Section 1
//AGlogo_mc_64 (BloxAGfinal_fla.AGlogo_mc_64)
package BloxAGfinal_fla {
import flash.display.*;
public dynamic class AGlogo_mc_64 extends MovieClip {
public var agButton_btn:SimpleButton;
}
}//package BloxAGfinal_fla
Section 2
//AGteaser_mc_60 (BloxAGfinal_fla.AGteaser_mc_60)
package BloxAGfinal_fla {
import flash.display.*;
import flash.media.*;
import flash.geom.*;
import flash.utils.*;
import flash.events.*;
import fl.transitions.*;
import fl.transitions.easing.*;
import flash.text.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.xml.*;
public dynamic class AGteaser_mc_60 extends MovieClip {
public var smash:Smash;
public var timer:Timer;
public var p_in;
public var AGpresented_mc:MovieClip;
public var AGskip_btn:SimpleButton;
public var AGclick_btn:SimpleButton;
public var AGlogo_mc:MovieClip;
public function AGteaser_mc_60(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
smash = new Smash();
AGpresented_mc.alpha = 0;
AGclick_btn.visible = false;
AGlogo_mc.y = -70;
timer = new Timer(4000);
timer.addEventListener(TimerEvent.TIMER, done);
timer.start();
p_in = new Tween(AGpresented_mc, "alpha", Strong.easeIn, 0, 100, 12, false);
p_in.addEventListener(TweenEvent.MOTION_FINISH, logo);
AGskip_btn.addEventListener(MouseEvent.CLICK, done);
AGclick_btn.addEventListener(MouseEvent.CLICK, loadAG);
}
public function done(_arg1:Event){
timer.stop();
BlocksProj(this.parent).showBTSplash();
}
public function loadAG(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.addictinggames.com");
navigateToURL(_local2, "_blank");
}
public function logo(_arg1:TweenEvent){
var logo_in:*;
var crunch:Function;
var event = _arg1;
crunch = function (_arg1:TweenEvent){
smash.play();
AGclick_btn.visible = true;
new Tween(AGlogo_mc, "y", Bounce.easeOut, 60, 85, 6, false);
new Tween(AGlogo_mc, "x", Bounce.easeOut, 30, 50, 6, false);
new Tween(AGpresented_mc, "y", Bounce.easeOut, 15, 25, 6, false);
new Tween(AGpresented_mc, "x", Bounce.easeOut, 110, 100, 6, false);
};
logo_in = new Tween(AGlogo_mc, "y", Strong.easeIn, -75, 85, 12, false);
logo_in.addEventListener(TweenEvent.MOTION_FINISH, crunch);
}
}
}//package BloxAGfinal_fla
Section 3
//MainTimeline (BloxAGfinal_fla.MainTimeline)
package BloxAGfinal_fla {
import flash.events.*;
import flash.display.*;
import flash.ui.*;
import flash.text.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.geom.*;
import flash.media.*;
import flash.net.*;
import flash.printing.*;
import flash.system.*;
import flash.utils.*;
import flash.xml.*;
public dynamic class MainTimeline extends MovieClip {
public var myMenu:ContextMenu;
public var loaderThing;
public function MainTimeline(){
addFrameScript(0, frame1, 3, frame4);
}
function frame1(){
stop();
loaderThing = new preloaderBlox(this);
this.addChild(loaderThing);
loaderThing.x = 250;
loaderThing.y = 200;
myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
contextMenu = myMenu;
}
function frame4(){
stop();
}
}
}//package BloxAGfinal_fla
Section 4
//Symbol2_5 (BloxAGfinal_fla.Symbol2_5)
package BloxAGfinal_fla {
import flash.display.*;
public dynamic class Symbol2_5 extends MovieClip {
public var screen:mochiScreen;
}
}//package BloxAGfinal_fla
Section 5
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function b2FilterData(){
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
super();
}
public function Copy():b2FilterData{
var _local1:b2FilterData;
_local1 = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 10
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_vertices:Array;
public var m_normals:Array;
private var s_supportVec:b2Vec2;
public var m_obb:b2OBB;
public var m_coreVertices:Array;
public var m_centroid:b2Vec2;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Number;
_local4 = _arg1.R;
_local5 = (_arg2.x - _arg1.position.x);
_local6 = (_arg2.y - _arg1.position.y);
_local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
_local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
_local9 = 0;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:Number;
_local5 = _arg1.R;
_local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
_local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
_local8 = 0;
_local4 = m_coreVertices[0];
_local9 = ((_local4.x * _local6) + (_local4.y * _local7));
_local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
_local3 = 0;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = m_obb.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 11
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Shape {
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_next:b2Shape;
public var m_restitution:Number;
public var m_userData;
public var m_isSensor:Boolean;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 12
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var type:int;// = -1
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var friction:Number;// = 0.2
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
isSensor = false;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 13
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 14
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 15
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 16
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local11:uint;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local11 = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
_local5 = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
ComputeBounds(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local4 = m_proxyPool[_arg1];
_local5 = (2 * m_proxyCount);
_local6 = 0;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
_local7 = 0;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local12:uint;
var _local13:b2Proxy;
var _local14:b2BoundValues;
var _local15:b2BoundValues;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local12 = (2 * m_proxyCount);
_local13 = m_proxyPool[_arg1];
_local14 = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
_local15 = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:b2Bound;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 17
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 18
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local6 = _arg1.m_vertexCount;
_local7 = _arg1.m_vertices;
_local8 = _arg1.m_normals;
_local9 = _arg4.m_vertexCount;
_local10 = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
_local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
_local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
_local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
_local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
_local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
_local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
_local24 = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:Array;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:ClipVertex;
var _local21:int;
var _local22:int;
var _local23:Number;
_local7 = _arg2.m_vertexCount;
_local8 = _arg2.m_normals;
_local9 = _arg5.m_vertexCount;
_local10 = _arg5.m_vertices;
_local11 = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
_local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
_local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
_local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
_local21 = _local17;
_local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local7:int;
var _local8:Array;
var _local9:Number;
var _local10:int;
var _local11:Array;
var _local12:Number;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local15:b2XForm;
var _local16:b2XForm;
var _local17:int;
var _local18:uint;
var _local19:Number;
var _local20:Number;
var _local21:Array;
var _local22:int;
var _local23:Array;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Array;
var _local33:Array;
var _local34:int;
var _local35:int;
var _local36:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
_local7 = 0;
_local8 = [_local7];
_local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
_local10 = 0;
_local11 = [_local10];
_local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
_local15 = new b2XForm();
_local16 = new b2XForm();
_local19 = 0.98;
_local20 = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
_local21 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
_local22 = _local13.m_vertexCount;
_local23 = _local13.m_vertices;
_local24 = _local23[_local17];
_local25 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
_local26 = b2Math.SubtractVV(_local37, _local25);
_local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
_local28 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
_local29 = b2Math.b2Dot(_local28, _local25);
_local30 = -(b2Math.b2Dot(_local27, _local25));
_local31 = b2Math.b2Dot(_local27, _local37);
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
_local35 = 0;
_local36 = 0;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
_local6 = _arg2.m_vertexCount;
_local7 = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
_local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
_local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
_local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
_local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
_local14 = 0;
_local15 = -(Number.MAX_VALUE);
_local16 = 0;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
_local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
_local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
_local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
_local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
_local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2ManifoldPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = _arg2.m_radius;
_local16 = _arg4.m_radius;
_local17 = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
_local19 = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
_local20 = (0.5 * (_local8 + _local10));
_local21 = (0.5 * (_local9 + _local11));
_local22 = (_local20 - _arg3.position.x);
_local23 = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:Array;
var _local23:Array;
var _local24:int;
var _local25:int;
var _local26:int;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = _arg2.m_vertexCount;
_local22 = _arg2.m_vertices;
_local23 = _arg2.m_normals;
_local24 = 0;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local25 = _local18;
_local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
_local27 = _local22[_local26];
_local28 = (_local27.x - _local11.x);
_local29 = (_local27.y - _local11.y);
_local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local31 = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 20
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var friction:Number;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:int;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
_local8 = s_p1s;
_local9 = s_p2s;
_local10 = s_points;
_local11 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local12 = 0;
_local13 = 20;
_local14 = 0;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
_local14 = _arg4[2];
_local15 = _local6.x;
_local16 = _local6.y;
_local17 = _local7.x;
_local18 = _local7.y;
_local19 = _local8.x;
_local20 = _local8.y;
_local21 = (_local17 - _local15);
_local22 = (_local18 - _local16);
_local23 = (_local19 - _local15);
_local24 = (_local20 - _local16);
_local25 = (_local19 - _local17);
_local26 = (_local20 - _local18);
_local27 = -(((_local15 * _local21) + (_local16 * _local22)));
_local28 = ((_local17 * _local21) + (_local18 * _local22));
_local29 = -(((_local15 * _local23) + (_local16 * _local24)));
_local30 = ((_local19 * _local23) + (_local20 * _local24));
_local31 = -(((_local17 * _local25) + (_local18 * _local26)));
_local32 = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
_local33 = ((_local21 * _local24) - (_local22 * _local23));
_local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
_local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
_local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
_local38 = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
_local39 = (_local36 * _local38);
_local40 = (_local37 * _local38);
_local41 = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.m_type;
_local8 = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
_local12 = -(_local7.x);
_local13 = -(_local7.y);
_local14 = (_local6.x - _local7.x);
_local15 = (_local6.y - _local7.y);
_local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 22
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 23
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 24
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 25
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 26
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 27
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint;
_local5 = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local3:int;
var _local4:Array;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
_local3 = 0;
_local4 = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local4:uint;
var _local5:uint;
var _local6:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
_local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local5 = m_hashTable[_local4];
_local6 = null;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 28
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 29
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 30
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 31
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:int;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local7 = _arg1.m_sweepRadius;
_local8 = _arg3.m_sweepRadius;
_local9 = _arg2.t0;
_local10 = (_arg2.c.x - _arg2.c0.x);
_local11 = (_arg2.c.y - _arg2.c0.y);
_local12 = (_arg4.c.x - _arg4.c0.x);
_local13 = (_arg4.c.y - _arg4.c0.y);
_local14 = (_arg2.a - _arg2.a0);
_local15 = (_arg4.a - _arg4.a0);
_local16 = 0;
_local17 = s_p1;
_local18 = s_p2;
_local19 = 20;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = 0;
_local24 = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 32
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 33
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 34
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 35
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 36
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 37
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 38
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 39
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _g:uint;// = 0
private var _b:uint;// = 0
private var _r:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = 0;
_g = 0;
_b = 0;
super();
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 40
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 41
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:int;
var _local4:b2Body;
var _local5:b2Body;
_local2 = m_manifoldCount;
Evaluate(_arg1);
_local3 = m_manifoldCount;
_local4 = m_shape1.m_body;
_local5 = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:b2ContactRegister;
var _local6:Function;
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4];
_local6 = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:b2ContactRegister;
var _local7:Function;
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5];
_local7 = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var equalizedMass:Number;
public var tangentMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:int;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
_local9 = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local19:int;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
_local19 = 0;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 49
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 50
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 51
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:int;
var _local9:Array;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
_local9 = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 52
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_mass:Number;
public var m_u:b2Vec2;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_localAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
if (m_frequencyHz > 0){
return (true);
};
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
_local14 = (_local13 * m_u.x);
_local15 = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
_local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
_local11 = ((_local6 * m_u.y) - (_local7 * m_u.x));
_local12 = ((_local8 * m_u.y) - (_local9 * m_u.x));
_local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
_local15 = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
_local16 = (_local15 * m_u.x);
_local17 = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic1:b2PrismaticJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_constant:Number;
public var m_revolute1:b2RevoluteJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
_local2 = _arg1.joint1.m_type;
_local3 = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_ground1;
_local3 = m_ground2;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
_local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 56
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 60
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var m_beta:Number;
public var m_mass:b2Mat22;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_localAnchor:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_impulse.x);
_local10 = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_refAngle:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_force:Number;
public var m_localYAxis1:b2Vec2;
public var m_motorMass:Number;
public var m_maxMotorForce:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_angularMass:Number;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_upperTranslation:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_linearJacobian:b2Jacobian;
public var m_enableMotor:Boolean;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
_local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
_local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
_local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_limitForce1:Number;
public var m_maxLength1:Number;
public var m_limitState1:int;
public var m_limitState2:int;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_limitPositionImpulse1:Number;
public var m_constant:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_positionImpulse:Number;
public var m_limitMass2:Number;
public var m_limitMass1:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_limitForce2:Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
_local18 = m_u1.Length();
_local19 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
_local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
_local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function GetLength2():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 65
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength2:Number;
public var length1:Number;
public var length2:Number;
public var maxLength1:Number;
public var ratio:Number;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 66
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var m_pivotMass:b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_limitPositionImpulse:Number;
public var m_maxMotorTorque:Number;
public var m_referenceAngle:Number;
public var m_lowerAngle:Number;
public var m_upperAngle:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 67
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 68
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class b2Body {
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_xf:b2XForm;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:b2Mat22;
var _local4:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
var _local7:int;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
_local7 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
_local5 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = null;
_local4 = false;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 69
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var angularDamping:Number;
public var fixedRotation:Boolean;
public var angle:Number;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 70
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 71
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData;
var _local4:b2FilterData;
var _local5:Boolean;
_local3 = _arg1.GetFilterData();
_local4 = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
_local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 72
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 73
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.m_shape1;
_local3 = _arg1.m_shape2;
_local4 = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape2;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.m_body;
_local6 = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 74
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawScale = 1;
m_lineThickness = 1;
m_alpha = 1;
m_fillAlpha = 1;
m_xformScale = 1;
super();
m_drawFlags = 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 75
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 76
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
public class b2Island {
public var m_joints:Array;
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local8:b2ContactSolver;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 77
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 78
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_xf;
_local5 = _local3.m_xf;
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
_local1 = m_debugDraw.GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 79
//PropTween (com.greensock.core.PropTween)
package com.greensock.core {
public class PropTween {
public var start:Number;
public var name:String;
public var prevNode:PropTween;
public var change:Number;
public var target:Object;
public var priority:int;
public var property:String;
public var nextNode:PropTween;
public var isPlugin:Boolean;
public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){
this.target = _arg1;
this.property = _arg2;
this.start = _arg3;
this.change = _arg4;
this.name = _arg5;
this.isPlugin = _arg6;
if (_arg7){
_arg7.prevNode = this;
this.nextNode = _arg7;
};
this.priority = _arg8;
}
}
}//package com.greensock.core
Section 80
//SimpleTimeline (com.greensock.core.SimpleTimeline)
package com.greensock.core {
public class SimpleTimeline extends TweenCore {
public var autoRemoveChildren:Boolean;
protected var _lastChild:TweenCore;
protected var _firstChild:TweenCore;
public function SimpleTimeline(_arg1:Object=null){
super(0, _arg1);
}
override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
var _local4:TweenCore;
var _local5:Number;
var _local6:TweenCore;
_local4 = _firstChild;
this.cachedTotalTime = _arg1;
this.cachedTime = _arg1;
while (_local4) {
_local6 = _local4.nextNode;
if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){
if (!_local4.cachedReversed){
_local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false);
} else {
_local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration;
_local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false);
};
};
_local4 = _local6;
};
}
public function addChild(_arg1:TweenCore):void{
if (((!(_arg1.gc)) && (_arg1.timeline))){
_arg1.timeline.remove(_arg1, true);
};
_arg1.timeline = this;
if (_arg1.gc){
_arg1.setEnabled(true, true);
};
if (_firstChild){
_firstChild.prevNode = _arg1;
};
_arg1.nextNode = _firstChild;
_firstChild = _arg1;
_arg1.prevNode = null;
}
public function get rawTime():Number{
return (this.cachedTotalTime);
}
public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{
if (_arg1.gc){
return;
};
if (!_arg2){
_arg1.setEnabled(false, true);
};
if (_arg1.nextNode){
_arg1.nextNode.prevNode = _arg1.prevNode;
} else {
if (_lastChild == _arg1){
_lastChild = _arg1.prevNode;
};
};
if (_arg1.prevNode){
_arg1.prevNode.nextNode = _arg1.nextNode;
} else {
if (_firstChild == _arg1){
_firstChild = _arg1.nextNode;
};
};
}
}
}//package com.greensock.core
Section 81
//TweenCore (com.greensock.core.TweenCore)
package com.greensock.core {
import com.greensock.*;
public class TweenCore {
public var initted:Boolean;
protected var _hasUpdate:Boolean;
public var active:Boolean;
protected var _delay:Number;
public var cachedReversed:Boolean;
public var nextNode:TweenCore;
public var cachedTime:Number;
protected var _rawPrevTime:Number;// = -1
public var vars:Object;
public var cachedTotalTime:Number;
public var data;
public var timeline:SimpleTimeline;
public var cachedStartTime:Number;
public var prevNode:TweenCore;
public var cachedDuration:Number;
public var gc:Boolean;
protected var _pauseTime:Number;
public var cacheIsDirty:Boolean;
public var cachedPaused:Boolean;
public var cachedTimeScale:Number;
public var cachedTotalDuration:Number;
public static const version:Number = 1.13;
protected static var _classInitted:Boolean;
public function TweenCore(_arg1:Number=0, _arg2:Object=null){
var _local3:SimpleTimeline;
_rawPrevTime = -1;
super();
this.vars = ((_arg2) || ({}));
this.cachedDuration = (this.cachedTotalDuration = ((_arg1) || (0)));
_delay = ((this.vars.delay) || (0));
this.cachedTimeScale = ((this.vars.timeScale) || (1));
this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false)))));
this.cachedTotalTime = (this.cachedTime = 0);
this.data = this.vars.data;
if (!_classInitted){
if (isNaN(TweenLite.rootFrame)){
TweenLite.initClass();
_classInitted = true;
} else {
return;
};
};
_local3 = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline;
this.cachedStartTime = (_local3.cachedTotalTime + _delay);
_local3.addChild(this);
if (this.vars.reversed){
this.cachedReversed = true;
};
if (this.vars.paused){
this.paused = true;
};
}
public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
}
public function get delay():Number{
return (_delay);
}
public function get duration():Number{
return (this.cachedDuration);
}
public function set reversed(_arg1:Boolean):void{
if (_arg1 != this.cachedReversed){
this.cachedReversed = _arg1;
setTotalTime(this.cachedTotalTime, true);
};
}
public function set startTime(_arg1:Number):void{
var _local2:Boolean;
_local2 = Boolean(((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc)))));
this.cachedStartTime = _arg1;
if (_local2){
this.timeline.addChild(this);
};
}
public function set delay(_arg1:Number):void{
this.startTime = (this.startTime + (_arg1 - _delay));
_delay = _arg1;
}
public function resume():void{
this.paused = false;
}
public function get paused():Boolean{
return (this.cachedPaused);
}
public function play():void{
this.reversed = false;
this.paused = false;
}
public function set duration(_arg1:Number):void{
this.cachedDuration = (this.cachedTotalDuration = _arg1);
setDirtyCache(false);
}
public function invalidate():void{
}
public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{
this.reversed = false;
this.paused = false;
this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2);
}
public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{
if (!_arg1){
renderTime(this.cachedTotalDuration, _arg2, false);
return;
};
if (this.timeline.autoRemoveChildren){
this.setEnabled(false, false);
} else {
this.active = false;
};
if (!_arg2){
if (((((this.vars.onComplete) && ((this.cachedTotalTime == this.cachedTotalDuration)))) && (!(this.cachedReversed)))){
this.vars.onComplete.apply(null, this.vars.onCompleteParams);
} else {
if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){
this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams);
};
};
};
}
public function get reversed():Boolean{
return (this.cachedReversed);
}
public function get totalTime():Number{
return (this.cachedTotalTime);
}
public function get startTime():Number{
return (this.cachedStartTime);
}
public function set currentTime(_arg1:Number):void{
setTotalTime(_arg1, false);
}
protected function setDirtyCache(_arg1:Boolean=true):void{
var _local2:TweenCore;
_local2 = (_arg1) ? this : this.timeline;
while (_local2) {
_local2.cacheIsDirty = true;
_local2 = _local2.timeline;
};
}
public function reverse(_arg1:Boolean=true):void{
this.reversed = true;
if (_arg1){
this.paused = false;
} else {
if (this.gc){
this.setEnabled(true, false);
};
};
}
public function set paused(_arg1:Boolean):void{
if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){
if (_arg1){
_pauseTime = this.timeline.rawTime;
} else {
this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - _pauseTime));
_pauseTime = NaN;
setDirtyCache(false);
};
this.cachedPaused = _arg1;
this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration))));
};
if (((!(_arg1)) && (this.gc))){
this.setTotalTime(this.cachedTotalTime, false);
this.setEnabled(true, false);
};
}
public function kill():void{
setEnabled(false, false);
}
public function set totalTime(_arg1:Number):void{
setTotalTime(_arg1, false);
}
public function get currentTime():Number{
return (this.cachedTime);
}
protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{
var _local3:Number;
var _local4:Number;
if (this.timeline){
_local3 = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime;
if (this.cachedReversed){
_local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration;
this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale));
} else {
this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale));
};
if (!this.timeline.cacheIsDirty){
setDirtyCache(false);
};
if (this.cachedTotalTime != _arg1){
renderTime(_arg1, _arg2, false);
};
};
}
public function pause():void{
this.paused = true;
}
public function set totalDuration(_arg1:Number):void{
this.duration = _arg1;
}
public function get totalDuration():Number{
return (this.cachedTotalDuration);
}
public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{
if (_arg1){
this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration))));
if (((!(_arg2)) && (this.gc))){
this.timeline.addChild(this);
};
} else {
this.active = false;
if (!_arg2){
this.timeline.remove(this, true);
};
};
this.gc = !(_arg1);
return (false);
}
}
}//package com.greensock.core
Section 82
//TweenPlugin (com.greensock.plugins.TweenPlugin)
package com.greensock.plugins {
import com.greensock.*;
import com.greensock.core.*;
public class TweenPlugin {
public var activeDisable:Boolean;
public var onEnable:Function;
public var round:Boolean;
public var onDisable:Function;
public var propName:String;
protected var _tweens:Array;
public var priority:int;// = 0
public var overwriteProps:Array;
public var onComplete:Function;
protected var _changeFactor:Number;// = 0
public static const VERSION:Number = 1.31;
public static const API:Number = 1;
public function TweenPlugin(){
priority = 0;
_tweens = [];
_changeFactor = 0;
super();
}
public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_changeFactor = _arg1;
}
protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{
var _local6:Number;
if (_arg4 != null){
_local6 = ((typeof(_arg4))=="number") ? (Number(_arg4) - _arg3) : Number(_arg4);
if (_local6 != 0){
_tweens[_tweens.length] = new PropTween(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false);
};
};
}
protected function updateTweens(_arg1:Number):void{
var _local2:int;
var _local3:PropTween;
var _local4:Number;
_local2 = _tweens.length;
if (this.round){
while (_local2--) {
_local3 = _tweens[_local2];
_local4 = (_local3.start + (_local3.change * _arg1));
_local3.target[_local3.property] = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5));
};
} else {
while (_local2--) {
_local3 = _tweens[_local2];
_local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1));
};
};
}
public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName);
return (true);
}
public function get changeFactor():Number{
return (_changeFactor);
}
public function killProps(_arg1:Object):void{
var _local2:int;
_local2 = this.overwriteProps.length;
while (_local2--) {
if ((this.overwriteProps[_local2] in _arg1)){
this.overwriteProps.splice(_local2, 1);
};
};
_local2 = _tweens.length;
while (_local2--) {
if ((PropTween(_tweens[_local2]).name in _arg1)){
_tweens.splice(_local2, 1);
};
};
}
public static function activate(_arg1:Array):Boolean{
var _local2:int;
var _local3:Object;
TweenLite.onPluginEvent = TweenPlugin.onTweenEvent;
_local2 = _arg1.length;
while (_local2--) {
if (_arg1[_local2].hasOwnProperty("API")){
_local3 = new ((_arg1[_local2] as Class));
TweenLite.plugins[_local3.propName] = _arg1[_local2];
};
};
return (true);
}
private static function onTweenEvent(_arg1:String, _arg2:TweenLite):Boolean{
var _local3:PropTween;
var _local4:Boolean;
var _local5:Array;
var _local6:int;
_local3 = _arg2.cachedPT1;
if (_arg1 == "onInit"){
_local5 = [];
while (_local3) {
_local5[_local5.length] = _local3;
_local3 = _local3.nextNode;
};
_local5.sortOn("priority", (Array.NUMERIC | Array.DESCENDING));
_local6 = _local5.length;
while (_local6--) {
PropTween(_local5[_local6]).nextNode = _local5[(_local6 + 1)];
PropTween(_local5[_local6]).prevNode = _local5[(_local6 - 1)];
};
_arg2.cachedPT1 = _local5[0];
} else {
while (_local3) {
if (((_local3.isPlugin) && (_local3.target[_arg1]))){
if (_local3.target.activeDisable){
_local4 = true;
};
var _local7 = _local3.target;
_local7[_arg1]();
};
_local3 = _local3.nextNode;
};
};
return (_local4);
}
}
}//package com.greensock.plugins
Section 83
//VolumePlugin (com.greensock.plugins.VolumePlugin)
package com.greensock.plugins {
import flash.display.*;
import flash.media.*;
import com.greensock.*;
public class VolumePlugin extends TweenPlugin {
protected var _st:SoundTransform;
protected var _target:Object;
public static const API:Number = 1;
public function VolumePlugin(){
this.propName = "volume";
this.overwriteProps = ["volume"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((isNaN(_arg2)) || (!(_arg1.hasOwnProperty("soundTransform"))))){
return (false);
};
_target = _arg1;
_st = _target.soundTransform;
addTween(_st, "volume", _st.volume, _arg2, "volume");
return (true);
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_target.soundTransform = _st;
}
}
}//package com.greensock.plugins
Section 84
//TweenLite (com.greensock.TweenLite)
package com.greensock {
import flash.display.*;
import com.greensock.core.*;
import flash.utils.*;
import flash.events.*;
import com.greensock.plugins.*;
public class TweenLite extends TweenCore {
public var target:Object;
protected var _overwrite:uint;
public var ratio:Number;// = 0
protected var _notifyPluginsOfEnabled:Boolean;
protected var _hasPlugins:Boolean;
public var cachedPT1:PropTween;
protected var _overwrittenProps:Object;
public var propTweenLookup:Object;
protected var _ease:Function;
public static const version:Number = 11.2;
public static var rootTimeline:SimpleTimeline;
public static var fastEaseLookup:Dictionary = new Dictionary(false);
public static var onPluginEvent:Function;
public static var rootFramesTimeline:SimpleTimeline;
public static var defaultEase:Function = TweenLite.easeOut;
public static var plugins:Object = {};
public static var masterList:Dictionary = new Dictionary(false);
public static var overwriteManager:Object;
public static var rootFrame:Number;
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
private static var _shape:Shape = new Shape();
protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1};
public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){
var _local4:Array;
var _local5:TweenLite;
ratio = 0;
super(_arg2, _arg3);
this.target = _arg1;
if ((((this.target is TweenCore)) && (("timeScale" in this.vars)))){
this.cachedTimeScale = 1;
};
propTweenLookup = {};
_ease = defaultEase;
_overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite);
_local4 = masterList[_arg1];
if (!_local4){
masterList[_arg1] = [this];
} else {
if (_overwrite == 1){
for each (_local5 in _local4) {
if (!_local5.gc){
_local5.setEnabled(false, false);
};
};
masterList[_arg1] = [this];
} else {
_local4[_local4.length] = this;
};
};
if (((this.active) || (this.vars.immediateRender))){
renderTime(0, false, true);
};
}
override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{
var _local4:Boolean;
var _local5:Number;
var _local6:PropTween;
_local5 = this.cachedTime;
if (_arg1 >= this.cachedDuration){
this.cachedTotalTime = (this.cachedTime = this.cachedDuration);
this.ratio = 1;
_local4 = true;
if (this.cachedDuration == 0){
if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){
_arg3 = true;
};
_rawPrevTime = _arg1;
};
} else {
if (_arg1 <= 0){
this.cachedTotalTime = (this.cachedTime = (this.ratio = 0));
if (_arg1 < 0){
this.active = false;
if (this.cachedDuration == 0){
if (_rawPrevTime > 0){
_arg3 = true;
_local4 = true;
};
_rawPrevTime = _arg1;
};
};
if (((this.cachedReversed) && (!((_local5 == 0))))){
_local4 = true;
};
} else {
this.cachedTotalTime = (this.cachedTime = _arg1);
this.ratio = _ease(_arg1, 0, 1, this.cachedDuration);
};
};
if ((((this.cachedTime == _local5)) && (!(_arg3)))){
return;
};
if (!this.initted){
init();
if (((!(_local4)) && (this.cachedTime))){
this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration);
};
};
if (((!(this.active)) && (!(this.cachedPaused)))){
this.active = true;
};
if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
_local6 = this.cachedPT1;
while (_local6) {
_local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change));
_local6 = _local6.nextNode;
};
if (((_hasUpdate) && (!(_arg2)))){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (_local4){
if (((_hasPlugins) && (this.cachedPT1))){
onPluginEvent("onComplete", this);
};
complete(true, _arg2);
};
}
protected function init():void{
var _local1:String;
var _local2:int;
var _local3:*;
var _local4:Boolean;
var _local5:Array;
var _local6:PropTween;
if (this.vars.onInit){
this.vars.onInit.apply(null, this.vars.onInitParams);
};
if (typeof(this.vars.ease) == "function"){
_ease = this.vars.ease;
};
if (this.vars.easeParams){
this.vars.proxiedEase = _ease;
_ease = easeProxy;
};
this.cachedPT1 = null;
this.propTweenLookup = {};
for (_local1 in this.vars) {
if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){
} else {
if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){
this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1);
if (this.cachedPT1.name == "_MULTIPLE_"){
_local2 = _local3.overwriteProps.length;
while (_local2--) {
this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1;
};
} else {
this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1;
};
if (_local3.priority){
this.cachedPT1.priority = _local3.priority;
_local4 = true;
};
if (((_local3.onDisable) || (_local3.onEnable))){
_notifyPluginsOfEnabled = true;
};
_hasPlugins = true;
} else {
this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1);
this.propTweenLookup[_local1] = this.cachedPT1;
};
};
};
if (_local4){
onPluginEvent("onInit", this);
};
if (this.vars.runBackwards){
_local6 = this.cachedPT1;
while (_local6) {
_local6.start = (_local6.start + _local6.change);
_local6.change = -(_local6.change);
_local6 = _local6.nextNode;
};
};
_hasUpdate = Boolean(!((this.vars.onUpdate == null)));
if (_overwrittenProps){
killVars(_overwrittenProps);
if (this.cachedPT1 == null){
this.setEnabled(false, false);
};
};
if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){
if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){
init();
};
};
this.initted = true;
}
protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams)));
}
override public function invalidate():void{
if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){
onPluginEvent("onDisable", this);
};
this.cachedPT1 = null;
_overwrittenProps = null;
_hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false)));
this.propTweenLookup = {};
}
public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{
var _local3:String;
var _local4:PropTween;
var _local5:Boolean;
if (_overwrittenProps == null){
_overwrittenProps = {};
};
for (_local3 in _arg1) {
if ((_local3 in propTweenLookup)){
_local4 = propTweenLookup[_local3];
if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){
_local4.target.killProps(_arg1);
if (_local4.target.overwriteProps.length == 0){
_local4.name = "";
};
};
if (_local4.name != "_MULTIPLE_"){
if (_local4.nextNode){
_local4.nextNode.prevNode = _local4.prevNode;
};
if (_local4.prevNode){
_local4.prevNode.nextNode = _local4.nextNode;
} else {
if (this.cachedPT1 == _local4){
this.cachedPT1 = _local4.nextNode;
};
};
if (((_local4.isPlugin) && (_local4.target.onDisable))){
_local4.target.onDisable();
if (_local4.target.activeDisable){
_local5 = true;
};
};
delete propTweenLookup[_local3];
};
};
if (_arg2){
_overwrittenProps[_local3] = 1;
};
};
return (_local5);
}
override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{
var _local3:Array;
if (_arg1){
_local3 = TweenLite.masterList[this.target];
if (!_local3){
TweenLite.masterList[this.target] = [this];
} else {
_local3[_local3.length] = this;
};
};
super.setEnabled(_arg1, _arg2);
if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){
return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this));
};
return (false);
}
public static function initClass():void{
rootFrame = 0;
rootTimeline = new SimpleTimeline(null);
rootFramesTimeline = new SimpleTimeline(null);
rootTimeline.cachedStartTime = (getTimer() * 0.001);
rootFramesTimeline.cachedStartTime = rootFrame;
rootTimeline.autoRemoveChildren = true;
rootFramesTimeline.autoRemoveChildren = true;
_shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true);
if (overwriteManager == null){
overwriteManager = {mode:1, enabled:false};
};
}
public static function killTweensOf(_arg1:Object, _arg2:Boolean=false):void{
var _local3:Array;
var _local4:int;
if ((_arg1 in masterList)){
_local3 = masterList[_arg1];
_local4 = _local3.length;
while (_local4--) {
if (!TweenLite(_local3[_local4]).gc){
if (_arg2){
TweenLite(_local3[_local4]).complete(false, false);
} else {
TweenLite(_local3[_local4]).setEnabled(false, false);
};
};
};
delete masterList[_arg1];
};
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
_arg3.runBackwards = true;
if (!("immediateRender" in _arg3)){
_arg3.immediateRender = true;
};
return (new TweenLite(_arg1, _arg2, _arg3));
}
protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (1 - (_arg1 / _arg4));
return ((1 - (_arg1 * _arg1)));
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{
return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0}));
}
protected static function updateAll(_arg1:Event=null):void{
var _local2:Dictionary;
var _local3:Object;
var _local4:Array;
var _local5:int;
rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false);
rootFrame++;
rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false);
if (!(rootFrame % 60)){
_local2 = masterList;
for (_local3 in _local2) {
_local4 = _local2[_local3];
_local5 = _local4.length;
while (_local5--) {
if (TweenLite(_local4[_local5]).gc){
_local4.splice(_local5, 1);
};
};
if (_local4.length == 0){
delete _local2[_local3];
};
};
};
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
return (new TweenLite(_arg1, _arg2, _arg3));
}
}
}//package com.greensock
Section 85
//IndeterminateBar (fl.controls.progressBarClasses.IndeterminateBar)
package fl.controls.progressBarClasses {
import flash.display.*;
import fl.core.*;
import flash.events.*;
public class IndeterminateBar extends UIComponent {
protected var bar:Sprite;
protected var barMask:Sprite;
protected var patternBmp:BitmapData;
protected var animationCount:uint;// = 0
private static var defaultStyles:Object = {indeterminateSkin:"ProgressBar_indeterminateSkin"};
public function IndeterminateBar(){
animationCount = 0;
super();
setSize(0, 0);
startAnimation();
}
protected function drawBar():void{
var _local1:Graphics;
if (patternBmp == null){
return;
};
_local1 = bar.graphics;
_local1.clear();
_local1.beginBitmapFill(patternBmp);
_local1.drawRect(0, 0, (_width + patternBmp.width), _height);
_local1.endFill();
}
protected function drawMask():void{
var _local1:Graphics;
_local1 = barMask.graphics;
_local1.clear();
_local1.beginFill(0, 0);
_local1.drawRect(0, 0, _width, _height);
_local1.endFill();
}
override public function get visible():Boolean{
return (super.visible);
}
override public function set visible(_arg1:Boolean):void{
if (_arg1){
startAnimation();
} else {
stopAnimation();
};
super.visible = _arg1;
}
protected function startAnimation():void{
addEventListener(Event.ENTER_FRAME, handleEnterFrame, false, 0, true);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES)){
drawPattern();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawBar();
drawMask();
};
super.draw();
}
override protected function configUI():void{
bar = new Sprite();
addChild(bar);
barMask = new Sprite();
addChild(barMask);
bar.mask = barMask;
}
protected function stopAnimation():void{
removeEventListener(Event.ENTER_FRAME, handleEnterFrame);
}
protected function drawPattern():void{
var _local1:DisplayObject;
_local1 = getDisplayObjectInstance(getStyleValue("indeterminateSkin"));
if (patternBmp){
patternBmp.dispose();
};
patternBmp = new BitmapData((_local1.width << 0), (_local1.height << 0), true, 0);
patternBmp.draw(_local1);
}
protected function handleEnterFrame(_arg1:Event):void{
if (patternBmp == null){
return;
};
animationCount = ((animationCount + 2) % patternBmp.width);
bar.x = -(animationCount);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls.progressBarClasses
Section 86
//BaseButton (fl.controls.BaseButton)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.utils.*;
import flash.events.*;
import fl.events.*;
public class BaseButton extends UIComponent {
protected var _selected:Boolean;// = false
private var unlockedMouseState:String;
protected var pressTimer:Timer;
protected var mouseState:String;
protected var background:DisplayObject;
private var _mouseStateLocked:Boolean;// = false
protected var _autoRepeat:Boolean;// = false
private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35};
public function BaseButton(){
_selected = false;
_autoRepeat = false;
_mouseStateLocked = false;
super();
buttonMode = true;
mouseChildren = false;
useHandCursor = false;
setupMouseEvents();
setMouseState("up");
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true);
}
protected function endPress():void{
pressTimer.reset();
}
public function set mouseStateLocked(_arg1:Boolean):void{
_mouseStateLocked = _arg1;
if (_arg1 == false){
setMouseState(unlockedMouseState);
} else {
unlockedMouseState = mouseState;
};
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseEnabled = _arg1;
}
public function get selected():Boolean{
return (_selected);
}
protected function mouseEventHandler(_arg1:MouseEvent):void{
if (_arg1.type == MouseEvent.MOUSE_DOWN){
setMouseState("down");
startPress();
} else {
if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){
setMouseState("over");
endPress();
} else {
if (_arg1.type == MouseEvent.ROLL_OUT){
setMouseState("up");
endPress();
};
};
};
}
public function setMouseState(_arg1:String):void{
if (_mouseStateLocked){
unlockedMouseState = _arg1;
return;
};
if (mouseState == _arg1){
return;
};
mouseState = _arg1;
invalidate(InvalidationType.STATE);
}
protected function startPress():void{
if (_autoRepeat){
pressTimer.delay = Number(getStyleValue("repeatDelay"));
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
protected function buttonDown(_arg1:TimerEvent):void{
if (!_autoRepeat){
endPress();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = Number(getStyleValue("repeatInterval"));
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
public function set selected(_arg1:Boolean):void{
if (_selected == _arg1){
return;
};
_selected = _arg1;
invalidate(InvalidationType.STATE);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function setupMouseEvents():void{
addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true);
}
protected function drawLayout():void{
background.width = width;
background.height = height;
}
protected function drawBackground():void{
var _local1:String;
var _local2:DisplayObject;
_local1 = (enabled) ? mouseState : "disabled";
if (selected){
_local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1));
};
_local1 = (_local1 + "Skin");
_local2 = background;
background = getDisplayObjectInstance(getStyleValue(_local1));
addChildAt(background, 0);
if (((!((_local2 == null))) && (!((_local2 == background))))){
removeChild(_local2);
};
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 87
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
import fl.core.*;
import fl.managers.*;
public class Button extends LabelButton implements IFocusManagerComponent {
protected var emphasizedBorder:DisplayObject;
protected var _emphasized:Boolean;// = false
private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2};
public static var createAccessibilityImplementation:Function;
public function Button(){
_emphasized = false;
super();
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
var _local3:*;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("emphasizedPadding"));
if ((((_local2 < 0)) || (!(_emphasized)))){
_local2 = 0;
};
_local3 = getStyleValue("focusRectPadding");
_local3 = ((_local3)==null) ? 2 : _local3;
_local3 = (_local3 + _local2);
uiFocusRect.x = -(_local3);
uiFocusRect.y = -(_local3);
uiFocusRect.width = (width + (_local3 * 2));
uiFocusRect.height = (height + (_local3 * 2));
};
}
public function set emphasized(_arg1:Boolean):void{
_emphasized = _arg1;
invalidate(InvalidationType.STYLES);
}
override protected function draw():void{
if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){
drawEmphasized();
};
super.draw();
if (emphasizedBorder != null){
setChildIndex(emphasizedBorder, (numChildren - 1));
};
}
public function get emphasized():Boolean{
return (_emphasized);
}
override protected function initializeAccessibility():void{
if (Button.createAccessibilityImplementation != null){
Button.createAccessibilityImplementation(this);
};
}
protected function drawEmphasized():void{
var _local1:Object;
var _local2:Number;
if (emphasizedBorder != null){
removeChild(emphasizedBorder);
};
emphasizedBorder = null;
if (!_emphasized){
return;
};
_local1 = getStyleValue("emphasizedSkin");
if (_local1 != null){
emphasizedBorder = getDisplayObjectInstance(_local1);
};
if (emphasizedBorder != null){
addChildAt(emphasizedBorder, 0);
_local2 = Number(getStyleValue("emphasizedPadding"));
emphasizedBorder.x = (emphasizedBorder.y = -(_local2));
emphasizedBorder.width = (width + (_local2 * 2));
emphasizedBorder.height = (height + (_local2 * 2));
};
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles));
}
}
}//package fl.controls
Section 88
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement)
package fl.controls {
public class ButtonLabelPlacement {
public static const TOP:String = "top";
public static const LEFT:String = "left";
public static const BOTTOM:String = "bottom";
public static const RIGHT:String = "right";
}
}//package fl.controls
Section 89
//LabelButton (fl.controls.LabelButton)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.events.*;
import fl.managers.*;
import fl.events.*;
import flash.text.*;
import flash.ui.*;
public class LabelButton extends BaseButton implements IFocusManagerComponent {
protected var _labelPlacement:String;// = "right"
protected var _toggle:Boolean;// = false
protected var icon:DisplayObject;
protected var oldMouseState:String;
protected var mode:String;// = "center"
public var textField:TextField;
protected var _label:String;// = "Label"
private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function LabelButton(){
_labelPlacement = ButtonLabelPlacement.RIGHT;
_toggle = false;
_label = "Label";
mode = "center";
super();
}
protected function toggleSelected(_arg1:MouseEvent):void{
selected = !(selected);
dispatchEvent(new Event(Event.CHANGE, true));
}
public function get labelPlacement():String{
return (_labelPlacement);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
if (oldMouseState == null){
oldMouseState = mouseState;
};
setMouseState("down");
startPress();
};
}
protected function setEmbedFont(){
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
setMouseState(oldMouseState);
oldMouseState = null;
endPress();
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
override public function get selected():Boolean{
return ((_toggle) ? _selected : false);
}
public function set labelPlacement(_arg1:String):void{
_labelPlacement = _arg1;
invalidate(InvalidationType.SIZE);
}
public function set toggle(_arg1:Boolean):void{
if (((!(_arg1)) && (super.selected))){
selected = false;
};
_toggle = _arg1;
if (_toggle){
addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true);
} else {
removeEventListener(MouseEvent.CLICK, toggleSelected);
};
invalidate(InvalidationType.STATE);
}
public function get label():String{
return (_label);
}
override public function set selected(_arg1:Boolean):void{
_selected = _arg1;
if (_toggle){
invalidate(InvalidationType.STATE);
};
}
override protected function draw():void{
if (textField.text != _label){
label = _label;
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
drawIcon();
drawTextFormat();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
public function get toggle():Boolean{
return (_toggle);
}
override protected function configUI():void{
super.configUI();
textField = new TextField();
textField.type = TextFieldType.DYNAMIC;
textField.selectable = false;
addChild(textField);
}
override protected function drawLayout():void{
var _local1:Number;
var _local2:String;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local1 = Number(getStyleValue("textPadding"));
_local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement;
textField.height = (textField.textHeight + 4);
_local3 = (textField.textWidth + 4);
_local4 = (textField.textHeight + 4);
_local5 = ((icon)==null) ? 0 : (icon.width + _local1);
_local6 = ((icon)==null) ? 0 : (icon.height + _local1);
textField.visible = (label.length > 0);
if (icon != null){
icon.x = Math.round(((width - icon.width) / 2));
icon.y = Math.round(((height - icon.height) / 2));
};
if (textField.visible == false){
textField.width = 0;
textField.height = 0;
} else {
if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){
_local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1))));
if ((height - 2) > _local4){
_local8 = _local4;
} else {
_local8 = (height - 2);
};
_local3 = _local7;
textField.width = _local3;
_local4 = _local8;
textField.height = _local4;
textField.x = Math.round(((width - _local3) / 2));
textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0));
if (icon != null){
icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1));
};
} else {
_local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1))));
_local3 = _local7;
textField.width = _local3;
textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0));
textField.y = Math.round(((height - textField.height) / 2));
if (icon != null){
icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1));
};
};
};
super.drawLayout();
}
override protected function initializeAccessibility():void{
if (LabelButton.createAccessibilityImplementation != null){
LabelButton.createAccessibilityImplementation(this);
};
}
protected function drawIcon():void{
var _local1:DisplayObject;
var _local2:String;
var _local3:Object;
_local1 = icon;
_local2 = (enabled) ? mouseState : "disabled";
if (selected){
_local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1));
};
_local2 = (_local2 + "Icon");
_local3 = getStyleValue(_local2);
if (_local3 == null){
_local3 = getStyleValue("icon");
};
if (_local3 != null){
icon = getDisplayObjectInstance(_local3);
};
if (icon != null){
addChildAt(icon, 1);
};
if (((!((_local1 == null))) && (!((_local1 == icon))))){
removeChild(_local1);
};
}
public function set label(_arg1:String):void{
_label = _arg1;
if (textField.text != _label){
textField.text = _label;
dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
};
invalidate(InvalidationType.SIZE);
invalidate(InvalidationType.STYLES);
}
protected function drawTextFormat():void{
var _local1:Object;
var _local2:TextFormat;
var _local3:TextFormat;
_local1 = UIComponent.getStyleDefinition();
_local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
_local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition()));
}
}
}//package fl.controls
Section 90
//ProgressBar (fl.controls.ProgressBar)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.events.*;
import fl.controls.progressBarClasses.*;
public class ProgressBar extends UIComponent {
protected var _direction:String;// = "right"
protected var _mode:String;// = "event"
protected var _value:Number;// = 0
protected var _indeterminate:Boolean;// = true
protected var _minimum:Number;// = 0
protected var _maximum:Number;// = 0
protected var determinateBar:DisplayObject;
protected var _loaded:Number;
protected var _source:Object;
protected var track:DisplayObject;
protected var indeterminateBar:UIComponent;
private static var defaultStyles:Object = {trackSkin:"ProgressBar_trackSkin", barSkin:"ProgressBar_barSkin", indeterminateSkin:"ProgressBar_indeterminateSkin", indeterminateBar:IndeterminateBar, barPadding:0};
public function ProgressBar(){
_direction = ProgressBarDirection.RIGHT;
_indeterminate = true;
_mode = ProgressBarMode.EVENT;
_minimum = 0;
_maximum = 0;
_value = 0;
super();
}
public function get minimum():Number{
return (_minimum);
}
public function get source():Object{
return (_source);
}
public function set minimum(_arg1:Number):void{
if (_mode != ProgressBarMode.MANUAL){
return;
};
_minimum = _arg1;
invalidate(InvalidationType.DATA);
}
public function get maximum():Number{
return (_maximum);
}
protected function drawBars():void{
var _local1:DisplayObject;
var _local2:DisplayObject;
_local1 = determinateBar;
_local2 = indeterminateBar;
determinateBar = getDisplayObjectInstance(getStyleValue("barSkin"));
addChild(determinateBar);
indeterminateBar = (getDisplayObjectInstance(getStyleValue("indeterminateBar")) as UIComponent);
indeterminateBar.setStyle("indeterminateSkin", getStyleValue("indeterminateSkin"));
addChild(indeterminateBar);
if (((!((_local1 == null))) && (!((_local1 == determinateBar))))){
removeChild(_local1);
};
if (((!((_local2 == null))) && (!((_local2 == determinateBar))))){
removeChild(_local2);
};
}
protected function setupSourceEvents():void{
_source.addEventListener(ProgressEvent.PROGRESS, handleProgress, false, 0, true);
_source.addEventListener(Event.COMPLETE, handleComplete, false, 0, true);
}
public function set maximum(_arg1:Number):void{
setProgress(_value, _arg1);
}
public function set source(_arg1:Object):void{
if (_source == _arg1){
return;
};
if (_mode != ProgressBarMode.MANUAL){
resetProgress();
};
_source = _arg1;
if (_source == null){
return;
};
if (_mode == ProgressBarMode.EVENT){
setupSourceEvents();
} else {
if (_mode == ProgressBarMode.POLLED){
addEventListener(Event.ENTER_FRAME, pollSource, false, 0, true);
};
};
}
protected function drawTrack():void{
var _local1:DisplayObject;
_local1 = track;
track = getDisplayObjectInstance(getStyleValue("trackSkin"));
addChildAt(track, 0);
if (((!((_local1 == null))) && (!((_local1 == track))))){
removeChild(_local1);
};
}
protected function handleProgress(_arg1:ProgressEvent):void{
_setProgress(_arg1.bytesLoaded, _arg1.bytesTotal, true);
}
public function set sourceName(_arg1:String):void{
var _local2:DisplayObject;
if (!componentInspectorSetting){
return;
};
if (_arg1 == ""){
return;
};
_local2 = (parent.getChildByName(_arg1) as DisplayObject);
if (_local2 == null){
throw (new Error((("Source clip '" + _arg1) + "' not found on parent.")));
};
source = _local2;
}
protected function resetProgress():void{
if ((((_mode == ProgressBarMode.EVENT)) && (!((_source == null))))){
cleanupSourceEvents();
} else {
if (_mode == ProgressBarMode.POLLED){
removeEventListener(Event.ENTER_FRAME, pollSource);
} else {
if (_source != null){
_source = null;
};
};
};
_minimum = (_maximum = (_value = 0));
}
public function get percentComplete():Number{
return (((((_maximum <= _minimum)) || ((_value <= _minimum)))) ? 0 : Math.max(0, Math.min(100, (((_value - _minimum) / (_maximum - _minimum)) * 100))));
}
public function setProgress(_arg1:Number, _arg2:Number):void{
if (_mode != ProgressBarMode.MANUAL){
return;
};
_setProgress(_arg1, _arg2);
}
protected function pollSource(_arg1:Event):void{
if (_source == null){
return;
};
_setProgress(_source.bytesLoaded, _source.bytesTotal, true);
if ((((_maximum > 0)) && ((_maximum == _value)))){
removeEventListener(Event.ENTER_FRAME, pollSource);
dispatchEvent(new Event(Event.COMPLETE));
};
}
public function get indeterminate():Boolean{
return (_indeterminate);
}
public function set value(_arg1:Number):void{
setProgress(_arg1, _maximum);
}
public function set direction(_arg1:String):void{
_direction = _arg1;
invalidate(InvalidationType.DATA);
}
protected function _setProgress(_arg1:Number, _arg2:Number, _arg3:Boolean=false):void{
if ((((_arg1 == _value)) && ((_arg2 == _maximum)))){
return;
};
_value = _arg1;
_maximum = _arg2;
if (((!((_value == _loaded))) && (_arg3))){
dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, _value, _maximum));
_loaded = _value;
};
if (_mode != ProgressBarMode.MANUAL){
setIndeterminate((_arg2 == 0));
};
invalidate(InvalidationType.DATA);
}
public function set mode(_arg1:String):void{
if (_mode == _arg1){
return;
};
resetProgress();
_mode = _arg1;
if ((((_arg1 == ProgressBarMode.EVENT)) && (!((_source == null))))){
setupSourceEvents();
} else {
if (_arg1 == ProgressBarMode.POLLED){
addEventListener(Event.ENTER_FRAME, pollSource, false, 0, true);
};
};
setIndeterminate(!((_mode == ProgressBarMode.MANUAL)));
}
public function reset():void{
var _local1:Object;
_setProgress(0, 0);
_local1 = _source;
_source = null;
source = _local1;
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES)){
drawTrack();
drawBars();
invalidate(InvalidationType.STATE, false);
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.STATE)){
indeterminateBar.visible = _indeterminate;
determinateBar.visible = !(_indeterminate);
invalidate(InvalidationType.DATA, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
invalidate(InvalidationType.DATA, false);
};
if (((isInvalid(InvalidationType.DATA)) && (!(_indeterminate)))){
drawDeterminateBar();
};
super.draw();
}
override protected function configUI():void{
super.configUI();
}
protected function drawDeterminateBar():void{
var _local1:Number;
var _local2:Number;
_local1 = (percentComplete / 100);
_local2 = Number(getStyleValue("barPadding"));
determinateBar.width = Math.round(((width - (_local2 * 2)) * _local1));
determinateBar.x = ((_direction)==ProgressBarDirection.LEFT) ? ((width - _local2) - determinateBar.width) : _local2;
}
public function get value():Number{
return (_value);
}
public function set indeterminate(_arg1:Boolean):void{
if (((!((_mode == ProgressBarMode.MANUAL))) || ((_indeterminate == _arg1)))){
return;
};
setIndeterminate(_arg1);
}
protected function setIndeterminate(_arg1:Boolean):void{
if (_indeterminate == _arg1){
return;
};
_indeterminate = _arg1;
invalidate(InvalidationType.STATE);
}
protected function handleComplete(_arg1:Event):void{
_setProgress(_maximum, _maximum, true);
dispatchEvent(_arg1);
}
protected function drawLayout():void{
var _local1:Number;
_local1 = Number(getStyleValue("barPadding"));
track.width = width;
track.height = height;
indeterminateBar.setSize((width - (_local1 * 2)), (height - (_local1 * 2)));
indeterminateBar.move(_local1, _local1);
indeterminateBar.drawNow();
determinateBar.height = (height - (_local1 * 2));
determinateBar.y = _local1;
}
public function get direction():String{
return (_direction);
}
public function get mode():String{
return (_mode);
}
protected function cleanupSourceEvents():void{
_source.removeEventListener(ProgressEvent.PROGRESS, handleProgress);
_source.removeEventListener(Event.COMPLETE, handleComplete);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 91
//ProgressBarDirection (fl.controls.ProgressBarDirection)
package fl.controls {
public class ProgressBarDirection {
public static const RIGHT:String = "right";
public static const LEFT:String = "left";
}
}//package fl.controls
Section 92
//ProgressBarMode (fl.controls.ProgressBarMode)
package fl.controls {
public class ProgressBarMode {
public static const MANUAL:String = "manual";
public static const EVENT:String = "event";
public static const POLLED:String = "polled";
}
}//package fl.controls
Section 93
//Slider (fl.controls.Slider)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.events.*;
import fl.managers.*;
import fl.events.*;
import flash.ui.*;
public class Slider extends UIComponent implements IFocusManagerComponent {
protected var _direction:String;
protected var _liveDragging:Boolean;// = false
protected var _value:Number;// = 0
protected var _snapInterval:Number;// = 0
protected var _minimum:Number;// = 0
protected var _maximum:Number;// = 10
protected var track:BaseButton;
protected var _tickInterval:Number;// = 0
protected var tickContainer:Sprite;
protected var thumb:BaseButton;
protected static const TICK_STYLES:Object = {upSkin:"tickSkin"};
protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"};
protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"};
protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null};
public function Slider(){
_direction = SliderDirection.HORIZONTAL;
_minimum = 0;
_maximum = 10;
_value = 0;
_tickInterval = 0;
_snapInterval = 0;
_liveDragging = false;
super();
setStyles();
}
public function get minimum():Number{
return (_minimum);
}
public function set minimum(_arg1:Number):void{
_minimum = _arg1;
this.value = Math.max(_arg1, this.value);
invalidate(InvalidationType.DATA);
}
public function get maximum():Number{
return (_maximum);
}
protected function positionThumb():void{
thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? ((maximum - minimum) - value) : (value - minimum) / (maximum - minimum)) * _width);
}
protected function clearTicks():void{
if (((!(tickContainer)) || (!(tickContainer.parent)))){
return;
};
removeChild(tickContainer);
}
protected function onTrackClick(_arg1:MouseEvent):void{
calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK);
if (!liveDragging){
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE));
};
}
public function set maximum(_arg1:Number):void{
_maximum = _arg1;
this.value = Math.min(_arg1, this.value);
invalidate(InvalidationType.DATA);
}
public function get liveDragging():Boolean{
return (_liveDragging);
}
protected function doDrag(_arg1:MouseEvent):void{
var _local2:Number;
var _local3:Number;
_local2 = (_width / snapInterval);
_local3 = track.mouseX;
calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:uint;
var _local3:Number;
var _local4:Boolean;
if (!enabled){
return;
};
_local2 = ((snapInterval)>0) ? snapInterval : 1;
_local4 = (direction == SliderDirection.HORIZONTAL);
if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){
_local3 = (value - _local2);
} else {
if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){
_local3 = (value + _local2);
} else {
if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){
_local3 = minimum;
} else {
if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){
_local3 = maximum;
};
};
};
};
if (!isNaN(_local3)){
_arg1.stopPropagation();
doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode);
};
}
override public function set enabled(_arg1:Boolean):void{
if (enabled == _arg1){
return;
};
super.enabled = _arg1;
track.enabled = (thumb.enabled = _arg1);
}
protected function thumbPressHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB));
}
public function get snapInterval():Number{
return (_snapInterval);
}
protected function thumbReleaseHandler(_arg1:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag);
stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB));
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
}
public function set liveDragging(_arg1:Boolean):void{
_liveDragging = _arg1;
}
public function set value(_arg1:Number):void{
doSetValue(_arg1);
}
public function set direction(_arg1:String):void{
var _local2:Boolean;
_direction = _arg1;
_local2 = (_direction == SliderDirection.VERTICAL);
if (isLivePreview){
if (_local2){
setScaleY(-1);
y = track.height;
} else {
setScaleY(1);
y = 0;
};
positionThumb();
return;
};
if (((_local2) && (componentInspectorSetting))){
if ((rotation % 90) == 0){
setScaleY(-1);
};
};
if (!componentInspectorSetting){
rotation = (_local2) ? 90 : 0;
};
}
public function set tickInterval(_arg1:Number):void{
_tickInterval = _arg1;
invalidate(InvalidationType.SIZE);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES)){
setStyles();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
track.setSize(_width, track.height);
track.drawNow();
thumb.drawNow();
};
if (tickInterval > 0){
drawTicks();
} else {
clearTicks();
};
positionThumb();
super.draw();
}
override protected function configUI():void{
super.configUI();
thumb = new BaseButton();
thumb.setSize(13, 13);
thumb.autoRepeat = false;
addChild(thumb);
thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true);
track = new BaseButton();
track.move(0, 0);
track.setSize(80, 4);
track.autoRepeat = false;
track.useHandCursor = false;
track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true);
addChildAt(track, 0);
}
public function set snapInterval(_arg1:Number):void{
_snapInterval = _arg1;
}
public function get value():Number{
return (_value);
}
public function get direction():String{
return (_direction);
}
public function get tickInterval():Number{
return (_tickInterval);
}
override public function setSize(_arg1:Number, _arg2:Number):void{
if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){
super.setSize(_arg2, _arg1);
} else {
super.setSize(_arg1, _arg2);
};
invalidate(InvalidationType.SIZE);
}
protected function drawTicks():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:uint;
var _local5:DisplayObject;
clearTicks();
tickContainer = new Sprite();
_local1 = ((maximum)<1) ? (tickInterval / 100) : tickInterval;
_local2 = ((maximum - minimum) / _local1);
_local3 = (_width / _local2);
_local4 = 0;
while (_local4 <= _local2) {
_local5 = getDisplayObjectInstance(getStyleValue("tickSkin"));
_local5.x = (_local3 * _local4);
_local5.y = ((track.y - _local5.height) - 2);
tickContainer.addChild(_local5);
_local4++;
};
addChild(tickContainer);
}
protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{
var _local5:Number;
_local5 = ((_arg1 / _width) * (maximum - minimum));
if (_direction == SliderDirection.VERTICAL){
_local5 = (maximum - _local5);
} else {
_local5 = (minimum + _local5);
};
doSetValue(_local5, _arg2, _arg3, _arg4);
}
protected function getPrecision(_arg1:Number):Number{
var _local2:String;
_local2 = _arg1.toString();
if (_local2.indexOf(".") == -1){
return (0);
};
return (_local2.split(".").pop().length);
}
protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local5 = _value;
if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){
_local6 = Math.pow(10, getPrecision(snapInterval));
_local7 = (_snapInterval * _local6);
_local8 = Math.round((_arg1 * _local6));
_local9 = (Math.round((_local8 / _local7)) * _local7);
_arg1 = (_local9 / _local6);
_value = Math.max(minimum, Math.min(maximum, _arg1));
} else {
_value = Math.max(minimum, Math.min(maximum, Math.round(_arg1)));
};
if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4));
};
positionThumb();
}
protected function setStyles():void{
copyStylesToChild(thumb, THUMB_STYLES);
copyStylesToChild(track, TRACK_STYLES);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 94
//SliderDirection (fl.controls.SliderDirection)
package fl.controls {
public class SliderDirection {
public static var HORIZONTAL:String = "horizontal";
public static var VERTICAL:String = "vertical";
}
}//package fl.controls
Section 95
//ComponentShim (fl.core.ComponentShim)
package fl.core {
import flash.display.*;
public dynamic class ComponentShim extends MovieClip {
}
}//package fl.core
Section 96
//InvalidationType (fl.core.InvalidationType)
package fl.core {
public class InvalidationType {
public static const SIZE:String = "size";
public static const ALL:String = "all";
public static const DATA:String = "data";
public static const SCROLL:String = "scroll";
public static const STATE:String = "state";
public static const STYLES:String = "styles";
public static const SELECTED:String = "selected";
public static const RENDERER_STYLES:String = "rendererStyles";
}
}//package fl.core
Section 97
//UIComponent (fl.core.UIComponent)
package fl.core {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import fl.managers.*;
import fl.events.*;
import flash.text.*;
import flash.system.*;
public class UIComponent extends Sprite {
protected var _enabled:Boolean;// = true
private var _mouseFocusEnabled:Boolean;// = true
protected var startHeight:Number;
protected var _height:Number;
protected var _oldIMEMode:String;// = null
protected var startWidth:Number;
public var focusTarget:IFocusManagerComponent;
protected var errorCaught:Boolean;// = false
protected var uiFocusRect:DisplayObject;
protected var _width:Number;
public var version:String;// = "3.0.0.15"
protected var isFocused:Boolean;// = false
protected var callLaterMethods:Dictionary;
private var _focusEnabled:Boolean;// = true
private var tempText:TextField;
protected var invalidateFlag:Boolean;// = false
protected var _inspector:Boolean;// = false
protected var sharedStyles:Object;
protected var invalidHash:Object;
protected var isLivePreview:Boolean;// = false
protected var _imeMode:String;// = null
protected var instanceStyles:Object;
protected var _x:Number;
protected var _y:Number;
public static var inCallLaterPhase:Boolean = false;
private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)};
public static var createAccessibilityImplementation:Function;
private static var focusManagers:Dictionary = new Dictionary(false);
public function UIComponent(){
version = "3.0.0.15";
isLivePreview = false;
invalidateFlag = false;
_enabled = true;
isFocused = false;
_focusEnabled = true;
_mouseFocusEnabled = true;
_imeMode = null;
_oldIMEMode = null;
errorCaught = false;
_inspector = false;
super();
instanceStyles = {};
sharedStyles = {};
invalidHash = {};
callLaterMethods = new Dictionary();
StyleManager.registerInstance(this);
configUI();
invalidate(InvalidationType.ALL);
tabEnabled = (this is IFocusManagerComponent);
focusRect = false;
if (tabEnabled){
addEventListener(FocusEvent.FOCUS_IN, focusInHandler);
addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);
addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
};
initializeFocusManager();
addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true);
}
public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
isFocused = _arg1;
if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){
removeChild(uiFocusRect);
uiFocusRect = null;
};
if (_arg1){
uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite);
if (uiFocusRect == null){
return;
};
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = -(_local2);
uiFocusRect.y = -(_local2);
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
addChildAt(uiFocusRect, 0);
};
}
private function callLaterDispatcher(_arg1:Event):void{
var _local2:Dictionary;
var _local3:Object;
if (_arg1.type == Event.ADDED_TO_STAGE){
removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher);
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
return;
};
_arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher);
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
return;
};
inCallLaterPhase = true;
_local2 = callLaterMethods;
for (_local3 in _local2) {
_local3();
delete _local2[_local3];
};
inCallLaterPhase = false;
}
private function addedHandler(_arg1:Event):void{
removeEventListener("addedToStage", addedHandler);
initializeFocusManager();
}
protected function getStyleValue(_arg1:String):Object{
return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]);
}
protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((_arg1 == this));
}
override public function get scaleX():Number{
return ((width / startWidth));
}
override public function get scaleY():Number{
return ((height / startHeight));
}
override public function set height(_arg1:Number):void{
if (_height == _arg1){
return;
};
setSize(width, _arg1);
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
}
protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (isOurFocus((_arg1.target as DisplayObject))){
_local2 = focusManager;
if (((_local2) && (_local2.showFocusIndicator))){
drawFocus(true);
isFocused = true;
};
};
}
public function setStyle(_arg1:String, _arg2:Object):void{
if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
instanceStyles[_arg1] = _arg2;
invalidate(InvalidationType.STYLES);
}
override public function get visible():Boolean{
return (super.visible);
}
public function get componentInspectorSetting():Boolean{
return (_inspector);
}
override public function get x():Number{
return ((isNaN(_x)) ? super.x : _x);
}
override public function get y():Number{
return ((isNaN(_y)) ? super.y : _y);
}
protected function setIMEMode(_arg1:Boolean){
var enabled = _arg1;
if (_imeMode != null){
if (enabled){
IME.enabled = true;
_oldIMEMode = IME.conversionMode;
try {
if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _imeMode;
};
errorCaught = false;
} catch(e:Error) {
errorCaught = true;
throw (new Error(("IME mode not supported: " + _imeMode)));
};
} else {
if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _oldIMEMode;
};
IME.enabled = false;
};
};
}
public function set enabled(_arg1:Boolean):void{
if (_arg1 == _enabled){
return;
};
_enabled = _arg1;
invalidate(InvalidationType.STATE);
}
public function setSharedStyle(_arg1:String, _arg2:Object):void{
if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
sharedStyles[_arg1] = _arg2;
if (instanceStyles[_arg1] == null){
invalidate(InvalidationType.STYLES);
};
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
}
public function set focusEnabled(_arg1:Boolean):void{
_focusEnabled = _arg1;
}
override public function set scaleX(_arg1:Number):void{
setSize((startWidth * _arg1), height);
}
public function get mouseFocusEnabled():Boolean{
return (_mouseFocusEnabled);
}
override public function set scaleY(_arg1:Number):void{
setSize(width, (startHeight * _arg1));
}
protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{
var classDef:Object;
var skin = _arg1;
classDef = null;
if ((skin is Class)){
return ((new (skin) as DisplayObject));
};
if ((skin is DisplayObject)){
(skin as DisplayObject).x = 0;
(skin as DisplayObject).y = 0;
return ((skin as DisplayObject));
};
try {
classDef = getDefinitionByName(skin.toString());
} catch(e:Error) {
try {
classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object);
} catch(e:Error) {
};
};
if (classDef == null){
return (null);
};
return ((new (classDef) as DisplayObject));
}
protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg2) {
_arg1.setStyle(_local3, getStyleValue(_arg2[_local3]));
};
}
protected function beforeComponentParameters():void{
}
protected function callLater(_arg1:Function):void{
if (inCallLaterPhase){
return;
};
callLaterMethods[_arg1] = true;
if (stage != null){
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
} else {
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
};
}
protected function createFocusManager():void{
if (focusManagers[stage] == null){
focusManagers[stage] = new FocusManager(stage);
};
}
override public function set visible(_arg1:Boolean):void{
var _local2:String;
if (super.visible == _arg1){
return;
};
super.visible = _arg1;
_local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE;
dispatchEvent(new ComponentEvent(_local2, true));
}
protected function hookAccessibility(_arg1:Event):void{
removeEventListener(Event.ENTER_FRAME, hookAccessibility);
initializeAccessibility();
}
public function set componentInspectorSetting(_arg1:Boolean):void{
_inspector = _arg1;
if (_inspector){
beforeComponentParameters();
} else {
afterComponentParameters();
};
}
override public function set x(_arg1:Number):void{
move(_arg1, _y);
}
public function drawNow():void{
draw();
}
override public function set y(_arg1:Number):void{
move(_x, _arg1);
}
protected function checkLivePreview():Boolean{
var className:String;
if (parent == null){
return (false);
};
try {
className = getQualifiedClassName(parent);
} catch(e:Error) {
};
return ((className == "fl.livepreview::LivePreviewParent"));
}
protected function focusOutHandler(_arg1:FocusEvent):void{
if (isOurFocus((_arg1.target as DisplayObject))){
drawFocus(false);
isFocused = false;
};
}
public function set mouseFocusEnabled(_arg1:Boolean):void{
_mouseFocusEnabled = _arg1;
}
public function getFocus():InteractiveObject{
if (stage){
return (stage.focus);
};
return (null);
}
protected function validate():void{
invalidHash = {};
}
override public function get height():Number{
return (_height);
}
public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{
invalidHash[_arg1] = true;
if (_arg2){
this.callLater(draw);
};
}
public function get enabled():Boolean{
return (_enabled);
}
protected function getScaleX():Number{
return (super.scaleX);
}
protected function getScaleY():Number{
return (super.scaleY);
}
public function get focusEnabled():Boolean{
return (_focusEnabled);
}
protected function afterComponentParameters():void{
}
protected function draw():void{
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
protected function configUI():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
isLivePreview = checkLivePreview();
_local1 = rotation;
rotation = 0;
_local2 = super.width;
_local3 = super.height;
var _local4 = 1;
super.scaleY = _local4;
super.scaleX = _local4;
setSize(_local2, _local3);
move(super.x, super.y);
rotation = _local1;
startWidth = _local2;
startHeight = _local3;
if (numChildren > 0){
removeChildAt(0);
};
}
protected function setScaleX(_arg1:Number):void{
super.scaleX = _arg1;
}
protected function setScaleY(_arg1:Number):void{
super.scaleY = _arg1;
}
private function initializeFocusManager():void{
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true);
} else {
createFocusManager();
};
}
public function set focusManager(_arg1:IFocusManager):void{
UIComponent.focusManagers[this] = _arg1;
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
protected function isInvalid(_arg1:String, ... _args):Boolean{
if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){
return (true);
};
while (_args.length > 0) {
if (invalidHash[_args.pop()]){
return (true);
};
};
return (false);
}
public function setSize(_arg1:Number, _arg2:Number):void{
_width = _arg1;
_height = _arg2;
invalidate(InvalidationType.SIZE);
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false));
}
override public function set width(_arg1:Number):void{
if (_width == _arg1){
return;
};
setSize(_arg1, height);
}
public function setFocus():void{
if (stage){
stage.focus = this;
};
}
protected function initializeAccessibility():void{
if (UIComponent.createAccessibilityImplementation != null){
UIComponent.createAccessibilityImplementation(this);
};
}
public function get focusManager():IFocusManager{
var _local1:DisplayObject;
_local1 = this;
while (_local1) {
if (UIComponent.focusManagers[_local1] != null){
return (IFocusManager(UIComponent.focusManagers[_local1]));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get width():Number{
return (_width);
}
public function move(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
super.x = Math.round(_arg1);
super.y = Math.round(_arg2);
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
}
public function validateNow():void{
invalidate(InvalidationType.ALL, false);
draw();
}
public function getStyle(_arg1:String):Object{
return (instanceStyles[_arg1]);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
public static function mergeStyles(... _args):Object{
var _local2:Object;
var _local3:uint;
var _local4:uint;
var _local5:Object;
var _local6:String;
_local2 = {};
_local3 = _args.length;
_local4 = 0;
while (_local4 < _local3) {
_local5 = _args[_local4];
for (_local6 in _local5) {
if (_local2[_local6] != null){
} else {
_local2[_local6] = _args[_local4][_local6];
};
};
_local4++;
};
return (_local2);
}
}
}//package fl.core
Section 98
//ComponentEvent (fl.events.ComponentEvent)
package fl.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const HIDE:String = "hide";
public static const BUTTON_DOWN:String = "buttonDown";
public static const MOVE:String = "move";
public static const RESIZE:String = "resize";
public static const ENTER:String = "enter";
public static const LABEL_CHANGE:String = "labelChange";
public static const SHOW:String = "show";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package fl.events
Section 99
//InteractionInputType (fl.events.InteractionInputType)
package fl.events {
public class InteractionInputType {
public static const MOUSE:String = "mouse";
public static const KEYBOARD:String = "keyboard";
}
}//package fl.events
Section 100
//SliderEvent (fl.events.SliderEvent)
package fl.events {
import flash.events.*;
public class SliderEvent extends Event {
protected var _triggerEvent:String;
protected var _keyCode:Number;
protected var _value:Number;
protected var _clickTarget:String;
public static const CHANGE:String = "change";
public static const THUMB_PRESS:String = "thumbPress";
public static const THUMB_DRAG:String = "thumbDrag";
public static const THUMB_RELEASE:String = "thumbRelease";
public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){
_value = _arg2;
_keyCode = _arg5;
_triggerEvent = _arg4;
_clickTarget = _arg3;
super(_arg1);
}
public function get clickTarget():String{
return (_clickTarget);
}
override public function clone():Event{
return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode));
}
override public function toString():String{
return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget"));
}
public function get triggerEvent():String{
return (_triggerEvent);
}
public function get value():Number{
return (_value);
}
public function get keyCode():Number{
return (_keyCode);
}
}
}//package fl.events
Section 101
//SliderEventClickTarget (fl.events.SliderEventClickTarget)
package fl.events {
public class SliderEventClickTarget {
public static const TRACK:String = "track";
public static const THUMB:String = "thumb";
}
}//package fl.events
Section 102
//FocusManager (fl.managers.FocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
import fl.core.*;
import flash.utils.*;
import flash.events.*;
import flash.text.*;
import flash.ui.*;
public class FocusManager implements IFocusManager {
private var focusableObjects:Dictionary;
private var _showFocusIndicator:Boolean;// = true
private var defButton:Button;
private var focusableCandidates:Array;
private var _form:DisplayObjectContainer;
private var _defaultButtonEnabled:Boolean;// = true
private var activated:Boolean;// = false
private var _defaultButton:Button;
private var calculateCandidates:Boolean;// = true
private var lastFocus:InteractiveObject;
private var lastAction:String;
public function FocusManager(_arg1:DisplayObjectContainer){
activated = false;
calculateCandidates = true;
_showFocusIndicator = true;
_defaultButtonEnabled = true;
super();
focusableObjects = new Dictionary(true);
if (_arg1 != null){
_form = _arg1;
addFocusables(DisplayObject(_arg1));
_arg1.addEventListener(Event.ADDED, addedHandler);
_arg1.addEventListener(Event.REMOVED, removedHandler);
activate();
};
}
public function get showFocusIndicator():Boolean{
return (_showFocusIndicator);
}
private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{
var _local5:int;
var _local6:int;
var _local7:DisplayObject;
var _local8:IFocusManagerGroup;
var _local9:int;
var _local10:DisplayObject;
var _local11:IFocusManagerGroup;
_local5 = focusableCandidates.length;
_local6 = _arg1;
while (true) {
if (_arg2){
_arg1--;
} else {
_arg1++;
};
if (_arg3){
if (((_arg2) && ((_arg1 < 0)))){
break;
};
if (((!(_arg2)) && ((_arg1 == _local5)))){
break;
};
} else {
_arg1 = ((_arg1 + _local5) % _local5);
if (_local6 == _arg1){
break;
};
};
if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){
_local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1]));
if ((_local7 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local7);
_local9 = 0;
while (_local9 < focusableCandidates.length) {
_local10 = focusableCandidates[_local9];
if ((_local10 is IFocusManagerGroup)){
_local11 = IFocusManagerGroup(_local10);
if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){
_arg1 = _local9;
break;
};
};
_local9++;
};
};
return (_arg1);
};
};
return (_arg1);
}
public function set form(_arg1:DisplayObjectContainer):void{
_form = _arg1;
}
private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{
var focusable:IFocusManagerComponent;
var io:InteractiveObject;
var doc:DisplayObjectContainer;
var i:int;
var child:DisplayObject;
var o = _arg1;
var skipTopLevel = _arg2;
if (!skipTopLevel){
if ((o is IFocusManagerComponent)){
focusable = IFocusManagerComponent(o);
if (focusable.focusEnabled){
if (((focusable.tabEnabled) && (isTabVisible(o)))){
focusableObjects[o] = true;
calculateCandidates = true;
};
o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
} else {
if ((o is InteractiveObject)){
io = (o as InteractiveObject);
if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){
focusableObjects[io] = true;
calculateCandidates = true;
};
io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
};
};
if ((o is DisplayObjectContainer)){
doc = DisplayObjectContainer(o);
o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){
i = 0;
while (i < doc.numChildren) {
try {
child = doc.getChildAt(i);
if (child != null){
addFocusables(doc.getChildAt(i));
};
} catch(error:SecurityError) {
};
i = (i + 1);
};
};
};
}
private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{
return (_arg1.getChildIndex(_arg2));
}
private function mouseFocusChangeHandler(_arg1:FocusEvent):void{
if ((_arg1.relatedObject is TextField)){
return;
};
_arg1.preventDefault();
}
private function focusOutHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
_local2 = (_arg1.target as InteractiveObject);
}
private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{
var _local3:IFocusManagerGroup;
if (!isEnabledAndVisible(_arg1)){
return (false);
};
if ((_arg1 is IFocusManagerGroup)){
_local3 = IFocusManagerGroup(_arg1);
if (_arg2 == _local3.groupName){
return (false);
};
};
return (true);
}
public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{
var _local2:InteractiveObject;
_local2 = _arg1;
while (_arg1) {
if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
};
return (_local2);
}
private function sortFocusableObjectsTabIndex():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){
focusableCandidates.push(_local2);
};
};
focusableCandidates.sort(sortByTabIndex);
}
private function removeFocusables(_arg1:DisplayObject):void{
var _local2:Object;
var _local3:DisplayObject;
if ((_arg1 is DisplayObjectContainer)){
_arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
_arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
for (_local2 in focusableObjects) {
_local3 = DisplayObject(_local2);
if (DisplayObjectContainer(_arg1).contains(_local3)){
if (_local3 == lastFocus){
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local2];
calculateCandidates = true;
};
};
};
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObject;
_local2 = DisplayObject(_arg1.target);
if (_local2.stage){
addFocusables(DisplayObject(_arg1.target));
};
}
private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{
while (_arg1 != InteractiveObject(form)) {
if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
if (_arg1 == null){
break;
};
};
return (null);
}
private function tabChildrenChangeHandler(_arg1:Event):void{
var _local2:DisplayObjectContainer;
if (_arg1.target != _arg1.currentTarget){
return;
};
calculateCandidates = true;
_local2 = DisplayObjectContainer(_arg1.target);
if (_local2.tabChildren){
addFocusables(_local2, true);
} else {
removeFocusables(_local2);
};
}
public function sendDefaultButtonEvent():void{
defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK));
}
public function getFocus():InteractiveObject{
var _local1:InteractiveObject;
_local1 = form.stage.focus;
return (findFocusManagerComponent(_local1));
}
private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
var _local3:TextField;
var _local4:SimpleButton;
_local2 = DisplayObject(form).parent;
while (_arg1 != _local2) {
if ((_arg1 is UIComponent)){
if (!UIComponent(_arg1).enabled){
return (false);
};
} else {
if ((_arg1 is TextField)){
_local3 = TextField(_arg1);
if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){
return (false);
};
} else {
if ((_arg1 is SimpleButton)){
_local4 = SimpleButton(_arg1);
if (!_local4.enabled){
return (false);
};
};
};
};
if (!_arg1.visible){
return (false);
};
_arg1 = _arg1.parent;
};
return (true);
}
public function set defaultButton(_arg1:Button):void{
var _local2:Button;
_local2 = (_arg1) ? Button(_arg1) : null;
if (_local2 != _defaultButton){
if (_defaultButton){
_defaultButton.emphasized = false;
};
if (defButton){
defButton.emphasized = false;
};
_defaultButton = _local2;
defButton = _local2;
if (_local2){
_local2.emphasized = true;
};
};
}
private function deactivateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
}
public function setFocus(_arg1:InteractiveObject):void{
if ((_arg1 is IFocusManagerComponent)){
IFocusManagerComponent(_arg1).setFocus();
} else {
form.stage.focus = _arg1;
};
}
private function setFocusToNextObject(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
if (!hasFocusableObjects()){
return;
};
_local2 = getNextFocusManagerComponent(_arg1.shiftKey);
if (_local2){
setFocus(_local2);
};
}
private function hasFocusableObjects():Boolean{
var _local1:Object;
for (_local1 in focusableObjects) {
return (true);
};
return (false);
}
private function tabIndexChangeHandler(_arg1:Event):void{
calculateCandidates = true;
}
private function sortFocusableObjects():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){
sortFocusableObjectsTabIndex();
return;
};
focusableCandidates.push(_local2);
};
focusableCandidates.sort(sortByDepth);
}
private function keyFocusChangeHandler(_arg1:FocusEvent):void{
showFocusIndicator = true;
if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){
setFocusToNextObject(_arg1);
_arg1.preventDefault();
};
}
private function getIndexOfFocusedObject(_arg1:DisplayObject):int{
var _local2:int;
var _local3:int;
_local2 = focusableCandidates.length;
_local3 = 0;
_local3 = 0;
while (_local3 < _local2) {
if (focusableCandidates[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public function hideFocus():void{
}
private function removedHandler(_arg1:Event):void{
var _local2:int;
var _local3:DisplayObject;
var _local4:InteractiveObject;
_local3 = DisplayObject(_arg1.target);
if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){
if (_local3 == lastFocus){
IFocusManagerComponent(lastFocus).drawFocus(false);
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local3];
calculateCandidates = true;
} else {
if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){
_local4 = (_local3 as InteractiveObject);
if (_local4){
if (_local4 == lastFocus){
lastFocus = null;
};
delete focusableObjects[_local4];
calculateCandidates = true;
};
_local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
};
};
removeFocusables(_local3);
}
private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{
var _local3:String;
var _local4:String;
var _local5:int;
var _local6:String;
var _local7:String;
var _local8:String;
var _local9:DisplayObject;
var _local10:DisplayObject;
_local3 = "";
_local4 = "";
_local8 = "0000";
_local9 = DisplayObject(_arg1);
_local10 = DisplayObject(_arg2);
while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) {
_local5 = getChildIndex(_local9.parent, _local9);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local3 = (_local7 + _local3);
_local9 = _local9.parent;
};
while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) {
_local5 = getChildIndex(_local10.parent, _local10);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local4 = (_local7 + _local4);
_local10 = _local10.parent;
};
return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0);
}
public function get defaultButton():Button{
return (_defaultButton);
}
private function activateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
if (lastFocus){
if ((lastFocus is IFocusManagerComponent)){
IFocusManagerComponent(lastFocus).setFocus();
} else {
form.stage.focus = lastFocus;
};
};
lastAction = "ACTIVATE";
}
public function showFocus():void{
}
public function set defaultButtonEnabled(_arg1:Boolean):void{
_defaultButtonEnabled = _arg1;
}
public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{
var _local2:DisplayObject;
var _local3:String;
var _local4:int;
var _local5:Boolean;
var _local6:int;
var _local7:int;
var _local8:IFocusManagerGroup;
if (!hasFocusableObjects()){
return (null);
};
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
_local2 = form.stage.focus;
_local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2)));
_local3 = "";
if ((_local2 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local2);
_local3 = _local8.groupName;
};
_local4 = getIndexOfFocusedObject(_local2);
_local5 = false;
_local6 = _local4;
if (_local4 == -1){
if (_arg1){
_local4 = focusableCandidates.length;
};
_local5 = true;
};
_local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3);
return (findFocusManagerComponent(focusableCandidates[_local7]));
}
private function mouseDownHandler(_arg1:MouseEvent):void{
var _local2:InteractiveObject;
if (_arg1.isDefaultPrevented()){
return;
};
_local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target));
if (!_local2){
return;
};
showFocusIndicator = false;
if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){
setFocus(_local2);
};
lastAction = "MOUSEDOWN";
}
private function isTabVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
_local2 = _arg1.parent;
while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) {
if (!_local2.tabChildren){
return (false);
};
_local2 = _local2.parent;
};
return (true);
}
public function get nextTabIndex():int{
return (0);
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.TAB){
lastAction = "KEY";
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
};
if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){
sendDefaultButtonEvent();
};
}
private function focusInHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
var _local3:Button;
_local2 = InteractiveObject(_arg1.target);
if (form.contains(_local2)){
lastFocus = findFocusManagerComponent(InteractiveObject(_local2));
if ((lastFocus is Button)){
_local3 = Button(lastFocus);
if (defButton){
defButton.emphasized = false;
defButton = _local3;
_local3.emphasized = true;
};
} else {
if (((defButton) && (!((defButton == _defaultButton))))){
defButton.emphasized = false;
defButton = _defaultButton;
_defaultButton.emphasized = true;
};
};
};
}
private function tabEnabledChangeHandler(_arg1:Event):void{
var _local2:InteractiveObject;
var _local3:Boolean;
calculateCandidates = true;
_local2 = InteractiveObject(_arg1.target);
_local3 = (focusableObjects[_local2] == true);
if (_local2.tabEnabled){
if (((!(_local3)) && (isTabVisible(_local2)))){
if (!(_local2 is IFocusManagerComponent)){
_local2.focusRect = false;
};
focusableObjects[_local2] = true;
};
} else {
if (_local3){
delete focusableObjects[_local2];
};
};
}
public function set showFocusIndicator(_arg1:Boolean):void{
_showFocusIndicator = _arg1;
}
public function get form():DisplayObjectContainer{
return (_form);
}
private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{
return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2));
}
public function activate():void{
if (activated){
return;
};
form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true);
form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true);
form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true);
form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = true;
if (lastFocus){
setFocus(lastFocus);
};
}
public function deactivate():void{
form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler);
form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler);
form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.removeEventListener(Event.ACTIVATE, activateHandler);
form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler);
form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = false;
}
public function get defaultButtonEnabled():Boolean{
return (_defaultButtonEnabled);
}
}
}//package fl.managers
Section 103
//IFocusManager (fl.managers.IFocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
public interface IFocusManager {
function getFocus():InteractiveObject;
function deactivate():void;
function set defaultButton(_arg1:Button):void;
function set showFocusIndicator(_arg1:Boolean):void;
function get defaultButtonEnabled():Boolean;
function get nextTabIndex():int;
function get defaultButton():Button;
function get showFocusIndicator():Boolean;
function setFocus(_arg1:InteractiveObject):void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function hideFocus():void;
function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject;
function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject;
}
}//package fl.managers
Section 104
//IFocusManagerComponent (fl.managers.IFocusManagerComponent)
package fl.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package fl.managers
Section 105
//IFocusManagerGroup (fl.managers.IFocusManagerGroup)
package fl.managers {
public interface IFocusManagerGroup {
function set groupName(_arg1:String):void;
function set selected(_arg1:Boolean):void;
function get groupName():String;
function get selected():Boolean;
}
}//package fl.managers
Section 106
//StyleManager (fl.managers.StyleManager)
package fl.managers {
import fl.core.*;
import flash.utils.*;
import flash.text.*;
public class StyleManager {
private var globalStyles:Object;
private var classToDefaultStylesDict:Dictionary;
private var styleToClassesHash:Object;
private var classToStylesDict:Dictionary;
private var classToInstancesDict:Dictionary;
private static var _instance:StyleManager;
public function StyleManager(){
styleToClassesHash = {};
classToInstancesDict = new Dictionary(true);
classToStylesDict = new Dictionary(true);
classToDefaultStylesDict = new Dictionary(true);
globalStyles = UIComponent.getStyleDefinition();
}
public static function clearComponentStyle(_arg1:Object, _arg2:String):void{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){
delete _local4[_arg2];
invalidateComponentStyle(_local3, _arg2);
};
}
private static function getClassDef(_arg1:Object):Class{
var component = _arg1;
if ((component is Class)){
return ((component as Class));
};
try {
return ((getDefinitionByName(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
if ((component is UIComponent)){
try {
return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
};
};
};
return (null);
}
public static function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Class;
var _local5:Object;
_local4 = getClassDef(_arg1);
_local5 = getInstance().classToStylesDict[_local4];
if (_local5 == null){
_local5 = (getInstance().classToStylesDict[_local4] = {});
};
if (_local5 == _arg3){
return;
};
_local5[_arg2] = _arg3;
invalidateComponentStyle(_local4, _arg2);
}
private static function setSharedStyles(_arg1:UIComponent):void{
var _local2:StyleManager;
var _local3:Class;
var _local4:Object;
var _local5:String;
_local2 = getInstance();
_local3 = getClassDef(_arg1);
_local4 = _local2.classToDefaultStylesDict[_local3];
for (_local5 in _local4) {
_arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5));
};
}
public static function getComponentStyle(_arg1:Object, _arg2:String):Object{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
return (((_local4)==null) ? null : _local4[_arg2]);
}
private static function getInstance(){
if (_instance == null){
_instance = new (StyleManager);
};
return (_instance);
}
private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{
var _local3:Dictionary;
var _local4:Object;
var _local5:UIComponent;
_local3 = getInstance().classToInstancesDict[_arg1];
if (_local3 == null){
return;
};
for (_local4 in _local3) {
_local5 = (_local4 as UIComponent);
if (_local5 == null){
} else {
_local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2));
};
};
}
private static function invalidateStyle(_arg1:String):void{
var _local2:Dictionary;
var _local3:Object;
_local2 = getInstance().styleToClassesHash[_arg1];
if (_local2 == null){
return;
};
for (_local3 in _local2) {
invalidateComponentStyle(Class(_local3), _arg1);
};
}
public static function registerInstance(_arg1:UIComponent):void{
var inst:StyleManager;
var classDef:Class;
var target:Class;
var defaultStyles:Object;
var styleToClasses:Object;
var n:String;
var instance = _arg1;
inst = getInstance();
classDef = getClassDef(instance);
if (classDef == null){
return;
};
if (inst.classToInstancesDict[classDef] == null){
inst.classToInstancesDict[classDef] = new Dictionary(true);
target = classDef;
while (defaultStyles == null) {
if (target["getStyleDefinition"] != null){
defaultStyles = target["getStyleDefinition"]();
break;
};
try {
target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class);
} catch(err:Error) {
try {
target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class);
} catch(e:Error) {
defaultStyles = UIComponent.getStyleDefinition();
break;
};
};
};
styleToClasses = inst.styleToClassesHash;
for (n in defaultStyles) {
if (styleToClasses[n] == null){
styleToClasses[n] = new Dictionary(true);
};
styleToClasses[n][classDef] = true;
};
inst.classToDefaultStylesDict[classDef] = defaultStyles;
inst.classToStylesDict[classDef] = {};
};
inst.classToInstancesDict[classDef][instance] = true;
setSharedStyles(instance);
}
public static function getStyle(_arg1:String):Object{
return (getInstance().globalStyles[_arg1]);
}
private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{
var _local3:Class;
var _local4:StyleManager;
var _local5:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance();
_local5 = _local4.classToStylesDict[_local3][_arg2];
if (_local5 != null){
return (_local5);
};
_local5 = _local4.globalStyles[_arg2];
if (_local5 != null){
return (_local5);
};
return (_local4.classToDefaultStylesDict[_local3][_arg2]);
}
public static function setStyle(_arg1:String, _arg2:Object):void{
var _local3:Object;
_local3 = getInstance().globalStyles;
if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
_local3[_arg1] = _arg2;
invalidateStyle(_arg1);
}
}
}//package fl.managers
Section 107
//Bounce (fl.transitions.easing.Bounce)
package fl.transitions.easing {
public class Bounce {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
}
}//package fl.transitions.easing
Section 108
//Strong (fl.transitions.easing.Strong)
package fl.transitions.easing {
public class Strong {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
}
}//package fl.transitions.easing
Section 109
//Tween (fl.transitions.Tween)
package fl.transitions {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
public class Tween extends EventDispatcher {
private var _position:Number;// = NAN
public var prevTime:Number;// = NAN
public var prevPos:Number;// = NAN
public var isPlaying:Boolean;// = false
public var begin:Number;// = NAN
private var _fps:Number;// = NAN
private var _time:Number;// = NAN
public var change:Number;// = NAN
private var _finish:Number;// = NAN
public var looping:Boolean;// = false
private var _intervalID:uint;// = 0
public var func:Function;
private var _timer:Timer;// = null
private var _startTime:Number;// = NAN
public var prop:String;// = ""
private var _duration:Number;// = NAN
public var obj:Object;// = null
public var useSeconds:Boolean;// = false
protected static var _mc:MovieClip = new MovieClip();
public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){
isPlaying = false;
obj = null;
prop = "";
func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
};
begin = NaN;
change = NaN;
useSeconds = false;
prevTime = NaN;
prevPos = NaN;
looping = false;
_duration = NaN;
_time = NaN;
_fps = NaN;
_position = NaN;
_startTime = NaN;
_intervalID = 0;
_finish = NaN;
_timer = null;
super();
if (!arguments.length){
return;
};
this.obj = _arg1;
this.prop = _arg2;
this.begin = _arg4;
this.position = _arg4;
this.duration = _arg6;
this.useSeconds = _arg7;
if ((_arg3 is Function)){
this.func = _arg3;
};
this.finish = _arg5;
this._timer = new Timer(100);
this.start();
}
public function continueTo(_arg1:Number, _arg2:Number):void{
this.begin = this.position;
this.finish = _arg1;
if (!isNaN(_arg2)){
this.duration = _arg2;
};
this.start();
}
public function stop():void{
this.stopEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position));
}
private function fixTime():void{
if (this.useSeconds){
this._startTime = (getTimer() - (this._time * 1000));
};
}
public function set FPS(_arg1:Number):void{
var _local2:Boolean;
_local2 = this.isPlaying;
this.stopEnterFrame();
this._fps = _arg1;
if (_local2){
this.startEnterFrame();
};
}
public function get finish():Number{
return ((this.begin + this.change));
}
public function get duration():Number{
return (this._duration);
}
protected function startEnterFrame():void{
var _local1:Number;
if (isNaN(this._fps)){
_mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true);
} else {
_local1 = (1000 / this._fps);
this._timer.delay = _local1;
this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true);
this._timer.start();
};
this.isPlaying = true;
}
public function set time(_arg1:Number):void{
this.prevTime = this._time;
if (_arg1 > this.duration){
if (this.looping){
this.rewind((_arg1 - this._duration));
this.update();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position));
} else {
if (this.useSeconds){
this._time = this._duration;
this.update();
};
this.stop();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position));
};
} else {
if (_arg1 < 0){
this.rewind();
this.update();
} else {
this._time = _arg1;
this.update();
};
};
}
protected function stopEnterFrame():void{
if (isNaN(this._fps)){
_mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
} else {
this._timer.stop();
};
this.isPlaying = false;
}
public function getPosition(_arg1:Number=NaN):Number{
if (isNaN(_arg1)){
_arg1 = this._time;
};
return (this.func(_arg1, this.begin, this.change, this._duration));
}
public function set finish(_arg1:Number):void{
this.change = (_arg1 - this.begin);
}
public function set duration(_arg1:Number):void{
this._duration = ((_arg1)<=0) ? Infinity : _arg1;
}
public function setPosition(_arg1:Number):void{
this.prevPos = this._position;
if (this.prop.length){
this.obj[this.prop] = (this._position = _arg1);
};
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position));
}
public function resume():void{
this.fixTime();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position));
}
public function fforward():void{
this.time = this._duration;
this.fixTime();
}
protected function onEnterFrame(_arg1:Event):void{
this.nextFrame();
}
public function get position():Number{
return (this.getPosition(this._time));
}
public function yoyo():void{
this.continueTo(this.begin, this.time);
}
public function nextFrame():void{
if (this.useSeconds){
this.time = ((getTimer() - this._startTime) / 1000);
} else {
this.time = (this._time + 1);
};
}
protected function timerHandler(_arg1:TimerEvent):void{
this.nextFrame();
_arg1.updateAfterEvent();
}
public function get FPS():Number{
return (this._fps);
}
public function rewind(_arg1:Number=0):void{
this._time = _arg1;
this.fixTime();
this.update();
}
public function set position(_arg1:Number):void{
this.setPosition(_arg1);
}
public function get time():Number{
return (this._time);
}
private function update():void{
this.setPosition(this.getPosition(this._time));
}
public function start():void{
this.rewind();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position));
}
public function prevFrame():void{
if (!this.useSeconds){
this.time = (this._time - 1);
};
}
}
}//package fl.transitions
Section 110
//TweenEvent (fl.transitions.TweenEvent)
package fl.transitions {
import flash.events.*;
public class TweenEvent extends Event {
public var time:Number;// = NAN
public var position:Number;// = NAN
public static const MOTION_START:String = "motionStart";
public static const MOTION_STOP:String = "motionStop";
public static const MOTION_LOOP:String = "motionLoop";
public static const MOTION_CHANGE:String = "motionChange";
public static const MOTION_FINISH:String = "motionFinish";
public static const MOTION_RESUME:String = "motionResume";
public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){
time = NaN;
position = NaN;
super(_arg1, _arg4, _arg5);
this.time = _arg2;
this.position = _arg3;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable));
}
}
}//package fl.transitions
Section 111
//Action (org.flintparticles.common.actions.Action)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.behaviours.*;
public interface Action extends Behaviour {
function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void;
}
}//package org.flintparticles.common.actions
Section 112
//ActionBase (org.flintparticles.common.actions.ActionBase)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class ActionBase implements Action {
protected var _priority:int;// = 0
public function ActionBase(){
_priority = 0;
super();
}
public function get priority():int{
return (_priority);
}
public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
}
public function set priority(_arg1:int):void{
_priority = _arg1;
}
public function addedToEmitter(_arg1:Emitter):void{
}
public function removedFromEmitter(_arg1:Emitter):void{
}
}
}//package org.flintparticles.common.actions
Section 113
//Age (org.flintparticles.common.actions.Age)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.energyEasing.*;
public class Age extends ActionBase {
private var _easing:Function;
public function Age(_arg1:Function=null){
if (_arg1 == null){
_easing = Linear.easeNone;
} else {
_easing = _arg1;
};
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.age = (_arg2.age + _arg3);
if (_arg2.age >= _arg2.lifetime){
_arg2.energy = 0;
_arg2.isDead = true;
} else {
_arg2.energy = _easing(_arg2.age, _arg2.lifetime);
};
}
public function get easing():Function{
return (_easing);
}
public function set easing(_arg1:Function):void{
_easing = _arg1;
}
}
}//package org.flintparticles.common.actions
Section 114
//ColorChange (org.flintparticles.common.actions.ColorChange)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ColorChange extends ActionBase {
private var _startColor:uint;
private var _endColor:uint;
public function ColorChange(_arg1:uint=0xFFFFFF, _arg2:uint=0xFFFFFF){
_startColor = _arg1;
_endColor = _arg2;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.color = interpolateColors(_startColor, _endColor, _arg2.energy);
}
public function get endColor():uint{
return (_endColor);
}
public function get startColor():uint{
return (_startColor);
}
public function set startColor(_arg1:uint):void{
_startColor = _arg1;
}
public function set endColor(_arg1:uint):void{
_endColor = _arg1;
}
}
}//package org.flintparticles.common.actions
Section 115
//Fade (org.flintparticles.common.actions.Fade)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class Fade extends ActionBase {
private var _endAlpha:Number;
private var _diffAlpha:Number;
public function Fade(_arg1:Number=1, _arg2:Number=0){
priority = -5;
_diffAlpha = (_arg1 - _arg2);
_endAlpha = _arg2;
}
public function get endAlpha():Number{
return (_endAlpha);
}
public function set endAlpha(_arg1:Number):void{
_diffAlpha = ((_endAlpha + _diffAlpha) - _arg1);
_endAlpha = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Number;
_local4 = (_endAlpha + (_diffAlpha * _arg2.energy));
_arg2.color = ((_arg2.color & 0xFFFFFF) | (Math.round((_local4 * 0xFF)) << 24));
}
public function set startAlpha(_arg1:Number):void{
_diffAlpha = (_arg1 - _endAlpha);
}
public function get startAlpha():Number{
return ((_endAlpha + _diffAlpha));
}
}
}//package org.flintparticles.common.actions
Section 116
//ScaleImage (org.flintparticles.common.actions.ScaleImage)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class ScaleImage extends ActionBase {
private var _diffScale:Number;
private var _endScale:Number;
public function ScaleImage(_arg1:Number=1, _arg2:Number=1){
_diffScale = (_arg1 - _arg2);
_endScale = _arg2;
}
public function set endScale(_arg1:Number):void{
_diffScale = ((_endScale + _diffScale) - _arg1);
_endScale = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.scale = (_endScale + (_diffScale * _arg2.energy));
}
public function get startScale():Number{
return ((_endScale + _diffScale));
}
public function get endScale():Number{
return (_endScale);
}
public function set startScale(_arg1:Number):void{
_diffScale = (_arg1 - _endScale);
}
}
}//package org.flintparticles.common.actions
Section 117
//Activity (org.flintparticles.common.activities.Activity)
package org.flintparticles.common.activities {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.behaviours.*;
public interface Activity extends Behaviour {
function initialize(_arg1:Emitter):void;
function update(_arg1:Emitter, _arg2:Number):void;
}
}//package org.flintparticles.common.activities
Section 118
//Behaviour (org.flintparticles.common.behaviours.Behaviour)
package org.flintparticles.common.behaviours {
import org.flintparticles.common.emitters.*;
public interface Behaviour {
function addedToEmitter(_arg1:Emitter):void;
function get priority():int;
function set priority(_arg1:int):void;
function removedFromEmitter(_arg1:Emitter):void;
}
}//package org.flintparticles.common.behaviours
Section 119
//BehaviourArrayUtils (org.flintparticles.common.behaviours.BehaviourArrayUtils)
package org.flintparticles.common.behaviours {
public class BehaviourArrayUtils {
public static function add(_arg1:Array, _arg2:Behaviour):uint{
var _local3:uint;
var _local4:uint;
_local3 = _arg1.length;
_local4 = 0;
while (_local4 < _local3) {
if (Behaviour(_arg1[_local4]).priority < _arg2.priority){
break;
};
_local4++;
};
_arg1.splice(_local4, 0, _arg2);
return ((_local3 + 1));
}
public static function remove(_arg1:Array, _arg2:Behaviour):Boolean{
var _local3:int;
_local3 = _arg1.indexOf(_arg2);
if (_local3 != -1){
_arg1.splice(_local3, 1);
return (true);
};
return (false);
}
public static function removeAt(_arg1:Array, _arg2:uint):Behaviour{
var _local3:Behaviour;
_local3 = (_arg1[_arg2] as Behaviour);
_arg1.splice(_arg2, 1);
return (_local3);
}
public static function containsType(_arg1:Array, _arg2:Class):Boolean{
var _local3:uint;
var _local4:uint;
_local3 = _arg1.length;
_local4 = 0;
while (_local4 < _local3) {
if ((_arg1[_local4] is _arg2)){
return (true);
};
_local4++;
};
return (false);
}
public static function sortArray(_arg1:Array):void{
_arg1.sortOn("priority", Array.NUMERIC);
}
public static function clear(_arg1:Array):void{
_arg1.length = 0;
}
public static function contains(_arg1:Array, _arg2:Behaviour):Boolean{
return (!((_arg1.indexOf(_arg2) == -1)));
}
}
}//package org.flintparticles.common.behaviours
Section 120
//Blast (org.flintparticles.common.counters.Blast)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class Blast implements Counter {
private var _done:Boolean;// = false
private var _startCount:uint;
public function Blast(_arg1:uint=0){
_done = false;
super();
_startCount = _arg1;
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
return (0);
}
public function get startCount():Number{
return (_startCount);
}
public function stop():void{
}
public function resume():void{
}
public function get complete():Boolean{
return (_done);
}
public function set startCount(_arg1:Number):void{
_startCount = _arg1;
}
public function startEmitter(_arg1:Emitter):uint{
_arg1.dispatchCounterComplete();
return (_startCount);
}
}
}//package org.flintparticles.common.counters
Section 121
//Counter (org.flintparticles.common.counters.Counter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public interface Counter {
function stop():void;
function updateEmitter(_arg1:Emitter, _arg2:Number):uint;
function get complete():Boolean;
function startEmitter(_arg1:Emitter):uint;
function resume():void;
}
}//package org.flintparticles.common.counters
Section 122
//Steady (org.flintparticles.common.counters.Steady)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class Steady implements Counter {
private var _stop:Boolean;
private var _rateInv:Number;
private var _timeToNext:Number;
private var _rate:Number;
public function Steady(_arg1:Number=0){
_stop = false;
_rate = _arg1;
_rateInv = (1 / _rate);
}
public function get rate():Number{
return (_rate);
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
var _local3:uint;
if (_stop){
return (0);
};
_local3 = 0;
_timeToNext = (_timeToNext - _arg2);
while (_timeToNext <= 0) {
_local3++;
_timeToNext = (_timeToNext + _rateInv);
};
return (_local3);
}
public function stop():void{
_stop = true;
}
public function startEmitter(_arg1:Emitter):uint{
_timeToNext = _rateInv;
return (0);
}
public function resume():void{
_stop = false;
}
public function set rate(_arg1:Number):void{
_rate = _arg1;
_rateInv = (1 / _arg1);
}
public function get complete():Boolean{
return (false);
}
}
}//package org.flintparticles.common.counters
Section 123
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class ZeroCounter implements Counter {
public function stop():void{
}
public function startEmitter(_arg1:Emitter):uint{
return (0);
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
return (0);
}
public function resume():void{
}
public function get complete():Boolean{
return (true);
}
}
}//package org.flintparticles.common.counters
Section 124
//Dot (org.flintparticles.common.displayObjects.Dot)
package org.flintparticles.common.displayObjects {
import flash.display.*;
public class Dot extends Shape {
private var _color:uint;
private var _radius:Number;
public function Dot(_arg1:Number=1, _arg2:uint=0xFFFFFF, _arg3:String="normal"){
_radius = _arg1;
_color = _arg2;
draw();
blendMode = _arg3;
}
public function get radius():Number{
return (_radius);
}
public function set radius(_arg1:Number):void{
_radius = _arg1;
draw();
}
private function draw():void{
graphics.clear();
graphics.beginFill(_color);
graphics.drawCircle(0, 0, _radius);
graphics.endFill();
}
public function get color():uint{
return (_color);
}
public function set color(_arg1:uint):void{
_color = _arg1;
draw();
}
}
}//package org.flintparticles.common.displayObjects
Section 125
//Emitter (org.flintparticles.common.emitters.Emitter)
package org.flintparticles.common.emitters {
import org.flintparticles.common.particles.*;
import org.flintparticles.common.behaviours.*;
import flash.events.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.activities.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.common.events.*;
import org.flintparticles.common.utils.*;
public class Emitter extends EventDispatcher {
protected var _running:Boolean;// = false
protected var _activities:Array;
protected var _particles:Array;
protected var _initializers:Array;
protected var _dispatchCounterComplete:Boolean;// = false
protected var _counter:Counter;
protected var _started:Boolean;// = false
protected var _actions:Array;
protected var _useInternalTick:Boolean;// = true
protected var _fixedFrameTime:Number;// = 0
protected var _particleFactory:ParticleFactory;
protected var _maximumFrameTime:Number;// = 0.1
public function Emitter(){
_useInternalTick = true;
_fixedFrameTime = 0;
_running = false;
_started = false;
_maximumFrameTime = 0.1;
_dispatchCounterComplete = false;
super();
_particles = new Array();
_actions = new Array();
_initializers = new Array();
_activities = new Array();
_counter = new ZeroCounter();
}
public function dispatchCounterComplete():void{
_dispatchCounterComplete = true;
}
public function get counter():Counter{
return (_counter);
}
public function runAhead(_arg1:Number, _arg2:Number=10):void{
var _local3:Number;
var _local4:Number;
_local3 = _maximumFrameTime;
_local4 = (1 / _arg2);
_maximumFrameTime = _local4;
while (_arg1 > 0) {
_arg1 = (_arg1 - _local4);
update(_local4);
};
_maximumFrameTime = _local3;
}
public function addInitializer(_arg1:Initializer):void{
BehaviourArrayUtils.add(_initializers, _arg1);
_arg1.addedToEmitter(this);
}
public function killAllParticles():void{
var _local1:int;
var _local2:int;
_local1 = _particles.length;
_local2 = 0;
while (_local2 < _local1) {
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2]));
_particleFactory.disposeParticle(_particles[_local2]);
_local2++;
};
_particles.length = 0;
}
public function stop():void{
if (_useInternalTick){
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
_started = false;
killAllParticles();
}
public function set fixedFrameTime(_arg1:Number):void{
_fixedFrameTime = _arg1;
}
public function get maximumFrameTime():Number{
return (_maximumFrameTime);
}
public function set particles(_arg1:Array):void{
killAllParticles();
addExistingParticles(_arg1, false);
}
public function get useInternalTick():Boolean{
return (_useInternalTick);
}
public function set initializers(_arg1:Array):void{
var _local2:Initializer;
for each (_local2 in _initializers) {
_local2.removedFromEmitter(this);
};
_initializers = _arg1.slice();
BehaviourArrayUtils.sortArray(_initializers);
for each (_local2 in _arg1) {
_local2.addedToEmitter(this);
};
}
public function get particleFactory():ParticleFactory{
return (_particleFactory);
}
private function updateEventListener(_arg1:UpdateEvent):void{
if (_fixedFrameTime){
update(_fixedFrameTime);
} else {
update(_arg1.time);
};
}
protected function createParticle():Particle{
var _local1:Particle;
var _local2:int;
var _local3:int;
_local1 = _particleFactory.createParticle();
_local2 = _initializers.length;
initParticle(_local1);
_local3 = 0;
while (_local3 < _local2) {
Initializer(_initializers[_local3]).initialize(this, _local1);
_local3++;
};
_particles.push(_local1);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1));
return (_local1);
}
protected function sortParticles():void{
}
public function set maximumFrameTime(_arg1:Number):void{
_maximumFrameTime = _arg1;
}
protected function initParticle(_arg1:Particle):void{
}
public function addAction(_arg1:Action):void{
BehaviourArrayUtils.add(_actions, _arg1);
_arg1.addedToEmitter(this);
}
public function hasInitializerOfType(_arg1:Class):Boolean{
return (BehaviourArrayUtils.containsType(_initializers, _arg1));
}
public function removeActivity(_arg1:Activity):void{
if (BehaviourArrayUtils.remove(_activities, _arg1)){
_arg1.removedFromEmitter(this);
};
}
public function removeInitializer(_arg1:Initializer):void{
if (BehaviourArrayUtils.remove(_initializers, _arg1)){
_arg1.removedFromEmitter(this);
};
}
public function get running():Boolean{
return (_running);
}
public function hasActionOfType(_arg1:Class):Boolean{
return (BehaviourArrayUtils.containsType(_actions, _arg1));
}
public function get fixedFrameTime():Number{
return (_fixedFrameTime);
}
public function set particleFactory(_arg1:ParticleFactory):void{
_particleFactory = _arg1;
}
public function hasActivity(_arg1:Activity):Boolean{
return (BehaviourArrayUtils.contains(_activities, _arg1));
}
public function get particles():Array{
return (_particles);
}
public function addActivity(_arg1:Activity):void{
BehaviourArrayUtils.add(_activities, _arg1);
_arg1.addedToEmitter(this);
}
public function get initializers():Array{
return (_initializers);
}
public function removeAction(_arg1:Action):void{
if (BehaviourArrayUtils.remove(_actions, _arg1)){
_arg1.removedFromEmitter(this);
};
}
public function set activities(_arg1:Array):void{
var _local2:Activity;
for each (_local2 in _activities) {
_local2.removedFromEmitter(this);
};
_activities = _arg1.slice();
BehaviourArrayUtils.sortArray(_activities);
for each (_local2 in _activities) {
_local2.addedToEmitter(this);
};
}
public function addExistingParticles(_arg1:Array, _arg2:Boolean=false):void{
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
_local3 = _arg1.length;
if (_arg2){
_local5 = _initializers.length;
_local6 = 0;
while (_local6 < _local5) {
_local4 = 0;
while (_local4 < _local3) {
Initializer(_initializers[_local6]).initialize(this, _arg1[_local4]);
_local4++;
};
_local6++;
};
};
_local4 = 0;
while (_local4 < _local3) {
_particles.push(_arg1[_local4]);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4]));
_local4++;
};
}
public function set useInternalTick(_arg1:Boolean):void{
if (_useInternalTick != _arg1){
_useInternalTick = _arg1;
if (_started){
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true);
} else {
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
};
};
}
public function resume():void{
_running = true;
}
public function hasInitializer(_arg1:Initializer):Boolean{
return (BehaviourArrayUtils.contains(_initializers, _arg1));
}
public function hasActivityOfType(_arg1:Class):Boolean{
return (BehaviourArrayUtils.containsType(_activities, _arg1));
}
public function update(_arg1:Number):void{
var _local2:int;
var _local3:Particle;
var _local4:int;
var _local5:Action;
var _local6:int;
var _local7:int;
if (!_running){
return;
};
if (_arg1 > _maximumFrameTime){
_arg1 = _maximumFrameTime;
};
_local4 = _counter.updateEmitter(this, _arg1);
_local2 = 0;
while (_local2 < _local4) {
createParticle();
_local2++;
};
sortParticles();
_local4 = _activities.length;
_local2 = 0;
while (_local2 < _local4) {
Activity(_activities[_local2]).update(this, _arg1);
_local2++;
};
if (_particles.length > 0){
_local4 = _actions.length;
_local6 = _particles.length;
_local7 = 0;
while (_local7 < _local4) {
_local5 = _actions[_local7];
_local2 = 0;
while (_local2 < _local6) {
_local3 = _particles[_local2];
_local5.update(this, _local3, _arg1);
_local2++;
};
_local7++;
};
_local2 = _local6;
while (_local2--) {
_local3 = _particles[_local2];
if (_local3.isDead){
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3));
_particleFactory.disposeParticle(_local3);
_particles.splice(_local2, 1);
};
};
} else {
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY));
};
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED));
if (_dispatchCounterComplete){
_dispatchCounterComplete = false;
dispatchEvent(new EmitterEvent(EmitterEvent.COUNTER_COMPLETE));
};
}
public function get activities():Array{
return (_activities);
}
public function hasAction(_arg1:Action):Boolean{
return (BehaviourArrayUtils.contains(_actions, _arg1));
}
public function start():void{
var _local1:int;
var _local2:int;
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true);
};
_started = true;
_running = true;
_local1 = _activities.length;
_local2 = 0;
while (_local2 < _local1) {
Activity(_activities[_local2]).initialize(this);
_local2++;
};
_local1 = _counter.startEmitter(this);
_local2 = 0;
while (_local2 < _local1) {
createParticle();
_local2++;
};
}
public function pause():void{
_running = false;
}
public function set actions(_arg1:Array):void{
var _local2:Action;
for each (_local2 in _actions) {
_local2.removedFromEmitter(this);
};
_actions = _arg1.slice();
BehaviourArrayUtils.sortArray(_actions);
for each (_local2 in _arg1) {
_local2.addedToEmitter(this);
};
}
public function get actions():Array{
return (_actions);
}
public function set counter(_arg1:Counter):void{
_counter = _arg1;
if (running){
_counter.startEmitter(this);
};
}
}
}//package org.flintparticles.common.emitters
Section 126
//Linear (org.flintparticles.common.energyEasing.Linear)
package org.flintparticles.common.energyEasing {
public class Linear {
public static function easeOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeIn(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeInOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeNone(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
}
}//package org.flintparticles.common.energyEasing
Section 127
//Quadratic (org.flintparticles.common.energyEasing.Quadratic)
package org.flintparticles.common.energyEasing {
public class Quadratic {
public static function easeOut(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - (_arg1 / _arg2));
return ((_arg1 * _arg1));
}
public static function easeIn(_arg1:Number, _arg2:Number):Number{
_arg1 = (_arg1 / _arg2);
return ((1 - (_arg1 * _arg1)));
}
public static function easeInOut(_arg1:Number, _arg2:Number):Number{
_arg1 = (_arg1 / (_arg2 * 0.5));
if (_arg1 < 1){
return ((1 - ((_arg1 * _arg1) * 0.5)));
};
_arg1 = (_arg1 - 2);
return (((_arg1 * _arg1) * 0.5));
}
}
}//package org.flintparticles.common.energyEasing
Section 128
//TwoWay (org.flintparticles.common.energyEasing.TwoWay)
package org.flintparticles.common.energyEasing {
public class TwoWay {
public static function linear(_arg1:Number, _arg2:Number):Number{
_arg1 = ((2 * _arg1) / _arg2);
if (_arg1 <= 1){
return (_arg1);
};
return ((2 - _arg1));
}
public static function quadratic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (-(((_arg1 * _arg1) - 1)));
}
public static function quartic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (-(((((_arg1 * _arg1) * _arg1) * _arg1) - 1)));
}
public static function cubic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
if (_arg1 < 0){
_arg1 = -(_arg1);
};
return (-((((_arg1 * _arg1) * _arg1) - 1)));
}
public static function quintic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
if (_arg1 < 0){
_arg1 = -(_arg1);
};
return (-((((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) - 1)));
}
public static function sine(_arg1:Number, _arg2:Number):Number{
return (Math.sin(((Math.PI * _arg1) / _arg2)));
}
public static function circular(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (Math.sqrt((1 - (_arg1 * _arg1))));
}
}
}//package org.flintparticles.common.energyEasing
Section 129
//EmitterEvent (org.flintparticles.common.events.EmitterEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class EmitterEvent extends Event {
public static var COUNTER_COMPLETE:String = "counterComplete";
public static var EMITTER_UPDATED:String = "emitterUpdated";
public static var EMITTER_EMPTY:String = "emitterEmpty";
public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
}
}//package org.flintparticles.common.events
Section 130
//ParticleEvent (org.flintparticles.common.events.ParticleEvent)
package org.flintparticles.common.events {
import org.flintparticles.common.particles.*;
import flash.events.*;
public class ParticleEvent extends Event {
public var particle:Particle;
public var otherObject;
public static var PARTICLES_COLLISION:String = "particlesCollision";
public static var PARTICLE_ADDED:String = "particleAdded";
public static var PARTICLE_DEAD:String = "particleDead";
public static var PARTICLE_CREATED:String = "particleCreated";
public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.particle = _arg2;
}
override public function clone():Event{
var _local1:ParticleEvent;
_local1 = new ParticleEvent(type, particle, bubbles, cancelable);
_local1.otherObject = otherObject;
return (_local1);
}
}
}//package org.flintparticles.common.events
Section 131
//UpdateEvent (org.flintparticles.common.events.UpdateEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class UpdateEvent extends Event {
public var time:Number;
public static var UPDATE:String = "update";
public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.time = _arg2;
}
override public function clone():Event{
return (new UpdateEvent(type, time, bubbles, cancelable));
}
}
}//package org.flintparticles.common.events
Section 132
//ColorInit (org.flintparticles.common.initializers.ColorInit)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ColorInit extends InitializerBase {
private var _min:uint;
private var _max:uint;
public function ColorInit(_arg1:uint=0xFFFFFF, _arg2:uint=0xFFFFFF){
_min = _arg1;
_max = _arg2;
}
public function set color(_arg1:uint):void{
_max = (_min = _arg1);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
if (_max == _min){
_arg2.color = _min;
} else {
_arg2.color = interpolateColors(_min, _max, Math.random());
};
}
public function get maxColor():uint{
return (_max);
}
public function set minColor(_arg1:uint):void{
_min = _arg1;
}
public function get color():uint{
return (((_min == _max)) ? _min : interpolateColors(_max, _min, 0.5));
}
public function get minColor():uint{
return (_min);
}
public function set maxColor(_arg1:uint):void{
_max = _arg1;
}
}
}//package org.flintparticles.common.initializers
Section 133
//ImageClass (org.flintparticles.common.initializers.ImageClass)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ImageClass extends InitializerBase {
private var _parameters:Array;
private var _imageClass:Class;
public function ImageClass(_arg1:Class=null, ... _args){
_imageClass = _arg1;
_parameters = _args;
}
public function set imageClass(_arg1:Class):void{
_imageClass = _arg1;
}
public function get parameters():Array{
return (_parameters);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
_arg2.image = construct(_imageClass, _parameters);
}
public function set parameters(_arg1:Array):void{
_parameters = _arg1;
}
public function get imageClass():Class{
return (_imageClass);
}
}
}//package org.flintparticles.common.initializers
Section 134
//Initializer (org.flintparticles.common.initializers.Initializer)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.behaviours.*;
public interface Initializer extends Behaviour {
function initialize(_arg1:Emitter, _arg2:Particle):void;
}
}//package org.flintparticles.common.initializers
Section 135
//InitializerBase (org.flintparticles.common.initializers.InitializerBase)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class InitializerBase implements Initializer {
protected var _priority:int;// = 0
public function InitializerBase(){
_priority = 0;
super();
}
public function get priority():int{
return (_priority);
}
public function set priority(_arg1:int):void{
_priority = _arg1;
}
public function initialize(_arg1:Emitter, _arg2:Particle):void{
}
public function addedToEmitter(_arg1:Emitter):void{
}
public function removedFromEmitter(_arg1:Emitter):void{
}
}
}//package org.flintparticles.common.initializers
Section 136
//Lifetime (org.flintparticles.common.initializers.Lifetime)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class Lifetime extends InitializerBase {
private var _min:Number;
private var _max:Number;
public function Lifetime(_arg1:Number=1.79769313486232E308, _arg2:Number=NaN){
_max = _arg2;
_min = _arg1;
}
public function get lifetime():Number{
return (((_min == _max)) ? _min : ((_max + _min) * 0.5));
}
public function get maxLifetime():Number{
return (_max);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
if (isNaN(_max)){
_arg2.lifetime = _min;
} else {
_arg2.lifetime = (_min + (Math.random() * (_max - _min)));
};
}
public function set lifetime(_arg1:Number):void{
_max = (_min = _arg1);
}
public function set maxLifetime(_arg1:Number):void{
_max = _arg1;
}
public function set minLifetime(_arg1:Number):void{
_min = _arg1;
}
public function get minLifetime():Number{
return (_min);
}
}
}//package org.flintparticles.common.initializers
Section 137
//Particle (org.flintparticles.common.particles.Particle)
package org.flintparticles.common.particles {
import flash.geom.*;
import flash.utils.*;
public class Particle {
public var lifetime:Number;// = 0
public var scale:Number;// = 1
public var energy:Number;// = 1
public var image;// = null
public var color:uint;// = 4294967295
public var collisionRadius:Number;// = 1
private var _colorTransform:ColorTransform;// = null
private var _previousColor:uint;
public var isDead:Boolean;// = false
public var mass:Number;// = 1
private var _dictionary:Dictionary;// = null
public var age:Number;// = 0
public function Particle(){
color = 4294967295;
_colorTransform = null;
scale = 1;
mass = 1;
collisionRadius = 1;
image = null;
lifetime = 0;
age = 0;
energy = 1;
isDead = false;
_dictionary = null;
super();
}
public function get dictionary():Dictionary{
if (_dictionary == null){
_dictionary = new Dictionary(true);
};
return (_dictionary);
}
public function get colorTransform():ColorTransform{
if (((!(_colorTransform)) || (!((_previousColor == color))))){
_colorTransform = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0);
_previousColor = color;
};
return (_colorTransform);
}
protected function cloneInto(_arg1:Particle):Particle{
var _local2:Object;
_arg1.color = color;
_arg1.scale = scale;
_arg1.mass = mass;
_arg1.collisionRadius = collisionRadius;
_arg1.lifetime = lifetime;
_arg1.age = age;
_arg1.energy = energy;
_arg1.isDead = isDead;
_arg1.image = image;
if (_dictionary){
_arg1._dictionary = new Dictionary(true);
for (_local2 in _dictionary) {
_arg1._dictionary[_local2] = _dictionary[_local2];
};
};
return (_arg1);
}
public function get alpha():Number{
return ((((color & 4278190080) >>> 24) / 0xFF));
}
public function clone(_arg1:ParticleFactory=null):Particle{
var _local2:Particle;
if (_arg1){
_local2 = _arg1.createParticle();
} else {
_local2 = new Particle();
};
return (cloneInto(_local2));
}
public function initialize():void{
color = 4294967295;
scale = 1;
mass = 1;
collisionRadius = 1;
lifetime = 0;
age = 0;
energy = 1;
isDead = false;
image = null;
_dictionary = null;
_colorTransform = null;
}
}
}//package org.flintparticles.common.particles
Section 138
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory)
package org.flintparticles.common.particles {
public interface ParticleFactory {
function createParticle():Particle;
function disposeParticle(_arg1:Particle):void;
function clearAllParticles():void;
}
}//package org.flintparticles.common.particles
Section 139
//Renderer (org.flintparticles.common.renderers.Renderer)
package org.flintparticles.common.renderers {
import org.flintparticles.common.emitters.*;
public interface Renderer {
function removeEmitter(_arg1:Emitter):void;
function addEmitter(_arg1:Emitter):void;
}
}//package org.flintparticles.common.renderers
Section 140
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase)
package org.flintparticles.common.renderers {
import flash.display.*;
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import flash.events.*;
import org.flintparticles.common.events.*;
public class SpriteRendererBase extends Sprite implements Renderer {
protected var _emitters:Array;
public function SpriteRendererBase(){
_emitters = new Array();
mouseEnabled = false;
mouseChildren = false;
addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true);
}
private function particleAdded(_arg1:ParticleEvent):void{
addParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
private function addedToStage(_arg1:Event):void{
if (stage){
stage.invalidate();
};
}
protected function removeParticle(_arg1:Particle):void{
}
protected function addParticle(_arg1:Particle):void{
}
public function removeEmitter(_arg1:Emitter):void{
var _local2:int;
var _local3:Particle;
_local2 = 0;
while (_local2 < _emitters.length) {
if (_emitters[_local2] == _arg1){
_emitters.splice(_local2, 1);
_arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated);
_arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved);
for each (_local3 in _arg1.particles) {
removeParticle(_local3);
};
if (_emitters.length == 0){
removeEventListener(Event.RENDER, updateParticles);
renderParticles([]);
} else {
if (stage){
stage.invalidate();
};
};
return;
};
_local2++;
};
}
protected function emitterUpdated(_arg1:EmitterEvent):void{
if (stage){
stage.invalidate();
};
}
public function set emitters(_arg1:Array):void{
var _local2:Emitter;
for each (_local2 in _emitters) {
removeEmitter(_local2);
};
for each (_local2 in _arg1) {
addEmitter(_local2);
};
}
public function addEmitter(_arg1:Emitter):void{
var _local2:Particle;
_emitters.push(_arg1);
if (stage){
stage.invalidate();
};
_arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved, false, 0, true);
for each (_local2 in _arg1.particles) {
addParticle(_local2);
};
if (_emitters.length == 1){
addEventListener(Event.RENDER, updateParticles, false, 0, true);
};
}
protected function renderParticles(_arg1:Array):void{
}
public function get emitters():Array{
return (_emitters);
}
protected function updateParticles(_arg1:Event):void{
var _local2:Array;
var _local3:int;
_local2 = new Array();
_local3 = 0;
while (_local3 < _emitters.length) {
_local2 = _local2.concat(Emitter(_emitters[_local3]).particles);
_local3++;
};
renderParticles(_local2);
}
private function particleRemoved(_arg1:ParticleEvent):void{
removeParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
}
}//package org.flintparticles.common.renderers
Section 141
//construct (org.flintparticles.common.utils.construct)
package org.flintparticles.common.utils {
public function construct(_arg1:Class, _arg2:Array){
switch (_arg2.length){
case 0:
return (new (_arg1));
case 1:
return (new _arg1(_arg2[0]));
case 2:
return (new _arg1(_arg2[0], _arg2[1]));
case 3:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2]));
case 4:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3]));
case 5:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4]));
case 6:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5]));
case 7:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6]));
case 8:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7]));
case 9:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8]));
case 10:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8], _arg2[9]));
default:
return (null);
};
}
}//package org.flintparticles.common.utils
Section 142
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater)
package org.flintparticles.common.utils {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import org.flintparticles.common.events.*;
public class FrameUpdater extends EventDispatcher {
private var _shape:Shape;
private var _time:Number;
private var _running:Boolean;// = false
private static var _instance:FrameUpdater;
public function FrameUpdater(){
_running = false;
super();
_shape = new Shape();
}
private function stopTimer():void{
_shape.removeEventListener(Event.ENTER_FRAME, frameUpdate);
_running = false;
}
override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
super.removeEventListener(_arg1, _arg2, _arg3);
if (((_running) && (!(hasEventListener(UpdateEvent.UPDATE))))){
stopTimer();
};
}
private function startTimer():void{
_shape.addEventListener(Event.ENTER_FRAME, frameUpdate, false, 0, true);
_time = getTimer();
_running = true;
}
private function frameUpdate(_arg1:Event):void{
var _local2:int;
var _local3:Number;
_local2 = _time;
_time = getTimer();
_local3 = ((_time - _local2) * 0.001);
dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3));
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
if (((!(_running)) && (hasEventListener(UpdateEvent.UPDATE)))){
startTimer();
};
}
public static function get instance():FrameUpdater{
if (_instance == null){
_instance = new (FrameUpdater);
};
return (_instance);
}
}
}//package org.flintparticles.common.utils
Section 143
//interpolateColors (org.flintparticles.common.utils.interpolateColors)
package org.flintparticles.common.utils {
public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number;
var _local5:uint;
var _local6:uint;
var _local7:uint;
var _local8:uint;
_local4 = (1 - _arg3);
_local5 = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4)));
_local6 = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4)));
_local7 = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4)));
_local8 = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4)));
return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7));
}
}//package org.flintparticles.common.utils
Section 144
//Maths (org.flintparticles.common.utils.Maths)
package org.flintparticles.common.utils {
public class Maths {
private static const DEGTORAD:Number = 0.0174532925199433;
private static const RADTODEG:Number = 57.2957795130823;
public static function asRadians(_arg1:Number):Number{
return ((_arg1 * DEGTORAD));
}
public static function asDegrees(_arg1:Number):Number{
return ((_arg1 * RADTODEG));
}
}
}//package org.flintparticles.common.utils
Section 145
//Accelerate (org.flintparticles.twoD.actions.Accelerate)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class Accelerate extends ActionBase {
private var _y:Number;
private var _x:Number;
public function Accelerate(_arg1:Number=0, _arg2:Number=0){
this.x = _arg1;
this.y = _arg2;
}
public function set y(_arg1:Number):void{
_y = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
_local4 = Particle2D(_arg2);
Particle2D(_arg2).velX = (_local4.velX + (_x * _arg3));
_local4.velY = (_local4.velY + (_y * _arg3));
}
public function set x(_arg1:Number):void{
_x = _arg1;
}
public function get x():Number{
return (_x);
}
public function get y():Number{
return (_y);
}
}
}//package org.flintparticles.twoD.actions
Section 146
//BoundingBox (org.flintparticles.twoD.actions.BoundingBox)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class BoundingBox extends ActionBase {
private var _bottom:Number;
private var _right:Number;
private var _top:Number;
private var _left:Number;
private var _bounce:Number;
public function BoundingBox(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=1){
priority = -20;
this.left = _arg1;
this.top = _arg2;
this.right = _arg3;
this.bottom = _arg4;
this.bounce = _arg5;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
var _local5:Number;
var _local6:Number;
_local4 = Particle2D(_arg2);
_local5 = _arg2.collisionRadius;
if ((((_local4.velX > 0)) && (((_local4.x + _local5) >= _right)))){
_local4.velX = (-(_local4.velX) * _bounce);
_local4.x = (_local4.x + (2 * (_right - _local6)));
} else {
if ((((_local4.velX < 0)) && (((_local4.x - _local5) <= _left)))){
_local4.velX = (-(_local4.velX) * _bounce);
_local4.x = (_local4.x + (2 * (_left - _local6)));
};
};
if ((((_local4.velY > 0)) && (((_local4.y + _local5) >= _bottom)))){
_local4.velY = (-(_local4.velY) * _bounce);
_local4.y = (_local4.y + (2 * (_bottom - _local6)));
} else {
if ((((_local4.velY < 0)) && (((_local4.y - _local5) <= _top)))){
_local4.velY = (-(_local4.velY) * _bounce);
_local4.y = (_local4.y + (2 * (_top - _local6)));
};
};
}
public function set left(_arg1:Number):void{
_left = _arg1;
}
public function get bounce():Number{
return (_bounce);
}
public function get top():Number{
return (_top);
}
public function get left():Number{
return (_left);
}
public function get right():Number{
return (_right);
}
public function set bounce(_arg1:Number):void{
_bounce = _arg1;
}
public function set top(_arg1:Number):void{
_top = _arg1;
}
public function set bottom(_arg1:Number):void{
_bottom = _arg1;
}
public function get bottom():Number{
return (_bottom);
}
public function set right(_arg1:Number):void{
_right = _arg1;
}
}
}//package org.flintparticles.twoD.actions
Section 147
//LinearDrag (org.flintparticles.twoD.actions.LinearDrag)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class LinearDrag extends ActionBase {
private var _drag:Number;
public function LinearDrag(_arg1:Number=0){
this.drag = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
var _local5:Number;
_local4 = Particle2D(_arg2);
_local5 = (1 - ((_drag * _arg3) / _local4.mass));
if (_local5 < 0){
_local4.velX = 0;
_local4.velY = 0;
} else {
_local4.velX = (_local4.velX * _local5);
_local4.velY = (_local4.velY * _local5);
};
}
public function get drag():Number{
return (_drag);
}
public function set drag(_arg1:Number):void{
_drag = _arg1;
}
}
}//package org.flintparticles.twoD.actions
Section 148
//Move (org.flintparticles.twoD.actions.Move)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class Move extends ActionBase {
public function Move(){
priority = -10;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
_local4 = Particle2D(_arg2);
Particle2D(_arg2).previousX = _local4.x;
_local4.previousY = _local4.y;
_local4.x = (_local4.x + (_local4.velX * _arg3));
_local4.y = (_local4.y + (_local4.velY * _arg3));
}
}
}//package org.flintparticles.twoD.actions
Section 149
//RotateToDirection (org.flintparticles.twoD.actions.RotateToDirection)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class RotateToDirection extends ActionBase {
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
_local4 = Particle2D(_arg2);
_local4.rotation = Math.atan2(_local4.velY, _local4.velX);
}
}
}//package org.flintparticles.twoD.actions
Section 150
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D)
package org.flintparticles.twoD.emitters {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
import org.flintparticles.twoD.particles.*;
public class Emitter2D extends Emitter {
protected var _y:Number;// = 0
protected var _x:Number;// = 0
public var spaceSort:Boolean;// = false
public var spaceSortedX:Array;
protected var _rotation:Number;// = 0
protected static var _creator:ParticleCreator2D = new ParticleCreator2D();
public function Emitter2D(){
_x = 0;
_y = 0;
_rotation = 0;
spaceSort = false;
super();
_particleFactory = _creator;
}
public function set rotation(_arg1:Number):void{
_rotation = Maths.asRadians(_arg1);
}
public function get x():Number{
return (_x);
}
public function set y(_arg1:Number):void{
_y = _arg1;
}
override protected function sortParticles():void{
var _local1:int;
var _local2:int;
if (spaceSort){
spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY));
_local1 = _particles.length;
_local2 = 0;
while (_local2 < _local1) {
Particle2D(_particles[spaceSortedX[_local2]]).sortID = _local2;
_local2++;
};
};
}
public function get y():Number{
return (_y);
}
override protected function initParticle(_arg1:Particle):void{
var _local2:Particle2D;
_local2 = Particle2D(_arg1);
_local2.x = _x;
_local2.y = _y;
_local2.previousX = _x;
_local2.previousY = _y;
_local2.rotation = _rotation;
}
public function set rotRadians(_arg1:Number):void{
_rotation = _arg1;
}
public function get rotRadians():Number{
return (_rotation);
}
public function set x(_arg1:Number):void{
_x = _arg1;
}
public function get rotation():Number{
return (Maths.asDegrees(_rotation));
}
public static function get defaultParticleFactory():ParticleFactory{
return (_creator);
}
}
}//package org.flintparticles.twoD.emitters
Section 151
//Position (org.flintparticles.twoD.initializers.Position)
package org.flintparticles.twoD.initializers {
import org.flintparticles.common.emitters.*;
import flash.geom.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.twoD.particles.*;
public class Position extends InitializerBase {
private var _zone:Zone2D;
public function Position(_arg1:Zone2D=null){
this.zone = _arg1;
}
public function get zone():Zone2D{
return (_zone);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
var _local3:Particle2D;
var _local4:Point;
var _local5:Number;
var _local6:Number;
_local3 = Particle2D(_arg2);
_local4 = _zone.getLocation();
if (_local3.rotation == 0){
_local3.x = (_local3.x + _local4.x);
_local3.y = (_local3.y + _local4.y);
} else {
_local5 = Math.sin(_local3.rotation);
_local6 = Math.cos(_local3.rotation);
_local3.x = (_local3.x + ((_local6 * _local4.x) - (_local5 * _local4.y)));
_local3.y = (_local3.y + ((_local6 * _local4.y) + (_local5 * _local4.x)));
};
_local3.previousX = _local3.x;
_local3.previousY = _local3.y;
}
public function set zone(_arg1:Zone2D):void{
_zone = _arg1;
}
}
}//package org.flintparticles.twoD.initializers
Section 152
//Velocity (org.flintparticles.twoD.initializers.Velocity)
package org.flintparticles.twoD.initializers {
import org.flintparticles.common.emitters.*;
import flash.geom.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.twoD.particles.*;
public class Velocity extends InitializerBase {
private var _zone:Zone2D;
public function Velocity(_arg1:Zone2D=null){
this.zone = _arg1;
}
public function get zone():Zone2D{
return (_zone);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
var _local3:Particle2D;
var _local4:Point;
var _local5:Number;
var _local6:Number;
_local3 = Particle2D(_arg2);
_local4 = _zone.getLocation();
if (_local3.rotation == 0){
_local3.velX = _local4.x;
_local3.velY = _local4.y;
} else {
_local5 = Math.sin(_local3.rotation);
_local6 = Math.cos(_local3.rotation);
_local3.velX = ((_local6 * _local4.x) - (_local5 * _local4.y));
_local3.velY = ((_local6 * _local4.y) + (_local5 * _local4.x));
};
}
public function set zone(_arg1:Zone2D):void{
_zone = _arg1;
}
}
}//package org.flintparticles.twoD.initializers
Section 153
//Particle2D (org.flintparticles.twoD.particles.Particle2D)
package org.flintparticles.twoD.particles {
import flash.geom.*;
import org.flintparticles.common.particles.*;
public class Particle2D extends Particle {
private var _previousRadius:Number;
public var sortID:int;// = -1
public var previousX:Number;// = 0
public var previousY:Number;// = 0
public var angVelocity:Number;// = 0
public var velX:Number;// = 0
private var _previousMass:Number;
public var velY:Number;// = 0
public var x:Number;// = 0
public var y:Number;// = 0
private var _inertia:Number;
public var rotation:Number;// = 0
public function Particle2D(){
x = 0;
y = 0;
previousX = 0;
previousY = 0;
velX = 0;
velY = 0;
rotation = 0;
angVelocity = 0;
sortID = -1;
super();
}
override public function initialize():void{
super.initialize();
x = 0;
y = 0;
previousX = 0;
previousY = 0;
velX = 0;
velY = 0;
rotation = 0;
angVelocity = 0;
sortID = -1;
}
public function get matrixTransform():Matrix{
var _local1:Number;
var _local2:Number;
_local1 = (scale * Math.cos(rotation));
_local2 = (scale * Math.sin(rotation));
return (new Matrix(_local1, _local2, -(_local2), _local1, x, y));
}
public function get inertia():Number{
if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){
_inertia = (((mass * collisionRadius) * collisionRadius) * 0.5);
_previousMass = mass;
_previousRadius = collisionRadius;
};
return (_inertia);
}
override public function clone(_arg1:ParticleFactory=null):Particle{
var _local2:Particle2D;
if (_arg1){
_local2 = (_arg1.createParticle() as Particle2D);
} else {
_local2 = new Particle2D();
};
cloneInto(_local2);
_local2.x = x;
_local2.y = y;
_local2.velX = velX;
_local2.velY = velY;
_local2.rotation = rotation;
_local2.angVelocity = angVelocity;
return (_local2);
}
}
}//package org.flintparticles.twoD.particles
Section 154
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D)
package org.flintparticles.twoD.particles {
import org.flintparticles.common.particles.*;
public class ParticleCreator2D implements ParticleFactory {
private var _particles:Array;
public function ParticleCreator2D(){
_particles = new Array();
}
public function clearAllParticles():void{
_particles = new Array();
}
public function createParticle():Particle{
if (_particles.length){
return (_particles.pop());
};
return (new Particle2D());
}
public function disposeParticle(_arg1:Particle):void{
if ((_arg1 is Particle2D)){
_arg1.initialize();
_particles.push(_arg1);
};
}
}
}//package org.flintparticles.twoD.particles
Section 155
//DisplayObjectRenderer (org.flintparticles.twoD.renderers.DisplayObjectRenderer)
package org.flintparticles.twoD.renderers {
import flash.display.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.renderers.*;
import org.flintparticles.twoD.particles.*;
public class DisplayObjectRenderer extends SpriteRendererBase {
override protected function removeParticle(_arg1:Particle):void{
removeChild(_arg1.image);
}
override protected function addParticle(_arg1:Particle):void{
var _local2:Particle2D;
var _local3:DisplayObject;
_local2 = (_arg1 as Particle2D);
addChildAt(_local2.image, 0);
_local3 = _local2.image;
_local3.transform.colorTransform = _local2.colorTransform;
_local3.transform.matrix = _local2.matrixTransform;
}
override protected function renderParticles(_arg1:Array):void{
var _local2:Particle2D;
var _local3:DisplayObject;
var _local4:int;
var _local5:int;
_local4 = _arg1.length;
_local5 = 0;
while (_local5 < _local4) {
_local2 = _arg1[_local5];
_local3 = _local2.image;
_local3.transform.colorTransform = _local2.colorTransform;
_local3.transform.matrix = _local2.matrixTransform;
_local5++;
};
}
}
}//package org.flintparticles.twoD.renderers
Section 156
//DiscZone (org.flintparticles.twoD.zones.DiscZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class DiscZone implements Zone2D {
private var _innerRadius:Number;
private var _innerSq:Number;
private var _outerRadius:Number;
private var _center:Point;
private var _outerSq:Number;
private static const TWOPI:Number = 6.28318530717959;
public function DiscZone(_arg1:Point=null, _arg2:Number=0, _arg3:Number=0){
if (_arg2 < _arg3){
throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.")));
};
if (_arg1 == null){
_center = new Point(0, 0);
} else {
_center = _arg1;
};
_innerRadius = _arg3;
_outerRadius = _arg2;
_innerSq = (_innerRadius * _innerRadius);
_outerSq = (_outerRadius * _outerRadius);
}
public function set centerX(_arg1:Number):void{
_center.x = _arg1;
}
public function get innerRadius():Number{
return (_innerRadius);
}
public function getArea():Number{
return ((Math.PI * (_outerSq - _innerSq)));
}
public function set innerRadius(_arg1:Number):void{
_innerRadius = _arg1;
_innerSq = (_innerRadius * _innerRadius);
}
public function get center():Point{
return (_center);
}
public function set centerY(_arg1:Number):void{
_center.y = _arg1;
}
public function set outerRadius(_arg1:Number):void{
_outerRadius = _arg1;
_outerSq = (_outerRadius * _outerRadius);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
var _local3:Number;
_arg1 = (_arg1 - _center.x);
_arg2 = (_arg2 - _center.y);
_local3 = ((_arg1 * _arg1) + (_arg2 * _arg2));
return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq))));
}
public function get centerX():Number{
return (_center.x);
}
public function get centerY():Number{
return (_center.y);
}
public function get outerRadius():Number{
return (_outerRadius);
}
public function set center(_arg1:Point):void{
_center = _arg1;
}
public function getLocation():Point{
var _local1:Number;
var _local2:Point;
_local1 = Math.random();
_local2 = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI));
_local2.x = (_local2.x + _center.x);
_local2.y = (_local2.y + _center.y);
return (_local2);
}
}
}//package org.flintparticles.twoD.zones
Section 157
//LineZone (org.flintparticles.twoD.zones.LineZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class LineZone implements Zone2D {
private var _length:Point;
private var _end:Point;
private var _start:Point;
public function LineZone(_arg1:Point=null, _arg2:Point=null){
if (_arg1 == null){
_start = new Point(0, 0);
} else {
_start = _arg1;
};
if (_arg2 == null){
_end = new Point(0, 0);
} else {
_end = _arg2;
};
_length = _end.subtract(_start);
}
public function getArea():Number{
return (_length.length);
}
public function set start(_arg1:Point):void{
_start = _arg1;
_length = _end.subtract(_start);
}
public function get end():Point{
return (_end);
}
public function get endX():Number{
return (_end.x);
}
public function get endY():Number{
return (_end.y);
}
public function get start():Point{
return (_start);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
if ((((_arg1 - _start.x) * _length.y) - ((_arg2 - _start.y) * _length.x)) != 0){
return (false);
};
return (((((_arg1 - _start.x) * (_arg1 - _end.x)) + ((_arg2 - _start.y) * (_arg2 - _end.y))) <= 0));
}
public function getLocation():Point{
var _local1:Point;
var _local2:Number;
_local1 = _start.clone();
_local2 = Math.random();
_local1.x = (_local1.x + (_length.x * _local2));
_local1.y = (_local1.y + (_length.y * _local2));
return (_local1);
}
public function set startX(_arg1:Number):void{
_start.x = _arg1;
_length = _end.subtract(_start);
}
public function set startY(_arg1:Number):void{
_start.y = _arg1;
_length = _end.subtract(_start);
}
public function set end(_arg1:Point):void{
_end = _arg1;
_length = _end.subtract(_start);
}
public function get startY():Number{
return (_start.y);
}
public function set endX(_arg1:Number):void{
_end.x = _arg1;
_length = _end.subtract(_start);
}
public function set endY(_arg1:Number):void{
_end.y = _arg1;
_length = _end.subtract(_start);
}
public function get startX():Number{
return (_start.x);
}
}
}//package org.flintparticles.twoD.zones
Section 158
//PointZone (org.flintparticles.twoD.zones.PointZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class PointZone implements Zone2D {
private var _point:Point;
public function PointZone(_arg1:Point=null){
if (_arg1 == null){
_point = new Point(0, 0);
} else {
_point = _arg1;
};
}
public function set point(_arg1:Point):void{
_point = _arg1;
}
public function getArea():Number{
return (1);
}
public function getLocation():Point{
return (_point.clone());
}
public function get point():Point{
return (_point);
}
public function set y(_arg1:Number):void{
_point.y = _arg1;
}
public function set x(_arg1:Number):void{
_point.x = _arg1;
}
public function get x():Number{
return (_point.x);
}
public function get y():Number{
return (_point.y);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
return ((((_point.x == _arg1)) && ((_point.y == _arg2))));
}
}
}//package org.flintparticles.twoD.zones
Section 159
//Zone2D (org.flintparticles.twoD.zones.Zone2D)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public interface Zone2D {
function getArea():Number;
function getLocation():Point;
function contains(_arg1:Number, _arg2:Number):Boolean;
}
}//package org.flintparticles.twoD.zones
Section 160
//Background (Background)
package {
import flash.display.*;
public dynamic class Background extends MovieClip {
}
}//package
Section 161
//backToMenuBtn (backToMenuBtn)
package {
import flash.display.*;
public dynamic class backToMenuBtn extends SimpleButton {
}
}//package
Section 162
//batterytimeLogo (batterytimeLogo)
package {
import flash.display.*;
public dynamic class batterytimeLogo extends MovieClip {
}
}//package
Section 163
//BlocksProj (BlocksProj)
package {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.events.*;
import flash.text.*;
import flash.net.*;
import flash.ui.*;
public class BlocksProj extends MovieClip {
public var titleScreen;
public var tcounter:int;
public var splashAnim:MovieClip;
public var demoEngine;
public var engineLayer:mochiScreen;
public var skipBtn:skipButton;
public var engine:GameEngine;
public var numtemp:int;
public var splashCounter;
public var theScore;
public var boxSelect;
public var trans:fadeScreenTransition;
var goMenu:gameOverMenu;
public var selectedmode;
public var mtemp:int;
public var fadeCounter:int;
public var gotrans:fadeScreenTransition;
public var fireBar;
public var mButton:MuteButton;
public static var particleMultiplier = 0.75;
public function BlocksProj(){
var _local1:ContextMenu;
super();
addFrameScript(0, frame1);
mButton = new MuteButton();
mButton.x = 30;
mButton.y = 40;
this.addChild(mButton);
_local1 = new ContextMenu();
_local1.hideBuiltInItems();
contextMenu = _local1;
}
public function gameOver(){
showTitleScreen();
}
public function box2dClick(_arg1:MouseEvent){
navigateToURL(new URLRequest("http://box2dflash.sourceforge.net/"));
}
public function titleClick(_arg1:MouseEvent){
navigateToURL(new URLRequest("http://father-of-death.newgrounds.com/"));
}
public function BTFadeScreenTo(_arg1:Event){
fadeCounter++;
if (fadeCounter == 23){
titleScreen.backToMenu.addEventListener(MouseEvent.CLICK, backMenu);
titleScreen.gotoAndStop(2);
titleScreen.backToMenu.visible = true;
titleScreen.creditsBtn.visible = false;
titleScreen.agBtn.visible = false;
titleScreen.playBtn.visible = false;
titleScreen.playPowerup.visible = false;
titleScreen.box2dBtn.visible = true;
titleScreen.batterytimeBtn.visible = true;
titleScreen.flintBtn.visible = true;
titleScreen.titleBtn.visible = true;
titleScreen.gameBtn.visible = true;
titleScreen.sponsorBtn.visible = true;
titleScreen.box2dBtn.addEventListener(MouseEvent.CLICK, box2dClick);
titleScreen.batterytimeBtn.addEventListener(MouseEvent.CLICK, btClick);
titleScreen.flintBtn.addEventListener(MouseEvent.CLICK, flintClick);
titleScreen.titleBtn.addEventListener(MouseEvent.CLICK, titleClick);
titleScreen.gameBtn.addEventListener(MouseEvent.CLICK, gameClick);
titleScreen.sponsorBtn.addEventListener(MouseEvent.CLICK, sponsorClick);
boxSelect.visible = false;
};
if (fadeCounter > 45){
this.removeEventListener(Event.ENTER_FRAME, BTFadeScreenTo);
stage.removeChild(trans);
};
}
public function showMenu(){
titleScreen.visible = true;
}
public function classicHS(_arg1:Event){
var o:Object;
var boardID:String;
var e = _arg1;
o = {n:[2, 12, 5, 2, 11, 13, 5, 13, 13, 15, 6, 5, 0, 3, 15, 15], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
boardID = o.f(0, "");
}
public function playPower(_arg1:Event){
fadeToGame(2, selectedmode);
}
public function endGameClosed(){
gameOver();
}
public function backToMenu(_arg1:Event){
goMenu.backToMenu.removeEventListener(MouseEvent.MOUSE_DOWN, backToMenu);
stage.removeChild(goMenu);
showTitleScreen();
}
public function toTitleScreen(_arg1:MouseEvent){
splashCounter = 480;
}
function switchBox(_arg1:MouseEvent){
if (selectedmode == 1){
boxSelect.boxSelect.swapGraphics(2);
} else {
boxSelect.boxSelect.swapGraphics(1);
};
selectedmode = boxSelect.boxSelect.boxMode;
}
function frame1(){
stop();
}
public function BTSplash(_arg1:Event){
splashCounter++;
if (splashCounter == 3){
SoundManager.getInstance().playSound("menuMusic", 0, 0, 10000);
SoundManager.getInstance().fadeSound("menuMusic", 0.5, 10);
};
if (splashCounter > 480){
this.removeChild(skipBtn);
this.removeEventListener(Event.ENTER_FRAME, BTSplash);
skipBtn.removeEventListener(MouseEvent.MOUSE_DOWN, toTitleScreen);
showTitleScreen();
};
}
public function createEngine(_arg1:int, _arg2:int){
gotoAndStop("game");
engine = new GameEngine(stage, this, _arg1, _arg2);
engineLayer.addChild(engine);
}
public function restartEngine(){
engine.destroyGameEngine();
engineLayer.removeChild(engine);
createEngine(numtemp, mtemp);
}
public function playGame(_arg1:Event){
fadeToGame(1, selectedmode);
}
public function showBTSplash(){
SoundManager.getInstance().addLibrarySound(titleMusic, "menuMusic");
SoundManager.getInstance().addLibrarySound(gameMusic, "gameMusic");
skipBtn = new skipButton();
skipBtn.x = 410;
skipBtn.y = 456;
this.addChild(skipBtn);
gotoAndStop("btSplash");
splashCounter = 0;
this.addEventListener(Event.ENTER_FRAME, BTSplash, false, 0, true);
skipBtn.addEventListener(MouseEvent.MOUSE_DOWN, toTitleScreen, false, 0, true);
}
public function transdel(_arg1:Event){
tcounter++;
if (tcounter >= 23){
stage.removeChild(gotrans);
this.removeEventListener(Event.ENTER_FRAME, transdel);
};
}
public function endGame(_arg1:int, _arg2:int){
var o:Object;
var boardID:String;
var score = _arg1;
var gametype = _arg2;
theScore = score;
try {
if (gametype == 1){
engineLayer.removeChild(engine);
o = {n:[2, 12, 5, 2, 11, 13, 5, 13, 13, 15, 6, 5, 0, 3, 15, 15], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
boardID = o.f(0, "");
gameOver();
} else {
if (gametype == 2){
engineLayer.removeChild(engine);
o = {n:[6, 7, 7, 2, 10, 1, 7, 13, 1, 6, 9, 0, 3, 13, 8, 0], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
boardID = o.f(0, "");
gameOver();
} else {
gameOver();
};
};
} catch(error:Error) {
gameOver();
};
}
public function sponsorClick(_arg1:MouseEvent){
navigateToURL(new URLRequest("http://www.addictinggames.com"));
}
function toCredits(_arg1:MouseEvent){
fadeCounter = 0;
this.addEventListener(Event.ENTER_FRAME, BTFadeScreenTo, false, 0, true);
trans = new fadeScreenTransition();
trans.x = 250;
trans.y = 240;
stage.addChild(trans);
}
public function flintClick(_arg1:MouseEvent){
navigateToURL(new URLRequest("http://flintparticles.org/"));
}
public function fadeToGame(_arg1:int, _arg2:int){
titleScreen.playBtn.removeEventListener(MouseEvent.MOUSE_DOWN, playGame);
titleScreen.playPowerup.removeEventListener(MouseEvent.MOUSE_DOWN, playPower);
if (!SoundManager.getInstance().isSoundPaused("menuMusic")){
SoundManager.getInstance().fadeSound("menuMusic", 0, 0.5);
};
numtemp = _arg1;
mtemp = _arg2;
fadeCounter = 0;
this.addEventListener(Event.ENTER_FRAME, BTFadeToGame, false, 0, true);
trans = new fadeScreenTransition();
trans.x = 250;
trans.y = 240;
stage.addChild(trans);
}
public function BTFadeToGame(_arg1:Event){
fadeCounter++;
if (fadeCounter == 23){
demoEngine.destroyGameEngine();
stage.removeChild(titleScreen);
createEngine(numtemp, mtemp);
};
if (fadeCounter > 45){
this.removeEventListener(Event.ENTER_FRAME, BTFadeToGame);
stage.removeChild(trans);
};
}
public function adFinished(){
showBTSplash();
}
public function btClick(_arg1:MouseEvent){
}
public function onConnectError(_arg1:String):void{
}
public function hideMenu(){
titleScreen.visible = false;
}
public function gameClick(_arg1:MouseEvent){
navigateToURL(new URLRequest("http://shadowwingz.newgrounds.com/"));
}
public function showTitleScreen(){
if (((SoundManager.getInstance().isSoundPaused("menuMusic")) || ((SoundManager.getInstance().getSoundVolume("menuMusic") <= 0)))){
SoundManager.getInstance().playSound("menuMusic", 0, 0, 10000);
SoundManager.getInstance().fadeSound("menuMusic", 0.5, 3);
};
gotoAndStop("menu");
titleScreen = new menuSelect();
titleScreen.playBtn.addEventListener(MouseEvent.MOUSE_DOWN, playGame, false, 0, true);
titleScreen.playPowerup.addEventListener(MouseEvent.MOUSE_DOWN, playPower, false, 0, true);
titleScreen.playBtn.gotoAndStop(1);
titleScreen.playPowerup.gotoAndStop(1);
titleScreen.creditsBtn.gotoAndStop(1);
stage.addChild(titleScreen);
if (Math.random() > 0.5){
demoEngine = new GameEngine(stage, this, 3, 1);
} else {
demoEngine = new GameEngine(stage, this, 3, 2);
};
engineLayer.addChild(demoEngine);
demoEngine.alpha = 0.5;
boxSelect = new boxModeSelect();
boxSelect.x = 413;
boxSelect.y = 100;
titleScreen.addChild(boxSelect);
selectedmode = boxSelect.boxSelect.boxMode;
boxSelect.addEventListener(MouseEvent.CLICK, switchBox);
titleScreen.creditsBtn.addEventListener(MouseEvent.CLICK, toCredits);
titleScreen.agBtn.addEventListener(MouseEvent.MOUSE_DOWN, goToAG);
titleScreen.backToMenu.visible = false;
titleScreen.box2dBtn.visible = false;
titleScreen.batterytimeBtn.visible = false;
titleScreen.flintBtn.visible = false;
titleScreen.titleBtn.visible = false;
titleScreen.gameBtn.visible = false;
titleScreen.sponsorBtn.visible = false;
titleScreen.gotoAndStop(1);
}
public function settrans(_arg1:fadeScreenTransition){
tcounter = 0;
gotrans = _arg1;
this.addEventListener(Event.ENTER_FRAME, transdel);
}
public function powerHS(_arg1:Event){
var o:Object;
var boardID:String;
var e = _arg1;
o = {n:[6, 7, 7, 2, 10, 1, 7, 13, 1, 6, 9, 0, 3, 13, 8, 0], f:function (_arg1:Number, _arg2:String):String{
if (_arg2.length == 16){
return (_arg2);
};
return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16))));
}};
boardID = o.f(0, "");
}
public function BTFadeScreenFrom(_arg1:Event){
fadeCounter++;
if (fadeCounter == 23){
titleScreen.backToMenu.visible = false;
titleScreen.creditsBtn.visible = true;
titleScreen.agBtn.visible = true;
boxSelect.visible = true;
titleScreen.backToMenu.removeEventListener(MouseEvent.CLICK, backMenu);
titleScreen.gotoAndStop(1);
titleScreen.playBtn.visible = true;
titleScreen.playPowerup.visible = true;
titleScreen.creditsBtn.addEventListener(MouseEvent.CLICK, toCredits);
titleScreen.agBtn.addEventListener(MouseEvent.CLICK, goToAG);
titleScreen.playBtn.addEventListener(MouseEvent.MOUSE_DOWN, playGame, false, 0, true);
titleScreen.playPowerup.addEventListener(MouseEvent.MOUSE_DOWN, playPower, false, 0, true);
titleScreen.box2dBtn.visible = false;
titleScreen.batterytimeBtn.visible = false;
titleScreen.flintBtn.visible = false;
titleScreen.titleBtn.visible = false;
titleScreen.gameBtn.visible = false;
titleScreen.sponsorBtn.visible = false;
titleScreen.box2dBtn.removeEventListener(MouseEvent.CLICK, box2dClick);
titleScreen.batterytimeBtn.removeEventListener(MouseEvent.CLICK, btClick);
titleScreen.flintBtn.removeEventListener(MouseEvent.CLICK, flintClick);
titleScreen.titleBtn.removeEventListener(MouseEvent.CLICK, titleClick);
titleScreen.gameBtn.removeEventListener(MouseEvent.CLICK, gameClick);
titleScreen.sponsorBtn.removeEventListener(MouseEvent.CLICK, sponsorClick);
};
if (fadeCounter > 45){
this.removeEventListener(Event.ENTER_FRAME, BTFadeScreenFrom);
stage.removeChild(trans);
};
}
function backMenu(_arg1:MouseEvent){
fadeCounter = 0;
this.addEventListener(Event.ENTER_FRAME, BTFadeScreenFrom, false, 0, true);
trans = new fadeScreenTransition();
trans.x = 250;
trans.y = 240;
stage.addChild(trans);
}
function goToAG(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.addictinggames.com");
navigateToURL(_local2);
}
}
}//package
Section 164
//BloodEmitter (BloodEmitter)
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.common.energyEasing.*;
import org.flintparticles.twoD.emitters.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import org.flintparticles.common.displayObjects.*;
import org.flintparticles.twoD.renderers.*;
public class BloodEmitter extends MovieClip {
public var yPos;// = 0
public var strength:Number;// = 0
public var emitter:Emitter2D;
public var lifeCounter:int;// = 0
public var xPos;// = 0
public function BloodEmitter(_arg1:Number, _arg2, _arg3){
strength = 0;
xPos = 0;
yPos = 0;
lifeCounter = 0;
super();
xPos = _arg2;
yPos = _arg3;
addEventListener(Event.ENTER_FRAME, everyFrame, false, 0, true);
strength = _arg1;
initEmitter();
}
public function everyFrame(_arg1:Event){
lifeCounter++;
if (lifeCounter > 500){
removeEventListener(Event.ENTER_FRAME, everyFrame);
emitter.stop();
};
}
public function initEmitter(){
var _local1:DisplayObjectRenderer;
emitter = new Emitter2D();
emitter.x = xPos;
emitter.y = yPos;
emitter.counter = new Blast(((strength * 3) * BlocksProj.particleMultiplier));
emitter.addInitializer(new ImageClass(Dot, 1));
emitter.addInitializer(new Lifetime(2, 2));
emitter.addInitializer(new ColorInit(4287694083, 4287694083));
emitter.addInitializer(new Velocity(new DiscZone(new Point(0, 0), (strength * 2), 0)));
emitter.addAction(new Age(Quadratic.easeOut));
emitter.addAction(new Move());
emitter.addAction(new Fade());
_local1 = new DisplayObjectRenderer();
addChild(_local1);
_local1.addEmitter(emitter);
emitter.start();
}
}
}//package
Section 165
//bloodParticles (bloodParticles)
package {
import flash.display.*;
import flash.events.*;
public class bloodParticles extends MovieClip {
public var xVel:Number;// = 0
public var yVel:Number;// = 0
public var lifespan:int;
public var lifeCounter:int;// = 0
public function bloodParticles(_arg1:Number=1, _arg2:Number=1){
lifeCounter = 0;
lifespan = (Math.round((Math.random() * 7)) + 4);
xVel = 0;
yVel = 0;
super();
addEventListener(Event.ENTER_FRAME, everyFrame, false, 0, true);
xVel = _arg1;
yVel = _arg2;
}
public function everyFrame(_arg1:Event){
x = (x + xVel);
y = (y + yVel);
lifeCounter++;
if (lifeCounter > lifespan){
removeEventListener(Event.ENTER_FRAME, everyFrame);
};
}
}
}//package
Section 166
//box2dCredits (box2dCredits)
package {
import flash.display.*;
public dynamic class box2dCredits extends MovieClip {
}
}//package
Section 167
//BoxGraphics (BoxGraphics)
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import flash.text.*;
public class BoxGraphics extends MovieClip {
public var boxMode;// = 1
public var screen:mochiScreen;
public var hasCollided:Boolean;// = false
public var toBeDestroyed:Boolean;// = false
public var randomColorArrayGrad;
public var box:Shape;
public var randomColorArray;
public var random_color:Number;
public function BoxGraphics(_arg1=1){
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:*;
var _local8:String;
var _local9:Array;
var _local10:Array;
var _local11:Array;
var _local12:Matrix;
var _local13:String;
randomColorArray = new Array(0xFF0000, 0xFF6600, 0xFFFF00, 0xFF00, 0xFF, 0x9900FF);
randomColorArrayGrad = new Array(0xBB0000, 0xBB2200, 0xBBBB00, 0xBB00, 187, 0x5500BB);
boxMode = 1;
hasCollided = false;
toBeDestroyed = false;
super();
boxMode = _arg1;
if (boxMode == 2){
_local2 = 1;
_local3 = 13;
_local4 = Math.round(((Math.random() * (_local3 - _local2)) + _local2));
gotoAndStop(_local4);
} else {
gotoAndStop(1);
box = new Shape();
_local5 = 0;
_local6 = (randomColorArray.length - 1);
_local7 = Math.round(((Math.random() * (_local6 - _local5)) + _local5));
random_color = randomColorArray[_local7];
_local8 = GradientType.LINEAR;
_local9 = [random_color, randomColorArrayGrad[_local7]];
_local10 = [1, 1];
_local11 = [0, 0xFF];
_local12 = new Matrix();
_local12.createGradientBox(100, 100, (Math.PI / 4), -50, -50);
_local13 = SpreadMethod.PAD;
box.graphics.beginGradientFill(_local8, _local9, _local10, _local11, _local12, _local13);
box.graphics.drawRect(-50, -50, 100, 100);
box.graphics.endFill();
screen.addChild(box);
};
}
public function swapGraphics(_arg1){
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:*;
var _local8:String;
var _local9:Array;
var _local10:Array;
var _local11:Array;
var _local12:Matrix;
var _local13:String;
boxMode = _arg1;
if (boxMode == 2){
screen.removeChild(box);
_local2 = 1;
_local3 = 13;
_local4 = Math.round(((Math.random() * (_local3 - _local2)) + _local2));
gotoAndStop(_local4);
} else {
gotoAndStop(1);
box = new Shape();
_local5 = 0;
_local6 = (randomColorArray.length - 1);
_local7 = Math.round(((Math.random() * (_local6 - _local5)) + _local5));
random_color = randomColorArray[_local7];
_local8 = GradientType.LINEAR;
_local9 = [random_color, randomColorArrayGrad[_local7]];
_local10 = [1, 1];
_local11 = [0, 0xFF];
_local12 = new Matrix();
_local12.createGradientBox(100, 100, (Math.PI / 4), -50, -50);
_local13 = SpreadMethod.PAD;
box.graphics.beginGradientFill(_local8, _local9, _local10, _local11, _local12, _local13);
box.graphics.drawRect(-50, -50, 100, 100);
box.graphics.endFill();
screen.addChild(box);
};
}
public function addsaying(_arg1:Event){
}
}
}//package
Section 168
//boxModeSelect (boxModeSelect)
package {
import flash.display.*;
public dynamic class boxModeSelect extends MovieClip {
public var boxSelect:BoxGraphics;
}
}//package
Section 169
//chargeBar (chargeBar)
package {
import flash.display.*;
public class chargeBar extends MovieClip {
public var charge;// = 0
public var chargeCntr:chargeCenter;
public function chargeBar(){
charge = 0;
super();
resetCharge();
}
public function resetCharge(){
chargeCntr.gotoAndStop(1);
charge = 0;
chargeCntr.width = ((350 / 1000) * charge);
}
public function chargeReady():Boolean{
if (charge == 1000){
return (true);
};
return (false);
}
public function chargeAmt(_arg1:Number){
charge = (charge + _arg1);
if (charge > 1000){
chargeCntr.gotoAndStop(2);
charge = 1000;
};
chargeCntr.width = ((350 / 1000) * charge);
}
}
}//package
Section 170
//chargeCenter (chargeCenter)
package {
import flash.display.*;
public dynamic class chargeCenter extends MovieClip {
}
}//package
Section 171
//colorfill (colorfill)
package {
import flash.display.*;
public dynamic class colorfill extends MovieClip {
}
}//package
Section 172
//creditsAnim (creditsAnim)
package {
import flash.display.*;
public dynamic class creditsAnim extends MovieClip {
}
}//package
Section 173
//darkenScreen (darkenScreen)
package {
import flash.display.*;
public dynamic class darkenScreen extends MovieClip {
}
}//package
Section 174
//ExplodeBox (ExplodeBox)
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.common.energyEasing.*;
import org.flintparticles.twoD.emitters.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import org.flintparticles.common.displayObjects.*;
import org.flintparticles.twoD.renderers.*;
public class ExplodeBox extends MovieClip {
public var yPos;// = 0
public var strength:Number;// = 0
public var color:Number;
public var emitter:Emitter2D;
public var lifeCounter:int;// = 0
public var xPos;// = 0
public function ExplodeBox(_arg1:Number, _arg2, _arg3, _arg4=9001){
strength = 0;
xPos = 0;
yPos = 0;
lifeCounter = 0;
super();
xPos = _arg2;
yPos = _arg3;
addEventListener(Event.ENTER_FRAME, everyFrame, false, 0, true);
strength = _arg1;
color = _arg4;
initEmitter();
}
public function everyFrame(_arg1:Event){
lifeCounter++;
if (lifeCounter > 250){
removeEventListener(Event.ENTER_FRAME, everyFrame);
emitter.stop();
};
}
public function initEmitter(){
var _local1:*;
var _local2:DisplayObjectRenderer;
emitter = new Emitter2D();
emitter.x = xPos;
emitter.y = yPos;
emitter.counter = new Blast(((strength * 25) * BlocksProj.particleMultiplier));
emitter.addInitializer(new ImageClass(Dot, 2));
emitter.addInitializer(new Lifetime(2, 4));
if (color == 9001){
emitter.addInitializer(new ColorInit(4278190080, 4294967295));
};
emitter.addInitializer(new ColorInit(color, color));
emitter.addInitializer(new Velocity(new DiscZone(new Point(0, 0), (strength * 100), 0)));
emitter.addAction(new Age(Quadratic.easeOut));
emitter.addAction(new Move());
emitter.addAction(new Accelerate(0, 300));
emitter.addAction(new LinearDrag(1));
emitter.addAction(new Fade());
_local1 = new BoundingBox(15, 0, 485, 450);
emitter.addAction(_local1);
_local2 = new DisplayObjectRenderer();
addChild(_local2);
_local2.addEmitter(emitter);
emitter.start();
}
}
}//package
Section 175
//fadeScreenTransition (fadeScreenTransition)
package {
import flash.display.*;
public dynamic class fadeScreenTransition extends MovieClip {
}
}//package
Section 176
//FireBar (FireBar)
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.common.energyEasing.*;
import org.flintparticles.twoD.emitters.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import org.flintparticles.common.displayObjects.*;
import org.flintparticles.twoD.renderers.*;
public class FireBar extends MovieClip {
public var yPos;// = 0
public var isBlasting;// = false
public var strength:Number;// = 0
public var emitter:Emitter2D;
public var lifeCounter:int;// = 0
public var xPos;// = 0
public function FireBar(){
isBlasting = false;
strength = 0;
xPos = 0;
yPos = 0;
lifeCounter = 0;
super();
}
public function everyFrame(_arg1:Event){
lifeCounter++;
if (lifeCounter > 30){
emitter.counter = new Steady(0);
};
if (lifeCounter > 175){
lifeCounter = 0;
isBlasting = false;
removeEventListener(Event.ENTER_FRAME, everyFrame);
emitter.stop();
};
}
public function blastFire(){
var _local1:DisplayObjectRenderer;
lifeCounter = 0;
isBlasting = true;
addEventListener(Event.ENTER_FRAME, everyFrame, false, 0, true);
emitter = new Emitter2D();
emitter.counter = new Steady(2000);
emitter.addInitializer(new ImageClass(Dot, 1));
emitter.addInitializer(new Position(new LineZone(new Point(-5, -5), new Point(505, -5))));
emitter.addInitializer(new Velocity(new PointZone(new Point(0, -100))));
emitter.addInitializer(new Lifetime(0.25));
emitter.addAction(new ColorChange(4294940928, 16768358));
emitter.addAction(new Age(TwoWay.quadratic));
emitter.addAction(new Move());
emitter.addAction(new Accelerate(0, -20));
emitter.addAction(new ScaleImage(1.4, 2));
emitter.addAction(new RotateToDirection());
_local1 = new DisplayObjectRenderer();
addChild(_local1);
_local1.addEmitter(emitter);
emitter.start();
}
public function destroySelf(){
emitter.stop();
}
public function firefireBaby(){
var _local1:DisplayObjectRenderer;
lifeCounter = 0;
isBlasting = true;
emitter = new Emitter2D();
emitter.counter = new Steady(2000);
emitter.addInitializer(new ImageClass(Dot, 1));
emitter.addInitializer(new Position(new LineZone(new Point(-5, -5), new Point(505, -5))));
emitter.addInitializer(new Velocity(new PointZone(new Point(0, -100))));
emitter.addInitializer(new Lifetime(0.25));
emitter.addAction(new ColorChange(4294940928, 16768358));
emitter.addAction(new Age(TwoWay.quadratic));
emitter.addAction(new Move());
emitter.addAction(new Accelerate(0, -20));
emitter.addAction(new ScaleImage(1.4, 2));
emitter.addAction(new RotateToDirection());
_local1 = new DisplayObjectRenderer();
addChild(_local1);
_local1.addEmitter(emitter);
emitter.start();
}
}
}//package
Section 177
//focusRectSkin (focusRectSkin)
package {
import flash.display.*;
public dynamic class focusRectSkin extends MovieClip {
}
}//package
Section 178
//FramerateTracker (FramerateTracker)
package {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import flash.text.*;
public class FramerateTracker extends Sprite {
private var fps_txt:TextField;
private var prevTime:int;// = 0
private var time:int;
public var fps:int;
public function FramerateTracker(){
prevTime = 0;
super();
fps_txt = new TextField();
fps_txt.textColor = 0xFFFFFF;
addChild(fps_txt);
addEventListener(Event.ENTER_FRAME, getFps);
}
private function getFps(_arg1:Event):void{
time = getTimer();
fps = (1000 / (time - prevTime));
fps_txt.text = ("fps: " + fps);
prevTime = getTimer();
}
}
}//package
Section 179
//GameEngine (GameEngine)
package {
import fl.controls.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.geom.*;
import flash.utils.*;
import flash.events.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import flash.text.*;
import org.flintparticles.twoD.renderers.*;
public class GameEngine extends MovieClip {
public var boxMode:int;
public var POWERUPS:int;// = 2
public var leftPressed:Boolean;// = false
public var canJump:Boolean;// = true
var tutorialMode:Boolean;// = true
public var gametype:int;
public var bg:Background;
public var m_iterations:int;// = 20
var warningMC:warningSign;
public var gameOverScore:int;// = 0
public var playerBody:b2Body;
var skipBtn:skipButton;
public var rightPressed:Boolean;// = false
public var INCINERATOR_TRIGGER_HEIGHT:int;// = 75
public var fireActivated:Boolean;// = false
public var isFrozen:Boolean;// = false
public var sensorPolyObj:b2Shape;
public var isInvulnerable:Boolean;// = false
var tutBox3:b2Body;
var tutBox4:b2Body;
var tutBox1:b2Body;
public var sensorBody:b2Body;
public var CHARGE_RADIUS:Number;// = 5
public var CLASSIC:int;// = 1
var tutBox5:b2Body;
public var gameTimer:int;// = 0
public var playerAccel:Number;// = 240
public var zapperPolyObj:b2Shape;
public var score:int;// = 0
public var objectScreen:Sprite;
public var playerHealth:Number;// = 100
public var scoreTextBox:TextField;
var tutBox2:b2Body;
public var rightWallPolyObj:b2Shape;
public var sensorPoly:b2PolygonDef;
public var chargeCounter:int;// = 0
public var aimAngle:Number;// = 0
public var trans:fadeScreenTransition;
var tutorialCounter:int;// = 0
public var powerupTimer:int;// = 0
public var warningCounter:int;// = 0
public var FPS:FramerateTracker;
public var m_timeStep:Number;// = 0.0222222222222222
public var shootCounter:int;// = 0
public var upPressed:Boolean;// = false
public var pun:PowerupNotifier;
public var touchingRightWall:Boolean;// = false
public var stageObj;
public var gameIsEnding:Boolean;// = false
public var docClass;
public var playerPosition;
public var gameOverCounter:int;// = 0
public var playerMaxSpeed:Number;// = 8
public var m_world:b2World;
public var FIRE_COOLDOWN:Number;// = 10
public var touchingObjects:Boolean;// = false
public var playerHeight:Number;// = 0
public var CHARGE_STRENGTH:Number;// = 800
public var playerPolyObj:b2Shape;
public var CHARGE_RATE:Number;// = 120
public var scrollScreen:Sprite;
public var zapCounter:int;// = 0
public var creationTimer:int;// = 0
var myContactListener:ContactListener;
public var jumpTimer:int;// = 0
public var chargeIndicator:ProgressBar;
public var mousePressed:Boolean;// = false
public var nextCreate:int;// = 90
public var touchingLeftWall:Boolean;// = false
public var powerupArray:Array;
public var leftWallPolyObj:b2Shape;
public var isReversedControls:Boolean;// = false
public var DEMO:int;// = 3
public var inAir:Boolean;// = true
public var nextPowerup:int;// = 180
public var floorPolyObj:b2Shape;
public var dScreen:darkenScreen;
public var gameOverScreen:gameOverOverlay;
public var counter;// = 0
public function GameEngine(_arg1, _arg2, _arg3, _arg4){
INCINERATOR_TRIGGER_HEIGHT = 75;
CHARGE_RATE = 120;
CHARGE_STRENGTH = 800;
CHARGE_RADIUS = 5;
FIRE_COOLDOWN = 10;
CLASSIC = 1;
POWERUPS = 2;
DEMO = 3;
chargeCounter = 0;
score = 0;
gameOverScore = 0;
counter = 0;
tutorialMode = true;
tutorialCounter = 0;
isInvulnerable = false;
isReversedControls = false;
isFrozen = false;
scrollScreen = new Sprite();
objectScreen = new Sprite();
m_iterations = 20;
m_timeStep = (1 / 45);
myContactListener = new ContactListener();
leftPressed = false;
rightPressed = false;
upPressed = false;
mousePressed = false;
canJump = true;
inAir = true;
touchingObjects = false;
touchingLeftWall = false;
touchingRightWall = false;
jumpTimer = 0;
creationTimer = 0;
nextCreate = 90;
gameTimer = 0;
powerupTimer = 0;
nextPowerup = 180;
shootCounter = 0;
playerHealth = 100;
aimAngle = 0;
playerHeight = 0;
zapCounter = 0;
gameOverCounter = 0;
gameIsEnding = false;
warningCounter = 0;
fireActivated = false;
playerMaxSpeed = 8;
playerAccel = 240;
super();
stageObj = _arg1;
docClass = _arg2;
gametype = _arg3;
boxMode = _arg4;
startGame();
}
public function mouseUp(_arg1:MouseEvent){
mousePressed = false;
}
public function physExplosion(_arg1:Point, _arg2:Number, _arg3:Number):void{
var _local4:int;
var _local5:b2AABB;
var _local6:Number;
var _local7:Array;
var _local8:int;
var _local9:Number;
var _local10:b2Body;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
_local4 = 1;
_local5 = new b2AABB();
_local5.lowerBound.Set(((_arg1.x - _arg2) / _local4), ((_arg1.y - _arg2) / _local4));
_local5.upperBound.Set(((_arg1.x + _arg2) / _local4), ((_arg1.y + _arg2) / _local4));
_local6 = 0x0200;
_local7 = new Array();
_local8 = m_world.Query(_local5, _local7, _local6);
_local9 = 0;
while (_local9 < _local8) {
_local10 = _local7[_local9].GetBody();
_local11 = _local10.GetWorldCenter();
_local12 = new b2Vec2((_local11.x - (_arg1.x / _local4)), (_local11.y - (_arg1.y / _local4)));
_local13 = _local12.Normalize();
_local13 = (_local13 * _local4);
if (!(_local10.IsStatic()) == (_local13 <= _arg2)){
_local10.WakeUp();
_local14 = (((_arg2 - _local13) / _arg2) * _arg3);
_local15 = new b2Vec2((_local12.x * _local14), (_local12.y * _local14));
_local10.ApplyImpulse(_local15, _local10.GetWorldCenter());
};
_local9++;
};
}
public function addTutorialBox(_arg1, _arg2, _arg3, _arg4, _arg5){
var _local6:b2BodyDef;
var _local7:b2PolygonDef;
var _local8:b2Body;
_local6 = new b2BodyDef();
_local6.position.x = _arg4;
_local6.position.y = _arg5;
_local7 = new b2PolygonDef();
_local7.SetAsBox(_arg1, _arg2);
_local7.density = 10;
_local7.friction = 0.5;
_local7.restitution = 0.2;
_local6.userData = new tutorialBoxGraphics();
_local6.userData.gotoAndStop(_arg3);
_local6.userData.hasCollided = false;
_local6.userData.width = ((_arg1 * 2) * 30);
_local6.userData.height = ((_arg2 * 2) * 30);
_local8 = m_world.CreateBody(_local6);
_local8.CreateShape(_local7);
_local8.SetMassFromShapes();
objectScreen.addChild(_local6.userData);
return (_local8);
}
public function convertScoreText(_arg1:int):String{
var _local2:String;
var _local3:int;
var _local4:int;
_local2 = _arg1.toString();
_local3 = _local2.length;
_local4 = 0;
while (_local4 < (16 - _local3)) {
_local2 = ("0" + _local2);
_local4++;
};
return (_local2);
}
public function destroyGameEngine(){
stageObj.removeEventListener(KeyboardEvent.KEY_DOWN, gameOverEnterKeyDetect);
SoundManager.getInstance().stopSound("gameMusic");
this.removeChild(chargeIndicator);
if (gametype != DEMO){
this.removeChild(gameOverScreen);
};
this.removeChild(scrollScreen);
this.removeChild(bg);
this.removeEventListener(Event.ENTER_FRAME, Update);
if (gametype != DEMO){
docClass.endGame(gameOverScore, gametype);
};
}
public function addPowerup(){
var _local1:Number;
var _local2:b2BodyDef;
var _local3:*;
var _local4:b2CircleDef;
var _local5:b2Body;
_local1 = (24 / 30);
_local2 = new b2BodyDef();
_local2.position.x = (Math.random() * 16.33333);
_local3 = (-(playerHeight) - 5);
if (_local3 < -23){
_local3 = -23;
};
_local2.position.y = _local3;
_local4 = new b2CircleDef();
_local4.radius = _local1;
_local4.density = 1;
_local4.friction = 0.5;
_local4.restitution = 0.2;
_local2.userData = new powerupGraphics();
_local2.userData.width = ((_local1 * 2) * 30);
_local2.userData.height = ((_local1 * 2) * 30);
_local5 = m_world.CreateBody(_local2);
_local5.CreateShape(_local4);
_local5.SetMassFromShapes();
objectScreen.addChild(_local2.userData);
}
public function gameOverHandler(_arg1:Event){
counter++;
if (counter == 22){
SoundManager.getInstance().stopSound("gameMusic");
docClass.settrans(trans);
docClass.restartEngine();
};
if (counter >= 45){
this.removeEventListener(Event.ENTER_FRAME, gameOverHandler);
};
}
public function handlePowerupDestruction(_arg1:powerupGraphics){
powerupArray.splice(powerupArray.indexOf(_arg1), 1);
this.removeChild(_arg1);
switch (_arg1.getName()){
case "Invulnerability":
isInvulnerable = false;
break;
case "Faster Speed":
playerMaxSpeed = 8;
playerAccel = 240;
break;
case "Slow Time":
m_timeStep = (1 / 45);
break;
case "Reversed Controls":
isReversedControls = false;
upPressed = false;
leftPressed = false;
rightPressed = false;
break;
case "Freeze":
isFrozen = false;
break;
case "Darken":
dScreen.visible = false;
break;
default:
break;
};
}
public function keyPressed(_arg1:KeyboardEvent){
var _local2:ExplodeBox;
if (_arg1.keyCode == 81){
if (!tutorialMode){
gameOver();
};
};
if (isFrozen){
return;
};
switch (_arg1.keyCode){
case 38:
case 87:
upPressed = true;
break;
case 37:
case 65:
if (!isReversedControls){
leftPressed = true;
} else {
rightPressed = true;
};
break;
case 39:
case 68:
if (!isReversedControls){
rightPressed = true;
} else {
leftPressed = true;
};
break;
case 32:
if (chargeIndicator.value > 100){
physExplosion(new Point(playerBody.GetWorldCenter().x, playerBody.GetWorldCenter().y), CHARGE_RADIUS, CHARGE_STRENGTH);
_local2 = new ExplodeBox(7, playerBody.GetUserData().x, playerBody.GetUserData().y);
this.addChild(_local2);
chargeIndicator.value = 0;
};
break;
};
}
public function keyReleased(_arg1:KeyboardEvent){
if (isFrozen){
return;
};
switch (_arg1.keyCode){
case 38:
case 87:
upPressed = false;
break;
case 37:
case 65:
if (!isReversedControls){
leftPressed = false;
} else {
rightPressed = false;
};
break;
case 39:
case 68:
if (!isReversedControls){
rightPressed = false;
} else {
leftPressed = false;
};
break;
};
}
public function addCircle(_arg1){
var _local2:b2BodyDef;
var _local3:*;
var _local4:b2CircleDef;
var _local5:b2Body;
_local2 = new b2BodyDef();
_local2.position.x = (Math.random() * 16.33333);
_local3 = (-(playerHeight) - 5);
if (_local3 < -23){
_local3 = -23;
};
_local2.position.y = _local3;
_local4 = new b2CircleDef();
_local4.radius = _arg1;
_local4.density = 1;
_local4.friction = 0.5;
_local4.restitution = 0.2;
_local2.userData = new PhysCircle();
_local2.userData.width = ((_arg1 * 2) * 30);
_local2.userData.height = ((_arg1 * 2) * 30);
_local5 = m_world.CreateBody(_local2);
_local5.CreateShape(_local4);
_local5.SetMassFromShapes();
objectScreen.addChild(_local2.userData);
}
public function addPlayer(){
var _local1:b2PolygonDef;
var _local2:b2PolygonDef;
var _local3:b2BodyDef;
_local1 = new b2PolygonDef();
_local1.SetAsBox(0.5, 0.5);
_local1.friction = 0.3;
_local1.density = 4;
_local1.restitution = 0;
_local2 = new b2PolygonDef();
_local2.SetAsOrientedBox(0.475, 0.01, new b2Vec2(0, 0.5), 0);
_local2.friction = 0.3;
_local2.density = 0;
_local2.restitution = 0.2;
_local2.isSensor = true;
_local3 = new b2BodyDef();
_local3.fixedRotation = true;
_local3.position.Set(9, 13);
_local3.userData = new PlayerBox();
_local3.userData.width = ((1 * 2) * 15);
_local3.userData.name = "Player";
_local3.userData.height = ((1 * 2) * 15);
playerBody = m_world.CreateBody(_local3);
playerPolyObj = playerBody.CreateShape(_local1);
sensorPolyObj = playerBody.CreateShape(_local2);
playerBody.SetMassFromShapes();
scrollScreen.addChild(_local3.userData);
}
public function fireBullet(){
var _local1:*;
var _local2:*;
var _local3:*;
_local1 = new b2BodyDef();
_local1.position = playerPosition;
_local2 = new b2PolygonDef();
_local2.SetAsBox(0.2, 0.05);
_local2.density = 1;
_local2.friction = 0.5;
_local2.restitution = 0.2;
_local1.userData = new BoxGraphics();
_local1.userData.width = ((0.2 * 2) * 30);
_local1.userData.height = ((0.05 * 2) * 30);
_local3 = m_world.CreateBody(_local1);
_local3.CreateShape(_local2);
_local3.SetMassFromShapes();
scrollScreen.addChild(_local1.userData);
}
public function Update(_arg1:Event):void{
var canZap:Boolean;
var TheChild:*;
var Body:*;
var bb:b2Body;
var booma:ExplodeBox;
var be:BloodEmitter;
var boomb:ExplodeBox;
var pby:Number;
var l:int;
var min:int;
var max:int;
var randomNumber:int;
var scoreIncrease:int;
var currentContact:CustomContactPoint;
var objectForce:Number;
var snd:WarningSnd;
var currentContacta:CustomContactPoint;
var currentContactb:CustomContactPoint;
var currentContactc:CustomContactResult;
var forceReqDamage:*;
var emitter2:BloodEmitter;
var bodyList:b2Body;
var bCount:int;
var i:int;
var boom:ExplodeBox;
var boomc:ExplodeBox;
var e = _arg1;
if (gametype == DEMO){
if (Math.random() < 0.02){
upPressed = true;
};
if (Math.random() < 0.2){
upPressed = false;
};
if ((((Math.random() < 0.1)) && (((leftPressed) || (rightPressed))))){
leftPressed = false;
rightPressed = false;
};
if ((((Math.random() < 0.02)) && (!(((leftPressed) || (rightPressed)))))){
leftPressed = false;
rightPressed = false;
if (Math.random() < (playerBody.GetUserData().x / 500)){
leftPressed = true;
} else {
rightPressed = true;
};
};
if (chargeIndicator.value > 100){
physExplosion(new Point(playerBody.GetWorldCenter().x, playerBody.GetWorldCenter().y), CHARGE_RADIUS, CHARGE_STRENGTH);
booma = new ExplodeBox(7, playerBody.GetUserData().x, playerBody.GetUserData().y);
this.addChild(booma);
chargeIndicator.value = 0;
};
};
if (!tutorialMode){
chargeIndicator.value = (chargeIndicator.value + (CHARGE_RATE / 1000));
};
if (gameIsEnding){
gameOverCounter++;
if (gameOverCounter == 100){
be = new BloodEmitter(100, playerBody.GetUserData().x, playerBody.GetUserData().y);
this.addChild(be);
boomb = new ExplodeBox(20, playerBody.GetUserData().x, playerBody.GetUserData().y);
this.addChild(boomb);
physExplosion(new Point(playerBody.GetWorldCenter().x, playerBody.GetWorldCenter().y), 8, 1000);
scrollScreen.removeChild(playerBody.GetUserData());
};
if (gameOverCounter > 225){
destroyGameEngine();
};
};
if (!tutorialMode){
gameTimer++;
pby = playerBody.GetPosition().y;
playerPosition = playerBody.GetPosition();
if (pby < 7.25){
bg.y = (((7.25 - pby) * 30) + 30);
scrollScreen.y = ((7.25 - pby) * 30);
};
playerHeight = (14.5 - pby);
creationTimer++;
if (creationTimer > nextCreate){
creationTimer = 0;
if (gameTimer < 1350){
nextCreate = 90;
} else {
nextCreate = (nextCreate - 0.5);
if (nextCreate < 30){
nextCreate = 30;
};
};
addBox((Math.random() + 0.5), (Math.random() + 0.5));
};
if (gametype == POWERUPS){
powerupTimer++;
if (powerupTimer > nextPowerup){
addPowerup();
powerupTimer = 0;
min = 150;
max = 600;
randomNumber = Math.round(((Math.random() * (max - min)) + min));
nextPowerup = randomNumber;
};
l = 0;
while (l < powerupArray.length) {
if (powerupArray[l].tickFrame()){
handlePowerupDestruction(powerupArray[l]);
};
l = (l + 1);
};
};
} else {
tutorialCounter++;
if (tutorialCounter == 1){
tutBox1 = addTutorialBox((150 / 60), (150 / 60), 1, 12, -5);
};
if (tutorialCounter == 50){
skipBtn = new skipButton();
skipBtn.x = 405;
skipBtn.y = 20;
this.addChild(skipBtn);
skipBtn.addEventListener(MouseEvent.MOUSE_DOWN, endTutorial, false, 0, true);
};
if (tutorialCounter == 200){
tutBox2 = addTutorialBox((200 / 60), (150 / 60), 2, 2, -5);
};
if (tutorialCounter == 400){
tutBox3 = addTutorialBox((100 / 60), (200 / 60), 3, 2, -5);
};
if (tutorialCounter == 600){
tutBox4 = addTutorialBox((200 / 60), (200 / 60), 4, 9, -5);
};
if ((((tutorialCounter == 800)) && ((gametype == POWERUPS)))){
tutBox5 = addTutorialBox((300 / 60), (100 / 60), 5, 7, -5);
};
if ((((tutorialCounter > 700)) && ((gametype == CLASSIC)))){
skipBtn.gotoAndPlay(2);
};
if ((((tutorialCounter > 900)) && ((gametype == POWERUPS)))){
skipBtn.gotoAndPlay(2);
};
};
if (((!(gameIsEnding)) && (!(tutorialMode)))){
scoreIncrease = Math.max(1, Math.round(Math.pow((14.6 - pby), 3)));
score = (score + scoreIncrease);
scoreTextBox.text = convertScoreText(score);
};
zapCounter++;
touchingObjects = false;
touchingLeftWall = false;
touchingRightWall = false;
if (!canJump){
jumpTimer++;
};
while (myContactListener.contactStack[0]) {
currentContact = myContactListener.contactStack.shift();
try {
if (getDefinitionByName(getQualifiedClassName(currentContact.shape2.GetBody().GetUserData())) == "[class BoxGraphics]"){
currentContact.shape1.GetBody().GetUserData().hasCollided = true;
};
if (getDefinitionByName(getQualifiedClassName(currentContact.shape1.GetBody().GetUserData())) == "[class BoxGraphics]"){
currentContact.shape2.GetBody().GetUserData().hasCollided = true;
};
} catch(error:Error) {
};
if (currentContact.shape1 == playerPolyObj){
if (((!((currentContact.shape2.GetBody().GetUserData() == null))) && ((getDefinitionByName(getQualifiedClassName(currentContact.shape2.GetBody().GetUserData())) == "[class powerupGraphics]")))){
handlePowerup(currentContact.shape2.GetBody().GetUserData(), currentContact.shape2.GetBody());
};
} else {
if (currentContact.shape2 == playerPolyObj){
if (((!((currentContact.shape1.GetBody().GetUserData() == null))) && ((getDefinitionByName(getQualifiedClassName(currentContact.shape1.GetBody().GetUserData())) == "[class powerupGraphics]")))){
handlePowerup(currentContact.shape1.GetBody().GetUserData(), currentContact.shape1.GetBody());
};
};
};
};
canZap = false;
if ((((((((((findLowestObjectHeight() < INCINERATOR_TRIGGER_HEIGHT)) && (!(floorPolyObj.GetBody().GetUserData().fire.isBlasting)))) && (!(fireActivated)))) && ((zapCounter > 40)))) && (!(gameIsEnding)))){
if (((!((gametype == DEMO))) && (!(docClass.mButton.muted)))){
snd = new WarningSnd();
snd.play(1);
};
fireActivated = true;
floorPolyObj.GetBody().GetUserData().fire.blastFire();
zapCounter = 0;
warningCounter = 0;
warningMC = new warningSign();
warningMC.x = 450;
warningMC.y = 40;
this.addChild(warningMC);
};
if (fireActivated){
warningCounter++;
if (warningCounter >= 30){
this.removeChild(warningMC);
canZap = true;
fireActivated = false;
};
};
while (myContactListener.persistStack[0]) {
currentContacta = myContactListener.persistStack.shift();
if (canZap){
if (currentContacta.shape1 == zapperPolyObj){
if ((((((currentContacta.shape2 == playerPolyObj)) && (!(isInvulnerable)))) && (!((gametype == DEMO))))){
gameOver();
};
try {
currentContacta.shape2.GetBody().GetUserData().toBeDestroyed = true;
} catch(error:Error) {
};
};
if (currentContacta.shape2 == zapperPolyObj){
if ((((((currentContacta.shape1 == playerPolyObj)) && (!(isInvulnerable)))) && (!((gametype == DEMO))))){
gameOver();
};
try {
currentContacta.shape1.GetBody().GetUserData().toBeDestroyed = true;
} catch(error:Error) {
};
};
};
if ((((currentContacta.shape1 == sensorPolyObj)) || ((currentContacta.shape2 == sensorPolyObj)))){
inAir = false;
};
if ((((currentContacta.shape1 == playerPolyObj)) || ((currentContacta.shape2 == playerPolyObj)))){
touchingObjects = true;
};
if ((((((currentContacta.shape1 == leftWallPolyObj)) && ((currentContacta.shape2 == playerPolyObj)))) || ((((currentContacta.shape2 == leftWallPolyObj)) && ((currentContacta.shape1 == playerPolyObj)))))){
touchingLeftWall = true;
};
if ((((((currentContacta.shape1 == rightWallPolyObj)) && ((currentContacta.shape2 == playerPolyObj)))) || ((((currentContacta.shape2 == rightWallPolyObj)) && ((currentContacta.shape1 == playerPolyObj)))))){
touchingRightWall = true;
};
if (jumpTimer > 15){
if ((((((currentContacta.shape1 == sensorPolyObj)) && (!((currentContacta.shape2 == zapperPolyObj))))) || ((((currentContacta.shape2 == sensorPolyObj)) && (!((currentContacta.shape1 == zapperPolyObj))))))){
jumpTimer = 0;
canJump = true;
};
};
};
while (myContactListener.removeStack[0]) {
currentContactb = myContactListener.removeStack.shift();
if ((((currentContactb.shape1 == sensorPolyObj)) || ((currentContactb.shape2 == sensorPolyObj)))){
inAir = true;
};
if (jumpTimer > 15){
if ((((((currentContactb.shape1 == sensorPolyObj)) && (!((currentContactb.shape2 == zapperPolyObj))))) || ((((currentContactb.shape2 == sensorPolyObj)) && (!((currentContactb.shape1 == zapperPolyObj))))))){
jumpTimer = 0;
canJump = true;
};
};
};
while (myContactListener.resultStack[0]) {
currentContactc = myContactListener.resultStack.shift();
if (currentContactc.shape1 == playerPolyObj){
if (getDefinitionByName(getQualifiedClassName(currentContactc.shape2.GetBody().GetUserData())) == "[class BoxGraphics]"){
objectForce = currentContactc.normalImpulse;
forceReqDamage = 0;
forceReqDamage = (((1 + currentContactc.normal.y) * 30) + 5);
if ((((((objectForce > forceReqDamage)) && ((currentContactc.shape2.GetBody().GetLinearVelocity().y > 1)))) && (!(isInvulnerable)))){
objectForce = (objectForce * 2);
handlePlayerDamage(objectForce);
emitter2 = new BloodEmitter(objectForce, (currentContactc.position.x * 30), (currentContactc.position.y * 30));
scrollScreen.addChild(emitter2);
};
};
};
};
if (zapCounter > 40){
bodyList = m_world.GetBodyList();
bCount = m_world.GetBodyCount();
i = 0;
while (i < bCount) {
try {
if (bodyList.GetUserData().toBeDestroyed){
if ((((getDefinitionByName(getQualifiedClassName(bodyList.GetUserData())) == "[class BoxGraphics]")) && ((bodyList.GetUserData().boxMode == 1)))){
boom = new ExplodeBox(bodyList.GetMass(), bodyList.GetUserData().x, bodyList.GetUserData().y, bodyList.GetUserData().random_color);
} else {
boom = new ExplodeBox(bodyList.GetMass(), bodyList.GetUserData().x, bodyList.GetUserData().y);
};
scrollScreen.addChild(boom);
objectScreen.removeChild(bodyList.GetUserData());
m_world.DestroyBody(bodyList);
};
} catch(error:Error) {
};
bodyList = bodyList.GetNext();
i = (i + 1);
};
};
TheChild = getChildByName("Player");
Body = playerBody;
if (Body.m_linearVelocity.x < -(playerMaxSpeed)){
Body.m_linearVelocity.x = -(playerMaxSpeed);
};
if (Body.m_linearVelocity.x > playerMaxSpeed){
Body.m_linearVelocity.x = playerMaxSpeed;
};
if (((leftPressed) && (((!(((inAir) && (touchingObjects)))) || (touchingLeftWall))))){
Body.WakeUp();
Body.ApplyForce(new b2Vec2(-(playerAccel), 0), Body.GetPosition());
};
if (((rightPressed) && (((!(((inAir) && (touchingObjects)))) || (touchingRightWall))))){
Body.WakeUp();
Body.ApplyForce(new b2Vec2(playerAccel, 0), Body.GetPosition());
};
if (upPressed){
if (canJump){
canJump = false;
Body.ApplyImpulse(new b2Vec2(0, -40), Body.GetPosition());
};
};
Body.m_sweep.a = 0;
m_world.Step(m_timeStep, m_iterations);
bb = m_world.m_bodyList;
while (bb) {
if ((bb.m_userData is Sprite)){
bb.m_userData.x = (bb.GetPosition().x * 30);
bb.m_userData.y = (bb.GetPosition().y * 30);
bb.m_userData.rotation = (bb.GetAngle() * (180 / Math.PI));
};
bb = bb.m_next;
};
shootCounter++;
if (mousePressed){
if (shootCounter > 30){
shootCounter = 0;
if (chargeIndicator.value > 100){
physExplosion(new Point(playerBody.GetWorldCenter().x, playerBody.GetWorldCenter().y), CHARGE_RADIUS, CHARGE_STRENGTH);
boomc = new ExplodeBox(7, playerBody.GetUserData().x, playerBody.GetUserData().y);
this.addChild(boomc);
chargeIndicator.value = 0;
};
};
};
}
public function mouseDown(_arg1:MouseEvent){
mousePressed = true;
}
public function destroyPlayerInput(){
stageObj.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
stageObj.removeEventListener(KeyboardEvent.KEY_UP, keyReleased);
stageObj.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
stageObj.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
leftPressed = false;
rightPressed = false;
upPressed = false;
mousePressed = false;
}
public function handlePowerup(_arg1:powerupGraphics, _arg2){
var boom:ExplodeBox;
var augmented:Boolean;
var j:int;
var powerup = _arg1;
var body = _arg2;
if (powerup.activated){
return;
};
if (!powerup.isDestroyed){
try {
powerup.isDestroyed = true;
m_world.DestroyBody(body);
} catch(error:Error) {
};
};
objectScreen.removeChild(powerup);
boom = new ExplodeBox(10, powerup.x, powerup.y);
scrollScreen.addChild(boom);
try {
this.removeChild(pun);
} catch(error:Error) {
};
pun = new PowerupNotifier(powerup.getName());
this.addChild(pun);
if (powerup.getTimeEffect() == 0){
switch (powerup.getName()){
case "Extra Health":
playerHealth = (playerHealth + 50);
if (playerHealth > 100){
playerHealth = 100;
};
playerBody.GetUserData().takeDamage(-50);
break;
case "Extra Points":
score = (score * 1.25);
score = Math.round(score);
scoreTextBox.text = convertScoreText(score);
break;
case "Poison":
playerHealth = (playerHealth - 25);
if (playerHealth <= 0){
gameOver();
};
playerBody.GetUserData().takeDamage(25);
break;
case "Lose Points":
score = (score * 0.75);
score = Math.round(score);
scoreTextBox.text = convertScoreText(score);
break;
default:
break;
};
} else {
augmented = false;
j = 0;
while (j < powerupArray.length) {
if (powerupArray[j].getName() == powerup.getName()){
augmented = true;
powerupArray[j].progressBar.value = 100;
};
j = (j + 1);
};
if (augmented){
return;
};
powerupArray.push(powerup);
powerup.startTimer();
powerup.x = 42;
powerup.y = (420 - (60 * powerupArray.indexOf(powerup)));
powerup.rotation = 0;
this.addChild(powerup);
setChildIndex(powerup, (getChildIndex(dScreen) - 1));
switch (powerup.getName()){
case "Invulnerability":
isInvulnerable = true;
break;
case "Faster Speed":
playerMaxSpeed = 12;
playerAccel = 320;
break;
case "Slow Time":
m_timeStep = (1 / 90);
break;
case "Reversed Controls":
isReversedControls = true;
break;
case "Freeze":
upPressed = false;
leftPressed = false;
rightPressed = false;
isFrozen = true;
break;
case "Darken":
dScreen.visible = true;
break;
default:
break;
};
};
}
public function physDestroyRadius(_arg1:Point, _arg2:Number):void{
var _local3:int;
var _local4:b2AABB;
var _local5:Number;
var _local6:Array;
var _local7:int;
var _local8:Number;
var _local9:b2Body;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:*;
_local3 = 1;
_local4 = new b2AABB();
_local4.lowerBound.Set(((_arg1.x - _arg2) / _local3), ((_arg1.y - _arg2) / _local3));
_local4.upperBound.Set(((_arg1.x + _arg2) / _local3), ((_arg1.y + _arg2) / _local3));
_local5 = 0x0200;
_local6 = new Array();
_local7 = m_world.Query(_local4, _local6, _local5);
_local8 = 0;
while (_local8 < _local7) {
_local9 = _local6[_local8].GetBody();
_local10 = _local9.GetWorldCenter();
_local11 = new b2Vec2((_local10.x - (_arg1.x / _local3)), (_local10.y - (_arg1.y / _local3)));
_local12 = _local11.Normalize();
_local12 = (_local12 * _local3);
if (!(_local9.IsStatic()) == (_local12 <= _arg2)){
_local13 = new ExplodeBox(_local9.GetMass(), _local9.GetUserData().x, _local9.GetUserData().y);
scrollScreen.addChild(_local13);
objectScreen.removeChild(_local9.GetUserData());
m_world.DestroyBody(_local9);
};
_local8++;
};
}
public function addBox(_arg1, _arg2){
var _local3:b2BodyDef;
var _local4:indicatorArrow;
var _local5:*;
var _local6:b2PolygonDef;
var _local7:b2Body;
_local3 = new b2BodyDef();
_local3.position.x = ((Math.random() * 14.63333) + 0.85);
_local4 = new indicatorArrow();
_local4.y = 20;
_local4.x = (_local3.position.x * 30);
this.addChild(_local4);
_local5 = (-(playerHeight) - 5);
if (_local5 < -23){
_local5 = -23;
};
_local3.position.y = _local5;
_local3.angle = (Math.random() * Math.PI);
_local6 = new b2PolygonDef();
_local6.SetAsBox(_arg1, _arg2);
_local6.density = 1;
_local6.friction = 0.5;
_local6.restitution = 0.2;
_local3.userData = new BoxGraphics(boxMode);
_local3.userData.hasCollided = false;
_local3.userData.width = ((_arg1 * 2) * 30);
_local3.userData.height = ((_arg2 * 2) * 30);
_local7 = m_world.CreateBody(_local3);
_local7.CreateShape(_local6);
_local7.SetMassFromShapes();
objectScreen.addChild(_local3.userData);
}
public function gameOverEnterKeyDetect(_arg1:KeyboardEvent){
switch (_arg1.keyCode){
case 13:
SoundManager.getInstance().fadeSound("gameMusic", 0, 0.5);
counter = 0;
gametype = DEMO;
gameIsEnding = false;
trans = new fadeScreenTransition();
trans.x = 250;
trans.y = 240;
stageObj.addChild(trans);
this.addEventListener(Event.ENTER_FRAME, gameOverHandler);
break;
};
}
public function endTutorial(_arg1:Event){
var boom:ExplodeBox;
var e = _arg1;
skipBtn.removeEventListener(MouseEvent.MOUSE_DOWN, endTutorial);
this.removeChild(skipBtn);
scoreTextBox.visible = true;
try {
playerHealth = 100;
playerBody.GetUserData().resetPlayer();
tutorialMode = false;
boom = new ExplodeBox(10, tutBox1.GetUserData().x, tutBox1.GetUserData().y);
scrollScreen.addChild(boom);
objectScreen.removeChild(tutBox1.GetUserData());
m_world.DestroyBody(tutBox1);
boom = new ExplodeBox(8, tutBox2.GetUserData().x, tutBox2.GetUserData().y);
scrollScreen.addChild(boom);
objectScreen.removeChild(tutBox2.GetUserData());
m_world.DestroyBody(tutBox2);
boom = new ExplodeBox(8, tutBox3.GetUserData().x, tutBox3.GetUserData().y);
scrollScreen.addChild(boom);
objectScreen.removeChild(tutBox3.GetUserData());
m_world.DestroyBody(tutBox3);
boom = new ExplodeBox(12, tutBox4.GetUserData().x, tutBox4.GetUserData().y);
scrollScreen.addChild(boom);
objectScreen.removeChild(tutBox4.GetUserData());
m_world.DestroyBody(tutBox4);
if (gametype == POWERUPS){
boom = new ExplodeBox(10, tutBox5.GetUserData().x, tutBox5.GetUserData().y);
scrollScreen.addChild(boom);
objectScreen.removeChild(tutBox5.GetUserData());
m_world.DestroyBody(tutBox5);
};
} catch(error:Error) {
};
}
public function startGame(){
var _local1:TextFormat;
var _local2:b2AABB;
var _local3:b2Vec2;
var _local4:Boolean;
var _local5:b2Body;
var _local6:b2BodyDef;
var _local7:b2PolygonDef;
var _local8:b2CircleDef;
if (gametype == DEMO){
tutorialMode = false;
INCINERATOR_TRIGGER_HEIGHT = 200;
} else {
SoundManager.getInstance().playSound("gameMusic", 0, 0, 10000);
SoundManager.getInstance().fadeSound("gameMusic", 0.75, 10);
};
powerupArray = new Array();
scoreTextBox = new TextField();
scoreTextBox.autoSize = TextFieldAutoSize.LEFT;
scoreTextBox.background = false;
scoreTextBox.selectable = false;
scoreTextBox.visible = false;
bg = new Background();
bg.x = 250;
bg.y = 30;
if (gametype == DEMO){
bg.gotoAndStop(2);
} else {
bg.gotoAndStop(1);
};
this.addChild(bg);
_local1 = new TextFormat();
_local1.font = "Eurostile";
_local1.color = 0;
_local1.size = 24;
_local1.underline = true;
scoreTextBox.defaultTextFormat = _local1;
scoreTextBox.x = 18;
scoreTextBox.text = convertScoreText(0);
scrollScreen.x = 0;
scrollScreen.y = 0;
this.addChild(scrollScreen);
scrollScreen.addChild(objectScreen);
chargeIndicator = new ProgressBar();
chargeIndicator.mode = ProgressBarMode.MANUAL;
chargeIndicator.minimum = 0;
chargeIndicator.maximum = 100;
chargeIndicator.width = 450;
chargeIndicator.height = 16;
chargeIndicator.x = 25;
chargeIndicator.y = 460;
chargeIndicator.value = 0;
this.addChild(chargeIndicator);
this.addEventListener(Event.ENTER_FRAME, Update, false, 0, true);
stageObj.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed, false, 0, true);
stageObj.addEventListener(KeyboardEvent.KEY_UP, keyReleased, false, 0, true);
stageObj.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
stageObj.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
_local2 = new b2AABB();
_local2.lowerBound.Set(-100, -100);
_local2.upperBound.Set(100, 100);
_local3 = new b2Vec2(0, 10);
_local4 = true;
m_world = new b2World(_local2, _local3, _local4);
m_world.SetContactListener(myContactListener);
_local6 = new b2BodyDef();
_local6.position.Set(10, 18);
_local7 = new b2PolygonDef();
_local7.SetAsBox(30, 3);
_local7.friction = 0.3;
_local7.density = 0;
_local6.userData = new PhysGround();
_local6.userData.width = ((30 * 2) * 30);
_local6.userData.height = ((30 * 2) * 3);
scrollScreen.addChild(_local6.userData);
_local5 = m_world.CreateBody(_local6);
floorPolyObj = _local5.CreateShape(_local7);
_local5.SetMassFromShapes();
_local6 = new b2BodyDef();
_local6.position.Set(10, -29);
_local7 = new b2PolygonDef();
_local7.SetAsBox(30, 8);
_local7.friction = 0.3;
_local7.density = 0;
_local6.userData = new PhysGround();
_local6.userData.width = ((30 * 2) * 30);
_local6.userData.height = ((30 * 2) * 8);
scrollScreen.addChild(_local6.userData);
_local5 = m_world.CreateBody(_local6);
_local5.CreateShape(_local7);
_local5.SetMassFromShapes();
_local6 = new b2BodyDef();
_local6.position.Set(10, 15);
_local7 = new b2PolygonDef();
_local7.SetAsBox(30, 1);
_local7.friction = 0.3;
_local7.density = 0;
_local7.isSensor = true;
_local5 = m_world.CreateBody(_local6);
zapperPolyObj = _local5.CreateShape(_local7);
_local5.SetMassFromShapes();
_local6 = new b2BodyDef();
_local6.position.Set(0, 0);
_local7 = new b2PolygonDef();
_local7.SetAsBox(0.5, 300);
_local7.friction = 0.3;
_local7.density = 0;
_local6.userData = new wallImg();
_local6.userData.width = ((30 * 2) * 0.5);
_local6.userData.height = ((30 * 2) * 300);
scrollScreen.addChild(_local6.userData);
_local5 = m_world.CreateBody(_local6);
rightWallPolyObj = _local5.CreateShape(_local7);
_local5.SetMassFromShapes();
_local6 = new b2BodyDef();
_local6.position.Set(16.6666, 0);
_local7 = new b2PolygonDef();
_local7.SetAsBox(0.5, 300);
_local7.friction = 0.3;
_local7.density = 0;
_local6.userData = new wallImg();
_local6.userData.width = ((30 * 2) * 0.5);
_local6.userData.height = ((30 * 2) * 300);
scrollScreen.addChild(_local6.userData);
_local5 = m_world.CreateBody(_local6);
leftWallPolyObj = _local5.CreateShape(_local7);
_local5.SetMassFromShapes();
addPlayer();
dScreen = new darkenScreen();
addChild(dScreen);
dScreen.visible = false;
if (gametype == DEMO){
destroyPlayerInput();
};
this.addChild(scoreTextBox);
}
public function findLowestObjectHeight():Number{
var _local1:Number;
var _local2:*;
var _local3:*;
_local1 = 500;
_local2 = 0;
while (_local2 < (objectScreen.numChildren - 1)) {
_local3 = objectScreen.getChildAt(_local2);
if (((((!(isNaN(_local3.y))) && (_local3.hasCollided))) && ((getDefinitionByName(getQualifiedClassName(_local3)) == "[class BoxGraphics]")))){
if (_local3.y < _local1){
_local1 = _local3.y;
};
};
_local2++;
};
return (_local1);
}
public function gameOver(){
SoundManager.getInstance().fadeSound("gameMusic", 0, 1);
if (!gameIsEnding){
stageObj.addEventListener(KeyboardEvent.KEY_DOWN, gameOverEnterKeyDetect);
gameOverScreen = new gameOverOverlay();
gameOverScreen.scoreBox.text = score.toString();
gameOverScore = score;
this.addChild(gameOverScreen);
gameIsEnding = true;
gameOverCounter = 0;
destroyPlayerInput();
playerBody.GetUserData().takeDamage(100);
};
}
public function handlePlayerDamage(_arg1:Number){
if (gametype == DEMO){
return;
};
playerHealth = (playerHealth - (_arg1 / 7));
playerBody.GetUserData().takeDamage((_arg1 / 7));
if (playerHealth <= 0){
gameOver();
};
}
}
}//package
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
class CustomContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var normalImpulse:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
private function CustomContactResult(_arg1:b2Shape, _arg2:b2Shape, _arg3:Number, _arg4:b2Vec2, _arg5:b2Vec2){
shape1 = _arg1;
shape2 = _arg2;
normalImpulse = _arg3;
normal = _arg4;
position = _arg5;
}
}
class ContactListener extends b2ContactListener {
public var contactStack:Array;
public var removeStack:Array;
public var resultStack:Array;
public var persistStack:Array;
private function ContactListener(){
contactStack = [];
persistStack = [];
removeStack = [];
resultStack = [];
super();
}
override public function Remove(_arg1:b2ContactPoint):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:b2Vec2;
_local2 = _arg1.shape1;
_local3 = _arg1.shape2;
_local4 = _arg1.position.Copy();
removeStack.push(new CustomContactPoint(_local2, _local3, _local4));
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:b2Vec2;
_local2 = _arg1.shape1;
_local3 = _arg1.shape2;
_local4 = _arg1.position.Copy();
contactStack.push(new CustomContactPoint(_local2, _local3, _local4));
}
override public function Persist(_arg1:b2ContactPoint):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:b2Vec2;
_local2 = _arg1.shape1;
_local3 = _arg1.shape2;
_local4 = _arg1.position.Copy();
persistStack.push(new CustomContactPoint(_local2, _local3, _local4));
}
override public function Result(_arg1:b2ContactResult):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Number;
var _local5:b2Vec2;
var _local6:b2Vec2;
_local2 = _arg1.shape1;
_local3 = _arg1.shape2;
_local4 = _arg1.normalImpulse;
_local5 = _arg1.normal.Copy();
_local6 = _arg1.position.Copy();
resultStack.push(new CustomContactResult(_local2, _local3, _local4, _local5, _local6));
}
}
class CustomContactPoint {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
private function CustomContactPoint(_arg1:b2Shape, _arg2:b2Shape, _arg3:b2Vec2){
shape1 = _arg1;
shape2 = _arg2;
position = _arg3;
}
}
Section 180
//gameMusic (gameMusic)
package {
import flash.media.*;
public dynamic class gameMusic extends Sound {
}
}//package
Section 181
//gameOverMenu (gameOverMenu)
package {
import flash.display.*;
public dynamic class gameOverMenu extends MovieClip {
public var backToMenu:MovieClip;
}
}//package
Section 182
//gameOverOverlay (gameOverOverlay)
package {
import flash.display.*;
import flash.text.*;
public dynamic class gameOverOverlay extends MovieClip {
public var scoreBox:TextField;
public function gameOverOverlay(){
addFrameScript(44, frame45);
}
function frame45(){
stop();
}
}
}//package
Section 183
//groundImg (groundImg)
package {
import flash.display.*;
public dynamic class groundImg extends MovieClip {
}
}//package
Section 184
//hitPoint (hitPoint)
package {
import flash.display.*;
public dynamic class hitPoint extends MovieClip {
}
}//package
Section 185
//indicatorArrow (indicatorArrow)
package {
import flash.display.*;
public dynamic class indicatorArrow extends MovieClip {
public var arrow:MovieClip;
public function indicatorArrow(){
addFrameScript(29, frame30);
}
function frame30(){
stop();
this.parent.removeChild(this);
}
}
}//package
Section 186
//menuSelect (menuSelect)
package {
import fl.controls.*;
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import fl.events.*;
public dynamic class menuSelect extends MovieClip {
public var titleBtn:MovieClip;
public var particleSlider:Slider;
public var gameBtn:MovieClip;
public var flintBtn:MovieClip;
public var backToMenu:MovieClip;
public var __setPropDict:Dictionary;
public var agBtn:SimpleButton;
public var creditsBtn:MovieClip;
public var playBtn:MovieClip;
public var tempScreen:mochiScreen;
public var box2dBtn:box2dCredits;
public var batterytimeBtn:batterytimeLogo;
public var playPowerup:MovieClip;
public var sponsorBtn:MovieClip;
public function menuSelect(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1);
}
public function creditsBtnIn(_arg1:MouseEvent){
creditsBtn.gotoAndStop(2);
}
public function classicIn(_arg1:MouseEvent){
playBtn.gotoAndStop(2);
}
public function classicOut(_arg1:MouseEvent){
playBtn.gotoAndStop(1);
}
function frame1(){
if ((((__setPropDict[particleSlider] == undefined)) || (!((int(__setPropDict[particleSlider]) == 1))))){
__setPropDict[particleSlider] = currentFrame;
__setProp_particleSlider_menuSelect_Layer1_1();
};
particleSlider.value = BlocksProj.particleMultiplier;
particleSlider.addEventListener(SliderEvent.CHANGE, sliderChange);
playPowerup.addEventListener(MouseEvent.ROLL_OVER, powerupIn);
playPowerup.addEventListener(MouseEvent.ROLL_OUT, powerupOut);
playBtn.addEventListener(MouseEvent.ROLL_OVER, classicIn);
playBtn.addEventListener(MouseEvent.ROLL_OUT, classicOut);
creditsBtn.addEventListener(MouseEvent.ROLL_OVER, creditsBtnIn);
creditsBtn.addEventListener(MouseEvent.ROLL_OUT, creditsBtnOut);
}
function __setProp_particleSlider_menuSelect_Layer1_1(){
try {
particleSlider["componentInspectorSetting"] = true;
} catch(e:Error) {
};
particleSlider.direction = "horizontal";
particleSlider.enabled = true;
particleSlider.liveDragging = false;
particleSlider.maximum = 1;
particleSlider.minimum = 0.25;
particleSlider.snapInterval = 0.05;
particleSlider.tickInterval = 0.05;
particleSlider.value = 0.75;
particleSlider.visible = true;
try {
particleSlider["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
public function creditsBtnOut(_arg1:MouseEvent){
creditsBtn.gotoAndStop(1);
}
public function powerupOut(_arg1:MouseEvent){
playPowerup.gotoAndStop(1);
}
public function powerupIn(_arg1:MouseEvent){
playPowerup.gotoAndStop(2);
}
public function sliderChange(_arg1:SliderEvent){
BlocksProj.particleMultiplier = particleSlider.value;
}
}
}//package
Section 187
//mochiScreen (mochiScreen)
package {
import flash.display.*;
public dynamic class mochiScreen extends MovieClip {
}
}//package
Section 188
//MuteButton (MuteButton)
package {
import flash.display.*;
import flash.media.*;
import flash.events.*;
public class MuteButton extends MovieClip {
public var muted;// = false
public function MuteButton(){
muted = false;
super();
addEventListener(MouseEvent.CLICK, toggleMute);
muted = false;
gotoAndStop(2);
}
public function toggleMute(_arg1:MouseEvent){
muted = !(muted);
if (muted){
gotoAndStop(1);
SoundMixer.soundTransform = new SoundTransform(0);
} else {
gotoAndStop(2);
SoundMixer.soundTransform = new SoundTransform(1);
};
}
}
}//package
Section 189
//PhysBox (PhysBox)
package {
import flash.display.*;
public dynamic class PhysBox extends MovieClip {
}
}//package
Section 190
//PhysCircle (PhysCircle)
package {
import flash.display.*;
public dynamic class PhysCircle extends MovieClip {
}
}//package
Section 191
//PhysGround (PhysGround)
package {
import flash.display.*;
public class PhysGround extends MovieClip {
public var fire:FireBar;
public function PhysGround(){
var _local1:groundImg;
super();
fire = new FireBar();
fire.x = -310;
fire.y = -85;
addChild(fire);
_local1 = new groundImg();
addChild(_local1);
}
}
}//package
Section 192
//playButton (playButton)
package {
import flash.display.*;
public dynamic class playButton extends SimpleButton {
}
}//package
Section 193
//PlayerBox (PlayerBox)
package {
import flash.display.*;
public class PlayerBox extends MovieClip {
public var health:Number;// = 100
public function PlayerBox(){
health = 100;
super();
health = 100;
gotoAndStop((101 - Math.round(health)));
}
public function resetPlayer(){
health = 100;
gotoAndStop((101 - Math.round(health)));
}
public function takeDamage(_arg1:int){
health = (health - _arg1);
if (health > 100){
health = 100;
};
if (health < 0){
health = 0;
gotoAndStop(100);
} else {
gotoAndStop((101 - Math.round(health)));
};
}
}
}//package
Section 194
//powerupGraphics (powerupGraphics)
package {
import fl.controls.*;
import flash.display.*;
public class powerupGraphics extends MovieClip {
public var isDestroyed:Boolean;// = false
public var desc;
public var nameArray:Array;
public var progressBar:ProgressBar;
public var hasCollided:Boolean;// = false
public var toBeDestroyed:Boolean;// = false
public var timeEffect:Array;
public var time;
public var activated:Boolean;// = false
public function powerupGraphics(){
var _local1:int;
var _local2:int;
var _local3:int;
nameArray = new Array("Extra Health", "Invulnerability", "Faster Speed", "Slow Time", "Extra Points", "Reversed Controls", "Darken", "Freeze", "Poison", "Lose Points");
timeEffect = new Array(0, 350, 450, 225, 0, 350, 350, 225, 0, 0);
hasCollided = false;
activated = false;
toBeDestroyed = false;
isDestroyed = false;
super();
_local1 = 1;
_local2 = 10;
_local3 = Math.round(((Math.random() * (_local2 - _local1)) + _local1));
gotoAndStop(_local3);
desc = nameArray[(_local3 - 1)];
time = timeEffect[(_local3 - 1)];
progressBar.mode = ProgressBarMode.MANUAL;
progressBar.minimum = 0;
progressBar.maximum = 100;
progressBar.value = 100;
progressBar.visible = false;
}
public function getName(){
return (desc);
}
public function startTimer(){
progressBar.visible = true;
activated = true;
}
public function getTimeEffect(){
return (time);
}
public function tickFrame():Boolean{
progressBar.value = (progressBar.value - (100 / time));
if (progressBar.value <= 0){
return (true);
};
return (false);
}
}
}//package
Section 195
//PowerupNotifier (PowerupNotifier)
package {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class PowerupNotifier extends MovieClip {
public var msgText:TextField;
public function PowerupNotifier(_arg1:String){
this.x = 0;
this.y = 100;
msgText.text = _arg1;
addEventListener(Event.ENTER_FRAME, everyFrame);
}
public function everyFrame(_arg1:Event){
this.x = (this.x + 10);
if (this.x > 900){
removeEventListener(Event.ENTER_FRAME, everyFrame);
};
}
}
}//package
Section 196
//powerupPanel (powerupPanel)
package {
import flash.display.*;
import flash.events.*;
public class powerupPanel extends MovieClip {
public var rolloverButton:powerupRollover;
public function powerupPanel(){
rolloverButton.addEventListener(MouseEvent.ROLL_OVER, roll_in);
rolloverButton.addEventListener(MouseEvent.ROLL_OUT, roll_out);
gotoAndStop(1);
}
public function roll_in(_arg1:MouseEvent){
gotoAndStop(2);
}
public function roll_out(_arg1:MouseEvent){
gotoAndStop(1);
}
}
}//package
Section 197
//powerupRollover (powerupRollover)
package {
import flash.display.*;
public dynamic class powerupRollover extends MovieClip {
}
}//package
Section 198
//preloaderBlox (preloaderBlox)
package {
import flash.events.*;
import flash.display.*;
import flash.text.*;
public class preloaderBlox extends MovieClip {
public var loaderBlox:PlayerBox;
private var theMain;
public var loadingPercentage:TextField;
public function preloaderBlox(_arg1):void{
theMain = _arg1;
if (stage){
init();
} else {
addEventListener(Event.ADDED_TO_STAGE, init);
};
}
private function init(_arg1:Event=null):void{
var _local2:Number;
addEventListener(Event.ENTER_FRAME, update);
_local2 = Math.floor(((stage.loaderInfo.bytesLoaded * 100) / stage.loaderInfo.bytesTotal));
if (_local2 == 100){
removeEventListener(Event.ENTER_FRAME, update);
theMain.play();
theMain.removeChild(this);
};
}
private function update(_arg1:Event):void{
var _local2:Number;
_local2 = Math.floor(((stage.loaderInfo.bytesLoaded * 100) / stage.loaderInfo.bytesTotal));
loaderBlox.gotoAndStop((100 - _local2));
loadingPercentage.text = (((("" + stage.loaderInfo.bytesLoaded) + "/") + stage.loaderInfo.bytesTotal) + " bytes loaded");
if (_local2 == 100){
removeEventListener(Event.ENTER_FRAME, update);
theMain.play();
theMain.removeChild(this);
};
}
}
}//package
Section 199
//ProgressBar_barSkin (ProgressBar_barSkin)
package {
import flash.display.*;
public dynamic class ProgressBar_barSkin extends MovieClip {
}
}//package
Section 200
//ProgressBar_indeterminateSkin (ProgressBar_indeterminateSkin)
package {
import flash.display.*;
public dynamic class ProgressBar_indeterminateSkin extends MovieClip {
}
}//package
Section 201
//ProgressBar_trackSkin (ProgressBar_trackSkin)
package {
import flash.display.*;
public dynamic class ProgressBar_trackSkin extends MovieClip {
}
}//package
Section 202
//skipButton (skipButton)
package {
import flash.display.*;
public dynamic class skipButton extends MovieClip {
public function skipButton(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 203
//SliderThumb_disabledSkin (SliderThumb_disabledSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_disabledSkin extends MovieClip {
}
}//package
Section 204
//SliderThumb_downSkin (SliderThumb_downSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_downSkin extends MovieClip {
}
}//package
Section 205
//SliderThumb_overSkin (SliderThumb_overSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_overSkin extends MovieClip {
}
}//package
Section 206
//SliderThumb_upSkin (SliderThumb_upSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_upSkin extends MovieClip {
}
}//package
Section 207
//SliderTick_skin (SliderTick_skin)
package {
import flash.display.*;
public dynamic class SliderTick_skin extends MovieClip {
}
}//package
Section 208
//SliderTrack_disabledSkin (SliderTrack_disabledSkin)
package {
import flash.display.*;
public dynamic class SliderTrack_disabledSkin extends MovieClip {
}
}//package
Section 209
//SliderTrack_skin (SliderTrack_skin)
package {
import flash.display.*;
public dynamic class SliderTrack_skin extends MovieClip {
}
}//package
Section 210
//Smash (Smash)
package {
import flash.media.*;
public dynamic class Smash extends Sound {
}
}//package
Section 211
//SoundManager (SoundManager)
package {
import flash.media.*;
import com.greensock.*;
import flash.utils.*;
import com.greensock.plugins.*;
import flash.net.*;
public class SoundManager {
private var _soundsDict:Dictionary;
private var _sounds:Array;
private static var _instance:SoundManager;
private static var _allowInstance:Boolean;
public function SoundManager(){
TweenPlugin.activate([VolumePlugin]);
this._soundsDict = new Dictionary(true);
this._sounds = new Array();
if (!SoundManager._allowInstance){
throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword."));
};
}
public function fadeSound(_arg1:String, _arg2:Number=0, _arg3:Number=1):void{
var _local4:SoundChannel;
_local4 = this._soundsDict[_arg1].channel;
TweenLite.to(_local4, _arg3, {volume:_arg2});
}
public function get sounds():Array{
return (this._sounds);
}
public function getSoundDuration(_arg1:String):Number{
return (this._soundsDict[_arg1].sound.length);
}
public function setSoundVolume(_arg1:String, _arg2:Number):void{
var _local3:Object;
var _local4:SoundTransform;
_local3 = this._soundsDict[_arg1];
_local4 = _local3.channel.soundTransform;
_local4.volume = _arg2;
_local3.channel.soundTransform = _local4;
}
public function getSoundVolume(_arg1:String):Number{
return (this._soundsDict[_arg1].channel.soundTransform.volume);
}
public function addLibrarySound(_arg1, _arg2:String):Boolean{
var _local3:int;
var _local4:Object;
var _local5:Sound;
_local3 = 0;
while (_local3 < this._sounds.length) {
if (this._sounds[_local3].name == _arg2){
return (false);
};
_local3++;
};
_local4 = new Object();
_local5 = new (_arg1);
_local4.name = _arg2;
_local4.sound = _local5;
_local4.channel = new SoundChannel();
_local4.position = 0;
_local4.paused = true;
_local4.volume = 1;
_local4.startTime = 0;
_local4.loops = 0;
_local4.pausedByAll = false;
this._soundsDict[_arg2] = _local4;
this._sounds.push(_local4);
return (true);
}
public function toString():String{
return (getQualifiedClassName(this));
}
public function isSoundPaused(_arg1:String):Boolean{
return (this._soundsDict[_arg1].paused);
}
public function removeAllSounds():void{
var _local1:int;
_local1 = 0;
while (_local1 < this._sounds.length) {
this._sounds[_local1] = null;
_local1++;
};
this._sounds = new Array();
this._soundsDict = new Dictionary(true);
}
public function getSoundPosition(_arg1:String):Number{
return (this._soundsDict[_arg1].channel.position);
}
public function stopAllSounds(_arg1:Boolean=true):void{
var _local2:int;
var _local3:String;
_local2 = 0;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (!this._soundsDict[_local3].paused){
this._soundsDict[_local3].pausedByAll = true;
this.stopSound(_local3);
};
} else {
this.stopSound(_local3);
};
_local2++;
};
}
public function removeSound(_arg1:String):void{
var _local2:int;
_local2 = 0;
while (_local2 < this._sounds.length) {
if (this._sounds[_local2].name == _arg1){
this._sounds[_local2] = null;
this._sounds.splice(_local2, 1);
};
_local2++;
};
delete this._soundsDict[_arg1];
}
public function muteAllSounds():void{
var _local1:int;
var _local2:String;
_local1 = 0;
while (_local1 < this._sounds.length) {
_local2 = this._sounds[_local1].name;
this.setSoundVolume(_local2, 0);
_local1++;
};
}
public function stopSound(_arg1:String):void{
var _local2:Object;
_local2 = this._soundsDict[_arg1];
_local2.paused = true;
_local2.channel.stop();
_local2.position = _local2.channel.position;
}
public function pauseAllSounds(_arg1:Boolean=true):void{
var _local2:int;
var _local3:String;
_local2 = 0;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (!this._soundsDict[_local3].paused){
this._soundsDict[_local3].pausedByAll = true;
this.pauseSound(_local3);
};
} else {
this.pauseSound(_local3);
};
_local2++;
};
}
public function playAllSounds(_arg1:Boolean=false):void{
var _local2:int;
var _local3:String;
_local2 = 0;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (this._soundsDict[_local3].pausedByAll){
this._soundsDict[_local3].pausedByAll = false;
this.playSound(_local3);
};
} else {
this.playSound(_local3);
};
_local2++;
};
}
public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false):Boolean{
var _local5:int;
var _local6:Object;
var _local7:Sound;
_local5 = 0;
while (_local5 < this._sounds.length) {
if (this._sounds[_local5].name == _arg2){
return (false);
};
_local5++;
};
_local6 = new Object();
_local7 = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg4));
_local6.name = _arg2;
_local6.sound = _local7;
_local6.channel = new SoundChannel();
_local6.position = 0;
_local6.paused = true;
_local6.volume = 1;
_local6.startTime = 0;
_local6.loops = 0;
_local6.pausedByAll = false;
this._soundsDict[_arg2] = _local6;
this._sounds.push(_local6);
return (true);
}
public function unmuteAllSounds():void{
var _local1:int;
var _local2:String;
var _local3:Object;
var _local4:SoundTransform;
_local1 = 0;
while (_local1 < this._sounds.length) {
_local2 = this._sounds[_local1].name;
_local3 = this._soundsDict[_local2];
_local4 = _local3.channel.soundTransform;
_local4.volume = _local3.volume;
_local3.channel.soundTransform = _local4;
_local1++;
};
}
public function isSoundPausedByAll(_arg1:String):Boolean{
return (this._soundsDict[_arg1].pausedByAll);
}
public function getSoundObject(_arg1:String):Sound{
return (this._soundsDict[_arg1].sound);
}
public function pauseSound(_arg1:String):void{
var _local2:Object;
_local2 = this._soundsDict[_arg1];
_local2.paused = true;
_local2.position = _local2.channel.position;
_local2.channel.stop();
}
public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{
var _local5:Object;
_local5 = this._soundsDict[_arg1];
_local5.volume = _arg2;
_local5.startTime = _arg3;
_local5.loops = _arg4;
if (_local5.paused){
_local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume));
} else {
_local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume));
};
_local5.paused = false;
}
public static function getInstance():SoundManager{
if (SoundManager._instance == null){
SoundManager._allowInstance = true;
SoundManager._instance = new (SoundManager);
SoundManager._allowInstance = false;
};
return (SoundManager._instance);
}
}
}//package
Section 212
//Symbol1 (Symbol1)
package {
import flash.display.*;
public dynamic class Symbol1 extends MovieClip {
}
}//package
Section 213
//titleMusic (titleMusic)
package {
import flash.media.*;
public dynamic class titleMusic extends Sound {
}
}//package
Section 214
//tutorialBoxGraphics (tutorialBoxGraphics)
package {
import flash.display.*;
public class tutorialBoxGraphics extends MovieClip {
public var hasCollided;// = false
public var toBeDestroyed;// = false
public function tutorialBoxGraphics(){
hasCollided = false;
toBeDestroyed = false;
super();
}
}
}//package
Section 215
//wallImg (wallImg)
package {
import flash.display.*;
public dynamic class wallImg extends MovieClip {
}
}//package
Section 216
//warningSign (warningSign)
package {
import flash.display.*;
public dynamic class warningSign extends MovieClip {
}
}//package
Section 217
//WarningSnd (WarningSnd)
package {
import flash.media.*;
public dynamic class WarningSnd extends Sound {
}
}//package