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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21908090?noj=FRM21908090-22DC" width="1" height="1"></div>

Zombie Hooker XXX-mas - game for you just in time for the holidays.swf

This is the info page for
Flash #90282

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Feast of Flesh BB" size="46" color="#d60091" letterSpacing="5.000000" kerning="0">$70,060</font></p>

500

go work it!

FETCH 1 MORE ELF!

FETCH     MORE ELVES!

x

<p align="right"><font face="Feast of Flesh BB" size="36" color="#ff33cc" letterSpacing="2.000000" kerning="1"><i>7,460,675</i></font></p>

$

<p align="left"><font face="Feast of Flesh BB" size="15" color="#9fd2d4" letterSpacing="0.000000" kerning="1">15/25</font></p>

Night 2 goal

2/5 tricks

TRAILER FULL

You made it through the night!

22:

day

get to work!

tricks turned!

3

$3,000!

trick turned!

gift equipped!

100

in a row!

ActionScript [AS3]

Section 1
//explosionxx_49 (breakable_objects_fla.explosionxx_49) package breakable_objects_fla { import flash.display.*; public dynamic class explosionxx_49 extends MovieClip { public function explosionxx_49(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package breakable_objects_fla
Section 2
//mc_burst_28 (breakable_objects_fla.mc_burst_28) package breakable_objects_fla { import flash.display.*; public dynamic class mc_burst_28 extends MovieClip { public function mc_burst_28(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package breakable_objects_fla
Section 3
//Symbol3_41 (breakable_objects_fla.Symbol3_41) package breakable_objects_fla { import flash.display.*; public dynamic class Symbol3_41 extends MovieClip { public function Symbol3_41(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package breakable_objects_fla
Section 4
//MD5 (com.adobe.crypto.MD5) package com.adobe.crypto { import com.adobe.utils.*; public class MD5 { private static function ff(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(f, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function createBlocks(_arg1:String):Array{ var _local2:Array = new Array(); var _local3:int = (_arg1.length * 8); var _local4 = 0xFF; var _local5:int; while (_local5 < _local3) { _local2[(_local5 >> 5)] = (_local2[(_local5 >> 5)] | ((_arg1.charCodeAt((_local5 / 8)) & _local4) << (_local5 % 32))); _local5 = (_local5 + 8); }; _local2[(_local3 >> 5)] = (_local2[(_local3 >> 5)] | (128 << (_local3 % 32))); _local2[((((_local3 + 64) >>> 9) << 4) + 14)] = _local3; return (_local2); } private static function ii(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(i, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function f(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg2) | (~(_arg1) & _arg3))); } private static function g(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg3) | (_arg2 & ~(_arg3)))); } private static function h(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 ^ _arg2) ^ _arg3)); } private static function i(_arg1:int, _arg2:int, _arg3:int):int{ return ((_arg2 ^ (_arg1 | ~(_arg3)))); } private static function transform(_arg1:Function, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):int{ var _local9:int = (((_arg2 + int(_arg1(_arg3, _arg4, _arg5))) + _arg6) + _arg8); return ((IntUtil.rol(_local9, _arg7) + _arg3)); } private static function hh(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(h, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } public static function hash(_arg1:String):String{ var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local2 = 1732584193; var _local3 = -271733879; var _local4 = -1732584194; var _local5 = 271733878; var _local10:Array = createBlocks(_arg1); var _local11:int = _local10.length; var _local12:int; while (_local12 < _local11) { _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9 = _local5; _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 7, -680876936); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 1)], 12, -389564586); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 17, 606105819); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 3)], 22, -1044525330); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 7, -176418897); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 5)], 12, 1200080426); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 17, -1473231341); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 7)], 22, -45705983); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 7, 1770035416); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 9)], 12, -1958414417); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 17, -42063); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 11)], 22, -1990404162); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 7, 1804603682); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 13)], 12, -40341101); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 17, -1502002290); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 15)], 22, 1236535329); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 5, -165796510); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 6)], 9, -1069501632); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 14, 643717713); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 0)], 20, -373897302); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 5, -701558691); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 10)], 9, 38016083); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 14, -660478335); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 4)], 20, -405537848); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 5, 568446438); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 14)], 9, -1019803690); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 14, -187363961); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 8)], 20, 1163531501); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 5, -1444681467); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 2)], 9, -51403784); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 14, 1735328473); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 12)], 20, -1926607734); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 4, -378558); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 8)], 11, -2022574463); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 16, 1839030562); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 14)], 23, -35309556); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 4, -1530992060); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 4)], 11, 1272893353); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 16, -155497632); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 10)], 23, -1094730640); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 4, 681279174); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 0)], 11, -358537222); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 16, -722521979); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 6)], 23, 76029189); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 4, -640364487); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 12)], 11, -421815835); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 16, 530742520); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 2)], 23, -995338651); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 6, -198630844); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 7)], 10, 1126891415); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 15, -1416354905); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 5)], 21, -57434055); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 6, 1700485571); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 3)], 10, -1894986606); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 15, -1051523); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 1)], 21, -2054922799); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 6, 1873313359); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 15)], 10, -30611744); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 15, -1560198380); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 13)], 21, 1309151649); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 6, -145523070); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 11)], 10, -1120210379); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 15, 718787259); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 9)], 21, -343485551); _local2 = (_local2 + _local6); _local3 = (_local3 + _local7); _local4 = (_local4 + _local8); _local5 = (_local5 + _local9); _local12 = (_local12 + 16); }; return ((((IntUtil.toHex(_local2) + IntUtil.toHex(_local3)) + IntUtil.toHex(_local4)) + IntUtil.toHex(_local5))); } private static function gg(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(g, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } } }//package com.adobe.crypto
Section 5
//IntUtil (com.adobe.utils.IntUtil) package com.adobe.utils { public class IntUtil { private static var hexChars:String = "0123456789abcdef"; public static function toHex(_arg1:int, _arg2:Boolean=false):String{ var _local4:int; var _local5:int; var _local3 = ""; if (_arg2){ _local4 = 0; while (_local4 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> ((3 - _local4) * 8)) & 15)))); _local4++; }; } else { _local5 = 0; while (_local5 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> (_local5 * 8)) & 15)))); _local5++; }; }; return (_local3); } public static function ror(_arg1:int, _arg2:int):uint{ var _local3:int = (32 - _arg2); return (((_arg1 << _local3) | (_arg1 >>> (32 - _local3)))); } public static function rol(_arg1:int, _arg2:int):int{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } } }//package com.adobe.utils
Section 6
//IValidData (com.liquable.data.IValidData) package com.liquable.data { public interface IValidData { function isValid():Boolean; } }//package com.liquable.data
Section 7
//AStar (com.liquable.game.astar.AStar) package com.liquable.game.astar { import com.liquable.game.geom.*; public class AStar { private var pMoveObject; private var pOutPath:Array; private var pDstLoc:PointInt; private var pMap:IAStarMap; private var pSrcLoc:PointInt; private var pSearchCounts:int; private var pBestNode:AStarNode; private var pSearchSteps:int; private var pOpenList:Object; private var pDirections:Array; private var pCurrNode:AStarNode; private var pSearchCompleted:Boolean; private var pFoundPath:Boolean; private var pClosedList:Object; private var pOpenSize:int; private static const sOrthogonalDirections:Array = [new PointInt(1, 0), new PointInt(-1, 0), new PointInt(0, 1), new PointInt(0, -1)]; private static const sDiagonalDirections:Array = [new PointInt(1, 1), new PointInt(1, -1), new PointInt(-1, 1), new PointInt(-1, -1)]; public static const IMPASSABLE_COST:Number = 1.79769313486232E308; public function AStar(_arg1:IAStarMap, _arg2:Boolean){ pMap = _arg1; pSearchCompleted = false; if (_arg2){ pDirections = sDiagonalDirections.concat(sOrthogonalDirections); } else { pDirections = sOrthogonalDirections; }; } public function destroy():void{ pOpenList = null; pClosedList = null; pOutPath = null; pBestNode = null; pMap = null; pMoveObject = null; } public function getResultPath():Array{ return (pOutPath); } public function getSearchCounts():int{ return (pSearchCounts); } public function get dstLoc():PointInt{ return (pDstLoc); } public function isPathFound():Boolean{ return (pFoundPath); } public function initPathFinding(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ if (pSearchCompleted){ if ((((((((((pMoveObject == _arg1)) && ((pSrcLoc.x == _arg2)))) && ((pSrcLoc.y == _arg3)))) && ((pDstLoc.x == _arg4)))) && ((pDstLoc.y == _arg5)))){ return; }; }; pMoveObject = _arg1; pSrcLoc = new PointInt(_arg2, _arg3); pDstLoc = new PointInt(_arg4, _arg5); pOutPath = new Array(); pOpenList = new Object(); pOpenSize = 0; pClosedList = new Object(); pCurrNode = new AStarNode(null, _arg2, _arg3); pBestNode = null; pFoundPath = false; pSearchCompleted = false; pSearchCounts = 0; pSearchSteps = 0; pClosedList[pCurrNode.id] = pCurrNode; var _local6:int = pMap.getPassCost(_arg1, _arg2, _arg3, _arg4, _arg5); if (_local6 == IMPASSABLE_COST){ pSearchCompleted = true; }; } public function getSearchSteps():int{ return (pSearchSteps); } public function getMap():IAStarMap{ return (pMap); } public function isSearchCompleted():Boolean{ return (pSearchCompleted); } public function get srcLoc():PointInt{ return (pSrcLoc); } public function findPath(_arg1:int):void{ var _local2:AStarNode; var _local3:Number; var _local4:int; var _local5:int; var _local6:PointInt; var _local7:Number; var _local8:PointInt; if (pSearchCompleted){ return; }; pSearchCounts++; pSearchSteps = (pSearchSteps + _arg1); while (((!(pFoundPath)) && ((_arg1 > 0)))) { if (pOpenSize > 0){ if (pBestNode){ if (pOpenList.hasOwnProperty(pBestNode.id)){ pCurrNode = pOpenList[pBestNode.id]; }; }; if (pCurrNode == null){ _local7 = IMPASSABLE_COST; for each (_local2 in pOpenList) { if (_local2.fCost < _local7){ _local7 = _local2.fCost; pCurrNode = _local2; }; }; }; pBestNode = pCurrNode; pClosedList[pCurrNode.id] = pCurrNode; delete pOpenList[pCurrNode.id]; pOpenSize--; }; if (pCurrNode == null){ pSearchCompleted = true; break; }; for each (_local6 in pDirections) { _local4 = (pCurrNode.x + _local6.x); _local5 = (pCurrNode.y + _local6.y); _local3 = pMap.getPassCost(pMoveObject, pCurrNode.x, pCurrNode.y, _local4, _local5); if (_local3 == IMPASSABLE_COST){ } else { if (((!((_local6.x == 0))) && (!((_local6.y == 0))))){ //unresolved if } else { _local2 = new AStarNode(pCurrNode, _local4, _local5); if (pMap.getReachedDestination(pMoveObject, _local2.x, _local2.y, pDstLoc.x, pDstLoc.y)){ pCurrNode = _local2; pFoundPath = true; break; }; if (pClosedList.hasOwnProperty(_local2.id)){ } else { _local2.gCost = (pCurrNode.gCost + _local3); _local2.fCost = (_local2.gCost + pMap.getFCost(pMoveObject, _local2.gCost, _local4, _local5, pDstLoc.x, pDstLoc.y)); if (!pOpenList.hasOwnProperty(_local2.id)){ pOpenList[_local2.id] = _local2; pOpenSize++; } else { if (_local2.gCost < pOpenList[_local2.id].gCost){ pOpenList[_local2.id] = _local2; } else { _local2 = null; }; }; if (_local2){ if ((((pBestNode == null)) || ((_local2.fCost < pBestNode.fCost)))){ pBestNode = _local2; }; }; }; }; }; }; if (!pFoundPath){ pCurrNode = null; }; }; if (pFoundPath){ _local2 = pCurrNode; while (_local2.parent) { _local8 = new PointInt(_local2.x, _local2.y); pOutPath.unshift(_local8); _local2 = _local2.parent; }; pSearchCompleted = true; }; } public function get moveObject(){ return (pMoveObject); } } }//package com.liquable.game.astar
Section 8
//AStarNode (com.liquable.game.astar.AStarNode) package com.liquable.game.astar { import com.liquable.game.geom.*; class AStarNode extends PointInt { public var fCost:Number; public var gCost:Number; private var pParent:AStarNode; private var pID:String; function AStarNode(_arg1:AStarNode, _arg2:int, _arg3:int){ super(_arg2, _arg3); pID = toString(); pParent = _arg1; gCost = (fCost = 0); } public function get id():String{ return (pID); } public function get parent():AStarNode{ return (pParent); } } }//package com.liquable.game.astar
Section 9
//IAStarMap (com.liquable.game.astar.IAStarMap) package com.liquable.game.astar { public interface IAStarMap { function getReachedDestination(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:int):Boolean; function getPassCost(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:int):Number; function getFCost(_arg1, _arg2:Number, _arg3:int, _arg4:int, _arg5:int, _arg6:int):Number; } }//package com.liquable.game.astar
Section 10
//GameCamera (com.liquable.game.camera.GameCamera) package com.liquable.game.camera { import flash.display.*; import com.liquable.utils.*; import flash.geom.*; public class GameCamera implements ICameraObject { private var pGameRoot:Sprite; private var pFollowSpeed:Number;// = 0.5 private var pWidthHalf:Number; private var pHeightHalf:Number; private var pRectNeedUpdate:Boolean; private var pFocusShift:Point; private var pFocusObject:ICameraObject; private var pGameArea:Rectangle; private var pWidth:Number; private var pHeight:Number; private var pPosition:Point; private var pZoomScale:Number;// = 1 private var pCameraArea:Rectangle; private var pRect:Rectangle; private var pFollowSpeedMax:Number;// = 1.79769313486232E308 public function GameCamera(_arg1:Number, _arg2:Number){ pPosition = new Point(); pFocusShift = new Point(); pWidth = _arg1; pHeight = _arg2; pWidthHalf = (_arg1 / 2); pHeightHalf = (_arg2 / 2); pRect = new Rectangle(0, 0, pWidth, pHeight); pRectNeedUpdate = true; } public function set y(_arg1:Number):void{ pPosition.y = _arg1; } public function get left():Number{ return (rect.left); } public function getGameArea():Rectangle{ return (pGameArea); } public function setFocus(_arg1:ICameraObject, _arg2:Number=0, _arg3:Number=0):void{ pFocusObject = _arg1; pFocusShift.x = _arg2; pFocusShift.y = _arg3; } public function get right():Number{ return (rect.right); } public function setGameArea(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ pGameArea = new Rectangle(_arg1, _arg2, _arg3, _arg4); updateCameraArea(); } public function getFocus():ICameraObject{ return (pFocusObject); } public function get height():Number{ return (pHeight); } public function getScreenPosition(_arg1:Number, _arg2:Number):Point{ return (new Point((_arg1 + pGameRoot.x), (_arg2 + pGameRoot.y))); } public function set zoom(_arg1:Number):void{ pZoomScale = _arg1; updateCameraArea(); setGameRoot(pGameRoot); } public function getGamePosition(_arg1:Number, _arg2:Number):Point{ return (new Point((_arg1 - pGameRoot.x), (_arg2 - pGameRoot.y))); } public function get bottom():Number{ return (rect.bottom); } public function get width():Number{ return (pWidth); } public function getCameraArea():Rectangle{ return (pCameraArea); } public function update():void{ if (pFocusObject){ pPosition.x = MathUtil.numberFollowTarget(pPosition.x, (pFocusObject.x + pFocusShift.x), pFollowSpeed, 1, pFollowSpeedMax); pPosition.y = MathUtil.numberFollowTarget(pPosition.y, (pFocusObject.y + pFocusShift.y), pFollowSpeed, 1, pFollowSpeedMax); }; pPosition.x = Math.max(pCameraArea.left, Math.min(pCameraArea.right, pPosition.x)); pPosition.y = Math.max(pCameraArea.top, Math.min(pCameraArea.bottom, pPosition.y)); pGameRoot.x = Math.round((pWidthHalf - (pPosition.x * pZoomScale))); pGameRoot.y = Math.round((pHeightHalf - (pPosition.y * pZoomScale))); pRectNeedUpdate = true; } public function get zoom():Number{ return (pZoomScale); } public function setFollowSpeed(_arg1:Number):void{ pFollowSpeed = _arg1; } public function get top():Number{ return (rect.top); } public function getFollowSpeed():Number{ return (pFollowSpeed); } public function get rect():Rectangle{ if (pRectNeedUpdate){ pRect.x = (pPosition.x - pWidthHalf); pRect.y = (pPosition.y - pHeightHalf); pRectNeedUpdate = false; }; return (pRect); } public function getGameRoot():Sprite{ return (pGameRoot); } public function getFollowSpeedMax():Number{ return (pFollowSpeedMax); } public function setFollowSpeedMax(_arg1:Number):void{ pFollowSpeedMax = _arg1; } public function setGameRoot(_arg1:Sprite):void{ pGameRoot = _arg1; if (pGameRoot){ pGameRoot.scaleX = (pGameRoot.scaleY = pZoomScale); }; } public function set x(_arg1:Number):void{ pPosition.x = _arg1; } public function get x():Number{ return (pPosition.x); } public function get y():Number{ return (pPosition.y); } private function updateCameraArea():void{ pCameraArea = new Rectangle((pGameArea.x + (pWidthHalf / pZoomScale)), (pGameArea.y + (pHeightHalf / pZoomScale)), (pGameArea.width - (pWidth / pZoomScale)), (pGameArea.height - (pHeight / pZoomScale))); } } }//package com.liquable.game.camera
Section 11
//ICameraObject (com.liquable.game.camera.ICameraObject) package com.liquable.game.camera { public interface ICameraObject { function get x():Number; function get y():Number; } }//package com.liquable.game.camera
Section 12
//DebugConsole (com.liquable.game.debug.DebugConsole) package com.liquable.game.debug { import flash.display.*; import flash.text.*; public class DebugConsole extends Sprite { private var consoleField:TextField; public function DebugConsole(_arg1:Number, _arg2:Number){ setDimension(_arg1, _arg2); } public function setDimension(_arg1:Number, _arg2:Number):void{ this.graphics.clear(); this.graphics.beginFill(0, 0.5); this.graphics.drawRect(0, 0, _arg1, _arg2); if (consoleField == null){ consoleField = new TextField(); consoleField.textColor = 0xFFFFFF; consoleField.selectable = false; consoleField.wordWrap = true; consoleField.multiline = true; this.addChild(consoleField); }; consoleField.width = this.width; consoleField.height = this.height; } public function println(_arg1:String):void{ consoleField.text = ((_arg1 + "\n") + consoleField.text).substr(0, 1000); } } }//package com.liquable.game.debug
Section 13
//DebugFpsMeter (com.liquable.game.debug.DebugFpsMeter) package com.liquable.game.debug { import com.liquable.game.*; import flash.events.*; import flash.utils.*; public class DebugFpsMeter implements DebugItem { private var pApplication:GameApplication; private var pTimer:int; private var pFrames:int; private var pFps:Number; private var pFramesToCount:int;// = 15 public function DebugFpsMeter(_arg1:GameApplication){ pApplication = _arg1; start(); } public function start():DebugFpsMeter{ pTimer = getTimer(); pFrames = 0; pApplication.addUpdateFunction(update); return (this); } public function stop():DebugFpsMeter{ pApplication.removeUpdateFunction(update); return (this); } public function setFramesToCount(_arg1:int):void{ pFramesToCount = _arg1; } private function update(_arg1:Event):void{ var _local2:int; if (++pFrames == pFramesToCount){ _local2 = getTimer(); pFps = ((pFrames / (_local2 - pTimer)) * 1000); pTimer = _local2; pFrames = 0; }; } public function toDebugString():String{ var _local1 = "invalid"; if (pApplication.getStage()){ _local1 = ("" + pApplication.getStage().frameRate); }; return (((("" + Math.round(pFps)) + "/") + _local1)); } } }//package com.liquable.game.debug
Section 14
//DebugItem (com.liquable.game.debug.DebugItem) package com.liquable.game.debug { public interface DebugItem { function toDebugString():String; } }//package com.liquable.game.debug
Section 15
//DebugItemRenderer (com.liquable.game.debug.DebugItemRenderer) package com.liquable.game.debug { import flash.events.*; import flash.display.*; import flash.text.*; public class DebugItemRenderer extends Sprite { private var debugItem:DebugItem; private var _title:String; private var textField:TextField; public function DebugItemRenderer(_arg1:String, _arg2:DebugItem){ _title = _arg1; this.debugItem = _arg2; textField = new TextField(); textField.background = true; textField.backgroundColor = 0; textField.textColor = 0xFFFFFF; textField.autoSize = TextFieldAutoSize.LEFT; textField.selectable = false; this.addChild(textField); } public function update(_arg1:Event):void{ textField.text = (_title + getDebugString(debugItem)); } public function terminate():void{ debugItem = null; } public function get title():String{ return (_title); } private static function getDebugString(_arg1:DebugItem):String{ var str:String; var debugItem = _arg1; try { str = (": " + debugItem.toDebugString()); } catch(e:Error) { str = ": invalid"; }; return (str); } } }//package com.liquable.game.debug
Section 16
//DebugPanel (com.liquable.game.debug.DebugPanel) package com.liquable.game.debug { import com.liquable.game.*; import flash.events.*; import flash.display.*; public class DebugPanel extends Sprite { private var pApplication:GameApplication; private var debugItemRenderers:Array; private var debugConsole:DebugConsole; public function DebugPanel(_arg1:GameApplication){ pApplication = _arg1; this.mouseEnabled = false; this.mouseChildren = false; debugItemRenderers = new Array(); this.visible = true; } public function getDebugConsole():DebugConsole{ var _local1:DebugItemRenderer; if (debugConsole == null){ debugConsole = new DebugConsole(300, 200); this.addChild(debugConsole); for each (_local1 in debugItemRenderers) { _local1.x = (debugConsole.x + debugConsole.width); }; }; return (debugConsole); } public function addDebugItem(_arg1:String, _arg2:DebugItem):void{ var _local4:DebugItemRenderer; var _local3 = -1; var _local5:int; while (_local5 < debugItemRenderers.length) { _local4 = debugItemRenderers[_local5]; if (_local4 == null){ if (_local3 == -1){ _local3 = _local5; }; } else { if (_local4.title == _arg1){ return; }; }; _local5++; }; _local4 = new DebugItemRenderer(_arg1, _arg2); _local4.y = (_local5 * 18); if (debugConsole){ _local4.x = (debugConsole.x + debugConsole.width); }; this.addChild(_local4); debugItemRenderers[((_local3 == -1)) ? debugItemRenderers.length : _local3] = _local4; } public function update(_arg1:Event):void{ var _local2:DebugItemRenderer; for each (_local2 in this.debugItemRenderers) { if (_local2){ _local2.update(_arg1); }; }; } override public function set visible(_arg1:Boolean):void{ super.visible = _arg1; if (this.visible){ pApplication.addUpdateFunction(update); } else { pApplication.removeUpdateFunction(update); }; } } }//package com.liquable.game.debug
Section 17
//DebugTagValueWatcher (com.liquable.game.debug.DebugTagValueWatcher) package com.liquable.game.debug { import com.liquable.utils.*; public class DebugTagValueWatcher implements DebugItem { private var pValue:Object; private static var _sConstructorLock:Boolean = true; private static var _sWatcherPool:Object; public function DebugTagValueWatcher(){ DesignContract.preCondition((_sConstructorLock == false), "Please use the static function getById() to get an instance."); } public function toDebugString():String{ return (pValue.toString()); } public function setValue(_arg1:Object):DebugTagValueWatcher{ pValue = _arg1; return (this); } public static function getById(_arg1:String):DebugTagValueWatcher{ if (_sWatcherPool == null){ _sWatcherPool = new Object(); }; if (!_sWatcherPool.hasOwnProperty(_arg1)){ _sConstructorLock = false; _sWatcherPool[_arg1] = new (DebugTagValueWatcher); _sConstructorLock = true; }; return (_sWatcherPool[_arg1]); } } }//package com.liquable.game.debug
Section 18
//GameApplicationUpdateErrorEvent (com.liquable.game.events.GameApplicationUpdateErrorEvent) package com.liquable.game.events { import flash.events.*; public class GameApplicationUpdateErrorEvent extends ErrorEvent { private var pStackTrace:String; public static const GAME_APPLICATION_UPDATE_ERROR:String = "gameApplicationUpdateError"; public function GameApplicationUpdateErrorEvent(_arg1:String, _arg2:String, _arg3:String, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5, _arg2); pStackTrace = _arg3; } public function get stackTrace():String{ return (pStackTrace); } override public function clone():Event{ return (new GameApplicationUpdateErrorEvent(type, text, pStackTrace, bubbles, cancelable)); } } }//package com.liquable.game.events
Section 19
//GameApplicationUpdateEvent (com.liquable.game.events.GameApplicationUpdateEvent) package com.liquable.game.events { import flash.events.*; public class GameApplicationUpdateEvent extends Event { private var pNeedUpdate:Boolean; private var pTime:int; public static const GAME_APPLICATION_UPDATE:String = "gameApplicationUpdate"; public function GameApplicationUpdateEvent(_arg1:String, _arg2:int, _arg3:Boolean, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); pNeedUpdate = _arg3; } public function get time():int{ return (pTime); } public function reset(_arg1:int, _arg2:Boolean):void{ pTime = _arg1; pNeedUpdate = _arg2; } override public function clone():Event{ return (new GameApplicationUpdateEvent(type, time, needUpdate, bubbles, cancelable)); } public function get needUpdate():Boolean{ return (pNeedUpdate); } } }//package com.liquable.game.events
Section 20
//ColorAdapter (com.liquable.game.geom.ColorAdapter) package com.liquable.game.geom { public class ColorAdapter { private var pColorValue:uint; private var pAlpha:Number; public function ColorAdapter(_arg1:uint=0, _arg2:Number=1){ setColor(_arg1); this.alpha = _arg2; } private function saveGetByte(_arg1:int):int{ return (Math.min(0xFF, Math.max(0, _arg1))); } public function set red(_arg1:int):void{ pColorValue = ((pColorValue & 0xFFFF) | (getByte(_arg1) << 16)); } public function set green(_arg1:int):void{ pColorValue = ((pColorValue & 0xFF00FF) | (getByte(_arg1) << 8)); } public function mixColor(_arg1:ColorAdapter, _arg2:Number):void{ mix(_arg1.red, _arg1.green, _arg1.blue, _arg2); } public function setColor(_arg1:uint):void{ pColorValue = _arg1; } public function addColor(_arg1:ColorAdapter):void{ add(_arg1.red, _arg1.green, _arg1.blue); } public function get color():uint{ return (pColorValue); } public function setRGB(_arg1:int, _arg2:int, _arg3:int):void{ pColorValue = (((getByte(_arg1) << 16) | (getByte(_arg2) << 8)) | getByte(_arg3)); } public function toMatrixForFilter(_arg1:Number):Array{ _arg1 = Math.max(0, Math.min(1, _arg1)); var _local2:Number = (1 - _arg1); var _local3:Array = new Array(); _local3 = _local3.concat([_local2, 0, 0, 0, Math.round((red * _arg1))]); _local3 = _local3.concat([0, _local2, 0, 0, Math.round((green * _arg1))]); _local3 = _local3.concat([0, 0, _local2, 0, Math.round((blue * _arg1))]); _local3 = _local3.concat([0, 0, 0, pAlpha, 0]); return (_local3); } public function get alpha():Number{ return (pAlpha); } public function add(_arg1:int, _arg2:int, _arg3:int):void{ setRGB(saveGetByte((this.red + _arg1)), saveGetByte((this.green + _arg2)), saveGetByte((this.blue + _arg3))); } public function get red():int{ return (getByte((pColorValue >> 16))); } public function duplicate():ColorAdapter{ return (new ColorAdapter(pColorValue)); } private function saveScaleByte(_arg1:int, _arg2:Number):int{ return (saveGetByte(Math.round((_arg1 * _arg2)))); } public function scale(_arg1:Number, _arg2:Number, _arg3:Number):void{ setRGB(saveScaleByte(red, _arg1), saveScaleByte(green, _arg2), saveScaleByte(blue, _arg3)); } public function get blue():int{ return (getByte(pColorValue)); } public function get green():int{ return (getByte((pColorValue >> 8))); } public function set alpha(_arg1:Number):void{ pAlpha = Math.max(0, Math.min(1, _arg1)); } private function getByte(_arg1:int):int{ return ((_arg1 & 0xFF)); } public function mix(_arg1:int, _arg2:int, _arg3:int, _arg4:Number):void{ var _local5:Number = (1 - _arg4); setRGB((saveScaleByte(this.red, _local5) + saveScaleByte(_arg1, _arg4)), (saveScaleByte(this.green, _local5) + saveScaleByte(_arg2, _arg4)), (saveScaleByte(this.blue, _local5) + saveScaleByte(_arg3, _arg4))); } } }//package com.liquable.game.geom
Section 21
//PointInt (com.liquable.game.geom.PointInt) package com.liquable.game.geom { public class PointInt { public var x:int; public var y:int; public function PointInt(_arg1:int=0, _arg2:int=0){ x = _arg1; y = _arg2; } public function getPerpendicularDistance(_arg1:PointInt):int{ return ((Math.abs((_arg1.x - x)) + Math.abs((_arg1.y - y)))); } public function clonePointInt():PointInt{ return (new PointInt(x, y)); } public function toString():String{ return (makeString(x, y)); } public function equals(_arg1:PointInt):Boolean{ if ((((((_arg1 == null)) || (!((_arg1.x == x))))) || (!((_arg1.y == y))))){ return (false); }; return (true); } public static function fromString(_arg1:String):PointInt{ var _local2:Array = _arg1.split(","); if (_local2.length == 2){ return (new PointInt(parseInt(_local2[0]), parseInt(_local2[1]))); }; return (null); } public static function makeString(_arg1:int, _arg2:int):String{ return (((("" + _arg1) + ",") + _arg2)); } } }//package com.liquable.game.geom
Section 22
//IPostData (com.liquable.game.postoffice.IPostData) package com.liquable.game.postoffice { public interface IPostData { function get data_type():String; } }//package com.liquable.game.postoffice
Section 23
//PostClient (com.liquable.game.postoffice.PostClient) package com.liquable.game.postoffice { import com.liquable.game.*; public class PostClient { private var pReceivePostFunction:Function; private var pPostOffice:PostOffice; private var pPostId:String; public function PostClient(_arg1){ if ((_arg1 is PostOffice)){ pPostOffice = PostOffice(_arg1); } else { if ((_arg1 is GameApplication)){ pPostOffice = GameApplication(_arg1).getPostOffice(); } else { throw (new Error("new PostClient(manager:Object): manager has to be either PostOffice or GameApplication")); }; }; } public function unsubscribe(_arg1:String):void{ pPostOffice.removeClient(_arg1, this); } public function destroy():void{ pPostOffice.removeClient(null, this); pPostOffice = null; pReceivePostFunction = null; } function receivePost(_arg1:PostPackage):void{ if (((_arg1.isValid()) && (!((pReceivePostFunction == null))))){ pReceivePostFunction(_arg1); }; } public function subscribe(_arg1:String):void{ pPostOffice.addClient(_arg1, this); } public function getPostId():String{ return (pPostId); } public function getPostOffice():PostOffice{ return (pPostOffice); } public function setReceivePostFunction(_arg1:Function):void{ pReceivePostFunction = _arg1; } public function setPostId(_arg1:String):void{ pPostId = _arg1; subscribe(pPostId); } public function sendMessage(_arg1:String, _arg2:IPostData, _arg3:int=0, _arg4:Array=null):void{ pPostOffice.sendMessage(pPostId, _arg1, _arg2, _arg3, _arg4); } } }//package com.liquable.game.postoffice
Section 24
//PostOffice (com.liquable.game.postoffice.PostOffice) package com.liquable.game.postoffice { import com.liquable.game.*; import flash.events.*; import com.liquable.utils.*; import flash.utils.*; public final class PostOffice { private var pApplication:GameApplication; private var pTopicClients:Object; private var pTimer:int; private var pActive:Boolean; private var pTimeUnitType:int; private var pDelayedPackages:Array; public static const TIME_UNIT_FRAME:int = TIME_UNIT_TYPE.nextIndex(); public static const TIME_UNIT_MILLISECONDS:int = TIME_UNIT_TYPE.nextIndex(); private static var TIME_UNIT_TYPE:Enum = new Enum(); public function PostOffice(_arg1:GameApplication, _arg2:int){ pApplication = _arg1; pTimeUnitType = _arg2; reset(); } public function terminate():void{ var _local1:Array; var _local2:PostClient; stop(); for each (_local1 in pTopicClients) { for each (_local2 in _local1) { _local2.destroy(); }; }; pDelayedPackages = null; pTopicClients = null; } public function start():void{ if (!pActive){ pActive = true; pApplication.addUpdateFunction(update); }; } private function sendPostPackageToClients(_arg1:PostPackage, _arg2:Array):void{ var _local3:int; while (_local3 < _arg2.length) { _arg2[_local3].receivePost(_arg1); _local3++; }; } public function addClient(_arg1:String, _arg2:PostClient):void{ DesignContract.preCondition(!((_arg2 == null)), "Bad Parameter Receiver is either invalid or does not exist"); var _local3:Array = getTopicClients(_arg1); DesignContract.preCondition(!((_local3 == null)), ("Tried to Add a receiver to a topic that does not exist!" + _arg1)); ArrayUtil.addArrayUniqueElement(_local3, _arg2); } private function sendPostPackage(_arg1:PostPackage):void{ DesignContract.preCondition(!((_arg1 == null)), "Tried to send a null PostPackage!"); var _local2:Array = getTopicClients(_arg1.mTopic); if (_local2 == null){ _local2 = new Array(); } else { _local2 = _local2.concat(); }; if (_arg1.mReceiverList){ _local2 = ArrayUtil.arrayMerge(_local2, _arg1.mReceiverList); }; sendPostPackageToClients(_arg1, _local2); } public function sendMessage(_arg1:String, _arg2:String, _arg3:IPostData, _arg4:int=0, _arg5:Array=null):void{ if (!pActive){ return; }; var _local6:PostPackage = new PostPackage(_arg1, _arg2, _arg3, _arg5); if (_arg4 > 0){ _local6.mTimeToSend = (pTimer + _arg4); pDelayedPackages.push(_local6); pDelayedPackages.sortOn("timeToSend", Array.NUMERIC); } else { sendPostPackage(_local6); }; } public function removeClient(_arg1:String, _arg2:PostClient):void{ var _local3:String; var _local4:Array; DesignContract.preCondition(!((_arg2 == null)), "Bad Parameter Receiver is either invalid or does not exist"); if (_arg1 == null){ for (_local3 in pTopicClients) { removeClient(_local3, _arg2); }; } else { _local4 = getTopicClients(_arg1); DesignContract.preCondition(!((_local4 == null)), ("Tried to Remove a receiver from a topic that does not exist!" + _arg1)); ArrayUtil.removeArrayElement(_local4, _arg2); if (_local4.length == 0){ delete pTopicClients[_arg1]; }; }; } public function reset():void{ pTopicClients = new Object(); pDelayedPackages = new Array(); pTimer = ((pTimeUnitType == TIME_UNIT_FRAME)) ? 0 : getTimer(); } public function removeDelayedMessage(_arg1:String, _arg2:String):void{ var _local4:PostPackage; var _local3:int; while (_local3 < pDelayedPackages.length) { _local4 = pDelayedPackages[_local3]; if ((((_local4.mSenderId == _arg1)) && ((_local4.mTopic == _arg2)))){ _local4.setInvalid(); }; _local3++; }; } public function stop():void{ if (pActive){ pActive = false; pApplication.removeUpdateFunction(update); }; } private function update(_arg1:Event):void{ var _local2:PostPackage; if (pActive){ if (pTimeUnitType == TIME_UNIT_FRAME){ pTimer++; } else { pTimer = getTimer(); }; while (pDelayedPackages.length > 0) { _local2 = pDelayedPackages[0]; if (_local2.mTimeToSend > pTimer){ break; }; pDelayedPackages.shift(); sendPostPackage(_local2); }; }; } private function getTopicClients(_arg1:String):Array{ DesignContract.preCondition(!((_arg1 == null)), "Tried to get a null/undefined topic!"); var _local2:Array = pTopicClients[_arg1]; if (_local2 == null){ _local2 = new Array(); pTopicClients[_arg1] = _local2; }; return (_local2); } } }//package com.liquable.game.postoffice
Section 25
//PostPackage (com.liquable.game.postoffice.PostPackage) package com.liquable.game.postoffice { import com.liquable.data.*; public class PostPackage implements IValidData { var mTopic:String; var mSenderId:String; var mData:IPostData; var mReceiverList:Array; var mTimeToSend:int;// = 0 public function PostPackage(_arg1:String, _arg2:String, _arg3:IPostData, _arg4:Array){ mSenderId = _arg1; mTopic = _arg2; mData = _arg3; mReceiverList = _arg4; } public function get data():IPostData{ return (mData); } public function get topic():String{ return (mTopic); } public function get timeToSend():int{ return (mTimeToSend); } public function isValid():Boolean{ return (!((mTimeToSend == -1))); } public function setInvalid():void{ mTimeToSend = -1; } public function set data(_arg1:IPostData):void{ mData = _arg1; } public function get senderId():String{ return (mSenderId); } } }//package com.liquable.game.postoffice
Section 26
//PostStateClient (com.liquable.game.postoffice.PostStateClient) package com.liquable.game.postoffice { import com.liquable.statemachine.*; public class PostStateClient extends StateMachine { private var pPostClient:PostClient; public function PostStateClient(_arg1){ pPostClient = new PostClient(_arg1); pPostClient.setReceivePostFunction(this.process); } public function getPostId():String{ return (pPostClient.getPostId()); } public function unsubscribe(_arg1:String):void{ pPostClient.unsubscribe(_arg1); } public function subscribe(_arg1:String):void{ pPostClient.subscribe(_arg1); } override public function destroy():void{ super.destroy(); pPostClient.destroy(); pPostClient = null; } public function setPostId(_arg1:String):void{ pPostClient.setPostId(_arg1); } public function sendMessage(_arg1:String, _arg2:IPostData, _arg3:int=0, _arg4:Array=null):void{ pPostClient.sendMessage(_arg1, _arg2, _arg3, _arg4); } } }//package com.liquable.game.postoffice
Section 27
//MapTileEvent (com.liquable.game.tiledmap.events.MapTileEvent) package com.liquable.game.tiledmap.events { import flash.events.*; import com.liquable.game.tiledmap.*; public class MapTileEvent extends Event { private var pIsOnGround:Boolean; private var pTileRenderer:IMapTileRenderer; private var pMapRenderer:MapRenderer; public static const TILE_MOUSE_OUT:String = "tileMouseOut"; public static const TILE_MOUSE_UP:String = "tileMouseUp"; public static const TILE_MOUSE_DOWN:String = "tileMouseDown"; public static const TILE_MOUSE_OVER:String = "tileMouseOver"; public function MapTileEvent(_arg1:String, _arg2:MapRenderer, _arg3:IMapTileRenderer, _arg4:Boolean, _arg5:Boolean=false, _arg6:Boolean=false){ super(_arg1, _arg5, _arg6); pMapRenderer = _arg2; pTileRenderer = _arg3; pIsOnGround = _arg4; } public function isTileOnGround():Boolean{ return (pIsOnGround); } public function get mapRenderer():MapRenderer{ return (pMapRenderer); } public function get tileRenderer():IMapTileRenderer{ return (pTileRenderer); } override public function clone():Event{ return (new MapTileEvent(type, mapRenderer, tileRenderer, isTileOnGround(), bubbles, cancelable)); } } }//package com.liquable.game.tiledmap.events
Section 28
//MapResourceEvent (com.liquable.game.tiledmap.resources.events.MapResourceEvent) package com.liquable.game.tiledmap.resources.events { import flash.events.*; import com.liquable.game.tiledmap.resources.*; public class MapResourceEvent extends Event { public static const LOAD_COMPLETE:String = "loadComplete"; public function MapResourceEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get mapResource():MapResource{ return ((target as MapResource)); } override public function clone():Event{ return (new MapResourceEvent(type, bubbles, cancelable)); } } }//package com.liquable.game.tiledmap.resources.events
Section 29
//MapResourceTileChangedEvent (com.liquable.game.tiledmap.resources.events.MapResourceTileChangedEvent) package com.liquable.game.tiledmap.resources.events { import flash.events.*; public class MapResourceTileChangedEvent extends MapResourceEvent { private var pCoordY:int; private var pCoordX:int; public static const TILE_CHANGED:String = "tileChanged"; public function MapResourceTileChangedEvent(_arg1:String, _arg2:int, _arg3:int, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); pCoordX = _arg2; pCoordY = _arg3; } public function get coordX():int{ return (pCoordX); } public function get coordY():int{ return (pCoordY); } override public function clone():Event{ return (new MapResourceTileChangedEvent(type, coordX, coordY, bubbles, cancelable)); } } }//package com.liquable.game.tiledmap.resources.events
Section 30
//LayerResource (com.liquable.game.tiledmap.resources.LayerResource) package com.liquable.game.tiledmap.resources { import com.liquable.utils.*; import com.liquable.game.geom.*; public class LayerResource { private var pMapResource:MapResource; private var pType:int; private var pTileResourceMap:Object; public static const TYPE_STATIC:int = TYPES.nextIndex(); public static const TYPE_GAME_STAGE:int = TYPES.nextIndex(); private static var TYPES:Enum = new Enum(); public function LayerResource(_arg1:MapResource){ pMapResource = _arg1; } public function isEmpty():Boolean{ var _local1:*; for each (_local1 in pTileResourceMap) { return (false); }; return (true); } public function getTileResource(_arg1:int, _arg2:int):TileResource{ var _local3:String = PointInt.makeString(_arg1, _arg2); return (pTileResourceMap[_local3]); } public function exportZipData():Object{ var _local3:String; var _local4:TileResource; var _local1:Object = new Object(); _local1.type = pType; var _local2:Object = new Object(); for (_local3 in pTileResourceMap) { _local4 = pTileResourceMap[_local3]; _local2[_local3] = _local4.exportZipData(); }; _local1.tiles = _local2; return (_local1); } public function get type():int{ return (pType); } public function loadFromZipData(_arg1:Object):void{ var _local3:String; var _local4:PointInt; var _local5:TileResource; var _local2:Object = new Object(); for (_local3 in _arg1.tiles) { _local4 = PointInt.fromString(_local3); _local5 = new TileResource(pMapResource, _local4.x, _local4.y); _local5.loadFromZipData(_arg1.tiles[_local3]); _local2[_local3] = _local5; }; initialize(_arg1.type, _local2); } function setTileResource(_arg1:int, _arg2:int, _arg3:TileResource):void{ var _local4:String = PointInt.makeString(_arg1, _arg2); pTileResourceMap[_local4] = _arg3; } public function initialize(_arg1:int, _arg2:Object):void{ pType = _arg1; pTileResourceMap = _arg2; } } }//package com.liquable.game.tiledmap.resources
Section 31
//MapResource (com.liquable.game.tiledmap.resources.MapResource) package com.liquable.game.tiledmap.resources { import flash.events.*; import com.liquable.utils.*; import com.liquable.game.tiledmap.resources.events.*; import com.liquable.game.geom.*; import flash.geom.*; import flash.xml.*; import flash.net.*; public class MapResource extends EventDispatcher { protected var pTileHeight:int; protected var pTilePropertiesMap:Object; private var pMapHeight:Number; protected var pTileWidth:int; protected var pRowCounts:int; protected var pColumnCounts:int; protected var pImageResourceFilenames:Object; private var pAssetsRootPath:String; private var pZipData:Object; private var pMapWidth:Number; protected var pLayerResources:Array; public function MapResource(_arg1:String){ pAssetsRootPath = _arg1; } public function loadFromXMLDocument(_arg1:XMLDocument):void{ _arg1.ignoreWhite = true; analyzeXmlDoc(_arg1); pZipData = exportZipData(); tiledImageLoadComplete(null); } public function setTileProperties(_arg1:int, _arg2:int, _arg3:Object):void{ var _local5:String; var _local4:Object = getOrCreateTileProperties(_arg1, _arg2); if (_local4){ for (_local5 in _arg3) { _local4[_local5] = _arg3[_local5]; }; }; } private function analyzeLayerNode(_arg1:XMLNode):void{ var _local6:XMLNode; var _local7:PointInt; var _local8:TileResource; var _local2:Object = new Object(); var _local3:Array = _arg1.childNodes; var _local4:int; while (_local4 < _local3.length) { _local6 = _local3[_local4]; _local7 = new PointInt(int(_local6.attributes.hIndex), int(_local6.attributes.vIndex)); _local8 = new TileResource(this, _local7.x, _local7.y); _local8.setImage(_local6.attributes.resource, int(_local6.attributes.imageId)); _local2[_local7.toString()] = _local8; _local4++; }; var _local5:LayerResource = new LayerResource(this); _local5.initialize(_arg1.attributes.type, _local2); pLayerResources.push(_local5); } protected function analyzeXmlDoc(_arg1:XMLDocument):void{ var _local2:XMLNode = _arg1.firstChild; pTileWidth = int(_local2.attributes.tileWidth); pTileHeight = int(_local2.attributes.tileHeight); analyzeResourceNodes(_local2.childNodes, pTileWidth, pTileHeight); analyzeLevelNodes(_local2.childNodes); } public function getTileIndex(_arg1:int, _arg2:int):int{ if (isValidLoc(_arg1, _arg2)){ return ((_arg1 + (_arg2 * columnCounts))); }; return (-1); } public function getTileLocFromPosition(_arg1:Number, _arg2:Number):PointInt{ return (new PointInt(Math.floor((_arg1 / pTileWidth)), Math.floor((_arg2 / pTileHeight)))); } protected function loadTiledImage(_arg1:String, _arg2:String, _arg3:int, _arg4:int):void{ var _local5:TiledImageResource; if (TiledImageResource.getResource(_arg2) == null){ _local5 = new TiledImageResource(pAssetsRootPath, _arg2, _arg3, _arg4); _local5.addEventListener(TiledImageResource.LOAD_COMPLETE, tiledImageLoadComplete); _local5.addEventListener(TiledImageResource.LOAD_IOERROR, tiledImageLoadIOError); }; pImageResourceFilenames[_arg1] = _arg2; } public function set assetsRootPath(_arg1:String):void{ pAssetsRootPath = _arg1; } public function exportZipData():Object{ var _local3:String; var _local4:Array; var _local5:LayerResource; var _local6:Object; var _local7:String; var _local8:Object; var _local9:Object; var _local10:String; var _local1:Object = new Object(); _local1.tileW = pTileWidth; _local1.tileH = pTileHeight; _local1.cols = pColumnCounts; _local1.rows = pRowCounts; var _local2:Object = new Object(); for (_local3 in pImageResourceFilenames) { _local2[_local3] = pImageResourceFilenames[_local3]; }; _local1.rsrcs = _local2; _local4 = new Array(); for each (_local5 in pLayerResources) { _local4.push(_local5.exportZipData()); }; _local1.layers = _local4; _local6 = new Object(); for (_local7 in pTilePropertiesMap) { _local8 = pTilePropertiesMap[_local7]; _local9 = new Object(); for (_local10 in _local8) { _local9[_local10] = _local8[_local10]; }; _local6[_local7] = _local9; }; _local1.tiles = _local6; return (_local1); } public function getTileProperty(_arg1:int, _arg2:int, _arg3:String):Object{ var _local4:Object = getTileProperties(_arg1, _arg2); return ((_local4) ? _local4[_arg3] : null); } public function setTileImage(_arg1:int, _arg2:int, _arg3:int, _arg4:String, _arg5:int):void{ var _local6:LayerResource; var _local7:TileResource; if ((((_arg1 >= 0)) && ((_arg1 < pLayerResources.length)))){ _local6 = pLayerResources[_arg1]; _local7 = _local6.getTileResource(_arg2, _arg3); if ((((_local7 == null)) && (isValidLoc(_arg2, _arg3)))){ _local7 = new TileResource(this, _arg2, _arg3); _local6.setTileResource(_arg2, _arg3, _local7); }; if (_local7){ _local7.setImage(_arg4, _arg5); dispatchEvent(new MapResourceTileChangedEvent(MapResourceTileChangedEvent.TILE_CHANGED, _arg2, _arg3)); }; }; } private function getOrCreateTileProperties(_arg1:int, _arg2:int):Object{ var _local3:Object; var _local4:String; if (pTilePropertiesMap){ _local4 = PointInt.makeString(_arg1, _arg2); _local3 = pTilePropertiesMap[_local4]; if ((((_local3 == null)) && (isValidLoc(_arg1, _arg2)))){ _local3 = new Object(); pTilePropertiesMap[_local4] = _local3; }; }; return (_local3); } private function tiledImageLoadIOError(_arg1:Event):void{ throw (new Error("MapResource.tiledImageLoadIOError() : file does not exist!!")); } public function getTileLocByIndex(_arg1:int):PointInt{ var _local2:PointInt = new PointInt(); _local2.x = (_arg1 % columnCounts); _local2.y = Math.floor((_arg1 / columnCounts)); return (_local2); } public function loadFromZipData(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:String; var _local5:LayerResource; var _local6:Object; var _local7:Object; var _local8:String; pZipData = _arg1; pTileWidth = _arg1.tileW; pTileHeight = _arg1.tileH; pColumnCounts = _arg1.cols; pRowCounts = _arg1.rows; pImageResourceFilenames = new Object(); for (_local2 in _arg1.rsrcs) { pImageResourceFilenames[_local2] = _arg1.rsrcs[_local2]; loadTiledImage(_local2, pImageResourceFilenames[_local2], pTileWidth, pTileHeight); }; pLayerResources = new Array(); for each (_local3 in _arg1.layers) { _local5 = new LayerResource(this); _local5.loadFromZipData(_local3); pLayerResources.push(_local5); }; pTilePropertiesMap = new Object(); for (_local4 in _arg1.tiles) { _local6 = _arg1.tiles[_local4]; _local7 = new Object(); for (_local8 in _local6) { _local7[_local8] = _local6[_local8]; }; pTilePropertiesMap[_local4] = _local7; }; tiledImageLoadComplete(null); } public function getResourceIds():Array{ return (ArrayUtil.convertMapKeysToArray(pImageResourceFilenames)); } public function setTileProperty(_arg1:int, _arg2:int, _arg3:String, _arg4:Object):void{ var _local5:Object = getOrCreateTileProperties(_arg1, _arg2); if (_local5){ _local5[_arg3] = _arg4; }; } public function get height():Number{ return (pMapHeight); } public function getLayer(_arg1:int):LayerResource{ return (pLayerResources[_arg1]); } public function getResourceFilename(_arg1:String):String{ return (pImageResourceFilenames[_arg1]); } public function getTileLocsByProperty(_arg1:String, _arg2:Object):Array{ var _local3:Array; var _local4:String; var _local5:Object; if (pTilePropertiesMap){ _local3 = new Array(); for (_local4 in pTilePropertiesMap) { _local5 = pTilePropertiesMap[_local4]; if (((_local5.hasOwnProperty(_arg1)) && ((((_local5[_arg1] == _arg2)) || ((_arg2 == null)))))){ _local3.push(PointInt.fromString(_local4)); }; }; }; return (_local3); } public function get tileWidth():int{ return (pTileWidth); } public function get columnCounts():int{ return (pColumnCounts); } private function analyzeTilesNode(_arg1:XMLNode):void{ var _local3:XMLNode; var _local4:Array; var _local5:Object; var _local6:XMLNode; pTilePropertiesMap = new Object(); var _local2:Array = _arg1.childNodes; for each (_local3 in _local2) { _local4 = _local3.childNodes; _local5 = new Object(); for each (_local6 in _local4) { _local5[_local6.attributes.name] = _local6.attributes.value; }; pTilePropertiesMap[PointInt.makeString(_local3.attributes.hIndex, _local3.attributes.vIndex)] = _local5; }; } public function get rowCounts():int{ return (pRowCounts); } private function analyzeLevelNode(_arg1:XMLNode):void{ var _local3:XMLNode; var _local4:XMLNode; var _local2:Array = _arg1.childNodes; for each (_local3 in _local2) { if (_local3.nodeName == "layer"){ analyzeLayerNode(_local3); }; }; for each (_local4 in _local2) { if (_local4.nodeName == "tiles"){ analyzeTilesNode(_local4); }; }; } public function get layers():Array{ return (pLayerResources); } private function onLoadComplete(_arg1:Event):void{ loadFromXML(new XML(_arg1.target.data)); } public function get width():Number{ return (pMapWidth); } public function loadFromXML(_arg1:XML):void{ var _local2:XMLDocument = new XMLDocument(); _local2.ignoreWhite = true; _local2.parseXML(_arg1); loadFromXMLDocument(_local2); } public function loadFromFile(_arg1:String):void{ var _local2:URLLoader = new URLLoader(); _local2.addEventListener(Event.COMPLETE, onLoadComplete); _local2.load(new URLRequest(_arg1)); } public function reset():void{ if (pZipData){ loadFromZipData(pZipData); }; } public function get assetsRootPath():String{ return (pAssetsRootPath); } private function analyzeResourceNodes(_arg1:Array, _arg2:int, _arg3:int):void{ var _local5:XMLNode; if (pImageResourceFilenames == null){ pImageResourceFilenames = new Object(); }; var _local4:int; while (_local4 < _arg1.length) { _local5 = _arg1[_local4]; if (_local5.nodeName == "resource"){ loadTiledImage(_local5.attributes.id, _local5.attributes.filename, _arg2, _arg3); }; _local4++; }; } public function getTileCenterPosition(_arg1:int, _arg2:int):Point{ if (isValidLoc(_arg1, _arg2)){ return (new Point((pTileWidth * (_arg1 + 0.5)), (pTileHeight * (_arg2 + 0.5)))); }; return (null); } protected function tiledImageLoadComplete(_arg1:Event):void{ if (TiledImageResource.isAllLoaded()){ pMapWidth = (pTileWidth * pColumnCounts); pMapHeight = (pTileHeight * pRowCounts); dispatchEvent(new MapResourceEvent(MapResourceEvent.LOAD_COMPLETE)); }; } public function getTilePosition(_arg1:int, _arg2:int):Point{ if (isValidLoc(_arg1, _arg2)){ return (new Point((pTileWidth * _arg1), (pTileHeight * _arg2))); }; return (null); } public function isValidLoc(_arg1:int, _arg2:int):Boolean{ return ((((((((_arg1 >= 0)) && ((_arg1 < pColumnCounts)))) && ((_arg2 >= 0)))) && ((_arg2 < pRowCounts)))); } public function get tileHeight():int{ return (pTileHeight); } public function getTileProperties(_arg1:int, _arg2:int):Object{ return ((pTilePropertiesMap) ? pTilePropertiesMap[PointInt.makeString(_arg1, _arg2)] : null); } private function analyzeLevelNodes(_arg1:Array):void{ var _local3:XMLNode; if (pLayerResources == null){ pLayerResources = new Array(); }; var _local2:int; while (_local2 < _arg1.length) { _local3 = _arg1[_local2]; if (_local3.nodeName == "level"){ pColumnCounts = int(_local3.attributes.hTiles); pRowCounts = int(_local3.attributes.vTiles); analyzeLevelNode(_local3); return; }; _local2++; }; } } }//package com.liquable.game.tiledmap.resources
Section 32
//TiledImageResource (com.liquable.game.tiledmap.resources.TiledImageResource) package com.liquable.game.tiledmap.resources { import flash.events.*; import flash.display.*; import com.liquable.utils.*; import flash.geom.*; import flash.net.*; import flash.system.*; public class TiledImageResource extends EventDispatcher { private var pTileHeight:int; private var pTileWidth:int; private var pBitmapDatas:Array; private var pLoaded:Boolean; public static var LOAD_COMPLETE:String = "loadComplete"; private static var sTiledImageMap:Object = new Object(); public static var LOAD_IOERROR:String = "loadIOError"; public function TiledImageResource(_arg1:String, _arg2:String, _arg3:int, _arg4:int){ pBitmapDatas = new Array(); super(); DesignContract.preCondition((getResource(_arg2) == null), ""); sTiledImageMap[_arg2] = this; pTileWidth = _arg3; pTileHeight = _arg4; pLoaded = false; var _local5:Loader = new Loader(); _local5.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete); _local5.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError); if (EmbedManager.singleton.available){ loadBitmap(EmbedManager.singleton.getTileset(_arg2)); } else { _local5.load(new URLRequest((_arg1 + _arg2)), new LoaderContext(true)); }; } private function analyzeBitmap(_arg1:Bitmap):void{ var _local5:int; var _local6:BitmapData; var _local2:int = Math.floor((_arg1.width / pTileWidth)); var _local3:int = Math.floor((_arg1.height / pTileHeight)); var _local4:int; while (_local4 < _local3) { _local5 = 0; while (_local5 < _local2) { _local6 = new BitmapData(pTileWidth, pTileHeight, true, 0); _local6.copyPixels(_arg1.bitmapData, new Rectangle((_local5 * pTileWidth), (_local4 * pTileHeight), pTileWidth, pTileHeight), new Point(0, 0)); pBitmapDatas.push(_local6); _local5++; }; _local4++; }; } private function onIOError(_arg1:IOErrorEvent):void{ dispatchEvent(new Event(LOAD_IOERROR)); } public function isLoaded():Boolean{ return (pLoaded); } public function getTiledImage(_arg1:int):BitmapData{ return (pBitmapDatas[_arg1]); } private function loadBitmap(_arg1:Bitmap):void{ analyzeBitmap(_arg1); pLoaded = true; dispatchEvent(new Event(LOAD_COMPLETE)); } private function onLoadComplete(_arg1:Event):void{ loadBitmap(Bitmap(Loader(_arg1.target.loader).content)); } public static function getResource(_arg1:String):TiledImageResource{ return (sTiledImageMap[_arg1]); } public static function isAllLoaded():Boolean{ var _local1:TiledImageResource; for each (_local1 in sTiledImageMap) { if (!_local1.isLoaded()){ return (false); }; }; return (true); } } }//package com.liquable.game.tiledmap.resources
Section 33
//TileResource (com.liquable.game.tiledmap.resources.TileResource) package com.liquable.game.tiledmap.resources { import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; public class TileResource extends PointInt { private var pImageId:int; private var pResourceId:String; private var pBitmapData:BitmapData; private var pMapResource:MapResource; public function TileResource(_arg1:MapResource, _arg2:int, _arg3:int){ super(_arg2, _arg3); pMapResource = _arg1; } public function setImage(_arg1:String, _arg2:int):void{ pResourceId = _arg1; pImageId = _arg2; pBitmapData = null; var _local3:String = (pMapResource as ZHNMapResource).getSet(); if (GameConfig.instance.getIceSettings(_local3).indexOf(pImageId) != -1){ pMapResource.setTileProperty(x, y, "ice", "1"); }; if (GameConfig.instance.getSnowSettings(_local3).indexOf(pImageId) != -1){ pMapResource.setTileProperty(x, y, "snow", "1"); trace(("snow tile = " + PointInt.makeString(x, y))); }; } public function get id():String{ return (toString()); } public function get bitmapData():BitmapData{ if ((((pBitmapData == null)) && (!((pImageId == -1))))){ pBitmapData = TiledImageResource.getResource(pMapResource.getResourceFilename(pResourceId)).getTiledImage(pImageId); DesignContract.preCondition(!((pBitmapData == null)), ("bitmapData is null , id = " + pImageId)); }; return (pBitmapData); } public function exportZipData():Object{ var _local1:Object = new Object(); _local1.r = pResourceId; _local1.i = pImageId; return (_local1); } public function loadFromZipData(_arg1:Object):void{ setImage(_arg1.r, _arg1.i); } } }//package com.liquable.game.tiledmap.resources
Section 34
//IMapTileRenderer (com.liquable.game.tiledmap.IMapTileRenderer) package com.liquable.game.tiledmap { import flash.display.*; public interface IMapTileRenderer { function get displayObject():DisplayObject; function getMapTile():MapTile; function beginBitmapDataFill():void; function endBitmapDataFill():void; function setMapTile(_arg1:MapTile):void; function destroy():void; function drawBitmapData(_arg1:int, _arg2:BitmapData):void; } }//package com.liquable.game.tiledmap
Section 35
//MapLayerRenderer (com.liquable.game.tiledmap.MapLayerRenderer) package com.liquable.game.tiledmap { import flash.events.*; import flash.display.*; import com.liquable.game.camera.*; import flash.geom.*; import com.liquable.game.tiledmap.resources.*; import com.liquable.game.tiledmap.*; import com.liquable.game.tiledmap.events.*; class MapLayerRenderer extends Sprite { private var pBitmapArray:Array; private var pIsOnGround:Boolean; private var pLayerResources:Array; private var pMapRenderer:MapRenderer; private var pTileRenderers:Array; function MapLayerRenderer(_arg1:MapRenderer, _arg2:Boolean){ pMapRenderer = _arg1; pLayerResources = new Array(); pIsOnGround = _arg2; } public function setBitmapVisible(_arg1:int, _arg2:int, _arg3:Boolean):void{ var _local4:Bitmap = pBitmapArray[_arg1][_arg2]; if (_arg3){ if (_local4.parent == null){ addChild(_local4); }; } else { if (_local4.parent){ _local4.parent.removeChild(_local4); }; }; } public function buildTileRenderers(_arg1:int, _arg2:int, _arg3:Class):void{ var _local4:TiledMap; var _local5:MapResource; var _local6:int; var _local7:Array; var _local8:int; var _local9:IMapTileRenderer; var _local10:DisplayObject; if (pLayerResources.length){ pTileRenderers = new Array(); _local4 = pMapRenderer.getMap(); _local5 = pMapRenderer.getMap().getMapResource(); _local6 = 0; while (_local6 < _arg1) { _local7 = new Array(); pTileRenderers.push(_local7); _local8 = 0; while (_local8 < _arg2) { _local9 = new (_arg3); _local10 = _local9.displayObject; _local10.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver); _local10.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut); _local10.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); _local10.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); addChild(_local9.displayObject); _local7.push(_local9); setupTileRenderer(_local4, _local5, _local6, _local8, _local6, _local8); _local8++; }; _local6++; }; }; } public function containsResources():Boolean{ return (!((pLayerResources.length == 0))); } public function destroy():void{ var _local1:Array; var _local2:Bitmap; var _local3:Array; var _local4:IMapTileRenderer; if (pBitmapArray){ for each (_local1 in pBitmapArray) { for each (_local2 in _local1) { _local2.bitmapData.dispose(); _local2.bitmapData = null; }; }; pBitmapArray = null; }; if (pTileRenderers){ for each (_local3 in pTileRenderers) { for each (_local4 in _local3) { _local4.destroy(); }; }; pTileRenderers = null; }; pMapRenderer = null; pLayerResources = null; while (numChildren) { removeChildAt(0); }; } public function getTileRenderers():Array{ return (pTileRenderers); } private function onMouseDown(_arg1:MouseEvent):void{ dispatchMapTileEvent(MapTileEvent.TILE_MOUSE_DOWN, _arg1); } private function onMouseUp(_arg1:MouseEvent):void{ dispatchMapTileEvent(MapTileEvent.TILE_MOUSE_UP, _arg1); } public function updateTileResourceOnBitmap(_arg1:MapResource, _arg2:int, _arg3:int):void{ var _local4:Bitmap; var _local17:LayerResource; var _local18:TileResource; var _local19:BitmapData; if (pBitmapArray == null){ return; }; var _local5:Number = (_arg2 * _arg1.tileWidth); var _local6:Number = (_arg3 * _arg1.tileHeight); var _local7:int; var _local8:int; var _local9:int; while (_local9 < pBitmapArray.length) { _local4 = pBitmapArray[_local9][0]; if ((_local4.x + _local4.width) > _local5){ _local7 = _local9; break; }; _local9++; }; var _local10:int; while (_local10 < pBitmapArray[0].length) { _local4 = pBitmapArray[0][_local10]; if ((_local4.y + _local4.height) > _local6){ _local8 = _local10; break; }; _local10++; }; _local4 = pBitmapArray[_local7][_local8]; var _local11:int = Math.round((_local4.x / _arg1.tileWidth)); var _local12:int = Math.round((_local4.y / _arg1.tileHeight)); var _local13:Rectangle = new Rectangle(0, 0, _arg1.tileWidth, _arg1.tileHeight); var _local14:Rectangle = new Rectangle(((_arg2 - _local11) * _arg1.tileWidth), ((_arg3 - _local12) * _arg1.tileHeight), _local13.width, _local13.height); var _local15:Point = new Point(_local14.x, _local14.y); var _local16:BitmapData = _local4.bitmapData; _local16.lock(); _local16.fillRect(_local14, 0); for each (_local17 in pLayerResources) { _local18 = _local17.getTileResource(_arg2, _arg3); if (_local18){ _local19 = _local18.bitmapData; if (_local19){ _local16.copyPixels(_local19, _local13, _local15, null, null, true); }; }; }; _local16.unlock(_local14); } public function buildBitmaps(_arg1:GameCamera):void{ var _local3:MapResource; var _local8:Array; var _local9:int; var _local10:int; var _local11:int; var _local12:Number; var _local13:Number; var _local14:BitmapData; var _local15:Bitmap; var _local16:int; var _local2:TiledMap = pMapRenderer.getMap(); _local3 = pMapRenderer.getMap().getMapResource(); var _local4:int = Math.ceil(((_arg1.width / _local3.tileWidth) * 0.5)); var _local5:int = Math.ceil(((_arg1.height / _local3.tileHeight) * 0.5)); pBitmapArray = new Array(); var _local6:int; while (_local6 < _local3.columnCounts) { _local8 = new Array(); pBitmapArray.push(_local8); _local9 = Math.min(_local3.columnCounts, (_local6 + _local4)); _local10 = 0; while (_local10 < _local3.rowCounts) { _local11 = Math.min(_local3.rowCounts, (_local10 + _local5)); _local12 = ((_local9 - _local6) * _local3.tileWidth); _local13 = ((_local11 - _local10) * _local3.tileHeight); _local14 = new BitmapData(_local12, _local13); _local15 = new Bitmap(_local14); _local15.x = (_local6 * _local3.tileWidth); _local15.y = (_local10 * _local3.tileHeight); _local8.push(_local15); if (_local11 == _local3.rowCounts){ break; }; _local10 = (_local10 + _local5); }; if (_local9 == _local3.columnCounts){ break; }; _local6 = (_local6 + _local4); }; var _local7:int; while (_local7 < _local3.columnCounts) { _local16 = 0; while (_local16 < _local3.rowCounts) { updateTileResourceOnBitmap(_local3, _local7, _local16); _local16++; }; _local7++; }; } public function addLayerResource(_arg1:LayerResource):void{ pLayerResources.push(_arg1); } private function onMouseOut(_arg1:MouseEvent):void{ dispatchMapTileEvent(MapTileEvent.TILE_MOUSE_OUT, _arg1); } private function dispatchMapTileEvent(_arg1:String, _arg2:MouseEvent):void{ if (pMapRenderer){ pMapRenderer.dispatchEvent(new MapTileEvent(_arg1, pMapRenderer, (_arg2.currentTarget as IMapTileRenderer), pIsOnGround)); }; } function setupTileRenderer(_arg1:TiledMap, _arg2:MapResource, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:Boolean=false):void{ var _local8:IMapTileRenderer; var _local9:MapTile; var _local10:int; var _local11:LayerResource; var _local12:BitmapData; var _local13:TileResource; _local8 = pTileRenderers[_arg3][_arg4]; if (_local8){ _local9 = _arg1.getTile(_arg5, _arg6); _local8.displayObject.x = (_arg3 * _arg2.tileWidth); _local8.displayObject.y = (_arg4 * _arg2.tileHeight); _local8.displayObject.visible = true; if (((_arg7) || (!((_local9 == _local8.getMapTile()))))){ _local8.setMapTile(_local9); _local8.beginBitmapDataFill(); _local10 = 0; for each (_local11 in pLayerResources) { _local12 = null; _local13 = _local11.getTileResource(_arg5, _arg6); if (_local13){ _local12 = _local13.bitmapData; }; _local8.drawBitmapData(_local10, _local12); _local10++; }; _local8.endBitmapDataFill(); }; }; } function hideTileRenderer(_arg1:int, _arg2:int):void{ var _local3:IMapTileRenderer = pTileRenderers[_arg1][_arg2]; if (_local3){ _local3.displayObject.visible = false; }; } public function getBitmapArray():Array{ return (pBitmapArray); } private function onMouseOver(_arg1:MouseEvent):void{ dispatchMapTileEvent(MapTileEvent.TILE_MOUSE_OVER, _arg1); } } }//package com.liquable.game.tiledmap
Section 36
//MapRenderer (com.liquable.game.tiledmap.MapRenderer) package com.liquable.game.tiledmap { import flash.display.*; import com.liquable.utils.*; import com.liquable.game.tiledmap.resources.events.*; import com.liquable.game.camera.*; import flash.geom.*; import com.liquable.game.tiledmap.resources.*; public class MapRenderer extends Sprite { protected var pScreenColumns:int; protected var pMap:TiledMap; protected var pCurrentLeftLoc:int; private var pTileRendererClass:Class; private var pGameStage:Sprite; protected var pGroundLayerRenderer:MapLayerRenderer; protected var pSkyLayerRenderer:MapLayerRenderer; protected var pCurrentTopLoc:int; protected var pScreenRows:int; public function MapRenderer(_arg1:TiledMap, _arg2:Class=null){ pMap = _arg1; pTileRendererClass = _arg2; if (pTileRendererClass == null){ pTileRendererClass = MapTileRenderer; }; } private function getTileRenderer(_arg1:Array, _arg2:int, _arg3:int):IMapTileRenderer{ var _local4:Point; if (_arg1){ _local4 = getRendererInternalCoords(_arg2, _arg3); if (_local4){ return (_arg1[_local4.x][_local4.y]); }; }; return (null); } private function getRendererInternalCoords(_arg1:int, _arg2:int):Point{ var _local4:int; var _local3:int = (_arg1 - pCurrentLeftLoc); if ((((_local3 >= 0)) && ((_local3 < pScreenColumns)))){ _local4 = (_arg2 - pCurrentTopLoc); if ((((_local4 >= 0)) && ((_local4 < pScreenRows)))){ return (new Point(_local3, _local4)); }; }; return (null); } private function onTileResourceChanged(_arg1:MapResourceTileChangedEvent):void{ var _local2:Point; var _local3:Boolean; if (pGroundLayerRenderer.getTileRenderers()){ _local2 = getRendererInternalCoords(_arg1.coordX, _arg1.coordY); if (_local2){ pGroundLayerRenderer.setupTileRenderer(pMap, pMap.getMapResource(), _local2.x, _local2.y, _arg1.coordX, _arg1.coordY, true); } else { _local3 = false; }; } else { pGroundLayerRenderer.updateTileResourceOnBitmap(pMap.getMapResource(), _arg1.coordX, _arg1.coordY); }; if (pSkyLayerRenderer.getTileRenderers()){ if ((((_local2 == null)) && (_local3))){ _local2 = getRendererInternalCoords(_arg1.coordX, _arg1.coordY); }; if (_local2){ pSkyLayerRenderer.setupTileRenderer(pMap, pMap.getMapResource(), _local2.x, _local2.y, _arg1.coordX, _arg1.coordY, true); }; } else { pSkyLayerRenderer.updateTileResourceOnBitmap(pMap.getMapResource(), _arg1.coordX, _arg1.coordY); }; } public function getGroundTileRenderer(_arg1:int, _arg2:int):IMapTileRenderer{ return (getTileRenderer(pGroundLayerRenderer.getTileRenderers(), _arg1, _arg2)); } public function update(_arg1:GameCamera, _arg2:Boolean=false):void{ updateTileRenderers(_arg1, _arg2); updateLayerBitmaps(_arg1, _arg2); } public function getMap():TiledMap{ return (pMap); } public function getSkyTileRenderer(_arg1:int, _arg2:int):IMapTileRenderer{ return (getTileRenderer(pSkyLayerRenderer.getTileRenderers(), _arg1, _arg2)); } public function getGameStage():Sprite{ return (pGameStage); } private function updateTileRenderers(_arg1:GameCamera, _arg2:Boolean):void{ var _local5:MapResource; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:IMapTileRenderer; var _local10:MapTile; var _local11:int; var _local12:int; var _local13:int; var _local14:int; var _local15:int; var _local16:int; var _local17:int; var _local18:int; var _local19:int; var _local20:int; var _local21:int; var _local22:int; var _local3:Array = pGroundLayerRenderer.getTileRenderers(); var _local4:Array = pSkyLayerRenderer.getTileRenderers(); if (((_local3) || (_local4))){ _local5 = pMap.getMapResource(); _local6 = (_local3) ? _local3 : _local4; pCurrentLeftLoc = Math.floor((_arg1.left / _local5.tileWidth)); pCurrentTopLoc = Math.floor((_arg1.top / _local5.tileHeight)); _local7 = Math.round(((pCurrentLeftLoc * _local5.tileWidth) - _arg1.left)); _local8 = Math.round(((pCurrentTopLoc * _local5.tileHeight) - _arg1.top)); if (_local3){ pGroundLayerRenderer.x = _local7; pGroundLayerRenderer.y = _local8; }; if (_local4){ pSkyLayerRenderer.x = _local7; pSkyLayerRenderer.y = _local8; }; _local9 = _local6[0][0]; _local10 = _local9.getMapTile(); _local11 = (pCurrentLeftLoc - _local10.x); _local12 = (pCurrentTopLoc - _local10.y); if (((_local11) || (_local12))){ _local13 = _local11; _local14 = (_local13 + pScreenColumns); _local15 = _local12; _local16 = (_local15 + pScreenRows); _local17 = _local13; while (_local17 < _local14) { if ((((_local17 >= 0)) && ((_local17 < pScreenColumns)))){ _local18 = (_local17 - _local11); if ((((_local18 >= 0)) && ((_local18 < pScreenColumns)))){ if (_local11){ if (_local3){ ArrayUtil.swapElements(_local3, _local17, _local18); }; if (_local4){ ArrayUtil.swapElements(_local4, _local17, _local18); }; }; if (_local12){ _local19 = _local15; while (_local19 < _local16) { _local20 = (_local19 - _local12); if ((((((((_local19 >= 0)) && ((_local19 < pScreenRows)))) && ((_local20 >= 0)))) && ((_local20 < pScreenRows)))){ if (_local3){ ArrayUtil.swapElements(_local3[_local18], _local19, _local20); }; if (_local4){ ArrayUtil.swapElements(_local4[_local18], _local19, _local20); }; }; _local19++; }; }; }; }; _local17++; }; _local17 = 0; for (;_local17 < pScreenColumns;_local17++) { _local21 = (_local17 + pCurrentLeftLoc); if (_arg2){ while (_local21 < 0) { _local21 = (_local21 + _local5.columnCounts); }; while (_local21 >= _local5.columnCounts) { _local21 = (_local21 - _local5.columnCounts); }; } else { if ((((_local21 < 0)) || ((_local21 >= _local5.columnCounts)))){ _local19 = 0; while (_local19 < pScreenRows) { if (_local3){ pGroundLayerRenderer.hideTileRenderer(_local17, _local19); }; if (_local4){ pSkyLayerRenderer.hideTileRenderer(_local17, _local19); }; _local19++; }; continue; }; }; _local19 = 0; for (;_local19 < pScreenRows;_local19++) { _local22 = (_local19 + pCurrentTopLoc); if (_arg2){ while (_local22 < 0) { _local22 = (_local22 + _local5.rowCounts); }; while (_local22 >= _local5.rowCounts) { _local22 = (_local22 - _local5.rowCounts); }; } else { if ((((_local22 < 0)) || ((_local22 >= _local5.rowCounts)))){ if (_local3){ pGroundLayerRenderer.hideTileRenderer(_local17, _local19); }; if (_local4){ pSkyLayerRenderer.hideTileRenderer(_local17, _local19); }; continue; }; }; if (_local3){ pGroundLayerRenderer.setupTileRenderer(pMap, _local5, _local17, _local19, _local21, _local22); }; if (_local4){ pSkyLayerRenderer.setupTileRenderer(pMap, _local5, _local17, _local19, _local21, _local22); }; }; }; }; }; } public function destroy():void{ pMap.getMapResource().removeEventListener(MapResourceTileChangedEvent.TILE_CHANGED, onTileResourceChanged); pGroundLayerRenderer.destroy(); pGroundLayerRenderer = null; pSkyLayerRenderer.destroy(); pSkyLayerRenderer = null; pGameStage = null; pMap = null; pTileRendererClass = null; while (numChildren) { removeChildAt(0); }; if (parent){ parent.removeChild(this); }; } private function updateLayerBitmaps(_arg1:GameCamera, _arg2:Boolean):void{ var _local3:Bitmap; var _local6:MapResource; var _local7:Array; var _local8:Bitmap; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:Array; var _local15:Boolean; var _local16:int; var _local17:Boolean; var _local4:Array = pGroundLayerRenderer.getBitmapArray(); var _local5:Array = pSkyLayerRenderer.getBitmapArray(); if (((_local4) || (_local5))){ _local6 = pMap.getMapResource(); _local7 = (_local4) ? _local4 : _local5; if (_local4){ pGroundLayerRenderer.x = -(_arg1.left); pGroundLayerRenderer.y = -(_arg1.top); }; if (_local5){ pSkyLayerRenderer.x = -(_arg1.left); pSkyLayerRenderer.y = -(_arg1.top); }; if (_arg2){ } else { _local8 = _local7[0][0]; _local9 = Math.floor((_arg1.left / _local8.width)); _local10 = Math.floor((_arg1.right / _local8.width)); _local11 = Math.floor((_arg1.top / _local8.height)); _local12 = Math.floor((_arg1.bottom / _local8.height)); _local13 = 0; while (_local13 < _local7.length) { _local14 = _local7[_local13]; _local15 = (((_local13 >= _local9)) && ((_local13 <= _local10))); _local16 = 0; while (_local16 < _local14.length) { _local8 = _local14[_local16]; _local17 = _local15; if (_local17){ if ((((_local16 < _local11)) || ((_local16 > _local12)))){ _local17 = false; }; }; if (_local4){ pGroundLayerRenderer.setBitmapVisible(_local13, _local16, _local17); }; if (_local5){ pSkyLayerRenderer.setBitmapVisible(_local13, _local16, _local17); }; _local16++; }; _local13++; }; }; }; } public function build(_arg1:GameCamera, _arg2:Boolean, _arg3:Boolean):void{ var _local6:LayerResource; var _local7:MapLayerRenderer; var _local4:Boolean; var _local5:MapResource = pMap.getMapResource(); pCurrentLeftLoc = (pCurrentTopLoc = 0); pScreenColumns = (Math.floor((_arg1.width / _local5.tileWidth)) + 2); pScreenRows = (Math.floor((_arg1.height / _local5.tileHeight)) + 2); pGroundLayerRenderer = new MapLayerRenderer(this, true); pSkyLayerRenderer = new MapLayerRenderer(this, false); pGameStage = new Sprite(); for each (_local6 in pMap.getMapResource().layers) { if (_local6.type == LayerResource.TYPE_STATIC){ _local7 = (_local4) ? pGroundLayerRenderer : pSkyLayerRenderer; _local7.addLayerResource(_local6); } else { _local4 = false; }; }; if (_arg2){ pGroundLayerRenderer.buildTileRenderers(pScreenColumns, pScreenRows, pTileRendererClass); } else { pGroundLayerRenderer.buildBitmaps(_arg1); }; if (_arg3){ pSkyLayerRenderer.buildTileRenderers(pScreenColumns, pScreenRows, pTileRendererClass); } else { pSkyLayerRenderer.buildBitmaps(_arg1); }; addChild(pGroundLayerRenderer); addChild(pGameStage); if (pSkyLayerRenderer.containsResources()){ addChild(pSkyLayerRenderer); }; pMap.getMapResource().addEventListener(MapResourceTileChangedEvent.TILE_CHANGED, onTileResourceChanged); } } }//package com.liquable.game.tiledmap
Section 37
//MapTile (com.liquable.game.tiledmap.MapTile) package com.liquable.game.tiledmap { import com.liquable.game.geom.*; public class MapTile extends PointInt { private var pId:String; public function MapTile(_arg1:int, _arg2:int){ super(_arg1, _arg2); pId = toString(); } public function getId():String{ return (pId); } } }//package com.liquable.game.tiledmap
Section 38
//MapTileRenderer (com.liquable.game.tiledmap.MapTileRenderer) package com.liquable.game.tiledmap { import flash.display.*; public class MapTileRenderer extends Sprite implements IMapTileRenderer { private var pHighestLayerIndex:int;// = 0 private var pTile:MapTile; public function beginBitmapDataFill():void{ pHighestLayerIndex = -1; } public function destroy():void{ pTile = null; while (numChildren) { removeChildAt(0); }; } public function setMapTile(_arg1:MapTile):void{ pTile = _arg1; } public function get displayObject():DisplayObject{ return (this); } public function getMapTile():MapTile{ return (pTile); } public function endBitmapDataFill():void{ var _local1:int; if (pHighestLayerIndex == -1){ visible = false; } else { _local1 = (pHighestLayerIndex + 1); while (_local1 < numChildren) { getChildAt(_local1).visible = false; _local1++; }; visible = true; }; } public function drawBitmapData(_arg1:int, _arg2:BitmapData):void{ var _local3:Bitmap; if (_arg1 < numChildren){ _local3 = (getChildAt(_arg1) as Bitmap); if (_arg2){ if (_local3.bitmapData != _arg2){ _local3.bitmapData = _arg2; }; _local3.visible = true; } else { _local3.visible = false; }; } else { if (_arg2){ _local3 = new Bitmap(_arg2); addChild(_local3); }; }; if (_arg2){ pHighestLayerIndex = Math.max(_arg1, pHighestLayerIndex); }; } } }//package com.liquable.game.tiledmap
Section 39
//TiledMap (com.liquable.game.tiledmap.TiledMap) package com.liquable.game.tiledmap { import com.liquable.game.tiledmap.resources.*; import com.liquable.game.astar.*; public class TiledMap implements IAStarMap { private var pTiles:Array; private var pMapResource:MapResource; public function TiledMap(_arg1:MapResource){ var _local3:int; var _local4:MapTile; super(); pMapResource = _arg1; pTiles = new Array(); var _local2:int; while (_local2 < pMapResource.rowCounts) { _local3 = 0; while (_local3 < pMapResource.columnCounts) { _local4 = new MapTile(_local3, _local2); pTiles.push(_local4); _local3++; }; _local2++; }; } public function getMapResource():MapResource{ return (pMapResource); } public function getTile(_arg1:int, _arg2:int):MapTile{ var _local3:int = pMapResource.getTileIndex(_arg1, _arg2); if (_local3 == -1){ return (null); }; return (pTiles[_local3]); } public function getPassCost(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:int):Number{ if ((((_arg2 == _arg4)) || ((_arg3 == _arg5)))){ return (1); }; return (Math.SQRT2); } public function getTiles():Array{ return (pTiles); } public function getReachedDestination(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:int):Boolean{ return ((((_arg2 == _arg4)) && ((_arg3 == _arg5)))); } public function getFCost(_arg1, _arg2:Number, _arg3:int, _arg4:int, _arg5:int, _arg6:int):Number{ return (((Math.abs((_arg3 - _arg5)) + Math.abs((_arg4 - _arg6))) * 10)); } } }//package com.liquable.game.tiledmap
Section 40
//UIController (com.liquable.game.ui.UIController) package com.liquable.game.ui { import com.liquable.game.*; import flash.events.*; import flash.display.*; import com.liquable.game.postoffice.*; public class UIController { private var pApplication:GameApplication; private var pControls:Object; private var pDelayFrames:int; private var pKeyMap:Object; private var pPostOffice:PostOffice; protected var pReceiverID:String; private var pMessageQueue:Array;// = null private var pDelayFrame:int; public static const KEY_DOWN:String = "keyDown"; public static const MOUSE_MOVE:String = "mouseMove"; public static const POST_NAME:String = "CONTROLLER"; public static const MOUSE_UP:String = "mouseUp"; public static const KEY_UP:String = "keyUp"; public static const MOUSE_DOWN:String = "mouseDown"; public function UIController(_arg1:String, _arg2:GameApplication, _arg3:PostOffice=null){ pControls = new Object(); super(); pApplication = _arg2; pReceiverID = _arg1; pPostOffice = ((_arg3)!=null) ? _arg3 : pApplication.getPostOffice(); pControls[MOUSE_MOVE] = {stage:null, func:mouse_move}; pControls[MOUSE_DOWN] = {stage:null, func:mouse_down}; pControls[MOUSE_UP] = {stage:null, func:mouse_up}; pControls[KEY_DOWN] = {stage:null, func:key_down}; pControls[KEY_UP] = {stage:null, func:key_up}; pKeyMap = new Object(); } public function stop():void{ pApplication.removeUpdateFunction(update); pMessageQueue = null; } protected function update(_arg1:Event):void{ var _local2:int; var _local3:UIData; if (pDelayFrame < pDelayFrames){ pDelayFrame++; } else { _local2 = 0; if (pMessageQueue){ for each (_local3 in pMessageQueue) { if (_local3 != null){ pPostOffice.sendMessage(null, pReceiverID, _local3, _local2); _local2 = Math.min(pDelayFrames, (_local2 + 1)); }; }; pMessageQueue = new Array(); }; pDelayFrame = 0; }; } protected function key_up(_arg1:KeyboardEvent):void{ var _local2:UIData; if (pMessageQueue){ _local2 = new UIData(UIController.KEY_UP); _local2.keyCode = _arg1.keyCode; key_updn_insert(_local2, _arg1.keyCode); }; pKeyMap[_arg1.keyCode] = false; } protected function mouse_down(_arg1:MouseEvent):void{ var _local2:UIData; if (pMessageQueue){ _local2 = new UIData(UIController.MOUSE_DOWN); _local2.localX = _arg1.localX; _local2.localY = _arg1.localY; _local2.stageX = _arg1.stageX; _local2.stageY = _arg1.stageY; mouse_updn_insert(_local2); }; } public function resetKey(_arg1:int):void{ pKeyMap[_arg1] = false; } private function mouse_updn_insert(_arg1:UIData):void{ var _local3:UIData; var _local4:int; var _local2:int; while (_local2 < pMessageQueue.length) { _local3 = pMessageQueue[_local2]; if (((!((_local3 == null))) && ((_local3.type == _arg1.type)))){ pMessageQueue[_local2] = null; _local4 = (_local2 + 1); while (_local4 < pMessageQueue.length) { if (((!((_local3 == null))) && ((((_local3.type == UIController.MOUSE_DOWN)) || ((_local3.type == UIController.MOUSE_UP)))))){ pMessageQueue[_local4] = null; }; _local4++; }; break; }; _local2++; }; pMessageQueue.push(_arg1); } private function key_updn_insert(_arg1:UIData, _arg2:uint):void{ var _local4:UIData; var _local5:int; var _local3:int; while (_local3 < pMessageQueue.length) { _local4 = pMessageQueue[_local3]; if (((((!((_local4 == null))) && ((_local4.type == _arg1.type)))) && ((_local4.keyCode == _arg2)))){ pMessageQueue[_local3] = null; _local5 = (_local3 + 1); while (_local5 < pMessageQueue.length) { _local4 = pMessageQueue[_local5]; if (((((!((_local4 == null))) && ((((_local4.type == UIController.KEY_DOWN)) || ((_local4.type == UIController.KEY_UP)))))) && ((_local4.keyCode == _arg2)))){ pMessageQueue[_local5] = null; }; _local5++; }; break; }; _local3++; }; pMessageQueue.push(_arg1); } public function getControlStage(_arg1:String):DisplayObjectContainer{ var _local2:Object = pControls[_arg1]; if (_local2 != null){ return (_local2.stage); }; return (null); } public function isKeyDown(_arg1:uint):Boolean{ return (pKeyMap[_arg1]); } public function terminate():void{ var _local1:String; stop(); for (_local1 in pControls) { removeControl(_local1); }; } public function start(_arg1:int):void{ var _local3:MouseEvent; pDelayFrames = _arg1; pDelayFrame = 0; pApplication.addUpdateFunction(update); pMessageQueue = new Array(); var _local2:DisplayObjectContainer = getControlStage(UIController.MOUSE_MOVE); if (_local2 != null){ _local3 = new MouseEvent(MouseEvent.MOUSE_MOVE); _local3.localX = _local2.mouseX; _local3.localY = _local2.mouseY; mouse_move(_local3); }; pKeyMap = new Object(); } protected function key_down(_arg1:KeyboardEvent):void{ var _local2:UIData; if (!pKeyMap[_arg1.keyCode]){ if (pMessageQueue){ _local2 = new UIData(UIController.KEY_DOWN); _local2.keyCode = _arg1.keyCode; key_updn_insert(_local2, _arg1.keyCode); }; pKeyMap[_arg1.keyCode] = true; }; } protected function mouse_move(_arg1:MouseEvent):void{ var _local2:UIData; var _local3:int; var _local4:UIData; if (pMessageQueue){ _local2 = new UIData(UIController.MOUSE_MOVE); _local2.localX = _arg1.localX; _local2.localY = _arg1.localY; _local2.stageX = _arg1.stageX; _local2.stageY = _arg1.stageY; _local3 = 0; while (_local3 < pMessageQueue.length) { _local4 = pMessageQueue[_local3]; if (((!((_local4 == null))) && ((_local4.type == _local2.type)))){ pMessageQueue[_local3] = null; }; _local3++; }; pMessageQueue.push(_local2); }; } protected function mouse_up(_arg1:MouseEvent):void{ var _local2:UIData; if (pMessageQueue){ _local2 = new UIData(UIController.MOUSE_UP); _local2.localX = _arg1.localX; _local2.localY = _arg1.localY; _local2.stageX = _arg1.stageX; _local2.stageY = _arg1.stageY; mouse_updn_insert(_local2); }; } public function removeControl(_arg1:String):void{ var _local2:Object = pControls[_arg1]; if (_local2 != null){ if (_local2.stage != null){ _local2.stage.removeEventListener(_arg1, _local2.func); _local2.stage = null; }; }; } public function addControl(_arg1:DisplayObject, _arg2:String):void{ var _local3:Object = pControls[_arg2]; if (_local3 != null){ _arg1.addEventListener(_arg2, _local3.func); _local3.stage = _arg1; }; } } }//package com.liquable.game.ui
Section 41
//UIData (com.liquable.game.ui.UIData) package com.liquable.game.ui { import com.liquable.game.postoffice.*; public class UIData implements IPostData { public var stageY:Number; private var pType:String; public var keyCode:uint; public var localX:Number; public var localY:Number; public var stageX:Number; public static const DATA_TYPE:String = "UIData"; public function UIData(_arg1:String){ pType = _arg1; } public function get type():String{ return (pType); } public function get data_type():String{ return (DATA_TYPE); } } }//package com.liquable.game.ui
Section 42
//GameApplication (com.liquable.game.GameApplication) package com.liquable.game { import flash.events.*; import com.liquable.media.*; import com.liquable.game.debug.*; import com.liquable.game.events.*; import flash.display.*; import com.liquable.game.postoffice.*; import com.liquable.utils.*; import flash.utils.*; public class GameApplication extends EventDispatcher { private var pDebugPanel:DebugPanel; private var pPostOffice:PostOffice; private var pTargetFps:int; private var pNextUpdateTime:int;// = 0 private var pPostClient:PostClient; private var pIsRunning:Boolean; private var pMilliSpf:int; private var pSoundManager:SoundManager; private var pAutoAdjustFramerate:Boolean; private var pUpdateEvent:GameApplicationUpdateEvent; private var pUpdateFunctions:Array; private var pFramesToCount:int;// = 30 private var pGameHeight:Number; private var pTempUpdateFunctions:Array; private var pOriginFps:int; private var pCurrentTime:int; private var pRealFps:int; private var pFrameCounter:int; private var pGameWidth:Number; private var pAutoAdjustQuality:Boolean; private var pRoot:Sprite; public function GameApplication(_arg1:Sprite, _arg2:int, _arg3:int, _arg4:Boolean){ pOriginFps = -1; pIsRunning = false; pRoot = _arg1; pGameWidth = _arg2; pGameHeight = _arg3; pPostOffice = new PostOffice(this, PostOffice.TIME_UNIT_FRAME); pPostClient = new PostClient(pPostOffice); pPostClient.setReceivePostFunction(onReceivedPost); pSoundManager = new SoundManager(this); pUpdateFunctions = new Array(); pTempUpdateFunctions = new Array(); if (_arg4){ pDebugPanel = new DebugPanel(this); }; } public function getStageFps():Number{ return (pRoot.stage.frameRate); } public function stop():void{ pPostOffice.stop(); if (pIsRunning){ pRoot.removeEventListener(Event.ENTER_FRAME, onGltEnterFrame); pIsRunning = false; }; if (pRoot.stage){ pRoot.stage.frameRate = pOriginFps; }; } public function setBackgroundColor(_arg1:uint):void{ pRoot.graphics.clear(); pRoot.graphics.beginFill(_arg1); pRoot.graphics.drawRect(0, 0, pGameWidth, pGameHeight); pRoot.graphics.endFill(); } public function getSoundManager():SoundManager{ return (pSoundManager); } public function stopAutoAdjustQuality(_arg1:String):void{ pAutoAdjustQuality = false; if (_arg1){ if (pRoot){ pRoot.stage.quality = _arg1; }; }; } private function onReceivedPost(_arg1:PostPackage):void{ var _local2:DelayFunctionPostData; if (_arg1.data.data_type == DelayFunctionPostData.DATA_TYPE){ _local2 = DelayFunctionPostData(_arg1.data); _local2.process(); }; } public function debugPrintln(_arg1:String):void{ if (pDebugPanel != null){ pDebugPanel.getDebugConsole().println(_arg1); }; } public function debugConsoleSize(_arg1:Number, _arg2:Number):void{ if (pDebugPanel != null){ pDebugPanel.getDebugConsole().setDimension(_arg1, _arg2); }; } public function getRealFps():int{ return (pRealFps); } public function get gameHeight():Number{ return (pGameHeight); } public function startAutoAdjustQuality():void{ pAutoAdjustQuality = true; } public function getStage():Stage{ return (pRoot.stage); } public function addUpdateFunction(_arg1:Function):void{ ArrayUtil.addArrayUniqueElement(pUpdateFunctions, _arg1); } public function addDelayFunction(_arg1:Function, _arg2:Object, _arg3:int):void{ var _local4:DelayFunctionPostData = new DelayFunctionPostData(_arg1, _arg2); pPostClient.sendMessage(pPostClient.getPostId(), _local4, _arg3); } public function terminate():void{ stop(); pPostOffice.terminate(); pPostOffice = null; pSoundManager = null; pRoot = null; pUpdateFunctions = null; pTempUpdateFunctions = null; } public function removeUpdateFunction(_arg1:Function):void{ ArrayUtil.removeArrayElement(pUpdateFunctions, _arg1); ArrayUtil.removeArrayElement(pTempUpdateFunctions, _arg1); } public function getRoot():Sprite{ return (pRoot); } public function getTargetFps():int{ return (pTargetFps); } private function onGltEnterFrame(_arg1:Event):void{ var _local3:int; var _local4:int; var _local5:Function; var _local2:int = getTimer(); if (pRoot.stage){ if (pOriginFps < 0){ pOriginFps = pRoot.stage.frameRate; pRoot.stage.frameRate = pTargetFps; } else { if (++pFrameCounter == pFramesToCount){ if (pCurrentTime != -1){ pRealFps = Math.round(((pFramesToCount / (_local2 - pCurrentTime)) * 1000)); _local3 = (pTargetFps - pRealFps); if (pAutoAdjustFramerate){ if (_local3 > 0){ pRoot.stage.frameRate = Math.min(39, (pRoot.stage.frameRate + Math.min(30, Math.ceil((_local3 * 0.7))))); } else { if (_local3 < -10){ pRoot.stage.frameRate = Math.max(pTargetFps, (pRoot.stage.frameRate + Math.max(-50, Math.floor((_local3 * 0.8))))); } else { if (_local3 < -1){ pRoot.stage.frameRate = Math.max(pTargetFps, (pRoot.stage.frameRate - 1)); }; }; }; }; if (pAutoAdjustQuality){ if (pAutoAdjustFramerate){ _local4 = (pRoot.stage.frameRate - pTargetFps); switch (pRoot.stage.quality){ case StageQuality.MEDIUM: if (_local4 > 30){ if (_local3 > 0){ pRoot.stage.quality = StageQuality.LOW; }; } else { if (_local4 < 8){ if (_local3 < 0){ pRoot.stage.quality = StageQuality.HIGH; }; }; }; break; case StageQuality.LOW: if (_local4 < 12){ if (_local3 < 0){ pRoot.stage.quality = StageQuality.MEDIUM; }; }; break; case StageQuality.HIGH: if ((((_local4 > 22)) && ((_local3 > 0)))){ pRoot.stage.quality = StageQuality.MEDIUM; }; break; default: pRoot.stage.quality = StageQuality.HIGH; break; }; } else { switch (pRoot.stage.quality){ case StageQuality.MEDIUM: if (_local3 > 7){ pRoot.stage.quality = StageQuality.LOW; } else { if (_local3 < 3){ pRoot.stage.quality = StageQuality.HIGH; }; }; break; case StageQuality.LOW: if (_local3 < 3){ pRoot.stage.quality = StageQuality.MEDIUM; }; break; case StageQuality.HIGH: if (_local3 > 7){ pRoot.stage.quality = StageQuality.MEDIUM; }; break; default: pRoot.stage.quality = StageQuality.HIGH; break; }; }; }; }; pCurrentTime = _local2; pFrameCounter = 0; }; }; }; if (pUpdateEvent == null){ pUpdateEvent = new GameApplicationUpdateEvent(GameApplicationUpdateEvent.GAME_APPLICATION_UPDATE, _local2, (_local2 > pNextUpdateTime)); } else { pUpdateEvent.reset(_local2, (_local2 > pNextUpdateTime)); }; pTempUpdateFunctions = pUpdateFunctions.slice(0); if (hasEventListener(GameApplicationUpdateErrorEvent.GAME_APPLICATION_UPDATE_ERROR)){ appUpdater(this, pUpdateEvent, pTempUpdateFunctions); } else { while (pTempUpdateFunctions.length) { _local5 = pTempUpdateFunctions.shift(); _local5(pUpdateEvent); }; }; pNextUpdateTime = (pNextUpdateTime + pMilliSpf); } public function debugWatchItem(_arg1:String, _arg2:DebugItem):void{ if (pDebugPanel != null){ pDebugPanel.addDebugItem(_arg1, _arg2); }; } public function get gameWidth():Number{ return (pGameWidth); } public function setDebugPanelRoot(_arg1:DisplayObjectContainer):void{ if (pDebugPanel){ if (pDebugPanel.parent){ pDebugPanel.parent.removeChild(pDebugPanel); }; _arg1.addChild(pDebugPanel); }; } public function getPostOffice():PostOffice{ return (pPostOffice); } public function start(_arg1:int, _arg2:Boolean=true, _arg3:Boolean=false):void{ DesignContract.preCondition(!((pRoot == null)), "GameApplication is not initialized yet."); pPostClient.setPostId("GameApplication"); pFramesToCount = (Math.max(12, _arg1) * 5); pNextUpdateTime = (pCurrentTime = -1); pRealFps = (pTargetFps = _arg1); pRoot.stage.frameRate = _arg1; pMilliSpf = Math.floor((1000 / pTargetFps)); pFrameCounter = 0; pAutoAdjustFramerate = _arg2; pAutoAdjustQuality = _arg3; if (!pIsRunning){ pRoot.addEventListener(Event.ENTER_FRAME, onGltEnterFrame, false, 10); pIsRunning = true; }; pPostOffice.start(); } public function hasUpdateFunction(_arg1:Function):Boolean{ return (!((pUpdateFunctions.indexOf(_arg1) == -1))); } private static function appUpdater(_arg1:GameApplication, _arg2:GameApplicationUpdateEvent, _arg3:Array):void{ var func:Function; var errorEvent:GameApplicationUpdateErrorEvent; var app = _arg1; var e = _arg2; var updateFunctions = _arg3; while (updateFunctions.length) { try { while (updateFunctions.length) { func = updateFunctions.shift(); func(e); }; } catch(e:Error) { errorEvent = new GameApplicationUpdateErrorEvent(GameApplicationUpdateErrorEvent.GAME_APPLICATION_UPDATE_ERROR, e.message, e.getStackTrace(), false, false); app.dispatchEvent(errorEvent); }; }; } } }//package com.liquable.game import com.liquable.game.postoffice.*; class DelayFunctionPostData implements IPostData { private var pFunction:Function; private var pParameter:Object; public static const DATA_TYPE:String = "DelayFunctionPostData"; private function DelayFunctionPostData(_arg1:Function, _arg2:Object){ pFunction = _arg1; pParameter = _arg2; } public function get data_type():String{ return (DATA_TYPE); } public function process():void{ pFunction(pParameter); } }
Section 43
//SoundController (com.liquable.media.SoundController) package com.liquable.media { import flash.events.*; import flash.media.*; public class SoundController { private var pChannel:SoundChannel; private var pPan:Number; private var pFadingFromVolume:Number; private var pManager:SoundManager; private var pPlaying:Boolean; private var pFadingTotalframes:int; private var pOnFadeComplete:Function; private var pFadingToVolume:Number; private var pVolume:Number; private var pFadingCurrentframe:int; public function SoundController(_arg1:SoundManager, _arg2:SoundChannel){ pManager = _arg1; pChannel = _arg2; pVolume = 1; pPan = 0; if (pChannel){ pPlaying = true; pChannel.addEventListener(Event.SOUND_COMPLETE, onComplete); } else { pPlaying = false; }; } public function stop():void{ if (pChannel){ stopFading(); pChannel.removeEventListener(Event.SOUND_COMPLETE, onComplete); pChannel.stop(); pChannel = null; }; pPlaying = false; } public function getVolume():Number{ return (pVolume); } public function fadeInAndOut(_arg1:Number, _arg2:int, _arg3:int, _arg4:int):void{ var toVolume = _arg1; var inDuration = _arg2; var stayDuration = _arg3; var outDuration = _arg4; fade(0, toVolume, inDuration, function (_arg1:SoundController):void{ pManager.getApplication().addDelayFunction(fadeOut, outDuration, stayDuration); }); } public function fadeIn(_arg1:Number, _arg2:int):void{ fade(0, _arg1, _arg2, null); } public function stopFading():void{ pManager.getApplication().removeUpdateFunction(fade_update); pOnFadeComplete = null; } public function setPan(_arg1:Number):void{ var _local2:SoundTransform; pPan = _arg1; if (pChannel){ _local2 = pChannel.soundTransform; _local2.pan = pPan; pChannel.soundTransform = _local2; }; } public function setVolume(_arg1:Number):void{ var _local2:SoundTransform; pVolume = _arg1; if (pChannel){ _local2 = pChannel.soundTransform; _local2.volume = pVolume; pChannel.soundTransform = _local2; }; } public function getPan():Number{ return (pPan); } public function isPlaying():Boolean{ return (pPlaying); } private function fade_update(_arg1:Event):void{ var _local2:Number; var _local3:Function; pFadingCurrentframe++; if (pFadingCurrentframe < pFadingTotalframes){ _local2 = (pFadingCurrentframe / pFadingTotalframes); setVolume((pFadingFromVolume + ((pFadingToVolume - pFadingFromVolume) * _local2))); } else { setVolume(pFadingToVolume); _local3 = pOnFadeComplete; stopFading(); if (_local3 != null){ _local3(this); }; }; } public function getSoundChannel():SoundChannel{ return (pChannel); } public function fadeOut(_arg1:int):void{ var duration = _arg1; fade(getVolume(), 0, duration, function (_arg1:SoundController):void{ stop(); }); } public function fade(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Function=null):void{ pFadingFromVolume = _arg1; pFadingToVolume = _arg2; pFadingCurrentframe = 0; pFadingTotalframes = _arg3; pOnFadeComplete = _arg4; setVolume(pFadingFromVolume); pManager.getApplication().addUpdateFunction(fade_update); } private function onComplete(_arg1:Event):void{ stop(); } } }//package com.liquable.media
Section 44
//SoundManager (com.liquable.media.SoundManager) package com.liquable.media { import com.liquable.game.*; import flash.media.*; import com.liquable.utils.*; import flash.utils.*; public class SoundManager { private var pApplication:GameApplication; private var pSoundLib:Dictionary; public function SoundManager(_arg1:GameApplication){ pApplication = _arg1; pSoundLib = new Dictionary(); } public function getGlobalVolume():Number{ return (SoundMixer.soundTransform.volume); } public function getGlobalPan():Number{ return (SoundMixer.soundTransform.pan); } public function setGlobalPan(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(getGlobalVolume(), _arg1); } private function getSound(_arg1:Class):Sound{ var _local2:Sound = pSoundLib[_arg1]; if (_local2 == null){ _local2 = new (_arg1); pSoundLib[_arg1] = _local2; }; return (_local2); } public function getApplication():GameApplication{ return (pApplication); } public function playSound(_arg1:Class, _arg2:Boolean, _arg3:Number=0):SoundController{ var _local4:Sound = getSound(_arg1); DesignContract.preCondition((_arg3 < _local4.length), (((("startTime is greater than the sound length: play(" + _arg3) + " / ") + _local4.length) + ")")); var _local5:SoundChannel = _local4.play(_arg3, (_arg2) ? int.MAX_VALUE : 0); var _local6:SoundController = new SoundController(this, _local5); return (_local6); } public function setGlobalVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1, getGlobalPan()); } } }//package com.liquable.media
Section 45
//State (com.liquable.statemachine.State) package com.liquable.statemachine { class State { var mProcessFunc:Function; var mEnterFunc:Function; var mExitFunc:Function; function State(_arg1:Function, _arg2:Function, _arg3:Function){ mEnterFunc = _arg1; mProcessFunc = _arg2; mExitFunc = _arg3; } } }//package com.liquable.statemachine
Section 46
//StateMachine (com.liquable.statemachine.StateMachine) package com.liquable.statemachine { import com.liquable.utils.*; import com.liquable.data.*; public class StateMachine { private var pDebug:Boolean;// = false private var pPreProcessFunction:Function; private var pPostProcessFunction:Function; private var pStateName:String; protected var pStateHash:Object; private var pCurrState:State; private var pData:MapData; private static const INVALID_STATE_NAME:String = "-invalid+"; public function StateMachine(){ pStateHash = new Object(); } public function destroy():void{ setState(null); pData = null; pStateHash = null; pPostProcessFunction = (pPreProcessFunction = null); } public function setPreProcessFunction(_arg1:Function):void{ pPreProcessFunction = _arg1; } public function setState(_arg1:String):void{ if (pDebug){ trace(("set state: " + _arg1)); }; var _local2:State = pCurrState; var _local3:String = pStateName; pCurrState = null; pStateName = INVALID_STATE_NAME; if (((!((_local2 == null))) && (!((_local2.mExitFunc == null))))){ _local2.mExitFunc(_arg1); }; if (pStateName == INVALID_STATE_NAME){ pStateName = _arg1; if (_arg1 != null){ pCurrState = pStateHash[_arg1]; DesignContract.preCondition(!((pCurrState == null)), (("StateMachine : " + _arg1) + " has not been inited as a state")); }; if (((pCurrState) && (!((pCurrState.mEnterFunc == null))))){ pCurrState.mEnterFunc(_local3); }; }; } public function setDebug(_arg1:Boolean):void{ pDebug = _arg1; } public function getStateName():String{ return (pStateName); } protected function getState():State{ return (pCurrState); } public function initState(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Function):void{ pStateHash[_arg1] = new State(_arg2, _arg3, _arg4); } public function isInState(_arg1:String):Boolean{ return ((pStateName == _arg1)); } public function setPostProcessFunction(_arg1:Function):void{ pPostProcessFunction = _arg1; } public function get data():MapData{ if (pData == null){ pData = new MapData(); }; return (pData); } public function process(_arg1:IValidData):void{ if (_arg1.isValid()){ if (pPreProcessFunction != null){ pPreProcessFunction(_arg1); }; if (((((_arg1.isValid()) && (!((pCurrState == null))))) && (!((pCurrState.mProcessFunc == null))))){ pCurrState.mProcessFunc(_arg1); }; if (((!((pPostProcessFunction == null))) && (_arg1.isValid()))){ pPostProcessFunction(_arg1); }; }; } } }//package com.liquable.statemachine
Section 47
//ArrayUtil (com.liquable.utils.ArrayUtil) package com.liquable.utils { public class ArrayUtil { public static function createUniformArray(_arg1, _arg2:uint):Array{ var _local3:Array = new Array(_arg2); var _local4:int; while (_local4 < _local3.length) { _local3[_local4] = _arg1; _local4++; }; return (_local3); } public static function arrayIntersect(_arg1:Array, _arg2:Array):Array{ var _local4:Object; var _local3:Array = _arg1.slice(); for each (_local4 in _arg2) { if (_local3.indexOf(_local4) == -1){ ArrayUtil.removeArrayElement(_local3, _local4); }; }; return (_local3); } public static function removeArrayElement(_arg1:Array, _arg2:Object):Boolean{ var _local3:int = _arg1.indexOf(_arg2); if (_local3 < 0){ return (false); }; _arg1.splice(_local3, 1); return (true); } public static function convertMapValuesByKeyToArray(_arg1:Object, _arg2:Object):Array{ var _local4:Object; var _local3:Array = new Array(); for each (_local4 in _arg1) { _local3.push(_local4[_arg2]); }; return (_local3); } public static function swapElements(_arg1:Array, _arg2:int, _arg3:int):void{ var _local4:* = _arg1[_arg2]; _arg1[_arg2] = _arg1[_arg3]; _arg1[_arg3] = _local4; } public static function convertMapValuesToArray(_arg1:Object):Array{ var _local3:Object; var _local2:Array = new Array(); for each (_local3 in _arg1) { _local2.push(_local3); }; return (_local2); } public static function randomizeArray(_arg1:Array):void{ var _local2:int = _arg1.length; var _local3:int; while (_local3 < _local2) { swapElements(_arg1, _local3, IntUtil.random((_local2 - 1))); _local3++; }; } public static function convertMapKeysToArray(_arg1:Object):Array{ var _local3:Object; var _local2:Array = new Array(); for (_local3 in _arg1) { _local2.push(_local3); }; return (_local2); } public static function addArrayUniqueElement(_arg1:Array, _arg2:Object):Boolean{ if (_arg1.indexOf(_arg2) < 0){ _arg1.push(_arg2); return (true); }; return (false); } public static function getArrayRandomElement(_arg1:Array, _arg2:Boolean){ var _local3:int; var _local4:*; if (((_arg1) && (_arg1.length))){ _local3 = IntUtil.random((_arg1.length - 1)); _local4 = _arg1[_local3]; if (_arg2){ _arg1.splice(_local3, 1); }; return (_local4); }; return (null); } public static function findIndexOfFirstMatchedProperty(_arg1:Array, _arg2:String, _arg3:Object, _arg4:int=0):int{ var _local6:Object; var _local5:int = _arg4; while (_local5 < _arg1.length) { _local6 = _arg1[_local5]; if (((_local6.hasOwnProperty(_arg2)) && ((_local6[_arg2] == _arg3)))){ return (_local5); }; _local5++; }; return (-1); } public static function makeUniqueArray(_arg1:Array):Array{ var _local2:Array = new Array(); return (arrayMerge(_local2, _arg1)); } public static function arrayMerge(_arg1:Array, _arg2:Array):Array{ var _local4:Object; var _local3:Array = _arg1.slice(); for each (_local4 in _arg2) { if (_local3.indexOf(_local4) == -1){ _local3.push(_local4); }; }; return (_local3); } } }//package com.liquable.utils
Section 48
//DesignContract (com.liquable.utils.DesignContract) package com.liquable.utils { public final class DesignContract { public static function invariant(_arg1:Boolean, _arg2:String=null):Boolean{ return (postCondition(_arg1, _arg2)); } public static function postCondition(_arg1:Boolean, _arg2:String=null):Boolean{ if (!_arg1){ throw (new ArgumentError(_arg2)); }; return (true); } public static function preCondition(_arg1:Boolean, _arg2:String=null):void{ if (!_arg1){ throw (new ArgumentError(_arg2)); }; } } }//package com.liquable.utils
Section 49
//Enum (com.liquable.utils.Enum) package com.liquable.utils { public class Enum { private var pNumEnums:int; public function Enum(_arg1:int=0){ pNumEnums = _arg1; } public function get NUM_ENUMS():int{ return (pNumEnums); } public function nextIndex():int{ return (pNumEnums++); } } }//package com.liquable.utils
Section 50
//IntUtil (com.liquable.utils.IntUtil) package com.liquable.utils { public class IntUtil { public static function formatAddComma(_arg1:int):String{ var _local3:String; if (_arg1 == 0){ return ("0"); }; var _local2 = ""; while (_arg1 > 0) { _local3 = String((_arg1 % 1000)); _arg1 = Math.floor((_arg1 / 1000)); if (_arg1 > 0){ while (_local3.length < 3) { _local3 = ("0" + _local3); }; _local3 = ("," + _local3); }; _local2 = (_local3 + _local2); }; return (_local2); } public static function random(_arg1:int):int{ return (Math.floor((Math.random() * (_arg1 + 1)))); } public static function randomBetween(_arg1:int, _arg2:int):int{ if (_arg1 < _arg2){ return ((_arg1 + Math.floor((Math.random() * ((_arg2 - _arg1) + 1))))); }; if (_arg1 > _arg2){ return (randomBetween(_arg2, _arg1)); }; return (_arg1); } } }//package com.liquable.utils
Section 51
//MapData (com.liquable.utils.MapData) package com.liquable.utils { public class MapData { private var pData:Object; public function MapData(_arg1:Object=null){ pData = new Object(); super(); importData(_arg1); } public function removeKey(_arg1:String):void{ delete pData[_arg1]; } public function getString(_arg1:String):String{ var _local2:Object = getValue(_arg1); if (_local2 != null){ return (String(_local2)); }; return (null); } public function clear():void{ pData = new Object(); } public function setValue(_arg1:String, _arg2):void{ pData[_arg1] = _arg2; } public function getBoolean(_arg1:String):Boolean{ return (Boolean(getValue(_arg1))); } public function importData(_arg1:Object):void{ var _local2:String; if (_arg1 != null){ if ((_arg1 is MapData)){ _arg1 = MapData(_arg1).exportData(); }; for (_local2 in _arg1) { pData[_local2] = _arg1[_local2]; }; }; } public function getInt(_arg1:String):int{ return (int(getValue(_arg1))); } public function getValue(_arg1:String){ if (pData.hasOwnProperty(_arg1)){ return (pData[_arg1]); }; return (null); } public function exportData():Object{ var _local2:String; var _local3:Object; var _local1:Object = new Object(); for (_local2 in pData) { _local3 = pData[_local2]; if ((_local3 is MapData)){ _local3 = (_local3 as MapData).exportData(); }; _local1[_local2] = _local3; }; return (_local1); } public function getNumber(_arg1:String):Number{ return (Number(getValue(_arg1))); } } }//package com.liquable.utils
Section 52
//MathUtil (com.liquable.utils.MathUtil) package com.liquable.utils { import flash.geom.*; public class MathUtil { public static const HALF_PI:Number = 1.5707963267949; public static const TWO_PI:Number = 6.28318530717959; private static const _PI_DIVIDED_BY_180:Number = 0.0174532925199433; private static const _180_DIVIDED_BY_PI:Number = 57.2957795130823; public static function degrees2radians(_arg1:Number):Number{ return ((_arg1 * _PI_DIVIDED_BY_180)); } public static function degreesFollowTarget(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Number=1.79769313486232E308):Number{ var _local6:Number = (_arg2 - _arg1); while (_local6 > 180) { _local6 = (_local6 - 360); }; while (_local6 < -180) { _local6 = (_local6 + 360); }; return (numberFollowTarget((_arg2 - _local6), _arg2, _arg3, _arg4, _arg5)); } public static function numberFollowTarget(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.79769313486232E308):Number{ var _local7:Number; var _local8:Number; var _local6:Number = (_arg2 - _arg1); if (Math.abs(_local6) > _arg4){ _local7 = (_local6 * _arg3); _local8 = Math.abs(_local7); if (_local8 < _arg4){ _local7 = ((_local7 > 0)) ? _arg4 : -(_arg4); } else { if (_local8 > _arg5){ _local7 = ((_local7 > 0)) ? _arg5 : -(_arg5); }; }; return ((_arg1 + _local7)); }; return (_arg2); } public static function radians2degrees(_arg1:Number):Number{ return ((_arg1 * _180_DIVIDED_BY_PI)); } public static function makePreciseFloat(_arg1:Number, _arg2:int=3):Number{ var _local3:Number = 1; var _local4:int; while (_local4 < _arg2) { _local3 = (_local3 * 10); _local4++; }; return ((Math.floor((_arg1 * _local3)) / _local3)); } public static function pointFollowTarget(_arg1:Point, _arg2:Point, _arg3:Number, _arg4:Number, _arg5:Number=1.79769313486232E308):Point{ var _local6:Point; var _local7:Number; var _local8:Number; if (((!((_arg1.x == _arg2.x))) || (!((_arg1.y == _arg2.y))))){ _local6 = _arg2.subtract(_arg1); _local7 = _local6.length; if (_local7 > _arg4){ _local8 = (_local7 * _arg3); if (_local8 < _arg4){ _local8 = _arg4; } else { if (_local8 > _arg5){ _local8 = _arg5; }; }; _local6.normalize(_local8); _arg1.x = (_arg1.x + _local6.x); _arg1.y = (_arg1.y + _local6.y); } else { _arg1.x = _arg2.x; _arg1.y = _arg2.y; }; }; return (_arg1); } public static function radiansFollowTarget(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0.01, _arg5:Number=1.79769313486232E308):Number{ var _local6:Number = (_arg2 - _arg1); while (_local6 > Math.PI) { _local6 = (_local6 - TWO_PI); }; while (_local6 < -(Math.PI)) { _local6 = (_local6 + TWO_PI); }; return (numberFollowTarget((_arg2 - _local6), _arg2, _arg3, _arg4, _arg5)); } public static function formatTimer(_arg1:int):String{ var _local2:int = Math.floor(((_arg1 / 1000) / 60)); var _local3:int = Math.floor(((_arg1 - ((_local2 * 60) * 1000)) / 1000)); var _local4:int = Math.floor(((_arg1 % 1000) / 10)); var _local5:String = ("" + _local2); while (_local5.length < 2) { _local5 = ("0" + _local5); }; var _local6:String = ("" + _local3); while (_local6.length < 2) { _local6 = ("0" + _local6); }; var _local7:String = ("" + _local4); while (_local7.length < 2) { _local7 = ("0" + _local7); }; return (((((_local5 + ":") + _local6) + ":") + _local7)); } } }//package com.liquable.utils
Section 53
//VisualSprite (com.liquable.visualstack.VisualSprite) package com.liquable.visualstack { import flash.display.*; import com.liquable.utils.*; public class VisualSprite extends Sprite { private var pData:MapData; public function VisualSprite(){ pData = new MapData(); super(); } public function onHide():void{ } protected function get data():MapData{ return (pData); } public function setBackgroundColor(_arg1:uint):void{ graphics.clear(); graphics.beginFill(_arg1); graphics.drawRect(0, 0, getStack().stageWidth, getStack().stageHeight); graphics.endFill(); } protected function processDone():void{ var _local1:VisualStack = getStack(); if (_local1){ _local1.childProcessDone(this); }; } public function onPush():void{ } public function getStack():VisualStack{ return (VisualStack(this.parent)); } public function onReveal(_arg1:MapData):void{ } public function onPop():MapData{ return (pData); } } }//package com.liquable.visualstack
Section 54
//VisualStack (com.liquable.visualstack.VisualStack) package com.liquable.visualstack { import flash.display.*; import com.liquable.utils.*; public class VisualStack extends Sprite { private var pEmptyCallback:Function;// = null private var pWidth:Number; private var pHeight:Number; public function VisualStack(_arg1:Number, _arg2:Number){ pWidth = _arg1; pHeight = _arg2; } public function push(_arg1:VisualSprite):int{ if (this.numChildren){ getTopItem().onHide(); }; this.addChild(_arg1); _arg1.onPush(); return (this.numChildren); } public function get stageHeight():Number{ return (pHeight); } public function get stageWidth():Number{ return (pWidth); } public function setEmptyCallback(_arg1:Function):void{ pEmptyCallback = _arg1; } public function pop():VisualSprite{ DesignContract.preCondition((this.numChildren > 0), "there must always be at least one item in the stack to use pop"); this.stage.focus = this.stage; var _local1:VisualSprite = VisualSprite(this.removeChildAt((this.numChildren - 1))); var _local2:MapData = _local1.onPop(); if (this.numChildren){ getTopItem().onReveal(_local2); } else { if (pEmptyCallback != null){ pEmptyCallback(_local2); }; }; return (_local1); } public function getTopItem():VisualSprite{ if (this.numChildren){ return (VisualSprite(this.getChildAt((this.numChildren - 1)))); }; return (null); } public function childProcessDone(_arg1:VisualSprite):void{ if (DesignContract.postCondition((_arg1 == getTopItem()), "child Done not on the top of the stack.")){ pop(); }; } public function setBackgroundColor(_arg1:uint):void{ this.graphics.clear(); this.graphics.beginFill(_arg1); this.graphics.drawRect(0, 0, pWidth, pHeight); this.graphics.endFill(); } } }//package com.liquable.visualstack
Section 55
//messaging_combo_mc_3 (combos_fla.messaging_combo_mc_3) package combos_fla { import flash.display.*; import flash.text.*; public dynamic class messaging_combo_mc_3 extends MovieClip { public var combosText:TextField; } }//package combos_fla
Section 56
//Symbol1_2 (combos_fla.Symbol1_2) package combos_fla { import flash.display.*; public dynamic class Symbol1_2 extends MovieClip { public var combosText:MovieClip; } }//package combos_fla
Section 57
//MC_ButtonSoundWiggleOver_12 (HUD01_fla.MC_ButtonSoundWiggleOver_12) package HUD01_fla { import flash.display.*; public dynamic class MC_ButtonSoundWiggleOver_12 extends MovieClip { public function MC_ButtonSoundWiggleOver_12(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package HUD01_fla
Section 58
//MC_HealthBarExample_5 (HUD01_fla.MC_HealthBarExample_5) package HUD01_fla { import flash.display.*; public dynamic class MC_HealthBarExample_5 extends MovieClip { public var bar:MovieClip; } }//package HUD01_fla
Section 59
//MC_HelpWiggleOver_10 (HUD01_fla.MC_HelpWiggleOver_10) package HUD01_fla { import flash.display.*; public dynamic class MC_HelpWiggleOver_10 extends MovieClip { public function MC_HelpWiggleOver_10(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package HUD01_fla
Section 60
//mc_msg_dayx_16 (HUD01_fla.mc_msg_dayx_16) package HUD01_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class mc_msg_dayx_16 extends MovieClip { public var labelText:TextField; public var rootClip:MovieClip; public function mc_msg_dayx_16(){ addFrameScript(0, frame1); } function frame1(){ rootClip = (parent as MovieClip); if (((rootClip) && (rootClip.nights))){ this.labelText.text = (("" + rootClip.nights) + ":"); }; } } }//package HUD01_fla
Section 61
//MC_SoundToggleWiggleOver_14 (HUD01_fla.MC_SoundToggleWiggleOver_14) package HUD01_fla { import flash.display.*; public dynamic class MC_SoundToggleWiggleOver_14 extends MovieClip { public function MC_SoundToggleWiggleOver_14(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package HUD01_fla
Section 62
//messaging_combo_mc_20 (HUD01_fla.messaging_combo_mc_20) package HUD01_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class messaging_combo_mc_20 extends MovieClip { public var labelText:TextField; public var rootClip:MovieClip; public function messaging_combo_mc_20(){ addFrameScript(0, frame1); } function frame1(){ rootClip = (parent as MovieClip); if (rootClip){ this.labelText.text = rootClip.money; }; } } }//package HUD01_fla
Section 63
//messaging_top_mc_17 (HUD01_fla.messaging_top_mc_17) package HUD01_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class messaging_top_mc_17 extends MovieClip { public var moneyText:TextField; public var rootClip:MovieClip; public var tricksText:TextField; public function messaging_top_mc_17(){ addFrameScript(0, frame1); } function frame1(){ rootClip = (parent as MovieClip); this.tricksText.text = ("" + rootClip.tricks); this.moneyText.text = ("" + rootClip.money); if (rootClip.tricks > 1){ gotoAndStop(1); } else { gotoAndStop(2); }; } } }//package HUD01_fla
Section 64
//no_weapon_3 (HUD01_fla.no_weapon_3) package HUD01_fla { import flash.display.*; public dynamic class no_weapon_3 extends MovieClip { public function no_weapon_3(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package HUD01_fla
Section 65
//aniicedbreakdeergn_27 (lib_ankle_biter_zombie_fla.aniicedbreakdeergn_27) package lib_ankle_biter_zombie_fla { import flash.display.*; public dynamic class aniicedbreakdeergn_27 extends MovieClip { public function aniicedbreakdeergn_27(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_ankle_biter_zombie_fla
Section 66
//aniiceddeergn_25 (lib_ankle_biter_zombie_fla.aniiceddeergn_25) package lib_ankle_biter_zombie_fla { import flash.display.*; public dynamic class aniiceddeergn_25 extends MovieClip { public function aniiceddeergn_25(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_ankle_biter_zombie_fla
Section 67
//icebreakanideergn_28 (lib_ankle_biter_zombie_fla.icebreakanideergn_28) package lib_ankle_biter_zombie_fla { import flash.display.*; public dynamic class icebreakanideergn_28 extends MovieClip { public function icebreakanideergn_28(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_ankle_biter_zombie_fla
Section 68
//lola_frozengn_24 (lib_ankle_biter_zombie_fla.lola_frozengn_24) package lib_ankle_biter_zombie_fla { import flash.display.*; public dynamic class lola_frozengn_24 extends MovieClip { public var mc:MovieClip; } }//package lib_ankle_biter_zombie_fla
Section 69
//blood1_15 (lib_decomposedZombie_fla.blood1_15) package lib_decomposedZombie_fla { import flash.display.*; public dynamic class blood1_15 extends MovieClip { public function blood1_15(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package lib_decomposedZombie_fla
Section 70
//blood2_16 (lib_decomposedZombie_fla.blood2_16) package lib_decomposedZombie_fla { import flash.display.*; public dynamic class blood2_16 extends MovieClip { public function blood2_16(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package lib_decomposedZombie_fla
Section 71
//MC_FireDecompDie_26 (lib_decomposedZombie_fla.MC_FireDecompDie_26) package lib_decomposedZombie_fla { import flash.display.*; public dynamic class MC_FireDecompDie_26 extends MovieClip { public function MC_FireDecompDie_26(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie_fla
Section 72
//partanimated2_13 (lib_decomposedZombie_fla.partanimated2_13) package lib_decomposedZombie_fla { import flash.display.*; public dynamic class partanimated2_13 extends MovieClip { public function partanimated2_13(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie_fla
Section 73
//partanimated3_14 (lib_decomposedZombie_fla.partanimated3_14) package lib_decomposedZombie_fla { import flash.display.*; public dynamic class partanimated3_14 extends MovieClip { public function partanimated3_14(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie_fla
Section 74
//partanimated5_12 (lib_decomposedZombie_fla.partanimated5_12) package lib_decomposedZombie_fla { import flash.display.*; public dynamic class partanimated5_12 extends MovieClip { public function partanimated5_12(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie_fla
Section 75
//aniicedbreakdeergn_32 (lib_decomposedZombie2_fla.aniicedbreakdeergn_32) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class aniicedbreakdeergn_32 extends MovieClip { public function aniicedbreakdeergn_32(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 76
//aniiceddeergn_30 (lib_decomposedZombie2_fla.aniiceddeergn_30) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class aniiceddeergn_30 extends MovieClip { public function aniiceddeergn_30(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 77
//blood1_16 (lib_decomposedZombie2_fla.blood1_16) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class blood1_16 extends MovieClip { public function blood1_16(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 78
//blood2_17 (lib_decomposedZombie2_fla.blood2_17) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class blood2_17 extends MovieClip { public function blood2_17(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 79
//icebreakanideergn_33 (lib_decomposedZombie2_fla.icebreakanideergn_33) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class icebreakanideergn_33 extends MovieClip { public function icebreakanideergn_33(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 80
//lola_frozengn_29 (lib_decomposedZombie2_fla.lola_frozengn_29) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class lola_frozengn_29 extends MovieClip { public var mc:MovieClip; } }//package lib_decomposedZombie2_fla
Section 81
//MC_FireDecompDie_27 (lib_decomposedZombie2_fla.MC_FireDecompDie_27) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class MC_FireDecompDie_27 extends MovieClip { public function MC_FireDecompDie_27(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 82
//partanimated2_14 (lib_decomposedZombie2_fla.partanimated2_14) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class partanimated2_14 extends MovieClip { public function partanimated2_14(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 83
//partanimated3_15 (lib_decomposedZombie2_fla.partanimated3_15) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class partanimated3_15 extends MovieClip { public function partanimated3_15(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 84
//partanimated5_13 (lib_decomposedZombie2_fla.partanimated5_13) package lib_decomposedZombie2_fla { import flash.display.*; public dynamic class partanimated5_13 extends MovieClip { public function partanimated5_13(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_decomposedZombie2_fla
Section 85
//aniicedbreakdeergn_30 (lib_fatZombie_fla.aniicedbreakdeergn_30) package lib_fatZombie_fla { import flash.display.*; public dynamic class aniicedbreakdeergn_30 extends MovieClip { public function aniicedbreakdeergn_30(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_fatZombie_fla
Section 86
//aniiceddeergn_28 (lib_fatZombie_fla.aniiceddeergn_28) package lib_fatZombie_fla { import flash.display.*; public dynamic class aniiceddeergn_28 extends MovieClip { public function aniiceddeergn_28(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_fatZombie_fla
Section 87
//icebreakanideergn_31 (lib_fatZombie_fla.icebreakanideergn_31) package lib_fatZombie_fla { import flash.display.*; public dynamic class icebreakanideergn_31 extends MovieClip { public function icebreakanideergn_31(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_fatZombie_fla
Section 88
//lola_frozengn_27 (lib_fatZombie_fla.lola_frozengn_27) package lib_fatZombie_fla { import flash.display.*; public dynamic class lola_frozengn_27 extends MovieClip { public var mc:MovieClip; } }//package lib_fatZombie_fla
Section 89
//aniicedbreakdeergn_29 (lib_genericZombie_fla.aniicedbreakdeergn_29) package lib_genericZombie_fla { import flash.display.*; public dynamic class aniicedbreakdeergn_29 extends MovieClip { public function aniicedbreakdeergn_29(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_genericZombie_fla
Section 90
//aniiceddeergn_27 (lib_genericZombie_fla.aniiceddeergn_27) package lib_genericZombie_fla { import flash.display.*; public dynamic class aniiceddeergn_27 extends MovieClip { public function aniiceddeergn_27(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_genericZombie_fla
Section 91
//blood1_19 (lib_genericZombie_fla.blood1_19) package lib_genericZombie_fla { import flash.display.*; public dynamic class blood1_19 extends MovieClip { public function blood1_19(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package lib_genericZombie_fla
Section 92
//blood2_20 (lib_genericZombie_fla.blood2_20) package lib_genericZombie_fla { import flash.display.*; public dynamic class blood2_20 extends MovieClip { public function blood2_20(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package lib_genericZombie_fla
Section 93
//blood4_35 (lib_genericZombie_fla.blood4_35) package lib_genericZombie_fla { import flash.display.*; public dynamic class blood4_35 extends MovieClip { public function blood4_35(){ addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package lib_genericZombie_fla
Section 94
//icebreakanideergn_30 (lib_genericZombie_fla.icebreakanideergn_30) package lib_genericZombie_fla { import flash.display.*; public dynamic class icebreakanideergn_30 extends MovieClip { public function icebreakanideergn_30(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_genericZombie_fla
Section 95
//lola_frozengn_26 (lib_genericZombie_fla.lola_frozengn_26) package lib_genericZombie_fla { import flash.display.*; public dynamic class lola_frozengn_26 extends MovieClip { public var mc:MovieClip; } }//package lib_genericZombie_fla
Section 96
//MC_FlattenedBigBlood_37 (lib_genericZombie_fla.MC_FlattenedBigBlood_37) package lib_genericZombie_fla { import flash.display.*; public dynamic class MC_FlattenedBigBlood_37 extends MovieClip { public function MC_FlattenedBigBlood_37(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package lib_genericZombie_fla
Section 97
//aniicedbreakdeergn_28 (lib_gnomeZombie_fla.aniicedbreakdeergn_28) package lib_gnomeZombie_fla { import flash.display.*; public dynamic class aniicedbreakdeergn_28 extends MovieClip { public function aniicedbreakdeergn_28(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_gnomeZombie_fla
Section 98
//aniiceddeergn_26 (lib_gnomeZombie_fla.aniiceddeergn_26) package lib_gnomeZombie_fla { import flash.display.*; public dynamic class aniiceddeergn_26 extends MovieClip { public function aniiceddeergn_26(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_gnomeZombie_fla
Section 99
//ground_smoke_5 (lib_gnomeZombie_fla.ground_smoke_5) package lib_gnomeZombie_fla { import flash.display.*; public dynamic class ground_smoke_5 extends MovieClip { public function ground_smoke_5(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package lib_gnomeZombie_fla
Section 100
//gz_ani_rise_3 (lib_gnomeZombie_fla.gz_ani_rise_3) package lib_gnomeZombie_fla { import flash.display.*; public dynamic class gz_ani_rise_3 extends MovieClip { public var shadowClip:MovieClip; public function gz_ani_rise_3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package lib_gnomeZombie_fla
Section 101
//icebreakanideergn_29 (lib_gnomeZombie_fla.icebreakanideergn_29) package lib_gnomeZombie_fla { import flash.display.*; public dynamic class icebreakanideergn_29 extends MovieClip { public function icebreakanideergn_29(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_gnomeZombie_fla
Section 102
//aniicedbreakdeergn_27 (lib_iceQueen_fla.aniicedbreakdeergn_27) package lib_iceQueen_fla { import flash.display.*; public dynamic class aniicedbreakdeergn_27 extends MovieClip { public function aniicedbreakdeergn_27(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_iceQueen_fla
Section 103
//aniiceddeergn_25 (lib_iceQueen_fla.aniiceddeergn_25) package lib_iceQueen_fla { import flash.display.*; public dynamic class aniiceddeergn_25 extends MovieClip { public function aniiceddeergn_25(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_iceQueen_fla
Section 104
//icebreakanideergn_28 (lib_iceQueen_fla.icebreakanideergn_28) package lib_iceQueen_fla { import flash.display.*; public dynamic class icebreakanideergn_28 extends MovieClip { public function icebreakanideergn_28(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_iceQueen_fla
Section 105
//anidefeated_50 (lib_lola_fla.anidefeated_50) package lib_lola_fla { import flash.display.*; public dynamic class anidefeated_50 extends MovieClip { public function anidefeated_50(){ addFrameScript(18, frame19); } function frame19(){ stop(); } } }//package lib_lola_fla
Section 106
//aniloraiced_5 (lib_lola_fla.aniloraiced_5) package lib_lola_fla { import flash.display.*; public dynamic class aniloraiced_5 extends MovieClip { public function aniloraiced_5(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_lola_fla
Section 107
//aniloraicedbreak_7 (lib_lola_fla.aniloraicedbreak_7) package lib_lola_fla { import flash.display.*; public dynamic class aniloraicedbreak_7 extends MovieClip { public function aniloraicedbreak_7(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_lola_fla
Section 108
//icebreakani_8 (lib_lola_fla.icebreakani_8) package lib_lola_fla { import flash.display.*; public dynamic class icebreakani_8 extends MovieClip { public function icebreakani_8(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_lola_fla
Section 109
//ircerayshoot_71 (lib_lola_fla.ircerayshoot_71) package lib_lola_fla { import flash.display.*; public dynamic class ircerayshoot_71 extends MovieClip { public var fire:MovieClip; } }//package lib_lola_fla
Section 110
//lola_frozen_4 (lib_lola_fla.lola_frozen_4) package lib_lola_fla { import flash.display.*; public dynamic class lola_frozen_4 extends MovieClip { public var mc:MovieClip; } }//package lib_lola_fla
Section 111
//MC_BlunderBussFire_85 (lib_lola_fla.MC_BlunderBussFire_85) package lib_lola_fla { import flash.display.*; public dynamic class MC_BlunderBussFire_85 extends MovieClip { public var fire:MovieClip; } }//package lib_lola_fla
Section 112
//MC_FireTrail_15 (lib_lola_fla.MC_FireTrail_15) package lib_lola_fla { import flash.display.*; public dynamic class MC_FireTrail_15 extends MovieClip { public var hitTestRect:MovieClip; } }//package lib_lola_fla
Section 113
//MC_GlaunhcerFire_91 (lib_lola_fla.MC_GlaunhcerFire_91) package lib_lola_fla { import flash.display.*; public dynamic class MC_GlaunhcerFire_91 extends MovieClip { public var fire:MovieClip; } }//package lib_lola_fla
Section 114
//MC_LolaBlunderBussFireWalk_84 (lib_lola_fla.MC_LolaBlunderBussFireWalk_84) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaBlunderBussFireWalk_84 extends MovieClip { public var gun:MovieClip; public function MC_LolaBlunderBussFireWalk_84(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ gun.gotoAndPlay(1); gun.fire.gotoAndPlay(1); } } }//package lib_lola_fla
Section 115
//MC_LolaBlunderBussStand_88 (lib_lola_fla.MC_LolaBlunderBussStand_88) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaBlunderBussStand_88 extends MovieClip { public var gun:MovieClip; public function MC_LolaBlunderBussStand_88(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ gun.gotoAndPlay(1); gun.fire.gotoAndPlay(1); } } }//package lib_lola_fla
Section 116
//MC_LolaCane_44 (lib_lola_fla.MC_LolaCane_44) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaCane_44 extends MovieClip { public function MC_LolaCane_44(){ addFrameScript(6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } } }//package lib_lola_fla
Section 117
//MC_LolaFkameThrowerFireWalk_13 (lib_lola_fla.MC_LolaFkameThrowerFireWalk_13) package lib_lola_fla { import flash.display.*; public dynamic class MC_LolaFkameThrowerFireWalk_13 extends MovieClip { public var weapon:MovieClip; public function MC_LolaFkameThrowerFireWalk_13(){ addFrameScript(0, frame1); } function frame1(){ weapon.stop(); } } }//package lib_lola_fla
Section 118
//MC_LolaFlameThrowerFireStatic_11 (lib_lola_fla.MC_LolaFlameThrowerFireStatic_11) package lib_lola_fla { import flash.display.*; public dynamic class MC_LolaFlameThrowerFireStatic_11 extends MovieClip { public var weapon:MovieClip; public function MC_LolaFlameThrowerFireStatic_11(){ addFrameScript(0, frame1); } function frame1(){ weapon.stop(); } } }//package lib_lola_fla
Section 119
//MC_LolaFryingPan_41 (lib_lola_fla.MC_LolaFryingPan_41) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaFryingPan_41 extends MovieClip { public function MC_LolaFryingPan_41(){ addFrameScript(6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } } }//package lib_lola_fla
Section 120
//MC_LolaGlauncherFireWalkcopy_90 (lib_lola_fla.MC_LolaGlauncherFireWalkcopy_90) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaGlauncherFireWalkcopy_90 extends MovieClip { public var gun:MovieClip; public function MC_LolaGlauncherFireWalkcopy_90(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ this.gun.gotoAndStop(1); this.gun.fire.gotoAndStop(1); } function frame2(){ this.gun.gotoAndPlay(2); this.gun.fire.gotoAndPlay(2); } } }//package lib_lola_fla
Section 121
//MC_LolaGlauncherStandcopy_94 (lib_lola_fla.MC_LolaGlauncherStandcopy_94) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaGlauncherStandcopy_94 extends MovieClip { public var gun:MovieClip; public function MC_LolaGlauncherStandcopy_94(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ gun.gotoAndStop(1); gun.fire.gotoAndStop(1); } function frame2(){ gun.gotoAndPlay(2); gun.fire.gotoAndPlay(2); } } }//package lib_lola_fla
Section 122
//MC_LolaGolfClub_43 (lib_lola_fla.MC_LolaGolfClub_43) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaGolfClub_43 extends MovieClip { public function MC_LolaGolfClub_43(){ addFrameScript(6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } } }//package lib_lola_fla
Section 123
//MC_LolaIceRayFireWalk_73 (lib_lola_fla.MC_LolaIceRayFireWalk_73) package lib_lola_fla { import flash.display.*; public dynamic class MC_LolaIceRayFireWalk_73 extends MovieClip { public var gun:MovieClip; } }//package lib_lola_fla
Section 124
//MC_LolaIceRayStand_70 (lib_lola_fla.MC_LolaIceRayStand_70) package lib_lola_fla { import flash.display.*; public dynamic class MC_LolaIceRayStand_70 extends MovieClip { public var gun:MovieClip; public function MC_LolaIceRayStand_70(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ gun.gotoAndStop(1); } function frame2(){ gun.gotoAndPlay(2); } } }//package lib_lola_fla
Section 125
//MC_LolaLegWeapon_42 (lib_lola_fla.MC_LolaLegWeapon_42) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaLegWeapon_42 extends MovieClip { public function MC_LolaLegWeapon_42(){ addFrameScript(6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } } }//package lib_lola_fla
Section 126
//MC_LolaShotgunFireStand_58 (lib_lola_fla.MC_LolaShotgunFireStand_58) package lib_lola_fla { import flash.display.*; public dynamic class MC_LolaShotgunFireStand_58 extends MovieClip { public var gun:MovieClip; public function MC_LolaShotgunFireStand_58(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ gun.gotoAndStop(1); } function frame2(){ gun.gotoAndPlay(2); } } }//package lib_lola_fla
Section 127
//MC_LolaShovel_40 (lib_lola_fla.MC_LolaShovel_40) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaShovel_40 extends MovieClip { public function MC_LolaShovel_40(){ addFrameScript(6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } } }//package lib_lola_fla
Section 128
//MC_LolaSword_30 (lib_lola_fla.MC_LolaSword_30) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaSword_30 extends MovieClip { public function MC_LolaSword_30(){ addFrameScript(6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } } }//package lib_lola_fla
Section 129
//MC_LolaTireIron_45 (lib_lola_fla.MC_LolaTireIron_45) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaTireIron_45 extends MovieClip { public function MC_LolaTireIron_45(){ addFrameScript(6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } } }//package lib_lola_fla
Section 130
//MC_LolaWalkAttackMelee_101 (lib_lola_fla.MC_LolaWalkAttackMelee_101) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_LolaWalkAttackMelee_101 extends MovieClip { public var body:MovieClip; public function MC_LolaWalkAttackMelee_101(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); } function frame1(){ body.gotoAndStop(1); } function frame5(){ (parent as MovieClip).isSwing = true; } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 131
//MC_ShotgunBlast_61 (lib_lola_fla.MC_ShotgunBlast_61) package lib_lola_fla { import flash.display.*; public dynamic class MC_ShotgunBlast_61 extends MovieClip { public function MC_ShotgunBlast_61(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package lib_lola_fla
Section 132
//MC_Swipe_31 (lib_lola_fla.MC_Swipe_31) package lib_lola_fla { import flash.display.*; public dynamic class MC_Swipe_31 extends MovieClip { public function MC_Swipe_31(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_lola_fla
Section 133
//MC_WalkCane_105 (lib_lola_fla.MC_WalkCane_105) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkCane_105 extends MovieClip { public var body:MovieClip; public function MC_WalkCane_105(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); } function frame1(){ body.gotoAndStop(1); } function frame5(){ (parent as MovieClip).isSwing = true; } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 134
//MC_WalkFryingPan_99 (lib_lola_fla.MC_WalkFryingPan_99) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkFryingPan_99 extends MovieClip { public var body:MovieClip; public function MC_WalkFryingPan_99(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); } function frame1(){ body.gotoAndStop(1); } function frame5(){ (parent as MovieClip).isSwing = true; } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 135
//MC_WalkGolfClub_103 (lib_lola_fla.MC_WalkGolfClub_103) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkGolfClub_103 extends MovieClip { public var body:MovieClip; public function MC_WalkGolfClub_103(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); } function frame1(){ body.gotoAndStop(1); } function frame5(){ (parent as MovieClip).isSwing = true; } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 136
//MC_WalkShovel_107 (lib_lola_fla.MC_WalkShovel_107) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkShovel_107 extends MovieClip { public var body:MovieClip; public function MC_WalkShovel_107(){ addFrameScript(0, frame1, 1, frame2, 5, frame6); } function frame6(){ (parent as MovieClip).isSwing = true; } function frame1(){ body.gotoAndStop(1); } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 137
//MC_WalkSword_113 (lib_lola_fla.MC_WalkSword_113) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkSword_113 extends MovieClip { public var body:MovieClip; public function MC_WalkSword_113(){ addFrameScript(0, frame1, 1, frame2, 6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } function frame1(){ body.gotoAndStop(1); } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 138
//MC_WalkTireIron_109 (lib_lola_fla.MC_WalkTireIron_109) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkTireIron_109 extends MovieClip { public var body:MovieClip; public function MC_WalkTireIron_109(){ addFrameScript(0, frame1, 1, frame2, 5, frame6); } function frame6(){ (parent as MovieClip).isSwing = true; } function frame1(){ body.gotoAndStop(1); } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 139
//MC_WalkWhip_35 (lib_lola_fla.MC_WalkWhip_35) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkWhip_35 extends MovieClip { public var body:MovieClip; public function MC_WalkWhip_35(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); } function frame1(){ body.gotoAndStop(1); } function frame5(){ (parent as MovieClip).isSwing = true; } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 140
//MC_WalkXmasCane_32 (lib_lola_fla.MC_WalkXmasCane_32) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkXmasCane_32 extends MovieClip { public var body:MovieClip; public function MC_WalkXmasCane_32(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); } function frame1(){ body.gotoAndStop(1); } function frame5(){ (parent as MovieClip).isSwing = true; } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 141
//MC_WalkZombieLeg_111 (lib_lola_fla.MC_WalkZombieLeg_111) package lib_lola_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_WalkZombieLeg_111 extends MovieClip { public var body:MovieClip; public function MC_WalkZombieLeg_111(){ addFrameScript(0, frame1, 1, frame2, 6, frame7); } function frame7(){ (parent as MovieClip).isSwing = true; } function frame1(){ body.gotoAndStop(1); } function frame2(){ body.gotoAndPlay(2); } } }//package lib_lola_fla
Section 142
//static_21 (lib_lola_fla.static_21) package lib_lola_fla { import flash.display.*; public dynamic class static_21 extends MovieClip { public var mc:MovieClip; } }//package lib_lola_fla
Section 143
//staticWidthFlameThrowershoot_14 (lib_lola_fla.staticWidthFlameThrowershoot_14) package lib_lola_fla { import flash.display.*; public dynamic class staticWidthFlameThrowershoot_14 extends MovieClip { public var fire:MovieClip; public var mc:MovieClip; } }//package lib_lola_fla
Section 144
//walk_17 (lib_lola_fla.walk_17) package lib_lola_fla { import flash.display.*; public dynamic class walk_17 extends MovieClip { public var mc:MovieClip; } }//package lib_lola_fla
Section 145
//walkWidthFlameThrowershoot_16 (lib_lola_fla.walkWidthFlameThrowershoot_16) package lib_lola_fla { import flash.display.*; public dynamic class walkWidthFlameThrowershoot_16 extends MovieClip { public var fire:MovieClip; public var mc:MovieClip; } }//package lib_lola_fla
Section 146
//blood1_17 (lib_purple_decomposedZombie_fla.blood1_17) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class blood1_17 extends MovieClip { public function blood1_17(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package lib_purple_decomposedZombie_fla
Section 147
//blood2_18 (lib_purple_decomposedZombie_fla.blood2_18) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class blood2_18 extends MovieClip { public function blood2_18(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package lib_purple_decomposedZombie_fla
Section 148
//dismember_test2_12 (lib_purple_decomposedZombie_fla.dismember_test2_12) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class dismember_test2_12 extends MovieClip { public function dismember_test2_12(){ addFrameScript(27, frame28); } function frame28(){ stop(); } } }//package lib_purple_decomposedZombie_fla
Section 149
//dismemberextremexx_13 (lib_purple_decomposedZombie_fla.dismemberextremexx_13) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class dismemberextremexx_13 extends MovieClip { public function dismemberextremexx_13(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_purple_decomposedZombie_fla
Section 150
//MC_FireDecompDie_28 (lib_purple_decomposedZombie_fla.MC_FireDecompDie_28) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class MC_FireDecompDie_28 extends MovieClip { public function MC_FireDecompDie_28(){ addFrameScript(30, frame31); } function frame31(){ stop(); stop(); } } }//package lib_purple_decomposedZombie_fla
Section 151
//MC_FlamingDecompThrow_25 (lib_purple_decomposedZombie_fla.MC_FlamingDecompThrow_25) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class MC_FlamingDecompThrow_25 extends MovieClip { public var cHitArea:MovieClip; } }//package lib_purple_decomposedZombie_fla
Section 152
//partanimated2_15 (lib_purple_decomposedZombie_fla.partanimated2_15) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class partanimated2_15 extends MovieClip { public function partanimated2_15(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_purple_decomposedZombie_fla
Section 153
//partanimated3_16 (lib_purple_decomposedZombie_fla.partanimated3_16) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class partanimated3_16 extends MovieClip { public function partanimated3_16(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_purple_decomposedZombie_fla
Section 154
//partanimated5_14 (lib_purple_decomposedZombie_fla.partanimated5_14) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class partanimated5_14 extends MovieClip { public function partanimated5_14(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package lib_purple_decomposedZombie_fla
Section 155
//zom2_throw_6 (lib_purple_decomposedZombie_fla.zom2_throw_6) package lib_purple_decomposedZombie_fla { import flash.display.*; public dynamic class zom2_throw_6 extends MovieClip { public var cHitArea:MovieClip; } }//package lib_purple_decomposedZombie_fla
Section 156
//aniicedbreakdeer_30 (lib_reindeer_fla.aniicedbreakdeer_30) package lib_reindeer_fla { import flash.display.*; public dynamic class aniicedbreakdeer_30 extends MovieClip { public var mc:MovieClip; public function aniicedbreakdeer_30(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_reindeer_fla
Section 157
//aniiceddeer_28 (lib_reindeer_fla.aniiceddeer_28) package lib_reindeer_fla { import flash.display.*; public dynamic class aniiceddeer_28 extends MovieClip { public function aniiceddeer_28(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_reindeer_fla
Section 158
//icebreakanideer_31 (lib_reindeer_fla.icebreakanideer_31) package lib_reindeer_fla { import flash.display.*; public dynamic class icebreakanideer_31 extends MovieClip { public function icebreakanideer_31(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_reindeer_fla
Section 159
//aniicedbreakdeer_28 (lib_reindeer_noLaser_fla.aniicedbreakdeer_28) package lib_reindeer_noLaser_fla { import flash.display.*; public dynamic class aniicedbreakdeer_28 extends MovieClip { public var mc:MovieClip; public function aniicedbreakdeer_28(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package lib_reindeer_noLaser_fla
Section 160
//aniiceddeer_26 (lib_reindeer_noLaser_fla.aniiceddeer_26) package lib_reindeer_noLaser_fla { import flash.display.*; public dynamic class aniiceddeer_26 extends MovieClip { public function aniiceddeer_26(){ addFrameScript(3, frame4, 18, frame19); } function frame19(){ stop(); } function frame4(){ stop(); } } }//package lib_reindeer_noLaser_fla
Section 161
//icebreakanideer_29 (lib_reindeer_noLaser_fla.icebreakanideer_29) package lib_reindeer_noLaser_fla { import flash.display.*; public dynamic class icebreakanideer_29 extends MovieClip { public function icebreakanideer_29(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package lib_reindeer_noLaser_fla
Section 162
//ani_grenade_28 (lib_thrownWeapon_fla.ani_grenade_28) package lib_thrownWeapon_fla { import flash.display.*; public dynamic class ani_grenade_28 extends MovieClip { public function ani_grenade_28(){ addFrameScript(35, frame36); } function frame36(){ stop(); } } }//package lib_thrownWeapon_fla
Section 163
//biggift_explode_39 (lib_thrownWeapon_fla.biggift_explode_39) package lib_thrownWeapon_fla { import flash.display.*; public dynamic class biggift_explode_39 extends MovieClip { public function biggift_explode_39(){ addFrameScript(119, frame120); } function frame120(){ stop(); } } }//package lib_thrownWeapon_fla
Section 164
//explode1_40 (lib_thrownWeapon_fla.explode1_40) package lib_thrownWeapon_fla { import flash.display.*; public dynamic class explode1_40 extends MovieClip { public function explode1_40(){ addFrameScript(18, frame19); } function frame19(){ stop(); } } }//package lib_thrownWeapon_fla
Section 165
//I3_7 (lib_thrownWeapon_fla.I3_7) package lib_thrownWeapon_fla { import flash.display.*; public dynamic class I3_7 extends MovieClip { public var I3:MovieClip; } }//package lib_thrownWeapon_fla
Section 166
//smoke_21 (lib_thrownWeapon_fla.smoke_21) package lib_thrownWeapon_fla { import flash.display.*; public dynamic class smoke_21 extends MovieClip { public function smoke_21(){ addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package lib_thrownWeapon_fla
Section 167
//messaging_fetch_11 (lib_trailer_fla.messaging_fetch_11) package lib_trailer_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class messaging_fetch_11 extends MovieClip { public var textField:TextField; public function messaging_fetch_11(){ addFrameScript(1, frame2); } function frame2(){ textField.text = (parent.parent as MovieClip).fetchMoreJohns; } } }//package lib_trailer_fla
Section 168
//trailerClip_2 (lib_trailer_fla.trailerClip_2) package lib_trailer_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class trailerClip_2 extends MovieClip { public var libtrailer:MovieClip; public var r:MovieClip; public var mc:MovieClip; public function trailerClip_2(){ addFrameScript(45, frame46, 48, frame49, 80, frame81, 93, frame94, 160, frame161, 185, frame186, 186, frame187); } function frame81(){ gotoAndStop("static"); } function frame161(){ libtrailer = (parent as MovieClip); if (libtrailer.levelComplete == "yes"){ gotoAndPlay((currentFrame - 30)); }; } function frame94(){ stop(); } function frame187(){ stop(); } function frame186(){ stop(); } function frame46(){ gotoAndStop("static"); } function frame49(){ r = (parent as MovieClip); mc.gotoAndStop(((r.fetchMoreJohns == 1)) ? 1 : 2); } } }//package lib_trailer_fla
Section 169
//heartacquire_64 (lib_weapon_fla.heartacquire_64) package lib_weapon_fla { import flash.display.*; public dynamic class heartacquire_64 extends MovieClip { public var shadowClip:MovieClip; } }//package lib_weapon_fla
Section 170
//heartbounce_35 (lib_weapon_fla.heartbounce_35) package lib_weapon_fla { import flash.display.*; public dynamic class heartbounce_35 extends MovieClip { public var shadowClip:MovieClip; } }//package lib_weapon_fla
Section 171
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.2.0.3958"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 172
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.2.0.3958"; } }//package mx.core
Section 173
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.2.0.3958"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 174
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 175
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 176
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 177
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 178
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.2.0.3958"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = _arg1; try { o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; } catch(e:SecurityError) { }; return (result); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 179
//button_moregmes_cvr_mc_12 (screens_fla.button_moregmes_cvr_mc_12) package screens_fla { import flash.display.*; public dynamic class button_moregmes_cvr_mc_12 extends MovieClip { public function button_moregmes_cvr_mc_12(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 180
//highscores_mc_22 (screens_fla.highscores_mc_22) package screens_fla { import flash.display.*; public dynamic class highscores_mc_22 extends MovieClip { public function highscores_mc_22(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 181
//MC_ButtonSoundWiggleOver_7 (screens_fla.MC_ButtonSoundWiggleOver_7) package screens_fla { import flash.display.*; public dynamic class MC_ButtonSoundWiggleOver_7 extends MovieClip { public function MC_ButtonSoundWiggleOver_7(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package screens_fla
Section 182
//MC_ControlsEp1_28 (screens_fla.MC_ControlsEp1_28) package screens_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_ControlsEp1_28 extends MovieClip { public var buttonMoreGames:SimpleButton; public var myroot:MovieClip; public var buttonClose:SimpleButton; public function MC_ControlsEp1_28(){ addFrameScript(0, frame1); } function frame1(){ myroot = (this.parent as MovieClip); gotoAndStop(myroot.episodeFrame); } } }//package screens_fla
Section 183
//MC_Ep1ButtonWiggleOver_10 (screens_fla.MC_Ep1ButtonWiggleOver_10) package screens_fla { import flash.display.*; public dynamic class MC_Ep1ButtonWiggleOver_10 extends MovieClip { public function MC_Ep1ButtonWiggleOver_10(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 184
//MC_Ep2ButtonWiggleOver_11 (screens_fla.MC_Ep2ButtonWiggleOver_11) package screens_fla { import flash.display.*; public dynamic class MC_Ep2ButtonWiggleOver_11 extends MovieClip { public function MC_Ep2ButtonWiggleOver_11(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 185
//MC_OverWiggle_15 (screens_fla.MC_OverWiggle_15) package screens_fla { import flash.display.*; public dynamic class MC_OverWiggle_15 extends MovieClip { public function MC_OverWiggle_15(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 186
//MC_OverWigglePA_16 (screens_fla.MC_OverWigglePA_16) package screens_fla { import flash.display.*; public dynamic class MC_OverWigglePA_16 extends MovieClip { public function MC_OverWigglePA_16(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 187
//MC_OverWigglePlay_32 (screens_fla.MC_OverWigglePlay_32) package screens_fla { import flash.display.*; public dynamic class MC_OverWigglePlay_32 extends MovieClip { public function MC_OverWigglePlay_32(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 188
//MC_ScreenGameOver_14 (screens_fla.MC_ScreenGameOver_14) package screens_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class MC_ScreenGameOver_14 extends MovieClip { public var buttonHighscores:SimpleButton; public var cliproot:MovieClip; public var buttonMoreGames:SimpleButton; public var scoreField:TextField; public var buttonPlayAgain:SimpleButton; public var mHeartClip:MovieClip; public var buttonSubmitScore:SimpleButton; public function MC_ScreenGameOver_14(){ addFrameScript(0, frame1); } function frame1(){ cliproot = (this.parent as MovieClip); scoreField.text = cliproot.scoreText; } } }//package screens_fla
Section 189
//MC_SoundToggleWiggleOver_5 (screens_fla.MC_SoundToggleWiggleOver_5) package screens_fla { import flash.display.*; public dynamic class MC_SoundToggleWiggleOver_5 extends MovieClip { public function MC_SoundToggleWiggleOver_5(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package screens_fla
Section 190
//MC_StoryEp1_26 (screens_fla.MC_StoryEp1_26) package screens_fla { import flash.display.*; public dynamic class MC_StoryEp1_26 extends MovieClip { public var mButton:SimpleButton; } }//package screens_fla
Section 191
//moregames_mc_30 (screens_fla.moregames_mc_30) package screens_fla { import flash.display.*; public dynamic class moregames_mc_30 extends MovieClip { public function moregames_mc_30(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 192
//moregames2_mc_21 (screens_fla.moregames2_mc_21) package screens_fla { import flash.display.*; public dynamic class moregames2_mc_21 extends MovieClip { public function moregames2_mc_21(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package screens_fla
Section 193
//rank_textclip_18 (screens_fla.rank_textclip_18) package screens_fla { import flash.display.*; public dynamic class rank_textclip_18 extends MovieClip { public function rank_textclip_18(){ addFrameScript(0, frame1, 17, frame18, 46, frame47, 81, frame82, 121, frame122, 166, frame167); } function frame167(){ stop(); } function frame82(){ stop(); } function frame18(){ stop(); } function frame1(){ stop(); } function frame47(){ stop(); } function frame122(){ stop(); } } }//package screens_fla
Section 194
//AbstractAiRole (AbstractAiRole) package { import flash.events.*; import com.liquable.game.postoffice.*; import com.liquable.utils.*; import com.liquable.game.geom.*; public class AbstractAiRole extends AbstractRole { private var pRange:int; protected var pAIStateMachine:PostStateClient; protected var pMoney:int; protected var pReactionDelayTime:int; public static const STATUS_AI_STATIC:String = "ai_static"; public static const STATUS_AI_THINK:String = "ai_think"; public function AbstractAiRole(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:Number, _arg6:int, _arg7:int, _arg8:int){ super(_arg1, _arg2, _arg3, _arg4, _arg5); pReactionDelayTime = _arg7; pRange = _arg6; pMoney = _arg8; } protected function ai_think_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(ai_think_update); } override protected function static_enter(_arg1:String):void{ super.static_enter(_arg1); setAIState(STATUS_AI_STATIC); } override protected function setFrameLabel(_arg1:String):void{ if (isInFlaming()){ _arg1 = (_arg1 + "Flaming"); }; super.setFrameLabel(_arg1); } override public function goHit(_arg1:Boolean, _arg2:int, _arg3:String, _arg4:AbstractRole):void{ super.goHit(_arg1, _arg2, _arg3, _arg4); var _local5:Blood = new Blood(this, ((((_arg3 == PropertyLoader.ITEM_BULLET)) || ((_arg3 == PropertyLoader.ITEM_BUSS_BULLET)))) ? 3 : -1); } protected function getRoleInRange():AbstractRole{ var _local4:Number; var _local5:Number; var _local6:AbstractAiRole; var _local7:John; var _local8:Number; var _local1:AbstractRole; var _local2:Number = Number.MAX_VALUE; var _local3:Lola = Game.instance.getLola(); if (((isInRange(_local3)) && (_local3.isAlive()))){ _local1 = _local3; _local2 = (getColRange(_local1) + getRowRange(_local1)); }; for each (_local6 in Game.instance.getZombies()) { if (_local6.isJohn(false)){ _local7 = (_local6 as John); if ((((((((((_local7.pursuedRole == null)) && (isInRange(_local7)))) && (_local7.isAlive()))) && (!(_local7.isInState(STATUS_HIT))))) && (Game.instance.isInCamera(_local7)))){ _local8 = (getColRange(_local7) + getRowRange(_local7)); if (_local8 < _local2){ _local2 = _local8; _local1 = _local7; }; }; }; }; return (_local1); } protected function getRandomLoc(_arg1:int):PointInt{ var _local4:int; var _local5:int; var _local6:PointInt; var _local2:PointInt; var _local3:int; while (_local3 < 5) { _local4 = IntUtil.randomBetween(Math.max(0, (currentTileLoc.x - _arg1)), Math.min((Game.instance.mapColumnCounts - 1), (currentTileLoc.x + _arg1))); _local5 = IntUtil.randomBetween(Math.max(0, (currentTileLoc.y - _arg1)), Math.min((Game.instance.mapRowCounts - 1), (currentTileLoc.y + _arg1))); _local6 = new PointInt(_local4, _local5); if (((Game.instance.canWalk(_local6.x, _local6.y)) && (!(_local6.equals(currentTileLoc))))){ _local2 = _local6; break; }; _local3++; }; return (_local2); } override public function initialize():void{ pAIStateMachine = new PostStateClient(zhn_xxxmas.application); pAIStateMachine.initState(STATUS_AI_STATIC, ai_static_enter, null, ai_static_exit); pAIStateMachine.initState(STATUS_AI_THINK, ai_think_enter, null, ai_think_exit); setAIState(STATUS_AI_STATIC); super.initialize(); } protected function getColRange(_arg1:AbstractRole):int{ var _local2:Number = (Game.instance.mapColumnCounts / 2); var _local3:int = Math.abs((_arg1.currentTileLoc.x - currentTileLoc.x)); if (_local3 > _local2){ _local3 = (Game.instance.mapColumnCounts - _local3); }; return (_local3); } public function idle():void{ if (!isFrozen()){ pStateMachine.setState(STATUS_STATIC); }; } protected function isInRange(_arg1:AbstractRole):Boolean{ if (_arg1.isAlive()){ return ((((getColRange(_arg1) <= getRange())) && ((getRowRange(_arg1) <= getRange())))); }; return (false); } protected function isStateAllowedToThink():Boolean{ return (((((((((!(pStateMachine.isInState(STATUS_HIT))) && (!(pStateMachine.isInState(STATUS_DIE))))) && (!(pStateMachine.isInState(STATUS_ATTACK))))) && (!(pFlamingMachine.isInState(STATUS_ICERAY_FROZEN))))) && (!(Game.instance.isPausing())))); } public function isInWalk():Boolean{ return (((pStateMachine.isInState(STATUS_GO_TO_LOC)) || (pStateMachine.isInState(STATUS_PURSUE_ROLE)))); } protected function getRange():int{ return (pRange); } override public function terminate():void{ pAIStateMachine.destroy(); pAIStateMachine = null; super.terminate(); } protected function ai_static_update(_arg1:Event):void{ var _local2:int = (pAIStateMachine.data.getInt("timer") + 1); pAIStateMachine.data.setValue("timer", _local2); if (_local2 > pAIStateMachine.data.getInt("thinkDelayTime")){ setAIState(STATUS_AI_THINK); }; } protected function setAIState(_arg1:String):void{ if (!pAIStateMachine.isInState(_arg1)){ pAIStateMachine.setState(_arg1); }; } override protected function hit_enter(_arg1:String):void{ super.hit_enter(_arg1); setAIState(STATUS_AI_STATIC); } protected function ai_think_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(ai_think_update); } protected function ai_static_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(ai_static_update); } protected function getRowRange(_arg1:AbstractRole):int{ var _local2:Number = (Game.instance.mapRowCounts / 2); var _local3:int = Math.abs((_arg1.currentTileLoc.y - currentTileLoc.y)); if (_local3 > _local2){ _local3 = (Game.instance.mapRowCounts - _local3); }; return (_local3); } protected function ai_think_update(_arg1:Event):void{ throw (new Error("AbstractAiRole.ai_think_update : invocation error!")); } protected function ai_static_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(ai_static_update); pAIStateMachine.data.setValue("thinkDelayTime", (pReactionDelayTime + IntUtil.random((pReactionDelayTime * 0.5)))); pAIStateMachine.data.setValue("timer", 0); } } }//package
Section 195
//AbstractCombo (AbstractCombo) package { import flash.events.*; import flash.display.*; public class AbstractCombo extends Sprite { protected var pMovieClip:MovieClip; protected var pMessage:String; protected var pInited:Boolean; public function AbstractCombo(_arg1:Number, _arg2:Number, _arg3:Class){ pMovieClip = new (_arg3); addChild(pMovieClip); this.x = _arg1; this.y = _arg2; pInited = false; zhn_xxxmas.application.addUpdateFunction(update); } public function terminate():void{ zhn_xxxmas.application.removeUpdateFunction(update); if (parent){ parent.removeChild(this); }; } public function update(_arg1:Event):void{ if (!pInited){ if (((((pMovieClip.combosText) && (pMovieClip.combosText.combosText))) && (pMovieClip.combosText.combosText.combosText))){ pMovieClip.combosText.combosText.combosText.text = pMessage; pInited = true; }; }; if (((pInited) && ((pMovieClip.combosText.currentFrame == pMovieClip.combosText.totalFrames)))){ terminate(); }; } } }//package
Section 196
//AbstractEffect (AbstractEffect) package { import flash.events.*; import flash.display.*; public class AbstractEffect extends Sprite { protected var pMovieClip:MovieClip; public function AbstractEffect(_arg1:Number, _arg2:Number, _arg3:Class){ pMovieClip = new (_arg3); addChild(pMovieClip); this.x = _arg1; this.y = _arg2; zhn_xxxmas.application.addUpdateFunction(update); } public function terminate():void{ zhn_xxxmas.application.removeUpdateFunction(update); pMovieClip = null; if (parent){ parent.removeChild(this); }; } public function update(_arg1:Event):void{ if (pMovieClip.currentFrame == pMovieClip.totalFrames){ terminate(); }; } } }//package
Section 197
//AbstractRole (AbstractRole) package { import flash.events.*; import com.liquable.game.events.*; import flash.display.*; import com.liquable.game.postoffice.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import flash.geom.*; import com.liquable.game.astar.*; import com.liquable.statemachine.*; public class AbstractRole extends MovableObject { protected var pFlamingMachine:StateMachine; private var pLocToGo:PointInt; private var pPursuedRole:AbstractRole; private var pHp:int; private var pFoundPathTarget:PointInt; protected var pAstar:AStar; private var pFoundPath:Array; protected var pFindPathLimit:int; private var pNextPursuedPosition:Point; private var pCounts:int;// = 0 protected static const STATUS_GO_TO_LOC:String = "go_to_loc"; public static const STATUS_IN_TRAILER:String = "inTrailer"; protected static const STATUS_ICERAY_FROZEN:String = "icerayFrozen"; protected static const STATUS_HIT:String = "hit"; protected static const STATUS_FLAMING_TRUE:String = "flamingTrue"; protected static const STATUS_PURSUE_ROLE:String = "pursue_role"; protected static const STATUS_FLAMING_NONE:String = "flamingNone"; protected static const STATUS_ATTACK:String = "attack"; protected static const STATUS_DIE:String = "die"; protected static const STATUS_STATIC:String = "static"; public static const STATUS_SERVICED:String = "serviced"; protected static const STATUS_WALK:String = "walk"; public function AbstractRole(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:Number){ super(_arg1, _arg2, _arg3, _arg5); pFindPathLimit = 20; setHp(_arg4); } protected function updateFacing(_arg1:Point):void{ pMovieClip.scaleX = ((_arg1.x > 0)) ? DIR_RIGHT : DIR_LEFT; } protected function findPath(_arg1:int, _arg2:int):void{ if ((((((pAstar == null)) || (!((pAstar.dstLoc.x == _arg1))))) || (!((pAstar.dstLoc.y == _arg2))))){ if (pAstar){ pAstar.destroy(); }; pAstar = new AStar(Game.instance.getMap(), true); pAstar.initPathFinding(this, currentTileLoc.x, currentTileLoc.y, _arg1, _arg2); }; pAstar.findPath(2); } public function setHp(_arg1:int):void{ pHp = Math.max(_arg1, 0); } public function goHit(_arg1:Boolean, _arg2:int, _arg3:String, _arg4:AbstractRole):void{ if (_arg1){ setOnFire(); }; setState(STATUS_HIT); setHp((getHp() - _arg2)); } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_STATIC, static_enter, static_process, static_exit); pStateMachine.initState(STATUS_GO_TO_LOC, goToLoc_enter, null, goToLoc_exit); pStateMachine.initState(STATUS_HIT, hit_enter, null, hit_exit); pStateMachine.initState(STATUS_DIE, die_enter, null, die_exit); setState(STATUS_STATIC); pFlamingMachine = new StateMachine(); pFlamingMachine.initState(STATUS_FLAMING_NONE, flamingNone_enter, null, null); pFlamingMachine.initState(STATUS_FLAMING_TRUE, flamingTrue_enter, null, flamingTrue_exit); pFlamingMachine.initState(STATUS_ICERAY_FROZEN, icerayFrozen_enter, null, icerayFrozen_exit); pFlamingMachine.setState(STATUS_FLAMING_NONE); } protected function goToLoc_update(_arg1:Event):void{ var _local2:Boolean; var _local3:Point; if (currentTileLoc.equals(targetLoc)){ nextPursuedPosition = getNextTargetPosition(targetLoc.x, targetLoc.y); _local2 = false; if (nextPursuedPosition){ _local3 = pStateMachine.data.getValue("finalShift"); if (_local3){ nextPursuedPosition = nextPursuedPosition.add(_local3); }; if ((((Math.abs((nextPursuedPosition.x - position.x)) < 1)) && ((Math.abs((nextPursuedPosition.y - position.y)) < 1)))){ _local2 = true; pursueTarget(nextPursuedPosition.x, nextPursuedPosition.y); }; }; if (!_local2){ endOfGotoLoc(); }; } else { if ((((nextPursuedPosition == null)) || (nextPursuedPosition.equals(position)))){ nextPursuedPosition = getNextTargetPosition(targetLoc.x, targetLoc.y); }; if (nextPursuedPosition){ pursueTarget(nextPursuedPosition.x, nextPursuedPosition.y); } else { endOfGotoLoc(); }; }; } private function startFrozenBreakAnimation():void{ pMovieClip.mc.gotoAndPlay("frozen_break"); } public function isRunningTo(_arg1:Number):Boolean{ return (false); } private function icerayFrozen_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(icerayFrozen_update); } public function get pursuedRole():AbstractRole{ return (pPursuedRole); } protected function static_process(_arg1:PostPackage):void{ } public function goFrozen():void{ if (pFlamingMachine){ if (!pFlamingMachine.isInState(STATUS_ICERAY_FROZEN)){ pFlamingMachine.setState(STATUS_ICERAY_FROZEN); }; }; } protected function getNextTargetPosition(_arg1:int, _arg2:int):Point{ var _local4:PointInt; var _local5:Array; var _local6:PointInt; var _local7:PointInt; if (((((pFoundPathTarget) && ((pFoundPathTarget.x == _arg1)))) && ((pFoundPathTarget.y == _arg2)))){ while (pFoundPath.length) { _local4 = pFoundPath[0]; _local4 = Game.instance.convertToLegalLoc(_local4.x, _local4.y); if (_local4.equals(currentTileLoc)){ pFoundPath.shift(); } else { return (Game.instance.getTileCenterPosition(_local4.x, _local4.y)); }; }; }; findPath(_arg1, _arg2); var _local3:Point; if (pAstar.isPathFound()){ _local5 = pAstar.getResultPath(); if (((_local5) && (_local5.length))){ pFoundPath = _local5; pFoundPathTarget = new PointInt(_arg1, _arg2); _local6 = Game.instance.convertToLegalLoc(_local5[0].x, _local5[0].y); _local3 = Game.instance.getTileCenterPosition(_local6.x, _local6.y); } else { pAstar = null; pFoundPath = null; pFoundPathTarget = null; }; } else { if (pAstar.getSearchCounts() < pFindPathLimit){ pFoundPathTarget = new PointInt(currentTileLoc.x, currentTileLoc.y); pFoundPath = [pFoundPathTarget]; _local7 = Game.instance.convertToLegalLoc(pFoundPathTarget.x, pFoundPathTarget.y); _local3 = Game.instance.getTileCenterPosition(_local7.x, _local7.y); } else { pFoundPath = null; pFoundPathTarget = null; }; }; return (_local3); } protected function hit_enter(_arg1:String):void{ var _local3:Number; targetLoc = null; pursuedRole = null; nextPursuedPosition = null; var _local2:Lola = Game.instance.getLola(); if (_local2.knockback > 0){ pStateMachine.data.setValue("slideSpeed", (Game.instance.tileWidth / 2)); pStateMachine.data.setValue("knockbackFrames", _local2.knockback); _local3 = getFinalSlideXByDirection(_local2.getFaceDirection()); pStateMachine.data.setValue("finalSlidePosition", _local3); trace(((((_local2.getFaceDirection() + " : ") + x) + ", ") + _local3)); } else { pStateMachine.data.setValue("knockbackFrames", 0); }; setFrameLabel(STATUS_HIT); zhn_xxxmas.application.addUpdateFunction(hit_update); } protected function static_update(_arg1:Event):void{ } private function flamingTrue_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(flamingTrue_update); pFlamingMachine.data.setValue("timer", 0); pFlamingMachine.data.setValue("framesPerHit", Game.instance.getWeaponConfigure("fire").framesPerHit); pFlamingMachine.data.setValue("damage", Game.instance.getWeaponConfigure("fire").damage); Game.instance.playFlamingSound(); pStateMachine.setState(STATUS_STATIC); } public function isInFlaming():Boolean{ return (((pFlamingMachine) && (pFlamingMachine.isInState(STATUS_FLAMING_TRUE)))); } public function isSanta():Boolean{ return (false); } private function checkFrozenAnimationDone():Boolean{ var _local1:MovieClip = pMovieClip.mc; return ((_local1.currentFrame == _local1.totalFrames)); } protected function pursueTarget(_arg1:Number, _arg2:Number):void{ var _local3:Point = moveToTarget(_arg1, _arg2, getSpeed()); if (position.x != _arg1){ updateFacing(_local3); }; } public function set pursuedRole(_arg1:AbstractRole):void{ pPursuedRole = _arg1; } private function icerayFrozen_update(_arg1:GameApplicationUpdateEvent):void{ var _local2:int = pFlamingMachine.data.getInt("frozenTimer"); if (_local2 < 60){ if (Game.instance.isPausing()){ return; }; } else { if (_local2 == 60){ startFrozenBreakAnimation(); } else { if (checkFrozenAnimationDone()){ pFlamingMachine.setState(STATUS_FLAMING_NONE); }; }; }; pFlamingMachine.data.setValue("frozenTimer", (_local2 + 1)); } protected function flamingTrue_update(_arg1:Event):void{ var _local4:int; var _local2:int = pFlamingMachine.data.getInt("timer"); var _local3:int = pFlamingMachine.data.getInt("framesPerHit"); if (_local2 > _local3){ _local4 = pFlamingMachine.data.getInt("damage"); setHp((getHp() - _local4)); if (getHp() <= 0){ setState(STATUS_DIE); } else { setState(STATUS_HIT); pStateMachine.data.setValue("slideSpeed", 0); pStateMachine.data.setValue("knockbackFrames", 3); }; _local2 = 0; }; pFlamingMachine.data.setValue("timer", (_local2 + 1)); } protected function static_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC); zhn_xxxmas.application.addUpdateFunction(static_update); } protected function set nextPursuedPosition(_arg1:Point):void{ pNextPursuedPosition = _arg1; } protected function hit_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(hit_update); } public function isAlive():Boolean{ return ((getHp() > 0)); } public function isJohn(_arg1:Boolean):Boolean{ return (false); } private function static_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(static_update); } protected function icerayFrozen_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(icerayFrozen_update); pFlamingMachine.data.setValue("frozenTimer", 0); pStateMachine.setState(STATUS_STATIC); setFrameLabel("frozen"); } public function setOnFire():void{ } private function moveToTarget(_arg1:Number, _arg2:Number, _arg3:Number):Point{ var _local4:Point = new Point((_arg1 - position.x), (_arg2 - position.y)); if (_local4.x > (Game.instance.getMap().getMapResource().width / 2)){ _local4.x = (_local4.x - Game.instance.getMap().getMapResource().width); } else { if (_local4.x < (-(Game.instance.getMap().getMapResource().width) / 2)){ _local4.x = (_local4.x + Game.instance.getMap().getMapResource().width); }; }; if (_local4.y > (Game.instance.getMap().getMapResource().height / 2)){ _local4.y = (_local4.y - Game.instance.getMap().getMapResource().height); } else { if (_local4.y < (-(Game.instance.getMap().getMapResource().height) / 2)){ _local4.y = (_local4.y + Game.instance.getMap().getMapResource().height); }; }; if (_local4.length < 1){ setPosition(_arg1, _arg2); } else { _arg3 = Math.min(_local4.length, _arg3); _local4.normalize(_arg3); setPosition((position.x + _local4.x), (position.y + _local4.y)); }; return (_local4); } public function set targetLoc(_arg1:PointInt):void{ pLocToGo = _arg1; } private function flamingTrue_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(flamingTrue_update); } protected function goToLoc_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(goToLoc_update); targetLoc = null; nextPursuedPosition = null; } override public function terminate():void{ pFlamingMachine.destroy(); pFlamingMachine = null; pLocToGo = null; pPursuedRole = null; pNextPursuedPosition = null; super.terminate(); } private function getFinalSlideXByDirection(_arg1:int):Number{ DesignContract.preCondition((((_arg1 == 1)) || ((_arg1 == -1)))); var _local2:int; var _local3:int = currentTileLoc.x; var _local4:int = (zhn_xxxmas.application.gameWidth / Game.instance.tileWidth); while (_local2 < 5) { _local3 = (_local3 + _arg1); if (((!(Game.instance.canWalk(_local3, currentTileLoc.y))) || ((_local2 >= _local4)))){ break; } else { _local2++; }; }; return ((x + ((_local2 * Game.instance.tileWidth) * _arg1))); } protected function get nextPursuedPosition():Point{ return (pNextPursuedPosition); } protected function goToLoc_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK); zhn_xxxmas.application.addUpdateFunction(goToLoc_update); var _local2:Point = new Point(((Math.random() - 0.5) * 20), ((Math.random() - 0.5) * 20)); pStateMachine.data.setValue("finalShift", _local2); } private function flamingNone_enter(_arg1:String):void{ Game.instance.stopFlamingSound(true); } public function isFrozen():Boolean{ return (((pFlamingMachine) && (pFlamingMachine.isInState(STATUS_ICERAY_FROZEN)))); } protected function endOfGotoLoc():void{ setState(STATUS_STATIC); } public function getFaceDirection():int{ return (pMovieClip.scaleX); } public function get targetLoc():PointInt{ return (pLocToGo); } protected function die_enter(_arg1:String):void{ pFlamingMachine.setState(STATUS_FLAMING_NONE); targetLoc = null; pursuedRole = null; nextPursuedPosition = null; setFrameLabel(STATUS_DIE); zhn_xxxmas.application.addUpdateFunction(die_update); } protected function hit_update(_arg1:Event):Boolean{ var _local3:Number; var _local2:int = pStateMachine.data.getInt("knockbackFrames"); if (_local2 > 0){ _local3 = pStateMachine.data.getNumber("slideSpeed"); moveToTarget(pStateMachine.data.getNumber("finalSlidePosition"), position.y, _local3); pStateMachine.data.setValue("slideSpeed", (_local3 * 0.6)); pStateMachine.data.setValue("knockbackFrames", (_local2 - 1)); return (false); }; return (true); } protected function die_update(_arg1:Event):void{ var _local2:MovieClip = pMovieClip.shadowClip; if (((_local2) && (_local2.visible))){ _local2.alpha = (_local2.alpha - 0.15); if (_local2.alpha <= 0){ _local2.visible = false; }; }; } protected function die_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(die_update); } public function getHp():int{ return (pHp); } } }//package
Section 198
//AnkleBiterZombie (AnkleBiterZombie) package { import flash.events.*; import flash.display.*; public class AnkleBiterZombie extends GenericHookerZombie { public function AnkleBiterZombie(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); pTryKeepDistance = 0; } override protected function attack_update(_arg1:Event):void{ var _local2:Number; var _local3:AbstractRole; if (pMovieClip){ if (pMovieClip.mc){ if (pMovieClip.mc.currentFrame == pMovieClip.mc.totalFrames){ Game.instance.removeRole(this); } else { if (pMovieClip.mc.currentFrame == 7){ if (pMovieClip.shadowClip){ pMovieClip.shadowClip.visible = false; }; _local2 = (Game.instance.tileWidth * 2); for each (_local3 in Game.instance.getRoles()) { if (((_local3.isAlive()) && (isTouched(_local3, _local2, 42)))){ _local3.goHit(false, pDamage, null, this); }; }; }; }; }; } else { terminate(); }; } override protected function attack_enter(_arg1:String):void{ setFrameLabel(STATUS_ATTACK); zhn_xxxmas.application.addUpdateFunction(attack_update); setHp(0); playSound(zombie_explode); } override public function goHit(_arg1:Boolean, _arg2:int, _arg3:String, _arg4:AbstractRole):void{ setState(STATUS_ATTACK); } override protected function createMovieClip():MovieClip{ return (new lib_ankle_biter_zombie()); } } }//package
Section 199
//BlackMask (BlackMask) package { import flash.events.*; import flash.display.*; public class BlackMask extends Shape { private var pDuration:int; private var pStartAlpha:Number; private var pTimer:int; private var pEndAlpha:Number; private var pCallback:Function; public static var INSTANCE:BlackMask = new (BlackMask); ; public function BlackMask(){ graphics.beginFill(0, 1); graphics.drawRect(0, 0, zhn_xxxmas.application.gameWidth, zhn_xxxmas.application.gameHeight); graphics.endFill(); } public function start(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Function):void{ zhn_xxxmas.application.addUpdateFunction(update); alpha = _arg1; pTimer = 0; pDuration = _arg3; pStartAlpha = alpha; pEndAlpha = _arg2; pCallback = _arg4; attachOnParent(); } public function stop(_arg1:Number):void{ zhn_xxxmas.application.removeUpdateFunction(update); if (_arg1 > 0){ attachOnParent(); alpha = _arg1; } else { if (parent){ parent.removeChild(this); }; }; if (pCallback != null){ pCallback(); pCallback = null; }; } private function attachOnParent():void{ if (parent == null){ zhn_xxxmas.instance.addChild(this); }; } private function update(_arg1:Event):void{ var _local2:Number; pTimer++; if (pTimer < pDuration){ _local2 = (pTimer / pDuration); alpha = (pStartAlpha + ((pEndAlpha - pStartAlpha) * _local2)); } else { stop(pEndAlpha); }; } } }//package
Section 200
//Blood (Blood) package { import flash.events.*; import flash.display.*; import com.liquable.utils.*; public class Blood extends Sprite { private var pMovieClip:MovieClip; private var pTimer:int; public function Blood(_arg1:AbstractRole, _arg2:int=-1){ if (_arg2 == -1){ _arg2 = IntUtil.random(2); }; switch (_arg2){ case 1: pMovieClip = new lib_blood_1(); break; case 2: pMovieClip = new lib_blood_2(); break; case 3: pMovieClip = new lib_blood_3(); break; default: pMovieClip = new lib_blood_0(); break; }; addChild(pMovieClip); pMovieClip.y = -30; pMovieClip.scaleX = _arg1.getFaceDirection(); _arg1.addChild(pMovieClip); zhn_xxxmas.application.addUpdateFunction(update); pTimer = 0; } private function update(_arg1:Event):void{ if (++pTimer > 10){ destroy(); }; } public function destroy():void{ zhn_xxxmas.application.removeUpdateFunction(update); pMovieClip = null; if (parent){ parent.removeChild(this); }; while (numChildren) { removeChildAt(0); }; } } }//package
Section 201
//blood2 (blood2) package { import flash.media.*; public dynamic class blood2 extends Sound { } }//package
Section 202
//blood3 (blood3) package { import flash.media.*; public dynamic class blood3 extends Sound { } }//package
Section 203
//Brain (Brain) package { import com.liquable.visualstack.*; import com.liquable.utils.*; public final class Brain extends VisualSprite { private static var sInstance:Brain; override public function onPush():void{ super.onPush(); cover_screen(); } private function cover_screen():void{ getStack().push(new ScreenCover()); } override public function onReveal(_arg1:MapData):void{ switch (_arg1.getInt("msg")){ case Message.TYPE_SCREEN_COVER: cover_screen(); break; case Message.TYPE_SCREEN_GAME: getStack().push(new Game(_arg1.getString("level"), _arg1.getInt("nights"))); break; }; } public static function get instance():Brain{ if (sInstance == null){ sInstance = new (Brain); }; return (sInstance); } } }//package
Section 204
//BreakableObject (BreakableObject) package { import flash.events.*; import flash.display.*; import com.liquable.game.geom.*; import flash.geom.*; public class BreakableObject extends MapObject { private var pContents:String; private var pIsBroken:Boolean; private var pOccupiedTiles:Array; private static var sObjectClips:Object; private static var sDecorationTypes:Array = ["mc_icesparkle"]; public function BreakableObject(_arg1:String, _arg2:int, _arg3:int, _arg4:String){ super(_arg1, _arg2, _arg3); pContents = _arg4; if (sObjectClips == null){ sObjectClips = new Object(); sObjectClips["mc_forest_propanetank"] = mc_forest_propanetank; sObjectClips["mc_forest_grave1"] = mc_forest_grave1; sObjectClips["mc_forest_rock1"] = mc_forest_rock1; sObjectClips["mc_forest_rock2"] = mc_forest_rock2; sObjectClips["mc_forest_stump1"] = mc_forest_stump1; sObjectClips["mc_forest_tree1"] = mc_forest_tree1; sObjectClips["mc_forest_tree2"] = mc_forest_tree2; sObjectClips["mc_gy_coffin"] = mc_gy_coffin; sObjectClips["mc_gy_coffin2"] = mc_gy_coffin2; sObjectClips["mc_gy_grave1"] = mc_gy_grave1; sObjectClips["mc_gy_grave2"] = mc_gy_grave2; sObjectClips["mc_gy_grave3"] = mc_gy_grave3; sObjectClips["mc_gy_grave4"] = mc_gy_grave4; sObjectClips["mc_gy_grave5"] = mc_gy_grave5; sObjectClips["mc_gy_grave6"] = mc_gy_grave6; sObjectClips["mc_gy_grave7"] = mc_gy_grave7; sObjectClips["mc_gy_grave8"] = mc_gy_grave8; sObjectClips["mc_gy_grave9"] = mc_gy_grave9; sObjectClips["mc_gy_pillar1"] = mc_gy_pillar1; sObjectClips["mc_gy_pillar2"] = mc_gy_pillar2; sObjectClips["mc_gy_pillar3"] = mc_gy_pillar3; sObjectClips["mc_gy_rock1"] = mc_gy_rock1; sObjectClips["mc_gy_rock2"] = mc_gy_rock2; sObjectClips["mc_gy_stump1"] = mc_gy_stump1; sObjectClips["mc_gy_stump2"] = mc_gy_stump2; sObjectClips["mc_gy_tree1"] = mc_gy_tree1; sObjectClips["mc_snowman0"] = mc_snowman0; sObjectClips["mc_snowman1"] = mc_snowman1; sObjectClips["mc_snowman2"] = mc_snowman2; sObjectClips["mc_snowman3"] = mc_snowman3; sObjectClips["mc_snowman4"] = mc_snowman4; sObjectClips["mc_snowman5"] = mc_snowman5; sObjectClips["mc_snowman6"] = mc_snowman6; sObjectClips["mc_snowman7"] = mc_snowman7; sObjectClips["mc_snowman8"] = mc_snowman8; sObjectClips["mc_snowman9"] = mc_snowman9; sObjectClips["mc_icesparkle"] = lib_ice_sparkle; sObjectClips["mc_statue1"] = mc_statue1; sObjectClips["mc_statue2"] = mc_statue2; sObjectClips["mc_pole1"] = mc_pole1; sObjectClips["mc_pole2"] = mc_pole2; sObjectClips["mc_pole3"] = mc_pole3; sObjectClips["mc_candycane1"] = mc_candycane1; sObjectClips["mc_candycane2"] = mc_candycane2; sObjectClips["mc_candycane3"] = mc_candycane3; sObjectClips["mc_candycane4"] = mc_candycane4; }; } override public function terminate():void{ zhn_xxxmas.application.removeUpdateFunction(checkGenerateItemTiming); pOccupiedTiles = null; pMovieClip = null; while (numChildren) { removeChildAt(0); }; if (parent){ parent.removeChild(this); }; super.terminate(); } override protected function createMovieClip():MovieClip{ return (new (sObjectClips[type])); } public function setBroken():void{ var _local4:PointInt; var _local5:Weapon; pIsBroken = true; if (parent){ parent.setChildIndex(this, (parent.numChildren - 1)); }; var _local1:Boolean; var _local2:Boolean; if (type.indexOf("candycane") != -1){ _local5 = Game.instance.getLola().currentWeapon; if (((_local5) && ((_local5.type == PropertyLoader.ITEM_LIGHTWHIP)))){ _local1 = true; } else { _local2 = false; }; }; if (_local1){ pMovieClip.gotoAndPlay("pullout"); } else { pMovieClip.gotoAndPlay("explode"); }; var _local3:Array = Game.instance.getCanWalkLocsArray(); for each (_local4 in pOccupiedTiles) { _local3.push(_local4); Game.instance.getMap().setCanWalk(_local4.x, _local4.y, true); }; if (((!((pContents == PropertyLoader.ITEM_NONE))) && (_local2))){ zhn_xxxmas.application.addUpdateFunction(checkGenerateItemTiming); }; if (type == "mc_forest_propanetank"){ playSound(zombie_explode); zhn_xxxmas.application.addDelayFunction(damageRoles, Game.instance, 5); } else { if (type.indexOf("snowman") != -1){ playSound(snowman_break); } else { if (type.indexOf("candycane") != -1){ if (_local1){ playSound(lola_throw_heavy); } else { playSound(snd_breakCandycane); }; } else { playSound(object_break); }; }; }; } private function generateItem():void{ var _local1:PointInt; var _local2:Weapon; if (pOccupiedTiles){ _local1 = ((pOccupiedTiles.length > 1)) ? pOccupiedTiles[1] : pOccupiedTiles[0]; if (_local1){ trace(("tset000 : " + pContents)); _local2 = new Weapon(pContents, _local1.x, _local1.y); Game.instance.addWeapon(_local2); }; }; } private function checkGenerateItemTiming(_arg1:Event):void{ if ((((pMovieClip.currentFrame == pMovieClip.totalFrames)) || ((pMovieClip.currentLabel == "exploded")))){ generateItem(); zhn_xxxmas.application.removeUpdateFunction(checkGenerateItemTiming); }; } override public function initialize():void{ var _local1:Point; var _local2:int; var _local3:int; var _local4:Array; var _local5:int; var _local6:int; var _local7:PointInt; var _local8:int; var _local9:PointInt; super.initialize(); pIsBroken = false; pOccupiedTiles = new Array(); if (isDecoration()){ pMovieClip.play(); pIsBroken = true; } else { _local1 = Game.instance.getTilePosition(currentTileLoc.x, currentTileLoc.y); _local2 = Math.round((pMovieClip.width / Game.instance.tileWidth)); _local3 = Math.round((pMovieClip.height / Game.instance.tileHeight)); _local4 = Game.instance.getCanWalkLocsArray(); _local5 = 0; while (_local5 < _local2) { _local6 = 0; while (_local6 < _local3) { _local7 = new PointInt((currentTileLoc.x + _local5), (currentTileLoc.y + _local6)); if (!Game.instance.canWalk(_local7.x, _local7.y)){ Game.instance.getMap().setCanWalk(_local7.x, _local7.y, true); }; if (Game.instance.canWalk(_local7.x, _local7.y)){ pOccupiedTiles.push(_local7); _local8 = 0; while (_local8 < _local4.length) { _local9 = _local4[_local8]; if (_local9.equals(_local7)){ _local4.splice(_local8, 1); break; }; _local8++; }; Game.instance.getMap().setCanWalk(_local7.x, _local7.y, false); }; _local6++; }; _local5++; }; pMovieClip.x = ((pMovieClip.width / 2) - (Game.instance.tileWidth / 2)); pMovieClip.y = (pMovieClip.height - (Game.instance.tileHeight / 2)); }; } private function damageRoles(_arg1:Game):void{ var _local2:AbstractRole; if (_arg1 == Game.instance){ for each (_local2 in _arg1.getRoles()) { if (((((_local2.isAlive()) && ((Math.abs((currentTileLoc.x - _local2.currentTileLoc.x)) < 2)))) && ((Math.abs((currentTileLoc.y - _local2.currentTileLoc.y)) < 2)))){ _local2.goHit(true, 5, type, null); }; }; }; } public function isDecoration():Boolean{ return (!((sDecorationTypes.indexOf(type) == -1))); } public function isBroken():Boolean{ return (pIsBroken); } } }//package
Section 205
//cash_pickup (cash_pickup) package { import flash.media.*; public dynamic class cash_pickup extends Sound { } }//package
Section 206
//CheatController (CheatController) package { import flash.events.*; import flash.display.*; public class CheatController { private var pCheatCodes:Array; private var pTypeCodes:Array; private var pStage:Stage; private var pLolaWeaponTypes:Array; private var pActive:Boolean; public function CheatController(_arg1:Stage){ pStage = _arg1; pLolaWeaponTypes = new Array(); pLolaWeaponTypes.push(PropertyLoader.ITEM_RIFLE); pLolaWeaponTypes.push(PropertyLoader.ITEM_BUSS); pLolaWeaponTypes.push(PropertyLoader.ITEM_GIFTBOMB); pLolaWeaponTypes.push(PropertyLoader.ITEM_BIGGIFTBOMB); pLolaWeaponTypes.push(PropertyLoader.ITEM_LIGHTWHIP); pLolaWeaponTypes.push(PropertyLoader.ITEM_LASER_BEAM); pLolaWeaponTypes.push(PropertyLoader.ITEM_BONE); pLolaWeaponTypes.push(PropertyLoader.ITEM_CHAINSAW); pLolaWeaponTypes.push(PropertyLoader.ITEM_FLAME_THROWER); pLolaWeaponTypes.push(PropertyLoader.ITEM_UZI); pLolaWeaponTypes.push(PropertyLoader.ITEM_SHOOTGUN); pLolaWeaponTypes.push(PropertyLoader.ITEM_CANE); pLolaWeaponTypes.push(PropertyLoader.ITEM_SHOVEL); pLolaWeaponTypes.push(PropertyLoader.ITEM_ZOMBIE_LEG); pLolaWeaponTypes.push(PropertyLoader.ITEM_SWORD); pLolaWeaponTypes.push(PropertyLoader.ITEM_GOLF_CLUB); pLolaWeaponTypes.push(PropertyLoader.ITEM_PAN); pLolaWeaponTypes.push(PropertyLoader.ITEM_TIRE_IRON); pLolaWeaponTypes.push(PropertyLoader.ITEM_STILLETTO); pLolaWeaponTypes.push(PropertyLoader.ITEM_SKULL); pLolaWeaponTypes.push(PropertyLoader.ITEM_HORNED_SKULL); pLolaWeaponTypes.push(PropertyLoader.ITEM_MOLOTOV); pLolaWeaponTypes.push(PropertyLoader.ITEM_FLAMING_SKULL); pCheatCodes = generateCheatCodes(); } private function equipGift():void{ var _local1:Lola = Game.instance.getLola(); _local1.cheatEquipWeapon(PropertyLoader.ITEM_BIGGIFTBOMB); Game.instance.dashboard.showGiftMessage(); } private function equipNextWeapon():void{ var _local1:Lola = Game.instance.getLola(); var _local2:int = (_local1.currentWeapon) ? pLolaWeaponTypes.indexOf(_local1.currentWeapon.type) : -1; var _local3:int = ((_local2 == -1)) ? 0 : ((_local2 + 1) % pLolaWeaponTypes.length); _local1.cheatEquipWeapon(pLolaWeaponTypes[_local3]); } public function start():void{ pStage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); pActive = false; } private function generateCheatCodes():Array{ var _local1:Array = new Array(); var _local2:String = GameConfig.instance.cheatCode.toUpperCase(); var _local3:int; while (_local3 < _local2.length) { _local1.push(_local2.charCodeAt(_local3)); _local3++; }; return (_local1); } public function stop():void{ pStage.removeEventListener(KeyboardEvent.KEY_UP, onKeyUp); pActive = false; } private function checkCheatKeys(_arg1:uint):void{ switch (_arg1){ case 97: case 49: Game.instance.getLola().invincible = ((Game.instance.getLola().invincible == 0)) ? -1 : 0; break; case 98: case 50: Game.instance.levelComplete(); break; case 99: case 51: equipNextWeapon(); break; }; } private function onKeyUp(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case 56: case 106: if (GameConfig.instance.cheats){ pActive = true; }; break; default: if (pActive){ checkCheatKeys(_arg1.keyCode); pActive = false; }; checkCheatCode(_arg1.keyCode); break; }; } private function checkCheatCode(_arg1:uint):void{ if (pCheatCodes.length){ if (pCheatCodes[0] == _arg1){ pCheatCodes.shift(); if (pCheatCodes.length == 0){ pCheatCodes = generateCheatCodes(); equipGift(); }; } else { pCheatCodes = generateCheatCodes(); }; }; } } }//package
Section 207
//ComboSmall (ComboSmall) package { public class ComboSmall extends AbstractCombo { public function ComboSmall(_arg1:Number, _arg2:Number, _arg3:String){ super(_arg1, _arg2, lib_comboTextSmall); pMessage = _arg3; } } }//package
Section 208
//Configure (Configure) package { import com.liquable.utils.*; public class Configure { private var pProperties:Object; public function Configure(_arg1:Object){ pProperties = _arg1; } public function get money():int{ return (parseInt(pProperties.money)); } public function get screenShake():Boolean{ return ((pProperties.screenShake == "true")); } public function get comboTime():Number{ return (parseFloat(pProperties.comboTime)); } public function getZombieHp(_arg1:String):int{ var _local2 = (_arg1 + "Hp"); DesignContract.preCondition(pProperties.hasOwnProperty(_local2), ((("the property xml doesnt describe the HP for " + _arg1) + " at rank ") + Game.instance.getRankScoreManager().getRank())); return (parseInt(pProperties[_local2])); } public function get deleteDelayTime():int{ return (parseInt(pProperties.deleteDelayTime)); } public function get speed():Number{ return (parseFloat(pProperties.speed)); } public function get hp():int{ return (parseInt(pProperties.hp)); } public function get hitMultiple():Boolean{ return ((pProperties.hitMultiple == "true")); } public function get levelXml():String{ return (pProperties.levelXml); } public function get pickWeaponFactor():int{ return (parseInt(pProperties.pickWeaponFactor)); } public function get killFactor():int{ return (parseInt(pProperties.killFactor)); } public function get combo():int{ return (parseInt(pProperties.combo)); } public function get count():int{ return (parseInt(pProperties.count)); } public function get nextLevel():String{ return (pProperties.nextLevel); } public function get score():int{ return (parseInt(pProperties.score)); } public function get low():int{ return (parseInt(pProperties.low)); } public function get punchDamage():int{ return (parseInt(pProperties.punchDamage)); } public function get amount():int{ return (parseInt(pProperties.amount)); } public function get respawnInterval():int{ if (pProperties.respawnInterval){ return (parseInt(pProperties.respawnInterval)); }; return (3); } public function get framesPerHit():int{ return (parseInt(pProperties.framesPerHit)); } public function get tricks():int{ return (parseInt(pProperties.tricks)); } public function get heal():int{ return (parseInt(pProperties.heal)); } public function get totalZombies():int{ return (parseInt(pProperties.totalZombies)); } public function get threshold():int{ return (parseInt(pProperties.threshold)); } public function get punchKnockback():int{ return (parseInt(pProperties.punchKnockback)); } public function get damage():int{ return (parseInt(pProperties.damage)); } public function get flaming():Boolean{ return ((pProperties.flaming == "true")); } public function getZombieWeight(_arg1:String):int{ var _local2 = (_arg1 + "Weight"); if (pProperties.hasOwnProperty(_local2)){ return (parseInt(pProperties[_local2])); }; return (0); } public function get distance():Number{ return (parseFloat(pProperties.distance)); } public function get moneyFactor():int{ return (parseInt(pProperties.moneyFactor)); } public function get hitDistance():int{ return (parseInt(pProperties.hitDistance)); } public function get johnFactor():int{ return (parseInt(pProperties.johnFactor)); } public function get knockback():int{ return (parseInt(pProperties.knockback)); } public function get timeFactor():int{ return (parseInt(pProperties.timeFactor)); } public function get range():int{ return (parseInt(pProperties.range)); } } }//package
Section 209
//Dashboard (Dashboard) package { import flash.events.*; import com.liquable.media.*; import com.liquable.game.events.*; import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import flash.geom.*; import flash.filters.*; public class Dashboard extends Sprite { private var pCurrentHidePercent:Number; private var pGoalTricks:int; private var pHiding:Boolean; private var pMovieClip:MovieClip; private var pBottomClip:MovieClip; private var pMoney:int; private var pTrickColorTimer:Number; private var pBottomButtons:Object; private var pCurrentTricks:int; private var pHpbarPercent:Number; private var pTrickColor:ColorAdapter; private var pNights:int; private var pHudHeight:Number;// = 90 private var pShowStartMessage:Boolean; private var pMessageClip:MovieClip; public function Dashboard(_arg1:int, _arg2:int){ pMoney = 0; pHpbarPercent = 1; pMovieClip = new MC_HUDBaseWithStuff(); addChild(pMovieClip); pBottomClip = new GR_HUDButtonsTogether(); pBottomClip.initButtons = onInitBottomClipButtons; addChild(pBottomClip); pMessageClip = new lib_hud_messages(); pMessageClip.nights = _arg1; addChild(pMessageClip); pMessageClip.y = 250; pMessageClip.x = (728 / 2); updateMoney(0); pCurrentHidePercent = 0; pShowStartMessage = true; pNights = _arg1; pGoalTricks = _arg2; pCurrentTricks = 0; addEventListener(Event.ENTER_FRAME, initUpdate); addEventListener(Event.ENTER_FRAME, hpbarUpdate); } public function showEndMessage():void{ pMessageClip.gotoAndPlay("end"); } private function removeRedColorFilter():void{ var _local1:Array; if (pMovieClip.itemText.filters.length > 1){ _local1 = pMovieClip.itemText.filters; _local1.pop(); pMovieClip.itemText.filters = _local1; }; } public function getMoney():int{ return (pMoney); } private function onInitBottomClipButtons():void{ pBottomClip.buttonHelp.addEventListener(MouseEvent.CLICK, onButtonHelp, false, 0, true); pBottomClip.buttonSoundOn.addEventListener(MouseEvent.CLICK, onButtonSound, false, 0, true); pBottomClip.buttonSoundOff.addEventListener(MouseEvent.CLICK, onButtonSound, false, 0, true); pBottomClip.buttonHelp.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); pBottomClip.buttonSoundOn.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); pBottomClip.buttonSoundOff.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); pBottomButtons = new Object(); pBottomButtons["buttonHelp"] = pBottomClip.buttonHelp; pBottomButtons["buttonSoundOn"] = pBottomClip.buttonSoundOn; pBottomButtons["buttonSoundOff"] = pBottomClip.buttonSoundOff; updateMuteButtonState(); } private function updateMuteButtonState():void{ var _local1:SoundManager = zhn_xxxmas.application.getSoundManager(); var _local2:Number = _local1.getGlobalVolume(); pBottomButtons.buttonSoundOn.visible = (_local2 == 1); pBottomButtons.buttonSoundOff.visible = (_local2 == 0); } public function updateHpBar(_arg1:Number):void{ pHpbarPercent = _arg1; } private function onButtonSound(_arg1:MouseEvent):void{ zhn_xxxmas.mouse_down(); var _local2:SoundManager = zhn_xxxmas.application.getSoundManager(); var _local3:Number = ((_local2.getGlobalVolume() == 0)) ? 1 : 0; _local2.setGlobalVolume(_local3); updateMuteButtonState(); } private function getRedFilters():ColorMatrixFilter{ var _local1:Array = new Array(); _local1 = _local1.concat([1, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 1, 0]); var _local2:ColorMatrixFilter = new ColorMatrixFilter(_local1); return (_local2); } private function updateTricks():void{ pMovieClip.tricksText.text = (((pCurrentTricks + "/") + pGoalTricks) + " tricks"); if (pCurrentTricks >= pGoalTricks){ zhn_xxxmas.application.addUpdateFunction(updateTricksAnimation); }; } public function set currentTricks(_arg1:int):void{ pCurrentTricks = _arg1; updateTricks(); } private function hpbarUpdate(_arg1:Event):void{ var _local2:MovieClip = pMovieClip.hpBar; var _local3:MovieClip = _local2.bar; if (_local3.scaleX != pHpbarPercent){ _local3.scaleX = MathUtil.numberFollowTarget(_local3.scaleX, pHpbarPercent, 0.1, 0.015); if (_local2.filters.length == 0){ _local2.filters = [new ColorMatrixFilter(new ColorAdapter(0xFFFFFF).toMatrixForFilter(0.18))]; }; } else { if (_local2.filters.length > 0){ _local2.filters = null; }; }; } private function displayUpdate(_arg1:Event):void{ var _local2:Number = 0.1; if (pHiding){ pCurrentHidePercent = (pCurrentHidePercent + _local2); if (pCurrentHidePercent > 1){ pCurrentHidePercent = 1; zhn_xxxmas.application.removeUpdateFunction(displayUpdate); }; } else { if (pBottomButtons){ pCurrentHidePercent = (pCurrentHidePercent - _local2); if (pCurrentHidePercent < 0){ pCurrentHidePercent = 0; zhn_xxxmas.application.removeUpdateFunction(displayUpdate); if (pShowStartMessage){ pMessageClip.gotoAndPlay("start"); pShowStartMessage = false; }; }; }; }; setVisiblePercent(pCurrentHidePercent); } public function hide(_arg1:Boolean=false):void{ var _local2:SimpleButton; var _local3:Point; if (_arg1){ visible = false; } else { for each (_local2 in pBottomButtons) { if (_local2.parent == pBottomClip){ _local3 = _local2.localToGlobal(new Point()); _local2.x = _local3.x; _local2.y = _local3.y; _local2.parent.removeChild(_local2); zhn_xxxmas.instance.addChild(_local2); } else { if (_local2.parent){ _local2.parent.setChildIndex(_local2, (_local2.parent.numChildren - 1)); }; }; }; }; pHiding = true; zhn_xxxmas.application.addUpdateFunction(displayUpdate); } public function showMoneyMessage(_arg1:int, _arg2:int):void{ pMessageClip.tricks = _arg1; pMessageClip.money = ("$" + IntUtil.formatAddComma(_arg2)); pMessageClip.gotoAndPlay("money"); } public function getHelpButton():SimpleButton{ if (pBottomButtons){ return (pBottomButtons.buttonHelp); }; return (pBottomClip.buttonHelp); } private function onButtonHelp(_arg1:MouseEvent):void{ zhn_xxxmas.mouse_down(); if (Game.instance.isPausing()){ Game.instance.hideHelp(); } else { Game.instance.showHelp(true); hide(); }; } public function get currentTricks():int{ return (pCurrentTricks); } private function updateTricksAnimation(_arg1:GameApplicationUpdateEvent):void{ if (pTrickColor == null){ pTrickColorTimer = (Math.PI * 1.5); pTrickColor = new ColorAdapter(0xFFFFFF); pMovieClip.mcFullMsg.play(); } else { pTrickColorTimer = (pTrickColorTimer + 0.5); }; var _local2:Number = ((Math.sin(pTrickColorTimer) + 1) / 2); var _local3:ColorMatrixFilter = new ColorMatrixFilter(pTrickColor.toMatrixForFilter(_local2)); pMovieClip.tricksText.filters = [_local3]; pMovieClip.nightsText.filters = [_local3]; } public function terminate():void{ var _local1:SimpleButton; removeEventListener(Event.ENTER_FRAME, hpbarUpdate); removeEventListener(Event.ENTER_FRAME, initUpdate); zhn_xxxmas.application.removeUpdateFunction(updateTricksAnimation); if (pBottomButtons){ for each (_local1 in pBottomButtons) { if (_local1.parent){ _local1.parent.removeChild(_local1); }; }; pBottomButtons = null; }; if (parent){ parent.removeChild(this); }; pMovieClip = null; pTrickColor = null; while (numChildren) { removeChildAt(0); }; } public function get goalTricks():int{ return (pGoalTricks); } private function setVisiblePercent(_arg1:Number):void{ pMovieClip.y = (-(pHudHeight) * _arg1); pBottomClip.y = (440 + (pHudHeight * _arg1)); } public function updateMoney(_arg1:int):void{ pMoney = (pMoney + _arg1); pMovieClip.moneyText.text = IntUtil.formatAddComma(pMoney); Game.instance.getRankScoreManager().addMoneyScore(_arg1); } public function attachHelpButton():void{ var _local1:SimpleButton; var _local2:Point; if (pBottomButtons){ _local1 = pBottomButtons.buttonHelp; if (_local1){ delete pBottomButtons.buttonHelp; _local2 = pBottomClip.globalToLocal(new Point(_local1.x, _local1.y)); if (_local1.parent){ _local1.parent.removeChild(_local1); }; pBottomClip.addChild(_local1); _local1.x = (_local2.x + pBottomClip.x); _local1.y = (_local2.y + pBottomClip.y); }; }; } private function initUpdate(_arg1:Event):void{ var _local2:Lola; var _local3:Weapon; if (((pMovieClip.nightsText) && (pMovieClip.tricksText))){ _local2 = Game.instance.getLola(); _local3 = _local2.currentWeapon; if (_local3){ updateItem(_local3.type, _local3.amount); updateItemAmount(_local3.type, _local3.amount); } else { updateItem(null, 0); }; pMovieClip.nightsText.text = (("night " + pNights) + " goal"); updateTricks(); removeEventListener(Event.ENTER_FRAME, initUpdate); pMovieClip.mcFullMsg.gotoAndStop(1); }; } public function showGiftMessage():void{ pMessageClip.gotoAndPlay("gift"); } public function updateItemAmount(_arg1:String, _arg2:int):void{ var _local3:Array; if (_arg1){ pMovieClip.itemText.text = ((_arg2.toString() + "/") + Game.instance.getWeaponConfigure(_arg1).amount.toString()); if (_arg2 <= Game.instance.getWeaponConfigure(_arg1).low){ if (pMovieClip.itemText.filters.length == 1){ _local3 = pMovieClip.itemText.filters; _local3.push(getRedFilters()); pMovieClip.itemText.filters = _local3; }; }; } else { pMovieClip.itemText.text = "0/0"; removeRedColorFilter(); }; } public function updateItem(_arg1:String, _arg2:int):void{ if (_arg1){ pMovieClip.items.gotoAndStop(_arg1); pMovieClip.itemText.visible = true; pMovieClip.itemText.text = ((_arg2.toString() + "/") + Game.instance.getWeaponConfigure(_arg1).amount.toString()); } else { pMovieClip.items.gotoAndStop("hand"); pMovieClip.itemText.visible = false; }; removeRedColorFilter(); } public function show():void{ visible = true; pHiding = false; zhn_xxxmas.application.addUpdateFunction(displayUpdate); } } }//package
Section 210
//DecomposedZombie (DecomposedZombie) package { import flash.display.*; public class DecomposedZombie extends GenericHookerZombie { protected static const STATUS_DISMEMBER:String = "dismember"; protected static const STATUS_REBUILD:String = "rebuild"; public function DecomposedZombie(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); } override protected function die_enter(_arg1:String):void{ targetLoc = null; pursuedRole = null; nextPursuedPosition = null; setFrameLabel(STATUS_DISMEMBER); zhn_xxxmas.application.addUpdateFunction(die_update); checkKilledCombos(); } override protected function attack_enter(_arg1:String):void{ super.attack_enter(_arg1); playSound(zombie_throw); } override protected function createMovieClip():MovieClip{ return (new lib_decomposed_zombie()); } } }//package
Section 211
//DecomposedZombie2 (DecomposedZombie2) package { import flash.display.*; public class DecomposedZombie2 extends DecomposedZombie { public function DecomposedZombie2(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); } override protected function createMovieClip():MovieClip{ return (new lib_decomposed_zombie2()); } } }//package
Section 212
//door (door) package { import flash.media.*; public dynamic class door extends Sound { } }//package
Section 213
//EmbedManager (EmbedManager) package { import flash.display.*; import flash.xml.*; import flash.utils.*; public class EmbedManager { private var snow:Class; private var property_1_10:Class; private var property_1_12:Class; private var property_1_13:Class; private var property_1_11:Class; private var property_1_1:Class; private var property_1_2:Class; private var property_1_3:Class; private var property_1_4:Class; private var property_1_5:Class; private var property_1_6:Class; private var property_1_7:Class; private var property_1_8:Class; private var property_1_9:Class; private var ZHN_1_1:Class; private var ZHN_1_2:Class; private var ZHN_1_3:Class; private var ZHN_1_4:Class; private var ZHN_1_5:Class; private var ZHN_1_6:Class; private var ZHN_1_7:Class; private var ZHN_1_8:Class; private var ZHN_1_9:Class; private var winter:Class; private var ZHN_1_11:Class; private var ZHN_1_12:Class; private var ZHN_1_10:Class; private var _configXML:Class; private static var _singleton:EmbedManager; public function EmbedManager(){ _configXML = EmbedManager__configXML; ZHN_1_1 = EmbedManager_ZHN_1_1; ZHN_1_2 = EmbedManager_ZHN_1_2; ZHN_1_3 = EmbedManager_ZHN_1_3; ZHN_1_4 = EmbedManager_ZHN_1_4; ZHN_1_5 = EmbedManager_ZHN_1_5; ZHN_1_6 = EmbedManager_ZHN_1_6; ZHN_1_7 = EmbedManager_ZHN_1_7; ZHN_1_8 = EmbedManager_ZHN_1_8; ZHN_1_9 = EmbedManager_ZHN_1_9; ZHN_1_10 = EmbedManager_ZHN_1_10; ZHN_1_11 = EmbedManager_ZHN_1_11; ZHN_1_12 = EmbedManager_ZHN_1_12; property_1_1 = EmbedManager_property_1_1; property_1_2 = EmbedManager_property_1_2; property_1_3 = EmbedManager_property_1_3; property_1_4 = EmbedManager_property_1_4; property_1_5 = EmbedManager_property_1_5; property_1_6 = EmbedManager_property_1_6; property_1_7 = EmbedManager_property_1_7; property_1_8 = EmbedManager_property_1_8; property_1_9 = EmbedManager_property_1_9; property_1_10 = EmbedManager_property_1_10; property_1_11 = EmbedManager_property_1_11; property_1_12 = EmbedManager_property_1_12; property_1_13 = EmbedManager_property_1_13; snow = EmbedManager_snow; winter = EmbedManager_winter; super(); } private function getXMLDocument(_arg1:Class):XMLDocument{ var _local2:ByteArray = (new (_arg1) as ByteArray); var _local3:XMLDocument = new XMLDocument(); _local3.ignoreWhite = true; _local3.parseXML(_local2.readUTFBytes(_local2.length)); return (_local3); } public function getConfig():XMLDocument{ return (getXMLDocument(_configXML)); } public function getTileset(_arg1:String):Bitmap{ if (_arg1 == "snow.png"){ return (new snow()); }; return (new winter()); } public function get available():Boolean{ return (true); } public function getPropertyXml(_arg1:String, _arg2:int):XMLDocument{ var _local3:Class = this[((("property_" + _arg1) + "_") + _arg2)]; return (getXMLDocument(_local3)); } public function getLevelXml(_arg1:String, _arg2:int):XMLDocument{ var _local3:Class = this[((("ZHN_" + _arg1) + "_") + _arg2)]; return (getXMLDocument(_local3)); } public static function get singleton():EmbedManager{ if (_singleton == null){ _singleton = new (EmbedManager); }; return (_singleton); } } }//package
Section 214
//EmbedManager__configXML (EmbedManager__configXML) package { import mx.core.*; public class EmbedManager__configXML extends ByteArrayAsset { } }//package
Section 215
//EmbedManager_property_1_1 (EmbedManager_property_1_1) package { import mx.core.*; public class EmbedManager_property_1_1 extends ByteArrayAsset { } }//package
Section 216
//EmbedManager_property_1_10 (EmbedManager_property_1_10) package { import mx.core.*; public class EmbedManager_property_1_10 extends ByteArrayAsset { } }//package
Section 217
//EmbedManager_property_1_11 (EmbedManager_property_1_11) package { import mx.core.*; public class EmbedManager_property_1_11 extends ByteArrayAsset { } }//package
Section 218
//EmbedManager_property_1_12 (EmbedManager_property_1_12) package { import mx.core.*; public class EmbedManager_property_1_12 extends ByteArrayAsset { } }//package
Section 219
//EmbedManager_property_1_13 (EmbedManager_property_1_13) package { import mx.core.*; public class EmbedManager_property_1_13 extends ByteArrayAsset { } }//package
Section 220
//EmbedManager_property_1_2 (EmbedManager_property_1_2) package { import mx.core.*; public class EmbedManager_property_1_2 extends ByteArrayAsset { } }//package
Section 221
//EmbedManager_property_1_3 (EmbedManager_property_1_3) package { import mx.core.*; public class EmbedManager_property_1_3 extends ByteArrayAsset { } }//package
Section 222
//EmbedManager_property_1_4 (EmbedManager_property_1_4) package { import mx.core.*; public class EmbedManager_property_1_4 extends ByteArrayAsset { } }//package
Section 223
//EmbedManager_property_1_5 (EmbedManager_property_1_5) package { import mx.core.*; public class EmbedManager_property_1_5 extends ByteArrayAsset { } }//package
Section 224
//EmbedManager_property_1_6 (EmbedManager_property_1_6) package { import mx.core.*; public class EmbedManager_property_1_6 extends ByteArrayAsset { } }//package
Section 225
//EmbedManager_property_1_7 (EmbedManager_property_1_7) package { import mx.core.*; public class EmbedManager_property_1_7 extends ByteArrayAsset { } }//package
Section 226
//EmbedManager_property_1_8 (EmbedManager_property_1_8) package { import mx.core.*; public class EmbedManager_property_1_8 extends ByteArrayAsset { } }//package
Section 227
//EmbedManager_property_1_9 (EmbedManager_property_1_9) package { import mx.core.*; public class EmbedManager_property_1_9 extends ByteArrayAsset { } }//package
Section 228
//EmbedManager_snow (EmbedManager_snow) package { import mx.core.*; public class EmbedManager_snow extends BitmapAsset { } }//package
Section 229
//EmbedManager_winter (EmbedManager_winter) package { import mx.core.*; public class EmbedManager_winter extends BitmapAsset { } }//package
Section 230
//EmbedManager_ZHN_1_1 (EmbedManager_ZHN_1_1) package { import mx.core.*; public class EmbedManager_ZHN_1_1 extends ByteArrayAsset { } }//package
Section 231
//EmbedManager_ZHN_1_10 (EmbedManager_ZHN_1_10) package { import mx.core.*; public class EmbedManager_ZHN_1_10 extends ByteArrayAsset { } }//package
Section 232
//EmbedManager_ZHN_1_11 (EmbedManager_ZHN_1_11) package { import mx.core.*; public class EmbedManager_ZHN_1_11 extends ByteArrayAsset { } }//package
Section 233
//EmbedManager_ZHN_1_12 (EmbedManager_ZHN_1_12) package { import mx.core.*; public class EmbedManager_ZHN_1_12 extends ByteArrayAsset { } }//package
Section 234
//EmbedManager_ZHN_1_2 (EmbedManager_ZHN_1_2) package { import mx.core.*; public class EmbedManager_ZHN_1_2 extends ByteArrayAsset { } }//package
Section 235
//EmbedManager_ZHN_1_3 (EmbedManager_ZHN_1_3) package { import mx.core.*; public class EmbedManager_ZHN_1_3 extends ByteArrayAsset { } }//package
Section 236
//EmbedManager_ZHN_1_4 (EmbedManager_ZHN_1_4) package { import mx.core.*; public class EmbedManager_ZHN_1_4 extends ByteArrayAsset { } }//package
Section 237
//EmbedManager_ZHN_1_5 (EmbedManager_ZHN_1_5) package { import mx.core.*; public class EmbedManager_ZHN_1_5 extends ByteArrayAsset { } }//package
Section 238
//EmbedManager_ZHN_1_6 (EmbedManager_ZHN_1_6) package { import mx.core.*; public class EmbedManager_ZHN_1_6 extends ByteArrayAsset { } }//package
Section 239
//EmbedManager_ZHN_1_7 (EmbedManager_ZHN_1_7) package { import mx.core.*; public class EmbedManager_ZHN_1_7 extends ByteArrayAsset { } }//package
Section 240
//EmbedManager_ZHN_1_8 (EmbedManager_ZHN_1_8) package { import mx.core.*; public class EmbedManager_ZHN_1_8 extends ByteArrayAsset { } }//package
Section 241
//EmbedManager_ZHN_1_9 (EmbedManager_ZHN_1_9) package { import mx.core.*; public class EmbedManager_ZHN_1_9 extends ByteArrayAsset { } }//package
Section 242
//ExplodeEffect (ExplodeEffect) package { public class ExplodeEffect extends AbstractEffect { public function ExplodeEffect(_arg1:Number, _arg2:Number, _arg3:Class){ super(_arg1, _arg2, _arg3); } } }//package
Section 243
//FatZombie (FatZombie) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class FatZombie extends GenericHookerZombie { protected var pFrameToMakeSound:int;// = 8 protected var pFrameToThrowWeapon:int;// = 10 public function FatZombie(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); } override protected function attack_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == pFrameToThrowWeapon){ createThrowWeapon(); } else { if (pMovieClip.mc.currentFrame == pFrameToMakeSound){ playSound(zombie_throw); }; }; }; } override protected function attack_enter(_arg1:String):void{ pMovieClip.scaleX = ((x < pursuedRole.x)) ? DIR_RIGHT : DIR_LEFT; setFrameLabel(STATUS_ATTACK); zhn_xxxmas.application.addUpdateFunction(attack_update); } protected function createThrowWeapon():void{ Game.instance.addWeapon(new ThrownWeapon(PropertyLoader.ITEM_FAT_ZOMBIE_HEAD, this, null, (x + (pMovieClip.throwPoint.x * pMovieClip.scaleX)), (y + pMovieClip.throwPoint.y), y, new Point(((x < pursuedRole.x)) ? DIR_RIGHT : DIR_LEFT, 0))); } override protected function createMovieClip():MovieClip{ return (new lib_fat_zombie()); } override protected function ai_think_update(_arg1:Event):void{ if (isStateAllowedToThink()){ if (((((pursuedRole) && (isTouched(pursuedRole, 200)))) && (pursuedRole.isAlive()))){ setState(STATUS_ATTACK); } else { super.ai_think_update(_arg1); }; }; } } }//package
Section 244
//fire (fire) package { import flash.media.*; public dynamic class fire extends Sound { } }//package
Section 245
//FireSpitterZombie (FireSpitterZombie) package { import flash.display.*; import flash.geom.*; public class FireSpitterZombie extends FatZombie { public function FireSpitterZombie(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); } override protected function createMovieClip():MovieClip{ return (new lib_fireSpitter_zombie()); } override protected function createThrowWeapon():void{ Game.instance.addWeapon(new ThrownWeapon(PropertyLoader.ITEM_FIREBALL, this, null, (x + (pMovieClip.throwPoint.x * pMovieClip.scaleX)), (y + pMovieClip.throwPoint.y), y, new Point(((x < pursuedRole.x)) ? DIR_RIGHT : DIR_LEFT, 0))); } } }//package
Section 246
//flamethrower3 (flamethrower3) package { import flash.media.*; public dynamic class flamethrower3 extends Sound { } }//package
Section 247
//Game (Game) package { import flash.events.*; import com.liquable.media.*; import flash.display.*; import com.liquable.visualstack.*; import com.liquable.utils.*; import com.liquable.game.tiledmap.resources.events.*; import com.liquable.game.geom.*; import com.liquable.game.camera.*; import flash.geom.*; import com.liquable.game.tiledmap.*; public class Game extends VisualSprite { private var pMapResource:ZHNMapResource; private var pDashboard:Dashboard; private var pThrownWeaponRoot:Sprite; private var pIsPausing:Boolean; private var pSnowManager:SnowManager; private var pLoadingClip:MovieClip; private var pScuttleSoundController:SoundController; private var pRebornTimer:int; private var pSpecialEffectRoot:Sprite; private var pGameSoundController:SoundController; private var pRoles:Object; private var pTimePassed:int; private var pWeapons:Object; private var pFlamingSoundController:SoundController; private var pCheatController:CheatController; private var pCheckJohnTimer:int; private var pEpisode:String; private var pJohnLocs:Array; private var pGameOver:Boolean; private var pGameMap:GameMap; private var pRespawnInterval:int; private var pGameRoot:Sprite; private var pCheckJohnInterval:int; private var pBreakableObjects:Array; private var pRankScoreManager:RankScoreManager; private var pGameStage:Sprite; private var pTrailer:Trailer; private var pMapObjects:Object; private var pMapRenderer:MapRenderer; private var pTimeCount:int; private var pCamera:ZhnGameCamera; private var pZombies:Object; private var pDebug:Boolean; private var pControlPanelInited:Boolean;// = false private var pLola:Lola; private var pSantaAppeared:Boolean;// = false private var pPropertyLoader:PropertyLoader; private var pBreakableObjectRoot:Sprite; private var pNights:int; private var pCanWalkLocs:Array; private static var sFirstPlay:Boolean = true; private static var sNeedPlayIntroSound:Boolean = true; private static var sInstance:Game; private static var pLastNightMoney:int = 0; public function Game(_arg1:String, _arg2:int){ pDebug = false; if (pDebug){ _arg1 = "2"; _arg2 = 2; }; sInstance = this; pEpisode = _arg1; pNights = _arg2; pIsPausing = false; pRoles = new Object(); pZombies = new Object(); pWeapons = new Object(); pMapObjects = new Object(); pJohnLocs = new Array(); BlackMask.INSTANCE.stop(1); pTimeCount = 0; pTimePassed = 0; pRebornTimer = 0; pGameOver = false; pRespawnInterval = 3; pCheckJohnInterval = 30; pCheckJohnTimer = 0; if (_arg2 <= 1){ Lola.LAST_WEAPON_TYPE = null; }; } public function addExplode(_arg1:AbstractEffect):void{ if (!pSpecialEffectRoot.contains(_arg1)){ pSpecialEffectRoot.addChild(_arg1); }; } public function getWeaponConfigure(_arg1:String):Configure{ return (pPropertyLoader.getWeaponProperty(_arg1)); } public function generateRoleOutOfScreen(_arg1:String, _arg2:int):AbstractRole{ var _local4:PointInt; var _local5:AbstractRole; var _local3:Array = getCanWalkLocsCopy(); while ((((_local3.length > 0)) && ((_arg2 - 1)))) { _local4 = ArrayUtil.getArrayRandomElement(_local3, true); if (((!(getRolesOnLoc(_local4.x, _local4.y))) && (!(isTileInCamera(_local4.x, _local4.y))))){ if (((!(getTrailer().isOnInvitingLoc(_local4.x, _local4.y))) && (!(_local4.equals(getTrailer().currentTileLoc))))){ if (canWalk(_local4.x, _local4.y)){ _local5 = RoleFactory.createRole(_arg1, _local4.x, _local4.y); addRole(_local5); return (_local5); }; }; }; }; return (null); } public function getRoles():Object{ return (pRoles); } private function addJohns(_arg1:int):void{ var _local4:PointInt; var _local2:Array = getCanWalkLocsCopy(); var _local3:int; while (_local3 < _arg1) { if (_local2.length == 0){ return; }; _local4 = ArrayUtil.getArrayRandomElement(_local2, true); if (canWalk(_local4.x, _local4.y)){ addRole(RoleFactory.createRole(PropertyLoader.ROLE_JOHN, _local4.x, _local4.y)); } else { _local3--; }; _local3++; }; } public function isInCamera(_arg1:MapObject):Boolean{ var _local2:Point = getScreenPosition(_arg1.position.x, _arg1.position.y); return (((isScreenHLineInCamera((_local2.x - (_arg1.width / 2)), _arg1.width)) && (isScreenVLineInCamera((_local2.y - _arg1.height), _arg1.height)))); } public function getCanWalkLocsCopy():Array{ return (pCanWalkLocs.slice()); } public function getMapObjects():Object{ return (pMapObjects); } public function playFlamingSound():void{ if (((!(pFlamingSoundController)) && (!(pGameOver)))){ pFlamingSoundController = zhn_xxxmas.application.getSoundManager().playSound(fire, true); }; } public function getCamera():ZhnGameCamera{ return (pCamera); } public function removeRole(_arg1:AbstractRole):void{ delete pMapObjects[_arg1.id]; delete pRoles[_arg1.id]; delete pZombies[_arg1.id]; if (_arg1.type == PropertyLoader.ROLE_LOLA){ pLola = null; }; if (_arg1.parent){ _arg1.parent.removeChild(_arg1); }; _arg1.terminate(); } public function addWeapon(_arg1:MovableObject):void{ DesignContract.preCondition((((_arg1 is Weapon)) || ((_arg1 is ThrownWeapon)))); if (!pWeapons.hasOwnProperty(_arg1.id)){ pGameRoot.addChild(_arg1); pMapObjects[_arg1.id] = _arg1; pWeapons[_arg1.id] = _arg1; _arg1.initialize(); }; } public function getMap():GameMap{ return (pGameMap); } public function readdRole(_arg1:GenericHookerZombie):void{ pRoles[_arg1.id] = _arg1; pMapObjects[_arg1.id] = _arg1; pZombies[_arg1.id] = _arg1; } public function isGameOver():Boolean{ return (pGameOver); } public function getRolesOnLoc(_arg1:int, _arg2:int):Object{ var _local3:Object; var _local4:AbstractRole; for each (_local4 in pRoles) { if ((((_local4.currentTileLoc.x == _arg1)) && ((_local4.currentTileLoc.y == _arg2)))){ if (_local3 == null){ _local3 = new Object(); _local3[_local4.id] = _local4; }; }; }; return (_local3); } private function onPropertyLoadComplete(_arg1:Event):void{ pPropertyLoader.removeEventListener(PropertyLoader.LOAD_COMPLETE, onPropertyLoadComplete); var _local2:int = GameConfig.instance.getMapMaxNight(pEpisode); var _local3 = 1; if (_local2 > 1){ _local3 = (((pNights - 1) % _local2) + 1); }; var _local4 = (((("ZHN_" + pEpisode) + "-") + _local3) + ".xml"); pMapResource = new ZHNMapResource(zhn_xxxmas.getStrBase()); pMapResource.addEventListener(MapResourceEvent.LOAD_COMPLETE, onMapLoadComplete); if (EmbedManager.singleton.available){ pMapResource.loadFromXMLDocument(EmbedManager.singleton.getLevelXml(pEpisode, _local3)); } else { pMapResource.loadFromFile((zhn_xxxmas.getStrBase() + _local4)); }; } public function stopMusic():void{ if (pGameSoundController){ pGameSoundController.fadeOut(30); pGameSoundController = null; }; } public function endStoryPanel(_arg1:MouseEvent):void{ var _local2:DisplayObject; if (!pControlPanelInited){ _local2 = zhn_xxxmas.instance.getChildByName("helpPanel"); if (_local2){ zhn_xxxmas.mouse_down(); (_local2 as MovieClip).play(); }; }; } private function onLevelCompleteBlackout():void{ data.setValue("level", pEpisode); data.setValue("nights", (pNights + 1)); data.setValue("msg", Message.TYPE_SCREEN_GAME); processDone(); } public function playMusic():void{ var _local1:Class; if ((((pGameSoundController == null)) || (!(pGameSoundController.isPlaying())))){ _local1 = (((Math.floor(((pNights - 1) / 3)) % 2) == 0)) ? ZHN1_song2_loop : zhn_music; pGameSoundController = zhn_xxxmas.application.getSoundManager().playSound(_local1, true); pGameSoundController.fadeIn(0.8, 10); }; } public function stopScuttleSound(_arg1:Boolean):void{ var _local2:AbstractAiRole; if (pScuttleSoundController){ if (_arg1){ for each (_local2 in getZombies()) { if (_local2.type == PropertyLoader.ROLE_ANKLE_BITER_ZOMBIE){ if (_local2.isInWalk()){ return; }; }; }; }; pScuttleSoundController.stop(); pScuttleSoundController = null; }; } public function getRandomLocOutOfScreen():PointInt{ var _local2:PointInt; var _local1:Array = getCanWalkLocsCopy(); while (_local1.length > 0) { _local2 = ArrayUtil.getArrayRandomElement(_local1, true); if (((canWalk(_local2.x, _local2.y)) && (!(isTileInCamera(_local2.x, _local2.y))))){ return (_local2); }; }; return (null); } public function updateCamera():void{ var _local1:AbstractRole; var _local2:MovableObject; var _local3:BreakableObject; pLola.updateRealPosition(); pCamera.update(); for each (_local1 in pRoles) { if (_local1.type != PropertyLoader.ROLE_LOLA){ _local1.updateRealPosition(); }; }; for each (_local2 in pWeapons) { _local2.updateRealPosition(); }; for each (_local3 in pBreakableObjects) { _local3.updateRealPosition(); }; pTrailer.updateRealPosition(); pMapRenderer.update(pCamera, true); } public function getRoleConfigure(_arg1:String):Configure{ return (pPropertyLoader.getRoleProperty(_arg1)); } public function playScuttleSound():void{ if (((!(pScuttleSoundController)) && (!(pGameOver)))){ pScuttleSoundController = zhn_xxxmas.application.getSoundManager().playSound(zombie_scuttle, true); }; } public function addCombo(_arg1:AbstractCombo):void{ if (!pSpecialEffectRoot.contains(_arg1)){ pSpecialEffectRoot.addChild(_arg1); }; } private function onInitGameOverPanel(_arg1:MovieClip, _arg2:SimpleButton, _arg3:SimpleButton, _arg4:SimpleButton, _arg5:SimpleButton):void{ var _local6:int = Math.min(5, Math.max(0, GameConfig.instance.getRank(pDashboard.getMoney()))); if (_local6 > 0){ _arg1.mHeartClip.gotoAndPlay(("rank" + _local6)); }; _arg2.addEventListener(MouseEvent.CLICK, onButtonSubmitScore, false, 0, true); _arg3.addEventListener(MouseEvent.CLICK, onButtonPlayAgain, false, 0, true); _arg4.addEventListener(MouseEvent.CLICK, zhn_xxxmas.linkLeaderboard, false, 0, true); _arg5.addEventListener(MouseEvent.CLICK, zhn_xxxmas.linkMoreGames, false, 0, true); _arg2.addEventListener(MouseEvent.MOUSE_OVER, zhn_xxxmas.mouse_over, false, 0, true); _arg3.addEventListener(MouseEvent.MOUSE_OVER, zhn_xxxmas.mouse_over, false, 0, true); _arg4.addEventListener(MouseEvent.MOUSE_OVER, zhn_xxxmas.mouse_over, false, 0, true); _arg5.addEventListener(MouseEvent.MOUSE_OVER, zhn_xxxmas.mouse_over, false, 0, true); } public function setPausing(_arg1:Boolean):void{ var _local2:AbstractAiRole; pIsPausing = _arg1; if (pIsPausing){ for each (_local2 in pZombies) { if (_local2.isAlive()){ _local2.idle(); }; }; if (pLola){ pLola.goStatic(pLola.position.x, pLola.position.y); }; }; } public function getRankConfigure():Configure{ return (getRankConfigureByRank(getRankScoreManager().getRank())); } public function getTilePosition(_arg1:int, _arg2:int):Point{ return (pMapResource.getTilePosition(_arg1, _arg2)); } public function addSnowEffect(_arg1:Number, _arg2:Number):void{ var _local3:SnowEffect = new SnowEffect(_arg1, _arg2); pSpecialEffectRoot.addChild(_local3); } public function getBreakableObjects():Array{ return (pBreakableObjects); } public function convertToLegalLoc(_arg1:int, _arg2:int):PointInt{ if (_arg1 < 0){ _arg1 = (_arg1 + mapColumnCounts); } else { if (_arg1 >= mapColumnCounts){ _arg1 = (_arg1 - mapColumnCounts); }; }; if (_arg2 < 0){ _arg2 = (_arg2 + mapRowCounts); } else { if (_arg2 >= mapRowCounts){ _arg2 = (_arg2 - mapRowCounts); }; }; return (new PointInt(_arg1, _arg2)); } public function getZombieCounts():int{ var _local2:AbstractAiRole; var _local1:int; for each (_local2 in pZombies) { _local1++; }; return (_local1); } public function getMaxRank():int{ return (pPropertyLoader.getMaxRank()); } public function setSnowManagerRun(_arg1:Boolean, _arg2:int):void{ if (pSnowManager){ if (_arg1){ pSnowManager.start(_arg2); } else { pSnowManager.stop(); }; }; } public function onButtonCloseOfControlPanel(_arg1:MouseEvent):void{ var _local2:MovieClip; if (pControlPanelInited){ zhn_xxxmas.mouse_down(); _local2 = (zhn_xxxmas.instance.getChildByName("helpPanel") as MovieClip); if (_local2){ _local2.mouseChildren = (_local2.mouseEnabled = false); _local2.play(); }; if (pDashboard){ BlackMask.INSTANCE.start(0.5, 0, 12, null); pDashboard.show(); }; pControlPanelInited = false; }; } public function setCamerFocus(_arg1:ICameraObject):void{ pCamera.setFocus(_arg1); } public function getTileLocFromPosition(_arg1:Number, _arg2:Number):PointInt{ return (pMapResource.getTileLocFromPosition(_arg1, _arg2)); } private function onGameOverPanelOver(_arg1:MovieClip):void{ _arg1.stop(); if (_arg1.parent){ _arg1.parent.removeChild(_arg1); }; data.setValue("level", pEpisode); data.setValue("nights", 1); data.setValue("msg", Message.TYPE_SCREEN_GAME); processDone(); } public function get dashboard():Dashboard{ return (pDashboard); } public function getRankScoreManager():RankScoreManager{ return (pRankScoreManager); } override public function onPush():void{ pLoadingClip = new lib_loader_loop(); pLoadingClip.x = (728 / 2); pLoadingClip.y = (500 / 2); zhn_xxxmas.instance.addChild(pLoadingClip); pCheatController = new CheatController(stage); zhn_xxxmas.instance.setAdultswimVisible(true); pPropertyLoader = new PropertyLoader(); pPropertyLoader.addEventListener(PropertyLoader.LOAD_COMPLETE, onPropertyLoadComplete); var _local1:int = Math.min(pNights, GameConfig.instance.getPropertyMaxNight(pEpisode)); if (EmbedManager.singleton.available){ pPropertyLoader.loadFromXml(EmbedManager.singleton.getPropertyXml(pEpisode, _local1)); } else { pPropertyLoader.loadFromFile((((((zhn_xxxmas.getStrBase() + "property_") + pEpisode) + "-") + _local1) + ".xml")); }; } private function onButtonPlayAgain(_arg1:MouseEvent):void{ zhn_xxxmas.mouse_down(); var _local2:SimpleButton = (_arg1.target as SimpleButton); var _local3:MovieClip = (_local2.parent.parent as MovieClip); if (_local3){ _local3.mouseChildren = (_local3.mouseEnabled = false); _local3.play(); }; BlackMask.INSTANCE.start(0.5, 1, 6, null); } public function getObjectIndex(_arg1:MapObject):int{ return (pGameRoot.getChildIndex(_arg1)); } private function initialize():void{ var _local3:Object; var _local4:int; var _local5:BreakableObject; pRankScoreManager = new RankScoreManager(); pCamera = new ZhnGameCamera(); pCamera.setGameArea(((-(pCamera.width) / 2) - 100), ((-(pCamera.height) / 2) - 100), ((mapWidth + pCamera.width) + 200), ((mapHeight + pCamera.height) + 200)); pCamera.setFollowSpeed(1); pGameMap = new GameMap(pMapResource); pMapRenderer = new MapRenderer(pGameMap); pMapRenderer.build(pCamera, true, true); pCamera.setGameRoot(pMapRenderer.getGameStage()); addChild(pMapRenderer); pSnowManager = new SnowManager(pMapResource); addChild(pSnowManager); pGameStage = pMapRenderer.getGameStage(); pBreakableObjectRoot = new Sprite(); pGameStage.addChild(pBreakableObjectRoot); pGameRoot = new Sprite(); pGameStage.addChild(pGameRoot); pSpecialEffectRoot = new Sprite(); pGameStage.addChild(pSpecialEffectRoot); pThrownWeaponRoot = new Sprite(); pGameStage.addChild(pThrownWeaponRoot); pDashboard = new Dashboard(pNights, pPropertyLoader.getGoalProperties().tricks); pDashboard.x = -1; pDashboard.y = -1; addChild(pDashboard); if (pNights > 1){ pDashboard.updateMoney(pLastNightMoney); }; pCanWalkLocs = new Array(); var _local1:int; while (_local1 < mapColumnCounts) { _local4 = 0; while (_local4 < mapRowCounts) { if (canWalk(_local1, _local4)){ pCanWalkLocs.push(new PointInt(_local1, _local4)); }; _local4++; }; _local1++; }; pBreakableObjects = new Array(); var _local2:Array = pMapResource.getObjectLocs(); for each (_local3 in _local2) { _local5 = new BreakableObject(_local3.oType, _local3.x, _local3.y, _local3.contents); _local5.initialize(); pBreakableObjectRoot.addChild(_local5); pBreakableObjects.push(_local5); }; pDashboard.hide(true); if ((((pNights == 1)) && (sFirstPlay))){ sFirstPlay = false; BlackMask.INSTANCE.start(1, 0, 5, showIntrpHelp); } else { pDashboard.show(); BlackMask.INSTANCE.start(1, 0, 30, null); zhn_xxxmas.instance.stopBackgroundSound(); playMusic(); }; initializeGameElements(); pCheatController.start(); setSnowManagerRun(true, GameConfig.instance.snowNormalInterval); } public function getWeapons():Object{ return (pWeapons); } public function getRankConfigureByRank(_arg1:int):Configure{ return (pPropertyLoader.getRankProperty(_arg1)); } public function isPausing():Boolean{ return (pIsPausing); } public function hideHelp():void{ pControlPanelInited = false; zhn_xxxmas.instance.stopBackgroundSound(); playMusic(); var _local1:DisplayObject = zhn_xxxmas.instance.getChildByName("helpPanel"); if (_local1){ if (_local1.parent){ _local1.parent.removeChild(_local1); }; BlackMask.INSTANCE.start(BlackMask.INSTANCE.alpha, 0, 12, null); }; pDashboard.show(); stage.focus = stage; setPausing(false); if (pGameSoundController){ pGameSoundController.setVolume(0.8); }; } public function getScreenPosition(_arg1:Number, _arg2:Number):Point{ return (pCamera.getScreenPosition(_arg1, _arg2)); } public function getLola():Lola{ return (pLola); } public function getGamePosition(_arg1:Number, _arg2:Number):Point{ return (pCamera.getGamePosition(_arg1, _arg2)); } public function addRole(_arg1:AbstractRole):void{ if (_arg1.parent != pGameRoot){ if (_arg1.parent){ _arg1.parent.removeChild(_arg1); }; pGameRoot.addChild(_arg1); }; pRoles[_arg1.id] = _arg1; pMapObjects[_arg1.id] = _arg1; _arg1.initialize(); if (_arg1.type == PropertyLoader.ROLE_LOLA){ pLola = (_arg1 as Lola); } else { pZombies[_arg1.id] = _arg1; }; if (_arg1.type == PropertyLoader.ROLE_SANTA){ pSantaAppeared = true; }; } public function get tileWidth():int{ return (pMapResource.tileWidth); } private function initializeGameElements():void{ var _local3:String; var _local4:Array; var _local5:Object; var _local1:Object = pMapResource.getTrailerLoc(); pTrailer = new Trailer(PropertyLoader.OBJ_TRAILER, _local1.x, _local1.y); pTrailer.initialize(); pGameRoot.addChild(pTrailer); pMapObjects[pTrailer.id] = pTrailer; var _local2:Object = pMapResource.getLolaLoc(); addRole(RoleFactory.createRole(PropertyLoader.ROLE_LOLA, _local2.x, _local2.y)); if (pDebug){ } else { _local2 = pMapResource.getRoleLocs(); for (_local3 in _local2) { _local4 = _local2[_local3]; if ((((_local3 == PropertyLoader.ROLE_JOHN)) && (GameConfig.instance.oneJohnOnStage))){ pJohnLocs = _local4; ArrayUtil.randomizeArray(pJohnLocs); } else { for each (_local5 in _local4) { addRole(RoleFactory.createRole(_local3, _local5.x, _local5.y)); }; }; }; }; _local2 = pMapResource.getWeaponLocs(); for (_local3 in _local2) { _local4 = _local2[_local3]; for each (_local5 in _local4) { addWeapon(new Weapon(_local3, _local5.x, _local5.y)); }; }; addEventListener(Event.ENTER_FRAME, update); } public function getCanWalkLocsArray():Array{ return (pCanWalkLocs); } public function get mapColumnCounts():int{ return (pMapResource.columnCounts); } private function isScreenVLineInCamera(_arg1:Number, _arg2:Number):Boolean{ if (((((_arg1 + _arg2) > 0)) && ((_arg1 < zhn_xxxmas.application.gameHeight)))){ return (true); }; var _local3:Number = (_arg1 - mapHeight); if (((((_local3 + _arg2) > 0)) && ((_local3 < zhn_xxxmas.application.gameHeight)))){ return (true); }; _local3 = (_arg1 + mapHeight); if (((((_local3 + _arg2) > 0)) && ((_local3 < zhn_xxxmas.application.gameHeight)))){ return (true); }; return (false); } private function isScreenHLineInCamera(_arg1:Number, _arg2:Number):Boolean{ if (((((_arg1 + _arg2) > 0)) && ((_arg1 < zhn_xxxmas.application.gameWidth)))){ return (true); }; var _local3:Number = (_arg1 - mapWidth); if (((((_local3 + _arg2) > 0)) && ((_local3 < zhn_xxxmas.application.gameWidth)))){ return (true); }; _local3 = (_arg1 + mapWidth); if (((((_local3 + _arg2) > 0)) && ((_local3 < zhn_xxxmas.application.gameWidth)))){ return (true); }; return (false); } public function removeWeapon(_arg1:MovableObject):void{ DesignContract.preCondition((((_arg1 is Weapon)) || ((_arg1 is ThrownWeapon)))); if (pWeapons.hasOwnProperty(_arg1.id)){ pGameRoot.removeChild(_arg1); delete pMapObjects[_arg1.id]; delete pWeapons[_arg1.id]; _arg1.terminate(); }; } private function onButtonSubmitScore(_arg1:MouseEvent):void{ zhn_xxxmas.mouse_down(); var _local2:SimpleButton = (_arg1.target as SimpleButton); var _local3:MovieClip = (_local2.parent.parent as MovieClip); if (_local3){ _local3.mouseChildren = (_local3.mouseEnabled = false); }; hi_score.submit(zhn_xxxmas.sGameId, pDashboard.getMoney()); } public function isTileInCamera(_arg1:int, _arg2:int):Boolean{ var _local3:PointInt = convertToLegalLoc(_arg1, _arg2); var _local4:Point = getTilePosition(_local3.x, _local3.y); var _local5:Point = getScreenPosition(_local4.x, _local4.y); return (((isScreenHLineInCamera((_local5.x - tileWidth), (tileWidth * 3))) && (isScreenVLineInCamera((_local5.y - (tileHeight * 2)), (tileHeight * 3))))); } public function get mapHeight():int{ return (pMapResource.height); } public function get tileHeight():int{ return (pMapResource.tileHeight); } public function get mapWidth():int{ return (pMapResource.width); } private function update(_arg1:Event):void{ var _local2:int; var _local3:AbstractAiRole; var _local4:Object; var _local5:AbstractRole; updateCamera(); if (((((!(isPausing())) && (pLola))) && ((pLola.getHp() > 0)))){ pTimePassed++; pTimeCount++; if (pTimeCount == 1000){ getRankScoreManager().addTimeScore(); pTimeCount = 0; }; pRebornTimer++; if (pRebornTimer > pRespawnInterval){ if (generateRandomZombie()){ pRebornTimer = 0; pRespawnInterval = getRankConfigure().respawnInterval; }; }; pCheckJohnTimer++; if (pCheckJohnTimer > pCheckJohnInterval){ _local2 = 0; for each (_local3 in pZombies) { if (_local3.isJohn(false)){ _local2++; }; }; if (pDashboard.goalTricks > (pDashboard.currentTricks + _local2)){ if (GameConfig.instance.oneJohnOnStage){ if (_local2 == 0){ _local4 = pJohnLocs.shift(); pJohnLocs.push(_local4); _local5 = RoleFactory.createRole(PropertyLoader.ROLE_JOHN, _local4.x, _local4.y); addRole(_local5); }; } else { generateRoleOutOfScreen(PropertyLoader.ROLE_JOHN, 50); }; }; pCheckJohnTimer = 0; }; }; } public function swapObjects(_arg1:MapObject, _arg2:MapObject):void{ pGameRoot.swapChildren(_arg1, _arg2); } private function onInitControlPanel(_arg1:SimpleButton, _arg2:SimpleButton):void{ pControlPanelInited = true; _arg1.addEventListener(MouseEvent.CLICK, onButtonCloseOfControlPanel, false, 0, true); _arg1.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); _arg2.addEventListener(MouseEvent.CLICK, zhn_xxxmas.linkMoreGames, false, 0, true); _arg2.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); } public function getZombies():Object{ return (pZombies); } private function onPanelOver(_arg1:MovieClip):void{ hideHelp(); if (sNeedPlayIntroSound){ sNeedPlayIntroSound = false; zhn_xxxmas.application.getSoundManager().playSound(zhn_bonnie_2_faster, false); }; } public function get mapRowCounts():int{ return (pMapResource.rowCounts); } public function canWalk(_arg1:int, _arg2:int):Boolean{ var _local3:PointInt = convertToLegalLoc(_arg1, _arg2); return (pGameMap.canWalk(_local3.x, _local3.y)); } private function onMapLoadComplete(_arg1:MapResourceEvent):void{ if (pLoadingClip){ if (pLoadingClip.parent){ pLoadingClip.parent.removeChild(pLoadingClip); }; pLoadingClip = null; }; pMapResource.removeEventListener(MapResourceEvent.LOAD_COMPLETE, onMapLoadComplete); initialize(); } public function showHelp(_arg1:Boolean):void{ pControlPanelInited = false; setPausing(true); BlackMask.INSTANCE.start(0, 0.5, 12, null); var _local2:MovieClip = new lib_control_panel(); _local2.name = "helpPanel"; _local2.initPanel = onInitControlPanel; _local2.initStoryPanel = onInitStoryPanel; _local2.panelOver = onPanelOver; _local2.episodeFrame = pEpisode; _local2.x = (728 / 2); _local2.y = (500 / 2); zhn_xxxmas.instance.addChild(_local2); if (_arg1){ _local2.gotoAndPlay("control"); }; if (pGameSoundController){ pGameSoundController.setVolume(0.2); }; } private function showIntrpHelp():void{ showHelp(false); } public function stopFlamingSound(_arg1:Boolean):void{ var _local2:AbstractAiRole; if (pFlamingSoundController){ if (_arg1){ for each (_local2 in getZombies()) { if (_local2.isInFlaming()){ return; }; }; }; pFlamingSoundController.stop(); pFlamingSoundController = null; }; } public function getTileCenterPosition(_arg1:int, _arg2:int):Point{ return (pMapResource.getTileCenterPosition(_arg1, _arg2)); } public function levelComplete():void{ BlackMask.INSTANCE.start(0, 1, 30, onLevelCompleteBlackout); stopMusic(); } public function gameOver():void{ pGameOver = true; stopFlamingSound(false); stopScuttleSound(false); BlackMask.INSTANCE.start(0, 0.5, 6, null); var _local1:lib_gameover_panel = new lib_gameover_panel(); _local1.initPanel = onInitGameOverPanel; _local1.panelOver = onGameOverPanelOver; _local1.scoreText = ("$" + IntUtil.formatAddComma(pDashboard.getMoney())); _local1.x = (728 / 2); _local1.y = (500 / 2); zhn_xxxmas.instance.addChild(_local1); pDashboard.attachHelpButton(); pDashboard.hide(); stopMusic(); zhn_xxxmas.instance.playBackgroundSound(); } public function getFactorConfig():Configure{ return (pPropertyLoader.getFactorProperty()); } private function generateRandomZombie():Boolean{ var _local4:AbstractAiRole; var _local5:Array; var _local6:String; var _local7:int; var _local8:Array; var _local9:int; var _local1:int = getRankConfigure().totalZombies; var _local2:int; var _local3:Object = new Object(); for each (_local4 in pZombies) { if (!_local3.hasOwnProperty(_local4.type)){ _local3[_local4.type] = 0; }; var _local12 = _local3; var _local13 = _local4.type; var _local14 = (_local12[_local13] + 1); _local12[_local13] = _local14; _local2++; }; _local5 = [PropertyLoader.ROLE_GENERIC_HOOKER_ZOMBIE, PropertyLoader.ROLE_ANKLE_BITER_ZOMBIE, PropertyLoader.ROLE_DECOMPOSED_ZOMBIE, PropertyLoader.ROLE_DECOMPOSED_ZOMBIE2, PropertyLoader.ROLE_FAT_ZOMBIE, PropertyLoader.ROLE_FIRE_SPITTER_ZOMBIE, PropertyLoader.ROLE_PURPLE_DECOMPOSED_ZOMBIE, PropertyLoader.ROLE_ICE_QUEEN, PropertyLoader.ROLE_GNOMES_ZOMBIE, PropertyLoader.ROLE_REINDEER, PropertyLoader.ROLE_REINDEER2]; if (!pSantaAppeared){ _local5.push(PropertyLoader.ROLE_SANTA); }; if ((((pTimePassed > 600)) && (!(_local3.hasOwnProperty(PropertyLoader.ROLE_OLDMAN_WINTER))))){ _local5.push(PropertyLoader.ROLE_OLDMAN_WINTER); }; if (_local2 < (_local1 + _local5.length)){ _local7 = 0; for each (_local6 in _local5) { _local7 = (_local7 + getRankConfigure().getZombieWeight(_local6)); if (!_local3.hasOwnProperty(_local6)){ _local3[_local6] = 0; }; }; _local8 = new Array(); for each (_local6 in _local5) { _local9 = (Math.round(((getRankConfigure().getZombieWeight(_local6) / _local7) * _local1)) - _local3[_local6]); if (_local9 > 0){ _local8.push(_local6); }; }; if (_local8.length){ if (generateRoleOutOfScreen(ArrayUtil.getArrayRandomElement(_local8, false), 50)){ return (true); }; }; }; return (false); } public function generateWeaponOutOfScreen(_arg1:String):Weapon{ var _local3:PointInt; var _local4:Boolean; var _local5:MovableObject; var _local6:Weapon; var _local7:Weapon; var _local2:Array = getCanWalkLocsCopy(); while (_local2.length > 0) { _local3 = ArrayUtil.getArrayRandomElement(_local2, true); if (((((canWalk(_local3.x, _local3.y)) && (!(getRolesOnLoc(_local3.x, _local3.y))))) && (!(isTileInCamera(_local3.x, _local3.y))))){ if (((!(getTrailer().isOnInvitingLoc(_local3.x, _local3.y))) && (!(getTrailer().currentTileLoc.equals(_local3))))){ _local4 = false; for each (_local5 in pWeapons) { if ((_local5 is Weapon)){ _local6 = (_local5 as Weapon); if (((_local6.isInState(Weapon.STATUS_BOB)) && (_local6.currentTileLoc.equals(_local3)))){ _local4 = true; break; }; }; }; if (!_local4){ _local7 = new Weapon(_arg1, _local3.x, _local3.y); addWeapon(_local7); return (_local7); }; }; }; }; return (null); } override public function onPop():MapData{ var _local1:AbstractRole; var _local2:MovableObject; var _local3:MapObject; var _local4:BreakableObject; zhn_xxxmas.instance.setAdultswimVisible(false); removeEventListener(Event.ENTER_FRAME, update); while (numChildren) { removeChildAt(0); }; if (pMapRenderer){ pMapRenderer.destroy(); pMapRenderer = null; }; if (pSnowManager){ pSnowManager.terminate(); pSnowManager = null; }; pTrailer.terminate(); pTrailer = null; pRankScoreManager.terminate(); pPropertyLoader.terminate(); stopFlamingSound(false); stopScuttleSound(false); if (pCheatController){ pCheatController.stop(); pCheatController = null; }; if (pBreakableObjects){ for each (_local4 in pBreakableObjects) { _local4.terminate(); }; pBreakableObjects = null; }; for each (_local1 in pRoles) { removeRole(_local1); }; pRoles = null; pLola = null; pZombies = null; for each (_local2 in pWeapons) { removeWeapon(_local2); }; pWeapons = null; for each (_local3 in pMapObjects) { _local3.terminate(); }; pMapObjects = null; while (pGameRoot.numChildren) { pGameRoot.removeChildAt(0); }; pGameRoot = null; while (pSpecialEffectRoot.numChildren) { pSpecialEffectRoot.removeChildAt(0); }; pSpecialEffectRoot = null; while (pThrownWeaponRoot.numChildren) { pThrownWeaponRoot.removeChildAt(0); }; pThrownWeaponRoot = null; while (pGameStage.numChildren) { pGameStage.removeChildAt(0); }; pGameStage = null; if (pDashboard){ pLastNightMoney = pDashboard.getMoney(); pDashboard.terminate(); pDashboard = null; }; pGameMap = null; pMapResource = null; pCamera = null; sInstance = null; stopMusic(); return (super.onPop()); } public function getTrailer():Trailer{ return (pTrailer); } private function onInitStoryPanel(_arg1:MovieClip):void{ pControlPanelInited = false; var _local2:SimpleButton = _arg1.mButton; _local2.addEventListener(MouseEvent.CLICK, endStoryPanel, false, 0, true); _local2.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); } public static function get instance():Game{ return (sInstance); } } }//package
Section 248
//GameConfig (GameConfig) package { import flash.events.*; import flash.xml.*; import flash.net.*; public class GameConfig extends URLLoader { private var pEp2PropertyMaxNight:int; private var pDebugPanel:Boolean; private var pEp1PropertyMaxNight:int; private var pCheats:Boolean; private var pOneJohnOnStage:Boolean; private var pHitJohnByTouch:Boolean; private var pEp2MapMaxNight:int; private var pLolaInvincibleDuration:int; private var pIceSettings:Object; private var pSnowNormalInterval:int; private var pHitLolaByTouch:Boolean; private var pCheatCode:String; private var pCallback:Function; private var pSnowSettings:Object; private var pEp1MapMaxNight:int; private var pSnowOldmanwinterInterval:int; private var pEpisode2Lock:Boolean; private var pRankScores:Array; public static var instance:GameConfig; public function GameConfig(_arg1:String, _arg2:Function){ var _local3:URLRequest; instance = this; pEpisode2Lock = true; pCallback = _arg2; pIceSettings = new Object(); pSnowSettings = new Object(); if (_arg1){ addEventListener(Event.COMPLETE, onLoaded); _local3 = new URLRequest(_arg1); }; super(_local3); } public function get hitJohnByTouch():Boolean{ return (pHitJohnByTouch); } public function get oneJohnOnStage():Boolean{ return (pOneJohnOnStage); } public function get cheats():Boolean{ return (pCheats); } public function getIceSettings(_arg1:String):Array{ if (pIceSettings.hasOwnProperty(_arg1)){ return (pIceSettings[_arg1]); }; return ([]); } public function getRank(_arg1:int):int{ var _local2:int; while (_local2 < pRankScores.length) { if (_arg1 < pRankScores[_local2]){ return (_local2); }; _local2++; }; return (_local2); } public function get lolaInvincibleDuration():int{ return (pLolaInvincibleDuration); } public function get snowNormalInterval():int{ return (pSnowNormalInterval); } public function importXml(_arg1:XMLDocument):void{ var _local2:XMLNode; var _local3:XMLNode; _arg1.ignoreWhite = true; for each (_local2 in _arg1.childNodes) { if (_local2.nodeName == "config"){ for each (_local3 in _local2.childNodes) { switch (_local3.nodeName){ case "game": analyticsGameNode(_local3); break; case "iceSetting": analyticsIceSetting(_local3); break; case "snowSetting": analyticsSnowSetting(_local3); break; case "ranking": analyticsRanking(_local3); break; }; }; }; }; pCallback(); } private function analyseSnowNode(_arg1:XMLNode):void{ var _local5:String; var _local2:String = _arg1.attributes.tileset; var _local3:Array = _arg1.attributes.images.split(","); var _local4:Array = new Array(); for each (_local5 in _local3) { _local4.push(parseInt(_local5)); }; pSnowSettings[_local2] = _local4; } private function analyseIceNode(_arg1:XMLNode):void{ var _local5:String; var _local2:String = _arg1.attributes.tileset; var _local3:Array = _arg1.attributes.images.split(","); var _local4:Array = new Array(); for each (_local5 in _local3) { _local4.push(parseInt(_local5)); }; pIceSettings[_local2] = _local4; } public function get hitLolaByTouch():Boolean{ return (pHitLolaByTouch); } private function analyticsGameNode(_arg1:XMLNode):void{ pEpisode2Lock = (_arg1.attributes.episode2Lock == "true"); pCheats = (_arg1.attributes.cheats == "true"); pHitJohnByTouch = (_arg1.attributes.hitJohnByTouch == "true"); pHitLolaByTouch = (_arg1.attributes.hitLolaByTouch == "true"); pDebugPanel = (_arg1.attributes.debugPanel == "true"); pLolaInvincibleDuration = parseInt(_arg1.attributes.lolaInvincibleDuration); pOneJohnOnStage = (_arg1.attributes.oneJohnOnStage == "true"); pCheatCode = _arg1.attributes.cheatCode; pEp1PropertyMaxNight = parseInt(_arg1.attributes.ep1PropertyMaxNight); pEp1MapMaxNight = parseInt(_arg1.attributes.ep1MapMaxNight); pEp2PropertyMaxNight = parseInt(_arg1.attributes.ep2PropertyMaxNight); pEp2MapMaxNight = parseInt(_arg1.attributes.ep2MapMaxNight); } public function getSnowSettings(_arg1:String):Array{ if (pSnowSettings.hasOwnProperty(_arg1)){ return (pSnowSettings[_arg1]); }; return ([]); } private function onLoaded(_arg1:Event):void{ importXml(new XMLDocument(this.data)); } private function analyticsRanking(_arg1:XMLNode):void{ var _local2:XMLNode = _arg1.firstChild; pRankScores = new Array(); while (_local2) { switch (_local2.nodeName){ case "rank": pRankScores.push(parseInt(_local2.attributes.score)); break; }; _local2 = _local2.nextSibling; }; } public function getMapMaxNight(_arg1:String):int{ if (_arg1 == "1"){ return (pEp1MapMaxNight); }; return (pEp2MapMaxNight); } public function get episode2Lock():Boolean{ return (pEpisode2Lock); } private function analyticsSnowSetting(_arg1:XMLNode):void{ pSnowNormalInterval = parseInt(_arg1.attributes.normalInterval); pSnowOldmanwinterInterval = parseInt(_arg1.attributes.oldmanwinterInterval); var _local2:XMLNode = _arg1.firstChild; while (_local2) { switch (_local2.nodeName){ case "set": analyseSnowNode(_local2); break; }; _local2 = _local2.nextSibling; }; } private function analyticsIceSetting(_arg1:XMLNode):void{ var _local2:XMLNode = _arg1.firstChild; while (_local2) { switch (_local2.nodeName){ case "set": analyseIceNode(_local2); break; }; _local2 = _local2.nextSibling; }; } public function get snowOldmanwinterInterval():int{ return (pSnowOldmanwinterInterval); } public function get debugPanel():Boolean{ return (pDebugPanel); } public function get cheatCode():String{ return (pCheatCode); } public function getPropertyMaxNight(_arg1:String):int{ if (_arg1 == "1"){ return (pEp1PropertyMaxNight); }; return (pEp2PropertyMaxNight); } } }//package
Section 249
//GameMap (GameMap) package { import com.liquable.game.tiledmap.resources.*; import com.liquable.game.tiledmap.*; import com.liquable.game.astar.*; public class GameMap extends TiledMap { public function GameMap(_arg1:MapResource){ super(_arg1); } public function canWalk(_arg1:int, _arg2:int):Boolean{ if (_arg1 < 0){ _arg1 = (_arg1 + getMapResource().columnCounts); } else { if (_arg1 >= getMapResource().columnCounts){ _arg1 = (_arg1 - getMapResource().columnCounts); }; }; if (_arg2 < 0){ _arg2 = (_arg2 + getMapResource().rowCounts); } else { if (_arg2 >= getMapResource().rowCounts){ _arg2 = (_arg2 - getMapResource().rowCounts); }; }; var _local3:Object = getMapResource().getTileProperties(_arg1, _arg2); return ((((!((_local3 == null))) && ((_local3.canWalk == "1")))) ? true : false); } override public function getPassCost(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:int):Number{ if ((((_arg1 is OldmanWinter)) || (canWalk(_arg4, _arg5)))){ return (super.getPassCost(_arg1, _arg2, _arg3, _arg4, _arg5)); }; return (AStar.IMPASSABLE_COST); } public function setCanWalk(_arg1:int, _arg2:int, _arg3:Boolean):void{ var _local4:Object = getMapResource().getTileProperties(_arg1, _arg2); if (_local4){ _local4.canWalk = (_arg3) ? "1" : "0"; }; } override public function getReachedDestination(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:int):Boolean{ if (_arg2 >= Game.instance.mapColumnCounts){ _arg2 = (_arg2 - Game.instance.mapColumnCounts); } else { if (_arg2 < 0){ _arg2 = (_arg2 + Game.instance.mapColumnCounts); }; }; if (_arg3 >= Game.instance.mapRowCounts){ _arg3 = (_arg3 - Game.instance.mapRowCounts); } else { if (_arg3 < 0){ _arg3 = (_arg3 + Game.instance.mapRowCounts); }; }; return (super.getReachedDestination(_arg1, _arg2, _arg3, _arg4, _arg5)); } public function getSnowSlowLevel(_arg1:int, _arg2:int):Number{ var _local4:*; if (_arg1 < 0){ _arg1 = (_arg1 + getMapResource().columnCounts); } else { if (_arg1 >= getMapResource().columnCounts){ _arg1 = (_arg1 - getMapResource().columnCounts); }; }; if (_arg2 < 0){ _arg2 = (_arg2 + getMapResource().rowCounts); } else { if (_arg2 >= getMapResource().rowCounts){ _arg2 = (_arg2 - getMapResource().rowCounts); }; }; var _local3:Object = getMapResource().getTileProperties(_arg1, _arg2); if (((_local3) && (_local3.hasOwnProperty("snow")))){ _local4 = _local3.snow; return (((_local4 is String)) ? 0 : _local4); }; return (0); } override public function getFCost(_arg1, _arg2:Number, _arg3:int, _arg4:int, _arg5:int, _arg6:int):Number{ var _local7:Number = (Game.instance.mapColumnCounts / 2); var _local8:Number = (Game.instance.mapRowCounts / 2); var _local9:Number = Math.abs((_arg3 - _arg5)); var _local10:Number = Math.abs((_arg4 - _arg6)); while (_local9 >= Game.instance.mapColumnCounts) { _local9 = (_local9 - Game.instance.mapColumnCounts); }; while (_local10 >= Game.instance.mapRowCounts) { _local10 = (_local10 - Game.instance.mapRowCounts); }; if (_local9 > _local7){ _local9 = (Game.instance.mapColumnCounts - _local9); }; if (_local10 > _local8){ _local10 = (Game.instance.mapRowCounts - _local10); }; return (super.getFCost(_arg1, _arg2, 0, 0, _local9, _local10)); } public function setSnowSlowLevel(_arg1:int, _arg2:int, _arg3:Number):void{ if (_arg1 < 0){ _arg1 = (_arg1 + getMapResource().columnCounts); } else { if (_arg1 >= getMapResource().columnCounts){ _arg1 = (_arg1 - getMapResource().columnCounts); }; }; if (_arg2 < 0){ _arg2 = (_arg2 + getMapResource().rowCounts); } else { if (_arg2 >= getMapResource().rowCounts){ _arg2 = (_arg2 - getMapResource().rowCounts); }; }; getMapResource().setTileProperty(_arg1, _arg2, "snow", _arg3); } public function isIceTile(_arg1:int, _arg2:int):Boolean{ if (_arg1 < 0){ _arg1 = (_arg1 + getMapResource().columnCounts); } else { if (_arg1 >= getMapResource().columnCounts){ _arg1 = (_arg1 - getMapResource().columnCounts); }; }; if (_arg2 < 0){ _arg2 = (_arg2 + getMapResource().rowCounts); } else { if (_arg2 >= getMapResource().rowCounts){ _arg2 = (_arg2 - getMapResource().rowCounts); }; }; var _local3:Object = getMapResource().getTileProperties(_arg1, _arg2); return ((((!((_local3 == null))) && ((_local3.ice == "1")))) ? true : false); } } }//package
Section 250
//GamePreloader (GamePreloader) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; public class GamePreloader extends MovieClip { private var pButtonAdultswim:SimpleButton; private var pLoaderScreen:lib_preloader; public function GamePreloader(){ stop(); addEventListener(Event.ENTER_FRAME, onEnterFrame); pLoaderScreen = new lib_preloader(); pLoaderScreen.stop(); pLoaderScreen.x = (728 / 2); pLoaderScreen.y = (500 / 2); addChild(pLoaderScreen); } private function onButtonAdultswim(_arg1:MouseEvent):void{ navigateToURL(new URLRequest((("http://games.adultswim.com?cid=GAME_Ext_ZHNxxxMas_" + getStrDomain()) + "_game_more")), "_blank"); } public function getRootParameters():Object{ if (((((root) && (root.loaderInfo))) && (root.loaderInfo.parameters))){ return (root.loaderInfo.parameters); }; return ({}); } private function onEnterFrame(_arg1:Event):void{ var _local4:int; if (pButtonAdultswim == null){ if (pLoaderScreen.buttonAdultswim){ pButtonAdultswim = pLoaderScreen.buttonAdultswim; pButtonAdultswim.addEventListener(MouseEvent.CLICK, onButtonAdultswim, false, 0, true); }; }; var _local2:Number = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); var _local3 = 10; if (_local2 == 1){ if (pLoaderScreen.currentFrame == pLoaderScreen.totalFrames){ removeEventListener(Event.ENTER_FRAME, onEnterFrame); removeChild(pLoaderScreen); pLoaderScreen = null; nextFrame(); init(); } else { if (pLoaderScreen.currentFrame <= _local3){ pLoaderScreen.gotoAndPlay((_local3 + 1)); }; }; } else { _local4 = Math.min(_local3, (Math.floor((_local3 * _local2)) + 1)); pLoaderScreen.gotoAndStop(_local4); }; } public function getStrDomain():String{ return (new LocalConnection().domain); } private function init():void{ var _local2:Object; var _local1:Class = Class(getDefinitionByName("zhn_xxxmas")); if (_local1){ _local2 = new (_local1); addChild((_local2 as DisplayObject)); }; } } }//package
Section 251
//GenericHookerZombie (GenericHookerZombie) package { import flash.events.*; import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import flash.geom.*; import flash.utils.*; public class GenericHookerZombie extends AbstractAiRole { private var pTimeToDelete:int; protected var pAttackHitFrame:int;// = 6 private var pWalkableLocs:Array; protected var pHitDistance:Number;// = 50 protected var pTryKeepDistance:Number;// = 25 protected var pDamage:int; public function GenericHookerZombie(_arg1:String, _arg2:int, _arg3:int){ var _local4:Configure = Game.instance.getRoleConfigure(_arg1); var _local5:Configure = Game.instance.getRankConfigure(); super(_arg1, _arg2, _arg3, _local5.getZombieHp(_arg1), _local4.speed, _local4.range, 20, _local4.money); pDamage = _local4.damage; pHitDistance = Game.instance.getRoleConfigure(type).hitDistance; } protected function deleteDelayUpdate(_arg1:Event):void{ var _local3:int; var _local4:Lola; var _local5:int; var _local6:int; var _local7:PointInt; var _local8:int; var _local9:int; var _local10:Point; var _local2:int = getTimer(); if (_local2 > pTimeToDelete){ _local3 = 30; if (!Game.instance.isInCamera(this)){ if ((((pWalkableLocs == null)) || ((pWalkableLocs.length == 0)))){ pWalkableLocs = Game.instance.getCanWalkLocsCopy(); }; _local4 = Game.instance.getLola(); _local5 = (((zhn_xxxmas.application.gameWidth / Game.instance.tileWidth) / 2) + 1); _local6 = (((zhn_xxxmas.application.gameHeight / Game.instance.tileHeight) / 2) + 1); while ((((pWalkableLocs.length > 0)) && ((_local3 - 1)))) { _local7 = ArrayUtil.getArrayRandomElement(pWalkableLocs, true); _local8 = Math.abs((_local7.x - _local4.currentTileLoc.x)); _local9 = Math.abs((_local7.y - _local4.currentTileLoc.y)); if ((((((((_local8 > _local5)) && ((_local8 <= (_local5 + 2))))) && ((_local9 > _local6)))) && ((_local9 <= (_local6 + 2))))){ if (Game.instance.canWalk(_local7.x, _local7.y)){ _local10 = Game.instance.getTileCenterPosition(_local7.x, _local7.y); setPosition(_local10.x, _local10.y); updateRealPosition(); doDeleteReset(); pWalkableLocs = null; break; }; }; }; }; if (_local3){ pTimeToDelete = (_local2 + (Game.instance.getRoleConfigure(type).deleteDelayTime * 1000)); }; }; } override protected function createMovieClip():MovieClip{ return (new lib_generic_hooker_zombie()); } protected function pursueRole_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK); zhn_xxxmas.application.addUpdateFunction(pursueRole_update); } override protected function static_enter(_arg1:String):void{ targetLoc = null; pursuedRole = null; nextPursuedPosition = null; super.static_enter(_arg1); } protected function attack_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(attack_update); } override protected function isInRange(_arg1:AbstractRole):Boolean{ var _local2:Lola; if ((_arg1 is Lola)){ _local2 = (_arg1 as Lola); if (_local2.isInTrailer()){ return (false); }; }; return (super.isInRange(_arg1)); } protected function needKeepDistance(_arg1:Number):Boolean{ return ((((Math.abs(_arg1) < pTryKeepDistance)) && ((Math.random() < 0.2)))); } protected function pursueRole_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(pursueRole_update); } private function setRandomLocOutOfScreen():Boolean{ var _local1:PointInt = Game.instance.getRandomLocOutOfScreen(); if (_local1){ targetLoc = _local1; return (true); }; return (false); } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_PURSUE_ROLE, pursueRole_enter, null, pursueRole_exit); pStateMachine.initState(STATUS_ATTACK, attack_enter, null, attack_exit); pTimeToDelete = (getTimer() + (Game.instance.getRoleConfigure(type).deleteDelayTime * 1000)); zhn_xxxmas.application.addUpdateFunction(deleteDelayUpdate); } override protected function die_enter(_arg1:String):void{ super.die_enter(_arg1); checkKilledCombos(); } protected function attack_update(_arg1:Event):void{ var _local2:Number; var _local3:Number; if (((pursuedRole) && (!(pursuedRole.isAlive())))){ setState(STATUS_STATIC); return; }; if (pMovieClip.mc){ if (pMovieClip.mc.currentFrame == pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (!pStateMachine.data.getBoolean("didHit")){ if (pMovieClip.mc.currentFrame >= pAttackHitFrame){ _local2 = (pursuedRole.y - y); _local3 = (pursuedRole.x - x); if ((((((Math.abs(_local2) < 10)) && (((pMovieClip.scaleX * _local3) >= 0)))) && ((Math.abs(_local3) < Math.max(20, pHitDistance))))){ pursuedRole.goHit(false, pDamage, null, this); pStateMachine.data.setValue("didHit", true); }; }; }; }; }; } override public function terminate():void{ zhn_xxxmas.application.removeUpdateFunction(deleteDelayUpdate); super.terminate(); } override protected function die_update(_arg1:Event):void{ var _local2:Lola; var _local3:int; var _local4:int; var _local5:Number; var _local6:Weapon; super.die_update(_arg1); if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ _local2 = Game.instance.getLola(); _local3 = _local2.getKilledCombos(); _local4 = 5; if (_local3 >= _local4){ _local5 = Math.min(0.75, ((_local3 - _local4) / 10)); if (Math.random() < _local5){ _local6 = new Weapon(PropertyLoader.ITEM_CASH, currentTileLoc.x, currentTileLoc.y); Game.instance.addWeapon(_local6); }; }; Game.instance.dashboard.updateMoney(pMoney); Game.instance.removeRole(this); }; } protected function checkKilledCombos():void{ var _local1:Lola = Game.instance.getLola(); _local1.doKilledComboTest(); var _local2:int = _local1.getKilledCombos(); if (((((_local2 % Game.instance.getFactorConfig().combo) == 0)) && (!((_local2 == 0))))){ Game.instance.addCombo(new ComboSmall(x, ((y - height) - 5), _local2.toString())); }; } override public function canHitLolaByTouch():Boolean{ return (!(isFrozen())); } protected function doDeleteReset():void{ setState(STATUS_STATIC); } override protected function ai_think_update(_arg1:Event):void{ var _local2:AbstractRole; var _local3:Number; var _local4:Boolean; var _local5:PointInt; var _local6:int; var _local7:PointInt; extendFlaming(); if (isStateAllowedToThink()){ Game.instance.readdRole(this); if (getHp() <= 0){ setHp(1); }; _local2 = getRoleInRange(); if (_local2){ _local3 = (x - _local2.x); if ((((Math.abs((_local2.y - y)) < 10)) && ((Math.abs(_local3) < (_local2.isRunningTo(x)) ? (pHitDistance + 80) : pHitDistance)))){ _local4 = false; if (!needKeepDistance(_local3)){ _local4 = true; } else { _local5 = null; if (_local3 > 0){ _local6 = 2; while (_local6 > 0) { _local5 = new PointInt((_local2.currentTileLoc.x + _local6), _local2.currentTileLoc.y); if (Game.instance.canWalk(_local5.x, _local5.y)){ break; } else { _local5 = null; }; _local6--; }; }; if (_local5 == null){ _local6 = 2; while (_local6 > 0) { _local5 = new PointInt((_local2.currentTileLoc.x - _local6), _local2.currentTileLoc.y); if (Game.instance.canWalk(_local5.x, _local5.y)){ break; } else { _local5 = null; }; _local6--; }; }; if (_local5 == null){ _local5 = getRandomLoc(3); }; if (_local5){ targetLoc = _local5; pursuedRole = null; nextPursuedPosition = null; setState(STATUS_GO_TO_LOC); } else { _local4 = true; }; }; if (_local4){ targetLoc = null; pursuedRole = _local2; nextPursuedPosition = null; pMovieClip.scaleX = ((_local3 > 0)) ? -1 : 1; setState(STATUS_ATTACK); }; } else { if (!pursuedRole){ targetLoc = null; pursuedRole = _local2; nextPursuedPosition = null; setState(STATUS_PURSUE_ROLE); }; }; } else { if (pStateMachine.isInState(STATUS_STATIC)){ if (!targetLoc){ _local7 = getRandomLoc(7); if (_local7){ targetLoc = _local7; pursuedRole = null; nextPursuedPosition = null; setState(STATUS_GO_TO_LOC); } else { setAIState(STATUS_AI_STATIC); }; }; }; }; }; } override protected function hit_update(_arg1:Event):Boolean{ if (((super.hit_update(_arg1)) && ((pMovieClip.mc.currentFrame == pMovieClip.mc.totalFrames)))){ if (isAlive()){ setState(STATUS_STATIC); pAIStateMachine.data.setValue("timer", ((pReactionDelayTime - 5) - IntUtil.random(10))); } else { Game.instance.getRankScoreManager().addZombieScore(type); setState(STATUS_DIE); }; return (true); //unresolved jump }; return (false); } private function extendFlaming():void{ var _local1:AbstractAiRole; if (((isInFlaming()) && (Game.instance.isInCamera(this)))){ for each (_local1 in Game.instance.getZombies()) { if (((_local1.isAlive()) && (!(_local1.isInFlaming())))){ if (((_local1.hitTestRect.hitTestObject(hitTestRect)) && ((Math.abs((_local1.y - y)) < Game.instance.tileHeight)))){ _local1.setOnFire(); }; }; }; }; } override public function setOnFire():void{ if (((!(pStateMachine.isInState(STATUS_DIE))) && (!(isInFlaming())))){ pFlamingMachine.setState(STATUS_FLAMING_TRUE); }; } protected function attack_enter(_arg1:String):void{ setFrameLabel(STATUS_ATTACK); zhn_xxxmas.application.addUpdateFunction(attack_update); pStateMachine.data.setValue("didHit", false); } protected function pursueRole_update(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Point; var _local5:PointInt; if ((((((((pursuedRole == null)) || (!(pursuedRole.isAlive())))) || (!(Game.instance.isInCamera(pursuedRole))))) || (Game.instance.isPausing()))){ setState(STATUS_STATIC); return; }; if (pursuedRole.type == PropertyLoader.ROLE_LOLA){ if (Lola(pursuedRole).isInTrailer()){ if (setRandomLocOutOfScreen()){ setState(STATUS_GO_TO_LOC); return; }; }; } else { if (pursuedRole.type == PropertyLoader.ROLE_JOHN){ if (John(pursuedRole).isInTrailer()){ if (setRandomLocOutOfScreen()){ setState(STATUS_GO_TO_LOC); return; }; }; }; }; if (!isInRange(pursuedRole)){ setState(STATUS_STATIC); } else { if (isTouched(pursuedRole, (pursuedRole.isRunningTo(x)) ? (pHitDistance + 80) : pHitDistance)){ setState(STATUS_ATTACK); } else { _local2 = (x - pursuedRole.x); _local3 = (y - pursuedRole.y); if ((((Math.abs((y - pursuedRole.y)) < 40)) && ((Math.abs((x - pursuedRole.x)) < Math.max(16, pHitDistance))))){ _local4 = new Point(position.x, pursuedRole.position.y); _local5 = Game.instance.getTileLocFromPosition(_local4.x, _local4.y); if (Game.instance.getMap().canWalk(_local5.x, _local5.y)){ nextPursuedPosition = _local4; }; }; if ((((nextPursuedPosition == null)) || (nextPursuedPosition.equals(position)))){ nextPursuedPosition = getNextTargetPosition(pursuedRole.currentTileLoc.x, pursuedRole.currentTileLoc.y); }; if (nextPursuedPosition){ pursueTarget(nextPursuedPosition.x, nextPursuedPosition.y); } else { setState(STATUS_STATIC); }; }; }; } } }//package
Section 252
//GnomeZombie (GnomeZombie) package { import flash.events.*; import com.liquable.game.events.*; import flash.display.*; public class GnomeZombie extends GenericHookerZombie { private static const STATUS_IDLE:String = "idle"; public function GnomeZombie(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_IDLE, idle_enter, null, idle_exit); pStateMachine.setState(STATUS_IDLE); } override protected function createMovieClip():MovieClip{ return (new lib_gnome_zombie()); } override protected function ai_think_update(_arg1:Event):void{ if (pStateMachine.isInState(STATUS_IDLE)){ } else { super.ai_think_update(_arg1); }; } override protected function getRange():int{ var _local1:int = super.getRange(); if (pStateMachine.isInState(STATUS_IDLE)){ _local1 = (_local1 * 0.5); }; return (_local1); } private function idle_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(idle_update); } override protected function doDeleteReset():void{ setState(STATUS_IDLE); } override protected function die_update(_arg1:Event):void{ if (((pMovieClip) && ((pMovieClip.mc.currentFrame == 18)))){ if (Game.instance.getLola().x > x){ pVelocity.x = 1; } else { pVelocity.x = -1; }; }; super.die_update(_arg1); } override public function idle():void{ if (pStateMachine.isInState(STATUS_IDLE)){ return; }; pStateMachine.setState(STATUS_STATIC); } private function idle_update(_arg1:GameApplicationUpdateEvent):void{ var _local2:MovieClip = pMovieClip.mc; if (_local2){ if (_local2.currentFrame == _local2.totalFrames){ pStateMachine.setState(STATUS_STATIC); } else { if (_local2.currentFrame == 1){ if (isInRange(Game.instance.getLola())){ _local2.gotoAndPlay(2); }; }; }; }; } private function idle_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(idle_update); setFrameLabel("rise"); } override protected function icerayFrozen_enter(_arg1:String):void{ super.icerayFrozen_enter(_arg1); } } }//package
Section 253
//GR_HUDButtonsTogether (GR_HUDButtonsTogether) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class GR_HUDButtonsTogether extends MovieClip { public var buttonSoundOff:SimpleButton; public var buttonHelp:SimpleButton; public var buttonSoundOn:SimpleButton; public function GR_HUDButtonsTogether(){ addFrameScript(0, frame1); } function frame1(){ this.initButtons(); } } }//package
Section 254
//grenade_fire (grenade_fire) package { import flash.media.*; public dynamic class grenade_fire extends Sound { } }//package
Section 255
//hi_score (hi_score) package { import flash.net.*; import com.adobe.crypto.*; import flash.external.*; public class hi_score { public static function submit(_arg1:String, _arg2:Number):String{ var strURI:String; var nGameId:String; var nScore:Number; var nTime:Number; var strTime:String; var strN1:String; var strN2:String; var n1:Number; var n2:Number; var nAlgo:Number; var strToPass:String; var encrypted_data:String; var submission_data:String; var variables:URLVariables; var request:URLRequest; var gameID = _arg1; var score = _arg2; try { strURI = ExternalInterface.call("getLittleServer"); nGameId = gameID; nScore = score; nTime = ExternalInterface.call("getSrvrTime"); strTime = nTime.toString(); strN1 = strTime.substr(-3, 3); strN2 = strTime.substr(-4, 3); n1 = parseInt(strN1); n2 = parseInt(strN2); nAlgo = (((n1 * n2) * nScore) + nScore); strToPass = ((((((nGameId + ",") + nScore) + ",") + nTime) + ",") + nAlgo); encrypted_data = MD5.hash(strToPass); submission_data = ((((((("score=" + nScore) + "|gameId=") + nGameId) + "|timestamp=") + nTime) + "|key=") + encrypted_data); variables = new URLVariables(); variables.attr1 = submission_data; request = new URLRequest(strURI); request.data = variables; navigateToURL(request, "_self"); return (submission_data); } catch(e:Error) { }; return (null); } } }//package
Section 256
//IceQueen (IceQueen) package { import flash.display.*; import flash.geom.*; public class IceQueen extends FatZombie { public function IceQueen(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); pFrameToThrowWeapon = 45; pFrameToMakeSound = 43; } override protected function createMovieClip():MovieClip{ return (new lib_iceQueen()); } override protected function createThrowWeapon():void{ Game.instance.addWeapon(new ThrownWeapon(PropertyLoader.ITEM_ICEBALL, this, null, (x + (pMovieClip.throwPoint.x * pMovieClip.scaleX)), (y + pMovieClip.throwPoint.y), y, new Point(((x < pursuedRole.x)) ? DIR_RIGHT : DIR_LEFT, 0))); } } }//package
Section 257
//interface_button_press (interface_button_press) package { import flash.media.*; public dynamic class interface_button_press extends Sound { } }//package
Section 258
//interface_button_rollover (interface_button_rollover) package { import flash.media.*; public dynamic class interface_button_rollover extends Sound { } }//package
Section 259
//John (John) package { import flash.events.*; import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import flash.geom.*; public class John extends AbstractAiRole { private var pLocId:int; private static const STATUS_WALK_TRICKED:String = "walkTricked"; private static const STATUS_DIE_TRICKED:String = "dieTricked"; private static const STATUS_HIT_TRICKED:String = "hitTricked"; private static const STATUS_STATIC_TRICKED:String = "staticTricked"; public function John(_arg1:String, _arg2:int, _arg3:int){ var _local4:Configure = Game.instance.getRoleConfigure(_arg1); super(_arg1, _arg2, _arg3, _local4.hp, _local4.speed, _local4.range, 5, _local4.money); pLocId = -1; pFindPathLimit = 5000; } override protected function createMovieClip():MovieClip{ return (new lib_john()); } public function getLocId():int{ return (pLocId); } public function goInTrailer():void{ setState(STATUS_IN_TRAILER); } override protected function static_enter(_arg1:String):void{ if (isTricked){ setFrameLabel(STATUS_STATIC_TRICKED); } else { setFrameLabel(STATUS_STATIC); }; zhn_xxxmas.application.addUpdateFunction(static_update); setAIState(STATUS_AI_STATIC); pStateMachine.data.setValue("timer", 0); pStateMachine.data.setValue("duration", 0); } public function isInTrailer():Boolean{ return (pStateMachine.isInState(STATUS_IN_TRAILER)); } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_IN_TRAILER, inTrailer_enter, null, inTrailer_exit); } override protected function goToLoc_update(_arg1:Event):void{ if (((pursuedRole) && ((getLocId() == -1)))){ setLocId((pursuedRole as Lola).getAvailable9GridsLocId()); }; if (getLocId() == -1){ if (pursuedRole){ Lola(pursuedRole).lostJohn(this); pursuedRole = null; }; if (((isSanta()) && (targetLoc))){ super.goToLoc_update(_arg1); } else { setState(STATUS_STATIC); }; } else { targetLoc = Lola(pursuedRole).getAvailable9GridsLocAt(getLocId()); if (!Game.instance.canWalk(targetLoc.x, targetLoc.y)){ setLocId(Lola(pursuedRole).getAvailable9GridsLocId()); targetLoc = Lola(pursuedRole).getAvailable9GridsLocAt(getLocId()); }; super.goToLoc_update(_arg1); }; } override public function isJohn(_arg1:Boolean):Boolean{ return (true); } override protected function goToLoc_enter(_arg1:String):void{ if (isTricked){ setFrameLabel(STATUS_WALK_TRICKED); } else { setFrameLabel(STATUS_WALK); }; zhn_xxxmas.application.addUpdateFunction(goToLoc_update); } override protected function die_enter(_arg1:String):void{ pFlamingMachine.setState(STATUS_FLAMING_NONE); targetLoc = null; pursuedRole = null; nextPursuedPosition = null; if (isTricked){ setFrameLabel(STATUS_DIE_TRICKED); } else { setFrameLabel(STATUS_DIE); }; zhn_xxxmas.application.addUpdateFunction(die_update); if (Math.random() < 0.5){ playSound(john_hit0); } else { playSound(john_hit1); }; } override public function goHit(_arg1:Boolean, _arg2:int, _arg3:String, _arg4:AbstractRole):void{ if ((((pursuedRole == null)) || (GameConfig.instance.hitJohnByTouch))){ super.goHit(_arg1, _arg2, _arg3, _arg4); }; } override protected function goToLoc_exit(_arg1:String):void{ super.goToLoc_exit(_arg1); pStateMachine.data.setValue("SoundController", null); } private function inTrailer_update(_arg1:Event):void{ var _local2:Trailer; if (currentTileLoc.equals(targetLoc)){ _local2 = Game.instance.getTrailer(); _local2.addJohn(this); Lola(pursuedRole).lostJohn(this); Game.instance.removeRole(this); } else { if ((((nextPursuedPosition == null)) || (nextPursuedPosition.equals(position)))){ nextPursuedPosition = getNextTargetPosition(targetLoc.x, targetLoc.y); }; if (nextPursuedPosition){ pursueTarget(nextPursuedPosition.x, nextPursuedPosition.y); } else { Lola(pursuedRole).lostJohn(this); setState(STATUS_STATIC); }; }; } override protected function getNextTargetPosition(_arg1:int, _arg2:int):Point{ var _local3:Point = super.getNextTargetPosition(_arg1, _arg2); if ((((_local3 == null)) && (((!((currentTileLoc.x == _arg1))) || (!((currentTileLoc.y == _arg2))))))){ if (pursuedRole != null){ Lola(pursuedRole).lostJohn(this); }; }; return (_local3); } override protected function isStateAllowedToThink():Boolean{ return (((!(pStateMachine.isInState(STATUS_IN_TRAILER))) && (super.isStateAllowedToThink()))); } private function inTrailer_enter(_arg1:String):void{ targetLoc = null; nextPursuedPosition = null; DesignContract.preCondition((pursuedRole == Game.instance.getLola()), "John is not following lola and is entering the trailer"); setHp(0); var _local2:Trailer = Game.instance.getTrailer(); targetLoc = _local2.currentTileLoc; setFrameLabel(STATUS_WALK_TRICKED); zhn_xxxmas.application.addUpdateFunction(inTrailer_update); } override protected function die_update(_arg1:Event):void{ super.die_update(_arg1); if (pMovieClip.mc.currentFrame == pMovieClip.mc.totalFrames){ Game.instance.removeRole(this); }; } override protected function hit_enter(_arg1:String):void{ targetLoc = null; nextPursuedPosition = null; if (pursuedRole){ Lola(pursuedRole).lostJohn(this); }; setHp(0); if (isTricked){ setFrameLabel(STATUS_HIT_TRICKED); } else { setFrameLabel(STATUS_HIT); }; zhn_xxxmas.application.addUpdateFunction(hit_update); if (Math.random() < 0.5){ playSound(john_hit0); } else { playSound(john_hit1); }; } override protected function ai_think_update(_arg1:Event):void{ var _local2:AbstractAiRole; var _local3:Lola; var _local4:PointInt; if (((((!(isSanta())) && (GameConfig.instance.hitJohnByTouch))) && (isStateAllowedToThink()))){ if (Game.instance.isInCamera(this)){ for each (_local2 in Game.instance.getZombies()) { if (((!(_local2.isJohn(true))) && (Game.instance.isInCamera(_local2)))){ if (_local2.isTouched(this)){ goHit(false, Game.instance.getRoleConfigure(_local2.type).damage, null, _local2); return; }; }; }; }; }; if (isStateAllowedToThink()){ if (pursuedRole){ _local3 = (pursuedRole as Lola); if (_local3.isInTrailer()){ goInTrailer(); } else { if (getLocId() == -1){ setLocId(_local3.getAvailable9GridsLocId()); }; _local4 = _local3.getAvailable9GridsLocAt(getLocId()); if (!_local4.equals(currentTileLoc)){ setState(STATUS_GO_TO_LOC); }; }; }; }; } public function get isTricked():Boolean{ return (!((pursuedRole == null))); } override protected function hit_update(_arg1:Event):Boolean{ if (((super.hit_update(_arg1)) && ((pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames)))){ setState(STATUS_DIE); return (true); }; return (false); } private function inTrailer_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(inTrailer_update); } public function setLocId(_arg1:int):void{ pLocId = _arg1; } override protected function static_update(_arg1:Event):void{ var _local2:int = (pStateMachine.data.getInt("timer") + 1); var _local3:int = pStateMachine.data.getInt("duration"); if (_local2 > _local3){ _local2 = 0; pStateMachine.data.setValue("duration", IntUtil.randomBetween(20, 150)); pMovieClip.scaleX = ((Math.random() > 0.5)) ? 1 : -1; }; pStateMachine.data.setValue("timer", _local2); } public function touchTestWithLola(_arg1:Lola):Boolean{ return ((((Math.abs((_arg1.x - x)) < 40)) && ((Math.abs((_arg1.y - y)) < 20)))); } } }//package
Section 260
//john_hit0 (john_hit0) package { import flash.media.*; public dynamic class john_hit0 extends Sound { } }//package
Section 261
//john_hit1 (john_hit1) package { import flash.media.*; public dynamic class john_hit1 extends Sound { } }//package
Section 262
//john_pickup (john_pickup) package { import flash.media.*; public dynamic class john_pickup extends Sound { } }//package
Section 263
//lib_ankle_biter_zombie (lib_ankle_biter_zombie) package { import flash.display.*; public dynamic class lib_ankle_biter_zombie extends MovieClip { public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_ankle_biter_zombie(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; } } }//package
Section 264
//lib_biggift_explode (lib_biggift_explode) package { import flash.display.*; public dynamic class lib_biggift_explode extends MovieClip { public var mc:MovieClip; } }//package
Section 265
//lib_blood_0 (lib_blood_0) package { import flash.display.*; public dynamic class lib_blood_0 extends MovieClip { } }//package
Section 266
//lib_blood_1 (lib_blood_1) package { import flash.display.*; public dynamic class lib_blood_1 extends MovieClip { } }//package
Section 267
//lib_blood_2 (lib_blood_2) package { import flash.display.*; public dynamic class lib_blood_2 extends MovieClip { } }//package
Section 268
//lib_blood_3 (lib_blood_3) package { import flash.display.*; public dynamic class lib_blood_3 extends MovieClip { } }//package
Section 269
//lib_button_adultswim (lib_button_adultswim) package { import flash.display.*; public dynamic class lib_button_adultswim extends SimpleButton { } }//package
Section 270
//lib_comboTextSmall (lib_comboTextSmall) package { import flash.display.*; public dynamic class lib_comboTextSmall extends MovieClip { public var combosText:MovieClip; } }//package
Section 271
//lib_control_panel (lib_control_panel) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class lib_control_panel extends MovieClip { public var thePanel:MovieClip; public var mStoryClip:MovieClip; public function lib_control_panel(){ addFrameScript(7, frame8, 8, frame9, 22, frame23, 29, frame30); } function frame8(){ stop(); this.initStoryPanel(this.mStoryClip); } function frame23(){ stop(); this.initPanel(this.thePanel.buttonClose, this.thePanel.buttonMoreGames); } function frame9(){ this.mStoryClip.mouseChildren = false; } function frame30(){ this.panelOver(this); } } }//package
Section 272
//lib_deathKiss (lib_deathKiss) package { import flash.display.*; public dynamic class lib_deathKiss extends MovieClip { public var hitTestRect:MovieClip; public function lib_deathKiss(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package
Section 273
//lib_decomposed_zombie (lib_decomposed_zombie) package { import flash.display.*; public dynamic class lib_decomposed_zombie extends MovieClip { public var attackTestRect:MovieClip; public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_decomposed_zombie(){ addFrameScript(0, frame1); } function frame1(){ attackTestRect.visible = false; hitTestRect.visible = false; } } }//package
Section 274
//lib_decomposed_zombie2 (lib_decomposed_zombie2) package { import flash.display.*; public dynamic class lib_decomposed_zombie2 extends MovieClip { public var attackTestRect:MovieClip; public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_decomposed_zombie2(){ addFrameScript(0, frame1); } function frame1(){ attackTestRect.visible = false; hitTestRect.visible = false; } } }//package
Section 275
//lib_explode (lib_explode) package { import flash.display.*; public dynamic class lib_explode extends MovieClip { public function lib_explode(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package
Section 276
//lib_fat_zombie (lib_fat_zombie) package { import flash.display.*; public dynamic class lib_fat_zombie extends MovieClip { public var hitTestRect:MovieClip; public var throwPoint:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_fat_zombie(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; throwPoint.visible = false; } } }//package
Section 277
//lib_fireSpitter_zombie (lib_fireSpitter_zombie) package { import flash.display.*; public dynamic class lib_fireSpitter_zombie extends MovieClip { public var hitTestRect:MovieClip; public var throwPoint:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_fireSpitter_zombie(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; throwPoint.visible = false; } } }//package
Section 278
//lib_gameover_panel (lib_gameover_panel) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class lib_gameover_panel extends MovieClip { public var thePanel:MovieClip; public function lib_gameover_panel(){ addFrameScript(7, frame8, 14, frame15); } function frame15(){ this.panelOver(this); } function frame8(){ stop(); this.initPanel(thePanel, thePanel.buttonSubmitScore, thePanel.buttonPlayAgain, thePanel.buttonHighscores, thePanel.buttonMoreGames); } } }//package
Section 279
//lib_generic_hooker_zombie (lib_generic_hooker_zombie) package { import flash.display.*; public dynamic class lib_generic_hooker_zombie extends MovieClip { public var attackTestRect:MovieClip; public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_generic_hooker_zombie(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; attackTestRect.visible = false; } } }//package
Section 280
//lib_gnome_zombie (lib_gnome_zombie) package { import flash.display.*; public dynamic class lib_gnome_zombie extends MovieClip { public var attackTestRect:MovieClip; public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_gnome_zombie(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; attackTestRect.visible = false; } } }//package
Section 281
//lib_hud_messages (lib_hud_messages) package { import flash.display.*; public dynamic class lib_hud_messages extends MovieClip { public var aa:MovieClip; public function lib_hud_messages(){ addFrameScript(0, frame1, 5, frame6, 52, frame53, 99, frame100, 146, frame147); } function frame6(){ stop(); } function frame1(){ stop(); } function frame100(){ stop(); } function frame53(){ stop(); } function frame147(){ stop(); } } }//package
Section 282
//lib_ice_sparkle (lib_ice_sparkle) package { import flash.display.*; public dynamic class lib_ice_sparkle extends MovieClip { } }//package
Section 283
//lib_iceQueen (lib_iceQueen) package { import flash.display.*; public dynamic class lib_iceQueen extends MovieClip { public var hitTestRect:MovieClip; public var throwPoint:MovieClip; public var mc:MovieClip; public function lib_iceQueen(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; throwPoint.visible = false; } } }//package
Section 284
//lib_john (lib_john) package { import flash.display.*; public dynamic class lib_john extends MovieClip { public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_john(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; } } }//package
Section 285
//lib_loader_loop (lib_loader_loop) package { import flash.display.*; public dynamic class lib_loader_loop extends MovieClip { } }//package
Section 286
//lib_lola (lib_lola) package { import flash.display.*; public dynamic class lib_lola extends MovieClip { public var mc_caneSwing:MovieClip; public var mc_walkWithShootgunShoot:MovieClip; public var mc_zombieLegSwingWalk:MovieClip; public var mc_walkWithBussShoot:MovieClip; public var mc_golfClubSwingWalk:MovieClip; public var mc_staticWithRifle:MovieClip; public var mc_staticWithBuss:MovieClip; public var mc_swordSwingWalk:MovieClip; public var mc_walkWithFlameThrower:MovieClip; public var mc_staticWithShootgunShoot:MovieClip; public var hitTestRect:MovieClip; public var throwPoint:MovieClip; public var mc_die:MovieClip; public var mc_xmasCaneSwing:MovieClip; public var mc_butthitting:MovieClip; public var mc_staticWithShootgun:MovieClip; public var mc_walkWithLauncher:MovieClip; public var mc_tease:MovieClip; public var mc_staticWithUzi:MovieClip; public var mc_walkWithUzi:MovieClip; public var mc_walkWithLauncherShoot:MovieClip; public var mc_walkWithIceray:MovieClip; public var mc_boneSwingWalk:MovieClip; public var mc_staticWithFlameThrower:MovieClip; public var mc_staticWithRifleShoot:MovieClip; public var mc_golfClubSwing:MovieClip; public var mc_staticWithLauncherShoot:MovieClip; public var mc_staticWithIceray:MovieClip; public var mc_walkWithFlameThrowerShoot:MovieClip; public var mc_walkWithBuss:MovieClip; public var swingTestRect:MovieClip; public var mc_walk:MovieClip; public var mc_staticWithIcerayShoot:MovieClip; public var mc_lightWhipSwingWalk:MovieClip; public var mc_panSwing:MovieClip; public var mc_walkWithRifle:MovieClip; public var mc_shovelSwing:MovieClip; public var punchTestRect:MovieClip; public var mc_throw:MovieClip; public var mc_service:MovieClip; public var mc_walkWithRifleShoot:MovieClip; public var mc_walkWithUziShoot:MovieClip; public var mc_tireIronSwingWalk:MovieClip; public var mc_boneSwing:MovieClip; public var mc_static:MovieClip; public var mc_punch:MovieClip; public var shootgunPoint:MovieClip; public var mc_kick:MovieClip; public var mc_staticWithLauncher:MovieClip; public var mc_frozen:MovieClip; public var mc_hit:MovieClip; public var whipTestRect:MovieClip; public var mc_swordSwing:MovieClip; public var mc_lightWhipSwing:MovieClip; public var mc_staticWithFlameThrowerShoot:MovieClip; public var mc_walkWithShootgun:MovieClip; public var uziPoint:MovieClip; public var mc_zombieLegSwing:MovieClip; public var mc_tireIronSwing:MovieClip; public var mc_xmasCaneSwingWalk:MovieClip; public var mc_walkWithIcerayShoot:MovieClip; public var mc_staticWithBussShoot:MovieClip; public var mc_panSwingWalk:MovieClip; public var mc_shovelSwingWalk:MovieClip; public var mc_staticWithUziShoot:MovieClip; public var mc_caneSwingWalk:MovieClip; public var isSwing:Boolean; public function lib_lola(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ punchTestRect.visible = false; hitTestRect.visible = false; swingTestRect.visible = false; throwPoint.visible = false; shootgunPoint.visible = false; uziPoint.visible = false; whipTestRect.visible = false; isSwing = false; } function frame2(){ stop(); } } }//package
Section 287
//lib_money_popup (lib_money_popup) package { import flash.display.*; public dynamic class lib_money_popup extends MovieClip { public function lib_money_popup(){ addFrameScript(32, frame33); } function frame33(){ stop(); if (parent){ parent.removeChild(this); }; } } }//package
Section 288
//lib_oldmanwinter (lib_oldmanwinter) package { import flash.display.*; public dynamic class lib_oldmanwinter extends MovieClip { public var attackTestRect:MovieClip; public var hitTestRect:MovieClip; public var mc:MovieClip; public function lib_oldmanwinter(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; attackTestRect.visible = false; } } }//package
Section 289
//lib_preloader (lib_preloader) package { import flash.display.*; public dynamic class lib_preloader extends MovieClip { public var buttonAdultswim:SimpleButton; } }//package
Section 290
//lib_purple_decomposed_zombie (lib_purple_decomposed_zombie) package { import flash.display.*; public dynamic class lib_purple_decomposed_zombie extends MovieClip { public var attackTestRect:MovieClip; public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_purple_decomposed_zombie(){ addFrameScript(0, frame1); } function frame1(){ attackTestRect.visible = false; hitTestRect.visible = false; } } }//package
Section 291
//lib_reindeer (lib_reindeer) package { import flash.display.*; public dynamic class lib_reindeer extends MovieClip { public var hitTestRect:MovieClip; public var throwPoint:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_reindeer(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; } } }//package
Section 292
//lib_reindeer2 (lib_reindeer2) package { import flash.display.*; public dynamic class lib_reindeer2 extends MovieClip { public var attackTestRect:MovieClip; public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_reindeer2(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; } } }//package
Section 293
//lib_santa (lib_santa) package { import flash.display.*; public dynamic class lib_santa extends MovieClip { public var hitTestRect:MovieClip; public var shadowClip:MovieClip; public var mc:MovieClip; public function lib_santa(){ addFrameScript(0, frame1); } function frame1(){ hitTestRect.visible = false; } } }//package
Section 294
//lib_screen_cover (lib_screen_cover) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.geom.*; import flash.xml.*; import flash.filters.*; import flash.accessibility.*; import flash.net.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; public dynamic class lib_screen_cover extends MovieClip { public var buttonAdultswim:SimpleButton; public var buttonSoundOff:SimpleButton; public var clipButtonOver:MovieClip; public var buttonMoregames:SimpleButton; public var buttonSoundOn:SimpleButton; public var buttonEpisode1:SimpleButton; public function lib_screen_cover(){ addFrameScript(1, frame2, 10, frame11, 19, frame20, 20, frame21); } function frame21(){ stop(); } function frame20(){ this.screenOver(); } function frame2(){ this.initScreen(this.buttonEpisode1); } function frame11(){ stop(); this.onScreenReady(this.buttonEpisode1); } } }//package
Section 295
//lib_snow_effect (lib_snow_effect) package { import flash.display.*; public dynamic class lib_snow_effect extends Sprite { } }//package
Section 296
//lib_thrownWeapon (lib_thrownWeapon) package { import flash.display.*; public dynamic class lib_thrownWeapon extends MovieClip { public var hitTestRect:MovieClip; public var mc:MovieClip; } }//package
Section 297
//lib_trailer (lib_trailer) package { import flash.display.*; public dynamic class lib_trailer extends MovieClip { public var mc:MovieClip; } }//package
Section 298
//lib_weaponBob (lib_weaponBob) package { import flash.display.*; public dynamic class lib_weaponBob extends MovieClip { public var mc:MovieClip; } }//package
Section 299
//lib_weaponPop (lib_weaponPop) package { import flash.display.*; public dynamic class lib_weaponPop extends MovieClip { public var mc:MovieClip; } }//package
Section 300
//Lola (Lola) package { import flash.events.*; import com.liquable.media.*; import com.liquable.game.debug.*; import com.liquable.game.events.*; import flash.display.*; import com.liquable.game.postoffice.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import flash.geom.*; import com.liquable.game.ui.*; import flash.utils.*; import flash.ui.*; public class Lola extends AbstractRole { private var pFlameThrowerSound:SoundController; private var pMaxHp:int; private var pAvailableLocs:Array; private var pKilledCombos:int; private var pController:UIController; private var pTrickRange:int; private var pFrisbee:ThrownWeapon; private var pTrickedJohns:Array; private var pDelaySnowEffect:int;// = 0 private var pCurrentWeapon:Weapon; private var pUziSound:SoundController; private var pPunchDamage:int; private var pInvincible:int; private var pPunchDistance:int; private var pPunchKnockback:int; private var pPrevVelocity:Point; private var pPreviousKilledTime:int; private var pFeetStateMachine:PostStateClient; public static const STATUS_STATIC_WITH_BUSS_SHOOT:String = "staticWithBussShoot"; public static const STATUS_PUNCH:String = "punch"; public static const STATUS_WALK_WITH_BUSS_SHOOT:String = "walkWithBussShoot"; public static const STATUS_STATIC_WITH_ICERAY_SHOOT:String = "staticWithIcerayShoot"; public static const STATUS_FROZEN:String = "frozen"; public static const STATUS_WALK_WITH_ICERAY:String = "walkWithIceray"; public static const STATUS_WALK_WITH_SHOOTGUN:String = "walkWithShootgun"; public static const STATUS_STATIC_WITH_RIFLE_SHOOT:String = "staticWithRifleShoot"; public static const STATUS_STATIC_WITH_BUSS:String = "staticWithBuss"; public static const STATUS_STATIC_WITH_ICERAY:String = "staticWithIceray"; public static const STATUS_STATIC_WITH_LAUNCHER:String = "staticWithLauncher"; public static const STATUS_EXIT_TRAILER:String = "exitTrailer"; public static const STATUS_BUTTHITTING:String = "butthitting"; public static const STATUS_HIT:String = "hit"; public static const STATUS_STATIC_WITH_UZI:String = "staticWithUzi"; public static const STATUS_STATIC_WITH_SHOOTGUN_SHOOT:String = "staticWithShootgunShoot"; public static const STATUS_WALK_WITH_FLAME_THROWER_SHOOT:String = "walkWithFlameThrowerShoot"; public static const STATUS_THROW:String = "throw"; public static const STATUS_TEASE:String = "tease"; public static const STATUS_STATIC_WITH_SHOOTGUN:String = "staticWithShootgun"; public static const STATUS_WALK_WITH_BUSS:String = "walkWithBuss"; public static const STATUS_DEFEATED:String = "defeated"; public static const STATUS_SERVICE:String = "service"; public static const STATUS_WALK_WITH_ICERAY_SHOOT:String = "walkWithIcerayShoot"; public static const STATUS_SWING:String = "swing"; public static const STATUS_STATIC_WITH_RIFLE:String = "staticWithRifle"; public static const STATUS_STATIC_WITH_LAUNCHER_SHOOT:String = "staticWithLauncherShoot"; public static const STATUS_WALK_WITH_RIFLE_SHOOT:String = "walkWithRifleShoot"; public static const STATUS_WALK_WITH_RIFLE:String = "walkWithRifle"; public static const STATUS_WALK_WITH_SHOOTGUN_SHOOT:String = "walkWithShootgunShoot"; public static const STATUS_WALK_WITH_LAUNCHER_SHOOT:String = "walkWithLauncherShoot"; public static const STATUS_STATIC_WITH_FLAME_THROWER_SHOOT:String = "staticWithFlameThrowerShoot"; public static const STATUS_WALK_WITH_UZI_SHOOT:String = "walkWithUziShoot"; public static const STATUS_STATIC_WITH_UZI_SHOOT:String = "staticWithUziShoot"; public static const STATUS_WALK_WITH_FLAME_THROWER:String = "walkWithFlameThrower"; public static const STATUS_STATIC_WITH_FLAME_THROWER:String = "staticWithFlameThrower"; private static const KEY_X:int = 88; public static const STATUS_WALK_WITH_UZI:String = "walkWithUzi"; public static const STATUS_SWING_WALK:String = "swingWalk"; public static const STATUS_WALK_WITH_LAUNCHER:String = "walkWithLauncher"; public static var LAST_WEAPON_AMOUNT:int; public static var LAST_WEAPON_TYPE:String; public function Lola(_arg1:String, _arg2:int, _arg3:int){ var _local4:Configure = Game.instance.getRoleConfigure(_arg1); pMaxHp = _local4.hp; pPunchDistance = _local4.hitDistance; super(_arg1, _arg2, _arg3, _local4.hp, _local4.speed); pPunchDamage = _local4.punchDamage; pPunchKnockback = _local4.punchKnockback; pTrickRange = 6; pKilledCombos = 0; pPreviousKilledTime = int.MAX_VALUE; pInvincible = 0; } override protected function adjustLayer(_arg1:Event):void{ var _local2:MapObject; var _local3:GenericHookerZombie; for each (_local2 in Game.instance.getMapObjects()) { if (Game.instance.isInCamera(_local2)){ if (Game.instance.getObjectIndex(_local2) > Game.instance.getObjectIndex(this)){ if (_local2.depth < depth){ Game.instance.swapObjects(this, _local2); }; }; if (((((((isAlive()) && (GameConfig.instance.hitLolaByTouch))) && (!(pStateMachine.isInState(STATUS_HIT))))) && (_local2.canHitLolaByTouch()))){ _local3 = (_local2 as GenericHookerZombie); if (((_local3.isAlive()) && (_local3.isTouched(this)))){ goHit(false, Game.instance.getRoleConfigure(_local3.type).damage, null, _local3); }; }; }; }; if (invincible > 0){ visible = !(visible); invincible--; } else { visible = true; }; } private function killedTimeCount_update(_arg1:Event):void{ var _local3:int; var _local4:int; var _local5:int; var _local2:int = getTimer(); if ((_local2 - pPreviousKilledTime) > (Game.instance.getRoleConfigure(type).comboTime * 1000)){ _local3 = Game.instance.getFactorConfig().combo; _local4 = (int((pKilledCombos / _local3)) * _local3); if (_local4 >= _local3){ _local5 = (_local4 * 1000); }; pKilledCombos = 0; pPreviousKilledTime = int.MAX_VALUE; zhn_xxxmas.application.removeUpdateFunction(killedTimeCount_update); }; } override protected function createMovieClip():MovieClip{ return (new lib_lola()); } private function staticWithBussShoot_exit(_arg1:String):void{ updateKeyboardState(); pMovieClip.mc.gotoAndStop(1); zhn_xxxmas.application.removeUpdateFunction(staticWithBussShoot_update); } private function roleMoveProcess(_arg1:Number, _arg2:Number):void{ var _local7:Object; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Trailer; var _local3:Game = Game.instance; if (pDelaySnowEffect > 0){ pDelaySnowEffect--; }; var _local4:int = _local3.getMap().getSnowSlowLevel(currentTileLoc.x, currentTileLoc.y); if (_local4 > 0){ if (((_arg1) || (_arg2))){ _local9 = (1 - (_local4 / 7)); _arg1 = (_arg1 * _local9); _arg2 = (_arg2 * _local9); pPrevVelocity = null; if (pDelaySnowEffect <= 0){ pDelaySnowEffect = 5; Game.instance.addSnowEffect(x, y); }; }; } else { if (_local3.getMap().isIceTile(currentTileLoc.x, currentTileLoc.y)){ if (pPrevVelocity){ if (_arg1 == 0){ if (Math.abs(pPrevVelocity.x) < 1){ pPrevVelocity.x = 0; }; }; if (_arg2 == 0){ if (Math.abs(pPrevVelocity.y) < 1){ pPrevVelocity.y = 0; }; }; _local10 = 0.025; _local11 = (1 - _local10); pPrevVelocity.x = ((_arg1 * _local10) + (pPrevVelocity.x * _local11)); _arg1 = pPrevVelocity.x; pPrevVelocity.y = ((_arg2 * _local10) + (pPrevVelocity.y * _local11)); _arg2 = pPrevVelocity.y; } else { pPrevVelocity = new Point(_arg1, _arg2); }; } else { pPrevVelocity = null; }; }; if ((((_arg1 == 0)) && ((_arg2 == 0)))){ return; }; setPosition((position.x + _arg1), (position.y + _arg2)); var _local5:Point = _local3.getTileCenterPosition(currentTileLoc.x, currentTileLoc.y); if ((((_arg2 > 0)) && (!(_local3.canWalk(currentTileLoc.x, currentTileLoc.y))))){ setPosition(position.x, (_local3.getTilePosition(currentTileLoc.x, currentTileLoc.y).y - 1)); _local5 = _local3.getTileCenterPosition(currentTileLoc.x, currentTileLoc.y); }; var _local6:Boolean; var _local8:Number = (_local3.tileHeight - 3); if (_arg1 > 0){ if (position.x > _local5.x){ if (_local3.canWalk((currentTileLoc.x + 1), currentTileLoc.y)){ if (position.y > _local5.y){ } else { if (position.y < _local5.y){ if (!_local3.canWalk((currentTileLoc.x + 1), (currentTileLoc.y - 1))){ _local7 = position.x; position.x = _local5.x; _local6 = true; }; }; }; } else { position.x = _local5.x; _local6 = true; }; }; } else { if (_arg1 < 0){ if (position.x < _local5.x){ if (_local3.canWalk((currentTileLoc.x - 1), currentTileLoc.y)){ if (position.y > _local5.y){ } else { if (position.y < _local5.y){ if (!_local3.canWalk((currentTileLoc.x - 1), (currentTileLoc.y - 1))){ _local7 = position.x; position.x = _local5.x; _local6 = true; }; }; }; } else { position.x = _local5.x; _local6 = true; }; }; }; }; if (_arg2 > 0){ } else { if (_arg2 < 0){ if (position.y < _local5.y){ if (_local3.canWalk(currentTileLoc.x, (currentTileLoc.y - 1))){ if (position.x > _local5.x){ if (!_local3.canWalk((currentTileLoc.x + 1), (currentTileLoc.y - 1))){ _local12 = Game.instance.getTrailer(); if ((((_local12.currentTileLoc.x == currentTileLoc.x)) && ((_local12.currentTileLoc.y == (currentTileLoc.y - 1))))){ position.x = MathUtil.numberFollowTarget(position.x, _local5.x, 0.5, 1); } else { position.y = _local5.y; }; _local6 = true; }; } else { if (position.x < _local5.x){ if (!_local3.canWalk((currentTileLoc.x - 1), (currentTileLoc.y - 1))){ _local12 = Game.instance.getTrailer(); if ((((_local12.currentTileLoc.x == currentTileLoc.x)) && ((_local12.currentTileLoc.y == (currentTileLoc.y - 1))))){ position.x = MathUtil.numberFollowTarget(position.x, _local5.x, 0.5, 1); } else { position.y = _local5.y; }; _local6 = true; }; }; }; } else { position.y = _local5.y; _local6 = true; if (_local7){ position.x = (_local7 as Number); }; }; }; }; }; if (_local6){ setPosition(position.x, position.y); }; updateRealPosition(); } private function walkWithFlameThrowerShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK_WITH_FLAME_THROWER_SHOOT); pMovieClip.mc_walkWithFlameThrowerShoot.fire.gotoAndPlay(1); zhn_xxxmas.application.addUpdateFunction(walkWithFlameThrowerShoot_update); playFlameThrowerSound(); } override public function setHp(_arg1:int):void{ super.setHp(_arg1); Game.instance.dashboard.updateHpBar((_arg1 / pMaxHp)); } private function checkWeaponAmount():Boolean{ currentWeapon.decreaseAmount(); if (currentWeapon.amount == 0){ delayGenerateWeapon(currentWeapon.type); Game.instance.removeWeapon(currentWeapon); currentWeapon = null; LAST_WEAPON_TYPE = null; return (false); }; LAST_WEAPON_AMOUNT = currentWeapon.amount; return (true); } private function walkWithIcerayShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK_WITH_ICERAY_SHOOT); pMovieClip.mc_walkWithIcerayShoot.gun.fire.gotoAndPlay(2); zhn_xxxmas.application.addUpdateFunction(walkWithIcerayShoot_update); playIceraySound(); pStateMachine.data.setValue("icerayTimer", 0); } private function exitTrailer_update(_arg1:Event):void{ var _local2:int = (pStateMachine.data.getInt("timer") + 1); pStateMachine.data.setValue("timer", _local2); pMovieClip.y = MathUtil.numberFollowTarget(pMovieClip.y, 0, 0.1, 1, 2); if (pMovieClip.y == 0){ setState(STATUS_STATIC); setFeetState(STATUS_STATIC); }; } private function doIcerayShoot():void{ if (currentWeapon.amount > 0){ if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_WALK_WITH_ICERAY_SHOOT); } else { setState(STATUS_STATIC_WITH_ICERAY_SHOOT); }; }; } private function feetRun_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(feetRun_update); } private function staticWithIcerayShoot_exit(_arg1:String):void{ if (((currentWeapon) && ((currentWeapon.type == PropertyLoader.ITEM_ICERAY)))){ checkWeaponAmount(); }; pMovieClip.mc_staticWithIcerayShoot.gun.fire.gotoAndStop(1); updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(staticWithIcerayShoot_update); stopIceraySound(); } private function pickingWeaponProcess():void{ var _local1:MovableObject; var _local2:int; var _local3:int; for each (_local1 in Game.instance.getWeapons()) { if ((((Math.abs((currentTileLoc.x - _local1.currentTileLoc.x)) < 2)) && ((Math.abs((currentTileLoc.y - _local1.currentTileLoc.y)) < 2)))){ _local2 = ((_local1.type == PropertyLoader.ITEM_CASH)) ? 50 : 35; _local3 = ((_local1.type == PropertyLoader.ITEM_CASH)) ? 20 : 15; if ((((((_local1 is Weapon)) && (_local1.isTouched(this, _local2, _local3)))) && (_local1.isInState(Weapon.STATUS_BOB)))){ if (_local1.type == PropertyLoader.ITEM_CASH){ Game.instance.dashboard.updateMoney(Game.instance.getWeaponConfigure(_local1.type).money); } else { if (_local1.type == PropertyLoader.ITEM_HEART){ setHp((getHp() + Game.instance.getWeaponConfigure(_local1.type).heal)); } else { if (currentWeapon){ delayGenerateWeapon(currentWeapon.type); currentWeapon = null; }; currentWeapon = (_local1 as Weapon); Game.instance.getRankScoreManager().addWeaponScore(); LAST_WEAPON_TYPE = currentWeapon.type; LAST_WEAPON_AMOUNT = currentWeapon.amount; pController.resetKey(Keyboard.SPACE); }; }; (_local1 as Weapon).goPop(); break; }; }; }; } private function doShootgunShoot():void{ var _local1:int; while (_local1 < 5) { Game.instance.addWeapon(new ThrownWeapon(PropertyLoader.ITEM_BULLET, this, currentWeapon, (x + (pMovieClip.shootgunPoint.x * pMovieClip.scaleX)), (y + pMovieClip.shootgunPoint.y), y, new Point(pMovieClip.scaleX, (-0.07 + (0.035 * _local1))))); _local1++; }; } private function calculateKnockbackX():Number{ var _local2:Point; var _local1:Number = Game.instance.getWeaponConfigure(PropertyLoader.ITEM_SHOOTGUN).knockback; if (!Game.instance.canWalk((currentTileLoc.x - pMovieClip.scaleX), currentTileLoc.y)){ _local2 = Game.instance.getTileCenterPosition(currentTileLoc.x, currentTileLoc.y); if (pMovieClip.scaleX == DIR_RIGHT){ if (position.x <= _local2.x){ _local1 = 0; } else { _local1 = Math.min(_local1, (position.x - _local2.x)); }; } else { if (position.x >= _local2.x){ _local1 = 0; } else { _local1 = Math.min(_local1, (_local2.x - position.x)); }; }; }; return ((-(pMovieClip.scaleX) * _local1)); } private function staticWithLauncherShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC_WITH_LAUNCHER_SHOOT); setFeetState(STATUS_STATIC_WITH_SHOOTGUN_SHOOT); pMovieClip.mc.gotoAndPlay(1); zhn_xxxmas.application.addUpdateFunction(staticWithLauncherShoot_update); } private function staticWithBussShoot_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 2){ roleMoveProcess(calculateKnockbackX(), 0); updateRealPosition(); doBussShoot(); Game.instance.getCamera().shakeCamera(); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function walkWithRifleShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK_WITH_RIFLE_SHOOT); pStateMachine.data.setValue("fireDelayTime", int.MIN_VALUE); zhn_xxxmas.application.addUpdateFunction(walkWithRifleShoot_update); playUziSound(); } private function walkWithShootgunShoot_update(_arg1:Event):void{ if (!pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 1){ roleMoveProcess(calculateKnockbackX(), 0); updateRealPosition(); doShootgunShoot(); Game.instance.getCamera().shakeCamera(); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; }; } private function swingWalk_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ checkWeaponAmount(); setState(STATUS_STATIC); } else { if (pMovieClip.isSwing){ if (weaponPunchTest()){ currentWeapon.playSoundOfImpact(); if (Game.instance.getWeaponConfigure(currentWeapon.type).screenShake){ Game.instance.getCamera().shakeCamera(); }; } else { currentWeapon.playSoundOfUsing(); }; pMovieClip.isSwing = false; }; }; } private function doRifleShoot():void{ if (currentWeapon.amount > 0){ if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_WALK_WITH_RIFLE_SHOOT); } else { setState(STATUS_STATIC_WITH_RIFLE_SHOOT); }; }; } private function touchJohnProcess():void{ var _local1:AbstractAiRole; var _local2:John; for each (_local1 in Game.instance.getZombies()) { if (_local1.isJohn(true)){ _local2 = (_local1 as John); if (((Game.instance.isInCamera(_local2)) && (_local2.isAlive()))){ if (((!((_local2.pursuedRole == this))) && (_local2.touchTestWithLola(this)))){ _local2.pursuedRole = this; takeJohn(_local2); }; }; }; }; } public function get invincible():int{ return (pInvincible); } private function feetRun_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(feetRun_update); pFeetStateMachine.data.setValue("SoundController", null); } private function defaultFeet_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(defaultFeet_update); } private function swing_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ checkWeaponAmount(); setState(STATUS_STATIC); } else { if (pMovieClip.isSwing){ if (weaponPunchTest()){ currentWeapon.playSoundOfImpact(); if (Game.instance.getWeaponConfigure(currentWeapon.type).screenShake){ Game.instance.getCamera().shakeCamera(); }; } else { currentWeapon.playSoundOfUsing(); }; pMovieClip.isSwing = false; }; }; } private function weaponPunchTest():Boolean{ var _local7:AbstractRole; var _local9:Number; var _local10:Number; var _local1:Boolean; var _local2:Configure = Game.instance.getWeaponConfigure(currentWeapon.type); var _local3:Boolean = _local2.hitMultiple; var _local4:int = _local2.hitDistance; var _local5:Number = Number.MAX_VALUE; var _local6:AbstractRole; for each (_local7 in Game.instance.getRoles()) { if ((((_local7.type == PropertyLoader.ROLE_JOHN)) && (John(_local7).isTricked))){ } else { if (((((_local7.isAlive()) && ((Math.abs((_local7.y - y)) < 40)))) && (!((_local7.type == PropertyLoader.ROLE_LOLA))))){ _local9 = (_local7.x - x); _local10 = Math.abs(_local9); if (((((_local9 * pMovieClip.scaleX) >= 0)) && ((_local10 < _local4)))){ if (_local3){ _local6 = _local7; _local6.goHit(false, damage, currentWeapon.type, this); _local1 = true; } else { if (_local10 < _local5){ _local5 = _local10; _local6 = _local7; }; }; }; }; }; }; if (((!(_local3)) && (_local6))){ _local6.goHit(false, damage, currentWeapon.type, this); _local1 = true; }; var _local8:DisplayObject = ((currentWeapon.type == PropertyLoader.ITEM_LIGHTWHIP)) ? pMovieClip.whipTestRect : pMovieClip.swingTestRect; if (_local8){ _local1 = ((hitBreakableObjectTest(_local8)) || (_local1)); }; return (_local1); } private function stopUziSound():void{ if (pUziSound){ pUziSound.fadeOut(6); pUziSound = null; }; } private function stopIceraySound():void{ if (pFlameThrowerSound){ pFlameThrowerSound.fadeOut(6); pFlameThrowerSound = null; }; } private function butthitting_exit(_arg1:String):void{ updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(butthitting_update); } private function takeJohn(_arg1:John):void{ if (pTrickedJohns.indexOf(_arg1) == -1){ playSound(john_pickup); pTrickedJohns.push(_arg1); if (!_arg1.isSanta()){ Game.instance.getRankScoreManager().addJohnScore(); }; }; } public function goExitTrailer(_arg1:int, _arg2:int):void{ var _local3:Point; if (!pStateMachine.isInState(STATUS_EXIT_TRAILER)){ _local3 = Game.instance.getTileCenterPosition(_arg1, _arg2); setPosition(_local3.x, _local3.y); updateRealPosition(); setState(STATUS_EXIT_TRAILER); }; } private function staticWithLauncherShoot_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 2){ roleMoveProcess(calculateKnockbackX(), 0); updateRealPosition(); doLauncherShoot(); Game.instance.getCamera().shakeCamera(); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function staticWithUziShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC_WITH_UZI_SHOOT); pStateMachine.data.setValue("fireDelayTime", int.MIN_VALUE); zhn_xxxmas.application.addUpdateFunction(staticWithUziShoot_update); playUziSound(); } public function doKilledComboTest():void{ pKilledCombos++; pPreviousKilledTime = getTimer(); zhn_xxxmas.application.addUpdateFunction(killedTimeCount_update); } private function staticWithRifleShoot_exit(_arg1:String):void{ stopUziSound(); updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(staticWithRifleShoot_update); } override protected function hit_enter(_arg1:String):void{ setFrameLabel(STATUS_HIT); setFeetState(STATUS_HIT); zhn_xxxmas.application.addUpdateFunction(hit_update); playSound(lola_hit); } private function walkWithUziShoot_update(_arg1:Event):void{ var _local2:int; var _local3:ThrownWeapon; if (((!(pFeetStateMachine.isInState(STATUS_WALK))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { _local2 = getTimer(); if (_local2 >= pStateMachine.data.getInt("fireDelayTime")){ _local3 = new ThrownWeapon(PropertyLoader.ITEM_BULLET, this, currentWeapon, (x + (pMovieClip.uziPoint.x * pMovieClip.scaleX)), (y + pMovieClip.uziPoint.y), y, new Point(pMovieClip.scaleX, 0)); Game.instance.addWeapon(_local3); pStateMachine.data.setValue("fireDelayTime", (_local2 + 200)); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function throw_enter(_arg1:String):void{ setFrameLabel(STATUS_THROW); setFeetState(STATUS_THROW); zhn_xxxmas.application.addUpdateFunction(throw_update); } private function feetInTrailer(_arg1:String):void{ pPrevVelocity = null; } public function setFeetState(_arg1:String):void{ if (!pFeetStateMachine.isInState(_arg1)){ pFeetStateMachine.setState(_arg1); }; } private function throw_update(_arg1:Event):void{ var _local2:ThrownWeapon; if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 7){ _local2 = new ThrownWeapon(currentWeapon.type, this, currentWeapon, (x + (pMovieClip.throwPoint.x * pMovieClip.scaleX)), (y + pMovieClip.throwPoint.y), y, new Point(pMovieClip.scaleX, 0)); if (currentWeapon.type == PropertyLoader.ITEM_CHAINSAW){ pFrisbee = _local2; }; currentWeapon.playSoundOfUsing(); Game.instance.addWeapon(_local2); if (((!(checkWeaponAmount())) || (((currentWeapon) && ((currentWeapon.type == PropertyLoader.ITEM_CHAINSAW)))))){ setState(STATUS_STATIC); }; }; }; } private function staticWithShootgunShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC_WITH_SHOOTGUN_SHOOT); setFeetState(STATUS_STATIC_WITH_SHOOTGUN_SHOOT); zhn_xxxmas.application.addUpdateFunction(staticWithShootgunShoot_update); } public function isInTrailer():Boolean{ return (pStateMachine.isInState(STATUS_IN_TRAILER)); } private function flameThrowerHitTest():Boolean{ var _local8:AbstractRole; var _local9:Number; var _local10:Number; var _local11:DisplayObject; var _local1:Boolean; var _local2:Configure = Game.instance.getWeaponConfigure(currentWeapon.type); var _local3:Boolean = _local2.flaming; var _local4:Boolean = _local2.hitMultiple; var _local5:int = _local2.hitDistance; var _local6:Number = Number.MAX_VALUE; var _local7:AbstractRole; for each (_local8 in Game.instance.getRoles()) { if ((((_local8.type == PropertyLoader.ROLE_JOHN)) && (John(_local8).isTricked))){ } else { if (((((((_local8.isAlive()) && (!(_local8.isInFlaming())))) && ((Math.abs((_local8.y - y)) < 40)))) && (!((_local8.type == PropertyLoader.ROLE_LOLA))))){ _local9 = (_local8.x - x); _local10 = Math.abs(_local9); if (((((_local9 * pMovieClip.scaleX) >= 0)) && ((_local10 < _local5)))){ if (_local4){ _local7 = _local8; if (!_local7.isInFlaming()){ Game.instance.addExplode(new ExplodeEffect(_local7.x, (_local7.y - 60), lib_explode)); }; _local7.goHit(_local3, damage, currentWeapon.type, this); _local1 = true; } else { if (_local10 < _local6){ _local6 = _local10; _local7 = _local8; }; }; }; }; }; }; if (((!(_local4)) && (_local7))){ _local7.goHit(_local3, damage, currentWeapon.type, this); _local1 = true; }; if (_local4){ _local11 = pMovieClip.punchTestRect; if (_local11){ _local1 = ((hitBreakableObjectTest(pMovieClip.mc.fire.hitTestRect)) || (_local1)); }; }; return (_local1); } private function frozen_update(_arg1:GameApplicationUpdateEvent):void{ var _local3:MovieClip; var _local2:int = pFeetStateMachine.data.getInt("breakCount"); if (_local2 > 0){ pFeetStateMachine.data.setValue("breakCount", (_local2 - 1)); } else { _local3 = pMovieClip.mc_frozen.mc; if (_local3.currentFrame < 5){ _local3.gotoAndPlay(5); } else { if (_local3.currentFrame == _local3.totalFrames){ pFeetStateMachine.setState(STATUS_STATIC); setState(STATUS_STATIC); }; }; }; } private function walkWithLauncherShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK_WITH_LAUNCHER_SHOOT); pMovieClip.mc.gotoAndPlay(1); zhn_xxxmas.application.addUpdateFunction(walkWithLauncherShoot_update); } override protected function hit_exit(_arg1:String):void{ invincible = GameConfig.instance.lolaInvincibleDuration; updateKeyboardState(); super.hit_exit(_arg1); } private function staticWithRifleShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC_WITH_RIFLE_SHOOT); pStateMachine.data.setValue("fireDelayTime", int.MIN_VALUE); zhn_xxxmas.application.addUpdateFunction(staticWithRifleShoot_update); playUziSound(); } public function goInTrailer():void{ setState(STATUS_IN_TRAILER); } private function exitTrailer_enter(_arg1:String):void{ setFeetState(STATUS_IN_TRAILER); Game.instance.getCamera().setFollowSpeed(0); setWalkAnimFrame(); pStateMachine.data.setValue("timer", 0); zhn_xxxmas.application.addUpdateFunction(exitTrailer_update); pMovieClip.y = -(Game.instance.tileHeight); } public function lostJohn(_arg1:John):void{ if (pTrickedJohns.indexOf(_arg1) != -1){ _arg1.pursuedRole = null; pTrickedJohns.splice(pTrickedJohns.indexOf(_arg1), 1); }; } override public function updateRealPosition():void{ x = position.x; y = position.y; } private function feetRun_update(_arg1:Event):void{ roleMoveProcess(pVelocity.x, pVelocity.y); pickingWeaponProcess(); touchJohnProcess(); } private function staticWithFlameThrowerShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC_WITH_FLAME_THROWER_SHOOT); zhn_xxxmas.application.addUpdateFunction(staticWithFlameThrowerShoot_update); pMovieClip.mc_staticWithFlameThrowerShoot.fire.gotoAndPlay(1); playFlameThrowerSound(); } private function doFlameThrowerShoot():void{ if (currentWeapon.amount > 0){ if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_WALK_WITH_FLAME_THROWER_SHOOT); } else { setState(STATUS_STATIC_WITH_FLAME_THROWER_SHOOT); }; }; } private function staticWithBussShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC_WITH_BUSS_SHOOT); setFeetState(STATUS_STATIC_WITH_SHOOTGUN_SHOOT); pMovieClip.mc.gotoAndPlay(1); zhn_xxxmas.application.addUpdateFunction(staticWithBussShoot_update); } public function set invincible(_arg1:int):void{ pInvincible = _arg1; } private function swing_enter(_arg1:String):void{ pMovieClip.isSwing = false; setFrameLabel((currentWeapon.type + "Swing")); setFeetState(STATUS_SWING); zhn_xxxmas.application.addUpdateFunction(swing_update); } override protected function die_enter(_arg1:String):void{ pFlamingMachine.setState(STATUS_FLAMING_NONE); setFrameLabel(STATUS_DIE); setFeetState(STATUS_DIE); zhn_xxxmas.application.addUpdateFunction(die_update); playSound(lola_dead); } private function delayGenerateWeapon(_arg1:String):void{ zhn_xxxmas.application.addDelayFunction(generateWeapon, {weaponType:_arg1, game:Game.instance}, 600); } private function frozen_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(frozen_update); } private function playUziSound():void{ if (pUziSound == null){ pUziSound = zhn_xxxmas.application.getSoundManager().playSound(uzi4, true); }; } override public function terminate():void{ zhn_xxxmas.application.removeUpdateFunction(killedTimeCount_update); pController.terminate(); pController = null; pFeetStateMachine.destroy(); pFeetStateMachine = null; if (currentWeapon){ currentWeapon = null; }; pTrickedJohns = null; super.terminate(); } private function walkWithRifleShoot_update(_arg1:Event):void{ var _local2:int; var _local3:ThrownWeapon; if (((!(pFeetStateMachine.isInState(STATUS_WALK))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { _local2 = getTimer(); if (_local2 >= pStateMachine.data.getInt("fireDelayTime")){ _local3 = new ThrownWeapon(PropertyLoader.ITEM_BULLET, this, currentWeapon, (x + (pMovieClip.uziPoint.x * pMovieClip.scaleX)), ((y + pMovieClip.uziPoint.y) - 3), y, new Point(pMovieClip.scaleX, 0)); Game.instance.addWeapon(_local3); pStateMachine.data.setValue("fireDelayTime", (_local2 + 200)); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function isAbleToAttack():Boolean{ return (((pStateMachine.isInState(STATUS_STATIC)) && (!(pFeetStateMachine.isInState(STATUS_FROZEN))))); } override protected function die_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ if (currentWeapon){ currentWeapon = null; }; setFeetState(null); if (!Game.instance.isPausing()){ setState(null); Game.instance.gameOver(); }; }; } private function staticWithFlameThrowerShoot_exit(_arg1:String):void{ if (((currentWeapon) && ((currentWeapon.type == PropertyLoader.ITEM_FLAME_THROWER)))){ checkWeaponAmount(); }; pMovieClip.mc_staticWithFlameThrowerShoot.fire.gotoAndStop(1); updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(staticWithFlameThrowerShoot_update); stopFlameThrowerSound(); } private function walkWithShootgunShoot_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(walkWithShootgunShoot_update); } public function get damage():int{ return ((currentWeapon) ? currentWeapon.damage : pPunchDamage); } private function staticWithLauncherShoot_exit(_arg1:String):void{ updateKeyboardState(); pMovieClip.mc.gotoAndStop(1); zhn_xxxmas.application.removeUpdateFunction(staticWithLauncherShoot_update); } private function feetRun_process(_arg1:PostPackage):void{ processUIData((_arg1.data as UIData)); } private function staticWithShootgunShoot_exit(_arg1:String):void{ updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(staticWithShootgunShoot_update); } public function goStatic(_arg1:Number, _arg2:Number):void{ setPosition(_arg1, _arg2); setFeetState(STATUS_STATIC); } private function defaultFeet_update(_arg1:GameApplicationUpdateEvent):void{ roleMoveProcess(0, 0); } private function swingWalk_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(swingWalk_update); } private function inTrailer_exit(_arg1:String):void{ visible = true; updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(inTrailer_update); } private function walkWithLauncherShoot_update(_arg1:Event):void{ if (!pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 1){ roleMoveProcess(calculateKnockbackX(), 0); updateRealPosition(); doLauncherShoot(); Game.instance.getCamera().shakeCamera(); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; }; } override protected function setMovieClipFrameLabel(_arg1:MovieClip, _arg2:String):void{ var _local4:int; var _local5:DisplayObject; var _local6:MovieClip; var _local7:int; var _local3:MovieClip = _arg1[("mc_" + _arg2)]; if (_arg1.mc != _local3){ _arg1.mc = _local3; _local4 = 0; while (_local4 < _arg1.numChildren) { _local5 = _arg1.getChildAt(_local4); if ((_local5 is MovieClip)){ if (_local5 == _local3){ if (_local5.name != "mc_walkWithUziShoot"){ _local3.gotoAndPlay(1); }; _local5.visible = true; } else { if (_local5.name != "mc_walkWithUziShoot"){ (_local5 as MovieClip).gotoAndStop(1); }; _local5.visible = false; }; }; _local4++; }; } else { if (_arg2 == STATUS_WALK){ if (Game.instance.getMap().isIceTile(currentTileLoc.x, currentTileLoc.y)){ _local6 = _local3.mc; _local7 = (_local6.currentFrame + 2); if (_local7 > _local6.totalFrames){ _local7 = 1; }; _local6.gotoAndPlay(_local7); }; }; }; } private function isJohnInLoc(_arg1:int):Boolean{ var _local2:John; for each (_local2 in pTrickedJohns) { if (_local2.getLocId() == _arg1){ return (true); }; }; return (false); } private function punch_enter(_arg1:String):void{ var _local2:String = ((Math.random() < 0.7)) ? STATUS_PUNCH : "kick"; if (_local2 == "kick"){ pStateMachine.data.setValue("skill", "kick"); } else { pStateMachine.data.setValue("skill", "fist"); }; setFrameLabel(_local2); setFeetState(STATUS_PUNCH); zhn_xxxmas.application.addUpdateFunction(punch_update); } private function staticWithUziShoot_update(_arg1:Event):void{ var _local2:int; var _local3:ThrownWeapon; if (((!(pFeetStateMachine.isInState(STATUS_STATIC))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { _local2 = getTimer(); if (_local2 >= pStateMachine.data.getInt("fireDelayTime")){ _local3 = new ThrownWeapon(PropertyLoader.ITEM_BULLET, this, currentWeapon, (x + (pMovieClip.uziPoint.x * pMovieClip.scaleX)), (y + pMovieClip.uziPoint.y), y, new Point(pMovieClip.scaleX, 0)); Game.instance.addWeapon(_local3); pStateMachine.data.setValue("fireDelayTime", (_local2 + 200)); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } override public function goHit(_arg1:Boolean, _arg2:int, _arg3:String, _arg4:AbstractRole):void{ if (Game.instance.isPausing()){ return; }; if (((((pStateMachine.isInState(STATUS_IN_TRAILER)) || (pStateMachine.isInState(STATUS_EXIT_TRAILER)))) || (pStateMachine.isInState(STATUS_HIT)))){ return; }; if (pInvincible){ return; }; var _local5 = (_arg4 is OldmanWinter); if (((!(_local5)) && (pFeetStateMachine.isInState(STATUS_FROZEN)))){ breakFrozen(); return; }; super.goHit(_arg1, _arg2, _arg3, _arg4); if (_local5){ setFrozen(); }; } private function processUIData(_arg1:UIData):void{ switch (_arg1.type){ case UIController.KEY_DOWN: case UIController.KEY_UP: if (!Game.instance.isPausing()){ updateKeyboardState(); }; break; }; } private function punch_exit(_arg1:String):void{ updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(punch_update); } override public function initialize():void{ var _local1:Weapon; super.initialize(); Game.instance.setCamerFocus(this); pTrickedJohns = new Array(); pAvailableLocs = new Array(); pAvailableLocs.push(new PointInt(-1, -1)); pAvailableLocs.push(new PointInt(0, -1)); pAvailableLocs.push(new PointInt(1, -1)); pAvailableLocs.push(new PointInt(1, 0)); pAvailableLocs.push(new PointInt(1, 1)); pAvailableLocs.push(new PointInt(0, 1)); pAvailableLocs.push(new PointInt(-1, 1)); pAvailableLocs.push(new PointInt(-1, 0)); pAvailableLocs.push(new PointInt(-1, -2)); pAvailableLocs.push(new PointInt(0, -2)); pAvailableLocs.push(new PointInt(1, -2)); pAvailableLocs.push(new PointInt(2, -2)); pAvailableLocs.push(new PointInt(2, -1)); pAvailableLocs.push(new PointInt(2, 0)); pAvailableLocs.push(new PointInt(2, 1)); pAvailableLocs.push(new PointInt(2, 2)); pAvailableLocs.push(new PointInt(1, 2)); pAvailableLocs.push(new PointInt(0, 2)); pAvailableLocs.push(new PointInt(-1, 2)); pAvailableLocs.push(new PointInt(-2, 2)); pAvailableLocs.push(new PointInt(-2, 1)); pAvailableLocs.push(new PointInt(-2, 0)); pAvailableLocs.push(new PointInt(-2, -1)); pAvailableLocs.push(new PointInt(-2, -2)); pAvailableLocs.push(new PointInt(-2, -3)); pAvailableLocs.push(new PointInt(-1, -3)); pAvailableLocs.push(new PointInt(0, -3)); pAvailableLocs.push(new PointInt(1, -3)); pAvailableLocs.push(new PointInt(2, -3)); pAvailableLocs.push(new PointInt(3, -3)); pAvailableLocs.push(new PointInt(3, -2)); pAvailableLocs.push(new PointInt(3, -1)); pAvailableLocs.push(new PointInt(3, 0)); pAvailableLocs.push(new PointInt(3, 1)); pAvailableLocs.push(new PointInt(3, 2)); pAvailableLocs.push(new PointInt(3, 3)); pAvailableLocs.push(new PointInt(2, 3)); pAvailableLocs.push(new PointInt(1, 3)); pAvailableLocs.push(new PointInt(0, 3)); pAvailableLocs.push(new PointInt(-1, 3)); pAvailableLocs.push(new PointInt(-2, 3)); pAvailableLocs.push(new PointInt(-3, 3)); pAvailableLocs.push(new PointInt(-3, 2)); pAvailableLocs.push(new PointInt(-3, 1)); pAvailableLocs.push(new PointInt(-3, 0)); pAvailableLocs.push(new PointInt(-3, -1)); pAvailableLocs.push(new PointInt(-3, -2)); pAvailableLocs.push(new PointInt(-3, -3)); pController = new UIController(id.toString(), zhn_xxxmas.application); pController.addControl(Game.instance.stage, UIController.KEY_DOWN); pController.addControl(Game.instance.stage, UIController.KEY_UP); pController.addControl(Game.instance, UIController.MOUSE_MOVE); pController.addControl(Game.instance, UIController.MOUSE_DOWN); pController.start(0); pStateMachine.initState("init", init_enter, null, init_exit); pStateMachine.initState(STATUS_PUNCH, punch_enter, null, punch_exit); pStateMachine.initState(STATUS_SWING, swing_enter, null, swing_exit); pStateMachine.initState(STATUS_SWING_WALK, swingWalk_enter, null, swingWalk_exit); pStateMachine.initState(STATUS_THROW, throw_enter, null, throw_exit); pStateMachine.initState(STATUS_BUTTHITTING, butthitting_enter, null, butthitting_exit); pStateMachine.initState(STATUS_IN_TRAILER, inTrailer_enter, null, inTrailer_exit); pStateMachine.initState(STATUS_STATIC_WITH_UZI_SHOOT, staticWithUziShoot_enter, null, staticWithUziShoot_exit); pStateMachine.initState(STATUS_WALK_WITH_UZI_SHOOT, walkWithUziShoot_enter, null, walkWithUziShoot_exit); pStateMachine.initState(STATUS_STATIC_WITH_RIFLE_SHOOT, staticWithRifleShoot_enter, null, staticWithRifleShoot_exit); pStateMachine.initState(STATUS_WALK_WITH_RIFLE_SHOOT, walkWithRifleShoot_enter, null, walkWithRifleShoot_exit); pStateMachine.initState(STATUS_STATIC_WITH_FLAME_THROWER_SHOOT, staticWithFlameThrowerShoot_enter, null, staticWithFlameThrowerShoot_exit); pStateMachine.initState(STATUS_WALK_WITH_FLAME_THROWER_SHOOT, walkWithFlameThrowerShoot_enter, null, walkWithFlameThrowerShoot_exit); pStateMachine.initState(STATUS_STATIC_WITH_ICERAY_SHOOT, staticWithIcerayShoot_enter, null, staticWithIcerayShoot_exit); pStateMachine.initState(STATUS_WALK_WITH_ICERAY_SHOOT, walkWithIcerayShoot_enter, null, walkWithIcerayShoot_exit); pStateMachine.initState(STATUS_STATIC_WITH_SHOOTGUN_SHOOT, staticWithShootgunShoot_enter, null, staticWithShootgunShoot_exit); pStateMachine.initState(STATUS_WALK_WITH_SHOOTGUN_SHOOT, walkWithShootgunShoot_enter, null, walkWithShootgunShoot_exit); pStateMachine.initState(STATUS_STATIC_WITH_LAUNCHER_SHOOT, staticWithLauncherShoot_enter, null, staticWithLauncherShoot_exit); pStateMachine.initState(STATUS_WALK_WITH_LAUNCHER_SHOOT, walkWithLauncherShoot_enter, null, walkWithLauncherShoot_exit); pStateMachine.initState(STATUS_STATIC_WITH_BUSS_SHOOT, staticWithBussShoot_enter, null, staticWithBussShoot_exit); pStateMachine.initState(STATUS_WALK_WITH_BUSS_SHOOT, walkWithBussShoot_enter, null, walkWithBussShoot_exit); pStateMachine.initState(STATUS_EXIT_TRAILER, exitTrailer_enter, null, exitTrailer_exit); setState("init"); pFeetStateMachine = new PostStateClient(zhn_xxxmas.application); pFeetStateMachine.setPostId(id.toString()); pFeetStateMachine.initState(STATUS_STATIC, feetStatic_enter, feetStatic_process, feetStatic_exit); pFeetStateMachine.initState(STATUS_WALK, feetRun_enter, feetRun_process, feetRun_exit); pFeetStateMachine.initState(STATUS_PUNCH, defaultFeet_enter, null, defaultFeet_exit); pFeetStateMachine.initState(STATUS_SWING, defaultFeet_enter, null, defaultFeet_exit); pFeetStateMachine.initState(STATUS_THROW, defaultFeet_enter, null, defaultFeet_exit); pFeetStateMachine.initState(STATUS_FROZEN, frozen_enter, null, frozen_exit); pFeetStateMachine.initState(STATUS_BUTTHITTING, defaultFeet_enter, null, defaultFeet_exit); pFeetStateMachine.initState(STATUS_IN_TRAILER, feetInTrailer, null, null); pFeetStateMachine.initState(STATUS_DIE, null, null, null); pFeetStateMachine.initState(STATUS_HIT, defaultFeet_enter, null, defaultFeet_exit); pFeetStateMachine.initState(STATUS_STATIC_WITH_SHOOTGUN_SHOOT, null, null, null); setFeetState(STATUS_STATIC); if (LAST_WEAPON_TYPE){ _local1 = new Weapon(LAST_WEAPON_TYPE, currentTileLoc.x, currentTileLoc.y); Game.instance.addWeapon(_local1); _local1.goPop(); currentWeapon = _local1; }; } private function frozen_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(frozen_update); setFrameLabel(STATUS_FROZEN); var _local2:MovieClip = pMovieClip.mc_frozen.mc; _local2.gotoAndPlay(1); } private function staticWithIcerayShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_STATIC_WITH_ICERAY_SHOOT); zhn_xxxmas.application.addUpdateFunction(staticWithIcerayShoot_update); pMovieClip.mc_staticWithIcerayShoot.gun.fire.gotoAndPlay(2); playIceraySound(); pStateMachine.data.setValue("icerayTimer", 0); } private function feetStatic_enter(_arg1:String):void{ updateRealPosition(); zhn_xxxmas.application.addUpdateFunction(feetStatic_update); } private function walkWithBussShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK_WITH_BUSS_SHOOT); pMovieClip.mc.gotoAndPlay(1); zhn_xxxmas.application.addUpdateFunction(walkWithBussShoot_update); } override public function isRunningTo(_arg1:Number):Boolean{ if (pFeetStateMachine.isInState(STATUS_WALK)){ return (((getFaceDirection() * (_arg1 - x)) >= 0)); }; return (false); } private function swingWalk_enter(_arg1:String):void{ pMovieClip.isSwing = false; setFrameLabel((currentWeapon.type + "SwingWalk")); zhn_xxxmas.application.addUpdateFunction(swingWalk_update); } public function cheatEquipWeapon(_arg1:String):void{ var _local2:Weapon = new Weapon(_arg1, currentTileLoc.x, currentTileLoc.y); Game.instance.addWeapon(_local2); _local2.goPop(); _local2.visible = false; currentWeapon = _local2; } private function butthitting_update(_arg1:Event):void{ var _local2:AbstractAiRole; var _local3:John; if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ for each (_local2 in Game.instance.getZombies()) { if (_local2.isJohn(false)){ _local3 = (_local2 as John); if (((((_local3.isAlive()) && (Game.instance.isInCamera(_local3)))) && (isInTrickDistance(_local3)))){ _local3.pursuedRole = this; takeJohn(_local3); }; }; }; setState(STATUS_STATIC); }; } private function walkWithLauncherShoot_exit(_arg1:String):void{ pMovieClip.mc.gotoAndStop(1); zhn_xxxmas.application.removeUpdateFunction(walkWithLauncherShoot_update); } override protected function static_process(_arg1:PostPackage):void{ var _local2:UIData = (_arg1.data as UIData); if (Game.instance.isPausing()){ if (_local2.type == UIController.KEY_DOWN){ switch (_local2.keyCode){ case Keyboard.SPACE: case 191: Game.instance.endStoryPanel(null); Game.instance.onButtonCloseOfControlPanel(null); break; }; }; return; }; if (_local2.type == UIController.KEY_DOWN){ switch (_local2.keyCode){ case Keyboard.SPACE: if (isAbleToAttack()){ if (currentWeapon){ if (currentWeapon.type == PropertyLoader.ITEM_UZI){ doUziShoot(); } else { if (currentWeapon.type == PropertyLoader.ITEM_RIFLE){ doRifleShoot(); } else { if (currentWeapon.type == PropertyLoader.ITEM_SHOOTGUN){ if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_WALK_WITH_SHOOTGUN_SHOOT); } else { setState(STATUS_STATIC_WITH_SHOOTGUN_SHOOT); }; } else { if (currentWeapon.type == PropertyLoader.ITEM_BUSS){ if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_WALK_WITH_BUSS_SHOOT); } else { setState(STATUS_STATIC_WITH_BUSS_SHOOT); }; } else { if (currentWeapon.type == PropertyLoader.ITEM_LAUNCHER){ if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_WALK_WITH_LAUNCHER_SHOOT); } else { setState(STATUS_STATIC_WITH_LAUNCHER_SHOOT); }; } else { if (currentWeapon.type == PropertyLoader.ITEM_FLAME_THROWER){ doFlameThrowerShoot(); } else { if (currentWeapon.type == PropertyLoader.ITEM_ICERAY){ doIcerayShoot(); } else { if (currentWeapon.isThrowable){ if (((((!((currentWeapon.type == PropertyLoader.ITEM_CHAINSAW))) || ((pFrisbee == null)))) || (!(pFrisbee.isInState(ThrownWeapon.STATUS_FRISBEE))))){ setState(STATUS_THROW); }; } else { if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_SWING_WALK); } else { setState(STATUS_SWING); }; }; }; }; }; }; }; }; }; } else { setState(STATUS_PUNCH); }; }; break; case KEY_X: setState(STATUS_BUTTHITTING); break; case 191: Game.instance.showHelp(true); break; }; }; } private function walkWithShootgunShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK_WITH_SHOOTGUN_SHOOT); zhn_xxxmas.application.addUpdateFunction(walkWithShootgunShoot_update); } private function updateKeyboardState():void{ var _local1:int; var _local2:int; if (pController){ _local1 = 0; _local2 = 0; if (pController.isKeyDown(Keyboard.RIGHT)){ _local1++; }; if (pController.isKeyDown(Keyboard.LEFT)){ _local1--; }; if (pController.isKeyDown(Keyboard.UP)){ _local2--; }; if (pController.isKeyDown(Keyboard.DOWN)){ _local2++; }; if (((_local1) || (_local2))){ if (_local1){ pMovieClip.scaleX = ((_local1 > 0)) ? DIR_RIGHT : DIR_LEFT; }; goWalk(Math.round(position.x), Math.round(position.y), _local1, _local2); } else { goStatic(Math.round(position.x), Math.round(position.y)); }; }; } private function doLauncherShoot():void{ Game.instance.addWeapon(new ThrownWeapon(PropertyLoader.ITEM_GRENADE, this, currentWeapon, (x + (pMovieClip.shootgunPoint.x * pMovieClip.scaleX)), ((y + pMovieClip.shootgunPoint.y) - 5), y, new Point(pMovieClip.scaleX, 0))); } private function hitBreakableObjectTest(_arg1:DisplayObject):Boolean{ var _local3:BreakableObject; var _local4:BreakableObject; var _local5:Number; var _local2:Number = Number.MAX_VALUE; for each (_local4 in Game.instance.getBreakableObjects()) { if (((!(_local4.isBroken())) && (_local4.hitTestObject(_arg1)))){ _local5 = Math.abs((_local4.x - x)); if (_local5 < _local2){ _local2 = _local5; _local3 = _local4; }; }; }; if (_local3){ _local3.setBroken(); return (true); }; return (false); } private function inTrailer_enter(_arg1:String):void{ setFeetState(STATUS_IN_TRAILER); zhn_xxxmas.application.addUpdateFunction(inTrailer_update); } public function setFrozen():void{ var _local1:int; if (isAlive()){ _local1 = pFeetStateMachine.data.getInt("breakCount"); if (_local1 <= 0){ _local1 = 90; }; pFeetStateMachine.data.setValue("breakCount", _local1); if (pFeetStateMachine.isInState(STATUS_FROZEN)){ } else { setState(STATUS_STATIC); pFeetStateMachine.setState(STATUS_FROZEN); }; }; } override public function setPosition(_arg1:Number, _arg2:Number):void{ super.setPosition(_arg1, _arg2); zhn_xxxmas.application.debugWatchItem("loc", DebugTagValueWatcher.getById("lolaloc").setValue((("(" + currentTileLoc) + ")"))); } private function walkWithIcerayShoot_exit(_arg1:String):void{ if (((currentWeapon) && ((currentWeapon.type == PropertyLoader.ITEM_ICERAY)))){ checkWeaponAmount(); }; pMovieClip.mc_walkWithIcerayShoot.gun.fire.gotoAndStop(1); zhn_xxxmas.application.removeUpdateFunction(walkWithIcerayShoot_update); stopIceraySound(); } private function doBussShoot():void{ Game.instance.addWeapon(new ThrownWeapon(PropertyLoader.ITEM_BUSS_BULLET, this, currentWeapon, (x + (pMovieClip.shootgunPoint.x * pMovieClip.scaleX)), ((y + pMovieClip.shootgunPoint.y) - 5), y, new Point(pMovieClip.scaleX, 0))); } public function getAvailable9GridsLocId():int{ var _local3:PointInt; var _local1:int; var _local2:int; while (_local2 < pAvailableLocs.length) { _local3 = pAvailableLocs[_local2]; if (Game.instance.canWalk((currentTileLoc.x + _local3.x), (currentTileLoc.y + _local3.y))){ if (!isJohnInLoc(_local2)){ return (_local2); }; _local1 = _local2; }; _local2++; }; return (_local1); } public function get trickedJohns():Array{ return (pTrickedJohns); } private function walkWithFlameThrowerShoot_update(_arg1:Event):void{ if (((!(pFeetStateMachine.isInState(STATUS_WALK))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { flameThrowerHitTest(); if (pMovieClip.mc.fire.currentFrame == pMovieClip.mc.fire.totalFrames){ if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function isInTrickDistance(_arg1:John):Boolean{ var _local2:Number = (Game.instance.mapColumnCounts / 2); var _local3:Number = (Game.instance.mapRowCounts / 2); var _local4:int = Math.abs((_arg1.currentTileLoc.x - currentTileLoc.x)); var _local5:int = Math.abs((_arg1.currentTileLoc.y - currentTileLoc.y)); if (_local4 > _local2){ _local4 = (Game.instance.mapColumnCounts - _local4); }; if (_local5 > _local3){ _local5 = (Game.instance.mapRowCounts - _local5); }; return ((((_local4 <= pTrickRange)) && ((_local5 <= pTrickRange)))); } override protected function static_update(_arg1:Event):void{ if (pFeetStateMachine.isInState(STATUS_WALK)){ setWalkAnimFrame(); } else { if (pFeetStateMachine.isInState(STATUS_FROZEN)){ return; }; if (currentWeapon){ if (currentWeapon.type == PropertyLoader.ITEM_SHOOTGUN){ setFrameLabel(STATUS_STATIC_WITH_SHOOTGUN); } else { if (currentWeapon.type == PropertyLoader.ITEM_BUSS){ setFrameLabel(STATUS_STATIC_WITH_BUSS); } else { if (currentWeapon.type == PropertyLoader.ITEM_LAUNCHER){ setFrameLabel(STATUS_STATIC_WITH_LAUNCHER); } else { if (currentWeapon.type == PropertyLoader.ITEM_UZI){ setFrameLabel(STATUS_STATIC_WITH_UZI); } else { if (currentWeapon.type == PropertyLoader.ITEM_RIFLE){ setFrameLabel(STATUS_STATIC_WITH_RIFLE); } else { if (currentWeapon.type == PropertyLoader.ITEM_FLAME_THROWER){ setFrameLabel(STATUS_STATIC_WITH_FLAME_THROWER); } else { if (currentWeapon.type == PropertyLoader.ITEM_ICERAY){ setFrameLabel(STATUS_STATIC_WITH_ICERAY); } else { setFrameLabel(STATUS_STATIC); }; }; }; }; }; }; }; } else { setFrameLabel(STATUS_STATIC); }; }; if (currentWeapon){ if (pController.isKeyDown(Keyboard.SPACE)){ if (currentWeapon.type == PropertyLoader.ITEM_UZI){ doUziShoot(); } else { if (currentWeapon.type == PropertyLoader.ITEM_RIFLE){ doRifleShoot(); } else { if (currentWeapon.type == PropertyLoader.ITEM_FLAME_THROWER){ doFlameThrowerShoot(); } else { if (currentWeapon.type == PropertyLoader.ITEM_ICERAY){ doIcerayShoot(); }; }; }; }; }; }; } public function get knockback():int{ return ((currentWeapon) ? currentWeapon.knockback : pPunchKnockback); } private function stopFlameThrowerSound():void{ if (pFlameThrowerSound){ pFlameThrowerSound.fadeOut(6); pFlameThrowerSound = null; }; } private function staticWithShootgunShoot_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 2){ roleMoveProcess(calculateKnockbackX(), 0); updateRealPosition(); doShootgunShoot(); Game.instance.getCamera().shakeCamera(); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function swing_exit(_arg1:String):void{ updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(swing_update); } private function feetStatic_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(feetStatic_update); } private function playFlameThrowerSound():void{ if (pFlameThrowerSound == null){ pFlameThrowerSound = zhn_xxxmas.application.getSoundManager().playSound(flamethrower3, true); }; } private function playIceraySound():void{ if (pFlameThrowerSound == null){ pFlameThrowerSound = zhn_xxxmas.application.getSoundManager().playSound(flamethrower3, true); }; } private function feetStatic_update(_arg1:Event):void{ roleMoveProcess(0, 0); pickingWeaponProcess(); touchJohnProcess(); } public function breakFrozen():void{ if (pFeetStateMachine.isInState(STATUS_FROZEN)){ pFeetStateMachine.data.setValue("breakCount", 0); }; } private function doUziShoot():void{ if (currentWeapon.amount > 0){ if (pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_WALK_WITH_UZI_SHOOT); } else { setState(STATUS_STATIC_WITH_UZI_SHOOT); }; }; } override protected function static_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(static_update); } private function staticWithIcerayShoot_update(_arg1:Event):void{ var _local2:int; if (((!(pFeetStateMachine.isInState(STATUS_STATIC))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { _local2 = (pStateMachine.data.getInt("icerayTimer") + 1); pStateMachine.data.setValue("icerayTimer", _local2); IcerayHitTest(_local2); if (pMovieClip.mc.gun.fire.currentFrame == pMovieClip.mc.gun.fire.totalFrames){ if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } public function getAvailable9GridsLocAt(_arg1:int):PointInt{ return (Game.instance.convertToLegalLoc((currentTileLoc.x + pAvailableLocs[_arg1].x), (currentTileLoc.y + pAvailableLocs[_arg1].y))); } private function walkWithFlameThrowerShoot_exit(_arg1:String):void{ if (((currentWeapon) && ((currentWeapon.type == PropertyLoader.ITEM_FLAME_THROWER)))){ checkWeaponAmount(); }; pMovieClip.mc_walkWithFlameThrowerShoot.fire.gotoAndStop(1); zhn_xxxmas.application.removeUpdateFunction(walkWithFlameThrowerShoot_update); stopFlameThrowerSound(); } private function defaultFeet_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(defaultFeet_update); } private function walkWithUziShoot_enter(_arg1:String):void{ setFrameLabel(STATUS_WALK_WITH_UZI_SHOOT); pStateMachine.data.setValue("fireDelayTime", int.MIN_VALUE); zhn_xxxmas.application.addUpdateFunction(walkWithUziShoot_update); playUziSound(); } private function walkWithUziShoot_exit(_arg1:String):void{ stopUziSound(); zhn_xxxmas.application.removeUpdateFunction(walkWithUziShoot_update); } private function staticWithUziShoot_exit(_arg1:String):void{ stopUziSound(); updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(staticWithUziShoot_update); } private function throw_exit(_arg1:String):void{ updateKeyboardState(); zhn_xxxmas.application.removeUpdateFunction(throw_update); } private function init_update(_arg1:Event):void{ setState(STATUS_STATIC); } private function walkWithBussShoot_exit(_arg1:String):void{ pMovieClip.mc.gotoAndStop(1); zhn_xxxmas.application.removeUpdateFunction(walkWithBussShoot_update); } private function inTrailer_update(_arg1:Event):void{ visible = false; } private function staticWithRifleShoot_update(_arg1:Event):void{ var _local2:int; var _local3:ThrownWeapon; if (((!(pFeetStateMachine.isInState(STATUS_STATIC))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { _local2 = getTimer(); if (_local2 >= pStateMachine.data.getInt("fireDelayTime")){ _local3 = new ThrownWeapon(PropertyLoader.ITEM_BULLET, this, currentWeapon, (x + (pMovieClip.uziPoint.x * pMovieClip.scaleX)), ((y + pMovieClip.uziPoint.y) - 3), y, new Point(pMovieClip.scaleX, 0)); Game.instance.addWeapon(_local3); pStateMachine.data.setValue("fireDelayTime", (_local2 + 100)); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function walkWithIcerayShoot_update(_arg1:Event):void{ var _local2:int; if (((!(pFeetStateMachine.isInState(STATUS_WALK))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { _local2 = (pStateMachine.data.getInt("icerayTimer") + 1); pStateMachine.data.setValue("icerayTimer", _local2); IcerayHitTest(_local2); if (pMovieClip.mc.gun.fire.currentFrame == pMovieClip.mc.gun.fire.totalFrames){ if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function punchTest():Boolean{ var _local4:AbstractRole; var _local6:Number; var _local7:Number; var _local1:Boolean; var _local2:Number = Number.MAX_VALUE; var _local3:AbstractRole; for each (_local4 in Game.instance.getRoles()) { if ((((_local4.type == PropertyLoader.ROLE_JOHN)) && (John(_local4).isTricked))){ } else { if (((((((_local4.isAlive()) && ((Math.abs((_local4.y - y)) < 40)))) && (Game.instance.isInCamera(_local4)))) && (!((_local4.type == PropertyLoader.ROLE_LOLA))))){ _local6 = (_local4.x - x); _local7 = Math.abs(_local6); if (((((_local6 * pMovieClip.scaleX) >= 0)) && ((_local7 < pPunchDistance)))){ if (_local7 < _local2){ _local2 = _local7; _local3 = _local4; }; }; }; }; }; if (_local3){ _local3.goHit(false, damage, null, this); _local1 = true; }; var _local5:DisplayObject = pMovieClip.punchTestRect; if (_local5){ _local1 = ((hitBreakableObjectTest(_local5)) || (_local1)); }; return (_local1); } private function walkWithBussShoot_update(_arg1:Event):void{ if (!pFeetStateMachine.isInState(STATUS_WALK)){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 1){ roleMoveProcess(calculateKnockbackX(), 0); updateRealPosition(); doBussShoot(); Game.instance.getCamera().shakeCamera(); currentWeapon.playSoundOfUsing(); if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; }; } private function staticWithFlameThrowerShoot_update(_arg1:Event):void{ if (((!(pFeetStateMachine.isInState(STATUS_STATIC))) || (!(pController.isKeyDown(Keyboard.SPACE))))){ setState(STATUS_STATIC); } else { flameThrowerHitTest(); if (pMovieClip.mc.fire.currentFrame == pMovieClip.mc.fire.totalFrames){ if (!checkWeaponAmount()){ setState(STATUS_STATIC); }; }; }; } private function IcerayHitTest(_arg1:int):Boolean{ var _local8:AbstractRole; var _local9:Number; var _local10:Number; var _local2:Boolean; var _local3:Configure = Game.instance.getWeaponConfigure(currentWeapon.type); var _local4:Boolean = _local3.hitMultiple; var _local5:int = _local3.hitDistance; if (_arg1 < 10){ _local5 = (_local5 * (_arg1 / 10)); }; var _local6:Number = Number.MAX_VALUE; var _local7:AbstractRole; for each (_local8 in Game.instance.getRoles()) { if ((((_local8.type == PropertyLoader.ROLE_JOHN)) && (John(_local8).isTricked))){ } else { if (((((((_local8.isAlive()) && (!(_local8.isInFlaming())))) && ((Math.abs((_local8.y - y)) < 40)))) && (!((_local8.type == PropertyLoader.ROLE_LOLA))))){ _local9 = (_local8.x - x); _local10 = Math.abs(_local9); if (((((_local9 * pMovieClip.scaleX) >= 0)) && ((_local10 < _local5)))){ if (_local4){ _local7 = _local8; _local7.goFrozen(); _local2 = true; } else { if (_local10 < _local6){ _local6 = _local10; _local7 = _local8; }; }; }; }; }; }; if (((!(_local4)) && (_local7))){ _local7.goFrozen(); _local2 = true; }; return (_local2); } private function butthitting_enter(_arg1:String):void{ setFeetState(STATUS_BUTTHITTING); setFrameLabel(STATUS_BUTTHITTING); zhn_xxxmas.application.addUpdateFunction(butthitting_update); updateRealPosition(); playSound(lola_seduce); } private function exitTrailer_exit(_arg1:String):void{ pMovieClip.y = 0; zhn_xxxmas.application.removeUpdateFunction(exitTrailer_update); } private function setWalkAnimFrame():void{ if (currentWeapon){ if (currentWeapon.type == PropertyLoader.ITEM_SHOOTGUN){ setFrameLabel(STATUS_WALK_WITH_SHOOTGUN); } else { if (currentWeapon.type == PropertyLoader.ITEM_BUSS){ setFrameLabel(STATUS_WALK_WITH_BUSS); } else { if (currentWeapon.type == PropertyLoader.ITEM_LAUNCHER){ setFrameLabel(STATUS_WALK_WITH_LAUNCHER); } else { if (currentWeapon.type == PropertyLoader.ITEM_UZI){ setFrameLabel(STATUS_WALK_WITH_UZI); } else { if (currentWeapon.type == PropertyLoader.ITEM_RIFLE){ setFrameLabel(STATUS_WALK_WITH_RIFLE); } else { if (currentWeapon.type == PropertyLoader.ITEM_FLAME_THROWER){ setFrameLabel(STATUS_WALK_WITH_FLAME_THROWER); } else { if (currentWeapon.type == PropertyLoader.ITEM_ICERAY){ setFrameLabel(STATUS_WALK_WITH_ICERAY); } else { setFrameLabel(STATUS_WALK); }; }; }; }; }; }; }; } else { setFrameLabel(STATUS_WALK); }; } public function set currentWeapon(_arg1:Weapon):void{ if (_arg1){ Game.instance.dashboard.updateItem(_arg1.type, _arg1.amount); } else { Game.instance.dashboard.updateItem(null, 0); Game.instance.removeWeapon(pCurrentWeapon); }; pCurrentWeapon = _arg1; } private function feetStatic_process(_arg1:PostPackage):void{ processUIData((_arg1.data as UIData)); } private function init_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(init_update); } private function init_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(init_update); } private function generateWeapon(_arg1:Object):void{ var _local2:Game = _arg1.game; if (_local2 == Game.instance){ _local2.generateWeaponOutOfScreen(_arg1.weaponType); }; } private function goWalk(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ setPosition(_arg1, _arg2); setFeetState(STATUS_WALK); pVelocity = new Point(_arg3, _arg4); pVelocity.normalize(getSpeed()); } override protected function hit_update(_arg1:Event):Boolean{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ if (isAlive()){ setState(STATUS_STATIC); } else { setState(STATUS_DIE); }; return (true); //unresolved jump }; return (false); } private function walkWithRifleShoot_exit(_arg1:String):void{ stopUziSound(); zhn_xxxmas.application.removeUpdateFunction(walkWithRifleShoot_update); } public function getKilledCombos():int{ return (pKilledCombos); } private function punch_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame >= pMovieClip.mc.totalFrames){ setState(STATUS_STATIC); } else { if (pMovieClip.mc.currentFrame == 5){ if (punchTest()){ if (pStateMachine.data.getString("skill") == "kick"){ playSound(weapon_kick); } else { playSound(weapon_slap); }; }; } else { if (pMovieClip.mc.currentFrame == 4){ if (pStateMachine.data.getString("skill") == "kick"){ playSound(lola_throw_heavy); } else { playSound(lola_throw_light); }; }; }; }; } public function get currentWeapon():Weapon{ return (pCurrentWeapon); } } }//package
Section 301
//lola_dead (lola_dead) package { import flash.media.*; public dynamic class lola_dead extends Sound { } }//package
Section 302
//lola_hit (lola_hit) package { import flash.media.*; public dynamic class lola_hit extends Sound { } }//package
Section 303
//lola_seduce (lola_seduce) package { import flash.media.*; public dynamic class lola_seduce extends Sound { } }//package
Section 304
//lola_throw_heavy (lola_throw_heavy) package { import flash.media.*; public dynamic class lola_throw_heavy extends Sound { } }//package
Section 305
//lola_throw_light (lola_throw_light) package { import flash.media.*; public dynamic class lola_throw_light extends Sound { } }//package
Section 306
//MapObject (MapObject) package { import com.liquable.media.*; import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import com.liquable.game.camera.*; import flash.geom.*; public class MapObject extends Sprite implements ICameraObject { private var pPosition:Point; protected var pCurrentTileLoc:PointInt; private var pType:String; protected var pMovieClip:MovieClip; private var pId:int; protected static const DIR_LEFT:int = -1; protected static const DIR_RIGHT:int = 1; private static var idEnum:Enum = new Enum(); public function MapObject(_arg1:String, _arg2:int, _arg3:int){ pPosition = new Point(); super(); pType = _arg1; var _local4:Point = Game.instance.getTileCenterPosition(_arg2, _arg3); setPosition(_local4.x, _local4.y); pId = idEnum.nextIndex(); } public function get currentTileLoc():PointInt{ return (pCurrentTileLoc); } public function get depth():Number{ return (y); } protected function createMovieClip():MovieClip{ throw (new Error("MapObject.createMovieClip : invocation error!")); } protected function setMovieClipFrameLabel(_arg1:MovieClip, _arg2:String):void{ DesignContract.preCondition(!((_arg1 == null))); if (_arg2 != _arg1.currentLabel){ _arg1.gotoAndStop(_arg2); }; } public function get hitTestRect():MovieClip{ return ((pMovieClip.hitTestRect) ? pMovieClip.hitTestRect : pMovieClip); } public function isTouched(_arg1:MapObject, _arg2:int=20, _arg3:Number=10):Boolean{ return ((((Math.abs((_arg1.x - x)) < Math.max(16, _arg2))) && ((Math.abs((_arg1.y - y)) < _arg3)))); } protected function setFrameLabel(_arg1:String):void{ setMovieClipFrameLabel(pMovieClip, _arg1); } public function initialize():void{ pMovieClip = createMovieClip(); pMovieClip.stop(); addChild(pMovieClip); updateRealPosition(); } public function terminate():void{ while (numChildren > 0) { removeChildAt(0); }; if (parent){ parent.removeChild(this); }; pPosition = null; pMovieClip = null; pCurrentTileLoc = null; } public function get id():int{ return (pId); } public function updateRealPosition():void{ var _local1:GameCamera = Game.instance.getCamera(); var _local2:Number = (zhn_xxxmas.application.gameWidth / 2); if ((((_local1.x < _local2)) && (((pPosition.x + width) > (Game.instance.mapWidth - (_local2 - _local1.x)))))){ x = (pPosition.x - Game.instance.mapWidth); } else { if ((((_local1.x > (Game.instance.mapWidth - _local2))) && (((pPosition.x - width) < (_local1.x - (Game.instance.mapWidth - _local2)))))){ x = (pPosition.x + Game.instance.mapWidth); } else { x = pPosition.x; }; }; var _local3:Number = (zhn_xxxmas.application.gameHeight / 2); if ((((_local1.y < _local3)) && (((pPosition.y + height) > (Game.instance.mapHeight - (_local3 - _local1.y)))))){ y = (pPosition.y - Game.instance.mapHeight); } else { if ((((_local1.y > (Game.instance.mapHeight - _local3))) && (((pPosition.y - height) < (_local1.y - (Game.instance.mapHeight - _local3)))))){ y = (pPosition.y + Game.instance.mapHeight); } else { y = pPosition.y; }; }; } public function get position():Point{ return (pPosition); } public function setPosition(_arg1:Number, _arg2:Number):void{ if (_arg1 >= Game.instance.mapWidth){ _arg1 = (_arg1 - Game.instance.mapWidth); } else { if (_arg1 < 0){ _arg1 = (_arg1 + Game.instance.mapWidth); }; }; if (_arg2 >= Game.instance.mapHeight){ _arg2 = (_arg2 - Game.instance.mapHeight); } else { if (_arg2 < 0){ _arg2 = (_arg2 + Game.instance.mapHeight); }; }; pPosition.x = _arg1; pPosition.y = _arg2; pCurrentTileLoc = Game.instance.getTileLocFromPosition(pPosition.x, pPosition.y); } public function canHitLolaByTouch():Boolean{ return (false); } public function get type():String{ return (pType); } protected function playSound(_arg1:Class, _arg2:Boolean=false, _arg3:Number=1):SoundController{ var _local4:SoundController = zhn_xxxmas.application.getSoundManager().playSound(_arg1, _arg2); if (Game.instance.isGameOver()){ _arg3 = 0; }; _local4.setVolume(_arg3); return (_local4); } } }//package
Section 307
//mc_candycane1 (mc_candycane1) package { import flash.display.*; public dynamic class mc_candycane1 extends MovieClip { public function mc_candycane1(){ addFrameScript(0, frame1, 35, frame36, 51, frame52); } function frame1(){ stop(); } function frame36(){ stop(); } function frame52(){ stop(); } } }//package
Section 308
//mc_candycane2 (mc_candycane2) package { import flash.display.*; public dynamic class mc_candycane2 extends MovieClip { public function mc_candycane2(){ addFrameScript(0, frame1, 35, frame36, 51, frame52); } function frame1(){ stop(); } function frame36(){ stop(); } function frame52(){ stop(); } } }//package
Section 309
//mc_candycane3 (mc_candycane3) package { import flash.display.*; public dynamic class mc_candycane3 extends MovieClip { public function mc_candycane3(){ addFrameScript(0, frame1, 35, frame36, 51, frame52); } function frame1(){ stop(); } function frame36(){ stop(); } function frame52(){ stop(); } } }//package
Section 310
//mc_candycane4 (mc_candycane4) package { import flash.display.*; public dynamic class mc_candycane4 extends MovieClip { public function mc_candycane4(){ addFrameScript(0, frame1, 35, frame36, 51, frame52); } function frame1(){ stop(); } function frame36(){ stop(); } function frame52(){ stop(); } } }//package
Section 311
//mc_forest_grave1 (mc_forest_grave1) package { import flash.display.*; public dynamic class mc_forest_grave1 extends MovieClip { public function mc_forest_grave1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 312
//mc_forest_propanetank (mc_forest_propanetank) package { import flash.display.*; public dynamic class mc_forest_propanetank extends MovieClip { public function mc_forest_propanetank(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package
Section 313
//mc_forest_rock1 (mc_forest_rock1) package { import flash.display.*; public dynamic class mc_forest_rock1 extends MovieClip { public function mc_forest_rock1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 314
//mc_forest_rock2 (mc_forest_rock2) package { import flash.display.*; public dynamic class mc_forest_rock2 extends MovieClip { public function mc_forest_rock2(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 315
//mc_forest_stump1 (mc_forest_stump1) package { import flash.display.*; public dynamic class mc_forest_stump1 extends MovieClip { public function mc_forest_stump1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 316
//mc_forest_tree1 (mc_forest_tree1) package { import flash.display.*; public dynamic class mc_forest_tree1 extends MovieClip { public function mc_forest_tree1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 317
//mc_forest_tree2 (mc_forest_tree2) package { import flash.display.*; public dynamic class mc_forest_tree2 extends MovieClip { public function mc_forest_tree2(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 318
//mc_gy_coffin (mc_gy_coffin) package { import flash.display.*; public dynamic class mc_gy_coffin extends MovieClip { public function mc_gy_coffin(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 319
//mc_gy_coffin2 (mc_gy_coffin2) package { import flash.display.*; public dynamic class mc_gy_coffin2 extends MovieClip { public function mc_gy_coffin2(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 320
//mc_gy_grave1 (mc_gy_grave1) package { import flash.display.*; public dynamic class mc_gy_grave1 extends MovieClip { public function mc_gy_grave1(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 321
//mc_gy_grave2 (mc_gy_grave2) package { import flash.display.*; public dynamic class mc_gy_grave2 extends MovieClip { public function mc_gy_grave2(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 322
//mc_gy_grave3 (mc_gy_grave3) package { import flash.display.*; public dynamic class mc_gy_grave3 extends MovieClip { public function mc_gy_grave3(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 323
//mc_gy_grave4 (mc_gy_grave4) package { import flash.display.*; public dynamic class mc_gy_grave4 extends MovieClip { public function mc_gy_grave4(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 324
//mc_gy_grave5 (mc_gy_grave5) package { import flash.display.*; public dynamic class mc_gy_grave5 extends MovieClip { public function mc_gy_grave5(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 325
//mc_gy_grave6 (mc_gy_grave6) package { import flash.display.*; public dynamic class mc_gy_grave6 extends MovieClip { public function mc_gy_grave6(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 326
//mc_gy_grave7 (mc_gy_grave7) package { import flash.display.*; public dynamic class mc_gy_grave7 extends MovieClip { public function mc_gy_grave7(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 327
//mc_gy_grave8 (mc_gy_grave8) package { import flash.display.*; public dynamic class mc_gy_grave8 extends MovieClip { public function mc_gy_grave8(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 328
//mc_gy_grave9 (mc_gy_grave9) package { import flash.display.*; public dynamic class mc_gy_grave9 extends MovieClip { public function mc_gy_grave9(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 329
//mc_gy_pillar1 (mc_gy_pillar1) package { import flash.display.*; public dynamic class mc_gy_pillar1 extends MovieClip { public function mc_gy_pillar1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 330
//mc_gy_pillar2 (mc_gy_pillar2) package { import flash.display.*; public dynamic class mc_gy_pillar2 extends MovieClip { public function mc_gy_pillar2(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 331
//mc_gy_pillar3 (mc_gy_pillar3) package { import flash.display.*; public dynamic class mc_gy_pillar3 extends MovieClip { public function mc_gy_pillar3(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 332
//mc_gy_rock1 (mc_gy_rock1) package { import flash.display.*; public dynamic class mc_gy_rock1 extends MovieClip { public function mc_gy_rock1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 333
//mc_gy_rock2 (mc_gy_rock2) package { import flash.display.*; public dynamic class mc_gy_rock2 extends MovieClip { public function mc_gy_rock2(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 334
//mc_gy_stump1 (mc_gy_stump1) package { import flash.display.*; public dynamic class mc_gy_stump1 extends MovieClip { public function mc_gy_stump1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 335
//mc_gy_stump2 (mc_gy_stump2) package { import flash.display.*; public dynamic class mc_gy_stump2 extends MovieClip { public function mc_gy_stump2(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 336
//mc_gy_tree1 (mc_gy_tree1) package { import flash.display.*; public dynamic class mc_gy_tree1 extends MovieClip { public function mc_gy_tree1(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 337
//MC_HUDBaseWithStuff (MC_HUDBaseWithStuff) package { import flash.display.*; import flash.text.*; public dynamic class MC_HUDBaseWithStuff extends MovieClip { public var mcFullMsg:MovieClip; public var moneyText:TextField; public var hpBar:MovieClip; public var nightsText:TextField; public var tricksText:TextField; public var items:MovieClip; public var itemText:TextField; } }//package
Section 338
//mc_pole1 (mc_pole1) package { import flash.display.*; public dynamic class mc_pole1 extends MovieClip { public function mc_pole1(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 339
//mc_pole2 (mc_pole2) package { import flash.display.*; public dynamic class mc_pole2 extends MovieClip { public function mc_pole2(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 340
//mc_pole3 (mc_pole3) package { import flash.display.*; public dynamic class mc_pole3 extends MovieClip { public function mc_pole3(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 341
//mc_snowman0 (mc_snowman0) package { import flash.display.*; public dynamic class mc_snowman0 extends MovieClip { public function mc_snowman0(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 342
//mc_snowman1 (mc_snowman1) package { import flash.display.*; public dynamic class mc_snowman1 extends MovieClip { public function mc_snowman1(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 343
//mc_snowman2 (mc_snowman2) package { import flash.display.*; public dynamic class mc_snowman2 extends MovieClip { public function mc_snowman2(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 344
//mc_snowman3 (mc_snowman3) package { import flash.display.*; public dynamic class mc_snowman3 extends MovieClip { public function mc_snowman3(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 345
//mc_snowman4 (mc_snowman4) package { import flash.display.*; public dynamic class mc_snowman4 extends MovieClip { public function mc_snowman4(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 346
//mc_snowman5 (mc_snowman5) package { import flash.display.*; public dynamic class mc_snowman5 extends MovieClip { public function mc_snowman5(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 347
//mc_snowman6 (mc_snowman6) package { import flash.display.*; public dynamic class mc_snowman6 extends MovieClip { public function mc_snowman6(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 348
//mc_snowman7 (mc_snowman7) package { import flash.display.*; public dynamic class mc_snowman7 extends MovieClip { public function mc_snowman7(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 349
//mc_snowman8 (mc_snowman8) package { import flash.display.*; public dynamic class mc_snowman8 extends MovieClip { public function mc_snowman8(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 350
//mc_snowman9 (mc_snowman9) package { import flash.display.*; public dynamic class mc_snowman9 extends MovieClip { public function mc_snowman9(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 351
//mc_statue1 (mc_statue1) package { import flash.display.*; public dynamic class mc_statue1 extends MovieClip { public function mc_statue1(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 352
//mc_statue2 (mc_statue2) package { import flash.display.*; public dynamic class mc_statue2 extends MovieClip { public function mc_statue2(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ stop(); } function frame36(){ stop(); } } }//package
Section 353
//Message (Message) package { import com.liquable.game.postoffice.*; import com.liquable.utils.*; public class Message implements IPostData { private var pType:int; private var pData:MapData; public static const TYPE_SCREEN_GAME:int = TYPES.nextIndex(); public static const PLAYER_IDLE:int = TYPES.nextIndex(); public static const WEAPON_PICKED:int = TYPES.nextIndex(); public static const WEAPON_STILL:int = TYPES.nextIndex(); public static const TYPE_SCREEN_COVER:int = TYPES.nextIndex(); public static const WEAPON_THROWN:int = TYPES.nextIndex(); public static const PLAYER_MOVE:int = TYPES.nextIndex(); public static const DATA_TYPE:String = "Message"; private static var TYPES:Enum = new Enum(); public function Message(_arg1:int){ pType = _arg1; pData = new MapData(); } public function get data():MapData{ return (pData); } public function get type():int{ return (pType); } public function set data(_arg1:MapData):void{ pData = _arg1; } public function get data_type():String{ return (DATA_TYPE); } } }//package
Section 354
//metal_hit_2 (metal_hit_2) package { import flash.media.*; public dynamic class metal_hit_2 extends Sound { } }//package
Section 355
//molotov_smash (molotov_smash) package { import flash.media.*; public dynamic class molotov_smash extends Sound { } }//package
Section 356
//MovableObject (MovableObject) package { import flash.events.*; import com.liquable.game.postoffice.*; import flash.geom.*; public class MovableObject extends MapObject { protected var pStateMachine:PostStateClient; protected var pVelocity:Point; private var pSpeed:Number; public function MovableObject(_arg1:String, _arg2:int, _arg3:int, _arg4:Number){ super(_arg1, _arg2, _arg3); pSpeed = _arg4; } override public function terminate():void{ zhn_xxxmas.application.removeUpdateFunction(adjustLayer); if (pStateMachine){ pStateMachine.destroy(); pStateMachine = null; }; pVelocity = null; super.terminate(); } public function isInState(_arg1:String):Boolean{ return (((pStateMachine) && (pStateMachine.isInState(_arg1)))); } protected function adjustLayer(_arg1:Event):void{ var _local2:MapObject; if (Game.instance.isInCamera(this)){ for each (_local2 in Game.instance.getMapObjects()) { if (((Game.instance.isInCamera(_local2)) && ((Game.instance.getObjectIndex(_local2) > Game.instance.getObjectIndex(this))))){ if (_local2.depth < depth){ Game.instance.swapObjects(this, _local2); }; }; }; }; } protected function setState(_arg1:String):void{ if (!pStateMachine.isInState(_arg1)){ pStateMachine.setState(_arg1); }; } override public function initialize():void{ super.initialize(); if (pVelocity == null){ pVelocity = new Point(); }; pStateMachine = new PostStateClient(zhn_xxxmas.application); pStateMachine.setPostId(id.toString()); zhn_xxxmas.application.addUpdateFunction(adjustLayer); } public function getSpeed():Number{ return (pSpeed); } } }//package
Section 357
//object_break (object_break) package { import flash.media.*; public dynamic class object_break extends Sound { } }//package
Section 358
//OldmanWinter (OldmanWinter) package { import flash.events.*; import com.liquable.game.events.*; import flash.display.*; import com.liquable.game.geom.*; import flash.geom.*; public class OldmanWinter extends GenericHookerZombie { private var pAttackCooldown:int;// = 0 private static const BLOW_DURATION:int = 150; private static const STATUS_BLOW:String = "blow"; public function OldmanWinter(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); pAttackHitFrame = 14; pTryKeepDistance = 100; } override protected function attack_enter(_arg1:String):void{ super.attack_enter(_arg1); Game.instance.setSnowManagerRun(true, GameConfig.instance.snowOldmanwinterInterval); } override protected function updateFacing(_arg1:Point):void{ if (pStateMachine.isInState(STATUS_BLOW)){ pMovieClip.scaleX = ((x)<Game.instance.getLola().x) ? DIR_RIGHT : DIR_LEFT; } else { pMovieClip.scaleX = ((_arg1.x > 0)) ? DIR_RIGHT : DIR_LEFT; }; } override protected function createMovieClip():MovieClip{ return (new lib_oldmanwinter()); } private function blow_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(blow_update); setFrameLabel("attack"); } override public function canHitLolaByTouch():Boolean{ return (false); } override protected function needKeepDistance(_arg1:Number):Boolean{ return ((Math.abs(_arg1) < pTryKeepDistance)); } override public function getSpeed():Number{ if (pStateMachine.isInState(STATUS_BLOW)){ return ((Game.instance.getLola().getSpeed() + 2)); }; return (super.getSpeed()); } override protected function endOfGotoLoc():void{ var _local1:int = pStateMachine.data.getInt("blowTimer"); if (_local1 > BLOW_DURATION){ setState(STATUS_STATIC); } else { setState(STATUS_BLOW); }; } override public function idle():void{ if (pStateMachine.isInState(STATUS_BLOW)){ return; }; pStateMachine.setState(STATUS_STATIC); } override protected function attack_exit(_arg1:String):void{ super.attack_exit(_arg1); pAttackCooldown = 30; } override protected function isStateAllowedToThink():Boolean{ return (((!(pStateMachine.isInState(STATUS_BLOW))) && (super.isStateAllowedToThink()))); } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_BLOW, blow_enter, null, blow_exit); pStateMachine.data.setValue("blowTimer", 0); pStateMachine.setState(STATUS_BLOW); } override protected function die_enter(_arg1:String):void{ super.die_enter(_arg1); Game.instance.setSnowManagerRun(true, GameConfig.instance.snowNormalInterval); } private function blow_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(blow_update); } override protected function ai_think_update(_arg1:Event):void{ var _local2:Lola; if (isStateAllowedToThink()){ if (pAttackCooldown > 0){ pAttackCooldown--; _local2 = Game.instance.getLola(); if (x > _local2.x){ targetLoc = new PointInt((_local2.currentTileLoc.x + 10), (_local2.currentTileLoc.y - 2)); } else { targetLoc = new PointInt((_local2.currentTileLoc.x - 10), (_local2.currentTileLoc.y - 2)); }; setState(STATUS_GO_TO_LOC); } else { super.ai_think_update(_arg1); }; }; } private function blow_update(_arg1:GameApplicationUpdateEvent):void{ var _local3:Boolean; var _local4:PointInt; if (Game.instance.isPausing()){ return; }; var _local2:int = pStateMachine.data.getInt("blowTimer"); _local3 = Game.instance.isInCamera(this); if (_local3){ ++_local2; pStateMachine.data.setValue("blowTimer", _local2); Game.instance.setSnowManagerRun(true, GameConfig.instance.snowOldmanwinterInterval); }; if (_local2 > BLOW_DURATION){ setState(STATUS_STATIC); } else { _local4 = Game.instance.getLola().currentTileLoc; targetLoc = new PointInt(_local4.x, (_local4.y - 1)); if (_local3){ if (x < Game.instance.getLola().x){ targetLoc.x = (targetLoc.x - 8); } else { targetLoc.x = (targetLoc.x + 8); }; }; goToLoc_update(_arg1); }; } } }//package
Section 359
//PropertyLoader (PropertyLoader) package { import flash.events.*; import flash.xml.*; import flash.net.*; public class PropertyLoader extends EventDispatcher { private var pProperties:Object; private var pFactors:Object; private var pGoalProperties:Object; public static const ITEM_ZOMBIE_LEG:String = "zombieLeg"; public static const ITEM_GRENADE:String = "grenade"; public static const ITEM_SKULL:String = "skull"; public static const ITEM_TIRE_IRON:String = "tireIron"; public static const ITEM_UZI:String = "uzi"; public static const ROLE_SANTA:String = "santa"; private static const sTags:Array = ["role", "weapon", "rank"]; public static const ROLE_REINDEER:String = "reindeer"; public static const ITEM_FLAMING_SKULL:String = "flamingSkull"; public static const ROLE_JOHN:String = "john"; public static const ROLE_PURPLE_DECOMPOSED_ZOMBIE:String = "purpleDecomposedZombie"; public static const ITEM_CHAINSAW:String = "chainsaw"; public static const ITEM_CANE:String = "cane"; public static const ITEM_GOLF_CLUB:String = "golfClub"; public static const ITEM_LAUNCHER:String = "launcher"; public static const ITEM_PAN:String = "pan"; public static const ROLE_FIRE_SPITTER_ZOMBIE:String = "fireSpitterZombie"; public static const ITEM_MOLOTOV:String = "molotov"; public static const ROLE_LOLA:String = "lola"; public static const ITEM_SHOVEL:String = "shovel"; public static const ROLE_GNOMES_ZOMBIE:String = "gnomeZombie"; public static const ITEM_ICERAY:String = "iceray"; public static const ITEM_SHOOTGUN:String = "shootgun"; public static const ITEM_BONE:String = "bone"; public static const LOAD_COMPLETE:String = "loadComplete"; public static const ITEM_LASER_BEAM:String = "laserBeam"; public static const ROLE_SIAMESE_ZOMBIE:String = "siameseZombie"; public static const ITEM_GIFTBOMB:String = "giftBomb"; public static const ITEM_RIFLE:String = "rifle"; public static const ITEM_BIGGIFTBOMB:String = "bigGiftBomb"; public static const ROLE_DECOMPOSED_ZOMBIE2:String = "decomposedZombie2"; public static const ROLE_GENERIC_HOOKER_MOMMY_ZOMBIE:String = "genericHookerMommyZombie"; public static const ROLE_GNOME_ZOMBIE:String = "gnomeZombie"; public static const ITEM_LIGHTWHIP:String = "lightWhip"; public static const ROLE_FAT_ZOMBIE:String = "fatZombie"; public static const ITEM_FLAME_THROWER:String = "flameThrower"; public static const ROLE_ANKLE_BITER_ZOMBIE:String = "ankleBiterZombie"; public static const ITEM_ANY:String = "any"; public static const ROLE_GENERIC_HOOKER_ZOMBIE:String = "genericHookerZombie"; public static const ROLE_OLDMAN_WINTER:String = "oldmanWinter"; public static const ITEM_BUSS_BULLET:String = "bussBullet"; public static const OBJ_TRAILER:String = "trailer"; public static const ROLE_ICE_QUEEN:String = "iceQueen"; public static const ITEM_BUSS:String = "buss"; public static const ITEM_XMASCANE:String = "xmasCane"; public static const ITEM_SWORD:String = "sword"; public static const ITEM_BULLET:String = "bullet"; public static const ROLE_GENERIC_HOOKER_FLOATER_ZOMBIE:String = "genericHookerFloaterZombie"; public static const ITEM_ICEBALL:String = "iceball"; public static const ITEM_HEART_BOMB:String = "heartBomb"; public static const ROLE_DECOMPOSED_ZOMBIE:String = "decomposedZombie"; public static const ITEM_HORNED_SKULL:String = "hornedSkull"; public static const ITEM_STILLETTO:String = "stiletto"; public static const ITEM_CASH:String = "cash"; public static const ITEM_FIREBALL:String = "fireBall"; public static const ROLE_REINDEER2:String = "reindeer2"; public static const ITEM_FAT_ZOMBIE_HEAD:String = "fatZombieHead"; public static const ITEM_NONE:String = "none"; public static const ITEM_DEATH_KISS:String = "deathKiss"; public static const ITEM_HEART:String = "heart"; private static var sWeaponTypes:Array; public function PropertyLoader(){ var _local1:String; super(); pProperties = new Object(); for each (_local1 in sTags) { pProperties[_local1] = new Object(); }; pFactors = new Object(); sWeaponTypes = new Array(); sWeaponTypes.push(PropertyLoader.ITEM_BONE); sWeaponTypes.push(PropertyLoader.ITEM_CANE); sWeaponTypes.push(PropertyLoader.ITEM_CHAINSAW); sWeaponTypes.push(PropertyLoader.ITEM_FLAMING_SKULL); sWeaponTypes.push(PropertyLoader.ITEM_GOLF_CLUB); sWeaponTypes.push(PropertyLoader.ITEM_HORNED_SKULL); sWeaponTypes.push(PropertyLoader.ITEM_MOLOTOV); sWeaponTypes.push(PropertyLoader.ITEM_PAN); sWeaponTypes.push(PropertyLoader.ITEM_SHOOTGUN); sWeaponTypes.push(PropertyLoader.ITEM_SHOVEL); sWeaponTypes.push(PropertyLoader.ITEM_SKULL); sWeaponTypes.push(PropertyLoader.ITEM_STILLETTO); sWeaponTypes.push(PropertyLoader.ITEM_SWORD); sWeaponTypes.push(PropertyLoader.ITEM_TIRE_IRON); sWeaponTypes.push(PropertyLoader.ITEM_UZI); sWeaponTypes.push(PropertyLoader.ITEM_FLAME_THROWER); sWeaponTypes.push(PropertyLoader.ITEM_ZOMBIE_LEG); sWeaponTypes.push(PropertyLoader.ITEM_CASH); sWeaponTypes.push(PropertyLoader.ITEM_HEART); sWeaponTypes.push(PropertyLoader.ITEM_XMASCANE); sWeaponTypes.push(PropertyLoader.ITEM_RIFLE); sWeaponTypes.push(PropertyLoader.ITEM_LAUNCHER); sWeaponTypes.push(PropertyLoader.ITEM_ICERAY); sWeaponTypes.push(PropertyLoader.ITEM_GIFTBOMB); sWeaponTypes.push(PropertyLoader.ITEM_BIGGIFTBOMB); sWeaponTypes.push(PropertyLoader.ITEM_LIGHTWHIP); sWeaponTypes.push(PropertyLoader.ITEM_BUSS); } public function getRoleProperty(_arg1:String):Configure{ return (new Configure(pProperties["role"][_arg1])); } public function loadFromXml(_arg1:XMLDocument):void{ analyzeXmlDoc(_arg1); dispatchEvent(new Event(LOAD_COMPLETE)); } public function terminate():void{ sWeaponTypes = null; pProperties = null; pFactors = null; } public function getMaxRank():int{ var _local2:Object; var _local1:int; for each (_local2 in pProperties["rank"]) { _local1 = Math.max(_local1, parseInt(_local2.name)); }; return (_local1); } public function loadFromFile(_arg1:String):void{ var _local2:URLLoader = new URLLoader(); _local2.addEventListener(Event.COMPLETE, onLoadComplete); _local2.load(new URLRequest(_arg1)); } private function analyzeXmlDoc(_arg1:XMLDocument):void{ var _local3:XMLNode; var _local4:String; var _local5:String; var _local2:XMLNode = _arg1.firstChild; for each (_local3 in _local2.childNodes) { switch (_local3.nodeName){ case "rankCategory": pFactors = _local3.attributes; break; case "goalCategory": pGoalProperties = _local3.attributes; break; }; _local4 = "Category"; _local5 = _local3.nodeName.substr(0, (_local3.nodeName.length - _local4.length)); analyzeCategoryNodes(_local3.childNodes, _local5); }; } public function getWeaponProperty(_arg1:String):Configure{ return (new Configure(pProperties["weapon"][_arg1])); } public function getRankProperty(_arg1:int):Configure{ _arg1 = Math.min(_arg1, objectMemberCount(pProperties["rank"])); return (new Configure(pProperties["rank"][_arg1.toString()])); } public function getFactorProperty():Configure{ return (new Configure(pFactors)); } public function getGoalProperties():Configure{ return (new Configure(pGoalProperties)); } private function objectMemberCount(_arg1:Object):int{ var _local3:Object; var _local2:int; for each (_local3 in _arg1) { _local2++; }; return (_local2); } private function onLoadComplete(_arg1:Event):void{ var _local2:XMLDocument = new XMLDocument(); _local2.ignoreWhite = true; _local2.parseXML(new XML(_arg1.target.data)); loadFromXml(_local2); } private function analyzeCategoryNodes(_arg1:Array, _arg2:String):void{ var _local3:XMLNode; for each (_local3 in _arg1) { if (_local3.nodeName == _arg2){ pProperties[_arg2][_local3.attributes.name] = _local3.attributes; }; }; } public static function get types():Array{ return (sWeaponTypes); } } }//package
Section 360
//PurpleDecomposedZombie (PurpleDecomposedZombie) package { import flash.events.*; import flash.display.*; public class PurpleDecomposedZombie extends DecomposedZombie { public function PurpleDecomposedZombie(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_REBUILD, rebuild_enter, null, rebuild_exit); } private function rebuild_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(rebuild_update); } override protected function createMovieClip():MovieClip{ return (new lib_purple_decomposed_zombie()); } override protected function isStateAllowedToThink():Boolean{ return (((super.isStateAllowedToThink()) && (!(pStateMachine.isInState(STATUS_REBUILD))))); } override protected function die_update(_arg1:Event):void{ if (Game.instance.isPausing()){ return; }; var _local2:int = (pStateMachine.data.getInt("endTimer") - 1); pStateMachine.data.setValue("endTimer", _local2); if (_local2 < 0){ if (isInFlaming()){ Game.instance.removeRole(this); } else { setState(STATUS_REBUILD); }; }; } override protected function die_enter(_arg1:String):void{ targetLoc = null; pursuedRole = null; nextPursuedPosition = null; setFrameLabel(STATUS_DISMEMBER); pStateMachine.data.setValue("endTimer", 160); zhn_xxxmas.application.addUpdateFunction(die_update); if (isInFlaming()){ checkKilledCombos(); }; } private function rebuild_enter(_arg1:String):void{ setFrameLabel(STATUS_REBUILD); zhn_xxxmas.application.addUpdateFunction(rebuild_update); playSound(skeleton_bone_rattles); } private function rebuild_update(_arg1:Event):void{ if (pMovieClip.mc.currentFrame == pMovieClip.mc.totalFrames){ setHp(Game.instance.getRankConfigure().getZombieHp(this.type)); setState(STATUS_STATIC); }; } } }//package
Section 361
//RankScoreManager (RankScoreManager) package { import com.liquable.game.debug.*; public class RankScoreManager { private var pRankScore:int; private var pRank:int; public function RankScoreManager(){ pRank = 0; pRankScore = 0; } public function terminate():void{ } public function getRank():int{ return (pRank); } public function addTimeScore():void{ addRankScore(Game.instance.getFactorConfig().timeFactor); } private function addRankScore(_arg1:int):void{ pRankScore = (pRankScore + _arg1); var _local2:int = Game.instance.getMaxRank(); while (_local2 > pRank) { if (pRankScore > Game.instance.getRankConfigureByRank(_local2).threshold){ pRank = _local2; break; }; _local2--; }; zhn_xxxmas.application.debugWatchItem("rank", DebugTagValueWatcher.getById("rank").setValue(((pRank.toString() + ", score : ") + pRankScore))); } public function addJohnScore():void{ addRankScore(Game.instance.getFactorConfig().johnFactor); } public function addZombieScore(_arg1:String):void{ addRankScore((Game.instance.getRoleConfigure(_arg1).score * Game.instance.getFactorConfig().killFactor)); } public function getRankScore():int{ return (pRankScore); } public function addWeaponScore():void{ addRankScore(Game.instance.getFactorConfig().pickWeaponFactor); } public function addMoneyScore(_arg1:int):void{ addRankScore((Math.ceil((_arg1 / 100)) * Game.instance.getFactorConfig().moneyFactor)); } } }//package
Section 362
//ReinDeer (ReinDeer) package { import flash.display.*; import flash.geom.*; public class ReinDeer extends FatZombie { public function ReinDeer(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); pTryKeepDistance = 60; pFrameToThrowWeapon = 45; } override protected function createMovieClip():MovieClip{ return (new lib_reindeer()); } override protected function createThrowWeapon():void{ var _local1:Point = new Point((pursuedRole.x - x), (pursuedRole.y - y)); Game.instance.addWeapon(new ThrownWeapon(PropertyLoader.ITEM_LASER_BEAM, this, null, (x + (pMovieClip.throwPoint.x * pMovieClip.scaleX)), (y + pMovieClip.throwPoint.y), y, _local1)); playSound(reindeer_laser); } override public function isTouched(_arg1:MapObject, _arg2:int=20, _arg3:Number=10):Boolean{ return (super.isTouched(_arg1, _arg2, 100)); } } }//package
Section 363
//reindeer_laser (reindeer_laser) package { import flash.media.*; public dynamic class reindeer_laser extends Sound { } }//package
Section 364
//Reindeer2 (Reindeer2) package { import flash.display.*; public class Reindeer2 extends GenericHookerZombie { public function Reindeer2(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); pAttackHitFrame = 9; } override protected function createMovieClip():MovieClip{ return (new lib_reindeer2()); } } }//package
Section 365
//RoleFactory (RoleFactory) package { public final class RoleFactory { public static function createRole(_arg1:String, _arg2:int, _arg3:int):AbstractRole{ switch (_arg1){ case PropertyLoader.ROLE_LOLA: return (new Lola(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_JOHN: return (new John(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_GENERIC_HOOKER_ZOMBIE: return (new GenericHookerZombie(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_ANKLE_BITER_ZOMBIE: return (new AnkleBiterZombie(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_FAT_ZOMBIE: return (new FatZombie(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_DECOMPOSED_ZOMBIE: return (new DecomposedZombie(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_DECOMPOSED_ZOMBIE2: return (new DecomposedZombie2(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_PURPLE_DECOMPOSED_ZOMBIE: return (new PurpleDecomposedZombie(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_FIRE_SPITTER_ZOMBIE: return (new FireSpitterZombie(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_ICE_QUEEN: return (new IceQueen(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_GNOMES_ZOMBIE: return (new GnomeZombie(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_REINDEER: return (new ReinDeer(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_REINDEER2: return (new Reindeer2(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_SANTA: return (new Santa(_arg1, _arg2, _arg3)); case PropertyLoader.ROLE_OLDMAN_WINTER: return (new OldmanWinter(_arg1, _arg2, _arg3)); default: throw (new Error("RoleFactory.createRole : roleType error!")); }; } } }//package
Section 366
//Santa (Santa) package { import flash.events.*; import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; public class Santa extends John { public function Santa(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3); } override public function isSanta():Boolean{ return (true); } override protected function createMovieClip():MovieClip{ return (new lib_santa()); } override public function isJohn(_arg1:Boolean):Boolean{ return (_arg1); } override public function set pursuedRole(_arg1:AbstractRole):void{ super.pursuedRole = _arg1; } override public function goHit(_arg1:Boolean, _arg2:int, _arg3:String, _arg4:AbstractRole):void{ } override protected function ai_think_update(_arg1:Event):void{ var _local2:PointInt; var _local3:int; var _local4:int; var _local5:PointInt; var _local6:int; if (isStateAllowedToThink()){ if (pursuedRole){ super.ai_think_update(_arg1); } else { if (isInRange(Game.instance.getLola())){ _local2 = Game.instance.getLola().currentTileLoc; _local3 = (((currentTileLoc.x - _local2.x) > 0)) ? 1 : -1; _local4 = (((currentTileLoc.y - _local2.y) > 0)) ? 1 : -1; _local6 = 10; while ((((_local5 == null)) || (!(Game.instance.getMap().canWalk(_local5.x, _local5.y))))) { --_local6; if (_local6 < 0){ break; }; if (_local5 == null){ _local5 = new PointInt(); }; _local5.x = (currentTileLoc.x + (_local3 * IntUtil.randomBetween(1, 5))); _local5.y = (currentTileLoc.y + (_local4 * IntUtil.randomBetween(0, 5))); }; if ((((_local6 >= 0)) && (_local5))){ targetLoc = _local5; setAIState(STATUS_AI_STATIC); setState(STATUS_GO_TO_LOC); }; } else { targetLoc = null; }; }; }; } } }//package
Section 367
//ScreenCover (ScreenCover) package { import flash.events.*; import com.liquable.media.*; import flash.display.*; import com.liquable.visualstack.*; import com.liquable.utils.*; public class ScreenCover extends VisualSprite { private var pMovieClip:lib_screen_cover; private function onInitScreen(_arg1:SimpleButton):void{ updateMuteButtonState(); } private function onConfigLoaded():void{ pMovieClip.play(); if (GameConfig.instance.debugPanel){ zhn_xxxmas.application.setDebugPanelRoot(zhn_xxxmas.instance); }; } private function onButtonEpisode1(_arg1:MouseEvent):void{ selecteLevel(1); } private function onButtonEpisode2(_arg1:MouseEvent):void{ selecteLevel(2); } override public function onPop():MapData{ removeChild(pMovieClip); pMovieClip = null; return (super.onPop()); } private function onScreenReady(_arg1:SimpleButton):void{ if (_arg1){ _arg1.addEventListener(MouseEvent.CLICK, onButtonEpisode1, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_OVER, zhn_xxxmas.mouse_over, false, 0, true); }; pMovieClip.buttonMoregames.addEventListener(MouseEvent.CLICK, zhn_xxxmas.linkMoreGames, false, 0, true); pMovieClip.buttonMoregames.addEventListener(MouseEvent.MOUSE_OVER, zhn_xxxmas.mouse_over, false, 0, true); pMovieClip.buttonSoundOn.addEventListener(MouseEvent.CLICK, onButtonSound, false, 0, true); pMovieClip.buttonSoundOff.addEventListener(MouseEvent.CLICK, onButtonSound, false, 0, true); pMovieClip.buttonSoundOn.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); pMovieClip.buttonSoundOff.addEventListener(MouseEvent.ROLL_OVER, zhn_xxxmas.mouse_over, false, 0, true); pMovieClip.buttonAdultswim.addEventListener(MouseEvent.MOUSE_OVER, zhn_xxxmas.mouse_over, false, 0, true); pMovieClip.buttonAdultswim.addEventListener(MouseEvent.CLICK, zhn_xxxmas.linkMoreGames, false, 0, true); updateMuteButtonState(); } override public function onPush():void{ var _local1:GameConfig; super.onPush(); pMovieClip = new lib_screen_cover(); pMovieClip.stop(); pMovieClip.initScreen = onInitScreen; pMovieClip.screenOver = onScreenOver; pMovieClip.onScreenReady = onScreenReady; pMovieClip.x = (728 / 2); pMovieClip.y = (500 / 2); addChild(pMovieClip); if (GameConfig.instance == null){ if (EmbedManager.singleton.available){ _local1 = new GameConfig(null, onConfigLoaded); _local1.importXml(EmbedManager.singleton.getConfig()); } else { new GameConfig((zhn_xxxmas.getStrBase() + "config.xml"), onConfigLoaded); }; } else { onConfigLoaded(); }; } private function selecteLevel(_arg1:int):void{ zhn_xxxmas.mouse_down(); data.setValue("level", _arg1.toString()); data.setValue("nights", 1); data.setValue("msg", Message.TYPE_SCREEN_GAME); pMovieClip.play(); pMovieClip.mouseChildren = (pMovieClip.mouseEnabled = false); } private function updateMuteButtonState():void{ var _local2:Number; var _local1:SoundManager = zhn_xxxmas.application.getSoundManager(); _local2 = _local1.getGlobalVolume(); pMovieClip.buttonSoundOn.visible = (_local2 == 1); pMovieClip.buttonSoundOff.visible = (_local2 == 0); } private function onButtonSound(_arg1:MouseEvent):void{ zhn_xxxmas.mouse_down(); var _local2:SoundManager = zhn_xxxmas.application.getSoundManager(); var _local3:Number = ((_local2.getGlobalVolume() == 0)) ? 1 : 0; _local2.setGlobalVolume(_local3); updateMuteButtonState(); } private function onScreenOver():void{ processDone(); } } }//package
Section 368
//shotgun_fire (shotgun_fire) package { import flash.media.*; public dynamic class shotgun_fire extends Sound { } }//package
Section 369
//skeleton_bone_rattles (skeleton_bone_rattles) package { import flash.media.*; public dynamic class skeleton_bone_rattles extends Sound { } }//package
Section 370
//snd_breakCandycane (snd_breakCandycane) package { import flash.media.*; public dynamic class snd_breakCandycane extends Sound { } }//package
Section 371
//snow_01 (snow_01) package { import flash.display.*; public dynamic class snow_01 extends BitmapData { public function snow_01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 372
//snow_02 (snow_02) package { import flash.display.*; public dynamic class snow_02 extends BitmapData { public function snow_02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 373
//snow_03 (snow_03) package { import flash.display.*; public dynamic class snow_03 extends BitmapData { public function snow_03(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 374
//snow_04 (snow_04) package { import flash.display.*; public dynamic class snow_04 extends BitmapData { public function snow_04(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 375
//SnowEffect (SnowEffect) package { public class SnowEffect extends lib_snow_effect { public function SnowEffect(_arg1:Number, _arg2:Number){ x = _arg1; y = _arg2; zhn_xxxmas.application.addDelayFunction(destroy, null, 15); } private function destroy(_arg1):void{ if (parent){ parent.removeChild(this); }; } } }//package
Section 376
//snowman_break (snowman_break) package { import flash.media.*; public dynamic class snowman_break extends Sound { } }//package
Section 377
//SnowManager (SnowManager) package { import com.liquable.game.events.*; import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import flash.geom.*; import com.liquable.game.tiledmap.resources.*; public class SnowManager extends Sprite { private var pParticleSpeed:Number; private var pSnowLocs:Array; private var pParticleTimer:int; private var pSnowSlowTimer:int; private var pSnowInterval:int; private var pSnowParticles:Array; private var pParticleInterval:int; public static const MAX_LEVEL:int = 5; public function SnowManager(_arg1:MapResource){ var _local3:int; super(); pSnowParticles = new Array(); pSnowLocs = new Array(); var _local2:int; while (_local2 < _arg1.columnCounts) { _local3 = 0; while (_local3 < _arg1.rowCounts) { if (_arg1.getTileProperty(_local2, _local3, "snow") == "1"){ pSnowLocs.push(new PointInt(_local2, _local3)); }; _local3++; }; _local2++; }; pParticleInterval = 3; pParticleSpeed = 1; } public function terminate():void{ stop(); if (parent){ parent.removeChild(this); }; } public function start(_arg1:Number):void{ var _local5:SnowParticle; var _local6:Point; var _local7:SnowParticle; pSnowInterval = _arg1; var _local2 = (_arg1 == GameConfig.instance.snowNormalInterval); if (_local2){ pParticleInterval = 8; pParticleSpeed = 1; trace("snow Normal"); } else { pParticleInterval = 0; pParticleSpeed = 2; trace("snow OldmanWinter"); }; if (zhn_xxxmas.application.hasUpdateFunction(update)){ for each (_local5 in pSnowParticles) { _local5.setBaseSpeed(pParticleSpeed); }; return; }; zhn_xxxmas.application.addUpdateFunction(update); pParticleTimer = 0; pSnowSlowTimer = 0; var _local3:int = (_local2) ? 30 : 70; var _local4:int; while (_local4 < _local3) { _local6 = new Point((Math.random() * zhn_xxxmas.application.gameWidth), (Math.random() * zhn_xxxmas.application.gameHeight)); _local7 = new SnowParticle(this); _local7.initialize(_local6, 0, pParticleSpeed); pSnowParticles.push(_local7); _local4++; }; } public function stop():void{ var _local1:SnowParticle; for each (_local1 in pSnowParticles) { _local1.terminate(false); }; pSnowParticles = new Array(); zhn_xxxmas.application.removeUpdateFunction(update); } private function update(_arg1:GameApplicationUpdateEvent):void{ var _local2:PointInt; var _local3:int; if (++pParticleTimer > pParticleInterval){ pParticleTimer = 0; makeSnowParticle(((pParticleInterval == 0)) ? 2 : 1); }; if (++pSnowSlowTimer > pSnowInterval){ pSnowSlowTimer = 0; _local2 = ArrayUtil.getArrayRandomElement(pSnowLocs, false); if (_local2){ _local3 = Game.instance.getMap().getSnowSlowLevel(_local2.x, _local2.y); if (_local3 < MAX_LEVEL){ if (pSnowInterval < GameConfig.instance.snowOldmanwinterInterval){ if (!Game.instance.isTileInCamera(_local2.x, _local2.y)){ return; }; }; Game.instance.getMap().setSnowSlowLevel(_local2.x, _local2.y, (_local3 + 1)); Game.instance.getMap().getMapResource().setTileImage(1, _local2.x, _local2.y, "1", (_local3 + 5)); }; }; }; } public function onParticleTerminated(_arg1:SnowParticle):void{ ArrayUtil.removeArrayElement(pSnowParticles, _arg1); } private function makeSnowParticle(_arg1:int):void{ var _local3:SnowParticle; var _local2:int; while (_local2 < _arg1) { _local3 = new SnowParticle(this); _local3.initialize(null, 1, pParticleSpeed); pSnowParticles.push(_local3); _local2++; }; } } }//package
Section 378
//SnowParticle (SnowParticle) package { import flash.events.*; import flash.display.*; import com.liquable.utils.*; import flash.geom.*; public class SnowParticle extends Bitmap { private var pVelocity:Point; private var pBaseSpeed:Number; private var pManager:SnowManager; private static var BITMAPDATA_LIB:Array = [new snow_01(8, 6), new snow_02(8, 8), new snow_03(5, 8), new snow_04(15, 14)]; public function SnowParticle(_arg1:SnowManager){ var _local2:BitmapData = ArrayUtil.getArrayRandomElement(BITMAPDATA_LIB, false); super(_local2); pManager = _arg1; } public function initialize(_arg1:Point, _arg2:Number, _arg3:Number):void{ pManager.addChild(this); pVelocity = new Point((((Math.random() - 0.5) * 6) * _arg3), ((1 + (Math.random() * 4)) * _arg3)); pBaseSpeed = _arg3; if (_arg1){ x = _arg1.x; y = _arg1.y; } else { x = (Math.random() * zhn_xxxmas.application.gameWidth); y = -10; }; alpha = _arg2; addEventListener(Event.ENTER_FRAME, update); } public function terminate(_arg1:Boolean):void{ removeEventListener(Event.ENTER_FRAME, update); if (parent){ parent.removeChild(this); }; if (_arg1){ pManager.onParticleTerminated(this); }; pManager = null; } public function update(_arg1:Event):void{ x = (x + pVelocity.x); y = (y + pVelocity.y); if (alpha < 1){ alpha = Math.min(1, (alpha + 0.1)); }; if ((((((x < 10)) || ((x > (zhn_xxxmas.application.gameWidth + 10))))) || ((y > (zhn_xxxmas.application.gameHeight + 10))))){ terminate(true); }; } public function setBaseSpeed(_arg1:Number):void{ var _local2:Number; if (pVelocity){ _local2 = (_arg1 / pBaseSpeed); pVelocity.x = (pVelocity.x * _local2); pVelocity.y = (pVelocity.y * _local2); pBaseSpeed = _arg1; }; } } }//package
Section 379
//thrown_weapon (thrown_weapon) package { import flash.media.*; public dynamic class thrown_weapon extends Sound { } }//package
Section 380
//ThrownWeapon (ThrownWeapon) package { import flash.events.*; import com.liquable.media.*; import com.liquable.game.events.*; import flash.display.*; import com.liquable.utils.*; import com.liquable.game.geom.*; import flash.geom.*; public class ThrownWeapon extends MovableObject { private var pDistance:Number; private var pDepthY:Number; private var pChainsawSound:SoundController; private var pHitable:Boolean; private var pBreakObjectWeaponTypes:Array; private var pOwnerWeapon:Weapon; private var pFlaming:Boolean; private var pGroundY:Number; private var pOwner:AbstractRole; private var pKnockback:int; private var pHitMultiple:Boolean; private var pTimer:int; private var pDamage:int; public static var STATUS_ARC:String = "arc"; public static var STATUS_ANIM:String = "anim"; public static var STATUS_MOVE:String = "move"; public static var STATUS_FRISBEE:String = "frisbee"; public function ThrownWeapon(_arg1:String, _arg2:AbstractRole, _arg3:Weapon, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Point){ var _local9:Configure; pBreakObjectWeaponTypes = [PropertyLoader.ITEM_BULLET, PropertyLoader.ITEM_BUSS_BULLET, PropertyLoader.ITEM_CHAINSAW, PropertyLoader.ITEM_GIFTBOMB, PropertyLoader.ITEM_BIGGIFTBOMB, PropertyLoader.ITEM_FLAME_THROWER]; pHitable = true; pDepthY = 100; pGroundY = _arg6; var _local8:PointInt = Game.instance.getTileLocFromPosition(_arg4, _arg5); if (_local8.x >= Game.instance.mapColumnCounts){ _local8.x = (_local8.x - Game.instance.mapColumnCounts); } else { if (_local8.x < 0){ _local8.x = (_local8.x + Game.instance.mapColumnCounts); }; }; if (_local8.y >= Game.instance.mapRowCounts){ _local8.y = (_local8.y - Game.instance.mapRowCounts); } else { if (_local8.y < 0){ _local8.y = (_local8.y + Game.instance.mapRowCounts); }; }; if ((((((_arg1 == PropertyLoader.ITEM_BULLET)) || ((_arg1 == PropertyLoader.ITEM_BUSS_BULLET)))) || ((_arg1 == PropertyLoader.ITEM_GRENADE)))){ _local9 = Game.instance.getWeaponConfigure(Lola(_arg2).currentWeapon.type); } else { _local9 = Game.instance.getWeaponConfigure(_arg1); }; var _local10:Number = _local9.speed; if (((_arg3) && ((_arg3.type == PropertyLoader.ITEM_SHOOTGUN)))){ _local10 = (_local10 + ((Math.random() - 0.5) * 5)); }; super(_arg1, _local8.x, _local8.y, _local10); setPosition(_arg4, _arg5); updateRealPosition(); pOwner = _arg2; pOwnerWeapon = _arg3; pDamage = _local9.damage; pKnockback = _local9.knockback; pFlaming = _local9.flaming; pHitMultiple = _local9.hitMultiple; pDistance = _local9.distance; pVelocity = new Point(_arg7.x, _arg7.y); pVelocity.normalize(getSpeed()); scaleX = ((_arg7.x)>=0) ? 1 : -1; } private function move_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(move_update); pTimer = 0; pStateMachine.data.setValue("startX", x); if (pVelocity.y != 0){ pMovieClip.rotation = MathUtil.radians2degrees(Math.atan2(pVelocity.y, Math.abs(pVelocity.x))); }; } override public function get depth():Number{ return ((y + pDepthY)); } override protected function createMovieClip():MovieClip{ return (new lib_thrownWeapon()); } private function anim_update(_arg1:GameApplicationUpdateEvent):void{ var _local3:AbstractRole; var _local4:BreakableObject; var _local2:MovieClip = pMovieClip.mc; if (_local2.currentFrame == _local2.totalFrames){ Game.instance.removeWeapon(this); } else { if (pMovieClip.mc.currentFrame == pStateMachine.data.getInt("explodeFrame")){ if (Game.instance.isInCamera(this)){ if ((((type == PropertyLoader.ITEM_HEART_BOMB)) || ((type == PropertyLoader.ITEM_GRENADE)))){ playSound(zombie_explode); }; for each (_local3 in Game.instance.getRoles()) { if (((((!((_local3 == pOwner))) && (_local3.isAlive()))) && (_local3.hitTestRect.hitTestObject(pMovieClip.mc)))){ if (Game.instance.isInCamera(_local3)){ if ((((_local3.type == PropertyLoader.ROLE_JOHN)) && (John(_local3).isTricked))){ continue; } else { _local3.goHit(pFlaming, pDamage, type, pOwner); }; }; }; }; if (((pStateMachine) && ((pOwner.type == PropertyLoader.ROLE_LOLA)))){ for each (_local4 in Game.instance.getBreakableObjects()) { if (((!(_local4.isBroken())) && (_local4.hitTestObject(pMovieClip.mc)))){ _local4.setBroken(); }; }; }; }; }; }; } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_MOVE, move_enter, null, move_exit); pStateMachine.initState(STATUS_ARC, arc_enter, null, arc_exit); pStateMachine.initState(STATUS_FRISBEE, frisbee_enter, null, frisbee_exit); pStateMachine.initState(STATUS_ANIM, anim_enter, null, anim_exit); if (type == PropertyLoader.ITEM_FAT_ZOMBIE_HEAD){ setFrameLabel(PropertyLoader.ITEM_FLAMING_SKULL); } else { setFrameLabel(type); }; if (type == PropertyLoader.ITEM_STILLETTO){ setState(STATUS_MOVE); } else { if (type == PropertyLoader.ITEM_CHAINSAW){ setState(STATUS_FRISBEE); } else { if ((((type == PropertyLoader.ITEM_GRENADE)) || ((type == PropertyLoader.ITEM_HEART_BOMB)))){ setState(STATUS_ANIM); } else { if (pDistance > 0){ pStateMachine.data.setValue("distance", pDistance); setState(STATUS_ARC); } else { setState(STATUS_MOVE); }; }; }; }; } private function playChainsawSound():void{ if (pChainsawSound == null){ pChainsawSound = zhn_xxxmas.application.getSoundManager().playSound(weapon_chainsaw1, true); }; } private function stopChainsawSound():void{ if (pChainsawSound){ pChainsawSound.fadeOut(6); pChainsawSound = null; }; } private function arc_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(arc_update); } private function move_update(_arg1:Event):void{ if (Game.instance.isPausing()){ return; }; setPosition((position.x + pVelocity.x), (position.y + pVelocity.y)); updateRealPosition(); pTimer++; if (hitCheck()){ if (pOwnerWeapon){ pOwnerWeapon.playSoundOfImpact(); }; } else { if (pStateMachine){ if ((((((type == PropertyLoader.ITEM_FIREBALL)) || ((type == PropertyLoader.ITEM_ICEBALL)))) || ((type == PropertyLoader.ITEM_LASER_BEAM)))){ if (pTimer > 140){ alpha = (alpha - 0.1); if (alpha <= 0){ Game.instance.removeWeapon(this); }; }; } else { if (pOwnerWeapon.type == PropertyLoader.ITEM_SHOOTGUN){ if (Math.abs((pStateMachine.data.getNumber("startX") - x)) > 200){ alpha = (alpha - 0.5); trace(("alpha = " + alpha)); if (alpha <= 0){ Game.instance.removeWeapon(this); }; }; }; }; }; }; } private function anim_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(anim_update); } private function frisbee_update(_arg1:Event):void{ var _local2:int = (pStateMachine.data.getInt("timer") + 1); pStateMachine.data.setValue("timer", _local2); var _local3:Point = pStateMachine.data.getValue("tracker"); var _local4:Point = pStateMachine.data.getValue("trackerVelocity"); var _local5:Point = pStateMachine.data.getValue("trackerAcc"); var _local6:Boolean = pStateMachine.data.getBoolean("backing"); var _local7:Point = pStateMachine.data.getValue("pos"); _local3.x = (_local3.x + _local4.x); _local3.y = (_local3.y + _local4.y); var _local8:Point = _local3.subtract(_local7); _local8.normalize(3.3); var _local9:Number = pVelocity.x; pVelocity = pVelocity.add(_local8); if ((_local9 * pVelocity.x) <= 0){ pStateMachine.data.setValue("backing", true); }; _local7.x = (_local7.x + pVelocity.x); _local7.y = (_local7.y + pVelocity.y); var _local10 = 30; var _local11:Number = (_local2 / _local10); var _temp1 = (Math.max(0, (_local11 - 0.5)) * 2); _local11 = (Math.max(0, (_local11 - 0.5)) * 2); _local11 = (_temp1 * _local11); var _local12:Number = (1 - _local11); var _local13:Number = Game.instance.getMap().getMapResource().width; var _local14:Number = Game.instance.getMap().getMapResource().height; var _local15:Point = new Point(pOwner.x, pOwner.y); if (_local15.x > (_local7.x + (_local13 / 2))){ _local15.x = (_local15.x - _local13); } else { if (_local15.x < (_local7.x - (_local13 / 2))){ _local15.x = (_local15.x + _local13); }; }; if (_local15.y > (_local7.y + (_local14 / 2))){ _local15.y = (_local15.y - _local14); } else { if (_local15.y < (_local7.y - (_local14 / 2))){ _local15.y = (_local15.y + _local14); }; }; _local7.x = ((_local7.x * _local12) + (_local15.x * _local11)); _local7.y = ((_local7.y * _local12) + ((_local15.y - 75) * _local11)); setPosition(_local7.x, _local7.y); updateRealPosition(); if (_local2 > (_local10 - 3)){ alpha = (alpha * 0.5); if (_local2 > (_local10 - 1)){ Game.instance.removeWeapon(this); }; } else { _local4.x = (_local4.x + _local5.x); _local4.y = (_local4.y + _local5.y); _local5.y = (_local5.y - 0.08); if (((hitCheck(false)) && (pOwnerWeapon))){ pOwnerWeapon.playSoundOfImpact(); }; }; } override public function terminate():void{ super.terminate(); pOwner = null; } private function move_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(move_update); } private function frisbee_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(frisbee_update); pDepthY = 300; pVelocity.x = (((pVelocity.x > 0)) ? getSpeed() : -(getSpeed()) * 1.6); pVelocity.y = (-(getSpeed()) * 1.2); var _local2:Number = Game.instance.getMap().getMapResource().width; var _local3:Number = Game.instance.getMap().getMapResource().height; var _local4:Point = pOwner.position.clone(); var _local5:Point = position.clone(); if ((_local5.x - _local4.x) > (_local2 / 2)){ _local5.x = (_local5.x - _local2); } else { if ((_local5.x - _local4.x) < (-(_local2) / 2)){ _local5.x = (_local5.x + _local2); }; }; if ((_local5.y - _local4.y) > (_local3 / 2)){ _local5.y = (_local5.y - _local3); } else { if ((_local5.y - _local4.y) < (-(_local3) / 2)){ _local5.y = (_local5.y + _local3); }; }; pStateMachine.data.setValue("timer", 0); pStateMachine.data.setValue("tracker", _local4); pStateMachine.data.setValue("trackerVelocity", new Point(pVelocity.x, 0.5)); pStateMachine.data.setValue("trackerAcc", new Point((-(pVelocity.x) * 0.07), 0)); pStateMachine.data.setValue("backing", false); pStateMachine.data.setValue("pos", _local5); if (type == PropertyLoader.ITEM_CHAINSAW){ playChainsawSound(); }; } private function frisbee_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(frisbee_update); stopChainsawSound(); } private function arc_enter(_arg1:String):void{ pDepthY = 200; var _local2:Number = 75; var _local3:Number = 1; var _local4:Number = ((pVelocity.x > 0)) ? 1 : -1; var _local5:Number = pStateMachine.data.getNumber("distance"); var _local6:Point = new Point((position.x + (_local4 * _local5)), (position.y + _local2)); var _local7:Number = (_local5 / getSpeed()); var _local8:Number = ((_local2 - ((_local3 * _local7) * _local7)) / _local7); pStateMachine.data.setValue("timer", 0); pStateMachine.data.setValue("groundY", (position.y + _local2)); pStateMachine.data.setValue("timeNeeded", _local7); pStateMachine.data.setValue("startVelocity", new Point((_local4 * getSpeed()), _local8)); pStateMachine.data.setValue("startPosition", position.clone()); pStateMachine.data.setValue("gravity", _local3); zhn_xxxmas.application.addUpdateFunction(arc_update); } private function arc_update(_arg1:Event):void{ var _local9:int; var _local10:ExplodeEffect; var _local2:int = pStateMachine.data.getInt("timer"); pStateMachine.data.setValue("timer", (_local2 + 1)); var _local3:int = pStateMachine.data.getInt("timeNeeded"); var _local4:Point = pStateMachine.data.getValue("startPosition"); var _local5:Point = pStateMachine.data.getValue("startVelocity"); var _local6:Number = pStateMachine.data.getInt("gravity"); var _local7 = (type == PropertyLoader.ITEM_GIFTBOMB); var _local8 = (type == PropertyLoader.ITEM_BIGGIFTBOMB); if (_local2 > _local3){ if (((_local7) || (_local8))){ _local9 = (_local8) ? 20 : 45; if (_local2 > (_local3 + _local9)){ hitCheck(); if (_local8){ _local10 = new ExplodeEffect(x, y, lib_biggift_explode); _local10.scaleX = scaleX; } else { _local10 = new ExplodeEffect(x, y, lib_explode); new ExplodeEffect(x, y, lib_explode).scaleX = (_local10.scaleY = 1.5); }; playSound(zombie_explode); Game.instance.addExplode(_local10); Game.instance.removeWeapon(this); } else { if (_local7){ pMovieClip.mc.gotoAndStop(1); }; }; } else { if (type == PropertyLoader.ITEM_MOLOTOV){ Game.instance.removeWeapon(this); if (pOwnerWeapon){ pOwnerWeapon.playSoundOfImpact(); }; Game.instance.addExplode(new ExplodeEffect(x, y, lib_explode)); } else { if (_local2 > (_local3 + 5)){ Game.instance.removeWeapon(this); } else { alpha = (alpha * 0.7); _local5.x = (_local5.x * 0.7); _local5.y = (_local5.y + _local6); setPosition((position.x + _local5.x), (position.y + _local5.y)); }; }; }; } else { setPosition((_local4.x + (_local5.x * _local2)), ((_local4.y + (_local5.y * _local2)) + ((_local6 * _local2) * _local2))); updateRealPosition(); if (((((((!(_local7)) && (!(_local8)))) && (hitCheck()))) && (pOwnerWeapon))){ pOwnerWeapon.playSoundOfImpact(); }; }; } private function anim_enter(_arg1:String):void{ zhn_xxxmas.application.addUpdateFunction(anim_update); var _local2:int = ((type == PropertyLoader.ITEM_GRENADE)) ? 15 : 55; pStateMachine.data.setValue("explodeFrame", _local2); } private function hitCheck(_arg1:Boolean=true):Boolean{ var _local3:AbstractRole; var _local4:Number; var _local5:Class; var _local6:SoundController; var _local7:Lola; var _local8:BreakableObject; var _local2:Boolean; if (Game.instance.isInCamera(this)){ for each (_local3 in Game.instance.getRoles()) { if (pMovieClip == null){ break; }; if (((((!((_local3 == pOwner))) && (_local3.isAlive()))) && (_local3.hitTestRect.hitTestObject(pMovieClip.hitTestRect)))){ if (pOwner.type == PropertyLoader.ROLE_LOLA){ if (Game.instance.isInCamera(_local3)){ if ((((_local3.type == PropertyLoader.ROLE_JOHN)) && (John(_local3).isTricked))){ continue; } else { if ((((this.type == PropertyLoader.ITEM_BULLET)) || ((this.type == PropertyLoader.ITEM_BUSS_BULLET)))){ _local4 = Math.random(); _local5 = blood3; if (_local4 < 0.5){ _local5 = blood2; }; _local6 = playSound(_local5); if (pOwnerWeapon.type == PropertyLoader.ITEM_SHOOTGUN){ _local6.setVolume((_local6.getVolume() * 0.3)); }; }; _local3.goHit(pFlaming, pDamage, type, pOwner); _local2 = true; if (!pHitMultiple){ Game.instance.removeWeapon(this); }; if (((pFlaming) && (!((type == PropertyLoader.ITEM_BIGGIFTBOMB))))){ Game.instance.addExplode(new ExplodeEffect(x, y, lib_explode)); }; }; }; } else { if (pHitable){ if (type == PropertyLoader.ITEM_ICEBALL){ if ((((_local3.type == PropertyLoader.ROLE_LOLA)) && (!((_local3 as Lola).isInTrailer())))){ _local7 = (_local3 as Lola); if (Math.abs((_local7.y - pGroundY)) < 35){ _local7.setFrozen(); Game.instance.removeWeapon(this); }; }; } else { if ((((((_local3.type == PropertyLoader.ROLE_LOLA)) && (!((_local3 as Lola).isInTrailer())))) || ((((_local3.type == PropertyLoader.ROLE_JOHN)) && (!((_local3 as John).isTricked)))))){ _local3.goHit(pFlaming, pDamage, type, pOwner); _local2 = true; if (!pHitMultiple){ pHitable = false; if (type != PropertyLoader.ITEM_FIREBALL){ Game.instance.removeWeapon(this); }; }; if (pFlaming){ Game.instance.addExplode(new ExplodeEffect(x, y, lib_explode)); }; }; }; }; }; }; }; if (((((pStateMachine) && ((pOwner.type == PropertyLoader.ROLE_LOLA)))) && (!((pBreakObjectWeaponTypes.indexOf(type) == -1))))){ for each (_local8 in Game.instance.getBreakableObjects()) { if (((!(_local8.isBroken())) && (_local8.hitTestObject(this)))){ _local8.setBroken(); if (!pHitMultiple){ Game.instance.removeWeapon(this); }; }; }; }; } else { if (_arg1){ Game.instance.removeWeapon(this); }; }; return (_local2); } } }//package
Section 381
//Trailer (Trailer) package { import flash.events.*; import flash.display.*; import com.liquable.game.geom.*; public class Trailer extends MovableObject { private var sUnWalkableLocs:Array; private var pJohnComboTimer:int; private var pJohnCombo:int; private var pJohnCounts:int; private static const STATUS_ALL_IN_PARTY:String = "all in party"; private static const STATUS_PARTY_OVER:String = "party over"; private static const STATUS_STATIC:String = "static"; public function Trailer(_arg1:String, _arg2:int, _arg3:int){ super(_arg1, _arg2, _arg3, 0); pJohnCombo = 0; pJohnComboTimer = 0; } override public function terminate():void{ zhn_xxxmas.application.removeUpdateFunction(update); sUnWalkableLocs = null; super.terminate(); } private function partyOver_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(partyOver_update); } private function static_enter(_arg1:String):void{ pMovieClip.mc.gotoAndStop(1); pJohnCombo = 0; pJohnComboTimer = 0; } private function allInParty_update(_arg1:Event):void{ var _local5:SimpleButton; var _local6:Number; var _local2:int = (pStateMachine.data.getInt("timer") + 1); pStateMachine.data.setValue("timer", _local2); var _local3:Boolean; var _local4:int = pJohnCounts; if (_local2 < 0){ _local5 = Game.instance.dashboard.getHelpButton(); if (_local5){ _local5.enabled = false; _local5.y = (_local5.y + 3); }; if (_local2 == -16){ zhn_xxxmas.application.getSoundManager().playSound(trailer_sexy, false); }; } else { if (_local2 == 0){ pMovieClip.mc.gotoAndPlay("all in party"); } else { if (_local2 < 19){ if ((_local2 % 9) == 1){ zhn_xxxmas.application.getSoundManager().playSound(trailer_bounce, false); }; } else { if (_local2 < 38){ if ((_local2 % 6) == 1){ zhn_xxxmas.application.getSoundManager().playSound(trailer_bounce, false); }; } else { _local6 = (1 - ((_local2 - 38) / (140 - 38))); if (_local6 > 0){ if ((_local2 % 4) == 1){ zhn_xxxmas.application.getSoundManager().playSound(trailer_bounce, false).setVolume(_local6); }; }; }; }; }; }; if (pMovieClip.levelComplete == "yes"){ if (_local2 == 20){ _local3 = true; } else { if (_local2 == 80){ Game.instance.dashboard.showEndMessage(); } else { if (_local2 == 140){ Game.instance.levelComplete(); pMovieClip.mc.gotoAndPlay("partyEnd"); }; }; }; } else { if (pMovieClip.mc.currentFrame == pMovieClip.mc.totalFrames){ _local3 = true; setState(STATUS_PARTY_OVER); }; }; if (_local3){ }; } override protected function setFrameLabel(_arg1:String):void{ setMovieClipFrameLabel(pMovieClip.mc, _arg1); } public function addJohn(_arg1:John):void{ if (!_arg1.isSanta()){ pJohnCounts++; }; if (pJohnComboTimer < 30){ pJohnCombo++; } else { pJohnCombo = 1; }; pJohnComboTimer = 0; Game.instance.dashboard.currentTricks = pJohnCounts; var _local2:int = Game.instance.getRoleConfigure(PropertyLoader.ROLE_JOHN).money; var _local3:int = (pJohnCombo * _local2); Game.instance.dashboard.updateMoney(_local3); playSound(cash_pickup); var _local4:MovieClip = new lib_money_popup(); _local4.money = ("$" + _local3); addChild(_local4); } private function partyOver_update(_arg1:Event):void{ var _local2:Lola = Game.instance.getLola(); _local2.goExitTrailer(currentTileLoc.x, (currentTileLoc.y + 1)); setState(STATUS_STATIC); } private function static_exit(_arg1:String):void{ } override public function initialize():void{ var _local1:int; var _local4:int; var _local5:int; var _local6:PointInt; super.initialize(); var _local2:PointInt = new PointInt(); var _local3:Array = Game.instance.getCanWalkLocsArray(); sUnWalkableLocs = new Array(); _local1 = -2; while (_local1 <= 2) { _local2.x = (currentTileLoc.x + _local1); _local4 = 0; while (_local4 <= 3) { if (((!((_local1 == 0))) || (!((_local4 == 0))))){ _local2.y = (currentTileLoc.y - _local4); Game.instance.getMap().setCanWalk(_local2.x, _local2.y, false); sUnWalkableLocs.push(new PointInt(_local2.x, _local2.y)); _local5 = 0; while (_local5 < _local3.length) { _local6 = _local3[_local5]; if (_local6.equals(_local2)){ _local3.splice(_local5, 1); break; }; _local5++; }; }; _local4++; }; _local1++; }; pJohnCounts = 0; pStateMachine.initState(STATUS_STATIC, static_enter, null, static_exit); pStateMachine.initState(STATUS_ALL_IN_PARTY, allInParty_enter, null, allInParty_exit); pStateMachine.initState(STATUS_PARTY_OVER, partyOver_enter, null, partyOver_exit); setState(STATUS_STATIC); zhn_xxxmas.application.addUpdateFunction(update); } public function isOnInvitingLoc(_arg1:int, _arg2:int):Boolean{ var _local4:int; var _local3:int = (_arg1 - currentTileLoc.x); if (Math.abs(_local3) < 3){ _local4 = (_arg2 - currentTileLoc.y); if ((((_local4 > 0)) && ((_local4 < 3)))){ return (true); }; }; return (false); } private function partyOver_enter(_arg1:String):void{ setFrameLabel(STATUS_PARTY_OVER); pJohnCounts = 0; zhn_xxxmas.application.addUpdateFunction(partyOver_update); } private function update(_arg1:Event):void{ var _local3:John; var _local4:int; var _local2:Lola = Game.instance.getLola(); pJohnComboTimer++; if (((Game.instance.isInCamera(this)) && (!(pStateMachine.isInState(STATUS_ALL_IN_PARTY))))){ if (_local2.isInTrailer()){ if ((((_local2.trickedJohns.length == 0)) && ((pJohnCounts > 0)))){ setState(STATUS_ALL_IN_PARTY); }; } else { if (_local2.currentTileLoc.equals(currentTileLoc)){ if ((((pJohnCounts > 0)) || ((_local2.trickedJohns.length > 0)))){ _local4 = ((Game.instance.dashboard.goalTricks - pJohnCounts) - _local2.trickedJohns.length); pMovieClip.fetchMoreJohns = _local4; if (_local4 > 0){ pMovieClip.mc.gotoAndPlay("fetchMoreJohns"); _local2.goExitTrailer(currentTileLoc.x, (currentTileLoc.y + 1)); for each (_local3 in _local2.trickedJohns) { _local3.goInTrailer(); }; } else { _local2.goInTrailer(); }; } else { if (pMovieClip.mc.currentLabel != "closed"){ pMovieClip.mc.gotoAndPlay("closed"); _local2.goExitTrailer(currentTileLoc.x, (currentTileLoc.y + 1)); playSound(door); }; }; } else { for each (_local3 in _local2.trickedJohns) { if (((!(_local3.isInTrailer())) && (isOnInvitingLoc(_local3.currentTileLoc.x, _local3.currentTileLoc.y)))){ _local3.goInTrailer(); }; }; }; }; }; } private function allInParty_enter(_arg1:String):void{ pMovieClip.mc.gotoAndPlay("entering trailer"); playSound(door); zhn_xxxmas.application.addUpdateFunction(allInParty_update); pStateMachine.data.setValue("timer", 0); Game.instance.hideHelp(); if (Game.instance.dashboard.currentTricks >= Game.instance.dashboard.goalTricks){ pMovieClip.levelComplete = "yes"; pStateMachine.data.setValue("timer", -20); } else { pMovieClip.levelComplete = null; }; } override protected function createMovieClip():MovieClip{ return (new lib_trailer()); } private function allInParty_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(allInParty_update); } } }//package
Section 382
//trailer_bounce (trailer_bounce) package { import flash.media.*; public dynamic class trailer_bounce extends Sound { } }//package
Section 383
//trailer_sexy (trailer_sexy) package { import flash.media.*; public dynamic class trailer_sexy extends Sound { } }//package
Section 384
//uzi4 (uzi4) package { import flash.media.*; public dynamic class uzi4 extends Sound { } }//package
Section 385
//Weapon (Weapon) package { import flash.events.*; import com.liquable.game.events.*; import flash.display.*; import com.liquable.utils.*; public class Weapon extends MovableObject { private var pWeaponBobClip:MovieClip; private var pSoundOfImpact:Class; private var pIsThrowable:Boolean; private var pAmount:int;// = -1 private var pKnockback:int; private var pSoundOfUsing:Class; private var pWeaponPopClip:MovieClip; private var pDamage:int; public static const STATUS_BOB:String = "bob"; public static const STATUS_POP:String = "pop"; public function Weapon(_arg1:String, _arg2:int=0, _arg3:int=0, _arg4:Number=0){ var _local5:String = ((_arg1)==PropertyLoader.ITEM_ANY) ? ArrayUtil.getArrayRandomElement(PropertyLoader.types, false) : _arg1; var _local6:Configure = Game.instance.getWeaponConfigure(_local5); super(_local5, _arg2, _arg3, _arg4); pDamage = _local6.damage; pKnockback = _local6.knockback; pIsThrowable = true; pAmount = _local6.amount; } override protected function createMovieClip():MovieClip{ var _local1:MovieClip = new MovieClip(); pWeaponBobClip = new lib_weaponBob(); pWeaponPopClip = new lib_weaponPop(); _local1.addChild(pWeaponBobClip); _local1.addChild(pWeaponPopClip); switch (type){ case PropertyLoader.ITEM_CASH: case PropertyLoader.ITEM_HEART: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = false; break; case PropertyLoader.ITEM_BONE: pSoundOfUsing = lola_throw_light; pSoundOfImpact = weapon_bone; pIsThrowable = false; break; case PropertyLoader.ITEM_ZOMBIE_LEG: pSoundOfUsing = lola_throw_heavy; pSoundOfImpact = zombie_part_hit; pIsThrowable = false; break; case PropertyLoader.ITEM_SWORD: pSoundOfUsing = lola_throw_light; pSoundOfImpact = weapon_sharp; pIsThrowable = false; break; case PropertyLoader.ITEM_GOLF_CLUB: pSoundOfUsing = lola_throw_heavy; pSoundOfImpact = weapon_golfclub; pIsThrowable = false; break; case PropertyLoader.ITEM_SHOVEL: pSoundOfUsing = lola_throw_heavy; pSoundOfImpact = weapon_sharp; pIsThrowable = false; break; case PropertyLoader.ITEM_PAN: pSoundOfUsing = lola_throw_light; pSoundOfImpact = metal_hit_2; pIsThrowable = false; break; case PropertyLoader.ITEM_TIRE_IRON: pSoundOfUsing = lola_throw_heavy; pSoundOfImpact = weapon_shovel; pIsThrowable = false; break; case PropertyLoader.ITEM_CANE: pSoundOfUsing = lola_throw_heavy; pSoundOfImpact = weapon_kick; pIsThrowable = false; break; case PropertyLoader.ITEM_FLAME_THROWER: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = false; break; case PropertyLoader.ITEM_UZI: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = true; break; case PropertyLoader.ITEM_SHOOTGUN: pSoundOfUsing = shotgun_fire; pSoundOfImpact = null; pIsThrowable = true; break; case PropertyLoader.ITEM_STILLETTO: pSoundOfUsing = lola_throw_light; pSoundOfImpact = weapon_sharp; pIsThrowable = true; break; case PropertyLoader.ITEM_FLAMING_SKULL: pSoundOfUsing = lola_throw_light; pSoundOfImpact = thrown_weapon; pIsThrowable = true; break; case PropertyLoader.ITEM_HORNED_SKULL: pSoundOfUsing = lola_throw_heavy; pSoundOfImpact = thrown_weapon; pIsThrowable = true; break; case PropertyLoader.ITEM_SKULL: pSoundOfUsing = thrown_weapon; pSoundOfImpact = thrown_weapon; pIsThrowable = true; break; case PropertyLoader.ITEM_MOLOTOV: pSoundOfUsing = lola_throw_light; pSoundOfImpact = molotov_smash; pIsThrowable = true; break; case PropertyLoader.ITEM_CHAINSAW: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = true; break; case PropertyLoader.ITEM_XMASCANE: pSoundOfUsing = lola_throw_heavy; pSoundOfImpact = weapon_kick; pIsThrowable = false; break; case PropertyLoader.ITEM_LIGHTWHIP: pSoundOfUsing = whip_swing; pSoundOfImpact = whip_impact; pIsThrowable = false; break; case PropertyLoader.ITEM_RIFLE: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = true; break; case PropertyLoader.ITEM_ICERAY: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = false; break; case PropertyLoader.ITEM_LAUNCHER: pSoundOfUsing = grenade_fire; pSoundOfImpact = null; pIsThrowable = true; break; case PropertyLoader.ITEM_BUSS: pSoundOfUsing = shotgun_fire; pSoundOfImpact = null; pIsThrowable = true; break; case PropertyLoader.ITEM_GIFTBOMB: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = true; break; case PropertyLoader.ITEM_BIGGIFTBOMB: pSoundOfUsing = null; pSoundOfImpact = null; pIsThrowable = true; break; default: throw (new Error("AbstractWeapon.createMovieClip : type error!!")); }; return (_local1); } private function pop_update(_arg1:Event):void{ if (((((pWeaponPopClip) && (pWeaponPopClip.mc))) && ((pWeaponPopClip.mc.currentFrame >= pWeaponPopClip.mc.totalFrames)))){ Game.instance.removeWeapon(this); }; } public function goPop():void{ setState(STATUS_POP); } private function bob_enter(_arg1:String):void{ pWeaponBobClip.gotoAndStop(type); pWeaponBobClip.visible = true; pWeaponPopClip.visible = false; if ((((type == PropertyLoader.ITEM_HEART)) || ((type == PropertyLoader.ITEM_CASH)))){ pStateMachine.data.setValue("timer", 0); zhn_xxxmas.application.addUpdateFunction(bob_update); }; } private function bob_update(_arg1:GameApplicationUpdateEvent):void{ var _local2:int = pStateMachine.data.getInt("timer"); if (Game.instance.isInCamera(this)){ if (_local2 > 0){ pStateMachine.data.setValue("timer", 0); }; } else { ++_local2; pStateMachine.data.setValue("timer", _local2); if (_local2 > 60){ Game.instance.removeWeapon(this); }; }; } override public function initialize():void{ super.initialize(); pStateMachine.initState(STATUS_BOB, bob_enter, null, bob_exit); pStateMachine.initState(STATUS_POP, pop_enter, null, pop_exit); setState(STATUS_BOB); } public function get amount():int{ return (pAmount); } public function setAmount(_arg1:int):void{ pAmount = _arg1; } private function pop_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(pop_update); } public function decreaseAmount():void{ pAmount = Math.max(--pAmount, 0); Game.instance.dashboard.updateItemAmount(type, pAmount); } public function playSoundOfImpact():void{ if (pSoundOfImpact){ playSound(pSoundOfImpact); }; } override public function terminate():void{ pWeaponBobClip = null; pWeaponPopClip = null; super.terminate(); } public function get damage():int{ return (pDamage); } private function pop_enter(_arg1:String):void{ pWeaponPopClip.gotoAndStop(type); pWeaponBobClip.visible = false; pWeaponPopClip.visible = true; zhn_xxxmas.application.addUpdateFunction(pop_update); if (type == PropertyLoader.ITEM_CASH){ playSound(cash_pickup).setVolume(0.5); } else { if (type == PropertyLoader.ITEM_HEART){ playSound(snowman_break); } else { playSound(interface_button_press); }; }; } public function get isThrowable():Boolean{ return (pIsThrowable); } private function bob_exit(_arg1:String):void{ zhn_xxxmas.application.removeUpdateFunction(bob_update); } public function playSoundOfUsing():void{ if (pSoundOfUsing){ playSound(pSoundOfUsing); }; } public function get knockback():int{ return (pKnockback); } } }//package
Section 386
//weapon_bone (weapon_bone) package { import flash.media.*; public dynamic class weapon_bone extends Sound { } }//package
Section 387
//weapon_chainsaw1 (weapon_chainsaw1) package { import flash.media.*; public dynamic class weapon_chainsaw1 extends Sound { } }//package
Section 388
//weapon_golfclub (weapon_golfclub) package { import flash.media.*; public dynamic class weapon_golfclub extends Sound { } }//package
Section 389
//weapon_kick (weapon_kick) package { import flash.media.*; public dynamic class weapon_kick extends Sound { } }//package
Section 390
//weapon_sharp (weapon_sharp) package { import flash.media.*; public dynamic class weapon_sharp extends Sound { } }//package
Section 391
//weapon_shovel (weapon_shovel) package { import flash.media.*; public dynamic class weapon_shovel extends Sound { } }//package
Section 392
//weapon_slap (weapon_slap) package { import flash.media.*; public dynamic class weapon_slap extends Sound { } }//package
Section 393
//whip_impact (whip_impact) package { import flash.media.*; public dynamic class whip_impact extends Sound { } }//package
Section 394
//whip_swing (whip_swing) package { import flash.media.*; public dynamic class whip_swing extends Sound { } }//package
Section 395
//zhn_bonnie_2_faster (zhn_bonnie_2_faster) package { import flash.media.*; public dynamic class zhn_bonnie_2_faster extends Sound { } }//package
Section 396
//ZHN_intro_808_looped (ZHN_intro_808_looped) package { import flash.media.*; public dynamic class ZHN_intro_808_looped extends Sound { } }//package
Section 397
//zhn_music (zhn_music) package { import flash.media.*; public dynamic class zhn_music extends Sound { } }//package
Section 398
//zhn_xxxmas (zhn_xxxmas) package { import com.liquable.game.*; import flash.events.*; import com.liquable.media.*; import com.liquable.game.debug.*; import flash.display.*; import com.liquable.visualstack.*; import flash.net.*; public class zhn_xxxmas extends Sprite { private var pButtonAdultswim:SimpleButton; private var pBackgroundSound:SoundController; private var pLocalConnection:LocalConnection; public static const sGameId:String = "2492"; public static const sGameName:String = "ZHNxxxMas"; private static var sInstance:zhn_xxxmas; private static var sApplication:GameApplication; public function zhn_xxxmas(){ sInstance = this; addEventListener(Event.ENTER_FRAME, init_update); tabChildren = (tabEnabled = false); pLocalConnection = new LocalConnection(); initialize(); } public function setAdultswimVisible(_arg1:Boolean):void{ pButtonAdultswim.visible = _arg1; } public function stopBackgroundSound():void{ if (pBackgroundSound){ pBackgroundSound.stop(); pBackgroundSound = null; }; } private function init_update(_arg1:Event):void{ if (stage){ removeEventListener(Event.ENTER_FRAME, init_update); stage.stageFocusRect = false; sApplication.start(30, true, false); }; } public function playBackgroundSound():void{ if (pBackgroundSound == null){ pBackgroundSound = application.getSoundManager().playSound(ZHN_intro_808_looped, true); }; } private function initialize():void{ sApplication = new GameApplication(this, 728, 500, true); application.debugWatchItem("update fps", new DebugFpsMeter(application)); application.debugWatchItem("ver", DebugTagValueWatcher.getById("ver").setValue("2.1.0")); application.debugWatchItem("rank", DebugTagValueWatcher.getById("rank").setValue("1")); var _local1:VisualStack = new VisualStack(sApplication.gameWidth, sApplication.gameHeight); _local1.setBackgroundColor(0); addChildAt(_local1, 0); _local1.push(Brain.instance); playBackgroundSound(); pButtonAdultswim = new lib_button_adultswim(); pButtonAdultswim.visible = false; pButtonAdultswim.x = 10; pButtonAdultswim.y = 460; addChild(pButtonAdultswim); pButtonAdultswim.addEventListener(MouseEvent.MOUSE_OVER, mouse_over); pButtonAdultswim.addEventListener(MouseEvent.CLICK, linkMoreGames); } public static function linkLeaderboard(_arg1:Event=null):void{ mouse_down(); navigateToURL(new URLRequest((((((("http://highscores.adultswim.com/highscores/index.jsp?game=" + sGameId) + "&cid=GAME_Ext_") + sGameName) + "_") + getStrDomain()) + "_endScreen_hs")), "_blank"); } public static function getStrDomain():String{ return (instance.pLocalConnection.domain); } public static function getRootParameters():Object{ if (((((instance.root) && (instance.root.loaderInfo))) && (instance.root.loaderInfo.parameters))){ return (instance.root.loaderInfo.parameters); }; return ({}); } public static function getStrBase():String{ var _local1:String = getRootParameters()["strBase"]; return ((_local1) ? _local1 : ""); } public static function mouse_over(_arg1:MouseEvent=null):void{ sApplication.getSoundManager().playSound(interface_button_rollover, false); } public static function linkMoreGames(_arg1:Event=null):void{ mouse_down(); navigateToURL(new URLRequest((((("http://games.adultswim.com?cid=GAME_Ext_" + sGameName) + "_") + getStrDomain()) + "_game_more")), "_blank"); } public static function get instance():zhn_xxxmas{ return (sInstance); } public static function get application():GameApplication{ return (sApplication); } public static function mouse_down(_arg1:MouseEvent=null):void{ sApplication.getSoundManager().playSound(interface_button_press, false); } } }//package
Section 399
//ZHN1_song2_loop (ZHN1_song2_loop) package { import flash.media.*; public dynamic class ZHN1_song2_loop extends Sound { } }//package
Section 400
//ZhnGameCamera (ZhnGameCamera) package { import com.liquable.game.camera.*; import flash.geom.*; public class ZhnGameCamera extends GameCamera { private var pShakeFrames:int; private static const sShakePoint:Array = [new Point(0, 0), new Point(1, -1), new Point(-1, 1), new Point(1, 1), new Point(-1, -1)]; public function ZhnGameCamera(){ super(zhn_xxxmas.application.gameWidth, zhn_xxxmas.application.gameHeight); pShakeFrames = 0; } override public function update():void{ if (pShakeFrames){ pShakeFrames--; setFocus(getFocus(), sShakePoint[pShakeFrames].x, sShakePoint[pShakeFrames].y); }; if (getFollowSpeed() < 1){ setFollowSpeed(Math.min(1, (getFollowSpeed() + 0.05))); }; super.update(); } public function shakeCamera():void{ pShakeFrames = sShakePoint.length; } override public function setFocus(_arg1:ICameraObject, _arg2:Number=0, _arg3:Number=0):void{ super.setFocus(_arg1, _arg2, (_arg3 - 30)); } } }//package
Section 401
//ZHNMapResource (ZHNMapResource) package { import com.liquable.game.geom.*; import flash.xml.*; import com.liquable.game.tiledmap.resources.*; public class ZHNMapResource extends MapResource { private var pWeaponLocs:Object; private var pObjects:Array; private var pSet:String; private var pLolaLoc:Object; private var pRoleLocs:Object; private var pTrailerLoc:Object; private var pObjectLocs:Array; private static const TILE_HEIGHT:int = 40; private static const TILE_WIDTH:int = 40; public function ZHNMapResource(_arg1:String){ super(_arg1); pTileWidth = TILE_WIDTH; pTileHeight = TILE_HEIGHT; } private function analyzeLevelNode(_arg1:XMLNode):void{ pColumnCounts = parseInt(_arg1.attributes.width); pRowCounts = parseInt(_arg1.attributes.height); pSet = _arg1.attributes.set; } public function getTrailerLoc():Object{ return (pTrailerLoc); } public function getTileset():String{ return (pSet); } override protected function analyzeXmlDoc(_arg1:XMLDocument):void{ var _local3:XMLNode; if (pImageResourceFilenames == null){ pImageResourceFilenames = new Object(); }; pTilePropertiesMap = new Object(); var _local2:Array = _arg1.firstChild.childNodes; for each (_local3 in _local2) { analyzeNode(_local3); }; loadTiledImage("0", pSet, TILE_WIDTH, TILE_HEIGHT); loadTiledImage("1", "snow.png", TILE_WIDTH, TILE_HEIGHT); } public function getObjectLocs():Array{ return (pObjectLocs); } public function getRoleLocsByType(_arg1:String):Array{ return (pRoleLocs[_arg1]); } private function analyzeRoleNode(_arg1:XMLNode):void{ var _local3:XMLNode; var _local2:Array = _arg1.childNodes; if (!pRoleLocs){ pRoleLocs = new Object(); }; for each (_local3 in _local2) { if (!pRoleLocs.hasOwnProperty(_local3.nodeName)){ pRoleLocs[_local3.nodeName] = new Array(); }; pRoleLocs[_local3.nodeName].push(_local3.attributes); }; } private function analyzeObjectNode(_arg1:XMLNode):void{ if (!pObjectLocs){ pObjectLocs = new Array(); }; pObjectLocs.push(_arg1.attributes); } private function analyzeGroundNode(_arg1:XMLNode):void{ var _local6:PointInt; var _local7:TileResource; if (pLayerResources == null){ pLayerResources = new Array(); }; var _local2:Array = convertStringToArray(_arg1.attributes.tiles, ","); var _local3:Object = new Object(); var _local4:int; while (_local4 < _local2.length) { _local6 = new PointInt((_local4 % pColumnCounts), (_local4 / pColumnCounts)); _local7 = new TileResource(this, _local6.x, _local6.y); _local7.setImage("0", parseInt(_local2[_local4])); _local3[_local6.toString()] = _local7; _local4++; }; var _local5:LayerResource = new LayerResource(this); _local5.initialize(0, _local3); pLayerResources.push(_local5); _local5 = new LayerResource(this); _local5.initialize(0, new Object()); pLayerResources.push(_local5); } private function convertStringToArray(_arg1:String, _arg2:String):Array{ var _local5:String; var _local3:Array = new Array(); var _local4:String = _arg1.substring(0, (_arg1.length - 2)); while (((_local4) && ((_local4.length > 0)))) { _local5 = _local4.substring(0, _local4.indexOf(_arg2)); _local3.push(_local5); _local4 = _local4.substring((_local5.length + 1), _local4.length); }; return (_local3); } public function getObjectLocsByType(_arg1:String):Array{ var _local3:Object; var _local2:Array = new Array(); for each (_local3 in pObjectLocs) { if (_local3.oType == _arg1){ _local2.push(_local3); }; }; return (_local2); } public function getWeaponLocs():Object{ return (pWeaponLocs); } private function analyzeWeaponNode(_arg1:XMLNode):void{ var _local3:XMLNode; var _local2:Array = _arg1.childNodes; if (!pWeaponLocs){ pWeaponLocs = new Object(); }; for each (_local3 in _local2) { if (!pWeaponLocs.hasOwnProperty(_local3.nodeName)){ pWeaponLocs[_local3.nodeName] = new Array(); }; pWeaponLocs[_local3.nodeName].push(_local3.attributes); }; } public function getSet():String{ return (pSet); } private function analyzeNode(_arg1:XMLNode):void{ switch (_arg1.nodeName){ case "level": analyzeLevelNode(_arg1); break; case "ground": analyzeGroundNode(_arg1); break; case "canWalk": analyzeCanWalkNode(_arg1); break; case "object": analyzeObjectNode(_arg1); break; case "trailer": pTrailerLoc = _arg1.attributes; break; case "lola": pLolaLoc = _arg1.attributes; break; case "weapon": analyzeWeaponNode(_arg1); break; case "role": analyzeRoleNode(_arg1); break; }; } private function analyzeCanWalkNode(_arg1:XMLNode):void{ var _local2:Array = convertStringToArray(_arg1.attributes.tiles, ","); var _local3:int; while (_local3 < _local2.length) { setTileProperty((_local3 % pColumnCounts), (_local3 / pColumnCounts), "canWalk", _local2[_local3]); _local3++; }; } public function getLolaLoc():Object{ return (pLolaLoc); } public function getWeaponLocsByType(_arg1:String):Array{ return (pWeaponLocs[_arg1]); } public function getRoleLocs():Object{ return (pRoleLocs); } } }//package
Section 402
//zombie_explode (zombie_explode) package { import flash.media.*; public dynamic class zombie_explode extends Sound { } }//package
Section 403
//zombie_part_hit (zombie_part_hit) package { import flash.media.*; public dynamic class zombie_part_hit extends Sound { } }//package
Section 404
//zombie_scuttle (zombie_scuttle) package { import flash.media.*; public dynamic class zombie_scuttle extends Sound { } }//package
Section 405
//zombie_throw (zombie_throw) package { import flash.media.*; public dynamic class zombie_throw extends Sound { } }//package

Library Items

Symbol 1 BitmapUsed by:2 23
Symbol 2 GraphicUses:1Used by:4
Symbol 3 GraphicUsed by:4
Symbol 4 ButtonUses:2 3Used by:15
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:15
Symbol 7 GraphicUsed by:8
Symbol 8 ButtonUses:7Used by:15 55
Symbol 9 BitmapUsed by:10 26
Symbol 10 GraphicUses:9Used by:15
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:15
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClip {lib_preloader} [lib_preloader]Uses:4 6 8 10 12 14
Symbol 16 Sound {interface_button_rollover} [interface_button_rollover]
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:20
Symbol 19 GraphicUsed by:20 24
Symbol 20 Button {lib_button_adultswim} [lib_button_adultswim]Uses:18 19
Symbol 21 Sound {interface_button_press} [interface_button_press]
Symbol 22 Sound {ZHN_intro_808_looped} [ZHN_intro_808_looped]
Symbol 23 GraphicUses:1Used by:24
Symbol 24 ButtonUses:23 19Used by:55
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Symbol 2119 BinaryData {EmbedManager_property_1_6}
Symbol 2120 BinaryData {EmbedManager_ZHN_1_4}
Symbol 2121 BinaryData {EmbedManager_property_1_2}
Symbol 2122 BinaryData {EmbedManager_property_1_4}
Symbol 2123 BinaryData {EmbedManager_ZHN_1_6}
Symbol 2124 BinaryData {EmbedManager_ZHN_1_5}

Instance Names

"buttonAdultswim"Symbol 15 MovieClip {lib_preloader} [lib_preloader] Frame 1Symbol 4 Button
"buttonAdultswim"Symbol 15 MovieClip {lib_preloader} [lib_preloader] Frame 1Symbol 8 Button
"buttonAdultswim"Symbol 55 MovieClip {lib_screen_cover} [lib_screen_cover] Frame 1Symbol 24 Button
"buttonAdultswim"Symbol 55 MovieClip {lib_screen_cover} [lib_screen_cover] Frame 1Symbol 8 Button
"buttonSoundOff"Symbol 55 MovieClip {lib_screen_cover} [lib_screen_cover] Frame 1Symbol 33 Button
"buttonSoundOn"Symbol 55 MovieClip {lib_screen_cover} [lib_screen_cover] Frame 1Symbol 35 Button
"buttonEpisode1"Symbol 55 MovieClip {lib_screen_cover} [lib_screen_cover] Frame 1Symbol 38 Button
"buttonMoregames"Symbol 55 MovieClip {lib_screen_cover} [lib_screen_cover] Frame 1Symbol 42 Button
"clipButtonOver"Symbol 55 MovieClip {lib_screen_cover} [lib_screen_cover] Frame 1Symbol 47 MovieClip {screens_fla.MC_Ep1ButtonWiggleOver_10} [screens_fla.MC_Ep1ButtonWiggleOver_10]
"mHeartClip"Symbol 113 MovieClip {screens_fla.MC_ScreenGameOver_14} [screens_fla.MC_ScreenGameOver_14] Frame 1Symbol 98 MovieClip {screens_fla.rank_textclip_18} [screens_fla.rank_textclip_18]
"buttonPlayAgain"Symbol 113 MovieClip {screens_fla.MC_ScreenGameOver_14} [screens_fla.MC_ScreenGameOver_14] Frame 1Symbol 99 Button
"buttonSubmitScore"Symbol 113 MovieClip {screens_fla.MC_ScreenGameOver_14} [screens_fla.MC_ScreenGameOver_14] Frame 1Symbol 100 Button
"scoreField"Symbol 113 MovieClip {screens_fla.MC_ScreenGameOver_14} [screens_fla.MC_ScreenGameOver_14] Frame 1Symbol 102 EditableText
"buttonHighscores"Symbol 113 MovieClip {screens_fla.MC_ScreenGameOver_14} [screens_fla.MC_ScreenGameOver_14] Frame 1Symbol 110 Button
"buttonMoreGames"Symbol 113 MovieClip {screens_fla.MC_ScreenGameOver_14} [screens_fla.MC_ScreenGameOver_14] Frame 1Symbol 112 Button
"thePanel"Symbol 114 MovieClip {lib_gameover_panel} [lib_gameover_panel] Frame 1Symbol 113 MovieClip {screens_fla.MC_ScreenGameOver_14} [screens_fla.MC_ScreenGameOver_14]
"mButton"Symbol 122 MovieClip {screens_fla.MC_StoryEp1_26} [screens_fla.MC_StoryEp1_26] Frame 1Symbol 121 Button
"buttonMoreGames"Symbol 136 MovieClip {screens_fla.MC_ControlsEp1_28} [screens_fla.MC_ControlsEp1_28] Frame 1Symbol 127 Button
"buttonClose"Symbol 136 MovieClip {screens_fla.MC_ControlsEp1_28} [screens_fla.MC_ControlsEp1_28] Frame 1Symbol 130 Button
"mStoryClip"Symbol 137 MovieClip {lib_control_panel} [lib_control_panel] Frame 1Symbol 122 MovieClip {screens_fla.MC_StoryEp1_26} [screens_fla.MC_StoryEp1_26]
"thePanel"Symbol 137 MovieClip {lib_control_panel} [lib_control_panel] Frame 16Symbol 136 MovieClip {screens_fla.MC_ControlsEp1_28} [screens_fla.MC_ControlsEp1_28]
"shadowClip"Symbol 257 MovieClip {lib_weapon_fla.heartbounce_35} [lib_weapon_fla.heartbounce_35] Frame 1Symbol 253 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 1Symbol 156 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 10Symbol 159 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 19Symbol 162 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 28Symbol 165 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 37Symbol 168 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 48Symbol 171 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 58Symbol 174 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 67Symbol 191 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 77Symbol 194 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 86Symbol 197 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 95Symbol 200 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 104Symbol 203 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 114Symbol 206 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 127Symbol 209 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 142Symbol 212 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 156Symbol 216 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 165Symbol 219 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 179Symbol 222 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 192Symbol 225 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 203Symbol 228 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 213Symbol 231 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 221Symbol 234 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 230Symbol 238 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 238Symbol 247 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 247Symbol 251 MovieClip
"mc"Symbol 258 MovieClip {lib_weaponBob} [lib_weaponBob] Frame 257Symbol 257 MovieClip {lib_weapon_fla.heartbounce_35} [lib_weapon_fla.heartbounce_35]
"shadowClip"Symbol 298 MovieClip {lib_weapon_fla.heartacquire_64} [lib_weapon_fla.heartacquire_64] Frame 1Symbol 253 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 1Symbol 273 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 10Symbol 274 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 19Symbol 275 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 28Symbol 276 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 37Symbol 277 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 48Symbol 278 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 58Symbol 279 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 67Symbol 280 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 77Symbol 281 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 86Symbol 282 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 95Symbol 283 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 104Symbol 284 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 114Symbol 285 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 127Symbol 286 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 142Symbol 287 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 156Symbol 288 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 165Symbol 289 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 179Symbol 290 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 191Symbol 291 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 200Symbol 292 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 209Symbol 293 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 218Symbol 294 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 228Symbol 295 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 236Symbol 296 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 244Symbol 297 MovieClip
"mc"Symbol 299 MovieClip {lib_weaponPop} [lib_weaponPop] Frame 253Symbol 298 MovieClip {lib_weapon_fla.heartacquire_64} [lib_weapon_fla.heartacquire_64]
"mc"Symbol 335 MovieClip {lib_biggift_explode} [lib_biggift_explode] Frame 1Symbol 334 MovieClip {lib_thrownWeapon_fla.biggift_explode_39} [lib_thrownWeapon_fla.biggift_explode_39]
"I3"Symbol 368 MovieClip {lib_thrownWeapon_fla.I3_7} [lib_thrownWeapon_fla.I3_7] Frame 1Symbol 367 MovieClip
"hitTestRect"Symbol 391 MovieClip {lib_deathKiss} [lib_deathKiss] Frame 1Symbol 390 MovieClip
"hitTestRect"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 1Symbol 359 MovieClip
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 146Symbol 392 MovieClip {lib_thrownWeapon_fla.smoke_21} [lib_thrownWeapon_fla.smoke_21]
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 156Symbol 395 MovieClip
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 166Symbol 396 MovieClip
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 174Symbol 305 MovieClip
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 187Symbol 414 MovieClip
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 197Symbol 492 MovieClip {lib_thrownWeapon_fla.ani_grenade_28} [lib_thrownWeapon_fla.ani_grenade_28]
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 206Symbol 535 MovieClip
"mc"Symbol 539 MovieClip {lib_thrownWeapon} [lib_thrownWeapon] Frame 218Symbol 538 MovieClip
"mc"Symbol 568 MovieClip {lib_lola_fla.lola_frozen_4} [lib_lola_fla.lola_frozen_4] Frame 1Symbol 567 MovieClip {lib_lola_fla.aniloraiced_5} [lib_lola_fla.aniloraiced_5]
"weapon"Symbol 577 MovieClip {lib_lola_fla.MC_LolaFlameThrowerFireStatic_11} [lib_lola_fla.MC_LolaFlameThrowerFireStatic_11] Frame 1Symbol 574 MovieClip
"weapon"Symbol 588 MovieClip {lib_lola_fla.MC_LolaFkameThrowerFireWalk_13} [lib_lola_fla.MC_LolaFkameThrowerFireWalk_13] Frame 1Symbol 574 MovieClip
"hitTestRect"Symbol 606 MovieClip {lib_lola_fla.MC_FireTrail_15} [lib_lola_fla.MC_FireTrail_15] Frame 1Symbol 551 MovieClip
"mc"Symbol 607 MovieClip {lib_lola_fla.staticWidthFlameThrowershoot_14} [lib_lola_fla.staticWidthFlameThrowershoot_14] Frame 1Symbol 577 MovieClip {lib_lola_fla.MC_LolaFlameThrowerFireStatic_11} [lib_lola_fla.MC_LolaFlameThrowerFireStatic_11]
"fire"Symbol 607 MovieClip {lib_lola_fla.staticWidthFlameThrowershoot_14} [lib_lola_fla.staticWidthFlameThrowershoot_14] Frame 1Symbol 606 MovieClip {lib_lola_fla.MC_FireTrail_15} [lib_lola_fla.MC_FireTrail_15]
"mc"Symbol 608 MovieClip {lib_lola_fla.walkWidthFlameThrowershoot_16} [lib_lola_fla.walkWidthFlameThrowershoot_16] Frame 1Symbol 588 MovieClip {lib_lola_fla.MC_LolaFkameThrowerFireWalk_13} [lib_lola_fla.MC_LolaFkameThrowerFireWalk_13]
"fire"Symbol 608 MovieClip {lib_lola_fla.walkWidthFlameThrowershoot_16} [lib_lola_fla.walkWidthFlameThrowershoot_16] Frame 1Symbol 606 MovieClip {lib_lola_fla.MC_FireTrail_15} [lib_lola_fla.MC_FireTrail_15]
"mc"Symbol 620 MovieClip {lib_lola_fla.walk_17} [lib_lola_fla.walk_17] Frame 1Symbol 619 MovieClip
"mc"Symbol 621 MovieClip {lib_lola_fla.static_21} [lib_lola_fla.static_21] Frame 1Symbol 565 MovieClip
"body"Symbol 667 MovieClip {lib_lola_fla.MC_WalkXmasCane_32} [lib_lola_fla.MC_WalkXmasCane_32] Frame 1Symbol 662 MovieClip
"body"Symbol 684 MovieClip {lib_lola_fla.MC_WalkWhip_35} [lib_lola_fla.MC_WalkWhip_35] Frame 1Symbol 683 MovieClip
"gun"Symbol 751 MovieClip {lib_lola_fla.MC_LolaShotgunFireStand_58} [lib_lola_fla.MC_LolaShotgunFireStand_58] Frame 1Symbol 750 MovieClip
"fire"Symbol 772 MovieClip {lib_lola_fla.ircerayshoot_71} [lib_lola_fla.ircerayshoot_71] Frame 1Symbol 606 MovieClip {lib_lola_fla.MC_FireTrail_15} [lib_lola_fla.MC_FireTrail_15]
"gun"Symbol 773 MovieClip {lib_lola_fla.MC_LolaIceRayStand_70} [lib_lola_fla.MC_LolaIceRayStand_70] Frame 1Symbol 772 MovieClip {lib_lola_fla.ircerayshoot_71} [lib_lola_fla.ircerayshoot_71]
"gun"Symbol 774 MovieClip {lib_lola_fla.MC_LolaIceRayFireWalk_73} [lib_lola_fla.MC_LolaIceRayFireWalk_73] Frame 1Symbol 772 MovieClip {lib_lola_fla.ircerayshoot_71} [lib_lola_fla.ircerayshoot_71]
"fire"Symbol 797 MovieClip {lib_lola_fla.MC_BlunderBussFire_85} [lib_lola_fla.MC_BlunderBussFire_85] Frame 1Symbol 749 MovieClip {lib_lola_fla.MC_ShotgunBlast_61} [lib_lola_fla.MC_ShotgunBlast_61]
"gun"Symbol 798 MovieClip {lib_lola_fla.MC_LolaBlunderBussFireWalk_84} [lib_lola_fla.MC_LolaBlunderBussFireWalk_84] Frame 1Symbol 797 MovieClip {lib_lola_fla.MC_BlunderBussFire_85} [lib_lola_fla.MC_BlunderBussFire_85]
"gun"Symbol 800 MovieClip {lib_lola_fla.MC_LolaBlunderBussStand_88} [lib_lola_fla.MC_LolaBlunderBussStand_88] Frame 1Symbol 797 MovieClip {lib_lola_fla.MC_BlunderBussFire_85} [lib_lola_fla.MC_BlunderBussFire_85]
"fire"Symbol 805 MovieClip {lib_lola_fla.MC_GlaunhcerFire_91} [lib_lola_fla.MC_GlaunhcerFire_91] Frame 1Symbol 749 MovieClip {lib_lola_fla.MC_ShotgunBlast_61} [lib_lola_fla.MC_ShotgunBlast_61]
"gun"Symbol 806 MovieClip {lib_lola_fla.MC_LolaGlauncherFireWalkcopy_90} [lib_lola_fla.MC_LolaGlauncherFireWalkcopy_90] Frame 1Symbol 805 MovieClip {lib_lola_fla.MC_GlaunhcerFire_91} [lib_lola_fla.MC_GlaunhcerFire_91]
"gun"Symbol 808 MovieClip {lib_lola_fla.MC_LolaGlauncherStandcopy_94} [lib_lola_fla.MC_LolaGlauncherStandcopy_94] Frame 1Symbol 805 MovieClip {lib_lola_fla.MC_GlaunhcerFire_91} [lib_lola_fla.MC_GlaunhcerFire_91]
"body"Symbol 813 MovieClip {lib_lola_fla.MC_WalkFryingPan_99} [lib_lola_fla.MC_WalkFryingPan_99] Frame 1Symbol 812 MovieClip
"body"Symbol 817 MovieClip {lib_lola_fla.MC_LolaWalkAttackMelee_101} [lib_lola_fla.MC_LolaWalkAttackMelee_101] Frame 1Symbol 816 MovieClip
"body"Symbol 819 MovieClip {lib_lola_fla.MC_WalkGolfClub_103} [lib_lola_fla.MC_WalkGolfClub_103] Frame 1Symbol 818 MovieClip
"body"Symbol 821 MovieClip {lib_lola_fla.MC_WalkCane_105} [lib_lola_fla.MC_WalkCane_105] Frame 1Symbol 820 MovieClip
"body"Symbol 823 MovieClip {lib_lola_fla.MC_WalkShovel_107} [lib_lola_fla.MC_WalkShovel_107] Frame 1Symbol 822 MovieClip
"body"Symbol 825 MovieClip {lib_lola_fla.MC_WalkTireIron_109} [lib_lola_fla.MC_WalkTireIron_109] Frame 1Symbol 824 MovieClip
"body"Symbol 827 MovieClip {lib_lola_fla.MC_WalkZombieLeg_111} [lib_lola_fla.MC_WalkZombieLeg_111] Frame 1Symbol 826 MovieClip
"body"Symbol 829 MovieClip {lib_lola_fla.MC_WalkSword_113} [lib_lola_fla.MC_WalkSword_113] Frame 1Symbol 828 MovieClip
"throwPoint"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 549 MovieClip
"uziPoint"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 549 MovieClip
"shootgunPoint"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 549 MovieClip
"hitTestRect"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 551 MovieClip
"punchTestRect"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 551 MovieClip
"whipTestRect"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 551 MovieClip
"swingTestRect"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 551 MovieClip
"mc_frozen"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 568 MovieClip {lib_lola_fla.lola_frozen_4} [lib_lola_fla.lola_frozen_4]
"mc_staticWithFlameThrower"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 577 MovieClip {lib_lola_fla.MC_LolaFlameThrowerFireStatic_11} [lib_lola_fla.MC_LolaFlameThrowerFireStatic_11]
"mc_walkWithFlameThrower"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 588 MovieClip {lib_lola_fla.MC_LolaFkameThrowerFireWalk_13} [lib_lola_fla.MC_LolaFkameThrowerFireWalk_13]
"mc_staticWithFlameThrowerShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 607 MovieClip {lib_lola_fla.staticWidthFlameThrowershoot_14} [lib_lola_fla.staticWidthFlameThrowershoot_14]
"mc_walkWithFlameThrowerShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 608 MovieClip {lib_lola_fla.walkWidthFlameThrowershoot_16} [lib_lola_fla.walkWidthFlameThrowershoot_16]
"mc_walk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 620 MovieClip {lib_lola_fla.walk_17} [lib_lola_fla.walk_17]
"mc_static"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 621 MovieClip {lib_lola_fla.static_21} [lib_lola_fla.static_21]
"mc_kick"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 624 MovieClip
"mc_punch"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 632 MovieClip
"mc_boneSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 642 MovieClip
"mc_swordSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 652 MovieClip {lib_lola_fla.MC_LolaSword_30} [lib_lola_fla.MC_LolaSword_30]
"mc_xmasCaneSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 667 MovieClip {lib_lola_fla.MC_WalkXmasCane_32} [lib_lola_fla.MC_WalkXmasCane_32]
"mc_lightWhipSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 684 MovieClip {lib_lola_fla.MC_WalkWhip_35} [lib_lola_fla.MC_WalkWhip_35]
"mc_shovelSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 687 MovieClip {lib_lola_fla.MC_LolaShovel_40} [lib_lola_fla.MC_LolaShovel_40]
"mc_panSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 690 MovieClip {lib_lola_fla.MC_LolaFryingPan_41} [lib_lola_fla.MC_LolaFryingPan_41]
"mc_zombieLegSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 693 MovieClip {lib_lola_fla.MC_LolaLegWeapon_42} [lib_lola_fla.MC_LolaLegWeapon_42]
"mc_golfClubSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 697 MovieClip {lib_lola_fla.MC_LolaGolfClub_43} [lib_lola_fla.MC_LolaGolfClub_43]
"mc_caneSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 700 MovieClip {lib_lola_fla.MC_LolaCane_44} [lib_lola_fla.MC_LolaCane_44]
"mc_tireIronSwing"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 703 MovieClip {lib_lola_fla.MC_LolaTireIron_45} [lib_lola_fla.MC_LolaTireIron_45]
"mc_throw"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 707 MovieClip
"mc_hit"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 716 MovieClip
"mc_die"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 719 MovieClip {lib_lola_fla.anidefeated_50} [lib_lola_fla.anidefeated_50]
"mc_service"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 726 MovieClip
"mc_tease"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 733 MovieClip
"mc_butthitting"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 738 MovieClip
"mc_staticWithShootgunShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 751 MovieClip {lib_lola_fla.MC_LolaShotgunFireStand_58} [lib_lola_fla.MC_LolaShotgunFireStand_58]
"mc_staticWithUziShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 755 MovieClip
"mc_walkWithShootgunShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 760 MovieClip
"mc_walkWithUziShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 761 MovieClip
"mc_walkWithShootgun"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 762 MovieClip
"mc_walkWithUzi"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 768 MovieClip
"mc_staticWithIcerayShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 773 MovieClip {lib_lola_fla.MC_LolaIceRayStand_70} [lib_lola_fla.MC_LolaIceRayStand_70]
"mc_walkWithIcerayShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 774 MovieClip {lib_lola_fla.MC_LolaIceRayFireWalk_73} [lib_lola_fla.MC_LolaIceRayFireWalk_73]
"mc_walkWithIceray"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 775 MovieClip
"mc_staticWithIceray"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 776 MovieClip
"mc_walkWithRifleShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 790 MovieClip
"mc_walkWithRifle"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 791 MovieClip
"mc_staticWithRifleShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 792 MovieClip
"mc_staticWithRifle"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 793 MovieClip
"mc_walkWithBussShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 798 MovieClip {lib_lola_fla.MC_LolaBlunderBussFireWalk_84} [lib_lola_fla.MC_LolaBlunderBussFireWalk_84]
"mc_walkWithBuss"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 799 MovieClip
"mc_staticWithBussShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 800 MovieClip {lib_lola_fla.MC_LolaBlunderBussStand_88} [lib_lola_fla.MC_LolaBlunderBussStand_88]
"mc_staticWithBuss"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 801 MovieClip
"mc_walkWithLauncherShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 806 MovieClip {lib_lola_fla.MC_LolaGlauncherFireWalkcopy_90} [lib_lola_fla.MC_LolaGlauncherFireWalkcopy_90]
"mc_walkWithLauncher"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 807 MovieClip
"mc_staticWithLauncherShoot"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 808 MovieClip {lib_lola_fla.MC_LolaGlauncherStandcopy_94} [lib_lola_fla.MC_LolaGlauncherStandcopy_94]
"mc_staticWithLauncher"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 809 MovieClip
"mc_staticWithShootgun"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 810 MovieClip
"mc_staticWithUzi"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 811 MovieClip
"mc_panSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 813 MovieClip {lib_lola_fla.MC_WalkFryingPan_99} [lib_lola_fla.MC_WalkFryingPan_99]
"mc_boneSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 817 MovieClip {lib_lola_fla.MC_LolaWalkAttackMelee_101} [lib_lola_fla.MC_LolaWalkAttackMelee_101]
"mc_golfClubSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 819 MovieClip {lib_lola_fla.MC_WalkGolfClub_103} [lib_lola_fla.MC_WalkGolfClub_103]
"mc_caneSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 821 MovieClip {lib_lola_fla.MC_WalkCane_105} [lib_lola_fla.MC_WalkCane_105]
"mc_shovelSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 823 MovieClip {lib_lola_fla.MC_WalkShovel_107} [lib_lola_fla.MC_WalkShovel_107]
"mc_tireIronSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 825 MovieClip {lib_lola_fla.MC_WalkTireIron_109} [lib_lola_fla.MC_WalkTireIron_109]
"mc_zombieLegSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 827 MovieClip {lib_lola_fla.MC_WalkZombieLeg_111} [lib_lola_fla.MC_WalkZombieLeg_111]
"mc_swordSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 829 MovieClip {lib_lola_fla.MC_WalkSword_113} [lib_lola_fla.MC_WalkSword_113]
"mc_lightWhipSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 684 MovieClip {lib_lola_fla.MC_WalkWhip_35} [lib_lola_fla.MC_WalkWhip_35]
"mc_xmasCaneSwingWalk"Symbol 830 MovieClip {lib_lola} [lib_lola] Frame 1Symbol 667 MovieClip {lib_lola_fla.MC_WalkXmasCane_32} [lib_lola_fla.MC_WalkXmasCane_32]
"labelText"Symbol 835 MovieClip {HUD01_fla.messaging_combo_mc_20} [HUD01_fla.messaging_combo_mc_20] Frame 1Symbol 834 EditableText
"textField"Symbol 863 MovieClip {lib_trailer_fla.messaging_fetch_11} [lib_trailer_fla.messaging_fetch_11] Frame 2Symbol 862 EditableText
"mc"Symbol 864 MovieClip {lib_trailer_fla.trailerClip_2} [lib_trailer_fla.trailerClip_2] Frame 49Symbol 863 MovieClip {lib_trailer_fla.messaging_fetch_11} [lib_trailer_fla.messaging_fetch_11]
"mc"Symbol 865 MovieClip {lib_trailer} [lib_trailer] Frame 1Symbol 864 MovieClip {lib_trailer_fla.trailerClip_2} [lib_trailer_fla.trailerClip_2]
"bar"Symbol 937 MovieClip {HUD01_fla.MC_HealthBarExample_5} [HUD01_fla.MC_HealthBarExample_5] Frame 1Symbol 934 MovieClip
"moneyText"Symbol 940 MovieClip {MC_HUDBaseWithStuff} [MC_HUDBaseWithStuff] Frame 1Symbol 871 EditableText
"items"Symbol 940 MovieClip {MC_HUDBaseWithStuff} [MC_HUDBaseWithStuff] Frame 1Symbol 928 MovieClip
"itemText"Symbol 940 MovieClip {MC_HUDBaseWithStuff} [MC_HUDBaseWithStuff] Frame 1Symbol 929 EditableText
"nightsText"Symbol 940 MovieClip {MC_HUDBaseWithStuff} [MC_HUDBaseWithStuff] Frame 1Symbol 931 EditableText
"tricksText"Symbol 940 MovieClip {MC_HUDBaseWithStuff} [MC_HUDBaseWithStuff] Frame 1Symbol 932 EditableText
"hpBar"Symbol 940 MovieClip {MC_HUDBaseWithStuff} [MC_HUDBaseWithStuff] Frame 1Symbol 937 MovieClip {HUD01_fla.MC_HealthBarExample_5} [HUD01_fla.MC_HealthBarExample_5]
"mcFullMsg"Symbol 940 MovieClip {MC_HUDBaseWithStuff} [MC_HUDBaseWithStuff] Frame 1Symbol 939 MovieClip
"buttonHelp"Symbol 952 MovieClip {GR_HUDButtonsTogether} [GR_HUDButtonsTogether] Frame 1Symbol 945 Button
"buttonSoundOn"Symbol 952 MovieClip {GR_HUDButtonsTogether} [GR_HUDButtonsTogether] Frame 1Symbol 948 Button
"buttonSoundOff"Symbol 952 MovieClip {GR_HUDButtonsTogether} [GR_HUDButtonsTogether] Frame 1Symbol 951 Button
"labelText"Symbol 957 MovieClip {HUD01_fla.mc_msg_dayx_16} [HUD01_fla.mc_msg_dayx_16] Frame 1Symbol 954 EditableText
"tricksText"Symbol 962 MovieClip {HUD01_fla.messaging_top_mc_17} [HUD01_fla.messaging_top_mc_17] Frame 1Symbol 959 EditableText
"moneyText"Symbol 962 MovieClip {HUD01_fla.messaging_top_mc_17} [HUD01_fla.messaging_top_mc_17] Frame 1Symbol 960 EditableText
"aa"Symbol 965 MovieClip {lib_hud_messages} [lib_hud_messages] Frame 7Symbol 957 MovieClip {HUD01_fla.mc_msg_dayx_16} [HUD01_fla.mc_msg_dayx_16]
"mc"Symbol 1035 MovieClip {lib_genericZombie_fla.lola_frozengn_26} [lib_genericZombie_fla.lola_frozengn_26] Frame 1Symbol 1034 MovieClip {lib_genericZombie_fla.aniiceddeergn_27} [lib_genericZombie_fla.aniiceddeergn_27]
"shadowClip"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 1Symbol 253 MovieClip
"attackTestRect"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 1Symbol 551 MovieClip
"hitTestRect"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 1Symbol 551 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 1Symbol 972 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 10Symbol 978 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 19Symbol 987 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 29Symbol 993 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 38Symbol 996 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 49Symbol 1027 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 55Symbol 990 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 64Symbol 1028 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 76Symbol 1029 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 87Symbol 1030 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 99Symbol 1029 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 109Symbol 1031 MovieClip
"mc"Symbol 1036 MovieClip {lib_generic_hooker_zombie} [lib_generic_hooker_zombie] Frame 120Symbol 1035 MovieClip {lib_genericZombie_fla.lola_frozengn_26} [lib_genericZombie_fla.lola_frozengn_26]
"attackTestRect"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 1Symbol 551 MovieClip
"hitTestRect"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 1Symbol 551 MovieClip
"mc"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 1Symbol 1299 MovieClip
"mc"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 9Symbol 1304 MovieClip
"mc"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 14Symbol 1305 MovieClip
"mc"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 19Symbol 1310 MovieClip
"mc"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 31Symbol 1311 MovieClip
"mc"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 40Symbol 1313 MovieClip
"mc"Symbol 1315 MovieClip {lib_oldmanwinter} [lib_oldmanwinter] Frame 50Symbol 1314 MovieClip
"shadowClip"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 1Symbol 1317 MovieClip
"hitTestRect"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 1Symbol 551 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 1Symbol 1321 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 14Symbol 1337 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 28Symbol 1341 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 38Symbol 1347 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 50Symbol 1362 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 60Symbol 1366 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 73Symbol 1379 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 85Symbol 1385 MovieClip
"mc"Symbol 1401 MovieClip {lib_john} [lib_john] Frame 98Symbol 1400 MovieClip
"mc"Symbol 1496 MovieClip {lib_fatZombie_fla.lola_frozengn_27} [lib_fatZombie_fla.lola_frozengn_27] Frame 1Symbol 1495 MovieClip {lib_fatZombie_fla.aniiceddeergn_28} [lib_fatZombie_fla.aniiceddeergn_28]
"shadowClip"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 1Symbol 1437 MovieClip
"hitTestRect"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 1Symbol 551 MovieClip
"throwPoint"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 1Symbol 1439 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 1Symbol 1447 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 10Symbol 1454 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 20Symbol 1458 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 30Symbol 1485 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 41Symbol 1488 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 51Symbol 1489 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 65Symbol 1490 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 79Symbol 1491 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 93Symbol 1492 MovieClip
"mc"Symbol 1497 MovieClip {lib_fat_zombie} [lib_fat_zombie] Frame 105Symbol 1496 MovieClip {lib_fatZombie_fla.lola_frozengn_27} [lib_fatZombie_fla.lola_frozengn_27]
"hitTestRect"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 1Symbol 551 MovieClip
"throwPoint"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 1Symbol 1499 MovieClip
"mc"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 1Symbol 1522 MovieClip
"mc"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 9Symbol 1526 MovieClip
"mc"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 14Symbol 1527 MovieClip
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"mc"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 25Symbol 1531 MovieClip
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"mc"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 51Symbol 1534 MovieClip
"mc"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 59Symbol 1535 MovieClip
"mc"Symbol 1539 MovieClip {lib_iceQueen} [lib_iceQueen] Frame 68Symbol 1538 MovieClip {lib_iceQueen_fla.aniiceddeergn_25} [lib_iceQueen_fla.aniiceddeergn_25]
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"throwPoint"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 1Symbol 1499 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 1Symbol 1546 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 8Symbol 1551 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 16Symbol 1554 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 21Symbol 1559 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 26Symbol 1585 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 31Symbol 1590 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 43Symbol 1591 MovieClip
"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 55Symbol 1592 MovieClip
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"mc"Symbol 1595 MovieClip {lib_fireSpitter_zombie} [lib_fireSpitter_zombie] Frame 76Symbol 1594 MovieClip
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"attackTestRect"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 1Symbol 551 MovieClip
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"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 10Symbol 1606 MovieClip
"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 20Symbol 1619 MovieClip
"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 29Symbol 1623 MovieClip
"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 40Symbol 1655 MovieClip
"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 47Symbol 1658 MovieClip {lib_reindeer_noLaser_fla.aniiceddeer_26} [lib_reindeer_noLaser_fla.aniiceddeer_26]
"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 66Symbol 1659 MovieClip
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"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 89Symbol 1661 MovieClip
"mc"Symbol 1663 MovieClip {lib_reindeer2} [lib_reindeer2] Frame 99Symbol 1662 MovieClip
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"mc"Symbol 1722 MovieClip {lib_ankle_biter_zombie} [lib_ankle_biter_zombie] Frame 83Symbol 1717 MovieClip
"mc"Symbol 1722 MovieClip {lib_ankle_biter_zombie} [lib_ankle_biter_zombie] Frame 94Symbol 1721 MovieClip {lib_ankle_biter_zombie_fla.lola_frozengn_24} [lib_ankle_biter_zombie_fla.lola_frozengn_24]
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"hitTestRect"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 1Symbol 551 MovieClip
"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 1Symbol 1728 MovieClip
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"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 18Symbol 1740 MovieClip
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"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 48Symbol 1778 MovieClip
"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 61Symbol 1779 MovieClip
"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 74Symbol 1780 MovieClip
"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 85Symbol 1781 MovieClip
"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 97Symbol 1782 MovieClip
"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 111Symbol 1783 MovieClip {lib_decomposedZombie_fla.MC_FireDecompDie_26} [lib_decomposedZombie_fla.MC_FireDecompDie_26]
"mc"Symbol 1785 MovieClip {lib_decomposed_zombie} [lib_decomposed_zombie] Frame 127Symbol 1784 MovieClip
"cHitArea"Symbol 1800 MovieClip {lib_purple_decomposedZombie_fla.zom2_throw_6} [lib_purple_decomposedZombie_fla.zom2_throw_6] Frame 1Symbol 1795 MovieClip
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"cHitArea"Symbol 1841 MovieClip {lib_purple_decomposedZombie_fla.MC_FlamingDecompThrow_25} [lib_purple_decomposedZombie_fla.MC_FlamingDecompThrow_25] Frame 6Symbol 1795 MovieClip
"shadowClip"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 1Symbol 1541 MovieClip
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"hitTestRect"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 1Symbol 551 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 1Symbol 1792 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 10Symbol 1800 MovieClip {lib_purple_decomposedZombie_fla.zom2_throw_6} [lib_purple_decomposedZombie_fla.zom2_throw_6]
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 18Symbol 1806 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 27Symbol 1809 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 35Symbol 1837 MovieClip {lib_purple_decomposedZombie_fla.dismember_test2_12} [lib_purple_decomposedZombie_fla.dismember_test2_12]
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 48Symbol 1839 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 61Symbol 1840 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 74Symbol 1841 MovieClip {lib_purple_decomposedZombie_fla.MC_FlamingDecompThrow_25} [lib_purple_decomposedZombie_fla.MC_FlamingDecompThrow_25]
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 85Symbol 1842 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 97Symbol 1843 MovieClip
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 111Symbol 1844 MovieClip {lib_purple_decomposedZombie_fla.MC_FireDecompDie_28} [lib_purple_decomposedZombie_fla.MC_FireDecompDie_28]
"mc"Symbol 1846 MovieClip {lib_purple_decomposed_zombie} [lib_purple_decomposed_zombie] Frame 127Symbol 1845 MovieClip
"mc"Symbol 1908 MovieClip {lib_reindeer_fla.aniicedbreakdeer_30} [lib_reindeer_fla.aniicedbreakdeer_30] Frame 2Symbol 1851 MovieClip
"shadowClip"Symbol 1914 MovieClip {lib_reindeer} [lib_reindeer] Frame 1Symbol 253 MovieClip
"hitTestRect"Symbol 1914 MovieClip {lib_reindeer} [lib_reindeer] Frame 1Symbol 551 MovieClip
"throwPoint"Symbol 1914 MovieClip {lib_reindeer} [lib_reindeer] Frame 1Symbol 1499 MovieClip
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"mc"Symbol 1914 MovieClip {lib_reindeer} [lib_reindeer] Frame 66Symbol 1910 MovieClip
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SerialNumber (41)Timeline Frame 1

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http://swfchan.com/19/90282/info.shtml
Created: 28/3 -2019 12:41:39 Last modified: 28/3 -2019 12:41:39 Server time: 22/12 -2024 19:09:31