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Urban Soldier - shoot the brains out of hordes of zombies.swf

This is the info page for
Flash #91650

(Click the ID number above for more basic data on this flash file.)


Text
please wait a minute

LEft = Left arrow or A
Right = Right Arrow or D
Jump = Up arrow or W
aim= mouse
fire = click (hold for auto weapons)
q=quality toggle

Shake Mouse To Reload

Kills + 1

Press Space To Pick Up

G5

---

Unarmed

10

GP 35

10

M249 SAW

10

TMP

10

UHC 870

10

M4 Carbine

10

Skorpion VZ 61

10

44 Magnum

10

M16 A2

Player name here

Targeting

enemy id

777778

777

Zombies Killed

Score

000000

000000

ActionScript [AS1/AS2]

Frame 1
function gotoMySite() { getURL ("http://www.arcadebomb.com", "_blank", "POST"); } function gotoMySite2() { } stop(); customize._visible = false; stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var mySiteLink = new ContextMenuItem("Our Sponsors", gotoMySite); var mySiteLink2 = new ContextMenuItem("HighScore=" + _root.scorexx); myMenu.customItems.push(mySiteLink, copyrightNotice); myMenu.customItems.push(mySiteLink2); myMenu.customItems.push(qualitysetter); myMenu.customItems.push(qualitysetter2); myMenu.customItems.push(qualitysetter3); _root.menu = myMenu; YOUR_MOVIE_ID = 4772; var Newgrounds_API = new NewgroundsAPI_AS2(YOUR_MOVIE_ID); NewgroundsAPI.connectMovie(4772);
Frame 2
stop();
Instance of Symbol 151 MovieClip "infos" in Frame 2
onClipEvent (load) { _visible = false; }
Frame 3
if (qset == undefined) { qset = 2; }
Frame 4
stop(); enemy2.gotoAndStop(2); enemy3.gotoAndStop(2); enemy4.gotoAndStop(2); enemy5.gotoAndStop(2); enemy6.gotoAndStop(2); enemy7.gotoAndStop(2); xset2 = 700; xset3 = -100; xset4 = 700; xset5 = -100; xset6 = 700; xset7 = -100; xset8 = -100; splatter1.gotoAndStop(1); crosshair.swapDepths(3002); gate.swapDepths(3000); tranny.swapDepths(15000); gauge.swapDepths(5000); wizard1.swapDepths(120); enemy2.swapDepths(121); enemy3.swapDepths(122); enemy4.swapDepths(123); enemy5.swapDepths(124); enemy6.swapDepths(125); enemy7.swapDepths(126); enemy8.swapDepths(126); if (nameentry == undefined) { nameentry = "Urban Soldier"; } kills = 0; score = 0; quota = 2; wave = 1; gax = bg._x - gate._x; gay = bg._y - gate._y; wizx2 = bg._x - enemy2._x; wizy2 = bg._y - enemy2._y; wizx3 = bg._x - enemy3._x; wizy3 = bg._y - enemy3._y; wizx4 = bg._x - enemy4._x; wizy4 = bg._y - enemy4._y; wizx5 = bg._x - enemy5._x; wizy5 = bg._y - enemy5._y; wizx6 = bg._x - enemy6._x; wizy6 = bg._y - enemy6._y; wizx7 = bg._x - enemy7._x; wizy7 = bg._y - enemy7._y; bg.wall._visible = false; inty = bg._y; rory = 1; ros = 1; cam = 1; refocus = 0; jump = 0; ht = 0; reload = 0; firerate = 4; combo = 1; level = 1; slash = 0; cam2 = 1; cam2 = 1; hp1 = 100; hp2 = 50; hp3 = 80; hp4 = 80; hp5 = 80; hp6 = 80; hp7 = 80; hp8 = 80; spq = 2 + (Math.random() * 2); sl = 1; hpd1 = 5; hpd2 = 5; hpd3 = 5; hpd4 = 5; hpd5 = 5; hpd6 = 5; hpd7 = 5; hpd8 = 5; chaos = 150; gun = 1; gro = 1; ammo1 = 30; rounds1 = 99; roundsq1 = 99; ammoq1 = 30; recoil1 = 0; pwr1 = 8; ammo2 = 100; rounds2 = 1; roundsq2 = 1; ammoq2 = 100; recoil2 = 14; pwr2 = 12; ammo3 = 30; rounds3 = 6; roundsq3 = 6; ammoq3 = 30; recoil3 = 0; pwr3 = 8; ammo4 = 10; rounds4 = 6; roundsq4 = 6; ammoq4 = 10; recoil4 = 12; pwr4 = 12; ammo5 = 50; rounds5 = 3; roundsq5 = 3; ammoq5 = 50; recoil5 = 0; pwr5 = 12; ammo6 = 30; rounds6 = 4; roundsq6 = 4; ammoq6 = 30; recoil6 = 14; pwr6 = 7; ammo7 = 6; rounds7 = 3; ammoq7 = 6; roundsq7 = 3; recoil7 = 0; pwr7 = 70; ammo8 = 50; rounds8 = 2; ammoq8 = 50; roundsq8 = 2; recoil8 = 0; pwr8 = 9; charge = 0; spawn = 0; Mouse.hide(); startDrag ("crosshair", true); att1 = 0; dmg1 = 0; wave = 1; edmg1 = 0; ejump1 = 0; eht1 = 0; edmg2 = 0; ejump2 = 0; eht2 = 0; edmg3 = 0; ejump3 = 0; eht3 = 0; edmg4 = 0; ejump4 = 0; eht4 = 0; edmg5 = 0; ejump5 = 0; eht5 = 0; edmg6 = 0; ejump6 = 0; eht6 = 0; edmg7 = 0; ejump7 = 0; eht7 = 0; edmg8 = 0; ejump8 = 0; eht8 = 0; etype1 = 1; etype2 = 1; etype3 = 1; etype4 = 1; etype5 = 1; etype6 = 1; etype7 = 1; etype8 = 1; turn1 = 120; turn2 = 120; turn3 = 120; turn4 = 120; turn5 = 120; turn6 = 120; turn7 = 120; turn8 = 120; site1 = true; site2 = true; site3 = true; site4 = true; site5 = true; site6 = true; site7 = true; site8 = true; onEnterFrame = function () { i = 0; while (i <= 8) { if (((wizard1._x < (_root["enemy" + i]._x - 50)) && (_root["site" + i] == true)) && (_root["hp" + i] > 0)) { _root["wizx" + i] = _root["wizx" + i] + 3; _root["enemy" + i]._xscale = 60; _root["enemy" + i].body.gotoAndStop("walk"); } if (((wizard1._x > (_root["enemy" + i]._x + 50)) && (_root["site" + i] == true)) && (_root["hp" + i] > 0)) { _root["wizx" + i] = _root["wizx" + i] - 3; _root["enemy" + i]._xscale = -60; _root["enemy" + i].body.gotoAndStop("walk"); } if (((wizard1._x >= (_root["enemy" + i]._x - 50)) && (wizard1._x <= (_root["enemy" + i]._x + 50))) && (_root["hp" + i] > 0)) { _root["enemy" + i].body.gotoAndStop("attack"); } if (enemy3.hitTest(enemy2)) { wizx3 = wizx3 + 0.2; } if (enemy4.hitTest(enemy3)) { wizx4 = wizx4 - 0.2; } if (enemy5.hitTest(enemy4)) { wizx5 = wizx5 + 0.2; } if (enemy6.hitTest(enemy5)) { wizx6 = wizx6 + 0.2; } if (qset <= 1) { _quality = "Low"; } if (qset == 2) { _quality = "Medium"; } if (qset >= 3) { _quality = "High"; } if (mute == true) { stopAllSounds(); } if (!Key.isDown(77)) { palm = false; } if (!Key.isDown(81)) { palmq = false; } if ((Key.isDown(77) && (palm != true)) && (mute != true)) { mute = true; palm = true; } if ((Key.isDown(77) && (palm != true)) && (mute == true)) { mute = false; palm = true; } if ((Key.isDown(77) && (palm != true)) && (mute != true)) { mute = true; palm = true; } if ((Key.isDown(81) && (palmq != true)) && (qset <= 1)) { qset = 2; palmq = true; } if ((Key.isDown(81) && (palmq != true)) && (qset == 2)) { qset = 3; palmq = true; } if ((Key.isDown(81) && (palmq != true)) && (qset >= 3)) { qset = 1; palmq = true; } if (shot2.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot2._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat2", 200); splatx2 = bg._x - shot2._x; splat2._rotation = Math.random() * 360; splaty2 = bg._y - shot2._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot2); } if (shot3.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot3._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat3", 203); splatx3 = bg._x - shot3._x; splat3._rotation = Math.random() * 360; splaty3 = bg._y - shot3._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot3); } if (shot4.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot4._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat4", 204); splatx4 = bg._x - shot4._x; splaty4 = bg._y - shot4._y; splat4._rotation = Math.random() * 360; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot4); } if (shot5.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot5._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat5", 205); splatx5 = bg._x - shot5._x; splat1._rotation = Math.random() * 360; splaty5 = bg._y - shot5._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot5); } if (shot6.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot6._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat6", 206); splatx6 = bg._x - shot6._x; splat6._rotation = Math.random() * 360; splaty6 = bg._y - shot6._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot6); } if (shot7.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot7._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat7", 207); splatx7 = bg._x - shot7._x; splaty7 = bg._y - shot7._y; splat7._rotation = Math.random() * 360; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot7); } if (shot8.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot8._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat8", 200); splatx8 = bg._x - shot8._x; splat8._rotation = Math.random() * 360; splaty8 = bg._y - shot8._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot8); } if (shot1.hitTest(_root["enemy" + i].corex) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("hurt"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot1._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - _root["pwr" + gun]; duplicateMovieClip (blood, "splat1", 201); splat1._rotation = Math.random() * 360; splatx1 = bg._x - shot1._x; splaty1 = bg._y - shot1._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 1; removeMovieClip(shot1); } if (shot2.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot2._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat2", 200); splatx2 = bg._x - shot2._x; splat2._rotation = Math.random() * 360; splaty2 = bg._y - shot2._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot2.gotoAndStop(10); removeMovieClip(shot2); } if (shot3.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot3._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat3", 203); splatx3 = bg._x - shot3._x; splat3._rotation = Math.random() * 360; splaty3 = bg._y - shot3._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot3.gotoAndStop(10); removeMovieClip(shot3); } if (shot4.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot4._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat4", 204); splatx4 = bg._x - shot4._x; shot4.gotoAndStop(10); splaty4 = bg._y - shot4._y; splat4._rotation = Math.random() * 360; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; removeMovieClip(shot4); } if (shot5.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot5._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat5", 205); splatx5 = bg._x - shot5._x; splat1._rotation = Math.random() * 360; splaty5 = bg._y - shot5._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot5.gotoAndStop(10); removeMovieClip(shot5); } if (shot6.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot6._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat6", 206); splatx6 = bg._x - shot6._x; splat6._rotation = Math.random() * 360; splaty6 = bg._y - shot6._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot6.gotoAndStop(10); removeMovieClip(shot6); } if (shot7.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot7._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat7", 207); splatx7 = bg._x - shot7._x; splaty7 = bg._y - shot7._y; splat7._rotation = Math.random() * 360; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot7.gotoAndStop(10); removeMovieClip(shot7); } if (shot8.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot8._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat8", 200); splatx8 = bg._x - shot8._x; splat8._rotation = Math.random() * 360; splaty8 = bg._y - shot8._y; shot8.gotoAndStop(10); refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; removeMovieClip(shot8); } if (shot1.hitTest(_root["enemy" + i].head) && (_root["hp" + i] > 0)) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = _root["edmg" + i] + ((_root["pwr" + gun] / 20) * Math.cos(shot1._rotation * (Math.PI/180))); _root["hp" + i] = _root["hp" + i] - (_root["pwr" + gun] * 1.5); duplicateMovieClip (blood, "splat1", 201); splat1._rotation = Math.random() * 360; splatx1 = bg._x - shot1._x; shot1.gotoAndStop(10); splaty1 = bg._y - shot1._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; removeMovieClip(shot1); } if (shot2.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (spark, "splat2", 200); splatx2 = bg._x - shot2._x; splat2._rotation = Math.random() * 360; splaty2 = bg._y - shot2._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot2.gotoAndStop(10); removeMovieClip(shot2); } if (shot3.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (spark, "splat3", 203); splatx3 = bg._x - shot3._x; splat3._rotation = Math.random() * 360; splaty3 = bg._y - shot3._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot3.gotoAndStop(10); removeMovieClip(shot3); } if (shot4.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (spark, "splat4", 204); splatx4 = bg._x - shot4._x; shot4.gotoAndStop(10); splaty4 = bg._y - shot4._y; splat4._rotation = Math.random() * 360; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; removeMovieClip(shot4); } if (shot5.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (blood, "splat5", 205); splatx5 = bg._x - shot5._x; splat1._rotation = Math.random() * 360; splaty5 = bg._y - shot5._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot5.gotoAndStop(10); removeMovieClip(shot5); } if (shot6.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (spark, "splat6", 206); splatx6 = bg._x - shot6._x; splat6._rotation = Math.random() * 360; splaty6 = bg._y - shot6._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot6.gotoAndStop(10); removeMovieClip(shot6); } if (shot7.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (spark, "splat7", 207); splatx7 = bg._x - shot7._x; splaty7 = bg._y - shot7._y; splat7._rotation = Math.random() * 360; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; shot7.gotoAndStop(10); removeMovieClip(shot7); } if (shot8.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (spark, "splat8", 200); splatx8 = bg._x - shot8._x; splat8._rotation = Math.random() * 360; splaty8 = bg._y - shot8._y; shot8.gotoAndStop(10); refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; removeMovieClip(shot8); } if (shot1.hitTest(_root["enemy" + i].armor) && (_root["hp" + i] > 0)) { duplicateMovieClip (spark, "splat1", 201); splat1._rotation = Math.random() * 360; splatx1 = bg._x - shot1._x; shot1.gotoAndStop(10); splaty1 = bg._y - shot1._y; refocus = 10 + (2 * _root["pwr" + gun]); cam = i; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; removeMovieClip(shot1); } if (wizard1.hitTest(_root["enemy" + i].body.attack.hitbox)) { _root.dmg1 = 3.8; _root.hp1 = _root.hp1 - 3; duplicateMovieClip (bloodx, "splat1", 201); splat1._rotation = Math.random() * 360; splatx1 = bg._x - wizard1._x; splaty1 = bg._y - wizard1._y; cam = 1; cam2 = 1; } if (wizard1.hitbox.hitTest(_root["enemy" + i])) { _root["enemy" + i].gotoAndPlay("headshot"); _root["edmg" + i] = har * 2.8; _root["hp" + i] = _root["hp" + i] - har; duplicateMovieClip (bloodx, "splat1", 201); splat1._rotation = Math.random() * 360; splatx1 = bg._x - _root["enemy" + i]._x; splaty1 = bg._y - _root["enemy" + i]._y; cam = 1; cam2 = i; _root["site" + i] = true; _root["site" + i] = true; score = score + 10; } if (((_root["hp" + i] <= 0) && (_root["dead" + i] != true)) && (kills < quota)) { _root["respawn" + i] = 200; _root["enemy" + i].gotoAndPlay("die"); score = score + 100; duplicateMovieClip (killsplus, "killplus", 999); killplus._x = _root["enemy" + i]._x; killplus._y = _root["enemy" + i]._y; duplicateMovieClip ("bloodchunk", "blo1", 551); blox1 = bg._x - _root["enemy" + i]._x; bloy1 = bg._y - _root["enemy" + i]._y; blo1.gotoAndStop(random(6)); bloburst1 = Math.random() * 8; blojump1 = 3 + (Math.random() * 8); duplicateMovieClip ("bloodchunk", "blo2", 552); blox2 = bg._x - _root["enemy" + i]._x; bloy2 = bg._y - _root["enemy" + i]._y; bloburst2 = Math.random() * 8; blo2.gotoAndStop(random(6)); blo2._xscale = -30; blojump2 = 4 + (Math.random() * 9); duplicateMovieClip ("bloodchunk", "blo3", 553); blox3 = bg._x - _root["enemy" + i]._x; bloy3 = bg._y - _root["enemy" + i]._y; bloburst3 = Math.random() * 8; blojump3 = 3 + (Math.random() * 8); blo3.gotoAndStop(random(6)); duplicateMovieClip ("bloodchunk", "blo4", 554); blox4 = bg._x - _root["enemy" + i]._x; bloy4 = bg._y - _root["enemy" + i]._y; bloburst4 = Math.random() * 8; blo4._xscale = -30; blo4.gotoAndStop(random(6)); blojump4 = 3 + (Math.random() * 11); duplicateMovieClip (splat, "splatter" + sl, sl + 14); _root["splx" + sl] = bg._x - _root["enemy" + i]._x; _root["splatter" + sl].gotoAndStop(random(5)); sl = sl + 1; spawn = spawn + 1; refocus = 20; kills = kills + 1; cam = 1; cam2 = 1; _root["site" + i] = true; _root["dead" + i] = true; } if ((_root["respawn" + i] < 2) && (_root["dead" + i] == true)) { _root["wizx" + i] = bg._x - (Math.random() * 600); } if (_root["dead" + i] == true) { _root["respawn" + i] = _root["respawn" + i] - 1; } if (((_root["respawn" + i] <= 0) && (_root["dead" + i] == true)) && (quota > kills)) { _root["hp" + i] = 100 * level; _root["enemy" + i].gotoAndPlay("rise"); _root["wizx" + i] = bg._x - 0; _root["dead" + i] = false; _root["site" + i] = true; } if ((_root["wizx" + i] == undefined) || (_root["wizx" + i] == NaN)) { _root["wizx" + i] = 100; } if (sl > 9) { sl = 1; } if ((_root["shot" + i]._x > 900) || (_root["shot" + i]._x < -100)) { removeMovieClip(_root["shot" + i]); _root["shot" + i].gotoAndStop(10); } if (bg.wall.hitTest(_root["shot" + i]._x, _root["shot" + i]._y, true)) { removeMovieClip(_root["shot" + i]); } if ((_root["enemy" + i]._y > (bg._y - 30)) && (_root["ejump" + i] < 0)) { _root["enemy" + i]._y = bg._y - 30; _root["ejump" + i] = 0; _root["eht" + i] = 0; } if (_root["enemy" + i]._y > (bg._y - 30)) { _root["wizy" + i] = bg._y - (bg._y - 30); } if (_root["enemy" + i]._y < (bg._y - 40)) { _root["eht" + i] = 0.5; } if (((_root["cap" + i]._y > bg._y) && (_root["capjump" + i] < -1)) && (_root["capbounce" + i] > 0)) { _root["capjump" + i] = _root["capjump" + i] * -0.3; _root["cap" + i].play(); _root["capbounce" + i] = _root["capbounce" + i] - 1; } if ((_root["cap" + i]._y < bg._y) && (_root["capbounce" + i] > 0)) { _root["capjump" + i] = _root["capjump" + i] - 0.5; _root["cap" + i]._rotation = _root["cap" + i]._rotation + _root["capro" + i]; } if (_root["capbounce" + i] <= 0) { _root["capjump" + i] = 0; } _root["edmg" + i] = _root["edmg" + i] * 0.93; _root["wizx" + i] = _root["wizx" + i] - ((_root["edmg" + i] * (_root["enemy" + i]._xscale / 100)) / 6); _root["ejump" + i] = _root["ejump" + i] - _root["eht" + i]; _root["wizy" + i] = _root["wizy" + i] + (_root["ejump" + i] / 6); _root["sparky" + i]._x = bg._x - _root["sparx" + i]; _root["sparky" + i]._y = bg._y - _root["spary" + i]; _root["shot" + i]._x = bg._x - _root["shotx" + i]; _root["shot" + i]._y = bg._y - _root["shoty" + i]; _root["shotx" + i] = _root["shotx" + i] - (30 * Math.cos(_root["shot" + i]._rotation * (Math.PI/180))); _root["shoty" + i] = _root["shoty" + i] - (30 * Math.sin(_root["shot" + i]._rotation * (Math.PI/180))); _root["cap" + i]._x = bg._x - _root["capx" + i]; _root["cap" + i]._y = bg._y - _root["capy" + i]; _root["capx" + i] = _root["capx" + i] + _root["capburst" + i]; _root["capy" + i] = _root["capy" + i] + _root["capjump" + i]; _root["capburst" + i] = _root["capburst" + i] * 0.93; i++; } if (((_root["wizard" + cam]._x < 250) && (cam <= 1)) || ((_root["wizard" + cam]._x > 350) && (cam <= 1))) { bg._x = bg._x + (posx / 20); midg._x = midg._x + (posx / 300); wizard1._x = wizard1._x + (posx / 20); } if ((_root["wizard" + cam]._y < 120) && (cam <= 1)) { bg._y = bg._y + (posy / 40); midg._y = midg._y + (posy / 350); wizard1._y = wizard1._y + (posy / 40); } if ((_root["wizard" + cam]._y > 290) && (cam <= 1)) { bg._y = bg._y + (posy / 25); midg._y = midg._y + (posy / 250); wizard1._y = wizard1._y + (posy / 25); } if (((_root["enemy" + cam]._x < 100) && (cam > 1)) || ((_root["enemy" + cam]._x > 450) && (cam > 1))) { bg._x = bg._x + (posx / 40); midg._x = midg._x + (posx / 600); wizard1._x = wizard1._x + (posx / 40); } if ((_root["enemy" + cam]._y < 120) && (cam > 1)) { bg._y = bg._y + (posy / 40); midg._y = midg._y + (posy / 350); wizard1._y = wizard1._y + (posy / 40); } if ((_root["enemy" + cam]._y > 290) && (cam > 1)) { bg._y = bg._y + (posy / 25); midg._y = midg._y + (posy / 250); wizard1._y = wizard1._y + (posy / 25); } if (((wizard._x <= 0) && (refocus <= 15)) || ((wizard._x >= 600) && (refocus <= 15))) { cam = 1; } if (cam <= 1) { posy = 290 - _root["wizard" + cam]._y; posx = 300 - _root["wizard" + cam]._x; } if (cam > 1) { posy = 290 - _root["enemy" + cam]._y; posx = 300 - _root["enemy" + cam]._x; } if (refocus <= 0) { cam = 1; } if (refocus > 0) { refocus = refocus - 1; } if (((((((Key.isDown(68) && (!Key.isDown(39))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale > 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x + 5; goright = true; ros = 1; wizard1.legs.shoes.play(); } if (((((((Key.isDown(65) && (!Key.isDown(37))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale < 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x - 5; goleft = true; ros = 1; wizard1.legs.shoes.play(); } if (((((((Key.isDown(68) && (!Key.isDown(39))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale < 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x + 5; goright = true; ros = 2; wizard1.legs.shoes.play(); } if (((((((Key.isDown(65) && (!Key.isDown(37))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale > 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x - 5; goleft = true; ros = 2; wizard1.legs.shoes.play(); } if ((((((Key.isDown(87) && (pause != true)) && (hp1 > 0)) && (jump == 0)) && (cop != true)) && (gun > 0)) && (charge <= 0)) { jump = 12; ht = 0.54; cop = true; wizard1.gotoAndPlay("jump" + ros); } if ((((((Key.isDown(87) && (gun > 0)) && (jump > -2)) && (charge <= 0)) && (jump < 2)) && (djump != true)) && (cop != true)) { jump = 12; djump = true; ht = 0.54; cop = true; wizard1.gotoAndPlay("jump" + ros); } if (((((Key.isDown(87) && (pause != true)) && (hp1 > 0)) && (jump == 0)) && (cop != true)) && (gun <= 0)) { jump = 12; ht = 0.54; cop = true; wizard1.gotoAndPlay("jumpx" + ros); } if (((((((Key.isDown(87) && (pause != true)) && (hp1 > 0)) && (gun <= 0)) && (jump > -2)) && (jump < 2)) && (djump != true)) && (cop != true)) { jump = 12; djump = true; ht = 0.54; cop = true; wizard1.gotoAndPlay("jumpx" + ros); } if ((pause != true) && (jump != 0)) { wizard1._y = wizard1._y - jump; jump = jump - ht; } if (((((((Key.isDown(39) && (!Key.isDown(68))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale > 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x + 5; goright = true; ros = 1; wizard1.legs.shoes.play(); } if (((((((Key.isDown(37) && (!Key.isDown(65))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale < 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x - 5; goleft = true; ros = 1; wizard1.legs.shoes.play(); } if (((((((Key.isDown(39) && (!Key.isDown(68))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale < 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x + 5; goright = true; ros = 2; wizard1.legs.shoes.play(); } if (((((((Key.isDown(37) && (!Key.isDown(65))) && (pause != true)) && (hp1 > 0)) && (wizard1._xscale > 0)) && (att1 <= 0.9)) && (dmg1 <= 0.9)) && (charge <= 0)) { wizard1._x = wizard1._x - 5; goleft = true; ros = 2; wizard1.legs.shoes.play(); } if ((((((!Key.isDown(68)) && (!Key.isDown(39))) && (pause != true)) && (hp1 > 0)) && (goright == true)) || (((!Key.isDown(65)) && (!Key.isDown(37))) && (goleft == true))) { wizard1.legs.shoes.gotoAndStop(1); goright = false; goleft = false; ros = 1; } if ((((((Key.isDown(38) && (pause != true)) && (hp1 > 0)) && (jump == 0)) && (cop != true)) && (gun > 0)) && (charge <= 0)) { jump = 12; ht = 0.54; cop = true; wizard1.gotoAndPlay("jump" + ros); } if ((((((Key.isDown(38) && (gun > 0)) && (jump > -2)) && (charge <= 0)) && (jump < 2)) && (djump != true)) && (cop != true)) { jump = 12; djump = true; ht = 0.54; cop = true; wizard1.gotoAndPlay("jump" + ros); } if (((((Key.isDown(38) && (pause != true)) && (hp1 > 0)) && (jump == 0)) && (cop != true)) && (gun <= 0)) { jump = 12; ht = 0.54; cop = true; wizard1.gotoAndPlay("jumpx" + ros); } if (((((((Key.isDown(38) && (pause != true)) && (hp1 > 0)) && (gun <= 0)) && (jump > -2)) && (jump < 2)) && (djump != true)) && (cop != true)) { jump = 12; djump = true; ht = 0.54; cop = true; wizard1.gotoAndPlay("jumpx" + ros); } if ((!Key.isDown(38)) && (!Key.isDown(87))) { cop = false; } if (((wizard1._y > (bg._y - 40)) && (jump < 0)) && (gun > 0)) { jump = 0; ht = 0; djump = false; wizard1.gotoAndPlay("land"); wizard1._y = bg._y - 40; } if (((wizard1._y > (bg._y - 40)) && (jump < 0)) && (gun <= 0)) { jump = 0; ht = 0; djump = false; wizard1.gotoAndPlay("landx"); wizard1._y = bg._y - 40; } if (((pause != true) && (pause != true)) && (hp1 > 0)) { wizard1._x = wizard1._x - (dmg1 * (wizard1._xscale / 84)); wizard1._x = wizard1._x + (att1 * (wizard1._xscale / 84)); dmg1 = dmg1 * 0.9; att1 = att1 * 0.9; } if (att1 <= 0.7) { att1 = 0; } if (((crosshair._x > wizard1._x) && (att1 <= 0.7)) && (dmg1 <= 0.8)) { wizard1._xscale = 84; wizard1.arm._rotation = Math.atan2(crosshair._y - wizard1._y, crosshair._x - wizard1._x) / (Math.PI/180); wizard1.arm._xscale = 84; wizard1.arm._yscale = 100; } if (((crosshair._x < wizard1._x) && (att1 <= 0.7)) && (dmg1 <= 0.8)) { wizard1._xscale = -84; wizard1.arm._rotation = Math.atan2(wizard1._y - crosshair._y, crosshair._x - wizard1._x) / (Math.PI/180); wizard1.arm._xscale = -84; wizard1.arm._yscale = -100; } if (gro == 2) { gro = 3; } while (bg.wall.hitTest(wizard1._x + 30, wizard1._y, true)) { wizard1._x = wizard1._x - 0.1; } while (bg.wall.hitTest(wizard1._x - 30, wizard1._y, true)) { wizard1._x = wizard1._x + 0.1; } if (((needreload == true) && (pollygraph > 60)) || ((needreload == true) && (pollygraph2 > 60))) { reload = 0; fire = false; reloader.play(); _root["rounds" + gun] = _root["rounds" + gun] - 1; _root["ammo" + gun] = _root["ammoq" + gun]; needreload = false; } if (((_root["ammo" + gun] <= 0) && (_root["rounds" + gun] > 0)) && (needreload != true)) { needreload = true; duplicateMovieClip (reloading, "reloader", 333); } if ((roco._x < (crosshair._x - 20)) || (roco._x > (crosshair._x + 20))) { roco._x = roco._x + (pollygraph / 20); } if ((roco2._y < (crosshair._y - 20)) || (roco2._y > (crosshair._y + 20))) { roco2._y = roco2._y + (pollygraph2 / 20); } if (gro >= 8) { gro = 1; } if (((((gun == 2) || (gun == 3)) || (gun == 5)) || (gun == 6)) || (gun == 8)) { automatic = true; } if (((gun <= 1) || (gun == 4)) || (gun == 7)) { automatic = false; } if (((((automatic == true) && (pause != true)) && (hp1 > 0)) && (fire == true)) && (needreload != true)) { firerate = firerate - 1; } if (((((firerate <= 0) && (pause != true)) && (hp1 > 0)) && (_root["ammo" + gun] > 0)) && (burst <= burstlimit)) { _root["ammo" + gun] = _root["ammo" + gun] - 1; fire = true; wizard1.arm.gun.gotoAndPlay(2); removeMovieClip(reloader); burst = burst + 1; duplicateMovieClip (shot, "shot" + gro, gro); _root["shotx" + gro] = bg._x - (wizard1._x + (10 * Math.sin((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) * (Math.PI/180)))); _root["shoty" + gro] = bg._y - (wizard1._y - ((10 * (wizard1._xscale / 84)) * Math.cos(wizard1.arm._rotation * (Math.PI/180)))); _root["shot" + gro]._rotation = (wizard1.arm._rotation * (wizard1.arm._xscale / 84)) + (_root["recoil" + gun] * ((Math.random() / 2) - (Math.random() / 2))); _root["shot" + gro].gotoAndPlay(1); duplicateMovieClip (cap, "cap" + gro, 10 + gro); _root["capx" + gro] = bg._x - wizard1._x; _root["capy" + gro] = bg._y - wizard1._y; _root["capburst" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capjump" + gro] = 2 + (Math.random() * 4); _root["capro" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capbounce" + gro] = Math.random() * 4; gro = gro + 1; firerate = fr; } if (burst > burstlimit) { fire = false; firerate = fr; burst = 0; reload = 10; } if ((_root["ammo" + gun] <= 0) && (_root["rounds" + gun] <= 0)) { gun = 1; ammo1 = 30; rounds1 = 99; } if (((combo > 3) && (charge <= 0)) || ((slash <= 0) && (charge <= 0))) { combo = 1; } if (charge > 30) { charge = 30; } if (grow == true) { charge = charge + 0.3; } if (spawn >= spq) { duplicateMovieClip (gunso, "newgun", 777); ngtype = 1 + random(8); ngx = bg._x - (Math.random() * 600); ngy = bg._y - 0; spq = 10 + (Math.random() * 4); spawn = 0; } if (wizard1.hitTest(newgun) && (Key.isDown(32))) { gun = ngtype; needreload = false; _root["ammo" + ngtype] = _root["ammoq" + ngtype]; _root["rounds" + ngtype] = _root["roundsq" + ngtype]; removeMovieClip(newgun); gunup.gotoAndPlay(4); } if (wizard1.hitTest(newgun) && (!Key.isDown(32))) { duplicateMovieClip (pickupgun, "gunup", 888); gunup._x = wizard1._x; cam = 1; gunup._y = wizard1._y; gunup.gotoAndPlay(1); } if (hp1 <= 0) { wizard1.gotoAndStop("dead"); } if ((kills >= quota) && (wave <= 1)) { nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 2; duplicateMovieClip (enemytype1, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp2 = 0; enemy4.gotoAndStop(1); } if ((kills >= quota) && (wave == 2)) { nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 3; duplicateMovieClip (enemytype1, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype2, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp2 = 0; etype4 = 2; enemy4.gotoAndStop(2); } if ((kills >= quota) && (wave == 3)) { nero = nero + 1; quota = quota + (8 + (Math.random() * 4)); wave = 4; duplicateMovieClip (enemytype1, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; enemy3.gotoAndStop(2); duplicateMovieClip (enemytype2, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp4 = 0; etype4 = 2; enemy4.gotoAndStop(1); duplicateMovieClip (enemytype2, "enemy5", 124); wizx5 = bg._x + 30; wizy5 = bg._y - 294; hp5 = 0; etype5 = 2; enemy5.gotoAndStop(1); } if ((kills >= quota) && (wave == 4)) { removeMovieClip(enemy2); removeMovieClip(enemy3); removeMovieClip(enemy4); removeMovieClip(enemy5); removeMovieClip(enemy6); removeMovieClip(enemy6); removeMovieClip(enemy7); removeMovieClip(enemy8); nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 5; duplicateMovieClip (enemytype2, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; etype3 = 2; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype2, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp4 = 0; etype4 = 2; enemy4.gotoAndStop(2); duplicateMovieClip (enemytype2, "enemy5", 124); wizx5 = bg._x + 30; wizy5 = bg._y - 294; hp5 = 0; etype5 = 2; enemy5.gotoAndStop(1); } if ((kills >= quota) && (wave == 5)) { removeMovieClip(enemy2); removeMovieClip(enemy3); removeMovieClip(enemy4); removeMovieClip(enemy5); removeMovieClip(enemy6); removeMovieClip(enemy6); removeMovieClip(enemy7); removeMovieClip(enemy8); nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 6; duplicateMovieClip (enemytype1, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; etype3 = 1; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp4 = 0; etype4 = 1; enemy4.gotoAndStop(1); duplicateMovieClip (enemytype3, "enemy5", 124); wizx5 = bg._x + 30; wizy5 = bg._y - 294; hp5 = 0; etype5 = 3; enemy5.gotoAndStop(1); } if ((kills >= quota) && (wave == 6)) { removeMovieClip(enemy2); removeMovieClip(enemy3); removeMovieClip(enemy4); removeMovieClip(enemy5); removeMovieClip(enemy6); removeMovieClip(enemy6); removeMovieClip(enemy7); removeMovieClip(enemy8); nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 7; duplicateMovieClip (enemytype3, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; etype3 = 3; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp4 = 0; etype4 = 1; enemy4.gotoAndStop(1); duplicateMovieClip (enemytype3, "enemy5", 124); wizx5 = bg._x + 30; wizy5 = bg._y - 294; hp5 = 0; etype5 = 3; enemy5.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy6", 125); wizx6 = bg._x + 30; wizy6 = bg._y - 294; hp4 = 0; etype6 = 1; enemy6.gotoAndStop(1); } if ((kills >= quota) && (wave == 7)) { removeMovieClip(enemy2); removeMovieClip(enemy3); removeMovieClip(enemy4); removeMovieClip(enemy5); removeMovieClip(enemy6); removeMovieClip(enemy6); removeMovieClip(enemy7); removeMovieClip(enemy8); nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 8; duplicateMovieClip (enemytype1, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; etype3 = 1; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp4 = 0; etype4 = 1; enemy4.gotoAndStop(1); duplicateMovieClip (enemytype3, "enemy5", 124); wizx5 = bg._x + 30; wizy5 = bg._y - 294; hp5 = 0; etype5 = 3; enemy5.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy6", 125); wizx6 = bg._x + 30; wizy6 = bg._y - 294; hp6 = 0; etype6 = 1; enemy6.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy7", 126); wizx7 = bg._x + 30; wizy7 = bg._y - 294; hp7 = 0; etype7 = 1; enemy7.gotoAndStop(1); } if ((kills >= quota) && (wave == 8)) { removeMovieClip(enemy2); removeMovieClip(enemy3); removeMovieClip(enemy4); removeMovieClip(enemy5); removeMovieClip(enemy6); removeMovieClip(enemy6); removeMovieClip(enemy7); removeMovieClip(enemy8); nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 9; duplicateMovieClip (enemytype3, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; etype3 = 3; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype3, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp4 = 0; etype4 = 3; enemy4.gotoAndStop(1); duplicateMovieClip (enemytype2, "enemy5", 124); wizx5 = bg._x + 30; wizy5 = bg._y - 294; hp5 = 0; etype5 = 2; enemy5.gotoAndStop(1); duplicateMovieClip (enemytype2, "enemy6", 125); wizx6 = bg._x + 30; wizy6 = bg._y - 294; hp6 = 0; etype6 = 2; enemy6.gotoAndStop(1); duplicateMovieClip (enemytype1, "enemy7", 126); wizx7 = bg._x + 30; wizy7 = bg._y - 294; hp7 = 0; etype7 = 1; enemy7.gotoAndStop(1); } if ((kills >= quota) && (wave == 9)) { removeMovieClip(enemy2); removeMovieClip(enemy3); removeMovieClip(enemy4); removeMovieClip(enemy5); removeMovieClip(enemy6); removeMovieClip(enemy6); removeMovieClip(enemy7); removeMovieClip(enemy8); level = level + 1; duplicateMovieClip (levelup, "levelsup", 50000); levelsup._x = wizard1._x; levelsup._y = wizard1._y; nero = nero + 1; quota = quota + (3 + (Math.random() * 4)); wave = 5; duplicateMovieClip (enemytype3, "enemy3", 122); wizx3 = bg._x - 600; wizy3 = bg._y - 294; hp3 = 0; etype3 = 3; enemy3.gotoAndStop(1); duplicateMovieClip (enemytype3, "enemy4", 123); wizx4 = bg._x + 30; wizy4 = bg._y - 294; hp4 = 0; etype4 = 3; enemy4.gotoAndStop(1); duplicateMovieClip (enemytype3, "enemy5", 124); wizx5 = bg._x + 30; wizy5 = bg._y - 294; hp5 = 0; etype5 = 3; enemy5.gotoAndStop(1); duplicateMovieClip (enemytype2, "enemy6", 125); wizx6 = bg._x + 30; wizy6 = bg._y - 294; hp6 = 0; etype6 = 3; enemy6.gotoAndStop(1); duplicateMovieClip (enemytype2, "enemy7", 126); wizx7 = bg._x + 30; wizy7 = bg._y - 294; hp7 = 0; etype7 = 2; enemy7.gotoAndStop(1); } selection1 = "GP-35"; selection2 = "M249 S.A.W"; selection3 = "T.M.P"; selection4 = "V.H.C-870"; selection5 = "M4-Carbine"; selection6 = "Skorpion Vz.61"; selection7 = "44-Magnum"; selection8 = "M16A2"; ammo = _root["ammo" + gun]; bg.wall.gotoAndStop(nero); gate.gotoAndStop(nero); gunup.gun = _root["selection" + ngtype]; newgun._x = bg._x - ngx; newgun._y = bg._y; newgun.gotoAndStop(ngtype); pollygraph = crosshair._x - roco._x; pollygraph2 = crosshair._y - roco2._y; enemy2._x = bg._x - wizx2; enemy2._y = bg._y - wizy2; enemy3._x = bg._x - wizx3; enemy3._y = bg._y - wizy3; enemy4._x = bg._x - wizx4; enemy4._y = bg._y - wizy4; enemy5._x = bg._x - wizx5; enemy5._y = bg._y - wizy5; enemy6._x = bg._x - wizx6; enemy6._y = bg._y - wizy6; enemy7._x = bg._x - wizx7; enemy7._y = bg._y - wizy7; wizard1.legs.gotoAndStop(ros); gauge.ammo.gotoAndStop(gun + 1); gauge.ammo.rounds = _root["rounds" + gun]; slash = slash - 1; gauge.ammo.shots.gotoAndStop((_root["ammoq" + gun] + 1) - _root["ammo" + gun]); reload = reload - 1; wizard1.arm.gun.burst.spark2._rotation = Math.random() * 10; wizard1.arm.gun.burst.spark3._rotation = (-Math.random()) * 10; reloader._x = wizard1._x; reloader._y = wizard1._y; wizard1.charger.gotoAndStop(Math.round(charge + 1)); wizard1.arm.gotoAndStop(gun + 1); gauge.board.kills = kills; gauge.board.score = score; gauge.hp.gotoAndStop(Math.round(_root["hp" + cam2] / _root["hpd" + cam2])); gauge.hp.id.gotoAndStop(cam2); gauge.hp.id.playername = nameentry; gauge.hp.id.eid = _root["enemyid" + _root["etype" + cam2]]; hpd7 = 5 * level; hpd2 = 5 * level; hpd3 = 5 * level; hpd4 = 5 * level; hpd6 = 5 * level; hpd5 = 5 * level; hpd1 = 5 * level; hpd2 = 5 * level; hpd8 = 5 * level; enemyid1 = "Zombie"; enemyid2 = "ArmorZombie"; enemyid3 = "Iron Maiden"; splat2._x = bg._x - splatx2; splat2._y = bg._y - splaty2; splat3._x = bg._x - splatx3; splat3._y = bg._y - splaty3; splat4._x = bg._x - splatx4; splat4._y = bg._y - splaty4; splat5._x = bg._x - splatx5; splat5._y = bg._y - splaty5; splat6._x = bg._x - splatx6; splat6._y = bg._y - splaty6; splat7._x = bg._x - splatx7; splat7._y = bg._y - splaty7; splat8._x = bg._x - splatx8; splat8._y = bg._y - splaty8; blo1._x = bg._x - blox1; blo1._y = bg._y - bloy1; blo2._x = bg._x - blox2; blo2._y = bg._y - bloy2; blo3._x = bg._x - blox3; blo3._y = bg._y - bloy3; blo4._x = bg._x - blox4; blo4._y = bg._y - bloy4; gate._x = bg._x - gax; gate._y = bg._y - gay; blox1 = blox1 + bloburst1; bloburst1 = bloburst1 * 0.98; bloy1 = bloy1 + blojump1; blojump1 = blojump1 - 0.5; blo1._rotation = blo1._rotation - 4; blox2 = blox2 - bloburst2; bloburst2 = bloburst2 * 0.98; bloy2 = bloy2 + blojump2; blojump2 = blojump2 - 0.5; blo2._rotation = blo2._rotation + 4; blox3 = blox3 + bloburst3; bloburst3 = bloburst3 * 0.98; bloy3 = bloy3 + blojump3; blojump3 = blojump3 - 0.5; blo3._rotation = blo3._rotation - 4; blox4 = blox4 - bloburst4; bloburst4 = bloburst4 * 0.98; bloy4 = bloy4 + blojump4; blojump4 = blojump4 - 0.5; blo4._rotation = blo4._rotation + 4; splatter1._x = bg._x - splx1; splatter1._y = bg._y; splatter2._x = bg._x - splx2; splatter2._y = bg._y; splatter3._x = bg._x - splx3; splatter3._y = bg._y; splatter4._x = bg._x - splx4; splatter4._y = bg._y; splatter5._x = bg._x - splx5; splatter5._y = bg._y; splatter6._x = bg._x - splx6; splatter6._y = bg._y; splatter7._x = bg._x - splx7; splatter7._y = bg._y; splatter8._x = bg._x - splx8; splatter8._y = bg._y; splatter9._x = bg._x - splx9; splatter9._y = bg._y; splatter10._x = bg._x - splx10; splatter10._y = bg._y; }; onMouseDown = function () { if ((((((fire != true) && (gun == 1)) && (ammo1 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { ammo1 = ammo1 - 1; fire = true; wizard1.arm.gun.gotoAndPlay(2); duplicateMovieClip (shot, "shot" + gro, gro); _root["shotx" + gro] = bg._x - (wizard1._x + (10 * Math.sin((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) * (Math.PI/180)))); _root["shoty" + gro] = bg._y - (wizard1._y - ((10 * (wizard1._xscale / 84)) * Math.cos(wizard1.arm._rotation * (Math.PI/180)))); _root["shot" + gro]._rotation = (wizard1.arm._rotation * (wizard1.arm._xscale / 84)) + (_root["recoil" + gun] * ((Math.random() * 3) - (Math.random() * 3))); _root["shot" + gro].gotoAndPlay(1); duplicateMovieClip (cap, "cap" + gro, 10 + gro); _root["capx" + gro] = bg._x - wizard1._x; _root["capy" + gro] = bg._y - wizard1._y; _root["capburst" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capjump" + gro] = 2 + (Math.random() * 4); _root["capro" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capbounce" + gro] = Math.random() * 4; removeMovieClip(reloader); gro = gro + 1; reload = 8; } if ((((((fire != true) && (gun == 2)) && (ammo2 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { fire = true; firerate = 6; recoil2 = 7; fr = 6; burst = 0; burstlimit = 399; } if ((((((fire != true) && (gun == 3)) && (ammo3 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { fire = true; firerate = 5; recoil3 = 0; fr = 5; burst = 0; burstlimit = 300; } if ((((((fire != true) && (gun == 4)) && (ammo4 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { ammo4 = ammo4 - 2; fire = true; wizard1.arm.gun.gotoAndPlay(2); removeMovieClip(reloader); duplicateMovieClip (shot, "shot" + gro, gro); _root["shotx" + gro] = bg._x - (wizard1._x + (10 * Math.sin((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) * (Math.PI/180)))); _root["shoty" + gro] = bg._y - (wizard1._y - ((10 * (wizard1._xscale / 84)) * Math.cos(wizard1.arm._rotation * (Math.PI/180)))); _root["shot" + gro]._rotation = (wizard1.arm._rotation * (wizard1.arm._xscale / 84)) + (_root["recoil" + gun] * ((Math.random() * 3) - (Math.random() * 3))); _root["shot" + gro].gotoAndPlay(1); duplicateMovieClip (shot, "shot" + (gro + 1), gro + 1); _root["shotx" + (gro + 1)] = bg._x - (wizard1._x + (10 * Math.sin((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) * (Math.PI/180)))); _root["shoty" + (gro + 1)] = bg._y - (wizard1._y - ((10 * (wizard1._xscale / 84)) * Math.cos(wizard1.arm._rotation * (Math.PI/180)))); _root["shot" + (gro + 1)]._rotation = ((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) + 5) + (_root["recoil" + gun] * ((Math.random() * 3) - (Math.random() * 3))); _root["shot" + (gro + 1)].gotoAndPlay(1); duplicateMovieClip (shot, "shot" + (gro + 2), gro + 2); _root["shotx" + (gro + 2)] = bg._x - (wizard1._x + (10 * Math.sin((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) * (Math.PI/180)))); _root["shoty" + (gro + 2)] = bg._y - (wizard1._y - ((10 * (wizard1._xscale / 84)) * Math.cos(wizard1.arm._rotation * (Math.PI/180)))); _root["shot" + (gro + 2)]._rotation = ((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) - 5) + (_root["recoil" + gun] * ((Math.random() * 3) - (Math.random() * 3))); _root["shot" + (gro + 2)].gotoAndPlay(1); duplicateMovieClip (cap, "cap" + gro, 10 + gro); _root["capx" + gro] = bg._x - wizard1._x; _root["capy" + gro] = bg._y - wizard1._y; _root["capburst" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capjump" + gro] = 2 + (Math.random() * 4); _root["capro" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capbounce" + gro] = Math.random() * 4; duplicateMovieClip (cap, "cap" + (gro + 1), 11 + gro); _root["capx" + (gro + 1)] = bg._x - wizard1._x; _root["capy" + (gro + 1)] = bg._y - wizard1._y; _root["capburst" + (gro + 1)] = (Math.random() * 10) - (Math.random() * 10); _root["capjump" + (gro + 1)] = 4 + (Math.random() * 10); _root["capro" + (gro + 1)] = (Math.random() * 10) - (Math.random() * 10); _root["capbounce" + (gro + 1)] = Math.random() * 4; removeMovieClip(reloader); gro = gro + 3; reload = 17; } if ((((((fire != true) && (gun == 5)) && (ammo5 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { fire = true; firerate = 9; recoil5 = 0; fr = 9; burstlimit = 300; burst = 0; } if ((((((fire != true) && (gun == 6)) && (ammo6 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { fire = true; firerate = 6; fr = 6; burstlimit = 300; burst = 0; } if ((((((fire != true) && (gun == 7)) && (ammo7 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { ammo7 = ammo7 - 1; fire = true; wizard1.arm.gun.gotoAndPlay(2); duplicateMovieClip (shot, "shot" + gro, gro); _root["shotx" + gro] = bg._x - (wizard1._x + (10 * Math.sin((wizard1.arm._rotation * (wizard1.arm._xscale / 84)) * (Math.PI/180)))); _root["shoty" + gro] = bg._y - (wizard1._y - ((10 * (wizard1._xscale / 84)) * Math.cos(wizard1.arm._rotation * (Math.PI/180)))); _root["shot" + gro]._rotation = (wizard1.arm._rotation * (wizard1.arm._xscale / 84)) + (_root["recoil" + gun] * ((Math.random() * 3) - (Math.random() * 3))); _root["shot" + gro].gotoAndPlay(1); duplicateMovieClip (cap, "cap" + gro, 10 + gro); _root["capx" + gro] = bg._x - wizard1._x; _root["capy" + gro] = bg._y - wizard1._y; _root["capburst" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capjump" + gro] = 2 + (Math.random() * 4); _root["capro" + gro] = (Math.random() * 10) - (Math.random() * 10); _root["capbounce" + gro] = Math.random() * 4; removeMovieClip(reloader); gro = gro + 1; reload = 16; } if ((((((fire != true) && (gun == 8)) && (ammo8 > 0)) && (reload <= 0)) && (pause != true)) && (hp1 > 0)) { fire = true; firerate = 5; recoil8 = 0; fr = 5; burst = 0; burstlimit = 2; } }; onMouseUp = function () { if (((gun < 1) && (charge > 0)) && (jump > 0)) { wizard1.gotoAndPlay("jumpattack"); att1 = 3 + (1.2 * (charge / 10)); har = 4; charge = 0; combo = combo + 1; grow = false; slash = 30; } _root._y = 0; _root._x = 0; fire = false; };
Frame 5
for (i in _root) { _root[i].swapDepths(10102); removeMovieClip(_root[i]); } play(); delete eval (onEnterFrame()); stopAllSounds();
Frame 6
stop(); Mouse.hide(); startDrag ("crosshair", true); _quality = "High";
Instance of Symbol 529 MovieClip in Frame 6
onClipEvent (mouseDown) { _root.gotoAndPlay(3); _root.kills = 0; _root.score = 0; }
Symbol 21 MovieClip Frame 40
stop();
Symbol 35 Button
on (press) { tellTarget (_root) { nextFrame(); }; }
Symbol 36 Button
on (press) { gotoAndStop ("end"); _root.play(); }
Instance of Symbol 11 MovieClip in Symbol 37 MovieClip Frame 1
onClipEvent (load) { _root.stop(); PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndStop("lastframe"); } } onClipEvent (enterFrame) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndPlay("loaded"); } }
Symbol 37 MovieClip Frame 101
play();
Symbol 37 MovieClip Frame 103
_root.loady._visible = false;
Symbol 37 MovieClip Frame 165
stop();
Symbol 43 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 49 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 51 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 61 Button
on (release) { getURL ("http://www.arcadebomb.com/free_website_games.html", "_blank"); }
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 43
gotoAndPlay (7);
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 29
gotoAndPlay (5);
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 2
_root._y = (Math.random() * 2) - (Math.random() * 2); _root._x = (Math.random() * 2) - (Math.random() * 2);
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 2
_root._y = (Math.random() * 4) - (Math.random() * 4); _root._x = (Math.random() * 4) - (Math.random() * 4);
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 2
_root._y = (Math.random() * 2) - (Math.random() * 2); _root._x = (Math.random() * 2) - (Math.random() * 2);
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
_root._y = (Math.random() * 13) - (Math.random() * 13); _root._x = (Math.random() * 13) - (Math.random() * 13);
Symbol 107 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 2
_root._y = (Math.random() * 3) - (Math.random() * 3); _root._x = (Math.random() * 3) - (Math.random() * 3);
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 2
_root._y = (Math.random() * 3) - (Math.random() * 3); _root._x = (Math.random() * 3) - (Math.random() * 3);
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
_root._y = (Math.random() * 13) - (Math.random() * 13); _root._x = (Math.random() * 13) - (Math.random() * 13);
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 2
_root._y = (Math.random() * 3) - (Math.random() * 3); _root._x = (Math.random() * 3) - (Math.random() * 3);
Symbol 120 MovieClip Frame 1
stop();
Symbol 127 Button
on (release) { getURL ("http://www.arcadebomb.com", "_blank"); }
Symbol 535 MovieClip [__Packages.NewgroundsAPI] Frame 0
class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }
Symbol 133 Button
on (release) { getURL ("http://www.arcadebomb.com", "_blank"); }
Symbol 137 Button
on (release) { play(); }
Symbol 141 Button
on (release) { _root.infos._visible = true; }
Symbol 150 Button
on (release) { _root.infos._visible = false; }
Symbol 176 MovieClip Frame 40
stop();
Symbol 246 MovieClip Frame 13
_root.tranny.play();
Symbol 246 MovieClip Frame 957
stop();
Symbol 247 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 29
stop();
Symbol 247 MovieClip Frame 44
if (_root["rounds" + _root.gun] >= 0) { gotoAndStop (1); } if ((_root["ammo" + _root.gun] <= 0) && (_root["rounds" + _root.gun] <= 0)) { gotoAndStop ("unarmed"); }
Symbol 247 MovieClip Frame 68
gotoAndStop (29);
Symbol 247 MovieClip Frame 69
stop();
Symbol 247 MovieClip Frame 97
stop();
Symbol 247 MovieClip Frame 112
if ((_root["ammo" + _root.gun] > 0) && (_root["rounds" + _root.gun] > 0)) { gotoAndStop (1); } if ((_root["ammo" + _root.gun] <= 0) && (_root["rounds" + _root.gun] <= 0)) { gotoAndStop ("unarmed"); }
Symbol 247 MovieClip Frame 136
gotoAndStop (97);
Symbol 247 MovieClip Frame 170
gotoAndStop ("unarmed");
Symbol 247 MovieClip Frame 204
gotoAndStop ("unarmed");
Symbol 247 MovieClip Frame 238
gotoAndStop ("unarmed");
Symbol 247 MovieClip Frame 263
gotoAndStop (97);
Symbol 253 MovieClip Frame 428
stop();
Symbol 254 MovieClip Frame 3
stop();
Symbol 254 MovieClip Frame 14
stop();
Symbol 262 MovieClip Frame 8
stop();
Symbol 262 MovieClip Frame 10
stop();
Symbol 269 MovieClip Frame 5
stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 33
stop();
Symbol 282 MovieClip Frame 10
stop();
Symbol 298 MovieClip Frame 37
stop();
Symbol 302 MovieClip Frame 65
stop();
Symbol 330 MovieClip Frame 3
stop();
Symbol 330 MovieClip Frame 14
stop();
Symbol 332 MovieClip Frame 15
stop();
Symbol 341 MovieClip Frame 57
gotoAndPlay (10);
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 2
stop();
Symbol 362 MovieClip Frame 15
gotoAndStop (2);
Symbol 362 MovieClip Frame 30
gotoAndStop (2);
Symbol 362 MovieClip Frame 73
stop();
Symbol 362 MovieClip Frame 127
gotoAndStop (2);
Symbol 371 MovieClip Frame 57
gotoAndPlay (10);
Symbol 375 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 2
stop();
Symbol 384 MovieClip Frame 37
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 2
stop();
Symbol 393 MovieClip Frame 15
gotoAndStop (2);
Symbol 393 MovieClip Frame 30
gotoAndStop (2);
Symbol 393 MovieClip Frame 73
stop();
Symbol 393 MovieClip Frame 127
gotoAndStop (2);
Symbol 402 MovieClip Frame 57
gotoAndPlay (10);
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 2
stop();
Symbol 413 MovieClip Frame 37
stop();
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 2
stop();
Symbol 422 MovieClip Frame 15
gotoAndStop (2);
Symbol 422 MovieClip Frame 30
gotoAndStop (2);
Symbol 422 MovieClip Frame 73
stop();
Symbol 422 MovieClip Frame 127
gotoAndStop (2);
Symbol 457 MovieClip Frame 101
stop();
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 123
stop(); _root.gotoAndPlay("gover");
Symbol 534 Button
on (release) { getURL ("http://www.arcadebomb.com", "_blank"); }

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Symbol 535 MovieClip [__Packages.NewgroundsAPI]
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Symbol 258 GraphicUsed by:262
Symbol 259 ShapeTweeningUsed by:262
Symbol 260 GraphicUsed by:262
Symbol 261 GraphicUsed by:262
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Symbol 298 MovieClipUses:283 284 285 286 287 288 289 290 291 292 293 294 295 296 297Used by:299 332 359 362
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Symbol 300 TextUses:251Used by:301
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Symbol 323 MovieClipUses:303 318 319 320 321 322Used by:Timeline
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Symbol 327 FontUsed by:328 329 437 439 449 450 458 459 460 461 470 471 479 480 481 482 490 491 492 493 499 500 501 510 511 512 513
Symbol 328 TextUses:327Used by:330
Symbol 329 EditableTextUses:327Used by:330
Symbol 330 MovieClipUses:328 329 104Used by:Timeline
Symbol 331 SoundUsed by:332
Symbol 332 MovieClipUses:298 331Used by:Timeline
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:341 355 359 362
Symbol 335 GraphicUsed by:336
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Symbol 352 GraphicUsed by:353 373 404
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Symbol 354 SoundUsed by:355 393 422
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Symbol 357 GraphicUsed by:358 376
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Symbol 360 GraphicUsed by:362 422
Symbol 361 SoundUsed by:362 393 422
Symbol 362 MovieClipUses:356 358 359 334 338 336 340 298 318 360 361Used by:Timeline
Symbol 363 GraphicUsed by:364
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Symbol 365 GraphicUsed by:366
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Symbol 392 GraphicUsed by:393
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Symbol 435 GraphicUsed by:494
Symbol 436 GraphicUsed by:494
Symbol 437 EditableTextUses:327Used by:494
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Symbol 472 GraphicUsed by:478
Symbol 473 ShapeTweeningUsed by:478
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Symbol 489 MovieClipUses:483 484 485 486 487 488Used by:494
Symbol 490 EditableTextUses:327Used by:494
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Symbol 495 GraphicUsed by:508
Symbol 496 GraphicUsed by:508
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Symbol 498 GraphicUsed by:502
Symbol 499 EditableTextUses:327Used by:502
Symbol 500 TextUses:327Used by:502
Symbol 501 EditableTextUses:327Used by:502
Symbol 502 MovieClipUses:498 499 500 501Used by:508
Symbol 503 ShapeTweeningUsed by:508
Symbol 504 ShapeTweeningUsed by:508
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Symbol 506 ShapeTweeningUsed by:508
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:495 496 497 502 503 504 505 506 507Used by:516
Symbol 509 GraphicUsed by:514
Symbol 510 EditableTextUses:327Used by:514
Symbol 511 EditableTextUses:327Used by:514
Symbol 512 TextUses:327Used by:514
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Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:434 494 508 514 515Used by:Timeline
Symbol 517 ShapeTweeningUsed by:519
Symbol 518 GraphicUsed by:519
Symbol 519 MovieClipUses:517 518Used by:Timeline
Symbol 520 SoundUsed by:Timeline
Symbol 521 GraphicUsed by:Timeline
Symbol 522 GraphicUsed by:Timeline
Symbol 523 FontUsed by:524 525
Symbol 524 EditableTextUses:523Used by:Timeline
Symbol 525 EditableTextUses:523Used by:Timeline
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:526Used by:Timeline
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:Timeline
Symbol 530 GraphicUsed by:534
Symbol 531 GraphicUsed by:534
Symbol 532 SoundUsed by:534
Symbol 533 SoundUsed by:534
Symbol 534 ButtonUses:530 531 124 532 533Used by:Timeline

Instance Names

"loady"Frame 1Symbol 57 MovieClip
"legs"Frame 1Symbol 79 MovieClip
"arm"Frame 1Symbol 120 MovieClip
"mb2"Frame 1Symbol 127 Button
"mb2"Frame 2Symbol 133 Button
"infos"Frame 2Symbol 151 MovieClip
"midg"Frame 4Symbol 163 MovieClip
"bg"Frame 4Symbol 175 MovieClip
"wizard1"Frame 4Symbol 247 MovieClip
"crosshair"Frame 4Symbol 250 MovieClip
"reloading"Frame 4Symbol 254 MovieClip
"roco"Frame 4Symbol 256 MovieClip
"roco2"Frame 4Symbol 256 MovieClip
"shot"Frame 4Symbol 262 MovieClip
"spark"Frame 4Symbol 269 MovieClip
"cap"Frame 4Symbol 272 MovieClip
"cap2"Frame 4Symbol 272 MovieClip
"shot2"Frame 4Symbol 262 MovieClip
"star"Frame 4Symbol 275 MovieClip
"ninja"Frame 4Symbol 282 MovieClip
"blood"Frame 4Symbol 299 MovieClip
"killsplus"Frame 4Symbol 302 MovieClip
"bloodchunk"Frame 4Symbol 323 MovieClip
"gunso"Frame 4Symbol 326 MovieClip
"pickupgun"Frame 4Symbol 330 MovieClip
"bloodx"Frame 4Symbol 332 MovieClip
"enemytype1"Frame 4Symbol 362 MovieClip
"enemytype2"Frame 4Symbol 393 MovieClip
"enemy2"Frame 4Symbol 362 MovieClip
"enemytype3"Frame 4Symbol 422 MovieClip
"gate"Frame 4Symbol 433 MovieClip
"gauge"Frame 4Symbol 516 MovieClip
"tranny"Frame 4Symbol 519 MovieClip
"crosshair"Frame 6Symbol 250 MovieClip
"mb2"Frame 6Symbol 534 Button
"ng_ad"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"shoes"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"shoes"Symbol 79 MovieClip Frame 2Symbol 78 MovieClip
"spark1"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"spark2"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"spark3"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"burst"Symbol 88 MovieClip Frame 2Symbol 86 MovieClip
"burst"Symbol 92 MovieClip Frame 2Symbol 86 MovieClip
"burst"Symbol 98 MovieClip Frame 2Symbol 86 MovieClip
"burst"Symbol 105 MovieClip Frame 2Symbol 86 MovieClip
"burst"Symbol 107 MovieClip Frame 2Symbol 86 MovieClip
"burst"Symbol 114 MovieClip Frame 2Symbol 86 MovieClip
"burst"Symbol 116 MovieClip Frame 2Symbol 86 MovieClip
"burst"Symbol 118 MovieClip Frame 2Symbol 86 MovieClip
"gun"Symbol 120 MovieClip Frame 2Symbol 88 MovieClip
"gun"Symbol 120 MovieClip Frame 3Symbol 92 MovieClip
"gun"Symbol 120 MovieClip Frame 4Symbol 98 MovieClip
"gun"Symbol 120 MovieClip Frame 5Symbol 105 MovieClip
"gun"Symbol 120 MovieClip Frame 6Symbol 107 MovieClip
"gun"Symbol 120 MovieClip Frame 7Symbol 114 MovieClip
"gun"Symbol 120 MovieClip Frame 8Symbol 116 MovieClip
"gun"Symbol 120 MovieClip Frame 9Symbol 118 MovieClip
"wall"Symbol 175 MovieClip Frame 1Symbol 166 MovieClip
"legs"Symbol 247 MovieClip Frame 1Symbol 79 MovieClip
"arm"Symbol 247 MovieClip Frame 1Symbol 120 MovieClip
"legs"Symbol 247 MovieClip Frame 30Symbol 79 MovieClip
"legs"Symbol 247 MovieClip Frame 69Symbol 79 MovieClip
"legs"Symbol 247 MovieClip Frame 98Symbol 79 MovieClip
"charger"Symbol 247 MovieClip Frame 137Symbol 194 MovieClip
"hitbox"Symbol 247 MovieClip Frame 138Symbol 201 MovieClip
"charger"Symbol 247 MovieClip Frame 171Symbol 211 MovieClip
"hitbox"Symbol 247 MovieClip Frame 172Symbol 201 MovieClip
"charger"Symbol 247 MovieClip Frame 205Symbol 226 MovieClip
"hitbox"Symbol 247 MovieClip Frame 206Symbol 201 MovieClip
"hitbox"Symbol 247 MovieClip Frame 239Symbol 201 MovieClip
"blood"Symbol 299 MovieClip Frame 1Symbol 298 MovieClip
"blood"Symbol 332 MovieClip Frame 1Symbol 298 MovieClip
"hitbox"Symbol 355 MovieClip Frame 13Symbol 353 MovieClip
"attack"Symbol 356 MovieClip Frame 2Symbol 355 MovieClip
"blood"Symbol 359 MovieClip Frame 1Symbol 298 MovieClip
"body"Symbol 362 MovieClip Frame 2Symbol 356 MovieClip
"corex"Symbol 362 MovieClip Frame 2Symbol 358 MovieClip
"head"Symbol 362 MovieClip Frame 2Symbol 358 MovieClip
"blood"Symbol 362 MovieClip Frame 16Symbol 298 MovieClip
"blood"Symbol 362 MovieClip Frame 31Symbol 298 MovieClip
"hitbox"Symbol 374 MovieClip Frame 26Symbol 373 MovieClip
"attack"Symbol 375 MovieClip Frame 2Symbol 374 MovieClip
"body"Symbol 393 MovieClip Frame 2Symbol 375 MovieClip
"armor"Symbol 393 MovieClip Frame 2Symbol 376 MovieClip
"head"Symbol 393 MovieClip Frame 2Symbol 376 MovieClip
"blood"Symbol 393 MovieClip Frame 16Symbol 384 MovieClip
"blood"Symbol 393 MovieClip Frame 31Symbol 384 MovieClip
"hitbox"Symbol 405 MovieClip Frame 12Symbol 404 MovieClip
"attack"Symbol 406 MovieClip Frame 2Symbol 405 MovieClip
"blood"Symbol 414 MovieClip Frame 1Symbol 413 MovieClip
"body"Symbol 422 MovieClip Frame 2Symbol 406 MovieClip
"armor"Symbol 422 MovieClip Frame 2Symbol 358 MovieClip
"corex"Symbol 422 MovieClip Frame 2Symbol 358 MovieClip
"blood"Symbol 422 MovieClip Frame 16Symbol 413 MovieClip
"blood"Symbol 422 MovieClip Frame 31Symbol 413 MovieClip
"shots"Symbol 494 MovieClip Frame 2Symbol 448 MovieClip
"shots"Symbol 494 MovieClip Frame 3Symbol 457 MovieClip
"shots"Symbol 494 MovieClip Frame 4Symbol 448 MovieClip
"shots"Symbol 494 MovieClip Frame 5Symbol 469 MovieClip
"shots"Symbol 494 MovieClip Frame 6Symbol 478 MovieClip
"shots"Symbol 494 MovieClip Frame 7Symbol 448 MovieClip
"shots"Symbol 494 MovieClip Frame 8Symbol 489 MovieClip
"shots"Symbol 494 MovieClip Frame 9Symbol 478 MovieClip
"id"Symbol 508 MovieClip Frame 1Symbol 502 MovieClip
"ammo"Symbol 516 MovieClip Frame 1Symbol 494 MovieClip
"hp"Symbol 516 MovieClip Frame 1Symbol 508 MovieClip
"board"Symbol 516 MovieClip Frame 1Symbol 514 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 535 as "__Packages.NewgroundsAPI"

Labels

"gover"Frame 5
"loading"Symbol 37 MovieClip Frame 1
"loaded"Symbol 37 MovieClip Frame 101
"lastframe"Symbol 37 MovieClip Frame 165
"end"Symbol 37 MovieClip Frame 166
"jump1"Symbol 247 MovieClip Frame 2
"land"Symbol 247 MovieClip Frame 30
"jump2"Symbol 247 MovieClip Frame 45
"unarmed"Symbol 247 MovieClip Frame 69
"jumpx1"Symbol 247 MovieClip Frame 70
"landx"Symbol 247 MovieClip Frame 98
"jumpx2"Symbol 247 MovieClip Frame 113
"charge1"Symbol 247 MovieClip Frame 137
"attack1"Symbol 247 MovieClip Frame 138
"charge2"Symbol 247 MovieClip Frame 171
"attack2"Symbol 247 MovieClip Frame 172
"charge3"Symbol 247 MovieClip Frame 205
"attack3"Symbol 247 MovieClip Frame 206
"jumpattack"Symbol 247 MovieClip Frame 239
"dead"Symbol 247 MovieClip Frame 264
"walk"Symbol 356 MovieClip Frame 1
"attack"Symbol 356 MovieClip Frame 2
"hurt"Symbol 362 MovieClip Frame 3
"headshot"Symbol 362 MovieClip Frame 16
"die"Symbol 362 MovieClip Frame 31
"dead"Symbol 362 MovieClip Frame 73
"rise"Symbol 362 MovieClip Frame 74
"walk"Symbol 375 MovieClip Frame 1
"attack"Symbol 375 MovieClip Frame 2
"headshot"Symbol 393 MovieClip Frame 16
"die"Symbol 393 MovieClip Frame 31
"dead"Symbol 393 MovieClip Frame 73
"rise"Symbol 393 MovieClip Frame 74
"walk"Symbol 406 MovieClip Frame 1
"attack"Symbol 406 MovieClip Frame 2
"hurt"Symbol 422 MovieClip Frame 3
"headshot"Symbol 422 MovieClip Frame 16
"die"Symbol 422 MovieClip Frame 31
"dead"Symbol 422 MovieClip Frame 73
"rise"Symbol 422 MovieClip Frame 74

Dynamic Text Variables

gunSymbol 329 EditableText"G5"
roundsSymbol 449 EditableText"10"
roundsSymbol 458 EditableText"10"
roundsSymbol 460 EditableText"10"
roundsSymbol 470 EditableText"10"
roundsSymbol 479 EditableText"10"
roundsSymbol 481 EditableText"10"
roundsSymbol 490 EditableText"10"
roundsSymbol 492 EditableText"10"
playernameSymbol 499 EditableText"Player name here"
eidSymbol 501 EditableText"enemy id"
scoreSymbol 510 EditableText"777778"
killsSymbol 511 EditableText"777"
scoreSymbol 524 EditableText"000000"
killsSymbol 525 EditableText"000000"




http://swfchan.com/19/91650/info.shtml
Created: 27/3 -2019 20:18:42 Last modified: 27/3 -2019 20:18:42 Server time: 22/12 -2024 06:50:31