STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59604988?noj=FRM59604988-22DC" width="1" height="1"></div>

LRU Empires - an awesome RPG online game.swf

This is the info page for
Flash #90580

(Click the ID number above for more basic data on this flash file.)


Text
CHAPTER I:
DECENT INTO FLAME

More RPG Games

New Game

Continue

Play LRU 1

Play LRU 2

Play LRU 3

Challenge

<p align="center"></p>

Close

STATUS

EQUIPMENT

MAP

QUESTS

OPTIONS

PDA MAIN PAGE

KEY ITEMS

PETS

HELP

<p align="center"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ccccc</font></p>

Empty Slot

Cancel

Empty

x

1

Use Potions

Use Potion

Armor Equip

Equip

Buy Armor

Buy

Sell Item

Sell

Buy Weapon

Weapon Equip

Buy Pet

Buy Potion

Buy Spell

Switch Character

Buy

Buy

Buy

Restore Character

Buy

Buy

Buy

Use Portal

Accept

<p align="center"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ccccc</font></p>

Help and Info

CHARACTER CREATION

BODY

Zenn

Human

Orc

Elf

GENDER:

RACE:

Female

Male

SKIN:

NAME:

Demon

BODY

HEAD

CLASS

NOSE:

HEAD

COLOUR:

HAIR:

1

2

3

4

EYES:

MOUTH:

CLASS:

Rogue

Knight

CLASS

Warlock

Mage

WEAPON:

Axe

Sword

Mace

Knife

Gun

Wand

Staff

AVAILABLE POINTS:

STATS

STRENGTH:

ENDURANCE:

MAGIC:

HEALTH:

Lethal

Custom 1

Finish

Custom 1

STATUS

NAME

HEALTH

MAGIC

EXPERIENCE

LEVEL

STATUS

STRENGTH

SPEED

DEFENCE

WEAPON

Custom 1

Custom 1

MONEY

Back

EQUIPMENT

INVENTORY

Custom 1

Custom 1

Health

Magic

KEY ITEMS

MAP

Falan

Copine

Zenx

Pacs

Pyre

Terra Noma

Tangox

Move up one Level

Esoterica

Falan

Bunker Town

Ruins of Ag'mar

Dreadm'er Coast

Fabled Woods

Drakmur Woods

Zyte Town

Copine

Ice Vault

Ruins of Fate

Frozen Coast

Terra Chill

Southern Woodland

Frozen Path

Zero Checkpoint

QUESTS

This is an available quest

Progress

ARMOR SHOP

Sell Items

Money

SELL ITEMS

WEAPON SHOP

PETS

Goblins

PETS

Dogs

Birds

Current Pet:

PET SHOP

JOBS

Accept Quest

Accept

Recieve Reward

Reward

ITEMS

SUPPLIES

SPELLS

MAGIC SHOP

BATTLE RESULTS

ENCOUNTER WON!

MONEY FOUND

Levels

Continue

Money Recieved:

$0

100 XP / 1000 XP

Lethal:

0 XP:

Lethal:

0 XP:

Lethal:

0 XP:

Total XP Recieved:

0 XP:

Lethal's XP:

0 XP:

Lethals XP:

0 XP:

Lethals XP:

0 XP:

ENCOUNTER LOST

ARENA

YOUR RANK

Your Rank:

Next Opponent:

Current Champion:

Prize for Next Round:

Begin

Fight Next Round

???

11

11

11

11

YOU ARE THE CHAMPION

Your prize: Holy Knight Armour

ARCHIVE

HELP

OPTIONS

Modify Settings

Graphical Quality:

High

Medium

Low

Current Quality:

Music on/off:

On

Off

Current Music:

Primary Attack:

Reaction

Calculated

Main Menu:

Quit

Spells

Armor

Weapons

Supplies

Pets

Jobs

farmland

Jobs

Supplies

Weapons

Armor

Welcome to Ice Vault

Welcome to Ice Vault

Pets

Spells

Arena

Supplies

Lodge

Archives

Weapons

ARMOR

PDA

LEVEL

More RPG's

<p align="left"></p>

continue

The demon lord is free once more....
His strength far surpasses yours...
The war between the empires has only just
begun...
The fate of the universe is in your hands...
Lethal Jagged Spine...

A BenSpyda Game
Design and Programming:
BenSpyda
Level Design & Graphics:
BenSpyda
Music by:
Reone662 - battle themes 10, 38 & 42
Psy-nigma - Gateway of Voids
Nietzlawe - Paranoias
sculpted-cold - Cult Of Whisperers
Sound fx:
FlashKit.com
WebSite: www.benspyda.com

This game was sponsored by:

To play more of my RPG games click the
links below:

to becontinued....
space station digital archive unlocked &&
Challenge Mode
Feel free to continue to explore the planet
for its secrets and treasures

Challenge Reward: Ultimate Blade

56

W

A

S

D

HEALTH

MAGIC

MAGIC

<p align="center"></p>

ATTACK

GENERAL

CLASS SKILLS

ITEMS

RUN

~

Cancel

Execute

P

1

2

3

4

SEQUENCES

<p align="center"></p>

Game Saves

Save Slot 1

Current Data

Level:

Money:

Save Slot 2

Save Slot 3

Load

Thousands of years ago a powerful half demon warrior known
as Lethal Jagged Spine ruled an entire planet and crushed all
those who opposed him.
But his power grew so much that his physical body could not
contain it. This power manifested to his spirit form, his
essence, allowing it to escape the spirit realm. This new form
of Lethal became known as Fatal.
Fatal created an army of creatures known as the 'Dark Abyss'
and used them to defeat Lethal. Lethal was shattered into
shards and was spread throughout the solar system, these
objects were said to be Lethal Orbs.

Over a thousand years passed and Fatal had formed an
allegiance with an alien race called the Krytick. Together they
began their invasion of the entire universe.
A young Sweeper knight, a soul granted with the power to
destroy evil, came across Lethal on his journey and collected
all the lethal orbs to restore him. Together they formed their
own allegiance along with a mysterious group of rebels
known as the RTF.
After a long hard battle with evil, the Krytick and Abyss were
destroyed. The Sweeper Knight and Lethal teamed up against
Fatal and after an epic fight, Fatal was defeated.

After the battle was over Lethal went into a deep sleep so that
he could recover his strength. He had finally realised the
harmfulness of his evil doings and acquired a new found love
for helping others. Lethal swore that upon his return to the
physical realm he would fight for good not evil.
One hundred years have passed and evil has once again
appeared in the universe. New powerful empires fight for
ultimate control and Lethal has been called forth to defend
the innocent once more.
Teaming up with the Sweeper Knight's descendants, it is up
to you to restore peace to the universe.

To character creation page

Challenge Mode
Challenge mode is for those who found their first play
through too easy and want a challenge. The reward for
beating the game in this mode is an extremely powerful
sword! Just make sure you have a warrior or rogue on your
team to use it. Also make sure you have an inventory spot free
at the end of the game for it.
Good luck!

ActionScript [AS1/AS2]

Frame 1
function checkEnd() { i = 1; while (i < 4) { user_so = SharedObject.getLocal("char" + i); if (user_so.data.endGame) { return(true); } i++; } return(false); } _root.kongregateServices.connect(); Stage.showMenu = false;
Frame 3
function weaponClass(weapon) { i = _root.weapon[weapon].wepType; e = _root["char" + _root.current].Yclass; if ((weapon == "lethal") && (_root.current == 1)) { return(true); } if (((i == "Sword") && ((e == "knight") || (e == "rogue"))) && (weapon != "lethal")) { return(true); } if ((((i == "Axe") || (i == "Mace")) || (i == "Saber")) && (e == "knight")) { return(true); } if ((((i == "Gun") || (i == "Knife")) || (i == "Saber")) && (e == "rogue")) { return(true); } if (((i == "Wand") || (i == "Staff")) && ((e == "mage") || (e == "warlock"))) { return(true); } return(false); } _root.weapon = new Object(); _root.weapon.basicSword = new Object(); _root.weapon.basicSword.des = "Basic Sword: A run of the mill blade. 20+ damage."; _root.weapon.basicSword.wepType = "Sword"; _root.weapon.basicSword.str = 20; _root.weapon.basicSword.price = 1; _root.weapon.basicSword.affinity = "none"; _root.weapon.classicSword = new Object(); _root.weapon.classicSword.des = "Classic Sword: A classic sword used by most warriors. 25+ damage."; _root.weapon.classicSword.wepType = "Sword"; _root.weapon.classicSword.str = 25; _root.weapon.classicSword.price = 50; _root.weapon.classicSword.affinity = "none"; _root.weapon.angleSword = new Object(); _root.weapon.angleSword.des = "Angle Sword: A uniquely designed blade that gives moderate damage. 40+ damage."; _root.weapon.angleSword.wepType = "Sword"; _root.weapon.angleSword.str = 40; _root.weapon.angleSword.price = 250; _root.weapon.angleSword.affinity = "none"; _root.weapon.dualSword = new Object(); _root.weapon.dualSword.des = "Dual Sword: A blend of two blades for extra damage. 60+ damage."; _root.weapon.dualSword.wepType = "Sword"; _root.weapon.dualSword.str = 60; _root.weapon.dualSword.price = 750; _root.weapon.dualSword.affinity = "none"; _root.weapon.kingSword = new Object(); _root.weapon.kingSword.des = "King Sword: A well crafted sword worthy of a king. 100+ damage."; _root.weapon.kingSword.wepType = "Sword"; _root.weapon.kingSword.str = 100; _root.weapon.kingSword.price = 2000; _root.weapon.kingSword.affinity = "none"; _root.weapon.basicAxe = new Object(); _root.weapon.basicAxe.des = "Basic Axe: A run of the mill axe. 25+ damage."; _root.weapon.basicAxe.wepType = "Axe"; _root.weapon.basicAxe.str = 25; _root.weapon.basicAxe.price = 1; _root.weapon.basicAxe.affinity = "none"; _root.weapon.classicAxe = new Object(); _root.weapon.classicAxe.des = "Classic Axe: A general axe. 30+ damage."; _root.weapon.classicAxe.wepType = "Axe"; _root.weapon.classicAxe.str = 30; _root.weapon.classicAxe.price = 100; _root.weapon.classicAxe.affinity = "none"; _root.weapon.dawnAxe = new Object(); _root.weapon.dawnAxe.des = "Dawn Axe: A uniquely designed blade that gives moderate damage. 50+ damage."; _root.weapon.dawnAxe.wepType = "Axe"; _root.weapon.dawnAxe.str = 250; _root.weapon.dawnAxe.price = 250; _root.weapon.dawnAxe.affinity = "none"; _root.weapon.duskAxe = new Object(); _root.weapon.duskAxe.des = "Dusk Axe: A blend of two blades for extra damage. 70+ damage."; _root.weapon.duskAxe.wepType = "Axe"; _root.weapon.duskAxe.str = 70; _root.weapon.duskAxe.price = 750; _root.weapon.duskAxe.affinity = "none"; _root.weapon.lordAxe = new Object(); _root.weapon.lordAxe.des = "Lord Axe: A well crafted sword worthy of a king. 130+ damage."; _root.weapon.lordAxe.wepType = "Axe"; _root.weapon.lordAxe.str = 130; _root.weapon.lordAxe.price = 2000; _root.weapon.lordAxe.affinity = "none"; _root.weapon.omegaAxe = new Object(); _root.weapon.omegaAxe.des = "Omega Axe: A powerful axe of unknown origins. Does extra damage to dark foes. 200+ damage."; _root.weapon.omegaAxe.wepType = "Axe"; _root.weapon.omegaAxe.str = 200; _root.weapon.omegaAxe.price = 3000; _root.weapon.omegaAxe.affinity = "Light"; _root.weapon.basicKnife = new Object(); _root.weapon.basicKnife.des = "Basic Knife: A run of the mill short blade. 15+ damage."; _root.weapon.basicKnife.wepType = "Knife"; _root.weapon.basicKnife.str = 15; _root.weapon.basicKnife.price = 1; _root.weapon.basicKnife.affinity = "none"; _root.weapon.stealthKnife = new Object(); _root.weapon.stealthKnife.des = "Stealth Knife: A special knife designed for stealth missions. 20+ damage."; _root.weapon.stealthKnife.wepType = "Knife"; _root.weapon.stealthKnife.str = 20; _root.weapon.stealthKnife.price = 100; _root.weapon.stealthKnife.affinity = "none"; _root.weapon.sharpKnife = new Object(); _root.weapon.sharpKnife.des = "Sharp Knife: Sharp knife used for clean kills. 35+ damage."; _root.weapon.sharpKnife.wepType = "Knife"; _root.weapon.sharpKnife.str = 35; _root.weapon.sharpKnife.price = 250; _root.weapon.sharpKnife.affinity = "none"; _root.weapon.quickKnife = new Object(); _root.weapon.quickKnife.des = "Quickdraw Blade: A special knife that can take your foe by surprise. 55+ damage."; _root.weapon.quickKnife.wepType = "Knife"; _root.weapon.quickKnife.str = 55; _root.weapon.quickKnife.price = 750; _root.weapon.quickKnife.affinity = "none"; _root.weapon.scalperKnife = new Object(); _root.weapon.scalperKnife.des = "Manic Scalper Knife: The title seems self explanatory enough. Definetly a nasty blade. 75+ damage."; _root.weapon.scalperKnife.wepType = "Knife"; _root.weapon.scalperKnife.str = 75; _root.weapon.scalperKnife.price = 2000; _root.weapon.scalperKnife.affinity = "none"; _root.weapon.basicWand = new Object(); _root.weapon.basicWand.des = "Basic Wand: A small yet effective wand. 15+ magic damage."; _root.weapon.basicWand.wepType = "Wand"; _root.weapon.basicWand.str = 15; _root.weapon.basicWand.price = 1; _root.weapon.basicWand.affinity = "none"; _root.weapon.bloodWand = new Object(); _root.weapon.bloodWand.des = "Blood Wand: A offensive and dangerous magical weapon. 25+ magic damage."; _root.weapon.bloodWand.wepType = "Wand"; _root.weapon.bloodWand.str = 25; _root.weapon.bloodWand.price = 100; _root.weapon.bloodWand.affinity = "none"; _root.weapon.stormWand = new Object(); _root.weapon.stormWand.des = "Storm Wand: A wand that harnesses the power of a storm. 50+ magic damage."; _root.weapon.stormWand.wepType = "Wand"; _root.weapon.stormWand.str = 50; _root.weapon.stormWand.price = 250; _root.weapon.stormWand.affinity = "none"; _root.weapon.deathWand = new Object(); _root.weapon.deathWand.des = "Death Wand: A wand that signifies death. 80+ magic damage."; _root.weapon.deathWand.wepType = "Wand"; _root.weapon.deathWand.str = 80; _root.weapon.deathWand.price = 750; _root.weapon.deathWand.affinity = "none"; _root.weapon.supremeWand = new Object(); _root.weapon.supremeWand.des = "Supreme Wand: A rare and powerful wand. 150+ magic damage."; _root.weapon.supremeWand.wepType = "Wand"; _root.weapon.supremeWand.str = 150; _root.weapon.supremeWand.price = 2000; _root.weapon.supremeWand.affinity = "none"; _root.weapon.basicStaff = new Object(); _root.weapon.basicStaff.des = "Basic Staff: A white wooden staff. 15+ magic damage."; _root.weapon.basicStaff.wepType = "Staff"; _root.weapon.basicStaff.str = 15; _root.weapon.basicStaff.price = 1; _root.weapon.basicStaff.affinity = "none"; _root.weapon.powerStaff = new Object(); _root.weapon.powerStaff.des = "Power Staff: A staff with a power crystal. 20+ magic damage."; _root.weapon.powerStaff.wepType = "Staff"; _root.weapon.powerStaff.str = 20; _root.weapon.powerStaff.price = 100; _root.weapon.powerStaff.affinity = "none"; _root.weapon.energyStaff = new Object(); _root.weapon.energyStaff.des = "Energy Staff: A staff with a energy crystal. 40+ magic damage."; _root.weapon.energyStaff.wepType = "Staff"; _root.weapon.energyStaff.str = 40; _root.weapon.energyStaff.price = 250; _root.weapon.energyStaff.affinity = "none"; _root.weapon.eliteStaff = new Object(); _root.weapon.eliteStaff.des = "Elite Staff: A staff used by the elite casters. 60+ magic damage."; _root.weapon.eliteStaff.wepType = "Staff"; _root.weapon.eliteStaff.str = 60; _root.weapon.eliteStaff.price = 750; _root.weapon.eliteStaff.affinity = "none"; _root.weapon.warlordStaff = new Object(); _root.weapon.warlordStaff.des = "Warlord Staff: A rare and powerful staff. 100+ magic damage."; _root.weapon.warlordStaff.wepType = "Staff"; _root.weapon.warlordStaff.str = 100; _root.weapon.warlordStaff.price = 2000; _root.weapon.warlordStaff.affinity = "none"; _root.weapon.basicMace = new Object(); _root.weapon.basicMace.des = "Basic Mace: A powerful blunt weapon. 30+ damage."; _root.weapon.basicMace.wepType = "Mace"; _root.weapon.basicMace.str = 30; _root.weapon.basicMace.price = 1; _root.weapon.basicMace.affinity = "none"; _root.weapon.smasherMace = new Object(); _root.weapon.smasherMace.des = "Smasher Mace : A mace that was designed for smashing. Smashing of what is not specified. 40+ damage."; _root.weapon.smasherMace.wepType = "Mace"; _root.weapon.smasherMace.str = 40; _root.weapon.smasherMace.price = 100; _root.weapon.smasherMace.affinity = "none"; _root.weapon.grinderMace = new Object(); _root.weapon.grinderMace.des = "Grinder Mace: Is like sticking your foes brain in a meat grinder. 60+ damage."; _root.weapon.grinderMace.wepType = "Mace"; _root.weapon.grinderMace.str = 60; _root.weapon.grinderMace.price = 250; _root.weapon.grinderMace.affinity = "none"; _root.weapon.killerMace = new Object(); _root.weapon.killerMace.des = "Killer Mace: Getting this baby out on a first date would definetly be a mood killer. 80+ damage."; _root.weapon.killerMace.wepType = "Mace"; _root.weapon.killerMace.str = 80; _root.weapon.killerMace.price = 750; _root.weapon.killerMace.affinity = "none"; _root.weapon.destroyerMace = new Object(); _root.weapon.destroyerMace.des = "Destroyer Mace: Careful with this one, anything this baby touches ends up on a one way trip to hell. 150+ damage."; _root.weapon.destroyerMace.wepType = "Mace"; _root.weapon.destroyerMace.str = 150; _root.weapon.destroyerMace.price = 2000; _root.weapon.destroyerMace.affinity = "none"; _root.weapon.basicGun = new Object(); _root.weapon.basicGun.des = "Basic Gun: A ranged weapon. 20+ damage."; _root.weapon.basicGun.wepType = "Gun"; _root.weapon.basicGun.str = 20; _root.weapon.basicGun.price = 1; _root.weapon.basicGun.affinity = "none"; _root.weapon.hunterGun = new Object(); _root.weapon.hunterGun.des = "Hunter Rifle: An advanced weapon for hunting. 25+ damage."; _root.weapon.hunterGun.wepType = "Gun"; _root.weapon.hunterGun.str = 25; _root.weapon.hunterGun.price = 50; _root.weapon.hunterGun.affinity = "none"; _root.weapon.techGun = new Object(); _root.weapon.techGun.des = "Tech MX18 Blaster: Modified Hunter rifle for maximum output. 40+ damage."; _root.weapon.techGun.wepType = "Gun"; _root.weapon.techGun.str = 40; _root.weapon.techGun.price = 250; _root.weapon.techGun.affinity = "none"; _root.weapon.energyGun = new Object(); _root.weapon.energyGun.des = "Energy Rifle: A general Energy Rifle used by most advanced soldiers under the banner of the Druk Ka'an. 100+ damage."; _root.weapon.energyGun.wepType = "Gun"; _root.weapon.energyGun.str = 100; _root.weapon.energyGun.price = 750; _root.weapon.energyGun.affinity = "none"; _root.weapon.plasmaGun = new Object(); _root.weapon.plasmaGun.des = "Plasma Rifle: Elite weapon only used by those who can handle an Energy Rifle efficiently. 130+ damage."; _root.weapon.plasmaGun.wepType = "Gun"; _root.weapon.plasmaGun.str = 130; _root.weapon.plasmaGun.price = 2500; _root.weapon.plasmaGun.affinity = "none"; _root.weapon.lifeSaber = new Object(); _root.weapon.lifeSaber.des = "Life Saber: A light and effective Saber. 60+ damage."; _root.weapon.lifeSaber.wepType = "Saber"; _root.weapon.lifeSaber.str = 60; _root.weapon.lifeSaber.price = 500; _root.weapon.lifeSaber.affinity = "none"; _root.weapon.deathSaber = new Object(); _root.weapon.deathSaber.des = "Death Saber: Cleanly slices through wave after wave of enemies, guaranteed. Terms and conditions may apply. 80+ damage."; _root.weapon.deathSaber.wepType = "Saber"; _root.weapon.deathSaber.str = 80; _root.weapon.deathSaber.price = 700; _root.weapon.deathSaber.affinity = "none"; _root.weapon.natureSaber = new Object(); _root.weapon.natureSaber.des = "Nature Saber: Powered by an organic crystal. This saber is alive! 110+ damage."; _root.weapon.natureSaber.wepType = "Saber"; _root.weapon.natureSaber.str = 110; _root.weapon.natureSaber.price = 1250; _root.weapon.natureSaber.affinity = "none"; _root.weapon.plasmaSaber = new Object(); _root.weapon.plasmaSaber.des = "Plasma Saber: A very effective energy source for a power weapon is plasma. This saber will blow your mind. 200+ damage."; _root.weapon.plasmaSaber.wepType = "Saber"; _root.weapon.plasmaSaber.str = 200; _root.weapon.plasmaSaber.price = 2500; _root.weapon.plasmaSaber.affinity = "none"; _root.weapon.lethal = new Object(); _root.weapon.lethal.des = "Jagged Edge: Lethal's powerful blade. 50+ damage."; _root.weapon.lethal.wepType = "Sword"; _root.weapon.lethal.str = 50; _root.weapon.lethal.price = 0; _root.weapon.lethal.affinity = "none"; _root.weapon.ultima = new Object(); _root.weapon.ultima.des = "Ultimate Blade: It's over nine thousand!. 9001+ damage."; _root.weapon.ultima.wepType = "Sword"; _root.weapon.ultima.str = 9001; _root.weapon.ultima.price = 0; _root.weapon.ultima.affinity = "none"; _root.quests = new Array(); var i = 1; while (i < 13) { _root.quests[i] = new Object(); _root.quests[i].questName = "None"; _root.quests[i].questDes = "A quest can be added to this spot. Look around and talk to people or check out a quest giver shop."; _root.quests[i].questTitle = "Empty Quest Slot"; _root.quests[i].questObjective = [0, 1]; i++; } _root.quests[1].questName = "P1"; _root.quests[1].questDes = "You have been called forth from resting for a special mission. You must find a man dressed in green robes who is located in the southern region of Bunker Town."; _root.quests[1].questTitle = "A New Destiny Awaits"; _root.quests[1].questObjective = [0, 1]; _root.jobs1 = new Array(); _root.jobs2 = new Array(); _root.jobs3 = new Array(); var i = 1; while (i < 13) { var f = 1; while (f < 4) { _root["jobs" + f][i] = new Object(); _root["jobs" + f][i].questName = "None"; _root["jobs" + f][i].questDes = "A quest can be added to this spot. Look around and talk to people or check out a quest giver shop."; _root["jobs" + f][i].questTitle = "Empty Quest Slot"; _root["jobs" + f][i].questObjective = [0, 1]; f++; } i++; } _root.jobs1[1].questName = "Job1"; _root.jobs1[1].questDes = "Farmer Jim needs you to kill all the werewolves attacking his farm. It should be north east of the town."; _root.jobs1[1].questTitle = "A Howling Good Time"; _root.jobs1[1].questObjective = [0, 5, "Head back over to the job building for your reward"]; _root.chosenWolf = 0; _root.wolves = new Array(); i = 0; while (i < 5) { _root.wolves[i] = false; i++; } _root.jobs1[2].questName = "Job2"; _root.jobs1[2].questDes = "Louis the Supplies Dealer for the town needs his shipment of goods. The ship that carried the goods here crashed on the reef and the shipment has washed a shore. Scout the beach south of town and return the shipment."; _root.jobs1[2].questTitle = "All Washed Up."; _root.jobs1[2].questObjective = [0, 1, "Head back over to the quest building for your reward"]; _root.jobs1[3].questName = "Job3"; _root.jobs1[3].questDes = "We have wonderful beaches in Falan. However with the Fish Men claiming the beaches as their own territory, it makes the beach a very dangerous place. Drive them back into the see by killing 10 of their people. That'll teach em."; _root.jobs1[3].questTitle = "They come for our Beaches."; _root.jobs1[3].questObjective = [0, 10, "Head back over to the quest building for your reward"]; _root.jobs2[1].questName = "Job4"; _root.jobs2[1].questDes = "For such a small town with little to defend itself, it can be hard to survive when bandits keep stealing the towns supplies. Kill 10 Bandits to help us out."; _root.jobs2[1].questTitle = "Bandit Raiders"; _root.jobs2[1].questObjective = [0, 10, "Head back to Zyte for your reward."]; _root.jobs2[2].questName = "Job5"; _root.jobs2[2].questDes = "John Johnson, the towns wine seller has an important wine bottle to be delivered however the courier's around these parts often get robbed so he would like you to deliver it for him. The only problem is the person he wants it to be delivered to is a traveller and moves from town to town. Her name is Kylie Dawson. Ask around and you should be able to track her down. She was last seen in Bunker Town."; _root.jobs2[2].questTitle = "The Travellers Beverage"; _root.jobs2[2].questObjective = [0, 1, "Head back to Zyte for your reward."]; _root.jobs3[1].questName = "Job6"; _root.jobs3[1].questDes = "A Childs Teddy is missing!!! It is somewhere in Ice Vault, find it to collect your reward."; _root.jobs3[1].questTitle = "Teddy Again"; _root.jobs3[1].questObjective = [0, 1, "Head back to Ice Vault for your reward."]; _root.jobs3[2].questName = "Job7"; _root.jobs3[2].questDes = "Explorer and tomb raider, Jones Smith, has not come home for a week. The last anyone heard from him he said he was going to search a tomb that is north east of Ice Vault. If you can find out what has happened to him, you can collect the reward."; _root.jobs3[2].questTitle = "Temple of Doom"; _root.jobs3[2].questObjective = [0, 1, "Head back to Ice Vault for your reward."]; _root.jobs3[3].questName = "Job8"; _root.jobs3[3].questDes = "Ice Elementals are growing in numbers by the hundreds due to the current cold weather. Kill 15 and you will be doing us all a favour, regards Mayor Quimby."; _root.jobs3[3].questTitle = "Shivering Masses"; _root.jobs3[3].questObjective = [0, 15, "Head back to Ice Vault for your reward."]; _root.hesDead = true; _root.armor = new Object(); _root.armor.knight = new Object(); _root.armor.knight.des = "<b>Classic Knight Armor</b>: Starting armor of a knight. Armor: +1, Bonus: +5 Strength"; _root.armor.knight.armor = 1; _root.armor.knight.str = 5; _root.armor.knight.magic = 0; _root.armor.knight.health = 0; _root.armor.knight.price = 10; _root.armor.rogue = new Object(); _root.armor.rogue.des = "<b>Classic Rogue Armor</b>: Starting armor of a rogue. Armor: +1, Bonus: +10 Health"; _root.armor.rogue.armor = 1; _root.armor.rogue.str = 0; _root.armor.rogue.magic = 0; _root.armor.rogue.health = 10; _root.armor.rogue.price = 10; _root.armor.warlock = new Object(); _root.armor.warlock.des = "<b>Classic warlock Gear</b>: Starting armor of a warlock. Armor: +1, Bonus: +10 Magic"; _root.armor.warlock.armor = 1; _root.armor.warlock.str = 0; _root.armor.warlock.magic = 10; _root.armor.warlock.health = 0; _root.armor.warlock.price = 10; _root.armor.mage = new Object(); _root.armor.mage.des = "<b>Classic Mage Clothes</b>: Starting armor of a mage. Armor: +1, Bonus: +10 Magic"; _root.armor.mage.armor = 1; _root.armor.mage.str = 0; _root.armor.mage.magic = 10; _root.armor.mage.health = 0; _root.armor.mage.price = 100; _root.armor.arcWarrior = new Object(); _root.armor.arcWarrior.des = "<b>Arcane Warrior Armor</b>: Warrior armor imbued with arcane magic. Armor: +2, Bonus: +10 Strength"; _root.armor.arcWarrior.armor = 2; _root.armor.arcWarrior.str = 10; _root.armor.arcWarrior.magic = 0; _root.armor.arcWarrior.health = 0; _root.armor.arcWarrior.price = 250; _root.armor.arcMage = new Object(); _root.armor.arcMage.des = "<b>Arcane Mage Clothes</b>: Mage clothes imbued with arcane magic. Armor: +2, Bonus: +10 Magic"; _root.armor.arcMage.armor = 2; _root.armor.arcMage.str = 0; _root.armor.arcMage.magic = 10; _root.armor.arcMage.health = 0; _root.armor.arcMage.price = 250; _root.armor.lethal = new Object(); _root.armor.lethal.armor = 2; _root.armor.lethal.str = 10; _root.armor.lethal.magic = 5; _root.armor.lethal.health = 10; _root.armor.lethal.des = ((((((("<b>Lethals Armor</b>: Lethal's ever evolving armor. Armor: +" + _root.armor.lethal.armor) + ", Bonus: +") + _root.armor.lethal.str) + " Strength, +") + _root.armor.lethal.magic) + " Magic, +") + _root.armor.lethal.health) + " Health."; _root.armor.holyKnight = new Object(); _root.armor.holyKnight.des = "<b>Holy Knight Armor</b>: The ultimate knight armor. Armor: +15, Bonus: +15 Strength, +15 Health."; _root.armor.holyKnight.armor = 15; _root.armor.holyKnight.str = 15; _root.armor.holyKnight.magic = 0; _root.armor.holyKnight.health = 15; _root.armor.holyKnight.price = 5000; _root.armor.advWarrior = new Object(); _root.armor.advWarrior.des = "<b>Advanced Protection Armor</b>: Armor designed purely for protection from attacks. Armor: +7. Bonus: +5 Health."; _root.armor.advWarrior.armor = 7; _root.armor.advWarrior.str = 0; _root.armor.advWarrior.magic = 0; _root.armor.advWarrior.health = 0; _root.armor.advWarrior.price = 750; _root.armor.advSaver = new Object(); _root.armor.advSaver.des = "<b>Advanced Stamina Armor</b>: Armor designed purely for increasing your stamina. Armor: +3. Bonus: +20 Health."; _root.armor.advSaver.armor = 3; _root.armor.advSaver.str = 0; _root.armor.advSaver.magic = 0; _root.armor.advSaver.health = 20; _root.armor.advSaver.price = 850; _root.armor.dynasty = new Object(); _root.armor.dynasty.des = "<b>Mystic Dynasty Armor</b>: Special Armor that gives an array of bonuses. Armor: +2. Bonus: +10 Health, 10+ Strength, 10+ Magic."; _root.armor.dynasty.armor = 2; _root.armor.dynasty.str = 10; _root.armor.dynasty.magic = 10; _root.armor.dynasty.health = 10; _root.armor.dynasty.price = 500; _root.spells = new Object(); _root.spells.aid = [false, "First Aid", "Heals 10%-50% per use. [10 mana]", 10]; _root.spells.burst = [false, "Chi Burst", "Injure your enemy for the amount of mana you have remaining. [50% remaining mana]", 2]; _root.spells.handicap = [false, "Handicap", "Inflict 90% damage on yourself to gain an extra 50% XP for all at the end of battle. A second use will not have any effect. [0 mana]", 0]; _root.spells.switched = [true, "Character Switch", "Switch with another character on your team. [0 mana]", 0]; _root.spells.knight1 = [true, "Combo", "Chain a combo of hits on your enemy. [10 mana]", 10]; _root.spells.knight2 = [true, "Eternal Strength", "Boost you attack strength for 3 rounds. [10 mana]", 10]; _root.spells.knight3 = [false, "Bleeding", "Strike enemy twice and instantly cause wound. [20 mana]", 20]; _root.spells.knight4 = [false, "Champions Reign", "A highly Damaging attack that does 600 damage plus all additional damage. [50 mana]", 50]; _root.spells.rogue1 = [true, "Thief", "Steal money from your opponent. [5 mana]", 5]; _root.spells.rogue2 = [true, "Finisher", "If your opponents health is below 40%, instantly kill them. This does not work on bosses. [10 mana]", 10]; _root.spells.rogue3 = [false, "Stealth", "Become invisible so the enemies chance to hit is low. [25 mana]", 25]; _root.spells.rogue4 = [false, "Lightning Strike", "A powerful move aquired by the best of the best. 400+ damage and stuns the foe. [40 mana]", 40]; _root.spells.mage1 = [true, "Elemental Barrage", "Attack your enemy with their elemental weakness. Ineffective against element neutral foes. [5 mana]", 5]; _root.spells.mage2 = [true, "Rise", "Bring back a fallen ally. They will return with 50% health [100% mana]", 1]; _root.spells.mage3 = [false, "Heavenly Light", "Heal all of your group members for 50% health. [30 mana]", 30]; _root.spells.mage4 = [false, "Cyclone", "Call forth a fearsome storm on your foe. [50 mana]", 50]; _root.spells.warlock1 = [true, "Darkness", "Inflict forbidden magic damage on your foe. Ineffective against dark elemental foes [5 mana]", 5]; _root.spells.warlock2 = [true, "Sickness", "Causes your foe to suffer from a deadly illness. Takes 10% health every turn. [10 mana]", 10]; _root.spells.warlock3 = [false, "Pain", "Cause your foe to suffer from agonizing pain, combines with Sickness for bonus damage. [30 mana]", 30]; _root.spells.warlock4 = [false, "Rise of the Immortal", "Summon an undead warlord to crush your enemies. [50 mana]", 50]; function findHub() { i = 0; while (i < _root.towns.length) { if (_root.general.hub == _root.towns[i]) { return(i); } i++; } } _root.locations = new Object(); _root.locations.town1 = true; _root.locations.town2 = false; _root.locations.town3 = false; _root.locations.ruins1 = false; _root.locations.ruins2 = false; _root.locations.check1 = false; _root.locations.southtropics3 = false; _root.towns = ["", "town1", "town2", "ruins1", "town3", "ruins2", "check1", "southtropics3"]; _root.townx = [0, -358.9, 507.1, -256.9, 661.05, 593.05, -239.9, 542.05]; _root.towny = [0, -546.5, -222, -138.5, -288, 233.5, 241, 708.5]; _root.element = new Object(); _root.element.Fire = ["Nature", "Water"]; _root.element.Nature = ["Water", "Fire"]; _root.element.Water = ["Fire", "Nature"]; _root.element.Dark = ["Light", "Light"]; _root.element.Light = ["Dark", "Dark"]; _root.element.Ice = ["Mechanical", "Electricity"]; _root.element.Electricity = ["Ice", "Mechanical"]; _root.element.Mechanical = ["Electricity", "Ice"]; _root.element.Neutral = ["Nothing", "Nothing"]; _root.element.Nothing = ["Nothing", "Nothing"]; function loadGame(slots) { user_so = SharedObject.getLocal(slots); _root.locations = user_so.data.locations; _root.spells = user_so.data.spells; _root.pet = user_so.data.pet; _root.general = user_so.data.general; _root.current = user_so.data.current; _root.curSituation = user_so.data.curSituation; _root.actualstr = user_so.data.actualstr; _root.ruins2allowed = user_so.data.ruins2allowed; _root.orbObtained = user_so.data.orbObtained; _root.guardianDead = user_so.data.guardianDead; _root.endGame = user_so.data.endGame; _root.portalOpen = user_so.data.portalOpen; _root.locate = user_so.data.locate; _root.arrayOfPlp = user_so.data.arrayOfPlp; _root.char1 = user_so.data.char1; _root.char2 = user_so.data.char2; _root.char3 = user_so.data.char3; _root.inventoryItem = user_so.data.inventoryItem; _root.keyItem = user_so.data.keyItem; _root.quests = user_so.data.quests; _root.jobs1 = user_so.data.jobs1; _root.jobs2 = user_so.data.jobs2; _root.jobs3 = user_so.data.jobs3; _root.mapx = user_so.data.mapx; _root.mapy = user_so.data.mapy; _root.area = user_so.data.area; _root.weapon.lethal = user_so.data.lethalWep; _root.armor.lethal = user_so.data.lethalArm; _root.alters = user_so.data.alters; user_so.flush(); } function saveGame() { user_so = SharedObject.getLocal(_root.save_slot); user_so.data.locations = _root.locations; user_so.data.spells = _root.spells; user_so.data.general = new Object(); user_so.data.general = _root.general; user_so.data.pet = new Object(); user_so.data.pet = _root.pet; user_so.data.current = _root.current; user_so.data.curSituation = _root.curSituation; user_so.data.actualstr = _root.actualstr; user_so.data.ruins2allowed = _root.ruins2allowed; user_so.data.orbObtained = _root.orbObtained; user_so.data.guardianDead = _root.guardianDead; user_so.data.endGame = _root.endGame; user_so.data.portalOpen = _root.portalOpen; user_so.data.locate = _root.locate; user_so.data.arrayOfPlp = _root.arrayOfPlp; user_so.data.char1 = new Object(); user_so.data.char1 = _root.char1; user_so.data.char2 = new Object(); user_so.data.char2 = _root.char2; user_so.data.char3 = new Object(); user_so.data.char3 = _root.char3; user_so.data.inventoryItem = new Array(); user_so.data.inventoryItem = _root.inventoryItem; user_so.data.keyItem = new Array(); user_so.data.keyItem = _root.keyItem; user_so.data.quests = new Array(); user_so.data.quests = _root.quests; user_so.data.jobs1 = new Array(); user_so.data.jobs1 = _root.jobs1; user_so.data.jobs2 = new Array(); user_so.data.jobs2 = _root.jobs2; user_so.data.jobs3 = new Array(); user_so.data.jobs3 = _root.jobs3; user_so.data.lethalWep = new Object(); user_so.data.lethalWep = _root.weapon.lethal; user_so.data.lethalArm = new Object(); user_so.data.lethalArm = _root.armor.lethal; user_so.data.alters = new Array(); user_so.data.alters = _root.alters; user_so.flush(); } function chestCode(type, numbers) { _root.chests[numbers] = true; if (type == "random") { randy = random(6); if ((randy == 0) || (randy == 1)) { amount = random(50) + 25; _root.general.money = _root.general.money + amount; mess = [((("You have found $" + amount) + " money. You now have $") + _root.general.money) + "."]; } else if ((randy == 2) || (randy == 3)) { randish = random(6); potionType = ["Small Potion", "Medium Potion", "Strong Potion", "Magic Potion", "Cure Potion", "Defence Potion"]; potionDes = ["Small Potion: Heals the user for 100HP.", "Medium Potion: Heals the user for 1000HP.", "Strong Potion: Heals the user for All HP.", "Magic Potion: Restores all of your magic", "Cure Potion: Cures Sickness and poison", "Defence Potion: Defend against the next attack in battle"]; prices = [10, 100, 250, 250, 100, 300]; amount = random(3) + 1; if (_root.addNewPotion(potionType[randish], potionDes[randish], "Potion", amount, prices[randish])) { mess = [(((("You have found " + amount) + " ") + potionType[randish]) + "/s. ") + potionDes[randish]]; } else { mess = ["You can not carry anymore!"]; _root.chests[numbers] = false; } } else if (randy == 4) { armors = ["dynasty", "advWarrior", "advSaver", "arcWarrior", "arcMage"]; limbs = ["torso", "hands", "legs", "feet"]; theArmor = armors[random(5)]; theLimb = limbs[random(4)]; if (_root.addNewItem(theArmor, _root.armor[theArmor].des, "Armor", theLimb, _root.armor[theArmor].price)) { mess = ["You have found armor. " + _root.armor[theArmor].des]; } else { mess = ["You can not carry anymore!"]; _root.chests[numbers] = false; } } else if (randy == 5) { weapons = ["angleSword", "classicSword", "dawnAxe", "classicAxe", "stealthKnife", "quickKnife", "bloodWand", "stormWand", "powerStaff", "energyStaff", "smasherMace", "grinderMace"]; theWeapon = weapons[random(weapons.length - 1)]; if (_root.addNewItem(theWeapon, _root.weapon[theWeapon].des, "Weapon", _root.weapon[theWeapon].wepType, int(_root.weapon[theWeapon].price * 0.5))) { mess = [(("You have found a " + _root.weapon[theWeapon].wepType) + ". ") + _root.weapon[theWeapon].des]; } else { mess = ["You can not carry anymore!"]; _root.chests[numbers] = false; } } } else if (type == "axe") { _root.addNewItem("omegaAxe", _root.weapon.omegaAxe.des, "Weapon", _root.weapon.omegaAxe.wepType, int(_root.weapon.omegaAxe.price * 0.5)); mess = ["You used the cresnt moon key on the chest. You have found a very special item. It is a mystic axe. " + _root.weapon.omegaAxe.des]; } else if (type == "key") { addNewKey("Chest Key", "Cresent Moon Key: This key belongs to a chest with the symbol of a cresent moon.", "none"); mess = ["You have found a key with a cresent moon symbol. I suppose it opens another chest."]; } _root.talkActivate(mess, "general", extra); } _root.chests = new Array(); var i = 0; while (i < 100) { _root.chests[i] = false; i++; } _root.chatCount = new Array(); _root.theMix = "mix1"; _root.current = 1; _root.curSituation = "Adventure"; _root.actualstr = 0; _root.ruins2allowed = false; _root.orbObtained = false; _root.guardianDead = false; _root.endGame = false; _root.newGame = false; _root.portalOpen = 0; _root.locate = 1; _root.arrayOfPlp = [10, 19, 10]; _root.general = new Object(); _root.general.money = 100; _root.general.hunter = 0; _root.general.slotsAvailable = 24; _root.general.onQuests = 1; _root.general.hub = "town1"; _root.general.rank = 25; _root.general.playMusic = true; _root.general.pAttack = true; _root.general.challenge = false; _root.pet = new Object(); _root.pet.Goblin1 = ["Goblin1", 25, 100, false, "Slave Goblin", "Slave Goblin has an attack of 25."]; _root.pet.Goblin2 = ["Goblin2", 75, 750, false, "Berserker Goblin", "Berserker Goblin has an attack of 75."]; _root.pet.Goblin3 = ["Goblin3", 100, 2000, false, "War Goblin", "War Goblin has an attack of 100. Strong against evil foes."]; _root.pet.Dog1 = ["Dog1", 15, 50, false, "Greyhound", "Greyhound has an attack of 15. Strong against neutral foes."]; _root.pet.Dog2 = ["Dog2", 50, 750, false, "Snow Wolf", "Snow Wolf has an attack of 50. Strong against flame foes"]; _root.pet.Dog3 = ["Dog3", 150, 2000, false, "Demon Hound", "Demon Hound has an attack of 150."]; _root.pet.Bird1 = ["Bird1", 15, 50, false, "Hawk", "Hawk has an attack of 15. Strong against Bandits."]; _root.pet.Bird2 = ["Bird2", 50, 750, false, "Battle Hawk", "Battle Hawk has an attack of 50. Strong against Wolf Men"]; _root.pet.Bird3 = ["Bird3", 125, 2000, false, "Elite Eagle", "Elite Eagle has an attack of 125. Stong agains Bandits and Ice Elementals"]; _root.pet.none = ["none", 0, 0, false, "No Pet"]; _root.pet.species = "none"; _root.pet.select = "none"; _root.alters = new Array(); var i = 0; while (i < 10) { _root.alters[i] = false; i++; } _root.inventoryItem = new Array(); var i = 0; while (i < 25) { _root.inventoryItem[i] = new Object(); _root.inventoryItem[i].itemName = "None"; _root.inventoryItem[i].itemNo = 0; _root.inventoryItem[i].itemDes = "Empty Slot"; _root.inventoryItem[i].itemType = "None"; _root.inventoryItem[i].itemSell = 0; i++; } _root.inventoryItem[1].itemName = "Small Potion"; _root.inventoryItem[1].itemNo = 10; _root.inventoryItem[1].itemDes = "Small Potion: Heals the user for 100HP."; _root.inventoryItem[1].itemType = "Potion"; _root.inventoryItem[1].itemSell = 10; _root.inventoryItem[0].itemName = "Portal Fragment"; _root.inventoryItem[0].itemNo = 1; _root.inventoryItem[0].itemDes = "A fragment of the orb used in the teleportation alters. Allows for instant travel back to last visited town."; _root.inventoryItem[0].itemType = "Portal"; _root.inventoryItem[0].itemSell = 0; _root.keyItem = new Array(); var i = 0; while (i < 18) { _root.keyItem[i] = new Object(); _root.keyItem[i].itemName = "None"; _root.keyItem[i].itemType = "None"; _root.keyItem[i].itemDes = "Empty Slot"; _root.keyItem[i].itemHit = "None"; i++; } _root.keyItem[0].itemName = "Lethal Orb"; _root.keyItem[0].itemType = "Key"; _root.keyItem[0].itemDes = "Lethal Orb: Lethals prized posession. It holds Lethals true power and is able to consume demonic power."; _root.keyItem[0].itemHit = "None"; _root.keyItem[1].itemName = "Broken Jagged Edge"; _root.keyItem[1].itemType = "Key"; _root.keyItem[1].itemDes = "Broken Jagged Edge: I need to do find a way to fix this blade. Maybe if I can find a power orb fragment."; _root.keyItem[1].itemHit = "None"; i = 1; while (i < 4) { _root["char" + i] = new Object(); _root["char" + i].gender = "male"; _root["char" + i].yName = ""; _root["char" + i].hairstyle = 1; _root["char" + i].eyes = 1; _root["char" + i].nose = 1; _root["char" + i].ear = 1; _root["char" + i].mouth = 1; _root["char" + i].skincolour = 16707038 /* 0xFEEDDE */; _root["char" + i].eyecolour = 39372; _root["char" + i].pantcolour = 0; _root["char" + i].haircolour = 0; _root["char" + i].hands = "knight"; _root["char" + i].feet = "knight"; _root["char" + i].legs = "knight"; _root["char" + i].torso = "knight"; _root["char" + i].speed = 25; _root["char" + i].weapon = "basicSword"; _root["char" + i].shield = 1; _root["char" + i].yStatus = "normal"; _root["char" + i].Yclass = "knight"; _root["char" + i].race = "human"; _root["char" + i].pointsLeft = 3; _root["char" + i].defence = 0; _root["char" + i].XP = 0; _root["char" + i].leveled = int((_root["char" + i].XP / 100) + 1); _root["char" + i].lvl = "Level " + _root["char" + i].leveled; _root["char" + i].str = _root["char" + i].leveled * 7; _root["char" + i].MaxHealth = _root["char" + i].leveled * 100; _root["char" + i].MaxMagic = _root["char" + i].leveled * 10; _root["char" + i].GHealth = _root["char" + i].MaxHealth; _root["char" + i].GMagic = _root["char" + i].MaxMagic; i++; } _root.char1.karma = 0; _root.char1.race = "demon"; _root.char1.eyes = "lethal"; _root.char1.torso = "lethal"; _root.char1.legs = "lethal"; _root.char1.hands = "lethal"; _root.char1.feet = "lethal"; _root.char3.gender = "female"; _root.char1.yName = "Lethal"; _root.char2.yName = "Robert"; _root.char3.yName = "Janette"; _root.char3.Yclass = "mage"; _root.char3.torso = "mage"; _root.char3.hands = "mage"; _root.char3.feet = "mage"; _root.char3.legs = "mage"; _root.char3.weapon = "basicStaff"; function addNewItem(itemName, itemDes, itemType, armorPart, itemSell) { var _local2 = 0; while (_local2 < _root.general.slotsAvailable) { if (_root.inventoryItem[_local2].itemName == "None") { _root.inventoryItem[_local2].itemName = itemName; _root.inventoryItem[_local2].itemNo = 1; _root.inventoryItem[_local2].itemDes = itemDes; _root.inventoryItem[_local2].itemType = itemType; _root.inventoryItem[_local2].itemSell = itemSell; _root.inventoryItem[_local2].armorPart = armorPart; return(true); } _local2++; } return(false); } function addNewPotion(itemName, itemDes, itemType, amount, itemSell) { var _local2 = 0; while (_local2 < _root.general.slotsAvailable) { if (_root.inventoryItem[_local2].itemName == itemName) { _root.inventoryItem[_local2].itemNo = _root.inventoryItem[_local2].itemNo + amount; return(true); } if (_root.inventoryItem[_local2].itemName == "None") { _root.inventoryItem[_local2].itemName = itemName; _root.inventoryItem[_local2].itemNo = amount; _root.inventoryItem[_local2].itemDes = itemDes; _root.inventoryItem[_local2].itemType = itemType; _root.inventoryItem[_local2].itemSell = itemSell; _root.inventoryItem[_local2].armorPart = itemName; return(true); } _local2++; } return(false); } function removeAnItem(i) { var _local2 = i; while (_local2 < _root.general.slotsAvailable) { _root.inventoryItem[_local2].itemName = _root.inventoryItem[_local2 + 1].itemName; _root.inventoryItem[_local2].itemNo = _root.inventoryItem[_local2 + 1].itemNo; _root.inventoryItem[_local2].itemDes = _root.inventoryItem[_local2 + 1].itemDes; _root.inventoryItem[_local2].itemType = _root.inventoryItem[_local2 + 1].itemType; _root.inventoryItem[_local2].itemSell = _root.inventoryItem[_local2 + 1].itemSell; _root.inventoryItem[_local2].armorPart = _root.inventoryItem[_local2 + 1].armorPart; _local2++; } g = _root.general.slotsAvailable - 1; _root.inventoryItem[g].itemName = "None"; _root.inventoryItem[g].itemNo = 0; _root.inventoryItem[g].itemDes = "Empty Slot"; _root.inventoryItem[g].itemType = "None"; _root.inventoryItem[g].itemSell = 0; } function sellItem(i) { _root.general.money = _root.general.money + (_root.inventoryItem[i].itemSell * _root.inventoryItem[i].itemNo); _root.removeAnItem(i); } function addNewKey(itemName, itemDes, itemHit) { var _local2 = 0; while (_local2 < 18) { if (_root.keyItem[_local2].itemName == "None") { _root.keyItem[_local2].itemName = itemName; _root.keyItem[_local2].itemType = "Key"; _root.keyItem[_local2].itemDes = itemDes; _root.keyItem[_local2].itemHit = itemHit; return(true); } _local2++; } return(false); } function removeKey(itemName) { var _local3 = 0; while (_local3 < 18) { if (_root.keyItem[_local3].itemName == itemName) { var _local2 = _local3; while (_local2 < 18) { _root.keyItem[_local2].itemName = _root.keyItem[_local2 + 1].itemName; _root.keyItem[_local2].itemType = _root.keyItem[_local2 + 1].itemType; _root.keyItem[_local2].itemDes = _root.keyItem[_local2 + 1].itemName; _root.keyItem[_local2].itemHit = _root.keyItem[_local2 + 1].itemName; _local2++; } _root.keyItem[17].itemName = "None"; _root.keyItem[17].itemType = "None"; _root.keyItem[17].itemDes = "Empty Slot"; _root.keyItem[17].itemHit = "None"; return(true); } _local3++; } return(false); } function hasKey(itemName) { var _local2 = 0; while (_local2 < 18) { if (_root.keyItem[_local2].itemName == itemName) { return(true); } _local2++; } return(false); } function hitMe(type) { if (type == "guard") { if (_root.accuracy(20) <= 0) { _root.main.main.gotoAndPlay("guard"); } else { _root.main.main.play(); } } if (type == "Bguard") { rand = random(_root["char" + _root.current].speed) - _root.shield; if (rand < 0) { rand = 0; } if (((rand == 0) || (rand == 1)) && (_root["char" + _root.current].shield >= 1)) { return("guard"); } return("hit"); } if (type == "miss") { if (_root.general.pAttack) { if (_root.hitHim == 1) { return(false); } return(true); } if (_root.accuracy(30) > 1) { return(false); } return(true); } if (type == "Bmiss") { rand = random(_root["char" + _root.current].speed); if (rand != 0) { return(false); } return(true); } if (type == "dodge") { if (_root.hitHim == 1) { _root.enemy.enemy.gotoAndPlay("dodge"); } } } function attack_func(specific) { _root.actualstr = Number(_root["char" + _root.current].str) + Number(_root.weapon[_root["char" + _root.current].weapon].str); _root.elementExtra("weapon"); _root.weaponExtra(); _root.battleExtra(specific); _root.BHealth = _root.BHealth - _root.actualstr; _root.enemyHP.gotoAndPlay(1); _root.enemy.enemy.gotoAndPlay("hit"); } function battleExtra(specific) { if (specific == "burst") { _root.actualstr = _root["char" + _root.current].GMagic; _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - int(_root["char" + _root.current].GMagic * 0.5); } else if (specific == "elemental") { _root.elementExtra("mage"); } else if (specific == "champion") { _root.actualstr = _root.actualstr + 600; } else if (specific == "strike") { _root.actualstr = _root.actualstr + 400; _root.Bstatus = "stunned"; } else if (specific == "summon") { _root.actualstr = _root.actualstr + 600; } else if (specific == "darkness") { if (_root.Belement != "Dark") { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.35); } } else if (specific == "staff") { _root.actualstr = _root.actualstr - int(_root.actualstr * 0.5); } if (_root.strBoost > 0) { _root.strBoost = _root.strBoost - 1; _root.actualstr = _root.actualstr + int(_root.actualstr * 0.5); } if (_root["char" + _root.current].race == "human") { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.1); } if (_root["char" + _root.current].race == "orc") { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.2); } if (_root.isMagicAttack()) { if (_root["char" + _root.current].race == "zenn") { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.1); } if (_root["char" + _root.current].race == "elf") { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.2); } } } function Battack_func(types) { _root.actualstr = _root.Bstr; if (types == "charged") { _root.actualstr = int(_root["char" + _root.current].MaxHealth * 0.5); } if (types == "ultimate") { _root.actualstr = int((_root["char" + _root.current].GHealth * 0.8) + 100); } if (_root.defencePotion) { _root.actualstr = 0; _root.defencePotion = false; } if (_root.stealth > 0) { _root.actualstr = 1; } defenced = int(_root.actualstr * (0.01 * _root["char" + _root.current].defence)); _root.actualstr = _root.actualstr - defenced; _root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth - _root.actualstr; _root.goodHP.gotoAndPlay(1); if (!_root.defencePotion) { _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("hit"); } else { _root.main.shield.play(); } } function keyhitter() { rand = random(4); if (rand == 0) { _root.letter = "W"; } else if (rand == 1) { _root.letter = "A"; } else if (rand == 2) { _root.letter = "S"; } else if (rand == 3) { _root.letter = "D"; } } function attack_pet_func() { _root.actualstr = _root.pet[_root.pet.select][1] + int(0.25 * _root["char" + _root.current].str); _root.pet_special(); _root.BHealth = _root.BHealth - _root.actualstr; _root.enemyHP.gotoAndPlay(1); _root.enemy.enemy.gotoAndPlay("hit"); } function pet_special() { trace((_root.pet.select + " ") + _root.enemykind); if ((_root.pet.select == "Goblin3") && (_root.Belement == "Dark")) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.25); _root.messages = "That attack was effective."; } if ((_root.pet.select == "Dog1") && (_root.Belement == "Neutral")) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.25); _root.messages = "That attack was effective."; } if ((_root.pet.select == "Dog2") && (_root.Belement == "Fire")) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.25); _root.messages = "That attack was effective."; } if ((_root.pet.select == "Bird1") && (_root.enemykind == "Bandit")) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.25); _root.messages = "That attack was effective."; } if ((_root.pet.select == "Bird2") && ((_root.enemykind == "Wolf Man") || (_root.enemykind == "Snow Wolf"))) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.25); _root.messages = "That attack was effective."; } if ((_root.pet.select == "Bird3") && ((_root.enemykind == "Bandit") || (_root.enemykind == "Ice Element"))) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.25); _root.messages = "That attack was effective."; } } function elementExtra(choice) { affinity = "Fire"; Element = "Light"; if (choice == "weapon") { affinity = _root.weapon[_root["char" + _root.current].weapon].affinity; Element = _root.Belement; } if (choice == "mage") { Element = _root.Belement; affinity = _root.element[Element][1]; } if (_root.element[affinity][0] == Element) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.35); _root.messages = "Your attack was extra effective against this type of foe."; } else if (_root.element[affinity][1] == Element) { _root.actualstr = _root.actualstr - int(_root.actualstr * 0.35); _root.messages = "Your attack was extra ineffective against this type of foe."; } } function weaponExtra() { weapons = _root.weapon[_root["char" + _root.current].weapon].wepType; if ((weapons == "Sword") || (weapons == "Axe")) { if (random(4) == 0) { _root.Bstatus = "wounded"; _root.messages = "Your opponent has been wounded."; } } if ((weapons == "Mace") || (weapons == "Knife")) { if (random(5) == 0) { _root.Bstatus = "stunned"; _root.messages = "Your opponent has been stunned."; } } if (weapons == "Staff") { if ((random(4) == 0) && (_root.isMagicAttack())) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.25); _root.messages = "That spell had a bonus 25% damage increase."; } } if (((weapons == "Saber") || (weapons == "Gun")) && (_root["char" + _root.current].race == "zenn")) { _root.actualstr = _root.actualstr + int(_root.actualstr * 0.15); } } function accuracy(chance) { weapons = _root.weapon[_root["char" + _root.current].weapon].wepType; if (weapons == "Gun") { chance = chance + 10; } else if (weapons == "Mace") { chance = chance - 10; } else if (weapons == "Axe") { chance = chance - 5; } return(random(random(chance))); } function isMagicAttack() { return((_root.choice2 == "mage1") || (_root.choice2 == "warlock1")); } function questObjectives() { if (((_root.enemykind == "Fish Man") && (_root.checkQuest("Job3"))) && (_root.quests[_root.findQuest("Job3")].questObjective[0] != _root.quests[_root.findQuest("Job3")].questObjective[1])) { _root.quests[_root.findQuest("Job3")].questObjective[0] = _root.quests[_root.findQuest("Job3")].questObjective[0] + 1; _root.messages = ("You killed a Fish Man. You have " + int(_root.quests[_root.findQuest("Job3")].questObjective[1] - _root.quests[_root.findQuest("Job3")].questObjective[0])) + " left."; } if (((_root.locate == 3) && (_root.checkQuest("Job1"))) && (_root.quests[_root.findQuest("Job1")].questObjective[0] != _root.quests[_root.findQuest("Job1")].questObjective[1])) { _root.quests[_root.findQuest("Job1")].questObjective[0] = _root.quests[_root.findQuest("Job1")].questObjective[0] + 1; _root.wolves[_root.chosenWolf] = true; _root.messages = ("You killed a Wolf Man. You have " + int(_root.quests[_root.findQuest("Job1")].questObjective[1] - _root.quests[_root.findQuest("Job1")].questObjective[0])) + " left."; } if (((_root.locate == 4) && (_root.checkQuest("P2"))) && (_root.Bcompany == 1)) { _root.quests[_root.findQuest("P2")].questObjective[0] = 1; } if (((_root.locate == 7) && (_root.checkQuest("P4"))) && (_root.Bcompany == 1)) { _root.quests[_root.findQuest("P4")].questObjective[0] = 1; } if ((_root.locate == 9) && (_root.checkQuest("P6"))) { _root.quests[_root.findQuest("P6")].questObjective[0] = 1; _root.char1.karma = _root.char1.karma - 1; _root.hesDead = true; _root.messages = "You have lost karma"; } if ((_root.locate == 13) && (_root.checkQuest("P8"))) { _root.guardianDead = true; _root.messages = "You have defeated the Guardian!"; } if (((_root.locate == 15) && (_root.checkQuest("P10"))) && (_root.Bcompany == 1)) { _root.portalOpen = 1; _root.messages = "The Abyss have opened the gateway!!"; } if ((_root.locate == 20) && (_root.checkQuest("P10"))) { _root.endGame = true; } if ((_root.locate == 21) && (_root.Bcompany == 1)) { if (_root.general.rank == 2) { _root.messages = "You are grand champion!"; _root.addNewItem("holyKnight", _root.armor.holyKnight.des, "Armor", "torso", _root.armor.holyKnight.price); _root.addNewItem("holyKnight", _root.armor.holyKnight.des, "Armor", "hands", _root.armor.holyKnight.price); _root.addNewItem("holyKnight", _root.armor.holyKnight.des, "Armor", "legs", _root.armor.holyKnight.price); _root.addNewItem("holyKnight", _root.armor.holyKnight.des, "Armor", "feet", _root.armor.holyKnight.price); _root.champ = true; } if (_root.general.rank > 1) { _root.general.rank = _root.general.rank - 1; _root.messages = ("You gained a new rank. You are now rank " + _root.general.rank) + "."; _root.leftArena = true; } } if (((_root.enemykind == "Bandit") && (_root.checkQuest("Job4"))) && (_root.quests[_root.findQuest("Job4")].questObjective[0] != _root.quests[_root.findQuest("Job4")].questObjective[1])) { _root.quests[_root.findQuest("Job4")].questObjective[0] = _root.quests[_root.findQuest("Job4")].questObjective[0] + 1; _root.messages = ("You killed a Bandit Raider. You have " + int(_root.quests[_root.findQuest("Job4")].questObjective[1] - _root.quests[_root.findQuest("Job4")].questObjective[0])) + " left."; } if (((_root.enemykind == "Ice Element") && (_root.checkQuest("Job8"))) && (_root.quests[_root.findQuest("Job8")].questObjective[0] != _root.quests[_root.findQuest("Job8")].questObjective[1])) { _root.quests[_root.findQuest("Job8")].questObjective[0] = _root.quests[_root.findQuest("Job8")].questObjective[0] + 1; _root.messages = ("You killed a Ice Element. You have " + int(_root.quests[_root.findQuest("Job8")].questObjective[1] - _root.quests[_root.findQuest("Job8")].questObjective[0])) + " left."; } } function xpGrant(bLevel) { level = 1; i = 1; while (i < 4) { if (_root["char" + i].leveled > level) { level = _root["char" + i].leveled; } i++; } diff = bLevel - level; if ((diff < 0) && (diff > -3)) { return(30); } if ((diff < 0) && (diff > -6)) { return(20); } if ((diff < 0) && (diff > -10)) { return(10); } if (diff < 0) { return(0); } if ((diff >= 0) && (diff < 2)) { return(75); } if ((diff >= 0) && (diff < 5)) { return(100); } if ((diff > 0) && (diff < 10)) { return(150); } if (diff > 0) { return(200); } return(10); } function monsterEncounter(safe) { if (_root.encounter == undefined) { _root.encounter = 0; } if (!safe) { _root.encounter = _root.encounter + 1; } if ((_root.encounter >= 15) && (random(5) == 0)) { _root.encounter = 0; _root.shatter.play(); } } function playSound(whichsound) { _root.my_sound = new Sound(); _root.my_sound.attachSound(whichsound); _root.my_sound.start(0, 1); } function playMusic(whichsound) { if (_root.general.playMusic && (theSound != whichsound)) { stopAllSounds(); theSound = whichsound; _root.my_sound = new Sound(); _root.my_sound.attachSound(whichsound); _root.my_sound.start(0, 1000); } } function talkActivate(messages1, symbol, extraSymbol, messages2, messages3) { if (_root.noter._visible == false) { _root.noter.notes = 0; _root.noter._visible = true; _root.noter.messageNo = 1; _root.noter.messages1 = messages1; _root.noter.messages2 = messages2; _root.noter.messages3 = messages3; _root.noter.note = _root.noter.messages1[0]; _root.noter.symbol.gotoAndStop(symbol); _root.noter.symbol.head.gotoAndStop(extraSymbol); } } function checkQuest(questName) { i = 1; while (i <= _root.general.onQuests) { if (_root.quests[i].questName == questName) { return(true); } i++; } return(false); } function findJob(questName) { i = 1; while (i <= 11) { if (_root.jobs[i].questName == questName) { return(i); } i++; } return(false); } function findQuest(questName) { i = 1; while (i <= 11) { if (_root.quests[i].questName == questName) { return(i); } i++; } return(false); } function addQuest(QuestName, QuestDes, QuestTitle, QuestObjective) { if ((_root.general.onQuests != 11) && (!_root.checkQuest(QuestName))) { _root.general.onQuests++; i = 1; while (i < _root.quests.length) { if (_root.quests[i].questName == "None") { _root.quests[i].questName = QuestName; _root.quests[i].questDes = QuestDes; _root.quests[i].questTitle = QuestTitle; _root.quests[i].questObjective = QuestObjective; if (QuestName == "Job5") { _root.addNewKey("Wine", "Wine: The wine that needs to be delivered.", "none"); } return(true); } i++; } } else { return(false); } } function removeQuest(questName) { iValue = _root.findQuest(questName); if (iValue != false) { i = iValue; while (i < _root.quests.length) { _root.quests[i].questName = _root.quests[i + 1].questName; _root.quests[i].questDes = _root.quests[i + 1].questDes; _root.quests[i].questTitle = _root.quests[i + 1].questTitle; _root.quests[i].questObjective = _root.quests[i + 1].questObjective; if (_root.quests[i].questName == undefined) { _root.quests[i].questName = "None"; _root.quests[i].questDes = "A quest can be added to this spot. Look around and talk to people or check out a quest giver shop."; _root.quests[i].questTitle = "Empty Quest Slot"; _root.quests[i].questObjective = [0, 1]; } i++; } } } function removeJob(questName) { iValue = _root.findJob(questName); if (iValue != false) { i = iValue; while (i < _root.jobs.length) { _root.jobs[i].questName = _root.jobs[i + 1].questName; _root.jobs[i].questDes = _root.jobs[i + 1].questDes; _root.jobs[i].questTitle = _root.jobs[i + 1].questTitle; _root.jobs[i].questObjective = _root.jobs[i + 1].questObjective; if (_root.jobs[i].questName == undefined) { _root.jobs[i].questName = "None"; _root.jobs[i].questDes = "A quest can be added to this spot. Look around and talk to people or check out a quest giver shop."; _root.jobs[i].questTitle = "Empty Quest Slot"; _root.jobs[i].questObjective = [0, 1]; } i++; } } } function jobsChange(number) { _root["jobs" + number] = _root.jobs; } function isQuestDone(quest) { if (_root.quests[_root.findQuest(quest)].questObjective[0] == _root.quests[_root.findQuest(quest)].questObjective[1]) { return(true); } return(false); } function myDefence(i, type) { defence = 0; defence = defence + _root.armor[_root["char" + i].torso][type]; defence = defence + _root.armor[_root["char" + i].legs][type]; defence = defence + _root.armor[_root["char" + i].hands][type]; defence = defence + _root.armor[_root["char" + i].feet][type]; if (_root["char" + _root.current].race == "human") { defence = defence + _root.armor[_root["char" + i].torso][type]; } return(defence); } function hasItem(itemName) { var _local2 = 0; while (_local2 < 25) { if ((_root.inventoryItem[_local2].itemName == itemName) && (_root.inventoryItem[_local2].itemNo >= 1)) { return(true); } _local2++; } return(false); } function findItem(itemName) { var _local2 = 0; while (_local2 < 25) { if ((_root.inventoryItem[_local2].itemName == itemName) && (_root.inventoryItem[_local2].itemNo >= 1)) { return(_local2); } _local2++; } return(false); }
Instance of Symbol 1353 MovieClip "Menu1" in Frame 3
onClipEvent (load) { this._visible = false; }
Frame 4
stop();
Frame 5
menuopen = false; _root.playMusic(_root.theMix);
Instance of Symbol 1875 MovieClip in Frame 5
on (press) { _root.map.nextFrame(); }
Instance of Symbol 1875 MovieClip in Frame 5
on (press) { _root.map.prevFrame(); }
Instance of Symbol 1353 MovieClip "Menu1" in Frame 5
onClipEvent (load) { yvalue = _y; yvalue2 = _root.shell._y; yspeed = 50; } onClipEvent (enterFrame) { if (_root.menuopen == false) { _y = yvalue; _root.shell._y = yvalue2; yspeed = 50; this.gotoAndStop(1); this._visible = false; _root.shell._visible = false; _root.leftArena == false; } if (_root.menuopen) { this._visible = true; _root.shell._visible = true; this._y = this._y - yspeed; _root.shell._y = _root.shell._y - yspeed; } if (((_y <= 277) && (_root.menuopen)) && (yspeed > 4)) { yspeed = yspeed - (yspeed * 0.43); } else if (((_y <= 277) && (_root.menuopen)) && (yspeed <= 4)) { yspeed = 0; } }
Instance of Symbol 1906 MovieClip "noter" in Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1908 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.map.current != tempCurrent) { tempCurrent = _root.map.current; _root.saveGame(); } }
Frame 6
function enemySelect(type, frame1, Belement1, BName1, BLevel1, MaxBHealth1, MaxBMagic1, Bstr1, Bmoney1, BXP1) { if (type != "custom") { _root.enemy.gotoAndStop(frame1); _root.BName = BName1; _root.Blevel = BLevel1; _root.BHealth = BLevel1 * 100; _root.MaxBHealth = BLevel1 * 100; _root.MaxBMagic = BLevel1 * 10; _root.BMagic = BLevel1 * 10; _root.Belement = Belement1; _root.Bstr = 18 * BLevel1; _root.Bspeed = 10 * BLevel1; _root.Bmoney = (10 * BLevel1) + random(10); _root.BXP = _root.xpGrant(_root.Blevel); } else { _root.enemy.gotoAndStop(frame1); _root.BName = BName1; _root.Blevel = BLevel1; _root.MaxBHealth = MaxBHealth1; _root.BHealth = MaxBHealth1; _root.MaxBMagic = MaxBMagic1; _root.BMagic = MaxBMagic1; _root.Belement = Belement1; _root.Bstr = Bstr1; _root.Bmoney = Bmoney1; _root.BXP = _root.xpGrant(_root.Blevel); } if (_root.general.challenge) { _root.Bstr = _root.Bstr * 2; } _root.enemykind = _root.BName; _root.Bstatus = "normal"; if (_root.locate == 21) { _root.Bmoney = (40 * (26 - _root.general.rank)) / 3; } } function newFoe() { if (_root.locate == 1) { _root.helmType = random(3) + 1; if (_root.Bcompany == 3) { _root.enemySelect("custom", "man", "Nature", "Rogue Orc", 1, 50, 10, 8, 10); } if (_root.Bcompany == 2) { _root.enemySelect("custom", "man", "Nature", "Rogue Orc", 1, 50, 10, 8, 10); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "man", "Nature", "Rogue Orc", 1); } } if (_root.locate == 2) { if (_root.Bcompany == 3) { _root.enemySelect("normal", "man", "Water", "Fish Man", 1); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "man", "Water", "Fish Man", 1); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "man", "Water", "Fish Man", 1); } } if (_root.locate == 3) { _root.Bcompany = 1; if (_root.Bcompany == 1) { _root.enemySelect("normal", "creature", "Dark", "Wolf Man", 2); } } if (_root.locate == 4) { if (_root.Bcompany == 3) { _root.helmType = 1; _root.enemySelect("custom", "man", "Dark", "Abyss Remnant", 1, 75, 10, 8, 10); } if (_root.Bcompany == 2) { _root.helmType = 1; _root.enemySelect("custom", "man", "Dark", "Abyss Remnant", 1, 75, 15, 8, 10); } if (_root.Bcompany == 1) { _root.helmType = 2; _root.enemySelect("normal", "man", "Dark", "Abyss Remnant", 1); } } if (_root.locate == 5) { _root.helmType = random(3) + 1; if (_root.Bcompany == 3) { _root.enemySelect("normal", "man", "Nature", "Rogue Orc", random(2) + 1); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "man", "Nature", "Rogue Orc", 2); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "creature", "Dark", "Wolf Man", random(2) + 2); } } if (_root.locate == 6) { _root.helmType = random(3) + 1; if (_root.Bcompany == 3) { _root.enemySelect("normal", "man", "Dark", "Abyss Remnant", random(3) + 1); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "man", "Dark", "Abyss Remnant", random(3) + 1); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "man", "Dark", "Abyss Remnant", random(3) + 1); } } if (_root.locate == 7) { _root.Bcompany = 1; if (_root.Bcompany == 1) { _root.boss = true; _root.enemySelect("custom", "giant", "Dark", "Abyss Tyrant", 7, 1500, 30, 55, 160); } } if (_root.locate == 8) { blah = random(2); if (blah == 0) { _root.helmType = random(3) + 1; if (_root.Bcompany == 3) { _root.enemySelect("normal", "man", "Nature", "Rogue Orc", random(4) + 1); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "creature", "Dark", "Wolf Man", random(3) + 2); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "creature", "Dark", "Wolf Man", random(4) + 2); } } else { _root.helmType = 1; if (_root.Bcompany == 3) { _root.enemySelect("normal", "gun", "Neutral", "Bandit", random(4) + 1); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "man", "Neutral", "Bandit", 4); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "gun", "Neutral", "Bandit", random(3) + 3); } } } if (_root.locate == 9) { _root.Bcompany = 1; if (_root.Bcompany == 1) { _root.helmType = 2; _root.boss = true; _root.enemySelect("custom", "man", "Neutral", "Bandit", 8, 1600, 30, 130, 160); } } if (_root.locate == 10) { blah = random(2); if (blah == 0) { _root.helmType = random(3) + 1; if (_root.Bcompany == 3) { _root.enemySelect("normal", "creature", "Ice", "Snow Wolf", random(5) + 2); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "elemental", "Ice", "Ice Element", random(5) + 2); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "creature", "Ice", "Snow Wolf", random(2) + 5); } } else { _root.helmType = 1; if (_root.Bcompany == 3) { _root.enemySelect("normal", "gun", "Neutral", "Bandit", random(5) + 1); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "man", "Neutral", "Bandit", 5); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "gun", "Neutral", "Bandit", random(5) + 3); } } } if (_root.locate == 11) { if (_root.Bcompany == 3) { _root.enemySelect("normal", "creature", "Ice", "Snow Wolf", random(2) + 5); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "elemental", "Ice", "Ice Element", random(2) + 5); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "elemental", "Ice", "Ice Element", random(3) + 5); } } if (_root.locate == 12) { if (_root.Bcompany == 3) { _root.enemySelect("normal", "elemental", "Ice", "Ice Element", random(2) + 6); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "elemental", "Ice", "Ice Element", random(2) + 6); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "elemental", "Fire", "Fire Element", random(3) + 6); } } if (_root.locate == 13) { _root.Bcompany = 1; if (_root.Bcompany == 1) { _root.boss = true; _root.enemySelect("custom", "giant", "Light", "Guardian", 15, 3000, 100, 300, 200); } } if (_root.locate == 14) { if (_root.Bcompany == 3) { _root.enemySelect("normal", "gun", "Dark", "Abyss Remnant", 10); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "mage", "Dark", "Abyss Remnant", 10); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "mage", "Dark", "Abyss Remnant", 12); } } if (_root.locate == 15) { _root.boss = true; if (_root.Bcompany == 3) { _root.enemySelect("normal", "man", "Dark", "Abyss Remnant", 12); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "mage", "Dark", "Abyss Remnant", 12); } if (_root.Bcompany == 1) { _root.enemySelect("custom", "giant", "Dark", "Abyss Tyrant", 20, 4000, 50, 300, 200); } } if (_root.locate == 20) { _root.Bcompany = 1; _root.boss = true; _root.enemySelect("custom", "demon", "Fire", "Gladious", 30, 12000, 350, 250, 1000); } if (_root.locate == 21) { contenders = ["demon", "demon", "gun", "mage", "gun", "gun", "elemental", "creature", "giant", "giant", "giant", "man", "gun", "mage", "mage", "giant", "elemental", "elemental", "creature", "gun", "man", "creature", "man", "man", "man"]; contenders2 = ["Light", "Light", "Dark", "Dark", "Dark", "Dark", "Ice", "Dark", "Dark", "Ice", "Dark", "Dark", "Dark", "Dark", "Neutral", "Light", "Fire", "Ice", "Ice", "Neutral", "Neutral", "Dark", "Water", "Nature", "Nature"]; contenders3 = ["Knight", "Knight", "Diablo Minion", "Diablo Minion", "Bandit", "Rogue Orc", "Ice Element", "Wolf Man", "Abyss Tyrant", "Guardian", "Abyss Tyrant", "Abyss Remnant", "Abyss Remnant", "Abyss Remnant", "Bandit", "Guardian", "Fire Element", "Ice Element", "Snow Wolf", "Bandit", "Bandit", "Wolf Man", "Fish Man", "Rogue Orc", "Rogue Orc"]; jim = _root.general.rank - 1; if (jim > 2) { jim2 = random(3); jim3 = random(2); } else { jim2 = 0; jim3 = 0; } if (_root.Bcompany == 3) { _root.enemySelect("normal", contenders[jim], contenders2[jim], contenders3[jim], 26 - _root.general.rank); } if (_root.Bcompany == 2) { _root.enemySelect("normal", contenders[jim - jim2], contenders2[jim - jim2], contenders3[jim - jim2], 27 - _root.general.rank); } if (_root.Bcompany == 1) { _root.enemySelect("normal", contenders[jim - jim3], contenders2[jim - jim3], contenders3[jim - jim3], 28 - _root.general.rank); } } if (_root.locate == 22) { if (_root.Bcompany == 3) { _root.enemySelect("normal", "creature", "Ice", "Snow Wolf", 10); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "creature", "Ice", "Snow Wolf", 10); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "creature", "Dark", "Wolf Man", 11); } } if (_root.locate == 23) { if (_root.Bcompany == 3) { _root.enemySelect("normal", "elemental", "Fire", "Fire Element", 12); } if (_root.Bcompany == 2) { _root.enemySelect("normal", "elemental", "Fire", "Fire Element", 12); } if (_root.Bcompany == 1) { _root.enemySelect("normal", "elemental", "Fire", "Fire Element", 13); } } _root.enemy.enemy.gotoAndPlay("enter"); } if (((_root.locate == 4) || (_root.locate == 15)) || (_root.locate == 21)) { _root.Bcompany = 3; } else { _root.Bcompany = random(3) + 1; } _root.boss = false; _root.messages = ""; _root.menuopen = false; _root.runner = false; _root.stolen = false; _root.stealth = 0; _root.BCOMPANY = _root.Bcompany; _root.participate1 = false; _root.participate2 = false; _root.participate3 = false; _root.defencePotion = false; _root["participate" + _root.current] = true; _root.BXPTotal = 0; _root.curSituation = "Battle"; _root.strBoost = 0; _root.backscene.gotoAndStop(_root.zone); _root.newFoe(); if (_root.boss == true) { _root.playMusic("boss"); } else if (random(2) == 0) { _root.playMusic("battle2"); } else { _root.playMusic("battle1"); } play();
Instance of Symbol 1222 MovieClip "battlepet" in Frame 6
onClipEvent (load) { if (_root.pet.select == "none") { this.unloadMovie(); } this.gotoAndStop(_root.pet.species); }
Instance of Symbol 2091 MovieClip "goodHP" in Frame 6
onClipEvent (enterFrame) { this.life.life = _root.actualstr; }
Instance of Symbol 2091 MovieClip "enemyHP" in Frame 6
onClipEvent (enterFrame) { this.life.life = _root.actualstr; }
Instance of Symbol 2104 MovieClip "keyhit" in Frame 6
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._visible = _root.hitneed; }
Instance of Symbol 2137 MovieClip in Frame 6
onClipEvent (load) { col = new Color(this.skins.bar); col.setRGB(10027008); } onClipEvent (enterFrame) { healtho = int((_root["char" + _root.current].GHealth / _root["char" + _root.current].MaxHealth) * 100); if (healtho <= 0) { healtho = 1; } this.gotoAndStop(healtho); }
Instance of Symbol 2137 MovieClip in Frame 6
onClipEvent (load) { col = new Color(this.skins.bar); col.setRGB(39372); } onClipEvent (enterFrame) { healtho = int((_root["char" + _root.current].GMagic / _root["char" + _root.current].MaxMagic) * 100); if (healtho <= 0) { healtho = 1; } this.gotoAndStop(healtho); }
Instance of Symbol 2137 MovieClip in Frame 6
onClipEvent (load) { col = new Color(this.skins.bar); col.setRGB(10027008); } onClipEvent (enterFrame) { healtho = int((_root.BHealth / _root.MaxBHealth) * 100); if (healtho <= 0) { healtho = 1; } this.gotoAndStop(healtho); }
Instance of Symbol 2137 MovieClip in Frame 6
onClipEvent (load) { col = new Color(this.skins.bar); col.setRGB(39372); } onClipEvent (enterFrame) { healtho = int((_root.BMagic / _root.MaxBMagic) * 100); if (healtho <= 0) { healtho = 1; } this.gotoAndStop(healtho); }
Instance of Symbol 2151 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.Bcompany > 2) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2151 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.Bcompany > 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2151 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.Bcompany > 0) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2151 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.char1.GHealth > 0) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2151 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.char2.GHealth > 0) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2151 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.char3.GHealth > 0) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1908 MovieClip in Frame 6
onClipEvent (load) { _root.saveGame(); }
Frame 7
Einfo.gotoAndPlay(2); quick.gotoAndPlay(2); stop(); _root.chosenmove = 0;
Frame 8
Einfo.gotoAndPlay(11); quick.gotoAndPlay(11); _root.messages = "";
Frame 9
_root.menuChoice = "start"; _root.playMusic("mix1"); stop();
Instance of Symbol 1353 MovieClip "Menu1" in Frame 9
onClipEvent (load) { this.gotoAndStop(_root.menuChoice); this.cross._visible = false; }
Frame 10
stop(); _root.loads = false; user_so = SharedObject.getLocal("char1"); money1 = user_so.data.general.money; lvl1 = user_so.data.char1.lvl; if (user_so.data.general.money == undefined) { money1 = "Empty"; lvl1 = "Empty"; } user_so.flush(); user_so = SharedObject.getLocal("char2"); money2 = user_so.data.general.money; lvl2 = user_so.data.char1.lvl; if (user_so.data.general.money == undefined) { money2 = "Empty"; lvl2 = "Empty"; } user_so.flush(); user_so = SharedObject.getLocal("char3"); money3 = user_so.data.general.money; lvl3 = user_so.data.char1.lvl; if (user_so.data.general.money == undefined) { money3 = "Empty"; lvl3 = "Empty"; } user_so.flush();
Frame 11
stop(); _root.loads = true; user_so = SharedObject.getLocal("char1"); money1 = user_so.data.general.money; lvl1 = user_so.data.char1.lvl; if (user_so.data.general.money == undefined) { money1 = "Empty"; lvl1 = "Empty"; } user_so.flush(); user_so = SharedObject.getLocal("char2"); money2 = user_so.data.general.money; lvl2 = user_so.data.char1.lvl; if (user_so.data.general.money == undefined) { money2 = "Empty"; lvl2 = "Empty"; } user_so.flush(); user_so = SharedObject.getLocal("char3"); money3 = user_so.data.general.money; lvl3 = user_so.data.char1.lvl; if (user_so.data.general.money == undefined) { money3 = "Empty"; lvl3 = "Empty"; } user_so.flush();
Instance of Symbol 1908 MovieClip in Frame 12
onClipEvent (load) { _root.saveGame(); }
Frame 13
_root.playMusic("mix1");
Instance of Symbol 2246 MovieClip in Frame 13
onClipEvent (load) { if (_root.general.challenge) { this.gotoAndStop(4); } }
Symbol 22 Button
on (press) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }
Symbol 26 Button
on (press) { getURL ("http://www.benspyda.com", "_blank"); }
Symbol 30 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); setProperty(bar, _alpha , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 30 MovieClip Frame 2
gotoAndPlay (1);
Symbol 30 MovieClip Frame 3
_root.gotoAndStop("funny");
Symbol 34 Button
on (press) { getURL ("http://www.funny-games.biz/lostsweeperrpg.html", "_blank"); }
Symbol 35 Button
on (press) { _root.gotoAndStop("NewGame"); }
Symbol 38 Button
on (press) { _root.gotoAndStop("Continue"); }
Symbol 40 Button
on (press) { getURL ("http://www.funny-games.biz/resurrection-rpg.html", "_blank"); }
Symbol 43 Button
on (press) { getURL ("http://www.funny-games.biz/darkness-reborn.html", "_blank"); }
Symbol 47 Button
on (press) { _root.general.challenge = true; _root.gotoAndStop("NewGame"); }
Symbol 50 MovieClip Frame 1
stop(); if (_root.checkEnd()) { gotoAndStop (2); }
Symbol 51 MovieClip Frame 14
stop();
Symbol 54 MovieClip Frame 1
shield.gotoAndStop(_root["char" + _root.current].shield); shield._visible = false; if (_root["char" + _root.current].Yclass == "knight") { shield._visible = true; }
Symbol 63 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
gotoAndStop(_root.armor.lethal.armor / 2);
Symbol 80 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 1
armor.gotoAndStop(_root["char" + _root.current].gender); armor.part.gotoAndStop(_root["char" + _root.current].torso); body.gotoAndStop(_root["char" + _root.current].gender); bbcol = new Color(body.part.skins); bbcol.setRGB(_root["char" + _root.current].skincolour);
Symbol 86 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
armor.gotoAndStop(_root["char" + _root.current].gender); armor.part.gotoAndStop(_root["char" + _root.current].hands); body.gotoAndStop(_root["char" + _root.current].gender); bbcol = new Color(body.part.skins); bbcol.setRGB(_root["char" + _root.current].skincolour);
Symbol 106 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
armor.gotoAndStop(_root["char" + _root.current].gender); armor.part.gotoAndStop(_root["char" + _root.current].legs); body.gotoAndStop(_root["char" + _root.current].gender); bbcol = new Color(body.part.skins); bbcol.setRGB(_root["char" + _root.current].pantcolour);
Symbol 123 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
armor.gotoAndStop(_root["char" + _root.current].gender); armor.part.gotoAndStop(_root["char" + _root.current].feet); body.gotoAndStop(_root["char" + _root.current].gender); bbcol = new Color(body.part.skins); bbcol.setRGB(_root["char" + _root.current].pantcolour);
Symbol 142 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 3
stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 1
armor.gotoAndStop(_root["char" + _root.current].gender); armor.part.gotoAndStop(_root["char" + _root.current].feet); body.gotoAndStop(_root["char" + _root.current].gender); bbcol = new Color(body.part.skins); bbcol.setRGB(_root["char" + _root.current].pantcolour);
Symbol 166 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 1
gotoAndStop(_root.armor.lethal.armor / 2);
Symbol 184 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 1
armor.gotoAndStop(_root["char" + _root.current].gender); armor.part.gotoAndStop(_root["char" + _root.current].torso); body.gotoAndStop(_root["char" + _root.current].gender); bbcol = new Color(body.part.skins); bbcol.setRGB(_root["char" + _root.current].skincolour); bbcol2 = new Color(body.part.pants); bbcol2.setRGB(_root["char" + _root.current].pantcolour);
Symbol 219 MovieClip Frame 1
gotoAndStop((_root.weapon.lethal.str / 25) - 1);
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 3
stop();
Symbol 220 MovieClip Frame 4
stop();
Symbol 220 MovieClip Frame 5
stop();
Symbol 220 MovieClip Frame 6
stop();
Symbol 220 MovieClip Frame 7
stop();
Symbol 220 MovieClip Frame 8
stop();
Symbol 220 MovieClip Frame 9
stop();
Symbol 220 MovieClip Frame 10
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 2
stop();
Symbol 231 MovieClip Frame 3
stop();
Symbol 231 MovieClip Frame 4
stop();
Symbol 231 MovieClip Frame 5
stop();
Symbol 231 MovieClip Frame 6
stop();
Symbol 231 MovieClip Frame 7
stop();
Symbol 231 MovieClip Frame 8
stop();
Symbol 231 MovieClip Frame 9
stop();
Symbol 231 MovieClip Frame 10
stop();
Symbol 242 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 3
stop();
Symbol 301 MovieClip Frame 4
stop();
Symbol 301 MovieClip Frame 5
stop();
Symbol 301 MovieClip Frame 6
stop();
Symbol 301 MovieClip Frame 7
stop();
Symbol 302 MovieClip Frame 1
weapon.gotoAndStop(_root.weapon[_root["char" + _root.current].weapon].wepType); weapon.part.gotoAndStop(_root["char" + _root.current].weapon);
Symbol 310 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 1
stop();
Symbol 322 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 4
stop();
Symbol 343 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 1
hair.gotoAndStop(_root["char" + _root.current].gender); if (_root.current != 1) { hair.part.gotoAndStop("normal_" + _root["char" + _root.current].hairstyle); head.part.eyes.gotoAndStop(_root["char" + _root.current].gender); } else { hair.part.gotoAndStop("lethal_" + _root["char" + _root.current].hairstyle); head.part.eyes.gotoAndStop("lethal"); } head.part.eyes.eyes.gotoAndStop(_root["char" + _root.current].eyes); head.part.nose.gotoAndStop(_root["char" + _root.current].nose); head.part.ear.gotoAndStop(_root["char" + _root.current].race); head.part.mouth.gotoAndStop(_root["char" + _root.current].race); head.part.mouth.mouth.gotoAndStop(_root["char" + _root.current].mouth); bbcol = new Color(hair.part.colour); bbcol.setRGB(_root["char" + _root.current].haircolour); bbcol2 = new Color(head.part.eyes.eyes.eyes); bbcol2.setRGB(_root["char" + _root.current].eyecolour); bbcol3 = new Color(head.part.skins); bbcol3.setRGB(_root["char" + _root.current].skincolour); bbcol4 = new Color(head.part.ear.skins); bbcol4.setRGB(_root["char" + _root.current].skincolour);
Symbol 391 Button
on (press) { note.scroll = note.scroll - 1; }
Symbol 392 Button
on (press) { note.scroll = note.scroll + 1; }
Symbol 398 Button
on (press) { _root.shopType = "Normal"; _root.menuopen = false; _root.saveGame(); }
Symbol 402 Button
on (release) { gotoAndStop ("status"); }
Symbol 404 Button
on (release) { gotoAndStop ("equipment"); }
Symbol 406 Button
on (release) { gotoAndStop ("map"); }
Symbol 408 Button
on (release) { gotoAndStop ("quests"); }
Symbol 410 Button
on (release) { gotoAndStop ("options"); }
Symbol 413 Button
on (release) { gotoAndStop ("Key Items"); }
Symbol 416 Button
on (release) { gotoAndStop ("pets"); }
Symbol 419 Button
on (release) { gotoAndStop ("help"); }
Symbol 427 Button
on (press) { gotoAndStop (1); _root.Menu1.popup._visible = false; }
Symbol 439 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 1
stop();
Instance of Symbol 154 MovieClip "armor2" in Symbol 452 MovieClip Frame 3
onClipEvent (enterFrame) { this.part.gotoAndStop(_parent.armor.part._currentframe); }
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 3
stop();
Symbol 453 MovieClip Frame 4
stop();
Symbol 453 MovieClip Frame 5
stop();
Symbol 453 MovieClip Frame 6
stop();
Symbol 453 MovieClip Frame 7
stop();
Symbol 458 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 462 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 466 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 470 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 474 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 478 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 482 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 485 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 6
_root.attack_pet_func();
Symbol 485 MovieClip Frame 13
gotoAndStop (1); _root.battle.play();
Symbol 489 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 493 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 497 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 501 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 505 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 509 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 514 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 9
_root.attack_pet_func();
Symbol 514 MovieClip Frame 16
gotoAndStop (1); _root.battle.play();
Symbol 518 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 522 MovieClip Frame 1
stop(); if (_root.menuopen == false) { pet = _root.pet.select; gotoAndStop(pet); }
Symbol 526 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 1
stop();
Symbol 552 MovieClip Frame 1
stop();
Instance of Symbol 526 MovieClip "object" in Symbol 552 MovieClip Frame 7
onClipEvent (load) { if (!_root.pet.Goblin1[3]) { this.gotoAndStop("goblin"); this.pet.gotoAndStop("Goblin1"); } else { this.gotoAndStop("locked"); } }
Symbol 553 Button
on (press) { gotoAndStop (1); _visible = false; }
Symbol 556 Button
on (press) { if (_root.inventoryItem[iTemp].itemName == "Small Potion") { _root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth + 100; if (_root["char" + _root.current].GHealth > _root["char" + _root.current].MaxHealth) { _root["char" + _root.current].GHealth = _root["char" + _root.current].MaxHealth; } _parent.note2 = ((("You have been cured for 100 health. You now have " + _root["char" + _root.current].GHealth) + " / ") + _root["char" + _root.current].MaxHealth) + " health."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Medium Potion") { _root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth + 1000; if (_root["char" + _root.current].GHealth > _root["char" + _root.current].MaxHealth) { _root["char" + _root.current].GHealth = _root["char" + _root.current].MaxHealth; } _parent.note2 = ((("You have been cured for 1000 health. You now have " + _root["char" + _root.current].GHealth) + " / ") + _root["char" + _root.current].MaxHealth) + " health."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Strong Potion") { _root["char" + _root.current].GHealth = _root["char" + _root.current].MaxHealth; _parent.note = ((("You have been completly healed. You now have " + _root["char" + _root.current].GHealth) + " / ") + _root["char" + _root.current].MaxHealth) + " health."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Magic Potion") { _root["char" + _root.current].GMagic = _root["char" + _root.current].MaxMagic; _parent.note2 = ((("Your magic has been restored. You now have " + _root["char" + _root.current].GMagic) + " / ") + _root["char" + _root.current].MaxMagic) + " magic."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Cure Potion") { _root["char" + _root.current].yStatus = "normal"; _parent.note2 = "Your sickness has been cured."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Defence Potion") { _parent.note2 = "You are not in battle."; } if (_root.inventoryItem[iTemp].itemNo == 0) { _root.removeAnItem(iTemp); } _root.Menu1.gotoAndStop(1); _root.Menu1.gotoAndStop("equipment"); _visible = false; }
Symbol 560 Button
on (press) { if (_root.current != 1) { tempItem = _root["char" + _root.current][_root.inventoryItem[iTemp].armorPart]; _root["char" + _root.current][_root.inventoryItem[iTemp].armorPart] = _root.inventoryItem[iTemp].itemName; _root.inventoryItem[iTemp].itemName = tempItem; _root.inventoryItem[iTemp].itemNo = 1; _root.inventoryItem[iTemp].itemDes = _root.armor[tempItem].des; _root.inventoryItem[iTemp].itemType = "Armor"; _root.inventoryItem[iTemp].itemSell = int(_root.armor[tempItem].price * 0.5); _root.Menu1.gotoAndStop(1); _root.Menu1.gotoAndStop("equipment"); this._visible = false; this.gotoAndStop(1); } else { note = "Lethal cannot equip this."; } }
Symbol 563 Button
on (press) { if ((_root.general.money >= price) && (_root.addNewItem(selectedArmor, _root.armor[selectedArmor].des, "Armor", bodyPart, int(price * 0.5)))) { _parent.note = "You have purchased the armor"; _root.general.money = _root.general.money - price; _parent.money = _root.general.money; } else { _parent.note = "You have failed to purchase the armor"; } gotoAndStop (1); _root.Menu1.popup._visible = false; }
Symbol 566 Button
on (press) { if (_root.inventoryItem[iTemp].itemSell > 0) { _root.sellItem(iTemp); _parent.note = "You sold the item for $" + _root.inventoryItem[iTemp].itemSell; _root.Menu1.gotoAndStop(1); _root.Menu1.gotoAndStop("sellItems"); _visible = false; } else { _parent.note = "You cannot sell this item."; } }
Symbol 568 Button
on (press) { price = _root.weapon[types].price; if ((_root.general.money >= price) && (_root.addNewItem(types, _root.weapon[types].des, "Weapon", _root.weapon[types].wepType, int(price * 0.5)))) { _parent.note = "You have purchased the weapon"; _root.general.money = _root.general.money - price; _parent.money = _root.general.money; } else { _parent.note = "You have failed to purchase the weapon"; } gotoAndStop (1); _root.Menu1.popup._visible = false; }
Symbol 570 Button
on (press) { if (_root.weaponClass(_root.inventoryItem[iTemp].itemName)) { tempItem = _root["char" + _root.current].weapon; _root["char" + _root.current].weapon = _root.inventoryItem[iTemp].itemName; _root.inventoryItem[iTemp].itemName = tempItem; _root.inventoryItem[iTemp].itemNo = 1; _root.inventoryItem[iTemp].itemDes = _root.weapon[tempItem].des; _root.inventoryItem[iTemp].armorPart = _root.weapon[tempItem].wepType; _root.inventoryItem[iTemp].itemType = "Weapon"; _root.inventoryItem[iTemp].itemSell = int(_root.weapon[tempItem].price * 0.5); _root.Menu1.gotoAndStop(1); _root.Menu1.gotoAndStop("equipment"); this._visible = false; this.gotoAndStop(1); } else { note = "They cannot wield that weapon"; } }
Symbol 572 Button
on (press) { if (_root.general.money >= _root.pet[petName][2]) { _parent.note = ("You have purchased the " + _root.pet[petName][4]) + "."; _root.pet[petName][3] = true; _root.general.money = _root.general.money - _root.pet[petName][2]; _parent.money = _root.general.money; } else { _parent.note = "You have failed to purchase the pet"; } gotoAndStop (1); _root.Menu1.popup._visible = false; }
Symbol 574 Button
on (press) { if ((_root.general.money >= (_parent.prices[this.iTemp] * amount)) && (_root.addNewPotion(_parent.potionType[this.iTemp], _parent.potionDes[this.iTemp], "Potion", amount, _parent.prices[this.iTemp]))) { _parent.note = ("You have purchased " + amount) + " potion/s."; _root.general.money = _root.general.money - (_parent.prices[this.iTemp] * amount); _parent.money = _root.general.money; } else { _parent.note = "You have failed to purchase the potion/s"; } gotoAndStop (1); _root.Menu1.popup._visible = false; }
Symbol 578 Button
on (press) { if (amount < 99) { amount++; } }
Symbol 579 Button
on (press) { if (amount > 1) { amount--; } }
Symbol 581 Button
on (press) { if (_root.general.money >= _parent.prices[this.iTemp]) { _parent.note = "You have purchased the spell."; _root.spells[_parent.spellType[this.iTemp]][0] = true; _root.general.money = _root.general.money - _parent.prices[this.iTemp]; _parent.money = _root.general.money; } else { _parent.note = "You have failed to purchase the spell"; } gotoAndStop (1); _root.Menu1.popup._visible = false; }
Symbol 587 Button
on (press) { _root.menu1.play(); _parent._parent.play(); }
Symbol 594 Button
on (press) { _root.area = _root.towns[_root.findHub()]; _root.mapx = _root.townx[_root.findHub()]; _root.mapy = _root.towny[_root.findHub()]; _root.leaveBattle = true; _root.porter.play(); _root.runner = true; _root.menuopen = false; _visible = false; }
Symbol 598 MovieClip Frame 1
stop(); note = "You can fill empty slots with items that can be used in various situations";
Symbol 598 MovieClip Frame 2
_root.Menu1.note = ((("Do you want to use a " + _root.inventoryItem[iTemp].itemName) + ". You currently have ") + _root.inventoryItem[iTemp].itemNo) + ".";
Symbol 598 MovieClip Frame 3
bodypart = _root.inventoryItem[iTemp].armorPart; typeThing = _root["char" + _root.current][bodypart]; if (_root["char" + _root.current].race != "Demon") { _root.Menu1.note = (("Do you want to equip this piece of armor on " + _root["char" + _root.current].yName) + ". \n<b>Currently Equiped</b>: ") + _root.armor[typeThing].des; } else { _root.Menu1.note = "Lethal cannot equip this."; }
Symbol 598 MovieClip Frame 5
_root.Menu1.note = "Do you want to sell this item for $" + _root.inventoryItem[iTemp].itemSell;
Symbol 598 MovieClip Frame 7
typeThing = _root["char" + _root.current].weapon; _root.Menu1.note = (("Do you want to equip this weapon on " + _root["char" + _root.current].yName) + ". \n<b>Currently Equiped</b>: ") + _root.weapon[typeThing].des;
Instance of Symbol 552 MovieClip "inv" in Symbol 598 MovieClip Frame 8
onClipEvent (enterFrame) { this.object.gotoAndStop(_parent.petType); i = 1; while (i < 5) { this.object.pet.pet["part" + i].gotoAndStop(_parent.petName); i++; } }
Symbol 598 MovieClip Frame 9
amount = 1;
Symbol 598 MovieClip Frame 11
note = "Which character will you switch to?"; i = 1; while (i < 4) { this["char" + i] = _root["char" + i].yName; this["but" + i].iTemp = i; this["but" + i].onPress = function () { if ((_root.current != this.iTemp) && (_root["char" + this.iTemp].GHealth > 0)) { _root.choice1 = "basic"; _root.choice2 = "exit"; _root.chosenmove = 1; _root.currentChange = this.iTemp; _parent._parent.play(); } else { note = "You already are that character or that character is incapacitated."; } }; i++; }
Instance of Symbol 552 MovieClip "inv" in Symbol 598 MovieClip Frame 11
onClipEvent (enterFrame) { this.object.gotoAndStop(_parent.petType); i = 1; while (i < 5) { this.object.pet.pet["part" + i].gotoAndStop(_parent.petName); i++; } }
Symbol 598 MovieClip Frame 12
note = "Which character will you resurrect?"; i = 1; while (i < 4) { this["char" + i] = _root["char" + i].yName; this["but" + i].iTemp = i; this["but" + i].onPress = function () { if ((_root.current != this.iTemp) && (_root["char" + this.iTemp].GHealth <= 0)) { _root.choice1 = "mage"; _root.choice2 = "mage2"; _root.chosenmove = 1; _root.currentChange = this.iTemp; _parent._parent.play(); } else { note = "The character is not incapacitated."; } }; i++; }
Symbol 598 MovieClip Frame 13
_root.Menu1.note = "Do you want to use the portal fragment inorder to return to your last visited town."; inv.gotoAndStop("Portal");
Symbol 608 MovieClip Frame 3
stop();
Symbol 609 MovieClip Frame 1
stop();
Symbol 621 Button
on (press) { _root["char" + _root.current][changer] = 16707038 /* 0xFEEDDE */; }
Symbol 622 Button
on (press) { _root["char" + _root.current][changer] = 16576973 /* 0xFCF1CD */; }
Symbol 623 Button
on (press) { _root["char" + _root.current][changer] = 16636870 /* 0xFDDBC6 */; }
Symbol 624 Button
on (press) { _root["char" + _root.current][changer] = 16568775 /* 0xFCD1C7 */; }
Symbol 625 Button
on (press) { _root["char" + _root.current][changer] = 9268543 /* 0x8D6D3F */; }
Symbol 626 Button
on (press) { _root["char" + _root.current][changer] = 7485974 /* 0x723A16 */; }
Symbol 627 Button
on (press) { _root["char" + _root.current][changer] = 6501140 /* 0x633314 */; }
Symbol 629 Button
on (press) { _root["char" + _root.current][changer] = 16708847 /* 0xFEF4EF */; }
Symbol 630 Button
on (press) { _root["char" + _root.current][changer] = 16644063 /* 0xFDF7DF */; }
Symbol 631 Button
on (press) { _root["char" + _root.current][changer] = 16250871 /* 0xF7F7F7 */; }
Symbol 632 Button
on (press) { _root["char" + _root.current][changer] = 14277081 /* 0xD9D9D9 */; }
Symbol 633 Button
on (press) { _root["char" + _root.current][changer] = 12566463 /* 0xBFBFBF */; }
Symbol 634 Button
on (press) { _root["char" + _root.current][changer] = 13356246 /* 0xCBCCD6 */; }
Symbol 635 Button
on (press) { _root["char" + _root.current][changer] = 12369611 /* 0xBCBECB */; }
Symbol 637 Button
on (press) { _root["char" + _root.current][changer] = 26112; }
Symbol 638 Button
on (press) { _root["char" + _root.current][changer] = 84737 /* 0x014B01 */; }
Symbol 639 Button
on (press) { _root["char" + _root.current][changer] = 15360; }
Symbol 640 Button
on (press) { _root["char" + _root.current][changer] = 13056; }
Symbol 641 Button
on (press) { _root["char" + _root.current][changer] = 6710886 /* 0x666666 */; }
Symbol 642 Button
on (press) { _root["char" + _root.current][changer] = 5855577 /* 0x595959 */; }
Symbol 643 Button
on (press) { _root["char" + _root.current][changer] = 4473924 /* 0x444444 */; }
Symbol 645 Button
on (press) { _root["char" + _root.current][changer] = 26265; }
Symbol 646 Button
on (press) { _root["char" + _root.current][changer] = 1401732 /* 0x156384 */; }
Symbol 647 Button
on (press) { _root["char" + _root.current][changer] = 3101546 /* 0x2F536A */; }
Symbol 648 Button
on (press) { _root["char" + _root.current][changer] = 4149338 /* 0x3F505A */; }
Symbol 649 Button
on (press) { _root["char" + _root.current][changer] = 4345175 /* 0x424D57 */; }
Symbol 650 Button
on (press) { _root["char" + _root.current][changer] = 5918317 /* 0x5A4E6D */; }
Symbol 651 Button
on (press) { _root["char" + _root.current][changer] = 3485249 /* 0x352E41 */; }
Symbol 653 Button
on (press) { _root["char" + _root.current][changer] = 16776960 /* 0xFFFF00 */; }
Symbol 654 Button
on (press) { _root["char" + _root.current][changer] = 52224; }
Symbol 655 Button
on (press) { _root["char" + _root.current][changer] = 26316; }
Symbol 656 Button
on (press) { _root["char" + _root.current][changer] = 16711680 /* 0xFF0000 */; }
Symbol 657 Button
on (press) { _root["char" + _root.current][changer] = 6697728 /* 0x663300 */; }
Symbol 658 Button
on (press) { _root["char" + _root.current][changer] = 0; }
Symbol 659 Button
on (press) { _root["char" + _root.current][changer] = 6697881 /* 0x663399 */; }
Symbol 661 Button
on (press) { _root["char" + _root.current][changer] = 2236962 /* 0x222222 */; }
Symbol 662 Button
on (press) { _root["char" + _root.current][changer] = 16711100 /* 0xFEFDBC */; }
Symbol 663 Button
on (press) { _root["char" + _root.current][changer] = 10027008 /* 0x990000 */; }
Symbol 664 Button
on (press) { _root["char" + _root.current][changer] = 16777215 /* 0xFFFFFF */; }
Symbol 665 Button
on (press) { _root["char" + _root.current][changer] = 10066329 /* 0x999999 */; }
Symbol 666 Button
on (press) { _root["char" + _root.current][changer] = 6697932 /* 0x6633CC */; }
Symbol 667 MovieClip Frame 1
stop();
Symbol 670 Button
on (press) { _root["char" + _root.current].yName = named; _parent._parent["cus" + (_root.current - 1)] = named; _parent._parent.note = "You have successfully given a new name to the character."; }
Symbol 674 MovieClip Frame 1
stop();
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].race == "zenn") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].race = "zenn"; _root["char" + _root.current].skincolour = 26265; _parent._parent._parent.note = "You have selected the race Zenn for this character. The Zenn are an ancient race as old as the abyss. Their main focus is technology and magic."; }
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].race == "human") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].race = "human"; _root["char" + _root.current].skincolour = 16707038 /* 0xFEEDDE */; _parent._parent._parent.note = "You have selected the race human for this character. This young race primarily focuses on strength and defence."; }
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].race == "orc") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].race = "orc"; _root["char" + _root.current].skincolour = 84737 /* 0x014B01 */; _parent._parent._parent.note = "You have selected the race orc for this character. Orcs are a powerful warrior race. Primary focus on, you guessed it, strength."; }
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].race == "elf") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].race = "elf"; _root["char" + _root.current].skincolour = 16644063 /* 0xFDF7DF */; _parent._parent._parent.note = "You have selected the race elf for this character. The elves are a magical race from another realm and time. Primary focus on magic."; }
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].gender == "female") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].gender = "female"; _parent._parent._parent.note = "You have selected the female gender for this character."; }
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].gender == "male") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].gender = "male"; _parent._parent._parent.note = "You have selected the male gender for this character."; }
Instance of Symbol 667 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { changer = "skincolour"; this.gotoAndStop(_root["char" + _root.current].race); }
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["char" + _root.current].race == "demon") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].race = "demon"; _parent._parent.note = "Demons are immortal and an unrivaled force in all forms of battle."; }
Instance of Symbol 609 MovieClip in Symbol 674 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["char" + _root.current].gender == "male") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].gender = "male"; _parent._parent._parent.note = "You have selected the male gender for this character."; }
Symbol 678 Button
on (press) { gotoAndStop (1); }
Symbol 679 Button
on (press) { gotoAndStop (2); }
Symbol 680 Button
on (press) { gotoAndStop (3); }
Symbol 692 MovieClip Frame 1
stop();
Instance of Symbol 667 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { changer = "haircolour"; this.gotoAndStop("Hair"); }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].hairstyle == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].hairstyle = 1; _parent._parent._parent.note = "You have changed their hairstyle."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].hairstyle == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].hairstyle = 2; _parent._parent._parent.note = "You have changed their hairstyle."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].hairstyle == 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].hairstyle = 3; _parent._parent._parent.note = "You have changed their hairstyle."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].hairstyle == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].hairstyle = 4; _parent._parent._parent.note = "You have changed their hairstyle."; }
Instance of Symbol 667 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { changer = "eyecolour"; this.gotoAndStop("Eyes"); }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].eyes == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].eyes = 1; _parent._parent._parent.note = "You have changed their eyes."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].eyes == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].eyes = 2; _parent._parent._parent.note = "You have changed their eyes."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].eyes == 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].eyes = 3; _parent._parent._parent.note = "You have changed their eyes."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].eyes == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].eyes = 4; _parent._parent._parent.note = "You have changed their eyes."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].mouth == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].mouth = 1; _parent._parent._parent.note = "You have changed their mouth."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].mouth == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].mouth = 2; _parent._parent._parent.note = "You have changed their mouth."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].mouth == 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].mouth = 3; _parent._parent._parent.note = "You have changed their mouth."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].mouth == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].mouth = 4; _parent._parent._parent.note = "You have changed their mouth."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].nose == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].nose = 1; _parent._parent._parent.note = "You have changed their hairstyle."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].nose == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].nose = 2; _parent._parent._parent.note = "You have changed their nose."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].nose == 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].nose = 3; _parent._parent._parent.note = "You have changed their nose."; }
Instance of Symbol 609 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].nose == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].nose = 4; _parent._parent._parent.note = "You have changed their nose."; }
Symbol 707 MovieClip Frame 1
stop();
Instance of Symbol 609 MovieClip in Symbol 707 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].weapon == "basicAxe") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].weapon = "basicAxe"; _parent._parent._parent.note = "You have selected the axe. A powerful weapon, but its heavy nature makes it hard to wield."; }
Instance of Symbol 609 MovieClip in Symbol 707 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].weapon == "basicSword") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].weapon = "basicSword"; _parent._parent._parent.note = "You have selected the sword. Swords are a good all rounder weapon."; }
Instance of Symbol 609 MovieClip in Symbol 707 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["char" + _root.current].weapon == "basicMace") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].weapon = "basicMace"; _parent._parent._parent.note = "You have selected the mace. Maces can stun enemies but are heavy and have low accuracy."; }
Instance of Symbol 609 MovieClip in Symbol 707 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["char" + _root.current].weapon == "basicKnife") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].weapon = "basicKnife"; _parent._parent._parent.note = "You have selected the knife. A small weapon that can be used for fast attacks that can stun."; }
Instance of Symbol 609 MovieClip in Symbol 707 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["char" + _root.current].weapon == "basicGun") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].weapon = "basicGun"; _parent._parent._parent.note = "You have selected the gun. A ranged weapon with high accuracy."; }
Instance of Symbol 609 MovieClip in Symbol 707 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root["char" + _root.current].weapon == "basicWand") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].weapon = "basicWand"; _parent._parent._parent.note = "You have selected the Wand. Wands are a powerful ranged weapon."; }
Instance of Symbol 609 MovieClip in Symbol 707 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root["char" + _root.current].weapon == "basicStaff") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].weapon = "basicStaff"; _parent._parent._parent.note = "You have selected the staff. Staffs enhance magic attacks."; }
Symbol 717 Button
on (press) { if (_root["char" + _root.current].pointsLeft > 0) { _root["char" + _root.current].strengthPoints = _root["char" + _root.current].strengthPoints + 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft - 1; } }
Symbol 718 Button
on (press) { if (_root["char" + _root.current].strengthPoints > 0) { _root["char" + _root.current].strengthPoints = _root["char" + _root.current].strengthPoints - 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft + 1; } }
Symbol 720 Button
on (press) { if (_root["char" + _root.current].pointsLeft > 0) { _root["char" + _root.current].endurancePoints = _root["char" + _root.current].endurancePoints + 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft - 1; } }
Symbol 721 Button
on (press) { if (_root["char" + _root.current].endurancePoints > 0) { _root["char" + _root.current].endurancePoints = _root["char" + _root.current].endurancePoints - 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft + 1; } }
Symbol 723 Button
on (press) { if (_root["char" + _root.current].pointsLeft > 0) { _root["char" + _root.current].magicPoints = _root["char" + _root.current].magicPoints + 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft - 1; } }
Symbol 724 Button
on (press) { if (_root["char" + _root.current].magicPoints > 0) { _root["char" + _root.current].magicPoints = _root["char" + _root.current].magicPoints - 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft + 1; } }
Symbol 726 Button
on (press) { if (_root["char" + _root.current].pointsLeft > 0) { _root["char" + _root.current].healthPoints = _root["char" + _root.current].healthPoints + 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft - 1; } }
Symbol 727 Button
on (press) { if (_root["char" + _root.current].healthPoints > 0) { _root["char" + _root.current].healthPoints = _root["char" + _root.current].healthPoints - 1; _root["char" + _root.current].pointsLeft = _root["char" + _root.current].pointsLeft + 1; } }
Symbol 729 MovieClip Frame 1
stop();
Instance of Symbol 674 MovieClip in Symbol 729 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.current == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (load) { if (_root.current == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 692 MovieClip in Symbol 729 MovieClip Frame 2
onClipEvent (load) { if (_root.current == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.current == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 609 MovieClip in Symbol 729 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root["char" + _root.current].Yclass == "rogue") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].Yclass = "rogue"; _root["char" + _root.current].weapon = "basicKnife"; if (_root.current != 1) { _root["char" + _root.current].hands = "rogue"; _root["char" + _root.current].feet = "rogue"; _root["char" + _root.current].torso = "rogue"; _root["char" + _root.current].legs = "rogue"; } _parent._parent.note = "Rogue class selected. A Rogue's focus is on stealth, quick kills and stun."; }
Instance of Symbol 609 MovieClip in Symbol 729 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root["char" + _root.current].Yclass == "knight") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].Yclass = "knight"; _root["char" + _root.current].weapon = "basicSword"; if (_root.current != 1) { _root["char" + _root.current].hands = "knight"; _root["char" + _root.current].feet = "knight"; _root["char" + _root.current].torso = "knight"; _root["char" + _root.current].legs = "knight"; } _parent._parent.note = "Knight class selected. A Knight's focus is on strength, power attacks and defence."; }
Instance of Symbol 609 MovieClip in Symbol 729 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root["char" + _root.current].Yclass == "warlock") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].Yclass = "warlock"; _root["char" + _root.current].weapon = "basicWand"; if (_root.current != 1) { _root["char" + _root.current].hands = "warlock"; _root["char" + _root.current].feet = "warlock"; _root["char" + _root.current].torso = "warlock"; _root["char" + _root.current].legs = "warlock"; } _parent._parent.note = "Warlock class selected. A Warlock's focus is on dark magic, sickness and necromancy."; }
Instance of Symbol 609 MovieClip in Symbol 729 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root["char" + _root.current].Yclass == "mage") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _root["char" + _root.current].Yclass = "mage"; _root["char" + _root.current].weapon = "basicStaff"; if (_root.current != 1) { _root["char" + _root.current].hands = "mage"; _root["char" + _root.current].feet = "mage"; _root["char" + _root.current].torso = "mage"; _root["char" + _root.current].legs = "mage"; } _parent._parent.note = "Mage class selected. A Mage's focus is on elemental magic, healing and summoning."; }
Instance of Symbol 707 MovieClip in Symbol 729 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root["char" + _root.current].Yclass); }
Instance of Symbol 711 MovieClip in Symbol 729 MovieClip Frame 4
onClipEvent (enterFrame) { _parent.points = _root["char" + _root.current].pointsLeft; _parent.str = _root["char" + _root.current].strengthPoints; _parent.def = _root["char" + _root.current].endurancePoints; _parent.magic = _root["char" + _root.current].magicPoints; _parent.health = _root["char" + _root.current].healthPoints; }
Symbol 731 Button
on (press) { _root.currentChange = 1; main.main.gotoAndStop("basic"); main.main.main.gotoAndPlay("exit"); windows.main.gotoAndStop("basic"); windows.main.main.gotoAndPlay("exit"); }
Symbol 732 Button
on (press) { _root.currentChange = 2; main.main.gotoAndStop("basic"); main.main.main.gotoAndPlay("exit"); windows.main.gotoAndStop("basic"); windows.main.main.gotoAndPlay("exit"); }
Symbol 733 Button
on (press) { _root.currentChange = 3; main.main.gotoAndStop("basic"); main.main.main.gotoAndPlay("exit"); windows.main.gotoAndStop("basic"); windows.main.main.gotoAndPlay("exit"); }
Symbol 735 Button
on (press) { i = 1; while (i < 4) { _root["char" + i].GHealth = 2000; _root["char" + i].GMagic = 3000; i++; } _root.newGame = true; _root.leaveBattle = true; _root.runner = true; _root.mapx = 666.55; _root.mapy = -292; _root.gotoAndStop("map"); }
Symbol 746 MovieClip Frame 7
stop();
Symbol 752 MovieClip Frame 1
stop();
Symbol 759 MovieClip Frame 1
stop();
Symbol 760 MovieClip Frame 2
_parent.blood.play();
Symbol 760 MovieClip Frame 10
_root.main.gotoAndStop("breath");
Symbol 760 MovieClip Frame 31
i = 1; while (i < 4) { if (_root["char" + i].GHealth > 0) { _root.currentChange = i; gotoAndPlay ("enter"); } i++; }
Symbol 760 MovieClip Frame 33
stop(); _root.died = true; _root.redin.play();
Symbol 760 MovieClip Frame 49
_root.main.gotoAndStop("breath");
Symbol 760 MovieClip Frame 64
_root.main.gotoAndStop("breath");
Symbol 760 MovieClip Frame 82
_root.current = _root.currentChange;
Symbol 760 MovieClip Frame 83
_root.main._alpha = 100; _root.stealth = 0;
Symbol 760 MovieClip Frame 88
_root["participate" + _root.current] = true;
Symbol 760 MovieClip Frame 90
_root.battle.play(); _parent.gotoAndStop("breath");
Symbol 760 MovieClip Frame 95
if (random(3) != 0) { } else { _root.messages = "You were unable to run!"; _root.battle.play(); _root.main.gotoAndStop("breath"); }
Symbol 760 MovieClip Frame 104
stop(); _root.leaveBattle = true; _root.runner = true; _root.redin.play();
Symbol 767 MovieClip Frame 7
stop();
Symbol 777 MovieClip Frame 1
if (_root.choice2 == "mage1") { this.gotoAndStop(_root.element[_root.Belement][1]); } else { stop(); }
Symbol 784 MovieClip Frame 6
stop();
Symbol 790 MovieClip Frame 6
stop();
Symbol 796 MovieClip Frame 2
if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Wand") { gotoAndPlay ("wand"); } if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Staff") { gotoAndPlay ("staff"); } if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Knife") { gotoAndPlay ("knife"); } if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Gun") { gotoAndPlay ("gun"); }
Symbol 796 MovieClip Frame 7
if (_root.general.pAttack) { _root.hitneed = true; _root.keyhit.play(); }
Symbol 796 MovieClip Frame 15
if (_root.general.pAttack) { stop(); }
Symbol 796 MovieClip Frame 16
if (!_root.hitMe("miss")) { gotoAndPlay(_root.hitMe("guard")); }
Symbol 796 MovieClip Frame 18
_root.hitMe("dodge");
Symbol 796 MovieClip Frame 19
if (!_root.hitMe("miss")) { _root.attack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 796 MovieClip Frame 36
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 37
_root.enemy.enemy.gotoAndPlay("block"); if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Wand") { gotoAndPlay ("wandGuard"); } if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Staff") { gotoAndPlay ("staffGuard"); } if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Knife") { gotoAndPlay ("knifeGuard"); } if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Gun") { gotoAndPlay ("gunGuard"); }
Symbol 796 MovieClip Frame 44
gotoAndPlay ("return");
Symbol 796 MovieClip Frame 46
if (_root.general.pAttack) { _root.hitneed = true; _root.keyhit.play(); }
Symbol 796 MovieClip Frame 51
if (_root.general.pAttack) { stop(); }
Symbol 796 MovieClip Frame 52
if (!_root.hitMe("miss")) { gotoAndPlay(_root.hitMe("guard")); }
Symbol 796 MovieClip Frame 53
_root.hitMe("dodge");
Symbol 796 MovieClip Frame 56
if (!_root.hitMe("miss")) { _root.attack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 796 MovieClip Frame 71
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 73
if (_root.general.pAttack) { _root.hitneed = true; _root.keyhit.play(); }
Symbol 796 MovieClip Frame 77
if (_root.general.pAttack) { stop(); }
Symbol 796 MovieClip Frame 78
if (!_root.hitMe("miss")) { gotoAndPlay(_root.hitMe("guard")); }
Symbol 796 MovieClip Frame 79
_root.hitMe("dodge");
Symbol 796 MovieClip Frame 81
if (!_root.hitMe("miss")) { _root.attack_func("staff"); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 796 MovieClip Frame 91
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 93
if (_root.general.pAttack) { _root.hitneed = true; _root.keyhit.play(); }
Symbol 796 MovieClip Frame 94
if (_root.general.pAttack) { stop(); }
Symbol 796 MovieClip Frame 96
if (!_root.hitMe("miss")) { gotoAndPlay(_root.hitMe("guard")); }
Symbol 796 MovieClip Frame 97
_root.hitMe("dodge");
Symbol 796 MovieClip Frame 99
if (!_root.hitMe("miss")) { _root.attack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 796 MovieClip Frame 113
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 125
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 135
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 145
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 147
if (_root.general.pAttack) { _root.hitneed = true; _root.keyhit.play(); }
Symbol 796 MovieClip Frame 150
if (_root.general.pAttack) { stop(); }
Symbol 796 MovieClip Frame 151
if (!_root.hitMe("miss")) { gotoAndPlay(_root.hitMe("guard")); }
Symbol 796 MovieClip Frame 152
_root.hitMe("dodge");
Symbol 796 MovieClip Frame 153
if (!_root.hitMe("miss")) { _root.attack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 796 MovieClip Frame 169
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 796 MovieClip Frame 178
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 814 MovieClip Frame 14
_root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth + int(_root["char" + _root.current].GHealth * ((random(40) + 10) * 0.01)); if (_root["char" + _root.current].GHealth > _root["char" + _root.current].MaxHealth) { _root["char" + _root.current].GHealth = _root["char" + _root.current].MaxHealth; } _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 10;
Symbol 814 MovieClip Frame 28
_root.battle.play(); _parent.gotoAndStop("breath");
Symbol 814 MovieClip Frame 49
_root.attack_func("burst");
Symbol 814 MovieClip Frame 56
_root.battle.play(); _parent.gotoAndStop("breath");
Symbol 814 MovieClip Frame 65
_root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth - int(_root["char" + _root.current].GHealth * 0.9); _root.bonusXP = true;
Symbol 814 MovieClip Frame 79
_root.battle.play(); _parent.gotoAndStop("breath");
Instance of Symbol 439 MovieClip "object" in Symbol 814 MovieClip Frame 83
onClipEvent (enterFrame) { this.gotoAndStop(_root.choice3); }
Symbol 814 MovieClip Frame 94
iTemp = _root.findItem(_root.choice3); if (_root.inventoryItem[iTemp].itemName == "Small Potion") { _root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth + 100; if (_root["char" + _root.current].GHealth > _root["char" + _root.current].MaxHealth) { _root["char" + _root.current].GHealth = _root["char" + _root.current].MaxHealth; } _root.messages = ((("You have been cured for 100 health. You now have " + _root["char" + _root.current].GHealth) + " / ") + _root["char" + _root.current].MaxHealth) + " health."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Medium Potion") { _root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth + 1000; if (_root["char" + _root.current].GHealth > _root["char" + _root.current].MaxHealth) { _root["char" + _root.current].GHealth = _root["char" + _root.current].MaxHealth; } _root.messages = ((("You have been cured for 1000 health. You now have " + _root["char" + _root.current].GHealth) + " / ") + _root["char" + _root.current].MaxHealth) + " health."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Strong Potion") { _root["char" + _root.current].GHealth = _root["char" + _root.current].MaxHealth; _parent.note = ((("You have been completly healed. You now have " + _root["char" + _root.current].GHealth) + " / ") + _root["char" + _root.current].MaxHealth) + " health."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Magic Potion") { _root["char" + _root.current].GMagic = _root["char" + _root.current].MaxMagic; _root.messages = ((("Your magic has been restored. You now have " + _root["char" + _root.current].GMagic) + " / ") + _root["char" + _root.current].MaxMagic) + " magic."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Cure Potion") { _root["char" + _root.current].yStatus = "normal"; _root.messages = "Your sickness has been cured."; _root.inventoryItem[iTemp].itemNo = _root.inventoryItem[iTemp].itemNo - 1; } else if (_root.inventoryItem[iTemp].itemName == "Defence Potion") { _root.defencePotion = true; _root.messages = "You used the defence potion. The next attack on your party will be deflected."; } if (_root.inventoryItem[iTemp].itemNo == 0) { _root.removeAnItem(iTemp); }
Symbol 814 MovieClip Frame 107
_root.battle.play(); _parent.gotoAndStop("breath");
Symbol 832 MovieClip Frame 8
_root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 10; if (random(5) != 0) { _root.attack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 832 MovieClip Frame 17
if (random(5) != 0) { _root.attack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 832 MovieClip Frame 23
if (random(5) != 0) { _root.attack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.enemy.enemy.gotoAndPlay("miss"); }
Symbol 832 MovieClip Frame 33
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 832 MovieClip Frame 42
_root.strBoost = 4; _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 10;
Symbol 832 MovieClip Frame 65
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 832 MovieClip Frame 74
_root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 20; _root.attack_func(); _root.Bstatus = "wounded"; _root.playSound("stab");
Symbol 832 MovieClip Frame 82
_root.attack_func(); _root.playSound("stab");
Symbol 832 MovieClip Frame 95
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 832 MovieClip Frame 112
_root.attack_func("champion"); _root.playSound("stab"); _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 50;
Symbol 832 MovieClip Frame 132
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 840 MovieClip Frame 12
if ((!_root.stolen) || (random(4) == 0)) { _root.stolen = true; stolen = (random(30) * _root.Blevel) + 20; _root.general.money = _root.general.money + stolen; _root.messages = ("You stole " + stolen) + " gold off the enemy!"; _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 5; } else { _root.messages = "You could not find anything."; }
Symbol 840 MovieClip Frame 23
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 840 MovieClip Frame 25
if (_root.weapon[_root["char" + _root.current].weapon].wepType == "Gun") { gotoAndPlay ("gun"); }
Symbol 840 MovieClip Frame 29
compare = (_root.BHealth / _root.MaxBHealth) * 100;
Symbol 840 MovieClip Frame 30
if (compare > 40) { _root.enemy.enemy.gotoAndPlay("miss"); _root.playSound("miss"); } else { _root.playSound("stab"); _root.enemy.enemy.gotoAndPlay("hit"); }
Symbol 840 MovieClip Frame 34
if (compare > 40) { _root.enemy.enemy.gotoAndPlay("miss"); _root.playSound("miss"); } else { _root.playSound("stab"); _root.enemy.enemy.gotoAndPlay("hit"); }
Symbol 840 MovieClip Frame 38
if (compare > 40) { _root.enemy.enemy.gotoAndPlay("miss"); _root.playSound("miss"); } else { _root.playSound("stab"); _root.enemy.enemy.gotoAndPlay("hit"); }
Symbol 840 MovieClip Frame 39
if ((compare <= 40) && (_root.locate != 20)) { _root.actualstr = _root.BHealth; _root.BHealth = 0; _root.enemyHP.gotoAndPlay(1); } if ((compare <= 40) && (_root.locate == 20)) { _root.messages = "It didn't work!"; } _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 10;
Symbol 840 MovieClip Frame 53
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 840 MovieClip Frame 59
compare = (_root.BHealth / _root.MaxBHealth) * 100;
Symbol 840 MovieClip Frame 60
if (compare > 35) { _root.enemy.enemy.gotoAndPlay("miss"); } else { _root.playSound("stab"); _root.enemy.enemy.gotoAndPlay("hit"); }
Symbol 840 MovieClip Frame 65
if (compare > 35) { _root.enemy.enemy.gotoAndPlay("miss"); } else { _root.playSound("stab"); _root.enemy.enemy.gotoAndPlay("hit"); }
Symbol 840 MovieClip Frame 70
if (compare > 35) { _root.enemy.enemy.gotoAndPlay("miss"); } else { _root.playSound("stab"); _root.enemy.enemy.gotoAndPlay("hit"); }
Symbol 840 MovieClip Frame 71
if (compare <= 35) { _root.actualstr = _root.BHealth; _root.BHealth = 0; _root.enemyHP.gotoAndPlay(1); } _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 10;
Symbol 840 MovieClip Frame 86
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 840 MovieClip Frame 92
_root.main._alpha = 75; _root.stealth = 3; _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 25;
Symbol 840 MovieClip Frame 93
_root.main._alpha = 50;
Symbol 840 MovieClip Frame 94
_root.main._alpha = 25;
Symbol 840 MovieClip Frame 95
_root.main._alpha = 20;
Symbol 840 MovieClip Frame 107
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 840 MovieClip Frame 124
_root.attack_func("strike"); _root.playSound("stab"); _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 40;
Symbol 840 MovieClip Frame 139
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 892 MovieClip Frame 17
_root.attack_func("elemental"); _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 5;
Symbol 892 MovieClip Frame 31
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 892 MovieClip Frame 44
_root["char" + _root.currentChange].GHealth = int(_root["char" + _root.currentChange].MaxHealth * 0.5); _root["char" + _root.current].GMagic = 0;
Symbol 892 MovieClip Frame 52
tempcurrent = _root.current; _root.current = _root.currentChange;
Symbol 892 MovieClip Frame 74
_root.current = tempcurrent;
Symbol 892 MovieClip Frame 93
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 892 MovieClip Frame 105
_root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 30; i = 1; while (i < 4) { if (_root["char" + i].GHealth > 0) { _root["char" + i].GHealth = _root["char" + i].GHealth + int(_root["char" + i].MaxHealth * 0.5); } i++; }
Symbol 892 MovieClip Frame 126
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 892 MovieClip Frame 130
_root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 30;
Symbol 892 MovieClip Frame 146
_root.attack_func();
Symbol 892 MovieClip Frame 152
_root.attack_func();
Symbol 892 MovieClip Frame 158
_root.attack_func();
Symbol 892 MovieClip Frame 164
_root.attack_func();
Symbol 892 MovieClip Frame 170
_root.attack_func();
Symbol 892 MovieClip Frame 182
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 903 MovieClip Frame 17
_root.attack_func("darkness"); _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 5;
Symbol 903 MovieClip Frame 32
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 903 MovieClip Frame 46
_root.enemy.enemy.gotoAndPlay("hit"); if (_root.Bstatus == "pain") { _root.Bstatus = "painsick"; trace("painsick"); } else { _root.Bstatus = "sick"; } _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 10;
Symbol 903 MovieClip Frame 67
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 903 MovieClip Frame 82
_root.enemy.enemy.gotoAndPlay("hit"); if (_root.Bstatus == "sick") { _root.Bstatus = "painsick"; trace("painsick"); } else { _root.Bstatus = "pain"; } _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 30;
Symbol 903 MovieClip Frame 95
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 903 MovieClip Frame 114
_root.attack_func("summon"); _root["char" + _root.current].GMagic = _root["char" + _root.current].GMagic - 50;
Symbol 903 MovieClip Frame 130
_root.battle.play(); _root.main.gotoAndStop("breath");
Symbol 904 MovieClip Frame 1
stop();
Symbol 941 Button
on (release) { gotoAndStop (1); }
Symbol 969 Button
on (press) { gotoAndStop ("Copine"); }
Symbol 972 Button
on (press) { gotoAndStop ("Falan"); }
Symbol 990 Button
on (press) { gotoAndStop ("galaxy"); }
Symbol 1002 Button
on (press) { gotoAndStop ("Desilea"); }
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 2
i = 1; while (i < 8) { this["tel" + i].iTemp = i; this["tel" + i]._visible = _root.locations[_root.towns[i]]; this["tel" + i].onPress = function () { if (_root.map.man.hitTest(_root.map.teleporter)) { _root.area = _root.towns[this.iTemp]; trace(_root.area); _root.mapx = _root.townx[this.iTemp]; _root.mapy = _root.towny[this.iTemp]; _root.leaveBattle = true; _root.porter.play(); _root.runner = true; _root.menuopen = false; } else { _parent.note = "You need to be standing on a teleporter."; } }; i++; }
Symbol 1017 MovieClip Frame 3
i = 4; while (i < 7) { this["tel" + i].iTemp = i; this["tel" + i]._visible = _root.locations[_root.towns[i]]; this["tel" + i].onPress = function () { if (_root.map.man.hitTest(_root.map.teleporter)) { _root.area = _root.towns[this.iTemp]; trace(_root.area); _root.mapx = _root.townx[this.iTemp]; _root.mapy = _root.towny[this.iTemp]; _root.leaveBattle = true; _root.porter.play(); _root.runner = true; _root.menuopen = false; } else { _parent.note = "You need to be standing on a teleporter."; } }; i++; }
Instance of Symbol 1031 MovieClip in Symbol 1032 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._x = _root.map._x - 20; _root.map.man._x = _root.map.man._x + 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1032 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._x = _root.map._x + 20; _root.map.man._x = _root.map.man._x - 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1032 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y + 20; _root.map.man._y = _root.map.man._y - 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1032 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y - 20; _root.map.man._y = _root.map.man._y + 20; } }
Symbol 1040 MovieClip Frame 1
stop();
Instance of Symbol 1037 MovieClip in Symbol 1040 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.mapx = -463.45; _root.mapy = -677; _root.area = "fate1"; _root.glider.gotoAndPlay("none"); this.unloadMovie(); } }
Instance of Symbol 1037 MovieClip in Symbol 1040 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.mapx = -463.45; _root.mapy = -677; _root.area = "agmar1"; _root.glider.gotoAndPlay("none"); this.unloadMovie(); } }
Instance of Symbol 1037 MovieClip in Symbol 1040 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.mapx = 271.05; _root.mapy = -654.5; _root.area = "doom1"; _root.glider.gotoAndPlay("none"); this.unloadMovie(); } }
Symbol 1062 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1072 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1082 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1093 MovieClip Frame 1
stop(); gotoAndStop(_root.helmType);
Symbol 1094 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1102 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1112 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1116 MovieClip Frame 1
stop(); gotoAndStop(_root.helmType);
Symbol 1121 MovieClip Frame 1
stop(); gotoAndStop(_root.helmType);
Symbol 1128 MovieClip Frame 1
stop(); gotoAndStop(_root.helmType);
Symbol 1129 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1139 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1150 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1160 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Instance of Symbol 1031 MovieClip in Symbol 1167 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y + 20; _root.map.man._y = _root.map.man._y - 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1167 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y - 20; _root.map.man._y = _root.map.man._y + 20; } }
Symbol 1187 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1190 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1193 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1195 MovieClip Frame 1
stop();
Instance of Symbol 1040 MovieClip in Symbol 1195 MovieClip Frame 8
onClipEvent (load) { if (_root.ruins2allowed) { this.gotoAndStop(2); } }
Instance of Symbol 1152 MovieClip in Symbol 1195 MovieClip Frame 13
onClipEvent (load) { _root.enemykind = "Fish Man"; }
Instance of Symbol 1158 MovieClip in Symbol 1195 MovieClip Frame 14
onClipEvent (load) { _root.enemykind = "Wolf Man"; }
Instance of Symbol 1161 MovieClip in Symbol 1195 MovieClip Frame 15
onClipEvent (load) { _root.enemykind = "Bandit"; }
Instance of Symbol 1194 MovieClip in Symbol 1195 MovieClip Frame 19
onClipEvent (load) { _root.enemykind = "Ice Element"; }
Symbol 1197 MovieClip Frame 1
stop();
Symbol 1206 Button
on (press) { gotoAndStop ("sellItems"); _root.Menu1.popup._visible = false; }
Symbol 1211 Button
on (release) { gotoAndStop (1); gotoAndStop(_root.nPrevious); }
Symbol 1221 MovieClip Frame 1
stop();
Symbol 1221 MovieClip Frame 13
_root.attack_pet_func();
Symbol 1221 MovieClip Frame 28
gotoAndStop (1); _root.battle.play();
Symbol 1222 MovieClip Frame 1
stop();
Symbol 1233 Button
on (press) { if (selects != 0) { trace(_root.jobs[selects].questName); if (_root.addQuest(_root.jobs[selects].questName, _root.jobs[selects].questDes, _root.jobs[selects].questTitle, _root.jobs[selects].questObjective)) { _root.removeJob(_root.jobs[selects].questName); if (_root.shopType == "bunker") { _root.jobsChange(1); } else if (_root.shopType == "zyte") { _root.jobsChange(2); } else if (_root.shopType == "ice") { _root.jobsChange(3); } _root.Menu1.gotoAndStop(1); _root.Menu1.gotoAndStop("jobs"); returner = 1; } else { note = "You already have to many quests"; } selects = 0; } }
Symbol 1236 Button
on (press) { reward = 0; i = 1; while (i < 11) { if (_root.findQuest("Job" + i) != false) { if (_root.quests[_root.findQuest("Job" + i)].questObjective[0] == _root.quests[_root.findQuest("Job" + i)].questObjective[1]) { reward = reward + _root.jobReward; _root.removeQuest("Job" + i); } } i++; } if (reward > 0) { note = "Here is your reward for your completed quests: $" + reward; _root.general.money = _root.general.money + reward; } else { note = "You have not completed any jobs to be paid for."; } }
Symbol 1255 Button
on (press) { if (_root.leftArena == true) { gotoAndStop ("arena"); } else { _root.menuopen = false; } }
Symbol 1263 MovieClip Frame 1
stop();
Symbol 1289 Button
on (press) { _root.locate = 21; _root.zone = "arena"; _root.shatter.play(); }
Symbol 1308 MovieClip Frame 1
stop();
Symbol 1329 Button
on (press) { _root._quality = "HIGH"; qual = "HIGH"; }
Symbol 1331 Button
on (press) { _root._quality = "MEDIUM"; qual = "MEDIUM"; }
Symbol 1333 Button
on (press) { _root._quality = "LOW"; qual = "LOW"; }
Symbol 1338 Button
on (press) { _root.general.playMusic = true; _root.playMusic(_root.theMix); qual2 = "On"; }
Symbol 1340 Button
on (press) { _root.general.playMusic = false; _root.theSound = "pp"; stopAllSounds(); qual2 = "Off"; }
Symbol 1345 Button
on (press) { _root.general.pAttack = true; qual3 = "Reaction"; }
Symbol 1347 Button
on (press) { _root.general.pAttack = false; qual3 = "Calculated"; }
Symbol 1351 Button
on (press) { _root.gotoAndPlay(1); }
Symbol 1353 MovieClip Frame 1
stop(); note = "Welcome to your personal PDA device. This device detects your current location, status and equipment and can supply you with useful information on your travels. Check it reguarly inorder to keep yourself organised and efficient on your travels.";
Instance of Symbol 598 MovieClip "popup" in Symbol 1353 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 1353 MovieClip Frame 2
note = "Welcome to the LRU: Empires character creation page. Customize your team members with different weapons, looks, classes and stats."; cus1 = _root.char2.yName; cus2 = _root.char3.yName;
Symbol 1353 MovieClip Frame 3
note = "This menu tracks all the important stats of your team. Press the buttons next to names of your characters to view their stats."; cus1 = _root.char2.yName; cus2 = _root.char3.yName;
Instance of Symbol 909 MovieClip in Symbol 1353 MovieClip Frame 3
onClipEvent (enterFrame) { _parent.named = _root["char" + _root.current].yName; _parent.hp = (_root["char" + _root.current].GHealth + " / ") + _root["char" + _root.current].MaxHealth; _parent.mp = (_root["char" + _root.current].GMagic + " / ") + _root["char" + _root.current].MaxMagic; _parent.stats = _root["char" + _root.current].yStatus; _parent.xp = _root["char" + _root.current].XP; _parent.lvl = _root["char" + _root.current].lvl; _parent.str = _root["char" + _root.current].str; _parent.speed = _root["char" + _root.current].speed; _parent.def = _root["char" + _root.current].defence; _parent.wep = _root.weapon[_root["char" + _root.current].weapon].wepType; _parent.hunt = _root.general.hunter; _parent.money = _root.general.money; if ((_root["char" + _root.current].alignment > -50) && (_root["char" + _root.current].alignment < 50)) { _parent.align = "Neutral"; } else if (_root["char" + _root.current].alignment < -50) { _parent.align = "Dark"; } else { _parent.align = "Light"; } }
Symbol 1353 MovieClip Frame 4
function setInventory() { i = 0; while (i < 24) { this["inv" + i].iTemp = i; this["slot" + i].iTemp = i; this["inv" + i].onEnterFrame = function () { this.gotoAndStop(_root.inventoryItem[this.iTemp].itemType); this.object.gotoAndStop(_root.inventoryItem[this.iTemp].armorPart); this.count = _root.inventoryItem[this.iTemp].itemNo; this.object.armor.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); this.object.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); }; this["slot" + i].onPress = function () { popup.iTemp = this.iTemp; popup.inv.gotoAndStop(_root.inventoryItem[this.iTemp].itemType); popup.inv.object.gotoAndStop(_root.inventoryItem[this.iTemp].armorPart); popup.inv.object.armor.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); popup.inv.object.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); popup.gotoAndStop(_root.inventoryItem[this.iTemp].itemType); _root.Menu1.note = _root.inventoryItem[this.iTemp].itemDes; popup.note = _root.inventoryItem[this.iTemp].itemDes; popup._visible = true; }; i++; } } if (note2 == undefined) { note = "In this menu you can use and equip items from your inventory by clicking the icon which will bring up the menu."; } else { note = note2; note2 = undefined; } cus1 = _root.char2.yName; cus2 = _root.char3.yName; counter = 0; i = 0; while (i < _root.general.slotsAvailable) { if (_root.inventoryItem[i].itemName == "None") { counter++; } i++; } slotsLeft = ((_root.general.slotsAvailable - counter) + "/") + _root.general.slotsAvailable; setInventory();
Instance of Symbol 909 MovieClip in Symbol 1353 MovieClip Frame 4
onClipEvent (enterFrame) { _parent.hp = (_root["char" + _root.current].GHealth + " / ") + _root["char" + _root.current].MaxHealth; _parent.mp = (_root["char" + _root.current].GMagic + " / ") + _root["char" + _root.current].MaxMagic; }
Symbol 1353 MovieClip Frame 5
note = "This menu displays your special items that can be used as keys for tombs, buildings and other locked areas. While standing near the door, click the appropriete item to use it."; i = 0; while (i < 18) { this["inv" + i].iTemp = i; this["slot" + i].iTemp = i; this["inv" + i].onEnterFrame = function () { this.gotoAndStop(_root.keyItem[this.iTemp].itemType); this.object.gotoAndStop(_root.keyItem[this.iTemp].itemName); }; this["slot" + i].onPress = function () { if (_root.map.man.hitTest(_root.keyItem[this.iTemp].itemHit)) { _root.access = true; } else { _root.Menu1.note = _root.keyItem[this.iTemp].itemDes + " I can't use it right now."; } }; i++; }
Symbol 1353 MovieClip Frame 6
if ((_root.general.hub == "town1") || (_root.general.hub == "town2")) { inv.gotoAndStop("Falan"); } if (_root.general.hub == "town3") { inv.gotoAndStop("Copine"); }
Symbol 1353 MovieClip Frame 7
if (_root.quests[1].questName != "None") { _root.Menu1.pic.gotoAndStop(_root.quests[1].questName); _root.Menu1.note = _root.quests[1].questDes; if (_root.quests[1].questObjective[0] == _root.quests[1].questObjective[1]) { _root.Menu1.Progress = "Quest Completed! "; _root.Menu1.note = "Quest Completed! " + _root.quests[1].questObjective[2]; } else { _root.Menu1.Progress = (_root.quests[1].questObjective[0] + " / ") + _root.quests[1].questObjective[1]; } } i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].onPress = function () { _root.Menu1.pic.gotoAndStop(_root.quests[this.iTemp].questName); _root.Menu1.note = _root.quests[this.iTemp].questDes; if (_root.quests[this.iTemp].questObjective[0] == _root.quests[this.iTemp].questObjective[1]) { _root.Menu1.Progress = "Quest Completed! "; _root.Menu1.note = "Quest Completed! " + _root.quests[this.iTemp].questObjective[2]; } else { _root.Menu1.Progress = (_root.quests[this.iTemp].questObjective[0] + " / ") + _root.quests[this.iTemp].questObjective[1]; } }; this["q" + i].note = _root.quests[i].questTitle; if (this["q" + i].note == "Empty Quest Slot") { this["q" + i]._visible = false; } i++; }
Symbol 1353 MovieClip Frame 8
_root.nPrevious = "Armor"; money = _root.general.money; if (_root.shopType != "Advanced") { armors = ["", "Arcane Warrior Armor", "Arcane Mage Clothes"]; armorType = ["", "arcWarrior", "arcMage"]; } else { armors = ["", "Advanced Warrior Armor", "Advanced Stamina Armor"]; armorType = ["", "advWarrior", "advSaver"]; } bodyParts = ["torso", "hands", "legs", "feet"]; prices = [0, 100, 100]; selectedArmor = armorType[1]; price = prices[1]; i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].onPress = function () { selectedArmor = armorType[this.iTemp]; price = prices[this.iTemp]; i = 0; while (i < 4) { bodyPart = bodyParts[i]; _root.Menu1["inv" + i].object.gotoAndStop(bodyPart); _root.Menu1["inv" + i].object.armor.part.gotoAndStop(selectedArmor); i++; } }; this["q" + i].note = armors[i]; if (armors[i] == undefined) { this["q" + i]._visible = false; } i++; } i = 0; while (i < 4) { this["slot" + i].iTemp = i; this["inv" + i].gotoAndStop("armor2"); this["inv" + i].object.gotoAndStop(bodyParts[i]); this["inv" + i].object.armor.part.gotoAndStop(selectedArmor); this["slot" + i].onPress = function () { popup.iTemp = this.iTemp; popup.selectedArmor = selectedArmor; popup.bodyPart = bodyParts[this.iTemp]; popup.gotoAndStop("buyArmor"); popup.inv.gotoAndStop("armor2"); popup.inv.object.gotoAndStop(bodyParts[this.iTemp]); popup.inv.object.armor.part.gotoAndStop(selectedArmor); _root.Menu1.note = ("Do you want to buy this item for $" + _root.armor[selectedArmor].price) + "?"; popup.note = "Description: " + _root.armor[selectedArmor].des; popup._visible = true; }; i++; }
Symbol 1353 MovieClip Frame 9
function setInventory() { i = 0; while (i < 24) { this["inv" + i].iTemp = i; this["slot" + i].iTemp = i; this["inv" + i].onEnterFrame = function () { this.gotoAndStop(_root.inventoryItem[this.iTemp].itemType); this.object.gotoAndStop(_root.inventoryItem[this.iTemp].armorPart); this.count = _root.inventoryItem[this.iTemp].itemNo; this.object.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); this.object.armor.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); }; this["slot" + i].onPress = function () { popup.iTemp = this.iTemp; popup.inv.gotoAndStop(_root.inventoryItem[this.iTemp].itemType); popup.inv.object.gotoAndStop(_root.inventoryItem[this.iTemp].armorPart); popup.inv.object.armor.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); popup.inv.object.part.gotoAndStop(_root.inventoryItem[this.iTemp].itemName); popup.gotoAndStop("sellItems"); _root.Menu1.note = _root.inventoryItem[this.iTemp].itemDes; popup.note = _root.inventoryItem[this.iTemp].itemDes; popup._visible = true; }; i++; } } note = "To sell an item select the image of the item to bring up the menu and then accept the transaction. Warning: Once an item is sold there is no way of buying it back from the vendor."; counter = 0; i = 0; while (i < _root.general.slotsAvailable) { if (_root.inventoryItem[i].itemName == "None") { counter++; } i++; } money = _root.general.money; slotsLeft = ((_root.general.slotsAvailable - counter) + "/") + _root.general.slotsAvailable; setInventory();
Symbol 1353 MovieClip Frame 10
note = "Welcome to my weapon shop. Use the list on the left to select the weapon type and then click the weapon image on the right to continue with the transaction."; _root.nPrevious = "Weapon"; money = _root.general.money; if (_root.shopType != "Advanced") { weapons = ["", "Sword", "Axe", "Staff", "Wand", "Knife", "Mace"]; wepType = new Array(); wepType[0] = ["", "", "", "", ""]; wepType[1] = ["", "classicSword", "angleSword", "dualSword", "kingSword"]; wepType[2] = ["", "classicAxe", "dawnAxe", "duskAxe", "lordAxe"]; wepType[3] = ["", "powerStaff", "energyStaff", "eliteStaff", "warlordStaff"]; wepType[4] = ["", "bloodWand", "stormWand", "deathWand", "supremeWand"]; wepType[5] = ["", "stealthKnife", "sharpKnife", "quickKnife", "scalperKnife"]; wepType[6] = ["", "smasherMace", "grinderMace", "killerMace", "destroyerMace"]; } else { weapons = ["", "Saber", "Gun"]; wepType = new Array(); wepType[0] = ["", "", "", "", ""]; wepType[1] = ["", "lifeSaber", "deathSaber", "natureSaber", "plasmaSaber"]; wepType[2] = ["", "hunterGun", "techGun", "energyGun", "plasmaGun"]; } _root.wepChosen = 1; i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].onPress = function () { price = _root.weapon[selectedWep].price; _root.wepChosen = this.iTemp; i = 0; while (i < 4) { _root.Menu1["inv" + i].object.gotoAndStop(weapons[this.iTemp]); _root.Menu1["inv" + i].object.part.gotoAndStop(wepType[this.iTemp][i + 1]); i++; } }; this["q" + i].note = weapons[i]; if (this["q" + i].note == undefined) { this["q" + i]._visible = false; } i++; } i = 0; while (i < 4) { this["inv" + i].iTemp = i; this["inv" + i].gotoAndStop("weapon"); this["inv" + i].object.gotoAndStop(weapons[1]); this["inv" + i].object.part.gotoAndStop(wepType[1][i + 1]); this["slot" + i].iTemp = i; this["slot" + i].wepPart = wepType[_root.wepChosen][i + 1]; this["slot" + i].onPress = function () { popup.types = wepType[_root.wepChosen][this.iTemp + 1]; popup.iTemp = this.iTemp; popup.gotoAndStop("buyWeapon"); popup.inv.gotoAndStop("weapon"); popup.inv.object.gotoAndStop(weapons[_root.wepChosen]); popup.inv.object.part.gotoAndStop(popup.types); _root.Menu1.note = ("Do you want to buy this item for $" + _root.weapon[popup.types].price) + "?"; popup.note = "Description: " + _root.weapon[popup.types].des; popup._visible = true; }; i++; }
Symbol 1353 MovieClip Frame 11
note = "This is where you can organise you current pets. To add one to your party select its image."; josh = ["", "Goblin1", "Goblin2", "Goblin3", "Dog1", "Dog2", "Dog3", "Bird1", "Bird2", "Bird3"]; josh2 = ["", "goblin", "goblin", "goblin", "dog", "dog", "dog", "bird", "bird", "bird"]; i = 1; while (i < 10) { this["pic" + i].iTemp = i; this["pic" + i].onEnterFrame = function () { if (_root.pet[josh[this.iTemp]][3]) { this.gotoAndStop(josh2[this.iTemp]); this.pet.pet.stop(); i = 1; while (i < 16) { this.pet.pet["part" + i].gotoAndStop(josh[this.iTemp]); i++; } } else { this.gotoAndStop("locked"); } }; i++; } i = 1; while (i < 10) { this["slot" + i].iTemp = i; this["slot" + i].onPress = function () { if (_root.pet[josh[this.iTemp]][3]) { _root.pet.select = josh[this.iTemp]; _root.pet.species = josh2[this.iTemp]; battlepet.gotoAndStop(josh2[this.iTemp]); i = 1; while (i < 16) { battlepet.pet.pet["part" + i].gotoAndStop(josh[this.iTemp]); battlepet.pet.pet.pet["part" + i].gotoAndStop(josh[this.iTemp]); i++; } note = (_root.pet[josh[this.iTemp]][4] + ", Selected. ") + _root.pet[josh[this.iTemp]][5]; } else { note = "You do not own this pet."; } }; i++; }
Instance of Symbol 1222 MovieClip "battlepet" in Symbol 1353 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(_root.pet.species); } onClipEvent (enterFrame) { _parent.pets = _root.pet[_root.pet.select][4]; if (_parent.pets == "No Pet") { this._visible = false; } else { this._visible = true; } if (_root.pet.species == "bird") { this.pet._y = -36.3; } i = 1; while (i < 16) { this.pet.pet["part" + i].gotoAndStop(_root.pet.select); this.pet.pet.pet["part" + i].gotoAndStop(_root.pet.select); i++; } }
Instance of Symbol 526 MovieClip "pic3" in Symbol 1353 MovieClip Frame 11
/* no clip actions */
Symbol 1353 MovieClip Frame 12
note = "Welcome to my pet shop. Each species of pet has different attributes that will benefit your party."; _root.nPrevious = "buypets"; money = _root.general.money; josh = ["", "Goblin1", "Goblin2", "Goblin3", "Dog1", "Dog2", "Dog3", "Bird1", "Bird2", "Bird3"]; josh2 = ["", "goblin", "goblin", "goblin", "dog", "dog", "dog", "bird", "bird", "bird"]; i = 1; while (i < 10) { this["pic" + i].iTemp = i; this["pic" + i].onEnterFrame = function () { if (!_root.pet[josh[this.iTemp]][3]) { this.gotoAndStop(josh2[this.iTemp]); this.pet.pet.stop(); i = 1; while (i < 5) { this.pet.pet["part" + i].gotoAndStop(josh[this.iTemp]); i++; } } else { this.gotoAndStop("locked"); } }; i++; } i = 1; while (i < 10) { this["slot" + i].iTemp = i; this["slot" + i].onPress = function () { if (!_root.pet[josh[this.iTemp]][3]) { popup.gotoAndStop("buyPet"); popup.inv.gotoAndStop("pet"); popup._visible = true; popup.note = _root.pet[josh[this.iTemp]][5]; popup.petType = josh2[this.iTemp]; popup.petName = josh[this.iTemp]; note = ("You want to buy this pet for " + _root.pet[josh[this.iTemp]][2]) + "?"; } else { note = "You already own that pet."; } }; i++; }
Symbol 1353 MovieClip Frame 13
selects = 0; if (returner == 1) { note = "You have accepted this job"; returner = 0; } else { note = "Select a job from the list. If the list is empty, you have completed all current jobs."; } if (_root.shopType == "bunker") { _root.jobReward = 100; _root.jobs = _root.jobs1; } else if (_root.shopType == "zyte") { _root.jobReward = 200; _root.jobs = _root.jobs2; } else if (_root.shopType == "ice") { _root.jobReward = 350; _root.jobs = _root.jobs3; } i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].onPress = function () { _root.Menu1.pic.gotoAndStop(_root.jobs[this.iTemp].questName); _root.Menu1.note = _root.jobs[this.iTemp].questDes; selects = this.iTemp; }; this["q" + i].note = _root.jobs[i].questTitle; if (this["q" + i].note == "Empty Quest Slot") { this["q" + i]._visible = false; } i++; }
Symbol 1353 MovieClip Frame 14
_root.nPrevious = "accessories"; money = _root.general.money; potionType = ["", "Small Potion", "Medium Potion", "Strong Potion", "Magic Potion", "Cure Potion", "Defence Potion"]; potionDes = ["", "Small Potion: Heals the user for 100HP.", "Medium Potion: Heals the user for 1000HP.", "Strong Potion: Heals the user for All HP.", "Magic Potion: Restores all of your magic", "Cure Potion: Cures Sickness and poison", "Defence Potion: Defend against the next attack in battle"]; prices = [0, 10, 100, 250, 250, 100, 300]; i = 1; while (i < 7) { this["inv" + i].iTemp = i; this["inv" + i].gotoAndStop("Potion"); this["inv" + i].object.gotoAndStop(potionType[i]); this["inv" + i].count = 99; i++; } i = 0; while (i < 7) { this["slot" + i].iTemp = i; this["slot" + i].onPress = function () { popup.iTemp = this.iTemp; popup.gotoAndStop("buyPotion"); popup.inv.gotoAndStop("Potion"); popup.inv.object.gotoAndStop(potionType[this.iTemp]); popup.inv.count = 1; _root.Menu1.note = ("Do you want to buy this item for $" + prices[this.iTemp]) + "?"; popup.note = "Description: " + potionDes[this.iTemp]; popup._visible = true; }; i++; }
Symbol 1353 MovieClip Frame 15
_root.nPrevious = "spells"; money = _root.general.money; spellType = ["", "aid", "burst", "handicap"]; prices = [0, 100, 200, 250]; i = 1; while (i < 4) { this["inv" + i].iTemp = i; this["inv" + i].gotoAndStop("Spell"); this["inv" + i].object.gotoAndStop(spellType[i]); i++; } i = 0; while (i < 4) { this["slot" + i].iTemp = i; this["slot" + i].onPress = function () { if (_root.spells[spellType[this.iTemp]][0] == false) { popup.iTemp = this.iTemp; popup.gotoAndStop("buySpell"); popup.inv.gotoAndStop("Spell"); popup.inv.object.gotoAndStop(spellType[this.iTemp]); _root.Menu1.note = ("Do you want to buy this spell for $" + prices[this.iTemp]) + "?"; popup.note = "Description: " + _root.spells[spellType[this.iTemp]][2]; popup._visible = true; } else { _root.Menu1.note = "You already have that spell."; } }; i++; }
Symbol 1353 MovieClip Frame 16
total = 0; characterlvls = [_root.char1.XP - int((_root.char1.leveled * 1000) - 1000), _root.char2.XP - int((_root.char2.leveled * 1000) - 1000), _root.char3.XP - int((_root.char3.leveled * 1000) - 1000)]; characterlvls2 = [0, 0, 0]; if (_root.bonusXP == true) { _root.BXPTotal = _root.BXPTotal + int(_root.BXPTotal * 0.5); _root.bonusXP = false; } i = 1; while (i < 4) { if (_root["participate" + i]) { this["xp" + i] = _root.BXPTotal; } else { this["xp" + i] = int(_root.BXPTotal * 0.75); } total = total + this["xp" + i]; characterlvls2[i - 1] = this["xp" + i]; _root["char" + i].XP = _root["char" + i].XP + this["xp" + i]; this["xp" + i] = this["xp" + i] + " XP"; this["lvl" + i] = _root["char" + i].lvl; i++; } total = total + " XP"; moneyAwarded = int(_root.Bmoney * _root.BCOMPANY); if (moneyAwarded > 300) { moneyAwarded = 300 + random(10); } else if (moneyAwarded < 50) { moneyAwarded = 50 + random(10); } _root.general.money = _root.general.money + moneyAwarded; earned = "$" + moneyAwarded; money = _root.general.money; cus1 = _root.char2.yName + "'s XP:"; cus2 = _root.char3.yName + "'s XP:"; ch1 = _root.char2.yName + ":"; ch2 = _root.char3.yName + ":"; note = "Congratulations, you have won the fight."; truth = false; i = 0; while (i < 3) { if ((characterlvls[i] + characterlvls2[i]) >= 1000) { note = note + ((" " + _root["char" + (i + 1)].yName) + " has gained a level."); truth = true; } i++; } if (truth == true) { note = note + " They gain a skill point and an extra 10 magic and 100 health."; } i = 1; while (i < 4) { if (_root["char" + i].GHealth <= 0) { _root["char" + i].GHealth = 1; } i++; } if (_root.champ == true) { _root.champ = false; gotoAndStop ("champ"); }
Instance of Symbol 1263 MovieClip in Symbol 1353 MovieClip Frame 16
onClipEvent (enterFrame) { _parent.lvl1 = _root.char1.lvl; initial = _root.char1.XP - int((_root.char1.leveled * 1000) - 1000); this.note = initial + " XP / 1000 XP"; sp = int(initial / 10); this.gotoAndStop(sp); }
Instance of Symbol 1263 MovieClip in Symbol 1353 MovieClip Frame 16
onClipEvent (enterFrame) { _parent.lvl2 = _root.char2.lvl; initial = _root.char2.XP - int((_root.char2.leveled * 1000) - 1000); this.note = initial + " XP / 1000 XP"; sp = int(initial / 10); this.gotoAndStop(sp); }
Instance of Symbol 1263 MovieClip in Symbol 1353 MovieClip Frame 16
onClipEvent (enterFrame) { _parent.lvl3 = _root.char3.lvl; initial = _root.char3.XP - int((_root.char3.leveled * 1000) - 1000); this.note = initial + " XP / 1000 XP"; sp = int(initial / 10); this.gotoAndStop(sp); }
Symbol 1353 MovieClip Frame 17
i = 1; while (i < 4) { if (_root["char" + i].GHealth <= 0) { _root["char" + i].GHealth = 1; } i++; } note = "You unfortunately failed to defeat your opponent. You have returned to the last town you visited.";
Symbol 1353 MovieClip Frame 18
note = "Welcome to the arena! Here you fight against other teams for prize rewards. Raise your rank to number one and become the Arena Champions."; contenders = ["Ultima", "Sordid", "Mutiny", "Drudge", "Scum", "Lime", "Ancestor", "Ripper", "Venom", "Brutes", "Sweep", "Eagle", "Ninja", "Submass", "Oxide", "Lords", "Sixpax", "Ugly", "Spoon", "Spire", "Simon", "G5", "Slowpokes", "Radical", "Trash"]; myRank = _root.general.rank; myOp = "Team " + contenders[_root.general.rank - 1]; if (_root.general.rank != 1) { myChamp = "Team Ultima"; } else { myChamp = "Team Lethal"; } myPrize = 40 * (26 - _root.general.rank);
Symbol 1353 MovieClip Frame 19
note = "Congratulations on completing the arena. Your prize is displayed above, well done. You can now rematch the holy knight team if you wish for a cash prize.";
Symbol 1353 MovieClip Frame 20
topics = ["", "Esoterica", "History of Lethal part I", "History of Lethal part II", "History of Lethal part III", "Empty Slot", "Empty Slot", "Empty Slot", "Empty Slot", "Empty Slot", "Empty Slot", "Empty Slot"]; topics2 = ["", "<b>Esoterica</b><br /><br />Esoterica: The planet Esoterica, is part of a solar system known as Eurorath. The planet has 7 countries and is home to many unique creatures.<br /><br />The primary life form on Esoterica is a humanoid species, which is reported to follow the path of arcane magic. Their threat to the RTF and the UR is 1 out of 10.<br /><br />The planet is old and contains many artifacts from a much older more powerful race. Beneath the surface of the planet is a number of unique ruins. After researching these ruins it was found that the ruin known as the Ag'mar contained a conduit to another dimension used primarily to seal off evil beings. Whether the Abyss Remnants medalling in those ruins have caused damage is yet to be known but the RTF have been put on red alert as of this report.", "<b>History of Lethal part I</b><br /><br />Lethal was born on a small planet of which 90% of the landmass was covered with ocean.<br /><br />Lethal began life working for an empire as a knight. Throughout this time he proved himself as a powerful warrior defending their empire from multiple foes such as dragons, undead and Blobmen Lords. Because of this heroism he did not go unnoticed by the public eye.<br /><br />A dark mage of unknown origin or sex, had been planning for sometime a ritual that could only be conducted once every millenium, or so it seemed. This mage had their eye on two likely candadites, but eventually Lethal was chosen. In the dark of night, Lethal was captured by this mage and taken to an underground lair.<br /><br />His life would never be the same again.", "<b>History of Lethal part II</b><br /><br />Combined with the powers of a mystical demon, Lethal was reborn with very little memory of his past. This combined with the lies of the mage lead Lethal down the path of evil.<br /><br />Lethal single handedly destroyed the empire he spent his entire life protecting. It is even said that he killed his master, the dark mage, although the fate of this mage as of now is marked as unknown.<br /><br />Once all of those who controlled the planet were destroyed Lethal began his rule.<br /><br />The remaining humans who lived there joined forces and began rebuilding their empire on one of the islands. When they were strong enough they began an assault against Lethal. They brought the fight to him on his doorstep and in one climatic battle on top of a volcano, Lethal was pushed down into an abyss of flame and ash. Lethal was sent straight to hades for eternal torment. But he did not stay long!", "<b>History of Lethal part III</b><br /><br />Lethal filled with anger and hate fought his way out of hades and back to the mortal world where he began an assault against the ones who sent him to there.<br /><br />He managed to defeat the new empire as well as survive an attack from hades himself trying to reclaim him.<br /><br />Once again ruling his empire for another 100 years, it gave him time to think about his actions. Slowly some of the memories of his past began to return and regret began to consume him. Lethal was then attacked once more but this time it was not by the humans. It was something else. Something that felt so familar yet distant. It was Fatal. Lethal was destroyed by this new evil and for 1000 years his power lay scattered throughout the universe.<br /><br />In a chance meeting, Lethal was helped by a young warrior. Reborn once more Lethal knew the path he had to walk. He would make up for all of his sins and help those in need.<br /><br />The battle for the universe had begun."]; note = "Welcome to the RTF archives. You have permission to view case files about yourself and your mission."; i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].iTemp = i; this["q" + i].onPress = function () { _root.Menu1.pic.gotoAndStop("Question"); popup.gotoAndStop("Question"); popup.inv.gotoAndStop("Question"); popup.note = topics2[this.iTemp]; popup._visible = true; }; this["q" + i].note = topics[this["q" + i].iTemp]; if (this["q" + i].note == "Empty Slot") { this["q" + i]._visible = false; } i++; }
Instance of Symbol 1308 MovieClip in Symbol 1353 MovieClip Frame 20
onClipEvent (load) { this.gotoAndStop(3); }
Symbol 1353 MovieClip Frame 21
topics = ["", "Movement", "Travel", "Battles", "Items", "Quests", "Arena", "Empty Slot", "Empty Slot", "Empty Slot", "Empty Slot", "Empty Slot"]; topics2 = ["", "<b>Movement</b><br /><br />Movement in LRU: Empires is simple. Either use the WASD keys or the arrow keys to move around the map.<br /><br />When you get to the edge of a quadrant that has another area on the otherside you will automatically be taken to the next area. To find out what directions you can travel (either north, south, east or west) you can check the minimap on the top-right of the screen.<br /><br />For example if you can access another area by heading to the north, a small arrow will be displayed pointing north on the minimap. If there is no area to the north, an x will be displayed.", "<b>Travel</b><br /><br />Traveling through Falan and other countries is made simple with portals placed in all major areas. This means once you have visited a landmark you may fast travel back there using one of these portals.<br /><br />As well as this you hold a fragment of the portal segment in your inventory, so when used from any location it sends you to your last visited town. This is useful to quickly return a completed quest.", "<b>Battles</b><br /><br />Battles can happen randomly when you are exploring or they may be triggered by a quest event. In a battle you may have to fight up to 3 foes using your weapons and magic.<br /><br />You can switch characters on the fly in a battle by choosing the 'general' icon on the menu and then selecting switch character. You can also use potions to restore health and magic.<br /><br />To quickly cast class skills and spells either press 1-4 on the keyboard or select the 1-4 on the bottom right of your screen. Once a battle is won you will return to the overworld to continue exploring.<br /><br />Upon dieing you will be sent back to the closest town.", "<b>Items</b><br /><br />Items are stored in your inventory. It is best always to leave positions open in your inventory as there are limited spaces.<br /><br />To remove items you must sell them in town. You can usually get quite alot of money from selling armor and weapons at a shop. All shops will buy anything from you, so there is no need to go to a specific shop to sell a specific item.<br /><br />To use an item click on the icon of it and a popup menu will appear with more information.<br /><br />Key items are special items that you cannot sell and are used to unlock doors and chests. You cannot run out of space for key items. They are displayed on your PDA under Key Items.", "<b>Quests</b><br /><br />Questing is the primary goal of LRU:Empires, you start of with one primary quest that can be viewed in the quest section of your PDA.<br /><br />When a quest is completed it will then tell you where to return for debriefing or your reward. Reguarly check your quest log if you are stuck.<br /><br />Jobs are quests with no impact on the story and can be obtained at job shops. Just go to one of these places and accept a mission, complete it and then return for your reward.", "<b>Arena</b><br /><br />The arena is an area where you can fight against other teams for the ultimate rank.<br /><br />You start at rank 25 and work your way to rank 1. At rank 1 you will recieve special armor so make sure you have 4 slots in your inventory to recieve it.<br /><br />You can find a arena at Ice Vault in Copine."]; note = "Welcome to the help section of your PDA. Here you can view topics on how to play the game, from basic movement to fighting and casting spells."; i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].iTemp = i; this["q" + i].onPress = function () { _root.Menu1.pic.gotoAndStop("Question"); popup.gotoAndStop("Question"); popup.inv.gotoAndStop("Question"); popup.note = topics2[this.iTemp]; popup._visible = true; }; this["q" + i].note = topics[this["q" + i].iTemp]; if (this["q" + i].note == "Empty Slot") { this["q" + i]._visible = false; } i++; }
Instance of Symbol 1308 MovieClip in Symbol 1353 MovieClip Frame 21
onClipEvent (load) { this.gotoAndStop(2); }
Symbol 1353 MovieClip Frame 22
note = "Welcome to the options menu. Feel free to modify the graphics and other settings such as music and gameplay."; qual = _root._quality; if (_root.general.playMusic) { qual2 = "On"; } else { qual2 = "Off"; } if (_root.general.pAttack) { qual3 = "Reaction"; } else { qual3 = "Calculated"; }
Symbol 1378 MovieClip Frame 1
stop();
Symbol 1423 MovieClip Frame 1
stop();
Symbol 1434 MovieClip Frame 1
stop();
Symbol 1446 MovieClip Frame 1
stop(); lengths = 10;
Symbol 1466 MovieClip Frame 1
stop(); lengths = 19;
Symbol 1477 MovieClip Frame 1
stop(); lengths = 10;
Symbol 1479 MovieClip Frame 1
stop();
Symbol 1492 MovieClip Frame 1
stop();
Instance of Symbol 1037 MovieClip in Symbol 1492 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.map.man.hitTest(_parent.opens)) { if (_parent.types != "axe") { _root.chestCode(_parent.types, _parent.numbers); _parent.gotoAndStop(2); } else if (_root.hasKey("Chest Key")) { _root.chestCode(_parent.types, _parent.numbers); _parent.gotoAndStop(2); } else { mess = ["The chest is locked. There is a symbol of a cresent moon on the keyhole."]; _root.talkActivate(mess, "general", extra); } } else { mess = ["You are not close enough."]; _root.talkActivate(mess, "general", extra); } }
Instance of Symbol 1037 MovieClip in Symbol 1504 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.menuopen = true; _root.Menu1.gotoAndStop("map"); }
Symbol 1516 MovieClip Frame 1
_root.monsterEncounter(_root.map.safe); stop();
Symbol 1516 MovieClip Frame 5
stop();
Symbol 1516 MovieClip Frame 9
stop();
Symbol 1522 MovieClip Frame 1
stop();
Symbol 1533 MovieClip Frame 1
stop(); _root.monsterEncounter(_root.map.safe);
Symbol 1540 MovieClip Frame 1
stop(); _root.monsterEncounter(_root.map.safe);
Symbol 1540 MovieClip Frame 6
stop();
Symbol 1540 MovieClip Frame 9
stop();
Symbol 1541 MovieClip Frame 1
stop();
Symbol 1563 MovieClip Frame 1
stop();
Instance of Symbol 1037 MovieClip in Symbol 1563 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("P3")) { mess = ["Lethal, nice to meet you. My name is Ashley Craishe and I was sent here to survey the planet for any abnormal energy signitures.", "I heard from McTron that the Abyss Remnants seem rather interested in something on this planet. It's definetly worrying but it is not the first time they've pulled this shit.", "They've tried and failed in the past at restoring their 'Master', but this time I think they may have actually stumbled onto something dangerous.", "After I surveyed the land, my onboard scanners failed and the readings I got were way beyond abnormal.", "Northeast Falan, where McTron believes the ancient ruins are, there is definetly something sinister going on.", "Whether it be a portal or some strange energy source, we can't let the Remnants get their hands on it.", "This is where you come in. I need you to travel northeast to the ruins and investigate. I would take you but my ship isn't functioning.", "Be careful there are plenty of Remnants around those ruins. We need to know if the Remants have entered the ruins and where the entrance to the ruins is."]; _root.talkActivate(mess, "NPC2", extra); _root.removeQuest("P3"); _root.addQuest("P4", "Find the entrance to the mysterious ruins in northeast Falan.", "Mysterious Ruins", [0, 1, "Return to Ashley Craishe"]); } else if (_root.checkQuest("P4") && (_root.quests[_root.findQuest("P4")].questObjective[0] == 1)) { mess = ["You're back, how did it go?", "Question", 2, "Reasonbly well, this is what I found out..", 1, 9, "Bad, we were jumped by a powerful Abyss Remnant...", 1, 9, "I see.. That is interesting. So the Abyss Remnants don't even know themselves what is down there. Only their Emperor seems to have the details.", "Or he could have just been lying to you to stop you questioning him!", "Well there's no way we are going find and question their emperor so we are going to have to find out on our own.", "If what you tell me is correct that door is sealed with powerful magic that the Remnants have yet to crack. We need to find out what we are dealing with before it's too late.", "I know someone who might be able to help. The elder of Zyte Town is a wise old man who knows the history of this place and may know more about the ruins.", "Zyte Town is a small island directly west of the ruins; it should be easy enough to find. I'll meet up with you once you have new information on the situation.", "I tried talking to the elder before but he doesn't seem to like women. I don't think he'll make it easy for you either. But I have faith in you Lethal.", "Once I have my ship fixed I'll fly it up to Lake Town and meet you there. Good Luck"]; _root.talkActivate(mess, "NPC2", extra); _root.removeQuest("P4"); _root.addQuest("P5", "Seek out elder Duratah at Zyte Town, located west of the ruins.", "The Wise Old Man", [0, 1, "Return to Ashley Craishe at her ship east of Zyte Town."]); } else if (_root.checkQuest("P6")) { mess = ["As you can see I have the ship fixed. I see you're busy trying to get that old fool to talk so I'll leave you to it.", " After you are done here I'll meet you in Copine, there is a town called Ice Vault. I'll meet you there."]; _root.talkActivate(mess, "NPC2", extra); } else { mess = ["The RTF still function similar to the way you used to know. The main difference is that we are now much bigger and more powerful.", "Yet we still protect the weak and keep the peace, which seems to be getting much harder and harder as time goes on."]; _root.talkActivate(mess, "NPC2", extra); } }
Instance of Symbol 1037 MovieClip in Symbol 1563 MovieClip Frame 2
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["I see you have made progress, I'm glad my help got you on the right track. Good luck and be careful.", "In order to help you out and supply you with the latest advanced equipment I can take you to the closest RTF space station. Do you want to travel there now?", "Question", 2, "Yes", 2, 0, "No", 3, 0]; mess2 = ["Ok, hop in and lets go!", "RTF"]; mess3 = ["Well if you want to, come back and speak to me."]; _root.talkActivate(mess, "NPC2", extra, mess2, mess3); }
Instance of Symbol 1037 MovieClip in Symbol 1566 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["This must be the shipment the job agency are looking for. I best get it back to them right away!"]; _root.quests[_root.findQuest("Job2")].questObjective[0] = 1; _root.talkActivate(mess, "general"); }
Instance of Symbol 1037 MovieClip in Symbol 1596 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.locate = 3; _root.chosenWolf = _parent.chosenWolf; _root.shatter.play(); }
Instance of Symbol 1031 MovieClip in Symbol 1611 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._x = _root.map._x - 20; _root.map.man._x = _root.map.man._x + 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1611 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._x = _root.map._x + 20; _root.map.man._x = _root.map.man._x - 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1611 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y + 20; _root.map.man._y = _root.map.man._y - 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1611 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y - 20; _root.map.man._y = _root.map.man._y + 20; } }
Symbol 1618 MovieClip Frame 1
stop();
Instance of Symbol 1037 MovieClip in Symbol 1742 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job6") && (!_root.isQuestDone("Job6"))) { mess = ["Well, well. At the bottom of the trash can there is a little teddy bear. It must be the one they are looking for.", "I should take it back to the job centre."]; _root.addNewKey("Teddy", "Teddy: The girls teddy bear.", "none"); _root.quests[_root.findQuest("Job6")].questObjective[0] = 1; } else { mess = ["It is your run of the mill trash can."]; } _root.talkActivate(mess, "general"); }
Symbol 1772 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1777 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1780 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1784 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1787 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1790 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1791 MovieClip Frame 1
stop();
Symbol 1795 MovieClip Frame 1
stop();
Instance of Symbol 1611 MovieClip in Symbol 1795 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 1611 MovieClip in Symbol 1795 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 1611 MovieClip in Symbol 1795 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 1611 MovieClip in Symbol 1795 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(2); }
Symbol 1795 MovieClip Frame 19
_root.map.portal.gotoAndStop(3); _root.portalOpen = 2; stop();
Symbol 1797 MovieClip Frame 1
stop();
Instance of Symbol 1037 MovieClip in Symbol 1797 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { if (_root.checkQuest("P10")) { mess = ["You are too late Lethal and groupies. We are seconds away from activating the portal to the inferno!!!", "Once the gateway is opened we will enter and be granted immortality for our efforts.", "You see after searching and searching for ways to revive our old master we came across something very interesting.", "It is written in the forbidden scriptures that a demon known as Lord Gladious once roamed the universe.", "He had escaped Hades and ventured forth to cause infinite chaos. However when Gladious visited Falan he came across a powerful mage trained in the art of Arcane magic.", "That mage sealed the demon into a realm known as the inferno. This gateway has been sealed ever since.", "Luckily for us the Fatal Orb we recovered in space, all that remained of Fatal after you destroyed him, was powerful enough to unlock these ruins and activate the gateway.", "It may be possible that because Fatal was half demon like you, his orb shared a similar power to that of Gladious.", "So bare witness to a being of even greater power than that of Fatal. Although that is very unlikely as I have orders to destroy you myself, here and now!", "Battle", 15, "..."]; _root.talkActivate(mess, "abyss1", extra); } } }
Symbol 1797 MovieClip Frame 2
if (!_root.endGame) { _root.cutscene._visible = true; _root.cutscene.gotoAndPlay("portal_open"); posse.gotoAndStop(2); _root.menuopen = false; mess = ["As I thought, you are just as powerful as Fatal. No matter, my new master will crush you!", "Portal"]; _root.talkActivate(mess, "abyss1", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1797 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.mapx = 169.05; _root.mapy = -552.5; _root.area = "inferno1"; _root.glider.gotoAndPlay("none"); this.unloadMovie(); } }
Instance of Symbol 1037 MovieClip in Symbol 1801 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job7") && (!_root.isQuestDone("Job7"))) { mess = ["This must be raider Jones. It looks like he set off a spike trap. I guess that is what you get when you bite off more than you can chew.", "I should return to the Job building and tell them what has happened."]; _root.quests[_root.findQuest("Job7")].questObjective[0] = 1; } else { mess = ["Ouch..."]; } _root.talkActivate(mess, "general"); }
Symbol 1819 MovieClip Frame 20
if (random(5) == 0) { gotoAndPlay (1); } else { gotoAndPlay (15); }
Symbol 1833 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1835 MovieClip Frame 1
stop();
Instance of Symbol 1611 MovieClip in Symbol 1835 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 1031 MovieClip in Symbol 1835 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._x = _root.map._x - 20; _root.map.man._x = _root.map.man._x + 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1835 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._x = _root.map._x + 20; _root.map.man._x = _root.map.man._x - 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1835 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y + 20; _root.map.man._y = _root.map.man._y - 20; } }
Instance of Symbol 1031 MovieClip in Symbol 1835 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y - 20; _root.map.man._y = _root.map.man._y + 20; } }
Symbol 1858 MovieClip Frame 1
current = "town1"; north = "northwood1"; east = 0; south = "southtropics1"; west = 0; safe = true; _root.locate = 1; _root.zone = "tropics1"; _root.locations.town1 = true; stop(); if (_root.died) { _root.menuopen = true; _root.Menu1.gotoAndStop("lose"); _root.died = false; gotoAndStop(_root.general.hub); } else if (_root.loads) { _root.loads = false; gotoAndStop(_root.general.hub); stop(); } else if (_root.leaveBattle) { _root.playMusic(_root.theMix); differencex = this._x - _root.mapx; differencey = this._y - _root.mapy; this._x = _root.mapx; this._y = _root.mapy; this.man._x = this.man._x + differencex; this.man._y = this.man._y + differencey; if (_root.runner != true) { _root.menuopen = true; _root.Menu1.gotoAndStop("win"); } _root.runner = false; _root.leaveBattle = false; gotoAndStop(_root.area); } else { _root.theMix = "mix1"; _root.general.hub = current; }
Instance of Symbol 1379 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Arcane"); this.head.gotoAndStop(random(10)); }
Instance of Symbol 1379 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Arcane"); this.head.gotoAndStop(random(10)); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(6); this.person.body.gotoAndStop(5); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); this.person.head.gotoAndStop(1); this.person.body.gotoAndStop(18); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); this.person.head.gotoAndStop(2); this.person.body.gotoAndStop(4); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(2); this.person.body.gotoAndStop(4); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(6); this.person.body.gotoAndStop(6); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(5); this.person.body.gotoAndStop(15); }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { numbers = 0; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1379 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Arcane"); this.head.gotoAndStop(random(10)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(8); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1379 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Arcane"); this.head.gotoAndStop(random(10)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(6); this.body.gotoAndStop(8); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(3); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(4); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(1); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["Hey are you new to town? I haven't seen you around before, I guess you are just passing through. How about I tell you about the shops in town, so you know what to expect.", "There are a number of useful shops in town where you can find an assortment of items or spells. Although all items are strictly arcane as we are a town of magic not science.", "I hope that helps."]; extra = 6; _root.talkActivate(mess, "femface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.chatCount[0] != true) { mess = ["Hey, I was just wandering if you are that Dreaded Lethal Jagged Spine chap? I've heard alot of tales about him and you fit his descriptions. So are you or am I mistaken?", "Question", 3, "Why yes I am.", 1, 12, "No I am not.", 1, 14, "Maybe I am, maybe not.", 1, 16, "Sweet, I'm your biggest fan. I've actually met someone who is thousands of years old. SWEET!", "End", "Shame, maybe he is just a legend after all.", "End", "Hmmm. Well if you won't tell me then I'll just mind my own business then."]; extra = 8; _root.chatCount[0] = true; _root.talkActivate(mess, "maleface", extra); } else { mess = ["Well if you are Lethal, then you are one amazing warrior. I heard that you and some Galactic Knight saved the universe from the Dark Abyss."]; extra = 8; _root.talkActivate(mess, "maleface", extra); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.chatCount[1] != true) { mess = ["Have you visited a planet called Beatrice?", "Question", 2, "Yes.", 1, 9, "I might have.", 1, 9, "I was born there, It was a pretty stuffed up place. Not much of it is inhabitable. They say the Abyss had something to do with that.", "I wonder if the Dark Abyss ever existed or it is just an excuse for all the bad things that seem to be happening in the universe."]; extra = 3; _root.chatCount[1] = true; _root.talkActivate(mess, "femface", extra); } else { mess = ["I wonder if the Dark Abyss ever existed or it is just an excuse for all the bad things that seem to be happening in the universe."]; extra = 3; _root.talkActivate(mess, "femface", extra); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("P1")) { mess = ["So you have returned to us 'Lethal Jagged Spine' and I see you have brought some companions with you. The reason I wished to see you is very important so listen carefully.", "You left us after the Abyss were destroyed and in your place my organisation, 'The Forgotten Brotherhood' have kept the balance of pure and tainted magic in the universe.", "However the universe has become strong again and its empires are becoming dangerous. I fear these empires are corrupting the galaxy and we are not strong enough to defeat them.", "There are three empires that are concerning us, one of which I fear is attempting to resurrect the 'Dark Abyss'. They are known as 'The Abyss Remnants'.", "They are growing in strength and if there is even a chance of them resurrecting... Him, we must stop them.", "You may be wondering why I brought you here. I believe this planet has great importance to the Abyss Remnants, because deep beneath the earth the Remnants have found something.", "We belive it is a gateway, but we do not know where it leads or where it is. There are Abyss Remnant settlements here in this country and we need more imformtion.", "Our knights are doing the best they can but there is very few of us left in the order. Please I need you to locate the Abyss Remnants north of here.", "You must find out what you can about this structure they seek. The fate of the universe is in your hands once again. Return to me when you have something."]; _root.talkActivate(mess, "NPC1", extra); _root.removeQuest("P1"); _root.addQuest("P2", "Head north of the town and seek out the Abyss Remnants.", "Seek and You Will Find", [0, 1, "return to Dantes McTron"]); } else if (_root.checkQuest("P2") && (_root.quests[_root.findQuest("P2")].questObjective[0] == _root.quests[_root.findQuest("P2")].questObjective[1])) { mess = ["You're back and you found the Abyss Remnants, well done. The Chamber of Lost Souls you say, interesting. I have heard that deep beneath this planets surface lies some mysterious ruins.", "Built thousands, of years ago, these ruins are thought to hold power beyond that of your wildest dreams.", "A gateway purhaps, as I mentioned earlier, or possibly something even more sinister.", "Ofcourse this was just a legend. Who knows, there may be nothing of value to them here at all, but it seems they truly believe this place can save their master.", "Do you remember your old allies back in the war. The RTF still operate under a new allegiance.", "You see since the rise of the three empires, the RTF devoted their resources into trying to prevent anymore wars or power struggles.", "However on their own this was impossible, so they joined up with a number of other similar organisations to form the United Republic.", "They currently control a number of small solar systems and are ever expanding. Their covert operatives still use the name RTF and are deemed trustworthy by the brotherhood.", "A representative of the RTF has just landed their ship south of here and is waiting for you. They have been investigating the planet and wish to inform you of their findings.", "Head south to the beach, their ship will be hard to miss."]; _root.talkActivate(mess, "NPC1", extra); _root.removeQuest("P2"); _root.addQuest("P3", "Head south of Bunker town to meet with McTron's informant. She will be near her ship which has just landed on the beach.", "My Contact", [0, 1, "return to Dantes McTron"]); } else if (_root.checkQuest("P9")) { mess = ["You have the key to Ag'mar, great! There is no time to waste, you need to enter those ruins and stop the Remnants before they unlock the power of the ruins.", "Be sure that you have all the weapons and supplies you need before entering the ruins, as it will be a challenge even for you!", "I am sorry to put you through all of this again. You deserved more rest but even if your essence is not involved this time, his Remnants are.", "I'm afraid I can't give you any more information on the ruins because I just don't know any more than you, but from what you have told me it doesn't look good.", "Good luck on your quest, Lethal Jagged Spine!"]; _root.talkActivate(mess, "NPC1", extra); _root.removeQuest("P9"); _root.addQuest("P10", "The time has come to enter the ruins of Ag'mar and stop the Abyss Remnants once and for all!", "Decent into Flame", [0, 1, "Return to Dantes McTron"]); } else { mess = ["If you have any questions about what has happened to the universe in your absence I will try my best to answer them.", "Question", 3, "What are the three empires that you are concerned about?", 1, 12, "How is it possible for the Abyss to be resurrected?", 2, 0, "Who are you?", 3, 0, "The Abyss Remnants; the users of dark magic, The Austair Authority; the users of Arcane magic and the Druk Ka'an; the users of advanced technology.", "I can tell you about the others at a later time but now our focus is on the Abyss Remnants.", "When the Dark Abyss attacked all those years ago many lives were lost. However some of the darker beings who were willing to save their life by bowing down to the Abyss,", "became the Abyss Remanants. They are no longer living nor dead. Since the Abyss were destroyed by your own hands, they have been frantically trying to restore their old masters.", "I'm afraid they could be getting closer to their goal everyday", "End"]; mess2 = ["We don't know. But if Fatal was a part of you once they may need you in order complete the ritual. No matter what, do not surrender your lethal orb to them.", "End"]; mess3 = ["I am a lieutenant in 'The Forgotten Brotherhood'. My name is Dantes McTron and have been with the order for 250 years.", "End"]; _root.talkActivate(mess, "NPC1", extra, mess2, mess3); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("Armor"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("Weapon"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("buypets"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.shopType = "bunker"; _root.Menu1.gotoAndStop("jobs"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("accessories"); }
Instance of Symbol 1037 MovieClip "spells" in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("spells"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson you say. Hmmm, well the name does ring a bell. She might be that traveller who just past through town.", "I'm afraid she left town a month ago. Maybe you should talk to John. You should find him outside the armor store."]; } else { mess = ["Tropical weather is rather pleasant, I couldn't stand the horrible cold they have in Copine. Falan is by far the most livable country on this dreary little planet."]; } extra = 1; _root.talkActivate(mess, "femface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson you say. She might be that traveller who just past through town.", "I'm afraid she left town a month ago. Maybe you should talk to John. You should find him outside the armor store."]; } else { mess = ["Travelling through those old portal systems can be rather dangerous I've heard. One false move and you might end up on the otherside of the universe."]; } extra = 4; _root.talkActivate(mess, "femface", extra); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { this.head.gotoAndStop(7); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson! Yeah I know her. We were dating for a while and then poof! She vanished. They say she is a traveller but that's no excuse. Bitch!", "I'd say she may have travelled to Copine, thats the word around town but I'm not sure."]; } else { mess = ["Are you looking for great prices on the latest arcane armor. Then you have come to the right place! Speak with Kelly at the counter to see whats on offer."]; } extra = 7; _root.talkActivate(mess, "maleface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { if (_root.newGame) { mess = ["Welcome to LRU:Empires. Let me tell you the basics, use the WASD keys to move and the mouse to click on shops, people and chests.", "The primary focus in the game is to follow quests and explore. To check your quests you need to open your PDA and click on the quests button.", "Regularly check this as it will tell you what to do next. Also if the game is lagging you can change graphical options in the options menu.", "If you need to get back to town after a quest quickly use the portal fragment in your inventory to fast travel back to town.", "For extra help if you are stuck go to the help menu in your PDA.", "Your first mission is to locate the person who summoned you for your help. He is the man dressed in green robes below you.", "This has been a pre-recorded message from your PDA. Good Luck!!"]; _root.talkActivate(mess, "general", extra); _root.newGame = false; } } }
Instance of Symbol 1541 MovieClip "man" in Symbol 1858 MovieClip Frame 1
onClipEvent (load) { moveSpeed = 17; } onClipEvent (enterFrame) { if ((_root.noter._visible != true) && (_root.Menu1._visible != true)) { _root.xposy = _root.map._x; _root.yposy = _root.map._y; if (Key.isDown(68) and Key.isDown(87)) { _root.facing = "up"; _root.map._x = _root.map._x - moveSpeed; _root.map._y = _root.map._y + (moveSpeed / 2); this._x = this._x + moveSpeed; this._y = this._y - (moveSpeed / 2); this.gotoAndStop(3); this.man.play(); } else if (Key.isDown(68) and Key.isDown(83)) { _root.facing = "down"; _root.map._x = _root.map._x - moveSpeed; _root.map._y = _root.map._y - (moveSpeed / 2); this._x = this._x + moveSpeed; this._y = this._y + (moveSpeed / 2); this.gotoAndStop(3); this.man.play(); } else if (Key.isDown(65) and Key.isDown(83)) { _root.facing = "down"; _root.map._y = _root.map._y - moveSpeed; _root.map._x = _root.map._x + (moveSpeed / 2); this._y = this._y + moveSpeed; this._x = this._x - (moveSpeed / 2); this.gotoAndStop(2); this.man.play(); } else if (Key.isDown(65) and Key.isDown(87)) { _root.facing = "up"; _root.map._x = _root.map._x + moveSpeed; _root.map._y = _root.map._y + (moveSpeed / 2); this._x = this._x - moveSpeed; this._y = this._y - (moveSpeed / 2); this.gotoAndStop(2); this.man.play(); } else if (Key.isDown(87)) { _root.facing = "up"; _root.map._y = _root.map._y + moveSpeed; this._y = this._y - moveSpeed; this.gotoAndStop(4); this.man.play(); } else if (Key.isDown(83)) { _root.facing = "down"; _root.map._y = _root.map._y - moveSpeed; this._y = this._y + moveSpeed; this.gotoAndStop(1); this.man.play(); } else if (Key.isDown(65)) { _root.facing = "left"; _root.map._x = _root.map._x + moveSpeed; this._x = this._x - moveSpeed; this.gotoAndStop(2); this.man.play(); } else if (Key.isDown(68)) { _root.facing = "right"; _root.map._x = _root.map._x - moveSpeed; this._x = this._x + moveSpeed; this.gotoAndStop(3); this.man.play(); } } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.map.man.shadows) && (_root.glider._currentframe == 1)) && (_parent.north != 0)) { _root.glider.gotoAndPlay("north"); } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man.shadows)) { _root.map._x = _root.map._x + 20; _root.map.man._x = _root.map.man._x - 20; } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.map.man.shadows) && (_root.glider._currentframe == 1)) && (_parent.south != 0)) { _root.glider.gotoAndPlay("south"); } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.map.man.shadows) && (_root.glider._currentframe == 1)) && (_parent.west != 0)) { _root.glider.gotoAndPlay("west"); } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y + 20; _root.map.man._y = _root.map.man._y - 20; } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man.shadows)) { _root.map._y = _root.map._y - 20; _root.map.man._y = _root.map.man._y + 20; } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man.shadows)) { _root.map._x = _root.map._x - 20; _root.map.man._x = _root.map.man._x + 20; } }
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.map.man.shadows) && (_root.glider._currentframe == 1)) && (_parent.east != 0)) { _root.glider.gotoAndPlay("east"); } }
Symbol 1858 MovieClip Frame 2
current = "southtropics1"; north = "town1"; east = 0; south = "southtropics2"; west = 0; safe = false; _root.locate = 1; _root.zone = "tropics1"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 2
onClipEvent (load) { numbers = 4; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 3
current = "southtropics2"; north = "southtropics1"; east = 0; south = "southtropics3"; west = 0; safe = false; _root.locate = 1; _root.zone = "tropics1"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 3
onClipEvent (load) { numbers = 5; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 4
current = "southtropics3"; north = "southtropics2"; east = "southtropics4"; south = 0; west = 0; safe = false; _root.locate = 2; _root.zone = "tropics2"; _root.locations.southtropics3 = true; _root.theMix = "mix1";
Instance of Symbol 1549 MovieClip in Symbol 1858 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.map._y = _root.map._y + 20; _root.map.man._y = _root.map.man._y - 20; } }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 4
onClipEvent (load) { numbers = 6; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1563 MovieClip in Symbol 1858 MovieClip Frame 4
onClipEvent (load) { if (_root.checkQuest("P3") || (_root.checkQuest("P4"))) { } else { this.unloadMovie(); } }
Symbol 1858 MovieClip Frame 5
current = "southtropics4"; north = 0; east = 0; south = 0; west = "southtropics3"; safe = false; _root.locate = 2; _root.zone = "tropics2"; _root.theMix = "mix1";
Instance of Symbol 1566 MovieClip in Symbol 1858 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.checkQuest("Job2") && (!_root.isQuestDone("Job2"))) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 5
onClipEvent (load) { numbers = 7; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 6
current = "northwood1"; north = "northwood3"; east = "northwood2"; south = "town1"; west = 0; safe = false; _root.locate = 1; _root.zone = "woods"; _root.theMix = "mix1";
Symbol 1858 MovieClip Frame 7
current = "northwood2"; north = 0; east = 0; south = 0; west = "northwood1"; safe = false; _root.locate = 1; _root.zone = "woods"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 7
onClipEvent (load) { numbers = 8; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1596 MovieClip in Symbol 1858 MovieClip Frame 7
onClipEvent (enterFrame) { this.chosenWolf = 0; if (_root.checkQuest("Job1") && (_root.wolves[0] != true)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1596 MovieClip in Symbol 1858 MovieClip Frame 7
onClipEvent (enterFrame) { this.chosenWolf = 1; if (_root.checkQuest("Job1") && (_root.wolves[1] != true)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1596 MovieClip in Symbol 1858 MovieClip Frame 7
onClipEvent (enterFrame) { this.chosenWolf = 2; if (_root.checkQuest("Job1") && (_root.wolves[2] != true)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1596 MovieClip in Symbol 1858 MovieClip Frame 7
onClipEvent (enterFrame) { this.chosenWolf = 3; if (_root.checkQuest("Job1") && (_root.wolves[3] != true)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1596 MovieClip in Symbol 1858 MovieClip Frame 7
onClipEvent (enterFrame) { this.chosenWolf = 4; if (_root.checkQuest("Job1") && (_root.wolves[4] != true)) { this._visible = true; } else { this._visible = false; } }
Symbol 1858 MovieClip Frame 8
current = "northwood3"; north = "northwood4"; east = 0; south = "northwood1"; west = 0; safe = false; _root.locate = 1; _root.zone = "ruins1"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 8
onClipEvent (load) { numbers = 9; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1611 MovieClip in Symbol 1858 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(1); if (_root.checkQuest("P2") && (_root.quests[_root.findQuest("P2")].questObjective[0] != _root.quests[_root.findQuest("P2")].questObjective[1])) { this._visible = true; } else { this.unloadMovie(); } }
Instance of Symbol 1611 MovieClip in Symbol 1858 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(1); if (_root.checkQuest("P2") && (_root.quests[_root.findQuest("P2")].questObjective[0] != _root.quests[_root.findQuest("P2")].questObjective[1])) { this._visible = true; } else { this.unloadMovie(); } }
Instance of Symbol 1611 MovieClip in Symbol 1858 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(2); if (_root.checkQuest("P2") && (_root.quests[_root.findQuest("P2")].questObjective[0] != _root.quests[_root.findQuest("P2")].questObjective[1])) { this._visible = true; } else { this.unloadMovie(); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 8
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("P2")) { mess = ["If you want to live to see another day, you will move along and mind your own business!", "Question", 2, "I don't think so.", 1, 10, "Oh, I'm sorry to disturb you.", 1, 19, "End", "What?!!! You dare insult the great Abyss Remnants?", "Question", 2, "Yes, what are you doing here?", 1, 21, "No, sorry I didn't mean it.", 1, 19, "Then get lost!", "End", "Ha, you really have some nerve don't you. Wait a minute. You are... No it can't be. The brother of our lord! Lethal Jagged Spine!", "Why now, do you return? You wish to stop us from achieving our goals! We will find the chamber of lost souls and we will resurrect the Lord of all that is, despite your medaling.", "I see you are weakened, it will take time for you to regenerate to your former self. Perfect, I will recieve eternal glory for bringing you down!!!", "Battle", 4]; _root.talkActivate(mess, "abyss1", extra); } } onClipEvent (load) { if (_root.checkQuest("P2") && (_root.quests[_root.findQuest("P2")].questObjective[0] != _root.quests[_root.findQuest("P2")].questObjective[1])) { this._visible = true; } else { this._visible = false; } }
Symbol 1858 MovieClip Frame 9
current = "northwood4"; north = "northwood5"; east = 0; south = "northwood3"; west = 0; safe = false; _root.locate = 1; _root.zone = "woods"; _root.theMix = "mix1";
Symbol 1858 MovieClip Frame 10
current = "northwood5"; north = "northwood6"; east = 0; south = "northwood4"; west = 0; safe = false; _root.locate = 5; _root.zone = "woods"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 10
onClipEvent (load) { numbers = 10; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 11
current = "northwood6"; north = 0; east = "northwood7"; south = "northwood5"; west = "northwood8"; safe = false; _root.locate = 5; _root.zone = "woods"; _root.theMix = "mix1";
Instance of Symbol 1618 MovieClip "alter" in Symbol 1858 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(3); if (_root.alters[0]) { this.gotoAndStop(2); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 11
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (!_root.alters[0]) { mess = ["I have found a power orb fragment. Lethal's armor and Jagged Edge has been upgraded."]; _parent.alter.gotoAndStop(2); _root.alters[0] = true; if (_root.hasKey("Broken Jagged Edge")) { _root.removeKey("Broken Jagged Edge"); _root.addNewItem("lethal", _root.weapon.lethal.des, "Weapon", _root.weapon.lethal.wepType, int(_root.weapon.lethal.price * 0.5)); mess[1] = "Jagged Edge has been fixed."; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } else { _root.weapon.lethal.str = _root.weapon.lethal.str + 25; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } } else { mess = ["There is nothing left on the alter."]; } _root.talkActivate(mess, "general", extra); }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 11
onClipEvent (load) { numbers = 11; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 12
current = "northwood7"; north = 0; east = "ruins1"; south = 0; west = "northwood6"; safe = false; _root.locate = 5; _root.zone = "woods"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 12
onClipEvent (load) { numbers = 12; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 13
current = "ruins1"; north = 0; east = 0; south = 0; west = "northwood7"; safe = false; _root.locate = 6; _root.zone = "ruins1"; _root.locations.ruins1 = true; _root.theMix = "mix1";
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 13
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("P4") && (_root.quests[_root.findQuest("P4")].questObjective[0] != 1)) { mess = ["This has to be the entrance to the ruins. It doesn't appear to have been touched in years. It appears to be locked with some form of forbidden magic.", "I guess the only way to unlock the door would be to cast a counter spell on it, which the abyss apparently haven't figured out yet. I should report back to Ash.....", "Trigger 1", "Well, well, well!! The Great Lethal blesses us with his appearance once more. Yes that door is shut, but we will have the counter spell figured out soon enough", "and then the whole universe will tremble and bow before our might.", "Question", 2, "What is it that you seek behind that door?", 2, 0, "What are you trying to accomplish?", 2, 1]; mess2 = ["Maybe we want to ressurrect the Abyss and our Lord. Maybe there is something even more powerful than the Abyss locked away in this tomb.", "Inorder to prevent information getting into our enemy's hands, very few of us know exactly what our emperor desires from this place. So I can't answer your question.", "However I can do one thing for you. I can end your pitiful lives! You see I am no meager pawn, I am general Krawn, my speciality is forbidden transformations.", "Prepare for the end! Arrrgh!", "Battle", 7]; _root.talkActivate(mess, "general", extra, mess2); } else if (_root.checkQuest("P10")) { _root.map.temple.gotoAndStop(3); mess = ["The orb worked, the ruins have opened!"]; _root.talkActivate(mess, "general", extra); } else { mess = ["The gateway is sealed by some arcane or forbidden magic."]; _root.talkActivate(mess, "general", extra); } }
Instance of Symbol 1611 MovieClip "abyssman" in Symbol 1858 MovieClip Frame 13
onClipEvent (load) { this.gotoAndStop(2); this._visible = false; }
Symbol 1858 MovieClip Frame 14
current = "northwood8"; north = 0; east = "northwood6"; south = 0; west = "northwood9"; safe = false; _root.locate = 8; _root.zone = "woods"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 14
onClipEvent (load) { numbers = 13; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 15
current = "northwood9"; if (_root.locations.town2 == true) { north = "northwood11"; } else { north = 0; } east = "northwood8"; south = 0; west = "northwood10"; safe = false; _root.locate = 8; _root.zone = "woods"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 15
onClipEvent (load) { numbers = 14; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 16
current = "northwood10"; north = 0; east = "northwood9"; south = 0; west = "town2"; safe = false; _root.locate = 8; _root.zone = "woods"; _root.theMix = "mix1";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 16
onClipEvent (load) { numbers = 15; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1563 MovieClip in Symbol 1858 MovieClip Frame 16
onClipEvent (load) { if (_root.checkQuest("P6")) { } else { this.unloadMovie(); } }
Symbol 1858 MovieClip Frame 17
current = "town2"; north = 0; east = "northwood10"; south = 0; west = 0; safe = true; _root.locate = 8; _root.zone = "woods"; _root.general.hub = current; _root.locations.town2 = true; _root.theMix = "mix1";
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(7); this.person.body.gotoAndStop(5); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(5); this.person.body.gotoAndStop(15); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(1); this.person.body.gotoAndStop(1); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.gotoAndStop(2); this.person.head.gotoAndStop(4); this.person.body.gotoAndStop(15); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(1); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 17
onClipEvent (load) { this.head.gotoAndStop(9); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.shopType = "zyte"; _root.Menu1.gotoAndStop("jobs"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("accessories"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("Weapon"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("Armor"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["I love the sea, it's so relaxing. It's hard to imagine that there are thousands of species of creatures living down there. Life is an amazing thing don't you think."]; extra = 1; _root.talkActivate(mess, "femface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["You don't look like your here for a vacation. I've got my eye on you."]; extra = 9; _root.talkActivate(mess, "maleface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["If you are looking for the town elder he is north of the island meditating. He may not talk to you though, he doesn't really like outsiders or aliens."]; extra = 2; _root.talkActivate(mess, "maleface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("P5")) { mess = ["Well, well, well.. Yet another fool seeks my knowledge. You are not from this country let alone this planet, why should I help you? No don't even try begging, I've seen it all before.", "All you foreigners want to know is the same thing: 'What is the mystical power hidden in those ruins and how can I get in'.", "Tell you what, although I normally send your kind packing, I might be able to make a proposition for you.", "A group of bandits up north have been stealing our supplies and I want you to exterminate them. Well all you really need to do is kill their leader, 'The Chosen One'.", "Don't ask me why they call him that, I don't give a rats ass. Go on then, head east a zone or two and then head north into Copine.", "Their camp isn't far north from the Falan/Copine border."]; _root.removeQuest("P5"); _root.addQuest("P6", "I need to head north and cross the border into Copine and kill a bandit leader called 'The Chosen One'. If I exit east of Zyte town, head east one quadrant and then north I can reach Copine.", "Killing the Chosen One", [0, 1, "Return to the elder of Zyte Town."]); } else if (_root.checkQuest("P6") && (_root.quests[_root.findQuest("P6")].questObjective[0] == _root.quests[_root.findQuest("P6")].questObjective[1])) { if (_root.hesDead) { mess = ["So you found and killed that fool then. I see... Well I guess I should be relieved that the bandit will no longer be stealing our supplies.", "Oh, so he told you he was my son. Well I guess I should have told you before now but I thought you may not of proceeded with the mission if you knew.", "But I see you are as powerful and merciless as they say. You have a job to do and I understand that, so I will tell you everything that I know.", "Question", 1, "What is in those ruins?", 2, 0]; } else { mess = ["Well I have to say I am surpised with your actions. Lethal Jagged Spine, the Ruthless Demon lord I've heard you called but I guess you arn't as bad as they say.", "You spared my son despite me telling you overwise and I thank you. He has learnt his lesson and returned to me and although I am displeased with him,", "there is proof that we can change our ways.", "You were once an evil lord who ruled a dark empire but I sense that now you are a far different person. Although only the future will tell what you will become.", "Ok let me try to answer your questions.", "Question", 1, "What is in those ruins?", 2, 0]; } mess2 = ["The ruins were created by an ancient powerful race. They were not born of this planet but merely chose this place as a gateway.", "Well, it works in a number of ways, such as it is also a seal of sorts. Some say demons used to enter our dimension every now and again to cause chaos.", "The structure down below acts as a seal to stop demons from entering this dimension. However it is also a gateway into Hades.", "I have heard many things in my life time and some about you. I know you are half Demon so it is possible you know more about this than me.", "But seeings you are asking an elder like me for answers you obviously know little about your own kind.", "Anyway, getting back on track, I believe the ruins are sealed by magic that can be counteracted with a special power orb.", "Last I heard the elder of Ice Vault was in possession of this orb. Here, take this medalion. Show it to him and he'll tell you more.", "Ice Vault can be found in Copine. It's northeast from here."]; _root.addNewKey("Medalion", "Elder's Medalion: I can show this to the elder of Ice Vault so he trusts me.", "none"); _root.removeQuest("P6"); _root.addQuest("P7", "Head north-east to Ice Vault in Copine. I need to track down the key to the ruins, which could possibly be in the elder of Ice Vaults possession.", "Quest For the Key", [0, 1, ""]); } else { mess = ["..."]; } _root.talkActivate(mess, "elder", extra, mess2); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 17
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } onClipEvent (load) { if (_root.hesDead == true) { _parent.bandit.unloadMovie(); this.unloadMovie(); } } on (press) { mess = ["I have to thankyou for sparing my life. Now knowing that you are Lethal, such an ancient and powerful being, I'm glad we didn't fight.", "Good luck on your journeys."]; _root.talkActivate(mess, "bandit", extra); }
Symbol 1858 MovieClip Frame 18
current = "northwood11"; north = "copine1"; east = 0; south = "northwood9"; west = 0; safe = false; _root.locate = 8; _root.zone = "woods"; _root.theMix = "mix1";
Symbol 1858 MovieClip Frame 19
current = "copine1"; north = "check1"; east = 0; south = "northwood11"; west = 0; safe = false; _root.locate = 10; _root.zone = "snow"; _root.theMix = "mix3";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 19
onClipEvent (load) { numbers = 16; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 20
current = "check1"; north = "copine3"; east = 0; south = "copine1"; west = 0; safe = false; _root.locate = 10; _root.zone = "snow"; _root.locations.check1 = true; _root.theMix = "mix3";
Instance of Symbol 1618 MovieClip "alter2" in Symbol 1858 MovieClip Frame 20
onClipEvent (load) { this.gotoAndStop(3); if (_root.alters[1]) { this.gotoAndStop(2); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 20
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (!_root.alters[1]) { mess = ["I have found a power orb fragment. Lethal's armor and Jagged Edge has been upgraded."]; _parent.alter2.gotoAndStop(2); _root.alters[1] = true; if (_root.hasKey("Broken Jagged Edge")) { _root.removeKey("Broken Jagged Edge"); _root.addNewItem("lethal", _root.weapon.lethal.des, "Weapon", _root.weapon.lethal.wepType, int(_root.weapon.lethal.price * 0.5)); mess[1] = "Jagged Edge has been fixed."; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } else { _root.weapon.lethal.str = _root.weapon.lethal.str + 25; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } } else { mess = ["There is nothing left on the alter."]; } _root.talkActivate(mess, "general", extra); }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 20
onClipEvent (load) { numbers = 17; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 20
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } onClipEvent (load) { if ((!_root.checkQuest("P6")) || (_root.quests[_root.findQuest("P6")].questObjective[0] == _root.quests[_root.findQuest("P6")].questObjective[1])) { _parent.bandit.unloadMovie(); this.unloadMovie(); } } on (press) { if (_root.checkQuest("P6")) { mess = ["What, you are looking for the bandit known only as the Chosen One. Why do you seek this person?", "Question", 1, "The Elder of Zyte Town sent me to kill him.", 1, 6, "Dad wants you to kill me!!! Uh, I mean.... Never heard of him. Oh god damn it, that stupid old man. I know I let him down by acting in this line of work but...", "Question", 2, "Can it, your life ends here!", 2, 0, "Don't worry I'm not going to kill you.", 3, 0]; mess2 = ["I wouldn't be so hasty if I were you. They don't call me The Chosen One for nothing! I am the best bandit around, can steal almost anything.", "And all those who oppose me lose their heads. So come on then, do you still want to fight?", "Question", 2, "Yep, lets do this.", 2, 10, "Wait a second, we don't need to fight.", 3, 0, "Fine! Your funeral.", "Battle", 9]; mess3 = ["You want me to talk to Dad and get him to cooperate with you. Well it's not like he'll listen to me.", "You see the reason I left the stupid town was because of my good for nothing father. But I guess I am starting to miss the bastard and this life isn't as good as I thought it was.", "Ok if I return home and try to convince dad to forgive me, I will try to get him to cooperate with you and your friends.", "Then we have a deal, you spare my life and I get my dad to help you.", "Trigger 2"]; } else { mess = ["..."]; } _root.talkActivate(mess, "bandit", extra, mess2, mess3); }
Symbol 1858 MovieClip Frame 21
current = "copine3"; north = 0; east = "copine4"; south = "check1"; west = 0; safe = false; _root.locate = 10; _root.zone = "snow"; _root.theMix = "mix3";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 21
onClipEvent (load) { numbers = 18; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 22
current = "copine4"; north = 0; east = "copine5"; south = 0; west = "copine3"; safe = false; _root.locate = 10; _root.zone = "snow"; _root.theMix = "mix3";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 22
onClipEvent (load) { numbers = 19; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 23
current = "copine5"; north = "town3"; east = 0; south = 0; west = "copine4"; safe = false; _root.locate = 10; _root.zone = "snow"; _root.theMix = "mix3";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 23
onClipEvent (load) { numbers = 20; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 24
current = "town3"; north = "town3_2"; east = 0; south = "copine5"; west = 0; safe = true; _root.locate = 8; _root.zone = "snow"; _root.general.hub = current; _root.locations.town3 = true; _root.theMix = "mix3";
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(3); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.head.gotoAndStop(1); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1379 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop("Arcane"); this.head.gotoAndStop(random(10)); }
Instance of Symbol 1379 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop("Arcane"); this.head.gotoAndStop(random(10)); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop(2); this.person.head.gotoAndStop(4); this.person.body.gotoAndStop(15); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 24
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("Armor"); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(1); this.person.body.gotoAndStop(1); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 24
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("Weapon"); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(7); this.person.body.gotoAndStop(5); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 24
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("accessories"); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(5); this.person.body.gotoAndStop(15); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 24
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.shopType = "ice"; _root.Menu1.gotoAndStop("jobs"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 24
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson you say. Hmmm, well the name does ring a bell. I think I spoke with her at the inn, she said something about going to an RTF base."]; } else { mess = ["Man, it is cold out here, why can't someone just cast a heating spell on this place or something. If only magic was that simple hey."]; } extra = 2; _root.talkActivate(mess, "femface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 24
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson you say. Hmmm, nope I have no idea who you are talking about."]; } else { mess = ["Demon, I sense evil in you demon! Nah just kidding, everyone knows you're Lethal. They say you are actually trying to help us. Good Luck!"]; } extra = 3; _root.talkActivate(mess, "femface", extra); }
Symbol 1858 MovieClip Frame 25
current = "town3_2"; north = "copine6"; east = 0; south = "town3"; west = 0; safe = true; _root.locate = 8; _root.zone = "snow"; _root.general.hub = "town3"; _root.theMix = "mix3";
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(6); this.person.body.gotoAndStop(6); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 25
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("buypets"); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(6); this.person.body.gotoAndStop(5); }
Instance of Symbol 1037 MovieClip "spells" in Symbol 1858 MovieClip Frame 25
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("spells"); }
Instance of Symbol 1479 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.gotoAndStop(1); this.person.head.gotoAndStop(3); this.person.body.gotoAndStop(1); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 25
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("arena"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 25
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("P7")) { mess = ["Yes Lethal, I knew you were coming. Put that token away there is no need to prove yourself to me. I apologise for the elder of Zyte, but he has had a hard life.", "But enough of that, you are here looking for the key to Ag'mar Ruins. I see it is likely those evil beings who wish to the enter the ruins may already have.", "I have had visions, terrible visions! You must stop them! In order to enter the ruins and stop them you must have the orb, the key.", "Time is of the essence as the more time they have to explore the ruins the more secrets they may discover. I have faith in you Lethal.", "That is why I grant you access to the most precious stone in my posession. Unfortunately there is one small thing you should know.", "The Orb is in the Ruins of Fate, guarded by a fierce creature. It was designed as a test for those who were worthy of entering the Ag'mar Ruins.", "The Ruins of Fate is directly north of here. The entrance will look similar to that of Ag'mar.", "The part you play on this day is an extremely important one but I fear darkness is stirring once more and I feel this is just the beginning!"]; _root.removeQuest("P7"); _root.ruins2allowed = true; _root.addQuest("P8", "I spoke with the elder of Ice Vault and he has given me permission to enter the Ruins of Fate north of Ice Vault.", "Quest For the Key pt2", [0, 1, "return to the elder of Ice Vault."]); } else if (_root.checkQuest("P8") && (_root.quests[_root.findQuest("P8")].questObjective[0] == _root.quests[_root.findQuest("P8")].questObjective[1])) { mess = ["That orb you hold in your arms is priceless and extremely powerful. You must make sure you never lose it.", "I believe the time has come for you begin the fight for peace once more. But first I have heard that Dantes of the Forgotten Brotherhood wants to speak with you.", "Good luck, and beware of what lurks in the Ag'mar!"]; _root.removeQuest("P8"); _root.addQuest("P9", "I need to return back to Bunker Town and speak with Dantes McTron.", "Calm Before the Storm", [0, 1, "..."]); } else { mess = ["The part you play on this day is an extremely important one but I fear darkness is stirring once more and I feel this is just the beginning!"]; } _root.talkActivate(mess, "elder2", extra, mess2); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.head.gotoAndStop(4); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.head.gotoAndStop(5); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1563 MovieClip in Symbol 1858 MovieClip Frame 25
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 25
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson you say. Hmmm, well the name does ring a bell. I think I spoke with her at the inn, she said something about going to an RTF base."]; } else { mess = ["I quite like the cold weather here, it is soothing."]; } extra = 5; _root.talkActivate(mess, "femface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 25
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson you say. Hmmm, well the name does ring a bell. I think I spoke with her at the inn, she said something about going to an RTF base."]; } else { mess = ["The arena is so exciting isn't it. You look like a rather manly man, why don't you give it a shot."]; } extra = 4; _root.talkActivate(mess, "femface", extra); }
Symbol 1858 MovieClip Frame 26
current = "copine6"; north = "copine7"; east = "copine8"; south = "town3_2"; west = 0; safe = false; _root.locate = 11; _root.zone = "snow"; _root.theMix = "mix3";
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 26
onClipEvent (load) { numbers = 21; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 27
current = "copine7"; north = "ruins2"; east = 0; south = "copine6"; west = 0; safe = false; _root.locate = 11; _root.zone = "snow"; _root.theMix = "mix3";
Instance of Symbol 1618 MovieClip "alter3" in Symbol 1858 MovieClip Frame 27
onClipEvent (load) { this.gotoAndStop(3); if (_root.alters[2]) { this.gotoAndStop(2); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 27
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (!_root.alters[2]) { mess = ["I have found a power orb fragment. Lethal's armor and Jagged Edge has been upgraded."]; _parent.alter3.gotoAndStop(2); _root.alters[2] = true; if (_root.hasKey("Broken Jagged Edge")) { _root.removeKey("Broken Jagged Edge"); _root.addNewItem("lethal", _root.weapon.lethal.des, "Weapon", _root.weapon.lethal.wepType, int(_root.weapon.lethal.price * 0.5)); mess[1] = "Jagged Edge has been fixed."; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } else { _root.weapon.lethal.str = _root.weapon.lethal.str + 25; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } } else { mess = ["There is nothing left on the alter."]; } _root.talkActivate(mess, "general", extra); }
Symbol 1858 MovieClip Frame 28
current = "ruins2"; north = 0; east = 0; south = "copine7"; west = 0; safe = false; _root.locate = 11; _root.zone = "snow"; _root.locations.ruins2 = true; _root.theMix = "mix3";
Instance of Symbol 1040 MovieClip in Symbol 1858 MovieClip Frame 28
onClipEvent (load) { if (_root.ruins2allowed) { this.gotoAndStop(2); } }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 28
onClipEvent (load) { numbers = 22; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 29
current = "copine8"; north = 0; east = 0; south = 0; west = "copine6"; safe = false; _root.locate = 11; _root.zone = "snow"; _root.theMix = "mix3";
Instance of Symbol 1040 MovieClip in Symbol 1858 MovieClip Frame 29
onClipEvent (load) { this.gotoAndStop(4); }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 29
onClipEvent (load) { numbers = 23; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 30
current = "fate1"; north = "fate2"; east = 0; south = 0; west = 0; safe = false; _root.locate = 12; _root.zone = "ruins"; _root.theMix = "mix2";
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 30
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.mapx = 163.05; _root.mapy = 146; _root.area = "ruins2"; _root.glider.gotoAndPlay("none"); this.unloadMovie(); } }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 30
onClipEvent (load) { numbers = 1; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 31
current = "fate2"; north = 0; east = 0; south = "fate1"; west = 0; safe = false; _root.locate = 12; _root.zone = "ruins"; _root.theMix = "mix2";
Instance of Symbol 1618 MovieClip "alter" in Symbol 1858 MovieClip Frame 31
onClipEvent (load) { if (_root.orbObtained) { this.gotoAndStop(2); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 31
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("P8") && (!_root.orbObtained)) { mess = ["The orb is now in my posession so I can now enter the ruins of Ag'mar and stop the Abyss Remnants. But first I should return to the elder of Ice Vault."]; _root.map.alter.gotoAndStop(2); _root.orbObtained = true; _root.addNewKey("Agmar Key", "Ag'mar Key: This key will allow me to gain access to Ag'mar ruins.", "none"); _root.quests[_root.findQuest("P8")].questObjective[0] = 1; } else { mess = ["There is nothing left on the alter."]; } _root.talkActivate(mess, "general", extra); }
Instance of Symbol 1618 MovieClip "alter4" in Symbol 1858 MovieClip Frame 31
onClipEvent (load) { this.gotoAndStop(3); if (_root.alters[3]) { this.gotoAndStop(2); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 31
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (!_root.alters[3]) { mess = ["I have found a power orb fragment. Lethal's armor and Jagged Edge has been upgraded."]; _parent.alter4.gotoAndStop(2); _root.alters[3] = true; if (_root.hasKey("Broken Jagged Edge")) { _root.removeKey("Broken Jagged Edge"); _root.addNewItem("lethal", _root.weapon.lethal.des, "Weapon", _root.weapon.lethal.wepType, int(_root.weapon.lethal.price * 0.5)); mess[1] = "Jagged Edge has been fixed."; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } else { _root.weapon.lethal.str = _root.weapon.lethal.str + 25; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } } else { mess = ["There is nothing left on the alter."]; } _root.talkActivate(mess, "general", extra); }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 31
onClipEvent (load) { numbers = 24; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1791 MovieClip in Symbol 1858 MovieClip Frame 31
onClipEvent (load) { if (_root.guardianDead) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.locate = 13; _root.shatter.play(); } }
Symbol 1858 MovieClip Frame 32
current = "agmar1"; north = "agmar2"; east = 0; south = 0; west = 0; safe = false; _root.locate = 14; _root.zone = "ruins"; _root.theMix = "mix2";
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 32
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.mapx = 287.05; _root.mapy = 751; _root.area = "ruins1"; _root.glider.gotoAndPlay("none"); this.unloadMovie(); } }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 32
onClipEvent (load) { numbers = 25; types = "random"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Symbol 1858 MovieClip Frame 33
current = "agmar2"; north = 0; east = 0; south = "agmar1"; west = 0; safe = false; _root.locate = 14; _root.zone = "ruins"; _root.theMix = "mix2";
Instance of Symbol 1797 MovieClip "portal" in Symbol 1858 MovieClip Frame 33
onClipEvent (load) { if (_root.portalOpen == 1) { this.gotoAndStop(2); } if ((_root.portalOpen == 2) && (!_root.endGame)) { this.gotoAndStop(3); } if (_root.endGame == true) { this.gotoAndStop(4); } }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 33
onClipEvent (load) { numbers = 3; types = "key"; if (_root.chests[numbers]) { this.gotoAndStop(3); } }
Instance of Symbol 1618 MovieClip "alter5" in Symbol 1858 MovieClip Frame 33
onClipEvent (load) { this.gotoAndStop(3); if (_root.alters[4]) { this.gotoAndStop(2); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 33
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (!_root.alters[4]) { mess = ["I have found a power orb fragment. Lethal's armor and Jagged Edge has been upgraded."]; _parent.alter5.gotoAndStop(2); _root.alters[4] = true; if (_root.hasKey("Broken Jagged Edge")) { _root.removeKey("Broken Jagged Edge"); _root.addNewItem("lethal", _root.weapon.lethal.des, "Weapon", _root.weapon.lethal.wepType, int(_root.weapon.lethal.price * 0.5)); mess[1] = "Jagged Edge has been fixed."; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } else { _root.weapon.lethal.str = _root.weapon.lethal.str + 25; _root.armor.lethal.armor = _root.armor.lethal.armor + 2; _root.armor.lethal.str = _root.armor.lethal.str + 2; _root.armor.lethal.magic = _root.armor.lethal.magic + 5; _root.armor.lethal.health = _root.armor.lethal.health + 5; } } else { mess = ["There is nothing left on the alter."]; } _root.talkActivate(mess, "general", extra); }
Symbol 1858 MovieClip Frame 34
current = "doom1"; north = 0; east = 0; south = 0; west = 0; safe = false; _root.locate = 22; _root.zone = "ruins"; _root.theMix = "mix2";
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 34
onClipEvent (enterFrame) { if (this.hitTest(_root.map.man)) { _root.mapx = -9.95; _root.mapy = 556; _root.area = "copine8"; _root.glider.gotoAndPlay("none"); this.unloadMovie(); } }
Instance of Symbol 1492 MovieClip in Symbol 1858 MovieClip Frame 34
onClipEvent (load) { numbers = 2; types = "axe"; if (_root.chests[numbers]) { this.gotoAndStop(2); } }
Instance of Symbol 1801 MovieClip in Symbol 1858 MovieClip Frame 34
onClipEvent (load) { if (_root.checkQuest("Job7") && (!_root.isQuestDone("Job7"))) { } else { this._visible = false; } }
Symbol 1858 MovieClip Frame 35
current = "inferno1"; north = "inferno2"; east = 0; south = 0; west = 0; safe = false; _root.locate = 23; _root.zone = "inferno"; _root.theMix = "mix2";
Symbol 1858 MovieClip Frame 36
current = "inferno2"; north = "inferno3"; east = 0; south = "inferno1"; west = 0; safe = false; _root.locate = 23; _root.zone = "inferno"; _root.theMix = "mix2";
Symbol 1858 MovieClip Frame 37
current = "inferno3"; north = 0; east = 0; south = "inferno2"; west = 0; safe = false; _root.locate = 23; _root.zone = "inferno"; _root.theMix = "mix2";
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 37
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["Come to me almighty Gladious! I sacrifice myself inorder to restore you to your former self! Come forth!!", "Trigger 3"]; _root.talkActivate(mess, "abyss1", extra); } onClipEvent (load) { if (_root.endGame == true) { _root.menuopen = false; _root.cutscene._visible = true; _root.cutscene.gotoAndPlay("end"); _root.cutscene.play(); } }
Symbol 1858 MovieClip Frame 38
current = "space"; north = 0; east = 0; south = 0; west = 0; safe = true; _root.locate = 14; _root.theMix = "mix2";
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 38
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 38
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 38
onClipEvent (load) { this.head.gotoAndStop(10); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 38
onClipEvent (load) { this.head.gotoAndStop(4); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1435 MovieClip in Symbol 1858 MovieClip Frame 38
onClipEvent (load) { this.head.gotoAndStop(random(_root.arrayOfPlp[0] + 1)); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 38
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1478 MovieClip in Symbol 1858 MovieClip Frame 38
onClipEvent (load) { this.head.gotoAndStop(2); this.body.gotoAndStop(random(_root.arrayOfPlp[1] + 1)); this.legs.gotoAndStop(random(_root.arrayOfPlp[2] + 1)); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.shopType = "Advanced"; _root.Menu1.gotoAndStop("Armor"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.shopType = "Advanced"; _root.Menu1.gotoAndStop("Weapon"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("accessories"); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["This is the lodge you stay at if you want to stay here for a while. I don't have anytime to sleep around so its of no use to me."]; _root.talkActivate(mess, "general", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.endGame) { _root.shell._visible = true; _root.Menu1._visible = true; _root.menuopen = true; _root.Menu1.gotoAndStop("Archive"); } else { mess = ["The archive computers are down at the moment."]; _root.talkActivate(mess, "general", extra); } }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { mess = ["Do you want to return to Ice Vault?", "Question", 2, "Yes", 2, 0, "No", 3, 0]; mess2 = ["Ok, hop in and lets go!", "RTF2"]; mess3 = ["Well if you want to, come back and speak to me."]; _root.talkActivate(mess, "NPC2", extra, mess2, mess3); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson you say. Hmmm, no thats not me."]; } else { mess = ["Space can be both exciting and scary. I just can't make up my mind if I like it or not."]; } extra = 4; _root.talkActivate(mess, "femface", extra); }
Instance of Symbol 1037 MovieClip in Symbol 1858 MovieClip Frame 38
on (rollOver) { this._alpha = 100; } on (rollOut) { this._alpha = 0; } on (press) { if (_root.checkQuest("Job5") && (!_root.isQuestDone("Job5"))) { mess = ["Kylie Dawson, yes that is me. Oh you have that wine I asked for. That is quite funny really as it wasn't me who ordered it,", "It was that sleazy guy back in Bunker Town. I told him it was my favourite wine, so I guess he thought if he got it for me I'd instantly marry him or something.", "But I will definetly keep the wine. His loss I guess. Thanks for coming all this way for me, much appreciated."]; _root.quests[_root.findQuest("Job5")].questObjective[0] = 1; _root.removeKey("Wine"); } else { mess = ["I'm a traveller. I just love to explore and see new places."]; } extra = 10; _root.talkActivate(mess, "femface", extra); }
Symbol 1860 Button
on (press) { if (_root.Menu1._visible == false) { menuopen = true; Menu1.gotoAndStop(1); } }
Instance of Symbol 1864 MovieClip in Symbol 1865 MovieClip Frame 1
onClipEvent (enterFrame) { i = 1; while (i < 4) { _root["char" + i].leveled = int(_root["char" + i].XP / 1000) + 1; _root["char" + i].lvl = "Level " + _root["char" + i].leveled; _root["char" + i].str = _root["char" + i].leveled * 10; _root["char" + i].MaxHealth = _root["char" + i].leveled * 100; _root["char" + i].MaxMagic = 10 + (_root["char" + i].leveled * 10); _root["char" + i].defence = 0; _root["char" + i].defence = _root["char" + i].defence + _root.myDefence(i, "armor"); _root["char" + i].str = _root["char" + i].str + int(_root["char" + i].str * (0.01 * _root.myDefence(i, "str"))); _root["char" + i].MaxHealth = _root["char" + i].MaxHealth + int(_root["char" + i].MaxHealth * (0.01 * _root.myDefence(i, "health"))); _root["char" + i].MaxMagic = _root["char" + i].MaxMagic + int(_root["char" + i].MaxMagic * (0.01 * _root.myDefence(i, "magic"))); if (_root["char" + i].GHealth > _root["char" + i].MaxHealth) { _root["char" + i].GHealth = _root["char" + i].MaxHealth; } if (_root["char" + i].GMagic > _root["char" + i].MaxMagic) { _root["char" + i].GMagic = _root["char" + i].MaxMagic; } if (_root["char" + i].leveled > 4) { _root.spells[_root["char" + i].Yclass + "3"][0] = true; } if (_root["char" + i].leveled > 9) { _root.spells[_root["char" + i].Yclass + "4"][0] = true; } if (_root["char" + i].GHealth < 0) { _root["char" + i].GHealth = 0; } i++; } _root.YHealth = (_root["char" + _root.current].GHealth + "/") + _root["char" + _root.current].MaxHealth; _root.YMagic = (_root["char" + _root.current].GMagic + "/") + _root["char" + _root.current].MaxMagic; _root.BBHealth = (_root.BHealth + "/") + _root.MaxBHealth; _root.BBMagic = (_root.BMagic + "/") + _root.MaxBMagic; if (int(_root.general.money) == NaN) { _root.general.money = 0; } if (_root.BHealth < 0) { _root.BHealth = 0; } }
Symbol 1869 MovieClip Frame 1
stop();
Instance of Symbol 1869 MovieClip in Symbol 1873 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map.west != 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 1869 MovieClip in Symbol 1873 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map.north != 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 1869 MovieClip in Symbol 1873 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map.east != 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 1869 MovieClip in Symbol 1873 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map.south != 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 1871 MovieClip in Symbol 1873 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = _root.map.man._x / 40; this._y = _root.map.man._y / 40; }
Symbol 1878 Button
on (press) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }
Symbol 1884 Button
on (press) { if (notes < (this["messages" + messageNo].length - 1)) { notes++; if (this["messages" + messageNo][notes] == "Question") { gotoAndStop (2); } else if (this["messages" + messageNo][notes] == "End") { _visible = false; } else if (this["messages" + messageNo][notes] == "RTF") { _root.mapx = 169.05; _root.mapy = -552.5; _root.area = "space"; _root.glider.gotoAndPlay("none"); _visible = false; } else if (this["messages" + messageNo][notes] == "RTF2") { _root.mapx = 508.05; _root.mapy = 578.5; _root.area = "town3_2"; _root.glider.gotoAndPlay("none"); _visible = false; } else if (this["messages" + messageNo][notes] == "Portal") { _root.map.portal.posse.play(); _visible = false; } else if (this["messages" + messageNo][notes] == "Battle") { notes++; _root.locate = this["messages" + messageNo][notes]; _root.shatter.play(); } else if (this["messages" + messageNo][notes] == "Jump") { notes++; tempNo = this["messages" + messageNo][notes]; notes++; notes = this["messages" + messageNo][notes]; messageNo = tempNo; note = this["messages" + messageNo][notes]; } else if (this["messages" + messageNo][notes] == "Trigger 1") { _root.map.abyssman._visible = true; _root.noter.symbol.gotoAndStop("abyss1"); notes++; note = this["messages" + messageNo][notes]; } else if (this["messages" + messageNo][notes] == "Trigger 2") { _root.quests[_root.findQuest("P6")].questObjective[0] = 1; _root.hesDead = false; _root.char1.karma = _root.char1.karma + 1; _visible = false; } else if (this["messages" + messageNo][notes] == "Trigger 3") { _root.cutscene._visible = true; _root.cutscene.gotoAndPlay("wrath"); _visible = false; } else { note = this["messages" + messageNo][notes]; } } else { _visible = false; } }
Symbol 1894 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1896 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1899 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1900 MovieClip Frame 1
stop();
Symbol 1900 MovieClip Frame 10
_root.enemykind = "Gladious";
Symbol 1905 MovieClip Frame 1
stop();
Symbol 1906 MovieClip Frame 1
stop(); note = this["messages" + messageNo][notes];
Symbol 1906 MovieClip Frame 2
i = 1; while (i < 4) { this["but" + i]._visible = false; i++; } notes++; number = this["messages" + messageNo][notes]; i = 1; while (i < (number + 1)) { notes++; this["but" + i].choice = this["messages" + messageNo][notes]; notes++; this["but" + i].messageNo = this["messages" + messageNo][notes]; notes++; this["but" + i].notes = this["messages" + messageNo][notes]; this["but" + i]._visible = true; i++; }
Instance of Symbol 1905 MovieClip "but1" in Symbol 1906 MovieClip Frame 2
on (press) { _parent.notes = this.notes; _parent.messageNo = this.messageNo; _parent.gotoAndStop(1); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 1905 MovieClip "but2" in Symbol 1906 MovieClip Frame 2
on (press) { _parent.notes = this.notes; _parent.messageNo = this.messageNo; _parent.gotoAndStop(1); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 1905 MovieClip "but3" in Symbol 1906 MovieClip Frame 2
on (press) { _parent.notes = this.notes; _parent.messageNo = this.messageNo; _parent.gotoAndStop(1); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 1914 MovieClip Frame 1
stop();
Symbol 1914 MovieClip Frame 15
_root.mapx = _root.map._x; _root.mapy = _root.map._y; _root.area = _root.map.current; _root.gotoAndStop("battle"); stop();
Symbol 1921 MovieClip Frame 1
stop();
Symbol 1921 MovieClip Frame 16
if (_root.map._currentframe == 1) { _root.map.gotoAndStop(2); _root.map.gotoAndStop(1); } else { _root.map.gotoAndStop(1); }
Symbol 1921 MovieClip Frame 24
_root.map.man.teleport.play();
Symbol 1924 MovieClip Frame 1
stop();
Symbol 1924 MovieClip Frame 9
_root.map.gotoAndStop(_root.map.south); _root.map.man._y = _root.map.man._y - 1700; _root.map._y = _root.map._y + 1700;
Symbol 1924 MovieClip Frame 11
_root.playMusic(_root.theMix);
Symbol 1924 MovieClip Frame 18
gotoAndStop (1);
Symbol 1924 MovieClip Frame 26
_root.map.gotoAndStop(_root.map.north); _root.map.man._y = _root.map.man._y + 1800; _root.map._y = _root.map._y - 1800;
Symbol 1924 MovieClip Frame 28
_root.playMusic(_root.theMix);
Symbol 1924 MovieClip Frame 35
gotoAndStop (1);
Symbol 1924 MovieClip Frame 46
_root.map.gotoAndStop(_root.map.east); _root.map.man._x = _root.map.man._x - 1700; _root.map._x = _root.map._x + 1700;
Symbol 1924 MovieClip Frame 48
_root.playMusic(_root.theMix);
Symbol 1924 MovieClip Frame 54
gotoAndStop (1);
Symbol 1924 MovieClip Frame 65
_root.map.gotoAndStop(_root.map.west); _root.map.man._x = _root.map.man._x + 1700; _root.map._x = _root.map._x - 1700;
Symbol 1924 MovieClip Frame 67
_root.playMusic(_root.theMix);
Symbol 1924 MovieClip Frame 73
gotoAndStop (1);
Symbol 1924 MovieClip Frame 80
_root.runner = true; _root.leaveBattle = true; _root.map.gotoAndStop(1);
Symbol 1924 MovieClip Frame 82
_root.playMusic(_root.theMix);
Symbol 1927 MovieClip Frame 11
stop();
Symbol 1944 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1946 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1948 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 1950 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 2006 MovieClip Frame 1
stop();
Symbol 2006 MovieClip Frame 30
_root.map.man.gotoAndStop(4); this._visible = false; gotoAndStop (1);
Symbol 2006 MovieClip Frame 31
_root.helmType = 2; _root.enemykind = "Abyss Remnant";
Symbol 2006 MovieClip Frame 75
_root.map.demon_man.gotoAndStop(2); mess = ["Well, I must admit, it feels so good being whole once more. Although my power is yet to be restored to its full potential, it is more than enough to start again.", "And this time I will not underestimate those conniving mages and their arcane magic. Oh but how rude of me, I have yet to introduce myself.", "I am lord Gladious, also known as Redemption! It seems a lot has happened since my damnation, judging by the memories of that poor fool.", "It seems the power I granted that dark mage, Usimaki Siren the Maverick Mage, was put to waste.", "Atleast your essence knew what his goal in life was and took my place as conquorer of the universe.", "Question", 2, "What are you trying to say?!", 2, 0, "Explain yourself demon?!", 2, 0]; mess2 = ["Let me make it nice and clear, you are a failure! I transfered some of my own power into a special orb and gave it to Siren so he could create the perfect warrior", "Half Demon, Half Man! You were designed to take my place if I were to be destroyed or trapped. Instead you defy your destiny!", "Don't tell me you care about these pathetic mortals. I grant you ultimate power and you repay me by casting it aside and destroying it.", "You destroyed Fatal, the part of yourself that knew his place. But enough of this talk, now that I am revived I have no need for you anyway.", "It seems those Abyss Remnants will be perfect tools at my disposal, they should fit into my plans nicely.", "As for you and your mortal friends, EXECUTION!", "Battle", 20]; _root.talkActivate(mess, "demon", extra, mess2); this._visible = false; gotoAndStop (1);
Symbol 2006 MovieClip Frame 76
_root.current = 1; _root.playMusic("boss"); _root.tempSword = _root.char1.weapon; _root.char1.weapon = "lethal"; play();
Symbol 2006 MovieClip Frame 106
_root.current = 2;
Symbol 2006 MovieClip Frame 127
_root.current = 3;
Symbol 2006 MovieClip Frame 150
_root.current = 1;
Symbol 2006 MovieClip Frame 272
_root.helmType = 2; _root.enemykind = "Abyss Remnant";
Symbol 2006 MovieClip Frame 353
_root.char1.weapon = _root.tempSword;
Instance of Symbol 2004 MovieClip in Symbol 2006 MovieClip Frame 643
onClipEvent (load) { if (_root.general.challenge) { theWeapon = "ultima"; _root.addNewItem(theWeapon, _root.weapon[theWeapon].des, "Weapon", _root.weapon[theWeapon].wepType, 0); _root.kongregateStats.submit("Challenge", 1); } else { this._visible = false; } }
Symbol 2006 MovieClip Frame 685
_root.mapx = 214.05; _root.mapy = 600; _root.removeQuest("P10"); _root.area = "agmar2"; _root.glider.gotoAndPlay("none");
Symbol 2006 MovieClip Frame 698
this._visible = false; this.gotoAndStop(1);
Symbol 2043 MovieClip Frame 1
stop();
Symbol 2044 MovieClip Frame 1
stop();
Symbol 2044 MovieClip Frame 2
gotoAndPlay("attack" + int(random(2) + 1));
Symbol 2044 MovieClip Frame 9
_parent.blood.play();
Symbol 2044 MovieClip Frame 14
gotoAndStop ("idle");
Symbol 2044 MovieClip Frame 30
gotoAndStop ("idle");
Symbol 2044 MovieClip Frame 42
gotoAndStop ("idle");
Symbol 2044 MovieClip Frame 49
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2044 MovieClip Frame 54
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2044 MovieClip Frame 62
gotoAndStop ("idle"); _root.battle.play();
Symbol 2044 MovieClip Frame 67
_root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("block");
Symbol 2044 MovieClip Frame 76
gotoAndStop ("idle"); _root.battle.play();
Symbol 2044 MovieClip Frame 91
_root.questObjectives();
Symbol 2044 MovieClip Frame 97
_root.battle.play(); stop();
Symbol 2044 MovieClip Frame 98
play();
Symbol 2044 MovieClip Frame 103
gotoAndStop ("idle"); _root.battle.play();
Symbol 2044 MovieClip Frame 108
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2044 MovieClip Frame 113
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2044 MovieClip Frame 123
gotoAndStop ("idle"); _root.battle.play();
Symbol 2045 MovieClip Frame 1
stop();
Symbol 2045 MovieClip Frame 2
gotoAndPlay("attack" + int(random(2) + 1));
Symbol 2045 MovieClip Frame 13
gotoAndStop ("idle");
Symbol 2045 MovieClip Frame 14
_parent.blood.play();
Symbol 2045 MovieClip Frame 19
gotoAndStop ("idle");
Symbol 2045 MovieClip Frame 30
gotoAndStop ("idle");
Symbol 2045 MovieClip Frame 37
_root.questObjectives();
Symbol 2045 MovieClip Frame 48
_root.battle.play(); stop();
Symbol 2045 MovieClip Frame 49
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2045 MovieClip Frame 53
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); } else { _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2045 MovieClip Frame 64
if (random(3) == 0) { gotoAndPlay ("attack2"); }
Symbol 2045 MovieClip Frame 70
gotoAndStop ("idle"); _root.battle.play();
Symbol 2045 MovieClip Frame 71
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2045 MovieClip Frame 75
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); } else { _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2045 MovieClip Frame 86
if (random(3) == 0) { gotoAndPlay ("attack1"); }
Symbol 2045 MovieClip Frame 90
gotoAndStop ("idle"); _root.battle.play();
Symbol 2045 MovieClip Frame 91
_root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("block");
Symbol 2045 MovieClip Frame 95
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); } else { _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2045 MovieClip Frame 106
if (random(2) == 0) { gotoAndPlay ("attack1"); }
Symbol 2045 MovieClip Frame 110
gotoAndStop ("idle"); _root.battle.play();
Symbol 2045 MovieClip Frame 111
play();
Symbol 2045 MovieClip Frame 124
gotoAndStop ("idle"); _root.battle.play();
Symbol 2055 MovieClip Frame 1
stop();
Symbol 2055 MovieClip Frame 2
gotoAndPlay("attack" + int(random(2) + 1));
Symbol 2055 MovieClip Frame 11
_parent.blood.play();
Symbol 2055 MovieClip Frame 22
gotoAndStop ("idle");
Symbol 2055 MovieClip Frame 33
gotoAndStop ("idle");
Symbol 2055 MovieClip Frame 46
gotoAndStop ("idle");
Symbol 2055 MovieClip Frame 49
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2055 MovieClip Frame 56
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2055 MovieClip Frame 65
gotoAndStop ("idle"); _root.battle.play();
Symbol 2055 MovieClip Frame 67
_root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("block");
Symbol 2055 MovieClip Frame 80
gotoAndStop ("idle"); _root.battle.play();
Symbol 2055 MovieClip Frame 88
_root.questObjectives();
Symbol 2055 MovieClip Frame 100
_root.battle.play(); stop();
Symbol 2055 MovieClip Frame 102
play();
Symbol 2055 MovieClip Frame 115
gotoAndStop ("idle"); _root.battle.play();
Symbol 2055 MovieClip Frame 117
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2055 MovieClip Frame 126
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2055 MovieClip Frame 134
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2055 MovieClip Frame 142
gotoAndStop ("idle"); _root.battle.play();
Symbol 2058 MovieClip Frame 1
stop();
Symbol 2058 MovieClip Frame 2
mand = random(6); if (mand < 4) { gotoAndPlay ("attack1"); } else if ((_root.BMagic >= 10) && (_root.BName == "Abyss Tyrant")) { gotoAndPlay ("cast1"); } else { gotoAndPlay ("attack1"); }
Symbol 2058 MovieClip Frame 9
gotoAndStop ("idle");
Symbol 2058 MovieClip Frame 21
gotoAndStop ("idle");
Symbol 2058 MovieClip Frame 36
gotoAndStop ("idle");
Symbol 2058 MovieClip Frame 42
_root.questObjectives();
Symbol 2058 MovieClip Frame 58
_root.battle.play(); stop();
Symbol 2058 MovieClip Frame 59
play();
Symbol 2058 MovieClip Frame 77
gotoAndStop ("idle"); _root.battle.play();
Symbol 2058 MovieClip Frame 78
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2058 MovieClip Frame 84
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2058 MovieClip Frame 97
gotoAndStop ("idle"); _root.battle.play();
Symbol 2058 MovieClip Frame 101
_root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("block");
Symbol 2058 MovieClip Frame 113
gotoAndStop ("idle"); _root.battle.play();
Symbol 2058 MovieClip Frame 119
_root["char" + _root.current].yStatus = "sick"; _root.Battack_func(); _root.playSound("stab"); _root.BMagic = _root.BMagic - 10; _root.messages = "You have become very sick!";
Symbol 2058 MovieClip Frame 132
gotoAndStop ("idle"); _root.battle.play();
Symbol 2061 MovieClip Frame 1
stop(); gotoAndStop(_root.enemykind);
Symbol 2062 MovieClip Frame 1
stop();
Symbol 2062 MovieClip Frame 2
mand = random(6); if (mand < 4) { gotoAndPlay ("attack1"); } else if (_root.BMagic >= 10) { gotoAndPlay ("cast1"); } else { gotoAndPlay ("attack1"); }
Symbol 2062 MovieClip Frame 17
gotoAndStop ("idle");
Symbol 2062 MovieClip Frame 28
gotoAndStop ("idle");
Symbol 2062 MovieClip Frame 42
gotoAndStop ("idle");
Symbol 2062 MovieClip Frame 56
_root.questObjectives();
Symbol 2062 MovieClip Frame 65
_root.battle.play(); stop();
Symbol 2062 MovieClip Frame 67
play();
Symbol 2062 MovieClip Frame 75
gotoAndStop ("idle"); _root.battle.play();
Symbol 2062 MovieClip Frame 79
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2062 MovieClip Frame 83
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2062 MovieClip Frame 91
gotoAndStop ("idle"); _root.battle.play();
Symbol 2062 MovieClip Frame 93
_root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("block");
Symbol 2062 MovieClip Frame 107
gotoAndStop ("idle"); _root.battle.play();
Symbol 2062 MovieClip Frame 112
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2062 MovieClip Frame 119
_root.BMagic = _root.BMagic - 10; if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2062 MovieClip Frame 130
gotoAndStop ("idle"); _root.battle.play();
Symbol 2069 MovieClip Frame 4
_root.Battack_func(); _root.playSound("stab");
Symbol 2069 MovieClip Frame 9
_root.playSound("stab");
Symbol 2069 MovieClip Frame 15
_root.Battack_func(); _root.playSound("stab");
Symbol 2069 MovieClip Frame 20
_root.playSound("stab");
Symbol 2069 MovieClip Frame 25
_root.Battack_func(); _root.playSound("stab");
Symbol 2069 MovieClip Frame 35
stop();
Symbol 2070 MovieClip Frame 1
stop();
Symbol 2070 MovieClip Frame 2
mand = random(6); if (rage != true) { if (mand < 3) { gotoAndPlay ("attack1"); } else { mand = random(2); if ((_root.BMagic >= 10) && (mand == 0)) { gotoAndPlay ("cast1"); } else if ((_root.BMagic >= 20) && (mand == 1)) { gotoAndPlay ("cast2"); } else { gotoAndPlay ("attack1"); } } } else { gotoAndPlay ("cast3"); }
Symbol 2070 MovieClip Frame 5
_parent.blood.play();
Symbol 2070 MovieClip Frame 9
gotoAndStop ("idle");
Symbol 2070 MovieClip Frame 20
gotoAndStop ("idle");
Symbol 2070 MovieClip Frame 33
gotoAndStop ("idle");
Symbol 2070 MovieClip Frame 43
_root.questObjectives();
Symbol 2070 MovieClip Frame 51
_root.battle.play(); stop();
Symbol 2070 MovieClip Frame 56
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2070 MovieClip Frame 59
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2070 MovieClip Frame 66
gotoAndStop ("idle"); _root.battle.play();
Symbol 2070 MovieClip Frame 69
_root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("block");
Symbol 2070 MovieClip Frame 82
gotoAndStop ("idle"); _root.battle.play();
Symbol 2070 MovieClip Frame 104
_root.BMagic = _root.BMagic - 10;
Symbol 2070 MovieClip Frame 144
gotoAndStop ("idle"); _root.battle.play();
Symbol 2070 MovieClip Frame 150
rage = true; _root.messages = "The mage has charged a powerful attack.";
Symbol 2070 MovieClip Frame 162
gotoAndStop ("idle"); _root.battle.play();
Symbol 2070 MovieClip Frame 163
rage = false;
Symbol 2070 MovieClip Frame 169
_root.Battack_func("charged"); _root.BMagic = _root.BMagic - 20;
Symbol 2070 MovieClip Frame 179
gotoAndStop ("idle"); _root.battle.play();
Symbol 2070 MovieClip Frame 180
play();
Symbol 2070 MovieClip Frame 189
gotoAndStop ("idle"); _root.battle.play();
Symbol 2086 MovieClip Frame 1
stop();
Symbol 2086 MovieClip Frame 2
mand = random(6); if (mand < 3) { gotoAndPlay ("attack1"); } else { mand = random(2); if (((_root.BMagic >= 20) && (mand == 0)) && (_root.enemykind != "Knight")) { gotoAndPlay ("cast1"); } else if (mand == 1) { gotoAndPlay ("attack2"); } else { gotoAndPlay ("attack1"); } }
Symbol 2086 MovieClip Frame 14
gotoAndStop ("idle");
Symbol 2086 MovieClip Frame 24
gotoAndStop ("idle");
Symbol 2086 MovieClip Frame 38
gotoAndStop ("idle");
Symbol 2086 MovieClip Frame 40
if (_root.enemykind == "Knight") { gotoAndPlay ("death2"); }
Symbol 2086 MovieClip Frame 43
_root.questObjectives();
Symbol 2086 MovieClip Frame 49
_root.battle.play(); stop();
Symbol 2086 MovieClip Frame 53
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2086 MovieClip Frame 56
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2086 MovieClip Frame 60
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2086 MovieClip Frame 63
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2086 MovieClip Frame 65
rand = _root.hitMe("Bguard"); if (rand != "guard") { } else { gotoAndPlay ("guard"); }
Symbol 2086 MovieClip Frame 67
if (!_root.hitMe("Bmiss")) { _root.Battack_func(); _root.playSound("stab"); } else { _root.playSound("miss"); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("miss"); }
Symbol 2086 MovieClip Frame 78
gotoAndStop ("idle"); _root.battle.play();
Symbol 2086 MovieClip Frame 80
_root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("block");
Symbol 2086 MovieClip Frame 96
gotoAndStop ("idle"); _root.battle.play();
Symbol 2086 MovieClip Frame 105
_root.Battack_func(); _root.playSound("stab");
Symbol 2086 MovieClip Frame 119
gotoAndStop ("idle"); _root.battle.play();
Symbol 2086 MovieClip Frame 132
_root.BMagic = _root.BMagic - 20; _root.Battack_func("ultimate"); _root.playSound("stab");
Symbol 2086 MovieClip Frame 153
gotoAndStop ("idle"); _root.battle.play();
Symbol 2086 MovieClip Frame 156
_root.questObjectives();
Symbol 2086 MovieClip Frame 167
_root.battle.play(); stop();
Symbol 2086 MovieClip Frame 168
play();
Symbol 2086 MovieClip Frame 178
gotoAndStop ("idle"); _root.battle.play();
Symbol 2087 MovieClip Frame 1
stop();
Symbol 2091 MovieClip Frame 1
stop();
Symbol 2099 MovieClip Frame 1
stop(); _root.key = 87;
Symbol 2099 MovieClip Frame 2
_root.key = 65;
Symbol 2099 MovieClip Frame 3
_root.key = 83;
Symbol 2099 MovieClip Frame 4
_root.key = 68;
Symbol 2104 MovieClip Frame 1
stop();
Instance of Symbol 2099 MovieClip "cube" in Symbol 2104 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.letter); }
Symbol 2104 MovieClip Frame 2
_root.keyhitter();
Instance of Symbol 1864 MovieClip in Symbol 2104 MovieClip Frame 10
onClipEvent (keyDown) { if (Key.isDown(_root.key)) { _root.spark.play(); _root.hitHim = 1; _parent.gotoAndPlay("success"); } else { _parent.gotoAndPlay("fail"); } }
Symbol 2104 MovieClip Frame 19
_root.hitHim = 0;
Symbol 2104 MovieClip Frame 26
_alpha = 75;
Symbol 2104 MovieClip Frame 27
_alpha = 50;
Symbol 2104 MovieClip Frame 28
_alpha = 100; _root.hitneed = false; _root.main.main.play(); _visible = false;
Symbol 2110 MovieClip Frame 1
stop();
Symbol 2114 Button
on (press) { gotoAndStop (2); }
Symbol 2118 Button
on (press) { gotoAndStop (1); }
Symbol 2127 MovieClip Frame 1
names = _root.BName; stop();
Symbol 2127 MovieClip Frame 2
names = _root.BName; level = "Level: " + _root.Blevel; element = "Element: " + _root.Belement; weakness = "Weakness: " + _root.element[_root.Belement][1];
Symbol 2128 MovieClip Frame 10
stop();
Symbol 2128 MovieClip Frame 20
stop();
Symbol 2137 MovieClip Frame 1
stop();
Symbol 2149 MovieClip Frame 1
stop();
Symbol 2149 MovieClip Frame 16
stop();
Symbol 2154 MovieClip Frame 16
stop();
Symbol 2154 MovieClip Frame 30
_root.gotoAndStop("map");
Symbol 2157 Button
on (press) { _root.chosenmove = 1; _root.choice1 = "attack"; _root.choice2 = "swing"; _parent.play(); }
Symbol 2158 Button
on (press) { _root.choice1 = "none"; _root.choice2 = "none"; _root.menuchoice = "general"; _root.chosenmove = 2; _parent.play(); _root.sMenu.play(); }
Symbol 2159 Button
on (press) { _root.choice1 = "none"; _root.choice2 = "none"; _root.menuchoice = "skills"; _root.chosenmove = 2; _parent.play(); _root.sMenu.play(); }
Symbol 2160 Button
on (press) { _root.choice1 = "none"; _root.choice2 = "none"; _root.menuchoice = "potions"; _root.chosenmove = 2; _parent.play(); _root.sMenu.play(); }
Symbol 2165 Button
on (press) { if (!_root.boss) { _root.chosenmove = 1; _root.choice1 = "basic"; _root.choice2 = "run"; _parent.play(); } else { _root.messages = "Can't run from a boss battle!"; } }
Symbol 2171 MovieClip Frame 13
stop();
Symbol 2171 MovieClip Frame 25
if (_root.chosenmove == 1) { _root.nextFrame(); } else { stop(); }
Symbol 2175 Button
on (press) { _root.menu1.play(); _parent.play(); }
Symbol 2178 Button
on (press) { if (((_root.choice1 != "none") && (_root.choice2 != "switched")) && (_root.choice2 != "mage2")) { _root.chosenmove = 1; _parent.play(); } else if (_root.choice2 == "switched") { popup._visible = true; popup.gotoAndStop("switch"); } else if (_root.choice2 == "mage2") { popup._visible = true; popup.gotoAndStop("mage2"); } }
Symbol 2180 MovieClip Frame 1
if (_root.menuchoice == "potions") { gotoAndStop (2); } else { stop(); } if (_root.menuchoice == "skills") { texter = "Spells take advantage of the Arcane ways of battle. Each individual can store magic inside of them and by using this magic it is possible to master several spells to take advantage of the current situation."; if (_root["char" + _root.current].Yclass == "knight") { TheType = "knight"; type = ["", "knight1", "knight2", "knight3", "knight4"]; } else if (_root["char" + _root.current].Yclass == "mage") { TheType = "mage"; type = ["", "mage1", "mage2", "mage3", "mage4"]; } else if (_root["char" + _root.current].Yclass == "warlock") { TheType = "warlock"; type = ["", "warlock1", "warlock2", "warlock3", "warlock4"]; } else if (_root["char" + _root.current].Yclass == "rogue") { TheType = "rogue"; type = ["", "rogue1", "rogue2", "rogue3", "rogue4"]; } } else { texter = "Spells take advantage of the Arcane ways of battle. Each individual can store magic inside of them and by using this magic it is possible to master several spells to take advantage of the current situation."; TheType = "general"; type = ["", "switched", "aid", "burst", "handicap"]; } i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].iTemp = i; this["q" + i].onPress = function () { if (_root.spells[type[this.iTemp]][0] && (_root["char" + _root.current].GMagic >= _root.spells[type[this.iTemp]][3])) { texter = _root.spells[type[this.iTemp]][2]; inv.gotoAndStop("Spell"); inv.object.gotoAndStop(type[this.iTemp]); _root.choice1 = TheType; _root.choice2 = type[this.iTemp]; } else { texter = "That spell is currently unavailable"; inv.gotoAndStop("locked"); } }; if ((_root.spells[type[i]][2] != undefined) || (_root.spells[type[i]][0] == true)) { this["q" + i].note = _root.spells[type[i]][1]; this["q" + i]._visible = true; } else { this["q" + i]._visible = false; } i++; }
Instance of Symbol 598 MovieClip "popup" in Symbol 2180 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2180 MovieClip Frame 2
texter = "Potions and items are used to cure illness and restore your health."; TheType = "general"; type = ["", "Small Potion", "Medium Potion", "Strong Potion", "Magic Potion", "Cure Potion", "Defence Potion"]; potionDes = ["", "Small Potion: Heals the user for 100HP.", "Medium Potion: Heals the user for 1000HP.", "Strong Potion: Heals the user for All HP.", "Magic Potion: Restores all of your magic", "Cure Potion: Cures Sickness and poison", "Defence Potion: Defend against the next attack in battle"]; i = 1; while (i < 12) { this["q" + i].iTemp = i; this["q" + i].onRollOver = function () { this.glow.gotoAndStop(2); }; this["q" + i].onRollOut = function () { this.glow.gotoAndStop(1); }; this["q" + i].iTemp = i; this["q" + i].onPress = function () { if (_root.hasItem(type[this.iTemp])) { texter = potionDes[this.iTemp]; inv.gotoAndStop("Potion"); inv.object.gotoAndStop(type[this.iTemp]); inv.count = _root.inventoryItem[_root.findItem(type[this.iTemp])].itemNo; _root.choice1 = TheType; _root.choice2 = "potion"; _root.choice3 = type[this.iTemp]; } else { texter = "You don't have any of that item"; inv.gotoAndStop("locked"); } }; if (i < 7) { this["q" + i].note = type[i]; this["q" + i]._visible = true; } else { this["q" + i]._visible = false; } i++; }
Symbol 2181 MovieClip Frame 1
stop();
Symbol 2181 MovieClip Frame 16
stop();
Symbol 2181 MovieClip Frame 30
if (_root.chosenmove == 1) { _root.nextFrame(); }
Symbol 2183 Button
on (press) { if (_root.spells[classes + "4"][0] && (_root["char" + _root.current].GMagic >= _root.spells[classes + "4"][3])) { _root.chosenmove = 1; _root.choice1 = classes; _root.choice2 = classes + "4"; _root.menu1.play(); } else { _root.messages = "That spell is unavailable."; } }
Symbol 2184 Button
on (press) { if (_root.spells[classes + "3"][0] && (_root["char" + _root.current].GMagic >= _root.spells[classes + "3"][3])) { _root.chosenmove = 1; _root.choice1 = classes; _root.choice2 = classes + "3"; _root.menu1.play(); } else { _root.messages = "That spell is unavailable."; } }
Symbol 2185 Button
on (press) { if ((_root.spells[classes + "2"][0] && (_root["char" + _root.current].GMagic >= _root.spells[classes + "2"][3])) && ((classes + "2") != "mage2")) { _root.chosenmove = 1; _root.choice1 = classes; _root.choice2 = classes + "2"; _root.menu1.play(); } else { _root.messages = "That spell is unavailable."; } }
Symbol 2186 Button
on (press) { if (_root.spells[classes + "1"][0] && (_root["char" + _root.current].GMagic >= _root.spells[classes + "1"][3])) { _root.chosenmove = 1; _root.choice1 = classes; _root.choice2 = classes + "1"; _root.menu1.play(); } else { _root.messages = "That spell is unavailable."; } }
Symbol 2187 Button
on (press) { _root.chosenmove = 1; _root.choice1 = "attack"; _root.choice2 = "swing"; _root.menu1.play(); }
Symbol 2193 MovieClip Frame 1
function keyGuess(numb) { if ((_root.spells[classes + numb][0] && (_root["char" + _root.current].GMagic >= _root.spells[classes + numb][3])) && ((classes + numb) != "mage2")) { _root.chosenmove = 1; _root.choice1 = classes; _root.choice2 = classes + numb; _root.menu1.play(); } else { _root.messages = "That spell is unavailable."; } } classes = _root["char" + _root.current].Yclass; onEnterFrame = function () { if (Key.isDown(49)) { keyGuess(1); } if (Key.isDown(50)) { keyGuess(2); } if (Key.isDown(51)) { keyGuess(3); } if (Key.isDown(52)) { keyGuess(4); } if (Key.isDown(80) || (Key.isDown(192))) { _root.chosenmove = 1; _root.choice1 = "attack"; _root.choice2 = "swing"; _root.menu1.play(); } };
Symbol 2194 MovieClip Frame 10
stop();
Symbol 2194 MovieClip Frame 20
stop();
Symbol 2198 MovieClip Frame 1
stop();
Symbol 2198 MovieClip Frame 101
_root.enemy.enemy.play();
Symbol 2199 MovieClip Frame 1
_root.main.gotoAndStop(_root.choice1); _root.main.main.gotoAndPlay(_root.choice2); stop();
Symbol 2199 MovieClip Frame 2
if ((_root.pet.select != "none") and (_root.BHealth > 0)) { petstam = random(2); if (petstam == 0) { stop(); _root.battlepet.pet.play(); } else { play(); } } else { play(); }
Symbol 2199 MovieClip Frame 3
_root.enemy.swapDepths(_root.battlepet); _root.main.swapDepths(_root.battlepet);
Symbol 2199 MovieClip Frame 4
if (_root.BHealth >= 1) { _root.enemy.enemy.play(); stop(); } else if (_root.Bstatus == "stunned") { _root.messages == "The enemy is stunned and can't move."; play(); }
Symbol 2199 MovieClip Frame 5
if (((_root.Bstatus == "sick") || (_root.Bstatus == "painsick")) && (_root.BHealth > 0)) { if (!_root.boss) { _root.messages = ("Enemy injured through his sickness by " + int(_root.MaxBHealth * 0.1)) + "."; _root.BHealth = _root.BHealth - int(_root.MaxBHealth * 0.1); } else { _root.messages = ("Enemy injured through his sickness by " + int(_root.MaxBHealth * 0.05)) + ". It seems resistent to the sickness."; _root.BHealth = _root.BHealth - int(_root.MaxBHealth * 0.05); } if (_root.Bstatus == "painsick") { _root.BHealth = _root.BHealth - int(_root["char" + _root.current].str * 2); _root.messages = _root.messages + ((" The enemy has also lost " + int(_root["char" + _root.current].str * 2)) + " from pain."); } _root.enemy.enemy.gotoAndPlay("hit"); if (random(5) == 0) { _root.Bstatus = "normal"; _root.messages = _root.messages + " The enemy has recovered from its illness."; } } else if ((_root.Bstatus == "pain") && (_root.BHealth > 0)) { _root.BHealth = _root.BHealth - int(_root["char" + _root.current].str * 2); _root.messages = ("The enemy has lost " + int(_root["char" + _root.current].str * 2)) + " from pain."; _root.enemy.enemy.gotoAndPlay("hit"); if (random(5) == 0) { _root.Bstatus = "normal"; _root.messages = _root.messages + " The enemy has recovered from its illness."; } } else if ((_root.Bstatus == "wounded") && (_root.BHealth > 0)) { _root.BHealth = _root.BHealth - int(_root["char" + _root.current].str); _root.enemy.enemy.gotoAndPlay("hit"); if (random(3) == 0) { _root.Bstatus = "normal"; _root.messages = _root.messages + " The enemy has recovered from its wound."; } } else if ((_root.Bstatus == "stunned") && (_root.BHealth > 0)) { if (random(3) == 0) { _root.Bstatus = "normal"; _root.messages = "The enemy has recovered."; } } if (_root.stealth > 0) { _root.stealth = _root.stealth - 1; if (_root.stealth == 0) { _root.main._alpha = 100; _root.messages = _root.messages + " Your stealth wore off."; } } if ((_root["char" + _root.current].yStatus == "sick") && (_root["char" + _root.current].GHealth > 0)) { _root.messages = ("You were injured by sickness for " + int(_root["char" + _root.current].MaxHealth * 0.1)) + " damage."; _root["char" + _root.current].GHealth = _root["char" + _root.current].GHealth - int(_root["char" + _root.current].MaxHealth * 0.1); _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("hit"); if (random(5) == 0) { _root["char" + _root.current].yStatus = "normal"; _root.messages = _root.messages + " You have recovered from your illness."; } } if (_root.BHealth <= 0) { _root.enemy.enemy.gotoAndPlay("death"); stop(); }
Symbol 2199 MovieClip Frame 6
if (_root["char" + _root.current].GHealth <= 0) { _root.main.gotoAndStop("basic"); _root.main.main.gotoAndPlay("death"); stop(); } if (_root.BHealth <= 0) { _root.BXPTotal = _root.BXPTotal + _root.BXP; if (_root.Bcompany > 1) { _root.Bcompany--; trace(_root.Bcompany); _root.newFoe(); stop(); } else { stop(); _root.leaveBattle = true; _root.redin.play(); } }
Symbol 2199 MovieClip Frame 7
_root.main.swapDepths(_root.battlepet); _root.enemy.swapDepths(_root.battlepet); _root.prevFrame(); if ((_root.strBoost > 0) && (_root.strBoost != undefined)) { _root.strBoost--; }
Symbol 2210 Button
on (press) { _root.save_slot = "char1"; _root.chosenmenu = "custom"; _root.gotoAndStop("intro"); }
Symbol 2214 Button
on (press) { _root.save_slot = "char2"; _root.chosenmenu = "custom"; _root.gotoAndStop("intro"); }
Symbol 2218 Button
on (press) { _root.save_slot = "char3"; _root.chosenmenu = "custom"; _root.gotoAndStop("intro"); }
Symbol 2219 Button
on (release) { _root.gotoAndPlay(2); }
Symbol 2222 Button
on (press) { if (money1 != "Empty") { _root.save_slot = "char1"; _root.loadGame("char1"); _root.gotoAndStop("map"); } }
Symbol 2226 Button
on (press) { if (money2 != "Empty") { _root.save_slot = "char2"; _root.loadGame("char2"); _root.gotoAndStop("map"); } }
Symbol 2229 Button
on (press) { if (money3 != "Empty") { _root.save_slot = "char3"; _root.loadGame("char1"); _root.gotoAndStop("map"); } }
Symbol 2236 Button
on (press) { fader.gotoAndPlay(1); prevFrame(); }
Symbol 2237 Button
on (press) { fader.gotoAndPlay(1); nextFrame(); }
Symbol 2241 Button
on (press) { _root.gotoAndStop("menu"); }
Symbol 2246 MovieClip Frame 1
stop(); pages = "1 / 3";
Symbol 2246 MovieClip Frame 2
pages = "2 / 3";
Symbol 2246 MovieClip Frame 3
pages = "3 / 3";
Symbol 2246 MovieClip Frame 4
pages = "1 / 1";
Symbol 2280 MovieClip Frame 1
more_btn.onRelease = function () { getURL ("http://www.funny-games.biz/main.html", "_blank"); };
Symbol 2280 MovieClip Frame 181
_root.gotoAndPlay(2);

Library Items

Symbol 1 Sound [mix3]
Symbol 2 Sound [battle1]
Symbol 3 Sound [battle2]
Symbol 4 Sound [mix2]
Symbol 5 Sound [boss]
Symbol 6 Sound [mix1]
Symbol 7 Sound [miss]Used by:2006
Symbol 8 Sound [STAB]Used by:514 892 903 1977 2006 2086
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:1281  Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 FontUsed by:16 1992 1994 1998 1999 2002 2003 2232 2240 2244
Symbol 16 TextUses:15Used by:Timeline
Symbol 17 BitmapUsed by:18 21 1876
Symbol 18 GraphicUses:17Used by:22 1878
Symbol 19 FontUsed by:20 393 403 405 407 409 411 412 414 417 420 423 425 426 432 440 441 554 555 558 559 561 562 564 565 567 569 571 573 575 580 582 583 585 586 588 589 590 591 592 593 596 597 600 669 675 676 677 730 734 736 738 910 922 923 943 944 945 946 947 949 950 951 952 954 955 982 983 984 985 986 987 988 989 992 994 1000 1001 1003 1004 1005 1007 1009 1010 1011 1012 1013 1014 1015 1016 1019 1198 1200 1201 1203 1205 1208 1210 1212 1215 1217 1218 1223 1224 1225 1226 1227 1228 1231 1232 1235 1239 1241 1243 1245 1247 1249 1251 1253 1254 1256 1257 1260 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1282 1284 1285 1286 1287 1288 1291 1306 1309 1310 1311 1312 1313 1314 1323 1324 1325 1327 1328 1335 1336 1337 1342 1343 1344 1349 1350 1877 2116 2120 2122 2124 2126 2155 2200 2202
Symbol 20 TextUses:19Used by:22
Symbol 21 GraphicUses:17Used by:22
Symbol 22 ButtonUses:18 20 21Used by:2006  Timeline
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:23 24 25Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:28 29Used by:Timeline
Symbol 31 GraphicUsed by:50
Symbol 32 GraphicUsed by:34 35 38 40 43 47 1233 1236 1289 1329 1331 1333 1338 1340 1345 1347 1351 1860 2157 2158 2159 2160 2165 2175 2178 2210 2214 2218 2222 2226 2229
Symbol 33 GraphicUsed by:34 35 38 40 43 47 1233 1236 1289 1329 1331 1333 1338 1340 1345 1347 1351 1860 2157 2158 2159 2160 2165 2175 2178 2210 2214 2218 2222 2226 2229
Symbol 34 ButtonUses:32 33Used by:50 2006
Symbol 35 ButtonUses:32 33Used by:50
Symbol 36 FontUsed by:37 39 41 42 44 48 602 603 610 611 612 613 614 615 616 617 668 672 682 683 684 685 686 687 688 689 690 691 693 694 695 696 697 698 699 700 701 702 703 704 705 706 708 709 712 713 714 715 716 719 722 725 728 912 913 914 915 916 917 918 919 920 921 936 1234 1237 1290 1330 1332 1334 1339 1341 1346 1348 1352 1861 1903 1904 2148 2161 2162 2163 2164 2166 2176 2179 2196 2204 2205 2206 2207 2208 2209 2211 2212 2213 2215 2216 2217 2223 2224 2225 2227 2228 2230 2231
Symbol 37 TextUses:36Used by:50  Timeline
Symbol 38 ButtonUses:32 33Used by:50
Symbol 39 TextUses:36Used by:50
Symbol 40 ButtonUses:32 33Used by:50 2006
Symbol 41 TextUses:36Used by:50 2006
Symbol 42 TextUses:36Used by:50 2006
Symbol 43 ButtonUses:32 33Used by:50 2006
Symbol 44 TextUses:36Used by:50 2006
Symbol 45 BitmapUsed by:46 49 1859 1872 1879 1901 2220
Symbol 46 GraphicUses:45Used by:50
Symbol 47 ButtonUses:32 33Used by:50
Symbol 48 TextUses:36Used by:50
Symbol 49 GraphicUses:45Used by:50
Symbol 50 MovieClipUses:31 34 35 37 38 39 40 41 42 43 44 46 47 48 49Used by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:740 760 796 814 832 840 892 903 2006  Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:56 57Used by:63
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:60 61Used by:63
Symbol 63 MovieClipUses:58 62Used by:81
Symbol 64 GraphicUsed by:79
Symbol 65 GraphicUsed by:79
Symbol 66 GraphicUsed by:79
Symbol 67 GraphicUsed by:79
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:68 69 70Used by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:79 1353 1894
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:64 65 66 67 71 72 73 75 76 77 78Used by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:63 80Used by:740 760 796 814 832 840 892 903 1308 1975 1977 2006  Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:83 84Used by:86
Symbol 86 MovieClipUses:85Used by:101
Symbol 87 GraphicUsed by:99
Symbol 88 GraphicUsed by:99
Symbol 89 GraphicUsed by:99
Symbol 90 GraphicUsed by:99
Symbol 91 GraphicUsed by:99
Symbol 92 GraphicUsed by:99
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:99 1353 1944
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:87 88 89 90 91 92 93 95 96 97 98Used by:100
Symbol 100 MovieClipUses:99Used by:101 452
Symbol 101 MovieClipUses:86 100Used by:740 760 796 814 832 840 892 903 1308 1975 1977 2006  Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:103 104Used by:106
Symbol 106 MovieClipUses:105Used by:118 452
Symbol 107 GraphicUsed by:116
Symbol 108 GraphicUsed by:116
Symbol 109 GraphicUsed by:116
Symbol 110 GraphicUsed by:116
Symbol 111 GraphicUsed by:116
Symbol 112 GraphicUsed by:116
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:107 108 109 110 111 112 113 114 115Used by:117
Symbol 117 MovieClipUses:116Used by:118 452
Symbol 118 MovieClipUses:106 117Used by:741 760 796 814 832 840 892 903 1975 1977 2006  Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:120 121Used by:123
Symbol 123 MovieClipUses:122Used by:137
Symbol 124 GraphicUsed by:135
Symbol 125 GraphicUsed by:135
Symbol 126 GraphicUsed by:135
Symbol 127 GraphicUsed by:135
Symbol 128 GraphicUsed by:135
Symbol 129 GraphicUsed by:135
Symbol 130 GraphicUsed by:135
Symbol 131 GraphicUsed by:135
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:124 125 126 127 128 129 130 131 132 133 134Used by:136
Symbol 136 MovieClipUses:135Used by:137 452
Symbol 137 MovieClipUses:123 136Used by:741 760 796 814 832 840 892 903 1975 1977 2006  Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:139 140Used by:142
Symbol 142 MovieClipUses:141Used by:155
Symbol 143 GraphicUsed by:153
Symbol 144 GraphicUsed by:153
Symbol 145 GraphicUsed by:153
Symbol 146 GraphicUsed by:153
Symbol 147 GraphicUsed by:153
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:143 144 145 146 147 148 149 150 151 152Used by:154
Symbol 154 MovieClipUses:153Used by:155 452
Symbol 155 MovieClipUses:142 154Used by:741 760 796 814 832 840 892 903 1975 1977 2006  Timeline
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:161
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:161 165
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:157 159 160Used by:166
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:163 159 164Used by:166
Symbol 166 MovieClipUses:161 165Used by:197
Symbol 167 GraphicUsed by:184
Symbol 168 GraphicUsed by:184
Symbol 169 GraphicUsed by:184
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:170 171 172 173 174 175Used by:184
Symbol 177 GraphicUsed by:184
Symbol 178 GraphicUsed by:184
Symbol 179 GraphicUsed by:184
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:167 168 169 176 177 178 179 180 181 182 183Used by:196
Symbol 185 GraphicUsed by:195
Symbol 186 GraphicUsed by:195
Symbol 187 GraphicUsed by:195
Symbol 188 GraphicUsed by:195
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:185 186 187 188 189 190 191 192 193 194Used by:196
Symbol 196 MovieClipUses:184 195Used by:197 452
Symbol 197 MovieClipUses:166 196Used by:740 760 796 814 832 840 892 903 1308 1975 1977 2006  Timeline
Symbol 198 GraphicUsed by:220
Symbol 199 GraphicUsed by:220
Symbol 200 GraphicUsed by:220
Symbol 201 GraphicUsed by:220
Symbol 202 GraphicUsed by:220
Symbol 203 GraphicUsed by:220
Symbol 204 GraphicUsed by:220
Symbol 205 GraphicUsed by:220
Symbol 206 GraphicUsed by:220
Symbol 207 GraphicUsed by:220
Symbol 208 GraphicUsed by:219
Symbol 209 GraphicUsed by:219
Symbol 210 GraphicUsed by:219
Symbol 211 GraphicUsed by:219
Symbol 212 GraphicUsed by:219
Symbol 213 GraphicUsed by:219
Symbol 214 GraphicUsed by:219
Symbol 215 GraphicUsed by:219
Symbol 216 GraphicUsed by:219
Symbol 217 GraphicUsed by:219
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:208 209 210 211 212 213 214 215 216 217 218Used by:220 282 301 453
Symbol 220 MovieClipUses:198 199 200 201 202 203 204 205 206 207 219Used by:301 453
Symbol 221 GraphicUsed by:231
Symbol 222 GraphicUsed by:231
Symbol 223 GraphicUsed by:231
Symbol 224 GraphicUsed by:231
Symbol 225 GraphicUsed by:231
Symbol 226 GraphicUsed by:231
Symbol 227 GraphicUsed by:231
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:221 222 223 224 225 226 227 228 229 230Used by:301 453
Symbol 232 GraphicUsed by:242
Symbol 233 GraphicUsed by:242
Symbol 234 GraphicUsed by:242
Symbol 235 GraphicUsed by:242
Symbol 236 GraphicUsed by:242
Symbol 237 GraphicUsed by:242
Symbol 238 GraphicUsed by:242
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:232 233 234 235 236 237 238 239 240 241Used by:301 453
Symbol 243 GraphicUsed by:253
Symbol 244 GraphicUsed by:253
Symbol 245 GraphicUsed by:253
Symbol 246 GraphicUsed by:253
Symbol 247 GraphicUsed by:253
Symbol 248 GraphicUsed by:253
Symbol 249 GraphicUsed by:253
Symbol 250 GraphicUsed by:253
Symbol 251 GraphicUsed by:253
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:243 244 245 246 247 248 249 250 251 252Used by:301 453
Symbol 254 GraphicUsed by:263
Symbol 255 GraphicUsed by:263
Symbol 256 GraphicUsed by:263
Symbol 257 GraphicUsed by:263
Symbol 258 GraphicUsed by:263
Symbol 259 GraphicUsed by:263
Symbol 260 GraphicUsed by:263
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:254 255 256 257 258 259 260 261 262Used by:301 453
Symbol 264 ShapeTweeningUsed by:278
Symbol 265 GraphicUsed by:278
Symbol 266 ShapeTweeningUsed by:278
Symbol 267 GraphicUsed by:278
Symbol 268 GraphicUsed by:278
Symbol 269 GraphicUsed by:278
Symbol 270 GraphicUsed by:278
Symbol 271 ShapeTweeningUsed by:278
Symbol 272 GraphicUsed by:278
Symbol 273 GraphicUsed by:278
Symbol 274 GraphicUsed by:278
Symbol 275 GraphicUsed by:278
Symbol 276 GraphicUsed by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:264 265 266 267 268 269 270 271 272 273 274 275 276 277Used by:282
Symbol 279 GraphicUsed by:282
Symbol 280 GraphicUsed by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:219 278 279 280 281Used by:301 453
Symbol 283 GraphicUsed by:288
Symbol 284 GraphicUsed by:288
Symbol 285 GraphicUsed by:288
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:283 284 285 286 287Used by:301 453
Symbol 289 GraphicUsed by:294
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:294
Symbol 292 GraphicUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:289 290 291 292 293Used by:301 453
Symbol 295 GraphicUsed by:300
Symbol 296 GraphicUsed by:300
Symbol 297 GraphicUsed by:300
Symbol 298 GraphicUsed by:300
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:295 296 297 298 299Used by:301 453
Symbol 301 MovieClipUses:220 231 242 253 263 282 288 294 300 219Used by:302
Symbol 302 MovieClipUses:301Used by:740 760 796 814 832 840 892 903 1975 2006  Timeline
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:357
Symbol 305 GraphicUsed by:310
Symbol 306 GraphicUsed by:310
Symbol 307 GraphicUsed by:310
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:305 306 307 308 309Used by:357
Symbol 311 GraphicUsed by:319
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:319
Symbol 314 GraphicUsed by:319
Symbol 315 GraphicUsed by:319
Symbol 316 GraphicUsed by:319
Symbol 317 GraphicUsed by:319
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:311 313 314 315 316 317 318Used by:357
Symbol 320 GraphicUsed by:332
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:332 341
Symbol 323 GraphicUsed by:332
Symbol 324 GraphicUsed by:332
Symbol 325 GraphicUsed by:332
Symbol 326 GraphicUsed by:332
Symbol 327 GraphicUsed by:332
Symbol 328 GraphicUsed by:332
Symbol 329 GraphicUsed by:332
Symbol 330 GraphicUsed by:332
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:320 322 323 324 325 326 327 328 329 330 331Used by:343
Symbol 333 GraphicUsed by:341
Symbol 334 GraphicUsed by:341
Symbol 335 GraphicUsed by:341
Symbol 336 GraphicUsed by:341
Symbol 337 GraphicUsed by:341
Symbol 338 GraphicUsed by:341
Symbol 339 GraphicUsed by:341
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:333 322 334 335 336 337 338 339 340Used by:343
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:332 341 342Used by:357
Symbol 344 GraphicUsed by:349
Symbol 345 GraphicUsed by:349
Symbol 346 GraphicUsed by:349
Symbol 347 GraphicUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:344 345 346 347 348Used by:355
Symbol 350 GraphicUsed by:354
Symbol 351 GraphicUsed by:354
Symbol 352 GraphicUsed by:354
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:350 351 352 353Used by:355
Symbol 355 MovieClipUses:349 354Used by:357
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:304 310 319 343 355 356Used by:358
Symbol 358 MovieClipUses:357Used by:385
Symbol 359 GraphicUsed by:374
Symbol 360 GraphicUsed by:361 1031 2104 2137 2246 2247  Timeline
Symbol 361 MovieClipUses:360Used by:374 383
Symbol 362 GraphicUsed by:374
Symbol 363 GraphicUsed by:374
Symbol 364 GraphicUsed by:374
Symbol 365 GraphicUsed by:374
Symbol 366 GraphicUsed by:374
Symbol 367 GraphicUsed by:374
Symbol 368 GraphicUsed by:374
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:369Used by:374
Symbol 371 GraphicUsed by:374
Symbol 372 GraphicUsed by:374
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:359 361 362 363 364 365 366 367 368 370 371 372 373Used by:384
Symbol 375 GraphicUsed by:383
Symbol 376 GraphicUsed by:383
Symbol 377 GraphicUsed by:383
Symbol 378 GraphicUsed by:383
Symbol 379 GraphicUsed by:383
Symbol 380 GraphicUsed by:383
Symbol 381 GraphicUsed by:383
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:375 361 376 377 378 379 380 381 382Used by:384
Symbol 384 MovieClipUses:374 383Used by:385
Symbol 385 MovieClipUses:358 384Used by:740 760 796 814 832 840 892 903 1308 1975 1977 2006  Timeline
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:386Used by:1353  Timeline
Symbol 388 GraphicUsed by:1353
Symbol 389 GraphicUsed by:391 392
Symbol 390 GraphicUsed by:391 392
Symbol 391 ButtonUses:389 390Used by:598 1353
Symbol 392 ButtonUses:389 390Used by:598 1353
Symbol 393 EditableTextUses:19Used by:1353
Symbol 394 GraphicUsed by:398 553
Symbol 395 GraphicUsed by:398 553
Symbol 396 FontUsed by:397 423 596 940
Symbol 397 TextUses:396Used by:398 553
Symbol 398 ButtonUses:394 395 397Used by:1353
Symbol 399 GraphicUsed by:402 404 406 408 410 413 416 419 427 556 560 563 566 568 570 572 574 581 584 587 594 670 678 679 680 731 732 733 735 990 1002 1206 1255 1884 2183 2184 2185 2186 2187
Symbol 400 GraphicUsed by:402 404 406 408 410 413 416 419 427 556 560 563 566 568 570 572 574 581 584 587 594 670 678 679 680 731 732 733 735 990 1002 1206 1255 1884 2183 2184 2185 2186 2187
Symbol 401 GraphicUsed by:402 404 406 408 410 413 416 419 427 556 560 563 566 568 570 572 574 581 584 587 594 670 678 679 680 731 732 733 735 990 1002 1206 1255 1884 2183 2184 2185 2186 2187
Symbol 402 ButtonUses:399 400 401Used by:1353
Symbol 403 TextUses:19Used by:1353
Symbol 404 ButtonUses:399 400 401Used by:1353
Symbol 405 TextUses:19Used by:1353
Symbol 406 ButtonUses:399 400 401Used by:1353
Symbol 407 TextUses:19Used by:1353
Symbol 408 ButtonUses:399 400 401Used by:1353
Symbol 409 TextUses:19Used by:1353
Symbol 410 ButtonUses:399 400 401Used by:1353
Symbol 411 TextUses:19Used by:1353
Symbol 412 TextUses:19Used by:1353
Symbol 413 ButtonUses:399 400 401Used by:1353
Symbol 414 TextUses:19Used by:1353
Symbol 415 GraphicUsed by:1353
Symbol 416 ButtonUses:399 400 401Used by:1353
Symbol 417 TextUses:19Used by:1353
Symbol 418 GraphicUsed by:1353
Symbol 419 ButtonUses:399 400 401Used by:1353
Symbol 420 TextUses:19Used by:1353
Symbol 421 GraphicUsed by:1353
Symbol 422 GraphicUsed by:598
Symbol 423 EditableTextUses:19 396Used by:598
Symbol 424 GraphicUsed by:598
Symbol 425 TextUses:19Used by:598
Symbol 426 TextUses:19Used by:598
Symbol 427 ButtonUses:399 400 401Used by:598
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:598
Symbol 430 GraphicUsed by:552
Symbol 431 GraphicUsed by:552
Symbol 432 TextUses:19Used by:552
Symbol 433 GraphicUsed by:439
Symbol 434 GraphicUsed by:439
Symbol 435 GraphicUsed by:439
Symbol 436 GraphicUsed by:439
Symbol 437 GraphicUsed by:439
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:433 434 435 436 437 438Used by:552 814
Symbol 440 TextUses:19Used by:552
Symbol 441 EditableTextUses:19Used by:552
Symbol 442 GraphicUsed by:451
Symbol 443 GraphicUsed by:451
Symbol 444 GraphicUsed by:451
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:451 1195
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:451 1195
Symbol 449 GraphicUsed by:451
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:442 443 444 446 448 449 450Used by:552
Symbol 452 MovieClipUses:196 100 136 154 106 117Used by:552
Symbol 453 MovieClipUses:220 231 242 253 263 282 288 294 300 219Used by:552
Symbol 454 GraphicUsed by:526
Symbol 455 GraphicUsed by:458
Symbol 456 GraphicUsed by:458
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:455 456 457Used by:483 485
Symbol 459 GraphicUsed by:462
Symbol 460 GraphicUsed by:462
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClipUses:459 460 461Used by:483 485
Symbol 463 GraphicUsed by:466
Symbol 464 GraphicUsed by:466
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:463 464 465Used by:483 485
Symbol 467 GraphicUsed by:470
Symbol 468 GraphicUsed by:470
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:467 468 469Used by:483 485
Symbol 471 GraphicUsed by:474
Symbol 472 GraphicUsed by:474
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClipUses:471 472 473Used by:483 485
Symbol 475 GraphicUsed by:478
Symbol 476 GraphicUsed by:478
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:475 476 477Used by:483 485
Symbol 479 GraphicUsed by:482
Symbol 480 GraphicUsed by:482
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:479 480 481Used by:483 485
Symbol 483 MovieClipUses:458 462 466 470 474 478 482Used by:485
Symbol 484 SoundUsed by:485 1221 1977 2006 2086
Symbol 485 MovieClipUses:483 458 462 466 470 474 478 482 484Used by:526 1222
Symbol 486 GraphicUsed by:489
Symbol 487 GraphicUsed by:489
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:486 487 488Used by:510 514
Symbol 490 GraphicUsed by:493
Symbol 491 GraphicUsed by:493
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:490 491 492Used by:510 514
Symbol 494 GraphicUsed by:497
Symbol 495 GraphicUsed by:497
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:494 495 496Used by:510 514
Symbol 498 GraphicUsed by:501
Symbol 499 GraphicUsed by:501
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:498 499 500Used by:510 514
Symbol 502 GraphicUsed by:505
Symbol 503 GraphicUsed by:505
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClipUses:502 503 504Used by:510 514
Symbol 506 GraphicUsed by:509
Symbol 507 GraphicUsed by:509
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:506 507 508Used by:510 514
Symbol 510 MovieClipUses:489 493 497 501 505 509Used by:514
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClipUses:511Used by:514 892 1221 1977 2006 2086
Symbol 513 SoundUsed by:514 892 903 2006 2055
Symbol 514 MovieClipUses:510 489 493 497 501 505 509 512 8 513Used by:526 1222
Symbol 515 GraphicUsed by:518
Symbol 516 GraphicUsed by:518
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:515 516 517Used by:523 1219 1221
Symbol 519 GraphicUsed by:522
Symbol 520 GraphicUsed by:522
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:519 520 521Used by:523 1219 1221
Symbol 523 MovieClipUses:518 522Used by:524
Symbol 524 MovieClipUses:523Used by:526
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:454 485 514 524 525Used by:552 1353
Symbol 527 GraphicUsed by:548
Symbol 528 GraphicUsed by:548
Symbol 529 GraphicUsed by:548
Symbol 530 GraphicUsed by:548
Symbol 531 GraphicUsed by:548
Symbol 532 GraphicUsed by:548
Symbol 533 GraphicUsed by:548
Symbol 534 GraphicUsed by:548
Symbol 535 GraphicUsed by:548
Symbol 536 GraphicUsed by:548
Symbol 537 GraphicUsed by:548
Symbol 538 GraphicUsed by:548
Symbol 539 GraphicUsed by:548
Symbol 540 GraphicUsed by:548
Symbol 541 GraphicUsed by:548
Symbol 542 GraphicUsed by:548
Symbol 543 GraphicUsed by:548
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClipUses:544Used by:548 903
Symbol 546 GraphicUsed by:548
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClipUses:527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 545 546 547Used by:552
Symbol 549 GraphicUsed by:552
Symbol 550 GraphicUsed by:552
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClipUses:430 431 432 439 440 441 451 452 453 526 548 549 550 551Used by:598 1353 2180
Symbol 553 ButtonUses:394 395 397Used by:598
Symbol 554 TextUses:19Used by:598
Symbol 555 TextUses:19Used by:598
Symbol 556 ButtonUses:399 400 401Used by:598
Symbol 557 GraphicUsed by:598 1353
Symbol 558 TextUses:19Used by:598
Symbol 559 TextUses:19Used by:598
Symbol 560 ButtonUses:399 400 401Used by:598
Symbol 561 TextUses:19Used by:598
Symbol 562 TextUses:19Used by:598
Symbol 563 ButtonUses:399 400 401Used by:598
Symbol 564 TextUses:19Used by:598
Symbol 565 TextUses:19Used by:598
Symbol 566 ButtonUses:399 400 401Used by:598
Symbol 567 TextUses:19Used by:598
Symbol 568 ButtonUses:399 400 401Used by:598
Symbol 569 TextUses:19Used by:598
Symbol 570 ButtonUses:399 400 401Used by:598
Symbol 571 TextUses:19Used by:598
Symbol 572 ButtonUses:399 400 401Used by:598
Symbol 573 TextUses:19Used by:598
Symbol 574 ButtonUses:399 400 401Used by:598
Symbol 575 EditableTextUses:19Used by:598
Symbol 576 GraphicUsed by:578 579 717 718 720 721 723 724 726 727
Symbol 577 GraphicUsed by:578 579 717 718 720 721 723 724 726 727
Symbol 578 ButtonUses:576 577Used by:598
Symbol 579 ButtonUses:576 577Used by:598
Symbol 580 TextUses:19Used by:598
Symbol 581 ButtonUses:399 400 401Used by:598
Symbol 582 TextUses:19Used by:598
Symbol 583 EditableTextUses:19Used by:598
Symbol 584 ButtonUses:399 400 401Used by:598 1353
Symbol 585 EditableTextUses:19Used by:598
Symbol 586 EditableTextUses:19Used by:598
Symbol 587 ButtonUses:399 400 401Used by:598
Symbol 588 TextUses:19Used by:598
Symbol 589 EditableTextUses:19Used by:598
Symbol 590 EditableTextUses:19Used by:598
Symbol 591 EditableTextUses:19Used by:598
Symbol 592 TextUses:19Used by:598
Symbol 593 TextUses:19Used by:598
Symbol 594 ButtonUses:399 400 401Used by:598
Symbol 595 GraphicUsed by:598
Symbol 596 EditableTextUses:19 396Used by:598
Symbol 597 TextUses:19Used by:598
Symbol 598 MovieClipUses:422 423 424 425 426 427 429 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 391 392Used by:1353 2180
Symbol 599 GraphicUsed by:1353
Symbol 600 TextUses:19Used by:1353
Symbol 601 GraphicUsed by:729
Symbol 602 TextUses:36Used by:729
Symbol 603 TextUses:36Used by:674
Symbol 604 GraphicUsed by:609
Symbol 605 GraphicUsed by:608
Symbol 606 GraphicUsed by:608
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClipUses:605 606 607Used by:609
Symbol 609 MovieClipUses:604 608Used by:674 692 707 729
Symbol 610 TextUses:36Used by:674
Symbol 611 TextUses:36Used by:674
Symbol 612 TextUses:36Used by:674
Symbol 613 TextUses:36Used by:674
Symbol 614 TextUses:36Used by:674
Symbol 615 TextUses:36Used by:674
Symbol 616 TextUses:36Used by:674
Symbol 617 TextUses:36Used by:674
Symbol 618 GraphicUsed by:667
Symbol 619 GraphicUsed by:621 622 623 624 625 626 627 629 630 631 632 633 634 635 637 638 639 640 641 642 643 645 646 647 648 649 650 651 653 654 655 656 657 658 659 661 662 663 664 665 666
Symbol 620 GraphicUsed by:621 622 623 624 625 626 627 629 630 631 632 633 634 635 637 638 639 640 641 642 643 645 646 647 648 649 650 651 653 654 655 656 657 658 659 661 662 663 664 665 666
Symbol 621 ButtonUses:619 620Used by:667
Symbol 622 ButtonUses:619 620Used by:667
Symbol 623 ButtonUses:619 620Used by:667
Symbol 624 ButtonUses:619 620Used by:667
Symbol 625 ButtonUses:619 620Used by:667
Symbol 626 ButtonUses:619 620Used by:667
Symbol 627 ButtonUses:619 620Used by:667
Symbol 628 GraphicUsed by:667
Symbol 629 ButtonUses:619 620Used by:667
Symbol 630 ButtonUses:619 620Used by:667
Symbol 631 ButtonUses:619 620Used by:667
Symbol 632 ButtonUses:619 620Used by:667
Symbol 633 ButtonUses:619 620Used by:667
Symbol 634 ButtonUses:619 620Used by:667
Symbol 635 ButtonUses:619 620Used by:667
Symbol 636 GraphicUsed by:667
Symbol 637 ButtonUses:619 620Used by:667
Symbol 638 ButtonUses:619 620Used by:667
Symbol 639 ButtonUses:619 620Used by:667
Symbol 640 ButtonUses:619 620Used by:667
Symbol 641 ButtonUses:619 620Used by:667
Symbol 642 ButtonUses:619 620Used by:667
Symbol 643 ButtonUses:619 620Used by:667
Symbol 644 GraphicUsed by:667
Symbol 645 ButtonUses:619 620Used by:667
Symbol 646 ButtonUses:619 620Used by:667
Symbol 647 ButtonUses:619 620Used by:667
Symbol 648 ButtonUses:619 620Used by:667
Symbol 649 ButtonUses:619 620Used by:667
Symbol 650 ButtonUses:619 620Used by:667
Symbol 651 ButtonUses:619 620Used by:667
Symbol 652 GraphicUsed by:667
Symbol 653 ButtonUses:619 620Used by:667
Symbol 654 ButtonUses:619 620Used by:667
Symbol 655 ButtonUses:619 620Used by:667
Symbol 656 ButtonUses:619 620Used by:667
Symbol 657 ButtonUses:619 620Used by:667
Symbol 658 ButtonUses:619 620Used by:667
Symbol 659 ButtonUses:619 620Used by:667
Symbol 660 GraphicUsed by:667
Symbol 661 ButtonUses:619 620Used by:667
Symbol 662 ButtonUses:619 620Used by:667
Symbol 663 ButtonUses:619 620Used by:667
Symbol 664 ButtonUses:619 620Used by:667
Symbol 665 ButtonUses:619 620Used by:667
Symbol 666 ButtonUses:619 620Used by:667
Symbol 667 MovieClipUses:618 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666Used by:674 692
Symbol 668 TextUses:36Used by:674
Symbol 669 EditableTextUses:19Used by:674
Symbol 670 ButtonUses:399 400 401Used by:674
Symbol 671 GraphicUsed by:674
Symbol 672 TextUses:36Used by:674
Symbol 673 GraphicUsed by:674 692 729
Symbol 674 MovieClipUses:603 609 610 611 612 613 614 615 616 617 667 668 669 670 671 672 673Used by:729
Symbol 675 TextUses:19Used by:729
Symbol 676 TextUses:19Used by:729
Symbol 677 TextUses:19Used by:729
Symbol 678 ButtonUses:399 400 401Used by:729
Symbol 679 ButtonUses:399 400 401Used by:729
Symbol 680 ButtonUses:399 400 401Used by:729
Symbol 681 GraphicUsed by:729
Symbol 682 TextUses:36Used by:692 729
Symbol 683 TextUses:36Used by:729
Symbol 684 TextUses:36Used by:692
Symbol 685 TextUses:36Used by:692
Symbol 686 TextUses:36Used by:692
Symbol 687 TextUses:36Used by:692
Symbol 688 TextUses:36Used by:692
Symbol 689 TextUses:36Used by:692
Symbol 690 TextUses:36Used by:692
Symbol 691 TextUses:36Used by:692
Symbol 692 MovieClipUses:667 684 685 686 609 687 688 689 673 690 691 682Used by:729
Symbol 693 TextUses:36Used by:729
Symbol 694 TextUses:36Used by:729
Symbol 695 TextUses:36Used by:729
Symbol 696 TextUses:36Used by:729
Symbol 697 TextUses:36Used by:729
Symbol 698 TextUses:36Used by:729
Symbol 699 TextUses:36Used by:729
Symbol 700 TextUses:36Used by:707
Symbol 701 TextUses:36Used by:707
Symbol 702 TextUses:36Used by:707
Symbol 703 TextUses:36Used by:707
Symbol 704 TextUses:36Used by:707
Symbol 705 TextUses:36Used by:707
Symbol 706 TextUses:36Used by:707
Symbol 707 MovieClipUses:700 609 701 702 703 704 705 706Used by:729
Symbol 708 TextUses:36Used by:729
Symbol 709 EditableTextUses:36Used by:729
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:710Used by:729
Symbol 712 TextUses:36Used by:729
Symbol 713 TextUses:36Used by:729
Symbol 714 TextUses:36Used by:729
Symbol 715 TextUses:36Used by:729
Symbol 716 TextUses:36Used by:729
Symbol 717 ButtonUses:576 577Used by:729
Symbol 718 ButtonUses:576 577Used by:729
Symbol 719 EditableTextUses:36Used by:729
Symbol 720 ButtonUses:576 577Used by:729
Symbol 721 ButtonUses:576 577Used by:729
Symbol 722 EditableTextUses:36Used by:729
Symbol 723 ButtonUses:576 577Used by:729
Symbol 724 ButtonUses:576 577Used by:729
Symbol 725 EditableTextUses:36Used by:729
Symbol 726 ButtonUses:576 577Used by:729
Symbol 727 ButtonUses:576 577Used by:729
Symbol 728 EditableTextUses:36Used by:729
Symbol 729 MovieClipUses:601 602 674 675 676 677 678 679 680 681 682 683 692 693 694 609 695 673 696 697 698 699 707 708 709 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728Used by:1353
Symbol 730 TextUses:19Used by:1353
Symbol 731 ButtonUses:399 400 401Used by:1353
Symbol 732 ButtonUses:399 400 401Used by:1353
Symbol 733 ButtonUses:399 400 401Used by:1353
Symbol 734 EditableTextUses:19Used by:1353
Symbol 735 ButtonUses:399 400 401Used by:1353
Symbol 736 TextUses:19Used by:1353
Symbol 737 GraphicUsed by:1353
Symbol 738 EditableTextUses:19Used by:1353
Symbol 739 GraphicUsed by:905
Symbol 740 MovieClipUses:54 81 101 197 302 385Used by:741
Symbol 741 MovieClipUses:118 137 155 740Used by:904
Symbol 742 GraphicUsed by:752
Symbol 743 GraphicUsed by:752
Symbol 744 GraphicUsed by:745
Symbol 745 MovieClipUses:744Used by:746
Symbol 746 MovieClipUses:745Used by:752
Symbol 747 GraphicUsed by:752
Symbol 748 GraphicUsed by:752
Symbol 749 GraphicUsed by:752
Symbol 750 GraphicUsed by:752
Symbol 751 GraphicUsed by:752
Symbol 752 MovieClipUses:742 743 746 747 748 749 750 751Used by:904 2087
Symbol 753 GraphicUsed by:759
Symbol 754 GraphicUsed by:759
Symbol 755 GraphicUsed by:759
Symbol 756 GraphicUsed by:759
Symbol 757 GraphicUsed by:759
Symbol 758 GraphicUsed by:759
Symbol 759 MovieClipUses:753 754 755 756 757 758Used by:904
Symbol 760 MovieClipUses:54 81 101 118 137 155 197 302 385Used by:904
Symbol 761 GraphicUsed by:767
Symbol 762 GraphicUsed by:767
Symbol 763 GraphicUsed by:767
Symbol 764 GraphicUsed by:767
Symbol 765 GraphicUsed by:767
Symbol 766 GraphicUsed by:767
Symbol 767 MovieClipUses:761 762 763 764 765 766Used by:796 2044 2045 2055 2058 2062 2070 2086
Symbol 768 SoundUsed by:796 2044 2055 2058 2086
Symbol 769 GraphicUsed by:777
Symbol 770 GraphicUsed by:777
Symbol 771 GraphicUsed by:777
Symbol 772 GraphicUsed by:777
Symbol 773 GraphicUsed by:777
Symbol 774 GraphicUsed by:777
Symbol 775 GraphicUsed by:777
Symbol 776 GraphicUsed by:777
Symbol 777 MovieClipUses:769 770 771 772 773 774 775 776Used by:796 892 903
Symbol 778 SoundUsed by:796 892
Symbol 779 GraphicUsed by:784
Symbol 780 GraphicUsed by:784
Symbol 781 GraphicUsed by:784
Symbol 782 GraphicUsed by:784
Symbol 783 GraphicUsed by:784
Symbol 784 MovieClipUses:779 780 781 782 783Used by:796 814 832 840 892 903 2045 2058 2062
Symbol 785 GraphicUsed by:790
Symbol 786 GraphicUsed by:790
Symbol 787 GraphicUsed by:790
Symbol 788 GraphicUsed by:790
Symbol 789 GraphicUsed by:790
Symbol 790 MovieClipUses:785 786 787 788 789Used by:796 814 832 840 892 903 2045 2058 2069 2070 2086
Symbol 791 GraphicUsed by:792
Symbol 792 MovieClipUses:791Used by:796 840
Symbol 793 SoundUsed by:796 814 892 903 2006 2062 2070 2086
Symbol 794 SoundUsed by:796 840 2045
Symbol 795 SoundUsed by:796 840 892
Symbol 796 MovieClipUses:54 81 101 118 137 155 197 302 385 767 768 777 778 784 790 792 793 794 795Used by:904
Symbol 797 ShapeTweeningUsed by:804
Symbol 798 ShapeTweeningUsed by:804
Symbol 799 ShapeTweeningUsed by:804
Symbol 800 ShapeTweeningUsed by:804
Symbol 801 ShapeTweeningUsed by:804
Symbol 802 ShapeTweeningUsed by:804
Symbol 803 GraphicUsed by:804
Symbol 804 MovieClipUses:797 798 799 800 801 802 803Used by:814
Symbol 805 GraphicUsed by:811
Symbol 806 GraphicUsed by:811
Symbol 807 GraphicUsed by:811
Symbol 808 GraphicUsed by:811
Symbol 809 GraphicUsed by:811
Symbol 810 GraphicUsed by:811
Symbol 811 MovieClipUses:805 806 807 808 809 810Used by:814 892 903 2070
Symbol 812 GraphicUsed by:813
Symbol 813 MovieClipUses:812Used by:814
Symbol 814 MovieClipUses:54 81 101 118 137 155 197 302 385 804 811 793 813 784 790 439Used by:904
Symbol 815 GraphicUsed by:816
Symbol 816 MovieClipUses:815Used by:832 2055 2058 2062
Symbol 817 SoundUsed by:832 840 892 2070 2086
Symbol 818 ShapeTweeningUsed by:823
Symbol 819 ShapeTweeningUsed by:823
Symbol 820 ShapeTweeningUsed by:823
Symbol 821 GraphicUsed by:823
Symbol 822 GraphicUsed by:823
Symbol 823 MovieClipUses:818 819 820 821 822Used by:832 892
Symbol 824 GraphicUsed by:832
Symbol 825 GraphicUsed by:832
Symbol 826 GraphicUsed by:832
Symbol 827 GraphicUsed by:832
Symbol 828 GraphicUsed by:832
Symbol 829 GraphicUsed by:832
Symbol 830 GraphicUsed by:832
Symbol 831 SoundUsed by:832 892 903
Symbol 832 MovieClipUses:54 81 101 118 137 155 197 302 385 816 817 823 824 825 826 827 828 829 830 831 790 784Used by:904
Symbol 833 GraphicUsed by:836
Symbol 834 GraphicUsed by:836
Symbol 835 GraphicUsed by:836
Symbol 836 MovieClipUses:833 834 835Used by:840
Symbol 837 GraphicUsed by:840
Symbol 838 GraphicUsed by:840
Symbol 839 GraphicUsed by:840 2006
Symbol 840 MovieClipUses:54 81 101 118 137 155 197 302 385 792 790 794 795 784 817 836 837 838 839Used by:904
Symbol 841 GraphicUsed by:842
Symbol 842 MovieClipUses:841Used by:843
Symbol 843 MovieClipUses:842Used by:892
Symbol 844 GraphicUsed by:892
Symbol 845 GraphicUsed by:892
Symbol 846 GraphicUsed by:892
Symbol 847 GraphicUsed by:892
Symbol 848 GraphicUsed by:892
Symbol 849 GraphicUsed by:892
Symbol 850 GraphicUsed by:892
Symbol 851 GraphicUsed by:892
Symbol 852 GraphicUsed by:892
Symbol 853 GraphicUsed by:892
Symbol 854 GraphicUsed by:892
Symbol 855 GraphicUsed by:892
Symbol 856 GraphicUsed by:892
Symbol 857 GraphicUsed by:892
Symbol 858 GraphicUsed by:892
Symbol 859 GraphicUsed by:892
Symbol 860 GraphicUsed by:892
Symbol 861 GraphicUsed by:892
Symbol 862 GraphicUsed by:892
Symbol 863 GraphicUsed by:892
Symbol 864 GraphicUsed by:892
Symbol 865 GraphicUsed by:892
Symbol 866 GraphicUsed by:892
Symbol 867 GraphicUsed by:871
Symbol 868 GraphicUsed by:871
Symbol 869 GraphicUsed by:871
Symbol 870 GraphicUsed by:871
Symbol 871 MovieClipUses:867 868 869 870Used by:892
Symbol 872 GraphicUsed by:892
Symbol 873 GraphicUsed by:892
Symbol 874 GraphicUsed by:892
Symbol 875 GraphicUsed by:892
Symbol 876 GraphicUsed by:892
Symbol 877 GraphicUsed by:892
Symbol 878 GraphicUsed by:892
Symbol 879 GraphicUsed by:892
Symbol 880 GraphicUsed by:892
Symbol 881 GraphicUsed by:892
Symbol 882 GraphicUsed by:892
Symbol 883 GraphicUsed by:892
Symbol 884 GraphicUsed by:892
Symbol 885 GraphicUsed by:892
Symbol 886 GraphicUsed by:892
Symbol 887 GraphicUsed by:892
Symbol 888 GraphicUsed by:892
Symbol 889 GraphicUsed by:892
Symbol 890 GraphicUsed by:892
Symbol 891 GraphicUsed by:892
Symbol 892 MovieClipUses:54 81 101 118 137 155 197 302 385 811 793 777 790 784 831 843 817 823 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 778 860 861 862 863 864 865 866 871 872 873 8 795 512 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 513 889 890 891Used by:904
Symbol 893 SoundUsed by:903
Symbol 894 GraphicUsed by:903
Symbol 895 GraphicUsed by:903
Symbol 896 GraphicUsed by:903
Symbol 897 GraphicUsed by:903
Symbol 898 GraphicUsed by:903
Symbol 899 GraphicUsed by:903
Symbol 900 GraphicUsed by:903
Symbol 901 GraphicUsed by:903
Symbol 902 GraphicUsed by:903
Symbol 903 MovieClipUses:54 81 101 118 137 155 197 302 385 893 777 790 784 831 811 513 894 793 895 896 897 898 899 900 901 902 8 545Used by:904
Symbol 904 MovieClipUses:741 752 759 760 796 814 832 840 892 903Used by:905 909  Timeline
Symbol 905 MovieClipUses:739 904Used by:1353
Symbol 906 GraphicUsed by:909
Symbol 907 GraphicUsed by:909
Symbol 908 GraphicUsed by:909
Symbol 909 MovieClipUses:906 907 904 908Used by:1353
Symbol 910 TextUses:19Used by:1353
Symbol 911 GraphicUsed by:1353
Symbol 912 TextUses:36Used by:1353
Symbol 913 TextUses:36Used by:1353
Symbol 914 TextUses:36Used by:1353
Symbol 915 TextUses:36Used by:1353
Symbol 916 TextUses:36Used by:1353
Symbol 917 TextUses:36Used by:1353
Symbol 918 TextUses:36Used by:1353
Symbol 919 TextUses:36Used by:1353
Symbol 920 TextUses:36Used by:1353
Symbol 921 TextUses:36Used by:1353
Symbol 922 EditableTextUses:19Used by:1353
Symbol 923 EditableTextUses:19Used by:1353
Symbol 924 GraphicUsed by:1353
Symbol 925 FontUsed by:926 927 928 929 930 931 932 933 934 935 937 1209 1214 1216 1229 1240 1244 1248 1480 1481 1482 1483 1484 1485 1658 1660 1662 1664 1728 1730 1734 1863 1883 1885 2138 2139 2140 2141 2142 2143 2144 2177
Symbol 926 EditableTextUses:925Used by:1353
Symbol 927 EditableTextUses:925Used by:1353
Symbol 928 EditableTextUses:925Used by:1353
Symbol 929 EditableTextUses:925Used by:1353
Symbol 930 EditableTextUses:925Used by:1353
Symbol 931 EditableTextUses:925Used by:1353
Symbol 932 EditableTextUses:925Used by:1353
Symbol 933 EditableTextUses:925Used by:1353
Symbol 934 EditableTextUses:925Used by:1353
Symbol 935 EditableTextUses:925Used by:1353
Symbol 936 TextUses:36Used by:1353
Symbol 937 EditableTextUses:925Used by:1353
Symbol 938 GraphicUsed by:941 1211 2219
Symbol 939 GraphicUsed by:941 1211 2219
Symbol 940 TextUses:396Used by:941 1211 2219
Symbol 941 ButtonUses:938 939 940Used by:1353
Symbol 942 GraphicUsed by:1353
Symbol 943 TextUses:19Used by:1353
Symbol 944 TextUses:19Used by:1353
Symbol 945 EditableTextUses:19Used by:1353
Symbol 946 EditableTextUses:19Used by:1353
Symbol 947 EditableTextUses:19Used by:1353
Symbol 948 GraphicUsed by:1353
Symbol 949 TextUses:19Used by:1353
Symbol 950 TextUses:19Used by:1353
Symbol 951 EditableTextUses:19Used by:1353
Symbol 952 EditableTextUses:19Used by:1353
Symbol 953 GraphicUsed by:1353
Symbol 954 TextUses:19Used by:1353
Symbol 955 TextUses:19Used by:1353
Symbol 956 GraphicUsed by:1017
Symbol 957 GraphicUsed by:1017
Symbol 958 GraphicUsed by:960
Symbol 959 GraphicUsed by:960
Symbol 960 ButtonUses:958 959Used by:1017
Symbol 961 GraphicUsed by:963
Symbol 962 GraphicUsed by:963
Symbol 963 ButtonUses:961 962Used by:1017
Symbol 964 GraphicUsed by:966
Symbol 965 GraphicUsed by:966
Symbol 966 ButtonUses:964 965Used by:1017
Symbol 967 GraphicUsed by:969
Symbol 968 GraphicUsed by:969
Symbol 969 ButtonUses:967 968Used by:1017
Symbol 970 GraphicUsed by:972
Symbol 971 GraphicUsed by:972
Symbol 972 ButtonUses:970 971Used by:1017
Symbol 973 GraphicUsed by:975
Symbol 974 GraphicUsed by:975
Symbol 975 ButtonUses:973 974Used by:1017
Symbol 976 GraphicUsed by:978
Symbol 977 GraphicUsed by:978
Symbol 978 ButtonUses:976 977Used by:1017
Symbol 979 GraphicUsed by:981
Symbol 980 GraphicUsed by:981
Symbol 981 ButtonUses:979 980Used by:1017
Symbol 982 TextUses:19Used by:1017
Symbol 983 TextUses:19Used by:1017
Symbol 984 TextUses:19Used by:1017
Symbol 985 TextUses:19Used by:1017
Symbol 986 TextUses:19Used by:1017
Symbol 987 TextUses:19Used by:1017
Symbol 988 TextUses:19Used by:1017
Symbol 989 TextUses:19Used by:1017
Symbol 990 ButtonUses:399 400 401Used by:1017
Symbol 991 GraphicUsed by:1017
Symbol 992 TextUses:19Used by:1017
Symbol 993 GraphicUsed by:1017
Symbol 994 TextUses:19Used by:1017
Symbol 995 GraphicUsed by:998 999
Symbol 996 GraphicUsed by:998
Symbol 997 GraphicUsed by:998
Symbol 998 MovieClipUses:995 996 997Used by:999
Symbol 999 ButtonUses:998 995Used by:1017
Symbol 1000 TextUses:19Used by:1017
Symbol 1001 TextUses:19Used by:1017
Symbol 1002 ButtonUses:399 400 401Used by:1017
Symbol 1003 TextUses:19Used by:1017
Symbol 1004 TextUses:19Used by:1017
Symbol 1005 TextUses:19Used by:1017
Symbol 1006 GraphicUsed by:1017
Symbol 1007 TextUses:19Used by:1017
Symbol 1008 GraphicUsed by:1017
Symbol 1009 TextUses:19Used by:1017
Symbol 1010 TextUses:19Used by:1017
Symbol 1011 TextUses:19Used by:1017
Symbol 1012 TextUses:19Used by:1017
Symbol 1013 TextUses:19Used by:1017
Symbol 1014 TextUses:19Used by:1017
Symbol 1015 TextUses:19Used by:1017
Symbol 1016 TextUses:19Used by:1017
Symbol 1017 MovieClipUses:956 957 960 963 966 969 972 975 978 981 982 983 984 985 986 987 988 989 990 991 992 993 994 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016Used by:1353
Symbol 1018 GraphicUsed by:1353
Symbol 1019 TextUses:19Used by:1353
Symbol 1020 GraphicUsed by:1195 1197
Symbol 1021 GraphicUsed by:1024
Symbol 1022 ShapeTweeningUsed by:1024
Symbol 1023 GraphicUsed by:1024
Symbol 1024 MovieClipUses:1021 1022 1023Used by:1195
Symbol 1025 GraphicUsed by:1195
Symbol 1026 GraphicUsed by:1027
Symbol 1027 MovieClipUses:1026Used by:1195 1900
Symbol 1028 GraphicUsed by:1029
Symbol 1029 MovieClipUses:1028Used by:1195 1900
Symbol 1030 GraphicUsed by:1040
Symbol 1031 MovieClipUses:360Used by:1032 1167 1611 1835
Symbol 1032 MovieClipUses:1031Used by:1040 1379 1387 1389 1393 1399 1435 1478 1492 1563 1581 1594 1600 1602 1604 1608 1618 1620 1629 1647 1657 1671 1678 1680 1689 1697 1700 1703 1733 1749 1751 1757 1791 1797 1820 1824 1827 1829 1843 1845 1858 2011 2022
Symbol 1033 GraphicUsed by:1040
Symbol 1034 GraphicUsed by:1037
Symbol 1035 GraphicUsed by:1036
Symbol 1036 MovieClipUses:1035Used by:1037
Symbol 1037 MovieClipUses:1034 1036Used by:1040 1492 1504 1563 1566 1596 1742 1797 1801 1858
Symbol 1038 GraphicUsed by:1040
Symbol 1039 GraphicUsed by:1040
Symbol 1040 MovieClipUses:1030 1032 1033 1037 1038 1039Used by:1195 1858
Symbol 1041 GraphicUsed by:1047
Symbol 1042 GraphicUsed by:1043
Symbol 1043 MovieClipUses:1042Used by:1047
Symbol 1044 GraphicUsed by:1047
Symbol 1045 GraphicUsed by:1046
Symbol 1046 MovieClipUses:1045Used by:1047
Symbol 1047 MovieClipUses:1041 1043 1044 1046Used by:1195 1858
Symbol 1048 GraphicUsed by:1195
Symbol 1049 BitmapUsed by:1050 1355 1574
Symbol 1050 GraphicUses:1049Used by:1195
Symbol 1051 GraphicUsed by:1052
Symbol 1052 MovieClipUses:1051Used by:1195 1380 1858 2043
Symbol 1053 GraphicUsed by:1062
Symbol 1054 GraphicUsed by:1062
Symbol 1055 GraphicUsed by:1062
Symbol 1056 GraphicUsed by:1062
Symbol 1057 GraphicUsed by:1062
Symbol 1058 GraphicUsed by:1062
Symbol 1059 GraphicUsed by:1062
Symbol 1060 GraphicUsed by:1062
Symbol 1061 GraphicUsed by:1062
Symbol 1062 MovieClipUses:1053 1054 1055 1056 1057 1058 1059 1060 1061Used by:1152 1158 1161 2006 2044 2045 2055 2066 2070
Symbol 1063 GraphicUsed by:1072
Symbol 1064 GraphicUsed by:1072
Symbol 1065 GraphicUsed by:1072
Symbol 1066 GraphicUsed by:1072
Symbol 1067 GraphicUsed by:1072
Symbol 1068 GraphicUsed by:1072
Symbol 1069 GraphicUsed by:1072
Symbol 1070 GraphicUsed by:1072
Symbol 1071 GraphicUsed by:1072
Symbol 1072 MovieClipUses:1063 1064 1065 1066 1067 1068 1069 1070 1071Used by:1152 1158 1161 2006 2044 2045 2055 2066 2070
Symbol 1073 GraphicUsed by:1082
Symbol 1074 GraphicUsed by:1082
Symbol 1075 GraphicUsed by:1082
Symbol 1076 GraphicUsed by:1082
Symbol 1077 GraphicUsed by:1082
Symbol 1078 GraphicUsed by:1082
Symbol 1079 GraphicUsed by:1082
Symbol 1080 GraphicUsed by:1082
Symbol 1081 GraphicUsed by:1082
Symbol 1082 MovieClipUses:1073 1074 1075 1076 1077 1078 1079 1080 1081Used by:1152 1158 1161 2006 2044 2045 2055 2066 2070
Symbol 1083 GraphicUsed by:1094
Symbol 1084 GraphicUsed by:1094
Symbol 1085 GraphicUsed by:1094
Symbol 1086 GraphicUsed by:1094
Symbol 1087 GraphicUsed by:1094
Symbol 1088 GraphicUsed by:1094
Symbol 1089 GraphicUsed by:1094
Symbol 1090 GraphicUsed by:1094
Symbol 1091 GraphicUsed by:1093
Symbol 1092 GraphicUsed by:1093
Symbol 1093 MovieClipUses:1091 1092Used by:1094
Symbol 1094 MovieClipUses:1083 1084 1085 1086 1087 1088 1089 1090 1093Used by:1151 1157 1161 2006 2044 2045 2055 2065 2070
Symbol 1095 GraphicUsed by:1102
Symbol 1096 GraphicUsed by:1102
Symbol 1097 GraphicUsed by:1102
Symbol 1098 GraphicUsed by:1102
Symbol 1099 GraphicUsed by:1102
Symbol 1100 GraphicUsed by:1102
Symbol 1101 GraphicUsed by:1102
Symbol 1102 MovieClipUses:1095 1096 1097 1098 1099 1100 1101Used by:1151 1161 2006 2044 2045 2065 2070
Symbol 1103 GraphicUsed by:1112
Symbol 1104 GraphicUsed by:1112
Symbol 1105 GraphicUsed by:1112
Symbol 1106 GraphicUsed by:1112
Symbol 1107 GraphicUsed by:1112
Symbol 1108 GraphicUsed by:1112
Symbol 1109 GraphicUsed by:1112
Symbol 1110 GraphicUsed by:1112
Symbol 1111 GraphicUsed by:1112
Symbol 1112 MovieClipUses:1103 1104 1105 1106 1107 1108 1109 1110 1111Used by:1151 1157 1161 2006 2044 2045 2055 2065 2070
Symbol 1113 GraphicUsed by:1116
Symbol 1114 GraphicUsed by:1116
Symbol 1115 GraphicUsed by:1116
Symbol 1116 MovieClipUses:1113 1114 1115Used by:1129
Symbol 1117 GraphicUsed by:1129
Symbol 1118 GraphicUsed by:1129
Symbol 1119 GraphicUsed by:1121
Symbol 1120 GraphicUsed by:1121
Symbol 1121 MovieClipUses:1119 1120Used by:1129
Symbol 1122 GraphicUsed by:1129
Symbol 1123 GraphicUsed by:1129
Symbol 1124 GraphicUsed by:1129
Symbol 1125 GraphicUsed by:1129
Symbol 1126 GraphicUsed by:1128
Symbol 1127 GraphicUsed by:1128
Symbol 1128 MovieClipUses:1126 1127Used by:1129
Symbol 1129 MovieClipUses:1116 1117 1118 1121 1122 1123 1124 1125 1128Used by:1151 1157 1161 2006 2044 2045 2055 2065 2070
Symbol 1130 GraphicUsed by:1139
Symbol 1131 GraphicUsed by:1139
Symbol 1132 GraphicUsed by:1139
Symbol 1133 GraphicUsed by:1139
Symbol 1134 GraphicUsed by:1139
Symbol 1135 GraphicUsed by:1139
Symbol 1136 GraphicUsed by:1139
Symbol 1137 GraphicUsed by:1139
Symbol 1138 GraphicUsed by:1139
Symbol 1139 MovieClipUses:1130 1131 1132 1133 1134 1135 1136 1137 1138Used by:1151 1157 1161 2006 2044 2045 2055 2065 2070
Symbol 1140 GraphicUsed by:1150
Symbol 1141 GraphicUsed by:1150
Symbol 1142 GraphicUsed by:1150
Symbol 1143 GraphicUsed by:1150
Symbol 1144 GraphicUsed by:1150
Symbol 1145 GraphicUsed by:1150
Symbol 1146 GraphicUsed by:1150
Symbol 1147 GraphicUsed by:1150
Symbol 1148 GraphicUsed by:1150
Symbol 1149 GraphicUsed by:1150
Symbol 1150 MovieClipUses:1140 1141 1142 1143 1144 1145 1146 1147 1148 1149Used by:1151 2044
Symbol 1151 MovieClipUses:1094 1102 1112 1129 1139 1150Used by:1152
Symbol 1152 MovieClipUses:1062 1072 1082 1151Used by:1195 2044
Symbol 1153 BitmapUsed by:1154 1567 1571 1644
Symbol 1154 GraphicUses:1153Used by:1195
Symbol 1155 GraphicUsed by:1156
Symbol 1156 MovieClipUses:1155Used by:1195 1577 1623 1858 2043
Symbol 1157 MovieClipUses:1094 1139 1112 1129Used by:1158
Symbol 1158 MovieClipUses:1062 1072 1082 1157Used by:1195 2055
Symbol 1159 GraphicUsed by:1160
Symbol 1160 MovieClipUses:1159Used by:1161 2045
Symbol 1161 MovieClipUses:1062 1072 1082 1094 1102 1112 1129 1160 1139Used by:1195 2045
Symbol 1162 BitmapUsed by:1163 1674
Symbol 1163 GraphicUses:1162Used by:1195
Symbol 1164 GraphicUsed by:1165
Symbol 1165 MovieClipUses:1164Used by:1195 1683 1692 1858 2043
Symbol 1166 GraphicUsed by:1167
Symbol 1167 MovieClipUses:1166 1031Used by:1168 1858
Symbol 1168 MovieClipUses:1167Used by:1195 1858
Symbol 1169 GraphicUsed by:1170
Symbol 1170 MovieClipUses:1169Used by:1171 1858
Symbol 1171 MovieClipUses:1170Used by:1195 1858
Symbol 1172 GraphicUsed by:1173
Symbol 1173 MovieClipUses:1172Used by:1195 1858
Symbol 1174 GraphicUsed by:1175
Symbol 1175 MovieClipUses:1174Used by:1195 1858 1990 2006 2043
Symbol 1176 GraphicUsed by:1187
Symbol 1177 GraphicUsed by:1187
Symbol 1178 GraphicUsed by:1186
Symbol 1179 GraphicUsed by:1186
Symbol 1180 GraphicUsed by:1186
Symbol 1181 GraphicUsed by:1186
Symbol 1182 GraphicUsed by:1186
Symbol 1183 GraphicUsed by:1186
Symbol 1184 GraphicUsed by:1186
Symbol 1185 GraphicUsed by:1186
Symbol 1186 MovieClipUses:1178 1179 1180 1181 1182 1183 1184 1185Used by:1187 1190
Symbol 1187 MovieClipUses:1176 1177 1186Used by:1194 2062
Symbol 1188 GraphicUsed by:1190
Symbol 1189 GraphicUsed by:1190
Symbol 1190 MovieClipUses:1188 1186 1189Used by:1194 2062
Symbol 1191 GraphicUsed by:1193
Symbol 1192 GraphicUsed by:1193
Symbol 1193 MovieClipUses:1191 1192Used by:1194 2062
Symbol 1194 MovieClipUses:1187 1190 1193Used by:1195 2062
Symbol 1195 MovieClipUses:1020 1024 1025 1027 1029 1040 1047 1048 1050 1052 1152 1154 1156 1158 1161 448 1163 1165 446 1168 1171 1173 1175 1194Used by:1353
Symbol 1196 GraphicUsed by:1197
Symbol 1197 MovieClipUses:1196 1020Used by:1199
Symbol 1198 EditableTextUses:19Used by:1199
Symbol 1199 MovieClipUses:1197 1198Used by:1353 2180
Symbol 1200 TextUses:19Used by:1353
Symbol 1201 EditableTextUses:19Used by:1353
Symbol 1202 GraphicUsed by:1353
Symbol 1203 TextUses:19Used by:1353
Symbol 1204 GraphicUsed by:1353
Symbol 1205 TextUses:19Used by:1353
Symbol 1206 ButtonUses:399 400 401Used by:1353
Symbol 1207 GraphicUsed by:1353
Symbol 1208 TextUses:19Used by:1353
Symbol 1209 EditableTextUses:925Used by:1353
Symbol 1210 TextUses:19Used by:1353
Symbol 1211 ButtonUses:938 939 940Used by:1353
Symbol 1212 EditableTextUses:19Used by:1353
Symbol 1213 GraphicUsed by:1353
Symbol 1214 EditableTextUses:925Used by:1353
Symbol 1215 TextUses:19Used by:1353
Symbol 1216 EditableTextUses:925Used by:1353
Symbol 1217 TextUses:19Used by:1353
Symbol 1218 TextUses:19Used by:1353
Symbol 1219 MovieClipUses:518 522Used by:1220
Symbol 1220 MovieClipUses:1219Used by:1221
Symbol 1221 MovieClipUses:1220 518 522 512 484Used by:1222
Symbol 1222 MovieClipUses:485 514 1221Used by:1353  Timeline
Symbol 1223 TextUses:19Used by:1353
Symbol 1224 TextUses:19Used by:1353
Symbol 1225 TextUses:19Used by:1353
Symbol 1226 TextUses:19Used by:1353
Symbol 1227 EditableTextUses:19Used by:1353
Symbol 1228 TextUses:19Used by:1353
Symbol 1229 EditableTextUses:925Used by:1353
Symbol 1230 GraphicUsed by:1353
Symbol 1231 TextUses:19Used by:1353
Symbol 1232 TextUses:19Used by:1353
Symbol 1233 ButtonUses:32 33Used by:1353
Symbol 1234 TextUses:36Used by:1353
Symbol 1235 TextUses:19Used by:1353
Symbol 1236 ButtonUses:32 33Used by:1353
Symbol 1237 TextUses:36Used by:1353
Symbol 1238 GraphicUsed by:1353
Symbol 1239 TextUses:19Used by:1353
Symbol 1240 EditableTextUses:925Used by:1353
Symbol 1241 TextUses:19Used by:1353
Symbol 1242 GraphicUsed by:1353
Symbol 1243 TextUses:19Used by:1353
Symbol 1244 EditableTextUses:925Used by:1353
Symbol 1245 TextUses:19Used by:1353
Symbol 1246 GraphicUsed by:1353
Symbol 1247 TextUses:19Used by:1353
Symbol 1248 EditableTextUses:925Used by:1353
Symbol 1249 TextUses:19Used by:1353
Symbol 1250 GraphicUsed by:1353
Symbol 1251 TextUses:19Used by:1353
Symbol 1252 GraphicUsed by:1353
Symbol 1253 TextUses:19Used by:1353
Symbol 1254 TextUses:19Used by:1353
Symbol 1255 ButtonUses:399 400 401Used by:1353
Symbol 1256 TextUses:19Used by:1353
Symbol 1257 EditableTextUses:19Used by:1353
Symbol 1258 GraphicUsed by:1263
Symbol 1259 GraphicUsed by:1263
Symbol 1260 EditableTextUses:19Used by:1263
Symbol 1261 ShapeTweeningUsed by:1263
Symbol 1262 GraphicUsed by:1263
Symbol 1263 MovieClipUses:1258 1259 1260 1261 1262Used by:1353
Symbol 1264 EditableTextUses:19Used by:1353
Symbol 1265 EditableTextUses:19Used by:1353
Symbol 1266 EditableTextUses:19Used by:1353
Symbol 1267 EditableTextUses:19Used by:1353
Symbol 1268 TextUses:19Used by:1353
Symbol 1269 EditableTextUses:19Used by:1353
Symbol 1270 TextUses:19Used by:1353
Symbol 1271 EditableTextUses:19Used by:1353
Symbol 1272 TextUses:19Used by:1353
Symbol 1273 EditableTextUses:19Used by:1353
Symbol 1274 EditableTextUses:19Used by:1353
Symbol 1275 EditableTextUses:19Used by:1353
Symbol 1276 EditableTextUses:19Used by:1353
Symbol 1277 EditableTextUses:19Used by:1353
Symbol 1278 TextUses:19Used by:1353
Symbol 1279 GraphicUsed by:1281
Symbol 1280 GraphicUsed by:1281
Symbol 1281 MovieClipUses:1279 10 1280Used by:1353
Symbol 1282 TextUses:19Used by:1353
Symbol 1283 GraphicUsed by:1353
Symbol 1284 TextUses:19Used by:1353
Symbol 1285 TextUses:19Used by:1353
Symbol 1286 TextUses:19Used by:1353
Symbol 1287 TextUses:19Used by:1353
Symbol 1288 TextUses:19Used by:1353
Symbol 1289 ButtonUses:32 33Used by:1353
Symbol 1290 TextUses:36Used by:1353
Symbol 1291 TextUses:19Used by:1353
Symbol 1292 GraphicUsed by:1353
Symbol 1293 GraphicUsed by:1308
Symbol 1294 GraphicUsed by:1303
Symbol 1295 GraphicUsed by:1296
Symbol 1296 MovieClipUses:1295Used by:1303
Symbol 1297 GraphicUsed by:1298
Symbol 1298 MovieClipUses:1297Used by:1303
Symbol 1299 GraphicUsed by:1303
Symbol 1300 GraphicUsed by:1301
Symbol 1301 MovieClipUses:1300Used by:1303
Symbol 1302 GraphicUsed by:1303
Symbol 1303 MovieClipUses:1294 1296 1298 1299 1301 1302Used by:1308 2043
Symbol 1304 GraphicUsed by:1308
Symbol 1305 GraphicUsed by:1308
Symbol 1306 TextUses:19Used by:1308
Symbol 1307 GraphicUsed by:1308
Symbol 1308 MovieClipUses:1293 1303 1304 81 101 197 385 1305 1306 1307Used by:1353
Symbol 1309 EditableTextUses:19Used by:1353
Symbol 1310 EditableTextUses:19Used by:1353
Symbol 1311 EditableTextUses:19Used by:1353
Symbol 1312 EditableTextUses:19Used by:1353
Symbol 1313 TextUses:19Used by:1353
Symbol 1314 TextUses:19Used by:1353
Symbol 1315 GraphicUsed by:1316
Symbol 1316 MovieClipUses:1315Used by:1353 1896
Symbol 1317 GraphicUsed by:1318
Symbol 1318 MovieClipUses:1317Used by:1353 1946
Symbol 1319 GraphicUsed by:1320
Symbol 1320 MovieClipUses:1319Used by:1353 1948
Symbol 1321 GraphicUsed by:1322
Symbol 1322 MovieClipUses:1321Used by:1353 1950
Symbol 1323 TextUses:19Used by:1353
Symbol 1324 TextUses:19Used by:1353
Symbol 1325 TextUses:19Used by:1353
Symbol 1326 GraphicUsed by:1353
Symbol 1327 TextUses:19Used by:1353
Symbol 1328 TextUses:19Used by:1353
Symbol 1329 ButtonUses:32 33Used by:1353
Symbol 1330 TextUses:36Used by:1353
Symbol 1331 ButtonUses:32 33Used by:1353
Symbol 1332 TextUses:36Used by:1353
Symbol 1333 ButtonUses:32 33Used by:1353
Symbol 1334 TextUses:36Used by:1353
Symbol 1335 TextUses:19Used by:1353
Symbol 1336 EditableTextUses:19Used by:1353
Symbol 1337 TextUses:19Used by:1353
Symbol 1338 ButtonUses:32 33Used by:1353
Symbol 1339 TextUses:36Used by:1353
Symbol 1340 ButtonUses:32 33Used by:1353
Symbol 1341 TextUses:36Used by:1353
Symbol 1342 TextUses:19Used by:1353
Symbol 1343 EditableTextUses:19Used by:1353
Symbol 1344 TextUses:19Used by:1353
Symbol 1345 ButtonUses:32 33Used by:1353
Symbol 1346 TextUses:36Used by:1353
Symbol 1347 ButtonUses:32 33Used by:1353
Symbol 1348 TextUses:36Used by:1353
Symbol 1349 EditableTextUses:19Used by:1353
Symbol 1350 TextUses:19Used by:1353
Symbol 1351 ButtonUses:32 33Used by:1353
Symbol 1352 TextUses:36Used by:1353
Symbol 1353 MovieClipUses:387 388 391 392 393 398 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 598 599 600 729 730 731 732 733 734 735 736 737 738 905 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 926 927 928 929 930 931 932 933 934 935 936 937 941 942 943 944 584 552 945 946 947 948 949 950 951 952 953 954 955 1017 1018 1019 1195 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1222 526 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 557 1256 1257 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1308 1309 1310 1311 1312 1313 1314 75 95 1316 1318 1320 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352Used by:Timeline
Symbol 1354 GraphicUsed by:1858
Symbol 1355 GraphicUses:1049Used by:1356
Symbol 1356 MovieClipUses:1355Used by:1858 2043
Symbol 1357 GraphicUsed by:1360
Symbol 1358 GraphicUsed by:1359
Symbol 1359 MovieClipUses:1358Used by:1360
Symbol 1360 MovieClipUses:1357 1359Used by:1858
Symbol 1361 GraphicUsed by:1362
Symbol 1362 MovieClipUses:1361Used by:1858
Symbol 1363 GraphicUsed by:1366
Symbol 1364 GraphicUsed by:1365
Symbol 1365 MovieClipUses:1364Used by:1366
Symbol 1366 MovieClipUses:1363 1365Used by:1858
Symbol 1367 GraphicUsed by:1379
Symbol 1368 GraphicUsed by:1378
Symbol 1369 GraphicUsed by:1378
Symbol 1370 GraphicUsed by:1378
Symbol 1371 GraphicUsed by:1378
Symbol 1372 GraphicUsed by:1378
Symbol 1373 GraphicUsed by:1378
Symbol 1374 GraphicUsed by:1378
Symbol 1375 GraphicUsed by:1378
Symbol 1376 GraphicUsed by:1378
Symbol 1377 GraphicUsed by:1378
Symbol 1378 MovieClipUses:1368 1369 1370 1371 1372 1373 1374 1375 1376 1377Used by:1379
Symbol 1379 MovieClipUses:1032 1367 1378Used by:1858
Symbol 1380 MovieClipUses:1052Used by:1858
Symbol 1381 GraphicUsed by:1384
Symbol 1382 GraphicUsed by:1383
Symbol 1383 MovieClipUses:1382Used by:1384
Symbol 1384 MovieClipUses:1381 1383Used by:1858 2043
Symbol 1385 BitmapUsed by:1386 1388
Symbol 1386 GraphicUses:1385Used by:1387
Symbol 1387 MovieClipUses:1032 1386Used by:1858
Symbol 1388 GraphicUses:1385Used by:1389
Symbol 1389 MovieClipUses:1032 1388Used by:1858
Symbol 1390 GraphicUsed by:1391
Symbol 1391 MovieClipUses:1390Used by:1858 2043
Symbol 1392 GraphicUsed by:1393
Symbol 1393 MovieClipUses:1032 1392Used by:1858 2043
Symbol 1394 GraphicUsed by:1399
Symbol 1395 GraphicUsed by:1399
Symbol 1396 GraphicUsed by:1397
Symbol 1397 MovieClipUses:1396Used by:1399
Symbol 1398 GraphicUsed by:1399
Symbol 1399 MovieClipUses:1394 1032 1395 1397 1398Used by:1858
Symbol 1400 GraphicUsed by:1401
Symbol 1401 MovieClipUses:1400Used by:1858
Symbol 1402 GraphicUsed by:1479
Symbol 1403 GraphicUsed by:1435 1478 1505
Symbol 1404 GraphicUsed by:1423
Symbol 1405 GraphicUsed by:1423
Symbol 1406 GraphicUsed by:1423
Symbol 1407 GraphicUsed by:1423
Symbol 1408 GraphicUsed by:1423
Symbol 1409 GraphicUsed by:1423
Symbol 1410 GraphicUsed by:1423
Symbol 1411 GraphicUsed by:1423
Symbol 1412 GraphicUsed by:1423
Symbol 1413 GraphicUsed by:1423
Symbol 1414 GraphicUsed by:1423
Symbol 1415 GraphicUsed by:1423
Symbol 1416 GraphicUsed by:1423
Symbol 1417 GraphicUsed by:1423
Symbol 1418 GraphicUsed by:1423
Symbol 1419 GraphicUsed by:1423
Symbol 1420 GraphicUsed by:1423
Symbol 1421 GraphicUsed by:1423
Symbol 1422 GraphicUsed by:1423
Symbol 1423 MovieClipUses:1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422Used by:1435
Symbol 1424 GraphicUsed by:1434
Symbol 1425 GraphicUsed by:1434
Symbol 1426 GraphicUsed by:1434
Symbol 1427 GraphicUsed by:1434
Symbol 1428 GraphicUsed by:1434
Symbol 1429 GraphicUsed by:1434
Symbol 1430 GraphicUsed by:1434
Symbol 1431 GraphicUsed by:1434
Symbol 1432 GraphicUsed by:1434
Symbol 1433 GraphicUsed by:1434
Symbol 1434 MovieClipUses:1424 1425 1426 1427 1428 1429 1430 1431 1432 1433Used by:1435 1900
Symbol 1435 MovieClipUses:1032 1403 1423 1434Used by:1479 1858
Symbol 1436 GraphicUsed by:1446
Symbol 1437 GraphicUsed by:1446
Symbol 1438 GraphicUsed by:1446
Symbol 1439 GraphicUsed by:1446
Symbol 1440 GraphicUsed by:1446
Symbol 1441 GraphicUsed by:1446
Symbol 1442 GraphicUsed by:1446
Symbol 1443 GraphicUsed by:1446
Symbol 1444 GraphicUsed by:1446
Symbol 1445 GraphicUsed by:1446
Symbol 1446 MovieClipUses:1436 1437 1438 1439 1440 1441 1442 1443 1444 1445Used by:1478
Symbol 1447 GraphicUsed by:1466
Symbol 1448 GraphicUsed by:1466
Symbol 1449 GraphicUsed by:1466
Symbol 1450 GraphicUsed by:1466
Symbol 1451 GraphicUsed by:1466
Symbol 1452 GraphicUsed by:1466
Symbol 1453 GraphicUsed by:1466
Symbol 1454 GraphicUsed by:1466
Symbol 1455 GraphicUsed by:1466
Symbol 1456 GraphicUsed by:1466
Symbol 1457 GraphicUsed by:1466
Symbol 1458 GraphicUsed by:1466
Symbol 1459 GraphicUsed by:1466
Symbol 1460 GraphicUsed by:1466
Symbol 1461 GraphicUsed by:1466
Symbol 1462 GraphicUsed by:1466
Symbol 1463 GraphicUsed by:1466
Symbol 1464 GraphicUsed by:1466
Symbol 1465 GraphicUsed by:1466
Symbol 1466 MovieClipUses:1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465Used by:1478
Symbol 1467 GraphicUsed by:1477
Symbol 1468 GraphicUsed by:1477
Symbol 1469 GraphicUsed by:1477
Symbol 1470 GraphicUsed by:1477
Symbol 1471 GraphicUsed by:1477
Symbol 1472 GraphicUsed by:1477
Symbol 1473 GraphicUsed by:1477
Symbol 1474 GraphicUsed by:1477
Symbol 1475 GraphicUsed by:1477
Symbol 1476 GraphicUsed by:1477
Symbol 1477 MovieClipUses:1467 1468 1469 1470 1471 1472 1473 1474 1475 1476Used by:1478 1900
Symbol 1478 MovieClipUses:1032 1403 1446 1466 1477Used by:1479 1858
Symbol 1479 MovieClipUses:1402 1435 1478Used by:1858
Symbol 1480 TextUses:925Used by:1858
Symbol 1481 TextUses:925Used by:1858
Symbol 1482 TextUses:925Used by:1858
Symbol 1483 TextUses:925Used by:1858
Symbol 1484 TextUses:925Used by:1858
Symbol 1485 TextUses:925Used by:1858
Symbol 1486 GraphicUsed by:1492
Symbol 1487 GraphicUsed by:1492
Symbol 1488 GraphicUsed by:1489
Symbol 1489 MovieClipUses:1488Used by:1492
Symbol 1490 GraphicUsed by:1492
Symbol 1491 GraphicUsed by:1492
Symbol 1492 MovieClipUses:1486 1487 1489 1490 1037 1032 1491Used by:1858
Symbol 1493 GraphicUsed by:1858
Symbol 1494 GraphicUsed by:1858
Symbol 1495 GraphicUsed by:1504
Symbol 1496 GraphicUsed by:1501
Symbol 1497 GraphicUsed by:1501
Symbol 1498 GraphicUsed by:1501
Symbol 1499 GraphicUsed by:1501
Symbol 1500 GraphicUsed by:1501
Symbol 1501 MovieClipUses:1496 1497 1498 1499 1500Used by:1504 1797 1990 2006
Symbol 1502 GraphicUsed by:1504
Symbol 1503 GraphicUsed by:1504
Symbol 1504 MovieClipUses:1495 1501 1502 1037 1503Used by:1858
Symbol 1505 MovieClipUses:1403Used by:1541
Symbol 1506 GraphicUsed by:1507
Symbol 1507 MovieClipUses:1506Used by:1516
Symbol 1508 GraphicUsed by:1509
Symbol 1509 MovieClipUses:1508Used by:1516 1533 1540
Symbol 1510 GraphicUsed by:1511
Symbol 1511 MovieClipUses:1510Used by:1516
Symbol 1512 GraphicUsed by:1513
Symbol 1513 MovieClipUses:1512Used by:1516 1540
Symbol 1514 GraphicUsed by:1515
Symbol 1515 MovieClipUses:1514Used by:1516
Symbol 1516 MovieClipUses:1507 1509 1511 1513 1515Used by:1541
Symbol 1517 GraphicUsed by:1522
Symbol 1518 GraphicUsed by:1521
Symbol 1519 GraphicUsed by:1521
Symbol 1520 GraphicUsed by:1521
Symbol 1521 MovieClipUses:1518 1519 1520Used by:1522
Symbol 1522 MovieClipUses:1517 1521Used by:1541
Symbol 1523 GraphicUsed by:1524
Symbol 1524 MovieClipUses:1523Used by:1533
Symbol 1525 GraphicUsed by:1526
Symbol 1526 MovieClipUses:1525Used by:1533
Symbol 1527 GraphicUsed by:1528
Symbol 1528 MovieClipUses:1527Used by:1533
Symbol 1529 GraphicUsed by:1530
Symbol 1530 MovieClipUses:1529Used by:1533
Symbol 1531 GraphicUsed by:1532
Symbol 1532 MovieClipUses:1531Used by:1533
Symbol 1533 MovieClipUses:1524 1526 1509 1528 1530 1532Used by:1541
Symbol 1534 GraphicUsed by:1535
Symbol 1535 MovieClipUses:1534Used by:1540
Symbol 1536 GraphicUsed by:1537
Symbol 1537 MovieClipUses:1536Used by:1540
Symbol 1538 GraphicUsed by:1539
Symbol 1539 MovieClipUses:1538Used by:1540
Symbol 1540 MovieClipUses:1513 1535 1537 1509 1539Used by:1541
Symbol 1541 MovieClipUses:1505 1516 1522 1533 1540Used by:1858
Symbol 1542 GraphicUsed by:1543
Symbol 1543 MovieClipUses:1542Used by:1858 2043
Symbol 1544 BitmapUsed by:1545
Symbol 1545 GraphicUses:1544Used by:1546
Symbol 1546 MovieClipUses:1545Used by:1858
Symbol 1547 GraphicUsed by:1858
Symbol 1548 GraphicUsed by:1549
Symbol 1549 MovieClipUses:1548Used by:1858
Symbol 1550 GraphicUsed by:1858
Symbol 1551 GraphicUsed by:1858
Symbol 1552 GraphicUsed by:1858
Symbol 1553 GraphicUsed by:1554
Symbol 1554 MovieClipUses:1553Used by:1858
Symbol 1555 GraphicUsed by:1858
Symbol 1556 GraphicUsed by:1557
Symbol 1557 MovieClipUses:1556Used by:1558
Symbol 1558 MovieClipUses:1557Used by:1858
Symbol 1559 GraphicUsed by:1858
Symbol 1560 GraphicUsed by:1563
Symbol 1561 GraphicUsed by:1563
Symbol 1562 GraphicUsed by:1563
Symbol 1563 MovieClipUses:1560 1561 1037 1032 1562Used by:1858
Symbol 1564 GraphicUsed by:1858
Symbol 1565 GraphicUsed by:1566
Symbol 1566 MovieClipUses:1565 1037Used by:1858
Symbol 1567 GraphicUses:1153Used by:1568
Symbol 1568 MovieClipUses:1567Used by:1641 1643 1858 2043
Symbol 1569 GraphicUsed by:1572
Symbol 1570 GraphicUsed by:1572
Symbol 1571 GraphicUses:1153Used by:1572
Symbol 1572 MovieClipUses:1569 1570 1571Used by:1858
Symbol 1573 GraphicUsed by:1576
Symbol 1574 GraphicUses:1049Used by:1576
Symbol 1575 GraphicUsed by:1576
Symbol 1576 MovieClipUses:1573 1574 1575Used by:1858
Symbol 1577 MovieClipUses:1156Used by:1858
Symbol 1578 GraphicUsed by:1579
Symbol 1579 MovieClipUses:1578Used by:1858 2043
Symbol 1580 GraphicUsed by:1581
Symbol 1581 MovieClipUses:1032 1580Used by:1858 2028 2043
Symbol 1582 GraphicUsed by:1583
Symbol 1583 MovieClipUses:1582Used by:1584 1585 1858
Symbol 1584 MovieClipUses:1583Used by:1858
Symbol 1585 MovieClipUses:1583Used by:1858
Symbol 1586 GraphicUsed by:1858
Symbol 1587 FontUsed by:1588 2167 2188 2189 2190 2191 2192 2238 2239 2242 2243 2245
Symbol 1588 TextUses:1587Used by:1858
Symbol 1589 GraphicUsed by:1590
Symbol 1590 MovieClipUses:1589Used by:1858 2028 2043
Symbol 1591 GraphicUsed by:1594
Symbol 1592 GraphicUsed by:1593
Symbol 1593 MovieClipUses:1592Used by:1594 1598
Symbol 1594 MovieClipUses:1032 1591 1593Used by:1858
Symbol 1595 GraphicUsed by:1596
Symbol 1596 MovieClipUses:1595 1037Used by:1858
Symbol 1597 GraphicUsed by:1598
Symbol 1598 MovieClipUses:1597 1593Used by:1858
Symbol 1599 GraphicUsed by:1600
Symbol 1600 MovieClipUses:1032 1599Used by:1858
Symbol 1601 GraphicUsed by:1602
Symbol 1602 MovieClipUses:1032 1601Used by:1858 2043
Symbol 1603 GraphicUsed by:1604
Symbol 1604 MovieClipUses:1032 1603Used by:1858 2043
Symbol 1605 GraphicUsed by:1606
Symbol 1606 MovieClipUses:1605Used by:1858 2043
Symbol 1607 GraphicUsed by:1608
Symbol 1608 MovieClipUses:1032 1607Used by:1858
Symbol 1609 GraphicUsed by:1611
Symbol 1610 GraphicUsed by:1611
Symbol 1611 MovieClipUses:1031 1609 1610Used by:1795 1835 1858
Symbol 1612 GraphicUsed by:1613
Symbol 1613 MovieClipUses:1612Used by:1858
Symbol 1614 GraphicUsed by:1618
Symbol 1615 GraphicUsed by:1616
Symbol 1616 MovieClipUses:1615Used by:1618
Symbol 1617 GraphicUsed by:1618
Symbol 1618 MovieClipUses:1614 1032 1616 1617Used by:1858
Symbol 1619 GraphicUsed by:1620
Symbol 1620 MovieClipUses:1619 1032Used by:1858
Symbol 1621 GraphicUsed by:1622
Symbol 1622 MovieClipUses:1621Used by:1623 1858
Symbol 1623 MovieClipUses:1622 1156Used by:1858
Symbol 1624 GraphicUsed by:1858
Symbol 1625 GraphicUsed by:1629
Symbol 1626 BitmapUsed by:1627 1638
Symbol 1627 GraphicUses:1626Used by:1629
Symbol 1628 GraphicUsed by:1629
Symbol 1629 MovieClipUses:1625 1627 1628 1032Used by:1858
Symbol 1630 GraphicUsed by:1637
Symbol 1631 GraphicUsed by:1632
Symbol 1632 MovieClipUses:1631Used by:1637 1647 1655 1657
Symbol 1633 GraphicUsed by:1634
Symbol 1634 MovieClipUses:1633Used by:1637 1655 1858
Symbol 1635 GraphicUsed by:1636
Symbol 1636 MovieClipUses:1635Used by:1637 1858
Symbol 1637 MovieClipUses:1630 1632 1634 1636Used by:1858
Symbol 1638 GraphicUses:1626Used by:1858
Symbol 1639 GraphicUsed by:1641
Symbol 1640 GraphicUsed by:1641
Symbol 1641 MovieClipUses:1639 1640 1568Used by:1858
Symbol 1642 GraphicUsed by:1643
Symbol 1643 MovieClipUses:1642 1568Used by:1858
Symbol 1644 GraphicUses:1153Used by:1858
Symbol 1645 GraphicUsed by:1647
Symbol 1646 GraphicUsed by:1647
Symbol 1647 MovieClipUses:1645 1632 1646 1032Used by:1858
Symbol 1648 GraphicUsed by:1649
Symbol 1649 MovieClipUses:1648Used by:1858
Symbol 1650 GraphicUsed by:1651
Symbol 1651 MovieClipUses:1650Used by:1858
Symbol 1652 GraphicUsed by:1655
Symbol 1653 GraphicUsed by:1654
Symbol 1654 MovieClipUses:1653Used by:1655
Symbol 1655 MovieClipUses:1652 1632 1634 1654Used by:1858
Symbol 1656 GraphicUsed by:1657
Symbol 1657 MovieClipUses:1656 1632 1032Used by:1858
Symbol 1658 TextUses:925Used by:1858
Symbol 1659 GraphicUsed by:1858
Symbol 1660 TextUses:925Used by:1858
Symbol 1661 GraphicUsed by:1858
Symbol 1662 TextUses:925Used by:1858
Symbol 1663 GraphicUsed by:1858
Symbol 1664 TextUses:925Used by:1858
Symbol 1665 GraphicUsed by:1858
Symbol 1666 GraphicUsed by:1858
Symbol 1667 GraphicUsed by:1668
Symbol 1668 MovieClipUses:1667Used by:1669 1705
Symbol 1669 MovieClipUses:1668Used by:1858
Symbol 1670 GraphicUsed by:1671
Symbol 1671 MovieClipUses:1670 1032Used by:1858 1900
Symbol 1672 GraphicUsed by:1676
Symbol 1673 GraphicUsed by:1676
Symbol 1674 GraphicUses:1162Used by:1675
Symbol 1675 MovieClipUses:1674Used by:1676 1858 2043
Symbol 1676 MovieClipUses:1672 1673 1675Used by:1858
Symbol 1677 GraphicUsed by:1678
Symbol 1678 MovieClipUses:1677 1032Used by:1858 2043
Symbol 1679 GraphicUsed by:1680
Symbol 1680 MovieClipUses:1679 1032Used by:1858 2043
Symbol 1681 GraphicUsed by:1682
Symbol 1682 MovieClipUses:1681Used by:1858 2043
Symbol 1683 MovieClipUses:1165Used by:1858
Symbol 1684 GraphicUsed by:1685
Symbol 1685 MovieClipUses:1684Used by:1858
Symbol 1686 GraphicUsed by:1687
Symbol 1687 MovieClipUses:1686Used by:1858 2043
Symbol 1688 GraphicUsed by:1689
Symbol 1689 MovieClipUses:1688 1032Used by:1858
Symbol 1690 GraphicUsed by:1691
Symbol 1691 MovieClipUses:1690Used by:1858
Symbol 1692 MovieClipUses:1165Used by:1858
Symbol 1693 GraphicUsed by:1697
Symbol 1694 GraphicUsed by:1695
Symbol 1695 MovieClipUses:1694Used by:1697 1700 1703 1710 1713 1733 1739
Symbol 1696 GraphicUsed by:1697
Symbol 1697 MovieClipUses:1693 1695 1696 1032Used by:1858
Symbol 1698 GraphicUsed by:1700
Symbol 1699 GraphicUsed by:1700
Symbol 1700 MovieClipUses:1698 1695 1699 1032Used by:1858
Symbol 1701 GraphicUsed by:1703
Symbol 1702 GraphicUsed by:1703
Symbol 1703 MovieClipUses:1701 1032 1702 1695Used by:1858
Symbol 1704 GraphicUsed by:1705
Symbol 1705 MovieClipUses:1704 1668Used by:1858
Symbol 1706 GraphicUsed by:1858
Symbol 1707 GraphicUsed by:1858
Symbol 1708 GraphicUsed by:1858
Symbol 1709 GraphicUsed by:1710
Symbol 1710 MovieClipUses:1709 1695Used by:1858
Symbol 1711 GraphicUsed by:1713
Symbol 1712 GraphicUsed by:1713
Symbol 1713 MovieClipUses:1711 1695 1712Used by:1858
Symbol 1714 GraphicUsed by:1715
Symbol 1715 MovieClipUses:1714Used by:1858
Symbol 1716 GraphicUsed by:1717
Symbol 1717 MovieClipUses:1716Used by:1858
Symbol 1718 GraphicUsed by:1719
Symbol 1719 MovieClipUses:1718Used by:1858
Symbol 1720 GraphicUsed by:1721
Symbol 1721 MovieClipUses:1720Used by:1858
Symbol 1722 GraphicUsed by:1727
Symbol 1723 FontUsed by:1724 1725
Symbol 1724 TextUses:1723Used by:1727
Symbol 1725 TextUses:1723Used by:1727
Symbol 1726 GraphicUsed by:1727
Symbol 1727 MovieClipUses:1722 1724 1725 1726Used by:1858
Symbol 1728 TextUses:925Used by:1858
Symbol 1729 GraphicUsed by:1858
Symbol 1730 TextUses:925Used by:1858
Symbol 1731 GraphicUsed by:1858
Symbol 1732 GraphicUsed by:1733
Symbol 1733 MovieClipUses:1732 1695 1032Used by:1858
Symbol 1734 TextUses:925Used by:1858
Symbol 1735 GraphicUsed by:1858
Symbol 1736 GraphicUsed by:1858
Symbol 1737 GraphicUsed by:1739
Symbol 1738 GraphicUsed by:1739
Symbol 1739 MovieClipUses:1737 1695 1738Used by:1858
Symbol 1740 GraphicUsed by:1858
Symbol 1741 GraphicUsed by:1742
Symbol 1742 MovieClipUses:1741 1037Used by:1858
Symbol 1743 GraphicUsed by:1744
Symbol 1744 MovieClipUses:1743Used by:1858
Symbol 1745 BitmapUsed by:1746 1928 1931 1932 1985 1986 1987 1988 1989 2041
Symbol 1746 GraphicUses:1745Used by:1747
Symbol 1747 MovieClipUses:1746Used by:1858
Symbol 1748 GraphicUsed by:1749
Symbol 1749 MovieClipUses:1748 1032Used by:1858
Symbol 1750 GraphicUsed by:1751
Symbol 1751 MovieClipUses:1750 1032Used by:1858
Symbol 1752 GraphicUsed by:1753
Symbol 1753 MovieClipUses:1752Used by:1858 2043
Symbol 1754 GraphicUsed by:1755
Symbol 1755 MovieClipUses:1754Used by:1858
Symbol 1756 GraphicUsed by:1757
Symbol 1757 MovieClipUses:1756 1032Used by:1858
Symbol 1758 GraphicUsed by:1759
Symbol 1759 MovieClipUses:1758Used by:1858
Symbol 1760 GraphicUsed by:1769
Symbol 1761 GraphicUsed by:1769
Symbol 1762 GraphicUsed by:1769
Symbol 1763 GraphicUsed by:1769
Symbol 1764 GraphicUsed by:1769
Symbol 1765 GraphicUsed by:1769
Symbol 1766 GraphicUsed by:1769
Symbol 1767 GraphicUsed by:1769
Symbol 1768 GraphicUsed by:1769
Symbol 1769 MovieClipUses:1760 1761 1762 1763 1764 1765 1766 1767 1768Used by:1858 1990 2006 2043
Symbol 1770 GraphicUsed by:1772
Symbol 1771 GraphicUsed by:1772
Symbol 1772 MovieClipUses:1770 1771Used by:1791 2057 2058
Symbol 1773 GraphicUsed by:1777
Symbol 1774 GraphicUsed by:1777
Symbol 1775 GraphicUsed by:1776
Symbol 1776 MovieClipUses:1775Used by:1777 1780 1784
Symbol 1777 MovieClipUses:1773 1774 1776Used by:1791 2057 2058
Symbol 1778 GraphicUsed by:1780
Symbol 1779 GraphicUsed by:1780
Symbol 1780 MovieClipUses:1778 1779 1776Used by:1791 2056 2058
Symbol 1781 GraphicUsed by:1784
Symbol 1782 GraphicUsed by:1784
Symbol 1783 GraphicUsed by:1784
Symbol 1784 MovieClipUses:1781 1782 1776 1783Used by:1791 2056 2058
Symbol 1785 GraphicUsed by:1787
Symbol 1786 GraphicUsed by:1787
Symbol 1787 MovieClipUses:1785 1786Used by:1791 2056 2058
Symbol 1788 GraphicUsed by:1790
Symbol 1789 GraphicUsed by:1790
Symbol 1790 MovieClipUses:1788 1789Used by:1791 2056 2058
Symbol 1791 MovieClipUses:1772 1777 1780 1784 1787 1790 1032Used by:1858
Symbol 1792 GraphicUsed by:1797
Symbol 1793 GraphicUsed by:1794
Symbol 1794 MovieClipUses:1793Used by:1797 1990 2006
Symbol 1795 MovieClipUses:1611Used by:1797
Symbol 1796 GraphicUsed by:1797
Symbol 1797 MovieClipUses:1032 1792 1794 1037 1795 1796 1501Used by:1858
Symbol 1798 GraphicUsed by:1799
Symbol 1799 MovieClipUses:1798Used by:1858
Symbol 1800 GraphicUsed by:1801
Symbol 1801 MovieClipUses:1800 1037Used by:1858
Symbol 1802 BitmapUsed by:1803
Symbol 1803 GraphicUses:1802Used by:1804
Symbol 1804 MovieClipUses:1803Used by:1858 2006 2043
Symbol 1805 GraphicUsed by:1820
Symbol 1806 BitmapUsed by:1807 1822
Symbol 1807 GraphicUses:1806Used by:1820 1827
Symbol 1808 GraphicUsed by:1820
Symbol 1809 GraphicUsed by:1819
Symbol 1810 GraphicUsed by:1819
Symbol 1811 GraphicUsed by:1819
Symbol 1812 GraphicUsed by:1819
Symbol 1813 GraphicUsed by:1819
Symbol 1814 GraphicUsed by:1819
Symbol 1815 GraphicUsed by:1819
Symbol 1816 GraphicUsed by:1819
Symbol 1817 GraphicUsed by:1819
Symbol 1818 GraphicUsed by:1819
Symbol 1819 MovieClipUses:1809 1810 1811 1812 1813 1814 1815 1816 1817 1818Used by:1820 1824 1827
Symbol 1820 MovieClipUses:1805 1807 1808 1032 1819Used by:1858 2006 2043
Symbol 1821 GraphicUsed by:1824
Symbol 1822 GraphicUses:1806Used by:1824
Symbol 1823 GraphicUsed by:1824
Symbol 1824 MovieClipUses:1821 1822 1823 1032 1819Used by:1858
Symbol 1825 GraphicUsed by:1827
Symbol 1826 GraphicUsed by:1827
Symbol 1827 MovieClipUses:1825 1807 1826 1032 1819Used by:1858 2006 2043
Symbol 1828 GraphicUsed by:1829
Symbol 1829 MovieClipUses:1828 1032Used by:1858 2006 2043
Symbol 1830 GraphicUsed by:1831
Symbol 1831 MovieClipUses:1830Used by:1858 2006 2043
Symbol 1832 GraphicUsed by:1833
Symbol 1833 MovieClipUses:1832Used by:1835 1975 1977 2006 2071 2086
Symbol 1834 GraphicUsed by:1835
Symbol 1835 MovieClipUses:1611 1031 1833 1834Used by:1858
Symbol 1836 BitmapUsed by:1837
Symbol 1837 GraphicUses:1836Used by:1838
Symbol 1838 MovieClipUses:1837Used by:1839
Symbol 1839 MovieClipUses:1838Used by:1858
Symbol 1840 GraphicUsed by:1841
Symbol 1841 MovieClipUses:1840Used by:1858
Symbol 1842 GraphicUsed by:1843
Symbol 1843 MovieClipUses:1842 1032Used by:1848 1858
Symbol 1844 GraphicUsed by:1845
Symbol 1845 MovieClipUses:1844 1032Used by:1857 1858
Symbol 1846 GraphicUsed by:1858
Symbol 1847 GraphicUsed by:1848
Symbol 1848 MovieClipUses:1847 1843Used by:1858
Symbol 1849 GraphicUsed by:1858
Symbol 1850 FontUsed by:1851 1852 1853 1854 1855
Symbol 1851 TextUses:1850Used by:1858
Symbol 1852 TextUses:1850Used by:1858
Symbol 1853 TextUses:1850Used by:1858
Symbol 1854 TextUses:1850Used by:1858
Symbol 1855 TextUses:1850Used by:1858
Symbol 1856 GraphicUsed by:1857
Symbol 1857 MovieClipUses:1856 1845Used by:1858
Symbol 1858 MovieClipUses:1354 1356 1360 1362 1366 1379 1052 1380 1384 1387 1389 1391 1393 1399 1401 1479 1480 1481 1482 1483 1484 1485 1492 1478 1435 1493 1037 1032 1494 1504 1541 1543 1546 1547 1549 1550 1551 1552 1554 1555 1558 1559 1563 1564 1047 1566 1568 1572 1576 1577 1156 1579 1581 1584 1585 1586 1588 1590 1594 1583 1596 1598 1600 1602 1604 1606 1608 1611 1613 1618 1040 1620 1622 1623 1624 1629 1637 1634 1636 1638 1641 1643 1644 1647 1649 1651 1655 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1669 1671 1676 1678 1680 1682 1683 1685 1687 1675 1165 1689 1691 1692 1697 1700 1703 1705 1706 1707 1708 1710 1713 1715 1717 1719 1721 1727 1728 1729 1730 1731 1733 1734 1735 1736 1739 1740 1742 1744 1747 1749 1167 1751 1753 1170 1755 1757 1759 1175 1769 1168 1171 1791 1797 1799 1801 1173 1804 1820 1824 1827 1829 1831 1835 1839 1841 1843 1845 1846 1848 1849 1851 1852 1853 1854 1855 1857Used by:Timeline
Symbol 1859 GraphicUses:45Used by:Timeline
Symbol 1860 ButtonUses:32 33Used by:Timeline
Symbol 1861 TextUses:36Used by:Timeline
Symbol 1862 GraphicUsed by:1864
Symbol 1863 TextUses:925Used by:1864
Symbol 1864 MovieClipUses:1862 1863Used by:1865 2104
Symbol 1865 MovieClipUses:1864Used by:Timeline
Symbol 1866 GraphicUsed by:1873
Symbol 1867 GraphicUsed by:1869
Symbol 1868 GraphicUsed by:1869
Symbol 1869 MovieClipUses:1867 1868Used by:1873
Symbol 1870 GraphicUsed by:1871
Symbol 1871 MovieClipUses:1870Used by:1873
Symbol 1872 GraphicUses:45Used by:1873
Symbol 1873 MovieClipUses:1866 1869 1871 1872Used by:Timeline
Symbol 1874 GraphicUsed by:1875
Symbol 1875 MovieClipUses:1874Used by:Timeline
Symbol 1876 GraphicUses:17Used by:1878
Symbol 1877 TextUses:19Used by:1878
Symbol 1878 ButtonUses:1876 18 1877Used by:Timeline
Symbol 1879 GraphicUses:45Used by:1880
Symbol 1880 MovieClipUses:1879Used by:Timeline
Symbol 1881 GraphicUsed by:1906
Symbol 1882 GraphicUsed by:1906
Symbol 1883 EditableTextUses:925Used by:1906
Symbol 1884 ButtonUses:399 400 401Used by:1906
Symbol 1885 TextUses:925Used by:1906
Symbol 1886 GraphicUsed by:1900
Symbol 1887 GraphicUsed by:1900
Symbol 1888 GraphicUsed by:1900
Symbol 1889 GraphicUsed by:1900
Symbol 1890 GraphicUsed by:1900
Symbol 1891 GraphicUsed by:1900
Symbol 1892 GraphicUsed by:1900
Symbol 1893 GraphicUsed by:1894
Symbol 1894 MovieClipUses:1893 75Used by:1900 1975 1977 2006 2071 2086
Symbol 1895 GraphicUsed by:1896
Symbol 1896 MovieClipUses:1895 1316Used by:1900 1975 1977 2006 2071 2086
Symbol 1897 GraphicUsed by:1899
Symbol 1898 GraphicUsed by:1899
Symbol 1899 MovieClipUses:1897 1898Used by:1900 1975 1977 2006 2071 2086
Symbol 1900 MovieClipUses:1886 1887 1888 1889 1434 1477 1027 1890 1029 1891 1671 1892 1894 1896 1899Used by:1906
Symbol 1901 GraphicUses:45Used by:1906
Symbol 1902 GraphicUsed by:1906
Symbol 1903 EditableTextUses:36Used by:1905
Symbol 1904 EditableTextUses:36Used by:1905
Symbol 1905 MovieClipUses:1903 1904Used by:1906
Symbol 1906 MovieClipUses:1881 1882 1883 1884 1885 1900 1901 1902 1905Used by:Timeline
Symbol 1907 GraphicUsed by:1908
Symbol 1908 MovieClipUses:1907Used by:Timeline
Symbol 1909 GraphicUsed by:1914 1921
Symbol 1910 GraphicUsed by:1911
Symbol 1911 MovieClipUses:1910Used by:1914 2154
Symbol 1912 GraphicUsed by:1913
Symbol 1913 MovieClipUses:1912Used by:1914
Symbol 1914 MovieClipUses:1909 1911 1913Used by:Timeline
Symbol 1915 ShapeTweeningUsed by:1921
Symbol 1916 ShapeTweeningUsed by:1921
Symbol 1917 ShapeTweeningUsed by:1921
Symbol 1918 ShapeTweeningUsed by:1921
Symbol 1919 ShapeTweeningUsed by:1921
Symbol 1920 GraphicUsed by:1921
Symbol 1921 MovieClipUses:1909 1915 1916 1917 1918 1919 1920Used by:Timeline
Symbol 1922 GraphicUsed by:1923
Symbol 1923 MovieClipUses:1922Used by:1924
Symbol 1924 MovieClipUses:1923Used by:Timeline
Symbol 1925 ShapeTweeningUsed by:1927
Symbol 1926 GraphicUsed by:1927 2006
Symbol 1927 MovieClipUses:1925 1926Used by:2246  Timeline
Symbol 1928 GraphicUses:1745Used by:2006
Symbol 1929 GraphicUsed by:1930
Symbol 1930 MovieClipUses:1929Used by:1990 2006 2043
Symbol 1931 GraphicUses:1745Used by:2006
Symbol 1932 GraphicUses:1745Used by:2006
Symbol 1933 GraphicUsed by:2006
Symbol 1934 GraphicUsed by:2006
Symbol 1935 GraphicUsed by:2006
Symbol 1936 GraphicUsed by:2006
Symbol 1937 GraphicUsed by:2006
Symbol 1938 GraphicUsed by:2006
Symbol 1939 GraphicUsed by:2006
Symbol 1940 GraphicUsed by:2006
Symbol 1941 GraphicUsed by:2006
Symbol 1942 GraphicUsed by:2006 2043
Symbol 1943 GraphicUsed by:1944
Symbol 1944 MovieClipUses:1943 95Used by:1975 1977 2006 2071 2086
Symbol 1945 GraphicUsed by:1946
Symbol 1946 MovieClipUses:1945 1318Used by:1975 1977 2006 2071 2086
Symbol 1947 GraphicUsed by:1948
Symbol 1948 MovieClipUses:1947 1320Used by:1975 1977 2006 2071 2086
Symbol 1949 GraphicUsed by:1950
Symbol 1950 MovieClipUses:1949 1322Used by:1975 1977 2006 2071 2086
Symbol 1951 SoundUsed by:2006
Symbol 1952 GraphicUsed by:1955
Symbol 1953 GraphicUsed by:1955
Symbol 1954 GraphicUsed by:1955
Symbol 1955 MovieClipUses:1952 1953 1954Used by:2006 2086
Symbol 1956 GraphicUsed by:1961
Symbol 1957 GraphicUsed by:1961
Symbol 1958 GraphicUsed by:1961
Symbol 1959 GraphicUsed by:1961
Symbol 1960 GraphicUsed by:1961
Symbol 1961 MovieClipUses:1956 1957 1958 1959 1960Used by:2006 2086
Symbol 1962 GraphicUsed by:2006
Symbol 1963 GraphicUsed by:1964
Symbol 1964 MovieClipUses:1963Used by:1977 2006 2086
Symbol 1965 SoundUsed by:2006
Symbol 1966 GraphicUsed by:2006
Symbol 1967 GraphicUsed by:2006
Symbol 1968 GraphicUsed by:2006
Symbol 1969 GraphicUsed by:2006
Symbol 1970 GraphicUsed by:2006
Symbol 1971 GraphicUsed by:2006
Symbol 1972 SoundUsed by:1977 2006 2086
Symbol 1973 GraphicUsed by:2006
Symbol 1974 GraphicUsed by:2006
Symbol 1975 MovieClipUses:1833 1894 1944 1896 1899 1946 1948 1950 81 101 118 137 155 197 385 302Used by:2006
Symbol 1976 GraphicUsed by:2006
Symbol 1977 MovieClipUses:81 101 118 137 155 197 385 1833 1894 1944 1896 1899 1946 1948 1950 1964 512 484 1972 8Used by:2006
Symbol 1978 GraphicUsed by:2006
Symbol 1979 GraphicUsed by:2006
Symbol 1980 GraphicUsed by:2006
Symbol 1981 GraphicUsed by:2006
Symbol 1982 GraphicUsed by:2006
Symbol 1983 GraphicUsed by:2006
Symbol 1984 GraphicUsed by:2006
Symbol 1985 GraphicUses:1745Used by:2006
Symbol 1986 GraphicUses:1745Used by:2006
Symbol 1987 GraphicUses:1745Used by:1990
Symbol 1988 GraphicUses:1745Used by:1990
Symbol 1989 GraphicUses:1745Used by:1990
Symbol 1990 MovieClipUses:1987 1930 1175 1988 1769 1989 1794 1501Used by:2006
Symbol 1991 GraphicUsed by:2006
Symbol 1992 TextUses:15Used by:2006
Symbol 1993 ShapeTweeningUsed by:2006
Symbol 1994 TextUses:15Used by:2006
Symbol 1995 ShapeTweeningUsed by:2006
Symbol 1996 GraphicUsed by:2006
Symbol 1997 ShapeTweeningUsed by:2006
Symbol 1998 TextUses:15Used by:2006
Symbol 1999 TextUses:15Used by:2006
Symbol 2000 ShapeTweeningUsed by:2006
Symbol 2001 ShapeTweeningUsed by:2006
Symbol 2002 TextUses:15Used by:2006
Symbol 2003 TextUses:15Used by:2004
Symbol 2004 MovieClipUses:2003Used by:2006
Symbol 2005 ShapeTweeningUsed by:2006
Symbol 2006 MovieClipUses:1926 1928 1930 1175 1931 1769 1932 1794 1933 1934 1935 1936 1937 1938 1939 1940 839 1501 1941 1804 1942 1829 1831 1820 1827 1062 1072 1082 1094 1102 1112 1129 1139 793 1833 1894 1944 1896 1899 1946 1948 1950 1951 1955 1961 54 81 101 118 137 155 197 302 385 1962 1964 512 1965 8 1966 1967 484 1968 1969 1970 1971 1972 1973 1974 1975 7 513 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1990 1991 1992 1993 1994 1995 1996 1997 1998 22 1999 34 40 41 42 43 44 2000 2001 2002 2004 2005Used by:Timeline
Symbol 2007 GraphicUsed by:2043
Symbol 2008 GraphicUsed by:2043
Symbol 2009 GraphicUsed by:2043
Symbol 2010 GraphicUsed by:2011
Symbol 2011 MovieClipUses:1032 2010Used by:2043
Symbol 2012 GraphicUsed by:2043
Symbol 2013 GraphicUsed by:2014
Symbol 2014 MovieClipUses:2013Used by:2043
Symbol 2015 GraphicUsed by:2043
Symbol 2016 GraphicUsed by:2017
Symbol 2017 MovieClipUses:2016Used by:2043
Symbol 2018 GraphicUsed by:2043
Symbol 2019 GraphicUsed by:2020
Symbol 2020 MovieClipUses:2019Used by:2043
Symbol 2021 GraphicUsed by:2022
Symbol 2022 MovieClipUses:1032 2021Used by:2043
Symbol 2023 GraphicUsed by:2024
Symbol 2024 MovieClipUses:2023Used by:2043
Symbol 2025 BitmapUsed by:2026
Symbol 2026 GraphicUses:2025Used by:2043
Symbol 2027 GraphicUsed by:2043
Symbol 2028 MovieClipUses:1581 1590Used by:2043
Symbol 2029 GraphicUsed by:2043
Symbol 2030 GraphicUsed by:2043
Symbol 2031 GraphicUsed by:2043
Symbol 2032 GraphicUsed by:2033
Symbol 2033 MovieClipUses:2032Used by:2043
Symbol 2034 GraphicUsed by:2035
Symbol 2035 MovieClipUses:2034Used by:2043
Symbol 2036 GraphicUsed by:2043
Symbol 2037 GraphicUsed by:2038
Symbol 2038 MovieClipUses:2037Used by:2043
Symbol 2039 BitmapUsed by:2040
Symbol 2040 GraphicUses:2039Used by:2043
Symbol 2041 GraphicUses:1745Used by:2043
Symbol 2042 GraphicUsed by:2043
Symbol 2043 MovieClipUses:2007 1356 2008 1052 1391 1393 1384 1543 2009 2011 2012 2014 2015 2017 2018 2020 2022 2024 2026 1568 2027 1579 1156 2028 1581 1590 2029 1604 1606 1602 2030 2031 2033 2035 1675 2036 2038 1678 1680 1682 1687 1165 2040 2041 1930 1753 1175 1769 2042 1804 1942 1829 1831 1820 1827 1303Used by:Timeline
Symbol 2044 MovieClipUses:1152 1062 1072 1082 1094 1102 1112 1129 1139 1150 767 768Used by:2087
Symbol 2045 MovieClipUses:1161 1062 1072 1082 1094 1102 1112 1129 1160 1139 790 784 794 767Used by:2087
Symbol 2046 GraphicUsed by:2055
Symbol 2047 GraphicUsed by:2055
Symbol 2048 GraphicUsed by:2055
Symbol 2049 GraphicUsed by:2055
Symbol 2050 GraphicUsed by:2055
Symbol 2051 GraphicUsed by:2055
Symbol 2052 GraphicUsed by:2055
Symbol 2053 GraphicUsed by:2055
Symbol 2054 GraphicUsed by:2055
Symbol 2055 MovieClipUses:1158 1094 1139 1062 1072 1082 1112 1129 816 767 768 513 2046 2047 2048 2049 2050 2051 2052 2053 2054Used by:2087
Symbol 2056 MovieClipUses:1780 1784 1787 1790Used by:2057
Symbol 2057 MovieClipUses:1772 1777 2056Used by:2058
Symbol 2058 MovieClipUses:2057 1772 1777 1780 1784 1787 1790 816 767 768 784 790Used by:2087
Symbol 2059 GraphicUsed by:2061
Symbol 2060 GraphicUsed by:2061
Symbol 2061 MovieClipUses:2059 2060Used by:2062
Symbol 2062 MovieClipUses:1194 1187 1190 1193 816 767 2061 793 784Used by:2087
Symbol 2063 GraphicUsed by:2064
Symbol 2064 MovieClipUses:2063Used by:2065 2070
Symbol 2065 MovieClipUses:1094 1102 1112 1129 2064 1139Used by:2066
Symbol 2066 MovieClipUses:1062 1072 1082 2065Used by:2070
Symbol 2067 GraphicUsed by:2068
Symbol 2068 MovieClipUses:2067Used by:2069 2070 2086
Symbol 2069 MovieClipUses:2068 790Used by:2070
Symbol 2070 MovieClipUses:2066 1062 1072 1082 1094 1102 1112 1129 2064 1139 2068 793 790 767 811 2069 817Used by:2087
Symbol 2071 MovieClipUses:1833 1894 1944 1896 1899 1946 1948 1950Used by:2086
Symbol 2072 GraphicUsed by:2073
Symbol 2073 MovieClipUses:2072Used by:2086
Symbol 2074 GraphicUsed by:2086
Symbol 2075 GraphicUsed by:2086
Symbol 2076 GraphicUsed by:2086
Symbol 2077 GraphicUsed by:2086
Symbol 2078 GraphicUsed by:2086
Symbol 2079 GraphicUsed by:2086
Symbol 2080 GraphicUsed by:2086
Symbol 2081 GraphicUsed by:2086
Symbol 2082 GraphicUsed by:2086
Symbol 2083 GraphicUsed by:2086
Symbol 2084 GraphicUsed by:2086
Symbol 2085 GraphicUsed by:2086
Symbol 2086 MovieClipUses:2071 1833 1894 1944 1896 1899 1946 1948 1950 512 1972 484 1964 767 768 2068 790 8 817 2073 2074 1955 2075 2076 1961 2077 793 2078 2079 2080 2081 2082 2083 2084 2085Used by:2087
Symbol 2087 MovieClipUses:2044 752 2045 2055 2058 2062 2070 2086Used by:Timeline
Symbol 2088 FontUsed by:2089
Symbol 2089 EditableTextUses:2088Used by:2090
Symbol 2090 MovieClipUses:2089Used by:2091
Symbol 2091 MovieClipUses:2090Used by:Timeline
Symbol 2092 BitmapUsed by:2093
Symbol 2093 GraphicUses:2092Used by:2099
Symbol 2094 FontUsed by:2095 2096 2097 2098
Symbol 2095 TextUses:2094Used by:2099
Symbol 2096 TextUses:2094Used by:2099
Symbol 2097 TextUses:2094Used by:2099
Symbol 2098 TextUses:2094Used by:2099
Symbol 2099 MovieClipUses:2093 2095 2096 2097 2098Used by:2104
Symbol 2100 GraphicUsed by:2104
Symbol 2101 GraphicUsed by:2102
Symbol 2102 MovieClipUses:2101Used by:2104 2149
Symbol 2103 GraphicUsed by:2104
Symbol 2104 MovieClipUses:360 2099 2100 2102 2103 1864Used by:Timeline
Symbol 2105 GraphicUsed by:2110
Symbol 2106 GraphicUsed by:2110
Symbol 2107 GraphicUsed by:2110
Symbol 2108 GraphicUsed by:2110
Symbol 2109 GraphicUsed by:2110
Symbol 2110 MovieClipUses:2105 2106 2107 2108 2109Used by:Timeline
Symbol 2111 GraphicUsed by:2127
Symbol 2112 GraphicUsed by:2114 2118
Symbol 2113 GraphicUsed by:2114 2118
Symbol 2114 ButtonUses:2112 2113Used by:2127
Symbol 2115 GraphicUsed by:2127
Symbol 2116 EditableTextUses:19Used by:2127
Symbol 2117 GraphicUsed by:2127
Symbol 2118 ButtonUses:2112 2113Used by:2127
Symbol 2119 GraphicUsed by:2127
Symbol 2120 EditableTextUses:19Used by:2127
Symbol 2121 GraphicUsed by:2127
Symbol 2122 EditableTextUses:19Used by:2127
Symbol 2123 GraphicUsed by:2127
Symbol 2124 EditableTextUses:19Used by:2127
Symbol 2125 GraphicUsed by:2127
Symbol 2126 EditableTextUses:19Used by:2127
Symbol 2127 MovieClipUses:2111 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126Used by:2128
Symbol 2128 MovieClipUses:2127Used by:Timeline
Symbol 2129 GraphicUsed by:2130
Symbol 2130 MovieClipUses:2129Used by:Timeline
Symbol 2131 GraphicUsed by:2137
Symbol 2132 GraphicUsed by:2133
Symbol 2133 MovieClipUses:2132Used by:2134
Symbol 2134 MovieClipUses:2133Used by:2137
Symbol 2135 GraphicUsed by:2137
Symbol 2136 GraphicUsed by:2137
Symbol 2137 MovieClipUses:2131 360 2134 2135 2136Used by:Timeline
Symbol 2138 TextUses:925Used by:Timeline
Symbol 2139 TextUses:925Used by:Timeline
Symbol 2140 TextUses:925Used by:Timeline
Symbol 2141 EditableTextUses:925Used by:Timeline
Symbol 2142 EditableTextUses:925Used by:Timeline
Symbol 2143 EditableTextUses:925Used by:Timeline
Symbol 2144 EditableTextUses:925Used by:Timeline
Symbol 2145 GraphicUsed by:2149
Symbol 2146 GraphicUsed by:2149
Symbol 2147 GraphicUsed by:2149
Symbol 2148 EditableTextUses:36Used by:2149
Symbol 2149 MovieClipUses:2145 2146 2102 2147 2148Used by:Timeline
Symbol 2150 GraphicUsed by:2151
Symbol 2151 MovieClipUses:2150Used by:Timeline
Symbol 2152 ShapeTweeningUsed by:2154
Symbol 2153 GraphicUsed by:2154
Symbol 2154 MovieClipUses:1911 2152 2153Used by:Timeline
Symbol 2155 EditableTextUses:19Used by:Timeline
Symbol 2156 GraphicUsed by:2168
Symbol 2157 ButtonUses:32 33Used by:2168
Symbol 2158 ButtonUses:32 33Used by:2168
Symbol 2159 ButtonUses:32 33Used by:2168
Symbol 2160 ButtonUses:32 33Used by:2168
Symbol 2161 TextUses:36Used by:2168
Symbol 2162 TextUses:36Used by:2168
Symbol 2163 TextUses:36Used by:2168
Symbol 2164 TextUses:36Used by:2168
Symbol 2165 ButtonUses:32 33Used by:2168
Symbol 2166 TextUses:36Used by:2168
Symbol 2167 TextUses:1587Used by:2168
Symbol 2168 MovieClipUses:2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167Used by:2171
Symbol 2169 GraphicUsed by:2170
Symbol 2170 MovieClipUses:2169Used by:2171
Symbol 2171 MovieClipUses:2168 2170Used by:Timeline
Symbol 2172 GraphicUsed by:2181
Symbol 2173 GraphicUsed by:2181
Symbol 2174 GraphicUsed by:2180
Symbol 2175 ButtonUses:32 33Used by:2180
Symbol 2176 TextUses:36Used by:2180
Symbol 2177 EditableTextUses:925Used by:2180
Symbol 2178 ButtonUses:32 33Used by:2180
Symbol 2179 TextUses:36Used by:2180
Symbol 2180 MovieClipUses:2174 2175 2176 2177 1199 2178 2179 552 598Used by:2181
Symbol 2181 MovieClipUses:2172 2173 2180Used by:Timeline
Symbol 2182 GraphicUsed by:2193
Symbol 2183 ButtonUses:399 400 401Used by:2193
Symbol 2184 ButtonUses:399 400 401Used by:2193
Symbol 2185 ButtonUses:399 400 401Used by:2193
Symbol 2186 ButtonUses:399 400 401Used by:2193
Symbol 2187 ButtonUses:399 400 401Used by:2193
Symbol 2188 TextUses:1587Used by:2193
Symbol 2189 TextUses:1587Used by:2193
Symbol 2190 TextUses:1587Used by:2193
Symbol 2191 TextUses:1587Used by:2193
Symbol 2192 TextUses:1587Used by:2193
Symbol 2193 MovieClipUses:2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192Used by:2194
Symbol 2194 MovieClipUses:2193Used by:Timeline
Symbol 2195 GraphicUsed by:2199
Symbol 2196 TextUses:36Used by:2199
Symbol 2197 GraphicUsed by:2198
Symbol 2198 MovieClipUses:2197Used by:2199
Symbol 2199 MovieClipUses:2195 2196 2198Used by:Timeline
Symbol 2200 EditableTextUses:19Used by:Timeline
Symbol 2201 GraphicUsed by:Timeline
Symbol 2202 TextUses:19Used by:Timeline
Symbol 2203 GraphicUsed by:Timeline
Symbol 2204 TextUses:36Used by:Timeline
Symbol 2205 TextUses:36Used by:Timeline
Symbol 2206 TextUses:36Used by:Timeline
Symbol 2207 TextUses:36Used by:Timeline
Symbol 2208 EditableTextUses:36Used by:Timeline
Symbol 2209 EditableTextUses:36Used by:Timeline
Symbol 2210 ButtonUses:32 33Used by:Timeline
Symbol 2211 TextUses:36Used by:Timeline
Symbol 2212 EditableTextUses:36Used by:Timeline
Symbol 2213 EditableTextUses:36Used by:Timeline
Symbol 2214 ButtonUses:32 33Used by:Timeline
Symbol 2215 TextUses:36Used by:Timeline
Symbol 2216 EditableTextUses:36Used by:Timeline
Symbol 2217 EditableTextUses:36Used by:Timeline
Symbol 2218 ButtonUses:32 33Used by:Timeline
Symbol 2219 ButtonUses:938 939 940Used by:Timeline
Symbol 2220 GraphicUses:45Used by:Timeline
Symbol 2221 GraphicUsed by:Timeline
Symbol 2222 ButtonUses:32 33Used by:Timeline
Symbol 2223 TextUses:36Used by:Timeline
Symbol 2224 EditableTextUses:36Used by:Timeline
Symbol 2225 EditableTextUses:36Used by:Timeline
Symbol 2226 ButtonUses:32 33Used by:Timeline
Symbol 2227 EditableTextUses:36Used by:Timeline
Symbol 2228 EditableTextUses:36Used by:Timeline
Symbol 2229 ButtonUses:32 33Used by:Timeline
Symbol 2230 EditableTextUses:36Used by:Timeline
Symbol 2231 EditableTextUses:36Used by:Timeline
Symbol 2232 EditableTextUses:15Used by:2246
Symbol 2233 GraphicUsed by:2236 2237 2241
Symbol 2234 GraphicUsed by:2236 2237 2241
Symbol 2235 GraphicUsed by:2236 2237 2241
Symbol 2236 ButtonUses:2233 2234 2235Used by:2246
Symbol 2237 ButtonUses:2233 2234 2235Used by:2246
Symbol 2238 TextUses:1587Used by:2246
Symbol 2239 TextUses:1587Used by:2246
Symbol 2240 EditableTextUses:15Used by:2246
Symbol 2241 ButtonUses:2233 2234 2235Used by:2246
Symbol 2242 TextUses:1587Used by:2246
Symbol 2243 TextUses:1587Used by:2246
Symbol 2244 EditableTextUses:15Used by:2246
Symbol 2245 TextUses:1587Used by:2246
Symbol 2246 MovieClipUses:360 2232 2236 2237 2238 1927 2239 2240 2241 2242 2243 2244 2245Used by:Timeline
Symbol 2247 ButtonUses:360Used by:2280
Symbol 2248 GraphicUsed by:2249
Symbol 2249 MovieClipUses:2248Used by:2280
Symbol 2250 GraphicUsed by:2251
Symbol 2251 MovieClipUses:2250Used by:2255
Symbol 2252 GraphicUsed by:2253
Symbol 2253 MovieClipUses:2252Used by:2255
Symbol 2254 GraphicUsed by:2255
Symbol 2255 MovieClipUses:2251 2253 2254Used by:2280
Symbol 2256 GraphicUsed by:2257
Symbol 2257 MovieClipUses:2256Used by:2261
Symbol 2258 GraphicUsed by:2259
Symbol 2259 MovieClipUses:2258Used by:2261
Symbol 2260 GraphicUsed by:2261
Symbol 2261 MovieClipUses:2257 2259 2260Used by:2280
Symbol 2262 GraphicUsed by:2263
Symbol 2263 MovieClipUses:2262Used by:2267 2270
Symbol 2264 GraphicUsed by:2265
Symbol 2265 MovieClipUses:2264Used by:2267
Symbol 2266 GraphicUsed by:2267 2270
Symbol 2267 MovieClipUses:2263 2265 2266Used by:2280
Symbol 2268 GraphicUsed by:2269
Symbol 2269 MovieClipUses:2268Used by:2270
Symbol 2270 MovieClipUses:2263 2269 2266Used by:2280
Symbol 2271 GraphicUsed by:2272
Symbol 2272 MovieClipUses:2271Used by:2276
Symbol 2273 GraphicUsed by:2274
Symbol 2274 MovieClipUses:2273Used by:2276
Symbol 2275 GraphicUsed by:2276
Symbol 2276 MovieClipUses:2272 2274 2275Used by:2280
Symbol 2277 BitmapUsed by:2278
Symbol 2278 GraphicUses:2277Used by:2279
Symbol 2279 MovieClipUses:2278Used by:2280
Symbol 2280 MovieClipUses:2247 2249 2255 2261 2267 2270 2276 2279 SS1Used by:Timeline
Streaming Sound 1Used by:Symbol 2280 MovieClip

Instance Names

"Menu1"Frame 3Symbol 1353 MovieClip
"map"Frame 5Symbol 1858 MovieClip
"Menu1"Frame 5Symbol 1353 MovieClip
"shell"Frame 5Symbol 1880 MovieClip
"noter"Frame 5Symbol 1906 MovieClip
"shatter"Frame 5Symbol 1914 MovieClip
"porter"Frame 5Symbol 1921 MovieClip
"glider"Frame 5Symbol 1924 MovieClip
"cutscene"Frame 5Symbol 2006 MovieClip
"backscene"Frame 6Symbol 2043 MovieClip
"enemy"Frame 6Symbol 2087 MovieClip
"main"Frame 6Symbol 904 MovieClip
"battlepet"Frame 6Symbol 1222 MovieClip
"goodHP"Frame 6Symbol 2091 MovieClip
"enemyHP"Frame 6Symbol 2091 MovieClip
"keyhit"Frame 6Symbol 2104 MovieClip
"spark"Frame 6Symbol 2110 MovieClip
"Einfo"Frame 6Symbol 2128 MovieClip
"redin"Frame 6Symbol 2154 MovieClip
"menu1"Frame 7Symbol 2171 MovieClip
"sMenu"Frame 7Symbol 2181 MovieClip
"quick"Frame 7Symbol 2194 MovieClip
"battle"Frame 8Symbol 2199 MovieClip
"Menu1"Frame 9Symbol 1353 MovieClip
"meya"Frame 12Symbol 2006 MovieClip
"bar"Symbol 30 MovieClip Frame 1Symbol 28 MovieClip
"shield"Symbol 54 MovieClip Frame 1Symbol 53 MovieClip
"skins"Symbol 58 MovieClip Frame 1Symbol 56 MovieClip
"skins"Symbol 62 MovieClip Frame 1Symbol 60 MovieClip
"part"Symbol 63 MovieClip Frame 1Symbol 58 MovieClip
"part"Symbol 63 MovieClip Frame 2Symbol 62 MovieClip
"part"Symbol 80 MovieClip Frame 1Symbol 79 MovieClip
"body"Symbol 81 MovieClip Frame 1Symbol 63 MovieClip
"armor"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"skins"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"part"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"part"Symbol 100 MovieClip Frame 1Symbol 99 MovieClip
"body"Symbol 101 MovieClip Frame 1Symbol 86 MovieClip
"armor"Symbol 101 MovieClip Frame 1Symbol 100 MovieClip
"skins"Symbol 105 MovieClip Frame 1Symbol 103 MovieClip
"part"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"part"Symbol 117 MovieClip Frame 1Symbol 116 MovieClip
"body"Symbol 118 MovieClip Frame 1Symbol 106 MovieClip
"armor"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"skins"Symbol 122 MovieClip Frame 1Symbol 120 MovieClip
"part"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"part"Symbol 136 MovieClip Frame 1Symbol 135 MovieClip
"body"Symbol 137 MovieClip Frame 1Symbol 123 MovieClip
"armor"Symbol 137 MovieClip Frame 1Symbol 136 MovieClip
"skins"Symbol 141 MovieClip Frame 1Symbol 139 MovieClip
"part"Symbol 142 MovieClip Frame 1Symbol 141 MovieClip
"part"Symbol 154 MovieClip Frame 1Symbol 153 MovieClip
"body"Symbol 155 MovieClip Frame 1Symbol 142 MovieClip
"armor"Symbol 155 MovieClip Frame 1Symbol 154 MovieClip
"skins"Symbol 161 MovieClip Frame 1Symbol 157 MovieClip
"pants"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"skins"Symbol 165 MovieClip Frame 1Symbol 163 MovieClip
"pants"Symbol 165 MovieClip Frame 1Symbol 159 MovieClip
"part"Symbol 166 MovieClip Frame 1Symbol 161 MovieClip
"part"Symbol 166 MovieClip Frame 2Symbol 165 MovieClip
"part"Symbol 196 MovieClip Frame 1Symbol 184 MovieClip
"part"Symbol 196 MovieClip Frame 2Symbol 195 MovieClip
"body"Symbol 197 MovieClip Frame 1Symbol 166 MovieClip
"armor"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"lethalsword"Symbol 220 MovieClip Frame 11Symbol 219 MovieClip
"lethalsword"Symbol 282 MovieClip Frame 1Symbol 219 MovieClip
"part"Symbol 301 MovieClip Frame 1Symbol 220 MovieClip
"part"Symbol 301 MovieClip Frame 3Symbol 231 MovieClip
"part"Symbol 301 MovieClip Frame 4Symbol 242 MovieClip
"part"Symbol 301 MovieClip Frame 5Symbol 253 MovieClip
"part"Symbol 301 MovieClip Frame 6Symbol 263 MovieClip
"part"Symbol 301 MovieClip Frame 7Symbol 282 MovieClip
"part"Symbol 301 MovieClip Frame 8Symbol 288 MovieClip
"part"Symbol 301 MovieClip Frame 9Symbol 294 MovieClip
"part"Symbol 301 MovieClip Frame 10Symbol 300 MovieClip
"lethalsword"Symbol 301 MovieClip Frame 11Symbol 219 MovieClip
"weapon"Symbol 302 MovieClip Frame 1Symbol 301 MovieClip
"skins"Symbol 319 MovieClip Frame 1Symbol 313 MovieClip
"skins"Symbol 319 MovieClip Frame 2Symbol 313 MovieClip
"skins"Symbol 319 MovieClip Frame 4Symbol 313 MovieClip
"eyes"Symbol 332 MovieClip Frame 1Symbol 322 MovieClip
"eyes"Symbol 332 MovieClip Frame 2Symbol 322 MovieClip
"eyes"Symbol 332 MovieClip Frame 3Symbol 322 MovieClip
"eyes"Symbol 332 MovieClip Frame 4Symbol 322 MovieClip
"eyes"Symbol 332 MovieClip Frame 5Symbol 322 MovieClip
"eyes"Symbol 341 MovieClip Frame 1Symbol 322 MovieClip
"eyes"Symbol 341 MovieClip Frame 2Symbol 322 MovieClip
"eyes"Symbol 341 MovieClip Frame 3Symbol 322 MovieClip
"eyes"Symbol 341 MovieClip Frame 4Symbol 322 MovieClip
"eyes"Symbol 343 MovieClip Frame 1Symbol 332 MovieClip
"eyes"Symbol 343 MovieClip Frame 2Symbol 341 MovieClip
"mouth"Symbol 355 MovieClip Frame 1Symbol 349 MovieClip
"mouth"Symbol 355 MovieClip Frame 3Symbol 354 MovieClip
"skins"Symbol 357 MovieClip Frame 1Symbol 304 MovieClip
"nose"Symbol 357 MovieClip Frame 1Symbol 310 MovieClip
"ear"Symbol 357 MovieClip Frame 1Symbol 319 MovieClip
"eyes"Symbol 357 MovieClip Frame 1Symbol 343 MovieClip
"mouth"Symbol 357 MovieClip Frame 1Symbol 355 MovieClip
"part"Symbol 358 MovieClip Frame 1Symbol 357 MovieClip
"colour"Symbol 374 MovieClip Frame 1Symbol 361 MovieClip
"colour"Symbol 374 MovieClip Frame 2Symbol 361 MovieClip
"colour"Symbol 374 MovieClip Frame 3Symbol 361 MovieClip
"colour"Symbol 374 MovieClip Frame 4Symbol 361 MovieClip
"part"Symbol 374 MovieClip Frame 8Symbol 370 MovieClip
"colour"Symbol 383 MovieClip Frame 1Symbol 361 MovieClip
"colour"Symbol 383 MovieClip Frame 2Symbol 361 MovieClip
"colour"Symbol 383 MovieClip Frame 3Symbol 361 MovieClip
"colour"Symbol 383 MovieClip Frame 4Symbol 361 MovieClip
"part"Symbol 384 MovieClip Frame 1Symbol 374 MovieClip
"part"Symbol 384 MovieClip Frame 2Symbol 383 MovieClip
"head"Symbol 385 MovieClip Frame 1Symbol 358 MovieClip
"hair"Symbol 385 MovieClip Frame 1Symbol 384 MovieClip
"armor"Symbol 452 MovieClip Frame 1Symbol 196 MovieClip
"armor"Symbol 452 MovieClip Frame 2Symbol 100 MovieClip
"armor"Symbol 452 MovieClip Frame 3Symbol 136 MovieClip
"armor2"Symbol 452 MovieClip Frame 3Symbol 154 MovieClip
"body"Symbol 452 MovieClip Frame 4Symbol 106 MovieClip
"armor"Symbol 452 MovieClip Frame 4Symbol 117 MovieClip
"part"Symbol 453 MovieClip Frame 1Symbol 220 MovieClip
"part"Symbol 453 MovieClip Frame 3Symbol 231 MovieClip
"part"Symbol 453 MovieClip Frame 4Symbol 242 MovieClip
"part"Symbol 453 MovieClip Frame 5Symbol 253 MovieClip
"part"Symbol 453 MovieClip Frame 6Symbol 263 MovieClip
"part"Symbol 453 MovieClip Frame 7Symbol 282 MovieClip
"part"Symbol 453 MovieClip Frame 8Symbol 288 MovieClip
"part"Symbol 453 MovieClip Frame 9Symbol 294 MovieClip
"part"Symbol 453 MovieClip Frame 10Symbol 300 MovieClip
"part"Symbol 453 MovieClip Frame 11Symbol 219 MovieClip
"part14"Symbol 483 MovieClip Frame 1Symbol 458 MovieClip
"part8"Symbol 483 MovieClip Frame 1Symbol 462 MovieClip
"part10"Symbol 483 MovieClip Frame 1Symbol 466 MovieClip
"part5"Symbol 483 MovieClip Frame 1Symbol 470 MovieClip
"part6"Symbol 483 MovieClip Frame 1Symbol 474 MovieClip
"part12"Symbol 483 MovieClip Frame 1Symbol 466 MovieClip
"part2"Symbol 483 MovieClip Frame 1Symbol 478 MovieClip
"part4"Symbol 483 MovieClip Frame 1Symbol 470 MovieClip
"part13"Symbol 483 MovieClip Frame 1Symbol 474 MovieClip
"part11"Symbol 483 MovieClip Frame 1Symbol 466 MovieClip
"part3"Symbol 483 MovieClip Frame 1Symbol 458 MovieClip
"part7"Symbol 483 MovieClip Frame 1Symbol 462 MovieClip
"part9"Symbol 483 MovieClip Frame 1Symbol 466 MovieClip
"part1"Symbol 483 MovieClip Frame 1Symbol 482 MovieClip
"pet"Symbol 485 MovieClip Frame 1Symbol 483 MovieClip
"part8"Symbol 485 MovieClip Frame 2Symbol 462 MovieClip
"part10"Symbol 485 MovieClip Frame 2Symbol 466 MovieClip
"part5"Symbol 485 MovieClip Frame 2Symbol 470 MovieClip
"part6"Symbol 485 MovieClip Frame 2Symbol 474 MovieClip
"part12"Symbol 485 MovieClip Frame 2Symbol 466 MovieClip
"part2"Symbol 485 MovieClip Frame 2Symbol 478 MovieClip
"part4"Symbol 485 MovieClip Frame 2Symbol 470 MovieClip
"part11"Symbol 485 MovieClip Frame 2Symbol 466 MovieClip
"part3"Symbol 485 MovieClip Frame 2Symbol 458 MovieClip
"part7"Symbol 485 MovieClip Frame 2Symbol 462 MovieClip
"part9"Symbol 485 MovieClip Frame 2Symbol 466 MovieClip
"part1"Symbol 485 MovieClip Frame 2Symbol 482 MovieClip
"part3"Symbol 485 MovieClip Frame 6Symbol 458 MovieClip
"part7"Symbol 485 MovieClip Frame 6Symbol 462 MovieClip
"part9"Symbol 485 MovieClip Frame 6Symbol 466 MovieClip
"part1"Symbol 485 MovieClip Frame 6Symbol 482 MovieClip
"part4"Symbol 485 MovieClip Frame 10Symbol 470 MovieClip
"part11"Symbol 485 MovieClip Frame 10Symbol 466 MovieClip
"part10"Symbol 510 MovieClip Frame 1Symbol 489 MovieClip
"part9"Symbol 510 MovieClip Frame 1Symbol 493 MovieClip
"part6"Symbol 510 MovieClip Frame 1Symbol 497 MovieClip
"part5"Symbol 510 MovieClip Frame 1Symbol 501 MovieClip
"part2"Symbol 510 MovieClip Frame 1Symbol 505 MovieClip
"part7"Symbol 510 MovieClip Frame 1Symbol 489 MovieClip
"part8"Symbol 510 MovieClip Frame 1Symbol 493 MovieClip
"part3"Symbol 510 MovieClip Frame 1Symbol 497 MovieClip
"part4"Symbol 510 MovieClip Frame 1Symbol 501 MovieClip
"part1"Symbol 510 MovieClip Frame 1Symbol 509 MovieClip
"pet"Symbol 514 MovieClip Frame 1Symbol 510 MovieClip
"pet"Symbol 514 MovieClip Frame 16Symbol 510 MovieClip
"part2"Symbol 523 MovieClip Frame 1Symbol 518 MovieClip
"part3"Symbol 523 MovieClip Frame 1Symbol 522 MovieClip
"part1"Symbol 523 MovieClip Frame 1Symbol 518 MovieClip
"pet"Symbol 524 MovieClip Frame 1Symbol 523 MovieClip
"pet"Symbol 526 MovieClip Frame 1Symbol 485 MovieClip
"pet"Symbol 526 MovieClip Frame 2Symbol 514 MovieClip
"pet"Symbol 526 MovieClip Frame 3Symbol 524 MovieClip
"object"Symbol 552 MovieClip Frame 2Symbol 439 MovieClip
"object"Symbol 552 MovieClip Frame 3Symbol 451 MovieClip
"object"Symbol 552 MovieClip Frame 4Symbol 452 MovieClip
"object"Symbol 552 MovieClip Frame 6Symbol 453 MovieClip
"object"Symbol 552 MovieClip Frame 7Symbol 526 MovieClip
"object"Symbol 552 MovieClip Frame 8Symbol 548 MovieClip
"inv"Symbol 598 MovieClip Frame 1Symbol 552 MovieClip
"cross"Symbol 598 MovieClip Frame 1Symbol 553 Button
"inv"Symbol 598 MovieClip Frame 8Symbol 552 MovieClip
"but3"Symbol 598 MovieClip Frame 11Symbol 584 Button
"inv"Symbol 598 MovieClip Frame 11Symbol 552 MovieClip
"but2"Symbol 598 MovieClip Frame 11Symbol 584 Button
"but1"Symbol 598 MovieClip Frame 11Symbol 584 Button
"inv"Symbol 598 MovieClip Frame 13Symbol 552 MovieClip
"object"Symbol 814 MovieClip Frame 83Symbol 439 MovieClip
"main"Symbol 904 MovieClip Frame 1Symbol 741 MovieClip
"blood"Symbol 904 MovieClip Frame 1Symbol 752 MovieClip
"main"Symbol 904 MovieClip Frame 2Symbol 760 MovieClip
"main"Symbol 904 MovieClip Frame 3Symbol 796 MovieClip
"main"Symbol 904 MovieClip Frame 4Symbol 814 MovieClip
"main"Symbol 904 MovieClip Frame 5Symbol 832 MovieClip
"main"Symbol 904 MovieClip Frame 6Symbol 840 MovieClip
"main"Symbol 904 MovieClip Frame 7Symbol 892 MovieClip
"main"Symbol 904 MovieClip Frame 8Symbol 903 MovieClip
"main"Symbol 905 MovieClip Frame 1Symbol 904 MovieClip
"main"Symbol 909 MovieClip Frame 1Symbol 904 MovieClip
"tel1"Symbol 1017 MovieClip Frame 2Symbol 999 Button
"tel3"Symbol 1017 MovieClip Frame 2Symbol 999 Button
"tel2"Symbol 1017 MovieClip Frame 2Symbol 999 Button
"tel7"Symbol 1017 MovieClip Frame 2Symbol 999 Button
"tel4"Symbol 1017 MovieClip Frame 3Symbol 999 Button
"tel5"Symbol 1017 MovieClip Frame 3Symbol 999 Button
"tel6"Symbol 1017 MovieClip Frame 3Symbol 999 Button
"glow"Symbol 1199 MovieClip Frame 1Symbol 1197 MovieClip
"part2"Symbol 1219 MovieClip Frame 1Symbol 518 MovieClip
"part3"Symbol 1219 MovieClip Frame 1Symbol 522 MovieClip
"part1"Symbol 1219 MovieClip Frame 1Symbol 518 MovieClip
"pet"Symbol 1220 MovieClip Frame 1Symbol 1219 MovieClip
"pet"Symbol 1221 MovieClip Frame 1Symbol 1220 MovieClip
"pet"Symbol 1222 MovieClip Frame 1Symbol 485 MovieClip
"pet"Symbol 1222 MovieClip Frame 2Symbol 514 MovieClip
"pet"Symbol 1222 MovieClip Frame 3Symbol 1221 MovieClip
"cross"Symbol 1353 MovieClip Frame 1Symbol 398 Button
"popup"Symbol 1353 MovieClip Frame 1Symbol 598 MovieClip
"custom"Symbol 1353 MovieClip Frame 2Symbol 729 MovieClip
"main"Symbol 1353 MovieClip Frame 2Symbol 905 MovieClip
"windows"Symbol 1353 MovieClip Frame 2Symbol 909 MovieClip
"slot1"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot2"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot3"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot4"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot5"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot7"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot8"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot9"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot10"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot11"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot13"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot14"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot15"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot16"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot17"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot19"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot20"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot21"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot22"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot23"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot0"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot6"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot12"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"slot18"Symbol 1353 MovieClip Frame 4Symbol 584 Button
"inv0"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv1"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv2"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv3"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv4"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv5"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv6"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv7"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv8"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv9"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv10"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv11"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv12"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv13"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv14"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv15"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv16"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv17"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv18"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv19"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv20"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv21"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv22"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv23"Symbol 1353 MovieClip Frame 4Symbol 552 MovieClip
"inv"Symbol 1353 MovieClip Frame 6Symbol 1017 MovieClip
"pic"Symbol 1353 MovieClip Frame 7Symbol 1195 MovieClip
"q1"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q2"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q3"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q4"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q5"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q6"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q7"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q8"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q9"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q10"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"q11"Symbol 1353 MovieClip Frame 7Symbol 1199 MovieClip
"slot1"Symbol 1353 MovieClip Frame 8Symbol 584 Button
"inv1"Symbol 1353 MovieClip Frame 8Symbol 552 MovieClip
"slot0"Symbol 1353 MovieClip Frame 8Symbol 584 Button
"inv0"Symbol 1353 MovieClip Frame 8Symbol 552 MovieClip
"slot2"Symbol 1353 MovieClip Frame 8Symbol 584 Button
"inv2"Symbol 1353 MovieClip Frame 8Symbol 552 MovieClip
"slot3"Symbol 1353 MovieClip Frame 8Symbol 584 Button
"inv3"Symbol 1353 MovieClip Frame 8Symbol 552 MovieClip
"slot2"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot3"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot4"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot5"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot7"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot8"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot9"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot10"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot11"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot13"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot14"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot15"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot16"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot17"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot19"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot20"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot21"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot22"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot23"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot0"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot6"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot12"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"slot18"Symbol 1353 MovieClip Frame 9Symbol 584 Button
"inv0"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv4"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv5"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv6"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv7"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv8"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv9"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv10"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv11"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv12"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv13"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv14"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv15"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv16"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv17"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv18"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv19"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv20"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv21"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv22"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"inv23"Symbol 1353 MovieClip Frame 9Symbol 552 MovieClip
"q1"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q2"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q3"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q4"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q5"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q6"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q7"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q8"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q9"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q10"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"q11"Symbol 1353 MovieClip Frame 10Symbol 1199 MovieClip
"inv1"Symbol 1353 MovieClip Frame 10Symbol 552 MovieClip
"slot0"Symbol 1353 MovieClip Frame 10Symbol 584 Button
"inv0"Symbol 1353 MovieClip Frame 10Symbol 552 MovieClip
"inv2"Symbol 1353 MovieClip Frame 10Symbol 552 MovieClip
"battlepet"Symbol 1353 MovieClip Frame 11Symbol 1222 MovieClip
"pic1"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"pic2"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"pic3"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"slot4"Symbol 1353 MovieClip Frame 11Symbol 584 Button
"slot5"Symbol 1353 MovieClip Frame 11Symbol 584 Button
"slot6"Symbol 1353 MovieClip Frame 11Symbol 584 Button
"pic4"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"pic5"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"pic6"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"slot7"Symbol 1353 MovieClip Frame 11Symbol 584 Button
"slot8"Symbol 1353 MovieClip Frame 11Symbol 584 Button
"slot9"Symbol 1353 MovieClip Frame 11Symbol 584 Button
"pic7"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"pic8"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"pic9"Symbol 1353 MovieClip Frame 11Symbol 526 MovieClip
"pic3"Symbol 1353 MovieClip Frame 12Symbol 526 MovieClip
"pic"Symbol 1353 MovieClip Frame 13Symbol 1195 MovieClip
"q1"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q2"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q3"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q4"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q5"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q6"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q7"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q8"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q9"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q10"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"q11"Symbol 1353 MovieClip Frame 13Symbol 1199 MovieClip
"slot1"Symbol 1353 MovieClip Frame 14Symbol 584 Button
"inv1"Symbol 1353 MovieClip Frame 14Symbol 552 MovieClip
"slot2"Symbol 1353 MovieClip Frame 14Symbol 584 Button
"inv2"Symbol 1353 MovieClip Frame 14Symbol 552 MovieClip
"slot3"Symbol 1353 MovieClip Frame 14Symbol 584 Button
"inv3"Symbol 1353 MovieClip Frame 14Symbol 552 MovieClip
"slot4"Symbol 1353 MovieClip Frame 14Symbol 584 Button
"inv4"Symbol 1353 MovieClip Frame 14Symbol 552 MovieClip
"slot5"Symbol 1353 MovieClip Frame 14Symbol 584 Button
"inv5"Symbol 1353 MovieClip Frame 14Symbol 552 MovieClip
"slot6"Symbol 1353 MovieClip Frame 14Symbol 584 Button
"inv6"Symbol 1353 MovieClip Frame 14Symbol 552 MovieClip
"slot2"Symbol 1353 MovieClip Frame 15Symbol 584 Button
"inv2"Symbol 1353 MovieClip Frame 15Symbol 552 MovieClip
"q1"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q2"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q3"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q4"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q5"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q6"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q7"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q8"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q9"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q10"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"q11"Symbol 1353 MovieClip Frame 20Symbol 1199 MovieClip
"head"Symbol 1379 MovieClip Frame 1Symbol 1378 MovieClip
"body"Symbol 1435 MovieClip Frame 1Symbol 1423 MovieClip
"head"Symbol 1435 MovieClip Frame 1Symbol 1434 MovieClip
"legs"Symbol 1478 MovieClip Frame 1Symbol 1446 MovieClip
"body"Symbol 1478 MovieClip Frame 1Symbol 1466 MovieClip
"head"Symbol 1478 MovieClip Frame 1Symbol 1477 MovieClip
"person"Symbol 1479 MovieClip Frame 1Symbol 1435 MovieClip
"person"Symbol 1479 MovieClip Frame 2Symbol 1478 MovieClip
"opens"Symbol 1492 MovieClip Frame 1Symbol 1489 MovieClip
"shadows"Symbol 1541 MovieClip Frame 1Symbol 1505 MovieClip
"man"Symbol 1541 MovieClip Frame 1Symbol 1516 MovieClip
"teleport"Symbol 1541 MovieClip Frame 1Symbol 1522 MovieClip
"man"Symbol 1541 MovieClip Frame 2Symbol 1533 MovieClip
"man"Symbol 1541 MovieClip Frame 4Symbol 1540 MovieClip
"posse"Symbol 1797 MovieClip Frame 1Symbol 1795 MovieClip
"spells"Symbol 1858 MovieClip Frame 1Symbol 1037 MovieClip
"teleporter"Symbol 1858 MovieClip Frame 1Symbol 1504 MovieClip
"man"Symbol 1858 MovieClip Frame 1Symbol 1541 MovieClip
"teleporter"Symbol 1858 MovieClip Frame 4Symbol 1504 MovieClip
"alter"Symbol 1858 MovieClip Frame 11Symbol 1618 MovieClip
"temple"Symbol 1858 MovieClip Frame 13Symbol 1040 MovieClip
"teleporter"Symbol 1858 MovieClip Frame 13Symbol 1504 MovieClip
"abyssman"Symbol 1858 MovieClip Frame 13Symbol 1611 MovieClip
"teleporter"Symbol 1858 MovieClip Frame 17Symbol 1504 MovieClip
"bandit"Symbol 1858 MovieClip Frame 17Symbol 1671 MovieClip
"teleporter"Symbol 1858 MovieClip Frame 20Symbol 1504 MovieClip
"alter2"Symbol 1858 MovieClip Frame 20Symbol 1618 MovieClip
"bandit"Symbol 1858 MovieClip Frame 20Symbol 1671 MovieClip
"teleporter"Symbol 1858 MovieClip Frame 24Symbol 1504 MovieClip
"spells"Symbol 1858 MovieClip Frame 25Symbol 1037 MovieClip
"alter3"Symbol 1858 MovieClip Frame 27Symbol 1618 MovieClip
"teleporter"Symbol 1858 MovieClip Frame 28Symbol 1504 MovieClip
"alter"Symbol 1858 MovieClip Frame 31Symbol 1618 MovieClip
"alter4"Symbol 1858 MovieClip Frame 31Symbol 1618 MovieClip
"portal"Symbol 1858 MovieClip Frame 33Symbol 1797 MovieClip
"alter5"Symbol 1858 MovieClip Frame 33Symbol 1618 MovieClip
"demon_man"Symbol 1858 MovieClip Frame 37Symbol 1835 MovieClip
"head"Symbol 1900 MovieClip Frame 2Symbol 1434 MovieClip
"head"Symbol 1900 MovieClip Frame 3Symbol 1477 MovieClip
"symbol"Symbol 1906 MovieClip Frame 1Symbol 1900 MovieClip
"but1"Symbol 1906 MovieClip Frame 2Symbol 1905 MovieClip
"but2"Symbol 1906 MovieClip Frame 2Symbol 1905 MovieClip
"but3"Symbol 1906 MovieClip Frame 2Symbol 1905 MovieClip
"enemy"Symbol 2087 MovieClip Frame 1Symbol 2044 MovieClip
"blood"Symbol 2087 MovieClip Frame 1Symbol 752 MovieClip
"enemy"Symbol 2087 MovieClip Frame 2Symbol 2045 MovieClip
"enemy"Symbol 2087 MovieClip Frame 3Symbol 2055 MovieClip
"enemy"Symbol 2087 MovieClip Frame 4Symbol 2058 MovieClip
"enemy"Symbol 2087 MovieClip Frame 5Symbol 2062 MovieClip
"enemy"Symbol 2087 MovieClip Frame 6Symbol 2070 MovieClip
"enemy"Symbol 2087 MovieClip Frame 7Symbol 2086 MovieClip
"life"Symbol 2091 MovieClip Frame 1Symbol 2090 MovieClip
"cube"Symbol 2104 MovieClip Frame 1Symbol 2099 MovieClip
"bar"Symbol 2134 MovieClip Frame 1Symbol 2133 MovieClip
"skins"Symbol 2137 MovieClip Frame 1Symbol 2134 MovieClip
"q1"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q2"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q3"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q4"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q5"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q6"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q7"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q8"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q9"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q10"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"q11"Symbol 2180 MovieClip Frame 1Symbol 1199 MovieClip
"inv"Symbol 2180 MovieClip Frame 1Symbol 552 MovieClip
"popup"Symbol 2180 MovieClip Frame 1Symbol 598 MovieClip
"sMenu"Symbol 2181 MovieClip Frame 6Symbol 2180 MovieClip
"sMenu"Symbol 2181 MovieClip Frame 17Symbol 2180 MovieClip
"fader"Symbol 2246 MovieClip Frame 1Symbol 1927 MovieClip
"more_btn"Symbol 2280 MovieClip Frame 1Symbol 2247 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "mix3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "battle1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "battle2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "mix2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "boss"
ExportAssets (56)Timeline Frame 1Symbol 6 as "mix1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "miss"
ExportAssets (56)Timeline Frame 1Symbol 8 as "STAB"

Labels

"map"Frame 5
"battle"Frame 6
"menu"Frame 9
"NewGame"Frame 10
"Continue"Frame 11
"intro"Frame 13
"funny"Frame 14
"loaded"Symbol 30 MovieClip Frame 3
"male"Symbol 63 MovieClip Frame 1
"female"Symbol 63 MovieClip Frame 2
"rogue"Symbol 79 MovieClip Frame 1
"warlock"Symbol 79 MovieClip Frame 2
"knight"Symbol 79 MovieClip Frame 3
"mage"Symbol 79 MovieClip Frame 4
"lethal"Symbol 79 MovieClip Frame 5
"arcWarrior"Symbol 79 MovieClip Frame 6
"arcMage"Symbol 79 MovieClip Frame 7
"holyKnight"Symbol 79 MovieClip Frame 8
"advWarrior"Symbol 79 MovieClip Frame 9
"advSaver"Symbol 79 MovieClip Frame 10
"dynasty"Symbol 79 MovieClip Frame 11
"male"Symbol 80 MovieClip Frame 1
"female"Symbol 80 MovieClip Frame 2
"male"Symbol 86 MovieClip Frame 1
"female"Symbol 86 MovieClip Frame 2
"rogue"Symbol 99 MovieClip Frame 1
"warlock"Symbol 99 MovieClip Frame 2
"knight"Symbol 99 MovieClip Frame 3
"mage"Symbol 99 MovieClip Frame 4
"lethal"Symbol 99 MovieClip Frame 5
"arcWarrior"Symbol 99 MovieClip Frame 6
"arcMage"Symbol 99 MovieClip Frame 7
"holyKnight"Symbol 99 MovieClip Frame 8
"advWarrior"Symbol 99 MovieClip Frame 9
"advSaver"Symbol 99 MovieClip Frame 10
"dynasty"Symbol 99 MovieClip Frame 11
"male"Symbol 100 MovieClip Frame 1
"female"Symbol 100 MovieClip Frame 2
"male"Symbol 106 MovieClip Frame 1
"female"Symbol 106 MovieClip Frame 2
"rogue"Symbol 116 MovieClip Frame 1
"warlock"Symbol 116 MovieClip Frame 2
"knight"Symbol 116 MovieClip Frame 3
"mage"Symbol 116 MovieClip Frame 4
"lethal"Symbol 116 MovieClip Frame 5
"arcWarrior"Symbol 116 MovieClip Frame 6
"arcMage"Symbol 116 MovieClip Frame 7
"holyKnight"Symbol 116 MovieClip Frame 8
"advWarrior"Symbol 116 MovieClip Frame 9
"advSaver"Symbol 116 MovieClip Frame 10
"dynasty"Symbol 116 MovieClip Frame 11
"male"Symbol 117 MovieClip Frame 1
"female"Symbol 117 MovieClip Frame 2
"male"Symbol 123 MovieClip Frame 1
"female"Symbol 123 MovieClip Frame 2
"rogue"Symbol 135 MovieClip Frame 1
"warlock"Symbol 135 MovieClip Frame 2
"knight"Symbol 135 MovieClip Frame 3
"mage"Symbol 135 MovieClip Frame 4
"lethal"Symbol 135 MovieClip Frame 5
"arcWarrior"Symbol 135 MovieClip Frame 6
"arcMage"Symbol 135 MovieClip Frame 7
"holyKnight"Symbol 135 MovieClip Frame 8
"advWarrior"Symbol 135 MovieClip Frame 9
"advSaver"Symbol 135 MovieClip Frame 10
"dynasty"Symbol 135 MovieClip Frame 11
"male"Symbol 136 MovieClip Frame 1
"female"Symbol 136 MovieClip Frame 2
"male"Symbol 142 MovieClip Frame 1
"female"Symbol 142 MovieClip Frame 2
"rogue"Symbol 153 MovieClip Frame 1
"warlock"Symbol 153 MovieClip Frame 2
"knight"Symbol 153 MovieClip Frame 3
"mage"Symbol 153 MovieClip Frame 4
"lethal"Symbol 153 MovieClip Frame 5
"arcWarrior"Symbol 153 MovieClip Frame 6
"arcMage"Symbol 153 MovieClip Frame 7
"holyKnight"Symbol 153 MovieClip Frame 8
"advWarrior"Symbol 153 MovieClip Frame 9
"advSaver"Symbol 153 MovieClip Frame 10
"dynasty"Symbol 153 MovieClip Frame 11
"male"Symbol 154 MovieClip Frame 1
"female"Symbol 154 MovieClip Frame 2
"male"Symbol 166 MovieClip Frame 1
"female"Symbol 166 MovieClip Frame 2
"rogue"Symbol 184 MovieClip Frame 1
"knight"Symbol 184 MovieClip Frame 2
"mage"Symbol 184 MovieClip Frame 3
"lethal"Symbol 184 MovieClip Frame 4
"arcWarrior"Symbol 184 MovieClip Frame 5
"arcMage"Symbol 184 MovieClip Frame 6
"warlock"Symbol 184 MovieClip Frame 7
"holyKnight"Symbol 184 MovieClip Frame 8
"advWarrior"Symbol 184 MovieClip Frame 9
"advSaver"Symbol 184 MovieClip Frame 10
"dynasty"Symbol 184 MovieClip Frame 11
"rogue"Symbol 195 MovieClip Frame 1
"warlock"Symbol 195 MovieClip Frame 2
"knight"Symbol 195 MovieClip Frame 3
"mage"Symbol 195 MovieClip Frame 4
"arcWarrior"Symbol 195 MovieClip Frame 5
"arcMage"Symbol 195 MovieClip Frame 6
"holyKnight"Symbol 195 MovieClip Frame 7
"advWarrior"Symbol 195 MovieClip Frame 8
"advSaver"Symbol 195 MovieClip Frame 9
"dynasty"Symbol 195 MovieClip Frame 10
"male"Symbol 196 MovieClip Frame 1
"female"Symbol 196 MovieClip Frame 2
"basicSword"Symbol 220 MovieClip Frame 1
"classicSword"Symbol 220 MovieClip Frame 2
"angleSword"Symbol 220 MovieClip Frame 3
"dualSword"Symbol 220 MovieClip Frame 4
"kingSword"Symbol 220 MovieClip Frame 5
"ultima"Symbol 220 MovieClip Frame 9
"lethal"Symbol 220 MovieClip Frame 11
"basicAxe"Symbol 231 MovieClip Frame 1
"classicAxe"Symbol 231 MovieClip Frame 2
"dawnAxe"Symbol 231 MovieClip Frame 3
"duskAxe"Symbol 231 MovieClip Frame 4
"lordAxe"Symbol 231 MovieClip Frame 5
"omegaAxe"Symbol 231 MovieClip Frame 10
"basicGun"Symbol 242 MovieClip Frame 1
"hunterGun"Symbol 242 MovieClip Frame 3
"techGun"Symbol 242 MovieClip Frame 4
"energyGun"Symbol 242 MovieClip Frame 5
"plasmaGun"Symbol 242 MovieClip Frame 6
"basicSaber"Symbol 253 MovieClip Frame 1
"lifeSaber"Symbol 253 MovieClip Frame 3
"deathSaber"Symbol 253 MovieClip Frame 4
"natureSaber"Symbol 253 MovieClip Frame 5
"plasmaSaber"Symbol 253 MovieClip Frame 6
"basicStaff"Symbol 263 MovieClip Frame 1
"powerStaff"Symbol 263 MovieClip Frame 3
"energyStaff"Symbol 263 MovieClip Frame 4
"eliteStaff"Symbol 263 MovieClip Frame 5
"warlordStaff"Symbol 263 MovieClip Frame 6
"basicWand"Symbol 288 MovieClip Frame 1
"bloodWand"Symbol 288 MovieClip Frame 3
"stormWand"Symbol 288 MovieClip Frame 4
"deathWand"Symbol 288 MovieClip Frame 5
"supremeWand"Symbol 288 MovieClip Frame 6
"basicKnife"Symbol 294 MovieClip Frame 1
"stealthKnife"Symbol 294 MovieClip Frame 3
"sharpKnife"Symbol 294 MovieClip Frame 4
"quickKnife"Symbol 294 MovieClip Frame 5
"scalperKnife"Symbol 294 MovieClip Frame 6
"basicMace"Symbol 300 MovieClip Frame 1
"smasherMace"Symbol 300 MovieClip Frame 3
"grinderMace"Symbol 300 MovieClip Frame 4
"killerMace"Symbol 300 MovieClip Frame 5
"destroyerMace"Symbol 300 MovieClip Frame 6
"Sword"Symbol 301 MovieClip Frame 1
"Axe"Symbol 301 MovieClip Frame 3
"Gun"Symbol 301 MovieClip Frame 4
"Saber"Symbol 301 MovieClip Frame 5
"Staff"Symbol 301 MovieClip Frame 6
"Other"Symbol 301 MovieClip Frame 7
"Wand"Symbol 301 MovieClip Frame 8
"Knife"Symbol 301 MovieClip Frame 9
"Mace"Symbol 301 MovieClip Frame 10
"Jagged Edge"Symbol 301 MovieClip Frame 11
"human"Symbol 319 MovieClip Frame 1
"Elf"Symbol 319 MovieClip Frame 2
"orc"Symbol 319 MovieClip Frame 3
"zenn"Symbol 319 MovieClip Frame 4
"male"Symbol 343 MovieClip Frame 1
"female"Symbol 343 MovieClip Frame 2
"lethal"Symbol 343 MovieClip Frame 3
"human"Symbol 355 MovieClip Frame 1
"elf"Symbol 355 MovieClip Frame 2
"orc"Symbol 355 MovieClip Frame 3
"zenn"Symbol 355 MovieClip Frame 4
"normal_1"Symbol 374 MovieClip Frame 1
"normal_2"Symbol 374 MovieClip Frame 2
"normal_3"Symbol 374 MovieClip Frame 3
"normal_4"Symbol 374 MovieClip Frame 4
"lethal_1"Symbol 374 MovieClip Frame 8
"lethal_2"Symbol 374 MovieClip Frame 9
"lethal_3"Symbol 374 MovieClip Frame 10
"lethal_4"Symbol 374 MovieClip Frame 11
"normal_1"Symbol 383 MovieClip Frame 1
"normal_2"Symbol 383 MovieClip Frame 2
"normal_3"Symbol 383 MovieClip Frame 3
"normal_4"Symbol 383 MovieClip Frame 4
"male"Symbol 384 MovieClip Frame 1
"female"Symbol 384 MovieClip Frame 2
"Small Potion"Symbol 439 MovieClip Frame 1
"Medium Potion"Symbol 439 MovieClip Frame 2
"Strong Potion"Symbol 439 MovieClip Frame 3
"Magic Potion"Symbol 439 MovieClip Frame 4
"Cure Potion"Symbol 439 MovieClip Frame 5
"Defence Potion"Symbol 439 MovieClip Frame 6
"Lethal Orb"Symbol 451 MovieClip Frame 1
"Agmar Key"Symbol 451 MovieClip Frame 2
"Medalion"Symbol 451 MovieClip Frame 3
"Teddy"Symbol 451 MovieClip Frame 4
"Wine"Symbol 451 MovieClip Frame 5
"Broken Jagged Edge"Symbol 451 MovieClip Frame 6
"Chest Key"Symbol 451 MovieClip Frame 7
"torso"Symbol 452 MovieClip Frame 1
"hands"Symbol 452 MovieClip Frame 2
"feet"Symbol 452 MovieClip Frame 3
"legs"Symbol 452 MovieClip Frame 4
"Sword"Symbol 453 MovieClip Frame 1
"Axe"Symbol 453 MovieClip Frame 3
"Gun"Symbol 453 MovieClip Frame 4
"Saber"Symbol 453 MovieClip Frame 5
"Staff"Symbol 453 MovieClip Frame 6
"Other"Symbol 453 MovieClip Frame 7
"Wand"Symbol 453 MovieClip Frame 8
"Knife"Symbol 453 MovieClip Frame 9
"Mace"Symbol 453 MovieClip Frame 10
"Jagged Edge"Symbol 453 MovieClip Frame 11
"Goblin1"Symbol 458 MovieClip Frame 1
"Goblin2"Symbol 458 MovieClip Frame 2
"Goblin3"Symbol 458 MovieClip Frame 3
"Goblin1"Symbol 462 MovieClip Frame 1
"Goblin2"Symbol 462 MovieClip Frame 2
"Goblin3"Symbol 462 MovieClip Frame 3
"Goblin1"Symbol 466 MovieClip Frame 1
"Goblin2"Symbol 466 MovieClip Frame 2
"Goblin3"Symbol 466 MovieClip Frame 3
"Goblin1"Symbol 470 MovieClip Frame 1
"Goblin2"Symbol 470 MovieClip Frame 2
"Goblin3"Symbol 470 MovieClip Frame 3
"Goblin1"Symbol 474 MovieClip Frame 1
"Goblin2"Symbol 474 MovieClip Frame 2
"Goblin3"Symbol 474 MovieClip Frame 3
"Goblin1"Symbol 478 MovieClip Frame 1
"Goblin2"Symbol 478 MovieClip Frame 2
"Goblin3"Symbol 478 MovieClip Frame 3
"Goblin1"Symbol 482 MovieClip Frame 1
"Goblin2"Symbol 482 MovieClip Frame 2
"Goblin3"Symbol 482 MovieClip Frame 3
"Dog1"Symbol 489 MovieClip Frame 1
"Dog2"Symbol 489 MovieClip Frame 2
"Dog3"Symbol 489 MovieClip Frame 3
"Dog1"Symbol 493 MovieClip Frame 1
"Dog2"Symbol 493 MovieClip Frame 2
"Dog3"Symbol 493 MovieClip Frame 3
"Dog1"Symbol 497 MovieClip Frame 1
"Dog2"Symbol 497 MovieClip Frame 2
"Dog3"Symbol 497 MovieClip Frame 3
"Dog1"Symbol 501 MovieClip Frame 1
"Dog2"Symbol 501 MovieClip Frame 2
"Dog3"Symbol 501 MovieClip Frame 3
"Dog1"Symbol 505 MovieClip Frame 1
"Dog2"Symbol 505 MovieClip Frame 2
"Dog3"Symbol 505 MovieClip Frame 3
"Dog1"Symbol 509 MovieClip Frame 1
"Dog2"Symbol 509 MovieClip Frame 2
"Dog3"Symbol 509 MovieClip Frame 3
"Bird1"Symbol 518 MovieClip Frame 1
"Bird2"Symbol 518 MovieClip Frame 2
"Bird3"Symbol 518 MovieClip Frame 3
"Bird1"Symbol 522 MovieClip Frame 1
"Bird2"Symbol 522 MovieClip Frame 2
"Bird3"Symbol 522 MovieClip Frame 3
"goblin"Symbol 526 MovieClip Frame 1
"dog"Symbol 526 MovieClip Frame 2
"bird"Symbol 526 MovieClip Frame 3
"locked"Symbol 526 MovieClip Frame 4
"aid"Symbol 548 MovieClip Frame 1
"burst"Symbol 548 MovieClip Frame 2
"handicap"Symbol 548 MovieClip Frame 3
"switched"Symbol 548 MovieClip Frame 4
"knight1"Symbol 548 MovieClip Frame 5
"knight2"Symbol 548 MovieClip Frame 6
"rogue1"Symbol 548 MovieClip Frame 7
"rogue2"Symbol 548 MovieClip Frame 8
"mage1"Symbol 548 MovieClip Frame 9
"mage2"Symbol 548 MovieClip Frame 10
"warlock1"Symbol 548 MovieClip Frame 11
"warlock2"Symbol 548 MovieClip Frame 12
"knight3"Symbol 548 MovieClip Frame 13
"knight4"Symbol 548 MovieClip Frame 14
"mage3"Symbol 548 MovieClip Frame 15
"mage4"Symbol 548 MovieClip Frame 16
"warlock3"Symbol 548 MovieClip Frame 17
"warlock4"Symbol 548 MovieClip Frame 18
"rogue3"Symbol 548 MovieClip Frame 19
"rogue4"Symbol 548 MovieClip Frame 20
"None"Symbol 552 MovieClip Frame 1
"Potion"Symbol 552 MovieClip Frame 2
"Key"Symbol 552 MovieClip Frame 3
"Armor"Symbol 552 MovieClip Frame 4
"armor2"Symbol 552 MovieClip Frame 5
"weapon"Symbol 552 MovieClip Frame 6
"pet"Symbol 552 MovieClip Frame 7
"Spell"Symbol 552 MovieClip Frame 8
"locked"Symbol 552 MovieClip Frame 9
"Portal"Symbol 552 MovieClip Frame 10
"Question"Symbol 552 MovieClip Frame 11
"None"Symbol 598 MovieClip Frame 1
"Potion"Symbol 598 MovieClip Frame 2
"Armor"Symbol 598 MovieClip Frame 3
"buyArmor"Symbol 598 MovieClip Frame 4
"sellItems"Symbol 598 MovieClip Frame 5
"buyWeapon"Symbol 598 MovieClip Frame 6
"weapon"Symbol 598 MovieClip Frame 7
"buyPet"Symbol 598 MovieClip Frame 8
"buyPotion"Symbol 598 MovieClip Frame 9
"buySpell"Symbol 598 MovieClip Frame 10
"switch"Symbol 598 MovieClip Frame 11
"mage2"Symbol 598 MovieClip Frame 12
"Portal"Symbol 598 MovieClip Frame 13
"Question"Symbol 598 MovieClip Frame 14
"human"Symbol 667 MovieClip Frame 1
"elf"Symbol 667 MovieClip Frame 2
"orc"Symbol 667 MovieClip Frame 3
"Zenn"Symbol 667 MovieClip Frame 4
"Eyes"Symbol 667 MovieClip Frame 5
"Hair"Symbol 667 MovieClip Frame 6
"knight"Symbol 707 MovieClip Frame 1
"rogue"Symbol 707 MovieClip Frame 2
"warlock"Symbol 707 MovieClip Frame 3
"mage"Symbol 707 MovieClip Frame 4
"hit"Symbol 760 MovieClip Frame 2
"death"Symbol 760 MovieClip Frame 11
"miss"Symbol 760 MovieClip Frame 35
"block"Symbol 760 MovieClip Frame 53
"exit"Symbol 760 MovieClip Frame 67
"enter"Symbol 760 MovieClip Frame 82
"run"Symbol 760 MovieClip Frame 91
"Normal"Symbol 777 MovieClip Frame 1
"Fire"Symbol 777 MovieClip Frame 2
"Water"Symbol 777 MovieClip Frame 3
"Nature"Symbol 777 MovieClip Frame 4
"Light"Symbol 777 MovieClip Frame 5
"Dark"Symbol 777 MovieClip Frame 6
"Electrical"Symbol 777 MovieClip Frame 7
"Ice"Symbol 777 MovieClip Frame 8
"Mechanical"Symbol 777 MovieClip Frame 9
"Swing"Symbol 796 MovieClip Frame 1
"return"Symbol 796 MovieClip Frame 27
"guard"Symbol 796 MovieClip Frame 37
"wand"Symbol 796 MovieClip Frame 45
"staff"Symbol 796 MovieClip Frame 72
"knife"Symbol 796 MovieClip Frame 92
"knifeGuard"Symbol 796 MovieClip Frame 114
"staffGuard"Symbol 796 MovieClip Frame 126
"wandGuard"Symbol 796 MovieClip Frame 136
"Gun"Symbol 796 MovieClip Frame 146
"gunGuard"Symbol 796 MovieClip Frame 170
"aid"Symbol 814 MovieClip Frame 1
"burst"Symbol 814 MovieClip Frame 29
"handicap"Symbol 814 MovieClip Frame 57
"potion"Symbol 814 MovieClip Frame 80
"knight1"Symbol 832 MovieClip Frame 1
"knight2"Symbol 832 MovieClip Frame 34
"knight3"Symbol 832 MovieClip Frame 66
"knight4"Symbol 832 MovieClip Frame 96
"rogue1"Symbol 840 MovieClip Frame 1
"rogue2"Symbol 840 MovieClip Frame 24
"gun"Symbol 840 MovieClip Frame 54
"rogue3"Symbol 840 MovieClip Frame 87
"rogue4"Symbol 840 MovieClip Frame 108
"mage1"Symbol 892 MovieClip Frame 1
"mage2"Symbol 892 MovieClip Frame 32
"mage3"Symbol 892 MovieClip Frame 94
"mage4"Symbol 892 MovieClip Frame 127
"warlock1"Symbol 903 MovieClip Frame 1
"warlock2"Symbol 903 MovieClip Frame 33
"warlock3"Symbol 903 MovieClip Frame 68
"warlock4"Symbol 903 MovieClip Frame 97
"breath"Symbol 904 MovieClip Frame 1
"basic"Symbol 904 MovieClip Frame 2
"attack"Symbol 904 MovieClip Frame 3
"general"Symbol 904 MovieClip Frame 4
"knight"Symbol 904 MovieClip Frame 5
"rogue"Symbol 904 MovieClip Frame 6
"mage"Symbol 904 MovieClip Frame 7
"warlock"Symbol 904 MovieClip Frame 8
"Desilea"Symbol 1017 MovieClip Frame 1
"Falan"Symbol 1017 MovieClip Frame 2
"Copine"Symbol 1017 MovieClip Frame 3
"Rogue Orc"Symbol 1062 MovieClip Frame 1
"abyss1"Symbol 1062 MovieClip Frame 3
"Cyclops"Symbol 1062 MovieClip Frame 4
"Bandit"Symbol 1062 MovieClip Frame 5
"Fish Man"Symbol 1062 MovieClip Frame 6
"Diablo Minion"Symbol 1062 MovieClip Frame 7
"Wolf Man"Symbol 1062 MovieClip Frame 8
"Snow Wolf"Symbol 1062 MovieClip Frame 9
"Abyss Remnant"Symbol 1062 MovieClip Frame 10
"Rogue Orc"Symbol 1072 MovieClip Frame 1
"abyss1"Symbol 1072 MovieClip Frame 3
"Cyclops"Symbol 1072 MovieClip Frame 4
"Bandit"Symbol 1072 MovieClip Frame 5
"Fish Man"Symbol 1072 MovieClip Frame 6
"Diablo Minion"Symbol 1072 MovieClip Frame 7
"Wolf Man"Symbol 1072 MovieClip Frame 8
"Snow Wolf"Symbol 1072 MovieClip Frame 9
"Abyss Remnant"Symbol 1072 MovieClip Frame 10
"Rogue Orc"Symbol 1082 MovieClip Frame 1
"abyss1"Symbol 1082 MovieClip Frame 3
"Cyclops"Symbol 1082 MovieClip Frame 4
"Bandit"Symbol 1082 MovieClip Frame 5
"Fish Man"Symbol 1082 MovieClip Frame 6
"Diablo Minion"Symbol 1082 MovieClip Frame 7
"Wolf Man"Symbol 1082 MovieClip Frame 8
"Snow Wolf"Symbol 1082 MovieClip Frame 9
"Abyss Remnant"Symbol 1082 MovieClip Frame 10
"Rogue Orc"Symbol 1094 MovieClip Frame 1
"abyss1"Symbol 1094 MovieClip Frame 3
"Cyclops"Symbol 1094 MovieClip Frame 4
"Bandit"Symbol 1094 MovieClip Frame 5
"Fish Man"Symbol 1094 MovieClip Frame 6
"Diablo Minion"Symbol 1094 MovieClip Frame 7
"Wolf Man"Symbol 1094 MovieClip Frame 8
"Snow Wolf"Symbol 1094 MovieClip Frame 9
"Abyss Remnant"Symbol 1094 MovieClip Frame 10
"Rogue Orc"Symbol 1102 MovieClip Frame 1
"abyss1"Symbol 1102 MovieClip Frame 2
"other1"Symbol 1102 MovieClip Frame 3
"Bandit"Symbol 1102 MovieClip Frame 4
"Fish Man"Symbol 1102 MovieClip Frame 5
"other4"Symbol 1102 MovieClip Frame 6
"Abyss Remnant"Symbol 1102 MovieClip Frame 7
"Rogue Orc"Symbol 1112 MovieClip Frame 1
"abyss1"Symbol 1112 MovieClip Frame 3
"Cyclops"Symbol 1112 MovieClip Frame 4
"Bandit"Symbol 1112 MovieClip Frame 5
"Fish Man"Symbol 1112 MovieClip Frame 6
"Diablo Minion"Symbol 1112 MovieClip Frame 7
"Wolf Man"Symbol 1112 MovieClip Frame 8
"Snow Wolf"Symbol 1112 MovieClip Frame 9
"Abyss Remnant"Symbol 1112 MovieClip Frame 10
"Rogue Orc"Symbol 1129 MovieClip Frame 1
"abyss1"Symbol 1129 MovieClip Frame 3
"cyclops"Symbol 1129 MovieClip Frame 4
"Bandit"Symbol 1129 MovieClip Frame 5
"Fish Man"Symbol 1129 MovieClip Frame 6
"Diablo Minion"Symbol 1129 MovieClip Frame 7
"Wolf Man"Symbol 1129 MovieClip Frame 8
"Snow Wolf"Symbol 1129 MovieClip Frame 9
"Abyss Remnant"Symbol 1129 MovieClip Frame 10
"Rogue Orc"Symbol 1139 MovieClip Frame 1
"abyss1"Symbol 1139 MovieClip Frame 3
"other1"Symbol 1139 MovieClip Frame 4
"Bandit"Symbol 1139 MovieClip Frame 5
"Fish Man"Symbol 1139 MovieClip Frame 6
"Diablo Minion"Symbol 1139 MovieClip Frame 7
"Wolf Man"Symbol 1139 MovieClip Frame 8
"Snow Wolf"Symbol 1139 MovieClip Frame 9
"Abyss Remnant"Symbol 1139 MovieClip Frame 10
"Rogue Orc"Symbol 1150 MovieClip Frame 1
"abyss1"Symbol 1150 MovieClip Frame 2
"abyss2"Symbol 1150 MovieClip Frame 3
"abyss3"Symbol 1150 MovieClip Frame 4
"abyss4"Symbol 1150 MovieClip Frame 5
"Cyclops"Symbol 1150 MovieClip Frame 6
"Bandit"Symbol 1150 MovieClip Frame 7
"Fish Man"Symbol 1150 MovieClip Frame 8
"Diablo Minion"Symbol 1150 MovieClip Frame 9
"Abyss Remnant"Symbol 1150 MovieClip Frame 10
"Bandit"Symbol 1160 MovieClip Frame 1
"Ice Elemental"Symbol 1187 MovieClip Frame 1
"Fire Element"Symbol 1187 MovieClip Frame 2
"Ice Elemental"Symbol 1190 MovieClip Frame 1
"Fire Element"Symbol 1190 MovieClip Frame 2
"Ice Elemental"Symbol 1193 MovieClip Frame 1
"Fire Element"Symbol 1193 MovieClip Frame 2
"P1"Symbol 1195 MovieClip Frame 2
"P2"Symbol 1195 MovieClip Frame 3
"P3"Symbol 1195 MovieClip Frame 4
"P4"Symbol 1195 MovieClip Frame 5
"P5"Symbol 1195 MovieClip Frame 6
"P6"Symbol 1195 MovieClip Frame 7
"P7"Symbol 1195 MovieClip Frame 8
"P8"Symbol 1195 MovieClip Frame 9
"P9"Symbol 1195 MovieClip Frame 10
"P10"Symbol 1195 MovieClip Frame 11
"Job2"Symbol 1195 MovieClip Frame 12
"Job3"Symbol 1195 MovieClip Frame 13
"Job1"Symbol 1195 MovieClip Frame 14
"Job4"Symbol 1195 MovieClip Frame 15
"Job5"Symbol 1195 MovieClip Frame 16
"Job6"Symbol 1195 MovieClip Frame 17
"Job7"Symbol 1195 MovieClip Frame 18
"Job8"Symbol 1195 MovieClip Frame 19
"goblin"Symbol 1222 MovieClip Frame 1
"dog"Symbol 1222 MovieClip Frame 2
"bird"Symbol 1222 MovieClip Frame 3
"main"Symbol 1353 MovieClip Frame 1
"start"Symbol 1353 MovieClip Frame 2
"status"Symbol 1353 MovieClip Frame 3
"equipment"Symbol 1353 MovieClip Frame 4
"Key Items"Symbol 1353 MovieClip Frame 5
"map"Symbol 1353 MovieClip Frame 6
"quests"Symbol 1353 MovieClip Frame 7
"Armor"Symbol 1353 MovieClip Frame 8
"sellItems"Symbol 1353 MovieClip Frame 9
"Weapon"Symbol 1353 MovieClip Frame 10
"pets"Symbol 1353 MovieClip Frame 11
"buypets"Symbol 1353 MovieClip Frame 12
"jobs"Symbol 1353 MovieClip Frame 13
"accessories"Symbol 1353 MovieClip Frame 14
"spells"Symbol 1353 MovieClip Frame 15
"win"Symbol 1353 MovieClip Frame 16
"lose"Symbol 1353 MovieClip Frame 17
"arena"Symbol 1353 MovieClip Frame 18
"champ"Symbol 1353 MovieClip Frame 19
"archive"Symbol 1353 MovieClip Frame 20
"help"Symbol 1353 MovieClip Frame 21
"options"Symbol 1353 MovieClip Frame 22
"Arcane"Symbol 1379 MovieClip Frame 1
"Guardian"Symbol 1772 MovieClip Frame 1
"Abyss Tyrant"Symbol 1772 MovieClip Frame 2
"Guardian"Symbol 1777 MovieClip Frame 1
"Abyss Tyrant"Symbol 1777 MovieClip Frame 2
"Guardian"Symbol 1780 MovieClip Frame 1
"Abyss Tyrant"Symbol 1780 MovieClip Frame 2
"Guardian"Symbol 1784 MovieClip Frame 1
"Abyss Tyrant"Symbol 1784 MovieClip Frame 2
"Guardian"Symbol 1787 MovieClip Frame 1
"Abyss Tyrant"Symbol 1787 MovieClip Frame 2
"Guardian"Symbol 1790 MovieClip Frame 1
"Abyss Tyrant"Symbol 1790 MovieClip Frame 2
"Gladious"Symbol 1833 MovieClip Frame 1
"Knight"Symbol 1833 MovieClip Frame 2
"town1"Symbol 1858 MovieClip Frame 1
"southtropics1"Symbol 1858 MovieClip Frame 2
"southtropics2"Symbol 1858 MovieClip Frame 3
"southtropics3"Symbol 1858 MovieClip Frame 4
"southtropics4"Symbol 1858 MovieClip Frame 5
"northwood1"Symbol 1858 MovieClip Frame 6
"northwood2"Symbol 1858 MovieClip Frame 7
"northwood3"Symbol 1858 MovieClip Frame 8
"northwood4"Symbol 1858 MovieClip Frame 9
"northwood5"Symbol 1858 MovieClip Frame 10
"northwood6"Symbol 1858 MovieClip Frame 11
"northwood7"Symbol 1858 MovieClip Frame 12
"ruins1"Symbol 1858 MovieClip Frame 13
"northwood8"Symbol 1858 MovieClip Frame 14
"northwood9"Symbol 1858 MovieClip Frame 15
"northwood10"Symbol 1858 MovieClip Frame 16
"town2"Symbol 1858 MovieClip Frame 17
"northwood11"Symbol 1858 MovieClip Frame 18
"copine1"Symbol 1858 MovieClip Frame 19
"check1"Symbol 1858 MovieClip Frame 20
"copine3"Symbol 1858 MovieClip Frame 21
"copine4"Symbol 1858 MovieClip Frame 22
"copine5"Symbol 1858 MovieClip Frame 23
"town3"Symbol 1858 MovieClip Frame 24
"town3_2"Symbol 1858 MovieClip Frame 25
"copine6"Symbol 1858 MovieClip Frame 26
"copine7"Symbol 1858 MovieClip Frame 27
"ruins2"Symbol 1858 MovieClip Frame 28
"copine8"Symbol 1858 MovieClip Frame 29
"fate1"Symbol 1858 MovieClip Frame 30
"fate2"Symbol 1858 MovieClip Frame 31
"agmar1"Symbol 1858 MovieClip Frame 32
"agmar2"Symbol 1858 MovieClip Frame 33
"doom1"Symbol 1858 MovieClip Frame 34
"inferno1"Symbol 1858 MovieClip Frame 35
"inferno2"Symbol 1858 MovieClip Frame 36
"inferno3"Symbol 1858 MovieClip Frame 37
"space"Symbol 1858 MovieClip Frame 38
"Gladious"Symbol 1894 MovieClip Frame 1
"Knight"Symbol 1894 MovieClip Frame 2
"Gladious"Symbol 1896 MovieClip Frame 1
"Knight"Symbol 1896 MovieClip Frame 2
"Gladious"Symbol 1899 MovieClip Frame 1
"Knight"Symbol 1899 MovieClip Frame 2
"general"Symbol 1900 MovieClip Frame 1
"femface"Symbol 1900 MovieClip Frame 2
"maleface"Symbol 1900 MovieClip Frame 3
"NPC1"Symbol 1900 MovieClip Frame 4
"abyss1"Symbol 1900 MovieClip Frame 5
"NPC2"Symbol 1900 MovieClip Frame 6
"elder"Symbol 1900 MovieClip Frame 7
"bandit"Symbol 1900 MovieClip Frame 8
"elder2"Symbol 1900 MovieClip Frame 9
"demon"Symbol 1900 MovieClip Frame 10
"south"Symbol 1924 MovieClip Frame 2
"north"Symbol 1924 MovieClip Frame 19
"east"Symbol 1924 MovieClip Frame 36
"west"Symbol 1924 MovieClip Frame 55
"none"Symbol 1924 MovieClip Frame 74
"Gladious"Symbol 1944 MovieClip Frame 1
"Knight"Symbol 1944 MovieClip Frame 2
"Gladious"Symbol 1946 MovieClip Frame 1
"Knight"Symbol 1946 MovieClip Frame 2
"Gladious"Symbol 1948 MovieClip Frame 1
"Knight"Symbol 1948 MovieClip Frame 2
"Gladious"Symbol 1950 MovieClip Frame 1
"Knight"Symbol 1950 MovieClip Frame 2
"portal_open"Symbol 2006 MovieClip Frame 2
"wrath"Symbol 2006 MovieClip Frame 31
"end"Symbol 2006 MovieClip Frame 76
"tropics1"Symbol 2043 MovieClip Frame 1
"tropics2"Symbol 2043 MovieClip Frame 2
"woods"Symbol 2043 MovieClip Frame 6
"ruins1"Symbol 2043 MovieClip Frame 7
"snow"Symbol 2043 MovieClip Frame 9
"ruins"Symbol 2043 MovieClip Frame 11
"inferno"Symbol 2043 MovieClip Frame 13
"arena"Symbol 2043 MovieClip Frame 14
"idle"Symbol 2044 MovieClip Frame 1
"hit"Symbol 2044 MovieClip Frame 9
"miss"Symbol 2044 MovieClip Frame 19
"block"Symbol 2044 MovieClip Frame 35
"attack1"Symbol 2044 MovieClip Frame 47
"guard"Symbol 2044 MovieClip Frame 67
"death"Symbol 2044 MovieClip Frame 83
"enter"Symbol 2044 MovieClip Frame 98
"attack2"Symbol 2044 MovieClip Frame 106
"idle"Symbol 2045 MovieClip Frame 1
"miss"Symbol 2045 MovieClip Frame 6
"hit"Symbol 2045 MovieClip Frame 14
"block"Symbol 2045 MovieClip Frame 20
"death"Symbol 2045 MovieClip Frame 31
"attack1"Symbol 2045 MovieClip Frame 49
"attack2"Symbol 2045 MovieClip Frame 71
"guard"Symbol 2045 MovieClip Frame 91
"enter"Symbol 2045 MovieClip Frame 111
"idle"Symbol 2055 MovieClip Frame 1
"hit"Symbol 2055 MovieClip Frame 11
"miss"Symbol 2055 MovieClip Frame 24
"block"Symbol 2055 MovieClip Frame 36
"attack1"Symbol 2055 MovieClip Frame 48
"guard"Symbol 2055 MovieClip Frame 67
"death"Symbol 2055 MovieClip Frame 82
"enter"Symbol 2055 MovieClip Frame 102
"attack2"Symbol 2055 MovieClip Frame 116
"idle"Symbol 2058 MovieClip Frame 1
"hit"Symbol 2058 MovieClip Frame 6
"miss"Symbol 2058 MovieClip Frame 13
"block"Symbol 2058 MovieClip Frame 22
"death"Symbol 2058 MovieClip Frame 37
"enter"Symbol 2058 MovieClip Frame 59
"attack1"Symbol 2058 MovieClip Frame 78
"guard"Symbol 2058 MovieClip Frame 98
"cast1"Symbol 2058 MovieClip Frame 114
"Ice Elemental"Symbol 2061 MovieClip Frame 1
"Fire Element"Symbol 2061 MovieClip Frame 2
"idle"Symbol 2062 MovieClip Frame 1
"hit"Symbol 2062 MovieClip Frame 10
"miss"Symbol 2062 MovieClip Frame 18
"block"Symbol 2062 MovieClip Frame 29
"death"Symbol 2062 MovieClip Frame 45
"enter"Symbol 2062 MovieClip Frame 67
"attack1"Symbol 2062 MovieClip Frame 77
"guard"Symbol 2062 MovieClip Frame 93
"cast1"Symbol 2062 MovieClip Frame 110
"idle"Symbol 2070 MovieClip Frame 1
"hit"Symbol 2070 MovieClip Frame 5
"miss"Symbol 2070 MovieClip Frame 11
"block"Symbol 2070 MovieClip Frame 22
"death"Symbol 2070 MovieClip Frame 37
"attack1"Symbol 2070 MovieClip Frame 52
"guard"Symbol 2070 MovieClip Frame 69
"cast1"Symbol 2070 MovieClip Frame 86
"cast2"Symbol 2070 MovieClip Frame 145
"cast3"Symbol 2070 MovieClip Frame 163
"enter"Symbol 2070 MovieClip Frame 180
"idle"Symbol 2086 MovieClip Frame 1
"hit"Symbol 2086 MovieClip Frame 10
"miss"Symbol 2086 MovieClip Frame 16
"block"Symbol 2086 MovieClip Frame 26
"death"Symbol 2086 MovieClip Frame 40
"attack1"Symbol 2086 MovieClip Frame 51
"guard"Symbol 2086 MovieClip Frame 80
"attack2"Symbol 2086 MovieClip Frame 100
"cast1"Symbol 2086 MovieClip Frame 120
"death2"Symbol 2086 MovieClip Frame 154
"enter"Symbol 2086 MovieClip Frame 168
"man"Symbol 2087 MovieClip Frame 1
"gun"Symbol 2087 MovieClip Frame 2
"creature"Symbol 2087 MovieClip Frame 3
"giant"Symbol 2087 MovieClip Frame 4
"elemental"Symbol 2087 MovieClip Frame 5
"mage"Symbol 2087 MovieClip Frame 6
"demon"Symbol 2087 MovieClip Frame 7
"W"Symbol 2099 MovieClip Frame 1
"A"Symbol 2099 MovieClip Frame 2
"S"Symbol 2099 MovieClip Frame 3
"D"Symbol 2099 MovieClip Frame 4
"fail"Symbol 2104 MovieClip Frame 19
"success"Symbol 2104 MovieClip Frame 20

Dynamic Text Variables

noteSymbol 393 EditableText"<p align="center"></p>"
noteSymbol 423 EditableText"<p align="center"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ccccc</font></p>"
countSymbol 441 EditableText"1"
amountSymbol 575 EditableText""
char3Symbol 583 EditableText"Buy"
char2Symbol 585 EditableText"Buy"
char1Symbol 586 EditableText"Buy"
char3Symbol 589 EditableText"Buy"
char2Symbol 590 EditableText"Buy"
char1Symbol 591 EditableText"Buy"
noteSymbol 596 EditableText"<p align="center"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">ccccc</font></p>"
namedSymbol 669 EditableText""
pointsSymbol 709 EditableText""
strSymbol 719 EditableText""
defSymbol 722 EditableText""
magicSymbol 725 EditableText""
healthSymbol 728 EditableText""
cus1Symbol 734 EditableText"Custom 1"
cus2Symbol 738 EditableText"Custom 1"
cus1Symbol 922 EditableText"Custom 1"
cus2Symbol 923 EditableText"Custom 1"
namedSymbol 926 EditableText""
hpSymbol 927 EditableText""
mpSymbol 928 EditableText""
xpSymbol 929 EditableText""
lvlSymbol 930 EditableText""
statsSymbol 931 EditableText""
strSymbol 932 EditableText""
speedSymbol 933 EditableText""
defSymbol 934 EditableText""
wepSymbol 935 EditableText""
moneySymbol 937 EditableText""
slotsLeftSymbol 945 EditableText""
cus1Symbol 946 EditableText"Custom 1"
cus2Symbol 947 EditableText"Custom 1"
hpSymbol 951 EditableText""
mpSymbol 952 EditableText""
noteSymbol 1198 EditableText"This is an available quest"
ProgressSymbol 1201 EditableText""
moneySymbol 1209 EditableText""
slotsLeftSymbol 1212 EditableText""
moneySymbol 1214 EditableText""
moneySymbol 1216 EditableText""
petsSymbol 1227 EditableText""
moneySymbol 1229 EditableText""
moneySymbol 1240 EditableText""
moneySymbol 1244 EditableText""
moneySymbol 1248 EditableText""
earnedSymbol 1257 EditableText"$0"
noteSymbol 1260 EditableText"100 XP / 1000 XP"
ch2Symbol 1264 EditableText"Lethal:"
lvl3Symbol 1265 EditableText"0 XP:"
ch1Symbol 1266 EditableText"Lethal:"
lvl2Symbol 1267 EditableText"0 XP:"
lvl1Symbol 1269 EditableText"0 XP:"
totalSymbol 1271 EditableText"0 XP:"
xp1Symbol 1273 EditableText"0 XP:"
cus1Symbol 1274 EditableText"Lethals XP:"
xp2Symbol 1275 EditableText"0 XP:"
cus2Symbol 1276 EditableText"Lethals XP:"
xp3Symbol 1277 EditableText"0 XP:"
myRankSymbol 1309 EditableText"11"
myOpSymbol 1310 EditableText"11"
myPrizeSymbol 1311 EditableText"11"
myChampSymbol 1312 EditableText"11"
qualSymbol 1336 EditableText""
qual2Symbol 1343 EditableText""
qual3Symbol 1349 EditableText""
noteSymbol 1883 EditableText"<p align="left"></p>"
choiceSymbol 1903 EditableText""
choiceSymbol 1904 EditableText""
lifeSymbol 2089 EditableText"56"
namesSymbol 2116 EditableText""
weaknessSymbol 2120 EditableText""
levelSymbol 2122 EditableText""
namesSymbol 2124 EditableText""
elementSymbol 2126 EditableText""
YHealthSymbol 2141 EditableText""
YMagicSymbol 2142 EditableText""
BBHealthSymbol 2143 EditableText""
BBMagicSymbol 2144 EditableText""
infoSymbol 2148 EditableText""
messagesSymbol 2155 EditableText"<p align="center"></p>"
texterSymbol 2177 EditableText""
messagesSymbol 2200 EditableText"<p align="center"></p>"
lvl1Symbol 2208 EditableText""
money1Symbol 2209 EditableText""
lvl2Symbol 2212 EditableText""
money2Symbol 2213 EditableText""
lvl3Symbol 2216 EditableText""
money3Symbol 2217 EditableText""
lvl1Symbol 2224 EditableText""
money1Symbol 2225 EditableText""
lvl2Symbol 2227 EditableText""
money2Symbol 2228 EditableText""
lvl3Symbol 2230 EditableText""
money3Symbol 2231 EditableText""
pagesSymbol 2232 EditableText""
pagesSymbol 2240 EditableText""
pagesSymbol 2244 EditableText""




http://swfchan.com/19/90580/info.shtml
Created: 28/3 -2019 08:26:47 Last modified: 28/3 -2019 08:26:47 Server time: 22/12 -2024 12:01:11