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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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Maze Stopper - create a maze to delay the man.swf

This is the info page for
Flash #91314

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Text
FLASH

Re

L

ax

ActionScript [AS3]

Section 1
//FlashRelaxAPI (com.flashrelax.utils.FlashRelaxAPI) package com.flashrelax.utils { import flash.net.*; import com.mazestopper.*; public class FlashRelaxAPI { private static const STAT_ID_MOREGAMES_REPEAT:int = 4; private static const STAT_ID_HIGHSCORE_UNIQUE:int = 5; private static const STAT_ID_INTRO_UNIQUE:int = 7; private static const BASE_URL:String = "http://www.flashrelax.com"; private static const STAT_ID_HIGHSCORE_REPEAT:int = 6; private static const STAT_ID_LOADER_UNIQUE:int = 1; private static const STAT_ID_INTRO_REPEAT:int = 8; private static const STAT_ID_LOADER_REPEAT:int = 2; private static const GAME_HASH_CODE:String = "somerandomstring4579980*&DDouiDSKAJF5y8SADFJIHuity95780&%$()GF@*(DSk"; private static const GAME_NAME:String = "Maze-Stopper"; private static const STAT_ID_MOREGAMES_UNIQUE:int = 3; public static function openMoreGames():void{ var _local1:URLRequest = new URLRequest(BASE_URL); if (!UserSettings.mSiteOpenedFromMoreGames){ UserSettings.mSiteOpenedFromMoreGames = true; UserSettings.save(); submitStat(STAT_ID_MOREGAMES_UNIQUE); } else { submitStat(STAT_ID_MOREGAMES_REPEAT); }; navigateToURL(_local1); } public static function openIntroSite():void{ var _local1:URLRequest = new URLRequest(BASE_URL); if (!UserSettings.mSiteOpenedFromIntro){ UserSettings.mSiteOpenedFromIntro = true; UserSettings.save(); submitStat(STAT_ID_INTRO_UNIQUE); } else { submitStat(STAT_ID_INTRO_REPEAT); }; navigateToURL(_local1); } public static function submitStat(_arg1:int):void{ var _local2:int = Math.floor((Math.random() * 1000000)); var _local3:URLVariables = new URLVariables(); _local3.id = ("" + _arg1); _local3.value = ("" + _local2); _local3.code = MD5.encrypt(((GAME_HASH_CODE + _local3.value) + _local3.id)); var _local4:URLRequest = new URLRequest(); _local4.url = (BASE_URL + "/submitstat.php"); _local4.data = _local3; _local4.method = URLRequestMethod.POST; var _local5:URLLoader = new URLLoader(); _local5.load(_local4); } public static function openHighScores(_arg1:int, _arg2:int=0):void{ var _local3:URLRequest = new URLRequest(); var _local4 = (("/score/" + _arg1) + "/"); if (!UserSettings.mSiteOpenedFromHighscore){ UserSettings.mSiteOpenedFromHighscore = true; UserSettings.save(); submitStat(STAT_ID_HIGHSCORE_UNIQUE); } else { submitStat(STAT_ID_HIGHSCORE_REPEAT); }; if (_arg2 != 0){ _local4 = (_local4 + (("" + _arg2) + "/")); }; _local3.url = (((((BASE_URL + _local4) + GAME_NAME) + "-level") + _arg1) + ".html"); navigateToURL(_local3); } public static function openGameForYourSite():void{ var _local1:URLRequest = new URLRequest("http://www.flashrelax.com/freegames/all.html"); navigateToURL(_local1); } public static function submitScore(_arg1:int, _arg2:String, _arg3:int):URLLoader{ var _local4:URLVariables = new URLVariables(); _local4.id = ("" + _arg1); _local4.value = ("" + _arg3); _local4.name = _arg2; _local4.code = MD5.encrypt((((GAME_HASH_CODE + _local4.name) + _local4.value) + _local4.id)); var _local5:URLRequest = new URLRequest(); _local5.url = (BASE_URL + "/submitscore.php"); _local5.data = _local4; _local5.method = URLRequestMethod.POST; var _local6:URLLoader = new URLLoader(); _local6.load(_local5); return (_local6); } public static function openLoaderSite():void{ var _local1:URLRequest = new URLRequest(BASE_URL); if (!UserSettings.mSiteOpenedFromLoader){ UserSettings.mSiteOpenedFromLoader = true; UserSettings.save(); submitStat(STAT_ID_LOADER_UNIQUE); } else { submitStat(STAT_ID_LOADER_REPEAT); }; navigateToURL(_local1); } public static function checkCorrectName(_arg1:String):Boolean{ var _local2:int; _local2 = 0; while (_local2 < _arg1.length) { switch (_arg1.charAt(_local2)){ case "'": case "\"": case "/": case "\\": return (false); }; _local2++; }; return (true); } } }//package com.flashrelax.utils
Section 2
//MD5 (com.flashrelax.utils.MD5) package com.flashrelax.utils { public class MD5 { public static const HEX_FORMAT_LOWERCASE:uint = 0; public static const HEX_FORMAT_UPPERCASE:uint = 1; public static const BASE64_PAD_CHARACTER_DEFAULT_COMPLIANCE:String = ""; public static const BASE64_PAD_CHARACTER_RFC_COMPLIANCE:String = "="; public static var hexcase:uint = 0; public static var b64pad:String = ""; public static function md5_gg(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function md5_cmn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ return (safe_add(bit_rol(safe_add(safe_add(_arg2, _arg1), safe_add(_arg4, _arg6)), _arg5), _arg3)); } public static function binl_md5(_arg1:Array, _arg2:Number):Array{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32))); _arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2; var _local3:Number = 1732584193; var _local4:Number = -271733879; var _local5:Number = -1732584194; var _local6:Number = 271733878; var _local7:Number = 0; while (_local7 < _arg1.length) { _local8 = _local3; _local9 = _local4; _local10 = _local5; _local11 = _local6; _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551); _local3 = safe_add(_local3, _local8); _local4 = safe_add(_local4, _local9); _local5 = safe_add(_local5, _local10); _local6 = safe_add(_local6, _local11); _local7 = (_local7 + 16); }; return ([_local3, _local4, _local5, _local6]); } public static function str2rstr_utf16le(_arg1:String):String{ var _local2 = ""; var _local3:Number = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + String.fromCharCode((_arg1.charCodeAt(_local3) & 0xFF), ((_arg1.charCodeAt(_local3) >>> 8) & 0xFF))); _local3++; }; return (_local2); } public static function hex_hmac_md5(_arg1:String, _arg2:String):String{ return (rstr2hex(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)))); } public static function binl2rstr(_arg1:Array):String{ var _local2 = ""; var _local3:Number = 0; while (_local3 < (_arg1.length * 32)) { _local2 = (_local2 + String.fromCharCode(((_arg1[(_local3 >> 5)] >>> (_local3 % 32)) & 0xFF))); _local3 = (_local3 + 8); }; return (_local2); } public static function md5_ff(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function md5_ii(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function rstr2binl(_arg1:String):Array{ var _local2:Array = new Array((_arg1.length >> 2)); var _local3:int; while (_local3 < _local2.length) { _local2[_local3] = 0; _local3++; }; _local3 = 0; while (_local3 < (_arg1.length * 8)) { _local2[(_local3 >> 5)] = (_local2[(_local3 >> 5)] | ((_arg1.charCodeAt((_local3 / 8)) & 0xFF) << (_local3 % 32))); _local3 = (_local3 + 8); }; return (_local2); } public static function md5_vm_test():Boolean{ return ((hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72")); } public static function b64_md5(_arg1:String):String{ return (rstr2b64(rstr_md5(str2rstr_utf8(_arg1)))); } public static function any_hmac_md5(_arg1:String, _arg2:String, _arg3:String):String{ return (rstr2any(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)), _arg3)); } public static function hex_md5(_arg1:String):String{ return (rstr2hex(rstr_md5(str2rstr_utf8(_arg1)))); } public static function bit_rol(_arg1:Number, _arg2:Number):Number{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } public static function encrypt(_arg1:String):String{ return (hex_md5(_arg1)); } public static function md5_hh(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function rstr2hex(_arg1:String):String{ var _local4:Number; var _local2:String = (hexcase) ? "0123456789ABCDEF" : "0123456789abcdef"; var _local3 = ""; var _local5:Number = 0; while (_local5 < _arg1.length) { _local4 = _arg1.charCodeAt(_local5); _local3 = (_local3 + (_local2.charAt(((_local4 >>> 4) & 15)) + _local2.charAt((_local4 & 15)))); _local5++; }; return (_local3); } public static function any_md5(_arg1:String, _arg2:String):String{ return (rstr2any(rstr_md5(str2rstr_utf8(_arg1)), _arg2)); } public static function b64_hmac_md5(_arg1:String, _arg2:String):String{ return (rstr2b64(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)))); } public static function rstr2b64(_arg1:String):String{ var _local6:Number; var _local7:Number; var _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local3 = ""; var _local4:Number = _arg1.length; var _local5:Number = 0; while (_local5 < _local4) { _local6 = (((_arg1.charCodeAt(_local5) << 16) | (((_local5 + 1) < _local4)) ? (_arg1.charCodeAt((_local5 + 1)) << 8) : 0) | (((_local5 + 2) < _local4)) ? _arg1.charCodeAt((_local5 + 2)) : 0); _local7 = 0; while (_local7 < 4) { if (((_local5 * 8) + (_local7 * 6)) > (_arg1.length * 8)){ _local3 = (_local3 + b64pad); } else { _local3 = (_local3 + _local2.charAt(((_local6 >>> (6 * (3 - _local7))) & 63))); }; _local7++; }; _local5 = (_local5 + 3); }; return (_local3); } public static function safe_add(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF)); var _local4:Number = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16)); return (((_local4 << 16) | (_local3 & 0xFFFF))); } public static function str2rstr_utf8(_arg1:String):String{ var _local4:Number; var _local5:Number; var _local2 = ""; var _local3:Number = -1; while (++_local3 < _arg1.length) { _local4 = _arg1.charCodeAt(_local3); _local5 = (((_local3 + 1) < _arg1.length)) ? _arg1.charCodeAt((_local3 + 1)) : 0; if ((((((((0xD800 <= _local4)) && ((_local4 <= 56319)))) && ((0xDC00 <= _local5)))) && ((_local5 <= 57343)))){ _local4 = ((65536 + ((_local4 & 1023) << 10)) + (_local5 & 1023)); _local3++; }; if (_local4 <= 127){ _local2 = (_local2 + String.fromCharCode(_local4)); } else { if (_local4 <= 2047){ _local2 = (_local2 + String.fromCharCode((192 | ((_local4 >>> 6) & 31)), (128 | (_local4 & 63)))); } else { if (_local4 <= 0xFFFF){ _local2 = (_local2 + String.fromCharCode((224 | ((_local4 >>> 12) & 15)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63)))); } else { if (_local4 <= 2097151){ _local2 = (_local2 + String.fromCharCode((240 | ((_local4 >>> 18) & 7)), (128 | ((_local4 >>> 12) & 63)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63)))); }; }; }; }; }; return (_local2); } public static function rstr_hmac_md5(_arg1:String, _arg2:String):String{ var _local3:Array = rstr2binl(_arg1); if (_local3.length > 16){ _local3 = binl_md5(_local3, (_arg1.length * 8)); }; var _local4:Array = new Array(16); var _local5:Array = new Array(16); var _local6:Number = 0; while (_local6 < 16) { _local4[_local6] = (_local3[_local6] ^ 909522486); _local5[_local6] = (_local3[_local6] ^ 1549556828); _local6++; }; var _local7:Array = binl_md5(_local4.concat(rstr2binl(_arg2)), (0x0200 + (_arg2.length * 8))); return (binl2rstr(binl_md5(_local5.concat(_local7), (0x0200 + 128)))); } public static function str2rstr_utf16be(_arg1:String):String{ var _local2 = ""; var _local3:Number = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + String.fromCharCode(((_arg1.charCodeAt(_local3) >>> 8) & 0xFF), (_arg1.charCodeAt(_local3) & 0xFF))); _local3++; }; return (_local2); } public static function rstr2any(_arg1:String, _arg2:String):String{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; var _local3:Number = _arg2.length; var _local4:Array = []; var _local9:Array = new Array((_arg1.length / 2)); _local5 = 0; while (_local5 < _local9.length) { _local9[_local5] = ((_arg1.charCodeAt((_local5 * 2)) << 8) | _arg1.charCodeAt(((_local5 * 2) + 1))); _local5++; }; while (_local9.length > 0) { _local8 = []; _local7 = 0; _local5 = 0; while (_local5 < _local9.length) { _local7 = ((_local7 << 16) + _local9[_local5]); _local6 = Math.floor((_local7 / _local3)); _local7 = (_local7 - (_local6 * _local3)); if ((((_local8.length > 0)) || ((_local6 > 0)))){ _local8[_local8.length] = _local6; }; _local5++; }; _local4[_local4.length] = _local7; _local9 = _local8; }; var _local10 = ""; _local5 = (_local4.length - 1); while (_local5 >= 0) { _local10 = (_local10 + _arg2.charAt(_local4[_local5])); _local5--; }; return (_local10); } public static function rstr_md5(_arg1:String):String{ return (binl2rstr(binl_md5(rstr2binl(_arg1), (_arg1.length * 8)))); } } }//package com.flashrelax.utils
Section 3
//NGAdObject (com.flashrelax.utils.NGAdObject) package com.flashrelax.utils { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class NGAdObject extends Sprite { private var mAdLoader:Loader; private var mRemoveObj:DisplayObject; private var mAdSpace:Sprite; private var mNGButton:SimpleButton; private var mAdEmpty:MovieClip; private static var mNGAdLogoClass:Class = NGAdObject_mNGAdLogoClass; private static var mNGAdMainClass:Class = NGAdObject_mNGAdMainClass; private static var mNGAdEmptyClass:Class = NGAdObject_mNGAdEmptyClass; public function NGAdObject(_arg1:DisplayObject=null){ mRemoveObj = _arg1; addChild(new mNGAdEmptyClass()); var _local2:* = this.getChildAt(0); mAdSpace = new Sprite(); mAdSpace.addChild(new mNGAdLogoClass()); mAdSpace.addEventListener(MouseEvent.CLICK, loadMySite); mAdSpace.buttonMode = true; mAdSpace.x = -150; mAdSpace.y = -140; _local2.addChild(mAdSpace); if (NewgroundsAPI.getAdURL()){ startAd(NewgroundsAPI.getAdURL()); } else { NewgroundsAPI.addEventListener(NewgroundsAPI.ADS_APPROVED, startAd); }; } function ad_Loaded(_arg1:Event):void{ var _local2:* = this.getChildAt(0); _local2.removeChild(mAdSpace); removeChild(_local2); addChild(new mNGAdMainClass()); _local2 = this.getChildAt(0); _local2.addChild(mAdSpace); var _local3:* = String(_arg1.target.data); var _local4:Loader = new Loader(); _local4.load(new URLRequest(_local3)); mAdSpace.addChild(_local4); mAdLoader = _local4; _local4.contentLoaderInfo.addEventListener(Event.INIT, swfad_Loaded); } function startAd(_arg1):void{ Security.allowDomain("70.87.128.99"); Security.allowInsecureDomain("70.87.128.99"); Security.allowDomain("ads.shizmoo.com"); Security.allowInsecureDomain("ads.shizmoo.com"); Security.allowDomain("www.cpmstar.com"); Security.allowInsecureDomain("www.cpmstar.com"); Security.allowDomain("server.cpmstar.com"); Security.allowInsecureDomain("server.cpmstar.com"); var _local2:URLLoader = new URLLoader(new URLRequest(_arg1)); _local2.addEventListener(Event.COMPLETE, ad_Loaded); } function loadMySite(_arg1:Event){ FlashRelaxAPI.openLoaderSite(); } function swfad_Loaded(_arg1:Event):void{ mAdSpace.removeEventListener(MouseEvent.CLICK, loadMySite); while (mAdSpace.numChildren > 0) { mAdSpace.removeChildAt(0); }; mRemoveObj.parent.removeChild(mRemoveObj); mRemoveObj = null; mAdSpace.addChild(mAdLoader); mAdLoader.contentLoaderInfo.removeEventListener(Event.INIT, swfad_Loaded); mAdLoader = null; } } }//package com.flashrelax.utils
Section 4
//NGAdObject_mNGAdEmptyClass (com.flashrelax.utils.NGAdObject_mNGAdEmptyClass) package com.flashrelax.utils { import mx.core.*; public class NGAdObject_mNGAdEmptyClass extends SpriteAsset { } }//package com.flashrelax.utils
Section 5
//NGAdObject_mNGAdLogoClass (com.flashrelax.utils.NGAdObject_mNGAdLogoClass) package com.flashrelax.utils { import mx.core.*; public class NGAdObject_mNGAdLogoClass extends SpriteAsset { } }//package com.flashrelax.utils
Section 6
//NGAdObject_mNGAdMainClass (com.flashrelax.utils.NGAdObject_mNGAdMainClass) package com.flashrelax.utils { import mx.core.*; public class NGAdObject_mNGAdMainClass extends SpriteAsset { } }//package com.flashrelax.utils
Section 7
//ProgressBar (com.flashrelax.utils.ProgressBar) package com.flashrelax.utils { import flash.display.*; import flash.geom.*; public class ProgressBar extends Sprite { private var mBarWidth:int; private var mProgress:Number; private var mMin:Number; private var mMax:Number; private var mBarHeight:int; private static const barRatios:Array = [0, 111, 128, 0xFF]; private static const highlightColors:Array = [0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF]; private static const cornerRadius:int = 2; private static const backgroundBorderColor:uint = 0xB2B2B2; private static const barAlphas:Array = [1, 1, 1, 1]; private static const backgroundShadowRatios:Array = [0, 7, 247, 0xFF]; private static const barShadowAlphas:Array = [0.2, 0, 0, 0.2]; private static const backgroundColor:uint = 0xC9C9C9; private static const barColors:Array = [12961279, 9807595, 5323, 4808175]; private static const highlightAlphas:Array = [0.7, 0.1, 0, 0]; private static const barShadowColors:Array = [0x444444, 0x444444, 0x444444, 0x444444]; private static const highlightRatios:Array = [0, 48, 63, 0xFF]; private static const backgroundShadowAlphas:Array = [0.2, 0, 0, 0.2]; private static const borderWidth:int = 1; private static const barShadowRatios:Array = [0, 7, 247, 0xFF]; private static const backgroundShadowColors:Array = [0x444444, 0x444444, 0x444444, 0x444444]; public function ProgressBar(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:Number=0, _arg6:Number=100){ mMin = _arg5; mMax = _arg6; x = _arg1; y = _arg2; mBarWidth = _arg3; mBarHeight = _arg4; } public function Update(_arg1:Number=NaN):void{ if (!isNaN(_arg1)){ mProgress = _arg1; }; var _local2:Matrix = new Matrix(); graphics.clear(); graphics.beginFill(backgroundColor, 1); graphics.lineStyle(borderWidth, backgroundBorderColor, 1); graphics.drawRoundRect(0, 0, mBarWidth, mBarHeight, cornerRadius, cornerRadius); graphics.endFill(); graphics.lineStyle(0, 0, 0); _local2.createGradientBox(mBarWidth, mBarHeight, ((0 / 180) * Math.PI), 0, 0); graphics.beginGradientFill(GradientType.LINEAR, backgroundShadowColors, backgroundShadowAlphas, backgroundShadowRatios, _local2, SpreadMethod.PAD); graphics.drawRect(1, 1, (mBarWidth - 2), (mBarHeight - 2)); graphics.endFill(); graphics.lineStyle(1, 0xFFFFFF, 0.5); graphics.drawRect(1, 1, (mBarWidth - 2), (mBarHeight - 2)); var _local3:int = Math.min((((mBarWidth - 2) / (mMax - mMin)) * mProgress), mBarWidth); _local2.createGradientBox(mBarWidth, mBarHeight, ((90 / 180) * Math.PI), 0, 0); graphics.lineStyle(0, 0, 0); graphics.beginGradientFill(GradientType.LINEAR, barColors, barAlphas, barRatios, _local2, SpreadMethod.PAD); graphics.drawRect(1, 1, _local3, (mBarHeight - 2)); graphics.endFill(); graphics.lineStyle(0, 0, 0); _local2.createGradientBox(_local3, mBarHeight, ((0 / 180) * Math.PI), 0, 0); graphics.beginGradientFill(GradientType.LINEAR, barShadowColors, barShadowAlphas, barRatios, _local2, SpreadMethod.PAD); graphics.drawRect(1, 1, _local3, (mBarHeight - 2)); graphics.endFill(); graphics.lineStyle(0, 0, 0); _local2.createGradientBox(mBarWidth, mBarHeight, ((90 / 180) * Math.PI), 0, 0); graphics.beginGradientFill(GradientType.LINEAR, highlightColors, highlightAlphas, highlightRatios, _local2, SpreadMethod.PAD); graphics.drawRect(1, 1, (mBarWidth - 2), (mBarHeight - 2)); graphics.endFill(); } } }//package com.flashrelax.utils
Section 8
//QuickText (com.flashrelax.utils.QuickText) package com.flashrelax.utils { import flash.text.*; public class QuickText extends TextField { private static var mDefaultFont:String; private static var mAlign:String; private static var mColor:uint; private static var mSize:int; public function QuickText(_arg1:int=12, _arg2:String="left", _arg3:uint=0xFFFFFF){ mSize = _arg1; mAlign = _arg2; mColor = _arg3; changeSettings(); embedFonts = true; selectable = false; mouseEnabled = false; } public function set align(_arg1:String):void{ mAlign = _arg1; changeSettings(); } public function set size(_arg1:int):void{ mSize = _arg1; changeSettings(); } public function changeSettings():void{ var _local1:TextFormat = getTextFormat(); _local1.font = mDefaultFont; _local1.size = mSize; _local1.align = mAlign; _local1.color = mColor; defaultTextFormat = _local1; } public function set color(_arg1:uint):void{ mColor = _arg1; changeSettings(); } public function setText(_arg1:String):void{ text = ""; appendText(_arg1); } public static function setDefaultFont(_arg1:String):void{ mDefaultFont = _arg1; } } }//package com.flashrelax.utils
Section 9
//VisualButton (com.flashrelax.utils.VisualButton) package com.flashrelax.utils { import flash.display.*; import flash.text.*; public class VisualButton extends Sprite { private var mVisText:QuickText; private var mButMC:MovieClip; private var mText:String; private var mFontSize:int; public static var mButtonsSWFClass:Class = VisualButton_mButtonsSWFClass; public function VisualButton(_arg1:String, _arg2:Number=1, _arg3:Number=1, _arg4:int=12){ mButMC = (new mButtonsSWFClass() as MovieClip); if (_arg1 == "SPACE"){ mButMC.gotoAndStop(3); } else { mButMC.gotoAndStop(1); }; mButMC.x = 0; mButMC.y = 0; mButMC.scaleX = _arg2; mButMC.scaleY = _arg3; addChild(mButMC); mText = _arg1; mFontSize = _arg4; if (_arg1.length == 2){ mFontSize--; }; if (_arg1.length == 3){ mFontSize = (mFontSize - 3); }; mVisText = new QuickText(mFontSize, TextFormatAlign.CENTER, 0); mVisText.width = (mButMC.width * 0.8); mVisText.x = 2; mVisText.y = 0; mVisText.setText(mText); addChild(mVisText); } public function setState(_arg1:int):void{ if (mText == "SPACE"){ mButMC.gotoAndStop((3 + _arg1)); } else { mButMC.gotoAndStop((1 + _arg1)); }; removeChild(mVisText); if (_arg1 == 1){ mVisText = new QuickText(mFontSize, TextFormatAlign.CENTER, 0x7F00); } else { mVisText = new QuickText(mFontSize, TextFormatAlign.CENTER, 0); }; mVisText.width = (mButMC.width * 0.8); mVisText.x = 2; mVisText.y = 0; mVisText.setText(mText); addChild(mVisText); } } }//package com.flashrelax.utils
Section 10
//VisualButton_mButtonsSWFClass (com.flashrelax.utils.VisualButton_mButtonsSWFClass) package com.flashrelax.utils { import flash.display.*; import mx.core.*; public class VisualButton_mButtonsSWFClass extends MovieClipAsset { public var body1:DisplayObject; } }//package com.flashrelax.utils
Section 11
//FakeMousePointer (com.mazestopper.helpanimation.FakeMousePointer) package com.mazestopper.helpanimation { import flash.display.*; import flash.events.*; import com.mazestopper.*; public class FakeMousePointer extends Sprite { private var mTargetX:Number; private var mTargetY:Number; private var mMaze:HelpMaze; private static const SPEED:Number = 15; public function FakeMousePointer(_arg1:HelpMaze){ mMaze = _arg1; var _local2:Bitmap = new Bitmap(DataCollection.mMousePointer); addChild(_local2); addEventListener(Event.ENTER_FRAME, onFrame); } public function onFrame(_arg1:Event):void{ if (root == null){ removeEventListener(Event.ENTER_FRAME, onFrame); return; }; if (Math.abs((x - mTargetX)) <= SPEED){ x = mTargetX; } else { if (x < mTargetX){ x = (x + SPEED); } else { x = (x - SPEED); }; }; if (Math.abs((y - mTargetY)) <= SPEED){ y = mTargetY; } else { if (y < mTargetY){ y = (y + SPEED); } else { y = (y - SPEED); }; }; mMaze.setPreviewCoords(x, y); } public function moveTo(_arg1:Number, _arg2:Number):void{ mTargetX = _arg1; mTargetY = _arg2; } } }//package com.mazestopper.helpanimation
Section 12
//HelpMaze (com.mazestopper.helpanimation.HelpMaze) package com.mazestopper.helpanimation { import flash.display.*; import com.mazestopper.*; public class HelpMaze extends Sprite { private var mFinishObject:LevelFinishObject; private var mMaze:Array; private var mTimeFreeze:Boolean; private var mMazeHeight:int; private var mMoves:Array; private var mMazeWidth:int; public var mPlayerCnt:int; private var mAttachedObstacle:Bitmap; private var mOrigMaze:Array; public var mPlayer:Array; private var mFinishY:int; private var mWalls:Sprite; private var mFinishX:int; public function HelpMaze(){ mPlayer = new Array(4); super(); mTimeFreeze = false; mAttachedObstacle = new Bitmap(new BitmapData(Settings.TILE_WIDTH, Settings.TILE_HEIGHT, false, 0xFFFFFF)); mAttachedObstacle.alpha = 0.5; } public function get timeFreeze():Boolean{ return (mTimeFreeze); } public function loadLevel(_arg1:Array):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:Bitmap; var _local10:int; var _local11:HelpSign; mMazeWidth = _arg1[0].length; mMazeHeight = _arg1.length; addChild(TiledBackground.createCustom(mMazeWidth, mMazeHeight)); mWalls = new Sprite(); addChild(mWalls); mOrigMaze = _arg1; mMaze = new Array(_arg1.length); var _local2:int; while (_local2 < _arg1.length) { mMaze[_local2] = ""; _local5 = 0; while (_local5 < _arg1[_local2].length) { mMaze[_local2] = (mMaze[_local2] + _arg1[_local2].charAt(_local5)); _local5++; }; _local2++; }; mPlayerCnt = 0; _local2 = 0; while (_local2 < 4) { mPlayer[_local2] = null; _local2++; }; var _local3:Sprite = new Sprite(); _local4 = 0; while (_local4 < mMazeHeight) { _local6 = 0; while (_local6 < mMazeWidth) { _local7 = (Settings.TILE_WIDTH * _local6); _local8 = (Settings.TILE_HEIGHT * _local4); switch (mMaze[_local4].charAt(_local6)){ case "X": _local9 = new Bitmap(DataCollection.mWall[getWallId()]); _local9.x = _local7; _local9.y = _local8; mWalls.addChild(_local9); break; case "1": case "2": case "3": case "4": _local10 = (mMaze[_local4].charAt(_local6) - 1); if ((_local10 + 1) > mPlayerCnt){ mPlayerCnt = (_local10 + 1); }; mPlayer[_local10] = new HelpPlayerCharacter(this, _local10); mPlayer[_local10].setStartPosition(_local7, _local8); _local3.addChild(mPlayer[_local10]); break; case "#": mFinishX = _local6; mFinishY = _local4; mFinishObject = new LevelFinishObject(); mFinishObject.x = _local7; mFinishObject.y = _local8; addChild(mFinishObject); break; case "a": case "b": case "c": case "d": case "e": case "f": case "g": case "h": case "i": case "j": case "k": case "l": case "m": _local11 = new HelpSign((mMaze[_local4].charCodeAt(_local6) - 97), _local7, _local8); addChild(_local11); break; }; _local6++; }; _local4++; }; addChild(_local3); createPathFromFinish(); } public function set timeFreeze(_arg1:Boolean):void{ mTimeFreeze = _arg1; if (!mTimeFreeze){ clearRemoveMarks(); }; } public function checkCell(_arg1:Number, _arg2:Number):Boolean{ if ((((_arg1 < 0)) || ((_arg2 < 0)))){ return (false); }; var _local3:int = Math.floor((_arg1 / Settings.TILE_WIDTH)); var _local4:int = Math.floor((_arg2 / Settings.TILE_HEIGHT)); if ((((_local3 >= mMazeWidth)) || ((_local4 >= mMazeHeight)))){ return (false); }; if (mMaze[_local4].charAt(_local3) == "X"){ return (false); }; return (true); } public function setPreviewCoords(_arg1:Number, _arg2:Number):void{ var _local4:int; var _local6:HelpObstacleDeleteButton; if (mAttachedObstacle.parent == null){ mWalls.addChild(mAttachedObstacle); }; var _local3:int = ((_arg1 - Settings.MAZE_OFFSET_X) / Settings.TILE_WIDTH); _local4 = ((_arg2 - Settings.MAZE_OFFSET_Y) / Settings.TILE_HEIGHT); mAttachedObstacle.x = (Settings.MAZE_OFFSET_X + (_local3 * Settings.TILE_WIDTH)); mAttachedObstacle.y = (Settings.MAZE_OFFSET_Y + (_local4 * Settings.TILE_HEIGHT)); var _local5:int; while (_local5 < mWalls.numChildren) { if ((mWalls.getChildAt(_local5) is HelpObstacleDeleteButton)){ _local6 = (mWalls.getChildAt(_local5) as HelpObstacleDeleteButton); if (_local6.isInside(_arg1, _arg2)){ _local6.simulateOver(); } else { _local6.simulateOut(); }; }; _local5++; }; } public function createPathFromFinish():void{ var qx:Array; var qy:Array; var qe:int; var moveCnt:int; var j:int; var nx:int; var ny:int; var dx:int; var dy:int; var addQ:Function = function (_arg1:int, _arg2:int):void{ if ((((((((((((_arg1 >= 0)) && ((_arg1 < mMazeWidth)))) && ((_arg2 >= 0)))) && ((_arg2 < mMazeHeight)))) && ((mMoves[_arg2][_arg1] == 0)))) && (checkTileCell(_arg1, _arg2)))){ mMoves[_arg2][_arg1] = moveCnt; qx[qe] = _arg1; qy[qe] = _arg2; qe++; }; }; mMoves = new Array(mMazeHeight); var i:int; while (i < mMazeHeight) { mMoves[i] = new Array(mMazeWidth); j = 0; while (j < mMazeWidth) { mMoves[i][j] = 0; j = (j + 1); }; i = (i + 1); }; qx = new Array((mMazeHeight * mMazeWidth)); qy = new Array((mMazeHeight * mMazeWidth)); var qb:int; qe = 0; moveCnt = 1; addQ(mFinishX, mFinishY); while (qb != qe) { nx = qx[qb]; ny = qy[qb]; qb = (qb + 1); moveCnt = (mMoves[ny][nx] + 1); dx = -1; while (dx <= 1) { dy = -1; while (dy <= 1) { if ((((dx == 0)) || ((dy == 0)))){ addQ((nx + dx), (ny + dy)); }; dy = (dy + 1); }; dx = (dx + 1); }; }; } public function findPathToFinish(_arg1:int, _arg2:int):Path{ var _local9:int; var _local10:int; var _local11:int; var _local3:Path = new Path(); _arg1 = (_arg1 / Settings.TILE_WIDTH); _arg2 = (_arg2 / Settings.TILE_HEIGHT); if (mMoves[_arg2][_arg1] == 0){ return (null); }; var _local4:int = mMoves[_arg2][_arg1]; var _local5:int; var _local6:int; var _local7 = -1; while (_local7 <= 1) { _local9 = -1; while (_local9 <= 1) { if ((((_local7 == 0)) || ((_local9 == 0)))){ _local10 = (_arg1 + _local7); _local11 = (_arg2 + _local9); if ((((((((((((_local10 >= 0)) && ((_local10 < mMazeWidth)))) && ((_local11 >= 0)))) && ((_local11 < mMazeHeight)))) && (!((mMoves[_local11][_local10] == 0))))) && ((mMoves[_local11][_local10] < _local4)))){ _local4 = mMoves[_local11][_local10]; _local5 = _local7; _local6 = _local9; }; }; _local9++; }; _local7++; }; var _local8:int = _local4; _local7 = -1; while (_local7 <= 1) { _local9 = -1; while (_local9 <= 1) { _local10 = (_arg1 + _local7); _local11 = (_arg2 + _local9); if (((((((((((((((((!((_local7 == 0))) && (!((_local9 == 0))))) && ((_local10 >= 0)))) && ((_local10 < mMazeWidth)))) && ((_local11 >= 0)))) && ((_local11 < mMazeHeight)))) && (!((mMoves[_local11][_local10] == 0))))) && (((mMoves[_local11][_local10] + 1) == _local8)))) && ((((mMoves[_local11][_arg1] == _local8)) || ((mMoves[_arg2][_local10] == _local8)))))){ _local4 = mMoves[_local11][_local10]; _local5 = _local7; _local6 = _local9; }; _local9++; }; _local7++; }; _local3.mNextX = (((_arg1 + _local5) * Settings.TILE_WIDTH) + Settings.MAZE_OFFSET_X); _local3.mNextY = (((_arg2 + _local6) * Settings.TILE_HEIGHT) + Settings.MAZE_OFFSET_Y); return (_local3); } public function hasReachedExit(_arg1:Number, _arg2:Number):Boolean{ var _local3:Number = Math.abs((mFinishObject.x - _arg1)); var _local4:Number = Math.abs((mFinishObject.y - _arg2)); return ((((_local3 < Settings.ENEMY_SPEED_FAST)) && ((_local4 < Settings.ENEMY_SPEED_FAST)))); } public function checkTileCell(_arg1:int, _arg2:int):Boolean{ if ((((_arg1 < 0)) || ((_arg2 < 0)))){ return (false); }; if ((((_arg1 >= mMazeWidth)) || ((_arg2 >= mMazeHeight)))){ return (false); }; if (mMaze[_arg2].charAt(_arg1) == "X"){ return (false); }; return (true); } public function canMoveTo(_arg1:Number, _arg2:Number):Boolean{ return (((((((checkCell(_arg1, _arg2)) && (checkCell((_arg1 + Settings.ENEMY_WIDTH), _arg2)))) && (checkCell(_arg1, (_arg2 + Settings.ENEMY_HEIGHT))))) && (checkCell((_arg1 + Settings.ENEMY_WIDTH), (_arg2 + Settings.ENEMY_HEIGHT))))); } public function clearRemoveMarks():void{ var _local1:int = (mWalls.numChildren - 1); while (_local1 >= 0) { if ((mWalls.getChildAt(_local1) is HelpObstacleDeleteButton)){ mWalls.removeChildAt(_local1); }; _local1--; }; } public function simulateMouseClick(_arg1:Number, _arg2:Number):void{ var _local4:HelpObstacleDeleteButton; var _local3:int = (mWalls.numChildren - 1); while (_local3 >= 0) { if ((((_local3 < mWalls.numChildren)) && ((mWalls.getChildAt(_local3) is HelpObstacleDeleteButton)))){ _local4 = (mWalls.getChildAt(_local3) as HelpObstacleDeleteButton); if (_local4.isInside(_arg1, _arg2)){ _local4.simulateClick(); }; }; _local3--; }; } public function createWall(_arg1:int, _arg2:int):Boolean{ var _local8:Bitmap; var _local9:HelpObstacleDeleteButton; var _local3:int = _arg1; var _local4:int = _arg2; if (!checkTileCell(_local3, _local4)){ return (false); }; var _local5:String = mMaze[_local4]; mMaze[_local4] = ((_local5.substr(0, _local3) + "X") + _local5.substr((_local3 + 1), ((_local5.length - _local3) - 1))); createPathFromFinish(); var _local6:Boolean; var _local7:int; while (_local7 < mPlayerCnt) { if (((mPlayer[_local7]) && (((!(findPathToFinish(mPlayer[_local7].x, mPlayer[_local7].y))) || (!(canMoveTo(mPlayer[_local7].x, mPlayer[_local7].y))))))){ _local6 = false; }; _local7++; }; if (!_local6){ mMaze[_local4] = _local5; createPathFromFinish(); return (false); }; _local8 = new Bitmap(DataCollection.mWall[getWallId()]); _local8.x = (Settings.MAZE_OFFSET_X + (Settings.TILE_WIDTH * _local3)); _local8.y = (Settings.MAZE_OFFSET_Y + (Settings.TILE_HEIGHT * _local4)); mWalls.addChild(_local8); if (mTimeFreeze){ _local9 = new HelpObstacleDeleteButton(_local3, _local4, _local8, this); mWalls.addChild(_local9); }; return (true); } public function clearWall(_arg1:int, _arg2:int):void{ var _local3:String = mMaze[_arg2]; mMaze[_arg2] = ((_local3.substr(0, _arg1) + ".") + _local3.substr((_arg1 + 1), ((_local3.length - _arg1) - 1))); createPathFromFinish(); } public function getWallId():int{ return (Math.floor((Math.random() * 5))); } public function resetMaze():void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:Bitmap; mTimeFreeze = false; while (mWalls.numChildren > 0) { mWalls.removeChildAt(0); }; var _local1:int; while (_local1 < mOrigMaze.length) { mMaze[_local1] = ""; _local3 = 0; while (_local3 < mOrigMaze[_local1].length) { mMaze[_local1] = (mMaze[_local1] + mOrigMaze[_local1].charAt(_local3)); _local3++; }; _local1++; }; var _local2:int; while (_local2 < mMazeHeight) { _local4 = 0; while (_local4 < mMazeWidth) { _local5 = (Settings.TILE_WIDTH * _local4); _local6 = (Settings.TILE_HEIGHT * _local2); switch (mMaze[_local2].charAt(_local4)){ case "X": _local7 = new Bitmap(DataCollection.mWall[getWallId()]); _local7.x = _local5; _local7.y = _local6; mWalls.addChild(_local7); break; }; _local4++; }; _local2++; }; _local1 = 0; while (_local1 < 4) { if (mPlayer[_local1]){ mPlayer[_local1].resetPosition(); }; _local1++; }; createPathFromFinish(); } } }//package com.mazestopper.helpanimation
Section 13
//HelpObstacleDeleteButton (com.mazestopper.helpanimation.HelpObstacleDeleteButton) package com.mazestopper.helpanimation { import flash.display.*; import com.mazestopper.*; public class HelpObstacleDeleteButton extends Sprite { private var mOver:Sprite; private var mState:int; private var mUp:Sprite; private var mMaze:HelpMaze; private var mMazeY:int; private var mMazeX:int; private var mWall:Bitmap; private static const CROSS_SIZE:int = 5; public function HelpObstacleDeleteButton(_arg1:int, _arg2:int, _arg3:Bitmap, _arg4:HelpMaze){ mWall = _arg3; mMazeX = _arg1; mMazeY = _arg2; mMaze = _arg4; draw(); x = (_arg3.x + (Settings.TILE_WIDTH / 2)); y = (_arg3.y + (Settings.TILE_HEIGHT / 2)); } public function isInside(_arg1:Number, _arg2:Number):Boolean{ return ((((((((_arg1 >= (x - (Settings.TILE_WIDTH / 2)))) && ((_arg1 <= (x + (Settings.TILE_WIDTH / 2)))))) && ((_arg2 >= (y - (Settings.TILE_HEIGHT / 2)))))) && ((_arg2 <= (y + (Settings.TILE_HEIGHT / 2)))))); } public function simulateOver():void{ if (mState == 0){ mState = 1; removeChild(mUp); addChild(mOver); }; } public function simulateOut():void{ if (mState == 1){ mState = 0; removeChild(mOver); addChild(mUp); }; } public function draw():void{ var _local1:Sprite = new Sprite(); _local1.graphics.lineStyle(4, 0xAF0000); var _local2 = 3; _local1.graphics.moveTo(-(_local2), -(_local2)); _local1.graphics.lineTo(_local2, _local2); _local1.graphics.moveTo(_local2, -(_local2)); _local1.graphics.lineTo(-(_local2), _local2); mUp = _local1; _local1 = new Sprite(); _local1.graphics.lineStyle(8, 0xFF4F00); _local2 = 6; _local1.graphics.moveTo(-(_local2), -(_local2)); _local1.graphics.lineTo(_local2, _local2); _local1.graphics.moveTo(_local2, -(_local2)); _local1.graphics.lineTo(-(_local2), _local2); mOver = _local1; addChild(mUp); mState = 0; } public function simulateClick():void{ parent.removeChild(mWall); mWall = null; parent.removeChild(this); mMaze.clearWall(mMazeX, mMazeY); } } }//package com.mazestopper.helpanimation
Section 14
//HelpPlayerCharacter (com.mazestopper.helpanimation.HelpPlayerCharacter) package com.mazestopper.helpanimation { import flash.display.*; import flash.events.*; import com.mazestopper.*; public class HelpPlayerCharacter extends Sprite { private var mStartX:int; private var mStartY:int; private var mMaze:HelpMaze; private var mFrame:int; private var mAnimIdle:MovieClip; private var mMyDir:int; private var mAnimSide:MovieClip; private var mAnimUp:MovieClip; private var mSpeed:int; private var mAnimDown:MovieClip; private var mFrameTime:int; private var mResetFlag:Boolean; private var mId:int; private var mUseMC:MovieClip; public static const DIR_IDLE:int = 5; public static const DIR_RIGHT:int = 3; public static const DIR_UP:int = 0; private static const OFFSET_X:Number = 5; public static const DIR_DOWN:int = 1; public static const DIR_LEFT:int = 2; private static const OFFSET_Y:Number = 10; public function HelpPlayerCharacter(_arg1:HelpMaze, _arg2:int){ mId = _arg2; mMaze = _arg1; mAnimDown = new DataCollection.mManDownClass(); mAnimUp = new DataCollection.mManUpClass(); mAnimSide = new DataCollection.mManSideClass(); mAnimIdle = new DataCollection.mManIdleClass(); addEventListener(Event.ENTER_FRAME, onFrame); } public function setGraphics():void{ switch (mMyDir){ case DIR_DOWN: removeChild(mUseMC); mUseMC = mAnimDown; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_UP: removeChild(mUseMC); mUseMC = mAnimUp; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_LEFT: removeChild(mUseMC); mUseMC = mAnimSide; mUseMC.scaleX = -1; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_RIGHT: removeChild(mUseMC); mUseMC = mAnimSide; mUseMC.scaleX = 1; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_IDLE: removeChild(mUseMC); mUseMC = mAnimIdle; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; }; } public function onFrame(_arg1:Event):void{ if (root == null){ removeEventListener(Event.ENTER_FRAME, onFrame); return; }; if (mMaze.timeFreeze){ return; }; if (mMaze.hasReachedExit(x, y)){ mMaze.resetMaze(); mResetFlag = true; return; }; var _local2:Number = 0; var _local3:Number = 0; var _local4 = -1; var _local5:Path = mMaze.findPathToFinish(x, y); if (_local5){ if (_local5.mNextY > y){ _local3 = 1; _local4 = DIR_DOWN; }; if (_local5.mNextY < y){ _local3 = -1; _local4 = DIR_UP; }; if (_local5.mNextX > x){ _local2 = 1; _local4 = DIR_RIGHT; }; if (_local5.mNextX < x){ _local2 = -1; _local4 = DIR_LEFT; }; }; if (_local4 == -1){ if (mMyDir != DIR_IDLE){ mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; setGraphics(); return; }; mFrameTime++; if (mFrameTime > 1){ mFrame++; if (mFrame == mUseMC.framesLoaded){ mFrame = 0; }; mFrameTime = 0; setGraphics(); }; return; }; var _local6:Number = (x + (mSpeed * _local2)); if (Math.abs((_local5.mNextX - x)) <= mSpeed){ _local6 = _local5.mNextX; }; var _local7:Number = (y + (mSpeed * _local3)); if (Math.abs((_local5.mNextY - y)) <= mSpeed){ _local7 = _local5.mNextY; }; if (((!((_local2 == 0))) && (!((_local3 == 0))))){ _local2 = (_local2 / Math.SQRT2); _local3 = (_local3 / Math.SQRT2); }; var _local8:Number = (x + (mSpeed * _local2)); if (Math.abs((_local5.mNextX - x)) <= (mSpeed * Math.abs(_local2))){ _local8 = _local5.mNextX; }; var _local9:Number = (y + (mSpeed * _local3)); if (Math.abs((_local5.mNextY - y)) <= (mSpeed * Math.abs(_local3))){ _local9 = _local5.mNextY; }; var _local10:Boolean; _local10 = mMaze.canMoveTo(_local8, _local9); if (!_local10){ _local10 = mMaze.canMoveTo(x, _local9); if (_local10){ _local8 = x; _local9 = _local7; if (_local3 < 0){ _local4 = DIR_UP; }; if (_local3 > 0){ _local4 = DIR_DOWN; }; }; }; if (!_local10){ _local10 = mMaze.canMoveTo(_local8, y); if (_local10){ _local9 = y; _local8 = _local6; if (_local2 < 0){ _local4 = DIR_LEFT; }; if (_local2 > 0){ _local4 = DIR_RIGHT; }; }; }; if (((!(_local10)) || ((((x == _local8)) && ((y == _local9)))))){ if (DIR_IDLE != mMyDir){ mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; setGraphics(); } else { mFrameTime++; if (mFrameTime > 1){ mFrame++; if (mFrame == mUseMC.framesLoaded){ mFrame = 0; }; mFrameTime = 0; setGraphics(); }; }; return; }; x = _local8; y = _local9; if (_local4 != mMyDir){ mMyDir = _local4; mFrame = 0; mFrameTime = 0; setGraphics(); } else { mFrameTime++; if (mFrameTime > 0){ mFrame++; if (mFrame == mUseMC.framesLoaded){ mFrame = 0; }; mFrameTime = 0; setGraphics(); }; }; } public function get resetFlag():Boolean{ var _local1:Boolean = mResetFlag; mResetFlag = false; return (_local1); } public function resetPosition():void{ x = mStartX; y = mStartY; mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; setGraphics(); mSpeed = Settings.ENEMY_SPEED; mResetFlag = false; } public function setStartPosition(_arg1:int, _arg2:int):void{ mStartX = _arg1; mStartY = _arg2; x = _arg1; y = _arg2; mUseMC = mAnimIdle; mUseMC.gotoAndStop(1); mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; setGraphics(); mSpeed = Settings.ENEMY_SPEED; mResetFlag = false; } } }//package com.mazestopper.helpanimation
Section 15
//Instructions (com.mazestopper.helpanimation.Instructions) package com.mazestopper.helpanimation { import flash.display.*; import flash.events.*; import com.mazestopper.*; import flash.text.*; import com.flashrelax.utils.*; import flash.ui.*; public class Instructions extends Window { private var mPageCounter:QuickText; private var mText:QuickText; private var mCurPage:int; private var mCallType:int; private var mButtonNext:Button; private var mButtonPrev:Button; private var mPage:Sprite; private var mButton1:Button; public static const CALL_MAIN_MENU:int = 0; private static const TEXTAREA_HEIGHT:int = 0xFF; public static const CALL_LEVEL_START:int = 1; public static const CALL_GAME:int = 2; private static const WINDOW_HEIGHT:int = 345; private static const WINDOW_WIDTH:int = 475; public static const CALL_TIPS:int = 3; private static const PageText:Array = [[((("\tKeep the man away from the flag for as long as you can. " + "Click or hold the left mouse button ") + "to create obstacles.\n\n\n\n\n\n\n\n\n") + "\tYou can't block the passage to the flag for the man.")], [((("\tDuring time freeze you can delete accidently placed obstacles " + "by clicking the red X on top of the obstacle. Once you unfreeze ") + "the time, you can't remove any of the already placed obstacles ") + "anymore.")], ["\tUse traps to trick the man as shown in the animation."], [(("\tDid you know that you can use advanced tactics to keep " + "the man away from the flag for much longer? ") + "See the animation to understand how to create traps and trick the man.")]]; private static const PAGE_COUNT:int = 3; public function Instructions(_arg1:int){ super("Instructions", WINDOW_WIDTH, WINDOW_HEIGHT); mCallType = _arg1; mCurPage = 0; if (mCallType == CALL_TIPS){ mCurPage = 3; }; if (mCallType != CALL_TIPS){ mPageCounter = new QuickText(12, TextFormatAlign.RIGHT, 0xFFFFFF); mPageCounter.x = 10; mPageCounter.y = 10; mPageCounter.width = (WINDOW_WIDTH - 20); mPageCounter.height = 20; addChild(mPageCounter); }; mPage = new Sprite(); addChild(mPage); mPage.graphics.lineStyle(1, 0x3F00, 0.95); mPage.graphics.moveTo(1, TEXTAREA_HEIGHT); mPage.graphics.lineTo((WINDOW_WIDTH - 1), TEXTAREA_HEIGHT); mPage.x = 0; mPage.y = 40; createPage(); if ((((mCallType == CALL_LEVEL_START)) || ((mCallType == CALL_TIPS)))){ mButton1 = new Button("Continue"); } else { if (mCallType == CALL_GAME){ mButton1 = new Button("Resume Game"); } else { mButton1 = new Button("Back"); }; }; mButton1.y = ((mPage.y + TEXTAREA_HEIGHT) + 15); mButton1.x = ((WINDOW_WIDTH - mButton1.width) / 2); mButton1.addEventListener(MouseEvent.CLICK, onResume); addChild(mButton1); if (mCallType != CALL_TIPS){ mButtonNext = new Button("Next Page >>>"); mButtonNext.y = (mPage.y + TEXTAREA_HEIGHT); mButtonNext.x = ((WINDOW_WIDTH - mButtonNext.width) - 10); mButtonNext.addEventListener(MouseEvent.CLICK, onNext); addChild(mButtonNext); mButtonPrev = new Button("<<< Prev Page"); mButtonPrev.y = (mPage.y + TEXTAREA_HEIGHT); mButtonPrev.x = 10; mButtonPrev.addEventListener(MouseEvent.CLICK, onPrev); GameState.root.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey); }; } public function onKey(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ESCAPE)) || ((String.fromCharCode(_arg1.charCode).toLowerCase() == "i")))){ onResume(null); }; if ((((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == Keyboard.DOWN)))) || ((_arg1.keyCode == Keyboard.PAGE_DOWN)))){ onNext(null); }; if ((((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == Keyboard.UP)))) || ((_arg1.keyCode == Keyboard.PAGE_UP)))){ onPrev(null); }; } public function onNext(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; mCurPage++; createPage(); if (mCurPage >= (PAGE_COUNT - 1)){ removeChild(mButtonNext); }; if (mCurPage == 1){ addChild(mButtonPrev); }; } public function createPage1():void{ var _local1:VisualButton = new VisualButton("SPACE"); _local1.x = 335; _local1.y = 140; mPage.addChild(_local1); var _local2:QuickText = new QuickText(16, TextFormatAlign.LEFT, 0xFFFF00); _local2.width = 200; _local2.x = 305; _local2.y = 170; mPage.addChild(_local2); var _local3:Page1 = new Page1(_local1, _local2); _local3.x = (((WINDOW_WIDTH - 100) - _local3.width) / 2); _local3.y = 70; mPage.addChild(_local3); } public function createPage2():void{ var _local1:VisualButton = new VisualButton("SPACE"); _local1.x = 335; _local1.y = 150; mPage.addChild(_local1); var _local2:QuickText = new QuickText(16, TextFormatAlign.LEFT, 0xFFFF00); _local2.width = 200; _local2.x = 305; _local2.y = 180; mPage.addChild(_local2); var _local3:Page2 = new Page2(_local1, _local2); _local3.x = (((WINDOW_WIDTH - 100) - _local3.width) / 2); _local3.y = 95; mPage.addChild(_local3); } public function createPage3():void{ var _local1:VisualButton = new VisualButton("SPACE"); _local1.x = 335; _local1.y = 110; mPage.addChild(_local1); var _local2:QuickText = new QuickText(16, TextFormatAlign.LEFT, 0xFFFF00); _local2.width = 200; _local2.x = 305; _local2.y = 140; mPage.addChild(_local2); var _local3:Page3 = new Page3(_local1, _local2); _local3.x = (((WINDOW_WIDTH - 100) - _local3.width) / 2); _local3.y = 60; mPage.addChild(_local3); } public function createPage4():void{ var _local1:VisualButton = new VisualButton("SPACE"); _local1.x = 335; _local1.y = 150; mPage.addChild(_local1); var _local2:QuickText = new QuickText(16, TextFormatAlign.LEFT, 0xFFFF00); _local2.width = 200; _local2.x = 305; _local2.y = 180; mPage.addChild(_local2); var _local3:Page3 = new Page3(_local1, _local2); _local3.x = (((WINDOW_WIDTH - 100) - _local3.width) / 2); _local3.y = 100; mPage.addChild(_local3); } public function createPage5():void{ } public function onResume(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; parent.removeChild(this); mButton1.removeEventListener(MouseEvent.CLICK, onResume); if (mCallType != CALL_TIPS){ mButtonNext.removeEventListener(MouseEvent.CLICK, onNext); mButtonPrev.removeEventListener(MouseEvent.CLICK, onPrev); GameState.root.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); }; if (mCallType == CALL_LEVEL_START){ GameProcess.restart(false, false); }; if (mCallType == CALL_GAME){ GameState.mState = GameState.STATE_GAME; }; if (mCallType == CALL_TIPS){ GameState.root.addChild(new GameOverWindow()); }; } public function createPage():void{ clearPage(); if (mCallType != CALL_TIPS){ mPageCounter.setText(((("Page " + (mCurPage + 1)) + " / ") + PAGE_COUNT)); }; mText = new QuickText(18, TextFormatAlign.JUSTIFY, 0xFFFF00); mPage.addChild(mText); mText.wordWrap = true; mText.setText(PageText[mCurPage]); mText.x = 4; mText.y = 0; mText.width = (WINDOW_WIDTH - 8); mText.height = mPage.height; switch (mCurPage){ case 0: createPage1(); break; case 1: createPage2(); break; case 2: createPage3(); break; case 3: createPage4(); break; case 4: createPage5(); break; }; } public function onPrev(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; mCurPage--; createPage(); if (mCurPage <= 0){ removeChild(mButtonPrev); }; if (mCurPage == (PAGE_COUNT - 2)){ addChild(mButtonNext); }; } public function clearPage():void{ while (mPage.numChildren > 0) { mPage.removeChildAt((mPage.numChildren - 1)); }; } } }//package com.mazestopper.helpanimation
Section 16
//Page1 (com.mazestopper.helpanimation.Page1) package com.mazestopper.helpanimation { import flash.display.*; import flash.events.*; import com.mazestopper.*; import com.flashrelax.utils.*; public class Page1 extends Sprite { private var mTimeText:QuickText; private var mSpaceBut:VisualButton; private var mMaze:HelpMaze; private var mFrame:int; private var mPlayer:HelpPlayerCharacter; private var mMouse:FakeMousePointer; private static const MazeData:Array = ["........", "........", "2......#", "........", "........", "........"]; private static const FreezeData:Array = [80, 110, 140, 180, 220]; private static const MovementData:Array = [[1, 15, 1, 0], [15, 16, 1, 1], [17, 18, 2, 1], [19, 20, 2, 2], [21, 22, 1, 3], [23, 24, 1, 4], [40, 49, 2, 1], [52, 58, 2, 2], [64, 68, 1, 2], [100, 120, 3, 5], [122, 123, 3, 4], [124, 125, 3, 3], [126, 127, 3, 2], [128, 129, 3, 1], [160, 190, 5, 1], [191, 192, 6, 1], [196, 201, 6, 3], [202, 203, 5, 3], [210, 247, 6, 2], [260, 277, 7, 1], [290, 305, 5, 4], [320, 330, 7, 5]]; public function Page1(_arg1:VisualButton, _arg2:QuickText){ mSpaceBut = _arg1; mTimeText = _arg2; mMaze = new HelpMaze(); mMaze.loadLevel(MazeData); addChild(mMaze); mPlayer = mMaze.mPlayer[1]; mMouse = new FakeMousePointer(mMaze); mMouse.x = ((MovementData[0][2] + 0.5) * Settings.TILE_WIDTH); mMouse.y = ((MovementData[0][3] + 0.5) * Settings.TILE_HEIGHT); addChild(mMouse); mFrame = 0; setTimeFreeze(true); addEventListener(Event.ENTER_FRAME, onFrame); } private function setTimeFreeze(_arg1:Boolean):void{ if (_arg1){ mTimeText.setText("Time Freeze: on"); } else { mTimeText.setText("Time Freeze: off"); }; mMaze.timeFreeze = _arg1; } public function onFrame(_arg1:Event):void{ var _local3:int; var _local4:int; if (root == null){ removeEventListener(Event.ENTER_FRAME, onFrame); return; }; if (mPlayer.resetFlag){ mFrame = 0; setTimeFreeze(true); }; mFrame++; var _local2:int; while (_local2 < MovementData.length) { _local3 = MovementData[_local2][2]; _local4 = MovementData[_local2][3]; if (MovementData[_local2][0] == mFrame){ mMouse.moveTo(((_local3 + 0.5) * Settings.TILE_WIDTH), ((_local4 + 0.5) * Settings.TILE_HEIGHT)); }; if (MovementData[_local2][1] == mFrame){ if (!mMaze.createWall(_local3, _local4)){ mMaze.simulateMouseClick(mMouse.x, mMouse.y); }; }; _local2++; }; _local2 = 0; while (_local2 < FreezeData.length) { if (FreezeData[_local2] == mFrame){ mSpaceBut.setState(1); setTimeFreeze(!(mMaze.timeFreeze)); }; if (FreezeData[_local2] == (mFrame - 5)){ mSpaceBut.setState(0); }; _local2++; }; } } }//package com.mazestopper.helpanimation
Section 17
//Page2 (com.mazestopper.helpanimation.Page2) package com.mazestopper.helpanimation { import flash.display.*; import flash.events.*; import com.mazestopper.*; import com.flashrelax.utils.*; public class Page2 extends Sprite { private var mTimeText:QuickText; private var mSpaceBut:VisualButton; private var mMaze:HelpMaze; private var mFrame:int; private var mPlayer:HelpPlayerCharacter; private var mMouse:FakeMousePointer; private static const MazeData:Array = [".......", ".......", "2.....#", ".......", "......."]; private static const FreezeData:Array = [250]; private static const MovementData:Array = [[1, 15, 2, 0], [15, 16, 2, 1], [17, 18, 2, 2], [19, 20, 2, 3], [31, 38, 4, 4], [39, 40, 4, 3], [41, 42, 4, 2], [43, 44, 4, 1], [60, 65, 6, 0], [80, 88, 2, 0], [90, 95, 2, 1], [100, 105, 2, 2], [110, 115, 2, 3], [125, 130, 4, 4], [135, 140, 4, 3], [145, 150, 4, 2], [155, 160, 4, 1], [170, 175, 6, 0], [190, 198, 1, 0], [199, 200, 1, 1], [201, 202, 1, 2], [203, 204, 1, 3], [210, 215, 3, 4], [216, 217, 3, 3], [218, 219, 3, 2], [220, 221, 3, 1], [228, 233, 5, 0], [234, 235, 5, 1], [236, 237, 5, 2], [239, 239, 5, 3]]; public function Page2(_arg1:VisualButton, _arg2:QuickText){ mSpaceBut = _arg1; mTimeText = _arg2; mMaze = new HelpMaze(); mMaze.loadLevel(MazeData); addChild(mMaze); mPlayer = mMaze.mPlayer[1]; mMouse = new FakeMousePointer(mMaze); mMouse.x = ((MovementData[0][2] + 0.5) * Settings.TILE_WIDTH); mMouse.y = ((MovementData[0][3] + 0.5) * Settings.TILE_HEIGHT); addChild(mMouse); mFrame = 0; setTimeFreeze(true); addEventListener(Event.ENTER_FRAME, onFrame); } private function setTimeFreeze(_arg1:Boolean):void{ if (_arg1){ mTimeText.setText("Time Freeze: on"); } else { mTimeText.setText("Time Freeze: off"); }; mMaze.timeFreeze = _arg1; } public function onFrame(_arg1:Event):void{ var _local3:int; var _local4:int; if (root == null){ removeEventListener(Event.ENTER_FRAME, onFrame); return; }; if (mPlayer.resetFlag){ mFrame = 0; setTimeFreeze(true); }; mFrame++; var _local2:int; while (_local2 < MovementData.length) { _local3 = MovementData[_local2][2]; _local4 = MovementData[_local2][3]; if (MovementData[_local2][0] == mFrame){ mMouse.moveTo(((_local3 + 0.5) * Settings.TILE_WIDTH), ((_local4 + 0.5) * Settings.TILE_HEIGHT)); }; if (MovementData[_local2][1] == mFrame){ if (!mMaze.createWall(_local3, _local4)){ mMaze.simulateMouseClick(mMouse.x, mMouse.y); }; }; _local2++; }; _local2 = 0; while (_local2 < FreezeData.length) { if (FreezeData[_local2] == mFrame){ mSpaceBut.setState(1); setTimeFreeze(!(mMaze.timeFreeze)); }; if (FreezeData[_local2] == (mFrame - 5)){ mSpaceBut.setState(0); }; _local2++; }; } } }//package com.mazestopper.helpanimation
Section 18
//Page3 (com.mazestopper.helpanimation.Page3) package com.mazestopper.helpanimation { import flash.display.*; import flash.events.*; import com.mazestopper.*; import com.flashrelax.utils.*; public class Page3 extends Sprite { private var mTimeText:QuickText; private var mSpaceBut:VisualButton; private var mMaze:HelpMaze; private var mFrame:int; private var mPlayer:HelpPlayerCharacter; private var mMouse:FakeMousePointer; private static const MazeData:Array = ["........", "........", "2......#", "........", "........"]; private static const FreezeData:Array = [60]; private static const MovementData:Array = [[1, 15, 1, 1], [15, 16, 2, 1], [17, 18, 3, 1], [19, 20, 4, 1], [21, 22, 5, 1], [23, 24, 6, 1], [30, 35, 6, 3], [36, 37, 5, 3], [38, 39, 4, 3], [40, 41, 3, 3], [42, 43, 2, 3], [44, 45, 1, 3], [55, 85, 6, 2], [100, 155, 7, 1]]; public function Page3(_arg1:VisualButton, _arg2:QuickText){ mSpaceBut = _arg1; mTimeText = _arg2; mMaze = new HelpMaze(); mMaze.loadLevel(MazeData); addChild(mMaze); mPlayer = mMaze.mPlayer[1]; mMouse = new FakeMousePointer(mMaze); mMouse.x = ((MovementData[0][2] + 0.5) * Settings.TILE_WIDTH); mMouse.y = ((MovementData[0][3] + 0.5) * Settings.TILE_HEIGHT); addChild(mMouse); mFrame = 0; setTimeFreeze(true); addEventListener(Event.ENTER_FRAME, onFrame); } private function setTimeFreeze(_arg1:Boolean):void{ if (_arg1){ mTimeText.setText("Time Freeze: on"); } else { mTimeText.setText("Time Freeze: off"); }; mMaze.timeFreeze = _arg1; } public function onFrame(_arg1:Event):void{ var _local3:int; var _local4:int; if (root == null){ removeEventListener(Event.ENTER_FRAME, onFrame); return; }; if (mPlayer.resetFlag){ mFrame = 0; setTimeFreeze(true); }; mFrame++; var _local2:int; while (_local2 < MovementData.length) { _local3 = MovementData[_local2][2]; _local4 = MovementData[_local2][3]; if (MovementData[_local2][0] == mFrame){ mMouse.moveTo(((_local3 + 0.5) * Settings.TILE_WIDTH), ((_local4 + 0.5) * Settings.TILE_HEIGHT)); }; if (MovementData[_local2][1] == mFrame){ if (!mMaze.createWall(_local3, _local4)){ mMaze.simulateMouseClick(mMouse.x, mMouse.y); }; }; _local2++; }; _local2 = 0; while (_local2 < FreezeData.length) { if (FreezeData[_local2] == mFrame){ mSpaceBut.setState(1); setTimeFreeze(!(mMaze.timeFreeze)); }; if (FreezeData[_local2] == (mFrame - 5)){ mSpaceBut.setState(0); }; _local2++; }; } } }//package com.mazestopper.helpanimation
Section 19
//AmbientMusic (com.mazestopper.AmbientMusic) package com.mazestopper { import flash.events.*; import flash.media.*; public class AmbientMusic { private static const MAIN_VOLUME:Number = 0.2; private static const RANDOM_NOISE_HIGH:int = 400; private static const RANDOM_NOISE_LOW:int = 200; private static var mMusicChannel:SoundChannel = null; private static var mRandomNoiseTime:int; public static function stop():void{ if (mMusicChannel != null){ mMusicChannel.stop(); mMusicChannel.removeEventListener(Event.SOUND_COMPLETE, onComplete); mMusicChannel = null; GameState.root.removeEventListener(Event.ENTER_FRAME, onFrame); }; } public static function play(_arg1:Boolean=true):void{ mMusicChannel = DataCollection.mBird1Sfx.play(); mMusicChannel.soundTransform = new SoundTransform(MAIN_VOLUME); mMusicChannel.addEventListener(Event.SOUND_COMPLETE, onComplete); if (_arg1){ GameState.root.addEventListener(Event.ENTER_FRAME, onFrame); mRandomNoiseTime = (RANDOM_NOISE_LOW + (Math.random() * (RANDOM_NOISE_HIGH - RANDOM_NOISE_LOW))); }; } public static function onFrame(_arg1:Event):void{ var _local2:int; if (mRandomNoiseTime <= 0){ mRandomNoiseTime = (RANDOM_NOISE_LOW + (Math.random() * (RANDOM_NOISE_HIGH - RANDOM_NOISE_LOW))); _local2 = Math.floor((Math.random() * 2)); if (_local2 == 0){ DataCollection.mBird2Sfx.play(); } else { DataCollection.mBird3Sfx.play(); }; } else { mRandomNoiseTime--; }; } public static function onComplete(_arg1:Event):void{ mMusicChannel.removeEventListener(Event.SOUND_COMPLETE, onComplete); play(false); } } }//package com.mazestopper
Section 20
//Button (com.mazestopper.Button) package com.mazestopper { import flash.display.*; import flash.text.*; import flash.filters.*; public class Button extends SimpleButton { private var mText:String; public function Button(_arg1:String, _arg2:int=24){ mText = _arg1; var _local3:TextField = createLabel(4294901760, _arg2); var _local4:int = _local3.width; var _local5:int = _local3.height; var _local6:Sprite = new Sprite(); _local6.addChild(_local3); var _local7:Sprite = new Sprite(); _local7.addChild(createLabel(0xFF7F00, _arg2)); var _local8:Sprite = new Sprite(); _local8.addChild(createLabel(0xEFEF00, _arg2)); upState = _local7; overState = _local8; downState = _local6; useHandCursor = true; hitTestState = _local7; } public function createLabel(_arg1:uint, _arg2:int):TextField{ var _local7:Array; var _local3:TextField = new TextField(); _local3.type = TextFieldType.DYNAMIC; _local3.selectable = false; _local3.textColor = _arg1; var _local4:TextFormat = _local3.getTextFormat(); _local4.font = Settings.GAME_FONT; _local4.size = _arg2; _local4.align = TextFormatAlign.CENTER; _local3.defaultTextFormat = _local4; _local3.embedFonts = true; _local3.appendText(mText); _local3.y = 0; _local3.x = 0; if (_arg2 > 12){ _local7 = new Array(1); _local7[0] = new GlowFilter(0x1F1F00, 1, 6, 6, 3, 1, false, false); _local3.filters = _local7; }; var _local5:int = _local3.getLineMetrics(0).width; var _local6:int = _local3.getLineMetrics(0).height; _local3.width = (_local5 + 10); _local3.height = (_local6 + 5); return (_local3); } } }//package com.mazestopper
Section 21
//DataCollection (com.mazestopper.DataCollection) package com.mazestopper { import flash.display.*; import flash.text.*; import com.flashrelax.utils.*; import mx.core.*; import flash.geom.*; public class DataCollection { public static var mSidePanel:BitmapData; private static var mFloor4Class:Class = DataCollection_mFloor4Class; private static var mBoomSfxClass:Class = DataCollection_mBoomSfxClass; public static var mIntroSfx:SoundAsset; private static var mIntroSfxClass:Class = DataCollection_mIntroSfxClass; public static var mBird3Sfx:SoundAsset; public static var mEnemySide:Array; private static var mPanelBox2Class:Class = DataCollection_mPanelBox2Class; public static var mEnemyUp:Array; private static var mFlagStickClass:Class = DataCollection_mFlagStickClass; private static var mFloor1Class:Class = DataCollection_mFloor1Class; private static var mPanelBoxClass:Class = DataCollection_mPanelBoxClass; public static var mManUpClass:Class = DataCollection_mManUpClass; public static var mCount1Sfx:SoundAsset; private static var mWall4Class:Class = DataCollection_mWall4Class; private static var mBird1SfxClass:Class = DataCollection_mBird1SfxClass; private static var mBird2SfxClass:Class = DataCollection_mBird2SfxClass; private static var mBird3SfxClass:Class = DataCollection_mBird3SfxClass; public static var mManSideClass:Class = DataCollection_mManSideClass; public static var mSfxMenu:SoundAsset; private static var mSidePanelClass:Class = DataCollection_mSidePanelClass; public static var mBird1Sfx:SoundAsset; public static var mEnemyDown:Array; public static var mTarget:BitmapData; private static var mSfxMenuClass:Class = DataCollection_mSfxMenuClass; private static var mFloor3Class:Class = DataCollection_mFloor3Class; public static var mStarMid:BitmapData; public static var mBoomSfx:SoundAsset; private static var mWall6Class:Class = DataCollection_mWall6Class; private static var mStarOnClass:Class = DataCollection_mStarOnClass; private static var mFlagClass:Class = DataCollection_mFlagClass; public static var mButterfly:Array; public static var mFlag:Array; private static var mStarMidClass:Class = DataCollection_mStarMidClass; private static var mMousePointerClass:Class = DataCollection_mMousePointerClass; public static var mCount2Sfx:SoundAsset; public static var mEnemyIdle:Array; public static var mStarOff:BitmapData; private static var mButterflyClass:Class = DataCollection_mButterflyClass; private static var mWall3Class:Class = DataCollection_mWall3Class; public static var mStarOn:BitmapData; public static var mFloor:Array; private static var mFloor5Class:Class = DataCollection_mFloor5Class; public static var mFlagStick:BitmapData; public static var mBird2Sfx:SoundAsset; private static var mTargetClass:Class = DataCollection_mTargetClass; public static var mPanelBox:BitmapData; private static var mFloor2Class:Class = DataCollection_mFloor2Class; public static var mManDownClass:Class = DataCollection_mManDownClass; private static var mStarOffClass:Class = DataCollection_mStarOffClass; public static var mManIdleClass:Class = DataCollection_mManIdleClass; private static var mWall5Class:Class = DataCollection_mWall5Class; public static var mWall:Array; private static var mWallClass:Class = DataCollection_mWallClass; private static var mCount1SfxClass:Class = DataCollection_mCount1SfxClass; private static var mCount2SfxClass:Class = DataCollection_mCount2SfxClass; public static var mMousePointer:BitmapData; private static var mGameFont:Class = DataCollection_mGameFont; public static var mLogoSWFClass:Class = DataCollection_mLogoSWFClass; private static var mWall2Class:Class = DataCollection_mWall2Class; public static var mPanelBox2:BitmapData; public static function init():void{ var _local1:int; var _local2:BitmapAsset; var _local5:Rectangle; var _local6:Point; Font.registerFont(mGameFont); QuickText.setDefaultFont(Settings.GAME_FONT); mWall = new Array(5); _local2 = (new mWallClass() as BitmapAsset); mWall[0] = _local2.bitmapData; _local2 = (new mWall2Class() as BitmapAsset); mWall[1] = _local2.bitmapData; _local2 = (new mWall3Class() as BitmapAsset); mWall[2] = _local2.bitmapData; _local2 = (new mWall4Class() as BitmapAsset); mWall[3] = _local2.bitmapData; _local2 = (new mWall5Class() as BitmapAsset); mWall[4] = _local2.bitmapData; _local2 = (new mTargetClass() as BitmapAsset); mTarget = _local2.bitmapData; mFloor = new Array(5); _local2 = (new mFloor1Class() as BitmapAsset); mFloor[0] = _local2.bitmapData; _local2 = (new mFloor2Class() as BitmapAsset); mFloor[1] = _local2.bitmapData; _local2 = (new mFloor3Class() as BitmapAsset); mFloor[2] = _local2.bitmapData; _local2 = (new mFloor4Class() as BitmapAsset); mFloor[3] = _local2.bitmapData; _local2 = (new mFloor5Class() as BitmapAsset); mFloor[4] = _local2.bitmapData; _local2 = (new mMousePointerClass() as BitmapAsset); mMousePointer = _local2.bitmapData; _local2 = (new mSidePanelClass() as BitmapAsset); mSidePanel = _local2.bitmapData; _local2 = (new mPanelBoxClass() as BitmapAsset); mPanelBox = _local2.bitmapData; _local2 = (new mPanelBox2Class() as BitmapAsset); mPanelBox2 = _local2.bitmapData; _local2 = (new mStarOffClass() as BitmapAsset); mStarOff = _local2.bitmapData; _local2 = (new mStarOnClass() as BitmapAsset); mStarOn = _local2.bitmapData; _local2 = (new mStarMidClass() as BitmapAsset); mStarMid = _local2.bitmapData; _local2 = (new mFlagClass() as BitmapAsset); var _local3:int = (_local2.bitmapData.height / 9); mFlag = new Array(_local3); _local1 = 0; while (_local1 < _local3) { mFlag[_local1] = new BitmapData(20, 8); _local5 = new Rectangle(0, (_local1 * 9), 20, 8); _local6 = new Point(0, 0); mFlag[_local1].copyPixels(_local2.bitmapData, _local5, _local6); _local1++; }; _local2 = (new mFlagStickClass() as BitmapAsset); mFlagStick = _local2.bitmapData; _local2 = (new mButterflyClass() as BitmapAsset); var _local4:int = (_local2.bitmapData.height / 10); mButterfly = new Array(_local4); _local1 = 0; while (_local1 < _local4) { mButterfly[_local1] = new BitmapData(10, 10); _local5 = new Rectangle(0, (_local1 * 10), 10, 10); _local6 = new Point(0, 0); mButterfly[_local1].copyPixels(_local2.bitmapData, _local5, _local6); _local1++; }; mEnemyUp = new Array(1); mEnemyDown = new Array(1); mEnemySide = new Array(1); mEnemyIdle = new Array(1); _local1 = 0; while (_local1 < 1) { mEnemyUp[_local1] = (new mManUpClass() as MovieClip); mEnemyDown[_local1] = (new mManDownClass() as MovieClip); mEnemySide[_local1] = (new mManSideClass() as MovieClip); mEnemyIdle[_local1] = (new mManIdleClass() as MovieClip); _local1++; }; mSfxMenu = (new mSfxMenuClass() as SoundAsset); mCount1Sfx = (new mCount1SfxClass() as SoundAsset); mCount2Sfx = (new mCount2SfxClass() as SoundAsset); mBird1Sfx = (new mBird1SfxClass() as SoundAsset); mBird2Sfx = (new mBird2SfxClass() as SoundAsset); mBird3Sfx = (new mBird3SfxClass() as SoundAsset); mIntroSfx = (new mIntroSfxClass() as SoundAsset); mBoomSfx = (new mBoomSfxClass() as SoundAsset); } init(); } }//package com.mazestopper
Section 22
//DataCollection_mBird1SfxClass (com.mazestopper.DataCollection_mBird1SfxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mBird1SfxClass extends SoundAsset { } }//package com.mazestopper
Section 23
//DataCollection_mBird2SfxClass (com.mazestopper.DataCollection_mBird2SfxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mBird2SfxClass extends SoundAsset { } }//package com.mazestopper
Section 24
//DataCollection_mBird3SfxClass (com.mazestopper.DataCollection_mBird3SfxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mBird3SfxClass extends SoundAsset { } }//package com.mazestopper
Section 25
//DataCollection_mBoomSfxClass (com.mazestopper.DataCollection_mBoomSfxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mBoomSfxClass extends SoundAsset { } }//package com.mazestopper
Section 26
//DataCollection_mButterflyClass (com.mazestopper.DataCollection_mButterflyClass) package com.mazestopper { import mx.core.*; public class DataCollection_mButterflyClass extends BitmapAsset { } }//package com.mazestopper
Section 27
//DataCollection_mCount1SfxClass (com.mazestopper.DataCollection_mCount1SfxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mCount1SfxClass extends SoundAsset { } }//package com.mazestopper
Section 28
//DataCollection_mCount2SfxClass (com.mazestopper.DataCollection_mCount2SfxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mCount2SfxClass extends SoundAsset { } }//package com.mazestopper
Section 29
//DataCollection_mFlagClass (com.mazestopper.DataCollection_mFlagClass) package com.mazestopper { import mx.core.*; public class DataCollection_mFlagClass extends BitmapAsset { } }//package com.mazestopper
Section 30
//DataCollection_mFlagStickClass (com.mazestopper.DataCollection_mFlagStickClass) package com.mazestopper { import mx.core.*; public class DataCollection_mFlagStickClass extends BitmapAsset { } }//package com.mazestopper
Section 31
//DataCollection_mFloor1Class (com.mazestopper.DataCollection_mFloor1Class) package com.mazestopper { import mx.core.*; public class DataCollection_mFloor1Class extends BitmapAsset { } }//package com.mazestopper
Section 32
//DataCollection_mFloor2Class (com.mazestopper.DataCollection_mFloor2Class) package com.mazestopper { import mx.core.*; public class DataCollection_mFloor2Class extends BitmapAsset { } }//package com.mazestopper
Section 33
//DataCollection_mFloor3Class (com.mazestopper.DataCollection_mFloor3Class) package com.mazestopper { import mx.core.*; public class DataCollection_mFloor3Class extends BitmapAsset { } }//package com.mazestopper
Section 34
//DataCollection_mFloor4Class (com.mazestopper.DataCollection_mFloor4Class) package com.mazestopper { import mx.core.*; public class DataCollection_mFloor4Class extends BitmapAsset { } }//package com.mazestopper
Section 35
//DataCollection_mFloor5Class (com.mazestopper.DataCollection_mFloor5Class) package com.mazestopper { import mx.core.*; public class DataCollection_mFloor5Class extends BitmapAsset { } }//package com.mazestopper
Section 36
//DataCollection_mGameFont (com.mazestopper.DataCollection_mGameFont) package com.mazestopper { import mx.core.*; public class DataCollection_mGameFont extends FontAsset { } }//package com.mazestopper
Section 37
//DataCollection_mIntroSfxClass (com.mazestopper.DataCollection_mIntroSfxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mIntroSfxClass extends SoundAsset { } }//package com.mazestopper
Section 38
//DataCollection_mLogoSWFClass (com.mazestopper.DataCollection_mLogoSWFClass) package com.mazestopper { import flash.utils.*; import mx.core.*; public class DataCollection_mLogoSWFClass extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function DataCollection_mLogoSWFClass(){ dataClass = DataCollection_mLogoSWFClass_dataClass; super(); initialWidth = (0x3200 / 20); initialHeight = (9600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package com.mazestopper
Section 39
//DataCollection_mLogoSWFClass_dataClass (com.mazestopper.DataCollection_mLogoSWFClass_dataClass) package com.mazestopper { import mx.core.*; public class DataCollection_mLogoSWFClass_dataClass extends ByteArrayAsset { } }//package com.mazestopper
Section 40
//DataCollection_mManDownClass (com.mazestopper.DataCollection_mManDownClass) package com.mazestopper { import flash.display.*; import mx.core.*; public class DataCollection_mManDownClass extends MovieClipAsset { public var body1:DisplayObject; } }//package com.mazestopper
Section 41
//DataCollection_mManIdleClass (com.mazestopper.DataCollection_mManIdleClass) package com.mazestopper { import flash.display.*; import mx.core.*; public class DataCollection_mManIdleClass extends MovieClipAsset { public var body1:DisplayObject; } }//package com.mazestopper
Section 42
//DataCollection_mManSideClass (com.mazestopper.DataCollection_mManSideClass) package com.mazestopper { import flash.display.*; import mx.core.*; public class DataCollection_mManSideClass extends MovieClipAsset { public var body1:DisplayObject; } }//package com.mazestopper
Section 43
//DataCollection_mManUpClass (com.mazestopper.DataCollection_mManUpClass) package com.mazestopper { import flash.display.*; import mx.core.*; public class DataCollection_mManUpClass extends MovieClipAsset { public var body1:DisplayObject; } }//package com.mazestopper
Section 44
//DataCollection_mMousePointerClass (com.mazestopper.DataCollection_mMousePointerClass) package com.mazestopper { import mx.core.*; public class DataCollection_mMousePointerClass extends BitmapAsset { } }//package com.mazestopper
Section 45
//DataCollection_mPanelBox2Class (com.mazestopper.DataCollection_mPanelBox2Class) package com.mazestopper { import mx.core.*; public class DataCollection_mPanelBox2Class extends BitmapAsset { } }//package com.mazestopper
Section 46
//DataCollection_mPanelBoxClass (com.mazestopper.DataCollection_mPanelBoxClass) package com.mazestopper { import mx.core.*; public class DataCollection_mPanelBoxClass extends BitmapAsset { } }//package com.mazestopper
Section 47
//DataCollection_mSfxMenuClass (com.mazestopper.DataCollection_mSfxMenuClass) package com.mazestopper { import mx.core.*; public class DataCollection_mSfxMenuClass extends SoundAsset { } }//package com.mazestopper
Section 48
//DataCollection_mSidePanelClass (com.mazestopper.DataCollection_mSidePanelClass) package com.mazestopper { import mx.core.*; public class DataCollection_mSidePanelClass extends BitmapAsset { } }//package com.mazestopper
Section 49
//DataCollection_mStarMidClass (com.mazestopper.DataCollection_mStarMidClass) package com.mazestopper { import mx.core.*; public class DataCollection_mStarMidClass extends BitmapAsset { } }//package com.mazestopper
Section 50
//DataCollection_mStarOffClass (com.mazestopper.DataCollection_mStarOffClass) package com.mazestopper { import mx.core.*; public class DataCollection_mStarOffClass extends BitmapAsset { } }//package com.mazestopper
Section 51
//DataCollection_mStarOnClass (com.mazestopper.DataCollection_mStarOnClass) package com.mazestopper { import mx.core.*; public class DataCollection_mStarOnClass extends BitmapAsset { } }//package com.mazestopper
Section 52
//DataCollection_mTargetClass (com.mazestopper.DataCollection_mTargetClass) package com.mazestopper { import mx.core.*; public class DataCollection_mTargetClass extends BitmapAsset { } }//package com.mazestopper
Section 53
//DataCollection_mWall2Class (com.mazestopper.DataCollection_mWall2Class) package com.mazestopper { import mx.core.*; public class DataCollection_mWall2Class extends BitmapAsset { } }//package com.mazestopper
Section 54
//DataCollection_mWall3Class (com.mazestopper.DataCollection_mWall3Class) package com.mazestopper { import mx.core.*; public class DataCollection_mWall3Class extends BitmapAsset { } }//package com.mazestopper
Section 55
//DataCollection_mWall4Class (com.mazestopper.DataCollection_mWall4Class) package com.mazestopper { import mx.core.*; public class DataCollection_mWall4Class extends BitmapAsset { } }//package com.mazestopper
Section 56
//DataCollection_mWall5Class (com.mazestopper.DataCollection_mWall5Class) package com.mazestopper { import mx.core.*; public class DataCollection_mWall5Class extends BitmapAsset { } }//package com.mazestopper
Section 57
//DataCollection_mWall6Class (com.mazestopper.DataCollection_mWall6Class) package com.mazestopper { import mx.core.*; public class DataCollection_mWall6Class extends BitmapAsset { } }//package com.mazestopper
Section 58
//DataCollection_mWallClass (com.mazestopper.DataCollection_mWallClass) package com.mazestopper { import mx.core.*; public class DataCollection_mWallClass extends BitmapAsset { } }//package com.mazestopper
Section 59
//Enemy (com.mazestopper.Enemy) package com.mazestopper { import flash.display.*; import flash.events.*; public class Enemy extends Sprite { private var mStartX:int; private var mStartY:int; private var mFrame:int; private var mFinishTime:int; private var mMyDir:int; private var mSpeed:int; private var mFrameTime:int; private var mId:int; private var mUseMC:MovieClip; private var mFootFrame:int; private static const DIR_IDLE:int = 5; private static const KEY_CNT:int = 4; private static const DIR_RIGHT:int = 3; private static const DIR_UP:int = 0; private static const OFFSET_X:Number = 10; private static const DIR_DOWN:int = 1; private static const DIR_LEFT:int = 2; private static const OFFSET_Y:Number = 15; public function Enemy(_arg1:int){ mId = _arg1; mUseMC = DataCollection.mEnemyIdle[mId]; mUseMC.gotoAndStop(1); mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; addEventListener(Event.ENTER_FRAME, onFrame); } public function speedUp():void{ if (mSpeed < Settings.ENEMY_SPEED){ mSpeed = Settings.ENEMY_SPEED; } else { if (mSpeed == Settings.ENEMY_SPEED){ mSpeed = Settings.ENEMY_SPEED_FAST; }; }; } public function slowDown():void{ if (mSpeed > Settings.ENEMY_SPEED){ mSpeed = Settings.ENEMY_SPEED; } else { if (mSpeed == Settings.ENEMY_SPEED){ mSpeed = Settings.ENEMY_SPEED_SLOW; }; }; } public function onFrame(_arg1:Event):void{ if (root == null){ removeEventListener(Event.ENTER_FRAME, onFrame); return; }; if (((GameState.mTimeFrozen) || (!((GameState.mState == GameState.STATE_GAME))))){ return; }; mFootFrame++; if (GameState.mMaze.hasReachedExit(x, y)){ GameState.setFinish(mId); }; var _local2:Number = 0; var _local3:Number = 0; var _local4 = -1; var _local5:Path = GameState.mMaze.findPathToFinish(x, y); if (_local5){ if (_local5.mNextY > y){ _local3 = 1; _local4 = DIR_DOWN; }; if (_local5.mNextY < y){ _local3 = -1; _local4 = DIR_UP; }; if (_local5.mNextX > x){ _local2 = 1; _local4 = DIR_RIGHT; }; if (_local5.mNextX < x){ _local2 = -1; _local4 = DIR_LEFT; }; }; if (_local4 == -1){ if (mMyDir != DIR_IDLE){ mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; setGraphics(); return; }; mFrameTime++; if (mFrameTime > 1){ mFrame++; if (mFrame == mUseMC.framesLoaded){ mFrame = 0; }; mFrameTime = 0; setGraphics(); }; return; }; var _local6:Number = (x + (mSpeed * _local2)); var _local7:Number = (x + _local2); if (Math.abs((_local5.mNextX - x)) <= mSpeed){ _local6 = _local5.mNextX; }; var _local8:Number = (y + (mSpeed * _local3)); var _local9:Number = (y + _local3); if (Math.abs((_local5.mNextY - y)) <= mSpeed){ _local8 = _local5.mNextY; }; if (((!((_local2 == 0))) && (!((_local3 == 0))))){ _local2 = (_local2 / Math.SQRT2); _local3 = (_local3 / Math.SQRT2); }; var _local10:Number = (x + (mSpeed * _local2)); if (Math.abs((_local5.mNextX - x)) <= (mSpeed * Math.abs(_local2))){ _local10 = _local5.mNextX; }; var _local11:Number = (y + (mSpeed * _local3)); if (Math.abs((_local5.mNextY - y)) <= (mSpeed * Math.abs(_local3))){ _local11 = _local5.mNextY; }; var _local12:Boolean; _local12 = GameState.mMaze.canMoveTo(_local10, _local11); if (!_local12){ _local12 = GameState.mMaze.canMoveTo(x, _local8); if (_local12){ _local10 = x; _local11 = _local8; if (_local3 < 0){ _local4 = DIR_UP; }; if (_local3 > 0){ _local4 = DIR_DOWN; }; }; }; if (!_local12){ _local12 = GameState.mMaze.canMoveTo(_local6, y); if (_local12){ _local11 = y; _local10 = _local6; if (_local2 < 0){ _local4 = DIR_LEFT; }; if (_local2 > 0){ _local4 = DIR_RIGHT; }; }; }; if (!_local12){ _local12 = GameState.mMaze.canMoveTo(_local7, y); if (_local12){ _local11 = y; _local10 = _local7; if (_local2 < 0){ _local4 = DIR_LEFT; }; if (_local2 > 0){ _local4 = DIR_RIGHT; }; }; }; if (!_local12){ _local12 = GameState.mMaze.canMoveTo(x, _local9); if (_local12){ _local10 = x; _local11 = _local9; if (_local3 < 0){ _local4 = DIR_UP; }; if (_local3 > 0){ _local4 = DIR_DOWN; }; }; }; if (((!(_local12)) || ((((x == _local10)) && ((y == _local11)))))){ if (DIR_IDLE != mMyDir){ mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; setGraphics(); } else { mFrameTime++; if (mFrameTime > 1){ mFrame++; if (mFrame == mUseMC.framesLoaded){ mFrame = 0; }; mFrameTime = 0; setGraphics(); }; }; return; }; x = _local10; y = _local11; if (_local4 != mMyDir){ mMyDir = _local4; mFrame = 0; mFrameTime = 0; setGraphics(); } else { mFrameTime++; if (mFrameTime > 0){ mFrame++; if (mFrame == mUseMC.framesLoaded){ mFrame = 0; }; mFrameTime = 0; setGraphics(); }; }; } public function get id():int{ return (mId); } public function setGraphics():void{ switch (mMyDir){ case DIR_DOWN: removeChild(mUseMC); mUseMC = DataCollection.mEnemyDown[mId]; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_UP: removeChild(mUseMC); mUseMC = DataCollection.mEnemyUp[mId]; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_LEFT: removeChild(mUseMC); mUseMC = DataCollection.mEnemySide[mId]; mUseMC.scaleX = -1; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_RIGHT: removeChild(mUseMC); mUseMC = DataCollection.mEnemySide[mId]; mUseMC.scaleX = 1; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; case DIR_IDLE: removeChild(mUseMC); mUseMC = DataCollection.mEnemyIdle[mId]; mUseMC.x = OFFSET_X; mUseMC.y = OFFSET_Y; addChild(mUseMC); mUseMC.gotoAndStop((mFrame + 1)); break; }; } public function setStartPosition(_arg1:int, _arg2:int):void{ mStartX = _arg1; mStartY = _arg2; x = _arg1; y = _arg2; mMyDir = DIR_IDLE; mFrame = 0; mFrameTime = 0; setGraphics(); mSpeed = Settings.ENEMY_SPEED; mFootFrame = 0; mFinishTime = 0; } } }//package com.mazestopper
Section 60
//GameLogo (com.mazestopper.GameLogo) package com.mazestopper { import flash.display.*; public class GameLogo extends MovieClip { } }//package com.mazestopper
Section 61
//GameOverWindow (com.mazestopper.GameOverWindow) package com.mazestopper { import flash.events.*; import flash.text.*; import com.flashrelax.utils.*; public class GameOverWindow extends Window { private var mLoadingText:QuickText; private var mScoreSubmitted:Boolean; private var mButton:Array; private static const BUTTON_COUNT:int = 4; private static const COL1_X:int = 30; private static const COL2_X:int = 190; private static const BUTTON_Y:int = 100; private static const WINDOW_HEIGHT:int = 230; private static const WINDOW_WIDTH:int = 300; private static const BUTTON_TEXT:Array = ["Next Level", "Submit Level Time", "Restart Level", "Quit to main menu"]; public function GameOverWindow(){ super("Level complete", WINDOW_WIDTH, WINDOW_HEIGHT); mScoreSubmitted = false; } public function removeListeners():void{ var _local1:int; while (_local1 < mButton.length) { if (mButton[_local1]){ mButton[_local1].removeEventListener(MouseEvent.CLICK, onClick); }; _local1++; }; } override public function draw():void{ var _local1:QuickText; var _local5:StarRank; super.draw(); _local1 = new QuickText(24, TextFormatAlign.LEFT, 0xEFEF00); _local1.x = COL1_X; _local1.y = 40; _local1.width = WINDOW_WIDTH; _local1.setText("Your time:"); addChild(_local1); _local1 = new QuickText(24, TextFormatAlign.LEFT, 0xEFEF00); _local1.x = COL2_X; _local1.y = 40; _local1.width = WINDOW_WIDTH; _local1.setText((((("" + Math.floor((GameState.mScore / 10))) + ".") + (GameState.mScore % 10)) + "s")); addChild(_local1); var _local2:int = LevelData.getRank(GameState.mScore); var _local3:QuickText = new QuickText(24, TextFormatAlign.LEFT, 0xEFEF00); _local3.x = COL1_X; _local3.width = (WINDOW_WIDTH - 50); _local3.y = 70; _local3.setText("Your rank:"); addChild(_local3); if (_local2 == 0){ _local3 = new QuickText(24, TextFormatAlign.LEFT, 0xEF0000); _local3.x = COL2_X; _local3.width = 100; _local3.y = 70; _local3.setText("Failed"); addChild(_local3); } else { _local5 = new StarRank(_local2); _local5.x = COL2_X; _local5.y = 83; addChild(_local5); }; mButton = new Array(BUTTON_COUNT); var _local4:int; while (_local4 < BUTTON_COUNT) { if ((((_local2 > 0)) || ((_local4 >= 2)))){ mButton[_local4] = new Button(BUTTON_TEXT[_local4]); mButton[_local4].y = (BUTTON_Y + (_local4 * 28)); mButton[_local4].x = ((WINDOW_WIDTH - mButton[_local4].width) / 2); mButton[_local4].addEventListener(MouseEvent.CLICK, onClick); addChild(mButton[_local4]); }; _local4++; }; } public function reActivateDialog():void{ var _local1:int; while (_local1 < mButton.length) { if (mButton[_local1]){ mButton[_local1].mouseEnabled = true; }; _local1++; }; } public function onClick(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; var _local2:int; var _local3:int; while (_local3 < mButton.length) { if (_arg1.target == mButton[_local3]){ _local2 = _local3; }; _local3++; }; switch (_local2){ case 0: GameState.mLevel++; if (GameState.mLevel >= 3){ GameState.mLevel = 0; }; GameProcess.restart(true); break; case 1: parent.addChild(new ScoreSubmitDialog(this)); _local3 = 0; while (_local3 < mButton.length) { if (mButton[_local3]){ mButton[_local3].mouseEnabled = false; }; _local3++; }; return; case 2: GameProcess.restart(false); break; case 3: GameProcess.destroy(); GameState.init(); break; }; removeListeners(); parent.removeChild(this); } public function setScoreSubmitted():void{ var _local1:QuickText; if (!mScoreSubmitted){ mScoreSubmitted = true; removeChild(mButton[1]); mButton[1].removeEventListener(MouseEvent.CLICK, onClick); _local1 = new QuickText(24, TextFormatAlign.CENTER, 0xFFFFFF); _local1.x = 0; _local1.width = WINDOW_WIDTH; _local1.y = mButton[1].y; _local1.setText("Time submitted"); mButton[1] = null; addChild(_local1); }; } } }//package com.mazestopper
Section 62
//GameProcess (com.mazestopper.GameProcess) package com.mazestopper { import flash.display.*; import flash.events.*; import flash.text.*; import com.mazestopper.helpanimation.*; import flash.ui.*; public class GameProcess extends Sprite { private static var mSingleton:GameProcess = null; public function GameProcess(){ mSingleton = this; GameState.mMaze = new Maze(); addChild(GameState.mMaze); addEventListener(Event.ENTER_FRAME, onFrame); GameState.root.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); addChild(new HUD()); GameState.mEnemy = new Array(1); } public function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.SPACE)) && ((((GameState.mState == GameState.STATE_GAME)) || ((GameState.mState == GameState.STATE_GAME_TIMER)))))){ GameState.mTimeFrozen = !(GameState.mTimeFrozen); if (!GameState.mTimeFrozen){ GameState.mMaze.clearRemoveMarks(); }; }; if ((((String.fromCharCode(_arg1.charCode).toLowerCase() == "i")) && ((GameState.mState == GameState.STATE_GAME)))){ showInstructions(); }; if ((((String.fromCharCode(_arg1.charCode).toLowerCase() == "p")) && ((GameState.mState == GameState.STATE_GAME)))){ pauseGame(); }; } public function onFrame(_arg1:Event):void{ if (!(GameState.root.stage.focus is TextField)){ GameState.root.stage.focus = GameState.root.stage; }; if ((((((GameState.mState == GameState.STATE_GAME)) && (!(GameState.mTimeFrozen)))) && (!(GameState.mFinished)))){ GameState.mTime++; }; } public static function pauseGame():void{ GameState.mTimeFrozen = true; GameState.mState = GameState.STATE_PAUSE_MENU; mSingleton.addChild(new PauseMenu()); } public static function showInstructions():void{ GameState.mTimeFrozen = true; GameState.mState = GameState.STATE_PAUSE_MENU; mSingleton.addChild(new Instructions(Instructions.CALL_GAME)); } public static function destroy():void{ GameState.root.removeChild(mSingleton); } public static function create():void{ if (mSingleton == null){ mSingleton = new (GameProcess); }; GameState.root.addChild(mSingleton); restart(); } public static function restart(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true):void{ GameState.mMaze.clearDrawing(); if (_arg2){ GameState.mMaze.loadLevel(); }; GameState.mFinished = false; GameState.mScore = 0; GameState.mTimeFrozen = true; GameState.mTime = 0; if (((_arg1) && (!(UserSettings.mTutorialShown)))){ UserSettings.mTutorialShown = true; UserSettings.save(); GameState.mState = GameState.STATE_PAUSE_MENU; GameState.root.addChild(new Instructions(Instructions.CALL_LEVEL_START)); return; }; if (_arg3){ GameState.mState = GameState.STATE_PAUSE_MENU; GameState.root.addChild(new LevelObjective()); return; }; GameState.mState = GameState.STATE_GAME; } } }//package com.mazestopper
Section 63
//GameState (com.mazestopper.GameState) package com.mazestopper { import flash.display.*; public class GameState { public static const STATE_GAME:int = 0; public static const STATE_MAIN_MENU:int = 3; public static const STATE_LEVEL_OVER:int = 2; public static const STATE_GAME_TIMER:int = 1; public static const STATE_PAUSE_MENU:int = 3; public static var mEnemyCnt:int; public static var mMaze:Maze; public static var mTime:uint; public static var mEnemy:Array; public static var mLevel:int; public static var mTimeFrozen:Boolean; public static var mState:int; public static var mScore:int; public static var root:Sprite; public static var mFinished:Boolean; public static function init():void{ mState = STATE_MAIN_MENU; mLevel = 0; mScore = 0; mTimeFrozen = false; mTime = 0; mFinished = false; MainMenu.create(); } public static function setFinish(_arg1:int):void{ mFinished = true; } } }//package com.mazestopper
Section 64
//HelpSign (com.mazestopper.HelpSign) package com.mazestopper { import flash.display.*; import flash.text.*; import com.flashrelax.utils.*; public class HelpSign extends Sprite { private var mId:int; private var mHeight:int; private var mWidth:int; private static const SIGN_WIDTH:Array = [114, 114, 114, 114, 155, 150, 174, 135, 135, 174, 115, 125, 145]; private static const FG_COLOR:uint = 0xBF8F00; private static const BG_COLOR:uint = 0; private static const SIGN_OFFSET_X:Array = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 6]; private static const SIGN_OFFSET_Y:Array = [2, 2, 2, 2, 6, 8, 6, 8, 8, 2, 2, 2, 8]; private static const SIGN_HEIGHT:Array = [48, 76, 76, 48, 68, 64, 34, 64, 64, 48, 76, 48, 94]; private static const FONT_COLOR:uint = 0x3F1F00; public function HelpSign(_arg1:int, _arg2:int, _arg3:int){ mId = _arg1; mWidth = SIGN_WIDTH[mId]; mHeight = SIGN_HEIGHT[mId]; x = (_arg2 + SIGN_OFFSET_X[mId]); y = (_arg3 + SIGN_OFFSET_Y[mId]); draw(); mouseEnabled = false; } public function drawSign3():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 2; _local1.y = 0; _local1.width = (mWidth - 4); _local1.wordWrap = true; _local1.setText("Keep the man away from the flag for as long as you can!"); addChild(_local1); } public function drawSign12():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 4; _local1.y = 0; _local1.width = (mWidth - 8); _local1.wordWrap = true; _local1.setText("In this level you don't control your mage. Instead you have to keep away your opponents from the flag for at least 20 seconds."); addChild(_local1); } public function drawSign11():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 2; _local1.y = 0; _local1.width = (mWidth - 4); _local1.wordWrap = true; _local1.setText("Press to activate/deactivate autopilot."); addChild(_local1); var _local2:VisualButton = new VisualButton("C"); _local2.scaleX = 0.5; _local2.scaleY = 0.5; _local2.x = 44; _local2.y = 3; addChild(_local2); } public function draw():void{ graphics.lineStyle(1, BG_COLOR, 0.9); graphics.beginFill(FG_COLOR, 0.9); graphics.drawRoundRect(0, 0, mWidth, mHeight, 15, 15); graphics.lineStyle(1, BG_COLOR, 0.9); graphics.drawRect(5, mHeight, 4, 8); graphics.drawRect(((mWidth - 5) - 4), mHeight, 4, 8); switch (mId){ case 0: drawSign0(); break; case 1: drawSign1(); break; case 2: drawSign2(); break; case 3: drawSign3(); break; case 4: drawSign4(); break; case 5: drawSign5(); break; case 6: drawSign6(); break; case 7: drawSign7(); break; case 8: drawSign8(); break; case 9: drawSign9(); break; case 10: drawSign10(); break; case 11: drawSign11(); break; case 12: drawSign12(); break; }; } public function drawSign10():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 4; _local1.y = 0; _local1.width = (mWidth - 8); _local1.wordWrap = true; _local1.setText("Now you have several opponents to compete with! Be the first to reach the flag to win."); addChild(_local1); } public function drawSign0():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 2; _local1.y = 0; _local1.width = (mWidth - 4); _local1.wordWrap = true; _local1.setText("Click and hold left mouse button to create obstacles."); addChild(_local1); } public function drawSign2():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 2; _local1.y = 0; _local1.width = (mWidth - 4); _local1.wordWrap = true; _local1.setText("Click the red X on top of the newly placed obstacle during time freeze to remove it."); addChild(_local1); } public function drawSign6():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 4; _local1.y = 0; _local1.width = (mWidth - 8); _local1.wordWrap = true; _local1.setText("If there is not enough mana, you can't place an obstacle."); addChild(_local1); } public function drawSign7():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 4; _local1.y = 0; _local1.width = (mWidth - 8); _local1.wordWrap = true; _local1.setText("Collect powerups, or force your opponent to collect some of them to help you win."); addChild(_local1); } public function drawSign1():void{ var _local1:QuickText; _local1 = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 2; _local1.y = 0; _local1.width = (mWidth - 4); _local1.wordWrap = true; _local1.setText("Press to freeze/unfreeze time. You can place obstacles while the time is frozen."); addChild(_local1); var _local2:VisualButton = new VisualButton("SPACE"); _local2.scaleX = 0.5; _local2.scaleY = 0.5; _local2.x = 44; _local2.y = 3; addChild(_local2); } public function drawSign9():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 24; _local1.y = 0; _local1.width = (mWidth - 28); _local1.wordWrap = true; _local1.setText("Adds 10 mana if you pick it up, subtracts 10 mana if your opponent picks it up."); addChild(_local1); } public function drawSign4():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 4; _local1.y = 0; _local1.width = (mWidth - 8); _local1.wordWrap = true; _local1.setText("Click the red X on top of the newly placed obstacle during time freeze to remove it."); addChild(_local1); } public function drawSign5():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 4; _local1.y = 0; _local1.width = (mWidth - 8); _local1.wordWrap = true; _local1.setText("Notice your mana at the top right corner. You spend 1 mana for each obstacle placed."); addChild(_local1); } public function drawSign8():void{ var _local1:QuickText = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 18; _local1.y = 0; _local1.width = (mWidth - 18); _local1.wordWrap = true; _local1.setText("Speeds up the player who picked it."); addChild(_local1); _local1 = new QuickText(12, TextFormatAlign.LEFT, FONT_COLOR); _local1.x = 18; _local1.y = 30; _local1.width = (mWidth - 18); _local1.wordWrap = true; _local1.setText("Slows down the player who picked it."); addChild(_local1); } } }//package com.mazestopper
Section 65
//HUD (com.mazestopper.HUD) package com.mazestopper { import flash.display.*; import flash.events.*; import flash.text.*; import com.flashrelax.utils.*; import flash.net.*; public class HUD extends Sprite { private var mInstructionsButton:Button; private var mSavedTime:int; private var mSavedLevel:int; private var mMusicButton:Button; private var mGameForSiteButton:Button; private var mPauseButton:Button; private var mMusicControl:SoundControl; private var mTimeFreezeText:QuickText; private var mStar:StarRank; private var mSoundControl:SoundControl; private var mLevelText:QuickText; private var mSavedRank:int; private var mTimeText:QuickText; private var mQualityButton:Button; private var mQualityControl:QualityControl; private var mSoundButton:Button; private var mFreezeButton:Button; private var mSavedTimeFreeze:Boolean; private static const BUTTONS_Y:int = (PANEL2_Y + 20); private static const LEVEL_NAME:Array = ["Small", "Medium", "Large"]; private static const BUTTONS_SYSTEM_DY:int = 37; private static const BUTTONS_SYSTEM_Y:int = (PANEL3_Y + 15); private static const STATS_BOX_SIZE:int = 65; private static const PANEL3_HEIGHT:int = 138; private static const STATS_X:int = 10; private static const STATS_Y:int = (PANEL1_Y + 15); private static const STATS_X2:int = 85; private static const STATS_DY:int = 20; private static const PANEL1_HEIGHT:int = 120; private static const BUTTONS_TEXT_X:int = 52; private static const PANEL1_Y:int = 102; private static const PANEL2_Y:int = (PANEL1_Y + PANEL1_HEIGHT); private static const PANEL3_Y:int = (PANEL2_Y + PANEL2_HEIGHT); private static const STATS_COL:int = 0xEEEE00; private static const BUTTONS_DY:int = 30; private static const STATS_FONT_SIZE:int = 12; private static const BUTTONS_X:int = 15; private static const PANEL2_HEIGHT:int = 120; public function HUD(){ var _local1:QuickText; super(); x = Settings.GAME_WIDTH; y = 0; var _local2:SidePanel = new SidePanel("FlashRelax", PANEL1_Y); _local2.y = 0; addChild(_local2); _local2 = new SidePanel("Game Information", PANEL1_HEIGHT); _local2.y = PANEL1_Y; addChild(_local2); _local2 = new SidePanel("Control Keys", PANEL2_HEIGHT); _local2.y = PANEL2_Y; addChild(_local2); _local2 = new SidePanel("System", PANEL3_HEIGHT); _local2.y = PANEL3_Y; addChild(_local2); _local1 = new QuickText(STATS_FONT_SIZE, TextFormatAlign.LEFT, STATS_COL); _local1.x = STATS_X; _local1.y = STATS_Y; _local1.setText("Level:"); addChild(_local1); var _local3:PanelBox = new PanelBox(STATS_BOX_SIZE); _local3.x = (STATS_X2 - 4); _local3.y = (STATS_Y + 3); addChild(_local3); mLevelText = new QuickText(STATS_FONT_SIZE, TextFormatAlign.LEFT, STATS_COL); mLevelText.x = STATS_X2; mLevelText.y = STATS_Y; addChild(mLevelText); _local1 = new QuickText(STATS_FONT_SIZE, TextFormatAlign.LEFT, STATS_COL); _local1.x = STATS_X; _local1.y = (STATS_Y + STATS_DY); _local1.setText("Time Freeze:"); addChild(_local1); _local3 = new PanelBox(STATS_BOX_SIZE); _local3.x = (STATS_X2 - 4); _local3.y = ((STATS_Y + STATS_DY) + 3); addChild(_local3); mTimeFreezeText = new QuickText(STATS_FONT_SIZE, TextFormatAlign.LEFT, STATS_COL); mTimeFreezeText.x = STATS_X2; mTimeFreezeText.y = (STATS_Y + STATS_DY); mTimeFreezeText.width = 200; addChild(mTimeFreezeText); _local1 = new QuickText(STATS_FONT_SIZE, TextFormatAlign.LEFT, STATS_COL); _local1.x = STATS_X; _local1.y = (STATS_Y + (2 * STATS_DY)); _local1.setText("Time:"); addChild(_local1); _local3 = new PanelBox(STATS_BOX_SIZE); _local3.x = (STATS_X2 - 4); _local3.y = ((STATS_Y + (2 * STATS_DY)) + 3); addChild(_local3); mTimeText = new QuickText(STATS_FONT_SIZE, TextFormatAlign.LEFT, STATS_COL); mTimeText.x = STATS_X2; mTimeText.y = (STATS_Y + (2 * STATS_DY)); mTimeText.width = 100; addChild(mTimeText); _local1 = new QuickText(STATS_FONT_SIZE, TextFormatAlign.CENTER, STATS_COL); _local1.x = 0; _local1.y = (STATS_Y + (3 * STATS_DY)); _local1.width = 160; _local1.setText("Current rank:"); addChild(_local1); mSavedRank = 0; mStar = new StarRank(0); mStar.x = ((160 - mStar.width) / 2); mStar.y = (STATS_Y + (4 * STATS_DY)); addChild(mStar); var _local4:VisualButton = new VisualButton("SPACE"); _local4.scaleX = 0.6; _local4.scaleY = 0.6; _local4.x = (BUTTONS_X - 2); _local4.y = (BUTTONS_Y + 4); addChild(_local4); mFreezeButton = new Button("Time freeze", 14); mFreezeButton.x = BUTTONS_TEXT_X; mFreezeButton.y = (BUTTONS_Y + 1); mFreezeButton.addEventListener(MouseEvent.CLICK, onFreeze); addChild(mFreezeButton); _local4 = new VisualButton("P"); _local4.x = BUTTONS_X; _local4.y = (BUTTONS_Y + BUTTONS_DY); addChild(_local4); mPauseButton = new Button("Pause Menu", 14); mPauseButton.x = BUTTONS_TEXT_X; mPauseButton.y = ((BUTTONS_Y + BUTTONS_DY) + 3); mPauseButton.addEventListener(MouseEvent.CLICK, onPause); addChild(mPauseButton); _local4 = new VisualButton("I"); _local4.x = BUTTONS_X; _local4.y = (BUTTONS_Y + (BUTTONS_DY * 2)); addChild(_local4); mInstructionsButton = new Button("Instructions", 14); mInstructionsButton.x = BUTTONS_TEXT_X; mInstructionsButton.y = ((BUTTONS_Y + (BUTTONS_DY * 2)) + 3); mInstructionsButton.addEventListener(MouseEvent.CLICK, onInstructions); addChild(mInstructionsButton); mQualityControl = new QualityControl(); mQualityControl.x = BUTTONS_X; mQualityControl.y = BUTTONS_SYSTEM_Y; addChild(mQualityControl); mSoundControl = new SoundControl(); mSoundControl.x = BUTTONS_X; mSoundControl.y = (BUTTONS_SYSTEM_Y + BUTTONS_SYSTEM_DY); addChild(mSoundControl); mMusicControl = new SoundControl(1); mMusicControl.x = BUTTONS_X; mMusicControl.y = (BUTTONS_SYSTEM_Y + (BUTTONS_SYSTEM_DY * 2)); addChild(mMusicControl); _local1 = new QuickText(36, TextFormatAlign.CENTER, 0xFFFF00); _local1.x = 0; _local1.width = 160; _local1.y = 8; _local1.setText("Maze"); addChild(_local1); _local1 = new QuickText(36, TextFormatAlign.CENTER, 0xFFFF00); _local1.x = 0; _local1.width = 160; _local1.y = 34; _local1.setText("Stopper"); addChild(_local1); mGameForSiteButton = new Button("This game for your site", 12); mGameForSiteButton.x = ((160 - mGameForSiteButton.width) / 2); mGameForSiteButton.y = 77; mGameForSiteButton.addEventListener(MouseEvent.CLICK, onGameForYourSite); addChild(mGameForSiteButton); addEventListener(Event.ENTER_FRAME, onFrame); draw(); } public function draw():void{ mSavedTimeFreeze = GameState.mTimeFrozen; mSavedLevel = GameState.mLevel; mSavedTime = Math.floor(((GameState.mTime * 10) / Settings.GAME_FPS)); mLevelText.setText(LEVEL_NAME[GameState.mLevel]); var _local1:int = Math.floor(((GameState.mTime * 10) / Settings.GAME_FPS)); mTimeText.setText((((("" + Math.floor((_local1 / 10))) + ".") + (_local1 % 10)) + " sec")); if (GameState.mTimeFrozen){ mTimeFreezeText.setText("On"); } else { mTimeFreezeText.setText("Off"); }; var _local2:int = LevelData.getRank(_local1); if (_local2 != mSavedRank){ mSavedRank = _local2; mStar.setRank(_local2); }; } public function setButtonState(_arg1:Boolean):void{ if (mFreezeButton.mouseEnabled != _arg1){ mFreezeButton.mouseEnabled = _arg1; mPauseButton.mouseEnabled = _arg1; mInstructionsButton.mouseEnabled = _arg1; }; } public function onGameForYourSite(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; FlashRelaxAPI.openGameForYourSite(); } public function onFreeze(_arg1:MouseEvent):void{ if ((((GameState.mState == GameState.STATE_GAME)) || ((GameState.mState == GameState.STATE_GAME_TIMER)))){ GameState.mTimeFrozen = !(GameState.mTimeFrozen); if (!GameState.mTimeFrozen){ GameState.mMaze.clearRemoveMarks(); }; }; } public function removeListeners():void{ mFreezeButton.removeEventListener(MouseEvent.CLICK, onFreeze); mPauseButton.removeEventListener(MouseEvent.CLICK, onPause); mInstructionsButton.removeEventListener(MouseEvent.CLICK, onInstructions); mQualityButton.removeEventListener(MouseEvent.CLICK, onQuality); removeEventListener(Event.ENTER_FRAME, onFrame); } public function onPause(_arg1:MouseEvent):void{ if (GameState.mState == GameState.STATE_GAME){ GameProcess.pauseGame(); }; } public function onSound(_arg1:MouseEvent):void{ mSoundControl.changeState(); } public function onQuality(_arg1:MouseEvent):void{ mQualityControl.changeQuality(); } public function onLink(_arg1:TextEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; navigateToURL(new URLRequest("http://www.flashrelax.com")); } public function onInstructions(_arg1:MouseEvent):void{ if (GameState.mState == GameState.STATE_GAME){ GameProcess.showInstructions(); }; } public function onFrame(_arg1:Event):void{ var _local2:int; var _local3:int; if (GameState.mState == GameState.STATE_GAME){ setButtonState(true); } else { setButtonState(false); }; if (((!((GameState.mTimeFrozen == mSavedTimeFreeze))) || (!((GameState.mLevel == mSavedLevel))))){ draw(); }; if (Math.floor(((GameState.mTime * 10) / Settings.GAME_FPS)) != mSavedTime){ mSavedTime = Math.floor(((GameState.mTime * 10) / Settings.GAME_FPS)); _local2 = Math.floor(((GameState.mTime * 10) / Settings.GAME_FPS)); mTimeText.setText((((("" + Math.floor((_local2 / 10))) + ".") + (_local2 % 10)) + " sec")); _local3 = LevelData.getRank(_local2); if (_local3 != mSavedRank){ mSavedRank = _local3; mStar.setRank(_local3); }; }; } public function onMusic(_arg1:MouseEvent):void{ mMusicControl.changeState(); } } }//package com.mazestopper
Section 66
//LevelData (com.mazestopper.LevelData) package com.mazestopper { public class LevelData { public static const levelArray:Array = [level0, level1, level2]; private static const level0:Array = ["XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXdYYYYYaYYYYYXXXXXX", "XXXXXXYYYYYYYYYYYYXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXX............XXXXXX", "XXXXXX............XXXXXX", "bYYYYY............cYYYYY", "YYYYYY1..........#YYYYYY", "YYYYYY............YYYYYY", "XXXXXX............XXXXXX", "XXXXXX............XXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"]; private static const level1:Array = ["XXXXXXdYYYYYaYYYYYXXXXXX", "XXXXXXYYYYYYYYYYYYXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXX..................XXX", "XXX..................XXX", "XXX..................XXX", "XXX..................XXX", "XXX1................#XXX", "XXX..................XXX", "XXX..................XXX", "XXX..................XXX", "XXX..................XXX", "XXX..................XXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"]; private static const level2:Array = ["........................", "........................", "........................", "........................", "........................", "........................", "........................", "........................", "1......................#", "........................", "........................", "........................", "........................", "........................", "........................", "........................"]; public static const levelTimeArray:Array = [[100, 150, 180, 210, 250], [200, 270, 340, 410, 600], [450, 600, 700, 1000, 1500]]; public static function getRank(_arg1:int):int{ var _local3:int; var _local4:int; var _local2:int; while (_local2 < 5) { if (_arg1 < levelTimeArray[GameState.mLevel][_local2]){ break; }; _local2++; }; if ((((_local2 < 5)) && (!((_local2 == 0))))){ _local3 = levelTimeArray[GameState.mLevel][(_local2 - 1)]; _local4 = levelTimeArray[GameState.mLevel][_local2]; _local2 = (_local2 * 2); if ((_arg1 - _local3) > ((_local4 - _local3) / 2)){ _local2++; }; return (_local2); //unresolved jump }; return ((_local2 * 2)); } } }//package com.mazestopper
Section 67
//LevelFinishObject (com.mazestopper.LevelFinishObject) package com.mazestopper { import flash.display.*; import flash.events.*; public class LevelFinishObject extends Sprite { private var mFrame:int; private var mFlag:Bitmap; private var mTime:int; public function LevelFinishObject(){ mTime = 0; mFrame = 0; var _local1:Bitmap = new Bitmap(DataCollection.mFlagStick); addChild(_local1); mFlag = new Bitmap(DataCollection.mFlag[mFrame]); mFlag.x = 0; mFlag.y = 2; addChild(mFlag); addEventListener(Event.ENTER_FRAME, onFrame); } public function onFrame(_arg1:Event):void{ if (root == null){ removeEventListener(Event.ENTER_FRAME, onFrame); return; }; mTime++; if (mTime >= 3){ mTime = 0; mFrame++; if (mFrame >= DataCollection.mFlag.length){ mFrame = 0; }; mFlag.bitmapData = DataCollection.mFlag[mFrame]; }; } } }//package com.mazestopper
Section 68
//LevelObjective (com.mazestopper.LevelObjective) package com.mazestopper { import flash.events.*; import flash.text.*; import com.flashrelax.utils.*; public class LevelObjective extends Window { private var mButton1:Button; private static const TEXT_Y:int = 40; private static const COL2_SIZE:int = 100; private static const COL1_SIZE:int = 140; private static const TEXT_COLOR:int = 0xDFDF00; private static const TEXT_SIZE:int = 16; private static const WINDOW_HEIGHT:int = 270; private static const WINDOW_WIDTH:int = 300; private static const TEXT_DY:int = 30; public function LevelObjective(){ super("Level Objective", WINDOW_WIDTH, WINDOW_HEIGHT); mButton1 = new Button("Continue"); mButton1.y = (WINDOW_HEIGHT - 30); mButton1.x = ((WINDOW_WIDTH - mButton1.width) / 2); mButton1.addEventListener(MouseEvent.CLICK, onResume); addChild(mButton1); } public function onResume(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; parent.removeChild(this); mButton1.removeEventListener(MouseEvent.CLICK, onResume); GameProcess.restart(false, false, false); } override public function draw():void{ var _local4:QuickText; var _local6:int; var _local7:String; var _local8:String; var _local9:StarRank; super.draw(); var _local1:int = (COL1_SIZE + COL2_SIZE); var _local2:int = (((WINDOW_WIDTH - _local1) / 2) - 10); var _local3:int = (_local2 + COL1_SIZE); _local4 = new QuickText(TEXT_SIZE, TextFormatAlign.CENTER, TEXT_COLOR); _local4.x = _local2; _local4.width = COL1_SIZE; _local4.y = TEXT_Y; _local4.height = TEXT_DY; _local4.setText("Time"); addChild(_local4); _local4 = new QuickText(TEXT_SIZE, TextFormatAlign.CENTER, TEXT_COLOR); _local4.x = _local3; _local4.width = COL2_SIZE; _local4.y = TEXT_Y; _local4.height = TEXT_DY; _local4.setText("Rank"); addChild(_local4); var _local5:int; while (_local5 <= 5) { _local4 = new QuickText(TEXT_SIZE, TextFormatAlign.CENTER, TEXT_COLOR); _local4.x = _local2; _local4.width = COL1_SIZE; _local4.y = (TEXT_Y + (TEXT_DY * (_local5 + 1))); _local4.height = TEXT_DY; if (_local5 == 0){ _local6 = LevelData.levelTimeArray[GameState.mLevel][0]; } else { _local6 = LevelData.levelTimeArray[GameState.mLevel][(_local5 - 1)]; }; _local7 = ""; _local8 = ""; if (_local5 == 0){ _local7 = "less than "; }; if (_local5 == 5){ _local8 = " or more"; }; _local4.setText((((((_local7 + Math.floor((_local6 / 10))) + ".") + (_local6 % 10)) + " sec") + _local8)); addChild(_local4); if (_local5 == 0){ _local4 = new QuickText(TEXT_SIZE, TextFormatAlign.LEFT, 0xEF0000); _local4.x = (_local3 + 90); _local4.width = 100; _local4.y = ((TEXT_Y + (TEXT_DY * (_local5 + 1))) + 1); _local4.height = TEXT_DY; _local4.setText("(Fail)"); addChild(_local4); }; _local9 = new StarRank((_local5 * 2)); _local9.x = (_local3 + 10); _local9.y = ((TEXT_Y + (TEXT_DY * (_local5 + 1))) + 7); addChild(_local9); _local5++; }; } } }//package com.mazestopper
Section 69
//LevelSelectMenu (com.mazestopper.LevelSelectMenu) package com.mazestopper { import flash.events.*; import com.flashrelax.utils.*; public class LevelSelectMenu extends Window { private var mHighscore:Boolean; private var mMainMenu:MainMenu; private var mButton:Array; private static const WINDOW_NAME:Array = ["Select Level", "View Level Highscore"]; private static const BUTTON_COUNT:int = 4; private static const BUTTON_Y:int = 40; private static const WINDOW_HEIGHT:int = 180; private static const WINDOW_WIDTH:int = 300; private static const BUTTON_TEXT:Array = ["Small", "Medium", "Large", "Back"]; public function LevelSelectMenu(_arg1:MainMenu, _arg2:Boolean=false){ super(WINDOW_NAME[int(_arg2)], WINDOW_WIDTH, WINDOW_HEIGHT); mHighscore = _arg2; x = (x + 60); mMainMenu = _arg1; } override public function draw():void{ super.draw(); mButton = new Array(BUTTON_COUNT); var _local1:int = BUTTON_Y; var _local2:int; while (_local2 < BUTTON_COUNT) { mButton[_local2] = new Button(BUTTON_TEXT[_local2]); mButton[_local2].y = _local1; mButton[_local2].x = ((WINDOW_WIDTH - mButton[_local2].width) / 2); mButton[_local2].addEventListener(MouseEvent.CLICK, onClick); addChild(mButton[_local2]); _local1 = (_local1 + 28); if (_local2 == 2){ _local1 = (_local1 + 18); }; _local2++; }; } public function onClick(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; var _local2:int; var _local3:int; while (_local3 < mButton.length) { if (_arg1.target == mButton[_local3]){ _local2 = _local3; }; _local3++; }; switch (_local2){ case 0: case 1: case 2: if (mHighscore){ FlashRelaxAPI.openHighScores((_local2 + 1)); return; }; GameState.mLevel = _local2; mMainMenu.startGame(); break; case 3: mMainMenu.setButtons(true); break; }; removeListeners(); parent.removeChild(this); } public function removeListeners():void{ var _local1:int; while (_local1 < mButton.length) { if (mButton[_local1]){ mButton[_local1].removeEventListener(MouseEvent.CLICK, onClick); }; _local1++; }; } } }//package com.mazestopper
Section 70
//MainMenu (com.mazestopper.MainMenu) package com.mazestopper { import flash.display.*; import flash.events.*; import flash.text.*; import com.flashrelax.utils.*; import com.mazestopper.helpanimation.*; public class MainMenu extends Sprite { protected var mInstructionsButton:Button; protected var mStartButton:Button; protected var mMoreGamesButton:Button; protected var mHighScoreButton:Button; protected var mGameForYourSiteButton:Button; private static const BUTTON_DY:int = 40; private static const BUTTON_Y:int = 180; private static const BUTTON_START_DY:int = 70; private static var mSingleton:MainMenu = null; public function MainMenu(){ x = 0; y = 0; addChild(new TiledBackground()); mStartButton = new Button("Start Game", 60); mStartButton.x = ((640 - mStartButton.width) / 2); mStartButton.y = BUTTON_Y; mStartButton.addEventListener(MouseEvent.CLICK, onStartGame); addChild(mStartButton); mInstructionsButton = new Button("Instructions", 40); mInstructionsButton.x = ((640 - mInstructionsButton.width) / 2); mInstructionsButton.y = (BUTTON_Y + BUTTON_START_DY); mInstructionsButton.addEventListener(MouseEvent.CLICK, onInstructions); addChild(mInstructionsButton); mHighScoreButton = new Button("High scores", 40); mHighScoreButton.x = ((640 - mHighScoreButton.width) / 2); mHighScoreButton.y = ((BUTTON_Y + BUTTON_START_DY) + BUTTON_DY); mHighScoreButton.addEventListener(MouseEvent.CLICK, onHighScore); addChild(mHighScoreButton); mMoreGamesButton = new Button("More Games", 40); mMoreGamesButton.x = ((640 - mMoreGamesButton.width) / 2); mMoreGamesButton.y = ((BUTTON_Y + BUTTON_START_DY) + (BUTTON_DY * 2)); mMoreGamesButton.addEventListener(MouseEvent.CLICK, onMoreGames); addChild(mMoreGamesButton); mGameForYourSiteButton = new Button("Add this game to your website", 20); mGameForYourSiteButton.x = ((640 - mGameForYourSiteButton.width) / 2); mGameForYourSiteButton.y = ((480 - mGameForYourSiteButton.height) - 15); mGameForYourSiteButton.addEventListener(MouseEvent.CLICK, onGameForYourSite); addChild(mGameForYourSiteButton); var _local1:QualityControl = new QualityControl(); _local1.x = 520; _local1.y = 350; addChild(_local1); var _local2:SoundControl = new SoundControl(); _local2.x = 520; _local2.y = 390; addChild(_local2); _local2 = new SoundControl(1); _local2.x = 520; _local2.y = 430; addChild(_local2); var _local3:QuickText = new QuickText(12, TextFormatAlign.CENTER, 15724543); _local3.setText("(c) 2008 Flash Relax"); _local3.x = 0; _local3.width = 640; _local3.y = 462; addChild(_local3); var _local4:GameLogo = new GameLogo(); _local4.scaleX = 1.5; _local4.scaleY = 1.5; _local4.x = ((640 - _local4.width) / 2); _local4.y = 40; addChild(_local4); } public function onInstructions(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; var _local2:Instructions = new Instructions(Instructions.CALL_MAIN_MENU); _local2.x = ((640 - _local2.width) / 2); GameState.root.addChild(_local2); } public function onMoreGames(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; FlashRelaxAPI.openMoreGames(); } public function onGameForYourSite(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; FlashRelaxAPI.openGameForYourSite(); } public function startGame():void{ removeListeners(); destroy(); GameProcess.create(); } public function onHighScore(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; setButtons(false); addChild(new LevelSelectMenu(this, true)); } public function removeListeners():void{ mStartButton.removeEventListener(MouseEvent.CLICK, onStartGame); mInstructionsButton.removeEventListener(MouseEvent.CLICK, onInstructions); mHighScoreButton.removeEventListener(MouseEvent.CLICK, onHighScore); mMoreGamesButton.removeEventListener(MouseEvent.CLICK, onMoreGames); mGameForYourSiteButton.removeEventListener(MouseEvent.CLICK, onGameForYourSite); } public function onStartGame(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; setButtons(false); addChild(new LevelSelectMenu(this)); } public function setButtons(_arg1:Boolean):void{ mStartButton.mouseEnabled = _arg1; mInstructionsButton.mouseEnabled = _arg1; mMoreGamesButton.mouseEnabled = _arg1; mHighScoreButton.mouseEnabled = _arg1; } public static function destroy():void{ GameState.root.removeChild(mSingleton); mSingleton = null; } public static function create():void{ if (mSingleton != null){ destroy(); }; mSingleton = new (MainMenu); GameState.root.addChild(mSingleton); } } }//package com.mazestopper
Section 71
//Maze (com.mazestopper.Maze) package com.mazestopper { import flash.display.*; import flash.events.*; import com.mazestopper.helpanimation.*; public class Maze extends Sprite { private var mFinishObject:LevelFinishObject; private var mAttachedType:int; private var mMaze:Array; private var mMoves:Array; private var mAttachedObstacle:MouseHighlight; private var mDrawing:Boolean; private var mFinishX:int; private var mFinishY:int; private var mWalls:Sprite; public function Maze(){ mDrawing = false; addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); addEventListener(MouseEvent.MOUSE_UP, onMouseUp); addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); addEventListener(Event.ENTER_FRAME, onFrame); mAttachedType = 0; mAttachedObstacle = new MouseHighlight(); } public function onMouseUp(_arg1:MouseEvent):void{ onMouseMove(_arg1); mDrawing = false; } public function onMouseDown(_arg1:MouseEvent):void{ mDrawing = true; onMouseMove(_arg1); } public function checkCell(_arg1:Number, _arg2:Number):Boolean{ _arg1 = (_arg1 - Settings.MAZE_OFFSET_X); _arg2 = (_arg2 - Settings.MAZE_OFFSET_Y); if ((((_arg1 < 0)) || ((_arg2 < 0)))){ return (false); }; var _local3:int = Math.floor((_arg1 / Settings.TILE_WIDTH)); var _local4:int = Math.floor((_arg2 / Settings.TILE_HEIGHT)); if ((((_local3 >= Settings.MAZE_WIDTH)) || ((_local4 >= Settings.MAZE_HEIGHT)))){ return (false); }; if ((((((mMaze[_local4].charAt(_local3) == "X")) || ((mMaze[_local4].charAt(_local3) == "Y")))) || ((mMaze[_local4].charAt(_local3) == "T")))){ return (false); }; return (true); } public function loadLevel(_arg1:int=-1):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:Bitmap; var _local9:int; var _local10:int; var _local11:HelpSign; var _local12:String; if (_arg1 == -1){ _arg1 = GameState.mLevel; }; var _local2:int = (numChildren - 1); while (_local2 >= 0) { removeChildAt(_local2); _local2--; }; addChild(new TiledBackground(true)); mWalls = new Sprite(); addChild(mWalls); mMaze = new Array(Settings.MAZE_HEIGHT); _local2 = 0; while (_local2 < Settings.MAZE_HEIGHT) { mMaze[_local2] = ("" + LevelData.levelArray[_arg1][_local2]); _local2++; }; GameState.mEnemyCnt = 0; _local2 = 0; while (_local2 < GameState.mEnemy.length) { GameState.mEnemy[_local2] = null; _local2++; }; var _local3:Sprite = new Sprite(); _local4 = 0; while (_local4 < Settings.MAZE_HEIGHT) { _local5 = 0; while (_local5 < Settings.MAZE_WIDTH) { _local6 = (Settings.MAZE_OFFSET_X + (Settings.TILE_WIDTH * _local5)); _local7 = (Settings.MAZE_OFFSET_Y + (Settings.TILE_HEIGHT * _local4)); switch (mMaze[_local4].charAt(_local5)){ case "Y": break; case "X": _local9 = Math.floor((Math.random() * 5)); _local8 = new Bitmap(DataCollection.mWall[_local9]); _local8.x = _local6; _local8.y = _local7; mWalls.addChild(_local8); break; case "T": _local8 = new Bitmap(DataCollection.mWall[5]); _local8.x = _local6; _local8.y = _local7; mWalls.addChild(_local8); break; case "1": case "2": case "3": case "4": _local10 = (mMaze[_local4].charAt(_local5) - 1); if ((_local10 + 1) > GameState.mEnemyCnt){ GameState.mEnemyCnt = (_local10 + 1); }; GameState.mEnemy[_local10] = new Enemy(_local10); GameState.mEnemy[_local10].setStartPosition(_local6, _local7); _local3.addChild(GameState.mEnemy[_local10]); break; case "#": mFinishX = _local5; mFinishY = _local4; mFinishObject = new LevelFinishObject(); mFinishObject.x = _local6; mFinishObject.y = _local7; addChild(mFinishObject); break; case "a": case "b": case "c": case "d": case "e": case "f": case "g": case "h": case "i": case "j": case "k": case "l": case "m": _local11 = new HelpSign((mMaze[_local4].charCodeAt(_local5) - 97), _local6, _local7); mWalls.addChild(_local11); _local12 = mMaze[_local4]; mMaze[_local4] = ((_local12.substr(0, _local5) + "Y") + _local12.substr((_local5 + 1), ((_local12.length - _local5) - 1))); break; }; _local5++; }; _local4++; }; addChild(_local3); createPathFromFinish(); } public function onFrame(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; if ((((GameState.mState == GameState.STATE_GAME)) && (GameState.mFinished))){ GameState.mState = GameState.STATE_LEVEL_OVER; GameState.mScore = Math.floor(((GameState.mTime * 10) / Settings.GAME_FPS)); _local2 = LevelData.getRank(GameState.mScore); if ((((((_local2 > 0)) && ((_local2 <= 3)))) && (!(UserSettings.mAdvancedTipsShown)))){ UserSettings.mAdvancedTipsShown = true; UserSettings.save(); GameState.root.addChild(new Instructions(Instructions.CALL_TIPS)); } else { GameState.root.addChild(new GameOverWindow()); }; }; if (((!((GameState.mState == GameState.STATE_GAME))) && (!((GameState.mState == GameState.STATE_GAME_TIMER))))){ if (mAttachedObstacle.parent != null){ mWalls.removeChild(mAttachedObstacle); }; return; }; if (mAttachedObstacle.parent == null){ _local3 = ((stage.mouseX - Settings.MAZE_OFFSET_X) / Settings.TILE_WIDTH); _local4 = ((stage.mouseY - Settings.MAZE_OFFSET_Y) / Settings.TILE_HEIGHT); mAttachedObstacle.x = (Settings.MAZE_OFFSET_X + (_local3 * Settings.TILE_WIDTH)); mAttachedObstacle.y = (Settings.MAZE_OFFSET_Y + (_local4 * Settings.TILE_HEIGHT)); mWalls.addChild(mAttachedObstacle); }; } public function clearDrawing():void{ mDrawing = false; } public function findPathToFinish(_arg1:int, _arg2:int):Path{ var _local9:int; var _local10:int; var _local11:int; var _local3:Path = new Path(); _arg1 = (_arg1 - Settings.MAZE_OFFSET_X); _arg2 = (_arg2 - Settings.MAZE_OFFSET_Y); _arg1 = (_arg1 / Settings.TILE_WIDTH); _arg2 = (_arg2 / Settings.TILE_HEIGHT); if (mMoves[_arg2][_arg1] == 0){ return (null); }; var _local4:int = mMoves[_arg2][_arg1]; var _local5:int; var _local6:int; var _local7 = -1; while (_local7 <= 1) { _local9 = -1; while (_local9 <= 1) { if ((((_local7 == 0)) || ((_local9 == 0)))){ _local10 = (_arg1 + _local7); _local11 = (_arg2 + _local9); if ((((((((((((_local10 >= 0)) && ((_local10 < Settings.MAZE_WIDTH)))) && ((_local11 >= 0)))) && ((_local11 < Settings.MAZE_HEIGHT)))) && (!((mMoves[_local11][_local10] == 0))))) && ((mMoves[_local11][_local10] < _local4)))){ _local4 = mMoves[_local11][_local10]; _local5 = _local7; _local6 = _local9; }; }; _local9++; }; _local7++; }; var _local8:int = _local4; _local7 = -1; while (_local7 <= 1) { _local9 = -1; while (_local9 <= 1) { _local10 = (_arg1 + _local7); _local11 = (_arg2 + _local9); if (((((((((((((((((!((_local7 == 0))) && (!((_local9 == 0))))) && ((_local10 >= 0)))) && ((_local10 < Settings.MAZE_WIDTH)))) && ((_local11 >= 0)))) && ((_local11 < Settings.MAZE_HEIGHT)))) && (!((mMoves[_local11][_local10] == 0))))) && (((mMoves[_local11][_local10] + 1) == _local8)))) && ((((mMoves[_local11][_arg1] == _local8)) || ((mMoves[_arg2][_local10] == _local8)))))){ _local4 = mMoves[_local11][_local10]; _local5 = _local7; _local6 = _local9; }; _local9++; }; _local7++; }; _local3.mNextX = (((_arg1 + _local5) * Settings.TILE_WIDTH) + Settings.MAZE_OFFSET_X); _local3.mNextY = (((_arg2 + _local6) * Settings.TILE_HEIGHT) + Settings.MAZE_OFFSET_Y); return (_local3); } public function clearRemoveMarks():void{ var _local1:int = (mWalls.numChildren - 1); while (_local1 >= 0) { if ((mWalls.getChildAt(_local1) is ObstacleDeleteButton)){ (mWalls.getChildAt(_local1) as ObstacleDeleteButton).destroy(); }; _local1--; }; } public function hasReachedExit(_arg1:Number, _arg2:Number):Boolean{ var _local3:Number = Math.abs((mFinishObject.x - _arg1)); var _local4:Number = Math.abs((mFinishObject.y - _arg2)); return ((((_local3 < Settings.ENEMY_SPEED_FAST)) && ((_local4 < Settings.ENEMY_SPEED_FAST)))); } public function checkTileCell(_arg1:int, _arg2:int):Boolean{ if ((((_arg1 < 0)) || ((_arg2 < 0)))){ return (false); }; if ((((_arg1 >= Settings.MAZE_WIDTH)) || ((_arg2 >= Settings.MAZE_HEIGHT)))){ return (false); }; if ((((((mMaze[_arg2].charAt(_arg1) == "X")) || ((mMaze[_arg2].charAt(_arg1) == "Y")))) || ((mMaze[_arg2].charAt(_arg1) == "T")))){ return (false); }; return (true); } public function canMoveTo(_arg1:Number, _arg2:Number):Boolean{ return (((((((checkCell(_arg1, _arg2)) && (checkCell((_arg1 + Settings.ENEMY_WIDTH), _arg2)))) && (checkCell(_arg1, (_arg2 + Settings.ENEMY_HEIGHT))))) && (checkCell((_arg1 + Settings.ENEMY_WIDTH), (_arg2 + Settings.ENEMY_HEIGHT))))); } public function createPathFromFinish():void{ var qx:Array; var qy:Array; var qe:int; var moveCnt:int; var j:int; var nx:int; var ny:int; var dx:int; var dy:int; var addQ:Function = function (_arg1:int, _arg2:int):void{ if ((((((((((((_arg1 >= 0)) && ((_arg1 < Settings.MAZE_WIDTH)))) && ((_arg2 >= 0)))) && ((_arg2 < Settings.MAZE_HEIGHT)))) && ((mMoves[_arg2][_arg1] == 0)))) && (checkTileCell(_arg1, _arg2)))){ mMoves[_arg2][_arg1] = moveCnt; qx[qe] = _arg1; qy[qe] = _arg2; qe++; }; }; mMoves = new Array(Settings.MAZE_HEIGHT); var i:int; while (i < Settings.MAZE_HEIGHT) { mMoves[i] = new Array(Settings.MAZE_WIDTH); j = 0; while (j < Settings.MAZE_WIDTH) { mMoves[i][j] = 0; j = (j + 1); }; i = (i + 1); }; qx = new Array((Settings.MAZE_HEIGHT * Settings.MAZE_WIDTH)); qy = new Array((Settings.MAZE_HEIGHT * Settings.MAZE_WIDTH)); var qb:int; qe = 0; moveCnt = 1; addQ(mFinishX, mFinishY); while (qb != qe) { nx = qx[qb]; ny = qy[qb]; qb = (qb + 1); moveCnt = (mMoves[ny][nx] + 1); dx = -1; while (dx <= 1) { dy = -1; while (dy <= 1) { if ((((dx == 0)) || ((dy == 0)))){ addQ((nx + dx), (ny + dy)); }; dy = (dy + 1); }; dx = (dx + 1); }; }; } public function clearWall(_arg1:int, _arg2:int):void{ var _local3:String = mMaze[_arg2]; mMaze[_arg2] = ((_local3.substr(0, _arg1) + ".") + _local3.substr((_arg1 + 1), ((_local3.length - _arg1) - 1))); createPathFromFinish(); } public function onMouseMove(_arg1:MouseEvent):void{ var _local4:String; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:Bitmap; var _local9:ObstacleDeleteButton; var _local2:int = ((_arg1.stageX - Settings.MAZE_OFFSET_X) / Settings.TILE_WIDTH); var _local3:int = ((_arg1.stageY - Settings.MAZE_OFFSET_Y) / Settings.TILE_HEIGHT); mAttachedObstacle.x = (Settings.MAZE_OFFSET_X + (_local2 * Settings.TILE_WIDTH)); mAttachedObstacle.y = (Settings.MAZE_OFFSET_Y + (_local3 * Settings.TILE_HEIGHT)); if (((!((GameState.mState == GameState.STATE_GAME))) && (!((GameState.mState == GameState.STATE_GAME_TIMER))))){ if (mAttachedObstacle.parent != null){ mWalls.removeChild(mAttachedObstacle); }; return; }; if (mAttachedObstacle.parent == null){ mWalls.addChild(mAttachedObstacle); }; if (mDrawing){ if (checkTileCell(_local2, _local3)){ _local4 = mMaze[_local3]; mMaze[_local3] = ((_local4.substr(0, _local2) + "X") + _local4.substr((_local2 + 1), ((_local4.length - _local2) - 1))); createPathFromFinish(); _local5 = true; _local6 = 0; while (_local6 < GameState.mEnemyCnt) { if (GameState.mEnemy[_local6]){ if (((!(findPathToFinish(GameState.mEnemy[_local6].x, GameState.mEnemy[_local6].y))) || (!(canMoveTo(GameState.mEnemy[_local6].x, GameState.mEnemy[_local6].y))))){ _local5 = false; }; }; _local6++; }; if (!_local5){ mMaze[_local3] = _local4; createPathFromFinish(); return; }; _local7 = mAttachedType; _local8 = new Bitmap(DataCollection.mWall[_local7]); _local8.x = (Settings.MAZE_OFFSET_X + (Settings.TILE_WIDTH * _local2)); _local8.y = (Settings.MAZE_OFFSET_Y + (Settings.TILE_HEIGHT * _local3)); mWalls.addChild(_local8); if (GameState.mTimeFrozen){ _local9 = new ObstacleDeleteButton(_local2, _local3, _local8); mWalls.addChild(_local9); }; mAttachedType = Math.floor((Math.random() * 5)); }; }; } } }//package com.mazestopper
Section 72
//MouseHighlight (com.mazestopper.MouseHighlight) package com.mazestopper { import flash.display.*; import flash.text.*; import com.flashrelax.utils.*; public class MouseHighlight extends Sprite { private var mCross:Sprite; private var mNoMana:QuickText; private var mTime:int; public function MouseHighlight(){ var _local1:Bitmap = new Bitmap(new BitmapData(Settings.TILE_WIDTH, Settings.TILE_HEIGHT, false, 0xFFFFFF)); _local1.alpha = 0.5; addChild(_local1); mNoMana = null; } public function removeManaWarning():void{ if (mNoMana != null){ removeChild(mNoMana); removeChild(mCross); mNoMana = null; mCross = null; }; } public function activateManaWarning():void{ var _local1:int; if (mNoMana == null){ mNoMana = new QuickText(7, TextFormatAlign.CENTER, 20479); mNoMana.wordWrap = true; mNoMana.width = 20; mNoMana.height = 30; mNoMana.setText("no mana"); mNoMana.mouseEnabled = false; addChild(mNoMana); mCross = new Sprite(); mCross.x = (Settings.TILE_WIDTH / 2); mCross.y = (Settings.TILE_HEIGHT / 2); mCross.graphics.lineStyle(2, 0xFF4F00); _local1 = 6; mCross.graphics.moveTo(-(_local1), -(_local1)); mCross.graphics.lineTo(_local1, _local1); mCross.graphics.moveTo(_local1, -(_local1)); mCross.graphics.lineTo(-(_local1), _local1); addChild(mCross); }; } } }//package com.mazestopper
Section 73
//ObstacleDeleteButton (com.mazestopper.ObstacleDeleteButton) package com.mazestopper { import flash.display.*; import flash.events.*; public class ObstacleDeleteButton extends SimpleButton { private var mWall:Bitmap; private var mMazeX:int; private var mMazeY:int; private static const CROSS_SIZE:int = 5; public function ObstacleDeleteButton(_arg1:int, _arg2:int, _arg3:Bitmap){ mWall = _arg3; mMazeX = _arg1; mMazeY = _arg2; draw(); x = (_arg3.x + (Settings.TILE_WIDTH / 2)); y = (_arg3.y + (Settings.TILE_HEIGHT / 2)); addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } public function destroy():void{ mWall = null; removeEventListener(MouseEvent.CLICK, onClick); parent.removeChild(this); } public function draw():void{ var _local1:Sprite = new Sprite(); _local1.graphics.lineStyle(4, 0xAF0000); var _local2 = 3; _local1.graphics.moveTo(-(_local2), -(_local2)); _local1.graphics.lineTo(_local2, _local2); _local1.graphics.moveTo(_local2, -(_local2)); _local1.graphics.lineTo(-(_local2), _local2); upState = _local1; _local1 = new Sprite(); _local1.graphics.lineStyle(8, 0xFF4F00); _local2 = 6; _local1.graphics.moveTo(-(_local2), -(_local2)); _local1.graphics.lineTo(_local2, _local2); _local1.graphics.moveTo(_local2, -(_local2)); _local1.graphics.lineTo(-(_local2), _local2); overState = _local1; downState = _local1; _local1 = new Sprite(); _local1.graphics.beginFill(0xFFFFFF); _local1.graphics.drawRect((-(Settings.TILE_WIDTH) / 2), (-(Settings.TILE_HEIGHT) / 2), Settings.TILE_WIDTH, Settings.TILE_HEIGHT); hitTestState = _local1; useHandCursor = true; } public function onClick(_arg1:MouseEvent):void{ removeEventListener(MouseEvent.CLICK, onClick); parent.removeChild(mWall); mWall = null; parent.removeChild(this); GameState.mMaze.clearWall(mMazeX, mMazeY); } } }//package com.mazestopper
Section 74
//PanelBox (com.mazestopper.PanelBox) package com.mazestopper { import flash.display.*; import flash.geom.*; public class PanelBox extends Bitmap { public function PanelBox(_arg1:int, _arg2:int=0){ var _local3:BitmapData = ((_arg2 == 0)) ? DataCollection.mPanelBox : DataCollection.mPanelBox2; super(new BitmapData(_arg1, _local3.height)); var _local4:int = bitmapData.height; var _local5:Rectangle = new Rectangle(0, 0, 1, _local4); var _local6:Point = new Point(0, 0); bitmapData.copyPixels(_local3, _local5, _local6); _local5 = new Rectangle(1, 0, 1, _local4); var _local7 = 1; while (_local7 < (_arg1 - 1)) { _local6 = new Point(_local7, 0); bitmapData.copyPixels(_local3, _local5, _local6); _local7++; }; _local5 = new Rectangle(2, 0, 1, _local4); _local6 = new Point((_arg1 - 1), 0); bitmapData.copyPixels(_local3, _local5, _local6); } } }//package com.mazestopper
Section 75
//Path (com.mazestopper.Path) package com.mazestopper { public class Path { public var mNextX:Number; public var mNextY:Number; } }//package com.mazestopper
Section 76
//PauseMenu (com.mazestopper.PauseMenu) package com.mazestopper { import flash.events.*; import flash.ui.*; public class PauseMenu extends Window { private var mButton:Array; private static const WINDOW_HEIGHT:int = 140; private static const WINDOW_WIDTH:int = 300; private static const BUTTON_COUNT:int = 3; private static const BUTTON_TEXT:Array = ["Resume Game", "Restart Level", "Quit to main menu"]; private static const BUTTON_Y:int = 40; public function PauseMenu(){ super("Pause Menu", WINDOW_WIDTH, WINDOW_HEIGHT); } public function onKey(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ESCAPE)) || ((String.fromCharCode(_arg1.charCode).toLowerCase() == "p")))){ GameState.mState = GameState.STATE_GAME; GameState.mMaze.clearDrawing(); removeListeners(); parent.removeChild(this); }; } override public function draw():void{ super.draw(); mButton = new Array(BUTTON_COUNT); var _local1:int = BUTTON_Y; var _local2:int; while (_local2 < BUTTON_COUNT) { mButton[_local2] = new Button(BUTTON_TEXT[_local2]); mButton[_local2].y = _local1; mButton[_local2].x = ((WINDOW_WIDTH - mButton[_local2].width) / 2); mButton[_local2].addEventListener(MouseEvent.CLICK, onClick); addChild(mButton[_local2]); _local1 = (_local1 + 28); _local2++; }; GameState.root.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey); } public function onClick(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; var _local2:int; var _local3:int; while (_local3 < mButton.length) { if (_arg1.target == mButton[_local3]){ _local2 = _local3; }; _local3++; }; switch (_local2){ case 0: GameState.mState = GameState.STATE_GAME; GameState.mMaze.clearDrawing(); break; case 1: GameProcess.restart(false); break; case 2: GameProcess.destroy(); GameState.init(); break; }; removeListeners(); parent.removeChild(this); } public function removeListeners():void{ var _local1:int; while (_local1 < mButton.length) { if (mButton[_local1]){ mButton[_local1].removeEventListener(MouseEvent.CLICK, onClick); }; _local1++; }; GameState.root.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); } } }//package com.mazestopper
Section 77
//QualityControl (com.mazestopper.QualityControl) package com.mazestopper { import flash.display.*; import flash.events.*; import flash.text.*; import com.flashrelax.utils.*; public class QualityControl extends Sprite { private var mHighlight:Sprite; private var mListenersInstalled:Boolean; private var mTextButton:Button; private var mTextHi:Button; private var mCurQuality:int; private var mTextMed:Button; private var mTextLow:Button; private static const TEXT_COLOR:uint = 0xEFAF00; public function QualityControl(){ var _local1:VisualButton; super(); _local1 = new VisualButton("Q"); _local1.x = 0; _local1.y = 5; addChild(_local1); mTextButton = new Button("Quality", 14); mTextButton.x = 37; mTextButton.y = 0; addChild(mTextButton); mTextLow = new Button("Low", 10); mTextLow.x = 37; mTextLow.y = 20; addChild(mTextLow); mTextMed = new Button("Med", 10); mTextMed.x = (37 + 25); mTextMed.y = 20; addChild(mTextMed); mTextHi = new Button("High", 10); mTextHi.x = (37 + 50); mTextHi.y = 20; addChild(mTextHi); mHighlight = new Sprite(); mHighlight.graphics.lineStyle(1, TEXT_COLOR); mHighlight.graphics.drawRect(0, 0, 25, 17); mHighlight.y = 20; addChild(mHighlight); getCurrentQuality(); installListeners(); } public function onKey(_arg1:KeyboardEvent):void{ if ((GameState.root.stage.focus is TextField)){ return; }; if (String.fromCharCode(_arg1.charCode).toLowerCase() == "q"){ changeQuality(); }; } public function getCurrentQuality():void{ mCurQuality = 2; switch (GameState.root.stage.quality.toLowerCase()){ case StageQuality.LOW: mCurQuality = 0; break; case StageQuality.MEDIUM: mCurQuality = 1; break; case StageQuality.HIGH: mCurQuality = 2; break; }; updateHighlight(); } public function updateHighlight():void{ mHighlight.x = (39 + (mCurQuality * 25)); } public function onFrame(_arg1:Event):void{ if ((((root == null)) && (mListenersInstalled))){ removeListeners(); }; if (((!((root == null))) && (!(mListenersInstalled)))){ installListeners(); }; } public function removeListeners():void{ mTextButton.removeEventListener(MouseEvent.CLICK, onClick); mTextLow.removeEventListener(MouseEvent.CLICK, onClickLow); mTextMed.removeEventListener(MouseEvent.CLICK, onClickMed); mTextHi.removeEventListener(MouseEvent.CLICK, onClickHigh); GameState.root.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); mListenersInstalled = false; } public function onClickMed(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; if (mCurQuality != 1){ changeQuality(1); }; } public function onClick(_arg1:Event):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; changeQuality(); } public function onClickLow(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; if (mCurQuality != 0){ changeQuality(0); }; } public function changeQuality(_arg1:int=-1):void{ if (_arg1 == -1){ mCurQuality = ((mCurQuality + 1) % 3); } else { mCurQuality = _arg1; }; setQuality(); } public function onClickHigh(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; if (mCurQuality != 2){ changeQuality(2); }; } public function installListeners():void{ addEventListener(Event.ENTER_FRAME, onFrame, false, 0, true); mTextButton.addEventListener(MouseEvent.CLICK, onClick); mTextLow.addEventListener(MouseEvent.CLICK, onClickLow); mTextMed.addEventListener(MouseEvent.CLICK, onClickMed); mTextHi.addEventListener(MouseEvent.CLICK, onClickHigh); GameState.root.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey); mListenersInstalled = true; } public function setQuality():void{ UserSettings.mQuality = mCurQuality; UserSettings.save(); setUserQuality(); updateHighlight(); } public static function setUserQuality():void{ switch (UserSettings.mQuality){ case 0: GameState.root.stage.quality = StageQuality.LOW; break; case 1: GameState.root.stage.quality = StageQuality.MEDIUM; break; case 2: GameState.root.stage.quality = StageQuality.HIGH; break; }; } } }//package com.mazestopper
Section 78
//ScoreSubmitDialog (com.mazestopper.ScoreSubmitDialog) package com.mazestopper { import flash.events.*; import flash.text.*; import com.flashrelax.utils.*; import flash.net.*; public class ScoreSubmitDialog extends Window { private var mLoader:URLLoader; private var mSubmitId:int; private var mButton:Array; private var mStatus:QuickText; private var mName:TextField; private var mNameLabel:QuickText; private var mLevelDialog:GameOverWindow; private static const WINDOW_HEIGHT:int = 180; private static const WINDOW_WIDTH:int = 300; private static const BUTTON_COUNT:int = 2; private static const BUTTON_TEXT:Array = ["Submit", "Back", "View Scores"]; private static const BUTTON_Y:int = 110; public function ScoreSubmitDialog(_arg1:GameOverWindow){ super("Submit Level Time", WINDOW_WIDTH, WINDOW_HEIGHT); mLoader = null; mLevelDialog = _arg1; } override public function draw():void{ super.draw(); mStatus = new QuickText(16, TextFormatAlign.CENTER, 0xFFFFFF); mStatus.width = WINDOW_WIDTH; mStatus.x = 0; mStatus.y = 50; mStatus.setText("Enter your name"); addChild(mStatus); mNameLabel = new QuickText(16, TextFormatAlign.LEFT, 0xFFFFFF); mNameLabel.setText("Name:"); addChild(mNameLabel); mName = new TextField(); mName.embedFonts = true; mName.selectable = true; mName.mouseEnabled = true; var _local1:TextFormat = mName.getTextFormat(); _local1.font = Settings.GAME_FONT; _local1.size = 16; _local1.align = TextFormatAlign.LEFT; _local1.color = 0xFFFF00; mName.defaultTextFormat = _local1; mName.appendText(UserSettings.mScoreName); mName.opaqueBackground = true; mName.backgroundColor = 0; mName.width = 180; mName.height = 20; mName.multiline = false; mName.maxChars = 20; mName.type = TextFieldType.INPUT; mName.x = 80; mName.y = 78; mNameLabel.x = 20; mNameLabel.y = 78; addChild(mName); mButton = new Array(BUTTON_COUNT); var _local2:int = BUTTON_Y; var _local3:int; while (_local3 < BUTTON_COUNT) { mButton[_local3] = new Button(BUTTON_TEXT[_local3]); mButton[_local3].y = _local2; mButton[_local3].x = ((WINDOW_WIDTH - mButton[_local3].width) / 2); mButton[_local3].addEventListener(MouseEvent.CLICK, onClick); addChild(mButton[_local3]); _local2 = (_local2 + 28); _local3++; }; } public function onScoreSubmitted(_arg1:Event):void{ var _local2:Boolean; var _local3:int; while (_local3 < mLoader.data.length) { if ((((mLoader.data.charAt(_local3) < "0")) || ((mLoader.data.charAt(_local3) > "9")))){ _local2 = true; }; _local3++; }; if (((_local2) || ((mLoader.data == "0")))){ mStatus.setText("Submission failed! Try again."); addChild(mButton[0]); addChild(mNameLabel); addChild(mName); } else { mSubmitId = int(mLoader.data); mStatus.setText("Time submitted successfully!"); mButton[0].removeEventListener(MouseEvent.CLICK, onClick); mButton[0] = new Button(BUTTON_TEXT[2]); mButton[0].y = BUTTON_Y; mButton[0].x = ((WINDOW_WIDTH - mButton[0].width) / 2); mButton[0].addEventListener(MouseEvent.CLICK, onClick); addChild(mButton[0]); mLevelDialog.setScoreSubmitted(); }; mLoader.removeEventListener(Event.COMPLETE, onScoreSubmitted); mLoader.removeEventListener(IOErrorEvent.IO_ERROR, onScoreSubmitError); mLoader = null; } public function onClick(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; var _local2:int; var _local3:int; while (_local3 < mButton.length) { if (_arg1.target == mButton[_local3]){ _local2 = _local3; }; _local3++; }; switch (_local2){ case 0: if (mName.parent == null){ FlashRelaxAPI.openHighScores((GameState.mLevel + 1), mSubmitId); return; }; if (UserSettings.mScoreName != mName.text){ UserSettings.mScoreName = mName.text; UserSettings.save(); }; if (!FlashRelaxAPI.checkCorrectName(mName.text)){ mStatus.setText("Incorrect name, please use another name!"); return; }; removeChild(mName); removeChild(mNameLabel); mNameLabel.width = WINDOW_WIDTH; mStatus.setText("Submitting data... Please wait"); removeChild(mButton[0]); mLoader = FlashRelaxAPI.submitScore((GameState.mLevel + 1), mName.text, GameState.mScore); mLoader.addEventListener(Event.COMPLETE, onScoreSubmitted); mLoader.addEventListener(IOErrorEvent.IO_ERROR, onScoreSubmitError); return; case 1: if (mLoader != null){ mLoader.removeEventListener(Event.COMPLETE, onScoreSubmitted); mLoader.removeEventListener(IOErrorEvent.IO_ERROR, onScoreSubmitError); mLoader = null; }; break; }; removeListeners(); parent.removeChild(this); mLevelDialog.reActivateDialog(); } public function removeListeners():void{ var _local1:int; while (_local1 < mButton.length) { if (mButton[_local1]){ mButton[_local1].removeEventListener(MouseEvent.CLICK, onClick); }; _local1++; }; } public function onScoreSubmitError(_arg1:IOErrorEvent):void{ mStatus.setText("Submission failed! Try again."); addChild(mButton[0]); addChild(mNameLabel); addChild(mName); mLoader.removeEventListener(Event.COMPLETE, onScoreSubmitted); mLoader.removeEventListener(IOErrorEvent.IO_ERROR, onScoreSubmitError); mLoader = null; } } }//package com.mazestopper
Section 79
//Settings (com.mazestopper.Settings) package com.mazestopper { public class Settings { public static const GAME_FPS:int = 25; public static const ENEMY_WIDTH:int = 18; public static const ENEMY_SPEED:int = 4; public static const GAME_HEIGHT:int = 480; public static const TILE_WIDTH:int = 20; public static const ENEMY_SPEED_SLOW:int = 2; public static const TILE_HEIGHT:int = 30; public static const GAME_WIDTH:int = 480; public static const LEVEL_COUNT:int = 40; public static const ENEMY_HEIGHT:int = 25; public static const MAZE_WIDTH:int = 24; public static const MAZE_HEIGHT:int = 16; public static const ENEMY_SPEED_FAST:int = 6; public static const MAZE_OFFSET_X:int = 0; public static const MAZE_OFFSET_Y:int = 0; public static const GAME_FONT:String = "_MazeFont"; } }//package com.mazestopper
Section 80
//SidePanel (com.mazestopper.SidePanel) package com.mazestopper { import flash.display.*; import flash.text.*; import com.flashrelax.utils.*; import flash.geom.*; public class SidePanel extends Sprite { private static const BOTTOM_SIDE_HEIGHT:int = 8; private static const TOP_SIDE_HEIGHT:int = 17; public function SidePanel(_arg1:String, _arg2:int){ var _local3:BitmapData = DataCollection.mSidePanel; var _local4:int = _local3.width; var _local5:Bitmap = new Bitmap(new BitmapData(_local4, _arg2)); var _local6:Rectangle = new Rectangle(0, 0, _local4, TOP_SIDE_HEIGHT); var _local7:Point = new Point(0, 0); _local5.bitmapData.copyPixels(_local3, _local6, _local7); _local6 = new Rectangle(0, TOP_SIDE_HEIGHT, _local4, 1); var _local8:int = TOP_SIDE_HEIGHT; while (_local8 < ((_arg2 + 1) - BOTTOM_SIDE_HEIGHT)) { _local7 = new Point(0, _local8); _local5.bitmapData.copyPixels(_local3, _local6, _local7); _local8++; }; _local6 = new Rectangle(0, (1 + TOP_SIDE_HEIGHT), _local4, BOTTOM_SIDE_HEIGHT); _local7 = new Point(0, ((_arg2 + 1) - BOTTOM_SIDE_HEIGHT)); _local5.bitmapData.copyPixels(_local3, _local6, _local7); addChild(_local5); var _local9:QuickText = new QuickText(11, TextFormatAlign.CENTER, 0xFFFFFF); _local9.x = 0; _local9.width = 160; _local9.y = 0; _local9.setText(_arg1); addChild(_local9); } } }//package com.mazestopper
Section 81
//SoundControl (com.mazestopper.SoundControl) package com.mazestopper { import flash.display.*; import flash.events.*; import flash.text.*; import com.flashrelax.utils.*; public class SoundControl extends Sprite { private var mType:int; private var mListenersInstalled:Boolean; private var mTextButton:Button; private var mHighlight:Sprite; private var mTextOff:Button; private var mTextOn:Button; private static const TEXT_COLOR:uint = 0xEFAF00; public function SoundControl(_arg1:int=0){ var _local2:VisualButton; super(); mListenersInstalled = false; _local2 = new VisualButton(((_arg1 == 0)) ? "S" : "M"); _local2.x = 0; _local2.y = 5; addChild(_local2); mTextButton = new Button(((_arg1 == 0)) ? "Sound" : "Music", 14); mTextButton.x = 37; mTextButton.y = 0; addChild(mTextButton); mType = _arg1; mTextOff = new Button("Off", 12); mTextOff.x = 37; mTextOff.y = 20; addChild(mTextOff); mTextOn = new Button("On", 12); mTextOn.x = (30 + 37); mTextOn.y = 20; addChild(mTextOn); mHighlight = new Sprite(); mHighlight.graphics.lineStyle(1, TEXT_COLOR); mHighlight.graphics.drawRect(0, 0, 30, 17); addChild(mHighlight); mHighlight.y = 20; updateHighlight(); installListeners(); } public function onKey(_arg1:KeyboardEvent):void{ if ((GameState.root.stage.focus is TextField)){ return; }; var _local2:String = String.fromCharCode(_arg1.charCode).toLowerCase(); if ((((((_local2 == "s")) && ((mType == 0)))) || ((((_local2 == "m")) && ((mType == 1)))))){ changeState(); }; } public function changeState(_arg1:int=-1):void{ if (mType == 0){ if (((!((_arg1 == -1))) && ((UserSettings.mSound == _arg1)))){ return; }; UserSettings.mSound = !(UserSettings.mSound); UserSettings.save(); updateHighlight(); } else { if (((!((_arg1 == -1))) && ((UserSettings.mMusic == _arg1)))){ return; }; UserSettings.mMusic = !(UserSettings.mMusic); UserSettings.save(); if (UserSettings.mMusic){ AmbientMusic.play(); } else { AmbientMusic.stop(); }; updateHighlight(); }; } public function installListeners():void{ addEventListener(Event.ENTER_FRAME, onFrame, false, 0, true); mTextButton.addEventListener(MouseEvent.CLICK, onClick); mTextOff.addEventListener(MouseEvent.CLICK, onStateOff); mTextOn.addEventListener(MouseEvent.CLICK, onStateOn); GameState.root.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey); mListenersInstalled = true; } public function onClick(_arg1:Event):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; changeState(); } public function updateHighlight():void{ if (((((UserSettings.mSound) && ((mType == 0)))) || (((UserSettings.mMusic) && ((mType == 1)))))){ mHighlight.x = (37 + 30); } else { mHighlight.x = 37; }; } public function onStateOn(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; changeState(1); } public function onFrame(_arg1:Event):void{ if ((((root == null)) && (mListenersInstalled))){ removeListeners(); }; if (((!((root == null))) && (!(mListenersInstalled)))){ installListeners(); }; } public function removeListeners():void{ mTextButton.removeEventListener(MouseEvent.CLICK, onClick); mTextOff.removeEventListener(MouseEvent.CLICK, onStateOff); mTextOn.removeEventListener(MouseEvent.CLICK, onStateOn); GameState.root.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); mListenersInstalled = false; } public function onStateOff(_arg1:MouseEvent):void{ if (UserSettings.mSound){ DataCollection.mSfxMenu.play(); }; changeState(0); } } }//package com.mazestopper
Section 82
//StarRank (com.mazestopper.StarRank) package com.mazestopper { import flash.display.*; public class StarRank extends Sprite { private var mRank:int; private var mStar:Array; public function StarRank(_arg1:int=0){ mStar = new Array(5); mRank = 0; var _local2:int; while (_local2 < 5) { mStar[_local2] = new Bitmap(DataCollection.mStarOff); mStar[_local2].x = (16 * _local2); mStar[_local2].y = 0; addChild(mStar[_local2]); _local2++; }; setRank(_arg1); } public function setRank(_arg1:int):void{ if (_arg1 == mRank){ return; }; mRank = _arg1; var _local2:int; while ((2 * _local2) < (_arg1 - 1)) { mStar[_local2].bitmapData = DataCollection.mStarOn; _local2++; }; if ((_arg1 % 2)){ mStar[_local2].bitmapData = DataCollection.mStarMid; _local2++; }; while (_local2 < 5) { mStar[_local2].bitmapData = DataCollection.mStarOff; _local2++; }; } } }//package com.mazestopper
Section 83
//TiledBackground (com.mazestopper.TiledBackground) package com.mazestopper { import flash.display.*; public class TiledBackground extends Sprite { private static const TILE_WIDTH:int = 20; private static const TILE_HEIGHT:int = 30; public function TiledBackground(_arg1:Boolean=false){ var _local5:int; var _local6:Bitmap; super(); var _local2:int = Math.round((Settings.GAME_WIDTH / TILE_WIDTH)); var _local3:int = Math.round((Settings.GAME_HEIGHT / TILE_HEIGHT)); if (!_arg1){ _local2 = Math.round((640 / TILE_WIDTH)); }; var _local4:int; while (_local4 < _local2) { _local5 = 0; while (_local5 < _local3) { _local6 = new Bitmap(DataCollection.mFloor[getRandomGrassId()]); _local6.x = (_local4 * TILE_WIDTH); _local6.y = (_local5 * TILE_HEIGHT); addChild(_local6); _local5++; }; _local4++; }; } public static function createCustom(_arg1:int, _arg2:int):Sprite{ var _local3:Sprite; var _local5:int; var _local6:Bitmap; _arg1 = Math.round(((_arg1 * Settings.TILE_WIDTH) / TILE_WIDTH)); _arg2 = Math.round(((_arg2 * Settings.TILE_HEIGHT) / TILE_HEIGHT)); _local3 = new Sprite(); var _local4:int; while (_local4 < _arg1) { _local5 = 0; while (_local5 < _arg2) { _local6 = new Bitmap(DataCollection.mFloor[getRandomGrassId()]); _local6.x = (_local4 * 20); _local6.y = (_local5 * 30); _local3.addChild(_local6); _local5++; }; _local4++; }; return (_local3); } public static function getRandomGrassId():int{ return (0); } } }//package com.mazestopper
Section 84
//UserSettings (com.mazestopper.UserSettings) package com.mazestopper { import flash.net.*; public class UserSettings { private static const DATA_NAME:String = "MazeStopperSettings"; private static const VERSION:int = 8; public static var mSiteOpenedFromMoreGames:Boolean; public static var mSiteOpenedFromHighscore:Boolean; public static var mScoreName:String; public static var mAdvancedTipsShown:Boolean; public static var mQuality:int; public static var mSiteOpenedFromLoader:Boolean; public static var mSiteOpenedFromIntro:Boolean; public static var mSound:Boolean; public static var mTutorialShown:Boolean; public static var mMusic:Boolean; public static function setDefault():void{ mQuality = 2; mSound = true; mMusic = true; mTutorialShown = false; mAdvancedTipsShown = false; mScoreName = "FlashRelax"; mSiteOpenedFromMoreGames = false; mSiteOpenedFromHighscore = false; mSiteOpenedFromLoader = false; mSiteOpenedFromIntro = false; } public static function load():void{ var _local1:SharedObject = SharedObject.getLocal(DATA_NAME); if (_local1.data.version != VERSION){ _local1.clear(); setDefault(); save(); } else { mSound = _local1.data.sound; mMusic = _local1.data.music; mTutorialShown = _local1.data.tutorial; mAdvancedTipsShown = _local1.data.advancedTips; mQuality = _local1.data.quality; mScoreName = _local1.data.scoreName; mSiteOpenedFromMoreGames = _local1.data.siteOpenedFromMoreGames; mSiteOpenedFromHighscore = _local1.data.siteOpenedFromHighscore; mSiteOpenedFromLoader = _local1.data.siteOpenedFromLoader; mSiteOpenedFromIntro = _local1.data.siteOpenedFromIntro; }; } public static function save():void{ var _local1:SharedObject = SharedObject.getLocal(DATA_NAME); _local1.data.version = VERSION; _local1.data.sound = mSound; _local1.data.music = mMusic; _local1.data.tutorial = mTutorialShown; _local1.data.advancedTips = mAdvancedTipsShown; _local1.data.quality = mQuality; _local1.data.levelHighScore = new Array(Settings.LEVEL_COUNT); _local1.data.scoreName = mScoreName; _local1.data.siteOpenedFromMoreGames = mSiteOpenedFromMoreGames; _local1.data.siteOpenedFromHighscore = mSiteOpenedFromHighscore; _local1.data.siteOpenedFromLoader = mSiteOpenedFromLoader; _local1.data.siteOpenedFromIntro = mSiteOpenedFromIntro; _local1.flush(); } load(); } }//package com.mazestopper
Section 85
//Window (com.mazestopper.Window) package com.mazestopper { import flash.display.*; import flash.text.*; public class Window extends Sprite { protected var mHeight:int; protected var mWidth:int; protected var mHeader:String; private static const HEADER_TEXT_COLOR:uint = 0xFFFFFF; private static const BG_ALPHA:Number = 0.95; private static const FG_COLOR:uint = 0x4A00; private static const HEADER_DY:int = 40; private static const BG_COLOR:uint = 0; private static const HEADER_COLOR:uint = 0x6A00; public function Window(_arg1:String, _arg2:int, _arg3:int){ mHeader = _arg1; mWidth = _arg2; mHeight = _arg3; draw(); } public function draw():void{ var _local1:TextField; x = ((Settings.GAME_WIDTH - mWidth) / 2); y = ((Settings.GAME_HEIGHT - mHeight) / 2); graphics.lineStyle(1, BG_COLOR, BG_ALPHA); graphics.beginFill(FG_COLOR, BG_ALPHA); graphics.drawRoundRect(0, 0, mWidth, mHeight, 15, 15); graphics.lineStyle(1, BG_COLOR, BG_ALPHA); graphics.beginFill(HEADER_COLOR, BG_ALPHA); graphics.drawRoundRect(0, 0, mWidth, HEADER_DY, 15, 15); _local1 = new TextField(); _local1.type = TextFieldType.DYNAMIC; _local1.selectable = false; _local1.textColor = HEADER_TEXT_COLOR; _local1.width = mWidth; var _local2:TextFormat = _local1.getTextFormat(); _local2.font = Settings.GAME_FONT; _local2.size = 30; _local2.align = TextFormatAlign.CENTER; _local1.defaultTextFormat = _local2; _local1.embedFonts = true; _local1.appendText(mHeader); _local1.y = 0; _local1.x = 0; addChild(_local1); } } }//package com.mazestopper
Section 86
//MochiBot (mochi.MochiBot) package mochi { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var parent = _arg1; var tag = _arg2; var self:MochiBot = new (MochiBot); parent.addChild(self); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var server = "http://core.mochibot.com/my/core.swf"; var lv:URLVariables = new URLVariables(); lv["sb"] = Security.sandboxType; lv["v"] = Capabilities.version; lv["swfid"] = tag; lv["mv"] = "8"; lv["fv"] = "9"; var url:String = self.root.loaderInfo.loaderURL; if (url.indexOf("http") == 0){ lv["url"] = url; } else { lv["url"] = "local"; }; var req:URLRequest = new URLRequest(server); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; var loader:Loader = new Loader(); var f:Function = function (_arg1:Object):void{ }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f, false, 0, true); self.addChild(loader); loader.load(req); return (self); } } }//package mochi
Section 87
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.0.0.0"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 88
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 89
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.0.0.0"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 90
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 91
//FlexMovieClip (mx.core.FlexMovieClip) package mx.core { import flash.display.*; import mx.utils.*; public class FlexMovieClip extends MovieClip { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexMovieClip(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 92
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 93
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 94
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 95
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 96
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 97
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 98
//MovieClipAsset (mx.core.MovieClipAsset) package mx.core { public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function MovieClipAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 99
//MovieClipLoaderAsset (mx.core.MovieClipLoaderAsset) package mx.core { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.system.*; public class MovieClipLoaderAsset extends MovieClipAsset implements IFlexAsset, IFlexDisplayObject { protected var initialHeight:Number;// = 0 private var loader:Loader;// = null private var initialized:Boolean;// = false protected var initialWidth:Number;// = 0 private var requestedHeight:Number; private var requestedWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function MovieClipLoaderAsset(){ var _local1:LoaderContext = new LoaderContext(); _local1.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); if (("allowLoadBytesCodeExecution" in _local1)){ _local1["allowLoadBytesCodeExecution"] = true; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.loadBytes(movieClipData, _local1); addChild(loader); } override public function get width():Number{ if (!initialized){ return (initialWidth); }; return (super.width); } override public function set width(_arg1:Number):void{ if (!initialized){ requestedWidth = _arg1; } else { loader.width = _arg1; }; } override public function get measuredHeight():Number{ return (initialHeight); } private function completeHandler(_arg1:Event):void{ initialized = true; initialWidth = loader.width; initialHeight = loader.height; if (!isNaN(requestedWidth)){ loader.width = requestedWidth; }; if (!isNaN(requestedHeight)){ loader.height = requestedHeight; }; dispatchEvent(_arg1); } override public function set height(_arg1:Number):void{ if (!initialized){ requestedHeight = _arg1; } else { loader.height = _arg1; }; } override public function get measuredWidth():Number{ return (initialWidth); } override public function get height():Number{ if (!initialized){ return (initialHeight); }; return (super.height); } public function get movieClipData():ByteArray{ return (null); } } }//package mx.core
Section 100
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 101
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 102
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 103
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.0.0.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local4:String; var _local5:Array; var _local3:DisplayObject = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 104
//MainGame (MainGame) package { import flash.display.*; import flash.events.*; import mochi.*; import com.mazestopper.*; import com.flashrelax.utils.*; import flash.media.*; public dynamic class MainGame extends Sprite { private var mFrame:int; private var mState:int; private var mLoaderSprite:Sprite; private var mDir:int; private var mTopBG:Bitmap; private var mIntroSoundChannel:SoundChannel; private var mLogo:MovieClip; private static const STATE_GAME_FADEIN:int = 4; private static const INTRO_WAIT_TIME:int = 115; private static const STATE_INIT_FADEOUT:int = 0; private static const STATE_INTRO_WAIT:int = 2; private static const STATE_INTRO_FADEOUT:int = 3; private static const STATE_INTRO_FADEIN:int = 1; public function MainGame(_arg1:Sprite){ mLoaderSprite = _arg1; addEventListener(Event.ADDED_TO_STAGE, onAdded); } public function onAdded(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAdded); GameState.root = this; QualityControl.setUserQuality(); mTopBG = new Bitmap(new BitmapData(640, 480, false, 0xFFFFFF)); mTopBG.x = 0; mTopBG.y = 0; mTopBG.alpha = 0; addChild(mTopBG); mDir = 1; mState = STATE_INIT_FADEOUT; addEventListener(Event.ENTER_FRAME, onFrame); } public function onFrame(_arg1:Event):void{ if (mState == STATE_INTRO_WAIT){ mFrame++; if ((((mFrame == 20)) || ((mFrame == 60)))){ DataCollection.mBoomSfx.play(); }; if (mDir == 0){ mDir = 1; mState = STATE_INTRO_FADEOUT; } else { mDir--; return; }; }; mTopBG.alpha = (mTopBG.alpha + (mDir * 0.1)); if (mState == STATE_INTRO_FADEIN){ mFrame++; }; if (mTopBG.alpha <= 0){ mTopBG.alpha = 0; if (mState == STATE_GAME_FADEIN){ removeChild(mTopBG); mTopBG = null; removeEventListener(Event.ENTER_FRAME, onFrame); return; }; mDir = INTRO_WAIT_TIME; mState = STATE_INTRO_WAIT; } else { if (mTopBG.alpha >= 1){ mTopBG.alpha = 1; if (mState == STATE_INIT_FADEOUT){ stage.removeChild(mLoaderSprite); mLoaderSprite = null; mLogo = (new DataCollection.mLogoSWFClass() as MovieClip); mLogo.useHandCursor = true; mLogo.mouseEnabled = true; mLogo.buttonMode = true; mLogo.addEventListener(MouseEvent.CLICK, onIntroClick); addChildAt(mLogo, 0); mState = STATE_INTRO_FADEIN; mFrame = 1; mIntroSoundChannel = DataCollection.mIntroSfx.play(0, 10); } else { mLogo.removeEventListener(MouseEvent.CLICK, onIntroClick); mLogo.stop(); removeChild(mLogo); mLogo = null; mIntroSoundChannel.stop(); mIntroSoundChannel = null; MochiBot.track(this, "823184cc"); if (UserSettings.mMusic){ AmbientMusic.play(); }; GameState.init(); mState = STATE_GAME_FADEIN; }; mDir = -1; }; }; } public function onIntroClick(_arg1:MouseEvent):void{ FlashRelaxAPI.openIntroSite(); } } }//package
Section 105
//MazeStopper (MazeStopper) package { import flash.events.*; import flash.display.*; import flash.geom.*; import mx.core.*; import com.flashrelax.utils.*; import com.mazestopper.*; public class MazeStopper extends MovieClip { private const DOMAINS_ALLOWED:Array; private const NEWGROUNDS_MOVIE_ID:int = 1863; private const GAME_VERSION:String = "1.0"; private const STARTUP_CLASS_NAME:String = "MainGame"; private var mPlayButton:DisplayObject; private var mLoader:Loader; private var mState:int; private var mFrameLoaded:Boolean; private var mProgressBar:ProgressBar; private var mAdCompleted:Boolean; private var mAdSystem:int; private static const AD_SYSTEM_NEWGROUNDS:int = 1; private static const PROGRESS_X:int = 120; private static const PROGRESS_Y:int = 450; private static const STATE_WAITING_LOAD:int = 0; private static const PROGRESS_WIDTH:int = 400; private static const AD_SYSTEM_MOCHI:int = 0; private static const PROGRESS_HEIGHT:int = 20; private static const MOCHI_AD_Y:int = 88; private static const STATE_WAITING_PLAY_BUTTON:int = 1; private static var mLogoByClass:Class = MazeStopper_mLogoByClass; public static var mWebsiteLogoClass:Class = MazeStopper_mWebsiteLogoClass; public function MazeStopper(){ DOMAINS_ALLOWED = []; super(); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } public function onLogoClick(_arg1:MouseEvent):void{ FlashRelaxAPI.openLoaderSite(); } public function startMainGame():void{ mPlayButton = null; var _local1:Class = Class(loaderInfo.applicationDomain.getDefinition(STARTUP_CLASS_NAME)); var _local2:DisplayObject = DisplayObject(new _local1(this)); if (_local2){ stage.addChild(_local2); }; } public function onFrame(_arg1:Event):void{ var _local2:Class; var _local3:Boolean; var _local4:Class; graphics.clear(); switch (mState){ case STATE_WAITING_LOAD: if (((mAdCompleted) && (mFrameLoaded))){ _local2 = Class(loaderInfo.applicationDomain.getDefinition(STARTUP_CLASS_NAME)); if (_local2){ removeEventListener(Event.ENTER_FRAME, onFrame); if (mProgressBar != null){ removeChild(mProgressBar); mProgressBar = null; }; _local3 = true; if (DOMAINS_ALLOWED.length > 0){ _local3 = inList(DOMAINS_ALLOWED); }; if (!_local3){ return; }; mState = STATE_WAITING_PLAY_BUTTON; if (mAdSystem == AD_SYSTEM_NEWGROUNDS){ _local4 = Class(loaderInfo.applicationDomain.getDefinition("com.mazestopper.Button")); mPlayButton = DisplayObject(new _local4("Play", 50)); addChild(mPlayButton); mPlayButton.y = (PROGRESS_Y - 40); mPlayButton.x = ((PROGRESS_X + (PROGRESS_WIDTH / 2)) - (mPlayButton.width / 2)); mPlayButton.addEventListener(MouseEvent.CLICK, onPlayClick); } else { startMainGame(); }; }; }; break; }; } public function onPlayClick(_arg1:MouseEvent):void{ mPlayButton.removeEventListener(MouseEvent.CLICK, onPlayClick); startMainGame(); } public function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); stop(); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; var _local2:Matrix = new Matrix(); _local2.createGradientBox(640, 480, (Math.PI / 2)); var _local3:Sprite = new Sprite(); _local3.graphics.beginGradientFill(GradientType.LINEAR, [136, 0xFF], [1, 1], [0, 0xFF], _local2); _local3.graphics.drawRect(0, 0, 640, 480); _local3.graphics.endFill(); addChild(_local3); mAdSystem = AD_SYSTEM_NEWGROUNDS; mAdCompleted = true; var _local4:GameLogo = new GameLogo(); _local4.y = 0; _local4.x = ((640 - _local4.width) / 2); addChild(_local4); var _local5:Bitmap = new Bitmap((new mLogoByClass() as BitmapAsset).bitmapData); _local5.x = ((640 - _local5.width) / 2); _local5.y = 60; addChild(_local5); NewgroundsAPI.linkAPI(stage); NewgroundsAPI.setMovieVersion(GAME_VERSION); NewgroundsAPI.connectMovie(NEWGROUNDS_MOVIE_ID); var _local6:NGAdObject = new NGAdObject(_local5); _local6.x = 320; _local6.y = 275; addChild(_local6); mProgressBar = new ProgressBar(PROGRESS_X, PROGRESS_Y, PROGRESS_WIDTH, PROGRESS_HEIGHT); addChild(mProgressBar); root.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onLoadingProgress); root.loaderInfo.addEventListener(Event.COMPLETE, onLoadingCompleted); mFrameLoaded = false; mState = STATE_WAITING_LOAD; addEventListener(Event.ENTER_FRAME, onFrame); } public function inList(_arg1:Array):Boolean{ var _local4:String; var _local5:int; var _local2:Boolean; var _local3:String = stage.loaderInfo.url.split("/")[2]; for (_local4 in _arg1) { _local5 = _local3.indexOf(_arg1[_local4]); if ((((_local5 > -1)) && ((_local5 == (_local3.length - _arg1[_local4].length))))){ _local2 = true; break; }; }; return (_local2); } private function onLoadingProgress(_arg1:Event):void{ var _local2:Number = ((root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal) * 100); mProgressBar.Update(_local2); } private function onLoadingCompleted(_arg1:Event):void{ root.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, onLoadingProgress); root.loaderInfo.removeEventListener(Event.COMPLETE, onLoadingCompleted); nextFrame(); mFrameLoaded = true; } } }//package
Section 106
//MazeStopper_mLogoByClass (MazeStopper_mLogoByClass) package { import mx.core.*; public class MazeStopper_mLogoByClass extends BitmapAsset { } }//package
Section 107
//MazeStopper_mWebsiteLogoClass (MazeStopper_mWebsiteLogoClass) package { import mx.core.*; import flash.utils.*; public class MazeStopper_mWebsiteLogoClass extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function MazeStopper_mWebsiteLogoClass(){ dataClass = MazeStopper_mWebsiteLogoClass_dataClass; super(); initialWidth = (1960 / 20); initialHeight = (1500 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package
Section 108
//MazeStopper_mWebsiteLogoClass_dataClass (MazeStopper_mWebsiteLogoClass_dataClass) package { import mx.core.*; public class MazeStopper_mWebsiteLogoClass_dataClass extends ByteArrayAsset { } }//package
Section 109
//NewgroundsAPI (NewgroundsAPI) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.text.*; public class NewgroundsAPI { public static const ADS_APPROVED:Number = 3; private static const STAT_NEW_VERSION:Number = 4; private static const STAT_AUTHOR_SITE:Number = 2; private static const GATEWAY_URL:String = "http://www.ngads.com/gateway.php"; private static const NEWGROUNDS_URL:String = "http://www.newgrounds.com"; private static const STAT_CUSTOM_STATS:Number = 50; private static const STAT_MOVIE_VIEWS:Number = 1; private static const STAT_NEWGROUNDS:Number = 3; public static const NEW_VERSION:Number = 2; public static const DENY_HOST:Number = 1; private static var tracker_id:Number; public static var bridge:Stage; private static var movie_options:Object = new Object(); private static var connected:Boolean; private static var custom_events:Object = new Object(); private static var host:String; private static var linked:Boolean; private static var events:Object = new Object(); private static var debug:Boolean; private static var version:String; private static var custom_links:Object = new Object(); public static function getNewVersionURL(){ return (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + STAT_NEW_VERSION)); } private static function ReadGatewayData(_arg1:Object){ var _local2:*; var _local3:String; var _local4:*; var _local5:URLLoader; for (_local2 in _arg1) { _arg1[_local2] = unescape(_arg1[_local2]); movie_options[_local2] = _arg1[_local2]; }; if (_arg1["settings_loaded"]){ SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage((("Movie Identified as '" + movie_options["movie_name"]) + "'")); if (movie_options["message"]){ SendMessage(movie_options["message"]); }; if (movie_options["ad_url"]){ SendMessage("Your movie has been approved to run Flash Ads"); if (events[ADS_APPROVED]){ var _local6 = events; _local6[ADS_APPROVED](movie_options["ad_url"]); } else { onAdsApproved(movie_options["ad_url"]); }; }; if (((movie_options["movie_version"]) && (!((String(movie_options["movie_version"]) == String(version)))))){ SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); if (events[NEW_VERSION]){ _local6 = events; _local6[NEW_VERSION]({version:movie_options["movie_version"], real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onNewVersionAvailable(movie_options["movie_version"], getMovieURL(), getNewVersionURL()); }; }; if (movie_options["deny_host"]){ SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); if (events[DENY_HOST]){ _local6 = events; _local6[DENY_HOST]({host:host, real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onDenyHost(host, getMovieURL(), getNewVersionURL()); }; }; if (movie_options["request_portal_url"]){ _local3 = bridge.root.loaderInfo.url; _local4 = ((((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_local3)); _local5 = new URLLoader(new URLRequest(_local4)); }; if (events[69]){ _local6 = events; _local6[69](); }; } else { if (!movie_options["settings_loaded"]){ SendError("Could not establish connection to the API gateway."); }; }; } public static function setMovieVersion(_arg1){ if (!_arg1){ SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = String(_arg1); }; } public static function loadCustomLink(_arg1:String){ if (!_arg1){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else { if (!custom_links[_arg1]){ SendError(("Attempted to open undefined custom link: " + _arg1)); } else { SendLink(custom_links[_arg1]); }; }; } public static function addCustomLink(_arg1:Number, _arg2:String){ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { if (!_arg2){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(((("Created custom link " + _arg1) + ": ") + _arg2)); }; }; } public static function getMovieURL(){ if (movie_options["movie_url"]){ return (movie_options["movie_url"]); }; return ("Newgrounds.com"); } public static function debugMode(){ debug = true; } public static function getAdURL(){ return (movie_options["ad_url"]); } private static function SendStat(_arg1:Number, _arg2:Boolean, _arg3=null){ var target_url:*; var x:*; var request:URLRequest; var gateway_loader:URLLoader; var stat_id = _arg1; var open_in_browser = _arg2; var extra = _arg3; if (!tracker_id){ SendError("You must call NewgroundsAPI.connectMovie() with a valid movie id before using API features!"); } else { var XML_Loaded:Function = function (_arg1:Event){ var _local5:XML; var _local6:*; var _local7:*; XML.ignoreWhitespace = true; var _local2:XML = XML(_arg1.target.data); var _local3:Object = new Object(); var _local4:XMLList = _local2.children(); for each (_local5 in _local4) { _local6 = _local5.localName(); _local7 = _local5.attribute("value"); if (_local7 == Number(_local7)){ _local7 = Number(_local7); }; _local3[_local6] = _local7; }; ReadGatewayData(_local3); }; target_url = (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id) + addSeed()); if (extra){ for (x in extra) { target_url = (target_url + ((("&" + escape(x)) + "=") + escape(extra[x]))); }; }; if (debug){ target_url = (target_url + "&debug=1"); }; if (open_in_browser){ request = new URLRequest((target_url + addSeed())); navigateToURL(request, "_blank"); } else { gateway_loader = new URLLoader(new URLRequest((target_url + addSeed()))); gateway_loader.addEventListener(Event.COMPLETE, XML_Loaded); }; }; } public static function onAdsApproved(_arg1:String){ } public static function loadMySite(_arg1:Event=null){ SendLink(STAT_AUTHOR_SITE); } private static function SendMessage(_arg1:String){ trace(("[NEWGROUNDS API] :: " + _arg1)); } public static function linkAPI(_arg1:Stage):void{ bridge = _arg1; linked = true; } public static function loadNewgrounds(_arg1:Event=null, _arg2:String=null){ var _local3:URLRequest; var _local4:*; if (!tracker_id){ _local3 = new URLRequest(((NEWGROUNDS_URL + "/") + _arg2)); navigateToURL(_local3, "_blank"); } else { _local4 = null; if (_arg2){ _local4 = new Object(); _local4.page = _arg2; }; SendLink(STAT_NEWGROUNDS, _local4); }; } private static function SendLink(_arg1, _arg2=null){ SendStat(_arg1, true, _arg2); } public static function logCustomEvent(_arg1:String){ if (!_arg1){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else { if (!custom_events[_arg1]){ SendError(("Attempted to log undefined custom event: " + _arg1)); } else { SendEvent(custom_events[_arg1]); }; }; } private static function SendError(_arg1:String){ trace(("[NEWGROUNDS API ERROR] :: " + _arg1)); } public static function addCustomEvent(_arg1:Number, _arg2:String):void{ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { if (!_arg2){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(("Created custom event: " + _arg2)); }; }; } private static function addSeed(){ return (("&seed=" + Math.random())); } public static function addEventListener(_arg1:Number, _arg2:Function){ events[_arg1] = _arg2; } private static function SendEvent(_arg1){ SendStat(_arg1, false); } public static function onNewVersionAvailable(_arg1:String, _arg2:String, _arg3:String){ var _root:*; var overlay:MovieClip; var version = _arg1; var movie_url = _arg2; var redirect_url = _arg3; var sw:* = bridge.stageWidth; var sh:* = bridge.stageHeight; var tw:* = 350; var th:* = 160; var mg:* = 20; _root = bridge.root; overlay = new MovieClip(); overlay.graphics.beginFill(0, 0.6); overlay.graphics.lineStyle(0, 0); overlay.graphics.drawRect(0, 0, sw, sh); overlay.graphics.endFill(); var overlay_x:* = Math.round(((sw - tw) / 2)); var overlay_y:* = Math.round(((sh - th) / 2)); overlay.graphics.beginFill(102); overlay.graphics.lineStyle(10, 0); overlay.graphics.drawRect((overlay_x - mg), (overlay_y - mg), (tw + mg), (th + mg)); overlay.graphics.endFill(); overlay.close = function (_arg1:Event){ _root.removeChild(overlay); }; var close_x:* = new MovieClip(); close_x.graphics.beginFill(0, 0.1); close_x.graphics.lineStyle(3, 22015); close_x.graphics.drawRect(0, 0, 16, 16); close_x.graphics.endFill(); close_x.graphics.moveTo(4, 4); close_x.graphics.lineTo(13, 13); close_x.graphics.moveTo(13, 4); close_x.graphics.lineTo(4, 13); close_x.x = ((overlay_x + tw) - 26); close_x.y = (overlay_y - 10); close_x.addEventListener(MouseEvent.CLICK, overlay.close); var blankarea:TextField = new TextField(); blankarea.x = (overlay_x - mg); blankarea.y = (overlay_y - mg); blankarea.width = (tw + mg); blankarea.height = (th + mg); blankarea.selectable = false; var header:TextField = new TextField(); header.width = tw; header.x = overlay_x; header.y = overlay_y; header.height = 100; header.selectable = false; var header_format:TextFormat = new TextFormat(); header_format.font = "Arial Black"; header_format.color = 0xFFFFFF; header_format.size = 20; header.defaultTextFormat = header_format; header.text = "New Version Available!"; var msgtext:TextField = new TextField(); msgtext.x = overlay_x; msgtext.y = (overlay_y + 70); msgtext.width = tw; msgtext.height = 60; msgtext.selectable = false; var msgtext_format:TextFormat = new TextFormat(); msgtext_format.font = "Arial"; msgtext_format.color = 0xFFFFFF; msgtext_format.size = 12; msgtext_format.bold = true; var msgtext_link:TextFormat = new TextFormat(); msgtext_link.font = "Arial"; msgtext_link.color = 0xFFFF00; msgtext_link.size = 12; msgtext_link.bold = true; msgtext_link.url = redirect_url; msgtext_link.target = "_blank"; if (version){ version = ("Version " + version); } else { version = "A new version"; }; msgtext.defaultTextFormat = msgtext_format; msgtext.appendText((version + " is now available")); if (movie_url){ msgtext.appendText(" at:\n"); msgtext.defaultTextFormat = msgtext_link; msgtext.appendText(movie_url); } else { msgtext.appendText("!"); }; _root.addChild(overlay); overlay.addChild(blankarea); overlay.addChild(header); overlay.addChild(msgtext); overlay.addChild(close_x); } public static function onDenyHost(_arg1:String, _arg2:String, _arg3:String){ var _local4:* = bridge.stageWidth; var _local5:* = bridge.stageHeight; var _local6:* = 350; var _local7:* = 160; var _local8:* = bridge.root; var _local9:MovieClip = new MovieClip(); _local9.graphics.beginFill(0x660000); _local9.graphics.lineStyle(20, 0); _local9.graphics.drawRect(0, 0, _local4, _local5); _local9.graphics.endFill(); var _local10:TextField = new TextField(); _local10.x = 0; _local10.y = 0; _local10.width = _local4; _local10.height = _local5; _local10.selectable = false; var _local11:TextField = new TextField(); _local11.x = Math.round(((_local4 - _local6) / 2)); _local11.y = Math.round(((_local5 - _local7) / 2.5)); _local11.width = _local6; _local11.height = 100; _local11.selectable = false; var _local12:TextFormat = new TextFormat(); _local12.font = "Arial Black"; _local12.color = 0xFF0000; _local12.size = 38; _local11.defaultTextFormat = _local12; _local11.text = "ERROR!"; var _local13:TextField = new TextField(); _local13.x = Math.round(((_local4 - _local6) / 2)); _local13.y = (Math.round(((_local5 - _local7) / 2.5)) + 80); _local13.width = _local6; _local13.height = 80; _local13.selectable = false; var _local14:TextFormat = new TextFormat(); _local14.font = "Arial"; _local14.color = 0xFFFFFF; _local14.size = 12; _local14.bold = true; var _local15:TextFormat = new TextFormat(); _local15.font = "Arial"; _local15.color = 0xFFFF00; _local15.size = 12; _local15.bold = true; _local15.url = _arg3; _local15.target = "_blank"; _local13.defaultTextFormat = _local14; _local13.appendText((("This movie has not been approved for use on " + _arg1) + "\n")); _local13.appendText("For an approved copy, please visit:\n"); _local13.defaultTextFormat = _local15; _local13.appendText(_arg2); _local8.addChild(_local9); _local9.addChild(_local10); _local9.addChild(_local11); _local9.addChild(_local13); } public static function connectMovie(_arg1:Number){ var _local2:String; var _local3:*; if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else { if (!linked){ SendError("Attempted to call MewgroundsAPI.connectMovie() without first calling NewgroundsAPI.linkAPI(this)"); } else { if (!tracker_id){ SendMessage("Connecting to API gateway..."); tracker_id = _arg1; _local2 = bridge.root.loaderInfo.url; host = _local2.split("/")[2].toLowerCase(); if (host.length < 1){ host = "localhost"; }; _local3 = new Object(); SendEvent(STAT_MOVIE_VIEWS); }; }; }; } public static function isInstalled(){ return (true); } } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip {com.mazestopper.GameLogo} [MCMazeStopperLogo]Uses:1
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5 18
Symbol 5 MovieClip {com.flashrelax.utils.NGAdObject_mNGAdMainClass} [NG_AD_OBJECT]Uses:3 4
Symbol 6 GraphicUsed by:16
Symbol 7 FontUsed by:8 10 11 12
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:16
Symbol 10 TextUses:7Used by:13
Symbol 11 TextUses:7Used by:13
Symbol 12 TextUses:7Used by:13
Symbol 13 MovieClipUses:10 11 12Used by:16
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClip {com.flashrelax.utils.NGAdObject_mNGAdLogoClass} [FLASHRELAX_LOGO]Uses:6 9 13 15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip {com.flashrelax.utils.NGAdObject_mNGAdEmptyClass} [NG_AD_EMPTY]Uses:17 4
Symbol 19 Bitmap {MazeStopper_mLogoByClass}
Symbol 20 MovieClip {com.mazestopper.DataCollection_mLogoSWFClass}
Symbol 21 BinaryData {MazeStopper_mWebsiteLogoClass_dataClass}
Symbol 22 Sound {com.mazestopper.DataCollection_mBoomSfxClass} [com.mazestopper.DataCollection_mBoomSfxClass]
Symbol 23 Sound {com.mazestopper.DataCollection_mCount2SfxClass} [com.mazestopper.DataCollection_mCount2SfxClass]
Symbol 24 Sound {com.mazestopper.DataCollection_mBird1SfxClass} [com.mazestopper.DataCollection_mBird1SfxClass]
Symbol 25 Sound {com.mazestopper.DataCollection_mIntroSfxClass} [com.mazestopper.DataCollection_mIntroSfxClass]
Symbol 26 Sound {com.mazestopper.DataCollection_mBird2SfxClass} [com.mazestopper.DataCollection_mBird2SfxClass]
Symbol 27 Sound {com.mazestopper.DataCollection_mBird3SfxClass} [com.mazestopper.DataCollection_mBird3SfxClass]
Symbol 28 GraphicUsed by:38 42
Symbol 29 GraphicUsed by:38 41 42 44
Symbol 30 GraphicUsed by:38 41 42 44
Symbol 31 GraphicUsed by:38 41 42 44
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:38 41 42 44
Symbol 34 GraphicUsed by:38 42 44
Symbol 35 GraphicUsed by:38 42
Symbol 36 GraphicUsed by:38 42 44
Symbol 37 GraphicUsed by:38 42 44
Symbol 38 MovieClip {com.mazestopper.DataCollection_mManSideClass} [ManSideMC]Uses:28 29 30 31 33 34 35 36 37
Symbol 39 GraphicUsed by:41 44
Symbol 40 GraphicUsed by:41 44
Symbol 41 MovieClip {com.mazestopper.DataCollection_mManUpClass} [ManUpMC]Uses:29 30 31 39 40 33
Symbol 42 MovieClip {com.mazestopper.DataCollection_mManIdleClass} [ManIdleMC]Uses:28 29 30 31 33 34 35 36 37
Symbol 43 Sound {com.mazestopper.DataCollection_mSfxMenuClass} [com.mazestopper.DataCollection_mSfxMenuClass]
Symbol 44 MovieClip {com.mazestopper.DataCollection_mManDownClass} [ManDownMC]Uses:33 39 31 40 34 36 30 29 37
Symbol 45 Sound {com.mazestopper.DataCollection_mCount1SfxClass} [com.mazestopper.DataCollection_mCount1SfxClass]
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip {com.flashrelax.utils.VisualButton_mButtonsSWFClass} [KeysMC]Uses:46 47 48 49 50 51
Symbol 53 Bitmap {com.mazestopper.DataCollection_mPanelBoxClass}
Symbol 54 Bitmap {com.mazestopper.DataCollection_mWallClass}
Symbol 55 Bitmap {com.mazestopper.DataCollection_mWall6Class}
Symbol 56 Bitmap {com.mazestopper.DataCollection_mStarMidClass}
Symbol 57 Bitmap {com.mazestopper.DataCollection_mFloor2Class}
Symbol 58 Bitmap {com.mazestopper.DataCollection_mTargetClass}
Symbol 59 Bitmap {com.mazestopper.DataCollection_mWall2Class}
Symbol 60 Bitmap {com.mazestopper.DataCollection_mFloor3Class}
Symbol 61 Bitmap {com.mazestopper.DataCollection_mStarOffClass}
Symbol 62 Bitmap {com.mazestopper.DataCollection_mWall4Class}
Symbol 63 Bitmap {com.mazestopper.DataCollection_mWall5Class}
Symbol 64 BinaryData {com.mazestopper.DataCollection_mLogoSWFClass_dataClass}
Symbol 65 Bitmap {com.mazestopper.DataCollection_mFloor1Class}
Symbol 66 Bitmap {com.mazestopper.DataCollection_mPanelBox2Class}
Symbol 67 Bitmap {com.mazestopper.DataCollection_mFlagStickClass}
Symbol 68 Bitmap {com.mazestopper.DataCollection_mSidePanelClass}
Symbol 69 Bitmap {com.mazestopper.DataCollection_mFlagClass}
Symbol 70 Bitmap {com.mazestopper.DataCollection_mFloor4Class}
Symbol 71 Bitmap {com.mazestopper.DataCollection_mMousePointerClass}
Symbol 72 Bitmap {com.mazestopper.DataCollection_mButterflyClass}
Symbol 73 Bitmap {com.mazestopper.DataCollection_mWall3Class}
Symbol 74 Bitmap {com.mazestopper.DataCollection_mStarOnClass}
Symbol 75 Font {com.mazestopper.DataCollection_mGameFont}
Symbol 76 Bitmap {com.mazestopper.DataCollection_mFloor5Class}

Instance Names

"body1"Symbol 38 MovieClip {com.mazestopper.DataCollection_mManSideClass} [ManSideMC] Frame 1Symbol 33 MovieClip
"body1"Symbol 41 MovieClip {com.mazestopper.DataCollection_mManUpClass} [ManUpMC] Frame 1Symbol 33 MovieClip
"body1"Symbol 42 MovieClip {com.mazestopper.DataCollection_mManIdleClass} [ManIdleMC] Frame 1Symbol 33 MovieClip
"body1"Symbol 44 MovieClip {com.mazestopper.DataCollection_mManDownClass} [ManDownMC] Frame 1Symbol 33 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 2 as "MCMazeStopperLogo"
ExportAssets (56)Timeline Frame 1Symbol 5 as "NG_AD_OBJECT"
ExportAssets (56)Timeline Frame 1Symbol 16 as "FLASHRELAX_LOGO"
ExportAssets (56)Timeline Frame 1Symbol 18 as "NG_AD_EMPTY"
ExportAssets (56)Timeline Frame 2Symbol 22 as "com.mazestopper.DataCollection_mBoomSfxClass"
ExportAssets (56)Timeline Frame 2Symbol 23 as "com.mazestopper.DataCollection_mCount2SfxClass"
ExportAssets (56)Timeline Frame 2Symbol 24 as "com.mazestopper.DataCollection_mBird1SfxClass"
ExportAssets (56)Timeline Frame 2Symbol 25 as "com.mazestopper.DataCollection_mIntroSfxClass"
ExportAssets (56)Timeline Frame 2Symbol 26 as "com.mazestopper.DataCollection_mBird2SfxClass"
ExportAssets (56)Timeline Frame 2Symbol 27 as "com.mazestopper.DataCollection_mBird3SfxClass"
ExportAssets (56)Timeline Frame 2Symbol 38 as "ManSideMC"
ExportAssets (56)Timeline Frame 2Symbol 41 as "ManUpMC"
ExportAssets (56)Timeline Frame 2Symbol 42 as "ManIdleMC"
ExportAssets (56)Timeline Frame 2Symbol 43 as "com.mazestopper.DataCollection_mSfxMenuClass"
ExportAssets (56)Timeline Frame 2Symbol 44 as "ManDownMC"
ExportAssets (56)Timeline Frame 2Symbol 45 as "com.mazestopper.DataCollection_mCount1SfxClass"
ExportAssets (56)Timeline Frame 2Symbol 52 as "KeysMC"
SerialNumber (41)Timeline Frame 1

Labels

"MazeStopper"Frame 1
"two"Frame 2




http://swfchan.com/19/91314/info.shtml
Created: 27/3 -2019 23:50:10 Last modified: 27/3 -2019 23:50:10 Server time: 22/12 -2024 03:46:59