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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66605816?noj=FRM66605816-14DC" width="1" height="1"></div>

The Constructor - help Vigings to build society in this simulation game.swf

This is the info page for
Flash #90942

(Click the ID number above for more basic data on this flash file.)


Text
GAMESFREE.COM

PRESENTS

<p align="center"><font face="Myriad Pro" size="14" color="#993300" letterSpacing="0.000000" kerning="1">Drafting </font></p>

<p align="center"><font face="Myriad Pro" size="14" color="#660000" letterSpacing="0.000000" kerning="1">25000</font></p>

<p align="center"><font face="Century" size="21" color="#000000" letterSpacing="0.000000" kerning="1"><b>sound</b></font></p>

<p align="left"><font face="neuropol" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://www.smallfarmstudio.com" target = "_blank"><b>© SmallfarmStudio.com &nbsp;&nbsp;&nbsp;</b></a></font></p>

Money

<p align="right"><font face="Myriad Pro" size="16" color="#281a03" letterSpacing="0.000000" kerning="1">300</font></p>

Material :

Worker :

<p align="left"><font face="Myriad Pro" size="16" color="#281a03" letterSpacing="0.000000" kerning="1">300</font></p>

<p align="left"><font face="Myriad Pro" size="16" color="#281a03" letterSpacing="0.000000" kerning="1">3</font></p>

Let's follow the tutorial !

Press "Next" to continue . . .

This is your empty lot.

This is government
empty lot.

This is government
house.

First, check your GOAL
button, your mission is to
finish the tasks in there

<p align="left"><font face="Myriad Pro" size="12" color="#231601" letterSpacing="0.000000" kerning="1">Draft Gaelic Blueprint</font></p>

<p align="left"><font face="Myriad Pro" size="12" color="#231601" letterSpacing="0.000000" kerning="1">Own 2 Gaelic</font></p>

Your first task is "Draft
Gaelic Blueprint". Blueprint
is needed to build a house

To draft any blueprint,
press this BLUEPRINT
button

G 75,000

G 50,000

G 100,000

G 150,000

G 200,000

Houses

Buildings

G 125,000

G 200,000

The GAELIC blueprint
costs G 50,000.

Now, press the GAELIC
button to draft the
blueprint.  Your money
will decrease as much as
the blueprint costs . . .

<p align="left"><font face="Myriad Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Drafting Blueprint . . .</font></p>

Wait for the drafting
progress...

Now you own the GAELIC
blueprint

Check you next task by
press the GOAL button

<p align="left"><font face="Myriad Pro" size="12" color="#231601" letterSpacing="0.000000" kerning="1">Draft Gaelic Blueprint</font></p>

<p align="left"><font face="Myriad Pro" size="12" color="#231601" letterSpacing="0.000000" kerning="1">Own 2 Gaelic</font></p>

Your next task is "Own 2
Gaelic". I will show you
how to build a house

Click this empty lot to
build a GAELIC house

Lot  Value            :  G  20,000

Click the CONSTRUCT
HOUSE button to choose
which house do you
want to build

Move your mouse over
the GAELIC button

Rental Income : G

House Value     : G

Materials           :

Workers             :

Blueprint           :

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">750</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">40000</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">150</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">2</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">Owned</font></p>

It will show the information
and the condition needed
to build that house

Now, click  the GAELIC
button to build GAELIC
house

Wait for the building
progress....

The building progress
completed. Now you own 1
GAELIC

You earn rental income on
houses you own. Click this
RENT button, to see how
much rental income you
have

Collecting Rent :

Current Rental Income : $

<p align="left"><font face="Myriad Pro" size="12" color="#231601" letterSpacing="0.000000" kerning="1">500</font></p>

This progress shows you
when the next rental
income will be collected.
Wait until the progressbar
full...

When the progressbar full,
your money will be increased
by the current rental income.

Now I will show you how to
upgrade a house. Click this
house.

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">Upgraded Income : G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">Upgraded Value &nbsp;&nbsp;&nbsp;: G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">900</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">42500</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">10</font></p>

Then, click this UPGRADE
button.

Wait for the upgrade
progress...

Now you own 1-Star GAELIC.
You can upgrade a house 3
times maximum.

If you lack of money, you can
sell your house or empty lot.
Click this empty lot.

Click this SELL button to sell
the empty lot

Now your empty lot is on the
list.

Ah...there is an offer for your
empty lot. Click ACCEPT
button to accept the offer.

Now, we must build another
GAELIC house. But we are
lacking of material.

Click the MATERIAL button to
buy some materials.

G 10,000

G 20,000

G 35,000

G 60,000

G 100,000

Click this button to buy 100
lumber

<p align="left"><font face="Myriad Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Delivering Materials . . .</font></p>

Wait for the delivering
progress . . .

Your materials now are
increased

Click the WORKER button to
buy some workers.

Click this button to train 1
new worker.

<p align="left"><font face="Myriad Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Training New Worker . . .</font></p>

Wait for the training
progress . . .

Your workers are now
increased

Click this empty lot to build
another GAELIC house.

Click the CONSTRUCT
HOUSE button.

Click the GAELIC button to
build another GAELIC house.

Wait for the building
progress.

The building progress
completed. But we got
damage in another house.
Click HERE to repair the
damage.

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">Rental Income : G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">House Value &nbsp;&nbsp;&nbsp;: G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">900</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">42500</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">30</font></p>

Click the REPAIR button to
repair the damage.

Wait for the repair
progress . . .

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">Rental Income : G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">House Value &nbsp;&nbsp;&nbsp;: G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">900</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">42500</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">1</font></p>

If you lack of empty lot, you
can demolish your house. I
show you how to demolish a
house. Click the DEMOLISH
button.

Wait for the demolish
progress . . .

Look...the government
house is sale. Click the
HOUSE to buy it.

BUY

Value                  : G

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">750</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">40000</font></p>

Click the BUY button to buy
the house.

Don't forget, you must finish
all of the task before the
DEADLINE.

Congratulations!!!
You have finished the
tutorial.

Objectives :

<p align="left"><font face="Myriad Pro" size="12" color="#231601" letterSpacing="0.000000" kerning="1">Finish 3 house</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">Rental Income : G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">House Value &nbsp;&nbsp;&nbsp;: G</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="left"><font face="Myriad Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Delivering Materials . . .</font></p>

<p align="left"><font face="Myriad Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Training New Worker . . .</font></p>

Current Rental Income : G

<p align="left"><font face="Myriad Pro" size="12" color="#231601" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="left"><font face="Myriad Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Drafting Blueprint . . .</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="left"><font face="Myriad Pro" size="10" color="#231601" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"><font face="Myriad Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Collecting Interest . . .</font></p>

<p align="left"><font face="Myriad Pro" size="16" color="#281a03" letterSpacing="0.000000" kerning="1">300</font></p>

<p align="left"><font face="Myriad Pro" size="16" color="#281a03" letterSpacing="0.000000" kerning="1">3</font></p>

More Games

<p align="left"><font face="Brady Bunch" size="26" color="#562500" letterSpacing="0.000000" kerning="1">Own 2 Gaelic</font></p>

<p align="left"><font face="Brady Bunch" size="26" color="#562500" letterSpacing="0.000000" kerning="1">Own 2 Gaelic</font></p>

<p align="left"><font face="Brady Bunch" size="26" color="#562500" letterSpacing="0.000000" kerning="1">Own 2 Gaelic</font></p>

<p align="left"><font face="Brady Bunch" size="26" color="#562500" letterSpacing="0.000000" kerning="1">Own 2 Gaelic</font></p>

<p align="left"><font face="Brady Bunch" size="20" color="#cc3333" letterSpacing="0.000000" kerning="1">Own 2 Gaelic</font></p>

NO

YES

ActionScript [AS1/AS2]

Frame 1
function menuChoiceOne() { getURL ("http://www.smallfarmstudio.com"); } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } var NoMenu = new ContextMenu(); NoMenu.hideBuiltInItems(); NoMenu.customItems.push(new ContextMenuItem("smallfarmstudio", menuChoiceOne)); this.menu = NoMenu; this._quality = "MEDIUM"; fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("trapallkeys", true); stop(); __com_mochibot__("fb2ecc42", this, 10301, true);
Instance of Symbol 62 MovieClip in Frame 1
on (release) { getURL ("http://www.gamesfree.com", "_blank"); }
Frame 2
function enableObject(obj) { obj.enabled = true; if (obj._parent._name == "tabconsthome") { var _local2 = obj._name.substr(-1, 1); gamemc.tabconsthome["kosong" + _local2]._visible = false; } else if (obj._parent._name == "tabconstbuilding") { var _local2 = obj._name.substr(-1, 1); gamemc.tabconstbuilding["kosong" + _local2]._visible = false; } else if (obj._parent._name == "tabhome2") { gamemc.tabhome2["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = false; } else if (obj._parent._name == "tabbuilding2") { gamemc.tabbuilding2["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = false; } else if (obj._parent._name == "tabmaterial") { gamemc.tabmaterial["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = false; } else if (obj._parent._name == "tabworker") { gamemc.tabworker["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = false; } else if (obj._parent._name == "taboffer") { gamemc.taboffer["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = false; } } function disableObject(obj) { obj.enabled = false; if (obj._parent._name == "tabconsthome") { var _local2 = obj._name.substr(-1, 1); gamemc.tabconsthome["kosong" + _local2]._visible = true; } else if (obj._parent._name == "tabconstbuilding") { var _local2 = obj._name.substr(-1, 1); gamemc.tabconstbuilding["kosong" + _local2]._visible = true; } else if (obj._parent._name == "tabhome2") { gamemc.tabhome2["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = true; } else if (obj._parent._name == "tabbuilding2") { gamemc.tabbuilding2["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = true; } else if (obj._parent._name == "tabmaterial") { gamemc.tabmaterial["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = true; } else if (obj._parent._name == "tabworker") { gamemc.tabworker["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = true; } else if (obj._parent._name == "taboffer") { gamemc.taboffer["kosong" + obj._name.substr(3, obj._name.length - 3)]._visible = true; } } var _TANAHKOSONG = 1; var _TANAHPMRTH = 2; var _RUMAH1 = 3; var _RUMAH1PMRTH = 4; var _RUMAH2 = 5; var _RUMAH2PMRTH = 6; var _RUMAH3 = 7; var _RUMAH3PMRTH = 8; var _RUMAH4 = 9; var _RUMAH4PMRTH = 10; var _RUMAH5 = 11; var _RUMAH5PMRTH = 12; var _BANK = 13; var _LIBRARY = 14; var _POSPOLISI = 15; Color.prototype.setBrightness = function (value) { var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = 100 - Math.abs(value))); _local2.rb = (_local2.gb = (_local2.bb = ((value > 0) ? (0 * (value / 100)) : 0))); this.setTransform(_local2); }; Path = function () { this.init.apply(this, arguments); }; Path.prototype.init = function (start_x, start_y) { this._segments = []; this._length = 0; if (arguments.length) { this.moveTo(start_x, start_y); } else { this.moveTo(0, 0); } }; Path.prototype.curveToAccuracy = 10; Path.prototype.clear = function () { this.init(0, 0); }; Path.prototype.moveTo = function (start_x, start_y) { this._position = {_x:start_x, _y:start_y}; return(this); }; Path.prototype.lineTo = function (end_x, end_y) { var _local3 = end_x - this._position._x; var _local2 = end_y - this._position._y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); this._segments[this._segments.length] = {d:_local4, start:this._position, end:{_x:end_x, _y:end_y}, type:"L"}; this._length = this._length + _local4; this._position = {_x:end_x, _y:end_y}; return(this); }; Path.prototype.circleTo = (Path.prototype.circleCWTo = function (end_x, end_y, arc, dir) { if (dir == undefined) { dir = "CW"; } if (arc == undefined) { arc = 0.5; } if (arc > 1) { arc = 1; } else if (arc <= 0) { return(this.lineTo(end_x, end_y)); } if (dir == "CCW") { arc = 1 - arc; } var _local3 = {_x:(this._position._x + end_x) / 2, _y:(this._position._y + end_y) / 2}; var _local5 = end_x - this._position._x; var _local4 = end_y - this._position._y; var _local12 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); var _local8 = _local12 / 2; var _local9 = _local8 / Math.tan(arc * Math.PI); var _local11 = _local8 / Math.sin(arc * Math.PI); var _local10 = Math.atan2(_local4, _local5) + (Math.PI/2); _local3._x = _local3._x + (Math.cos(_local10) * _local9); _local3._y = _local3._y + (Math.sin(_local10) * _local9); var _local18 = Math.atan2(this._position._y - _local3._y, this._position._x - _local3._x); var _local16 = Math.atan2(end_y - _local3._y, end_x - _local3._x); if (dir == "CW") { if (_local16 < _local18) { _local16 = _local16 + (Math.PI*2); } } else if (_local18 < _local16) { _local18 = _local18 + (Math.PI*2); } _local12 = _local11 * Math.abs(_local16 - _local18); this._segments[this._segments.length] = {d:_local12, r:_local11, a1:_local18, a2:_local16, o:_local3, dir:dir, type:"C"}; this._length = this._length + _local12; this._position = {_x:end_x, _y:end_y}; return(this); }); Path.prototype.circleCCWTo = function (end_x, end_y, arc) { return(this.circleTo.call(this, end_x, end_y, arc, "CCW")); }; Path.prototype.curveTo = function (con_x, con_y, end_x, end_y) { var _local3 = this.divideBezier(this._position._x, this._position._y, con_x, con_y, end_x, end_y); this._segments[this._segments.length] = {d:_local3.d, start:this._position, con:{_x:con_x, _y:con_y}, end:{_x:end_x, _y:end_y}, segs:_local3, type:"B"}; this._length = this._length + _local3.d; this._position = {_x:end_x, _y:end_y}; return(this); }; Path.prototype.divideBezier = function (x1, y1, x2, y2, x3, y3) { var _local2; var _local15; var _local14; var _local12; var _local11; var _local9; var _local8; var _local7; var _local6; var _local29; var _local13 = []; var _local5 = {_x:x1, _y:y1}; var _local22 = x2 - x1; var _local20 = y2 - y1; var _local21 = x3 - x2; var _local19 = y3 - y2; var _local16 = Math.atan2; var _local18 = Math.sqrt; var _local17 = 0; var _local36; var _local3; var _local10; var _local30 = _local16(_local20, _local22); var _local4 = 1; while (_local4 < this.curveToAccuracy) { _local2 = _local4 / this.curveToAccuracy; _local15 = x1 + (_local22 * _local2); _local12 = (x2 + (_local21 * _local2)) - _local15; _local14 = y1 + (_local20 * _local2); _local11 = (y2 + (_local19 * _local2)) - _local14; _local7 = _local15 + (_local12 * _local2); _local6 = _local14 + (_local11 * _local2); _local9 = _local7 - _local5._x; _local8 = _local6 - _local5._y; _local29 = _local18((_local9 * _local9) + (_local8 * _local8)); _local17 = _local17 + _local29; _local10 = _local16(_local11, _local12); _local3 = _local10 - _local30; if (_local3 > Math.PI) { _local3 = _local3 - (Math.PI*2); } else if (_local3 < -3.14159265358979) { _local3 = _local3 + (Math.PI*2); } _local13[_local13.length] = {d:_local29, start:_local5, end:{_x:_local7, _y:_local6}, a:{base:_local30, d:_local3}}; _local30 = _local10; _local5 = {_x:_local7, _y:_local6}; _local4++; } _local9 = x3 - _local5._x; _local8 = y3 - _local5._y; _local29 = _local18((_local9 * _local9) + (_local8 * _local8)); _local17 = _local17 + _local29; _local10 = _local16(_local19, _local21); _local13[_local13.length] = {d:_local29, start:_local5, end:{_x:x3, _y:y3}, a:{base:_local30, d:_local10 - _local30}}; _local13.d = _local17; return(_local13); }; Path.prototype.setInBezier = function (obj, t, s, orient) { if (t < 0) { t = 0; } else if (t > 1) { t = 1; } var _local6 = s.d * t; var _local2; var _local3 = 0; var _local4 = s.length + 1; var _local1 = 1; while (_local1 < _local4) { _local2 = s[_local1 - 1]; if ((_local1 == _local4) || ((_local3 + _local2.d) >= _local6)) { break; } _local3 = _local3 + _local2.d; _local1++; } t = (_local6 - _local3) / _local2.d; var _local9 = _local2.end._x - _local2.start._x; var _local8 = _local2.end._y - _local2.start._y; obj._x = _local2.start._x + (_local9 * t); obj._y = _local2.start._y + (_local8 * t); if (orient) { obj._rotation = ((_local2.a.base + (_local2.a.d * t)) * 180) / Math.PI; } }; Path.prototype.traverse = function (obj, t, orient) { if (t < 0) { t = 0; } else if (t > 1) { t = 1; } var _local7 = this._length * t; var _local3; var _local4 = 0; var _local5 = this._segments.length + 1; var _local2 = 1; while (_local2 < _local5) { _local3 = this._segments[_local2 - 1]; if ((_local2 == _local5) || ((_local4 + _local3.d) >= _local7)) { break; } _local4 = _local4 + _local3.d; _local2++; } t = (_local7 - _local4) / _local3.d; switch (_local3.type) { case "L" : var _local11 = _local3.end._x - _local3.start._x; var _local10 = _local3.end._y - _local3.start._y; obj._x = _local3.start._x + (_local11 * t); obj._y = _local3.start._y + (_local10 * t); if (orient) { obj._rotation = (Math.atan2(_local10, _local11) * 180) / Math.PI; } obj.toleh = (Math.atan2(_local10, _local11) * 180) / Math.PI; break; case "C" : var _local12 = _local3.a1; var _local13 = _local3.a2; var _local9 = _local12 + ((_local13 - _local12) * t); obj._x = _local3.o._x + (Math.cos(_local9) * _local3.r); obj._y = _local3.o._y + (Math.sin(_local9) * _local3.r); if (orient) { obj._rotation = ((_local3.dir == "CW") ? (((_local9 * 180) / Math.PI) + 90) : (((_local9 * 180) / Math.PI) - 90)); } break; case "B" : this.setInBezier(obj, t, _local3.segs, orient); } return(this); }; Path.prototype.mcCircleTo = function (cen_x, cen_y, a1, a2, r) { var _local5 = Math.cos; var _local6 = Math.sin; var _local14 = Math.abs(a2 - a1); var _local13 = Math.floor(_local14 / (Math.PI/4)) + 1; var _local11 = _local14 / _local13; var _local12 = _local11 / 2; var _local8 = r / _local5(_local12); this.moveTo(cen_x + (_local5(a1) * r), cen_y + (_local6(a1) * r)); var _local3 = 0; while (_local3 < _local13) { a2 = a1 + _local12; a1 = a1 + _local11; this.curveTo(cen_x + (_local5(a2) * _local8), cen_y + (_local6(a2) * _local8), cen_x + (_local5(a1) * r), cen_y + (_local6(a1) * r)); _local3++; } return(this); }; Path.prototype.draw = function (mc) { var _local3 = this._segments; var _local5 = _local3.length; var _local2 = 0; while (_local2 < _local5) { switch (_local3[_local2].type) { case "L" : mc.moveTo(_local3[_local2].start._x, _local3[_local2].start._y); mc.lineTo(_local3[_local2].end._x, _local3[_local2].end._y); break; case "C" : if (_local3[_local2].dir == "CW") { this.mcCircleTo.call(mc, _local3[_local2].o._x, _local3[_local2].o._y, _local3[_local2].a1, _local3[_local2].a2, _local3[_local2].r); } else { this.mcCircleTo.call(mc, _local3[_local2].o._x, _local3[_local2].o._y, _local3[_local2].a2, _local3[_local2].a1, _local3[_local2].r); } break; case "B" : mc.moveTo(_local3[_local2].start._x, _local3[_local2].start._y); mc.curveTo(_local3[_local2].con._x, _local3[_local2].con._y, _local3[_local2].end._x, _local3[_local2].end._y); } _local2++; } return(this); }; var opening_song = new Sound(); opening_song.attachSound("opening.mp3"); var game1_song = new Sound(); game1_song.attachSound("game1.mp3"); var game2_song = new Sound(); game2_song.attachSound("game2.mp3"); var game3_song = new Sound(); game3_song.attachSound("game3.mp3"); var ending_song = new Sound(); ending_song.attachSound("ending.mp3"); var gameover_song = new Sound(); gameover_song.attachSound("gameover.mp3"); var level_song = new Sound(); level_song.attachSound("level.mp3"); var handsaw_song = new Sound(); handsaw_song.attachSound("handsaw.mp3"); var duit_song = new Sound(); duit_song.attachSound("duit.mp3"); var runtuh_song = new Sound(); runtuh_song.attachSound("runtuh.mp3"); var cring_song = new Sound(); cring_song.attachSound("cring.mp3"); var palu_song = new Sound(); palu_song.attachSound("palu.mp3"); var maling_song = new Sound(); maling_song.attachSound("maling.mp3"); var ketok_song = new Sound(); ketok_song.attachSound("ketok.mp3"); var applause_song = new Sound(); applause_song.attachSound("applause.mp3"); var kembangapi_song = new Sound(); kembangapi_song.attachSound("kembangapi.mp3"); var gerobak_song = new Sound(); gerobak_song.attachSound("gerobak.mp3"); var finish_song = new Sound(); finish_song.attachSound("finish.mp3"); var button_song = new Sound(); button_song.attachSound("button.mp3"); var suara = "play"; gotoAndStop ("main_menu");
Frame 4
opening_song.stop(); game1_song.stop(); game2_song.stop(); game3_song.stop(); ending_song.stop(); gameover_song.stop(); level_song.stop(); handsaw_song.stop(); duit_song.stop(); runtuh_song.stop(); palu_song.stop(); maling_song.stop(); ketok_song.stop(); applause_song.stop(); kembangapi_song.stop(); gerobak_song.stop(); finish_song.stop(); button_song.stop(); if (suara == "play") { opening_song.start(0, 20000); } var points = [[[{x:-48, y:150}, {x:-8, y:20}, {x:-176, y:-10}], [{x:-48, y:150}, {x:-8, y:20}, {x:-49, y:8}], [{x:-48, y:150}, {x:-8, y:20}, {x:87, y:23}], [{x:-48, y:150}, {x:-8, y:20}, {x:179, y:42}], [{x:-48, y:150}, {x:-40, y:115}, {x:-222, y:85}], [{x:-48, y:150}, {x:-40, y:115}, {x:-100, y:101}], [{x:-48, y:150}, {x:-40, y:115}, {x:50, y:122}], [{x:-48, y:150}, {x:-40, y:115}, {x:161, y:143}]], [[{x:-48, y:150}, {x:-8, y:20}, {x:-176, y:-10}], [{x:-48, y:150}, {x:-8, y:20}, {x:-49, y:8}], [{x:-48, y:150}, {x:-8, y:20}, {x:87, y:23}], [{x:-48, y:150}, {x:-8, y:20}, {x:179, y:42}], [{x:-48, y:150}, {x:-40, y:115}, {x:-222, y:85}], [{x:-48, y:150}, {x:-40, y:115}, {x:-100, y:101}], [{x:-48, y:150}, {x:-40, y:115}, {x:50, y:122}], [{x:-48, y:150}, {x:-40, y:115}, {x:161, y:143}], [{x:-48, y:150}, {x:46, y:-92}, {x:-118, y:-120}], [{x:-48, y:150}, {x:46, y:-92}, {x:-18, y:-105}], [{x:-48, y:150}, {x:46, y:-92}, {x:119, y:-87}], [{x:-48, y:150}, {x:46, y:-92}, {x:213, y:-82}]], [[{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:-238, y:-19}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:-126, y:-7}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:-20, y:7}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:90, y:17}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:207, y:35}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:-242, y:82}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:-72, y:102}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:36, y:115}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:137, y:133}]], [[{x:-305, y:-25}, {x:-247, y:-19}, {x:-187, y:-124}, {x:-131, y:-120}], [{x:-305, y:-25}, {x:-247, y:-19}, {x:-187, y:-124}, {x:-19, y:-105}], [{x:-305, y:-25}, {x:-247, y:-19}, {x:-187, y:-124}, {x:94, y:-93}], [{x:-305, y:-25}, {x:-247, y:-19}, {x:-187, y:-124}, {x:210, y:-82}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:-166, y:-12}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:-58, y:4}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:50, y:14}], [{x:-303, y:70}, {x:-155, y:92}, {x:-121, y:-5}, {x:191, y:34}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:-242, y:82}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:-72, y:102}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:36, y:115}], [{x:-299, y:-25}, {x:-121, y:-4}, {x:-159, y:92}, {x:137, y:133}]], [[{x:-300, y:-25}, {x:-248, y:-18}, {x:-189, y:-124}, {x:-125, y:-118}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-189, y:-124}, {x:-13, y:-104}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-189, y:-124}, {x:96, y:-92}], [{x:-300, y:-25}, {x:-177, y:-9}], [{x:-300, y:-25}, {x:-50, y:6}], [{x:-300, y:-25}, {x:54, y:15}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-286, y:74}, {x:-222, y:86}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-286, y:74}, {x:-92, y:103}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-286, y:74}, {x:18, y:114}]], [[{x:-300, y:-25}, {x:-248, y:-18}, {x:-189, y:-124}, {x:-125, y:-118}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-189, y:-124}, {x:-13, y:-104}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-189, y:-124}, {x:96, y:-92}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-189, y:-124}, {x:222, y:-75}], [{x:-300, y:-25}, {x:-177, y:-9}], [{x:-300, y:-25}, {x:-50, y:6}], [{x:-300, y:-25}, {x:54, y:15}], [{x:-300, y:-25}, {x:187, y:34}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-286, y:74}, {x:-222, y:86}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-286, y:74}, {x:-92, y:103}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-286, y:74}, {x:18, y:114}], [{x:-300, y:-25}, {x:-248, y:-18}, {x:-286, y:74}, {x:156, y:139}]]]; var levelgame = 1; var finishedlevel = 0; var jenislevel = "normal"; var currSelectedObj = null;
Frame 11
opening_song.stop(); if (suara == "play") { level_song.start(0, 100); }
Frame 14
function unSelectObject() { _root.currSelectedObj.gotoAndStop(nama[_root.currSelectedObj.id - 1] + "diam"); visibleTab(null); selectObject(null); } function selectObject(obj) { if (_root.currSelectedObj != obj) { _root.currSelectedObj = obj; } } function hapusonEnterFrame() { var _local2 = 1; while (_local2 <= jumlah[levelgame - 1][0]) { var _local1 = gamemc.bkground["tanah" + tostring(_local2)]; delete _local1.onEnterFrame; if (_local1.anim != null) { delete _local1.anim.onEnterFrame; _local1.anim.removeMovieClip(); } _local2++; } ispaused = true; } function isFinishedAllTarget() { var _local2 = true; var _local1 = 0; while (_local1 < target[levelgame - 1][0]) { if (!condition[levelgame - 1][_local1][0]) { _local2 = false; } _local1++; } return(_local2); } function isVisibleAllTanah() { var _local3 = true; var _local1 = 1; while (_local1 <= jumlah[levelgame - 1][0]) { var _local2 = gamemc.bkground["tanah" + tostring(_local1)]; if ((!_local2._visible) or (!_local2.showTab)) { _local3 = false; } _local1++; } return(_local3); } function cekButtonDemolish() { if (jumworker < homeproperty[currSelectedObj.id - 8][_IDWORKERDEMOLISH]) { disableObject(gamemc.tabbuilding2.btndemolish); } else { enableObject(gamemc.tabbuilding2.btndemolish); } } function cekHome2() { var _local1 = Math.floor(currSelectedObj.id / 2) - 1; if (((((jummaterial < updhome[_local1][currSelectedObj.bintang][_IDUPDMATERIAL]) or (jumworker < updhome[_local1][currSelectedObj.bintang][_IDUPDWORKER])) or (currSelectedObj.bintang >= 3)) or (currSelectedObj.currstate == "damage")) or (currSelectedObj.currstate == "sale")) { disableObject(gamemc.tabhome2.btnupgrade); } else { enableObject(gamemc.tabhome2.btnupgrade); } if ((currSelectedObj.currstate == "damage") or (currSelectedObj.currstate == "unlist")) { if (jumworker < homeproperty[_local1][_IDWORKERDEMOLISH]) { disableObject(gamemc.tabhome2.btndemolish); } else { enableObject(gamemc.tabhome2.btndemolish); } } if (currSelectedObj.currstate == "damage") { if ((jummaterial < (homeproperty[_local1][_IDMATERIALREPAIR] + (currSelectedObj.bintang * 5))) or (jumworker < (homeproperty[_local1][_IDWORKERREPAIR] + Math.floor(currSelectedObj.bintang / 3)))) { disableObject(gamemc.tabhome2.btnrepair); } else { enableObject(gamemc.tabhome2.btnrepair); } } } function cekRumah(jenis, jum, star) { var _local3 = 0; var _local2 = 1; while (_local2 <= jumlah[levelgame - 1][0]) { var _local1 = gamemc.bkground["tanah" + tostring(_local2)]; if (((_local1.id == jenis) and _local1._visible) and (_local1.currstate != "damage")) { if (star == 3) { if (_local1.bintang == star) { _local3++; } } else { _local3++; } } _local2++; } if (_local3 >= jum) { return(true); } return(false); } function setOrangMenang() { gamemc.menumc.orang._visible = false; gamemc.menumc.orangmenang._visible = true; gamemc.menumc.orangmenang.gotoAndPlay(1); } function cekCondition() { var _local1 = 0; while (_local1 < target[levelgame - 1][0]) { if (!condition[levelgame - 1][_local1][0]) { if (condition[levelgame - 1][_local1][1] == "blueprint") { if (blueprintproperty[condition[levelgame - 1][_local1][2]][_IDOWNEDBLUEPRINT]) { condition[levelgame - 1][_local1][0] = true; if (!gamemc.tabgoal["target" + (_local1 + 1)].coret._visible) { setOrangMenang(); } gamemc.tabgoal["target" + (_local1 + 1)].coret._visible = true; } } } if (condition[levelgame - 1][_local1][1] == "bangun") { var _local6 = 0; if (condition[levelgame - 1][_local1].length > 4) { _local6 = 3; } var _local4 = cekRumah(condition[levelgame - 1][_local1][2], condition[levelgame - 1][_local1][3], _local6); condition[levelgame - 1][_local1][0] = _local4; if ((!gamemc.tabgoal["target" + (_local1 + 1)].coret._visible) and _local4) { setOrangMenang(); } gamemc.tabgoal["target" + (_local1 + 1)].coret._visible = _local4; } else if (condition[levelgame - 1][_local1][1] == "rental") { var _local4 = false; if (rent >= condition[levelgame - 1][_local1][2]) { _local4 = true; } condition[levelgame - 1][_local1][0] = _local4; if ((!gamemc.tabgoal["target" + (_local1 + 1)].coret._visible) and _local4) { setOrangMenang(); } gamemc.tabgoal["target" + (_local1 + 1)].coret._visible = _local4; } else if (condition[levelgame - 1][_local1][1] == "money") { var _local4 = false; if (money >= condition[levelgame - 1][_local1][2]) { _local4 = true; } condition[levelgame - 1][_local1][0] = _local4; if ((!gamemc.tabgoal["target" + (_local1 + 1)].coret._visible) and _local4) { setOrangMenang(); } gamemc.tabgoal["target" + (_local1 + 1)].coret._visible = _local4; } else if (condition[levelgame - 1][_local1][1] == "sell") { var _local4 = false; if (jumsell >= condition[levelgame - 1][_local1][3]) { _local4 = true; } condition[levelgame - 1][_local1][0] = _local4; if ((!gamemc.tabgoal["target" + (_local1 + 1)].coret._visible) and _local4) { setOrangMenang(); } gamemc.tabgoal["target" + (_local1 + 1)].coret._visible = _local4; } else if (condition[levelgame - 1][_local1][1] == "emptylot") { if (condition[levelgame - 1][_local1][2] == 1) { var _local4 = true; var _local2 = 1; while (_local2 <= jumlah[levelgame - 1][0]) { if (gamemc.bkground["tanah" + tostring(_local2)].id <= _TANAHPMRTH) { _local4 = false; } _local2++; } condition[levelgame - 1][_local1][0] = _local4; if ((!gamemc.tabgoal["target" + (_local1 + 1)].coret._visible) and _local4) { setOrangMenang(); } gamemc.tabgoal["target" + (_local1 + 1)].coret._visible = _local4; } } else if (condition[levelgame - 1][_local1][1] == "own") { var _local5 = 0; var _local4 = false; var _local2 = 1; while (_local2 <= jumlah[levelgame - 1][0]) { var _local3 = gamemc.bkground["tanah" + tostring(_local2)].id; if ((((_local3 > _TANAHPMRTH) and (_local3 < _RUMAH5PMRTH)) and ((_local3 % 2) == 1)) and (gamemc.bkground["tanah" + tostring(_local2)].currstate != "damage")) { _local5++; } _local2++; } if (_local5 >= condition[levelgame - 1][_local1][2]) { _local4 = true; } condition[levelgame - 1][_local1][0] = _local4; if ((!gamemc.tabgoal["target" + (_local1 + 1)].coret._visible) and _local4) { setOrangMenang(); } gamemc.tabgoal["target" + (_local1 + 1)].coret._visible = _local4; } _local1++; } } function cekOffer() { if (currSelectedObj.currstate == "sell") { if (money >= currSelectedObj.harga) { enableObject(gamemc.taboffer.btnbuy); } else { disableObject(gamemc.taboffer.btnbuy); } } } function cekButtonRumah() { var _local1 = 1; while (_local1 <= 5) { var _local2 = false; if (((jummaterial >= homeproperty[_local1 - 1][_IDMATERIAL]) and (jumworker >= homeproperty[_local1 - 1][_IDWORKER])) and blueprintproperty[_local1 - 1][_IDOWNEDBLUEPRINT]) { enableObject(gamemc.tabconsthome["btnhome" + _local1]); } else { disableObject(gamemc.tabconsthome["btnhome" + _local1]); } _local1++; } } function cekButtonBuilding() { var _local1 = 6; while (_local1 <= 8) { var _local2 = false; if (((jummaterial >= homeproperty[_local1 - 1][_IDMATERIAL]) and (jumworker >= homeproperty[_local1 - 1][_IDWORKER])) and blueprintproperty[_local1 - 1][_IDOWNEDBLUEPRINT]) { enableObject(gamemc.tabconstbuilding["btnbuilding" + _local1]); } else { disableObject(gamemc.tabconstbuilding["btnbuilding" + _local1]); } _local1++; } } function setTrueBlueprint(ke) { blueprintproperty[ke][_IDOWNEDBLUEPRINT] = true; blueprintproperty[ke][_IDOPENBLUEPRINT] = true; } function initBlueprint() { if (levelgame > 2) { setTrueBlueprint(1); } if (levelgame > 4) { setTrueBlueprint(5); } if (levelgame > 5) { setTrueBlueprint(2); } if (levelgame > 6) { setTrueBlueprint(6); } if (levelgame > 8) { setTrueBlueprint(3); } if (levelgame > 10) { setTrueBlueprint(7); } if (levelgame > 11) { setTrueBlueprint(4); } } function initLevel() { var _local3 = 1; while (_local3 <= jumlah[levelgame - 1][0]) { var _local2 = Math.floor((levelgame - 1) / 2); var _local4 = hitungJarak(_local3); gamemc.bkground["tanah" + tostring(_local3)].dt = Math.round((100 / _local4) * 7); gamemc.bkground["tanah" + tostring(_local3)].workerPath = new Path(points[_local2][_local3 - 1][0].x, points[_local2][_local3 - 1][0].y); var _local1 = 1; while (_local1 < points[_local2][_local3 - 1].length) { gamemc.bkground["tanah" + tostring(_local3)].workerPath.lineTo(points[_local2][_local3 - 1][_local1].x, points[_local2][_local3 - 1][_local1].y); _local1++; } _local3++; } initBlueprint(); switch (levelgame) { case 1 : jummaterial = 150; jumworker = 2; break; case 2 : blueprintproperty[1][_IDOPENBLUEPRINT] = true; jummaterial = 250; jumworker = 3; break; case 3 : jummaterial = 300; jumworker = 3; break; case 4 : blueprintproperty[5][_IDOPENBLUEPRINT] = true; jummaterial = 500; jumworker = 3; break; case 5 : blueprintproperty[2][_IDOPENBLUEPRINT] = true; jummaterial = 450; jumworker = 3; break; case 6 : blueprintproperty[6][_IDOPENBLUEPRINT] = true; jummaterial = 500; jumworker = 3; break; case 7 : jummaterial = 500; jumworker = 3; break; case 8 : blueprintproperty[3][_IDOPENBLUEPRINT] = true; jummaterial = 600; jumworker = 5; break; case 9 : jummaterial = 600; jumworker = 5; break; case 10 : blueprintproperty[7][_IDOPENBLUEPRINT] = true; jummaterial = 500; jumworker = 5; break; case 11 : blueprintproperty[4][_IDOPENBLUEPRINT] = true; jummaterial = 600; jumworker = 5; break; case 12 : jummaterial = 600; jumworker = 5; } _local3 = 1; while (_local3 <= target[levelgame - 1][0]) { gamemc.tabgoal["target" + _local3].targettxt.text = target[levelgame - 1][_local3]; gamemc.tabgoal["target" + _local3].targettxt.autoSize = "left"; gamemc.tabgoal["target" + _local3]._visible = true; gamemc.tabgoal["target" + _local3].coret._width = gamemc.tabgoal["target" + _local3].targettxt._width; gamemc.tabgoal["target" + _local3].coret._visible = false; _local3++; } _local3 = target[levelgame - 1][0] + 1; while (_local3 <= _MAXTARGET) { gamemc.tabgoal["target" + _local3]._visible = false; _local3++; } gamemc.tabrent.renttxt.autoSize = "left"; gamemc.tabconsthome.keterangan.renttxt.autoSize = "left"; gamemc.tabconsthome.keterangan.housetxt.autoSize = "left"; gamemc.tabconsthome.keterangan.materialtxt.autoSize = "left"; gamemc.tabconsthome.keterangan.workertxt.autoSize = "left"; gamemc.tabconsthome.keterangan.blueprinttxt.autoSize = "left"; gamemc.tabconstbuilding.keterangan.materialtxt.autoSize = "left"; gamemc.tabconstbuilding.keterangan.workertxt.autoSize = "left"; gamemc.tabconstbuilding.keterangan.blueprinttxt.autoSize = "left"; dxlevel = (waktulevel[levelgame - 1] * 1000) / 30; ctrshow = (ctrmunculbaru = 225); if (levelgame <= 4) { boledamage = false; } else { boledamage = true; } if (levelgame >= 9) { _JEDADAMAGE = 500; } } function randomTanah() { var _local4 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var _local3 = 1; while (_local3 <= jumlah[levelgame - 1][0]) { var _local2 = false; while (!_local2) { var _local1 = random(12) + 1; if ((_local4[_local1] + 1) <= jumlah[levelgame - 1][_local1]) { _local4[_local1]++; _local2 = true; } } setTanah(gamemc.bkground["tanah" + tostring(_local3)], _local1); _local3++; } } function tostring(n) { if (n < 10) { return("0" + n); } return("" + n); } function setHarga(mc) { if (mc.id > 2) { if (mc.bintang == 0) { mc.harga = homeproperty[Math.floor((mc.id - 1) / 2) - 1][_IDHARGA]; } else { mc.harga = updhome[Math.floor((mc.id - 1) / 2) - 1][mc.bintang - 1][_IDUPDHARGARUMAH]; } } else { mc.harga = _HARGATANAH; } } function setRent(mc) { if (mc.id > 2) { if (mc.bintang == 0) { mc.rent = homeproperty[Math.floor((mc.id - 1) / 2) - 1][_IDRENT]; } else { mc.rent = updhome[Math.floor((mc.id - 1) / 2) - 1][mc.bintang - 1][_IDUPDHARGA]; } } else { mc.rent = 0; } } function setTanah(mc, id) { mc.currstate = "unlist"; mc.bintang = 0; var _local3 = 1; while (_local3 <= 3) { mc["bintang" + _local3]._visible = false; _local3++; } mc.id = id; setRent(mc); mc.showTab = true; mc.ctrdamage = -1; if (((mc.id < 12) and (mc.id > 2)) and ((mc.id % 2) == 1)) { mc.rent = homeproperty[Math.floor(mc.id / 2) - 1][_IDRENT]; rent = rent + mc.rent; } setHarga(mc); mc.gotoAndStop(nama[mc.id - 1] + "diam"); mc.onRollOver = function () { if (_root.currSelectedObj != this) { this.gotoAndStop(nama[this.id - 1] + "klik"); } }; mc.onRollOut = function () { if (_root.currSelectedObj != this) { this.gotoAndStop(nama[this.id - 1] + "diam"); } }; mc.onPress = function () { if (_root.currSelectedObj != this) { _root.currSelectedObj.gotoAndStop(nama[_root.currSelectedObj.id - 1] + "diam"); } selectObject(this); this.gotoAndStop(nama[this.id - 1] + "fokus"); if ((this.id == _root._TANAHKOSONG) and this.showTab) { visibleTab(gamemc.tabhome1); } else if ((((this.id % 2) == 1) and (this.id <= _RUMAH5PMRTH)) and this.showTab) { visibleTab(gamemc.tabhome2); } else if ((this.id > _RUMAH5PMRTH) and this.showTab) { visibleTab(gamemc.tabbuilding2); } else if (((((this.id % 2) == 0) and (this.id <= _RUMAH5PMRTH)) and (this.currstate == "sell")) and this.showTab) { visibleTab(gamemc.taboffer); } else { visibleTab(null); } }; } function pindahKe(obj, frm) { obj.gotoAndStop(frm); obj._visible = true; if (((Math.floor(obj.id / 2) - 1) >= 0) and (obj.id <= _RUMAH5PMRTH)) { obj.rent = homeproperty[Math.floor(obj.id / 2) - 1][_IDRENT]; rent = rent + obj.rent; } } function visibleTab(tab) { if (!ispaused) { var _local1 = 0; while (_local1 < tabName.length) { gamemc[tabName[_local1]]._visible = false; _local1++; } if (tab == gamemc.tabhome2) { gamemc.tabhome2.keterangan.renttxt.text = currSelectedObj.rent; gamemc.tabhome2.keterangan.housetxt.text = currSelectedObj.harga; } else if (tab == gamemc.taboffer) { gamemc.taboffer.keterangan.renttxt.text = currSelectedObj.rent; gamemc.taboffer.keterangan.housetxt.text = currSelectedObj.harga; } else if (tab == gamemc.tabbuilding2) { if (currSelectedObj.id == _BANK) { gamemc.tabbuilding2.interestbar._visible = true; } else { gamemc.tabbuilding2.interestbar._visible = false; } } tab._visible = true; } } function attachMaling(obj) { if (obj.currstate == "unlist") { var _local5 = gamemc.container.attachMovie("anim_maling", "anim_maling" + ctr, gamemc.container.getNextHighestDepth()); ctr++; var _local4 = {x:obj._x, y:obj._y}; gamemc.bkground.localToGlobal(_local4); gamemc.container.globalToLocal(_local4); _local5._x = _local4.x; _local5._y = _local4.y; obj.showTab = false; var _local2 = gamemc.container.attachMovie("Maling", "Maling" + ctr, gamemc.container.getNextHighestDepth()); ctr++; _local2.t = 0; _local2.dt = obj.dt; _local2.tanah = obj; _local2.anim = _local5; _local2._x = (_local2._y = -1000); if (obj == currSelectedObj) { visibleTab(null); } if (suara == "play") { maling_song.start(0, 1); } _local2.onEnterFrame = function () { if (!ispaused) { this.tanah.workerPath.traverse(this, this.t / 100, false); this.t = this.t + this.dt; if (this.t >= 100) { this.tanah.showTab = true; this.anim.removeMovieClip(); getDamage(this.tanah); delete this.onEnterFrame; this.removeMovieClip(); } } }; } } function getDamage(obj) { if (obj.currstate == "unlist") { obj.currstate = "damage"; var _local3 = gamemc.container.attachMovie("damage1", "damage" + ctr, gamemc.container.getNextHighestDepth()); ctr++; var _local2 = {x:obj._x, y:obj._y}; gamemc.bkground.localToGlobal(_local2); gamemc.container.globalToLocal(_local2); _local3._x = _local2.x; _local3._y = _local2.y; obj.anim = _local3; obj.ctrdamage = -1; rent = rent - obj.rent; } } function randomTanahPmrth() { if (jummilikpmrth[levelgame - 1] > 1) { var _local5 = false; var _local2; var _local4 = []; var _local1 = 1; while (_local1 <= jumlah[levelgame - 1][0]) { if (gamemc.bkground["tanah" + tostring(_local1)].id == _TANAHPMRTH) { _local4.push(_local1); } _local1++; } while (!_local5) { _local2 = random(3); if ((_local2 < 1) and (_local4.length > 0)) { _local2 = _local4[random(_local4.length)]; } else { _local2 = random(jumlah[levelgame - 1][0]) + 1; } var _local3 = gamemc.bkground["tanah" + tostring(_local2)]; if ((((_local3.id % 2) == 0) and (_local3.currstate != "sell")) and (_local3.id <= _RUMAH5PMRTH)) { _local5 = true; } } return(gamemc.bkground["tanah" + tostring(_local2)]); } if (jummilikpmrth[levelgame - 1] == 1) { var _local1 = 1; while (_local1 <= jumlah[levelgame - 1][0]) { if (((gamemc.bkground["tanah" + tostring(_local1)].id % 2) == 0) and (gamemc.bkground["tanah" + tostring(_local1)].id <= _RUMAH5PMRTH)) { if (gamemc.bkground["tanah" + tostring(_local1)].currstate == "sell") { return(null); } return(gamemc.bkground["tanah" + tostring(_local1)]); } _local1++; } } else { return(null); } } function newSalePmrth() { if (!ispaused) { var _local3 = randomTanahPmrth(); if (_local3 != null) { _local3.currstate = "sell"; var _local4 = gamemc.container.attachMovie("salepmrth", "salepmrth" + ctr, gamemc.container.getNextHighestDepth()); ctr++; _local4.hargamc.hargatxt.text = _local3.harga; var _local5 = {x:_local3._x, y:_local3._y - 10}; gamemc.bkground.localToGlobal(_local5); gamemc.container.globalToLocal(_local5); _local4._x = _local5.x; _local4._y = _local5.y; _local4.tanah = _local3; _local3.anim = _local4; _local3.ctrhilang = 0; _local3.onEnterFrame = function () { if (!ispaused) { this.ctrhilang++; if (this.ctrhilang >= _WAKTUSHOW) { this.ctrhilang = 0; this.currstate = "unlist"; if (_root.currSelectedObj == this) { visibleTab(null); } this.anim.gotoAndPlay(15); delete this.onEnterFrame; } } }; } } } function mainLoop() { if (!ispaused) { if (boledamage) { var _local3 = 1; while (_local3 <= jumlah[levelgame - 1][0]) { var _local2 = gamemc.bkground["tanah" + tostring(_local3)]; if ((((_local2.id % 2) == 1) and (_local2.id <= _RUMAH5)) and (_local2.id > _TANAHPMRTH)) { if ((_local2.ctrdamage == -1) and (_local2.currstate == "unlist")) { _local2.ctrdamage = (_JEDADAMAGE + (_local2.bintang * 125)) + (random(50) * 10); _local2.onEnterFrame = function () { if ((this._visible and this.showTab) and (!ispaused)) { this.ctrdamage--; if (this.ctrdamage <= 0) { if (levelgame >= 9) { attachMaling(this); } else { getDamage(this); } delete this.onEnterFrame; } } }; } } _local3++; } } if (jummilikpmrth[levelgame - 1] > 0) { ctrmunculbaru++; } if (ctrmunculbaru >= _WAKTUMUNCULBARU) { ctrmunculbaru = 0; newSalePmrth(); } if (isFinishedAllTarget()) { if (isVisibleAllTanah()) { unSelectObject(); hapusonEnterFrame(); levelgame++; finishedlevel++; delete gamemc.tabrent.progressbar.masker.onEnterFrame; if (suara == "play") { kembangapi_song.start(0, 1); applause_song.start(0, 1); } gamemc.winlevel.gotoAndPlay(2); delete onEnterFrame; } } else if ((getTimer() - lasttime) >= dxlevel) { lasttime = getTimer(); penunjukwaktu._y = penunjukwaktu._y + 8; if (penunjukwaktu._y >= 70) { unSelectObject(); delete gamemc.tabrent.progressbar.masker.onEnterFrame; hapusonEnterFrame(); delete onEnterFrame; gotoAndStop ("gameover"); } } var _local3 = 1; while (_local3 <= 3) { if (money >= workerproperty[_local3 - 1][_IDHARGAMATERIAL]) { enableObject(gamemc.tabworker["btnworker" + _local3]); } else { disableObject(gamemc.tabworker["btnworker" + _local3]); } _local3++; } _local3 = 1; while (_local3 <= 5) { if (money >= materialproperty[_local3 - 1][_IDHARGAMATERIAL]) { enableObject(gamemc.tabmaterial["btnmaterial" + _local3]); } else { disableObject(gamemc.tabmaterial["btnmaterial" + _local3]); } _local3++; } if (currSelectedObj.currstate == "unlist") { setUnlist(); } else if (currSelectedObj.currstate == "sale") { setSale(); } else if (currSelectedObj.currstate == "damage") { setDamage(); } if (gamemc.tabconsthome._visible) { cekButtonRumah(); } else if (gamemc.tabhome2._visible) { cekHome2(); } else if (gamemc.taboffer._visible) { cekOffer(); } else if (gamemc.tabconstbuilding._visible) { cekButtonBuilding(); } else if (gamemc.tabbuilding2._visible) { cekButtonDemolish(); } cekCondition(); } } function setUnlist() { gamemc.tabhome1.btnunlist._visible = false; gamemc.tabhome1.btnsell._visible = true; gamemc.tabhome2.btnunlist._visible = false; gamemc.tabhome2.btnsell._visible = true; enableObject(gamemc.tabhome1.btnconsthome); enableObject(gamemc.tabhome1.btnconstbuilding); enableObject(gamemc.tabhome2.btnsell); enableObject(gamemc.tabhome2.btndemolish); enableObject(gamemc.tabhome2.btnupgrade); disableObject(gamemc.tabhome2.btnrepair); } function setSale() { gamemc.tabhome1.btnunlist._visible = true; gamemc.tabhome1.btnsell._visible = false; gamemc.tabhome2.btnunlist._visible = true; gamemc.tabhome2.btnsell._visible = false; disableObject(gamemc.tabhome1.btnconsthome); disableObject(gamemc.tabhome1.btnconstbuilding); disableObject(gamemc.tabhome2.btndemolish); disableObject(gamemc.tabhome2.btnrepair); disableObject(gamemc.tabhome2.btnupgrade); } function setDamage() { gamemc.tabhome1.btnunlist._visible = false; gamemc.tabhome1.btnsell._visible = true; gamemc.tabhome2.btnunlist._visible = false; gamemc.tabhome2.btnsell._visible = true; enableObject(gamemc.tabhome2.btndemolish); enableObject(gamemc.tabhome2.btnrepair); disableObject(gamemc.tabhome2.btnupgrade); disableObject(gamemc.tabhome2.btnsell); } function init() { gamemc.menumc.orangmenang._visible = false; if (jenislevel == "hard") { waktulevel = waktulevelhard.slice(); condition = conditionhard.slice(); target = targethard.slice(); } else { waktulevel = waktulevelnormal.slice(); condition = conditionnormal.slice(); target = targetnormal.slice(); } ispaused = false; gamemc.pause_menu._visible = false; gamemc.bkground.bktanah.gotoAndStop(levelgame); gamemc.bkground.gotoAndStop(levelgame); initLevel(); gamemc.tabrent.progressbar.masker._x = -gamemc.tabrent.progressbar.masker._width; gamemc.tabrent.progressbar.masker.dx = 0.2; money = moneyawal[levelgame - 1]; ctr = 0; gamemc.tabconsthome.keterangan._visible = false; gamemc.tabconstbuilding.keterangan._visible = false; gamemc.tabhome2.ketworker._visible = false; gamemc.tabhome2.ketmaterial._visible = false; gamemc.tabbuilding2.ketworker._visible = false; setBlueprintButton(); randomTanah(); unSelectObject(); visibleTab(gamemc[tabName[0]]); onEnterFrame = mainLoop; } function setBlueprintButton() { var _local1 = 0; while (_local1 < 5) { gamemc.tabblueprinthome["own" + (_local1 + 1)]._visible = blueprintproperty[_local1][_IDOWNEDBLUEPRINT]; gamemc.tabblueprinthome["gembok" + (_local1 + 1)]._visible = !blueprintproperty[_local1][_IDOPENBLUEPRINT]; if (blueprintproperty[_local1][_IDOWNEDBLUEPRINT] or (!blueprintproperty[_local1][_IDOPENBLUEPRINT])) { disableObject(gamemc.tabblueprinthome["btnhome" + (_local1 + 1)]); } else { enableObject(gamemc.tabblueprinthome["btnhome" + (_local1 + 1)]); } _local1++; } _local1 = 5; while (_local1 < blueprintproperty.length) { gamemc.tabblueprinthome["own" + (_local1 + 1)]._visible = blueprintproperty[_local1][_IDOWNEDBLUEPRINT]; gamemc.tabblueprinthome["gembok" + (_local1 + 1)]._visible = !blueprintproperty[_local1][_IDOPENBLUEPRINT]; if (blueprintproperty[_local1][_IDOWNEDBLUEPRINT] or (!blueprintproperty[_local1][_IDOPENBLUEPRINT])) { disableObject(gamemc.tabblueprinthome["btnbuilding" + (_local1 + 1)]); } else { enableObject(gamemc.tabblueprinthome["btnbuilding" + (_local1 + 1)]); } _local1++; } } function attachProgress(rumahke, idwaktu, tanahmc) { var _local2 = gamemc.container.attachMovie("progress", "progress" + ctr, gamemc.container.getNextHighestDepth()); ctr++; var _local3 = {x:tanahmc._x - 25, y:tanahmc._y + 10}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; _local2.masker._x = -_local2.masker._width; _local2.dx = _local2.masker._width / homeproperty[rumahke - 1][idwaktu]; _local2.onEnterFrame = function () { if (!ispaused) { this.masker._x = this.masker._x + this.dx; if (this.masker._x >= 0) { delete this.onEnterFrame; this.removeMovieClip(); } } }; if (tanahmc == currSelectedObj) { visibleTab(null); } } function attachWorker() { currSelectedObj.showTab = false; var _local2 = gamemc.container.attachMovie("gerobak", "gerobak" + ctr, gamemc.container.getNextHighestDepth()); ctr++; _local2.t = 0; _local2.dt = currSelectedObj.dt; _local2.tanah = currSelectedObj; _local2._x = (_local2._y = -1000); visibleTab(null); _local2.gerobak_song = new Sound(); _local2.gerobak_song.attachSound("gerobak.mp3"); _local2.gerobak_song.onSoundComplete = function () { if (suara == "play") { this.start(0.1, 1); } }; if (suara == "play") { _local2.gerobak_song.start(0, 1); } return(_local2); } function duplikat(mcd) { mcd.ctrdup++; if ((mcd.ctrdup % 2) == 0) { mcd.dupmc = mcd.duplicateMovieClip("duplicate" + ctr, gamemc.container.getNextHighestDepth(), {_x:mcd._x, _y:mcd._y}); ctr++; mcd.dupmc._alpha = 70; mcd.dupmc.onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); } }; } } function naikSewa() { var _local2 = 1; while (_local2 <= jumlah[levelgame - 1][0]) { var _local3 = gamemc.bkground["tanah" + tostring(_local2)]; if (_local3.id <= _RUMAH5PMRTH) { _local3.rent = _local3.rent + Math.round(_local3.rent * _NAIKHARGA); _local3.harga = _local3.harga + Math.round(_local3.harga * _NAIKHARGA); } _local2++; } _local2 = 0; while (_local2 < homeproperty.length) { homeproperty[_local2][_IDRENT] = homeproperty[_local2][_IDRENT] + Math.round(homeproperty[_local2][_IDRENT] * _NAIKHARGA); homeproperty[_local2][_IDHARGA] = homeproperty[_local2][_IDHARGA] + Math.round(homeproperty[_local2][_IDHARGA] * _NAIKHARGA); _local2++; } _local2 = 0; while (_local2 < updhome.length) { var _local1 = 0; while (_local1 < updhome[_local2].length) { updhome[_local2][_local1][_IDUPDHARGA] = updhome[_local2][_local1][_IDUPDHARGA] + Math.round(updhome[_local2][_local1][_IDUPDHARGA] * _NAIKHARGA); updhome[_local2][_local1][_IDUPDHARGARUMAH] = updhome[_local2][_local1][_IDUPDHARGARUMAH] + Math.round(updhome[_local2][_local1][_IDUPDHARGARUMAH] * _NAIKHARGA); _local1++; } _local2++; } _HARGATANAH = _HARGATANAH + Math.round(_HARGATANAH * _NAIKHARGA); rent = rent + Math.round(rent * _NAIKHARGA); } function turunSewa() { var _local2 = 1; while (_local2 <= jumlah[levelgame - 1][0]) { var _local3 = gamemc.bkground["tanah" + tostring(_local2)]; if (_local3.id <= _RUMAH5PMRTH) { _local3.rent = Math.round(_local3.rent / (_NAIKHARGA + 1)); _local3.harga = Math.round(_local3.harga / (_NAIKHARGA + 1)); } _local2++; } _local2 = 0; while (_local2 < homeproperty.length) { homeproperty[_local2][_IDRENT] = Math.round(homeproperty[_local2][_IDRENT] / (_NAIKHARGA + 1)); homeproperty[_local2][_IDHARGA] = Math.round(homeproperty[_local2][_IDHARGA] / (_NAIKHARGA + 1)); _local2++; } _local2 = 0; while (_local2 < updhome.length) { var _local1 = 0; while (_local1 < updhome[_local2].length) { updhome[_local2][_local1][_IDUPDHARGA] = Math.round(updhome[_local2][_local1][_IDUPDHARGA] / (_NAIKHARGA + 1)); updhome[_local2][_local1][_IDUPDHARGARUMAH] = Math.round(updhome[_local2][_local1][_IDUPDHARGARUMAH] / (_NAIKHARGA + 1)); _local1++; } _local2++; } _HARGATANAH = Math.round(_HARGATANAH / (_NAIKHARGA + 1)); rent = Math.round(rent / (_NAIKHARGA + 1)); } function setBank(mc) { mc.xx = -gamemc.tabbuilding2.interestbar.progressbar.masker._width; mc.ddx = gamemc.tabbuilding2.interestbar.progressbar.masker._width / _WAKTUINTEREST; mc.onEnterFrame = function () { if (!ispaused) { this.xx = this.xx + this.ddx; if (this.xx >= 0) { if (suara == "play") { duit_song.start(0, 1); } money = money + Math.round(money * 0.1); this.xx = -gamemc.tabbuilding2.interestbar.progressbar.masker._width; } if (currSelectedObj == this) { gamemc.tabbuilding2.interestbar.progressbar.masker._x = this.xx; } } }; } function setPolisi() { boledamage = false; var _local1 = 1; while (_local1 <= jumlah[levelgame - 1][0]) { if (gamemc.bkground["tanah" + tostring(_local1)].ctrdamage > -1) { delete gamemc.bkground["tanah" + tostring(_local1)].onEnterFrame; gamemc.bkground["tanah" + tostring(_local1)].ctrdamage = -1; } _local1++; } } function cekAdaPolisi(obj) { var _local3 = false; var _local1 = 1; while (_local1 <= jumlah[levelgame - 1][0]) { var _local2 = gamemc.bkground["tanah" + tostring(_local1)]; if ((_local2.id == _POSPOLISI) and (_local2 != obj)) { _local3 = true; } _local1++; } return(_local3); } function hitungJarak(tanahke) { var _local4 = Math.floor((levelgame - 1) / 2); var _local7 = points[_local4][tanahke - 1][0].x; var _local6 = points[_local4][tanahke - 1][0].y; var _local8 = 0; var _local1 = 1; while (_local1 < points[_local4][tanahke - 1].length) { var _local3 = points[_local4][tanahke - 1][_local1].x; var _local2 = points[_local4][tanahke - 1][_local1].y; _local8 = _local8 + Math.sqrt(((_local3 - _local7) * (_local3 - _local7)) + ((_local2 - _local6) * (_local2 - _local6))); _local1++; } return(_local8); } var nama = ["tanah_1", "tanah_2", "rumah11", "rumah12", "rumah21", "rumah22", "rumah31", "rumah32", "rumah41", "rumah42", "rumah51", "rumah52", "bank_", "library", "police"]; var waktulevel = [100, 120, 180, 240, 240, 270, 300, 300, 300, 330, 360, 450]; var waktulevelnormal = [120, 150, 210, 270, 270, 300, 330, 330, 330, 360, 390, 510]; var waktulevelhard = [100, 120, 180, 240, 240, 270, 300, 300, 300, 330, 360, 450]; var _WAKTUSHOW = 375; var _WAKTUMUNCULBARU = 300; var _WAKTUTRANSAKSI = 375; var _JEDAWAKTU = 250; var _JEDADAMAGE = 750; var _WAKTUINTEREST = 300; var _NAIKHARGA = 0.1; var ctrshow; var ctrmunculbaru; var ispaused; var _MAXTARGET = 4; var _IDRENT = 1; var _IDMATERIAL = 2; var _IDWORKER = 3; var _IDWAKTU = 4; var _IDWAKTUDEMOLISH = 5; var _IDWAKTUREPAIR = 6; var _IDWAKTUUPGRADE = 7; var _IDWORKERDEMOLISH = 10; var _IDHARGA = 11; var _IDMATERIALREPAIR = 12; var _IDWORKERREPAIR = 13; var homeproperty = [["Gaelic", 750, 150, 2, 56, 65, 56, 56, 56, 56, 1, 40000, 30, 1], ["Cymraeg", 1500, 250, 3, 56, 65, 56, 56, 56, 56, 2, 75000, 60, 1], ["Thorsten", 3000, 450, 5, 56, 65, 56, 56, 56, 56, 2, 150000, 90, 2], ["Seanad", 6000, 600, 7, 56, 65, 56, 56, 56, 56, 3, 300000, 120, 2], ["Koll", 12000, 900, 9, 56, 65, 56, 56, 56, 56, 3, 500000, 180, 3], ["Bank", 0, 600, 4, 56, 65, 56, 56, 56, 56, 2, 750000, 0, 0], ["Library", 0, 700, 5, 56, 65, 56, 56, 56, 56, 2, 900000, 0, 0], ["Pos Polisi", 0, 1000, 8, 56, 65, 56, 56, 56, 56, 2, 1500000, 0, 0]]; var _HARGATANAH = 20000; var _IDHARGABLUEPRINT = 0; var _IDWAKTUBLUEPRINT = 1; var _IDOWNEDBLUEPRINT = 2; var _IDOPENBLUEPRINT = 3; var blueprintproperty = [[50000, 58, true, true], [75000, 58, false, false], [100000, 58, false, false], [150000, 58, false, false], [200000, 58, false, false], [50000, 58, false, false], [125000, 58, false, false], [200000, 58, false, false]]; var _IDUPDHARGA = 0; var _IDUPDMATERIAL = 1; var _IDUPDWORKER = 2; var _IDUPDHARGARUMAH = 3; var updhome = [[[900, 10, 1, 42500], [1100, 25, 1, 47500], [1400, 40, 1, 55000]], [[1750, 25, 1, 80000], [2000, 40, 2, 87500], [2400, 60, 2, 100000]], [[3500, 40, 2, 160000], [4250, 60, 2, 175000], [5500, 90, 3, 200000]], [[7000, 60, 3, 315000], [8500, 90, 3, 340000], [10500, 120, 4, 375000]], [[13500, 120, 4, 525000], [16000, 175, 5, 555000], [20000, 250, 5, 590000]]]; var _IDJUMLAHMATERIAL = 0; var _IDHARGAMATERIAL = 1; var _IDWAKTUMATERIAL = 2; var materialproperty = [[100, 10000, 50], [250, 20000, 100], [500, 35000, 150], [1000, 60000, 200], [2000, 100000, 250]]; var workerproperty = [[1, 20000, 50], [2, 35000, 100], [3, 50000, 150]]; var tabName = ["tabgoal", "tabhome1", "tabhome2", "tabmaterial", "tabworker", "tabconsthome", "tabrent", "tabprogressmaterial", "tabprogressworker", "tabblueprinthome", "tabconstbuilding", "tabprogressblueprint", "taboffer", "tabbuilding2"]; var jummaterial; var jumworker; var dxlevel; var money; var rent = 0; var penunjukwaktu = gamemc.menumc.penunjuk; var lasttime = getTimer(); var ctr; var boledamage; var target = [[3, "Own 2 Gaelic", "Sell 1 Gaelic", "Rental Income of G 3000"], [3, "Draft the Cymraeg Blueprint", "Own 2 Cymraeg", "Rental Income of G 5000"], [3, "No Empty Lot", "Own 6 Houses", "Rental Income of G 7000"], [3, "Draft the Bank Blueprint", "Own 1 Bank", "Total Money of G 250000"], [3, "Draft the Thorsten Blueprint", "Own two 3-Star Thorsten", "Rental Income of G 15000"], [3, "Draft the School Blueprint", "Own 1 School", "Total Money of G 500000"], [4, "No Empty Lot", "Own three 3-Star Thorsten", "Own 8 Houses", "Rental Income of G 30000"], [3, "Draft the Seanad Blueprint", "Own two 3-Star Seanad", "Rental Income of G 40000"], [4, "No Empty Lot", "Sell 2 Seanad", "Own three 3-Star Seanad", "Rental Income of G 45000"], [3, "Draft the Police Blueprint", "Own 1 Police", "Total Money of G 1000000"], [3, "Draft the Koll Blueprint", "Own two 3-Star Koll", "Rental Income of G 75000"], [4, "No Empty Lot", "Own three 3-Star Koll", "Own 10 Houses", "Total Money of G 1500000"]]; var targetnormal = [[2, "Own 2 Gaelic", "Rental Income of G 3000"], [3, "Draft the Cymraeg Blueprint", "Own 2 Cymraeg", "Rental Income of G 5000"], [3, "No Empty Lot", "Own 5 Houses", "Rental Income of G 7000"], [3, "Draft the Bank Blueprint", "Own 1 Bank", "Total Money of G 200000"], [3, "Draft the Thorsten Blueprint", "Own two 3-Star Thorsten", "Rental Income of G 12000"], [3, "Draft the School Blueprint", "Own 1 School", "Total Money of G 300000"], [4, "No Empty Lot", "Own three 3-Star Thorsten", "Own 6 Houses", "Rental Income of G 30000"], [3, "Draft the Seanad Blueprint", "Own two 3-Star Seanad", "Rental Income of G 40000"], [4, "No Empty Lot", "Sell 1 Thorsten", "Own three 3-Star Seanad", "Rental Income of G 45000"], [3, "Draft the Police Blueprint", "Own 1 Police", "Total Money of G 750000"], [3, "Draft the Koll Blueprint", "Own two 3-Star Koll", "Rental Income of G 60000"], [4, "No Empty Lot", "Own three 3-Star Koll", "Own 8 Houses", "Total Money of G 1000000"]]; var targethard = [[2, "Own 3 Gaelic", "Rental Income of G 4000"], [3, "Draft the Cymraeg Blueprint", "Own 2 Cymraeg", "Rental Income of G 6000"], [3, "No Empty Lot", "Own 6 Houses", "Rental Income of G 8000"], [3, "Draft the Bank Blueprint", "Own 1 Bank", "Total Money of G 250000"], [3, "Draft the Thorsten Blueprint", "Own two 3-Star Thorsten", "Rental Income of G 15000"], [3, "Draft the School Blueprint", "Own 1 School", "Total Money of G 500000"], [4, "No Empty Lot", "Own three 3-Star Thorsten", "Own 8 Houses", "Rental Income of G 30000"], [3, "Draft the Seanad Blueprint", "Own two 3-Star Seanad", "Rental Income of G 40000"], [4, "No Empty Lot", "Sell 2 Thorsten", "Own three 3-Star Seanad", "Rental Income of G 45000"], [3, "Draft the Police Blueprint", "Own 1 Police", "Total Money of G 1000000"], [3, "Draft the Koll Blueprint", "Own two 3-Star Koll", "Rental Income of G 75000"], [4, "No Empty Lot", "Own three 3-Star Koll", "Own 10 Houses", "Total Money of G 1500000"]]; var condition = [[[false, "bangun", _RUMAH1, 2], [false, "rental", 3000]], [[false, "blueprint", 1], [false, "bangun", _RUMAH2, 2], [false, "rental", 5000]], [[false, "emptylot", 1], [false, "own", 6], [false, "rental", 7000]], [[false, "blueprint", 5], [false, "bangun", _BANK, 1], [false, "money", 250000]], [[false, "blueprint", 2], [false, "bangun", _RUMAH3, 2, 3], [false, "rental", 15000]], [[false, "blueprint", 6], [false, "bangun", _LIBRARY, 1], [false, "money", 500000]], [[false, "emptylot", 1], [false, "bangun", _RUMAH3, 3, 3], [false, "own", 8], [false, "rental", 30000]], [[false, "blueprint", 3], [false, "bangun", _RUMAH4, 2, 3], [false, "rental", 40000]], [[false, "emptylot", 1], [false, "sell", _RUMAH4, 2], [false, "bangun", _RUMAH4, 3, 3], [false, "rental", 45000]], [[false, "blueprint", 7], [false, "bangun", _POSPOLISI, 1], [false, "money", 1000000]], [[false, "blueprint", 4], [false, "bangun", _RUMAH5, 2, 3], [false, "rental", 75000]], [[false, "emptylot", 1], [false, "bangun", _RUMAH5, 3, 3], [false, "own", 10], [false, "money", 1500000]]]; var conditionnormal = [[[false, "bangun", _RUMAH1, 2], [false, "rental", 3000]], [[false, "blueprint", 1], [false, "bangun", _RUMAH2, 2], [false, "rental", 5000]], [[false, "emptylot", 1], [false, "own", 5], [false, "rental", 7000]], [[false, "blueprint", 5], [false, "bangun", _BANK, 1], [false, "money", 200000]], [[false, "blueprint", 2], [false, "bangun", _RUMAH3, 2, 3], [false, "rental", 12000]], [[false, "blueprint", 6], [false, "bangun", _LIBRARY, 1], [false, "money", 300000]], [[false, "emptylot", 1], [false, "bangun", _RUMAH3, 3, 3], [false, "own", 6], [false, "rental", 30000]], [[false, "blueprint", 3], [false, "bangun", _RUMAH4, 2, 3], [false, "rental", 40000]], [[false, "emptylot", 1], [false, "sell", _RUMAH3, 1], [false, "bangun", _RUMAH4, 3, 3], [false, "rental", 45000]], [[false, "blueprint", 7], [false, "bangun", _POSPOLISI, 1], [false, "money", 750000]], [[false, "blueprint", 4], [false, "bangun", _RUMAH5, 2, 3], [false, "rental", 60000]], [[false, "emptylot", 1], [false, "bangun", _RUMAH5, 3, 3], [false, "own", 8], [false, "money", 1000000]]]; var conditionhard = [[[false, "bangun", _RUMAH1, 3], [false, "rental", 4000]], [[false, "blueprint", 1], [false, "bangun", _RUMAH2, 2], [false, "rental", 6000]], [[false, "emptylot", 1], [false, "own", 6], [false, "rental", 8000]], [[false, "blueprint", 5], [false, "bangun", _BANK, 1], [false, "money", 250000]], [[false, "blueprint", 2], [false, "bangun", _RUMAH3, 2, 3], [false, "rental", 15000]], [[false, "blueprint", 6], [false, "bangun", _LIBRARY, 1], [false, "money", 500000]], [[false, "emptylot", 1], [false, "bangun", _RUMAH3, 3, 3], [false, "own", 8], [false, "rental", 30000]], [[false, "blueprint", 3], [false, "bangun", _RUMAH4, 2, 3], [false, "rental", 40000]], [[false, "emptylot", 1], [false, "sell", _RUMAH3, 2], [false, "bangun", _RUMAH4, 3, 3], [false, "rental", 45000]], [[false, "blueprint", 7], [false, "bangun", _POSPOLISI, 1], [false, "money", 1000000]], [[false, "blueprint", 4], [false, "bangun", _RUMAH5, 2, 3], [false, "rental", 75000]], [[false, "emptylot", 1], [false, "bangun", _RUMAH5, 3, 3], [false, "own", 10], [false, "money", 1500000]]]; var jumsell = 0; var moneyawal = [50000, 75000, 50000, 75000, 100000, 100000, 125000, 150000, 150000, 100000, 100000, 100000]; var jummilikpmrth = [4, 4, 7, 6, 5, 4, 6, 6, 4, 5, 7, 7]; var jumlah = [[8, 4, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [8, 4, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [12, 3, 3, 2, 2, 0, 2, 0, 0, 0, 0, 0, 0], [12, 4, 3, 2, 2, 0, 1, 0, 0, 0, 0, 0, 0], [9, 4, 2, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0], [9, 3, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0], [12, 3, 3, 1, 2, 1, 1, 1, 0, 0, 0, 0, 0], [12, 3, 2, 1, 2, 1, 1, 1, 1, 0, 0, 0, 0], [9, 3, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0], [9, 3, 2, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0], [12, 3, 2, 1, 0, 1, 2, 1, 1, 0, 1, 0, 0], [12, 3, 1, 0, 1, 1, 2, 1, 1, 0, 1, 0, 1]]; gamemc.btnrent.onRelease = function () { unSelectObject(); visibleTab(gamemc.tabrent); }; gamemc.tabrent.progressbar.masker.onEnterFrame = function () { if (!ispaused) { if (rent > 0) { this._x = this._x + this.dx; if (this._x >= 0) { _root.money = _root.money + _root.rent; if (suara == "play") { duit_song.start(0, 1); } gamemc.tabrent.progressbar.masker._x = -gamemc.tabrent.progressbar.masker._width; } } else { gamemc.tabrent.progressbar.masker._x = -gamemc.tabrent.progressbar.masker._width; } } }; gamemc.btnblueprint.onRelease = function () { unSelectObject(); if (gamemc.tabprogressblueprint.progressbar.masker.onEnterFrame == null) { visibleTab(gamemc.tabblueprinthome); } else { visibleTab(gamemc.tabprogressblueprint); } }; var i = 1; while (i <= 5) { gamemc.tabblueprinthome["btnhome" + i].onRelease = function () { var ke = this._name.substr(7, 1); if (money >= blueprintproperty[ke - 1][_IDHARGABLUEPRINT]) { _root.money = _root.money - _root.blueprintproperty[ke - 1][_root._IDHARGABLUEPRINT]; gamemc.tabprogressblueprint.progressbar.masker._x = -gamemc.tabprogressblueprint.progressbar.masker._width; gamemc.tabprogressblueprint.progressbar.masker.dx = gamemc.tabprogressblueprint.progressbar.masker._width / blueprintproperty[ke - 1][_IDWAKTUBLUEPRINT]; gamemc.tabprogressblueprint.progressbar.masker.ke = ke; gamemc.tabprogressblueprint.progressbar.masker.onEnterFrame = function () { if (!ispaused) { this._x = this._x + this.dx; if (this._x >= 0) { if (suara == "play") { cring_song.start(0, 1); } _root.blueprintproperty[this.ke - 1][_root._IDOWNEDBLUEPRINT] = true; if (gamemc.tabprogressblueprint._visible) { visibleTab(_root.gamemc.tabblueprinthome); } setBlueprintButton(); delete this.onEnterFrame; } } }; visibleTab(gamemc.tabprogressblueprint); } }; i++; } var i = 6; while (i <= blueprintproperty.length) { gamemc.tabblueprinthome["btnbuilding" + i].onRelease = function () { var ke = this._name.substr(11, 1); if (money >= blueprintproperty[ke - 1][_IDHARGABLUEPRINT]) { _root.money = _root.money - _root.blueprintproperty[ke - 1][_root._IDHARGABLUEPRINT]; gamemc.tabprogressblueprint.progressbar.masker._x = -gamemc.tabprogressblueprint.progressbar.masker._width; gamemc.tabprogressblueprint.progressbar.masker.dx = gamemc.tabprogressblueprint.progressbar.masker._width / blueprintproperty[ke - 1][_IDWAKTUBLUEPRINT]; gamemc.tabprogressblueprint.progressbar.masker.ke = ke; gamemc.tabprogressblueprint.progressbar.masker.onEnterFrame = function () { if (!ispaused) { this._x = this._x + this.dx; if (this._x >= 0) { if (suara == "play") { cring_song.start(0, 1); } _root.blueprintproperty[this.ke - 1][_root._IDOWNEDBLUEPRINT] = true; if (gamemc.tabprogressblueprint._visible) { visibleTab(_root.gamemc.tabblueprinthome); } setBlueprintButton(); delete this.onEnterFrame; } } }; visibleTab(gamemc.tabprogressblueprint); } }; i++; } gamemc.btnworker.onRelease = function () { unSelectObject(); if (gamemc.tabprogressworker.progressbar.masker.onEnterFrame == null) { visibleTab(gamemc.tabworker); } else { visibleTab(gamemc.tabprogressworker); } }; var i = 1; while (i <= 3) { gamemc.tabworker["btnworker" + i].onRelease = function () { var ke = this._name.substr(9, 1); _root.money = _root.money - _root.workerproperty[ke - 1][_root._IDHARGAMATERIAL]; gamemc.tabprogressworker.progressbar.masker._x = -gamemc.tabprogressworker.progressbar.masker._width; gamemc.tabprogressworker.progressbar.masker.dx = gamemc.tabprogressworker.progressbar.masker._width / workerproperty[ke - 1][_IDWAKTUMATERIAL]; gamemc.tabprogressworker.progressbar.masker.ke = ke; gamemc.tabprogressworker.progressbar.masker.onEnterFrame = function () { if (!ispaused) { this._x = this._x + this.dx; if (this._x >= 0) { if (suara == "play") { cring_song.start(0, 1); } _root.jumworker = _root.jumworker + _root.workerproperty[this.ke - 1][_root._IDJUMLAHMATERIAL]; if (gamemc.tabprogressworker._visible) { visibleTab(_root.gamemc.tabworker); } delete this.onEnterFrame; } } }; visibleTab(gamemc.tabprogressworker); }; i++; } gamemc.btnmaterial.onRelease = function () { unSelectObject(); if (gamemc.tabprogressmaterial.progressbar.masker.onEnterFrame == null) { visibleTab(gamemc.tabmaterial); } else { visibleTab(gamemc.tabprogressmaterial); } }; var i = 1; while (i <= 5) { gamemc.tabmaterial["btnmaterial" + i].onRelease = function () { var ke = this._name.substr(11, 1); _root.money = _root.money - _root.materialproperty[ke - 1][_root._IDHARGAMATERIAL]; gamemc.tabprogressmaterial.progressbar.masker._x = -gamemc.tabprogressmaterial.progressbar.masker._width; gamemc.tabprogressmaterial.progressbar.masker.dx = gamemc.tabprogressmaterial.progressbar.masker._width / materialproperty[ke - 1][_IDWAKTUMATERIAL]; gamemc.tabprogressmaterial.progressbar.masker.ke = ke; gamemc.tabprogressmaterial.progressbar.masker.onEnterFrame = function () { if (!ispaused) { this._x = this._x + this.dx; if (this._x >= 0) { if (suara == "play") { cring_song.start(0, 1); } _root.jummaterial = _root.jummaterial + _root.materialproperty[this.ke - 1][_root._IDJUMLAHMATERIAL]; if (gamemc.tabprogressmaterial._visible) { visibleTab(_root.gamemc.tabmaterial); } delete this.onEnterFrame; } } }; visibleTab(gamemc.tabprogressmaterial); }; i++; } gamemc.btngoal.onRelease = function () { unSelectObject(); visibleTab(gamemc.tabgoal); }; gamemc.tabhome1.btnconsthome.onRelease = function () { visibleTab(gamemc.tabconsthome); }; var i = 1; while (i <= 2) { gamemc["tabhome" + i].btnsell.onRelease = function () { delete currSelectedObj.onEnterFrame; rent = rent - currSelectedObj.rent; currSelectedObj.currstate = "sale"; var _local2 = gamemc.container.attachMovie("sale", "sale" + ctr, gamemc.container.getNextHighestDepth()); ctr++; _local2.hargamc.hargatxt.text = currSelectedObj.harga; var _local3 = {x:currSelectedObj._x, y:currSelectedObj._y - 10}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; currSelectedObj.anim = _local2; _local2.ctrmuncultrans = random(10) * 25; _local2.ortu = currSelectedObj; _local2.onEnterFrame = function () { if (!ispaused) { this.ctrmuncultrans++; if (this.ctrmuncultrans == _JEDAWAKTU) { var _local2 = gamemc.container.attachMovie("transaksi", "transaksi" + ctr, gamemc.container.getNextHighestDepth()); ctr++; _local2.hargamc.hargatxt.text = this.ortu.harga; var _local3 = {x:this.ortu._x, y:this.ortu._y - 50}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; _local2.ctrhilang = 0; _local2.anim = this; this.animtrans = _local2; if (suara == "play") { ketok_song.start(0, 1); } _local2.onEnterFrame = function () { if (!ispaused) { this.ctrhilang++; if ((this.ctrhilang % 150) == 0) { if (suara == "play") { ketok_song.start(0, 1); } } if (this.ctrhilang >= _WAKTUTRANSAKSI) { this.anim.ctrmuncultrans = 0; delete this.onEnterFrame; this.removeMovieClip(); } } }; } } }; }; gamemc["tabhome" + i].btnunlist.onRelease = function () { rent = rent + currSelectedObj.rent; currSelectedObj.currstate = "unlist"; delete currSelectedObj.anim.onEnterFrame; currSelectedObj.anim.gotoAndPlay(15); currSelectedObj.ctrdamage = -1; if (currSelectedObj.anim.animtrans != null) { delete currSelectedObj.anim.animtrans.onEnterFrame; currSelectedObj.anim.animtrans.removeMovieClip(); } }; i++; } var i = 1; while (i <= 5) { gamemc.tabconsthome["btnhome" + i].onRollOver = (gamemc.tabconsthome["kosong" + i].onRollOver = function () { var i = int(this._name.substr(-1, 1)); with (gamemc.tabconsthome.keterangan) { _visible = true; blueprinttxt.text = (blueprintproperty[i - 1][_IDOWNEDBLUEPRINT] ? "OWNED" : "NOT OWNED"); cblueprint.gotoAndStop((blueprintproperty[i - 1][_IDOWNEDBLUEPRINT] ? 1 : 2)); workertxt.text = homeproperty[i - 1][_IDWORKER]; cworker.gotoAndStop(((homeproperty[i - 1][_IDWORKER] <= jumworker) ? 1 : 2)); materialtxt.text = homeproperty[i - 1][_IDMATERIAL]; cmaterial.gotoAndStop(((homeproperty[i - 1][_IDMATERIAL] <= jummaterial) ? 1 : 2)); housetxt.text = homeproperty[i - 1][_IDHARGA]; renttxt.text = homeproperty[i - 1][_IDRENT]; } }); gamemc.tabconsthome["btnhome" + i].onRollOut = (gamemc.tabconsthome["kosong" + i].onRollOut = function () { gamemc.tabconsthome.keterangan._visible = false; }); gamemc.tabconsthome["btnhome" + i].onRelease = function () { if (currSelectedObj.id == _TANAHKOSONG) { var i = int(this._name.substr(7, 1)); jumworker = jumworker - homeproperty[i - 1][_IDWORKER]; jummaterial = jummaterial - homeproperty[i - 1][_IDMATERIAL]; currSelectedObj.worker = homeproperty[i - 1][_IDWORKER]; var _local4 = attachWorker(); _local4.i = i; _local4.ctrdup = 0; _local4.onEnterFrame = function () { if (!ispaused) { duplikat(this); this.tanah.workerPath.traverse(this, this.t / 100, false); this.t = this.t + this.dt; if (this.t >= 100) { if (suara == "play") { handsaw_song.start(0, 1); } var _local2 = gamemc.container.attachMovie("anim_bangun", "animbangun" + ctr, gamemc.container.getNextHighestDepth()); ctr++; attachProgress(this.i, _IDWAKTU, this.tanah); this.tanah.id = (this.i * 2) + 1; _local2.tanah = this.tanah; _local2.tanah.bintang = 0; _local2.cframe = (this.i * 6) + 1; var _local3 = {x:this.tanah._x, y:this.tanah._y}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; setHarga(this.tanah); this.tanah.ctrdamage = -1; this.tanah.showTab = true; delete this.onEnterFrame; this.removeMovieClip(); } } }; } }; i++; } var i = 6; while (i <= 8) { gamemc.tabconstbuilding["btnbuilding" + i].onRollOver = (gamemc.tabconstbuilding["kosong" + i].onRollOver = function () { var i = int(this._name.substr(-1, 1)); with (gamemc.tabconstbuilding.keterangan) { _visible = true; blueprinttxt.text = (blueprintproperty[i - 1][_IDOWNEDBLUEPRINT] ? "OWNED" : "NOT OWNED"); cblueprint.gotoAndStop((blueprintproperty[i - 1][_IDOWNEDBLUEPRINT] ? 1 : 2)); workertxt.text = homeproperty[i - 1][_IDWORKER]; cworker.gotoAndStop(((homeproperty[i - 1][_IDWORKER] <= jumworker) ? 1 : 2)); materialtxt.text = homeproperty[i - 1][_IDMATERIAL]; cmaterial.gotoAndStop(((homeproperty[i - 1][_IDMATERIAL] <= jummaterial) ? 1 : 2)); } }); gamemc.tabconstbuilding["btnbuilding" + i].onRollOut = (gamemc.tabconstbuilding["kosong" + i].onRollOut = function () { gamemc.tabconstbuilding.keterangan._visible = false; }); gamemc.tabconstbuilding["btnbuilding" + i].onRelease = function () { if (currSelectedObj.id == _TANAHKOSONG) { var i = int(this._name.substr(11, 1)); jumworker = jumworker - homeproperty[i - 1][_IDWORKER]; jummaterial = jummaterial - homeproperty[i - 1][_IDMATERIAL]; currSelectedObj.worker = homeproperty[i - 1][_IDWORKER]; var _local4 = attachWorker(); _local4.i = i; _local4.ctrdup = 0; _local4.onEnterFrame = function () { if (!ispaused) { duplikat(this); this.tanah.workerPath.traverse(this, this.t / 100, false); this.t = this.t + this.dt; if (this.t >= 100) { if (suara == "play") { handsaw_song.start(0, 1); } var _local2 = gamemc.container.attachMovie("anim_bangun", "animbangun" + ctr, gamemc.container.getNextHighestDepth()); ctr++; attachProgress(this.i, _IDWAKTU, this.tanah); this.tanah.id = this.i + 7; _local2.tanah = this.tanah; _local2.tanah.bintang = 0; _local2.cframe = (this.i * 6) + 1; var _local3 = {x:this.tanah._x, y:this.tanah._y}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; this.tanah.ctrdamage = -1; this.tanah.showTab = true; delete this.onEnterFrame; this.removeMovieClip(); } } }; } }; i++; } gamemc.tabconsthome.btnback.onRelease = function () { visibleTab(gamemc.tabhome1); }; gamemc.tabhome2.btndemolish.onRelease = function () { if (currSelectedObj.id > _TANAHPMRTH) { jumworker = jumworker - homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDWORKERDEMOLISH]; currSelectedObj.worker = homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDWORKERDEMOLISH]; var _local4 = attachWorker(); _local4.ctrdup = 0; _local4.onEnterFrame = function () { if (!ispaused) { duplikat(this); this.tanah.workerPath.traverse(this, this.t / 100, false); this.t = this.t + this.dt; if (this.t >= 100) { if (suara == "play") { runtuh_song.start(0, 1); } var _local4 = nama[this.tanah.id - 1] + "_rubuh"; var _local2 = gamemc.container.attachMovie(_local4, "animrubuh" + ctr, gamemc.container.getNextHighestDepth()); ctr++; attachProgress(Math.floor(this.tanah.id / 2), _IDWAKTUDEMOLISH, this.tanah); this.tanah.id = _TANAHKOSONG; this.tanah._visible = false; _local2.tanah = this.tanah; _local2.cframe = 1; var _local3 = {x:this.tanah._x - 5, y:this.tanah._y + 5}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; setHarga(this.tanah); rent = rent - this.tanah.rent; if (this.tanah.currstate == "damage") { this.tanah.currstate = "unlist"; rent = rent + this.tanah.rent; this.tanah.anim.removeMovieClip(); } this.tanah.rent = 0; delete this.tanah.onEnterFrame; this.tanah.ctrdamage = -1; this.tanah.showTab = true; delete this.onEnterFrame; this.removeMovieClip(); } } }; } }; gamemc.tabbuilding2.btndemolish.onRelease = function () { if (currSelectedObj.id > _RUMAH5PMRTH) { jumworker = jumworker - homeproperty[currSelectedObj.id - 8][_IDWORKERDEMOLISH]; currSelectedObj.worker = homeproperty[currSelectedObj.id - 8][_IDWORKERDEMOLISH]; var _local4 = attachWorker(); _local4.ctrdup = 0; _local4.onEnterFrame = function () { if (!ispaused) { duplikat(this); this.tanah.workerPath.traverse(this, this.t / 100, false); this.t = this.t + this.dt; if (this.t >= 100) { if (this.tanah.id == _LIBRARY) { turunSewa(); } else if (this.tanah.id == _POSPOLISI) { boledamage = !cekAdaPolisi(this.tanah); } if (suara == "play") { runtuh_song.start(0, 1); } var _local4 = nama[this.tanah.id - 1] + "_rubuh"; var _local2 = gamemc.container.attachMovie(_local4, "animrubuh" + ctr, gamemc.container.getNextHighestDepth()); ctr++; attachProgress(this.tanah.id - 7, _IDWAKTUDEMOLISH, this.tanah); this.tanah.id = _TANAHKOSONG; this.tanah._visible = false; _local2.tanah = this.tanah; _local2.cframe = 1; var _local3 = {x:this.tanah._x - 25, y:this.tanah._y - 25}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; setHarga(this.tanah); this.tanah.rent = 0; this.tanah.ctrdamage = -1; this.tanah.showTab = true; delete this.tanah.onEnterFrame; delete this.onEnterFrame; this.removeMovieClip(); } } }; } }; gamemc.tabhome2.btnrepair.onRelease = function () { if (currSelectedObj.id > _TANAHPMRTH) { var _local5 = homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDWORKERREPAIR] + Math.floor(currSelectedObj.bintang / 3); jumworker = jumworker - _local5; currSelectedObj.worker = _local5; jummaterial = jummaterial - (homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDMATERIALREPAIR] + (currSelectedObj.bintang * 5)); currSelectedObj.ctrdamage = -1; var _local4 = attachWorker(); _local4.ctrdup = 0; _local4.onEnterFrame = function () { if (!ispaused) { duplikat(this); this.tanah.workerPath.traverse(this, this.t / 100, false); this.t = this.t + this.dt; if (this.t >= 100) { if (suara == "play") { palu_song.start(0, 6); } var _local2 = gamemc.container.attachMovie("anim_repair", "animrepair" + ctr, gamemc.container.getNextHighestDepth()); ctr++; attachProgress(Math.floor(this.tanah.id / 2), _IDWAKTUREPAIR, this.tanah); var _local3 = {x:this.tanah._x, y:this.tanah._y}; gamemc.bkground.localToGlobal(_local3); gamemc.container.globalToLocal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; _local2.tanah = this.tanah; _local2.tanah.currstate = "unlist"; this.tanah.showTab = true; delete this.onEnterFrame; this.removeMovieClip(); } } }; } }; gamemc.tabhome2.btnupgrade.onRelease = function () { if ((currSelectedObj.id > _TANAHPMRTH) and (currSelectedObj.bintang < 3)) { jummaterial = jummaterial - updhome[Math.floor(currSelectedObj.id / 2) - 1][currSelectedObj.bintang][_IDUPDMATERIAL]; jumworker = jumworker - updhome[Math.floor(currSelectedObj.id / 2) - 1][currSelectedObj.bintang][_IDUPDWORKER]; var _local4 = attachWorker(); _local4.ctrdup = 0; _local4.onEnterFrame = function () { if (!ispaused) { duplikat(this); this.tanah.workerPath.traverse(this, this.t / 100, false); this.t = this.t + this.dt; if (this.t >= 100) { this.tanah.ctrdamage = -1; if (suara == "play") { handsaw_song.start(0, 1); } var _local3 = gamemc.container.attachMovie("anim_upgrade", "animupgrade" + ctr, gamemc.container.getNextHighestDepth()); ctr++; attachProgress(Math.floor(this.tanah.id / 2), _IDWAKTUUPGRADE + this.tanah.bintang, this.tanah); var _local2 = {x:this.tanah._x, y:this.tanah._y}; gamemc.bkground.localToGlobal(_local2); gamemc.container.globalToLocal(_local2); _local3._x = _local2.x; _local3._y = _local2.y; _local3.tanah = this.tanah; rent = rent - this.tanah.rent; this.tanah.showTab = true; delete this.tanah.onEnterFrame; delete this.onEnterFrame; this.removeMovieClip(); } } }; } }; gamemc.tabhome2.kosongrepair.onRollOver = (gamemc.tabhome2.btnrepair.onRollOver = function () { if (currSelectedObj.currstate == "damage") { with (gamemc.tabhome2.ketworker) { _visible = true; workertxt.text = homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDWORKERREPAIR] + Math.floor(currSelectedObj.bintang / 3); cworker.gotoAndStop((((homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDWORKERREPAIR] + Math.floor(currSelectedObj.bintang / 3)) <= jumworker) ? 1 : 2)); } with (gamemc.tabhome2.ketmaterial) { _visible = true; materialtxt.text = homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDMATERIALREPAIR] + (currSelectedObj.bintang * 5); cmaterial.gotoAndStop((((homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDMATERIALREPAIR] + (currSelectedObj.bintang * 5)) <= jummaterial) ? 1 : 2)); } with (gamemc.tabhome2.keterangan) { rentaltext.text = "Rental Income : G"; housetext.text = "House Value : G"; renttxt.text = currSelectedObj.rent; housetxt.text = currSelectedObj.harga; } } }); gamemc.tabhome2.kosongrepair.onRollOut = (gamemc.tabhome2.btnrepair.onRollOut = function () { if (currSelectedObj.currstate == "damage") { gamemc.tabhome2.ketworker._visible = false; gamemc.tabhome2.ketmaterial._visible = false; } }); gamemc.tabbuilding2.kosongdemolish.onRollOver = (gamemc.tabbuilding2.btndemolish.onRollOver = function () { with (gamemc.tabbuilding2.ketworker) { _visible = true; workertxt.text = homeproperty[currSelectedObj.id - 8][_IDWORKERDEMOLISH]; cworker.gotoAndStop(((homeproperty[currSelectedObj.id - 8][_IDWORKERDEMOLISH] <= jumworker) ? 1 : 2)); } }); gamemc.tabbuilding2.kosongdemolish.onRollOut = (gamemc.tabbuilding2.btndemolish.onRollOut = function () { gamemc.tabbuilding2.ketworker._visible = false; }); gamemc.tabhome2.kosongdemolish.onRollOver = (gamemc.tabhome2.btndemolish.onRollOver = function () { with (gamemc.tabhome2.ketworker) { _visible = true; workertxt.text = homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDWORKERDEMOLISH]; cworker.gotoAndStop(((homeproperty[Math.floor(currSelectedObj.id / 2) - 1][_IDWORKERDEMOLISH] <= jumworker) ? 1 : 2)); } with (gamemc.tabhome2.keterangan) { rentaltext.text = "Rental Income : G"; housetext.text = "House Value : G"; renttxt.text = currSelectedObj.rent; housetxt.text = currSelectedObj.harga; } }); gamemc.tabhome2.kosongdemolish.onRollOut = (gamemc.tabhome2.btndemolish.onRollOut = function () { gamemc.tabhome2.ketworker._visible = false; }); gamemc.tabhome2.kosongupgrade.onRollOver = (gamemc.tabhome2.btnupgrade.onRollOver = function () { if (((currSelectedObj.id > _TANAHPMRTH) and (currSelectedObj.bintang < 3)) and (currSelectedObj.currstate != "damage")) { with (gamemc.tabhome2.ketworker) { _visible = true; workertxt.text = updhome[Math.floor(currSelectedObj.id / 2) - 1][currSelectedObj.bintang][_IDUPDWORKER]; cworker.gotoAndStop(((updhome[Math.floor(currSelectedObj.id / 2) - 1][currSelectedObj.bintang][_IDUPDWORKER] <= jumworker) ? 1 : 2)); } with (gamemc.tabhome2.ketmaterial) { _visible = true; materialtxt.text = updhome[Math.floor(currSelectedObj.id / 2) - 1][currSelectedObj.bintang][_IDUPDMATERIAL]; cmaterial.gotoAndStop(((updhome[Math.floor(currSelectedObj.id / 2) - 1][currSelectedObj.bintang][_IDUPDMATERIAL] <= jummaterial) ? 1 : 2)); } with (gamemc.tabhome2.keterangan) { rentaltext.text = "Upgraded Rent : G"; housetext.text = "Upgraded Value : G"; renttxt.text = updhome[Math.floor(currSelectedObj.id / 2) - 1][currSelectedObj.bintang][_IDUPDHARGA]; housetxt.text = updhome[Math.floor((currSelectedObj.id - 1) / 2) - 1][currSelectedObj.bintang][_IDUPDHARGARUMAH]; } } }); gamemc.tabhome2.kosongupgrade.onRollOut = (gamemc.tabhome2.btnupgrade.onRollOut = function () { if (currSelectedObj.currstate != "damage") { gamemc.tabhome2.ketworker._visible = false; gamemc.tabhome2.ketmaterial._visible = false; with (gamemc.tabhome2.keterangan) { rentaltext.text = "Rental Income : G"; housetext.text = "House Value : G"; renttxt.text = currSelectedObj.rent; housetxt.text = currSelectedObj.harga; } } }); gamemc.tabhome1.btnconstbuilding.onRelease = function () { visibleTab(gamemc.tabconstbuilding); }; gamemc.tabconstbuilding.btnback.onRelease = function () { visibleTab(gamemc.tabhome1); }; gamemc.taboffer.btnbuy.onRelease = function () { money = money - currSelectedObj.harga; if (suara == "play") { cring_song.start(0, 1); } delete currSelectedObj.onEnterFrame; currSelectedObj.ctrhilang = 0; currSelectedObj.currstate = "unlist"; currSelectedObj.anim.gotoAndPlay(15); currSelectedObj.id--; setRent(currSelectedObj); currSelectedObj.onPress(); rent = rent + currSelectedObj.rent; jummilikpmrth[levelgame - 1]--; }; gamemc.menumc.btnsound.onRelease = function () { suara = "play"; opening_song.stop(); if (levelgame <= 4) { game1_song.start(0, 20000); } else if (levelgame <= 8) { game2_song.start(0, 20000); } else { game3_song.start(0, 20000); } gamemc.menumc.btnsound._visible = false; gamemc.menumc.btnmute._visible = true; }; gamemc.menumc.btnmute.onRelease = function () { suara = "stop"; opening_song.stop(); gamemc.menumc.btnsound._visible = true; gamemc.menumc.btnmute._visible = false; }; gamemc.menumc.btnpause.onRelease = function () { if (!ispaused) { ispaused = true; gamemc.pause_menu._visible = true; } }; gamemc.pause_menu.btncontinue.onRelease = function () { ispaused = false; gamemc.pause_menu._visible = false; }; gamemc.menumc.btnmain.onRelease = function () { unSelectObject(); delete gamemc.tabrent.progressbar.masker.onEnterFrame; hapusonEnterFrame(); delete onEnterFrame; gotoAndStop ("main_menu"); }; gamemc.bkground.bktanah.onRelease = function () { unSelectObject(); }; if (suara == "play") { gamemc.menumc.btnsound.onRelease(); } else { gamemc.menumc.btnmute.onRelease(); } init(); ispaused = true;
Frame 17
stop(); Mouse.show(); gamemc.isPaused = true; game1_song.stop(); game2_song.stop(); if (suara == "play") { gameover_song.start(0, 100); }
Frame 20
stop(); Mouse.show(); game1_song.stop(); game2_song.stop(); if (suara == "play") { ending_song.start(0, 100); }
Symbol 34 MovieClip Frame 6
stop();
Symbol 46 MovieClip Frame 1
totalBytes = Math.round(_root.getBytesTotal()); loadedBytes = Math.round(_root.getBytesLoaded()); percentDone = Math.round((loadedBytes / totalBytes) * 100); percentone = totalBytes / 100; percent = Math.round(loadedBytes / percentone); var bar = this._parent.barLoader; bar.gotoAndStop((percentDone / 100) * bar._totalframes); if (_root._framesloaded >= _root._totalframes) { this._parent.play(); }
Symbol 46 MovieClip Frame 2
gotoAndPlay (1);
Symbol 49 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 59
stop();
Symbol 61 MovieClip Frame 121
stop(); this._parent.play();
Symbol 62 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 64
stop(); _root.gotoAndStop("loading");
Symbol 81 MovieClip [anim_bangun] Frame 1
this.tanah._visible = false;
Symbol 81 MovieClip [anim_bangun] Frame 56
if (this.tanah == _root.currSelectedObj) { _root.pindahKe(this.tanah, this.cframe + 2); if (this.tanah.id <= _root._RUMAH5PMRTH) { _root.visibleTab(_root.gamemc.tabhome2); } else { _root.visibleTab(_root.gamemc.tabbuilding2); } } else { _root.pindahKe(this.tanah, this.cframe); } if (this.tanah.id == _root._BANK) { _root.setBank(this.tanah); } else if (this.tanah.id == _root._LIBRARY) { _root.naikSewa(); } else if (this.tanah.id == _root._POSPOLISI) { _root.setPolisi(); } _root.jumworker = _root.jumworker + this.tanah.worker; if (_root.suara == "play") { _root.finish_song.start(0, 1); }
Symbol 81 MovieClip [anim_bangun] Frame 127
this.removeMovieClip();
Symbol 90 MovieClip [rumah11_rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 95 MovieClip [rumah31_rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 98 MovieClip [rumah21_rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 109 MovieClip [anim_repair] Frame 1
this.tanah._visible = false;
Symbol 109 MovieClip [anim_repair] Frame 56
this.tanah._visible = true; if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome2); } _root.rent = _root.rent + this.tanah.rent; _root.jumworker = _root.jumworker + this.tanah.worker; this.tanah.anim.removeMovieClip(); if (_root.suara == "play") { _root.finish_song.start(0, 1); }
Symbol 109 MovieClip [anim_repair] Frame 127
this.removeMovieClip();
Symbol 114 MovieClip [sale] Frame 7
stop();
Symbol 114 MovieClip [sale] Frame 37
this.removeMovieClip();
Symbol 115 MovieClip [anim_upgrade] Frame 1
this.tanah._visible = false;
Symbol 115 MovieClip [anim_upgrade] Frame 56
_root.jumworker = _root.jumworker + _root.updhome[Math.floor(this.tanah.id / 2) - 1][this.tanah.bintang][_root._IDUPDWORKER]; this.tanah.rent = _root.updhome[Math.floor(this.tanah.id / 2) - 1][this.tanah.bintang][_root._IDUPDHARGA]; _root.rent = _root.rent + this.tanah.rent; this.tanah._visible = true; this.tanah.bintang++; _root.setHarga(this.tanah); this.tanah["bintang" + this.tanah.bintang]._visible = true; if (_root.suara == "play") { _root.finish_song.start(0, 1); } if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome2); }
Symbol 115 MovieClip [anim_upgrade] Frame 127
this.removeMovieClip();
Symbol 121 MovieClip [salepmrth] Frame 7
stop();
Symbol 121 MovieClip [salepmrth] Frame 37
this.removeMovieClip();
Symbol 132 MovieClip [transaksi] Frame 1
hargamc._visible = false; var trans = this;
Symbol 132 MovieClip [transaksi] Frame 25
hargamc._visible = true; btnreject.onRelease = function () { trans.anim.ctrmuncultrans = 0; delete trans.onEnterFrame; trans.removeMovieClip(); }; btnaccept.onRelease = function () { var _local2 = trans.anim.ortu; if (_local2.id == _root.condition[_root.levelgame - 1][1][2]) { _root.jumsell++; } if (_root.suara == "play") { _root.duit_song.start(0, 1); } _root.money = _root.money + _local2.harga; _local2.currstate = "unlist"; _local2.ctrhilang = 0; delete _local2.anim.onEnterFrame; _local2.anim.gotoAndPlay(15); _local2.id++; _local2.onPress(); _root.jummilikpmrth[_root.levelgame - 1]++; if (_local2.anim.animtrans != null) { delete _local2.anim.animtrans.onEnterFrame; _local2.anim.animtrans.removeMovieClip(); } }; stop();
Symbol 137 MovieClip [bank__rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 145 MovieClip [library_rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 150 MovieClip [police_rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 157 MovieClip [rumah41_rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 166 MovieClip [rumah51_rubuh] Frame 65
if (this.tanah == _root.currSelectedObj) { _root.visibleTab(_root.gamemc.tabhome1); _root.pindahKe(this.tanah, this.cframe + 2); } else { _root.pindahKe(this.tanah, this.cframe); } this.tanah.bintang = 0; var i = 1; while (i <= 3) { this.tanah["bintang" + i]._visible = false; i++; } _root.jumworker = _root.jumworker + this.tanah.worker; this.removeMovieClip();
Symbol 191 MovieClip Frame 1
stop();
Symbol 228 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.gotoAndStop(110); }
Symbol 230 MovieClip Frame 10
stop();
Symbol 232 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } getURL ("http://www.gamesfree.com", "_blank"); }
Symbol 233 MovieClip Frame 10
stop();
Symbol 236 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } getURL ("http://www.gamesfree.com/games/exclusive.html", "_blank"); }
Symbol 238 MovieClip Frame 10
stop();
Symbol 253 Button
on (release) { getURL ("http://www.gamesfree.com", "_blank"); }
Symbol 266 Button
on (release) { gotoAndStop (108); }
Symbol 268 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _root.jenislevel = "normal"; _root.gotoAndStop("instruction"); }
Symbol 269 MovieClip Frame 10
stop();
Symbol 271 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _root.jenislevel = "hard"; _root.gotoAndStop("instruction"); }
Symbol 272 MovieClip Frame 10
stop();
Symbol 273 MovieClip Frame 108
stop();
Symbol 314 MovieClip Frame 7
stop();
Symbol 316 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _root.gotoAndStop("skip_instruction"); }
Symbol 319 MovieClip Frame 7
stop();
Symbol 320 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _root.gotoAndStop("continue_instruction"); }
Symbol 321 MovieClip Frame 27
stop();
Symbol 336 MovieClip Frame 7
stop();
Symbol 340 MovieClip Frame 7
stop();
Symbol 372 MovieClip Frame 11
_root.gotoAndStop("game_instruction");
Symbol 425 MovieClip Frame 38
this._visible = false; this._parent.orang._visible = true; stop();
Symbol 446 MovieClip Frame 7
stop();
Symbol 447 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 449 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.gotoAndStop("level_select"); }
Symbol 456 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 462 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 901 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 907 MovieClip Frame 65
if (_root.suara == "play") { _root.cring_song.start(0, 1); } _parent.nextFrame(); stop();
Symbol 912 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 936 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 952 Button
on (rollOver) { nextFrame(); }
Symbol 958 MovieClip Frame 1
this.useHandCursor = false;
Symbol 964 MovieClip Frame 1
this.useHandCursor = false;
Symbol 966 MovieClip Frame 1
this.useHandCursor = false;
Symbol 968 MovieClip Frame 1
this.useHandCursor = false;
Symbol 972 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 55
stop();
Symbol 998 MovieClip Frame 56
_parent._parent.selek._visible = false; _parent.progressbar._visible = false; _parent._parent.nextFrame();
Symbol 998 MovieClip Frame 127
stop();
Symbol 999 MovieClip Frame 1
if (_root.suara == "play") { _root.gerobak_song.start(0.1, 2); }
Symbol 999 MovieClip Frame 51
if (_root.suara == "play") { _root.handsaw_song.start(0, 1); } stop();
Symbol 1004 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1013 MovieClip Frame 110
if (_root.suara == "play") { _root.cring_song.start(0, 1); } _parent.nextFrame(); stop();
Symbol 1028 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1046 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1064 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1066 MovieClip Frame 7
stop();
Symbol 1066 MovieClip Frame 37
this.removeMovieClip();
Symbol 1068 MovieClip Frame 1
if (_root.suara == "play") { _root.ketok_song.start(0, 1); } hargamc._visible = false; var trans = this;
Symbol 1068 MovieClip Frame 25
hargamc._visible = true; hargamc.hargatxt.text = "20000"; btnaccept.onRelease = function () { _root.money = _root.money + 20000; _parent.nextFrame(); }; stop();
Symbol 1073 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1078 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1103 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1105 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1107 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1109 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1115 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1117 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1122 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1132 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1134 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1140 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1149 MovieClip Frame 1
if (_root.suara == "play") { _root.gerobak_song.start(0, 1); }
Symbol 1149 MovieClip Frame 26
if (_root.suara == "play") { _root.handsaw_song.start(0, 1); } stop();
Symbol 1157 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1159 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1161 MovieClip Frame 1
this.useHandCursor = false;
Symbol 1169 MovieClip Frame 56
_parent._parent.nextFrame();
Symbol 1170 MovieClip Frame 1
if (_root.suara == "play") { _root.gerobak_song.start(0.1, 2); }
Symbol 1170 MovieClip Frame 51
if (_root.suara == "play") { _root.palu_song.start(0, 6); } stop();
Symbol 1172 Button
on (release) { if (_root.suara == "play") { _root.button_song.start(0, 1); } nextFrame(); }
Symbol 1179 MovieClip Frame 55
_parent._parent.nextFrame();
Symbol 1180 MovieClip Frame 1
if (_root.suara == "play") { _root.gerobak_song.start(0.1, 2); }
Symbol 1180 MovieClip Frame 51
if (_root.suara == "play") { _root.runtuh_song.start(0, 1); } stop();
Symbol 1186 MovieClip Frame 1
hargamc.hargatxt.text = "40000";
Symbol 1186 MovieClip Frame 7
stop();
Symbol 1186 MovieClip Frame 37
this.removeMovieClip();
Symbol 1199 Button
on (release) { if (_root.suara == "play") { _root.cring_song.start(0, 1); } nextFrame(); }
Symbol 1566 MovieClip Frame 22
stop();
Symbol 1572 MovieClip Frame 171
_root.gotoAndStop("level_select");
Symbol 1573 MovieClip Frame 1
_root.money = 100000 /* 0x0186A0 */; _root.jummaterial = 250; _root.jumworker = 2; stop();
Symbol 1573 MovieClip Frame 10
_root.money = _root.money - 50000;
Instance of Symbol 919 MovieClip in Symbol 1573 MovieClip Frame 14
on (press) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.nextFrame(); }
Symbol 1573 MovieClip Frame 19
_root.jummaterial = _root.jummaterial - 150; _root.jumworker = 0;
Symbol 1573 MovieClip Frame 20
_root.jumworker = 2;
Symbol 1573 MovieClip Frame 22
_root.rent = 750;
Symbol 1573 MovieClip Frame 23
_root.money = _root.money + 750;
Instance of Symbol 1007 MovieClip in Symbol 1573 MovieClip Frame 24
on (press) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.nextFrame(); }
Symbol 1573 MovieClip Frame 26
_root.jummaterial = _root.jummaterial - 10; _root.jumworker--;
Symbol 1573 MovieClip Frame 27
_root.jumworker++;
Instance of Symbol 919 MovieClip in Symbol 1573 MovieClip Frame 28
on (press) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.nextFrame(); }
Instance of Symbol 1007 MovieClip in Symbol 1573 MovieClip Frame 29
on (press) { _parent.nextFrame(); }
Symbol 1573 MovieClip Frame 30
sellmc.hargamc.hargatxt.text = "20000";
Symbol 1573 MovieClip Frame 35
_root.money = _root.money - 10000;
Symbol 1573 MovieClip Frame 36
_root.jummaterial = _root.jummaterial + 100;
Symbol 1573 MovieClip Frame 39
_root.money = _root.money - 20000;
Symbol 1573 MovieClip Frame 40
_root.jumworker++;
Instance of Symbol 919 MovieClip in Symbol 1573 MovieClip Frame 41
on (press) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.nextFrame(); }
Symbol 1573 MovieClip Frame 44
_root.jummaterial = _root.jummaterial - 150; _root.jumworker = _root.jumworker - 2;
Symbol 1573 MovieClip Frame 45
_root.jumworker = _root.jumworker + 2;
Instance of Symbol 119 MovieClip [damage1] in Symbol 1573 MovieClip Frame 45
on (press) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.nextFrame(); }
Symbol 1573 MovieClip Frame 47
_root.jummaterial = _root.jummaterial - 30; _root.jumworker--;
Symbol 1573 MovieClip Frame 48
_root.jumworker++;
Instance of Symbol 1185 MovieClip in Symbol 1573 MovieClip Frame 50
on (press) { if (_root.suara == "play") { _root.button_song.start(0, 1); } _parent.nextFrame(); }
Symbol 1573 MovieClip Frame 52
_root.money = _root.money - 40000; menumc.penunjuk._y = 9;
Symbol 1573 MovieClip Frame 54
stop();
Instance of Symbol 1007 MovieClip in Symbol 1573 MovieClip Frame 54
on (press) { _parent.nextFrame(); }
Symbol 1588 MovieClip Frame 7
stop();
Symbol 1592 MovieClip Frame 7
stop();
Symbol 1596 MovieClip Frame 11
_root.gotoAndStop("level_select");
Symbol 1621 MovieClip Frame 15
gotoAndPlay (24);
Symbol 1626 MovieClip Frame 5
playbtn.onRelease = function () { _root.gotoAndStop("main_game"); };
Symbol 1626 MovieClip Frame 29
var i = 1; while (i <= 12) { if ((_root.finishedlevel + 1) >= i) { this["levelmc" + i].gotoAndStop("done"); } else { this["levelmc" + i].gotoAndStop("notdone"); } i++; } this["levelmc" + (_root.finishedlevel + 1)].gotoAndStop("select");
Symbol 1626 MovieClip Frame 41
stop();
Symbol 2175 MovieClip Frame 1
this.useHandCursor = false;
Symbol 2180 MovieClip Frame 1
this.useHandCursor = false;
Symbol 2198 MovieClip Frame 1
this.useHandCursor = false;
Symbol 2200 MovieClip Frame 1
this.useHandCursor = false;
Symbol 2202 MovieClip Frame 1
this.useHandCursor = false;
Symbol 2210 MovieClip Frame 1
this.useHandCursor = false;
Symbol 2218 MovieClip Frame 1
kembangapi._visible = false; stop();
Symbol 2218 MovieClip Frame 2
kembangapi._visible = true; kembangapi.gotoAndPlay(1);
Symbol 2218 MovieClip Frame 171
if (_root.finishedlevel < 12) { _root.gotoAndStop("level_select"); } else { _root.gotoAndStop("ending"); }
Symbol 2221 MovieClip Frame 7
stop();
Symbol 2253 MovieClip Frame 7
stop();
Symbol 2267 Button
on (release) { getURL ("http://www.gamesfree.com", "_blank"); }
Symbol 2281 Button
on (release) { _root.gamemc.targetlevel._visible = false; _root.ispaused = false; }
Symbol 2287 MovieClip Frame 18
var i = 1; while (i <= _root.target[_root.levelgame - 1][0]) { this["target" + i]._visible = true; this["ket" + i]._visible = true; this["ket" + i].text = _root.target[_root.levelgame - 1][i]; this["ket" + i].autoSize = "left"; i++; } var i = (_root.target[_root.levelgame - 1][0] + 1); while (i <= _root._MAXTARGET) { this["target" + i]._visible = false; this["ket" + i]._visible = false; i++; } this.ketlevel.autoSize = "left"; if (_root.levelgame == 4) { this.ketlevel._visible = true; this.ketlevel.text = "By building bank, you can get 10% interest from your money."; } else if (_root.levelgame == 6) { this.ketlevel._visible = true; this.ketlevel.text = "By building school, the value of the house and the rent income will increase."; } else if (_root.levelgame == 10) { this.ketlevel._visible = true; this.ketlevel.text = "By building police, there is no thief anymore."; } else { this.ketlevel._visible = false; } stop();
Symbol 2326 Button
on (release) { _root.gotoAndStop("main_menu"); }
Symbol 2327 Button
on (release) { _root.gotoAndStop("level_select"); }
Symbol 2328 MovieClip Frame 140
stop();
Symbol 2368 MovieClip Frame 15
stop();
Symbol 2417 MovieClip Frame 18
stop();
Symbol 2425 Button
on (release) { _root.gotoAndStop("main_menu"); }
Symbol 2436 MovieClip Frame 13
stop();
Symbol 2437 MovieClip Frame 187
stop();

Library Items

Symbol 1 GraphicUsed by:62
Symbol 2 GraphicUsed by:22
Symbol 3 GraphicUsed by:22 25 45 59
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:22 25 45 59
Symbol 6 GraphicUsed by:22 25 45 59
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:7 8Used by:22 25 45 59
Symbol 10 GraphicUsed by:22 25 44 59
Symbol 11 GraphicUsed by:22 25 45
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:22 25 45
Symbol 14 GraphicUsed by:22 25 45
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:22 25 45
Symbol 17 GraphicUsed by:22 25 45
Symbol 18 GraphicUsed by:22 25 45 59
Symbol 19 GraphicUsed by:22 25 45 59
Symbol 20 GraphicUsed by:22 59
Symbol 21 GraphicUsed by:22 25 45 59
Symbol 22 MovieClipUses:2 3 5 6 9 10 11 13 14 16 17 18 19 20 21Used by:61
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25 45
Symbol 25 MovieClipUses:23 3 5 6 9 10 11 13 14 16 17 18 19 24 21Used by:61
Symbol 26 SoundUsed by:61
Symbol 27 FontUsed by:28
Symbol 28 TextUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:61
Symbol 30 FontUsed by:31
Symbol 31 TextUses:30Used by:61
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:32 33Used by:61
Symbol 35 GraphicUsed by:40
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:35 36 37 38 39Used by:45
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:10 41 42 43Used by:45
Symbol 45 MovieClipUses:40 3 5 6 9 44 11 13 14 16 17 18 19 24 21Used by:61
Symbol 46 MovieClipUsed by:61
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:47 48Used by:61
Symbol 50 GraphicUsed by:59
Symbol 51 GraphicUsed by:59
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:59
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:56 57
Symbol 56 MovieClipUses:55Used by:59
Symbol 57 MovieClipUses:55Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:50 3 5 6 9 10 51 53 54 56 57 58 18 19 20 21Used by:61
Symbol 60 SoundUsed by:61
Symbol 61 MovieClipUses:22 25 26 29 31 34 45 46 49 59 60Used by:62
Symbol 62 MovieClipUses:1 61Used by:Timeline
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:81 90 95 98 109 115 137 145 150 157 166 998 1169 1179
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:81 90 95 98 109 115 137 145 150 157 166 998 1169 1179
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:81 90 95 98 109 115 137 145 150 157 166 998 1169 1179
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:81 90 95 98 109 115 137 145 150 157 166 998 1169 1179
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:81 90 95 98 109 115 137 145 150 157 166 998 1169 1179
Symbol 73 GraphicUsed by:78 987
Symbol 74 GraphicUsed by:78 987
Symbol 75 GraphicUsed by:78 987
Symbol 76 GraphicUsed by:78 987
Symbol 77 GraphicUsed by:78 987
Symbol 78 MovieClipUses:73 74 75 76 77Used by:81 115
Symbol 79 GraphicUsed by:80 459
Symbol 80 MovieClipUses:79Used by:81 109 115 1169
Symbol 81 MovieClip [anim_bangun]Uses:64 66 68 70 72 78 80Used by:Timeline
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:90 1179
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:90 95 98 137 145 150 157 166 1179
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:90 98 1179
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90 1179
Symbol 90 MovieClip [rumah11_rubuh]Uses:83 66 85 64 72 68 70 87 89Used by:Timeline
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:95
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClip [rumah31_rubuh]Uses:92 66 85 64 72 68 70 94Used by:Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClip [rumah21_rubuh]Uses:97 66 85 64 72 68 70 87Used by:Timeline
Symbol 99 GraphicUsed by:100 904
Symbol 100 MovieClipUses:99Used by:105
Symbol 101 GraphicUsed by:102 905
Symbol 102 MovieClipUses:101Used by:105
Symbol 103 GraphicUsed by:104 906
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClip [progress]Uses:100 102 104Used by:2184 2187 2190 2192 2213  Timeline
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:106 107Used by:109 1169
Symbol 109 MovieClip [anim_repair]Uses:64 66 68 70 72 108 80Used by:Timeline
Symbol 110 GraphicUsed by:114 1066
Symbol 111 FontUsed by:112 124 394 439 440 443 448 453 454 455 457 458 460 461 463 842 843 844 845 846 847 848 896 897 900 902 903 908 911 913 914 915 918 922 945 946 969 973 974 975 976 977 978 979 980 981 982 984 985 1000 1003 1005 1010 1011 1012 1014 1015 1018 1047 1048 1049 1050 1051 1052 1053 1054 1057 1060 1065 1067 1069 1072 1074 1087 1088 1089 1100 1101 1110 1111 1112 1116 1118 1135 1136 1137 1141 1144 1147 1148 1150 1153 1162 1163 1164 1165 1166 1167 1168 1171 1173 1174 1175 1176 1177 1178 1181 1187 1193 1200 1201 1202 1203 1205 1206 2160 2161 2165 2166 2167 2168 2170 2172 2183 2186 2188 2189 2191 2194 2195 2196 2205 2206 2212 2216 2217
Symbol 112 EditableTextUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:114 121 1066 1186
Symbol 114 MovieClip [sale]Uses:110 113Used by:Timeline
Symbol 115 MovieClip [anim_upgrade]Uses:64 66 68 70 72 78 80Used by:Timeline
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [damage1]Uses:117 118Used by:1573  Timeline
Symbol 120 GraphicUsed by:121 1186
Symbol 121 MovieClip [salepmrth]Uses:120 113Used by:Timeline
Symbol 122 GraphicUsed by:132 1068
Symbol 123 GraphicUsed by:132 1068
Symbol 124 EditableTextUses:111Used by:125
Symbol 125 MovieClipUses:124Used by:132 1068
Symbol 126 GraphicUsed by:127 128
Symbol 127 MovieClipUses:126Used by:128 2221 2253 2321 2326
Symbol 128 ButtonUses:127 126Used by:132 1068
Symbol 129 GraphicUsed by:130 131
Symbol 130 MovieClipUses:129Used by:131 2325 2327
Symbol 131 ButtonUses:130 129Used by:132 1068
Symbol 132 MovieClip [transaksi]Uses:122 123 125 128 131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:137
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClip [bank__rubuh]Uses:134 66 85 64 72 68 70 136Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClip [gerobak]Uses:138Used by:999 1149 1170 1180  Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:145
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClip [library_rubuh]Uses:142 66 85 64 72 68 70 144Used by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:150
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClip [police_rubuh]Uses:147 66 85 64 72 68 70 149Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:157
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:157
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip [rumah41_rubuh]Uses:152 154 66 85 64 72 68 70 156Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:166
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:166
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:166
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClip [rumah51_rubuh]Uses:159 161 66 85 64 72 68 70 163 165Used by:Timeline
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClip [Maling]Uses:167Used by:169
Symbol 169 MovieClip [anim_maling]Uses:168Used by:Timeline
Symbol 170 FontUsed by:171
Symbol 171 EditableTextUses:170Used by:191
Symbol 172 Sound [gameover.mp3]Used by:191
Symbol 173 Sound [game1.mp3]Used by:191
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Symbol 2175 MovieClipUses:2174Used by:2176 2214
Symbol 2176 MovieClipUses:931 1156 1038 1043 944 2169 2171 2173 1159 1046 2175 1161Used by:2288
Symbol 2177 GraphicUsed by:2180
Symbol 2178 GraphicUsed by:2180
Symbol 2179 GraphicUsed by:2180
Symbol 2180 MovieClipUses:2177 466 2178 469 2179Used by:2181
Symbol 2181 MovieClipUses:519 559 663 841 951 983 480 2180 958 964 966 968Used by:2288
Symbol 2182 MovieClipUses:1113 1082 1086 1087 1088 1089 1094 1099 1100 1101 1115 1103 1105 1107 1109Used by:2288
Symbol 2183 EditableTextUses:111Used by:2184
Symbol 2184 MovieClipUses:105 2183Used by:2288
Symbol 2185 MovieClipUses:1138 1126 1130 1088 1089 843 1140 1132 1134Used by:2288
Symbol 2186 EditableTextUses:111Used by:2187
Symbol 2187 MovieClipUses:105 2186Used by:2288
Symbol 2188 TextUses:111Used by:2190
Symbol 2189 EditableTextUses:111Used by:2190
Symbol 2190 MovieClipUses:1010 105 2188 2189Used by:2288
Symbol 2191 EditableTextUses:111Used by:2192
Symbol 2192 MovieClipUses:105 2191Used by:2288
Symbol 2193 MovieClipUses:480 519 559 663 841 910 842 843 844 845 846 847 848 867 885 893 895 896 897 899Used by:2288
Symbol 2194 EditableTextUses:111Used by:2197
Symbol 2195 EditableTextUses:111Used by:2197
Symbol 2196 EditableTextUses:111Used by:2197
Symbol 2197 MovieClipUses:972 975 976 977 2194 2195 2196Used by:2203
Symbol 2198 MovieClipUses:868 873 874Used by:2203
Symbol 2199 GraphicUsed by:2200
Symbol 2200 MovieClipUses:849 855 2199Used by:2203
Symbol 2201 GraphicUsed by:2202
Symbol 2202 MovieClipUses:868 887 2201Used by:2203
Symbol 2203 MovieClipUses:885 893 951 2197 867 2198 2200 2202Used by:2288
Symbol 2204 ButtonUses:1195 1196 1197 1198 477Used by:2211
Symbol 2205 EditableTextUses:111Used by:2207
Symbol 2206 EditableTextUses:111Used by:2207
Symbol 2207 MovieClipUses:973 1200 2205 2206Used by:2211
Symbol 2208 GraphicUsed by:2210
Symbol 2209 GraphicUsed by:2210
Symbol 2210 MovieClipUses:2208 1193 2209Used by:2211
Symbol 2211 MovieClipUses:2204 2207 2210Used by:2288
Symbol 2212 EditableTextUses:111Used by:2213
Symbol 2213 MovieClipUses:105 2212Used by:2214
Symbol 2214 MovieClipUses:1043 2173 2213 2175Used by:2288
Symbol 2215 MovieClipUsed by:2288
Symbol 2216 EditableTextUses:111Used by:2288
Symbol 2217 EditableTextUses:111Used by:2288
Symbol 2218 MovieClipUses:225 1566 1567 301 1568 304 306 1570 1571Used by:2288
Symbol 2219 GraphicUsed by:2268
Symbol 2220 GraphicUsed by:2223
Symbol 2221 MovieClipUses:127 313 318Used by:2223
Symbol 2222 GraphicUsed by:2223 2254 2281
Symbol 2223 ButtonUses:2220 318 2221 2222Used by:2268
Symbol 2224 MovieClipUses:1604Used by:2268
Symbol 2225 MovieClipUses:1604Used by:2268
Symbol 2226 GraphicUsed by:2268
Symbol 2227 GraphicUsed by:2268
Symbol 2228 GraphicUsed by:2268
Symbol 2229 GraphicUsed by:2230
Symbol 2230 MovieClipUses:2229Used by:2268
Symbol 2231 GraphicUsed by:2268
Symbol 2232 GraphicUsed by:2233
Symbol 2233 MovieClipUses:2232Used by:2268
Symbol 2234 GraphicUsed by:2268
Symbol 2235 GraphicUsed by:2236
Symbol 2236 MovieClipUses:2235Used by:2268
Symbol 2237 GraphicUsed by:2268
Symbol 2238 GraphicUsed by:2239
Symbol 2239 MovieClipUses:2238Used by:2268
Symbol 2240 GraphicUsed by:2268
Symbol 2241 GraphicUsed by:2242
Symbol 2242 MovieClipUses:2241Used by:2268
Symbol 2243 GraphicUsed by:2268
Symbol 2244 GraphicUsed by:2245
Symbol 2245 MovieClipUses:2244Used by:2268
Symbol 2246 GraphicUsed by:2268
Symbol 2247 GraphicUsed by:2248 2348
Symbol 2248 MovieClipUses:2247Used by:2268
Symbol 2249 GraphicUsed by:2268
Symbol 2250 GraphicUsed by:2251
Symbol 2251 MovieClipUses:2250Used by:2268
Symbol 2252 GraphicUsed by:2254 2281
Symbol 2253 MovieClipUses:127 313 318Used by:2254 2281
Symbol 2254 ButtonUses:2252 318 2253 2222Used by:2268
Symbol 2255 GraphicUsed by:2267
Symbol 2256 GraphicUsed by:2267
Symbol 2257 MovieClipUses:240Used by:2267
Symbol 2258 GraphicUsed by:2267
Symbol 2259 MovieClipUses:243Used by:2267
Symbol 2260 GraphicUsed by:2267
Symbol 2261 MovieClipUses:246Used by:2267
Symbol 2262 GraphicUsed by:2267
Symbol 2263 GraphicUsed by:2267
Symbol 2264 GraphicUsed by:2267
Symbol 2265 FontUsed by:2266
Symbol 2266 TextUses:2265Used by:2267
Symbol 2267 ButtonUses:2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2266Used by:2268
Symbol 2268 MovieClipUses:2219 2223 2224 2225 2226 301 2227 304 306 2228 2230 2231 2233 2234 2236 2237 2239 2240 2242 2243 2245 2246 2248 2249 2251 2254 2267Used by:2288
Symbol 2269 GraphicUsed by:2287
Symbol 2270 GraphicUsed by:2271
Symbol 2271 MovieClipUses:2270Used by:2287 2437
Symbol 2272 GraphicUsed by:2287 2437
Symbol 2273 GraphicUsed by:2274
Symbol 2274 MovieClipUses:2273Used by:2287 2437
Symbol 2275 GraphicUsed by:2276
Symbol 2276 MovieClipUses:2275Used by:2287 2437
Symbol 2277 GraphicUsed by:2278
Symbol 2278 MovieClipUses:2277Used by:2287 2437
Symbol 2279 BitmapUsed by:2280
Symbol 2280 GraphicUses:2279Used by:2287
Symbol 2281 ButtonUses:2252 318 2253 2222Used by:2287
Symbol 2282 EditableTextUses:391Used by:2287
Symbol 2283 EditableTextUses:391Used by:2287
Symbol 2284 EditableTextUses:391Used by:2287
Symbol 2285 EditableTextUses:391Used by:2287
Symbol 2286 EditableTextUses:391Used by:2287
Symbol 2287 MovieClipUses:2269 2271 2272 2274 2276 2278 2280 2281 2282 1619 2283 2284 2285 2286Used by:2288
Symbol 2288 MovieClipUses:2159 426 431 432 433 434 436 2163 2164 2176 2181 2182 2184 2185 2187 2190 2192 2193 2203 2211 2214 2215 437 438 2216 2217 2218 2268 2287Used by:Timeline
Symbol 2289 GraphicUsed by:2290
Symbol 2290 MovieClipUses:2289Used by:2292
Symbol 2291 GraphicUsed by:2292
Symbol 2292 MovieClipUses:2290 2291Used by:2328
Symbol 2293 GraphicUsed by:2296
Symbol 2294 GraphicUsed by:2296
Symbol 2295 GraphicUsed by:2296
Symbol 2296 MovieClipUses:2293 2294 2295Used by:2328
Symbol 2297 GraphicUsed by:2313
Symbol 2298 GraphicUsed by:2313
Symbol 2299 GraphicUsed by:2313
Symbol 2300 GraphicUsed by:2301
Symbol 2301 MovieClipUses:2300Used by:2313
Symbol 2302 GraphicUsed by:2313
Symbol 2303 GraphicUsed by:2304
Symbol 2304 MovieClipUses:2303Used by:2313
Symbol 2305 GraphicUsed by:2313
Symbol 2306 GraphicUsed by:2307
Symbol 2307 MovieClipUses:2306Used by:2313
Symbol 2308 GraphicUsed by:2313
Symbol 2309 GraphicUsed by:2310
Symbol 2310 MovieClipUses:2309Used by:2313
Symbol 2311 GraphicUsed by:2313
Symbol 2312 GraphicUsed by:2313
Symbol 2313 MovieClipUses:2297 2298 2299 2301 2302 2304 2305 2307 2308 2310 2311 2312Used by:2328
Symbol 2314 GraphicUsed by:2315
Symbol 2315 MovieClipUses:2314Used by:2328
Symbol 2316 GraphicUsed by:2328
Symbol 2317 TextUsed by:2328
Symbol 2318 GraphicUsed by:2320 2321 2326
Symbol 2319 TextUses:391Used by:2320 2321 2326
Symbol 2320 MovieClipUses:2318 2319Used by:2321 2326
Symbol 2321 ButtonUses:2320 127 2318 2319Used by:2328
Symbol 2322 GraphicUsed by:2324 2325 2327
Symbol 2323 TextUses:391Used by:2324 2325 2327
Symbol 2324 MovieClipUses:2322 2323Used by:2325 2327
Symbol 2325 ButtonUses:2324 130 2322 2323Used by:2328
Symbol 2326 ButtonUses:2320 127 2318 2319Used by:2328
Symbol 2327 ButtonUses:2324 130 2322 2323Used by:2328
Symbol 2328 MovieClipUses:225 2292 2296 2313 2315 2316 2317 2321 2325 2326 2327Used by:Timeline
Symbol 2329 GraphicUsed by:2437
Symbol 2330 GraphicUsed by:2437
Symbol 2331 GraphicUsed by:2437
Symbol 2332 GraphicUsed by:2437
Symbol 2333 GraphicUsed by:2437
Symbol 2334 GraphicUsed by:2437
Symbol 2335 GraphicUsed by:2437
Symbol 2336 GraphicUsed by:2437
Symbol 2337 GraphicUsed by:2338
Symbol 2338 MovieClipUses:2337Used by:2437
Symbol 2339 GraphicUsed by:2437
Symbol 2340 GraphicUsed by:2341
Symbol 2341 MovieClipUses:2340Used by:2437
Symbol 2342 GraphicUsed by:2437
Symbol 2343 MovieClipUses:1971Used by:2437
Symbol 2344 GraphicUsed by:2437
Symbol 2345 GraphicUsed by:2346
Symbol 2346 MovieClipUses:2345Used by:2437
Symbol 2347 GraphicUsed by:2437
Symbol 2348 MovieClipUses:2247Used by:2437
Symbol 2349 GraphicUsed by:2437
Symbol 2350 GraphicUsed by:2351
Symbol 2351 MovieClipUses:2350Used by:2437
Symbol 2352 GraphicUsed by:2437
Symbol 2353 GraphicUsed by:2354
Symbol 2354 MovieClipUses:2353Used by:2437
Symbol 2355 GraphicUsed by:2437
Symbol 2356 GraphicUsed by:2357
Symbol 2357 MovieClipUses:2356Used by:2437
Symbol 2358 GraphicUsed by:2437
Symbol 2359 GraphicUsed by:2437
Symbol 2360 GraphicUsed by:2361
Symbol 2361 MovieClipUses:2360Used by:2368 2417 2422
Symbol 2362 GraphicUsed by:2363
Symbol 2363 MovieClipUses:2362Used by:2368 2417 2422
Symbol 2364 GraphicUsed by:2365 2366
Symbol 2365 MovieClipUses:2364Used by:2368 2417 2422
Symbol 2366 MovieClipUses:2364Used by:2368 2417 2422
Symbol 2367 GraphicUsed by:2368 2417 2422
Symbol 2368 MovieClipUses:2361 2363 2365 2366 2367Used by:2436 2437
Symbol 2369 GraphicUsed by:2372
Symbol 2370 GraphicUsed by:2372
Symbol 2371 GraphicUsed by:2372
Symbol 2372 MovieClipUses:2369 2370 2371Used by:2437
Symbol 2373 GraphicUsed by:2437
Symbol 2374 GraphicUsed by:2375
Symbol 2375 MovieClipUses:2374Used by:2437
Symbol 2376 GraphicUsed by:2377
Symbol 2377 MovieClipUses:2376Used by:2437
Symbol 2378 GraphicUsed by:2379
Symbol 2379 MovieClipUses:2378Used by:2437
Symbol 2380 GraphicUsed by:2381
Symbol 2381 MovieClipUses:2380Used by:2437
Symbol 2382 GraphicUsed by:2383
Symbol 2383 MovieClipUses:2382Used by:2437
Symbol 2384 GraphicUsed by:2385
Symbol 2385 MovieClipUses:2384Used by:2437
Symbol 2386 GraphicUsed by:2387
Symbol 2387 MovieClipUses:2386Used by:2437
Symbol 2388 GraphicUsed by:2389
Symbol 2389 MovieClipUses:2388Used by:2437
Symbol 2390 GraphicUsed by:2391
Symbol 2391 MovieClipUses:2390Used by:2437
Symbol 2392 GraphicUsed by:2393
Symbol 2393 MovieClipUses:2392Used by:2437
Symbol 2394 GraphicUsed by:2395
Symbol 2395 MovieClipUses:2394Used by:2437
Symbol 2396 GraphicUsed by:2397
Symbol 2397 MovieClipUses:2396Used by:2437
Symbol 2398 GraphicUsed by:2399
Symbol 2399 MovieClipUses:2398Used by:2437
Symbol 2400 GraphicUsed by:2401
Symbol 2401 MovieClipUses:2400Used by:2437
Symbol 2402 GraphicUsed by:2403
Symbol 2403 MovieClipUses:2402Used by:2437
Symbol 2404 GraphicUsed by:2405
Symbol 2405 MovieClipUses:2404Used by:2437
Symbol 2406 GraphicUsed by:2407
Symbol 2407 MovieClipUses:2406Used by:2437
Symbol 2408 GraphicUsed by:2409
Symbol 2409 MovieClipUses:2408Used by:2437
Symbol 2410 GraphicUsed by:2411
Symbol 2411 MovieClipUses:2410Used by:2437
Symbol 2412 GraphicUsed by:2413
Symbol 2413 MovieClipUses:2412Used by:2437
Symbol 2414 GraphicUsed by:2415
Symbol 2415 MovieClipUses:2414Used by:2437
Symbol 2416 GraphicUsed by:2437
Symbol 2417 MovieClipUses:2361 2363 2365 2366 2367Used by:2437
Symbol 2418 GraphicUsed by:2437
Symbol 2419 GraphicUsed by:2420
Symbol 2420 MovieClipUses:2419Used by:2437
Symbol 2421 GraphicUsed by:2437
Symbol 2422 MovieClipUses:2361 2363 2365 2366 2367Used by:2437
Symbol 2423 GraphicUsed by:2424 2425
Symbol 2424 MovieClipUses:2423Used by:2425
Symbol 2425 ButtonUses:2424 2423Used by:2437
Symbol 2426 GraphicUsed by:2436
Symbol 2427 GraphicUsed by:2428
Symbol 2428 MovieClipUses:2427Used by:2436
Symbol 2429 GraphicUsed by:2436
Symbol 2430 GraphicUsed by:2431
Symbol 2431 MovieClipUses:2430Used by:2436
Symbol 2432 GraphicUsed by:2436
Symbol 2433 GraphicUsed by:2434
Symbol 2434 MovieClipUses:2433Used by:2436
Symbol 2435 GraphicUsed by:2436
Symbol 2436 MovieClipUses:2426 2428 2429 2431 2432 2434 2435 2368Used by:2437
Symbol 2437 MovieClipUses:2329 2330 2331 2332 2333 1598 2334 2335 2336 2338 2339 2341 2342 2343 2344 2346 2347 2348 2349 2351 2352 2354 2355 2357 2358 2359 2271 2272 2274 2276 2278 2368 2372 2373 2375 2377 2379 2381 2383 2385 2387 2389 2391 2393 2395 2397 2399 2401 2403 2405 2407 2409 2411 2413 2415 2416 2417 2418 2420 2421 2422 2425 2436Used by:Timeline

Instance Names

"mmenu"Frame 4Symbol 273 MovieClip
"levelselect"Frame 11Symbol 1626 MovieClip
"gamemc"Frame 14Symbol 2288 MovieClip
"loader"Symbol 61 MovieClip Frame 59Symbol 46 MovieClip
"barLoader"Symbol 61 MovieClip Frame 59Symbol 49 MovieClip
"masker"Symbol 105 MovieClip [progress] Frame 1Symbol 102 MovieClip
"isi"Symbol 105 MovieClip [progress] Frame 1Symbol 104 MovieClip
"hargatxt"Symbol 113 MovieClip Frame 1Symbol 112 EditableText
"hargamc"Symbol 114 MovieClip [sale] Frame 1Symbol 113 MovieClip
"hargamc"Symbol 121 MovieClip [salepmrth] Frame 1Symbol 113 MovieClip
"hargatxt"Symbol 125 MovieClip Frame 1Symbol 124 EditableText
"hargamc"Symbol 132 MovieClip [transaksi] Frame 1Symbol 125 MovieClip
"btnreject"Symbol 132 MovieClip [transaksi] Frame 12Symbol 128 Button
"btnaccept"Symbol 132 MovieClip [transaksi] Frame 12Symbol 131 Button
"money"Symbol 426 MovieClip Frame 1Symbol 394 EditableText
"penunjuk"Symbol 426 MovieClip Frame 1Symbol 402 MovieClip
"btnmain"Symbol 426 MovieClip Frame 1Symbol 407 Button
"btnpause"Symbol 426 MovieClip Frame 1Symbol 410 Button
"btnsound"Symbol 426 MovieClip Frame 1Symbol 412 Button
"btnmute"Symbol 426 MovieClip Frame 1Symbol 415 Button
"orang"Symbol 426 MovieClip Frame 1Symbol 422 MovieClip
"orangmenang"Symbol 426 MovieClip Frame 1Symbol 425 MovieClip
"masker"Symbol 907 MovieClip Frame 1Symbol 905 MovieClip
"isi"Symbol 907 MovieClip Frame 1Symbol 906 MovieClip
"cmaterial"Symbol 983 MovieClip Frame 1Symbol 972 MovieClip
"cworker"Symbol 983 MovieClip Frame 1Symbol 972 MovieClip
"cblueprint"Symbol 983 MovieClip Frame 1Symbol 972 MovieClip
"renttxt"Symbol 983 MovieClip Frame 1Symbol 978 EditableText
"housetxt"Symbol 983 MovieClip Frame 1Symbol 979 EditableText
"materialtxt"Symbol 983 MovieClip Frame 1Symbol 980 EditableText
"workertxt"Symbol 983 MovieClip Frame 1Symbol 981 EditableText
"blueprinttxt"Symbol 983 MovieClip Frame 1Symbol 982 EditableText
"masker"Symbol 986 MovieClip Frame 1Symbol 905 MovieClip
"isi"Symbol 986 MovieClip Frame 1Symbol 906 MovieClip
"progressbar"Symbol 999 MovieClip Frame 51Symbol 986 MovieClip
"masker"Symbol 1013 MovieClip Frame 1Symbol 905 MovieClip
"isi"Symbol 1013 MovieClip Frame 1Symbol 906 MovieClip
"hargamc"Symbol 1066 MovieClip Frame 1Symbol 113 MovieClip
"hargamc"Symbol 1068 MovieClip Frame 1Symbol 125 MovieClip
"btnreject"Symbol 1068 MovieClip Frame 12Symbol 128 Button
"btnaccept"Symbol 1068 MovieClip Frame 12Symbol 131 Button
"progressbar"Symbol 1149 MovieClip Frame 26Symbol 986 MovieClip
"progressbar"Symbol 1170 MovieClip Frame 51Symbol 986 MovieClip
"progressbar"Symbol 1180 MovieClip Frame 51Symbol 986 MovieClip
"hargamc"Symbol 1186 MovieClip Frame 1Symbol 113 MovieClip
"kembangapi"Symbol 1572 MovieClip Frame 1Symbol 1566 MovieClip
"menumc"Symbol 1573 MovieClip Frame 1Symbol 426 MovieClip
"btnrent"Symbol 1573 MovieClip Frame 1Symbol 431 Button
"btngoal"Symbol 1573 MovieClip Frame 1Symbol 432 Button
"btnworker"Symbol 1573 MovieClip Frame 1Symbol 433 Button
"btnmaterial"Symbol 1573 MovieClip Frame 1Symbol 434 Button
"btnblueprint"Symbol 1573 MovieClip Frame 1Symbol 436 Button
"materialtxt"Symbol 1573 MovieClip Frame 1Symbol 439 EditableText
"workertxt"Symbol 1573 MovieClip Frame 1Symbol 440 EditableText
"btngoal"Symbol 1573 MovieClip Frame 5Symbol 456 Button
"btngoal"Symbol 1573 MovieClip Frame 6Symbol 432 Button
"targettxt"Symbol 1573 MovieClip Frame 6Symbol 458 EditableText
"bintang1"Symbol 1573 MovieClip Frame 6Symbol 459 MovieClip
"targettxt"Symbol 1573 MovieClip Frame 6Symbol 460 EditableText
"bintang1"Symbol 1573 MovieClip Frame 6Symbol 459 MovieClip
"btnblueprint"Symbol 1573 MovieClip Frame 7Symbol 462 Button
"btnblueprint"Symbol 1573 MovieClip Frame 8Symbol 436 Button
"btnhome1"Symbol 1573 MovieClip Frame 8Symbol 480 Button
"btnhome2"Symbol 1573 MovieClip Frame 8Symbol 519 Button
"btnhome3"Symbol 1573 MovieClip Frame 8Symbol 559 Button
"btnhome4"Symbol 1573 MovieClip Frame 8Symbol 663 Button
"btnhome5"Symbol 1573 MovieClip Frame 8Symbol 841 Button
"btnbuilding7"Symbol 1573 MovieClip Frame 8Symbol 867 Button
"btnbuilding6"Symbol 1573 MovieClip Frame 8Symbol 885 Button
"btnbuilding8"Symbol 1573 MovieClip Frame 8Symbol 893 Button
"gembok6"Symbol 1573 MovieClip Frame 8Symbol 895 MovieClip
"gembok7"Symbol 1573 MovieClip Frame 8Symbol 895 MovieClip
"gembok8"Symbol 1573 MovieClip Frame 8Symbol 895 MovieClip
"gembok2"Symbol 1573 MovieClip Frame 8Symbol 895 MovieClip
"gembok3"Symbol 1573 MovieClip Frame 8Symbol 895 MovieClip
"gembok4"Symbol 1573 MovieClip Frame 8Symbol 895 MovieClip
"gembok5"Symbol 1573 MovieClip Frame 8Symbol 895 MovieClip
"btnhome1"Symbol 1573 MovieClip Frame 9Symbol 901 Button
"progressbar"Symbol 1573 MovieClip Frame 10Symbol 907 MovieClip
"btnhome1"Symbol 1573 MovieClip Frame 11Symbol 480 Button
"btnhome2"Symbol 1573 MovieClip Frame 11Symbol 519 Button
"btnhome3"Symbol 1573 MovieClip Frame 11Symbol 559 Button
"btnhome4"Symbol 1573 MovieClip Frame 11Symbol 663 Button
"btnhome5"Symbol 1573 MovieClip Frame 11Symbol 841 Button
"btnbuilding7"Symbol 1573 MovieClip Frame 11Symbol 867 Button
"btnbuilding6"Symbol 1573 MovieClip Frame 11Symbol 885 Button
"btnbuilding8"Symbol 1573 MovieClip Frame 11Symbol 893 Button
"gembok6"Symbol 1573 MovieClip Frame 11Symbol 895 MovieClip
"gembok7"Symbol 1573 MovieClip Frame 11Symbol 895 MovieClip
"gembok8"Symbol 1573 MovieClip Frame 11Symbol 895 MovieClip
"gembok2"Symbol 1573 MovieClip Frame 11Symbol 895 MovieClip
"gembok3"Symbol 1573 MovieClip Frame 11Symbol 895 MovieClip
"gembok4"Symbol 1573 MovieClip Frame 11Symbol 895 MovieClip
"gembok5"Symbol 1573 MovieClip Frame 11Symbol 895 MovieClip
"own1"Symbol 1573 MovieClip Frame 11Symbol 910 MovieClip
"btngoal"Symbol 1573 MovieClip Frame 12Symbol 912 Button
"btngoal"Symbol 1573 MovieClip Frame 13Symbol 432 Button
"targettxt"Symbol 1573 MovieClip Frame 13Symbol 914 EditableText
"bintang1"Symbol 1573 MovieClip Frame 13Symbol 459 MovieClip
"targettxt"Symbol 1573 MovieClip Frame 13Symbol 915 EditableText
"bintang1"Symbol 1573 MovieClip Frame 13Symbol 459 MovieClip
"coret"Symbol 1573 MovieClip Frame 13Symbol 917 MovieClip
"selek"Symbol 1573 MovieClip Frame 15Symbol 926 MovieClip
"btnunlist"Symbol 1573 MovieClip Frame 15Symbol 931 Button
"btnconsthome"Symbol 1573 MovieClip Frame 15Symbol 936 Button
"btnconstbuilding"Symbol 1573 MovieClip Frame 15Symbol 940 Button
"btnsell"Symbol 1573 MovieClip Frame 15Symbol 944 Button
"btnhome1"Symbol 1573 MovieClip Frame 16Symbol 480 Button
"btnhome2"Symbol 1573 MovieClip Frame 16Symbol 519 Button
"btnhome3"Symbol 1573 MovieClip Frame 16Symbol 559 Button
"btnhome4"Symbol 1573 MovieClip Frame 16Symbol 663 Button
"btnhome5"Symbol 1573 MovieClip Frame 16Symbol 841 Button
"btnback"Symbol 1573 MovieClip Frame 16Symbol 951 Button
"btnhome1"Symbol 1573 MovieClip Frame 16Symbol 952 Button
"kosong2"Symbol 1573 MovieClip Frame 16Symbol 958 MovieClip
"kosong3"Symbol 1573 MovieClip Frame 16Symbol 964 MovieClip
"kosong4"Symbol 1573 MovieClip Frame 16Symbol 966 MovieClip
"kosong5"Symbol 1573 MovieClip Frame 16Symbol 968 MovieClip
"btnhome1"Symbol 1573 MovieClip Frame 17Symbol 480 Button
"keterangan"Symbol 1573 MovieClip Frame 17Symbol 983 MovieClip
"btnhome1"Symbol 1573 MovieClip Frame 18Symbol 901 Button
"btnrent"Symbol 1573 MovieClip Frame 21Symbol 1004 Button
"btnrent"Symbol 1573 MovieClip Frame 22Symbol 431 Button
"renttxt"Symbol 1573 MovieClip Frame 22Symbol 1012 EditableText
"progressbar"Symbol 1573 MovieClip Frame 22Symbol 1013 MovieClip
"btnunlist"Symbol 1573 MovieClip Frame 25Symbol 931 Button
"btnupgrade"Symbol 1573 MovieClip Frame 25Symbol 1028 Button
"btnrepair"Symbol 1573 MovieClip Frame 25Symbol 1038 Button
"btndemolish"Symbol 1573 MovieClip Frame 25Symbol 1043 Button
"btnsell"Symbol 1573 MovieClip Frame 25Symbol 944 Button
"kosongrepair"Symbol 1573 MovieClip Frame 25Symbol 1046 MovieClip
"rentaltext"Symbol 1573 MovieClip Frame 25Symbol 1047 EditableText
"housetext"Symbol 1573 MovieClip Frame 25Symbol 1048 EditableText
"renttxt"Symbol 1573 MovieClip Frame 25Symbol 1049 EditableText
"housetxt"Symbol 1573 MovieClip Frame 25Symbol 1050 EditableText
"cworker"Symbol 1573 MovieClip Frame 25Symbol 972 MovieClip
"workertxt"Symbol 1573 MovieClip Frame 25Symbol 1051 EditableText
"cmaterial"Symbol 1573 MovieClip Frame 25Symbol 972 MovieClip
"materialtxt"Symbol 1573 MovieClip Frame 25Symbol 1052 EditableText
"bintang1"Symbol 1573 MovieClip Frame 27Symbol 459 MovieClip
"selek"Symbol 1573 MovieClip Frame 29Symbol 926 MovieClip
"btnunlist"Symbol 1573 MovieClip Frame 29Symbol 931 Button
"btnconsthome"Symbol 1573 MovieClip Frame 29Symbol 1063 Button
"btnconstbuilding"Symbol 1573 MovieClip Frame 29Symbol 940 Button
"btnsell"Symbol 1573 MovieClip Frame 29Symbol 1064 Button
"sellmc"Symbol 1573 MovieClip Frame 30Symbol 1066 MovieClip
"btnmaterial"Symbol 1573 MovieClip Frame 33Symbol 1073 Button
"btnmaterial"Symbol 1573 MovieClip Frame 34Symbol 434 Button
"btnmaterial1"Symbol 1573 MovieClip Frame 34Symbol 1078 Button
"btnmaterial2"Symbol 1573 MovieClip Frame 34Symbol 1082 Button
"btnmaterial3"Symbol 1573 MovieClip Frame 34Symbol 1086 Button
"btnmaterial4"Symbol 1573 MovieClip Frame 34Symbol 1094 Button
"btnmaterial5"Symbol 1573 MovieClip Frame 34Symbol 1099 Button
"kosongmaterial2"Symbol 1573 MovieClip Frame 34Symbol 1103 MovieClip
"kosongmaterial3"Symbol 1573 MovieClip Frame 34Symbol 1105 MovieClip
"kosongmaterial4"Symbol 1573 MovieClip Frame 34Symbol 1107 MovieClip
"kosongmaterial5"Symbol 1573 MovieClip Frame 34Symbol 1109 MovieClip
"progressbar"Symbol 1573 MovieClip Frame 35Symbol 907 MovieClip
"btnmaterial1"Symbol 1573 MovieClip Frame 36Symbol 1113 Button
"btnmaterial2"Symbol 1573 MovieClip Frame 36Symbol 1082 Button
"btnmaterial3"Symbol 1573 MovieClip Frame 36Symbol 1086 Button
"btnmaterial4"Symbol 1573 MovieClip Frame 36Symbol 1094 Button
"btnmaterial5"Symbol 1573 MovieClip Frame 36Symbol 1099 Button
"kosongmaterial2"Symbol 1573 MovieClip Frame 36Symbol 1103 MovieClip
"kosongmaterial3"Symbol 1573 MovieClip Frame 36Symbol 1105 MovieClip
"kosongmaterial4"Symbol 1573 MovieClip Frame 36Symbol 1107 MovieClip
"kosongmaterial5"Symbol 1573 MovieClip Frame 36Symbol 1109 MovieClip
"kosongmaterial1"Symbol 1573 MovieClip Frame 36Symbol 1115 MovieClip
"btnworker"Symbol 1573 MovieClip Frame 37Symbol 1117 Button
"btnworker"Symbol 1573 MovieClip Frame 38Symbol 433 Button
"btnworker1"Symbol 1573 MovieClip Frame 38Symbol 1122 Button
"btnworker2"Symbol 1573 MovieClip Frame 38Symbol 1126 Button
"btnworker3"Symbol 1573 MovieClip Frame 38Symbol 1130 Button
"kosongworker2"Symbol 1573 MovieClip Frame 38Symbol 1132 MovieClip
"kosongworker3"Symbol 1573 MovieClip Frame 38Symbol 1134 MovieClip
"progressbar"Symbol 1573 MovieClip Frame 39Symbol 907 MovieClip
"btnworker1"Symbol 1573 MovieClip Frame 40Symbol 1138 Button
"btnworker2"Symbol 1573 MovieClip Frame 40Symbol 1126 Button
"btnworker3"Symbol 1573 MovieClip Frame 40Symbol 1130 Button
"kosongworker1"Symbol 1573 MovieClip Frame 40Symbol 1140 MovieClip
"kosongworker2"Symbol 1573 MovieClip Frame 40Symbol 1132 MovieClip
"kosongworker3"Symbol 1573 MovieClip Frame 40Symbol 1134 MovieClip
"selek"Symbol 1573 MovieClip Frame 42Symbol 926 MovieClip
"btnunlist"Symbol 1573 MovieClip Frame 42Symbol 931 Button
"btnconsthome"Symbol 1573 MovieClip Frame 42Symbol 936 Button
"btnconstbuilding"Symbol 1573 MovieClip Frame 42Symbol 940 Button
"btnsell"Symbol 1573 MovieClip Frame 42Symbol 944 Button
"btnhome1"Symbol 1573 MovieClip Frame 43Symbol 480 Button
"btnhome2"Symbol 1573 MovieClip Frame 43Symbol 519 Button
"btnhome3"Symbol 1573 MovieClip Frame 43Symbol 559 Button
"btnhome4"Symbol 1573 MovieClip Frame 43Symbol 663 Button
"btnhome5"Symbol 1573 MovieClip Frame 43Symbol 841 Button
"btnback"Symbol 1573 MovieClip Frame 43Symbol 951 Button
"btnhome1"Symbol 1573 MovieClip Frame 43Symbol 901 Button
"kosong2"Symbol 1573 MovieClip Frame 43Symbol 958 MovieClip
"kosong3"Symbol 1573 MovieClip Frame 43Symbol 964 MovieClip
"kosong4"Symbol 1573 MovieClip Frame 43Symbol 966 MovieClip
"kosong5"Symbol 1573 MovieClip Frame 43Symbol 968 MovieClip
"keterangan"Symbol 1573 MovieClip Frame 43Symbol 983 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 81 as "anim_bangun"
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ExportAssets (56)Timeline Frame 2Symbol 98 as "rumah21_rubuh"
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ExportAssets (56)Timeline Frame 2Symbol 114 as "sale"
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ExportAssets (56)Timeline Frame 2Symbol 119 as "damage1"
ExportAssets (56)Timeline Frame 2Symbol 121 as "salepmrth"
ExportAssets (56)Timeline Frame 2Symbol 132 as "transaksi"
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ExportAssets (56)Timeline Frame 2Symbol 139 as "gerobak"
ExportAssets (56)Timeline Frame 2Symbol 145 as "library_rubuh"
ExportAssets (56)Timeline Frame 2Symbol 150 as "police_rubuh"
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ExportAssets (56)Timeline Frame 2Symbol 169 as "anim_maling"
ExportAssets (56)Timeline Frame 2Symbol 172 as "gameover.mp3"
ExportAssets (56)Timeline Frame 2Symbol 173 as "game1.mp3"
ExportAssets (56)Timeline Frame 2Symbol 174 as "game2.mp3"
ExportAssets (56)Timeline Frame 2Symbol 175 as "game3.mp3"
ExportAssets (56)Timeline Frame 2Symbol 176 as "level.mp3"
ExportAssets (56)Timeline Frame 2Symbol 177 as "opening.mp3"
ExportAssets (56)Timeline Frame 2Symbol 178 as "ending.mp3"
ExportAssets (56)Timeline Frame 2Symbol 179 as "duit.mp3"
ExportAssets (56)Timeline Frame 2Symbol 180 as "handsaw.mp3"
ExportAssets (56)Timeline Frame 2Symbol 181 as "runtuh.mp3"
ExportAssets (56)Timeline Frame 2Symbol 182 as "cring.mp3"
ExportAssets (56)Timeline Frame 2Symbol 183 as "palu.mp3"
ExportAssets (56)Timeline Frame 2Symbol 184 as "maling.mp3"
ExportAssets (56)Timeline Frame 2Symbol 185 as "ketok.mp3"
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ExportAssets (56)Timeline Frame 2Symbol 188 as "gerobak.mp3"
ExportAssets (56)Timeline Frame 2Symbol 189 as "finish.mp3"
ExportAssets (56)Timeline Frame 2Symbol 190 as "button.mp3"

Labels

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Dynamic Text Variables

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http://swfchan.com/19/90942/info.shtml
Created: 28/3 -2019 04:20:04 Last modified: 28/3 -2019 04:20:04 Server time: 14/11 -2024 18:38:11