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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

Hit The Road 2 - use traffic lights to organize traffic on the roads.swf

This is the info page for
Flash #91057

(Click the ID number above for more basic data on this flash file.)


Text
Congratulations!

you passed this level

Cars passed:

35

Time left:

4:58:43

next level

next level

next level

play more games

play more games

play more games

Tips:
Click on a car to make it go slowly. Click it
again to return its speed.

Congratulations!

You made it!

play again

play again

play again

People died:

35

People passed:

134

Cars passed:

134

Difficulty:

normal

Try to play this game on normal or hard difficulty

You made a crash

Switch the traffic lights so that cars
couldn’t crash.

You ran out of time

You need to move all of the
pedestrians in time.

You made cars wait for too long

Do not make cars wait for too long
on traffic light.

Quality

PLAY

PLAY

Low

High

Select Level

Select Level

More
Games

More
Games

Easy

Normal

Hard

Select Level

City Park

Out of City

Desert

sound

music

35

44

4:58:43

Level 1

passed

need to pass

time

35

44

4:58:43

Level 2

35

44

4:58:43

Level 3

35

44

4:58:43

Level 4

35

44

4:58:43

Level 5

35

44

4:58:43

Level 6

35

44

4:58:43

Level 7

35

44

4:58:43

Level 8

35

44

4:58:43

Level 9

35

44

4:58:43

Level 10

35

44

4:58:43

Level 11

35

44

4:58:43

Level 12

35

44

4:58:43

Level 13

35

44

4:58:43

Level 14

35

44

4:58:43

Level 15

ActionScript [AS1/AS2]

Frame 1
function carChange() { _root.car.nextFrame(); } stop(); setInterval(carChange, 3000);
Instance of Symbol 151 MovieClip in Frame 1
onClipEvent (load) { var total = _root.getBytesTotal(); _xscale = 0; } onClipEvent (enterFrame) { var loaded = _root.getBytesLoaded(); var amlod = Math.round((loaded / total) * 100); _xscale = amlod; _root.car._x = amlod * 8; if (loaded == total) { _root.gotoAndStop("main"); } }
Frame 2
function menuItem_2_handler() { getURL ("http://www.skywardgames.com", "_blank"); } function attachCarLeft() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_x:-50, _y:positionsLeft[random(positionsLeft.length)], carDirection:"right", _xscale:60, _yscale:60}); carAmount++; iCar++; } function attachCarRight() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_x:850, _y:positionsRight[random(positionsRight.length)], carDirection:"left", _rotation:180, _xscale:60, _yscale:60}); carAmount++; iCar++; } function attachCarUp() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_y:-50, _x:positionsUp[random(positionsUp.length)], carDirection:"down", _rotation:90, _xscale:60, _yscale:60}); carAmount++; iCar++; } function attachCarDown() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_y:850, _x:positionsDown[random(positionsDown.length)], carDirection:"up", _rotation:270, _xscale:60, _yscale:60}); carAmount++; iCar++; } function attachManHor() { if (durArray[random(4)] == "Left") { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_x:-20, _y:manPosLeft[random(manPosLeft.length)] + (random(5) * 10), go:true, manDirection:"right", _rotation:90, _xscale:60, _yscale:60}); manAmount++; iMan++; } else if (durArray[random(4)] == "Right") { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_x:820, _y:manPosRight[random(manPosRight.length)] + (random(5) * 10), go:true, manDirection:"left", _rotation:270, _xscale:60, _yscale:60}); manAmount++; iMan++; } } function attachManVert() { if (durArray[random(4)] == "Up") { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_y:-20, _x:manPosUp[random(manPosUp.length)] + (random(5) * 10), go:true, manDirection:"down", _rotation:180, _xscale:60, _yscale:60}); manAmount++; iMan++; } else if (durArray[random(4)] == "Down") { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_y:520, _x:manPosDown[random(manPosDown.length)] + (random(5) * 10), go:true, manDirection:"up", _xscale:60, _yscale:60}); manAmount++; iMan++; } } for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); var menuItem_2 = new ContextMenuItem("www.skywardgames.com", menuItem_2_handler); my_cm.customItems.push(menuItem_2); this.menu = my_cm; stop(); var peopleGotKilled = 0; var peopleHavePassed = 0; var carsGotCrashed = 0; var carsHavePassed = 0; saving = SharedObject.getLocal("myvars"); var park = new Sound(); park.attachSound("Park"); var city = new Sound(); city.attachSound("City Skyline"); var crash = new Sound(); crash.attachSound("Crash"); var stear = new Sound(); stear.attachSound("Stearing Breaks"); var win = new Sound(); win.attachSound("Win Sound"); var lights = new Sound(); lights.attachSound("lights"); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 3
stop();
Frame 4
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 6; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [240]; var positionsDown = [325]; var manPosLeft = [270]; var manPosRight = [270]; var manPosUp = [360]; var manPosDown = [360]; var manDownStops = [270]; var manUpStops = [210]; var manLeftStops = [290]; var manRightStops = [360]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 4; var timeMinutes = 1; var timeSeconds = 20; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Instance of Symbol 221 MovieClip "sliderSound" in Frame 4
on (press) { startDrag (this, false, 657, 480, 707, 480); } on (release, releaseOutside) { stopDrag(); } onClipEvent (enterFrame) { _root.park.setVolume((_x - 657) * 2); }
Instance of Symbol 221 MovieClip "sliderMusic" in Frame 4
on (press) { startDrag (this, false, 727, 480, 777, 480); } on (release, releaseOutside) { stopDrag(); } onClipEvent (enterFrame) { _root.music.setVolume((_x - 727) * 2); }
Frame 5
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((110 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarDown(); } if ((timerCar > ((110 * appearence) + random(100))) && (stoped != true)) { timerCar = 0; attachCarRight(); } if ((timerMan > (150 + random(150))) && (stoped != true)) { timerMan = 0; attachManVert(); } if ((timerMan2 > (150 + random(150))) && (stoped != true)) { timerMan2 = 0; attachManHor(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel1"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel1"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel1"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel1"); }
Instance of Symbol 244 MovieClip "Lights2" in Frame 5
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 6
gotoAndPlay ("loop1");
Frame 7
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level2"}); saving.data.level2 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level1"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level1"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level1"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 8
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 18; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [215]; var positionsLeft = [255]; var positionsDown = [310]; var manPosUp = [385]; var manPosDown = [385]; var manDownStops = [285]; var manUpStops = [185]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 9; var timeMinutes = 1; var timeSeconds = 1; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 9
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((120 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarDown(); } if ((timerCar > ((200 * appearence) + random(200))) && (stoped != true)) { timerCar = 0; attachCarRight(); attachCarLeft(); } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel2"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel2"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel2"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel2"); }
Instance of Symbol 244 MovieClip "Lights2" in Frame 9
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights1" in Frame 9
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 10
gotoAndPlay ("loop2");
Frame 11
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level3"}); saving.data.level3 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level2"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level2"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level2"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 12
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 6; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [130]; var positionsDown = [685]; var positionsUp = [650]; var manPosLeft = [290]; var manPosRight = [290]; var manLeftStops = [615]; var manRightStops = [715]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 3; var timeMinutes = 0; var timeSeconds = 45; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 13
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((170 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerCar > ((100 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel3"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel3"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel3"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel3"); }
Instance of Symbol 244 MovieClip "Lights1" in Frame 13
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 14
gotoAndPlay ("loop3");
Frame 15
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level4"}); saving.data.level4 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 16
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 6; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [195]; var positionsLeft = [235]; var positionsDown = [465]; var positionsUp = [220]; var manPosUp = [615]; var manPosDown = [615]; var manUpStops = [165]; var manDownStops = [265]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 23; var timeMinutes = 0; var timeSeconds = 50; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 17
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((130 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); attachCarRight(); } if ((timerCar > ((100 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (60 + random(100))) && (stoped != true)) { timerMan = 0; attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel4"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel4"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel4"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel4"); }
Instance of Symbol 244 MovieClip "Lights1" in Frame 17
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights2" in Frame 17
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 18
gotoAndPlay ("loop4");
Frame 19
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level5"}); saving.data.level5 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level4"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level4"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level4"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 20
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 6; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [150]; var positionsDown = [420, 460]; var positionsUp = [320, 360]; var manPosLeft = [350]; var manPosRight = [350]; var manLeftStops = [290]; var manRightStops = [490]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 8; var timeMinutes = 0; var timeSeconds = 50; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 21
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((160 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); } if ((timerCar > ((70 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel5"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel5"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel5"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel5"); }
Instance of Symbol 244 MovieClip "Lights1" in Frame 21
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 22
gotoAndPlay ("loop5");
Frame 23
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level6"}); saving.data.level6 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level5"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level5"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level5"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 24
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [220]; var positionsRight = [180]; var positionsDown = [490]; var positionsUp = [450]; var manPosLeft = [350]; var manPosRight = [350]; var manLeftStops = [420]; var manRightStops = [520]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 42; var timeMinutes = 0; var timeSeconds = 39; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 25
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((100 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); attachCarLeft(); } if ((timerCar > ((100 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel6"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel6"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel6"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel6"); }
Instance of Symbol 244 MovieClip "Lights2" in Frame 25
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights3" in Frame 25
onClipEvent (load) { var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } } }
Instance of Symbol 244 MovieClip "Lights4" in Frame 25
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights1" in Frame 25
onClipEvent (load) { var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } } }
Frame 26
gotoAndPlay ("loop6");
Frame 27
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level7"}); saving.data.level7 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 28
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [185]; var positionsRight = [145]; var positionsDown = [220, 590]; var positionsUp = [405]; var manPosLeft = [315]; var manPosRight = [315]; var manLeftStops = [190, 380, 560]; var manRightStops = [250, 440, 620]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 16; var timeMinutes = 0; var timeSeconds = 42; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 29
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((60 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); attachCarLeft(); } if ((timerCar > ((110 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (40 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel7"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel7"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel7"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel7"); }
Instance of Symbol 244 MovieClip "Lights3" in Frame 29
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights2" in Frame 29
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights1" in Frame 29
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 30
gotoAndPlay ("loop7");
Frame 31
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level8"}); saving.data.level8 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 32
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [165]; var positionsDown = [430]; var positionsUp = [390]; var manPosLeft = [320]; var manPosRight = [320]; var manLeftStops = [350]; var manRightStops = [460]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 12; var timeMinutes = 0; var timeSeconds = 42; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 33
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((50 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); } if ((timerCar > ((100 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel8"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel8"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel8"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel8"); }
Instance of Symbol 244 MovieClip "Lights2" in Frame 33
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights1" in Frame 33
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 34
gotoAndPlay ("loop8");
Frame 35
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level9"}); saving.data.level9 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 36
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [260]; var positionsRight = [220]; var positionsDown = [590]; var positionsUp = [210, 550]; var manPosUp = [365]; var manPosDown = [365]; var manPosLeft = [105]; var manPosRight = [105]; var manUpStops = [190]; var manDownStops = [290]; var manLeftStops = [180, 515]; var manRightStops = [240, 620]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 10; var timeMinutes = 0; var timeSeconds = 42; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 37
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(100))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); attachCarLeft(); } if ((timerCar > ((110 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel9"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel9"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel9"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel9"); }
Instance of Symbol 244 MovieClip "Lights2" in Frame 37
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights1" in Frame 37
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights3" in Frame 37
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 38
gotoAndPlay ("loop9");
Frame 39
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level10"}); saving.data.level10 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level9"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level9"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level9"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 40
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [170]; var positionsDown = [510, 470]; var positionsUp = [285, 325]; var manPosUp = [375]; var manPosDown = [375]; var manPosLeft = [300]; var manPosRight = [300]; var manUpStops = [140]; var manDownStops = [200]; var manLeftStops = [260, 440]; var manRightStops = [540, 360]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 17; var timeMinutes = 0; var timeSeconds = 42; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 41
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((30 * appearence) + random(60))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); } if ((timerCar > ((110 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel10"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel10"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel10"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel10"); }
Instance of Symbol 244 MovieClip "Lights2" in Frame 41
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights1" in Frame 41
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 42
gotoAndPlay ("loop10");
Frame 43
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level11"}); saving.data.level11 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 44
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [135, 280]; var positionsLeft = [320]; var positionsDown = [580]; var positionsUp = [225]; var manPosUp = [380]; var manPosDown = [380]; var manPosLeft = [170]; var manPosRight = [170]; var manUpStops = [110]; var manDownStops = [300]; var manLeftStops = [200, 550]; var manRightStops = [250, 610]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 11; var timeMinutes = 0; var timeSeconds = 42; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 45
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((100 * appearence) + random(60))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); attachCarLeft(); } if ((timerCar > ((150 * appearence) + random(150))) && (stoped != true)) { timerCar = 0; attachCarUp(); attachCarDown(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel11"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel11"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel11"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel11"); }
Instance of Symbol 244 MovieClip "Lights2" in Frame 45
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights1" in Frame 45
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 46
gotoAndPlay ("loop11");
Frame 47
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level12"}); saving.data.level12 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 48
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 5; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = []; var positionsRight = [145]; var positionsDown = [375, 415]; var positionsUp = []; var manPosUp = [270, 450]; var manPosDown = [270, 450]; var manPosLeft = [290]; var manPosRight = [290]; var manUpStops = []; var manDownStops = []; var manLeftStops = [345]; var manRightStops = [445]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 60; var timeMinutes = 1; var timeSeconds = 10; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 49
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(60))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); } if ((timerCar > ((30 * appearence) + random(30))) && (stoped != true)) { timerCar = 0; attachCarDown(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel12"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel12"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel12"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel12"); }
Instance of Symbol 244 MovieClip "Lights1" in Frame 49
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 50
gotoAndPlay ("loop12");
Frame 51
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level13"}); saving.data.level13 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 52
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = []; var positionsRight = [220, 260]; var positionsDown = [300]; var positionsUp = [180, 665]; var manPosUp = [460]; var manPosDown = [460]; var manPosLeft = []; var manPosRight = []; var manUpStops = [190]; var manDownStops = [290]; var manLeftStops = []; var manRightStops = []; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 13; var timeMinutes = 0; var timeSeconds = 33; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 53
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((120 * appearence) + random(60))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); } if ((timerCar > ((100 * appearence) + random(100))) && (stoped != true)) { timerCar = 0; attachCarDown(); attachCarUp(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel13"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel13"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel13"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel13"); }
Instance of Symbol 244 MovieClip "Lights1" in Frame 53
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights2" in Frame 53
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 54
gotoAndPlay ("loop13");
Frame 55
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level14"}); saving.data.level14 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level13"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level13"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level13"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 56
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = []; var positionsRight = [120]; var positionsDown = [590, 630]; var positionsUp = [230, 270]; var manPosUp = []; var manPosDown = []; var manPosLeft = [250]; var manPosRight = [250]; var manUpStops = []; var manDownStops = []; var manLeftStops = [200, 550]; var manRightStops = [300, 660]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 27; var timeMinutes = 0; var timeSeconds = 41; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 57
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((120 * appearence) + random(60))) && (stoped != true)) { timerVertCar = 0; attachCarRight(); } if ((timerCar > ((60 * appearence) + random(30))) && (stoped != true)) { timerCar = 0; attachCarDown(); attachCarUp(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManHor(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel14"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel14"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel14"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel14"); }
Instance of Symbol 244 MovieClip "Lights1" in Frame 57
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Instance of Symbol 244 MovieClip "Lights2" in Frame 57
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 58
gotoAndPlay ("loop14");
Frame 59
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"level15"}); saving.data.level15 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level14"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level14"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level14"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 60
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJamTime = 14; var durArray = ["Left", "Right", "Up", "Down"]; var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [215, 255]; var positionsRight = []; var positionsDown = [540, 730]; var positionsUp = [450, 640]; var manPosUp = [330]; var manPosDown = [330]; var manPosLeft = []; var manPosRight = []; var manUpStops = [180]; var manDownStops = [275]; var manLeftStops = []; var manRightStops = []; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 1; var timeMinutes = 0; var timeSeconds = 37; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music2"); music.start(0, 1000);
Frame 61
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((120 * appearence) + random(120))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerCar > ((30 * appearence) + random(30))) && (stoped != true)) { timerCar = 0; attachCarDown(); attachCarUp(); } if ((timerMan > (70 + random(100))) && (stoped != true)) { timerMan = 0; attachManVert(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { stoped = true; gameStatus = "outOfTime"; gotoAndStop ("endOfLevel15"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel15"); } if (carsCrashed == true) { stoped = true; gotoAndStop ("endOfLevel15"); } if (timerJam > timerJamTime) { stoped = true; gotoAndStop ("endOfLevel15"); }
Instance of Symbol 244 MovieClip "Lights1" in Frame 61
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { if (_root.stoped != true) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } } }
Frame 62
gotoAndPlay ("loop15");
Frame 63
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:240, _y:42, nextLevel:"winGame"}); saving.data.level15 = true; } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level15"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level15"}); } if (((timerJam > timerJamTime) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level15"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 2
stop();
Symbol 44 MovieClip Frame 3
stop();
Symbol 44 MovieClip Frame 4
stop();
Symbol 44 MovieClip Frame 5
stop();
Symbol 44 MovieClip Frame 6
stop();
Symbol 44 MovieClip Frame 7
stop();
Symbol 44 MovieClip Frame 8
stop();
Symbol 44 MovieClip Frame 9
stop();
Symbol 44 MovieClip Frame 10
stop();
Symbol 44 MovieClip Frame 11
stop();
Symbol 44 MovieClip Frame 12
stop();
Symbol 44 MovieClip Frame 13
stop();
Symbol 44 MovieClip Frame 14
stop();
Symbol 44 MovieClip Frame 15
stop();
Symbol 44 MovieClip Frame 16
stop();
Symbol 44 MovieClip Frame 17
stop();
Symbol 44 MovieClip Frame 18
stop();
Symbol 44 MovieClip Frame 19
stop();
Symbol 44 MovieClip Frame 20
stop();
Symbol 44 MovieClip Frame 21
stop();
Symbol 44 MovieClip Frame 22
stop();
Symbol 44 MovieClip Frame 23
stop();
Symbol 44 MovieClip Frame 24
stop();
Symbol 44 MovieClip Frame 25
stop();
Symbol 44 MovieClip Frame 26
stop();
Symbol 46 MovieClip [vehicle] Frame 1
function moving() { if (carDirection == "right") { this._x = this._x + speed; } if (carDirection == "left") { this._x = this._x - speed; } if (carDirection == "up") { this._y = this._y - speed; } if (carDirection == "down") { this._y = this._y + speed; } } function speedLow() { if ((speedStatic > 0) && (speed > 0)) { speedStatic = speedStatic - 0.4; speed = speed - 0.4; } else { speedStatic = 0; speed = 0; } } var iMan = _root.iMan; var rotation = this._rotation; var standing = false; var nameCar = this._name; var onLight = false; var ik = 0; var tires = false; var touchLight = false; var speed = (random(4) + 5); var speed2 = 0.4; var speedStatic = 6; carSkin.gotoAndStop(random(26) + 1); var soundsArray = ["Pass Right to Left 2", "Pass Left to Right", "Pass Left to Right 2"]; var pass = new Sound(); pass.attachSound(soundsArray[random(2)]); pass.start();
Instance of Symbol 44 MovieClip "carSkin" in Symbol 46 MovieClip [vehicle] Frame 1
on (press) { if (pressed != true) { _parent.speed = _parent.speed / 2; _parent.speedStatic = _parent.speedStatic / 2; pressed = true; } else { _parent.speed = _parent.speed * 2; _parent.speedStatic = _parent.speedStatic * 2; pressed = false; } }
Symbol 46 MovieClip [vehicle] Frame 2
moving(); var i = 0; while (i < _root.iMan) { if (this.carSkin.hitTest(["_root.man" + i]) && (_root["man" + i].hited != true)) { _root["man" + i].hited = true; eval ("_root.man" + i).manSkin.man.gotoAndPlay("die"); if (carDirection == "right") { _root["man" + i]._x = _root["man" + i]._x + 5; } else if (carDirection == "left") { _root["man" + i]._x = _root["man" + i]._x - 5; _root["man" + i]._xscale = -100; } _root.manAmount--; _root.peopleGotKilled++; } i++; } if (carDirection == "right") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "up") && (_root["car" + i].carDirection != "down"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "up") || (_root["car" + i].carDirection == "down"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_y > _root["car" + i]._y) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_y < _root["car" + i]._y) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "up") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x + speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "down") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x + speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { touchLight = true; speed = 0; _root.horJam = _root.horJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { touchLight = true; if (stending == true) { goAfterRed = true; } _root.horJam = 0; } if (this._x > 800) { if (_root.gameStatus != "winLevel") { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; if (touchLight == true) { var gones = new Sound(); gones.attachSound("passedd"); gones.start(); _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; _root.attachMovie("carPassed", "carPassed", _root.getNextHighestDepth(), {_x:_x, _y:_y, _rotation:_rotation}); } } this.removeMovieClip(); } } if (carDirection == "left") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "up") && (_root["car" + i].carDirection != "down"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "up") || (_root["car" + i].carDirection == "down"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_y < _root["car" + i]._y) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_y > _root["car" + i]._y) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "up") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x - speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "down") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x - speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { touchLight = true; speed = 0; _root.horJam = _root.horJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { touchLight = true; if (stending == true) { goAfterRed = true; } _root.horJam = 0; } if (this._x < 0) { if (_root.gameStatus != "winLevel") { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; if (touchLight == true) { var gones = new Sound(); gones.attachSound("passedd"); gones.start(); _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; _root.attachMovie("carPassed", "carPassed", _root.getNextHighestDepth(), {_x:_x, _y:_y, _rotation:_rotation}); } } this.removeMovieClip(); } } if (carDirection == "down") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "left") && (_root["car" + i].carDirection != "right"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "left") || (_root["car" + i].carDirection == "right"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_x < _root["car" + i]._x) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_x > _root["car" + i]._x) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "right") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y + speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "left") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y + speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { touchLight = true; speed = 0; _root.vertJam = _root.vertJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { touchLight = true; if (stending == true) { goAfterRed = true; } _root.vertJam = 0; } if (this._y > 500) { if (_root.gameStatus != "winLevel") { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; if (touchLight == true) { var gones = new Sound(); gones.attachSound("passedd"); gones.start(); _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; _root.attachMovie("carPassed", "carPassed", _root.getNextHighestDepth(), {_x:_x, _y:_y, _rotation:_rotation}); } } this.removeMovieClip(); } } if (carDirection == "up") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "left") && (_root["car" + i].carDirection != "right"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "left") || (_root["car" + i].carDirection == "right"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_x > _root["car" + i]._x) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_x < _root["car" + i]._x) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "right") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y - speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "left") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y - speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { touchLight = true; speed = 0; _root.vertJam = _root.vertJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { touchLight = true; if (stending == true) { goAfterRed = true; } _root.vertJam = 0; } if (this._y < 0) { if (_root.gameStatus != "winLevel") { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; if (touchLight == true) { var gones = new Sound(); gones.attachSound("passedd"); gones.start(); _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; _root.attachMovie("carPassed", "carPassed", _root.getNextHighestDepth(), {_x:_x, _y:_y, _rotation:_rotation}); } } this.removeMovieClip(); } } if (speedLower == true) { speedLow(); } if (goAfterRed == true) { if (onLight == true) { ik++; speed = 0; if (ik > 10) { onLight = false; } } else { if (((speed < 6) && (_root.carsCrashed != true)) && (_root.manKilled != true)) { speed = speed + speed2; } var gone = true; stending = false; } } else { ik = 0; gone = false; } if (tires == true) { _root.attachMovie("trails", "trails", _root.trailsDepth, {_x:_x, _y:_y, _rotation:_rotation, _alpha:70}); } if (this.hitTest(_root.trails)) { this.swapDepths(_root.carsDepth); }
Symbol 46 MovieClip [vehicle] Frame 3
gotoAndPlay ("loop");
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 2
stop();
Symbol 53 MovieClip Frame 3
stop();
Symbol 53 MovieClip Frame 4
stop();
Symbol 53 MovieClip Frame 5
stop();
Symbol 53 MovieClip Frame 6
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop();
Symbol 60 MovieClip Frame 3
stop();
Symbol 60 MovieClip Frame 4
stop();
Symbol 60 MovieClip Frame 5
stop();
Symbol 60 MovieClip Frame 6
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 2
stop();
Symbol 67 MovieClip Frame 3
stop();
Symbol 67 MovieClip Frame 4
stop();
Symbol 67 MovieClip Frame 5
stop();
Symbol 67 MovieClip Frame 6
stop();
Symbol 75 MovieClip Frame 30
gotoAndPlay (1);
Symbol 75 MovieClip Frame 31
_parent._parent.go = false; _parent._parent.dead = true;
Symbol 75 MovieClip Frame 35
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 2
stop();
Symbol 77 MovieClip [man] Frame 1
function moving() { if (manDirection == "right") { this._x = this._x + speed; } if (manDirection == "left") { this._x = this._x - speed; } if (manDirection == "up") { this._y = this._y - speed; } if (manDirection == "down") { this._y = this._y + speed; } } function stopGoing() { go = false; } var speed = (0.5 + random(2)); manSkin.gotoAndStop(random(1) + 1); var skinHead = (random(5) + 1); var skinBody = (random(5) + 1); var skinLegs = (random(5) + 1); var timer = 0;
Instance of Symbol 76 MovieClip "manSkin" in Symbol 77 MovieClip [man] Frame 1
onClipEvent (enterFrame) { if ((_parent.go == false) && (_parent.dead != true)) { if (_parent.timer > (300 + random(300))) { _parent.timer = 0; _parent.go = true; this.man.play(); } } }
Symbol 77 MovieClip [man] Frame 2
timer++; if (this.go == true) { moving(); } if (manDirection == "left") { var i = 0; while (i < _root.manRightStops.length) { if ((this._x > (_root.manRightStops[i] - 10)) && (this._x < (_root.manRightStops[i] + 10))) { stopGoing(); this._x = this._x - random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._x < 0) { _root.manAmount--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "right") { var i = 0; while (i < _root.manLeftStops.length) { if ((this._x > (_root.manLeftStops[i] - 10)) && (this._x < (_root.manLeftStops[i] + 10))) { stopGoing(); this._x = this._x + random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._x > 800) { _root.manAmount--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "up") { var i = 0; while (i < _root.manDownStops.length) { if ((this._y > (_root.manDownStops[i] - 10)) && (this._y < (_root.manDownStops[i] + 10))) { stopGoing(); this._y = this._y - random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._y < 0) { _root.manAmount--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "down") { var i = 0; while (i < _root.manUpStops.length) { if ((this._y > (_root.manUpStops[i] - 10)) && (this._y < (_root.manUpStops[i] + 10))) { stopGoing(); this._y = this._y + random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._y > 500) { _root.manAmount--; _root.peopleHavePassed++; this.removeMovieClip(); } } manSkin.man.head.gotoAndStop(skinHead); manSkin.man.body.gotoAndStop(skinBody); manSkin.man.leg - l.gotoAndStop(skinLegs); manSkin.man.leg - r.gotoAndStop(skinLegs);
Symbol 77 MovieClip [man] Frame 3
gotoAndPlay ("loop");
Symbol 93 Button
on (press) { _root.gotoAndPlay(_parent.nextLevel); }
Symbol 97 Button
on (release) { getURL ("http://www.skywardgames.com", "_blank"); }
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 2
gotoAndStop(random(1) + 3);
Symbol 103 MovieClip Frame 3
gotoAndPlay (1);
Symbol 113 Button
on (press) { _root.gotoAndStop("main"); }
Symbol 123 MovieClip Frame 1
if (_root.gameMode == "easy") { var endText = "Try to play this game on normal or hard difficulty"; } else if (_root.gameMode == "normal") { var endText = "Try to play this game on hard difficulty"; } else if (_root.gameMode == "hard") { var endText = "You made it on the hardest difficulty! Well done!"; }
Symbol 125 MovieClip [Win] Frame 1
if (nextLevel == "winGame") { gotoAndPlay ("winGame"); } else { _root.win.start(); }
Symbol 125 MovieClip [Win] Frame 50
stop();
Symbol 125 MovieClip [Win] Frame 51
var winMusic = new Sound(); winMusic.attachSound("winGame"); winMusic.start();
Symbol 125 MovieClip [Win] Frame 100
stop();
Symbol 134 Button
on (press) { _root.gotoAndPlay(currentLevel); }
Symbol 143 MovieClip [Death] Frame 1
if (_root.carsCrashed == true) { gotoAndPlay ("crashed"); } else if (_root.gameStatus == "outOfTime") { gotoAndPlay ("time"); } else if (_root.timerJam > _root.timerJamTime) { gotoAndPlay ("jam"); } this.swapDepths(100000);
Symbol 143 MovieClip [Death] Frame 125
stop();
Symbol 143 MovieClip [Death] Frame 250
stop();
Symbol 143 MovieClip [Death] Frame 375
stop();
Symbol 147 MovieClip [carPassed] Frame 9
this.removeMovieClip();
Symbol 154 Button
on (press) { getURL ("http://www.skywardgames.com", "_blank"); }
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 10
stop();
Symbol 162 MovieClip Frame 20
gotoAndStop (1);
Symbol 162 MovieClip Frame 21
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 10
stop();
Symbol 164 MovieClip Frame 20
gotoAndStop (1);
Symbol 164 MovieClip Frame 21
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 10
stop();
Symbol 166 MovieClip Frame 20
gotoAndStop (1);
Symbol 166 MovieClip Frame 21
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 10
stop();
Symbol 169 MovieClip Frame 20
gotoAndStop (1);
Symbol 169 MovieClip Frame 21
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 10
stop();
Symbol 172 MovieClip Frame 20
gotoAndStop (1);
Symbol 172 MovieClip Frame 21
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 10
stop();
Symbol 174 MovieClip Frame 20
gotoAndStop (1);
Symbol 174 MovieClip Frame 21
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 10
stop();
Symbol 176 MovieClip Frame 20
gotoAndStop (1);
Symbol 176 MovieClip Frame 21
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 10
stop();
Symbol 178 MovieClip Frame 20
gotoAndStop (1);
Symbol 178 MovieClip Frame 21
stop();
Instance of Symbol 162 MovieClip in Symbol 179 MovieClip Frame 1
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndPlay("level1"); }
Instance of Symbol 164 MovieClip "quality1" in Symbol 179 MovieClip Frame 1
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality2.pressed == true) { _root.quality2.gotoAndPlay("out"); delete _root.quality2.pressed; } }
Instance of Symbol 166 MovieClip "quality2" in Symbol 179 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality1.pressed == true) { _root.quality1.gotoAndPlay("out"); delete _root.quality1.pressed; } }
Instance of Symbol 169 MovieClip in Symbol 179 MovieClip Frame 1
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndStop("levelSelect"); }
Instance of Symbol 172 MovieClip in Symbol 179 MovieClip Frame 1
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); getURL ("http://www.skywardgames.com", "_blank"); }
Instance of Symbol 174 MovieClip "mode1" in Symbol 179 MovieClip Frame 1
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "easy"; gotoAndStop ("pressed"); if (_parent.mode2.pressed == true) { _parent.mode2.gotoAndPlay("out"); delete _parent.mode2.pressed; } if (_parent.mode3.pressed == true) { _parent.mode3.gotoAndPlay("out"); delete _parent.mode3.pressed; } }
Instance of Symbol 176 MovieClip "mode2" in Symbol 179 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; _root.gameMode = "normal"; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "normal"; gotoAndStop ("pressed"); if (_parent.mode1.pressed == true) { _parent.mode1.gotoAndPlay("out"); delete _parent.mode1.pressed; } if (_parent.mode3.pressed == true) { _parent.mode3.gotoAndPlay("out"); delete _parent.mode3.pressed; } }
Instance of Symbol 178 MovieClip "mode3" in Symbol 179 MovieClip Frame 1
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "hard"; gotoAndStop ("pressed"); if (_parent.mode1.pressed == true) { _parent.mode1.gotoAndPlay("out"); delete _parent.mode1.pressed; } if (_parent.mode2.pressed == true) { _parent.mode2.gotoAndPlay("out"); delete _parent.mode2.pressed; } }
Symbol 180 MovieClip Frame 50
stop();
Symbol 183 MovieClip Frame 60
stop();
Instance of Symbol 162 MovieClip in Symbol 184 MovieClip Frame 1
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndPlay("level1"); }
Instance of Symbol 164 MovieClip "quality1" in Symbol 184 MovieClip Frame 1
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality2.pressed == true) { _root.quality2.gotoAndPlay("out"); delete _root.quality2.pressed; } }
Instance of Symbol 166 MovieClip "quality2" in Symbol 184 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality1.pressed == true) { _root.quality1.gotoAndPlay("out"); delete _root.quality1.pressed; } }
Instance of Symbol 169 MovieClip in Symbol 184 MovieClip Frame 1
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndStop("levelSelect"); }
Instance of Symbol 172 MovieClip in Symbol 184 MovieClip Frame 1
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); getURL ("http://www.skywardgames.com", "_blank"); }
Instance of Symbol 174 MovieClip "mode1" in Symbol 184 MovieClip Frame 1
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "easy"; gotoAndStop ("pressed"); if (_parent.mode2.pressed == true) { _parent.mode2.gotoAndPlay("out"); delete _parent.mode2.pressed; } if (_parent.mode3.pressed == true) { _parent.mode3.gotoAndPlay("out"); delete _parent.mode3.pressed; } }
Instance of Symbol 176 MovieClip "mode2" in Symbol 184 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; _root.gameMode = "normal"; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "normal"; gotoAndStop ("pressed"); if (_parent.mode1.pressed == true) { _parent.mode1.gotoAndPlay("out"); delete _parent.mode1.pressed; } if (_parent.mode3.pressed == true) { _parent.mode3.gotoAndPlay("out"); delete _parent.mode3.pressed; } }
Instance of Symbol 178 MovieClip "mode3" in Symbol 184 MovieClip Frame 1
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "hard"; gotoAndStop ("pressed"); if (_parent.mode1.pressed == true) { _parent.mode1.gotoAndPlay("out"); delete _parent.mode1.pressed; } if (_parent.mode2.pressed == true) { _parent.mode2.gotoAndPlay("out"); delete _parent.mode2.pressed; } }
Symbol 184 MovieClip Frame 50
stop();
Symbol 191 Button
on (release) { _root.gotoAndPlay("level1"); }
Symbol 192 Button
on (press) { if (_root.saving.data.level2 == true) { _root.gotoAndPlay("level2"); } }
Symbol 193 Button
on (press) { if (_root.saving.data.level3 == true) { _root.gotoAndPlay("level3"); } }
Symbol 194 Button
on (press) { if (_root.saving.data.level4 == true) { _root.gotoAndPlay("level4"); } }
Symbol 195 Button
on (press) { if (_root.saving.data.level5 == true) { _root.gotoAndPlay("level5"); } }
Symbol 196 Button
on (press) { if (_root.saving.data.level7 == true) { _root.gotoAndPlay("level7"); } }
Symbol 197 Button
on (press) { if (_root.saving.data.level8 == true) { _root.gotoAndPlay("level8"); } }
Symbol 198 Button
on (press) { if (_root.saving.data.level9 == true) { _root.gotoAndPlay("level9"); } }
Symbol 199 Button
on (press) { if (_root.saving.data.level10 == true) { _root.gotoAndPlay("level10"); } }
Symbol 200 Button
on (press) { if (_root.saving.data.level12 == true) { _root.gotoAndPlay("level12"); } }
Symbol 201 Button
on (press) { if (_root.saving.data.level13 == true) { _root.gotoAndPlay("level13"); } }
Symbol 202 Button
on (press) { if (_root.saving.data.level14 == true) { _root.gotoAndPlay("level14"); } }
Symbol 203 Button
on (press) { if (_root.saving.data.level15 == true) { _root.gotoAndPlay("level15"); } }
Symbol 204 Button
on (press) { if (_root.saving.data.level6 == true) { _root.gotoAndPlay("level6"); } }
Symbol 205 Button
on (press) { if (_root.saving.data.level11 == true) { _root.gotoAndPlay("level11"); } }
Symbol 208 MovieClip Frame 1
stop();
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level2 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level3 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level4 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level5 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level7 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level8 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level9 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level10 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level12 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level13 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level14 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level15 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level6 == true) { _visible = false; } }
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.saving.data.level11 == true) { _visible = false; } }
Symbol 213 MovieClip Frame 80
stop();
Symbol 216 MovieClip Frame 1
_root.trailsDepth++; _root.carsDepth++; if (_root.gameMode == "easy") { _root.appearence = 1.3; } else if (_root.gameMode == "normal") { _root.appearence = 1; } else if (_root.gameMode == "hard") { _root.appearence = 0.9; }
Symbol 216 MovieClip Frame 2
gotoAndPlay (1);
Symbol 235 Button
on (keyPress "2") { gotoAndPlay ("level2"); } on (keyPress "3") { gotoAndPlay ("level3"); } on (keyPress "4") { gotoAndPlay ("level4"); } on (keyPress "5") { gotoAndPlay ("level5"); } on (keyPress "6") { gotoAndPlay ("level6"); } on (keyPress "7") { gotoAndPlay ("level7"); } on (keyPress "8") { gotoAndPlay ("level8"); } on (keyPress "9") { gotoAndPlay ("level9"); } on (keyPress "q") { gotoAndPlay ("level10"); } on (keyPress "w") { gotoAndPlay ("level11"); } on (keyPress "e") { gotoAndPlay ("level12"); } on (keyPress "r") { gotoAndPlay ("level13"); } on (keyPress "t") { gotoAndPlay ("level14"); } on (keyPress "y") { gotoAndPlay ("level15"); }
Symbol 244 MovieClip Frame 1
_root.timerJam = 0; stop(); if (_root.gameMode == "easy") { var lower = 0.005; } else if (_root.gameMode == "normal") { var lower = 0; } else if (_root.gameMode == "hard") { var lower = -0.005; }
Symbol 244 MovieClip Frame 2
if (timeForLights > 0) { _root.timerJam = _root.timerJam + (timeForLights - lower); } else { _root.timerJam = _root.timerJam + (0.015 - lower); } play();
Symbol 244 MovieClip Frame 3
gotoAndPlay (2);

Library Items

Symbol 1 Sound [winGame]
Symbol 2 Sound [Win Sound]
Symbol 3 Sound [Stearing Crash]
Symbol 4 Sound [Stearing Breaks]
Symbol 5 Sound [Running Engine]
Symbol 6 Sound [passedd]
Symbol 7 Sound [Pass Right to Left]
Symbol 8 Sound [Pass Right to Left 2]
Symbol 9 Sound [Pass Left to Right]
Symbol 10 Sound [Pass Left to Right 2]
Symbol 11 Sound [Park]
Symbol 12 Sound [Music2]
Symbol 13 Sound [Music]
Symbol 14 Sound [lights]
Symbol 15 Sound [Crash]
Symbol 16 Sound [City Skyline]
Symbol 17 GraphicUsed by:45 46 147 154 162 164 166 169 172 174 176 178 237
Symbol 18 GraphicUsed by:44
Symbol 19 GraphicUsed by:44
Symbol 20 GraphicUsed by:44
Symbol 21 GraphicUsed by:44
Symbol 22 GraphicUsed by:44
Symbol 23 GraphicUsed by:44
Symbol 24 GraphicUsed by:44
Symbol 25 GraphicUsed by:44
Symbol 26 GraphicUsed by:44
Symbol 27 GraphicUsed by:44
Symbol 28 GraphicUsed by:44
Symbol 29 GraphicUsed by:44
Symbol 30 GraphicUsed by:44
Symbol 31 GraphicUsed by:44
Symbol 32 GraphicUsed by:44
Symbol 33 GraphicUsed by:44
Symbol 34 GraphicUsed by:44
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43Used by:46  Timeline
Symbol 45 MovieClipUses:17Used by:46
Symbol 46 MovieClip [vehicle]Uses:17 44 45
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:47 48 49 50 51 52Used by:75
Symbol 54 GraphicUsed by:60
Symbol 55 GraphicUsed by:60
Symbol 56 GraphicUsed by:60
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:54 55 56 57 58 59Used by:75
Symbol 61 GraphicUsed by:67
Symbol 62 GraphicUsed by:67
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:61 62 63 64 65 66Used by:75
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:75
Symbol 70 SoundUsed by:75
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:75
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:53 60 67 69 70 72 74Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClip [man]Uses:76
Symbol 78 ShapeTweeningUsed by:125
Symbol 79 FontUsed by:80 81 82 83 84 85 87 89 90 94 95 96 108 109 110 111 112 114 115 116 117 118 119 120 121 122 132 137 141 159 160 161 163 165 167 168 170 171 173 175 177 209 210 211 212 217 218 227 228 229 230 231 232 233 248 249 250 251 255 256 257 258 262 263 264 265 269 270 271 272 276 277 278 279 283 284 285 286 290 291 292 293 297 298 299 300 304 305 306 307 311 312 313 314 318 319 320 321 325 326 327 328 332 333 334 335 339 340 341 342
Symbol 80 TextUses:79Used by:104
Symbol 81 TextUses:79Used by:104
Symbol 82 TextUses:79Used by:104
Symbol 83 EditableTextUses:79Used by:104
Symbol 84 TextUses:79Used by:104
Symbol 85 EditableTextUses:79Used by:104
Symbol 86 GraphicUsed by:93 97 113 134
Symbol 87 TextUses:79Used by:93
Symbol 88 GraphicUsed by:93 97 113 134
Symbol 89 TextUses:79Used by:93
Symbol 90 TextUses:79Used by:93
Symbol 91 SoundUsed by:93 97 113 134 162 164 166 169 172 174 176 178
Symbol 92 SoundUsed by:93 97 113 134 162 164 166 169 172 174 176 178
Symbol 93 ButtonUses:86 87 88 89 90 91 92Used by:104
Symbol 94 TextUses:79Used by:97
Symbol 95 TextUses:79Used by:97
Symbol 96 TextUses:79Used by:97
Symbol 97 ButtonUses:86 94 88 95 96 91 92Used by:104
Symbol 98 FontUsed by:100
Symbol 99 FontUsed by:100 133 138 142
Symbol 100 TextUses:98 99Used by:103
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:100 102Used by:104
Symbol 104 MovieClipUses:80 81 82 83 84 85 93 97 103Used by:125
Symbol 105 ShapeTweeningUsed by:125
Symbol 106 GraphicUsed by:125
Symbol 107 ShapeTweeningUsed by:125
Symbol 108 TextUses:79Used by:123
Symbol 109 TextUses:79Used by:123
Symbol 110 TextUses:79Used by:113 134
Symbol 111 TextUses:79Used by:113 134
Symbol 112 TextUses:79Used by:113 134
Symbol 113 ButtonUses:86 110 88 111 112 91 92Used by:123
Symbol 114 TextUses:79Used by:123
Symbol 115 EditableTextUses:79Used by:123
Symbol 116 TextUses:79Used by:123
Symbol 117 EditableTextUses:79Used by:123
Symbol 118 TextUses:79Used by:123
Symbol 119 EditableTextUses:79Used by:123
Symbol 120 TextUses:79Used by:123
Symbol 121 EditableTextUses:79Used by:123
Symbol 122 EditableTextUses:79Used by:123
Symbol 123 MovieClipUses:108 109 113 114 115 116 117 118 119 120 121 122Used by:125
Symbol 124 ShapeTweeningUsed by:125
Symbol 125 MovieClip [Win]Uses:78 104 105 106 107 123 124
Symbol 126 ShapeTweeningUsed by:143
Symbol 127 SoundUsed by:143
Symbol 128 GraphicUsed by:143
Symbol 129 ShapeTweeningUsed by:143
Symbol 130 GraphicUsed by:143
Symbol 131 GraphicUsed by:143
Symbol 132 TextUses:79Used by:143
Symbol 133 TextUses:99Used by:143
Symbol 134 ButtonUses:86 110 88 111 112 91 92Used by:143
Symbol 135 ShapeTweeningUsed by:143
Symbol 136 ShapeTweeningUsed by:143
Symbol 137 TextUses:79Used by:143
Symbol 138 TextUses:99Used by:143
Symbol 139 ShapeTweeningUsed by:143
Symbol 140 ShapeTweeningUsed by:143
Symbol 141 TextUses:79Used by:143
Symbol 142 TextUses:99Used by:143
Symbol 143 MovieClip [Death]Uses:126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [trails]Uses:144
Symbol 146 ShapeTweeningUsed by:147
Symbol 147 MovieClip [carPassed]Uses:146 17
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:Timeline
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:Timeline
Symbol 154 ButtonUses:17Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:Timeline
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:179 184
Symbol 159 TextUses:79Used by:179 184
Symbol 160 TextUses:79Used by:162
Symbol 161 TextUses:79Used by:162
Symbol 162 MovieClipUses:17 160 91 161 92Used by:179 184
Symbol 163 TextUses:79Used by:164
Symbol 164 MovieClipUses:17 163 91 92Used by:179 184
Symbol 165 TextUses:79Used by:166
Symbol 166 MovieClipUses:17 165 91 92Used by:179 184
Symbol 167 TextUses:79Used by:169
Symbol 168 TextUses:79Used by:169
Symbol 169 MovieClipUses:17 167 91 168 92Used by:179 184
Symbol 170 TextUses:79Used by:172
Symbol 171 TextUses:79Used by:172
Symbol 172 MovieClipUses:17 170 91 171 92Used by:179 184
Symbol 173 TextUses:79Used by:174
Symbol 174 MovieClipUses:17 173 91 92Used by:179 184
Symbol 175 TextUses:79Used by:176
Symbol 176 MovieClipUses:17 175 91 92Used by:179 184
Symbol 177 TextUses:79Used by:178
Symbol 178 MovieClipUses:17 177 91 92Used by:179 184
Symbol 179 MovieClipUses:158 159 162 164 166 169 172 174 176 178Used by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 ShapeTweeningUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:181 182Used by:Timeline
Symbol 184 MovieClipUses:158 159 162 164 166 169 172 174 176 178Used by:Timeline
Symbol 185 GraphicUsed by:213
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:213
Symbol 188 GraphicUsed by:191 192 193 194 195 196 197 198 199 200 201 202 203 204 205
Symbol 189 GraphicUsed by:191 192 193 194 195 196 197 198 199 200 201 202 203 204 205
Symbol 190 GraphicUsed by:191 192 193 194 195 196 197 198 199 200 201 202 203 204 205
Symbol 191 ButtonUses:188 189 190Used by:213
Symbol 192 ButtonUses:188 189 190Used by:213
Symbol 193 ButtonUses:188 189 190Used by:213
Symbol 194 ButtonUses:188 189 190Used by:213
Symbol 195 ButtonUses:188 189 190Used by:213
Symbol 196 ButtonUses:188 189 190Used by:213
Symbol 197 ButtonUses:188 189 190Used by:213
Symbol 198 ButtonUses:188 189 190Used by:213
Symbol 199 ButtonUses:188 189 190Used by:213
Symbol 200 ButtonUses:188 189 190Used by:213
Symbol 201 ButtonUses:188 189 190Used by:213
Symbol 202 ButtonUses:188 189 190Used by:213
Symbol 203 ButtonUses:188 189 190Used by:213
Symbol 204 ButtonUses:188 189 190Used by:213
Symbol 205 ButtonUses:188 189 190Used by:213
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:206 207Used by:213
Symbol 209 TextUses:79Used by:213
Symbol 210 TextUses:79Used by:213
Symbol 211 TextUses:79Used by:213
Symbol 212 TextUses:79Used by:213
Symbol 213 MovieClipUses:185 187 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 208 209 210 211 212Used by:Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:Timeline
Symbol 216 MovieClipUsed by:Timeline
Symbol 217 TextUses:79Used by:Timeline
Symbol 218 TextUses:79Used by:Timeline
Symbol 219 GraphicUsed by:Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:226
Symbol 223 GraphicUsed by:226
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:222 223 224 225Used by:Timeline
Symbol 227 EditableTextUses:79Used by:Timeline
Symbol 228 EditableTextUses:79Used by:Timeline
Symbol 229 EditableTextUses:79Used by:Timeline
Symbol 230 TextUses:79Used by:Timeline
Symbol 231 TextUses:79Used by:Timeline
Symbol 232 TextUses:79Used by:Timeline
Symbol 233 TextUses:79Used by:Timeline
Symbol 234 GraphicUsed by:235
Symbol 235 ButtonUses:234Used by:Timeline
Symbol 236 GraphicUsed by:244
Symbol 237 MovieClipUses:17Used by:244
Symbol 238 GraphicUsed by:244
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:244
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:244
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:236 237 238 240 242 243Used by:Timeline
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 EditableTextUses:79Used by:Timeline
Symbol 249 EditableTextUses:79Used by:Timeline
Symbol 250 EditableTextUses:79Used by:Timeline
Symbol 251 TextUses:79Used by:Timeline
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 EditableTextUses:79Used by:Timeline
Symbol 256 EditableTextUses:79Used by:Timeline
Symbol 257 EditableTextUses:79Used by:Timeline
Symbol 258 TextUses:79Used by:Timeline
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:Timeline
Symbol 261 GraphicUsed by:Timeline
Symbol 262 EditableTextUses:79Used by:Timeline
Symbol 263 EditableTextUses:79Used by:Timeline
Symbol 264 EditableTextUses:79Used by:Timeline
Symbol 265 TextUses:79Used by:Timeline
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:Timeline
Symbol 268 GraphicUsed by:Timeline
Symbol 269 EditableTextUses:79Used by:Timeline
Symbol 270 EditableTextUses:79Used by:Timeline
Symbol 271 EditableTextUses:79Used by:Timeline
Symbol 272 TextUses:79Used by:Timeline
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:Timeline
Symbol 275 GraphicUsed by:Timeline
Symbol 276 EditableTextUses:79Used by:Timeline
Symbol 277 EditableTextUses:79Used by:Timeline
Symbol 278 EditableTextUses:79Used by:Timeline
Symbol 279 TextUses:79Used by:Timeline
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:Timeline
Symbol 282 GraphicUsed by:Timeline
Symbol 283 EditableTextUses:79Used by:Timeline
Symbol 284 EditableTextUses:79Used by:Timeline
Symbol 285 EditableTextUses:79Used by:Timeline
Symbol 286 TextUses:79Used by:Timeline
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:Timeline
Symbol 289 GraphicUsed by:Timeline
Symbol 290 EditableTextUses:79Used by:Timeline
Symbol 291 EditableTextUses:79Used by:Timeline
Symbol 292 EditableTextUses:79Used by:Timeline
Symbol 293 TextUses:79Used by:Timeline
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:Timeline
Symbol 296 GraphicUsed by:Timeline
Symbol 297 EditableTextUses:79Used by:Timeline
Symbol 298 EditableTextUses:79Used by:Timeline
Symbol 299 EditableTextUses:79Used by:Timeline
Symbol 300 TextUses:79Used by:Timeline
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:Timeline
Symbol 303 GraphicUsed by:Timeline
Symbol 304 EditableTextUses:79Used by:Timeline
Symbol 305 EditableTextUses:79Used by:Timeline
Symbol 306 EditableTextUses:79Used by:Timeline
Symbol 307 TextUses:79Used by:Timeline
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:Timeline
Symbol 310 GraphicUsed by:Timeline
Symbol 311 EditableTextUses:79Used by:Timeline
Symbol 312 EditableTextUses:79Used by:Timeline
Symbol 313 EditableTextUses:79Used by:Timeline
Symbol 314 TextUses:79Used by:Timeline
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:Timeline
Symbol 317 GraphicUsed by:Timeline
Symbol 318 EditableTextUses:79Used by:Timeline
Symbol 319 EditableTextUses:79Used by:Timeline
Symbol 320 EditableTextUses:79Used by:Timeline
Symbol 321 TextUses:79Used by:Timeline
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:Timeline
Symbol 324 GraphicUsed by:Timeline
Symbol 325 EditableTextUses:79Used by:Timeline
Symbol 326 EditableTextUses:79Used by:Timeline
Symbol 327 EditableTextUses:79Used by:Timeline
Symbol 328 TextUses:79Used by:Timeline
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:Timeline
Symbol 331 GraphicUsed by:Timeline
Symbol 332 EditableTextUses:79Used by:Timeline
Symbol 333 EditableTextUses:79Used by:Timeline
Symbol 334 EditableTextUses:79Used by:Timeline
Symbol 335 TextUses:79Used by:Timeline
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:Timeline
Symbol 338 GraphicUsed by:Timeline
Symbol 339 EditableTextUses:79Used by:Timeline
Symbol 340 EditableTextUses:79Used by:Timeline
Symbol 341 EditableTextUses:79Used by:Timeline
Symbol 342 TextUses:79Used by:Timeline

Instance Names

"car"Frame 1Symbol 44 MovieClip
"sliderSound"Frame 4Symbol 221 MovieClip
"sliderMusic"Frame 4Symbol 221 MovieClip
"Lights2"Frame 5Symbol 244 MovieClip
"Lights2"Frame 9Symbol 244 MovieClip
"Lights1"Frame 9Symbol 244 MovieClip
"Lights1"Frame 13Symbol 244 MovieClip
"Lights1"Frame 17Symbol 244 MovieClip
"Lights2"Frame 17Symbol 244 MovieClip
"Lights1"Frame 21Symbol 244 MovieClip
"Lights2"Frame 25Symbol 244 MovieClip
"Lights3"Frame 25Symbol 244 MovieClip
"Lights4"Frame 25Symbol 244 MovieClip
"Lights1"Frame 25Symbol 244 MovieClip
"Lights3"Frame 29Symbol 244 MovieClip
"Lights2"Frame 29Symbol 244 MovieClip
"Lights1"Frame 29Symbol 244 MovieClip
"Lights2"Frame 33Symbol 244 MovieClip
"Lights1"Frame 33Symbol 244 MovieClip
"Lights2"Frame 37Symbol 244 MovieClip
"Lights1"Frame 37Symbol 244 MovieClip
"Lights3"Frame 37Symbol 244 MovieClip
"Lights2"Frame 41Symbol 244 MovieClip
"Lights1"Frame 41Symbol 244 MovieClip
"Lights2"Frame 45Symbol 244 MovieClip
"Lights1"Frame 45Symbol 244 MovieClip
"Lights1"Frame 49Symbol 244 MovieClip
"Lights1"Frame 53Symbol 244 MovieClip
"Lights2"Frame 53Symbol 244 MovieClip
"Lights1"Frame 57Symbol 244 MovieClip
"Lights2"Frame 57Symbol 244 MovieClip
"Lights1"Frame 61Symbol 244 MovieClip
"carSkin"Symbol 46 MovieClip [vehicle] Frame 1Symbol 44 MovieClip
"ligSpot"Symbol 46 MovieClip [vehicle] Frame 1Symbol 45 MovieClip
"hood"Symbol 46 MovieClip [vehicle] Frame 1Symbol 45 MovieClip
"remo"Symbol 46 MovieClip [vehicle] Frame 1Symbol 45 MovieClip
"leg-r"Symbol 75 MovieClip Frame 1Symbol 53 MovieClip
"leg-l"Symbol 75 MovieClip Frame 1Symbol 53 MovieClip
"body"Symbol 75 MovieClip Frame 1Symbol 60 MovieClip
"head"Symbol 75 MovieClip Frame 1Symbol 67 MovieClip
"man"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"manSkin"Symbol 77 MovieClip [man] Frame 1Symbol 76 MovieClip
"quality1"Symbol 179 MovieClip Frame 1Symbol 164 MovieClip
"quality2"Symbol 179 MovieClip Frame 1Symbol 166 MovieClip
"mode1"Symbol 179 MovieClip Frame 1Symbol 174 MovieClip
"mode2"Symbol 179 MovieClip Frame 1Symbol 176 MovieClip
"mode3"Symbol 179 MovieClip Frame 1Symbol 178 MovieClip
"quality1"Symbol 184 MovieClip Frame 1Symbol 164 MovieClip
"quality2"Symbol 184 MovieClip Frame 1Symbol 166 MovieClip
"mode1"Symbol 184 MovieClip Frame 1Symbol 174 MovieClip
"mode2"Symbol 184 MovieClip Frame 1Symbol 176 MovieClip
"mode3"Symbol 184 MovieClip Frame 1Symbol 178 MovieClip
"goGreen"Symbol 244 MovieClip Frame 1Symbol 237 MovieClip
"stopRed"Symbol 244 MovieClip Frame 2Symbol 237 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "winGame"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Win Sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Stearing Crash"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Stearing Breaks"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Running Engine"
ExportAssets (56)Timeline Frame 1Symbol 6 as "passedd"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Pass Right to Left"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Pass Right to Left 2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Pass Left to Right"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Pass Left to Right 2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Park"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Music2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Music"
ExportAssets (56)Timeline Frame 1Symbol 14 as "lights"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Crash"
ExportAssets (56)Timeline Frame 1Symbol 16 as "City Skyline"
ExportAssets (56)Timeline Frame 1Symbol 46 as "vehicle"
ExportAssets (56)Timeline Frame 1Symbol 77 as "man"
ExportAssets (56)Timeline Frame 1Symbol 125 as "Win"
ExportAssets (56)Timeline Frame 1Symbol 143 as "Death"
ExportAssets (56)Timeline Frame 1Symbol 145 as "trails"
ExportAssets (56)Timeline Frame 1Symbol 147 as "carPassed"

Labels

"main"Frame 2
"levelSelect"Frame 3
"level1"Frame 4
"loop1"Frame 5
"endOfLevel1"Frame 7
"level2"Frame 8
"loop2"Frame 9
"endOfLevel2"Frame 11
"level3"Frame 12
"loop3"Frame 13
"endOfLevel3"Frame 15
"level4"Frame 16
"loop4"Frame 17
"endOfLevel4"Frame 19
"level5"Frame 20
"loop5"Frame 21
"endOfLevel5"Frame 23
"level6"Frame 24
"loop6"Frame 25
"endOfLevel6"Frame 27
"level7"Frame 28
"loop7"Frame 29
"endOfLevel7"Frame 31
"level8"Frame 32
"loop8"Frame 33
"endOfLevel8"Frame 35
"level9"Frame 36
"loop9"Frame 37
"endOfLevel9"Frame 39
"level10"Frame 40
"loop10"Frame 41
"endOfLevel10"Frame 43
"level11"Frame 44
"loop11"Frame 45
"endOfLevel11"Frame 47
"level12"Frame 48
"loop12"Frame 49
"endOfLevel12"Frame 51
"level13"Frame 52
"loop13"Frame 53
"endOfLevel13"Frame 55
"level14"Frame 56
"loop14"Frame 57
"endOfLevel14"Frame 59
"level15"Frame 60
"loop15"Frame 61
"endOfLevel15"Frame 63
"loop"Symbol 46 MovieClip [vehicle] Frame 2
"stand"Symbol 75 MovieClip Frame 11
"die"Symbol 75 MovieClip Frame 31
"loop"Symbol 77 MovieClip [man] Frame 2
"winGame"Symbol 125 MovieClip [Win] Frame 51
"crashed"Symbol 143 MovieClip [Death] Frame 1
"time"Symbol 143 MovieClip [Death] Frame 126
"jam"Symbol 143 MovieClip [Death] Frame 251
"over"Symbol 162 MovieClip Frame 2
"out"Symbol 162 MovieClip Frame 11
"pressed"Symbol 162 MovieClip Frame 21
"over"Symbol 164 MovieClip Frame 2
"out"Symbol 164 MovieClip Frame 11
"pressed"Symbol 164 MovieClip Frame 21
"over"Symbol 166 MovieClip Frame 2
"out"Symbol 166 MovieClip Frame 11
"pressed"Symbol 166 MovieClip Frame 21
"over"Symbol 169 MovieClip Frame 2
"out"Symbol 169 MovieClip Frame 11
"pressed"Symbol 169 MovieClip Frame 21
"over"Symbol 172 MovieClip Frame 2
"out"Symbol 172 MovieClip Frame 11
"pressed"Symbol 172 MovieClip Frame 21
"over"Symbol 174 MovieClip Frame 2
"out"Symbol 174 MovieClip Frame 11
"pressed"Symbol 174 MovieClip Frame 21
"over"Symbol 176 MovieClip Frame 2
"out"Symbol 176 MovieClip Frame 11
"pressed"Symbol 176 MovieClip Frame 21
"over"Symbol 178 MovieClip Frame 2
"out"Symbol 178 MovieClip Frame 11
"pressed"Symbol 178 MovieClip Frame 21

Dynamic Text Variables

_root.manPassedSymbol 83 EditableText"35"
_root.levelTimerSymbol 85 EditableText"4:58:43"
_root.peopleGotKilledSymbol 115 EditableText"35"
_root.peopleHavePassedSymbol 117 EditableText"134"
_root.carsHavePassedSymbol 119 EditableText"134"
_root.gameModeSymbol 121 EditableText"normal"
endTextSymbol 122 EditableText"Try to play this game on normal or hard difficulty"
manPassedSymbol 227 EditableText"35"
peopleLeftSymbol 228 EditableText"44"
levelTimerSymbol 229 EditableText"4:58:43"
manPassedSymbol 248 EditableText"35"
peopleLeftSymbol 249 EditableText"44"
levelTimerSymbol 250 EditableText"4:58:43"
manPassedSymbol 255 EditableText"35"
peopleLeftSymbol 256 EditableText"44"
levelTimerSymbol 257 EditableText"4:58:43"
manPassedSymbol 262 EditableText"35"
peopleLeftSymbol 263 EditableText"44"
levelTimerSymbol 264 EditableText"4:58:43"
manPassedSymbol 269 EditableText"35"
peopleLeftSymbol 270 EditableText"44"
levelTimerSymbol 271 EditableText"4:58:43"
manPassedSymbol 276 EditableText"35"
peopleLeftSymbol 277 EditableText"44"
levelTimerSymbol 278 EditableText"4:58:43"
manPassedSymbol 283 EditableText"35"
peopleLeftSymbol 284 EditableText"44"
levelTimerSymbol 285 EditableText"4:58:43"
manPassedSymbol 290 EditableText"35"
peopleLeftSymbol 291 EditableText"44"
levelTimerSymbol 292 EditableText"4:58:43"
manPassedSymbol 297 EditableText"35"
peopleLeftSymbol 298 EditableText"44"
levelTimerSymbol 299 EditableText"4:58:43"
manPassedSymbol 304 EditableText"35"
peopleLeftSymbol 305 EditableText"44"
levelTimerSymbol 306 EditableText"4:58:43"
manPassedSymbol 311 EditableText"35"
peopleLeftSymbol 312 EditableText"44"
levelTimerSymbol 313 EditableText"4:58:43"
manPassedSymbol 318 EditableText"35"
peopleLeftSymbol 319 EditableText"44"
levelTimerSymbol 320 EditableText"4:58:43"
manPassedSymbol 325 EditableText"35"
peopleLeftSymbol 326 EditableText"44"
levelTimerSymbol 327 EditableText"4:58:43"
manPassedSymbol 332 EditableText"35"
peopleLeftSymbol 333 EditableText"44"
levelTimerSymbol 334 EditableText"4:58:43"
manPassedSymbol 339 EditableText"35"
peopleLeftSymbol 340 EditableText"44"
levelTimerSymbol 341 EditableText"4:58:43"




http://swfchan.com/19/91057/info.shtml
Created: 28/3 -2019 03:02:13 Last modified: 28/3 -2019 03:02:13 Server time: 05/11 -2024 06:49:20