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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/20670170?noj=FRM20670170-9DC" width="1" height="1"></div>

Tower Defence Generals - fun tower defense game with 3 heros tho choose from.swf

This is the info page for
Flash #91414

(Click the ID number above for more basic data on this flash file.)


Text
1

2

3

4

cost:

cost

GOLDMINE UNDER SIEGEEAAAA
AAAAAAAAAAAAAAAA

gold

selling price:

cost

exit

flash

-play-

-play-

-load game-

-load game-

-options-

-options-

-credits-

-credits-

-more Games-

-more Games-

Graphics:
Hernan Lopez
Programming
fabian peruggia
Idea
Hernan Lopez
fabian peruggia
Translation:
Juan Ignacio San MArtin
Voices:
Hernan Lopez
Juan ignacio San martin
elinor alvarellos
Testers:
victor teoh
Carlos Marquez
Special thanks to:
YOU!

Graphics:
Hernan Lopez
Programming
Hernan Lopez
Idea
Hernan Lopez
Translation:
Juan Ignacio San MArtin
Voices:
Hernan Lopez
Juan ignacio San martin
elino alvarellos
Testers:
fabian peruggia
victor teoh
Carlos Marquez
Special thanks to:
YOU!

-to main menu-

-to main menu-

music VOLUME:

LOW

MEDIUM

HIGH

-QUALITY-

fx volume:

NEW GAME

02

delete data

1

mission:

hero level:

nicova kramer:
the colden
blind elf

special  ability:
-eternal ice
-cold slash
-chilling storm

bigzz ferryman:
the  armmagedon
maker

special  ability:
-missile strike
-corrosive gas
-land mine

jaw-tech 04:
eternal being

special  ability:
-overcharge
-rewind
- unstable vortex

MIssion ONe:
True Tropical Trap
Welcome , it is nice to have someone like
you as our new general.
I'm Robina your  assistent.
your first mission is whaitng for you
in the Caramelo forest.
the insurgent forces will be tring to
leave the forest to blow the town.
don't let them go away.
don't forget that the units in higher
places have more shoting range!
good luck!

next
level

f  e   r   n  a  n  d   l  u  o n  e  l  i  f  e   r   n  a  n

sonido
nicova

G

sonidos
biggzz

p

sonido tech

HERO SKILLS

MANA:

0

SkillS LEFT:

0

LEVEL UP!

life:
Gold:
Exp:
mana:

09

09

09

09

buildings:

selection menu:

hero skills:

level:
damage:

09

09

bonus speed:
bonus damage:

09

09

09

09

09

09

Fresh

more games..

Fresh

- SPACEBAR TO CANCEL -

- You cant build there -

mh... i have nothing to say

next
WAVE

the next wave is coming in:

10

LEVEL COMPLETE!!!

MIssion two:
double desert day
you made it! cool! you are amazing!!
now we are traveling to...  the coco
canyons our enemies  will try to cross
it from two directions. it will be a
hard task to hanble
good luck general

save

MIssion tree:
run rewind river
general  our new mission is to intersept
the enemy forces going to the coast of
Manzanita river, the road is really
short luckly we can delay the enemy
giving power to the  ansient
structures laing there.
god luck general!

MIssion four:
heading hammers
in our next mission we will be whaiting
for the enemys in the pantufla indian
village, the villagers were evacuated ,
luckyly they already have a defence
sistem based on hammer strikes, we
only need to power up it, and our
defence will be boosted!
good luck general

mission five:
crazy canyons:
Our enemies are headed to the choripan
canyon seeking for an alternative
route to find our main city. Don’t let
them cross the canyons!! The choripan
canyons are known for being really
tricky and twisted.
Good luck!

final mission:
BIG BAD BOSS:
A super boss unit was seeing coming to
Pepinillo lake. It looks like he is the
enemy king himself carrying a
teleporting device.
Beware he is a slow unit but he is
really hard to kill. Reports say that
his summoned minions get stronger
over time…  So be ready for the worst!

The

END

Bigzz finally finds a girlfriend
and lives happily ever after
building a farm.
Leaving behind a past of
carnage and murder. Nowadays
he is one of the biggest corn
producers in the whole
galaxy.

press space bar to end.

the

END

After the last mission Nikova
decide to enter in a miss galaxy
contest, but she gets the second
place... Mysteriously after 2 weeks
the winner was founded frozen...
Actually Nikova is miss galaxy. As
replacement of the other girl.

h

Press spacebar to end

the

END

After the last mission jaw tech
becomes the most recognized war
robot in the whole galaxy history.
Getting advantage of his current
position he convinced the army
council to start building an army
of sexy-tech 05 Being he the owner
of the rights of the model... He
becomes even richer than ever...

E  a  X  B

Press spacebar to end

GAME OVER

ActionScript [AS1/AS2]

Frame 1
function doSomething() { } stop(); _root.menu = MENU; MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("This Game is copyrighted by Epic Llama", doSomething); MENU.customItems.push(Functioned); _root.menu = MENU;
Frame 2
stop(); mySound = new Sound(_root.fx); _root.fx.mySound.setVolume(50); stop();
Frame 3
stop(); saveFile = ""; var savefile = SharedObject.getLocal(saveFile); adorno = []; gold = 0;
Instance of Symbol 468 MovieClip "mySlider" in Frame 5
onClipEvent (enterFrame) { _root.musikita.mymusic.setVolume(_root.mySlider.ratio); _root.music_val = _root.mySlider.ratio; }
Instance of Symbol 468 MovieClip in Frame 5
onClipEvent (enterFrame) { _root.fx.mySound.setVolume(ratio); }
Instance of Symbol 535 MovieClip in Frame 7
onClipEvent (load) { var savefile = SharedObject.getLocal("save2"); if (savefile.data.gold == undefined) { stop(); } else { gotoAndStop (2); } }
Instance of Symbol 535 MovieClip in Frame 7
onClipEvent (load) { var savefile = SharedObject.getLocal("save3"); if (savefile.data.gold == undefined) { stop(); } else { gotoAndStop (2); } }
Instance of Symbol 535 MovieClip in Frame 7
onClipEvent (load) { var savefile = SharedObject.getLocal("save1"); if (savefile.data.gold == undefined) { stop(); } else { gotoAndStop (2); } }
Frame 8
stop(); stop();
Frame 9
stop();
Frame 10
function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 50; rarm = 5; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Allright, now its time to try upgrade the towers. if you select them, you can upgrade them from the menu. Try that."); } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 60; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Nicely done, but there is no time to rest, try building towers in high terrain to improve their range!"); } } if (lvl == 3) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 120; rarm = 5; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 30) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 100; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("WARNING: we have reports from the command center; they are detecting invisible units coming this way. Build some radar to detect them."); } } if (lvl == 4) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 5; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 50; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 1; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Exelent job my general. Ooh! What\u2019s that trembling? Oh no. All units to your post. Elite unit ahead! Repeat, all units to your post. Elite unit ahead!"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_cuca"; rhp = 2000; rarm = 25; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 1; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 8; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Wow. Pretty good for your firs assignment :P. just keep at the good work."); } } if (lvl == 6) { time_count++; if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 300; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 10; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 15; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("It\u2019s like my moms says. How do you stop a Imperial army tank? shoot the guy pushing it... Well at least I think that was funny."); } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 200; rarm = 55; rgold_p = 10; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 10; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 150; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("Just a few more waves and we are done ^^."); } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 150; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo.tip("...do you like my shirt? .Oops I call you by mistake ^^ byeeeee"); } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 10; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 100; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; trace(wave_lvl); _root.dialogo.tip("And now the big finale. A big, furious, bloodthirsty Mother-robo-spider its coming this way and he is looking for you. Good luck, I\u2019m out of here!"); } } if (lvl == 10) { time_count++; if (((time_count % 10) == 0) && (wavecount > 0)) { rene_n = "boss_cuca"; rhp = 2000; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 1.5; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.menu1.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function lvlStart() { if (_root.lvlstart == 1) { _root.lvlstart = 0; _root.dialogo.tip("HI my general, its a pleasure to meet you, your mission is to destroy the incomming forces. you can buy towers from the menu to build towers in order to kill the enemies forces. good luck my general!"); } } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; _root.dialogo.tip("yeeeeeeahhhhhh we won!!!...mmm...you understand that I was joking. How could I ever abandon you ^^ my greatest general. I m really hopping to work with you soon."); mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } stop(); mission = 1; i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 150; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 10; time_count = 0; enemy_count = wavecount; wave_wait_time = 1440; wavedelayset = 15; wavedelay = 30; globalspeed = 1; arrow.tar = 0; arrow.dmg = 0; tower_settings.tar = 0; tower_settings._alpha = 0; tower_settings.txtlvlx = tower_settings.txtlvl._x; tower_settings.txtdmgx = tower_settings.txtdmg._x; tower_settings.txtdmg._x = 1000; tower_settings.txtlvl._x = 1000; tower_settings.damagelvl._x = 1000; tower_settings.speedlvl._x = 1000; skill_left = 0; skill1_lvl = 0; skill2_lvl = 0; skill3_lvl = 0; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; hero_lvl = 1; hero_exp = 0; lvl_exp = 100 * hero_lvl; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if ((wave_wait_time > 0) && (wave_wait_time < 1440)) { wave_wait_time = wave_wait_time - 1; } else if (wave_wait_time < 1440) { waves(wave_lvl); } lvlStart(); menu1.p_settings.txt_gold = gold; menu1.p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlstart = 1; _root.lvlend = 1;
Instance of Symbol 758 MovieClip in Frame 10
/* no clip actions */
Instance of Symbol 761 MovieClip "next_lvl" in Frame 10
/* no clip actions */
Frame 11
stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }
Frame 12
function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 50; rarm = 10; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 10; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 100; rarm = 10; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 14; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo2.tip("WARNING: Invisible units coming this way. Build some radar to detect them."); } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 150; rarm = 15; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 60; rarm = 15; rgold_p = 8; rexp_p = 8; rimv = 1; rspd = 2.5; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 100; rarm = 30; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 8; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 5; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 8; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo2.tip("WARNING: Two Elite tanks Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_tanque"; rhp = 1000; rarm = 40; rgold_p = 25; rexp_p = 25; rimv = 0; rspd = 1; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_boss2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 14; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 6) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 200; rarm = 30; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 8; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 300; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 1; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 150; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 300; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 1; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 250; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 100; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 16; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 350; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 1; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 270; rarm = 15; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 150; rarm = 55; rgold_p = 15; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_enemigos2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; trace(wave_lvl); _root.dialogo2.tip("WARNING: Two Super tanks ahead."); } } if (lvl == 10) { time_count++; if (((time_count % 10) == 0) && (wavecount > 0)) { rene_n = "boss_tanque"; rhp = 1600; rarm = 55; rgold_p = 15; rexp_p = 25; rimv = 0; rspd = 2; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; crea_boss2(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg, scr:1}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg, scr:2}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function lvlStart() { if (_root.lvlstart == 1) { _root.lvlstart = 0; _root.dialogo2.tip("We meet again. Lets finish this quicly."); } } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_boss2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 200; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } lvlStart(); p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlstart = 1; _root.lvlend = 1;
Instance of Symbol 209 MovieClip in Frame 12
onClipEvent (enterFrame) { if (this.hitTest(_root.w.targetgolpe)) { _root.stoped = 1; _root.destino = "pueblo1"; _root.flash1.play(); _root.yego = 1; _root.memoria_x = 1108.1; _root.memoria_y = 2185.3; } }
Frame 13
stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }
Frame 14
function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 50; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 25; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 100; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 160; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 120; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 1.5; rdmg = 15; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 160; rarm = 50; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo3.tip("WARNING: Elite unit Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_tipo"; rhp = 2000; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 8; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; _root.dialogo3.tip("WARNING: Invisible unit detected"); } } if (lvl == 6) { time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 400; rarm = 50; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 100; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 7; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 300; rarm = 30; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 30; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 8; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 500; rarm = 70; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 270; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 220; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 7; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; trace(wave_lvl); _root.dialogo3.tip("WARNING: Super unit Approaching"); } } if (lvl == 10) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "boss_tipo"; rhp = 2000; rarm = 70; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 5; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 200; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;
Frame 15
stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }
Frame 16
function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 50; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 25; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 80; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 100; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 160; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 120; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 1.5; rdmg = 15; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 160; rarm = 50; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Elite unit Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_fantasma"; rhp = 1400; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 8; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Invisible unit detected"); } } if (lvl == 6) { time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 1; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 400; rarm = 50; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 100; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 300; rarm = 30; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 30; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 500; rarm = 70; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 270; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 220; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; trace(wave_lvl); _root.dialogo4.tip("WARNING: Super unit Approaching"); } } if (lvl == 10) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "boss_fantasma"; rhp = 2800; rarm = 70; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 250; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;
Frame 17
stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }
Frame 18
function waves(lvl) { if (lvl == 1) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 50; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 25; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 2) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 80; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 100; rarm = 20; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Invisible unit detected"); } } if (lvl == 3) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 160; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 1; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 120; rarm = 20; rgold_p = 8; rexp_p = 8; rimv = 0; rspd = 1.5; rdmg = 15; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; } } if (lvl == 4) { time_count++; if (((time_count % 40) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 200; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 2; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 65) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 160; rarm = 50; rgold_p = 2; rexp_p = 2; rimv = 0; rspd = 3.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 1; enemy_count = wavecount; gold = gold + 50; wave_wait_time = 375; _root.dialogo4.tip("WARNING: Elite unit Approaching"); } } if (lvl == 5) { time_count++; if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "elite_nave"; rhp = 1400; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 50; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 14; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 6) { time_count++; if (((time_count % 50) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 230; rarm = 15; rgold_p = 5; rexp_p = 5; rimv = 1; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 230; rarm = 50; rgold_p = 5; rexp_p = 5; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 30; enemy_count = wavecount; gold = gold + 70; wave_wait_time = 375; } } if (lvl == 7) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 430; rarm = 50; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 230; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 130; rarm = 15; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 8) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "nave"; rhp = 330; rarm = 30; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4.5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 280; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 3; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 60; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 6; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 20; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; } } if (lvl == 9) { time_count++; if (((time_count % 48) == 0) && (wavecount > 0)) { rene_n = "tanque"; rhp = 530; rarm = 70; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 4; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 20) == 0) && (wavecount > 0)) { rene_n = "cuca"; rhp = 300; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "tipo"; rhp = 250; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 0; rspd = 5; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if (((time_count % 100) == 0) && (wavecount > 0)) { rene_n = "fantasma"; rhp = 60; rarm = 55; rgold_p = 5; rexp_p = 15; rimv = 1; rspd = 8; rdmg = 5; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { wave_lvl++; wavecount = 2; enemy_count = wavecount; gold = gold + 150; wave_wait_time = 375; trace(wave_lvl); _root.dialogo4.tip("WARNING: Super unit Approaching"); } } if (lvl == 10) { time_count++; if (((time_count % 200) == 0) && (wavecount > 0)) { rene_n = "boss_nave"; rhp = 2700; rarm = 70; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 4; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((wavecount <= 0) && (enemy_count <= 0)) { lvlEnd(); next_lvl.showme(); } } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 250; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 20; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;
Instance of Symbol 802 MovieClip "a" in Frame 18
onClipEvent (load) { target = "a1"; }
Instance of Symbol 802 MovieClip "b" in Frame 18
onClipEvent (load) { target = "b1"; }
Instance of Symbol 802 MovieClip "c" in Frame 18
onClipEvent (load) { target = "c1"; }
Instance of Symbol 802 MovieClip "d" in Frame 18
onClipEvent (load) { target = "d1"; }
Instance of Symbol 802 MovieClip "d1" in Frame 18
onClipEvent (load) { target2 = "d"; }
Instance of Symbol 802 MovieClip "c1" in Frame 18
onClipEvent (load) { target2 = "c"; }
Instance of Symbol 802 MovieClip "b1" in Frame 18
onClipEvent (load) { target2 = "b"; }
Instance of Symbol 802 MovieClip "a1" in Frame 18
onClipEvent (load) { target2 = "a"; }
Frame 19
stop(); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }
Frame 20
function waves(lvl) { time_count++; if (wavecount > 0) { rene_n = "boss_king"; rhp = 50000; rarm = 50; rgold_p = 5; rexp_p = 25; rimv = 0; rspd = 0.25; rdmg = 100; crea_boss(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg); wavecount--; } if ((_root.container_movie.ene0.life > 0) && ((time_count % 48) == 0)) { rene_n = "tipo"; rhp = 30 + (time_count / 12); rarm = 15; rgold_p = 20; rexp_p = 10; rimv = 0; rspd = 2.5; rdmg = 1; crea_enemigos(rene_n, rhp, rarm, rgold_p, rexp_p, rimv, rspd, rdmg, _root.container_movie.ene0.speedx, _root.container_movie.ene0.speedy); } else if (_root.container_movie.ene0.life <= 0) { lvlEnd(); next_lvl.showme(); } } function charge_mana() { if (mana < mana_max) { mana = mana + mana_tic; } } function check_lvl() { menu1.txt_exp = (hero_exp + " / ") + lvl_exp; if (hero_exp >= lvl_exp) { hero_exp = hero_exp - lvl_exp; hero_lvl++; skill_left++; lvl_exp = 100 * hero_lvl; } } function crea_enemigos(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg, ssx, ssy) { _root.container_movie.attachMovie("enemy2", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.container_movie.ene0._x, _y:_root.container_movie.ene0._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg, speedx:ssx, speedy:ssy}); enemy_cont++; } function crea_enemigos2(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("enemy1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source2._x, _y:_root.ene_source2._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function selec_ene(ene, nombre) { last_ene.life = last_ene.life * wave_lvl; last_ene.armormax = last_ene.armormax + (2 * wave_lvl); trace(last_ene.life); } function showtooltip() { toolactual = _root.container_movie["tool" + i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } function create_tooltip(nombre) { towername = nombre; _root.tooltip = 1; i2++; _root.container_movie.attachMovie(nombre, "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:50}); } function creatorre(nombre) { var _local2; _local2 = 1; creo2 = 0; if (nombre != "torre_power") { conta1 = 0; while (conta1 <= i) { if (_root.container_movie["torre" + conta1].area.hitTest(container_movie["tool" + i2].area)) { _local2 = 0; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["area" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 1; } conta1++; } conta1 = 0; while (conta1 <= 10) { if (_root["areap" + conta1].hitTest(container_movie["tool" + i2].area)) { creo2 = 0; } conta1++; } if ((_local2 == 1) && (creo2 == 1)) { _root.container_movie.attachMovie(nombre, "torre" + i, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:0}); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); i++; } } else { conta1 = 0; while (conta1 <= 10) { if (_root.container_movie["power" + conta1].hitTest(container_movie["tool" + i2].area) && (_root.container_movie["power" + conta1].encendido == 0)) { _root.container_movie["power" + conta1].gotoAndStop(2); tooltip = 0; gold = gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("click2"); mySound.start(0, 1); removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); } conta1++; } } } function manage_arrows(arrowt, targett, dmg) { arrowt.tar = targett; arrowt.tarx = targett._x; arrowt.tary = targett._y; arrowt.dmg = dmg; } function gettiar(tar) { _root.t_settings.get_target(tar); } function useSkill(skill) { if (skill == "cold_wave") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldwave", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_slash") { _root.tooltip = 2; i2++; _root.container_movie.attachMovie("tool_coldslash", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "cold_storm") { i2++; _root.container_movie.attachMovie("tool_coldstorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "fire_hell") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firehell", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_mine") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_firemine", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "fire_storm") { i2++; _root.container_movie.attachMovie("tool_firestorm", "storm" + i2, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); } if (skill == "time_break") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timebreak", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_vortex") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timevortex", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } if (skill == "time_speed") { i2++; _root.tooltip = 2; _root.container_movie.attachMovie("tool_timespeed", "tool" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); _root.container_movie.attachMovie("tool_no", "cross" + i2, _root.container_movie.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100}); } } function cleartooltip() { tooltip = 0; removeMovieClip(_root.container_movie["tool" + i2]); removeMovieClip(_root.container_movie["cross" + i2]); tooltip = 0; } function createSkill() { _root.container_movie["tool" + i2].action(); } function checkkeys() { if (Key.isDown(32)) { cleartooltip(); } } function crea_boss(ene_n, hp, arm, gold_p, exp_p, imv, spd, dmg) { _root.container_movie.attachMovie("boss1", "ene" + enemy_cont, _root.container_movie.getNextHighestDepth(), {_x:_root.ene_source._x, _y:_root.ene_source._y, _alpha:100, life:hp, armormax:arm, graff:ene_n, imvi:imv, exp_price:exp_p, price:gold_p, speed:spd, damage:dmg}); enemy_cont++; } function lvlEnd() { if (_root.lvlend == 1) { _root.lvlend = 0; mySound = new Sound(_root.fx); mySound.attachSound("complete"); mySound.start(0, 1); } } stop(); i = 0; i2 = 0; enemy_cont = 0; arrow_cont = 0; gold = 250; life = 100; cost = 0; j = 0; cont1 = 0; cont2 = 0; tooltip = 0; powername = 0; towername = 0; wavecount = 1; time_count = 0; enemy_count = wavecount; wave_wait_time = 250; wavedelayset = 15; wavedelay = 30; globalspeed = 1; mana_max = 100; mana = mana_max; mana_tic = 0.0416666666666667; wave_lvl = 1; _root.tip_cont = 0; _root.createEmptyMovieClip("container_sangre", _root.getNextHighestDepth()); _root.createEmptyMovieClip("container_movie", _root.getNextHighestDepth()); this.onMouseDown = function () { if (tooltip == 1) { creatorre(towername); } if (tooltip == 2) { createSkill(); } }; this.onEnterFrame = function () { if (tooltip == 1) { showtooltip(); } if (wave_wait_time > 0) { wave_wait_time = wave_wait_time - 1; } else { waves(wave_lvl); } p_settings.txt_gold = gold; p_settings.txt_life = life; checkkeys(); charge_mana(); check_lvl(); }; _root.lvlend = 1;
Frame 21
gotoAndStop(_root.hero); for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); }
Frame 62
for (var i in _root.adorno) { removeMovieClip(_root.adorno[i]); } removeMovieClip(_root.container_movie); removeMovieClip(_root.container_sangre);
Symbol 7 MovieClip [humo] Frame 5
stop(); removeMovieClip(this);
Symbol 9 MovieClip [area_col] Frame 1
this._alpha = 0;
Symbol 17 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 38 MovieClip [turreta] Frame 1
function disparar() { tiro.play(); }
Symbol 42 MovieClip [torre_fuego] Frame 1
stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow_fuego", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); } mySound = new Sound(_root.fx); mySound.attachSound("hielo"); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 2; speed = 2; damage = dmgbase; damage_inc = 0.5; prise = 35; lvl = 1; lvlmax = 4; dmax = 1; atacktime = speed; delay = atacktime; range = 100; build = 0; targetx = 0; targety = 0; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };
Instance of Symbol 38 MovieClip [turreta] "grafico" in Symbol 42 MovieClip [torre_fuego] Frame 1
onClipEvent (load) { myColor = new Color(color); myColor.setRGB(16711680); }
Symbol 43 MovieClip [torre_hielo] Frame 1
stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow_hielo", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); } mySound = new Sound(_root.fx); mySound.attachSound("hielo"); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; trace("wiiiii"); } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase + dmgbuff; dmgcont = 30; trace("damawiiiii"); } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 5; damage = dmgbase; damage_inc = 3; prise = 20; lvl = 1; lvlmax = 4; dmax = 2; speed = 10; atacktime = speed; delay = atacktime; range = 100; build = 0; targetx = 0; targety = 0; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); this.swapDepths((this._x / 90) + (this._y + 0)); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };
Instance of Symbol 38 MovieClip [turreta] "grafico" in Symbol 43 MovieClip [torre_hielo] Frame 1
onClipEvent (load) { myColor = new Color(color); myColor.setRGB(3407871); }
Symbol 48 MovieClip [torre_power] Frame 1
stop();
Instance of Symbol 53 MovieClip in Symbol 56 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(46)); }
Symbol 58 MovieClip [torre_radar] Frame 1
stop(); function sell() { removeMovieClip(this); } function detect() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha < 40) { targetin._alpha = 40; } } cont++; } } } function bufear(tipo, inc) { cont = 0; speedy = 1; if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if ((Math.abs(this._x - targetin._x) < this.range) && (Math.abs(this._y - targetin._y) < this.range)) { targetin.buff(tipo, inc); } cont++; } } } damage = ""; damage_inc = ""; prise = 20; lvl = 1; slvl = 1; dlvl = 1; lvlmax = 2; dmax = ""; atacktime = 1; delay = atacktime; range = 100 * lvl; build = 0; targetx = 0; targety = 0; speedbuff = 1; dmgbuff = 1; bufftipe = 0; this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { range = 100 * lvl; if (this._alpha >= 100) { detect(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };
Instance of Symbol 62 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15)); }
Instance of Symbol 62 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15)); }
Instance of Symbol 62 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15)); }
Instance of Symbol 53 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(46)); }
Symbol 68 MovieClip [torre_buff] Frame 1
stop(); function sell() { removeMovieClip(this); } function detect() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha < 40) { targetin._alpha = 40; } } cont++; } } } function bufear(tipo, inc) { cont = 0; speedy = 1; if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if ((Math.abs(this._x - targetin._x) < this.range) && (Math.abs(this._y - targetin._y) < this.range)) { targetin.buff(tipo, inc); } cont++; } } } damage = 0; damage_inc = 0; prise = 20; lvl = 1; slvl = 1; dlvl = 1; lvlmax = 4; dmax = 4; atacktime = 1; delay = atacktime; range = 70; build = 0; targetx = 0; targety = 0; speedbuff = 1; dmgbuff = 1; bufftipe = 0; this.onPress = function () { _root.menu1.t_settings.gotoAndStop(2); _root.menu1.t_settings.get_target(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { detect(); if (slvl > 1) { bufear("speed", speedbuff); } if (dlvl > 1) { bufear("damage", dmgbuff); } } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };
Symbol 69 MovieClip [torre_sniper] Frame 1
stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); } mySound = new Sound(_root.fx); mySound.attachSound("disparo" + random(3)); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 50; damage = dmgbase; damage_inc = 25; prise = 20; lvl = 1; lvlmax = 4; dmax = 25; speed = 40; atacktime = speed; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; delay = atacktime; range = 150; build = 0; targetx = 0; targety = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if (this._alpha >= 100) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };
Instance of Symbol 38 MovieClip [turreta] "grafico" in Symbol 69 MovieClip [torre_sniper] Frame 1
onClipEvent (load) { myColor = new Color(color); myColor.setRGB(6710886); }
Symbol 70 MovieClip [torre] Frame 1
stop(); function sell() { removeMovieClip(this); } function atack() { cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if (((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) and (ataque == 1)) { _root.container_movie.attachMovie("arrow", "arrow1" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); arrowin = _root.container_movie["arrow1" + _root.arrow_cont]; _root.manage_arrows(arrowin, targetin, damage + random(dmax)); ataque = 0; _root.arrow_cont++; if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y > this._y)) { grafico.gotoAndStop(1); grafico.tiro1.play(); } if ((((targetin._x > this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(2); grafico.tiro2.play(); } if (((targetin._x > this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(3); grafico.tiro3.play(); } if ((((targetin._x > this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(4); grafico.tiro4.play(); } if ((Math.abs(targetin._x - this._x) <= 25) && (targetin._y < this._y)) { grafico.gotoAndStop(5); } if ((((targetin._x < this._x) && (targetin._y < this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(6); grafico.tiro6.play(); } if (((targetin._x < this._x) && (Math.abs(targetin._y - this._y) <= 25)) && (Math.abs(targetin._x - this._x) > 25)) { grafico.gotoAndStop(7); grafico.tiro7.play(); } if ((((targetin._x < this._x) && (targetin._y > this._y)) && (Math.abs(targetin._x - this._x) > 25)) && (Math.abs(targetin._y - this._y) > 25)) { grafico.gotoAndStop(8); grafico.tiro8.play(); } mySound = new Sound(_root.fx); mySound.attachSound("disparo" + random(3)); mySound.start(0, 1); } } cont++; } } } function buff(tipo, inc) { if ((tipo == "speed") && (inc <= speedbuff)) { speedbuff = inc; atacktime = speed * speedbuff; speedcont = 30; } if ((tipo == "damage") && (inc >= dmgbuff)) { dmgbuff = inc; damage = dmgbase * dmgbuff; dmgcont = 30; } if (tipo == "time_speed") { speedbuff = speedbuff / inc; atacktime = speed * speedbuff; speedcont = 125; } } function debuff() { if (speedcont > 0) { speedcont = speedcont - 1; if (speedcont == 0) { atacktime = speed; } } if (dmgcont > 0) { dmgcont = dmgcont - 1; if (dmgcont == 0) { damage = dmgbase; } } } dmgbase = 10; damage = dmgbase; damage_inc = 5; prise = 20; lvl = 1; lvlmax = 4; dmax = 4; speed = 10; atacktime = speed; speedbuff = 1; speedcont = 0; dmgbuff = 0; dmgcont = 0; delay = atacktime; range = 100; build = 0; targetx = 0; targety = 0; grafico.gotoAndStop(1); this.onPress = function () { _root.menu1.t_settings.gotoAndStop(1); _root.menu1.t_settings.get_target(this); _root.gettiar(this); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); }; this.onEnterFrame = function () { if (this._alpha >= 100) { if (delay > 0) { delay--; } else { atack(); delay = atacktime; } debuff(); } if (this._alpha == 0) { contruir = 1; } if ((this.contruir == 1) && (this._alpha < 100)) { this._alpha = this._alpha + 2; } if ((this._alpha >= 100) && (contruir == 1)) { construir = 0; this._alpha = 100; } this.swapDepths((this._x + this._y) * (10 ^ this._y)); };
Symbol 72 MovieClip Frame 1
this._alpha = 0;
Symbol 117 MovieClip Frame 52
stop();
Symbol 120 MovieClip Frame 15
stop();
Symbol 121 MovieClip Frame 29
gotoAndPlay (1);
Symbol 121 MovieClip Frame 65
_root.score = _root.score + -8;
Symbol 121 MovieClip Frame 66
gotoAndPlay (40); _root.hproy.nextFrame();
Symbol 121 MovieClip Frame 67
_root.score = _root.score + 199;
Symbol 121 MovieClip Frame 83
stop();
Symbol 154 Button
on (press) { _root.reloadingtime.tiempos.time1.play(); } on (press) { _root.hpboss.pinky.nextFrame(); }
Symbol 155 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 12
gotoAndPlay (1);
Symbol 181 MovieClip [ene_cuca] Frame 1
stop();
Symbol 181 MovieClip [ene_cuca] Frame 2
stop();
Symbol 181 MovieClip [ene_cuca] Frame 3
stop();
Symbol 181 MovieClip [ene_cuca] Frame 4
stop();
Symbol 181 MovieClip [ene_cuca] Frame 13
stop();
Symbol 181 MovieClip [ene_cuca] Frame 14
stop();
Symbol 181 MovieClip [ene_cuca] Frame 19
stop();
Symbol 181 MovieClip [ene_cuca] Frame 20
stop();
Symbol 181 MovieClip [ene_cuca] Frame 21
stop();
Symbol 181 MovieClip [ene_cuca] Frame 22
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 1
stop(); this._alpha = 100;
Symbol 191 MovieClip Frame 5
this._alpha = 800;
Symbol 191 MovieClip Frame 8
this._alpha = 60;
Symbol 191 MovieClip Frame 12
this._alpha = 40;
Symbol 191 MovieClip Frame 15
this._alpha = 20;
Symbol 192 MovieClip [boss1] Frame 1
function checkdead() { if ((this.life <= 0) && (this._alpha <= 0)) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } function hp_bar_change() { hp_bar._xscale = (life * hp_bar_max) / life_max; } function gethit(a, buff) { if (buff == "hielo") { this.congelarse(); } if (buff == "poison") { poisonbuff = 5; } aux = (armor * 1) / 100; life = life - (a * (1 - aux)); } function congelarse() { buffspeed = 0.5; coldbuff = 50; } function descongelarse() { if (((timebuff <= 0) && (coldbuff <= 0)) && (buffspeed < 1)) { buffspeed = buffspeed + 0.1; } } function checkbuffs() { if (coldbuff > 0) { coldbuff = coldbuff - 1; this.ice.play(); } else { descongelarse(); } if (poisonbuff > 0) { poisonbuff = poisonbuff - 1; life = life - 1; } if (armorbuff > 0) { armorbuff = armorbuff - 1; } else { armor = armormax; } if (timebuff > 0) { timebuff = timebuff - 1; } else { descongelarse(); } } function fadeout() { this._alpha = this._alpha - 2; } function fadein() { this._alpha = this._alpha + 2; } function getmagic(time, magicname) { if (magicname == "fire_storm") { armor = armormax - time; armorbuff = 50; } } function checkmagics() { if ((freeze == 1) && (freezetime > 0)) { freezetime = freezetime - 1; this[this._name + cold]._alpha = 100; } else if ((freeze == 1) && (freezetime == 0)) { this[this._name + cold]._alpha = 0; freeze = 0; } } function vortex() { this._x = _root.ene_source._x; this._y = _root.ene_source._y; } hp_bar_max = hp_bar._xscale; buffspeed = 1; coldbuff = 0; poisonbuff = 0; speedx = 1; speedy = 0; var id; life_max = life; armor = armormax; armorbuff = 0; freeze = 0; freezetime = 0; nombresito = this._name; active = 1; boss = 1; this.attachMovie("magic_cold_wave", this._name + cold, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); grafico.gotoAndStop(graff); onEnterFrame = function () { if (this.life > 0) { speedx = speedx * _root.globalspeed; speedy = speedy * _root.globalspeed; if (freeze == 0) { this._x = this._x + ((speedx * speed) * buffspeed); this._y = this._y + ((speedy * speed) * buffspeed); } checkbuffs(); checkmagics(); hp_bar_change(); if (speedx > 0) { this._xscale = -100; } if (speedx < 0) { this._xscale = 100; } if (speedy > 0) { this.grafico.gotoAndStop(graff + "_down"); } else { this.grafico.gotoAndStop(graff); } this.swapDepths((this._x + this._y) * (10 ^ this._y)); if (imvi == 1) { fadeout(); } } if (this.life <= 0) { if ((this.life <= 0) && (this._alpha <= 0)) { if (active == 1) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; active = 0; } removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } };
Symbol 193 MovieClip [enemy2] Frame 1
function checkdead() { if ((this.life <= 0) && (this._alpha <= 0)) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } function hp_bar_change() { hp_bar._xscale = (life * hp_bar_max) / life_max; } function gethit(a, buff) { if (buff == "hielo") { this.congelarse(); } if (buff == "poison") { poisonbuff = 5; } aux = (armor * 1) / 100; life = life - (a * (1 - aux)); } function congelarse() { if (timebuff <= 0) { buffspeed = 0.5; } coldbuff = 50; } function descongelarse() { if (((timebuff <= 0) && (coldbuff <= 0)) && (buffspeed < 1)) { buffspeed = buffspeed + 0.1; } } function checkbuffs() { if (coldbuff > 0) { coldbuff = coldbuff - 1; this.ice.play(); } else { descongelarse(); } if (poisonbuff > 0) { poisonbuff = poisonbuff - 1; life = life - 1; } if (armorbuff > 0) { armorbuff = armorbuff - 1; } else { armor = armormax; } if (timebuff > 0) { timebuff = timebuff - 1; } else { descongelarse(); } } function fadeout() { this._alpha = this._alpha - 2; } function fadein() { this._alpha = this._alpha + 2; } function getmagic(time, magicname) { if (magicname == "cold_wave") { freeze = 1; freezetime = time; } if (magicname == "fire_storm") { armor = armormax - time; armorbuff = 50; } if (magicname == "time") { buffspeed = buffspeed - time; timebuff = 50; } } function checkmagics() { if ((freeze == 1) && (freezetime > 0)) { freezetime = freezetime - 1; this[this._name + cold]._alpha = 100; } else if ((freeze == 1) && (freezetime == 0)) { this[this._name + cold]._alpha = 0; freeze = 0; } } function vortex() { this._x = _root.ene_source._x; this._y = _root.ene_source._y; } hp_bar_max = hp_bar._xscale; buffspeed = 1; coldbuff = 0; poisonbuff = 0; var id; life_max = life; armor = armormax; armorbuff = 0; freeze = 0; freezetime = 0; nombresito = this._name; active = 1; this.attachMovie("magic_cold_wave", this._name + cold, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); grafico.gotoAndStop(graff); onEnterFrame = function () { if (this.life > 0) { speedx = speedx * _root.globalspeed; speedy = speedy * _root.globalspeed; if (freeze == 0) { this._x = this._x + ((speedx * speed) * buffspeed); this._y = this._y + ((speedy * speed) * buffspeed); } checkbuffs(); checkmagics(); hp_bar_change(); if (speedx > 0) { this._xscale = -100; } if (speedx < 0) { this._xscale = 100; } if (speedy > 0) { this.grafico.gotoAndStop(graff + "_down"); } else { this.grafico.gotoAndStop(graff); } this.swapDepths((this._x + this._y) * (10 ^ this._y)); if (imvi == 1) { fadeout(); } } if (this.life <= 0) { if ((this.life <= 0) && (this._alpha <= 0)) { if (active == 1) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; active = 0; } removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } };
Symbol 194 MovieClip [enemy1] Frame 1
function checkdead() { if ((this.life <= 0) && (this._alpha <= 0)) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } function hp_bar_change() { hp_bar._xscale = (life * hp_bar_max) / life_max; } function gethit(a, buff) { if (buff == "hielo") { this.congelarse(); } if (buff == "poison") { poisonbuff = 5; } aux = (armor * 1) / 100; life = life - (a * (1 - aux)); } function congelarse() { if (timebuff <= 0) { buffspeed = 0.5; } coldbuff = 50; } function descongelarse() { if (((timebuff <= 0) && (coldbuff <= 0)) && (buffspeed < 1)) { buffspeed = buffspeed + 0.1; } } function checkbuffs() { if (coldbuff > 0) { coldbuff = coldbuff - 1; this.ice.play(); } else { descongelarse(); } if (poisonbuff > 0) { poisonbuff = poisonbuff - 1; life = life - 1; } if (armorbuff > 0) { armorbuff = armorbuff - 1; } else { armor = armormax; } if (timebuff > 0) { timebuff = timebuff - 1; } else { descongelarse(); } } function fadeout() { this._alpha = this._alpha - 2; } function fadein() { this._alpha = this._alpha + 2; } function getmagic(time, magicname) { if (magicname == "cold_wave") { freeze = 1; freezetime = time; } if (magicname == "fire_storm") { armor = armormax - time; armorbuff = 50; } if (magicname == "time") { buffspeed = buffspeed - time; timebuff = 50; } } function checkmagics() { if ((freeze == 1) && (freezetime > 0)) { freezetime = freezetime - 1; this[this._name + cold]._alpha = 100; } else if ((freeze == 1) && (freezetime == 0)) { this[this._name + cold]._alpha = 0; freeze = 0; } } function vortex() { this._x = _root.ene_source._x; this._y = _root.ene_source._y; } hp_bar_max = hp_bar._xscale; buffspeed = 1; coldbuff = 0; poisonbuff = 0; speedx = 1; speedy = 0; var id; life_max = life; armor = armormax; armorbuff = 0; freeze = 0; freezetime = 0; nombresito = this._name; active = 1; this.attachMovie("magic_cold_wave", this._name + cold, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:0}); grafico.gotoAndStop(graff); onEnterFrame = function () { if (this.life > 0) { speedx = speedx * _root.globalspeed; speedy = speedy * _root.globalspeed; if (freeze == 0) { this._x = this._x + ((speedx * speed) * buffspeed); this._y = this._y + ((speedy * speed) * buffspeed); } checkbuffs(); checkmagics(); hp_bar_change(); if (speedx > 0) { this._xscale = -100; } if (speedx < 0) { this._xscale = 100; } if (speedy > 0) { this.grafico.gotoAndStop(graff + "_down"); } else { this.grafico.gotoAndStop(graff); } this.swapDepths((this._x + this._y) * (10 ^ this._y)); if (imvi == 1) { fadeout(); } } if (this.life <= 0) { if ((this.life <= 0) && (this._alpha <= 0)) { if (active == 1) { _root.gold = _root.gold + price; _root.hero_exp = _root.hero_exp + exp_price; _root.enemy_count = _root.enemy_count - 1; active = 0; } removeMovieClip(this); } else { this._name = nombresito + "s"; myColor = new Color(this); myColor.setRGB(16711680); this._alpha = this._alpha - 25; } } };
Symbol 196 MovieClip Frame 1
this._alpha = 0;
Symbol 199 MovieClip Frame 3
stop();
Symbol 200 MovieClip [arrow_fuego] Frame 1
function irdestino() { tarx = tar._x; tary = tar._y; endY = tary; endX = tarx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function checkhit() { if (tar.hitTest(_x, _y, true)) { tar.gethit(dmg, "fuego"); cont = 0; ataque = 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin.hitTest(this)) { targetin = _root.container_movie["ene" + cont]; targetin.fire.play(); targetin.gethit(dmg, "fuego"); } cont++; } } removeMovieClip(this); } if (tar._name == undefined) { removeMovieClip(this); } } targety = 0; targetx = 0; speed = 2; this.onEnterFrame = function () { irdestino(); checkhit(); };
Symbol 203 MovieClip [arrow_hielo] Frame 1
function irdestino() { tarx = tar._x; tary = tar._y; endY = tary; endX = tarx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function checkhit() { if (tar.hitTest(_x, _y, true)) { tar.ice.play(); tar.gethit(dmg, "hielo"); removeMovieClip(this); } if (tar._name == undefined) { removeMovieClip(this); } } targety = 0; targetx = 0; speed = 2; this.onEnterFrame = function () { irdestino(); checkhit(); };
Symbol 204 MovieClip [arrow] Frame 1
function irdestino() { tarx = tar._x; tary = tar._y; endY = tary; endX = tarx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function checkhit() { if (tar.hitTest(_x, _y, true)) { tar.gethit(dmg); tar.attachMovie("humo", this._name + humito, tar.getNextHighestDepth(), {_x:(0 + random(10)) - random(10), _y:(0 + random(10)) - random(10), _alpha:100}); _root.container_sangre.attachMovie("mancha_de_sangre", this._name + humito, _root.container_sangre.getNextHighestDepth(), {_x:tar._x, _y:tar._y, _alpha:50}); removeMovieClip(this); } if (tar._name == undefined) { removeMovieClip(this); } } targety = 0; targetx = 0; speed = 2; this.onEnterFrame = function () { irdestino(); checkhit(); };
Symbol 206 MovieClip [tool_firestorm] Frame 1
function action() { con = con + 1; if (con == 25) { con = 0; time = time - 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; targetin.getmagic(dmg, "fire_storm"); cont++; } } } if (time == 0) { removeMovieClip(this); _root.animar = 0; } } function animacion() { if (_root.maxx < 20) { _root.container_movie.attachMovie("magic_fire_storm", "ani" + namecont, _root.container_movie.getNextHighestDepth(), {_x:700, _y:550, _alpha:100}); namecont++; _root.maxx++; } } range = 50; namecont = 0; _root.maxx = 0; _root.animar = 1; con = 0; time = 5; dmg = 5 * _root.skill3_lvl; active = 0; this._width = range * 2; this._height = range * 2; _root.mana = _root.mana - _root.s3cost; _root.cont3 = 1440; this.onEnterFrame = function () { action(); if (_root.maxx == 0) { animacion(); } };
Symbol 207 MovieClip [tool_coldstorm] Frame 1
function action() { con = con + 1; if (con == 25) { con = 0; time = time - 1; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; targetin.gethit(dmg, "hielo"); cont++; } } } if (time == 0) { removeMovieClip(this); _root.animar = 0; } } function animacion() { if (_root.maxx < 20) { _root.container_movie.attachMovie("magic_cold_storm", "ani" + namecont, _root.container_movie.getNextHighestDepth(), {_x:0, _y:0, _alpha:100}); namecont++; _root.maxx++; } } range = 100; namecont = 0; _root.maxx = 0; _root.animar = 1; con = 0; time = 5; dmg = 20 * _root.skill3_lvl; active = 0; this._width = range; this._height = range; _root.mana = _root.mana - _root.s3cost; _root.cont3 = 1440; this.onEnterFrame = function () { action(); if (_root.maxx == 0) { animacion(); } };
Symbol 221 MovieClip [landmine] Frame 1
stop();
Instance of Symbol 209 MovieClip "golpe" in Symbol 221 MovieClip [landmine] Frame 1
onClipEvent (enterFrame) { for (var i in _root.l.enemy) { if ((_root.l.enemy[i].golpeado == 0) and this.hitTest(_root.l.enemy[i].targetgolpe)) { _parent.esplota = "si"; } } }
Symbol 221 MovieClip [landmine] Frame 8
removeMovieClip(_parent);
Symbol 222 MovieClip [magic_fire_mine] Frame 1
function action() { active = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { active = 1; if (time <= 0) { targetin.gethit(dmg, "nada"); explode = 1; } } } cont++; } } if (active == 1) { time = time - tic; } if (explode == 1) { mina.play(); } } area = 25; range = 50; time = 25; dmg = 50 * _root.skill2_lvl; tic = 1; active = 0; explode = 0; this._width = area; this._height = area; this.onEnterFrame = function () { action(); };
Symbol 223 MovieClip [magic_time_vortex] Frame 1
function action() { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin.boss != 1) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin._alpha = targetin._alpha - 50; if (targetin._alpha <= 0) { targetin._x = _root.ene_source._x; targetin._y = _root.ene_source._y; if (targetin.scr == 2) { targetin._x = _root.ene_source2._x; targetin._y = _root.ene_source2._y; } } } } cont++; } } } function fade() { this._alpha = this._alpha - tic; if (this._alpha <= 0) { removeMovieClip(this); } } range = 50; time = 100 - (20 * _root.skill3_lvl); dmg = 10; tic = time / 100; active = 0; this.onEnterFrame = function () { action(); fade(); };
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(30) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(30) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(30) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(15) + 1); }
Symbol 229 MovieClip [magic_time_break] Frame 1
function action() { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.getmagic(dmg, "time"); } } cont++; } } } function fade() { this._alpha = this._alpha - tic; if (this._alpha <= 0) { removeMovieClip(this); } } range = 50; time = 250; dmg = 0.05 * _root.skill2_lvl; tic = time / 100; active = 0; this.onEnterFrame = function () { action(); fade(); };
Symbol 248 MovieClip [magic_fire_hell] Frame 1
function action() { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.gethit(dmg, "nada"); } } cont++; } } } function fade() { this._alpha = this._alpha - tic; if (this._alpha <= 0) { removeMovieClip(this); } } range = 50; time = 100; dmg = (50 * _root.skill1_lvl) / 25; tic = time / 100; active = 0; this.onEnterFrame = function () { action(); };
Symbol 248 MovieClip [magic_fire_hell] Frame 73
removeMovieClip(this);
Symbol 250 MovieClip [tool_firemine] Frame 1
function action() { mySound = new Sound(_root.fx); mySound.attachSound("big_kill2"); mySound.start(2.7, 1); _root.container_movie.attachMovie("magic_fire_mine", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont2 = 480; _root.mana = _root.mana - _root.s2cost; _root.cleartooltip(); } range = 25; time = 30; active = 0; this._width = range; this._height = range; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };
Symbol 251 MovieClip [tool_timevortex] Frame 1
function action() { mySound = new Sound(_root.fx); mySound.attachSound("tech1"); mySound.start(0, 1); mySound2 = new Sound(_root.fx); mySound2.attachSound("portal"); mySound2.start(0, 2); _root.container_movie.attachMovie("magic_time_vortex", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont3 = 2880; _root.mana = _root.mana - _root.s3cost; _root.cleartooltip(); } range = 100; time = 30; active = 0; this._width = range; this._height = range; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };
Symbol 252 MovieClip [tool_timebreak] Frame 1
function action() { mySound = new Sound(_root.fx); mySound.attachSound("tech1"); mySound.start(0, 1); mySound2 = new Sound(_root.fx); mySound2.attachSound("portal"); mySound2.start(0, 1); _root.container_movie.attachMovie("magic_time_break", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont2 = 600; _root.mana = _root.mana - _root.s2cost; _root.cleartooltip(); } range = 50; time = 30; active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };
Symbol 253 MovieClip [tool_firehell] Frame 1
function action() { mySound = new Sound(_root.fx); mySound.attachSound("big_kill2"); mySound.start(0.5, 1); _root.container_movie.attachMovie("magic_fire_hell", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont1 = 480; _root.mana = _root.mana - _root.s1cost; _root.cleartooltip(); } range = 100; time = 30; active = 0; this._width = range; this._height = range; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };
Symbol 254 MovieClip [tool_coldslash] Frame 1
function action() { active = 1; mySound = new Sound(_root.fx); mySound.attachSound("nico_ia"); mySound.start(0, 1); if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.gethit(time, "hielo"); } } cont++; } } _root.container_movie.attachMovie("magic_cold_slash", "ani" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:_x, _y:_y, _alpha:100}); _root.arrow_cont++; _root.cont2 = 480; _root.mana = _root.mana - _root.s2cost; _root.cleartooltip(); } range = 50; time = 30 * _root.skill2_lvl; active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };
Symbol 255 MovieClip [tool_timespeed] Frame 1
function action() { active = 1; mySound = new Sound(_root.fx); mySound.attachSound("tech2"); mySound.start(0, 1); if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["torre" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["torre" + cont]._y) < this.range)) { targetin.buff("time_speed", time); targetin.attachMovie("buff_speed", "ani" + _root.arrow_cont, targetin.getNextHighestDepth(), {_x:0, _y:0, _alpha:100}); _root.arrow_cont++; } } cont++; } } _root.cont1 = 600; _root.mana = _root.mana - _root.s1cost; _root.cleartooltip(); } range = 50; time = 1.01 + (_root.skill1_lvl / 2); active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };
Symbol 256 MovieClip [tool_coldwave] Frame 1
function action() { active = 1; mySound = new Sound(_root.fx); mySound.attachSound("nico_laught"); mySound.start(1.1, 1); if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (targetin._alpha > 0) { if ((Math.abs(this._x - _root.container_movie["ene" + cont]._x) < this.range) && (Math.abs(this._y - _root.container_movie["ene" + cont]._y) < this.range)) { targetin.getmagic(time, "cold_wave"); } } cont++; } } _root.cont1 = 360; _root.mana = _root.mana - _root.s1cost; _root.cleartooltip(); } range = 50; time = 72 * _root.skill1_lvl; active = 0; this._width = range * 2; this._height = range * 2; this.onEnterFrame = function () { toolactual = _root.container_movie["tool" + _root.i2]; if (active == 0) { toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; } };
Symbol 258 MovieClip [tool_no] Frame 1
function verificar(x, y) { creo = 1; creo2 = 0; cont1 = 0; while (cont1 <= _root.i) { if (_root.container_movie["torre" + cont1].area.hitTest(_root.container_movie["tool" + _root.i2].area)) { creo = 0; } cont1++; } cont1 = 0; while (cont1 <= 10) { if (_root["area" + cont1].hitTest(_root.container_movie["tool" + _root.i2].area)) { creo2 = 1; } cont1++; } cont1 = 0; while (cont1 <= 10) { if (_root["areap" + cont1].hitTest(_root.container_movie["tool" + _root.i2].area)) { creo2 = 0; } cont1++; } if ((creo == 1) && (creo2 == 1)) { this._alpha = 0; } else { this._alpha = 100; } } function verificar2() { creo = 0; cont1 = 0; while (cont1 <= 10) { if (_root["areap" + cont1].hitTest(_root.container_movie["tool" + _root.i2]) || (_root["area" + cont1].hitTest(_root.container_movie["tool" + _root.i2]))) { creo = 1; cont1 = 10; } cont1++; } if (creo == 1) { this._alpha = 0; } else { this._alpha = 100; } } function verificar3() { creo = 0; cont1 = 0; while (cont1 <= 10) { if (_root.container_movie["power" + cont1].hitTest(_root.container_movie["tool" + _root.i2])) { creo = 1; cont1 = 10; } cont1++; } if (creo == 1) { this._alpha = 0; } else { this._alpha = 100; } } this._alpha = 100; this.onEnterFrame = function () { toolactual = _root.container_movie["cross" + _root.i2]; toolactual._x = _root._xmouse; toolactual._y = _root._ymouse; if ((_root.tooltip == 1) && (_root.towername != "torre_power")) { verificar(_root._xmouse, _root._ymouse); } else if (_root.tooltip == 1) { verificar3(); } if (_root.tooltip == 2) { verificar2(); } if (this._alpha == 100) { _root.warning_tool = 1; } else { _root.warning_tool = 0; } };
Symbol 264 MovieClip Frame 1
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 10); if (this._y > 700) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 500) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = this.getNextHighestDepth(); tmp = this.attachMovie("fuegon", "fuegon_mc" + i, i); tmp._x = randRange(1, 750); tmp._y = -1; tmp._alpha = randRange(50, 100); tmp.speed = randRange(1, 10); tmp._xscale = randRange(70, 110); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } control_mc.onEnterFrame = function () { createSnow(); };
Symbol 265 MovieClip [magic_fire_storm] Frame 1
onEnterFrame = function () { if (_root.animar == 0) { removeMovieClip(this); } };
Symbol 268 MovieClip Frame 1
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 10); this._rotation = this._rotation + this.rot_speed; if (this._y > 700) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 500) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = this.getNextHighestDepth(); tmp = this.attachMovie("mc_ice2", "iceson_mc" + i, i); tmp._x = randRange(1, 750); tmp._y = 1; tmp._rotation = random(360); tmp.rot_speed = random(10); tmp._alpha = randRange(50, 100); tmp.speed = randRange(1, 10); tmp._xscale = randRange(70, 110); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } control_mc.onEnterFrame = function () { createSnow(); };
Symbol 269 MovieClip [magic_cold_storm] Frame 1
onEnterFrame = function () { if (_root.animar == 0) { removeMovieClip(this); } };
Symbol 275 MovieClip Frame 1
gotoAndPlay(random(35) + 1);
Symbol 286 MovieClip [power_tip] Frame 1
txttip = tip; txtcost = cosst; this.swapDepths(907889);
Symbol 291 MovieClip [sell_tip] Frame 1
txttip = tip; txtcost = cosst; this.swapDepths(907889);
Symbol 294 MovieClip [buy_tip] Frame 1
txttip = tip; txtcost = cosst; this.swapDepths(907889);
Symbol 297 MovieClip [inner_piedra] Frame 1
this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 298 MovieClip [piedra] Frame 1
_root.container_movie.attachMovie("inner_piedra", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 299 MovieClip [crea_torre] Frame 1
_root.container_movie.attachMovie("piedra", "sarason" + i2, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); this.onEnterFrame = function () { removeMovieClip(this); this._x = 9999; };
Symbol 304 MovieClip [mancha_de_sangre] Frame 1
this.onEnterFrame = function () { this._alpha = this._alpha - 0.2; if (this._alpha <= 0) { removeMovieClip(this); } }; gotoAndStop(random(3) + 2);
Symbol 309 MovieClip [fuegaso] Frame 1
this._alpha = 40;
Symbol 309 MovieClip [fuegaso] Frame 2
this._alpha = 30;
Symbol 309 MovieClip [fuegaso] Frame 3
this._alpha = 20;
Symbol 309 MovieClip [fuegaso] Frame 4
this._alpha = 10;
Symbol 309 MovieClip [fuegaso] Frame 5
removeMovieClip(this);
Symbol 313 MovieClip Frame 8
stop();
Symbol 315 MovieClip [magic_cold_slash] Frame 8
removeMovieClip(this);
Symbol 320 MovieClip [buff_speed] Frame 125
removeMovieClip(this);
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 4
cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (this.hitTest(targetin)) { targetin.life = targetin.life - 500; } cont++; }
Symbol 325 MovieClip [martillo] Frame 1
stop(); this.swapDepths((this._x + this._y) * (10 ^ this._y)); function action() { if (prendida == 1) { martillo.play(); } } prendida = 0; time = 144; cuenta = 0; onEnterFrame = function () { if (prendida == 1) { cuenta++; } if ((cuenta % time) == 0) { action(); } };
Symbol 327 MovieClip [inner_casita] Frame 1
this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 332 MovieClip [power_source] Frame 1
stop(); encendido = 0; this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 332 MovieClip [power_source] Frame 2
_root[this._name + "_cinta"].prendida = 1; _root.container_movie[this._name + "_cinta2"].prendida = 1; _root[this._name + "_cinta"].a1.play(); _root[this._name + "_cinta"].a2.play(); _root[this._name + "_cinta"].a3.play(); encendido = 1;
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Instance of Symbol 53 MovieClip in Symbol 332 MovieClip [power_source] Frame 2
onClipEvent (load) { gotoAndPlay(random(46)); }
Symbol 335 MovieClip [inner_exit] Frame 1
this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 337 MovieClip [arbol_enterrado] Frame 1
this.swapDepths((this._x + this._y) * (10 ^ this._y));
Instance of Symbol 209 MovieClip "detector" in Symbol 337 MovieClip [arbol_enterrado] Frame 1
onClipEvent (load) { _root.choca.push(this); }
Symbol 338 MovieClip [crea_arbol] Frame 1
_root.container_movie.attachMovie("arbol_enterrado", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 354 Button
on (release) { getURL ("http://www.freshnewgames.com", "_blank"); }
Symbol 385 Button
on (release) { play(); }
Symbol 387 MovieClip Frame 2
if ((_root.getBytesLoaded() / _root.getBytesTotal()) >= 1) { gotoAndPlay (3); } else { freloaderbar.gotoAndStop(int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); gotoAndPlay (1); }
Symbol 387 MovieClip Frame 10
stop();
Symbol 387 MovieClip Frame 75
_root.play(); stop();
Symbol 409 MovieClip Frame 101
Symbol 409 MovieClip Frame 136
_root.destino = "mainmenu1"; _root.flash1.play();
Symbol 409 MovieClip Frame 165
_root.play();
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 9
if (_root.destino == "load") { var savefile = SharedObject.getLocal(_root.saveFile); _root.gotoAndStop(_root.savefile.data.lugar); } else { _root.nextFrame(); }
Symbol 416 MovieClip Frame 10
if (_root.destino == "load") { var savefile = SharedObject.getLocal(_root.saveFile); _root.skill_left = _root.savefile.data.skill_left; _root.skill1_lvl = _root.savefile.data.skill1_lvl; _root.skill2_lvl = _root.savefile.data.skill2_lvl; _root.skill3_lvl = _root.savefile.data.skill3_lvl; _root.mana_max = _root.savefile.data.mana_max; _root.mana = _root.mana_max; _root.mana_tic = _root.savefile.data.mana_tic; _root.hero_lvl = _root.savefile.data.hero_lvl; _root.hero_exp = _root.savefile.data.hero_exp; _root.lvl_exp = 100 * _root.hero_lvl; _root.hero = _root.savefile.data.hero; _root.destino = "culo"; }
Symbol 418 MovieClip Frame 1
mySound = new Sound(_root.fx); mySound.setVolume(50);
Symbol 421 MovieClip Frame 1
stop(); mymusic = new Sound(_root.musikita); mymusic.setVolume(50); _root.music_val = 50; _root.music = 1; mymusic = new Sound(_root.musikita); mymusic.attachSound("musica_campo"); mymusic.start(0, 9999);
Symbol 423 MovieClip Frame 1
_root.life = 100; onEnterFrame = function () { if (_root.life <= 0) { _root.life = 100; _root.gotoAndStop("gameover"); } };
Symbol 431 Button
on (release) { gotoAndStop ("game"); }
Symbol 434 Button
on (release) { gotoAndStop ("game"); }
Symbol 437 Button
on (release) { gotoAndStop ("options"); }
Symbol 440 Button
on (release) { gotoAndStop ("credits"); }
Instance of Symbol 100 MovieClip in Symbol 452 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 450 MovieClip in Symbol 452 MovieClip Frame 1
onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }
Instance of Symbol 450 MovieClip in Symbol 452 MovieClip Frame 1
onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }
Instance of Symbol 450 MovieClip in Symbol 452 MovieClip Frame 1
onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }
Instance of Symbol 451 MovieClip in Symbol 452 MovieClip Frame 1
onClipEvent (load) { this.swapDepths((this._x + this._y) * (10 ^ this._y)); }
Instance of Symbol 297 MovieClip [inner_piedra] in Symbol 452 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(999345999); }
Instance of Symbol 121 MovieClip in Symbol 452 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(999999999); stop(); }
Symbol 455 Button
on (release) { getURL ("http://www.freshnewgames.com", "_blank"); }
Symbol 460 MovieClip Frame 554
stop();
Symbol 463 Button
on (release) { gotoAndStop ("menu"); }
Symbol 468 MovieClip Frame 1
this.ratio = 50; dragger.onPress = function () { this.startDrag(true, 0, 0, line._width, 0); this.onEnterFrame = function () { ratio = Math.round((this._x * 100) / line._width); }; }; dragger.onRelease = (dragger.onreleaseOutside = stopDrag);
Symbol 472 Button
on (press) { _quality = "Low"; }
Symbol 474 Button
on (press) { _quality = "MEDIUM"; }
Symbol 476 Button
on (press) { _quality = "BEST"; }
Symbol 485 Button
on (release) { savefile.data.gold = undefined; gotoAndStop (1); }
Symbol 535 MovieClip Frame 1
gold = savefile.data.gold;
Symbol 535 MovieClip Frame 2
gold = savefile.data.gold; hero = savefile.data.hero; hero_lvl = savefile.data.hero_lvl; mission = savefile.data.mission;
Instance of Symbol 534 MovieClip in Symbol 535 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent.savefile.data.hero); }
Symbol 536 Button
on (release) { saveFile = "save2"; var savefile = SharedObject.getLocal(saveFile); if (savefile.data.gold == undefined) { _root.gotoAndPlay("dificulta"); } else { _root.flash1.play(); _root.destino = "load"; } }
Symbol 537 Button
on (release) { saveFile = "save3"; var savefile = SharedObject.getLocal(saveFile); if (savefile.data.gold == undefined) { _root.gotoAndPlay("dificulta"); } else { _root.flash1.play(); _root.destino = "load"; } }
Symbol 538 Button
on (release) { saveFile = "save1"; var savefile = SharedObject.getLocal(saveFile); if (savefile.data.gold == undefined) { _root.gotoAndPlay("dificulta"); } else { _root.flash1.play(); _root.destino = "load"; } }
Symbol 542 Button
on (release) { _root.hero = "hielo"; play(); }
Symbol 545 Button
on (release) { _root.hero = "fuego"; play(); }
Symbol 548 Button
on (release) { _root.hero = "time"; play(); }
Symbol 564 Button
on (release) { removeMovieClip(_root.container_movie); _root.play(); }
Symbol 566 MovieClip Frame 1
_root.container_movie.attachMovie("inner_exit", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 590 MovieClip Frame 1
stop();
Symbol 590 MovieClip Frame 2
gotoAndStop (1);
Symbol 590 MovieClip Frame 3
gotoAndStop (1);
Symbol 590 MovieClip Frame 4
gotoAndStop (1);
Symbol 590 MovieClip Frame 5
gotoAndStop (1);
Symbol 590 MovieClip Frame 6
gotoAndStop (1);
Symbol 590 MovieClip Frame 7
gotoAndStop (1);
Symbol 592 Button
on (release) { if ((s4._alpha == 100) && (_root.skill_left > 0)) { gotoAndStop(_root.hero + "lvl"); } }
Symbol 594 Button
on (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_wave"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Cold Wave: freeze enemies movemet (improves freezing time per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 596 Button
on (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_slash"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Cold Slash: hit several enemies with a cold wave (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 598 Button
on (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_storm"); _root.cost = cost; mySound = new Sound(_root.fx); mySound.attachSound("nico_laught"); mySound.start(1.1, 1); } } } on (rollOver) { if (s3._alpha != 0) { _root.s1cost = 50; tipo = "Blizzard: hit all enemies and slow them(improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 599 Button
on (release) { if (s4._alpha == 100) { gotoAndStop(_root.hero); } }
Symbol 600 Button
on (release) { if (((_root.skill_left > 0) && (_root.skill1_lvl < 3)) && (s1._alpha == 100)) { _root.skill1_lvl++; _root.skill_left--; } } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Cold Wave: freeze enemies movemet (improves freezing time per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 601 Button
on (release) { if (((_root.skill_left > 0) && (_root.skill2_lvl < 3)) && (s2._alpha == 100)) { _root.skill2_lvl++; _root.skill_left--; } } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Cold Slash: hit several enemies with a cold wave (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 602 Button
on (release) { if ((((_root.skill_left > 0) && (_root.skill3_lvl < 3)) && (s3._alpha == 100)) && (_root.hero_lvl >= ((_root.skill3_lvl + 1) * 3))) { _root.skill3_lvl++; _root.skill_left--; } } on (rollOver) { if (s3._alpha != 0) { _root.s1cost = 50; tipo = "Blizzard: hit all enemies and slow them(improves damage per level) require level: " + ((_root.skill3_lvl + 1) * 3); costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 618 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 2
gotoAndStop (1);
Symbol 618 MovieClip Frame 3
gotoAndStop (1);
Symbol 618 MovieClip Frame 4
gotoAndStop (1);
Symbol 618 MovieClip Frame 5
gotoAndStop (1);
Symbol 618 MovieClip Frame 6
gotoAndStop (1);
Symbol 618 MovieClip Frame 7
gotoAndStop (1);
Symbol 620 Button
on (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("fire_hell"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Missile atack: deals damage to enemy units (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 622 Button
on (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("fire_mine"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Land mine: blow anybody who step in it. (improves damage per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 624 Button
on (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("fire_storm"); _root.cost = cost; mySound = new Sound(_root.fx); mySound.attachSound("big_kill1"); mySound.start(0, 1); } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Fire Storm: low enemy armor (improve duration per level)"; costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 625 Button
on (release) { if (((_root.skill_left > 0) && (_root.skill1_lvl < 3)) && (s1._alpha == 100)) { _root.skill1_lvl++; _root.skill_left--; } } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Missile atack: deals damage to enemy units (improves damage per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 626 Button
on (release) { if (((_root.skill_left > 0) && (_root.skill2_lvl < 3)) && (s2._alpha == 100)) { _root.skill2_lvl++; _root.skill_left--; } } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "Land mine: blow anybody who step in it. (improves damage per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 627 Button
on (release) { if ((((_root.skill_left > 0) && (_root.skill3_lvl < 3)) && (s3._alpha == 100)) && (_root.hero_lvl >= ((_root.skill3_lvl + 1) * 3))) { _root.skill3_lvl++; _root.skill_left--; } } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Fire Storm: low enemy armor (improve duration per level) require level: " + ((_root.skill3_lvl + 1) * 3); costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 642 MovieClip Frame 1
stop();
Symbol 642 MovieClip Frame 2
gotoAndStop (1);
Symbol 642 MovieClip Frame 3
gotoAndStop (1);
Symbol 642 MovieClip Frame 4
gotoAndStop (1);
Symbol 642 MovieClip Frame 5
gotoAndStop (1);
Symbol 642 MovieClip Frame 6
gotoAndStop (1);
Symbol 642 MovieClip Frame 7
gotoAndStop (1);
Symbol 644 Button
on (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("time_speed"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Grater Speed: speed up towers (improves speed bonus per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 646 Button
on (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("time_break"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "FR: Rewind enemys a few seconds to the past. (improve efficiency per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 648 Button
on (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("time_vortex"); _root.cost = cost; } } } on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Unstable Vortex: absorb enemy units sending them back in time (improves duration per level)"; costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 649 Button
on (release) { if (((_root.skill_left > 0) && (_root.skill1_lvl < 3)) && (s1._alpha == 100)) { _root.skill1_lvl++; _root.skill_left--; } } on (rollOver) { if (s1._alpha != 0) { _root.s1cost = 30; tipo = "Grater Speed: speed up towers (improves speed bonus per level)"; costo = _root.s1cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 650 Button
on (release) { if (((_root.skill_left > 0) && (_root.skill2_lvl < 3)) && (s2._alpha == 100)) { _root.skill2_lvl++; _root.skill_left--; } } on (rollOver) { if (s2._alpha != 0) { _root.s2cost = 35; tipo = "FR: Rewind enemys a few seconds to the past. (improve efficiency per level)"; costo = _root.s2cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 651 Button
on (release) { if ((((_root.skill_left > 0) && (_root.skill3_lvl < 3)) && (s3._alpha == 100)) && (_root.hero_lvl >= ((_root.skill3_lvl + 1) * 3))) { _root.skill3_lvl++; _root.skill_left--; } } on (rollOver) { if (s3._alpha != 0) { _root.s3cost = 50; tipo = "Unstable Vortex: Return units back in time (improves duration per level) require level: " + ((_root.skill3_lvl + 1) * 3); costo = _root.s3cost + " mana"; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("power_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 656 Button
on (release) { _root.s1cost = 30; if ((s1._alpha == 100) && (_root.mana >= _root.s1cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_wave"); _root.cost = cost; } } }
Symbol 657 Button
on (release) { _root.s2cost = 35; if ((s2._alpha == 100) && (_root.mana >= _root.s2cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_slash"); _root.cost = cost; } } }
Symbol 658 Button
on (release) { _root.s3cost = 50; if ((s3._alpha == 100) && (_root.mana >= _root.s3cost)) { _root.t_settings.hideset(); _root.cleartooltip(); if (_root.gold >= cost) { _root.useSkill("cold_storm"); _root.cost = cost; } } }
Symbol 662 Button
on (release) { if ((_root.skill_left > 0) && (_root.skill1_lvl < 3)) { _root.skill1_lvl++; _root.skill_left--; } }
Symbol 663 Button
on (release) { if ((_root.skill_left > 0) && (_root.skill2_lvl < 3)) { _root.skill2_lvl++; _root.skill_left--; } }
Symbol 664 Button
on (release) { if ((_root.skill_left > 0) && (_root.skill3_lvl < 3)) { _root.skill3_lvl++; _root.skill_left--; } }
Symbol 665 MovieClip Frame 1
stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; this.gotoAndStop(_root.hero); s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 50; } if (_root.skill1_lvl == 0) { s1._alpha = 0; } if (_root.skill2_lvl == 0) { s2._alpha = 0; } if (_root.skill3_lvl == 0) { s3._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };
Symbol 665 MovieClip Frame 2
stop(); this.onEnterFrame = function () { txtmana = Math.round(_root.mana); txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } if ((_root.skill1_lvl < 3) && (_root.skill_left > 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl < 3) && (_root.skill_left > 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl < 3) && (_root.skill_left > 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left == 0) { gotoAndStop(_root.hero); } };
Symbol 665 MovieClip Frame 3
stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 50; } if (_root.skill1_lvl == 0) { s1._alpha = 0; } if (_root.skill2_lvl == 0) { s2._alpha = 0; } if (_root.skill3_lvl == 0) { s3._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };
Symbol 665 MovieClip Frame 4
stop(); this.onEnterFrame = function () { txtmana = Math.round(_root.mana); txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } if ((_root.skill1_lvl < 3) && (_root.skill_left > 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl < 3) && (_root.skill_left > 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl < 3) && (_root.skill_left > 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left == 0) { gotoAndStop(_root.hero); } };
Symbol 665 MovieClip Frame 5
stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 50; } if (_root.skill1_lvl == 0) { s1._alpha = 0; } if (_root.skill2_lvl == 0) { s2._alpha = 0; } if (_root.skill3_lvl == 0) { s3._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };
Symbol 665 MovieClip Frame 6
stop(); this.onEnterFrame = function () { txtmana = Math.round(_root.mana); txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } if ((_root.skill1_lvl < 3) && (_root.skill_left > 0)) { s1._alpha = 100; } else { s1._alpha = 50; } if ((_root.skill2_lvl < 3) && (_root.skill_left > 0)) { s2._alpha = 100; } else { s2._alpha = 50; } if ((_root.skill3_lvl < 3) && (_root.skill_left > 0)) { s3._alpha = 100; } else { s3._alpha = 50; } if (_root.skill_left == 0) { gotoAndStop(_root.hero); } };
Symbol 665 MovieClip Frame 7
stop(); _root.cont1 = 0; _root.cont2 = 0; _root.cont3 = 0; s1._alpha = 0; s2._alpha = 0; s3._alpha = 0; s4._alpha = 0; this.onEnterFrame = function () { if ((_root.skill1_lvl > 0) && (_root.cont1 == 0)) { s1._alpha = 100; } else { s1._alpha = 0; } if ((_root.skill2_lvl > 0) && (_root.cont2 == 0)) { s2._alpha = 100; } else { s2._alpha = 0; } if ((_root.skill3_lvl > 0) && (_root.cont3 == 0)) { s3._alpha = 100; } else { s3._alpha = 0; } if (_root.skill_left > 0) { s4._alpha = 100; } else { s4._alpha = 0; } txtmana = Math.round(_root.mana); if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };
Symbol 665 MovieClip Frame 8
stop(); this.onEnterFrame = function () { txtLeft = _root.skill_left; if (_root.cont1 > 0) { _root.cont1--; } if (_root.cont2 > 0) { _root.cont2--; } if (_root.cont3 > 0) { _root.cont3--; } };
Symbol 667 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 20; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_buff"); _root.cost = cost; } } on (rollOver) { tipo = "Propaganda Tower: improve towers abilities"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 670 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 25; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_hielo"); _root.cost = cost; } } on (rollOver) { tipo = "Frost Tower: make enemies slower"; costo = 25; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 672 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 70; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_fuego"); _root.cost = cost; } } on (rollOver) { tipo = "Fire Tower: wide area impact"; costo = 70; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 674 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 20; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_radar"); _root.cost = cost; } } on (rollOver) { tipo = "Radar Tower: detects invisible enemies"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 676 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 175; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_sniper"); _root.cost = cost; } } on (rollOver) { tipo = "Sniper Tower: best for long shots"; costo = 175; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 677 Button
on (release) { removeMovieClip(_root.container_movie); removeMovieClip(_root.container_sangre); _root.play(); }
Symbol 679 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 10; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre_power"); _root.cost = cost; } } on (rollOver) { tipo = "Power Cristal: charge power nodes to start machinery"; costo = 10; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 689 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (release) { lvlup(); } on (rollOver) { if (this._alpha == 100) { tipo = "Upgrade tower level!"; costo = 20; if (tar.lvl == tar.lvlmax) { costo = "Max Level"; } removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 691 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); } on (release) { sell(); } on (rollOver) { if (this._alpha == 100) { tipo = "Demolish the tower for some gold"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("sell_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 696 Button
on (press) { cost = 25 * tar.dlvl; if ((_root.gold >= cost) && (tar.dlvl < 4)) { tar.bufftipe = 2; tar.dmgbuff = tar.dmgbuff + 0.1; auxi = (tar.speedbuff - 1) * -100; slvl = auxi; dmglvl = (tar.dmgbuff - 1) * 100; tar.dlvl = tar.dlvl + 1; _root.gold = _root.gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("trompeta"); mySound.start(0, 1); costo = 25 * tar.dlvl; if (costo == 100) { costo = "max lvl"; } _root["tip" + _root.tip_cont].txtcost = costo; } } on (rollOver) { if (this._alpha == 100) { tipo = "Improve nearby tower damage"; costo = 25 * tar.dlvl; if (costo == 100) { costo = "max lvl"; } removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 698 Button
on (press) { cost = 25 * tar.slvl; if ((_root.gold >= cost) && (tar.slvl < 4)) { tar.bufftipe = 1; tar.speedbuff = tar.speedbuff - 0.15; auxi = (tar.speedbuff - 1) * -100; slvl = auxi; dmglvl = (tar.dmgbuff - 1) * 100; _root.gold = _root.gold - cost; tar.slvl = tar.slvl + 1; costo = 25 * tar.slvl; mySound = new Sound(_root.fx); mySound.attachSound("trompeta"); mySound.start(0, 1); if (costo == 100) { costo = "max lvl"; } _root["tip" + _root.tip_cont].txtcost = costo; } } on (rollOver) { if (this._alpha == 100) { tipo = "Improve nearby tower speed"; costo = 25 * tar.slvl; if (costo == 100) { costo = "max lvl"; } removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 699 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); sell(); } on (rollOver) { if (this._alpha == 100) { tipo = "Demolish the tower for some gold"; costo = 20; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("sell_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 703 MovieClip Frame 1
stop(); function clean_target() { if (tar._name == undefined) { tar = 0; this._alpha = 0; txt_lvl = ""; txt_dmg = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } } function hideset() { tar = 0; this._alpha = 0; txt_lvl = ""; txt_dmg = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } function get_target(a) { tar = a; if (tar._alpha == 100) { this._alpha = 100; txt_lvl = tar.lvl; aux = tar.damage + tar.dmax; txt_dmg = (tar.damage + " - ") + aux; } } function sell() { if (tar._name != undefined) { sellgold = tar.prise; _root.gold = _root.gold + sellgold; removeMovieClip(tar); mySound = new Sound(_root.fx); mySound.attachSound("cash"); mySound.start(0, 1); } } function lvlup() { cost = 20; if (_root.gold >= cost) { if (tar.lvlmax > tar.lvl) { tar.lvl = tar.lvl + 1; txt_lvl = tar.lvl; tar.dmgbase = tar.dmgbase + tar.damage_inc; tar.damage = tar.damage + tar.damage_inc; aux = tar.damage + tar.dmax; txt_dmg = (tar.damage + " - ") + aux; tar.gotoAndStop(tar.lvl); _root.gold = _root.gold - cost; mySound = new Sound(_root.fx); mySound.attachSound("trompeta"); mySound.start(0, 1); } } } txtlvlx = txtlvl._x; txtdmgx = txtdmg._x; this.onEnterFrame = function () { clean_target(); if (this._alpha == 0) { hideset(); } if (tar._name == undefined) { hideset(); } else { get_target(tar); _root.torre_area._width = tar.range * 2; _root.torre_area._height = tar.range * 2; _root.torre_area._x = tar._x; _root.torre_area._y = tar._y; } };
Symbol 703 MovieClip Frame 2
function clean_target() { if (tar._name == undefined) { tar = 0; this._alpha = 0; dmglvl = ""; slvl = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } } function get_target(a) { tar = a; if (tar._alpha == 100) { this._alpha = 100; txt_lvl = tar.lvl; aux = tar.damage + tar.dmax; txt_dmg = (tar.damage + " - ") + aux; auxi = (tar.speedbuff - 1) * -100; slvl = auxi; dmglvl = (tar.dmgbuff - 1) * 100; } } function hideset() { tar = 0; this._alpha = 0; dmglvl = ""; slvl = ""; _root.torre_area._width = 10; _root.torre_area._height = 10; _root.torre_area._x = 999; _root.torre_area._y = 999; } function sell() { if (tar._name != undefined) { sellgold = tar.prise; _root.gold = _root.gold + sellgold; removeMovieClip(tar); mySound = new Sound(_root.fx); mySound.attachSound("cash"); mySound.start(0, 1); } } this.onEnterFrame = function () { clean_target(); if (this._alpha == 0) { hideset(); } if (tar._name == undefined) { hideset(); } else { get_target(tar); _root.torre_area._width = tar.range * 2; _root.torre_area._height = tar.range * 2; _root.torre_area._x = tar._x; _root.torre_area._y = tar._y; } };
Symbol 705 Button
on (press) { removeMovieClip(_root["tip" + _root.tip_cont]); mySound = new Sound(_root.fx); mySound.attachSound("click1"); mySound.start(0, 1); } on (release) { t_settings.hideset(); cost = 30; _root.cleartooltip(); _root.t_settings.hideset(); if (_root.gold >= cost) { _root.create_tooltip("torre"); _root.cost = cost; } } on (rollOver) { tipo = "Normal tower: cheap and usefull"; costo = 30; removeMovieClip(_root["tip" + _root.tip_cont]); _root.tip_cont++; _root.attachMovie("buy_tip", "tip" + _root.tip_cont, _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse, _alpha:100, tip:tipo, cosst:costo}); } on (rollOut) { conto = 0; while (conto < (_root.tip_cont + 1)) { removeMovieClip(_root["tip" + conto]); conto++; } }
Symbol 712 MovieClip Frame 1
stop(); this.onPress = function () { if (_root.music == 1) { _root.music = 0; _root.musikita.mymusic.setVolume(0); gotoAndStop (2); } else { _root.music = 1; _root.musikita.mymusic.setVolume(_root.music_val); gotoAndStop (1); } };
Symbol 712 MovieClip Frame 2
this.onPress = function () { if (_root.music == 1) { _root.music = 0; _root.musikita.mymusic.setVolume(0); gotoAndStop (2); } else { _root.music = 1; _root.musikita.mymusic.setVolume(_root.music_val); gotoAndStop (1); } };
Symbol 721 Button
on (release) { getURL ("http://www.freshnewgames.com", "_blank"); }
Symbol 722 MovieClip Frame 1
_root.adorno.push(this); this.swapDepths(907888); onEnterFrame = function () { cd1 = Math.round(_root.cont1 / 24); cd2 = Math.round(_root.cont2 / 24); cd3 = Math.round(_root.cont3 / 24); if (cd1 == 0) { cd1 = ""; } if (cd2 == 0) { cd2 = ""; } if (cd3 == 0) { cd3 = ""; } };
Symbol 724 MovieClip Frame 1
function hideme() { endY = yy; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = yy - 100; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } xx = this._x; yy = this._y; speed = 2; _root.adorno.push(this); this.swapDepths(907985); this.onEnterFrame = function () { if ((_root.tooltip == 1) || (_root.tooltip == 2)) { showme(); } else { hideme(); } };
Symbol 726 MovieClip Frame 1
function hideme() { endY = yy; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = yy - 85; endX = xx; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } xx = this._x; yy = this._y; speed = 2; _root.adorno.push(this); this.swapDepths(907078); this.onEnterFrame = function () { if ((_root.warning_tool == 1) && (_root.tooltip != 0)) { showme(); } else { hideme(); } };
Symbol 728 MovieClip Frame 1
this._alpha = 0;
Symbol 730 MovieClip Frame 1
this._alpha = 0;
Symbol 732 MovieClip Frame 1
function action() { cont = 0; if (_root.i > 0) { cont = 0; while (cont <= _root.i) { targetin = _root.container_movie["torre" + cont]; if (targetin.hitTest(this)) { if (targetin.range == 100) { targetin.range = 120; } if (targetin.range == 150) { targetin.range = 170; } } cont++; } } if ((_root.tooltip == 1) && (_root.container_movie["tool" + _root.i2].hitTest(this))) { if (_root.container_movie["tool" + _root.i2].range == 100) { _root.container_movie["tool" + _root.i2].range = 120; } if (_root.container_movie["tool" + _root.i2].range == 150) { _root.container_movie["tool" + _root.i2].range = 170; } } else { if (_root.container_movie["tool" + _root.i2].range == 120) { _root.container_movie["tool" + _root.i2].range = 100; } if (_root.container_movie["tool" + _root.i2].range == 170) { _root.container_movie["tool" + _root.i2].range = 150; } } } this._alpha = 0; this.onEnterFrame = function () { action(); };
Symbol 734 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };
Symbol 735 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.tooltip == 1) { this._width = _root.container_movie["tool" + _root.i2].range * 2; this._height = _root.container_movie["tool" + _root.i2].range * 2; this._x = _root.container_movie["tool" + _root.i2]._x; this._y = _root.container_movie["tool" + _root.i2]._y; this._x = _root._xmouse; this._y = _root._ymouse; } else { this._x = 999; this._y = 999; } };
Symbol 739 MovieClip Frame 1
function hideme() { endY = 700; _y = (_y + ((endY - _y) / speed)); } function showme() { endY = 421; _y = (_y + ((endY - _y) / speed)); } function tip(msg) { active = 1; cont = 0; txtdialogo = msg; } function chekmouse() { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this._alpha = 50; } else { this._alpha = 100; } } speed = 10; active = 0; cont = 0; _root.adorno.push(this); this.swapDepths(98888); this.onEnterFrame = function () { if (active == 1) { cont++; if ((cont % 240) == 0) { active = 0; } showme(); } else { hideme(); } chekmouse(); };
Symbol 741 MovieClip Frame 1
function desdoblar(tar) { tar._alpha = 100; tar.active = 1; } function doblar(tar) { tar._alpha = 0; tar.active = 0; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont])) { _root.container_movie["ene" + cont]._alpha = 100; } cont++; } } } this._alpha = 100; range = 300; speedx = 1; speedy = 0; this.onEnterFrame = function () { checkhit(); };
Symbol 743 MovieClip Frame 1
function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = 1; this.onEnterFrame = function () { checkhit(); };
Symbol 745 MovieClip Frame 1
function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = -1; speedy = 0; this.onEnterFrame = function () { checkhit(); };
Symbol 747 MovieClip Frame 1
function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 1; speedy = 0; this.onEnterFrame = function () { checkhit(); };
Symbol 749 MovieClip Frame 1
function doblar(tar) { _root.life = _root.life - tar.damage; _root.enemy_count = _root.enemy_count - 1; removeMovieClip(tar); } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { doblar(_root.container_movie["ene" + cont]); } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = -1; this.onEnterFrame = function () { checkhit(); };
Symbol 750 MovieClip Frame 1
function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = -1; speedy = 0; this.onEnterFrame = function () { checkhit(); };
Symbol 751 MovieClip Frame 1
function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = 1; this.onEnterFrame = function () { checkhit(); };
Symbol 752 MovieClip Frame 1
function doblar(tar) { tar.speedx = this.speedx; tar.speedy = this.speedy; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 100; speedx = 1; speedy = 0; this.onEnterFrame = function () { checkhit(); };
Symbol 755 Button
on (release) { _root.wave_wait_time = 0; }
Symbol 758 MovieClip Frame 1
function hideme() { endY = -300; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = 0; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function chekmouse() { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this._alpha = 50; } else { this._alpha = 100; } } speed = 10; hideme(); _root.adorno.push(this); this.swapDepths(907070); this.onEnterFrame = function () { time_left = Math.round(_root.wave_wait_time / 24); if (time_left > 50) { time_left = ""; } if (_root.wave_wait_time == 0) { hideme(); } if (_root.wave_wait_time > 0) { showme(); } chekmouse(); };
Symbol 759 Button
on (release) { removeMovieClip(_root.container_movie); removeMovieClip(_root.container_sangre); _root.mission = _root.mission + 1; _root.play(); }
Symbol 761 MovieClip Frame 1
function hideme() { endY = -300; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } function showme() { endY = 0; endX = 0; _y = (_y + ((endY - _y) / speed)); _x = (_x + ((endX - _x) / speed)); } speed = 10; hideme(); _root.adorno.push(this); this.swapDepths(99999); this.onEnterFrame = function () { };
Symbol 764 Button
on (release) { removeMovieClip(_root.container_movie); _root.play(); }
Symbol 766 Button
on (press) { var savefile = SharedObject.getLocal(saveFile); _root.savefile.data.skill_left = _root.skill_left; _root.savefile.data.skill1_lvl = _root.skill1_lvl; _root.savefile.data.skill2_lvl = _root.skill2_lvl; _root.savefile.data.skill3_lvl = _root.skill3_lvl; _root.savefile.data.mana_max = _root.mana_max; _root.mana = _root.mana_max; _root.savefile.data.mana_tic = _root.mana_tic; _root.savefile.data.hero_lvl = _root.hero_lvl; _root.savefile.data.hero_exp = _root.hero_exp; _root.savefile.data.hero = _root.hero; _root.savefile.data.lvl_exp = _root.lvl_exp; _root.savefile.data.gold = _root.gold; _root.savefile.data.lugar = _root._currentframe; _root.savefile.data.mission = _root.mission; _root.savefile.flush(); }
Symbol 769 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };
Symbol 771 Button
on (press) { var savefile = SharedObject.getLocal(saveFile); _root.savefile.data.skill_left = _root.skill_left; _root.savefile.data.skill1_lvl = _root.skill1_lvl; _root.savefile.data.skill2_lvl = _root.skill2_lvl; _root.savefile.data.skill3_lvl = _root.skill3_lvl; _root.savefile.data.mana_max = _root.mana_max; _root.mana = _root.mana_max; _root.savefile.data.mana_tic = _root.mana_tic; _root.savefile.data.hero_lvl = _root.hero_lvl; _root.savefile.data.hero_exp = _root.hero_exp; _root.savefile.data.hero = _root.hero; _root.savefile.data.lvl_exp = _root.lvl_exp; _root.savefile.data.gold = _root.gold; _root.savefile.data.lugar = _root._currentframe; _root.savefile.data.mission = _root.mission; _root.savefile.flush(); }
Instance of Symbol 779 MovieClip in Symbol 780 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y + 4); if (_y > 60) { _y = (_y - 128); } }
Instance of Symbol 209 MovieClip "detector" in Symbol 780 MovieClip Frame 1
onClipEvent (load) { _root.choca.push(this); }
Symbol 782 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };
Symbol 788 MovieClip Frame 1
function action() { if (prendida == 1) { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (this.area.hitTest(targetin)) { targetin._x = targetin._x - ((targetin.speed / 2.5) * targetin.speedx); } cont++; } } } } prendida = 0; onEnterFrame = function () { action(); };
Instance of Symbol 787 MovieClip "a3" in Symbol 788 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 787 MovieClip "a2" in Symbol 788 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 787 MovieClip "a1" in Symbol 788 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 789 MovieClip Frame 1
_root.container_movie.attachMovie("power_source", this._name, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 792 MovieClip Frame 1
_root.container_movie.attachMovie("inner_casita", "sarason" + _root.arrow_cont, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 794 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };
Symbol 795 MovieClip Frame 1
function action() { if (prendida == 1) { if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { targetin = _root.container_movie["ene" + cont]; if (this.area.hitTest(targetin)) { targetin._x = targetin._x + ((targetin.speed / 2.5) * targetin.speedx); } cont++; } } } } prendida = 0; onEnterFrame = function () { action(); };
Instance of Symbol 787 MovieClip "a3" in Symbol 795 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 787 MovieClip "a2" in Symbol 795 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 787 MovieClip "a1" in Symbol 795 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 796 MovieClip Frame 1
_root.container_movie.attachMovie("martillo", this._name, _root.container_movie.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:100, _height:this._height, _width:this._width}); _root.arrow_cont++; this._x = 9999; removeMovieClip(this); _root.adorno.push(this); this.swapDepths((this._x + this._y) * (10 ^ this._y));
Symbol 800 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };
Symbol 802 MovieClip Frame 1
function doblar(tar) { tar._x = _root[target]._x; tar._y = _root[target]._y; } function doblar2(tar) { tar._x = _root[target2]._x; tar._y = _root[target2]._y; } function checkhit() { cont = 0; if (_root.enemy_cont > 0) { cont = 0; while (cont <= _root.enemy_cont) { if (this.hitTest(_root.container_movie["ene" + cont].area)) { if (_root.container_movie["ene" + cont].buffspeed > 0) { doblar(_root.container_movie["ene" + cont]); } if (_root.container_movie["ene" + cont].buffspeed < 0) { doblar2(_root.container_movie["ene" + cont]); } } cont++; } } } this._alpha = 0; range = 300; speedx = 0; speedy = -1; this.onEnterFrame = function () { checkhit(); };
Symbol 808 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.tooltip == 1) { this._alpha = 100; } else { this._alpha = 0; } };
Symbol 817 Button
on (keyPress "<Space>") { gotoAndStop ("credits"); }

Library Items

Symbol 1 Sound [hielo]Used by:590
Symbol 2 Sound [menuses]Used by:536 537 538 542 545 548
Symbol 3 ShapeTweeningUsed by:7
Symbol 4 ShapeTweeningUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [humo]Uses:3 4 5 6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [area_col]Uses:8Used by:42 43 48 58 68 69 70 788 795
Symbol 10 GraphicUsed by:38
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:38
Symbol 13 GraphicUsed by:38
Symbol 14 GraphicUsed by:38
Symbol 15 GraphicUsed by:38
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:38
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:38
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:38
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:38
Symbol 24 GraphicUsed by:38
Symbol 25 GraphicUsed by:38
Symbol 26 GraphicUsed by:38
Symbol 27 GraphicUsed by:38
Symbol 28 GraphicUsed by:38
Symbol 29 GraphicUsed by:38
Symbol 30 GraphicUsed by:38
Symbol 31 GraphicUsed by:38
Symbol 32 GraphicUsed by:38
Symbol 33 GraphicUsed by:38
Symbol 34 GraphicUsed by:38
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [turreta]Uses:10 12 13 14 15 17 19 21 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37Used by:42 43 69 70
Symbol 39 GraphicUsed by:42 43 69 70
Symbol 40 GraphicUsed by:42 43 69 70 181
Symbol 41 GraphicUsed by:42 43 58 69 70 181
Symbol 42 MovieClip [torre_fuego]Uses:9 38 39 40 41
Symbol 43 MovieClip [torre_hielo]Uses:9 38 39 40 41
Symbol 44 FontUsed by:45 65 66 67 278 279 280 288 289 290 292 293 334 411 458 459 480 481 483 486 487 488 539 540 543 544 546 547 561 563 653 654 655 659 660 661 680 681 682 683 684 685 686 687 692 693 694 700 701 702 706 707 708 709 723 725 738 754 756 757 760 763 765 770 790 797 805
Symbol 45 TextUses:44Used by:48 68
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48 329
Symbol 48 MovieClip [torre_power]Uses:9 45 47
Symbol 49 GraphicUsed by:57
Symbol 50 ShapeTweeningUsed by:53
Symbol 51 ShapeTweeningUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:56 57 64 332
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:54 53 55Used by:57
Symbol 57 MovieClipUses:49 53 56Used by:58
Symbol 58 MovieClip [torre_radar]Uses:9 57 41
Symbol 59 GraphicUsed by:64
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:59 62 63 53Used by:68
Symbol 65 TextUses:44Used by:68
Symbol 66 TextUses:44Used by:68
Symbol 67 TextUses:44Used by:68
Symbol 68 MovieClip [torre_buff]Uses:9 45 64 65 66 67
Symbol 69 MovieClip [torre_sniper]Uses:9 38 39 40 41
Symbol 70 MovieClip [torre]Uses:9 38 39 40 41
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:192 193 194
Symbol 73 GraphicUsed by:82
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:82 134
Symbol 76 GraphicUsed by:82
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClipUses:77 79Used by:82 86
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:73 75 76 80 81Used by:181
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86 138
Symbol 86 MovieClipUses:83 80 85Used by:181
Symbol 87 GraphicUsed by:100 121
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:100 121
Symbol 90 GraphicUsed by:100
Symbol 91 GraphicUsed by:100
Symbol 92 ShapeTweeningUsed by:95 548
Symbol 93 ShapeTweeningUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:92 93 94Used by:100 121 141 531 850
Symbol 96 ShapeTweeningUsed by:99
Symbol 97 ShapeTweeningUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:96 97 98Used by:100 121
Symbol 100 MovieClipUses:87 89 90 91 95 99Used by:181 452
Symbol 101 GraphicUsed by:121
Symbol 102 GraphicUsed by:121
Symbol 103 ShapeTweeningUsed by:121
Symbol 104 ShapeTweeningUsed by:121
Symbol 105 ShapeTweeningUsed by:121
Symbol 106 GraphicUsed by:121
Symbol 107 ShapeTweeningUsed by:121
Symbol 108 GraphicUsed by:121
Symbol 109 GraphicUsed by:121
Symbol 110 ShapeTweeningUsed by:121
Symbol 111 GraphicUsed by:121
Symbol 112 ShapeTweeningUsed by:121
Symbol 113 GraphicUsed by:121
Symbol 114 GraphicUsed by:117
Symbol 115 ShapeTweeningUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:114 115 116Used by:121
Symbol 118 ShapeTweeningUsed by:120
Symbol 119 GraphicUsed by:120 248
Symbol 120 MovieClipUses:118 119Used by:121
Symbol 121 MovieClipUses:101 89 102 95 99 103 104 105 106 107 87 108 109 110 111 112 113 117 120Used by:181 451 452
Symbol 122 GraphicUsed by:134
Symbol 123 ShapeTweeningUsed by:126
Symbol 124 ShapeTweeningUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:123 124 125Used by:134 138 181
Symbol 127 GraphicUsed by:134
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:134
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:134 138
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClipUses:122 126 127 129 131 133 75Used by:181 450
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:135 131 136 126 137 85Used by:181
Symbol 139 GraphicUsed by:181
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140 95Used by:142
Symbol 142 MovieClipUses:141Used by:181
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:145
Symbol 145 MovieClipUses:144Used by:181
Symbol 146 GraphicUsed by:181
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:181
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:153Used by:155
Symbol 155 MovieClipUses:150 151 152 154Used by:181 850
Symbol 156 GraphicUsed by:181
Symbol 157 GraphicUsed by:181
Symbol 158 GraphicUsed by:181
Symbol 159 GraphicUsed by:181
Symbol 160 GraphicUsed by:181
Symbol 161 GraphicUsed by:181
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:168
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:168
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:168
Symbol 168 MovieClipUses:163 165 167Used by:181
Symbol 169 GraphicUsed by:181
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:175
Symbol 172 GraphicUsed by:175
Symbol 173 ShapeTweeningUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:171 172 173 174Used by:181 223
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:181
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [ene_cuca]Uses:82 86 100 121 134 138 139 142 145 146 149 155 156 41 157 158 159 126 160 161 40 168 169 175 177 178 179 180Used by:192 193 194
Symbol 182 GraphicUsed by:192 193 194 409 416 522 545 735 736  Timeline
Symbol 183 ShapeTweeningUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:183 184Used by:186
Symbol 186 MovieClipUses:185Used by:192 193 194
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:192 193 194
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClip [mc_ice2]Uses:189Used by:191
Symbol 191 MovieClipUses:190Used by:192 193 194
Symbol 192 MovieClip [boss1]Uses:72 181 182 186 188 191
Symbol 193 MovieClip [enemy2]Uses:72 181 182 186 188 191
Symbol 194 MovieClip [enemy1]Uses:72 181 182 186 188 191
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:200
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:197 198Used by:200
Symbol 200 MovieClip [arrow_fuego]Uses:196 199
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [arrow_hielo]Uses:201 202
Symbol 204 MovieClip [arrow]
Symbol 205 GraphicUsed by:206 207 254 255 256
Symbol 206 MovieClip [tool_firestorm]Uses:205
Symbol 207 MovieClip [tool_coldstorm]Uses:205
Symbol 208 GraphicUsed by:209 409 416
Symbol 209 MovieClipUses:208Used by:221 337 780  Timeline
Symbol 210 GraphicUsed by:217
Symbol 211 GraphicUsed by:217
Symbol 212 ShapeTweeningUsed by:217
Symbol 213 GraphicUsed by:217
Symbol 214 ShapeTweeningUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:210 211 212 213 214 215 216Used by:221
Symbol 218 ShapeTweeningUsed by:221
Symbol 219 Sound [hithard]Used by:221 409
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [landmine]Uses:209 217 218 219 220Used by:222
Symbol 222 MovieClip [magic_fire_mine]Uses:221
Symbol 223 MovieClip [magic_time_vortex]Uses:175
Symbol 224 GraphicUsed by:228
Symbol 225 ShapeTweeningUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:225 226Used by:228
Symbol 228 MovieClipUses:224 227Used by:229
Symbol 229 MovieClip [magic_time_break]Uses:228
Symbol 230 ShapeTweeningUsed by:233
Symbol 231 ShapeTweeningUsed by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:230 231 232Used by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClip [_misilaso]Uses:233 234Used by:248
Symbol 236 GraphicUsed by:248
Symbol 237 ShapeTweeningUsed by:248
Symbol 238 ShapeTweeningUsed by:248
Symbol 239 ShapeTweeningUsed by:248
Symbol 240 ShapeTweeningUsed by:248
Symbol 241 ShapeTweeningUsed by:248
Symbol 242 ShapeTweeningUsed by:248
Symbol 243 ShapeTweeningUsed by:248
Symbol 244 ShapeTweeningUsed by:248
Symbol 245 ShapeTweeningUsed by:248
Symbol 246 ShapeTweeningUsed by:248
Symbol 247 ShapeTweeningUsed by:248
Symbol 248 MovieClip [magic_fire_hell]Uses:236 235 237 119 238 239 240 241 242 243 244 245 246 247
Symbol 249 GraphicUsed by:250 251 252 253
Symbol 250 MovieClip [tool_firemine]Uses:249
Symbol 251 MovieClip [tool_timevortex]Uses:249
Symbol 252 MovieClip [tool_timebreak]Uses:249
Symbol 253 MovieClip [tool_firehell]Uses:249
Symbol 254 MovieClip [tool_coldslash]Uses:205
Symbol 255 MovieClip [tool_timespeed]Uses:205
Symbol 256 MovieClip [tool_coldwave]Uses:205
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClip [tool_no]Uses:257
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip [fuegon]Uses:259Used by:264
Symbol 261 GraphicUsed by:265
Symbol 262 GraphicUsed by:264
Symbol 263 MovieClip [Symbol 1]Used by:264 268
Symbol 264 MovieClipUses:262 263 260Used by:265
Symbol 265 MovieClip [magic_fire_storm]Uses:261 264
Symbol 266 GraphicUsed by:269
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267 263Used by:269
Symbol 269 MovieClip [magic_cold_storm]Uses:266 268
Symbol 270 GraphicUsed by:275
Symbol 271 GraphicUsed by:275
Symbol 272 GraphicUsed by:275
Symbol 273 ShapeTweeningUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:270 271 272 273 274Used by:276
Symbol 276 MovieClip [magic_cold_wave]Uses:275
Symbol 277 GraphicUsed by:286
Symbol 278 TextUses:44Used by:286 294
Symbol 279 EditableTextUses:44Used by:286
Symbol 280 EditableTextUses:44Used by:286
Symbol 281 GraphicUsed by:286
Symbol 282 GraphicUsed by:286 291 294
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:285
Symbol 285 MovieClipUses:284Used by:286 291 294 560  Timeline
Symbol 286 MovieClip [power_tip]Uses:277 278 279 280 281 282 285
Symbol 287 GraphicUsed by:291 294
Symbol 288 EditableTextUses:44Used by:291
Symbol 289 EditableTextUses:44Used by:291
Symbol 290 TextUses:44Used by:291
Symbol 291 MovieClip [sell_tip]Uses:287 288 289 290 282 285
Symbol 292 EditableTextUses:44Used by:294
Symbol 293 EditableTextUses:44Used by:294
Symbol 294 MovieClip [buy_tip]Uses:287 278 292 293 282 285
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip [inner_piedra]Uses:296Used by:298 452
Symbol 298 MovieClip [piedra]Uses:297Used by:299  Timeline
Symbol 299 MovieClip [crea_torre]Uses:298
Symbol 300 GraphicUsed by:304 852
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClip [mancha_de_sangre]Uses:300 301 302 303
Symbol 305 GraphicUsed by:309
Symbol 306 GraphicUsed by:309
Symbol 307 GraphicUsed by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip [fuegaso]Uses:305 306 307 308
Symbol 310 ShapeTweeningUsed by:315
Symbol 311 ShapeTweeningUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:311 312Used by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip [magic_cold_slash]Uses:310 313 314
Symbol 316 ShapeTweeningUsed by:319
Symbol 317 ShapeTweeningUsed by:319
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:316 317 318Used by:320
Symbol 320 MovieClip [buff_speed]Uses:319
Symbol 321 GraphicUsed by:325
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:324
Symbol 324 MovieClipUses:323Used by:325
Symbol 325 MovieClip [martillo]Uses:321 324Used by:796
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip [inner_casita]Uses:326Used by:792
Symbol 328 GraphicUsed by:332
Symbol 329 MovieClipUses:47Used by:332
Symbol 330 GraphicUsed by:332
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClip [power_source]Uses:328 329 330 53 331Used by:789
Symbol 333 GraphicUsed by:335
Symbol 334 TextUses:44Used by:335
Symbol 335 MovieClip [inner_exit]Uses:333 334Used by:566
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClip [arbol_enterrado]Uses:209 336Used by:338 452
Symbol 338 MovieClip [crea_arbol]Uses:337Used by:452  Timeline
Symbol 339 GraphicUsed by:Timeline
Symbol 340 GraphicUsed by:350
Symbol 341 GraphicUsed by:344
Symbol 342 GraphicUsed by:344
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:341 342 343Used by:350
Symbol 345 GraphicUsed by:349
Symbol 346 GraphicUsed by:349
Symbol 347 ShapeTweeningUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:345 346 347 348Used by:350
Symbol 350 MovieClipUses:340 344 349Used by:Timeline
Symbol 351 GraphicUsed by:354
Symbol 352 GraphicUsed by:353 354
Symbol 353 MovieClipUses:352Used by:354
Symbol 354 ButtonUses:351 353 352Used by:387
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:387
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:358 359 360Used by:387
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:387
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:387
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:387
Symbol 368 GraphicUsed by:378
Symbol 369 ShapeTweeningUsed by:378
Symbol 370 ShapeTweeningUsed by:378
Symbol 371 ShapeTweeningUsed by:378
Symbol 372 ShapeTweeningUsed by:378
Symbol 373 ShapeTweeningUsed by:378
Symbol 374 ShapeTweeningUsed by:378
Symbol 375 ShapeTweeningUsed by:378
Symbol 376 ShapeTweeningUsed by:378
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:368 369 370 371 372 373 374 375 376 377Used by:387
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:379Used by:381
Symbol 381 MovieClipUses:380Used by:387
Symbol 382 GraphicUsed by:385
Symbol 383 GraphicUsed by:385
Symbol 384 GraphicUsed by:385
Symbol 385 ButtonUses:382 383 384Used by:387
Symbol 386 SoundUsed by:387
Symbol 387 MovieClipUses:354 356 361 363 365 367 378 381 385 386Used by:Timeline
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:409
Symbol 390 GraphicUsed by:409
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:391Used by:409
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393Used by:409
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:409
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:409
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399Used by:409
Symbol 401 ShapeTweeningUsed by:403
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:401 402Used by:405
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:403 404Used by:409
Symbol 406 SoundUsed by:409
Symbol 407 ShapeTweeningUsed by:409
Symbol 408 ShapeTweeningUsed by:409
Symbol 409 MovieClipUses:389 182 390 392 394 396 398 400 405 406 407 219 208 408Used by:Timeline
Symbol 410 GraphicUsed by:Timeline
Symbol 411 TextUses:44Used by:416
Symbol 412 GraphicUsed by:416
Symbol 413 ShapeTweeningUsed by:416
Symbol 414 ShapeTweeningUsed by:416
Symbol 415 ShapeTweeningUsed by:416
Symbol 416 MovieClipUses:182 411 412 413 414 415 208Used by:Timeline
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:417Used by:Timeline
Symbol 419 GraphicUsed by:421
Symbol 420 Sound [musica_campo]Used by:421 590
Symbol 421 MovieClipUses:419 420Used by:Timeline
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:422Used by:Timeline
Symbol 424 GraphicUsed by:Timeline
Symbol 425 GraphicUsed by:Timeline
Symbol 426 GraphicUsed by:Timeline
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Symbol 430 TextUses:428Used by:431
Symbol 431 ButtonUses:427 429 430Used by:Timeline
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Symbol 441 GraphicUsed by:452
Symbol 442 GraphicUsed by:448
Symbol 443 GraphicUsed by:448
Symbol 444 ShapeTweeningUsed by:448
Symbol 445 GraphicUsed by:448
Symbol 446 ShapeTweeningUsed by:448
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:442 443 444 445 446 447Used by:452  Timeline
Symbol 449 GraphicUsed by:452
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Symbol 451 MovieClipUses:121Used by:452
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Symbol 459 TextUses:44Used by:460
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Symbol 465 MovieClipUses:464Used by:468
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Symbol 481 EditableTextUses:44Used by:535
Symbol 482 GraphicUsed by:485 817
Symbol 483 TextUses:44Used by:485 817
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Symbol 487 TextUses:44Used by:535
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Symbol 492 MovieClipUses:491Used by:493
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Symbol 503 GraphicUsed by:504
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Symbol 526 GraphicUsed by:527 548
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Symbol 529 GraphicUsed by:530 548
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Symbol 553 GraphicUsed by:556
Symbol 554 GraphicUsed by:556
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Symbol 556 MovieClipUses:553 554 555Used by:558
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:552 556 557Used by:560  Timeline
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:550 551 558 559 285Used by:739  Timeline
Symbol 561 TextUses:44Used by:Timeline
Symbol 562 GraphicUsed by:564 755 759 764 766 771
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Symbol 565 GraphicUsed by:Timeline
Symbol 566 MovieClipUses:335Used by:Timeline
Symbol 567 GraphicUsed by:572 609 631
Symbol 568 GraphicUsed by:572
Symbol 569 FontUsed by:570
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Symbol 573 GraphicUsed by:665
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Symbol 575 FontUsed by:576 632
Symbol 576 TextUses:575Used by:590 642
Symbol 577 Sound [nico_laught]Used by:590
Symbol 578 Sound [nico_ia]Used by:590
Symbol 579 SoundUsed by:590
Symbol 580 SoundUsed by:590
Symbol 581 SoundUsed by:590
Symbol 582 SoundUsed by:590
Symbol 583 Sound [complete]Used by:590
Symbol 584 Sound [disparo2]Used by:590
Symbol 585 Sound [disparo0]Used by:590
Symbol 586 Sound [disparo1]Used by:590
Symbol 587 Sound [fuego]Used by:590
Symbol 588 Sound [trompeta]Used by:590
Symbol 589 Sound [cash]Used by:590
Symbol 590 MovieClipUses:574 576 577 578 579 580 581 582 583 584 585 586 587 1 588 589 420Used by:665
Symbol 591 GraphicUsed by:592 599
Symbol 592 ButtonUses:591Used by:665
Symbol 593 GraphicUsed by:594 600 656 662
Symbol 594 ButtonUses:593Used by:665
Symbol 595 GraphicUsed by:596 601 657 663
Symbol 596 ButtonUses:595Used by:665
Symbol 597 GraphicUsed by:598 602 658 664
Symbol 598 ButtonUses:597Used by:665
Symbol 599 ButtonUses:591Used by:665
Symbol 600 ButtonUses:593Used by:665
Symbol 601 ButtonUses:595Used by:665
Symbol 602 ButtonUses:597Used by:665
Symbol 603 GraphicUsed by:665
Symbol 604 GraphicUsed by:609
Symbol 605 FontUsed by:606 629
Symbol 606 TextUses:605Used by:609
Symbol 607 GraphicUsed by:609
Symbol 608 GraphicUsed by:609
Symbol 609 MovieClipUses:567 604 606 607 608Used by:665
Symbol 610 FontUsed by:611 811 812 813 814
Symbol 611 TextUses:610Used by:618
Symbol 612 Sound [big_kill2]Used by:618
Symbol 613 Sound [big_kill1]Used by:618
Symbol 614 SoundUsed by:618
Symbol 615 SoundUsed by:618
Symbol 616 SoundUsed by:618
Symbol 617 Sound [big_hello]Used by:618
Symbol 618 MovieClipUses:550 611 612 613 614 615 616 617Used by:665
Symbol 619 GraphicUsed by:620 625
Symbol 620 ButtonUses:619Used by:665
Symbol 621 GraphicUsed by:622 626
Symbol 622 ButtonUses:621Used by:665
Symbol 623 GraphicUsed by:624 627
Symbol 624 ButtonUses:623Used by:665
Symbol 625 ButtonUses:619Used by:665
Symbol 626 ButtonUses:621Used by:665
Symbol 627 ButtonUses:623Used by:665
Symbol 628 GraphicUsed by:631
Symbol 629 TextUses:605Used by:631
Symbol 630 GraphicUsed by:631
Symbol 631 MovieClipUses:567 628 629 630Used by:665
Symbol 632 TextUses:575Used by:642
Symbol 633 SoundUsed by:642
Symbol 634 Sound [tech2]Used by:642
Symbol 635 SoundUsed by:642
Symbol 636 SoundUsed by:642
Symbol 637 Sound [tech1]Used by:642
Symbol 638 SoundUsed by:642
Symbol 639 Sound [portal]Used by:642
Symbol 640 Sound [click1]Used by:642
Symbol 641 Sound [click2]Used by:642
Symbol 642 MovieClipUses:574 632 576 633 634 635 636 637 638 639 640 641Used by:665
Symbol 643 GraphicUsed by:644 649
Symbol 644 ButtonUses:643Used by:665
Symbol 645 GraphicUsed by:646 650
Symbol 646 ButtonUses:645Used by:665
Symbol 647 GraphicUsed by:648 651
Symbol 648 ButtonUses:647Used by:665
Symbol 649 ButtonUses:643Used by:665
Symbol 650 ButtonUses:645Used by:665
Symbol 651 ButtonUses:647Used by:665
Symbol 652 GraphicUsed by:665
Symbol 653 TextUses:44Used by:665
Symbol 654 TextUses:44Used by:665
Symbol 655 EditableTextUses:44Used by:665
Symbol 656 ButtonUses:593Used by:665
Symbol 657 ButtonUses:595Used by:665
Symbol 658 ButtonUses:597Used by:665
Symbol 659 TextUses:44Used by:665
Symbol 660 EditableTextUses:44Used by:665
Symbol 661 TextUses:44Used by:665
Symbol 662 ButtonUses:593Used by:665
Symbol 663 ButtonUses:595Used by:665
Symbol 664 ButtonUses:597Used by:665
Symbol 665 MovieClipUses:572 573 509 590 592 594 596 598 599 600 601 602 603 609 522 618 620 622 624 625 626 627 631 533 642 644 646 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664Used by:722
Symbol 666 GraphicUsed by:667
Symbol 667 ButtonUses:666Used by:722
Symbol 668 GraphicUsed by:722
Symbol 669 GraphicUsed by:670
Symbol 670 ButtonUses:669Used by:722
Symbol 671 GraphicUsed by:672 677
Symbol 672 ButtonUses:671Used by:722
Symbol 673 GraphicUsed by:674
Symbol 674 ButtonUses:673Used by:722
Symbol 675 GraphicUsed by:676
Symbol 676 ButtonUses:675Used by:722
Symbol 677 ButtonUses:671Used by:722
Symbol 678 GraphicUsed by:679
Symbol 679 ButtonUses:678Used by:722
Symbol 680 TextUses:44Used by:722
Symbol 681 EditableTextUses:44Used by:722
Symbol 682 EditableTextUses:44Used by:722
Symbol 683 EditableTextUses:44Used by:722
Symbol 684 EditableTextUses:44Used by:722
Symbol 685 TextUses:44Used by:722
Symbol 686 TextUses:44Used by:722
Symbol 687 TextUses:44Used by:722
Symbol 688 GraphicUsed by:689
Symbol 689 ButtonUses:688Used by:703
Symbol 690 GraphicUsed by:691 699
Symbol 691 ButtonUses:690Used by:703
Symbol 692 TextUses:44Used by:703
Symbol 693 EditableTextUses:44Used by:703
Symbol 694 EditableTextUses:44Used by:703
Symbol 695 GraphicUsed by:696
Symbol 696 ButtonUses:695Used by:703
Symbol 697 GraphicUsed by:698
Symbol 698 ButtonUses:697Used by:703
Symbol 699 ButtonUses:690Used by:703
Symbol 700 TextUses:44Used by:703
Symbol 701 EditableTextUses:44Used by:703
Symbol 702 EditableTextUses:44Used by:703
Symbol 703 MovieClipUses:689 691 692 693 694 696 698 699 700 701 702Used by:722
Symbol 704 GraphicUsed by:705
Symbol 705 ButtonUses:704Used by:722
Symbol 706 EditableTextUses:44Used by:722
Symbol 707 EditableTextUses:44Used by:722
Symbol 708 EditableTextUses:44Used by:722
Symbol 709 EditableTextUses:44Used by:722
Symbol 710 GraphicUsed by:712
Symbol 711 GraphicUsed by:712
Symbol 712 MovieClipUses:710 711Used by:722
Symbol 713 FontUsed by:714 719
Symbol 714 TextUses:713Used by:721
Symbol 715 GraphicUsed by:716 721
Symbol 716 MovieClipUses:715Used by:721
Symbol 717 FontUsed by:718
Symbol 718 TextUses:717Used by:721
Symbol 719 TextUses:713Used by:721
Symbol 720 GraphicUsed by:721
Symbol 721 ButtonUses:714 716 718 719 720 715Used by:722
Symbol 722 MovieClipUses:665 667 668 670 672 674 676 677 679 680 681 682 683 684 685 686 687 703 705 706 707 708 709 712 721Used by:Timeline
Symbol 723 TextUses:44Used by:724
Symbol 724 MovieClipUses:723Used by:Timeline
Symbol 725 TextUses:44Used by:726
Symbol 726 MovieClipUses:725Used by:Timeline
Symbol 727 GraphicUsed by:728
Symbol 728 MovieClipUses:727Used by:Timeline
Symbol 729 GraphicUsed by:730
Symbol 730 MovieClipUses:729Used by:Timeline
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClipUses:731Used by:Timeline
Symbol 733 GraphicUsed by:734
Symbol 734 MovieClipUses:733Used by:Timeline
Symbol 735 MovieClipUses:182Used by:Timeline
Symbol 736 MovieClipUses:182Used by:Timeline
Symbol 737 GraphicUsed by:739
Symbol 738 EditableTextUses:44Used by:739
Symbol 739 MovieClipUses:737 560 738Used by:Timeline
Symbol 740 GraphicUsed by:741
Symbol 741 MovieClipUses:740Used by:Timeline
Symbol 742 GraphicUsed by:743 751
Symbol 743 MovieClipUses:742Used by:Timeline
Symbol 744 GraphicUsed by:745 750
Symbol 745 MovieClipUses:744Used by:Timeline
Symbol 746 GraphicUsed by:747 752
Symbol 747 MovieClipUses:746Used by:Timeline
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:748Used by:Timeline
Symbol 750 MovieClipUses:744Used by:Timeline
Symbol 751 MovieClipUses:742Used by:Timeline
Symbol 752 MovieClipUses:746Used by:Timeline
Symbol 753 GraphicUsed by:758 761
Symbol 754 TextUses:44Used by:755
Symbol 755 ButtonUses:562 754Used by:758
Symbol 756 TextUses:44Used by:758
Symbol 757 EditableTextUses:44Used by:758
Symbol 758 MovieClipUses:753 755 756 757Used by:Timeline
Symbol 759 ButtonUses:562 563Used by:761
Symbol 760 TextUses:44Used by:761
Symbol 761 MovieClipUses:753 759 760Used by:Timeline
Symbol 762 GraphicUsed by:Timeline
Symbol 763 TextUses:44Used by:Timeline
Symbol 764 ButtonUses:562 563Used by:Timeline
Symbol 765 TextUses:44Used by:766 771
Symbol 766 ButtonUses:562 765Used by:Timeline
Symbol 767 GraphicUsed by:Timeline
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClipUses:768Used by:Timeline
Symbol 770 TextUses:44Used by:Timeline
Symbol 771 ButtonUses:562 765Used by:Timeline
Symbol 772 GraphicUsed by:Timeline
Symbol 773 GraphicUsed by:780
Symbol 774 GraphicUsed by:780
Symbol 775 BitmapUsed by:776 778
Symbol 776 GraphicUses:775Used by:777
Symbol 777 MovieClipUses:776Used by:780
Symbol 778 GraphicUses:775Used by:779
Symbol 779 MovieClipUses:778Used by:780
Symbol 780 MovieClipUses:773 774 777 779 209Used by:Timeline
Symbol 781 GraphicUsed by:782
Symbol 782 MovieClipUses:781Used by:Timeline
Symbol 783 GraphicUsed by:787
Symbol 784 GraphicUsed by:785
Symbol 785 MovieClipUses:784Used by:787
Symbol 786 GraphicUsed by:787
Symbol 787 MovieClipUses:783 785 786Used by:788 795
Symbol 788 MovieClipUses:9 787Used by:Timeline
Symbol 789 MovieClipUses:332Used by:Timeline
Symbol 790 TextUses:44Used by:Timeline
Symbol 791 GraphicUsed by:Timeline
Symbol 792 MovieClipUses:327Used by:Timeline
Symbol 793 GraphicUsed by:794
Symbol 794 MovieClipUses:793Used by:Timeline
Symbol 795 MovieClipUses:9 787Used by:Timeline
Symbol 796 MovieClipUses:325Used by:Timeline
Symbol 797 TextUses:44Used by:Timeline
Symbol 798 GraphicUsed by:Timeline
Symbol 799 GraphicUsed by:800
Symbol 800 MovieClipUses:799Used by:Timeline
Symbol 801 GraphicUsed by:802
Symbol 802 MovieClipUses:801Used by:Timeline
Symbol 803 GraphicUsed by:Timeline
Symbol 804 GraphicUsed by:Timeline
Symbol 805 TextUses:44Used by:Timeline
Symbol 806 GraphicUsed by:Timeline
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:807Used by:Timeline
Symbol 809 GraphicUsed by:Timeline
Symbol 810 GraphicUsed by:Timeline
Symbol 811 TextUses:610Used by:Timeline
Symbol 812 TextUses:610Used by:Timeline
Symbol 813 TextUses:610Used by:Timeline
Symbol 814 TextUses:610Used by:Timeline
Symbol 815 GraphicUsed by:816
Symbol 816 MovieClipUses:815Used by:Timeline
Symbol 817 ButtonUses:482 483 484Used by:Timeline
Symbol 818 GraphicUsed by:Timeline
Symbol 819 FontUsed by:820 821 842 844 845 853
Symbol 820 TextUses:819Used by:Timeline
Symbol 821 TextUses:819Used by:Timeline
Symbol 822 TextUses:428Used by:Timeline
Symbol 823 GraphicUsed by:841
Symbol 824 BitmapUsed by:825 826
Symbol 825 GraphicUses:824Used by:827
Symbol 826 GraphicUses:824Used by:827
Symbol 827 MovieClipUses:825 826Used by:841
Symbol 828 GraphicUsed by:839
Symbol 829 ShapeTweeningUsed by:832
Symbol 830 ShapeTweeningUsed by:832
Symbol 831 GraphicUsed by:832
Symbol 832 MovieClipUses:829 830 831Used by:839
Symbol 833 FontUsed by:834 848
Symbol 834 TextUses:833Used by:839
Symbol 835 ShapeTweeningUsed by:838
Symbol 836 ShapeTweeningUsed by:838
Symbol 837 GraphicUsed by:838
Symbol 838 MovieClipUses:835 836 837Used by:839
Symbol 839 MovieClipUses:828 832 834 504 838Used by:840
Symbol 840 MovieClipUses:839Used by:841
Symbol 841 MovieClipUses:823 827 840Used by:Timeline
Symbol 842 TextUses:819Used by:Timeline
Symbol 843 GraphicUsed by:Timeline
Symbol 844 TextUses:819Used by:Timeline
Symbol 845 TextUses:819Used by:Timeline
Symbol 846 TextUses:428Used by:Timeline
Symbol 847 GraphicUsed by:852
Symbol 848 TextUses:833Used by:851
Symbol 849 GraphicUsed by:850
Symbol 850 MovieClipUses:849 527 95 530 155Used by:851
Symbol 851 MovieClipUses:848 850Used by:852
Symbol 852 MovieClipUses:300 847 851 531Used by:Timeline
Symbol 853 TextUses:819Used by:Timeline
Symbol 854 GraphicUsed by:Timeline
Symbol 855 TextUses:469Used by:Timeline

Instance Names

"flash1"Frame 2Symbol 416 MovieClip
"fx"Frame 2Symbol 418 MovieClip
"musikita"Frame 2Symbol 421 MovieClip
"mySlider"Frame 5Symbol 468 MovieClip
"menu1"Frame 10Symbol 722 MovieClip
"area1"Frame 10Symbol 728 MovieClip
"area3"Frame 10Symbol 728 MovieClip
"area2"Frame 10Symbol 728 MovieClip
"areap4"Frame 10Symbol 730 MovieClip
"areap5"Frame 10Symbol 730 MovieClip
"areap3"Frame 10Symbol 730 MovieClip
"areap1"Frame 10Symbol 730 MovieClip
"areap2"Frame 10Symbol 730 MovieClip
"areap6"Frame 10Symbol 730 MovieClip
"build_area_display"Frame 10Symbol 734 MovieClip
"torre_area"Frame 10Symbol 736 MovieClip
"dialogo"Frame 10Symbol 739 MovieClip
"ene_source"Frame 10Symbol 741 MovieClip
"next_lvl"Frame 10Symbol 761 MovieClip
"area1"Frame 12Symbol 728 MovieClip
"area3"Frame 12Symbol 728 MovieClip
"area2"Frame 12Symbol 728 MovieClip
"areap4"Frame 12Symbol 730 MovieClip
"area4"Frame 12Symbol 728 MovieClip
"areap5"Frame 12Symbol 730 MovieClip
"areap3"Frame 12Symbol 730 MovieClip
"areap1"Frame 12Symbol 730 MovieClip
"areap2"Frame 12Symbol 730 MovieClip
"areap6"Frame 12Symbol 730 MovieClip
"areap7"Frame 12Symbol 730 MovieClip
"areap8"Frame 12Symbol 730 MovieClip
"areap9"Frame 12Symbol 730 MovieClip
"areap10"Frame 12Symbol 730 MovieClip
"area5"Frame 12Symbol 728 MovieClip
"area6"Frame 12Symbol 728 MovieClip
"area7"Frame 12Symbol 728 MovieClip
"area8"Frame 12Symbol 728 MovieClip
"area9"Frame 12Symbol 728 MovieClip
"build_area_display"Frame 12Symbol 769 MovieClip
"torre_area"Frame 12Symbol 736 MovieClip
"dialogo2"Frame 12Symbol 739 MovieClip
"ene_source"Frame 12Symbol 741 MovieClip
"next_lvl"Frame 12Symbol 761 MovieClip
"ene_source2"Frame 12Symbol 741 MovieClip
"menu1"Frame 12Symbol 722 MovieClip
"menu1"Frame 14Symbol 722 MovieClip
"area1"Frame 14Symbol 728 MovieClip
"area3"Frame 14Symbol 728 MovieClip
"area2"Frame 14Symbol 728 MovieClip
"areap4"Frame 14Symbol 730 MovieClip
"areap5"Frame 14Symbol 730 MovieClip
"areap3"Frame 14Symbol 730 MovieClip
"areap1"Frame 14Symbol 730 MovieClip
"areap2"Frame 14Symbol 730 MovieClip
"areap6"Frame 14Symbol 730 MovieClip
"areap7"Frame 14Symbol 730 MovieClip
"areap8"Frame 14Symbol 730 MovieClip
"areap9"Frame 14Symbol 730 MovieClip
"areap10"Frame 14Symbol 730 MovieClip
"area4"Frame 14Symbol 728 MovieClip
"torre_area"Frame 14Symbol 736 MovieClip
"build_area_display"Frame 14Symbol 782 MovieClip
"dialogo3"Frame 14Symbol 739 MovieClip
"ene_source"Frame 14Symbol 741 MovieClip
"next_lvl"Frame 14Symbol 761 MovieClip
"power1_cinta"Frame 14Symbol 788 MovieClip
"power1"Frame 14Symbol 789 MovieClip
"area1"Frame 16Symbol 728 MovieClip
"area3"Frame 16Symbol 728 MovieClip
"area2"Frame 16Symbol 728 MovieClip
"areap3"Frame 16Symbol 730 MovieClip
"areap1"Frame 16Symbol 730 MovieClip
"areap2"Frame 16Symbol 730 MovieClip
"areap6"Frame 16Symbol 730 MovieClip
"areap7"Frame 16Symbol 730 MovieClip
"areap8"Frame 16Symbol 730 MovieClip
"areap9"Frame 16Symbol 730 MovieClip
"areap10"Frame 16Symbol 730 MovieClip
"areap5"Frame 16Symbol 730 MovieClip
"areap4"Frame 16Symbol 730 MovieClip
"area4"Frame 16Symbol 728 MovieClip
"area5"Frame 16Symbol 728 MovieClip
"area6"Frame 16Symbol 728 MovieClip
"area7"Frame 16Symbol 728 MovieClip
"area8"Frame 16Symbol 728 MovieClip
"area9"Frame 16Symbol 728 MovieClip
"area10"Frame 16Symbol 728 MovieClip
"torre_area"Frame 16Symbol 736 MovieClip
"torre_area"Frame 16Symbol 736 MovieClip
"build_area_display"Frame 16Symbol 794 MovieClip
"dialogo4"Frame 16Symbol 739 MovieClip
"ene_source"Frame 16Symbol 741 MovieClip
"next_lvl"Frame 16Symbol 761 MovieClip
"power1_cinta"Frame 16Symbol 795 MovieClip
"power2_cinta2"Frame 16Symbol 796 MovieClip
"power1_cinta2"Frame 16Symbol 796 MovieClip
"menu1"Frame 16Symbol 722 MovieClip
"power1"Frame 16Symbol 789 MovieClip
"power3"Frame 16Symbol 789 MovieClip
"power2"Frame 16Symbol 789 MovieClip
"power3_cinta2"Frame 16Symbol 796 MovieClip
"area1"Frame 18Symbol 728 MovieClip
"area3"Frame 18Symbol 728 MovieClip
"area2"Frame 18Symbol 728 MovieClip
"areap3"Frame 18Symbol 730 MovieClip
"areap1"Frame 18Symbol 730 MovieClip
"areap2"Frame 18Symbol 730 MovieClip
"areap6"Frame 18Symbol 730 MovieClip
"areap7"Frame 18Symbol 730 MovieClip
"areap8"Frame 18Symbol 730 MovieClip
"areap9"Frame 18Symbol 730 MovieClip
"areap10"Frame 18Symbol 730 MovieClip
"areap5"Frame 18Symbol 730 MovieClip
"areap4"Frame 18Symbol 730 MovieClip
"area4"Frame 18Symbol 728 MovieClip
"area5"Frame 18Symbol 728 MovieClip
"area6"Frame 18Symbol 728 MovieClip
"area7"Frame 18Symbol 728 MovieClip
"area8"Frame 18Symbol 728 MovieClip
"area9"Frame 18Symbol 728 MovieClip
"area10"Frame 18Symbol 728 MovieClip
"torre_area"Frame 18Symbol 736 MovieClip
"torre_area"Frame 18Symbol 736 MovieClip
"build_area_display"Frame 18Symbol 800 MovieClip
"dialogo4"Frame 18Symbol 739 MovieClip
"ene_source"Frame 18Symbol 741 MovieClip
"next_lvl"Frame 18Symbol 761 MovieClip
"menu1"Frame 18Symbol 722 MovieClip
"a"Frame 18Symbol 802 MovieClip
"b"Frame 18Symbol 802 MovieClip
"c"Frame 18Symbol 802 MovieClip
"d"Frame 18Symbol 802 MovieClip
"d1"Frame 18Symbol 802 MovieClip
"c1"Frame 18Symbol 802 MovieClip
"b1"Frame 18Symbol 802 MovieClip
"a1"Frame 18Symbol 802 MovieClip
"area1"Frame 20Symbol 728 MovieClip
"area3"Frame 20Symbol 728 MovieClip
"area2"Frame 20Symbol 728 MovieClip
"areap3"Frame 20Symbol 730 MovieClip
"areap2"Frame 20Symbol 730 MovieClip
"areap6"Frame 20Symbol 730 MovieClip
"areap7"Frame 20Symbol 730 MovieClip
"areap9"Frame 20Symbol 730 MovieClip
"areap10"Frame 20Symbol 730 MovieClip
"areap5"Frame 20Symbol 730 MovieClip
"areap4"Frame 20Symbol 730 MovieClip
"area4"Frame 20Symbol 728 MovieClip
"area5"Frame 20Symbol 728 MovieClip
"area6"Frame 20Symbol 728 MovieClip
"area7"Frame 20Symbol 728 MovieClip
"area8"Frame 20Symbol 728 MovieClip
"area9"Frame 20Symbol 728 MovieClip
"area10"Frame 20Symbol 728 MovieClip
"areap1"Frame 20Symbol 730 MovieClip
"areap8"Frame 20Symbol 730 MovieClip
"torre_area"Frame 20Symbol 736 MovieClip
"torre_area"Frame 20Symbol 736 MovieClip
"build_area_display"Frame 20Symbol 808 MovieClip
"dialogo4"Frame 20Symbol 739 MovieClip
"ene_source"Frame 20Symbol 741 MovieClip
"next_lvl"Frame 20Symbol 761 MovieClip
"menu1"Frame 20Symbol 722 MovieClip
"color"Symbol 38 MovieClip [turreta] Frame 1Symbol 12 MovieClip
"tiro1"Symbol 38 MovieClip [turreta] Frame 1Symbol 17 MovieClip
"tiro2"Symbol 38 MovieClip [turreta] Frame 1Symbol 19 MovieClip
"tiro3"Symbol 38 MovieClip [turreta] Frame 1Symbol 21 MovieClip
"tiro4"Symbol 38 MovieClip [turreta] Frame 1Symbol 23 MovieClip
"tiro6"Symbol 38 MovieClip [turreta] Frame 1Symbol 23 MovieClip
"tiro7"Symbol 38 MovieClip [turreta] Frame 1Symbol 21 MovieClip
"tiro8"Symbol 38 MovieClip [turreta] Frame 1Symbol 19 MovieClip
"area"Symbol 42 MovieClip [torre_fuego] Frame 1Symbol 9 MovieClip [area_col]
"grafico"Symbol 42 MovieClip [torre_fuego] Frame 1Symbol 38 MovieClip [turreta]
"area"Symbol 43 MovieClip [torre_hielo] Frame 1Symbol 9 MovieClip [area_col]
"grafico"Symbol 43 MovieClip [torre_hielo] Frame 1Symbol 38 MovieClip [turreta]
"area"Symbol 48 MovieClip [torre_power] Frame 1Symbol 9 MovieClip [area_col]
"area"Symbol 58 MovieClip [torre_radar] Frame 1Symbol 9 MovieClip [area_col]
"area"Symbol 68 MovieClip [torre_buff] Frame 1Symbol 9 MovieClip [area_col]
"area"Symbol 69 MovieClip [torre_sniper] Frame 1Symbol 9 MovieClip [area_col]
"grafico"Symbol 69 MovieClip [torre_sniper] Frame 1Symbol 38 MovieClip [turreta]
"area"Symbol 70 MovieClip [torre] Frame 1Symbol 9 MovieClip [area_col]
"grafico"Symbol 70 MovieClip [torre] Frame 1Symbol 38 MovieClip [turreta]
"moo"Symbol 181 MovieClip [ene_cuca] Frame 11Symbol 155 MovieClip
"area"Symbol 192 MovieClip [boss1] Frame 1Symbol 72 MovieClip
"grafico"Symbol 192 MovieClip [boss1] Frame 1Symbol 181 MovieClip [ene_cuca]
"fire"Symbol 192 MovieClip [boss1] Frame 1Symbol 186 MovieClip
"hp_bar"Symbol 192 MovieClip [boss1] Frame 1Symbol 188 MovieClip
"ice"Symbol 192 MovieClip [boss1] Frame 1Symbol 191 MovieClip
"area"Symbol 193 MovieClip [enemy2] Frame 1Symbol 72 MovieClip
"grafico"Symbol 193 MovieClip [enemy2] Frame 1Symbol 181 MovieClip [ene_cuca]
"fire"Symbol 193 MovieClip [enemy2] Frame 1Symbol 186 MovieClip
"hp_bar"Symbol 193 MovieClip [enemy2] Frame 1Symbol 188 MovieClip
"ice"Symbol 193 MovieClip [enemy2] Frame 1Symbol 191 MovieClip
"area"Symbol 194 MovieClip [enemy1] Frame 1Symbol 72 MovieClip
"grafico"Symbol 194 MovieClip [enemy1] Frame 1Symbol 181 MovieClip [ene_cuca]
"fire"Symbol 194 MovieClip [enemy1] Frame 1Symbol 186 MovieClip
"hp_bar"Symbol 194 MovieClip [enemy1] Frame 1Symbol 188 MovieClip
"ice"Symbol 194 MovieClip [enemy1] Frame 1Symbol 191 MovieClip
"area"Symbol 200 MovieClip [arrow_fuego] Frame 1Symbol 196 MovieClip
"golpe"Symbol 221 MovieClip [landmine] Frame 1Symbol 209 MovieClip
"mina"Symbol 222 MovieClip [magic_fire_mine] Frame 1Symbol 221 MovieClip [landmine]
"control_mc"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip [Symbol 1]
"n"Symbol 265 MovieClip [magic_fire_storm] Frame 1Symbol 264 MovieClip
"control_mc"Symbol 268 MovieClip Frame 1Symbol 263 MovieClip [Symbol 1]
"martillo"Symbol 325 MovieClip [martillo] Frame 1Symbol 324 MovieClip
"detector"Symbol 337 MovieClip [arbol_enterrado] Frame 1Symbol 209 MovieClip
"freloaderbar"Symbol 387 MovieClip Frame 1Symbol 361 MovieClip
"line"Symbol 468 MovieClip Frame 1Symbol 465 MovieClip
"dragger"Symbol 468 MovieClip Frame 1Symbol 467 MovieClip
"sonidos"Symbol 665 MovieClip Frame 1Symbol 590 MovieClip
"s4"Symbol 665 MovieClip Frame 1Symbol 592 Button
"s1"Symbol 665 MovieClip Frame 1Symbol 594 Button
"s2"Symbol 665 MovieClip Frame 1Symbol 596 Button
"s3"Symbol 665 MovieClip Frame 1Symbol 598 Button
"s4"Symbol 665 MovieClip Frame 2Symbol 599 Button
"s1"Symbol 665 MovieClip Frame 2Symbol 600 Button
"s2"Symbol 665 MovieClip Frame 2Symbol 601 Button
"s3"Symbol 665 MovieClip Frame 2Symbol 602 Button
"sonidos"Symbol 665 MovieClip Frame 3Symbol 618 MovieClip
"s4"Symbol 665 MovieClip Frame 3Symbol 592 Button
"s1"Symbol 665 MovieClip Frame 3Symbol 620 Button
"s2"Symbol 665 MovieClip Frame 3Symbol 622 Button
"s3"Symbol 665 MovieClip Frame 3Symbol 624 Button
"s4"Symbol 665 MovieClip Frame 4Symbol 599 Button
"s1"Symbol 665 MovieClip Frame 4Symbol 625 Button
"s2"Symbol 665 MovieClip Frame 4Symbol 626 Button
"s3"Symbol 665 MovieClip Frame 4Symbol 627 Button
"sonidos"Symbol 665 MovieClip Frame 5Symbol 642 MovieClip
"s4"Symbol 665 MovieClip Frame 5Symbol 592 Button
"s1"Symbol 665 MovieClip Frame 5Symbol 644 Button
"s2"Symbol 665 MovieClip Frame 5Symbol 646 Button
"s3"Symbol 665 MovieClip Frame 5Symbol 648 Button
"s4"Symbol 665 MovieClip Frame 6Symbol 599 Button
"s1"Symbol 665 MovieClip Frame 6Symbol 649 Button
"s2"Symbol 665 MovieClip Frame 6Symbol 650 Button
"s3"Symbol 665 MovieClip Frame 6Symbol 651 Button
"s4"Symbol 665 MovieClip Frame 7Symbol 592 Button
"s1"Symbol 665 MovieClip Frame 7Symbol 656 Button
"s2"Symbol 665 MovieClip Frame 7Symbol 657 Button
"s3"Symbol 665 MovieClip Frame 7Symbol 658 Button
"s4"Symbol 665 MovieClip Frame 8Symbol 599 Button
"b_lvlup"Symbol 703 MovieClip Frame 1Symbol 689 Button
"b_sell"Symbol 703 MovieClip Frame 1Symbol 691 Button
"txtlvl"Symbol 703 MovieClip Frame 1Symbol 693 EditableText
"txtdmg"Symbol 703 MovieClip Frame 1Symbol 694 EditableText
"b_dmg"Symbol 703 MovieClip Frame 2Symbol 696 Button
"b_speed"Symbol 703 MovieClip Frame 2Symbol 698 Button
"speedlvl"Symbol 703 MovieClip Frame 2Symbol 701 EditableText
"damagelvl"Symbol 703 MovieClip Frame 2Symbol 702 EditableText
"hero"Symbol 722 MovieClip Frame 1Symbol 665 MovieClip
"t_settings"Symbol 722 MovieClip Frame 1Symbol 703 MovieClip
"detector"Symbol 780 MovieClip Frame 1Symbol 209 MovieClip
"area"Symbol 788 MovieClip Frame 1Symbol 9 MovieClip [area_col]
"a3"Symbol 788 MovieClip Frame 1Symbol 787 MovieClip
"a2"Symbol 788 MovieClip Frame 1Symbol 787 MovieClip
"a1"Symbol 788 MovieClip Frame 1Symbol 787 MovieClip
"power1"Symbol 789 MovieClip Frame 1Symbol 332 MovieClip [power_source]
"area"Symbol 795 MovieClip Frame 1Symbol 9 MovieClip [area_col]
"a3"Symbol 795 MovieClip Frame 1Symbol 787 MovieClip
"a2"Symbol 795 MovieClip Frame 1Symbol 787 MovieClip
"a1"Symbol 795 MovieClip Frame 1Symbol 787 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "hielo"
ExportAssets (56)Timeline Frame 1Symbol 2 as "menuses"
ExportAssets (56)Timeline Frame 1Symbol 7 as "humo"
ExportAssets (56)Timeline Frame 1Symbol 9 as "area_col"
ExportAssets (56)Timeline Frame 1Symbol 38 as "turreta"
ExportAssets (56)Timeline Frame 1Symbol 42 as "torre_fuego"
ExportAssets (56)Timeline Frame 1Symbol 43 as "torre_hielo"
ExportAssets (56)Timeline Frame 1Symbol 48 as "torre_power"
ExportAssets (56)Timeline Frame 1Symbol 58 as "torre_radar"
ExportAssets (56)Timeline Frame 1Symbol 68 as "torre_buff"
ExportAssets (56)Timeline Frame 1Symbol 69 as "torre_sniper"
ExportAssets (56)Timeline Frame 1Symbol 70 as "torre"
ExportAssets (56)Timeline Frame 1Symbol 181 as "ene_cuca"
ExportAssets (56)Timeline Frame 1Symbol 190 as "mc_ice2"
ExportAssets (56)Timeline Frame 1Symbol 192 as "boss1"
ExportAssets (56)Timeline Frame 1Symbol 193 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 194 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 200 as "arrow_fuego"
ExportAssets (56)Timeline Frame 1Symbol 203 as "arrow_hielo"
ExportAssets (56)Timeline Frame 1Symbol 204 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 206 as "tool_firestorm"
ExportAssets (56)Timeline Frame 1Symbol 207 as "tool_coldstorm"
ExportAssets (56)Timeline Frame 1Symbol 219 as "hithard"
ExportAssets (56)Timeline Frame 1Symbol 221 as "landmine"
ExportAssets (56)Timeline Frame 1Symbol 222 as "magic_fire_mine"
ExportAssets (56)Timeline Frame 1Symbol 223 as "magic_time_vortex"
ExportAssets (56)Timeline Frame 1Symbol 229 as "magic_time_break"
ExportAssets (56)Timeline Frame 1Symbol 235 as "_misilaso"
ExportAssets (56)Timeline Frame 1Symbol 248 as "magic_fire_hell"
ExportAssets (56)Timeline Frame 1Symbol 250 as "tool_firemine"
ExportAssets (56)Timeline Frame 1Symbol 251 as "tool_timevortex"
ExportAssets (56)Timeline Frame 1Symbol 252 as "tool_timebreak"
ExportAssets (56)Timeline Frame 1Symbol 253 as "tool_firehell"
ExportAssets (56)Timeline Frame 1Symbol 254 as "tool_coldslash"
ExportAssets (56)Timeline Frame 1Symbol 255 as "tool_timespeed"
ExportAssets (56)Timeline Frame 1Symbol 256 as "tool_coldwave"
ExportAssets (56)Timeline Frame 1Symbol 258 as "tool_no"
ExportAssets (56)Timeline Frame 1Symbol 260 as "fuegon"
ExportAssets (56)Timeline Frame 1Symbol 263 as "Symbol 1"
ExportAssets (56)Timeline Frame 1Symbol 265 as "magic_fire_storm"
ExportAssets (56)Timeline Frame 1Symbol 269 as "magic_cold_storm"
ExportAssets (56)Timeline Frame 1Symbol 276 as "magic_cold_wave"
ExportAssets (56)Timeline Frame 1Symbol 286 as "power_tip"
ExportAssets (56)Timeline Frame 1Symbol 291 as "sell_tip"
ExportAssets (56)Timeline Frame 1Symbol 294 as "buy_tip"
ExportAssets (56)Timeline Frame 1Symbol 297 as "inner_piedra"
ExportAssets (56)Timeline Frame 1Symbol 298 as "piedra"
ExportAssets (56)Timeline Frame 1Symbol 299 as "crea_torre"
ExportAssets (56)Timeline Frame 1Symbol 304 as "mancha_de_sangre"
ExportAssets (56)Timeline Frame 1Symbol 309 as "fuegaso"
ExportAssets (56)Timeline Frame 1Symbol 315 as "magic_cold_slash"
ExportAssets (56)Timeline Frame 1Symbol 320 as "buff_speed"
ExportAssets (56)Timeline Frame 1Symbol 325 as "martillo"
ExportAssets (56)Timeline Frame 1Symbol 327 as "inner_casita"
ExportAssets (56)Timeline Frame 1Symbol 332 as "power_source"
ExportAssets (56)Timeline Frame 1Symbol 335 as "inner_exit"
ExportAssets (56)Timeline Frame 1Symbol 337 as "arbol_enterrado"
ExportAssets (56)Timeline Frame 1Symbol 338 as "crea_arbol"
ExportAssets (56)Timeline Frame 2Symbol 420 as "musica_campo"
ExportAssets (56)Timeline Frame 10Symbol 577 as "nico_laught"
ExportAssets (56)Timeline Frame 10Symbol 578 as "nico_ia"
ExportAssets (56)Timeline Frame 10Symbol 583 as "complete"
ExportAssets (56)Timeline Frame 10Symbol 584 as "disparo2"
ExportAssets (56)Timeline Frame 10Symbol 585 as "disparo0"
ExportAssets (56)Timeline Frame 10Symbol 586 as "disparo1"
ExportAssets (56)Timeline Frame 10Symbol 587 as "fuego"
ExportAssets (56)Timeline Frame 10Symbol 588 as "trompeta"
ExportAssets (56)Timeline Frame 10Symbol 589 as "cash"
ExportAssets (56)Timeline Frame 10Symbol 612 as "big_kill2"
ExportAssets (56)Timeline Frame 10Symbol 613 as "big_kill1"
ExportAssets (56)Timeline Frame 10Symbol 617 as "big_hello"
ExportAssets (56)Timeline Frame 10Symbol 634 as "tech2"
ExportAssets (56)Timeline Frame 10Symbol 637 as "tech1"
ExportAssets (56)Timeline Frame 10Symbol 639 as "portal"
ExportAssets (56)Timeline Frame 10Symbol 640 as "click1"
ExportAssets (56)Timeline Frame 10Symbol 641 as "click2"

Labels

"menu"Frame 3
"credits"Frame 4
"options"Frame 5
"game"Frame 7
"dificulta"Frame 8
"chose"Frame 8
"fuego"Frame 39
"hielo"Frame 41
"time"Frame 43
"gameover"Frame 62
"tanque"Symbol 181 MovieClip [ene_cuca] Frame 1
"tanque_down"Symbol 181 MovieClip [ene_cuca] Frame 2
"cuca_down"Symbol 181 MovieClip [ene_cuca] Frame 3
"cuca"Symbol 181 MovieClip [ene_cuca] Frame 4
"tipo"Symbol 181 MovieClip [ene_cuca] Frame 5
"tipo_down"Symbol 181 MovieClip [ene_cuca] Frame 6
"nave"Symbol 181 MovieClip [ene_cuca] Frame 7
"nave_down"Symbol 181 MovieClip [ene_cuca] Frame 8
"fantasma"Symbol 181 MovieClip [ene_cuca] Frame 9
"fantasma_down"Symbol 181 MovieClip [ene_cuca] Frame 10
"boss_cuca"Symbol 181 MovieClip [ene_cuca] Frame 11
"boss_cuca_down"Symbol 181 MovieClip [ene_cuca] Frame 12
"boss_tanque"Symbol 181 MovieClip [ene_cuca] Frame 13
"boss_tanque_down"Symbol 181 MovieClip [ene_cuca] Frame 14
"boss_fantasma"Symbol 181 MovieClip [ene_cuca] Frame 15
"boss_fantasma_down"Symbol 181 MovieClip [ene_cuca] Frame 16
"boss_tipo"Symbol 181 MovieClip [ene_cuca] Frame 17
"boss_tipo_down"Symbol 181 MovieClip [ene_cuca] Frame 18
"elite_tanque"Symbol 181 MovieClip [ene_cuca] Frame 19
"elite_tanque_down"Symbol 181 MovieClip [ene_cuca] Frame 20
"elite_cuca_down"Symbol 181 MovieClip [ene_cuca] Frame 21
"elite_cuca"Symbol 181 MovieClip [ene_cuca] Frame 22
"elite_tipo"Symbol 181 MovieClip [ene_cuca] Frame 23
"elite_tipo_down"Symbol 181 MovieClip [ene_cuca] Frame 24
"elite_nave"Symbol 181 MovieClip [ene_cuca] Frame 25
"elite_nave_down"Symbol 181 MovieClip [ene_cuca] Frame 26
"elite_fantasma"Symbol 181 MovieClip [ene_cuca] Frame 27
"elite_fantasma_down"Symbol 181 MovieClip [ene_cuca] Frame 28
"boss_nave"Symbol 181 MovieClip [ene_cuca] Frame 29
"boss_king"Symbol 181 MovieClip [ene_cuca] Frame 31
"boss_king_down"Symbol 181 MovieClip [ene_cuca] Frame 32
"hielo"Symbol 534 MovieClip Frame 1
"fuego"Symbol 534 MovieClip Frame 2
"time"Symbol 534 MovieClip Frame 3
"hielo"Symbol 665 MovieClip Frame 1
"hielolvl"Symbol 665 MovieClip Frame 2
"fuego"Symbol 665 MovieClip Frame 3
"fuegolvl"Symbol 665 MovieClip Frame 4
"time"Symbol 665 MovieClip Frame 5
"timelvl"Symbol 665 MovieClip Frame 6
"arcane"Symbol 665 MovieClip Frame 7
"arcanelvl"Symbol 665 MovieClip Frame 8

Dynamic Text Variables

txtcostSymbol 279 EditableText"cost"
txttipSymbol 280 EditableText"GOLDMINE UNDER SIEGEEAAAA AAAAAAAAAAAAAAAA"
txtcostSymbol 288 EditableText"gold"
txttipSymbol 289 EditableText""
txtcostSymbol 292 EditableText"cost"
txttipSymbol 293 EditableText""
hero_lvlSymbol 481 EditableText"02"
missionSymbol 486 EditableText"1"
txtmanaSymbol 655 EditableText"0"
txtLeftSymbol 660 EditableText"0"
_root.lifeSymbol 681 EditableText"09"
_root.goldSymbol 682 EditableText"09"
txt_expSymbol 683 EditableText"09"
hero.txtmanaSymbol 684 EditableText"09"
txt_lvlSymbol 693 EditableText"09"
txt_dmgSymbol 694 EditableText"09"
slvlSymbol 701 EditableText"09"
dmglvlSymbol 702 EditableText"09"
_root.skill_leftSymbol 706 EditableText"09"
cd1Symbol 707 EditableText"09"
cd2Symbol 708 EditableText"09"
cd3Symbol 709 EditableText"09"
txtdialogoSymbol 738 EditableText"mh... i have nothing to say"
time_leftSymbol 757 EditableText"10"




http://swfchan.com/19/91414/info.shtml
Created: 27/3 -2019 22:51:56 Last modified: 27/3 -2019 22:51:56 Server time: 09/05 -2024 02:25:24