Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;// = -1
public function b2ShapeDef(){
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = ((2 / 180) * b2_pi);
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = Math.PI;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = ((8 / 180) * b2_pi);
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape2;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//PropTween (com.greensock.core.PropTween)
package com.greensock.core {
public class PropTween {
public var priority:int;
public var start:Number;
public var prevNode:PropTween;
public var change:Number;
public var target:Object;
public var name:String;
public var property:String;
public var nextNode:PropTween;
public var isPlugin:Boolean;
public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){
this.target = _arg1;
this.property = _arg2;
this.start = _arg3;
this.change = _arg4;
this.name = _arg5;
this.isPlugin = _arg6;
if (_arg7){
_arg7.prevNode = this;
this.nextNode = _arg7;
};
this.priority = _arg8;
}
}
}//package com.greensock.core
Section 76
//SimpleTimeline (com.greensock.core.SimpleTimeline)
package com.greensock.core {
public class SimpleTimeline extends TweenCore {
public var autoRemoveChildren:Boolean;
protected var _lastChild:TweenCore;
protected var _firstChild:TweenCore;
public function SimpleTimeline(_arg1:Object=null){
super(0, _arg1);
}
override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
var _local5:Number;
var _local6:TweenCore;
var _local4:TweenCore = _firstChild;
this.cachedTotalTime = _arg1;
this.cachedTime = _arg1;
while (_local4) {
_local6 = _local4.nextNode;
if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){
if (!_local4.cachedReversed){
_local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false);
} else {
_local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration;
_local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false);
};
};
_local4 = _local6;
};
}
public function addChild(_arg1:TweenCore):void{
if (((!(_arg1.gc)) && (_arg1.timeline))){
_arg1.timeline.remove(_arg1, true);
};
_arg1.timeline = this;
if (_arg1.gc){
_arg1.setEnabled(true, true);
};
if (_firstChild){
_firstChild.prevNode = _arg1;
};
_arg1.nextNode = _firstChild;
_firstChild = _arg1;
_arg1.prevNode = null;
}
public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{
if (_arg1.gc){
return;
};
if (!_arg2){
_arg1.setEnabled(false, true);
};
if (_arg1.nextNode){
_arg1.nextNode.prevNode = _arg1.prevNode;
} else {
if (_lastChild == _arg1){
_lastChild = _arg1.prevNode;
};
};
if (_arg1.prevNode){
_arg1.prevNode.nextNode = _arg1.nextNode;
} else {
if (_firstChild == _arg1){
_firstChild = _arg1.nextNode;
};
};
}
public function get rawTime():Number{
return (this.cachedTotalTime);
}
}
}//package com.greensock.core
Section 77
//TweenCore (com.greensock.core.TweenCore)
package com.greensock.core {
import com.greensock.*;
public class TweenCore {
public var initted:Boolean;
protected var _hasUpdate:Boolean;
public var active:Boolean;
protected var _delay:Number;
public var cachedTime:Number;
public var cachedReversed:Boolean;
public var nextNode:TweenCore;
protected var _rawPrevTime:Number;// = -1
public var vars:Object;
public var cachedTotalTime:Number;
public var timeline:SimpleTimeline;
public var data;
public var cachedStartTime:Number;
public var prevNode:TweenCore;
public var cachedDuration:Number;
public var gc:Boolean;
protected var _pauseTime:Number;
public var cacheIsDirty:Boolean;
public var cachedPaused:Boolean;
public var cachedTimeScale:Number;
public var cachedTotalDuration:Number;
public static const version:Number = 1.13;
protected static var _classInitted:Boolean;
public function TweenCore(_arg1:Number=0, _arg2:Object=null){
this.vars = ((_arg2) || ({}));
this.cachedDuration = (this.cachedTotalDuration = ((_arg1) || (0)));
_delay = ((this.vars.delay) || (0));
this.cachedTimeScale = ((this.vars.timeScale) || (1));
this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false)))));
this.cachedTotalTime = (this.cachedTime = 0);
this.data = this.vars.data;
if (!_classInitted){
if (isNaN(TweenLite.rootFrame)){
TweenLite.initClass();
_classInitted = true;
} else {
return;
};
};
var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline;
this.cachedStartTime = (_local3.cachedTotalTime + _delay);
_local3.addChild(this);
if (this.vars.reversed){
this.cachedReversed = true;
};
if (this.vars.paused){
this.paused = true;
};
}
public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
}
public function get delay():Number{
return (_delay);
}
public function get duration():Number{
return (this.cachedDuration);
}
public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{
this.reversed = false;
this.paused = false;
this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2);
}
public function set reversed(_arg1:Boolean):void{
if (_arg1 != this.cachedReversed){
this.cachedReversed = _arg1;
setTotalTime(this.cachedTotalTime, true);
};
}
public function set startTime(_arg1:Number):void{
var _local2:Boolean = Boolean(((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc)))));
this.cachedStartTime = _arg1;
if (_local2){
this.timeline.addChild(this);
};
}
public function set delay(_arg1:Number):void{
this.startTime = (this.startTime + (_arg1 - _delay));
_delay = _arg1;
}
public function resume():void{
this.paused = false;
}
public function get paused():Boolean{
return (this.cachedPaused);
}
public function play():void{
this.reversed = false;
this.paused = false;
}
public function set duration(_arg1:Number):void{
this.cachedDuration = (this.cachedTotalDuration = _arg1);
setDirtyCache(false);
}
public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{
if (!_arg1){
renderTime(this.cachedTotalDuration, _arg2, false);
return;
};
if (this.timeline.autoRemoveChildren){
this.setEnabled(false, false);
} else {
this.active = false;
};
if (!_arg2){
if (((((this.vars.onComplete) && ((this.cachedTotalTime == this.cachedTotalDuration)))) && (!(this.cachedReversed)))){
this.vars.onComplete.apply(null, this.vars.onCompleteParams);
} else {
if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){
this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams);
};
};
};
}
public function invalidate():void{
}
public function get totalTime():Number{
return (this.cachedTotalTime);
}
public function get reversed():Boolean{
return (this.cachedReversed);
}
public function get startTime():Number{
return (this.cachedStartTime);
}
public function set currentTime(_arg1:Number):void{
setTotalTime(_arg1, false);
}
protected function setDirtyCache(_arg1:Boolean=true):void{
var _local2:TweenCore = (_arg1) ? this : this.timeline;
while (_local2) {
_local2.cacheIsDirty = true;
_local2 = _local2.timeline;
};
}
public function reverse(_arg1:Boolean=true):void{
this.reversed = true;
if (_arg1){
this.paused = false;
} else {
if (this.gc){
this.setEnabled(true, false);
};
};
}
public function set paused(_arg1:Boolean):void{
if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){
if (_arg1){
_pauseTime = this.timeline.rawTime;
} else {
this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - _pauseTime));
_pauseTime = NaN;
setDirtyCache(false);
};
this.cachedPaused = _arg1;
this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration))));
};
if (((!(_arg1)) && (this.gc))){
this.setTotalTime(this.cachedTotalTime, false);
this.setEnabled(true, false);
};
}
public function kill():void{
setEnabled(false, false);
}
public function set totalTime(_arg1:Number):void{
setTotalTime(_arg1, false);
}
public function get currentTime():Number{
return (this.cachedTime);
}
protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{
var _local3:Number;
var _local4:Number;
if (this.timeline){
_local3 = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime;
if (this.cachedReversed){
_local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration;
this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale));
} else {
this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale));
};
if (!this.timeline.cacheIsDirty){
setDirtyCache(false);
};
if (this.cachedTotalTime != _arg1){
renderTime(_arg1, _arg2, false);
};
};
}
public function pause():void{
this.paused = true;
}
public function set totalDuration(_arg1:Number):void{
this.duration = _arg1;
}
public function get totalDuration():Number{
return (this.cachedTotalDuration);
}
public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{
if (_arg1){
this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration))));
if (((!(_arg2)) && (this.gc))){
this.timeline.addChild(this);
};
} else {
this.active = false;
if (!_arg2){
this.timeline.remove(this, true);
};
};
this.gc = !(_arg1);
return (false);
}
}
}//package com.greensock.core
Section 78
//Bounce (com.greensock.easing.Bounce)
package com.greensock.easing {
public class Bounce {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 * 0.5)){
return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
}
}//package com.greensock.easing
Section 79
//TweenEvent (com.greensock.events.TweenEvent)
package com.greensock.events {
import flash.events.*;
public class TweenEvent extends Event {
public static const COMPLETE:String = "complete";
public static const START:String = "init";
public static const UPDATE:String = "change";
public static const REVERSE_COMPLETE:String = "reverseComplete";
public static const VERSION:Number = 1;
public static const REPEAT:String = "repeat";
public function TweenEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function clone():Event{
return (new TweenEvent(this.type, this.bubbles, this.cancelable));
}
}
}//package com.greensock.events
Section 80
//AutoAlphaPlugin (com.greensock.plugins.AutoAlphaPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class AutoAlphaPlugin extends TweenPlugin {
protected var _target:Object;
protected var _ignoreVisible:Boolean;
public static const API:Number = 1;
public function AutoAlphaPlugin(){
this.propName = "autoAlpha";
this.overwriteProps = ["alpha", "visible"];
}
override public function killProps(_arg1:Object):void{
super.killProps(_arg1);
_ignoreVisible = Boolean(("visible" in _arg1));
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
addTween(_arg1, "alpha", _arg1.alpha, _arg2, "alpha");
return (true);
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
if (!_ignoreVisible){
_target.visible = Boolean(!((_target.alpha == 0)));
};
}
}
}//package com.greensock.plugins
Section 81
//BevelFilterPlugin (com.greensock.plugins.BevelFilterPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
import flash.filters.*;
public class BevelFilterPlugin extends FilterPlugin {
public static const API:Number = 1;
private static var _propNames:Array = ["distance", "angle", "highlightColor", "highlightAlpha", "shadowColor", "shadowAlpha", "blurX", "blurY", "strength", "quality"];
public function BevelFilterPlugin(){
this.propName = "bevelFilter";
this.overwriteProps = ["bevelFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = BevelFilter;
initFilter(_arg2, new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_arg2.quality) || (2))), _propNames);
return (true);
}
}
}//package com.greensock.plugins
Section 82
//BezierPlugin (com.greensock.plugins.BezierPlugin)
package com.greensock.plugins {
import com.greensock.core.*;
import com.greensock.*;
public class BezierPlugin extends TweenPlugin {
protected var _future:Object;
protected var _orient:Boolean;
protected var _orientData:Array;
protected var _target:Object;
protected var _beziers:Object;
public static const API:Number = 1;
protected static const _RAD2DEG:Number = 57.2957795130823;
public function BezierPlugin(){
_future = {};
super();
this.propName = "bezier";
this.overwriteProps = [];
}
override public function killProps(_arg1:Object):void{
var _local2:String;
for (_local2 in _beziers) {
if ((_local2 in _arg1)){
delete _beziers[_local2];
};
};
super.killProps(_arg1);
}
protected function init(_arg1:TweenLite, _arg2:Array, _arg3:Boolean):void{
var _local6:int;
var _local7:String;
var _local8:Object;
_target = _arg1.target;
var _local4:Object = ((_arg1.vars.isTV)==true) ? _arg1.vars.exposedVars : _arg1.vars;
if (_local4.orientToBezier == true){
_orientData = [["x", "y", "rotation", 0, 0.01]];
_orient = true;
} else {
if ((_local4.orientToBezier is Array)){
_orientData = _local4.orientToBezier;
_orient = true;
};
};
var _local5:Object = {};
_local6 = 0;
while (_local6 < _arg2.length) {
for (_local7 in _arg2[_local6]) {
if (_local5[_local7] == undefined){
_local5[_local7] = [_arg1.target[_local7]];
};
if (typeof(_arg2[_local6][_local7]) == "number"){
_local5[_local7].push(_arg2[_local6][_local7]);
} else {
_local5[_local7].push((_arg1.target[_local7] + Number(_arg2[_local6][_local7])));
};
};
_local6++;
};
for (_local7 in _local5) {
this.overwriteProps[this.overwriteProps.length] = _local7;
if (_local4[_local7] != undefined){
if (typeof(_local4[_local7]) == "number"){
_local5[_local7].push(_local4[_local7]);
} else {
_local5[_local7].push((_arg1.target[_local7] + Number(_local4[_local7])));
};
_local8 = {};
_local8[_local7] = true;
_arg1.killVars(_local8, false);
delete _local4[_local7];
};
};
_beziers = parseBeziers(_local5, _arg3);
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg2 is Array)){
return (false);
};
init(_arg3, (_arg2 as Array), false);
return (true);
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:String;
var _local4:Object;
var _local5:Number;
var _local6:uint;
var _local7:Number;
var _local8:Object;
var _local9:Number;
var _local10:Number;
var _local11:Array;
var _local12:Number;
var _local13:Object;
var _local14:Boolean;
if (_arg1 == 1){
for (_local3 in _beziers) {
_local2 = (_beziers[_local3].length - 1);
_target[_local3] = _beziers[_local3][_local2][2];
};
} else {
for (_local3 in _beziers) {
_local6 = _beziers[_local3].length;
if (_arg1 < 0){
_local2 = 0;
} else {
if (_arg1 >= 1){
_local2 = (_local6 - 1);
} else {
_local2 = int((_local6 * _arg1));
};
};
_local5 = ((_arg1 - (_local2 * (1 / _local6))) * _local6);
_local4 = _beziers[_local3][_local2];
if (this.round){
_local7 = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0])))));
_target[_local3] = ((_local7)>0) ? int((_local7 + 0.5)) : int((_local7 - 0.5));
} else {
_target[_local3] = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0])))));
};
};
};
if (_orient){
_local2 = _orientData.length;
_local8 = {};
while (_local2--) {
_local11 = _orientData[_local2];
_local8[_local11[0]] = _target[_local11[0]];
_local8[_local11[1]] = _target[_local11[1]];
};
_local13 = _target;
_local14 = this.round;
_target = _future;
this.round = false;
_orient = false;
_local2 = _orientData.length;
while (_local2--) {
_local11 = _orientData[_local2];
this.changeFactor = (_arg1 + ((_local11[4]) || (0.01)));
_local12 = ((_local11[3]) || (0));
_local9 = (_future[_local11[0]] - _local8[_local11[0]]);
_local10 = (_future[_local11[1]] - _local8[_local11[1]]);
_local13[_local11[2]] = ((Math.atan2(_local10, _local9) * _RAD2DEG) + _local12);
};
_target = _local13;
this.round = _local14;
_orient = true;
};
}
public static function parseBeziers(_arg1:Object, _arg2:Boolean=false):Object{
var _local3:int;
var _local4:Array;
var _local5:Object;
var _local6:String;
var _local7:Object = {};
if (_arg2){
for (_local6 in _arg1) {
_local4 = _arg1[_local6];
_local5 = [];
_local7[_local6] = _local5;
if (_local4.length > 2){
_local5[_local5.length] = [_local4[0], (_local4[1] - ((_local4[2] - _local4[0]) / 4)), _local4[1]];
_local3 = 1;
while (_local3 < (_local4.length - 1)) {
_local5[_local5.length] = [_local4[_local3], (_local4[_local3] + (_local4[_local3] - _local5[(_local3 - 1)][1])), _local4[(_local3 + 1)]];
_local3++;
};
} else {
_local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]];
};
};
} else {
for (_local6 in _arg1) {
_local4 = _arg1[_local6];
_local5 = [];
_local7[_local6] = _local5;
if (_local4.length > 3){
_local5[_local5.length] = [_local4[0], _local4[1], ((_local4[1] + _local4[2]) / 2)];
_local3 = 2;
while (_local3 < (_local4.length - 2)) {
_local5[_local5.length] = [_local5[(_local3 - 2)][2], _local4[_local3], ((_local4[_local3] + _local4[(_local3 + 1)]) / 2)];
_local3++;
};
_local5[_local5.length] = [_local5[(_local5.length - 1)][2], _local4[(_local4.length - 2)], _local4[(_local4.length - 1)]];
} else {
if (_local4.length == 3){
_local5[_local5.length] = [_local4[0], _local4[1], _local4[2]];
} else {
if (_local4.length == 2){
_local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]];
};
};
};
};
};
return (_local7);
}
}
}//package com.greensock.plugins
Section 83
//BezierThroughPlugin (com.greensock.plugins.BezierThroughPlugin)
package com.greensock.plugins {
import com.greensock.*;
public class BezierThroughPlugin extends BezierPlugin {
public static const API:Number = 1;
public function BezierThroughPlugin(){
this.propName = "bezierThrough";
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg2 is Array)){
return (false);
};
init(_arg3, (_arg2 as Array), true);
return (true);
}
}
}//package com.greensock.plugins
Section 84
//BlurFilterPlugin (com.greensock.plugins.BlurFilterPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
import flash.filters.*;
public class BlurFilterPlugin extends FilterPlugin {
public static const API:Number = 1;
private static var _propNames:Array = ["blurX", "blurY", "quality"];
public function BlurFilterPlugin(){
this.propName = "blurFilter";
this.overwriteProps = ["blurFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = BlurFilter;
initFilter(_arg2, new BlurFilter(0, 0, ((_arg2.quality) || (2))), _propNames);
return (true);
}
}
}//package com.greensock.plugins
Section 85
//ColorMatrixFilterPlugin (com.greensock.plugins.ColorMatrixFilterPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
import flash.filters.*;
public class ColorMatrixFilterPlugin extends FilterPlugin {
protected var _matrix:Array;
protected var _matrixTween:EndArrayPlugin;
public static const API:Number = 1;
private static var _propNames:Array = [];
protected static var _lumG:Number = 0.71516;
protected static var _lumR:Number = 0.212671;
protected static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0];
protected static var _lumB:Number = 0.072169;
public function ColorMatrixFilterPlugin(){
this.propName = "colorMatrixFilter";
this.overwriteProps = ["colorMatrixFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = ColorMatrixFilter;
var _local4:Object = _arg2;
initFilter({remove:_arg2.remove, index:_arg2.index, addFilter:_arg2.addFilter}, new ColorMatrixFilter(_idMatrix.slice()), _propNames);
_matrix = ColorMatrixFilter(_filter).matrix;
var _local5:Array = [];
if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){
_local5 = _local4.matrix;
} else {
if (_local4.relative == true){
_local5 = _matrix.slice();
} else {
_local5 = _idMatrix.slice();
};
_local5 = setBrightness(_local5, _local4.brightness);
_local5 = setContrast(_local5, _local4.contrast);
_local5 = setHue(_local5, _local4.hue);
_local5 = setSaturation(_local5, _local4.saturation);
_local5 = setThreshold(_local5, _local4.threshold);
if (!isNaN(_local4.colorize)){
_local5 = colorize(_local5, _local4.colorize, _local4.amount);
};
};
_matrixTween = new EndArrayPlugin();
_matrixTween.init(_matrix, _local5);
return (true);
}
override public function set changeFactor(_arg1:Number):void{
_matrixTween.changeFactor = _arg1;
ColorMatrixFilter(_filter).matrix = _matrix;
super.changeFactor = _arg1;
}
public static function setSaturation(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
var _local3:Number = (1 - _arg2);
var _local4:Number = (_local3 * _lumR);
var _local5:Number = (_local3 * _lumG);
var _local6:Number = (_local3 * _lumB);
var _local7:Array = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0];
return (applyMatrix(_local7, _arg1));
}
public static function setHue(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = (_arg2 * (Math.PI / 180));
var _local3:Number = Math.cos(_arg2);
var _local4:Number = Math.sin(_arg2);
var _local5:Array = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1];
return (applyMatrix(_local5, _arg1));
}
public static function setContrast(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = (_arg2 + 0.01);
var _local3:Array = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0];
return (applyMatrix(_local3, _arg1));
}
public static function applyMatrix(_arg1:Array, _arg2:Array):Array{
var _local6:int;
var _local7:int;
if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){
return (_arg2);
};
var _local3:Array = [];
var _local4:int;
var _local5:int;
_local6 = 0;
while (_local6 < 4) {
_local7 = 0;
while (_local7 < 5) {
if (_local7 == 4){
_local5 = _arg1[(_local4 + 4)];
} else {
_local5 = 0;
};
_local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5);
_local7++;
};
_local4 = (_local4 + 5);
_local6++;
};
return (_local3);
}
public static function setThreshold(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
var _local3:Array = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0];
return (applyMatrix(_local3, _arg1));
}
public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{
if (isNaN(_arg2)){
return (_arg1);
};
if (isNaN(_arg3)){
_arg3 = 1;
};
var _local4:Number = (((_arg2 >> 16) & 0xFF) / 0xFF);
var _local5:Number = (((_arg2 >> 8) & 0xFF) / 0xFF);
var _local6:Number = ((_arg2 & 0xFF) / 0xFF);
var _local7:Number = (1 - _arg3);
var _local8:Array = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0];
return (applyMatrix(_local8, _arg1));
}
public static function setBrightness(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = ((_arg2 * 100) - 100);
return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1));
}
}
}//package com.greensock.plugins
Section 86
//ColorTransformPlugin (com.greensock.plugins.ColorTransformPlugin)
package com.greensock.plugins {
import flash.display.*;
import flash.geom.*;
import com.greensock.*;
public class ColorTransformPlugin extends TintPlugin {
public static const API:Number = 1;
public function ColorTransformPlugin(){
this.propName = "colorTransform";
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local5:String;
var _local6:Number;
if (!(_arg1 is DisplayObject)){
return (false);
};
var _local4:ColorTransform = _arg1.transform.colorTransform;
for (_local5 in _arg2) {
if ((((_local5 == "tint")) || ((_local5 == "color")))){
if (_arg2[_local5] != null){
_local4.color = int(_arg2[_local5]);
};
} else {
if ((((((_local5 == "tintAmount")) || ((_local5 == "exposure")))) || ((_local5 == "brightness")))){
} else {
_local4[_local5] = _arg2[_local5];
};
};
};
if (!isNaN(_arg2.tintAmount)){
_local6 = (_arg2.tintAmount / (1 - (((_local4.redMultiplier + _local4.greenMultiplier) + _local4.blueMultiplier) / 3)));
_local4.redOffset = (_local4.redOffset * _local6);
_local4.greenOffset = (_local4.greenOffset * _local6);
_local4.blueOffset = (_local4.blueOffset * _local6);
_local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = (1 - _arg2.tintAmount)));
} else {
if (!isNaN(_arg2.exposure)){
_local4.redOffset = (_local4.greenOffset = (_local4.blueOffset = (0xFF * (_arg2.exposure - 1))));
_local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = 1));
} else {
if (!isNaN(_arg2.brightness)){
_local4.redOffset = (_local4.greenOffset = (_local4.blueOffset = Math.max(0, ((_arg2.brightness - 1) * 0xFF))));
_local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = (1 - Math.abs((_arg2.brightness - 1)))));
};
};
};
_ignoreAlpha = Boolean(((!((_arg3.vars.alpha == undefined))) && ((_arg2.alphaMultiplier == undefined))));
init((_arg1 as DisplayObject), _local4);
return (true);
}
}
}//package com.greensock.plugins
Section 87
//DropShadowFilterPlugin (com.greensock.plugins.DropShadowFilterPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
import flash.filters.*;
public class DropShadowFilterPlugin extends FilterPlugin {
public static const API:Number = 1;
private static var _propNames:Array = ["distance", "angle", "color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout", "hideObject"];
public function DropShadowFilterPlugin(){
this.propName = "dropShadowFilter";
this.overwriteProps = ["dropShadowFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = DropShadowFilter;
initFilter(_arg2, new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout, _arg2.hideObject), _propNames);
return (true);
}
}
}//package com.greensock.plugins
Section 88
//EndArrayPlugin (com.greensock.plugins.EndArrayPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class EndArrayPlugin extends TweenPlugin {
protected var _a:Array;
protected var _info:Array;
public static const API:Number = 1;
public function EndArrayPlugin(){
_info = [];
super();
this.propName = "endArray";
this.overwriteProps = ["endArray"];
}
public function init(_arg1:Array, _arg2:Array):void{
_a = _arg1;
var _local3:int = _arg2.length;
while (_local3--) {
if (((!((_arg1[_local3] == _arg2[_local3]))) && (!((_arg1[_local3] == null))))){
_info[_info.length] = new ArrayTweenInfo(_local3, _a[_local3], (_arg2[_local3] - _a[_local3]));
};
};
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){
return (false);
};
init((_arg1 as Array), _arg2);
return (true);
}
override public function set changeFactor(_arg1:Number):void{
var _local3:ArrayTweenInfo;
var _local4:Number;
var _local2:int = _info.length;
if (this.round){
while (_local2--) {
_local3 = _info[_local2];
_local4 = (_local3.start + (_local3.change * _arg1));
_a[_local3.index] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5));
};
} else {
while (_local2--) {
_local3 = _info[_local2];
_a[_local3.index] = (_local3.start + (_local3.change * _arg1));
};
};
}
}
}//package com.greensock.plugins
class ArrayTweenInfo {
public var change:Number;
public var start:Number;
public var index:uint;
private function ArrayTweenInfo(_arg1:uint, _arg2:Number, _arg3:Number){
this.index = _arg1;
this.start = _arg2;
this.change = _arg3;
}
}
Section 89
//FilterPlugin (com.greensock.plugins.FilterPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.core.*;
import com.greensock.*;
import flash.filters.*;
public class FilterPlugin extends TweenPlugin {
protected var _remove:Boolean;
protected var _target:Object;
protected var _index:int;
protected var _filter:BitmapFilter;
protected var _type:Class;
public static const VERSION:Number = 2.03;
public static const API:Number = 1;
public function onCompleteTween():void{
var _local1:Array;
var _local2:int;
if (_remove){
_local1 = _target.filters;
if (!(_local1[_index] is _type)){
_local2 = _local1.length;
while (_local2--) {
if ((_local1[_local2] is _type)){
_local1.splice(_local2, 1);
break;
};
};
} else {
_local1.splice(_index, 1);
};
_target.filters = _local1;
};
}
protected function initFilter(_arg1:Object, _arg2:BitmapFilter, _arg3:Array):void{
var _local5:String;
var _local6:int;
var _local7:HexColorsPlugin;
var _local4:Array = _target.filters;
var _local8:Object = ((_arg1 is BitmapFilter)) ? {} : _arg1;
_index = -1;
if (_local8.index != null){
_index = _local8.index;
} else {
_local6 = _local4.length;
while (_local6--) {
if ((_local4[_local6] is _type)){
_index = _local6;
break;
};
};
};
if ((((((_index == -1)) || ((_local4[_index] == null)))) || ((_local8.addFilter == true)))){
_index = ((_local8.index)!=null) ? _local8.index : _local4.length;
_local4[_index] = _arg2;
_target.filters = _local4;
};
_filter = _local4[_index];
if (_local8.remove == true){
_remove = true;
this.onComplete = onCompleteTween;
};
_local6 = _arg3.length;
while (_local6--) {
_local5 = _arg3[_local6];
if ((((_local5 in _arg1)) && (!((_filter[_local5] == _arg1[_local5]))))){
if ((((((_local5 == "color")) || ((_local5 == "highlightColor")))) || ((_local5 == "shadowColor")))){
_local7 = new HexColorsPlugin();
_local7.initColor(_filter, _local5, _filter[_local5], _arg1[_local5]);
_tweens[_tweens.length] = new PropTween(_local7, "changeFactor", 0, 1, _local5, false);
} else {
if ((((((((_local5 == "quality")) || ((_local5 == "inner")))) || ((_local5 == "knockout")))) || ((_local5 == "hideObject")))){
_filter[_local5] = _arg1[_local5];
} else {
addTween(_filter, _local5, _filter[_local5], _arg1[_local5], _local5);
};
};
};
};
}
override public function set changeFactor(_arg1:Number):void{
var _local3:PropTween;
var _local2:int = _tweens.length;
var _local4:Array = _target.filters;
while (_local2--) {
_local3 = _tweens[_local2];
_local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1));
};
if (!(_local4[_index] is _type)){
_local2 = (_index = _local4.length);
while (_local2--) {
if ((_local4[_local2] is _type)){
_index = _local2;
break;
};
};
};
_local4[_index] = _filter;
_target.filters = _local4;
}
}
}//package com.greensock.plugins
Section 90
//FrameLabelPlugin (com.greensock.plugins.FrameLabelPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class FrameLabelPlugin extends FramePlugin {
public static const API:Number = 1;
public function FrameLabelPlugin(){
this.propName = "frameLabel";
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if ((!(_arg3.target) is MovieClip)){
return (false);
};
_target = (_arg1 as MovieClip);
this.frame = _target.currentFrame;
var _local4:Array = _target.currentLabels;
var _local5:String = _arg2;
var _local6:int = _target.currentFrame;
var _local7:int = _local4.length;
while (_local7--) {
if (_local4[_local7].name == _local5){
_local6 = _local4[_local7].frame;
break;
};
};
if (this.frame != _local6){
addTween(this, "frame", this.frame, _local6, "frame");
};
return (true);
}
}
}//package com.greensock.plugins
Section 91
//FramePlugin (com.greensock.plugins.FramePlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class FramePlugin extends TweenPlugin {
protected var _target:MovieClip;
public var frame:int;
public static const API:Number = 1;
public function FramePlugin(){
this.propName = "frame";
this.overwriteProps = ["frame", "frameLabel"];
this.round = true;
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((!((_arg1 is MovieClip))) || (isNaN(_arg2)))){
return (false);
};
_target = (_arg1 as MovieClip);
this.frame = _target.currentFrame;
addTween(this, "frame", this.frame, _arg2, "frame");
return (true);
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_target.gotoAndStop(this.frame);
}
}
}//package com.greensock.plugins
Section 92
//GlowFilterPlugin (com.greensock.plugins.GlowFilterPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
import flash.filters.*;
public class GlowFilterPlugin extends FilterPlugin {
public static const API:Number = 1;
private static var _propNames:Array = ["color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout"];
public function GlowFilterPlugin(){
this.propName = "glowFilter";
this.overwriteProps = ["glowFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = GlowFilter;
initFilter(_arg2, new GlowFilter(0xFFFFFF, 0, 0, 0, ((_arg2.strength) || (1)), ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout), _propNames);
return (true);
}
}
}//package com.greensock.plugins
Section 93
//HexColorsPlugin (com.greensock.plugins.HexColorsPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class HexColorsPlugin extends TweenPlugin {
protected var _colors:Array;
public static const API:Number = 1;
public function HexColorsPlugin(){
this.propName = "hexColors";
this.overwriteProps = [];
_colors = [];
}
override public function killProps(_arg1:Object):void{
var _local2:int = (_colors.length - 1);
while (_local2 > -1) {
if (_arg1[_colors[_local2][1]] != undefined){
_colors.splice(_local2, 1);
};
_local2--;
};
super.killProps(_arg1);
}
public function initColor(_arg1:Object, _arg2:String, _arg3:uint, _arg4:uint):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
if (_arg3 != _arg4){
_local5 = (_arg3 >> 16);
_local6 = ((_arg3 >> 8) & 0xFF);
_local7 = (_arg3 & 0xFF);
_colors[_colors.length] = [_arg1, _arg2, _local5, ((_arg4 >> 16) - _local5), _local6, (((_arg4 >> 8) & 0xFF) - _local6), _local7, ((_arg4 & 0xFF) - _local7)];
this.overwriteProps[this.overwriteProps.length] = _arg2;
};
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:Array;
_local2 = (_colors.length - 1);
while (_local2 > -1) {
_local3 = _colors[_local2];
_local3[0][_local3[1]] = ((((_local3[2] + (_arg1 * _local3[3])) << 16) | ((_local3[4] + (_arg1 * _local3[5])) << 8)) | (_local3[6] + (_arg1 * _local3[7])));
_local2--;
};
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:String;
for (_local4 in _arg2) {
initColor(_arg1, _local4, uint(_arg1[_local4]), uint(_arg2[_local4]));
};
return (true);
}
}
}//package com.greensock.plugins
Section 94
//RemoveTintPlugin (com.greensock.plugins.RemoveTintPlugin)
package com.greensock.plugins {
public class RemoveTintPlugin extends TintPlugin {
public static const API:Number = 1;
public function RemoveTintPlugin(){
this.propName = "removeTint";
}
}
}//package com.greensock.plugins
Section 95
//RoundPropsPlugin (com.greensock.plugins.RoundPropsPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class RoundPropsPlugin extends TweenPlugin {
public static const API:Number = 1;
public function RoundPropsPlugin(){
this.propName = "roundProps";
this.overwriteProps = [];
this.round = true;
}
public function add(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{
addTween(_arg1, _arg2, _arg3, (_arg3 + _arg4), _arg2);
this.overwriteProps[this.overwriteProps.length] = _arg2;
}
}
}//package com.greensock.plugins
Section 96
//ShortRotationPlugin (com.greensock.plugins.ShortRotationPlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class ShortRotationPlugin extends TweenPlugin {
public static const API:Number = 1;
public function ShortRotationPlugin(){
this.propName = "shortRotation";
this.overwriteProps = [];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:String;
if (typeof(_arg2) == "number"){
return (false);
};
for (_local4 in _arg2) {
initRotation(_arg1, _local4, _arg1[_local4], ((typeof(_arg2[_local4]))=="number") ? Number(_arg2[_local4]) : (_arg1[_local4] + Number(_arg2[_local4])));
};
return (true);
}
public function initRotation(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{
var _local5:Number = ((_arg4 - _arg3) % 360);
if (((_arg4 - _arg3) % 360) != (_local5 % 180)){
_local5 = ((_local5)<0) ? (_local5 + 360) : (_local5 - 360);
};
addTween(_arg1, _arg2, _arg3, (_arg3 + _local5), _arg2);
this.overwriteProps[this.overwriteProps.length] = _arg2;
}
}
}//package com.greensock.plugins
Section 97
//TintPlugin (com.greensock.plugins.TintPlugin)
package com.greensock.plugins {
import flash.display.*;
import flash.geom.*;
import com.greensock.core.*;
import com.greensock.*;
public class TintPlugin extends TweenPlugin {
protected var _ct:ColorTransform;
protected var _transform:Transform;
protected var _ignoreAlpha:Boolean;
public static const API:Number = 1;
protected static var _props:Array = ["redMultiplier", "greenMultiplier", "blueMultiplier", "alphaMultiplier", "redOffset", "greenOffset", "blueOffset", "alphaOffset"];
public function TintPlugin(){
this.propName = "tint";
this.overwriteProps = ["tint"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg1 is DisplayObject)){
return (false);
};
var _local4:ColorTransform = new ColorTransform();
if (((!((_arg2 == null))) && (!((_arg3.vars.removeTint == true))))){
_local4.color = uint(_arg2);
};
_ignoreAlpha = true;
init((_arg1 as DisplayObject), _local4);
return (true);
}
override public function set changeFactor(_arg1:Number):void{
var _local2:ColorTransform;
updateTweens(_arg1);
if (_ignoreAlpha){
_local2 = _transform.colorTransform;
_ct.alphaMultiplier = _local2.alphaMultiplier;
_ct.alphaOffset = _local2.alphaOffset;
};
_transform.colorTransform = _ct;
}
public function init(_arg1:DisplayObject, _arg2:ColorTransform):void{
var _local4:String;
_transform = _arg1.transform;
_ct = _transform.colorTransform;
var _local3:int = _props.length;
while (_local3--) {
_local4 = _props[_local3];
if (_ct[_local4] != _arg2[_local4]){
_tweens[_tweens.length] = new PropTween(_ct, _local4, _ct[_local4], (_arg2[_local4] - _ct[_local4]), "tint", false);
};
};
}
}
}//package com.greensock.plugins
Section 98
//TweenPlugin (com.greensock.plugins.TweenPlugin)
package com.greensock.plugins {
import com.greensock.core.*;
import com.greensock.*;
public class TweenPlugin {
public var activeDisable:Boolean;
protected var _changeFactor:Number;// = 0
protected var _tweens:Array;
public var onDisable:Function;
public var propName:String;
public var round:Boolean;
public var onEnable:Function;
public var priority:int;// = 0
public var overwriteProps:Array;
public var onComplete:Function;
public static const VERSION:Number = 1.31;
public static const API:Number = 1;
public function TweenPlugin(){
_tweens = [];
super();
}
protected function updateTweens(_arg1:Number):void{
var _local3:PropTween;
var _local4:Number;
var _local2:int = _tweens.length;
if (this.round){
while (_local2--) {
_local3 = _tweens[_local2];
_local4 = (_local3.start + (_local3.change * _arg1));
_local3.target[_local3.property] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5));
};
} else {
while (_local2--) {
_local3 = _tweens[_local2];
_local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1));
};
};
}
protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{
var _local6:Number;
if (_arg4 != null){
_local6 = ((typeof(_arg4))=="number") ? (Number(_arg4) - _arg3) : Number(_arg4);
if (_local6 != 0){
_tweens[_tweens.length] = new PropTween(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false);
};
};
}
public function get changeFactor():Number{
return (_changeFactor);
}
public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName);
return (true);
}
public function killProps(_arg1:Object):void{
var _local2:int = this.overwriteProps.length;
while (_local2--) {
if ((this.overwriteProps[_local2] in _arg1)){
this.overwriteProps.splice(_local2, 1);
};
};
_local2 = _tweens.length;
while (_local2--) {
if ((PropTween(_tweens[_local2]).name in _arg1)){
_tweens.splice(_local2, 1);
};
};
}
public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_changeFactor = _arg1;
}
public static function activate(_arg1:Array):Boolean{
var _local3:Object;
TweenLite.onPluginEvent = TweenPlugin.onTweenEvent;
var _local2:int = _arg1.length;
while (_local2--) {
if (_arg1[_local2].hasOwnProperty("API")){
_local3 = new ((_arg1[_local2] as Class));
TweenLite.plugins[_local3.propName] = _arg1[_local2];
};
};
return (true);
}
private static function onTweenEvent(_arg1:String, _arg2:TweenLite):Boolean{
var _local4:Boolean;
var _local5:Array;
var _local6:int;
var _local3:PropTween = _arg2.cachedPT1;
if (_arg1 == "onInit"){
_local5 = [];
while (_local3) {
_local5[_local5.length] = _local3;
_local3 = _local3.nextNode;
};
_local5.sortOn("priority", (Array.NUMERIC | Array.DESCENDING));
_local6 = _local5.length;
while (_local6--) {
PropTween(_local5[_local6]).nextNode = _local5[(_local6 + 1)];
PropTween(_local5[_local6]).prevNode = _local5[(_local6 - 1)];
};
_arg2.cachedPT1 = _local5[0];
} else {
while (_local3) {
if (((_local3.isPlugin) && (_local3.target[_arg1]))){
if (_local3.target.activeDisable){
_local4 = true;
};
var _local7 = _local3.target;
_local7[_arg1]();
};
_local3 = _local3.nextNode;
};
};
return (_local4);
}
}
}//package com.greensock.plugins
Section 99
//VisiblePlugin (com.greensock.plugins.VisiblePlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
public class VisiblePlugin extends TweenPlugin {
protected var _target:Object;
protected var _initVal:Boolean;
protected var _visible:Boolean;
protected var _tween:TweenLite;
public static const API:Number = 1;
public function VisiblePlugin(){
this.propName = "visible";
this.overwriteProps = ["visible"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_tween = _arg3;
_initVal = _target.visible;
_visible = Boolean(_arg2);
return (true);
}
override public function set changeFactor(_arg1:Number):void{
if ((((_arg1 == 1)) && ((((_tween.cachedDuration == _tween.cachedTime)) || ((_tween.cachedTime == 0)))))){
_target.visible = _visible;
} else {
_target.visible = _initVal;
};
}
}
}//package com.greensock.plugins
Section 100
//VolumePlugin (com.greensock.plugins.VolumePlugin)
package com.greensock.plugins {
import flash.display.*;
import com.greensock.*;
import flash.media.*;
public class VolumePlugin extends TweenPlugin {
protected var _target:Object;
protected var _st:SoundTransform;
public static const API:Number = 1;
public function VolumePlugin(){
this.propName = "volume";
this.overwriteProps = ["volume"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((isNaN(_arg2)) || (!(_arg1.hasOwnProperty("soundTransform"))))){
return (false);
};
_target = _arg1;
_st = _target.soundTransform;
addTween(_st, "volume", _st.volume, _arg2, "volume");
return (true);
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_target.soundTransform = _st;
}
}
}//package com.greensock.plugins
Section 101
//OverwriteManager (com.greensock.OverwriteManager)
package com.greensock {
import flash.utils.*;
import com.greensock.core.*;
import flash.errors.*;
public class OverwriteManager {
public static const ALL_ONSTART:int = 4;
public static const CONCURRENT:int = 3;
public static const ALL_IMMEDIATE:int = 1;
public static const PREEXISTING:int = 5;
public static const AUTO:int = 2;
public static const version:Number = 6;
public static const NONE:int = 0;
public static var enabled:Boolean;
public static var mode:int;
public static function getGlobalPaused(_arg1:TweenCore):Boolean{
while (_arg1) {
if (_arg1.cachedPaused){
return (true);
};
_arg1 = _arg1.timeline;
};
return (false);
}
public static function init(_arg1:int=2):int{
if (TweenLite.version < 11.099994){
throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com."));
};
TweenLite.overwriteManager = OverwriteManager;
mode = _arg1;
enabled = true;
return (mode);
}
public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:uint):Boolean{
var _local5:int;
var _local6:Boolean;
var _local7:TweenLite;
var _local13:uint;
var _local14:Number;
var _local15:Number;
var _local16:TweenCore;
var _local17:Number;
var _local18:SimpleTimeline;
if (_arg4 >= 4){
_local13 = _arg3.length;
_local5 = 0;
while (_local5 < _local13) {
_local7 = _arg3[_local5];
if (_local7 != _arg1){
if (_local7.setEnabled(false, false)){
_local6 = true;
};
} else {
if (_arg4 == 5){
break;
};
};
_local5++;
};
return (_local6);
};
var _local8:Number = _arg1.startTime;
var _local9:Array = [];
var _local10:Array = [];
var _local11:uint;
var _local12:uint;
_local5 = _arg3.length;
while (_local5--) {
_local7 = _arg3[_local5];
if ((((_local7 == _arg1)) || (_local7.gc))){
} else {
if (_local7.timeline != _arg1.timeline){
if (!getGlobalPaused(_local7)){
var _temp1 = _local11;
_local11 = (_local11 + 1);
var _local19 = _temp1;
_local10[_local19] = _local7;
};
} else {
if ((((((_local7.startTime <= _local8)) && (((_local7.startTime + _local7.totalDuration) > _local8)))) && (!(getGlobalPaused(_local7))))){
var _temp2 = _local12;
_local12 = (_local12 + 1);
_local19 = _temp2;
_local9[_local19] = _local7;
};
};
};
};
if (_local11 != 0){
_local14 = _arg1.cachedTimeScale;
_local15 = _local8;
_local18 = _arg1.timeline;
while (_local18) {
_local14 = (_local14 * _local18.cachedTimeScale);
_local15 = (_local15 + _local18.startTime);
_local18 = _local18.timeline;
};
_local8 = (_local14 * _local15);
_local5 = _local11;
while (_local5--) {
_local16 = _local10[_local5];
_local14 = _local16.cachedTimeScale;
_local15 = _local16.startTime;
_local18 = _local16.timeline;
while (_local18) {
_local14 = (_local14 * _local18.cachedTimeScale);
_local15 = (_local15 + _local18.startTime);
_local18 = _local18.timeline;
};
_local17 = (_local14 * _local15);
if ((((_local17 <= _local8)) && (((((_local17 + (_local16.totalDuration * _local14)) > _local8)) || ((_local16.cachedDuration == 0)))))){
var _temp3 = _local12;
_local12 = (_local12 + 1);
_local19 = _temp3;
_local9[_local19] = _local16;
};
};
};
if (_local12 == 0){
return (_local6);
};
_local5 = _local12;
if (_arg4 == 2){
while (_local5--) {
_local7 = _local9[_local5];
if (_local7.killVars(_arg2)){
_local6 = true;
};
if ((((_local7.cachedPT1 == null)) && (_local7.initted))){
_local7.setEnabled(false, false);
};
};
} else {
while (_local5--) {
if (TweenLite(_local9[_local5]).setEnabled(false, false)){
_local6 = true;
};
};
};
return (_local6);
}
}
}//package com.greensock
Section 102
//TimelineLite (com.greensock.TimelineLite)
package com.greensock {
import flash.utils.*;
import com.greensock.core.*;
public class TimelineLite extends SimpleTimeline {
protected var _endCaps:Array;
protected var _labels:Object;
public static const version:Number = 1.142;
private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2);
;
public function TimelineLite(_arg1:Object=null){
super(_arg1);
_endCaps = [];
_labels = {};
this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true));
_hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function"));
if ((this.vars.tweens is Array)){
this.insertMultiple(this.vars.tweens, 0, ((this.vars.align) || ("normal")), ((this.vars.stagger) || (0)));
};
}
public function set timeScale(_arg1:Number):void{
if (_arg1 == 0){
_arg1 = 0.0001;
};
var _local2:Number = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime;
this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1));
this.cachedTimeScale = _arg1;
setDirtyCache(false);
}
public function stop():void{
this.paused = true;
}
override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
var _local7:TweenCore;
var _local8:Boolean;
var _local9:Boolean;
var _local10:TweenCore;
var _local11:Number;
if (this.gc){
this.setEnabled(true, false);
} else {
if (((!(this.active)) && (!(this.cachedPaused)))){
this.active = true;
};
};
var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration;
var _local5:Number = this.cachedTime;
var _local6:Number = this.cachedStartTime;
if (_arg1 >= _local4){
if ((((_rawPrevTime <= _local4)) && (!((_rawPrevTime == _arg1))))){
this.cachedTotalTime = (this.cachedTime = _local4);
forceChildrenToEnd(_local4, _arg2);
_local8 = !(this.hasPausedChild());
_local9 = true;
if ((((((this.cachedDuration == 0)) && (_local8))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){
_arg3 = true;
};
};
} else {
if (_arg1 <= 0){
if (_arg1 < 0){
this.active = false;
if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){
_arg3 = true;
_local8 = true;
};
};
if ((((_rawPrevTime >= 0)) && (!((_rawPrevTime == _arg1))))){
forceChildrenToBeginning(0, _arg2);
this.cachedTotalTime = 0;
this.cachedTime = 0;
_local9 = true;
if (this.cachedReversed){
_local8 = true;
};
};
} else {
this.cachedTotalTime = (this.cachedTime = _arg1);
};
};
_rawPrevTime = _arg1;
if ((((this.cachedTime == _local5)) && (!(_arg3)))){
return;
};
if (!this.initted){
this.initted = true;
};
if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
if (_local9){
} else {
if ((this.cachedTime - _local5) > 0){
_local7 = _firstChild;
while (_local7) {
_local10 = _local7.nextNode;
if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= this.cachedTime)))) && (!(_local7.gc)))))){
if (!_local7.cachedReversed){
_local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false);
} else {
_local11 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration;
_local7.renderTime((_local11 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false);
};
};
_local7 = _local10;
};
} else {
_local7 = _lastChild;
while (_local7) {
_local10 = _local7.prevNode;
if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= _local5)))) && (!(_local7.gc)))))){
if (!_local7.cachedReversed){
_local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false);
} else {
_local11 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration;
_local7.renderTime((_local11 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false);
};
};
_local7 = _local10;
};
};
};
if (((_hasUpdate) && (!(_arg2)))){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (((_local8) && ((_local6 == this.cachedStartTime)))){
complete(true, _arg2);
};
}
override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{
if (_arg1.gc){
return;
};
if (!_arg2){
_arg1.setEnabled(false, true);
};
var _local3:TweenCore = ((_firstChild) || (_endCaps[0]));
var _local4:TweenCore = ((_lastChild) || (_endCaps[1]));
if (_arg1.nextNode){
_arg1.nextNode.prevNode = _arg1.prevNode;
} else {
if (_local4 == _arg1){
_local4 = _arg1.prevNode;
};
};
if (_arg1.prevNode){
_arg1.prevNode.nextNode = _arg1.nextNode;
} else {
if (_local3 == _arg1){
_local3 = _arg1.nextNode;
};
};
if (this.gc){
_endCaps[0] = _local3;
_endCaps[1] = _local4;
} else {
_firstChild = _local3;
_lastChild = _local4;
};
setDirtyCache(true);
}
public function get currentProgress():Number{
return ((this.cachedTime / this.duration));
}
override public function get totalDuration():Number{
var _local1:Number;
var _local2:Number;
var _local3:TweenCore;
var _local4:Number;
var _local5:TweenCore;
if (this.cacheIsDirty){
_local1 = 0;
_local3 = ((_firstChild) || (_endCaps[0]));
_local4 = -(Infinity);
while (_local3) {
_local5 = _local3.nextNode;
if (_local3.cachedStartTime < _local4){
this.addChild(_local3);
_local4 = _local3.prevNode.cachedStartTime;
} else {
_local4 = _local3.cachedStartTime;
};
if (_local3.cachedStartTime < 0){
_local1 = (_local1 - _local3.cachedStartTime);
this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999);
};
_local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale));
if (_local2 > _local1){
_local1 = _local2;
};
_local3 = _local5;
};
this.cachedDuration = (this.cachedTotalDuration = _local1);
this.cacheIsDirty = false;
};
return (this.cachedTotalDuration);
}
public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{
goto(_arg1, _arg2);
play();
}
public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):void{
insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4);
}
public function set currentProgress(_arg1:Number):void{
setTotalTime((this.duration * _arg1), false);
}
public function clear(_arg1:Array=null):void{
if (_arg1 == null){
_arg1 = getChildren(false, true, true);
};
var _local2:int = _arg1.length;
while (_local2--) {
TweenCore(_arg1[_local2]).setEnabled(false, false);
};
}
public function prepend(_arg1:TweenCore, _arg2:Boolean=false):void{
shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0);
insert(_arg1, 0);
}
public function removeLabel(_arg1:String):Number{
var _local2:Number = _labels[_arg1];
delete _labels[_arg1];
return (_local2);
}
public function addLabel(_arg1:String, _arg2:Number):void{
_labels[_arg1] = _arg2;
}
public function hasPausedChild():Boolean{
var _local1:TweenCore = ((_firstChild) || (_endCaps[0]));
while (_local1) {
if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){
return (true);
};
_local1 = _local1.nextNode;
};
return (false);
}
public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{
var _local5:int;
var _local3:Array = getChildren(_arg2, true, false);
var _local4:Array = [];
var _local6:uint = _local3.length;
_local5 = 0;
while (_local5 < _local6) {
if (TweenLite(_local3[_local5]).target == _arg1){
_local4[_local4.length] = _local3[_local5];
};
_local5++;
};
return (_local4);
}
public function gotoAndStop(_arg1, _arg2:Boolean=true):void{
goto(_arg1, _arg2);
this.paused = true;
}
public function append(_arg1:TweenCore, _arg2:Number=0):void{
insert(_arg1, (this.duration + _arg2));
}
override public function get duration():Number{
var _local1:Number;
if (this.cacheIsDirty){
_local1 = this.totalDuration;
};
return (this.cachedDuration);
}
public function get useFrames():Boolean{
var _local1:SimpleTimeline = this.timeline;
while (_local1.timeline) {
_local1 = _local1.timeline;
};
return (Boolean((_local1 == TweenLite.rootFramesTimeline)));
}
public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{
var _local5:String;
var _local4:TweenCore = ((_firstChild) || (_endCaps[0]));
while (_local4) {
if (_local4.cachedStartTime >= _arg3){
_local4.cachedStartTime = (_local4.cachedStartTime + _arg1);
};
_local4 = _local4.nextNode;
};
if (_arg2){
for (_local5 in _labels) {
if (_labels[_local5] >= _arg3){
_labels[_local5] = (_labels[_local5] + _arg1);
};
};
};
this.setDirtyCache(true);
}
public function goto(_arg1, _arg2:Boolean=true):void{
if (typeof(_arg1) == "string"){
if ((_arg1 in _labels)){
setTotalTime(Number(_labels[_arg1]), _arg2);
};
} else {
setTotalTime(Number(_arg1), _arg2);
};
}
public function killTweensOf(_arg1:Object, _arg2:Boolean=true):Boolean{
var _local3:Array = getTweensOf(_arg1, _arg2);
var _local4:int = _local3.length;
while (_local4--) {
TweenLite(_local3[_local4]).setEnabled(false, false);
};
return (Boolean((_local3.length > 0)));
}
override public function invalidate():void{
var _local1:TweenCore = ((_firstChild) || (_endCaps[0]));
while (_local1) {
_local1.invalidate();
_local1 = _local1.nextNode;
};
}
public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):void{
var _local5:int;
var _local6:TweenCore;
var _local7:Number = ((Number(_arg2)) || (0));
var _local8:uint = _arg1.length;
if (typeof(_arg2) == "string"){
if (!(_arg2 in _labels)){
addLabel(_arg2, this.duration);
};
_local7 = _labels[_arg2];
};
_local5 = 0;
while (_local5 < _local8) {
_local6 = (_arg1[_local5] as TweenCore);
insert(_local6, _local7);
if (_arg3 == "sequence"){
_local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale));
} else {
if (_arg3 == "start"){
_local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay);
};
};
_local7 = (_local7 + _arg4);
_local5++;
};
}
public function getLabelTime(_arg1:String):Number{
return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1);
}
override public function get rawTime():Number{
if (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))){
return (this.cachedTotalTime);
};
return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale));
}
override public function set duration(_arg1:Number):void{
if (((!((this.duration == 0))) && (!((_arg1 == 0))))){
this.timeScale = (this.duration / _arg1);
};
}
override public function set totalDuration(_arg1:Number):void{
if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){
this.timeScale = (this.totalDuration / _arg1);
};
}
public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{
var _local5:Array = [];
var _local6:TweenCore = ((_firstChild) || (_endCaps[0]));
var _local7:uint;
while (_local6) {
if (_local6.cachedStartTime < _arg4){
} else {
if ((_local6 is TweenLite)){
if (_arg2){
var _temp1 = _local7;
_local7 = (_local7 + 1);
var _local8 = _temp1;
_local5[_local8] = _local6;
};
} else {
if (_arg3){
var _temp2 = _local7;
_local7 = (_local7 + 1);
_local8 = _temp2;
_local5[_local8] = _local6;
};
if (_arg1){
_local5 = _local5.concat(TimelineLite(_local6).getChildren(true, _arg2, _arg3));
};
};
};
_local6 = _local6.nextNode;
};
return (_local5);
}
protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{
var _local4:TweenCore;
var _local5:Number;
var _local3:TweenCore = _firstChild;
while (_local3) {
_local4 = _local3.nextNode;
if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){
if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){
_local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false);
} else {
if (!_local3.cachedReversed){
_local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false);
} else {
_local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration;
_local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false);
};
};
};
_local3 = _local4;
};
return (_arg1);
}
protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{
var _local4:TweenCore;
var _local5:Number;
var _local3:TweenCore = _lastChild;
while (_local3) {
_local4 = _local3.prevNode;
if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){
if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){
_local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false);
} else {
if (!_local3.cachedReversed){
_local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false);
} else {
_local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration;
_local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false);
};
};
};
_local3 = _local4;
};
return (_arg1);
}
public function insert(_arg1:TweenCore, _arg2=0):void{
if (typeof(_arg2) == "string"){
if (!(_arg2 in _labels)){
addLabel(_arg2, this.duration);
};
_arg2 = Number(_labels[_arg2]);
};
_arg1.cachedStartTime = (Number(_arg2) + _arg1.delay);
addChild(_arg1);
}
override public function addChild(_arg1:TweenCore):void{
var _local4:TweenCore;
var _local5:Number;
if (((!(_arg1.gc)) && (_arg1.timeline))){
_arg1.timeline.remove(_arg1, true);
};
_arg1.timeline = this;
if (_arg1.gc){
_arg1.setEnabled(true, true);
};
setDirtyCache(true);
var _local2:TweenCore = ((_firstChild) || (_endCaps[0]));
var _local3:TweenCore = ((_lastChild) || (_endCaps[1]));
if (_local3 == null){
_local3 = _arg1;
_local2 = _local3;
_arg1.nextNode = (_arg1.prevNode = null);
} else {
_local4 = _local3;
_local5 = _arg1.cachedStartTime;
while (((!((_local4 == null))) && ((_local5 <= _local4.cachedStartTime)))) {
_local4 = _local4.prevNode;
};
if (_local4 == null){
_local2.prevNode = _arg1;
_arg1.nextNode = _local2;
_arg1.prevNode = null;
_local2 = _arg1;
} else {
if (_local4.nextNode){
_local4.nextNode.prevNode = _arg1;
} else {
if (_local4 == _local3){
_local3 = _arg1;
};
};
_arg1.prevNode = _local4;
_arg1.nextNode = _local4.nextNode;
_local4.nextNode = _arg1;
};
};
if (this.gc){
_endCaps[0] = _local2;
_endCaps[1] = _local3;
} else {
_firstChild = _local2;
_lastChild = _local3;
};
}
public function get timeScale():Number{
return (this.cachedTimeScale);
}
public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):void{
var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3});
shiftChildren(_local5.duration, _arg4, 0);
insertMultiple(_arg1, 0, _arg2, _arg3);
_local5.kill();
}
override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{
var _local3:TweenCore;
var _local4:TweenCore;
if (_arg1 == this.gc){
if (_arg1){
_local3 = _endCaps[0];
_firstChild = _local3;
_lastChild = _endCaps[1];
} else {
_local3 = _firstChild;
_endCaps = [_firstChild, _lastChild];
_firstChild = (_lastChild = null);
};
while (_local3) {
_local3.setEnabled(_arg1, true);
_local3 = _local3.nextNode;
};
};
return (super.setEnabled(_arg1, _arg2));
}
}
}//package com.greensock
Section 103
//TimelineMax (com.greensock.TimelineMax)
package com.greensock {
import flash.utils.*;
import flash.events.*;
import com.greensock.core.*;
import com.greensock.events.*;
public class TimelineMax extends TimelineLite implements IEventDispatcher {
protected var _cyclesComplete:uint;
protected var _dispatcher:EventDispatcher;
protected var _hasUpdateListener:Boolean;
public var yoyo:Boolean;
protected var _repeatDelay:Number;
protected var _repeat:int;
public static const version:Number = 1.13;
public function TimelineMax(_arg1:Object=null){
super(_arg1);
_repeat = ((this.vars.repeat) || (0));
_repeatDelay = ((this.vars.repeatDelay) || (0));
_cyclesComplete = 0;
this.yoyo = ((this.vars.yoyo) || (false));
this.cacheIsDirty = true;
if (((((((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))) || (!((this.vars.onRepeatListener == null))))) || (!((this.vars.onReverseCompleteListener == null))))){
initDispatcher();
};
}
public function dispatchEvent(_arg1:Event):Boolean{
return (((_dispatcher)==null) ? false : _dispatcher.dispatchEvent(_arg1));
}
public function get currentLabel():String{
return (getLabelBefore((this.cachedTime + 1E-8)));
}
override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
var _local7:TweenCore;
var _local8:Boolean;
var _local9:Boolean;
var _local10:Boolean;
var _local11:TweenCore;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Boolean;
var _local16:Boolean;
var _local17:Boolean;
if (this.gc){
this.setEnabled(true, false);
} else {
if (((!(this.active)) && (!(this.cachedPaused)))){
this.active = true;
};
};
var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration;
var _local5:Number = this.cachedTime;
var _local6:Number = this.cachedStartTime;
if (_arg1 >= _local4){
if ((((_rawPrevTime <= _local4)) && (!((_rawPrevTime == _arg1))))){
if (((((!(this.cachedReversed)) && (this.yoyo))) && (!(((_repeat % 2) == 0))))){
forceChildrenToBeginning(0, _arg2);
this.cachedTime = 0;
} else {
forceChildrenToEnd(this.cachedDuration, _arg2);
this.cachedTime = this.cachedDuration;
};
this.cachedTotalTime = _local4;
_local8 = !(this.hasPausedChild());
_local9 = true;
if ((((((this.cachedDuration == 0)) && (_local8))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){
_arg3 = true;
};
};
} else {
if (_arg1 <= 0){
if (_arg1 < 0){
this.active = false;
if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){
_arg3 = true;
_local8 = true;
};
};
if ((((_rawPrevTime >= 0)) && (!((_rawPrevTime == _arg1))))){
this.cachedTotalTime = 0;
if (((((!(this.cachedReversed)) && (this.yoyo))) && (!(((_repeat % 2) == 0))))){
forceChildrenToEnd(this.cachedDuration, _arg2);
this.cachedTime = this.cachedDuration;
} else {
forceChildrenToBeginning(0, _arg2);
this.cachedTime = 0;
};
_local9 = true;
if (this.cachedReversed){
_local8 = true;
};
};
} else {
this.cachedTotalTime = (this.cachedTime = _arg1);
};
};
_rawPrevTime = _arg1;
if (_repeat != 0){
_local13 = (this.cachedDuration + _repeatDelay);
if (_local8){
if (((this.yoyo) && ((_repeat % 2)))){
this.cachedTime = 0;
};
} else {
if (_arg1 > 0){
_local14 = _cyclesComplete;
if (_cyclesComplete != (_cyclesComplete = int((this.cachedTotalTime / _local13)))){
_local10 = true;
};
this.cachedTime = (((this.cachedTotalTime / _local13) - _cyclesComplete) * _local13);
if (((this.yoyo) && ((_cyclesComplete % 2)))){
this.cachedTime = (this.cachedDuration - this.cachedTime);
} else {
if (this.cachedTime >= this.cachedDuration){
this.cachedTime = this.cachedDuration;
};
};
if (this.cachedTime < 0){
this.cachedTime = 0;
};
};
};
if (((((_local10) && (!(_local8)))) && (((!((this.cachedTime == _local5))) || (_arg3))))){
_local15 = Boolean(((!(this.yoyo)) || (((_cyclesComplete % 2) == 0))));
_local16 = Boolean(((!(this.yoyo)) || (((_local14 % 2) == 0))));
_local17 = Boolean((_local15 == _local16));
if (_local14 > _cyclesComplete){
_local16 = !(_local16);
};
if (_local16){
_local5 = forceChildrenToEnd(this.cachedDuration, _arg2);
if (_local17){
_local5 = forceChildrenToBeginning(0, true);
};
} else {
_local5 = forceChildrenToBeginning(0, _arg2);
if (_local17){
_local5 = forceChildrenToEnd(this.cachedDuration, true);
};
};
_local9 = false;
};
};
if ((((this.cachedTime == _local5)) && (!(_arg3)))){
return;
};
if (!this.initted){
this.initted = true;
};
if ((((((_local5 == 0)) && (!((this.cachedTotalTime == 0))))) && (!(_arg2)))){
if (this.vars.onStart){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
if (_dispatcher){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START));
};
};
if (_local9){
} else {
if ((this.cachedTime - _local5) > 0){
_local7 = _firstChild;
while (_local7) {
_local11 = _local7.nextNode;
if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= this.cachedTime)))) && (!(_local7.gc)))))){
if (!_local7.cachedReversed){
_local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false);
} else {
_local12 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration;
_local7.renderTime((_local12 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false);
};
};
_local7 = _local11;
};
} else {
_local7 = _lastChild;
while (_local7) {
_local11 = _local7.prevNode;
if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= _local5)))) && (!(_local7.gc)))))){
if (!_local7.cachedReversed){
_local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false);
} else {
_local12 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration;
_local7.renderTime((_local12 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false);
};
};
_local7 = _local11;
};
};
};
if (((_hasUpdate) && (!(_arg2)))){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (((_hasUpdateListener) && (!(_arg2)))){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE));
};
if (((_local8) && ((_local6 == this.cachedStartTime)))){
complete(true, _arg2);
} else {
if (((_local10) && (!(_arg2)))){
if (this.vars.onRepeat){
this.vars.onRepeat.apply(null, this.vars.onRepeatParams);
};
if (_dispatcher){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REPEAT));
};
};
};
}
public function addCallback(_arg1:Function, _arg2, _arg3:Array=null):TweenLite{
var _local4:TweenLite = new TweenLite(_arg1, 0, {onComplete:_arg1, onCompleteParams:_arg3, overwrite:0, immediateRender:false});
insert(_local4, _arg2);
return (_local4);
}
public function set repeatDelay(_arg1:Number):void{
_repeatDelay = _arg1;
setDirtyCache(true);
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (_dispatcher != null){
_dispatcher.removeEventListener(_arg1, _arg2, _arg3);
};
}
override public function set currentTime(_arg1:Number):void{
if (_cyclesComplete == 0){
setTotalTime(_arg1, false);
} else {
if (((this.yoyo) && (((_cyclesComplete % 2) == 1)))){
setTotalTime(((this.duration - _arg1) + (_cyclesComplete * (this.cachedDuration + _repeatDelay))), false);
} else {
setTotalTime((_arg1 + (_cyclesComplete * (this.duration + _repeatDelay))), false);
};
};
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (_dispatcher == null){
initDispatcher();
};
if (_arg1 == TweenEvent.UPDATE){
_hasUpdateListener = true;
};
_dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function tweenTo(_arg1, _arg2:Object=null):TweenLite{
var _local4:String;
var _local3:Object = {ease:easeNone, overwrite:2, useFrames:this.useFrames};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (typeof(_arg1) == "string"){
if (!(_arg1 in _labels)){
trace((("TimelineMax warning: tweenTo(" + _arg1) + ") failed because the label was not found."));
return (null);
};
_local3.currentTime = getLabelTime(String(_arg1));
} else {
_local3.currentTime = Number(_arg1);
};
this.paused = true;
return (new TweenLite(this, (Math.abs((Number(_local3.currentTime) - this.cachedTime)) / this.cachedTimeScale), _local3));
}
public function hasEventListener(_arg1:String):Boolean{
return (((_dispatcher)==null) ? false : _dispatcher.hasEventListener(_arg1));
}
protected function initDispatcher():void{
if (_dispatcher == null){
_dispatcher = new EventDispatcher(this);
if ((this.vars.onStartListener is Function)){
_dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true);
};
if ((this.vars.onUpdateListener is Function)){
_dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true);
_hasUpdateListener = true;
};
if ((this.vars.onCompleteListener is Function)){
_dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true);
};
if ((this.vars.onRepeatListener is Function)){
_dispatcher.addEventListener(TweenEvent.REPEAT, this.vars.onRepeatListener, false, 0, true);
};
if ((this.vars.onReverseCompleteListener is Function)){
_dispatcher.addEventListener(TweenEvent.REVERSE_COMPLETE, this.vars.onReverseCompleteListener, false, 0, true);
};
};
}
public function get repeat():int{
return (_repeat);
}
public function getLabelBefore(_arg1:Number=NaN):String{
if (((!(_arg1)) && (!((_arg1 == 0))))){
_arg1 = this.cachedTime;
};
var _local2:Array = getLabelsArray();
var _local3:int = _local2.length;
while (_local3--) {
if (_local2[_local3].time < _arg1){
return (_local2[_local3].name);
};
};
return (null);
}
public function willTrigger(_arg1:String):Boolean{
return (((_dispatcher)==null) ? false : _dispatcher.willTrigger(_arg1));
}
public function get totalProgress():Number{
return ((this.cachedTotalTime / this.totalDuration));
}
public function set totalProgress(_arg1:Number):void{
setTotalTime((this.totalDuration * _arg1), false);
}
protected function getLabelsArray():Array{
var _local2:String;
var _local1:Array = [];
for (_local2 in _labels) {
_local1[_local1.length] = {time:_labels[_local2], name:_local2};
};
_local1.sortOn("time", Array.NUMERIC);
return (_local1);
}
public function removeCallback(_arg1:Function, _arg2=null):Boolean{
var _local3:Array;
var _local4:Boolean;
var _local5:int;
if (_arg2 == null){
return (killTweensOf(_arg1, false));
};
if (typeof(_arg2) == "string"){
if (!(_arg2 in _labels)){
return (false);
};
_arg2 = _labels[_arg2];
};
_local3 = getTweensOf(_arg1, false);
_local5 = _local3.length;
while (_local5--) {
if (_local3[_local5].cachedStartTime == _arg2){
remove((_local3[_local5] as TweenCore));
_local4 = true;
};
};
return (_local4);
}
public function get repeatDelay():Number{
return (_repeatDelay);
}
public function set repeat(_arg1:int):void{
_repeat = _arg1;
setDirtyCache(true);
}
override public function get totalDuration():Number{
var _local1:Number;
if (this.cacheIsDirty){
_local1 = super.totalDuration;
this.cachedTotalDuration = ((_repeat)==-1) ? 999999999999 : ((this.cachedDuration * (_repeat + 1)) + (_repeatDelay * _repeat));
};
return (this.cachedTotalDuration);
}
override public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{
super.complete(_arg1, _arg2);
if (((_dispatcher) && (!(_arg2)))){
if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (!((this.cachedDuration == 0))))){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REVERSE_COMPLETE));
} else {
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE));
};
};
}
override public function invalidate():void{
_repeat = ((this.vars.repeat) || (0));
_repeatDelay = ((this.vars.repeatDelay) || (0));
this.yoyo = ((this.vars.yoyo) || (false));
_hasUpdateListener = false;
if (((((((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))) || (!((this.vars.onRepeatListener == null))))) || (!((this.vars.onReverseCompleteListener == null))))){
initDispatcher();
};
setDirtyCache(true);
super.invalidate();
}
public function getActive(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=false):Array{
var _local6:int;
var _local4:Array = [];
var _local5:Array = getChildren(_arg1, _arg2, _arg3);
var _local7:uint = _local5.length;
var _local8:uint;
_local6 = 0;
while (_local6 < _local7) {
if (TweenCore(_local5[_local6]).active){
var _temp1 = _local8;
_local8 = (_local8 + 1);
var _local9 = _temp1;
_local4[_local9] = _local5[_local6];
};
_local6++;
};
return (_local4);
}
public function getLabelAfter(_arg1:Number=NaN):String{
if (((!(_arg1)) && (!((_arg1 == 0))))){
_arg1 = this.cachedTime;
};
var _local2:Array = getLabelsArray();
var _local3:uint = _local2.length;
var _local4:int;
while (_local4 < _local3) {
if (_local2[_local4].time > _arg1){
return (_local2[_local4].name);
};
_local4++;
};
return (null);
}
private static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((_arg1 / _arg4));
}
}
}//package com.greensock
Section 104
//TweenLite (com.greensock.TweenLite)
package com.greensock {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import com.greensock.core.*;
import com.greensock.plugins.*;
public class TweenLite extends TweenCore {
protected var _hasPlugins:Boolean;
public var propTweenLookup:Object;
public var cachedPT1:PropTween;
protected var _overwrite:uint;
protected var _ease:Function;
public var target:Object;
public var ratio:Number;// = 0
protected var _overwrittenProps:Object;
protected var _notifyPluginsOfEnabled:Boolean;
public static const version:Number = 11.133;
public static var rootTimeline:SimpleTimeline;
public static var fastEaseLookup:Dictionary = new Dictionary(false);
public static var onPluginEvent:Function;
public static var rootFramesTimeline:SimpleTimeline;
public static var defaultEase:Function = TweenLite.easeOut;
public static var plugins:Object = {};
public static var masterList:Dictionary = new Dictionary(false);
public static var overwriteManager:Object;
public static var rootFrame:Number;
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
private static var _shape:Shape = new Shape();
protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1};
public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){
var _local5:TweenLite;
super(_arg2, _arg3);
this.target = _arg1;
if ((((this.target is TweenCore)) && (("timeScale" in this.vars)))){
this.cachedTimeScale = 1;
};
propTweenLookup = {};
_ease = defaultEase;
_overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite);
var _local4:Array = masterList[_arg1];
if (!_local4){
masterList[_arg1] = [this];
} else {
if (_overwrite == 1){
for each (_local5 in _local4) {
if (!_local5.gc){
_local5.setEnabled(false, false);
};
};
masterList[_arg1] = [this];
} else {
_local4[_local4.length] = this;
};
};
if (((this.active) || (this.vars.immediateRender))){
renderTime(0, false, true);
};
}
protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams)));
}
override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
var _local4:Boolean;
var _local5:Number = this.cachedTime;
if (_arg1 >= this.cachedDuration){
this.cachedTotalTime = (this.cachedTime = this.cachedDuration);
this.ratio = 1;
_local4 = true;
if (this.cachedDuration == 0){
if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){
_arg3 = true;
};
_rawPrevTime = _arg1;
};
} else {
if (_arg1 <= 0){
this.cachedTotalTime = (this.cachedTime = (this.ratio = 0));
if (_arg1 < 0){
this.active = false;
if (this.cachedDuration == 0){
if (_rawPrevTime > 0){
_arg3 = true;
_local4 = true;
};
_rawPrevTime = _arg1;
};
};
if (((this.cachedReversed) && (!((_local5 == 0))))){
_local4 = true;
};
} else {
this.cachedTotalTime = (this.cachedTime = _arg1);
this.ratio = _ease(_arg1, 0, 1, this.cachedDuration);
};
};
if ((((this.cachedTime == _local5)) && (!(_arg3)))){
return;
};
if (!this.initted){
init();
if (((!(_local4)) && (this.cachedTime))){
this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration);
};
};
if (((!(this.active)) && (!(this.cachedPaused)))){
this.active = true;
};
if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
var _local6:PropTween = this.cachedPT1;
while (_local6) {
_local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change));
_local6 = _local6.nextNode;
};
if (((_hasUpdate) && (!(_arg2)))){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (_local4){
if (((_hasPlugins) && (this.cachedPT1))){
onPluginEvent("onComplete", this);
};
complete(true, _arg2);
};
}
override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{
var _local3:Array;
if (_arg1){
_local3 = TweenLite.masterList[this.target];
if (!_local3){
TweenLite.masterList[this.target] = [this];
} else {
_local3[_local3.length] = this;
};
};
super.setEnabled(_arg1, _arg2);
if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){
return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this));
};
return (false);
}
protected function init():void{
var _local1:String;
var _local2:int;
var _local3:*;
var _local4:Boolean;
var _local5:Array;
var _local6:PropTween;
if (typeof(this.vars.ease) == "function"){
_ease = this.vars.ease;
};
if (this.vars.easeParams){
this.vars.proxiedEase = _ease;
_ease = easeProxy;
};
this.cachedPT1 = null;
this.propTweenLookup = {};
for (_local1 in this.vars) {
if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){
} else {
if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){
this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1);
if (this.cachedPT1.name == "_MULTIPLE_"){
_local2 = _local3.overwriteProps.length;
while (_local2--) {
this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1;
};
} else {
this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1;
};
if (_local3.priority){
this.cachedPT1.priority = _local3.priority;
_local4 = true;
};
if (((_local3.onDisable) || (_local3.onEnable))){
_notifyPluginsOfEnabled = true;
};
_hasPlugins = true;
} else {
this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1);
this.propTweenLookup[_local1] = this.cachedPT1;
};
};
};
if (_local4){
onPluginEvent("onInit", this);
};
if (this.vars.runBackwards){
_local6 = this.cachedPT1;
while (_local6) {
_local6.start = (_local6.start + _local6.change);
_local6.change = -(_local6.change);
_local6 = _local6.nextNode;
};
};
_hasUpdate = Boolean(!((this.vars.onUpdate == null)));
if (_overwrittenProps){
killVars(_overwrittenProps);
if (this.cachedPT1 == null){
this.setEnabled(false, false);
};
};
if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){
if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){
init();
};
};
this.initted = true;
}
public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{
var _local3:String;
var _local4:PropTween;
var _local5:Boolean;
if (_overwrittenProps == null){
_overwrittenProps = {};
};
for (_local3 in _arg1) {
if ((_local3 in propTweenLookup)){
_local4 = propTweenLookup[_local3];
if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){
_local4.target.killProps(_arg1);
if (_local4.target.overwriteProps.length == 0){
_local4.name = "";
};
};
if (_local4.name != "_MULTIPLE_"){
if (_local4.nextNode){
_local4.nextNode.prevNode = _local4.prevNode;
};
if (_local4.prevNode){
_local4.prevNode.nextNode = _local4.nextNode;
} else {
if (this.cachedPT1 == _local4){
this.cachedPT1 = _local4.nextNode;
};
};
if (((_local4.isPlugin) && (_local4.target.onDisable))){
_local4.target.onDisable();
if (_local4.target.activeDisable){
_local5 = true;
};
};
delete propTweenLookup[_local3];
};
};
if (_arg2){
_overwrittenProps[_local3] = 1;
};
};
return (_local5);
}
override public function invalidate():void{
if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){
onPluginEvent("onDisable", this);
};
this.cachedPT1 = null;
_overwrittenProps = null;
_hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false)));
this.propTweenLookup = {};
}
public static function initClass():void{
rootFrame = 0;
rootTimeline = new SimpleTimeline(null);
rootFramesTimeline = new SimpleTimeline(null);
rootTimeline.cachedStartTime = (getTimer() * 0.001);
rootFramesTimeline.cachedStartTime = rootFrame;
rootTimeline.autoRemoveChildren = true;
rootFramesTimeline.autoRemoveChildren = true;
_shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true);
if (overwriteManager == null){
overwriteManager = {mode:1, enabled:false};
};
}
public static function killTweensOf(_arg1:Object, _arg2:Boolean=false):void{
var _local3:Array;
var _local4:int;
if ((_arg1 in masterList)){
_local3 = masterList[_arg1];
_local4 = _local3.length;
while (_local4--) {
if (!TweenLite(_local3[_local4]).gc){
if (_arg2){
TweenLite(_local3[_local4]).complete(false, false);
} else {
TweenLite(_local3[_local4]).setEnabled(false, false);
};
};
};
delete masterList[_arg1];
};
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
_arg3.runBackwards = true;
if (!("immediateRender" in _arg3)){
_arg3.immediateRender = true;
};
return (new TweenLite(_arg1, _arg2, _arg3));
}
protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (1 - (_arg1 / _arg4));
return ((1 - (_arg1 * _arg1)));
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{
return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0}));
}
protected static function updateAll(_arg1:Event=null):void{
var _local2:Dictionary;
var _local3:Object;
var _local4:Array;
var _local5:int;
rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false);
rootFrame++;
rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false);
if (!(rootFrame % 60)){
_local2 = masterList;
for (_local3 in _local2) {
_local4 = _local2[_local3];
_local5 = _local4.length;
while (_local5--) {
if (TweenLite(_local4[_local5]).gc){
_local4.splice(_local5, 1);
};
};
if (_local4.length == 0){
delete _local2[_local3];
};
};
};
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
return (new TweenLite(_arg1, _arg2, _arg3));
}
}
}//package com.greensock
Section 105
//TweenMax (com.greensock.TweenMax)
package com.greensock {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import com.greensock.core.*;
import com.greensock.plugins.*;
import com.greensock.events.*;
public class TweenMax extends TweenLite implements IEventDispatcher {
protected var _cyclesComplete:uint;// = 0
protected var _dispatcher:EventDispatcher;
protected var _hasUpdateListener:Boolean;
protected var _easeType:uint;
protected var _repeatDelay:Number;// = 0
public var yoyo:Boolean;
protected var _easePower:uint;
protected var _repeat:int;// = 0
public static const version:Number = 11.14;
private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2);
;
public static var killTweensOf:Function = TweenLite.killTweensOf;
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
public function TweenMax(_arg1:Object, _arg2:Number, _arg3:Object){
super(_arg1, _arg2, _arg3);
if (TweenLite.version < 11.1){
throw (new Error("TweenMax error! Please update your TweenLite class or try deleting your ASO files. TweenMax requires a more recent version. Download updates at http://www.TweenMax.com."));
};
this.yoyo = Boolean(this.vars.yoyo);
_repeat = ((this.vars.repeat) || (0));
_repeatDelay = ((this.vars.repeatDelay) || (0));
this.cacheIsDirty = true;
if (((((((((this.vars.onCompleteListener) || (this.vars.onUpdateListener))) || (this.vars.onStartListener))) || (this.vars.onRepeatListener))) || (this.vars.onReverseCompleteListener))){
initDispatcher();
if ((((_arg2 == 0)) && ((_delay == 0)))){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE));
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE));
};
};
if (((("timeScale" in this.vars)) && (!((this.target is TweenCore))))){
this.cachedTimeScale = this.vars.timeScale;
};
}
public function dispatchEvent(_arg1:Event):Boolean{
return (((_dispatcher)==null) ? false : _dispatcher.dispatchEvent(_arg1));
}
public function set timeScale(_arg1:Number):void{
if (_arg1 == 0){
_arg1 = 0.0001;
};
var _local2:Number = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime;
this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1));
this.cachedTimeScale = _arg1;
setDirtyCache(false);
}
override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
var _local6:Boolean;
var _local7:Boolean;
var _local8:Boolean;
var _local10:Number;
var _local11:uint;
var _local12:Number;
var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration;
var _local5:Number = this.cachedTime;
if (_arg1 >= _local4){
this.cachedTotalTime = _local4;
this.cachedTime = this.cachedDuration;
this.ratio = 1;
_local6 = true;
if (this.cachedDuration == 0){
if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){
_arg3 = true;
};
_rawPrevTime = _arg1;
};
} else {
if (_arg1 <= 0){
if (_arg1 < 0){
this.active = false;
if (this.cachedDuration == 0){
if (_rawPrevTime > 0){
_arg3 = true;
_local6 = true;
};
_rawPrevTime = _arg1;
};
};
this.cachedTotalTime = (this.cachedTime = (this.ratio = 0));
if (((this.cachedReversed) && (!((_local5 == 0))))){
_local6 = true;
};
} else {
this.cachedTotalTime = (this.cachedTime = _arg1);
_local8 = true;
};
};
if (_repeat != 0){
_local10 = (this.cachedDuration + _repeatDelay);
if (_local6){
if (((this.yoyo) && ((_repeat % 2)))){
this.cachedTime = (this.ratio = 0);
};
} else {
if (_arg1 > 0){
if (_cyclesComplete != (_cyclesComplete = int((this.cachedTotalTime / _local10)))){
_local7 = true;
};
this.cachedTime = (((this.cachedTotalTime / _local10) - _cyclesComplete) * _local10);
if (((this.yoyo) && ((_cyclesComplete % 2)))){
this.cachedTime = (this.cachedDuration - this.cachedTime);
} else {
if (this.cachedTime >= this.cachedDuration){
this.cachedTime = this.cachedDuration;
this.ratio = 1;
_local8 = false;
};
};
if (this.cachedTime <= 0){
this.cachedTime = (this.ratio = 0);
_local8 = false;
};
};
};
};
if ((((_local5 == this.cachedTime)) && (!(_arg3)))){
return;
};
if (!this.initted){
init();
};
if (((!(this.active)) && (!(this.cachedPaused)))){
this.active = true;
};
if (_local8){
if (_easeType){
_local11 = _easePower;
_local12 = (this.cachedTime / this.cachedDuration);
if (_easeType == 2){
_local12 = (1 - _local12);
this.ratio = _local12;
while (_local11--) {
this.ratio = (_local12 * this.ratio);
};
this.ratio = (1 - this.ratio);
} else {
if (_easeType == 1){
this.ratio = _local12;
while (_local11--) {
this.ratio = (_local12 * this.ratio);
};
} else {
if (_local12 < 0.5){
_local12 = (_local12 * 2);
this.ratio = _local12;
while (_local11--) {
this.ratio = (_local12 * this.ratio);
};
this.ratio = (this.ratio * 0.5);
} else {
_local12 = ((1 - _local12) * 2);
this.ratio = _local12;
while (_local11--) {
this.ratio = (_local12 * this.ratio);
};
this.ratio = (1 - (0.5 * this.ratio));
};
};
};
} else {
this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration);
};
};
if ((((((_local5 == 0)) && (!((this.cachedTotalTime == 0))))) && (!(_arg2)))){
if (this.vars.onStart){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
if (_dispatcher){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START));
};
};
var _local9:PropTween = this.cachedPT1;
while (_local9) {
_local9.target[_local9.property] = (_local9.start + (this.ratio * _local9.change));
_local9 = _local9.nextNode;
};
if (((_hasUpdate) && (!(_arg2)))){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (((_hasUpdateListener) && (!(_arg2)))){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE));
};
if (_local6){
if (((_hasPlugins) && (this.cachedPT1))){
onPluginEvent("onComplete", this);
};
complete(true, _arg2);
} else {
if (((_local7) && (!(_arg2)))){
if (this.vars.onRepeat){
this.vars.onRepeat.apply(null, this.vars.onRepeatParams);
};
if (_dispatcher){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REPEAT));
};
};
};
}
override public function set totalDuration(_arg1:Number):void{
if (_repeat == -1){
return;
};
this.duration = ((_arg1 - (_repeat * _repeatDelay)) / (_repeat + 1));
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (_dispatcher == null){
initDispatcher();
};
if (_arg1 == TweenEvent.UPDATE){
_hasUpdateListener = true;
};
_dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
protected function insertPropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String, _arg6:Boolean, _arg7:PropTween):PropTween{
var _local9:Array;
var _local10:int;
var _local8:PropTween = new PropTween(_arg1, _arg2, _arg3, ((typeof(_arg4))=="number") ? (_arg4 - _arg3) : Number(_arg4), _arg5, _arg6, _arg7);
if (((_arg6) && ((_arg5 == "_MULTIPLE_")))){
_local9 = _arg1.overwriteProps;
_local10 = _local9.length;
while (_local10--) {
this.propTweenLookup[_local9[_local10]] = _local8;
};
} else {
this.propTweenLookup[_arg5] = _local8;
};
return (_local8);
}
override protected function init():void{
var _local1:TweenMax;
var _local2:int;
var _local3:String;
var _local4:String;
var _local5:Array;
var _local6:Object;
var _local7:PropTween;
var _local8:PropTween;
var _local9:int;
if (this.vars.startAt){
this.vars.startAt.overwrite = 0;
this.vars.startAt.immediateRender = true;
_local1 = new TweenMax(this.target, 0, this.vars.startAt);
};
super.init();
if ((_ease in fastEaseLookup)){
_easeType = fastEaseLookup[_ease][0];
_easePower = fastEaseLookup[_ease][1];
};
if (((!((this.vars.roundProps == null))) && (("roundProps" in TweenLite.plugins)))){
_local5 = this.vars.roundProps;
_local9 = _local5.length;
while (_local9--) {
_local3 = _local5[_local9];
_local8 = this.cachedPT1;
while (_local8) {
if (_local8.name == _local3){
if (_local8.isPlugin){
_local8.target.round = true;
} else {
if (_local6 == null){
_local6 = new TweenLite.plugins.roundProps();
_local6.add(_local8.target, _local3, _local8.start, _local8.change);
_hasPlugins = true;
_local7 = insertPropTween(_local6, "changeFactor", 0, 1, "_MULTIPLE_", true, this.cachedPT1);
this.cachedPT1 = _local7;
} else {
_local6.add(_local8.target, _local3, _local8.start, _local8.change);
};
this.removePropTween(_local8);
this.propTweenLookup[_local3] = _local7;
};
} else {
if (((((_local8.isPlugin) && ((_local8.name == "_MULTIPLE_")))) && (!(_local8.target.round)))){
_local4 = ((" " + _local8.target.overwriteProps.join(" ")) + " ");
if (_local4.indexOf(((" " + _local3) + " ")) != -1){
_local8.target.round = true;
};
};
};
_local8 = _local8.nextNode;
};
};
};
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (_dispatcher){
_dispatcher.removeEventListener(_arg1, _arg2, _arg3);
};
}
public function setDestination(_arg1:String, _arg2, _arg3:Boolean=true):void{
var _local4:Object = {};
_local4[_arg1] = _arg2;
updateTo(_local4, !(_arg3));
}
public function willTrigger(_arg1:String):Boolean{
return (((_dispatcher)==null) ? false : _dispatcher.willTrigger(_arg1));
}
public function hasEventListener(_arg1:String):Boolean{
return (((_dispatcher)==null) ? false : _dispatcher.hasEventListener(_arg1));
}
protected function initDispatcher():void{
if (_dispatcher == null){
_dispatcher = new EventDispatcher(this);
};
if ((this.vars.onStartListener is Function)){
_dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true);
};
if ((this.vars.onUpdateListener is Function)){
_dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true);
_hasUpdateListener = true;
};
if ((this.vars.onCompleteListener is Function)){
_dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true);
};
if ((this.vars.onRepeatListener is Function)){
_dispatcher.addEventListener(TweenEvent.REPEAT, this.vars.onRepeatListener, false, 0, true);
};
if ((this.vars.onReverseCompleteListener is Function)){
_dispatcher.addEventListener(TweenEvent.REVERSE_COMPLETE, this.vars.onReverseCompleteListener, false, 0, true);
};
}
public function set currentProgress(_arg1:Number):void{
if (_cyclesComplete == 0){
setTotalTime((this.duration * _arg1), false);
} else {
setTotalTime(((this.duration * _arg1) + (_cyclesComplete * this.cachedDuration)), false);
};
}
public function get totalProgress():Number{
return ((this.cachedTotalTime / this.totalDuration));
}
public function set totalProgress(_arg1:Number):void{
setTotalTime((this.totalDuration * _arg1), false);
}
protected function removePropTween(_arg1:PropTween):Boolean{
if (_arg1.nextNode){
_arg1.nextNode.prevNode = _arg1.prevNode;
};
if (_arg1.prevNode){
_arg1.prevNode.nextNode = _arg1.nextNode;
} else {
if (this.cachedPT1 == _arg1){
this.cachedPT1 = _arg1.nextNode;
};
};
if (((_arg1.isPlugin) && (_arg1.target.onDisable))){
_arg1.target.onDisable();
if (_arg1.target.activeDisable){
return (true);
};
};
return (false);
}
public function get currentProgress():Number{
return ((this.cachedTime / this.duration));
}
public function get repeat():int{
return (_repeat);
}
public function updateTo(_arg1:Object, _arg2:Boolean=false):void{
var _local4:String;
var _local5:Number;
var _local6:PropTween;
var _local7:Number;
var _local3:Number = this.ratio;
if (((((_arg2) && (!((this.timeline == null))))) && ((this.cachedStartTime < this.timeline.cachedTime)))){
this.cachedStartTime = this.timeline.cachedTime;
if (this.gc){
this.setEnabled(true, false);
} else {
this.timeline.addChild(this);
};
};
for (_local4 in _arg1) {
this.vars[_local4] = _arg1[_local4];
};
if (this.initted){
init();
if (((((!(_arg2)) && ((this.cachedTime > 0)))) && ((this.cachedTime < this.cachedDuration)))){
_local5 = (1 / (1 - _local3));
_local6 = this.cachedPT1;
while (_local6) {
_local7 = (_local6.start + _local6.change);
_local6.change = (_local6.change * _local5);
_local6.start = (_local7 - _local6.change);
_local6 = _local6.nextNode;
};
};
};
}
override public function set currentTime(_arg1:Number):void{
if (_cyclesComplete == 0){
} else {
if (((this.yoyo) && (((_cyclesComplete % 2) == 1)))){
_arg1 = ((this.duration - _arg1) + (_cyclesComplete * (this.cachedDuration + _repeatDelay)));
} else {
_arg1 = (_arg1 + (_cyclesComplete * (this.duration + _repeatDelay)));
};
};
setTotalTime(_arg1, false);
}
public function get repeatDelay():Number{
return (_repeatDelay);
}
public function killProperties(_arg1:Array):void{
var _local2:Object = {};
var _local3:int = _arg1.length;
while (_local3--) {
_local2[_arg1[_local3]] = true;
};
killVars(_local2);
}
public function set repeatDelay(_arg1:Number):void{
_repeatDelay = _arg1;
setDirtyCache(true);
}
public function set repeat(_arg1:int):void{
_repeat = _arg1;
setDirtyCache(true);
}
override public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{
super.complete(_arg1, _arg2);
if (((!(_arg2)) && (_dispatcher))){
if ((((this.cachedTotalTime == this.cachedTotalDuration)) && (!(this.cachedReversed)))){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE));
} else {
if (((this.cachedReversed) && ((this.cachedTotalTime == 0)))){
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REVERSE_COMPLETE));
};
};
};
}
override public function invalidate():void{
this.yoyo = Boolean((this.vars.yoyo == true));
_repeat = ((this.vars.repeat) || (0));
_repeatDelay = ((this.vars.repeatDelay) || (0));
_hasUpdateListener = false;
if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){
initDispatcher();
};
setDirtyCache(true);
super.invalidate();
}
public function get timeScale():Number{
return (this.cachedTimeScale);
}
override public function get totalDuration():Number{
if (this.cacheIsDirty){
this.cachedTotalDuration = ((_repeat)==-1) ? 999999999999 : ((this.cachedDuration * (_repeat + 1)) + (_repeatDelay * _repeat));
this.cacheIsDirty = false;
};
return (this.cachedTotalDuration);
}
public static function set globalTimeScale(_arg1:Number):void{
if (_arg1 == 0){
_arg1 = 0.0001;
};
if (TweenLite.rootTimeline == null){
TweenLite.to({}, 0, {});
};
var _local2:SimpleTimeline = TweenLite.rootTimeline;
var _local3:Number = (getTimer() * 0.001);
_local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1));
_local2 = TweenLite.rootFramesTimeline;
_local3 = TweenLite.rootFrame;
_local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1));
TweenLite.rootFramesTimeline.cachedTimeScale = (TweenLite.rootTimeline.cachedTimeScale = _arg1);
}
public static function fromTo(_arg1:Object, _arg2:Number, _arg3:Object, _arg4:Object):TweenMax{
_arg4.startAt = _arg3;
if (_arg3.immediateRender){
_arg4.immediateRender = true;
};
return (new TweenMax(_arg1, _arg2, _arg4));
}
public static function allFromTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Object, _arg5:Number=0, _arg6:Function=null, _arg7:Array=null):Array{
_arg4.startAt = _arg3;
if (_arg3.immediateRender){
_arg4.immediateRender = true;
};
return (allTo(_arg1, _arg2, _arg4, _arg5, _arg6, _arg7));
}
public static function pauseAll(_arg1:Boolean=true, _arg2:Boolean=true):void{
changePause(true, _arg1, _arg2);
}
public static function getTweensOf(_arg1:Object):Array{
var _local4:int;
var _local5:uint;
var _local2:Array = masterList[_arg1];
var _local3:Array = [];
if (_local2){
_local4 = _local2.length;
_local5 = 0;
while (_local4--) {
if (!_local2[_local4].gc){
var _temp1 = _local5;
_local5 = (_local5 + 1);
var _local6 = _temp1;
_local3[_local6] = _local2[_local4];
};
};
};
return (_local3);
}
public static function get globalTimeScale():Number{
return (((TweenLite.rootTimeline)==null) ? 1 : TweenLite.rootTimeline.cachedTimeScale);
}
public static function killChildTweensOf(_arg1:DisplayObjectContainer, _arg2:Boolean=false):void{
var _local4:Object;
var _local5:DisplayObjectContainer;
var _local3:Array = getAllTweens();
var _local6:int = _local3.length;
while (_local6--) {
_local4 = _local3[_local6].target;
if ((_local4 is DisplayObject)){
_local5 = _local4.parent;
while (_local5) {
if (_local5 == _arg1){
if (_arg2){
_local3[_local6].complete(false);
} else {
_local3[_local6].setEnabled(false, false);
};
};
_local5 = _local5.parent;
};
};
};
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenMax{
return (new TweenMax(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0}));
}
public static function isTweening(_arg1:Object):Boolean{
var _local4:TweenLite;
var _local2:Array = getTweensOf(_arg1);
var _local3:int = _local2.length;
while (_local3--) {
_local4 = _local2[_local3];
if (((_local4.active) || ((((_local4.cachedStartTime == _local4.timeline.cachedTime)) && (_local4.timeline.active))))){
return (true);
};
};
return (false);
}
public static function killAll(_arg1:Boolean=false, _arg2:Boolean=true, _arg3:Boolean=true):void{
var _local5:Boolean;
var _local4:Array = getAllTweens();
var _local6:int = _local4.length;
while (_local6--) {
_local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete);
if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){
if (_arg1){
_local4[_local6].complete(false);
} else {
_local4[_local6].setEnabled(false, false);
};
};
};
}
private static function changePause(_arg1:Boolean, _arg2:Boolean=true, _arg3:Boolean=false):void{
var _local5:Boolean;
var _local4:Array = getAllTweens();
var _local6:int = _local4.length;
while (_local6--) {
_local5 = (TweenLite(_local4[_local6]).target == TweenLite(_local4[_local6]).vars.onComplete);
if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){
TweenCore(_local4[_local6]).paused = _arg1;
};
};
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{
_arg3.runBackwards = true;
if (!("immediateRender" in _arg3)){
_arg3.immediateRender = true;
};
return (new TweenMax(_arg1, _arg2, _arg3));
}
public static function allFrom(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{
_arg3.runBackwards = true;
if (!("immediateRender" in _arg3)){
_arg3.immediateRender = true;
};
return (allTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6));
}
public static function getAllTweens():Array{
var _local4:Array;
var _local5:int;
var _local1:Dictionary = masterList;
var _local2:uint;
var _local3:Array = [];
for each (_local4 in _local1) {
_local5 = _local4.length;
while (_local5--) {
if (!TweenLite(_local4[_local5]).gc){
var _temp1 = _local2;
_local2 = (_local2 + 1);
var _local8 = _temp1;
_local3[_local8] = _local4[_local5];
};
};
};
return (_local3);
}
public static function resumeAll(_arg1:Boolean=true, _arg2:Boolean=true):void{
changePause(false, _arg1, _arg2);
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{
return (new TweenMax(_arg1, _arg2, _arg3));
}
public static function allTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{
var i:int;
var varsDup:Object;
var p:String;
var onCompleteProxy:Function;
var onCompleteParamsProxy:Array;
var targets = _arg1;
var duration = _arg2;
var vars = _arg3;
var stagger = _arg4;
var onCompleteAll = _arg5;
var onCompleteAllParams = _arg6;
var l:uint = targets.length;
var a:Array = [];
var curDelay:Number = ((vars.delay) || (0));
onCompleteProxy = vars.onComplete;
onCompleteParamsProxy = vars.onCompleteParams;
var lastIndex:int = ((stagger)<=0) ? 0 : (l - 1);
i = 0;
while (i < l) {
varsDup = {};
for (p in vars) {
varsDup[p] = vars[p];
};
varsDup.delay = curDelay;
if ((((i == lastIndex)) && (!((onCompleteAll == null))))){
varsDup.onComplete = function ():void{
if (onCompleteProxy != null){
onCompleteProxy.apply(null, onCompleteParamsProxy);
};
onCompleteAll.apply(null, onCompleteAllParams);
};
};
a[a.length] = new TweenMax(targets[i], duration, varsDup);
curDelay = (curDelay + stagger);
i = (i + 1);
};
return (a);
}
TweenPlugin.activate([AutoAlphaPlugin, EndArrayPlugin, FramePlugin, RemoveTintPlugin, TintPlugin, VisiblePlugin, VolumePlugin, BevelFilterPlugin, BezierPlugin, BezierThroughPlugin, BlurFilterPlugin, ColorMatrixFilterPlugin, ColorTransformPlugin, DropShadowFilterPlugin, FrameLabelPlugin, GlowFilterPlugin, HexColorsPlugin, RoundPropsPlugin, ShortRotationPlugin, {}]);
}
}//package com.greensock
Section 106
//GameTracker (FGL.GameTracker.GameTracker)
package FGL.GameTracker {
import flash.utils.*;
import flash.events.*;
import flash.net.*;
import flash.external.*;
public class GameTracker extends EventDispatcher {
protected var _passphrase:String;// = ""
protected var _responder:Responder;// = null
protected var _timer:Timer;// = null
protected var _serverVersionMajor:int;// = 0
protected var _conn:NetConnection;// = null
protected var _currentGame:int;// = 0
protected var _msg_queue:Array;
protected var _inGame:Boolean;// = false
protected var _inLevel:Boolean;// = false
protected var _serviceName:String;// = ""
protected var _currentLevel:int;// = 0
protected var _hostUrl:String;// = ""
protected var _sessionID:uint;
protected var _isEnabled:Boolean;// = false
protected var _serverVersionMinor:int;// = 0
public static const GAMETRACKER_SERVER_ERROR:String = "gametracker_server_error";
private static const TIMER_DELAY:int = 15000;
public static const GAMETRACKER_CODING_ERROR:String = "gametracker_coding_error";
public function GameTracker(){
_msg_queue = new Array();
super();
setGlobalConfig();
if (_isEnabled){
_responder = new Responder(onSuccess, onNetworkingError);
_conn = new NetConnection();
_conn.connect(_hostUrl);
_timer = new Timer(TIMER_DELAY);
_timer.addEventListener("timer", onTimer);
_timer.start();
_sessionID = Math.floor((new Date().getTime() / 1000));
addToMsgQueue("begin_app", null, 0, null, null);
};
}
public function beginGame(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{
if (_inGame){
endGame(_arg1, _arg2, "AUTO:(this game automatically ended when new game was started)");
};
_currentGame++;
_inGame = true;
addToMsgQueue("begin_game", null, _arg1, _arg2, _arg3);
}
protected function setGlobalConfig():void{
var ret:Array;
_isEnabled = false;
_serverVersionMajor = 0;
_serverVersionMinor = 0;
_hostUrl = "";
_serviceName = "";
_passphrase = "";
try {
if (ExternalInterface.available){
ret = ExternalInterface.call("get_gametracker_info");
_serverVersionMajor = ret[0];
_serverVersionMinor = ret[1];
_hostUrl = ret[2];
_serviceName = ret[3];
_passphrase = ret[4];
_isEnabled = (_serverVersionMajor == 1);
};
} catch(e) {
};
}
public function checkpoint(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{
if (!_inGame){
dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "checkpoint() called before startGame() was called!"));
} else {
addToMsgQueue("checkpoint", null, _arg1, _arg2, _arg3);
};
}
protected function onNetworkingError(_arg1):void{
dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_SERVER_ERROR, "Networking error"));
}
protected function submitMsgQueue():void{
var _local1:Object;
if (((_isEnabled) && ((_msg_queue.length > 0)))){
_local1 = new Object();
_local1["actions"] = _msg_queue;
_local1["identifier"] = _passphrase;
_conn.call(_serviceName, _responder, _local1);
_msg_queue = new Array();
};
}
public function customMsg(_arg1:String, _arg2:Number=0, _arg3:String=null, _arg4:String=null):void{
addToMsgQueue("custom", _arg1, _arg2, _arg3, _arg4);
}
public function beginLevel(_arg1:int, _arg2:Number=0, _arg3:String=null, _arg4:String=null):void{
if (!_inGame){
dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "beginLevel() called before beginGame() was called!"));
} else {
if (_inLevel){
endLevel(_arg2, _arg3, "AUTO:(this level automatically ended when new level was started)");
};
_currentLevel = _arg1;
_inLevel = true;
addToMsgQueue("begin_level", null, _arg2, _arg3, _arg4);
};
}
public function alert(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{
addToMsgQueue("alert", null, _arg1, _arg2, _arg3);
submitMsgQueue();
}
protected function onTimer(_arg1:TimerEvent):void{
submitMsgQueue();
}
public function endLevel(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{
if (!_inLevel){
dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "endLevel() called before beginLevel() was called!"));
} else {
_inLevel = false;
addToMsgQueue("end_level", null, _arg1, _arg2, _arg3);
};
}
protected function onSuccess(_arg1):void{
if (_arg1.toString() != ""){
dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_SERVER_ERROR, _arg1.toString()));
};
}
protected function addToMsgQueue(_arg1:String, _arg2:String, _arg3:Number, _arg4:String, _arg5:String):void{
var _local6:Object;
if (_isEnabled){
_local6 = new Object();
_local6["action"] = _arg1;
_local6["custom_action"] = _arg2;
_local6["session_id"] = _sessionID;
_local6["game_idx"] = _currentGame;
_local6["level"] = _currentLevel;
_local6["score"] = _arg3;
_local6["game_state"] = _arg4;
_local6["time"] = Math.floor((new Date().getTime() / 1000));
_local6["msg"] = _arg5;
_msg_queue.push(_local6);
};
}
public function endGame(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{
if (!_inGame){
dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "endGame() called before beginGame() was called!"));
} else {
if (_inLevel){
endLevel(_arg1, _arg2, "AUTO:(this level automatically ended when game ended)");
};
addToMsgQueue("end_game", null, _arg1, _arg2, _arg3);
_inGame = false;
submitMsgQueue();
};
}
public function isEnabled():Boolean{
return (_isEnabled);
}
}
}//package FGL.GameTracker
Section 107
//GameTrackerErrorEvent (FGL.GameTracker.GameTrackerErrorEvent)
package FGL.GameTracker {
import flash.events.*;
public class GameTrackerErrorEvent extends Event {
public var _msg:String;
public function GameTrackerErrorEvent(_arg1:String, _arg2:String){
_msg = _arg2;
super(_arg1, false, false);
}
public function get msg():String{
return (_msg);
}
}
}//package FGL.GameTracker
Section 108
//Strong (fl.transitions.easing.Strong)
package fl.transitions.easing {
public class Strong {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
}
}//package fl.transitions.easing
Section 109
//Tween (fl.transitions.Tween)
package fl.transitions {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
public class Tween extends EventDispatcher {
private var _position:Number;// = NAN
public var prevTime:Number;// = NAN
public var prevPos:Number;// = NAN
public var isPlaying:Boolean;// = false
private var _fps:Number;// = NAN
private var _time:Number;// = NAN
public var begin:Number;// = NAN
private var _finish:Number;// = NAN
public var change:Number;// = NAN
public var looping:Boolean;// = false
private var _intervalID:uint;// = 0
public var func:Function;
private var _timer:Timer;// = null
private var _startTime:Number;// = NAN
public var prop:String;// = ""
private var _duration:Number;// = NAN
public var obj:Object;// = null
public var useSeconds:Boolean;// = false
protected static var _mc:MovieClip = new MovieClip();
public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){
this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
};
super();
if (!arguments.length){
return;
};
this.obj = _arg1;
this.prop = _arg2;
this.begin = _arg4;
this.position = _arg4;
this.duration = _arg6;
this.useSeconds = _arg7;
if ((_arg3 is Function)){
this.func = _arg3;
};
this.finish = _arg5;
this._timer = new Timer(100);
this.start();
}
public function continueTo(_arg1:Number, _arg2:Number):void{
this.begin = this.position;
this.finish = _arg1;
if (!isNaN(_arg2)){
this.duration = _arg2;
};
this.start();
}
protected function startEnterFrame():void{
var _local1:Number;
if (isNaN(this._fps)){
_mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true);
} else {
_local1 = (1000 / this._fps);
this._timer.delay = _local1;
this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true);
this._timer.start();
};
this.isPlaying = true;
}
public function stop():void{
this.stopEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position));
}
private function fixTime():void{
if (this.useSeconds){
this._startTime = (getTimer() - (this._time * 1000));
};
}
public function set FPS(_arg1:Number):void{
var _local2:Boolean = this.isPlaying;
this.stopEnterFrame();
this._fps = _arg1;
if (_local2){
this.startEnterFrame();
};
}
public function get finish():Number{
return ((this.begin + this.change));
}
public function get duration():Number{
return (this._duration);
}
protected function stopEnterFrame():void{
if (isNaN(this._fps)){
_mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
} else {
this._timer.stop();
};
this.isPlaying = false;
}
public function set time(_arg1:Number):void{
this.prevTime = this._time;
if (_arg1 > this.duration){
if (this.looping){
this.rewind((_arg1 - this._duration));
this.update();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position));
} else {
if (this.useSeconds){
this._time = this._duration;
this.update();
};
this.stop();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position));
};
} else {
if (_arg1 < 0){
this.rewind();
this.update();
} else {
this._time = _arg1;
this.update();
};
};
}
public function getPosition(_arg1:Number=NaN):Number{
if (isNaN(_arg1)){
_arg1 = this._time;
};
return (this.func(_arg1, this.begin, this.change, this._duration));
}
public function set finish(_arg1:Number):void{
this.change = (_arg1 - this.begin);
}
public function set duration(_arg1:Number):void{
this._duration = ((_arg1)<=0) ? Infinity : _arg1;
}
public function get position():Number{
return (this.getPosition(this._time));
}
public function setPosition(_arg1:Number):void{
this.prevPos = this._position;
if (this.prop.length){
this.obj[this.prop] = (this._position = _arg1);
};
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position));
}
public function resume():void{
this.fixTime();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position));
}
public function fforward():void{
this.time = this._duration;
this.fixTime();
}
protected function onEnterFrame(_arg1:Event):void{
this.nextFrame();
}
public function yoyo():void{
this.continueTo(this.begin, this.time);
}
public function nextFrame():void{
if (this.useSeconds){
this.time = ((getTimer() - this._startTime) / 1000);
} else {
this.time = (this._time + 1);
};
}
protected function timerHandler(_arg1:TimerEvent):void{
this.nextFrame();
_arg1.updateAfterEvent();
}
public function get FPS():Number{
return (this._fps);
}
public function rewind(_arg1:Number=0):void{
this._time = _arg1;
this.fixTime();
this.update();
}
public function set position(_arg1:Number):void{
this.setPosition(_arg1);
}
public function get time():Number{
return (this._time);
}
private function update():void{
this.setPosition(this.getPosition(this._time));
}
public function start():void{
this.rewind();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position));
}
public function prevFrame():void{
if (!this.useSeconds){
this.time = (this._time - 1);
};
}
}
}//package fl.transitions
Section 110
//TweenEvent (fl.transitions.TweenEvent)
package fl.transitions {
import flash.events.*;
public class TweenEvent extends Event {
public var position:Number;// = NAN
public var time:Number;// = NAN
public static const MOTION_START:String = "motionStart";
public static const MOTION_STOP:String = "motionStop";
public static const MOTION_LOOP:String = "motionLoop";
public static const MOTION_CHANGE:String = "motionChange";
public static const MOTION_FINISH:String = "motionFinish";
public static const MOTION_RESUME:String = "motionResume";
public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){
super(_arg1, _arg4, _arg5);
this.time = _arg2;
this.position = _arg3;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable));
}
}
}//package fl.transitions
Section 111
//MochiCoins (mochi.as3.MochiCoins)
package mochi.as3 {
public class MochiCoins {
public static const STORE_HIDE:String = "StoreHide";
public static const NO_USER:String = "NoUser";
public static const IO_ERROR:String = "IOError";
public static const ITEM_NEW:String = "ItemNew";
public static const ITEM_OWNED:String = "ItemOwned";
public static const STORE_ITEMS:String = "StoreItems";
public static const ERROR:String = "Error";
public static const STORE_SHOW:String = "StoreShow";
public static var _inventory:MochiInventory;
public static function triggerEvent(_arg1:String, _arg2:Object):void{
MochiSocial.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
MochiSocial.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
MochiSocial.addEventListener(_arg1, _arg2);
}
public static function getStoreItems():void{
MochiServices.send("coins_getStoreItems");
}
public static function get inventory():MochiInventory{
return (_inventory);
}
public static function showStore(_arg1:Object=null):void{
MochiServices.bringToTop();
MochiServices.send("coins_showStore", {options:_arg1}, null, null);
}
public static function showItem(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showItem call must pass an Object with an item key");
return;
};
MochiServices.bringToTop();
MochiServices.send("coins_showItem", {options:_arg1}, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showVideo(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showVideo call must pass an Object with an item key");
return;
};
MochiServices.bringToTop();
MochiServices.send("coins_showVideo", {options:_arg1}, null, null);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_inventory = new MochiInventory();
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_inventory = null;
});
}
}//package mochi.as3
Section 112
//MochiDigits (mochi.as3.MochiDigits)
package mochi.as3 {
public final class MochiDigits {
private var Sibling:MochiDigits;
private var Fragment:Number;
private var Encoder:Number;
public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{
Encoder = 0;
setValue(_arg1, _arg2);
}
public function reencode():void{
var _local1:uint = int((2147483647 * Math.random()));
Fragment = (Fragment ^ (_local1 ^ Encoder));
Encoder = _local1;
}
public function set value(_arg1:Number):void{
setValue(_arg1);
}
public function toString():String{
var _local1:String = String.fromCharCode((Fragment ^ Encoder));
if (Sibling != null){
_local1 = (_local1 + Sibling.toString());
};
return (_local1);
}
public function setValue(_arg1:Number=0, _arg2:uint=0):void{
var _local3:String = _arg1.toString();
var _temp1 = _arg2;
_arg2 = (_arg2 + 1);
Fragment = (_local3.charCodeAt(_temp1) ^ Encoder);
if (_arg2 < _local3.length){
Sibling = new MochiDigits(_arg1, _arg2);
} else {
Sibling = null;
};
reencode();
}
public function get value():Number{
return (Number(this.toString()));
}
public function addValue(_arg1:Number):void{
value = (value + _arg1);
}
}
}//package mochi.as3
Section 113
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher)
package mochi.as3 {
public class MochiEventDispatcher {
private var eventTable:Object;
public function MochiEventDispatcher():void{
eventTable = {};
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
return;
};
for (_local3 in eventTable[_arg1]) {
var _local6 = eventTable[_arg1];
_local6[_local3](_arg2);
};
}
public function removeEventListener(_arg1:String, _arg2:Function):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
eventTable[_arg1] = [];
return;
};
for (_local3 in eventTable[_arg1]) {
if (eventTable[_arg1][_local3] != _arg2){
} else {
eventTable[_arg1].splice(Number(_local3), 1);
};
};
}
public function addEventListener(_arg1:String, _arg2:Function):void{
removeEventListener(_arg1, _arg2);
eventTable[_arg1].push(_arg2);
}
}
}//package mochi.as3
Section 114
//MochiEvents (mochi.as3.MochiEvents)
package mochi.as3 {
import flash.display.*;
public class MochiEvents {
public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL";
public static const FORMAT_LONG:String = "LongForm";
public static const ALIGN_BOTTOM:String = "ALIGN_B";
public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived";
public static const FORMAT_SHORT:String = "ShortForm";
public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR";
public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR";
public static const ALIGN_TOP:String = "ALIGN_T";
public static const ALIGN_LEFT:String = "ALIGN_L";
public static const ALIGN_RIGHT:String = "ALIGN_R";
public static const ALIGN_TOP_LEFT:String = "ALIGN_TL";
public static const ALIGN_CENTER:String = "ALIGN_C";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
private static var gameStart:Number;
private static var levelStart:Number;
public static function endPlay():void{
MochiServices.send("events_clearRoundID", null, null, null);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function trackEvent(_arg1:String, _arg2=null):void{
MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function startSession(_arg1:String):void{
MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{
var _local4:Object;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
_local3.clip = _arg1;
MochiServices.send("events_setNotifications", _local3, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function startPlay(_arg1:String="gameplay"):void{
MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null);
}
}
}//package mochi.as3
Section 115
//MochiInventory (mochi.as3.MochiInventory)
package mochi.as3 {
import flash.utils.*;
import flash.events.*;
public dynamic class MochiInventory extends Proxy {
private var _timer:Timer;
private var _names:Array;
private var _syncID:Number;
private var _consumableProperties:Object;
private var _storeSync:Object;
private var _outstandingID:Number;
private var _syncPending:Boolean;
public static const READY:String = "InvReady";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IoError";
private static const KEY_SALT:String = " syncMaint";
public static const WRITTEN:String = "InvWritten";
public static const NOT_READY:String = "InvNotReady";
public static const VALUE_ERROR:String = "InvValueError";
private static const CONSUMER_KEY:String = "MochiConsumables";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public function MochiInventory():void{
MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned);
MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut);
_storeSync = new Object();
_syncPending = false;
_outstandingID = 0;
_syncID = 0;
_timer = new Timer(1000);
_timer.addEventListener(TimerEvent.TIMER, sync);
_timer.start();
if (MochiSocial.loggedIn){
loggedIn();
} else {
loggedOut();
};
}
private function newItems(_arg1:Object):void{
if (!this[(_arg1.id + KEY_SALT)]){
this[(_arg1.id + KEY_SALT)] = 0;
};
if (!this[_arg1.id]){
this[_arg1.id] = 0;
};
this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count);
this[_arg1.id] = (this[_arg1.id] + _arg1.count);
if (_arg1.privateProperties.consumable){
if (!this[_arg1.privateProperties.tag]){
this[_arg1.privateProperties.tag] = 0;
};
this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count));
};
}
public function release():void{
MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (-1);
};
if (_consumableProperties[_arg1]){
return (MochiDigits(_consumableProperties[_arg1]).value);
};
return (undefined);
}
private function loggedIn(_arg1:Object=null):void{
MochiUserData.get(CONSUMER_KEY, getConsumableBag);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (false);
};
if (_consumableProperties[_arg1] == undefined){
return (false);
};
return (true);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1));
}
private function putConsumableBag(_arg1:MochiUserData):void{
_syncPending = false;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
_outstandingID = -1;
};
triggerEvent(WRITTEN, {});
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:MochiDigits;
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return;
};
if (!(_arg2 is Number)){
triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2});
return;
};
if (_consumableProperties[_arg1]){
_local3 = MochiDigits(_consumableProperties[_arg1]);
if (_local3.value == _arg2){
return;
};
_local3.value = _arg2;
} else {
_names.push(_arg1);
_consumableProperties[_arg1] = new MochiDigits(_arg2);
};
_syncID++;
}
private function itemOwned(_arg1:Object):void{
_storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count};
}
private function sync(_arg1:Event=null):void{
var _local3:String;
if (((_syncPending) || ((_syncID == _outstandingID)))){
return;
};
_outstandingID = _syncID;
var _local2:Object = {};
for (_local3 in _consumableProperties) {
_local2[_local3] = MochiDigits(_consumableProperties[_local3]).value;
};
MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag);
_syncPending = true;
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return (_names[(_arg1 - 1)]);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{
if (!_consumableProperties[_arg1]){
return (false);
};
_names.splice(_names.indexOf(_arg1), 1);
delete _consumableProperties[_arg1];
return (true);
}
private function getConsumableBag(_arg1:MochiUserData):void{
var _local2:String;
var _local3:Number;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
return;
};
_consumableProperties = {};
_names = new Array();
if (_arg1.data){
for (_local2 in _arg1.data) {
_names.push(_local2);
_consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]);
};
};
for (_local2 in _storeSync) {
_local3 = _storeSync[_local2].count;
if (_consumableProperties[(_local2 + KEY_SALT)]){
_local3 = (_local3 - _consumableProperties[_local2]);
};
if (_local3 == 0){
} else {
newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties});
};
};
triggerEvent(READY, {});
}
private function loggedOut(_arg1:Object=null):void{
_consumableProperties = null;
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
}
}//package mochi.as3
Section 116
//MochiScores (mochi.as3.MochiScores)
package mochi.as3 {
import flash.display.*;
import flash.text.*;
public class MochiScores {
private static var boardID:String;
public static var onErrorHandler:Object;
public static var onCloseHandler:Object;
public static function showLeaderboard(_arg1:Object=null):void{
var n:Number;
var options = _arg1;
if (options != null){
delete options.clip;
MochiServices.setContainer();
MochiServices.bringToTop();
if (options.name != null){
if ((options.name is TextField)){
if (options.name.text.length > 0){
options.name = options.name.text;
};
};
};
if (options.score != null){
if ((options.score is TextField)){
if (options.score.text.length > 0){
options.score = options.score.text;
};
} else {
if ((options.score is MochiDigits)){
options.score = options.score.value;
};
};
n = Number(options.score);
if (isNaN(n)){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(n) != n){
trace((("WARNING: Submitted score '" + options.score) + "' will be truncated"));
};
options.score = n;
};
};
};
if (options.onDisplay != null){
options.onDisplay();
} else {
if (MochiServices.clip != null){
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
};
} else {
options = {};
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onDisplay.");
};
};
if (options.onClose != null){
onCloseHandler = options.onClose;
} else {
onCloseHandler = function ():void{
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.play();
} else {
trace("Warning: Container is not a MovieClip, cannot call default onClose.");
};
};
};
if (options.onError != null){
onErrorHandler = options.onError;
} else {
onErrorHandler = null;
};
if (options.boardID == null){
if (MochiScores.boardID != null){
options.boardID = MochiScores.boardID;
};
};
MochiServices.warnID(options.boardID, true);
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose);
}
public static function closeLeaderboard():void{
MochiServices.send("scores_closeLeaderboard");
}
public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2);
}
public static function requestList(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_requestList", null, _arg1, _arg2);
}
public static function scoresArrayToObjects(_arg1:Object):Object{
var _local3:Number;
var _local4:Number;
var _local5:Object;
var _local6:Object;
var _local7:String;
var _local8:String;
var _local2:Object = {};
for (_local7 in _arg1) {
if (typeof(_arg1[_local7]) == "object"){
if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){
_local2[_local7] = [];
_local5 = _arg1[_local7];
_local4 = 0;
while (_local4 < _local5.rows.length) {
_local6 = {};
_local3 = 0;
while (_local3 < _local5.cols.length) {
_local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3];
_local3++;
};
_local2[_local7].push(_local6);
_local4++;
};
} else {
_local2[_local7] = {};
for (_local8 in _arg1[_local7]) {
_local2[_local7][_local8] = _arg1[_local7][_local8];
};
};
} else {
_local2[_local7] = _arg1[_local7];
};
};
return (_local2);
}
public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{
_arg1 = Number(_arg1);
if (isNaN(_arg1)){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'"));
} else {
if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){
trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite"));
} else {
if (Math.floor(_arg1) != _arg1){
trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated"));
};
_arg1 = Number(_arg1);
};
};
MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4);
}
public static function onClose(_arg1:Object=null):void{
if (((((_arg1) && ((_arg1.error == true)))) && (onErrorHandler))){
if (_arg1.errorCode == null){
_arg1.errorCode = "IOError";
};
onErrorHandler(_arg1.errorCode);
MochiServices.doClose();
return;
};
onCloseHandler();
MochiServices.doClose();
}
public static function setBoardID(_arg1:String):void{
MochiServices.warnID(_arg1, true);
MochiScores.boardID = _arg1;
MochiServices.send("scores_setBoardID", {boardID:_arg1});
}
}
}//package mochi.as3
Section 117
//MochiServices (mochi.as3.MochiServices)
package mochi.as3 {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import flash.geom.*;
import flash.net.*;
import flash.system.*;
public class MochiServices {
private static var _container:Object;
private static var _connected:Boolean = false;
private static var _queue:Array;
private static var _swfVersion:String;
private static var _preserved:Object;
public static var netupAttempted:Boolean = false;
private static var _sendChannel:LocalConnection;
public static var servicesSync:MochiSync = new MochiSync();
private static var _nextCallbackID:Number;
private static var _clip:MovieClip;
private static var _id:String;
private static var _services:String = "services.swf";
private static var _servURL:String = "http://www.mochiads.com/static/lib/services/";
public static var widget:Boolean = false;
private static var _timer:Timer;
private static var _sendChannelName:String;
private static var _loader:Loader;
private static var _callbacks:Object;
private static var _connecting:Boolean = false;
private static var _mochiLocalConnection:MovieClip;
private static var _listenChannelName:String = "__ms_";
public static var onError:Object;
public static var netup:Boolean = true;
private static var _mochiLC:String = "MochiLC.swf";
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function get connected():Boolean{
return (_connected);
}
private static function onReceive(_arg1:Object):void{
var methodName:String;
var pkg = _arg1;
var cb:String = pkg.callbackID;
var cblst:Object = _callbacks[cb];
if (!cblst){
return;
};
var method:* = cblst.callbackMethod;
methodName = "";
var obj:Object = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
} else {
trace((("Error: Method " + method) + " does not exist."));
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString()));
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
trace(("Error invoking method on object: " + error.toString()));
};
};
};
delete _callbacks[cb];
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1));
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
};
if (_clip != null){
if (_callbacks != null){
_callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_nextCallbackID++;
};
};
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
public static function get childClip():Object{
return (_clip);
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local4:int;
var _local14:Loader;
var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
var _local6:Array = [0, 64, 0, 0, 0];
var _local7:MovieClip = new MovieClip();
var _local8:LocalConnection = new LocalConnection();
var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
var _local10:ByteArray = new ByteArray();
var _local11:ByteArray = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
var _local12:uint = ((_local3.length + _local11.length) + 4);
var _local13:uint = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var avm1Click:DisplayObject;
var x:String;
var req:URLRequest;
var loader:Loader;
var setURL:Function;
var err:Function;
var complete:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
var vars:Object = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
var s = "?";
var i:Number = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://x.mochiads.com/linkping.swf");
loader = new Loader();
setURL = function (_arg1:String):void{
if (avm1Click){
btn.removeChild(avm1Click);
};
avm1Click = clickMovie(_arg1, onClick);
var _local2:Rectangle = btn.getBounds(btn);
btn.addChild(avm1Click);
avm1Click.x = _local2.x;
avm1Click.y = _local2.y;
avm1Click.scaleX = (0.01 * _local2.width);
avm1Click.scaleY = (0.01 * _local2.height);
};
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
setURL(burl);
};
complete = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
if (netup){
setURL((url + s));
} else {
setURL(burl);
};
if (!((netupAttempted) || (_connected))){
netupAttempted = true;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
};
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_mochiLocalConnection.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
} catch(error:Error) {
};
};
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
if (Security.sandboxType != "application"){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
};
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType != "application"){
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
};
return (_local2);
}
public static function getVersion():String{
return ("3.8 as3");
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
}
public static function warnID(_arg1:String, _arg2:Boolean):void{
_arg1 = _arg1.toLowerCase();
if (_arg1.length != 16){
trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length"));
return;
} else {
if (_arg1 == "1e113c7239048b3f"){
if (_arg2){
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
};
return;
} else {
if (_arg1 == "84993a1de4031cd8"){
if (_arg2){
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
};
return;
};
};
};
var _local3:Number = 0;
while (_local3 < _arg1.length) {
switch (_arg1.charAt(_local3)){
case "0":
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
case "a":
case "b":
case "c":
case "d":
case "e":
case "f":
break;
default:
trace(("WARNING: Board ID contains illegal characters: " + _arg1));
return;
};
_local3++;
};
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (((_clip) && (_queue))){
while (_queue.length > 0) {
_local2 = _queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _callbacks[_local2.callbackID];
};
delete _callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
}
public static function get id():String{
return (_id);
}
private static function onEvent(_arg1:Object):void{
var _local2:String = _arg1.target;
var _local3:String = _arg1.event;
switch (_local2){
case "events":
MochiEvents.triggerEvent(_arg1.event, _arg1.args);
break;
case "coins":
MochiCoins.triggerEvent(_arg1.event, _arg1.args);
break;
case "sync":
servicesSync.triggerEvent(_arg1.event, _arg1.args);
break;
};
}
private static function urlOptions(_arg1:Object):Object{
var _local3:String;
var _local4:Array;
var _local5:Number;
var _local6:Array;
var _local2:Object = {};
if (_arg1.stage){
_local3 = _arg1.stage.loaderInfo.parameters.mochiad_options;
} else {
_local3 = _arg1.loaderInfo.parameters.mochiad_options;
};
if (_local3){
_local4 = _local3.split("&");
_local5 = 0;
while (_local5 < _local4.length) {
_local6 = _local4[_local5].split("=");
_local2[unescape(_local6[0])] = unescape(_local6[1]);
_local5++;
};
};
return (_local2);
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_clip.parent){
_clip.parent.removeChild(_clip);
};
if (_arg1 != null){
if ((_arg1 is DisplayObjectContainer)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is DisplayObjectContainer)){
DisplayObjectContainer(_container).addChild(_clip);
};
};
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError.apply(null, ["NotConnected"]);
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError.apply(null, ["NotConnected"]);
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
private static function loadError(_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load.");
MochiServices.disconnect();
MochiServices.onError("IOError");
}
private static function initComChannels():void{
if (!_connected){
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_clip.onReceive = onReceive;
_clip.onEvent = onEvent;
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
while (_queue.length > 0) {
_mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift());
};
};
}
private static function loadLCBridge(_arg1:Object):void{
var loader:Loader;
var clip = _arg1;
loader = new Loader();
var mochiLCURL:String = (_servURL + _mochiLC);
var req:URLRequest = new URLRequest(mochiLCURL);
var complete:Function = function (_arg1:Object):void{
_mochiLocalConnection = MovieClip(loader.content);
listen();
};
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
loader.load(req);
clip.addChild(loader);
}
private static function listen():void{
_mochiLocalConnection.connect(_listenChannelName);
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
trace("Waiting for MochiAds services to connect...");
}
public static function get clip():Object{
return (_container);
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
initComChannels();
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
return (null);
};
if (urlOptions(_arg2).servURL){
_servURL = urlOptions(_arg2).servURL;
};
var _local3:String = (_servURL + _services);
if (urlOptions(_arg2).servicesURL){
_local3 = urlOptions(_arg2).servicesURL;
};
_listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999))));
MochiServices.allowDomains(_local3);
_clip = new MovieClip();
loadLCBridge(_clip);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
var _local4:URLRequest = new URLRequest(_local3);
var _local5:URLVariables = new URLVariables();
_local5.listenLC = _listenChannelName;
_local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options;
_local5.api_version = getVersion();
if (widget){
_local5.widget = true;
};
_local4.data = _local5;
_loader.load(_local4);
_clip.addChild(_loader);
_sendChannel = new LocalConnection();
_queue = [];
_nextCallbackID = 0;
_callbacks = {};
_timer = new Timer(10000, 1);
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
return (_clip);
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
warnID(id, false);
if ((clip is DisplayObject)){
if (clip.stage == null){
trace("MochiServices connect requires the containing clip be attached to the stage");
};
if (((!(_connected)) && ((_clip == null)))){
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
};
} else {
trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage.");
};
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
trace(_arg1);
};
};
};
}
public static function updateCopy(_arg1:Object):void{
MochiServices.send("coins_updateCopy", _arg1, null, null);
}
public static function bringToTop(_arg1:Event=null):void{
var e = _arg1;
if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
trace("Warning: Depth sort error.");
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
}
public static function connectWait(_arg1:TimerEvent):void{
if (!_connected){
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load. (timeout)");
MochiServices.disconnect();
MochiServices.onError("IOError");
};
}
}
}//package mochi.as3
Section 118
//MochiSocial (mochi.as3.MochiSocial)
package mochi.as3 {
public class MochiSocial {
public static const LOGGED_IN:String = "LoggedIn";
public static const PROFILE_HIDE:String = "ProfileHide";
public static const NO_USER:String = "NoUser";
public static const PROPERTIES_SIZE:String = "PropertiesSize";
public static const IO_ERROR:String = "IOError";
public static const PROPERTIES_SAVED:String = "PropertySaved";
public static const WIDGET_LOADED:String = "WidgetLoaded";
public static const USER_INFO:String = "UserInfo";
public static const ERROR:String = "Error";
public static const LOGIN_SHOW:String = "LoginShow";
public static const LOGGED_OUT:String = "LoggedOut";
public static const PROFILE_SHOW:String = "ProfileShow";
public static const LOGIN_SHOWN:String = "LoginShown";
public static const LOGIN_HIDE:String = "LoginHide";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static var _user_info:Object = null;
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function saveUserProperties(_arg1:Object):void{
MochiServices.send("coins_saveUserProperties", _arg1);
}
public static function get loggedIn():Boolean{
return (!((_user_info == null)));
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function getUserInfo():void{
MochiServices.send("coins_getUserInfo");
}
public static function showLoginWidget(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showLoginWidget", {options:_arg1});
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function requestLogin():void{
MochiServices.send("coins_requestLogin");
}
public static function getAPIURL():String{
if (!_user_info){
return (null);
};
return (_user_info.api_url);
}
public static function hideLoginWidget():void{
MochiServices.send("coins_hideLoginWidget");
}
public static function getAPIToken():String{
if (!_user_info){
return (null);
};
return (_user_info.api_token);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_user_info = _arg1;
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_user_info = null;
});
}
}//package mochi.as3
Section 119
//MochiSync (mochi.as3.MochiSync)
package mochi.as3 {
import flash.utils.*;
public dynamic class MochiSync extends Proxy {
private var _syncContainer:Object;
public static var SYNC_PROPERTY:String = "UpdateProperty";
public static var SYNC_REQUEST:String = "SyncRequest";
public function MochiSync():void{
_syncContainer = {};
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
if (_syncContainer[_arg1] == _arg2){
return;
};
var _local3:String = _arg1.toString();
_syncContainer[_local3] = _arg2;
MochiServices.send("sync_propUpdate", {name:_local3, value:_arg2});
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
return (_syncContainer[_arg1]);
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
switch (_arg1){
case SYNC_REQUEST:
MochiServices.send("sync_syncronize", _syncContainer);
break;
case SYNC_PROPERTY:
_syncContainer[_arg2.name] = _arg2.value;
break;
};
}
}
}//package mochi.as3
Section 120
//MochiUserData (mochi.as3.MochiUserData)
package mochi.as3 {
import flash.utils.*;
import flash.events.*;
import flash.net.*;
public class MochiUserData extends EventDispatcher {
public var callback:Function;// = null
public var operation:String;// = null
public var error:Event;// = null
public var data;// = null
public var _loader:URLLoader;
public var key:String;// = null
public function MochiUserData(_arg1:String="", _arg2:Function=null){
this.key = _arg1;
this.callback = _arg2;
}
public function serialize(_arg1):ByteArray{
var _local2:ByteArray = new ByteArray();
_local2.objectEncoding = ObjectEncoding.AMF3;
_local2.writeObject(_arg1);
_local2.compress();
return (_local2);
}
public function errorHandler(_arg1:IOErrorEvent):void{
data = null;
error = _arg1;
if (callback != null){
performCallback();
} else {
dispatchEvent(_arg1);
};
close();
}
public function putEvent(_arg1):void{
request("put", serialize(_arg1));
}
public function deserialize(_arg1:ByteArray){
_arg1.objectEncoding = ObjectEncoding.AMF3;
_arg1.uncompress();
return (_arg1.readObject());
}
public function securityErrorHandler(_arg1:SecurityErrorEvent):void{
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString())));
}
public function getEvent():void{
request("get", serialize(null));
}
override public function toString():String{
return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]"));
}
public function performCallback():void{
try {
callback(this);
} catch(e:Error) {
trace(("[MochiUserData] exception during callback: " + e));
};
}
public function request(_arg1:String, _arg2:ByteArray):void{
var _operation = _arg1;
var _data = _arg2;
operation = _operation;
var api_url:String = MochiSocial.getAPIURL();
var api_token:String = MochiSocial.getAPIToken();
if ((((api_url == null)) || ((api_token == null)))){
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in"));
return;
};
_loader = new URLLoader();
var args:URLVariables = new URLVariables();
args.op = _operation;
args.key = key;
var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString()));
req.method = URLRequestMethod.POST;
req.contentType = "application/x-mochi-userdata";
req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)];
req.data = _data;
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.addEventListener(Event.COMPLETE, completeHandler);
_loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
try {
_loader.load(req);
} catch(e:SecurityError) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString())));
};
}
public function completeHandler(_arg1:Event):void{
var event = _arg1;
try {
if (_loader.data.length){
data = deserialize(_loader.data);
} else {
data = null;
};
} catch(e:Error) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString())));
return;
};
if (callback != null){
performCallback();
} else {
dispatchEvent(event);
};
close();
}
public function close():void{
if (_loader){
_loader.removeEventListener(Event.COMPLETE, completeHandler);
_loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_loader.close();
_loader = null;
};
error = null;
callback = null;
}
public static function get(_arg1:String, _arg2:Function):void{
var _local3:MochiUserData = new MochiUserData(_arg1, _arg2);
_local3.getEvent();
}
public static function put(_arg1:String, _arg2, _arg3:Function):void{
var _local4:MochiUserData = new MochiUserData(_arg1, _arg3);
_local4.putEvent(_arg2);
}
}
}//package mochi.as3
Section 121
//ByteArrayAsset (mx.core.ByteArrayAsset)
package mx.core {
import flash.utils.*;
public class ByteArrayAsset extends ByteArray implements IFlexAsset {
mx_internal static const VERSION:String = "3.0.0.0";
}
}//package mx.core
Section 122
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 123
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 124
//Action (org.flintparticles.common.actions.Action)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.behaviours.*;
public interface Action extends Behaviour {
function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void;
}
}//package org.flintparticles.common.actions
Section 125
//ActionBase (org.flintparticles.common.actions.ActionBase)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class ActionBase implements Action {
protected var _priority:int;// = 0
public function set priority(_arg1:int):void{
_priority = _arg1;
}
public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
}
public function removedFromEmitter(_arg1:Emitter):void{
}
public function addedToEmitter(_arg1:Emitter):void{
}
public function get priority():int{
return (_priority);
}
}
}//package org.flintparticles.common.actions
Section 126
//Age (org.flintparticles.common.actions.Age)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.energyEasing.*;
public class Age extends ActionBase {
private var _easing:Function;
public function Age(_arg1:Function=null){
if (_arg1 == null){
_easing = Linear.easeNone;
} else {
_easing = _arg1;
};
}
public function set easing(_arg1:Function):void{
_easing = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.age = (_arg2.age + _arg3);
if (_arg2.age >= _arg2.lifetime){
_arg2.energy = 0;
_arg2.isDead = true;
} else {
_arg2.energy = _easing(_arg2.age, _arg2.lifetime);
};
}
public function get easing():Function{
return (_easing);
}
}
}//package org.flintparticles.common.actions
Section 127
//ColorChange (org.flintparticles.common.actions.ColorChange)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ColorChange extends ActionBase {
private var _startColor:uint;
private var _endColor:uint;
public function ColorChange(_arg1:uint=0xFFFFFF, _arg2:uint=0xFFFFFF){
_startColor = _arg1;
_endColor = _arg2;
}
public function get startColor():uint{
return (_startColor);
}
public function set startColor(_arg1:uint):void{
_startColor = _arg1;
}
public function get endColor():uint{
return (_endColor);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.color = interpolateColors(_startColor, _endColor, _arg2.energy);
}
public function set endColor(_arg1:uint):void{
_endColor = _arg1;
}
}
}//package org.flintparticles.common.actions
Section 128
//Activity (org.flintparticles.common.activities.Activity)
package org.flintparticles.common.activities {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.behaviours.*;
public interface Activity extends Behaviour {
function initialize(_arg1:Emitter):void;
function update(_arg1:Emitter, _arg2:Number):void;
}
}//package org.flintparticles.common.activities
Section 129
//Behaviour (org.flintparticles.common.behaviours.Behaviour)
package org.flintparticles.common.behaviours {
import org.flintparticles.common.emitters.*;
public interface Behaviour {
function set priority(_arg1:int):void;
function addedToEmitter(_arg1:Emitter):void;
function get priority():int;
function removedFromEmitter(_arg1:Emitter):void;
}
}//package org.flintparticles.common.behaviours
Section 130
//BehaviourArrayUtils (org.flintparticles.common.behaviours.BehaviourArrayUtils)
package org.flintparticles.common.behaviours {
public class BehaviourArrayUtils {
public static function add(_arg1:Array, _arg2:Behaviour):uint{
var _local3:uint = _arg1.length;
var _local4:uint;
while (_local4 < _local3) {
if (Behaviour(_arg1[_local4]).priority < _arg2.priority){
break;
};
_local4++;
};
_arg1.splice(_local4, 0, _arg2);
return ((_local3 + 1));
}
public static function remove(_arg1:Array, _arg2:Behaviour):Boolean{
var _local3:int = _arg1.indexOf(_arg2);
if (_local3 != -1){
_arg1.splice(_local3, 1);
return (true);
};
return (false);
}
public static function removeAt(_arg1:Array, _arg2:uint):Behaviour{
var _local3:Behaviour = (_arg1[_arg2] as Behaviour);
_arg1.splice(_arg2, 1);
return (_local3);
}
public static function containsType(_arg1:Array, _arg2:Class):Boolean{
var _local3:uint = _arg1.length;
var _local4:uint;
while (_local4 < _local3) {
if ((_arg1[_local4] is _arg2)){
return (true);
};
_local4++;
};
return (false);
}
public static function sortArray(_arg1:Array):void{
_arg1.sortOn("priority", Array.NUMERIC);
}
public static function clear(_arg1:Array):void{
_arg1.length = 0;
}
public static function contains(_arg1:Array, _arg2:Behaviour):Boolean{
return (!((_arg1.indexOf(_arg2) == -1)));
}
}
}//package org.flintparticles.common.behaviours
Section 131
//Counter (org.flintparticles.common.counters.Counter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public interface Counter {
function stop():void;
function updateEmitter(_arg1:Emitter, _arg2:Number):uint;
function get complete():Boolean;
function startEmitter(_arg1:Emitter):uint;
function resume():void;
}
}//package org.flintparticles.common.counters
Section 132
//Steady (org.flintparticles.common.counters.Steady)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class Steady implements Counter {
private var _stop:Boolean;
private var _rateInv:Number;
private var _timeToNext:Number;
private var _rate:Number;
public function Steady(_arg1:Number=0){
_stop = false;
_rate = _arg1;
_rateInv = (1 / _rate);
}
public function get rate():Number{
return (_rate);
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
if (_stop){
return (0);
};
var _local3:uint;
_timeToNext = (_timeToNext - _arg2);
while (_timeToNext <= 0) {
_local3++;
_timeToNext = (_timeToNext + _rateInv);
};
return (_local3);
}
public function set rate(_arg1:Number):void{
_rate = _arg1;
_rateInv = (1 / _arg1);
}
public function stop():void{
_stop = true;
}
public function startEmitter(_arg1:Emitter):uint{
_timeToNext = _rateInv;
return (0);
}
public function resume():void{
_stop = false;
}
public function get complete():Boolean{
return (false);
}
}
}//package org.flintparticles.common.counters
Section 133
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class ZeroCounter implements Counter {
public function get complete():Boolean{
return (true);
}
public function stop():void{
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
return (0);
}
public function startEmitter(_arg1:Emitter):uint{
return (0);
}
public function resume():void{
}
}
}//package org.flintparticles.common.counters
Section 134
//Dot (org.flintparticles.common.displayObjects.Dot)
package org.flintparticles.common.displayObjects {
import flash.display.*;
public class Dot extends Shape {
private var _radius:Number;
private var _color:uint;
public function Dot(_arg1:Number=1, _arg2:uint=0xFFFFFF, _arg3:String="normal"){
_radius = _arg1;
_color = _arg2;
draw();
blendMode = _arg3;
}
public function set color(_arg1:uint):void{
_color = _arg1;
draw();
}
public function get radius():Number{
return (_radius);
}
public function get color():uint{
return (_color);
}
private function draw():void{
graphics.clear();
graphics.beginFill(_color);
graphics.drawCircle(0, 0, _radius);
graphics.endFill();
}
public function set radius(_arg1:Number):void{
_radius = _arg1;
draw();
}
}
}//package org.flintparticles.common.displayObjects
Section 135
//Emitter (org.flintparticles.common.emitters.Emitter)
package org.flintparticles.common.emitters {
import flash.events.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.behaviours.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.activities.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.common.events.*;
import org.flintparticles.common.utils.*;
public class Emitter extends EventDispatcher {
protected var _running:Boolean;// = false
protected var _activities:Array;
protected var _particles:Array;
protected var _initializers:Array;
protected var _dispatchCounterComplete:Boolean;// = false
protected var _counter:Counter;
protected var _started:Boolean;// = false
protected var _actions:Array;
protected var _useInternalTick:Boolean;// = true
protected var _particleFactory:ParticleFactory;
protected var _fixedFrameTime:Number;// = 0
protected var _maximumFrameTime:Number;// = 0.1
public function Emitter(){
_particles = new Array();
_actions = new Array();
_initializers = new Array();
_activities = new Array();
_counter = new ZeroCounter();
}
public function addInitializer(_arg1:Initializer):void{
BehaviourArrayUtils.add(_initializers, _arg1);
_arg1.addedToEmitter(this);
}
public function stop():void{
if (_useInternalTick){
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
_started = false;
killAllParticles();
}
public function pause():void{
_running = false;
}
public function killAllParticles():void{
var _local1:int = _particles.length;
var _local2:int;
while (_local2 < _local1) {
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2]));
_particleFactory.disposeParticle(_particles[_local2]);
_local2++;
};
_particles.length = 0;
}
public function runAhead(_arg1:Number, _arg2:Number=10):void{
var _local3:Number = _maximumFrameTime;
var _local4:Number = (1 / _arg2);
_maximumFrameTime = _local4;
while (_arg1 > 0) {
_arg1 = (_arg1 - _local4);
update(_local4);
};
_maximumFrameTime = _local3;
}
public function set fixedFrameTime(_arg1:Number):void{
_fixedFrameTime = _arg1;
}
public function get maximumFrameTime():Number{
return (_maximumFrameTime);
}
public function set particles(_arg1:Array):void{
killAllParticles();
addExistingParticles(_arg1, false);
}
public function get useInternalTick():Boolean{
return (_useInternalTick);
}
public function set initializers(_arg1:Array):void{
var _local2:Initializer;
for each (_local2 in _initializers) {
_local2.removedFromEmitter(this);
};
_initializers = _arg1.slice();
BehaviourArrayUtils.sortArray(_initializers);
for each (_local2 in _arg1) {
_local2.addedToEmitter(this);
};
}
public function get particleFactory():ParticleFactory{
return (_particleFactory);
}
private function updateEventListener(_arg1:UpdateEvent):void{
if (_fixedFrameTime){
update(_fixedFrameTime);
} else {
update(_arg1.time);
};
}
protected function createParticle():Particle{
var _local1:Particle = _particleFactory.createParticle();
var _local2:int = _initializers.length;
initParticle(_local1);
var _local3:int;
while (_local3 < _local2) {
Initializer(_initializers[_local3]).initialize(this, _local1);
_local3++;
};
_particles.push(_local1);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1));
return (_local1);
}
public function get particles():Array{
return (_particles);
}
protected function sortParticles():void{
}
public function removeActivity(_arg1:Activity):void{
if (BehaviourArrayUtils.remove(_activities, _arg1)){
_arg1.removedFromEmitter(this);
};
}
public function set maximumFrameTime(_arg1:Number):void{
_maximumFrameTime = _arg1;
}
protected function initParticle(_arg1:Particle):void{
}
public function addAction(_arg1:Action):void{
BehaviourArrayUtils.add(_actions, _arg1);
_arg1.addedToEmitter(this);
}
public function hasInitializerOfType(_arg1:Class):Boolean{
return (BehaviourArrayUtils.containsType(_initializers, _arg1));
}
public function removeInitializer(_arg1:Initializer):void{
if (BehaviourArrayUtils.remove(_initializers, _arg1)){
_arg1.removedFromEmitter(this);
};
}
public function get running():Boolean{
return (_running);
}
public function hasActionOfType(_arg1:Class):Boolean{
return (BehaviourArrayUtils.containsType(_actions, _arg1));
}
public function get fixedFrameTime():Number{
return (_fixedFrameTime);
}
public function set particleFactory(_arg1:ParticleFactory):void{
_particleFactory = _arg1;
}
public function set useInternalTick(_arg1:Boolean):void{
if (_useInternalTick != _arg1){
_useInternalTick = _arg1;
if (_started){
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true);
} else {
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
};
};
}
public function resume():void{
_running = true;
}
public function addActivity(_arg1:Activity):void{
BehaviourArrayUtils.add(_activities, _arg1);
_arg1.addedToEmitter(this);
}
public function get initializers():Array{
return (_initializers);
}
public function addExistingParticles(_arg1:Array, _arg2:Boolean=false):void{
var _local4:int;
var _local5:int;
var _local6:int;
var _local3:int = _arg1.length;
if (_arg2){
_local5 = _initializers.length;
_local6 = 0;
while (_local6 < _local5) {
_local4 = 0;
while (_local4 < _local3) {
Initializer(_initializers[_local6]).initialize(this, _arg1[_local4]);
_local4++;
};
_local6++;
};
};
_local4 = 0;
while (_local4 < _local3) {
_particles.push(_arg1[_local4]);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4]));
_local4++;
};
}
public function hasActivityOfType(_arg1:Class):Boolean{
return (BehaviourArrayUtils.containsType(_activities, _arg1));
}
public function set activities(_arg1:Array):void{
var _local2:Activity;
for each (_local2 in _activities) {
_local2.removedFromEmitter(this);
};
_activities = _arg1.slice();
BehaviourArrayUtils.sortArray(_activities);
for each (_local2 in _activities) {
_local2.addedToEmitter(this);
};
}
public function hasInitializer(_arg1:Initializer):Boolean{
return (BehaviourArrayUtils.contains(_initializers, _arg1));
}
public function removeAction(_arg1:Action):void{
if (BehaviourArrayUtils.remove(_actions, _arg1)){
_arg1.removedFromEmitter(this);
};
}
public function hasActivity(_arg1:Activity):Boolean{
return (BehaviourArrayUtils.contains(_activities, _arg1));
}
public function get activities():Array{
return (_activities);
}
public function hasAction(_arg1:Action):Boolean{
return (BehaviourArrayUtils.contains(_actions, _arg1));
}
public function start():void{
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true);
};
_started = true;
_running = true;
var _local1:int = _activities.length;
var _local2:int;
while (_local2 < _local1) {
Activity(_activities[_local2]).initialize(this);
_local2++;
};
_local1 = _counter.startEmitter(this);
_local2 = 0;
while (_local2 < _local1) {
createParticle();
_local2++;
};
}
public function update(_arg1:Number):void{
var _local2:int;
var _local3:Particle;
var _local5:Action;
var _local6:int;
var _local7:int;
if (!_running){
return;
};
if (_arg1 > _maximumFrameTime){
_arg1 = _maximumFrameTime;
};
var _local4:int = _counter.updateEmitter(this, _arg1);
_local2 = 0;
while (_local2 < _local4) {
createParticle();
_local2++;
};
sortParticles();
_local4 = _activities.length;
_local2 = 0;
while (_local2 < _local4) {
Activity(_activities[_local2]).update(this, _arg1);
_local2++;
};
if (_particles.length > 0){
_local4 = _actions.length;
_local6 = _particles.length;
_local7 = 0;
while (_local7 < _local4) {
_local5 = _actions[_local7];
_local2 = 0;
while (_local2 < _local6) {
_local3 = _particles[_local2];
_local5.update(this, _local3, _arg1);
_local2++;
};
_local7++;
};
_local2 = _local6;
while (_local2--) {
_local3 = _particles[_local2];
if (_local3.isDead){
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3));
_particleFactory.disposeParticle(_local3);
_particles.splice(_local2, 1);
};
};
} else {
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY));
};
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED));
if (_dispatchCounterComplete){
_dispatchCounterComplete = false;
dispatchEvent(new EmitterEvent(EmitterEvent.COUNTER_COMPLETE));
};
}
public function set counter(_arg1:Counter):void{
_counter = _arg1;
if (running){
_counter.startEmitter(this);
};
}
public function set actions(_arg1:Array):void{
var _local2:Action;
for each (_local2 in _actions) {
_local2.removedFromEmitter(this);
};
_actions = _arg1.slice();
BehaviourArrayUtils.sortArray(_actions);
for each (_local2 in _arg1) {
_local2.addedToEmitter(this);
};
}
public function dispatchCounterComplete():void{
_dispatchCounterComplete = true;
}
public function get counter():Counter{
return (_counter);
}
public function get actions():Array{
return (_actions);
}
}
}//package org.flintparticles.common.emitters
Section 136
//Linear (org.flintparticles.common.energyEasing.Linear)
package org.flintparticles.common.energyEasing {
public class Linear {
public static function easeOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeIn(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeInOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeNone(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
}
}//package org.flintparticles.common.energyEasing
Section 137
//TwoWay (org.flintparticles.common.energyEasing.TwoWay)
package org.flintparticles.common.energyEasing {
public class TwoWay {
public static function linear(_arg1:Number, _arg2:Number):Number{
_arg1 = ((2 * _arg1) / _arg2);
if (_arg1 <= 1){
return (_arg1);
};
return ((2 - _arg1));
}
public static function quadratic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (-(((_arg1 * _arg1) - 1)));
}
public static function quartic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (-(((((_arg1 * _arg1) * _arg1) * _arg1) - 1)));
}
public static function cubic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
if (_arg1 < 0){
_arg1 = -(_arg1);
};
return (-((((_arg1 * _arg1) * _arg1) - 1)));
}
public static function quintic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
if (_arg1 < 0){
_arg1 = -(_arg1);
};
return (-((((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) - 1)));
}
public static function sine(_arg1:Number, _arg2:Number):Number{
return (Math.sin(((Math.PI * _arg1) / _arg2)));
}
public static function circular(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (Math.sqrt((1 - (_arg1 * _arg1))));
}
}
}//package org.flintparticles.common.energyEasing
Section 138
//EmitterEvent (org.flintparticles.common.events.EmitterEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class EmitterEvent extends Event {
public static var COUNTER_COMPLETE:String = "counterComplete";
public static var EMITTER_UPDATED:String = "emitterUpdated";
public static var EMITTER_EMPTY:String = "emitterEmpty";
public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
}
}//package org.flintparticles.common.events
Section 139
//ParticleEvent (org.flintparticles.common.events.ParticleEvent)
package org.flintparticles.common.events {
import flash.events.*;
import org.flintparticles.common.particles.*;
public class ParticleEvent extends Event {
public var particle:Particle;
public var otherObject;
public static var PARTICLES_COLLISION:String = "particlesCollision";
public static var PARTICLE_ADDED:String = "particleAdded";
public static var PARTICLE_DEAD:String = "particleDead";
public static var PARTICLE_CREATED:String = "particleCreated";
public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.particle = _arg2;
}
override public function clone():Event{
var _local1:ParticleEvent = new ParticleEvent(type, particle, bubbles, cancelable);
_local1.otherObject = otherObject;
return (_local1);
}
}
}//package org.flintparticles.common.events
Section 140
//UpdateEvent (org.flintparticles.common.events.UpdateEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class UpdateEvent extends Event {
public var time:Number;
public static var UPDATE:String = "update";
public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.time = _arg2;
}
override public function clone():Event{
return (new UpdateEvent(type, time, bubbles, cancelable));
}
}
}//package org.flintparticles.common.events
Section 141
//Initializer (org.flintparticles.common.initializers.Initializer)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.behaviours.*;
public interface Initializer extends Behaviour {
function initialize(_arg1:Emitter, _arg2:Particle):void;
}
}//package org.flintparticles.common.initializers
Section 142
//InitializerBase (org.flintparticles.common.initializers.InitializerBase)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class InitializerBase implements Initializer {
protected var _priority:int;// = 0
public function set priority(_arg1:int):void{
_priority = _arg1;
}
public function initialize(_arg1:Emitter, _arg2:Particle):void{
}
public function removedFromEmitter(_arg1:Emitter):void{
}
public function addedToEmitter(_arg1:Emitter):void{
}
public function get priority():int{
return (_priority);
}
}
}//package org.flintparticles.common.initializers
Section 143
//Lifetime (org.flintparticles.common.initializers.Lifetime)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class Lifetime extends InitializerBase {
private var _max:Number;
private var _min:Number;
public function Lifetime(_arg1:Number=1.79769313486232E308, _arg2:Number=NaN){
_max = _arg2;
_min = _arg1;
}
public function get lifetime():Number{
return (((_min == _max)) ? _min : ((_max + _min) * 0.5));
}
public function get maxLifetime():Number{
return (_max);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
if (isNaN(_max)){
_arg2.lifetime = _min;
} else {
_arg2.lifetime = (_min + (Math.random() * (_max - _min)));
};
}
public function set lifetime(_arg1:Number):void{
_max = (_min = _arg1);
}
public function set minLifetime(_arg1:Number):void{
_min = _arg1;
}
public function set maxLifetime(_arg1:Number):void{
_max = _arg1;
}
public function get minLifetime():Number{
return (_min);
}
}
}//package org.flintparticles.common.initializers
Section 144
//SharedImage (org.flintparticles.common.initializers.SharedImage)
package org.flintparticles.common.initializers {
import flash.display.*;
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class SharedImage extends InitializerBase {
private var _image:DisplayObject;
public function SharedImage(_arg1:DisplayObject=null){
_image = _arg1;
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
_arg2.image = _image;
}
public function set image(_arg1:DisplayObject):void{
_image = _arg1;
}
public function get image():DisplayObject{
return (_image);
}
}
}//package org.flintparticles.common.initializers
Section 145
//Particle (org.flintparticles.common.particles.Particle)
package org.flintparticles.common.particles {
import flash.utils.*;
import flash.geom.*;
public class Particle {
public var energy:Number;// = 1
public var lifetime:Number;// = 0
public var scale:Number;// = 1
public var image;// = null
public var color:uint;// = 4294967295
public var collisionRadius:Number;// = 1
private var _colorTransform:ColorTransform;// = null
private var _previousColor:uint;
public var isDead:Boolean;// = false
public var mass:Number;// = 1
private var _dictionary:Dictionary;// = null
public var age:Number;// = 0
public function get dictionary():Dictionary{
if (_dictionary == null){
_dictionary = new Dictionary(true);
};
return (_dictionary);
}
public function get colorTransform():ColorTransform{
if (((!(_colorTransform)) || (!((_previousColor == color))))){
_colorTransform = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0);
_previousColor = color;
};
return (_colorTransform);
}
protected function cloneInto(_arg1:Particle):Particle{
var _local2:Object;
_arg1.color = color;
_arg1.scale = scale;
_arg1.mass = mass;
_arg1.collisionRadius = collisionRadius;
_arg1.lifetime = lifetime;
_arg1.age = age;
_arg1.energy = energy;
_arg1.isDead = isDead;
_arg1.image = image;
if (_dictionary){
_arg1._dictionary = new Dictionary(true);
for (_local2 in _dictionary) {
_arg1._dictionary[_local2] = _dictionary[_local2];
};
};
return (_arg1);
}
public function get alpha():Number{
return ((((color & 4278190080) >>> 24) / 0xFF));
}
public function initialize():void{
color = 4294967295;
scale = 1;
mass = 1;
collisionRadius = 1;
lifetime = 0;
age = 0;
energy = 1;
isDead = false;
image = null;
_dictionary = null;
_colorTransform = null;
}
public function clone(_arg1:ParticleFactory=null):Particle{
var _local2:Particle;
if (_arg1){
_local2 = _arg1.createParticle();
} else {
_local2 = new Particle();
};
return (cloneInto(_local2));
}
}
}//package org.flintparticles.common.particles
Section 146
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory)
package org.flintparticles.common.particles {
public interface ParticleFactory {
function clearAllParticles():void;
function createParticle():Particle;
function disposeParticle(_arg1:Particle):void;
}
}//package org.flintparticles.common.particles
Section 147
//Renderer (org.flintparticles.common.renderers.Renderer)
package org.flintparticles.common.renderers {
import org.flintparticles.common.emitters.*;
public interface Renderer {
function removeEmitter(_arg1:Emitter):void;
function addEmitter(_arg1:Emitter):void;
}
}//package org.flintparticles.common.renderers
Section 148
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase)
package org.flintparticles.common.renderers {
import flash.display.*;
import flash.events.*;
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.events.*;
public class SpriteRendererBase extends Sprite implements Renderer {
protected var _emitters:Array;
public function SpriteRendererBase(){
_emitters = new Array();
mouseEnabled = false;
mouseChildren = false;
addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true);
}
private function particleAdded(_arg1:ParticleEvent):void{
addParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
public function set emitters(_arg1:Array):void{
var _local2:Emitter;
for each (_local2 in _emitters) {
removeEmitter(_local2);
};
for each (_local2 in _arg1) {
addEmitter(_local2);
};
}
private function addedToStage(_arg1:Event):void{
if (stage){
stage.invalidate();
};
}
public function get emitters():Array{
return (_emitters);
}
protected function addParticle(_arg1:Particle):void{
}
protected function updateParticles(_arg1:Event):void{
var _local2:Array = new Array();
var _local3:int;
while (_local3 < _emitters.length) {
_local2 = _local2.concat(Emitter(_emitters[_local3]).particles);
_local3++;
};
renderParticles(_local2);
}
protected function emitterUpdated(_arg1:EmitterEvent):void{
if (stage){
stage.invalidate();
};
}
public function removeEmitter(_arg1:Emitter):void{
var _local3:Particle;
var _local2:int;
while (_local2 < _emitters.length) {
if (_emitters[_local2] == _arg1){
_emitters.splice(_local2, 1);
_arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated);
_arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved);
for each (_local3 in _arg1.particles) {
removeParticle(_local3);
};
if (_emitters.length == 0){
removeEventListener(Event.RENDER, updateParticles);
renderParticles([]);
} else {
if (stage){
stage.invalidate();
};
};
return;
};
_local2++;
};
}
protected function renderParticles(_arg1:Array):void{
}
protected function removeParticle(_arg1:Particle):void{
}
private function particleRemoved(_arg1:ParticleEvent):void{
removeParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
public function addEmitter(_arg1:Emitter):void{
var _local2:Particle;
_emitters.push(_arg1);
if (stage){
stage.invalidate();
};
_arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved, false, 0, true);
for each (_local2 in _arg1.particles) {
addParticle(_local2);
};
if (_emitters.length == 1){
addEventListener(Event.RENDER, updateParticles, false, 0, true);
};
}
}
}//package org.flintparticles.common.renderers
Section 149
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater)
package org.flintparticles.common.utils {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import org.flintparticles.common.events.*;
public class FrameUpdater extends EventDispatcher {
private var _shape:Shape;
private var _running:Boolean;// = false
private var _time:Number;
private static var _instance:FrameUpdater;
public function FrameUpdater(){
_shape = new Shape();
}
private function startTimer():void{
_shape.addEventListener(Event.ENTER_FRAME, frameUpdate, false, 0, true);
_time = getTimer();
_running = true;
}
private function stopTimer():void{
_shape.removeEventListener(Event.ENTER_FRAME, frameUpdate);
_running = false;
}
override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
super.removeEventListener(_arg1, _arg2, _arg3);
if (((_running) && (!(hasEventListener(UpdateEvent.UPDATE))))){
stopTimer();
};
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
if (((!(_running)) && (hasEventListener(UpdateEvent.UPDATE)))){
startTimer();
};
}
private function frameUpdate(_arg1:Event):void{
var _local2:int = _time;
_time = getTimer();
var _local3:Number = ((_time - _local2) * 0.001);
dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3));
}
public static function get instance():FrameUpdater{
if (_instance == null){
_instance = new (FrameUpdater);
};
return (_instance);
}
}
}//package org.flintparticles.common.utils
Section 150
//interpolateColors (org.flintparticles.common.utils.interpolateColors)
package org.flintparticles.common.utils {
public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number = (1 - _arg3);
var _local5:uint = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4)));
var _local6:uint = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4)));
var _local7:uint = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4)));
var _local8:uint = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4)));
return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7));
}
}//package org.flintparticles.common.utils
Section 151
//Maths (org.flintparticles.common.utils.Maths)
package org.flintparticles.common.utils {
public class Maths {
private static const DEGTORAD:Number = (Math.PI / 180);
private static const RADTODEG:Number = (180 / Math.PI);
public static function asRadians(_arg1:Number):Number{
return ((_arg1 * DEGTORAD));
}
public static function asDegrees(_arg1:Number):Number{
return ((_arg1 * RADTODEG));
}
}
}//package org.flintparticles.common.utils
Section 152
//Move (org.flintparticles.twoD.actions.Move)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class Move extends ActionBase {
public function Move(){
priority = -10;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D = Particle2D(_arg2);
Particle2D(_arg2).previousX = _local4.x;
_local4.previousY = _local4.y;
_local4.x = (_local4.x + (_local4.velX * _arg3));
_local4.y = (_local4.y + (_local4.velY * _arg3));
}
}
}//package org.flintparticles.twoD.actions
Section 153
//RotateToDirection (org.flintparticles.twoD.actions.RotateToDirection)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class RotateToDirection extends ActionBase {
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D = Particle2D(_arg2);
_local4.rotation = Math.atan2(_local4.velY, _local4.velX);
}
}
}//package org.flintparticles.twoD.actions
Section 154
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D)
package org.flintparticles.twoD.emitters {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
import org.flintparticles.twoD.particles.*;
public class Emitter2D extends Emitter {
protected var _y:Number;// = 0
public var spaceSort:Boolean;// = false
public var spaceSortedX:Array;
protected var _x:Number;// = 0
protected var _rotation:Number;// = 0
protected static var _creator:ParticleCreator2D = new ParticleCreator2D();
public function Emitter2D(){
_particleFactory = _creator;
}
public function get y():Number{
return (_y);
}
override protected function initParticle(_arg1:Particle):void{
var _local2:Particle2D = Particle2D(_arg1);
_local2.x = _x;
_local2.y = _y;
_local2.previousX = _x;
_local2.previousY = _y;
_local2.rotation = _rotation;
}
override protected function sortParticles():void{
var _local1:int;
var _local2:int;
if (spaceSort){
spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY));
_local1 = _particles.length;
_local2 = 0;
while (_local2 < _local1) {
Particle2D(_particles[spaceSortedX[_local2]]).sortID = _local2;
_local2++;
};
};
}
public function set x(_arg1:Number):void{
_x = _arg1;
}
public function set rotRadians(_arg1:Number):void{
_rotation = _arg1;
}
public function get x():Number{
return (_x);
}
public function get rotRadians():Number{
return (_rotation);
}
public function set rotation(_arg1:Number):void{
_rotation = Maths.asRadians(_arg1);
}
public function get rotation():Number{
return (Maths.asDegrees(_rotation));
}
public function set y(_arg1:Number):void{
_y = _arg1;
}
public static function get defaultParticleFactory():ParticleFactory{
return (_creator);
}
}
}//package org.flintparticles.twoD.emitters
Section 155
//Position (org.flintparticles.twoD.initializers.Position)
package org.flintparticles.twoD.initializers {
import org.flintparticles.common.emitters.*;
import flash.geom.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.twoD.particles.*;
public class Position extends InitializerBase {
private var _zone:Zone2D;
public function Position(_arg1:Zone2D=null){
this.zone = _arg1;
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
var _local3:Particle2D;
var _local5:Number;
var _local6:Number;
_local3 = Particle2D(_arg2);
var _local4:Point = _zone.getLocation();
if (_local3.rotation == 0){
_local3.x = (_local3.x + _local4.x);
_local3.y = (_local3.y + _local4.y);
} else {
_local5 = Math.sin(_local3.rotation);
_local6 = Math.cos(_local3.rotation);
_local3.x = (_local3.x + ((_local6 * _local4.x) - (_local5 * _local4.y)));
_local3.y = (_local3.y + ((_local6 * _local4.y) + (_local5 * _local4.x)));
};
_local3.previousX = _local3.x;
_local3.previousY = _local3.y;
}
public function set zone(_arg1:Zone2D):void{
_zone = _arg1;
}
public function get zone():Zone2D{
return (_zone);
}
}
}//package org.flintparticles.twoD.initializers
Section 156
//Velocity (org.flintparticles.twoD.initializers.Velocity)
package org.flintparticles.twoD.initializers {
import org.flintparticles.common.emitters.*;
import flash.geom.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.twoD.particles.*;
public class Velocity extends InitializerBase {
private var _zone:Zone2D;
public function Velocity(_arg1:Zone2D=null){
this.zone = _arg1;
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
var _local5:Number;
var _local6:Number;
var _local3:Particle2D = Particle2D(_arg2);
var _local4:Point = _zone.getLocation();
if (_local3.rotation == 0){
_local3.velX = _local4.x;
_local3.velY = _local4.y;
} else {
_local5 = Math.sin(_local3.rotation);
_local6 = Math.cos(_local3.rotation);
_local3.velX = ((_local6 * _local4.x) - (_local5 * _local4.y));
_local3.velY = ((_local6 * _local4.y) + (_local5 * _local4.x));
};
}
public function set zone(_arg1:Zone2D):void{
_zone = _arg1;
}
public function get zone():Zone2D{
return (_zone);
}
}
}//package org.flintparticles.twoD.initializers
Section 157
//Particle2D (org.flintparticles.twoD.particles.Particle2D)
package org.flintparticles.twoD.particles {
import flash.geom.*;
import org.flintparticles.common.particles.*;
public class Particle2D extends Particle {
public var y:Number;// = 0
public var previousX:Number;// = 0
public var previousY:Number;// = 0
private var _previousRadius:Number;
public var angVelocity:Number;// = 0
public var velX:Number;// = 0
public var velY:Number;// = 0
private var _previousMass:Number;
public var x:Number;// = 0
public var sortID:int;// = -1
private var _inertia:Number;
public var rotation:Number;// = 0
override public function clone(_arg1:ParticleFactory=null):Particle{
var _local2:Particle2D;
if (_arg1){
_local2 = (_arg1.createParticle() as Particle2D);
} else {
_local2 = new Particle2D();
};
cloneInto(_local2);
_local2.x = x;
_local2.y = y;
_local2.velX = velX;
_local2.velY = velY;
_local2.rotation = rotation;
_local2.angVelocity = angVelocity;
return (_local2);
}
override public function initialize():void{
super.initialize();
x = 0;
y = 0;
previousX = 0;
previousY = 0;
velX = 0;
velY = 0;
rotation = 0;
angVelocity = 0;
sortID = -1;
}
public function get matrixTransform():Matrix{
var _local1:Number = (scale * Math.cos(rotation));
var _local2:Number = (scale * Math.sin(rotation));
return (new Matrix(_local1, _local2, -(_local2), _local1, x, y));
}
public function get inertia():Number{
if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){
_inertia = (((mass * collisionRadius) * collisionRadius) * 0.5);
_previousMass = mass;
_previousRadius = collisionRadius;
};
return (_inertia);
}
}
}//package org.flintparticles.twoD.particles
Section 158
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D)
package org.flintparticles.twoD.particles {
import org.flintparticles.common.particles.*;
public class ParticleCreator2D implements ParticleFactory {
private var _particles:Array;
public function ParticleCreator2D(){
_particles = new Array();
}
public function clearAllParticles():void{
_particles = new Array();
}
public function disposeParticle(_arg1:Particle):void{
if ((_arg1 is Particle2D)){
_arg1.initialize();
_particles.push(_arg1);
};
}
public function createParticle():Particle{
if (_particles.length){
return (_particles.pop());
};
return (new Particle2D());
}
}
}//package org.flintparticles.twoD.particles
Section 159
//BitmapRenderer (org.flintparticles.twoD.renderers.BitmapRenderer)
package org.flintparticles.twoD.renderers {
import flash.display.*;
import flash.geom.*;
import flash.filters.*;
import org.flintparticles.twoD.particles.*;
import org.flintparticles.common.renderers.*;
public class BitmapRenderer extends SpriteRendererBase {
protected var _bitmap:Bitmap;
protected var _bitmapData:BitmapData;
protected var _clearBetweenFrames:Boolean;
protected var _colorMap:Array;
protected var _smoothing:Boolean;
protected var _canvas:Rectangle;
protected var _postFilters:Array;
protected var _preFilters:Array;
protected static var ZERO_POINT:Point = new Point(0, 0);
public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=false){
mouseEnabled = false;
mouseChildren = false;
_smoothing = _arg2;
_preFilters = new Array();
_postFilters = new Array();
_canvas = _arg1;
createBitmap();
_clearBetweenFrames = true;
}
public function get clearBetweenFrames():Boolean{
return (_clearBetweenFrames);
}
public function set clearBetweenFrames(_arg1:Boolean):void{
_clearBetweenFrames = _arg1;
}
override protected function renderParticles(_arg1:Array):void{
var _local2:int;
var _local3:int;
if (!_bitmap){
return;
};
_bitmapData.lock();
_local3 = _preFilters.length;
_local2 = 0;
while (_local2 < _local3) {
_bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _preFilters[_local2]);
_local2++;
};
if (((_clearBetweenFrames) && ((_local3 == 0)))){
_bitmapData.fillRect(_bitmap.bitmapData.rect, 0);
};
_local3 = _arg1.length;
if (_local3){
_local2 = _local3;
while (_local2--) {
drawParticle(_arg1[_local2]);
};
};
_local3 = _postFilters.length;
_local2 = 0;
while (_local2 < _local3) {
_bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _postFilters[_local2]);
_local2++;
};
if (_colorMap){
_bitmapData.paletteMap(_bitmapData, _bitmapData.rect, ZERO_POINT, _colorMap[1], _colorMap[2], _colorMap[3], _colorMap[0]);
};
_bitmapData.unlock();
}
protected function createBitmap():void{
if (!_canvas){
return;
};
if (((_bitmap) && (_bitmapData))){
_bitmapData.dispose();
_bitmapData = null;
};
if (_bitmap){
removeChild(_bitmap);
_bitmap = null;
};
_bitmap = new Bitmap(null, "auto", _smoothing);
_bitmapData = new BitmapData(Math.ceil(_canvas.width), Math.ceil(_canvas.height), true, 0);
_bitmap.bitmapData = _bitmapData;
addChild(_bitmap);
_bitmap.x = _canvas.x;
_bitmap.y = _canvas.y;
}
public function get bitmapData():BitmapData{
return (_bitmapData);
}
public function set canvas(_arg1:Rectangle):void{
_canvas = _arg1;
createBitmap();
}
public function clearPaletteMap():void{
_colorMap = null;
}
public function get preFilters():Array{
return (_preFilters.slice());
}
public function removeFilter(_arg1:BitmapFilter):void{
var _local2:int;
while (_local2 < _preFilters.length) {
if (_preFilters[_local2] == _arg1){
_preFilters.splice(_local2, 1);
return;
};
_local2++;
};
_local2 = 0;
while (_local2 < _postFilters.length) {
if (_postFilters[_local2] == _arg1){
_postFilters.splice(_local2, 1);
return;
};
_local2++;
};
}
public function set smoothing(_arg1:Boolean):void{
_smoothing = _arg1;
if (_bitmap){
_bitmap.smoothing = _arg1;
};
}
public function set preFilters(_arg1:Array):void{
var _local2:BitmapFilter;
for each (_local2 in _preFilters) {
removeFilter(_local2);
};
for each (_local2 in _arg1) {
addFilter(_local2, false);
};
}
protected function drawParticle(_arg1:Particle2D):void{
var _local2:Matrix;
_local2 = _arg1.matrixTransform;
_local2.translate(-(_canvas.x), -(_canvas.y));
_bitmapData.draw(_arg1.image, _local2, _arg1.colorTransform, DisplayObject(_arg1.image).blendMode, null, _smoothing);
}
public function setPaletteMap(_arg1:Array=null, _arg2:Array=null, _arg3:Array=null, _arg4:Array=null):void{
_colorMap = new Array(4);
_colorMap[0] = _arg4;
_colorMap[1] = _arg1;
_colorMap[2] = _arg2;
_colorMap[3] = _arg3;
}
public function get smoothing():Boolean{
return (_smoothing);
}
public function set postFilters(_arg1:Array):void{
var _local2:BitmapFilter;
for each (_local2 in _postFilters) {
removeFilter(_local2);
};
for each (_local2 in _arg1) {
addFilter(_local2, true);
};
}
public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{
if (_arg2){
_postFilters.push(_arg1);
} else {
_preFilters.push(_arg1);
};
}
public function get canvas():Rectangle{
return (_canvas);
}
public function get postFilters():Array{
return (_postFilters.slice());
}
}
}//package org.flintparticles.twoD.renderers
Section 160
//DiscSectorZone (org.flintparticles.twoD.zones.DiscSectorZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class DiscSectorZone implements Zone2D {
private var _minAngle:Number;
private var _innerRadius:Number;
private var _minAllowed:Number;
private var _outerRadius:Number;
private var _center:Point;
private var _maxAngle:Number;
private var _innerSq:Number;
private var _outerSq:Number;
private static var TWOPI:Number = 6.28318530717959;
public function DiscSectorZone(_arg1:Point=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){
if (_arg2 < _arg3){
throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscSectorZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.")));
};
_center = (_arg1) ? _arg1.clone() : new Point(0, 0);
_innerRadius = _arg3;
_outerRadius = _arg2;
_innerSq = (_innerRadius * _innerRadius);
_outerSq = (_outerRadius * _outerRadius);
_minAngle = _arg4;
_maxAngle = _arg5;
if (_maxAngle){
while (_maxAngle > TWOPI) {
_maxAngle = (_maxAngle - TWOPI);
};
while (_maxAngle < 0) {
_maxAngle = (_maxAngle + TWOPI);
};
_minAllowed = (_maxAngle - TWOPI);
if (_minAngle){
if (_arg4 == _arg5){
_minAngle = _maxAngle;
} else {
_minAngle = clamp(_minAngle);
};
};
};
}
public function set minAngle(_arg1:Number):void{
_minAngle = clamp(_arg1);
}
public function set centerX(_arg1:Number):void{
_center.x = _arg1;
}
public function set centerY(_arg1:Number):void{
_center.y = _arg1;
}
public function getArea():Number{
return (((Math.PI * _outerSq) - (Math.PI * _innerSq)));
}
public function get innerRadius():Number{
return (_innerRadius);
}
public function set innerRadius(_arg1:Number):void{
_innerRadius = _arg1;
_innerSq = (_innerRadius * _innerRadius);
}
public function get maxAngle():Number{
return (_maxAngle);
}
public function set outerRadius(_arg1:Number):void{
_outerRadius = _arg1;
_outerSq = (_outerRadius * _outerRadius);
}
public function set maxAngle(_arg1:Number):void{
_maxAngle = _arg1;
while (_maxAngle > TWOPI) {
_maxAngle = (_maxAngle - TWOPI);
};
while (_maxAngle < 0) {
_maxAngle = (_maxAngle + TWOPI);
};
_minAllowed = (_maxAngle - TWOPI);
_minAngle = clamp(_minAngle);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
_arg1 = (_arg1 - _center.x);
_arg2 = (_arg2 - _center.y);
var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2));
if ((((_local3 > _outerSq)) || ((_local3 < _innerSq)))){
return (false);
};
var _local4:Number = Math.atan2(_arg2, _arg1);
_local4 = clamp(_local4);
return ((_local4 >= _minAngle));
}
public function get minAngle():Number{
return (_minAngle);
}
public function get centerX():Number{
return (_center.x);
}
public function get centerY():Number{
return (_center.y);
}
public function get center():Point{
return (_center);
}
public function getLocation():Point{
var _local1:Number = Math.random();
var _local2:Point = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (_minAngle + (Math.random() * (_maxAngle - _minAngle))));
_local2.x = (_local2.x + _center.x);
_local2.y = (_local2.y + _center.y);
return (_local2);
}
public function set center(_arg1:Point):void{
_center = _arg1;
}
private function clamp(_arg1:Number):Number{
if (_maxAngle){
while (_arg1 > _maxAngle) {
_arg1 = (_arg1 - TWOPI);
};
while (_arg1 < _minAllowed) {
_arg1 = (_arg1 + TWOPI);
};
};
return (_arg1);
}
public function get outerRadius():Number{
return (_outerRadius);
}
}
}//package org.flintparticles.twoD.zones
Section 161
//DiscZone (org.flintparticles.twoD.zones.DiscZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class DiscZone implements Zone2D {
private var _innerRadius:Number;
private var _innerSq:Number;
private var _outerRadius:Number;
private var _center:Point;
private var _outerSq:Number;
private static const TWOPI:Number = 6.28318530717959;
public function DiscZone(_arg1:Point=null, _arg2:Number=0, _arg3:Number=0){
if (_arg2 < _arg3){
throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.")));
};
if (_arg1 == null){
_center = new Point(0, 0);
} else {
_center = _arg1;
};
_innerRadius = _arg3;
_outerRadius = _arg2;
_innerSq = (_innerRadius * _innerRadius);
_outerSq = (_outerRadius * _outerRadius);
}
public function getArea():Number{
return ((Math.PI * (_outerSq - _innerSq)));
}
public function set centerX(_arg1:Number):void{
_center.x = _arg1;
}
public function set centerY(_arg1:Number):void{
_center.y = _arg1;
}
public function get innerRadius():Number{
return (_innerRadius);
}
public function set innerRadius(_arg1:Number):void{
_innerRadius = _arg1;
_innerSq = (_innerRadius * _innerRadius);
}
public function get center():Point{
return (_center);
}
public function set outerRadius(_arg1:Number):void{
_outerRadius = _arg1;
_outerSq = (_outerRadius * _outerRadius);
}
public function get centerX():Number{
return (_center.x);
}
public function get centerY():Number{
return (_center.y);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
_arg1 = (_arg1 - _center.x);
_arg2 = (_arg2 - _center.y);
var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2));
return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq))));
}
public function getLocation():Point{
var _local1:Number = Math.random();
var _local2:Point = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI));
_local2.x = (_local2.x + _center.x);
_local2.y = (_local2.y + _center.y);
return (_local2);
}
public function get outerRadius():Number{
return (_outerRadius);
}
public function set center(_arg1:Point):void{
_center = _arg1;
}
}
}//package org.flintparticles.twoD.zones
Section 162
//Zone2D (org.flintparticles.twoD.zones.Zone2D)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public interface Zone2D {
function getArea():Number;
function getLocation():Point;
function contains(_arg1:Number, _arg2:Number):Boolean;
}
}//package org.flintparticles.twoD.zones
Section 163
//Log (SWFStats.Log)
package SWFStats {
import flash.utils.*;
import flash.events.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
public final class Log {
private static const PingR:Timer = new Timer(30000);
private static const Random:Number = Math.random();
private static const PingF:Timer = new Timer(60000);
public static var GUID:String = "";
private static var Plays:int = 0;
private static var Enabled:Boolean = false;
private static var FirstPing:Boolean = true;
private static var Pings:int = 0;
public static var SourceUrl:String;
private static var HighestGoal:int = 0;
public static var SWFID:int = 0;
private static function GetCookie(_arg1:String):int{
var _local2:SharedObject = SharedObject.getLocal("swfstats");
if (_local2.data[_arg1] == undefined){
return (0);
};
return (int(_local2.data[_arg1]));
}
private static function SaveCookie(_arg1:String, _arg2:int):void{
var _local3:SharedObject = SharedObject.getLocal("swfstats");
_local3.data[_arg1] = _arg2.toString();
_local3.flush();
}
public static function View(_arg1:int=0, _arg2:String="", _arg3:String=""):void{
SWFID = _arg1;
GUID = _arg2;
Enabled = true;
if ((((SWFID == 0)) || ((GUID == "")))){
Enabled = false;
return;
};
if (((((!((_arg3.indexOf("http://") == 0))) && (!((Security.sandboxType == "localWithNetwork"))))) && (!((Security.sandboxType == "localTrusted"))))){
Enabled = false;
return;
};
SourceUrl = GetUrl(_arg3);
if ((((SourceUrl == null)) || ((SourceUrl == "")))){
Enabled = false;
return;
};
Security.allowDomain("http://tracker.swfstats.com/");
Security.allowInsecureDomain("http://tracker.swfstats.com/");
Security.loadPolicyFile("http://tracker.swfstats.com/crossdomain.xml");
Security.allowDomain("http://utils.swfstats.com/");
Security.allowInsecureDomain("http://utils.swfstats.com/");
Security.loadPolicyFile("http://utils.swfstats.com/crossdomain.xml");
var _local4:int = GetCookie("views");
_local4++;
SaveCookie("views", _local4);
Send("View", ("views=" + _local4));
PingF.addEventListener(TimerEvent.TIMER, PingServer);
PingF.start();
}
public static function LevelCounterMetric(_arg1:String, _arg2):void{
if (!Enabled){
return;
};
Send("LevelMetric", ((("name=" + escape(_arg1)) + "&level=") + _arg2));
}
private static function Send(_arg1:String, _arg2:String):void{
var _local3:URLLoader = new URLLoader();
_local3.addEventListener(IOErrorEvent.IO_ERROR, ErrorHandler);
_local3.addEventListener(HTTPStatusEvent.HTTP_STATUS, StatusChange);
_local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ErrorHandler);
_local3.load(new URLRequest(((((((((((("http://tracker.swfstats.com/Games/" + _arg1) + ".html?guid=") + GUID) + "&swfid=") + SWFID) + "&") + _arg2) + "&url=") + SourceUrl) + "&") + Random)));
}
public static function Play():void{
if (!Enabled){
return;
};
Plays++;
Send("Play", ("plays=" + Plays));
}
private static function GetUrl(_arg1:String):String{
var url:String;
var defaulturl = _arg1;
if (ExternalInterface.available){
try {
url = String(ExternalInterface.call("window.location.href.toString"));
} catch(s:Error) {
url = defaulturl;
};
} else {
if (defaulturl.indexOf("http://") == 0){
url = defaulturl;
};
};
if ((((((url == null)) || ((url == "")))) || ((url == "null")))){
if ((((Security.sandboxType == "localWithNetwork")) || ((Security.sandboxType == "localTrusted")))){
url = "http://local-testing/";
} else {
url = null;
};
};
return (url);
}
private static function ErrorHandler(... _args):void{
Enabled = false;
}
public static function LevelRangedMetric(_arg1:String, _arg2, _arg3:int):void{
if (!Enabled){
return;
};
Send("LevelMetricRanged", ((((("name=" + escape(_arg1)) + "&level=") + _arg2) + "&value=") + _arg3));
}
private static function StatusChange(... _args):void{
}
public static function Goal(_arg1:int, _arg2:String):void{
if (!Enabled){
return;
};
if (HighestGoal >= _arg1){
return;
};
HighestGoal = _arg1;
Send("Goal", ((("goal=" + _arg1) + "&name=") + escape(_arg2)));
}
private static function PingServer(... _args):void{
if (!Enabled){
return;
};
Pings++;
Send("Ping", (((FirstPing) ? "&firstping=yes" : "" + "&pings=") + Pings));
if (FirstPing){
PingF.stop();
PingR.addEventListener(TimerEvent.TIMER, PingServer);
PingR.start();
FirstPing = false;
};
}
public static function LevelAverageMetric(_arg1:String, _arg2, _arg3:int):void{
if (!Enabled){
return;
};
Send("LevelMetricAverage", ((((("name=" + escape(_arg1)) + "&level=") + _arg2) + "&value=") + _arg3));
}
public static function CustomMetric(_arg1:String, _arg2:String=null):void{
if (!Enabled){
return;
};
if (_arg2 == null){
_arg2 = "";
};
Send("CustomMetric", ((("name=" + escape(_arg1)) + "&group=") + escape(_arg2)));
}
}
}//package SWFStats
Section 164
//AttackedSnd (AttackedSnd)
package {
import flash.media.*;
public dynamic class AttackedSnd extends Sound {
}
}//package
Section 165
//Backline (Backline)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
import com.greensock.*;
import com.greensock.easing.*;
public class Backline extends MovieClip {
public var body;
public var minVel;// = 4
public var vel;// = 6
public var xpos;
public var cellId;// = 0
public function Backline(_arg1){
var _local2:* = new b2BodyDef();
_local2.position.Set(_arg1, 10);
var _local3:* = new b2PolygonDef();
_local3.vertexCount = 4;
_local3.vertices[0].Set(-20, 9.5);
_local3.vertices[1].Set(-20, -9.5);
_local3.vertices[2].Set(0, -9.5);
_local3.vertices[3].Set(0, 9.5);
_local3.density = 0;
_local3.filter.maskBits = 0xFFFF;
_local3.filter.categoryBits = 0xFFFF;
_local3.isSensor = true;
_local2.userData = this;
body = Level.world.CreateBody(_local2);
body.CreateShape(_local3);
body.SetMassFromShapes();
this.xpos = _arg1;
PlayState.charmc.addChild(this);
}
public function update(_arg1){
xpos = (xpos + (vel * _arg1));
body.SetXForm(new b2Vec2(xpos, 10), 0);
var _local2:* = (Level.worm.body.GetPosition().x - xpos);
vel = (minVel + ((_local2 - 17.5) / 7));
PlayState.hud.updateBacklineMeter(_local2);
var _local3:* = (int((xpos / Level.CELLSIZE)) - 1);
if (cellId < _local3){
cellId = _local3;
PlayState.level.releaseCell(cellId);
};
}
public function onExit(){
PlayState.charmc.removeChild(this);
}
public function sleep(){
vel = 0;
TweenMax.delayedCall(2, function (){
vel = 1;
});
}
public function collide(_arg1){
var die:Function;
var otherBody = _arg1;
die = function (){
Level.removequeue.push(otherBody);
};
var mc:* = otherBody.m_userData;
if ((((mc == null)) || (mc.cleared))){
return;
};
mc.cleared = true;
if ((mc is Cleanable)){
mc.onExit();
};
if (!Level.bodyInScreen(otherBody)){
Level.removequeue.push(otherBody);
} else {
TweenMax.to(mc, 0.1, {repeat:2, yoyo:true, alpha:0, onComplete:die});
};
}
}
}//package
Section 166
//BacklineSnd (BacklineSnd)
package {
import flash.media.*;
public dynamic class BacklineSnd extends Sound {
}
}//package
Section 167
//Bg3 (Bg3)
package {
import flash.display.*;
public dynamic class Bg3 extends BitmapData {
public function Bg3(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 168
//Bgm1 (Bgm1)
package {
import flash.media.*;
public dynamic class Bgm1 extends Sound {
}
}//package
Section 169
//Bgm2 (Bgm2)
package {
import flash.media.*;
public dynamic class Bgm2 extends Sound {
}
}//package
Section 170
//BitmapCircleRock (BitmapCircleRock)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class BitmapCircleRock extends CircleRock {
public var isPush;
public var bitmapData;
public var isFill;
public function BitmapCircleRock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8=true){
this.isFill = _arg7;
this.bitmapData = _arg6;
this.isPush = _arg8;
mc = new MovieClip();
super(_arg1, _arg2, _arg3, _arg4, _arg5, mc);
}
override public function createMc(){
var _local1:*;
var _local2:*;
if (isFill){
_local1 = new Shape();
_local1.graphics.lineStyle(1, 0, 1);
_local1.graphics.beginBitmapFill(bitmapData);
_local1.graphics.drawCircle(0, 0, (radius * Level.SCALE));
_local1.graphics.endFill();
mc.addChild(_local1);
} else {
_local2 = new Bitmap(bitmapData);
_local2.x = (-(radius) * Level.SCALE);
_local2.width = ((radius * 2) * Level.SCALE);
_local2.y = (-(radius) * Level.SCALE);
_local2.height = ((radius * 2) * Level.SCALE);
mc.addChild(_local2);
};
if (isPush){
Level.pushBody(body);
};
}
}
}//package
Section 171
//BitmapRock (BitmapRock)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class BitmapRock extends Rock {
public var bitmapData;
public var isFill;
public var isLine;
public function BitmapRock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5=0, _arg6=false, _arg7=null, _arg8=null, _arg9=true, _arg10=false){
this.isFill = _arg9;
this.isLine = _arg10;
this.bitmapData = _arg8;
mc = new MovieClip();
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, mc);
}
override public function createMc(){
var _local1:*;
var _local2:*;
if (isFill){
_local1 = new Shape();
if (isLine){
_local1.graphics.lineStyle(1, 0x111111, 1);
};
_local1.graphics.beginBitmapFill(bitmapData);
_local1.graphics.drawRect(((-(wdt) / 2) * Level.SCALE), ((-(hgt) / 2) * Level.SCALE), (wdt * Level.SCALE), (hgt * Level.SCALE));
_local1.graphics.endFill();
mc.addChild(_local1);
} else {
_local2 = new Bitmap(bitmapData);
_local2.x = ((-(wdt) / 2) * Level.SCALE);
_local2.width = (wdt * Level.SCALE);
_local2.y = ((-(hgt) / 2) * Level.SCALE);
_local2.height = (hgt * Level.SCALE);
mc.addChild(_local2);
};
}
}
}//package
Section 172
//Bomb (Bomb)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Collision.*;
import com.greensock.*;
import flash.filters.*;
import com.greensock.plugins.*;
import com.greensock.easing.*;
public class Bomb extends MovieClip {
public var body:b2Body;// = null
var collided;// = false
public var cleared;// = false
public function Bomb(_arg1:Number, _arg2:Number){
addFrameScript(9, frame10, 22, frame23);
var _local3:* = new b2BodyDef();
_local3.position.Set(_arg1, _arg2);
_local3.linearDamping = 2;
var _local4:* = new b2CircleDef();
_local4.radius = 1;
_local4.filter.maskBits = 0xFFFF;
_local4.filter.categoryBits = 0xFFFF;
_local4.density = 1;
_local3.userData = this;
body = Level.world.CreateBody(_local3);
body.CreateShape(_local4);
body.SetMassFromShapes();
PlayState.mc.addChild(this);
Level.pushBody(body);
}
function frame23(){
stop();
}
function frame10(){
gotoAndPlay("normal");
}
public function collide(_arg1){
var explode:Function;
var dummy = _arg1;
explode = function (){
Level.removequeue.push(body);
};
if (collided){
return;
};
SoundMgr.playSound(SoundMgr.bombSnd, function (){
return (Level.bodyInScreen(body));
});
collided = true;
TweenMax.delayedCall(1, explode);
gotoAndPlay("explode");
var wpos:* = Level.worm.body.GetPosition().Copy();
var pos:* = body.GetPosition();
wpos.Subtract(pos);
if (((wpos.x * wpos.x) + (wpos.y * wpos.y)) <= 9){
Level.worm.toxin();
};
}
}
}//package
Section 173
//BombSnd (BombSnd)
package {
import flash.media.*;
public dynamic class BombSnd extends Sound {
}
}//package
Section 174
//BoostSnd (BoostSnd)
package {
import flash.media.*;
public dynamic class BoostSnd extends Sound {
}
}//package
Section 175
//Box (Box)
package {
import flash.display.*;
public dynamic class Box extends MovieClip {
}
}//package
Section 176
//Box2 (Box2)
package {
import flash.display.*;
public dynamic class Box2 extends MovieClip {
}
}//package
Section 177
//Button (Button)
package {
import flash.display.*;
import flash.events.*;
public class Button extends SimpleButton {
var label;
public function Button(_arg1:String, _arg2=null, _arg3=null, _arg4=null, _arg5=false){
var _local6:*;
var _local7:*;
var _local8:*;
super();
this.label = _arg1;
if (_arg5){
_local6 = new ButtonDisabled();
_local6.title.text = _arg1;
upState = (overState = (downState = _local6));
enabled = false;
mouseEnabled = false;
} else {
_local7 = new ButtonUp();
_local7.title.text = _arg1;
_local8 = new ButtonOver();
_local8.title.text = _arg1;
if (((_arg2) && (_arg3))){
_local7.width = _arg2;
_local7.height = _arg3;
_local7.title.width = _arg2;
_local7.title.height = _arg3;
_local8.width = _arg2;
_local8.height = _arg3;
_local8.title.width = _arg2;
_local8.title.height = _arg3;
};
if (_arg4){
_local7.title.getTextFormat().size = _arg4;
_local8.title.getTextFormat().size = _arg4;
};
upState = _local7;
overState = _local8;
downState = _local8;
useHandCursor = true;
hitTestState = _local7;
};
}
}
}//package
Section 178
//ButtonDisabled (ButtonDisabled)
package {
import flash.display.*;
import flash.text.*;
public dynamic class ButtonDisabled extends MovieClip {
public var title:TextField;
}
}//package
Section 179
//ButtonOver (ButtonOver)
package {
import flash.display.*;
import flash.text.*;
public dynamic class ButtonOver extends MovieClip {
public var title:TextField;
}
}//package
Section 180
//ButtonUp (ButtonUp)
package {
import flash.display.*;
import flash.text.*;
public dynamic class ButtonUp extends MovieClip {
public var title:TextField;
}
}//package
Section 181
//Cannon (Cannon)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import Box2D.Collision.*;
public class Cannon extends MovieClip implements Updatable {
var dobjs;
var body;
var delay:int;// = 0
var power;
var wdt;// = 2
public var cleared;// = false
var angle;
var hgt;// = 2
public var counter:int;// = 0
public function Cannon(_arg1, _arg2, _arg3, _arg4, _arg5=500){
dobjs = [];
super();
create(_arg1, _arg2, _arg3, _arg4);
this.delay = _arg4;
this.power = _arg5;
this.angle = _arg3;
counter = int((Math.random() * _arg4));
}
public function onUpdate(){
if (counter == delay){
shoot();
counter = 0;
};
counter = (counter + 1);
}
public function create(_arg1, _arg2, _arg3, _arg4){
var _local6:*;
var _local5:* = new b2BodyDef();
_local5.position.Set(_arg1, _arg2);
_local5.isBullet = true;
_local5.angularDamping = 2;
_local5.linearDamping = 2;
_local5.angle = _arg3;
_local6 = new b2PolygonDef();
_local6.SetAsBox((wdt / 2), (hgt / 2));
_local6.filter.maskBits = Rock.MASKBIT;
_local6.filter.categoryBits = Rock.CAT;
_local6.friction = 0.5;
_local6.density = 5;
_local6.restitution = 0.5;
_local5.userData = this;
body = Level.world.CreateBody(_local5);
body.CreateShape(_local6);
body.SetMassFromShapes();
PlayState.mc.addChild(this);
}
public function shoot(){
var _local1:* = body.GetWorldPoint(new b2Vec2(-2, 0));
var _local2:* = new CircleRock(_local1.x, _local1.y, 0.5, false, {dens:8}, new Circle());
var _local3:* = (Math.PI + body.GetAngle());
_local2.body.ApplyImpulse(new b2Vec2((Math.cos(_local3) * power), (Math.sin(_local3) * power)), _local2.body.GetPosition());
}
}
}//package
Section 182
//ChBox (ChBox)
package {
import flash.display.*;
import flash.text.*;
public class ChBox extends MovieClip {
var cleared;// = false
public var ch:TextField;
public function ChBox(_arg1){
ch.text = _arg1;
}
}
}//package
Section 183
//Circle (Circle)
package {
import flash.display.*;
public dynamic class Circle extends MovieClip {
}
}//package
Section 184
//CircleRock (CircleRock)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class CircleRock {
public var DENSITY;// = 0.5
public var RESTITUTION;// = 0.2
public var radius;
public var mc;
public var xpos;
public var LINEARDAMPING;// = 0.5
public var ANGULARDAMPING;// = 0.5
public var body:b2Body;// = null
public var FRICTION;// = 0.3
public var ypos;
public var isStatic;
public function CircleRock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5, _arg6){
this.xpos = _arg1;
this.ypos = _arg2;
this.radius = _arg3;
this.isStatic = _arg4;
this.mc = _arg6;
_arg5 = ((_arg5) || ({}));
var _local7:* = new b2BodyDef();
_local7.position.Set(_arg1, _arg2);
_local7.angularDamping = ((_arg5.aDamping) || (ANGULARDAMPING));
_local7.linearDamping = ((_arg5.lDamping) || (LINEARDAMPING));
var _local8:* = new b2CircleDef();
_local8.radius = _arg3;
_local8.friction = ((_arg5.fr) || (FRICTION));
_local8.restitution = ((_arg5.rest) || (RESTITUTION));
_local8.filter.maskBits = maskBit;
_local8.filter.categoryBits = catBit;
if (!_arg4){
_local8.density = ((_arg5.dens) || (DENSITY));
} else {
_local8.density = 0;
};
_local7.userData = _arg6;
body = Level.world.CreateBody(_local7);
body.CreateShape(_local8);
body.SetMassFromShapes();
PlayState.mc.addChild(_arg6);
createMc();
}
public function get maskBit(){
return ((((Rock.CAT | Enemy.CAT) | TransEnemy.CAT) | Worm.CAT));
}
public function get catBit(){
return (Rock.CAT);
}
public function createMc(){
mc.width = ((radius * 2) * Level.SCALE);
mc.height = ((radius * 2) * Level.SCALE);
Level.pushBody(body);
}
}
}//package
Section 185
//Cleanable (Cleanable)
package {
public interface Cleanable {
function onExit();
}
}//package
Section 186
//ContactListener (ContactListener)
package {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class ContactListener extends b2ContactListener {
override public function Add(_arg1:b2ContactPoint):void{
Level.contacts.push([_arg1.shape1, _arg1.shape2]);
}
}
}//package
Section 187
//Credit (Credit)
package {
import flash.display.*;
import flash.events.*;
public class Credit extends MovieClip {
public var closeButton:SimpleButton;
public var creditButton:MovieClip;
public function Credit(){
closeButton.addEventListener(MouseEvent.CLICK, closeClicked);
}
function closeClicked(_arg1:Event){
this.visible = false;
}
}
}//package
Section 188
//DeadSnd (DeadSnd)
package {
import flash.media.*;
public dynamic class DeadSnd extends Sound {
}
}//package
Section 189
//DocumentClass (DocumentClass)
package {
import flash.events.*;
import flash.display.*;
public class DocumentClass extends MovieClip {
public var loaderMc:LoaderMc;
public function DocumentClass(){
addFrameScript(0, onFrame0);
addFrameScript(1, onFrame1);
addFrameScript(2, onFrame2);
loaderMc.addEventListener(Event.COMPLETE, onPreloaderComplete);
loaderMc.setLoaderInfo(loaderInfo);
}
private function onPreloaderComplete(_arg1:Event):void{
gotoAndStop("menu");
}
public function onFrame0(){
trace("onFrame0");
stop();
}
public function onFrame2(){
trace("onFrame2");
stop();
}
public function onFrame1(){
trace("onFrame1");
stop();
}
}
}//package
Section 190
//Egg (Egg)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
import com.greensock.*;
import com.greensock.plugins.*;
import com.greensock.easing.*;
public dynamic class Egg extends MovieClip {
public var ANGULARDAMPING;// = 0.5
public var FRICTION;// = 0.3
public var body:b2Body;// = null
public var collided;// = false
public var DENSITY;// = 0.2
public var type;
public var RESTITUTION;// = 0.2
public var ypos;
public var xpos;
public var LINEARDAMPING;// = 0.5
public function Egg(_arg1:Number, _arg2:Number, _arg3=1){
addFrameScript(0, frame1);
this.xpos = _arg1;
this.ypos = _arg2;
this.type = _arg3;
var _local4:* = new b2BodyDef();
_local4.position.Set(_arg1, _arg2);
_local4.angularDamping = ANGULARDAMPING;
_local4.linearDamping = LINEARDAMPING;
var _local5:* = new b2PolygonDef();
_local5.vertexCount = 8;
_local5.vertices[0].Set(-0.5, 1.5);
_local5.vertices[1].Set(-1, 1);
_local5.vertices[2].Set(-1, -1);
_local5.vertices[3].Set(-0.5, -1.5);
_local5.vertices[4].Set(0.5, -1.5);
_local5.vertices[5].Set(1, -1);
_local5.vertices[6].Set(1, 1);
_local5.vertices[7].Set(0.5, 1.5);
_local5.friction = FRICTION;
_local5.restitution = RESTITUTION;
_local5.filter.maskBits = Rock.MASKBIT;
_local5.filter.categoryBits = Rock.CAT;
_local5.density = DENSITY;
_local4.userData = this;
body = Level.world.CreateBody(_local4);
body.CreateShape(_local5);
body.SetMassFromShapes();
PlayState.mc.addChild(this);
Level.pushBody(body);
}
function frame1(){
stop();
}
public function collide(_arg1):void{
var otherBody = _arg1;
if (collided){
return;
};
SoundMgr.playSound(SoundMgr.eggBreakSnd, function (){
return (((Level.worm) && (Level.bodyInScreen(body))));
});
collided = true;
gotoAndPlay("broken");
var _this:* = this;
TweenLite.delayedCall(0.6, function (){
var _xpos:*;
var _ypos:*;
var pos:* = body.GetPosition();
_xpos = pos.x;
_ypos = pos.y;
Level.removequeue.push(body);
TweenLite.delayedCall(0.2, function (){
var _local1:* = Level.enemyTypeToClass[type];
if (_local1){
new _local1(_xpos, _ypos);
};
});
});
}
}
}//package
Section 191
//EggbreakSnd (EggbreakSnd)
package {
import flash.media.*;
public dynamic class EggbreakSnd extends Sound {
}
}//package
Section 192
//EndingSnd (EndingSnd)
package {
import flash.media.*;
public dynamic class EndingSnd extends Sound {
}
}//package
Section 193
//EndMenu (EndMenu)
package {
import flash.display.*;
import flash.events.*;
import fl.transitions.*;
import fl.transitions.easing.*;
import flash.text.*;
public class EndMenu extends State {
private const RWIDTH = 600;
private const gWidth = 120;
private const LCOUNT = 5;
private const rX;
public const sy:int = 280;
private const rY = 140;
public const ygap:int = 40;
public var tw:Tween;// = null
private var logoButton:LogoButton;// = null
public var mainButton;
public var meterText:TextField;
public var restartButton;
public var moreButton;
public var shape;
public var submitButton;
public var smallWorm;
public function EndMenu(){
rX = ((PlayState.WIDTH - RWIDTH) / 2);
super();
}
public function drawLength():void{
var _local1:* = ((RWIDTH * PlayState.maxX) / Level.XMETER);
smallWorm = new SmallWorm();
smallWorm.x = (rX - 10);
smallWorm.y = (rY - 10);
addChild(smallWorm);
tw = new Tween(smallWorm, "x", Strong.easeIn, (rX - 10), ((rX - 10) + _local1), 1, true);
tw.addEventListener(TweenEvent.MOTION_FINISH, movieFinished);
meterText.text = Hud.addCommas(String(0));
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
public function update(_arg1:Event):void{
var _local2:* = int(((((smallWorm.x - rX) + 10) * Level.XMETER) / RWIDTH));
meterText.text = Hud.addCommas(String(_local2));
}
private function movieFinished(_arg1:TweenEvent){
removeEventListener(Event.ENTER_FRAME, update);
meterText.text = Hud.addCommas(String(PlayState.maxX));
createButtons();
if (Service.autoSubmit()){
if (Service.servId == Service.KONG){
Service.submitScore(PlayState.maxX, null);
} else {
if (Service.servId == Service.DEFAULT){
submitMochi();
};
};
};
}
public function restartClicked(_arg1:Event):void{
SnakeRunaway.changeState(SnakeRunaway.playState);
}
public function drawRuler():void{
var _local3:*;
shape = new Shape();
shape.graphics.lineStyle(1, 0, 1);
var _local1:* = new TextFormat();
_local1.align = TextFormatAlign.CENTER;
_local1.font = "Highway Gothic";
var _local2:* = 0;
while (_local2 <= LCOUNT) {
shape.graphics.moveTo((rX + (gWidth * _local2)), rY);
shape.graphics.lineTo((rX + (gWidth * _local2)), (rY + 10));
_local3 = new TextField();
_local3.defaultTextFormat = _local1;
_local3.autoSize = TextFieldAutoSize.CENTER;
_local3.text = (String(_local2) + " km");
_local3.x = ((rX + (gWidth * _local2)) - (_local3.width / 2));
_local3.y = (rY + 25);
_local3.selectable = false;
_local3.embedFonts = true;
addChild(_local3);
_local2++;
};
shape.graphics.drawRect(rX, (rY + 5), RWIDTH, 5);
addChild(shape);
}
public function submitMochi():void{
restartButton.removeEventListener(MouseEvent.CLICK, restartClicked);
restartButton.enabled = false;
moreButton.removeEventListener(MouseEvent.CLICK, moreClicked);
moreButton.enabled = false;
mainButton.removeEventListener(MouseEvent.CLICK, mainClicked);
mainButton.enabled = false;
Service.submitScore(PlayState.maxX, onScoreExit);
}
override public function onExit():void{
restartButton.removeEventListener(MouseEvent.CLICK, restartClicked);
removeChild(restartButton);
restartButton = null;
moreButton.removeEventListener(MouseEvent.CLICK, moreClicked);
removeChild(moreButton);
moreButton = null;
if (Service.autoSubmit()){
} else {
submitButton.removeEventListener(MouseEvent.CLICK, submitClicked);
removeChild(submitButton);
submitButton = null;
};
mainButton.removeEventListener(MouseEvent.CLICK, mainClicked);
removeChild(mainButton);
mainButton = null;
removeChild(shape);
shape = null;
removeChild(smallWorm);
smallWorm = null;
tw = null;
if (((logoButton) && (contains(logoButton)))){
removeChild(logoButton);
logoButton = null;
};
SnakeRunaway.rootMc.removeChild(this);
removeEventListener(Event.ENTER_FRAME, update);
}
public function createButtons(){
if (Service.autoSubmit()){
} else {
submitButton = new Button("SUBMIT SCORE");
submitButton.x = PlayState.H_WIDTH;
submitButton.y = sy;
addChild(submitButton);
submitButton.addEventListener(MouseEvent.CLICK, submitClicked);
};
restartButton = new Button("RESTART");
restartButton.x = PlayState.H_WIDTH;
restartButton.y = (sy + ygap);
addChild(restartButton);
restartButton.addEventListener(MouseEvent.CLICK, restartClicked);
moreButton = new Button("MORE GAMES");
moreButton.x = PlayState.H_WIDTH;
moreButton.y = (sy + (ygap * 2));
addChild(moreButton);
moreButton.addEventListener(MouseEvent.CLICK, moreClicked);
mainButton = new Button("MAIN MENU");
mainButton.x = PlayState.H_WIDTH;
mainButton.y = (sy + (ygap * 3));
addChild(mainButton);
mainButton.addEventListener(MouseEvent.CLICK, mainClicked);
}
public function onScoreExit():void{
restartButton.addEventListener(MouseEvent.CLICK, restartClicked);
restartButton.enabled = true;
moreButton.addEventListener(MouseEvent.CLICK, moreClicked);
moreButton.enabled = true;
mainButton.addEventListener(MouseEvent.CLICK, mainClicked);
mainButton.enabled = true;
}
public function mainClicked(_arg1:Event):void{
SnakeRunaway.changeState(SnakeRunaway.menuState);
}
public function submitClicked(_arg1:Event):void{
submitMochi();
}
override public function onEnter():void{
SnakeRunaway.rootMc.addChild(this);
drawRuler();
drawLength();
if (logoButton == null){
logoButton = new LogoButton();
logoButton.x = 250;
logoButton.y = 10;
addChild(logoButton);
};
}
public function moreClicked(_arg1:Event):void{
Service.openUrl("playmoreClick");
}
}
}//package
Section 194
//Enemy (Enemy)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
import com.greensock.*;
import com.greensock.plugins.*;
import com.greensock.easing.*;
public class Enemy extends MovieClip implements Updatable {
public const DEAD = 3;
public const NORMAL = 1;
public const SLEEP = 2;
public var delay;
public var mc;
public var body:b2Body;// = null
public var sleepDelay;// = 0
public var targetObject;
public var status;// = 1
public var impulse;
public var tailBodies;
public var counter;// = 0
public static const CAT = 8;
public function Enemy(_arg1, _arg2, _arg3=20, _arg4=25, _arg5=100, _arg6=2){
var tail:*;
var xpos = _arg1;
var ypos = _arg2;
var impulse = _arg3;
var delay = _arg4;
var sleepDelay = _arg5;
var tailCnt = _arg6;
tailBodies = [];
super();
this.delay = delay;
this.sleepDelay = sleepDelay;
this.impulse = impulse;
mc = new mcClass();
addChild(mc);
var bodyDef:* = new b2BodyDef();
bodyDef.position.Set(xpos, ypos);
bodyDef.angularDamping = 2;
var shapeDef:* = new b2CircleDef();
shapeDef.radius = 1;
shapeDef.friction = 0.5;
shapeDef.density = 0.5;
shapeDef.restitution = 0.5;
shapeDef.filter.maskBits = maskBit;
shapeDef.filter.categoryBits = catBit;
bodyDef.userData = this;
body = Level.world.CreateBody(bodyDef);
body.CreateShape(shapeDef);
body.SetMassFromShapes();
PlayState.charmc.addChild(this);
var prevBody:* = body;
var i:* = 0;
while (i < tailCnt) {
tail = new tailClass((xpos - (1.5 + i)), ypos, 0);
tail.parentMc = this;
appendTail(prevBody, tail.tailBody);
prevBody = tail.tailBody;
tailBodies.push(tail.tailBody);
i = (i + 1);
};
Level.enemies.push(this);
status = NORMAL;
targetObject = Level.tailBody;
SoundMgr.playSound(SoundMgr.enemySnd, function (){
return (((Level.worm) && (Level.bodyInScreen(body))));
});
mc.gotoAndPlay("start");
}
public function get maskBit(){
return ((((CAT | TransEnemy.CAT) | Worm.CAT) | Rock.CAT));
}
public function get mcClass(){
return (EnemyMc);
}
public function collide(_arg1):void{
if ((((status == NORMAL)) && ((_arg1 == targetObject)))){
Level.worm.attacked();
status = SLEEP;
counter = 0;
mc.gotoAndPlay("sleep");
};
}
public function appendTail(_arg1:b2Body, _arg2:b2Body):void{
var _local3:* = new b2RevoluteJointDef();
_local3.Initialize(_arg1, _arg2, _arg1.GetPosition());
_local3.lowerAngle = (-(Math.PI) * 0.25);
_local3.upperAngle = (Math.PI * 0.25);
_local3.enableLimit = true;
_local3.collideConnected = false;
Level.world.CreateJoint(_local3);
tailBodies.push(_arg2);
}
public function get tailClass(){
return (EnemyTail);
}
public function collideOnBack(){
var tail:*;
if (status == NORMAL){
var die:Function = function (){
onExit();
};
status = DEAD;
SoundMgr.playSound(SoundMgr.backlineSnd, function (){
return (Level.bodyInScreen(body));
});
TweenMax.to(this, 1, {tint:0, blurFilter:{blurX:20}, onComplete:die});
for each (tail in tailBodies) {
TweenMax.to(tail.m_userData, 1, {tint:0, blurFilter:{blurX:20}});
};
};
}
public function get catBit(){
return (CAT);
}
public function onUpdate(){
var _local1:*;
var _local2:*;
if (status == DEAD){
return;
};
counter = (counter + 1);
if (status == SLEEP){
if (counter == sleepDelay){
counter = 0;
status = NORMAL;
mc.gotoAndPlay("normal");
};
} else {
if (counter == delay){
counter = 0;
if (targetObject){
_local1 = targetObject.GetPosition().Copy();
_local2 = body.GetPosition();
_local1.Subtract(_local2);
_local1.x = Math.max(-15, Math.min(_local1.x, 15));
_local1.Normalize();
_local1.Multiply(impulse);
body.ApplyImpulse(_local1, _local2);
};
};
};
}
public function onExit():void{
var _local1:*;
var _local2:*;
if (PlayState.charmc.contains(body.m_userData)){
TweenLite.killTweensOf(this);
Level.removequeue.push(body);
};
for each (_local1 in tailBodies) {
if (PlayState.charmc.contains(_local1.m_userData)){
TweenLite.killTweensOf(_local1.m_userData);
Level.removequeue.push(_local1);
};
};
_local2 = Level.enemies.indexOf(this);
if (_local2 >= 0){
Level.enemies.splice(this, 1);
};
}
public function get type(){
return (1);
}
}
}//package
Section 195
//EnemyMc (EnemyMc)
package {
import flash.display.*;
public dynamic class EnemyMc extends MovieClip {
public function EnemyMc(){
addFrameScript(41, frame42, 72, frame73);
}
function frame73(){
gotoAndPlay("sleep");
}
function frame42(){
gotoAndPlay("normal");
}
}
}//package
Section 196
//EnemySnd (EnemySnd)
package {
import flash.media.*;
public dynamic class EnemySnd extends Sound {
}
}//package
Section 197
//EnemyTail (EnemyTail)
package {
public class EnemyTail extends Tail {
public function EnemyTail(_arg1, _arg2, _arg3=1){
super(_arg1, _arg2, _arg3);
}
override public function get maskBit(){
return ((((Worm.CAT | Enemy.CAT) | TransEnemy.CAT) | Rock.CAT));
}
override public function get mcClass(){
return (EnemyTailMc);
}
override public function get catBit(){
return (Enemy.CAT);
}
}
}//package
Section 198
//EnemyTailMc (EnemyTailMc)
package {
import flash.display.*;
public dynamic class EnemyTailMc extends MovieClip {
}
}//package
Section 199
//Eye (Eye)
package {
import flash.display.*;
public dynamic class Eye extends MovieClip {
public var eyeball:MovieClip;
public function Eye(){
addFrameScript(29, frame30, 44, frame45, 59, frame60);
}
function frame60(){
gotoAndPlay("attacked");
}
function frame30(){
gotoAndPlay("normal");
}
function frame45(){
gotoAndPlay("boost");
}
}
}//package
Section 200
//ForcibleLoader (ForcibleLoader)
package {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import flash.errors.*;
public class ForcibleLoader {
private var _loader:Loader;
public function ForcibleLoader(_arg1:Loader){
this.loader = _arg1;
}
private function getBodyPosition(_arg1:ByteArray):uint{
var _local2:uint;
_local2 = (_local2 + 3);
_local2 = (_local2 + 1);
_local2 = (_local2 + 4);
var _local3:uint = (_arg1[_local2] >>> 3);
_local2 = (_local2 + ((5 + (_local3 * 4)) / 8));
_local2 = (_local2 + 2);
_local2 = (_local2 + 1);
_local2 = (_local2 + 2);
return (_local2);
}
private function securityErrorHandler(_arg1:SecurityErrorEvent):void{
loader.contentLoaderInfo.dispatchEvent(_arg1.clone());
}
public function load(_arg1:ByteArray):void{
var _local2:ByteArray = new ByteArray();
_arg1.readBytes(_local2, 0, 0);
_local2.endian = Endian.LITTLE_ENDIAN;
if (isCompressed(_local2)){
uncompress(_local2);
};
var _local3:uint = uint(_local2[3]);
if (_local3 < 9){
updateVersion(_local2, 9);
};
if (_local3 > 7){
flagSWF9Bit(_local2);
} else {
insertFileAttributesTag(_local2);
};
loader.loadBytes(_local2);
}
private function ioErrorHandler(_arg1:IOErrorEvent):void{
loader.contentLoaderInfo.dispatchEvent(_arg1.clone());
}
private function flagSWF9Bit(_arg1:ByteArray):void{
var _local2:int = findFileAttributesPosition(getBodyPosition(_arg1), _arg1);
if (_local2 != -1){
_arg1[(_local2 + 2)] = (_arg1[(_local2 + 2)] | 8);
} else {
insertFileAttributesTag(_arg1);
};
}
private function isCompressed(_arg1:ByteArray):Boolean{
return ((_arg1[0] == 67));
}
public function set loader(_arg1:Loader):void{
_loader = _arg1;
}
private function insertFileAttributesTag(_arg1:ByteArray):void{
var _local2:uint = getBodyPosition(_arg1);
var _local3:ByteArray = new ByteArray();
_local3.writeBytes(_arg1, _local2);
_arg1.length = _local2;
_arg1.position = _local2;
_arg1.writeByte(68);
_arg1.writeByte(17);
_arg1.writeByte(8);
_arg1.writeByte(0);
_arg1.writeByte(0);
_arg1.writeByte(0);
_arg1.writeBytes(_local3);
_local3.length = 0;
}
private function updateVersion(_arg1:ByteArray, _arg2:uint):void{
_arg1[3] = _arg2;
}
private function findFileAttributesPosition(_arg1:uint, _arg2:ByteArray):int{
var byte:uint;
var tag:uint;
var length:uint;
var offset = _arg1;
var bytes = _arg2;
bytes.position = offset;
try {
while (true) {
byte = bytes.readShort();
tag = (byte >>> 6);
if (tag == 69){
return ((bytes.position - 2));
};
length = (byte & 63);
if (length == 63){
length = bytes.readInt();
};
bytes.position = (bytes.position + length);
};
} catch(e:EOFError) {
};
return (-1);
}
public function get loader():Loader{
return (_loader);
}
private function uncompress(_arg1:ByteArray):void{
var _local2:ByteArray = new ByteArray();
_local2.writeBytes(_arg1, 8);
_arg1.length = 8;
_arg1.position = 8;
_local2.uncompress();
_arg1.writeBytes(_local2);
_arg1[0] = 70;
_local2.length = 0;
}
}
}//package
Section 201
//GameClear (GameClear)
package {
import flash.display.*;
public dynamic class GameClear extends MovieClip {
public function GameClear(){
addFrameScript(44, frame45);
}
function frame45(){
stop();
}
}
}//package
Section 202
//Healing (Healing)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Collision.*;
import flash.filters.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.common.energyEasing.*;
import org.flintparticles.twoD.emitters.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import org.flintparticles.common.displayObjects.*;
import org.flintparticles.twoD.renderers.*;
import org.flintparticles.common.debug.*;
public class Healing extends MovieClip implements Cleanable, Updatable {
public var radius;
public var body:b2Body;// = null
var emitter:Emitter2D;
public function Healing(_arg1:Number, _arg2:Number, _arg3){
this.radius = _arg3;
var _local4:* = new b2BodyDef();
_local4.position.Set(_arg1, _arg2);
var _local5:* = new b2CircleDef();
_local5.radius = _arg3;
_local5.density = 0;
_local4.userData = this;
body = Level.world.CreateBody(_local4);
body.CreateShape(_local5);
body.SetMassFromShapes();
PlayState.mc.addChild(this);
Level.pushBody(body);
effect();
}
public function effect(){
emitter = new Emitter2D();
emitter.counter = new Steady(200);
emitter.addInitializer(new Lifetime(0.8));
emitter.addInitializer(new Velocity(new DiscSectorZone(new Point(0, 0), 10, 5, (-(Math.PI) * 0.75), (-(Math.PI) * 0.25))));
emitter.addInitializer(new Position(new DiscZone(new Point(80, 80), 80, 60)));
emitter.addInitializer(new SharedImage(new Dot(2)));
emitter.addAction(new Age(TwoWay.quadratic));
emitter.addAction(new Move());
emitter.addAction(new ColorChange(2583691008, 65382));
emitter.addAction(new RotateToDirection());
var _local1:BitmapRenderer = new BitmapRenderer(new Rectangle(0, 0, 200, 200));
_local1.addEmitter(emitter);
_local1.x = -100;
_local1.y = -100;
addChild(_local1);
emitter.x = 20;
emitter.y = 20;
emitter.start();
}
public function onUpdate(){
var _local1:* = Level.worm.body.GetPosition();
var _local2:* = body.GetPosition();
if ((((_local1.x - _local2.x) * (_local1.x - _local2.x)) + ((_local1.y - _local2.y) * (_local1.y - _local2.y))) < (radius * radius)){
Level.worm.updateBoost(0.3);
};
}
public function onExit(){
emitter.stop();
emitter.killAllParticles();
}
}
}//package
Section 203
//Hole (Hole)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Collision.*;
import flash.filters.*;
public class Hole extends MovieClip implements Updatable {
public var radius;
public var holeImg;
public var body:b2Body;// = null
public function Hole(_arg1:Number, _arg2:Number, _arg3){
this.radius = _arg3;
var _local4:* = new b2BodyDef();
_local4.position.Set(_arg1, _arg2);
var _local5:* = new b2CircleDef();
_local5.radius = _arg3;
_local5.density = 0;
_local4.userData = this;
body = Level.world.CreateBody(_local4);
body.CreateShape(_local5);
body.SetMassFromShapes();
PlayState.mc.addChild(this);
Level.pushBody(body);
holeImg = new HoleImg();
holeImg.width = (holeImg.height = ((_arg3 * Level.SCALE) * 2));
addChild(holeImg);
}
public function onUpdate(){
var _local1:* = Level.worm.body.GetPosition();
var _local2:* = body.GetPosition();
var _local3:* = (_local2.x - _local1.x);
var _local4:* = (_local2.y - _local1.y);
var _local5:* = ((_local3 * _local3) + (_local4 * _local4));
if (_local5 < ((radius + 1) * (radius + 1))){
Level.worm.body.ApplyImpulse(new b2Vec2((10 * _local3), (10 * _local4)), Level.worm.body.GetPosition());
};
holeImg.rotation = (holeImg.rotation + 5);
}
public function onExit(){
}
}
}//package
Section 204
//HoleImg (HoleImg)
package {
import flash.display.*;
public dynamic class HoleImg extends MovieClip {
}
}//package
Section 205
//Hud (Hud)
package {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class Hud extends MovieClip {
public var boost:MovieClip;
var boostWdt;
public var backlineMeter:MovieClip;
public var hudMeter:TextField;
public var logoButton:SimpleButton;
public function Hud(){
boostWdt = boost.width;
logoButton.addEventListener(MouseEvent.CLICK, clicked);
}
public function updateMeter(){
hudMeter.text = addCommas(String(PlayState.maxX));
}
public function updateBoost(){
var _local1:* = (PlayState.boost / PlayState.MAXBOOST);
boost.width = (boostWdt * _local1);
}
public function updateBacklineMeter(_arg1:Number){
if (_arg1 < 17.5){
backlineMeter.visible = false;
} else {
backlineMeter.visible = true;
backlineMeter.backMeter.text = String(int((_arg1 - 17.5)));
};
}
private function clicked(_arg1:Event):void{
Service.openUrl("hudLogoClicked");
}
public static function addCommas(_arg1:String):String{
return (_arg1.replace(/(^[-+]?\d+?(?=(?>(?:\d{3})+)(?!\d))|\G\d{3}(?=\d))/g, "$1,"));
}
}
}//package
Section 206
//IntroLevel (IntroLevel)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import Box2D.Collision.*;
public class IntroLevel extends MovieClip {
public function IntroLevel(){
Level.createWorld();
PlayState.charmc = new MovieClip();
addChild(PlayState.charmc);
createWalls();
var _local1:* = new ToyEnemy(5, 4);
addEventListener(Event.ENTER_FRAME, onUpdate);
}
public function onUpdate(_arg1:Event){
var _local3:*;
var _local4:*;
Level.world.Step(Level.TIMESTEP, Level.ITERATIONS);
var _local2:* = Level.world.m_bodyList;
while (_local2) {
_local3 = _local2.m_userData;
if ((_local3 is MovieClip)){
_local3.x = (_local2.GetPosition().x * Level.SCALE);
_local3.y = ((-(_local2.GetPosition().y) * Level.SCALE) + 500);
_local4 = (-(_local2.GetAngle()) * Level.PI_PER_180);
_local3.rotation = _local4;
if ((_local3 is Updatable)){
_local3.onUpdate();
};
};
_local2 = _local2.m_next;
};
}
public function releaseWorld():void{
var _local1:b2Body = Level.world.m_bodyList;
while (_local1) {
if ((_local1.m_userData is MovieClip)){
PlayState.charmc.removeChild(_local1.m_userData);
};
Level.world.DestroyBody(_local1);
_local1 = _local1.m_next;
};
}
public function createWalls():void{
var _local1:* = new b2BodyDef();
_local1.position.Set(17.5, 26);
var _local2:* = new b2PolygonDef();
_local2.SetAsBox(17.5, 1);
_local2.restitution = 0;
_local2.filter.maskBits = 0xFFFF;
_local2.filter.categoryBits = 0xFFFF;
_local2.density = 0;
var _local3:* = Level.world.CreateBody(_local1);
_local3.CreateShape(_local2);
_local3.SetMassFromShapes();
_local1.position.Set(17.5, -1);
_local2.SetAsBox(17.5, 1);
var _local4:* = Level.world.CreateBody(_local1);
_local4.CreateShape(_local2);
_local4.SetMassFromShapes();
_local1.position.Set(-1, 12.5);
_local2.SetAsBox(1, 12.5);
var _local5:* = Level.world.CreateBody(_local1);
_local5.CreateShape(_local2);
_local5.SetMassFromShapes();
_local1.position.Set(36, 12.5);
_local2.SetAsBox(1, 12.5);
var _local6:* = Level.world.CreateBody(_local1);
_local6.CreateShape(_local2);
_local6.SetMassFromShapes();
}
public function onExit(){
releaseWorld();
removeChild(PlayState.charmc);
PlayState.charmc = null;
removeEventListener(Event.ENTER_FRAME, onUpdate);
}
}
}//package
Section 207
//Jar (Jar)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class Jar extends MovieClip {
public var body:b2Body;// = null
public var hgt;
public var wdt;
public var cleared;// = false
public function Jar(_arg1:Number, _arg2:Number, _arg3, _arg4){
var _local7:*;
super();
wdt = (_arg3 / 2.5);
hgt = (wdt / 5);
var _local5:* = new b2BodyDef();
_local5.position.Set(_arg1, _arg2);
_local5.linearDamping = 2;
_local5.angle = _arg4;
_local5.userData = this;
body = Level.world.CreateBody(_local5);
var _local6:* = 0;
while (_local6 < 7) {
_arg4 = ((Math.PI * _local6) / 4);
_local7 = createShape(new b2Vec2((_arg3 * Math.cos(_arg4)), (_arg3 * Math.sin(_arg4))), (_arg4 + (Math.PI / 2)));
body.CreateShape(_local7);
_local6++;
};
body.SetMassFromShapes();
this.width = (this.height = (((_arg3 * 2) + (2 * hgt)) * Level.SCALE));
PlayState.mc.addChild(this);
Level.pushBody(body);
}
public function createShape(_arg1, _arg2){
var _local3:* = new b2PolygonDef();
_local3.SetAsOrientedBox(wdt, hgt, _arg1, _arg2);
_local3.filter.maskBits = Rock.MASKBIT;
_local3.filter.categoryBits = Rock.CAT;
_local3.density = 0.5;
return (_local3);
}
}
}//package
Section 208
//Key (Key)
package {
import flash.display.*;
import flash.events.*;
public class Key {
private static var initialized:Boolean = false;
private static var keysDown:Object = new Object();
public static function initialize(_arg1:Stage):void{
if (!initialized){
_arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
_arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased);
_arg1.addEventListener(Event.DEACTIVATE, clearKeys);
initialized = true;
};
}
private static function clearKeys(_arg1:Event):void{
keysDown = new Object();
}
public static function isDown(_arg1:uint):Boolean{
return (Boolean((_arg1 in keysDown)));
}
public static function release(_arg1):void{
_arg1.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
_arg1.removeEventListener(KeyboardEvent.KEY_UP, keyReleased);
_arg1.removeEventListener(Event.DEACTIVATE, clearKeys);
keysDown = new Object();
initialized = false;
}
private static function keyPressed(_arg1:KeyboardEvent):void{
keysDown[_arg1.keyCode] = true;
}
private static function keyReleased(_arg1:KeyboardEvent):void{
if ((_arg1.keyCode in keysDown)){
delete keysDown[_arg1.keyCode];
};
}
}
}//package
Section 209
//Level (Level)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import Box2D.Collision.*;
import com.greensock.*;
import com.greensock.plugins.*;
import com.greensock.easing.*;
import flash.net.*;
public class Level {
public var queuejob;// = null
var dbgSprite:Sprite;
public var isLight;// = false
public var collideFunc;
public var onfunc;
var endTimer;
public var meterFunc;
public var funcMeterIdx;
public static const XMETER = 5000;
public static const TIMESTEP:Number = 0.0416666666666667;
public static const SCALE:Number = 20;
public static const ITERATIONS:int = 10;
public static const KEY = "snakerunaway";
public static const PI_DIV_180:Number = (Math.PI / 180);
public static const PI_PER_180:Number = (180 / Math.PI);
public static const CELLSIZE = 50;
public static const enemyTypeToClass = {1:Enemy, 2:TransEnemy, 3:SEnemy};
public static var removequeue = [];
public static var world:b2World = null;
public static var worm:Worm = null;
public static var queue = [];
public static var tailBody:b2Body = null;
public static var enemies = [];
public static var saveObj = null;
public static var qpos = 0;
public static var removequeue2 = [];
public static var savedMeter = {};
public static var rockImg1 = new StoneImage(0, 0);
public static var contacts = [];
public static var backline;
public static var camX;
public static var camY;
public function Level(){
meterFunc = {};
super();
}
public function lightOff():void{
isLight = false;
}
public function checkEnd(_arg1:Event){
var tl:*;
var event = _arg1;
var vel:* = worm.body.GetLinearVelocity();
if (vel.x < 0.5){
var endingScene:Function = function (){
var _local1:* = new GameClear();
_local1.x = 250;
_local1.y = PlayState.H_HEIGHT;
PlayState.mc.addChild(_local1);
};
var changeState:Function = function (){
SnakeRunaway.rootMc.alpha = 1;
SnakeRunaway.changeState(SnakeRunaway.endMenuState);
};
endTimer.stop();
endingScene();
tl = new TimelineMax({onComplete:changeState});
tl.append(TweenMax.to(SnakeRunaway.rootMc, 2, {alpha:1}));
tl.append(TweenMax.to(SnakeRunaway.rootMc, 2, {alpha:0}));
};
}
public function onNewCell(_arg1:int):void{
var cellId = _arg1;
queuejob = function (){
var _local1:* = (cellId + 1);
var _local2:* = getOnFunction(_local1);
qpos = _local1;
var _local3:* = (cellId * CELLSIZE);
if (_local2){
_local2(_local3);
};
};
}
public function update():void{
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
var _local11:*;
var _local12:*;
var _local13:*;
var _local1:* = TIMESTEP;
world.Step(TIMESTEP, ITERATIONS);
backline.update(_local1);
var _local2:* = worm.body.GetPosition();
Level.camX = _local2.x;
if (PlayState.maxX < int(_local2.x)){
PlayState.maxX = int(_local2.x);
PlayState.hud.updateMeter();
if (PlayState.maxX >= meterFunc[funcMeterIdx].m){
_local8 = meterFunc[funcMeterIdx].f;
if (_local8){
_local8(PlayState.maxX);
};
funcMeterIdx = (funcMeterIdx + 1);
};
_local7 = (int((PlayState.maxX / Level.CELLSIZE)) + 1);
if (PlayState.maxCellId < _local7){
PlayState.maxCellId = _local7;
onNewCell(PlayState.maxCellId);
};
};
executeQueue();
var _local3:int;
while (_local3 < contacts.length) {
_local9 = contacts[_local3][0].GetBody();
_local10 = contacts[_local3][1].GetBody();
doCollide(_local9, _local10);
_local3++;
};
contacts = [];
var _local4:* = 0;
while (_local4 < removequeue.length) {
_local11 = removequeue[_local4];
if (_local11.m_userData){
if (PlayState.charmc.contains(_local11.m_userData)){
PlayState.charmc.removeChild(_local11.m_userData);
_local11.m_userData = null;
Level.world.DestroyBody(_local11);
} else {
if (PlayState.mc.contains(_local11.m_userData)){
PlayState.mc.removeChild(_local11.m_userData);
_local11.m_userData = null;
Level.world.DestroyBody(_local11);
};
};
};
_local4++;
};
removequeue = [];
_local4 = 0;
while (_local4 < removequeue2.length) {
if (removequeue2[_local4].m_userData){
removequeue2[_local4].m_userData = null;
Level.world.DestroyBody(removequeue2[_local4]);
};
_local4++;
};
removequeue2 = [];
var _local5:b2Body = world.m_bodyList;
while (_local5) {
_local12 = _local5.m_userData;
if ((_local12 is MovieClip)){
_local12.x = (((_local5.GetPosition().x - camX) * SCALE) + PlayState.H_WIDTH);
_local12.y = ((-((_local5.GetPosition().y - camY)) * SCALE) + PlayState.H_HEIGHT);
_local13 = (-(_local5.GetAngle()) * PI_PER_180);
_local12.rotation = _local13;
if ((_local12 is Updatable)){
_local12.onUpdate();
};
};
_local5 = _local5.m_next;
};
if (dbgSprite){
dbgSprite.x = ((-(camX) * SCALE) + PlayState.H_WIDTH);
dbgSprite.y = ((camY * SCALE) + PlayState.H_HEIGHT);
};
var _local6:* = (-((camX * SCALE)) % PlayState.WIDTH);
if (_local6 > 0){
_local6 = (_local6 - PlayState.WIDTH);
};
PlayState.upBgShape.x = _local6;
PlayState.centerBgShape.x = _local6;
PlayState.downBgShape.x = _local6;
}
public function getOnFunction(_arg1:int){
return (onfunc[int((_arg1 / 20))][(_arg1 % 20)]);
}
public function releaseCell(_arg1):void{
var _local3:*;
var _local4:*;
if (_arg1 < 0){
return;
};
var _local2:* = queue[_arg1];
if (_local2){
trace(((("Release Cell " + _arg1) + ", check ") + _local2.length));
for each (_local3 in _local2) {
if (_local3){
_local4 = _local3.m_userData;
if (_local4){
if ((_local4 is Cleanable)){
_local4.onExit();
} else {
_local3.m_userData = null;
world.DestroyBody(_local3);
};
};
};
};
queue[_arg1] = null;
};
}
public function lightOn():void{
isLight = true;
}
public function onExit():void{
debugDraw(false);
backline.onExit();
releaseWorld();
contacts = [];
removequeue = [];
removequeue2 = [];
queuejob = null;
}
public function startOn(_arg1:int){
var _local3:*;
var _local4:*;
var _local5:*;
qpos = 0;
var _local2:int;
while (_local2 < 2) {
_local3 = ((_arg1 - 1) + _local2);
qpos = _local3;
_local4 = getOnFunction(_local3);
_local5 = ((_local3 - 1) * CELLSIZE);
if (_local4){
_local4(_local5);
};
if (_local2 == 1){
PlayState.maxX = (_local5 - 2);
};
_local2++;
};
}
public function createWalls():void{
var _local1:* = new b2BodyDef();
_local1.position.Set((XMETER / 2), (20 + 1));
var _local2:* = new b2PolygonDef();
_local2.SetAsBox(((XMETER / 2) + 50), 1);
_local2.restitution = 0;
_local2.filter.maskBits = 0xFFFF;
_local2.filter.categoryBits = 0xFFFF;
_local2.density = 0;
var _local3:* = Level.world.CreateBody(_local1);
_local3.CreateShape(_local2);
_local3.SetMassFromShapes();
_local1.position.Set((XMETER / 2), -1.5);
_local2.SetAsBox(((XMETER / 2) + 50), 1.5);
var _local4:* = Level.world.CreateBody(_local1);
_local4.CreateShape(_local2);
_local4.SetMassFromShapes();
}
public function ending(_arg1){
Key.release(SnakeRunaway.rootMc.stage);
SoundMgr.playSound(SoundMgr.endingSnd);
worm.body.ApplyImpulse(new b2Vec2((200 + (worm.tails.length * 100)), 0), worm.body.GetPosition());
endTimer = new Timer(500, 0);
endTimer.addEventListener("timer", checkEnd);
endTimer.start();
TweenMax.to(SnakeRunaway.rootMc, 3, {alpha:0});
Service.trackEvent("gamecompleted");
}
public function executeQueue(){
var _local1:*;
var _local2:*;
if (queuejob != null){
_local1 = new Date().getTime();
queuejob();
queuejob = null;
_local2 = new Date().getTime();
trace(("create time :" + String((_local2 - _local1))));
};
}
private function initCollideFunc(){
collideFunc = new Dictionary();
collideFunc[Backline] = function (_arg1, _arg2){
var _local3:* = _arg1.m_userData;
var _local4:* = _arg2.m_userData;
var _local5:* = _arg2.m_shapeList.m_filter.categoryBits;
if (_local5 == Worm.CAT){
if ((_local4 is Worm)){
_local4.collideOnBack();
};
} else {
if ((((_local5 == Enemy.CAT)) || ((_local5 == TransEnemy.CAT)))){
if ((_local4 is Enemy)){
_local4.collideOnBack();
} else {
_local4.parentMc.collideOnBack();
};
} else {
_local3.collide(_arg2);
};
};
};
collideFunc[Bomb] = function (_arg1, _arg2){
_arg1.m_userData.collide(_arg2);
};
collideFunc[Egg] = function (_arg1, _arg2){
_arg1.m_userData.collide(_arg2);
};
collideFunc[Enemy] = function (_arg1, _arg2){
_arg1.m_userData.collide(_arg2);
};
collideFunc[TransEnemy] = function (_arg1, _arg2){
_arg1.m_userData.collide(_arg2);
};
collideFunc[SEnemy] = function (_arg1, _arg2){
_arg1.m_userData.collide(_arg2);
};
collideFunc[Worm] = function (_arg1, _arg2){
_arg1.m_userData.collide(_arg2);
};
}
public function debugDraw(_arg1){
var _local2:*;
if (_arg1){
_local2 = new b2DebugDraw();
dbgSprite = new Sprite();
dbgSprite.y = (dbgSprite.y + PlayState.HEIGHT);
PlayState.mc.addChild(dbgSprite);
_local2.m_sprite = dbgSprite;
_local2.m_drawScale = SCALE;
_local2.m_fillAlpha = 0;
_local2.m_lineThickness = 1;
_local2.m_drawFlags = 4294967295;
_local2.ClearFlags(b2DebugDraw.e_aabbBit);
world.SetDebugDraw(_local2);
} else {
if (dbgSprite){
PlayState.mc.removeChild(dbgSprite);
dbgSprite = null;
};
};
}
public function onEnter(){
var _local7:*;
var _local8:*;
var _local9:*;
createWorld();
var _local1:* = new LevelData1();
var _local2:* = new LevelData2();
var _local3:* = new LevelData3();
var _local4:* = new LevelData4();
var _local5:* = new LevelData5();
var _local6:* = new LevelData6();
onfunc = [_local1.getLevel(), _local2.getLevel(), _local3.getLevel(), _local4.getLevel(), _local5.getLevel(), _local6.getLevel()];
createWalls();
if (saveObj){
_local7 = loadObject();
PlayState.maxX = _local7;
PlayState.maxCellId = ((int((_local7 / 500)) * 10) + 10);
startOn((PlayState.maxCellId + 1));
} else {
PlayState.maxX = 0;
savedMeter = {};
_local8 = SnakeRunaway.START_CELL;
startOn(_local8);
PlayState.maxCellId = (_local8 - 1);
_local9 = ((PlayState.maxCellId * CELLSIZE) - 1);
PlayState.boost = PlayState.MAXBOOST;
worm = new Worm(_local9, 12);
worm.appendTail(new Tail(0, 0));
backline = new Backline((_local9 - 16));
};
initCollideFunc();
initMeterFunc(PlayState.maxX);
}
public function doCollide(_arg1, _arg2){
var _local5:*;
var _local3:* = _arg1.m_userData;
var _local4:* = _arg2.m_userData;
if (((_local3) && ((_local3.constructor in collideFunc)))){
_local5 = collideFunc[_local3.constructor];
_local5(_arg1, _arg2);
} else {
if (((_local4) && ((_local4.constructor in collideFunc)))){
_local5 = collideFunc[_local4.constructor];
_local5(_arg2, _arg1);
};
};
}
public function initMeterFunc(_arg1){
var save:Function;
var sMeter = _arg1;
save = function (_arg1){
Level.saveObject();
};
meterFunc = [{m:10, f:function (_arg1){
PlayState.showMessage("Arrow keys + Space to boost");
}}, {m:40, f:function (_arg1){
PlayState.showMessage("\"P\" to pause");
}}, {m:60, f:function (_arg1){
PlayState.showMessage("It's your tail.");
}}, {m:95, f:function (_arg1){
PlayState.showMessage("Don't hit them!");
}}, {m:499, f:save}, {m:505, f:function (_arg1){
PlayState.showMessage("Recharge your power!");
}}, {m:999, f:save}, {m:1499, f:save}, {m:1999, f:save}, {m:2499, f:save}, {m:2999, f:save}, {m:3499, f:save}, {m:3999, f:save}, {m:4499, f:save}, {m:4950, f:function (_arg1){
PlayState.showMessage("Boost!");
}}, {m:5000, f:ending}, {m:10000, f:function (_arg1){
}}];
funcMeterIdx = 0;
var i:* = 0;
while (i < meterFunc.length) {
if (sMeter > meterFunc[i].m){
funcMeterIdx = (i + 1);
};
i = (i + 1);
};
}
public static function cleanSol(){
var _local1:* = SharedObject.getLocal(KEY);
_local1.clear();
saveObj = null;
}
public static function getHash(_arg1, _arg2, _arg3, _arg4){
return ((((_arg1 + 41) * (_arg2 + 7)) + int(((_arg3 + 11) / (_arg4 + 5)))));
}
public static function saveObject(){
var obj:*;
var enemy:*;
var saveSo:Function;
var eobj:*;
var epos:*;
saveSo = function (){
var _local1:* = new Date().getTime();
var _local2:* = SharedObject.getLocal(KEY);
_local2.data["lv"] = obj;
_local2.flush();
var _local3:* = new Date().getTime();
};
var wpos:* = worm.body.GetPosition();
var wmeter:* = ((int(((wpos.x - 10) / 500)) * 500) + 499);
if (savedMeter[wmeter]){
trace(("skip saving" + wmeter));
return;
};
trace(("SAVING at " + wmeter));
SoundMgr.playSound(SoundMgr.saveSnd);
PlayState.showMessage("Saving...");
savedMeter[wmeter] = true;
obj = {};
obj["wx"] = wmeter;
obj["wy"] = wpos.y;
obj["tn"] = worm.tails.length;
var _enemies:* = [];
for each (enemy in enemies) {
eobj = {};
epos = enemy.body.GetPosition();
eobj["type"] = enemy.type;
if ((((wmeter > epos.x)) && (((wmeter - epos.x) < 2)))){
eobj["ex"] = (wmeter - 2);
} else {
eobj["ex"] = epos.x;
};
eobj["ey"] = epos.y;
_enemies.push(eobj);
};
obj["en"] = _enemies;
if ((wmeter - backline.xpos) < 2){
obj["blx"] = (wmeter - 2);
} else {
obj["blx"] = backline.xpos;
};
obj["bst"] = PlayState.boost;
saveObj = obj;
obj["hs"] = getHash(obj["wx"], obj["wy"], obj["blx"], obj["bst"]);
TweenMax.delayedCall(0.1, saveSo);
}
public static function bodyInScreen(_arg1){
var _local2:* = (camX - _arg1.GetPosition().x);
return ((((_local2 < 18)) && ((_local2 > -18))));
}
public static function releaseWorld():void{
var _local1:b2Body = world.m_bodyList;
while (_local1) {
if ((_local1.m_userData is MovieClip)){
if (PlayState.mc.contains(_local1.m_userData)){
PlayState.mc.removeChild(_local1.m_userData);
} else {
if (PlayState.charmc.contains(_local1.m_userData)){
PlayState.charmc.removeChild(_local1.m_userData);
};
};
};
_local1.m_userData = null;
world.DestroyBody(_local1);
_local1 = _local1.m_next;
};
}
public static function pushBody(_arg1){
if (_arg1.IsStatic()){
if (!queue[qpos]){
queue[qpos] = [];
};
queue[qpos].push(_arg1);
};
}
public static function loadObject():Number{
var _local4:*;
var _local5:*;
var _local1:* = saveObj;
backline = new Backline(_local1["blx"]);
PlayState.boost = _local1["bst"];
worm = new Worm(_local1["wx"], _local1["wy"]);
var _local2:* = _local1["tn"];
var _local3:* = 0;
while (_local3 < _local2) {
worm.appendTail(new Tail(0, 0));
_local3++;
};
for each (_local4 in _local1["en"]) {
_local5 = enemyTypeToClass[_local4["type"]];
new _local5(_local4["ex"], _local4["ey"]);
};
return (_local1["wx"]);
}
public static function checkSol():Boolean{
var sol:*;
var hs:*;
var wmeter:*;
try {
sol = SharedObject.getLocal(KEY);
saveObj = sol.data["lv"];
if (saveObj){
if (!saveObj["wx"]){
saveObj = null;
} else {
hs = getHash(saveObj["wx"], saveObj["wy"], saveObj["blx"], saveObj["bst"]);
if (hs == saveObj["hs"]){
wmeter = ((int((saveObj["wx"] / 500)) * 500) + 499);
savedMeter[wmeter] = true;
PlayState.maxCellId = ((saveObj["wx"] / Level.CELLSIZE) + 1);
return (true);
} else {
trace("Invalid hash");
};
};
};
} catch(e:Error) {
trace("checkSol error");
};
return (false);
}
public static function createWorld():void{
contacts = [];
if (world){
return;
};
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-70, -20);
_local1.upperBound.Set((XMETER + 200), 40);
var _local2:b2Vec2 = new b2Vec2(0, 0);
var _local3:Boolean;
world = new b2World(_local1, _local2, _local3);
var _local4:* = new ContactListener();
world.SetContactListener(_local4);
}
}
}//package
Section 210
//LevelData (LevelData)
package {
public class LevelData {
public static var tileImg1 = new Tile1(0, 0);
public static var qImg1 = new QRockImage(0, 0);
public function createWindmills(_arg1){
new Windmill((_arg1 + 4), 6, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 4), 15, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 13), 10, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 13), 19, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 22), 6, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 22), 16, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 31), 10, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 31), 19, 0, 0.5, 1, 5, 4, true, 0);
}
public function createRandomRocks(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6):void{
var _local7:* = 0;
while (_local7 < _arg2) {
new Rock(((_arg1 + (Math.random() * Level.CELLSIZE)) + 1), (Math.random() * 19), (_arg3 + (Math.random() * (_arg4 - _arg3))), (_arg5 + (Math.random() * (_arg6 - _arg5))), (Math.random() * Math.PI), false, {}, new Box());
_local7++;
};
}
public function makeTrap(_arg1, _arg2){
new BitmapRock((_arg1 - 1.5), (_arg2 - 2), 4, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 - 1.5), (_arg2 + 2), 4, 1, 0, true, {}, tileImg1, true);
new BitmapRock(_arg1, _arg2, 1, 3, 0, true, {}, tileImg1, true);
}
public function drawLineRock(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7){
if (_arg7 == 1){
return;
};
var _local8:* = ((_arg4 - _arg2) / (_arg7 - 1));
var _local9:* = ((_arg3 - _arg1) / (_arg7 - 1));
var _local10:* = 0;
while (_local10 < _arg7) {
new Rock((_arg1 + (_local9 * _local10)), (_arg2 + (_local8 * _local10)), _arg5, _arg6, 0, false, {}, new Box());
_local10++;
};
}
public function getLevel(){
}
public function createRandomCircleRocks(_arg1, _arg2, _arg3, _arg4):void{
var _local5:* = 0;
while (_local5 < _arg2) {
new CircleRock(((_arg1 + (Math.random() * Level.CELLSIZE)) + 1), (Math.random() * 19), (_arg3 + (Math.random() * (_arg4 - _arg3))), false, {}, new Circle());
_local5++;
};
}
}
}//package
Section 211
//LevelData1 (LevelData1)
package {
public class LevelData1 extends LevelData {
override public function getLevel(){
return ([function (_arg1){
new CircleRock((_arg1 + 48), 5, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 49), 5, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 50), 5, 0.5, false, {}, new Circle());
}, function (_arg1){
new CircleRock((_arg1 + 1), 5, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 2), 5, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 3), 5, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 2.5), 4, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 2.5), 6, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 2), 3, 0.5, false, {}, new Circle());
new CircleRock((_arg1 + 2), 7, 0.5, false, {}, new Circle());
new Rock((_arg1 + 30), 19, 2, 2, 0, false, {}, new ChBox("G"));
new Rock((_arg1 + 30), 17, 2, 2, 0, false, {}, new ChBox("o"));
new Rock((_arg1 + 30), 15, 2, 2, 0, false, {}, new ChBox("o"));
new Rock((_arg1 + 30), 13, 2, 2, 0, false, {}, new ChBox("d"));
new Rock((_arg1 + 30), 9, 2, 2, 0, false, {}, new ChBox("L"));
new Rock((_arg1 + 30), 7, 2, 2, 0, false, {}, new ChBox("u"));
new Rock((_arg1 + 30), 5, 2, 2, 0, false, {}, new ChBox("c"));
new Rock((_arg1 + 30), 3, 2, 2, 0, false, {}, new ChBox("k"));
new Rock((_arg1 + 30), 1, 2, 2, 0, false, {}, new ChBox("!"));
}, function (_arg1){
new Tail((_arg1 + 20), 10);
}, function (_arg1){
new Bomb((_arg1 + 10), 10);
new Bomb((_arg1 + 20), 10);
new Egg((_arg1 + 30), 10, 1);
new Egg((_arg1 + 40), 10, 2);
}, function (_arg1){
createRandomCircleRocks(_arg1, 20, 1, 3);
}, function (_arg1){
createRandomRocks(_arg1, 20, 3, 5, 3, 5);
}, function (_arg1){
new Rock((_arg1 + 5), 17, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 5), 12.5, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 5), 7.5, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 5), 3, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 20), 16, 3, 3, (Math.PI / 4), false, {}, new Box());
new Rock((_arg1 + 20), 12, 3, 3, (Math.PI / 4), false, {}, new Box());
new Rock((_arg1 + 20), 8, 3, 3, (Math.PI / 4), false, {}, new Box());
new Rock((_arg1 + 20), 4, 3, 3, (Math.PI / 4), false, {}, new Box());
new Egg((_arg1 + 24), 10, 1);
new Rock((_arg1 + 35), 17, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 35), 12.5, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 35), 7.5, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 35), 3, 4, 4, 0, false, {}, new Box());
}, function (_arg1){
createRandomRocks(_arg1, 25, 3, 4, 3, 4);
}, function (_arg1){
new Rock((_arg1 + 6), 12, 10, 8, (Math.PI / 6), false, {}, new Box());
new Rock((_arg1 + 18), 7, 10, 8, (Math.PI / 6), false, {}, new Box());
new Rock((_arg1 + 35), 12, 12, 8, (Math.PI / 6), false, {}, new Box());
new Rock((_arg1 + 47), 7, 12, 8, (Math.PI / 6), false, {}, new Box());
}, function (_arg1){
new CircleRock((_arg1 + 30), 16, 4, false, {}, new Circle());
new CircleRock((_arg1 + 30), 4, 4, false, {}, new Circle());
new CircleRock((_arg1 + 24), 10, 4, false, {}, new Circle());
new CircleRock((_arg1 + 36), 10, 4, false, {}, new Circle());
new Egg((_arg1 + 30), 10, 1);
}, function (_arg1){
new CircleRock((_arg1 + 8), 18, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 8), 15, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 11), 18, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 11), 15, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 8), 2, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 8), 5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 11), 2, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 11), 5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 4.5), 11.5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 1.5), 11.5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 4.5), 8.5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 1.5), 8.5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 13.5), 11.5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 16.5), 11.5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 13.5), 8.5, 1.5, false, {}, new Circle());
new CircleRock((_arg1 + 16.5), 8.5, 1.5, false, {}, new Circle());
new Egg((_arg1 + 20), 10, 1);
}, function (_arg1){
new Healing((_arg1 + 10), 6, 4);
}, function (_arg1){
new Rock(_arg1, 7, 2, 2, 0, false, {}, new Box());
new Rock(_arg1, 5, 2, 2, 0, false, {}, new Box());
new Rock(_arg1, 3, 2, 2, 0, false, {}, new Box());
new Rock(_arg1, 1, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 6), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 6), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 6), 3, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 6), 1, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 2), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 4), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 2), 1, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 4), 1, 2, 2, 0, false, {}, new Box());
new Egg((_arg1 + 3), 4);
new Bomb((_arg1 + 12), 10);
new Rock((_arg1 + 15), 19, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 15), 17, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 15), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 15), 13, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 21), 19, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 21), 17, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 21), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 21), 13, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 17), 19, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 19), 19, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 17), 13, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 19), 13, 2, 2, 0, false, {}, new Box());
new Egg((_arg1 + 18), 16);
new Bomb((_arg1 + 23), 10);
new Rock((_arg1 + 30), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 30), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 30), 3, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 30), 1, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 36), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 36), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 36), 3, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 36), 1, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 32), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 34), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 32), 1, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 34), 1, 2, 2, 0, false, {}, new Box());
new Egg((_arg1 + 33), 4);
}, function (_arg1){
new Rock((_arg1 + 10), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 13, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 11, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 9, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 20), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 20), 13, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 20), 11, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 20), 9, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 20), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 20), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 12), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 14), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 16), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 18), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 12), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 14), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 16), 5, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 18), 5, 2, 2, 0, false, {}, new Box());
new Egg((_arg1 + 16), 9);
new Tail((_arg1 + 14), 11);
new Bomb((_arg1 + 36), 16);
new Bomb((_arg1 + 36), 10);
new Bomb((_arg1 + 36), 4);
new Bomb((_arg1 + 42), 13);
new Bomb((_arg1 + 42), 7);
new Bomb((_arg1 + 48), 18);
new Bomb((_arg1 + 48), 2);
}, function (_arg1){
new Rock((_arg1 + 10), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 13, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 11, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 9, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 10), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 18), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 18), 13, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 18), 11, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 18), 9, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 18), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 12), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 14), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 16), 15, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 12), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 14), 7, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 16), 7, 2, 2, 0, false, {}, new Box());
new Egg((_arg1 + 13), 12);
new Tail((_arg1 + 16), 10);
drawLineRock((_arg1 + 30), 1, (_arg1 + 30), 19, 2, 2, 10);
new Rock((_arg1 + 50), 15, 4, 9.9, 0, false, {}, new Box());
new Rock((_arg1 + 50), 5, 4, 9.9, 0, false, {}, new Box());
}, function (_arg1){
new Rock((_arg1 + 20), 2, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 20), 6, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 20), 10, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 20), 14, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 20), 18, 4, 4, 0, false, {}, new Box());
drawLineRock((_arg1 + 40), 1, (_arg1 + 40), 19, 2, 2, 10);
}, function (_arg1){
new Rock((_arg1 + 10), 2, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 10), 6, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 10), 10, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 10), 14, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 10), 18, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 13.5), 17.5, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 13.5), 14.5, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 13.5), 11.5, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 13.5), 8.5, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 13.5), 5.5, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 13.5), 2.5, 3, 3, 0, false, {}, new Box());
drawLineRock((_arg1 + 30), 1, (_arg1 + 40), 19, 2, 2, 10);
new Egg((_arg1 + 44), 18);
}, function (_arg1){
drawLineRock((_arg1 + 10), 1, (_arg1 + 20), 19, 2, 2, 10);
new Egg((_arg1 + 14), 2);
drawLineRock((_arg1 + 30), 1, (_arg1 + 40), 19, 2, 2, 10);
new Egg((_arg1 + 44), 18);
}, function (_arg1){
drawLineRock((_arg1 + 10), 1, (_arg1 + 15), 9, 2, 2, 5);
drawLineRock((_arg1 + 15), 11, (_arg1 + 10), 19, 2, 2, 5);
new Rock((_arg1 + 30), 2, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 32), 6, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 34), 10, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 32), 14, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 30), 18, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 38), 6, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 38), 14, 4, 4, 0, false, {}, new Box());
new Rock((_arg1 + 40), 10, 4, 4, 0, false, {}, new Box());
}, function (_arg1){
drawLineRock((_arg1 + 10), 1, (_arg1 + 15), 9, 2, 2, 5);
drawLineRock((_arg1 + 15), 11, (_arg1 + 10), 19, 2, 2, 5);
new Egg((_arg1 + 18), 10);
}]);
}
}
}//package
Section 212
//LevelData2 (LevelData2)
package {
public class LevelData2 extends LevelData {
override public function getLevel(){
return ([function (_arg1){
new Rock((_arg1 + 0), 2, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 2), 6, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 4), 10, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 2), 14, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 0), 18, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 24), 2, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 22), 6, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 20), 10, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 22), 14, 8, 4, 0, false, {}, new Box());
new Rock((_arg1 + 24), 18, 8, 4, 0, false, {}, new Box());
}, function (_arg1){
new BitmapRock((_arg1 + 8), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 24), 8, 3, 16, 0, true, {}, tileImg1, true);
new Egg((_arg1 + 24), 18);
new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true);
}, function (_arg1){
new BitmapRock(_arg1, 8, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 8), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 16), 8, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 24), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 32), 8, 3, 16, 0, true, {}, tileImg1, true);
new Egg((_arg1 + 34), 18, 1);
new Egg((_arg1 + 40), 18, 1);
}, function (_arg1){
new Egg((_arg1 + 22), 2);
new BitmapRock((_arg1 + 22), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 28), 8, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 46), 8, 3, 16, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Egg((_arg1 + 6), 2, 2);
new BitmapRock((_arg1 + 6), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 12), 8, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 24), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 30), 8, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 42), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 48), 8, 3, 16, 0, true, {}, tileImg1, true);
}, function (_arg1){
createRandomRocks(_arg1, 25, 3, 4, 3, 4);
}, function (_arg1){
new BitmapRock((_arg1 + 22), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 28), 8, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 46), 8, 3, 16, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Egg((_arg1 + 22), 2);
new BitmapRock((_arg1 + 22), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 28), 8, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 46), 8, 3, 16, 0, true, {}, tileImg1, true);
}, function (_arg1){
createRandomRocks(_arg1, 10, 2, 2, 2, 2);
}, function (_arg1){
new BitmapRock(_arg1, 14, 2, 12, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 9), 7, 20, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 26), 6, 2, 12, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 17), 13, 20, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 34), 12, 2, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 41), 6, 2, 12, 0, true, {}, tileImg1, true);
}, function (_arg1){
new BitmapRock(_arg1, 13, 20, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 17), 14, 2, 12, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 8), 7, 20, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 8, 2, 16, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Healing((_arg1 + 10), 6, 4);
}, function (_arg1){
new Rock(_arg1, 3, 2, 5.5, 0, false, {}, new Box());
new BitmapRock(_arg1, 14, 2, 12, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 9), 7, 20, 2, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 14), 10, 2, 4, 0, false, {}, new Box());
new BitmapRock((_arg1 + 26), 6, 2, 12, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 17), 13, 20, 2, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 8), 17, 2, 6, 0, false, {}, new Box());
new Rock((_arg1 + 12), 17, 2, 4, 0, false, {}, new Box());
new Egg((_arg1 + 36), 18, 2);
new BitmapRock((_arg1 + 40), 12, 2, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 47), 6, 2, 12, 0, true, {}, tileImg1, true);
}, function (_arg1){
new BitmapRock((_arg1 + 6), 13, 20, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 23), 14, 2, 12, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 14), 7, 20, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 31), 8, 2, 16, 0, true, {}, tileImg1, true);
}, function (_arg1){
new BitmapRock((_arg1 + 12), 7, 16, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 12), 13, 16, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 5), 10, 2, 5, 0, true, {}, tileImg1, true);
new Tail((_arg1 + 7), 10);
}, function (_arg1){
new BitmapRock((_arg1 + 17), 7, 10, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 17), 13, 10, 1, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 23), 10, 3, 5, 0, false, {}, new Box());
new BitmapRock((_arg1 + 12.5), 11.5, 1, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 12.5), 8.5, 1, 2, 0, true, {}, tileImg1, true);
new Tail((_arg1 + 15), 10);
}, function (_arg1){
var _local2:* = int((Math.random() * 2));
var _local3:* = 0;
while (_local3 < 2) {
new BitmapRock((_arg1 + _local3), (5 + (_local3 * 10)), 2, 9.5, 0, !((_local2 == _local3)), {}, qImg1, true, true);
_local3++;
};
_local2 = int((Math.random() * 2));
_local3 = 0;
while (_local3 < 2) {
new BitmapRock((_arg1 + 15), (5 + (_local3 * 10)), 2, 9.5, 0, !((_local2 == _local3)), {}, qImg1, true, true);
_local3++;
};
new Egg((_arg1 + 18), 10, 2);
_local2 = int((Math.random() * 2));
_local3 = 0;
while (_local3 < 2) {
new BitmapRock(((_arg1 + 31) - _local3), (5 + (_local3 * 10)), 2, 9.5, 0, !((_local2 == _local3)), {}, qImg1, true, true);
_local3++;
};
}, function (_arg1){
var _local2:* = int((Math.random() * 5));
var _local3:* = 0;
while (_local3 < 5) {
new BitmapRock((_arg1 + _local3), (2 + (_local3 * 4)), 2, 4, 0, !((_local2 == _local3)), {}, qImg1, true, true);
_local3++;
};
_local2 = int((Math.random() * 5));
_local3 = 0;
while (_local3 < 5) {
new BitmapRock((_arg1 + 15), (2 + (_local3 * 4)), 2, 4, 0, !((_local2 == _local3)), {}, qImg1, true, true);
_local3++;
};
_local2 = int((Math.random() * 5));
_local3 = 0;
while (_local3 < 5) {
new BitmapRock(((_arg1 + 30) + (_local3 * 2)), (2 + (_local3 * 4)), 2, 4, 0, !((_local2 == _local3)), {}, qImg1, true, true);
_local3++;
};
}, function (_arg1){
var _local2:* = (1 + int((Math.random() * 3)));
var _local3:* = 0;
while (_local3 < 4) {
new BitmapRock((_arg1 + _local3), (2.5 + (_local3 * 5)), 2, 2, 0, true, {}, tileImg1, true, true);
new BitmapCircleRock(((_arg1 + _local3) + 3), (2.5 + (_local3 * 5)), 1.5, !((_local2 == _local3)), {}, qImg1, true, true);
new BitmapRock(((_arg1 + _local3) + 6), (3 + (_local3 * 5)), 2, 3, 0, true, {}, tileImg1, true, true);
_local3++;
};
_local2 = (1 + int((Math.random() * 3)));
_local3 = 0;
while (_local3 < 4) {
new BitmapRock(((_arg1 + _local3) + 30), (3 + (_local3 * 5)), 2, 2, 0, true, {}, tileImg1, true, true);
new BitmapCircleRock(((_arg1 + _local3) + 27), (2 + (_local3 * 5)), 1.5, !((_local2 == _local3)), {}, qImg1, true, true);
new BitmapRock(((_arg1 + _local3) + 24), (2.5 + (_local3 * 5)), 2, 2, 0, true, {}, tileImg1, true, true);
_local3++;
};
}, function (_arg1){
new Egg((_arg1 + 11), 10, 1);
new Egg((_arg1 + 34), 10, 1);
new Rock((_arg1 + 20), 12, 1, 26, (-(Math.PI) / 3), false, {}, new Box2());
new Rock((_arg1 + 25), 8, 1, 26, (-(Math.PI) / 3), false, {}, new Box2());
}]);
}
}
}//package
Section 213
//LevelData3 (LevelData3)
package {
public class LevelData3 extends LevelData {
override public function getLevel(){
return ([function (_arg1){
new Rock((_arg1 + 6), 10, 2, 4, 0, false, {}, new Box());
new Rock((_arg1 + 4), 10, 2, 3.5, 0, false, {}, new Box());
new Rock((_arg1 + 2), 10, 2, 3.5, 0, false, {}, new Box());
new BitmapRock((_arg1 + 10), 16, 8, 8, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 10), 4, 8, 8, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 20), 10, 4, 6, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Spring(new BitmapRock((_arg1 + 2), 1.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 7, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 2), 18.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 13, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 26), 1.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 7, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 26), 18.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 13, 4, 5, 0, false, null, tileImg1, true));
new Egg((_arg1 + 29), 2);
}, function (_arg1){
new Windmill((_arg1 + 5), 6, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 15), 14, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 25), 6, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 35), 14, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 45), 6, 0, 0.5, 1, 5, 4, true, 0);
}, function (_arg1){
new Windmill((_arg1 + 15), 5, 0, 0.5, 1, 5, 3, true, -4);
new Windmill((_arg1 + 15), 15, 0, 0.5, 1, 5, 3, true, 4);
new Egg((_arg1 + 22), 10, 2);
new Windmill((_arg1 + 30), 10, 0, 0.5, 1, 6, 3, true, 2);
new Windmill((_arg1 + 45), 5, 0, 0.5, 1, 6, 3, true, 0);
new Windmill((_arg1 + 45), 15, 0, 0.5, 1, 6, 3, true, 0);
}, function (_arg1){
new Windmill((_arg1 + 12), 10, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 19), 5, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 19), 15, 0, 0.5, 1, 5, 4, true, 0);
new Egg((_arg1 + 21), 2, 2);
new Windmill((_arg1 + 26), 10, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 33), 5, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 33), 15, 0, 0.5, 1, 5, 4, true, 0);
new Egg((_arg1 + 35), 18);
new Windmill((_arg1 + 40), 10, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 47), 5, 0, 0.5, 1, 5, 4, true, 0);
new Windmill((_arg1 + 47), 15, 0, 0.5, 1, 5, 4, true, 0);
new Egg((_arg1 + 49), 2);
}, function (_arg1){
new Windmill((_arg1 + 12), 10, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 19), 5, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 19), 15, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 26), 10, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 33), 5, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 33), 15, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 40), 10, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 47), 5, 0, 0.5, 1, 5, 5, true, 0);
new Windmill((_arg1 + 47), 15, 0, 0.5, 1, 5, 5, true, 0);
}, function (_arg1){
new Windmill((_arg1 + 5), 5, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 5), 15, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 17), 10, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 25), 5, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 25), 15, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 32), 10, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 40), 5, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 40), 15, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 47), 10, 0, 0.5, 1, 5, 4, true, -2);
}, function (_arg1){
new Windmill((_arg1 + 5), 5, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 5), 15, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 15), 10, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 25), 5, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 25), 15, 0, 0.5, 1, 5, 4, true, 2);
new Windmill((_arg1 + 30), 10, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 40), 5, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 40), 15, 0, 0.5, 1, 5, 4, true, -2);
new Windmill((_arg1 + 45), 10, 0, 0.5, 1, 5, 4, true, 2);
}, function (_arg1){
new Spring(new BitmapRock((_arg1 + 2), 1.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 7, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 2), 18.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 13, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 26), 1.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 7, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 26), 18.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 13, 4, 5, 0, false, null, tileImg1, true));
new Egg((_arg1 + 29), 2);
new Tail((_arg1 + 29), 18);
}, function (_arg1){
new Windmill((_arg1 + 20), 10, 0, 0.5, 1, 9.5, 2, true, 4);
new Hole((_arg1 + 40), 10, 6);
}, function (_arg1){
new Windmill((_arg1 + 20), 10, 0, 0.5, 1, 9.5, 2, true, -4);
new Egg((_arg1 + 34), 16, 1);
new Egg((_arg1 + 34), 4, 1);
}, function (_arg1){
new Healing((_arg1 + 10), 6, 4);
}, function (_arg1){
new Windmill(_arg1, 9, 0, 0.5, 1, 8.5, 2, true, -4);
new Bomb((_arg1 + 10), 14);
new Egg((_arg1 + 7), 18, 1);
new Windmill((_arg1 + 20), 11, 0, 0.5, 1, 8.5, 2, true, 4);
new Bomb((_arg1 + 30), 6);
new Egg((_arg1 + 27), 2, 2);
}, function (_arg1){
new Windmill((_arg1 + 10), 10, 0, 0.5, 1, 3, 3, false, 0);
new Windmill((_arg1 + 14), 7, 0, 0.5, 1, 3, 3, false, 0);
new Windmill((_arg1 + 14), 13, 0, 0.5, 1, 3, 3, false, 0);
new Windmill((_arg1 + 18), 4, 0, 0.5, 1, 3, 3, false, 0);
new Windmill((_arg1 + 18), 8, 0, 0.5, 1, 3, 3, false, 0);
new Windmill((_arg1 + 18), 12, 0, 0.5, 1, 3, 3, false, 0);
new Windmill((_arg1 + 18), 16, 0, 0.5, 1, 3, 3, false, 0);
new Egg((_arg1 + 26), 3, 1);
new Egg((_arg1 + 22), 10, 2);
new Egg((_arg1 + 26), 17, 1);
}, function (_arg1){
new Spring(new BitmapRock((_arg1 + 2), 1.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 7, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 2), 18.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 13, 4, 5, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 12), 2, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 12), 7.5, 4, 4, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 12), 18, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 12), 12.5, 4, 4, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 22), 2, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 22), 7.7, 4, 4, 0, false, null, tileImg1, true));
new Spring(new BitmapRock((_arg1 + 22), 18, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 22), 12.5, 4, 4, 0, false, null, tileImg1, true));
}, function (_arg1){
new BitmapRock((_arg1 + 10), 4.5, 1, 9, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 10), 15.5, 1, 9, 0, true, {}, tileImg1, true);
new Windmill((_arg1 + 8), 10, (Math.PI / 6), 0.5, 1, 3, 3, false, 0);
new BitmapRock((_arg1 + 20), 4.5, 1, 9, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 20), 15.5, 1, 9, 0, true, {}, tileImg1, true);
new Windmill((_arg1 + 18), 10, (Math.PI / 6), 0.5, 1, 5, 3, false, 0);
new BitmapRock((_arg1 + 30), 4.5, 1, 9, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 30), 15.5, 1, 9, 0, true, {}, tileImg1, true);
new Windmill((_arg1 + 28), 10, 0, 0.5, 1, 5, 4, false, 0);
}, function (_arg1){
new BitmapRock((_arg1 + 10), 4.5, 1, 9, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 10), 15.5, 1, 9, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 7), 10, 10, 1, 0, false, {}, new Box());
new Egg((_arg1 + 14), 10, 2);
}, function (_arg1){
new BitmapRock((_arg1 + 10), 17, 1, 6, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 10), 9, 1, 6, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 9), 13, 6, 2, 0, false, {}, new Box());
new Windmill((_arg1 + 13), 7, 0, 0.5, 1, 7, 2, true, 0);
new BitmapRock((_arg1 + 10), 0.5, 1, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 15), 0.5, 1, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 40), 3, 1, 6, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 40), 11, 1, 6, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 39), 7, 6, 2, 0, false, {}, new Box());
new Windmill((_arg1 + 42), 13, 0, 0.5, 1, 7, 2, true, 0);
new BitmapRock((_arg1 + 40), 19.5, 1, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 45), 19.5, 1, 1, 0, true, {}, tileImg1, true);
new Egg((_arg1 + 29), 7, 2);
}, function (_arg1){
new BitmapRock((_arg1 + 10), 6, 20, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 10), 14, 20, 1, 0, true, {}, tileImg1, true);
var _local2:* = [3, 10, 17];
var _local3:* = int((Math.random() * 3));
new BitmapRock((_arg1 + 19.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 19.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 34), 6, 20, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 34), 14, 20, 1, 0, true, {}, tileImg1, true);
_local3 = int((Math.random() * 3));
new BitmapRock((_arg1 + 43.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 43.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true);
}, function (_arg1){
new BitmapRock((_arg1 + 8), 6, 20, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 8), 14, 20, 1, 0, true, {}, tileImg1, true);
var _local2:* = [3, 10, 17];
var _local3:* = int((Math.random() * 3));
new Egg((_arg1 + 17.5), _local2[(_local3 % 3)], 2);
new BitmapRock((_arg1 + 29), 6, 20, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 29), 14, 20, 1, 0, true, {}, tileImg1, true);
new Bomb((_arg1 + 38.5), _local2[((_local3 + 1) % 3)]);
}]);
}
}
}//package
Section 214
//LevelData4 (LevelData4)
package {
public class LevelData4 extends LevelData {
override public function getLevel(){
return ([function (_arg1){
new BitmapRock((_arg1 + 8), 6, 20, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 8), 14, 20, 1, 0, true, {}, tileImg1, true);
var _local2:* = [3, 10, 17];
var _local3:* = int((Math.random() * 3));
new BitmapRock((_arg1 + 17.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 17.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 32), 6, 20, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 32), 14, 20, 1, 0, true, {}, tileImg1, true);
_local3 = int((Math.random() * 3));
new BitmapRock((_arg1 + 41.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 41.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Spin((_arg1 + 15), 5, [{radius:1, isCircle:true, len:5}, {radius:0.5, isCircle:true, len:3}, {radius:1, isCircle:true, len:4}]);
new Spin((_arg1 + 25), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:false, len:4}]);
new Spin((_arg1 + 35), 10, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]);
new Spin((_arg1 + 45), 5, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]);
new Spin((_arg1 + 45), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]);
new Bomb((_arg1 + 35), 2);
new Bomb((_arg1 + 35), 18);
}, function (_arg1){
new Spin((_arg1 + 5), 10, [{radius:1, isCircle:true, len:5}, {radius:0.5, isCircle:true, len:5}, {radius:1, isCircle:true, len:5}]);
new Spin((_arg1 + 15), 5, [{radius:1, isCircle:true, len:5}, {radius:0.5, isCircle:true, len:3}, {radius:1, isCircle:true, len:4}]);
new Spin((_arg1 + 25), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:false, len:4}]);
new Spin((_arg1 + 35), 10, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]);
new Spin((_arg1 + 45), 5, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]);
new Spin((_arg1 + 45), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]);
new Bomb((_arg1 + 15), 15);
new Bomb((_arg1 + 25), 5);
}, function (_arg1){
new BitmapRock((_arg1 + 30), 5, 25, 7, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 30), 15, 25, 7, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Cannon(_arg1, 9.5, 0, 75);
new Cannon((_arg1 + 2), 10.5, 0, 75);
new BitmapRock((_arg1 + 5), 10, 1, 4, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 30), 5, 2, 8, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 30), 15, 2, 8, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 33), 12, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 36), 12, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 39), 12, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 33), 8, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 36), 8, 2, 2, 0, false, {}, new Box());
new Rock((_arg1 + 39), 8, 2, 2, 0, false, {}, new Box());
new Cannon((_arg1 + 43), 10, 0, 75);
new Egg((_arg1 + 36), 16);
new Egg((_arg1 + 39), 16);
}, function (_arg1){
new BitmapRock((_arg1 + 20), 12, 1, 26, (-(Math.PI) / 3), true, {}, tileImg1, true);
new BitmapRock((_arg1 + 26), 8, 1, 28, (-(Math.PI) / 3), true, {}, tileImg1, true);
new BitmapRock((_arg1 + 40), 12, 1, 26, (-(Math.PI) / 3), true, {}, tileImg1, true);
new Cannon((_arg1 + 34), 18, (Math.PI / 6), 75);
new Bomb((_arg1 + 12.5), 2);
}, function (_arg1){
new Hole((_arg1 + 10), 10, 4);
new Hole((_arg1 + 25), 5, 4);
new Hole((_arg1 + 40), 15, 4);
new Cannon((_arg1 + 50), 10, 0, 75);
new Cannon((_arg1 + 50), 5, 0, 75);
new Cannon((_arg1 + 50), 15, 0, 75);
}, function (_arg1){
new Rock((_arg1 + 40), 4, 1, 6, 0, false, {}, new Box());
new Rock((_arg1 + 40), 16, 1, 6, 0, false, {}, new Box());
new Egg((_arg1 + 44), 2, 3);
new Egg((_arg1 + 44), 18, 3);
makeTrap((_arg1 + 40), 10);
}, function (_arg1){
new BitmapRock((_arg1 + 20), 5, 1, 14, (-(Math.PI) / 6), true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 15, 1, 14, (Math.PI / 6), true, {}, tileImg1, true);
new BitmapRock((_arg1 + 30), 5, 1, 14, (-(Math.PI) / 6), true, {}, tileImg1, true);
new BitmapRock((_arg1 + 35), 15, 1, 14, (Math.PI / 6), true, {}, tileImg1, true);
new BitmapRock((_arg1 + 40), 5, 1, 14, (-(Math.PI) / 6), true, {}, tileImg1, true);
new BitmapRock((_arg1 + 45), 15, 1, 14, (Math.PI / 6), true, {}, tileImg1, true);
}, function (_arg1){
new Rock((_arg1 + 10), 10, 1, 19, 0, false, {}, new Box2());
new Egg((_arg1 + 15), 17, 3);
new Rock((_arg1 + 40), 10, 1, 19, 0, false, {}, new Box2());
new Egg((_arg1 + 45), 3, 3);
}, function (_arg1){
makeTrap((_arg1 + 10), 10);
createRandomCircleRocks(_arg1, 20, 1, 2);
}, function (_arg1){
new Healing((_arg1 + 10), 6, 4);
}, function (_arg1){
createRandomCircleRocks(_arg1, 20, 1, 2);
createRandomRocks(_arg1, 15, 2, 3, 2, 3);
}, function (_arg1){
new Jar((_arg1 + 10), 10, 8.5, Math.PI);
new Jar((_arg1 + 40), 10, 8.5, (Math.PI * 1.3));
}, function (_arg1){
new Jar((_arg1 + 25), 10, 8.5, (Math.PI * 1.2));
new Egg((_arg1 + 25), 10, 2);
}, function (_arg1){
new Jar((_arg1 + 10), 10, 8.5, (Math.PI * 1.5));
new Tail((_arg1 + 10), 10);
}, function (_arg1){
new BitmapRock((_arg1 + 20), 10, 40, 1, 0, true, {}, tileImg1, true);
new Jar((_arg1 + 5), 5, 4, (Math.PI * 1.5));
new Jar((_arg1 + 20), 5, 4, (Math.PI * 1));
new Jar((_arg1 + 35), 5, 4, (Math.PI * 1.5));
new BitmapRock((_arg1 + 39.5), 15, 1, 9.5, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Jar((_arg1 + 5), 15, 4, (Math.PI * 1.5));
new BitmapRock((_arg1 + 20), 10, 40, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 39.5), 5, 1, 9.5, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 14), 15, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 18), 15, 3, 3, 0, false, {}, new Box());
new Egg((_arg1 + 20), 18, 3);
new Egg((_arg1 + 24), 16, 3);
new Egg((_arg1 + 28), 18, 3);
}, function (_arg1){
makeTrap((_arg1 + 10), 10);
makeTrap((_arg1 + 40), 6);
makeTrap((_arg1 + 40), 14);
}]);
}
}
}//package
Section 215
//LevelData5 (LevelData5)
package {
public class LevelData5 extends LevelData {
override public function getLevel(){
return ([function (_arg1){
makeTrap((_arg1 + 10), 10);
new BitmapRock((_arg1 + 40), 11, 1, 18, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 37), 2.5, 5.5, 1, 0, true, {}, tileImg1, true);
}, function (_arg1){
var _local2:* = 0;
while (_local2 < 5) {
new Tet1((_arg1 + (9 * _local2)), 4, 0, 1);
new Tet1((_arg1 + (9 * _local2)), 16, 0, 1);
_local2++;
};
_local2 = 0;
while (_local2 < 4) {
new Tet2(((_arg1 + 5) + (9 * _local2)), 10, Math.PI, 1);
_local2++;
};
}, function (_arg1){
new Tet1((_arg1 + 10), 2, 0, 1);
new Tet1((_arg1 + 10), 6, 0, 1);
new Tet1((_arg1 + 10), 10, 0, 1);
new Tet1((_arg1 + 10), 14, 0, 1);
new Tet1((_arg1 + 10), 18, 0, 1);
new Tet1((_arg1 + 9), 4, Math.PI, 1);
new Tet1((_arg1 + 9), 8, Math.PI, 1);
new Tet1((_arg1 + 9), 12, Math.PI, 1);
new Tet1((_arg1 + 9), 16, Math.PI, 1);
}, function (_arg1){
new Tet2((_arg1 + 20), 2, 0, 1);
new Tet2((_arg1 + 20), 6, 0, 1);
new Tet2((_arg1 + 20), 10, 0, 1);
new Tet2((_arg1 + 20), 14, 0, 1);
new Tet2((_arg1 + 20), 18, 0, 1);
new Tet2((_arg1 + 18), 4, Math.PI, 1);
new Tet2((_arg1 + 18), 8, Math.PI, 1);
new Tet2((_arg1 + 18), 12, Math.PI, 1);
new Tet2((_arg1 + 18), 16, Math.PI, 1);
new Tet2((_arg1 + 26), 2, 0, 1);
new Tet2((_arg1 + 26), 6, 0, 1);
new Tet2((_arg1 + 26), 10, 0, 1);
new Tet2((_arg1 + 26), 14, 0, 1);
new Tet2((_arg1 + 26), 18, 0, 1);
new Tet2((_arg1 + 24), 4, Math.PI, 1);
new Tet2((_arg1 + 24), 8, Math.PI, 1);
new Tet2((_arg1 + 24), 12, Math.PI, 1);
new Tet2((_arg1 + 24), 16, Math.PI, 1);
}, function (_arg1){
new Tet2((_arg1 + 8), 4, 0, 2);
new Tet2((_arg1 + 8), 12, 0, 2);
new Tet2((_arg1 + 6), 8, Math.PI, 2);
new Tet2((_arg1 + 6), 16, Math.PI, 2);
new BitmapRock((_arg1 + 16), 1, 2, 2, 0, true, {}, tileImg1, true);
new Tet2((_arg1 + 30), 4, Math.PI, 2);
new Tet2((_arg1 + 30), 12, Math.PI, 2);
new Tet2((_arg1 + 32), 8, 0, 2);
new Tet2((_arg1 + 32), 16, 0, 2);
new BitmapRock((_arg1 + 44), 1, 2, 2, 0, true, {}, tileImg1, true);
}, function (_arg1){
new Tet2((_arg1 + 16), 16, Math.PI, 2);
new Tet2((_arg1 + 16), 10, 0, 2);
new Tet2((_arg1 + 16), 4, Math.PI, 2);
new BitmapRock((_arg1 + 9), 5, 1, 10, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 23), 15.5, 1, 9, 0, true, {}, tileImg1, true);
new Tet2((_arg1 + 36), 10, 0, 1.5);
new Tet2((_arg1 + 36), 3, Math.PI, 1.5);
new BitmapRock((_arg1 + 29), 9, 1, 18, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 43), 11, 1, 18, 0, true, {}, tileImg1, true);
}, function (_arg1){
new BitmapRock((_arg1 + 25), 8.5, 18, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 31.5), 16, 20, 1, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 41), 8, 1, 16, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 16.5), 14, 1, 12, 0, true, {}, tileImg1, true);
new Tet1((_arg1 + 37), 12, 0, 1.5);
}, function (_arg1){
new Tail((_arg1 + 8), 9);
new Egg((_arg1 + 8), 6);
new Tet2((_arg1 + 8), 6, (Math.PI / 2), 2);
new Tet2((_arg1 + 8), 6, (-(Math.PI) / 2), 2);
new Tail((_arg1 + 28), 7);
new Egg((_arg1 + 32), 7);
new Tet2((_arg1 + 30), 7, 0, 2);
new Tet2((_arg1 + 30), 7, Math.PI, 2);
new Rock((_arg1 + 30), 1.5, 2, 12, (Math.PI / 2), false, {}, new Box2());
}, function (_arg1){
new Tet2((_arg1 + 10), 7, (Math.PI * 0.75), 2);
new Tet2((_arg1 + 10), 13, (Math.PI * 1.25), 2);
new Bomb((_arg1 + 17), 10);
new Tet2((_arg1 + 25), 7, (Math.PI * 0.75), 2);
new Tet2((_arg1 + 25), 13, (Math.PI * 1.25), 2);
new Tet2((_arg1 + 40), 7, (Math.PI * 0.75), 2);
new Tet2((_arg1 + 40), 13, (Math.PI * 1.25), 2);
}, function (_arg1){
new Hole((_arg1 + 20), 10, 4);
new Bomb((_arg1 + 17), 18);
new Bomb((_arg1 + 24), 15);
new Bomb((_arg1 + 17), 2);
new Bomb((_arg1 + 24), 5);
new Bomb((_arg1 + 27), 10);
}, function (_arg1){
new Egg((_arg1 + 45), 5, 3);
new Egg((_arg1 + 45), 10, 2);
new Egg((_arg1 + 45), 15, 1);
var _local2:* = new Cannon((_arg1 + 10), 5, Math.PI, 200, 100);
_local2.counter = 0;
var _local3:* = new Cannon((_arg1 + 10), 10, Math.PI, 200, 100);
_local3.counter = 0;
var _local4:* = new Cannon((_arg1 + 10), 15, Math.PI, 200, 100);
_local4.counter = 0;
}, function (_arg1){
new Healing((_arg1 + 10), 6, 4);
}, function (_arg1){
new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 4, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 20), 13.5, 4, 3, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 17.5), 12.25, 1, 0.5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 28), 6.5, 4, 3, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25.5), 7.75, 1, 0.5, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 20), 18.5, 3, 20, (Math.PI / 2), false, {}, new Box2());
new Rock((_arg1 + 20), 1.5, 3, 20, (Math.PI / 2), false, {}, new Box2());
}, function (_arg1){
new Rock((_arg1 + 1), 15, 1, 9.5, 0, false, {}, new Box2());
new Rock((_arg1 + 1), 5, 1, 9.5, 0, false, {}, new Box2());
new BitmapRock((_arg1 + 26), 18, 48, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 26), 6, 48, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 20), 16, 4, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 28), 8, 4, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 6), 12, 1, 4, 0, true, {}, tileImg1, true);
new Cannon((_arg1 + 40), 14, 0, 75);
new Cannon((_arg1 + 38), 12, 0, 75);
new Egg((_arg1 + 40), 10, 3);
}, function (_arg1){
new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 4, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 20), 13.5, 4, 3, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 17.5), 12.25, 1, 0.5, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 28), 6.5, 4, 3, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25.5), 7.75, 1, 0.5, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 20), 18.5, 3, 20, (Math.PI / 2), false, {}, new Box2());
new Rock((_arg1 + 20), 1.5, 3, 20, (Math.PI / 2), false, {}, new Box2());
}, function (_arg1){
new BitmapRock((_arg1 + 25), 18, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 6, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 20), 16, 4, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 28), 8, 4, 2, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 16), 12, 6, 6, 0, false, {}, new Box());
new Rock((_arg1 + 26), 12, 6, 6, 0, false, {}, new Box());
}, function (_arg1){
new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 8, 50, 2, 0, true, {}, tileImg1, true);
new Rock((_arg1 + 25), 13, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 30), 11, 3, 3, 0, false, {}, new Box());
new Rock((_arg1 + 40), 12, 3, 3, (Math.PI / 4), false, {}, new Box());
new Rock((_arg1 + 45), 12, 3, 3, (Math.PI / 4), false, {}, new Box());
}, function (_arg1){
new BitmapRock((_arg1 + 25), 14, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 8, 50, 2, 0, true, {}, tileImg1, true);
new Egg((_arg1 + 25), 11, 1);
}, function (_arg1){
new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 6, 50, 2, 0, true, {}, tileImg1, true);
var _local2:* = 0;
while (_local2 < 10) {
new CircleRock((_arg1 + (_local2 * 4)), 9, 1.5, false, {}, new Circle());
new CircleRock(((_arg1 + 2) + (_local2 * 4)), 13, 1.5, false, {}, new Circle());
_local2++;
};
}, function (_arg1){
new BitmapRock((_arg1 + 25), 14, 50, 2, 0, true, {}, tileImg1, true);
new BitmapRock((_arg1 + 25), 4, 50, 2, 0, true, {}, tileImg1, true);
var _local2:* = 0;
while (_local2 < 10) {
new Rock((_arg1 + (_local2 * 4)), 7, 2, 2, (Math.PI / 4), false, {}, new Box());
new Rock(((_arg1 + 2) + (_local2 * 4)), 11, 2, 2, (Math.PI / 4), false, {}, new Box());
_local2++;
};
}]);
}
}
}//package
Section 216
//LevelData6 (LevelData6)
package {
public class LevelData6 extends LevelData {
override public function getLevel(){
return ([function (_arg1){
new Rock((_arg1 + 48), 19, 2, 2, 0, false, {}, new ChBox("L"));
new Rock((_arg1 + 48), 17, 2, 2, 0, false, {}, new ChBox("a"));
new Rock((_arg1 + 48), 15, 2, 2, 0, false, {}, new ChBox("s"));
new Rock((_arg1 + 48), 13, 2, 2, 0, false, {}, new ChBox("t"));
new Rock((_arg1 + 48), 9, 2, 2, 0, false, {}, new ChBox("B"));
new Rock((_arg1 + 48), 7, 2, 2, 0, false, {}, new ChBox("o"));
new Rock((_arg1 + 48), 5, 2, 2, 0, false, {}, new ChBox("x"));
new Rock((_arg1 + 48), 3, 2, 2, 0, false, {}, new ChBox("e"));
new Rock((_arg1 + 48), 1, 2, 2, 0, false, {}, new ChBox("s"));
}, function (_arg1){
}, function (_arg1){
}, function (_arg1){
}]);
}
}
}//package
Section 217
//LoaderMc (LoaderMc)
package {
import flash.events.*;
import flash.display.*;
import flash.text.*;
import flash.net.*;
public class LoaderMc extends MovieClip {
var barWidth;
public var loadTxt:TextField;
public var logo:SimpleButton;
public var loadBar:MovieClip;
public function LoaderMc(){
barWidth = 400;
logo.addEventListener(MouseEvent.CLICK, clicked);
}
function added(_arg1:Event){
barWidth = loadBar.width;
}
public function setLoaderInfo(_arg1:LoaderInfo):void{
_arg1.addEventListener(ProgressEvent.PROGRESS, onProgress);
_arg1.addEventListener(Event.COMPLETE, onComplete);
}
private function clicked(_arg1:Event):void{
var _local2:* = new URLRequest("http://www.bestgamesland.com");
navigateToURL(_local2, "_blank");
}
private function onProgress(_arg1:ProgressEvent):void{
var _local2:int = Math.round(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100));
loadTxt.text = (String(_local2) + " % loaded");
loadBar.width = ((barWidth * _local2) / 100);
}
private function onComplete(_arg1:Event):void{
dispatchEvent(_arg1);
}
}
}//package
Section 218
//LogoButton (LogoButton)
package {
import flash.display.*;
import flash.events.*;
public class LogoButton extends SimpleButton {
public function LogoButton(){
addEventListener(MouseEvent.CLICK, clicked);
}
private function clicked(_arg1:Event):void{
Service.openUrl("logoClicked");
}
}
}//package
Section 219
//Menu (Menu)
package {
import flash.display.*;
import flash.events.*;
public class Menu extends State {
public const sy:int = 270;
public const ygap:int = 40;
public var continueButton;
private var logoButton:LogoButton;// = null
public var creditButton;
private var saveExist:Boolean;
public var title:MovieClip;
public var downloadButton;
public var alert;
public var scoreButton;
public var moreButton;
public var startButton;
public var introLevel;
public var credit;
public function downloadClicked(_arg1:Event):void{
Service.openUrl("downloadClick", "http://www.bestgamesland.com/download-snakerunaway.php");
}
public function continueClicked(_arg1:Event):void{
SnakeRunaway.changeState(SnakeRunaway.playState);
Service.trackEvent("continueClick");
}
function mouseOverStart(_arg1:Event){
alert.visible = true;
}
override public function onEnter():void{
introLevel = new IntroLevel();
addChild(introLevel);
setChildIndex(title, (numChildren - 1));
startButton = new Button("NEW GAME");
startButton.x = 350;
startButton.y = sy;
addChild(startButton);
startButton.addEventListener(MouseEvent.CLICK, startClicked);
alert = new StartAlert();
alert.visible = false;
alert.x = (((startButton.x + (startButton.width / 2)) + (alert.width / 2)) + 20);
alert.y = sy;
addChild(alert);
saveExist = Level.checkSol();
if (saveExist){
startButton.addEventListener(MouseEvent.MOUSE_OVER, mouseOverStart);
startButton.addEventListener(MouseEvent.MOUSE_OUT, mouseOutStart);
continueButton = new Button("CONTINUE");
continueButton.addEventListener(MouseEvent.CLICK, continueClicked);
} else {
continueButton = new Button("CONTINUE", null, null, null, true);
};
continueButton.x = 350;
continueButton.y = (sy + ygap);
addChild(continueButton);
moreButton = new Button("MORE GAMES");
moreButton.x = 350;
moreButton.y = (sy + (ygap * 2));
addChild(moreButton);
moreButton.addEventListener(MouseEvent.CLICK, moreClicked);
downloadButton = new Button("DOWNLOAD GAME");
downloadButton.x = 350;
downloadButton.y = (sy + (ygap * 3));
addChild(downloadButton);
downloadButton.addEventListener(MouseEvent.CLICK, downloadClicked);
creditButton = new Button("CREDIT");
creditButton.x = 350;
creditButton.y = (sy + (ygap * 4));
addChild(creditButton);
creditButton.addEventListener(MouseEvent.CLICK, creditClicked);
if (Service.servId == Service.DEFAULT){
scoreButton = new Button("HIGH SCORES");
scoreButton.x = 350;
scoreButton.y = (sy + (ygap * 5));
addChild(scoreButton);
scoreButton.addEventListener(MouseEvent.CLICK, scoreClicked);
};
credit = new Credit();
credit.x = 350;
credit.y = (sy + (ygap * 2));
credit.visible = false;
addChild(credit);
if (logoButton == null){
logoButton = new LogoButton();
logoButton.x = 250;
logoButton.y = 10;
addChild(logoButton);
};
SnakeRunaway.rootMc.addChild(this);
SoundMgr.bgmStart(SoundMgr.bgm2);
}
public function moreClicked(_arg1:Event):void{
Service.openUrl("playmoreClick");
}
function mouseOutStart(_arg1:Event){
alert.visible = false;
}
override public function onExit():void{
introLevel.onExit();
startButton.removeEventListener(MouseEvent.CLICK, startClicked);
startButton.removeEventListener(MouseEvent.MOUSE_OVER, mouseOverStart);
startButton.removeEventListener(MouseEvent.MOUSE_OUT, mouseOutStart);
removeChild(startButton);
startButton = null;
removeChild(alert);
alert = null;
continueButton.removeEventListener(MouseEvent.CLICK, continueClicked);
removeChild(continueButton);
continueButton = null;
moreButton.removeEventListener(MouseEvent.CLICK, moreClicked);
removeChild(moreButton);
moreButton = null;
downloadButton.removeEventListener(MouseEvent.CLICK, downloadClicked);
removeChild(downloadButton);
downloadButton = null;
creditButton.removeEventListener(MouseEvent.CLICK, creditClicked);
removeChild(creditButton);
creditButton = null;
if (Service.servId == Service.DEFAULT){
scoreButton.removeEventListener(MouseEvent.CLICK, scoreClicked);
removeChild(scoreButton);
scoreButton = null;
};
removeChild(credit);
SnakeRunaway.rootMc.removeChild(this);
SoundMgr.bgmStop();
if (((logoButton) && (contains(logoButton)))){
removeChild(logoButton);
logoButton = null;
};
}
public function startClicked(_arg1:Event):void{
Level.cleanSol();
SnakeRunaway.changeState(SnakeRunaway.playState);
}
public function creditClicked(_arg1:Event):void{
credit.visible = true;
Service.trackEvent("creditClick");
}
private function onScoreExit():void{
startButton.addEventListener(MouseEvent.CLICK, startClicked);
startButton.enabled = true;
if (saveExist){
continueButton.addEventListener(MouseEvent.CLICK, continueClicked);
continueButton.enabled = true;
};
moreButton.addEventListener(MouseEvent.CLICK, moreClicked);
moreButton.enabled = true;
downloadButton.addEventListener(MouseEvent.CLICK, downloadClicked);
downloadButton.enabled = true;
creditButton.addEventListener(MouseEvent.CLICK, creditClicked);
creditButton.enabled = true;
scoreButton.addEventListener(MouseEvent.CLICK, scoreClicked);
scoreButton.enabled = true;
}
public function scoreClicked(_arg1:Event):void{
startButton.removeEventListener(MouseEvent.CLICK, startClicked);
startButton.enabled = false;
if (saveExist){
continueButton.removeEventListener(MouseEvent.CLICK, continueClicked);
continueButton.enabled = false;
};
moreButton.removeEventListener(MouseEvent.CLICK, moreClicked);
moreButton.enabled = false;
downloadButton.removeEventListener(MouseEvent.CLICK, downloadClicked);
downloadButton.enabled = false;
creditButton.removeEventListener(MouseEvent.CLICK, creditClicked);
creditButton.enabled = false;
scoreButton.removeEventListener(MouseEvent.CLICK, scoreClicked);
scoreButton.enabled = false;
Service.showLeaderBoard(onScoreExit);
Service.trackEvent("scoreClick");
}
}
}//package
Section 220
//MessageBox (MessageBox)
package {
import flash.display.*;
import flash.text.*;
public dynamic class MessageBox extends MovieClip {
public var message:TextField;
}
}//package
Section 221
//MuteButton (MuteButton)
package {
import flash.display.*;
import flash.events.*;
public class MuteButton extends MovieClip {
public function MuteButton(){
addEventListener(MouseEvent.CLICK, clicked);
updateGraphics();
buttonMode = true;
}
private function updateGraphics():void{
if (SoundMgr.soundOn){
gotoAndStop("normal");
} else {
gotoAndStop("mute");
};
}
private function clicked(_arg1:Event):void{
SoundMgr.soundOn = !(SoundMgr.soundOn);
updateGraphics();
}
}
}//package
Section 222
//Option (Option)
package {
import flash.display.*;
import flash.events.*;
public class Option extends MovieClip {
var soundButton;
var resumeButton;
public function Option(){
create();
}
public function resumeClicked(_arg1:Event):void{
onExit();
SnakeRunaway.playState.resumeState();
}
public function create(){
resumeButton = new Button("RESUME");
resumeButton.x = 0;
resumeButton.y = 50;
addChild(resumeButton);
resumeButton.addEventListener(MouseEvent.CLICK, resumeClicked);
x = (PlayState.WIDTH / 2);
y = (PlayState.HEIGHT / 2);
SnakeRunaway.rootMc.addChild(this);
}
public function onExit():void{
resumeButton.removeEventListener(MouseEvent.CLICK, resumeClicked);
SnakeRunaway.rootMc.removeChild(this);
}
}
}//package
Section 223
//PauseButton (PauseButton)
package {
import flash.display.*;
import flash.events.*;
public class PauseButton extends MovieClip {
public function PauseButton(){
addEventListener(MouseEvent.CLICK, clicked);
buttonMode = true;
}
private function clicked(_arg1:Event):void{
SnakeRunaway.playState.pauseState();
}
}
}//package
Section 224
//PlayState (PlayState)
package {
import Box2D.Common.Math.*;
import flash.display.*;
import flash.events.*;
import com.greensock.*;
import com.greensock.plugins.*;
import com.greensock.easing.*;
import flash.text.*;
import flash.ui.*;
public class PlayState extends State {
private var pauseButton:PauseButton;
private var muteButton:MuteButton;
private var maskShape;
public static const H_HEIGHT = 200;
public static const BACKWIDTH:Number = 35;
public static const WIDTH = 700;
public static const HEIGHT = 500;
public static const H_WIDTH = 350;
public static const MAXBOOST:Number = 100;
public static var upBgShape;
public static var isPausable = true;
public static var level = null;
public static var centerBgShape;
public static var globalMaxX = 0;
public static var _maxX = 0;
public static var mc:MovieClip = null;
public static var downBgShape;
public static var messagemc = null;
public static var maxCellId = 0;
public static var boost:Number = 100;
public static var charmc:MovieClip = null;
public static var hud:Hud = null;
public function resumeState():void{
var _local2:*;
mc.addEventListener(Event.ENTER_FRAME, update, false, 0, true);
Key.initialize(SnakeRunaway.rootMc.stage);
isPausable = true;
SnakeRunaway.rootMc.stage.focus = SnakeRunaway.rootMc;
var _local1:* = 0;
while (_local1 < charmc.numChildren) {
_local2 = charmc.getChildAt(_local1);
if ((_local2 is MovieClip)){
_local2.play();
};
_local1++;
};
}
public function update(_arg1:Event):void{
var e = _arg1;
try {
onKeyInput();
level.update();
} catch(e:Error) {
trace("Error in update");
};
}
public function onKeyInput(){
if (Key.isDown(80)){
pauseState();
};
}
override public function onEnter():void{
Service.trackStart();
maxX = 0;
mc = new MovieClip();
charmc = new MovieClip();
hud = new Hud();
hud.x = 350;
hud.y = 465;
initBg();
maskShape = new Shape();
maskShape.graphics.beginFill(0);
maskShape.graphics.drawRect(0, 0, WIDTH, HEIGHT);
maskShape.graphics.endFill();
SnakeRunaway.rootMc.addChild(maskShape);
this.mask = maskShape;
addChild(centerBgShape);
addChild(mc);
addChild(charmc);
addChild(upBgShape);
addChild(downBgShape);
addChild(hud);
messagemc = new MessageBox();
messagemc.x = 350;
messagemc.y = 100;
messagemc.visible = false;
addChild(messagemc);
level = new Level();
level.onEnter();
muteButton = new MuteButton();
muteButton.x = 675;
muteButton.y = 5;
addChild(muteButton);
pauseButton = new PauseButton();
pauseButton.x = 655;
pauseButton.y = 5;
addChild(pauseButton);
SnakeRunaway.rootMc.addChild(this);
mc.addEventListener(Event.ENTER_FRAME, update, false, 0, true);
if (maxCellId == 0){
showMessage("Arrow keys to move");
};
SnakeRunaway.rootMc.stage.focus = SnakeRunaway.rootMc;
Key.initialize(SnakeRunaway.rootMc.stage);
hud.updateMeter();
hud.updateBoost();
SoundMgr.bgmStart(SoundMgr.bgm1);
isPausable = true;
}
public function pauseState():void{
var _local3:*;
if (!isPausable){
return;
};
var _local1:* = new Option();
mc.removeEventListener(Event.ENTER_FRAME, update);
Key.release(SnakeRunaway.rootMc.stage);
isPausable = false;
var _local2:* = 0;
while (_local2 < charmc.numChildren) {
_local3 = charmc.getChildAt(_local2);
if ((_local3 is MovieClip)){
_local3.stop();
};
_local2++;
};
}
public function initBg(){
upBgShape = new Shape();
upBgShape.graphics.beginBitmapFill(new WallImageUp4(0, 0));
upBgShape.graphics.drawRect(0, 0, (WIDTH * 2), 40);
upBgShape.graphics.endFill();
upBgShape.x = 0;
upBgShape.y = 0;
centerBgShape = new Shape();
centerBgShape.graphics.beginBitmapFill(new Bg3(0, 0));
centerBgShape.graphics.drawRect(0, 0, (WIDTH * 2), 400);
centerBgShape.graphics.endFill();
centerBgShape.x = 0;
centerBgShape.y = 40;
downBgShape = new Shape();
downBgShape.graphics.beginBitmapFill(new WallImageDown(0, 0));
downBgShape.graphics.drawRect(0, 0, (WIDTH * 2), 60);
downBgShape.graphics.endFill();
downBgShape.x = 0;
downBgShape.y = 440;
}
override public function onExit():void{
globalMaxX = Math.max(globalMaxX, maxX);
mc.removeEventListener(Event.ENTER_FRAME, update);
Key.release(SnakeRunaway.rootMc.stage);
TweenLite.killTweensOf(mc);
TweenLite.killTweensOf(charmc);
TweenLite.killTweensOf(messagemc);
level.onExit();
removeChild(mc);
removeChild(charmc);
removeChild(hud);
removeChild(messagemc);
mc = null;
charmc = null;
hud = null;
messagemc = null;
this.mask = null;
SnakeRunaway.rootMc.removeChild(this);
SnakeRunaway.rootMc.removeChild(maskShape);
SoundMgr.bgmStop();
Service.trackEnd();
}
public static function showMessage(_arg1){
var msg = _arg1;
if (messagemc){
var hideMessage:Function = function (){
messagemc.visible = false;
};
messagemc.visible = true;
messagemc.alpha = 1;
messagemc.message.text = msg;
TweenMax.to(messagemc, 1, {overwrite:1, alpha:0, delay:2, onComplete:hideMessage});
};
}
public static function getStartCell(){
var _local1:* = ((int((maxCellId / 20)) * 20) + 1);
maxX = ((_local1 - 1) * Level.CELLSIZE);
return (_local1);
}
public static function set maxX(_arg1){
_maxX = Math.max(0, _arg1);
}
public static function get maxX(){
return (_maxX);
}
}
}//package
Section 225
//QRockImage (QRockImage)
package {
import flash.display.*;
public dynamic class QRockImage extends BitmapData {
public function QRockImage(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 226
//Rock (Rock)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Collision.*;
import com.greensock.*;
import flash.filters.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import com.greensock.easing.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import org.flintparticles.common.displayObjects.*;
import org.flintparticles.twoD.renderers.*;
import org.flintparticles.twoD.activities.*;
public class Rock {
public var wdt;
public var DENSITY;// = 1
public var FRICTION;// = 0.3
public var RESTITUTION;// = 0.2
public var hgt;
public var mc;
public var ang;
public var xpos;
public var LINEARDAMPING;// = 0.5
public var ANGULARDAMPING;// = 0.5
public var body:b2Body;// = null
public var cleared;
public var ypos;
public var isStatic;
public static const MASKBIT = (((CAT | Enemy.CAT) | TransEnemy.CAT) | Worm.CAT);
public static const CAT = 4;
public function Rock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){
this.xpos = _arg1;
this.ypos = _arg2;
this.wdt = _arg3;
this.hgt = _arg4;
this.ang = _arg5;
this.isStatic = _arg6;
this.mc = _arg8;
_arg7 = ((_arg7) || ({}));
var _local9:* = new b2BodyDef();
_local9.position.Set(_arg1, _arg2);
_local9.angularDamping = ((_arg7.aDamping) || (ANGULARDAMPING));
_local9.linearDamping = ((_arg7.lDamping) || (LINEARDAMPING));
_local9.angle = _arg5;
var _local10:* = new b2PolygonDef();
_local10.SetAsBox((_arg3 / 2), (_arg4 / 2));
_local10.friction = ((_arg7.fr) || (FRICTION));
_local10.restitution = ((_arg7.rest) || (RESTITUTION));
_local10.filter.maskBits = maskBit;
_local10.filter.categoryBits = catBit;
if (!_arg6){
_local10.density = ((_arg7.dens) || (DENSITY));
} else {
_local10.density = 0;
};
_local9.userData = _arg8;
body = Level.world.CreateBody(_local9);
body.CreateShape(_local10);
body.SetMassFromShapes();
PlayState.mc.addChild(_arg8);
Level.pushBody(body);
createMc();
}
public function get maskBit(){
return (MASKBIT);
}
public function get catBit(){
return (CAT);
}
public function createMc(){
mc.width = (wdt * Level.SCALE);
mc.height = (hgt * Level.SCALE);
}
}
}//package
Section 227
//SaveSnd (SaveSnd)
package {
import flash.media.*;
public dynamic class SaveSnd extends Sound {
}
}//package
Section 228
//SEnemy (SEnemy)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class SEnemy extends Enemy {
public function SEnemy(_arg1, _arg2, _arg3=10, _arg4=15, _arg5=100){
super(_arg1, _arg2, _arg3, _arg4, _arg5, 1);
}
override public function get tailClass(){
return (SEnemyTail);
}
override public function get mcClass(){
return (SEnemyMc);
}
override public function get type(){
return (3);
}
override public function onUpdate(){
var _local1:*;
var _local2:*;
if (status == DEAD){
return;
};
counter = (counter + 1);
if (status == SLEEP){
if (counter == sleepDelay){
counter = 0;
status = NORMAL;
mc.gotoAndPlay("normal");
};
} else {
if (counter == delay){
counter = 0;
_local1 = Level.worm.body.GetWorldPoint(Level.worm.body.GetLinearVelocity()).Copy();
_local2 = body.GetPosition();
_local1.Subtract(_local2);
body.ApplyImpulse(_local1, _local2);
};
};
}
}
}//package
Section 229
//SEnemyMc (SEnemyMc)
package {
import flash.display.*;
public dynamic class SEnemyMc extends MovieClip {
public function SEnemyMc(){
addFrameScript(41, frame42, 72, frame73);
}
function frame73(){
gotoAndPlay("sleep");
}
function frame42(){
gotoAndPlay("normal");
}
}
}//package
Section 230
//SEnemyTail (SEnemyTail)
package {
public class SEnemyTail extends Tail {
public const type = 3;
public function SEnemyTail(_arg1, _arg2, _arg3=1){
super(_arg1, _arg2, _arg3);
}
override public function get mcClass(){
return (SEnemyTailMc);
}
}
}//package
Section 231
//SEnemyTailMc (SEnemyTailMc)
package {
import flash.display.*;
public dynamic class SEnemyTailMc extends MovieClip {
}
}//package
Section 232
//Service (Service)
package {
import flash.display.*;
import flash.events.*;
import mochi.as3.*;
import SWFStats.*;
import FGL.GameTracker.*;
import flash.net.*;
import flash.system.*;
public class Service {
public static const KONG = 2;
public static const DEFAULT = 1;
public static const MJ = 3;
public static var servId = 1;
public static var rootMc;
public static var mochiConnected = false;
private static var mjConn:Object = null;
public static var fglTracker:GameTracker = null;
private static var kongConn:Object = null;
public static function openUrl(_arg1:String=null, _arg2:String=null):void{
if (_arg2 == null){
_arg2 = SnakeRunaway.SPONSOR_URL;
};
var _local3:* = new URLRequest(_arg2);
navigateToURL(_local3, "_blank");
if (_arg1){
trackEvent(_arg1);
};
}
public static function initSwfstats(_arg1):void{
Log.View(310, "ff0f618c-a5fc-4f80-9d93-d532bce03647", _arg1.stage.loaderInfo.loaderURL);
}
public static function trackEvent(_arg1:String, _arg2=null){
if (mochiConnected){
MochiEvents.trackEvent(_arg1, _arg2);
};
if (fglTracker){
fglTracker.checkpoint(Number(_arg2));
};
if (SnakeRunaway.useSwfstats){
Log.CustomMetric(_arg1);
};
}
public static function trackEnd(){
if (mochiConnected){
MochiEvents.endPlay();
};
if (fglTracker){
fglTracker.endGame();
};
if (SnakeRunaway.useSwfstats){
Log.LevelCounterMetric("endlevel", getLevel());
Log.LevelRangedMetric("endmeter", getLevel(), (int(PlayState.maxX) % 500));
};
}
private static function initKong(){
var kongApiLoadComplete:Function;
kongApiLoadComplete = function (_arg1:Event):void{
kongConn = _arg1.target.content;
kongConn.services.connect();
trace("[KONG] init success");
};
if (kongConn){
return;
};
var paramObj:Object = LoaderInfo(rootMc.root.loaderInfo).parameters;
var request:URLRequest = new URLRequest(((paramObj.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")));
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, kongApiLoadComplete);
loader.load(request);
rootMc.addChild(loader);
}
private static function getLevel():int{
return ((int((PlayState.maxCellId / 10)) + 1));
}
public static function trackStart(){
if (mochiConnected){
MochiEvents.startPlay("Normal");
};
if (fglTracker){
fglTracker.beginGame();
};
if (SnakeRunaway.useSwfstats){
Log.Play();
Log.LevelCounterMetric("startlevel", getLevel());
};
}
public static function initFgl(){
fglTracker = new GameTracker();
}
public static function initMj(){
var loadFinished:Function;
var postmjConnConnect:Function;
loadFinished = function (_arg1:Event):void{
mjConn = _arg1.currentTarget.content;
if (mjConn != null){
mjConn.service.connect(postmjConnConnect);
} else {
trace("[MJ] init fail");
};
};
postmjConnConnect = function (_arg1:Boolean){
trace("[MJ] init success");
};
if (mjConn){
return;
};
Security.allowDomain("static.mindjolt.com");
var wrapper:* = rootMc.root.parent.parent;
var api_url:String = wrapper.loaderInfo.parameters.mjPath;
var urlLoader:Loader = new Loader();
urlLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadFinished);
urlLoader.load(new URLRequest(((api_url) || ("http://static.mindjolt.com/api/as3/api_as3_local.swf"))));
wrapper.addChild(urlLoader);
}
public static function showLeaderBoard(_arg1:Function):void{
var option:*;
var callback = _arg1;
if (servId == DEFAULT){
if (!mochiConnected){
if (callback != null){
trace("[MOCHI] mochiConnected false: callback");
callback();
};
return;
};
option = {res:"700x500", width:400, height:300, onError:callback, onClose:callback};
try {
MochiScores.showLeaderboard(option);
} catch(e:Error) {
trace("[MOCHI] leaderboard fail");
if (callback != null){
trace("[MOCHI] callback");
callback();
};
};
};
}
public static function initMochi(_arg1:Boolean){
var onMochiConnectError:Function;
var o:Object;
var boardID:String;
var useBoard = _arg1;
onMochiConnectError = function (_arg1:String){
mochiConnected = false;
trace("[MOCHI] init fail");
};
try {
MochiServices.connect("201fb2286be64603", rootMc.root, onMochiConnectError);
if (useBoard){
o = {n:[10, 9, 4, 7, 10, 11, 0, 15, 2, 15, 10, 14, 13, 10, 9, 8], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
boardID = o.f(0, "");
MochiScores.setBoardID(boardID);
};
mochiConnected = true;
} catch(e:Error) {
mochiConnected = false;
trace("[MOCHI] init fail");
};
}
public static function checkDomain(_arg1){
rootMc = _arg1;
var _local2:* = rootMc.root.loaderInfo.url;
if (_local2.search(/^https?:\/\/([\w.]+\.)?kongregate\.com(:\d+)?\/.{4,}/i) != -1){
trace("[KONG] domain");
servId = KONG;
initKong();
initMochi(false);
} else {
if (_local2.search(/^https?:\/\/([\w.]+\.)?mindjolt\.com(:\d+)?\/.{4,}/i) != -1){
trace("[MJ] domain");
servId = MJ;
initMj();
initMochi(true);
} else {
trace("Default domain");
initMochi(true);
};
};
}
public static function autoSubmit():Boolean{
if ((((servId == KONG)) || ((servId == DEFAULT)))){
return (true);
};
return (false);
}
public static function submitScore(_arg1:Number, _arg2:Function=null){
var option:*;
var score = _arg1;
var callback = _arg2;
if (servId == DEFAULT){
if (!mochiConnected){
if (callback != null){
trace("[MOCHI] mochiConnected false: callback");
callback();
};
return;
};
option = {score:score, res:"700x500", width:400, height:300, onError:callback, onClose:callback};
try {
MochiScores.showLeaderboard(option);
trace("[MOCHI] submit score", score);
} catch(e:Error) {
trace("[MOCHI] submit score fail");
if (callback != null){
trace("[MOCHI] callback");
callback();
};
};
} else {
if (servId == KONG){
try {
if (kongConn.services.isGuest()){
trace("[KONG] guest", score);
} else {
kongConn.stats.submit("distance", score);
trace("[KONG] submit score", score);
};
} catch(error:Error) {
trace("[KONG] submit score fail");
};
} else {
if (servId == MJ){
try {
mjConn.service.submitScore(score);
trace("[MJ] submit score", score);
} catch(error:Error) {
trace("[MJ] submit score fail");
};
};
};
};
}
public static function checkDomainLock(_arg1):Boolean{
var _local2:* = _arg1.root.loaderInfo.url;
var _local3:* = false;
if (_local2.search(/^https?:\/\/([\w.]+\.)?flashgamelicense\.com(:\d+)?\/.{4,}/i) != -1){
_local3 = true;
} else {
if (_local2.search(/^https?:\/\/([\w.]+\.)?grayger\.com(:\d+)?\/.{4,}/i) != -1){
_local3 = true;
};
};
return (_local3);
}
}
}//package
Section 233
//SmallWorm (SmallWorm)
package {
import flash.display.*;
public dynamic class SmallWorm extends MovieClip {
}
}//package
Section 234
//SnakeRunaway (SnakeRunaway)
package {
import flash.display.*;
import flash.events.*;
import com.greensock.*;
import mx.core.*;
import flash.system.*;
import flash.ui.*;
public class SnakeRunaway extends MovieClip {
private var LogoClass1:Class;
private var logo;
public static const useFgl = false;
public static const IS_TEST:Boolean = false;
public static const SPONSOR_URL = "http://www.bestgamesland.com";
public static const useSwfstats = true;
public static const useDomainlock = false;
public static const useDomainCheck = true;
public static const START_CELL = 1;
public static var endMenuState:EndMenu = null;
public static var rootMc:MovieClip = null;
private static var currentState:State = null;
public static var menuState:Menu = null;
public static var playState:PlayState = null;
public function SnakeRunaway(){
LogoClass1 = SnakeRunaway_LogoClass1;
super();
rootMc = this;
addEventListener(Event.ADDED_TO_STAGE, init);
}
public function init(_arg1:Event):void{
stage.stageFocusRect = false;
disableContextMenu();
if (((useDomainlock) && (!(Service.checkDomainLock(this))))){
trace("invalid domain");
return;
};
if (IS_TEST){
showMenu();
} else {
showLogo(showMenu);
};
}
public function disableContextMenu(){
var tagLine:ContextMenu;
try {
tagLine = new ContextMenu();
tagLine.hideBuiltInItems();
contextMenu = tagLine;
fscommand("showmenu", "false");
} catch(e:Error) {
trace("context menu error");
};
}
private function showLogo1(_arg1:Function):void{
logo = new LogoClass1();
logo.x = ((700 - 600) / 2);
logo.y = ((500 - 480) / 2);
addChild(logo);
TweenMax.delayedCall(160, _arg1, null, true);
}
private function showMenu():void{
var _local2:int;
if (((logo) && (contains(logo)))){
removeChild(logo);
logo = null;
};
var _local1:MovieClip = (root as MovieClip);
while (_local2 < _local1.numChildren) {
_local1.removeChildAt(_local2);
_local2++;
};
if (useFgl){
Service.initFgl();
};
if (useSwfstats){
Service.initSwfstats(this);
};
if (useDomainCheck){
Service.checkDomain(this);
};
playState = new PlayState();
menuState = new Menu();
endMenuState = new EndMenu();
changeState(menuState);
disableContextMenu();
}
private function showLogo(_arg1:Function):void{
var onComplete:Function;
var callback = _arg1;
onComplete = function (_arg1:Event):void{
var mc:MovieClip;
var logoClicked:Function;
var endFrame:Function;
var obj:*;
var evt = _arg1;
logoClicked = function (_arg1:Event):void{
Service.openUrl();
};
endFrame = function ():void{
mc.stop();
callback();
};
mc = (evt.currentTarget.content as MovieClip);
mc.addFrameScript(149, endFrame);
var i:int;
while (i < mc.numChildren) {
obj = mc.getChildAt(i);
if ((obj is SimpleButton)){
obj.addEventListener(MouseEvent.CLICK, logoClicked);
};
i = (i + 1);
};
};
var bas:ByteArrayAsset = new LogoClass1();
logo = new Loader();
var fLoader:ForcibleLoader = new ForcibleLoader(logo);
fLoader.load(bas);
logo.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
logo.x = ((700 - 600) / 2);
logo.y = ((500 - 480) / 2);
addChild(logo);
}
public static function changeState(_arg1:State):void{
if (currentState){
currentState.onExit();
};
currentState = _arg1;
currentState.onEnter();
}
}
}//package
Section 235
//SnakeRunaway_LogoClass1 (SnakeRunaway_LogoClass1)
package {
import mx.core.*;
public class SnakeRunaway_LogoClass1 extends ByteArrayAsset {
}
}//package
Section 236
//SoundMgr (SoundMgr)
package {
import flash.media.*;
public class SoundMgr {
public static var enemySnd = new EnemySnd();
public static var endingSnd = new EndingSnd();
public static var channel:SoundChannel;
public static var boostSnd = new BoostSnd();
public static var attackedSnd = new AttackedSnd();
public static var eggBreakSnd = new EggbreakSnd();
public static var backlineSnd = new BacklineSnd();
private static var currentBgm;
public static var lastPosition;
public static var deadSnd = new DeadSnd();
public static var bombSnd = new BombSnd();
public static var bgm1 = new Bgm1();
public static var bgm2 = new Bgm2();
public static var saveSnd = new SaveSnd();
private static var _soundOn:Boolean = true;
public static var tailSnd = new TailSnd();
public static function bgmStop(){
if (channel){
lastPosition = channel.position;
channel.stop();
channel = null;
};
}
public static function get soundOn(){
return (_soundOn);
}
public static function set soundOn(_arg1:Boolean){
_soundOn = _arg1;
if (_arg1){
bgmResume();
} else {
bgmStop();
};
}
public static function bgmResume(){
if (((currentBgm) && (!((lastPosition == null))))){
channel = currentBgm.play(lastPosition, 100);
};
}
public static function bgmStart(_arg1){
bgmStop();
currentBgm = _arg1;
channel = currentBgm.play(0, 100);
if (soundOn){
lastPosition = null;
} else {
if (channel){
lastPosition = channel.position;
channel.stop();
};
};
}
public static function playSound(_arg1, _arg2=null){
if (soundOn){
if (_arg2){
if (_arg2()){
_arg1.play();
};
} else {
_arg1.play();
};
};
}
}
}//package
Section 237
//Spin (Spin)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class Spin extends MovieClip implements Cleanable, Updatable {
var body;
var joints;
public var cleared;// = false
var lineShape;
var ypos;
var xpos;
public function Spin(_arg1, _arg2, _arg3, _arg4=10){
joints = [];
super();
this.xpos = _arg1;
this.ypos = _arg2;
create(_arg1, _arg2, _arg3, _arg4);
}
public function create(_arg1, _arg2, _arg3, _arg4):void{
var _local11:*;
var _local12:*;
var _local13:*;
var _local14:*;
var _local15:*;
var _local5:* = new b2BodyDef();
_local5.position.Set(_arg1, _arg2);
_local5.userData = this;
body = Level.world.CreateBody(_local5);
var _local6:* = new b2CircleDef();
_local6.radius = 1;
_local6.friction = 0;
_local6.density = 0.5;
_local6.restitution = 0.5;
_local6.filter.maskBits = Rock.MASKBIT;
_local6.filter.categoryBits = Rock.CAT;
body.CreateShape(_local6);
var _local7:* = 0;
var _local8:* = _arg3.length;
var _local9:* = 0;
while (_local9 < _local8) {
if (_arg3[_local9].len <= 1){
} else {
_local11 = createHandle(_arg3[_local9].isCircle, _arg3[_local9].radius, _arg3[_local9].len, _local7);
_local12 = new b2DistanceJointDef();
_local13 = body.GetPosition();
_local14 = _local11.GetPosition();
_local15 = new b2Vec2(((_local14.x + ((_arg3[_local9].len - 1) * _local13.x)) / _arg3[_local9].len), ((_local14.y + ((_arg3[_local9].len - 1) * _local13.y)) / _arg3[_local9].len));
_local12.Initialize(body, _local11, _local15, _local11.GetPosition());
joints.push(Level.world.CreateJoint(_local12));
_local7 = (_local7 + ((Math.PI * 2) / _local8));
};
_local9++;
};
body.SetMassFromShapes();
PlayState.mc.addChild(this);
var _local10:b2RevoluteJointDef = new b2RevoluteJointDef();
_local10.Initialize(Level.world.GetGroundBody(), body, _local5.position);
_local10.maxMotorTorque = 10000;
if (_arg4 != 0){
_local10.enableMotor = true;
_local10.motorSpeed = _arg4;
};
Level.world.CreateJoint(_local10);
lineShape = new Shape();
PlayState.mc.addChild(lineShape);
Level.pushBody(body);
}
public function onUpdate(){
var _local2:*;
var _local3:*;
var _local4:*;
lineShape.graphics.clear();
lineShape.graphics.lineStyle(1, 0, 1);
var _local1:* = body.GetPosition();
for each (_local2 in joints) {
_local3 = _local2.GetAnchor1();
_local4 = _local2.GetAnchor2();
lineShape.graphics.moveTo((((_local3.x - Level.camX) * Level.SCALE) + PlayState.H_WIDTH), ((-((_local3.y - Level.camY)) * Level.SCALE) + PlayState.H_HEIGHT));
lineShape.graphics.lineTo((((_local4.x - Level.camX) * Level.SCALE) + PlayState.H_WIDTH), ((-((_local4.y - Level.camY)) * Level.SCALE) + PlayState.H_HEIGHT));
};
}
public function createHandle(_arg1, _arg2, _arg3, _arg4):b2Body{
var _local7:*;
var _local5:* = new b2Mat22(_arg4);
var _local6:* = new b2Vec2(_arg3, 0);
_local6.MulM(_local5);
_local6.Add(new b2Vec2(xpos, ypos));
if (_arg1){
_local7 = new CircleRock(_local6.x, _local6.y, _arg2, false, {dens:1}, new Circle());
} else {
_local7 = new Rock(_local6.x, _local6.y, (_arg2 * 2), (_arg2 * 2), 0, false, {dens:1}, new Box());
};
return (_local7.body);
}
public function onExit(){
PlayState.mc.removeChild(lineShape);
}
}
}//package
Section 238
//Spring (Spring)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import Box2D.Collision.*;
public class Spring extends MovieClip implements Cleanable, Updatable {
public var cleared;// = false
var lineShape;
var body1;
var body2;
public var obj2;
public function Spring(_arg1, _arg2){
this.obj2 = _arg2;
body1 = _arg1.body;
body2 = _arg2.body;
var _local3:b2PrismaticJointDef = new b2PrismaticJointDef();
var _local4:* = body2.GetPosition().Copy();
_local4.Subtract(body1.GetPosition());
_local4.Normalize();
_local3.Initialize(body1, body2, body2.GetPosition(), _local4);
_local3.lowerTranslation = -10;
_local3.upperTranslation = 0;
_local3.enableLimit = true;
_local3.maxMotorForce = 50;
_local3.motorSpeed = 0.8;
_local3.enableMotor = true;
var _local5:b2PrismaticJoint = (Level.world.CreateJoint(_local3) as b2PrismaticJoint);
lineShape = new Shape();
addChild(_arg1.mc);
addChild(lineShape);
body1.m_userData = this;
PlayState.mc.addChild(this);
}
public function onUpdate(){
var _local1:*;
var _local2:*;
if (cleared){
return;
};
if (obj2.mc.cleared){
removeChild(lineShape);
cleared = true;
return;
};
lineShape.graphics.clear();
if (((body1) && (body2))){
lineShape.graphics.lineStyle(1, 0, 1);
_local1 = body1.GetPosition();
_local2 = body2.GetPosition();
lineShape.graphics.moveTo(0, 0);
lineShape.graphics.lineTo(((_local2.x - _local1.x) * Level.SCALE), (-((_local2.y - _local1.y)) * Level.SCALE));
} else {
removeChild(lineShape);
cleared = true;
};
}
public function onExit(){
PlayState.mc.removeChild(this);
}
}
}//package
Section 239
//StartAlert (StartAlert)
package {
import flash.display.*;
public dynamic class StartAlert extends MovieClip {
}
}//package
Section 240
//State (State)
package {
import flash.display.*;
public class State extends MovieClip {
public var isOn;// = false
public function onEnter():void{
isOn = true;
}
public function onExit():void{
isOn = false;
}
}
}//package
Section 241
//StoneImage (StoneImage)
package {
import flash.display.*;
public dynamic class StoneImage extends BitmapData {
public function StoneImage(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 242
//Tail (Tail)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class Tail extends MovieClip {
public var parentMc;// = null
public var status;// = 1
public var tailBody:b2Body;// = null
public function Tail(_arg1, _arg2, _arg3=1){
create(_arg1, _arg2);
this.status = _arg3;
}
public function get maskBit(){
return ((((Worm.CAT | Enemy.CAT) | TransEnemy.CAT) | Rock.CAT));
}
public function get catBit(){
return (Worm.CAT);
}
public function get mcClass(){
return (TailMc);
}
public function create(_arg1, _arg2){
var _local3:* = new b2BodyDef();
_local3.position.Set(_arg1, _arg2);
_local3.isBullet = true;
_local3.angularDamping = 0.5;
_local3.linearDamping = 2;
var _local4:* = new b2CircleDef();
_local4.radius = 0.5;
_local4.friction = 0.5;
_local4.density = 0.5;
_local4.restitution = 0.5;
_local4.filter.maskBits = maskBit;
_local4.filter.categoryBits = catBit;
_local3.userData = this;
tailBody = Level.world.CreateBody(_local3);
tailBody.CreateShape(_local4);
tailBody.SetMassFromShapes();
addChild(new mcClass());
PlayState.charmc.addChild(this);
}
}
}//package
Section 243
//TailMc (TailMc)
package {
import flash.display.*;
public dynamic class TailMc extends MovieClip {
}
}//package
Section 244
//TailSnd (TailSnd)
package {
import flash.media.*;
public dynamic class TailSnd extends Sound {
}
}//package
Section 245
//Tet1 (Tet1)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class Tet1 extends MovieClip {
public var body:b2Body;// = null
public var cleared;// = false
public function Tet1(_arg1:Number, _arg2:Number, _arg3, _arg4=1){
var _local5:* = new b2BodyDef();
_local5.position.Set(_arg1, _arg2);
_local5.angle = _arg3;
_local5.userData = this;
body = Level.world.CreateBody(_local5);
var _local6:* = new b2PolygonDef();
_local6.SetAsOrientedBox((0.5 * _arg4), (0.5 * _arg4), new b2Vec2((-0.5 * _arg4), (1.5 * _arg4)), 0);
_local6.filter.maskBits = Rock.MASKBIT;
_local6.filter.categoryBits = Rock.CAT;
_local6.density = 1;
body.CreateShape(_local6);
_local6.SetAsOrientedBox((0.5 * _arg4), (0.5 * _arg4), new b2Vec2((-0.5 * _arg4), (-1.5 * _arg4)), 0);
body.CreateShape(_local6);
_local6.SetAsOrientedBox((0.5 * _arg4), (2 * _arg4), new b2Vec2((-1.5 * _arg4), 0), 0);
body.CreateShape(_local6);
body.SetMassFromShapes();
this.width = (40 * _arg4);
this.height = (80 * _arg4);
PlayState.mc.addChild(this);
}
}
}//package
Section 246
//Tet2 (Tet2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class Tet2 extends MovieClip {
public var body:b2Body;// = null
public var cleared;// = false
public function Tet2(_arg1:Number, _arg2:Number, _arg3, _arg4=1){
var _local5:* = new b2BodyDef();
_local5.position.Set(_arg1, _arg2);
_local5.angle = _arg3;
_local5.userData = this;
body = Level.world.CreateBody(_local5);
var _local6:* = new b2PolygonDef();
_local6.SetAsOrientedBox((1 * _arg4), (0.5 * _arg4), new b2Vec2((-1 * _arg4), (1.5 * _arg4)), 0);
_local6.filter.maskBits = Rock.MASKBIT;
_local6.filter.categoryBits = Rock.CAT;
_local6.density = 2;
body.CreateShape(_local6);
_local6.SetAsOrientedBox((1 * _arg4), (0.5 * _arg4), new b2Vec2((-1 * _arg4), (-1.5 * _arg4)), 0);
body.CreateShape(_local6);
_local6.SetAsOrientedBox((0.5 * _arg4), (2 * _arg4), new b2Vec2((-2.5 * _arg4), 0), 0);
body.CreateShape(_local6);
body.SetMassFromShapes();
this.width = (60 * _arg4);
this.height = (80 * _arg4);
PlayState.mc.addChild(this);
}
}
}//package
Section 247
//Tile1 (Tile1)
package {
import flash.display.*;
public dynamic class Tile1 extends BitmapData {
public function Tile1(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 248
//ToyEnemy (ToyEnemy)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class ToyEnemy extends Enemy {
var veclist;
var func;
var idx;// = 0
var delay2;// = 0
public function ToyEnemy(_arg1, _arg2){
var xpos = _arg1;
var ypos = _arg2;
func = [];
veclist = [new b2Vec2(34, 24), new b2Vec2(34, 1), new b2Vec2(1, 24), new b2Vec2(1, 1)];
super(xpos, ypos, 30, 25, 100, 3);
func[0] = function (){
mc.gotoAndPlay("sleep");
};
func[100] = (func[125] = (func[150] = function (){
mc.gotoAndPlay("normal");
doImpulse(veclist[0].Copy());
}));
func[120] = function (){
SoundMgr.playSound(SoundMgr.enemySnd);
};
func[200] = (func[225] = (func[250] = function (){
doImpulse(veclist[1].Copy());
}));
func[300] = (func[325] = (func[350] = function (){
doImpulse(veclist[2].Copy());
}));
func[400] = (func[425] = (func[450] = function (){
doImpulse(veclist[3].Copy());
}));
func[500] = function (){
counter = 99;
};
}
public function doImpulse(_arg1){
var _local2:* = body.GetPosition();
_arg1.Subtract(_local2);
_arg1.Normalize();
_arg1.Multiply(impulse);
body.ApplyImpulse(_arg1, _local2);
}
override public function onUpdate(){
var _local1:* = func[counter];
if ((_local1 is Function)){
_local1();
};
counter = (counter + 1);
}
}
}//package
Section 249
//TransEnemy (TransEnemy)
package {
public class TransEnemy extends Enemy {
public static const CAT = 16;
public function TransEnemy(_arg1, _arg2, _arg3=20, _arg4=25, _arg5=100){
super(_arg1, _arg2, _arg3, _arg4, _arg5, 3);
}
override public function get maskBit(){
return ((Worm.CAT | Enemy.CAT));
}
override public function get mcClass(){
return (TransEnemyMc);
}
override public function get catBit(){
return (CAT);
}
override public function get tailClass(){
return (TransTail);
}
override public function get type(){
return (2);
}
}
}//package
Section 250
//TransEnemyMc (TransEnemyMc)
package {
import flash.display.*;
public dynamic class TransEnemyMc extends MovieClip {
public function TransEnemyMc(){
addFrameScript(41, frame42, 72, frame73);
}
function frame73(){
gotoAndPlay("sleep");
}
function frame42(){
gotoAndPlay("normal");
}
}
}//package
Section 251
//TransTail (TransTail)
package {
public class TransTail extends Tail {
public const type = 2;
public function TransTail(_arg1, _arg2, _arg3=1){
super(_arg1, _arg2, _arg3);
}
override public function get maskBit(){
return (((TransEnemy.CAT | Worm.CAT) | Enemy.CAT));
}
override public function get mcClass(){
return (TransTailMc);
}
override public function get catBit(){
return (TransEnemy.CAT);
}
}
}//package
Section 252
//TransTailMc (TransTailMc)
package {
import flash.display.*;
public dynamic class TransTailMc extends MovieClip {
}
}//package
Section 253
//Updatable (Updatable)
package {
public interface Updatable {
function onUpdate();
}
}//package
Section 254
//WallImageDown (WallImageDown)
package {
import flash.display.*;
public dynamic class WallImageDown extends BitmapData {
public function WallImageDown(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 255
//WallImageUp4 (WallImageUp4)
package {
import flash.display.*;
public dynamic class WallImageUp4 extends BitmapData {
public function WallImageUp4(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 256
//Windmill (Windmill)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
public class Windmill extends MovieClip {
var body;
public var cleared;// = false
public function Windmill(_arg1, _arg2, _arg3=0, _arg4=0.5, _arg5=1, _arg6=5, _arg7=4, _arg8=false, _arg9=0){
create(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9);
}
public function createHandle(_arg1, _arg2, _arg3, _arg4):b2ShapeDef{
var _local5:* = new b2Mat22(_arg4);
var _local6:b2PolygonDef = new b2PolygonDef();
_local6.friction = 0;
_local6.density = 0.5;
_local6.restitution = 0.5;
_local6.filter.maskBits = Rock.MASKBIT;
_local6.filter.categoryBits = Rock.CAT;
_local6.vertexCount = 4;
var _local7:* = new b2Vec2((-(_arg1) / 2), _arg3);
_local7.MulM(_local5);
_local6.vertices[0] = _local7;
var _local8:* = new b2Vec2((-(_arg2) / 2), 0);
_local8.MulM(_local5);
_local6.vertices[1] = _local8;
var _local9:* = new b2Vec2((_arg2 / 2), 0);
_local9.MulM(_local5);
_local6.vertices[2] = _local9;
var _local10:* = new b2Vec2((_arg1 / 2), _arg3);
_local10.MulM(_local5);
_local6.vertices[3] = _local10;
var _local11:* = new WindmillArm();
_local11.width = (_arg3 * 20);
_local11.rotation = (270 - (_arg4 * Level.PI_PER_180));
addChildAt(_local11, 0);
return (_local6);
}
public function create(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9):void{
var _local14:b2RevoluteJointDef;
var _local10:* = new b2BodyDef();
_local10.angle = _arg3;
_local10.position.Set(_arg1, _arg2);
_local10.userData = this;
body = Level.world.CreateBody(_local10);
var _local11:* = new b2CircleDef();
_local11.radius = 1;
_local11.friction = 0;
_local11.density = 0.5;
_local11.restitution = 0.5;
_local11.filter.maskBits = Rock.MASKBIT;
_local11.filter.categoryBits = Rock.CAT;
body.CreateShape(_local11);
var _local12:* = 0;
var _local13:* = 0;
while (_local13 < _arg7) {
body.CreateShape(createHandle(_arg4, _arg5, _arg6, _local12));
_local12 = (_local12 + ((Math.PI * 2) / _arg7));
_local13++;
};
body.SetMassFromShapes();
PlayState.mc.addChild(this);
if (_arg8){
_local14 = new b2RevoluteJointDef();
_local14.Initialize(Level.world.GetGroundBody(), body, _local10.position);
_local14.maxMotorTorque = 10000;
if (_arg9 != 0){
_local14.enableMotor = true;
_local14.motorSpeed = _arg9;
};
Level.world.CreateJoint(_local14);
};
Level.pushBody(body);
}
}
}//package
Section 257
//WindmillArm (WindmillArm)
package {
import flash.display.*;
public dynamic class WindmillArm extends MovieClip {
}
}//package
Section 258
//Worm (Worm)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import Box2D.Collision.*;
import com.greensock.*;
import com.greensock.plugins.*;
import com.greensock.easing.*;
import flash.ui.*;
public class Worm extends MovieClip implements Updatable {
public const BOOST_IMPULSE = 50;
public const TOXIN = 4;
public const TOXIN_IMPULSE = 3;
public const IMPULSE = 10;
public const NORMAL = 1;
public const DEAD = 3;
public const ATTACKED = 2;
public const BOOSTCONSUME = -2;
public var needle:MovieClip;
public var status;// = 1
public var body:b2Body;// = null
public var tails;
public var boostState;// = false
public var eye;
public var mouseJoint;
public var headgear:MovieClip;
public var impulse;// = 10
public static const CAT = 2;
public function Worm(_arg1, _arg2){
tails = [];
super();
create(_arg1, _arg2);
Level.camX = _arg1;
Level.camY = 12;
status = NORMAL;
}
public function die():void{
var tail:*;
var changeState:Function;
changeState = function (){
SnakeRunaway.changeState(SnakeRunaway.endMenuState);
};
trace("die");
status = DEAD;
Level.removequeue2.push(body);
TweenMax.to(this, 2, {y:420, ease:Bounce.easeOut, onComplete:changeState, blurFilter:{blurX:20}});
for each (tail in tails) {
Level.removequeue2.push(tail);
TweenMax.to(tail.m_userData, 2, {y:420, ease:Bounce.easeOut, blurFilter:{blurX:20}});
};
SoundMgr.playSound(SoundMgr.deadSnd);
}
public function get maskBit(){
return ((((CAT | Enemy.CAT) | TransEnemy.CAT) | Rock.CAT));
}
public function onUpdate(){
onKeyInput();
}
public function appendTail(_arg1:Tail):void{
var _local3:*;
var _local4:*;
if (status == DEAD){
return;
};
var _local2:* = _arg1.tailBody;
if (tails.length == 0){
_local3 = body;
_local4 = 1.5;
} else {
_local3 = tails[(tails.length - 1)];
_local4 = 1;
};
var _local5:* = _local3.GetPosition();
var _local6:* = _local3.GetAngle();
_local2.SetXForm(new b2Vec2((_local5.x + (_local4 * Math.cos((_local6 + Math.PI)))), (_local5.y + (_local4 * Math.sin((_local6 + Math.PI))))), _local6);
var _local7:* = new b2RevoluteJointDef();
_local7.Initialize(_local3, _local2, _local3.GetPosition());
_local7.lowerAngle = (-(Math.PI) * 0.25);
_local7.upperAngle = (Math.PI * 0.25);
_local7.enableLimit = true;
_local7.collideConnected = true;
Level.world.CreateJoint(_local7);
tails.push(_local2);
_arg1.status = 2;
Level.tailBody = _local2;
}
public function getMcIndex():int{
return (PlayState.charmc.getChildIndex(this));
}
public function onKeyInput(){
var _local1:* = 0;
var _local2:* = 0;
if (Key.isDown(Keyboard.LEFT)){
_local1 = -(impulse);
} else {
if (Key.isDown(Keyboard.RIGHT)){
_local1 = impulse;
};
};
if (Key.isDown(Keyboard.UP)){
_local2 = impulse;
} else {
if (Key.isDown(Keyboard.DOWN)){
_local2 = -(impulse);
};
};
if (((!((_local1 == 0))) || (!((_local2 == 0))))){
if (((Key.isDown(Keyboard.SPACE)) && (!((status == TOXIN))))){
boostOn();
} else {
boostOff();
};
body.ApplyImpulse(new b2Vec2(_local1, _local2), body.GetWorldPoint(new b2Vec2(1, 0)));
} else {
boostOff();
};
}
public function collide(_arg1):void{
if ((((_arg1.m_userData is Tail)) && ((_arg1.m_userData.status == 1)))){
appendTail(_arg1.m_userData);
SoundMgr.playSound(SoundMgr.tailSnd);
} else {
if ((_arg1.m_userData is Bomb)){
_arg1.m_userData.collide(null);
};
};
}
public function toxin(){
if ((((status == DEAD)) || ((status == TOXIN)))){
return;
};
needle.visible = true;
status = TOXIN;
impulse = TOXIN_IMPULSE;
trace("toxin");
var tl:* = new TimelineMax({repeat:7, yoyo:true, onComplete:function (){
needle.visible = false;
status = NORMAL;
impulse = IMPULSE;
TweenMax.to(this, 0.1, {removeTint:true});
}});
tl.append(TweenMax.to(this, 0.4, {colorTransform:{tint:0x555555, tintAmount:0.5}}));
}
public function boostOff():void{
if (boostState){
impulse = IMPULSE;
eye.gotoAndPlay("normal");
boostState = false;
};
}
public function collideOnBack(){
if (status == DEAD){
return;
};
SoundMgr.playSound(SoundMgr.backlineSnd);
die();
}
public function get catBit(){
return (CAT);
}
public function updateBoost(_arg1){
PlayState.boost = (PlayState.boost + _arg1);
if (PlayState.boost >= PlayState.MAXBOOST){
PlayState.boost = PlayState.MAXBOOST;
};
if (PlayState.boost <= 0){
PlayState.boost = 0;
boostState = false;
impulse = IMPULSE;
eye.gotoAndPlay("normal");
};
PlayState.hud.updateBoost();
}
public function putOn():void{
var _local1:* = new b2PolygonDef();
_local1.friction = 0;
_local1.density = 0.5;
_local1.restitution = 0.1;
_local1.filter.maskBits = maskBit;
_local1.filter.categoryBits = catBit;
_local1.vertexCount = 3;
_local1.vertices[0].Set(0, 1);
_local1.vertices[1].Set(0, -1);
_local1.vertices[2].Set(2, 0);
body.CreateShape(_local1);
body.SetMassFromShapes();
headgear.visible = true;
}
public function boostOn():void{
if (PlayState.boost > 0){
if (boostState){
updateBoost(BOOSTCONSUME);
} else {
SoundMgr.playSound(SoundMgr.boostSnd);
updateBoost(BOOSTCONSUME);
boostState = true;
impulse = BOOST_IMPULSE;
eye.gotoAndPlay("boost");
};
};
}
public function removeTail():void{
if (status == DEAD){
return;
};
trace(("remove tail " + tails.length));
var _local1:* = tails[(tails.length - 1)];
Level.removequeue.push(_local1);
if (tails.length == 1){
die();
} else {
tails.pop();
Level.tailBody = tails[(tails.length - 1)];
};
}
public function attacked():void{
if (status == ATTACKED){
return;
};
status = ATTACKED;
removeTail();
SoundMgr.playSound(SoundMgr.attackedSnd);
var tl:* = new TimelineMax({repeat:3, yoyo:true, onComplete:function (){
eye.gotoAndPlay("normal");
trace("back normal");
status = NORMAL;
TweenMax.to(this, 0.1, {removeTint:true});
}});
tl.append(TweenMax.to(this, 0.2, {colorTransform:{tint:0xFF0000, tintAmount:0.5}}));
}
public function create(_arg1:Number, _arg2:Number):void{
var _local3:* = new b2BodyDef();
_local3.position.Set(_arg1, _arg2);
_local3.isBullet = true;
_local3.angularDamping = 4;
_local3.linearDamping = 2;
var _local4:* = new b2CircleDef();
_local4.radius = 1;
_local4.friction = 0.5;
_local4.density = 2;
_local4.restitution = 0.5;
_local4.filter.maskBits = maskBit;
_local4.filter.categoryBits = catBit;
_local3.userData = this;
body = Level.world.CreateBody(_local3);
body.CreateShape(_local4);
body.SetMassFromShapes();
PlayState.charmc.addChild(this);
Level.tailBody = body;
headgear.visible = false;
eye = new Eye();
eye.x = 8;
eye.y = -5;
addChild(eye);
needle.visible = false;
}
}
}//package