Section 1
//ColDetect (application.ColDetect)
package application {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.events.*;
import Box2D.Dynamics.Contacts.*;
public class ColDetect extends b2ContactListener implements IEventDispatcher {
public var total:int;// = 0
protected var jumps:Object;
public var num:int;// = 0
public var exits;
private var dispatcher:EventDispatcher;
public var collectables;
public var totals:Object;
public var sensors;
public function ColDetect(){
jumps = {};
num = 0;
total = 0;
totals = {};
collectables = {};
sensors = {};
exits = {};
super();
dispatcher = new EventDispatcher(this);
}
public function dispatchEvent(_arg1:Event):Boolean{
return (dispatcher.dispatchEvent(_arg1));
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:String;
var _local6:String;
var _local7:*;
var _local8:b2Vec2;
var _local9:*;
_local2 = _arg1.shape1.GetBody();
_local3 = _arg1.shape2.GetBody();
_local5 = _local2.GetUserData().name;
_local6 = _local3.GetUserData().name;
if ((((_local5 == "player")) || ((_local6 == "player")))){
if (_local5 == "player"){
_local7 = _local6;
_local4 = _local3;
} else {
if (_local6 == "player"){
_local7 = _local5;
_local4 = _local2;
};
};
if (_local4.m_userData.props.isExit){
if (exits[_local7] == null){
dispatchEvent(new LevelEvent(LevelEvent.PLAYER_EXIT, _local4));
exits[_local7] = true;
};
};
if (_local4.m_userData.props.isCollectable){
if (collectables[_local7] == null){
dispatchEvent(new LevelEvent(LevelEvent.PLAYER_COLLECT_OBJECT, _local4));
collectables[_local7] = _local4;
};
};
if (_local4.m_userData.props.isSensor){
if (sensors[_local7] == null){
dispatchEvent(new LevelEvent(LevelEvent.PLAYER_HIT_SENSOR, _local4));
sensors[_local7] = true;
};
};
if ((((totals[_local7] == null)) && (!(_local4.m_userData.props.isSensor)))){
totals[_local7] = true;
total++;
};
if ((((jumps[_local7] == null)) && (!(_local4.m_userData.props.isSensor)))){
_local8 = _arg1.normal;
if (_local8.x != 0){
_local9 = (_local8.y / _local8.x);
} else {
_local9 = Number.POSITIVE_INFINITY;
};
if ((((_local9 >= 1)) || ((_local9 <= -1)))){
jumps[_local7] = _local9;
num++;
};
};
};
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4);
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
dispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
public function reset():void{
var _local1:*;
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:*;
for (_local1 in jumps) {
delete jumps[_local1];
};
for (_local2 in totals) {
delete totals[_local2];
};
for (_local3 in sensors) {
delete sensors[_local3];
};
for (_local4 in exits) {
delete exits[_local4];
};
for (_local5 in collectables) {
delete collectables[_local5];
};
total = 0;
num = 0;
}
override public function Remove(_arg1:b2ContactPoint):void{
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:String;
var _local6:String;
var _local7:*;
_local2 = _arg1.shape1.GetBody();
_local3 = _arg1.shape2.GetBody();
_local5 = _local2.GetUserData().name;
_local6 = _local3.GetUserData().name;
if ((((_local5 == "player")) || ((_local6 == "player")))){
if (_local5 == "player"){
_local7 = _local6;
_local4 = _local3;
} else {
if (_local6 == "player"){
_local7 = _local5;
_local4 = _local2;
};
};
deleteTag(_local7);
};
}
public function willTrigger(_arg1:String):Boolean{
return (dispatcher.willTrigger(_arg1));
}
override public function Persist(_arg1:b2ContactPoint):void{
Add(_arg1);
}
public function hasEventListener(_arg1:String):Boolean{
return (dispatcher.hasEventListener(_arg1));
}
override public function Result(_arg1:b2ContactResult):void{
}
public function deleteTag(_arg1:String){
delete collectables[_arg1];
delete sensors[_arg1];
delete exits[_arg1];
if (totals[_arg1] != null){
delete totals[_arg1];
total--;
};
if (jumps[_arg1] != null){
delete jumps[_arg1];
num--;
};
}
}
}//package application
Section 2
//GameLevel (application.GameLevel)
package application {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
import utils.*;
import flash.utils.*;
import b2MovieClips.*;
import sprites.*;
public class GameLevel extends Sprite implements iPhysicsContainer {
public var bodyDef:b2BodyDef;
public var tags:Object;
public var dyns:Array;
public var circleDef:b2CircleDef;
public var playerBody:b2Body;
public var boxDef:b2PolygonDef;
public var staticCircleSprite:Class;
public var m_iterations:int;// = 10
public var m_world:b2World;
public var jprops:Object;
public var body:b2Body;
public var linearDamp:Number;// = 0.1
public var staticBoxSprite:Class;
public var dynamicCircleSprite:Class;
public var colHandle:ColDetect;
public var m_timeStep:Number;// = 0.04
public var rest:Number;// = 0.1
protected var _physScale;// = 30
public var sprops:Object;
public var player:Player;
public var fric:Number;// = 2
public var angularDamp:Number;// = 0.5
public var keyboard:KeyTracker;
public var dynamicBoxSprite:Class;
public function GameLevel(_arg1:KeyTracker){
var _local2:b2AABB;
var _local3:b2Vec2;
var _local4:Boolean;
m_iterations = 10;
m_timeStep = (1 / 25);
linearDamp = 0.1;
angularDamp = 0.5;
fric = 2;
rest = 0.1;
_physScale = 30;
tags = {};
sprops = {density:1, friction:1, restitution:0, userData:null, isDynamic:false, isSensor:false, isExit:false, score:0, isCollectable:false, visible:true};
jprops = {EnableMotor:false, MotorSpeed:1, MaxMotorTorque:1, userData:null, visible:true};
dynamicBoxSprite = PhysBox;
staticBoxSprite = PhysBoxFill;
dynamicCircleSprite = PhysCircle;
staticCircleSprite = PhysCircleFill;
super();
dyns = new Array();
keyboard = _arg1;
_local2 = new b2AABB();
_local2.lowerBound.Set(-100, -100);
_local2.upperBound.Set(100, 100);
_local3 = new b2Vec2(0, 10);
_local4 = true;
m_world = new b2World(_local2, _local3, _local4);
}
public function Update(){
var _local1:*;
var _local2:*;
m_world.Step(m_timeStep, m_iterations);
_local1 = 0;
while (_local1 < dyns.length) {
_local2 = dyns[_local1];
if ((_local2.m_userData is Sprite)){
_local2.m_userData.x = (_local2.GetPosition().x * _physScale);
_local2.m_userData.y = (_local2.GetPosition().y * _physScale);
_local2.m_userData.rotation = ((_local2.GetAngle() * (180 / Math.PI)) % 360);
};
_local1++;
};
}
public function onMouseD(){
}
public function onMouseU(){
}
public function addSnapJoint(_arg1, _arg2, _arg3:Object=null, _arg4:String=null):b2RevoluteJoint{
var _local5:*;
var _local6:*;
var _local7:*;
var _local8:Array;
var _local9:b2RevoluteJointDef;
var _local10:*;
var _local11:*;
var _local12:*;
var _local13:Class;
if (_arg3 == null){
trace("no props");
_arg3 = jprops;
};
_local5 = physScale;
_local6 = m_world;
_local8 = GetBodiesAtPoint(_arg1, _arg2, true);
if (_local8.length >= 2){
_local9 = new b2RevoluteJointDef();
if (_arg3.userData != null){
_local13 = (getDefinitionByName(_arg3.userData) as Class);
if (_local13 != null){
_local9.userData = new (_local13);
addChild(_local9.userData);
_local9.userData.props = copyProps(_arg3);
_local9.userData.visible = _arg3.visible;
};
} else {
_local9.userData = new PhysCircle(5);
addChild(_local9.userData);
_local9.userData.visible = _arg3.visible;
_local9.userData.props = copyProps(_arg3);
};
_local9.userData.x = _arg1;
_local9.userData.y = _arg2;
_local10 = _local8[0];
_local11 = _local8[1];
_local12 = new b2Vec2((_arg1 / _local5), (_arg2 / _local5));
_local9.Initialize(_local10, _local11, _local12);
_local7 = _local6.CreateJoint(_local9);
};
if (_arg3.EnableMotor){
_local7.EnableMotor(true);
_local7.SetMotorSpeed(_arg3.MotorSpeed);
_local7.SetMaxMotorTorque(_arg3.MaxMotorTorque);
};
if (_arg4 != null){
if (tags[_arg4] != null){
trace(("more than one object with tag:" + _arg4));
} else {
_local7.m_userData.name = _arg4;
tags[_arg4] = _local7;
};
};
return (_local7);
}
public function get physics():b2World{
return (m_world);
}
public function get physScale():Number{
return (_physScale);
}
public function addBox(_arg1, _arg2, _arg3, _arg4, _arg5:Number=0, _arg6:Object=null, _arg7:String=null):b2Body{
var _local8:Class;
var _local9:Class;
if (_arg6 == null){
_arg6 = sprops;
};
bodyDef = new b2BodyDef();
boxDef = new b2PolygonDef();
boxDef.SetAsBox(((_arg3 / _physScale) / 2), ((_arg4 / _physScale) / 2));
boxDef.density = _arg6.density;
boxDef.friction = _arg6.friction;
boxDef.restitution = _arg6.restitution;
if (_arg6.isSensor){
boxDef.isSensor = true;
};
if (_arg6.userData != null){
_local8 = (getDefinitionByName(_arg6.userData) as Class);
if (_local8 != null){
bodyDef.userData = new (_local8);
bodyDef.userData.width = _arg3;
bodyDef.userData.height = _arg4;
bodyDef.userData.props = copyProps(_arg6);
addChild(bodyDef.userData);
bodyDef.userData.visible = _arg6.visible;
};
} else {
if (_arg6.isDynamic){
_local9 = dynamicBoxSprite;
} else {
_local9 = staticBoxSprite;
};
bodyDef.userData = new _local9(_arg3, _arg4);
addChild(bodyDef.userData);
bodyDef.userData.visible = _arg6.visible;
bodyDef.userData.props = copyProps(_arg6);
};
body = m_world.CreateBody(bodyDef);
body.CreateShape(boxDef);
if (_arg6.isDynamic){
body.SetMassFromShapes();
dyns.push(body);
} else {
bodyDef.userData.cacheAsBitmap = true;
};
body.SetXForm(new b2Vec2((_arg1 / _physScale), (_arg2 / _physScale)), _arg5);
body.m_userData.x = _arg1;
body.m_userData.y = _arg2;
body.m_userData.rotation = (_arg5 * (180 / Math.PI));
if (_arg7 != null){
if (tags[_arg7] != null){
trace(("more than one object with tag:" + _arg7));
} else {
tags[_arg7] = body;
body.m_userData.name = _arg7;
};
};
return (body);
}
public function copyProps(_arg1:Object):Object{
var _local2:Object;
var _local3:*;
_local2 = {};
for (_local3 in _arg1) {
_local2[_local3] = _arg1[_local3];
};
return (_local2);
}
public function reset():void{
var _local1:*;
var _local2:b2Body;
var _local3:b2Body;
dyns = new Array();
colHandle.reset();
for (_local1 in tags) {
delete tags[_local1];
};
while (numChildren > 0) {
removeChild(getChildAt(0));
};
_local2 = m_world.GetBodyList();
while (_local2) {
_local3 = _local2;
_local2 = _local2.GetNext();
m_world.DestroyBody(_local3);
};
construct();
}
public function start():void{
}
public function addDecor(_arg1:MovieClip, _arg2:String=null):void{
addChild(_arg1);
_arg1.stop();
_arg1.cacheAsBitmap = true;
}
public function destruct():void{
var _local1:*;
var _local2:b2Body;
var _local3:b2Body;
dyns = null;
colHandle.reset();
colHandle = null;
for (_local1 in tags) {
delete tags[_local1];
};
while (numChildren > 0) {
removeChild(getChildAt(0));
};
_local2 = m_world.GetBodyList();
while (_local2) {
_local3 = _local2;
_local2 = _local2.GetNext();
m_world.DestroyBody(_local3);
};
m_world.SetContactListener(null);
m_world = null;
player = null;
playerBody = null;
keyboard = null;
}
public function GetBodiesAtPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Array{
var _local4:*;
var _local5:*;
var _local6:b2Vec2;
var _local7:b2AABB;
var _local8:int;
var _local9:Array;
var _local10:int;
var _local11:Array;
var _local12:int;
var _local13:b2Shape;
var _local14:Boolean;
_local4 = (_arg1 / _physScale);
_local5 = (_arg2 / _physScale);
_local6 = new b2Vec2();
_local6.Set(_local4, _local5);
_local7 = new b2AABB();
_local7.lowerBound.Set((_local4 - 0.001), (_local5 - 0.001));
_local7.upperBound.Set((_local4 + 0.001), (_local5 + 0.001));
_local8 = 10;
_local9 = new Array();
_local10 = m_world.Query(_local7, _local9, _local8);
_local11 = new Array();
_local12 = 0;
while (_local12 < _local10) {
if ((((_local9[_local12].m_body.IsStatic() == false)) || (_arg3))){
_local13 = (_local9[_local12] as b2Shape);
_local14 = (_local9[_local12] as b2Shape).TestPoint(_local13.m_body.GetXForm(), _local6);
if (_local14){
_local11.push(_local13.m_body);
};
};
_local12++;
};
return (_local11);
}
public function removeBody(_arg1:b2Body){
delete tags[_arg1.m_userData.name];
colHandle.deleteTag(_arg1.m_userData.name);
m_world.DestroyBody(_arg1);
removeChild(_arg1.m_userData);
}
public function addCircle(_arg1, _arg2, _arg3, _arg4:Object=null, _arg5:String=null):b2Body{
var _local6:Class;
var _local7:Class;
if (_arg4 == null){
_arg4 = sprops;
};
bodyDef = new b2BodyDef();
circleDef = new b2CircleDef();
circleDef.radius = ((_arg3 / 2) / _physScale);
circleDef.density = _arg4.density;
circleDef.friction = _arg4.friction;
circleDef.restitution = _arg4.restitution;
if (_arg4.isSensor){
circleDef.isSensor = true;
};
if (_arg4.userData != null){
_local6 = (getDefinitionByName(_arg4.userData) as Class);
if (_local6 != null){
bodyDef.userData = new (_local6);
addChild(bodyDef.userData);
bodyDef.userData.width = _arg3;
bodyDef.userData.height = _arg3;
bodyDef.userData.props = copyProps(_arg4);
bodyDef.userData.visible = _arg4.visible;
};
} else {
if (_arg4.isDynamic){
_local7 = dynamicCircleSprite;
} else {
_local7 = staticCircleSprite;
};
bodyDef.userData = new _local7(_arg3);
addChild(bodyDef.userData);
bodyDef.userData.visible = _arg4.visible;
bodyDef.userData.props = copyProps(_arg4);
};
body = m_world.CreateBody(bodyDef);
body.CreateShape(circleDef);
if (_arg4.isDynamic){
body.SetMassFromShapes();
dyns.push(body);
};
body.SetXForm(new b2Vec2((_arg1 / _physScale), (_arg2 / _physScale)), 0);
bodyDef.userData.x = _arg1;
bodyDef.userData.y = _arg2;
if (_arg5 != null){
if (tags[_arg5] != null){
trace(("more than one object with tag:" + _arg5));
} else {
tags[_arg5] = body;
body.m_userData.name = _arg5;
};
};
return (body);
}
public function construct():void{
}
public function createPlayer(_arg1, _arg2):b2Body{
bodyDef = new b2BodyDef();
bodyDef.position.x = (_arg1 / _physScale);
bodyDef.position.y = (_arg2 / _physScale);
bodyDef.linearDamping = linearDamp;
bodyDef.angularDamping = angularDamp;
bodyDef.isBullet = true;
circleDef = new b2CircleDef();
circleDef.radius = ((30 / 2) / _physScale);
circleDef.density = 1;
circleDef.friction = fric;
circleDef.restitution = rest;
player = new Player();
player.x = _arg1;
player.y = _arg2;
addChild(player);
bodyDef.userData = player;
bodyDef.userData.name = "player";
body = m_world.CreateBody(bodyDef);
body.CreateShape(circleDef);
body.SetMassFromShapes();
playerBody = body;
dyns.push(body);
return (playerBody);
}
}
}//package application
Section 3
//LevelEvent (application.LevelEvent)
package application {
import flash.events.*;
public dynamic class LevelEvent extends Event {
public var content;
public static var RESET_SCORES:String = "resetscores";
public static var SELECT_LEVEL:String = "selectlevel";
public static var PLAYER_DEAD:String = "dead";
public static var MUSIC_LEVEL:String = "musiclevel";
public static var LEVEL_READY:String = "levelready";
public static var PLAYER_COLLECT_OBJECT:String = "collectobject";
public static var PLAYER_HIT_SENSOR:String = "hitsensor";
public static var LEVEL_COMPLETE:String = "levelcomplete";
public static var PICTURE_COMPLETE:String = "picturecomplete";
public static var PLAYER_EXIT:String = "playerexit";
public function LevelEvent(_arg1:String, _arg2=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.content = _arg2;
}
}
}//package application
Section 4
//b2CircleMC (b2MovieClips.b2CircleMC)
package b2MovieClips {
public class b2CircleMC extends PhysicsShape {
public function b2CircleMC(){
_shapeType = "circle";
}
}
}//package b2MovieClips
Section 5
//b2CompoundFrame (b2MovieClips.b2CompoundFrame)
package b2MovieClips {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.events.*;
import Box2D.Dynamics.Contacts.*;
import flash.utils.*;
import flash.text.*;
public class b2CompoundFrame extends MovieClip {
public var titleDecor:titlecopy;
public var pic4:PictureFrameGFX;
public var p1fg:Decor2FG;
public var picGallery:PictureFrameGFX;
public var p10:Decor10;
public var pGallery:DecorGallery;
public var continue_btn:CotinueDecorButton;
public var picGallery2:PictureFrameGFX;
public var s8a:TalkArea;
public var s8b:TalkArea;
public var s8c:TalkArea;
public var s8d:TalkArea;
public var s11a:TalkArea;
public var s11d:TalkArea;
public var s11e:TalkArea;
public var web_btn:WebsiteButton;
public var j3:b2JointMC;
public var _container:iPhysicsContainer;
public var exit:ExitGFX;
public var pic10:PictureFrameGFX;
public var p5fg:Decor5fg;
public var ericade_mc:Ericade;
public var ready:Boolean;// = false
public var pGallery2:DecorGallery2;
public var pGallery3:DecorGallery3;
public var pGallery4:DecorGallery4;
public var p1:PictureFrameGFX;
public var p2:Decor2;
public var p3:Decor3;
public var p5:Decor5;
public var p7:Decor7;
public var level8ScoreBoard:Decor8Pic;
public var p6:PictureFrameGFX;
public var p4:Decor4;
public var pole:segment;
public var pic2:PictureFrameGFX;
public var pic5:PictureFrameGFX;
public var pic6:Decor6Tet;
public var pic7:PictureFrameGFX;
public var pic1:Decor1;
public var pic3:PictureFrameGFX;
public var a2:TalkArea;
public var a3:TalkArea;
public var a4:TalkArea;
public var a5:TalkArea;
public var titleFrame:PictureFrameGFX;
public var a1:TalkArea;
public var a6:TalkArea;
public var p3fg:Decor3FG;
public function b2CompoundFrame(){
ready = false;
super();
addEventListener(Event.ENTER_FRAME, onInit, false, 0, true);
}
public function CreateRectObject(_arg1:PhysicsClip):b2Body{
var _local2:String;
var _local3:*;
var _local4:b2Body;
_local2 = null;
if ((((_arg1.name.indexOf("instance") == -1)) && ((_arg1.name.indexOf("__") == -1)))){
_local2 = _arg1.name;
};
_local3 = (_arg1.rotation / (180 / Math.PI));
_local4 = _container.addBox(_arg1.x, _arg1.y, (_arg1.scaleX * 100), (_arg1.scaleY * 100), _local3, _arg1.props, _local2);
return (_local4);
}
public function CreatePlayer(_arg1):b2Body{
var _local2:*;
_local2 = _container.createPlayer(_arg1.x, _arg1.y);
return (_local2);
}
public function copyNow(){
var _local1:Object;
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:TextField;
var _local6:String;
_local1 = {};
_local2 = numChildren;
_local3 = 0;
while (_local3 < _local2) {
_local4 = getChildAt(_local3);
if ((_local4 is PhysicsClip)){
_local6 = (_local4 as PhysicsClip).shapeType;
if (_local6 == "rectangle"){
CreateRectObject(_local4);
} else {
if (_local6 == "circle"){
CreateCircObject(_local4);
} else {
if (_local6 == "joint"){
_local1[_local4.name] = _local4;
} else {
if (_local6 == "player"){
CreatePlayer(_local4);
} else {
if (_local6 == "decor"){
CreateDecor(_local4);
};
};
};
};
};
};
_local3++;
};
for (_local3 in _local1) {
CreateJointObject(_local1[_local3]);
};
dispatchEvent(new Event(Event.COMPLETE));
}
public function CreateCircObject(_arg1:PhysicsClip):b2Body{
var _local2:String;
var _local3:*;
var _local4:b2Body;
_local2 = null;
if ((((_arg1.name.indexOf("instance") == -1)) && ((_arg1.name.indexOf("__") == -1)))){
_local2 = _arg1.name;
};
_local3 = (_arg1.rotation / (180 / Math.PI));
_local4 = _container.addCircle(_arg1.x, _arg1.y, (_arg1.scaleX * 100), _arg1.props, _local2);
return (_local4);
}
public function copyToContainer(_arg1:iPhysicsContainer){
_container = _arg1;
if (ready){
copyNow();
};
}
public function onInit(_arg1:Event):void{
if (_container != null){
copyNow();
};
ready = true;
removeEventListener(Event.ENTER_FRAME, onInit);
}
public function CreateDecor(_arg1:PhysicsClip):void{
var _local2:Class;
var _local3:*;
var _local4:String;
_local2 = getClass(_arg1);
_local3 = new (_local2);
_local3.scaleX = _arg1.scaleX;
_local3.scaleY = _arg1.scaleY;
_local3.x = _arg1.x;
_local3.y = _arg1.y;
_local3.rotation = _arg1.rotation;
_local3.name = _arg1.name;
if ((((_arg1.name.indexOf("instance") == -1)) && ((_arg1.name.indexOf("__") == -1)))){
_local4 = _arg1.name;
};
_container.addDecor(_local3, _local4);
}
public function CreateJointObject(_arg1:PhysicsClip):b2RevoluteJoint{
var _local2:String;
var _local3:*;
_local2 = null;
if ((((_arg1.name.indexOf("instance") == -1)) && ((_arg1.name.indexOf("__") == -1)))){
_local2 = _arg1.name;
};
_local3 = _container.addSnapJoint(_arg1.x, _arg1.y, _arg1.props, _local2);
return (_local3);
}
static function getClass(_arg1:Object):Class{
return (Class(getDefinitionByName(getQualifiedClassName(_arg1))));
}
public static function copyProps(_arg1:Object):Object{
var _local2:Object;
var _local3:*;
_local2 = {};
for (_local3 in _arg1) {
_local2[_local3] = _arg1[_local3];
};
return (_local2);
}
}
}//package b2MovieClips
Section 6
//b2JointMC (b2MovieClips.b2JointMC)
package b2MovieClips {
import flash.display.*;
public class b2JointMC extends PhysicsClip {
public function b2JointMC(){
_shapeType = "joint";
props.EnableMotor = false;
props.MotorSpeed = 1;
props.MaxMotorTorque = 100;
}
public function set MotorSpeed(_arg1:Number){
_props.MotorSpeed = _arg1;
}
public function set EnableMotor(_arg1:Boolean){
_props.EnableMotor = _arg1;
}
public function get MaxMotorTorque():Number{
return (_props.MaxMotorTorque);
}
public function get EnableMotor():Boolean{
return (_props.EnableMotor);
}
public function get MotorSpeed():Number{
return (_props.MotorSpeed);
}
public function set MaxMotorTorque(_arg1:Number){
_props.MaxMotorTorque = _arg1;
}
}
}//package b2MovieClips
Section 7
//b2PlayerMC (b2MovieClips.b2PlayerMC)
package b2MovieClips {
public class b2PlayerMC extends PhysicsClip {
public function b2PlayerMC(){
_shapeType = "player";
}
}
}//package b2MovieClips
Section 8
//b2RectangleMC (b2MovieClips.b2RectangleMC)
package b2MovieClips {
public class b2RectangleMC extends PhysicsShape {
public function b2RectangleMC(){
_shapeType = "rectangle";
_props.isDyanmic = true;
}
}
}//package b2MovieClips
Section 9
//b2StaticRectangleMC (b2MovieClips.b2StaticRectangleMC)
package b2MovieClips {
public class b2StaticRectangleMC extends PhysicsShape {
public function b2StaticRectangleMC(){
_shapeType = "rectangle";
_props.isDynamic = false;
}
}
}//package b2MovieClips
Section 10
//DecorButton (b2MovieClips.DecorButton)
package b2MovieClips {
import flash.events.*;
public class DecorButton extends DecorGFX {
protected var _enabled:Boolean;// = true
protected var _hover:Boolean;// = false
public function DecorButton(){
_enabled = true;
_hover = false;
super();
stop();
buttonMode = true;
addEventListener(Event.REMOVED_FROM_STAGE, onRemove, false, 0, true);
addEventListener(Event.ADDED_TO_STAGE, onAdded, false, 0, true);
}
protected function onClick(_arg1:MouseEvent){
if (!enabled){
_arg1.stopPropagation();
_arg1.stopImmediatePropagation();
};
}
protected function onMove(_arg1:MouseEvent){
if (hitTestPoint(parent.mouseX, parent.mouseY)){
if (((!(_hover)) && (enabled))){
_hover = true;
gotoAndStop("over");
};
} else {
if (((_hover) && (enabled))){
_hover = false;
gotoAndStop("up");
};
};
}
protected function onRemove(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, onRemove);
removeEventListener(Event.ADDED_TO_STAGE, onAdded);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMove);
stage.removeEventListener(MouseEvent.MOUSE_DOWN, onDown);
}
protected function onOver(_arg1:MouseEvent){
gotoAndStop("over");
}
protected function onDown(_arg1:MouseEvent){
if (((hitTestPoint(parent.mouseX, parent.mouseY)) && (enabled))){
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
_enabled = _arg1;
if (!_arg1){
gotoAndStop("disabled");
} else {
gotoAndStop("up");
};
}
protected function onAdded(_arg1:Event):void{
stage.addEventListener(MouseEvent.MOUSE_DOWN, onDown, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove, false, 0, true);
}
protected function onOut(_arg1:MouseEvent){
if (_enabled){
gotoAndStop("up");
} else {
gotoAndStop("disabled");
};
}
}
}//package b2MovieClips
Section 11
//DecorGFX (b2MovieClips.DecorGFX)
package b2MovieClips {
import flash.display.*;
import flash.text.*;
public class DecorGFX extends PhysicsClip {
public var time_txt:TextField;
public var score_txt:TextField;
public var height_txt:TextField;
public var best_txt:TextField;
public function DecorGFX(){
_shapeType = "decor";
_props.autoStart = false;
}
}
}//package b2MovieClips
Section 12
//ExitGFX (b2MovieClips.ExitGFX)
package b2MovieClips {
public class ExitGFX extends PhysicsClip {
public function ExitGFX(){
_shapeType = "rectangle";
_props.density = 1;
_props.friction = 0.7;
_props.restitution = 0.2;
_props.isSensor = true;
_props.isDynamic = false;
_props.isExit = true;
_props.score = 0;
_props.isCollectable = false;
_props.speech = null;
_props.userData = "Exit";
}
}
}//package b2MovieClips
Section 13
//InkGFX (b2MovieClips.InkGFX)
package b2MovieClips {
public class InkGFX extends PhysicsClip {
public function InkGFX(){
_shapeType = "rectangle";
_props.density = 1;
_props.friction = 0.7;
_props.restitution = 0.2;
_props.isSensor = true;
_props.isDynamic = false;
_props.isExit = false;
_props.score = 25;
_props.isCollectable = true;
_props.speech = null;
_props.userData = "Ink";
}
public function set ink(_arg1:Number){
_props.score = _arg1;
}
public function get ink():Number{
return (_props.score);
}
}
}//package b2MovieClips
Section 14
//iPhysicsClip (b2MovieClips.iPhysicsClip)
package b2MovieClips {
public interface iPhysicsClip {
function get props():Object;
function get shapeType():String;
}
}//package b2MovieClips
Section 15
//iPhysicsContainer (b2MovieClips.iPhysicsContainer)
package b2MovieClips {
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
public interface iPhysicsContainer {
function addDecor(_arg1:MovieClip, _arg2:String=null):void;
function get physics():b2World;
function addBox(_arg1, _arg2, _arg3, _arg4, _arg5:Number=0, _arg6:Object=null, _arg7:String=null):b2Body;
function get physScale():Number;
function addCircle(_arg1, _arg2, _arg3, _arg4:Object=null, _arg5:String=null):b2Body;
function removeChild(_arg1:DisplayObject):DisplayObject;
function addChild(_arg1:DisplayObject):DisplayObject;
function createPlayer(_arg1, _arg2):b2Body;
function addSnapJoint(_arg1, _arg2, _arg3:Object=null, _arg4:String=null):b2RevoluteJoint;
}
}//package b2MovieClips
Section 16
//PhysicsClip (b2MovieClips.PhysicsClip)
package b2MovieClips {
import flash.display.*;
public class PhysicsClip extends MovieClip implements iPhysicsClip {
protected var _shapeType:String;// = "none"
protected var _props:Object;
public function PhysicsClip(){
_shapeType = "none";
_props = {};
super();
_props.userData = null;
_props.visible = true;
}
public function get userData():String{
return (_props.userData);
}
public function set userData(_arg1:String){
if (((!((_arg1 == ""))) && (!((_arg1 == null))))){
_props.userData = _arg1;
};
}
public function get props():Object{
return (_props);
}
public function get shapeType():String{
return (_shapeType);
}
public function get isDynamic():Boolean{
return (_props.isDynamic);
}
public function set isVisible(_arg1:Boolean){
_props.visible = _arg1;
}
public function set props(_arg1:Object){
_props = _arg1;
}
public function get isVisible():Boolean{
return (_props.visible);
}
}
}//package b2MovieClips
Section 17
//PhysicsShape (b2MovieClips.PhysicsShape)
package b2MovieClips {
public class PhysicsShape extends PhysicsClip {
public function PhysicsShape(){
_props.density = 1;
_props.friction = 0.7;
_props.restitution = 0.2;
_props.isSensor = false;
_props.isDynamic = true;
_props.isExit = false;
_props.score = 0;
_props.isCollectable = false;
}
public function get friction():Number{
return (_props.friction);
}
public function set isSensor(_arg1:Boolean){
_props.isSensor = _arg1;
}
public function set friction(_arg1:Number){
_props.friction = _arg1;
}
public function get restitution():Number{
return (_props.restitution);
}
public function get isSensor():Boolean{
return (_props.isSensor);
}
public function set restitution(_arg1:Number){
_props.restitution = _arg1;
}
public function set density(_arg1:Number){
_props.density = _arg1;
}
public function get density():Number{
return (_props.density);
}
}
}//package b2MovieClips
Section 18
//PictureFrameGFX (b2MovieClips.PictureFrameGFX)
package b2MovieClips {
public class PictureFrameGFX extends PhysicsClip {
public function PictureFrameGFX(){
_shapeType = "rectangle";
_props.density = 1;
_props.friction = 0.7;
_props.restitution = 0.2;
_props.isSensor = true;
_props.isDynamic = false;
_props.isExit = false;
_props.score = 0;
_props.isCollectable = false;
_props.speech = null;
_props.isFrame = true;
_props.picture = "";
_props.targetX = 0;
_props.targetY = 0;
_props.scaleEric = 0.5;
_props.visible = false;
_props.complete = false;
_props.time = 0;
_props.hintTime = (30 * 30);
}
public function get scaleEric():Number{
return (_props.scaleEric);
}
public function get picture():String{
return (_props.picture);
}
public function set picture(_arg1:String){
_props.picture = _arg1;
}
public function set targetX(_arg1:Number){
_props.targetX = _arg1;
}
public function set targetY(_arg1:Number){
_props.targetY = _arg1;
}
public function get targetX():Number{
return (_props.targetX);
}
public function get targetY():Number{
return (_props.targetY);
}
public function set scaleEric(_arg1:Number){
_props.scaleEric = _arg1;
}
}
}//package b2MovieClips
Section 19
//TalkArea (b2MovieClips.TalkArea)
package b2MovieClips {
public class TalkArea extends PhysicsClip {
public function TalkArea(){
_shapeType = "rectangle";
_props.density = 1;
_props.friction = 0.7;
_props.restitution = 0.2;
_props.isSensor = true;
_props.isDynamic = false;
_props.isExit = false;
_props.score = 0;
_props.isCollectable = false;
_props.speech = "";
_props.visible = false;
_props.hintLevel = 0;
_props.showHint = false;
_props.kills = false;
_props.noDraw = false;
}
public function get showHint():Boolean{
return (_props.showHint);
}
public function set repeat(_arg1:Number){
_props.score = _arg1;
}
public function get hintLevel():Number{
return (_props.hintLevel);
}
public function set showHint(_arg1:Boolean){
_props.showHint = _arg1;
}
public function set noDraw(_arg1:Boolean){
_props.noDraw = _arg1;
}
public function set hintLevel(_arg1:Number){
_props.hintLevel = _arg1;
}
public function get noDraw():Boolean{
return (_props.noDraw);
}
public function set kills(_arg1:Boolean){
_props.kills = _arg1;
}
public function get repeat():Number{
return (_props.score);
}
public function set speech(_arg1:String){
_props.speech = _arg1;
}
public function get kills():Boolean{
return (_props.kills);
}
public function get speech():String{
return (_props.speech);
}
}
}//package b2MovieClips
Section 20
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 21
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
}
}//package Box2D.Collision.Shapes
Section 22
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function b2FilterData(){
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
super();
}
public function Copy():b2FilterData{
var _local1:b2FilterData;
_local1 = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 23
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 24
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 25
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_vertices:Array;
public var m_normals:Array;
private var s_supportVec:b2Vec2;
public var m_obb:b2OBB;
public var m_coreVertices:Array;
public var m_centroid:b2Vec2;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Number;
_local4 = _arg1.R;
_local5 = (_arg2.x - _arg1.position.x);
_local6 = (_arg2.y - _arg1.position.y);
_local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
_local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
_local9 = 0;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:Number;
_local5 = _arg1.R;
_local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
_local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
_local8 = 0;
_local4 = m_coreVertices[0];
_local9 = ((_local4.x * _local6) + (_local4.y * _local7));
_local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
_local3 = 0;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = m_obb.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 26
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_next:b2Shape;
public var m_restitution:Number;
public var m_userData;
public var m_isSensor:Boolean;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 27
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var type:int;// = -1
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var friction:Number;// = 0.2
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
isSensor = false;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 28
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 29
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 30
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 31
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local11:uint;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local11 = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
_local5 = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
ComputeBounds(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local4 = m_proxyPool[_arg1];
_local5 = (2 * m_proxyCount);
_local6 = 0;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
_local7 = 0;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local12:uint;
var _local13:b2Proxy;
var _local14:b2BoundValues;
var _local15:b2BoundValues;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local12 = (2 * m_proxyCount);
_local13 = m_proxyPool[_arg1];
_local14 = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
_local15 = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:b2Bound;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 32
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 33
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local6 = _arg1.m_vertexCount;
_local7 = _arg1.m_vertices;
_local8 = _arg1.m_normals;
_local9 = _arg4.m_vertexCount;
_local10 = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
_local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
_local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
_local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
_local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
_local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
_local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
_local24 = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:Array;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:ClipVertex;
var _local21:int;
var _local22:int;
var _local23:Number;
_local7 = _arg2.m_vertexCount;
_local8 = _arg2.m_normals;
_local9 = _arg5.m_vertexCount;
_local10 = _arg5.m_vertices;
_local11 = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
_local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
_local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
_local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
_local21 = _local17;
_local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local7:int;
var _local8:Array;
var _local9:Number;
var _local10:int;
var _local11:Array;
var _local12:Number;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local15:b2XForm;
var _local16:b2XForm;
var _local17:int;
var _local18:uint;
var _local19:Number;
var _local20:Number;
var _local21:Array;
var _local22:int;
var _local23:Array;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Array;
var _local33:Array;
var _local34:int;
var _local35:int;
var _local36:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
_local7 = 0;
_local8 = [_local7];
_local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
_local10 = 0;
_local11 = [_local10];
_local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
_local15 = new b2XForm();
_local16 = new b2XForm();
_local19 = 0.98;
_local20 = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
_local21 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
_local22 = _local13.m_vertexCount;
_local23 = _local13.m_vertices;
_local24 = _local23[_local17];
_local25 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
_local26 = b2Math.SubtractVV(_local37, _local25);
_local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
_local28 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
_local29 = b2Math.b2Dot(_local28, _local25);
_local30 = -(b2Math.b2Dot(_local27, _local25));
_local31 = b2Math.b2Dot(_local27, _local37);
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
_local35 = 0;
_local36 = 0;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
_local6 = _arg2.m_vertexCount;
_local7 = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
_local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
_local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
_local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
_local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
_local14 = 0;
_local15 = -(Number.MAX_VALUE);
_local16 = 0;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
_local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
_local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
_local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
_local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
_local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2ManifoldPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = _arg2.m_radius;
_local16 = _arg4.m_radius;
_local17 = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
_local19 = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
_local20 = (0.5 * (_local8 + _local10));
_local21 = (0.5 * (_local9 + _local11));
_local22 = (_local20 - _arg3.position.x);
_local23 = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:Array;
var _local23:Array;
var _local24:int;
var _local25:int;
var _local26:int;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = _arg2.m_vertexCount;
_local22 = _arg2.m_vertices;
_local23 = _arg2.m_normals;
_local24 = 0;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local25 = _local18;
_local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
_local27 = _local22[_local26];
_local28 = (_local27.x - _local11.x);
_local29 = (_local27.y - _local11.y);
_local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local31 = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 34
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 35
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var friction:Number;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 36
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:int;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
_local8 = s_p1s;
_local9 = s_p2s;
_local10 = s_points;
_local11 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local12 = 0;
_local13 = 20;
_local14 = 0;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
_local14 = _arg4[2];
_local15 = _local6.x;
_local16 = _local6.y;
_local17 = _local7.x;
_local18 = _local7.y;
_local19 = _local8.x;
_local20 = _local8.y;
_local21 = (_local17 - _local15);
_local22 = (_local18 - _local16);
_local23 = (_local19 - _local15);
_local24 = (_local20 - _local16);
_local25 = (_local19 - _local17);
_local26 = (_local20 - _local18);
_local27 = -(((_local15 * _local21) + (_local16 * _local22)));
_local28 = ((_local17 * _local21) + (_local18 * _local22));
_local29 = -(((_local15 * _local23) + (_local16 * _local24)));
_local30 = ((_local19 * _local23) + (_local20 * _local24));
_local31 = -(((_local17 * _local25) + (_local18 * _local26)));
_local32 = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
_local33 = ((_local21 * _local24) - (_local22 * _local23));
_local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
_local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
_local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
_local38 = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
_local39 = (_local36 * _local38);
_local40 = (_local37 * _local38);
_local41 = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.m_type;
_local8 = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
_local12 = -(_local7.x);
_local13 = -(_local7.y);
_local14 = (_local6.x - _local7.x);
_local15 = (_local6.y - _local7.y);
_local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 37
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 38
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 39
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 40
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = 0xFFFF;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = 0xFFFF;
public static var b2_tableCapacity:int = 4096;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 41
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 42
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint;
_local5 = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local3:int;
var _local4:Array;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
_local3 = 0;
_local4 = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local4:uint;
var _local5:uint;
var _local6:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
_local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local5 = m_hashTable[_local4];
_local6 = null;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 43
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 44
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 45
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 46
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:int;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local7 = _arg1.m_sweepRadius;
_local8 = _arg3.m_sweepRadius;
_local9 = _arg2.t0;
_local10 = (_arg2.c.x - _arg2.c0.x);
_local11 = (_arg2.c.y - _arg2.c0.y);
_local12 = (_arg4.c.x - _arg4.c0.x);
_local13 = (_arg4.c.y - _arg4.c0.y);
_local14 = (_arg2.a - _arg2.a0);
_local15 = (_arg4.a - _arg4.a0);
_local16 = 0;
_local17 = s_p1;
_local18 = s_p2;
_local19 = 20;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = 0;
_local24 = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 47
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 48
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 49
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 50
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 51
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 52
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 53
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 54
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _g:uint;// = 0
private var _b:uint;// = 0
private var _r:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = 0;
_g = 0;
_b = 0;
super();
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 55
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 56
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 57
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:int;
var _local4:b2Body;
var _local5:b2Body;
_local2 = m_manifoldCount;
Evaluate(_arg1);
_local3 = m_manifoldCount;
_local4 = m_shape1.m_body;
_local5 = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:b2ContactRegister;
var _local6:Function;
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4];
_local6 = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:b2ContactRegister;
var _local7:Function;
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5];
_local7 = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 58
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 59
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var equalizedMass:Number;
public var tangentMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 60
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 61
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 62
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 63
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:int;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
_local9 = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local19:int;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
_local19 = 0;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 64
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 65
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 66
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:int;
var _local9:Array;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
_local9 = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 67
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_mass:Number;
public var m_u:b2Vec2;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_localAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
if (m_frequencyHz > 0){
return (true);
};
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
_local14 = (_local13 * m_u.x);
_local15 = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
_local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
_local11 = ((_local6 * m_u.y) - (_local7 * m_u.x));
_local12 = ((_local8 * m_u.y) - (_local9 * m_u.x));
_local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
_local15 = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
_local16 = (_local15 * m_u.x);
_local17 = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 68
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 69
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic1:b2PrismaticJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_constant:Number;
public var m_revolute1:b2RevoluteJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
_local2 = _arg1.joint1.m_type;
_local3 = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_ground1;
_local3 = m_ground2;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
_local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 70
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 71
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 72
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 73
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 74
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 75
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var m_beta:Number;
public var m_mass:b2Mat22;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_localAnchor:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_impulse.x);
_local10 = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 76
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 77
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_refAngle:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_force:Number;
public var m_localYAxis1:b2Vec2;
public var m_motorMass:Number;
public var m_maxMotorForce:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_angularMass:Number;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_upperTranslation:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_linearJacobian:b2Jacobian;
public var m_enableMotor:Boolean;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
_local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
_local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
_local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 78
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 79
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_limitForce1:Number;
public var m_maxLength1:Number;
public var m_limitState1:int;
public var m_limitState2:int;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_limitPositionImpulse1:Number;
public var m_constant:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_positionImpulse:Number;
public var m_limitMass2:Number;
public var m_limitMass1:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_limitForce2:Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
_local18 = m_u1.Length();
_local19 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
_local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
_local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function GetLength2():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 80
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength2:Number;
public var length1:Number;
public var length2:Number;
public var maxLength1:Number;
public var ratio:Number;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 81
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var m_pivotMass:b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_limitPositionImpulse:Number;
public var m_maxMotorTorque:Number;
public var m_referenceAngle:Number;
public var m_lowerAngle:Number;
public var m_upperAngle:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 82
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 83
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_xf:b2XForm;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:b2Mat22;
var _local4:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
var _local7:int;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
_local7 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
_local5 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = null;
_local4 = false;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 84
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var angularDamping:Number;
public var fixedRotation:Boolean;
public var angle:Number;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 85
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 86
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData;
var _local4:b2FilterData;
var _local5:Boolean;
_local3 = _arg1.GetFilterData();
_local4 = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
_local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 87
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 88
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.m_shape1;
_local3 = _arg1.m_shape2;
_local4 = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.m_body;
_local6 = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 89
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawScale = 1;
m_lineThickness = 1;
m_alpha = 1;
m_fillAlpha = 1;
m_xformScale = 1;
super();
m_drawFlags = 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 90
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 91
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_joints:Array;
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local8:b2ContactSolver;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 92
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 93
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_xf;
_local5 = _local3.m_xf;
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
_local1 = m_debugDraw.GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 94
//ClearTool (levelEditor.ClearTool)
package levelEditor {
import flash.events.*;
public class ClearTool extends Tool {
public function ClearTool(){
selectable = false;
_button = new ClearButton();
}
override public function onSelect(_arg1:MouseEvent=null){
editor.clear();
editor.insertPlayer();
}
}
}//package levelEditor
Section 95
//Control (levelEditor.Control)
package levelEditor {
import flash.display.*;
public class Control extends MovieClip {
protected var _path:String;
protected var _type:String;
protected var _value;
public function get path():String{
return (_path);
}
public function get value(){
return (_value);
}
public function blur():void{
}
public function get type():String{
return (_type);
}
public function set prop(_arg1){
_type = _arg1.type;
if (_arg1.path != null){
_path = _arg1.path;
} else {
_path = _arg1.name;
};
this.name = _arg1.name;
}
public function set value(_arg1):void{
_value = _arg1;
}
}
}//package levelEditor
Section 96
//ControlEvent (levelEditor.ControlEvent)
package levelEditor {
import flash.events.*;
public class ControlEvent extends Event {
public var content;
public static var CHANGE:String = "controlchange";
public function ControlEvent(_arg1:String, _arg2=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.content = _arg2;
}
}
}//package levelEditor
Section 97
//DeleteTool (levelEditor.DeleteTool)
package levelEditor {
import flash.events.*;
public class DeleteTool extends Tool {
public function DeleteTool(){
selectable = false;
_button = new DeleteButton();
}
override public function onSelect(_arg1:MouseEvent=null){
trace("delete");
editor.destroyCurrent();
}
}
}//package levelEditor
Section 98
//DropDownControl (levelEditor.DropDownControl)
package levelEditor {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class DropDownControl extends Control {
public var arrow_btn:SimpleButton;
var ypos;// = 0
public var bg:MovieClip;
public var value_txt:TextField;
public var label_txt:TextField;
var maxWidth:Number;// = 0
var marg:Number;// = 0
var rows:Sprite;
public function DropDownControl(){
maxWidth = 0;
ypos = 0;
marg = 0;
super();
rows = new Sprite();
addChild(rows);
rows.visible = false;
arrow_btn.addEventListener(MouseEvent.CLICK, onArrow, false, 0, true);
label_txt.autoSize = TextFieldAutoSize.LEFT;
}
protected function draw(){
var _local1:*;
if (marg > 0){
_local1 = 0;
while (_local1 < rows.numChildren) {
rows.getChildAt(_local1).width = (maxWidth + arrow_btn.width);
_local1++;
};
value_txt.x = (marg + 2);
value_txt.width = maxWidth;
arrow_btn.x = (maxWidth + marg);
rows.y = (value_txt.height + 2);
rows.x = marg;
bg.width = (((arrow_btn.x + arrow_btn.width) + 4) - marg);
bg.x = marg;
};
}
protected function onArrow(_arg1:MouseEvent){
rows.visible = !(rows.visible);
}
override public function blur():void{
rows.visible = false;
}
protected function onRow(_arg1:MouseEvent){
var _local2:DropDownRow;
var _local3:*;
rows.visible = false;
_local2 = (_arg1.currentTarget as DropDownRow);
_local3 = _local2.value;
if (value != _local3){
value_txt.text = _local2.label;
value = _local3;
dispatchEvent(new ControlEvent(ControlEvent.CHANGE));
};
}
public function addRow(_arg1:String, _arg2):void{
var _local3:DropDownRow;
_local3 = new DropDownRow();
_local3.addEventListener(MouseEvent.CLICK, onRow, false, 0, true);
_local3.label = _arg1;
_local3.value = _arg2;
_local3.y = ypos;
ypos = (ypos + _local3.height);
rows.addChild(_local3);
if (_local3.width > maxWidth){
maxWidth = _local3.width;
};
draw();
}
override public function set prop(_arg1){
super.prop = _arg1;
label_txt.text = _arg1.name;
marg = label_txt.width;
draw();
}
override public function set value(_arg1):void{
var _local2:*;
var _local3:DropDownRow;
_local2 = 0;
while (_local2 < rows.numChildren) {
_local3 = (rows.getChildAt(_local2) as DropDownRow);
if (_local3.value == _arg1){
value_txt.text = _local3.label;
break;
};
_local2++;
};
super.value = _arg1;
}
}
}//package levelEditor
Section 99
//DropDownRow (levelEditor.DropDownRow)
package levelEditor {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class DropDownRow extends MovieClip {
public var b2:MovieClip;
public var b1:MovieClip;
public var txt:TextField;
public var value;
public function DropDownRow(){
txt.autoSize = TextFieldAutoSize.LEFT;
txt.mouseEnabled = false;
addEventListener(MouseEvent.MOUSE_OVER, onOver);
addEventListener(MouseEvent.MOUSE_OUT, onOut);
b1.visible = true;
b2.visible = false;
}
public function get label():String{
return (txt.text);
}
public function onOver(_arg1:MouseEvent){
b1.visible = false;
b2.visible = true;
}
override public function set width(_arg1:Number):void{
txt.autoSize = TextFieldAutoSize.NONE;
b1.width = _arg1;
b2.width = _arg1;
txt.width = (_arg1 - 4);
}
public function set label(_arg1:String):void{
txt.text = _arg1;
b1.width = (txt.width + 4);
b2.width = (txt.width + 4);
}
public function onOut(_arg1:MouseEvent){
b2.visible = false;
b1.visible = true;
}
}
}//package levelEditor
Section 100
//DynamicRectMatrixObject (levelEditor.DynamicRectMatrixObject)
package levelEditor {
public class DynamicRectMatrixObject extends MatrixShape {
public function DynamicRectMatrixObject(){
editFields.push({name:"density", type:"number", path:"props.density"});
type = "DynamicRectangle";
props.isDynamic = true;
}
}
}//package levelEditor
Section 101
//DynamicRectTool (levelEditor.DynamicRectTool)
package levelEditor {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
public class DynamicRectTool extends Tool {
var startPos:Point;
public function DynamicRectTool(){
_button = new DynamicButton();
}
override public function onDown(_arg1:MouseEvent){
startPos = new Point(editor.mouseX, editor.mouseY);
editor.addEventListener(Event.ENTER_FRAME, onFrame, false, 0, true);
}
override public function onUp(_arg1:MouseEvent){
var _local2:Graphics;
var _local3:DynamicRectMatrixObject;
var _local4:Point;
_local2 = editor.preview.graphics;
_local2.clear();
editor.removeEventListener(Event.ENTER_FRAME, onFrame);
_local3 = new DynamicRectMatrixObject();
_local4 = new Point((editor.mouseX - startPos.x), (editor.mouseY - startPos.y));
_local3.x = (startPos.x + (_local4.x / 2));
_local3.y = (startPos.y + (_local4.y / 2));
_local3.scaleX = (_local4.x / 100);
_local3.scaleY = (_local4.y / 100);
editor.create(_local3);
}
public function onFrame(_arg1:Event){
var _local2:Graphics;
_local2 = editor.preview.graphics;
_local2.clear();
_local2.lineStyle(1, 0xCCCCCC);
_local2.beginFill(0xCCCCCC);
_local2.drawRect(startPos.x, startPos.y, (editor.mouseX - startPos.x), (editor.mouseY - startPos.y));
_local2.endFill();
}
override public function dispose():void{
super.dispose();
editor.removeEventListener(Event.ENTER_FRAME, onFrame);
}
}
}//package levelEditor
Section 102
//ExitMatrixObject (levelEditor.ExitMatrixObject)
package levelEditor {
public class ExitMatrixObject extends MatrixObject {
public function ExitMatrixObject(){
type = "rectangle";
props.userData = "Exit";
}
}
}//package levelEditor
Section 103
//ExitTool (levelEditor.ExitTool)
package levelEditor {
import flash.events.*;
public class ExitTool extends Tool {
public function ExitTool(){
_button = new ExitButton();
}
override public function onDown(_arg1:MouseEvent){
var _local2:ExitMatrixObject;
_local2 = new ExitMatrixObject();
_local2.x = editor.mouseX;
_local2.y = editor.mouseY;
editor.create(_local2);
}
}
}//package levelEditor
Section 104
//InkMatrixObject (levelEditor.InkMatrixObject)
package levelEditor {
public class InkMatrixObject extends MatrixObject {
public function InkMatrixObject(){
editFields.push({name:"ink", type:"number", path:"props.score"});
type = "rectangle";
props.isCollectable = true;
props.score = 25;
props.userData = "Ink";
}
}
}//package levelEditor
Section 105
//InkTool (levelEditor.InkTool)
package levelEditor {
import flash.events.*;
public class InkTool extends Tool {
public function InkTool(){
_button = new InkButton();
}
override public function onDown(_arg1:MouseEvent){
var _local2:InkMatrixObject;
_local2 = new InkMatrixObject();
_local2.x = editor.mouseX;
_local2.y = editor.mouseY;
editor.create(_local2);
}
}
}//package levelEditor
Section 106
//JointMatrixObject (levelEditor.JointMatrixObject)
package levelEditor {
public class JointMatrixObject extends MatrixObject {
public function JointMatrixObject(){
editFields.push({name:"motor", type:"boolean", path:"props.EnableMotor"});
editFields.push({name:"speed", type:"number", path:"props.MotorSpeed"});
editFields.push({name:"torque", type:"number", path:"props.MaxMotorTorque"});
type = "joint";
props.EnableMotor = false;
props.MotorSpeed = 1;
props.MaxMotorTorque = 100;
}
}
}//package levelEditor
Section 107
//JointTool (levelEditor.JointTool)
package levelEditor {
import flash.events.*;
public class JointTool extends Tool {
public function JointTool(){
_button = new JointButton();
}
override public function onDown(_arg1:MouseEvent){
var _local2:JointMatrixObject;
_local2 = new JointMatrixObject();
_local2.x = editor.mouseX;
_local2.y = editor.mouseY;
editor.create(_local2);
}
}
}//package levelEditor
Section 108
//LevelEditor (levelEditor.LevelEditor)
package levelEditor {
import flash.display.*;
import flash.events.*;
import ui.*;
import Levels.*;
import application.*;
public class LevelEditor extends MovieClip {
var objects:Sprite;
var controller2:ObjectController;
var bg:Sprite;
var cp:OptionsPanel;
var buttons:Sprite;
public var current:MatrixObject;
var tool:Tool;
var controller:OutterController;
public var preview:Sprite;
var tools:Array;
protected static var sprops = {density:1, friction:1, restitution:0, userData:null, isDynamic:false, isSensor:false, isExit:false, score:0, isCollectable:false, visible:true};
public function LevelEditor(){
var _local1:*;
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:*;
var _local6:*;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
super();
cp = new OptionsPanel();
cp.y = 50;
objects = new Sprite();
addChild(objects);
preview = new Sprite();
addChild(preview);
tools = new Array();
controller = new OutterController();
addChild(controller);
controller2 = new ObjectController();
addChild(controller2);
addChild(cp);
buttons = new Sprite();
addChild(buttons);
_local1 = new SelectTool();
addTool(_local1);
_local2 = new StaticRectTool();
addTool(_local2);
_local3 = new DynamicRectTool();
addTool(_local3);
_local4 = new InkTool();
addTool(_local4);
_local5 = new ExitTool();
addTool(_local5);
_local6 = new JointTool();
addTool(_local6);
_local7 = new DeleteTool();
addTool(_local7);
_local8 = new ClearTool();
addTool(_local8);
_local9 = new ParTimeTool();
addTool(_local9);
_local10 = new LevelNameTool();
addTool(_local10);
selectTool(_local1);
}
public function destroy(_arg1:MatrixObject){
if (current == _arg1){
select(null);
current = null;
};
objects.removeChild(_arg1);
_arg1.removeEventListener(MouseEvent.MOUSE_DOWN, onDownObject);
}
public function create(_arg1:MatrixObject){
if ((((_arg1.scaleX == 0)) || ((_arg1.scaleY == 0)))){
return;
};
objects.addChild(_arg1);
_arg1.addEventListener(MouseEvent.MOUSE_DOWN, onDownObject, false, 0, true);
}
public function insertPlayer(){
var _local1:*;
_local1 = new PlayerMatrixObject();
_local1.x = 300;
_local1.y = 200;
create(_local1);
}
protected function onTool(_arg1:MouseEvent){
var _local2:int;
var _local3:*;
_local2 = parseInt(_arg1.target.name);
_local3 = tools[_local2];
selectTool(_local3);
select(null);
}
public function select(_arg1:MatrixObject=null){
if (_arg1 != current){
controller.visible = false;
controller2.visible = false;
controller.setModelView(null);
controller2.setModelView(null);
current = _arg1;
if (_arg1 != null){
if ((_arg1 is MatrixShape)){
controller.setModelView(_arg1);
controller.visible = true;
} else {
controller2.setModelView(_arg1);
controller2.visible = true;
};
};
cp.select(_arg1);
};
}
public function onDownBG(_arg1:MouseEvent){
if (tool != null){
tool.onDown(_arg1);
};
stage.removeEventListener(MouseEvent.MOUSE_UP, onUpBG);
stage.addEventListener(MouseEvent.MOUSE_UP, onUpBG, false, 0, true);
}
public function encode():String{
var _local1:String;
var _local2:String;
var _local3:String;
var _local4:MatrixShape;
var _local5:int;
var _local6:MatrixObject;
_local1 = "";
_local2 = "";
_local3 = "";
_local5 = 0;
while (_local5 < tools.length) {
if ((tools[_local5] is ParTimeTool)){
_local1 = (_local1 + ((ObjectTypes.PAR_TIME + ",") + tools[_local5]["parTime"]));
break;
};
_local5++;
};
_local3 = "|";
_local5 = 0;
while (_local5 < objects.numChildren) {
_local6 = (objects.getChildAt(_local5) as MatrixObject);
if ((_local6 is DynamicRectMatrixObject)){
_local4 = (_local6 as MatrixShape);
_local2 = ((_local3 + ObjectTypes.DYNAMIC_RECTANGLE) + ",");
_local2 = (_local2 + ("x:" + round(_local4.x)));
_local2 = (_local2 + (",y:" + round(_local4.y)));
if (_local4.rotRadian != 0){
_local2 = (_local2 + (",r:" + round(_local4.rotRadian)));
};
_local2 = (_local2 + (",w:" + round(_local4.scaleX)));
_local2 = (_local2 + (",h:" + round(_local4.scaleY)));
if (_local4.props.friction != 0.7){
_local2 = (_local2 + (",f:" + round(_local4.props.friction)));
};
if (_local4.props.restitution != 0.2){
_local2 = (_local2 + (",b:" + round(_local4.props.restitution)));
};
if (_local4.props.density != 1){
_local2 = (_local2 + (",d:" + round(_local4.props.density)));
};
_local1 = (_local1 + _local2);
} else {
if ((_local6 is StaticRectMatrixObject)){
_local4 = (_local6 as MatrixShape);
_local2 = ((_local3 + ObjectTypes.STATIC_RECTANGLE) + ",");
_local2 = (_local2 + ("x:" + round(_local4.x)));
_local2 = (_local2 + (",y:" + round(_local4.y)));
if (_local4.rotRadian != 0){
_local2 = (_local2 + (",r:" + round(_local4.rotRadian)));
};
_local2 = (_local2 + (",w:" + round(_local4.scaleX)));
_local2 = (_local2 + (",h:" + round(_local4.scaleY)));
if (_local4.props.friction != 0.7){
_local2 = (_local2 + (",f:" + round(_local4.props.friction)));
};
if (_local4.props.restitution != 0.2){
_local2 = (_local2 + (",b:" + round(_local4.props.restitution)));
};
_local1 = (_local1 + _local2);
} else {
if ((_local6 is PlayerMatrixObject)){
_local2 = ((_local3 + ObjectTypes.PLAYER) + ",");
_local2 = (_local2 + ("x:" + round(_local6.x)));
_local2 = (_local2 + (",y:" + round(_local6.y)));
_local1 = (_local1 + _local2);
} else {
if ((_local6 is InkMatrixObject)){
_local2 = ((_local3 + ObjectTypes.INK) + ",");
_local2 = (_local2 + ("x:" + round(_local6.x)));
_local2 = (_local2 + (",y:" + round(_local6.y)));
if (_local6.props.score != 25){
_local2 = (_local2 + (",s:" + round(_local6.props.score)));
};
_local1 = (_local1 + _local2);
} else {
if ((_local6 is ExitMatrixObject)){
_local2 = ((_local3 + ObjectTypes.EXIT) + ",");
_local2 = (_local2 + ("x:" + round(_local6.x)));
_local2 = (_local2 + (",y:" + round(_local6.y)));
_local1 = (_local1 + _local2);
} else {
if ((_local6 is JointMatrixObject)){
_local2 = ((_local3 + ObjectTypes.JOINT) + ",");
_local2 = (_local2 + ("x:" + round(_local6.x)));
_local2 = (_local2 + (",y:" + round(_local6.y)));
if (_local6.props.EnableMotor){
_local2 = (_local2 + ",me:1");
_local2 = (_local2 + (",ms:" + round(_local6.props.MotorSpeed)));
_local2 = (_local2 + (",mt:" + round(_local6.props.MaxMotorTorque)));
};
_local1 = (_local1 + _local2);
};
};
};
};
};
};
_local5++;
};
trace(_local1);
return (_local1);
}
public function destroyCurrent(){
if ((current is PlayerMatrixObject)){
return;
};
if (current != null){
destroy(current);
};
}
protected function round(_arg1:Number):Number{
_arg1 = (_arg1 * 1000);
_arg1 = Math.round(_arg1);
_arg1 = (_arg1 / 1000);
return (_arg1);
}
public function onUpBG(_arg1:MouseEvent){
if (tool != null){
tool.onUp(_arg1);
};
stage.removeEventListener(MouseEvent.MOUSE_UP, onUpBG);
}
public function clear(){
while (objects.numChildren > 0) {
destroy((objects.getChildAt(0) as MatrixObject));
};
select(null);
}
public function dispose(){
stage.removeEventListener(MouseEvent.MOUSE_UP, onUpBG);
clear();
removeTools();
}
protected function removeTools(){
var _local1:*;
while (buttons.numChildren > 0) {
_local1 = buttons.getChildAt(0);
_local1.removeEventListener(MouseEvent.CLICK, onTool);
buttons.removeChild(_local1);
};
}
public function selectTool(_arg1:Tool){
if (tool != _arg1){
if (_arg1.selectable){
if (tool != null){
tool.button.enabled = true;
};
tool = _arg1;
tool.button.enabled = false;
};
_arg1.onSelect();
};
}
public function addTool(_arg1:Tool){
var _local2:*;
var _local3:BasicButton;
var _local4:*;
if (buttons.numChildren > 0){
_local4 = buttons.getChildAt((buttons.numChildren - 1));
_local2 = ((_local4.x + _local4.width) + 5);
} else {
_local2 = 0;
};
_local3 = _arg1.button;
_local3.name = (tools.length + "");
tools.push(_arg1);
buttons.addChild(_local3);
_local3.x = _local2;
_arg1.editor = this;
_local3.addEventListener(MouseEvent.CLICK, onTool, false, 0, true);
}
protected function onDownObject(_arg1:MouseEvent){
onDownBG(_arg1);
}
public function decode(_arg1:String){
var _local2:*;
var _local3:Array;
var _local4:*;
var _local5:Array;
var _local6:*;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
if ((((_arg1 == null)) || ((_arg1 == "")))){
return;
};
clear();
if (_arg1.indexOf("|") == -1){
_local3 = [_arg1];
} else {
_local3 = _arg1.split("|");
};
_local4 = 0;
while (_local4 < _local3.length) {
_local5 = _local3[_local4].split(",");
_local6 = _local5.shift();
if (_local6 == ObjectTypes.DYNAMIC_RECTANGLE){
_local2 = new DynamicRectMatrixObject();
} else {
if (_local6 == ObjectTypes.PLAYER){
_local2 = new PlayerMatrixObject();
} else {
if (_local6 == ObjectTypes.STATIC_RECTANGLE){
_local2 = new StaticRectMatrixObject();
} else {
if (_local6 == ObjectTypes.INK){
_local2 = new InkMatrixObject();
} else {
if (_local6 == ObjectTypes.EXIT){
_local2 = new ExitMatrixObject();
} else {
if (_local6 == ObjectTypes.JOINT){
_local2 = new JointMatrixObject();
} else {
if (_local6 == ObjectTypes.PAR_TIME){
_local7 = 0;
while (_local4 < tools.length) {
if ((tools[_local7] is ParTimeTool)){
tools[_local7]["parTime"] = parseInt(_local5[0]);
break;
};
_local7++;
};
};
};
};
};
};
};
};
if (_local2 != null){
_local8 = 0;
while (_local8 < _local5.length) {
_local9 = _local5[_local8].split(":");
_local10 = _local9[0];
_arg1 = _local9[1];
if (_local10 == "x"){
_local2.x = parseFloat(_arg1);
} else {
if (_local10 == "y"){
_local2.y = parseFloat(_arg1);
} else {
if (_local10 == "w"){
_local2.scaleX = parseFloat(_arg1);
} else {
if (_local10 == "h"){
_local2.scaleY = parseFloat(_arg1);
} else {
if (_local10 == "f"){
_local2.props.friction = parseFloat(_arg1);
} else {
if (_local10 == "b"){
_local2.props.restitution = parseFloat(_arg1);
} else {
if (_local10 == "d"){
_local2.props.density = parseFloat(_arg1);
} else {
if (_local10 == "r"){
_local2.rotRadian = parseFloat(_arg1);
} else {
if (_local10 == "s"){
_local2.props.score = parseFloat(_arg1);
} else {
if (_local10 == "me"){
_local2.props.EnableMotor = (_arg1 == "1");
} else {
if (_local10 == "ms"){
_local2.props.MotorSpeed = parseFloat(_arg1);
} else {
if (_local10 == "mt"){
_local2.props.MaxMotorTorque = parseFloat(_arg1);
};
};
};
};
};
};
};
};
};
};
};
};
_local8++;
};
create(_local2);
};
_local4++;
};
}
protected static function copyProps(_arg1:Object):Object{
var _local2:Object;
var _local3:*;
_local2 = {};
for (_local3 in _arg1) {
_local2[_local3] = _arg1[_local3];
};
return (_local2);
}
}
}//package levelEditor
Section 109
//LevelFactory (levelEditor.LevelFactory)
package levelEditor {
import flash.events.*;
import Levels.*;
public class LevelFactory extends EventDispatcher {
protected static var sprops = {density:1, friction:0.7, restitution:0.2, userData:null, isDynamic:false, isSensor:false, isExit:false, score:0, isCollectable:false, visible:true};
protected function transfer(_arg1:EricLevel, _arg2:Object):void{
if (_arg2.shapeType == "rectangle"){
_arg1.addBox(_arg2.x, _arg2.y, (_arg2.scaleX * 100), (_arg2.scaleY * 100), _arg2.rotRadian, _arg2.props);
} else {
if (_arg2.shapeType == "player"){
_arg1.createPlayer(_arg2.x, _arg2.y);
} else {
if (_arg2.shapeType == "joint"){
_arg1.addSnapJoint(_arg2.x, _arg2.y, _arg2.props);
};
};
};
}
public function constructFromString(_arg1:String, _arg2:EricLevel){
var _local3:*;
var _local4:Array;
var _local5:*;
var _local6:Array;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
var _local11:*;
if (_arg1.indexOf("|") == -1){
_local4 = [_arg1];
} else {
_local4 = _arg1.split("|");
};
_local5 = 0;
while (_local5 < _local4.length) {
_local3 = {x:0, y:0, rotRadian:0, scaleX:1, scaleY:1};
_local3.props = copyProps(sprops);
_local6 = _local4[_local5].split(",");
_local7 = _local6.shift();
if (_local7 == ObjectTypes.DYNAMIC_RECTANGLE){
_local3.shapeType = "rectangle";
_local3.props.isDynamic = true;
} else {
if (_local7 == ObjectTypes.PLAYER){
_local3.shapeType = "player";
_local3.props.isDynamic = true;
} else {
if (_local7 == ObjectTypes.STATIC_RECTANGLE){
_local3.shapeType = "rectangle";
_local3.props.isDynamic = false;
} else {
if (_local7 == ObjectTypes.INK){
_local3.shapeType = "rectangle";
_local3.props.score = 25;
_local3.props.userData = "Ink";
_local3.props.isCollectable = true;
_local3.props.isSensor = true;
_local3.props.isDynamic = false;
_local3.scaleX = 0.3;
_local3.scaleY = 0.3;
} else {
if (_local7 == ObjectTypes.EXIT){
_local3.shapeType = "rectangle";
_local3.props.userData = "Exit";
_local3.props.isSensor = true;
_local3.props.isDynamic = false;
_local3.props.isExit = true;
_local3.scaleX = 0.5;
_local3.scaleY = 0.5;
} else {
if (_local7 == ObjectTypes.JOINT){
_local3.shapeType = "joint";
_local6.EnableMotor = false;
_local6.MotorSpeed = 1;
_local6.MaxMotorTorque = 100;
_local3.scaleX = 1;
_local3.scaleY = 1;
} else {
if (_local7 == ObjectTypes.PAR_TIME){
_local9 = parseInt(_local6[0].toString());
_local3.shapeType = "none";
_arg2.parTime = _local9;
};
};
};
};
};
};
};
_local8 = 0;
while (_local8 < _local6.length) {
_local10 = _local6[_local8].split(":");
_local11 = _local10[0];
_arg1 = _local10[1];
if (_local11 == "x"){
_local3.x = parseFloat(_arg1);
} else {
if (_local11 == "y"){
_local3.y = parseFloat(_arg1);
} else {
if (_local11 == "w"){
_local3.scaleX = parseFloat(_arg1);
} else {
if (_local11 == "h"){
_local3.scaleY = parseFloat(_arg1);
} else {
if (_local11 == "f"){
_local3.props.friction = parseFloat(_arg1);
} else {
if (_local11 == "b"){
_local3.props.restitution = parseFloat(_arg1);
} else {
if (_local11 == "d"){
_local3.props.density = parseFloat(_arg1);
} else {
if (_local11 == "r"){
_local3.rotRadian = parseFloat(_arg1);
} else {
if (_local11 == "s"){
_local3.props.score = parseFloat(_arg1);
} else {
if (_local11 == "me"){
_local3.props.EnableMotor = (_arg1 == "1");
} else {
if (_local11 == "ms"){
_local3.props.MotorSpeed = parseFloat(_arg1);
} else {
if (_local11 == "mt"){
_local3.props.MaxMotorTorque = parseFloat(_arg1);
};
};
};
};
};
};
};
};
};
};
};
};
_local8++;
};
transfer(_arg2, _local3);
_local5++;
};
}
protected static function copyProps(_arg1:Object):Object{
var _local2:Object;
var _local3:*;
_local2 = {};
for (_local3 in _arg1) {
_local2[_local3] = _arg1[_local3];
};
return (_local2);
}
}
}//package levelEditor
Section 110
//LevelNameTool (levelEditor.LevelNameTool)
package levelEditor {
public class LevelNameTool extends Tool {
public function LevelNameTool(){
selectable = false;
_button = new LevelNameButton();
}
}
}//package levelEditor
Section 111
//MatrixObject (levelEditor.MatrixObject)
package levelEditor {
import flash.display.*;
import flash.geom.*;
public class MatrixObject extends Sprite {
public var type:String;
public var editFields:Array;
protected var _centerX:Number;// = 0
public var props:Object;
protected var _centerY:Number;// = 0
public function MatrixObject(){
_centerX = 0;
_centerY = 0;
super();
props = {};
props.density = 1;
props.friction = 0.7;
props.restitution = 0.2;
props.isSensor = false;
props.isDynamic = true;
props.isExit = false;
props.score = 0;
props.isCollectable = false;
props.visible = true;
editFields = [{name:"x", type:"number"}, {name:"y", type:"number"}];
}
public function set centerY(_arg1:Number){
_centerY = _arg1;
dispatchMatrixChange();
}
public function set centerX(_arg1:Number){
_centerX = _arg1;
dispatchMatrixChange();
}
protected function dispatchMatrixChange(){
dispatchEvent(new ModelEvent(ModelEvent.MATRIX_CHANGE));
}
public function get centerY():Number{
return (_centerY);
}
public function get centerX():Number{
return (_centerX);
}
public function get matrix():Matrix{
return (transform.matrix);
}
public function getProp(_arg1:String){
var _local2:Array;
var _local3:*;
if (_arg1.indexOf(".") == -1){
_local2 = [_arg1];
} else {
_local2 = _arg1.split(".");
};
_local3 = this;
while (_local2.length > 1) {
_arg1 = _local2.shift();
_local3 = _local3[_arg1];
};
return (_local3[_local2.shift()]);
}
public function setProp(_arg1:String, _arg2){
var _local3:Array;
var _local4:*;
if (_arg1.indexOf(".") == -1){
_local3 = [_arg1];
} else {
_local3 = _arg1.split(".");
};
_local4 = this;
while (_local3.length > 1) {
_arg1 = _local3.shift();
_local4 = _local4[_arg1];
};
_local4[_local3.shift()] = _arg2;
dispatchMatrixChange();
}
override public function set x(_arg1:Number):void{
super.x = _arg1;
dispatchMatrixChange();
}
override public function set y(_arg1:Number):void{
super.y = _arg1;
dispatchMatrixChange();
}
}
}//package levelEditor
Section 112
//MatrixShape (levelEditor.MatrixShape)
package levelEditor {
public class MatrixShape extends MatrixObject {
public function MatrixShape(){
editFields.push({name:"w", type:"number", path:"scaleX"});
editFields.push({name:"h", type:"number", path:"scaleY"});
editFields.push({name:"rotation", type:"number"});
editFields.push({name:"friction", type:"number", path:"props.friction"});
editFields.push({name:"bounce", type:"number", path:"props.restitution"});
}
override public function set height(_arg1:Number):void{
super.height = _arg1;
dispatchMatrixChange();
}
override public function set width(_arg1:Number):void{
super.width = _arg1;
dispatchMatrixChange();
}
override public function set scaleX(_arg1:Number):void{
super.scaleX = _arg1;
dispatchMatrixChange();
}
override public function set scaleY(_arg1:Number):void{
super.scaleY = _arg1;
dispatchMatrixChange();
}
public function set rotRadian(_arg1:Number):void{
var _local2:*;
_local2 = ((180 * _arg1) / Math.PI);
super.rotation = _local2;
dispatchMatrixChange();
}
public function get rotRadian():Number{
var _local1:Number;
_local1 = ((super.rotation * Math.PI) / 180);
return (_local1);
}
override public function set rotation(_arg1:Number):void{
super.rotation = _arg1;
dispatchMatrixChange();
}
}
}//package levelEditor
Section 113
//ModelEvent (levelEditor.ModelEvent)
package levelEditor {
import flash.events.*;
public dynamic class ModelEvent extends Event {
public var content;
public static var ADD_MODEL:String = "addmodel";
public static var STYLE_CHANGE:String = "stylechange";
public static var SHAPE_CHANGE:String = "changeshape";
public static var MODEL_CREATED:String = "modelcreated";
public static var NUM_POINTS_CHANGE:String = "numpointschange";
public static var MATRIX_CHANGE:String = "changematrix";
public static var LINE_CHANGE:String = "linechange";
public static var REMOVE_MODEL:String = "removemodel";
public static var POINT_CHANGE:String = "change";
public function ModelEvent(_arg1:String, _arg2=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.content = _arg2;
}
}
}//package levelEditor
Section 114
//NameValueControl (levelEditor.NameValueControl)
package levelEditor {
import flash.events.*;
import flash.text.*;
public class NameValueControl extends Control {
public var label:TextField;
public var tf:TextField;
public function NameValueControl(){
tf.addEventListener(KeyboardEvent.KEY_DOWN, onTf);
tf.addEventListener(FocusEvent.FOCUS_OUT, onTfc);
label.autoSize = TextFieldAutoSize.LEFT;
}
protected function round(_arg1:Number):Number{
_arg1 = (_arg1 * 1000);
_arg1 = Math.round(_arg1);
_arg1 = (_arg1 / 1000);
return (_arg1);
}
private function onTf(_arg1:KeyboardEvent){
if (_arg1.charCode == 13){
getValue();
};
}
protected function getValue(){
if (_type == "string"){
_value = tf.text;
} else {
if (type == "number"){
_value = parseFloat(tf.text);
} else {
if (type == "boolean"){
_value = (((tf.text.toLowerCase() == "true")) || ((tf.text == "1")));
};
};
};
dispatchEvent(new ControlEvent(ControlEvent.CHANGE));
}
override public function set prop(_arg1){
super.prop = _arg1;
label.text = _arg1.name;
tf.x = label.width;
}
private function onTfc(_arg1:Event):void{
getValue();
}
override public function set value(_arg1):void{
super.value = _arg1;
if ((_arg1 is Number)){
_arg1 = round(_arg1);
};
tf.text = (_arg1 + "");
}
}
}//package levelEditor
Section 115
//ObjectController (levelEditor.ObjectController)
package levelEditor {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
public class ObjectController extends Sprite {
public var model:MatrixObject;
private var dragX:Boolean;// = true
private var dragY:Boolean;// = true
private var mousePoint:Point;
public var lineContainer:Sprite;
public function ObjectController(_arg1:MatrixObject=null){
dragX = true;
dragY = true;
super();
lineContainer = new Sprite();
addChild(lineContainer);
if (_arg1 != null){
setModelView(_arg1);
};
}
public function dispose():void{
if (model){
model.removeEventListener(ModelEvent.MATRIX_CHANGE, onShapeChange);
};
removeChild(lineContainer);
model = null;
lineContainer = null;
}
public function setModelView(_arg1){
var _local2:MatrixObject;
_local2 = (_arg1 as MatrixObject);
if (model){
model.removeEventListener(ModelEvent.MATRIX_CHANGE, onShapeChange);
model.removeEventListener(MouseEvent.MOUSE_DOWN, onModelDown);
};
model = _local2;
if (_local2 != null){
model.addEventListener(ModelEvent.MATRIX_CHANGE, onShapeChange, false, 0, true);
model.addEventListener(MouseEvent.MOUSE_DOWN, onModelDown, false, 0, true);
draw();
};
}
public function draw(_arg1:Matrix=null){
lineContainer.graphics.clear();
drawBoundSquare(lineContainer.graphics);
lineContainer.transform.matrix = model.matrix;
}
private function onModelDown(_arg1:MouseEvent){
mousePoint = new Point((model.parent.mouseX - model.x), (model.parent.mouseY - model.y));
stage.addEventListener(MouseEvent.MOUSE_UP, onModelUp, false, 0, true);
addEventListener(Event.ENTER_FRAME, dragModel, false, 0, true);
}
private function drawBoundSquare(_arg1:Graphics){
var _local2:Rectangle;
_local2 = model.getBounds(model);
_arg1.lineStyle(0, 0xFF, 1);
_arg1.drawRect(_local2.x, _local2.y, _local2.width, _local2.height);
}
protected function onShapeChange(_arg1:Event):void{
draw();
}
private function dragModel(_arg1:Event){
model.x = (model.parent.mouseX - mousePoint.x);
model.y = (model.parent.mouseY - mousePoint.y);
}
private function onModelUp(_arg1:MouseEvent){
stage.removeEventListener(MouseEvent.MOUSE_UP, onModelUp);
removeEventListener(Event.ENTER_FRAME, dragModel);
draw();
}
}
}//package levelEditor
Section 116
//ObjectTypes (levelEditor.ObjectTypes)
package levelEditor {
public class ObjectTypes {
public static var PLAYER:String = "0";
public static var EXIT = "4";
public static var INK = "3";
public static var JOINT = "5";
public static var PAR_TIME = "pt";
public static var STATIC_RECTANGLE:String = "1";
public static var DYNAMIC_RECTANGLE:String = "2";
public static var DENISTY = "d";
public static var RESTITUTION = "b";
public static var LEVEL_NAME = "ln";
public static var FRICTION = "f";
}
}//package levelEditor
Section 117
//OptionsPanel (levelEditor.OptionsPanel)
package levelEditor {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
public class OptionsPanel extends MovieClip {
public var resize_mc:MovieClip;
var panel:Sprite;
public var title_txt:TextField;
var cx:Number;// = 0
var cy:Number;// = 0
public var w:Number;
public var h:Number;
var current:MatrixObject;
public var bg2_mc:MovieClip;
var con:Control;
var update:Boolean;// = true
public var bg_mc:MovieClip;
public function OptionsPanel(){
cx = 0;
cy = 0;
update = true;
super();
w = width;
h = (height - 20);
panel = new Sprite();
addChild(panel);
panel.y = 20;
bg_mc.addEventListener(MouseEvent.MOUSE_DOWN, onBGDown, false, 0, true);
resize_mc.addEventListener(MouseEvent.MOUSE_DOWN, onResizeDown, false, 0, true);
panel.mask = bg2_mc;
}
public function select(_arg1:MatrixObject){
if (((!((current == null))) && (!((_arg1 == current))))){
current.removeEventListener(ModelEvent.MATRIX_CHANGE, onChange);
};
if (_arg1 != current){
title_txt.text = "options";
current = _arg1;
if (_arg1 == null){
panel.visible = false;
} else {
panel.visible = true;
_arg1.addEventListener(ModelEvent.MATRIX_CHANGE, onChange, false, 0, true);
if ((_arg1 is StaticRectMatrixObject)){
title_txt.text = "static box";
} else {
if ((_arg1 is DynamicRectMatrixObject)){
title_txt.text = "moveable box";
} else {
if ((_arg1 is PlayerMatrixObject)){
title_txt.text = "player";
} else {
if ((_arg1 is JointMatrixObject)){
title_txt.text = "joint/motor";
} else {
if ((_arg1 is ExitMatrixObject)){
title_txt.text = "exit";
} else {
if ((_arg1 is InkMatrixObject)){
title_txt.text = "ink";
};
};
};
};
};
};
initPanel();
};
};
}
protected function onBGDown(_arg1:MouseEvent){
stage.addEventListener(MouseEvent.MOUSE_UP, onBGUp, false, 0, true);
startDrag(false);
}
protected function doResize(_arg1:MouseEvent){
bg_mc.scaleX = (resize_mc.x / 100);
bg_mc.scaleY = (resize_mc.y / 100);
bg2_mc.scaleX = (resize_mc.x / 100);
bg2_mc.scaleY = (resize_mc.y / 100);
w = resize_mc.x;
h = (resize_mc.y - 20);
if (current != null){
initPanel();
};
}
public function dispose():void{
}
protected function disposeControl(_arg1){
_arg1.removeEventListener(ControlEvent.CHANGE, onControl);
_arg1.removeEventListener(MouseEvent.MOUSE_DOWN, zControl);
}
protected function onBGUp(_arg1:MouseEvent){
stage.removeEventListener(MouseEvent.MOUSE_UP, onBGUp);
stopDrag();
}
protected function updateValues(){
var _local1:*;
var _local2:Control;
update = false;
if (panel.numChildren > 0){
_local1 = 0;
while (_local1 < panel.numChildren) {
_local2 = (panel.getChildAt(_local1) as Control);
current.setProp(_local2.path, _local2.value);
_local1++;
};
};
update = true;
}
protected function addControl(_arg1){
_arg1.addEventListener(ControlEvent.CHANGE, onControl, false, 0, true);
_arg1.addEventListener(MouseEvent.MOUSE_DOWN, zControl, false, 0, true);
}
protected function zControl(_arg1:MouseEvent){
var _local2:*;
_local2 = (_arg1.currentTarget as Control);
if (_local2 != con){
if (con != null){
con.blur();
};
panel.swapChildren(panel.getChildAt((panel.numChildren - 1)), _local2);
con = _local2;
};
}
protected function onChange(_arg1:Event){
updateFields();
}
protected function onResizeUp(_arg1:MouseEvent){
stage.removeEventListener(MouseEvent.MOUSE_MOVE, doResize);
stage.removeEventListener(MouseEvent.MOUSE_UP, onResizeUp);
resize_mc.stopDrag();
}
protected function onResizeDown(_arg1:MouseEvent){
var _local2:Rectangle;
stage.addEventListener(MouseEvent.MOUSE_MOVE, doResize, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, onResizeUp, false, 0, true);
_local2 = new Rectangle(50, 20, 500, 500);
resize_mc.startDrag(false, _local2);
}
protected function onControl(_arg1:ControlEvent){
updateValues();
}
protected function initPanel(){
var _local1:*;
var _local2:*;
var _local3:*;
cx = 0;
cy = 0;
while (panel.numChildren > 0) {
_local2 = panel.getChildAt(0);
disposeControl(_local2);
panel.removeChild(_local2);
};
_local1 = 0;
while (_local1 < current.editFields.length) {
_local3 = current.editFields[_local1];
if (_local3.type == "boolean"){
_local2 = new DropDownControl();
_local2.addRow("true", true);
_local2.addRow("false", false);
} else {
_local2 = new NameValueControl();
};
_local2.prop = _local3;
if (_local2.width > (w - cx)){
cx = 0;
cy = (cy + 24);
};
_local2.x = cx;
_local2.y = cy;
cx = (cx + (_local2.width + 2));
panel.addChild(_local2);
addControl(_local2);
_local1++;
};
updateFields();
}
protected function updateFields(){
var _local1:*;
var _local2:Control;
if (update){
if (panel.numChildren > 0){
_local1 = 0;
while (_local1 < panel.numChildren) {
_local2 = (panel.getChildAt(_local1) as Control);
_local2.value = current.getProp(_local2.path);
_local1++;
};
};
};
}
}
}//package levelEditor
Section 118
//OutterController (levelEditor.OutterController)
package levelEditor {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
public class OutterController extends Sprite {
private var boundPoints:Array;
public var model:MatrixShape;
private var startAng:Number;
private var origBounds:Rectangle;
private var lastM:Matrix;
private var center:Point;
private var rotateSprites:Array;
private var dragX:Boolean;// = true
private var centerSprite:Sprite;
private var pointSprites:Array;
private var curScaleY:Number;
private var curScaleX:Number;
private var dragY:Boolean;// = true
private var pointContainer:Sprite;
private var curRotation:Number;
private var mousePoint:Point;
private var lineContainer:Sprite;
public function OutterController(_arg1:MatrixShape=null){
var _local2:Sprite;
var _local3:*;
dragX = true;
dragY = true;
super();
pointContainer = new Sprite();
lineContainer = new Sprite();
pointSprites = new Array();
rotateSprites = new Array();
_local3 = 0;
while (_local3 < 4) {
_local2 = new Sprite();
rotateSprites.push(_local2);
_local2.name = ("r" + (rotateSprites.length - 1));
_local2.alpha = 0;
drawSquare(_local2.graphics, 30);
_local2.addEventListener(MouseEvent.MOUSE_DOWN, onRotateClick, false, 0, true);
pointContainer.addChild(_local2);
_local3++;
};
_local3 = 0;
while (_local3 < 8) {
_local2 = new Sprite();
pointSprites.push(_local2);
_local2.name = ((pointSprites.length - 1) + "");
drawSquare(_local2.graphics, 10);
_local2.addEventListener(MouseEvent.MOUSE_DOWN, onControlClick, false, 0, true);
pointContainer.addChild(_local2);
_local3++;
};
centerSprite = new Sprite();
drawSquare(centerSprite.graphics, 10);
pointSprites.push(centerSprite);
centerSprite.name = ((pointSprites.length - 1) + "");
centerSprite.addEventListener(MouseEvent.MOUSE_DOWN, onControlClick, false, 0, true);
pointContainer.addChild(centerSprite);
addChild(lineContainer);
addChild(pointContainer);
if (_arg1 != null){
setModelView(_arg1);
};
}
private function doRotateDrag(_arg1:Event){
var _local2:Number;
var _local3:Number;
var _local4:*;
var _local5:Matrix;
var _local6:Point;
_local2 = (center.x - model.parent.mouseX);
_local3 = (center.y - model.parent.mouseY);
_local4 = (Math.atan2(_local3, _local2) - startAng);
curRotation = (model.rotRadian + _local4);
_local5 = new Matrix();
_local5.scale(model.scaleX, model.scaleY);
_local5.rotate(curRotation);
_local6 = new Point(model.centerX, model.centerY);
var _temp1 = _local5.transformPoint(_local6);
_local6 = _local5.transformPoint(_local6);
_temp1.x = (_local6.x - center.x);
_local6.y = (_local6.y - center.y);
_local5.translate(-(_local6.x), -(_local6.y));
lineContainer.transform.matrix = _local5;
draw(_local5);
}
public function dispose():void{
if (model){
model.removeEventListener(ModelEvent.MATRIX_CHANGE, onShapeChange);
};
model = null;
pointSprites = null;
centerSprite = null;
pointContainer = null;
lineContainer = null;
}
private function startCenterDrag(){
mousePoint = new Point(model.centerX, model.centerY);
mousePoint = model.matrix.transformPoint(mousePoint);
addEventListener(Event.ENTER_FRAME, doDragCenter, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, stopDragCenter, false, 0, true);
}
public function setModelView(_arg1){
var _local2:MatrixShape;
_local2 = (_arg1 as MatrixShape);
if (model){
model.removeEventListener(ModelEvent.MATRIX_CHANGE, onShapeChange);
model.removeEventListener(MouseEvent.MOUSE_DOWN, onModelDown);
};
model = _local2;
if (_local2 != null){
model.addEventListener(ModelEvent.MATRIX_CHANGE, onShapeChange, false, 0, true);
model.addEventListener(MouseEvent.MOUSE_DOWN, onModelDown, false, 0, true);
curRotation = model.rotRadian;
draw();
};
}
private function startRotateDrag(_arg1, _arg2){
mousePoint = new Point(_arg1, _arg2);
mousePoint = model.matrix.transformPoint(mousePoint);
center = new Point(model.centerX, model.centerY);
center = model.matrix.transformPoint(center);
mousePoint.x = (center.x - mousePoint.x);
mousePoint.y = (center.y - mousePoint.y);
startAng = Math.atan2(mousePoint.y, mousePoint.x);
addEventListener(Event.ENTER_FRAME, doRotateDrag, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, stopRotateDrag, false, 0, true);
}
public function draw(_arg1:Matrix=null){
var _local2:int;
var _local3:Point;
updateFromModel();
lineContainer.graphics.clear();
drawBoundSquare(lineContainer.graphics);
if (_arg1 == null){
_arg1 = model.matrix;
};
_local2 = 0;
while (_local2 < 4) {
_local3 = _arg1.transformPoint(boundPoints[_local2]);
rotateSprites[_local2].x = _local3.x;
rotateSprites[_local2].y = _local3.y;
rotateSprites[_local2].rotation = ((curRotation * 180) / Math.PI);
_local2++;
};
_local2 = 0;
while (_local2 < 8) {
_local3 = _arg1.transformPoint(boundPoints[_local2]);
pointSprites[_local2].x = _local3.x;
pointSprites[_local2].y = _local3.y;
pointSprites[_local2].rotation = ((curRotation * 180) / Math.PI);
_local2++;
};
_local3 = model.matrix.transformPoint(new Point(model.centerX, model.centerY));
centerSprite.x = _local3.x;
centerSprite.y = _local3.y;
lineContainer.transform.matrix = _arg1;
}
private function onModelDown(_arg1:MouseEvent){
mousePoint = new Point((model.parent.mouseX - model.x), (model.parent.mouseY - model.y));
stage.addEventListener(MouseEvent.MOUSE_UP, onModelUp, false, 0, true);
addEventListener(Event.ENTER_FRAME, dragModel, false, 0, true);
}
private function drawBoundSquare(_arg1:Graphics){
var _local2:Rectangle;
_local2 = model.getBounds(model);
_arg1.lineStyle(0, 0xFF, 1);
_arg1.drawRect(_local2.x, _local2.y, _local2.width, _local2.height);
}
private function onShapeChange(_arg1:ModelEvent){
draw();
}
private function doDragPoint(_arg1:Event){
dragPoint(mousePoint.x, mousePoint.y);
}
private function stopDragCenter(_arg1:MouseEvent){
var _local2:Number;
var _local3:Number;
removeEventListener(Event.ENTER_FRAME, doDragCenter);
stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragCenter);
_local2 = model.mouseX;
_local3 = model.mouseY;
model.centerX = _local2;
model.centerY = _local3;
draw();
}
protected function drawSquare(_arg1:Graphics, _arg2:Number, _arg3:Number=0xFFFFFF, _arg4:Number=0.5, _arg5:Number=0, _arg6:Number=1){
_arg1.beginFill(_arg3, _arg4);
_arg1.lineStyle(0, _arg5, _arg6);
_arg1.drawRect((-(_arg2) / 2), (-(_arg2) / 2), _arg2, _arg2);
_arg1.endFill();
}
private function onRotateClick(_arg1:MouseEvent){
switch (_arg1.target.name){
case "r0":
startRotateDrag(origBounds.x, origBounds.y);
break;
case "r1":
startRotateDrag((origBounds.x + origBounds.width), origBounds.y);
break;
case "r2":
startRotateDrag((origBounds.x + origBounds.width), (origBounds.y + origBounds.height));
break;
case "r3":
startRotateDrag(origBounds.x, (origBounds.y + origBounds.height));
break;
};
}
private function onControlClick(_arg1:MouseEvent){
switch (_arg1.target.name){
case "0":
startPointDrag(origBounds.x, origBounds.y);
break;
case "1":
startPointDrag((origBounds.x + origBounds.width), origBounds.y);
break;
case "2":
startPointDrag((origBounds.x + origBounds.width), (origBounds.y + origBounds.height));
break;
case "3":
startPointDrag(origBounds.x, (origBounds.y + origBounds.height));
break;
case "4":
startPointDrag((origBounds.x + (origBounds.width / 2)), origBounds.y, false, true);
break;
case "5":
startPointDrag((origBounds.x + origBounds.width), (origBounds.y + (origBounds.height / 2)), true, false);
break;
case "6":
startPointDrag((origBounds.x + (origBounds.width / 2)), (origBounds.y + origBounds.height), false, true);
break;
case "7":
startPointDrag(origBounds.x, (origBounds.y + (origBounds.height / 2)), true, false);
break;
case "8":
startCenterDrag();
break;
};
}
private function startPointDrag(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:Boolean=true){
dragX = _arg3;
dragY = _arg4;
addEventListener(Event.ENTER_FRAME, doDragPoint, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, stopDragPoint, false, 0, true);
mousePoint = new Point(_arg1, _arg2);
center = new Point(model.centerX, model.centerY);
center = model.matrix.transformPoint(center);
}
private function doDragCenter(_arg1:Event){
centerSprite.x = centerSprite.parent.mouseX;
centerSprite.y = centerSprite.parent.mouseY;
}
private function onModelUp(_arg1:MouseEvent){
stage.removeEventListener(MouseEvent.MOUSE_UP, onModelUp);
removeEventListener(Event.ENTER_FRAME, dragModel);
draw();
}
private function dragModel(_arg1:Event){
model.x = (model.parent.mouseX - mousePoint.x);
model.y = (model.parent.mouseY - mousePoint.y);
}
private function dragPoint(_arg1:Number, _arg2:Number){
var _local3:Number;
var _local4:Number;
var _local5:Matrix;
var _local6:Point;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
_local3 = model.mouseX;
_local4 = model.mouseY;
if (dragX){
_local7 = ((_arg1 - model.centerX) / model.scaleX);
_local8 = (_local3 - model.centerX);
curScaleX = (_local8 / _local7);
} else {
curScaleX = model.scaleX;
};
if (dragY){
_local9 = ((_arg2 - model.centerY) / model.scaleY);
_local10 = (_local4 - model.centerY);
curScaleY = (_local10 / _local9);
} else {
curScaleY = model.scaleY;
};
_local5 = new Matrix();
_local5.scale(curScaleX, curScaleY);
_local5.rotate(model.rotRadian);
curRotation = model.rotRadian;
_local6 = new Point(model.centerX, model.centerY);
var _temp1 = _local5.transformPoint(_local6);
_local6 = _local5.transformPoint(_local6);
_temp1.x = (_local6.x - center.x);
_local6.y = (_local6.y - center.y);
_local5.translate(-(_local6.x), -(_local6.y));
lineContainer.transform.matrix = _local5;
draw(_local5);
}
private function updateFromModel(){
var _local1:Rectangle;
origBounds = model.getBounds(model);
_local1 = origBounds;
boundPoints = new Array();
boundPoints[0] = new Point(_local1.x, _local1.y);
boundPoints[1] = new Point((_local1.x + _local1.width), _local1.y);
boundPoints[2] = new Point((_local1.x + _local1.width), (_local1.y + _local1.height));
boundPoints[3] = new Point(_local1.x, (_local1.y + _local1.height));
boundPoints[4] = new Point((_local1.x + (_local1.width / 2)), _local1.y);
boundPoints[5] = new Point((_local1.x + _local1.width), (_local1.y + (_local1.height / 2)));
boundPoints[6] = new Point((_local1.x + (_local1.width / 2)), (_local1.y + _local1.height));
boundPoints[7] = new Point(_local1.x, (_local1.y + (_local1.height / 2)));
}
private function stopRotateDrag(_arg1:MouseEvent){
var _local2:Point;
removeEventListener(Event.ENTER_FRAME, doRotateDrag);
stage.removeEventListener(MouseEvent.MOUSE_UP, stopRotateDrag);
model.rotRadian = curRotation;
_local2 = new Point(model.centerX, model.centerY);
_local2 = model.matrix.transformPoint(_local2);
_local2.x = (_local2.x - center.x);
_local2.y = (_local2.y - center.y);
model.x = (model.x - _local2.x);
model.y = (model.y - _local2.y);
draw();
}
private function stopDragPoint(_arg1:MouseEvent){
var _local2:Point;
removeEventListener(Event.ENTER_FRAME, doDragPoint);
stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragPoint);
model.scaleX = curScaleX;
model.scaleY = curScaleY;
_local2 = new Point(model.centerX, model.centerY);
_local2 = model.matrix.transformPoint(_local2);
_local2.x = (_local2.x - center.x);
_local2.y = (_local2.y - center.y);
model.x = (model.x - _local2.x);
model.y = (model.y - _local2.y);
draw();
}
}
}//package levelEditor
Section 119
//ParTimeTool (levelEditor.ParTimeTool)
package levelEditor {
import flash.text.*;
public class ParTimeTool extends Tool {
public function ParTimeTool(){
selectable = false;
_button = new ParTimeButton();
}
public function get parTime():int{
var _local1:TextField;
_local1 = (_button.getChildByName("input_txt") as TextField);
return (parseInt(_local1.text));
}
public function set parTime(_arg1:int){
var _local2:TextField;
_local2 = (_button.getChildByName("input_txt") as TextField);
_local2.text = (_arg1 + "");
}
}
}//package levelEditor
Section 120
//PlayerMatrixObject (levelEditor.PlayerMatrixObject)
package levelEditor {
public class PlayerMatrixObject extends MatrixObject {
public function PlayerMatrixObject(){
type = "player";
}
}
}//package levelEditor
Section 121
//SelectTool (levelEditor.SelectTool)
package levelEditor {
import flash.events.*;
public class SelectTool extends Tool {
public function SelectTool(){
_button = new TransformButton();
}
override public function onUp(_arg1:MouseEvent){
editor.select((_arg1.target as MatrixObject));
}
}
}//package levelEditor
Section 122
//StaticRectMatrixObject (levelEditor.StaticRectMatrixObject)
package levelEditor {
public class StaticRectMatrixObject extends MatrixShape {
public function StaticRectMatrixObject(){
type = "StaticRectangle";
props.isDynamic = false;
}
}
}//package levelEditor
Section 123
//StaticRectTool (levelEditor.StaticRectTool)
package levelEditor {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
public class StaticRectTool extends Tool {
var startPos:Point;
public function StaticRectTool(){
_button = new StaticButton();
}
override public function onDown(_arg1:MouseEvent){
startPos = new Point(editor.mouseX, editor.mouseY);
editor.addEventListener(Event.ENTER_FRAME, onFrame, false, 0, true);
}
override public function onUp(_arg1:MouseEvent){
var _local2:Graphics;
var _local3:StaticRectMatrixObject;
var _local4:Point;
_local2 = editor.preview.graphics;
_local2.clear();
editor.removeEventListener(Event.ENTER_FRAME, onFrame);
_local3 = new StaticRectMatrixObject();
_local4 = new Point((editor.mouseX - startPos.x), (editor.mouseY - startPos.y));
_local3.x = (startPos.x + (_local4.x / 2));
_local3.y = (startPos.y + (_local4.y / 2));
_local3.scaleX = (_local4.x / 100);
_local3.scaleY = (_local4.y / 100);
editor.create(_local3);
}
public function onFrame(_arg1:Event){
var _local2:Graphics;
_local2 = editor.preview.graphics;
_local2.clear();
_local2.lineStyle(1, 0xCCCCCC);
_local2.beginFill(0x666666);
_local2.drawRect(startPos.x, startPos.y, (editor.mouseX - startPos.x), (editor.mouseY - startPos.y));
_local2.endFill();
}
override public function dispose():void{
super.dispose();
editor.removeEventListener(Event.ENTER_FRAME, onFrame);
}
}
}//package levelEditor
Section 124
//Tool (levelEditor.Tool)
package levelEditor {
import flash.events.*;
import ui.*;
public class Tool {
public var name:String;
public var editor:LevelEditor;
protected var _button:BasicButton;
public var selectable:Boolean;// = true
public function Tool(){
selectable = true;
super();
}
public function onDown(_arg1:MouseEvent){
}
public function onUp(_arg1:MouseEvent){
}
public function get button():BasicButton{
return (_button);
}
public function onSelect(_arg1:MouseEvent=null){
}
public function dispose():void{
editor = null;
}
}
}//package levelEditor
Section 125
//Eric11ColDetect (Levels.Eric11ColDetect)
package Levels {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
import application.*;
public class Eric11ColDetect extends ColDetect {
public var bricks:Object;
public function Eric11ColDetect(){
bricks = {};
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:*;
var _local3:*;
var _local4:b2Body;
var _local5:String;
var _local6:String;
var _local7:String;
super.Add(_arg1);
_local2 = _arg1.shape1.GetBody();
_local3 = _arg1.shape2.GetBody();
_local5 = _local2.GetUserData().name;
_local6 = _local3.GetUserData().name;
if ((((_local5 == "player")) || ((_local6 == "player")))){
if (_local5 == "player"){
_local7 = _local6;
_local4 = _local3;
} else {
if (_local6 == "player"){
_local7 = _local5;
_local4 = _local2;
};
};
if ((_local4.m_userData is WhiteBrick)){
bricks[_local4.m_userData.name] = _local4;
};
};
}
override public function reset():void{
super.reset();
bricks = {};
}
override public function deleteTag(_arg1:String){
delete bricks[_arg1];
super.deleteTag(_arg1);
}
}
}//package Levels
Section 126
//EricColDetect (Levels.EricColDetect)
package Levels {
import application.*;
public class EricColDetect extends ColDetect {
}
}//package Levels
Section 127
//EricLevel (Levels.EricLevel)
package Levels {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
import flash.events.*;
import ui.*;
import utils.*;
import flash.geom.*;
import application.*;
import b2MovieClips.*;
import sprites.*;
import flash.ui.*;
public class EricLevel extends GameLevel implements iPhysicsContainer {
public var clock:Clock;
public var pics:Object;
public var jump:Number;// = -5.5
public var levelName:String;
public var totalTime:Number;// = 0
public var mouseD:Point;
public var startPoint:b2Vec2;
public var isComplete:Boolean;// = false
public var killed:Boolean;// = false
public var hint:int;
public var inkPot:InkPot;
public var bubble:SpeechBubble;
public var score:Number;// = 0
protected var sketching:Boolean;// = false
public var hints:Array;
public var inkNumber:int;// = 0
public var speaking:Boolean;// = false
public var exit:Boolean;// = false
public var picScore:Number;// = 0
public var tor:Number;// = 3
public var pic;
public var mode:String;
public var _parTime:Number;// = 3600
public var airForce:Number;// = 0.15
public var upDown:Boolean;// = false
public var costume:MovieClip;
public var demo:MovieClip;
public var ov:b2Vec2;
public var ant_gravity:b2Vec2;
public function EricLevel(_arg1:KeyTracker){
tor = 3;
jump = -5.5;
airForce = 0.15;
upDown = false;
isComplete = false;
exit = false;
speaking = false;
_parTime = (120 * 30);
totalTime = 0;
score = 0;
picScore = 0;
ov = new b2Vec2(0, 0);
killed = false;
inkNumber = 0;
sketching = false;
super(_arg1);
hints = [];
mouseD = new Point();
inkPot = new InkPot();
bubble = new SpeechBubble();
clock = new Clock();
bubble.cacheAsBitmap = true;
bubble.addEventListener(Event.COMPLETE, onBubbleComplete, false, 0, true);
colHandle.addEventListener(LevelEvent.PLAYER_EXIT, onExit, false, 0, true);
colHandle.addEventListener(LevelEvent.PLAYER_HIT_SENSOR, onSensor, false, 0, true);
}
public function doSketch(_arg1:Event){
var _local2:Point;
var _local3:Number;
var _local4:Point;
var _local5:Array;
var _local6:Number;
var _local7:*;
if (mode == "draw"){
_local2 = new Point((mouseX - mouseD.x), (mouseY - mouseD.y));
_local3 = _local2.length;
if ((((_local3 > 5)) && ((inkPot.percent > (_local3 / 10))))){
_local4 = new Point(((mouseD.x + mouseX) / 2), ((mouseD.y + mouseY) / 2));
_local5 = GetBodiesAtPoint(_local4.x, _local4.y, true);
if (!checkBods(_local5)){
onMouseU();
return;
};
inkPot.changeBy((-(_local3) / 10));
_local6 = Math.atan2(_local2.y, _local2.x);
addBox(((mouseD.x + mouseX) / 2), ((mouseD.y + mouseY) / 2), _local3, 5, _local6, null, ("ink" + inkNumber));
inkNumber++;
mouseD.x = mouseX;
mouseD.y = mouseY;
};
if (inkPot.percent == 0){
onMouseU();
};
} else {
_local5 = GetBodiesAtPoint(mouseX, mouseY, true);
while (_local5.length > 0) {
_local7 = _local5.pop();
if (_local7.m_userData.name.indexOf("ink") != -1){
removeBody(_local7);
};
};
};
}
public function set parTime(_arg1:Number){
_parTime = (_arg1 * 30);
}
override public function start():void{
var _local1:*;
mode = "draw";
inkNumber = 0;
totalTime = _parTime;
ant_gravity = new b2Vec2(0, (-10 * playerBody.GetMass()));
hint = 0;
pics = {};
pic = null;
exit = false;
isComplete = false;
speaking = false;
parent.addChildAt(inkPot, 1);
addChild(bubble);
parent.addChildAt(clock, 2);
clock.x = 310;
inkPot.x = 40;
inkPot.percent = 0;
for (_local1 in tags) {
if (tags[_local1].m_userData.props.isFrame){
pics[_local1] = tags[_local1].m_userData;
};
};
startPoint = playerBody.GetPosition().Copy();
killed = false;
score = 0;
picScore = 0;
}
public function collectInk(){
var _local1:*;
var _local2:b2Body;
if (inkPot.percent < 100){
for (_local1 in colHandle.collectables) {
_local2 = colHandle.collectables[_local1];
inkPot.changeBy(_local2.m_userData.props.score);
removeBody(_local2);
};
};
}
public function onDemo(_arg1:Event){
demo.removeEventListener(Event.COMPLETE, onDemo);
stopHint();
}
public function onSensor(_arg1:LevelEvent){
var _local2:Number;
if (_arg1.content.m_userData.props.speech != null){
if (_arg1.content.m_userData.props.score > 0){
say(_arg1.content.m_userData.props.speech);
_arg1.content.m_userData.props.score--;
};
};
if (_arg1.content.m_userData.props.hintLevel != null){
_local2 = _arg1.content.m_userData.props.hintLevel;
if ((((_local2 > 0)) && ((hint < _local2)))){
hint = _local2;
};
if (_arg1.content.m_userData.props.showHint){
showHint();
};
};
if (_arg1.content.m_userData.props.kills){
killed = true;
};
}
protected function checkBods(_arg1:Array):Boolean{
var _local2:Boolean;
var _local3:*;
_local2 = true;
_local3 = 0;
while (_local3 < _arg1.length) {
if (_arg1[_local3].m_userData.props.isFrame){
_local2 = false;
};
if (_arg1[_local3].m_userData == player){
_local2 = false;
};
if (_arg1[_local3].m_userData.props.isExit){
_local2 = false;
};
if ((((_arg1[_local3].m_userData is PhysBoxFill)) && (_arg1[_local3].m_userData.visible))){
_local2 = false;
};
if (_arg1[_local3].m_userData.props.noDraw){
_local2 = false;
};
_local3++;
};
return (_local2);
}
override public function Update(){
var _local1:Boolean;
var _local2:*;
var _local3:*;
var _local4:MovieClip;
var _local5:Number;
var _local6:String;
var _local7:*;
if (killed){
killEric();
};
_local1 = false;
playerBody.WakeUp();
if (playerBody.m_contactList == null){
if (pic != null){
exitPic();
};
colHandle.reset();
} else {
if (pic == null){
_local2 = playerBody.m_contactList;
while (_local2) {
if (((((_local2.other.m_userData.props.isFrame) && (!(_local2.other.m_userData.props.complete)))) && (!(_local2.other.m_userData.props.deactivated)))){
enterPic(_local2.other.m_userData);
break;
};
_local2 = _local2.next;
};
} else {
_local3 = false;
_local2 = playerBody.m_contactList;
while (_local2) {
if (_local2.other.m_userData.props.isFrame){
_local3 = true;
break;
};
_local2 = _local2.next;
};
if (!_local3){
exitPic();
};
};
};
if (pic != null){
playerBody.ApplyForce(ant_gravity, playerBody.GetPosition());
if (keyboard.isDown(Keyboard.UP)){
playerBody.ApplyImpulse(new b2Vec2(0, (-1 * airForce)), playerBody.GetPosition());
};
if (keyboard.isDown(Keyboard.DOWN)){
playerBody.ApplyImpulse(new b2Vec2(0, airForce), playerBody.GetPosition());
};
if (keyboard.isDown(Keyboard.LEFT)){
playerBody.ApplyImpulse(new b2Vec2((-1 * airForce), 0), playerBody.GetPosition());
};
if (keyboard.isDown(Keyboard.RIGHT)){
playerBody.ApplyImpulse(new b2Vec2(airForce, 0), playerBody.GetPosition());
};
_local4 = (getChildByName(pic.props.picture) as MovieClip);
_local5 = Math.max(0, (Math.round((((pic.props.hintTime / 30) - (pic.props.time / 30)) * 10)) / 10));
_local6 = (_local5 + "");
if (_local6.indexOf(".") == -1){
_local6 = (_local6 + ".0");
};
if (_local4 != null){
_local4["time_txt"].text = _local6;
};
if (!pic.props.complete){
pic.props.time++;
if (pic.props.time > pic.props.hintTime){
showPicHint();
};
_local7 = ((((pic.x + pic.props.targetX) - player.x) * ((pic.x + pic.props.targetX) - player.x)) + (((pic.y + pic.props.targetY) - player.y) * ((pic.y + pic.props.targetY) - player.y)));
if (_local7 < 25){
pic.props.complete = true;
if (_local4 != null){
_local4.play();
};
};
} else {
if (((!((_local4 == null))) && ((_local4.currentFrame == _local4.totalFrames)))){
_local4.stop();
completePic();
exitPic();
} else {
if (_local4 == null){
completePic();
exitPic();
};
};
};
} else {
if (((keyboard.isDown(Keyboard.UP)) && (!(upDown)))){
upDown = true;
if ((((colHandle.num > 0)) && (!((playerBody.m_contactList == null))))){
playerBody.ApplyImpulse(new b2Vec2(0, jump), playerBody.GetPosition());
};
} else {
if (!keyboard.isDown(Keyboard.UP)){
upDown = false;
};
};
if (keyboard.isDown(Keyboard.LEFT)){
if (colHandle.total == 0){
playerBody.ApplyImpulse(new b2Vec2((-1 * airForce), 0), playerBody.GetPosition());
} else {
playerBody.ApplyImpulse(new b2Vec2((-0.1 * airForce), 0), playerBody.GetPosition());
playerBody.ApplyTorque(-(tor));
};
};
if (keyboard.isDown(Keyboard.RIGHT)){
if (colHandle.total == 0){
playerBody.ApplyImpulse(new b2Vec2(airForce, 0), playerBody.GetPosition());
} else {
playerBody.ApplyImpulse(new b2Vec2((0.1 * airForce), 0), playerBody.GetPosition());
playerBody.ApplyTorque(tor);
};
};
};
collectInk();
super.Update();
if (speaking){
bubble.setPos(player.x, player.y);
};
if (costume != null){
costume.x = player.x;
costume.y = player.y;
if (playerBody.m_linearVelocity.x > 0){
costume.scaleX = 1;
} else {
costume.scaleX = -1;
};
};
if (((exit) && (!(isComplete)))){
trace("level complete");
calcScore();
isComplete = true;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_COMPLETE));
};
totalTime--;
clock.time = (totalTime / 30);
}
override public function onMouseD(){
var _local1:Array;
var _local2:*;
var _local3:*;
mouseD.x = mouseX;
mouseD.y = mouseY;
_local1 = GetBodiesAtPoint(mouseX, mouseY, true);
if (mode == "draw"){
if ((((inkPot.percent > 0)) && (checkBods(_local1)))){
sketching = true;
inkPot.changeBy(-1);
_local2 = addCircle(mouseX, mouseY, 5, null, ("ink" + inkNumber));
inkNumber++;
removeEventListener(Event.ENTER_FRAME, doSketch);
addEventListener(Event.ENTER_FRAME, doSketch, false, 0, true);
};
} else {
if (mode == "erase"){
_local1 = GetBodiesAtPoint(mouseX, mouseY, true);
while (_local1.length > 0) {
_local3 = _local1.pop();
if (_local3.m_userData.name.indexOf("ink") != -1){
removeBody(_local3);
};
};
removeEventListener(Event.ENTER_FRAME, doSketch);
addEventListener(Event.ENTER_FRAME, doSketch, false, 0, true);
};
};
}
override public function onMouseU(){
var _local1:Point;
var _local2:Number;
var _local3:Number;
if ((((inkPot.percent > 0)) && (sketching))){
_local1 = new Point((mouseX - mouseD.x), (mouseY - mouseD.y));
_local2 = _local1.length;
_local3 = Math.atan2(_local1.y, _local1.x);
if ((((_local2 > 5)) && ((_local2 < 10)))){
addBox(((mouseD.x + mouseX) / 2), ((mouseD.y + mouseY) / 2), _local2, 10, _local3, null, ("ink" + inkNumber));
inkNumber++;
addCircle(mouseD.x, mouseD.y, 5, null, ("ink" + inkNumber));
inkNumber++;
} else {
addCircle(mouseD.x, mouseD.y, 5, null, ("ink" + inkNumber));
inkNumber++;
};
};
removeEventListener(Event.ENTER_FRAME, doSketch);
sketching = false;
}
public function get parTime():Number{
return ((_parTime / 30));
}
public function killEric(){
totalTime = (totalTime - 300);
trace(((startPoint.x + ":") + startPoint.y));
playerBody.SetXForm(startPoint, 0);
playerBody.SetLinearVelocity(ov);
playerBody.SetAngularVelocity(0);
killed = false;
}
public function showHint(){
if (hint == 0){
return;
};
if (demo == null){
if (hints.length >= hint){
if (hints[(hint - 1)][0] != null){
demo = new (hints[(hint - 1)][0]);
demo.addEventListener(Event.COMPLETE, onDemo, false, 0, true);
addChildAt(demo, (getChildIndex(bubble) - 1));
};
if (hints[(hint - 1)][1] != null){
say(hints[(hint - 1)][1]);
};
};
};
}
public function setCostume(_arg1:String){
if (costume != null){
removeChild(costume);
};
costume = null;
if (_arg1 == "SuperEric"){
costume = new SuperEricCostume();
addChildAt(costume, (getChildIndex(player) + 1));
} else {
if (_arg1 == "AngelEric"){
costume = new AngelEricCostume();
addChildAt(costume, (getChildIndex(player) + 1));
} else {
if (_arg1 == "SantaEric"){
costume = new SantaEricCostume();
addChildAt(costume, (getChildIndex(player) + 1));
} else {
if (_arg1 == "HeadPhonesEric"){
costume = new HeadPhonesEricCostume();
addChildAt(costume, (getChildIndex(player) + 1));
} else {
if (_arg1 == "PartyEric"){
costume = new PartyEricCostume();
addChildAt(costume, (getChildIndex(player) + 1));
};
};
};
};
};
}
protected function calcScore(){
var _local1:*;
picScore = 0;
score = (Math.round(((totalTime / 30) * 10)) * 10);
if (score < 0){
score = 0;
};
trace(("score:" + score));
for (_local1 in pics) {
picScore = (picScore + pics[_local1].props.score);
delete pics[_local1];
};
if (picScore < 0){
picScore = 0;
};
trace(("pic score:" + picScore));
}
override public function reset():void{
if (costume != null){
removeChild(costume);
};
costume = null;
super.reset();
}
public function showPicHint(){
var _local1:*;
var _local2:*;
if (pic != null){
if (pic.props.hintShown){
return;
};
pic.props.hintShown = true;
trace("showhint2");
_local1 = new PlayerClip();
_local1.scaleX = pic.props.scaleEric;
_local1.scaleY = pic.props.scaleEric;
_local1.x = (pic.props.targetX + pic.x);
_local1.y = (pic.props.targetY + pic.y);
pic.props.picHint = _local1;
_local2 = getChildIndex(player);
addChildAt(_local1, (_local2 - 1));
};
}
public function completePic(){
pic.props.complete = true;
dispatchEvent(new LevelEvent(LevelEvent.PICTURE_COMPLETE, pic.name));
if (pic.props.picHint != null){
removeChild(pic.props.picHint);
pic.props.picHint = null;
};
}
public function enterPic(_arg1){
pic = _arg1;
player.mask = _arg1;
player.scaleX = _arg1.props.scaleEric;
player.scaleY = _arg1.props.scaleEric;
playerBody.m_linearDamping = 5;
if (costume != null){
costume.visible = false;
};
}
override public function destruct():void{
var _local1:*;
parent.removeChild(inkPot);
removeChild(bubble);
parent.removeChild(clock);
for (_local1 in pics) {
delete pics[_local1];
};
removeEventListener(Event.ENTER_FRAME, doSketch);
inkPot = null;
bubble.removeEventListener(Event.COMPLETE, onBubbleComplete);
say("_CLEAR");
bubble = null;
clock = null;
if (costume != null){
removeChild(costume);
};
costume = null;
colHandle.removeEventListener(LevelEvent.PLAYER_EXIT, onExit);
colHandle.removeEventListener(LevelEvent.PLAYER_HIT_SENSOR, onSensor);
stopHint();
super.destruct();
}
public function onExit(_arg1:Event){
var _local2:*;
var _local3:*;
trace("on exit");
_local2 = 0;
for (_local3 in pics) {
if (!pics[_local3].props.complete){
_local2++;
};
};
if (_local2 == 0){
exit = true;
colHandle.removeEventListener(LevelEvent.PLAYER_EXIT, onExit);
} else {
if (_local2 == 1){
say("I still have a picture to finish");
} else {
say((("I still have " + _local2) + " pictures to finish"));
};
};
}
public function stopHint(){
if (demo != null){
demo.removeEventListener(Event.COMPLETE, onDemo);
removeChild(demo);
};
demo = null;
}
public function onBubbleComplete(_arg1:Event){
speaking = false;
}
public function exitPic(){
if (costume != null){
costume.visible = true;
};
player.mask = null;
player.scaleX = 1;
player.scaleY = 1;
pic.props.score = ((100 * Math.round((((pic.props.hintTime / 30) - (pic.props.time / 30)) * 10))) / 10);
pic = null;
playerBody.m_linearDamping = linearDamp;
}
public function say(_arg1:String){
bubble.text = _arg1;
speaking = true;
if (_arg1 != "_CLEAR"){
bubble.setPos(player.x, player.y);
if (numChildren > 1){
swapChildren(getChildAt((numChildren - 1)), bubble);
};
};
}
}
}//package Levels
Section 128
//Level0 (Levels.Level0)
package Levels {
import utils.*;
import levelEditor.*;
import application.*;
public class Level0 extends EricLevel {
var levelStr:String;// = ""
var factory:LevelFactory;
public function Level0(_arg1:KeyTracker){
levelStr = "";
factory = new LevelFactory();
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
}
public function decode(_arg1:String){
levelStr = _arg1;
}
override public function construct():void{
factory.constructFromString(levelStr, this);
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 129
//Level1 (Levels.Level1)
package Levels {
import flash.events.*;
import utils.*;
import flash.utils.*;
import application.*;
public class Level1 extends EricLevel {
var layout;
var timer:Timer;
var gotInk:Boolean;// = false
public function Level1(_arg1:KeyTracker){
gotInk = false;
colHandle = new EricColDetect();
super(_arg1);
hints = [[null, "let's start by collecting the ink"], [Demo, "use the MOUSE to DRAW<br>a ramp, so I can get up.<br> <br>User the ERASER if you make a mistake!"], [null, "I need to jump into the picture!"]];
m_world.SetContactListener(colHandle);
addEventListener(LevelEvent.PICTURE_COMPLETE, onPic);
}
override public function onSensor(_arg1:LevelEvent){
super.onSensor(_arg1);
if ((((_arg1.content.m_userData.name == "a4")) && (!(gotInk)))){
gotInk = true;
tags["a3"].m_userData.props.score = 0;
};
}
function onTimer(_arg1:Event){
timer.removeEventListener("timer", onTimer);
if (parent != null){
say("Well Done! Now... to the EXIT");
};
}
public function onPic(_arg1:Event){
say("_CLEAR");
timer = new Timer(3500);
timer.start();
timer.addEventListener("timer", onTimer, false, 0, true);
}
override public function construct():void{
layout = new Lv1Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
gotInk = false;
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 130
//Level10 (Levels.Level10)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class Level10 extends EricLevel {
var layout;
public function Level10(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
hints = [[null, "Collect the ink and draw a line for me to land on"], [Demo10a, "Draw lines over the spikes so I can reach the top"], [Demo10b, "Push the larger box down the chute."], [Demo10c, "Draw a line to support the ramp,<br>then push the smaller box down to the exit"], [null, "Draw a step so<br>I can reach the exit"]];
m_world.SetContactListener(colHandle);
_parTime = (180 * 30);
}
override public function construct():void{
layout = new Lv10Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 131
//Level11 (Levels.Level11)
package Levels {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import flash.events.*;
import ui.*;
import utils.*;
import application.*;
import flash.ui.*;
public class Level11 extends EricLevel {
public var score_mc:Lvl11Score;
var multCounter:int;// = 0
var brickScore:int;// = 0
var ant_gravity2:b2Vec2;
var layout;
var mult:int;// = 0
var boost:Number;// = 1.5
public function Level11(_arg1:KeyTracker){
boost = 1.5;
brickScore = 0;
mult = 0;
multCounter = 0;
colHandle = new Eric11ColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[null, "Jump up using the BOOST pads and break the bricks.<br>Score combos by bouncing off one brick and onto another."]];
_parTime = 0;
airForce = 0.2;
angularDamp = 0.8;
}
override public function start():void{
super.start();
score_mc = new Lvl11Score();
parent.addChild(score_mc);
score_mc.text_txt.text = "123456";
score_mc.y = (400 - score_mc.height);
brickScore = 0;
}
override public function onSensor(_arg1:LevelEvent){
super.onSensor(_arg1);
if ((((((((_arg1.content.m_userData.name == "s11a")) || ((_arg1.content.m_userData.name == "s11b")))) || ((_arg1.content.m_userData.name == "s11d")))) || ((_arg1.content.m_userData.name == "s11e")))){
if (keyboard.isDown(Keyboard.UP)){
playerBody.ApplyForce(new b2Vec2(0, ((jump * 8) * boost)), playerBody.GetPosition());
};
mult = 0;
};
}
override public function Update(){
if (multCounter > 0){
multCounter--;
};
if (multCounter == 0){
mult = 0;
};
if (player.y < 250){
y = (-(player.y) + 250);
} else {
y = 0;
};
smashBricks();
score_mc.text_txt.text = ("score:" + brickScore);
super.Update();
}
override protected function calcScore(){
score = brickScore;
picScore = 0;
}
override public function reset():void{
parent.removeChild(score_mc);
score_mc = null;
super.reset();
}
public function smashBricks(){
var _local1:*;
var _local2:b2Body;
var _local3:FloatingText;
for (_local1 in colHandle["bricks"]) {
mult++;
multCounter = 50;
brickScore = (brickScore + (100 * mult));
if (mult > 1){
_local3 = new FloatingText();
_local3.text_txt.text = (mult + "X");
addChild(_local3);
_local3.x = player.x;
_local3.y = player.y;
};
_local2 = colHandle["bricks"][_local1];
removeBody(_local2);
};
}
override public function destruct():void{
parent.removeChild(score_mc);
score_mc = null;
super.destruct();
}
override public function construct():void{
layout = new Lv11Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
ant_gravity2 = new b2Vec2(0, (-5 * playerBody.GetMass()));
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 132
//Level2 (Levels.Level2)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class Level2 extends EricLevel {
var layout;
public function Level2(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
_parTime = (30 * 150);
hints = [[Demo2a, "Draw a ramp so I can get up."], [Demo2b, "Draw a ramp, so I can reach the lever"]];
}
override public function construct():void{
layout = new Lv2Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 133
//Level3 (Levels.Level3)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class Level3 extends EricLevel {
var layout;
var count;// = 0
var lastBox;
var delay;// = 200
var num;// = 0
public function Level3(_arg1:KeyTracker){
delay = 200;
count = 0;
num = 0;
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[Demo3, "collect the ink"], [Demo3a, "draw a line so the boxes<br>will fall onto the seesaw"]];
}
override public function start():void{
lastBox = null;
super.start();
count = 0;
num = 0;
}
override public function Update(){
count++;
if (count >= delay){
count = 0;
makeBox();
};
super.Update();
}
public function makeBox(){
var _local1:Number;
var _local2:Number;
var _local3:*;
if (lastBox != null){
removeBody(lastBox);
};
_local1 = 50;
_local2 = 50;
_local3 = copyProps(sprops);
_local3.isDynamic = true;
_local3.density = 3.1;
_local3.friction = 0.1;
lastBox = addBox(610, 30, _local1, _local2, 0, _local3, ("box" + num));
num++;
}
override public function destruct():void{
lastBox = null;
super.destruct();
}
override public function construct():void{
layout = new Lv3Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 134
//Level4 (Levels.Level4)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class Level4 extends EricLevel {
var layout;
public function Level4(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[null, "use the rotating platform to<br>get to the ink"], [Demo4, "draw some steps so that<br>I can get to the top"], [Demo4a, "use the ink to draw a ramp"]];
}
override public function construct():void{
layout = new Lv4Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 135
//Level5 (Levels.Level5)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class Level5 extends EricLevel {
var layout;
public function Level5(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[Demo5, "push the boxes"], [Demo5a, "use the smaller box to jump up"], [Demo5b, "jump up and push the larger box<br>to the bottom right corner"], [Demo5c, "use the box to jump up<br>and push the lever"], [Demo5d, "Draw a step so<br>I can get up"]];
}
override public function construct():void{
layout = new Lv5Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 136
//Level6 (Levels.Level6)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class Level6 extends EricLevel {
var layout;
public function Level6(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[null, "Jump over to the ink"], [Demo6, "Draw a floor. <br> <br>Draw a ramp to stop<br>the spinning platform."], [Demo6b, "Jump onto the spinning platform<br>and get a boost up."], [Demo6c, "Draw a bridge over the spikes."]];
}
override public function construct():void{
layout = new Lv6Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 137
//Level7 (Levels.Level7)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class Level7 extends EricLevel {
var layout;
public function Level7(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[null, "Draw lines around the spikes<br>so I can make it to the exit."]];
}
override public function construct():void{
layout = new Lv7Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 138
//Level8 (Levels.Level8)
package Levels {
import Box2D.Common.Math.*;
import flash.display.*;
import flash.events.*;
import utils.*;
import application.*;
import flash.ui.*;
public class Level8 extends EricLevel {
var picDone:Boolean;// = false
var goingUp:Boolean;// = false
var money:MoneyEric;
var boostCounter:int;// = 0
var layout;
var sparkle:SparkleEricCostume;
var boost:int;// = 1
var best:Number;// = 0
public function Level8(_arg1:KeyTracker){
goingUp = false;
best = 0;
picDone = false;
boost = 1;
boostCounter = 0;
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[null, "Get some air to score points!<br>Push DOWN as I enter the ramp.<br>Push UP as I exit the ramp.<br>Push LEFT/RIGHT at the bottom of the ramp."], [null, "Something is wrong with the scoreboard.<br>Maybe I can fix it..."], [null, "Exit to register your score!"]];
_parTime = 0;
sparkle = new SparkleEricCostume();
money = new MoneyEric();
}
override public function onSensor(_arg1:LevelEvent){
var _local2:MovieClip;
super.onSensor(_arg1);
if ((((_arg1.content.m_userData.name == "s8a")) || ((_arg1.content.m_userData.name == "s8b")))){
if ((((playerBody.m_linearVelocity.y < 0)) && (!(goingUp)))){
goingUp = true;
};
if (keyboard.isDown(Keyboard.UP)){
playerBody.ApplyForce(new b2Vec2(0, ((jump * 8) * boost)), playerBody.GetPosition());
} else {
if (keyboard.isDown(Keyboard.DOWN)){
playerBody.ApplyForce(new b2Vec2(0, ((jump * -8) * boost)), playerBody.GetPosition());
};
};
} else {
if (_arg1.content.m_userData.name == "s8c"){
if (keyboard.isDown(Keyboard.RIGHT)){
playerBody.ApplyForce(new b2Vec2(((-(jump) * 8) * boost), 0), playerBody.GetPosition());
} else {
if (keyboard.isDown(Keyboard.LEFT)){
playerBody.ApplyForce(new b2Vec2(((jump * 8) * boost), 0), playerBody.GetPosition());
};
};
} else {
if ((((_arg1.content.m_userData.name == "s8d")) && ((boost == 1)))){
_local2 = (getChildByName("ericade_mc") as MovieClip);
_local2.visible = false;
boost = 0;
say("_CLEAR");
say("Ericade!");
};
};
};
}
override public function Update(){
var _local1:String;
var _local2:*;
if (goingUp){
_local1 = "";
_local2 = (Math.round(((-(playerBody.m_xf.position.y) + 9) * 150)) / 100);
if (_local2 > best){
best = _local2;
};
getChildByName("level8ScoreBoard")["best_txt"].text = (best + " ft. ");
getChildByName("level8ScoreBoard")["height_txt"].text = (_local2 + " ft. ");
if (playerBody.m_linearVelocity.y > 0){
goingUp = false;
};
};
if (picDone){
_local1 = (Math.round((best * 100)) + "0 pts");
} else {
if (Math.random() < 0.5){
_local1 = (Math.round((best * 100)) + " pts");
} else {
_local1 = (Math.round((best * 100)) + ". pts");
};
};
getChildByName("level8ScoreBoard")["score_txt"].text = _local1;
if (player.y < 100){
y = (-(player.y) + 100);
} else {
y = 0;
};
if (boost == 0){
boostCounter++;
if (boostCounter == 40){
money.visible = true;
money.x = player.x;
money.y = player.y;
} else {
if (boostCounter == 80){
money.visible = false;
sparkle.visible = true;
sparkle.x = player.x;
sparkle.y = player.y;
} else {
if (boostCounter == 110){
boost = 2;
boostCounter = 0;
};
};
};
return;
} else {
if (boost == 2){
boostCounter++;
if (boostCounter == 300){
sparkle.visible = false;
};
};
};
super.Update();
sparkle.x = player.x;
sparkle.y = player.y;
}
override protected function calcScore(){
score = 0;
picScore = Math.round((best * 1000));
}
override public function completePic(){
var _local1:String;
super.completePic();
hint = 3;
picDone = true;
_local1 = (Math.round((best * 100)) + "0 pts");
getChildByName("level8ScoreBoard")["score_txt"].text = _local1;
say("That's better!");
}
override public function enterPic(_arg1){
super.enterPic(_arg1);
goingUp = false;
}
override public function construct():void{
best = 0;
boostCounter = 0;
boost = 1;
picDone = false;
layout = new Lv8Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
addChild(sparkle);
addChild(money);
sparkle.visible = false;
money.visible = false;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 139
//Level9 (Levels.Level9)
package Levels {
import Box2D.Collision.Shapes.*;
import flash.display.*;
import flash.events.*;
import utils.*;
import application.*;
public class Level9 extends EricLevel {
var layout;
public function Level9(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
hints = [[null, "Jump onto the words 'The Game'"], [null, "Jump above the words, <br>then put me in the right place<br>between the titles"], [null, "Press the continue button"]];
}
protected function onContClick(_arg1:MouseEvent){
if (_arg1.target.visible){
exit = true;
};
}
override public function start():void{
var _local1:b2MassData;
super.start();
_local1 = new b2MassData();
_local1.mass = 0.5;
var _local2 = getChildByName("titleDecor");
_local2["play"]();
}
override public function onSensor(_arg1:LevelEvent){
super.onSensor(_arg1);
}
override public function Update(){
super.Update();
if (totalTime == 3501){
say("Oh no... not again! <br>This is the third time this week that I've<br>gotten stuck in the Menu Screen! <br>I thought I asked the programmer to fix this! <br>I guess we're going to have to fix it ourselves...");
};
}
override public function completePic(){
var _local1:MovieClip;
say("_CLEAR");
super.completePic();
_local1 = (getChildByName("continue_btn") as MovieClip);
_local1.visible = true;
player.visible = false;
if (costume != null){
costume.visible = false;
removeChild(costume);
costume = null;
};
hint = 4;
}
override public function enterPic(_arg1){
super.enterPic(_arg1);
}
override public function destruct():void{
var _local1:MovieClip;
_local1 = (getChildByName("continue_btn") as MovieClip);
_local1.visible = false;
_local1.removeEventListener(MouseEvent.CLICK, onContClick);
super.destruct();
}
override public function construct():void{
layout = new Lv9Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
var _local2:MovieClip;
_local2 = (getChildByName("continue_btn") as MovieClip);
_local2.visible = false;
_local2.removeEventListener(MouseEvent.CLICK, onContClick);
_local2.addEventListener(MouseEvent.CLICK, onContClick, false, 0, true);
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 140
//LevelCredits (Levels.LevelCredits)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class LevelCredits extends EricLevel {
var layout;
public function LevelCredits(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
_parTime = 0;
}
override public function construct():void{
layout = new LvCreditsLayout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 141
//LevelGallery (Levels.LevelGallery)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class LevelGallery extends EricLevel {
var layout;
public function LevelGallery(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
_parTime = 0;
}
override public function construct():void{
layout = new LvGalleryLayout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 142
//LevelGallery2 (Levels.LevelGallery2)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class LevelGallery2 extends EricLevel {
var layout;
public function LevelGallery2(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
_parTime = 0;
}
override public function construct():void{
layout = new LvGallery2Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 143
//LevelGallery3 (Levels.LevelGallery3)
package Levels {
import flash.events.*;
import utils.*;
import application.*;
public class LevelGallery3 extends EricLevel {
var layout;
public function LevelGallery3(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
_parTime = 0;
}
override public function construct():void{
layout = new LvGallery3Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 144
//LevelGallery4 (Levels.LevelGallery4)
package Levels {
import flash.display.*;
import flash.events.*;
import utils.*;
import application.*;
import flash.net.*;
public class LevelGallery4 extends EricLevel {
var layout;
public function LevelGallery4(_arg1:KeyTracker){
colHandle = new EricColDetect();
super(_arg1);
m_world.SetContactListener(colHandle);
_parTime = 0;
}
protected function onContClick(_arg1:MouseEvent){
var _local2:URLRequest;
_local2 = new URLRequest("http://www.ericthecircle.com/");
navigateToURL(_local2, "_blank");
}
override public function destruct():void{
var _local1:MovieClip;
_local1 = (getChildByName("web_btn") as MovieClip);
_local1.removeEventListener(MouseEvent.CLICK, onContClick);
super.destruct();
}
override public function construct():void{
layout = new LvGallery4Layout();
layout.copyToContainer(this);
layout.addEventListener(Event.COMPLETE, onLayout, false, 0, true);
}
public function onLayout(_arg1:Event){
var _local2:MovieClip;
_local2 = (getChildByName("web_btn") as MovieClip);
_local2.removeEventListener(MouseEvent.CLICK, onContClick);
_local2.addEventListener(MouseEvent.CLICK, onContClick, false, 0, true);
_local2.visible = false;
layout.removeEventListener(Event.COMPLETE, onLayout);
layout = null;
dispatchEvent(new LevelEvent(LevelEvent.LEVEL_READY));
}
}
}//package Levels
Section 145
//title_150 (Main2_fla.title_150)
package Main2_fla {
import flash.display.*;
public dynamic class title_150 extends MovieClip {
public function title_150(){
addFrameScript(64, frame65);
}
function frame65(){
stop();
}
}
}//package Main2_fla
Section 146
//MochiAd (mochi.as3.MochiAd)
package mochi.as3 {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showClickAwayAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_timeout:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _allowDomains(_arg1:String):String{
var _local2:String;
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType == "application"){
return (_local2);
};
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function showInterLevelAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local3:Object;
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
_local3 = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function _cleanup(_arg1:Object):void{
var idx:Number;
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
idx = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function load(_arg1:Object):MovieClip{
var DEFAULTS:Object;
var clip:Object;
var depth:Number;
var mc:MovieClip;
var wh:Array;
var lv:URLVariables;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!(clip is DisplayObject)){
trace("Warning: Object passed as container clip not a descendant of the DisplayObject type");
return (null);
};
if (MovieClip(clip).stage == null){
trace("Warning: Container clip for ad is not attached to the stage");
return (null);
};
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
depth = options.depth;
delete options.depth;
mc = createEmptyMovieClip(clip, "_mochiad", depth);
wh = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
} else {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
};
lv = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{
trace("[MochiAds] Blocked URL");
});
if (!options.skip){
loader.load(req);
};
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip;
_local4 = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local3:Object;
var _local4:Number;
var _local5:Number;
var _local6:Array;
_local3 = _arg2.getBounds(_arg2.root);
_local4 = 0;
_local5 = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.xMax - _local3.xMin);
_local5 = (_local3.yMax - _local3.yMin);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array;
var _local4:Number;
_local3 = _arg2.split(".");
_local4 = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function showPreGameAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var bar:MovieClip;
var bar_w:Number;
var bar_color:Number;
var bar_background:Number;
var bar_outline:Number;
var backing_mc:MovieClip;
var backing:Object;
var inside_mc:MovieClip;
var inside:Object;
var outline_mc:MovieClip;
var outline:Object;
var complete:Boolean;
var unloaded:Boolean;
var progress:Number;
var f:Function;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}, progress_override:function (_arg1:Object):Number{
return (NaN);
}, bar_offset:0};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
if (options.skip){
ad_timeout = 0;
};
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
var fn:Function;
MochiAd._cleanup(mc);
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
bar = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = (10 + options.bar_offset);
bar.y = (h - 20);
};
bar_w = ((w - bar.x) - 10);
bar_color = options.color;
delete options.color;
bar_background = options.background;
delete options.background;
bar_outline = options.outline;
delete options.outline;
backing_mc = createEmptyMovieClip(bar, "_outline", 1);
backing = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo(bar_w, 0);
backing.lineTo(bar_w, 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
inside_mc = createEmptyMovieClip(bar, "_inside", 2);
inside = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo(bar_w, 0);
inside.lineTo(bar_w, 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
outline_mc = createEmptyMovieClip(bar, "_outline", 3);
outline = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo(bar_w, 0);
outline.lineTo(bar_w, 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
progress = Math.min(1, options.progress_override(clip));
f = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
if (!isNaN(progress)){
complete = (progress == 1);
} else {
if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){
complete = true;
} else {
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Object;
var _local3:Number;
var _local4:Boolean;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Object;
var _local11:Number;
var _local12:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
_local1 = this.parent.parent.root;
_local2 = this.parent._mochiad_ctr;
_local3 = (getTimer() - this.started);
_local4 = false;
_local5 = _local1.loaderInfo.bytesTotal;
_local6 = _local1.loaderInfo.bytesLoaded;
_local7 = Math.min(1, options.progress_override(_local1));
if (_local7 == 1){
complete = true;
};
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
_local8 = ((100 * _local6) / _local5);
if (!isNaN(_local7)){
_local8 = (100 * _local7);
};
_local9 = ((100 * _local3) / chk.ad_msec);
_local10 = this._mochiad_bar._inside;
_local11 = Math.min(100, Math.min(((_local8) || (0)), _local9));
_local11 = Math.max(this.last_pcnt, _local11);
this.last_pcnt = _local11;
_local10.scaleX = (_local11 * 0.01);
options.ad_progress(_local11);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8});
if (_local8 >= 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local12 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (unloaded){
MochiAd.unload(_local1);
} else {
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var f:Function;
var mc = _arg1;
f = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
}
}//package mochi.as3
Section 147
//MochiCoins (mochi.as3.MochiCoins)
package mochi.as3 {
public class MochiCoins {
public static const STORE_HIDE:String = "StoreHide";
public static const NO_USER:String = "NoUser";
public static const IO_ERROR:String = "IOError";
public static const ITEM_NEW:String = "ItemNew";
public static const ITEM_OWNED:String = "ItemOwned";
public static const STORE_ITEMS:String = "StoreItems";
public static const ERROR:String = "Error";
public static const STORE_SHOW:String = "StoreShow";
public static var _inventory:MochiInventory;
public static function triggerEvent(_arg1:String, _arg2:Object):void{
MochiSocial.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
MochiSocial.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
MochiSocial.addEventListener(_arg1, _arg2);
}
public static function getStoreItems():void{
MochiServices.send("coins_getStoreItems");
}
public static function get inventory():MochiInventory{
return (_inventory);
}
public static function showStore(_arg1:Object=null):void{
MochiServices.bringToTop();
MochiServices.send("coins_showStore", {options:_arg1}, null, null);
}
public static function showItem(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showItem call must pass an Object with an item key");
return;
};
MochiServices.bringToTop();
MochiServices.send("coins_showItem", {options:_arg1}, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showVideo(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showVideo call must pass an Object with an item key");
return;
};
MochiServices.bringToTop();
MochiServices.send("coins_showVideo", {options:_arg1}, null, null);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_inventory = new MochiInventory();
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_inventory = null;
});
}
}//package mochi.as3
Section 148
//MochiDigits (mochi.as3.MochiDigits)
package mochi.as3 {
public final class MochiDigits {
private var Sibling:MochiDigits;
private var Fragment:Number;
private var Encoder:Number;
public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{
Encoder = 0;
setValue(_arg1, _arg2);
}
public function set value(_arg1:Number):void{
setValue(_arg1);
}
public function reencode():void{
var _local1:uint;
_local1 = int((2147483647 * Math.random()));
Fragment = (Fragment ^ (_local1 ^ Encoder));
Encoder = _local1;
}
public function toString():String{
var _local1:String;
_local1 = String.fromCharCode((Fragment ^ Encoder));
if (Sibling != null){
_local1 = (_local1 + Sibling.toString());
};
return (_local1);
}
public function get value():Number{
return (Number(this.toString()));
}
public function setValue(_arg1:Number=0, _arg2:uint=0):void{
var _local3:String;
_local3 = _arg1.toString();
var _temp1 = _arg2;
_arg2 = (_arg2 + 1);
Fragment = (_local3.charCodeAt(_temp1) ^ Encoder);
if (_arg2 < _local3.length){
Sibling = new MochiDigits(_arg1, _arg2);
} else {
Sibling = null;
};
reencode();
}
public function addValue(_arg1:Number):void{
value = (value + _arg1);
}
}
}//package mochi.as3
Section 149
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher)
package mochi.as3 {
public class MochiEventDispatcher {
private var eventTable:Object;
public function MochiEventDispatcher():void{
eventTable = {};
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
return;
};
for (_local3 in eventTable[_arg1]) {
var _local6 = eventTable[_arg1];
_local6[_local3](_arg2);
};
}
public function removeEventListener(_arg1:String, _arg2:Function):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
eventTable[_arg1] = [];
return;
};
for (_local3 in eventTable[_arg1]) {
if (eventTable[_arg1][_local3] != _arg2){
} else {
eventTable[_arg1].splice(Number(_local3), 1);
};
};
}
public function addEventListener(_arg1:String, _arg2:Function):void{
removeEventListener(_arg1, _arg2);
eventTable[_arg1].push(_arg2);
}
}
}//package mochi.as3
Section 150
//MochiEvents (mochi.as3.MochiEvents)
package mochi.as3 {
import flash.display.*;
public class MochiEvents {
public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL";
public static const FORMAT_LONG:String = "LongForm";
public static const ALIGN_BOTTOM:String = "ALIGN_B";
public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived";
public static const FORMAT_SHORT:String = "ShortForm";
public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR";
public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR";
public static const ALIGN_TOP:String = "ALIGN_T";
public static const ALIGN_LEFT:String = "ALIGN_L";
public static const ALIGN_RIGHT:String = "ALIGN_R";
public static const ALIGN_TOP_LEFT:String = "ALIGN_TL";
public static const ALIGN_CENTER:String = "ALIGN_C";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
private static var gameStart:Number;
private static var levelStart:Number;
public static function endPlay():void{
MochiServices.send("events_clearRoundID", null, null, null);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function trackEvent(_arg1:String, _arg2=null):void{
MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function startSession(_arg1:String):void{
MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{
var _local3:Object;
var _local4:Object;
_local3 = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
_local3.clip = _arg1;
MochiServices.send("events_setNotifications", _local3, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function startPlay(_arg1:String="gameplay"):void{
MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null);
}
}
}//package mochi.as3
Section 151
//MochiInventory (mochi.as3.MochiInventory)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
public dynamic class MochiInventory extends Proxy {
private var _timer:Timer;
private var _names:Array;
private var _consumableProperties:Object;
private var _syncID:Number;
private var _storeSync:Object;
private var _outstandingID:Number;
private var _syncPending:Boolean;
public static const READY:String = "InvReady";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IoError";
private static const KEY_SALT:String = " syncMaint";
public static const WRITTEN:String = "InvWritten";
public static const NOT_READY:String = "InvNotReady";
public static const VALUE_ERROR:String = "InvValueError";
private static const CONSUMER_KEY:String = "MochiConsumables";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public function MochiInventory():void{
MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned);
MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut);
_storeSync = new Object();
_syncPending = false;
_outstandingID = 0;
_syncID = 0;
_timer = new Timer(1000);
_timer.addEventListener(TimerEvent.TIMER, sync);
_timer.start();
if (MochiSocial.loggedIn){
loggedIn();
} else {
loggedOut();
};
}
private function newItems(_arg1:Object):void{
if (!this[(_arg1.id + KEY_SALT)]){
this[(_arg1.id + KEY_SALT)] = 0;
};
if (!this[_arg1.id]){
this[_arg1.id] = 0;
};
this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count);
this[_arg1.id] = (this[_arg1.id] + _arg1.count);
if (_arg1.privateProperties.consumable){
if (!this[_arg1.privateProperties.tag]){
this[_arg1.privateProperties.tag] = 0;
};
this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count));
};
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (-1);
};
if (_consumableProperties[_arg1]){
return (MochiDigits(_consumableProperties[_arg1]).value);
};
return (undefined);
}
public function release():void{
MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (false);
};
if (_consumableProperties[_arg1] == undefined){
return (false);
};
return (true);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1));
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:MochiDigits;
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return;
};
if (!(_arg2 is Number)){
triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2});
return;
};
if (_consumableProperties[_arg1]){
_local3 = MochiDigits(_consumableProperties[_arg1]);
if (_local3.value == _arg2){
return;
};
_local3.value = _arg2;
} else {
_names.push(_arg1);
_consumableProperties[_arg1] = new MochiDigits(_arg2);
};
_syncID++;
}
private function sync(_arg1:Event=null):void{
var _local2:Object;
var _local3:String;
if (((_syncPending) || ((_syncID == _outstandingID)))){
return;
};
_outstandingID = _syncID;
_local2 = {};
for (_local3 in _consumableProperties) {
_local2[_local3] = MochiDigits(_consumableProperties[_local3]).value;
};
MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag);
_syncPending = true;
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return (_names[(_arg1 - 1)]);
}
private function loggedIn(_arg1:Object=null):void{
MochiUserData.get(CONSUMER_KEY, getConsumableBag);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{
if (!_consumableProperties[_arg1]){
return (false);
};
_names.splice(_names.indexOf(_arg1), 1);
delete _consumableProperties[_arg1];
return (true);
}
private function itemOwned(_arg1:Object):void{
_storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count};
}
private function putConsumableBag(_arg1:MochiUserData):void{
_syncPending = false;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
_outstandingID = -1;
};
triggerEvent(WRITTEN, {});
}
private function getConsumableBag(_arg1:MochiUserData):void{
var _local2:String;
var _local3:Number;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
return;
};
_consumableProperties = {};
_names = new Array();
if (_arg1.data){
for (_local2 in _arg1.data) {
_names.push(_local2);
_consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]);
};
};
for (_local2 in _storeSync) {
_local3 = _storeSync[_local2].count;
if (_consumableProperties[(_local2 + KEY_SALT)]){
_local3 = (_local3 - _consumableProperties[_local2]);
};
if (_local3 == 0){
} else {
newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties});
};
};
triggerEvent(READY, {});
}
private function loggedOut(_arg1:Object=null):void{
_consumableProperties = null;
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
}
}//package mochi.as3
Section 152
//MochiScores (mochi.as3.MochiScores)
package mochi.as3 {
import flash.display.*;
import flash.text.*;
public class MochiScores {
private static var boardID:String;
public static var onErrorHandler:Object;
public static var onCloseHandler:Object;
public static function showLeaderboard(_arg1:Object=null):void{
var n:Number;
var options = _arg1;
if (options != null){
delete options.clip;
MochiServices.setContainer();
MochiServices.bringToTop();
if (options.name != null){
if ((options.name is TextField)){
if (options.name.text.length > 0){
options.name = options.name.text;
};
};
};
if (options.score != null){
if ((options.score is TextField)){
if (options.score.text.length > 0){
options.score = options.score.text;
};
} else {
if ((options.score is MochiDigits)){
options.score = options.score.value;
};
};
n = Number(options.score);
if (isNaN(n)){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(n) != n){
trace((("WARNING: Submitted score '" + options.score) + "' will be truncated"));
};
options.score = n;
};
};
};
if (options.onDisplay != null){
options.onDisplay();
} else {
if (MochiServices.clip != null){
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
};
} else {
options = {};
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
if (options.onClose != null){
onCloseHandler = options.onClose;
} else {
onCloseHandler = function ():void{
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.play();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onClose.");
};
};
};
if (options.onError != null){
onErrorHandler = options.onError;
} else {
onErrorHandler = null;
};
if (options.boardID == null){
if (MochiScores.boardID != null){
options.boardID = MochiScores.boardID;
};
};
MochiServices.warnID(options.boardID, true);
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose);
}
public static function closeLeaderboard():void{
MochiServices.send("scores_closeLeaderboard");
}
public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2);
}
public static function requestList(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_requestList", null, _arg1, _arg2);
}
public static function scoresArrayToObjects(_arg1:Object):Object{
var _local2:Object;
var _local3:Number;
var _local4:Number;
var _local5:Object;
var _local6:Object;
var _local7:String;
var _local8:String;
_local2 = {};
for (_local7 in _arg1) {
if (typeof(_arg1[_local7]) == "object"){
if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){
_local2[_local7] = [];
_local5 = _arg1[_local7];
_local4 = 0;
while (_local4 < _local5.rows.length) {
_local6 = {};
_local3 = 0;
while (_local3 < _local5.cols.length) {
_local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3];
_local3++;
};
_local2[_local7].push(_local6);
_local4++;
};
} else {
_local2[_local7] = {};
for (_local8 in _arg1[_local7]) {
_local2[_local7][_local8] = _arg1[_local7][_local8];
};
};
} else {
_local2[_local7] = _arg1[_local7];
};
};
return (_local2);
}
public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{
_arg1 = Number(_arg1);
if (isNaN(_arg1)){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(_arg1) != _arg1){
trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated"));
};
_arg1 = Number(_arg1);
};
};
MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4);
}
public static function onClose(_arg1:Object=null):void{
if (((((_arg1) && ((_arg1.error == true)))) && (onErrorHandler))){
if (_arg1.errorCode == null){
_arg1.errorCode = "IOError";
};
onErrorHandler(_arg1.errorCode);
MochiServices.doClose();
return;
};
onCloseHandler();
MochiServices.doClose();
}
public static function setBoardID(_arg1:String):void{
MochiServices.warnID(_arg1, true);
MochiScores.boardID = _arg1;
MochiServices.send("scores_setBoardID", {boardID:_arg1});
}
}
}//package mochi.as3
Section 153
//MochiServices (mochi.as3.MochiServices)
package mochi.as3 {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.geom.*;
import flash.net.*;
import flash.system.*;
public class MochiServices {
private static var _container:Object;
private static var _connected:Boolean = false;
private static var _queue:Array;
private static var _swfVersion:String;
private static var _preserved:Object;
public static var netupAttempted:Boolean = false;
private static var _sendChannel:LocalConnection;
public static var servicesSync:MochiSync = new MochiSync();
private static var _nextCallbackID:Number;
private static var _clip:MovieClip;
private static var _id:String;
private static var _services:String = "services.swf";
private static var _servURL:String = "http://www.mochiads.com/static/lib/services/";
public static var widget:Boolean = false;
private static var _timer:Timer;
private static var _sendChannelName:String;
private static var _loader:Loader;
private static var _callbacks:Object;
private static var _connecting:Boolean = false;
private static var _mochiLocalConnection:MovieClip;
private static var _listenChannelName:String = "__ms_";
public static var onError:Object;
public static var netup:Boolean = true;
private static var _mochiLC:String = "MochiLC.swf";
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function get connected():Boolean{
return (_connected);
}
private static function onReceive(_arg1:Object):void{
var cb:String;
var cblst:Object;
var method:*;
var methodName:String;
var obj:Object;
var pkg = _arg1;
cb = pkg.callbackID;
cblst = _callbacks[cb];
if (!cblst){
return;
};
method = cblst.callbackMethod;
methodName = "";
obj = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
} else {
trace((("Error: Method " + method) + " does not exist."));
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString()));
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
trace(("Error invoking method on object: " + error.toString()));
};
};
};
delete _callbacks[cb];
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1));
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
};
if (_clip != null){
if (_callbacks != null){
_callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_nextCallbackID++;
};
};
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
public static function get childClip():Object{
return (_clip);
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local3:Array;
var _local4:int;
var _local5:Array;
var _local6:Array;
var _local7:MovieClip;
var _local8:LocalConnection;
var _local9:String;
var _local10:ByteArray;
var _local11:ByteArray;
var _local12:uint;
var _local13:uint;
var _local14:Loader;
_local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
_local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
_local6 = [0, 64, 0, 0, 0];
_local7 = new MovieClip();
_local8 = new LocalConnection();
_local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
_local10 = new ByteArray();
_local11 = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
_local12 = ((_local3.length + _local11.length) + 4);
_local13 = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var vars:Object;
var avm1Click:DisplayObject;
var s:String;
var i:Number;
var x:String;
var req:URLRequest;
var loader:Loader;
var setURL:Function;
var err:Function;
var complete:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
vars = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
s = "?";
i = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://x.mochiads.com/linkping.swf");
loader = new Loader();
setURL = function (_arg1:String):void{
var _local2:Rectangle;
if (avm1Click){
btn.removeChild(avm1Click);
};
avm1Click = clickMovie(_arg1, onClick);
_local2 = btn.getBounds(btn);
btn.addChild(avm1Click);
avm1Click.x = _local2.x;
avm1Click.y = _local2.y;
avm1Click.scaleX = (0.01 * _local2.width);
avm1Click.scaleY = (0.01 * _local2.height);
};
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
setURL(burl);
};
complete = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
if (netup){
setURL((url + s));
} else {
setURL(burl);
};
if (!((netupAttempted) || (_connected))){
netupAttempted = true;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
};
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_mochiLocalConnection.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
} catch(error:Error) {
};
};
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
if (Security.sandboxType != "application"){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
};
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType != "application"){
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
};
return (_local2);
}
public static function getVersion():String{
return ("3.8 as3");
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
}
public static function warnID(_arg1:String, _arg2:Boolean):void{
var _local3:Number;
_arg1 = _arg1.toLowerCase();
if (_arg1.length != 16){
trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length"));
return;
} else {
if (_arg1 == "1e113c7239048b3f"){
if (_arg2){
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
};
return;
} else {
if (_arg1 == "84993a1de4031cd8"){
if (_arg2){
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
};
return;
};
};
};
_local3 = 0;
while (_local3 < _arg1.length) {
switch (_arg1.charAt(_local3)){
case "0":
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
case "a":
case "b":
case "c":
case "d":
case "e":
case "f":
break;
default:
trace(("WARNING: Board ID contains illegal characters: " + _arg1));
return;
};
_local3++;
};
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (((_clip) && (_queue))){
while (_queue.length > 0) {
_local2 = _queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _callbacks[_local2.callbackID];
};
delete _callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
}
public static function get id():String{
return (_id);
}
private static function onEvent(_arg1:Object):void{
var _local2:String;
var _local3:String;
_local2 = _arg1.target;
_local3 = _arg1.event;
switch (_local2){
case "events":
MochiEvents.triggerEvent(_arg1.event, _arg1.args);
break;
case "coins":
MochiCoins.triggerEvent(_arg1.event, _arg1.args);
break;
case "sync":
servicesSync.triggerEvent(_arg1.event, _arg1.args);
break;
};
}
private static function urlOptions(_arg1:Object):Object{
var _local2:Object;
var _local3:String;
var _local4:Array;
var _local5:Number;
var _local6:Array;
_local2 = {};
if (_arg1.stage){
_local3 = _arg1.stage.loaderInfo.parameters.mochiad_options;
} else {
_local3 = _arg1.loaderInfo.parameters.mochiad_options;
};
if (_local3){
_local4 = _local3.split("&");
_local5 = 0;
while (_local5 < _local4.length) {
_local6 = _local4[_local5].split("=");
_local2[unescape(_local6[0])] = unescape(_local6[1]);
_local5++;
};
};
return (_local2);
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_clip.parent){
_clip.parent.removeChild(_clip);
};
if (_arg1 != null){
if ((_arg1 is DisplayObjectContainer)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is DisplayObjectContainer)){
DisplayObjectContainer(_container).addChild(_clip);
};
};
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError.apply(null, ["NotConnected"]);
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError.apply(null, ["NotConnected"]);
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
private static function loadError(_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load.");
MochiServices.disconnect();
MochiServices.onError("IOError");
}
private static function initComChannels():void{
if (!_connected){
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_clip.onReceive = onReceive;
_clip.onEvent = onEvent;
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
while (_queue.length > 0) {
_mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift());
};
};
}
private static function loadLCBridge(_arg1:Object):void{
var loader:Loader;
var mochiLCURL:String;
var req:URLRequest;
var complete:Function;
var clip = _arg1;
loader = new Loader();
mochiLCURL = (_servURL + _mochiLC);
req = new URLRequest(mochiLCURL);
complete = function (_arg1:Object):void{
_mochiLocalConnection = MovieClip(loader.content);
listen();
};
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
loader.load(req);
clip.addChild(loader);
}
private static function listen():void{
_mochiLocalConnection.connect(_listenChannelName);
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
trace("Waiting for MochiAds services to connect...");
}
public static function get clip():Object{
return (_container);
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
initComChannels();
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
var _local3:String;
var _local4:URLRequest;
var _local5:URLVariables;
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
return (null);
};
if (urlOptions(_arg2).servURL){
_servURL = urlOptions(_arg2).servURL;
};
_local3 = (_servURL + _services);
if (urlOptions(_arg2).servicesURL){
_local3 = urlOptions(_arg2).servicesURL;
};
_listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999))));
MochiServices.allowDomains(_local3);
_clip = new MovieClip();
loadLCBridge(_clip);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
_local4 = new URLRequest(_local3);
_local5 = new URLVariables();
_local5.listenLC = _listenChannelName;
_local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options;
_local5.api_version = getVersion();
if (widget){
_local5.widget = true;
};
_local4.data = _local5;
_loader.load(_local4);
_clip.addChild(_loader);
_sendChannel = new LocalConnection();
_queue = [];
_nextCallbackID = 0;
_callbacks = {};
_timer = new Timer(10000, 1);
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
return (_clip);
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
warnID(id, false);
if ((clip is DisplayObject)){
if (clip.stage == null){
trace("MochiServices connect requires the containing clip be attached to the stage");
};
if (((!(_connected)) && ((_clip == null)))){
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
};
} else {
trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage.");
};
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
trace(_arg1);
};
};
};
}
public static function updateCopy(_arg1:Object):void{
MochiServices.send("coins_updateCopy", _arg1, null, null);
}
public static function bringToTop(_arg1:Event=null):void{
var e = _arg1;
if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
trace("Warning: Depth sort error.");
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
}
public static function connectWait(_arg1:TimerEvent):void{
if (!_connected){
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load. (timeout)");
MochiServices.disconnect();
MochiServices.onError("IOError");
};
}
}
}//package mochi.as3
Section 154
//MochiSocial (mochi.as3.MochiSocial)
package mochi.as3 {
public class MochiSocial {
public static const LOGGED_IN:String = "LoggedIn";
public static const PROFILE_HIDE:String = "ProfileHide";
public static const NO_USER:String = "NoUser";
public static const PROPERTIES_SIZE:String = "PropertiesSize";
public static const IO_ERROR:String = "IOError";
public static const PROPERTIES_SAVED:String = "PropertySaved";
public static const WIDGET_LOADED:String = "WidgetLoaded";
public static const USER_INFO:String = "UserInfo";
public static const ERROR:String = "Error";
public static const LOGIN_SHOW:String = "LoginShow";
public static const LOGGED_OUT:String = "LoggedOut";
public static const PROFILE_SHOW:String = "ProfileShow";
public static const LOGIN_SHOWN:String = "LoginShown";
public static const LOGIN_HIDE:String = "LoginHide";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static var _user_info:Object = null;
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function saveUserProperties(_arg1:Object):void{
MochiServices.send("coins_saveUserProperties", _arg1);
}
public static function get loggedIn():Boolean{
return (!((_user_info == null)));
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function getUserInfo():void{
MochiServices.send("coins_getUserInfo");
}
public static function showLoginWidget(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showLoginWidget", {options:_arg1});
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function requestLogin():void{
MochiServices.send("coins_requestLogin");
}
public static function getAPIURL():String{
if (!_user_info){
return (null);
};
return (_user_info.api_url);
}
public static function hideLoginWidget():void{
MochiServices.send("coins_hideLoginWidget");
}
public static function getAPIToken():String{
if (!_user_info){
return (null);
};
return (_user_info.api_token);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_user_info = _arg1;
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_user_info = null;
});
}
}//package mochi.as3
Section 155
//MochiSync (mochi.as3.MochiSync)
package mochi.as3 {
import flash.utils.*;
public dynamic class MochiSync extends Proxy {
private var _syncContainer:Object;
public static var SYNC_PROPERTY:String = "UpdateProperty";
public static var SYNC_REQUEST:String = "SyncRequest";
public function MochiSync():void{
_syncContainer = {};
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
switch (_arg1){
case SYNC_REQUEST:
MochiServices.send("sync_syncronize", _syncContainer);
break;
case SYNC_PROPERTY:
_syncContainer[_arg2.name] = _arg2.value;
break;
};
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
return (_syncContainer[_arg1]);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:String;
if (_syncContainer[_arg1] == _arg2){
return;
};
_local3 = _arg1.toString();
_syncContainer[_local3] = _arg2;
MochiServices.send("sync_propUpdate", {name:_local3, value:_arg2});
}
}
}//package mochi.as3
Section 156
//MochiUserData (mochi.as3.MochiUserData)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
import flash.net.*;
public class MochiUserData extends EventDispatcher {
public var callback:Function;// = null
public var error:Event;// = null
public var key:String;// = null
public var operation:String;// = null
public var data;// = null
public var _loader:URLLoader;
public function MochiUserData(_arg1:String="", _arg2:Function=null){
key = null;
data = null;
error = null;
operation = null;
callback = null;
super();
this.key = _arg1;
this.callback = _arg2;
}
public function securityErrorHandler(_arg1:SecurityErrorEvent):void{
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString())));
}
public function putEvent(_arg1):void{
request("put", serialize(_arg1));
}
public function request(_arg1:String, _arg2:ByteArray):void{
var api_url:String;
var api_token:String;
var args:URLVariables;
var req:URLRequest;
var _operation = _arg1;
var _data = _arg2;
operation = _operation;
api_url = MochiSocial.getAPIURL();
api_token = MochiSocial.getAPIToken();
if ((((api_url == null)) || ((api_token == null)))){
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in"));
return;
};
_loader = new URLLoader();
args = new URLVariables();
args.op = _operation;
args.key = key;
req = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString()));
req.method = URLRequestMethod.POST;
req.contentType = "application/x-mochi-userdata";
req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)];
req.data = _data;
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.addEventListener(Event.COMPLETE, completeHandler);
_loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
try {
_loader.load(req);
} catch(e:SecurityError) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString())));
};
}
public function completeHandler(_arg1:Event):void{
var event = _arg1;
try {
if (_loader.data.length){
data = deserialize(_loader.data);
} else {
data = null;
};
} catch(e:Error) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString())));
return;
};
if (callback != null){
performCallback();
} else {
dispatchEvent(event);
};
close();
}
public function performCallback():void{
try {
callback(this);
} catch(e:Error) {
trace(("[MochiUserData] exception during callback: " + e));
};
}
public function serialize(_arg1):ByteArray{
var _local2:ByteArray;
_local2 = new ByteArray();
_local2.objectEncoding = ObjectEncoding.AMF3;
_local2.writeObject(_arg1);
_local2.compress();
return (_local2);
}
public function errorHandler(_arg1:IOErrorEvent):void{
data = null;
error = _arg1;
if (callback != null){
performCallback();
} else {
dispatchEvent(_arg1);
};
close();
}
public function getEvent():void{
request("get", serialize(null));
}
override public function toString():String{
return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]"));
}
public function close():void{
if (_loader){
_loader.removeEventListener(Event.COMPLETE, completeHandler);
_loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_loader.close();
_loader = null;
};
error = null;
callback = null;
}
public function deserialize(_arg1:ByteArray){
_arg1.objectEncoding = ObjectEncoding.AMF3;
_arg1.uncompress();
return (_arg1.readObject());
}
public static function get(_arg1:String, _arg2:Function):void{
var _local3:MochiUserData;
_local3 = new MochiUserData(_arg1, _arg2);
_local3.getEvent();
}
public static function put(_arg1:String, _arg2, _arg3:Function):void{
var _local4:MochiUserData;
_local4 = new MochiUserData(_arg1, _arg3);
_local4.putEvent(_arg2);
}
}
}//package mochi.as3
Section 157
//Music (sound.Music)
package sound {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.media.*;
public class Music extends Sprite {
public var channel:SoundChannel;
public var prog1:Array;
public var _vol:Number;// = 1
public var playing:Boolean;// = false
public var prog2:Array;
public var h:int;// = -1
public var st:Number;
public var sams:Array;
public var t:SoundTransform;
public var level:int;// = 0
public var current:Sound;
public var segs:Array;
public var nt:Number;
public function Music(){
h = -1;
level = 0;
playing = false;
_vol = 1;
super();
t = new SoundTransform(1);
prog1 = [0, 1, 1, 3, 3, 2, 4, 3];
prog2 = [0, 5];
segs = prog1;
sams = [new asiam1(), new asiam2(), new asiam3(), new asiam4(), new asiam5(), new asiam6()];
vol = 0.5;
}
public function stop():void{
if (playing){
level = 0;
h = 0;
channel.stop();
current = null;
playing = false;
removeEventListener(Event.ENTER_FRAME, timerHandler);
};
}
public function play():void{
if (!playing){
playing = true;
st = (getTimer() + 500);
nt = 0;
addEventListener(Event.ENTER_FRAME, timerHandler);
};
}
public function timerHandler(_arg1:Event){
var _local2:Number;
_local2 = (getTimer() - st);
if (h < segs.length){
if ((((_local2 >= nt)) && ((h < (segs.length - 1))))){
if ((((h < level)) && ((h < (segs.length - 1))))){
h++;
dispatchEvent(new Event(Event.CHANGE));
};
current = sams[segs[h]];
channel = current.play((_local2 - nt));
channel.soundTransform = this.t;
nt = (nt + (current.length - 160));
};
if (h == (segs.length - 1)){
h = 0;
};
};
}
public function reset(){
stop();
play();
level = 0;
segs = prog1;
h = -1;
}
public function set vol(_arg1:Number){
if (_vol == _arg1){
return;
};
_vol = _arg1;
if (_arg1 > 1){
_arg1 = 1;
};
if (_arg1 < 0){
_arg1 = 0;
};
t.volume = _arg1;
if (channel){
channel.soundTransform = t;
};
}
public function set prog(_arg1:int){
if (_arg1 == 1){
segs = prog1;
} else {
if (_arg1 == 2){
segs = prog2;
};
};
}
}
}//package sound
Section 158
//DigitOne (sprites.DigitOne)
package sprites {
public class DigitOne extends GameSprite {
}
}//package sprites
Section 159
//GameSprite (sprites.GameSprite)
package sprites {
import flash.display.*;
public class GameSprite extends Sprite {
public var props:Object;
public function GameSprite(){
props = {};
super();
}
}
}//package sprites
Section 160
//PhysBox (sprites.PhysBox)
package sprites {
public class PhysBox extends GameSprite {
public function PhysBox(_arg1=null, _arg2=null){
if (_arg1 != null){
scaleX = (_arg1 / 100);
};
if (_arg2 != null){
scaleY = (_arg2 / 100);
};
}
}
}//package sprites
Section 161
//PhysBoxFill (sprites.PhysBoxFill)
package sprites {
public class PhysBoxFill extends GameSprite {
public function PhysBoxFill(_arg1=null, _arg2=null){
scaleX = (_arg1 / 100);
scaleY = (_arg2 / 100);
}
}
}//package sprites
Section 162
//PhysCircle (sprites.PhysCircle)
package sprites {
public class PhysCircle extends GameSprite {
public function PhysCircle(_arg1=null){
scaleX = (_arg1 / 100);
scaleY = (_arg1 / 100);
}
}
}//package sprites
Section 163
//PhysCircleFill (sprites.PhysCircleFill)
package sprites {
public class PhysCircleFill extends GameSprite {
public function PhysCircleFill(_arg1=null){
scaleX = (_arg1 / 100);
scaleY = (_arg1 / 100);
}
}
}//package sprites
Section 164
//Player (sprites.Player)
package sprites {
import flash.display.*;
public class Player extends GameSprite {
var bdata:BitmapData;
var bitmap:Bitmap;
}
}//package sprites
Section 165
//BasicButton (ui.BasicButton)
package ui {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class BasicButton extends MovieClip {
protected var _enabled:Boolean;// = true
public var input_txt:TextField;
public var bg_mc:MovieClip;
public function BasicButton(){
_enabled = true;
super();
stop();
buttonMode = true;
addEventListener(MouseEvent.CLICK, onClick, false, 0, true);
addEventListener(MouseEvent.ROLL_OVER, onOver, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, onOut, false, 0, true);
}
protected function onOver(_arg1:MouseEvent){
gotoAndStop("over");
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
_enabled = _arg1;
if (!_arg1){
gotoAndStop("disabled");
} else {
gotoAndStop("up");
};
}
protected function onClick(_arg1:MouseEvent){
if (!enabled){
_arg1.stopPropagation();
_arg1.stopImmediatePropagation();
};
}
protected function onOut(_arg1:MouseEvent){
if (_enabled){
gotoAndStop("up");
} else {
gotoAndStop("disabled");
};
}
}
}//package ui
Section 166
//Clock (ui.Clock)
package ui {
import flash.display.*;
import flash.text.*;
public class Clock extends MovieClip {
public var secs_txt:TextField;
public var mins_txt:TextField;
public function set time(_arg1:Number){
var _local2:*;
var _local3:*;
if (_arg1 > 0){
_local2 = Math.floor((_arg1 / 60));
_local3 = Math.floor((_arg1 % 60));
mins_txt.text = _local2;
if (_local3 < 10){
secs_txt.text = ("0" + _local3);
} else {
secs_txt.text = _local3;
};
} else {
secs_txt.text = "00";
mins_txt.text = "0";
};
}
}
}//package ui
Section 167
//CostumeButton (ui.CostumeButton)
package ui {
import flash.display.*;
import flash.events.*;
public class CostumeButton extends BasicButton {
protected var _selected:Boolean;// = false
public var lock_mc:MovieClip;
public var costume_mc:MovieClip;
protected static var current:CostumeButton;
public function CostumeButton(){
_selected = false;
super();
costume_mc.visible = false;
costume_mc.mouseEnabled = false;
lock_mc.mouseEnabled = false;
lock_mc.visible = false;
}
public function set selected(_arg1:Boolean){
if (!enabled){
return;
};
if (((_arg1) && (!(_selected)))){
if (current != null){
current.selected = false;
};
_selected = true;
current = this;
costume_mc.visible = true;
} else {
if (((_selected) && (!(_arg1)))){
if (current == this){
current = null;
};
_selected = false;
costume_mc.visible = false;
};
};
}
override protected function onOver(_arg1:MouseEvent){
if (_enabled){
gotoAndStop("over");
costume_mc.visible = true;
};
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
lock_mc.visible = !(_arg1);
}
override protected function onClick(_arg1:MouseEvent){
if (!enabled){
_arg1.stopPropagation();
_arg1.stopImmediatePropagation();
} else {
super.onClick(_arg1);
selected = true;
};
}
override protected function onOut(_arg1:MouseEvent){
if (_enabled){
gotoAndStop("up");
if (!_selected){
costume_mc.visible = false;
};
};
}
}
}//package ui
Section 168
//DemoClip (ui.DemoClip)
package ui {
import flash.display.*;
import flash.events.*;
public class DemoClip extends MovieClip {
public function DemoClip(){
addEventListener(Event.ENTER_FRAME, onFrame, false, 0, true);
}
public function onFrame(_arg1:Event):void{
if (currentFrame == totalFrames){
removeEventListener(Event.ENTER_FRAME, onFrame);
stop();
dispatchEvent(new Event(Event.COMPLETE));
};
}
}
}//package ui
Section 169
//FloatingText (ui.FloatingText)
package ui {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class FloatingText extends MovieClip {
public var text_txt:TextField;
public function FloatingText(){
addEventListener(Event.ENTER_FRAME, onFrame, false, 0, true);
}
public function onFrame(_arg1:Event):void{
y--;
alpha = (alpha - 0.01);
if (alpha == 0){
parent.removeChild(this);
removeEventListener(Event.ENTER_FRAME, onFrame);
};
}
}
}//package ui
Section 170
//InkPot (ui.InkPot)
package ui {
import flash.display.*;
public class InkPot extends MovieClip {
var canvas:Sprite;
var _per:Number;// = 0
public function InkPot(){
_per = 0;
super();
canvas = new Sprite();
addChild(canvas);
canvas.x = 38;
canvas.y = 2;
}
public function changeBy(_arg1:Number):void{
_per = (_per + _arg1);
if (_per < 0){
_per = 0;
} else {
if (_per > 100){
_per = 100;
};
};
draw();
}
public function draw():void{
var _local1:Graphics;
_local1 = canvas.graphics;
_local1.clear();
_local1.lineStyle(1, 0, 1);
_local1.beginFill(0);
_local1.drawRect(0, 0, ((200 * _per) / 100), 15);
_local1.endFill();
}
public function get percent():Number{
return (_per);
}
public function set percent(_arg1:Number):void{
_per = _arg1;
draw();
}
}
}//package ui
Section 171
//LevelButton (ui.LevelButton)
package ui {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class LevelButton extends BasicButton {
public var lock_mc:MovieClip;
public var level_txt:TextField;
public var score_txt:TextField;
public function LevelButton(){
lock_mc.mouseEnabled = false;
}
override protected function onOver(_arg1:MouseEvent){
if (_enabled){
gotoAndStop("over");
};
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
lock_mc.visible = !(_arg1);
}
}
}//package ui
Section 172
//LevelSelect (ui.LevelSelect)
package ui {
import flash.display.*;
import flash.events.*;
import utils.*;
import application.*;
import flash.text.*;
public class LevelSelect extends MovieClip {
public var total_txt:TextField;
public var noCostume_btn:NoCostumeButton;
public var cover_mc:MovieClip;
public var but9:LevelButton;
public var levelScore_txt:TextField;
public var high_btn:SimpleButton;
public var bonus_btn:SimpleButton;
protected var total:int;// = 0
public var reset_btn:SimpleButton;
public var headPhonesCostume_btn:DJCostumeButton;
public var lastName_txt:TextField;
public var but10:LevelButton;
public var lastScore_txt:TextField;
public var partyCostume_btn:PartyCostumeButton;
protected var costumeButtons:Array;
public var suerCostume_btn:SuperCostumeButton;
public var angelCostume_btn:AngelCostumeButton;
public var lastPic_txt:TextField;
protected var costumes:Object;
public var submit_btn:SimpleButton;
public var but1:LevelButton;
public var but2:LevelButton;
public var but4:LevelButton;
public var but5:LevelButton;
public var but6:LevelButton;
public var but7:LevelButton;
public var but8:LevelButton;
public var but3:LevelButton;
public var costume:String;// = "none"
public function LevelSelect(){
var _local1:*;
var _local2:LevelButton;
costume = "none";
costumes = {noCostume_btn:"none", angelCostume_btn:"AngelEric", headPhonesCostume_btn:"HeadPhonesEric", partyCostume_btn:"PartyEric", suerCostume_btn:"SuperEric"};
total = 0;
super();
_local1 = 1;
while (_local1 <= 10) {
_local2 = (getChildByName(("but" + _local1)) as LevelButton);
_local2.enabled = false;
_local2.addEventListener(MouseEvent.CLICK, onButton, false, 0, true);
_local1++;
};
but1.enabled = true;
but1.level_txt.text = "1";
costumeButtons = [noCostume_btn, angelCostume_btn, headPhonesCostume_btn, partyCostume_btn, suerCostume_btn];
_local1 = 0;
while (_local1 < costumeButtons.length) {
costumeButtons[_local1].addEventListener(MouseEvent.CLICK, onCostume, false, 0, true);
costumeButtons[_local1].enabled = false;
_local1++;
};
costumeButtons[0].enabled = true;
costumeButtons[0].selected = true;
bonus_btn.addEventListener(MouseEvent.CLICK, onBonus, false, 0, true);
bonus_btn.visible = false;
reset_btn.addEventListener(MouseEvent.CLICK, onReset, false, 0, true);
submit_btn.addEventListener(MouseEvent.CLICK, onSubmit, false, 0, true);
high_btn.addEventListener(MouseEvent.CLICK, onHigh, false, 0, true);
}
protected function onButton(_arg1:MouseEvent){
var _local2:String;
_local2 = _arg1.currentTarget.name.substr(3);
dispatchEvent(new LevelEvent(LevelEvent.SELECT_LEVEL, _local2));
}
protected function onCostume(_arg1:MouseEvent){
costume = costumes[_arg1.currentTarget.name];
}
protected function onHigh(_arg1:MouseEvent){
Mochi.instance.showHighScores();
}
protected function onBonus(_arg1:MouseEvent){
dispatchEvent(new LevelEvent(LevelEvent.SELECT_LEVEL, "Bonus"));
}
public function displayLast(_arg1:String, _arg2:int, _arg3:int){
cover_mc.visible = false;
lastName_txt.text = (("Level " + _arg1) + " complete");
lastScore_txt.text = (_arg2 + "");
lastPic_txt.text = (_arg3 + "");
levelScore_txt.text = ((_arg2 + _arg3) + "");
}
public function update(_arg1:Object){
var _local2:*;
var _local3:LevelButton;
var _local4:int;
var _local5:LevelButton;
_local2 = 1;
while (_local2 <= 10) {
_local3 = (getChildByName(("but" + _local2)) as LevelButton);
_local3.enabled = false;
_local3.level_txt.text = "";
_local3.score_txt.text = "";
_local2++;
};
but1.enabled = true;
but1.level_txt.text = "1";
total = 0;
cover_mc.visible = true;
for (_local2 in _arg1) {
_local3 = (getChildByName(("but" + _local2)) as LevelButton);
_local4 = parseInt(_local2);
if (_local3 != null){
_local3.enabled = true;
_local3.level_txt.text = _local2;
_local3.score_txt.text = _arg1[_local2];
total = (total + _arg1[_local2]);
};
_local5 = (getChildByName(("but" + (_local4 + 1))) as LevelButton);
if (_local5 != null){
_local5.enabled = true;
_local5.level_txt.text = ((_local4 + 1) + "");
};
};
if (_arg1.Bonus != null){
trace(("Bonus:" + _arg1.Bonus));
total = (total + _arg1.Bonus);
};
total_txt.text = (total + "");
if (total >= 120000){
bonus_btn.visible = true;
} else {
bonus_btn.visible = false;
};
_local2 = 1;
while (_local2 < costumeButtons.length) {
costumeButtons[_local2].enabled = (total >= (_local2 * 25000));
_local2++;
};
}
protected function onReset(_arg1:MouseEvent){
dispatchEvent(new LevelEvent(LevelEvent.RESET_SCORES));
}
protected function onSubmit(_arg1:MouseEvent){
Mochi.instance.submitScore(total);
}
}
}//package ui
Section 173
//PauseScreen (ui.PauseScreen)
package ui {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import application.*;
public class PauseScreen extends MovieClip {
public var musicSlider_mc:MovieClip;
public function PauseScreen(){
musicSlider_mc.addEventListener(MouseEvent.MOUSE_DOWN, onMusicSlider, false, 0, true);
}
protected function onMusicSlider(_arg1:MouseEvent){
var _local2:Rectangle;
_local2 = new Rectangle(101, musicSlider_mc.y, (223 - 101), 0);
musicSlider_mc.startDrag(false, _local2);
stage.addEventListener(MouseEvent.MOUSE_UP, onUp, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove, false, 0, true);
}
protected function onMove(_arg1:MouseEvent){
dispatchEvent(new LevelEvent(LevelEvent.MUSIC_LEVEL, ((musicSlider_mc.x - 101) / (223 - 101))));
}
public function set vol(_arg1:Number){
musicSlider_mc.x = (101 + (_arg1 * (223 - 101)));
}
protected function onUp(_arg1:MouseEvent){
stage.removeEventListener(MouseEvent.MOUSE_UP, onUp);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMove);
musicSlider_mc.stopDrag();
}
}
}//package ui
Section 174
//SpeechBubble (ui.SpeechBubble)
package ui {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.geom.*;
import flash.text.*;
public class SpeechBubble extends MovieClip {
public var _text:String;
public var timer:Timer;
public var canvas:Sprite;
public var targ:Point;
public var text_txt:TextField;
public var delay:int;// = 0
public var showBox:Boolean;// = true
public var margin:Number;// = 10
public var index:int;// = 0
public function SpeechBubble(){
index = 0;
delay = 0;
showBox = true;
margin = 10;
super();
canvas = new Sprite();
addChildAt(canvas, 0);
}
public function startFade(_arg1:Event){
timer.removeEventListener("timer", startFade);
removeEventListener(Event.ENTER_FRAME, fadeOut);
addEventListener(Event.ENTER_FRAME, fadeOut, false, 0, true);
}
public function fadeOut(_arg1:Event){
alpha = (alpha - 0.05);
if (alpha <= 0){
removeEventListener(Event.ENTER_FRAME, fadeOut);
dispatchEvent(new Event(Event.COMPLETE));
visible = false;
_text = "";
};
}
public function set text(_arg1:String):void{
if (_text == _arg1){
return;
};
if (_arg1 == "_CLEAR"){
clear();
return;
};
removeEventListener(Event.ENTER_FRAME, nextLetter);
visible = true;
text_txt.autoSize = TextFieldAutoSize.LEFT;
text_txt.multiline = true;
text_txt.htmlText = _arg1;
_text = _arg1;
targ = new Point((text_txt.width + margin), (text_txt.height + margin));
if (showBox){
drawBox();
};
index = 0;
text_txt.x = (margin / 2);
text_txt.y = (margin / 2);
text_txt.htmlText = "";
startCount();
}
public function setPos(_arg1, _arg2){
var _local3:Number;
_local3 = 0;
_arg2 = (_arg2 - 20);
this.x = (_arg1 - (targ.x / 2));
this.y = ((_arg2 - targ.y) - 10);
if (this.x < 0){
_local3 = this.x;
this.x = 0;
} else {
if (this.x > (640 - targ.x)){
_local3 = ((-640 + targ.x) + this.x);
this.x = (640 - targ.x);
};
};
if (this.y > 30){
drawBox(_local3);
} else {
this.y = (this.y + (targ.y + 60));
drawBoxTop(_local3);
};
}
public function clear(){
if (timer != null){
timer.removeEventListener("timer", startFade);
};
removeEventListener(Event.ENTER_FRAME, fadeOut);
alpha = 0;
}
public function startCount(){
alpha = 1;
index = 1;
text_txt.htmlText = _text.substr(0, index);
if (timer != null){
timer.removeEventListener("timer", startFade);
};
removeEventListener(Event.ENTER_FRAME, fadeOut);
removeEventListener(Event.ENTER_FRAME, nextLetter);
addEventListener(Event.ENTER_FRAME, nextLetter, false, 0, true);
}
public function drawBox(_arg1:Number=0){
var _local2:Graphics;
_local2 = canvas.graphics;
_local2.clear();
_local2.lineStyle(1, 0, 0.5);
_local2.beginFill(0xFFFFFF, 0.95);
_local2.moveTo(0, 0);
_local2.lineTo(targ.x, 0);
_local2.lineTo(targ.x, targ.y);
_local2.lineTo((((targ.x / 2) + 10) + _arg1), targ.y);
_local2.lineTo(((targ.x / 2) + _arg1), (targ.y + 10));
_local2.lineTo((((targ.x / 2) - 10) + _arg1), targ.y);
_local2.lineTo(0, targ.y);
_local2.lineTo(0, 0);
_local2.endFill();
}
public function nextLetter(_arg1:Event){
if (index < _text.length){
index++;
text_txt.htmlText = _text.substr(0, index);
} else {
removeEventListener(Event.ENTER_FRAME, nextLetter);
if (timer != null){
timer.removeEventListener("timer", startFade);
};
delay = (1000 + (text_txt.text.length * 12));
timer = new Timer(delay, 1);
timer.addEventListener("timer", startFade, false, 0, true);
timer.start();
};
}
public function drawBoxTop(_arg1:Number=0){
var _local2:Graphics;
_local2 = canvas.graphics;
_local2.clear();
_local2.lineStyle(1, 0, 0.5);
_local2.beginFill(0xFFFFFF, 0.95);
_local2.moveTo(0, 0);
_local2.lineTo((((targ.x / 2) - 10) + _arg1), 0);
_local2.lineTo(((targ.x / 2) + _arg1), -10);
_local2.lineTo((((targ.x / 2) + 10) + _arg1), 0);
_local2.lineTo(targ.x, 0);
_local2.lineTo(targ.x, targ.y);
_local2.lineTo(0, targ.y);
_local2.lineTo(0, 0);
_local2.endFill();
}
}
}//package ui
Section 175
//FPSCounter (utils.FPSCounter)
package utils {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.text.*;
import flash.system.*;
public class FPSCounter extends Sprite {
private var objects:Array;
private var t:Timer;
private var ticks:int;
private var FPS:TextField;
private var format:TextFormat;
public function FPSCounter(_arg1:int=0, _arg2:int=0){
format = new TextFormat();
t = new Timer(1000);
objects = new Array();
super();
this.x = _arg1;
this.y = _arg2;
createText();
t.addEventListener(TimerEvent.TIMER, updateFPS);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
t.start();
}
public function addNameValue(_arg1){
objects.push(_arg1);
}
private function createText():void{
format.font = "Verdana";
format.size = 9;
FPS = new TextField();
FPS.defaultTextFormat = format;
FPS.autoSize = TextFieldAutoSize.LEFT;
FPS.textColor = 0xFFFFFF;
FPS.background = true;
FPS.backgroundColor = 0x666666;
FPS.antiAliasType = "advanced";
FPS.selectable = false;
FPS.text = "...";
addChild(FPS);
}
private function updateFPS(_arg1:TimerEvent):void{
var _local2:int;
var _local3:String;
var _local4:*;
_local2 = Math.round(((System.totalMemory / (0x0400 * 0x0400)) * 100));
_local3 = (((("[FPS:" + ticks) + "] [MEM:") + (_local2 / 100)) + "]");
_local4 = 0;
while (_local4 < objects.length) {
_local3 = (_local3 + ((((" [" + objects[_local4].name) + ":") + objects[_local4].value) + "]"));
_local4++;
};
FPS.text = _local3;
ticks = 0;
}
private function onEnterFrame(_arg1:Event):void{
ticks++;
}
}
}//package utils
Section 176
//KeyTracker (utils.KeyTracker)
package utils {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.ui.*;
public class KeyTracker implements IEventDispatcher {
private var counter:int;
public var holdDelay:int;// = 15
private var _stage:Stage;
private var keysDoubled:Object;
public var mouse:Point;
private var dispatcher:EventDispatcher;
private var lastPressed:Object;
public var doubleDelay:int;// = 8
private var keysDown:Object;
private var keysHeld:Object;
public var SPACE:int;// = 32
private var lastReleased:Object;
private static var _instance:KeyTracker;
public function KeyTracker(){
holdDelay = 15;
doubleDelay = 8;
mouse = new Point(0, 0);
SPACE = Keyboard.SPACE;
super();
if (_instance == null){
} else {
throw (new Error(("singleton enforced on " + this)));
};
dispatcher = new EventDispatcher(this);
keysDown = new Object();
keysDoubled = new Object();
keysHeld = new Object();
lastPressed = new Object();
lastReleased = new Object();
counter = 0;
}
private function registerHold(_arg1:int):void{
if (!(_arg1 in keysHeld)){
keysHeld[_arg1] = true;
if (_arg1 == -1){
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.MOUSE_HOLD, _arg1, mouse.x, mouse.y));
} else {
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.KEY_HOLD, _arg1, mouse.x, mouse.y));
};
};
}
public function willTrigger(_arg1:String):Boolean{
return (dispatcher.willTrigger(_arg1));
}
private function mouseMoved(_arg1:Event){
mouse.x = stage.mouseX;
mouse.y = stage.mouseY;
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.MOUSE_MOVE, -1, mouse.x, mouse.y));
}
public function isDown(_arg1:uint):Boolean{
return (Boolean((_arg1 in keysDown)));
}
private function registerUp(_arg1:int):void{
if ((_arg1 in keysDown)){
lastReleased[_arg1] = counter;
if (_arg1 == -1){
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.MOUSE_UP, _arg1, mouse.x, mouse.y));
} else {
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.KEY_UP, _arg1, mouse.x, mouse.y));
};
};
delete keysDown[_arg1];
delete keysHeld[_arg1];
delete keysDoubled[_arg1];
}
public function dispose():void{
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
stage.removeEventListener(KeyboardEvent.KEY_UP, keyReleased);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoved);
stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDowned);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUped);
stage.removeEventListener(Event.ENTER_FRAME, onFrame);
keysDown = null;
keysHeld = null;
keysDoubled = null;
this.stage = null;
_instance = null;
_stage = null;
}
public function isDoubled(_arg1:uint):Boolean{
return (Boolean((_arg1 in keysDoubled)));
}
private function keyReleased(_arg1:KeyboardEvent):void{
var _local2:*;
_local2 = _arg1.keyCode;
if (_local2 == 65){
_local2 = Keyboard.LEFT;
};
if (_local2 == 68){
_local2 = Keyboard.RIGHT;
};
if (_local2 == 87){
_local2 = Keyboard.UP;
};
if (_local2 == 83){
_local2 = Keyboard.DOWN;
};
registerUp(_local2);
}
private function mouseUped(_arg1:Event){
registerUp(-1);
}
public function dispatchEvent(_arg1:Event):Boolean{
return (dispatcher.dispatchEvent(_arg1));
}
private function keyPressed(_arg1:KeyboardEvent):void{
var _local2:*;
_local2 = _arg1.keyCode;
if (_local2 == 65){
_local2 = Keyboard.LEFT;
};
if (_local2 == 68){
_local2 = Keyboard.RIGHT;
};
if (_local2 == 87){
_local2 = Keyboard.UP;
};
if (_local2 == 83){
_local2 = Keyboard.DOWN;
};
registerDown(_local2);
}
private function mouseDowned(_arg1:Event){
registerDown(-1);
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
dispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
private function registerDouble(_arg1:int):void{
if (!(_arg1 in keysDoubled)){
keysHeld[_arg1] = true;
if (_arg1 == -1){
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.MOUSE_DOUBLE, _arg1, mouse.x, mouse.y));
} else {
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.KEY_DOUBLE, _arg1, mouse.x, mouse.y));
};
};
}
private function onFrame(_arg1:Event){
var _local2:*;
var _local3:int;
for (_local2 in keysDown) {
_local3 = (counter - lastPressed[_local2]);
if (_local3 >= holdDelay){
registerHold(_local2);
};
};
counter++;
}
public function alert(_arg1:String){
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4);
}
public function hasEventListener(_arg1:String):Boolean{
return (dispatcher.hasEventListener(_arg1));
}
public function set stage(_arg1:Stage):void{
_arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed, false, 0, true);
_arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased, false, 0, true);
_arg1.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoved, false, 0, true);
_arg1.addEventListener(MouseEvent.MOUSE_DOWN, mouseDowned, false, 0, true);
_arg1.addEventListener(MouseEvent.MOUSE_UP, mouseUped, false, 0, true);
_arg1.addEventListener(Event.ENTER_FRAME, onFrame, false, 0, true);
_stage = _arg1;
}
private function registerDown(_arg1:int):void{
var _local2:int;
if (!(_arg1 in keysDown)){
keysDown[_arg1] = true;
lastPressed[_arg1] = counter;
if (_arg1 == -1){
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.MOUSE_DOWN, _arg1, mouse.x, mouse.y));
} else {
dispatchEvent(new KeyTrackerEvent(KeyTrackerEvent.KEY_DOWN, _arg1, mouse.x, mouse.y));
};
};
if (!(_arg1 in lastReleased)){
return;
};
_local2 = (counter - lastReleased[_arg1]);
if (_local2 <= doubleDelay){
registerDouble(_arg1);
};
}
public function get stage():Stage{
return (_stage);
}
public function isHeld(_arg1:uint):Boolean{
return (Boolean((_arg1 in keysHeld)));
}
public static function get instance():KeyTracker{
if (_instance == null){
_instance = new (KeyTracker);
};
return (_instance);
}
}
}//package utils
Section 177
//KeyTrackerEvent (utils.KeyTrackerEvent)
package utils {
import flash.events.*;
public class KeyTrackerEvent extends Event {
public var mouseX:Number;
public var keyCode:int;
public var mouseY:Number;
public static var KEY_DOWN:String = "keydown";
public static var MOUSE_MOVE:String = "mousemove";
public static var MOUSE_OVER:String = "mouseover";
public static var KEY_DOUBLE:String = "keydouble";
public static var MOUSE_OUT:String = "mouseout";
public static var MOUSE_UP:String = "mouseup";
public static var MOUSE_HOLD:String = "mousehold";
public static var MOUSE_DOUBLE:String = "mousedouble";
public static var KEY_UP:String = "keyup";
public static var MOUSE_DOWN:String = "mousedown";
public static var KEY_HOLD:String = "keyhold";
public function KeyTrackerEvent(_arg1:String, _arg2:int=-2, _arg3:Number=0, _arg4:Number=0){
super(_arg1);
this.keyCode = _arg2;
this.mouseX = _arg3;
this.mouseY = _arg4;
}
}
}//package utils
Section 178
//Mochi (utils.Mochi)
package utils {
import flash.display.*;
import mochi.as3.*;
public class Mochi extends Sprite {
private var _storeItems:Object;
public var playerName:String;
private var _mc:MovieClip;
private var _bid:String;
public var lastPlayerName:String;
public var h:Number;
public var w:Number;
public var score:MochiDigits;
public var modal:Sprite;
private var _id:String;
public var lastScore:Number;
private var _res:String;
private static var _instance:Mochi;
private static var _active:Boolean = false;
public function Mochi(_arg1:MovieClip, _arg2:String, _arg3:String, _arg4:String){
var _local5:Array;
var _local6:Graphics;
super();
if (_instance != null){
throw ("singleton enforced");
};
_bid = _arg4;
_res = _arg2;
_mc = _arg1;
_instance = this;
_active = true;
_id = _arg3;
_local5 = _arg2.split("x");
w = parseInt(_local5[0]);
h = parseInt(_local5[1]);
modal = new Sprite();
_local6 = modal.graphics;
_local6.lineStyle(1, 0, 0.6);
_local6.beginFill(0, 0.6);
_local6.drawRect(0, 0, w, h);
_local6.endFill();
}
public function showAd(){
if (modal.parent == _mc){
_mc.removeChild(modal);
};
}
private function coinsError(_arg1:Object):void{
trace(("[GAME] [coinsError] " + _arg1.type));
}
protected function onHighClose(){
if (modal.parent == _mc){
_mc.removeChild(modal);
};
}
private function storeItems(_arg1:Object):void{
var _local2:String;
_storeItems = _arg1;
for (_local2 in _storeItems) {
trace(("[GAME] [StoreItems] " + _local2));
};
}
public function showHighScores():void{
if (modal.parent == null){
_mc.addChild(modal);
};
MochiScores.showLeaderboard({res:_res, onClose:onHighClose, onError:function ():void{
trace("error loading leaderboard!");
}});
}
public function onPlayerInfoReceived(_arg1:Object):void{
trace("Player info received...");
if (_arg1.name != undefined){
if (_arg1.name.length > 0){
lastPlayerName = _arg1.name;
};
};
if (lastPlayerName != null){
playerName = lastPlayerName;
};
if (_arg1.scores != undefined){
if (_arg1.scores[_bid] != undefined){
lastScore = _arg1.scores[_bid];
};
};
}
public function showLogin(_arg1:Boolean){
if (_arg1){
MochiSocial.showLoginWidget({x:(w - 190), y:(h - 30)});
} else {
MochiSocial.hideLoginWidget();
};
}
public function showPreGame(){
MochiAd.showPreGameAd({id:_id, res:_res, clip:_mc});
}
public function submitScore(_arg1:Number):void{
var _local2:*;
if (modal.parent == null){
_mc.addChild(modal);
};
score.value = _arg1;
_local2 = {score:score, onClose:showAd};
MochiScores.showLeaderboard(_local2);
}
private function onAchieve(_arg1:Object=null){
}
public function initScoreBoard():void{
MochiScores.getPlayerInfo(this, "onPlayerInfoReceived");
MochiCoins.getStoreItems();
MochiScores.setBoardID(_bid);
MochiEvents.addEventListener(MochiEvents.ACHIEVEMENT_RECEIVED, onAchieve);
MochiEvents.startSession(_bid);
playerName = "";
score = new MochiDigits();
}
private function onRequest(_arg1:Object):void{
trace("scores received!");
}
private function coinsEvent(_arg1:Object):void{
trace(("[GAME] [coinsEvent] " + _arg1));
}
protected function onScoresReceived(_arg1:Object):void{
var _local2:Object;
if (_arg1.scores != null){
trace("Scores received!");
_local2 = MochiScores.scoresArrayToObjects(_arg1.scores);
} else {
if (_arg1.error){
trace(("Error: " + _arg1.errorCode));
};
};
}
public function connect():void{
MochiServices.connect(_id, _mc);
MochiCoins.addEventListener(MochiCoins.ERROR, coinsError);
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, coinsEvent);
MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, coinsEvent);
MochiCoins.addEventListener(MochiCoins.STORE_ITEMS, storeItems);
}
public static function get active():Boolean{
return (_active);
}
public static function get instance():Mochi{
return (_instance);
}
}
}//package utils
Section 179
//AngelCostumeButton (AngelCostumeButton)
package {
import ui.*;
public dynamic class AngelCostumeButton extends CostumeButton {
}
}//package
Section 180
//AngelEricCostume (AngelEricCostume)
package {
import flash.display.*;
public dynamic class AngelEricCostume extends MovieClip {
}
}//package
Section 181
//asiam1 (asiam1)
package {
import flash.media.*;
public dynamic class asiam1 extends Sound {
}
}//package
Section 182
//asiam2 (asiam2)
package {
import flash.media.*;
public dynamic class asiam2 extends Sound {
}
}//package
Section 183
//asiam3 (asiam3)
package {
import flash.media.*;
public dynamic class asiam3 extends Sound {
}
}//package
Section 184
//asiam4 (asiam4)
package {
import flash.media.*;
public dynamic class asiam4 extends Sound {
}
}//package
Section 185
//asiam5 (asiam5)
package {
import flash.media.*;
public dynamic class asiam5 extends Sound {
}
}//package
Section 186
//asiam6 (asiam6)
package {
import flash.media.*;
public dynamic class asiam6 extends Sound {
}
}//package
Section 187
//BlackBrick (BlackBrick)
package {
import sprites.*;
public dynamic class BlackBrick extends GameSprite {
}
}//package
Section 188
//circle (circle)
package {
import b2MovieClips.*;
public dynamic class circle extends b2CircleMC {
}
}//package
Section 189
//ClearButton (ClearButton)
package {
import ui.*;
public dynamic class ClearButton extends BasicButton {
}
}//package
Section 190
//CotinueDecorButton (CotinueDecorButton)
package {
import b2MovieClips.*;
public dynamic class CotinueDecorButton extends DecorButton {
}
}//package
Section 191
//Credits (Credits)
package {
import b2MovieClips.*;
public dynamic class Credits extends DecorGFX {
}
}//package
Section 192
//Decor1 (Decor1)
package {
import b2MovieClips.*;
public dynamic class Decor1 extends DecorGFX {
}
}//package
Section 193
//Decor10 (Decor10)
package {
import b2MovieClips.*;
public dynamic class Decor10 extends DecorGFX {
}
}//package
Section 194
//Decor10bg (Decor10bg)
package {
import b2MovieClips.*;
public dynamic class Decor10bg extends DecorGFX {
}
}//package
Section 195
//Decor2 (Decor2)
package {
import b2MovieClips.*;
public dynamic class Decor2 extends DecorGFX {
}
}//package
Section 196
//Decor2FG (Decor2FG)
package {
import b2MovieClips.*;
public dynamic class Decor2FG extends DecorGFX {
}
}//package
Section 197
//Decor3 (Decor3)
package {
import b2MovieClips.*;
public dynamic class Decor3 extends DecorGFX {
}
}//package
Section 198
//Decor3FG (Decor3FG)
package {
import b2MovieClips.*;
public dynamic class Decor3FG extends DecorGFX {
}
}//package
Section 199
//Decor4 (Decor4)
package {
import b2MovieClips.*;
public dynamic class Decor4 extends DecorGFX {
}
}//package
Section 200
//Decor5 (Decor5)
package {
import b2MovieClips.*;
public dynamic class Decor5 extends DecorGFX {
}
}//package
Section 201
//Decor5fg (Decor5fg)
package {
import b2MovieClips.*;
public dynamic class Decor5fg extends DecorGFX {
}
}//package
Section 202
//Decor6Spikes (Decor6Spikes)
package {
import b2MovieClips.*;
public dynamic class Decor6Spikes extends DecorGFX {
}
}//package
Section 203
//Decor6Tet (Decor6Tet)
package {
import b2MovieClips.*;
public dynamic class Decor6Tet extends DecorGFX {
}
}//package
Section 204
//Decor7 (Decor7)
package {
import b2MovieClips.*;
public dynamic class Decor7 extends DecorGFX {
}
}//package
Section 205
//Decor7bg (Decor7bg)
package {
import b2MovieClips.*;
public dynamic class Decor7bg extends DecorGFX {
}
}//package
Section 206
//Decor8 (Decor8)
package {
import b2MovieClips.*;
public dynamic class Decor8 extends DecorGFX {
}
}//package
Section 207
//Decor8Pic (Decor8Pic)
package {
import b2MovieClips.*;
public dynamic class Decor8Pic extends DecorGFX {
}
}//package
Section 208
//DecorGallery (DecorGallery)
package {
import b2MovieClips.*;
public dynamic class DecorGallery extends DecorGFX {
}
}//package
Section 209
//DecorGallery2 (DecorGallery2)
package {
import b2MovieClips.*;
public dynamic class DecorGallery2 extends DecorGFX {
}
}//package
Section 210
//DecorGallery3 (DecorGallery3)
package {
import b2MovieClips.*;
public dynamic class DecorGallery3 extends DecorGFX {
}
}//package
Section 211
//DecorGallery4 (DecorGallery4)
package {
import b2MovieClips.*;
public dynamic class DecorGallery4 extends DecorGFX {
}
}//package
Section 212
//DeleteButton (DeleteButton)
package {
import ui.*;
public dynamic class DeleteButton extends BasicButton {
}
}//package
Section 213
//Demo (Demo)
package {
import ui.*;
public dynamic class Demo extends DemoClip {
}
}//package
Section 214
//Demo10a (Demo10a)
package {
import ui.*;
public dynamic class Demo10a extends DemoClip {
}
}//package
Section 215
//Demo10b (Demo10b)
package {
import ui.*;
public dynamic class Demo10b extends DemoClip {
}
}//package
Section 216
//Demo10c (Demo10c)
package {
import ui.*;
public dynamic class Demo10c extends DemoClip {
}
}//package
Section 217
//Demo2 (Demo2)
package {
import ui.*;
public dynamic class Demo2 extends DemoClip {
}
}//package
Section 218
//Demo2a (Demo2a)
package {
import ui.*;
public dynamic class Demo2a extends DemoClip {
}
}//package
Section 219
//Demo2b (Demo2b)
package {
import ui.*;
public dynamic class Demo2b extends DemoClip {
}
}//package
Section 220
//Demo3 (Demo3)
package {
import ui.*;
public dynamic class Demo3 extends DemoClip {
}
}//package
Section 221
//Demo3a (Demo3a)
package {
import ui.*;
public dynamic class Demo3a extends DemoClip {
}
}//package
Section 222
//Demo4 (Demo4)
package {
import ui.*;
public dynamic class Demo4 extends DemoClip {
}
}//package
Section 223
//Demo4a (Demo4a)
package {
import ui.*;
public dynamic class Demo4a extends DemoClip {
}
}//package
Section 224
//Demo5 (Demo5)
package {
import ui.*;
public dynamic class Demo5 extends DemoClip {
}
}//package
Section 225
//Demo5a (Demo5a)
package {
import ui.*;
public dynamic class Demo5a extends DemoClip {
}
}//package
Section 226
//Demo5b (Demo5b)
package {
import ui.*;
public dynamic class Demo5b extends DemoClip {
}
}//package
Section 227
//Demo5c (Demo5c)
package {
import ui.*;
public dynamic class Demo5c extends DemoClip {
}
}//package
Section 228
//Demo5d (Demo5d)
package {
import ui.*;
public dynamic class Demo5d extends DemoClip {
}
}//package
Section 229
//Demo6 (Demo6)
package {
import ui.*;
public dynamic class Demo6 extends DemoClip {
}
}//package
Section 230
//Demo6b (Demo6b)
package {
import ui.*;
public dynamic class Demo6b extends DemoClip {
}
}//package
Section 231
//Demo6c (Demo6c)
package {
import ui.*;
public dynamic class Demo6c extends DemoClip {
}
}//package
Section 232
//DigitOne (DigitOne)
package {
import sprites.*;
public dynamic class DigitOne extends DigitOne {
}
}//package
Section 233
//DJCostumeButton (DJCostumeButton)
package {
import ui.*;
public dynamic class DJCostumeButton extends CostumeButton {
}
}//package
Section 234
//DropDownRow (DropDownRow)
package {
import levelEditor.*;
public dynamic class DropDownRow extends DropDownRow {
}
}//package
Section 235
//DynamicButton (DynamicButton)
package {
import ui.*;
public dynamic class DynamicButton extends BasicButton {
}
}//package
Section 236
//EraseButton (EraseButton)
package {
import ui.*;
public dynamic class EraseButton extends BasicButton {
}
}//package
Section 237
//Ericade (Ericade)
package {
import b2MovieClips.*;
public dynamic class Ericade extends DecorGFX {
}
}//package
Section 238
//Exit (Exit)
package {
import sprites.*;
public dynamic class Exit extends GameSprite {
}
}//package
Section 239
//ExitButton (ExitButton)
package {
import ui.*;
public dynamic class ExitButton extends BasicButton {
}
}//package
Section 240
//Guitar (Guitar)
package {
import b2MovieClips.*;
public dynamic class Guitar extends DecorGFX {
}
}//package
Section 241
//HeadPhonesEricCostume (HeadPhonesEricCostume)
package {
import flash.display.*;
public dynamic class HeadPhonesEricCostume extends MovieClip {
}
}//package
Section 242
//Ink (Ink)
package {
import sprites.*;
public dynamic class Ink extends GameSprite {
}
}//package
Section 243
//InkButton (InkButton)
package {
import ui.*;
public dynamic class InkButton extends BasicButton {
}
}//package
Section 244
//JointButton (JointButton)
package {
import ui.*;
public dynamic class JointButton extends BasicButton {
}
}//package
Section 245
//Level11Decor (Level11Decor)
package {
import b2MovieClips.*;
public dynamic class Level11Decor extends DecorGFX {
}
}//package
Section 246
//Level11FG (Level11FG)
package {
import b2MovieClips.*;
public dynamic class Level11FG extends DecorGFX {
}
}//package
Section 247
//level2FG (level2FG)
package {
import b2MovieClips.*;
public dynamic class level2FG extends DecorGFX {
}
}//package
Section 248
//LevelNameButton (LevelNameButton)
package {
import ui.*;
public dynamic class LevelNameButton extends BasicButton {
}
}//package
Section 249
//Lv10Layout (Lv10Layout)
package {
import b2MovieClips.*;
public dynamic class Lv10Layout extends b2CompoundFrame {
public var __id95_:InkGFX;
public var __id84_:TalkArea;
public var __id83_:TalkArea;
public var __id85_:TalkArea;
public var __id98_:TalkArea;
public var __id86_:TalkArea;
public var __id87_:TalkArea;
public var __id75_:TalkArea;
public var __id76_:TalkArea;
public var __id89_:TalkArea;
public var __id77_:TalkArea;
public var __id88_:TalkArea;
public var __id78_:TalkArea;
public var __id119_:segment;
public var __id81_:segment;
public function Lv10Layout(){
__setProp___id89__Lv10Layout_Layer8_1();
__setProp___id83__Lv10Layout_bg_1();
__setProp___id95__Lv10Layout_object_1();
__setProp___id88__Lv10Layout_Layer8_1();
__setProp___id119__Lv10Layout_fg_1();
__setProp___id87__Lv10Layout_Layer8_1();
__setProp___id86__Lv10Layout_Layer8_1();
__setProp___id85__Lv10Layout_Layer8_1();
__setProp_pic10_Lv10Layout_Layer9_1();
__setProp___id78__Lv10Layout_bg_1();
__setProp___id77__Lv10Layout_bg_1();
__setProp___id75__Lv10Layout_bg_1();
__setProp___id76__Lv10Layout_bg_1();
__setProp___id98__Lv10Layout_object_1();
__setProp___id81__Lv10Layout_bg_1();
__setProp___id84__Lv10Layout_bg_1();
}
function __setProp___id83__Lv10Layout_bg_1(){
try {
__id83_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id83_.hintLevel = 0;
__id83_.isVisible = false;
__id83_.kills = false;
__id83_.noDraw = true;
__id83_.repeat = 1;
__id83_.showHint = false;
__id83_.speech = "You can't draw in this area.";
__id83_.userData = "";
try {
__id83_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id84__Lv10Layout_bg_1(){
try {
__id84_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id84_.hintLevel = 0;
__id84_.isVisible = false;
__id84_.kills = true;
__id84_.noDraw = false;
__id84_.repeat = 0;
__id84_.showHint = false;
__id84_.speech = "";
__id84_.userData = "";
try {
__id84_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id89__Lv10Layout_Layer8_1(){
try {
__id89_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id89_.hintLevel = 5;
__id89_.isVisible = false;
__id89_.kills = false;
__id89_.noDraw = false;
__id89_.repeat = 0;
__id89_.showHint = false;
__id89_.speech = "";
__id89_.userData = "";
try {
__id89_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id86__Lv10Layout_Layer8_1(){
try {
__id86_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id86_.hintLevel = 2;
__id86_.isVisible = false;
__id86_.kills = false;
__id86_.noDraw = false;
__id86_.repeat = 0;
__id86_.showHint = false;
__id86_.speech = "";
__id86_.userData = "";
try {
__id86_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id75__Lv10Layout_bg_1(){
try {
__id75_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id75_.hintLevel = 0;
__id75_.isVisible = false;
__id75_.kills = true;
__id75_.noDraw = false;
__id75_.repeat = 0;
__id75_.showHint = false;
__id75_.speech = "";
__id75_.userData = "";
try {
__id75_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id76__Lv10Layout_bg_1(){
try {
__id76_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id76_.hintLevel = 0;
__id76_.isVisible = false;
__id76_.kills = true;
__id76_.noDraw = false;
__id76_.repeat = 0;
__id76_.showHint = false;
__id76_.speech = "";
__id76_.userData = "";
try {
__id76_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id77__Lv10Layout_bg_1(){
try {
__id77_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id77_.hintLevel = 0;
__id77_.isVisible = false;
__id77_.kills = true;
__id77_.noDraw = false;
__id77_.repeat = 0;
__id77_.showHint = false;
__id77_.speech = "";
__id77_.userData = "";
try {
__id77_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id98__Lv10Layout_object_1(){
try {
__id98_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id98_.hintLevel = 0;
__id98_.isVisible = true;
__id98_.kills = true;
__id98_.noDraw = false;
__id98_.repeat = 0;
__id98_.showHint = false;
__id98_.speech = "";
__id98_.userData = "";
try {
__id98_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id78__Lv10Layout_bg_1(){
try {
__id78_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id78_.hintLevel = 0;
__id78_.isVisible = false;
__id78_.kills = true;
__id78_.noDraw = false;
__id78_.repeat = 0;
__id78_.showHint = false;
__id78_.speech = "";
__id78_.userData = "";
try {
__id78_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_pic10_Lv10Layout_Layer9_1(){
try {
pic10["componentInspectorSetting"] = true;
} catch(e:Error) {
};
pic10.picture = "p10";
pic10.scaleEric = 2.1;
pic10.targetX = 0;
pic10.targetY = -19;
pic10.userData = "";
try {
pic10["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id87__Lv10Layout_Layer8_1(){
try {
__id87_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id87_.hintLevel = 3;
__id87_.isVisible = false;
__id87_.kills = false;
__id87_.noDraw = false;
__id87_.repeat = 0;
__id87_.showHint = false;
__id87_.speech = "";
__id87_.userData = "";
try {
__id87_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id95__Lv10Layout_object_1(){
try {
__id95_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id95_.ink = 70;
__id95_.userData = "";
try {
__id95_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id88__Lv10Layout_Layer8_1(){
try {
__id88_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id88_.hintLevel = 4;
__id88_.isVisible = false;
__id88_.kills = false;
__id88_.noDraw = false;
__id88_.repeat = 0;
__id88_.showHint = false;
__id88_.speech = "";
__id88_.userData = "";
try {
__id88_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id85__Lv10Layout_Layer8_1(){
try {
__id85_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id85_.hintLevel = 1;
__id85_.isVisible = false;
__id85_.kills = false;
__id85_.noDraw = false;
__id85_.repeat = 0;
__id85_.showHint = false;
__id85_.speech = "";
__id85_.userData = "";
try {
__id85_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id119__Lv10Layout_fg_1(){
try {
__id119_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id119_.density = 0.05;
__id119_.friction = 0.3;
__id119_.isSensor = false;
__id119_.isVisible = true;
__id119_.restitution = 0.1;
__id119_.userData = "";
try {
__id119_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id81__Lv10Layout_bg_1(){
try {
__id81_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id81_.density = 0.1;
__id81_.friction = 0.1;
__id81_.isSensor = false;
__id81_.isVisible = true;
__id81_.restitution = 0.2;
__id81_.userData = "";
try {
__id81_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 250
//Lv11Layout (Lv11Layout)
package {
import b2MovieClips.*;
public dynamic class Lv11Layout extends b2CompoundFrame {
public var __id148_:staticsegment;
public var __id136_:staticsegment;
public var __id124_:TalkArea;
public var __id233_:staticsegment;
public var __id221_:staticsegment;
public var __id149_:staticsegment;
public var __id137_:staticsegment;
public var __id234_:staticsegment;
public var __id222_:staticsegment;
public var __id210_:staticsegment;
public var __id138_:staticsegment;
public var __id126_:InkGFX;
public var __id235_:staticsegment;
public var __id223_:staticsegment;
public var __id211_:staticsegment;
public var __id139_:staticsegment;
public var __id127_:InkGFX;
public var __id224_:staticsegment;
public var __id212_:staticsegment;
public var __id200_:staticsegment;
public var __id236_:staticsegment;
public var __id128_:InkGFX;
public var __id213_:staticsegment;
public var __id201_:staticsegment;
public var __id237_:staticsegment;
public var __id225_:staticsegment;
public var __id238_:staticsegment;
public var __id226_:staticsegment;
public var __id214_:staticsegment;
public var __id202_:staticsegment;
public var __id129_:TalkArea;
public var __id227_:staticsegment;
public var __id215_:staticsegment;
public var __id203_:staticsegment;
public var __id239_:staticsegment;
public var __id216_:staticsegment;
public var __id228_:staticsegment;
public var __id204_:staticsegment;
public var __id229_:staticsegment;
public var __id205_:staticsegment;
public var __id217_:staticsegment;
public var __id206_:staticsegment;
public var __id218_:staticsegment;
public var __id207_:staticsegment;
public var __id219_:staticsegment;
public var __id208_:staticsegment;
public var __id209_:staticsegment;
public var __id190_:staticsegment;
public var __id191_:staticsegment;
public var __id192_:staticsegment;
public var __id180_:staticsegment;
public var __id193_:staticsegment;
public var __id181_:staticsegment;
public var __id182_:staticsegment;
public var __id170_:staticsegment;
public var __id195_:staticsegment;
public var __id183_:staticsegment;
public var __id171_:staticsegment;
public var __id184_:staticsegment;
public var __id172_:staticsegment;
public var __id160_:staticsegment;
public var __id196_:staticsegment;
public var __id197_:staticsegment;
public var __id185_:staticsegment;
public var __id173_:staticsegment;
public var __id161_:staticsegment;
public var __id186_:staticsegment;
public var __id174_:staticsegment;
public var __id162_:staticsegment;
public var __id150_:staticsegment;
public var __id198_:staticsegment;
public var __id199_:staticsegment;
public var __id187_:staticsegment;
public var __id151_:staticsegment;
public var __id175_:staticsegment;
public var __id163_:staticsegment;
public var __id188_:staticsegment;
public var __id164_:staticsegment;
public var __id152_:staticsegment;
public var __id140_:staticsegment;
public var __id176_:staticsegment;
public var __id177_:staticsegment;
public var __id165_:staticsegment;
public var __id153_:staticsegment;
public var __id141_:staticsegment;
public var __id189_:staticsegment;
public var __id178_:staticsegment;
public var __id142_:staticsegment;
public var __id130_:staticsegment;
public var __id154_:staticsegment;
public var __id179_:staticsegment;
public var __id167_:staticsegment;
public var __id155_:staticsegment;
public var __id143_:staticsegment;
public var __id131_:staticsegment;
public var __id168_:staticsegment;
public var __id156_:staticsegment;
public var __id144_:staticsegment;
public var __id132_:staticsegment;
public var __id169_:staticsegment;
public var __id157_:staticsegment;
public var __id145_:staticsegment;
public var __id133_:staticsegment;
public var __id230_:staticsegment;
public var __id158_:staticsegment;
public var __id146_:staticsegment;
public var __id134_:staticsegment;
public var __id231_:staticsegment;
public var __id159_:staticsegment;
public var __id232_:staticsegment;
public var __id135_:staticsegment;
public var __id220_:staticsegment;
public var __id147_:staticsegment;
public function Lv11Layout(){
__setProp___id129__Lv11Layout_object_1();
__setProp___id236__Lv11Layout_bg_1();
__setProp___id232__Lv11Layout_bg_1();
__setProp___id226__Lv11Layout_bg_1();
__setProp___id222__Lv11Layout_bg_1();
__setProp___id190__Lv11Layout_bg_1();
__setProp___id185__Lv11Layout_bg_1();
__setProp___id177__Lv11Layout_bg_1();
__setProp___id175__Lv11Layout_bg_1();
__setProp___id173__Lv11Layout_bg_1();
__setProp___id171__Lv11Layout_bg_1();
__setProp___id167__Lv11Layout_bg_1();
__setProp___id165__Lv11Layout_bg_1();
__setProp___id163__Lv11Layout_bg_1();
__setProp___id161__Lv11Layout_bg_1();
__setProp___id238__Lv11Layout_bg_1();
__setProp___id237__Lv11Layout_bg_1();
__setProp___id233__Lv11Layout_bg_1();
__setProp___id227__Lv11Layout_bg_1();
__setProp___id223__Lv11Layout_bg_1();
__setProp___id218__Lv11Layout_bg_1();
__setProp___id195__Lv11Layout_bg_1();
__setProp___id191__Lv11Layout_bg_1();
__setProp___id184__Lv11Layout_bg_1();
__setProp___id180__Lv11Layout_bg_1();
__setProp___id176__Lv11Layout_bg_1();
__setProp___id174__Lv11Layout_bg_1();
__setProp___id172__Lv11Layout_bg_1();
__setProp___id170__Lv11Layout_bg_1();
__setProp___id164__Lv11Layout_bg_1();
__setProp___id162__Lv11Layout_bg_1();
__setProp___id160__Lv11Layout_bg_1();
__setProp___id169__Lv11Layout_bg_1();
__setProp___id157__Lv11Layout_bg_1();
__setProp___id155__Lv11Layout_bg_1();
__setProp___id153__Lv11Layout_bg_1();
__setProp___id151__Lv11Layout_bg_1();
__setProp___id149__Lv11Layout_bg_1();
__setProp___id147__Lv11Layout_bg_1();
__setProp___id145__Lv11Layout_bg_1();
__setProp___id143__Lv11Layout_bg_1();
__setProp___id141__Lv11Layout_bg_1();
__setProp___id216__Lv11Layout_bg_1();
__setProp___id212__Lv11Layout_bg_1();
__setProp___id206__Lv11Layout_bg_1();
__setProp___id202__Lv11Layout_bg_1();
__setProp___id181__Lv11Layout_bg_1();
__setProp___id229__Lv11Layout_bg_1();
__setProp___id209__Lv11Layout_bg_1();
__setProp___id179__Lv11Layout_bg_1();
__setProp___id168__Lv11Layout_bg_1();
__setProp___id159__Lv11Layout_bg_1();
__setProp___id156__Lv11Layout_bg_1();
__setProp___id154__Lv11Layout_bg_1();
__setProp___id152__Lv11Layout_bg_1();
__setProp___id150__Lv11Layout_bg_1();
__setProp___id148__Lv11Layout_bg_1();
__setProp___id146__Lv11Layout_bg_1();
__setProp___id144__Lv11Layout_bg_1();
__setProp___id140__Lv11Layout_bg_1();
__setProp___id139__Lv11Layout_bg_1();
__setProp___id217__Lv11Layout_bg_1();
__setProp___id213__Lv11Layout_bg_1();
__setProp___id207__Lv11Layout_bg_1();
__setProp___id203__Lv11Layout_bg_1();
__setProp_s11d_Lv11Layout_object_1();
__setProp___id239__Lv11Layout_bg_1();
__setProp___id228__Lv11Layout_bg_1();
__setProp___id219__Lv11Layout_bg_1();
__setProp___id208__Lv11Layout_bg_1();
__setProp___id178__Lv11Layout_bg_1();
__setProp___id158__Lv11Layout_bg_1();
__setProp___id142__Lv11Layout_bg_1();
__setProp___id138__Lv11Layout_bg_1();
__setProp___id234__Lv11Layout_bg_1();
__setProp___id230__Lv11Layout_bg_1();
__setProp___id224__Lv11Layout_bg_1();
__setProp___id220__Lv11Layout_bg_1();
__setProp___id196__Lv11Layout_bg_1();
__setProp___id192__Lv11Layout_bg_1();
__setProp___id189__Lv11Layout_bg_1();
__setProp___id187__Lv11Layout_bg_1();
__setProp___id183__Lv11Layout_bg_1();
__setProp___id137__Lv11Layout_bg_1();
__setProp___id135__Lv11Layout_bg_1();
__setProp___id133__Lv11Layout_bg_1();
__setProp___id131__Lv11Layout_bg_1();
__setProp_s11e_Lv11Layout_bg_1();
__setProp___id235__Lv11Layout_bg_1();
__setProp___id231__Lv11Layout_bg_1();
__setProp___id225__Lv11Layout_bg_1();
__setProp___id221__Lv11Layout_bg_1();
__setProp___id198__Lv11Layout_bg_1();
__setProp___id197__Lv11Layout_bg_1();
__setProp___id193__Lv11Layout_bg_1();
__setProp___id188__Lv11Layout_bg_1();
__setProp___id186__Lv11Layout_bg_1();
__setProp___id182__Lv11Layout_bg_1();
__setProp___id136__Lv11Layout_bg_1();
__setProp___id134__Lv11Layout_bg_1();
__setProp___id132__Lv11Layout_bg_1();
__setProp___id130__Lv11Layout_bg_1();
__setProp___id127__Lv11Layout_object_1();
__setProp___id126__Lv11Layout_object_1();
__setProp_s11a_Lv11Layout_bg_1();
__setProp___id214__Lv11Layout_bg_1();
__setProp___id210__Lv11Layout_bg_1();
__setProp___id204__Lv11Layout_bg_1();
__setProp___id200__Lv11Layout_bg_1();
__setProp___id199__Lv11Layout_bg_1();
__setProp___id128__Lv11Layout_object_1();
__setProp___id215__Lv11Layout_bg_1();
__setProp___id211__Lv11Layout_bg_1();
__setProp___id205__Lv11Layout_bg_1();
__setProp___id201__Lv11Layout_bg_1();
__setProp___id124__Lv11Layout_object_1();
}
function __setProp___id176__Lv11Layout_bg_1(){
try {
__id176_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id176_.density = 1;
__id176_.friction = 0.7;
__id176_.isSensor = false;
__id176_.isVisible = true;
__id176_.restitution = 0.8;
__id176_.userData = "WhiteBrick";
try {
__id176_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id141__Lv11Layout_bg_1(){
try {
__id141_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id141_.density = 1;
__id141_.friction = 0.7;
__id141_.isSensor = false;
__id141_.isVisible = true;
__id141_.restitution = 0.8;
__id141_.userData = "WhiteBrick";
try {
__id141_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id207__Lv11Layout_bg_1(){
try {
__id207_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id207_.density = 1;
__id207_.friction = 0.7;
__id207_.isSensor = false;
__id207_.isVisible = true;
__id207_.restitution = 0.8;
__id207_.userData = "WhiteBrick";
try {
__id207_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id178__Lv11Layout_bg_1(){
try {
__id178_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id178_.density = 1;
__id178_.friction = 0.7;
__id178_.isSensor = false;
__id178_.isVisible = true;
__id178_.restitution = 0.8;
__id178_.userData = "WhiteBrick";
try {
__id178_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id154__Lv11Layout_bg_1(){
try {
__id154_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id154_.density = 1;
__id154_.friction = 0.7;
__id154_.isSensor = false;
__id154_.isVisible = true;
__id154_.restitution = 0.8;
__id154_.userData = "WhiteBrick";
try {
__id154_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id130__Lv11Layout_bg_1(){
try {
__id130_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id130_.density = 1;
__id130_.friction = 0.7;
__id130_.isSensor = false;
__id130_.isVisible = true;
__id130_.restitution = 0.8;
__id130_.userData = "WhiteBrick";
try {
__id130_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id167__Lv11Layout_bg_1(){
try {
__id167_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id167_.density = 1;
__id167_.friction = 0.7;
__id167_.isSensor = false;
__id167_.isVisible = true;
__id167_.restitution = 0.8;
__id167_.userData = "WhiteBrick";
try {
__id167_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id143__Lv11Layout_bg_1(){
try {
__id143_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id143_.density = 1;
__id143_.friction = 0.7;
__id143_.isSensor = false;
__id143_.isVisible = true;
__id143_.restitution = 0.8;
__id143_.userData = "WhiteBrick";
try {
__id143_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id209__Lv11Layout_bg_1(){
try {
__id209_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id209_.density = 1;
__id209_.friction = 0.7;
__id209_.isSensor = false;
__id209_.isVisible = true;
__id209_.restitution = 0.8;
__id209_.userData = "WhiteBrick";
try {
__id209_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id156__Lv11Layout_bg_1(){
try {
__id156_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id156_.density = 1;
__id156_.friction = 0.7;
__id156_.isSensor = false;
__id156_.isVisible = true;
__id156_.restitution = 0.8;
__id156_.userData = "WhiteBrick";
try {
__id156_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id132__Lv11Layout_bg_1(){
try {
__id132_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id132_.density = 1;
__id132_.friction = 0.7;
__id132_.isSensor = false;
__id132_.isVisible = true;
__id132_.restitution = 0.8;
__id132_.userData = "WhiteBrick";
try {
__id132_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id169__Lv11Layout_bg_1(){
try {
__id169_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id169_.density = 1;
__id169_.friction = 0.7;
__id169_.isSensor = false;
__id169_.isVisible = true;
__id169_.restitution = 0.8;
__id169_.userData = "WhiteBrick";
try {
__id169_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id145__Lv11Layout_bg_1(){
try {
__id145_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id145_.density = 1;
__id145_.friction = 0.7;
__id145_.isSensor = false;
__id145_.isVisible = true;
__id145_.restitution = 0.8;
__id145_.userData = "WhiteBrick";
try {
__id145_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id158__Lv11Layout_bg_1(){
try {
__id158_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id158_.density = 1;
__id158_.friction = 0.7;
__id158_.isSensor = false;
__id158_.isVisible = true;
__id158_.restitution = 0.8;
__id158_.userData = "WhiteBrick";
try {
__id158_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id134__Lv11Layout_bg_1(){
try {
__id134_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id134_.density = 1;
__id134_.friction = 0.7;
__id134_.isSensor = false;
__id134_.isVisible = true;
__id134_.restitution = 0.8;
__id134_.userData = "WhiteBrick";
try {
__id134_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id231__Lv11Layout_bg_1(){
try {
__id231_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id231_.density = 1;
__id231_.friction = 0.7;
__id231_.isSensor = false;
__id231_.isVisible = true;
__id231_.restitution = 0.8;
__id231_.userData = "WhiteBrick";
try {
__id231_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id127__Lv11Layout_object_1(){
try {
__id127_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id127_.ink = 50;
__id127_.userData = "";
try {
__id127_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id191__Lv11Layout_bg_1(){
try {
__id191_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id191_.density = 1;
__id191_.friction = 0.7;
__id191_.isSensor = false;
__id191_.isVisible = true;
__id191_.restitution = 0.8;
__id191_.userData = "WhiteBrick";
try {
__id191_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id147__Lv11Layout_bg_1(){
try {
__id147_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id147_.density = 1;
__id147_.friction = 0.7;
__id147_.isSensor = false;
__id147_.isVisible = true;
__id147_.restitution = 0.8;
__id147_.userData = "WhiteBrick";
try {
__id147_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id124__Lv11Layout_object_1(){
try {
__id124_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id124_.hintLevel = 0;
__id124_.isVisible = true;
__id124_.kills = true;
__id124_.noDraw = false;
__id124_.repeat = 0;
__id124_.showHint = false;
__id124_.speech = "";
__id124_.userData = "";
try {
__id124_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id220__Lv11Layout_bg_1(){
try {
__id220_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id220_.density = 1;
__id220_.friction = 0.7;
__id220_.isSensor = false;
__id220_.isVisible = true;
__id220_.restitution = 0.8;
__id220_.userData = "WhiteBrick";
try {
__id220_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id136__Lv11Layout_bg_1(){
try {
__id136_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id136_.density = 1;
__id136_.friction = 0.7;
__id136_.isSensor = false;
__id136_.isVisible = true;
__id136_.restitution = 0.8;
__id136_.userData = "WhiteBrick";
try {
__id136_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id233__Lv11Layout_bg_1(){
try {
__id233_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id233_.density = 1;
__id233_.friction = 0.7;
__id233_.isSensor = false;
__id233_.isVisible = true;
__id233_.restitution = 0.8;
__id233_.userData = "WhiteBrick";
try {
__id233_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id180__Lv11Layout_bg_1(){
try {
__id180_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id180_.density = 1;
__id180_.friction = 0.7;
__id180_.isSensor = false;
__id180_.isVisible = true;
__id180_.restitution = 0.8;
__id180_.userData = "WhiteBrick";
try {
__id180_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id149__Lv11Layout_bg_1(){
try {
__id149_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id149_.density = 1;
__id149_.friction = 0.7;
__id149_.isSensor = false;
__id149_.isVisible = true;
__id149_.restitution = 0.8;
__id149_.userData = "WhiteBrick";
try {
__id149_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id222__Lv11Layout_bg_1(){
try {
__id222_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id222_.density = 1;
__id222_.friction = 0.7;
__id222_.isSensor = false;
__id222_.isVisible = true;
__id222_.restitution = 0.8;
__id222_.userData = "WhiteBrick";
try {
__id222_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id193__Lv11Layout_bg_1(){
try {
__id193_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id193_.density = 1;
__id193_.friction = 0.7;
__id193_.isSensor = false;
__id193_.isVisible = true;
__id193_.restitution = 0.8;
__id193_.userData = "WhiteBrick";
try {
__id193_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id211__Lv11Layout_bg_1(){
try {
__id211_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id211_.density = 1;
__id211_.friction = 0.7;
__id211_.isSensor = false;
__id211_.isVisible = true;
__id211_.restitution = 0.8;
__id211_.userData = "WhiteBrick";
try {
__id211_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id138__Lv11Layout_bg_1(){
try {
__id138_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id138_.density = 1;
__id138_.friction = 0.7;
__id138_.isSensor = false;
__id138_.isVisible = true;
__id138_.restitution = 0.8;
__id138_.userData = "WhiteBrick";
try {
__id138_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id235__Lv11Layout_bg_1(){
try {
__id235_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id235_.density = 1;
__id235_.friction = 0.7;
__id235_.isSensor = false;
__id235_.isVisible = true;
__id235_.restitution = 0.8;
__id235_.userData = "WhiteBrick";
try {
__id235_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id182__Lv11Layout_bg_1(){
try {
__id182_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id182_.density = 1;
__id182_.friction = 0.7;
__id182_.isSensor = false;
__id182_.isVisible = true;
__id182_.restitution = 0.8;
__id182_.userData = "WhiteBrick";
try {
__id182_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id224__Lv11Layout_bg_1(){
try {
__id224_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id224_.density = 1;
__id224_.friction = 0.7;
__id224_.isSensor = false;
__id224_.isVisible = true;
__id224_.restitution = 0.8;
__id224_.userData = "WhiteBrick";
try {
__id224_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id195__Lv11Layout_bg_1(){
try {
__id195_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id195_.density = 1;
__id195_.friction = 0.7;
__id195_.isSensor = false;
__id195_.isVisible = true;
__id195_.restitution = 0.8;
__id195_.userData = "WhiteBrick";
try {
__id195_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id171__Lv11Layout_bg_1(){
try {
__id171_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id171_.density = 1;
__id171_.friction = 0.7;
__id171_.isSensor = false;
__id171_.isVisible = true;
__id171_.restitution = 0.1;
__id171_.userData = "WhiteBrick";
try {
__id171_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id200__Lv11Layout_bg_1(){
try {
__id200_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id200_.density = 1;
__id200_.friction = 0.7;
__id200_.isSensor = false;
__id200_.isVisible = true;
__id200_.restitution = 0.8;
__id200_.userData = "WhiteBrick";
try {
__id200_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id213__Lv11Layout_bg_1(){
try {
__id213_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id213_.density = 1;
__id213_.friction = 0.7;
__id213_.isSensor = false;
__id213_.isVisible = true;
__id213_.restitution = 0.8;
__id213_.userData = "WhiteBrick";
try {
__id213_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id237__Lv11Layout_bg_1(){
try {
__id237_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id237_.density = 1;
__id237_.friction = 0.7;
__id237_.isSensor = false;
__id237_.isVisible = true;
__id237_.restitution = 0.8;
__id237_.userData = "WhiteBrick";
try {
__id237_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id184__Lv11Layout_bg_1(){
try {
__id184_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id184_.density = 1;
__id184_.friction = 0.7;
__id184_.isSensor = false;
__id184_.isVisible = true;
__id184_.restitution = 0.8;
__id184_.userData = "WhiteBrick";
try {
__id184_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id160__Lv11Layout_bg_1(){
try {
__id160_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id160_.density = 1;
__id160_.friction = 0.7;
__id160_.isSensor = false;
__id160_.isVisible = true;
__id160_.restitution = 0.8;
__id160_.userData = "WhiteBrick";
try {
__id160_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id226__Lv11Layout_bg_1(){
try {
__id226_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id226_.density = 1;
__id226_.friction = 0.7;
__id226_.isSensor = false;
__id226_.isVisible = true;
__id226_.restitution = 0.8;
__id226_.userData = "WhiteBrick";
try {
__id226_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id202__Lv11Layout_bg_1(){
try {
__id202_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id202_.density = 1;
__id202_.friction = 0.7;
__id202_.isSensor = false;
__id202_.isVisible = true;
__id202_.restitution = 0.8;
__id202_.userData = "WhiteBrick";
try {
__id202_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id173__Lv11Layout_bg_1(){
try {
__id173_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id173_.density = 1;
__id173_.friction = 0.7;
__id173_.isSensor = false;
__id173_.isVisible = true;
__id173_.restitution = 0.8;
__id173_.userData = "WhiteBrick";
try {
__id173_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id197__Lv11Layout_bg_1(){
try {
__id197_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id197_.density = 1;
__id197_.friction = 0.7;
__id197_.isSensor = false;
__id197_.isVisible = true;
__id197_.restitution = 0.8;
__id197_.userData = "WhiteBrick";
try {
__id197_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id215__Lv11Layout_bg_1(){
try {
__id215_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id215_.density = 1;
__id215_.friction = 0.7;
__id215_.isSensor = false;
__id215_.isVisible = true;
__id215_.restitution = 0.8;
__id215_.userData = "WhiteBrick";
try {
__id215_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id239__Lv11Layout_bg_1(){
try {
__id239_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id239_.density = 1;
__id239_.friction = 0.7;
__id239_.isSensor = false;
__id239_.isVisible = true;
__id239_.restitution = 0.8;
__id239_.userData = "WhiteBrick";
try {
__id239_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id186__Lv11Layout_bg_1(){
try {
__id186_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id186_.density = 1;
__id186_.friction = 0.7;
__id186_.isSensor = false;
__id186_.isVisible = true;
__id186_.restitution = 0.8;
__id186_.userData = "WhiteBrick";
try {
__id186_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id162__Lv11Layout_bg_1(){
try {
__id162_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id162_.density = 1;
__id162_.friction = 0.7;
__id162_.isSensor = false;
__id162_.isVisible = true;
__id162_.restitution = 0.8;
__id162_.userData = "WhiteBrick";
try {
__id162_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id228__Lv11Layout_bg_1(){
try {
__id228_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id228_.density = 1;
__id228_.friction = 0.7;
__id228_.isSensor = false;
__id228_.isVisible = true;
__id228_.restitution = 0.8;
__id228_.userData = "WhiteBrick";
try {
__id228_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id204__Lv11Layout_bg_1(){
try {
__id204_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id204_.density = 1;
__id204_.friction = 0.7;
__id204_.isSensor = false;
__id204_.isVisible = true;
__id204_.restitution = 0.8;
__id204_.userData = "WhiteBrick";
try {
__id204_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id199__Lv11Layout_bg_1(){
try {
__id199_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id199_.density = 1;
__id199_.friction = 0.7;
__id199_.isSensor = false;
__id199_.isVisible = true;
__id199_.restitution = 0.8;
__id199_.userData = "WhiteBrick";
try {
__id199_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id175__Lv11Layout_bg_1(){
try {
__id175_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id175_.density = 1;
__id175_.friction = 0.7;
__id175_.isSensor = false;
__id175_.isVisible = true;
__id175_.restitution = 0.8;
__id175_.userData = "WhiteBrick";
try {
__id175_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_s11d_Lv11Layout_object_1(){
try {
s11d["componentInspectorSetting"] = true;
} catch(e:Error) {
};
s11d.hintLevel = 2;
s11d.isVisible = false;
s11d.kills = false;
s11d.noDraw = false;
s11d.repeat = 1;
s11d.showHint = false;
s11d.speech = "Boost!";
s11d.userData = "";
try {
s11d["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id151__Lv11Layout_bg_1(){
try {
__id151_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id151_.density = 1;
__id151_.friction = 0.7;
__id151_.isSensor = false;
__id151_.isVisible = true;
__id151_.restitution = 0.8;
__id151_.userData = "WhiteBrick";
try {
__id151_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id140__Lv11Layout_bg_1(){
try {
__id140_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id140_.density = 1;
__id140_.friction = 0.7;
__id140_.isSensor = false;
__id140_.isVisible = true;
__id140_.restitution = 0.8;
__id140_.userData = "WhiteBrick";
try {
__id140_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id164__Lv11Layout_bg_1(){
try {
__id164_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id164_.density = 1;
__id164_.friction = 0.7;
__id164_.isSensor = false;
__id164_.isVisible = true;
__id164_.restitution = 0.8;
__id164_.userData = "WhiteBrick";
try {
__id164_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id217__Lv11Layout_bg_1(){
try {
__id217_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id217_.density = 1;
__id217_.friction = 0.7;
__id217_.isSensor = false;
__id217_.isVisible = true;
__id217_.restitution = 0.8;
__id217_.userData = "WhiteBrick";
try {
__id217_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id188__Lv11Layout_bg_1(){
try {
__id188_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id188_.density = 1;
__id188_.friction = 0.7;
__id188_.isSensor = false;
__id188_.isVisible = true;
__id188_.restitution = 0.8;
__id188_.userData = "WhiteBrick";
try {
__id188_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id129__Lv11Layout_object_1(){
try {
__id129_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id129_.hintLevel = 1;
__id129_.isVisible = false;
__id129_.kills = false;
__id129_.noDraw = false;
__id129_.repeat = 1;
__id129_.showHint = false;
__id129_.speech = "Let's score big in this bonus level!<br>Jump up and hit the bricks...";
__id129_.userData = "";
try {
__id129_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id153__Lv11Layout_bg_1(){
try {
__id153_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id153_.density = 1;
__id153_.friction = 0.7;
__id153_.isSensor = false;
__id153_.isVisible = true;
__id153_.restitution = 0.8;
__id153_.userData = "WhiteBrick";
try {
__id153_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id206__Lv11Layout_bg_1(){
try {
__id206_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id206_.density = 1;
__id206_.friction = 0.7;
__id206_.isSensor = false;
__id206_.isVisible = true;
__id206_.restitution = 0.8;
__id206_.userData = "WhiteBrick";
try {
__id206_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id126__Lv11Layout_object_1(){
try {
__id126_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id126_.ink = 50;
__id126_.userData = "";
try {
__id126_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id219__Lv11Layout_bg_1(){
try {
__id219_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id219_.density = 1;
__id219_.friction = 0.7;
__id219_.isSensor = false;
__id219_.isVisible = true;
__id219_.restitution = 0.8;
__id219_.userData = "WhiteBrick";
try {
__id219_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id177__Lv11Layout_bg_1(){
try {
__id177_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id177_.density = 1;
__id177_.friction = 0.7;
__id177_.isSensor = false;
__id177_.isVisible = true;
__id177_.restitution = 0.8;
__id177_.userData = "WhiteBrick";
try {
__id177_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id142__Lv11Layout_bg_1(){
try {
__id142_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id142_.density = 1;
__id142_.friction = 0.7;
__id142_.isSensor = false;
__id142_.isVisible = true;
__id142_.restitution = 0.1;
__id142_.userData = "WhiteBrick";
try {
__id142_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id208__Lv11Layout_bg_1(){
try {
__id208_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id208_.density = 1;
__id208_.friction = 0.7;
__id208_.isSensor = false;
__id208_.isVisible = true;
__id208_.restitution = 0.8;
__id208_.userData = "WhiteBrick";
try {
__id208_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id179__Lv11Layout_bg_1(){
try {
__id179_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id179_.density = 1;
__id179_.friction = 0.7;
__id179_.isSensor = false;
__id179_.isVisible = true;
__id179_.restitution = 0.8;
__id179_.userData = "WhiteBrick";
try {
__id179_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id155__Lv11Layout_bg_1(){
try {
__id155_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id155_.density = 1;
__id155_.friction = 0.7;
__id155_.isSensor = false;
__id155_.isVisible = true;
__id155_.restitution = 0.8;
__id155_.userData = "WhiteBrick";
try {
__id155_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id131__Lv11Layout_bg_1(){
try {
__id131_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id131_.density = 1;
__id131_.friction = 0.7;
__id131_.isSensor = false;
__id131_.isVisible = true;
__id131_.restitution = 0.8;
__id131_.userData = "WhiteBrick";
try {
__id131_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id144__Lv11Layout_bg_1(){
try {
__id144_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id144_.density = 1;
__id144_.friction = 0.7;
__id144_.isSensor = false;
__id144_.isVisible = true;
__id144_.restitution = 0.8;
__id144_.userData = "WhiteBrick";
try {
__id144_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id168__Lv11Layout_bg_1(){
try {
__id168_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id168_.density = 1;
__id168_.friction = 0.7;
__id168_.isSensor = false;
__id168_.isVisible = true;
__id168_.restitution = 0.8;
__id168_.userData = "WhiteBrick";
try {
__id168_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id133__Lv11Layout_bg_1(){
try {
__id133_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id133_.density = 1;
__id133_.friction = 0.7;
__id133_.isSensor = false;
__id133_.isVisible = true;
__id133_.restitution = 0.8;
__id133_.userData = "WhiteBrick";
try {
__id133_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id157__Lv11Layout_bg_1(){
try {
__id157_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id157_.density = 1;
__id157_.friction = 0.7;
__id157_.isSensor = false;
__id157_.isVisible = true;
__id157_.restitution = 0.8;
__id157_.userData = "WhiteBrick";
try {
__id157_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id230__Lv11Layout_bg_1(){
try {
__id230_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id230_.density = 1;
__id230_.friction = 0.7;
__id230_.isSensor = false;
__id230_.isVisible = true;
__id230_.restitution = 0.8;
__id230_.userData = "WhiteBrick";
try {
__id230_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id146__Lv11Layout_bg_1(){
try {
__id146_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id146_.density = 1;
__id146_.friction = 0.7;
__id146_.isSensor = false;
__id146_.isVisible = true;
__id146_.restitution = 0.8;
__id146_.userData = "WhiteBrick";
try {
__id146_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id190__Lv11Layout_bg_1(){
try {
__id190_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id190_.density = 1;
__id190_.friction = 0.7;
__id190_.isSensor = false;
__id190_.isVisible = true;
__id190_.restitution = 0.8;
__id190_.userData = "WhiteBrick";
try {
__id190_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id159__Lv11Layout_bg_1(){
try {
__id159_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id159_.density = 1;
__id159_.friction = 0.7;
__id159_.isSensor = false;
__id159_.isVisible = true;
__id159_.restitution = 0.8;
__id159_.userData = "WhiteBrick";
try {
__id159_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id135__Lv11Layout_bg_1(){
try {
__id135_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id135_.density = 1;
__id135_.friction = 0.7;
__id135_.isSensor = false;
__id135_.isVisible = true;
__id135_.restitution = 0.8;
__id135_.userData = "WhiteBrick";
try {
__id135_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id232__Lv11Layout_bg_1(){
try {
__id232_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id232_.density = 1;
__id232_.friction = 0.7;
__id232_.isSensor = false;
__id232_.isVisible = true;
__id232_.restitution = 0.8;
__id232_.userData = "WhiteBrick";
try {
__id232_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_s11e_Lv11Layout_bg_1(){
try {
s11e["componentInspectorSetting"] = true;
} catch(e:Error) {
};
s11e.hintLevel = 2;
s11e.isVisible = false;
s11e.kills = false;
s11e.noDraw = false;
s11e.repeat = 1;
s11e.showHint = false;
s11e.speech = "Level Two1";
s11e.userData = "";
try {
s11e["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_s11a_Lv11Layout_bg_1(){
try {
s11a["componentInspectorSetting"] = true;
} catch(e:Error) {
};
s11a.hintLevel = 2;
s11a.isVisible = false;
s11a.kills = false;
s11a.noDraw = false;
s11a.repeat = 1;
s11a.showHint = false;
s11a.speech = "Last Level!";
s11a.userData = "";
try {
s11a["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id148__Lv11Layout_bg_1(){
try {
__id148_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id148_.density = 1;
__id148_.friction = 0.7;
__id148_.isSensor = false;
__id148_.isVisible = true;
__id148_.restitution = 0.8;
__id148_.userData = "WhiteBrick";
try {
__id148_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id221__Lv11Layout_bg_1(){
try {
__id221_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id221_.density = 1;
__id221_.friction = 0.7;
__id221_.isSensor = false;
__id221_.isVisible = true;
__id221_.restitution = 0.8;
__id221_.userData = "WhiteBrick";
try {
__id221_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id137__Lv11Layout_bg_1(){
try {
__id137_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id137_.density = 1;
__id137_.friction = 0.7;
__id137_.isSensor = false;
__id137_.isVisible = true;
__id137_.restitution = 0.8;
__id137_.userData = "WhiteBrick";
try {
__id137_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id234__Lv11Layout_bg_1(){
try {
__id234_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id234_.density = 1;
__id234_.friction = 0.7;
__id234_.isSensor = false;
__id234_.isVisible = true;
__id234_.restitution = 0.8;
__id234_.userData = "WhiteBrick";
try {
__id234_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id192__Lv11Layout_bg_1(){
try {
__id192_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id192_.density = 1;
__id192_.friction = 0.7;
__id192_.isSensor = false;
__id192_.isVisible = true;
__id192_.restitution = 0.8;
__id192_.userData = "WhiteBrick";
try {
__id192_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id210__Lv11Layout_bg_1(){
try {
__id210_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id210_.density = 1;
__id210_.friction = 0.7;
__id210_.isSensor = false;
__id210_.isVisible = true;
__id210_.restitution = 0.8;
__id210_.userData = "WhiteBrick";
try {
__id210_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id181__Lv11Layout_bg_1(){
try {
__id181_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id181_.density = 1;
__id181_.friction = 0.7;
__id181_.isSensor = false;
__id181_.isVisible = true;
__id181_.restitution = 0.1;
__id181_.userData = "WhiteBrick";
try {
__id181_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id223__Lv11Layout_bg_1(){
try {
__id223_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id223_.density = 1;
__id223_.friction = 0.7;
__id223_.isSensor = false;
__id223_.isVisible = true;
__id223_.restitution = 0.8;
__id223_.userData = "WhiteBrick";
try {
__id223_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id170__Lv11Layout_bg_1(){
try {
__id170_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id170_.density = 1;
__id170_.friction = 0.7;
__id170_.isSensor = false;
__id170_.isVisible = true;
__id170_.restitution = 0.8;
__id170_.userData = "WhiteBrick";
try {
__id170_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id139__Lv11Layout_bg_1(){
try {
__id139_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id139_.density = 1;
__id139_.friction = 0.7;
__id139_.isSensor = false;
__id139_.isVisible = true;
__id139_.restitution = 0.8;
__id139_.userData = "WhiteBrick";
try {
__id139_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id236__Lv11Layout_bg_1(){
try {
__id236_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id236_.density = 1;
__id236_.friction = 0.7;
__id236_.isSensor = false;
__id236_.isVisible = true;
__id236_.restitution = 0.8;
__id236_.userData = "WhiteBrick";
try {
__id236_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id183__Lv11Layout_bg_1(){
try {
__id183_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id183_.density = 1;
__id183_.friction = 0.7;
__id183_.isSensor = false;
__id183_.isVisible = true;
__id183_.restitution = 0.8;
__id183_.userData = "WhiteBrick";
try {
__id183_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id212__Lv11Layout_bg_1(){
try {
__id212_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id212_.density = 1;
__id212_.friction = 0.7;
__id212_.isSensor = false;
__id212_.isVisible = true;
__id212_.restitution = 0.8;
__id212_.userData = "WhiteBrick";
try {
__id212_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id128__Lv11Layout_object_1(){
try {
__id128_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id128_.ink = 50;
__id128_.userData = "";
try {
__id128_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id225__Lv11Layout_bg_1(){
try {
__id225_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id225_.density = 1;
__id225_.friction = 0.7;
__id225_.isSensor = false;
__id225_.isVisible = true;
__id225_.restitution = 0.8;
__id225_.userData = "WhiteBrick";
try {
__id225_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id201__Lv11Layout_bg_1(){
try {
__id201_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id201_.density = 1;
__id201_.friction = 0.7;
__id201_.isSensor = false;
__id201_.isVisible = true;
__id201_.restitution = 0.8;
__id201_.userData = "WhiteBrick";
try {
__id201_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id196__Lv11Layout_bg_1(){
try {
__id196_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id196_.density = 1;
__id196_.friction = 0.7;
__id196_.isSensor = false;
__id196_.isVisible = true;
__id196_.restitution = 0.8;
__id196_.userData = "WhiteBrick";
try {
__id196_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id172__Lv11Layout_bg_1(){
try {
__id172_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id172_.density = 1;
__id172_.friction = 0.7;
__id172_.isSensor = false;
__id172_.isVisible = true;
__id172_.restitution = 0.8;
__id172_.userData = "WhiteBrick";
try {
__id172_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id238__Lv11Layout_bg_1(){
try {
__id238_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id238_.density = 1;
__id238_.friction = 0.7;
__id238_.isSensor = false;
__id238_.isVisible = true;
__id238_.restitution = 0.8;
__id238_.userData = "WhiteBrick";
try {
__id238_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id214__Lv11Layout_bg_1(){
try {
__id214_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id214_.density = 1;
__id214_.friction = 0.7;
__id214_.isSensor = false;
__id214_.isVisible = true;
__id214_.restitution = 0.8;
__id214_.userData = "WhiteBrick";
try {
__id214_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id161__Lv11Layout_bg_1(){
try {
__id161_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id161_.density = 1;
__id161_.friction = 0.7;
__id161_.isSensor = false;
__id161_.isVisible = true;
__id161_.restitution = 0.8;
__id161_.userData = "WhiteBrick";
try {
__id161_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id185__Lv11Layout_bg_1(){
try {
__id185_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id185_.density = 1;
__id185_.friction = 0.7;
__id185_.isSensor = false;
__id185_.isVisible = true;
__id185_.restitution = 0.8;
__id185_.userData = "WhiteBrick";
try {
__id185_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id227__Lv11Layout_bg_1(){
try {
__id227_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id227_.density = 1;
__id227_.friction = 0.7;
__id227_.isSensor = false;
__id227_.isVisible = true;
__id227_.restitution = 0.8;
__id227_.userData = "WhiteBrick";
try {
__id227_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id150__Lv11Layout_bg_1(){
try {
__id150_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id150_.density = 1;
__id150_.friction = 0.7;
__id150_.isSensor = false;
__id150_.isVisible = true;
__id150_.restitution = 0.8;
__id150_.userData = "WhiteBrick";
try {
__id150_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id174__Lv11Layout_bg_1(){
try {
__id174_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id174_.density = 1;
__id174_.friction = 0.7;
__id174_.isSensor = false;
__id174_.isVisible = true;
__id174_.restitution = 0.8;
__id174_.userData = "WhiteBrick";
try {
__id174_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id216__Lv11Layout_bg_1(){
try {
__id216_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id216_.density = 1;
__id216_.friction = 0.7;
__id216_.isSensor = false;
__id216_.isVisible = true;
__id216_.restitution = 0.8;
__id216_.userData = "WhiteBrick";
try {
__id216_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id198__Lv11Layout_bg_1(){
try {
__id198_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id198_.density = 1;
__id198_.friction = 0.7;
__id198_.isSensor = false;
__id198_.isVisible = true;
__id198_.restitution = 0.8;
__id198_.userData = "WhiteBrick";
try {
__id198_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id187__Lv11Layout_bg_1(){
try {
__id187_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id187_.density = 1;
__id187_.friction = 0.7;
__id187_.isSensor = false;
__id187_.isVisible = true;
__id187_.restitution = 0.8;
__id187_.userData = "WhiteBrick";
try {
__id187_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id203__Lv11Layout_bg_1(){
try {
__id203_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id203_.density = 1;
__id203_.friction = 0.7;
__id203_.isSensor = false;
__id203_.isVisible = true;
__id203_.restitution = 0.8;
__id203_.userData = "WhiteBrick";
try {
__id203_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id229__Lv11Layout_bg_1(){
try {
__id229_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id229_.density = 1;
__id229_.friction = 0.7;
__id229_.isSensor = false;
__id229_.isVisible = true;
__id229_.restitution = 0.8;
__id229_.userData = "WhiteBrick";
try {
__id229_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id205__Lv11Layout_bg_1(){
try {
__id205_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id205_.density = 1;
__id205_.friction = 0.7;
__id205_.isSensor = false;
__id205_.isVisible = true;
__id205_.restitution = 0.8;
__id205_.userData = "WhiteBrick";
try {
__id205_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id163__Lv11Layout_bg_1(){
try {
__id163_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id163_.density = 1;
__id163_.friction = 0.7;
__id163_.isSensor = false;
__id163_.isVisible = true;
__id163_.restitution = 0.8;
__id163_.userData = "WhiteBrick";
try {
__id163_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id152__Lv11Layout_bg_1(){
try {
__id152_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id152_.density = 1;
__id152_.friction = 0.7;
__id152_.isSensor = false;
__id152_.isVisible = true;
__id152_.restitution = 0.8;
__id152_.userData = "WhiteBrick";
try {
__id152_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id218__Lv11Layout_bg_1(){
try {
__id218_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id218_.density = 1;
__id218_.friction = 0.7;
__id218_.isSensor = false;
__id218_.isVisible = true;
__id218_.restitution = 0.8;
__id218_.userData = "WhiteBrick";
try {
__id218_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id189__Lv11Layout_bg_1(){
try {
__id189_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id189_.density = 1;
__id189_.friction = 0.7;
__id189_.isSensor = false;
__id189_.isVisible = true;
__id189_.restitution = 0.8;
__id189_.userData = "WhiteBrick";
try {
__id189_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id165__Lv11Layout_bg_1(){
try {
__id165_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id165_.density = 1;
__id165_.friction = 0.7;
__id165_.isSensor = false;
__id165_.isVisible = true;
__id165_.restitution = 0.8;
__id165_.userData = "WhiteBrick";
try {
__id165_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 251
//Lv1Layout (Lv1Layout)
package {
import b2MovieClips.*;
public dynamic class Lv1Layout extends b2CompoundFrame {
public var __id283_:segment;
public var __id286_:TalkArea;
public var __id287_:TalkArea;
public function Lv1Layout(){
__setProp_a3_Lv1Layout_Layer1_1();
__setProp_a6_Lv1Layout_Layer1_1();
__setProp_a2_Lv1Layout_Layer1_1();
__setProp___id283__Lv1Layout_Layer1_1();
__setProp_a4_Lv1Layout_Layer1_1();
__setProp___id287__Lv1Layout_Layer1_1();
__setProp_a5_Lv1Layout_Layer1_1();
__setProp___id286__Lv1Layout_Layer1_1();
__setProp_a1_Lv1Layout_Layer1_1();
__setProp_p1_Lv1Layout_Layer1_1();
}
function __setProp_a5_Lv1Layout_Layer1_1(){
try {
a5["componentInspectorSetting"] = true;
} catch(e:Error) {
};
a5.hintLevel = 0;
a5.isVisible = false;
a5.kills = false;
a5.noDraw = false;
a5.repeat = 1;
a5.showHint = false;
a5.speech = "This is a cartoon from my book!<br>Jump into the frame<br>to complete the picture.";
a5.userData = "";
try {
a5["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id287__Lv1Layout_Layer1_1(){
try {
__id287_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id287_.hintLevel = 0;
__id287_.isVisible = false;
__id287_.kills = false;
__id287_.noDraw = false;
__id287_.repeat = 10000;
__id287_.showHint = false;
__id287_.speech = "Press ESC or P to pause<br>and adjust the volume.";
__id287_.userData = "";
try {
__id287_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_a6_Lv1Layout_Layer1_1(){
try {
a6["componentInspectorSetting"] = true;
} catch(e:Error) {
};
a6.hintLevel = 0;
a6.isVisible = true;
a6.kills = false;
a6.noDraw = false;
a6.repeat = 1;
a6.showHint = false;
a6.speech = "Now move around.<br>A caption will appear when<br>you find the right spot.";
a6.userData = "";
try {
a6["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_a1_Lv1Layout_Layer1_1(){
try {
a1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
a1.hintLevel = 1;
a1.isVisible = false;
a1.kills = false;
a1.noDraw = false;
a1.repeat = 1;
a1.showHint = false;
a1.speech = "Press LEFT & RIGHT to move me";
a1.userData = "";
try {
a1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id286__Lv1Layout_Layer1_1(){
try {
__id286_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id286_.hintLevel = 3;
__id286_.isVisible = false;
__id286_.kills = false;
__id286_.noDraw = false;
__id286_.repeat = 0;
__id286_.showHint = false;
__id286_.speech = "";
__id286_.userData = "";
try {
__id286_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_a2_Lv1Layout_Layer1_1(){
try {
a2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
a2.hintLevel = 0;
a2.isVisible = false;
a2.kills = false;
a2.noDraw = false;
a2.repeat = 10000;
a2.showHint = false;
a2.speech = "I can't jump up here!<br>Maybe that INK can help...";
a2.userData = "";
try {
a2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_p1_Lv1Layout_Layer1_1(){
try {
p1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
p1.picture = "pic1";
p1.scaleEric = 0.4;
p1.targetX = 12;
p1.targetY = 8;
p1.userData = "";
try {
p1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_a3_Lv1Layout_Layer1_1(){
try {
a3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
a3.hintLevel = 0;
a3.isVisible = false;
a3.kills = false;
a3.noDraw = false;
a3.repeat = 1;
a3.showHint = false;
a3.speech = "Press UP and LEFT to<br>jump over the block";
a3.userData = "";
try {
a3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_a4_Lv1Layout_Layer1_1(){
try {
a4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
a4.hintLevel = 2;
a4.isVisible = false;
a4.kills = false;
a4.noDraw = false;
a4.repeat = 1;
a4.showHint = true;
a4.speech = "";
a4.userData = "";
try {
a4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id283__Lv1Layout_Layer1_1(){
try {
__id283_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id283_.density = 0.5;
__id283_.friction = 0.7;
__id283_.isSensor = false;
__id283_.isVisible = true;
__id283_.restitution = 0.2;
__id283_.userData = "";
try {
__id283_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 252
//Lv2Layout (Lv2Layout)
package {
import b2MovieClips.*;
public dynamic class Lv2Layout extends b2CompoundFrame {
public var __id308_:TalkArea;
public var __id310_:InkGFX;
public var __id311_:TalkArea;
public var __id312_:TalkArea;
public var __id313_:TalkArea;
public var __id314_:segment;
public var __id304_:InkGFX;
public var __id288_:TalkArea;
public var __id306_:InkGFX;
public var __id307_:TalkArea;
public var __id309_:TalkArea;
public function Lv2Layout(){
__setProp___id310__Lv2Layout_Layer1_1();
__setProp___id314__Lv2Layout_Layer4_1();
__setProp___id309__Lv2Layout_Layer1_1();
__setProp___id308__Lv2Layout_Layer1_1();
__setProp_pic2_Lv2Layout_Layer3_1();
__setProp___id306__Lv2Layout_Layer1_1();
__setProp___id311__Lv2Layout_Layer1_1();
__setProp___id304__Lv2Layout_Layer1_1();
__setProp___id313__Lv2Layout_Layer1_1();
__setProp___id307__Lv2Layout_Layer1_1();
__setProp___id312__Lv2Layout_Layer1_1();
__setProp___id288__Lv2Layout_Layer1_1();
}
function __setProp___id307__Lv2Layout_Layer1_1(){
try {
__id307_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id307_.hintLevel = 0;
__id307_.isVisible = false;
__id307_.kills = true;
__id307_.noDraw = false;
__id307_.repeat = 0;
__id307_.showHint = false;
__id307_.speech = "";
__id307_.userData = "";
try {
__id307_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id310__Lv2Layout_Layer1_1(){
try {
__id310_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id310_.ink = 20;
__id310_.userData = "";
try {
__id310_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id306__Lv2Layout_Layer1_1(){
try {
__id306_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id306_.ink = 20;
__id306_.userData = "";
try {
__id306_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id313__Lv2Layout_Layer1_1(){
try {
__id313_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id313_.hintLevel = 1;
__id313_.isVisible = false;
__id313_.kills = false;
__id313_.noDraw = false;
__id313_.repeat = 0;
__id313_.showHint = false;
__id313_.speech = "";
__id313_.userData = "";
try {
__id313_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id309__Lv2Layout_Layer1_1(){
try {
__id309_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id309_.hintLevel = 0;
__id309_.isVisible = false;
__id309_.kills = true;
__id309_.noDraw = false;
__id309_.repeat = 0;
__id309_.showHint = false;
__id309_.speech = "";
__id309_.userData = "";
try {
__id309_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id312__Lv2Layout_Layer1_1(){
try {
__id312_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id312_.hintLevel = 0;
__id312_.isVisible = false;
__id312_.kills = false;
__id312_.noDraw = false;
__id312_.repeat = 1;
__id312_.showHint = false;
__id312_.speech = "You can't draw in this area.<br>Maybe that box up there can help...";
__id312_.userData = "";
try {
__id312_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id288__Lv2Layout_Layer1_1(){
try {
__id288_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id288_.hintLevel = 2;
__id288_.isVisible = false;
__id288_.kills = false;
__id288_.noDraw = false;
__id288_.repeat = 0;
__id288_.showHint = false;
__id288_.speech = "";
__id288_.userData = "";
try {
__id288_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_pic2_Lv2Layout_Layer3_1(){
try {
pic2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
pic2.picture = "p2";
pic2.scaleEric = 1.2;
pic2.targetX = 0;
pic2.targetY = 0;
pic2.userData = "";
try {
pic2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id314__Lv2Layout_Layer4_1(){
try {
__id314_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id314_.density = 0.03;
__id314_.friction = 0.7;
__id314_.isSensor = false;
__id314_.isVisible = true;
__id314_.restitution = 0.2;
__id314_.userData = "";
try {
__id314_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id304__Lv2Layout_Layer1_1(){
try {
__id304_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id304_.ink = 50;
__id304_.userData = "";
try {
__id304_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id308__Lv2Layout_Layer1_1(){
try {
__id308_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id308_.hintLevel = 0;
__id308_.isVisible = false;
__id308_.kills = false;
__id308_.noDraw = false;
__id308_.repeat = 1;
__id308_.showHint = false;
__id308_.speech = "Those spikes will kill me.<br>Be careful! ";
__id308_.userData = "";
try {
__id308_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id311__Lv2Layout_Layer1_1(){
try {
__id311_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id311_.hintLevel = 0;
__id311_.isVisible = false;
__id311_.kills = false;
__id311_.noDraw = true;
__id311_.repeat = 0;
__id311_.showHint = false;
__id311_.speech = "";
__id311_.userData = "";
try {
__id311_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 253
//Lv3Layout (Lv3Layout)
package {
import b2MovieClips.*;
public dynamic class Lv3Layout extends b2CompoundFrame {
public var __id330_:b2JointMC;
public var __id343_:InkGFX;
public var __id332_:b2JointMC;
public var __id320_:staticsegment;
public var __id334_:b2JointMC;
public var __id322_:b2JointMC;
public var __id348_:TalkArea;
public var __id324_:b2JointMC;
public var __id336_:b2JointMC;
public var __id349_:TalkArea;
public var __id326_:b2JointMC;
public var __id338_:b2JointMC;
public var __id315_:TalkArea;
public var __id339_:staticsegment;
public var __id328_:b2JointMC;
public var __id318_:segment;
public function Lv3Layout(){
__setProp_pic5_Lv3Layout_Layer1_1();
__setProp___id348__Lv3Layout_Layer1_1();
__setProp___id343__Lv3Layout_Layer1_1();
__setProp___id349__Lv3Layout_Layer1_1();
__setProp___id339__Lv3Layout_Layer1_1();
__setProp___id336__Lv3Layout_Layer1_1();
__setProp___id334__Lv3Layout_Layer1_1();
__setProp___id332__Lv3Layout_Layer1_1();
__setProp___id330__Lv3Layout_Layer1_1();
__setProp___id328__Lv3Layout_Layer1_1();
__setProp___id326__Lv3Layout_Layer1_1();
__setProp___id324__Lv3Layout_Layer1_1();
__setProp___id322__Lv3Layout_Layer1_1();
__setProp___id338__Lv3Layout_Layer1_1();
__setProp___id318__Lv3Layout_Layer1_1();
__setProp___id320__Lv3Layout_Layer1_1();
__setProp___id315__Lv3Layout_Layer1_1();
}
function __setProp___id348__Lv3Layout_Layer1_1(){
try {
__id348_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id348_.hintLevel = 1;
__id348_.isVisible = false;
__id348_.kills = false;
__id348_.noDraw = false;
__id348_.repeat = 0;
__id348_.showHint = false;
__id348_.speech = "";
__id348_.userData = "";
try {
__id348_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id318__Lv3Layout_Layer1_1(){
try {
__id318_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id318_.density = 1;
__id318_.friction = 1;
__id318_.isSensor = false;
__id318_.isVisible = true;
__id318_.restitution = 0.2;
__id318_.userData = "";
try {
__id318_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id332__Lv3Layout_Layer1_1(){
try {
__id332_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id332_.EnableMotor = true;
__id332_.MaxMotorTorque = 1000;
__id332_.MotorSpeed = -5;
__id332_.userData = "";
try {
__id332_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id336__Lv3Layout_Layer1_1(){
try {
__id336_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id336_.EnableMotor = true;
__id336_.MaxMotorTorque = 1000;
__id336_.MotorSpeed = -5;
__id336_.userData = "";
try {
__id336_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id343__Lv3Layout_Layer1_1(){
try {
__id343_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id343_.ink = 15;
__id343_.userData = "";
try {
__id343_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id320__Lv3Layout_Layer1_1(){
try {
__id320_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id320_.density = 1;
__id320_.friction = 0.1;
__id320_.isSensor = false;
__id320_.isVisible = true;
__id320_.restitution = 0.2;
__id320_.userData = "";
try {
__id320_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id324__Lv3Layout_Layer1_1(){
try {
__id324_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id324_.EnableMotor = true;
__id324_.MaxMotorTorque = 1000;
__id324_.MotorSpeed = -5;
__id324_.userData = "";
try {
__id324_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id328__Lv3Layout_Layer1_1(){
try {
__id328_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id328_.EnableMotor = true;
__id328_.MaxMotorTorque = 1000;
__id328_.MotorSpeed = -5;
__id328_.userData = "";
try {
__id328_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id339__Lv3Layout_Layer1_1(){
try {
__id339_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id339_.density = 1;
__id339_.friction = 0.1;
__id339_.isSensor = false;
__id339_.isVisible = true;
__id339_.restitution = 0.2;
__id339_.userData = "";
try {
__id339_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_pic5_Lv3Layout_Layer1_1(){
try {
pic5["componentInspectorSetting"] = true;
} catch(e:Error) {
};
pic5.picture = "p5";
pic5.scaleEric = 1.1;
pic5.targetX = 2;
pic5.targetY = -17;
pic5.userData = "";
try {
pic5["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id334__Lv3Layout_Layer1_1(){
try {
__id334_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id334_.EnableMotor = true;
__id334_.MaxMotorTorque = 1000;
__id334_.MotorSpeed = -5;
__id334_.userData = "";
try {
__id334_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id330__Lv3Layout_Layer1_1(){
try {
__id330_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id330_.EnableMotor = true;
__id330_.MaxMotorTorque = 1000;
__id330_.MotorSpeed = -5;
__id330_.userData = "";
try {
__id330_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id338__Lv3Layout_Layer1_1(){
try {
__id338_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id338_.EnableMotor = true;
__id338_.MaxMotorTorque = 1000;
__id338_.MotorSpeed = -5;
__id338_.userData = "";
try {
__id338_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id349__Lv3Layout_Layer1_1(){
try {
__id349_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id349_.hintLevel = 3;
__id349_.isVisible = false;
__id349_.kills = false;
__id349_.noDraw = false;
__id349_.repeat = 1;
__id349_.showHint = false;
__id349_.speech = "air get!";
__id349_.userData = "";
try {
__id349_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id315__Lv3Layout_Layer1_1(){
try {
__id315_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id315_.hintLevel = 2;
__id315_.isVisible = false;
__id315_.kills = false;
__id315_.noDraw = false;
__id315_.repeat = 0;
__id315_.showHint = false;
__id315_.speech = "";
__id315_.userData = "";
try {
__id315_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id326__Lv3Layout_Layer1_1(){
try {
__id326_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id326_.EnableMotor = true;
__id326_.MaxMotorTorque = 1000;
__id326_.MotorSpeed = -5;
__id326_.userData = "";
try {
__id326_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id322__Lv3Layout_Layer1_1(){
try {
__id322_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id322_.EnableMotor = true;
__id322_.MaxMotorTorque = 1000;
__id322_.MotorSpeed = -5;
__id322_.userData = "";
try {
__id322_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 254
//Lv4Layout (Lv4Layout)
package {
import b2MovieClips.*;
public dynamic class Lv4Layout extends b2CompoundFrame {
public var __id357_:segment;
public var __id371_:TalkArea;
public var __id372_:TalkArea;
public var __id361_:b2JointMC;
public var __id362_:InkGFX;
public var __id350_:TalkArea;
public var __id351_:TalkArea;
public function Lv4Layout(){
__setProp___id371__Lv4Layout_Layer1_1();
__setProp_pic4_Lv4Layout_Layer1_1();
__setProp___id361__Lv4Layout_Layer1_1();
__setProp___id350__Lv4Layout_Layer1_1();
__setProp___id372__Lv4Layout_Layer1_1();
__setProp___id351__Lv4Layout_Layer1_1();
__setProp___id362__Lv4Layout_Layer1_1();
__setProp___id357__Lv4Layout_Layer1_1();
}
function __setProp___id362__Lv4Layout_Layer1_1(){
try {
__id362_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id362_.ink = 20;
__id362_.userData = "";
try {
__id362_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_pic4_Lv4Layout_Layer1_1(){
try {
pic4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
pic4.picture = "p4";
pic4.scaleEric = 0.5;
pic4.targetX = -2;
pic4.targetY = 7;
pic4.userData = "";
try {
pic4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id350__Lv4Layout_Layer1_1(){
try {
__id350_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id350_.hintLevel = 2;
__id350_.isVisible = false;
__id350_.kills = false;
__id350_.noDraw = false;
__id350_.repeat = 0;
__id350_.showHint = false;
__id350_.speech = "";
__id350_.userData = "";
try {
__id350_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id361__Lv4Layout_Layer1_1(){
try {
__id361_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id361_.EnableMotor = true;
__id361_.MaxMotorTorque = 100;
__id361_.MotorSpeed = -0.3;
__id361_.userData = "";
try {
__id361_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id372__Lv4Layout_Layer1_1(){
try {
__id372_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id372_.hintLevel = 3;
__id372_.isVisible = false;
__id372_.kills = false;
__id372_.noDraw = false;
__id372_.repeat = 0;
__id372_.showHint = false;
__id372_.speech = "";
__id372_.userData = "";
try {
__id372_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id357__Lv4Layout_Layer1_1(){
try {
__id357_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id357_.density = 0.3;
__id357_.friction = 0.7;
__id357_.isSensor = false;
__id357_.isVisible = true;
__id357_.restitution = 0.2;
__id357_.userData = "";
try {
__id357_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id371__Lv4Layout_Layer1_1(){
try {
__id371_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id371_.hintLevel = 0;
__id371_.isVisible = false;
__id371_.kills = false;
__id371_.noDraw = false;
__id371_.repeat = 1;
__id371_.showHint = false;
__id371_.speech = "Don't jump...<br>just roll off<br>at the top";
__id371_.userData = "";
try {
__id371_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id351__Lv4Layout_Layer1_1(){
try {
__id351_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id351_.hintLevel = 1;
__id351_.isVisible = false;
__id351_.kills = false;
__id351_.noDraw = false;
__id351_.repeat = 0;
__id351_.showHint = false;
__id351_.speech = "";
__id351_.userData = "";
try {
__id351_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 255
//Lv5Layout (Lv5Layout)
package {
import b2MovieClips.*;
public dynamic class Lv5Layout extends b2CompoundFrame {
public var __id391_:staticsegment;
public var __id381_:segment;
public var __id400_:TalkArea;
public var __id401_:TalkArea;
public var __id384_:segment;
public var __id402_:TalkArea;
public var __id373_:TalkArea;
public var __id403_:TalkArea;
public var __id404_:TalkArea;
public var __id389_:segment;
public function Lv5Layout(){
__setProp___id391__Lv5Layout_Layer1_1();
__setProp___id400__Lv5Layout_Layer1_1();
__setProp___id389__Lv5Layout_Layer1_1();
__setProp___id384__Lv5Layout_Layer1_1();
__setProp_pic3_Lv5Layout_Layer5_1();
__setProp___id404__Lv5Layout_Layer1_1();
__setProp___id401__Lv5Layout_Layer1_1();
__setProp___id381__Lv5Layout_Layer1_1();
__setProp___id373__Lv5Layout_Layer1_1();
__setProp___id403__Lv5Layout_Layer1_1();
__setProp___id402__Lv5Layout_Layer1_1();
}
function __setProp___id401__Lv5Layout_Layer1_1(){
try {
__id401_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id401_.hintLevel = 2;
__id401_.isVisible = false;
__id401_.kills = false;
__id401_.noDraw = false;
__id401_.repeat = 0;
__id401_.showHint = false;
__id401_.speech = "";
__id401_.userData = "";
try {
__id401_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id373__Lv5Layout_Layer1_1(){
try {
__id373_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id373_.hintLevel = 3;
__id373_.isVisible = false;
__id373_.kills = false;
__id373_.noDraw = false;
__id373_.repeat = 0;
__id373_.showHint = false;
__id373_.speech = "";
__id373_.userData = "";
try {
__id373_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id384__Lv5Layout_Layer1_1(){
try {
__id384_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id384_.density = 0.05;
__id384_.friction = 0.1;
__id384_.isSensor = false;
__id384_.isVisible = true;
__id384_.restitution = 0.2;
__id384_.userData = "";
try {
__id384_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id391__Lv5Layout_Layer1_1(){
try {
__id391_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id391_.density = 1;
__id391_.friction = 0.7;
__id391_.isSensor = false;
__id391_.isVisible = true;
__id391_.restitution = 0;
__id391_.userData = "";
try {
__id391_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id400__Lv5Layout_Layer1_1(){
try {
__id400_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id400_.hintLevel = 1;
__id400_.isVisible = false;
__id400_.kills = false;
__id400_.noDraw = false;
__id400_.repeat = 1;
__id400_.showHint = false;
__id400_.speech = "Sometimes I have to USE OBJECTS<br>to get to the Exit!";
__id400_.userData = "";
try {
__id400_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id404__Lv5Layout_Layer1_1(){
try {
__id404_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id404_.hintLevel = 6;
__id404_.isVisible = false;
__id404_.kills = false;
__id404_.noDraw = false;
__id404_.repeat = 0;
__id404_.showHint = false;
__id404_.speech = "";
__id404_.userData = "";
try {
__id404_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id403__Lv5Layout_Layer1_1(){
try {
__id403_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id403_.hintLevel = 5;
__id403_.isVisible = false;
__id403_.kills = false;
__id403_.noDraw = false;
__id403_.repeat = 0;
__id403_.showHint = false;
__id403_.speech = "";
__id403_.userData = "";
try {
__id403_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_pic3_Lv5Layout_Layer5_1(){
try {
pic3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
pic3.picture = "p3";
pic3.scaleEric = 1.4;
pic3.targetX = -3;
pic3.targetY = -15;
pic3.userData = "";
try {
pic3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id402__Lv5Layout_Layer1_1(){
try {
__id402_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id402_.hintLevel = 4;
__id402_.isVisible = false;
__id402_.kills = false;
__id402_.noDraw = false;
__id402_.repeat = 0;
__id402_.showHint = false;
__id402_.speech = "";
__id402_.userData = "";
try {
__id402_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id381__Lv5Layout_Layer1_1(){
try {
__id381_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id381_.density = 0.1;
__id381_.friction = 0.5;
__id381_.isSensor = false;
__id381_.isVisible = true;
__id381_.restitution = 0.2;
__id381_.userData = "";
try {
__id381_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id389__Lv5Layout_Layer1_1(){
try {
__id389_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id389_.density = 1;
__id389_.friction = 0.7;
__id389_.isSensor = false;
__id389_.isVisible = true;
__id389_.restitution = 0;
__id389_.userData = "";
try {
__id389_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 256
//Lv6Layout (Lv6Layout)
package {
import b2MovieClips.*;
public dynamic class Lv6Layout extends b2CompoundFrame {
public var __id17_:TalkArea;
public var __id15_:TalkArea;
public var __id18_:TalkArea;
public var __id19_:TalkArea;
public var __id5_:TalkArea;
public var __id20_:InkGFX;
public var __id8_:segment;
public var __id9_:b2JointMC;
public var __id13_:b2JointMC;
public var __id16_:TalkArea;
public function Lv6Layout(){
__setProp___id16__Lv6Layout_Layer1_1();
__setProp___id17__Lv6Layout_Layer1_1();
__setProp___id18__Lv6Layout_Layer1_1();
__setProp___id20__Lv6Layout_Layer4_1();
__setProp___id13__Lv6Layout_Layer1_1();
__setProp___id9__Lv6Layout_Layer1_1();
__setProp___id15__Lv6Layout_Layer1_1();
__setProp___id19__Lv6Layout_Layer1_1();
__setProp___id5__Lv6Layout_Layer1_1();
__setProp_p6_Lv6Layout_Layer5_1();
__setProp___id8__Lv6Layout_Layer1_1();
}
function __setProp___id17__Lv6Layout_Layer1_1(){
try {
__id17_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id17_.hintLevel = 2;
__id17_.isVisible = false;
__id17_.kills = false;
__id17_.noDraw = false;
__id17_.repeat = 0;
__id17_.showHint = false;
__id17_.speech = "";
__id17_.userData = "";
try {
__id17_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id13__Lv6Layout_Layer1_1(){
try {
__id13_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id13_.EnableMotor = true;
__id13_.MaxMotorTorque = 100;
__id13_.MotorSpeed = -5;
__id13_.userData = "";
try {
__id13_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id8__Lv6Layout_Layer1_1(){
try {
__id8_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id8_.density = 2;
__id8_.friction = 0.7;
__id8_.isSensor = false;
__id8_.isVisible = true;
__id8_.restitution = 1;
__id8_.userData = "";
try {
__id8_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id16__Lv6Layout_Layer1_1(){
try {
__id16_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id16_.hintLevel = 1;
__id16_.isVisible = false;
__id16_.kills = false;
__id16_.noDraw = false;
__id16_.repeat = 0;
__id16_.showHint = false;
__id16_.speech = "";
__id16_.userData = "";
try {
__id16_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id15__Lv6Layout_Layer1_1(){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.hintLevel = 0;
__id15_.isVisible = false;
__id15_.kills = true;
__id15_.noDraw = false;
__id15_.repeat = 0;
__id15_.showHint = false;
__id15_.speech = "";
__id15_.userData = "";
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id19__Lv6Layout_Layer1_1(){
try {
__id19_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id19_.hintLevel = 4;
__id19_.isVisible = false;
__id19_.kills = false;
__id19_.noDraw = false;
__id19_.repeat = 1;
__id19_.showHint = false;
__id19_.speech = "hmmm... those things look nasty";
__id19_.userData = "";
try {
__id19_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_p6_Lv6Layout_Layer5_1(){
try {
p6["componentInspectorSetting"] = true;
} catch(e:Error) {
};
p6.picture = "pic6";
p6.scaleEric = 0.4;
p6.targetX = 8;
p6.targetY = 5;
p6.userData = "";
try {
p6["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id20__Lv6Layout_Layer4_1(){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.ink = 100;
__id20_.userData = "";
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id18__Lv6Layout_Layer1_1(){
try {
__id18_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id18_.hintLevel = 3;
__id18_.isVisible = false;
__id18_.kills = false;
__id18_.noDraw = false;
__id18_.repeat = 0;
__id18_.showHint = false;
__id18_.speech = "";
__id18_.userData = "";
try {
__id18_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id9__Lv6Layout_Layer1_1(){
try {
__id9_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id9_.EnableMotor = true;
__id9_.MaxMotorTorque = 100000;
__id9_.MotorSpeed = -3.2;
__id9_.userData = "";
try {
__id9_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id5__Lv6Layout_Layer1_1(){
try {
__id5_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id5_.hintLevel = 0;
__id5_.isVisible = false;
__id5_.kills = true;
__id5_.noDraw = false;
__id5_.repeat = 0;
__id5_.showHint = false;
__id5_.speech = "";
__id5_.userData = "";
try {
__id5_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 257
//Lv7Layout (Lv7Layout)
package {
import b2MovieClips.*;
public dynamic class Lv7Layout extends b2CompoundFrame {
public var __id27_:TalkArea;
public var __id29_:TalkArea;
public var __id30_:TalkArea;
public var __id31_:TalkArea;
public var __id32_:TalkArea;
public var __id33_:TalkArea;
public var __id34_:TalkArea;
public var __id35_:TalkArea;
public var __id36_:InkGFX;
public var __id28_:TalkArea;
public function Lv7Layout(){
__setProp___id36__Lv7Layout_Layer1_1();
__setProp___id27__Lv7Layout_Layer1_1();
__setProp___id34__Lv7Layout_Layer1_1();
__setProp___id28__Lv7Layout_Layer1_1();
__setProp___id35__Lv7Layout_Layer1_1();
__setProp___id33__Lv7Layout_Layer1_1();
__setProp___id31__Lv7Layout_Layer1_1();
__setProp___id32__Lv7Layout_Layer1_1();
__setProp___id30__Lv7Layout_Layer1_1();
__setProp_pic7_Lv7Layout_Layer1_1();
__setProp___id29__Lv7Layout_Layer1_1();
}
function __setProp___id28__Lv7Layout_Layer1_1(){
try {
__id28_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id28_.hintLevel = 0;
__id28_.isVisible = false;
__id28_.kills = true;
__id28_.noDraw = false;
__id28_.repeat = 0;
__id28_.showHint = false;
__id28_.speech = "";
__id28_.userData = "";
try {
__id28_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id31__Lv7Layout_Layer1_1(){
try {
__id31_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id31_.hintLevel = 0;
__id31_.isVisible = false;
__id31_.kills = true;
__id31_.noDraw = false;
__id31_.repeat = 0;
__id31_.showHint = false;
__id31_.speech = "";
__id31_.userData = "";
try {
__id31_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id35__Lv7Layout_Layer1_1(){
try {
__id35_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id35_.hintLevel = 1;
__id35_.isVisible = false;
__id35_.kills = false;
__id35_.noDraw = false;
__id35_.repeat = 0;
__id35_.showHint = false;
__id35_.speech = "";
__id35_.userData = "";
try {
__id35_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id27__Lv7Layout_Layer1_1(){
try {
__id27_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id27_.hintLevel = 0;
__id27_.isVisible = false;
__id27_.kills = true;
__id27_.noDraw = false;
__id27_.repeat = 0;
__id27_.showHint = false;
__id27_.speech = "";
__id27_.userData = "";
try {
__id27_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id30__Lv7Layout_Layer1_1(){
try {
__id30_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id30_.hintLevel = 0;
__id30_.isVisible = false;
__id30_.kills = true;
__id30_.noDraw = false;
__id30_.repeat = 0;
__id30_.showHint = false;
__id30_.speech = "";
__id30_.userData = "";
try {
__id30_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id34__Lv7Layout_Layer1_1(){
try {
__id34_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id34_.hintLevel = 0;
__id34_.isVisible = false;
__id34_.kills = true;
__id34_.noDraw = false;
__id34_.repeat = 0;
__id34_.showHint = false;
__id34_.speech = "";
__id34_.userData = "";
try {
__id34_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_pic7_Lv7Layout_Layer1_1(){
try {
pic7["componentInspectorSetting"] = true;
} catch(e:Error) {
};
pic7.picture = "p7";
pic7.scaleEric = 1.55;
pic7.targetX = 3;
pic7.targetY = -15;
pic7.userData = "";
try {
pic7["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id33__Lv7Layout_Layer1_1(){
try {
__id33_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id33_.hintLevel = 0;
__id33_.isVisible = false;
__id33_.kills = true;
__id33_.noDraw = false;
__id33_.repeat = 0;
__id33_.showHint = false;
__id33_.speech = "";
__id33_.userData = "";
try {
__id33_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id36__Lv7Layout_Layer1_1(){
try {
__id36_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id36_.ink = 100;
__id36_.userData = "";
try {
__id36_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id32__Lv7Layout_Layer1_1(){
try {
__id32_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id32_.hintLevel = 0;
__id32_.isVisible = false;
__id32_.kills = true;
__id32_.noDraw = false;
__id32_.repeat = 0;
__id32_.showHint = false;
__id32_.speech = "";
__id32_.userData = "";
try {
__id32_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id29__Lv7Layout_Layer1_1(){
try {
__id29_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id29_.hintLevel = 0;
__id29_.isVisible = false;
__id29_.kills = true;
__id29_.noDraw = false;
__id29_.repeat = 0;
__id29_.showHint = false;
__id29_.speech = "";
__id29_.userData = "";
try {
__id29_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 258
//Lv8Layout (Lv8Layout)
package {
import b2MovieClips.*;
public dynamic class Lv8Layout extends b2CompoundFrame {
public var __id50_:staticsegment;
public var __id63_:TalkArea;
public var __id51_:staticsegment;
public var __id64_:TalkArea;
public var __id52_:staticsegment;
public var __id46_:staticsegment;
public var __id47_:staticsegment;
public var __id48_:staticsegment;
public var __id49_:staticsegment;
public function Lv8Layout(){
__setProp_s8a_Lv8Layout_object_1();
__setProp___id47__Lv8Layout_object_1();
__setProp___id46__Lv8Layout_object_1();
__setProp___id52__Lv8Layout_object_1();
__setProp_p1_Lv8Layout_fg_1();
__setProp_s8d_Lv8Layout_object_1();
__setProp___id51__Lv8Layout_object_1();
__setProp___id50__Lv8Layout_object_1();
__setProp___id64__Lv8Layout_object_1();
__setProp___id63__Lv8Layout_object_1();
__setProp___id49__Lv8Layout_object_1();
__setProp_s8c_Lv8Layout_object_1();
__setProp_s8b_Lv8Layout_object_1();
__setProp___id48__Lv8Layout_object_1();
}
function __setProp_s8a_Lv8Layout_object_1(){
try {
s8a["componentInspectorSetting"] = true;
} catch(e:Error) {
};
s8a.hintLevel = 0;
s8a.isVisible = false;
s8a.kills = false;
s8a.noDraw = false;
s8a.repeat = 0;
s8a.showHint = false;
s8a.speech = "";
s8a.userData = "";
try {
s8a["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id47__Lv8Layout_object_1(){
try {
__id47_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id47_.density = 1;
__id47_.friction = 1;
__id47_.isSensor = false;
__id47_.isVisible = true;
__id47_.restitution = 0;
__id47_.userData = "";
try {
__id47_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_s8b_Lv8Layout_object_1(){
try {
s8b["componentInspectorSetting"] = true;
} catch(e:Error) {
};
s8b.hintLevel = 0;
s8b.isVisible = false;
s8b.kills = false;
s8b.noDraw = false;
s8b.repeat = 0;
s8b.showHint = false;
s8b.speech = "";
s8b.userData = "";
try {
s8b["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id51__Lv8Layout_object_1(){
try {
__id51_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id51_.density = 1;
__id51_.friction = 1;
__id51_.isSensor = false;
__id51_.isVisible = true;
__id51_.restitution = 0;
__id51_.userData = "";
try {
__id51_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id50__Lv8Layout_object_1(){
try {
__id50_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id50_.density = 1;
__id50_.friction = 1;
__id50_.isSensor = false;
__id50_.isVisible = true;
__id50_.restitution = 0;
__id50_.userData = "";
try {
__id50_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_s8c_Lv8Layout_object_1(){
try {
s8c["componentInspectorSetting"] = true;
} catch(e:Error) {
};
s8c.hintLevel = 0;
s8c.isVisible = false;
s8c.kills = false;
s8c.noDraw = false;
s8c.repeat = 0;
s8c.showHint = false;
s8c.speech = "";
s8c.userData = "";
try {
s8c["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id46__Lv8Layout_object_1(){
try {
__id46_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id46_.density = 1;
__id46_.friction = 1;
__id46_.isSensor = false;
__id46_.isVisible = true;
__id46_.restitution = 0;
__id46_.userData = "";
try {
__id46_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id64__Lv8Layout_object_1(){
try {
__id64_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id64_.hintLevel = 2;
__id64_.isVisible = false;
__id64_.kills = false;
__id64_.noDraw = false;
__id64_.repeat = 1;
__id64_.showHint = false;
__id64_.speech = "Something is wrong <br>with the SCORE BOARD! ";
__id64_.userData = "";
try {
__id64_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_s8d_Lv8Layout_object_1(){
try {
s8d["componentInspectorSetting"] = true;
} catch(e:Error) {
};
s8d.hintLevel = 0;
s8d.isVisible = false;
s8d.kills = false;
s8d.noDraw = false;
s8d.repeat = 0;
s8d.showHint = false;
s8d.speech = "";
s8d.userData = "";
try {
s8d["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_p1_Lv8Layout_fg_1(){
try {
p1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
p1.picture = "level8ScoreBoard";
p1.scaleEric = 0.4;
p1.targetX = 52;
p1.targetY = 23;
p1.userData = "";
try {
p1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id49__Lv8Layout_object_1(){
try {
__id49_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id49_.density = 1;
__id49_.friction = 1;
__id49_.isSensor = false;
__id49_.isVisible = true;
__id49_.restitution = 0;
__id49_.userData = "";
try {
__id49_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id52__Lv8Layout_object_1(){
try {
__id52_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id52_.density = 1;
__id52_.friction = 1;
__id52_.isSensor = false;
__id52_.isVisible = true;
__id52_.restitution = 0;
__id52_.userData = "";
try {
__id52_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id63__Lv8Layout_object_1(){
try {
__id63_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id63_.hintLevel = 0;
__id63_.isVisible = false;
__id63_.kills = false;
__id63_.noDraw = false;
__id63_.repeat = 1;
__id63_.showHint = false;
__id63_.speech = "There are 3 ways to gain speed...<br>1) Press DOWN as I roll down the ramp<br>2) Press LEFT/RIGHT when I'm at the bottom<br>3) Press UP as I roll up the ramp";
__id63_.userData = "";
try {
__id63_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id48__Lv8Layout_object_1(){
try {
__id48_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id48_.density = 1;
__id48_.friction = 1;
__id48_.isSensor = false;
__id48_.isVisible = true;
__id48_.restitution = 0;
__id48_.userData = "";
try {
__id48_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 259
//Lv9Layout (Lv9Layout)
package {
import b2MovieClips.*;
public dynamic class Lv9Layout extends b2CompoundFrame {
public var __id72_:staticsegment;
public var __id71_:staticsegment;
public var __id73_:TalkArea;
public var __id70_:staticsegment;
public var __id74_:TalkArea;
public var __id68_:staticsegment;
public var __id69_:staticsegment;
public function Lv9Layout(){
__setProp___id69__Lv9Layout_bg_1();
__setProp___id68__Lv9Layout_bg_1();
__setProp___id73__Lv9Layout_fg_1();
__setProp___id71__Lv9Layout_bg_1();
__setProp___id70__Lv9Layout_bg_1();
__setProp___id74__Lv9Layout_fg_1();
__setProp_titleFrame_Lv9Layout_Layer8_1();
__setProp___id72__Lv9Layout_bg_1();
}
function __setProp___id73__Lv9Layout_fg_1(){
try {
__id73_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id73_.hintLevel = 1;
__id73_.isVisible = false;
__id73_.kills = false;
__id73_.noDraw = false;
__id73_.repeat = 0;
__id73_.showHint = false;
__id73_.speech = "";
__id73_.userData = "";
try {
__id73_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id74__Lv9Layout_fg_1(){
try {
__id74_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id74_.hintLevel = 2;
__id74_.isVisible = false;
__id74_.kills = false;
__id74_.noDraw = false;
__id74_.repeat = 0;
__id74_.showHint = false;
__id74_.speech = "";
__id74_.userData = "";
try {
__id74_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id69__Lv9Layout_bg_1(){
try {
__id69_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id69_.density = 1;
__id69_.friction = 0.7;
__id69_.isSensor = false;
__id69_.isVisible = false;
__id69_.restitution = 0.2;
__id69_.userData = "";
try {
__id69_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id68__Lv9Layout_bg_1(){
try {
__id68_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id68_.density = 1;
__id68_.friction = 0.7;
__id68_.isSensor = false;
__id68_.isVisible = false;
__id68_.restitution = 0.2;
__id68_.userData = "";
try {
__id68_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id70__Lv9Layout_bg_1(){
try {
__id70_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id70_.density = 1;
__id70_.friction = 0.7;
__id70_.isSensor = false;
__id70_.isVisible = false;
__id70_.restitution = 0.2;
__id70_.userData = "";
try {
__id70_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id71__Lv9Layout_bg_1(){
try {
__id71_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id71_.density = 1;
__id71_.friction = 0.7;
__id71_.isSensor = false;
__id71_.isVisible = false;
__id71_.restitution = 0.2;
__id71_.userData = "";
try {
__id71_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id72__Lv9Layout_bg_1(){
try {
__id72_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id72_.density = 1;
__id72_.friction = 0.7;
__id72_.isSensor = false;
__id72_.isVisible = false;
__id72_.restitution = 0.2;
__id72_.userData = "";
try {
__id72_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_titleFrame_Lv9Layout_Layer8_1(){
try {
titleFrame["componentInspectorSetting"] = true;
} catch(e:Error) {
};
titleFrame.picture = "titleDecor";
titleFrame.scaleEric = 6;
titleFrame.targetX = 0;
titleFrame.targetY = 0;
titleFrame.userData = "";
try {
titleFrame["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 260
//LvCreditsLayout (LvCreditsLayout)
package {
import b2MovieClips.*;
public dynamic class LvCreditsLayout extends b2CompoundFrame {
public var __id420_:staticsegment;
public var __id421_:staticsegment;
public var __id422_:staticsegment;
public var __id423_:staticsegment;
public var __id424_:staticsegment;
public function LvCreditsLayout(){
__setProp___id424__LvCreditsLayout_Layer6_1();
__setProp___id423__LvCreditsLayout_Layer6_1();
__setProp___id422__LvCreditsLayout_Layer6_1();
__setProp___id421__LvCreditsLayout_Layer6_1();
__setProp___id420__LvCreditsLayout_Layer6_1();
}
function __setProp___id420__LvCreditsLayout_Layer6_1(){
try {
__id420_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id420_.density = 1;
__id420_.friction = 0.7;
__id420_.isSensor = false;
__id420_.isVisible = false;
__id420_.restitution = 0.2;
__id420_.userData = "";
try {
__id420_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id423__LvCreditsLayout_Layer6_1(){
try {
__id423_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id423_.density = 1;
__id423_.friction = 0.7;
__id423_.isSensor = false;
__id423_.isVisible = false;
__id423_.restitution = 0.2;
__id423_.userData = "";
try {
__id423_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id421__LvCreditsLayout_Layer6_1(){
try {
__id421_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id421_.density = 1;
__id421_.friction = 0.7;
__id421_.isSensor = false;
__id421_.isVisible = false;
__id421_.restitution = 0.2;
__id421_.userData = "";
try {
__id421_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id424__LvCreditsLayout_Layer6_1(){
try {
__id424_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id424_.density = 1;
__id424_.friction = 0.7;
__id424_.isSensor = false;
__id424_.isVisible = false;
__id424_.restitution = 0.2;
__id424_.userData = "";
try {
__id424_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id422__LvCreditsLayout_Layer6_1(){
try {
__id422_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id422_.density = 1;
__id422_.friction = 0.7;
__id422_.isSensor = false;
__id422_.isVisible = false;
__id422_.restitution = 0.2;
__id422_.userData = "";
try {
__id422_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 261
//LvGallery2Layout (LvGallery2Layout)
package {
import b2MovieClips.*;
public dynamic class LvGallery2Layout extends b2CompoundFrame {
public var __id244_:TalkArea;
public var __id246_:TalkArea;
public var __id241_:staticsegment;
public function LvGallery2Layout(){
__setProp_picGallery2_LvGallery2Layout_Layer5_1();
__setProp___id244__LvGallery2Layout_Layer1_1();
__setProp___id246__LvGallery2Layout_Layer6_1();
__setProp___id241__LvGallery2Layout_Layer1_1();
}
function __setProp_picGallery2_LvGallery2Layout_Layer5_1(){
try {
picGallery2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
picGallery2.picture = "pGallery2";
picGallery2.scaleEric = 4;
picGallery2.targetX = -180;
picGallery2.targetY = -60;
picGallery2.userData = "";
try {
picGallery2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id244__LvGallery2Layout_Layer1_1(){
try {
__id244_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id244_.hintLevel = 0;
__id244_.isVisible = false;
__id244_.kills = false;
__id244_.noDraw = false;
__id244_.repeat = 99;
__id244_.showHint = false;
__id244_.speech = "Visit EricTheCircle.com<br>to see more cartoons<br>created by site members. ";
__id244_.userData = "";
try {
__id244_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id246__LvGallery2Layout_Layer6_1(){
try {
__id246_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id246_.hintLevel = 0;
__id246_.isVisible = false;
__id246_.kills = false;
__id246_.noDraw = false;
__id246_.repeat = 1;
__id246_.showHint = false;
__id246_.speech = "This cartoon was drawn by Brigitta";
__id246_.userData = "";
try {
__id246_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id241__LvGallery2Layout_Layer1_1(){
try {
__id241_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id241_.density = 1;
__id241_.friction = 0.7;
__id241_.isSensor = false;
__id241_.isVisible = false;
__id241_.restitution = 0.2;
__id241_.userData = "";
try {
__id241_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 262
//LvGallery3Layout (LvGallery3Layout)
package {
import b2MovieClips.*;
public dynamic class LvGallery3Layout extends b2CompoundFrame {
public var __id247_:TalkArea;
public var __id249_:staticsegment;
public var __id252_:TalkArea;
public function LvGallery3Layout(){
__setProp___id249__LvGallery3Layout_Layer1_1();
__setProp___id252__LvGallery3Layout_Layer1_1();
__setProp___id247__LvGallery3Layout_Layer6_1();
__setProp_picGallery2_LvGallery3Layout_Layer5_1();
}
function __setProp_picGallery2_LvGallery3Layout_Layer5_1(){
try {
picGallery2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
picGallery2.picture = "pGallery3";
picGallery2.scaleEric = 0.3;
picGallery2.targetX = 50;
picGallery2.targetY = 25;
picGallery2.userData = "";
try {
picGallery2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id249__LvGallery3Layout_Layer1_1(){
try {
__id249_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id249_.density = 1;
__id249_.friction = 0.7;
__id249_.isSensor = false;
__id249_.isVisible = false;
__id249_.restitution = 0.2;
__id249_.userData = "";
try {
__id249_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id247__LvGallery3Layout_Layer6_1(){
try {
__id247_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id247_.hintLevel = 0;
__id247_.isVisible = false;
__id247_.kills = false;
__id247_.noDraw = false;
__id247_.repeat = 1;
__id247_.showHint = false;
__id247_.speech = "This cartoon was drawn by Tony";
__id247_.userData = "";
try {
__id247_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id252__LvGallery3Layout_Layer1_1(){
try {
__id252_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id252_.hintLevel = 0;
__id252_.isVisible = false;
__id252_.kills = false;
__id252_.noDraw = false;
__id252_.repeat = 99;
__id252_.showHint = false;
__id252_.speech = "Visit EricTheCircle.com<br>to see more cartoons<br>created by site members. ";
__id252_.userData = "";
try {
__id252_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 263
//LvGallery4Layout (LvGallery4Layout)
package {
import b2MovieClips.*;
public dynamic class LvGallery4Layout extends b2CompoundFrame {
public var __id254_:TalkArea;
public var __id259_:TalkArea;
public var __id256_:staticsegment;
public function LvGallery4Layout(){
__setProp___id254__LvGallery4Layout_Layer6_1();
__setProp___id259__LvGallery4Layout_Layer1_1();
__setProp_picGallery2_LvGallery4Layout_Layer5_1();
__setProp___id256__LvGallery4Layout_Layer1_1();
}
function __setProp_picGallery2_LvGallery4Layout_Layer5_1(){
try {
picGallery2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
picGallery2.picture = "pGallery4";
picGallery2.scaleEric = 0.4;
picGallery2.targetX = 82;
picGallery2.targetY = 23;
picGallery2.userData = "";
try {
picGallery2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id254__LvGallery4Layout_Layer6_1(){
try {
__id254_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id254_.hintLevel = 0;
__id254_.isVisible = false;
__id254_.kills = false;
__id254_.noDraw = false;
__id254_.repeat = 1;
__id254_.showHint = false;
__id254_.speech = "and this one.... <br> <br> ....is a shameless plug.";
__id254_.userData = "";
try {
__id254_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id256__LvGallery4Layout_Layer1_1(){
try {
__id256_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id256_.density = 1;
__id256_.friction = 0.7;
__id256_.isSensor = false;
__id256_.isVisible = false;
__id256_.restitution = 0.2;
__id256_.userData = "";
try {
__id256_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id259__LvGallery4Layout_Layer1_1(){
try {
__id259_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id259_.hintLevel = 0;
__id259_.isVisible = false;
__id259_.kills = false;
__id259_.noDraw = false;
__id259_.repeat = 99;
__id259_.showHint = false;
__id259_.speech = "Visit EricTheCircle.com<br>to see more cartoons<br>created by site members. ";
__id259_.userData = "";
try {
__id259_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 264
//LvGalleryLayout (LvGalleryLayout)
package {
import b2MovieClips.*;
public dynamic class LvGalleryLayout extends b2CompoundFrame {
public var __id267_:TalkArea;
public var __id262_:staticsegment;
public var __id265_:TalkArea;
public var __id266_:TalkArea;
public function LvGalleryLayout(){
__setProp___id267__LvGalleryLayout_Layer1_1();
__setProp___id265__LvGalleryLayout_Layer1_1();
__setProp___id266__LvGalleryLayout_Layer1_1();
__setProp___id262__LvGalleryLayout_Layer1_1();
__setProp_picGallery_LvGalleryLayout_Layer1_1();
}
function __setProp___id262__LvGalleryLayout_Layer1_1(){
try {
__id262_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id262_.density = 1;
__id262_.friction = 0.7;
__id262_.isSensor = false;
__id262_.isVisible = false;
__id262_.restitution = 0.2;
__id262_.userData = "";
try {
__id262_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id265__LvGalleryLayout_Layer1_1(){
try {
__id265_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id265_.hintLevel = 0;
__id265_.isVisible = false;
__id265_.kills = false;
__id265_.noDraw = false;
__id265_.repeat = 1;
__id265_.showHint = false;
__id265_.speech = "This cartoon was<br>drawn by Kevan<br>and reached #3<br>on the charts<br>....nice one Kevan!";
__id265_.userData = "";
try {
__id265_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_picGallery_LvGalleryLayout_Layer1_1(){
try {
picGallery["componentInspectorSetting"] = true;
} catch(e:Error) {
};
picGallery.picture = "pGallery";
picGallery.scaleEric = 1.8;
picGallery.targetX = 31;
picGallery.targetY = -55;
picGallery.userData = "";
try {
picGallery["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id266__LvGalleryLayout_Layer1_1(){
try {
__id266_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id266_.hintLevel = 0;
__id266_.isVisible = false;
__id266_.kills = false;
__id266_.noDraw = false;
__id266_.repeat = 1;
__id266_.showHint = false;
__id266_.speech = "Hey, we're in the GALLERY!<br>The gallery displays some of the<br>most popular cartoons from EricTheCircle.com";
__id266_.userData = "";
try {
__id266_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id267__LvGalleryLayout_Layer1_1(){
try {
__id267_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id267_.hintLevel = 0;
__id267_.isVisible = false;
__id267_.kills = false;
__id267_.noDraw = false;
__id267_.repeat = 99;
__id267_.showHint = false;
__id267_.speech = "Visit EricTheCircle.com<br>to see more cartoons<br>created by site members. ";
__id267_.userData = "";
try {
__id267_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 265
//Lvl11Score (Lvl11Score)
package {
import flash.display.*;
import flash.text.*;
public dynamic class Lvl11Score extends MovieClip {
public var text_txt:TextField;
}
}//package
Section 266
//Main (Main)
package {
import flash.display.*;
import flash.events.*;
import ui.*;
import utils.*;
import Levels.*;
import levelEditor.*;
import application.*;
import flash.net.*;
import sound.*;
import flash.text.*;
public dynamic class Main extends MovieClip {
public var levelClasses:Object;
public var lastLevelPic:uint;
public var eraser_btn:EraseButton;
public var levelName:String;// = "none"
public var pen_btn:PenButton;
public var lastLevelName:String;
public var level1_btn:SimpleButton;
public var paused_mc:PauseScreen;
public var resetString:String;// = "0,x:101,y:365|1,x:326,y:392.5,w:6.5,h:0.15|4,x:599,y:358"
public var editor_btn:SimpleButton;
public var numLevels;// = 10
public var hint_btn:SimpleButton;
public var lastLevelScore:uint;// = 0
public var editString:String;
public var levelScores:Object;
public var levelComplete:Boolean;// = false
public var title_mc:MovieClip;
public var back_btn:SimpleButton;
public var cover_mc:MovieClip;
public var oldVol:Number;// = 0
public var paused:Boolean;// = false
public var test_btn:SimpleButton;
public var level_txt:TextField;
public var mute_btn:SimpleButton;
public var editor:LevelEditor;
public var reset_btn:SimpleButton;
public var menu_btn:SimpleButton;
public var level:EricLevel;
protected var sObject:SharedObject;
public var levelSelect:LevelSelect;
public var totalScore:int;// = 0
public var mochi:Mochi;
public var keyboard:KeyTracker;
public var gallery_btn:SimpleButton;
public var music_mc:Music;
public var counter:FPSCounter;
public function Main(){
levelClasses = {Credits:LevelCredits, Gallery:LevelGallery, Gallery2:LevelGallery2, Gallery3:LevelGallery3, Gallery4:LevelGallery4, Test:Level0, Bonus:Level11, 1:Level1, 2:Level4, 3:Level3, 4:Level7, 5:Level8, 6:Level5, 7:Level6, 8:Level9, 9:Level2, 10:Level10};
levelScores = {};
totalScore = 0;
numLevels = 10;
levelName = "none";
levelComplete = false;
resetString = "0,x:101,y:365|1,x:326,y:392.5,w:6.5,h:0.15|4,x:599,y:358";
keyboard = new KeyTracker();
lastLevelScore = 0;
paused = false;
oldVol = 0;
super();
trace("main");
addEventListener(Event.ENTER_FRAME, checkLoad, false, 0, true);
editString = resetString;
stop();
mochi = new Mochi(this, "650x400", "f0f727140d87842d", "0ab22849f34f5b29");
mochi.connect();
mochi.showPreGame();
}
protected function onKey(_arg1:KeyboardEvent){
if ((((((_arg1.keyCode == 27)) || ((_arg1.keyCode == 80)))) && (!((level == null))))){
pause(!(paused));
};
}
public function checkLoad(_arg1:Event){
if (currentFrame == totalFrames){
removeEventListener(Event.ENTER_FRAME, checkLoad);
stop();
init();
};
}
public function stopEditor(){
if (editor != null){
editString = editor.encode();
editor.dispose();
removeChild(editor);
editor = null;
};
}
protected function onEditor(_arg1:MouseEvent){
var _local2:URLRequest;
_local2 = new URLRequest("http://www.ericthecircle.com/");
navigateToURL(_local2, "_blank");
}
public function loadLevel(_arg1:String){
var _local2:Class;
levelSelect.visible = false;
stopEditor();
if (levelName != _arg1){
unloadLevel();
levelName = _arg1;
_local2 = (levelClasses[levelName] as Class);
level = new _local2(keyboard);
addChildAt(level, 0);
level.addEventListener(LevelEvent.LEVEL_READY, onLevelReady, false, 0, true);
level.addEventListener(LevelEvent.LEVEL_COMPLETE, onLevelComplete, false, 0, true);
if (_arg1 == "Test"){
back_btn.visible = true;
hint_btn.visible = false;
var _local3 = level;
_local3["decode"](editString);
} else {
back_btn.visible = false;
hint_btn.visible = true;
};
level.construct();
};
}
public function resetScores(_arg1:Event=null){
sObject.data.levelScores = {};
sObject.flush();
levelScores = {};
levelSelect.update(levelScores);
}
public function startEditor(){
if (editor == null){
pen_btn.visible = false;
eraser_btn.visible = false;
hint_btn.visible = false;
music_mc.prog = 2;
music_mc.level = 1;
music_mc.h = 1;
title_mc.visible = false;
back_btn.visible = false;
gallery_btn.visible = false;
reset_btn.visible = false;
level1_btn.visible = false;
editor_btn.visible = false;
menu_btn.visible = true;
test_btn.visible = true;
unloadLevel();
editor = new LevelEditor();
editor.decode(editString);
addChild(editor);
};
}
protected function onSelectLevel(_arg1:LevelEvent){
loadLevel(_arg1.content);
}
protected function onMute(_arg1:MouseEvent){
trace(("old:" + oldVol));
if (oldVol == 0){
oldVol = music_mc._vol;
music_mc.vol = 0;
} else {
music_mc.vol = oldVol;
oldVol = 0;
};
}
public function showLevelSelect(_arg1:String="", _arg2:int=0, _arg3:int=0){
mochi.showLogin(false);
updateScore();
pen_btn.visible = false;
eraser_btn.visible = false;
reset_btn.visible = false;
levelSelect.visible = true;
levelSelect.update(levelScores);
title_mc.visible = false;
gallery_btn.visible = false;
level1_btn.visible = false;
editor_btn.visible = false;
menu_btn.visible = true;
mute_btn.visible = true;
test_btn.visible = false;
hint_btn.visible = false;
if (_arg1 != ""){
levelSelect.displayLast(_arg1, _arg2, _arg3);
};
}
protected function onPen(_arg1:Event){
if (level != null){
level.mode = "draw";
pen_btn.bg_mc.visible = true;
eraser_btn.bg_mc.visible = false;
};
}
public function Update(_arg1):void{
var _local2:*;
var _local3:*;
if (level != null){
if (levelComplete){
levelComplete = false;
if (levelName == "Gallery4"){
gotoMenu();
} else {
if (levelName == "Gallery"){
loadLevel("Gallery2");
} else {
if (levelName == "Gallery2"){
loadLevel("Gallery3");
} else {
if (levelName == "Gallery3"){
loadLevel("Gallery4");
} else {
if (levelName == "Test"){
startEditor();
} else {
if (levelName == "Credits"){
showLevelSelect(lastLevelName, lastLevelScore, lastLevelPic);
unloadLevel();
} else {
_local2 = parseInt(levelName);
_local3 = (level.score + level.picScore);
if (levelScores[levelName] == null){
levelScores[levelName] = _local3;
} else {
if (levelScores[levelName] < _local3){
levelScores[levelName] = _local3;
};
};
saveScores();
if (_local2 < numLevels){
showLevelSelect(levelName, level.score, level.picScore);
unloadLevel();
} else {
lastLevelScore = level.score;
lastLevelPic = level.picScore;
lastLevelName = levelName;
loadLevel("Credits");
};
};
};
};
};
};
};
} else {
if (!paused){
level.Update();
};
};
} else {
trace("level is null");
};
}
public function onMouseD(_arg1:MouseEvent){
if (level != null){
level.onMouseD();
};
if (editor != null){
editor.onDownBG(_arg1);
};
}
protected function onHint(_arg1:MouseEvent):void{
if (level != null){
level.showHint();
level.totalTime = (level.totalTime - 300);
};
}
public function init(){
test_btn.visible = false;
menu_btn.visible = false;
reset_btn.visible = false;
back_btn.visible = false;
hint_btn.visible = false;
mute_btn.visible = false;
pen_btn.visible = false;
eraser_btn.visible = false;
music_mc = new Music();
addChild(music_mc);
music_mc.play();
levelSelect.visible = false;
levelSelect.addEventListener(LevelEvent.SELECT_LEVEL, onSelectLevel, false, 0, true);
levelSelect.addEventListener(LevelEvent.RESET_SCORES, resetScores, false, 0, true);
test_btn.addEventListener(MouseEvent.CLICK, onTest);
reset_btn.addEventListener(MouseEvent.CLICK, resetLevel);
level1_btn.addEventListener(MouseEvent.CLICK, selectLevel);
gallery_btn.addEventListener(MouseEvent.CLICK, selectLevel);
editor_btn.addEventListener(MouseEvent.CLICK, onEditor);
back_btn.addEventListener(MouseEvent.CLICK, onEditor);
menu_btn.addEventListener(MouseEvent.CLICK, onMenu);
hint_btn.addEventListener(MouseEvent.CLICK, onHint);
mute_btn.addEventListener(MouseEvent.CLICK, onMute);
keyboard.stage = stage;
cover_mc.addEventListener(MouseEvent.MOUSE_DOWN, onMouseD, false, 0, true);
cover_mc.addEventListener(MouseEvent.MOUSE_UP, onMouseU, false, 0, true);
reset_btn.visible = false;
sObject = SharedObject.getLocal("EricSO3");
if (sObject.data != null){
levelScores = sObject.data.levelScores;
};
if (levelScores == null){
levelScores = {};
};
paused_mc.visible = false;
paused_mc.addEventListener(LevelEvent.MUSIC_LEVEL, onMusic, false, 0, true);
pen_btn.bg_mc.visible = false;
eraser_btn.bg_mc.visible = false;
pen_btn.addEventListener(MouseEvent.CLICK, onPen);
eraser_btn.addEventListener(MouseEvent.CLICK, onEraser);
stage.addEventListener(KeyboardEvent.KEY_UP, onKey, false, 0, true);
mochi.initScoreBoard();
mochi.showLogin(true);
}
protected function onTest(_arg1:MouseEvent){
loadLevel("Test");
music_mc.level = 100;
music_mc.prog = 1;
}
public function onMouseU(_arg1:MouseEvent){
if (level != null){
level.onMouseU();
};
}
public function onLevelComplete(_arg1:LevelEvent){
levelComplete = true;
}
protected function updateScore(){
var _local1:*;
totalScore = 0;
for (_local1 in levelScores) {
totalScore = (totalScore + levelScores[_local1]);
};
}
protected function onEraser(_arg1:Event){
if (level != null){
level.mode = "erase";
pen_btn.bg_mc.visible = false;
eraser_btn.bg_mc.visible = true;
};
}
public function gotoMenu(){
mochi.showLogin(true);
levelSelect.visible = false;
stopEditor();
unloadLevel();
title_mc.visible = true;
title_mc.gotoAndPlay(1);
music_mc.reset();
music_mc.level = 0;
back_btn.visible = false;
gallery_btn.visible = true;
reset_btn.visible = false;
level1_btn.visible = true;
editor_btn.visible = true;
menu_btn.visible = false;
test_btn.visible = false;
hint_btn.visible = false;
pen_btn.visible = false;
eraser_btn.visible = false;
mute_btn.visible = false;
}
public function resetLevel(_arg1:MouseEvent){
removeEventListener("enterFrame", Update);
if (level != null){
level.reset();
};
}
protected function onMusic(_arg1:LevelEvent){
if (_arg1.content == 0){
oldVol = music_mc._vol;
music_mc.vol = _arg1.content;
} else {
oldVol = 0;
music_mc.vol = _arg1.content;
};
}
public function onLevelReady(_arg1:LevelEvent){
levelSelect.visible = false;
title_mc.visible = false;
gallery_btn.visible = false;
reset_btn.visible = true;
level1_btn.visible = false;
editor_btn.visible = false;
menu_btn.visible = true;
mute_btn.visible = true;
test_btn.visible = false;
pen_btn.visible = true;
eraser_btn.visible = true;
pen_btn.bg_mc.visible = true;
eraser_btn.bg_mc.visible = false;
removeEventListener("enterFrame", Update);
addEventListener("enterFrame", Update);
level.setCostume(levelSelect.costume);
level.start();
music_mc.level = 100;
music_mc.prog = 1;
if ((((((levelName == "Gallery")) || ((levelName == "Gallery2")))) || ((levelName == "Gallery3")))){
music_mc.prog = 2;
music_mc.level = 1;
music_mc.h = 1;
};
}
public function unloadLevel(){
if (level != null){
level.destruct();
removeChild(level);
removeEventListener("enterFrame", Update);
level.removeEventListener(LevelEvent.LEVEL_COMPLETE, onLevelComplete);
level.removeEventListener(LevelEvent.LEVEL_READY, onLevelReady);
level = null;
levelName = "none";
};
}
protected function onMenu(_arg1:MouseEvent){
if (((((((((!((level == null))) && (!((levelName == "Gallery"))))) && (!((levelName == "Gallery2"))))) && (!((levelName == "Gallery3"))))) && (!((levelName == "Gallery4"))))){
unloadLevel();
showLevelSelect();
} else {
gotoMenu();
};
}
public function selectLevel(_arg1:MouseEvent){
if (_arg1.target.name == "level1_btn"){
showLevelSelect();
} else {
if (_arg1.target.name == "gallery_btn"){
loadLevel("Gallery");
};
};
}
public function pause(_arg1:Boolean){
paused_mc.visible = _arg1;
paused_mc.vol = music_mc._vol;
paused = _arg1;
}
public function saveScores(){
sObject.data.levelScores = levelScores;
sObject.flush();
}
}
}//package
Section 267
//MoneyEric (MoneyEric)
package {
import flash.display.*;
public dynamic class MoneyEric extends MovieClip {
}
}//package
Section 268
//NoCostumeButton (NoCostumeButton)
package {
import ui.*;
public dynamic class NoCostumeButton extends CostumeButton {
}
}//package
Section 269
//ParTimeButton (ParTimeButton)
package {
import ui.*;
public dynamic class ParTimeButton extends BasicButton {
}
}//package
Section 270
//PartyCostumeButton (PartyCostumeButton)
package {
import ui.*;
public dynamic class PartyCostumeButton extends CostumeButton {
}
}//package
Section 271
//PartyEricCostume (PartyEricCostume)
package {
import flash.display.*;
public dynamic class PartyEricCostume extends MovieClip {
}
}//package
Section 272
//PenButton (PenButton)
package {
import ui.*;
public dynamic class PenButton extends BasicButton {
}
}//package
Section 273
//PlayerClip (PlayerClip)
package {
import flash.display.*;
public dynamic class PlayerClip extends MovieClip {
}
}//package
Section 274
//PlayerGfx (PlayerGfx)
package {
import b2MovieClips.*;
public dynamic class PlayerGfx extends b2PlayerMC {
}
}//package
Section 275
//ring (ring)
package {
import b2MovieClips.*;
public dynamic class ring extends DecorGFX {
}
}//package
Section 276
//SantaEricCostume (SantaEricCostume)
package {
import flash.display.*;
public dynamic class SantaEricCostume extends MovieClip {
}
}//package
Section 277
//segment (segment)
package {
import b2MovieClips.*;
public dynamic class segment extends b2RectangleMC {
}
}//package
Section 278
//SparkleEricCostume (SparkleEricCostume)
package {
import flash.display.*;
public dynamic class SparkleEricCostume extends MovieClip {
}
}//package
Section 279
//StaticButton (StaticButton)
package {
import ui.*;
public dynamic class StaticButton extends BasicButton {
}
}//package
Section 280
//staticsegment (staticsegment)
package {
import b2MovieClips.*;
public dynamic class staticsegment extends b2StaticRectangleMC {
}
}//package
Section 281
//SuperCostumeButton (SuperCostumeButton)
package {
import ui.*;
public dynamic class SuperCostumeButton extends CostumeButton {
}
}//package
Section 282
//SuperEricCostume (SuperEricCostume)
package {
import flash.display.*;
public dynamic class SuperEricCostume extends MovieClip {
}
}//package
Section 283
//titlecopy (titlecopy)
package {
import b2MovieClips.*;
public dynamic class titlecopy extends DecorGFX {
public function titlecopy(){
addFrameScript(64, frame65);
}
function frame65(){
stop();
}
}
}//package
Section 284
//TransformButton (TransformButton)
package {
import ui.*;
public dynamic class TransformButton extends BasicButton {
}
}//package
Section 285
//WebsiteButton (WebsiteButton)
package {
import b2MovieClips.*;
public dynamic class WebsiteButton extends DecorButton {
}
}//package
Section 286
//WhiteBrick (WhiteBrick)
package {
import sprites.*;
public dynamic class WhiteBrick extends GameSprite {
}
}//package