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Snake Runaway - move the snake as far as possible.swf

This is the info page for
Flash #90987

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z

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PAUSED

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<p align="center"><font face="Highway Gothic" size="30" color="#000033" letterSpacing="0.000000" kerning="1">GAME CLEARED</font></p>

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m

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power

A saved play will be reset.

Programming, Graphics by

Music by

Daesung Park

Kevin MacLeod

Game by

grayger.com

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You reached

meters!

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int;// = -1 public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = ((2 / 180) * b2_pi); public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = Math.PI; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = ((8 / 180) * b2_pi); public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape2; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import flash.display.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 76
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function addChild(_arg1:TweenCore):void{ if (((!(_arg1.gc)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (_firstChild){ _firstChild.prevNode = _arg1; }; _arg1.nextNode = _firstChild; _firstChild = _arg1; _arg1.prevNode = null; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.gc){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; } public function get rawTime():Number{ return (this.cachedTotalTime); } } }//package com.greensock.core
Section 77
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedTime:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var timeline:SimpleTimeline; public var data; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; protected var _pauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.13; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2) || ({})); this.cachedDuration = (this.cachedTotalDuration = ((_arg1) || (0))); _delay = ((this.vars.delay) || (0)); this.cachedTimeScale = ((this.vars.timeScale) || (1)); this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; this.cachedStartTime = (_local3.cachedTotalTime + _delay); _local3.addChild(this); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ var _local2:Boolean = Boolean(((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))); this.cachedStartTime = _arg1; if (_local2){ this.timeline.addChild(this); }; } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(false); } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.cachedTotalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime == this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function invalidate():void{ } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function get startTime():Number{ return (this.cachedStartTime); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ _pauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - _pauseTime)); _pauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setTotalTime(this.cachedTotalTime, false); this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.gc))){ this.timeline.addChild(this); }; } else { this.active = false; if (!_arg2){ this.timeline.remove(this, true); }; }; this.gc = !(_arg1); return (false); } } }//package com.greensock.core
Section 78
//Bounce (com.greensock.easing.Bounce) package com.greensock.easing { public class Bounce { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 * 0.5)){ return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } } }//package com.greensock.easing
Section 79
//TweenEvent (com.greensock.events.TweenEvent) package com.greensock.events { import flash.events.*; public class TweenEvent extends Event { public static const COMPLETE:String = "complete"; public static const START:String = "init"; public static const UPDATE:String = "change"; public static const REVERSE_COMPLETE:String = "reverseComplete"; public static const VERSION:Number = 1; public static const REPEAT:String = "repeat"; public function TweenEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new TweenEvent(this.type, this.bubbles, this.cancelable)); } } }//package com.greensock.events
Section 80
//AutoAlphaPlugin (com.greensock.plugins.AutoAlphaPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class AutoAlphaPlugin extends TweenPlugin { protected var _target:Object; protected var _ignoreVisible:Boolean; public static const API:Number = 1; public function AutoAlphaPlugin(){ this.propName = "autoAlpha"; this.overwriteProps = ["alpha", "visible"]; } override public function killProps(_arg1:Object):void{ super.killProps(_arg1); _ignoreVisible = Boolean(("visible" in _arg1)); } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; addTween(_arg1, "alpha", _arg1.alpha, _arg2, "alpha"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); if (!_ignoreVisible){ _target.visible = Boolean(!((_target.alpha == 0))); }; } } }//package com.greensock.plugins
Section 81
//BevelFilterPlugin (com.greensock.plugins.BevelFilterPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.filters.*; public class BevelFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["distance", "angle", "highlightColor", "highlightAlpha", "shadowColor", "shadowAlpha", "blurX", "blurY", "strength", "quality"]; public function BevelFilterPlugin(){ this.propName = "bevelFilter"; this.overwriteProps = ["bevelFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = BevelFilter; initFilter(_arg2, new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_arg2.quality) || (2))), _propNames); return (true); } } }//package com.greensock.plugins
Section 82
//BezierPlugin (com.greensock.plugins.BezierPlugin) package com.greensock.plugins { import com.greensock.core.*; import com.greensock.*; public class BezierPlugin extends TweenPlugin { protected var _future:Object; protected var _orient:Boolean; protected var _orientData:Array; protected var _target:Object; protected var _beziers:Object; public static const API:Number = 1; protected static const _RAD2DEG:Number = 57.2957795130823; public function BezierPlugin(){ _future = {}; super(); this.propName = "bezier"; this.overwriteProps = []; } override public function killProps(_arg1:Object):void{ var _local2:String; for (_local2 in _beziers) { if ((_local2 in _arg1)){ delete _beziers[_local2]; }; }; super.killProps(_arg1); } protected function init(_arg1:TweenLite, _arg2:Array, _arg3:Boolean):void{ var _local6:int; var _local7:String; var _local8:Object; _target = _arg1.target; var _local4:Object = ((_arg1.vars.isTV)==true) ? _arg1.vars.exposedVars : _arg1.vars; if (_local4.orientToBezier == true){ _orientData = [["x", "y", "rotation", 0, 0.01]]; _orient = true; } else { if ((_local4.orientToBezier is Array)){ _orientData = _local4.orientToBezier; _orient = true; }; }; var _local5:Object = {}; _local6 = 0; while (_local6 < _arg2.length) { for (_local7 in _arg2[_local6]) { if (_local5[_local7] == undefined){ _local5[_local7] = [_arg1.target[_local7]]; }; if (typeof(_arg2[_local6][_local7]) == "number"){ _local5[_local7].push(_arg2[_local6][_local7]); } else { _local5[_local7].push((_arg1.target[_local7] + Number(_arg2[_local6][_local7]))); }; }; _local6++; }; for (_local7 in _local5) { this.overwriteProps[this.overwriteProps.length] = _local7; if (_local4[_local7] != undefined){ if (typeof(_local4[_local7]) == "number"){ _local5[_local7].push(_local4[_local7]); } else { _local5[_local7].push((_arg1.target[_local7] + Number(_local4[_local7]))); }; _local8 = {}; _local8[_local7] = true; _arg1.killVars(_local8, false); delete _local4[_local7]; }; }; _beziers = parseBeziers(_local5, _arg3); } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg2 is Array)){ return (false); }; init(_arg3, (_arg2 as Array), false); return (true); } override public function set changeFactor(_arg1:Number):void{ var _local2:int; var _local3:String; var _local4:Object; var _local5:Number; var _local6:uint; var _local7:Number; var _local8:Object; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:Number; var _local13:Object; var _local14:Boolean; if (_arg1 == 1){ for (_local3 in _beziers) { _local2 = (_beziers[_local3].length - 1); _target[_local3] = _beziers[_local3][_local2][2]; }; } else { for (_local3 in _beziers) { _local6 = _beziers[_local3].length; if (_arg1 < 0){ _local2 = 0; } else { if (_arg1 >= 1){ _local2 = (_local6 - 1); } else { _local2 = int((_local6 * _arg1)); }; }; _local5 = ((_arg1 - (_local2 * (1 / _local6))) * _local6); _local4 = _beziers[_local3][_local2]; if (this.round){ _local7 = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0]))))); _target[_local3] = ((_local7)>0) ? int((_local7 + 0.5)) : int((_local7 - 0.5)); } else { _target[_local3] = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0]))))); }; }; }; if (_orient){ _local2 = _orientData.length; _local8 = {}; while (_local2--) { _local11 = _orientData[_local2]; _local8[_local11[0]] = _target[_local11[0]]; _local8[_local11[1]] = _target[_local11[1]]; }; _local13 = _target; _local14 = this.round; _target = _future; this.round = false; _orient = false; _local2 = _orientData.length; while (_local2--) { _local11 = _orientData[_local2]; this.changeFactor = (_arg1 + ((_local11[4]) || (0.01))); _local12 = ((_local11[3]) || (0)); _local9 = (_future[_local11[0]] - _local8[_local11[0]]); _local10 = (_future[_local11[1]] - _local8[_local11[1]]); _local13[_local11[2]] = ((Math.atan2(_local10, _local9) * _RAD2DEG) + _local12); }; _target = _local13; this.round = _local14; _orient = true; }; } public static function parseBeziers(_arg1:Object, _arg2:Boolean=false):Object{ var _local3:int; var _local4:Array; var _local5:Object; var _local6:String; var _local7:Object = {}; if (_arg2){ for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 2){ _local5[_local5.length] = [_local4[0], (_local4[1] - ((_local4[2] - _local4[0]) / 4)), _local4[1]]; _local3 = 1; while (_local3 < (_local4.length - 1)) { _local5[_local5.length] = [_local4[_local3], (_local4[_local3] + (_local4[_local3] - _local5[(_local3 - 1)][1])), _local4[(_local3 + 1)]]; _local3++; }; } else { _local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]]; }; }; } else { for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 3){ _local5[_local5.length] = [_local4[0], _local4[1], ((_local4[1] + _local4[2]) / 2)]; _local3 = 2; while (_local3 < (_local4.length - 2)) { _local5[_local5.length] = [_local5[(_local3 - 2)][2], _local4[_local3], ((_local4[_local3] + _local4[(_local3 + 1)]) / 2)]; _local3++; }; _local5[_local5.length] = [_local5[(_local5.length - 1)][2], _local4[(_local4.length - 2)], _local4[(_local4.length - 1)]]; } else { if (_local4.length == 3){ _local5[_local5.length] = [_local4[0], _local4[1], _local4[2]]; } else { if (_local4.length == 2){ _local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]]; }; }; }; }; }; return (_local7); } } }//package com.greensock.plugins
Section 83
//BezierThroughPlugin (com.greensock.plugins.BezierThroughPlugin) package com.greensock.plugins { import com.greensock.*; public class BezierThroughPlugin extends BezierPlugin { public static const API:Number = 1; public function BezierThroughPlugin(){ this.propName = "bezierThrough"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg2 is Array)){ return (false); }; init(_arg3, (_arg2 as Array), true); return (true); } } }//package com.greensock.plugins
Section 84
//BlurFilterPlugin (com.greensock.plugins.BlurFilterPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.filters.*; public class BlurFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["blurX", "blurY", "quality"]; public function BlurFilterPlugin(){ this.propName = "blurFilter"; this.overwriteProps = ["blurFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = BlurFilter; initFilter(_arg2, new BlurFilter(0, 0, ((_arg2.quality) || (2))), _propNames); return (true); } } }//package com.greensock.plugins
Section 85
//ColorMatrixFilterPlugin (com.greensock.plugins.ColorMatrixFilterPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.filters.*; public class ColorMatrixFilterPlugin extends FilterPlugin { protected var _matrix:Array; protected var _matrixTween:EndArrayPlugin; public static const API:Number = 1; private static var _propNames:Array = []; protected static var _lumG:Number = 0.71516; protected static var _lumR:Number = 0.212671; protected static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; protected static var _lumB:Number = 0.072169; public function ColorMatrixFilterPlugin(){ this.propName = "colorMatrixFilter"; this.overwriteProps = ["colorMatrixFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = ColorMatrixFilter; var _local4:Object = _arg2; initFilter({remove:_arg2.remove, index:_arg2.index, addFilter:_arg2.addFilter}, new ColorMatrixFilter(_idMatrix.slice()), _propNames); _matrix = ColorMatrixFilter(_filter).matrix; var _local5:Array = []; if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){ _local5 = _local4.matrix; } else { if (_local4.relative == true){ _local5 = _matrix.slice(); } else { _local5 = _idMatrix.slice(); }; _local5 = setBrightness(_local5, _local4.brightness); _local5 = setContrast(_local5, _local4.contrast); _local5 = setHue(_local5, _local4.hue); _local5 = setSaturation(_local5, _local4.saturation); _local5 = setThreshold(_local5, _local4.threshold); if (!isNaN(_local4.colorize)){ _local5 = colorize(_local5, _local4.colorize, _local4.amount); }; }; _matrixTween = new EndArrayPlugin(); _matrixTween.init(_matrix, _local5); return (true); } override public function set changeFactor(_arg1:Number):void{ _matrixTween.changeFactor = _arg1; ColorMatrixFilter(_filter).matrix = _matrix; super.changeFactor = _arg1; } public static function setSaturation(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Number = (1 - _arg2); var _local4:Number = (_local3 * _lumR); var _local5:Number = (_local3 * _lumG); var _local6:Number = (_local3 * _lumB); var _local7:Array = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local7, _arg1)); } public static function setHue(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 * (Math.PI / 180)); var _local3:Number = Math.cos(_arg2); var _local4:Number = Math.sin(_arg2); var _local5:Array = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; return (applyMatrix(_local5, _arg1)); } public static function setContrast(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 + 0.01); var _local3:Array = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function applyMatrix(_arg1:Array, _arg2:Array):Array{ var _local6:int; var _local7:int; if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (_arg2); }; var _local3:Array = []; var _local4:int; var _local5:int; _local6 = 0; while (_local6 < 4) { _local7 = 0; while (_local7 < 5) { if (_local7 == 4){ _local5 = _arg1[(_local4 + 4)]; } else { _local5 = 0; }; _local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5); _local7++; }; _local4 = (_local4 + 5); _local6++; }; return (_local3); } public static function setThreshold(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Array = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{ if (isNaN(_arg2)){ return (_arg1); }; if (isNaN(_arg3)){ _arg3 = 1; }; var _local4:Number = (((_arg2 >> 16) & 0xFF) / 0xFF); var _local5:Number = (((_arg2 >> 8) & 0xFF) / 0xFF); var _local6:Number = ((_arg2 & 0xFF) / 0xFF); var _local7:Number = (1 - _arg3); var _local8:Array = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local8, _arg1)); } public static function setBrightness(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = ((_arg2 * 100) - 100); return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1)); } } }//package com.greensock.plugins
Section 86
//ColorTransformPlugin (com.greensock.plugins.ColorTransformPlugin) package com.greensock.plugins { import flash.display.*; import flash.geom.*; import com.greensock.*; public class ColorTransformPlugin extends TintPlugin { public static const API:Number = 1; public function ColorTransformPlugin(){ this.propName = "colorTransform"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local5:String; var _local6:Number; if (!(_arg1 is DisplayObject)){ return (false); }; var _local4:ColorTransform = _arg1.transform.colorTransform; for (_local5 in _arg2) { if ((((_local5 == "tint")) || ((_local5 == "color")))){ if (_arg2[_local5] != null){ _local4.color = int(_arg2[_local5]); }; } else { if ((((((_local5 == "tintAmount")) || ((_local5 == "exposure")))) || ((_local5 == "brightness")))){ } else { _local4[_local5] = _arg2[_local5]; }; }; }; if (!isNaN(_arg2.tintAmount)){ _local6 = (_arg2.tintAmount / (1 - (((_local4.redMultiplier + _local4.greenMultiplier) + _local4.blueMultiplier) / 3))); _local4.redOffset = (_local4.redOffset * _local6); _local4.greenOffset = (_local4.greenOffset * _local6); _local4.blueOffset = (_local4.blueOffset * _local6); _local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = (1 - _arg2.tintAmount))); } else { if (!isNaN(_arg2.exposure)){ _local4.redOffset = (_local4.greenOffset = (_local4.blueOffset = (0xFF * (_arg2.exposure - 1)))); _local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = 1)); } else { if (!isNaN(_arg2.brightness)){ _local4.redOffset = (_local4.greenOffset = (_local4.blueOffset = Math.max(0, ((_arg2.brightness - 1) * 0xFF)))); _local4.redMultiplier = (_local4.greenMultiplier = (_local4.blueMultiplier = (1 - Math.abs((_arg2.brightness - 1))))); }; }; }; _ignoreAlpha = Boolean(((!((_arg3.vars.alpha == undefined))) && ((_arg2.alphaMultiplier == undefined)))); init((_arg1 as DisplayObject), _local4); return (true); } } }//package com.greensock.plugins
Section 87
//DropShadowFilterPlugin (com.greensock.plugins.DropShadowFilterPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.filters.*; public class DropShadowFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["distance", "angle", "color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout", "hideObject"]; public function DropShadowFilterPlugin(){ this.propName = "dropShadowFilter"; this.overwriteProps = ["dropShadowFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = DropShadowFilter; initFilter(_arg2, new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout, _arg2.hideObject), _propNames); return (true); } } }//package com.greensock.plugins
Section 88
//EndArrayPlugin (com.greensock.plugins.EndArrayPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class EndArrayPlugin extends TweenPlugin { protected var _a:Array; protected var _info:Array; public static const API:Number = 1; public function EndArrayPlugin(){ _info = []; super(); this.propName = "endArray"; this.overwriteProps = ["endArray"]; } public function init(_arg1:Array, _arg2:Array):void{ _a = _arg1; var _local3:int = _arg2.length; while (_local3--) { if (((!((_arg1[_local3] == _arg2[_local3]))) && (!((_arg1[_local3] == null))))){ _info[_info.length] = new ArrayTweenInfo(_local3, _a[_local3], (_arg2[_local3] - _a[_local3])); }; }; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (false); }; init((_arg1 as Array), _arg2); return (true); } override public function set changeFactor(_arg1:Number):void{ var _local3:ArrayTweenInfo; var _local4:Number; var _local2:int = _info.length; if (this.round){ while (_local2--) { _local3 = _info[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); _a[_local3.index] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5)); }; } else { while (_local2--) { _local3 = _info[_local2]; _a[_local3.index] = (_local3.start + (_local3.change * _arg1)); }; }; } } }//package com.greensock.plugins class ArrayTweenInfo { public var change:Number; public var start:Number; public var index:uint; private function ArrayTweenInfo(_arg1:uint, _arg2:Number, _arg3:Number){ this.index = _arg1; this.start = _arg2; this.change = _arg3; } }
Section 89
//FilterPlugin (com.greensock.plugins.FilterPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.core.*; import com.greensock.*; import flash.filters.*; public class FilterPlugin extends TweenPlugin { protected var _remove:Boolean; protected var _target:Object; protected var _index:int; protected var _filter:BitmapFilter; protected var _type:Class; public static const VERSION:Number = 2.03; public static const API:Number = 1; public function onCompleteTween():void{ var _local1:Array; var _local2:int; if (_remove){ _local1 = _target.filters; if (!(_local1[_index] is _type)){ _local2 = _local1.length; while (_local2--) { if ((_local1[_local2] is _type)){ _local1.splice(_local2, 1); break; }; }; } else { _local1.splice(_index, 1); }; _target.filters = _local1; }; } protected function initFilter(_arg1:Object, _arg2:BitmapFilter, _arg3:Array):void{ var _local5:String; var _local6:int; var _local7:HexColorsPlugin; var _local4:Array = _target.filters; var _local8:Object = ((_arg1 is BitmapFilter)) ? {} : _arg1; _index = -1; if (_local8.index != null){ _index = _local8.index; } else { _local6 = _local4.length; while (_local6--) { if ((_local4[_local6] is _type)){ _index = _local6; break; }; }; }; if ((((((_index == -1)) || ((_local4[_index] == null)))) || ((_local8.addFilter == true)))){ _index = ((_local8.index)!=null) ? _local8.index : _local4.length; _local4[_index] = _arg2; _target.filters = _local4; }; _filter = _local4[_index]; if (_local8.remove == true){ _remove = true; this.onComplete = onCompleteTween; }; _local6 = _arg3.length; while (_local6--) { _local5 = _arg3[_local6]; if ((((_local5 in _arg1)) && (!((_filter[_local5] == _arg1[_local5]))))){ if ((((((_local5 == "color")) || ((_local5 == "highlightColor")))) || ((_local5 == "shadowColor")))){ _local7 = new HexColorsPlugin(); _local7.initColor(_filter, _local5, _filter[_local5], _arg1[_local5]); _tweens[_tweens.length] = new PropTween(_local7, "changeFactor", 0, 1, _local5, false); } else { if ((((((((_local5 == "quality")) || ((_local5 == "inner")))) || ((_local5 == "knockout")))) || ((_local5 == "hideObject")))){ _filter[_local5] = _arg1[_local5]; } else { addTween(_filter, _local5, _filter[_local5], _arg1[_local5], _local5); }; }; }; }; } override public function set changeFactor(_arg1:Number):void{ var _local3:PropTween; var _local2:int = _tweens.length; var _local4:Array = _target.filters; while (_local2--) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; if (!(_local4[_index] is _type)){ _local2 = (_index = _local4.length); while (_local2--) { if ((_local4[_local2] is _type)){ _index = _local2; break; }; }; }; _local4[_index] = _filter; _target.filters = _local4; } } }//package com.greensock.plugins
Section 90
//FrameLabelPlugin (com.greensock.plugins.FrameLabelPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class FrameLabelPlugin extends FramePlugin { public static const API:Number = 1; public function FrameLabelPlugin(){ this.propName = "frameLabel"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if ((!(_arg3.target) is MovieClip)){ return (false); }; _target = (_arg1 as MovieClip); this.frame = _target.currentFrame; var _local4:Array = _target.currentLabels; var _local5:String = _arg2; var _local6:int = _target.currentFrame; var _local7:int = _local4.length; while (_local7--) { if (_local4[_local7].name == _local5){ _local6 = _local4[_local7].frame; break; }; }; if (this.frame != _local6){ addTween(this, "frame", this.frame, _local6, "frame"); }; return (true); } } }//package com.greensock.plugins
Section 91
//FramePlugin (com.greensock.plugins.FramePlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class FramePlugin extends TweenPlugin { protected var _target:MovieClip; public var frame:int; public static const API:Number = 1; public function FramePlugin(){ this.propName = "frame"; this.overwriteProps = ["frame", "frameLabel"]; this.round = true; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((!((_arg1 is MovieClip))) || (isNaN(_arg2)))){ return (false); }; _target = (_arg1 as MovieClip); this.frame = _target.currentFrame; addTween(this, "frame", this.frame, _arg2, "frame"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _target.gotoAndStop(this.frame); } } }//package com.greensock.plugins
Section 92
//GlowFilterPlugin (com.greensock.plugins.GlowFilterPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.filters.*; public class GlowFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout"]; public function GlowFilterPlugin(){ this.propName = "glowFilter"; this.overwriteProps = ["glowFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = GlowFilter; initFilter(_arg2, new GlowFilter(0xFFFFFF, 0, 0, 0, ((_arg2.strength) || (1)), ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout), _propNames); return (true); } } }//package com.greensock.plugins
Section 93
//HexColorsPlugin (com.greensock.plugins.HexColorsPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class HexColorsPlugin extends TweenPlugin { protected var _colors:Array; public static const API:Number = 1; public function HexColorsPlugin(){ this.propName = "hexColors"; this.overwriteProps = []; _colors = []; } override public function killProps(_arg1:Object):void{ var _local2:int = (_colors.length - 1); while (_local2 > -1) { if (_arg1[_colors[_local2][1]] != undefined){ _colors.splice(_local2, 1); }; _local2--; }; super.killProps(_arg1); } public function initColor(_arg1:Object, _arg2:String, _arg3:uint, _arg4:uint):void{ var _local5:Number; var _local6:Number; var _local7:Number; if (_arg3 != _arg4){ _local5 = (_arg3 >> 16); _local6 = ((_arg3 >> 8) & 0xFF); _local7 = (_arg3 & 0xFF); _colors[_colors.length] = [_arg1, _arg2, _local5, ((_arg4 >> 16) - _local5), _local6, (((_arg4 >> 8) & 0xFF) - _local6), _local7, ((_arg4 & 0xFF) - _local7)]; this.overwriteProps[this.overwriteProps.length] = _arg2; }; } override public function set changeFactor(_arg1:Number):void{ var _local2:int; var _local3:Array; _local2 = (_colors.length - 1); while (_local2 > -1) { _local3 = _colors[_local2]; _local3[0][_local3[1]] = ((((_local3[2] + (_arg1 * _local3[3])) << 16) | ((_local3[4] + (_arg1 * _local3[5])) << 8)) | (_local3[6] + (_arg1 * _local3[7]))); _local2--; }; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local4:String; for (_local4 in _arg2) { initColor(_arg1, _local4, uint(_arg1[_local4]), uint(_arg2[_local4])); }; return (true); } } }//package com.greensock.plugins
Section 94
//RemoveTintPlugin (com.greensock.plugins.RemoveTintPlugin) package com.greensock.plugins { public class RemoveTintPlugin extends TintPlugin { public static const API:Number = 1; public function RemoveTintPlugin(){ this.propName = "removeTint"; } } }//package com.greensock.plugins
Section 95
//RoundPropsPlugin (com.greensock.plugins.RoundPropsPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class RoundPropsPlugin extends TweenPlugin { public static const API:Number = 1; public function RoundPropsPlugin(){ this.propName = "roundProps"; this.overwriteProps = []; this.round = true; } public function add(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{ addTween(_arg1, _arg2, _arg3, (_arg3 + _arg4), _arg2); this.overwriteProps[this.overwriteProps.length] = _arg2; } } }//package com.greensock.plugins
Section 96
//ShortRotationPlugin (com.greensock.plugins.ShortRotationPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class ShortRotationPlugin extends TweenPlugin { public static const API:Number = 1; public function ShortRotationPlugin(){ this.propName = "shortRotation"; this.overwriteProps = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local4:String; if (typeof(_arg2) == "number"){ return (false); }; for (_local4 in _arg2) { initRotation(_arg1, _local4, _arg1[_local4], ((typeof(_arg2[_local4]))=="number") ? Number(_arg2[_local4]) : (_arg1[_local4] + Number(_arg2[_local4]))); }; return (true); } public function initRotation(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{ var _local5:Number = ((_arg4 - _arg3) % 360); if (((_arg4 - _arg3) % 360) != (_local5 % 180)){ _local5 = ((_local5)<0) ? (_local5 + 360) : (_local5 - 360); }; addTween(_arg1, _arg2, _arg3, (_arg3 + _local5), _arg2); this.overwriteProps[this.overwriteProps.length] = _arg2; } } }//package com.greensock.plugins
Section 97
//TintPlugin (com.greensock.plugins.TintPlugin) package com.greensock.plugins { import flash.display.*; import flash.geom.*; import com.greensock.core.*; import com.greensock.*; public class TintPlugin extends TweenPlugin { protected var _ct:ColorTransform; protected var _transform:Transform; protected var _ignoreAlpha:Boolean; public static const API:Number = 1; protected static var _props:Array = ["redMultiplier", "greenMultiplier", "blueMultiplier", "alphaMultiplier", "redOffset", "greenOffset", "blueOffset", "alphaOffset"]; public function TintPlugin(){ this.propName = "tint"; this.overwriteProps = ["tint"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg1 is DisplayObject)){ return (false); }; var _local4:ColorTransform = new ColorTransform(); if (((!((_arg2 == null))) && (!((_arg3.vars.removeTint == true))))){ _local4.color = uint(_arg2); }; _ignoreAlpha = true; init((_arg1 as DisplayObject), _local4); return (true); } override public function set changeFactor(_arg1:Number):void{ var _local2:ColorTransform; updateTweens(_arg1); if (_ignoreAlpha){ _local2 = _transform.colorTransform; _ct.alphaMultiplier = _local2.alphaMultiplier; _ct.alphaOffset = _local2.alphaOffset; }; _transform.colorTransform = _ct; } public function init(_arg1:DisplayObject, _arg2:ColorTransform):void{ var _local4:String; _transform = _arg1.transform; _ct = _transform.colorTransform; var _local3:int = _props.length; while (_local3--) { _local4 = _props[_local3]; if (_ct[_local4] != _arg2[_local4]){ _tweens[_tweens.length] = new PropTween(_ct, _local4, _ct[_local4], (_arg2[_local4] - _ct[_local4]), "tint", false); }; }; } } }//package com.greensock.plugins
Section 98
//TweenPlugin (com.greensock.plugins.TweenPlugin) package com.greensock.plugins { import com.greensock.core.*; import com.greensock.*; public class TweenPlugin { public var activeDisable:Boolean; protected var _changeFactor:Number;// = 0 protected var _tweens:Array; public var onDisable:Function; public var propName:String; public var round:Boolean; public var onEnable:Function; public var priority:int;// = 0 public var overwriteProps:Array; public var onComplete:Function; public static const VERSION:Number = 1.31; public static const API:Number = 1; public function TweenPlugin(){ _tweens = []; super(); } protected function updateTweens(_arg1:Number):void{ var _local3:PropTween; var _local4:Number; var _local2:int = _tweens.length; if (this.round){ while (_local2--) { _local3 = _tweens[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); _local3.target[_local3.property] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5)); }; } else { while (_local2--) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; }; } protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{ var _local6:Number; if (_arg4 != null){ _local6 = ((typeof(_arg4))=="number") ? (Number(_arg4) - _arg3) : Number(_arg4); if (_local6 != 0){ _tweens[_tweens.length] = new PropTween(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false); }; }; } public function get changeFactor():Number{ return (_changeFactor); } public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName); return (true); } public function killProps(_arg1:Object):void{ var _local2:int = this.overwriteProps.length; while (_local2--) { if ((this.overwriteProps[_local2] in _arg1)){ this.overwriteProps.splice(_local2, 1); }; }; _local2 = _tweens.length; while (_local2--) { if ((PropTween(_tweens[_local2]).name in _arg1)){ _tweens.splice(_local2, 1); }; }; } public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _changeFactor = _arg1; } public static function activate(_arg1:Array):Boolean{ var _local3:Object; TweenLite.onPluginEvent = TweenPlugin.onTweenEvent; var _local2:int = _arg1.length; while (_local2--) { if (_arg1[_local2].hasOwnProperty("API")){ _local3 = new ((_arg1[_local2] as Class)); TweenLite.plugins[_local3.propName] = _arg1[_local2]; }; }; return (true); } private static function onTweenEvent(_arg1:String, _arg2:TweenLite):Boolean{ var _local4:Boolean; var _local5:Array; var _local6:int; var _local3:PropTween = _arg2.cachedPT1; if (_arg1 == "onInit"){ _local5 = []; while (_local3) { _local5[_local5.length] = _local3; _local3 = _local3.nextNode; }; _local5.sortOn("priority", (Array.NUMERIC | Array.DESCENDING)); _local6 = _local5.length; while (_local6--) { PropTween(_local5[_local6]).nextNode = _local5[(_local6 + 1)]; PropTween(_local5[_local6]).prevNode = _local5[(_local6 - 1)]; }; _arg2.cachedPT1 = _local5[0]; } else { while (_local3) { if (((_local3.isPlugin) && (_local3.target[_arg1]))){ if (_local3.target.activeDisable){ _local4 = true; }; var _local7 = _local3.target; _local7[_arg1](); }; _local3 = _local3.nextNode; }; }; return (_local4); } } }//package com.greensock.plugins
Section 99
//VisiblePlugin (com.greensock.plugins.VisiblePlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class VisiblePlugin extends TweenPlugin { protected var _target:Object; protected var _initVal:Boolean; protected var _visible:Boolean; protected var _tween:TweenLite; public static const API:Number = 1; public function VisiblePlugin(){ this.propName = "visible"; this.overwriteProps = ["visible"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _tween = _arg3; _initVal = _target.visible; _visible = Boolean(_arg2); return (true); } override public function set changeFactor(_arg1:Number):void{ if ((((_arg1 == 1)) && ((((_tween.cachedDuration == _tween.cachedTime)) || ((_tween.cachedTime == 0)))))){ _target.visible = _visible; } else { _target.visible = _initVal; }; } } }//package com.greensock.plugins
Section 100
//VolumePlugin (com.greensock.plugins.VolumePlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.media.*; public class VolumePlugin extends TweenPlugin { protected var _target:Object; protected var _st:SoundTransform; public static const API:Number = 1; public function VolumePlugin(){ this.propName = "volume"; this.overwriteProps = ["volume"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((isNaN(_arg2)) || (!(_arg1.hasOwnProperty("soundTransform"))))){ return (false); }; _target = _arg1; _st = _target.soundTransform; addTween(_st, "volume", _st.volume, _arg2, "volume"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _target.soundTransform = _st; } } }//package com.greensock.plugins
Section 101
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import flash.utils.*; import com.greensock.core.*; import flash.errors.*; public class OverwriteManager { public static const ALL_ONSTART:int = 4; public static const CONCURRENT:int = 3; public static const ALL_IMMEDIATE:int = 1; public static const PREEXISTING:int = 5; public static const AUTO:int = 2; public static const version:Number = 6; public static const NONE:int = 0; public static var enabled:Boolean; public static var mode:int; public static function getGlobalPaused(_arg1:TweenCore):Boolean{ while (_arg1) { if (_arg1.cachedPaused){ return (true); }; _arg1 = _arg1.timeline; }; return (false); } public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.099994){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:uint):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:uint; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = _arg1.startTime; var _local9:Array = []; var _local10:Array = []; var _local11:uint; var _local12:uint; _local5 = _arg3.length; while (_local5--) { _local7 = _arg3[_local5]; if ((((_local7 == _arg1)) || (_local7.gc))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((_local7.startTime <= _local8)) && (((_local7.startTime + _local7.totalDuration) > _local8)))) && (!(getGlobalPaused(_local7))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.startTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (_local5--) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.startTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.startTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && (((((_local17 + (_local16.totalDuration * _local14)) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (_local5--) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (_local5--) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } } }//package com.greensock
Section 102
//TimelineLite (com.greensock.TimelineLite) package com.greensock { import flash.utils.*; import com.greensock.core.*; public class TimelineLite extends SimpleTimeline { protected var _endCaps:Array; protected var _labels:Object; public static const version:Number = 1.142; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public function TimelineLite(_arg1:Object=null){ super(_arg1); _endCaps = []; _labels = {}; this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true)); _hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function")); if ((this.vars.tweens is Array)){ this.insertMultiple(this.vars.tweens, 0, ((this.vars.align) || ("normal")), ((this.vars.stagger) || (0))); }; } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function stop():void{ this.paused = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local7:TweenCore; var _local8:Boolean; var _local9:Boolean; var _local10:TweenCore; var _local11:Number; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; if (_arg1 >= _local4){ if ((((_rawPrevTime <= _local4)) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = (this.cachedTime = _local4); forceChildrenToEnd(_local4, _arg2); _local8 = !(this.hasPausedChild()); _local9 = true; if ((((((this.cachedDuration == 0)) && (_local8))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){ _arg3 = true; _local8 = true; }; }; if ((((_rawPrevTime >= 0)) && (!((_rawPrevTime == _arg1))))){ forceChildrenToBeginning(0, _arg2); this.cachedTotalTime = 0; this.cachedTime = 0; _local9 = true; if (this.cachedReversed){ _local8 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_local9){ } else { if ((this.cachedTime - _local5) > 0){ _local7 = _firstChild; while (_local7) { _local10 = _local7.nextNode; if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= this.cachedTime)))) && (!(_local7.gc)))))){ if (!_local7.cachedReversed){ _local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false); } else { _local11 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration; _local7.renderTime((_local11 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false); }; }; _local7 = _local10; }; } else { _local7 = _lastChild; while (_local7) { _local10 = _local7.prevNode; if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= _local5)))) && (!(_local7.gc)))))){ if (!_local7.cachedReversed){ _local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false); } else { _local11 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration; _local7.renderTime((_local11 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false); }; }; _local7 = _local10; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_local8) && ((_local6 == this.cachedStartTime)))){ complete(true, _arg2); }; } override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.gc){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; var _local3:TweenCore = ((_firstChild) || (_endCaps[0])); var _local4:TweenCore = ((_lastChild) || (_endCaps[1])); if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_local4 == _arg1){ _local4 = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_local3 == _arg1){ _local3 = _arg1.nextNode; }; }; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; setDirtyCache(true); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } override public function get totalDuration():Number{ var _local1:Number; var _local2:Number; var _local3:TweenCore; var _local4:Number; var _local5:TweenCore; if (this.cacheIsDirty){ _local1 = 0; _local3 = ((_firstChild) || (_endCaps[0])); _local4 = -(Infinity); while (_local3) { _local5 = _local3.nextNode; if (_local3.cachedStartTime < _local4){ this.addChild(_local3); _local4 = _local3.prevNode.cachedStartTime; } else { _local4 = _local3.cachedStartTime; }; if (_local3.cachedStartTime < 0){ _local1 = (_local1 - _local3.cachedStartTime); this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999); }; _local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale)); if (_local2 > _local1){ _local1 = _local2; }; _local3 = _local5; }; this.cachedDuration = (this.cachedTotalDuration = _local1); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{ goto(_arg1, _arg2); play(); } public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):void{ insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4); } public function set currentProgress(_arg1:Number):void{ setTotalTime((this.duration * _arg1), false); } public function clear(_arg1:Array=null):void{ if (_arg1 == null){ _arg1 = getChildren(false, true, true); }; var _local2:int = _arg1.length; while (_local2--) { TweenCore(_arg1[_local2]).setEnabled(false, false); }; } public function prepend(_arg1:TweenCore, _arg2:Boolean=false):void{ shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0); insert(_arg1, 0); } public function removeLabel(_arg1:String):Number{ var _local2:Number = _labels[_arg1]; delete _labels[_arg1]; return (_local2); } public function addLabel(_arg1:String, _arg2:Number):void{ _labels[_arg1] = _arg2; } public function hasPausedChild():Boolean{ var _local1:TweenCore = ((_firstChild) || (_endCaps[0])); while (_local1) { if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){ return (true); }; _local1 = _local1.nextNode; }; return (false); } public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{ var _local5:int; var _local3:Array = getChildren(_arg2, true, false); var _local4:Array = []; var _local6:uint = _local3.length; _local5 = 0; while (_local5 < _local6) { if (TweenLite(_local3[_local5]).target == _arg1){ _local4[_local4.length] = _local3[_local5]; }; _local5++; }; return (_local4); } public function gotoAndStop(_arg1, _arg2:Boolean=true):void{ goto(_arg1, _arg2); this.paused = true; } public function append(_arg1:TweenCore, _arg2:Number=0):void{ insert(_arg1, (this.duration + _arg2)); } override public function get duration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = this.totalDuration; }; return (this.cachedDuration); } public function get useFrames():Boolean{ var _local1:SimpleTimeline = this.timeline; while (_local1.timeline) { _local1 = _local1.timeline; }; return (Boolean((_local1 == TweenLite.rootFramesTimeline))); } public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{ var _local5:String; var _local4:TweenCore = ((_firstChild) || (_endCaps[0])); while (_local4) { if (_local4.cachedStartTime >= _arg3){ _local4.cachedStartTime = (_local4.cachedStartTime + _arg1); }; _local4 = _local4.nextNode; }; if (_arg2){ for (_local5 in _labels) { if (_labels[_local5] >= _arg3){ _labels[_local5] = (_labels[_local5] + _arg1); }; }; }; this.setDirtyCache(true); } public function goto(_arg1, _arg2:Boolean=true):void{ if (typeof(_arg1) == "string"){ if ((_arg1 in _labels)){ setTotalTime(Number(_labels[_arg1]), _arg2); }; } else { setTotalTime(Number(_arg1), _arg2); }; } public function killTweensOf(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:Array = getTweensOf(_arg1, _arg2); var _local4:int = _local3.length; while (_local4--) { TweenLite(_local3[_local4]).setEnabled(false, false); }; return (Boolean((_local3.length > 0))); } override public function invalidate():void{ var _local1:TweenCore = ((_firstChild) || (_endCaps[0])); while (_local1) { _local1.invalidate(); _local1 = _local1.nextNode; }; } public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):void{ var _local5:int; var _local6:TweenCore; var _local7:Number = ((Number(_arg2)) || (0)); var _local8:uint = _arg1.length; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _local7 = _labels[_arg2]; }; _local5 = 0; while (_local5 < _local8) { _local6 = (_arg1[_local5] as TweenCore); insert(_local6, _local7); if (_arg3 == "sequence"){ _local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale)); } else { if (_arg3 == "start"){ _local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay); }; }; _local7 = (_local7 + _arg4); _local5++; }; } public function getLabelTime(_arg1:String):Number{ return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1); } override public function get rawTime():Number{ if (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))){ return (this.cachedTotalTime); }; return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale)); } override public function set duration(_arg1:Number):void{ if (((!((this.duration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.duration / _arg1); }; } override public function set totalDuration(_arg1:Number):void{ if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.totalDuration / _arg1); }; } public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{ var _local5:Array = []; var _local6:TweenCore = ((_firstChild) || (_endCaps[0])); var _local7:uint; while (_local6) { if (_local6.cachedStartTime < _arg4){ } else { if ((_local6 is TweenLite)){ if (_arg2){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local8 = _temp1; _local5[_local8] = _local6; }; } else { if (_arg3){ var _temp2 = _local7; _local7 = (_local7 + 1); _local8 = _temp2; _local5[_local8] = _local6; }; if (_arg1){ _local5 = _local5.concat(TimelineLite(_local6).getChildren(true, _arg2, _arg3)); }; }; }; _local6 = _local6.nextNode; }; return (_local5); } protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _firstChild; while (_local3) { _local4 = _local3.nextNode; if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){ _local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; _local3 = _local4; }; return (_arg1); } protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _lastChild; while (_local3) { _local4 = _local3.prevNode; if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){ _local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; _local3 = _local4; }; return (_arg1); } public function insert(_arg1:TweenCore, _arg2=0):void{ if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _arg2 = Number(_labels[_arg2]); }; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); addChild(_arg1); } override public function addChild(_arg1:TweenCore):void{ var _local4:TweenCore; var _local5:Number; if (((!(_arg1.gc)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; if (_arg1.gc){ _arg1.setEnabled(true, true); }; setDirtyCache(true); var _local2:TweenCore = ((_firstChild) || (_endCaps[0])); var _local3:TweenCore = ((_lastChild) || (_endCaps[1])); if (_local3 == null){ _local3 = _arg1; _local2 = _local3; _arg1.nextNode = (_arg1.prevNode = null); } else { _local4 = _local3; _local5 = _arg1.cachedStartTime; while (((!((_local4 == null))) && ((_local5 <= _local4.cachedStartTime)))) { _local4 = _local4.prevNode; }; if (_local4 == null){ _local2.prevNode = _arg1; _arg1.nextNode = _local2; _arg1.prevNode = null; _local2 = _arg1; } else { if (_local4.nextNode){ _local4.nextNode.prevNode = _arg1; } else { if (_local4 == _local3){ _local3 = _arg1; }; }; _arg1.prevNode = _local4; _arg1.nextNode = _local4.nextNode; _local4.nextNode = _arg1; }; }; if (this.gc){ _endCaps[0] = _local2; _endCaps[1] = _local3; } else { _firstChild = _local2; _lastChild = _local3; }; } public function get timeScale():Number{ return (this.cachedTimeScale); } public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):void{ var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3}); shiftChildren(_local5.duration, _arg4, 0); insertMultiple(_arg1, 0, _arg2, _arg3); _local5.kill(); } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:TweenCore; var _local4:TweenCore; if (_arg1 == this.gc){ if (_arg1){ _local3 = _endCaps[0]; _firstChild = _local3; _lastChild = _endCaps[1]; } else { _local3 = _firstChild; _endCaps = [_firstChild, _lastChild]; _firstChild = (_lastChild = null); }; while (_local3) { _local3.setEnabled(_arg1, true); _local3 = _local3.nextNode; }; }; return (super.setEnabled(_arg1, _arg2)); } } }//package com.greensock
Section 103
//TimelineMax (com.greensock.TimelineMax) package com.greensock { import flash.utils.*; import flash.events.*; import com.greensock.core.*; import com.greensock.events.*; public class TimelineMax extends TimelineLite implements IEventDispatcher { protected var _cyclesComplete:uint; protected var _dispatcher:EventDispatcher; protected var _hasUpdateListener:Boolean; public var yoyo:Boolean; protected var _repeatDelay:Number; protected var _repeat:int; public static const version:Number = 1.13; public function TimelineMax(_arg1:Object=null){ super(_arg1); _repeat = ((this.vars.repeat) || (0)); _repeatDelay = ((this.vars.repeatDelay) || (0)); _cyclesComplete = 0; this.yoyo = ((this.vars.yoyo) || (false)); this.cacheIsDirty = true; if (((((((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))) || (!((this.vars.onRepeatListener == null))))) || (!((this.vars.onReverseCompleteListener == null))))){ initDispatcher(); }; } public function dispatchEvent(_arg1:Event):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.dispatchEvent(_arg1)); } public function get currentLabel():String{ return (getLabelBefore((this.cachedTime + 1E-8))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local7:TweenCore; var _local8:Boolean; var _local9:Boolean; var _local10:Boolean; var _local11:TweenCore; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Boolean; var _local16:Boolean; var _local17:Boolean; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; if (_arg1 >= _local4){ if ((((_rawPrevTime <= _local4)) && (!((_rawPrevTime == _arg1))))){ if (((((!(this.cachedReversed)) && (this.yoyo))) && (!(((_repeat % 2) == 0))))){ forceChildrenToBeginning(0, _arg2); this.cachedTime = 0; } else { forceChildrenToEnd(this.cachedDuration, _arg2); this.cachedTime = this.cachedDuration; }; this.cachedTotalTime = _local4; _local8 = !(this.hasPausedChild()); _local9 = true; if ((((((this.cachedDuration == 0)) && (_local8))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){ _arg3 = true; _local8 = true; }; }; if ((((_rawPrevTime >= 0)) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = 0; if (((((!(this.cachedReversed)) && (this.yoyo))) && (!(((_repeat % 2) == 0))))){ forceChildrenToEnd(this.cachedDuration, _arg2); this.cachedTime = this.cachedDuration; } else { forceChildrenToBeginning(0, _arg2); this.cachedTime = 0; }; _local9 = true; if (this.cachedReversed){ _local8 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if (_repeat != 0){ _local13 = (this.cachedDuration + _repeatDelay); if (_local8){ if (((this.yoyo) && ((_repeat % 2)))){ this.cachedTime = 0; }; } else { if (_arg1 > 0){ _local14 = _cyclesComplete; if (_cyclesComplete != (_cyclesComplete = int((this.cachedTotalTime / _local13)))){ _local10 = true; }; this.cachedTime = (((this.cachedTotalTime / _local13) - _cyclesComplete) * _local13); if (((this.yoyo) && ((_cyclesComplete % 2)))){ this.cachedTime = (this.cachedDuration - this.cachedTime); } else { if (this.cachedTime >= this.cachedDuration){ this.cachedTime = this.cachedDuration; }; }; if (this.cachedTime < 0){ this.cachedTime = 0; }; }; }; if (((((_local10) && (!(_local8)))) && (((!((this.cachedTime == _local5))) || (_arg3))))){ _local15 = Boolean(((!(this.yoyo)) || (((_cyclesComplete % 2) == 0)))); _local16 = Boolean(((!(this.yoyo)) || (((_local14 % 2) == 0)))); _local17 = Boolean((_local15 == _local16)); if (_local14 > _cyclesComplete){ _local16 = !(_local16); }; if (_local16){ _local5 = forceChildrenToEnd(this.cachedDuration, _arg2); if (_local17){ _local5 = forceChildrenToBeginning(0, true); }; } else { _local5 = forceChildrenToBeginning(0, _arg2); if (_local17){ _local5 = forceChildrenToEnd(this.cachedDuration, true); }; }; _local9 = false; }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((_local5 == 0)) && (!((this.cachedTotalTime == 0))))) && (!(_arg2)))){ if (this.vars.onStart){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START)); }; }; if (_local9){ } else { if ((this.cachedTime - _local5) > 0){ _local7 = _firstChild; while (_local7) { _local11 = _local7.nextNode; if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= this.cachedTime)))) && (!(_local7.gc)))))){ if (!_local7.cachedReversed){ _local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false); } else { _local12 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration; _local7.renderTime((_local12 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false); }; }; _local7 = _local11; }; } else { _local7 = _lastChild; while (_local7) { _local11 = _local7.prevNode; if (((_local7.active) || (((((!(_local7.cachedPaused)) && ((_local7.cachedStartTime <= _local5)))) && (!(_local7.gc)))))){ if (!_local7.cachedReversed){ _local7.renderTime(((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale), _arg2, false); } else { _local12 = (_local7.cacheIsDirty) ? _local7.totalDuration : _local7.cachedTotalDuration; _local7.renderTime((_local12 - ((this.cachedTime - _local7.cachedStartTime) * _local7.cachedTimeScale)), _arg2, false); }; }; _local7 = _local11; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_hasUpdateListener) && (!(_arg2)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); }; if (((_local8) && ((_local6 == this.cachedStartTime)))){ complete(true, _arg2); } else { if (((_local10) && (!(_arg2)))){ if (this.vars.onRepeat){ this.vars.onRepeat.apply(null, this.vars.onRepeatParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REPEAT)); }; }; }; } public function addCallback(_arg1:Function, _arg2, _arg3:Array=null):TweenLite{ var _local4:TweenLite = new TweenLite(_arg1, 0, {onComplete:_arg1, onCompleteParams:_arg3, overwrite:0, immediateRender:false}); insert(_local4, _arg2); return (_local4); } public function set repeatDelay(_arg1:Number):void{ _repeatDelay = _arg1; setDirtyCache(true); } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatcher != null){ _dispatcher.removeEventListener(_arg1, _arg2, _arg3); }; } override public function set currentTime(_arg1:Number):void{ if (_cyclesComplete == 0){ setTotalTime(_arg1, false); } else { if (((this.yoyo) && (((_cyclesComplete % 2) == 1)))){ setTotalTime(((this.duration - _arg1) + (_cyclesComplete * (this.cachedDuration + _repeatDelay))), false); } else { setTotalTime((_arg1 + (_cyclesComplete * (this.duration + _repeatDelay))), false); }; }; } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatcher == null){ initDispatcher(); }; if (_arg1 == TweenEvent.UPDATE){ _hasUpdateListener = true; }; _dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public function tweenTo(_arg1, _arg2:Object=null):TweenLite{ var _local4:String; var _local3:Object = {ease:easeNone, overwrite:2, useFrames:this.useFrames}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (typeof(_arg1) == "string"){ if (!(_arg1 in _labels)){ trace((("TimelineMax warning: tweenTo(" + _arg1) + ") failed because the label was not found.")); return (null); }; _local3.currentTime = getLabelTime(String(_arg1)); } else { _local3.currentTime = Number(_arg1); }; this.paused = true; return (new TweenLite(this, (Math.abs((Number(_local3.currentTime) - this.cachedTime)) / this.cachedTimeScale), _local3)); } public function hasEventListener(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.hasEventListener(_arg1)); } protected function initDispatcher():void{ if (_dispatcher == null){ _dispatcher = new EventDispatcher(this); if ((this.vars.onStartListener is Function)){ _dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true); }; if ((this.vars.onUpdateListener is Function)){ _dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true); _hasUpdateListener = true; }; if ((this.vars.onCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true); }; if ((this.vars.onRepeatListener is Function)){ _dispatcher.addEventListener(TweenEvent.REPEAT, this.vars.onRepeatListener, false, 0, true); }; if ((this.vars.onReverseCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.REVERSE_COMPLETE, this.vars.onReverseCompleteListener, false, 0, true); }; }; } public function get repeat():int{ return (_repeat); } public function getLabelBefore(_arg1:Number=NaN):String{ if (((!(_arg1)) && (!((_arg1 == 0))))){ _arg1 = this.cachedTime; }; var _local2:Array = getLabelsArray(); var _local3:int = _local2.length; while (_local3--) { if (_local2[_local3].time < _arg1){ return (_local2[_local3].name); }; }; return (null); } public function willTrigger(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.willTrigger(_arg1)); } public function get totalProgress():Number{ return ((this.cachedTotalTime / this.totalDuration)); } public function set totalProgress(_arg1:Number):void{ setTotalTime((this.totalDuration * _arg1), false); } protected function getLabelsArray():Array{ var _local2:String; var _local1:Array = []; for (_local2 in _labels) { _local1[_local1.length] = {time:_labels[_local2], name:_local2}; }; _local1.sortOn("time", Array.NUMERIC); return (_local1); } public function removeCallback(_arg1:Function, _arg2=null):Boolean{ var _local3:Array; var _local4:Boolean; var _local5:int; if (_arg2 == null){ return (killTweensOf(_arg1, false)); }; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ return (false); }; _arg2 = _labels[_arg2]; }; _local3 = getTweensOf(_arg1, false); _local5 = _local3.length; while (_local5--) { if (_local3[_local5].cachedStartTime == _arg2){ remove((_local3[_local5] as TweenCore)); _local4 = true; }; }; return (_local4); } public function get repeatDelay():Number{ return (_repeatDelay); } public function set repeat(_arg1:int):void{ _repeat = _arg1; setDirtyCache(true); } override public function get totalDuration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = super.totalDuration; this.cachedTotalDuration = ((_repeat)==-1) ? 999999999999 : ((this.cachedDuration * (_repeat + 1)) + (_repeatDelay * _repeat)); }; return (this.cachedTotalDuration); } override public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ super.complete(_arg1, _arg2); if (((_dispatcher) && (!(_arg2)))){ if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (!((this.cachedDuration == 0))))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REVERSE_COMPLETE)); } else { _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); }; }; } override public function invalidate():void{ _repeat = ((this.vars.repeat) || (0)); _repeatDelay = ((this.vars.repeatDelay) || (0)); this.yoyo = ((this.vars.yoyo) || (false)); _hasUpdateListener = false; if (((((((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))) || (!((this.vars.onRepeatListener == null))))) || (!((this.vars.onReverseCompleteListener == null))))){ initDispatcher(); }; setDirtyCache(true); super.invalidate(); } public function getActive(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=false):Array{ var _local6:int; var _local4:Array = []; var _local5:Array = getChildren(_arg1, _arg2, _arg3); var _local7:uint = _local5.length; var _local8:uint; _local6 = 0; while (_local6 < _local7) { if (TweenCore(_local5[_local6]).active){ var _temp1 = _local8; _local8 = (_local8 + 1); var _local9 = _temp1; _local4[_local9] = _local5[_local6]; }; _local6++; }; return (_local4); } public function getLabelAfter(_arg1:Number=NaN):String{ if (((!(_arg1)) && (!((_arg1 == 0))))){ _arg1 = this.cachedTime; }; var _local2:Array = getLabelsArray(); var _local3:uint = _local2.length; var _local4:int; while (_local4 < _local3) { if (_local2[_local4].time > _arg1){ return (_local2[_local4].name); }; _local4++; }; return (null); } private static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((_arg1 / _arg4)); } } }//package com.greensock
Section 104
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.display.*; import flash.utils.*; import flash.events.*; import com.greensock.core.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:uint; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.133; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); this.target = _arg1; if ((((this.target is TweenCore)) && (("timeScale" in this.vars)))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime > 0){ _arg3 = true; _local4 = true; }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local4){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { _local3[_local3.length] = this; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (_local2--) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInit", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (_arg2){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false):void{ var _local3:Array; var _local4:int; if ((_arg1 in masterList)){ _local3 = masterList[_arg1]; _local4 = _local3.length; while (_local4--) { if (!TweenLite(_local3[_local4]).gc){ if (_arg2){ TweenLite(_local3[_local4]).complete(false, false); } else { TweenLite(_local3[_local4]).setEnabled(false, false); }; }; }; delete masterList[_arg1]; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame++; rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (_local5--) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 105
//TweenMax (com.greensock.TweenMax) package com.greensock { import flash.display.*; import flash.utils.*; import flash.events.*; import com.greensock.core.*; import com.greensock.plugins.*; import com.greensock.events.*; public class TweenMax extends TweenLite implements IEventDispatcher { protected var _cyclesComplete:uint;// = 0 protected var _dispatcher:EventDispatcher; protected var _hasUpdateListener:Boolean; protected var _easeType:uint; protected var _repeatDelay:Number;// = 0 public var yoyo:Boolean; protected var _easePower:uint; protected var _repeat:int;// = 0 public static const version:Number = 11.14; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public static var killTweensOf:Function = TweenLite.killTweensOf; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; public function TweenMax(_arg1:Object, _arg2:Number, _arg3:Object){ super(_arg1, _arg2, _arg3); if (TweenLite.version < 11.1){ throw (new Error("TweenMax error! Please update your TweenLite class or try deleting your ASO files. TweenMax requires a more recent version. Download updates at http://www.TweenMax.com.")); }; this.yoyo = Boolean(this.vars.yoyo); _repeat = ((this.vars.repeat) || (0)); _repeatDelay = ((this.vars.repeatDelay) || (0)); this.cacheIsDirty = true; if (((((((((this.vars.onCompleteListener) || (this.vars.onUpdateListener))) || (this.vars.onStartListener))) || (this.vars.onRepeatListener))) || (this.vars.onReverseCompleteListener))){ initDispatcher(); if ((((_arg2 == 0)) && ((_delay == 0)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); }; }; if (((("timeScale" in this.vars)) && (!((this.target is TweenCore))))){ this.cachedTimeScale = this.vars.timeScale; }; } public function dispatchEvent(_arg1:Event):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.dispatchEvent(_arg1)); } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local10:Number; var _local11:uint; var _local12:Number; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; if (_arg1 >= _local4){ this.cachedTotalTime = _local4; this.cachedTime = this.cachedDuration; this.ratio = 1; _local6 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime > 0){ _arg3 = true; _local6 = true; }; _rawPrevTime = _arg1; }; }; this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (((this.cachedReversed) && (!((_local5 == 0))))){ _local6 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); _local8 = true; }; }; if (_repeat != 0){ _local10 = (this.cachedDuration + _repeatDelay); if (_local6){ if (((this.yoyo) && ((_repeat % 2)))){ this.cachedTime = (this.ratio = 0); }; } else { if (_arg1 > 0){ if (_cyclesComplete != (_cyclesComplete = int((this.cachedTotalTime / _local10)))){ _local7 = true; }; this.cachedTime = (((this.cachedTotalTime / _local10) - _cyclesComplete) * _local10); if (((this.yoyo) && ((_cyclesComplete % 2)))){ this.cachedTime = (this.cachedDuration - this.cachedTime); } else { if (this.cachedTime >= this.cachedDuration){ this.cachedTime = this.cachedDuration; this.ratio = 1; _local8 = false; }; }; if (this.cachedTime <= 0){ this.cachedTime = (this.ratio = 0); _local8 = false; }; }; }; }; if ((((_local5 == this.cachedTime)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if (_local8){ if (_easeType){ _local11 = _easePower; _local12 = (this.cachedTime / this.cachedDuration); if (_easeType == 2){ _local12 = (1 - _local12); this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; this.ratio = (1 - this.ratio); } else { if (_easeType == 1){ this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; } else { if (_local12 < 0.5){ _local12 = (_local12 * 2); this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; this.ratio = (this.ratio * 0.5); } else { _local12 = ((1 - _local12) * 2); this.ratio = _local12; while (_local11--) { this.ratio = (_local12 * this.ratio); }; this.ratio = (1 - (0.5 * this.ratio)); }; }; }; } else { this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if ((((((_local5 == 0)) && (!((this.cachedTotalTime == 0))))) && (!(_arg2)))){ if (this.vars.onStart){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START)); }; }; var _local9:PropTween = this.cachedPT1; while (_local9) { _local9.target[_local9.property] = (_local9.start + (this.ratio * _local9.change)); _local9 = _local9.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_hasUpdateListener) && (!(_arg2)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); }; if (_local6){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); } else { if (((_local7) && (!(_arg2)))){ if (this.vars.onRepeat){ this.vars.onRepeat.apply(null, this.vars.onRepeatParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REPEAT)); }; }; }; } override public function set totalDuration(_arg1:Number):void{ if (_repeat == -1){ return; }; this.duration = ((_arg1 - (_repeat * _repeatDelay)) / (_repeat + 1)); } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatcher == null){ initDispatcher(); }; if (_arg1 == TweenEvent.UPDATE){ _hasUpdateListener = true; }; _dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } protected function insertPropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String, _arg6:Boolean, _arg7:PropTween):PropTween{ var _local9:Array; var _local10:int; var _local8:PropTween = new PropTween(_arg1, _arg2, _arg3, ((typeof(_arg4))=="number") ? (_arg4 - _arg3) : Number(_arg4), _arg5, _arg6, _arg7); if (((_arg6) && ((_arg5 == "_MULTIPLE_")))){ _local9 = _arg1.overwriteProps; _local10 = _local9.length; while (_local10--) { this.propTweenLookup[_local9[_local10]] = _local8; }; } else { this.propTweenLookup[_arg5] = _local8; }; return (_local8); } override protected function init():void{ var _local1:TweenMax; var _local2:int; var _local3:String; var _local4:String; var _local5:Array; var _local6:Object; var _local7:PropTween; var _local8:PropTween; var _local9:int; if (this.vars.startAt){ this.vars.startAt.overwrite = 0; this.vars.startAt.immediateRender = true; _local1 = new TweenMax(this.target, 0, this.vars.startAt); }; super.init(); if ((_ease in fastEaseLookup)){ _easeType = fastEaseLookup[_ease][0]; _easePower = fastEaseLookup[_ease][1]; }; if (((!((this.vars.roundProps == null))) && (("roundProps" in TweenLite.plugins)))){ _local5 = this.vars.roundProps; _local9 = _local5.length; while (_local9--) { _local3 = _local5[_local9]; _local8 = this.cachedPT1; while (_local8) { if (_local8.name == _local3){ if (_local8.isPlugin){ _local8.target.round = true; } else { if (_local6 == null){ _local6 = new TweenLite.plugins.roundProps(); _local6.add(_local8.target, _local3, _local8.start, _local8.change); _hasPlugins = true; _local7 = insertPropTween(_local6, "changeFactor", 0, 1, "_MULTIPLE_", true, this.cachedPT1); this.cachedPT1 = _local7; } else { _local6.add(_local8.target, _local3, _local8.start, _local8.change); }; this.removePropTween(_local8); this.propTweenLookup[_local3] = _local7; }; } else { if (((((_local8.isPlugin) && ((_local8.name == "_MULTIPLE_")))) && (!(_local8.target.round)))){ _local4 = ((" " + _local8.target.overwriteProps.join(" ")) + " "); if (_local4.indexOf(((" " + _local3) + " ")) != -1){ _local8.target.round = true; }; }; }; _local8 = _local8.nextNode; }; }; }; } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatcher){ _dispatcher.removeEventListener(_arg1, _arg2, _arg3); }; } public function setDestination(_arg1:String, _arg2, _arg3:Boolean=true):void{ var _local4:Object = {}; _local4[_arg1] = _arg2; updateTo(_local4, !(_arg3)); } public function willTrigger(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.willTrigger(_arg1)); } public function hasEventListener(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.hasEventListener(_arg1)); } protected function initDispatcher():void{ if (_dispatcher == null){ _dispatcher = new EventDispatcher(this); }; if ((this.vars.onStartListener is Function)){ _dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true); }; if ((this.vars.onUpdateListener is Function)){ _dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true); _hasUpdateListener = true; }; if ((this.vars.onCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true); }; if ((this.vars.onRepeatListener is Function)){ _dispatcher.addEventListener(TweenEvent.REPEAT, this.vars.onRepeatListener, false, 0, true); }; if ((this.vars.onReverseCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.REVERSE_COMPLETE, this.vars.onReverseCompleteListener, false, 0, true); }; } public function set currentProgress(_arg1:Number):void{ if (_cyclesComplete == 0){ setTotalTime((this.duration * _arg1), false); } else { setTotalTime(((this.duration * _arg1) + (_cyclesComplete * this.cachedDuration)), false); }; } public function get totalProgress():Number{ return ((this.cachedTotalTime / this.totalDuration)); } public function set totalProgress(_arg1:Number):void{ setTotalTime((this.totalDuration * _arg1), false); } protected function removePropTween(_arg1:PropTween):Boolean{ if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (this.cachedPT1 == _arg1){ this.cachedPT1 = _arg1.nextNode; }; }; if (((_arg1.isPlugin) && (_arg1.target.onDisable))){ _arg1.target.onDisable(); if (_arg1.target.activeDisable){ return (true); }; }; return (false); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } public function get repeat():int{ return (_repeat); } public function updateTo(_arg1:Object, _arg2:Boolean=false):void{ var _local4:String; var _local5:Number; var _local6:PropTween; var _local7:Number; var _local3:Number = this.ratio; if (((((_arg2) && (!((this.timeline == null))))) && ((this.cachedStartTime < this.timeline.cachedTime)))){ this.cachedStartTime = this.timeline.cachedTime; if (this.gc){ this.setEnabled(true, false); } else { this.timeline.addChild(this); }; }; for (_local4 in _arg1) { this.vars[_local4] = _arg1[_local4]; }; if (this.initted){ init(); if (((((!(_arg2)) && ((this.cachedTime > 0)))) && ((this.cachedTime < this.cachedDuration)))){ _local5 = (1 / (1 - _local3)); _local6 = this.cachedPT1; while (_local6) { _local7 = (_local6.start + _local6.change); _local6.change = (_local6.change * _local5); _local6.start = (_local7 - _local6.change); _local6 = _local6.nextNode; }; }; }; } override public function set currentTime(_arg1:Number):void{ if (_cyclesComplete == 0){ } else { if (((this.yoyo) && (((_cyclesComplete % 2) == 1)))){ _arg1 = ((this.duration - _arg1) + (_cyclesComplete * (this.cachedDuration + _repeatDelay))); } else { _arg1 = (_arg1 + (_cyclesComplete * (this.duration + _repeatDelay))); }; }; setTotalTime(_arg1, false); } public function get repeatDelay():Number{ return (_repeatDelay); } public function killProperties(_arg1:Array):void{ var _local2:Object = {}; var _local3:int = _arg1.length; while (_local3--) { _local2[_arg1[_local3]] = true; }; killVars(_local2); } public function set repeatDelay(_arg1:Number):void{ _repeatDelay = _arg1; setDirtyCache(true); } public function set repeat(_arg1:int):void{ _repeat = _arg1; setDirtyCache(true); } override public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ super.complete(_arg1, _arg2); if (((!(_arg2)) && (_dispatcher))){ if ((((this.cachedTotalTime == this.cachedTotalDuration)) && (!(this.cachedReversed)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); } else { if (((this.cachedReversed) && ((this.cachedTotalTime == 0)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REVERSE_COMPLETE)); }; }; }; } override public function invalidate():void{ this.yoyo = Boolean((this.vars.yoyo == true)); _repeat = ((this.vars.repeat) || (0)); _repeatDelay = ((this.vars.repeatDelay) || (0)); _hasUpdateListener = false; if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){ initDispatcher(); }; setDirtyCache(true); super.invalidate(); } public function get timeScale():Number{ return (this.cachedTimeScale); } override public function get totalDuration():Number{ if (this.cacheIsDirty){ this.cachedTotalDuration = ((_repeat)==-1) ? 999999999999 : ((this.cachedDuration * (_repeat + 1)) + (_repeatDelay * _repeat)); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public static function set globalTimeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; if (TweenLite.rootTimeline == null){ TweenLite.to({}, 0, {}); }; var _local2:SimpleTimeline = TweenLite.rootTimeline; var _local3:Number = (getTimer() * 0.001); _local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1)); _local2 = TweenLite.rootFramesTimeline; _local3 = TweenLite.rootFrame; _local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1)); TweenLite.rootFramesTimeline.cachedTimeScale = (TweenLite.rootTimeline.cachedTimeScale = _arg1); } public static function fromTo(_arg1:Object, _arg2:Number, _arg3:Object, _arg4:Object):TweenMax{ _arg4.startAt = _arg3; if (_arg3.immediateRender){ _arg4.immediateRender = true; }; return (new TweenMax(_arg1, _arg2, _arg4)); } public static function allFromTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Object, _arg5:Number=0, _arg6:Function=null, _arg7:Array=null):Array{ _arg4.startAt = _arg3; if (_arg3.immediateRender){ _arg4.immediateRender = true; }; return (allTo(_arg1, _arg2, _arg4, _arg5, _arg6, _arg7)); } public static function pauseAll(_arg1:Boolean=true, _arg2:Boolean=true):void{ changePause(true, _arg1, _arg2); } public static function getTweensOf(_arg1:Object):Array{ var _local4:int; var _local5:uint; var _local2:Array = masterList[_arg1]; var _local3:Array = []; if (_local2){ _local4 = _local2.length; _local5 = 0; while (_local4--) { if (!_local2[_local4].gc){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local6 = _temp1; _local3[_local6] = _local2[_local4]; }; }; }; return (_local3); } public static function get globalTimeScale():Number{ return (((TweenLite.rootTimeline)==null) ? 1 : TweenLite.rootTimeline.cachedTimeScale); } public static function killChildTweensOf(_arg1:DisplayObjectContainer, _arg2:Boolean=false):void{ var _local4:Object; var _local5:DisplayObjectContainer; var _local3:Array = getAllTweens(); var _local6:int = _local3.length; while (_local6--) { _local4 = _local3[_local6].target; if ((_local4 is DisplayObject)){ _local5 = _local4.parent; while (_local5) { if (_local5 == _arg1){ if (_arg2){ _local3[_local6].complete(false); } else { _local3[_local6].setEnabled(false, false); }; }; _local5 = _local5.parent; }; }; }; } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenMax{ return (new TweenMax(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } public static function isTweening(_arg1:Object):Boolean{ var _local4:TweenLite; var _local2:Array = getTweensOf(_arg1); var _local3:int = _local2.length; while (_local3--) { _local4 = _local2[_local3]; if (((_local4.active) || ((((_local4.cachedStartTime == _local4.timeline.cachedTime)) && (_local4.timeline.active))))){ return (true); }; }; return (false); } public static function killAll(_arg1:Boolean=false, _arg2:Boolean=true, _arg3:Boolean=true):void{ var _local5:Boolean; var _local4:Array = getAllTweens(); var _local6:int = _local4.length; while (_local6--) { _local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete); if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){ if (_arg1){ _local4[_local6].complete(false); } else { _local4[_local6].setEnabled(false, false); }; }; }; } private static function changePause(_arg1:Boolean, _arg2:Boolean=true, _arg3:Boolean=false):void{ var _local5:Boolean; var _local4:Array = getAllTweens(); var _local6:int = _local4.length; while (_local6--) { _local5 = (TweenLite(_local4[_local6]).target == TweenLite(_local4[_local6]).vars.onComplete); if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){ TweenCore(_local4[_local6]).paused = _arg1; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenMax(_arg1, _arg2, _arg3)); } public static function allFrom(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (allTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public static function getAllTweens():Array{ var _local4:Array; var _local5:int; var _local1:Dictionary = masterList; var _local2:uint; var _local3:Array = []; for each (_local4 in _local1) { _local5 = _local4.length; while (_local5--) { if (!TweenLite(_local4[_local5]).gc){ var _temp1 = _local2; _local2 = (_local2 + 1); var _local8 = _temp1; _local3[_local8] = _local4[_local5]; }; }; }; return (_local3); } public static function resumeAll(_arg1:Boolean=true, _arg2:Boolean=true):void{ changePause(false, _arg1, _arg2); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ return (new TweenMax(_arg1, _arg2, _arg3)); } public static function allTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{ var i:int; var varsDup:Object; var p:String; var onCompleteProxy:Function; var onCompleteParamsProxy:Array; var targets = _arg1; var duration = _arg2; var vars = _arg3; var stagger = _arg4; var onCompleteAll = _arg5; var onCompleteAllParams = _arg6; var l:uint = targets.length; var a:Array = []; var curDelay:Number = ((vars.delay) || (0)); onCompleteProxy = vars.onComplete; onCompleteParamsProxy = vars.onCompleteParams; var lastIndex:int = ((stagger)<=0) ? 0 : (l - 1); i = 0; while (i < l) { varsDup = {}; for (p in vars) { varsDup[p] = vars[p]; }; varsDup.delay = curDelay; if ((((i == lastIndex)) && (!((onCompleteAll == null))))){ varsDup.onComplete = function ():void{ if (onCompleteProxy != null){ onCompleteProxy.apply(null, onCompleteParamsProxy); }; onCompleteAll.apply(null, onCompleteAllParams); }; }; a[a.length] = new TweenMax(targets[i], duration, varsDup); curDelay = (curDelay + stagger); i = (i + 1); }; return (a); } TweenPlugin.activate([AutoAlphaPlugin, EndArrayPlugin, FramePlugin, RemoveTintPlugin, TintPlugin, VisiblePlugin, VolumePlugin, BevelFilterPlugin, BezierPlugin, BezierThroughPlugin, BlurFilterPlugin, ColorMatrixFilterPlugin, ColorTransformPlugin, DropShadowFilterPlugin, FrameLabelPlugin, GlowFilterPlugin, HexColorsPlugin, RoundPropsPlugin, ShortRotationPlugin, {}]); } }//package com.greensock
Section 106
//GameTracker (FGL.GameTracker.GameTracker) package FGL.GameTracker { import flash.utils.*; import flash.events.*; import flash.net.*; import flash.external.*; public class GameTracker extends EventDispatcher { protected var _passphrase:String;// = "" protected var _responder:Responder;// = null protected var _timer:Timer;// = null protected var _serverVersionMajor:int;// = 0 protected var _conn:NetConnection;// = null protected var _currentGame:int;// = 0 protected var _msg_queue:Array; protected var _inGame:Boolean;// = false protected var _inLevel:Boolean;// = false protected var _serviceName:String;// = "" protected var _currentLevel:int;// = 0 protected var _hostUrl:String;// = "" protected var _sessionID:uint; protected var _isEnabled:Boolean;// = false protected var _serverVersionMinor:int;// = 0 public static const GAMETRACKER_SERVER_ERROR:String = "gametracker_server_error"; private static const TIMER_DELAY:int = 15000; public static const GAMETRACKER_CODING_ERROR:String = "gametracker_coding_error"; public function GameTracker(){ _msg_queue = new Array(); super(); setGlobalConfig(); if (_isEnabled){ _responder = new Responder(onSuccess, onNetworkingError); _conn = new NetConnection(); _conn.connect(_hostUrl); _timer = new Timer(TIMER_DELAY); _timer.addEventListener("timer", onTimer); _timer.start(); _sessionID = Math.floor((new Date().getTime() / 1000)); addToMsgQueue("begin_app", null, 0, null, null); }; } public function beginGame(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{ if (_inGame){ endGame(_arg1, _arg2, "AUTO:(this game automatically ended when new game was started)"); }; _currentGame++; _inGame = true; addToMsgQueue("begin_game", null, _arg1, _arg2, _arg3); } protected function setGlobalConfig():void{ var ret:Array; _isEnabled = false; _serverVersionMajor = 0; _serverVersionMinor = 0; _hostUrl = ""; _serviceName = ""; _passphrase = ""; try { if (ExternalInterface.available){ ret = ExternalInterface.call("get_gametracker_info"); _serverVersionMajor = ret[0]; _serverVersionMinor = ret[1]; _hostUrl = ret[2]; _serviceName = ret[3]; _passphrase = ret[4]; _isEnabled = (_serverVersionMajor == 1); }; } catch(e) { }; } public function checkpoint(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{ if (!_inGame){ dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "checkpoint() called before startGame() was called!")); } else { addToMsgQueue("checkpoint", null, _arg1, _arg2, _arg3); }; } protected function onNetworkingError(_arg1):void{ dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_SERVER_ERROR, "Networking error")); } protected function submitMsgQueue():void{ var _local1:Object; if (((_isEnabled) && ((_msg_queue.length > 0)))){ _local1 = new Object(); _local1["actions"] = _msg_queue; _local1["identifier"] = _passphrase; _conn.call(_serviceName, _responder, _local1); _msg_queue = new Array(); }; } public function customMsg(_arg1:String, _arg2:Number=0, _arg3:String=null, _arg4:String=null):void{ addToMsgQueue("custom", _arg1, _arg2, _arg3, _arg4); } public function beginLevel(_arg1:int, _arg2:Number=0, _arg3:String=null, _arg4:String=null):void{ if (!_inGame){ dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "beginLevel() called before beginGame() was called!")); } else { if (_inLevel){ endLevel(_arg2, _arg3, "AUTO:(this level automatically ended when new level was started)"); }; _currentLevel = _arg1; _inLevel = true; addToMsgQueue("begin_level", null, _arg2, _arg3, _arg4); }; } public function alert(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{ addToMsgQueue("alert", null, _arg1, _arg2, _arg3); submitMsgQueue(); } protected function onTimer(_arg1:TimerEvent):void{ submitMsgQueue(); } public function endLevel(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{ if (!_inLevel){ dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "endLevel() called before beginLevel() was called!")); } else { _inLevel = false; addToMsgQueue("end_level", null, _arg1, _arg2, _arg3); }; } protected function onSuccess(_arg1):void{ if (_arg1.toString() != ""){ dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_SERVER_ERROR, _arg1.toString())); }; } protected function addToMsgQueue(_arg1:String, _arg2:String, _arg3:Number, _arg4:String, _arg5:String):void{ var _local6:Object; if (_isEnabled){ _local6 = new Object(); _local6["action"] = _arg1; _local6["custom_action"] = _arg2; _local6["session_id"] = _sessionID; _local6["game_idx"] = _currentGame; _local6["level"] = _currentLevel; _local6["score"] = _arg3; _local6["game_state"] = _arg4; _local6["time"] = Math.floor((new Date().getTime() / 1000)); _local6["msg"] = _arg5; _msg_queue.push(_local6); }; } public function endGame(_arg1:Number=0, _arg2:String=null, _arg3:String=null):void{ if (!_inGame){ dispatchEvent(new GameTrackerErrorEvent(GAMETRACKER_CODING_ERROR, "endGame() called before beginGame() was called!")); } else { if (_inLevel){ endLevel(_arg1, _arg2, "AUTO:(this level automatically ended when game ended)"); }; addToMsgQueue("end_game", null, _arg1, _arg2, _arg3); _inGame = false; submitMsgQueue(); }; } public function isEnabled():Boolean{ return (_isEnabled); } } }//package FGL.GameTracker
Section 107
//GameTrackerErrorEvent (FGL.GameTracker.GameTrackerErrorEvent) package FGL.GameTracker { import flash.events.*; public class GameTrackerErrorEvent extends Event { public var _msg:String; public function GameTrackerErrorEvent(_arg1:String, _arg2:String){ _msg = _arg2; super(_arg1, false, false); } public function get msg():String{ return (_msg); } } }//package FGL.GameTracker
Section 108
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 109
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.utils.*; import flash.events.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false private var _fps:Number;// = NAN private var _time:Number;// = NAN public var begin:Number;// = NAN private var _finish:Number;// = NAN public var change:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get position():Number{ return (this.getPosition(this._time)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 110
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var position:Number;// = NAN public var time:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 111
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_HIDE:String = "StoreHide"; public static const NO_USER:String = "NoUser"; public static const IO_ERROR:String = "IOError"; public static const ITEM_NEW:String = "ItemNew"; public static const ITEM_OWNED:String = "ItemOwned"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const STORE_SHOW:String = "StoreShow"; public static var _inventory:MochiInventory; public static function triggerEvent(_arg1:String, _arg2:Object):void{ MochiSocial.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.addEventListener(_arg1, _arg2); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function get inventory():MochiInventory{ return (_inventory); } public static function showStore(_arg1:Object=null):void{ MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 112
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function set value(_arg1:Number):void{ setValue(_arg1); } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function get value():Number{ return (Number(this.toString())); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package mochi.as3
Section 113
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ eventTable = {}; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ return; }; for (_local3 in eventTable[_arg1]) { var _local6 = eventTable[_arg1]; _local6[_local3](_arg2); }; } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ eventTable[_arg1] = []; return; }; for (_local3 in eventTable[_arg1]) { if (eventTable[_arg1][_local3] != _arg2){ } else { eventTable[_arg1].splice(Number(_local3), 1); }; }; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2); eventTable[_arg1].push(_arg2); } } }//package mochi.as3
Section 114
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { import flash.display.*; public class MochiEvents { public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const FORMAT_LONG:String = "LongForm"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived"; public static const FORMAT_SHORT:String = "ShortForm"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_CENTER:String = "ALIGN_C"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var gameStart:Number; private static var levelStart:Number; public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function trackEvent(_arg1:String, _arg2=null):void{ MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{ var _local4:Object; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; _local3.clip = _arg1; MochiServices.send("events_setNotifications", _local3, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startPlay(_arg1:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null); } } }//package mochi.as3
Section 115
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.utils.*; import flash.events.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _names:Array; private var _syncID:Number; private var _consumableProperties:Object; private var _storeSync:Object; private var _outstandingID:Number; private var _syncPending:Boolean; public static const READY:String = "InvReady"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; private static const KEY_SALT:String = " syncMaint"; public static const WRITTEN:String = "InvWritten"; public static const NOT_READY:String = "InvNotReady"; public static const VALUE_ERROR:String = "InvValueError"; private static const CONSUMER_KEY:String = "MochiConsumables"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } private function newItems(_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (_arg1.privateProperties.consumable){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[_arg1]){ return (MochiDigits(_consumableProperties[_arg1]).value); }; return (undefined); } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1)); } private function putConsumableBag(_arg1:MochiUserData):void{ _syncPending = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if (_consumableProperties[_arg1]){ _local3 = MochiDigits(_consumableProperties[_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { _names.push(_arg1); _consumableProperties[_arg1] = new MochiDigits(_arg2); }; _syncID++; } private function itemOwned(_arg1:Object):void{ _storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function sync(_arg1:Event=null):void{ var _local3:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; var _local2:Object = {}; for (_local3 in _consumableProperties) { _local2[_local3] = MochiDigits(_consumableProperties[_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return (_names[(_arg1 - 1)]); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (!_consumableProperties[_arg1]){ return (false); }; _names.splice(_names.indexOf(_arg1), 1); delete _consumableProperties[_arg1]; return (true); } private function getConsumableBag(_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; }; _consumableProperties = {}; _names = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { _names.push(_local2); _consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in _storeSync) { _local3 = _storeSync[_local2].count; if (_consumableProperties[(_local2 + KEY_SALT)]){ _local3 = (_local3 - _consumableProperties[_local2]); }; if (_local3 == 0){ } else { newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties}); }; }; triggerEvent(READY, {}); } private function loggedOut(_arg1:Object=null):void{ _consumableProperties = null; } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 116
//MochiScores (mochi.as3.MochiScores) package mochi.as3 { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var n:Number; var options = _arg1; if (options != null){ delete options.clip; MochiServices.setContainer(); MochiServices.bringToTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; } else { if ((options.score is MochiDigits)){ options.score = options.score.value; }; }; n = Number(options.score); if (isNaN(n)){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'")); } else { if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite")); } else { if (Math.floor(n) != n){ trace((("WARNING: Submitted score '" + options.score) + "' will be truncated")); }; options.score = n; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; var _local2:Object = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ _arg1 = Number(_arg1); if (isNaN(_arg1)){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'")); } else { if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite")); } else { if (Math.floor(_arg1) != _arg1){ trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated")); }; _arg1 = Number(_arg1); }; }; MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (((((_arg1) && ((_arg1.error == true)))) && (onErrorHandler))){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiServices.warnID(_arg1, true); MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi.as3
Section 117
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.utils.*; import flash.events.*; import flash.geom.*; import flash.net.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _queue:Array; private static var _swfVersion:String; private static var _preserved:Object; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; public static var servicesSync:MochiSync = new MochiSync(); private static var _nextCallbackID:Number; private static var _clip:MovieClip; private static var _id:String; private static var _services:String = "services.swf"; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _loader:Loader; private static var _callbacks:Object; private static var _connecting:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _listenChannelName:String = "__ms_"; public static var onError:Object; public static var netup:Boolean = true; private static var _mochiLC:String = "MochiLC.swf"; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function onReceive(_arg1:Object):void{ var methodName:String; var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = _callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; methodName = ""; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _callbacks[cb]; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _nextCallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local4:int; var _local14:Loader; var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; var _local6:Array = [0, 64, 0, 0, 0]; var _local7:MovieClip = new MovieClip(); var _local8:LocalConnection = new LocalConnection(); var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); var _local10:ByteArray = new ByteArray(); var _local11:ByteArray = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); var _local12:uint = ((_local3.length + _local11.length) + 4); var _local13:uint = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var avm1Click:DisplayObject; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; var vars:Object = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); var s = "?"; var i:Number = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); var _local2:Rectangle = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.8 as3"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function warnID(_arg1:String, _arg2:Boolean):void{ _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; var _local3:Number = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { _local2 = _queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _callbacks[_local2.callbackID]; }; delete _callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } public static function get id():String{ return (_id); } private static function onEvent(_arg1:Object):void{ var _local2:String = _arg1.target; var _local3:String = _arg1.event; switch (_local2){ case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "sync": servicesSync.triggerEvent(_arg1.event, _arg1.args); break; }; } private static function urlOptions(_arg1:Object):Object{ var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; var _local2:Object = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (_arg1 != null){ if ((_arg1 is DisplayObjectContainer)){ _container = _arg1; }; }; if (_arg2){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } private static function loadLCBridge(_arg1:Object):void{ var loader:Loader; var clip = _arg1; loader = new Loader(); var mochiLCURL:String = (_servURL + _mochiLC); var req:URLRequest = new URLRequest(mochiLCURL); var complete:Function = function (_arg1:Object):void{ _mochiLocalConnection = MovieClip(loader.content); listen(); }; loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); loader.load(req); clip.addChild(loader); } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; var _local3:String = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local3 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local3); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); var _local4:URLRequest = new URLRequest(_local3); var _local5:URLVariables = new URLVariables(); _local5.listenLC = _listenChannelName; _local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local5.api_version = getVersion(); if (widget){ _local5.widget = true; }; _local4.data = _local5; _loader.load(_local4); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function updateCopy(_arg1:Object):void{ MochiServices.send("coins_updateCopy", _arg1, null, null); } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); }; } } }//package mochi.as3
Section 118
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const NO_USER:String = "NoUser"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; public static const IO_ERROR:String = "IOError"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const USER_INFO:String = "UserInfo"; public static const ERROR:String = "Error"; public static const LOGIN_SHOW:String = "LoginShow"; public static const LOGGED_OUT:String = "LoggedOut"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const LOGIN_SHOWN:String = "LoginShown"; public static const LOGIN_HIDE:String = "LoginHide"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _user_info:Object = null; public static function getVersion():String{ return (MochiServices.getVersion()); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("coins_saveUserProperties", _arg1); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function getUserInfo():void{ MochiServices.send("coins_getUserInfo"); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showLoginWidget", {options:_arg1}); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function requestLogin():void{ MochiServices.send("coins_requestLogin"); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function hideLoginWidget():void{ MochiServices.send("coins_hideLoginWidget"); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 119
//MochiSync (mochi.as3.MochiSync) package mochi.as3 { import flash.utils.*; public dynamic class MochiSync extends Proxy { private var _syncContainer:Object; public static var SYNC_PROPERTY:String = "UpdateProperty"; public static var SYNC_REQUEST:String = "SyncRequest"; public function MochiSync():void{ _syncContainer = {}; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ if (_syncContainer[_arg1] == _arg2){ return; }; var _local3:String = _arg1.toString(); _syncContainer[_local3] = _arg2; MochiServices.send("sync_propUpdate", {name:_local3, value:_arg2}); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ return (_syncContainer[_arg1]); } public function triggerEvent(_arg1:String, _arg2:Object):void{ switch (_arg1){ case SYNC_REQUEST: MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY: _syncContainer[_arg2.name] = _arg2.value; break; }; } } }//package mochi.as3
Section 120
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.utils.*; import flash.events.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var callback:Function;// = null public var operation:String;// = null public var error:Event;// = null public var data;// = null public var _loader:URLLoader; public var key:String;// = null public function MochiUserData(_arg1:String="", _arg2:Function=null){ this.key = _arg1; this.callback = _arg2; } public function serialize(_arg1):ByteArray{ var _local2:ByteArray = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function errorHandler(_arg1:IOErrorEvent):void{ data = null; error = _arg1; if (callback != null){ performCallback(); } else { dispatchEvent(_arg1); }; close(); } public function putEvent(_arg1):void{ request("put", serialize(_arg1)); } public function deserialize(_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public function securityErrorHandler(_arg1:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function getEvent():void{ request("get", serialize(null)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public function performCallback():void{ try { callback(this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function request(_arg1:String, _arg2:ByteArray):void{ var _operation = _arg1; var _data = _arg2; operation = _operation; var api_url:String = MochiSocial.getAPIURL(); var api_token:String = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); var args:URLVariables = new URLVariables(); args.op = _operation; args.key = key; var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(req); } catch(e:SecurityError) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function completeHandler(_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; } catch(e:Error) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData = new MochiUserData(_arg1, _arg2); _local3.getEvent(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData = new MochiUserData(_arg1, _arg3); _local4.putEvent(_arg2); } } }//package mochi.as3
Section 121
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 122
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 123
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 124
//Action (org.flintparticles.common.actions.Action) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.behaviours.*; public interface Action extends Behaviour { function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void; } }//package org.flintparticles.common.actions
Section 125
//ActionBase (org.flintparticles.common.actions.ActionBase) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class ActionBase implements Action { protected var _priority:int;// = 0 public function set priority(_arg1:int):void{ _priority = _arg1; } public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ } public function removedFromEmitter(_arg1:Emitter):void{ } public function addedToEmitter(_arg1:Emitter):void{ } public function get priority():int{ return (_priority); } } }//package org.flintparticles.common.actions
Section 126
//Age (org.flintparticles.common.actions.Age) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.energyEasing.*; public class Age extends ActionBase { private var _easing:Function; public function Age(_arg1:Function=null){ if (_arg1 == null){ _easing = Linear.easeNone; } else { _easing = _arg1; }; } public function set easing(_arg1:Function):void{ _easing = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ _arg2.age = (_arg2.age + _arg3); if (_arg2.age >= _arg2.lifetime){ _arg2.energy = 0; _arg2.isDead = true; } else { _arg2.energy = _easing(_arg2.age, _arg2.lifetime); }; } public function get easing():Function{ return (_easing); } } }//package org.flintparticles.common.actions
Section 127
//ColorChange (org.flintparticles.common.actions.ColorChange) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.utils.*; public class ColorChange extends ActionBase { private var _startColor:uint; private var _endColor:uint; public function ColorChange(_arg1:uint=0xFFFFFF, _arg2:uint=0xFFFFFF){ _startColor = _arg1; _endColor = _arg2; } public function get startColor():uint{ return (_startColor); } public function set startColor(_arg1:uint):void{ _startColor = _arg1; } public function get endColor():uint{ return (_endColor); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ _arg2.color = interpolateColors(_startColor, _endColor, _arg2.energy); } public function set endColor(_arg1:uint):void{ _endColor = _arg1; } } }//package org.flintparticles.common.actions
Section 128
//Activity (org.flintparticles.common.activities.Activity) package org.flintparticles.common.activities { import org.flintparticles.common.emitters.*; import org.flintparticles.common.behaviours.*; public interface Activity extends Behaviour { function initialize(_arg1:Emitter):void; function update(_arg1:Emitter, _arg2:Number):void; } }//package org.flintparticles.common.activities
Section 129
//Behaviour (org.flintparticles.common.behaviours.Behaviour) package org.flintparticles.common.behaviours { import org.flintparticles.common.emitters.*; public interface Behaviour { function set priority(_arg1:int):void; function addedToEmitter(_arg1:Emitter):void; function get priority():int; function removedFromEmitter(_arg1:Emitter):void; } }//package org.flintparticles.common.behaviours
Section 130
//BehaviourArrayUtils (org.flintparticles.common.behaviours.BehaviourArrayUtils) package org.flintparticles.common.behaviours { public class BehaviourArrayUtils { public static function add(_arg1:Array, _arg2:Behaviour):uint{ var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { if (Behaviour(_arg1[_local4]).priority < _arg2.priority){ break; }; _local4++; }; _arg1.splice(_local4, 0, _arg2); return ((_local3 + 1)); } public static function remove(_arg1:Array, _arg2:Behaviour):Boolean{ var _local3:int = _arg1.indexOf(_arg2); if (_local3 != -1){ _arg1.splice(_local3, 1); return (true); }; return (false); } public static function removeAt(_arg1:Array, _arg2:uint):Behaviour{ var _local3:Behaviour = (_arg1[_arg2] as Behaviour); _arg1.splice(_arg2, 1); return (_local3); } public static function containsType(_arg1:Array, _arg2:Class):Boolean{ var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { if ((_arg1[_local4] is _arg2)){ return (true); }; _local4++; }; return (false); } public static function sortArray(_arg1:Array):void{ _arg1.sortOn("priority", Array.NUMERIC); } public static function clear(_arg1:Array):void{ _arg1.length = 0; } public static function contains(_arg1:Array, _arg2:Behaviour):Boolean{ return (!((_arg1.indexOf(_arg2) == -1))); } } }//package org.flintparticles.common.behaviours
Section 131
//Counter (org.flintparticles.common.counters.Counter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public interface Counter { function stop():void; function updateEmitter(_arg1:Emitter, _arg2:Number):uint; function get complete():Boolean; function startEmitter(_arg1:Emitter):uint; function resume():void; } }//package org.flintparticles.common.counters
Section 132
//Steady (org.flintparticles.common.counters.Steady) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public class Steady implements Counter { private var _stop:Boolean; private var _rateInv:Number; private var _timeToNext:Number; private var _rate:Number; public function Steady(_arg1:Number=0){ _stop = false; _rate = _arg1; _rateInv = (1 / _rate); } public function get rate():Number{ return (_rate); } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ if (_stop){ return (0); }; var _local3:uint; _timeToNext = (_timeToNext - _arg2); while (_timeToNext <= 0) { _local3++; _timeToNext = (_timeToNext + _rateInv); }; return (_local3); } public function set rate(_arg1:Number):void{ _rate = _arg1; _rateInv = (1 / _arg1); } public function stop():void{ _stop = true; } public function startEmitter(_arg1:Emitter):uint{ _timeToNext = _rateInv; return (0); } public function resume():void{ _stop = false; } public function get complete():Boolean{ return (false); } } }//package org.flintparticles.common.counters
Section 133
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public class ZeroCounter implements Counter { public function get complete():Boolean{ return (true); } public function stop():void{ } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (0); } public function resume():void{ } } }//package org.flintparticles.common.counters
Section 134
//Dot (org.flintparticles.common.displayObjects.Dot) package org.flintparticles.common.displayObjects { import flash.display.*; public class Dot extends Shape { private var _radius:Number; private var _color:uint; public function Dot(_arg1:Number=1, _arg2:uint=0xFFFFFF, _arg3:String="normal"){ _radius = _arg1; _color = _arg2; draw(); blendMode = _arg3; } public function set color(_arg1:uint):void{ _color = _arg1; draw(); } public function get radius():Number{ return (_radius); } public function get color():uint{ return (_color); } private function draw():void{ graphics.clear(); graphics.beginFill(_color); graphics.drawCircle(0, 0, _radius); graphics.endFill(); } public function set radius(_arg1:Number):void{ _radius = _arg1; draw(); } } }//package org.flintparticles.common.displayObjects
Section 135
//Emitter (org.flintparticles.common.emitters.Emitter) package org.flintparticles.common.emitters { import flash.events.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.behaviours.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.activities.*; import org.flintparticles.common.counters.*; import org.flintparticles.common.events.*; import org.flintparticles.common.utils.*; public class Emitter extends EventDispatcher { protected var _running:Boolean;// = false protected var _activities:Array; protected var _particles:Array; protected var _initializers:Array; protected var _dispatchCounterComplete:Boolean;// = false protected var _counter:Counter; protected var _started:Boolean;// = false protected var _actions:Array; protected var _useInternalTick:Boolean;// = true protected var _particleFactory:ParticleFactory; protected var _fixedFrameTime:Number;// = 0 protected var _maximumFrameTime:Number;// = 0.1 public function Emitter(){ _particles = new Array(); _actions = new Array(); _initializers = new Array(); _activities = new Array(); _counter = new ZeroCounter(); } public function addInitializer(_arg1:Initializer):void{ BehaviourArrayUtils.add(_initializers, _arg1); _arg1.addedToEmitter(this); } public function stop():void{ if (_useInternalTick){ FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; _started = false; killAllParticles(); } public function pause():void{ _running = false; } public function killAllParticles():void{ var _local1:int = _particles.length; var _local2:int; while (_local2 < _local1) { dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2])); _particleFactory.disposeParticle(_particles[_local2]); _local2++; }; _particles.length = 0; } public function runAhead(_arg1:Number, _arg2:Number=10):void{ var _local3:Number = _maximumFrameTime; var _local4:Number = (1 / _arg2); _maximumFrameTime = _local4; while (_arg1 > 0) { _arg1 = (_arg1 - _local4); update(_local4); }; _maximumFrameTime = _local3; } public function set fixedFrameTime(_arg1:Number):void{ _fixedFrameTime = _arg1; } public function get maximumFrameTime():Number{ return (_maximumFrameTime); } public function set particles(_arg1:Array):void{ killAllParticles(); addExistingParticles(_arg1, false); } public function get useInternalTick():Boolean{ return (_useInternalTick); } public function set initializers(_arg1:Array):void{ var _local2:Initializer; for each (_local2 in _initializers) { _local2.removedFromEmitter(this); }; _initializers = _arg1.slice(); BehaviourArrayUtils.sortArray(_initializers); for each (_local2 in _arg1) { _local2.addedToEmitter(this); }; } public function get particleFactory():ParticleFactory{ return (_particleFactory); } private function updateEventListener(_arg1:UpdateEvent):void{ if (_fixedFrameTime){ update(_fixedFrameTime); } else { update(_arg1.time); }; } protected function createParticle():Particle{ var _local1:Particle = _particleFactory.createParticle(); var _local2:int = _initializers.length; initParticle(_local1); var _local3:int; while (_local3 < _local2) { Initializer(_initializers[_local3]).initialize(this, _local1); _local3++; }; _particles.push(_local1); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1)); return (_local1); } public function get particles():Array{ return (_particles); } protected function sortParticles():void{ } public function removeActivity(_arg1:Activity):void{ if (BehaviourArrayUtils.remove(_activities, _arg1)){ _arg1.removedFromEmitter(this); }; } public function set maximumFrameTime(_arg1:Number):void{ _maximumFrameTime = _arg1; } protected function initParticle(_arg1:Particle):void{ } public function addAction(_arg1:Action):void{ BehaviourArrayUtils.add(_actions, _arg1); _arg1.addedToEmitter(this); } public function hasInitializerOfType(_arg1:Class):Boolean{ return (BehaviourArrayUtils.containsType(_initializers, _arg1)); } public function removeInitializer(_arg1:Initializer):void{ if (BehaviourArrayUtils.remove(_initializers, _arg1)){ _arg1.removedFromEmitter(this); }; } public function get running():Boolean{ return (_running); } public function hasActionOfType(_arg1:Class):Boolean{ return (BehaviourArrayUtils.containsType(_actions, _arg1)); } public function get fixedFrameTime():Number{ return (_fixedFrameTime); } public function set particleFactory(_arg1:ParticleFactory):void{ _particleFactory = _arg1; } public function set useInternalTick(_arg1:Boolean):void{ if (_useInternalTick != _arg1){ _useInternalTick = _arg1; if (_started){ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); } else { FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; }; }; } public function resume():void{ _running = true; } public function addActivity(_arg1:Activity):void{ BehaviourArrayUtils.add(_activities, _arg1); _arg1.addedToEmitter(this); } public function get initializers():Array{ return (_initializers); } public function addExistingParticles(_arg1:Array, _arg2:Boolean=false):void{ var _local4:int; var _local5:int; var _local6:int; var _local3:int = _arg1.length; if (_arg2){ _local5 = _initializers.length; _local6 = 0; while (_local6 < _local5) { _local4 = 0; while (_local4 < _local3) { Initializer(_initializers[_local6]).initialize(this, _arg1[_local4]); _local4++; }; _local6++; }; }; _local4 = 0; while (_local4 < _local3) { _particles.push(_arg1[_local4]); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4])); _local4++; }; } public function hasActivityOfType(_arg1:Class):Boolean{ return (BehaviourArrayUtils.containsType(_activities, _arg1)); } public function set activities(_arg1:Array):void{ var _local2:Activity; for each (_local2 in _activities) { _local2.removedFromEmitter(this); }; _activities = _arg1.slice(); BehaviourArrayUtils.sortArray(_activities); for each (_local2 in _activities) { _local2.addedToEmitter(this); }; } public function hasInitializer(_arg1:Initializer):Boolean{ return (BehaviourArrayUtils.contains(_initializers, _arg1)); } public function removeAction(_arg1:Action):void{ if (BehaviourArrayUtils.remove(_actions, _arg1)){ _arg1.removedFromEmitter(this); }; } public function hasActivity(_arg1:Activity):Boolean{ return (BehaviourArrayUtils.contains(_activities, _arg1)); } public function get activities():Array{ return (_activities); } public function hasAction(_arg1:Action):Boolean{ return (BehaviourArrayUtils.contains(_actions, _arg1)); } public function start():void{ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); }; _started = true; _running = true; var _local1:int = _activities.length; var _local2:int; while (_local2 < _local1) { Activity(_activities[_local2]).initialize(this); _local2++; }; _local1 = _counter.startEmitter(this); _local2 = 0; while (_local2 < _local1) { createParticle(); _local2++; }; } public function update(_arg1:Number):void{ var _local2:int; var _local3:Particle; var _local5:Action; var _local6:int; var _local7:int; if (!_running){ return; }; if (_arg1 > _maximumFrameTime){ _arg1 = _maximumFrameTime; }; var _local4:int = _counter.updateEmitter(this, _arg1); _local2 = 0; while (_local2 < _local4) { createParticle(); _local2++; }; sortParticles(); _local4 = _activities.length; _local2 = 0; while (_local2 < _local4) { Activity(_activities[_local2]).update(this, _arg1); _local2++; }; if (_particles.length > 0){ _local4 = _actions.length; _local6 = _particles.length; _local7 = 0; while (_local7 < _local4) { _local5 = _actions[_local7]; _local2 = 0; while (_local2 < _local6) { _local3 = _particles[_local2]; _local5.update(this, _local3, _arg1); _local2++; }; _local7++; }; _local2 = _local6; while (_local2--) { _local3 = _particles[_local2]; if (_local3.isDead){ dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3)); _particleFactory.disposeParticle(_local3); _particles.splice(_local2, 1); }; }; } else { dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY)); }; dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED)); if (_dispatchCounterComplete){ _dispatchCounterComplete = false; dispatchEvent(new EmitterEvent(EmitterEvent.COUNTER_COMPLETE)); }; } public function set counter(_arg1:Counter):void{ _counter = _arg1; if (running){ _counter.startEmitter(this); }; } public function set actions(_arg1:Array):void{ var _local2:Action; for each (_local2 in _actions) { _local2.removedFromEmitter(this); }; _actions = _arg1.slice(); BehaviourArrayUtils.sortArray(_actions); for each (_local2 in _arg1) { _local2.addedToEmitter(this); }; } public function dispatchCounterComplete():void{ _dispatchCounterComplete = true; } public function get counter():Counter{ return (_counter); } public function get actions():Array{ return (_actions); } } }//package org.flintparticles.common.emitters
Section 136
//Linear (org.flintparticles.common.energyEasing.Linear) package org.flintparticles.common.energyEasing { public class Linear { public static function easeOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeIn(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeInOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeNone(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } } }//package org.flintparticles.common.energyEasing
Section 137
//TwoWay (org.flintparticles.common.energyEasing.TwoWay) package org.flintparticles.common.energyEasing { public class TwoWay { public static function linear(_arg1:Number, _arg2:Number):Number{ _arg1 = ((2 * _arg1) / _arg2); if (_arg1 <= 1){ return (_arg1); }; return ((2 - _arg1)); } public static function quadratic(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - ((2 * _arg1) / _arg2)); return (-(((_arg1 * _arg1) - 1))); } public static function quartic(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - ((2 * _arg1) / _arg2)); return (-(((((_arg1 * _arg1) * _arg1) * _arg1) - 1))); } public static function cubic(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - ((2 * _arg1) / _arg2)); if (_arg1 < 0){ _arg1 = -(_arg1); }; return (-((((_arg1 * _arg1) * _arg1) - 1))); } public static function quintic(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - ((2 * _arg1) / _arg2)); if (_arg1 < 0){ _arg1 = -(_arg1); }; return (-((((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) - 1))); } public static function sine(_arg1:Number, _arg2:Number):Number{ return (Math.sin(((Math.PI * _arg1) / _arg2))); } public static function circular(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - ((2 * _arg1) / _arg2)); return (Math.sqrt((1 - (_arg1 * _arg1)))); } } }//package org.flintparticles.common.energyEasing
Section 138
//EmitterEvent (org.flintparticles.common.events.EmitterEvent) package org.flintparticles.common.events { import flash.events.*; public class EmitterEvent extends Event { public static var COUNTER_COMPLETE:String = "counterComplete"; public static var EMITTER_UPDATED:String = "emitterUpdated"; public static var EMITTER_EMPTY:String = "emitterEmpty"; public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.flintparticles.common.events
Section 139
//ParticleEvent (org.flintparticles.common.events.ParticleEvent) package org.flintparticles.common.events { import flash.events.*; import org.flintparticles.common.particles.*; public class ParticleEvent extends Event { public var particle:Particle; public var otherObject; public static var PARTICLES_COLLISION:String = "particlesCollision"; public static var PARTICLE_ADDED:String = "particleAdded"; public static var PARTICLE_DEAD:String = "particleDead"; public static var PARTICLE_CREATED:String = "particleCreated"; public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.particle = _arg2; } override public function clone():Event{ var _local1:ParticleEvent = new ParticleEvent(type, particle, bubbles, cancelable); _local1.otherObject = otherObject; return (_local1); } } }//package org.flintparticles.common.events
Section 140
//UpdateEvent (org.flintparticles.common.events.UpdateEvent) package org.flintparticles.common.events { import flash.events.*; public class UpdateEvent extends Event { public var time:Number; public static var UPDATE:String = "update"; public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.time = _arg2; } override public function clone():Event{ return (new UpdateEvent(type, time, bubbles, cancelable)); } } }//package org.flintparticles.common.events
Section 141
//Initializer (org.flintparticles.common.initializers.Initializer) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.behaviours.*; public interface Initializer extends Behaviour { function initialize(_arg1:Emitter, _arg2:Particle):void; } }//package org.flintparticles.common.initializers
Section 142
//InitializerBase (org.flintparticles.common.initializers.InitializerBase) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class InitializerBase implements Initializer { protected var _priority:int;// = 0 public function set priority(_arg1:int):void{ _priority = _arg1; } public function initialize(_arg1:Emitter, _arg2:Particle):void{ } public function removedFromEmitter(_arg1:Emitter):void{ } public function addedToEmitter(_arg1:Emitter):void{ } public function get priority():int{ return (_priority); } } }//package org.flintparticles.common.initializers
Section 143
//Lifetime (org.flintparticles.common.initializers.Lifetime) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class Lifetime extends InitializerBase { private var _max:Number; private var _min:Number; public function Lifetime(_arg1:Number=1.79769313486232E308, _arg2:Number=NaN){ _max = _arg2; _min = _arg1; } public function get lifetime():Number{ return (((_min == _max)) ? _min : ((_max + _min) * 0.5)); } public function get maxLifetime():Number{ return (_max); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (isNaN(_max)){ _arg2.lifetime = _min; } else { _arg2.lifetime = (_min + (Math.random() * (_max - _min))); }; } public function set lifetime(_arg1:Number):void{ _max = (_min = _arg1); } public function set minLifetime(_arg1:Number):void{ _min = _arg1; } public function set maxLifetime(_arg1:Number):void{ _max = _arg1; } public function get minLifetime():Number{ return (_min); } } }//package org.flintparticles.common.initializers
Section 144
//SharedImage (org.flintparticles.common.initializers.SharedImage) package org.flintparticles.common.initializers { import flash.display.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class SharedImage extends InitializerBase { private var _image:DisplayObject; public function SharedImage(_arg1:DisplayObject=null){ _image = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ _arg2.image = _image; } public function set image(_arg1:DisplayObject):void{ _image = _arg1; } public function get image():DisplayObject{ return (_image); } } }//package org.flintparticles.common.initializers
Section 145
//Particle (org.flintparticles.common.particles.Particle) package org.flintparticles.common.particles { import flash.utils.*; import flash.geom.*; public class Particle { public var energy:Number;// = 1 public var lifetime:Number;// = 0 public var scale:Number;// = 1 public var image;// = null public var color:uint;// = 4294967295 public var collisionRadius:Number;// = 1 private var _colorTransform:ColorTransform;// = null private var _previousColor:uint; public var isDead:Boolean;// = false public var mass:Number;// = 1 private var _dictionary:Dictionary;// = null public var age:Number;// = 0 public function get dictionary():Dictionary{ if (_dictionary == null){ _dictionary = new Dictionary(true); }; return (_dictionary); } public function get colorTransform():ColorTransform{ if (((!(_colorTransform)) || (!((_previousColor == color))))){ _colorTransform = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0); _previousColor = color; }; return (_colorTransform); } protected function cloneInto(_arg1:Particle):Particle{ var _local2:Object; _arg1.color = color; _arg1.scale = scale; _arg1.mass = mass; _arg1.collisionRadius = collisionRadius; _arg1.lifetime = lifetime; _arg1.age = age; _arg1.energy = energy; _arg1.isDead = isDead; _arg1.image = image; if (_dictionary){ _arg1._dictionary = new Dictionary(true); for (_local2 in _dictionary) { _arg1._dictionary[_local2] = _dictionary[_local2]; }; }; return (_arg1); } public function get alpha():Number{ return ((((color & 4278190080) >>> 24) / 0xFF)); } public function initialize():void{ color = 4294967295; scale = 1; mass = 1; collisionRadius = 1; lifetime = 0; age = 0; energy = 1; isDead = false; image = null; _dictionary = null; _colorTransform = null; } public function clone(_arg1:ParticleFactory=null):Particle{ var _local2:Particle; if (_arg1){ _local2 = _arg1.createParticle(); } else { _local2 = new Particle(); }; return (cloneInto(_local2)); } } }//package org.flintparticles.common.particles
Section 146
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory) package org.flintparticles.common.particles { public interface ParticleFactory { function clearAllParticles():void; function createParticle():Particle; function disposeParticle(_arg1:Particle):void; } }//package org.flintparticles.common.particles
Section 147
//Renderer (org.flintparticles.common.renderers.Renderer) package org.flintparticles.common.renderers { import org.flintparticles.common.emitters.*; public interface Renderer { function removeEmitter(_arg1:Emitter):void; function addEmitter(_arg1:Emitter):void; } }//package org.flintparticles.common.renderers
Section 148
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase) package org.flintparticles.common.renderers { import flash.display.*; import flash.events.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.events.*; public class SpriteRendererBase extends Sprite implements Renderer { protected var _emitters:Array; public function SpriteRendererBase(){ _emitters = new Array(); mouseEnabled = false; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true); } private function particleAdded(_arg1:ParticleEvent):void{ addParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } public function set emitters(_arg1:Array):void{ var _local2:Emitter; for each (_local2 in _emitters) { removeEmitter(_local2); }; for each (_local2 in _arg1) { addEmitter(_local2); }; } private function addedToStage(_arg1:Event):void{ if (stage){ stage.invalidate(); }; } public function get emitters():Array{ return (_emitters); } protected function addParticle(_arg1:Particle):void{ } protected function updateParticles(_arg1:Event):void{ var _local2:Array = new Array(); var _local3:int; while (_local3 < _emitters.length) { _local2 = _local2.concat(Emitter(_emitters[_local3]).particles); _local3++; }; renderParticles(_local2); } protected function emitterUpdated(_arg1:EmitterEvent):void{ if (stage){ stage.invalidate(); }; } public function removeEmitter(_arg1:Emitter):void{ var _local3:Particle; var _local2:int; while (_local2 < _emitters.length) { if (_emitters[_local2] == _arg1){ _emitters.splice(_local2, 1); _arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated); _arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved); for each (_local3 in _arg1.particles) { removeParticle(_local3); }; if (_emitters.length == 0){ removeEventListener(Event.RENDER, updateParticles); renderParticles([]); } else { if (stage){ stage.invalidate(); }; }; return; }; _local2++; }; } protected function renderParticles(_arg1:Array):void{ } protected function removeParticle(_arg1:Particle):void{ } private function particleRemoved(_arg1:ParticleEvent):void{ removeParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } public function addEmitter(_arg1:Emitter):void{ var _local2:Particle; _emitters.push(_arg1); if (stage){ stage.invalidate(); }; _arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved, false, 0, true); for each (_local2 in _arg1.particles) { addParticle(_local2); }; if (_emitters.length == 1){ addEventListener(Event.RENDER, updateParticles, false, 0, true); }; } } }//package org.flintparticles.common.renderers
Section 149
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater) package org.flintparticles.common.utils { import flash.display.*; import flash.utils.*; import flash.events.*; import org.flintparticles.common.events.*; public class FrameUpdater extends EventDispatcher { private var _shape:Shape; private var _running:Boolean;// = false private var _time:Number; private static var _instance:FrameUpdater; public function FrameUpdater(){ _shape = new Shape(); } private function startTimer():void{ _shape.addEventListener(Event.ENTER_FRAME, frameUpdate, false, 0, true); _time = getTimer(); _running = true; } private function stopTimer():void{ _shape.removeEventListener(Event.ENTER_FRAME, frameUpdate); _running = false; } override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ super.removeEventListener(_arg1, _arg2, _arg3); if (((_running) && (!(hasEventListener(UpdateEvent.UPDATE))))){ stopTimer(); }; } override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); if (((!(_running)) && (hasEventListener(UpdateEvent.UPDATE)))){ startTimer(); }; } private function frameUpdate(_arg1:Event):void{ var _local2:int = _time; _time = getTimer(); var _local3:Number = ((_time - _local2) * 0.001); dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3)); } public static function get instance():FrameUpdater{ if (_instance == null){ _instance = new (FrameUpdater); }; return (_instance); } } }//package org.flintparticles.common.utils
Section 150
//interpolateColors (org.flintparticles.common.utils.interpolateColors) package org.flintparticles.common.utils { public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number = (1 - _arg3); var _local5:uint = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4))); var _local6:uint = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4))); var _local7:uint = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4))); var _local8:uint = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4))); return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7)); } }//package org.flintparticles.common.utils
Section 151
//Maths (org.flintparticles.common.utils.Maths) package org.flintparticles.common.utils { public class Maths { private static const DEGTORAD:Number = (Math.PI / 180); private static const RADTODEG:Number = (180 / Math.PI); public static function asRadians(_arg1:Number):Number{ return ((_arg1 * DEGTORAD)); } public static function asDegrees(_arg1:Number):Number{ return ((_arg1 * RADTODEG)); } } }//package org.flintparticles.common.utils
Section 152
//Move (org.flintparticles.twoD.actions.Move) package org.flintparticles.twoD.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.actions.*; import org.flintparticles.twoD.particles.*; public class Move extends ActionBase { public function Move(){ priority = -10; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle2D = Particle2D(_arg2); Particle2D(_arg2).previousX = _local4.x; _local4.previousY = _local4.y; _local4.x = (_local4.x + (_local4.velX * _arg3)); _local4.y = (_local4.y + (_local4.velY * _arg3)); } } }//package org.flintparticles.twoD.actions
Section 153
//RotateToDirection (org.flintparticles.twoD.actions.RotateToDirection) package org.flintparticles.twoD.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.actions.*; import org.flintparticles.twoD.particles.*; public class RotateToDirection extends ActionBase { override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle2D = Particle2D(_arg2); _local4.rotation = Math.atan2(_local4.velY, _local4.velX); } } }//package org.flintparticles.twoD.actions
Section 154
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D) package org.flintparticles.twoD.emitters { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.utils.*; import org.flintparticles.twoD.particles.*; public class Emitter2D extends Emitter { protected var _y:Number;// = 0 public var spaceSort:Boolean;// = false public var spaceSortedX:Array; protected var _x:Number;// = 0 protected var _rotation:Number;// = 0 protected static var _creator:ParticleCreator2D = new ParticleCreator2D(); public function Emitter2D(){ _particleFactory = _creator; } public function get y():Number{ return (_y); } override protected function initParticle(_arg1:Particle):void{ var _local2:Particle2D = Particle2D(_arg1); _local2.x = _x; _local2.y = _y; _local2.previousX = _x; _local2.previousY = _y; _local2.rotation = _rotation; } override protected function sortParticles():void{ var _local1:int; var _local2:int; if (spaceSort){ spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY)); _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { Particle2D(_particles[spaceSortedX[_local2]]).sortID = _local2; _local2++; }; }; } public function set x(_arg1:Number):void{ _x = _arg1; } public function set rotRadians(_arg1:Number):void{ _rotation = _arg1; } public function get x():Number{ return (_x); } public function get rotRadians():Number{ return (_rotation); } public function set rotation(_arg1:Number):void{ _rotation = Maths.asRadians(_arg1); } public function get rotation():Number{ return (Maths.asDegrees(_rotation)); } public function set y(_arg1:Number):void{ _y = _arg1; } public static function get defaultParticleFactory():ParticleFactory{ return (_creator); } } }//package org.flintparticles.twoD.emitters
Section 155
//Position (org.flintparticles.twoD.initializers.Position) package org.flintparticles.twoD.initializers { import org.flintparticles.common.emitters.*; import flash.geom.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.initializers.*; import org.flintparticles.twoD.zones.*; import org.flintparticles.twoD.particles.*; public class Position extends InitializerBase { private var _zone:Zone2D; public function Position(_arg1:Zone2D=null){ this.zone = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local3:Particle2D; var _local5:Number; var _local6:Number; _local3 = Particle2D(_arg2); var _local4:Point = _zone.getLocation(); if (_local3.rotation == 0){ _local3.x = (_local3.x + _local4.x); _local3.y = (_local3.y + _local4.y); } else { _local5 = Math.sin(_local3.rotation); _local6 = Math.cos(_local3.rotation); _local3.x = (_local3.x + ((_local6 * _local4.x) - (_local5 * _local4.y))); _local3.y = (_local3.y + ((_local6 * _local4.y) + (_local5 * _local4.x))); }; _local3.previousX = _local3.x; _local3.previousY = _local3.y; } public function set zone(_arg1:Zone2D):void{ _zone = _arg1; } public function get zone():Zone2D{ return (_zone); } } }//package org.flintparticles.twoD.initializers
Section 156
//Velocity (org.flintparticles.twoD.initializers.Velocity) package org.flintparticles.twoD.initializers { import org.flintparticles.common.emitters.*; import flash.geom.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.initializers.*; import org.flintparticles.twoD.zones.*; import org.flintparticles.twoD.particles.*; public class Velocity extends InitializerBase { private var _zone:Zone2D; public function Velocity(_arg1:Zone2D=null){ this.zone = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local5:Number; var _local6:Number; var _local3:Particle2D = Particle2D(_arg2); var _local4:Point = _zone.getLocation(); if (_local3.rotation == 0){ _local3.velX = _local4.x; _local3.velY = _local4.y; } else { _local5 = Math.sin(_local3.rotation); _local6 = Math.cos(_local3.rotation); _local3.velX = ((_local6 * _local4.x) - (_local5 * _local4.y)); _local3.velY = ((_local6 * _local4.y) + (_local5 * _local4.x)); }; } public function set zone(_arg1:Zone2D):void{ _zone = _arg1; } public function get zone():Zone2D{ return (_zone); } } }//package org.flintparticles.twoD.initializers
Section 157
//Particle2D (org.flintparticles.twoD.particles.Particle2D) package org.flintparticles.twoD.particles { import flash.geom.*; import org.flintparticles.common.particles.*; public class Particle2D extends Particle { public var y:Number;// = 0 public var previousX:Number;// = 0 public var previousY:Number;// = 0 private var _previousRadius:Number; public var angVelocity:Number;// = 0 public var velX:Number;// = 0 public var velY:Number;// = 0 private var _previousMass:Number; public var x:Number;// = 0 public var sortID:int;// = -1 private var _inertia:Number; public var rotation:Number;// = 0 override public function clone(_arg1:ParticleFactory=null):Particle{ var _local2:Particle2D; if (_arg1){ _local2 = (_arg1.createParticle() as Particle2D); } else { _local2 = new Particle2D(); }; cloneInto(_local2); _local2.x = x; _local2.y = y; _local2.velX = velX; _local2.velY = velY; _local2.rotation = rotation; _local2.angVelocity = angVelocity; return (_local2); } override public function initialize():void{ super.initialize(); x = 0; y = 0; previousX = 0; previousY = 0; velX = 0; velY = 0; rotation = 0; angVelocity = 0; sortID = -1; } public function get matrixTransform():Matrix{ var _local1:Number = (scale * Math.cos(rotation)); var _local2:Number = (scale * Math.sin(rotation)); return (new Matrix(_local1, _local2, -(_local2), _local1, x, y)); } public function get inertia():Number{ if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){ _inertia = (((mass * collisionRadius) * collisionRadius) * 0.5); _previousMass = mass; _previousRadius = collisionRadius; }; return (_inertia); } } }//package org.flintparticles.twoD.particles
Section 158
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D) package org.flintparticles.twoD.particles { import org.flintparticles.common.particles.*; public class ParticleCreator2D implements ParticleFactory { private var _particles:Array; public function ParticleCreator2D(){ _particles = new Array(); } public function clearAllParticles():void{ _particles = new Array(); } public function disposeParticle(_arg1:Particle):void{ if ((_arg1 is Particle2D)){ _arg1.initialize(); _particles.push(_arg1); }; } public function createParticle():Particle{ if (_particles.length){ return (_particles.pop()); }; return (new Particle2D()); } } }//package org.flintparticles.twoD.particles
Section 159
//BitmapRenderer (org.flintparticles.twoD.renderers.BitmapRenderer) package org.flintparticles.twoD.renderers { import flash.display.*; import flash.geom.*; import flash.filters.*; import org.flintparticles.twoD.particles.*; import org.flintparticles.common.renderers.*; public class BitmapRenderer extends SpriteRendererBase { protected var _bitmap:Bitmap; protected var _bitmapData:BitmapData; protected var _clearBetweenFrames:Boolean; protected var _colorMap:Array; protected var _smoothing:Boolean; protected var _canvas:Rectangle; protected var _postFilters:Array; protected var _preFilters:Array; protected static var ZERO_POINT:Point = new Point(0, 0); public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=false){ mouseEnabled = false; mouseChildren = false; _smoothing = _arg2; _preFilters = new Array(); _postFilters = new Array(); _canvas = _arg1; createBitmap(); _clearBetweenFrames = true; } public function get clearBetweenFrames():Boolean{ return (_clearBetweenFrames); } public function set clearBetweenFrames(_arg1:Boolean):void{ _clearBetweenFrames = _arg1; } override protected function renderParticles(_arg1:Array):void{ var _local2:int; var _local3:int; if (!_bitmap){ return; }; _bitmapData.lock(); _local3 = _preFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _preFilters[_local2]); _local2++; }; if (((_clearBetweenFrames) && ((_local3 == 0)))){ _bitmapData.fillRect(_bitmap.bitmapData.rect, 0); }; _local3 = _arg1.length; if (_local3){ _local2 = _local3; while (_local2--) { drawParticle(_arg1[_local2]); }; }; _local3 = _postFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _postFilters[_local2]); _local2++; }; if (_colorMap){ _bitmapData.paletteMap(_bitmapData, _bitmapData.rect, ZERO_POINT, _colorMap[1], _colorMap[2], _colorMap[3], _colorMap[0]); }; _bitmapData.unlock(); } protected function createBitmap():void{ if (!_canvas){ return; }; if (((_bitmap) && (_bitmapData))){ _bitmapData.dispose(); _bitmapData = null; }; if (_bitmap){ removeChild(_bitmap); _bitmap = null; }; _bitmap = new Bitmap(null, "auto", _smoothing); _bitmapData = new BitmapData(Math.ceil(_canvas.width), Math.ceil(_canvas.height), true, 0); _bitmap.bitmapData = _bitmapData; addChild(_bitmap); _bitmap.x = _canvas.x; _bitmap.y = _canvas.y; } public function get bitmapData():BitmapData{ return (_bitmapData); } public function set canvas(_arg1:Rectangle):void{ _canvas = _arg1; createBitmap(); } public function clearPaletteMap():void{ _colorMap = null; } public function get preFilters():Array{ return (_preFilters.slice()); } public function removeFilter(_arg1:BitmapFilter):void{ var _local2:int; while (_local2 < _preFilters.length) { if (_preFilters[_local2] == _arg1){ _preFilters.splice(_local2, 1); return; }; _local2++; }; _local2 = 0; while (_local2 < _postFilters.length) { if (_postFilters[_local2] == _arg1){ _postFilters.splice(_local2, 1); return; }; _local2++; }; } public function set smoothing(_arg1:Boolean):void{ _smoothing = _arg1; if (_bitmap){ _bitmap.smoothing = _arg1; }; } public function set preFilters(_arg1:Array):void{ var _local2:BitmapFilter; for each (_local2 in _preFilters) { removeFilter(_local2); }; for each (_local2 in _arg1) { addFilter(_local2, false); }; } protected function drawParticle(_arg1:Particle2D):void{ var _local2:Matrix; _local2 = _arg1.matrixTransform; _local2.translate(-(_canvas.x), -(_canvas.y)); _bitmapData.draw(_arg1.image, _local2, _arg1.colorTransform, DisplayObject(_arg1.image).blendMode, null, _smoothing); } public function setPaletteMap(_arg1:Array=null, _arg2:Array=null, _arg3:Array=null, _arg4:Array=null):void{ _colorMap = new Array(4); _colorMap[0] = _arg4; _colorMap[1] = _arg1; _colorMap[2] = _arg2; _colorMap[3] = _arg3; } public function get smoothing():Boolean{ return (_smoothing); } public function set postFilters(_arg1:Array):void{ var _local2:BitmapFilter; for each (_local2 in _postFilters) { removeFilter(_local2); }; for each (_local2 in _arg1) { addFilter(_local2, true); }; } public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{ if (_arg2){ _postFilters.push(_arg1); } else { _preFilters.push(_arg1); }; } public function get canvas():Rectangle{ return (_canvas); } public function get postFilters():Array{ return (_postFilters.slice()); } } }//package org.flintparticles.twoD.renderers
Section 160
//DiscSectorZone (org.flintparticles.twoD.zones.DiscSectorZone) package org.flintparticles.twoD.zones { import flash.geom.*; public class DiscSectorZone implements Zone2D { private var _minAngle:Number; private var _innerRadius:Number; private var _minAllowed:Number; private var _outerRadius:Number; private var _center:Point; private var _maxAngle:Number; private var _innerSq:Number; private var _outerSq:Number; private static var TWOPI:Number = 6.28318530717959; public function DiscSectorZone(_arg1:Point=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ if (_arg2 < _arg3){ throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscSectorZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument."))); }; _center = (_arg1) ? _arg1.clone() : new Point(0, 0); _innerRadius = _arg3; _outerRadius = _arg2; _innerSq = (_innerRadius * _innerRadius); _outerSq = (_outerRadius * _outerRadius); _minAngle = _arg4; _maxAngle = _arg5; if (_maxAngle){ while (_maxAngle > TWOPI) { _maxAngle = (_maxAngle - TWOPI); }; while (_maxAngle < 0) { _maxAngle = (_maxAngle + TWOPI); }; _minAllowed = (_maxAngle - TWOPI); if (_minAngle){ if (_arg4 == _arg5){ _minAngle = _maxAngle; } else { _minAngle = clamp(_minAngle); }; }; }; } public function set minAngle(_arg1:Number):void{ _minAngle = clamp(_arg1); } public function set centerX(_arg1:Number):void{ _center.x = _arg1; } public function set centerY(_arg1:Number):void{ _center.y = _arg1; } public function getArea():Number{ return (((Math.PI * _outerSq) - (Math.PI * _innerSq))); } public function get innerRadius():Number{ return (_innerRadius); } public function set innerRadius(_arg1:Number):void{ _innerRadius = _arg1; _innerSq = (_innerRadius * _innerRadius); } public function get maxAngle():Number{ return (_maxAngle); } public function set outerRadius(_arg1:Number):void{ _outerRadius = _arg1; _outerSq = (_outerRadius * _outerRadius); } public function set maxAngle(_arg1:Number):void{ _maxAngle = _arg1; while (_maxAngle > TWOPI) { _maxAngle = (_maxAngle - TWOPI); }; while (_maxAngle < 0) { _maxAngle = (_maxAngle + TWOPI); }; _minAllowed = (_maxAngle - TWOPI); _minAngle = clamp(_minAngle); } public function contains(_arg1:Number, _arg2:Number):Boolean{ _arg1 = (_arg1 - _center.x); _arg2 = (_arg2 - _center.y); var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2)); if ((((_local3 > _outerSq)) || ((_local3 < _innerSq)))){ return (false); }; var _local4:Number = Math.atan2(_arg2, _arg1); _local4 = clamp(_local4); return ((_local4 >= _minAngle)); } public function get minAngle():Number{ return (_minAngle); } public function get centerX():Number{ return (_center.x); } public function get centerY():Number{ return (_center.y); } public function get center():Point{ return (_center); } public function getLocation():Point{ var _local1:Number = Math.random(); var _local2:Point = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (_minAngle + (Math.random() * (_maxAngle - _minAngle)))); _local2.x = (_local2.x + _center.x); _local2.y = (_local2.y + _center.y); return (_local2); } public function set center(_arg1:Point):void{ _center = _arg1; } private function clamp(_arg1:Number):Number{ if (_maxAngle){ while (_arg1 > _maxAngle) { _arg1 = (_arg1 - TWOPI); }; while (_arg1 < _minAllowed) { _arg1 = (_arg1 + TWOPI); }; }; return (_arg1); } public function get outerRadius():Number{ return (_outerRadius); } } }//package org.flintparticles.twoD.zones
Section 161
//DiscZone (org.flintparticles.twoD.zones.DiscZone) package org.flintparticles.twoD.zones { import flash.geom.*; public class DiscZone implements Zone2D { private var _innerRadius:Number; private var _innerSq:Number; private var _outerRadius:Number; private var _center:Point; private var _outerSq:Number; private static const TWOPI:Number = 6.28318530717959; public function DiscZone(_arg1:Point=null, _arg2:Number=0, _arg3:Number=0){ if (_arg2 < _arg3){ throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument."))); }; if (_arg1 == null){ _center = new Point(0, 0); } else { _center = _arg1; }; _innerRadius = _arg3; _outerRadius = _arg2; _innerSq = (_innerRadius * _innerRadius); _outerSq = (_outerRadius * _outerRadius); } public function getArea():Number{ return ((Math.PI * (_outerSq - _innerSq))); } public function set centerX(_arg1:Number):void{ _center.x = _arg1; } public function set centerY(_arg1:Number):void{ _center.y = _arg1; } public function get innerRadius():Number{ return (_innerRadius); } public function set innerRadius(_arg1:Number):void{ _innerRadius = _arg1; _innerSq = (_innerRadius * _innerRadius); } public function get center():Point{ return (_center); } public function set outerRadius(_arg1:Number):void{ _outerRadius = _arg1; _outerSq = (_outerRadius * _outerRadius); } public function get centerX():Number{ return (_center.x); } public function get centerY():Number{ return (_center.y); } public function contains(_arg1:Number, _arg2:Number):Boolean{ _arg1 = (_arg1 - _center.x); _arg2 = (_arg2 - _center.y); var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2)); return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq)))); } public function getLocation():Point{ var _local1:Number = Math.random(); var _local2:Point = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI)); _local2.x = (_local2.x + _center.x); _local2.y = (_local2.y + _center.y); return (_local2); } public function get outerRadius():Number{ return (_outerRadius); } public function set center(_arg1:Point):void{ _center = _arg1; } } }//package org.flintparticles.twoD.zones
Section 162
//Zone2D (org.flintparticles.twoD.zones.Zone2D) package org.flintparticles.twoD.zones { import flash.geom.*; public interface Zone2D { function getArea():Number; function getLocation():Point; function contains(_arg1:Number, _arg2:Number):Boolean; } }//package org.flintparticles.twoD.zones
Section 163
//Log (SWFStats.Log) package SWFStats { import flash.utils.*; import flash.events.*; import flash.net.*; import flash.system.*; import flash.external.*; public final class Log { private static const PingR:Timer = new Timer(30000); private static const Random:Number = Math.random(); private static const PingF:Timer = new Timer(60000); public static var GUID:String = ""; private static var Plays:int = 0; private static var Enabled:Boolean = false; private static var FirstPing:Boolean = true; private static var Pings:int = 0; public static var SourceUrl:String; private static var HighestGoal:int = 0; public static var SWFID:int = 0; private static function GetCookie(_arg1:String):int{ var _local2:SharedObject = SharedObject.getLocal("swfstats"); if (_local2.data[_arg1] == undefined){ return (0); }; return (int(_local2.data[_arg1])); } private static function SaveCookie(_arg1:String, _arg2:int):void{ var _local3:SharedObject = SharedObject.getLocal("swfstats"); _local3.data[_arg1] = _arg2.toString(); _local3.flush(); } public static function View(_arg1:int=0, _arg2:String="", _arg3:String=""):void{ SWFID = _arg1; GUID = _arg2; Enabled = true; if ((((SWFID == 0)) || ((GUID == "")))){ Enabled = false; return; }; if (((((!((_arg3.indexOf("http://") == 0))) && (!((Security.sandboxType == "localWithNetwork"))))) && (!((Security.sandboxType == "localTrusted"))))){ Enabled = false; return; }; SourceUrl = GetUrl(_arg3); if ((((SourceUrl == null)) || ((SourceUrl == "")))){ Enabled = false; return; }; Security.allowDomain("http://tracker.swfstats.com/"); Security.allowInsecureDomain("http://tracker.swfstats.com/"); Security.loadPolicyFile("http://tracker.swfstats.com/crossdomain.xml"); Security.allowDomain("http://utils.swfstats.com/"); Security.allowInsecureDomain("http://utils.swfstats.com/"); Security.loadPolicyFile("http://utils.swfstats.com/crossdomain.xml"); var _local4:int = GetCookie("views"); _local4++; SaveCookie("views", _local4); Send("View", ("views=" + _local4)); PingF.addEventListener(TimerEvent.TIMER, PingServer); PingF.start(); } public static function LevelCounterMetric(_arg1:String, _arg2):void{ if (!Enabled){ return; }; Send("LevelMetric", ((("name=" + escape(_arg1)) + "&level=") + _arg2)); } private static function Send(_arg1:String, _arg2:String):void{ var _local3:URLLoader = new URLLoader(); _local3.addEventListener(IOErrorEvent.IO_ERROR, ErrorHandler); _local3.addEventListener(HTTPStatusEvent.HTTP_STATUS, StatusChange); _local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ErrorHandler); _local3.load(new URLRequest(((((((((((("http://tracker.swfstats.com/Games/" + _arg1) + ".html?guid=") + GUID) + "&swfid=") + SWFID) + "&") + _arg2) + "&url=") + SourceUrl) + "&") + Random))); } public static function Play():void{ if (!Enabled){ return; }; Plays++; Send("Play", ("plays=" + Plays)); } private static function GetUrl(_arg1:String):String{ var url:String; var defaulturl = _arg1; if (ExternalInterface.available){ try { url = String(ExternalInterface.call("window.location.href.toString")); } catch(s:Error) { url = defaulturl; }; } else { if (defaulturl.indexOf("http://") == 0){ url = defaulturl; }; }; if ((((((url == null)) || ((url == "")))) || ((url == "null")))){ if ((((Security.sandboxType == "localWithNetwork")) || ((Security.sandboxType == "localTrusted")))){ url = "http://local-testing/"; } else { url = null; }; }; return (url); } private static function ErrorHandler(... _args):void{ Enabled = false; } public static function LevelRangedMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send("LevelMetricRanged", ((((("name=" + escape(_arg1)) + "&level=") + _arg2) + "&value=") + _arg3)); } private static function StatusChange(... _args):void{ } public static function Goal(_arg1:int, _arg2:String):void{ if (!Enabled){ return; }; if (HighestGoal >= _arg1){ return; }; HighestGoal = _arg1; Send("Goal", ((("goal=" + _arg1) + "&name=") + escape(_arg2))); } private static function PingServer(... _args):void{ if (!Enabled){ return; }; Pings++; Send("Ping", (((FirstPing) ? "&firstping=yes" : "" + "&pings=") + Pings)); if (FirstPing){ PingF.stop(); PingR.addEventListener(TimerEvent.TIMER, PingServer); PingR.start(); FirstPing = false; }; } public static function LevelAverageMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send("LevelMetricAverage", ((((("name=" + escape(_arg1)) + "&level=") + _arg2) + "&value=") + _arg3)); } public static function CustomMetric(_arg1:String, _arg2:String=null):void{ if (!Enabled){ return; }; if (_arg2 == null){ _arg2 = ""; }; Send("CustomMetric", ((("name=" + escape(_arg1)) + "&group=") + escape(_arg2))); } } }//package SWFStats
Section 164
//AttackedSnd (AttackedSnd) package { import flash.media.*; public dynamic class AttackedSnd extends Sound { } }//package
Section 165
//Backline (Backline) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; import com.greensock.*; import com.greensock.easing.*; public class Backline extends MovieClip { public var body; public var minVel;// = 4 public var vel;// = 6 public var xpos; public var cellId;// = 0 public function Backline(_arg1){ var _local2:* = new b2BodyDef(); _local2.position.Set(_arg1, 10); var _local3:* = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(-20, 9.5); _local3.vertices[1].Set(-20, -9.5); _local3.vertices[2].Set(0, -9.5); _local3.vertices[3].Set(0, 9.5); _local3.density = 0; _local3.filter.maskBits = 0xFFFF; _local3.filter.categoryBits = 0xFFFF; _local3.isSensor = true; _local2.userData = this; body = Level.world.CreateBody(_local2); body.CreateShape(_local3); body.SetMassFromShapes(); this.xpos = _arg1; PlayState.charmc.addChild(this); } public function update(_arg1){ xpos = (xpos + (vel * _arg1)); body.SetXForm(new b2Vec2(xpos, 10), 0); var _local2:* = (Level.worm.body.GetPosition().x - xpos); vel = (minVel + ((_local2 - 17.5) / 7)); PlayState.hud.updateBacklineMeter(_local2); var _local3:* = (int((xpos / Level.CELLSIZE)) - 1); if (cellId < _local3){ cellId = _local3; PlayState.level.releaseCell(cellId); }; } public function onExit(){ PlayState.charmc.removeChild(this); } public function sleep(){ vel = 0; TweenMax.delayedCall(2, function (){ vel = 1; }); } public function collide(_arg1){ var die:Function; var otherBody = _arg1; die = function (){ Level.removequeue.push(otherBody); }; var mc:* = otherBody.m_userData; if ((((mc == null)) || (mc.cleared))){ return; }; mc.cleared = true; if ((mc is Cleanable)){ mc.onExit(); }; if (!Level.bodyInScreen(otherBody)){ Level.removequeue.push(otherBody); } else { TweenMax.to(mc, 0.1, {repeat:2, yoyo:true, alpha:0, onComplete:die}); }; } } }//package
Section 166
//BacklineSnd (BacklineSnd) package { import flash.media.*; public dynamic class BacklineSnd extends Sound { } }//package
Section 167
//Bg3 (Bg3) package { import flash.display.*; public dynamic class Bg3 extends BitmapData { public function Bg3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 168
//Bgm1 (Bgm1) package { import flash.media.*; public dynamic class Bgm1 extends Sound { } }//package
Section 169
//Bgm2 (Bgm2) package { import flash.media.*; public dynamic class Bgm2 extends Sound { } }//package
Section 170
//BitmapCircleRock (BitmapCircleRock) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class BitmapCircleRock extends CircleRock { public var isPush; public var bitmapData; public var isFill; public function BitmapCircleRock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8=true){ this.isFill = _arg7; this.bitmapData = _arg6; this.isPush = _arg8; mc = new MovieClip(); super(_arg1, _arg2, _arg3, _arg4, _arg5, mc); } override public function createMc(){ var _local1:*; var _local2:*; if (isFill){ _local1 = new Shape(); _local1.graphics.lineStyle(1, 0, 1); _local1.graphics.beginBitmapFill(bitmapData); _local1.graphics.drawCircle(0, 0, (radius * Level.SCALE)); _local1.graphics.endFill(); mc.addChild(_local1); } else { _local2 = new Bitmap(bitmapData); _local2.x = (-(radius) * Level.SCALE); _local2.width = ((radius * 2) * Level.SCALE); _local2.y = (-(radius) * Level.SCALE); _local2.height = ((radius * 2) * Level.SCALE); mc.addChild(_local2); }; if (isPush){ Level.pushBody(body); }; } } }//package
Section 171
//BitmapRock (BitmapRock) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class BitmapRock extends Rock { public var bitmapData; public var isFill; public var isLine; public function BitmapRock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5=0, _arg6=false, _arg7=null, _arg8=null, _arg9=true, _arg10=false){ this.isFill = _arg9; this.isLine = _arg10; this.bitmapData = _arg8; mc = new MovieClip(); super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, mc); } override public function createMc(){ var _local1:*; var _local2:*; if (isFill){ _local1 = new Shape(); if (isLine){ _local1.graphics.lineStyle(1, 0x111111, 1); }; _local1.graphics.beginBitmapFill(bitmapData); _local1.graphics.drawRect(((-(wdt) / 2) * Level.SCALE), ((-(hgt) / 2) * Level.SCALE), (wdt * Level.SCALE), (hgt * Level.SCALE)); _local1.graphics.endFill(); mc.addChild(_local1); } else { _local2 = new Bitmap(bitmapData); _local2.x = ((-(wdt) / 2) * Level.SCALE); _local2.width = (wdt * Level.SCALE); _local2.y = ((-(hgt) / 2) * Level.SCALE); _local2.height = (hgt * Level.SCALE); mc.addChild(_local2); }; } } }//package
Section 172
//Bomb (Bomb) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.geom.*; import Box2D.Collision.*; import com.greensock.*; import flash.filters.*; import com.greensock.plugins.*; import com.greensock.easing.*; public class Bomb extends MovieClip { public var body:b2Body;// = null var collided;// = false public var cleared;// = false public function Bomb(_arg1:Number, _arg2:Number){ addFrameScript(9, frame10, 22, frame23); var _local3:* = new b2BodyDef(); _local3.position.Set(_arg1, _arg2); _local3.linearDamping = 2; var _local4:* = new b2CircleDef(); _local4.radius = 1; _local4.filter.maskBits = 0xFFFF; _local4.filter.categoryBits = 0xFFFF; _local4.density = 1; _local3.userData = this; body = Level.world.CreateBody(_local3); body.CreateShape(_local4); body.SetMassFromShapes(); PlayState.mc.addChild(this); Level.pushBody(body); } function frame23(){ stop(); } function frame10(){ gotoAndPlay("normal"); } public function collide(_arg1){ var explode:Function; var dummy = _arg1; explode = function (){ Level.removequeue.push(body); }; if (collided){ return; }; SoundMgr.playSound(SoundMgr.bombSnd, function (){ return (Level.bodyInScreen(body)); }); collided = true; TweenMax.delayedCall(1, explode); gotoAndPlay("explode"); var wpos:* = Level.worm.body.GetPosition().Copy(); var pos:* = body.GetPosition(); wpos.Subtract(pos); if (((wpos.x * wpos.x) + (wpos.y * wpos.y)) <= 9){ Level.worm.toxin(); }; } } }//package
Section 173
//BombSnd (BombSnd) package { import flash.media.*; public dynamic class BombSnd extends Sound { } }//package
Section 174
//BoostSnd (BoostSnd) package { import flash.media.*; public dynamic class BoostSnd extends Sound { } }//package
Section 175
//Box (Box) package { import flash.display.*; public dynamic class Box extends MovieClip { } }//package
Section 176
//Box2 (Box2) package { import flash.display.*; public dynamic class Box2 extends MovieClip { } }//package
Section 177
//Button (Button) package { import flash.display.*; import flash.events.*; public class Button extends SimpleButton { var label; public function Button(_arg1:String, _arg2=null, _arg3=null, _arg4=null, _arg5=false){ var _local6:*; var _local7:*; var _local8:*; super(); this.label = _arg1; if (_arg5){ _local6 = new ButtonDisabled(); _local6.title.text = _arg1; upState = (overState = (downState = _local6)); enabled = false; mouseEnabled = false; } else { _local7 = new ButtonUp(); _local7.title.text = _arg1; _local8 = new ButtonOver(); _local8.title.text = _arg1; if (((_arg2) && (_arg3))){ _local7.width = _arg2; _local7.height = _arg3; _local7.title.width = _arg2; _local7.title.height = _arg3; _local8.width = _arg2; _local8.height = _arg3; _local8.title.width = _arg2; _local8.title.height = _arg3; }; if (_arg4){ _local7.title.getTextFormat().size = _arg4; _local8.title.getTextFormat().size = _arg4; }; upState = _local7; overState = _local8; downState = _local8; useHandCursor = true; hitTestState = _local7; }; } } }//package
Section 178
//ButtonDisabled (ButtonDisabled) package { import flash.display.*; import flash.text.*; public dynamic class ButtonDisabled extends MovieClip { public var title:TextField; } }//package
Section 179
//ButtonOver (ButtonOver) package { import flash.display.*; import flash.text.*; public dynamic class ButtonOver extends MovieClip { public var title:TextField; } }//package
Section 180
//ButtonUp (ButtonUp) package { import flash.display.*; import flash.text.*; public dynamic class ButtonUp extends MovieClip { public var title:TextField; } }//package
Section 181
//Cannon (Cannon) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.*; public class Cannon extends MovieClip implements Updatable { var dobjs; var body; var delay:int;// = 0 var power; var wdt;// = 2 public var cleared;// = false var angle; var hgt;// = 2 public var counter:int;// = 0 public function Cannon(_arg1, _arg2, _arg3, _arg4, _arg5=500){ dobjs = []; super(); create(_arg1, _arg2, _arg3, _arg4); this.delay = _arg4; this.power = _arg5; this.angle = _arg3; counter = int((Math.random() * _arg4)); } public function onUpdate(){ if (counter == delay){ shoot(); counter = 0; }; counter = (counter + 1); } public function create(_arg1, _arg2, _arg3, _arg4){ var _local6:*; var _local5:* = new b2BodyDef(); _local5.position.Set(_arg1, _arg2); _local5.isBullet = true; _local5.angularDamping = 2; _local5.linearDamping = 2; _local5.angle = _arg3; _local6 = new b2PolygonDef(); _local6.SetAsBox((wdt / 2), (hgt / 2)); _local6.filter.maskBits = Rock.MASKBIT; _local6.filter.categoryBits = Rock.CAT; _local6.friction = 0.5; _local6.density = 5; _local6.restitution = 0.5; _local5.userData = this; body = Level.world.CreateBody(_local5); body.CreateShape(_local6); body.SetMassFromShapes(); PlayState.mc.addChild(this); } public function shoot(){ var _local1:* = body.GetWorldPoint(new b2Vec2(-2, 0)); var _local2:* = new CircleRock(_local1.x, _local1.y, 0.5, false, {dens:8}, new Circle()); var _local3:* = (Math.PI + body.GetAngle()); _local2.body.ApplyImpulse(new b2Vec2((Math.cos(_local3) * power), (Math.sin(_local3) * power)), _local2.body.GetPosition()); } } }//package
Section 182
//ChBox (ChBox) package { import flash.display.*; import flash.text.*; public class ChBox extends MovieClip { var cleared;// = false public var ch:TextField; public function ChBox(_arg1){ ch.text = _arg1; } } }//package
Section 183
//Circle (Circle) package { import flash.display.*; public dynamic class Circle extends MovieClip { } }//package
Section 184
//CircleRock (CircleRock) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class CircleRock { public var DENSITY;// = 0.5 public var RESTITUTION;// = 0.2 public var radius; public var mc; public var xpos; public var LINEARDAMPING;// = 0.5 public var ANGULARDAMPING;// = 0.5 public var body:b2Body;// = null public var FRICTION;// = 0.3 public var ypos; public var isStatic; public function CircleRock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5, _arg6){ this.xpos = _arg1; this.ypos = _arg2; this.radius = _arg3; this.isStatic = _arg4; this.mc = _arg6; _arg5 = ((_arg5) || ({})); var _local7:* = new b2BodyDef(); _local7.position.Set(_arg1, _arg2); _local7.angularDamping = ((_arg5.aDamping) || (ANGULARDAMPING)); _local7.linearDamping = ((_arg5.lDamping) || (LINEARDAMPING)); var _local8:* = new b2CircleDef(); _local8.radius = _arg3; _local8.friction = ((_arg5.fr) || (FRICTION)); _local8.restitution = ((_arg5.rest) || (RESTITUTION)); _local8.filter.maskBits = maskBit; _local8.filter.categoryBits = catBit; if (!_arg4){ _local8.density = ((_arg5.dens) || (DENSITY)); } else { _local8.density = 0; }; _local7.userData = _arg6; body = Level.world.CreateBody(_local7); body.CreateShape(_local8); body.SetMassFromShapes(); PlayState.mc.addChild(_arg6); createMc(); } public function get maskBit(){ return ((((Rock.CAT | Enemy.CAT) | TransEnemy.CAT) | Worm.CAT)); } public function get catBit(){ return (Rock.CAT); } public function createMc(){ mc.width = ((radius * 2) * Level.SCALE); mc.height = ((radius * 2) * Level.SCALE); Level.pushBody(body); } } }//package
Section 185
//Cleanable (Cleanable) package { public interface Cleanable { function onExit(); } }//package
Section 186
//ContactListener (ContactListener) package { import Box2D.Dynamics.*; import Box2D.Collision.*; public class ContactListener extends b2ContactListener { override public function Add(_arg1:b2ContactPoint):void{ Level.contacts.push([_arg1.shape1, _arg1.shape2]); } } }//package
Section 187
//Credit (Credit) package { import flash.display.*; import flash.events.*; public class Credit extends MovieClip { public var closeButton:SimpleButton; public var creditButton:MovieClip; public function Credit(){ closeButton.addEventListener(MouseEvent.CLICK, closeClicked); } function closeClicked(_arg1:Event){ this.visible = false; } } }//package
Section 188
//DeadSnd (DeadSnd) package { import flash.media.*; public dynamic class DeadSnd extends Sound { } }//package
Section 189
//DocumentClass (DocumentClass) package { import flash.events.*; import flash.display.*; public class DocumentClass extends MovieClip { public var loaderMc:LoaderMc; public function DocumentClass(){ addFrameScript(0, onFrame0); addFrameScript(1, onFrame1); addFrameScript(2, onFrame2); loaderMc.addEventListener(Event.COMPLETE, onPreloaderComplete); loaderMc.setLoaderInfo(loaderInfo); } private function onPreloaderComplete(_arg1:Event):void{ gotoAndStop("menu"); } public function onFrame0(){ trace("onFrame0"); stop(); } public function onFrame2(){ trace("onFrame2"); stop(); } public function onFrame1(){ trace("onFrame1"); stop(); } } }//package
Section 190
//Egg (Egg) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; import com.greensock.*; import com.greensock.plugins.*; import com.greensock.easing.*; public dynamic class Egg extends MovieClip { public var ANGULARDAMPING;// = 0.5 public var FRICTION;// = 0.3 public var body:b2Body;// = null public var collided;// = false public var DENSITY;// = 0.2 public var type; public var RESTITUTION;// = 0.2 public var ypos; public var xpos; public var LINEARDAMPING;// = 0.5 public function Egg(_arg1:Number, _arg2:Number, _arg3=1){ addFrameScript(0, frame1); this.xpos = _arg1; this.ypos = _arg2; this.type = _arg3; var _local4:* = new b2BodyDef(); _local4.position.Set(_arg1, _arg2); _local4.angularDamping = ANGULARDAMPING; _local4.linearDamping = LINEARDAMPING; var _local5:* = new b2PolygonDef(); _local5.vertexCount = 8; _local5.vertices[0].Set(-0.5, 1.5); _local5.vertices[1].Set(-1, 1); _local5.vertices[2].Set(-1, -1); _local5.vertices[3].Set(-0.5, -1.5); _local5.vertices[4].Set(0.5, -1.5); _local5.vertices[5].Set(1, -1); _local5.vertices[6].Set(1, 1); _local5.vertices[7].Set(0.5, 1.5); _local5.friction = FRICTION; _local5.restitution = RESTITUTION; _local5.filter.maskBits = Rock.MASKBIT; _local5.filter.categoryBits = Rock.CAT; _local5.density = DENSITY; _local4.userData = this; body = Level.world.CreateBody(_local4); body.CreateShape(_local5); body.SetMassFromShapes(); PlayState.mc.addChild(this); Level.pushBody(body); } function frame1(){ stop(); } public function collide(_arg1):void{ var otherBody = _arg1; if (collided){ return; }; SoundMgr.playSound(SoundMgr.eggBreakSnd, function (){ return (((Level.worm) && (Level.bodyInScreen(body)))); }); collided = true; gotoAndPlay("broken"); var _this:* = this; TweenLite.delayedCall(0.6, function (){ var _xpos:*; var _ypos:*; var pos:* = body.GetPosition(); _xpos = pos.x; _ypos = pos.y; Level.removequeue.push(body); TweenLite.delayedCall(0.2, function (){ var _local1:* = Level.enemyTypeToClass[type]; if (_local1){ new _local1(_xpos, _ypos); }; }); }); } } }//package
Section 191
//EggbreakSnd (EggbreakSnd) package { import flash.media.*; public dynamic class EggbreakSnd extends Sound { } }//package
Section 192
//EndingSnd (EndingSnd) package { import flash.media.*; public dynamic class EndingSnd extends Sound { } }//package
Section 193
//EndMenu (EndMenu) package { import flash.display.*; import flash.events.*; import fl.transitions.*; import fl.transitions.easing.*; import flash.text.*; public class EndMenu extends State { private const RWIDTH = 600; private const gWidth = 120; private const LCOUNT = 5; private const rX; public const sy:int = 280; private const rY = 140; public const ygap:int = 40; public var tw:Tween;// = null private var logoButton:LogoButton;// = null public var mainButton; public var meterText:TextField; public var restartButton; public var moreButton; public var shape; public var submitButton; public var smallWorm; public function EndMenu(){ rX = ((PlayState.WIDTH - RWIDTH) / 2); super(); } public function drawLength():void{ var _local1:* = ((RWIDTH * PlayState.maxX) / Level.XMETER); smallWorm = new SmallWorm(); smallWorm.x = (rX - 10); smallWorm.y = (rY - 10); addChild(smallWorm); tw = new Tween(smallWorm, "x", Strong.easeIn, (rX - 10), ((rX - 10) + _local1), 1, true); tw.addEventListener(TweenEvent.MOTION_FINISH, movieFinished); meterText.text = Hud.addCommas(String(0)); addEventListener(Event.ENTER_FRAME, update, false, 0, true); } public function update(_arg1:Event):void{ var _local2:* = int(((((smallWorm.x - rX) + 10) * Level.XMETER) / RWIDTH)); meterText.text = Hud.addCommas(String(_local2)); } private function movieFinished(_arg1:TweenEvent){ removeEventListener(Event.ENTER_FRAME, update); meterText.text = Hud.addCommas(String(PlayState.maxX)); createButtons(); if (Service.autoSubmit()){ if (Service.servId == Service.KONG){ Service.submitScore(PlayState.maxX, null); } else { if (Service.servId == Service.DEFAULT){ submitMochi(); }; }; }; } public function restartClicked(_arg1:Event):void{ SnakeRunaway.changeState(SnakeRunaway.playState); } public function drawRuler():void{ var _local3:*; shape = new Shape(); shape.graphics.lineStyle(1, 0, 1); var _local1:* = new TextFormat(); _local1.align = TextFormatAlign.CENTER; _local1.font = "Highway Gothic"; var _local2:* = 0; while (_local2 <= LCOUNT) { shape.graphics.moveTo((rX + (gWidth * _local2)), rY); shape.graphics.lineTo((rX + (gWidth * _local2)), (rY + 10)); _local3 = new TextField(); _local3.defaultTextFormat = _local1; _local3.autoSize = TextFieldAutoSize.CENTER; _local3.text = (String(_local2) + " km"); _local3.x = ((rX + (gWidth * _local2)) - (_local3.width / 2)); _local3.y = (rY + 25); _local3.selectable = false; _local3.embedFonts = true; addChild(_local3); _local2++; }; shape.graphics.drawRect(rX, (rY + 5), RWIDTH, 5); addChild(shape); } public function submitMochi():void{ restartButton.removeEventListener(MouseEvent.CLICK, restartClicked); restartButton.enabled = false; moreButton.removeEventListener(MouseEvent.CLICK, moreClicked); moreButton.enabled = false; mainButton.removeEventListener(MouseEvent.CLICK, mainClicked); mainButton.enabled = false; Service.submitScore(PlayState.maxX, onScoreExit); } override public function onExit():void{ restartButton.removeEventListener(MouseEvent.CLICK, restartClicked); removeChild(restartButton); restartButton = null; moreButton.removeEventListener(MouseEvent.CLICK, moreClicked); removeChild(moreButton); moreButton = null; if (Service.autoSubmit()){ } else { submitButton.removeEventListener(MouseEvent.CLICK, submitClicked); removeChild(submitButton); submitButton = null; }; mainButton.removeEventListener(MouseEvent.CLICK, mainClicked); removeChild(mainButton); mainButton = null; removeChild(shape); shape = null; removeChild(smallWorm); smallWorm = null; tw = null; if (((logoButton) && (contains(logoButton)))){ removeChild(logoButton); logoButton = null; }; SnakeRunaway.rootMc.removeChild(this); removeEventListener(Event.ENTER_FRAME, update); } public function createButtons(){ if (Service.autoSubmit()){ } else { submitButton = new Button("SUBMIT SCORE"); submitButton.x = PlayState.H_WIDTH; submitButton.y = sy; addChild(submitButton); submitButton.addEventListener(MouseEvent.CLICK, submitClicked); }; restartButton = new Button("RESTART"); restartButton.x = PlayState.H_WIDTH; restartButton.y = (sy + ygap); addChild(restartButton); restartButton.addEventListener(MouseEvent.CLICK, restartClicked); moreButton = new Button("MORE GAMES"); moreButton.x = PlayState.H_WIDTH; moreButton.y = (sy + (ygap * 2)); addChild(moreButton); moreButton.addEventListener(MouseEvent.CLICK, moreClicked); mainButton = new Button("MAIN MENU"); mainButton.x = PlayState.H_WIDTH; mainButton.y = (sy + (ygap * 3)); addChild(mainButton); mainButton.addEventListener(MouseEvent.CLICK, mainClicked); } public function onScoreExit():void{ restartButton.addEventListener(MouseEvent.CLICK, restartClicked); restartButton.enabled = true; moreButton.addEventListener(MouseEvent.CLICK, moreClicked); moreButton.enabled = true; mainButton.addEventListener(MouseEvent.CLICK, mainClicked); mainButton.enabled = true; } public function mainClicked(_arg1:Event):void{ SnakeRunaway.changeState(SnakeRunaway.menuState); } public function submitClicked(_arg1:Event):void{ submitMochi(); } override public function onEnter():void{ SnakeRunaway.rootMc.addChild(this); drawRuler(); drawLength(); if (logoButton == null){ logoButton = new LogoButton(); logoButton.x = 250; logoButton.y = 10; addChild(logoButton); }; } public function moreClicked(_arg1:Event):void{ Service.openUrl("playmoreClick"); } } }//package
Section 194
//Enemy (Enemy) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; import com.greensock.*; import com.greensock.plugins.*; import com.greensock.easing.*; public class Enemy extends MovieClip implements Updatable { public const DEAD = 3; public const NORMAL = 1; public const SLEEP = 2; public var delay; public var mc; public var body:b2Body;// = null public var sleepDelay;// = 0 public var targetObject; public var status;// = 1 public var impulse; public var tailBodies; public var counter;// = 0 public static const CAT = 8; public function Enemy(_arg1, _arg2, _arg3=20, _arg4=25, _arg5=100, _arg6=2){ var tail:*; var xpos = _arg1; var ypos = _arg2; var impulse = _arg3; var delay = _arg4; var sleepDelay = _arg5; var tailCnt = _arg6; tailBodies = []; super(); this.delay = delay; this.sleepDelay = sleepDelay; this.impulse = impulse; mc = new mcClass(); addChild(mc); var bodyDef:* = new b2BodyDef(); bodyDef.position.Set(xpos, ypos); bodyDef.angularDamping = 2; var shapeDef:* = new b2CircleDef(); shapeDef.radius = 1; shapeDef.friction = 0.5; shapeDef.density = 0.5; shapeDef.restitution = 0.5; shapeDef.filter.maskBits = maskBit; shapeDef.filter.categoryBits = catBit; bodyDef.userData = this; body = Level.world.CreateBody(bodyDef); body.CreateShape(shapeDef); body.SetMassFromShapes(); PlayState.charmc.addChild(this); var prevBody:* = body; var i:* = 0; while (i < tailCnt) { tail = new tailClass((xpos - (1.5 + i)), ypos, 0); tail.parentMc = this; appendTail(prevBody, tail.tailBody); prevBody = tail.tailBody; tailBodies.push(tail.tailBody); i = (i + 1); }; Level.enemies.push(this); status = NORMAL; targetObject = Level.tailBody; SoundMgr.playSound(SoundMgr.enemySnd, function (){ return (((Level.worm) && (Level.bodyInScreen(body)))); }); mc.gotoAndPlay("start"); } public function get maskBit(){ return ((((CAT | TransEnemy.CAT) | Worm.CAT) | Rock.CAT)); } public function get mcClass(){ return (EnemyMc); } public function collide(_arg1):void{ if ((((status == NORMAL)) && ((_arg1 == targetObject)))){ Level.worm.attacked(); status = SLEEP; counter = 0; mc.gotoAndPlay("sleep"); }; } public function appendTail(_arg1:b2Body, _arg2:b2Body):void{ var _local3:* = new b2RevoluteJointDef(); _local3.Initialize(_arg1, _arg2, _arg1.GetPosition()); _local3.lowerAngle = (-(Math.PI) * 0.25); _local3.upperAngle = (Math.PI * 0.25); _local3.enableLimit = true; _local3.collideConnected = false; Level.world.CreateJoint(_local3); tailBodies.push(_arg2); } public function get tailClass(){ return (EnemyTail); } public function collideOnBack(){ var tail:*; if (status == NORMAL){ var die:Function = function (){ onExit(); }; status = DEAD; SoundMgr.playSound(SoundMgr.backlineSnd, function (){ return (Level.bodyInScreen(body)); }); TweenMax.to(this, 1, {tint:0, blurFilter:{blurX:20}, onComplete:die}); for each (tail in tailBodies) { TweenMax.to(tail.m_userData, 1, {tint:0, blurFilter:{blurX:20}}); }; }; } public function get catBit(){ return (CAT); } public function onUpdate(){ var _local1:*; var _local2:*; if (status == DEAD){ return; }; counter = (counter + 1); if (status == SLEEP){ if (counter == sleepDelay){ counter = 0; status = NORMAL; mc.gotoAndPlay("normal"); }; } else { if (counter == delay){ counter = 0; if (targetObject){ _local1 = targetObject.GetPosition().Copy(); _local2 = body.GetPosition(); _local1.Subtract(_local2); _local1.x = Math.max(-15, Math.min(_local1.x, 15)); _local1.Normalize(); _local1.Multiply(impulse); body.ApplyImpulse(_local1, _local2); }; }; }; } public function onExit():void{ var _local1:*; var _local2:*; if (PlayState.charmc.contains(body.m_userData)){ TweenLite.killTweensOf(this); Level.removequeue.push(body); }; for each (_local1 in tailBodies) { if (PlayState.charmc.contains(_local1.m_userData)){ TweenLite.killTweensOf(_local1.m_userData); Level.removequeue.push(_local1); }; }; _local2 = Level.enemies.indexOf(this); if (_local2 >= 0){ Level.enemies.splice(this, 1); }; } public function get type(){ return (1); } } }//package
Section 195
//EnemyMc (EnemyMc) package { import flash.display.*; public dynamic class EnemyMc extends MovieClip { public function EnemyMc(){ addFrameScript(41, frame42, 72, frame73); } function frame73(){ gotoAndPlay("sleep"); } function frame42(){ gotoAndPlay("normal"); } } }//package
Section 196
//EnemySnd (EnemySnd) package { import flash.media.*; public dynamic class EnemySnd extends Sound { } }//package
Section 197
//EnemyTail (EnemyTail) package { public class EnemyTail extends Tail { public function EnemyTail(_arg1, _arg2, _arg3=1){ super(_arg1, _arg2, _arg3); } override public function get maskBit(){ return ((((Worm.CAT | Enemy.CAT) | TransEnemy.CAT) | Rock.CAT)); } override public function get mcClass(){ return (EnemyTailMc); } override public function get catBit(){ return (Enemy.CAT); } } }//package
Section 198
//EnemyTailMc (EnemyTailMc) package { import flash.display.*; public dynamic class EnemyTailMc extends MovieClip { } }//package
Section 199
//Eye (Eye) package { import flash.display.*; public dynamic class Eye extends MovieClip { public var eyeball:MovieClip; public function Eye(){ addFrameScript(29, frame30, 44, frame45, 59, frame60); } function frame60(){ gotoAndPlay("attacked"); } function frame30(){ gotoAndPlay("normal"); } function frame45(){ gotoAndPlay("boost"); } } }//package
Section 200
//ForcibleLoader (ForcibleLoader) package { import flash.display.*; import flash.utils.*; import flash.events.*; import flash.errors.*; public class ForcibleLoader { private var _loader:Loader; public function ForcibleLoader(_arg1:Loader){ this.loader = _arg1; } private function getBodyPosition(_arg1:ByteArray):uint{ var _local2:uint; _local2 = (_local2 + 3); _local2 = (_local2 + 1); _local2 = (_local2 + 4); var _local3:uint = (_arg1[_local2] >>> 3); _local2 = (_local2 + ((5 + (_local3 * 4)) / 8)); _local2 = (_local2 + 2); _local2 = (_local2 + 1); _local2 = (_local2 + 2); return (_local2); } private function securityErrorHandler(_arg1:SecurityErrorEvent):void{ loader.contentLoaderInfo.dispatchEvent(_arg1.clone()); } public function load(_arg1:ByteArray):void{ var _local2:ByteArray = new ByteArray(); _arg1.readBytes(_local2, 0, 0); _local2.endian = Endian.LITTLE_ENDIAN; if (isCompressed(_local2)){ uncompress(_local2); }; var _local3:uint = uint(_local2[3]); if (_local3 < 9){ updateVersion(_local2, 9); }; if (_local3 > 7){ flagSWF9Bit(_local2); } else { insertFileAttributesTag(_local2); }; loader.loadBytes(_local2); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ loader.contentLoaderInfo.dispatchEvent(_arg1.clone()); } private function flagSWF9Bit(_arg1:ByteArray):void{ var _local2:int = findFileAttributesPosition(getBodyPosition(_arg1), _arg1); if (_local2 != -1){ _arg1[(_local2 + 2)] = (_arg1[(_local2 + 2)] | 8); } else { insertFileAttributesTag(_arg1); }; } private function isCompressed(_arg1:ByteArray):Boolean{ return ((_arg1[0] == 67)); } public function set loader(_arg1:Loader):void{ _loader = _arg1; } private function insertFileAttributesTag(_arg1:ByteArray):void{ var _local2:uint = getBodyPosition(_arg1); var _local3:ByteArray = new ByteArray(); _local3.writeBytes(_arg1, _local2); _arg1.length = _local2; _arg1.position = _local2; _arg1.writeByte(68); _arg1.writeByte(17); _arg1.writeByte(8); _arg1.writeByte(0); _arg1.writeByte(0); _arg1.writeByte(0); _arg1.writeBytes(_local3); _local3.length = 0; } private function updateVersion(_arg1:ByteArray, _arg2:uint):void{ _arg1[3] = _arg2; } private function findFileAttributesPosition(_arg1:uint, _arg2:ByteArray):int{ var byte:uint; var tag:uint; var length:uint; var offset = _arg1; var bytes = _arg2; bytes.position = offset; try { while (true) { byte = bytes.readShort(); tag = (byte >>> 6); if (tag == 69){ return ((bytes.position - 2)); }; length = (byte & 63); if (length == 63){ length = bytes.readInt(); }; bytes.position = (bytes.position + length); }; } catch(e:EOFError) { }; return (-1); } public function get loader():Loader{ return (_loader); } private function uncompress(_arg1:ByteArray):void{ var _local2:ByteArray = new ByteArray(); _local2.writeBytes(_arg1, 8); _arg1.length = 8; _arg1.position = 8; _local2.uncompress(); _arg1.writeBytes(_local2); _arg1[0] = 70; _local2.length = 0; } } }//package
Section 201
//GameClear (GameClear) package { import flash.display.*; public dynamic class GameClear extends MovieClip { public function GameClear(){ addFrameScript(44, frame45); } function frame45(){ stop(); } } }//package
Section 202
//Healing (Healing) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.geom.*; import Box2D.Collision.*; import flash.filters.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.counters.*; import org.flintparticles.twoD.zones.*; import org.flintparticles.common.energyEasing.*; import org.flintparticles.twoD.emitters.*; import org.flintparticles.twoD.actions.*; import org.flintparticles.twoD.initializers.*; import org.flintparticles.common.displayObjects.*; import org.flintparticles.twoD.renderers.*; import org.flintparticles.common.debug.*; public class Healing extends MovieClip implements Cleanable, Updatable { public var radius; public var body:b2Body;// = null var emitter:Emitter2D; public function Healing(_arg1:Number, _arg2:Number, _arg3){ this.radius = _arg3; var _local4:* = new b2BodyDef(); _local4.position.Set(_arg1, _arg2); var _local5:* = new b2CircleDef(); _local5.radius = _arg3; _local5.density = 0; _local4.userData = this; body = Level.world.CreateBody(_local4); body.CreateShape(_local5); body.SetMassFromShapes(); PlayState.mc.addChild(this); Level.pushBody(body); effect(); } public function effect(){ emitter = new Emitter2D(); emitter.counter = new Steady(200); emitter.addInitializer(new Lifetime(0.8)); emitter.addInitializer(new Velocity(new DiscSectorZone(new Point(0, 0), 10, 5, (-(Math.PI) * 0.75), (-(Math.PI) * 0.25)))); emitter.addInitializer(new Position(new DiscZone(new Point(80, 80), 80, 60))); emitter.addInitializer(new SharedImage(new Dot(2))); emitter.addAction(new Age(TwoWay.quadratic)); emitter.addAction(new Move()); emitter.addAction(new ColorChange(2583691008, 65382)); emitter.addAction(new RotateToDirection()); var _local1:BitmapRenderer = new BitmapRenderer(new Rectangle(0, 0, 200, 200)); _local1.addEmitter(emitter); _local1.x = -100; _local1.y = -100; addChild(_local1); emitter.x = 20; emitter.y = 20; emitter.start(); } public function onUpdate(){ var _local1:* = Level.worm.body.GetPosition(); var _local2:* = body.GetPosition(); if ((((_local1.x - _local2.x) * (_local1.x - _local2.x)) + ((_local1.y - _local2.y) * (_local1.y - _local2.y))) < (radius * radius)){ Level.worm.updateBoost(0.3); }; } public function onExit(){ emitter.stop(); emitter.killAllParticles(); } } }//package
Section 203
//Hole (Hole) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.geom.*; import Box2D.Collision.*; import flash.filters.*; public class Hole extends MovieClip implements Updatable { public var radius; public var holeImg; public var body:b2Body;// = null public function Hole(_arg1:Number, _arg2:Number, _arg3){ this.radius = _arg3; var _local4:* = new b2BodyDef(); _local4.position.Set(_arg1, _arg2); var _local5:* = new b2CircleDef(); _local5.radius = _arg3; _local5.density = 0; _local4.userData = this; body = Level.world.CreateBody(_local4); body.CreateShape(_local5); body.SetMassFromShapes(); PlayState.mc.addChild(this); Level.pushBody(body); holeImg = new HoleImg(); holeImg.width = (holeImg.height = ((_arg3 * Level.SCALE) * 2)); addChild(holeImg); } public function onUpdate(){ var _local1:* = Level.worm.body.GetPosition(); var _local2:* = body.GetPosition(); var _local3:* = (_local2.x - _local1.x); var _local4:* = (_local2.y - _local1.y); var _local5:* = ((_local3 * _local3) + (_local4 * _local4)); if (_local5 < ((radius + 1) * (radius + 1))){ Level.worm.body.ApplyImpulse(new b2Vec2((10 * _local3), (10 * _local4)), Level.worm.body.GetPosition()); }; holeImg.rotation = (holeImg.rotation + 5); } public function onExit(){ } } }//package
Section 204
//HoleImg (HoleImg) package { import flash.display.*; public dynamic class HoleImg extends MovieClip { } }//package
Section 205
//Hud (Hud) package { import flash.display.*; import flash.events.*; import flash.text.*; public class Hud extends MovieClip { public var boost:MovieClip; var boostWdt; public var backlineMeter:MovieClip; public var hudMeter:TextField; public var logoButton:SimpleButton; public function Hud(){ boostWdt = boost.width; logoButton.addEventListener(MouseEvent.CLICK, clicked); } public function updateMeter(){ hudMeter.text = addCommas(String(PlayState.maxX)); } public function updateBoost(){ var _local1:* = (PlayState.boost / PlayState.MAXBOOST); boost.width = (boostWdt * _local1); } public function updateBacklineMeter(_arg1:Number){ if (_arg1 < 17.5){ backlineMeter.visible = false; } else { backlineMeter.visible = true; backlineMeter.backMeter.text = String(int((_arg1 - 17.5))); }; } private function clicked(_arg1:Event):void{ Service.openUrl("hudLogoClicked"); } public static function addCommas(_arg1:String):String{ return (_arg1.replace(/(^[-+]?\d+?(?=(?>(?:\d{3})+)(?!\d))|\G\d{3}(?=\d))/g, "$1,")); } } }//package
Section 206
//IntroLevel (IntroLevel) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.*; public class IntroLevel extends MovieClip { public function IntroLevel(){ Level.createWorld(); PlayState.charmc = new MovieClip(); addChild(PlayState.charmc); createWalls(); var _local1:* = new ToyEnemy(5, 4); addEventListener(Event.ENTER_FRAME, onUpdate); } public function onUpdate(_arg1:Event){ var _local3:*; var _local4:*; Level.world.Step(Level.TIMESTEP, Level.ITERATIONS); var _local2:* = Level.world.m_bodyList; while (_local2) { _local3 = _local2.m_userData; if ((_local3 is MovieClip)){ _local3.x = (_local2.GetPosition().x * Level.SCALE); _local3.y = ((-(_local2.GetPosition().y) * Level.SCALE) + 500); _local4 = (-(_local2.GetAngle()) * Level.PI_PER_180); _local3.rotation = _local4; if ((_local3 is Updatable)){ _local3.onUpdate(); }; }; _local2 = _local2.m_next; }; } public function releaseWorld():void{ var _local1:b2Body = Level.world.m_bodyList; while (_local1) { if ((_local1.m_userData is MovieClip)){ PlayState.charmc.removeChild(_local1.m_userData); }; Level.world.DestroyBody(_local1); _local1 = _local1.m_next; }; } public function createWalls():void{ var _local1:* = new b2BodyDef(); _local1.position.Set(17.5, 26); var _local2:* = new b2PolygonDef(); _local2.SetAsBox(17.5, 1); _local2.restitution = 0; _local2.filter.maskBits = 0xFFFF; _local2.filter.categoryBits = 0xFFFF; _local2.density = 0; var _local3:* = Level.world.CreateBody(_local1); _local3.CreateShape(_local2); _local3.SetMassFromShapes(); _local1.position.Set(17.5, -1); _local2.SetAsBox(17.5, 1); var _local4:* = Level.world.CreateBody(_local1); _local4.CreateShape(_local2); _local4.SetMassFromShapes(); _local1.position.Set(-1, 12.5); _local2.SetAsBox(1, 12.5); var _local5:* = Level.world.CreateBody(_local1); _local5.CreateShape(_local2); _local5.SetMassFromShapes(); _local1.position.Set(36, 12.5); _local2.SetAsBox(1, 12.5); var _local6:* = Level.world.CreateBody(_local1); _local6.CreateShape(_local2); _local6.SetMassFromShapes(); } public function onExit(){ releaseWorld(); removeChild(PlayState.charmc); PlayState.charmc = null; removeEventListener(Event.ENTER_FRAME, onUpdate); } } }//package
Section 207
//Jar (Jar) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class Jar extends MovieClip { public var body:b2Body;// = null public var hgt; public var wdt; public var cleared;// = false public function Jar(_arg1:Number, _arg2:Number, _arg3, _arg4){ var _local7:*; super(); wdt = (_arg3 / 2.5); hgt = (wdt / 5); var _local5:* = new b2BodyDef(); _local5.position.Set(_arg1, _arg2); _local5.linearDamping = 2; _local5.angle = _arg4; _local5.userData = this; body = Level.world.CreateBody(_local5); var _local6:* = 0; while (_local6 < 7) { _arg4 = ((Math.PI * _local6) / 4); _local7 = createShape(new b2Vec2((_arg3 * Math.cos(_arg4)), (_arg3 * Math.sin(_arg4))), (_arg4 + (Math.PI / 2))); body.CreateShape(_local7); _local6++; }; body.SetMassFromShapes(); this.width = (this.height = (((_arg3 * 2) + (2 * hgt)) * Level.SCALE)); PlayState.mc.addChild(this); Level.pushBody(body); } public function createShape(_arg1, _arg2){ var _local3:* = new b2PolygonDef(); _local3.SetAsOrientedBox(wdt, hgt, _arg1, _arg2); _local3.filter.maskBits = Rock.MASKBIT; _local3.filter.categoryBits = Rock.CAT; _local3.density = 0.5; return (_local3); } } }//package
Section 208
//Key (Key) package { import flash.display.*; import flash.events.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Object = new Object(); public static function initialize(_arg1:Stage):void{ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } public static function isDown(_arg1:uint):Boolean{ return (Boolean((_arg1 in keysDown))); } public static function release(_arg1):void{ _arg1.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.removeEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.removeEventListener(Event.DEACTIVATE, clearKeys); keysDown = new Object(); initialized = false; } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } } }//package
Section 209
//Level (Level) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.utils.*; import flash.events.*; import Box2D.Collision.*; import com.greensock.*; import com.greensock.plugins.*; import com.greensock.easing.*; import flash.net.*; public class Level { public var queuejob;// = null var dbgSprite:Sprite; public var isLight;// = false public var collideFunc; public var onfunc; var endTimer; public var meterFunc; public var funcMeterIdx; public static const XMETER = 5000; public static const TIMESTEP:Number = 0.0416666666666667; public static const SCALE:Number = 20; public static const ITERATIONS:int = 10; public static const KEY = "snakerunaway"; public static const PI_DIV_180:Number = (Math.PI / 180); public static const PI_PER_180:Number = (180 / Math.PI); public static const CELLSIZE = 50; public static const enemyTypeToClass = {1:Enemy, 2:TransEnemy, 3:SEnemy}; public static var removequeue = []; public static var world:b2World = null; public static var worm:Worm = null; public static var queue = []; public static var tailBody:b2Body = null; public static var enemies = []; public static var saveObj = null; public static var qpos = 0; public static var removequeue2 = []; public static var savedMeter = {}; public static var rockImg1 = new StoneImage(0, 0); public static var contacts = []; public static var backline; public static var camX; public static var camY; public function Level(){ meterFunc = {}; super(); } public function lightOff():void{ isLight = false; } public function checkEnd(_arg1:Event){ var tl:*; var event = _arg1; var vel:* = worm.body.GetLinearVelocity(); if (vel.x < 0.5){ var endingScene:Function = function (){ var _local1:* = new GameClear(); _local1.x = 250; _local1.y = PlayState.H_HEIGHT; PlayState.mc.addChild(_local1); }; var changeState:Function = function (){ SnakeRunaway.rootMc.alpha = 1; SnakeRunaway.changeState(SnakeRunaway.endMenuState); }; endTimer.stop(); endingScene(); tl = new TimelineMax({onComplete:changeState}); tl.append(TweenMax.to(SnakeRunaway.rootMc, 2, {alpha:1})); tl.append(TweenMax.to(SnakeRunaway.rootMc, 2, {alpha:0})); }; } public function onNewCell(_arg1:int):void{ var cellId = _arg1; queuejob = function (){ var _local1:* = (cellId + 1); var _local2:* = getOnFunction(_local1); qpos = _local1; var _local3:* = (cellId * CELLSIZE); if (_local2){ _local2(_local3); }; }; } public function update():void{ var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local1:* = TIMESTEP; world.Step(TIMESTEP, ITERATIONS); backline.update(_local1); var _local2:* = worm.body.GetPosition(); Level.camX = _local2.x; if (PlayState.maxX < int(_local2.x)){ PlayState.maxX = int(_local2.x); PlayState.hud.updateMeter(); if (PlayState.maxX >= meterFunc[funcMeterIdx].m){ _local8 = meterFunc[funcMeterIdx].f; if (_local8){ _local8(PlayState.maxX); }; funcMeterIdx = (funcMeterIdx + 1); }; _local7 = (int((PlayState.maxX / Level.CELLSIZE)) + 1); if (PlayState.maxCellId < _local7){ PlayState.maxCellId = _local7; onNewCell(PlayState.maxCellId); }; }; executeQueue(); var _local3:int; while (_local3 < contacts.length) { _local9 = contacts[_local3][0].GetBody(); _local10 = contacts[_local3][1].GetBody(); doCollide(_local9, _local10); _local3++; }; contacts = []; var _local4:* = 0; while (_local4 < removequeue.length) { _local11 = removequeue[_local4]; if (_local11.m_userData){ if (PlayState.charmc.contains(_local11.m_userData)){ PlayState.charmc.removeChild(_local11.m_userData); _local11.m_userData = null; Level.world.DestroyBody(_local11); } else { if (PlayState.mc.contains(_local11.m_userData)){ PlayState.mc.removeChild(_local11.m_userData); _local11.m_userData = null; Level.world.DestroyBody(_local11); }; }; }; _local4++; }; removequeue = []; _local4 = 0; while (_local4 < removequeue2.length) { if (removequeue2[_local4].m_userData){ removequeue2[_local4].m_userData = null; Level.world.DestroyBody(removequeue2[_local4]); }; _local4++; }; removequeue2 = []; var _local5:b2Body = world.m_bodyList; while (_local5) { _local12 = _local5.m_userData; if ((_local12 is MovieClip)){ _local12.x = (((_local5.GetPosition().x - camX) * SCALE) + PlayState.H_WIDTH); _local12.y = ((-((_local5.GetPosition().y - camY)) * SCALE) + PlayState.H_HEIGHT); _local13 = (-(_local5.GetAngle()) * PI_PER_180); _local12.rotation = _local13; if ((_local12 is Updatable)){ _local12.onUpdate(); }; }; _local5 = _local5.m_next; }; if (dbgSprite){ dbgSprite.x = ((-(camX) * SCALE) + PlayState.H_WIDTH); dbgSprite.y = ((camY * SCALE) + PlayState.H_HEIGHT); }; var _local6:* = (-((camX * SCALE)) % PlayState.WIDTH); if (_local6 > 0){ _local6 = (_local6 - PlayState.WIDTH); }; PlayState.upBgShape.x = _local6; PlayState.centerBgShape.x = _local6; PlayState.downBgShape.x = _local6; } public function getOnFunction(_arg1:int){ return (onfunc[int((_arg1 / 20))][(_arg1 % 20)]); } public function releaseCell(_arg1):void{ var _local3:*; var _local4:*; if (_arg1 < 0){ return; }; var _local2:* = queue[_arg1]; if (_local2){ trace(((("Release Cell " + _arg1) + ", check ") + _local2.length)); for each (_local3 in _local2) { if (_local3){ _local4 = _local3.m_userData; if (_local4){ if ((_local4 is Cleanable)){ _local4.onExit(); } else { _local3.m_userData = null; world.DestroyBody(_local3); }; }; }; }; queue[_arg1] = null; }; } public function lightOn():void{ isLight = true; } public function onExit():void{ debugDraw(false); backline.onExit(); releaseWorld(); contacts = []; removequeue = []; removequeue2 = []; queuejob = null; } public function startOn(_arg1:int){ var _local3:*; var _local4:*; var _local5:*; qpos = 0; var _local2:int; while (_local2 < 2) { _local3 = ((_arg1 - 1) + _local2); qpos = _local3; _local4 = getOnFunction(_local3); _local5 = ((_local3 - 1) * CELLSIZE); if (_local4){ _local4(_local5); }; if (_local2 == 1){ PlayState.maxX = (_local5 - 2); }; _local2++; }; } public function createWalls():void{ var _local1:* = new b2BodyDef(); _local1.position.Set((XMETER / 2), (20 + 1)); var _local2:* = new b2PolygonDef(); _local2.SetAsBox(((XMETER / 2) + 50), 1); _local2.restitution = 0; _local2.filter.maskBits = 0xFFFF; _local2.filter.categoryBits = 0xFFFF; _local2.density = 0; var _local3:* = Level.world.CreateBody(_local1); _local3.CreateShape(_local2); _local3.SetMassFromShapes(); _local1.position.Set((XMETER / 2), -1.5); _local2.SetAsBox(((XMETER / 2) + 50), 1.5); var _local4:* = Level.world.CreateBody(_local1); _local4.CreateShape(_local2); _local4.SetMassFromShapes(); } public function ending(_arg1){ Key.release(SnakeRunaway.rootMc.stage); SoundMgr.playSound(SoundMgr.endingSnd); worm.body.ApplyImpulse(new b2Vec2((200 + (worm.tails.length * 100)), 0), worm.body.GetPosition()); endTimer = new Timer(500, 0); endTimer.addEventListener("timer", checkEnd); endTimer.start(); TweenMax.to(SnakeRunaway.rootMc, 3, {alpha:0}); Service.trackEvent("gamecompleted"); } public function executeQueue(){ var _local1:*; var _local2:*; if (queuejob != null){ _local1 = new Date().getTime(); queuejob(); queuejob = null; _local2 = new Date().getTime(); trace(("create time :" + String((_local2 - _local1)))); }; } private function initCollideFunc(){ collideFunc = new Dictionary(); collideFunc[Backline] = function (_arg1, _arg2){ var _local3:* = _arg1.m_userData; var _local4:* = _arg2.m_userData; var _local5:* = _arg2.m_shapeList.m_filter.categoryBits; if (_local5 == Worm.CAT){ if ((_local4 is Worm)){ _local4.collideOnBack(); }; } else { if ((((_local5 == Enemy.CAT)) || ((_local5 == TransEnemy.CAT)))){ if ((_local4 is Enemy)){ _local4.collideOnBack(); } else { _local4.parentMc.collideOnBack(); }; } else { _local3.collide(_arg2); }; }; }; collideFunc[Bomb] = function (_arg1, _arg2){ _arg1.m_userData.collide(_arg2); }; collideFunc[Egg] = function (_arg1, _arg2){ _arg1.m_userData.collide(_arg2); }; collideFunc[Enemy] = function (_arg1, _arg2){ _arg1.m_userData.collide(_arg2); }; collideFunc[TransEnemy] = function (_arg1, _arg2){ _arg1.m_userData.collide(_arg2); }; collideFunc[SEnemy] = function (_arg1, _arg2){ _arg1.m_userData.collide(_arg2); }; collideFunc[Worm] = function (_arg1, _arg2){ _arg1.m_userData.collide(_arg2); }; } public function debugDraw(_arg1){ var _local2:*; if (_arg1){ _local2 = new b2DebugDraw(); dbgSprite = new Sprite(); dbgSprite.y = (dbgSprite.y + PlayState.HEIGHT); PlayState.mc.addChild(dbgSprite); _local2.m_sprite = dbgSprite; _local2.m_drawScale = SCALE; _local2.m_fillAlpha = 0; _local2.m_lineThickness = 1; _local2.m_drawFlags = 4294967295; _local2.ClearFlags(b2DebugDraw.e_aabbBit); world.SetDebugDraw(_local2); } else { if (dbgSprite){ PlayState.mc.removeChild(dbgSprite); dbgSprite = null; }; }; } public function onEnter(){ var _local7:*; var _local8:*; var _local9:*; createWorld(); var _local1:* = new LevelData1(); var _local2:* = new LevelData2(); var _local3:* = new LevelData3(); var _local4:* = new LevelData4(); var _local5:* = new LevelData5(); var _local6:* = new LevelData6(); onfunc = [_local1.getLevel(), _local2.getLevel(), _local3.getLevel(), _local4.getLevel(), _local5.getLevel(), _local6.getLevel()]; createWalls(); if (saveObj){ _local7 = loadObject(); PlayState.maxX = _local7; PlayState.maxCellId = ((int((_local7 / 500)) * 10) + 10); startOn((PlayState.maxCellId + 1)); } else { PlayState.maxX = 0; savedMeter = {}; _local8 = SnakeRunaway.START_CELL; startOn(_local8); PlayState.maxCellId = (_local8 - 1); _local9 = ((PlayState.maxCellId * CELLSIZE) - 1); PlayState.boost = PlayState.MAXBOOST; worm = new Worm(_local9, 12); worm.appendTail(new Tail(0, 0)); backline = new Backline((_local9 - 16)); }; initCollideFunc(); initMeterFunc(PlayState.maxX); } public function doCollide(_arg1, _arg2){ var _local5:*; var _local3:* = _arg1.m_userData; var _local4:* = _arg2.m_userData; if (((_local3) && ((_local3.constructor in collideFunc)))){ _local5 = collideFunc[_local3.constructor]; _local5(_arg1, _arg2); } else { if (((_local4) && ((_local4.constructor in collideFunc)))){ _local5 = collideFunc[_local4.constructor]; _local5(_arg2, _arg1); }; }; } public function initMeterFunc(_arg1){ var save:Function; var sMeter = _arg1; save = function (_arg1){ Level.saveObject(); }; meterFunc = [{m:10, f:function (_arg1){ PlayState.showMessage("Arrow keys + Space to boost"); }}, {m:40, f:function (_arg1){ PlayState.showMessage("\"P\" to pause"); }}, {m:60, f:function (_arg1){ PlayState.showMessage("It's your tail."); }}, {m:95, f:function (_arg1){ PlayState.showMessage("Don't hit them!"); }}, {m:499, f:save}, {m:505, f:function (_arg1){ PlayState.showMessage("Recharge your power!"); }}, {m:999, f:save}, {m:1499, f:save}, {m:1999, f:save}, {m:2499, f:save}, {m:2999, f:save}, {m:3499, f:save}, {m:3999, f:save}, {m:4499, f:save}, {m:4950, f:function (_arg1){ PlayState.showMessage("Boost!"); }}, {m:5000, f:ending}, {m:10000, f:function (_arg1){ }}]; funcMeterIdx = 0; var i:* = 0; while (i < meterFunc.length) { if (sMeter > meterFunc[i].m){ funcMeterIdx = (i + 1); }; i = (i + 1); }; } public static function cleanSol(){ var _local1:* = SharedObject.getLocal(KEY); _local1.clear(); saveObj = null; } public static function getHash(_arg1, _arg2, _arg3, _arg4){ return ((((_arg1 + 41) * (_arg2 + 7)) + int(((_arg3 + 11) / (_arg4 + 5))))); } public static function saveObject(){ var obj:*; var enemy:*; var saveSo:Function; var eobj:*; var epos:*; saveSo = function (){ var _local1:* = new Date().getTime(); var _local2:* = SharedObject.getLocal(KEY); _local2.data["lv"] = obj; _local2.flush(); var _local3:* = new Date().getTime(); }; var wpos:* = worm.body.GetPosition(); var wmeter:* = ((int(((wpos.x - 10) / 500)) * 500) + 499); if (savedMeter[wmeter]){ trace(("skip saving" + wmeter)); return; }; trace(("SAVING at " + wmeter)); SoundMgr.playSound(SoundMgr.saveSnd); PlayState.showMessage("Saving..."); savedMeter[wmeter] = true; obj = {}; obj["wx"] = wmeter; obj["wy"] = wpos.y; obj["tn"] = worm.tails.length; var _enemies:* = []; for each (enemy in enemies) { eobj = {}; epos = enemy.body.GetPosition(); eobj["type"] = enemy.type; if ((((wmeter > epos.x)) && (((wmeter - epos.x) < 2)))){ eobj["ex"] = (wmeter - 2); } else { eobj["ex"] = epos.x; }; eobj["ey"] = epos.y; _enemies.push(eobj); }; obj["en"] = _enemies; if ((wmeter - backline.xpos) < 2){ obj["blx"] = (wmeter - 2); } else { obj["blx"] = backline.xpos; }; obj["bst"] = PlayState.boost; saveObj = obj; obj["hs"] = getHash(obj["wx"], obj["wy"], obj["blx"], obj["bst"]); TweenMax.delayedCall(0.1, saveSo); } public static function bodyInScreen(_arg1){ var _local2:* = (camX - _arg1.GetPosition().x); return ((((_local2 < 18)) && ((_local2 > -18)))); } public static function releaseWorld():void{ var _local1:b2Body = world.m_bodyList; while (_local1) { if ((_local1.m_userData is MovieClip)){ if (PlayState.mc.contains(_local1.m_userData)){ PlayState.mc.removeChild(_local1.m_userData); } else { if (PlayState.charmc.contains(_local1.m_userData)){ PlayState.charmc.removeChild(_local1.m_userData); }; }; }; _local1.m_userData = null; world.DestroyBody(_local1); _local1 = _local1.m_next; }; } public static function pushBody(_arg1){ if (_arg1.IsStatic()){ if (!queue[qpos]){ queue[qpos] = []; }; queue[qpos].push(_arg1); }; } public static function loadObject():Number{ var _local4:*; var _local5:*; var _local1:* = saveObj; backline = new Backline(_local1["blx"]); PlayState.boost = _local1["bst"]; worm = new Worm(_local1["wx"], _local1["wy"]); var _local2:* = _local1["tn"]; var _local3:* = 0; while (_local3 < _local2) { worm.appendTail(new Tail(0, 0)); _local3++; }; for each (_local4 in _local1["en"]) { _local5 = enemyTypeToClass[_local4["type"]]; new _local5(_local4["ex"], _local4["ey"]); }; return (_local1["wx"]); } public static function checkSol():Boolean{ var sol:*; var hs:*; var wmeter:*; try { sol = SharedObject.getLocal(KEY); saveObj = sol.data["lv"]; if (saveObj){ if (!saveObj["wx"]){ saveObj = null; } else { hs = getHash(saveObj["wx"], saveObj["wy"], saveObj["blx"], saveObj["bst"]); if (hs == saveObj["hs"]){ wmeter = ((int((saveObj["wx"] / 500)) * 500) + 499); savedMeter[wmeter] = true; PlayState.maxCellId = ((saveObj["wx"] / Level.CELLSIZE) + 1); return (true); } else { trace("Invalid hash"); }; }; }; } catch(e:Error) { trace("checkSol error"); }; return (false); } public static function createWorld():void{ contacts = []; if (world){ return; }; var _local1:b2AABB = new b2AABB(); _local1.lowerBound.Set(-70, -20); _local1.upperBound.Set((XMETER + 200), 40); var _local2:b2Vec2 = new b2Vec2(0, 0); var _local3:Boolean; world = new b2World(_local1, _local2, _local3); var _local4:* = new ContactListener(); world.SetContactListener(_local4); } } }//package
Section 210
//LevelData (LevelData) package { public class LevelData { public static var tileImg1 = new Tile1(0, 0); public static var qImg1 = new QRockImage(0, 0); public function createWindmills(_arg1){ new Windmill((_arg1 + 4), 6, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 4), 15, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 13), 10, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 13), 19, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 22), 6, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 22), 16, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 31), 10, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 31), 19, 0, 0.5, 1, 5, 4, true, 0); } public function createRandomRocks(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6):void{ var _local7:* = 0; while (_local7 < _arg2) { new Rock(((_arg1 + (Math.random() * Level.CELLSIZE)) + 1), (Math.random() * 19), (_arg3 + (Math.random() * (_arg4 - _arg3))), (_arg5 + (Math.random() * (_arg6 - _arg5))), (Math.random() * Math.PI), false, {}, new Box()); _local7++; }; } public function makeTrap(_arg1, _arg2){ new BitmapRock((_arg1 - 1.5), (_arg2 - 2), 4, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 - 1.5), (_arg2 + 2), 4, 1, 0, true, {}, tileImg1, true); new BitmapRock(_arg1, _arg2, 1, 3, 0, true, {}, tileImg1, true); } public function drawLineRock(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7){ if (_arg7 == 1){ return; }; var _local8:* = ((_arg4 - _arg2) / (_arg7 - 1)); var _local9:* = ((_arg3 - _arg1) / (_arg7 - 1)); var _local10:* = 0; while (_local10 < _arg7) { new Rock((_arg1 + (_local9 * _local10)), (_arg2 + (_local8 * _local10)), _arg5, _arg6, 0, false, {}, new Box()); _local10++; }; } public function getLevel(){ } public function createRandomCircleRocks(_arg1, _arg2, _arg3, _arg4):void{ var _local5:* = 0; while (_local5 < _arg2) { new CircleRock(((_arg1 + (Math.random() * Level.CELLSIZE)) + 1), (Math.random() * 19), (_arg3 + (Math.random() * (_arg4 - _arg3))), false, {}, new Circle()); _local5++; }; } } }//package
Section 211
//LevelData1 (LevelData1) package { public class LevelData1 extends LevelData { override public function getLevel(){ return ([function (_arg1){ new CircleRock((_arg1 + 48), 5, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 49), 5, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 50), 5, 0.5, false, {}, new Circle()); }, function (_arg1){ new CircleRock((_arg1 + 1), 5, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 2), 5, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 3), 5, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 2.5), 4, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 2.5), 6, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 2), 3, 0.5, false, {}, new Circle()); new CircleRock((_arg1 + 2), 7, 0.5, false, {}, new Circle()); new Rock((_arg1 + 30), 19, 2, 2, 0, false, {}, new ChBox("G")); new Rock((_arg1 + 30), 17, 2, 2, 0, false, {}, new ChBox("o")); new Rock((_arg1 + 30), 15, 2, 2, 0, false, {}, new ChBox("o")); new Rock((_arg1 + 30), 13, 2, 2, 0, false, {}, new ChBox("d")); new Rock((_arg1 + 30), 9, 2, 2, 0, false, {}, new ChBox("L")); new Rock((_arg1 + 30), 7, 2, 2, 0, false, {}, new ChBox("u")); new Rock((_arg1 + 30), 5, 2, 2, 0, false, {}, new ChBox("c")); new Rock((_arg1 + 30), 3, 2, 2, 0, false, {}, new ChBox("k")); new Rock((_arg1 + 30), 1, 2, 2, 0, false, {}, new ChBox("!")); }, function (_arg1){ new Tail((_arg1 + 20), 10); }, function (_arg1){ new Bomb((_arg1 + 10), 10); new Bomb((_arg1 + 20), 10); new Egg((_arg1 + 30), 10, 1); new Egg((_arg1 + 40), 10, 2); }, function (_arg1){ createRandomCircleRocks(_arg1, 20, 1, 3); }, function (_arg1){ createRandomRocks(_arg1, 20, 3, 5, 3, 5); }, function (_arg1){ new Rock((_arg1 + 5), 17, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 5), 12.5, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 5), 7.5, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 5), 3, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 20), 16, 3, 3, (Math.PI / 4), false, {}, new Box()); new Rock((_arg1 + 20), 12, 3, 3, (Math.PI / 4), false, {}, new Box()); new Rock((_arg1 + 20), 8, 3, 3, (Math.PI / 4), false, {}, new Box()); new Rock((_arg1 + 20), 4, 3, 3, (Math.PI / 4), false, {}, new Box()); new Egg((_arg1 + 24), 10, 1); new Rock((_arg1 + 35), 17, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 35), 12.5, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 35), 7.5, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 35), 3, 4, 4, 0, false, {}, new Box()); }, function (_arg1){ createRandomRocks(_arg1, 25, 3, 4, 3, 4); }, function (_arg1){ new Rock((_arg1 + 6), 12, 10, 8, (Math.PI / 6), false, {}, new Box()); new Rock((_arg1 + 18), 7, 10, 8, (Math.PI / 6), false, {}, new Box()); new Rock((_arg1 + 35), 12, 12, 8, (Math.PI / 6), false, {}, new Box()); new Rock((_arg1 + 47), 7, 12, 8, (Math.PI / 6), false, {}, new Box()); }, function (_arg1){ new CircleRock((_arg1 + 30), 16, 4, false, {}, new Circle()); new CircleRock((_arg1 + 30), 4, 4, false, {}, new Circle()); new CircleRock((_arg1 + 24), 10, 4, false, {}, new Circle()); new CircleRock((_arg1 + 36), 10, 4, false, {}, new Circle()); new Egg((_arg1 + 30), 10, 1); }, function (_arg1){ new CircleRock((_arg1 + 8), 18, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 8), 15, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 11), 18, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 11), 15, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 8), 2, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 8), 5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 11), 2, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 11), 5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 4.5), 11.5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 1.5), 11.5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 4.5), 8.5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 1.5), 8.5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 13.5), 11.5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 16.5), 11.5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 13.5), 8.5, 1.5, false, {}, new Circle()); new CircleRock((_arg1 + 16.5), 8.5, 1.5, false, {}, new Circle()); new Egg((_arg1 + 20), 10, 1); }, function (_arg1){ new Healing((_arg1 + 10), 6, 4); }, function (_arg1){ new Rock(_arg1, 7, 2, 2, 0, false, {}, new Box()); new Rock(_arg1, 5, 2, 2, 0, false, {}, new Box()); new Rock(_arg1, 3, 2, 2, 0, false, {}, new Box()); new Rock(_arg1, 1, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 6), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 6), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 6), 3, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 6), 1, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 2), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 4), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 2), 1, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 4), 1, 2, 2, 0, false, {}, new Box()); new Egg((_arg1 + 3), 4); new Bomb((_arg1 + 12), 10); new Rock((_arg1 + 15), 19, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 15), 17, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 15), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 15), 13, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 21), 19, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 21), 17, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 21), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 21), 13, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 17), 19, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 19), 19, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 17), 13, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 19), 13, 2, 2, 0, false, {}, new Box()); new Egg((_arg1 + 18), 16); new Bomb((_arg1 + 23), 10); new Rock((_arg1 + 30), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 30), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 30), 3, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 30), 1, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 36), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 36), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 36), 3, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 36), 1, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 32), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 34), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 32), 1, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 34), 1, 2, 2, 0, false, {}, new Box()); new Egg((_arg1 + 33), 4); }, function (_arg1){ new Rock((_arg1 + 10), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 13, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 11, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 9, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 20), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 20), 13, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 20), 11, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 20), 9, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 20), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 20), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 12), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 14), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 16), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 18), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 12), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 14), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 16), 5, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 18), 5, 2, 2, 0, false, {}, new Box()); new Egg((_arg1 + 16), 9); new Tail((_arg1 + 14), 11); new Bomb((_arg1 + 36), 16); new Bomb((_arg1 + 36), 10); new Bomb((_arg1 + 36), 4); new Bomb((_arg1 + 42), 13); new Bomb((_arg1 + 42), 7); new Bomb((_arg1 + 48), 18); new Bomb((_arg1 + 48), 2); }, function (_arg1){ new Rock((_arg1 + 10), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 13, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 11, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 9, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 10), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 18), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 18), 13, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 18), 11, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 18), 9, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 18), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 12), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 14), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 16), 15, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 12), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 14), 7, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 16), 7, 2, 2, 0, false, {}, new Box()); new Egg((_arg1 + 13), 12); new Tail((_arg1 + 16), 10); drawLineRock((_arg1 + 30), 1, (_arg1 + 30), 19, 2, 2, 10); new Rock((_arg1 + 50), 15, 4, 9.9, 0, false, {}, new Box()); new Rock((_arg1 + 50), 5, 4, 9.9, 0, false, {}, new Box()); }, function (_arg1){ new Rock((_arg1 + 20), 2, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 20), 6, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 20), 10, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 20), 14, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 20), 18, 4, 4, 0, false, {}, new Box()); drawLineRock((_arg1 + 40), 1, (_arg1 + 40), 19, 2, 2, 10); }, function (_arg1){ new Rock((_arg1 + 10), 2, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 10), 6, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 10), 10, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 10), 14, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 10), 18, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 13.5), 17.5, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 13.5), 14.5, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 13.5), 11.5, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 13.5), 8.5, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 13.5), 5.5, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 13.5), 2.5, 3, 3, 0, false, {}, new Box()); drawLineRock((_arg1 + 30), 1, (_arg1 + 40), 19, 2, 2, 10); new Egg((_arg1 + 44), 18); }, function (_arg1){ drawLineRock((_arg1 + 10), 1, (_arg1 + 20), 19, 2, 2, 10); new Egg((_arg1 + 14), 2); drawLineRock((_arg1 + 30), 1, (_arg1 + 40), 19, 2, 2, 10); new Egg((_arg1 + 44), 18); }, function (_arg1){ drawLineRock((_arg1 + 10), 1, (_arg1 + 15), 9, 2, 2, 5); drawLineRock((_arg1 + 15), 11, (_arg1 + 10), 19, 2, 2, 5); new Rock((_arg1 + 30), 2, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 32), 6, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 34), 10, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 32), 14, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 30), 18, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 38), 6, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 38), 14, 4, 4, 0, false, {}, new Box()); new Rock((_arg1 + 40), 10, 4, 4, 0, false, {}, new Box()); }, function (_arg1){ drawLineRock((_arg1 + 10), 1, (_arg1 + 15), 9, 2, 2, 5); drawLineRock((_arg1 + 15), 11, (_arg1 + 10), 19, 2, 2, 5); new Egg((_arg1 + 18), 10); }]); } } }//package
Section 212
//LevelData2 (LevelData2) package { public class LevelData2 extends LevelData { override public function getLevel(){ return ([function (_arg1){ new Rock((_arg1 + 0), 2, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 2), 6, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 4), 10, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 2), 14, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 0), 18, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 24), 2, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 22), 6, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 20), 10, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 22), 14, 8, 4, 0, false, {}, new Box()); new Rock((_arg1 + 24), 18, 8, 4, 0, false, {}, new Box()); }, function (_arg1){ new BitmapRock((_arg1 + 8), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 24), 8, 3, 16, 0, true, {}, tileImg1, true); new Egg((_arg1 + 24), 18); new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true); }, function (_arg1){ new BitmapRock(_arg1, 8, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 8), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 16), 8, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 24), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 32), 8, 3, 16, 0, true, {}, tileImg1, true); new Egg((_arg1 + 34), 18, 1); new Egg((_arg1 + 40), 18, 1); }, function (_arg1){ new Egg((_arg1 + 22), 2); new BitmapRock((_arg1 + 22), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 28), 8, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 46), 8, 3, 16, 0, true, {}, tileImg1, true); }, function (_arg1){ new Egg((_arg1 + 6), 2, 2); new BitmapRock((_arg1 + 6), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 12), 8, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 24), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 30), 8, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 42), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 48), 8, 3, 16, 0, true, {}, tileImg1, true); }, function (_arg1){ createRandomRocks(_arg1, 25, 3, 4, 3, 4); }, function (_arg1){ new BitmapRock((_arg1 + 22), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 28), 8, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 46), 8, 3, 16, 0, true, {}, tileImg1, true); }, function (_arg1){ new Egg((_arg1 + 22), 2); new BitmapRock((_arg1 + 22), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 28), 8, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 40), 12, 3, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 46), 8, 3, 16, 0, true, {}, tileImg1, true); }, function (_arg1){ createRandomRocks(_arg1, 10, 2, 2, 2, 2); }, function (_arg1){ new BitmapRock(_arg1, 14, 2, 12, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 9), 7, 20, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 26), 6, 2, 12, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 17), 13, 20, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 34), 12, 2, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 41), 6, 2, 12, 0, true, {}, tileImg1, true); }, function (_arg1){ new BitmapRock(_arg1, 13, 20, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 17), 14, 2, 12, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 8), 7, 20, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 8, 2, 16, 0, true, {}, tileImg1, true); }, function (_arg1){ new Healing((_arg1 + 10), 6, 4); }, function (_arg1){ new Rock(_arg1, 3, 2, 5.5, 0, false, {}, new Box()); new BitmapRock(_arg1, 14, 2, 12, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 9), 7, 20, 2, 0, true, {}, tileImg1, true); new Rock((_arg1 + 14), 10, 2, 4, 0, false, {}, new Box()); new BitmapRock((_arg1 + 26), 6, 2, 12, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 17), 13, 20, 2, 0, true, {}, tileImg1, true); new Rock((_arg1 + 8), 17, 2, 6, 0, false, {}, new Box()); new Rock((_arg1 + 12), 17, 2, 4, 0, false, {}, new Box()); new Egg((_arg1 + 36), 18, 2); new BitmapRock((_arg1 + 40), 12, 2, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 47), 6, 2, 12, 0, true, {}, tileImg1, true); }, function (_arg1){ new BitmapRock((_arg1 + 6), 13, 20, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 23), 14, 2, 12, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 14), 7, 20, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 31), 8, 2, 16, 0, true, {}, tileImg1, true); }, function (_arg1){ new BitmapRock((_arg1 + 12), 7, 16, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 12), 13, 16, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 5), 10, 2, 5, 0, true, {}, tileImg1, true); new Tail((_arg1 + 7), 10); }, function (_arg1){ new BitmapRock((_arg1 + 17), 7, 10, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 17), 13, 10, 1, 0, true, {}, tileImg1, true); new Rock((_arg1 + 23), 10, 3, 5, 0, false, {}, new Box()); new BitmapRock((_arg1 + 12.5), 11.5, 1, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 12.5), 8.5, 1, 2, 0, true, {}, tileImg1, true); new Tail((_arg1 + 15), 10); }, function (_arg1){ var _local2:* = int((Math.random() * 2)); var _local3:* = 0; while (_local3 < 2) { new BitmapRock((_arg1 + _local3), (5 + (_local3 * 10)), 2, 9.5, 0, !((_local2 == _local3)), {}, qImg1, true, true); _local3++; }; _local2 = int((Math.random() * 2)); _local3 = 0; while (_local3 < 2) { new BitmapRock((_arg1 + 15), (5 + (_local3 * 10)), 2, 9.5, 0, !((_local2 == _local3)), {}, qImg1, true, true); _local3++; }; new Egg((_arg1 + 18), 10, 2); _local2 = int((Math.random() * 2)); _local3 = 0; while (_local3 < 2) { new BitmapRock(((_arg1 + 31) - _local3), (5 + (_local3 * 10)), 2, 9.5, 0, !((_local2 == _local3)), {}, qImg1, true, true); _local3++; }; }, function (_arg1){ var _local2:* = int((Math.random() * 5)); var _local3:* = 0; while (_local3 < 5) { new BitmapRock((_arg1 + _local3), (2 + (_local3 * 4)), 2, 4, 0, !((_local2 == _local3)), {}, qImg1, true, true); _local3++; }; _local2 = int((Math.random() * 5)); _local3 = 0; while (_local3 < 5) { new BitmapRock((_arg1 + 15), (2 + (_local3 * 4)), 2, 4, 0, !((_local2 == _local3)), {}, qImg1, true, true); _local3++; }; _local2 = int((Math.random() * 5)); _local3 = 0; while (_local3 < 5) { new BitmapRock(((_arg1 + 30) + (_local3 * 2)), (2 + (_local3 * 4)), 2, 4, 0, !((_local2 == _local3)), {}, qImg1, true, true); _local3++; }; }, function (_arg1){ var _local2:* = (1 + int((Math.random() * 3))); var _local3:* = 0; while (_local3 < 4) { new BitmapRock((_arg1 + _local3), (2.5 + (_local3 * 5)), 2, 2, 0, true, {}, tileImg1, true, true); new BitmapCircleRock(((_arg1 + _local3) + 3), (2.5 + (_local3 * 5)), 1.5, !((_local2 == _local3)), {}, qImg1, true, true); new BitmapRock(((_arg1 + _local3) + 6), (3 + (_local3 * 5)), 2, 3, 0, true, {}, tileImg1, true, true); _local3++; }; _local2 = (1 + int((Math.random() * 3))); _local3 = 0; while (_local3 < 4) { new BitmapRock(((_arg1 + _local3) + 30), (3 + (_local3 * 5)), 2, 2, 0, true, {}, tileImg1, true, true); new BitmapCircleRock(((_arg1 + _local3) + 27), (2 + (_local3 * 5)), 1.5, !((_local2 == _local3)), {}, qImg1, true, true); new BitmapRock(((_arg1 + _local3) + 24), (2.5 + (_local3 * 5)), 2, 2, 0, true, {}, tileImg1, true, true); _local3++; }; }, function (_arg1){ new Egg((_arg1 + 11), 10, 1); new Egg((_arg1 + 34), 10, 1); new Rock((_arg1 + 20), 12, 1, 26, (-(Math.PI) / 3), false, {}, new Box2()); new Rock((_arg1 + 25), 8, 1, 26, (-(Math.PI) / 3), false, {}, new Box2()); }]); } } }//package
Section 213
//LevelData3 (LevelData3) package { public class LevelData3 extends LevelData { override public function getLevel(){ return ([function (_arg1){ new Rock((_arg1 + 6), 10, 2, 4, 0, false, {}, new Box()); new Rock((_arg1 + 4), 10, 2, 3.5, 0, false, {}, new Box()); new Rock((_arg1 + 2), 10, 2, 3.5, 0, false, {}, new Box()); new BitmapRock((_arg1 + 10), 16, 8, 8, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 10), 4, 8, 8, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 20), 10, 4, 6, 0, true, {}, tileImg1, true); }, function (_arg1){ new Spring(new BitmapRock((_arg1 + 2), 1.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 7, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 2), 18.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 13, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 26), 1.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 7, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 26), 18.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 13, 4, 5, 0, false, null, tileImg1, true)); new Egg((_arg1 + 29), 2); }, function (_arg1){ new Windmill((_arg1 + 5), 6, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 15), 14, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 25), 6, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 35), 14, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 45), 6, 0, 0.5, 1, 5, 4, true, 0); }, function (_arg1){ new Windmill((_arg1 + 15), 5, 0, 0.5, 1, 5, 3, true, -4); new Windmill((_arg1 + 15), 15, 0, 0.5, 1, 5, 3, true, 4); new Egg((_arg1 + 22), 10, 2); new Windmill((_arg1 + 30), 10, 0, 0.5, 1, 6, 3, true, 2); new Windmill((_arg1 + 45), 5, 0, 0.5, 1, 6, 3, true, 0); new Windmill((_arg1 + 45), 15, 0, 0.5, 1, 6, 3, true, 0); }, function (_arg1){ new Windmill((_arg1 + 12), 10, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 19), 5, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 19), 15, 0, 0.5, 1, 5, 4, true, 0); new Egg((_arg1 + 21), 2, 2); new Windmill((_arg1 + 26), 10, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 33), 5, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 33), 15, 0, 0.5, 1, 5, 4, true, 0); new Egg((_arg1 + 35), 18); new Windmill((_arg1 + 40), 10, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 47), 5, 0, 0.5, 1, 5, 4, true, 0); new Windmill((_arg1 + 47), 15, 0, 0.5, 1, 5, 4, true, 0); new Egg((_arg1 + 49), 2); }, function (_arg1){ new Windmill((_arg1 + 12), 10, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 19), 5, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 19), 15, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 26), 10, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 33), 5, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 33), 15, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 40), 10, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 47), 5, 0, 0.5, 1, 5, 5, true, 0); new Windmill((_arg1 + 47), 15, 0, 0.5, 1, 5, 5, true, 0); }, function (_arg1){ new Windmill((_arg1 + 5), 5, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 5), 15, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 17), 10, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 25), 5, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 25), 15, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 32), 10, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 40), 5, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 40), 15, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 47), 10, 0, 0.5, 1, 5, 4, true, -2); }, function (_arg1){ new Windmill((_arg1 + 5), 5, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 5), 15, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 15), 10, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 25), 5, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 25), 15, 0, 0.5, 1, 5, 4, true, 2); new Windmill((_arg1 + 30), 10, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 40), 5, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 40), 15, 0, 0.5, 1, 5, 4, true, -2); new Windmill((_arg1 + 45), 10, 0, 0.5, 1, 5, 4, true, 2); }, function (_arg1){ new Spring(new BitmapRock((_arg1 + 2), 1.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 7, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 2), 18.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 13, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 26), 1.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 7, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 26), 18.5, 2, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 27), 13, 4, 5, 0, false, null, tileImg1, true)); new Egg((_arg1 + 29), 2); new Tail((_arg1 + 29), 18); }, function (_arg1){ new Windmill((_arg1 + 20), 10, 0, 0.5, 1, 9.5, 2, true, 4); new Hole((_arg1 + 40), 10, 6); }, function (_arg1){ new Windmill((_arg1 + 20), 10, 0, 0.5, 1, 9.5, 2, true, -4); new Egg((_arg1 + 34), 16, 1); new Egg((_arg1 + 34), 4, 1); }, function (_arg1){ new Healing((_arg1 + 10), 6, 4); }, function (_arg1){ new Windmill(_arg1, 9, 0, 0.5, 1, 8.5, 2, true, -4); new Bomb((_arg1 + 10), 14); new Egg((_arg1 + 7), 18, 1); new Windmill((_arg1 + 20), 11, 0, 0.5, 1, 8.5, 2, true, 4); new Bomb((_arg1 + 30), 6); new Egg((_arg1 + 27), 2, 2); }, function (_arg1){ new Windmill((_arg1 + 10), 10, 0, 0.5, 1, 3, 3, false, 0); new Windmill((_arg1 + 14), 7, 0, 0.5, 1, 3, 3, false, 0); new Windmill((_arg1 + 14), 13, 0, 0.5, 1, 3, 3, false, 0); new Windmill((_arg1 + 18), 4, 0, 0.5, 1, 3, 3, false, 0); new Windmill((_arg1 + 18), 8, 0, 0.5, 1, 3, 3, false, 0); new Windmill((_arg1 + 18), 12, 0, 0.5, 1, 3, 3, false, 0); new Windmill((_arg1 + 18), 16, 0, 0.5, 1, 3, 3, false, 0); new Egg((_arg1 + 26), 3, 1); new Egg((_arg1 + 22), 10, 2); new Egg((_arg1 + 26), 17, 1); }, function (_arg1){ new Spring(new BitmapRock((_arg1 + 2), 1.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 7, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 2), 18.5, 4, 3, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 2), 13, 4, 5, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 12), 2, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 12), 7.5, 4, 4, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 12), 18, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 12), 12.5, 4, 4, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 22), 2, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 22), 7.7, 4, 4, 0, false, null, tileImg1, true)); new Spring(new BitmapRock((_arg1 + 22), 18, 4, 4, 0, true, null, tileImg1, true), new BitmapRock((_arg1 + 22), 12.5, 4, 4, 0, false, null, tileImg1, true)); }, function (_arg1){ new BitmapRock((_arg1 + 10), 4.5, 1, 9, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 10), 15.5, 1, 9, 0, true, {}, tileImg1, true); new Windmill((_arg1 + 8), 10, (Math.PI / 6), 0.5, 1, 3, 3, false, 0); new BitmapRock((_arg1 + 20), 4.5, 1, 9, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 20), 15.5, 1, 9, 0, true, {}, tileImg1, true); new Windmill((_arg1 + 18), 10, (Math.PI / 6), 0.5, 1, 5, 3, false, 0); new BitmapRock((_arg1 + 30), 4.5, 1, 9, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 30), 15.5, 1, 9, 0, true, {}, tileImg1, true); new Windmill((_arg1 + 28), 10, 0, 0.5, 1, 5, 4, false, 0); }, function (_arg1){ new BitmapRock((_arg1 + 10), 4.5, 1, 9, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 10), 15.5, 1, 9, 0, true, {}, tileImg1, true); new Rock((_arg1 + 7), 10, 10, 1, 0, false, {}, new Box()); new Egg((_arg1 + 14), 10, 2); }, function (_arg1){ new BitmapRock((_arg1 + 10), 17, 1, 6, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 10), 9, 1, 6, 0, true, {}, tileImg1, true); new Rock((_arg1 + 9), 13, 6, 2, 0, false, {}, new Box()); new Windmill((_arg1 + 13), 7, 0, 0.5, 1, 7, 2, true, 0); new BitmapRock((_arg1 + 10), 0.5, 1, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 15), 0.5, 1, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 40), 3, 1, 6, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 40), 11, 1, 6, 0, true, {}, tileImg1, true); new Rock((_arg1 + 39), 7, 6, 2, 0, false, {}, new Box()); new Windmill((_arg1 + 42), 13, 0, 0.5, 1, 7, 2, true, 0); new BitmapRock((_arg1 + 40), 19.5, 1, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 45), 19.5, 1, 1, 0, true, {}, tileImg1, true); new Egg((_arg1 + 29), 7, 2); }, function (_arg1){ new BitmapRock((_arg1 + 10), 6, 20, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 10), 14, 20, 1, 0, true, {}, tileImg1, true); var _local2:* = [3, 10, 17]; var _local3:* = int((Math.random() * 3)); new BitmapRock((_arg1 + 19.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 19.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 34), 6, 20, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 34), 14, 20, 1, 0, true, {}, tileImg1, true); _local3 = int((Math.random() * 3)); new BitmapRock((_arg1 + 43.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 43.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true); }, function (_arg1){ new BitmapRock((_arg1 + 8), 6, 20, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 8), 14, 20, 1, 0, true, {}, tileImg1, true); var _local2:* = [3, 10, 17]; var _local3:* = int((Math.random() * 3)); new Egg((_arg1 + 17.5), _local2[(_local3 % 3)], 2); new BitmapRock((_arg1 + 29), 6, 20, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 29), 14, 20, 1, 0, true, {}, tileImg1, true); new Bomb((_arg1 + 38.5), _local2[((_local3 + 1) % 3)]); }]); } } }//package
Section 214
//LevelData4 (LevelData4) package { public class LevelData4 extends LevelData { override public function getLevel(){ return ([function (_arg1){ new BitmapRock((_arg1 + 8), 6, 20, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 8), 14, 20, 1, 0, true, {}, tileImg1, true); var _local2:* = [3, 10, 17]; var _local3:* = int((Math.random() * 3)); new BitmapRock((_arg1 + 17.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 17.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 32), 6, 20, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 32), 14, 20, 1, 0, true, {}, tileImg1, true); _local3 = int((Math.random() * 3)); new BitmapRock((_arg1 + 41.5), _local2[_local3], 1, 5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 41.5), _local2[((_local3 + 1) % 3)], 1, 5, 0, true, {}, tileImg1, true); }, function (_arg1){ new Spin((_arg1 + 15), 5, [{radius:1, isCircle:true, len:5}, {radius:0.5, isCircle:true, len:3}, {radius:1, isCircle:true, len:4}]); new Spin((_arg1 + 25), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:false, len:4}]); new Spin((_arg1 + 35), 10, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]); new Spin((_arg1 + 45), 5, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]); new Spin((_arg1 + 45), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]); new Bomb((_arg1 + 35), 2); new Bomb((_arg1 + 35), 18); }, function (_arg1){ new Spin((_arg1 + 5), 10, [{radius:1, isCircle:true, len:5}, {radius:0.5, isCircle:true, len:5}, {radius:1, isCircle:true, len:5}]); new Spin((_arg1 + 15), 5, [{radius:1, isCircle:true, len:5}, {radius:0.5, isCircle:true, len:3}, {radius:1, isCircle:true, len:4}]); new Spin((_arg1 + 25), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:false, len:4}]); new Spin((_arg1 + 35), 10, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]); new Spin((_arg1 + 45), 5, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]); new Spin((_arg1 + 45), 15, [{radius:1, isCircle:false, len:4}, {radius:1, isCircle:false, len:3}, {radius:1, isCircle:true, len:4}]); new Bomb((_arg1 + 15), 15); new Bomb((_arg1 + 25), 5); }, function (_arg1){ new BitmapRock((_arg1 + 30), 5, 25, 7, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 30), 15, 25, 7, 0, true, {}, tileImg1, true); }, function (_arg1){ new Cannon(_arg1, 9.5, 0, 75); new Cannon((_arg1 + 2), 10.5, 0, 75); new BitmapRock((_arg1 + 5), 10, 1, 4, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 30), 5, 2, 8, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 30), 15, 2, 8, 0, true, {}, tileImg1, true); new Rock((_arg1 + 33), 12, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 36), 12, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 39), 12, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 33), 8, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 36), 8, 2, 2, 0, false, {}, new Box()); new Rock((_arg1 + 39), 8, 2, 2, 0, false, {}, new Box()); new Cannon((_arg1 + 43), 10, 0, 75); new Egg((_arg1 + 36), 16); new Egg((_arg1 + 39), 16); }, function (_arg1){ new BitmapRock((_arg1 + 20), 12, 1, 26, (-(Math.PI) / 3), true, {}, tileImg1, true); new BitmapRock((_arg1 + 26), 8, 1, 28, (-(Math.PI) / 3), true, {}, tileImg1, true); new BitmapRock((_arg1 + 40), 12, 1, 26, (-(Math.PI) / 3), true, {}, tileImg1, true); new Cannon((_arg1 + 34), 18, (Math.PI / 6), 75); new Bomb((_arg1 + 12.5), 2); }, function (_arg1){ new Hole((_arg1 + 10), 10, 4); new Hole((_arg1 + 25), 5, 4); new Hole((_arg1 + 40), 15, 4); new Cannon((_arg1 + 50), 10, 0, 75); new Cannon((_arg1 + 50), 5, 0, 75); new Cannon((_arg1 + 50), 15, 0, 75); }, function (_arg1){ new Rock((_arg1 + 40), 4, 1, 6, 0, false, {}, new Box()); new Rock((_arg1 + 40), 16, 1, 6, 0, false, {}, new Box()); new Egg((_arg1 + 44), 2, 3); new Egg((_arg1 + 44), 18, 3); makeTrap((_arg1 + 40), 10); }, function (_arg1){ new BitmapRock((_arg1 + 20), 5, 1, 14, (-(Math.PI) / 6), true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 15, 1, 14, (Math.PI / 6), true, {}, tileImg1, true); new BitmapRock((_arg1 + 30), 5, 1, 14, (-(Math.PI) / 6), true, {}, tileImg1, true); new BitmapRock((_arg1 + 35), 15, 1, 14, (Math.PI / 6), true, {}, tileImg1, true); new BitmapRock((_arg1 + 40), 5, 1, 14, (-(Math.PI) / 6), true, {}, tileImg1, true); new BitmapRock((_arg1 + 45), 15, 1, 14, (Math.PI / 6), true, {}, tileImg1, true); }, function (_arg1){ new Rock((_arg1 + 10), 10, 1, 19, 0, false, {}, new Box2()); new Egg((_arg1 + 15), 17, 3); new Rock((_arg1 + 40), 10, 1, 19, 0, false, {}, new Box2()); new Egg((_arg1 + 45), 3, 3); }, function (_arg1){ makeTrap((_arg1 + 10), 10); createRandomCircleRocks(_arg1, 20, 1, 2); }, function (_arg1){ new Healing((_arg1 + 10), 6, 4); }, function (_arg1){ createRandomCircleRocks(_arg1, 20, 1, 2); createRandomRocks(_arg1, 15, 2, 3, 2, 3); }, function (_arg1){ new Jar((_arg1 + 10), 10, 8.5, Math.PI); new Jar((_arg1 + 40), 10, 8.5, (Math.PI * 1.3)); }, function (_arg1){ new Jar((_arg1 + 25), 10, 8.5, (Math.PI * 1.2)); new Egg((_arg1 + 25), 10, 2); }, function (_arg1){ new Jar((_arg1 + 10), 10, 8.5, (Math.PI * 1.5)); new Tail((_arg1 + 10), 10); }, function (_arg1){ new BitmapRock((_arg1 + 20), 10, 40, 1, 0, true, {}, tileImg1, true); new Jar((_arg1 + 5), 5, 4, (Math.PI * 1.5)); new Jar((_arg1 + 20), 5, 4, (Math.PI * 1)); new Jar((_arg1 + 35), 5, 4, (Math.PI * 1.5)); new BitmapRock((_arg1 + 39.5), 15, 1, 9.5, 0, true, {}, tileImg1, true); }, function (_arg1){ new Jar((_arg1 + 5), 15, 4, (Math.PI * 1.5)); new BitmapRock((_arg1 + 20), 10, 40, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 39.5), 5, 1, 9.5, 0, true, {}, tileImg1, true); new Rock((_arg1 + 14), 15, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 18), 15, 3, 3, 0, false, {}, new Box()); new Egg((_arg1 + 20), 18, 3); new Egg((_arg1 + 24), 16, 3); new Egg((_arg1 + 28), 18, 3); }, function (_arg1){ makeTrap((_arg1 + 10), 10); makeTrap((_arg1 + 40), 6); makeTrap((_arg1 + 40), 14); }]); } } }//package
Section 215
//LevelData5 (LevelData5) package { public class LevelData5 extends LevelData { override public function getLevel(){ return ([function (_arg1){ makeTrap((_arg1 + 10), 10); new BitmapRock((_arg1 + 40), 11, 1, 18, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 37), 2.5, 5.5, 1, 0, true, {}, tileImg1, true); }, function (_arg1){ var _local2:* = 0; while (_local2 < 5) { new Tet1((_arg1 + (9 * _local2)), 4, 0, 1); new Tet1((_arg1 + (9 * _local2)), 16, 0, 1); _local2++; }; _local2 = 0; while (_local2 < 4) { new Tet2(((_arg1 + 5) + (9 * _local2)), 10, Math.PI, 1); _local2++; }; }, function (_arg1){ new Tet1((_arg1 + 10), 2, 0, 1); new Tet1((_arg1 + 10), 6, 0, 1); new Tet1((_arg1 + 10), 10, 0, 1); new Tet1((_arg1 + 10), 14, 0, 1); new Tet1((_arg1 + 10), 18, 0, 1); new Tet1((_arg1 + 9), 4, Math.PI, 1); new Tet1((_arg1 + 9), 8, Math.PI, 1); new Tet1((_arg1 + 9), 12, Math.PI, 1); new Tet1((_arg1 + 9), 16, Math.PI, 1); }, function (_arg1){ new Tet2((_arg1 + 20), 2, 0, 1); new Tet2((_arg1 + 20), 6, 0, 1); new Tet2((_arg1 + 20), 10, 0, 1); new Tet2((_arg1 + 20), 14, 0, 1); new Tet2((_arg1 + 20), 18, 0, 1); new Tet2((_arg1 + 18), 4, Math.PI, 1); new Tet2((_arg1 + 18), 8, Math.PI, 1); new Tet2((_arg1 + 18), 12, Math.PI, 1); new Tet2((_arg1 + 18), 16, Math.PI, 1); new Tet2((_arg1 + 26), 2, 0, 1); new Tet2((_arg1 + 26), 6, 0, 1); new Tet2((_arg1 + 26), 10, 0, 1); new Tet2((_arg1 + 26), 14, 0, 1); new Tet2((_arg1 + 26), 18, 0, 1); new Tet2((_arg1 + 24), 4, Math.PI, 1); new Tet2((_arg1 + 24), 8, Math.PI, 1); new Tet2((_arg1 + 24), 12, Math.PI, 1); new Tet2((_arg1 + 24), 16, Math.PI, 1); }, function (_arg1){ new Tet2((_arg1 + 8), 4, 0, 2); new Tet2((_arg1 + 8), 12, 0, 2); new Tet2((_arg1 + 6), 8, Math.PI, 2); new Tet2((_arg1 + 6), 16, Math.PI, 2); new BitmapRock((_arg1 + 16), 1, 2, 2, 0, true, {}, tileImg1, true); new Tet2((_arg1 + 30), 4, Math.PI, 2); new Tet2((_arg1 + 30), 12, Math.PI, 2); new Tet2((_arg1 + 32), 8, 0, 2); new Tet2((_arg1 + 32), 16, 0, 2); new BitmapRock((_arg1 + 44), 1, 2, 2, 0, true, {}, tileImg1, true); }, function (_arg1){ new Tet2((_arg1 + 16), 16, Math.PI, 2); new Tet2((_arg1 + 16), 10, 0, 2); new Tet2((_arg1 + 16), 4, Math.PI, 2); new BitmapRock((_arg1 + 9), 5, 1, 10, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 23), 15.5, 1, 9, 0, true, {}, tileImg1, true); new Tet2((_arg1 + 36), 10, 0, 1.5); new Tet2((_arg1 + 36), 3, Math.PI, 1.5); new BitmapRock((_arg1 + 29), 9, 1, 18, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 43), 11, 1, 18, 0, true, {}, tileImg1, true); }, function (_arg1){ new BitmapRock((_arg1 + 25), 8.5, 18, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 31.5), 16, 20, 1, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 41), 8, 1, 16, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 16.5), 14, 1, 12, 0, true, {}, tileImg1, true); new Tet1((_arg1 + 37), 12, 0, 1.5); }, function (_arg1){ new Tail((_arg1 + 8), 9); new Egg((_arg1 + 8), 6); new Tet2((_arg1 + 8), 6, (Math.PI / 2), 2); new Tet2((_arg1 + 8), 6, (-(Math.PI) / 2), 2); new Tail((_arg1 + 28), 7); new Egg((_arg1 + 32), 7); new Tet2((_arg1 + 30), 7, 0, 2); new Tet2((_arg1 + 30), 7, Math.PI, 2); new Rock((_arg1 + 30), 1.5, 2, 12, (Math.PI / 2), false, {}, new Box2()); }, function (_arg1){ new Tet2((_arg1 + 10), 7, (Math.PI * 0.75), 2); new Tet2((_arg1 + 10), 13, (Math.PI * 1.25), 2); new Bomb((_arg1 + 17), 10); new Tet2((_arg1 + 25), 7, (Math.PI * 0.75), 2); new Tet2((_arg1 + 25), 13, (Math.PI * 1.25), 2); new Tet2((_arg1 + 40), 7, (Math.PI * 0.75), 2); new Tet2((_arg1 + 40), 13, (Math.PI * 1.25), 2); }, function (_arg1){ new Hole((_arg1 + 20), 10, 4); new Bomb((_arg1 + 17), 18); new Bomb((_arg1 + 24), 15); new Bomb((_arg1 + 17), 2); new Bomb((_arg1 + 24), 5); new Bomb((_arg1 + 27), 10); }, function (_arg1){ new Egg((_arg1 + 45), 5, 3); new Egg((_arg1 + 45), 10, 2); new Egg((_arg1 + 45), 15, 1); var _local2:* = new Cannon((_arg1 + 10), 5, Math.PI, 200, 100); _local2.counter = 0; var _local3:* = new Cannon((_arg1 + 10), 10, Math.PI, 200, 100); _local3.counter = 0; var _local4:* = new Cannon((_arg1 + 10), 15, Math.PI, 200, 100); _local4.counter = 0; }, function (_arg1){ new Healing((_arg1 + 10), 6, 4); }, function (_arg1){ new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 4, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 20), 13.5, 4, 3, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 17.5), 12.25, 1, 0.5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 28), 6.5, 4, 3, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25.5), 7.75, 1, 0.5, 0, true, {}, tileImg1, true); new Rock((_arg1 + 20), 18.5, 3, 20, (Math.PI / 2), false, {}, new Box2()); new Rock((_arg1 + 20), 1.5, 3, 20, (Math.PI / 2), false, {}, new Box2()); }, function (_arg1){ new Rock((_arg1 + 1), 15, 1, 9.5, 0, false, {}, new Box2()); new Rock((_arg1 + 1), 5, 1, 9.5, 0, false, {}, new Box2()); new BitmapRock((_arg1 + 26), 18, 48, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 26), 6, 48, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 20), 16, 4, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 28), 8, 4, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 6), 12, 1, 4, 0, true, {}, tileImg1, true); new Cannon((_arg1 + 40), 14, 0, 75); new Cannon((_arg1 + 38), 12, 0, 75); new Egg((_arg1 + 40), 10, 3); }, function (_arg1){ new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 4, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 20), 13.5, 4, 3, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 17.5), 12.25, 1, 0.5, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 28), 6.5, 4, 3, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25.5), 7.75, 1, 0.5, 0, true, {}, tileImg1, true); new Rock((_arg1 + 20), 18.5, 3, 20, (Math.PI / 2), false, {}, new Box2()); new Rock((_arg1 + 20), 1.5, 3, 20, (Math.PI / 2), false, {}, new Box2()); }, function (_arg1){ new BitmapRock((_arg1 + 25), 18, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 6, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 20), 16, 4, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 28), 8, 4, 2, 0, true, {}, tileImg1, true); new Rock((_arg1 + 16), 12, 6, 6, 0, false, {}, new Box()); new Rock((_arg1 + 26), 12, 6, 6, 0, false, {}, new Box()); }, function (_arg1){ new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 8, 50, 2, 0, true, {}, tileImg1, true); new Rock((_arg1 + 25), 13, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 30), 11, 3, 3, 0, false, {}, new Box()); new Rock((_arg1 + 40), 12, 3, 3, (Math.PI / 4), false, {}, new Box()); new Rock((_arg1 + 45), 12, 3, 3, (Math.PI / 4), false, {}, new Box()); }, function (_arg1){ new BitmapRock((_arg1 + 25), 14, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 8, 50, 2, 0, true, {}, tileImg1, true); new Egg((_arg1 + 25), 11, 1); }, function (_arg1){ new BitmapRock((_arg1 + 25), 16, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 6, 50, 2, 0, true, {}, tileImg1, true); var _local2:* = 0; while (_local2 < 10) { new CircleRock((_arg1 + (_local2 * 4)), 9, 1.5, false, {}, new Circle()); new CircleRock(((_arg1 + 2) + (_local2 * 4)), 13, 1.5, false, {}, new Circle()); _local2++; }; }, function (_arg1){ new BitmapRock((_arg1 + 25), 14, 50, 2, 0, true, {}, tileImg1, true); new BitmapRock((_arg1 + 25), 4, 50, 2, 0, true, {}, tileImg1, true); var _local2:* = 0; while (_local2 < 10) { new Rock((_arg1 + (_local2 * 4)), 7, 2, 2, (Math.PI / 4), false, {}, new Box()); new Rock(((_arg1 + 2) + (_local2 * 4)), 11, 2, 2, (Math.PI / 4), false, {}, new Box()); _local2++; }; }]); } } }//package
Section 216
//LevelData6 (LevelData6) package { public class LevelData6 extends LevelData { override public function getLevel(){ return ([function (_arg1){ new Rock((_arg1 + 48), 19, 2, 2, 0, false, {}, new ChBox("L")); new Rock((_arg1 + 48), 17, 2, 2, 0, false, {}, new ChBox("a")); new Rock((_arg1 + 48), 15, 2, 2, 0, false, {}, new ChBox("s")); new Rock((_arg1 + 48), 13, 2, 2, 0, false, {}, new ChBox("t")); new Rock((_arg1 + 48), 9, 2, 2, 0, false, {}, new ChBox("B")); new Rock((_arg1 + 48), 7, 2, 2, 0, false, {}, new ChBox("o")); new Rock((_arg1 + 48), 5, 2, 2, 0, false, {}, new ChBox("x")); new Rock((_arg1 + 48), 3, 2, 2, 0, false, {}, new ChBox("e")); new Rock((_arg1 + 48), 1, 2, 2, 0, false, {}, new ChBox("s")); }, function (_arg1){ }, function (_arg1){ }, function (_arg1){ }]); } } }//package
Section 217
//LoaderMc (LoaderMc) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; public class LoaderMc extends MovieClip { var barWidth; public var loadTxt:TextField; public var logo:SimpleButton; public var loadBar:MovieClip; public function LoaderMc(){ barWidth = 400; logo.addEventListener(MouseEvent.CLICK, clicked); } function added(_arg1:Event){ barWidth = loadBar.width; } public function setLoaderInfo(_arg1:LoaderInfo):void{ _arg1.addEventListener(ProgressEvent.PROGRESS, onProgress); _arg1.addEventListener(Event.COMPLETE, onComplete); } private function clicked(_arg1:Event):void{ var _local2:* = new URLRequest("http://www.bestgamesland.com"); navigateToURL(_local2, "_blank"); } private function onProgress(_arg1:ProgressEvent):void{ var _local2:int = Math.round(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100)); loadTxt.text = (String(_local2) + " % loaded"); loadBar.width = ((barWidth * _local2) / 100); } private function onComplete(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package
Section 218
//LogoButton (LogoButton) package { import flash.display.*; import flash.events.*; public class LogoButton extends SimpleButton { public function LogoButton(){ addEventListener(MouseEvent.CLICK, clicked); } private function clicked(_arg1:Event):void{ Service.openUrl("logoClicked"); } } }//package
Section 219
//Menu (Menu) package { import flash.display.*; import flash.events.*; public class Menu extends State { public const sy:int = 270; public const ygap:int = 40; public var continueButton; private var logoButton:LogoButton;// = null public var creditButton; private var saveExist:Boolean; public var title:MovieClip; public var downloadButton; public var alert; public var scoreButton; public var moreButton; public var startButton; public var introLevel; public var credit; public function downloadClicked(_arg1:Event):void{ Service.openUrl("downloadClick", "http://www.bestgamesland.com/download-snakerunaway.php"); } public function continueClicked(_arg1:Event):void{ SnakeRunaway.changeState(SnakeRunaway.playState); Service.trackEvent("continueClick"); } function mouseOverStart(_arg1:Event){ alert.visible = true; } override public function onEnter():void{ introLevel = new IntroLevel(); addChild(introLevel); setChildIndex(title, (numChildren - 1)); startButton = new Button("NEW GAME"); startButton.x = 350; startButton.y = sy; addChild(startButton); startButton.addEventListener(MouseEvent.CLICK, startClicked); alert = new StartAlert(); alert.visible = false; alert.x = (((startButton.x + (startButton.width / 2)) + (alert.width / 2)) + 20); alert.y = sy; addChild(alert); saveExist = Level.checkSol(); if (saveExist){ startButton.addEventListener(MouseEvent.MOUSE_OVER, mouseOverStart); startButton.addEventListener(MouseEvent.MOUSE_OUT, mouseOutStart); continueButton = new Button("CONTINUE"); continueButton.addEventListener(MouseEvent.CLICK, continueClicked); } else { continueButton = new Button("CONTINUE", null, null, null, true); }; continueButton.x = 350; continueButton.y = (sy + ygap); addChild(continueButton); moreButton = new Button("MORE GAMES"); moreButton.x = 350; moreButton.y = (sy + (ygap * 2)); addChild(moreButton); moreButton.addEventListener(MouseEvent.CLICK, moreClicked); downloadButton = new Button("DOWNLOAD GAME"); downloadButton.x = 350; downloadButton.y = (sy + (ygap * 3)); addChild(downloadButton); downloadButton.addEventListener(MouseEvent.CLICK, downloadClicked); creditButton = new Button("CREDIT"); creditButton.x = 350; creditButton.y = (sy + (ygap * 4)); addChild(creditButton); creditButton.addEventListener(MouseEvent.CLICK, creditClicked); if (Service.servId == Service.DEFAULT){ scoreButton = new Button("HIGH SCORES"); scoreButton.x = 350; scoreButton.y = (sy + (ygap * 5)); addChild(scoreButton); scoreButton.addEventListener(MouseEvent.CLICK, scoreClicked); }; credit = new Credit(); credit.x = 350; credit.y = (sy + (ygap * 2)); credit.visible = false; addChild(credit); if (logoButton == null){ logoButton = new LogoButton(); logoButton.x = 250; logoButton.y = 10; addChild(logoButton); }; SnakeRunaway.rootMc.addChild(this); SoundMgr.bgmStart(SoundMgr.bgm2); } public function moreClicked(_arg1:Event):void{ Service.openUrl("playmoreClick"); } function mouseOutStart(_arg1:Event){ alert.visible = false; } override public function onExit():void{ introLevel.onExit(); startButton.removeEventListener(MouseEvent.CLICK, startClicked); startButton.removeEventListener(MouseEvent.MOUSE_OVER, mouseOverStart); startButton.removeEventListener(MouseEvent.MOUSE_OUT, mouseOutStart); removeChild(startButton); startButton = null; removeChild(alert); alert = null; continueButton.removeEventListener(MouseEvent.CLICK, continueClicked); removeChild(continueButton); continueButton = null; moreButton.removeEventListener(MouseEvent.CLICK, moreClicked); removeChild(moreButton); moreButton = null; downloadButton.removeEventListener(MouseEvent.CLICK, downloadClicked); removeChild(downloadButton); downloadButton = null; creditButton.removeEventListener(MouseEvent.CLICK, creditClicked); removeChild(creditButton); creditButton = null; if (Service.servId == Service.DEFAULT){ scoreButton.removeEventListener(MouseEvent.CLICK, scoreClicked); removeChild(scoreButton); scoreButton = null; }; removeChild(credit); SnakeRunaway.rootMc.removeChild(this); SoundMgr.bgmStop(); if (((logoButton) && (contains(logoButton)))){ removeChild(logoButton); logoButton = null; }; } public function startClicked(_arg1:Event):void{ Level.cleanSol(); SnakeRunaway.changeState(SnakeRunaway.playState); } public function creditClicked(_arg1:Event):void{ credit.visible = true; Service.trackEvent("creditClick"); } private function onScoreExit():void{ startButton.addEventListener(MouseEvent.CLICK, startClicked); startButton.enabled = true; if (saveExist){ continueButton.addEventListener(MouseEvent.CLICK, continueClicked); continueButton.enabled = true; }; moreButton.addEventListener(MouseEvent.CLICK, moreClicked); moreButton.enabled = true; downloadButton.addEventListener(MouseEvent.CLICK, downloadClicked); downloadButton.enabled = true; creditButton.addEventListener(MouseEvent.CLICK, creditClicked); creditButton.enabled = true; scoreButton.addEventListener(MouseEvent.CLICK, scoreClicked); scoreButton.enabled = true; } public function scoreClicked(_arg1:Event):void{ startButton.removeEventListener(MouseEvent.CLICK, startClicked); startButton.enabled = false; if (saveExist){ continueButton.removeEventListener(MouseEvent.CLICK, continueClicked); continueButton.enabled = false; }; moreButton.removeEventListener(MouseEvent.CLICK, moreClicked); moreButton.enabled = false; downloadButton.removeEventListener(MouseEvent.CLICK, downloadClicked); downloadButton.enabled = false; creditButton.removeEventListener(MouseEvent.CLICK, creditClicked); creditButton.enabled = false; scoreButton.removeEventListener(MouseEvent.CLICK, scoreClicked); scoreButton.enabled = false; Service.showLeaderBoard(onScoreExit); Service.trackEvent("scoreClick"); } } }//package
Section 220
//MessageBox (MessageBox) package { import flash.display.*; import flash.text.*; public dynamic class MessageBox extends MovieClip { public var message:TextField; } }//package
Section 221
//MuteButton (MuteButton) package { import flash.display.*; import flash.events.*; public class MuteButton extends MovieClip { public function MuteButton(){ addEventListener(MouseEvent.CLICK, clicked); updateGraphics(); buttonMode = true; } private function updateGraphics():void{ if (SoundMgr.soundOn){ gotoAndStop("normal"); } else { gotoAndStop("mute"); }; } private function clicked(_arg1:Event):void{ SoundMgr.soundOn = !(SoundMgr.soundOn); updateGraphics(); } } }//package
Section 222
//Option (Option) package { import flash.display.*; import flash.events.*; public class Option extends MovieClip { var soundButton; var resumeButton; public function Option(){ create(); } public function resumeClicked(_arg1:Event):void{ onExit(); SnakeRunaway.playState.resumeState(); } public function create(){ resumeButton = new Button("RESUME"); resumeButton.x = 0; resumeButton.y = 50; addChild(resumeButton); resumeButton.addEventListener(MouseEvent.CLICK, resumeClicked); x = (PlayState.WIDTH / 2); y = (PlayState.HEIGHT / 2); SnakeRunaway.rootMc.addChild(this); } public function onExit():void{ resumeButton.removeEventListener(MouseEvent.CLICK, resumeClicked); SnakeRunaway.rootMc.removeChild(this); } } }//package
Section 223
//PauseButton (PauseButton) package { import flash.display.*; import flash.events.*; public class PauseButton extends MovieClip { public function PauseButton(){ addEventListener(MouseEvent.CLICK, clicked); buttonMode = true; } private function clicked(_arg1:Event):void{ SnakeRunaway.playState.pauseState(); } } }//package
Section 224
//PlayState (PlayState) package { import Box2D.Common.Math.*; import flash.display.*; import flash.events.*; import com.greensock.*; import com.greensock.plugins.*; import com.greensock.easing.*; import flash.text.*; import flash.ui.*; public class PlayState extends State { private var pauseButton:PauseButton; private var muteButton:MuteButton; private var maskShape; public static const H_HEIGHT = 200; public static const BACKWIDTH:Number = 35; public static const WIDTH = 700; public static const HEIGHT = 500; public static const H_WIDTH = 350; public static const MAXBOOST:Number = 100; public static var upBgShape; public static var isPausable = true; public static var level = null; public static var centerBgShape; public static var globalMaxX = 0; public static var _maxX = 0; public static var mc:MovieClip = null; public static var downBgShape; public static var messagemc = null; public static var maxCellId = 0; public static var boost:Number = 100; public static var charmc:MovieClip = null; public static var hud:Hud = null; public function resumeState():void{ var _local2:*; mc.addEventListener(Event.ENTER_FRAME, update, false, 0, true); Key.initialize(SnakeRunaway.rootMc.stage); isPausable = true; SnakeRunaway.rootMc.stage.focus = SnakeRunaway.rootMc; var _local1:* = 0; while (_local1 < charmc.numChildren) { _local2 = charmc.getChildAt(_local1); if ((_local2 is MovieClip)){ _local2.play(); }; _local1++; }; } public function update(_arg1:Event):void{ var e = _arg1; try { onKeyInput(); level.update(); } catch(e:Error) { trace("Error in update"); }; } public function onKeyInput(){ if (Key.isDown(80)){ pauseState(); }; } override public function onEnter():void{ Service.trackStart(); maxX = 0; mc = new MovieClip(); charmc = new MovieClip(); hud = new Hud(); hud.x = 350; hud.y = 465; initBg(); maskShape = new Shape(); maskShape.graphics.beginFill(0); maskShape.graphics.drawRect(0, 0, WIDTH, HEIGHT); maskShape.graphics.endFill(); SnakeRunaway.rootMc.addChild(maskShape); this.mask = maskShape; addChild(centerBgShape); addChild(mc); addChild(charmc); addChild(upBgShape); addChild(downBgShape); addChild(hud); messagemc = new MessageBox(); messagemc.x = 350; messagemc.y = 100; messagemc.visible = false; addChild(messagemc); level = new Level(); level.onEnter(); muteButton = new MuteButton(); muteButton.x = 675; muteButton.y = 5; addChild(muteButton); pauseButton = new PauseButton(); pauseButton.x = 655; pauseButton.y = 5; addChild(pauseButton); SnakeRunaway.rootMc.addChild(this); mc.addEventListener(Event.ENTER_FRAME, update, false, 0, true); if (maxCellId == 0){ showMessage("Arrow keys to move"); }; SnakeRunaway.rootMc.stage.focus = SnakeRunaway.rootMc; Key.initialize(SnakeRunaway.rootMc.stage); hud.updateMeter(); hud.updateBoost(); SoundMgr.bgmStart(SoundMgr.bgm1); isPausable = true; } public function pauseState():void{ var _local3:*; if (!isPausable){ return; }; var _local1:* = new Option(); mc.removeEventListener(Event.ENTER_FRAME, update); Key.release(SnakeRunaway.rootMc.stage); isPausable = false; var _local2:* = 0; while (_local2 < charmc.numChildren) { _local3 = charmc.getChildAt(_local2); if ((_local3 is MovieClip)){ _local3.stop(); }; _local2++; }; } public function initBg(){ upBgShape = new Shape(); upBgShape.graphics.beginBitmapFill(new WallImageUp4(0, 0)); upBgShape.graphics.drawRect(0, 0, (WIDTH * 2), 40); upBgShape.graphics.endFill(); upBgShape.x = 0; upBgShape.y = 0; centerBgShape = new Shape(); centerBgShape.graphics.beginBitmapFill(new Bg3(0, 0)); centerBgShape.graphics.drawRect(0, 0, (WIDTH * 2), 400); centerBgShape.graphics.endFill(); centerBgShape.x = 0; centerBgShape.y = 40; downBgShape = new Shape(); downBgShape.graphics.beginBitmapFill(new WallImageDown(0, 0)); downBgShape.graphics.drawRect(0, 0, (WIDTH * 2), 60); downBgShape.graphics.endFill(); downBgShape.x = 0; downBgShape.y = 440; } override public function onExit():void{ globalMaxX = Math.max(globalMaxX, maxX); mc.removeEventListener(Event.ENTER_FRAME, update); Key.release(SnakeRunaway.rootMc.stage); TweenLite.killTweensOf(mc); TweenLite.killTweensOf(charmc); TweenLite.killTweensOf(messagemc); level.onExit(); removeChild(mc); removeChild(charmc); removeChild(hud); removeChild(messagemc); mc = null; charmc = null; hud = null; messagemc = null; this.mask = null; SnakeRunaway.rootMc.removeChild(this); SnakeRunaway.rootMc.removeChild(maskShape); SoundMgr.bgmStop(); Service.trackEnd(); } public static function showMessage(_arg1){ var msg = _arg1; if (messagemc){ var hideMessage:Function = function (){ messagemc.visible = false; }; messagemc.visible = true; messagemc.alpha = 1; messagemc.message.text = msg; TweenMax.to(messagemc, 1, {overwrite:1, alpha:0, delay:2, onComplete:hideMessage}); }; } public static function getStartCell(){ var _local1:* = ((int((maxCellId / 20)) * 20) + 1); maxX = ((_local1 - 1) * Level.CELLSIZE); return (_local1); } public static function set maxX(_arg1){ _maxX = Math.max(0, _arg1); } public static function get maxX(){ return (_maxX); } } }//package
Section 225
//QRockImage (QRockImage) package { import flash.display.*; public dynamic class QRockImage extends BitmapData { public function QRockImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 226
//Rock (Rock) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.geom.*; import Box2D.Collision.*; import com.greensock.*; import flash.filters.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.counters.*; import org.flintparticles.twoD.zones.*; import com.greensock.easing.*; import org.flintparticles.twoD.actions.*; import org.flintparticles.twoD.initializers.*; import org.flintparticles.common.displayObjects.*; import org.flintparticles.twoD.renderers.*; import org.flintparticles.twoD.activities.*; public class Rock { public var wdt; public var DENSITY;// = 1 public var FRICTION;// = 0.3 public var RESTITUTION;// = 0.2 public var hgt; public var mc; public var ang; public var xpos; public var LINEARDAMPING;// = 0.5 public var ANGULARDAMPING;// = 0.5 public var body:b2Body;// = null public var cleared; public var ypos; public var isStatic; public static const MASKBIT = (((CAT | Enemy.CAT) | TransEnemy.CAT) | Worm.CAT); public static const CAT = 4; public function Rock(_arg1:Number, _arg2:Number, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ this.xpos = _arg1; this.ypos = _arg2; this.wdt = _arg3; this.hgt = _arg4; this.ang = _arg5; this.isStatic = _arg6; this.mc = _arg8; _arg7 = ((_arg7) || ({})); var _local9:* = new b2BodyDef(); _local9.position.Set(_arg1, _arg2); _local9.angularDamping = ((_arg7.aDamping) || (ANGULARDAMPING)); _local9.linearDamping = ((_arg7.lDamping) || (LINEARDAMPING)); _local9.angle = _arg5; var _local10:* = new b2PolygonDef(); _local10.SetAsBox((_arg3 / 2), (_arg4 / 2)); _local10.friction = ((_arg7.fr) || (FRICTION)); _local10.restitution = ((_arg7.rest) || (RESTITUTION)); _local10.filter.maskBits = maskBit; _local10.filter.categoryBits = catBit; if (!_arg6){ _local10.density = ((_arg7.dens) || (DENSITY)); } else { _local10.density = 0; }; _local9.userData = _arg8; body = Level.world.CreateBody(_local9); body.CreateShape(_local10); body.SetMassFromShapes(); PlayState.mc.addChild(_arg8); Level.pushBody(body); createMc(); } public function get maskBit(){ return (MASKBIT); } public function get catBit(){ return (CAT); } public function createMc(){ mc.width = (wdt * Level.SCALE); mc.height = (hgt * Level.SCALE); } } }//package
Section 227
//SaveSnd (SaveSnd) package { import flash.media.*; public dynamic class SaveSnd extends Sound { } }//package
Section 228
//SEnemy (SEnemy) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class SEnemy extends Enemy { public function SEnemy(_arg1, _arg2, _arg3=10, _arg4=15, _arg5=100){ super(_arg1, _arg2, _arg3, _arg4, _arg5, 1); } override public function get tailClass(){ return (SEnemyTail); } override public function get mcClass(){ return (SEnemyMc); } override public function get type(){ return (3); } override public function onUpdate(){ var _local1:*; var _local2:*; if (status == DEAD){ return; }; counter = (counter + 1); if (status == SLEEP){ if (counter == sleepDelay){ counter = 0; status = NORMAL; mc.gotoAndPlay("normal"); }; } else { if (counter == delay){ counter = 0; _local1 = Level.worm.body.GetWorldPoint(Level.worm.body.GetLinearVelocity()).Copy(); _local2 = body.GetPosition(); _local1.Subtract(_local2); body.ApplyImpulse(_local1, _local2); }; }; } } }//package
Section 229
//SEnemyMc (SEnemyMc) package { import flash.display.*; public dynamic class SEnemyMc extends MovieClip { public function SEnemyMc(){ addFrameScript(41, frame42, 72, frame73); } function frame73(){ gotoAndPlay("sleep"); } function frame42(){ gotoAndPlay("normal"); } } }//package
Section 230
//SEnemyTail (SEnemyTail) package { public class SEnemyTail extends Tail { public const type = 3; public function SEnemyTail(_arg1, _arg2, _arg3=1){ super(_arg1, _arg2, _arg3); } override public function get mcClass(){ return (SEnemyTailMc); } } }//package
Section 231
//SEnemyTailMc (SEnemyTailMc) package { import flash.display.*; public dynamic class SEnemyTailMc extends MovieClip { } }//package
Section 232
//Service (Service) package { import flash.display.*; import flash.events.*; import mochi.as3.*; import SWFStats.*; import FGL.GameTracker.*; import flash.net.*; import flash.system.*; public class Service { public static const KONG = 2; public static const DEFAULT = 1; public static const MJ = 3; public static var servId = 1; public static var rootMc; public static var mochiConnected = false; private static var mjConn:Object = null; public static var fglTracker:GameTracker = null; private static var kongConn:Object = null; public static function openUrl(_arg1:String=null, _arg2:String=null):void{ if (_arg2 == null){ _arg2 = SnakeRunaway.SPONSOR_URL; }; var _local3:* = new URLRequest(_arg2); navigateToURL(_local3, "_blank"); if (_arg1){ trackEvent(_arg1); }; } public static function initSwfstats(_arg1):void{ Log.View(310, "ff0f618c-a5fc-4f80-9d93-d532bce03647", _arg1.stage.loaderInfo.loaderURL); } public static function trackEvent(_arg1:String, _arg2=null){ if (mochiConnected){ MochiEvents.trackEvent(_arg1, _arg2); }; if (fglTracker){ fglTracker.checkpoint(Number(_arg2)); }; if (SnakeRunaway.useSwfstats){ Log.CustomMetric(_arg1); }; } public static function trackEnd(){ if (mochiConnected){ MochiEvents.endPlay(); }; if (fglTracker){ fglTracker.endGame(); }; if (SnakeRunaway.useSwfstats){ Log.LevelCounterMetric("endlevel", getLevel()); Log.LevelRangedMetric("endmeter", getLevel(), (int(PlayState.maxX) % 500)); }; } private static function initKong(){ var kongApiLoadComplete:Function; kongApiLoadComplete = function (_arg1:Event):void{ kongConn = _arg1.target.content; kongConn.services.connect(); trace("[KONG] init success"); }; if (kongConn){ return; }; var paramObj:Object = LoaderInfo(rootMc.root.loaderInfo).parameters; var request:URLRequest = new URLRequest(((paramObj.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf"))); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, kongApiLoadComplete); loader.load(request); rootMc.addChild(loader); } private static function getLevel():int{ return ((int((PlayState.maxCellId / 10)) + 1)); } public static function trackStart(){ if (mochiConnected){ MochiEvents.startPlay("Normal"); }; if (fglTracker){ fglTracker.beginGame(); }; if (SnakeRunaway.useSwfstats){ Log.Play(); Log.LevelCounterMetric("startlevel", getLevel()); }; } public static function initFgl(){ fglTracker = new GameTracker(); } public static function initMj(){ var loadFinished:Function; var postmjConnConnect:Function; loadFinished = function (_arg1:Event):void{ mjConn = _arg1.currentTarget.content; if (mjConn != null){ mjConn.service.connect(postmjConnConnect); } else { trace("[MJ] init fail"); }; }; postmjConnConnect = function (_arg1:Boolean){ trace("[MJ] init success"); }; if (mjConn){ return; }; Security.allowDomain("static.mindjolt.com"); var wrapper:* = rootMc.root.parent.parent; var api_url:String = wrapper.loaderInfo.parameters.mjPath; var urlLoader:Loader = new Loader(); urlLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadFinished); urlLoader.load(new URLRequest(((api_url) || ("http://static.mindjolt.com/api/as3/api_as3_local.swf")))); wrapper.addChild(urlLoader); } public static function showLeaderBoard(_arg1:Function):void{ var option:*; var callback = _arg1; if (servId == DEFAULT){ if (!mochiConnected){ if (callback != null){ trace("[MOCHI] mochiConnected false: callback"); callback(); }; return; }; option = {res:"700x500", width:400, height:300, onError:callback, onClose:callback}; try { MochiScores.showLeaderboard(option); } catch(e:Error) { trace("[MOCHI] leaderboard fail"); if (callback != null){ trace("[MOCHI] callback"); callback(); }; }; }; } public static function initMochi(_arg1:Boolean){ var onMochiConnectError:Function; var o:Object; var boardID:String; var useBoard = _arg1; onMochiConnectError = function (_arg1:String){ mochiConnected = false; trace("[MOCHI] init fail"); }; try { MochiServices.connect("201fb2286be64603", rootMc.root, onMochiConnectError); if (useBoard){ o = {n:[10, 9, 4, 7, 10, 11, 0, 15, 2, 15, 10, 14, 13, 10, 9, 8], f:function (_arg1:Number, _arg2:String):String{ if (_arg2.length == 16){ return (_arg2); }; return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16)))); }}; boardID = o.f(0, ""); MochiScores.setBoardID(boardID); }; mochiConnected = true; } catch(e:Error) { mochiConnected = false; trace("[MOCHI] init fail"); }; } public static function checkDomain(_arg1){ rootMc = _arg1; var _local2:* = rootMc.root.loaderInfo.url; if (_local2.search(/^https?:\/\/([\w.]+\.)?kongregate\.com(:\d+)?\/.{4,}/i) != -1){ trace("[KONG] domain"); servId = KONG; initKong(); initMochi(false); } else { if (_local2.search(/^https?:\/\/([\w.]+\.)?mindjolt\.com(:\d+)?\/.{4,}/i) != -1){ trace("[MJ] domain"); servId = MJ; initMj(); initMochi(true); } else { trace("Default domain"); initMochi(true); }; }; } public static function autoSubmit():Boolean{ if ((((servId == KONG)) || ((servId == DEFAULT)))){ return (true); }; return (false); } public static function submitScore(_arg1:Number, _arg2:Function=null){ var option:*; var score = _arg1; var callback = _arg2; if (servId == DEFAULT){ if (!mochiConnected){ if (callback != null){ trace("[MOCHI] mochiConnected false: callback"); callback(); }; return; }; option = {score:score, res:"700x500", width:400, height:300, onError:callback, onClose:callback}; try { MochiScores.showLeaderboard(option); trace("[MOCHI] submit score", score); } catch(e:Error) { trace("[MOCHI] submit score fail"); if (callback != null){ trace("[MOCHI] callback"); callback(); }; }; } else { if (servId == KONG){ try { if (kongConn.services.isGuest()){ trace("[KONG] guest", score); } else { kongConn.stats.submit("distance", score); trace("[KONG] submit score", score); }; } catch(error:Error) { trace("[KONG] submit score fail"); }; } else { if (servId == MJ){ try { mjConn.service.submitScore(score); trace("[MJ] submit score", score); } catch(error:Error) { trace("[MJ] submit score fail"); }; }; }; }; } public static function checkDomainLock(_arg1):Boolean{ var _local2:* = _arg1.root.loaderInfo.url; var _local3:* = false; if (_local2.search(/^https?:\/\/([\w.]+\.)?flashgamelicense\.com(:\d+)?\/.{4,}/i) != -1){ _local3 = true; } else { if (_local2.search(/^https?:\/\/([\w.]+\.)?grayger\.com(:\d+)?\/.{4,}/i) != -1){ _local3 = true; }; }; return (_local3); } } }//package
Section 233
//SmallWorm (SmallWorm) package { import flash.display.*; public dynamic class SmallWorm extends MovieClip { } }//package
Section 234
//SnakeRunaway (SnakeRunaway) package { import flash.display.*; import flash.events.*; import com.greensock.*; import mx.core.*; import flash.system.*; import flash.ui.*; public class SnakeRunaway extends MovieClip { private var LogoClass1:Class; private var logo; public static const useFgl = false; public static const IS_TEST:Boolean = false; public static const SPONSOR_URL = "http://www.bestgamesland.com"; public static const useSwfstats = true; public static const useDomainlock = false; public static const useDomainCheck = true; public static const START_CELL = 1; public static var endMenuState:EndMenu = null; public static var rootMc:MovieClip = null; private static var currentState:State = null; public static var menuState:Menu = null; public static var playState:PlayState = null; public function SnakeRunaway(){ LogoClass1 = SnakeRunaway_LogoClass1; super(); rootMc = this; addEventListener(Event.ADDED_TO_STAGE, init); } public function init(_arg1:Event):void{ stage.stageFocusRect = false; disableContextMenu(); if (((useDomainlock) && (!(Service.checkDomainLock(this))))){ trace("invalid domain"); return; }; if (IS_TEST){ showMenu(); } else { showLogo(showMenu); }; } public function disableContextMenu(){ var tagLine:ContextMenu; try { tagLine = new ContextMenu(); tagLine.hideBuiltInItems(); contextMenu = tagLine; fscommand("showmenu", "false"); } catch(e:Error) { trace("context menu error"); }; } private function showLogo1(_arg1:Function):void{ logo = new LogoClass1(); logo.x = ((700 - 600) / 2); logo.y = ((500 - 480) / 2); addChild(logo); TweenMax.delayedCall(160, _arg1, null, true); } private function showMenu():void{ var _local2:int; if (((logo) && (contains(logo)))){ removeChild(logo); logo = null; }; var _local1:MovieClip = (root as MovieClip); while (_local2 < _local1.numChildren) { _local1.removeChildAt(_local2); _local2++; }; if (useFgl){ Service.initFgl(); }; if (useSwfstats){ Service.initSwfstats(this); }; if (useDomainCheck){ Service.checkDomain(this); }; playState = new PlayState(); menuState = new Menu(); endMenuState = new EndMenu(); changeState(menuState); disableContextMenu(); } private function showLogo(_arg1:Function):void{ var onComplete:Function; var callback = _arg1; onComplete = function (_arg1:Event):void{ var mc:MovieClip; var logoClicked:Function; var endFrame:Function; var obj:*; var evt = _arg1; logoClicked = function (_arg1:Event):void{ Service.openUrl(); }; endFrame = function ():void{ mc.stop(); callback(); }; mc = (evt.currentTarget.content as MovieClip); mc.addFrameScript(149, endFrame); var i:int; while (i < mc.numChildren) { obj = mc.getChildAt(i); if ((obj is SimpleButton)){ obj.addEventListener(MouseEvent.CLICK, logoClicked); }; i = (i + 1); }; }; var bas:ByteArrayAsset = new LogoClass1(); logo = new Loader(); var fLoader:ForcibleLoader = new ForcibleLoader(logo); fLoader.load(bas); logo.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); logo.x = ((700 - 600) / 2); logo.y = ((500 - 480) / 2); addChild(logo); } public static function changeState(_arg1:State):void{ if (currentState){ currentState.onExit(); }; currentState = _arg1; currentState.onEnter(); } } }//package
Section 235
//SnakeRunaway_LogoClass1 (SnakeRunaway_LogoClass1) package { import mx.core.*; public class SnakeRunaway_LogoClass1 extends ByteArrayAsset { } }//package
Section 236
//SoundMgr (SoundMgr) package { import flash.media.*; public class SoundMgr { public static var enemySnd = new EnemySnd(); public static var endingSnd = new EndingSnd(); public static var channel:SoundChannel; public static var boostSnd = new BoostSnd(); public static var attackedSnd = new AttackedSnd(); public static var eggBreakSnd = new EggbreakSnd(); public static var backlineSnd = new BacklineSnd(); private static var currentBgm; public static var lastPosition; public static var deadSnd = new DeadSnd(); public static var bombSnd = new BombSnd(); public static var bgm1 = new Bgm1(); public static var bgm2 = new Bgm2(); public static var saveSnd = new SaveSnd(); private static var _soundOn:Boolean = true; public static var tailSnd = new TailSnd(); public static function bgmStop(){ if (channel){ lastPosition = channel.position; channel.stop(); channel = null; }; } public static function get soundOn(){ return (_soundOn); } public static function set soundOn(_arg1:Boolean){ _soundOn = _arg1; if (_arg1){ bgmResume(); } else { bgmStop(); }; } public static function bgmResume(){ if (((currentBgm) && (!((lastPosition == null))))){ channel = currentBgm.play(lastPosition, 100); }; } public static function bgmStart(_arg1){ bgmStop(); currentBgm = _arg1; channel = currentBgm.play(0, 100); if (soundOn){ lastPosition = null; } else { if (channel){ lastPosition = channel.position; channel.stop(); }; }; } public static function playSound(_arg1, _arg2=null){ if (soundOn){ if (_arg2){ if (_arg2()){ _arg1.play(); }; } else { _arg1.play(); }; }; } } }//package
Section 237
//Spin (Spin) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class Spin extends MovieClip implements Cleanable, Updatable { var body; var joints; public var cleared;// = false var lineShape; var ypos; var xpos; public function Spin(_arg1, _arg2, _arg3, _arg4=10){ joints = []; super(); this.xpos = _arg1; this.ypos = _arg2; create(_arg1, _arg2, _arg3, _arg4); } public function create(_arg1, _arg2, _arg3, _arg4):void{ var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local5:* = new b2BodyDef(); _local5.position.Set(_arg1, _arg2); _local5.userData = this; body = Level.world.CreateBody(_local5); var _local6:* = new b2CircleDef(); _local6.radius = 1; _local6.friction = 0; _local6.density = 0.5; _local6.restitution = 0.5; _local6.filter.maskBits = Rock.MASKBIT; _local6.filter.categoryBits = Rock.CAT; body.CreateShape(_local6); var _local7:* = 0; var _local8:* = _arg3.length; var _local9:* = 0; while (_local9 < _local8) { if (_arg3[_local9].len <= 1){ } else { _local11 = createHandle(_arg3[_local9].isCircle, _arg3[_local9].radius, _arg3[_local9].len, _local7); _local12 = new b2DistanceJointDef(); _local13 = body.GetPosition(); _local14 = _local11.GetPosition(); _local15 = new b2Vec2(((_local14.x + ((_arg3[_local9].len - 1) * _local13.x)) / _arg3[_local9].len), ((_local14.y + ((_arg3[_local9].len - 1) * _local13.y)) / _arg3[_local9].len)); _local12.Initialize(body, _local11, _local15, _local11.GetPosition()); joints.push(Level.world.CreateJoint(_local12)); _local7 = (_local7 + ((Math.PI * 2) / _local8)); }; _local9++; }; body.SetMassFromShapes(); PlayState.mc.addChild(this); var _local10:b2RevoluteJointDef = new b2RevoluteJointDef(); _local10.Initialize(Level.world.GetGroundBody(), body, _local5.position); _local10.maxMotorTorque = 10000; if (_arg4 != 0){ _local10.enableMotor = true; _local10.motorSpeed = _arg4; }; Level.world.CreateJoint(_local10); lineShape = new Shape(); PlayState.mc.addChild(lineShape); Level.pushBody(body); } public function onUpdate(){ var _local2:*; var _local3:*; var _local4:*; lineShape.graphics.clear(); lineShape.graphics.lineStyle(1, 0, 1); var _local1:* = body.GetPosition(); for each (_local2 in joints) { _local3 = _local2.GetAnchor1(); _local4 = _local2.GetAnchor2(); lineShape.graphics.moveTo((((_local3.x - Level.camX) * Level.SCALE) + PlayState.H_WIDTH), ((-((_local3.y - Level.camY)) * Level.SCALE) + PlayState.H_HEIGHT)); lineShape.graphics.lineTo((((_local4.x - Level.camX) * Level.SCALE) + PlayState.H_WIDTH), ((-((_local4.y - Level.camY)) * Level.SCALE) + PlayState.H_HEIGHT)); }; } public function createHandle(_arg1, _arg2, _arg3, _arg4):b2Body{ var _local7:*; var _local5:* = new b2Mat22(_arg4); var _local6:* = new b2Vec2(_arg3, 0); _local6.MulM(_local5); _local6.Add(new b2Vec2(xpos, ypos)); if (_arg1){ _local7 = new CircleRock(_local6.x, _local6.y, _arg2, false, {dens:1}, new Circle()); } else { _local7 = new Rock(_local6.x, _local6.y, (_arg2 * 2), (_arg2 * 2), 0, false, {dens:1}, new Box()); }; return (_local7.body); } public function onExit(){ PlayState.mc.removeChild(lineShape); } } }//package
Section 238
//Spring (Spring) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.*; public class Spring extends MovieClip implements Cleanable, Updatable { public var cleared;// = false var lineShape; var body1; var body2; public var obj2; public function Spring(_arg1, _arg2){ this.obj2 = _arg2; body1 = _arg1.body; body2 = _arg2.body; var _local3:b2PrismaticJointDef = new b2PrismaticJointDef(); var _local4:* = body2.GetPosition().Copy(); _local4.Subtract(body1.GetPosition()); _local4.Normalize(); _local3.Initialize(body1, body2, body2.GetPosition(), _local4); _local3.lowerTranslation = -10; _local3.upperTranslation = 0; _local3.enableLimit = true; _local3.maxMotorForce = 50; _local3.motorSpeed = 0.8; _local3.enableMotor = true; var _local5:b2PrismaticJoint = (Level.world.CreateJoint(_local3) as b2PrismaticJoint); lineShape = new Shape(); addChild(_arg1.mc); addChild(lineShape); body1.m_userData = this; PlayState.mc.addChild(this); } public function onUpdate(){ var _local1:*; var _local2:*; if (cleared){ return; }; if (obj2.mc.cleared){ removeChild(lineShape); cleared = true; return; }; lineShape.graphics.clear(); if (((body1) && (body2))){ lineShape.graphics.lineStyle(1, 0, 1); _local1 = body1.GetPosition(); _local2 = body2.GetPosition(); lineShape.graphics.moveTo(0, 0); lineShape.graphics.lineTo(((_local2.x - _local1.x) * Level.SCALE), (-((_local2.y - _local1.y)) * Level.SCALE)); } else { removeChild(lineShape); cleared = true; }; } public function onExit(){ PlayState.mc.removeChild(this); } } }//package
Section 239
//StartAlert (StartAlert) package { import flash.display.*; public dynamic class StartAlert extends MovieClip { } }//package
Section 240
//State (State) package { import flash.display.*; public class State extends MovieClip { public var isOn;// = false public function onEnter():void{ isOn = true; } public function onExit():void{ isOn = false; } } }//package
Section 241
//StoneImage (StoneImage) package { import flash.display.*; public dynamic class StoneImage extends BitmapData { public function StoneImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 242
//Tail (Tail) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class Tail extends MovieClip { public var parentMc;// = null public var status;// = 1 public var tailBody:b2Body;// = null public function Tail(_arg1, _arg2, _arg3=1){ create(_arg1, _arg2); this.status = _arg3; } public function get maskBit(){ return ((((Worm.CAT | Enemy.CAT) | TransEnemy.CAT) | Rock.CAT)); } public function get catBit(){ return (Worm.CAT); } public function get mcClass(){ return (TailMc); } public function create(_arg1, _arg2){ var _local3:* = new b2BodyDef(); _local3.position.Set(_arg1, _arg2); _local3.isBullet = true; _local3.angularDamping = 0.5; _local3.linearDamping = 2; var _local4:* = new b2CircleDef(); _local4.radius = 0.5; _local4.friction = 0.5; _local4.density = 0.5; _local4.restitution = 0.5; _local4.filter.maskBits = maskBit; _local4.filter.categoryBits = catBit; _local3.userData = this; tailBody = Level.world.CreateBody(_local3); tailBody.CreateShape(_local4); tailBody.SetMassFromShapes(); addChild(new mcClass()); PlayState.charmc.addChild(this); } } }//package
Section 243
//TailMc (TailMc) package { import flash.display.*; public dynamic class TailMc extends MovieClip { } }//package
Section 244
//TailSnd (TailSnd) package { import flash.media.*; public dynamic class TailSnd extends Sound { } }//package
Section 245
//Tet1 (Tet1) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class Tet1 extends MovieClip { public var body:b2Body;// = null public var cleared;// = false public function Tet1(_arg1:Number, _arg2:Number, _arg3, _arg4=1){ var _local5:* = new b2BodyDef(); _local5.position.Set(_arg1, _arg2); _local5.angle = _arg3; _local5.userData = this; body = Level.world.CreateBody(_local5); var _local6:* = new b2PolygonDef(); _local6.SetAsOrientedBox((0.5 * _arg4), (0.5 * _arg4), new b2Vec2((-0.5 * _arg4), (1.5 * _arg4)), 0); _local6.filter.maskBits = Rock.MASKBIT; _local6.filter.categoryBits = Rock.CAT; _local6.density = 1; body.CreateShape(_local6); _local6.SetAsOrientedBox((0.5 * _arg4), (0.5 * _arg4), new b2Vec2((-0.5 * _arg4), (-1.5 * _arg4)), 0); body.CreateShape(_local6); _local6.SetAsOrientedBox((0.5 * _arg4), (2 * _arg4), new b2Vec2((-1.5 * _arg4), 0), 0); body.CreateShape(_local6); body.SetMassFromShapes(); this.width = (40 * _arg4); this.height = (80 * _arg4); PlayState.mc.addChild(this); } } }//package
Section 246
//Tet2 (Tet2) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class Tet2 extends MovieClip { public var body:b2Body;// = null public var cleared;// = false public function Tet2(_arg1:Number, _arg2:Number, _arg3, _arg4=1){ var _local5:* = new b2BodyDef(); _local5.position.Set(_arg1, _arg2); _local5.angle = _arg3; _local5.userData = this; body = Level.world.CreateBody(_local5); var _local6:* = new b2PolygonDef(); _local6.SetAsOrientedBox((1 * _arg4), (0.5 * _arg4), new b2Vec2((-1 * _arg4), (1.5 * _arg4)), 0); _local6.filter.maskBits = Rock.MASKBIT; _local6.filter.categoryBits = Rock.CAT; _local6.density = 2; body.CreateShape(_local6); _local6.SetAsOrientedBox((1 * _arg4), (0.5 * _arg4), new b2Vec2((-1 * _arg4), (-1.5 * _arg4)), 0); body.CreateShape(_local6); _local6.SetAsOrientedBox((0.5 * _arg4), (2 * _arg4), new b2Vec2((-2.5 * _arg4), 0), 0); body.CreateShape(_local6); body.SetMassFromShapes(); this.width = (60 * _arg4); this.height = (80 * _arg4); PlayState.mc.addChild(this); } } }//package
Section 247
//Tile1 (Tile1) package { import flash.display.*; public dynamic class Tile1 extends BitmapData { public function Tile1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 248
//ToyEnemy (ToyEnemy) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class ToyEnemy extends Enemy { var veclist; var func; var idx;// = 0 var delay2;// = 0 public function ToyEnemy(_arg1, _arg2){ var xpos = _arg1; var ypos = _arg2; func = []; veclist = [new b2Vec2(34, 24), new b2Vec2(34, 1), new b2Vec2(1, 24), new b2Vec2(1, 1)]; super(xpos, ypos, 30, 25, 100, 3); func[0] = function (){ mc.gotoAndPlay("sleep"); }; func[100] = (func[125] = (func[150] = function (){ mc.gotoAndPlay("normal"); doImpulse(veclist[0].Copy()); })); func[120] = function (){ SoundMgr.playSound(SoundMgr.enemySnd); }; func[200] = (func[225] = (func[250] = function (){ doImpulse(veclist[1].Copy()); })); func[300] = (func[325] = (func[350] = function (){ doImpulse(veclist[2].Copy()); })); func[400] = (func[425] = (func[450] = function (){ doImpulse(veclist[3].Copy()); })); func[500] = function (){ counter = 99; }; } public function doImpulse(_arg1){ var _local2:* = body.GetPosition(); _arg1.Subtract(_local2); _arg1.Normalize(); _arg1.Multiply(impulse); body.ApplyImpulse(_arg1, _local2); } override public function onUpdate(){ var _local1:* = func[counter]; if ((_local1 is Function)){ _local1(); }; counter = (counter + 1); } } }//package
Section 249
//TransEnemy (TransEnemy) package { public class TransEnemy extends Enemy { public static const CAT = 16; public function TransEnemy(_arg1, _arg2, _arg3=20, _arg4=25, _arg5=100){ super(_arg1, _arg2, _arg3, _arg4, _arg5, 3); } override public function get maskBit(){ return ((Worm.CAT | Enemy.CAT)); } override public function get mcClass(){ return (TransEnemyMc); } override public function get catBit(){ return (CAT); } override public function get tailClass(){ return (TransTail); } override public function get type(){ return (2); } } }//package
Section 250
//TransEnemyMc (TransEnemyMc) package { import flash.display.*; public dynamic class TransEnemyMc extends MovieClip { public function TransEnemyMc(){ addFrameScript(41, frame42, 72, frame73); } function frame73(){ gotoAndPlay("sleep"); } function frame42(){ gotoAndPlay("normal"); } } }//package
Section 251
//TransTail (TransTail) package { public class TransTail extends Tail { public const type = 2; public function TransTail(_arg1, _arg2, _arg3=1){ super(_arg1, _arg2, _arg3); } override public function get maskBit(){ return (((TransEnemy.CAT | Worm.CAT) | Enemy.CAT)); } override public function get mcClass(){ return (TransTailMc); } override public function get catBit(){ return (TransEnemy.CAT); } } }//package
Section 252
//TransTailMc (TransTailMc) package { import flash.display.*; public dynamic class TransTailMc extends MovieClip { } }//package
Section 253
//Updatable (Updatable) package { public interface Updatable { function onUpdate(); } }//package
Section 254
//WallImageDown (WallImageDown) package { import flash.display.*; public dynamic class WallImageDown extends BitmapData { public function WallImageDown(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 255
//WallImageUp4 (WallImageUp4) package { import flash.display.*; public dynamic class WallImageUp4 extends BitmapData { public function WallImageUp4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 256
//Windmill (Windmill) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class Windmill extends MovieClip { var body; public var cleared;// = false public function Windmill(_arg1, _arg2, _arg3=0, _arg4=0.5, _arg5=1, _arg6=5, _arg7=4, _arg8=false, _arg9=0){ create(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9); } public function createHandle(_arg1, _arg2, _arg3, _arg4):b2ShapeDef{ var _local5:* = new b2Mat22(_arg4); var _local6:b2PolygonDef = new b2PolygonDef(); _local6.friction = 0; _local6.density = 0.5; _local6.restitution = 0.5; _local6.filter.maskBits = Rock.MASKBIT; _local6.filter.categoryBits = Rock.CAT; _local6.vertexCount = 4; var _local7:* = new b2Vec2((-(_arg1) / 2), _arg3); _local7.MulM(_local5); _local6.vertices[0] = _local7; var _local8:* = new b2Vec2((-(_arg2) / 2), 0); _local8.MulM(_local5); _local6.vertices[1] = _local8; var _local9:* = new b2Vec2((_arg2 / 2), 0); _local9.MulM(_local5); _local6.vertices[2] = _local9; var _local10:* = new b2Vec2((_arg1 / 2), _arg3); _local10.MulM(_local5); _local6.vertices[3] = _local10; var _local11:* = new WindmillArm(); _local11.width = (_arg3 * 20); _local11.rotation = (270 - (_arg4 * Level.PI_PER_180)); addChildAt(_local11, 0); return (_local6); } public function create(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9):void{ var _local14:b2RevoluteJointDef; var _local10:* = new b2BodyDef(); _local10.angle = _arg3; _local10.position.Set(_arg1, _arg2); _local10.userData = this; body = Level.world.CreateBody(_local10); var _local11:* = new b2CircleDef(); _local11.radius = 1; _local11.friction = 0; _local11.density = 0.5; _local11.restitution = 0.5; _local11.filter.maskBits = Rock.MASKBIT; _local11.filter.categoryBits = Rock.CAT; body.CreateShape(_local11); var _local12:* = 0; var _local13:* = 0; while (_local13 < _arg7) { body.CreateShape(createHandle(_arg4, _arg5, _arg6, _local12)); _local12 = (_local12 + ((Math.PI * 2) / _arg7)); _local13++; }; body.SetMassFromShapes(); PlayState.mc.addChild(this); if (_arg8){ _local14 = new b2RevoluteJointDef(); _local14.Initialize(Level.world.GetGroundBody(), body, _local10.position); _local14.maxMotorTorque = 10000; if (_arg9 != 0){ _local14.enableMotor = true; _local14.motorSpeed = _arg9; }; Level.world.CreateJoint(_local14); }; Level.pushBody(body); } } }//package
Section 257
//WindmillArm (WindmillArm) package { import flash.display.*; public dynamic class WindmillArm extends MovieClip { } }//package
Section 258
//Worm (Worm) package { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.*; import com.greensock.*; import com.greensock.plugins.*; import com.greensock.easing.*; import flash.ui.*; public class Worm extends MovieClip implements Updatable { public const BOOST_IMPULSE = 50; public const TOXIN = 4; public const TOXIN_IMPULSE = 3; public const IMPULSE = 10; public const NORMAL = 1; public const DEAD = 3; public const ATTACKED = 2; public const BOOSTCONSUME = -2; public var needle:MovieClip; public var status;// = 1 public var body:b2Body;// = null public var tails; public var boostState;// = false public var eye; public var mouseJoint; public var headgear:MovieClip; public var impulse;// = 10 public static const CAT = 2; public function Worm(_arg1, _arg2){ tails = []; super(); create(_arg1, _arg2); Level.camX = _arg1; Level.camY = 12; status = NORMAL; } public function die():void{ var tail:*; var changeState:Function; changeState = function (){ SnakeRunaway.changeState(SnakeRunaway.endMenuState); }; trace("die"); status = DEAD; Level.removequeue2.push(body); TweenMax.to(this, 2, {y:420, ease:Bounce.easeOut, onComplete:changeState, blurFilter:{blurX:20}}); for each (tail in tails) { Level.removequeue2.push(tail); TweenMax.to(tail.m_userData, 2, {y:420, ease:Bounce.easeOut, blurFilter:{blurX:20}}); }; SoundMgr.playSound(SoundMgr.deadSnd); } public function get maskBit(){ return ((((CAT | Enemy.CAT) | TransEnemy.CAT) | Rock.CAT)); } public function onUpdate(){ onKeyInput(); } public function appendTail(_arg1:Tail):void{ var _local3:*; var _local4:*; if (status == DEAD){ return; }; var _local2:* = _arg1.tailBody; if (tails.length == 0){ _local3 = body; _local4 = 1.5; } else { _local3 = tails[(tails.length - 1)]; _local4 = 1; }; var _local5:* = _local3.GetPosition(); var _local6:* = _local3.GetAngle(); _local2.SetXForm(new b2Vec2((_local5.x + (_local4 * Math.cos((_local6 + Math.PI)))), (_local5.y + (_local4 * Math.sin((_local6 + Math.PI))))), _local6); var _local7:* = new b2RevoluteJointDef(); _local7.Initialize(_local3, _local2, _local3.GetPosition()); _local7.lowerAngle = (-(Math.PI) * 0.25); _local7.upperAngle = (Math.PI * 0.25); _local7.enableLimit = true; _local7.collideConnected = true; Level.world.CreateJoint(_local7); tails.push(_local2); _arg1.status = 2; Level.tailBody = _local2; } public function getMcIndex():int{ return (PlayState.charmc.getChildIndex(this)); } public function onKeyInput(){ var _local1:* = 0; var _local2:* = 0; if (Key.isDown(Keyboard.LEFT)){ _local1 = -(impulse); } else { if (Key.isDown(Keyboard.RIGHT)){ _local1 = impulse; }; }; if (Key.isDown(Keyboard.UP)){ _local2 = impulse; } else { if (Key.isDown(Keyboard.DOWN)){ _local2 = -(impulse); }; }; if (((!((_local1 == 0))) || (!((_local2 == 0))))){ if (((Key.isDown(Keyboard.SPACE)) && (!((status == TOXIN))))){ boostOn(); } else { boostOff(); }; body.ApplyImpulse(new b2Vec2(_local1, _local2), body.GetWorldPoint(new b2Vec2(1, 0))); } else { boostOff(); }; } public function collide(_arg1):void{ if ((((_arg1.m_userData is Tail)) && ((_arg1.m_userData.status == 1)))){ appendTail(_arg1.m_userData); SoundMgr.playSound(SoundMgr.tailSnd); } else { if ((_arg1.m_userData is Bomb)){ _arg1.m_userData.collide(null); }; }; } public function toxin(){ if ((((status == DEAD)) || ((status == TOXIN)))){ return; }; needle.visible = true; status = TOXIN; impulse = TOXIN_IMPULSE; trace("toxin"); var tl:* = new TimelineMax({repeat:7, yoyo:true, onComplete:function (){ needle.visible = false; status = NORMAL; impulse = IMPULSE; TweenMax.to(this, 0.1, {removeTint:true}); }}); tl.append(TweenMax.to(this, 0.4, {colorTransform:{tint:0x555555, tintAmount:0.5}})); } public function boostOff():void{ if (boostState){ impulse = IMPULSE; eye.gotoAndPlay("normal"); boostState = false; }; } public function collideOnBack(){ if (status == DEAD){ return; }; SoundMgr.playSound(SoundMgr.backlineSnd); die(); } public function get catBit(){ return (CAT); } public function updateBoost(_arg1){ PlayState.boost = (PlayState.boost + _arg1); if (PlayState.boost >= PlayState.MAXBOOST){ PlayState.boost = PlayState.MAXBOOST; }; if (PlayState.boost <= 0){ PlayState.boost = 0; boostState = false; impulse = IMPULSE; eye.gotoAndPlay("normal"); }; PlayState.hud.updateBoost(); } public function putOn():void{ var _local1:* = new b2PolygonDef(); _local1.friction = 0; _local1.density = 0.5; _local1.restitution = 0.1; _local1.filter.maskBits = maskBit; _local1.filter.categoryBits = catBit; _local1.vertexCount = 3; _local1.vertices[0].Set(0, 1); _local1.vertices[1].Set(0, -1); _local1.vertices[2].Set(2, 0); body.CreateShape(_local1); body.SetMassFromShapes(); headgear.visible = true; } public function boostOn():void{ if (PlayState.boost > 0){ if (boostState){ updateBoost(BOOSTCONSUME); } else { SoundMgr.playSound(SoundMgr.boostSnd); updateBoost(BOOSTCONSUME); boostState = true; impulse = BOOST_IMPULSE; eye.gotoAndPlay("boost"); }; }; } public function removeTail():void{ if (status == DEAD){ return; }; trace(("remove tail " + tails.length)); var _local1:* = tails[(tails.length - 1)]; Level.removequeue.push(_local1); if (tails.length == 1){ die(); } else { tails.pop(); Level.tailBody = tails[(tails.length - 1)]; }; } public function attacked():void{ if (status == ATTACKED){ return; }; status = ATTACKED; removeTail(); SoundMgr.playSound(SoundMgr.attackedSnd); var tl:* = new TimelineMax({repeat:3, yoyo:true, onComplete:function (){ eye.gotoAndPlay("normal"); trace("back normal"); status = NORMAL; TweenMax.to(this, 0.1, {removeTint:true}); }}); tl.append(TweenMax.to(this, 0.2, {colorTransform:{tint:0xFF0000, tintAmount:0.5}})); } public function create(_arg1:Number, _arg2:Number):void{ var _local3:* = new b2BodyDef(); _local3.position.Set(_arg1, _arg2); _local3.isBullet = true; _local3.angularDamping = 4; _local3.linearDamping = 2; var _local4:* = new b2CircleDef(); _local4.radius = 1; _local4.friction = 0.5; _local4.density = 2; _local4.restitution = 0.5; _local4.filter.maskBits = maskBit; _local4.filter.categoryBits = catBit; _local3.userData = this; body = Level.world.CreateBody(_local3); body.CreateShape(_local4); body.SetMassFromShapes(); PlayState.charmc.addChild(this); Level.tailBody = body; headgear.visible = false; eye = new Eye(); eye.x = 8; eye.y = -5; addChild(eye); needle.visible = false; } } }//package

Library Items

Symbol 1 BitmapUsed by:2 401
Symbol 2 GraphicUses:1Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:12
Symbol 5 FontUsed by:6 72 310 383 384 386
Symbol 6 EditableTextUses:5 309Used by:12
Symbol 7 GraphicUsed by:8
Symbol 8 ButtonUses:7Used by:12 316 393
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClip {LoaderMc}Uses:4 6 8 9 11Used by:Timeline
Symbol 13 Sound {AttackedSnd}
Symbol 14 Sound {EndingSnd}
Symbol 15 Sound {TailSnd}
Symbol 16 Sound {BombSnd}
Symbol 17 Sound {BacklineSnd}
Symbol 18 Sound {BoostSnd}
Symbol 19 Sound {DeadSnd}
Symbol 20 Sound {EggbreakSnd}
Symbol 21 Sound {EnemySnd}
Symbol 22 Sound {SaveSnd}
Symbol 23 Sound {Bgm1}
Symbol 24 Sound {Bgm2}
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip {SEnemyTailMc}Uses:25 26 27 28
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip {TransTailMc}Uses:30 31 32 33
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip {EnemyTailMc}Uses:35 36 37 38
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip {HoleImg}Uses:41
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip {WindmillArm}Uses:43 44
Symbol 46 GraphicUsed by:75
Symbol 47 GraphicUsed by:75
Symbol 48 GraphicUsed by:75
Symbol 49 GraphicUsed by:75
Symbol 50 GraphicUsed by:75
Symbol 51 GraphicUsed by:75
Symbol 52 GraphicUsed by:75
Symbol 53 GraphicUsed by:75
Symbol 54 GraphicUsed by:75
Symbol 55 GraphicUsed by:75
Symbol 56 GraphicUsed by:75
Symbol 57 GraphicUsed by:75
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Symbol 60 GraphicUsed by:75
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Symbol 66 GraphicUsed by:75
Symbol 67 GraphicUsed by:75
Symbol 68 GraphicUsed by:75
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 TextUses:5Used by:73
Symbol 73 MovieClipUses:72Used by:75 103 131
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip {SEnemyMc}Uses:46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 73 74
Symbol 76 GraphicUsed by:103
Symbol 77 GraphicUsed by:103
Symbol 78 GraphicUsed by:103
Symbol 79 GraphicUsed by:103
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Symbol 96 GraphicUsed by:103
Symbol 97 GraphicUsed by:103
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip {TransEnemyMc}Uses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 73 102
Symbol 104 GraphicUsed by:131
Symbol 105 GraphicUsed by:131
Symbol 106 GraphicUsed by:131
Symbol 107 GraphicUsed by:131
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Symbol 109 GraphicUsed by:131
Symbol 110 GraphicUsed by:131
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Symbol 112 GraphicUsed by:131
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Symbol 115 GraphicUsed by:131
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Symbol 117 GraphicUsed by:131
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Symbol 119 GraphicUsed by:131
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Symbol 122 GraphicUsed by:131
Symbol 123 GraphicUsed by:131
Symbol 124 GraphicUsed by:131
Symbol 125 GraphicUsed by:131
Symbol 126 GraphicUsed by:131
Symbol 127 GraphicUsed by:131
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClip {EnemyMc}Uses:104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 73 130
Symbol 132 GraphicUsed by:144
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:144
Symbol 135 GraphicUsed by:144
Symbol 136 GraphicUsed by:144
Symbol 137 GraphicUsed by:144
Symbol 138 GraphicUsed by:144
Symbol 139 GraphicUsed by:144
Symbol 140 GraphicUsed by:144
Symbol 141 GraphicUsed by:144
Symbol 142 GraphicUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClip {Eye}Uses:132 134 135 136 137 138 139 140 141 142 143
Symbol 145 GraphicUsed by:153
Symbol 146 GraphicUsed by:153
Symbol 147 GraphicUsed by:153
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip {Jar}Uses:145 146 147 148 149 150 151 152
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClip {Spin}Uses:155
Symbol 157 GraphicUsed by:176
Symbol 158 GraphicUsed by:176
Symbol 159 GraphicUsed by:176
Symbol 160 GraphicUsed by:176
Symbol 161 GraphicUsed by:176
Symbol 162 GraphicUsed by:176
Symbol 163 GraphicUsed by:176
Symbol 164 GraphicUsed by:176
Symbol 165 GraphicUsed by:176
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Symbol 167 GraphicUsed by:176
Symbol 168 GraphicUsed by:176
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 FontUsed by:175 229
Symbol 175 EditableTextUses:174Used by:176
Symbol 176 MovieClip {ChBox}Uses:157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 175
Symbol 177 MovieClip {Hole}
Symbol 178 GraphicUsed by:184
Symbol 179 GraphicUsed by:184
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClip {Box2}Uses:178 179 180 181 182 183
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Symbol 186 GraphicUsed by:204
Symbol 187 GraphicUsed by:204
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Symbol 199 GraphicUsed by:204
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClip {Cannon}Uses:185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203
Symbol 205 GraphicUsed by:207
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip {Tet1}Uses:205 206
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClip {Tet2}Uses:208 209
Symbol 211 Bitmap {Tile1}
Symbol 212 Bitmap {QRockImage}
Symbol 213 GraphicUsed by:218
Symbol 214 GraphicUsed by:218
Symbol 215 GraphicUsed by:218
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClip {Circle}Uses:213 214 215 216 217
Symbol 219 GraphicUsed by:223
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip {Box}Uses:219 220 221 222
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip {Windmill}Uses:225
Symbol 227 Bitmap {WallImageDown}
Symbol 228 GraphicUsed by:232
Symbol 229 TextUses:174Used by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
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Symbol 233 FontUsed by:234 246 248 250 252 306 308 315 376 381 382 385 388 390 396 397 398
Symbol 234 EditableTextUses:233Used by:235
Symbol 235 MovieClip {MessageBox}Uses:234
Symbol 236 Bitmap {Bg3}
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:239
Symbol 239 MovieClip {TailMc}Uses:238Used by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip {SmallWorm}Uses:240 241 239
Symbol 243 GraphicUsed by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:243 244Used by:247 249 251
Symbol 246 EditableTextUses:233Used by:247
Symbol 247 MovieClip {ButtonOver}Uses:245 246
Symbol 248 EditableTextUses:233Used by:249
Symbol 249 MovieClip {ButtonUp}Uses:245 248
Symbol 250 EditableTextUses:233Used by:251
Symbol 251 MovieClip {ButtonDisabled}Uses:245 250
Symbol 252 EditableTextUses:233Used by:253
Symbol 253 MovieClip {GameClear}Uses:252
Symbol 254 Bitmap {StoneImage}
Symbol 255 BitmapUsed by:256 257 258 259
Symbol 256 GraphicUses:255Used by:260
Symbol 257 GraphicUses:255Used by:260
Symbol 258 GraphicUses:255Used by:260
Symbol 259 GraphicUses:255Used by:260
Symbol 260 MovieClip {Egg}Uses:256 257 258 259
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:263
Symbol 263 MovieClip {Backline}Uses:262
Symbol 264 GraphicUsed by:280
Symbol 265 GraphicUsed by:280
Symbol 266 GraphicUsed by:280
Symbol 267 GraphicUsed by:280
Symbol 268 GraphicUsed by:280
Symbol 269 GraphicUsed by:280
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Symbol 279 GraphicUsed by:280
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Symbol 294 GraphicUsed by:299
Symbol 295 GraphicUsed by:299
Symbol 296 GraphicUsed by:299
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClip {Bomb}Uses:280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298
Symbol 300 BitmapUsed by:301 303
Symbol 301 GraphicUses:300Used by:304
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUses:300Used by:304
Symbol 304 MovieClip {MuteButton}Uses:301 302 303
Symbol 305 GraphicUsed by:307
Symbol 306 EditableTextUses:233Used by:307
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Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
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Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClip {PauseButton}Uses:317 318 319
Symbol 321 BitmapUsed by:322
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Symbol 324 GraphicUsed by:374
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Symbol 326 GraphicUsed by:328
Symbol 327 GraphicUsed by:328
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Symbol 331 GraphicUsed by:373
Symbol 332 GraphicUsed by:373
Symbol 333 GraphicUsed by:373
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Symbol 336 GraphicUsed by:373
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Symbol 367 GraphicUsed by:373
Symbol 368 GraphicUsed by:373
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Symbol 370 GraphicUsed by:373
Symbol 371 GraphicUsed by:373
Symbol 372 GraphicUsed by:373
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Symbol 374 MovieClip {Worm}Uses:322 323 324 328 373
Symbol 375 GraphicUsed by:377
Symbol 376 TextUses:233Used by:377
Symbol 377 MovieClip {StartAlert}Uses:375 376
Symbol 378 GraphicUsed by:392
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:379Used by:392
Symbol 381 TextUses:233Used by:392
Symbol 382 TextUses:233Used by:392
Symbol 383 TextUses:5Used by:392
Symbol 384 TextUses:5Used by:392
Symbol 385 TextUses:233Used by:392
Symbol 386 TextUses:5Used by:392
Symbol 387 GraphicUsed by:391
Symbol 388 EditableTextUses:233Used by:391
Symbol 389 GraphicUsed by:391
Symbol 390 EditableTextUses:233Used by:391
Symbol 391 ButtonUses:387 388 389 390Used by:392
Symbol 392 MovieClip {Credit}Uses:378 380 381 382 383 384 385 386 391
Symbol 393 Button {LogoButton}Uses:8
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:399
Symbol 396 EditableTextUses:233Used by:399
Symbol 397 TextUses:233Used by:399
Symbol 398 TextUses:233Used by:399
Symbol 399 MovieClip {EndMenu}Uses:395 396 397 398
Symbol 400 Bitmap {WallImageUp4}
Symbol 401 GraphicUses:1Used by:410
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClipUses:403Used by:409
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:409
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClipUses:407Used by:409
Symbol 409 MovieClipUses:404 406 408Used by:410
Symbol 410 MovieClip {Menu}Uses:401 409
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:413
Symbol 413 MovieClip {Healing}Uses:412
Symbol 414 MovieClip {SnakeRunaway}Used by:Timeline
Symbol 415 BinaryData {SnakeRunaway_LogoClass1}

Instance Names

"loaderMc"Frame 1Symbol 12 MovieClip {LoaderMc}
"loadTxt"Symbol 12 MovieClip {LoaderMc} Frame 1Symbol 6 EditableText
"logo"Symbol 12 MovieClip {LoaderMc} Frame 1Symbol 8 Button
"loadBar"Symbol 12 MovieClip {LoaderMc} Frame 1Symbol 11 MovieClip
"eyeball"Symbol 144 MovieClip {Eye} Frame 1Symbol 134 MovieClip
"eyeball"Symbol 144 MovieClip {Eye} Frame 31Symbol 134 MovieClip
"ch"Symbol 176 MovieClip {ChBox} Frame 1Symbol 175 EditableText
"message"Symbol 235 MovieClip {MessageBox} Frame 1Symbol 234 EditableText
"title"Symbol 247 MovieClip {ButtonOver} Frame 1Symbol 246 EditableText
"title"Symbol 249 MovieClip {ButtonUp} Frame 1Symbol 248 EditableText
"title"Symbol 251 MovieClip {ButtonDisabled} Frame 1Symbol 250 EditableText
"backMeter"Symbol 307 MovieClip Frame 1Symbol 306 EditableText
"backlineMeter"Symbol 316 MovieClip {Hud} Frame 1Symbol 307 MovieClip
"hudMeter"Symbol 316 MovieClip {Hud} Frame 1Symbol 310 EditableText
"logoButton"Symbol 316 MovieClip {Hud} Frame 1Symbol 8 Button
"boost"Symbol 316 MovieClip {Hud} Frame 1Symbol 314 MovieClip
"headgear"Symbol 374 MovieClip {Worm} Frame 1Symbol 328 MovieClip
"needle"Symbol 374 MovieClip {Worm} Frame 1Symbol 373 MovieClip
"creditButton"Symbol 392 MovieClip {Credit} Frame 1Symbol 380 MovieClip
"closeButton"Symbol 392 MovieClip {Credit} Frame 1Symbol 391 Button
"meterText"Symbol 399 MovieClip {EndMenu} Frame 1Symbol 396 EditableText
"title"Symbol 410 MovieClip {Menu} Frame 1Symbol 409 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."

Labels

"menu"Frame 3
"normal"Symbol 75 MovieClip {SEnemyMc} Frame 1
"start"Symbol 75 MovieClip {SEnemyMc} Frame 22
"sleep"Symbol 75 MovieClip {SEnemyMc} Frame 46
"normal"Symbol 103 MovieClip {TransEnemyMc} Frame 1
"start"Symbol 103 MovieClip {TransEnemyMc} Frame 22
"sleep"Symbol 103 MovieClip {TransEnemyMc} Frame 46
"normal"Symbol 131 MovieClip {EnemyMc} Frame 1
"start"Symbol 131 MovieClip {EnemyMc} Frame 22
"sleep"Symbol 131 MovieClip {EnemyMc} Frame 46
"normal"Symbol 144 MovieClip {Eye} Frame 1
"boost"Symbol 144 MovieClip {Eye} Frame 31
"attacked"Symbol 144 MovieClip {Eye} Frame 46
"broken"Symbol 260 MovieClip {Egg} Frame 2
"normal"Symbol 299 MovieClip {Bomb} Frame 1
"explode"Symbol 299 MovieClip {Bomb} Frame 11
"normal"Symbol 304 MovieClip {MuteButton} Frame 1
"mute"Symbol 304 MovieClip {MuteButton} Frame 2




http://swfchan.com/19/90987/info.shtml
Created: 28/3 -2019 03:44:56 Last modified: 28/3 -2019 03:44:56 Server time: 03/05 -2024 14:15:25