STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #91414 |
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cost: |
cost |
GOLDMINE UNDER SIEGEEAAAA AAAAAAAAAAAAAAAA |
gold |
selling price: |
cost |
exit |
flash |
-play- |
-play- |
-load game- |
-load game- |
-options- |
-options- |
-credits- |
-credits- |
-more Games- |
-more Games- |
Graphics: Hernan Lopez Programming fabian peruggia Idea Hernan Lopez fabian peruggia Translation: Juan Ignacio San MArtin Voices: Hernan Lopez Juan ignacio San martin elinor alvarellos Testers: victor teoh Carlos Marquez Special thanks to: YOU! |
Graphics: Hernan Lopez Programming Hernan Lopez Idea Hernan Lopez Translation: Juan Ignacio San MArtin Voices: Hernan Lopez Juan ignacio San martin elino alvarellos Testers: fabian peruggia victor teoh Carlos Marquez Special thanks to: YOU! |
-to main menu- |
-to main menu- |
music VOLUME: |
LOW |
MEDIUM |
HIGH |
-QUALITY- |
fx volume: |
NEW GAME |
02 |
delete data |
1 |
mission: |
hero level: |
nicova kramer: the colden blind elf |
special ability: -eternal ice -cold slash -chilling storm |
bigzz ferryman: the armmagedon maker |
special ability: -missile strike -corrosive gas -land mine |
jaw-tech 04: eternal being |
special ability: -overcharge -rewind - unstable vortex |
MIssion ONe: True Tropical Trap Welcome , it is nice to have someone like you as our new general. I'm Robina your assistent. your first mission is whaitng for you in the Caramelo forest. the insurgent forces will be tring to leave the forest to blow the town. don't let them go away. don't forget that the units in higher places have more shoting range! good luck! |
next level |
f e r n a n d l u o n e l i f e r n a n |
sonido nicova |
G |
sonidos biggzz |
p |
sonido tech |
HERO SKILLS |
MANA: |
0 |
SkillS LEFT: |
0 |
LEVEL UP! |
life: Gold: Exp: mana: |
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buildings: |
selection menu: |
hero skills: |
level: damage: |
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bonus speed: bonus damage: |
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09 |
Fresh |
more games.. |
Fresh |
- SPACEBAR TO CANCEL - |
- You cant build there - |
mh... i have nothing to say |
next WAVE |
the next wave is coming in: |
10 |
LEVEL COMPLETE!!! |
MIssion two: double desert day you made it! cool! you are amazing!! now we are traveling to... the coco canyons our enemies will try to cross it from two directions. it will be a hard task to hanble good luck general |
save |
MIssion tree: run rewind river general our new mission is to intersept the enemy forces going to the coast of Manzanita river, the road is really short luckly we can delay the enemy giving power to the ansient structures laing there. god luck general! |
MIssion four: heading hammers in our next mission we will be whaiting for the enemys in the pantufla indian village, the villagers were evacuated , luckyly they already have a defence sistem based on hammer strikes, we only need to power up it, and our defence will be boosted! good luck general |
mission five: crazy canyons: Our enemies are headed to the choripan canyon seeking for an alternative route to find our main city. Don’t let them cross the canyons!! The choripan canyons are known for being really tricky and twisted. Good luck! |
final mission: BIG BAD BOSS: A super boss unit was seeing coming to Pepinillo lake. It looks like he is the enemy king himself carrying a teleporting device. Beware he is a slow unit but he is really hard to kill. Reports say that his summoned minions get stronger over time… So be ready for the worst! |
The |
END |
Bigzz finally finds a girlfriend and lives happily ever after building a farm. Leaving behind a past of carnage and murder. Nowadays he is one of the biggest corn producers in the whole galaxy. |
press space bar to end. |
the |
END |
After the last mission Nikova decide to enter in a miss galaxy contest, but she gets the second place... Mysteriously after 2 weeks the winner was founded frozen... Actually Nikova is miss galaxy. As replacement of the other girl. |
h |
Press spacebar to end |
the |
END |
After the last mission jaw tech becomes the most recognized war robot in the whole galaxy history. Getting advantage of his current position he convinced the army council to start building an army of sexy-tech 05 Being he the owner of the rights of the model... He becomes even richer than ever... |
E a X B |
Press spacebar to end |
GAME OVER |
ActionScript [AS1/AS2]
Frame 1function doSomething() { } stop(); _root.menu = MENU; MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("This Game is copyrighted by Epic Llama", doSomething); MENU.customItems.push(Functioned); _root.menu = MENU;Frame 2stop(); mySound = new Sound(_root.fx); _root.fx.mySound.setVolume(50); stop();Frame 3stop(); saveFile = ""; var savefile = SharedObject.getLocal(saveFile); adorno = []; gold = 0;Instance of Symbol 468 MovieClip "mySlider" in Frame 5onClipEvent (enterFrame) { _root.musikita.mymusic.setVolume(_root.mySlider.ratio); _root.music_val = _root.mySlider.ratio; }Instance of Symbol 468 MovieClip in Frame 5onClipEvent (enterFrame) { _root.fx.mySound.setVolume(ratio); }Instance of Symbol 535 MovieClip in Frame 7onClipEvent (load) { var savefile = SharedObject.getLocal("save2"); if (savefile.data.gold == undefined) { stop(); } else { gotoAndStop (2); } }Instance of Symbol 535 MovieClip in Frame 7onClipEvent (load) { var savefile = SharedObject.getLocal("save3"); if (savefile.data.gold == undefined) { stop(); } else { gotoAndStop (2); } }Instance of Symbol 535 MovieClip in Frame 7onClipEvent (load) { var savefile = SharedObject.getLocal("save1"); if (savefile.data.gold == undefined) { stop(); } else { gotoAndStop (2); } }Frame 8stop(); stop();Frame 9stop();Frame 10function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 50; rarm = 5; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Allright, now its time to try upgrade the towers. if you select them, you can upgrade them from the menu. Try that."); } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 60; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Nicely done, but there is no time to rest, try building towers in high terrain to improve their range!"); } } if (lvl == 3) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 120; rarm = 5; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 30) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 100; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("WARNING: we have reports from the command center; they are detecting invisible units coming this way. Build some radar to detect them."); } } if (lvl == 4) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 5; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 50; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 1; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Exelent job my general. Ooh! What\u2019s that trembling? Oh no. All units to your post. Elite unit ahead! Repeat, all units to your post. Elite unit ahead!"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_cuca"; rhp = 2000; rarm = 25; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 1; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 8; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Wow. Pretty good for your firs assignment :P. just keep at the good work."); } } if (lvl == 6) { time_count++; if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 300; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 10; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 15; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("It\u2019s like my moms says. How do you stop a Imperial army tank? shoot the guy pushing it... Well at least I think that was funny."); } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 200; rarm = 55; rgold_p = 10; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 10; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 150; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Just a few more waves and we are done ^^."); } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 150; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("...do you like my shirt? .Oops I call you by mistake ^^ byeeeee"); } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 10; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 100; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; trace(wave_lvl); _root.dialogo.tip("And now the big finale. A big, furious, bloodthirsty Mother-robo-spider its coming this way and he is looking for you. Good luck, I\u2019m out of here!"); } } if (lvl == 10) { time_count++; if (((time_count % 10) == 0) && (wavecount > 0)) { rene_n = "boss_cuca"; rhp = 2000; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 1.5; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.menu1.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function lvlStart() { if (_root.lvlstart == 1) { _root.lvlstart = 0; _root.dialogo.tip("HI my general, its a pleasure to meet you, your mission is to destroy the incomming forces. you can buy towers from the menu to build towers in order to kill the enemies forces. good luck my general!"); } } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; _root.dialogo.tip("yeeeeeeahhhhhh we won!!!...mmm...you understand that I was joking. How could I ever abandon you ^^ my greatest general. I m really hopping to work with you soon."); mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } stop(); mission = 1; i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 150; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 10; time_count = 0; enemy_count = wavecount; wave_wait_time = 1440; wavedelayset = 15; wavedelay = 30; globalspeed = 1; arrow.tar = 0; arrow.dmg = 0; tower_settings.tar = 0; tower_settings._alpha = 0; tower_settings.txtlvlx = tower_settings.txtlvl._x; tower_settings.txtdmgx = tower_settings.txtdmg._x; tower_settings.txtdmg._x = 1000; tower_settings.txtlvl._x = 1000; tower_settings.damagelvl._x = 1000; tower_settings.speedlvl._x = 1000; skill_left = 0; skill1_lvl = 0; skill2_lvl = 0; skill3_lvl = 0; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; hero_lvl = 1; hero_exp = 0; lvl_exp = 100 * hero_lvl; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if ((wave_wait_time > 0) && (wave_wait_time < 1440)) { wave_wait_time = wave_wait_time - 1; } else if (wave_wait_time < 1440) { waves(wave_lvl); } lvlStart(); menu1.p_settings.txt_gold = gold; menu1.p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlstart = 1; _root.lvlend = 1;Instance of Symbol 758 MovieClip in Frame 10/* no clip actions */Instance of Symbol 761 MovieClip "next_lvl" in Frame 10/* no clip actions */Frame 11stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }Frame 12function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 50; rarm = 10; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 10; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 100; rarm = 10; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 14; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo2.tip("WARNING: Invisible units coming this way. Build some radar to detect them."); } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 150; rarm = 15; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 60; rarm = 15; rgold_p = 8; rexp_p = 8; rimv = 1; rspd = 2.5; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 100; rarm = 30; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 8; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 8; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo2.tip("WARNING: Two Elite tanks Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_tanque"; rhp = 1000; rarm = 40; rgold_p = 25; rexp_p = 25; rimv = 0; rspd = 1; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_boss2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 14; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 6) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 200; rarm = 30; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 8; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 300; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 1; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 150; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 300; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 1; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 250; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 100; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 350; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 1; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 270; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 150; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; trace(wave_lvl); _root.dialogo2.tip("WARNING: Two Super tanks ahead."); } } if (lvl == 10) { time_count++; if (((time_count % 10) == 0) && (wavecount > 0)) { rene_n = "boss_tanque"; rhp = 1600; rarm = 55; rgold_p = 15; rexp_p = 25; rimv = 0; rspd = 2; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_boss2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg, scr:1}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg, scr:2}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function lvlStart() { if (_root.lvlstart == 1) { _root.lvlstart = 0; _root.dialogo2.tip("We meet again. Lets finish this quicly."); } } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_boss2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 200; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } lvlStart(); p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlstart = 1; _root.lvlend = 1;Instance of Symbol 209 MovieClip in Frame 12onClipEvent (enterFrame) { if (this.hitTest(_root.w.targetgolpe)) { _root.stoped = 1; _root.destino = "pueblo1"; _root.flash1.play(); _root.yego = 1; _root.memoria_x = 1108.1; _root.memoria_y = 2185.3; } }Frame 13stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }Frame 14function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 50; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 25; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 100; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 160; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 120; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 1.5; rdmg = 15; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 160; rarm = 50; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo3.tip("WARNING: Elite unit Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_tipo"; rhp = 2000; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 8; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; _root.dialogo3.tip("WARNING: Invisible unit detected"); } } if (lvl == 6) { time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 400; rarm = 50; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 100; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 7; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 300; rarm = 30; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 30; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 8; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 500; rarm = 70; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 270; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 220; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 7; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; trace(wave_lvl); _root.dialogo3.tip("WARNING: Super unit Approaching"); } } if (lvl == 10) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "boss_tipo"; rhp = 2000; rarm = 70; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 5; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 200; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;Frame 15stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }Frame 16function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 50; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 25; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 100; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 160; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 120; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 1.5; rdmg = 15; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 160; rarm = 50; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Elite unit Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_fantasma"; rhp = 1400; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 8; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Invisible unit detected"); } } if (lvl == 6) { time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 1; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 400; rarm = 50; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 100; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 300; rarm = 30; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 30; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 500; rarm = 70; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 270; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 220; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; trace(wave_lvl); _root.dialogo4.tip("WARNING: Super unit Approaching"); } } if (lvl == 10) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "boss_fantasma"; rhp = 2800; rarm = 70; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 250; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;Frame 17stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }Frame 18function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 50; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 25; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 80; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 100; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Invisible unit detected"); } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 160; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 1; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 120; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 1.5; rdmg = 15; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 160; rarm = 50; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Elite unit Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_nave"; rhp = 1400; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 14; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 6) { time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 230; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 1; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 230; rarm = 50; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 430; rarm = 50; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 230; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 130; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 330; rarm = 30; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 280; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 60; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 530; rarm = 70; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 300; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 60; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 8; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; trace(wave_lvl); _root.dialogo4.tip("WARNING: Super unit Approaching"); } } if (lvl == 10) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "boss_nave"; rhp = 2700; rarm = 70; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 250; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;Instance of Symbol 802 MovieClip "a" in Frame 18onClipEvent (load) { target = "a1"; }Instance of Symbol 802 MovieClip "b" in Frame 18onClipEvent (load) { target = "b1"; }Instance of Symbol 802 MovieClip "c" in Frame 18onClipEvent (load) { target = "c1"; }Instance of Symbol 802 MovieClip "d" in Frame 18onClipEvent (load) { target = "d1"; }Instance of Symbol 802 MovieClip "d1" in Frame 18onClipEvent (load) { target2 = "d"; }Instance of Symbol 802 MovieClip "c1" in Frame 18onClipEvent (load) { target2 = "c"; }Instance of Symbol 802 MovieClip "b1" in Frame 18onClipEvent (load) { target2 = "b"; }Instance of Symbol 802 MovieClip "a1" in Frame 18onClipEvent (load) { target2 = "a"; }Frame 19stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }Frame 20function waves(lvl) { time_count++; if (wavecount > 0) { rene_n = "boss_king"; rhp = 50000; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 0.25; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((_root.container_movie.ene0.life > 0) && ((time_count % 48) == 0)) { rene_n = "tipo"; rhp = 30 + (time_count / 12); rarm = 15; rgold_p = 20; rexp_p = 10; rimv = 0; rspd = 2.5; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg, _root.container_movie.ene0.speedx, _root.container_movie.ene0.speedy); } else if (_root.container_movie.ene0.life <= 0) { lvlEnd(); next_lvl.showme(); } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg, ssx, ssy) { _root.container_movie.attachMovie("enemy2", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.container_movie.ene0._x, _y:_root.container_movie.ene0._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg, speedx:ssx, speedy:ssy}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 250; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 1; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;Frame 21gotoAndStop(_root.hero); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }Frame 62for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); } removeMovieClip(_root.container_movie); removeMovieClip(_root.container_sangre);Symbol 7 MovieClip [humo] Frame 5stop(); removeMovieClip(this);Symbol 9 MovieClip [area_col] Frame 1this._alpha = 0;Symbol 17 MovieClip Frame 1stop();Symbol 19 MovieClip Frame 1stop();Symbol 21 MovieClip Frame 1stop();Symbol 23 MovieClip Frame 1stop();Symbol 38 MovieClip [turreta] Frame 1function disparar() { tiro.play(); }Symbol 42 MovieClip [torre_fuego] Frame 1stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow_fuego", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); } mySound = new Sound(_root.fx); mySound.attachSound("hielo"); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 2; speed = 2; damage = dmgbase; damage_inc = 0.5; prise = 35; lvl = 1; lvlmax = 4; dmax = 1; atacktime = speed; delay = atacktime; range = 100; build = 0; targetx = 0; targety = 0; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };Instance of Symbol 38 MovieClip [turreta] "grafico" in Symbol 42 MovieClip [torre_fuego] Frame 1onClipEvent (load) { myColor = new Color(color); myColor.setRGB(16711680); }Symbol 43 MovieClip [torre_hielo] Frame 1stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow_hielo", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); } mySound = new Sound(_root.fx); mySound.attachSound("hielo"); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; trace("wiiiii"); } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase + dmgbuff; dmgcont = 30; trace("damawiiiii"); } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 5; damage = dmgbase; damage_inc = 3; prise = 20; lvl = 1; lvlmax = 4; dmax = 2; speed = 10; atacktime = speed; delay = atacktime; range = 100; build = 0; targetx = 0; targety = 0; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); this.swapDepths((this._x / 90) + (this._y + 0)); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };Instance of Symbol 38 MovieClip [turreta] "grafico" in Symbol 43 MovieClip [torre_hielo] Frame 1onClipEvent (load) { myColor = new Color(color); myColor.setRGB(3407871); }Symbol 48 MovieClip [torre_power] Frame 1stop();Instance of Symbol 53 MovieClip in Symbol 56 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(46)); }Symbol 58 MovieClip [torre_radar] Frame 1stop(); function sell() { removeMovieClip(this); } function detect() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha < 40) { targetin._alpha = 40; } } cont++; } } } function bufear(tipo, inc) { cont = 0; speedy = 1; if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if ((Math.abs(this._x - targetin._x) < this.range) && (Math.abs(this._y - targetin._y) < this.range)) { targetin.buff(tipo, inc); } cont++; } } } damage = ""; damage_inc = ""; prise = 20; lvl = 1; slvl = 1; dlvl = 1; lvlmax = 2; dmax = ""; atacktime = 1; delay = atacktime; range = 100 * lvl; build = 0; targetx = 0; targety = 0; speedbuff = 1; dmgbuff = 1; bufftipe = 0; this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { range = 100 * lvl; if (this._alpha >= 100) { detect(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };Instance of Symbol 62 MovieClip in Symbol 64 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15)); }Instance of Symbol 62 MovieClip in Symbol 64 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15)); }Instance of Symbol 62 MovieClip in Symbol 64 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15)); }Instance of Symbol 53 MovieClip in Symbol 64 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 64 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 64 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(46)); }Symbol 68 MovieClip [torre_buff] Frame 1stop(); function sell() { removeMovieClip(this); } function detect() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha < 40) { targetin._alpha = 40; } } cont++; } } } function bufear(tipo, inc) { cont = 0; speedy = 1; if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if ((Math.abs(this._x - targetin._x) < this.range) && (Math.abs(this._y - targetin._y) < this.range)) { targetin.buff(tipo, inc); } cont++; } } } damage = 0; damage_inc = 0; prise = 20; lvl = 1; slvl = 1; dlvl = 1; lvlmax = 4; dmax = 4; atacktime = 1; delay = atacktime; range = 70; build = 0; targetx = 0; targety = 0; speedbuff = 1; dmgbuff = 1; bufftipe = 0; this.onPress = function () { _root.menu1.t_settings.gotoAndStop(2); _root.menu1.t_settings.get_target(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { detect(); if (slvl > 1) { bufear("speed", speedbuff); } if (dlvl > 1) { bufear("damage", dmgbuff); } } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };Symbol 69 MovieClip [torre_sniper] Frame 1stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); } mySound = new Sound(_root.fx); mySound.attachSound("disparo" + random(3)); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 50; damage = dmgbase; damage_inc = 25; prise = 20; lvl = 1; lvlmax = 4; dmax = 25; speed = 40; atacktime = speed; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; delay = atacktime; range = 150; build = 0; targetx = 0; targety = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };Instance of Symbol 38 MovieClip [turreta] "grafico" in Symbol 69 MovieClip [torre_sniper] Frame 1onClipEvent (load) { myColor = new Color(color); myColor.setRGB(6710886); }Symbol 70 MovieClip [torre] Frame 1stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); grafico.tiro1.play(); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); grafico.tiro2.play(); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); grafico.tiro3.play(); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); grafico.tiro4.play(); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); grafico.tiro6.play(); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); grafico.tiro7.play(); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); grafico.tiro8.play(); } mySound = new Sound(_root.fx); mySound.attachSound("disparo" + random(3)); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 10; damage = dmgbase; damage_inc = 5; prise = 20; lvl = 1; lvlmax = 4; dmax = 4; speed = 10; atacktime = speed; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; delay = atacktime; range = 100; build = 0; targetx = 0; targety = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if ((this._alpha >= 100) && (contruir == 1)) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };Symbol 72 MovieClip Frame 1this._alpha = 0;Symbol 117 MovieClip Frame 52stop();Symbol 120 MovieClip Frame 15stop();Symbol 121 MovieClip Frame 29gotoAndPlay (1);Symbol 121 MovieClip Frame 65_root.score = _root.score + -8;Symbol 121 MovieClip Frame 66gotoAndPlay (40); _root.hproy.nextFrame();Symbol 121 MovieClip Frame 67_root.score = _root.score + 199;Symbol 121 MovieClip Frame 83stop();Symbol 154 Buttonon (press) { _root.reloadingtime.tiempos.time1.play(); } on (press) { _root.hpboss.pinky.nextFrame(); }Symbol 155 MovieClip Frame 1stop();Symbol 175 MovieClip Frame 12gotoAndPlay (1);Symbol 181 MovieClip [ene_cuca] Frame 1stop();Symbol 181 MovieClip [ene_cuca] Frame 2stop();Symbol 181 MovieClip [ene_cuca] Frame 3stop();Symbol 181 MovieClip [ene_cuca] Frame 4stop();Symbol 181 MovieClip [ene_cuca] Frame 13stop();Symbol 181 MovieClip [ene_cuca] Frame 14stop();Symbol 181 MovieClip [ene_cuca] Frame 19stop();Symbol 181 MovieClip [ene_cuca] Frame 20stop();Symbol 181 MovieClip [ene_cuca] Frame 21stop();Symbol 181 MovieClip [ene_cuca] Frame 22stop();Symbol 186 MovieClip Frame 1stop();Symbol 191 MovieClip Frame 1stop(); this._alpha = 100;Symbol 191 MovieClip Frame 5this._alpha = 800;Symbol 191 MovieClip Frame 8this._alpha = 60;Symbol 191 MovieClip Frame 12this._alpha = 40;Symbol 191 MovieClip Frame 15this._alpha = 20;Symbol 192 MovieClip [boss1] Frame 1function checkdead() { if ((this.life <= 0) && (this._alpha <= 0)) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } function hp_bar_change() { hp_bar._xscale = (life * hp_bar_max) / life_max; } function gethit(a, buff) { if (buff == "hielo") { this.congelarse(); } if (buff == "poison") { poisonbuff = 5; } aux = (armor * 1) / 100; life = life - (a * (1 - aux)); } function congelarse() { buffspeed = 0.5; coldbuff = 50; } function descongelarse() { if (((timebuff <= 0) && (coldbuff <= 0)) && (buffspeed < 1)) { buffspeed = buffspeed + 0.1; } } function checkbuffs() { if (coldbuff > 0) { coldbuff = coldbuff - 1; this.ice.play(); } else { descongelarse(); } if (poisonbuff > 0) { poisonbuff = poisonbuff - 1; life = life - 1; } if (armorbuff > 0) { armorbuff = armorbuff - 1; } else { armor = armormax; } if (timebuff > 0) { timebuff = timebuff - 1; } else { descongelarse(); } } function fadeout() { this._alpha = this._alpha - 2; } function fadein() { this._alpha = this._alpha + 2; } function getmagic(time, magicname) { if (magicname == "fire_storm") { armor = armormax - time; armorbuff = 50; } } function checkmagics() { if ((freeze == 1) && (freezetime > 0)) { freezetime = freezetime - 1; this[this._name + cold]._alpha = 100; } else if ((freeze == 1) && (freezetime == 0)) { this[this._name + cold]._alpha = 0; freeze = 0; } } function vortex() { this._x = _root.ene_source._x; this._y = _root.ene_source._y; } hp_bar_max = hp_bar._xscale; buffspeed = 1; coldbuff = 0; poisonbuff = 0; speedx = 1; speedy = 0; var id; life_max = life; armor = armormax; armorbuff = 0; freeze = 0; freezetime = 0; nombresito = this._name; active = 1; boss = 1; this.attachMovie("magic_cold_wave", this._name + cold, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); grafico.gotoAndStop(graff); onEnterFrame = function () { if (this.life > 0) { speedx = speedx * _root.globalspeed; speedy = speedy * _root.globalspeed; if (freeze == 0) { this._x = this._x + ((speedx * speed) * buffspeed); this._y = this._y + ((speedy * speed) * buffspeed); } checkbuffs(); checkmagics(); hp_bar_change(); if (speedx > 0) { this._xscale = -100; } if (speedx < 0) { this._xscale = 100; } if (speedy > 0) { this.grafico.gotoAndStop(graff + "_down"); } else { this.grafico.gotoAndStop(graff); } this.swapDepths((this._x + this._y) * (10 ^ this._y)); if (imvi == 1) { fadeout(); } } if (this.life <= 0) { if ((this.life <= 0) && (this._alpha <= 0)) { if (active == 1) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; active = 0; } removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } };Symbol 193 MovieClip [enemy2] Frame 1function checkdead() { if ((this.life <= 0) && (this._alpha <= 0)) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } function hp_bar_change() { hp_bar._xscale = (life * hp_bar_max) / life_max; } function gethit(a, buff) { if (buff == "hielo") { this.congelarse(); } if (buff == "poison") { poisonbuff = 5; } aux = (armor * 1) / 100; life = life - (a * (1 - aux)); } function congelarse() { if (timebuff <= 0) { buffspeed = 0.5; } coldbuff = 50; } function descongelarse() { if (((timebuff <= 0) && (coldbuff <= 0)) && (buffspeed < 1)) { buffspeed = buffspeed + 0.1; } } function checkbuffs() { if (coldbuff > 0) { coldbuff = coldbuff - 1; this.ice.play(); } else { descongelarse(); } if (poisonbuff > 0) { poisonbuff = poisonbuff - 1; life = life - 1; } if (armorbuff > 0) { armorbuff = armorbuff - 1; } else { armor = armormax; } if (timebuff > 0) { timebuff = timebuff - 1; } else { descongelarse(); } } function fadeout() { this._alpha = this._alpha - 2; } function fadein() { this._alpha = this._alpha + 2; } function getmagic(time, magicname) { if (magicname == "cold_wave") { freeze = 1; freezetime = time; } if (magicname == "fire_storm") { armor = armormax - time; armorbuff = 50; } if (magicname == "time") { buffspeed = buffspeed - time; timebuff = 50; } } function checkmagics() { if ((freeze == 1) && (freezetime > 0)) { freezetime = freezetime - 1; this[this._name + cold]._alpha = 100; } else if ((freeze == 1) && (freezetime == 0)) { this[this._name + cold]._alpha = 0; freeze = 0; } } function vortex() { this._x = _root.ene_source._x; this._y = _root.ene_source._y; } hp_bar_max = hp_bar._xscale; buffspeed = 1; coldbuff = 0; poisonbuff = 0; var id; life_max = life; armor = armormax; armorbuff = 0; freeze = 0; freezetime = 0; nombresito = this._name; active = 1; this.attachMovie("magic_cold_wave", this._name + cold, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); grafico.gotoAndStop(graff); onEnterFrame = function () { if (this.life > 0) { speedx = speedx * _root.globalspeed; speedy = speedy * _root.globalspeed; if (freeze == 0) { this._x = this._x + ((speedx * speed) * buffspeed); this._y = this._y + ((speedy * speed) * buffspeed); } checkbuffs(); checkmagics(); hp_bar_change(); if (speedx > 0) { this._xscale = -100; } if (speedx < 0) { this._xscale = 100; } if (speedy > 0) { this.grafico.gotoAndStop(graff + "_down"); } else { this.grafico.gotoAndStop(graff); } this.swapDepths((this._x + this._y) * (10 ^ this._y)); if (imvi == 1) { fadeout(); } } if (this.life <= 0) { if ((this.life <= 0) && (this._alpha <= 0)) { if (active == 1) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; active = 0; } removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } };Symbol 194 MovieClip [enemy1] Frame 1function checkdead() { if ((this.life <= 0) && (this._alpha <= 0)) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } function hp_bar_change() { hp_bar._xscale = (life * hp_bar_max) / life_max; } function gethit(a, buff) { if (buff == "hielo") { this.congelarse(); } if (buff == "poison") { poisonbuff = 5; } aux = (armor * 1) / 100; life = life - (a * (1 - aux)); } function congelarse() { if (timebuff <= 0) { buffspeed = 0.5; } coldbuff = 50; } function descongelarse() { if (((timebuff <= 0) && (coldbuff <= 0)) && (buffspeed < 1)) { buffspeed = buffspeed + 0.1; } } function checkbuffs() { if (coldbuff > 0) { coldbuff = coldbuff - 1; this.ice.play(); } else { descongelarse(); } if (poisonbuff > 0) { poisonbuff = poisonbuff - 1; life = life - 1; } if (armorbuff > 0) { armorbuff = armorbuff - 1; } else { armor = armormax; } if (timebuff > 0) { timebuff = timebuff - 1; } else { descongelarse(); } } function fadeout() { this._alpha = this._alpha - 2; } function fadein() { this._alpha = this._alpha + 2; } function getmagic(time, magicname) { if (magicname == "cold_wave") { freeze = 1; freezetime = time; } if (magicname == "fire_storm") { armor = armormax - time; armorbuff = 50; } if (magicname == "time") { buffspeed = buffspeed - time; timebuff = 50; } } function checkmagics() { if ((freeze == 1) && (freezetime > 0)) { freezetime = freezetime - 1; this[this._name + cold]._alpha = 100; } else if ((freeze == 1) && (freezetime == 0)) { this[this._name + cold]._alpha = 0; freeze = 0; } } function vortex() { this._x = _root.ene_source._x; this._y = _root.ene_source._y; } hp_bar_max = hp_bar._xscale; buffspeed = 1; coldbuff = 0; poisonbuff = 0; speedx = 1; speedy = 0; var id; life_max = life; armor = armormax; armorbuff = 0; freeze = 0; freezetime = 0; nombresito = this._name; active = 1; this.attachMovie("magic_cold_wave", this._name + cold, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); grafico.gotoAndStop(graff); onEnterFrame = function () { if (this.life > 0) { speedx = speedx * _root.globalspeed; speedy = speedy * _root.globalspeed; if (freeze == 0) { this._x = this._x + ((speedx * speed) * buffspeed); this._y = this._y + ((speedy * speed) * buffspeed); } checkbuffs(); checkmagics(); hp_bar_change(); if (speedx > 0) { this._xscale = -100; } if (speedx < 0) { this._xscale = 100; } if (speedy > 0) { this.grafico.gotoAndStop(graff + "_down"); } else { this.grafico.gotoAndStop(graff); } this.swapDepths((this._x + this._y) * (10 ^ this._y)); if (imvi == 1) { fadeout(); } } if (this.life <= 0) { if ((this.life <= 0) && (this._alpha <= 0)) { if (active == 1) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; active = 0; } removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } };Symbol 196 MovieClip Frame 1this._alpha = 0;Symbol 199 MovieClip Frame 3stop();Symbol 200 MovieClip [arrow_fuego] Frame 1function irdestino() { tarx = tar._x; tary = tar._y; endY = tary; endX = tarx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function checkhit() { if (tar.hitTest(_x, _y, true)) { tar.gethit(dmg, "fuego"); cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin.hitTest(this)) { targetin = _root.container_movie["ene" + cont]; targetin.fire.play(); targetin.gethit(dmg, "fuego"); } cont++; } } removeMovieClip(this); } if (tar._name == undefined) { removeMovieClip(this); } } targety = 0; targetx = 0; speed = 2; this.onEnterFrame = function () { irdestino(); checkhit(); };Symbol 203 MovieClip [arrow_hielo] Frame 1function irdestino() { tarx = tar._x; tary = tar._y; endY = tary; endX = tarx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function checkhit() { if (tar.hitTest(_x, _y, true)) { tar.ice.play(); tar.gethit(dmg, "hielo"); removeMovieClip(this); } if (tar._name == undefined) { removeMovieClip(this); } } targety = 0; targetx = 0; speed = 2; this.onEnterFrame = function () { irdestino(); checkhit(); };Symbol 204 MovieClip [arrow] Frame 1function irdestino() { tarx = tar._x; tary = tar._y; endY = tary; endX = tarx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function checkhit() { if (tar.hitTest(_x, _y, true)) { tar.gethit(dmg); tar.attachMovie("humo", this._name + humito, tar.getNextHighestDepth(), {_x:(0 + random(10)) - random(10), _y:(0 + random(10)) - random(10), _alpha:100}); _root.container_sangre.attachMovie("mancha_de_sangre", this._name + humito, _root.container_sangre.getNextHighestDepth(), {_x:tar._x, _y:tar._y, _alpha:50}); removeMovieClip(this); } if (tar._name == undefined) { removeMovieClip(this); } } targety = 0; targetx = 0; speed = 2; this.onEnterFrame = function () { irdestino(); checkhit(); };Symbol 206 MovieClip [tool_firestorm] Frame 1function action() { con = con + 1; if (con == 25) { con = 0; time = time - 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; targetin.getmagic(dmg, "fire_storm"); cont++; } } } if (time == 0) { removeMovieClip(this); _root.animar = 0; } } function animacion() { if (_root.maxx < 20) { _root.container_movie.attachMovie("magic_fire_storm", "ani" + namecont, _root.container_movie.getNextHighestDepth(), {_x:700, _y:550, _alpha:100}); namecont++; _root.maxx++; } } range = 50; namecont = 0; _root.maxx = 0; _root.animar = 1; con = 0; time = 5; dmg = 5 * _root.skill3_lvl; active = 0; this._width = range * 2; this._height = range * 2; _root.mana = _root.mana - _root.s3cost; _root.cont3 = 1440; this.onEnterFrame = function () { action(); if (_root.maxx == 0) { animacion(); } };Symbol 207 MovieClip [tool_coldstorm] Frame 1function action() { con = con + 1; if (con == 25) { con = 0; time = time - 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; targetin.gethit(dmg, "hielo"); cont++; } } } if (time == 0) { removeMovieClip(this); _root.animar = 0; } } function animacion() { if (_root.maxx < 20) { _root.container_movie.attachMovie("magic_cold_storm", "ani" + namecont, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:100}); namecont++; _root.maxx++; } } range = 100; namecont = 0; _root.maxx = 0; _root.animar = 1; con = 0; time = 5; dmg = 20 * _root.skill3_lvl; active = 0; this._width = range; this._height = range; _root.mana = _root.mana - _root.s3cost; _root.cont3 = 1440; this.onEnterFrame = function () { action(); if (_root.maxx == 0) { animacion(); } };Symbol 221 MovieClip [landmine] Frame 1stop();Instance of Symbol 209 MovieClip "golpe" in Symbol 221 MovieClip [landmine] Frame 1onClipEvent (enterFrame) { for (var i in _root.l.enemy) { if ((_root.l.enemy[i].golpeado == 0) and this.hitTest(_root.l.enemy[i].targetgolpe)) { _parent.esplota = "si"; } } }Symbol 221 MovieClip [landmine] Frame 8removeMovieClip(_parent);Symbol 222 MovieClip [magic_fire_mine] Frame 1function action() { active = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { active = 1; if (time <= 0) { targetin.gethit(dmg, "nada"); explode = 1; } } } cont++; } } if (active == 1) { time = time - tic; } if (explode == 1) { mina.play(); } } area = 25; range = 50; time = 25; dmg = 50 * _root.skill2_lvl; tic = 1; active = 0; explode = 0; this._width = area; this._height = area; this.onEnterFrame = function () { action(); };Symbol 223 MovieClip [magic_time_vortex] Frame 1function action() { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin.boss != 1) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin._alpha = targetin._alpha - 50; if (targetin._alpha <= 0) { targetin._x = _root.ene_source._x; targetin._y = _root.ene_source._y; if (targetin.scr == 2) { targetin._x = _root.ene_source2._x; targetin._y = _root.ene_source2._y; } } } } cont++; } } } function fade() { this._alpha = this._alpha - tic; if (this._alpha <= 0) { removeMovieClip(this); } } range = 50; time = 100 - (20 * _root.skill3_lvl); dmg = 10; tic = time / 100; active = 0; this.onEnterFrame = function () { action(); fade(); };Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(30) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(30) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(30) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { gotoAndPlay(random(15) + 1); }Symbol 229 MovieClip [magic_time_break] Frame 1function action() { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.getmagic(dmg, "time"); } } cont++; } } } function fade() { this._alpha = this._alpha - tic; if (this._alpha <= 0) { removeMovieClip(this); } } range = 50; time = 250; dmg = 0.05 * _root.skill2_lvl; tic = time / 100; active = 0; this.onEnterFrame = function () { action(); fade(); };Symbol 248 MovieClip [magic_fire_hell] Frame 1function action() { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.gethit(dmg, "nada"); } } cont++; } } } function fade() { this._alpha = this._alpha - tic; if (this._alpha <= 0) { removeMovieClip(this); } } range = 50; time = 100; dmg = (50 * _root.skill1_lvl) / 25; tic = time / 100; active = 0; this.onEnterFrame = function () { action(); };Symbol 248 MovieClip [magic_fire_hell] Frame 73removeMovieClip(this);Symbol 250 MovieClip [tool_firemine] Frame 1function action() { mySound = new Sound(_root.fx); mySound.attachSound("big_kill2"); mySound.start(2.7, 1); _root.container_movie.attachMovie("magic_fire_mine", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont2 = 480; _root.mana = _root.mana - _root.s2cost; _root.cleartooltip(); } range = 25; time = 30; active = 0; this._width = range; this._height = range; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };Symbol 251 MovieClip [tool_timevortex] Frame 1function action() { mySound = new Sound(_root.fx); mySound.attachSound("tech1"); mySound.start(0, 1); mySound2 = new Sound(_root.fx); mySound2.attachSound("portal"); mySound2.start(0, 2); _root.container_movie.attachMovie("magic_time_vortex", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont3 = 2880; _root.mana = _root.mana - _root.s3cost; _root.cleartooltip(); } range = 100; time = 30; active = 0; this._width = range; this._height = range; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };Symbol 252 MovieClip [tool_timebreak] Frame 1function action() { mySound = new Sound(_root.fx); mySound.attachSound("tech1"); mySound.start(0, 1); mySound2 = new Sound(_root.fx); mySound2.attachSound("portal"); mySound2.start(0, 1); _root.container_movie.attachMovie("magic_time_break", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont2 = 600; _root.mana = _root.mana - _root.s2cost; _root.cleartooltip(); } range = 50; time = 30; active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };Symbol 253 MovieClip [tool_firehell] Frame 1function action() { mySound = new Sound(_root.fx); mySound.attachSound("big_kill2"); mySound.start(0.5, 1); _root.container_movie.attachMovie("magic_fire_hell", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont1 = 480; _root.mana = _root.mana - _root.s1cost; _root.cleartooltip(); } range = 100; time = 30; active = 0; this._width = range; this._height = range; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };Symbol 254 MovieClip [tool_coldslash] Frame 1function action() { active = 1; mySound = new Sound(_root.fx); mySound.attachSound("nico_ia"); mySound.start(0, 1); if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.gethit(time, "hielo"); } } cont++; } } _root.container_movie.attachMovie("magic_cold_slash", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont2 = 480; _root.mana = _root.mana - _root.s2cost; _root.cleartooltip(); } range = 50; time = 30 * _root.skill2_lvl; active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };Symbol 255 MovieClip [tool_timespeed] Frame 1function action() { active = 1; mySound = new Sound(_root.fx); mySound.attachSound("tech2"); mySound.start(0, 1); if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["torre" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["torre" + cont]._y) < this.range)) { targetin.buff("time_speed", time); targetin.attachMovie("buff_speed", "ani" + _root.arrow_cont, targetin.getNextHighestDepth(), {_x:0, _y:0, _alpha:100}); _root.arrow_cont++; } } cont++; } } _root.cont1 = 600; _root.mana = _root.mana - _root.s1cost; _root.cleartooltip(); } range = 50; time = 1.01 + (_root.skill1_lvl / 2); active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };Symbol 256 MovieClip [tool_coldwave] Frame 1function action() { active = 1; mySound = new Sound(_root.fx); mySound.attachSound("nico_laught"); mySound.start(1.1, 1); if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.getmagic(time, "cold_wave"); } } cont++; } } _root.cont1 = 360; _root.mana = _root.mana - _root.s1cost; _root.cleartooltip(); } range = 50; time = 72 * _root.skill1_lvl; active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };Symbol 258 MovieClip [tool_no] Frame 1function verificar(x, y) { creo = 1; creo2 = 0; cont1 = 0; while (cont1 <= _root.i) { if (_root.container_movie["torre" + cont1].area.hitTest(_root.container_movie["tool" + _root.i2].area)) { creo = 0; } cont1++; } cont1 = 0; while (cont1 <= 10) { if (_root["area" + cont1].hitTest(_root.container_movie["tool" + _root.i2].area)) { creo2 = 1; } cont1++; } cont1 = 0; while (cont1 <= 10) { if (_root["areap" + cont1].hitTest(_root.container_movie["tool" + _root.i2].area)) { creo2 = 0; } cont1++; } if ((creo == 1) && (creo2 == 1)) { this._alpha = 0; } else { this._alpha = 100; } } function verificar2() { creo = 0; cont1 = 0; while (cont1 <= 10) { if (_root["areap" + cont1].hitTest(_root.container_movie["tool" + _root.i2]) || (_root["area" + cont1].hitTest(_root.container_movie["tool" + _root.i2]))) { creo = 1; cont1 = 10; } cont1++; } if (creo == 1) { this._alpha = 0; } else { this._alpha = 100; } } function verificar3() { creo = 0; cont1 = 0; while (cont1 <= 10) { if (_root.container_movie["power" + cont1].hitTest(_root.container_movie["tool" + _root.i2])) { creo = 1; cont1 = 10; } cont1++; } if (creo == 1) { this._alpha = 0; } else { this._alpha = 100; } } this._alpha = 100; this.onEnterFrame = function () { toolactual = _root.container_movie["cross" + _root.i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; if ((_root.tooltip == 1) && (_root.towername != "torre_power")) { verificar(_root._xmouse, _root._ymouse); } else if (_root.tooltip == 1) { verificar3(); } if (_root.tooltip == 2) { verificar2(); } if (this._alpha == 100) { _root.warning_tool = 1; } else { _root.warning_tool = 0; } };Symbol 264 MovieClip Frame 1function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 10); if (this._y > 700) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 500) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = this.getNextHighestDepth(); tmp = this.attachMovie("fuegon", "fuegon_mc" + i, i); tmp._x = randRange(1, 750); tmp._y = -1; tmp._alpha = randRange(50, 100); tmp.speed = randRange(1, 10); tmp._xscale = randRange(70, 110); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } control_mc.onEnterFrame = function () { createSnow(); };Symbol 265 MovieClip [magic_fire_storm] Frame 1onEnterFrame = function () { if (_root.animar == 0) { removeMovieClip(this); } };Symbol 268 MovieClip Frame 1function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 10); this._rotation = this._rotation + this.rot_speed; if (this._y > 700) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 500) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = this.getNextHighestDepth(); tmp = this.attachMovie("mc_ice2", "iceson_mc" + i, i); tmp._x = randRange(1, 750); tmp._y = 1; tmp._rotation = random(360); tmp.rot_speed = random(10); tmp._alpha = randRange(50, 100); tmp.speed = randRange(1, 10); tmp._xscale = randRange(70, 110); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } control_mc.onEnterFrame = function () { createSnow(); };Symbol 269 MovieClip [magic_cold_storm] Frame 1onEnterFrame = function () { if (_root.animar == 0) { removeMovieClip(this); } };Symbol 275 MovieClip Frame 1gotoAndPlay(random(35) + 1);Symbol 286 MovieClip [power_tip] Frame 1txttip = tip; txtcost = cosst; this.swapDepths(907889);Symbol 291 MovieClip [sell_tip] Frame 1txttip = tip; txtcost = cosst; this.swapDepths(907889);Symbol 294 MovieClip [buy_tip] Frame 1txttip = tip; txtcost = cosst; this.swapDepths(907889);Symbol 297 MovieClip [inner_piedra] Frame 1this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 298 MovieClip [piedra] Frame 1_root.container_movie.attachMovie("inner_piedra", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 299 MovieClip [crea_torre] Frame 1_root.container_movie.attachMovie("piedra", "sarason" + i2, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); this.onEnterFrame = function () { removeMovieClip(this); this._x = 9999; };Symbol 304 MovieClip [mancha_de_sangre] Frame 1this.onEnterFrame = function () { this._alpha = this._alpha - 0.2; if (this._alpha <= 0) { removeMovieClip(this); } }; gotoAndStop(random(3) + 2);Symbol 309 MovieClip [fuegaso] Frame 1this._alpha = 40;Symbol 309 MovieClip [fuegaso] Frame 2this._alpha = 30;Symbol 309 MovieClip [fuegaso] Frame 3this._alpha = 20;Symbol 309 MovieClip [fuegaso] Frame 4this._alpha = 10;Symbol 309 MovieClip [fuegaso] Frame 5removeMovieClip(this);Symbol 313 MovieClip Frame 8stop();Symbol 315 MovieClip [magic_cold_slash] Frame 8removeMovieClip(this);Symbol 320 MovieClip [buff_speed] Frame 125removeMovieClip(this);Symbol 324 MovieClip Frame 1stop();Symbol 324 MovieClip Frame 4cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (this.hitTest(targetin)) { targetin.life = targetin.life - 500; } cont++; }Symbol 325 MovieClip [martillo] Frame 1stop(); this.swapDepths((this._x + this._y) * (10 ^ this._y)); function action() { if (prendida == 1) { martillo.play(); } } prendida = 0; time = 144; cuenta = 0; onEnterFrame = function () { if (prendida == 1) { cuenta++; } if ((cuenta % time) == 0) { action(); } };Symbol 327 MovieClip [inner_casita] Frame 1this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 332 MovieClip [power_source] Frame 1stop(); encendido = 0; this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 332 MovieClip [power_source] Frame 2_root[this._name + "_cinta"].prendida = 1; _root.container_movie[this._name + "_cinta2"].prendida = 1; _root[this._name + "_cinta"].a1.play(); _root[this._name + "_cinta"].a2.play(); _root[this._name + "_cinta"].a3.play(); encendido = 1;Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2onClipEvent (load) { gotoAndPlay(random(46)); }Symbol 335 MovieClip [inner_exit] Frame 1this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 337 MovieClip [arbol_enterrado] Frame 1this.swapDepths((this._x + this._y) * (10 ^ this._y));Instance of Symbol 209 MovieClip "detector" in Symbol 337 MovieClip [arbol_enterrado] Frame 1onClipEvent (load) { _root.choca.push(this); }Symbol 338 MovieClip [crea_arbol] Frame 1_root.container_movie.attachMovie("arbol_enterrado", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 354 Buttonon (release) { getURL ("http://www.freshnewgames.com", "_blank"); }Symbol 385 Buttonon (release) { play(); }Symbol 387 MovieClip Frame 2if ((_root.getBytesLoaded() / _root.getBytesTotal()) >= 1) { gotoAndPlay (3); } else { freloaderbar.gotoAndStop(int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); gotoAndPlay (1); }Symbol 387 MovieClip Frame 10stop();Symbol 387 MovieClip Frame 75_root.play(); stop();Symbol 409 MovieClip Frame 101Symbol 409 MovieClip Frame 136_root.destino = "mainmenu1"; _root.flash1.play();Symbol 409 MovieClip Frame 165_root.play();Symbol 416 MovieClip Frame 1stop();Symbol 416 MovieClip Frame 9if (_root.destino == "load") { var savefile = SharedObject.getLocal(_root.saveFile); _root.gotoAndStop(_root.savefile.data.lugar); } else { _root.nextFrame(); }Symbol 416 MovieClip Frame 10if (_root.destino == "load") { var savefile = SharedObject.getLocal(_root.saveFile); _root.skill_left = _root.savefile.data.skill_left; _root.skill1_lvl = _root.savefile.data.skill1_lvl; _root.skill2_lvl = _root.savefile.data.skill2_lvl; _root.skill3_lvl = _root.savefile.data.skill3_lvl; _root.mana_max = _root.savefile.data.mana_max; _root.mana = _root.mana_max; _root.mana_tic = _root.savefile.data.mana_tic; _root.hero_lvl = _root.savefile.data.hero_lvl; _root.hero_exp = _root.savefile.data.hero_exp; _root.lvl_exp = 100 * _root.hero_lvl; _root.hero = _root.savefile.data.hero; _root.destino = "culo"; }Symbol 418 MovieClip Frame 1mySound = new Sound(_root.fx); mySound.setVolume(50);Symbol 421 MovieClip Frame 1stop(); mymusic = new Sound(_root.musikita); mymusic.setVolume(50); _root.music_val = 50; _root.music = 1; mymusic = new Sound(_root.musikita); mymusic.attachSound("musica_campo"); mymusic.start(0, 9999);Symbol 423 MovieClip Frame 1_root.life = 100; onEnterFrame = function () { if (_root.life <= 0) { _root.life = 100; _root.gotoAndStop("gameover"); } };Symbol 431 Buttonon (release) { gotoAndStop ("game"); }Symbol 434 Buttonon (release) { gotoAndStop ("game"); }Symbol 437 Buttonon (release) { gotoAndStop ("options"); }Symbol 440 Buttonon (release) { gotoAndStop ("credits"); }Instance of Symbol 100 MovieClip in Symbol 452 MovieClip Frame 1onClipEvent (load) { stop(); }Instance of Symbol 450 MovieClip in Symbol 452 MovieClip Frame 1onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }Instance of Symbol 450 MovieClip in Symbol 452 MovieClip Frame 1onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }Instance of Symbol 450 MovieClip in Symbol 452 MovieClip Frame 1onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }Instance of Symbol 451 MovieClip in Symbol 452 MovieClip Frame 1onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }Instance of Symbol 297 MovieClip [inner_piedra] in Symbol 452 MovieClip Frame 1onClipEvent (enterFrame) { this.swapDepths(999345999); }Instance of Symbol 121 MovieClip in Symbol 452 MovieClip Frame 1onClipEvent (load) { this.swapDepths(999999999); stop(); }Symbol 455 Buttonon (release) { getURL ("http://www.freshnewgames.com", "_blank"); }Symbol 460 MovieClip Frame 554stop();Symbol 463 Buttonon (release) { gotoAndStop ("menu"); }Symbol 468 MovieClip Frame 1this.ratio = 50; dragger.onPress = function () { this.startDrag(true, 0, 0, line._width, 0); this.onEnterFrame = function () { ratio = Math.round((this._x * 100) / line._width); }; }; dragger.onRelease = (dragger.onreleaseOutside = stopDrag);Symbol 472 Buttonon (press) { _quality = "Low"; }Symbol 474 Buttonon (press) { _quality = "MEDIUM"; }Symbol 476 Buttonon (press) { _quality = "BEST"; }Symbol 485 Buttonon (release) { savefile.data.gold = undefined; gotoAndStop (1); }Symbol 535 MovieClip Frame 1gold = savefile.data.gold;Symbol 535 MovieClip Frame 2gold = savefile.data.gold; hero = savefile.data.hero; hero_lvl = savefile.data.hero_lvl; mission = savefile.data.mission;Instance of Symbol 534 MovieClip in Symbol 535 MovieClip Frame 2onClipEvent (load) { gotoAndStop(_parent.savefile.data.hero); }Symbol 536 Buttonon (release) { saveFile = "save2"; var savefile = SharedObject.getLocal(saveFile); if (savefile.data.gold == undefined) { _root.gotoAndPlay("dificulta"); } else { _root.flash1.play(); _root.destino = "load"; } }Symbol 537 Buttonon (release) { saveFile = "save3"; var savefile = SharedObject.getLocal(saveFile); if (savefile.data.gold == undefined) { _root.gotoAndPlay("dificulta"); } else { _root.flash1.play(); _root.destino = "load"; } }Symbol 538 Buttonon (release) { saveFile = "save1"; var savefile = SharedObject.getLocal(saveFile); if (savefile.data.gold == undefined) { _root.gotoAndPlay("dificulta"); } else { _root.flash1.play(); _root.destino = "load"; } }Symbol 542 Buttonon (release) { _root.hero = "hielo"; play(); }Symbol 545 Buttonon (release) { _root.hero = "fuego"; play(); }Symbol 548 Buttonon (release) { _root.hero = "time"; play(); }Symbol 564 Buttonon (release) { removeMovieClip(_root.container_movie); _root.play(); }Symbol 566 MovieClip Frame 1_root.container_movie.attachMovie("inner_exit", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 590 MovieClip Frame 1stop();Symbol 590 MovieClip Frame 2gotoAndStop (1);Symbol 590 MovieClip Frame 3gotoAndStop (1);Symbol 590 MovieClip Frame 4gotoAndStop (1);Symbol 590 MovieClip Frame 5gotoAndStop (1);Symbol 590 MovieClip Frame 6gotoAndStop (1);Symbol 590 MovieClip Frame 7gotoAndStop (1);Symbol 592 Buttonon (release) { if ((s4._alpha == 100) && (_root.skill_left > 0)) { gotoAndStop(_root.hero + "lvl"); } }Symbol 594 Buttonon (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_wave"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Cold Wave: freeze enemies movemet (improves freezing time per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 596 Buttonon (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_slash"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Cold Slash: hit several enemies with a cold wave (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 598 Buttonon (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_storm"); _root.cost = cost; mySound = new Sound(_root.fx); mySound.attachSound("nico_laught"); mySound.start(1.1, 1); } } } on (rollOver) { if (s3._alpha != 0) { _root.s1cost = 50; tipo = "Blizzard: hit all enemies and slow them(improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 599 Buttonon (release) { if (s4._alpha == 100) { gotoAndStop(_root.hero); } }Symbol 600 Buttonon (release) { if (((_root.skill_left > 0) && (_root.skill1_lvl < 3)) && (s1._alpha == 100)) { _root.skill1_lvl++; _root.skill_left--; } } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Cold Wave: freeze enemies movemet (improves freezing time per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 601 Buttonon (release) { if (((_root.skill_left > 0) && (_root.skill2_lvl < 3)) && (s2._alpha == 100)) { _root.skill2_lvl++; _root.skill_left--; } } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Cold Slash: hit several enemies with a cold wave (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 602 Buttonon (release) { if ((((_root.skill_left > 0) && (_root.skill3_lvl < 3)) && (s3._alpha == 100)) && (_root.hero_lvl >= ((_root.skill3_lvl + 1) * 3))) { _root.skill3_lvl++; _root.skill_left--; } } on (rollOver) { if (s3._alpha != 0) { _root.s1cost = 50; tipo = "Blizzard: hit all enemies and slow them(improves damage per level) require level: " + ((_root.skill3_lvl + 1) * 3); costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 618 MovieClip Frame 1stop();Symbol 618 MovieClip Frame 2gotoAndStop (1);Symbol 618 MovieClip Frame 3gotoAndStop (1);Symbol 618 MovieClip Frame 4gotoAndStop (1);Symbol 618 MovieClip Frame 5gotoAndStop (1);Symbol 618 MovieClip Frame 6gotoAndStop (1);Symbol 618 MovieClip Frame 7gotoAndStop (1);Symbol 620 Buttonon (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("fire_hell"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Missile atack: deals damage to enemy units (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 622 Buttonon (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("fire_mine"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Land mine: blow anybody who step in it. (improves damage per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 624 Buttonon (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("fire_storm"); _root.cost = cost; mySound = new Sound(_root.fx); mySound.attachSound("big_kill1"); mySound.start(0, 1); } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Fire Storm: low enemy armor (improve duration per level)"; costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 625 Buttonon (release) { if (((_root.skill_left > 0) && (_root.skill1_lvl < 3)) && (s1._alpha == 100)) { _root.skill1_lvl++; _root.skill_left--; } } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Missile atack: deals damage to enemy units (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 626 Buttonon (release) { if (((_root.skill_left > 0) && (_root.skill2_lvl < 3)) && (s2._alpha == 100)) { _root.skill2_lvl++; _root.skill_left--; } } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Land mine: blow anybody who step in it. (improves damage per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 627 Buttonon (release) { if ((((_root.skill_left > 0) && (_root.skill3_lvl < 3)) && (s3._alpha == 100)) && (_root.hero_lvl >= ((_root.skill3_lvl + 1) * 3))) { _root.skill3_lvl++; _root.skill_left--; } } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Fire Storm: low enemy armor (improve duration per level) require level: " + ((_root.skill3_lvl + 1) * 3); costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 642 MovieClip Frame 1stop();Symbol 642 MovieClip Frame 2gotoAndStop (1);Symbol 642 MovieClip Frame 3gotoAndStop (1);Symbol 642 MovieClip Frame 4gotoAndStop (1);Symbol 642 MovieClip Frame 5gotoAndStop (1);Symbol 642 MovieClip Frame 6gotoAndStop (1);Symbol 642 MovieClip Frame 7gotoAndStop (1);Symbol 644 Buttonon (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("time_speed"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Grater Speed: speed up towers (improves speed bonus per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 646 Buttonon (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("time_break"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "FR: Rewind enemys a few seconds to the past. (improve efficiency per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 648 Buttonon (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("time_vortex"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Unstable Vortex: absorb enemy units sending them back in time (improves duration per level)"; costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 649 Buttonon (release) { if (((_root.skill_left > 0) && (_root.skill1_lvl < 3)) && (s1._alpha == 100)) { _root.skill1_lvl++; _root.skill_left--; } } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Grater Speed: speed up towers (improves speed bonus per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 650 Buttonon (release) { if (((_root.skill_left > 0) && (_root.skill2_lvl < 3)) && (s2._alpha == 100)) { _root.skill2_lvl++; _root.skill_left--; } } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "FR: Rewind enemys a few seconds to the past. (improve efficiency per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 651 Buttonon (release) { if ((((_root.skill_left > 0) && (_root.skill3_lvl < 3)) && (s3._alpha == 100)) && (_root.hero_lvl >= ((_root.skill3_lvl + 1) * 3))) { _root.skill3_lvl++; _root.skill_left--; } } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Unstable Vortex: Return units back in time (improves duration per level) require level: " + ((_root.skill3_lvl + 1) * 3); costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 656 Buttonon (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_wave"); _root.cost = cost; } } }Symbol 657 Buttonon (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_slash"); _root.cost = cost; } } }Symbol 658 Buttonon (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_storm"); _root.cost = cost; } } }Symbol 662 Buttonon (release) { if ((_root.skill_left > 0) && (_root.skill1_lvl < 3)) { _root.skill1_lvl++; _root.skill_left--; } }Symbol 663 Buttonon (release) { if ((_root.skill_left > 0) && (_root.skill2_lvl < 3)) { _root.skill2_lvl++; _root.skill_left--; } }Symbol 664 Buttonon (release) { if ((_root.skill_left > 0) && (_root.skill3_lvl < 3)) { _root.skill3_lvl++; _root.skill_left--; } }Symbol 665 MovieClip Frame 1stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; this.gotoAndStop(_root.hero); s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 50; } if (_root.skill1_lvl == 0) { s1._alpha = 0; } if (_root.skill2_lvl == 0) { s2._alpha = 0; } if (_root.skill3_lvl == 0) { s3._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };Symbol 665 MovieClip Frame 2stop(); this.onEnterFrame = function () { txtmana = Math.round(_root.mana); txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } if ((_root.skill1_lvl < 3) && (_root.skill_left > 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl < 3) && (_root.skill_left > 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl < 3) && (_root.skill_left > 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left == 0) { gotoAndStop(_root.hero); } };Symbol 665 MovieClip Frame 3stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 50; } if (_root.skill1_lvl == 0) { s1._alpha = 0; } if (_root.skill2_lvl == 0) { s2._alpha = 0; } if (_root.skill3_lvl == 0) { s3._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };Symbol 665 MovieClip Frame 4stop(); this.onEnterFrame = function () { txtmana = Math.round(_root.mana); txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } if ((_root.skill1_lvl < 3) && (_root.skill_left > 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl < 3) && (_root.skill_left > 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl < 3) && (_root.skill_left > 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left == 0) { gotoAndStop(_root.hero); } };Symbol 665 MovieClip Frame 5stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 50; } if (_root.skill1_lvl == 0) { s1._alpha = 0; } if (_root.skill2_lvl == 0) { s2._alpha = 0; } if (_root.skill3_lvl == 0) { s3._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };Symbol 665 MovieClip Frame 6stop(); this.onEnterFrame = function () { txtmana = Math.round(_root.mana); txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } if ((_root.skill1_lvl < 3) && (_root.skill_left > 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl < 3) && (_root.skill_left > 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl < 3) && (_root.skill_left > 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left == 0) { gotoAndStop(_root.hero); } };Symbol 665 MovieClip Frame 7stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 0; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 0; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 0; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };Symbol 665 MovieClip Frame 8stop(); this.onEnterFrame = function () { txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };Symbol 667 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 20; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_buff"); _root.cost = cost; } } on (rollOver) { tipo = "Propaganda Tower: improve towers abilities"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 670 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 25; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_hielo"); _root.cost = cost; } } on (rollOver) { tipo = "Frost Tower: make enemies slower"; costo = 25; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 672 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 70; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_fuego"); _root.cost = cost; } } on (rollOver) { tipo = "Fire Tower: wide area impact"; costo = 70; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 674 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 20; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_radar"); _root.cost = cost; } } on (rollOver) { tipo = "Radar Tower: detects invisible enemies"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 676 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 175; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_sniper"); _root.cost = cost; } } on (rollOver) { tipo = "Sniper Tower: best for long shots"; costo = 175; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 677 Buttonon (release) { removeMovieClip(_root.container_movie); removeMovieClip(_root.container_sangre); _root.play(); }Symbol 679 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 10; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_power"); _root.cost = cost; } } on (rollOver) { tipo = "Power Cristal: charge power nodes to start machinery"; costo = 10; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 689 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (release) { lvlup(); } on (rollOver) { if (this._alpha == 100) { tipo = "Upgrade tower level!"; costo = 20; if (tar.lvl == tar.lvlmax) { costo = "Max Level"; } removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 691 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (release) { sell(); } on (rollOver) { if (this._alpha == 100) { tipo = "Demolish the tower for some gold"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("sell_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 696 Buttonon (press) { cost = 25 * tar.dlvl; if ((_root.gold >= cost) && (tar.dlvl < 4)) { tar.bufftipe = 2; tar.dmgbuff = tar.dmgbuff + 0.1; auxi = (tar.speedbuff - 1) * -100; slvl = auxi; dmglvl = (tar.dmgbuff - 1) * 100; tar.dlvl = tar.dlvl + 1; _root.gold = _root.gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("trompeta"); mySound.start(0, 1); costo = 25 * tar.dlvl; if (costo == 100) { costo = "max lvl"; } _root["tip" + _root.tip_cont].txtcost = costo; } } on (rollOver) { if (this._alpha == 100) { tipo = "Improve nearby tower damage"; costo = 25 * tar.dlvl; if (costo == 100) { costo = "max lvl"; } removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 698 Buttonon (press) { cost = 25 * tar.slvl; if ((_root.gold >= cost) && (tar.slvl < 4)) { tar.bufftipe = 1; tar.speedbuff = tar.speedbuff - 0.15; auxi = (tar.speedbuff - 1) * -100; slvl = auxi; dmglvl = (tar.dmgbuff - 1) * 100; _root.gold = _root.gold - cost; tar.slvl = tar.slvl + 1; costo = 25 * tar.slvl; mySound = new Sound(_root.fx); mySound.attachSound("trompeta"); mySound.start(0, 1); if (costo == 100) { costo = "max lvl"; } _root["tip" + _root.tip_cont].txtcost = costo; } } on (rollOver) { if (this._alpha == 100) { tipo = "Improve nearby tower speed"; costo = 25 * tar.slvl; if (costo == 100) { costo = "max lvl"; } removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 699 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); sell(); } on (rollOver) { if (this._alpha == 100) { tipo = "Demolish the tower for some gold"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("sell_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 703 MovieClip Frame 1stop(); function clean_target() { if (tar._name == undefined) { tar = 0; this._alpha = 0; txt_lvl = ""; txt_dmg = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } } function hideset() { tar = 0; this._alpha = 0; txt_lvl = ""; txt_dmg = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } function get_target(a) { tar = a; if (tar._alpha == 100) { this._alpha = 100; txt_lvl = tar.lvl; aux = tar.damage + tar.dmax; txt_dmg = (tar.damage + " - ") + aux; } } function sell() { if (tar._name != undefined) { sellgold = tar.prise; _root.gold = _root.gold + sellgold; removeMovieClip(tar); mySound = new Sound(_root.fx); mySound.attachSound("cash"); mySound.start(0, 1); } } function lvlup() { cost = 20; if (_root.gold >= cost) { if (tar.lvlmax > tar.lvl) { tar.lvl = tar.lvl + 1; txt_lvl = tar.lvl; tar.dmgbase = tar.dmgbase + tar.damage_inc; tar.damage = tar.damage + tar.damage_inc; aux = tar.damage + tar.dmax; txt_dmg = (tar.damage + " - ") + aux; tar.gotoAndStop(tar.lvl); _root.gold = _root.gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("trompeta"); mySound.start(0, 1); } } } txtlvlx = txtlvl._x; txtdmgx = txtdmg._x; this.onEnterFrame = function () { clean_target(); if (this._alpha == 0) { hideset(); } if (tar._name == undefined) { hideset(); } else { get_target(tar); _root.torre_area._width = tar.range * 2; _root.torre_area._height = tar.range * 2; _root.torre_area._x = tar._x; _root.torre_area._y = tar._y; } };Symbol 703 MovieClip Frame 2function clean_target() { if (tar._name == undefined) { tar = 0; this._alpha = 0; dmglvl = ""; slvl = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } } function get_target(a) { tar = a; if (tar._alpha == 100) { this._alpha = 100; txt_lvl = tar.lvl; aux = tar.damage + tar.dmax; txt_dmg = (tar.damage + " - ") + aux; auxi = (tar.speedbuff - 1) * -100; slvl = auxi; dmglvl = (tar.dmgbuff - 1) * 100; } } function hideset() { tar = 0; this._alpha = 0; dmglvl = ""; slvl = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } function sell() { if (tar._name != undefined) { sellgold = tar.prise; _root.gold = _root.gold + sellgold; removeMovieClip(tar); mySound = new Sound(_root.fx); mySound.attachSound("cash"); mySound.start(0, 1); } } this.onEnterFrame = function () { clean_target(); if (this._alpha == 0) { hideset(); } if (tar._name == undefined) { hideset(); } else { get_target(tar); _root.torre_area._width = tar.range * 2; _root.torre_area._height = tar.range * 2; _root.torre_area._x = tar._x; _root.torre_area._y = tar._y; } };Symbol 705 Buttonon (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 30; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre"); _root.cost = cost; } } on (rollOver) { tipo = "Normal tower: cheap and usefull"; costo = 30; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }Symbol 712 MovieClip Frame 1stop(); this.onPress = function () { if (_root.music == 1) { _root.music = 0; _root.musikita.mymusic.setVolume(0); gotoAndStop (2); } else { _root.music = 1; _root.musikita.mymusic.setVolume(_root.music_val); gotoAndStop (1); } };Symbol 712 MovieClip Frame 2this.onPress = function () { if (_root.music == 1) { _root.music = 0; _root.musikita.mymusic.setVolume(0); gotoAndStop (2); } else { _root.music = 1; _root.musikita.mymusic.setVolume(_root.music_val); gotoAndStop (1); } };Symbol 721 Buttonon (release) { getURL ("http://www.freshnewgames.com", "_blank"); }Symbol 722 MovieClip Frame 1_root.adorno.push(this); this.swapDepths(907888); onEnterFrame = function () { cd1 = Math.round(_root.cont1 / 24); cd2 = Math.round(_root.cont2 / 24); cd3 = Math.round(_root.cont3 / 24); if (cd1 == 0) { cd1 = ""; } if (cd2 == 0) { cd2 = ""; } if (cd3 == 0) { cd3 = ""; } };Symbol 724 MovieClip Frame 1function hideme() { endY = yy; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = yy - 100; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } xx = this._x; yy = this._y; speed = 2; _root.adorno.push(this); this.swapDepths(907985); this.onEnterFrame = function () { if ((_root.tooltip == 1) || (_root.tooltip == 2)) { showme(); } else { hideme(); } };Symbol 726 MovieClip Frame 1function hideme() { endY = yy; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = yy - 85; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } xx = this._x; yy = this._y; speed = 2; _root.adorno.push(this); this.swapDepths(907078); this.onEnterFrame = function () { if ((_root.warning_tool == 1) && (_root.tooltip != 0)) { showme(); } else { hideme(); } };Symbol 728 MovieClip Frame 1this._alpha = 0;Symbol 730 MovieClip Frame 1this._alpha = 0;Symbol 732 MovieClip Frame 1function action() { cont = 0; if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if (targetin.hitTest(this)) { if (targetin.range == 100) { targetin.range = 120; } if (targetin.range == 150) { targetin.range = 170; } } cont++; } } if ((_root.tooltip == 1) && (_root.container_movie["tool" + _root.i2].hitTest(this))) { if (_root.container_movie["tool" + _root.i2].range == 100) { _root.container_movie["tool" + _root.i2].range = 120; } if (_root.container_movie["tool" + _root.i2].range == 150) { _root.container_movie["tool" + _root.i2].range = 170; } } else { if (_root.container_movie["tool" + _root.i2].range == 120) { _root.container_movie["tool" + _root.i2].range = 100; } if (_root.container_movie["tool" + _root.i2].range == 170) { _root.container_movie["tool" + _root.i2].range = 150; } } } this._alpha = 0; this.onEnterFrame = function () { action(); };Symbol 734 MovieClip Frame 1this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };Symbol 735 MovieClip Frame 1this.onEnterFrame = function () { if (_root.tooltip == 1) { this._width = _root.container_movie["tool" + _root.i2].range * 2; this._height = _root.container_movie["tool" + _root.i2].range * 2; this._x = _root.container_movie["tool" + _root.i2]._x; this._y = _root.container_movie["tool" + _root.i2]._y; this._x = _root._xmouse; this._y = _root._ymouse; } else { this._x = 999; this._y = 999; } };Symbol 739 MovieClip Frame 1function hideme() { endY = 700; _y = (_y + ((endY - _y) / speed)); } function showme() { endY = 421; _y = (_y + ((endY - _y) / speed)); } function tip(msg) { active = 1; cont = 0; txtdialogo = msg; } function chekmouse() { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this._alpha = 50; } else { this._alpha = 100; } } speed = 10; active = 0; cont = 0; _root.adorno.push(this); this.swapDepths(98888); this.onEnterFrame = function () { if (active == 1) { cont++; if ((cont % 240) == 0) { active = 0; } showme(); } else { hideme(); } chekmouse(); };Symbol 741 MovieClip Frame 1function desdoblar(tar) { tar._alpha = 100; tar.active = 1; } function doblar(tar) { tar._alpha = 0; tar.active = 0; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont])) { _root.container_movie["ene" + cont]._alpha = 100; } cont++; } } } this._alpha = 100; range = 300; speedx = 1; speedy = 0; this.onEnterFrame = function () { checkhit(); };Symbol 743 MovieClip Frame 1function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = 1; this.onEnterFrame = function () { checkhit(); };Symbol 745 MovieClip Frame 1function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = -1; speedy = 0; this.onEnterFrame = function () { checkhit(); };Symbol 747 MovieClip Frame 1function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 1; speedy = 0; this.onEnterFrame = function () { checkhit(); };Symbol 749 MovieClip Frame 1function doblar(tar) { _root.life = _root.life - tar.damage; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(tar); } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { doblar(_root.container_movie["ene" + cont]); } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = -1; this.onEnterFrame = function () { checkhit(); };Symbol 750 MovieClip Frame 1function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = -1; speedy = 0; this.onEnterFrame = function () { checkhit(); };Symbol 751 MovieClip Frame 1function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = 1; this.onEnterFrame = function () { checkhit(); };Symbol 752 MovieClip Frame 1function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 100; speedx = 1; speedy = 0; this.onEnterFrame = function () { checkhit(); };Symbol 755 Buttonon (release) { _root.wave_wait_time = 0; }Symbol 758 MovieClip Frame 1function hideme() { endY = -300; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = 0; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function chekmouse() { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this._alpha = 50; } else { this._alpha = 100; } } speed = 10; hideme(); _root.adorno.push(this); this.swapDepths(907070); this.onEnterFrame = function () { time_left = Math.round(_root.wave_wait_time / 24); if (time_left > 50) { time_left = ""; } if (_root.wave_wait_time == 0) { hideme(); } if (_root.wave_wait_time > 0) { showme(); } chekmouse(); };Symbol 759 Buttonon (release) { removeMovieClip(_root.container_movie); removeMovieClip(_root.container_sangre); _root.mission = _root.mission + 1; _root.play(); }Symbol 761 MovieClip Frame 1function hideme() { endY = -300; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = 0; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } speed = 10; hideme(); _root.adorno.push(this); this.swapDepths(99999); this.onEnterFrame = function () { };Symbol 764 Buttonon (release) { removeMovieClip(_root.container_movie); _root.play(); }Symbol 766 Buttonon (press) { var savefile = SharedObject.getLocal(saveFile); _root.savefile.data.skill_left = _root.skill_left; _root.savefile.data.skill1_lvl = _root.skill1_lvl; _root.savefile.data.skill2_lvl = _root.skill2_lvl; _root.savefile.data.skill3_lvl = _root.skill3_lvl; _root.savefile.data.mana_max = _root.mana_max; _root.mana = _root.mana_max; _root.savefile.data.mana_tic = _root.mana_tic; _root.savefile.data.hero_lvl = _root.hero_lvl; _root.savefile.data.hero_exp = _root.hero_exp; _root.savefile.data.hero = _root.hero; _root.savefile.data.lvl_exp = _root.lvl_exp; _root.savefile.data.gold = _root.gold; _root.savefile.data.lugar = _root._currentframe; _root.savefile.data.mission = _root.mission; _root.savefile.flush(); }Symbol 769 MovieClip Frame 1this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };Symbol 771 Buttonon (press) { var savefile = SharedObject.getLocal(saveFile); _root.savefile.data.skill_left = _root.skill_left; _root.savefile.data.skill1_lvl = _root.skill1_lvl; _root.savefile.data.skill2_lvl = _root.skill2_lvl; _root.savefile.data.skill3_lvl = _root.skill3_lvl; _root.savefile.data.mana_max = _root.mana_max; _root.mana = _root.mana_max; _root.savefile.data.mana_tic = _root.mana_tic; _root.savefile.data.hero_lvl = _root.hero_lvl; _root.savefile.data.hero_exp = _root.hero_exp; _root.savefile.data.hero = _root.hero; _root.savefile.data.lvl_exp = _root.lvl_exp; _root.savefile.data.gold = _root.gold; _root.savefile.data.lugar = _root._currentframe; _root.savefile.data.mission = _root.mission; _root.savefile.flush(); }Instance of Symbol 779 MovieClip in Symbol 780 MovieClip Frame 1onClipEvent (enterFrame) { _y = (_y + 4); if (_y > 60) { _y = (_y - 128); } }Instance of Symbol 209 MovieClip "detector" in Symbol 780 MovieClip Frame 1onClipEvent (load) { _root.choca.push(this); }Symbol 782 MovieClip Frame 1this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };Symbol 788 MovieClip Frame 1function action() { if (prendida == 1) { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (this.area.hitTest(targetin)) { targetin._x = targetin._x - ((targetin.speed / 2.5) * targetin.speedx); } cont++; } } } } prendida = 0; onEnterFrame = function () { action(); };Instance of Symbol 787 MovieClip "a3" in Symbol 788 MovieClip Frame 1onClipEvent (load) { stop(); }Instance of Symbol 787 MovieClip "a2" in Symbol 788 MovieClip Frame 1onClipEvent (load) { stop(); }Instance of Symbol 787 MovieClip "a1" in Symbol 788 MovieClip Frame 1onClipEvent (load) { stop(); }Symbol 789 MovieClip Frame 1_root.container_movie.attachMovie("power_source", this._name, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 792 MovieClip Frame 1_root.container_movie.attachMovie("inner_casita", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 794 MovieClip Frame 1this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };Symbol 795 MovieClip Frame 1function action() { if (prendida == 1) { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (this.area.hitTest(targetin)) { targetin._x = targetin._x + ((targetin.speed / 2.5) * targetin.speedx); } cont++; } } } } prendida = 0; onEnterFrame = function () { action(); };Instance of Symbol 787 MovieClip "a3" in Symbol 795 MovieClip Frame 1onClipEvent (load) { stop(); }Instance of Symbol 787 MovieClip "a2" in Symbol 795 MovieClip Frame 1onClipEvent (load) { stop(); }Instance of Symbol 787 MovieClip "a1" in Symbol 795 MovieClip Frame 1onClipEvent (load) { stop(); }Symbol 796 MovieClip Frame 1_root.container_movie.attachMovie("martillo", this._name, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));Symbol 800 MovieClip Frame 1this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };Symbol 802 MovieClip Frame 1function doblar(tar) { tar._x = _root[target]._x; tar._y = _root[target]._y; } function doblar2(tar) { tar._x = _root[target2]._x; tar._y = _root[target2]._y; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar2(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = -1; this.onEnterFrame = function () { checkhit(); };Symbol 808 MovieClip Frame 1this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };Symbol 817 Buttonon (keyPress "<Space>") { gotoAndStop ("credits"); }
Library Items
Symbol 1 Sound [hielo] | Used by:590 | |
Symbol 2 Sound [menuses] | Used by:536 537 538 542 545 548 | |
Symbol 3 ShapeTweening | Used by:7 | |
Symbol 4 ShapeTweening | Used by:7 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip [humo] | Uses:3 4 5 6 | |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip [area_col] | Uses:8 | Used by:42 43 48 58 68 69 70 788 795 |
Symbol 10 Graphic | Used by:38 | |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:38 |
Symbol 13 Graphic | Used by:38 | |
Symbol 14 Graphic | Used by:38 | |
Symbol 15 Graphic | Used by:38 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:38 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:38 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:38 |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:38 |
Symbol 24 Graphic | Used by:38 | |
Symbol 25 Graphic | Used by:38 | |
Symbol 26 Graphic | Used by:38 | |
Symbol 27 Graphic | Used by:38 | |
Symbol 28 Graphic | Used by:38 | |
Symbol 29 Graphic | Used by:38 | |
Symbol 30 Graphic | Used by:38 | |
Symbol 31 Graphic | Used by:38 | |
Symbol 32 Graphic | Used by:38 | |
Symbol 33 Graphic | Used by:38 | |
Symbol 34 Graphic | Used by:38 | |
Symbol 35 Graphic | Used by:38 | |
Symbol 36 Graphic | Used by:38 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip [turreta] | Uses:10 12 13 14 15 17 19 21 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | Used by:42 43 69 70 |
Symbol 39 Graphic | Used by:42 43 69 70 | |
Symbol 40 Graphic | Used by:42 43 69 70 181 | |
Symbol 41 Graphic | Used by:42 43 58 69 70 181 | |
Symbol 42 MovieClip [torre_fuego] | Uses:9 38 39 40 41 | |
Symbol 43 MovieClip [torre_hielo] | Uses:9 38 39 40 41 | |
Symbol 44 Font | Used by:45 65 66 67 278 279 280 288 289 290 292 293 334 411 458 459 480 481 483 486 487 488 539 540 543 544 546 547 561 563 653 654 655 659 660 661 680 681 682 683 684 685 686 687 692 693 694 700 701 702 706 707 708 709 723 725 738 754 756 757 760 763 765 770 790 797 805 | |
Symbol 45 Text | Uses:44 | Used by:48 68 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:48 329 |
Symbol 48 MovieClip [torre_power] | Uses:9 45 47 | |
Symbol 49 Graphic | Used by:57 | |
Symbol 50 ShapeTweening | Used by:53 | |
Symbol 51 ShapeTweening | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:50 51 52 | Used by:56 57 64 332 |
Symbol 54 Graphic | Used by:56 | |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:54 53 55 | Used by:57 |
Symbol 57 MovieClip | Uses:49 53 56 | Used by:58 |
Symbol 58 MovieClip [torre_radar] | Uses:9 57 41 | |
Symbol 59 Graphic | Used by:64 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:62 |
Symbol 62 MovieClip | Uses:61 | Used by:64 |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:59 62 63 53 | Used by:68 |
Symbol 65 Text | Uses:44 | Used by:68 |
Symbol 66 Text | Uses:44 | Used by:68 |
Symbol 67 Text | Uses:44 | Used by:68 |
Symbol 68 MovieClip [torre_buff] | Uses:9 45 64 65 66 67 | |
Symbol 69 MovieClip [torre_sniper] | Uses:9 38 39 40 41 | |
Symbol 70 MovieClip [torre] | Uses:9 38 39 40 41 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:192 193 194 |
Symbol 73 Graphic | Used by:82 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:82 134 |
Symbol 76 Graphic | Used by:82 | |
Symbol 77 Graphic | Used by:80 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:80 |
Symbol 80 MovieClip | Uses:77 79 | Used by:82 86 |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:73 75 76 80 81 | Used by:181 |
Symbol 83 Graphic | Used by:86 | |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:86 138 |
Symbol 86 MovieClip | Uses:83 80 85 | Used by:181 |
Symbol 87 Graphic | Used by:100 121 | |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:100 121 |
Symbol 90 Graphic | Used by:100 | |
Symbol 91 Graphic | Used by:100 | |
Symbol 92 ShapeTweening | Used by:95 548 | |
Symbol 93 ShapeTweening | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:92 93 94 | Used by:100 121 141 531 850 |
Symbol 96 ShapeTweening | Used by:99 | |
Symbol 97 ShapeTweening | Used by:99 | |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:96 97 98 | Used by:100 121 |
Symbol 100 MovieClip | Uses:87 89 90 91 95 99 | Used by:181 452 |
Symbol 101 Graphic | Used by:121 | |
Symbol 102 Graphic | Used by:121 | |
Symbol 103 ShapeTweening | Used by:121 | |
Symbol 104 ShapeTweening | Used by:121 | |
Symbol 105 ShapeTweening | Used by:121 | |
Symbol 106 Graphic | Used by:121 | |
Symbol 107 ShapeTweening | Used by:121 | |
Symbol 108 Graphic | Used by:121 | |
Symbol 109 Graphic | Used by:121 | |
Symbol 110 ShapeTweening | Used by:121 | |
Symbol 111 Graphic | Used by:121 | |
Symbol 112 ShapeTweening | Used by:121 | |
Symbol 113 Graphic | Used by:121 | |
Symbol 114 Graphic | Used by:117 | |
Symbol 115 ShapeTweening | Used by:117 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:114 115 116 | Used by:121 |
Symbol 118 ShapeTweening | Used by:120 | |
Symbol 119 Graphic | Used by:120 248 | |
Symbol 120 MovieClip | Uses:118 119 | Used by:121 |
Symbol 121 MovieClip | Uses:101 89 102 95 99 103 104 105 106 107 87 108 109 110 111 112 113 117 120 | Used by:181 451 452 |
Symbol 122 Graphic | Used by:134 | |
Symbol 123 ShapeTweening | Used by:126 | |
Symbol 124 ShapeTweening | Used by:126 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:123 124 125 | Used by:134 138 181 |
Symbol 127 Graphic | Used by:134 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:134 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 | Used by:134 138 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:122 126 127 129 131 133 75 | Used by:181 450 |
Symbol 135 Graphic | Used by:138 | |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:135 131 136 126 137 85 | Used by:181 |
Symbol 139 Graphic | Used by:181 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 95 | Used by:142 |
Symbol 142 MovieClip | Uses:141 | Used by:181 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:145 |
Symbol 145 MovieClip | Uses:144 | Used by:181 |
Symbol 146 Graphic | Used by:181 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:149 |
Symbol 149 MovieClip | Uses:148 | Used by:181 |
Symbol 150 Graphic | Used by:155 | |
Symbol 151 Graphic | Used by:155 | |
Symbol 152 Graphic | Used by:155 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 Button | Uses:153 | Used by:155 |
Symbol 155 MovieClip | Uses:150 151 152 154 | Used by:181 850 |
Symbol 156 Graphic | Used by:181 | |
Symbol 157 Graphic | Used by:181 | |
Symbol 158 Graphic | Used by:181 | |
Symbol 159 Graphic | Used by:181 | |
Symbol 160 Graphic | Used by:181 | |
Symbol 161 Graphic | Used by:181 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:168 |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:164 | Used by:168 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:168 |
Symbol 168 MovieClip | Uses:163 165 167 | Used by:181 |
Symbol 169 Graphic | Used by:181 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:175 |
Symbol 172 Graphic | Used by:175 | |
Symbol 173 ShapeTweening | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:171 172 173 174 | Used by:181 223 |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:181 |
Symbol 178 Graphic | Used by:181 | |
Symbol 179 Graphic | Used by:181 | |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip [ene_cuca] | Uses:82 86 100 121 134 138 139 142 145 146 149 155 156 41 157 158 159 126 160 161 40 168 169 175 177 178 179 180 | Used by:192 193 194 |
Symbol 182 Graphic | Used by:192 193 194 409 416 522 545 735 736 Timeline | |
Symbol 183 ShapeTweening | Used by:185 | |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:183 184 | Used by:186 |
Symbol 186 MovieClip | Uses:185 | Used by:192 193 194 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:192 193 194 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip [mc_ice2] | Uses:189 | Used by:191 |
Symbol 191 MovieClip | Uses:190 | Used by:192 193 194 |
Symbol 192 MovieClip [boss1] | Uses:72 181 182 186 188 191 | |
Symbol 193 MovieClip [enemy2] | Uses:72 181 182 186 188 191 | |
Symbol 194 MovieClip [enemy1] | Uses:72 181 182 186 188 191 | |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:200 |
Symbol 197 Graphic | Used by:199 | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:197 198 | Used by:200 |
Symbol 200 MovieClip [arrow_fuego] | Uses:196 199 | |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip [arrow_hielo] | Uses:201 202 | |
Symbol 204 MovieClip [arrow] | ||
Symbol 205 Graphic | Used by:206 207 254 255 256 | |
Symbol 206 MovieClip [tool_firestorm] | Uses:205 | |
Symbol 207 MovieClip [tool_coldstorm] | Uses:205 | |
Symbol 208 Graphic | Used by:209 409 416 | |
Symbol 209 MovieClip | Uses:208 | Used by:221 337 780 Timeline |
Symbol 210 Graphic | Used by:217 | |
Symbol 211 Graphic | Used by:217 | |
Symbol 212 ShapeTweening | Used by:217 | |
Symbol 213 Graphic | Used by:217 | |
Symbol 214 ShapeTweening | Used by:217 | |
Symbol 215 Graphic | Used by:217 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:210 211 212 213 214 215 216 | Used by:221 |
Symbol 218 ShapeTweening | Used by:221 | |
Symbol 219 Sound [hithard] | Used by:221 409 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip [landmine] | Uses:209 217 218 219 220 | Used by:222 |
Symbol 222 MovieClip [magic_fire_mine] | Uses:221 | |
Symbol 223 MovieClip [magic_time_vortex] | Uses:175 | |
Symbol 224 Graphic | Used by:228 | |
Symbol 225 ShapeTweening | Used by:227 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:225 226 | Used by:228 |
Symbol 228 MovieClip | Uses:224 227 | Used by:229 |
Symbol 229 MovieClip [magic_time_break] | Uses:228 | |
Symbol 230 ShapeTweening | Used by:233 | |
Symbol 231 ShapeTweening | Used by:233 | |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:230 231 232 | Used by:235 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip [_misilaso] | Uses:233 234 | Used by:248 |
Symbol 236 Graphic | Used by:248 | |
Symbol 237 ShapeTweening | Used by:248 | |
Symbol 238 ShapeTweening | Used by:248 | |
Symbol 239 ShapeTweening | Used by:248 | |
Symbol 240 ShapeTweening | Used by:248 | |
Symbol 241 ShapeTweening | Used by:248 | |
Symbol 242 ShapeTweening | Used by:248 | |
Symbol 243 ShapeTweening | Used by:248 | |
Symbol 244 ShapeTweening | Used by:248 | |
Symbol 245 ShapeTweening | Used by:248 | |
Symbol 246 ShapeTweening | Used by:248 | |
Symbol 247 ShapeTweening | Used by:248 | |
Symbol 248 MovieClip [magic_fire_hell] | Uses:236 235 237 119 238 239 240 241 242 243 244 245 246 247 | |
Symbol 249 Graphic | Used by:250 251 252 253 | |
Symbol 250 MovieClip [tool_firemine] | Uses:249 | |
Symbol 251 MovieClip [tool_timevortex] | Uses:249 | |
Symbol 252 MovieClip [tool_timebreak] | Uses:249 | |
Symbol 253 MovieClip [tool_firehell] | Uses:249 | |
Symbol 254 MovieClip [tool_coldslash] | Uses:205 | |
Symbol 255 MovieClip [tool_timespeed] | Uses:205 | |
Symbol 256 MovieClip [tool_coldwave] | Uses:205 | |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip [tool_no] | Uses:257 | |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip [fuegon] | Uses:259 | Used by:264 |
Symbol 261 Graphic | Used by:265 | |
Symbol 262 Graphic | Used by:264 | |
Symbol 263 MovieClip [Symbol 1] | Used by:264 268 | |
Symbol 264 MovieClip | Uses:262 263 260 | Used by:265 |
Symbol 265 MovieClip [magic_fire_storm] | Uses:261 264 | |
Symbol 266 Graphic | Used by:269 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:267 263 | Used by:269 |
Symbol 269 MovieClip [magic_cold_storm] | Uses:266 268 | |
Symbol 270 Graphic | Used by:275 | |
Symbol 271 Graphic | Used by:275 | |
Symbol 272 Graphic | Used by:275 | |
Symbol 273 ShapeTweening | Used by:275 | |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip | Uses:270 271 272 273 274 | Used by:276 |
Symbol 276 MovieClip [magic_cold_wave] | Uses:275 | |
Symbol 277 Graphic | Used by:286 | |
Symbol 278 Text | Uses:44 | Used by:286 294 |
Symbol 279 EditableText | Uses:44 | Used by:286 |
Symbol 280 EditableText | Uses:44 | Used by:286 |
Symbol 281 Graphic | Used by:286 | |
Symbol 282 Graphic | Used by:286 291 294 | |
Symbol 283 Graphic | Used by:284 | |
Symbol 284 MovieClip | Uses:283 | Used by:285 |
Symbol 285 MovieClip | Uses:284 | Used by:286 291 294 560 Timeline |
Symbol 286 MovieClip [power_tip] | Uses:277 278 279 280 281 282 285 | |
Symbol 287 Graphic | Used by:291 294 | |
Symbol 288 EditableText | Uses:44 | Used by:291 |
Symbol 289 EditableText | Uses:44 | Used by:291 |
Symbol 290 Text | Uses:44 | Used by:291 |
Symbol 291 MovieClip [sell_tip] | Uses:287 288 289 290 282 285 | |
Symbol 292 EditableText | Uses:44 | Used by:294 |
Symbol 293 EditableText | Uses:44 | Used by:294 |
Symbol 294 MovieClip [buy_tip] | Uses:287 278 292 293 282 285 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 | Used by:297 |
Symbol 297 MovieClip [inner_piedra] | Uses:296 | Used by:298 452 |
Symbol 298 MovieClip [piedra] | Uses:297 | Used by:299 Timeline |
Symbol 299 MovieClip [crea_torre] | Uses:298 | |
Symbol 300 Graphic | Used by:304 852 | |
Symbol 301 Graphic | Used by:304 | |
Symbol 302 Graphic | Used by:304 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip [mancha_de_sangre] | Uses:300 301 302 303 | |
Symbol 305 Graphic | Used by:309 | |
Symbol 306 Graphic | Used by:309 | |
Symbol 307 Graphic | Used by:309 | |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip [fuegaso] | Uses:305 306 307 308 | |
Symbol 310 ShapeTweening | Used by:315 | |
Symbol 311 ShapeTweening | Used by:313 | |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:311 312 | Used by:315 |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip [magic_cold_slash] | Uses:310 313 314 | |
Symbol 316 ShapeTweening | Used by:319 | |
Symbol 317 ShapeTweening | Used by:319 | |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip | Uses:316 317 318 | Used by:320 |
Symbol 320 MovieClip [buff_speed] | Uses:319 | |
Symbol 321 Graphic | Used by:325 | |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip | Uses:322 | Used by:324 |
Symbol 324 MovieClip | Uses:323 | Used by:325 |
Symbol 325 MovieClip [martillo] | Uses:321 324 | Used by:796 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip [inner_casita] | Uses:326 | Used by:792 |
Symbol 328 Graphic | Used by:332 | |
Symbol 329 MovieClip | Uses:47 | Used by:332 |
Symbol 330 Graphic | Used by:332 | |
Symbol 331 Graphic | Used by:332 | |
Symbol 332 MovieClip [power_source] | Uses:328 329 330 53 331 | Used by:789 |
Symbol 333 Graphic | Used by:335 | |
Symbol 334 Text | Uses:44 | Used by:335 |
Symbol 335 MovieClip [inner_exit] | Uses:333 334 | Used by:566 |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip [arbol_enterrado] | Uses:209 336 | Used by:338 452 |
Symbol 338 MovieClip [crea_arbol] | Uses:337 | Used by:452 Timeline |
Symbol 339 Graphic | Used by:Timeline | |
Symbol 340 Graphic | Used by:350 | |
Symbol 341 Graphic | Used by:344 | |
Symbol 342 Graphic | Used by:344 | |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip | Uses:341 342 343 | Used by:350 |
Symbol 345 Graphic | Used by:349 | |
Symbol 346 Graphic | Used by:349 | |
Symbol 347 ShapeTweening | Used by:349 | |
Symbol 348 Graphic | Used by:349 | |
Symbol 349 MovieClip | Uses:345 346 347 348 | Used by:350 |
Symbol 350 MovieClip | Uses:340 344 349 | Used by:Timeline |
Symbol 351 Graphic | Used by:354 | |
Symbol 352 Graphic | Used by:353 354 | |
Symbol 353 MovieClip | Uses:352 | Used by:354 |
Symbol 354 Button | Uses:351 353 352 | Used by:387 |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip | Uses:355 | Used by:387 |
Symbol 357 Graphic | Used by:358 | |
Symbol 358 MovieClip | Uses:357 | Used by:361 |
Symbol 359 Graphic | Used by:361 | |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip | Uses:358 359 360 | Used by:387 |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:362 | Used by:387 |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:364 | Used by:387 |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip | Uses:366 | Used by:387 |
Symbol 368 Graphic | Used by:378 | |
Symbol 369 ShapeTweening | Used by:378 | |
Symbol 370 ShapeTweening | Used by:378 | |
Symbol 371 ShapeTweening | Used by:378 | |
Symbol 372 ShapeTweening | Used by:378 | |
Symbol 373 ShapeTweening | Used by:378 | |
Symbol 374 ShapeTweening | Used by:378 | |
Symbol 375 ShapeTweening | Used by:378 | |
Symbol 376 ShapeTweening | Used by:378 | |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip | Uses:368 369 370 371 372 373 374 375 376 377 | Used by:387 |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:387 |
Symbol 382 Graphic | Used by:385 | |
Symbol 383 Graphic | Used by:385 | |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 Button | Uses:382 383 384 | Used by:387 |
Symbol 386 Sound | Used by:387 | |
Symbol 387 MovieClip | Uses:354 356 361 363 365 367 378 381 385 386 | Used by:Timeline |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:409 |
Symbol 390 Graphic | Used by:409 | |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip | Uses:391 | Used by:409 |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:393 | Used by:409 |
Symbol 395 Graphic | Used by:396 | |
Symbol 396 MovieClip | Uses:395 | Used by:409 |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 | Used by:409 |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:409 |
Symbol 401 ShapeTweening | Used by:403 | |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:401 402 | Used by:405 |
Symbol 404 Graphic | Used by:405 | |
Symbol 405 MovieClip | Uses:403 404 | Used by:409 |
Symbol 406 Sound | Used by:409 | |
Symbol 407 ShapeTweening | Used by:409 | |
Symbol 408 ShapeTweening | Used by:409 | |
Symbol 409 MovieClip | Uses:389 182 390 392 394 396 398 400 405 406 407 219 208 408 | Used by:Timeline |
Symbol 410 Graphic | Used by:Timeline | |
Symbol 411 Text | Uses:44 | Used by:416 |
Symbol 412 Graphic | Used by:416 | |
Symbol 413 ShapeTweening | Used by:416 | |
Symbol 414 ShapeTweening | Used by:416 | |
Symbol 415 ShapeTweening | Used by:416 | |
Symbol 416 MovieClip | Uses:182 411 412 413 414 415 208 | Used by:Timeline |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 MovieClip | Uses:417 | Used by:Timeline |
Symbol 419 Graphic | Used by:421 | |
Symbol 420 Sound [musica_campo] | Used by:421 590 | |
Symbol 421 MovieClip | Uses:419 420 | Used by:Timeline |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:422 | Used by:Timeline |
Symbol 424 Graphic | Used by:Timeline | |
Symbol 425 Graphic | Used by:Timeline | |
Symbol 426 Graphic | Used by:Timeline | |
Symbol 427 Graphic | Used by:431 434 437 440 455 463 472 474 476 | |
Symbol 428 Font | Used by:429 430 432 433 435 436 438 439 453 454 461 462 477 822 846 | |
Symbol 429 Text | Uses:428 | Used by:431 |
Symbol 430 Text | Uses:428 | Used by:431 |
Symbol 431 Button | Uses:427 429 430 | Used by:Timeline |
Symbol 432 Text | Uses:428 | Used by:434 |
Symbol 433 Text | Uses:428 | Used by:434 |
Symbol 434 Button | Uses:427 432 433 | Used by:Timeline |
Symbol 435 Text | Uses:428 | Used by:437 |
Symbol 436 Text | Uses:428 | Used by:437 |
Symbol 437 Button | Uses:427 435 436 | Used by:Timeline |
Symbol 438 Text | Uses:428 | Used by:440 |
Symbol 439 Text | Uses:428 | Used by:440 |
Symbol 440 Button | Uses:427 438 439 | Used by:Timeline |
Symbol 441 Graphic | Used by:452 | |
Symbol 442 Graphic | Used by:448 | |
Symbol 443 Graphic | Used by:448 | |
Symbol 444 ShapeTweening | Used by:448 | |
Symbol 445 Graphic | Used by:448 | |
Symbol 446 ShapeTweening | Used by:448 | |
Symbol 447 Graphic | Used by:448 | |
Symbol 448 MovieClip | Uses:442 443 444 445 446 447 | Used by:452 Timeline |
Symbol 449 Graphic | Used by:452 | |
Symbol 450 MovieClip | Uses:134 | Used by:452 |
Symbol 451 MovieClip | Uses:121 | Used by:452 |
Symbol 452 MovieClip | Uses:441 448 449 338 100 450 451 337 297 121 | Used by:Timeline |
Symbol 453 Text | Uses:428 | Used by:455 |
Symbol 454 Text | Uses:428 | Used by:455 |
Symbol 455 Button | Uses:427 453 454 | Used by:Timeline |
Symbol 456 Graphic | Used by:Timeline | |
Symbol 457 Graphic | Used by:460 | |
Symbol 458 Text | Uses:44 | Used by:460 |
Symbol 459 Text | Uses:44 | Used by:460 |
Symbol 460 MovieClip | Uses:457 458 459 | Used by:Timeline |
Symbol 461 Text | Uses:428 | Used by:463 |
Symbol 462 Text | Uses:428 | Used by:463 |
Symbol 463 Button | Uses:427 461 462 | Used by:Timeline |
Symbol 464 Graphic | Used by:465 | |
Symbol 465 MovieClip | Uses:464 | Used by:468 |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:466 | Used by:468 |
Symbol 468 MovieClip | Uses:465 467 | Used by:Timeline |
Symbol 469 Font | Used by:470 471 473 475 478 855 | |
Symbol 470 Text | Uses:469 | Used by:Timeline |
Symbol 471 Text | Uses:469 | Used by:472 |
Symbol 472 Button | Uses:471 427 | Used by:Timeline |
Symbol 473 Text | Uses:469 | Used by:474 |
Symbol 474 Button | Uses:473 427 | Used by:Timeline |
Symbol 475 Text | Uses:469 | Used by:476 |
Symbol 476 Button | Uses:475 427 | Used by:Timeline |
Symbol 477 Text | Uses:428 | Used by:Timeline |
Symbol 478 Text | Uses:469 | Used by:Timeline |
Symbol 479 Graphic | Used by:535 536 537 538 542 545 548 | |
Symbol 480 Text | Uses:44 | Used by:535 |
Symbol 481 EditableText | Uses:44 | Used by:535 |
Symbol 482 Graphic | Used by:485 817 | |
Symbol 483 Text | Uses:44 | Used by:485 817 |
Symbol 484 Graphic | Used by:485 817 | |
Symbol 485 Button | Uses:482 483 484 | Used by:535 |
Symbol 486 EditableText | Uses:44 | Used by:535 |
Symbol 487 Text | Uses:44 | Used by:535 |
Symbol 488 Text | Uses:44 | Used by:535 |
Symbol 489 Graphic | Used by:509 542 | |
Symbol 490 Graphic | Used by:509 542 | |
Symbol 491 Graphic | Used by:492 542 | |
Symbol 492 MovieClip | Uses:491 | Used by:493 |
Symbol 493 MovieClip | Uses:492 | Used by:508 |
Symbol 494 Graphic | Used by:508 542 | |
Symbol 495 Graphic | Used by:496 542 | |
Symbol 496 MovieClip | Uses:495 | Used by:497 |
Symbol 497 MovieClip | Uses:496 | Used by:508 |
Symbol 498 Graphic | Used by:499 542 | |
Symbol 499 MovieClip | Uses:498 | Used by:508 |
Symbol 500 Graphic | Used by:504 542 | |
Symbol 501 Graphic | Used by:504 542 | |
Symbol 502 ShapeTweening | Used by:504 542 | |
Symbol 503 Graphic | Used by:504 | |
Symbol 504 MovieClip | Uses:500 501 502 503 | Used by:508 839 |
Symbol 505 Graphic | Used by:506 542 | |
Symbol 506 MovieClip | Uses:505 | Used by:507 |
Symbol 507 MovieClip | Uses:506 | Used by:508 |
Symbol 508 MovieClip | Uses:493 494 497 499 504 507 | Used by:509 |
Symbol 509 MovieClip | Uses:489 490 508 | Used by:534 542 665 |
Symbol 510 Graphic | Used by:522 545 | |
Symbol 511 Graphic | Used by:512 545 | |
Symbol 512 MovieClip | Uses:511 | Used by:522 |
Symbol 513 Graphic | Used by:514 545 | |
Symbol 514 MovieClip | Uses:513 | Used by:522 |
Symbol 515 ShapeTweening | Used by:518 545 | |
Symbol 516 ShapeTweening | Used by:518 | |
Symbol 517 Graphic | Used by:518 | |
Symbol 518 MovieClip | Uses:515 516 517 | Used by:522 |
Symbol 519 Graphic | Used by:520 545 | |
Symbol 520 MovieClip | Uses:519 | Used by:522 |
Symbol 521 Graphic | Used by:522 545 | |
Symbol 522 MovieClip | Uses:182 510 512 514 518 520 521 | Used by:534 545 665 |
Symbol 523 Graphic | Used by:533 548 | |
Symbol 524 Graphic | Used by:533 548 | |
Symbol 525 Graphic | Used by:531 548 | |
Symbol 526 Graphic | Used by:527 548 | |
Symbol 527 MovieClip | Uses:526 | Used by:531 850 |
Symbol 528 Graphic | Used by:531 548 | |
Symbol 529 Graphic | Used by:530 548 | |
Symbol 530 MovieClip | Uses:529 | Used by:531 850 |
Symbol 531 MovieClip | Uses:525 527 528 95 530 | Used by:533 852 |
Symbol 532 Graphic | Used by:533 548 | |
Symbol 533 MovieClip | Uses:523 524 531 532 | Used by:534 548 665 |
Symbol 534 MovieClip | Uses:509 522 533 | Used by:535 |
Symbol 535 MovieClip | Uses:479 480 481 485 486 487 488 534 | Used by:Timeline |
Symbol 536 Button | Uses:479 2 | Used by:Timeline |
Symbol 537 Button | Uses:479 2 | Used by:Timeline |
Symbol 538 Button | Uses:479 2 | Used by:Timeline |
Symbol 539 Text | Uses:44 | Used by:542 |
Symbol 540 Text | Uses:44 | Used by:542 |
Symbol 541 Graphic | Used by:542 545 548 | |
Symbol 542 Button | Uses:479 539 540 509 541 489 490 491 494 495 498 500 501 502 505 2 | Used by:Timeline |
Symbol 543 Text | Uses:44 | Used by:545 |
Symbol 544 Text | Uses:44 | Used by:545 |
Symbol 545 Button | Uses:479 543 544 522 541 182 510 511 513 515 519 521 2 | Used by:Timeline |
Symbol 546 Text | Uses:44 | Used by:548 |
Symbol 547 Text | Uses:44 | Used by:548 |
Symbol 548 Button | Uses:479 546 547 533 541 523 524 525 526 528 92 529 532 2 | Used by:Timeline |
Symbol 549 Graphic | Used by:Timeline | |
Symbol 550 Graphic | Used by:560 618 | |
Symbol 551 Graphic | Used by:560 | |
Symbol 552 Graphic | Used by:558 | |
Symbol 553 Graphic | Used by:556 | |
Symbol 554 Graphic | Used by:556 | |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 MovieClip | Uses:553 554 555 | Used by:558 |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:552 556 557 | Used by:560 Timeline |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:550 551 558 559 285 | Used by:739 Timeline |
Symbol 561 Text | Uses:44 | Used by:Timeline |
Symbol 562 Graphic | Used by:564 755 759 764 766 771 | |
Symbol 563 Text | Uses:44 | Used by:564 759 764 |
Symbol 564 Button | Uses:562 563 | Used by:Timeline |
Symbol 565 Graphic | Used by:Timeline | |
Symbol 566 MovieClip | Uses:335 | Used by:Timeline |
Symbol 567 Graphic | Used by:572 609 631 | |
Symbol 568 Graphic | Used by:572 | |
Symbol 569 Font | Used by:570 | |
Symbol 570 Text | Uses:569 | Used by:572 |
Symbol 571 Graphic | Used by:572 | |
Symbol 572 MovieClip | Uses:567 568 570 571 | Used by:665 |
Symbol 573 Graphic | Used by:665 | |
Symbol 574 Graphic | Used by:590 642 | |
Symbol 575 Font | Used by:576 632 | |
Symbol 576 Text | Uses:575 | Used by:590 642 |
Symbol 577 Sound [nico_laught] | Used by:590 | |
Symbol 578 Sound [nico_ia] | Used by:590 | |
Symbol 579 Sound | Used by:590 | |
Symbol 580 Sound | Used by:590 | |
Symbol 581 Sound | Used by:590 | |
Symbol 582 Sound | Used by:590 | |
Symbol 583 Sound [complete] | Used by:590 | |
Symbol 584 Sound [disparo2] | Used by:590 | |
Symbol 585 Sound [disparo0] | Used by:590 | |
Symbol 586 Sound [disparo1] | Used by:590 | |
Symbol 587 Sound [fuego] | Used by:590 | |
Symbol 588 Sound [trompeta] | Used by:590 | |
Symbol 589 Sound [cash] | Used by:590 | |
Symbol 590 MovieClip | Uses:574 576 577 578 579 580 581 582 583 584 585 586 587 1 588 589 420 | Used by:665 |
Symbol 591 Graphic | Used by:592 599 | |
Symbol 592 Button | Uses:591 | Used by:665 |
Symbol 593 Graphic | Used by:594 600 656 662 | |
Symbol 594 Button | Uses:593 | Used by:665 |
Symbol 595 Graphic | Used by:596 601 657 663 | |
Symbol 596 Button | Uses:595 | Used by:665 |
Symbol 597 Graphic | Used by:598 602 658 664 | |
Symbol 598 Button | Uses:597 | Used by:665 |
Symbol 599 Button | Uses:591 | Used by:665 |
Symbol 600 Button | Uses:593 | Used by:665 |
Symbol 601 Button | Uses:595 | Used by:665 |
Symbol 602 Button | Uses:597 | Used by:665 |
Symbol 603 Graphic | Used by:665 | |
Symbol 604 Graphic | Used by:609 | |
Symbol 605 Font | Used by:606 629 | |
Symbol 606 Text | Uses:605 | Used by:609 |
Symbol 607 Graphic | Used by:609 | |
Symbol 608 Graphic | Used by:609 | |
Symbol 609 MovieClip | Uses:567 604 606 607 608 | Used by:665 |
Symbol 610 Font | Used by:611 811 812 813 814 | |
Symbol 611 Text | Uses:610 | Used by:618 |
Symbol 612 Sound [big_kill2] | Used by:618 | |
Symbol 613 Sound [big_kill1] | Used by:618 | |
Symbol 614 Sound | Used by:618 | |
Symbol 615 Sound | Used by:618 | |
Symbol 616 Sound | Used by:618 | |
Symbol 617 Sound [big_hello] | Used by:618 | |
Symbol 618 MovieClip | Uses:550 611 612 613 614 615 616 617 | Used by:665 |
Symbol 619 Graphic | Used by:620 625 | |
Symbol 620 Button | Uses:619 | Used by:665 |
Symbol 621 Graphic | Used by:622 626 | |
Symbol 622 Button | Uses:621 | Used by:665 |
Symbol 623 Graphic | Used by:624 627 | |
Symbol 624 Button | Uses:623 | Used by:665 |
Symbol 625 Button | Uses:619 | Used by:665 |
Symbol 626 Button | Uses:621 | Used by:665 |
Symbol 627 Button | Uses:623 | Used by:665 |
Symbol 628 Graphic | Used by:631 | |
Symbol 629 Text | Uses:605 | Used by:631 |
Symbol 630 Graphic | Used by:631 | |
Symbol 631 MovieClip | Uses:567 628 629 630 | Used by:665 |
Symbol 632 Text | Uses:575 | Used by:642 |
Symbol 633 Sound | Used by:642 | |
Symbol 634 Sound [tech2] | Used by:642 | |
Symbol 635 Sound | Used by:642 | |
Symbol 636 Sound | Used by:642 | |
Symbol 637 Sound [tech1] | Used by:642 | |
Symbol 638 Sound | Used by:642 | |
Symbol 639 Sound [portal] | Used by:642 | |
Symbol 640 Sound [click1] | Used by:642 | |
Symbol 641 Sound [click2] | Used by:642 | |
Symbol 642 MovieClip | Uses:574 632 576 633 634 635 636 637 638 639 640 641 | Used by:665 |
Symbol 643 Graphic | Used by:644 649 | |
Symbol 644 Button | Uses:643 | Used by:665 |
Symbol 645 Graphic | Used by:646 650 | |
Symbol 646 Button | Uses:645 | Used by:665 |
Symbol 647 Graphic | Used by:648 651 | |
Symbol 648 Button | Uses:647 | Used by:665 |
Symbol 649 Button | Uses:643 | Used by:665 |
Symbol 650 Button | Uses:645 | Used by:665 |
Symbol 651 Button | Uses:647 | Used by:665 |
Symbol 652 Graphic | Used by:665 | |
Symbol 653 Text | Uses:44 | Used by:665 |
Symbol 654 Text | Uses:44 | Used by:665 |
Symbol 655 EditableText | Uses:44 | Used by:665 |
Symbol 656 Button | Uses:593 | Used by:665 |
Symbol 657 Button | Uses:595 | Used by:665 |
Symbol 658 Button | Uses:597 | Used by:665 |
Symbol 659 Text | Uses:44 | Used by:665 |
Symbol 660 EditableText | Uses:44 | Used by:665 |
Symbol 661 Text | Uses:44 | Used by:665 |
Symbol 662 Button | Uses:593 | Used by:665 |
Symbol 663 Button | Uses:595 | Used by:665 |
Symbol 664 Button | Uses:597 | Used by:665 |
Symbol 665 MovieClip | Uses:572 573 509 590 592 594 596 598 599 600 601 602 603 609 522 618 620 622 624 625 626 627 631 533 642 644 646 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 | Used by:722 |
Symbol 666 Graphic | Used by:667 | |
Symbol 667 Button | Uses:666 | Used by:722 |
Symbol 668 Graphic | Used by:722 | |
Symbol 669 Graphic | Used by:670 | |
Symbol 670 Button | Uses:669 | Used by:722 |
Symbol 671 Graphic | Used by:672 677 | |
Symbol 672 Button | Uses:671 | Used by:722 |
Symbol 673 Graphic | Used by:674 | |
Symbol 674 Button | Uses:673 | Used by:722 |
Symbol 675 Graphic | Used by:676 | |
Symbol 676 Button | Uses:675 | Used by:722 |
Symbol 677 Button | Uses:671 | Used by:722 |
Symbol 678 Graphic | Used by:679 | |
Symbol 679 Button | Uses:678 | Used by:722 |
Symbol 680 Text | Uses:44 | Used by:722 |
Symbol 681 EditableText | Uses:44 | Used by:722 |
Symbol 682 EditableText | Uses:44 | Used by:722 |
Symbol 683 EditableText | Uses:44 | Used by:722 |
Symbol 684 EditableText | Uses:44 | Used by:722 |
Symbol 685 Text | Uses:44 | Used by:722 |
Symbol 686 Text | Uses:44 | Used by:722 |
Symbol 687 Text | Uses:44 | Used by:722 |
Symbol 688 Graphic | Used by:689 | |
Symbol 689 Button | Uses:688 | Used by:703 |
Symbol 690 Graphic | Used by:691 699 | |
Symbol 691 Button | Uses:690 | Used by:703 |
Symbol 692 Text | Uses:44 | Used by:703 |
Symbol 693 EditableText | Uses:44 | Used by:703 |
Symbol 694 EditableText | Uses:44 | Used by:703 |
Symbol 695 Graphic | Used by:696 | |
Symbol 696 Button | Uses:695 | Used by:703 |
Symbol 697 Graphic | Used by:698 | |
Symbol 698 Button | Uses:697 | Used by:703 |
Symbol 699 Button | Uses:690 | Used by:703 |
Symbol 700 Text | Uses:44 | Used by:703 |
Symbol 701 EditableText | Uses:44 | Used by:703 |
Symbol 702 EditableText | Uses:44 | Used by:703 |
Symbol 703 MovieClip | Uses:689 691 692 693 694 696 698 699 700 701 702 | Used by:722 |
Symbol 704 Graphic | Used by:705 | |
Symbol 705 Button | Uses:704 | Used by:722 |
Symbol 706 EditableText | Uses:44 | Used by:722 |
Symbol 707 EditableText | Uses:44 | Used by:722 |
Symbol 708 EditableText | Uses:44 | Used by:722 |
Symbol 709 EditableText | Uses:44 | Used by:722 |
Symbol 710 Graphic | Used by:712 | |
Symbol 711 Graphic | Used by:712 | |
Symbol 712 MovieClip | Uses:710 711 | Used by:722 |
Symbol 713 Font | Used by:714 719 | |
Symbol 714 Text | Uses:713 | Used by:721 |
Symbol 715 Graphic | Used by:716 721 | |
Symbol 716 MovieClip | Uses:715 | Used by:721 |
Symbol 717 Font | Used by:718 | |
Symbol 718 Text | Uses:717 | Used by:721 |
Symbol 719 Text | Uses:713 | Used by:721 |
Symbol 720 Graphic | Used by:721 | |
Symbol 721 Button | Uses:714 716 718 719 720 715 | Used by:722 |
Symbol 722 MovieClip | Uses:665 667 668 670 672 674 676 677 679 680 681 682 683 684 685 686 687 703 705 706 707 708 709 712 721 | Used by:Timeline |
Symbol 723 Text | Uses:44 | Used by:724 |
Symbol 724 MovieClip | Uses:723 | Used by:Timeline |
Symbol 725 Text | Uses:44 | Used by:726 |
Symbol 726 MovieClip | Uses:725 | Used by:Timeline |
Symbol 727 Graphic | Used by:728 | |
Symbol 728 MovieClip | Uses:727 | Used by:Timeline |
Symbol 729 Graphic | Used by:730 | |
Symbol 730 MovieClip | Uses:729 | Used by:Timeline |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip | Uses:731 | Used by:Timeline |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip | Uses:733 | Used by:Timeline |
Symbol 735 MovieClip | Uses:182 | Used by:Timeline |
Symbol 736 MovieClip | Uses:182 | Used by:Timeline |
Symbol 737 Graphic | Used by:739 | |
Symbol 738 EditableText | Uses:44 | Used by:739 |
Symbol 739 MovieClip | Uses:737 560 738 | Used by:Timeline |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:740 | Used by:Timeline |
Symbol 742 Graphic | Used by:743 751 | |
Symbol 743 MovieClip | Uses:742 | Used by:Timeline |
Symbol 744 Graphic | Used by:745 750 | |
Symbol 745 MovieClip | Uses:744 | Used by:Timeline |
Symbol 746 Graphic | Used by:747 752 | |
Symbol 747 MovieClip | Uses:746 | Used by:Timeline |
Symbol 748 Graphic | Used by:749 | |
Symbol 749 MovieClip | Uses:748 | Used by:Timeline |
Symbol 750 MovieClip | Uses:744 | Used by:Timeline |
Symbol 751 MovieClip | Uses:742 | Used by:Timeline |
Symbol 752 MovieClip | Uses:746 | Used by:Timeline |
Symbol 753 Graphic | Used by:758 761 | |
Symbol 754 Text | Uses:44 | Used by:755 |
Symbol 755 Button | Uses:562 754 | Used by:758 |
Symbol 756 Text | Uses:44 | Used by:758 |
Symbol 757 EditableText | Uses:44 | Used by:758 |
Symbol 758 MovieClip | Uses:753 755 756 757 | Used by:Timeline |
Symbol 759 Button | Uses:562 563 | Used by:761 |
Symbol 760 Text | Uses:44 | Used by:761 |
Symbol 761 MovieClip | Uses:753 759 760 | Used by:Timeline |
Symbol 762 Graphic | Used by:Timeline | |
Symbol 763 Text | Uses:44 | Used by:Timeline |
Symbol 764 Button | Uses:562 563 | Used by:Timeline |
Symbol 765 Text | Uses:44 | Used by:766 771 |
Symbol 766 Button | Uses:562 765 | Used by:Timeline |
Symbol 767 Graphic | Used by:Timeline | |
Symbol 768 Graphic | Used by:769 | |
Symbol 769 MovieClip | Uses:768 | Used by:Timeline |
Symbol 770 Text | Uses:44 | Used by:Timeline |
Symbol 771 Button | Uses:562 765 | Used by:Timeline |
Symbol 772 Graphic | Used by:Timeline | |
Symbol 773 Graphic | Used by:780 | |
Symbol 774 Graphic | Used by:780 | |
Symbol 775 Bitmap | Used by:776 778 | |
Symbol 776 Graphic | Uses:775 | Used by:777 |
Symbol 777 MovieClip | Uses:776 | Used by:780 |
Symbol 778 Graphic | Uses:775 | Used by:779 |
Symbol 779 MovieClip | Uses:778 | Used by:780 |
Symbol 780 MovieClip | Uses:773 774 777 779 209 | Used by:Timeline |
Symbol 781 Graphic | Used by:782 | |
Symbol 782 MovieClip | Uses:781 | Used by:Timeline |
Symbol 783 Graphic | Used by:787 | |
Symbol 784 Graphic | Used by:785 | |
Symbol 785 MovieClip | Uses:784 | Used by:787 |
Symbol 786 Graphic | Used by:787 | |
Symbol 787 MovieClip | Uses:783 785 786 | Used by:788 795 |
Symbol 788 MovieClip | Uses:9 787 | Used by:Timeline |
Symbol 789 MovieClip | Uses:332 | Used by:Timeline |
Symbol 790 Text | Uses:44 | Used by:Timeline |
Symbol 791 Graphic | Used by:Timeline | |
Symbol 792 MovieClip | Uses:327 | Used by:Timeline |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:793 | Used by:Timeline |
Symbol 795 MovieClip | Uses:9 787 | Used by:Timeline |
Symbol 796 MovieClip | Uses:325 | Used by:Timeline |
Symbol 797 Text | Uses:44 | Used by:Timeline |
Symbol 798 Graphic | Used by:Timeline | |
Symbol 799 Graphic | Used by:800 | |
Symbol 800 MovieClip | Uses:799 | Used by:Timeline |
Symbol 801 Graphic | Used by:802 | |
Symbol 802 MovieClip | Uses:801 | Used by:Timeline |
Symbol 803 Graphic | Used by:Timeline | |
Symbol 804 Graphic | Used by:Timeline | |
Symbol 805 Text | Uses:44 | Used by:Timeline |
Symbol 806 Graphic | Used by:Timeline | |
Symbol 807 Graphic | Used by:808 | |
Symbol 808 MovieClip | Uses:807 | Used by:Timeline |
Symbol 809 Graphic | Used by:Timeline | |
Symbol 810 Graphic | Used by:Timeline | |
Symbol 811 Text | Uses:610 | Used by:Timeline |
Symbol 812 Text | Uses:610 | Used by:Timeline |
Symbol 813 Text | Uses:610 | Used by:Timeline |
Symbol 814 Text | Uses:610 | Used by:Timeline |
Symbol 815 Graphic | Used by:816 | |
Symbol 816 MovieClip | Uses:815 | Used by:Timeline |
Symbol 817 Button | Uses:482 483 484 | Used by:Timeline |
Symbol 818 Graphic | Used by:Timeline | |
Symbol 819 Font | Used by:820 821 842 844 845 853 | |
Symbol 820 Text | Uses:819 | Used by:Timeline |
Symbol 821 Text | Uses:819 | Used by:Timeline |
Symbol 822 Text | Uses:428 | Used by:Timeline |
Symbol 823 Graphic | Used by:841 | |
Symbol 824 Bitmap | Used by:825 826 | |
Symbol 825 Graphic | Uses:824 | Used by:827 |
Symbol 826 Graphic | Uses:824 | Used by:827 |
Symbol 827 MovieClip | Uses:825 826 | Used by:841 |
Symbol 828 Graphic | Used by:839 | |
Symbol 829 ShapeTweening | Used by:832 | |
Symbol 830 ShapeTweening | Used by:832 | |
Symbol 831 Graphic | Used by:832 | |
Symbol 832 MovieClip | Uses:829 830 831 | Used by:839 |
Symbol 833 Font | Used by:834 848 | |
Symbol 834 Text | Uses:833 | Used by:839 |
Symbol 835 ShapeTweening | Used by:838 | |
Symbol 836 ShapeTweening | Used by:838 | |
Symbol 837 Graphic | Used by:838 | |
Symbol 838 MovieClip | Uses:835 836 837 | Used by:839 |
Symbol 839 MovieClip | Uses:828 832 834 504 838 | Used by:840 |
Symbol 840 MovieClip | Uses:839 | Used by:841 |
Symbol 841 MovieClip | Uses:823 827 840 | Used by:Timeline |
Symbol 842 Text | Uses:819 | Used by:Timeline |
Symbol 843 Graphic | Used by:Timeline | |
Symbol 844 Text | Uses:819 | Used by:Timeline |
Symbol 845 Text | Uses:819 | Used by:Timeline |
Symbol 846 Text | Uses:428 | Used by:Timeline |
Symbol 847 Graphic | Used by:852 | |
Symbol 848 Text | Uses:833 | Used by:851 |
Symbol 849 Graphic | Used by:850 | |
Symbol 850 MovieClip | Uses:849 527 95 530 155 | Used by:851 |
Symbol 851 MovieClip | Uses:848 850 | Used by:852 |
Symbol 852 MovieClip | Uses:300 847 851 531 | Used by:Timeline |
Symbol 853 Text | Uses:819 | Used by:Timeline |
Symbol 854 Graphic | Used by:Timeline | |
Symbol 855 Text | Uses:469 | Used by:Timeline |
Instance Names
"flash1" | Frame 2 | Symbol 416 MovieClip |
"fx" | Frame 2 | Symbol 418 MovieClip |
"musikita" | Frame 2 | Symbol 421 MovieClip |
"mySlider" | Frame 5 | Symbol 468 MovieClip |
"menu1" | Frame 10 | Symbol 722 MovieClip |
"area1" | Frame 10 | Symbol 728 MovieClip |
"area3" | Frame 10 | Symbol 728 MovieClip |
"area2" | Frame 10 | Symbol 728 MovieClip |
"areap4" | Frame 10 | Symbol 730 MovieClip |
"areap5" | Frame 10 | Symbol 730 MovieClip |
"areap3" | Frame 10 | Symbol 730 MovieClip |
"areap1" | Frame 10 | Symbol 730 MovieClip |
"areap2" | Frame 10 | Symbol 730 MovieClip |
"areap6" | Frame 10 | Symbol 730 MovieClip |
"build_area_display" | Frame 10 | Symbol 734 MovieClip |
"torre_area" | Frame 10 | Symbol 736 MovieClip |
"dialogo" | Frame 10 | Symbol 739 MovieClip |
"ene_source" | Frame 10 | Symbol 741 MovieClip |
"next_lvl" | Frame 10 | Symbol 761 MovieClip |
"area1" | Frame 12 | Symbol 728 MovieClip |
"area3" | Frame 12 | Symbol 728 MovieClip |
"area2" | Frame 12 | Symbol 728 MovieClip |
"areap4" | Frame 12 | Symbol 730 MovieClip |
"area4" | Frame 12 | Symbol 728 MovieClip |
"areap5" | Frame 12 | Symbol 730 MovieClip |
"areap3" | Frame 12 | Symbol 730 MovieClip |
"areap1" | Frame 12 | Symbol 730 MovieClip |
"areap2" | Frame 12 | Symbol 730 MovieClip |
"areap6" | Frame 12 | Symbol 730 MovieClip |
"areap7" | Frame 12 | Symbol 730 MovieClip |
"areap8" | Frame 12 | Symbol 730 MovieClip |
"areap9" | Frame 12 | Symbol 730 MovieClip |
"areap10" | Frame 12 | Symbol 730 MovieClip |
"area5" | Frame 12 | Symbol 728 MovieClip |
"area6" | Frame 12 | Symbol 728 MovieClip |
"area7" | Frame 12 | Symbol 728 MovieClip |
"area8" | Frame 12 | Symbol 728 MovieClip |
"area9" | Frame 12 | Symbol 728 MovieClip |
"build_area_display" | Frame 12 | Symbol 769 MovieClip |
"torre_area" | Frame 12 | Symbol 736 MovieClip |
"dialogo2" | Frame 12 | Symbol 739 MovieClip |
"ene_source" | Frame 12 | Symbol 741 MovieClip |
"next_lvl" | Frame 12 | Symbol 761 MovieClip |
"ene_source2" | Frame 12 | Symbol 741 MovieClip |
"menu1" | Frame 12 | Symbol 722 MovieClip |
"menu1" | Frame 14 | Symbol 722 MovieClip |
"area1" | Frame 14 | Symbol 728 MovieClip |
"area3" | Frame 14 | Symbol 728 MovieClip |
"area2" | Frame 14 | Symbol 728 MovieClip |
"areap4" | Frame 14 | Symbol 730 MovieClip |
"areap5" | Frame 14 | Symbol 730 MovieClip |
"areap3" | Frame 14 | Symbol 730 MovieClip |
"areap1" | Frame 14 | Symbol 730 MovieClip |
"areap2" | Frame 14 | Symbol 730 MovieClip |
"areap6" | Frame 14 | Symbol 730 MovieClip |
"areap7" | Frame 14 | Symbol 730 MovieClip |
"areap8" | Frame 14 | Symbol 730 MovieClip |
"areap9" | Frame 14 | Symbol 730 MovieClip |
"areap10" | Frame 14 | Symbol 730 MovieClip |
"area4" | Frame 14 | Symbol 728 MovieClip |
"torre_area" | Frame 14 | Symbol 736 MovieClip |
"build_area_display" | Frame 14 | Symbol 782 MovieClip |
"dialogo3" | Frame 14 | Symbol 739 MovieClip |
"ene_source" | Frame 14 | Symbol 741 MovieClip |
"next_lvl" | Frame 14 | Symbol 761 MovieClip |
"power1_cinta" | Frame 14 | Symbol 788 MovieClip |
"power1" | Frame 14 | Symbol 789 MovieClip |
"area1" | Frame 16 | Symbol 728 MovieClip |
"area3" | Frame 16 | Symbol 728 MovieClip |
"area2" | Frame 16 | Symbol 728 MovieClip |
"areap3" | Frame 16 | Symbol 730 MovieClip |
"areap1" | Frame 16 | Symbol 730 MovieClip |
"areap2" | Frame 16 | Symbol 730 MovieClip |
"areap6" | Frame 16 | Symbol 730 MovieClip |
"areap7" | Frame 16 | Symbol 730 MovieClip |
"areap8" | Frame 16 | Symbol 730 MovieClip |
"areap9" | Frame 16 | Symbol 730 MovieClip |
"areap10" | Frame 16 | Symbol 730 MovieClip |
"areap5" | Frame 16 | Symbol 730 MovieClip |
"areap4" | Frame 16 | Symbol 730 MovieClip |
"area4" | Frame 16 | Symbol 728 MovieClip |
"area5" | Frame 16 | Symbol 728 MovieClip |
"area6" | Frame 16 | Symbol 728 MovieClip |
"area7" | Frame 16 | Symbol 728 MovieClip |
"area8" | Frame 16 | Symbol 728 MovieClip |
"area9" | Frame 16 | Symbol 728 MovieClip |
"area10" | Frame 16 | Symbol 728 MovieClip |
"torre_area" | Frame 16 | Symbol 736 MovieClip |
"torre_area" | Frame 16 | Symbol 736 MovieClip |
"build_area_display" | Frame 16 | Symbol 794 MovieClip |
"dialogo4" | Frame 16 | Symbol 739 MovieClip |
"ene_source" | Frame 16 | Symbol 741 MovieClip |
"next_lvl" | Frame 16 | Symbol 761 MovieClip |
"power1_cinta" | Frame 16 | Symbol 795 MovieClip |
"power2_cinta2" | Frame 16 | Symbol 796 MovieClip |
"power1_cinta2" | Frame 16 | Symbol 796 MovieClip |
"menu1" | Frame 16 | Symbol 722 MovieClip |
"power1" | Frame 16 | Symbol 789 MovieClip |
"power3" | Frame 16 | Symbol 789 MovieClip |
"power2" | Frame 16 | Symbol 789 MovieClip |
"power3_cinta2" | Frame 16 | Symbol 796 MovieClip |
"area1" | Frame 18 | Symbol 728 MovieClip |
"area3" | Frame 18 | Symbol 728 MovieClip |
"area2" | Frame 18 | Symbol 728 MovieClip |
"areap3" | Frame 18 | Symbol 730 MovieClip |
"areap1" | Frame 18 | Symbol 730 MovieClip |
"areap2" | Frame 18 | Symbol 730 MovieClip |
"areap6" | Frame 18 | Symbol 730 MovieClip |
"areap7" | Frame 18 | Symbol 730 MovieClip |
"areap8" | Frame 18 | Symbol 730 MovieClip |
"areap9" | Frame 18 | Symbol 730 MovieClip |
"areap10" | Frame 18 | Symbol 730 MovieClip |
"areap5" | Frame 18 | Symbol 730 MovieClip |
"areap4" | Frame 18 | Symbol 730 MovieClip |
"area4" | Frame 18 | Symbol 728 MovieClip |
"area5" | Frame 18 | Symbol 728 MovieClip |
"area6" | Frame 18 | Symbol 728 MovieClip |
"area7" | Frame 18 | Symbol 728 MovieClip |
"area8" | Frame 18 | Symbol 728 MovieClip |
"area9" | Frame 18 | Symbol 728 MovieClip |
"area10" | Frame 18 | Symbol 728 MovieClip |
"torre_area" | Frame 18 | Symbol 736 MovieClip |
"torre_area" | Frame 18 | Symbol 736 MovieClip |
"build_area_display" | Frame 18 | Symbol 800 MovieClip |
"dialogo4" | Frame 18 | Symbol 739 MovieClip |
"ene_source" | Frame 18 | Symbol 741 MovieClip |
"next_lvl" | Frame 18 | Symbol 761 MovieClip |
"menu1" | Frame 18 | Symbol 722 MovieClip |
"a" | Frame 18 | Symbol 802 MovieClip |
"b" | Frame 18 | Symbol 802 MovieClip |
"c" | Frame 18 | Symbol 802 MovieClip |
"d" | Frame 18 | Symbol 802 MovieClip |
"d1" | Frame 18 | Symbol 802 MovieClip |
"c1" | Frame 18 | Symbol 802 MovieClip |
"b1" | Frame 18 | Symbol 802 MovieClip |
"a1" | Frame 18 | Symbol 802 MovieClip |
"area1" | Frame 20 | Symbol 728 MovieClip |
"area3" | Frame 20 | Symbol 728 MovieClip |
"area2" | Frame 20 | Symbol 728 MovieClip |
"areap3" | Frame 20 | Symbol 730 MovieClip |
"areap2" | Frame 20 | Symbol 730 MovieClip |
"areap6" | Frame 20 | Symbol 730 MovieClip |
"areap7" | Frame 20 | Symbol 730 MovieClip |
"areap9" | Frame 20 | Symbol 730 MovieClip |
"areap10" | Frame 20 | Symbol 730 MovieClip |
"areap5" | Frame 20 | Symbol 730 MovieClip |
"areap4" | Frame 20 | Symbol 730 MovieClip |
"area4" | Frame 20 | Symbol 728 MovieClip |
"area5" | Frame 20 | Symbol 728 MovieClip |
"area6" | Frame 20 | Symbol 728 MovieClip |
"area7" | Frame 20 | Symbol 728 MovieClip |
"area8" | Frame 20 | Symbol 728 MovieClip |
"area9" | Frame 20 | Symbol 728 MovieClip |
"area10" | Frame 20 | Symbol 728 MovieClip |
"areap1" | Frame 20 | Symbol 730 MovieClip |
"areap8" | Frame 20 | Symbol 730 MovieClip |
"torre_area" | Frame 20 | Symbol 736 MovieClip |
"torre_area" | Frame 20 | Symbol 736 MovieClip |
"build_area_display" | Frame 20 | Symbol 808 MovieClip |
"dialogo4" | Frame 20 | Symbol 739 MovieClip |
"ene_source" | Frame 20 | Symbol 741 MovieClip |
"next_lvl" | Frame 20 | Symbol 761 MovieClip |
"menu1" | Frame 20 | Symbol 722 MovieClip |
"color" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 12 MovieClip |
"tiro1" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 17 MovieClip |
"tiro2" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 19 MovieClip |
"tiro3" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 21 MovieClip |
"tiro4" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 23 MovieClip |
"tiro6" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 23 MovieClip |
"tiro7" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 21 MovieClip |
"tiro8" | Symbol 38 MovieClip [turreta] Frame 1 | Symbol 19 MovieClip |
"area" | Symbol 42 MovieClip [torre_fuego] Frame 1 | Symbol 9 MovieClip [area_col] |
"grafico" | Symbol 42 MovieClip [torre_fuego] Frame 1 | Symbol 38 MovieClip [turreta] |
"area" | Symbol 43 MovieClip [torre_hielo] Frame 1 | Symbol 9 MovieClip [area_col] |
"grafico" | Symbol 43 MovieClip [torre_hielo] Frame 1 | Symbol 38 MovieClip [turreta] |
"area" | Symbol 48 MovieClip [torre_power] Frame 1 | Symbol 9 MovieClip [area_col] |
"area" | Symbol 58 MovieClip [torre_radar] Frame 1 | Symbol 9 MovieClip [area_col] |
"area" | Symbol 68 MovieClip [torre_buff] Frame 1 | Symbol 9 MovieClip [area_col] |
"area" | Symbol 69 MovieClip [torre_sniper] Frame 1 | Symbol 9 MovieClip [area_col] |
"grafico" | Symbol 69 MovieClip [torre_sniper] Frame 1 | Symbol 38 MovieClip [turreta] |
"area" | Symbol 70 MovieClip [torre] Frame 1 | Symbol 9 MovieClip [area_col] |
"grafico" | Symbol 70 MovieClip [torre] Frame 1 | Symbol 38 MovieClip [turreta] |
"moo" | Symbol 181 MovieClip [ene_cuca] Frame 11 | Symbol 155 MovieClip |
"area" | Symbol 192 MovieClip [boss1] Frame 1 | Symbol 72 MovieClip |
"grafico" | Symbol 192 MovieClip [boss1] Frame 1 | Symbol 181 MovieClip [ene_cuca] |
"fire" | Symbol 192 MovieClip [boss1] Frame 1 | Symbol 186 MovieClip |
"hp_bar" | Symbol 192 MovieClip [boss1] Frame 1 | Symbol 188 MovieClip |
"ice" | Symbol 192 MovieClip [boss1] Frame 1 | Symbol 191 MovieClip |
"area" | Symbol 193 MovieClip [enemy2] Frame 1 | Symbol 72 MovieClip |
"grafico" | Symbol 193 MovieClip [enemy2] Frame 1 | Symbol 181 MovieClip [ene_cuca] |
"fire" | Symbol 193 MovieClip [enemy2] Frame 1 | Symbol 186 MovieClip |
"hp_bar" | Symbol 193 MovieClip [enemy2] Frame 1 | Symbol 188 MovieClip |
"ice" | Symbol 193 MovieClip [enemy2] Frame 1 | Symbol 191 MovieClip |
"area" | Symbol 194 MovieClip [enemy1] Frame 1 | Symbol 72 MovieClip |
"grafico" | Symbol 194 MovieClip [enemy1] Frame 1 | Symbol 181 MovieClip [ene_cuca] |
"fire" | Symbol 194 MovieClip [enemy1] Frame 1 | Symbol 186 MovieClip |
"hp_bar" | Symbol 194 MovieClip [enemy1] Frame 1 | Symbol 188 MovieClip |
"ice" | Symbol 194 MovieClip [enemy1] Frame 1 | Symbol 191 MovieClip |
"area" | Symbol 200 MovieClip [arrow_fuego] Frame 1 | Symbol 196 MovieClip |
"golpe" | Symbol 221 MovieClip [landmine] Frame 1 | Symbol 209 MovieClip |
"mina" | Symbol 222 MovieClip [magic_fire_mine] Frame 1 | Symbol 221 MovieClip [landmine] |
"control_mc" | Symbol 264 MovieClip Frame 1 | Symbol 263 MovieClip [Symbol 1] |
"n" | Symbol 265 MovieClip [magic_fire_storm] Frame 1 | Symbol 264 MovieClip |
"control_mc" | Symbol 268 MovieClip Frame 1 | Symbol 263 MovieClip [Symbol 1] |
"martillo" | Symbol 325 MovieClip [martillo] Frame 1 | Symbol 324 MovieClip |
"detector" | Symbol 337 MovieClip [arbol_enterrado] Frame 1 | Symbol 209 MovieClip |
"freloaderbar" | Symbol 387 MovieClip Frame 1 | Symbol 361 MovieClip |
"line" | Symbol 468 MovieClip Frame 1 | Symbol 465 MovieClip |
"dragger" | Symbol 468 MovieClip Frame 1 | Symbol 467 MovieClip |
"sonidos" | Symbol 665 MovieClip Frame 1 | Symbol 590 MovieClip |
"s4" | Symbol 665 MovieClip Frame 1 | Symbol 592 Button |
"s1" | Symbol 665 MovieClip Frame 1 | Symbol 594 Button |
"s2" | Symbol 665 MovieClip Frame 1 | Symbol 596 Button |
"s3" | Symbol 665 MovieClip Frame 1 | Symbol 598 Button |
"s4" | Symbol 665 MovieClip Frame 2 | Symbol 599 Button |
"s1" | Symbol 665 MovieClip Frame 2 | Symbol 600 Button |
"s2" | Symbol 665 MovieClip Frame 2 | Symbol 601 Button |
"s3" | Symbol 665 MovieClip Frame 2 | Symbol 602 Button |
"sonidos" | Symbol 665 MovieClip Frame 3 | Symbol 618 MovieClip |
"s4" | Symbol 665 MovieClip Frame 3 | Symbol 592 Button |
"s1" | Symbol 665 MovieClip Frame 3 | Symbol 620 Button |
"s2" | Symbol 665 MovieClip Frame 3 | Symbol 622 Button |
"s3" | Symbol 665 MovieClip Frame 3 | Symbol 624 Button |
"s4" | Symbol 665 MovieClip Frame 4 | Symbol 599 Button |
"s1" | Symbol 665 MovieClip Frame 4 | Symbol 625 Button |
"s2" | Symbol 665 MovieClip Frame 4 | Symbol 626 Button |
"s3" | Symbol 665 MovieClip Frame 4 | Symbol 627 Button |
"sonidos" | Symbol 665 MovieClip Frame 5 | Symbol 642 MovieClip |
"s4" | Symbol 665 MovieClip Frame 5 | Symbol 592 Button |
"s1" | Symbol 665 MovieClip Frame 5 | Symbol 644 Button |
"s2" | Symbol 665 MovieClip Frame 5 | Symbol 646 Button |
"s3" | Symbol 665 MovieClip Frame 5 | Symbol 648 Button |
"s4" | Symbol 665 MovieClip Frame 6 | Symbol 599 Button |
"s1" | Symbol 665 MovieClip Frame 6 | Symbol 649 Button |
"s2" | Symbol 665 MovieClip Frame 6 | Symbol 650 Button |
"s3" | Symbol 665 MovieClip Frame 6 | Symbol 651 Button |
"s4" | Symbol 665 MovieClip Frame 7 | Symbol 592 Button |
"s1" | Symbol 665 MovieClip Frame 7 | Symbol 656 Button |
"s2" | Symbol 665 MovieClip Frame 7 | Symbol 657 Button |
"s3" | Symbol 665 MovieClip Frame 7 | Symbol 658 Button |
"s4" | Symbol 665 MovieClip Frame 8 | Symbol 599 Button |
"b_lvlup" | Symbol 703 MovieClip Frame 1 | Symbol 689 Button |
"b_sell" | Symbol 703 MovieClip Frame 1 | Symbol 691 Button |
"txtlvl" | Symbol 703 MovieClip Frame 1 | Symbol 693 EditableText |
"txtdmg" | Symbol 703 MovieClip Frame 1 | Symbol 694 EditableText |
"b_dmg" | Symbol 703 MovieClip Frame 2 | Symbol 696 Button |
"b_speed" | Symbol 703 MovieClip Frame 2 | Symbol 698 Button |
"speedlvl" | Symbol 703 MovieClip Frame 2 | Symbol 701 EditableText |
"damagelvl" | Symbol 703 MovieClip Frame 2 | Symbol 702 EditableText |
"hero" | Symbol 722 MovieClip Frame 1 | Symbol 665 MovieClip |
"t_settings" | Symbol 722 MovieClip Frame 1 | Symbol 703 MovieClip |
"detector" | Symbol 780 MovieClip Frame 1 | Symbol 209 MovieClip |
"area" | Symbol 788 MovieClip Frame 1 | Symbol 9 MovieClip [area_col] |
"a3" | Symbol 788 MovieClip Frame 1 | Symbol 787 MovieClip |
"a2" | Symbol 788 MovieClip Frame 1 | Symbol 787 MovieClip |
"a1" | Symbol 788 MovieClip Frame 1 | Symbol 787 MovieClip |
"power1" | Symbol 789 MovieClip Frame 1 | Symbol 332 MovieClip [power_source] |
"area" | Symbol 795 MovieClip Frame 1 | Symbol 9 MovieClip [area_col] |
"a3" | Symbol 795 MovieClip Frame 1 | Symbol 787 MovieClip |
"a2" | Symbol 795 MovieClip Frame 1 | Symbol 787 MovieClip |
"a1" | Symbol 795 MovieClip Frame 1 | Symbol 787 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "hielo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "menuses" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "humo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "area_col" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "turreta" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "torre_fuego" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "torre_hielo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "torre_power" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "torre_radar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "torre_buff" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "torre_sniper" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "torre" |
ExportAssets (56) | Timeline Frame 1 | Symbol 181 as "ene_cuca" |
ExportAssets (56) | Timeline Frame 1 | Symbol 190 as "mc_ice2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "boss1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "enemy2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "enemy1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "arrow_fuego" |
ExportAssets (56) | Timeline Frame 1 | Symbol 203 as "arrow_hielo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "arrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 206 as "tool_firestorm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 207 as "tool_coldstorm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "hithard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 221 as "landmine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 222 as "magic_fire_mine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 223 as "magic_time_vortex" |
ExportAssets (56) | Timeline Frame 1 | Symbol 229 as "magic_time_break" |
ExportAssets (56) | Timeline Frame 1 | Symbol 235 as "_misilaso" |
ExportAssets (56) | Timeline Frame 1 | Symbol 248 as "magic_fire_hell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 250 as "tool_firemine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 251 as "tool_timevortex" |
ExportAssets (56) | Timeline Frame 1 | Symbol 252 as "tool_timebreak" |
ExportAssets (56) | Timeline Frame 1 | Symbol 253 as "tool_firehell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 254 as "tool_coldslash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 255 as "tool_timespeed" |
ExportAssets (56) | Timeline Frame 1 | Symbol 256 as "tool_coldwave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 258 as "tool_no" |
ExportAssets (56) | Timeline Frame 1 | Symbol 260 as "fuegon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 263 as "Symbol 1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 265 as "magic_fire_storm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 269 as "magic_cold_storm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 276 as "magic_cold_wave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 286 as "power_tip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 291 as "sell_tip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 294 as "buy_tip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 297 as "inner_piedra" |
ExportAssets (56) | Timeline Frame 1 | Symbol 298 as "piedra" |
ExportAssets (56) | Timeline Frame 1 | Symbol 299 as "crea_torre" |
ExportAssets (56) | Timeline Frame 1 | Symbol 304 as "mancha_de_sangre" |
ExportAssets (56) | Timeline Frame 1 | Symbol 309 as "fuegaso" |
ExportAssets (56) | Timeline Frame 1 | Symbol 315 as "magic_cold_slash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "buff_speed" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "martillo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 327 as "inner_casita" |
ExportAssets (56) | Timeline Frame 1 | Symbol 332 as "power_source" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "inner_exit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 337 as "arbol_enterrado" |
ExportAssets (56) | Timeline Frame 1 | Symbol 338 as "crea_arbol" |
ExportAssets (56) | Timeline Frame 2 | Symbol 420 as "musica_campo" |
ExportAssets (56) | Timeline Frame 10 | Symbol 577 as "nico_laught" |
ExportAssets (56) | Timeline Frame 10 | Symbol 578 as "nico_ia" |
ExportAssets (56) | Timeline Frame 10 | Symbol 583 as "complete" |
ExportAssets (56) | Timeline Frame 10 | Symbol 584 as "disparo2" |
ExportAssets (56) | Timeline Frame 10 | Symbol 585 as "disparo0" |
ExportAssets (56) | Timeline Frame 10 | Symbol 586 as "disparo1" |
ExportAssets (56) | Timeline Frame 10 | Symbol 587 as "fuego" |
ExportAssets (56) | Timeline Frame 10 | Symbol 588 as "trompeta" |
ExportAssets (56) | Timeline Frame 10 | Symbol 589 as "cash" |
ExportAssets (56) | Timeline Frame 10 | Symbol 612 as "big_kill2" |
ExportAssets (56) | Timeline Frame 10 | Symbol 613 as "big_kill1" |
ExportAssets (56) | Timeline Frame 10 | Symbol 617 as "big_hello" |
ExportAssets (56) | Timeline Frame 10 | Symbol 634 as "tech2" |
ExportAssets (56) | Timeline Frame 10 | Symbol 637 as "tech1" |
ExportAssets (56) | Timeline Frame 10 | Symbol 639 as "portal" |
ExportAssets (56) | Timeline Frame 10 | Symbol 640 as "click1" |
ExportAssets (56) | Timeline Frame 10 | Symbol 641 as "click2" |
Labels
"menu" | Frame 3 |
"credits" | Frame 4 |
"options" | Frame 5 |
"game" | Frame 7 |
"dificulta" | Frame 8 |
"chose" | Frame 8 |
"fuego" | Frame 39 |
"hielo" | Frame 41 |
"time" | Frame 43 |
"gameover" | Frame 62 |
"tanque" | Symbol 181 MovieClip [ene_cuca] Frame 1 |
"tanque_down" | Symbol 181 MovieClip [ene_cuca] Frame 2 |
"cuca_down" | Symbol 181 MovieClip [ene_cuca] Frame 3 |
"cuca" | Symbol 181 MovieClip [ene_cuca] Frame 4 |
"tipo" | Symbol 181 MovieClip [ene_cuca] Frame 5 |
"tipo_down" | Symbol 181 MovieClip [ene_cuca] Frame 6 |
"nave" | Symbol 181 MovieClip [ene_cuca] Frame 7 |
"nave_down" | Symbol 181 MovieClip [ene_cuca] Frame 8 |
"fantasma" | Symbol 181 MovieClip [ene_cuca] Frame 9 |
"fantasma_down" | Symbol 181 MovieClip [ene_cuca] Frame 10 |
"boss_cuca" | Symbol 181 MovieClip [ene_cuca] Frame 11 |
"boss_cuca_down" | Symbol 181 MovieClip [ene_cuca] Frame 12 |
"boss_tanque" | Symbol 181 MovieClip [ene_cuca] Frame 13 |
"boss_tanque_down" | Symbol 181 MovieClip [ene_cuca] Frame 14 |
"boss_fantasma" | Symbol 181 MovieClip [ene_cuca] Frame 15 |
"boss_fantasma_down" | Symbol 181 MovieClip [ene_cuca] Frame 16 |
"boss_tipo" | Symbol 181 MovieClip [ene_cuca] Frame 17 |
"boss_tipo_down" | Symbol 181 MovieClip [ene_cuca] Frame 18 |
"elite_tanque" | Symbol 181 MovieClip [ene_cuca] Frame 19 |
"elite_tanque_down" | Symbol 181 MovieClip [ene_cuca] Frame 20 |
"elite_cuca_down" | Symbol 181 MovieClip [ene_cuca] Frame 21 |
"elite_cuca" | Symbol 181 MovieClip [ene_cuca] Frame 22 |
"elite_tipo" | Symbol 181 MovieClip [ene_cuca] Frame 23 |
"elite_tipo_down" | Symbol 181 MovieClip [ene_cuca] Frame 24 |
"elite_nave" | Symbol 181 MovieClip [ene_cuca] Frame 25 |
"elite_nave_down" | Symbol 181 MovieClip [ene_cuca] Frame 26 |
"elite_fantasma" | Symbol 181 MovieClip [ene_cuca] Frame 27 |
"elite_fantasma_down" | Symbol 181 MovieClip [ene_cuca] Frame 28 |
"boss_nave" | Symbol 181 MovieClip [ene_cuca] Frame 29 |
"boss_king" | Symbol 181 MovieClip [ene_cuca] Frame 31 |
"boss_king_down" | Symbol 181 MovieClip [ene_cuca] Frame 32 |
"hielo" | Symbol 534 MovieClip Frame 1 |
"fuego" | Symbol 534 MovieClip Frame 2 |
"time" | Symbol 534 MovieClip Frame 3 |
"hielo" | Symbol 665 MovieClip Frame 1 |
"hielolvl" | Symbol 665 MovieClip Frame 2 |
"fuego" | Symbol 665 MovieClip Frame 3 |
"fuegolvl" | Symbol 665 MovieClip Frame 4 |
"time" | Symbol 665 MovieClip Frame 5 |
"timelvl" | Symbol 665 MovieClip Frame 6 |
"arcane" | Symbol 665 MovieClip Frame 7 |
"arcanelvl" | Symbol 665 MovieClip Frame 8 |
Dynamic Text Variables
txtcost | Symbol 279 EditableText | "cost" |
txttip | Symbol 280 EditableText | "GOLDMINE UNDER SIEGEEAAAA AAAAAAAAAAAAAAAA" |
txtcost | Symbol 288 EditableText | "gold" |
txttip | Symbol 289 EditableText | "" |
txtcost | Symbol 292 EditableText | "cost" |
txttip | Symbol 293 EditableText | "" |
hero_lvl | Symbol 481 EditableText | "02" |
mission | Symbol 486 EditableText | "1" |
txtmana | Symbol 655 EditableText | "0" |
txtLeft | Symbol 660 EditableText | "0" |
_root.life | Symbol 681 EditableText | "09" |
_root.gold | Symbol 682 EditableText | "09" |
txt_exp | Symbol 683 EditableText | "09" |
hero.txtmana | Symbol 684 EditableText | "09" |
txt_lvl | Symbol 693 EditableText | "09" |
txt_dmg | Symbol 694 EditableText | "09" |
slvl | Symbol 701 EditableText | "09" |
dmglvl | Symbol 702 EditableText | "09" |
_root.skill_left | Symbol 706 EditableText | "09" |
cd1 | Symbol 707 EditableText | "09" |
cd2 | Symbol 708 EditableText | "09" |
cd3 | Symbol 709 EditableText | "09" |
txtdialogo | Symbol 738 EditableText | "mh... i have nothing to say" |
time_left | Symbol 757 EditableText | "10" |
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