } }; girlpidai.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(190); this._x = 124; this._y = 204.8; } else { this.removeMovieClip(); k.findSaveMC(23, k.girlpidaiEng); } delete this.onMouseUp; }; } }; girlbag.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(210); if (this._name.substr(0, 4) == "bag1") { this._x = 203.9; this._y = 243.7; } else { this._x = 88.5; this._y = 225.3; } } else { this.removeMovieClip(); k.findSaveMC(22, k.girlbagEng); } delete this.onMouseUp; }; } }; girltouguan.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(220); this._x = 135.6; this._y = 31.6; } else { this.removeMovieClip(); k.findSaveMC(24, k.girltouguanEng); } delete this.onMouseUp; }; } }; girlshouzhu.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(230); this._x = 183.4; this._y = 187.6; } else { this.removeMovieClip(); k.findSaveMC(25, k.girlshouzhuEng); } delete this.onMouseUp; }; } }; xianglian.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(240); this._x = 121.1; this._y = 93.6; } else { this.removeMovieClip(); k.findSaveMC(26, k.xianglianEng); } delete this.onMouseUp; }; } }; erhuan.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.girlClass.girl.mc)) { this.stopDrag(); this.swapDepths(250); this._x = 114.4; this._y = 68; } else { this.removeMovieClip(); k.findSaveMC(27, k.erhuanEng); } delete this.onMouseUp; }; } }; } function hideAll() { girlcloth._visible = false; girlpants._visible = false; girlonepiece._visible = false; girljew._visible = false; girlshoes._visible = false; girlshoutao._visible = false; girlbag._visible = false; girlpidai._visible = false; girltouguan._visible = false; girlshouzhu._visible = false; xianglian._visible = false; erhuan._visible = false; } function showAll() { girlcloth._visible = true; girlpants._visible = true; girlonepiece._visible = true; girljew._visible = true; girlshoes._visible = true; girlshoutao._visible = true; girlbag._visible = true; girlpidai._visible = true; girltouguan._visible = true; girlshouzhu._visible = true; xianglian._visible = true; erhuan._visible = true; } function printGirl() { girlcloth._x = 339.4; girlpants._x = 348.6; girlonepiece._x = 339.1; girljew._x = 330; girlshoes._x = 384; girlshoutao._x = 291.7; if (girlbag._name.substr(0, 4) == "bag1") { girlbag._x = 403.9; } else { girlbag._x = 288.5; } girlpidai._x = 324; girltouguan._x = 335.6; girlshouzhu._x = 383.4; xianglian._x = 321.1; erhuan._x = 314.4; game.girlClass.girlwindow.shouMC._x = 309.3; } function revertGirl() { girlcloth._x = 139.4; girlpants._x = 148.6; girlonepiece._x = 139.1; girljew._x = 130; girlshoes._x = 184; girlshoutao._x = 91.7; game.girlClass.girlwindow.shouMC._x = 109.3; if (girlbag._name.substr(0, 4) == "bag1") { girlbag._x = 203.9; } else { girlbag._x = 88.5; } girlpidai._x = 124; girltouguan._x = 135.6; girlshouzhu._x = 183.4; xianglian._x = 121.1; erhuan._x = 114.4; } function findSaveMC(c, e) { var _local4 = c; var _local1 = e; var _local3 = 0; while (_local3 < _local1.codeArray.length) { if (_local1.codeArray[_local3] == _local4) { trace("*******************"); var _local2 = 0; while (_local2 < 5) { trace("tempEng.mcArray[o] " + _local1.mcArray[_local2]); trace("tempEng.saveArray[j] " + _local1.saveArray[_local3]); if (_local1.mcArray[_local2] == _local1.saveArray[_local3]) { trace("***********find save mc**********"); _local1.saveArray[_local3]._visible = true; } _local2++; } _local1.saveArray[_local3] = null; } _local3++; } } }
Symbol 4060 MovieClip [__Packages.as.girl.GirlMouseListener] Frame 0
class as.girl.GirlMouseListener { var parentC, game, mouseDragEmpty, edit, dragThing, eng, dragName, dragCode; function GirlMouseListener (g, parentClass) { parentC = parentClass; game = g; mouseDragEmpty = true; } function onMouseDown() { if (!game.mouseDragEmpty) { if (game.mouseDragThing.hitTest(game.editpart.glass.mc) && (game.status == 2)) { edit.mc.removeMovieClip(); edit = null; if (game.mouseDragedEng != game.mouseEng) { game.mouseDragedEng.editingMC._visible = true; game.mouseEng.saveEditMC(); game.mouseDragedEng = game.mouseEng; } else { game.mouseEng.saveEditMC(); game.mouseDragedEng = game.mouseEng; } game.mouseDragedThing._visible = true; game.mouseDragThing.removeMovieClip(); edit = new as.EditThing(game, game.mouseDragThing, game.mouseDragName, game.mouseDragCode, game.mouseEng, game.mouseDragDeep, game.mouseParentMC); game.mouseDragEmpty = true; } else if (game.mouseDragThing.hitTest(parentC.girl.mc) && (game.status == 1)) { game.mouseDragThing.stopDrag(); parentC.girl.dressClo(game.mouseDragThing, game.mouseDragCode, game.mouseEng); game.mouseDragEmpty = true; } else { game.mouseDragThing.removeMovieClip(); game.mouseEng.dragMC._visible = true; game.mouseEng.editDragMc._visible = true; game.mouseDragEmpty = true; } } } function onMouseUp() { if (!mouseDragEmpty) { if (dragThing.hitTest(game.girlClass.girlwindow.faceSys.mc)) { game.girlClass.girlwindow.faceSys.switchChange(); eng.saveFaceMC(); mouseDragEmpty = true; dragThing.removeMovieClip(); } else { eng.showMC(); mouseDragEmpty = true; dragThing.removeMovieClip(); } } } function mouseDrag(k, n, c, e) { eng = e; mouseDragEmpty = false; dragThing = k; dragName = n; dragCode = c; } function setMouseDrag(mc, e) { dragThing = mc; eng = e; mouseDragEmpty = false; dragThing.startDrag(); dragThing._x = _root._xmouse; dragThing._y = _root._ymouse; } }
Symbol 4061 MovieClip [__Packages.as.girl.GirlWindow] Frame 0
class as.girl.GirlWindow { var parentclass, game, mc, kuajia, faceSys, count, engArray, windowArray, girlMC, shouMC, girlClothMC, clothmaskMC, girlPantsMC, pantsmaskMC, girlShoesMC, shoesmaskMC, girlotherMC, othermaskMC, girljewMC, jewmaskMC; function GirlWindow (parentC, parent, g) { parentclass = parentC; game = g; mc = parent.createEmptyMovieClip("girlWindow", parent.getNextHighestDepth()); kuajia = mc.attachMovie("list1", "kuangjiabeijing", 300); faceSys = new as.face.FaceSystem(game, mc); count = 0; engArray = new Array(); windowArray = new Array(); girlMC = new Array(); kuajia._x = 486.8; kuajia._y = 229.5; creatWindow(); shouMC = mc.attachMovie("shou", "shou", 172); shouMC._x = 109.3; shouMC._y = 177.1; } function creatWindow() { var _local7 = new as.Engine(parentclass.game, 1, mc, "girljiantou", 40); girlClothMC = mc.createEmptyMovieClip("girlClothGatherMC", 3000); girlMC.push(girlClothMC); var _local8 = new Array(); var _local5 = 1; while (_local5 <= as.girl.GirlData.clothNum) { var _local12 = new as.girl.GirlClothing(this, girlClothMC, "girlcloth" + _local5, 2, 3000, count, _local7, false); count = count + 1; _local8.push(_local12.mc); _local5++; } var _local2 = 1; while (_local2 <= as.girl.GirlData.onePieceNum) { var _local12 = new as.girl.GirlClothing(this, girlClothMC, "onepiece" + _local2, 2, 3000, count, _local7, false); count = count + 1; _local8.push(_local12.mc); _local2++; } if (as.InitializeData.array2.length != 0) { _local2 = 0; while (_local2 < (as.InitializeData.array2.length - 6)) { var _local12 = new as.Clothingtwo(parentclass.game, as.InitializeData.array2[_local2], count, as.InitializeData.array2[_local2 + 1], girlClothMC, 1000, _local7, as.InitializeData.array2[_local2 + 2], as.InitializeData.array2[_local2 + 3], as.InitializeData.array2[_local2 + 4], as.InitializeData.array2[_local2 + 5], as.InitializeData.array2[_local2 + 6]); count = count + 1; _local8.push(_local12.mc); _local2 = _local2 + 7; } } _local7.setXY(335, 100); _local7.arrayCopy(_local8); _local7.setAction(); clothmaskMC = mc.attachMovie("maskMC", "maskMC", 9901); clothmaskMC._x = 353.9; clothmaskMC._y = 112.3; girlClothMC.setMask(clothmaskMC); windowArray.push(clothmaskMC); engArray.push(_local7); var _local11 = new as.Engine(parentclass.game, 2, mc, "girljiantou", 40); girlPantsMC = mc.createEmptyMovieClip("girlPantsGatherMC", 2000); girlMC.push(girlPantsMC); var _local14 = new Array(); _local5 = 1; while (_local5 <= as.girl.GirlData.pantsNum) { var _local12 = new as.girl.GirlClothing(this, girlPantsMC, "girlpants" + _local5, 3, 2000, count, _local11, false); count = count + 1; _local14.push(_local12.mc); _local5++; } if (as.InitializeData.array3.length != 0) { _local2 = 0; while (_local2 < (as.InitializeData.array3.length - 6)) { var _local12 = new as.Clothingtwo(parentclass.game, as.InitializeData.array3[_local2], count, as.InitializeData.array3[_local2 + 1], girlPantsMC, 2000, _local11, as.InitializeData.array3[_local2 + 2], as.InitializeData.array3[_local2 + 3], as.InitializeData.array3[_local2 + 4], as.InitializeData.array3[_local2 + 5], as.InitializeData.array3[_local2 + 6]); count = count + 1; _local14.push(_local12.mc); _local2 = _local2 + 7; } } _local11.setXY(335, 150); _local11.arrayCopy(_local14); _local11.setAction(); pantsmaskMC = mc.attachMovie("maskMC", "maskMC2", 9910); pantsmaskMC._x = 353.9; pantsmaskMC._y = 162.3; girlPantsMC.setMask(pantsmaskMC); windowArray.push(pantsmaskMC); engArray.push(_local11); var _local10 = new as.Engine(parentclass.game, 3, mc, "girljiantou", 100, 50, 5); girlShoesMC = mc.createEmptyMovieClip("girlShoesGatherMC", 1000); girlMC.push(girlShoesMC); var _local13 = new Array(); _local5 = 1; while (_local5 <= as.girl.GirlData.shoesNum) { var _local12 = new as.girl.GirlClothing(this, girlShoesMC, "girlshoes" + _local5, 4, 1000, count, _local10, true); count = count + 1; _local13.push(_local12.mc); _local5++; } if (as.InitializeData.array4.length != 0) { _local2 = 0; while (_local2 < (as.InitializeData.array4.length - 6)) { var _local12 = new as.Clothingtwo(parentclass.game, as.InitializeData.array4[_local2], count, as.InitializeData.array4[_local2 + 1], girlShoesMC, 1000, _local10, as.InitializeData.array4[_local2 + 2], as.InitializeData.array4[_local2 + 3], as.InitializeData.array4[_local2 + 4], as.InitializeData.array4[_local2 + 5], as.InitializeData.array4[_local2 + 6]); count = count + 1; _local13.push(_local12.mc); _local2 = _local2 + 7; } } _local10.setXY(335, 204); _local10.arrayCopy(_local13); _local10.setAction(); shoesmaskMC = mc.attachMovie("maskMC", "maskMC3", 9920); shoesmaskMC._x = 353.9; shoesmaskMC._y = 214.3; girlShoesMC.setMask(shoesmaskMC); windowArray.push(shoesmaskMC); engArray.push(_local10); var _local3 = new as.Engine(parentclass.game, 4, mc, "girljiantou", 50); girlotherMC = mc.createEmptyMovieClip("girlotherGatherMC", 6000); girlMC.push(girlotherMC); var _local4 = new Array(); _local5 = 1; while (_local5 <= as.girl.GirlData.shoutaoNum) { var _local12 = new as.girl.GirlClothing(this, girlotherMC, "shoutao" + _local5, 21, 6000, count, _local3, true); count = count + 1; _local4.push(_local12.mc); _local5++; } if (as.InitializeData.array21.length != 0) { _local2 = 0; while (_local2 < (as.InitializeData.array21.length - 6)) { var _local12 = new as.Clothingtwo(parentclass.game, as.InitializeData.array21[_local2], count, as.InitializeData.array21[_local2 + 1], girlotherMC, 6000, _local3, as.InitializeData.array21[_local2 + 2], as.InitializeData.array21[_local2 + 3], as.InitializeData.array21[_local2 + 4], as.InitializeData.array21[_local2 + 5], as.InitializeData.array21[_local2 + 6]); count = count + 1; _local4.push(_local12.mc); _local2 = _local2 + 7; } } _local5 = 1; while (_local5 <= as.girl.GirlData.bagNum) { var _local12 = new as.girl.GirlClothing(this, girlotherMC, "bag" + _local5, 22, 6000, count, _local3, false); count = count + 1; _local4.push(_local12.mc); _local5++; } if (as.InitializeData.array22.length != 0) { _local2 = 0; while (_local2 < (as.InitializeData.array22.length - 6)) { var _local12 = new as.Clothingtwo(parentclass.game, as.InitializeData.array22[_local2], count, as.InitializeData.array22[_local2 + 1], girlotherMC, 6000, _local3, as.InitializeData.array22[_local2 + 2], as.InitializeData.array22[_local2 + 3], as.InitializeData.array22[_local2 + 4], as.InitializeData.array22[_local2 + 5], as.InitializeData.array22[_local2 + 6]); count = count + 1; _local4.push(_local12.mc); _local2 = _local2 + 7; } } _local5 = 1; while (_local5 <= as.girl.GirlData.pidaiNum) { var _local12 = new as.girl.GirlClothing(this, girlotherMC, "pidai" + _local5, 23, 6000, count, _local3, false); count = count + 1; _local4.push(_local12.mc); _local5++; } if (as.InitializeData.array23.length != 0) { _local2 = 0; while (_local2 < (as.InitializeData.array23.length - 6)) { var _local12 = new as.Clothingtwo(parentclass.game, as.InitializeData.array23[_local2], count, as.InitializeData.array23[_local2 + 1], girlotherMC, 6000, _local3, as.InitializeData.array23[_local2 + 2], as.InitializeData.array23[_local2 + 3], as.InitializeData.array23[_local2 + 4], as.InitializeData.array23[_local2 + 5], as.InitializeData.array23[_local2 + 6]); count = count + 1; _local4.push(_local12.mc); _local2 = _local2 + 7; } } _local5 = 1; while (_local5 <= as.girl.GirlData.touguanNum) { var _local12 = new as.girl.GirlClothing(this, girlotherMC, "touguan" + _local5, 24, 6000, count, _local3, false); count = count + 1; _local4.push(_local12.mc); _local5++; } if (as.InitializeData.array24.length != 0) { _local2 = 0; while (_local2 < (as.InitializeData.array24.length - 6)) { var _local12 = new as.Clothingtwo(parentclass.game, as.InitializeData.array24[_local2], count, as.InitializeData.array24[_local2 + 1], girlotherMC, 6000, _local3, as.InitializeData.array24[_local2 + 2], as.InitializeData.array24[_local2 + 3], as.InitializeData.array24[_local2 + 4], as.InitializeData.array24[_local2 + 5], as.InitializeData.array24[_local2 + 6]); count = count + 1; _local4.push(_local12.mc); _local2 = _local2 + 7; } } _local3.setXY(335, 256); _local3.arrayCopy(_local4); _local3.setAction(); othermaskMC = mc.attachMovie("maskMC", "maskMC4", 9930); othermaskMC._x = 353.9; othermaskMC._y = 266.3; girlotherMC.setMask(othermaskMC); windowArray.push(othermaskMC); engArray.push(_local3); var _local6 = new as.Engine(parentclass.game, 5, mc, "girljiantou", 100); girljewMC = mc.createEmptyMovieClip("girljewGatherMC", 7000); girlMC.push(girljewMC); var _local9 = new Array(); _local5 = 1; while (_local5 <= as.girl.GirlData.shouzhuNum) { var _local12 = new as.girl.GirlClothing(this, girljewMC, "girlshouzhu" + _local5, 25, 7000, count, _local6, false); count = count + 1; _local9.push(_local12.mc); _local5++; } _local5 = 1; while (_local5 <= as.girl.GirlData.xianglianNum) { var _local12 = new as.girl.GirlClothing(this, girljewMC, "xianglian" + _local5, 26, 7300, count, _local6, false); count = count + 1; _local9.push(_local12.mc); _local5++; } _local5 = 1; while (_local5 <= as.girl.GirlData.erhuanNum) { var _local12 = new as.girl.GirlClothing(this, girljewMC, "erhuan" + _local5, 27, 7600, count, _local6, true); count = count + 1; _local9.push(_local12.mc); _local5++; } _local6.setXY(335, 308); _local6.arrayCopy(_local9); _local6.setAction(); jewmaskMC = mc.attachMovie("maskMC", "maskMC5", 9950); jewmaskMC._x = 353.9; jewmaskMC._y = 318.3; girljewMC.setMask(jewmaskMC); windowArray.push(jewmaskMC); engArray.push(_local6); } function creatCloth() { } function showEngDressMc() { var _local2 = 0; while (_local2 < (engArray.length - 1)) { engArray[_local2].saveM._visible = true; engArray[_local2].saveArray[0]._visible = true; engArray[_local2].saveArray[1]._visible = true; engArray[_local2].saveArray[2]._visible = true; engArray[_local2].saveArray[3]._visible = true; engArray[_local2].saveArray[4]._visible = true; _local2++; } } function hideEngDressMc() { var _local2 = 0; while (_local2 < engArray.length) { engArray[_local2].editingMC._visible = true; engArray[_local2].saveM._visible = false; engArray[_local2].saveArray[0]._visible = false; engArray[_local2].saveArray[1]._visible = false; engArray[_local2].saveArray[2]._visible = false; engArray[_local2].saveArray[3]._visible = false; engArray[_local2].saveArray[4]._visible = false; _local2++; } } }
Symbol 4062 MovieClip [__Packages.as.girl.GirlData] Frame 0
class as.girl.GirlData { function GirlData () { } static var clothNum = 11; static var pantsNum = 8; static var onePieceNum = 3; static var jewNum = 5; static var shoesNum = 6; static var shoutaoNum = 2; static var bagNum = 3; static var pidaiNum = 2; static var touguanNum = 1; static var shouzhuNum = 2; static var xianglianNum = 3; static var erhuanNum = 1; static var nameArray = ["girlcloth", "girlpants", "girlonepiece", "girljew", "girlshoes"]; }
Symbol 4063 MovieClip [__Packages.as.girl.GirlClothing] Frame 0
class as.girl.GirlClothing { var parentC, name, mtb, code, count, engine, deepDre, mc2, mc; function GirlClothing (parentClass, parent, n, c, num, deep, eng, mctobit) { parentC = parentClass; name = n; mtb = mctobit; code = c; count = num; engine = eng; deepDre = deep; mc2 = parent.attachMovie(name, name + count, deepDre + count); if (mtb) { mc = as.Method.mcToBitMap(mc2, 100, 100); mc2.removeMovieClip(); } else { mc = mc2; } var k = this; mc.onPress = function () { if (k.parentC.parentclass.game.mouseDragEmpty) { _root.sounds.PlaySound("select_touch"); k.parentC.count = k.parentC.count + 1; var _local3 = k.engine.game.girlClass.girlwindow.mc.attachMovie(k.name, this._name + (1 * k.parentC.count), (k.deepDre + (1 * k.parentC.count)) + 15000); this._visible = false; _local3._x = _root._xmouse; _local3._y = _root._ymouse; _local3._xscale = 90; _local3._yscale = 90; _local3.startDrag(); if (k.parentC.parentclass.game.status == 1) { k.engine.dragMC = this; } else if (k.parentC.parentclass.game.status == 2) { k.engine.editDragMc = this; } k.parentC.parentclass.game.mouseDrag(_local3, k.name, k.code, k.engine, k.deepDre, k.mc._parent); } }; } function setXY(x1, y1) { mc2._x = x1; mc2._y = y1; } }
Symbol 4064 MovieClip [__Packages.as.boy.BoyClass] Frame 0
class as.boy.BoyClass { var game, mc, boy, mouseA, boyWindow, faceButton, sounds, faceButtonOnPress, skinColor, colNum, facetoCloth; function BoyClass (g, parent) { game = g; mc = parent.createEmptyMovieClip("boyClass", parent.getNextHighestDepth()); boy = new as.boy.Boy(game, mc); mouseA = new as.boy.BoyMouseListener(game, this); boyWindow = new as.boy.BoyWindow(this, mc, game); faceButton = mc.attachMovie("UI_faceBoy", "uiface", mc.getNextHighestDepth()); faceButton._x = 488; faceButton._y = 60; sounds = _root.sounds; var k = this; faceButtonOnPress = false; faceButton.onPress = function () { k.sounds.PlaySound("pressSound"); if (!k.faceButtonOnPress) { _root.cn = 16; var _local2 = 0; while (_local2 < k.boyWindow.engArray.length) { k.boyWindow.engArray[_local2].mc._visible = false; k.boyWindow.engArray[_local2].mcArray[0]._visible = false; k.boyWindow.engArray[_local2].mcArray[1]._visible = false; k.boyWindow.engArray[_local2].mcArray[2]._visible = false; k.boyWindow.engArray[_local2].mcArray[3]._visible = false; k.boyWindow.engArray[_local2].mcArray[4]._visible = false; _local2++; } k.boyWindow.faceSys.mc._visible = true; k.boyWindow.faceSys.showAll(); k.boy.hideAll(); k.toFaceEdit(); k.faceButtonOnPress = true; k.faceButton.gotoAndStop(2); k.facetoCloth.gotoAndStop(2); } else { _root.cn = 1; k.outFaceEdit(); k.faceButton.gotoAndStop(1); k.facetoCloth.gotoAndStop(1); var _local2 = 0; while (_local2 < k.boyWindow.engArray.length) { k.boyWindow.engArray[_local2].mc._visible = true; k.boyWindow.engArray[_local2].mcArray[0]._visible = true; k.boyWindow.engArray[_local2].mcArray[1]._visible = true; k.boyWindow.engArray[_local2].mcArray[2]._visible = true; k.boyWindow.engArray[_local2].mcArray[3]._visible = true; k.boyWindow.engArray[_local2].mcArray[4]._visible = true; _local2++; } k.faceButtonOnPress = false; k.boyWindow.mc._visible = true; k.boy.mc._visible = true; k.boy.showAll(); k.boyWindow.faceSys.revert(); k.boyWindow.hideEngDressMc(); } }; changeSkinColor(); qiehuan(); } function changeSkinColor() { skinColor = mc.attachMovie("boySkin", "boySkin1", mc.getNextHighestDepth()); skinColor._x = 16.4; skinColor._y = 67.8; var k = this; skinColor.col1.onPress = function () { k.sounds.PlaySound("pressSound"); k.skinChangeSwitch(1); }; skinColor.col2.onPress = function () { k.sounds.PlaySound("pressSound"); k.skinChangeSwitch(2); }; skinColor.col3.onPress = function () { k.sounds.PlaySound("pressSound"); k.skinChangeSwitch(3); }; } function addMC(name, code, arr, arr1, arr2, stringarr) { SharedObject.getLocal("saveMC").data.name.push(name); SharedObject.getLocal("saveMC").data.code.push(code); SharedObject.getLocal("saveMC").data.arr.push(arr); SharedObject.getLocal("saveMC").data.arr1.push(arr1); SharedObject.getLocal("saveMC").data.arr2.push(arr2); SharedObject.getLocal("saveMC").data.arr3.push(stringarr); } function revetBoyClass() { var _local2 = 0; while (_local2 < boyWindow.engArray.length) { boyWindow.engArray[_local2].mc._visible = true; boyWindow.engArray[_local2].mcArray[0]._visible = true; boyWindow.engArray[_local2].mcArray[1]._visible = true; boyWindow.engArray[_local2].mcArray[2]._visible = true; boyWindow.engArray[_local2].mcArray[3]._visible = true; boyWindow.engArray[_local2].mcArray[4]._visible = true; _local2++; } mouseA.edit.mc.removeMovieClip(); var _local3 = 0; while (_local3 < boyWindow.boyMC.length) { boyWindow.boyMC[_local3]._visible = true; _local3++; } faceButtonOnPress = false; boyWindow.mc._visible = true; boy.mc._visible = true; boy.mc._x = 86.8; boy.mc._y = 79.5; boyWindow.kuajia._visible = true; boy.showAll(); boyWindow.faceSys.revert(); boy.revertBoy(); } function skinChangeSwitch(a) { colNum = a; boy.mc.gotoAndStop(a); boyWindow.faceSys.mc.facecolor.gotoAndStop(a); boyWindow.faceSys.mc.boynose.noseCol.gotoAndStop(a); boyWindow.faceSys.mc.boybrow.eyeshadow.gotoAndStop(a); boyWindow.faceSys.mc.boymouth.lipcol.gotoAndStop(a); } function toFaceEdit() { boy.mc._x = -53.6; boy.mc._y = 283.8; boy.mancloth._visible = true; boy.mancloth._x = 202.8; boy.mancloth._y = 655.8; boy.mc._xscale = 400; boy.mc._yscale = 400; boy.mancloth._xscale = 400; boy.mancloth._yscale = 400; } function outFaceEdit() { boy.mc._x = 86.8; boy.mc._y = 79.5; boy.mc._xscale = 90; boy.mc._yscale = 90; boy.mancloth._x = 144.4; boy.mancloth._y = 163.3; boy.mancloth._xscale = 90; boy.mancloth._yscale = 90; } function qiehuan() { facetoCloth = mc.attachMovie("qiehuan", "qiehuan1", mc.getNextHighestDepth()); facetoCloth._x = 39.3; facetoCloth._y = 333.8; var k = this; facetoCloth.onPress = function () { k.sounds.PlaySound("pressSound"); if (!k.faceButtonOnPress) { _root.cn = 16; var _local3 = 0; while (_local3 < k.boyWindow.engArray.length) { k.boyWindow.engArray[_local3].mc._visible = false; k.boyWindow.engArray[_local3].mcArray[0]._visible = false; k.boyWindow.engArray[_local3].mcArray[1]._visible = false; k.boyWindow.engArray[_local3].mcArray[2]._visible = false; k.boyWindow.engArray[_local3].mcArray[3]._visible = false; k.boyWindow.engArray[_local3].mcArray[4]._visible = false; _local3++; } k.boyWindow.faceSys.mc._visible = true; k.boyWindow.faceSys.showAll(); k.boy.hideAll(); k.toFaceEdit(); k.faceButtonOnPress = true; trace("faceButtonPress 1 ****" + this.faceButtonOnPress); k.faceButton.gotoAndStop(2); k.facetoCloth.gotoAndStop(2); } else { _root.cn = 1; k.outFaceEdit(); k.faceButton.gotoAndStop(1); k.facetoCloth.gotoAndStop(1); var _local3 = 0; while (_local3 < k.boyWindow.engArray.length) { k.boyWindow.engArray[_local3].mc._visible = true; k.boyWindow.engArray[_local3].mcArray[0]._visible = true; k.boyWindow.engArray[_local3].mcArray[1]._visible = true; k.boyWindow.engArray[_local3].mcArray[2]._visible = true; k.boyWindow.engArray[_local3].mcArray[3]._visible = true; k.boyWindow.engArray[_local3].mcArray[4]._visible = true; _local3++; } k.faceButtonOnPress = false; k.boyWindow.mc._visible = true; k.boy.mc._visible = true; k.boy.showAll(); k.boyWindow.faceSys.revert(); k.boyWindow.hideEngDressMc(); } }; } }
Symbol 4065 MovieClip [__Packages.as.boy.Boy] Frame 0
class as.boy.Boy { var mc, sounds, game, eng, mancloth, manclothEng, manbottom, manbottomEng, manshoes, manshoesEng, manglass, manglassEng, manearbob, manearbobEng, mantie, mantieEng, manwatch, manwatchEng, manflower, manflowerEng, manbag, manbagEng, manradio, manradioEng, manstrap, manstrapEng, manthing, manthingEng; function Boy (g, parent) { mc = parent.attachMovie("boy", "boy", parent.getNextHighestDepth()); sounds = _root.sounds; mc._x = 86.8; mc._y = 79.5; mc._xscale = 90; mc._yscale = 90; game = g; } function dressClo(m, c, e) { var _local2 = m; var _local3 = c; eng = e; checkPos(_local2, _local3, eng); } function checkPos(m, a, e) { sounds.PlaySound("dressSound"); switch (a) { case 9 : mancloth.removeMovieClip(); mancloth = m; mancloth.swapDepths(38); mancloth._x = 144.4; mancloth._y = 163.3; manclothEng = e; e.saveMC(a); break; case 10 : manbottom.removeMovieClip(); manbottom = m; manbottom.swapDepths(36); manbottom._x = 143.2; manbottom._y = 219; manbottomEng = e; e.saveMC(a); break; case 11 : manshoes.removeMovieClip(); manshoes = m; manshoes.swapDepths(34); manshoes._x = 161.1; manshoes._y = 409.1; manshoesEng = e; e.saveMC(a); break; case 12 : manglass.removeMovieClip(); manglass = m; manglass.swapDepths(40); manglass._x = 125.3; manglass._y = 62.3; manglassEng = e; e.saveMC(a); break; case 13 : manearbob.removeMovieClip(); manearbob = m; manearbob.swapDepths(42); manearbob._x = 159.6; manearbob._y = 75; manearbobEng = e; e.saveMC(a); break; case 14 : mantie.removeMovieClip(); mantie = m; mantie.swapDepths(44); mantie._x = 135.6; mantie._y = 109.2; mantieEng = e; e.saveMC(a); break; case 15 : manwatch.removeMovieClip(); manwatch = m; manwatch.swapDepths(46); manwatch._x = 188.9; manwatch._y = 213.4; manwatchEng = e; e.saveMC(a); break; case 31 : manflower.removeMovieClip(); manflower = m; manflower.swapDepths(48); manflower._x = 14.1; manflower._y = 202.7; manflowerEng = e; e.saveMC(a); break; case 32 : manbag.removeMovieClip(); manbag = m; manbag.swapDepths(56); if (manbag._name.substr(0, 8) == "man_bag1") { manbag._x = 111.5; manbag._y = 207.3; } else { manbag._x = 156.3; manbag._y = 243.4; } manbagEng = e; e.saveMC(a); break; case 33 : manradio.removeMovieClip(); manradio = m; manradio.swapDepths(52); manradio._x = 20.1; manradio._y = 354.9; manradioEng = e; e.saveMC(a); break; case 34 : manstrap.removeMovieClip(); manstrap = m; manstrap.swapDepths(50); manstrap._x = 106.1; manstrap._y = 206.6; manstrapEng = e; e.saveMC(a); break; case 35 : manthing.removeMovieClip(); manthing = m; manthing.swapDepths(54); manthing._x = 214.4; manthing._y = 48.5; manthingEng = e; e.saveMC(a); } clickThing(); } function hideAll() { mancloth._visible = false; manbottom._visible = false; manshoes._visible = false; manglass._visible = false; manearbob._visible = false; manwatch._visible = false; mantie._visible = false; manflower._visible = false; manbag._visible = false; manradio._visible = false; manstrap._visible = false; manthing._visible = false; } function showAll() { mancloth._visible = true; manbottom._visible = true; manshoes._visible = true; manglass._visible = true; manearbob._visible = true; manwatch._visible = true; mantie._visible = true; manflower._visible = true; manbag._visible = true; manradio._visible = true; manstrap._visible = true; manthing._visible = true; } function clickThing() { var k = this; mancloth.onPress = function () { if ((!k.game.printing) && (!k.game.boyClass.faceButtonOnPress)) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(38); this._x = 144.4; this._y = 163.3; } else { this.removeMovieClip(); k.findSaveMC(9, k.manclothEng); } delete this.onMouseUp; }; } }; manbottom.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(36); this._x = 143.2; this._y = 219; } else { this.removeMovieClip(); k.findSaveMC(10, k.manbottomEng); } delete this.onMouseUp; }; } }; manshoes.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(34); this._x = 161.1; this._y = 409.1; } else { this.removeMovieClip(); k.findSaveMC(11, k.manshoesEng); } delete this.onMouseUp; }; } }; manglass.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(40); this._x = 125.3; this._y = 62.3; } else { this.removeMovieClip(); k.findSaveMC(12, k.manglassEng); } delete this.onMouseUp; }; } }; manearbob.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(42); this._x = 159.6; this._y = 75; } else { this.removeMovieClip(); k.findSaveMC(13, k.manearbobEng); } delete this.onMouseUp; }; } }; manwatch.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(44); this._x = 188.9; this._y = 213.4; } else { this.removeMovieClip(); k.findSaveMC(15, k.manwatchEng); } delete this.onMouseUp; }; } }; mantie.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(46); this._x = 135.6; this._y = 109.2; } else { this.removeMovieClip(); k.findSaveMC(14, k.mantieEng); } delete this.onMouseUp; }; } }; manflower.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(48); this._x = 14.1; this._y = 202.7; } else { this.removeMovieClip(); k.findSaveMC(31, k.manflowerEng); } delete this.onMouseUp; }; } }; manbag.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(56); if (this._name.substr(0, 8) == "man_bag1") { this._x = 111.5; this._y = 207.3; } else { this._x = 156.3; this._y = 243.4; } } else { this.removeMovieClip(); k.findSaveMC(32, k.manbagEng); } delete this.onMouseUp; }; } }; manradio.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(50); this._x = 20.1; this._y = 354.9; } else { this.removeMovieClip(); k.findSaveMC(33, k.manradioEng); } delete this.onMouseUp; }; } }; manstrap.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(52); this._x = 106.1; this._y = 206.6; } else { this.removeMovieClip(); k.findSaveMC(34, k.manstrapEng); } delete this.onMouseUp; }; } }; manthing.onPress = function () { if (!k.game.printing) { k.sounds.PlaySound("pickupsound"); this.startDrag(); this.swapDepths(15500); this.onMouseUp = function () { if (this.hitTest(k.game.boyClass.boy.mc)) { this.stopDrag(); this.swapDepths(54); this._x = 214.4; this._y = 48.5; } else { this.removeMovieClip(); k.findSaveMC(35, k.manthingEng); } delete this.onMouseUp; }; } }; } function printBoy() { mancloth._x = 344.4; manbottom._x = 343.2; manshoes._x = 361.1; manglass._x = 325.3; manearbob._x = 359.6; manwatch._x = 388.9; mantie._x = 335.6; manflower._x = 214.1; if (manbag._name.substr(0, 8) == "man_bag1") { manbag._x = 311.5; } else { manbag._x = 356.3; } manradio._x = 220.1; manstrap._x = 306.1; manthing._x = 414.4; } function revertBoy() { mancloth._x = 144.4; manbottom._x = 143.2; manshoes._x = 161.1; manglass._x = 125.3; manearbob._x = 159.6; manwatch._x = 188.9; mantie._x = 135.6; manflower._x = 14.1; if (manbag._name.substr(0, 8) == "man_bag1") { manbag._x = 111.5; } else { manbag._x = 156.3; } manradio._x = 20.1; manstrap._x = 106.1; manthing._x = 214.4; } function findSaveMC(c, e) { var _local4 = c; var _local3 = e; var _local2 = 0; while (_local2 < _local3.codeArray.length) { if (_local3.codeArray[_local2] == _local4) { var _local1 = 0; while (_local1 < 5) { if (_local3.mcArray[_local1] == _local3.saveArray[_local2]) { _local3.saveArray[_local2]._visible = true; } _local1++; } _local3.saveArray[_local2] = null; } _local2++; } } function facePrintShow() { mancloth._visible = true; mancloth._xscale = 400; mancloth._yscale = 400; } }
Symbol 4066 MovieClip [__Packages.as.boy.BoyMouseListener] Frame 0
class as.boy.BoyMouseListener { var parentC, game, mouseDragEmpty, edit, dragThing, eng, dragName, dragCode; function BoyMouseListener (g, parentClass) { parentC = parentClass; game = g; mouseDragEmpty = true; } function onMouseDown() { if (!game.mouseDragEmpty) { if (game.mouseDragThing.hitTest(game.editpart.glass.mc) && (game.status == 2)) { edit.mc.removeMovieClip(); edit = null; if (game.mouseDragedEng != game.mouseEng) { game.mouseDragedEng.editingMC._visible = true; game.mouseEng.saveEditMC(); game.mouseDragedEng = game.mouseEng; } else { game.mouseEng.saveEditMC(); game.mouseDragedEng = game.mouseEng; } game.mouseDragThing.removeMovieClip(); edit = new as.EditThing(game, game.mouseDragThing, game.mouseDragName, game.mouseDragCode, game.mouseEng, game.mouseDragDeep, game.mouseParentMC); game.mouseDragEmpty = true; } else if (game.mouseDragThing.hitTest(parentC.boy.mc) && (game.status == 1)) { game.mouseDragThing.stopDrag(); parentC.boy.dressClo(game.mouseDragThing, game.mouseDragCode, game.mouseEng); game.mouseDragEmpty = true; } else { game.mouseDragThing.removeMovieClip(); game.mouseEng.dragMC._visible = true; game.mouseEng.editDragMc._visible = true; game.mouseDragEmpty = true; } } } function onMouseUp() { if (!mouseDragEmpty) { if (dragThing.hitTest(game.boyClass.boyWindow.faceSys.mc)) { game.boyClass.boyWindow.faceSys.switchChange(); eng.saveFaceMC(); mouseDragEmpty = true; dragThing.removeMovieClip(); } else { eng.showMC(); mouseDragEmpty = true; dragThing.removeMovieClip(); } } } function mouseDrag(k, n, c, e) { eng = e; mouseDragEmpty = false; dragThing = k; dragName = n; dragCode = c; } function setMouseDrag(mc, e) { dragThing = mc; eng = e; mouseDragEmpty = false; dragThing.startDrag(); dragThing._x = _root._xmouse; dragThing._y = _root._ymouse; } }
Symbol 4067 MovieClip [__Packages.as.boy.BoyWindow] Frame 0
class as.boy.BoyWindow { var game, engArray, boyMC, parentclass, mc, kuajia, windowArray, faceSys, count, boyClothMC, clothmaskMC, boyPantsMC, pantsmaskMC, boyShoesMC, shoesmaskMC, boyOtherMC, othermaskMC, boyjewMC, jewmaskMC; function BoyWindow (parentC, parent, g) { game = g; engArray = new Array(); boyMC = new Array(); parentclass = parentC; mc = parent.createEmptyMovieClip("boyWindow", parent.getNextHighestDepth()); kuajia = mc.attachMovie("list2", "kuangjiabeijing23", 100); windowArray = new Array(); kuajia._x = 486.8; kuajia._y = 229.5; faceSys = new as.face.BoyFaceSys(game, mc); count = 0; creatWindow(); } function creatWindow() { var _local10 = new as.Engine(parentclass.game, 1, mc, "boyjiantou", 40); boyClothMC = mc.createEmptyMovieClip("boyClothGatherMC", 3000); boyMC.push(boyClothMC); var _local14 = new Array(); var _local7 = 1; while (_local7 <= as.boy.BoyData.clothNum) { var _local11 = new as.boy.BoyClothing(this, boyClothMC, "man_cloth" + _local7, 9, count, 3000, _local10); count = count + 1; _local14.push(_local11.mc); _local7++; } if (as.InitializeData.array9.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array9.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array9[_local2], count, as.InitializeData.array9[_local2 + 1], boyClothMC, 3000, _local10, as.InitializeData.array9[_local2 + 2], as.InitializeData.array9[_local2 + 3], as.InitializeData.array9[_local2 + 4], as.InitializeData.array9[_local2 + 5], as.InitializeData.array9[_local2 + 6]); count = count + 1; _local14.push(_local11.mc); _local2 = _local2 + 7; } } _local10.setXY(335, 100); _local10.arrayCopy(_local14); _local10.setAction(); clothmaskMC = mc.attachMovie("maskMC", "maskMC", 9901); clothmaskMC._x = 353.9; clothmaskMC._y = 112.3; boyClothMC.setMask(clothmaskMC); windowArray.push(clothmaskMC); engArray.push(_local10); var _local9 = new as.Engine(parentclass.game, 2, mc, "boyjiantou", 40); boyPantsMC = mc.createEmptyMovieClip("boyPantsGatherMC", 2000); boyMC.push(boyPantsMC); var _local13 = new Array(); _local7 = 1; while (_local7 <= as.boy.BoyData.bottomNum) { var _local11 = new as.boy.BoyClothing(this, boyPantsMC, "man_bottom" + _local7, 10, count, 2000, _local9); count = count + 1; _local13.push(_local11.mc); _local7++; } if (as.InitializeData.array10.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array10.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array10[_local2], count, as.InitializeData.array10[_local2 + 1], boyPantsMC, 2000, _local9, as.InitializeData.array10[_local2 + 2], as.InitializeData.array10[_local2 + 3], as.InitializeData.array10[_local2 + 4], as.InitializeData.array10[_local2 + 5], as.InitializeData.array10[_local2 + 6]); count = count + 1; _local13.push(_local11.mc); _local2 = _local2 + 7; } } _local9.setXY(335, 152); _local9.arrayCopy(_local13); _local9.setAction(); pantsmaskMC = mc.attachMovie("maskMC", "maskMC2", 9910); pantsmaskMC._x = 353.9; pantsmaskMC._y = 164.3; boyPantsMC.setMask(pantsmaskMC); windowArray.push(pantsmaskMC); engArray.push(_local9); var _local8 = new as.Engine(parentclass.game, 3, mc, "boyjiantou", 40); boyShoesMC = mc.createEmptyMovieClip("boyShoesGatherMC", 1000); boyMC.push(boyShoesMC); var _local12 = new Array(); _local7 = 1; while (_local7 <= as.boy.BoyData.shoesNum) { var _local11 = new as.boy.BoyClothing(this, boyShoesMC, "man_shoes" + _local7, 11, count, 1000, _local8); count = count + 1; _local12.push(_local11.mc); _local7++; } if (as.InitializeData.array11.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array11.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array11[_local2], count, as.InitializeData.array11[_local2 + 1], boyShoesMC, 1000, _local8, as.InitializeData.array11[_local2 + 2], as.InitializeData.array11[_local2 + 3], as.InitializeData.array11[_local2 + 4], as.InitializeData.array11[_local2 + 5], as.InitializeData.array11[_local2 + 6]); count = count + 1; _local12.push(_local11.mc); _local2 = _local2 + 7; } } _local8.setXY(335, 204); _local8.arrayCopy(_local12); _local8.setAction(); shoesmaskMC = mc.attachMovie("maskMC", "maskMC3", 9920); shoesmaskMC._x = 353.9; shoesmaskMC._y = 216.3; boyShoesMC.setMask(shoesmaskMC); windowArray.push(shoesmaskMC); engArray.push(_local8); var _local5 = new as.Engine(parentclass.game, 7, mc, "boyjiantou", 100); boyOtherMC = mc.createEmptyMovieClip("boyOtherGatherMC", 7000); boyMC.push(boyOtherMC); var _local6 = new Array(); _local7 = 1; while (_local7 <= as.boy.BoyData.boyglassNum) { var _local11 = new as.boy.BoyClothing(this, boyOtherMC, "boyglass" + _local7, 12, count, 7000, _local5); count = count + 1; _local6.push(_local11.mc); _local7++; } if (as.InitializeData.array12.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array12.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array12[_local2], count, as.InitializeData.array12[_local2 + 1], boyOtherMC, 7000, _local5, as.InitializeData.array12[_local2 + 2], as.InitializeData.array12[_local2 + 3], as.InitializeData.array12[_local2 + 4], as.InitializeData.array12[_local2 + 5], as.InitializeData.array12[_local2 + 6]); count = count + 1; _local6.push(_local11.mc); _local2 = _local2 + 7; } } _local7 = 1; while (_local7 <= as.boy.BoyData.boyerhuanNum) { var _local11 = new as.boy.BoyClothing(this, boyOtherMC, "boyerhuan" + _local7, 13, count, 7201, _local5); count = count + 1; _local6.push(_local11.mc); _local7++; } if (as.InitializeData.array13.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array13.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array13[_local2], count, as.InitializeData.array13[_local2 + 1], boyOtherMC, 7201, _local5, as.InitializeData.array13[_local2 + 2], as.InitializeData.array13[_local2 + 3], as.InitializeData.array13[_local2 + 4], as.InitializeData.array13[_local2 + 5], as.InitializeData.array13[_local2 + 6]); count = count + 1; _local6.push(_local11.mc); _local2 = _local2 + 7; } } _local7 = 1; while (_local7 <= as.boy.BoyData.boytieNum) { var _local11 = new as.boy.BoyClothing(this, boyOtherMC, "boytie" + _local7, 14, count, 7400, _local5); count = count + 1; _local6.push(_local11.mc); _local7++; } if (as.InitializeData.array14.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array14.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array14[_local2], count, as.InitializeData.array14[_local2 + 1], boyOtherMC, 7400, _local5, as.InitializeData.array14[_local2 + 2], as.InitializeData.array14[_local2 + 3], as.InitializeData.array14[_local2 + 4], as.InitializeData.array14[_local2 + 5], as.InitializeData.array14[_local2 + 6]); count = count + 1; _local6.push(_local11.mc); _local2 = _local2 + 7; } } _local7 = 1; while (_local7 <= as.boy.BoyData.boyshoubiaoNum) { var _local11 = new as.boy.BoyClothing(this, boyOtherMC, "boywatch" + _local7, 15, count, 7600, _local5); count = count + 1; _local6.push(_local11.mc); _local7++; } if (as.InitializeData.array15.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array15.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array15[_local2], count, as.InitializeData.array15[_local2 + 1], boyOtherMC, 7600, _local5, as.InitializeData.array15[_local2 + 2], as.InitializeData.array15[_local2 + 3], as.InitializeData.array15[_local2 + 4], as.InitializeData.array15[_local2 + 5], as.InitializeData.array15[_local2 + 6]); count = count + 1; _local6.push(_local11.mc); _local2 = _local2 + 7; } } _local5.setXY(335, 256); _local5.arrayCopy(_local6); _local5.setAction(); othermaskMC = mc.attachMovie("maskMC", "maskMC5", 9940); othermaskMC._x = 353.9; othermaskMC._y = 268.3; boyOtherMC.setMask(othermaskMC); windowArray.push(othermaskMC); engArray.push(_local5); var _local3 = new as.Engine(parentclass.game, 8, mc, "boyjiantou", 40); boyjewMC = mc.createEmptyMovieClip("boyjewGatherMC", 8000); boyMC.push(boyjewMC); var _local4 = new Array(); _local7 = 1; while (_local7 <= as.boy.BoyData.boyflowerNum) { var _local11 = new as.boy.BoyClothing(this, boyjewMC, "man_flower" + _local7, 31, count, 9000, _local3); count = count + 1; _local4.push(_local11.mc); _local7++; } if (as.InitializeData.array31.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array31.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array31[_local2], count, as.InitializeData.array31[_local2 + 1], boyjewMC, 9000, _local3, as.InitializeData.array31[_local2 + 2], as.InitializeData.array31[_local2 + 3], as.InitializeData.array31[_local2 + 4], as.InitializeData.array31[_local2 + 5], as.InitializeData.array31[_local2 + 6]); count = count + 1; _local4.push(_local11.mc); _local2 = _local2 + 7; } } _local7 = 1; while (_local7 <= as.boy.BoyData.boybagNum) { var _local11 = new as.boy.BoyClothing(this, boyjewMC, "man_bag" + _local7, 32, count, 9100, _local3); count = count + 1; _local4.push(_local11.mc); _local7++; } if (as.InitializeData.array32.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array32.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array32[_local2], count, as.InitializeData.array32[_local2 + 1], boyjewMC, 9100, _local3, as.InitializeData.array32[_local2 + 2], as.InitializeData.array32[_local2 + 3], as.InitializeData.array32[_local2 + 4], as.InitializeData.array32[_local2 + 5], as.InitializeData.array32[_local2 + 6]); count = count + 1; _local4.push(_local11.mc); _local2 = _local2 + 7; } } _local7 = 1; while (_local7 <= as.boy.BoyData.boyradioNum) { var _local11 = new as.boy.BoyClothing(this, boyjewMC, "man_radio" + _local7, 33, count, 9200, _local3); count = count + 1; _local4.push(_local11.mc); _local7++; } if (as.InitializeData.array33.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array33.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array33[_local2], count, as.InitializeData.array33[_local2 + 1], boyjewMC, 9200, _local3, as.InitializeData.array33[_local2 + 2], as.InitializeData.array33[_local2 + 3], as.InitializeData.array33[_local2 + 4], as.InitializeData.array33[_local2 + 5], as.InitializeData.array33[_local2 + 6]); count = count + 1; _local4.push(_local11.mc); _local2 = _local2 + 7; } } _local7 = 1; while (_local7 <= as.boy.BoyData.boystrapNum) { var _local11 = new as.boy.BoyClothing(this, boyjewMC, "man_strap" + _local7, 34, count, 9300, _local3); count = count + 1; _local4.push(_local11.mc); _local7++; } if (as.InitializeData.array34.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array34.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array34[_local2], count, as.InitializeData.array34[_local2 + 1], boyjewMC, 9300, _local3, as.InitializeData.array34[_local2 + 2], as.InitializeData.array34[_local2 + 3], as.InitializeData.array34[_local2 + 4], as.InitializeData.array34[_local2 + 5], as.InitializeData.array34[_local2 + 6]); count = count + 1; _local4.push(_local11.mc); _local2 = _local2 + 7; } } _local7 = 1; while (_local7 <= as.boy.BoyData.boythingNum) { var _local11 = new as.boy.BoyClothing(this, boyjewMC, "man_thing" + _local7, 35, count, 9400, _local3); count = count + 1; _local4.push(_local11.mc); _local7++; } if (as.InitializeData.array35.length != 0) { var _local2 = 0; while (_local2 < (as.InitializeData.array35.length - 6)) { var _local11 = new as.Clothingtwo(parentclass.game, as.InitializeData.array35[_local2], count, as.InitializeData.array35[_local2 + 1], boyjewMC, 9400, _local3, as.InitializeData.array35[_local2 + 2], as.InitializeData.array35[_local2 + 3], as.InitializeData.array35[_local2 + 4], as.InitializeData.array35[_local2 + 5], as.InitializeData.array35[_local2 + 6]); count = count + 1; _local4.push(_local11.mc); _local2 = _local2 + 7; } } _local3.setXY(335, 308); _local3.arrayCopy(_local4); _local3.setAction(); jewmaskMC = mc.attachMovie("maskMC", "maskMC6", 9950); jewmaskMC._x = 353.9; jewmaskMC._y = 320.3; boyjewMC.setMask(jewmaskMC); windowArray.push(jewmaskMC); engArray.push(_local3); } function creatCloth() { } function showEngDressMc() { var _local2 = 0; while (_local2 < (engArray.length - 1)) { engArray[_local2].saveM._visible = true; engArray[_local2].saveArray[0]._visible = true; engArray[_local2].saveArray[1]._visible = true; engArray[_local2].saveArray[2]._visible = true; engArray[_local2].saveArray[3]._visible = true; engArray[_local2].saveArray[4]._visible = true; _local2++; } } function hideEngDressMc() { var _local2 = 0; while (_local2 < engArray.length) { engArray[_local2].editDragMc._visible = true; engArray[_local2].saveM._visible = false; engArray[_local2].saveArray[0]._visible = false; engArray[_local2].saveArray[1]._visible = false; engArray[_local2].saveArray[2]._visible = false; engArray[_local2].saveArray[3]._visible = false; engArray[_local2].saveArray[4]._visible = false; _local2++; } } }
Symbol 4068 MovieClip [__Packages.as.face.BoyFaceSys] Frame 0
class as.face.BoyFaceSys { var boypartArray, game, count, parentM, partName, partScale, partNum, mc, faceSysMc, parentMC, boypart, boyHairCol, boyWhiskerCol, boyEyeColChange, changeCode, changeN, hairNum; function BoyFaceSys (g, m) { boypartArray = new Array(); game = g; count = 0; parentM = m; partName = new Array("boyeye", "boybrow", "boyhair", "boynose", "boymouth", "boywhisker"); partScale = new Array(90, 90, 60, 90, 90, 90); partNum = new Array(6, 6, 9, 6, 6, 10); mc = parentM.attachMovie("boyFace", "boyface", 39); faceSysMc = parentM.createEmptyMovieClip("boyFaceSysMC", parentM.getNextHighestDepth()); parentMC = faceSysMc; parentMC._visible = false; mc._xscale = 54; mc._yscale = 54; mc._x = 143; mc._y = 61.5; creat(); randomStyle(); var _local3 = parentMC.attachMovie("randomButton", "randombutton", parentMC.getNextHighestDepth()); _local3._x = 11.9; _local3._y = 240.1; var k = this; _local3.onRelease = function () { _root.sounds.PlaySound("pressSound"); k.randomStyle(); }; dragHair(); dragWhisker(); } function creat() { var _local2 = 0; while (_local2 < 6) { boypart = new as.face.BoyPartShape(this, game, parentMC, partNum[_local2], partName[_local2], _local2, partScale[_local2]); boypartArray.push(boypart); _local2++; } boyHairCol = new as.face.BoyHairColChange(parentMC, this); boyWhiskerCol = new as.face.BoyWhiskerColChange(parentMC, this); boyEyeColChange = new as.face.BoyEyeColChange(parentMC, this); } function setMC(code, n) { changeCode = code; changeN = n; } function switchChange() { _root.sounds.PlaySound("dressSound"); switch (changeCode) { case "boyeye" : mc.boyeye.gotoAndStop(changeN); break; case "boyhair" : mc.boyHair.gotoAndStop(changeN); mc.boyHair._visible = true; break; case "boynose" : mc.boynose.gotoAndStop(changeN); mc.boynose.noseCol.gotoAndStop(game.boyClass.colNum); break; case "boymouth" : mc.boymouth.gotoAndStop(changeN); break; case "boybrow" : mc.boybrow.gotoAndStop(changeN); mc.boybrow.eyeshadow.gotoAndStop(game.boyClass.colNum); break; case "boyhairstyle" : mc.boyHair.gotoAndStop(changeN); break; case "boywhisker" : mc.whisker.gotoAndStop(changeN); mc.whisker._visible = true; } setFrame(); } function setFrame() { boyHairCol.setFrame(); boyWhiskerCol.setFrame(); boyEyeColChange.setFrame(); game.boyClass.mouseA.mouseDragEmpty = true; } function hideMC() { mc._visible = false; } function showAll() { parentMC._visible = true; mc._x = 200; mc._y = 200; mc._xscale = 250; mc._yscale = 250; } function revert() { faceSysMc._visible = false; mc._x = 143; mc._y = 61.5; mc._xscale = 54; mc._yscale = 54; } function randomStyle() { hairNum = random(8) + 1; mc.boyHair.gotoAndStop(hairNum); mc.boynose.gotoAndStop(random(6) + 1); mc.boymouth.gotoAndStop(random(6) + 1); mc.boybrow.gotoAndStop(random(6) + 1); mc.boyeye.gotoAndStop(random(6) + 1); mc.whisker.gotoAndStop(random(9) + 1); mc.whisker._visible = true; boyHairCol.randomColor(); boyWhiskerCol.randomColor(); boypartArray[2].eng.saveArray[0]._visible = true; boypartArray[2].eng.saveArray[0] = null; boypartArray[5].eng.saveArray[0]._visible = true; boypartArray[5].eng.saveArray[0] = null; game.boyClass.skinChangeSwitch(random(3) + 1); } function dragHair() { var k = this; mc.boyHair.onPress = function () { _root.sounds.PlaySound("pickupsound"); if (((!k.game.printing) && (k.game.boyClass.mouseA.mouseDragEmpty)) && (k.game.boyClass.faceButtonOnPress)) { k.game.boyClass.mouseA.mouseDragEmpty = false; var tempmc = k.parentM.attachMovie("boyhair" + this._currentframe, "hairstyletemp", 13000); tempmc.startDrag(); tempmc.gotoAndStop(k.boyHairCol.currentFrame); tempmc._x = _root._xmouse; tempmc._y = _root._ymouse; this._visible = false; tempmc.onMouseUp = function () { if (this.hitTest(k.mc)) { k.mc.boyHair._visible = true; tempmc.removeMovieClip(); } else { tempmc.removeMovieClip(); k.boypartArray[2].eng.saveArray[0]._visible = true; k.boypartArray[2].eng.saveArray[0] = null; } k.game.boyClass.mouseA.mouseDragEmpty = true; }; } }; } function dragWhisker() { var k = this; mc.whisker.onPress = function () { _root.sounds.PlaySound("pickupsound"); if (((!k.game.printing) && (k.game.boyClass.mouseA.mouseDragEmpty)) && (k.game.boyClass.faceButtonOnPress)) { k.game.boyClass.mouseA.mouseDragEmpty = false; var tempmc = k.parentM.attachMovie("boywhisker" + this._currentframe, "hairstyletemp", 13000); tempmc.startDrag(); tempmc.gotoAndStop(k.boyWhiskerCol.currentFrame); tempmc._x = _root._xmouse; tempmc._y = _root._ymouse; this._visible = false; tempmc.onMouseUp = function () { if (this.hitTest(k.mc)) { k.mc.whisker._visible = true; tempmc.removeMovieClip(); } else { tempmc.removeMovieClip(); k.boypartArray[5].eng.saveArray[0]._visible = true; k.boypartArray[5].eng.saveArray[0] = null; } k.game.boyClass.mouseA.mouseDragEmpty = true; }; } }; } }
Symbol 4069 MovieClip [__Packages.as.face.BoyHairColChange] Frame 0
class as.face.BoyHairColChange { var parentMC, system, mc, currentFrame; function BoyHairColChange (parent, sys) { parentMC = parent; system = sys; mc = parentMC.attachMovie("boyColChange", "boycolchange", parentMC.getNextHighestDepth()); mc._x = 17.1; mc._y = 102.4; var k = this; mc.col1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 1; k.system.mc.boyHair.hair.gotoAndStop(1); k.setAllHairCol(); }; mc.col2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 2; k.system.mc.boyHair.hair.gotoAndStop(2); k.setAllHairCol(); }; mc.col3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 3; k.system.mc.boyHair.hair.gotoAndStop(3); k.setAllHairCol(); }; mc.col4.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 4; k.system.mc.boyHair.hair.gotoAndStop(4); k.setAllHairCol(); }; mc.col5.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 5; k.system.mc.boyHair.hair.gotoAndStop(5); k.setAllHairCol(); }; mc.col6.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 6; k.system.mc.boyHair.hair.gotoAndStop(6); k.setAllHairCol(); }; } function setFrame() { system.mc.boyHair.hair.gotoAndStop(currentFrame); } function randomColor() { var _local2 = random(6) + 1; system.mc.boyHair.hair.gotoAndStop(_local2); currentFrame = _local2; setAllHairCol(); } function setAllHairCol() { var _local2 = 0; while (_local2 < 9) { system.boypartArray[2].eng.allArray[_local2].gotoAndStop(currentFrame); _local2++; } } }
Symbol 4070 MovieClip [__Packages.as.face.BoyPartShape] Frame 0
class as.face.BoyPartShape { var game, parentMC, system, number, name, order, xyscale, eng, faceAbove, facemaskMC; function BoyPartShape (sys, g, parent, num, n, o, sca) { game = g; parentMC = parent; system = sys; number = num; name = n; order = o; xyscale = sca; creatEng(); } function creatEng() { var _local3 = new Array(); eng = new as.Engine(game, game.count, parentMC, "boyjiantou", xyscale); faceAbove = parentMC.createEmptyMovieClip(name + c, order * 1000); game.count = game.count + 1; var c = 1; while (c <= number) { var _local2 = new as.face.BoyPart(system, game, faceAbove, c, eng, name, order); _local3.push(_local2.mc); c++; } eng.setXY(335, 100 + (52 * order)); eng.arrayCopy(_local3); eng.setAction(); facemaskMC = parentMC.attachMovie("maskMC", "maskMC" + order, 9000 + (game.count * 100)); facemaskMC._x = 353.9; facemaskMC._y = 112.3 + (52 * order); faceAbove.setMask(facemaskMC); } function succedSwap() { eng.saveMC(null); } }
Symbol 4071 MovieClip [__Packages.as.face.BoyPart] Frame 0
class as.face.BoyPart { var game, engine, system, parentMC, code, name, num, mc; function BoyPart (sys, g, parent, a, eng, n, o) { game = g; engine = eng; system = sys; parentMC = parent; code = a; name = n; num = o; mc = parentMC.attachMovie(name + a, name + a, (num * 1000) + a); mc._visible = false; var k = this; mc.onPress = function () { _root.sounds.PlaySound("select_touch"); if (k.game.boyClass.mouseA.mouseDragEmpty) { k.system.count = k.system.count + 1; var _local3 = k.engine.game.boyClass.boyWindow.mc.attachMovie(k.name + k.code, "tempMC" + k.system.count, 15000 + k.system.count); k.game.boyClass.mouseA.setMouseDrag(_local3, k.engine); if (k.num == 2) { _local3.gotoAndStop(k.system.boyHairCol.currentFrame); } else if (k.num == 5) { _local3.gotoAndStop(k.system.boyWhiskerCol.currentFrame); } this._visible = false; k.game.boyClass.mouseA.mouseDragEmpty = false; k.engine.dragMC = this; k.system.setMC(k.name, k.code); } }; } var deepDre = 200; }
Symbol 4072 MovieClip [__Packages.as.face.BoyWhiskerColChange] Frame 0
class as.face.BoyWhiskerColChange { var parentMC, system, mc, currentFrame; function BoyWhiskerColChange (parent, sys) { parentMC = parent; system = sys; mc = parentMC.attachMovie("boywhiskerChangeCol", "boywhiskerChangeCol", parentMC.getNextHighestDepth()); mc._x = 17.1; mc._y = 147.7; var k = this; mc.col1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 1; k.system.mc.whisker.whisker.gotoAndStop(1); k.setAllWhiskerCol(); }; mc.col2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 2; k.system.mc.whisker.whisker.gotoAndStop(2); k.setAllWhiskerCol(); }; mc.col3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 3; k.system.mc.whisker.whisker.gotoAndStop(3); k.setAllWhiskerCol(); }; mc.col4.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 4; k.system.mc.whisker.whisker.gotoAndStop(4); k.setAllWhiskerCol(); }; mc.col5.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 5; k.system.mc.whisker.whisker.gotoAndStop(5); k.setAllWhiskerCol(); }; mc.col6.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 6; k.system.mc.whisker.whisker.gotoAndStop(6); k.setAllWhiskerCol(); }; } function setFrame() { system.mc.whisker.whisker.gotoAndStop(currentFrame); } function randomColor() { var _local2 = random(6) + 1; system.mc.whisker.whisker.gotoAndStop(_local2); currentFrame = _local2; setAllWhiskerCol(); } function setAllWhiskerCol() { var _local2 = 0; while (_local2 < 10) { system.boypartArray[5].eng.allArray[_local2].gotoAndStop(currentFrame); _local2++; } } }
Symbol 4073 MovieClip [__Packages.as.face.BoyEyeColChange] Frame 0
class as.face.BoyEyeColChange { var parentMC, system, mc, currentFrame; function BoyEyeColChange (parent, sys) { parentMC = parent; system = sys; mc = parentMC.attachMovie("boyeyecol", "boyeyecol", parentMC.getNextHighestDepth()); mc._x = 65.4; mc._y = 213.7; var k = this; mc.c1.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 1; k.system.mc.boyeye.boyeye.gotoAndStop(1); }; mc.c2.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 2; k.system.mc.boyeye.boyeye.gotoAndStop(2); }; mc.c3.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 3; k.system.mc.boyeye.boyeye.gotoAndStop(3); }; mc.c4.onPress = function () { _root.sounds.PlaySound("pressSound"); k.currentFrame = 4; k.system.mc.boyeye.boyeye.gotoAndStop(4); }; mc.c5.onPress = function () { k.currentFrame = 5; k.system.mc.boyeye.boyeye.gotoAndStop(5); }; mc.c6.onPress = function () { k.currentFrame = 6; k.system.mc.boyeye.boyeye.gotoAndStop(6); }; } function setFrame() { system.mc.boyeye.boyeye.gotoAndStop(currentFrame); } function randomColor() { var _local2 = random(6) + 1; system.mc.boyeye.boyeye.gotoAndStop(_local2); currentFrame = _local2; } function setAllEyeCol() { var _local2 = 0; while (_local2 < 9) { system.boypartArray[0].eng.allArray[_local2].gotoAndStop(currentFrame); _local2++; } } }
Symbol 4074 MovieClip [__Packages.as.boy.BoyData] Frame 0
class as.boy.BoyData { function BoyData () { } static var clothNum = 10; static var bottomNum = 8; static var shoesNum = 6; static var boyerhuanNum = 2; static var boyglassNum = 3; static var boytieNum = 4; static var boyshoubiaoNum = 1; static var boyhatNum = 1; static var boyflowerNum = 1; static var boyradioNum = 1; static var boystrapNum = 2; static var boythingNum = 1; static var boybagNum = 2; static var nameArray = ["man_bottom", "man_cloth", "cat_glass", "cat_leashes1", "cat_shoes", "accessories"]; }
Symbol 4075 MovieClip [__Packages.as.boy.BoyClothing] Frame 0
class as.boy.BoyClothing { var parentC, name, code, count, engine, deepDre, mc; function BoyClothing (parentClass, parent, n, c, num, deep, eng) { parentC = parentClass; name = n; code = c; count = num; engine = eng; deepDre = deep; mc = parent.attachMovie(name, name, deepDre + count); var k = this; mc.onPress = function () { if (k.parentC.parentclass.game.mouseDragEmpty) { _root.sounds.PlaySound("select_touch"); k.parentC.count = k.parentC.count + 1; var _local3 = k.engine.game.boyClass.boyWindow.mc.attachMovie(k.name, this._name + (1 * k.parentC.count), (k.deepDre + (1 * k.parentC.count)) + 15000); this._visible = false; _local3._x = _root._xmouse; _local3._y = _root._ymouse; _local3._xscale = 90; _local3._yscale = 90; _local3.startDrag(); if (k.parentC.parentclass.game.status == 1) { k.engine.dragMC = this; } else if (k.parentC.parentclass.game.status == 2) { k.engine.editDragMc = this; } k.parentC.parentclass.game.mouseDrag(_local3, k.name, k.code, k.engine, k.deepDre, k.mc._parent); } }; } function setXY(x1, y1) { mc._x = x1; mc._y = y1; } }
Symbol 4076 MovieClip [__Packages.as.boy.BoyChangeColor] Frame 0
class as.boy.BoyChangeColor { var mc, parentC, mc1, mc2; function BoyChangeColor (parentClass, parentMC) { mc = parentMC.attachMovie("catChangeColor", "catChangeColor1", parentMC.getNextHighestDepth()); mc._x = -10; mc._y = -50; parentC = parentClass; var k = this; mc.c1.onPress = function () { k.parentC.cats.mc.gotoAndStop(1); }; mc.c2.onPress = function () { k.parentC.cats.mc.gotoAndStop(2); }; mc.c3.onPress = function () { k.parentC.cats.mc.gotoAndStop(3); }; mc.c4.onPress = function () { k.parentC.cats.mc.gotoAndStop(4); }; mc.c5.onPress = function () { k.parentC.cats.mc.gotoAndStop(5); }; mc.c6.onPress = function () { k.parentC.cats.mc.gotoAndStop(6); }; mc.c7.onPress = function () { k.parentC.cats.mc.gotoAndStop(7); }; mc1 = parentMC.attachMovie("catEyeColor", "catEyeColor1", parentMC.getNextHighestDepth()); mc1._x = -10; mc1._y = 0; mc1.c1.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(1); }; mc1.c2.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(2); }; mc1.c3.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(3); }; mc1.c4.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(4); }; mc1.c5.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(5); }; mc1.c6.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(6); }; mc1.c7.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(7); }; mc1.c8.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(8); }; mc1.c9.onPress = function () { k.parentC.cats.mc.cat.cateye.eye.gotoAndStop(9); }; mc2 = parentMC.attachMovie("catEyeYBColor", "catEyeYBColor1", parentMC.getNextHighestDepth()); mc2._x = -10; mc2._y = 70; mc2.c1.onPress = function () { k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(1); }; mc2.c2.onPress = function () { k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(2); }; mc2.c3.onPress = function () { k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(3); }; mc2.c4.onPress = function () { k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(4); }; mc2.c5.onPress = function () { k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(5); }; mc2.c6.onPress = function () { k.parentC.cats.mc.cat.cateye.yanbai.gotoAndStop(6); }; } }
Symbol 4077 MovieClip [__Packages.as.PrintClass] Frame 0
class as.PrintClass { var game, num, print1, print2, print3, btn1, btn2, btn3, printMC, printmc; function PrintClass (g) { game = g; num = 0; print1 = true; print2 = true; print3 = true; var k = this; _root.buttonGather.printf.onPress = function () { _root.sounds.PlaySound("pressSound"); if ((k.game.status == 1) && (k.num == 0)) { k.print1 = true; k.print2 = true; k.print3 = true; k.judgePrint(); k.game.printing = true; k.num = 1; k.tempzhezhao = _root.attachMovie("bgzhezhao", "bgzhezhao1", 15000); k.tempzhezhao._x = 0; k.tempzhezhao._y = 0; trace("k.game.catClass.cats.mc.cat.cateye " + k.game.catClass.cats.mc.cat.cateye.zhayan); k.game.catClass.cats.mc.cat.cateye.zhayan.gotoAndStop(12); k.game.catClass.cats.mc.cat.cateye.mask.gotoAndStop(12); k.game.BGMC.setBG._visible = false; k.game.BGMC.mohu._visible = false; k.game.helpbtn._visible = false; } else if ((k.game.status == 1) && (k.num == 1)) { k.printing(k.print1, k.print2, k.print3); } }; } function judgePrint() { switch (game.nowStatus) { case 1 : if (game.girlClass.faceButtonOnPress) { girlPrint(); } else { initPrint(); } break; case 2 : if (game.catClass.faceButtonOnPress) { catPrint(); } else { initPrint(); } break; case 3 : if (game.boyClass.faceButtonOnPress) { boyPrint(); } else { initPrint(); } } } function boyPrint() { game.boyClass.mc._visible = true; for (var _local3 in game.boyClass.boyWindow.mc) { game.boyClass.boyWindow.mc[_local3]._visible = false; } game.boyClass.boyWindow.faceSys.mc._visible = true; var _local2 = 0; while (_local2 < game.boyClass.boyWindow.engArray.length) { game.boyClass.boyWindow.engArray[_local2].mc._visible = false; _local2++; } game.boyClass.boyWindow.boyjewMC._visible = false; game.boyClass.faceButton._visible = false; if (!game.boyClass.faceButtonOnPress) { game.boyClass.boy.showAll(); game.boyClass.mc._x = 150; } else { game.boyClass.mc._x = 40; game.boyClass.boy.mancloth._visible = true; } game.boyClass.facetoCloth._visible = false; game.boyClass.skinColor._visible = false; } function catPrint() { game.catClass.mc._visible = true; for (var _local3 in game.catClass.catWindow.mc) { game.catClass.catWindow.mc[_local3]._visible = false; } var _local2 = 0; while (_local2 < game.catClass.catWindow.engArray.length) { game.catClass.catWindow.engArray[_local2].mc._visible = false; game.catClass.catWindow.windowArray[_local2]._visible = false; _local2++; } game.catClass.faceButton._visible = false; game.catClass.facetoCloth._visible = false; game.catClass.catchangecolor.mc5._visible = false; if (!game.catClass.faceButtonOnPress) { game.catClass.mc._xscale = 70; game.catClass.mc._yscale = 70; game.catClass.mc._x = 400; game.catClass.mc._y = 100; game.catClass.cats.showAll(); } else { game.catClass.mc._x = 150; game.catClass.cats.cathat._visible = true; game.catClass.cats.catglass._visible = true; } game.catClass.catchangecolor.mc._visible = false; game.catClass.catchangecolor.mc1._visible = false; game.catClass.catchangecolor.mc2._visible = false; game.catClass.catchangecolor.mc3._visible = false; game.catClass.catchangecolor.mc4._visible = false; } function girlPrint() { game.girlClass.mc._visible = true; for (var _local3 in game.girlClass.girlwindow.mc) { game.girlClass.girlwindow.mc[_local3]._visible = false; } game.girlClass.girlwindow.faceSys.mc._visible = true; var _local2 = 0; while (_local2 < game.girlClass.girlwindow.engArray.length) { game.girlClass.girlwindow.engArray[_local2].mc._visible = false; game.girlClass.girlwindow.windowArray[_local2]._visible = false; _local2++; } game.girlClass.faceButton._visible = false; game.girlClass.girlwindow.girlClothMC._visible = false; game.girlClass.girlwindow.girljewMC._visible = false; game.girlClass.facetoCloth._visible = false; game.girlClass.skinColor._visible = false; if (!game.girlClass.faceButtonOnPress) { game.girlClass.girlwindow.shouMC._visible = true; game.girlClass.girl.showAll(); game.girlClass.mc._x = -20; } else { game.girlClass.mc._x = 40.5; game.girlClass.girl.girlcloth._visible = true; } } function printing(pg, bp, cp) { btn1.removeMovieClip(); btn2.removeMovieClip(); btn3.removeMovieClip(); trace("bp " + bp); var _local3 = new Array(); if (pg) { _local3.push(game.girlClass.mc); } else { game.girlClass.mc._visible = false; } if (bp) { _local3.push(game.boyClass.mc); } else { game.boyClass.mc._visible = false; } if (cp) { _local3.push(game.catClass.mc); } else { game.catClass.mc._visible = false; } if (((!game.girlClass.faceButtonOnPress) && (!game.boyClass.faceButtonOnPress)) && (!game.catClass.faceButtonOnPress)) { judgeXY(_local3); } printMC.removeMovieClip(); printMC = _root.createEmptyMovieClip("printMC", -50); printmc = as.Method.bitMapDataT(game.gameMC, 660, 450, game); printMC.attachBitmap(printmc, 1); printAsBitmap (printMC, "bframe"); printMC._visible = false; } function judgeXY(pmc) { switch (pmc.length) { case 1 : pmc[0]._x = 150; break; case 2 : pmc[0]._x = 40; pmc[1]._x = 350; break; case 3 : pmc[0]._x = -20; pmc[1]._x = 150; pmc[2]._x = 400; } } function initPrint() { _root.buttonGather.dressButton.catDressButton.col1.onPress(); _root.buttonGather.dressButton.boyDressButton.col1.onPress(); _root.buttonGather.dressButton.girlDress.col1.onPress(); girlPrint(); catPrint(); boyPrint(); btn1 = _root.attachMovie("choose", "choose1", 15030); btn1._x = 65; btn1._y = 410; var k = this; btn1.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); k.print1 = false; } else { k.print1 = true; this.gotoAndStop(1); } }; btn2 = _root.attachMovie("choose", "choose2", 15020); btn2._x = 245; btn2._y = 410; btn2.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); k.print2 = false; } else { k.print2 = true; this.gotoAndStop(1); } }; btn3 = _root.attachMovie("choose", "choose3", 15010); btn3._x = 515; btn3._y = 410; btn3.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); k.print3 = false; } else { k.print3 = true; this.gotoAndStop(1); } }; } }
Symbol 162 MovieClip [qiehuan] Frame 1
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 318 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 323 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 328 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 329 MovieClip Frame 1
stop();
Symbol 334 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 339 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 344 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 345 MovieClip Frame 1
stop();
Symbol 350 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 355 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 360 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 361 MovieClip Frame 1
stop();
Symbol 367 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 372 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 377 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 378 MovieClip Frame 1
stop();
Symbol 383 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 388 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 393 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 394 MovieClip Frame 1
stop();
Symbol 399 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 404 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 409 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 410 MovieClip Frame 1
stop();
Symbol 424 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 1
stop();
Symbol 463 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 1
stop();
Symbol 482 MovieClip [editsave] Frame 1
xxx.onPress = function () { };
Symbol 495 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 1
stop();
Symbol 520 MovieClip [UI_faceBoy] Frame 1
stop();
Symbol 527 MovieClip [UI_Face] Frame 1
stop();
Symbol 530 MovieClip [girljiantou] Frame 1
Symbol 546 MovieClip Frame 1
stop();
Symbol 557 MovieClip Frame 1
stop();
Symbol 559 MovieClip [veinsEditButton] Frame 1
stop();
Symbol 561 MovieClip [glass] Frame 1
Symbol 566 MovieClip [list1] Frame 1
stop();
Symbol 571 MovieClip [list2] Frame 1
stop();
Symbol 576 MovieClip [list3] Frame 1
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 1
stop();
Symbol 606 MovieClip Frame 1
stop();
Symbol 610 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 620 MovieClip Frame 1
stop();
Symbol 629 MovieClip [background] Frame 1
stop();
Symbol 815 MovieClip [boy] Frame 1
stop();
Symbol 822 MovieClip Frame 8
stop();
Symbol 823 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 1
bg.onRollOver = function () { bg.gotoAndStop(2); bg.onEnterFrame = function () { if ((((this._xmouse < -83) || (this._xmouse > 83)) || (this._ymouse < -39.5)) || (this._ymouse > 39.5)) { bg.gotoAndStop(1); delete bg.onEnterFrame; } }; }; bg.onRollOut = function () { if ((((this._xmouse < -83) || (this._xmouse > 83)) || (this._ymouse < -39.5)) || (this._ymouse > 39.5)) { bg.gotoAndStop(1); } };
Instance of Symbol 823 MovieClip "bg" in Symbol 824 MovieClip Frame 1
on (rollOver) { gotoAndStop (2); }
Symbol 842 MovieClip Frame 1
stop();
Symbol 846 MovieClip Frame 1
stop();
Symbol 850 MovieClip Frame 1
stop();
Symbol 854 MovieClip Frame 1
stop();
Symbol 858 MovieClip Frame 1
stop();
Symbol 862 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 1
stop();
Symbol 867 MovieClip Frame 1
stop();
Symbol 874 MovieClip Frame 1
stop();
Symbol 878 MovieClip Frame 1
stop();
Symbol 882 MovieClip Frame 1
stop();
Symbol 886 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 1
stop();
Symbol 896 MovieClip Frame 1
stop();
Symbol 897 MovieClip Frame 1
stop();
Symbol 905 MovieClip Frame 1
stop();
Symbol 914 MovieClip Frame 1
stop();
Symbol 923 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 1
stop();
Symbol 941 MovieClip Frame 1
stop();
Symbol 950 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 1
stop();
Symbol 955 MovieClip [boywhisker10] Frame 1
stop();
Symbol 956 MovieClip Frame 1
stop();
Symbol 963 MovieClip [boywhisker1] Frame 1
stop();
Symbol 970 MovieClip [boywhisker2] Frame 1
stop();
Symbol 977 MovieClip [boywhisker3] Frame 1
stop();
Symbol 984 MovieClip [boywhisker4] Frame 1
stop();
Symbol 991 MovieClip [boywhisker5] Frame 1
stop();
Symbol 998 MovieClip [boywhisker6] Frame 1
stop();
Symbol 1005 MovieClip [boywhisker7] Frame 1
stop();
Symbol 1012 MovieClip Frame 1
stop();
Symbol 1019 MovieClip [boywhisker9] Frame 1
stop();
Symbol 1020 MovieClip [boywhisker] Frame 1
stop();
Symbol 1023 MovieClip [boyhair1] Frame 1
stop();
Symbol 1026 MovieClip [boyhair2] Frame 1
stop();
Symbol 1029 MovieClip [boyhair3] Frame 1
stop();
Symbol 1032 MovieClip [boyhair4] Frame 1
stop();
Symbol 1035 MovieClip [boyhair5] Frame 1
stop();
Symbol 1038 MovieClip [boyhair6] Frame 1
stop();
Symbol 1041 MovieClip [boyhair7] Frame 1
stop();
Symbol 1047 MovieClip [boyhair8] Frame 1
stop();
Symbol 1050 MovieClip [boyhair9] Frame 1
stop();
Symbol 1051 MovieClip Frame 1
stop();
Symbol 1364 MovieClip [cattexturestyle] Frame 1
stop();
Symbol 2175 MovieClip Frame 1
stop();
Symbol 2513 MovieClip Frame 1
stop();
Symbol 2514 MovieClip Frame 1
stop();
Symbol 2521 MovieClip Frame 1
stop();
Symbol 2527 MovieClip Frame 1
stop();
Symbol 2540 MovieClip Frame 1
stop();
Symbol 2544 MovieClip Frame 1
stop();
Symbol 2545 MovieClip Frame 1
stop();
Symbol 2553 MovieClip Frame 1
stop();
Symbol 2562 MovieClip Frame 1
stop();
Symbol 2570 MovieClip Frame 1
stop();
Symbol 2574 MovieClip Frame 1
stop();
Symbol 2582 MovieClip Frame 1
stop();
Symbol 2587 MovieClip Frame 1
stop();
Symbol 2595 MovieClip Frame 1
stop();
Symbol 2603 MovieClip Frame 1
stop();
Symbol 2607 MovieClip Frame 1
stop();
Symbol 2617 MovieClip Frame 1
stop();
Symbol 2621 MovieClip Frame 1
stop();
Symbol 2629 MovieClip Frame 1
stop();
Symbol 2637 MovieClip Frame 1
stop();
Symbol 2641 MovieClip Frame 1
stop();
Symbol 2649 MovieClip Frame 1
stop();
Symbol 2658 MovieClip Frame 1
stop();
Symbol 2662 MovieClip Frame 1
stop();
Symbol 2670 MovieClip Frame 1
stop();
Symbol 2678 MovieClip Frame 1
stop();
Symbol 2682 MovieClip Frame 1
stop();
Symbol 2691 MovieClip Frame 1
stop();
Symbol 2695 MovieClip Frame 1
stop();
Symbol 2748 MovieClip [mouth1] Frame 1
stop();
Symbol 2755 MovieClip [mouth2] Frame 1
stop();
Symbol 2759 MovieClip [mouth3] Frame 1
stop();
Symbol 2764 MovieClip [mouth4] Frame 1
stop();
Symbol 2769 MovieClip [mouth5] Frame 1
stop();
Symbol 2775 MovieClip [mouth71] Frame 1
stop();
Symbol 2779 MovieClip [nose1] Frame 1
stop();
Symbol 2783 MovieClip [nose2] Frame 1
stop();
Symbol 2787 MovieClip [nose3] Frame 1
stop();
Symbol 2791 MovieClip [nose4] Frame 1
stop();
Symbol 2795 MovieClip [nose5] Frame 1
stop();
Symbol 2799 MovieClip [nose6] Frame 1
stop();
Symbol 2803 MovieClip [nose7] Frame 1
stop();
Symbol 2807 MovieClip [nose8] Frame 1
stop();
Symbol 2811 MovieClip [nose9] Frame 1
stop();
Symbol 2815 MovieClip [nose10] Frame 1
stop();
Symbol 2826 MovieClip [hairstyle1] Frame 1
stop();
Symbol 2837 MovieClip [hairstyle2] Frame 1
stop();
Symbol 2848 MovieClip [hairstyle3] Frame 1
stop();
Symbol 2859 MovieClip [hairstyle4] Frame 1
stop();
Symbol 2870 MovieClip [hairstyle5] Frame 1
stop();
Symbol 2880 MovieClip [hairstyle6] Frame 1
stop();
Symbol 2891 MovieClip [hairstyle7] Frame 1
stop();
Symbol 2902 MovieClip [hairstyle8] Frame 1
stop();
Symbol 2913 MovieClip [hairstyle9] Frame 1
stop();
Symbol 2924 MovieClip [hairstyle10] Frame 1
stop();
Symbol 2935 MovieClip [hairstyle11] Frame 1
stop();
Symbol 2946 MovieClip [hairstyle12] Frame 1
stop();
Symbol 2957 MovieClip [hairstyle13] Frame 1
stop();
Symbol 2967 MovieClip [hairstyle14] Frame 1
stop();
Symbol 3028 MovieClip [shou] Frame 1
stop();
Symbol 3034 MovieClip [girlqiehuan] Frame 1
stop();
Symbol 3048 MovieClip Frame 1
stop();
Symbol 3061 MovieClip Frame 1
stop();
Symbol 3074 MovieClip Frame 1
stop();
Symbol 3087 MovieClip Frame 1
stop();
Symbol 3100 MovieClip Frame 1
stop();
Symbol 3101 MovieClip Frame 1
stop();
Symbol 3124 MovieClip Frame 1
stop();
Symbol 3127 MovieClip Frame 1
stop();
Symbol 3130 MovieClip Frame 1
stop();
Symbol 3133 MovieClip Frame 1
stop();
Symbol 3136 MovieClip Frame 1
stop();
Symbol 3139 MovieClip Frame 1
stop();
Symbol 3142 MovieClip Frame 1
stop();
Symbol 3143 MovieClip Frame 1
stop();
Symbol 3152 MovieClip Frame 11
stop();
Symbol 3152 MovieClip Frame 12
stop();
Symbol 3159 MovieClip Frame 1
stop();
Symbol 3169 MovieClip Frame 1
stop();
Symbol 3181 MovieClip Frame 11
stop(); onEnterFrame = function () { if (random(80) == 1) { this.gotoAndPlay(1); _parent.mask.gotoAndPlay(1); delete this.onEnterFrame; } };
Symbol 3181 MovieClip Frame 12
stop(); delete this.onEnterFrame;
Symbol 3190 MovieClip Frame 1
stop();
Symbol 3199 MovieClip Frame 1
stop();
Symbol 3200 MovieClip Frame 1
stop(); onEnterFrame = function () { if (random(50) == 1) { this.play(); delete this.onEnterFrame; } };
Symbol 3202 MovieClip Frame 1
stop(); onEnterFrame = function () { if (random(50) == 1) { this.play(); delete this.onEnterFrame; } };
Symbol 3204 MovieClip Frame 1
stop(); onEnterFrame = function () { if (random(50) == 1) { this.play(); delete this.onEnterFrame; } };
Symbol 3206 MovieClip Frame 1
stop(); onEnterFrame = function () { if (random(50) == 1) { this.play(); delete this.onEnterFrame; } };
Symbol 3208 MovieClip Frame 1
stop(); onEnterFrame = function () { if (random(50) == 1) { this.play(); delete this.onEnterFrame; } };
Symbol 3210 MovieClip Frame 1
stop(); onEnterFrame = function () { if (random(50) == 1) { this.play(); delete this.onEnterFrame; } };
Symbol 3212 MovieClip Frame 1
stop(); onEnterFrame = function () { if (random(50) == 1) { this.play(); delete this.onEnterFrame; } };
Symbol 3214 MovieClip [cats] Frame 1
stop();
Symbol 3372 MovieClip Frame 1
stop();
Symbol 3376 MovieClip [mouth6] Frame 1
stop();
Symbol 3382 MovieClip [mouth7] Frame 1
stop();
Symbol 3387 MovieClip [mouth8] Frame 1
stop();
Symbol 3392 MovieClip [mouth9] Frame 1
stop();
Symbol 3398 MovieClip [mouth10] Frame 1
stop();
Symbol 3399 MovieClip Frame 1
stop();
Symbol 3400 MovieClip Frame 1
stop();
Symbol 3401 MovieClip Frame 1
stop();
Symbol 3404 MovieClip Frame 1
stop();
Symbol 3405 MovieClip Frame 1
stop();
Symbol 3416 MovieClip Frame 1
stop();
Symbol 3421 MovieClip Frame 1
stop();
Symbol 3429 MovieClip [catedittexture ] Frame 1
stop();
Symbol 3430 MovieClip [editshadingButton2] Frame 1
stop();
Symbol 3450 MovieClip [catfaceicon] Frame 1
stop();
Symbol 3456 MovieClip [catqiehuan] Frame 1
stop();
Symbol 3462 MovieClip [how2playbtn] Frame 1
stop();
Symbol 3497 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3511 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3526 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3541 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3556 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3571 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3585 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3600 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3615 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3630 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3644 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3659 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3674 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3689 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3704 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3719 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3734 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3749 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3764 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3765 MovieClip Frame 1
stop();
Symbol 3808 MovieClip Frame 1
stop();
Symbol 3809 MovieClip Frame 1
stop();
Symbol 3810 MovieClip Frame 1
stop();
Symbol 3811 MovieClip Frame 1
stop();
Symbol 3814 MovieClip [UI_howtoplay] Frame 1
function judgecn(nm) { if ((_root.cn == 1) || (_root.cn == 4)) { cm.filters = null; dress1.filters = as.Data.FILTERARR; cm = dress1; } else if ((_root.cn == 5) || (_root.cn == 14)) { cm.filters = null; edit1.filters = as.Data.FILTERARR; cm = edit1; } else if (_root.cn == 16) { cm.filters = null; facebtn.filters = as.Data.FILTERARR; cm = facebtn; } else if (_root.cn == 15) { cm.filters = null; texturebtn.filters = as.Data.FILTERARR; cm = texturebtn; } } var cm; if (_root.cn == 1) { dress1.filters = as.Data.FILTERARR; cm = dress1; } else if (_root.cn == 5) { edit1.filters = as.Data.FILTERARR; cm = edit1; } else if (_root.cn == 16) { facebtn.filters = as.Data.FILTERARR; cm = facebtn; } else if (_root.cn == 15) { texturebtn.filters = as.Data.FILTERARR; cm = texturebtn; } pichtp.gotoAndStop(_root.cn); extext.gotoAndStop(_root.cn); dress1.onPress = function () { _root.sounds.PlaySound("pressSound"); cm.filters = null; cm = this; cm.filters = as.Data.FILTERARR; _root.cn = 1; pichtp.gotoAndStop(_root.cn); extext.gotoAndStop(_root.cn); }; edit1.onPress = function () { _root.sounds.PlaySound("pressSound"); cm.filters = null; cm = this; cm.filters = as.Data.FILTERARR; _root.cn = 5; pichtp.gotoAndStop(_root.cn); extext.gotoAndStop(_root.cn); }; facebtn.onPress = function () { _root.sounds.PlaySound("pressSound"); cm.filters = null; cm = this; cm.filters = as.Data.FILTERARR; _root.cn = 16; pichtp.gotoAndStop(_root.cn); extext.gotoAndStop(_root.cn); }; texturebtn.onPress = function () { _root.sounds.PlaySound("pressSound"); cm.filters = null; cm = this; cm.filters = as.Data.FILTERARR; _root.cn = 15; pichtp.gotoAndStop(_root.cn); extext.gotoAndStop(_root.cn); }; nextbutton.onPress = function () { _root.sounds.PlaySound("pressSound"); if (_root.cn < 20) { _root.cn = _root.cn + 1; pichtp.gotoAndStop(_root.cn); extext.gotoAndStop(_root.cn); judgecn(cn); } }; prev.onPress = function () { _root.sounds.PlaySound("pressSound"); if (_root.cn > 1) { _root.cn = _root.cn - 1; pichtp.gotoAndStop(_root.cn); extext.gotoAndStop(_root.cn); judgecn(cn); } }; back.onPress = function () { _root.sounds.PlaySound("pressSound"); if (_root.h2pex) { _root.gotoAndStop(3); } else { trace(this._parent); removeMovieClip(this._parent); } };
Instance of Symbol 3465 MovieClip in Symbol 3814 MovieClip [UI_howtoplay] Frame 1
on (press) { this.useHandCursor = false; }
Symbol 3831 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3851 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3867 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3869 MovieClip [gallerymc] Frame 1
stop();
Instance of Symbol 3816 MovieClip in Symbol 3869 MovieClip [gallerymc] Frame 1
on (press) { this.useHandCursor = false; }
Symbol 3872 MovieClip [choose] Frame 1
stop();
Symbol 3881 MovieClip [gallerybtn] Frame 1
stop();
Symbol 3890 MovieClip Frame 1
this.onEnterFrame = function () { _rotation = (_rotation + 0.25); };
Symbol 3916 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3931 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3946 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3961 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3976 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 3993 MovieClip Frame 1
stop(); gotoAndStop(_root.languageNum);
Symbol 4004 MovieClip Frame 1
stop();
Symbol 4004 MovieClip Frame 11
stop(); this.onMouseDown = function () { if (this._currentframe == 11) { this.play(); } };
Symbol 4008 MovieClip Frame 1
stop();
Symbol 4013 Button
on (rollOver) { _root.sounds.PlaySound("select_touch"); }
Symbol 4014 MovieClip Frame 1
logobtn.onPress = function () { trace("_root.urlstring " + _root.urlstring); getURL (_root.urlstring, "_blank"); };

Library Items

Symbol 1 Sound [selectscreen]
Symbol 2 Sound [dressSound]
Symbol 3 Sound [select_touch]
Symbol 4 Sound [pressSound]
Symbol 5 Sound [menu_touch]
Symbol 6 Sound [qiehuanLR]Used by:Timeline
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [zhezhao]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:16
Symbol 11 GraphicUsed by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [mouth111]Uses:10 11 12 13 14 15Used by:Timeline
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [face5]Uses:17 18 19Used by:Timeline
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [face4]Uses:21 22 23Used by:Timeline
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [face3]Uses:25 26 27Used by:Timeline
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [face2]Uses:29 30 31Used by:3372  Timeline
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [face1]Uses:33 34 35Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [lash3]Uses:37Used by:2544  Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [lash2]Uses:39Used by:2544  Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [haircolor3]Uses:41Used by:2491
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [haircolor2]Uses:43Used by:2491
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [haircolor1]Uses:45Used by:2491
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [girl]Uses:47 48 49Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [clear]Uses:51Used by:Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [bgzhezhao]Uses:53Used by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 FontUsed by:57 58 67 68 69 70 71 72 73 74 75 76 77 78 84 85 88 89 90 91 92 93 94 95 96 97 98 99 2177 2179 2181 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3998 3999 4000 4001
Symbol 57 EditableTextUses:56Used by:59
Symbol 58 TextUses:56Used by:59
Symbol 59 MovieClipUses:57 58Used by:Timeline
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Symbol 4018 MovieClip [__Packages.as.Sounds]
Symbol 4019 MovieClip [__Packages.as.Game]
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Symbol 160 GraphicUsed by:161
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Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClip [guige1_draw]Uses:164Used by:166  Timeline
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Symbol 214 MovieClipUses:213Used by:215
Symbol 215 ButtonUses:214 213Used by:216
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Symbol 315 GraphicUsed by:318
Symbol 316 GraphicUsed by:318
Symbol 317 GraphicUsed by:318
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Symbol 364 GraphicUsed by:367
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Symbol 368 GraphicUsed by:372
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Symbol 589 MovieClipUses:580 582 584 586 588Used by:629  Timeline
Symbol 590 GraphicUsed by:602
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Symbol 1113 MovieClip [boybrow4]Uses:1112Used by:Timeline
Symbol 1114 GraphicUsed by:1115
Symbol 1115 MovieClip [boybrow5]Uses:1114Used by:Timeline
Symbol 1116 GraphicUsed by:1117
Symbol 1117 MovieClip [boybrow6]Uses:1116Used by:Timeline
Symbol 1118 GraphicUsed by:1119
Symbol 1119 MovieClip [boymouth1]Uses:1118Used by:Timeline
Symbol 1120 GraphicUsed by:1121
Symbol 1121 MovieClip [boymouth2]Uses:1120Used by:Timeline
Symbol 1122 GraphicUsed by:1123
Symbol 1123 MovieClip [boymouth3]Uses:1122Used by:Timeline
Symbol 1124 GraphicUsed by:1125
Symbol 1125 MovieClip [boymouth4]Uses:1124Used by:Timeline
Symbol 1126 GraphicUsed by:1127
Symbol 1127 MovieClip [boymouth5]Uses:1126Used by:Timeline
Symbol 1128 GraphicUsed by:1129
Symbol 1129 MovieClip [boymouth6]Uses:1128Used by:Timeline
Symbol 1130 GraphicUsed by:1131
Symbol 1131 MovieClip [boynose1]Uses:1130Used by:Timeline
Symbol 1132 GraphicUsed by:1133
Symbol 1133 MovieClip [boynose2]Uses:1132Used by:Timeline
Symbol 1134 GraphicUsed by:1135
Symbol 1135 MovieClip [boynose3]Uses:1134Used by:Timeline
Symbol 1136 GraphicUsed by:1137
Symbol 1137 MovieClip [boynose4]Uses:1136Used by:Timeline
Symbol 1138 GraphicUsed by:1139
Symbol 1139 MovieClip [boynose5]Uses:1138Used by:Timeline
Symbol 1140 GraphicUsed by:1141
Symbol 1141 MovieClip [boynose6]Uses:1140Used by:Timeline
Symbol 1142 GraphicUsed by:1143
Symbol 1143 MovieClip [boyeye1]Uses:1142Used by:Timeline
Symbol 1144 GraphicUsed by:1145
Symbol 1145 MovieClip [boyeye2]Uses:1144Used by:Timeline
Symbol 1146 GraphicUsed by:1147
Symbol 1147 MovieClip [boyeye3]Uses:1146Used by:Timeline
Symbol 1148 GraphicUsed by:1149
Symbol 1149 MovieClip [boyeye4]Uses:1148Used by:Timeline
Symbol 1150 GraphicUsed by:1151
Symbol 1151 MovieClip [boyeye5]Uses:1150Used by:Timeline
Symbol 1152 GraphicUsed by:1153
Symbol 1153 MovieClip [boyeye6]Uses:1152Used by:Timeline
Symbol 1154 GraphicUsed by:1155
Symbol 1155 MovieClipUses:1154Used by:1156
Symbol 1156 MovieClipUses:1155Used by:1163
Symbol 1157 GraphicUsed by:1158
Symbol 1158 MovieClipUses:1157Used by:1159
Symbol 1159 MovieClipUses:1158Used by:1163
Symbol 1160 GraphicUsed by:1161
Symbol 1161 MovieClipUses:1160Used by:1163
Symbol 1162 GraphicUsed by:1163
Symbol 1163 MovieClip [man_shoes1]Uses:1156 1159 1161 1162 642 643Used by:Timeline
Symbol 1164 GraphicUsed by:1165
Symbol 1165 MovieClipUses:1164Used by:1166
Symbol 1166 MovieClipUses:1165Used by:1173
Symbol 1167 GraphicUsed by:1168
Symbol 1168 MovieClipUses:1167Used by:1169
Symbol 1169 MovieClipUses:1168Used by:1173
Symbol 1170 GraphicUsed by:1171
Symbol 1171 MovieClipUses:1170Used by:1173
Symbol 1172 GraphicUsed by:1173
Symbol 1173 MovieClip [man_shoes3]Uses:1166 1169 1171 1172 642 643Used by:Timeline
Symbol 1174 GraphicUsed by:1175
Symbol 1175 MovieClipUses:1174Used by:1176
Symbol 1176 MovieClipUses:1175Used by:1183
Symbol 1177 GraphicUsed by:1178
Symbol 1178 MovieClipUses:1177Used by:1179
Symbol 1179 MovieClipUses:1178Used by:1183
Symbol 1180 GraphicUsed by:1181
Symbol 1181 MovieClipUses:1180Used by:1183
Symbol 1182 GraphicUsed by:1183
Symbol 1183 MovieClip [man_shoes2]Uses:1176 1179 1181 1182 642 643Used by:Timeline
Symbol 1184 GraphicUsed by:1185
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Symbol 1186 MovieClipUses:1185Used by:1193
Symbol 1187 GraphicUsed by:1188
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Symbol 1189 MovieClipUses:1188Used by:1193
Symbol 1190 GraphicUsed by:1191
Symbol 1191 MovieClipUses:1190Used by:1193
Symbol 1192 GraphicUsed by:1193
Symbol 1193 MovieClip [man_shoes4]Uses:1186 1189 1191 1192 642 643Used by:Timeline
Symbol 1194 GraphicUsed by:1195
Symbol 1195 MovieClipUses:1194Used by:1196
Symbol 1196 MovieClipUses:1195Used by:1203
Symbol 1197 GraphicUsed by:1198
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Symbol 1200 GraphicUsed by:1201
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Symbol 1202 GraphicUsed by:1203
Symbol 1203 MovieClip [man_shoes5]Uses:1196 1199 1201 1202 642 643Used by:Timeline
Symbol 1204 GraphicUsed by:1205
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Symbol 1206 MovieClipUses:1205Used by:1210
Symbol 1207 GraphicUsed by:1208
Symbol 1208 MovieClipUses:1207Used by:1210
Symbol 1209 GraphicUsed by:1210
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Symbol 1211 GraphicUsed by:1212
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Symbol 1214 GraphicUsed by:1215
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Symbol 1217 GraphicUsed by:1218
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Symbol 1219 GraphicUsed by:1220
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Symbol 1234 MovieClipUses:1233Used by:1236
Symbol 1235 GraphicUsed by:1236
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Symbol 1237 BitmapUsed by:1238 1241 1244 1247
Symbol 1238 GraphicUses:1237Used by:1239
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Symbol 1241 GraphicUses:1237Used by:1242
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Symbol 1252 GraphicUsed by:1253
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Symbol 1254 MovieClipUses:1253Used by:1262
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Symbol 1258 GraphicUsed by:1259
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Symbol 1261 GraphicUsed by:1262
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Symbol 1263 GraphicUsed by:1264
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Symbol 1269 GraphicUsed by:1270
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Symbol 1271 GraphicUsed by:1282
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Symbol 1281 GraphicUsed by:1282
Symbol 1282 MovieClip [man_cloth6]Uses:1271 1274 1277 1280 1281 642 643Used by:Timeline
Symbol 1283 GraphicUsed by:1284
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Symbol 1286 GraphicUsed by:1287
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Symbol 1288 MovieClipUses:1287Used by:1290
Symbol 1289 GraphicUsed by:1290
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Symbol 1291 GraphicUsed by:1299
Symbol 1292 GraphicUsed by:1293
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Symbol 1295 GraphicUsed by:1296
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Symbol 1298 GraphicUsed by:1299
Symbol 1299 MovieClip [man_cloth8]Uses:1291 1294 1297 1298 642 643Used by:Timeline
Symbol 1300 GraphicUsed by:1301
Symbol 1301 MovieClipUses:1300Used by:1302
Symbol 1302 MovieClipUses:1301Used by:1307
Symbol 1303 GraphicUsed by:1304
Symbol 1304 MovieClipUses:1303Used by:1305
Symbol 1305 MovieClipUses:1304Used by:1307
Symbol 1306 GraphicUsed by:1307
Symbol 1307 MovieClip [man_cloth9]Uses:1302 1305 1306 642 643Used by:Timeline
Symbol 1308 GraphicUsed by:1325
Symbol 1309 GraphicUsed by:1310
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Symbol 1311 MovieClipUses:1310Used by:1325
Symbol 1312 GraphicUsed by:1313
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Symbol 1321 GraphicUsed by:1322
Symbol 1322 MovieClipUses:1321Used by:1323
Symbol 1323 MovieClipUses:1322Used by:1325
Symbol 1324 GraphicUsed by:1325
Symbol 1325 MovieClip [man_cloth10]Uses:1308 1311 1314 1317 1320 1323 1324 642 643Used by:Timeline
Symbol 1326 GraphicUsed by:1339
Symbol 1327 GraphicUsed by:1328
Symbol 1328 MovieClipUses:1327Used by:1339
Symbol 1329 GraphicUsed by:1330
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Symbol 1331 GraphicUsed by:1332
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Symbol 1333 GraphicUsed by:1334
Symbol 1334 MovieClipUses:1333Used by:1339
Symbol 1335 GraphicUsed by:1336
Symbol 1336 MovieClipUses:1335Used by:1339
Symbol 1337 GraphicUsed by:1338
Symbol 1338 MovieClipUses:1337Used by:1339
Symbol 1339 MovieClip [boyeyecol]Uses:824 1326 1328 1330 1332 1334 1336 1338Used by:Timeline
Symbol 1340 GraphicUsed by:1341
Symbol 1341 MovieClipUses:1340Used by:1350
Symbol 1342 GraphicUsed by:1343
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Symbol 1344 GraphicUsed by:1345
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Symbol 1346 GraphicUsed by:1347
Symbol 1347 MovieClipUses:1346Used by:1350
Symbol 1348 GraphicUsed by:1349
Symbol 1349 MovieClipUses:1348Used by:1350
Symbol 1350 MovieClip [cattexturecol]Uses:824 1341 1343 1345 1347 1349Used by:Timeline
Symbol 1351 GraphicUsed by:1352
Symbol 1352 MovieClip [cattexture1]Uses:1351Used by:1364
Symbol 1353 GraphicUsed by:1354
Symbol 1354 MovieClip [cattexture2]Uses:1353Used by:1364
Symbol 1355 GraphicUsed by:1356
Symbol 1356 MovieClip [cattexture3]Uses:1355Used by:1364
Symbol 1357 GraphicUsed by:1358
Symbol 1358 MovieClip [cattexture4]Uses:1357Used by:1364
Symbol 1359 GraphicUsed by:1360
Symbol 1360 MovieClip [cattexture5]Uses:1359Used by:1364
Symbol 1361 GraphicUsed by:1362
Symbol 1362 MovieClip [cattexture6]Uses:1361Used by:1364
Symbol 1363 GraphicUsed by:1364
Symbol 1364 MovieClip [cattexturestyle]Uses:1352 1354 1356 1358 1360 1362 1363Used by:Timeline
Symbol 1365 GraphicUsed by:1366
Symbol 1366 MovieClip [clothestop]Uses:1365Used by:Timeline
Symbol 1367 GraphicUsed by:1368
Symbol 1368 MovieClipUses:1367Used by:1382
Symbol 1369 GraphicUsed by:1370
Symbol 1370 MovieClipUses:1369Used by:1382
Symbol 1371 GraphicUsed by:1372
Symbol 1372 MovieClipUses:1371Used by:1382
Symbol 1373 GraphicUsed by:1374
Symbol 1374 MovieClipUses:1373Used by:1382
Symbol 1375 GraphicUsed by:1376
Symbol 1376 MovieClipUses:1375Used by:1382
Symbol 1377 GraphicUsed by:1378
Symbol 1378 MovieClipUses:1377Used by:1382
Symbol 1379 GraphicUsed by:1380
Symbol 1380 MovieClipUses:1379Used by:1382
Symbol 1381 GraphicUsed by:1382
Symbol 1382 MovieClip [catChangeColor]Uses:824 1368 1370 1372 1374 1376 1378 1380 1381Used by:Timeline
Symbol 1383 GraphicUsed by:1384
Symbol 1384 MovieClip [Accessories1]Uses:1383Used by:Timeline
Symbol 1385 GraphicUsed by:1386
Symbol 1386 MovieClip [Accessories2]Uses:1385Used by:Timeline
Symbol 1387 GraphicUsed by:1388
Symbol 1388 MovieClipUses:1387Used by:1389
Symbol 1389 MovieClip [Accessories3]Uses:1388Used by:Timeline
Symbol 1390 GraphicUsed by:1391
Symbol 1391 MovieClip [Accessories4]Uses:1390Used by:Timeline
Symbol 1392 GraphicUsed by:1393
Symbol 1393 MovieClip [Accessories5]Uses:1392Used by:Timeline
Symbol 1394 GraphicUsed by:1395
Symbol 1395 MovieClip [Accessories6]Uses:1394Used by:Timeline
Symbol 1396 GraphicUsed by:1397
Symbol 1397 MovieClipUses:1396Used by:1398
Symbol 1398 MovieClipUses:1397Used by:1412
Symbol 1399 GraphicUsed by:1400
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Symbol 1402 GraphicUsed by:1403
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Symbol 1405 GraphicUsed by:1406
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Symbol 1408 GraphicUsed by:1409
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Symbol 1410 GraphicUsed by:1411
Symbol 1411 MovieClipUses:1410Used by:1412
Symbol 1412 MovieClip [cat_shirt1]Uses:1398 1401 1404 1407 1409 1411 642 643Used by:Timeline
Symbol 1413 GraphicUsed by:1414
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Symbol 1431 MovieClipUses:1430Used by:1432
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Symbol 1433 GraphicUsed by:1434
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Symbol 1447 GraphicUsed by:1448
Symbol 1448 MovieClipUses:1447Used by:1449
Symbol 1449 MovieClip [cat_shirt3]Uses:1435 1438 1441 1444 1446 1448 642 643Used by:Timeline
Symbol 1450 GraphicUsed by:1451
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Symbol 1465 GraphicUsed by:1466
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Symbol 1467 GraphicUsed by:1468
Symbol 1468 MovieClipUses:1467Used by:1469
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Symbol 1470 GraphicUsed by:1471
Symbol 1471 MovieClipUses:1470Used by:1472
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Symbol 1493 GraphicUsed by:1494
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Symbol 1501 GraphicUsed by:1502
Symbol 1502 MovieClipUses:1501Used by:1503
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Symbol 1504 GraphicUsed by:1505
Symbol 1505 MovieClipUses:1504Used by:1506
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Symbol 1507 GraphicUsed by:1508
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Symbol 1513 GraphicUsed by:1514
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Symbol 1516 MovieClipUses:1515Used by:1517
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Symbol 1518 GraphicUsed by:1519
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Symbol 1532 GraphicUsed by:1533
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Symbol 1586 GraphicUsed by:1587
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Symbol 3637 TextUses:56Used by:3644
Symbol 3638 TextUses:56Used by:3644
Symbol 3639 TextUses:56Used by:3644
Symbol 3640 TextUses:56Used by:3644
Symbol 3641 TextUses:56Used by:3644
Symbol 3642 TextUses:56Used by:3644
Symbol 3643 TextUses:3495Used by:3644
Symbol 3644 MovieClipUses:3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643Used by:3765
Symbol 3645 TextUses:56Used by:3659
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Symbol 3648 TextUses:56Used by:3659
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Symbol 3650 TextUses:56Used by:3659
Symbol 3651 TextUses:56Used by:3659
Symbol 3652 TextUses:56Used by:3659
Symbol 3653 TextUses:56Used by:3659
Symbol 3654 TextUses:56Used by:3659
Symbol 3655 TextUses:56Used by:3659
Symbol 3656 TextUses:56Used by:3659
Symbol 3657 TextUses:56Used by:3659
Symbol 3658 TextUses:3495Used by:3659
Symbol 3659 MovieClipUses:3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658Used by:3765
Symbol 3660 TextUses:56Used by:3674
Symbol 3661 TextUses:56Used by:3674
Symbol 3662 TextUses:56Used by:3674
Symbol 3663 TextUses:56Used by:3674
Symbol 3664 TextUses:56Used by:3674
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Symbol 3666 TextUses:56Used by:3674
Symbol 3667 TextUses:56Used by:3674
Symbol 3668 TextUses:56Used by:3674
Symbol 3669 TextUses:56Used by:3674
Symbol 3670 TextUses:56Used by:3674
Symbol 3671 TextUses:56Used by:3674
Symbol 3672 TextUses:56Used by:3674
Symbol 3673 TextUses:3495Used by:3674
Symbol 3674 MovieClipUses:3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673Used by:3765
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Symbol 3676 TextUses:56Used by:3689
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Symbol 3680 TextUses:56Used by:3689
Symbol 3681 TextUses:56Used by:3689
Symbol 3682 TextUses:56Used by:3689
Symbol 3683 TextUses:56Used by:3689
Symbol 3684 TextUses:56Used by:3689
Symbol 3685 TextUses:56Used by:3689
Symbol 3686 TextUses:56Used by:3689
Symbol 3687 TextUses:56Used by:3689
Symbol 3688 TextUses:3495Used by:3689
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Symbol 3692 TextUses:56Used by:3704
Symbol 3693 TextUses:56Used by:3704
Symbol 3694 TextUses:56Used by:3704
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Symbol 3696 TextUses:56Used by:3704
Symbol 3697 TextUses:56Used by:3704
Symbol 3698 TextUses:56Used by:3704
Symbol 3699 TextUses:56Used by:3704
Symbol 3700 TextUses:56Used by:3704
Symbol 3701 TextUses:56Used by:3704
Symbol 3702 TextUses:56Used by:3704
Symbol 3703 TextUses:3495Used by:3704
Symbol 3704 MovieClipUses:3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703Used by:3765
Symbol 3705 TextUses:56Used by:3719
Symbol 3706 TextUses:56Used by:3719
Symbol 3707 TextUses:56Used by:3719
Symbol 3708 TextUses:56Used by:3719
Symbol 3709 TextUses:56Used by:3719
Symbol 3710 TextUses:56Used by:3719
Symbol 3711 TextUses:56Used by:3719
Symbol 3712 TextUses:56Used by:3719
Symbol 3713 TextUses:56Used by:3719
Symbol 3714 TextUses:56Used by:3719
Symbol 3715 TextUses:56Used by:3719
Symbol 3716 TextUses:56Used by:3719
Symbol 3717 TextUses:56Used by:3719
Symbol 3718 TextUses:3495Used by:3719
Symbol 3719 MovieClipUses:3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718Used by:3765
Symbol 3720 TextUses:56Used by:3734
Symbol 3721 TextUses:56Used by:3734
Symbol 3722 TextUses:56Used by:3734
Symbol 3723 TextUses:56Used by:3734
Symbol 3724 TextUses:56Used by:3734
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Symbol 3727 TextUses:56Used by:3734
Symbol 3728 TextUses:56Used by:3734
Symbol 3729 TextUses:56Used by:3734
Symbol 3730 TextUses:56Used by:3734
Symbol 3731 TextUses:56Used by:3734
Symbol 3732 TextUses:56Used by:3734
Symbol 3733 TextUses:3495Used by:3734
Symbol 3734 MovieClipUses:3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733Used by:3765
Symbol 3735 TextUses:56Used by:3749
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Symbol 3739 TextUses:56Used by:3749
Symbol 3740 TextUses:56Used by:3749
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Symbol 3745 TextUses:56Used by:3749
Symbol 3746 TextUses:56Used by:3749
Symbol 3747 TextUses:56Used by:3749
Symbol 3748 TextUses:3495Used by:3749
Symbol 3749 MovieClipUses:3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748Used by:3765
Symbol 3750 TextUses:56Used by:3764
Symbol 3751 TextUses:56Used by:3764
Symbol 3752 TextUses:56Used by:3764
Symbol 3753 TextUses:56Used by:3764
Symbol 3754 TextUses:56Used by:3764
Symbol 3755 TextUses:56Used by:3764
Symbol 3756 TextUses:56Used by:3764
Symbol 3757 TextUses:56Used by:3764
Symbol 3758 TextUses:56Used by:3764
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Symbol 3760 TextUses:56Used by:3764
Symbol 3761 TextUses:56Used by:3764
Symbol 3762 TextUses:56Used by:3764
Symbol 3763 TextUses:3495Used by:3764
Symbol 3764 MovieClipUses:3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763Used by:3765
Symbol 3765 MovieClipUses:3481 3497 3511 3526 3541 3556 3571 3585 3600 3615 3630 3644 3659 3674 3689 3704 3719 3734 3749 3764Used by:3814
Symbol 3766 GraphicUsed by:3808
Symbol 3767 BitmapUsed by:3768
Symbol 3768 GraphicUses:3767Used by:3808
Symbol 3769 GraphicUsed by:3771
Symbol 3770 GraphicUsed by:3771
Symbol 3771 MovieClipUses:3769 3770Used by:3808
Symbol 3772 ShapeTweeningUsed by:3775
Symbol 3773 ShapeTweeningUsed by:3775
Symbol 3774 GraphicUsed by:3775
Symbol 3775 MovieClipUses:3772 3773 3774Used by:3808
Symbol 3776 BitmapUsed by:3777
Symbol 3777 GraphicUses:3776Used by:3808
Symbol 3778 GraphicUsed by:3808
Symbol 3779 BitmapUsed by:3780
Symbol 3780 GraphicUses:3779Used by:3808
Symbol 3781 BitmapUsed by:3782
Symbol 3782 GraphicUses:3781Used by:3808
Symbol 3783 BitmapUsed by:3784
Symbol 3784 GraphicUses:3783Used by:3808
Symbol 3785 GraphicUsed by:3808
Symbol 3786 BitmapUsed by:3787
Symbol 3787 GraphicUses:3786Used by:3808
Symbol 3788 GraphicUsed by:3808
Symbol 3789 BitmapUsed by:3790
Symbol 3790 GraphicUses:3789Used by:3808
Symbol 3791 BitmapUsed by:3792
Symbol 3792 GraphicUses:3791Used by:3808
Symbol 3793 GraphicUsed by:3808
Symbol 3794 BitmapUsed by:3795
Symbol 3795 GraphicUses:3794Used by:3808
Symbol 3796 GraphicUsed by:3808
Symbol 3797 BitmapUsed by:3798
Symbol 3798 GraphicUses:3797Used by:3808
Symbol 3799 BitmapUsed by:3800
Symbol 3800 GraphicUses:3799Used by:3808
Symbol 3801 BitmapUsed by:3802
Symbol 3802 GraphicUses:3801Used by:3808
Symbol 3803 BitmapUsed by:3804
Symbol 3804 GraphicUses:3803Used by:3808
Symbol 3805 GraphicUsed by:3808
Symbol 3806 BitmapUsed by:3807
Symbol 3807 GraphicUses:3806Used by:3808
Symbol 3808 MovieClipUses:3766 3768 3771 3775 3777 3778 3780 3782 3784 3785 3787 3788 3790 3792 3793 3795 3796 3798 3800 3802 3804 3805 3807Used by:3814
Symbol 3809 MovieClipUses:3031Used by:3812
Symbol 3810 MovieClipUses:150Used by:3812
Symbol 3811 MovieClipUses:3453Used by:3812
Symbol 3812 MovieClipUses:3809 3810 3811Used by:3814
Symbol 3813 MovieClipUses:3416 3421 3429Used by:3814
Symbol 3814 MovieClip [UI_howtoplay]Uses:3465 3469 3473 3474 3476 3478 3480 3765 3808 3812 3813Used by:Timeline
Symbol 3815 GraphicUsed by:3816
Symbol 3816 MovieClipUses:3815Used by:3869
Symbol 3817 GraphicUsed by:3869
Symbol 3818 TextUses:56Used by:3831
Symbol 3819 TextUses:56Used by:3831
Symbol 3820 TextUses:56Used by:3831
Symbol 3821 TextUses:56Used by:3831
Symbol 3822 TextUses:56Used by:3831
Symbol 3823 TextUses:56Used by:3831
Symbol 3824 TextUses:56Used by:3831
Symbol 3825 TextUses:56Used by:3831
Symbol 3826 TextUses:56Used by:3831
Symbol 3827 TextUses:56Used by:3831
Symbol 3828 TextUses:56Used by:3831
Symbol 3829 TextUses:56Used by:3831
Symbol 3830 TextUses:3495Used by:3831
Symbol 3831 MovieClipUses:3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830Used by:3869
Symbol 3832 GraphicUsed by:3869
Symbol 3833 GraphicUsed by:3834
Symbol 3834 MovieClipUses:3833Used by:3869
Symbol 3835 GraphicUsed by:3869
Symbol 3836 GraphicUsed by:3869
Symbol 3837 GraphicUsed by:3869
Symbol 3838 TextUses:56Used by:3851
Symbol 3839 TextUses:56Used by:3851
Symbol 3840 TextUses:56Used by:3851
Symbol 3841 TextUses:56Used by:3851
Symbol 3842 TextUses:56Used by:3851
Symbol 3843 TextUses:56Used by:3851
Symbol 3844 TextUses:56Used by:3851
Symbol 3845 TextUses:56Used by:3851
Symbol 3846 TextUses:56Used by:3851
Symbol 3847 TextUses:56Used by:3851
Symbol 3848 TextUses:56Used by:3851
Symbol 3849 TextUses:56Used by:3851
Symbol 3850 TextUses:3495Used by:3851
Symbol 3851 MovieClipUses:3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850Used by:3869
Symbol 3852 GraphicUsed by:3869
Symbol 3853 GraphicUsed by:3869
Symbol 3854 TextUses:56Used by:3867
Symbol 3855 TextUses:56Used by:3867
Symbol 3856 TextUses:56Used by:3867
Symbol 3857 TextUses:56Used by:3867
Symbol 3858 TextUses:56Used by:3867
Symbol 3859 TextUses:56Used by:3867
Symbol 3860 TextUses:56Used by:3867
Symbol 3861 TextUses:56Used by:3867
Symbol 3862 TextUses:56Used by:3867
Symbol 3863 TextUses:56Used by:3867
Symbol 3864 TextUses:56Used by:3867
Symbol 3865 TextUses:56Used by:3867
Symbol 3866 TextUses:3495Used by:3867
Symbol 3867 MovieClipUses:3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866Used by:3869
Symbol 3868 GraphicUsed by:3869
Symbol 3869 MovieClip [gallerymc]Uses:3816 3817 3831 3832 3834 3835 1642 3836 3837 3851 3852 3853 3867 3868Used by:Timeline
Symbol 3870 GraphicUsed by:3872
Symbol 3871 GraphicUsed by:3872
Symbol 3872 MovieClip [choose]Uses:3870 3871Used by:Timeline
Symbol 3873 GraphicUsed by:3874
Symbol 3874 MovieClipUses:3873Used by:3875
Symbol 3875 MovieClipUses:3874Used by:3877
Symbol 3876 GraphicUsed by:3877
Symbol 3877 MovieClip [boytie4]Uses:3875 3876 642 643Used by:Timeline
Symbol 3878 GraphicUsed by:3881
Symbol 3879 GraphicUsed by:3881
Symbol 3880 GraphicUsed by:3881
Symbol 3881 MovieClip [gallerybtn]Uses:3878 3879 3880Used by:Timeline
Symbol 3882 GraphicUsed by:3883
Symbol 3883 MovieClipUses:3882Used by:3884
Symbol 3884 MovieClipUses:3883Used by:3886
Symbol 3885 GraphicUsed by:3886
Symbol 3886 MovieClip [boytie3]Uses:3884 3885 642 643Used by:Timeline
Symbol 3887 MovieClip [allmask]Uses:587Used by:Timeline
Symbol 3888 GraphicUsed by:3995
Symbol 3889 GraphicUsed by:3890
Symbol 3890 MovieClipUses:3889Used by:3995
Symbol 3891 GraphicUsed by:3892
Symbol 3892 MovieClipUses:3891Used by:3995
Symbol 3893 GraphicUsed by:3894
Symbol 3894 MovieClipUses:3893Used by:3995
Symbol 3895 BitmapUsed by:3896
Symbol 3896 GraphicUses:3895Used by:3995
Symbol 3897 GraphicUsed by:3898
Symbol 3898 MovieClipUses:3897Used by:3995
Symbol 3899 BitmapUsed by:3900
Symbol 3900 GraphicUses:3899Used by:3995
Symbol 3901 GraphicUsed by:3902 3917 3932 3947 3962 3977 3994
Symbol 3902 MovieClipUses:3901Used by:3917 3932 3947 3962 3977 3994
Symbol 3903 TextUses:56Used by:3916
Symbol 3904 TextUses:56Used by:3916
Symbol 3905 TextUses:56Used by:3916
Symbol 3906 TextUses:56Used by:3916
Symbol 3907 TextUses:56Used by:3916
Symbol 3908 TextUses:56Used by:3916
Symbol 3909 TextUses:56Used by:3916
Symbol 3910 TextUses:56Used by:3916
Symbol 3911 TextUses:56Used by:3916
Symbol 3912 TextUses:56Used by:3916
Symbol 3913 TextUses:56Used by:3916
Symbol 3914 TextUses:56Used by:3916
Symbol 3915 TextUses:3495Used by:3916
Symbol 3916 MovieClipUses:3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915Used by:3917
Symbol 3917 ButtonUses:3902 3916 3901Used by:3995
Symbol 3918 TextUses:56Used by:3931
Symbol 3919 TextUses:56Used by:3931
Symbol 3920 TextUses:56Used by:3931
Symbol 3921 TextUses:56Used by:3931
Symbol 3922 TextUses:56Used by:3931
Symbol 3923 TextUses:56Used by:3931
Symbol 3924 TextUses:56Used by:3931
Symbol 3925 TextUses:56Used by:3931
Symbol 3926 TextUses:56Used by:3931
Symbol 3927 TextUses:56Used by:3931
Symbol 3928 TextUses:56Used by:3931
Symbol 3929 TextUses:56Used by:3931
Symbol 3930 TextUses:3495Used by:3931
Symbol 3931 MovieClipUses:3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930Used by:3932
Symbol 3932 ButtonUses:3902 3931 3901Used by:3995
Symbol 3933 TextUses:56Used by:3946
Symbol 3934 TextUses:56Used by:3946
Symbol 3935 TextUses:56Used by:3946
Symbol 3936 TextUses:56Used by:3946
Symbol 3937 TextUses:56Used by:3946
Symbol 3938 TextUses:56Used by:3946
Symbol 3939 TextUses:56Used by:3946
Symbol 3940 TextUses:56Used by:3946
Symbol 3941 TextUses:56Used by:3946
Symbol 3942 TextUses:56Used by:3946
Symbol 3943 TextUses:56Used by:3946
Symbol 3944 TextUses:56Used by:3946
Symbol 3945 TextUses:3495Used by:3946
Symbol 3946 MovieClipUses:3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945Used by:3947
Symbol 3947 ButtonUses:3902 3946 3901Used by:3995
Symbol 3948 TextUses:56Used by:3961
Symbol 3949 TextUses:56Used by:3961
Symbol 3950 TextUses:56Used by:3961
Symbol 3951 TextUses:56Used by:3961
Symbol 3952 TextUses:56Used by:3961
Symbol 3953 TextUses:56Used by:3961
Symbol 3954 TextUses:56Used by:3961
Symbol 3955 TextUses:56Used by:3961
Symbol 3956 TextUses:56Used by:3961
Symbol 3957 TextUses:56Used by:3961
Symbol 3958 TextUses:56Used by:3961
Symbol 3959 TextUses:56Used by:3961
Symbol 3960 TextUses:3495Used by:3961
Symbol 3961 MovieClipUses:3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960Used by:3962
Symbol 3962 ButtonUses:3902 3961 3901Used by:3995
Symbol 3963 TextUses:56Used by:3976
Symbol 3964 TextUses:56Used by:3976
Symbol 3965 TextUses:56Used by:3976
Symbol 3966 TextUses:56Used by:3976
Symbol 3967 TextUses:56Used by:3976
Symbol 3968 TextUses:56Used by:3976
Symbol 3969 TextUses:56Used by:3976
Symbol 3970 TextUses:56Used by:3976
Symbol 3971 TextUses:56Used by:3976
Symbol 3972 TextUses:56Used by:3976
Symbol 3973 TextUses:56Used by:3976
Symbol 3974 TextUses:56Used by:3976
Symbol 3975 TextUses:3495Used by:3976
Symbol 3976 MovieClipUses:3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975Used by:3977
Symbol 3977 ButtonUses:3902 3976 3901Used by:3995
Symbol 3978 GraphicUsed by:3979
Symbol 3979 MovieClipUses:3978Used by:3995
Symbol 3980 TextUses:56Used by:3993
Symbol 3981 TextUses:56Used by:3993
Symbol 3982 TextUses:56Used by:3993
Symbol 3983 TextUses:56Used by:3993
Symbol 3984 TextUses:56Used by:3993
Symbol 3985 TextUses:56Used by:3993
Symbol 3986 TextUses:56Used by:3993
Symbol 3987 TextUses:56Used by:3993
Symbol 3988 TextUses:56Used by:3993
Symbol 3989 TextUses:56Used by:3993
Symbol 3990 TextUses:56Used by:3993
Symbol 3991 TextUses:56Used by:3993
Symbol 3992 TextUses:3495Used by:3993
Symbol 3993 MovieClipUses:3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992Used by:3994
Symbol 3994 ButtonUses:3902 3993 3901Used by:3995
Symbol 3995 MovieClipUses:3888 3890 3892 3894 3896 3898 3900 3917 3932 3947 3962 3977 3979 3994 145Used by:Timeline
Symbol 3996 BitmapUsed by:3997
Symbol 3997 GraphicUses:3996Used by:4003
Symbol 3998 TextUses:56Used by:4003
Symbol 3999 TextUses:56Used by:4003
Symbol 4000 TextUses:56Used by:4003
Symbol 4001 TextUses:56Used by:4003
Symbol 4002 GraphicUsed by:4003
Symbol 4003 MovieClipUses:3997 3998 3999 4000 4001 4002Used by:4004
Symbol 4004 MovieClipUses:4003Used by:Timeline
Symbol 4005 GraphicUsed by:4008
Symbol 4006 GraphicUsed by:4008
Symbol 4007 GraphicUsed by:4008
Symbol 4008 MovieClipUses:4005 4006 4007Used by:4014
Symbol 4009 GraphicUsed by:4013
Symbol 4010 GraphicUsed by:4013
Symbol 4011 GraphicUsed by:4013
Symbol 4012 GraphicUsed by:4013
Symbol 4013 ButtonUses:4009 4010 4011 4012Used by:4014
Symbol 4014 MovieClipUses:4008 145 362 411 4013Used by:Timeline
Symbol 4015 GraphicUsed by:4016
Symbol 4016 MovieClipUses:4015Used by:Timeline

Instance Names

"loadui"Frame 1Symbol 146 MovieClip
"mainUI"Frame 3Symbol 3995 MovieClip
"creatlist"Frame 3Symbol 4004 MovieClip
"buttonGather"Frame 4Symbol 4014 MovieClip
"faces"Frame 8Symbol 3372 MovieClip
"mouths"Frame 8Symbol 3399 MovieClip
"noses"Frame 8Symbol 3400 MovieClip
"eyesys"Frame 8Symbol 3401 MovieClip
"hair"Frame 8Symbol 3405 MovieClip
"screen"Frame 12Symbol 3814 MovieClip [UI_howtoplay]
"fps_txt"Symbol 59 MovieClip Frame 1Symbol 57 EditableText
"loadroad"Symbol 146 MovieClip Frame 1Symbol 83 MovieClip
"loadtext"Symbol 146 MovieClip Frame 1Symbol 85 EditableText
"logobtn"Symbol 146 MovieClip Frame 1Symbol 145 MovieClip
"c1"Symbol 162 MovieClip [qiehuan] Frame 1Symbol 150 MovieClip
"c1"Symbol 162 MovieClip [qiehuan] Frame 2Symbol 161 MovieClip
"c1"Symbol 165 MovieClip [guige1_draw] Frame 1Symbol 164 MovieClip
"draw1"Symbol 166 MovieClip [guige1] Frame 1Symbol 165 MovieClip [guige1_draw]
"c1"Symbol 168 MovieClip [guige2_draw] Frame 1Symbol 167 MovieClip
"draw1"Symbol 169 MovieClip [guige2] Frame 1Symbol 168 MovieClip [guige2_draw]
"c1"Symbol 171 MovieClip [guige3_draw] Frame 1Symbol 170 MovieClip
"draw1"Symbol 172 MovieClip [guige3] Frame 1Symbol 171 MovieClip [guige3_draw]
"left"Symbol 212 MovieClip [boyjiantou] Frame 1Symbol 211 Button
"right"Symbol 212 MovieClip [boyjiantou] Frame 1Symbol 211 Button
"left"Symbol 216 MovieClip [catjiantou] Frame 1Symbol 215 Button
"right"Symbol 216 MovieClip [catjiantou] Frame 1Symbol 215 Button
"col1"Symbol 233 MovieClip Frame 1Symbol 224 Button
"col1"Symbol 233 MovieClip Frame 2Symbol 228 Button
"col1"Symbol 233 MovieClip Frame 3Symbol 232 Button
"col1"Symbol 246 MovieClip Frame 1Symbol 237 Button
"col1"Symbol 246 MovieClip Frame 2Symbol 241 Button
"col1"Symbol 246 MovieClip Frame 3Symbol 245 Button
"col1"Symbol 256 MovieClip Frame 1Symbol 249 Button
"col1"Symbol 256 MovieClip Frame 2Symbol 252 Button
"col1"Symbol 256 MovieClip Frame 3Symbol 255 Button
"col1"Symbol 266 MovieClip Frame 1Symbol 259 Button
"col1"Symbol 266 MovieClip Frame 2Symbol 262 Button
"col1"Symbol 266 MovieClip Frame 3Symbol 265 Button
"col1"Symbol 276 MovieClip Frame 1Symbol 269 Button
"col1"Symbol 276 MovieClip Frame 2Symbol 272 Button
"col1"Symbol 276 MovieClip Frame 3Symbol 275 Button
"col1"Symbol 286 MovieClip Frame 1Symbol 279 Button
"col1"Symbol 286 MovieClip Frame 2Symbol 282 Button
"col1"Symbol 286 MovieClip Frame 3Symbol 285 Button
"col1"Symbol 296 MovieClip Frame 1Symbol 289 Button
"col1"Symbol 296 MovieClip Frame 2Symbol 292 Button
"col1"Symbol 296 MovieClip Frame 3Symbol 295 Button
"col1"Symbol 306 MovieClip Frame 1Symbol 299 Button
"col1"Symbol 306 MovieClip Frame 2Symbol 302 Button
"col1"Symbol 306 MovieClip Frame 3Symbol 305 Button
"size1"Symbol 312 MovieClip Frame 1Symbol 308 MovieClip
"size2"Symbol 312 MovieClip Frame 1Symbol 310 MovieClip
"size3"Symbol 312 MovieClip Frame 1Symbol 311 MovieClip
"bg"Symbol 313 MovieClip [drawPart] Frame 1Symbol 220 MovieClip
"bucket"Symbol 313 MovieClip [drawPart] Frame 1Symbol 233 MovieClip
"line"Symbol 313 MovieClip [drawPart] Frame 1Symbol 246 MovieClip
"koan"Symbol 313 MovieClip [drawPart] Frame 1Symbol 256 MovieClip
"circle"Symbol 313 MovieClip [drawPart] Frame 1Symbol 266 MovieClip
"square"Symbol 313 MovieClip [drawPart] Frame 1Symbol 276 MovieClip
"pentacle"Symbol 313 MovieClip [drawPart] Frame 1Symbol 286 MovieClip
"snow"Symbol 313 MovieClip [drawPart] Frame 1Symbol 296 MovieClip
"triangle"Symbol 313 MovieClip [drawPart] Frame 1Symbol 306 MovieClip
"size"Symbol 313 MovieClip [drawPart] Frame 1Symbol 312 MovieClip
"col1"Symbol 329 MovieClip Frame 1Symbol 318 Button
"col1"Symbol 329 MovieClip Frame 2Symbol 323 Button
"col1"Symbol 329 MovieClip Frame 3Symbol 328 Button
"col1"Symbol 345 MovieClip Frame 1Symbol 334 Button
"col1"Symbol 345 MovieClip Frame 2Symbol 339 Button
"col1"Symbol 345 MovieClip Frame 3Symbol 344 Button
"col1"Symbol 361 MovieClip Frame 1Symbol 350 Button
"col1"Symbol 361 MovieClip Frame 2Symbol 355 Button
"col1"Symbol 361 MovieClip Frame 3Symbol 360 Button
"boyDressButton"Symbol 362 MovieClip [dressChange] Frame 1Symbol 329 MovieClip
"catDressButton"Symbol 362 MovieClip [dressChange] Frame 1Symbol 345 MovieClip
"girlDress"Symbol 362 MovieClip [dressChange] Frame 1Symbol 361 MovieClip
"col1"Symbol 378 MovieClip Frame 1Symbol 367 Button
"col1"Symbol 378 MovieClip Frame 2Symbol 372 Button
"col1"Symbol 378 MovieClip Frame 3Symbol 377 Button
"col1"Symbol 394 MovieClip Frame 1Symbol 383 Button
"col1"Symbol 394 MovieClip Frame 2Symbol 388 Button
"col1"Symbol 394 MovieClip Frame 3Symbol 393 Button
"col1"Symbol 410 MovieClip Frame 1Symbol 399 Button
"col1"Symbol 410 MovieClip Frame 2Symbol 404 Button
"col1"Symbol 410 MovieClip Frame 3Symbol 409 Button
"girlEdit"Symbol 411 MovieClip [editButton] Frame 1Symbol 378 MovieClip
"boyEdit"Symbol 411 MovieClip [editButton] Frame 1Symbol 394 MovieClip
"catEdit"Symbol 411 MovieClip [editButton] Frame 1Symbol 410 MovieClip
"col1"Symbol 424 MovieClip Frame 1Symbol 415 Button
"col1"Symbol 424 MovieClip Frame 2Symbol 419 Button
"col1"Symbol 424 MovieClip Frame 3Symbol 423 Button
"col1"Symbol 437 MovieClip Frame 1Symbol 428 Button
"col1"Symbol 437 MovieClip Frame 2Symbol 432 Button
"col1"Symbol 437 MovieClip Frame 3Symbol 436 Button
"col1"Symbol 450 MovieClip Frame 1Symbol 441 Button
"col1"Symbol 450 MovieClip Frame 2Symbol 445 Button
"col1"Symbol 450 MovieClip Frame 3Symbol 449 Button
"col1"Symbol 463 MovieClip Frame 1Symbol 454 Button
"col1"Symbol 463 MovieClip Frame 2Symbol 458 Button
"col1"Symbol 463 MovieClip Frame 3Symbol 462 Button
"current"Symbol 468 MovieClip Frame 1Symbol 465 MovieClip
"huakuaitiao"Symbol 478 MovieClip Frame 1Symbol 472 MovieClip
"huakuai"Symbol 478 MovieClip Frame 1Symbol 476 MovieClip
"colorButton"Symbol 479 MovieClip [editPart] Frame 1Symbol 424 MovieClip
"shadingButton"Symbol 479 MovieClip [editPart] Frame 1Symbol 437 MovieClip
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"col1"Symbol 495 MovieClip Frame 2Symbol 490 Button
"col1"Symbol 495 MovieClip Frame 3Symbol 494 Button
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"col1"Symbol 508 MovieClip Frame 2Symbol 503 Button
"col1"Symbol 508 MovieClip Frame 3Symbol 507 Button
"editDress"Symbol 509 MovieClip [editshading] Frame 1Symbol 495 MovieClip
"edit"Symbol 509 MovieClip [editshading] Frame 1Symbol 508 MovieClip
"left"Symbol 530 MovieClip [girljiantou] Frame 1Symbol 529 Button
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"col1"Symbol 546 MovieClip Frame 2Symbol 540 Button
"col1"Symbol 546 MovieClip Frame 3Symbol 545 Button
"col1"Symbol 557 MovieClip Frame 1Symbol 550 Button
"col1"Symbol 557 MovieClip Frame 2Symbol 553 Button
"col1"Symbol 557 MovieClip Frame 3Symbol 556 Button
"undo"Symbol 558 MovieClip [redoUndo] Frame 1Symbol 546 MovieClip
"redo"Symbol 558 MovieClip [redoUndo] Frame 1Symbol 557 MovieClip
"edit"Symbol 559 MovieClip [veinsEditButton] Frame 1Symbol 508 MovieClip
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"b1"Symbol 589 MovieClip Frame 1Symbol 580 Button
"b2"Symbol 589 MovieClip Frame 1Symbol 582 Button
"b3"Symbol 589 MovieClip Frame 1Symbol 584 Button
"b4"Symbol 589 MovieClip Frame 1Symbol 586 MovieClip
"b5"Symbol 589 MovieClip Frame 1Symbol 588 MovieClip
"mohu"Symbol 629 MovieClip [background] Frame 1Symbol 578 MovieClip
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"mohu"Symbol 629 MovieClip [background] Frame 3Symbol 621 MovieClip
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"color"Symbol 637 MovieClip Frame 1Symbol 636 MovieClip
"color1"Symbol 644 MovieClip [man_strap1] Frame 1Symbol 634 MovieClip
"color2"Symbol 644 MovieClip [man_strap1] Frame 1Symbol 637 MovieClip
"shadow"Symbol 644 MovieClip [man_strap1] Frame 1Symbol 639 MovieClip
"maskmc"Symbol 644 MovieClip [man_strap1] Frame 1Symbol 642 MovieClip
"drawmc"Symbol 644 MovieClip [man_strap1] Frame 1Symbol 643 MovieClip
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"color"Symbol 650 MovieClip Frame 1Symbol 649 MovieClip
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"color"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
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"color1"Symbol 666 MovieClip [man_thing1] Frame 1Symbol 659 MovieClip
"color6"Symbol 666 MovieClip [man_thing1] Frame 1Symbol 662 MovieClip
"shadow"Symbol 666 MovieClip [man_thing1] Frame 1Symbol 664 MovieClip
"maskmc"Symbol 666 MovieClip [man_thing1] Frame 1Symbol 642 MovieClip
"drawmc"Symbol 666 MovieClip [man_thing1] Frame 1Symbol 643 MovieClip
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"color"Symbol 672 MovieClip Frame 1Symbol 671 MovieClip
"color1"Symbol 676 MovieClip [man_hat1] Frame 1Symbol 669 MovieClip
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"color4"Symbol 692 MovieClip [man_strap2] Frame 1Symbol 688 MovieClip
"shadow"Symbol 692 MovieClip [man_strap2] Frame 1Symbol 690 MovieClip
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"color"Symbol 698 MovieClip Frame 1Symbol 697 MovieClip
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"color1"Symbol 730 MovieClip [man_radio1] Frame 1Symbol 726 MovieClip
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"color1"Symbol 737 MovieClip [man_bottom2] Frame 1Symbol 733 MovieClip
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"color1"Symbol 747 MovieClip [man_bottom1] Frame 1Symbol 740 MovieClip
"color2"Symbol 747 MovieClip [man_bottom1] Frame 1Symbol 743 MovieClip
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"mouthcolor"Symbol 3399 MovieClip Frame 2Symbol 2755 MovieClip [mouth2]
"mouthcolor"Symbol 3399 MovieClip Frame 3Symbol 2759 MovieClip [mouth3]
"mouthcolor"Symbol 3399 MovieClip Frame 4Symbol 2764 MovieClip [mouth4]
"mouthcolor"Symbol 3399 MovieClip Frame 5Symbol 2769 MovieClip [mouth5]
"mouthcolor"Symbol 3399 MovieClip Frame 6Symbol 3376 MovieClip [mouth6]
"mouthcolor"Symbol 3399 MovieClip Frame 7Symbol 3382 MovieClip [mouth7]
"mouthcolor"Symbol 3399 MovieClip Frame 8Symbol 3387 MovieClip [mouth8]
"mouthcolor"Symbol 3399 MovieClip Frame 9Symbol 3392 MovieClip [mouth9]
"mouthcolor"Symbol 3399 MovieClip Frame 10Symbol 3398 MovieClip [mouth10]
"noseCol"Symbol 3400 MovieClip Frame 1Symbol 2779 MovieClip [nose1]
"noseCol"Symbol 3400 MovieClip Frame 2Symbol 2783 MovieClip [nose2]
"noseCol"Symbol 3400 MovieClip Frame 3Symbol 2787 MovieClip [nose3]
"noseCol"Symbol 3400 MovieClip Frame 4Symbol 2791 MovieClip [nose4]
"noseCol"Symbol 3400 MovieClip Frame 5Symbol 2795 MovieClip [nose5]
"noseCol"Symbol 3400 MovieClip Frame 6Symbol 2799 MovieClip [nose6]
"noseCol"Symbol 3400 MovieClip Frame 7Symbol 2803 MovieClip [nose7]
"noseCol"Symbol 3400 MovieClip Frame 8Symbol 2807 MovieClip [nose8]
"noseCol"Symbol 3400 MovieClip Frame 9Symbol 2811 MovieClip [nose9]
"noseCol"Symbol 3400 MovieClip Frame 10Symbol 2815 MovieClip [nose10]
"eyestyle"Symbol 3401 MovieClip Frame 1Symbol 2546 MovieClip [eyes1]
"eyestyle"Symbol 3401 MovieClip Frame 2Symbol 2555 MovieClip [eyes2]
"eyestyle"Symbol 3401 MovieClip Frame 3Symbol 2575 MovieClip [eyes3]
"eyestyle"Symbol 3401 MovieClip Frame 4Symbol 2588 MovieClip [eyes4]
"eyestyle"Symbol 3401 MovieClip Frame 5Symbol 2608 MovieClip [eyes5]
"eyestyle"Symbol 3401 MovieClip Frame 6Symbol 2622 MovieClip [eyes6]
"eyestyle"Symbol 3401 MovieClip Frame 7Symbol 2642 MovieClip [eyes7]
"eyestyle"Symbol 3401 MovieClip Frame 8Symbol 2663 MovieClip [eyes8]
"eyestyle"Symbol 3401 MovieClip Frame 9Symbol 2683 MovieClip [eyes9]
"eyestyle"Symbol 3401 MovieClip Frame 10Symbol 2696 MovieClip [eyes10]
"haircolor"Symbol 3405 MovieClip Frame 1Symbol 2826 MovieClip [hairstyle1]
"haircolor"Symbol 3405 MovieClip Frame 2Symbol 2837 MovieClip [hairstyle2]
"haircolor"Symbol 3405 MovieClip Frame 3Symbol 2848 MovieClip [hairstyle3]
"haircolor"Symbol 3405 MovieClip Frame 4Symbol 2859 MovieClip [hairstyle4]
"haircolor"Symbol 3405 MovieClip Frame 5Symbol 2870 MovieClip [hairstyle5]
"haircolor"Symbol 3405 MovieClip Frame 6Symbol 2880 MovieClip [hairstyle6]
"haircolor"Symbol 3405 MovieClip Frame 7Symbol 2891 MovieClip [hairstyle7]
"haircolor"Symbol 3405 MovieClip Frame 8Symbol 2902 MovieClip [hairstyle8]
"haircolor"Symbol 3405 MovieClip Frame 9Symbol 2913 MovieClip [hairstyle9]
"haircolor"Symbol 3405 MovieClip Frame 10Symbol 2924 MovieClip [hairstyle10]
"haircolor"Symbol 3405 MovieClip Frame 11Symbol 2935 MovieClip [hairstyle11]
"haircolor"Symbol 3405 MovieClip Frame 12Symbol 2946 MovieClip [hairstyle12]
"haircolor"Symbol 3405 MovieClip Frame 13Symbol 2957 MovieClip [hairstyle13]
"haircolor"Symbol 3405 MovieClip Frame 14Symbol 2967 MovieClip [hairstyle14]
"faces"Symbol 3406 MovieClip [headmc] Frame 1Symbol 3372 MovieClip
"mouths"Symbol 3406 MovieClip [headmc] Frame 1Symbol 3399 MovieClip
"noses"Symbol 3406 MovieClip [headmc] Frame 1Symbol 3400 MovieClip
"eyesys"Symbol 3406 MovieClip [headmc] Frame 1Symbol 3401 MovieClip
"hair"Symbol 3406 MovieClip [headmc] Frame 1Symbol 3405 MovieClip
"color"Symbol 3407 MovieClip Frame 1Symbol 3356 MovieClip
"color1"Symbol 3411 MovieClip [cat_leashes4] Frame 1Symbol 3407 MovieClip
"shadow"Symbol 3411 MovieClip [cat_leashes4] Frame 1Symbol 3409 MovieClip
"maskmc"Symbol 3411 MovieClip [cat_leashes4] Frame 1Symbol 642 MovieClip
"drawmc"Symbol 3411 MovieClip [cat_leashes4] Frame 1Symbol 643 MovieClip
"c1"Symbol 3430 MovieClip [editshadingButton2] Frame 1Symbol 3416 MovieClip
"c1"Symbol 3430 MovieClip [editshadingButton2] Frame 2Symbol 3421 MovieClip
"c1"Symbol 3430 MovieClip [editshadingButton2] Frame 3Symbol 3429 MovieClip [catedittexture ]
"color"Symbol 3431 MovieClip Frame 1Symbol 3354 MovieClip
"color2"Symbol 3438 MovieClip Frame 1Symbol 3433 MovieClip
"color3"Symbol 3438 MovieClip Frame 1Symbol 3435 MovieClip
"color4"Symbol 3438 MovieClip Frame 1Symbol 3437 MovieClip
"color"Symbol 3439 MovieClip Frame 1Symbol 3438 MovieClip
"color1"Symbol 3443 MovieClip [cat_leashes3] Frame 1Symbol 3431 MovieClip
"color2"Symbol 3443 MovieClip [cat_leashes3] Frame 1Symbol 3439 MovieClip
"shadow"Symbol 3443 MovieClip [cat_leashes3] Frame 1Symbol 3441 MovieClip
"maskmc"Symbol 3443 MovieClip [cat_leashes3] Frame 1Symbol 642 MovieClip
"drawmc"Symbol 3443 MovieClip [cat_leashes3] Frame 1Symbol 643 MovieClip
"c1"Symbol 3456 MovieClip [catqiehuan] Frame 1Symbol 3453 MovieClip
"c1"Symbol 3456 MovieClip [catqiehuan] Frame 2Symbol 3455 MovieClip
"c1"Symbol 3809 MovieClip Frame 1Symbol 3031 MovieClip
"c1"Symbol 3810 MovieClip Frame 1Symbol 150 MovieClip
"c1"Symbol 3811 MovieClip Frame 1Symbol 3453 MovieClip
"prev"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3469 Button
"nextbutton"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3469 Button
"back"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3473 Button
"dress1"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3476 MovieClip
"edit1"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3478 MovieClip
"extext"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3765 MovieClip
"pichtp"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3808 MovieClip
"facebtn"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3812 MovieClip
"texturebtn"Symbol 3814 MovieClip [UI_howtoplay] Frame 1Symbol 3813 MovieClip
"close"Symbol 3869 MovieClip [gallerymc] Frame 1Symbol 3834 MovieClip
"color"Symbol 3875 MovieClip Frame 1Symbol 3874 MovieClip
"color1"Symbol 3877 MovieClip [boytie4] Frame 1Symbol 3875 MovieClip
"maskmc"Symbol 3877 MovieClip [boytie4] Frame 1Symbol 642 MovieClip
"drawmc"Symbol 3877 MovieClip [boytie4] Frame 1Symbol 643 MovieClip
"color"Symbol 3884 MovieClip Frame 1Symbol 3883 MovieClip
"color1"Symbol 3886 MovieClip [boytie3] Frame 1Symbol 3884 MovieClip
"maskmc"Symbol 3886 MovieClip [boytie3] Frame 1Symbol 642 MovieClip
"drawmc"Symbol 3886 MovieClip [boytie3] Frame 1Symbol 643 MovieClip
"startdress"Symbol 3995 MovieClip Frame 1Symbol 3917 Button
"startedit"Symbol 3995 MovieClip Frame 1Symbol 3932 Button
"howplay"Symbol 3995 MovieClip Frame 1Symbol 3947 Button
"moregame"Symbol 3995 MovieClip Frame 1Symbol 3962 Button
"freegame"Symbol 3995 MovieClip Frame 1Symbol 3977 Button
"faceedit"Symbol 3995 MovieClip Frame 1Symbol 3994 Button
"logobtn"Symbol 3995 MovieClip Frame 1Symbol 145 MovieClip
"bg"Symbol 4014 MovieClip Frame 1Symbol 4008 MovieClip
"logobtn"Symbol 4014 MovieClip Frame 1Symbol 145 MovieClip
"dressButton"Symbol 4014 MovieClip Frame 1Symbol 362 MovieClip [dressChange]
"editButton"Symbol 4014 MovieClip Frame 1Symbol 411 MovieClip [editButton]
"printf"Symbol 4014 MovieClip Frame 1Symbol 4013 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "selectscreen"
ExportAssets (56)Timeline Frame 1Symbol 2 as "dressSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "select_touch"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pressSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "menu_touch"
ExportAssets (56)Timeline Frame 1Symbol 6 as "qiehuanLR"
ExportAssets (56)Timeline Frame 1Symbol 8 as "zhezhao"
ExportAssets (56)Timeline Frame 1Symbol 16 as "mouth111"
ExportAssets (56)Timeline Frame 1Symbol 20 as "face5"
ExportAssets (56)Timeline Frame 1Symbol 24 as "face4"
ExportAssets (56)Timeline Frame 1Symbol 28 as "face3"
ExportAssets (56)Timeline Frame 1Symbol 32 as "face2"
ExportAssets (56)Timeline Frame 1Symbol 36 as "face1"
ExportAssets (56)Timeline Frame 1Symbol 38 as "lash3"
ExportAssets (56)Timeline Frame 1Symbol 40 as "lash2"
ExportAssets (56)Timeline Frame 1Symbol 42 as "haircolor3"
ExportAssets (56)Timeline Frame 1Symbol 44 as "haircolor2"
ExportAssets (56)Timeline Frame 1Symbol 46 as "haircolor1"
ExportAssets (56)Timeline Frame 1Symbol 50 as "girl"
ExportAssets (56)Timeline Frame 1Symbol 52 as "clear"
ExportAssets (56)Timeline Frame 1Symbol 54 as "bgzhezhao"
ExportAssets (56)Timeline Frame 1Symbol 4017 as "__Packages.as.Data"
ExportAssets (56)Timeline Frame 1Symbol 4018 as "__Packages.as.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 4019 as "__Packages.as.Game"
ExportAssets (56)Timeline Frame 1Symbol 4020 as "__Packages.as.Glass"
ExportAssets (56)Timeline Frame 1Symbol 4021 as "__Packages.as.EditThing"
ExportAssets (56)Timeline Frame 1Symbol 4022 as "__Packages.as.Engine"
ExportAssets (56)Timeline Frame 1Symbol 4023 as "__Packages.as.DrawPart"
ExportAssets (56)Timeline Frame 1Symbol 4024 as "__Packages.as.Method"
ExportAssets (56)Timeline Frame 1Symbol 4025 as "__Packages.as.Clothingtwo"
ExportAssets (56)Timeline Frame 1Symbol 4026 as "__Packages.as.ColBox"
ExportAssets (56)Timeline Frame 1Symbol 4027 as "__Packages.as.face.FaceSystem"
ExportAssets (56)Timeline Frame 1Symbol 4028 as "__Packages.as.face.MouseStatus"
ExportAssets (56)Timeline Frame 1Symbol 4029 as "__Packages.as.face.LashChange"
ExportAssets (56)Timeline Frame 1Symbol 4030 as "__Packages.as.face.HairColor"
ExportAssets (56)Timeline Frame 1Symbol 4031 as "__Packages.as.face.EyeColor"
ExportAssets (56)Timeline Frame 1Symbol 4032 as "__Packages.as.face.LipColor"
ExportAssets (56)Timeline Frame 1Symbol 4033 as "__Packages.as.face.EyeShadow"
ExportAssets (56)Timeline Frame 1Symbol 4034 as "__Packages.as.face.HairStyleShape"
ExportAssets (56)Timeline Frame 1Symbol 4035 as "__Packages.as.face.HairStyle"
ExportAssets (56)Timeline Frame 1Symbol 4036 as "__Packages.as.face.EyesShape"
ExportAssets (56)Timeline Frame 1Symbol 4037 as "__Packages.as.face.Eyes"
ExportAssets (56)Timeline Frame 1Symbol 4038 as "__Packages.as.face.NoseShape"
ExportAssets (56)Timeline Frame 1Symbol 4039 as "__Packages.as.face.Noses"
ExportAssets (56)Timeline Frame 1Symbol 4040 as "__Packages.as.face.MouthShape"
ExportAssets (56)Timeline Frame 1Symbol 4041 as "__Packages.as.face.Mouths"
ExportAssets (56)Timeline Frame 1Symbol 4042 as "__Packages.as.face.BrowShape"
ExportAssets (56)Timeline Frame 1Symbol 4043 as "__Packages.as.face.Browes"
ExportAssets (56)Timeline Frame 1Symbol 4044 as "__Packages.as.EditPart"
ExportAssets (56)Timeline Frame 1Symbol 4045 as "__Packages.as.ShadingGather"
ExportAssets (56)Timeline Frame 1Symbol 4046 as "__Packages.as.Shading"
ExportAssets (56)Timeline Frame 1Symbol 4047 as "__Packages.as.ShadingEdit"
ExportAssets (56)Timeline Frame 1Symbol 4048 as "__Packages.as.EditShadingPart"
ExportAssets (56)Timeline Frame 1Symbol 4049 as "__Packages.as.cat.CatClass"
ExportAssets (56)Timeline Frame 1Symbol 4050 as "__Packages.as.cat.Cat"
ExportAssets (56)Timeline Frame 1Symbol 4051 as "__Packages.as.cat.CatsMouseListener"
ExportAssets (56)Timeline Frame 1Symbol 4052 as "__Packages.as.cat.CatsWindow"
ExportAssets (56)Timeline Frame 1Symbol 4053 as "__Packages.as.cat.CatData"
ExportAssets (56)Timeline Frame 1Symbol 4054 as "__Packages.as.cat.CatClothing"
ExportAssets (56)Timeline Frame 1Symbol 4055 as "__Packages.as.InitializeData"
ExportAssets (56)Timeline Frame 1Symbol 4056 as "__Packages.as.cat.CatChangeColor"
ExportAssets (56)Timeline Frame 1Symbol 4057 as "__Packages.as.SwitchChange"
ExportAssets (56)Timeline Frame 1Symbol 4058 as "__Packages.as.girl.GirlClass"
ExportAssets (56)Timeline Frame 1Symbol 4059 as "__Packages.as.girl.Girl"
ExportAssets (56)Timeline Frame 1Symbol 4060 as "__Packages.as.girl.GirlMouseListener"
ExportAssets (56)Timeline Frame 1Symbol 4061 as "__Packages.as.girl.GirlWindow"
ExportAssets (56)Timeline Frame 1Symbol 4062 as "__Packages.as.girl.GirlData"
ExportAssets (56)Timeline Frame 1Symbol 4063 as "__Packages.as.girl.GirlClothing"
ExportAssets (56)Timeline Frame 1Symbol 4064 as "__Packages.as.boy.BoyClass"
ExportAssets (56)Timeline Frame 1Symbol 4065 as "__Packages.as.boy.Boy"
ExportAssets (56)Timeline Frame 1Symbol 4066 as "__Packages.as.boy.BoyMouseListener"
ExportAssets (56)Timeline Frame 1Symbol 4067 as "__Packages.as.boy.BoyWindow"
ExportAssets (56)Timeline Frame 1Symbol 4068 as "__Packages.as.face.BoyFaceSys"
ExportAssets (56)Timeline Frame 1Symbol 4069 as "__Packages.as.face.BoyHairColChange"
ExportAssets (56)Timeline Frame 1Symbol 4070 as "__Packages.as.face.BoyPartShape"
ExportAssets (56)Timeline Frame 1Symbol 4071 as "__Packages.as.face.BoyPart"
ExportAssets (56)Timeline Frame 1Symbol 4072 as "__Packages.as.face.BoyWhiskerColChange"
ExportAssets (56)Timeline Frame 1Symbol 4073 as "__Packages.as.face.BoyEyeColChange"
ExportAssets (56)Timeline Frame 1Symbol 4074 as "__Packages.as.boy.BoyData"
ExportAssets (56)Timeline Frame 1Symbol 4075 as "__Packages.as.boy.BoyClothing"
ExportAssets (56)Timeline Frame 1Symbol 4076 as "__Packages.as.boy.BoyChangeColor"
ExportAssets (56)Timeline Frame 1Symbol 4077 as "__Packages.as.PrintClass"
ExportAssets (56)Timeline Frame 2Symbol 162 as "qiehuan"
ExportAssets (56)Timeline Frame 2Symbol 165 as "guige1_draw"
ExportAssets (56)Timeline Frame 2Symbol 166 as "guige1"
ExportAssets (56)Timeline Frame 2Symbol 168 as "guige2_draw"
ExportAssets (56)Timeline Frame 2Symbol 169 as "guige2"
ExportAssets (56)Timeline Frame 2Symbol 171 as "guige3_draw"
ExportAssets (56)Timeline Frame 2Symbol 172 as "guige3"
ExportAssets (56)Timeline Frame 2Symbol 173 as "shadingedit"
ExportAssets (56)Timeline Frame 2Symbol 174 as "texture35"
ExportAssets (56)Timeline Frame 2Symbol 175 as "texture34"
ExportAssets (56)Timeline Frame 2Symbol 176 as "texture33"
ExportAssets (56)Timeline Frame 2Symbol 177 as "texture32"
ExportAssets (56)Timeline Frame 2Symbol 178 as "texture31"
ExportAssets (56)Timeline Frame 2Symbol 179 as "texture30"
ExportAssets (56)Timeline Frame 2Symbol 180 as "texture29"
ExportAssets (56)Timeline Frame 2Symbol 181 as "texture28"
ExportAssets (56)Timeline Frame 2Symbol 182 as "texture27"
ExportAssets (56)Timeline Frame 2Symbol 183 as "texture26"
ExportAssets (56)Timeline Frame 2Symbol 184 as "texture25"
ExportAssets (56)Timeline Frame 2Symbol 185 as "texture24"
ExportAssets (56)Timeline Frame 2Symbol 186 as "texture23"
ExportAssets (56)Timeline Frame 2Symbol 187 as "texture22"
ExportAssets (56)Timeline Frame 2Symbol 188 as "texture21"
ExportAssets (56)Timeline Frame 2Symbol 189 as "texture20"
ExportAssets (56)Timeline Frame 2Symbol 190 as "texture19"
ExportAssets (56)Timeline Frame 2Symbol 191 as "texture18"
ExportAssets (56)Timeline Frame 2Symbol 192 as "texture17"
ExportAssets (56)Timeline Frame 2Symbol 193 as "texture16"
ExportAssets (56)Timeline Frame 2Symbol 194 as "texture15"
ExportAssets (56)Timeline Frame 2Symbol 195 as "texture14"
ExportAssets (56)Timeline Frame 2Symbol 196 as "texture13"
ExportAssets (56)Timeline Frame 2Symbol 197 as "texture12"
ExportAssets (56)Timeline Frame 2Symbol 198 as "texture11"
ExportAssets (56)Timeline Frame 2Symbol 199 as "texture10"
ExportAssets (56)Timeline Frame 2Symbol 200 as "texture9"
ExportAssets (56)Timeline Frame 2Symbol 201 as "texture8"
ExportAssets (56)Timeline Frame 2Symbol 202 as "texture7"
ExportAssets (56)Timeline Frame 2Symbol 203 as "texture6"
ExportAssets (56)Timeline Frame 2Symbol 204 as "texture5"
ExportAssets (56)Timeline Frame 2Symbol 205 as "texture4"
ExportAssets (56)Timeline Frame 2Symbol 206 as "texture3"
ExportAssets (56)Timeline Frame 2Symbol 207 as "texture2"
ExportAssets (56)Timeline Frame 2Symbol 208 as "texture1"
ExportAssets (56)Timeline Frame 2Symbol 212 as "boyjiantou"
ExportAssets (56)Timeline Frame 2Symbol 216 as "catjiantou"
ExportAssets (56)Timeline Frame 2Symbol 313 as "drawPart"
ExportAssets (56)Timeline Frame 2Symbol 362 as "dressChange"
ExportAssets (56)Timeline Frame 2Symbol 411 as "editButton"
ExportAssets (56)Timeline Frame 2Symbol 479 as "editPart"
ExportAssets (56)Timeline Frame 2Symbol 482 as "editsave"
ExportAssets (56)Timeline Frame 2Symbol 509 as "editshading"
ExportAssets (56)Timeline Frame 2Symbol 520 as "UI_faceBoy"
ExportAssets (56)Timeline Frame 2Symbol 527 as "UI_Face"
ExportAssets (56)Timeline Frame 2Symbol 530 as "girljiantou"
ExportAssets (56)Timeline Frame 2Symbol 558 as "redoUndo"
ExportAssets (56)Timeline Frame 2Symbol 559 as "veinsEditButton"
ExportAssets (56)Timeline Frame 2Symbol 561 as "glass"
ExportAssets (56)Timeline Frame 2Symbol 566 as "list1"
ExportAssets (56)Timeline Frame 2Symbol 571 as "list2"
ExportAssets (56)Timeline Frame 2Symbol 576 as "list3"
ExportAssets (56)Timeline Frame 2Symbol 629 as "background"
ExportAssets (56)Timeline Frame 2Symbol 631 as "maskMC"
ExportAssets (56)Timeline Frame 2Symbol 644 as "man_strap1"
ExportAssets (56)Timeline Frame 2Symbol 666 as "man_thing1"
ExportAssets (56)Timeline Frame 2Symbol 676 as "man_hat1"
ExportAssets (56)Timeline Frame 2Symbol 692 as "man_strap2"
ExportAssets (56)Timeline Frame 2Symbol 702 as "man_bag1"
ExportAssets (56)Timeline Frame 2Symbol 713 as "man_bag2"
ExportAssets (56)Timeline Frame 2Symbol 723 as "man_flower1"
ExportAssets (56)Timeline Frame 2Symbol 730 as "man_radio1"
ExportAssets (56)Timeline Frame 2Symbol 737 as "man_bottom2"
ExportAssets (56)Timeline Frame 2Symbol 747 as "man_bottom1"
ExportAssets (56)Timeline Frame 2Symbol 754 as "man_bottom3"
ExportAssets (56)Timeline Frame 2Symbol 767 as "man_bottom4"
ExportAssets (56)Timeline Frame 2Symbol 778 as "man_bottom5"
ExportAssets (56)Timeline Frame 2Symbol 788 as "man_bottom6"
ExportAssets (56)Timeline Frame 2Symbol 795 as "man_bottom7"
ExportAssets (56)Timeline Frame 2Symbol 811 as "man_bottom8"
ExportAssets (56)Timeline Frame 2Symbol 815 as "boy"
ExportAssets (56)Timeline Frame 2Symbol 838 as "boyColChange"
ExportAssets (56)Timeline Frame 2Symbol 955 as "boywhisker10"
ExportAssets (56)Timeline Frame 2Symbol 963 as "boywhisker1"
ExportAssets (56)Timeline Frame 2Symbol 970 as "boywhisker2"
ExportAssets (56)Timeline Frame 2Symbol 977 as "boywhisker3"
ExportAssets (56)Timeline Frame 2Symbol 984 as "boywhisker4"
ExportAssets (56)Timeline Frame 2Symbol 991 as "boywhisker5"
ExportAssets (56)Timeline Frame 2Symbol 998 as "boywhisker6"
ExportAssets (56)Timeline Frame 2Symbol 1005 as "boywhisker7"
ExportAssets (56)Timeline Frame 2Symbol 1019 as "boywhisker9"
ExportAssets (56)Timeline Frame 2Symbol 1020 as "boywhisker"
ExportAssets (56)Timeline Frame 2Symbol 1023 as "boyhair1"
ExportAssets (56)Timeline Frame 2Symbol 1026 as "boyhair2"
ExportAssets (56)Timeline Frame 2Symbol 1029 as "boyhair3"
ExportAssets (56)Timeline Frame 2Symbol 1032 as "boyhair4"
ExportAssets (56)Timeline Frame 2Symbol 1035 as "boyhair5"
ExportAssets (56)Timeline Frame 2Symbol 1038 as "boyhair6"
ExportAssets (56)Timeline Frame 2Symbol 1041 as "boyhair7"
ExportAssets (56)Timeline Frame 2Symbol 1047 as "boyhair8"
ExportAssets (56)Timeline Frame 2Symbol 1050 as "boyhair9"
ExportAssets (56)Timeline Frame 2Symbol 1052 as "boyFace"
ExportAssets (56)Timeline Frame 2Symbol 1060 as "boySkin"
ExportAssets (56)Timeline Frame 2Symbol 1061 as "boywhiskerChangeCol"
ExportAssets (56)Timeline Frame 2Symbol 1066 as "boyerhuan1"
ExportAssets (56)Timeline Frame 2Symbol 1072 as "boyerhuan2"
ExportAssets (56)Timeline Frame 2Symbol 1077 as "boyglass1"
ExportAssets (56)Timeline Frame 2Symbol 1082 as "boytie1"
ExportAssets (56)Timeline Frame 2Symbol 1087 as "boytie2"
ExportAssets (56)Timeline Frame 2Symbol 1092 as "boywatch1"
ExportAssets (56)Timeline Frame 2Symbol 1100 as "boyglass2"
ExportAssets (56)Timeline Frame 2Symbol 1105 as "boyglass3"
ExportAssets (56)Timeline Frame 2Symbol 1107 as "boybrow1"
ExportAssets (56)Timeline Frame 2Symbol 1109 as "boybrow2"
ExportAssets (56)Timeline Frame 2Symbol 1111 as "boybrow3"
ExportAssets (56)Timeline Frame 2Symbol 1113 as "boybrow4"
ExportAssets (56)Timeline Frame 2Symbol 1115 as "boybrow5"
ExportAssets (56)Timeline Frame 2Symbol 1117 as "boybrow6"
ExportAssets (56)Timeline Frame 2Symbol 1119 as "boymouth1"
ExportAssets (56)Timeline Frame 2Symbol 1121 as "boymouth2"
ExportAssets (56)Timeline Frame 2Symbol 1123 as "boymouth3"
ExportAssets (56)Timeline Frame 2Symbol 1125 as "boymouth4"
ExportAssets (56)Timeline Frame 2Symbol 1127 as "boymouth5"
ExportAssets (56)Timeline Frame 2Symbol 1129 as "boymouth6"
ExportAssets (56)Timeline Frame 2Symbol 1131 as "boynose1"
ExportAssets (56)Timeline Frame 2Symbol 1133 as "boynose2"
ExportAssets (56)Timeline Frame 2Symbol 1135 as "boynose3"
ExportAssets (56)Timeline Frame 2Symbol 1137 as "boynose4"
ExportAssets (56)Timeline Frame 2Symbol 1139 as "boynose5"
ExportAssets (56)Timeline Frame 2Symbol 1141 as "boynose6"
ExportAssets (56)Timeline Frame 2Symbol 1143 as "boyeye1"
ExportAssets (56)Timeline Frame 2Symbol 1145 as "boyeye2"
ExportAssets (56)Timeline Frame 2Symbol 1147 as "boyeye3"
ExportAssets (56)Timeline Frame 2Symbol 1149 as "boyeye4"
ExportAssets (56)Timeline Frame 2Symbol 1151 as "boyeye5"
ExportAssets (56)Timeline Frame 2Symbol 1153 as "boyeye6"
ExportAssets (56)Timeline Frame 2Symbol 1163 as "man_shoes1"
ExportAssets (56)Timeline Frame 2Symbol 1173 as "man_shoes3"
ExportAssets (56)Timeline Frame 2Symbol 1183 as "man_shoes2"
ExportAssets (56)Timeline Frame 2Symbol 1193 as "man_shoes4"
ExportAssets (56)Timeline Frame 2Symbol 1203 as "man_shoes5"
ExportAssets (56)Timeline Frame 2Symbol 1210 as "man_shoes6"
ExportAssets (56)Timeline Frame 2Symbol 1218 as "man_cloth1"
ExportAssets (56)Timeline Frame 2Symbol 1236 as "man_cloth2"
ExportAssets (56)Timeline Frame 2Symbol 1251 as "man_cloth3"
ExportAssets (56)Timeline Frame 2Symbol 1262 as "man_cloth4"
ExportAssets (56)Timeline Frame 2Symbol 1270 as "man_cloth5"
ExportAssets (56)Timeline Frame 2Symbol 1282 as "man_cloth6"
ExportAssets (56)Timeline Frame 2Symbol 1290 as "man_cloth7"
ExportAssets (56)Timeline Frame 2Symbol 1299 as "man_cloth8"
ExportAssets (56)Timeline Frame 2Symbol 1307 as "man_cloth9"
ExportAssets (56)Timeline Frame 2Symbol 1325 as "man_cloth10"
ExportAssets (56)Timeline Frame 2Symbol 1339 as "boyeyecol"
ExportAssets (56)Timeline Frame 2Symbol 1350 as "cattexturecol"
ExportAssets (56)Timeline Frame 2Symbol 1352 as "cattexture1"
ExportAssets (56)Timeline Frame 2Symbol 1354 as "cattexture2"
ExportAssets (56)Timeline Frame 2Symbol 1356 as "cattexture3"
ExportAssets (56)Timeline Frame 2Symbol 1358 as "cattexture4"
ExportAssets (56)Timeline Frame 2Symbol 1360 as "cattexture5"
ExportAssets (56)Timeline Frame 2Symbol 1362 as "cattexture6"
ExportAssets (56)Timeline Frame 2Symbol 1364 as "cattexturestyle"
ExportAssets (56)Timeline Frame 2Symbol 1366 as "clothestop"
ExportAssets (56)Timeline Frame 2Symbol 1382 as "catChangeColor"
ExportAssets (56)Timeline Frame 2Symbol 1384 as "Accessories1"
ExportAssets (56)Timeline Frame 2Symbol 1386 as "Accessories2"
ExportAssets (56)Timeline Frame 2Symbol 1389 as "Accessories3"
ExportAssets (56)Timeline Frame 2Symbol 1391 as "Accessories4"
ExportAssets (56)Timeline Frame 2Symbol 1393 as "Accessories5"
ExportAssets (56)Timeline Frame 2Symbol 1395 as "Accessories6"
ExportAssets (56)Timeline Frame 2Symbol 1412 as "cat_shirt1"
ExportAssets (56)Timeline Frame 2Symbol 1432 as "cat_shirt2"
ExportAssets (56)Timeline Frame 2Symbol 1449 as "cat_shirt3"
ExportAssets (56)Timeline Frame 2Symbol 1469 as "cat_shirt4"
ExportAssets (56)Timeline Frame 2Symbol 1495 as "cat_shirt5"
ExportAssets (56)Timeline Frame 2Symbol 1503 as "cat_shirt6"
ExportAssets (56)Timeline Frame 2Symbol 1517 as "cat_shirt7"
ExportAssets (56)Timeline Frame 2Symbol 1531 as "cat_shirt8"
ExportAssets (56)Timeline Frame 2Symbol 1548 as "cat_shirt9"
ExportAssets (56)Timeline Frame 2Symbol 1565 as "cat_shirt10"
ExportAssets (56)Timeline Frame 2Symbol 1585 as "catEyeColor"
ExportAssets (56)Timeline Frame 2Symbol 1599 as "catEyeYBColor"
ExportAssets (56)Timeline Frame 2Symbol 1612 as "cat_hat1"
ExportAssets (56)Timeline Frame 2Symbol 1622 as "cat_hat2"
ExportAssets (56)Timeline Frame 2Symbol 1629 as "cat_hat3"
ExportAssets (56)Timeline Frame 2Symbol 1642 as "cat_hat4"
ExportAssets (56)Timeline Frame 2Symbol 1661 as "cat_hat5"
ExportAssets (56)Timeline Frame 2Symbol 1671 as "cat_hat6"
ExportAssets (56)Timeline Frame 2Symbol 1678 as "cat_hat7"
ExportAssets (56)Timeline Frame 2Symbol 1685 as "cat_hat8"
ExportAssets (56)Timeline Frame 2Symbol 1695 as "cat_hat9"
ExportAssets (56)Timeline Frame 2Symbol 1711 as "cat_hat10"
ExportAssets (56)Timeline Frame 2Symbol 2171 as "colorbox"
ExportAssets (56)Timeline Frame 2Symbol 2183 as "editshadowBG"
ExportAssets (56)Timeline Frame 2Symbol 2190 as "shoutao1"
ExportAssets (56)Timeline Frame 2Symbol 2200 as "bag2"
ExportAssets (56)Timeline Frame 2Symbol 2210 as "bag1"
ExportAssets (56)Timeline Frame 2Symbol 2223 as "pidai1"
ExportAssets (56)Timeline Frame 2Symbol 2233 as "pidai2"
ExportAssets (56)Timeline Frame 2Symbol 2240 as "shoutao2"
ExportAssets (56)Timeline Frame 2Symbol 2251 as "bag3"
ExportAssets (56)Timeline Frame 2Symbol 2256 as "touguan1"
ExportAssets (56)Timeline Frame 2Symbol 2261 as "girlpants1"
ExportAssets (56)Timeline Frame 2Symbol 2266 as "girlpants2"
ExportAssets (56)Timeline Frame 2Symbol 2272 as "girlpants3"
ExportAssets (56)Timeline Frame 2Symbol 2280 as "girlpants4"
ExportAssets (56)Timeline Frame 2Symbol 2286 as "girlpants5"
ExportAssets (56)Timeline Frame 2Symbol 2294 as "girlpants6"
ExportAssets (56)Timeline Frame 2Symbol 2302 as "girlpants7"
ExportAssets (56)Timeline Frame 2Symbol 2314 as "girlpants8"
ExportAssets (56)Timeline Frame 2Symbol 2316 as "girlshouzhu1"
ExportAssets (56)Timeline Frame 2Symbol 2318 as "girlshouzhu2"
ExportAssets (56)Timeline Frame 2Symbol 2320 as "xianglian1"
ExportAssets (56)Timeline Frame 2Symbol 2322 as "xianglian2"
ExportAssets (56)Timeline Frame 2Symbol 2324 as "xianglian3"
ExportAssets (56)Timeline Frame 2Symbol 2326 as "erhuan1"
ExportAssets (56)Timeline Frame 2Symbol 2334 as "girlcloth1"
ExportAssets (56)Timeline Frame 2Symbol 2342 as "girlcloth2"
ExportAssets (56)Timeline Frame 2Symbol 2353 as "girlcloth3"
ExportAssets (56)Timeline Frame 2Symbol 2364 as "girlcloth4"
ExportAssets (56)Timeline Frame 2Symbol 2373 as "girlcloth5"
ExportAssets (56)Timeline Frame 2Symbol 2381 as "girlcloth6"
ExportAssets (56)Timeline Frame 2Symbol 2392 as "girlcloth7"
ExportAssets (56)Timeline Frame 2Symbol 2403 as "girlcloth8"
ExportAssets (56)Timeline Frame 2Symbol 2411 as "girlcloth9"
ExportAssets (56)Timeline Frame 2Symbol 2429 as "girlcloth11"
ExportAssets (56)Timeline Frame 2Symbol 2437 as "onepiece1"
ExportAssets (56)Timeline Frame 2Symbol 2449 as "onepiece2"
ExportAssets (56)Timeline Frame 2Symbol 2466 as "onepiece3"
ExportAssets (56)Timeline Frame 2Symbol 2477 as "girlcloth10"
ExportAssets (56)Timeline Frame 2Symbol 2491 as "hairColor"
ExportAssets (56)Timeline Frame 2Symbol 2493 as "brow1"
ExportAssets (56)Timeline Frame 2Symbol 2495 as "brow2"
ExportAssets (56)Timeline Frame 2Symbol 2497 as "brow3"
ExportAssets (56)Timeline Frame 2Symbol 2499 as "brow4"
ExportAssets (56)Timeline Frame 2Symbol 2501 as "brow5"
ExportAssets (56)Timeline Frame 2Symbol 2503 as "brow6"
ExportAssets (56)Timeline Frame 2Symbol 2505 as "brow7"
ExportAssets (56)Timeline Frame 2Symbol 2542 as "lash1"
ExportAssets (56)Timeline Frame 2Symbol 2546 as "eyes1"
ExportAssets (56)Timeline Frame 2Symbol 2555 as "eyes2"
ExportAssets (56)Timeline Frame 2Symbol 2575 as "eyes3"
ExportAssets (56)Timeline Frame 2Symbol 2588 as "eyes4"
ExportAssets (56)Timeline Frame 2Symbol 2608 as "eyes5"
ExportAssets (56)Timeline Frame 2Symbol 2622 as "eyes6"
ExportAssets (56)Timeline Frame 2Symbol 2642 as "eyes7"
ExportAssets (56)Timeline Frame 2Symbol 2663 as "eyes8"
ExportAssets (56)Timeline Frame 2Symbol 2683 as "eyes9"
ExportAssets (56)Timeline Frame 2Symbol 2696 as "eyes10"
ExportAssets (56)Timeline Frame 2Symbol 2710 as "EyeColor"
ExportAssets (56)Timeline Frame 2Symbol 2724 as "eyeShadow"
ExportAssets (56)Timeline Frame 2Symbol 2731 as "lashChange"
ExportAssets (56)Timeline Frame 2Symbol 2745 as "lipColor"
ExportAssets (56)Timeline Frame 2Symbol 2748 as "mouth1"
ExportAssets (56)Timeline Frame 2Symbol 2755 as "mouth2"
ExportAssets (56)Timeline Frame 2Symbol 2759 as "mouth3"
ExportAssets (56)Timeline Frame 2Symbol 2764 as "mouth4"
ExportAssets (56)Timeline Frame 2Symbol 2769 as "mouth5"
ExportAssets (56)Timeline Frame 2Symbol 2775 as "mouth71"
ExportAssets (56)Timeline Frame 2Symbol 2779 as "nose1"
ExportAssets (56)Timeline Frame 2Symbol 2783 as "nose2"
ExportAssets (56)Timeline Frame 2Symbol 2787 as "nose3"
ExportAssets (56)Timeline Frame 2Symbol 2791 as "nose4"
ExportAssets (56)Timeline Frame 2Symbol 2795 as "nose5"
ExportAssets (56)Timeline Frame 2Symbol 2799 as "nose6"
ExportAssets (56)Timeline Frame 2Symbol 2803 as "nose7"
ExportAssets (56)Timeline Frame 2Symbol 2807 as "nose8"
ExportAssets (56)Timeline Frame 2Symbol 2811 as "nose9"
ExportAssets (56)Timeline Frame 2Symbol 2815 as "nose10"
ExportAssets (56)Timeline Frame 2Symbol 2826 as "hairstyle1"
ExportAssets (56)Timeline Frame 2Symbol 2837 as "hairstyle2"
ExportAssets (56)Timeline Frame 2Symbol 2848 as "hairstyle3"
ExportAssets (56)Timeline Frame 2Symbol 2859 as "hairstyle4"
ExportAssets (56)Timeline Frame 2Symbol 2870 as "hairstyle5"
ExportAssets (56)Timeline Frame 2Symbol 2880 as "hairstyle6"
ExportAssets (56)Timeline Frame 2Symbol 2891 as "hairstyle7"
ExportAssets (56)Timeline Frame 2Symbol 2902 as "hairstyle8"
ExportAssets (56)Timeline Frame 2Symbol 2913 as "hairstyle9"
ExportAssets (56)Timeline Frame 2Symbol 2924 as "hairstyle10"
ExportAssets (56)Timeline Frame 2Symbol 2935 as "hairstyle11"
ExportAssets (56)Timeline Frame 2Symbol 2946 as "hairstyle12"
ExportAssets (56)Timeline Frame 2Symbol 2957 as "hairstyle13"
ExportAssets (56)Timeline Frame 2Symbol 2967 as "hairstyle14"
ExportAssets (56)Timeline Frame 2Symbol 2977 as "girlshoes1"
ExportAssets (56)Timeline Frame 2Symbol 2984 as "girlshoes2"
ExportAssets (56)Timeline Frame 2Symbol 2994 as "girlshoes3"
ExportAssets (56)Timeline Frame 2Symbol 3001 as "girlshoes4"
ExportAssets (56)Timeline Frame 2Symbol 3014 as "girlshoes5"
ExportAssets (56)Timeline Frame 2Symbol 3024 as "girlshoes6"
ExportAssets (56)Timeline Frame 2Symbol 3028 as "shou"
ExportAssets (56)Timeline Frame 2Symbol 3034 as "girlqiehuan"
ExportAssets (56)Timeline Frame 2Symbol 3214 as "cats"
ExportAssets (56)Timeline Frame 2Symbol 3224 as "cat_glass1"
ExportAssets (56)Timeline Frame 2Symbol 3234 as "cat_glass2"
ExportAssets (56)Timeline Frame 2Symbol 3247 as "cat_glass3"
ExportAssets (56)Timeline Frame 2Symbol 3257 as "cat_glass4"
ExportAssets (56)Timeline Frame 2Symbol 3267 as "cat_glass5"
ExportAssets (56)Timeline Frame 2Symbol 3284 as "cat_shoes1"
ExportAssets (56)Timeline Frame 2Symbol 3294 as "cat_shoes2"
ExportAssets (56)Timeline Frame 2Symbol 3307 as "cat_shoes3"
ExportAssets (56)Timeline Frame 2Symbol 3317 as "cat_shoes4"
ExportAssets (56)Timeline Frame 2Symbol 3330 as "cat_shoes5"
ExportAssets (56)Timeline Frame 2Symbol 3342 as "cat_leashes1"
ExportAssets (56)Timeline Frame 2Symbol 3352 as "cat_leashes2"
ExportAssets (56)Timeline Frame 2Symbol 3369 as "cat_leashes5"
ExportAssets (56)Timeline Frame 2Symbol 3371 as "randomButton"
ExportAssets (56)Timeline Frame 2Symbol 3376 as "mouth6"
ExportAssets (56)Timeline Frame 2Symbol 3382 as "mouth7"
ExportAssets (56)Timeline Frame 2Symbol 3387 as "mouth8"
ExportAssets (56)Timeline Frame 2Symbol 3392 as "mouth9"
ExportAssets (56)Timeline Frame 2Symbol 3398 as "mouth10"
ExportAssets (56)Timeline Frame 2Symbol 3406 as "headmc"
ExportAssets (56)Timeline Frame 2Symbol 3411 as "cat_leashes4"
ExportAssets (56)Timeline Frame 2Symbol 3429 as "catedittexture "
ExportAssets (56)Timeline Frame 2Symbol 3430 as "editshadingButton2"
ExportAssets (56)Timeline Frame 2Symbol 3443 as "cat_leashes3"
ExportAssets (56)Timeline Frame 2Symbol 3450 as "catfaceicon"
ExportAssets (56)Timeline Frame 2Symbol 3456 as "catqiehuan"
ExportAssets (56)Timeline Frame 2Symbol 3458 as "randomButton2"
ExportAssets (56)Timeline Frame 2Symbol 3462 as "how2playbtn"
ExportAssets (56)Timeline Frame 2Symbol 3814 as "UI_howtoplay"
ExportAssets (56)Timeline Frame 2Symbol 3869 as "gallerymc"
ExportAssets (56)Timeline Frame 2Symbol 3872 as "choose"
ExportAssets (56)Timeline Frame 2Symbol 3877 as "boytie4"
ExportAssets (56)Timeline Frame 2Symbol 3881 as "gallerybtn"
ExportAssets (56)Timeline Frame 2Symbol 3886 as "boytie3"
ExportAssets (56)Timeline Frame 2Symbol 3887 as "allmask"

Labels

"mainui"Frame 3
"howtoplay"Frame 12




http://swfchan.com/19/90180/info.shtml
Created: 28/3 -2019 14:31:24 Last modified: 28/3 -2019 14:31:24 Server time: 22/12 -2024 12:08:39