STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #90836 |
L oW moNey |
o k |
o k |
o k |
100 |
1500 |
$ |
20 000 |
pts |
MultiKill |
MultiKill |
pause |
pause |
these stinky zombies must die |
these stinky |
PLAY |
high scores |
how to Play |
more games |
hi-scores |
hi-scores |
hi-scores |
instructions |
created by Jan Tomášik & Petr Babor & Prokop Cech |
How to play and control |
Mouse - rotates your figure, left button for shooting |
x - switch weapon to stones |
C - switch weapon to gun |
V - switch weapon to shotgun |
Space - throws grenades |
What to do: try to kill as many ugly zombies as you can and stay alive. You can use shop after each stage, where you can buy ammunition and some necessary items.. Good luck!! |
back |
P - pause |
S - sound off |
change |
Price |
$ |
co uN t |
x |
uSed uP ammo: |
moNey prize: |
stage: |
buy |
buy |
buy |
Results |
Results |
killed zombies |
iN Next stage |
MoNey |
280 |
20 |
0 |
5 |
20 |
0 |
5 |
0 |
100 |
4 |
shop |
shop |
inventory |
inventory |
x |
iNsert your Name |
SCORE SUBMITting |
SCORE SUBMITting |
check more funny games |
check more funny games |
check more funny games |
G A M E OVER |
ActionScript [AS1/AS2]
Frame 1System.security.allowDomain("*"); stop(); var CPMStarPoolID = 2380; var CPMStarSubPoolID = 1; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);Frame 2stop(); removeMovieClip(adBox);Frame 3function sendScore() { if (score > 0) { now = new Date(); _root.diff = 0; _root.username = _root.nick; _root.game_id = 23; _root.chs = ((_root.score * now.getUTCHours()) * now.getUTCDate()) + (now.getUTCFullYear() * 77); loadVariablesNum ("http://scores.funny-games.biz/scores.php", 0, "POST"); HS = true; HSwaiting = 0; nick = ""; score = "wait please..."; } } pauza = false; cheater = true; maxZomb = 45; reloadSh = 20; reloadG = 10; reloadSt = 10; reloadC = 10; Czasah = 3; Czabiti = 10; Cmulti = 25; CshellsA = 15; CshellsB = 25; CshellsC = 40; CbulletA = 5; CbulletB = 10; CbulletC = 20; Cgranat = 100; Cvesta = 500; Clekarna = 50; zombieInLevel = 0; level = 1; money = 0; health = 100; resistence = 0; score = 0; usedammo = 0; killed = 0; count = 0; price = 0; selecteditem = ""; colt = false; shotgun = false; vest = false; weapon = "stone"; bulletsA = 0; bulletsB = 0; bulletsC = 0; shellsA = 0; shellsB = 0; shellsC = 0; grenades = 3; stop();Frame 4function Fhero() { with (hero) { agl = -Math.atan((_root._xmouse - _x) / (_root._ymouse - _y)); if (_y < _root._ymouse) { agl = agl + Math.PI; } _rotation = (agl * 180) / Math.PI; if (_root.weapon == "stone") { heroin.gotoAndStop(1); _root.Interface.switchWeapon.gotoAndStop(1); } else if (_root.weapon == "colt") { heroin.gotoAndStop(2); _root.Interface.switchWeapon.gotoAndStop(2); } else if (_root.weapon == "shotgun") { heroin.gotoAndStop(3); _root.Interface.switchWeapon.gotoAndStop(3); } else if (_root.weapon == "grenades") { heroin.gotoAndStop(4); _root.Interface.switchWeapon.gotoAndStop(4); } } } function levelCounter() { if (level <= 5) { bg.gotoAndStop(1); hero.light._alpha = 50 + (level * 10); } else if ((level > 5) and (level <= 10)) { bg.gotoAndStop(2); hero.light._alpha = 110 - ((level - 5) * 10); } else if ((level > 10) and (level <= 15)) { bg.gotoAndStop(1); hero.light._alpha = 50 + ((level - 10) * 10); } else if ((level > 15) and (level <= 20)) { bg.gotoAndStop(2); hero.light._alpha = 110 - ((level - 15) * 10); } if (killed >= ((level * 8) + 5)) { cheater = false; gotoAndStop (5); } } function destruktor(par) { _root["zomb" + par] = null; } function generatorZombie(parametr) { var _local2; parametr = parametr + random(10); if (parametr > (220 - (level * 6))) { parametr = 0; _local2 = (1 + (random(3) / 4)) + (level / 7); i = 1; while (i < maxZomb) { if (_root["zomb" + i] == null) { if (((((level >= 3) and (level < 6)) and (random(3) > 1)) or (((level >= 6) and (level < 10)) and (random(2) > 0))) or ((level >= 10) and (random(3) > 0))) { if ((level > 4) and (random(2) > 0)) { _root["zomb" + i] = new Cniga("bila", i, i, _local2 * 1.2, (Math.PI*2) * (random(100) / 100)); } else { _root["zomb" + i] = new Cniga("negr", i, i, _local2 * 1.2, (Math.PI*2) * (random(100) / 100)); } zombieInLevel++; break; } if ((level > 1) and (random(2) > 0)) { _root["zomb" + i] = new Czombie("eda", i, i, _local2, random(4) + 3); } else { _root["zomb" + i] = new Czombie("zombie", i, i, _local2, random(4) + 3); } zombieInLevel++; break; } i++; } } return(parametr); } function demage(power) { if (power > 0) { health = health - (Math.max(power - (resistence / 2), 0.3) / 10); } if (health < 0) { gotoAndStop (7); } } function Fcolt(power) { var _local2; hero.heroin.shot.play(); i = 1; while (i < maxZomb) { if (_root["zomb" + i] != null) { _local2 = (hero._rotation / 180) * Math.PI; j = 30; while (j < (100 + (50 * power))) { if (_root["zomb" + i].mc.hitTest((Math.sin(_local2) * j) + 275, ((-Math.cos(_local2)) * j) + 305, true)) { _root["zomb" + i].demage(power); break; } j = j + 10; } } i++; } } function Fshotgun(power) { var _local2; hero.heroin.shot.play(); i = 1; while (i < maxZomb) { if (_root["zomb" + i] != null) { _local2 = (hero._rotation / 180) * Math.PI; j = 10; while (j < (100 + (50 * power))) { if ((_root["zomb" + i].mc.hitTest((Math.sin(_local2) * j) + 275, ((-Math.cos(_local2)) * j) + 305, true) or _root["zomb" + i].mc.hitTest((Math.sin(_local2 + 0.15) * j) + 275, ((-Math.cos(_local2 + 0.15)) * j) + 305, true)) or _root["zomb" + i].mc.hitTest((Math.sin(_local2 - 0.15) * j) + 275, ((-Math.cos(_local2 - 0.15)) * j) + 305, true)) { _root["zomb" + i].demage(power); break; } j = j + 10; } } i++; } } function Fgrenade() { grenade = new Cshot(275, 305, "grenade", 1, 103, (hero._rotation / 180) * Math.PI, 5 + random(3)); } function Fstone() { hero.heroin.shot.play(); stone = new Cshot(275, 305, "stone", 1, 104, (hero._rotation / 180) * Math.PI, 7); } function SND() { zvuk1 = new Sound(); zvuk1.attachSound("sndgame"); zvuk1.setVolume(100); zvuk1.start(0, 1000); } function HiSc() { if (HS) { HSwaiting++; if (HSwaiting == 36) { tellTarget (_root) { getURL ("http://scores.funny-games.biz/show.php?game_id=23&difficulty=0", "_blank"); }; score = "score sent"; } if (HSwaiting == 50) { HSwaiting = 0; HS = false; _root.gotoAndStop(3); } } } function Fmultikill() { if (multikiller > 20) { multikiller = 0; attachMovie("MK", "MK", 999); score = score + Cmulti; money = money + Cmulti; } if (multikiller > 0) { multikiller--; } } stop(); attachMovie("hero", "hero", 111); attachMovie("Interface", "Interface", 112); hero._x = 275; hero._y = 305; NumZombie = 0; reloader = 0; multikiller = 0; nouzova = true; motor = new Engine(); onEnterFrame = function () { if (!pauza) { Ihealth = Math.round(health); Iscore = Math.round(score); Imoney = Math.round(money); HiSc(); if (_currentframe == 4) { Fhero(); Fmultikill(); NumZombie = generatorZombie(NumZombie); levelCounter(); i = 1; while (i < maxZomb) { _root["zomb" + i].moving(); i++; } grenade.Move(); if (grenade.live < 0) { grenade = null; attachMovie("bang", "bang", 109); bang._x = grenade1._x; bang._y = grenade1._y; bang._rotation = random(360); removeMovieClip(grenade1); i = 1; while (i < maxZomb) { if (_root["zomb" + i] != null) { if (motor.Distance(_root["zomb" + i].mc, bang) < 120) { _root["zomb" + i].demage(6); } if (motor.Distance(_root["zomb" + i].mc, bang) < 50) { _root["zomb" + i].demage(6); } if (motor.Distance(_root["zomb" + i].mc, bang) < 20) { _root["zomb" + i].demage(25); } } i++; } } stone.Move(); i = 1; while (i < maxZomb) { if (_root["zomb" + i] != null) { if (_root["zomb" + i].mc.hitTest(stone1._x, stone1._y, true)) { _root["zomb" + i].demage(1.5); stone.live = -1; } } i++; } if (stone.live < 0) { stone = null; attachMovie("rollingStone", "rollingStone", 108); rollingStone._x = stone1._x; rollingStone._y = stone1._y; rollingStone._rotation = stone1._rotation; removeMovieClip(stone1); } reloader--; if (Key.isDown(1) and (reloader < 0)) { if ((weapon == "stone") and ((!stone.live) > 0)) { usedammo++; Fstone(); reloader = reloadSt; } if (weapon == "colt") { usedammo++; reloader = reloadC; if (bulletsC > 0) { Fcolt(4); bulletsC--; } else if (bulletsB > 0) { Fcolt(2.5); bulletsB--; } else if (bulletsA > 0) { Fcolt(2); bulletsA--; } else if ((((shellsA > 0) or (shellsB > 0)) or (shellsC > 0)) and shotgun) { weapon = "shotgun"; } else { weapon = "stone"; } } else if (weapon == "shotgun") { usedammo++; reloader = reloadSh; if (shellsC > 0) { Fshotgun(10); shellsC--; } else if (shellsB > 0) { Fshotgun(7.5); shellsB--; } else if (shellsA > 0) { Fshotgun(5); shellsA--; } else if ((((bulletsA > 0) or (bulletsB > 0)) or (bulletsC > 0)) and colt) { weapon = "colt"; } else { weapon = "stone"; } } } } } if (SNDoff) { stopAllSounds(); } };Instance of Symbol 561 MovieClip in Frame 4onClipEvent (enterFrame) { i = 1; while (i < _root.maxZomb) { if (_root["zomb" + i].mc.hitTest(this)) { _root["zomb" + i].side = 1; } i++; } }Instance of Symbol 561 MovieClip in Frame 4onClipEvent (enterFrame) { i = 1; while (i < _root.maxZomb) { if (_root["zomb" + i].mc.hitTest(this)) { _root["zomb" + i].side = 3; } i++; } }Instance of Symbol 561 MovieClip in Frame 4onClipEvent (enterFrame) { i = 1; while (i < _root.maxZomb) { if (_root["zomb" + i].mc.hitTest(this)) { _root["zomb" + i].side = 2; } i++; } }Instance of Symbol 561 MovieClip in Frame 4onClipEvent (enterFrame) { i = 1; while (i < _root.maxZomb) { if (_root["zomb" + i].mc.hitTest(this)) { _root["zomb" + i].side = 3; } i++; } }Instance of Symbol 561 MovieClip in Frame 4onClipEvent (enterFrame) { i = 1; while (i < _root.maxZomb) { if (_root["zomb" + i].mc.hitTest(this)) { _root["zomb" + i].side = 3; } i++; } }Instance of Symbol 561 MovieClip in Frame 4onClipEvent (enterFrame) { i = 1; while (i < _root.maxZomb) { if (_root["zomb" + i].mc.hitTest(this)) { _root["zomb" + i].side = 2; } i++; } }Frame 5stop(); i = 0; while (i < maxZomb) { removeMovieClip(_root["zomb" + i].mc); removeMovieClip(_root["blood" + i]); removeMovieClip(_root["Nblood" + i]); _root["zomb" + i] = null; i++; } removeMovieClip(stone1); stone = null; removeMovieClip(grenade1); grenade = null; removeMovieClip(hero); removeMovieClip(Interface); money = Math.round(money); if (cheater) { score = -999; _root.moneyprize = "cheater!!"; } else { score = Math.round(score); _root.moneyprize = money; } nextstage = "+/- " + Number((killed + random(5)) + 5); cheater = true;Instance of Symbol 594 MovieClip in Frame 5onClipEvent (enterFrame) { if (_root.colt eq true) { nextFrame(); } }Instance of Symbol 596 MovieClip in Frame 5onClipEvent (enterFrame) { if (_root.shotgun eq true) { nextFrame(); } }Instance of Symbol 402 MovieClip in Frame 5onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 402 MovieClip in Frame 5onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 402 MovieClip in Frame 5onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 402 MovieClip in Frame 5onClipEvent (load) { this._x = this._x + -3; }Frame 6stop(); i = 1; while (i < maxZomb) { removeMovieClip(_root["zomb" + i].mc); removeMovieClip(_root["blood" + i]); removeMovieClip(_root["Nblood" + i]); _root["zomb" + i] = null; i++; } removeMovieClip(stone1); stone = null; removeMovieClip(grenade1); grenade = null; removeMovieClip(hero); removeMovieClip(Interface); score = Math.round(score); money = Math.round(money);Frame 7stop(); i = 1; while (i < maxZomb) { removeMovieClip(_root["zomb" + i].mc); removeMovieClip(_root["blood" + i]); removeMovieClip(_root["Nblood" + i]); _root["zomb" + i] = null; i++; } removeMovieClip(stone1); stone = null; removeMovieClip(grenade1); grenade = null; removeMovieClip(hero); removeMovieClip(Interface); score = Math.round(score); money = Math.round(money); stopAllSounds();Symbol 31 MovieClip Frame 5_parent.gotoAndStop(1);Symbol 38 MovieClip Frame 11stop(); nahodna = random(20) + 1; _root.attachMovie("blood", "blood" + nahodna, nahodna); _root["blood" + nahodna]._x = _parent._x; _root["blood" + nahodna]._y = _parent._y; _root["blood" + nahodna]._rotation = _parent._rotation; removeMovieClip(_parent);Symbol 39 MovieClip [bila] Frame 1stop();Symbol 68 MovieClip Frame 5_parent.gotoAndStop(1);Symbol 75 MovieClip Frame 11stop(); nahodna = random(20) + 1; _root.attachMovie("Nblood", "Nblood" + nahodna, nahodna); _root["Nblood" + nahodna]._x = _parent._x; _root["Nblood" + nahodna]._y = _parent._y; _root["Nblood" + nahodna]._rotation = _parent._rotation; _parent._parent = null; removeMovieClip(_parent);Symbol 76 MovieClip [eda] Frame 1stop();Symbol 92 MovieClip [hole] Frame 19removeMovieClip(this);Symbol 122 MovieClip Frame 5_parent.gotoAndStop(1);Symbol 131 MovieClip Frame 11stop(); nahodna = random(20) + 1; _root.attachMovie("Nblood", "Nblood" + nahodna, nahodna); _root["Nblood" + nahodna]._x = _parent._x; _root["Nblood" + nahodna]._y = _parent._y; _root["Nblood" + nahodna]._rotation = _parent._rotation; _parent._parent = null; removeMovieClip(_parent);Symbol 132 MovieClip [negr] Frame 1stop();Symbol 154 MovieClip Frame 5_parent.gotoAndStop(1);Symbol 164 MovieClip Frame 11stop(); nahodna = random(20) + 1; _root.attachMovie("blood", "blood" + nahodna, nahodna); _root["blood" + nahodna]._x = _parent._x; _root["blood" + nahodna]._y = _parent._y; _root["blood" + nahodna]._rotation = _parent._rotation; removeMovieClip(_parent);Symbol 165 MovieClip [zombie] Frame 1stop();Symbol 172 MovieClip Frame 1stop();Symbol 182 MovieClip Frame 1stop();Symbol 189 MovieClip Frame 1stop();Symbol 189 MovieClip Frame 2tellTarget ("_root.herolista.blik") { gotoAndStop (2); }; tellTarget ("_root.herolista.zasobnik") { nextFrame(); }; tellTarget ("_root.hero.herotop.zare") { play(); };Symbol 189 MovieClip Frame 3tellTarget ("_root.herolista.zasobnik") { nextFrame(); };Symbol 189 MovieClip Frame 13tellTarget ("_root.herolista.blik") { gotoAndStop (1); };Symbol 190 MovieClip Frame 1stop();Symbol 198 MovieClip [hero] Frame 1stop();Symbol 207 MovieClip [shotgun] Frame 8removeMovieClip(this);Symbol 210 MovieClip [colt] Frame 8removeMovieClip(this);Symbol 212 MovieClip [blood] Frame 280stop();Symbol 219 Buttonon (keyPress "p") { if (_root.pauza) { _root.pauza = false; removeMovieClip(_root.MCpauza); } else if (!_root.pauza) { _root.pauza = true; _root.attachMovie("MCpauza", "MCpauza", 999); } }Symbol 220 Buttonon (keyPress "s") { if (_root.SNDoff) { _root.SNDoff = false; _root.SND(); } else if (!_root.SNDoff) { _root.SNDoff = true; } }Symbol 237 MovieClip Frame 1stop();Symbol 250 MovieClip Frame 1stop();Instance of Symbol 237 MovieClip in Symbol 251 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.bulletsC > 0) { gotoAndStop (3); } else if (_root.bulletsB > 0) { gotoAndStop (2); } else if (_root.bulletsA > 0) { gotoAndStop (1); } }Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.shellsC > 0) { gotoAndStop (3); } else if (_root.shellsB > 0) { gotoAndStop (2); } else if (_root.shellsA > 0) { gotoAndStop (1); } }Symbol 261 MovieClip Frame 3stop();Symbol 275 MovieClip [bang] Frame 8removeMovieClip(this);Symbol 276 MovieClip [rollingStone] Frame 11removeMovieClip(this);Symbol 280 MovieClip [MK] Frame 16removeMovieClip(this);Symbol 282 MovieClip [Nblood] Frame 321stop();Symbol 296 Buttonon (release) { _root.play(); }Symbol 297 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 297 MovieClip Frame 2gotoAndPlay (1);Symbol 671 MovieClip [__Packages.Engine] Frame 0class Engine { var funkce, d1, d2, agl; function Engine (afunkce) { funkce = afunkce; } function Distance(mc1, mc2) { d1 = mc1._x - mc2._x; d2 = mc1._y - mc2._y; return(Math.sqrt((d1 * d1) + (d2 * d2))); } function DirectAngle(mc1, mc2) { agl = -Math.atan((mc2._x - mc1._x) / (mc2._y - mc1._y)); if (mc1._y < mc2._y) { agl = agl + Math.PI; } return(agl); } }Symbol 672 MovieClip [__Packages.Items] Frame 0class Items { var x, y, layer, id, mc; function Items (ax, ay, atype, aid, alayer) { x = ax; y = ay; layer = alayer; id = aid; _root.attachMovie(atype, String(atype + id), alayer); mc = _root[atype + id]; Refresh(); } function Refresh() { mc._x = x; mc._y = y; } }Symbol 673 MovieClip [__Packages.Cshot] Frame 0class Cshot extends Items { var x, y, layer, id, mc, angle, speed, live, Refresh; function Cshot (ax, ay, atype, aid, alayer, aangle, aspeed) { super(); x = ax; y = ay; layer = alayer; id = aid; _root.attachMovie(atype, String(atype + id), alayer); mc = _root[atype + id]; angle = aangle; speed = aspeed; live = 20; Refresh(); } function Move() { live--; x = x + (speed * Math.sin(angle)); y = y - (speed * Math.cos(angle)); mc._rotation = (angle * 180) / Math.PI; Refresh(); } }Symbol 674 MovieClip [__Packages.Cniga] Frame 0class Cniga extends Items { var layer, id, speed, angle, mc, x, y, power, Refresh, hole, health; function Cniga (atype, aid, alayer, aspeed, aangle) { super(); var _local4; layer = alayer; id = aid; speed = aspeed; angle = aangle; _local4 = random(10); _root.attachMovie(atype, String(atype + id), alayer + 20); _root.attachMovie("hole", "hole" + _local4, 89 + _local4); mc = _root[atype + id]; mc._rotation = ((aangle * 180) / Math.PI) + 180; if (atype == "eda") { x = 275 - (Math.sin(aangle) * 350); y = 305 + (Math.cos(aangle) * 350); } else { x = 275 - (Math.sin(aangle) * (random(120) + 110)); y = 305 + (Math.cos(aangle) * (random(120) + 110)); } power = 1.5 + (_root.level / 8); Refresh(); hole = 15; _root["hole" + _local4]._rotation = mc._rotation; _root["hole" + _local4]._x = mc._x; _root["hole" + _local4]._y = mc._y; } function moving() { if ((mc._currentframe == 4) and (mc.ani._currentframe == 10)) { _root.destruktor(id); } if (hole <= 0) { if ((((x - 275) * (x - 275)) + ((y - 305) * (y - 305))) > 1000) { x = x + (Math.sin(angle) * speed); y = y - (Math.cos(angle) * speed); } else { attack(); } Refresh(); } else { hole--; mc._alpha = 0; health = 1000; if (hole == 0) { mc._alpha = 100; health = 0.5 + (Math.sqrt(_root.level) * 1.2); } } } function attack() { if (mc._currentframe != 4) { _root.demage(power); mc.gotoAndStop(2); } } function demage(okolik) { if (health > 0) { health = health - okolik; _root.score = _root.score + (_root.Czasah * okolik); _root.money = _root.money + (_root.Czasah * okolik); mc.gotoAndStop(3); } if (health <= 0) { mc.gotoAndStop(4); _root.score = _root.score + _root.Czabiti; _root.money = _root.money + _root.Czabiti; speed = 0; power = 0; _root.multikiller = _root.multikiller + 19; _root.killed++; } } }Symbol 675 MovieClip [__Packages.Czombie] Frame 0class Czombie extends Items { var layer, id, speed, side, mc, x, y, power, health, Refresh; function Czombie (atype, aid, alayer, aspeed, aside) { super(); layer = alayer; id = aid; speed = aspeed; side = aside; _root.attachMovie(atype, String(atype + id), alayer + 20); mc = _root[atype + id]; if (side == 1) { x = -30; y = 305; } else if (side == 2) { x = 580; y = 305; } else if (side == 3) { x = 275; y = -30; } else if (side == 4) { x = 275; y = 580; } else if (side == 5) { x = 410; y = -30; side = 3; } else if (side == 6) { x = 130; y = -30; side = 3; } power = 1 + (_root.level / 8); health = 1 + (Math.sqrt(_root.level) * 1.5); Refresh(); } function moving() { if ((mc._currentframe == 4) and (mc.ani._currentframe == 10)) { _root.destruktor(id); } if ((((x - 275) * (x - 275)) + ((y - 305) * (y - 305))) > 1000) { if (side == 1) { mc._rotation = 270; x = x + speed; } else if (side == 2) { mc._rotation = 90; x = x - speed; } else if (side == 3) { mc._rotation = 0; y = y + speed; } else if (side == 4) { mc._rotation = 180; y = y - speed; } } else { attack(); } Refresh(); } function attack() { if (mc._currentframe != 4) { _root.demage(power); mc.gotoAndStop(2); } } function demage(okolik) { if (health > 0) { health = health - okolik; _root.score = _root.score + (_root.Czasah * okolik); _root.money = _root.money + (_root.Czasah * okolik); mc.gotoAndStop(3); } if (health <= 0) { mc.gotoAndStop(4); _root.score = _root.score + _root.Czabiti; _root.money = _root.money + _root.Czabiti; speed = 0; power = 0; _root.multikiller = _root.multikiller + 19; _root.killed++; } } }Symbol 340 MovieClip Frame 1more_btn.onRelease = function () { getURL ("http://www.funny-games.biz/main.html", "_blank"); };Symbol 340 MovieClip Frame 200_root.nextFrame();Symbol 345 Buttonon (release) { stopAllSounds(); _root.gotoAndStop(4); }Symbol 346 Buttonon (release) { tellTarget (_root) { getURL ("http://scores.funny-games.biz/show.php?game_id=23&difficulty=0", "_blank"); }; }Symbol 347 Buttonon (release) { gotoAndStop (2); }Symbol 348 Buttonon (release) { tellTarget (_root) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }; }Symbol 527 Buttonon (press) { getURL ("http://oneeyedchild.wz.cz", "_blank"); nextFrame(); }Symbol 530 MovieClip Frame 1stop();Symbol 534 Buttonon (release) { tellTarget (_root) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }; }Symbol 549 Buttonon (release) { gotoAndStop (1); }Symbol 553 MovieClip Frame 1stop();Instance of Symbol 402 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 456 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 402 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 456 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 509 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 509 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 456 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Instance of Symbol 402 MovieClip in Symbol 553 MovieClip Frame 1onClipEvent (load) { this._x = this._x + -3; }Symbol 559 MovieClip Frame 1stop();Symbol 559 MovieClip Frame 2stop();Symbol 565 Buttonon (keyPress "x") { _root.weapon = "stone"; } on (keyPress "c") { if (colt) { _root.weapon = "colt"; } } on (keyPress "v") { if (shotgun) { _root.weapon = "shotgun"; } } on (keyPress "<Space>") { if ((!grenade.live) > 0) { if (grenades > 0) { Fgrenade(); grenades--; usedammo++; } } }Symbol 568 Buttonon (release) { _root.price = Cgranat; if (_root.selecteditem eq "grenade") { _root.count++; _root.price = _root.price * _root.count; } else { _root.selecteditem = "grenade"; _root.count = 1; } } on (rollOver) { _root.infoclip.gotoAndStop(3); _root.iteminfo = "Grenade \n 150$"; }Symbol 569 Buttonon (release) { _root.price = Clekarna; if (_root.selecteditem eq "firstaid") { _root.count++; _root.price = _root.price * _root.count; } else { _root.selecteditem = "firstaid"; _root.count = 1; } } on (rollOver) { _root.infoclip.gotoAndStop(4); _root.iteminfo = "First aid \n 50$"; }Symbol 570 Buttonon (release) { _root.price = Cvesta; if (_root.selecteditem eq "vest") { _root.count++; _root.price = _root.price * _root.count; } else { _root.selecteditem = "vest"; _root.count = 1; } } on (rollOver) { _root.infoclip.gotoAndStop(5); _root.iteminfo = "Vest \n 500$"; }Symbol 571 Buttonon (release) { _root.price = _root.CbulletA; if (_root.selecteditem eq "bulletA") { _root.count = _root.count + 10; _root.price = _root.price * _root.count; } else { _root.selecteditem = "bulletA"; _root.count = 10; _root.price = 10 * _root.CbulletA; } } on (rollOver) { _root.infoclip.gotoAndStop(6); _root.iteminfo = "Bullets \n 5$"; }Symbol 572 Buttonon (release) { _root.price = _root.CbulletB; if (_root.selecteditem eq "bulletB") { _root.count = _root.count + 10; _root.price = _root.price * _root.count; } else { _root.selecteditem = "bulletB"; _root.count = 10; _root.price = 10 * _root.CbulletB; } } on (rollOver) { _root.infoclip.gotoAndStop(7); _root.iteminfo = "Bullets \n 10$"; }Symbol 573 Buttonon (release) { _root.price = _root.CbulletC; if (_root.selecteditem eq "bulletC") { _root.count = _root.count + 10; _root.price = _root.price * _root.count; } else { _root.selecteditem = "bulletC"; _root.count = 10; _root.price = 10 * _root.CbulletC; } } on (rollOver) { _root.infoclip.gotoAndStop(8); _root.iteminfo = "Bullets \n 20$"; }Symbol 574 Buttonon (release) { _root.price = _root.CshellsA; if (_root.selecteditem eq "shellA") { _root.count = _root.count + 5; _root.price = _root.price * _root.count; } else { _root.selecteditem = "shellA"; _root.count = 5; _root.price = 5 * _root.CshellsA; } } on (rollOver) { _root.infoclip.gotoAndStop(9); _root.iteminfo = "Shells \n 15$"; }Symbol 575 Buttonon (release) { _root.price = _root.CshellsB; if (_root.selecteditem eq "shellB") { _root.count = _root.count + 5; _root.price = _root.price * _root.count; } else { _root.selecteditem = "shellB"; _root.count = 5; _root.price = 5 * _root.CshellsB; } } on (rollOver) { _root.infoclip.gotoAndStop(10); _root.iteminfo = "Shells \n 25$"; }Symbol 576 Buttonon (release) { _root.price = _root.CshellsC; if (_root.selecteditem eq "shellC") { _root.count = _root.count + 5; _root.price = _root.price * _root.count; } else { _root.selecteditem = "shellC"; _root.count = 5; _root.price = 5 * _root.CshellsC; } } on (rollOver) { _root.infoclip.gotoAndStop(11); _root.iteminfo = "Shells \n 40$"; }Symbol 583 Buttonon (release) { stopAllSounds(); if (shotgun) { _root.weapon = "shotgun"; } else if (colt) { _root.weapon = "colt"; } else { _root.weapon = "stone"; } gotoAndStop (4); _root.level++; _root.zombieInLevel = 0; _root.usedammo = 0; killed = 0; }Symbol 592 Buttonon (release) { if (_root.price <= _root.money) { if (_root.selecteditem eq "colt") { _root.colt = true; } if (_root.selecteditem eq "shotgun") { _root.shotgun = true; } if (_root.selecteditem eq "firstaid") { _root.health = _root.health + (5 * _root.count); } if (_root.selecteditem eq "vest") { _root.vest = true; _root.resistence = _root.resistence + (1 * _root.count); } if (_root.selecteditem eq "grenade") { _root.grenades = _root.grenades + _root.count; } if (_root.selecteditem eq "bulletA") { _root.bulletsA = _root.bulletsA + _root.count; } if (_root.selecteditem eq "bulletB") { _root.bulletsB = _root.bulletsB + _root.count; } if (_root.selecteditem eq "bulletC") { _root.bulletsC = _root.bulletsC + _root.count; } if (_root.selecteditem eq "shellA") { _root.shellsA = _root.shellsA + _root.count; } if (_root.selecteditem eq "shellB") { _root.shellsB = _root.shellsB + _root.count; } if (_root.selecteditem eq "shellC") { _root.shellsC = _root.shellsC + _root.count; } _root.money = _root.money - _root.price; _root.selecteditem = ""; _root.count = 0; _root.price = 0; } else { _root.lowmoney.play(); } }Symbol 593 Buttonon (release) { _root.selecteditem = "colt"; _root.count = 1; _root.price = 500; } on (rollOver) { _root.infoclip.gotoAndStop(1); _root.iteminfo = "Colt \n 500$"; }Symbol 594 MovieClip Frame 1stop();Symbol 595 Buttonon (release) { _root.selecteditem = "shotgun"; _root.count = 1; _root.price = 1500; } on (rollOver) { _root.infoclip.gotoAndStop(2); _root.iteminfo = "Shotgun \n 1500$"; }Symbol 596 MovieClip Frame 1stop();Symbol 599 MovieClip Frame 1stop();Symbol 625 MovieClip Frame 1stop();Symbol 656 Buttonon (release) { _root.sendScore(); }Symbol 665 Buttonon (release) { tellTarget (_root) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }; }Symbol 670 MovieClip Frame 119_root.gotoAndStop(6);
Library Items
Symbol 1 Sound [sndgame] | Used by:Timeline | |
Symbol 2 Graphic | Used by:6 | |
Symbol 3 Graphic | Used by:6 | |
Symbol 4 Graphic | Used by:6 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:2 3 4 5 | Used by:39 |
Symbol 7 Graphic | Used by:28 | |
Symbol 8 Sound | Used by:28 65 119 150 | |
Symbol 9 Graphic | Used by:28 | |
Symbol 10 Graphic | Used by:28 | |
Symbol 11 Graphic | Used by:28 | |
Symbol 12 Graphic | Used by:28 | |
Symbol 13 Graphic | Used by:28 | |
Symbol 14 Graphic | Used by:28 | |
Symbol 15 Graphic | Used by:28 | |
Symbol 16 Graphic | Used by:28 | |
Symbol 17 Graphic | Used by:28 | |
Symbol 18 Graphic | Used by:28 | |
Symbol 19 Graphic | Used by:28 | |
Symbol 20 Graphic | Used by:28 | |
Symbol 21 Graphic | Used by:28 | |
Symbol 22 Graphic | Used by:28 | |
Symbol 23 Graphic | Used by:28 | |
Symbol 24 Graphic | Used by:28 | |
Symbol 25 Graphic | Used by:28 | |
Symbol 26 Graphic | Used by:28 | |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | Used by:39 |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:29 30 | Used by:39 |
Symbol 32 Graphic | Used by:38 | |
Symbol 33 Graphic | Used by:38 | |
Symbol 34 Graphic | Used by:38 | |
Symbol 35 Graphic | Used by:38 | |
Symbol 36 Graphic | Used by:38 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:32 33 34 35 36 37 | Used by:39 |
Symbol 39 MovieClip [bila] | Uses:6 28 31 38 | |
Symbol 40 Graphic | Used by:44 | |
Symbol 41 Graphic | Used by:44 | |
Symbol 42 Graphic | Used by:44 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:40 41 42 43 | Used by:76 |
Symbol 45 Graphic | Used by:65 | |
Symbol 46 Graphic | Used by:65 | |
Symbol 47 Graphic | Used by:65 | |
Symbol 48 Graphic | Used by:65 | |
Symbol 49 Graphic | Used by:65 | |
Symbol 50 Graphic | Used by:65 | |
Symbol 51 Graphic | Used by:65 | |
Symbol 52 Graphic | Used by:65 | |
Symbol 53 Graphic | Used by:65 | |
Symbol 54 Graphic | Used by:65 | |
Symbol 55 Graphic | Used by:65 | |
Symbol 56 Graphic | Used by:65 | |
Symbol 57 Graphic | Used by:65 | |
Symbol 58 Graphic | Used by:65 | |
Symbol 59 Graphic | Used by:65 | |
Symbol 60 Graphic | Used by:65 | |
Symbol 61 Graphic | Used by:65 | |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Graphic | Used by:65 | |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:45 8 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | Used by:76 |
Symbol 66 Graphic | Used by:68 | |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:66 67 | Used by:76 |
Symbol 69 Graphic | Used by:75 | |
Symbol 70 Graphic | Used by:75 | |
Symbol 71 Graphic | Used by:75 | |
Symbol 72 Graphic | Used by:75 | |
Symbol 73 Graphic | Used by:75 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:69 70 71 72 73 74 | Used by:76 |
Symbol 76 MovieClip [eda] | Uses:44 65 68 75 | |
Symbol 77 Graphic | Used by:92 | |
Symbol 78 Graphic | Used by:92 | |
Symbol 79 Graphic | Used by:92 | |
Symbol 80 Graphic | Used by:92 | |
Symbol 81 Graphic | Used by:92 | |
Symbol 82 Graphic | Used by:92 | |
Symbol 83 Graphic | Used by:92 | |
Symbol 84 Graphic | Used by:92 | |
Symbol 85 Graphic | Used by:92 | |
Symbol 86 Graphic | Used by:92 | |
Symbol 87 Graphic | Used by:92 | |
Symbol 88 Graphic | Used by:92 | |
Symbol 89 Graphic | Used by:92 | |
Symbol 90 Graphic | Used by:92 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip [hole] | Uses:77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | |
Symbol 93 Graphic | Used by:97 | |
Symbol 94 Graphic | Used by:97 | |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:93 94 95 96 | Used by:132 |
Symbol 98 Graphic | Used by:119 | |
Symbol 99 Graphic | Used by:119 | |
Symbol 100 Graphic | Used by:119 | |
Symbol 101 Graphic | Used by:119 | |
Symbol 102 Graphic | Used by:119 | |
Symbol 103 Graphic | Used by:119 | |
Symbol 104 Graphic | Used by:119 | |
Symbol 105 Graphic | Used by:119 | |
Symbol 106 Graphic | Used by:119 | |
Symbol 107 Graphic | Used by:119 | |
Symbol 108 Graphic | Used by:119 | |
Symbol 109 Graphic | Used by:119 | |
Symbol 110 Graphic | Used by:119 | |
Symbol 111 Graphic | Used by:119 | |
Symbol 112 Graphic | Used by:119 | |
Symbol 113 Graphic | Used by:119 | |
Symbol 114 Graphic | Used by:119 | |
Symbol 115 Graphic | Used by:119 | |
Symbol 116 Graphic | Used by:119 | |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:98 8 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 | Used by:132 |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:120 121 | Used by:132 |
Symbol 123 Graphic | Used by:131 | |
Symbol 124 Graphic | Used by:131 | |
Symbol 125 Graphic | Used by:131 | |
Symbol 126 Graphic | Used by:131 | |
Symbol 127 Graphic | Used by:131 | |
Symbol 128 Graphic | Used by:131 | |
Symbol 129 Graphic | Used by:131 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:123 124 125 126 127 128 129 130 | Used by:132 |
Symbol 132 MovieClip [negr] | Uses:97 119 122 131 | |
Symbol 133 Graphic | Used by:137 | |
Symbol 134 Graphic | Used by:137 | |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:133 134 135 136 | Used by:165 |
Symbol 138 Graphic | Used by:150 | |
Symbol 139 Graphic | Used by:150 | |
Symbol 140 Graphic | Used by:150 | |
Symbol 141 Graphic | Used by:150 | |
Symbol 142 Graphic | Used by:150 | |
Symbol 143 Graphic | Used by:150 | |
Symbol 144 Graphic | Used by:150 | |
Symbol 145 Graphic | Used by:150 | |
Symbol 146 Graphic | Used by:150 | |
Symbol 147 Graphic | Used by:150 | |
Symbol 148 Graphic | Used by:150 | |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:138 8 139 140 141 142 143 144 145 146 147 148 149 | Used by:165 |
Symbol 151 Graphic | Used by:154 | |
Symbol 152 Graphic | Used by:154 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:151 152 153 | Used by:165 |
Symbol 155 Graphic | Used by:164 | |
Symbol 156 Graphic | Used by:164 | |
Symbol 157 Graphic | Used by:164 | |
Symbol 158 Graphic | Used by:164 | |
Symbol 159 Graphic | Used by:164 | |
Symbol 160 Graphic | Used by:164 | |
Symbol 161 Graphic | Used by:164 | |
Symbol 162 Graphic | Used by:164 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:155 156 157 158 159 160 161 162 163 | Used by:165 |
Symbol 165 MovieClip [zombie] | Uses:137 150 154 164 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:198 |
Symbol 168 Graphic | Used by:190 | |
Symbol 169 Graphic | Used by:172 | |
Symbol 170 Graphic | Used by:172 | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:169 170 171 | Used by:190 |
Symbol 173 Graphic | Used by:190 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:174 | Used by:182 |
Symbol 176 Graphic | Used by:179 | |
Symbol 177 Graphic | Used by:179 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:176 177 178 | Used by:182 189 |
Symbol 180 Sound | Used by:182 | |
Symbol 181 Sound | Used by:182 189 | |
Symbol 182 MovieClip | Uses:175 179 180 181 | Used by:190 |
Symbol 183 Graphic | Used by:190 | |
Symbol 184 Graphic | Used by:190 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:189 |
Symbol 187 Graphic | Used by:189 | |
Symbol 188 Sound | Used by:189 | |
Symbol 189 MovieClip | Uses:186 179 187 188 181 | Used by:190 |
Symbol 190 MovieClip | Uses:168 172 173 182 183 184 189 | Used by:198 |
Symbol 191 Graphic | Used by:195 | |
Symbol 192 Graphic | Used by:195 | |
Symbol 193 Graphic | Used by:195 | |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:191 192 193 194 | Used by:198 |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 219 220 300 553 583 592 656 Timeline | |
Symbol 198 MovieClip [hero] | Uses:167 190 195 196 197 | |
Symbol 199 Graphic | Used by:201 203 | |
Symbol 200 Graphic | Used by:201 251 643 Timeline | |
Symbol 201 MovieClip [grenade] | Uses:199 200 | |
Symbol 202 Graphic | Used by:203 261 276 | |
Symbol 203 MovieClip [stone] | Uses:199 202 | |
Symbol 204 Graphic | Used by:207 | |
Symbol 205 Font | Used by:206 214 216 218 579 580 581 582 584 585 586 587 589 591 600 601 602 652 655 661 662 663 | |
Symbol 206 Text | Uses:205 | Used by:207 599 |
Symbol 207 MovieClip [shotgun] | Uses:204 206 | |
Symbol 208 Graphic | Used by:210 | |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip [colt] | Uses:208 209 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip [blood] | Uses:211 | |
Symbol 213 Graphic | Used by:266 | |
Symbol 214 Text | Uses:205 | Used by:219 220 583 656 |
Symbol 215 Graphic | Used by:219 220 583 656 | |
Symbol 216 Text | Uses:205 | Used by:219 220 583 656 |
Symbol 217 Graphic | Used by:219 220 583 656 | |
Symbol 218 Text | Uses:205 | Used by:219 220 583 656 |
Symbol 219 Button | Uses:214 215 216 217 218 197 | Used by:266 |
Symbol 220 Button | Uses:214 215 216 217 218 197 | Used by:266 |
Symbol 221 Graphic | Used by:251 | |
Symbol 222 Font | Used by:223 227 231 234 241 244 247 254 262 263 264 265 626 627 628 629 630 631 632 633 647 654 659 | |
Symbol 223 EditableText | Uses:222 | Used by:251 |
Symbol 224 Graphic | Used by:237 643 Timeline | |
Symbol 225 Graphic | Used by:237 643 Timeline | |
Symbol 226 Graphic | Used by:237 643 Timeline | |
Symbol 227 EditableText | Uses:222 | Used by:237 |
Symbol 228 Font | Used by:229 230 232 233 235 236 242 243 245 246 248 249 604 606 608 610 612 614 616 618 620 622 624 636 637 638 639 640 641 642 645 | |
Symbol 229 EditableText | Uses:228 | Used by:237 |
Symbol 230 EditableText | Uses:228 | Used by:237 |
Symbol 231 EditableText | Uses:222 | Used by:237 |
Symbol 232 EditableText | Uses:228 | Used by:237 |
Symbol 233 EditableText | Uses:228 | Used by:237 |
Symbol 234 EditableText | Uses:222 | Used by:237 |
Symbol 235 EditableText | Uses:228 | Used by:237 |
Symbol 236 EditableText | Uses:228 | Used by:237 |
Symbol 237 MovieClip | Uses:224 225 226 227 229 230 231 232 233 234 235 236 | Used by:251 |
Symbol 238 Graphic | Used by:250 643 Timeline | |
Symbol 239 Graphic | Used by:250 643 Timeline | |
Symbol 240 Graphic | Used by:250 643 Timeline | |
Symbol 241 EditableText | Uses:222 | Used by:250 |
Symbol 242 EditableText | Uses:228 | Used by:250 |
Symbol 243 EditableText | Uses:228 | Used by:250 |
Symbol 244 EditableText | Uses:222 | Used by:250 |
Symbol 245 EditableText | Uses:228 | Used by:250 |
Symbol 246 EditableText | Uses:228 | Used by:250 |
Symbol 247 EditableText | Uses:222 | Used by:250 |
Symbol 248 EditableText | Uses:228 | Used by:250 |
Symbol 249 EditableText | Uses:228 | Used by:250 |
Symbol 250 MovieClip | Uses:238 239 240 241 242 243 244 245 246 247 248 249 | Used by:251 |
Symbol 251 MovieClip | Uses:221 200 223 237 250 | Used by:266 |
Symbol 252 Graphic | Used by:255 | |
Symbol 253 Graphic | Used by:255 646 Timeline | |
Symbol 254 EditableText | Uses:222 | Used by:255 |
Symbol 255 MovieClip | Uses:252 253 254 | Used by:266 |
Symbol 256 Graphic | Used by:261 | |
Symbol 257 Graphic | Used by:261 | |
Symbol 258 Graphic | Used by:261 594 | |
Symbol 259 Graphic | Used by:261 | |
Symbol 260 Graphic | Used by:261 596 | |
Symbol 261 MovieClip | Uses:256 202 257 258 259 260 | Used by:266 |
Symbol 262 EditableText | Uses:222 | Used by:266 |
Symbol 263 Text | Uses:222 | Used by:266 |
Symbol 264 EditableText | Uses:222 | Used by:266 |
Symbol 265 Text | Uses:222 | Used by:266 |
Symbol 266 MovieClip [Interface] | Uses:213 219 220 251 255 261 262 263 264 265 | |
Symbol 267 Graphic | Used by:274 | |
Symbol 268 Graphic | Used by:274 | |
Symbol 269 Graphic | Used by:274 | |
Symbol 270 Graphic | Used by:274 | |
Symbol 271 Graphic | Used by:274 | |
Symbol 272 Graphic | Used by:274 | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:267 268 269 270 271 272 273 | Used by:275 |
Symbol 275 MovieClip [bang] | Uses:274 | |
Symbol 276 MovieClip [rollingStone] | Uses:202 | |
Symbol 277 Font | Used by:278 279 284 285 512 513 597 598 648 649 650 651 657 658 668 | |
Symbol 278 Text | Uses:277 | Used by:280 |
Symbol 279 Text | Uses:277 | Used by:280 |
Symbol 280 MovieClip [MK] | Uses:278 279 | |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip [Nblood] | Uses:281 | |
Symbol 283 Graphic | Used by:286 | |
Symbol 284 Text | Uses:277 | Used by:286 |
Symbol 285 Text | Uses:277 | Used by:286 |
Symbol 286 MovieClip [MCpauza] | Uses:283 284 285 | |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip | Uses:287 | Used by:Timeline |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:289 | Used by:297 |
Symbol 291 Graphic | Used by:297 | |
Symbol 292 Graphic | Used by:293 296 | |
Symbol 293 MovieClip | Uses:292 | Used by:294 296 |
Symbol 294 MovieClip | Uses:293 | Used by:296 |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 Button | Uses:293 294 295 292 | Used by:297 |
Symbol 297 MovieClip | Uses:290 291 296 | Used by:Timeline |
Symbol 298 Graphic | Used by:Timeline | |
Symbol 671 MovieClip [__Packages.Engine] | ||
Symbol 672 MovieClip [__Packages.Items] | ||
Symbol 673 MovieClip [__Packages.Cshot] | ||
Symbol 674 MovieClip [__Packages.Cniga] | ||
Symbol 675 MovieClip [__Packages.Czombie] | ||
Symbol 299 Graphic | Used by:340 | |
Symbol 300 Button | Uses:197 | Used by:340 |
Symbol 301 Graphic | Used by:340 | |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip | Uses:302 | Used by:340 |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:304 | Used by:309 |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:306 | Used by:309 |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:305 307 308 | Used by:340 |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:310 | Used by:315 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 | Used by:315 |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip | Uses:311 313 314 | Used by:340 |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:316 | Used by:321 324 |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip | Uses:318 | Used by:321 |
Symbol 320 Graphic | Used by:321 324 | |
Symbol 321 MovieClip | Uses:317 319 320 | Used by:340 |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip | Uses:322 | Used by:324 |
Symbol 324 MovieClip | Uses:317 323 320 | Used by:340 |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:325 | Used by:330 |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:327 | Used by:330 |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:326 328 329 | Used by:340 |
Symbol 331 Graphic | Used by:340 | |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:334 |
Symbol 334 MovieClip | Uses:333 | Used by:340 |
Symbol 335 Graphic | Used by:340 | |
Symbol 336 Graphic | Used by:340 | |
Symbol 337 Graphic | Used by:340 | |
Symbol 338 Graphic | Used by:340 | |
Symbol 339 Graphic | Used by:340 | |
Symbol 340 MovieClip | Uses:299 300 301 303 309 315 321 324 330 331 334 335 336 337 338 339 SS1 | Used by:Timeline |
Symbol 341 Graphic | Used by:553 | |
Symbol 342 Graphic | Used by:345 346 347 348 549 568 569 570 571 572 573 574 575 576 593 595 | |
Symbol 343 Graphic | Used by:345 346 347 348 549 568 569 570 571 572 573 574 575 576 593 595 | |
Symbol 344 Graphic | Used by:345 346 347 348 549 568 569 570 571 572 573 574 575 576 593 595 | |
Symbol 345 Button | Uses:342 343 344 | Used by:553 |
Symbol 346 Button | Uses:342 343 344 | Used by:553 |
Symbol 347 Button | Uses:342 343 344 | Used by:553 |
Symbol 348 Button | Uses:342 343 344 | Used by:553 |
Symbol 349 Graphic | Used by:357 | |
Symbol 350 Graphic | Used by:357 | |
Symbol 351 Graphic | Used by:357 | |
Symbol 352 Graphic | Used by:357 | |
Symbol 353 Graphic | Used by:357 | |
Symbol 354 Graphic | Used by:357 | |
Symbol 355 Graphic | Used by:357 | |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:349 350 351 352 353 354 355 356 | Used by:402 |
Symbol 358 Graphic | Used by:373 | |
Symbol 359 Graphic | Used by:373 | |
Symbol 360 Graphic | Used by:373 | |
Symbol 361 Graphic | Used by:373 | |
Symbol 362 Graphic | Used by:373 | |
Symbol 363 Graphic | Used by:373 | |
Symbol 364 Graphic | Used by:373 | |
Symbol 365 Graphic | Used by:373 | |
Symbol 366 Graphic | Used by:373 | |
Symbol 367 Graphic | Used by:373 | |
Symbol 368 Graphic | Used by:373 | |
Symbol 369 Graphic | Used by:373 | |
Symbol 370 Graphic | Used by:373 | |
Symbol 371 Graphic | Used by:373 | |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip | Uses:358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 | Used by:402 |
Symbol 374 Graphic | Used by:379 | |
Symbol 375 Graphic | Used by:379 | |
Symbol 376 Graphic | Used by:379 | |
Symbol 377 Graphic | Used by:379 | |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip | Uses:374 375 376 377 378 | Used by:402 |
Symbol 380 Graphic | Used by:401 | |
Symbol 381 Graphic | Used by:401 | |
Symbol 382 Graphic | Used by:401 | |
Symbol 383 Graphic | Used by:401 | |
Symbol 384 Graphic | Used by:401 | |
Symbol 385 Graphic | Used by:401 | |
Symbol 386 Graphic | Used by:401 | |
Symbol 387 Graphic | Used by:401 | |
Symbol 388 Graphic | Used by:401 | |
Symbol 389 Graphic | Used by:401 | |
Symbol 390 Graphic | Used by:401 | |
Symbol 391 Graphic | Used by:401 | |
Symbol 392 Graphic | Used by:401 | |
Symbol 393 Graphic | Used by:401 | |
Symbol 394 Graphic | Used by:401 | |
Symbol 395 Graphic | Used by:401 | |
Symbol 396 Graphic | Used by:401 | |
Symbol 397 Graphic | Used by:401 | |
Symbol 398 Graphic | Used by:401 | |
Symbol 399 Graphic | Used by:401 | |
Symbol 400 Graphic | Used by:401 | |
Symbol 401 MovieClip | Uses:380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 | Used by:402 |
Symbol 402 MovieClip | Uses:357 373 379 401 | Used by:553 Timeline |
Symbol 403 Graphic | Used by:411 | |
Symbol 404 Graphic | Used by:411 | |
Symbol 405 Graphic | Used by:411 | |
Symbol 406 Graphic | Used by:411 | |
Symbol 407 Graphic | Used by:411 | |
Symbol 408 Graphic | Used by:411 | |
Symbol 409 Graphic | Used by:411 | |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:403 404 405 406 407 408 409 410 | Used by:456 |
Symbol 412 Graphic | Used by:427 | |
Symbol 413 Graphic | Used by:427 | |
Symbol 414 Graphic | Used by:427 | |
Symbol 415 Graphic | Used by:427 | |
Symbol 416 Graphic | Used by:427 | |
Symbol 417 Graphic | Used by:427 | |
Symbol 418 Graphic | Used by:427 | |
Symbol 419 Graphic | Used by:427 | |
Symbol 420 Graphic | Used by:427 | |
Symbol 421 Graphic | Used by:427 | |
Symbol 422 Graphic | Used by:427 | |
Symbol 423 Graphic | Used by:427 | |
Symbol 424 Graphic | Used by:427 | |
Symbol 425 Graphic | Used by:427 | |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 | Used by:456 |
Symbol 428 Graphic | Used by:433 | |
Symbol 429 Graphic | Used by:433 | |
Symbol 430 Graphic | Used by:433 | |
Symbol 431 Graphic | Used by:433 | |
Symbol 432 Graphic | Used by:433 | |
Symbol 433 MovieClip | Uses:428 429 430 431 432 | Used by:456 |
Symbol 434 Graphic | Used by:455 | |
Symbol 435 Graphic | Used by:455 | |
Symbol 436 Graphic | Used by:455 | |
Symbol 437 Graphic | Used by:455 | |
Symbol 438 Graphic | Used by:455 | |
Symbol 439 Graphic | Used by:455 | |
Symbol 440 Graphic | Used by:455 | |
Symbol 441 Graphic | Used by:455 | |
Symbol 442 Graphic | Used by:455 | |
Symbol 443 Graphic | Used by:455 | |
Symbol 444 Graphic | Used by:455 | |
Symbol 445 Graphic | Used by:455 | |
Symbol 446 Graphic | Used by:455 | |
Symbol 447 Graphic | Used by:455 | |
Symbol 448 Graphic | Used by:455 | |
Symbol 449 Graphic | Used by:455 | |
Symbol 450 Graphic | Used by:455 | |
Symbol 451 Graphic | Used by:455 | |
Symbol 452 Graphic | Used by:455 | |
Symbol 453 Graphic | Used by:455 | |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 | Used by:456 |
Symbol 456 MovieClip | Uses:411 427 433 455 | Used by:553 |
Symbol 457 Graphic | Used by:465 | |
Symbol 458 Graphic | Used by:465 | |
Symbol 459 Graphic | Used by:465 | |
Symbol 460 Graphic | Used by:465 | |
Symbol 461 Graphic | Used by:465 | |
Symbol 462 Graphic | Used by:465 | |
Symbol 463 Graphic | Used by:465 | |
Symbol 464 Graphic | Used by:465 | |
Symbol 465 MovieClip | Uses:457 458 459 460 461 462 463 464 | Used by:509 |
Symbol 466 Graphic | Used by:480 | |
Symbol 467 Graphic | Used by:480 | |
Symbol 468 Graphic | Used by:480 | |
Symbol 469 Graphic | Used by:480 | |
Symbol 470 Graphic | Used by:480 | |
Symbol 471 Graphic | Used by:480 | |
Symbol 472 Graphic | Used by:480 | |
Symbol 473 Graphic | Used by:480 | |
Symbol 474 Graphic | Used by:480 | |
Symbol 475 Graphic | Used by:480 | |
Symbol 476 Graphic | Used by:480 | |
Symbol 477 Graphic | Used by:480 | |
Symbol 478 Graphic | Used by:480 | |
Symbol 479 Graphic | Used by:480 | |
Symbol 480 MovieClip | Uses:466 467 468 469 470 471 472 473 474 475 476 477 478 479 | Used by:509 |
Symbol 481 Graphic | Used by:486 | |
Symbol 482 Graphic | Used by:486 | |
Symbol 483 Graphic | Used by:486 | |
Symbol 484 Graphic | Used by:486 | |
Symbol 485 Graphic | Used by:486 | |
Symbol 486 MovieClip | Uses:481 482 483 484 485 | Used by:509 |
Symbol 487 Graphic | Used by:508 | |
Symbol 488 Graphic | Used by:508 | |
Symbol 489 Graphic | Used by:508 | |
Symbol 490 Graphic | Used by:508 | |
Symbol 491 Graphic | Used by:508 | |
Symbol 492 Graphic | Used by:508 | |
Symbol 493 Graphic | Used by:508 | |
Symbol 494 Graphic | Used by:508 | |
Symbol 495 Graphic | Used by:508 | |
Symbol 496 Graphic | Used by:508 | |
Symbol 497 Graphic | Used by:508 | |
Symbol 498 Graphic | Used by:508 | |
Symbol 499 Graphic | Used by:508 | |
Symbol 500 Graphic | Used by:508 | |
Symbol 501 Graphic | Used by:508 | |
Symbol 502 Graphic | Used by:508 | |
Symbol 503 Graphic | Used by:508 | |
Symbol 504 Graphic | Used by:508 | |
Symbol 505 Graphic | Used by:508 | |
Symbol 506 Graphic | Used by:508 | |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 MovieClip | Uses:487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 | Used by:509 |
Symbol 509 MovieClip | Uses:465 480 486 508 | Used by:553 |
Symbol 510 Graphic | Used by:553 | |
Symbol 511 Graphic | Used by:553 | |
Symbol 512 Text | Uses:277 | Used by:553 |
Symbol 513 Text | Uses:277 | Used by:553 |
Symbol 514 Font | Used by:515 | |
Symbol 515 Text | Uses:514 | Used by:553 |
Symbol 516 Font | Used by:517 518 519 543 544 545 546 547 548 550 551 552 | |
Symbol 517 Text | Uses:516 | Used by:553 |
Symbol 518 Text | Uses:516 | Used by:553 |
Symbol 519 Text | Uses:516 | Used by:553 |
Symbol 520 Font | Used by:522 523 524 526 | |
Symbol 521 Font | Used by:522 523 524 529 | |
Symbol 522 Text | Uses:520 521 | Used by:527 |
Symbol 523 Text | Uses:520 521 | Used by:527 |
Symbol 524 Text | Uses:520 521 | Used by:527 |
Symbol 525 Graphic | Used by:527 | |
Symbol 526 Text | Uses:520 | Used by:527 |
Symbol 527 Button | Uses:522 523 524 525 526 | Used by:530 |
Symbol 528 Graphic | Used by:530 | |
Symbol 529 Text | Uses:521 | Used by:530 |
Symbol 530 MovieClip | Uses:527 528 529 | Used by:553 |
Symbol 531 Bitmap | Used by:532 660 | |
Symbol 532 Graphic | Uses:531 | Used by:553 |
Symbol 533 Graphic | Used by:534 | |
Symbol 534 Button | Uses:533 | Used by:553 Timeline |
Symbol 535 Graphic | Used by:553 | |
Symbol 536 Graphic | Used by:537 | |
Symbol 537 MovieClip | Uses:536 | Used by:553 |
Symbol 538 Graphic | Used by:553 | |
Symbol 539 Graphic | Used by:540 | |
Symbol 540 MovieClip | Uses:539 | Used by:553 |
Symbol 541 Font | Used by:542 | |
Symbol 542 Text | Uses:541 | Used by:553 |
Symbol 543 Text | Uses:516 | Used by:553 |
Symbol 544 Text | Uses:516 | Used by:553 |
Symbol 545 Text | Uses:516 | Used by:553 |
Symbol 546 Text | Uses:516 | Used by:553 |
Symbol 547 Text | Uses:516 | Used by:553 |
Symbol 548 Text | Uses:516 | Used by:553 |
Symbol 549 Button | Uses:342 343 344 | Used by:553 |
Symbol 550 Text | Uses:516 | Used by:553 |
Symbol 551 Text | Uses:516 | Used by:553 |
Symbol 552 Text | Uses:516 | Used by:553 |
Symbol 553 MovieClip | Uses:197 341 345 346 347 348 402 456 509 510 511 512 513 515 517 518 519 530 532 534 535 537 538 540 542 543 544 545 546 547 548 549 550 551 552 | Used by:Timeline |
Symbol 554 Sound | Used by:Timeline | |
Symbol 555 Bitmap | Used by:556 | |
Symbol 556 Graphic | Uses:555 | Used by:559 |
Symbol 557 Bitmap | Used by:558 | |
Symbol 558 Graphic | Uses:557 | Used by:559 |
Symbol 559 MovieClip | Uses:556 558 | Used by:Timeline |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:Timeline |
Symbol 562 Graphic | Used by:565 | |
Symbol 563 Font | Used by:564 | |
Symbol 564 Text | Uses:563 | Used by:565 |
Symbol 565 Button | Uses:562 564 | Used by:Timeline |
Symbol 566 Graphic | Used by:Timeline | |
Symbol 567 Graphic | Used by:Timeline | |
Symbol 568 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 569 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 570 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 571 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 572 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 573 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 574 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 575 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 576 Button | Uses:342 343 344 | Used by:Timeline |
Symbol 577 Graphic | Used by:Timeline | |
Symbol 578 Graphic | Used by:Timeline | |
Symbol 579 Text | Uses:205 | Used by:Timeline |
Symbol 580 Text | Uses:205 | Used by:Timeline |
Symbol 581 Text | Uses:205 | Used by:Timeline |
Symbol 582 Text | Uses:205 | Used by:Timeline |
Symbol 583 Button | Uses:214 215 216 217 218 197 | Used by:Timeline |
Symbol 584 Text | Uses:205 | Used by:Timeline |
Symbol 585 Text | Uses:205 | Used by:Timeline |
Symbol 586 Text | Uses:205 | Used by:Timeline |
Symbol 587 Text | Uses:205 | Used by:592 |
Symbol 588 Graphic | Used by:592 | |
Symbol 589 Text | Uses:205 | Used by:592 |
Symbol 590 Graphic | Used by:592 | |
Symbol 591 Text | Uses:205 | Used by:592 |
Symbol 592 Button | Uses:587 588 589 590 591 197 | Used by:Timeline |
Symbol 593 Button | Uses:342 343 344 | Used by:594 |
Symbol 594 MovieClip | Uses:593 258 | Used by:Timeline |
Symbol 595 Button | Uses:342 343 344 | Used by:596 |
Symbol 596 MovieClip | Uses:595 260 | Used by:Timeline |
Symbol 597 Text | Uses:277 | Used by:Timeline |
Symbol 598 Text | Uses:277 | Used by:Timeline |
Symbol 599 MovieClip | Uses:206 | Used by:Timeline |
Symbol 600 Text | Uses:205 | Used by:Timeline |
Symbol 601 Text | Uses:205 | Used by:Timeline |
Symbol 602 Text | Uses:205 | Used by:Timeline |
Symbol 603 Graphic | Used by:625 | |
Symbol 604 EditableText | Uses:228 | Used by:625 |
Symbol 605 Graphic | Used by:625 | |
Symbol 606 EditableText | Uses:228 | Used by:625 |
Symbol 607 Graphic | Used by:625 | |
Symbol 608 EditableText | Uses:228 | Used by:625 |
Symbol 609 Graphic | Used by:625 | |
Symbol 610 EditableText | Uses:228 | Used by:625 |
Symbol 611 Graphic | Used by:625 | |
Symbol 612 EditableText | Uses:228 | Used by:625 |
Symbol 613 Graphic | Used by:625 | |
Symbol 614 EditableText | Uses:228 | Used by:625 |
Symbol 615 Graphic | Used by:625 | |
Symbol 616 EditableText | Uses:228 | Used by:625 |
Symbol 617 Graphic | Used by:625 | |
Symbol 618 EditableText | Uses:228 | Used by:625 |
Symbol 619 Graphic | Used by:625 | |
Symbol 620 EditableText | Uses:228 | Used by:625 |
Symbol 621 Graphic | Used by:625 | |
Symbol 622 EditableText | Uses:228 | Used by:625 |
Symbol 623 Graphic | Used by:625 | |
Symbol 624 EditableText | Uses:228 | Used by:625 |
Symbol 625 MovieClip | Uses:603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 | Used by:Timeline |
Symbol 626 EditableText | Uses:222 | Used by:Timeline |
Symbol 627 EditableText | Uses:222 | Used by:Timeline |
Symbol 628 EditableText | Uses:222 | Used by:Timeline |
Symbol 629 EditableText | Uses:222 | Used by:Timeline |
Symbol 630 EditableText | Uses:222 | Used by:Timeline |
Symbol 631 EditableText | Uses:222 | Used by:Timeline |
Symbol 632 EditableText | Uses:222 | Used by:Timeline |
Symbol 633 EditableText | Uses:222 | Used by:Timeline |
Symbol 634 Graphic | Used by:Timeline | |
Symbol 635 Graphic | Used by:643 | |
Symbol 636 EditableText | Uses:228 | Used by:643 |
Symbol 637 EditableText | Uses:228 | Used by:643 |
Symbol 638 EditableText | Uses:228 | Used by:643 |
Symbol 639 EditableText | Uses:228 | Used by:643 |
Symbol 640 EditableText | Uses:228 | Used by:643 |
Symbol 641 EditableText | Uses:228 | Used by:643 |
Symbol 642 EditableText | Uses:228 | Used by:643 |
Symbol 643 MovieClip | Uses:635 200 224 225 226 238 239 240 636 637 638 639 640 641 642 | Used by:Timeline |
Symbol 644 Graphic | Used by:646 | |
Symbol 645 EditableText | Uses:228 | Used by:646 |
Symbol 646 MovieClip | Uses:644 253 645 | Used by:Timeline |
Symbol 647 EditableText | Uses:222 | Used by:Timeline |
Symbol 648 Text | Uses:277 | Used by:Timeline |
Symbol 649 Text | Uses:277 | Used by:Timeline |
Symbol 650 Text | Uses:277 | Used by:Timeline |
Symbol 651 Text | Uses:277 | Used by:Timeline |
Symbol 652 Text | Uses:205 | Used by:Timeline |
Symbol 653 Graphic | Used by:Timeline | |
Symbol 654 EditableText | Uses:222 | Used by:Timeline |
Symbol 655 Text | Uses:205 | Used by:Timeline |
Symbol 656 Button | Uses:214 215 216 217 218 197 | Used by:Timeline |
Symbol 657 Text | Uses:277 | Used by:Timeline |
Symbol 658 Text | Uses:277 | Used by:Timeline |
Symbol 659 EditableText | Uses:222 | Used by:Timeline |
Symbol 660 Graphic | Uses:531 | Used by:Timeline |
Symbol 661 Text | Uses:205 | Used by:665 |
Symbol 662 Text | Uses:205 | Used by:665 |
Symbol 663 Text | Uses:205 | Used by:665 |
Symbol 664 Graphic | Used by:665 | |
Symbol 665 Button | Uses:661 662 663 664 | Used by:Timeline |
Symbol 666 Graphic | Used by:670 | |
Symbol 667 Graphic | Used by:670 | |
Symbol 668 Text | Uses:277 | Used by:670 |
Symbol 669 Graphic | Used by:670 | |
Symbol 670 MovieClip | Uses:666 667 668 669 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 340 MovieClip |
Instance Names
"adBox" | Frame 1 | Symbol 288 MovieClip |
"bg" | Frame 4 | Symbol 559 MovieClip |
"lowmoney" | Frame 5 | Symbol 599 MovieClip |
"infoclip" | Frame 5 | Symbol 625 MovieClip |
"ani" | Symbol 39 MovieClip [bila] Frame 4 | Symbol 38 MovieClip |
"ani" | Symbol 76 MovieClip [eda] Frame 4 | Symbol 75 MovieClip |
"ani" | Symbol 132 MovieClip [negr] Frame 4 | Symbol 131 MovieClip |
"ani" | Symbol 165 MovieClip [zombie] Frame 4 | Symbol 164 MovieClip |
"shot1" | Symbol 182 MovieClip Frame 2 | Symbol 175 MovieClip |
"shot3" | Symbol 189 MovieClip Frame 2 | Symbol 186 MovieClip |
"shot" | Symbol 190 MovieClip Frame 1 | Symbol 172 MovieClip |
"shot" | Symbol 190 MovieClip Frame 2 | Symbol 182 MovieClip |
"shot" | Symbol 190 MovieClip Frame 3 | Symbol 189 MovieClip |
"shot" | Symbol 190 MovieClip Frame 4 | Symbol 172 MovieClip |
"light" | Symbol 198 MovieClip [hero] Frame 1 | Symbol 167 MovieClip |
"heroin" | Symbol 198 MovieClip [hero] Frame 1 | Symbol 190 MovieClip |
"switchWeapon" | Symbol 266 MovieClip [Interface] Frame 1 | Symbol 261 MovieClip |
"bar" | Symbol 297 MovieClip Frame 1 | Symbol 290 MovieClip |
"more_btn" | Symbol 340 MovieClip Frame 1 | Symbol 300 Button |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "sndgame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "bila" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "eda" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "hole" |
ExportAssets (56) | Timeline Frame 1 | Symbol 132 as "negr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "zombie" |
ExportAssets (56) | Timeline Frame 1 | Symbol 198 as "hero" |
ExportAssets (56) | Timeline Frame 1 | Symbol 201 as "grenade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 203 as "stone" |
ExportAssets (56) | Timeline Frame 1 | Symbol 207 as "shotgun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 210 as "colt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 212 as "blood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 266 as "Interface" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "bang" |
ExportAssets (56) | Timeline Frame 1 | Symbol 276 as "rollingStone" |
ExportAssets (56) | Timeline Frame 1 | Symbol 280 as "MK" |
ExportAssets (56) | Timeline Frame 1 | Symbol 282 as "Nblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 286 as "MCpauza" |
ExportAssets (56) | Timeline Frame 1 | Symbol 671 as "__Packages.Engine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 672 as "__Packages.Items" |
ExportAssets (56) | Timeline Frame 1 | Symbol 673 as "__Packages.Cshot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 674 as "__Packages.Cniga" |
ExportAssets (56) | Timeline Frame 1 | Symbol 675 as "__Packages.Czombie" |
ExportAssets (56) | Timeline Frame 4 | Symbol 1 as "sndgame" |
Labels
"loaded" | Symbol 297 MovieClip Frame 3 |
Dynamic Text Variables
_root.grenades | Symbol 223 EditableText | "" |
_root.bulletsA | Symbol 227 EditableText | "" |
_root.bulletsB | Symbol 229 EditableText | "" |
_root.bulletsC | Symbol 230 EditableText | "" |
_root.bulletsB | Symbol 231 EditableText | "" |
_root.bulletsC | Symbol 232 EditableText | "" |
_root.bulletsA | Symbol 233 EditableText | "" |
_root.bulletsC | Symbol 234 EditableText | "" |
_root.bulletsA | Symbol 235 EditableText | "" |
_root.bulletsB | Symbol 236 EditableText | "" |
_root.shellsA | Symbol 241 EditableText | "" |
_root.shellsB | Symbol 242 EditableText | "" |
_root.shellsC | Symbol 243 EditableText | "" |
_root.shellsB | Symbol 244 EditableText | "" |
_root.shellsC | Symbol 245 EditableText | "" |
_root.shellsA | Symbol 246 EditableText | "" |
_root.shellsC | Symbol 247 EditableText | "" |
_root.shellsB | Symbol 248 EditableText | "" |
_root.shellsA | Symbol 249 EditableText | "" |
_root.Ihealth | Symbol 254 EditableText | "100" |
_root.Imoney | Symbol 262 EditableText | "1500" |
_root.Iscore | Symbol 264 EditableText | "20 000" |
_root.iteminfo | Symbol 604 EditableText | "" |
_root.iteminfo | Symbol 606 EditableText | "" |
_root.iteminfo | Symbol 608 EditableText | "" |
_root.iteminfo | Symbol 610 EditableText | "" |
_root.iteminfo | Symbol 612 EditableText | "" |
_root.iteminfo | Symbol 614 EditableText | "" |
_root.iteminfo | Symbol 616 EditableText | "" |
_root.iteminfo | Symbol 618 EditableText | "" |
_root.iteminfo | Symbol 620 EditableText | "" |
_root.iteminfo | Symbol 622 EditableText | "" |
_root.iteminfo | Symbol 624 EditableText | "" |
_root.price | Symbol 626 EditableText | "" |
_root.level | Symbol 627 EditableText | "" |
_root.usedammo | Symbol 628 EditableText | "" |
_root.moneyprize | Symbol 629 EditableText | "" |
_root.killed | Symbol 630 EditableText | "" |
_root.nextstage | Symbol 631 EditableText | "" |
_root.money | Symbol 632 EditableText | "280" |
_root.count | Symbol 633 EditableText | "" |
_root.shellsA | Symbol 636 EditableText | "20" |
_root.shellsB | Symbol 637 EditableText | "0" |
_root.shellsC | Symbol 638 EditableText | "5" |
_root.bulletsA | Symbol 639 EditableText | "20" |
_root.bulletsB | Symbol 640 EditableText | "0" |
_root.bulletsC | Symbol 641 EditableText | "5" |
_root.grenades | Symbol 642 EditableText | "0" |
_root.Ihealth | Symbol 645 EditableText | "100" |
_root.resistence | Symbol 647 EditableText | "4" |
_root.nick | Symbol 654 EditableText | "" |
_root.score | Symbol 659 EditableText | "" |
|