Frame 1
function grow() {
if (size < 600) {
size++;
stacy.belly.gotoAndStop(size);
stacy.body.gotoAndStop(size);
stacy.breast1.gotoAndStop(size);
stacy.breast2.gotoAndStop(size);
if (stacy.shirt._currentframe < 270) {
stacy.shirt.gotoAndStop(size);
} else if (stacy.shirt._currentframe < 300) {
stacy.shirt.play();
} else {
stacy.shirt.gotoAndStop(300);
}
if (stacy.top._currentframe < 325) {
stacy.top.gotoAndStop(size);
} else if (stacy.top._currentframe < 400) {
stacy.top.play();
} else {
stacy.top.gotoAndStop(400);
}
stacy.bottom.gotoAndStop(size);
stacy.breasta.gotoAndStop(size);
stacy.pants.gotoAndStop(size);
stacy.head._rotation = size * 0.05;
stacy.face._rotation = size * 0.05;
} else {
growth = 0;
}
}
function revert() {
if (size > 1) {
size--;
stacy.belly.gotoAndStop(size);
stacy.body.gotoAndStop(size);
stacy.breast1.gotoAndStop(size);
stacy.breast2.gotoAndStop(size);
if (stacy.shirt._currentframe < 270) {
stacy.shirt.gotoAndStop(size);
} else if (stacy.shirt._currentframe < 300) {
stacy.shirt.play();
} else {
stacy.shirt.gotoAndStop(300);
}
if (stacy.top._currentframe < 325) {
stacy.top.gotoAndStop(size);
} else if (stacy.top._currentframe < 400) {
stacy.top.play();
} else {
stacy.top.gotoAndStop(400);
}
stacy.bottom.gotoAndStop(size);
stacy.breasta.gotoAndStop(size);
stacy.pants.gotoAndStop(size);
stacy.head._rotation = size * 0.05;
stacy.face._rotation = size * 0.05;
} else {
growth = 0;
}
}
function timeout_fn() {
if (!timer) {
condition = "";
setState(curState.state);
delete _root.onEnterFrame;
}
timer--;
}
function setState(str) {
if (condition != "") {
return(undefined);
}
if (state != str) {
curState.state = str;
state = str;
curState.state = state;
for (var _local2 in states[str]) {
curState[_local2] = states[str][_local2];
}
stacy.face.eye1.gotoAndPlay(curState.eye1);
stacy.face.eye2.gotoAndPlay(curState.eye2);
stacy.face.mouth.gotoAndPlay(curState.mouth);
delete stacy.arm1.onEnterFrame;
if (curState.arm1 == "up") {
switch (stacy.arm1._currentlabel) {
case "down" :
case "movedown" :
case "movedowna" :
stacy.arm1.gotoAndPlay("moveup");
stacy.tube.gotoAndPlay("moveup");
break;
case "movedownb" :
case "downa" :
stacy.arm1.gotoAndPlay("moveupa");
stacy.tube.gotoAndPlay("moveupa");
break;
case "up" :
stacy.arm1.gotoAndPlay("up");
stacy.tube.gotoAndPlay("up");
case "moveup" :
case "moveupa" :
break;
case "upa" :
case "moveupb" :
stacy.arm1.gotoAndPlay("movedowna");
stacy.tube.gotoAndPlay("movedowna");
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "down") {
stacy.arm1.gotoAndPlay("moveup");
stacy.arm1._currentlabel = "moveup";
stacy.tube.gotoAndPlay("moveup");
stacy.tube._currentlabel = "moveup";
stacy.face.mouth.gotoAndPlay("tube");
curState.mouth = "tube";
stacy.face.mouth._currentlabel = "tube";
} else if (stacy.arm1._currentlabel == "up") {
stacy.face.mouth.gotoAndPlay("tube");
curState.mouth = "tube";
stacy.face.mouth._currentlabel = "tube";
delete stacy.arm1.onEnterFrame;
}
};
}
if (!stacy.arm1.onEnterFrame) {
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "up") {
stacy.face.mouth.gotoAndPlay("tube");
curState.mouth = "tube";
stacy.face.mouth._currentlabel = "tube";
delete stacy.arm1.onEnterFrame;
}
};
}
} else if (curState.arm1 == "down") {
switch (stacy.arm1._currentlabel) {
case "down" :
stacy.arm1.gotoAndPlay("down");
stacy.tube.gotoAndPlay("down");
case "movedown" :
case "movedowna" :
break;
case "movedownb" :
case "downa" :
stacy.arm1.gotoAndPlay("moveupa");
stacy.tube.gotoAndPlay("moveupa");
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "up") {
stacy.arm1.gotoAndPlay("movedown");
stacy.arm1._currentlabel = "movedown";
stacy.tube.gotoAndPlay("movedown");
stacy.tube._currentlabel = "movedown";
delete stacy.arm1.onEnterFrame;
}
};
break;
case "up" :
case "moveup" :
case "moveupa" :
stacy.arm1.gotoAndPlay("movedown");
stacy.tube.gotoAndPlay("movedown");
break;
case "upa" :
case "moveupb" :
stacy.arm1.gotoAndPlay("movedowna");
stacy.tube.gotoAndPlay("movedowna");
}
} else if (curState.arm1 == "upa") {
switch (stacy.arm1._currentlabel) {
case "down" :
case "movedown" :
case "movedowna" :
stacy.arm1.gotoAndPlay("moveupb");
stacy.tube.gotoAndPlay("moveupb");
break;
case "downa" :
case "movedownb" :
stacy.arm1.gotoAndPlay("moveupa");
stacy.tube.gotoAndPlay("moveupa");
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "up") {
stacy.arm1.gotoAndPlay("movedown");
stacy.arm1._currentlabel = "movedown";
stacy.tube.gotoAndPlay("movedown");
stacy.tube._currentlabel = "movedown";
} else if (stacy.arm1._currentlabel == "down") {
stacy.arm1.gotoAndPlay("moveupb");
stacy.arm1._currentlabel = "moveupb";
stacy.tube.gotoAndPlay("moveupb");
stacy.tube._currentlabel = "moveupb";
delete stacy.arm1.onEnterFrame;
}
};
break;
case "up" :
case "moveup" :
case "moveupa" :
stacy.arm1.gotoAndPlay("movedown");
stacy.tube.gotoAndPlay("movedown");
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "down") {
stacy.arm1.gotoAndPlay("moveupb");
stacy.arm1._currentlabel = "moveupb";
stacy.tube.gotoAndPlay("moveupb");
stacy.tube._currentlabel = "moveupb";
delete stacy.arm1.onEnterFrame;
}
};
break;
case "upa" :
stacy.arm1.gotoAndPlay("upa");
stacy.tube.gotoAndPlay("upa");
case "moveupb" :
}
} else if (curState.arm1 == "downa") {
switch (stacy.arm1._currentlabel) {
case "down" :
case "movedown" :
case "movedowna" :
stacy.arm1.gotoAndPlay("moveup");
stacy.tube.gotoAndPlay("moveup");
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "up") {
stacy.arm1.gotoAndPlay("movedownb");
stacy.arm1._currentlabel = "movedownb";
stacy.tube.gotoAndPlay("movedownb");
stacy.tube._currentlabel = "movedownb";
stacy.face.mouth.gotoAndPlay("tube");
curState.mouth = "tube";
stacy.face.mouth._currentlabel = "tube";
}
};
break;
case "downa" :
stacy.arm1.gotoAndPlay("downa");
stacy.tube.gotoAndPlay("downa");
case "movedownb" :
break;
case "up" :
case "moveup" :
case "moveupa" :
stacy.arm1.gotoAndPlay("movedownb");
stacy.tube.gotoAndPlay("movedownb");
break;
case "upa" :
case "moveupb" :
stacy.arm1.gotoAndPlay("movedowna");
stacy.tube.gotoAndPlay("movedowna");
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "down") {
stacy.arm1.gotoAndPlay("moveup");
stacy.tube.gotoAndPlay("moveup");
stacy.arm1._currentlabel = "moveup";
stacy.tube._currentlabel = "moveup";
} else if (stacy.arm1._currentlabel == "up") {
stacy.face.mouth.gotoAndPlay("tube");
curState.mouth = "tube";
stacy.face.mouth._currentlabel = "tube";
stacy.arm1.gotoAndPlay("movedownb");
stacy.arm1._currentlabel = "movedownb";
stacy.tube.gotoAndPlay("movedownb");
stacy.tube._currentlabel = "movedownb";
delete stacy.arm1.onEnterFrame;
}
};
}
if (!stacy.arm1.onEnterFrame) {
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "downa") {
stacy.face.mouth.gotoAndPlay("tube");
curState.mouth = "tube";
stacy.face.mouth._currentlabel = "tube";
delete stacy.arm1.onEnterFrame;
}
};
}
} else if (curState.arm1 == "bellyrub") {
if (curState.arm1._currentlabel != "bellyrub") {
if (((stacy.arm1._currentlabel == "down") || (stacy.arm1._currentlabel == "movedown")) || (stacy.arm1._currentlabel == "movedowna")) {
stacy.arm1.gotoAndPlay("bellyrub");
} else if (stacy.arm1._currentlabel == "downa") {
stacy.arm1.gotoAndPlay("moveupa");
stacy.tube.gotoAndPlay("moveupa");
stacy.arm1.onEnterFrame = function () {
if (stacy.arm1._currentlabel == "up") {
stacy.arm1.gotoAndPlay("movedown");
stacy.tube.gotoAndPlay("movedown");
stacy.arm1._currentlabel = "movedown";
stacy.tube._currentlabel = "movedown";
} else if (stacy.arm1._currentlabel == "down") {
stacy.arm1.gotoAndPlay("bellyrub");
stacy.tube.gotoAndPlay("down");
stacy.arm1._currentlabel = "down";
stacy.tube._currentlabel = "down";
delete stacy.arm1.onEnterFrame;
}
};
}
}
}
stacy.face.eye1.pupil._x = p1X + curState.p1X;
stacy.face.eye1.pupil._y = p1Y + curState.p1Y;
stacy.face.eye2.pupil._x = p2X + curState.p2X;
stacy.face.eye2.pupil._y = p2Y + curState.p2Y;
canBlink = curState.canBlink;
}
}
function addAccessory(name, clip) {
var _local2 = _clothes.attachMovie("_item", "_item" + numAccessories, numAccessories, {_x:10, _y:25 + (numAccessories * 25)});
numAccessories++;
_local2.curColor = new Color(_local2);
_local2.activated = true;
_local2._txt.text = name;
_local2.clip = clip;
_local2.onPress = function () {
if (this.activated) {
this.curColor.setTransform({ra:20, rb:0, ga:20, gb:0, ba:20, bb:0});
this.activated = false;
this.clip._visible = false;
} else {
this.curColor.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0});
this.activated = true;
this.clip._visible = true;
}
};
}
_level0.bgColor = 13421772 /* 0xCCCCCC */;
_level0.flashWidth = 800;
_level0.flashHeight = 600;
var state = "";
var condition = "";
var states = new Array();
var size = 1;
var growth = 0;
var curState = new Object();
var canBlink = false;
var blinking = false;
var p1X = stacy.face.eye1.pupil._x;
var p1Y = stacy.face.eye1.pupil._y;
var p2X = stacy.face.eye2.pupil._x;
var p2Y = stacy.face.eye2.pupil._y;
stacy.belly.stop();
stacy.body.stop();
stacy.breast1.stop();
stacy.breast2.stop();
stacy.shirt.stop();
stacy.top.stop();
stacy.bottom.stop();
stacy.breasta.stop();
stacy.pants.stop();
states.resting = {eye1:"medium", eye2:"medium", mouth:"smile", arm1:"down", canBlink:false, p1X:0, p1Y:0, p2X:0, p2Y:0};
states.inflate = {eye1:"open", eye2:"open", mouth:"smile", arm1:"downa", canBlink:false, p1X:0, p1Y:10, p2X:0, p2Y:10};
states.revert = {eye1:"small", eye2:"small", mouth:"happy", arm1:"down", canBlink:false, p1X:0, p1Y:10, p2X:0, p2Y:10};
states.over = {eye1:"medium", eye2:"closed", mouth:"smile", arm1:"bellyrub", canBlink:false, p1X:0, p1Y:10, p2X:0, p2Y:10};
setState("resting");
stacy.onEnterFrame = function () {
if (canBlink && (Math.random() > 0.99)) {
stacy.eye.gotoAndPlay("blink");
stacy.face.eye1.pupil._x = p1X + curState.p1X;
stacy.face.eye1.pupil._y = p1Y + curState.p1Y;
stacy.face.eye2.pupil._x = p2X + curState.p2X;
stacy.face.eye2.pupil._y = p2Y + curState.p2Y;
blinking = true;
}
if (blinking && (stacy.eye._currentlabel == "endblink")) {
stacy.eye.gotoAndPlay(curState.eye);
stacy.face.eye1.pupil._x = p1X + curState.p1X;
stacy.face.eye1.pupil._y = p1Y + curState.p1Y;
stacy.face.eye2.pupil._x = p2X + curState.p2X;
stacy.face.eye2.pupil._y = p2Y + curState.p2Y;
blinking = false;
}
if (growth == 1) {
if ((stacy.tube._currentlabel == "up") || (stacy.tube._currentlabel == "downa")) {
grow();
}
switch (true) {
case size == 1 :
setState("inflate");
break;
case size == 199 :
case size == 399 :
growth = 0;
setState("resting");
size++;
break;
case size == 200 :
case size == 400 :
setState("inflate");
break;
case size == 600 :
growth = 0;
setState("over");
}
} else if (growth == -1) {
revert();
switch (true) {
case size == 1 :
setState("resting");
break;
default :
setState("revert");
}
}
if (growth == 0) {
if ((size == 200) || (size == 400)) {
setState("resting");
} else if (size == 600) {
setState("bellyrub");
}
}
stacy.frontarm.gotoAndStop(stacy.arm1._currentframe);
};
var reset = false;
_panel._plus._txt.text = "+";
_panel._minus._txt.text = "-";
_panel._expand._txt.text = "Expand";
_panel._revert._txt.text = "Revert";
_panel._info.text = "Interactive Stacy Inflation. Drawn and programmed by Doom the wolf (http://doom-the-wolf.deviantart.com). Click 'Expand' or 'Revert' to inflate or defate her. Selecting 'continuous' will make the size change automatically. Move the camera by dragging the mouse across the screen. Zoom in or out by using the '+' and '-' buttons.";
_panel._cont_txt.text = "continuous";
_panel.onEnterFrame = function () {
if (_panel.hitTest(_root._xmouse, _root._ymouse)) {
if (Math.abs(_panel._y - 500) > 1) {
_panel._y = _panel._y + ((500 - _panel._y) * 0.4);
}
} else if (Math.abs(_panel._y - 600) > 1) {
_panel._y = _panel._y + ((600 - _panel._y) * 0.4);
}
if (growth && (_panel._cont._currentframe == 2)) {
_panel._cont_txt.text = "stop";
} else {
_panel._cont_txt.text = "continuous";
}
if (size < 200) {
_panel._expand._txt.text = "Expand";
} else if (size < 400) {
_panel._expand._txt.text = "Bigger";
} else if (size < 600) {
_panel._expand._txt.text = "More";
} else {
_panel._expand._txt.text = "Reset";
}
};
_panel._cont.onRelease = function () {
if (growth != 0) {
growth = 0;
setState("resting");
}
_panel._cont.gotoAndStop(3 - _panel._cont._currentframe);
};
_panel._plus.onPress = function () {
_panel._plus.onEnterFrame = function () {
stacy._xscale = (stacy._yscale = stacy._xscale + 2);
};
};
_panel._minus.onPress = function () {
_panel._minus.onEnterFrame = function () {
if (stacy._xscale > 2) {
stacy._xscale = (stacy._yscale = stacy._xscale - 2);
} else {
delete _panel._minus.onEnterFrame;
}
};
};
_panel.onMouseUp = function () {
delete _panel._plus.onEnterFrame;
delete _panel._minus.onEnterFrame;
if (_panel._cont._currentframe == 1) {
growth = 0;
setState("resting");
}
};
_panel._expand.onPress = function () {
if (size >= 600) {
growth = 0;
reset = true;
} else {
setState("inflate");
growth = 1;
}
};
_panel._expand.onRelease = function () {
if (reset) {
growth = 0;
size = 1;
condition = "";
timer = 0;
stacy.belly.gotoAndStop(1);
stacy.body.gotoAndStop(1);
stacy.breast1.gotoAndStop(1);
stacy.breast2.gotoAndStop(1);
stacy.shirt.gotoAndStop(1);
stacy.top.gotoAndStop(1);
stacy.bottom.gotoAndStop(1);
stacy.breasta.gotoAndStop(1);
stacy.pants.gotoAndStop(1);
stacy.head._rotation = 0;
stacy.face._rotation = 0;
delete _root.onEnterFrame;
setState("resting");
reset = false;
}
};
_panel._expand.onReleaseOutside = function () {
reset = false;
};
_panel._revert.onPress = function () {
growth = -1;
if (size > 1) {
setState("revert");
}
};
stacy.onMouseDown = function () {
if (_panel._y > 550) {
stacy.startDrag();
}
};
stacy.onMouseUp = function () {
stacy.stopDrag();
};
_clothes.onEnterFrame = function () {
if (_clothes.hitTest(_root._xmouse, _root._ymouse, true)) {
if (Math.abs(_clothes._x - 640) > 1) {
_clothes._x = _clothes._x + ((640 - _clothes._x) * 0.4);
}
} else if (Math.abs(_clothes._x - 800) > 1) {
_clothes._x = _clothes._x + ((800 - _clothes._x) * 0.4);
}
};
var numAccessories = 0;
addAccessory("Shirt", stacy.shirt);
addAccessory("Pants", stacy.pants);
addAccessory("Top", stacy.top);
addAccessory("Bottom", stacy.bottom);
stacy.belly.onPress = function () {
if (condition == "") {
state = "special";
condition = "bellypoke";
stacy.face.mouth.gotoAndPlay("open");
stacy.face.eye1.gotoAndPlay("medium");
stacy.face.eye2.gotoAndPlay("open");
timer = 30;
_root.onEnterFrame = timeout_fn;
}
};
stacy.body.onPress = stacy.belly.onPress;
stacy.breast1.onPress = function () {
if (condition == "") {
state = "special";
condition = "breastpoke";
stacy.face.mouth.gotoAndPlay("smile");
stacy.face.eye1.gotoAndPlay("closed");
stacy.face.eye2.gotoAndPlay("small");
timer = 30;
_root.onEnterFrame = timeout_fn;
}
};
stacy.breast2.onPress = (stacy.breasta.onPress = stacy.breast1.onPress);
Symbol 40 MovieClip Frame 1
_currentlabel = "open";
Symbol 40 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 40 MovieClip Frame 3
_currentlabel = "small";
Symbol 40 MovieClip Frame 4
gotoAndPlay(_currentlabel);
Symbol 40 MovieClip Frame 5
_currentlabel = "medium";
Symbol 40 MovieClip Frame 6
gotoAndPlay(_currentlabel);
Symbol 40 MovieClip Frame 7
_currentlabel = "closed";
Symbol 40 MovieClip Frame 8
gotoAndPlay(_currentlabel);
Symbol 40 MovieClip Frame 9
_currentlabel = "blink";
Symbol 40 MovieClip Frame 13
_currentlabel = "endblink";
Symbol 40 MovieClip Frame 14
gotoAndPlay(_currentlabel);
Symbol 49 MovieClip Frame 1
_currentlabel = "open";
Symbol 49 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 49 MovieClip Frame 3
_currentlabel = "small";
Symbol 49 MovieClip Frame 4
gotoAndPlay(_currentlabel);
Symbol 49 MovieClip Frame 5
_currentlabel = "medium";
Symbol 49 MovieClip Frame 6
gotoAndPlay(_currentlabel);
Symbol 49 MovieClip Frame 7
_currentlabel = "closed";
Symbol 49 MovieClip Frame 8
gotoAndPlay(_currentlabel);
Symbol 49 MovieClip Frame 9
_currentlabel = "blink";
Symbol 49 MovieClip Frame 13
_currentlabel = "endblink";
Symbol 49 MovieClip Frame 14
gotoAndPlay(_currentlabel);
Symbol 58 MovieClip Frame 1
_currentlabel = "smile";
Symbol 58 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 58 MovieClip Frame 3
_currentlabel = "happy";
Symbol 58 MovieClip Frame 4
gotoAndPlay(_currentlabel);
Symbol 58 MovieClip Frame 5
_currentlabel = "tube";
Symbol 58 MovieClip Frame 6
gotoAndPlay(_currentlabel);
Symbol 58 MovieClip Frame 7
_currentlabel = "open";
Symbol 58 MovieClip Frame 8
gotoAndPlay(_currentlabel);
Symbol 68 MovieClip Frame 1
_currentlabel = "down";
Symbol 68 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 68 MovieClip Frame 5
_currentlabel = "moveup";
Symbol 68 MovieClip Frame 10
_currentlabel = "up";
Symbol 68 MovieClip Frame 11
gotoAndPlay(_currentlabel);
Symbol 68 MovieClip Frame 12
_currentlabel = "movedown";
Symbol 68 MovieClip Frame 17
gotoAndStop ("down");
Symbol 68 MovieClip Frame 20
_currentlabel = "moveupa";
Symbol 68 MovieClip Frame 25
_currentlabel = "upa";
Symbol 68 MovieClip Frame 26
gotoAndPlay(_currentlabel);
Symbol 68 MovieClip Frame 27
_currentlabel = "movedowna";
Symbol 68 MovieClip Frame 32
gotoAndStop ("down");
Symbol 68 MovieClip Frame 35
_currentlabel = "moveupb";
Symbol 68 MovieClip Frame 40
gotoAndPlay ("up");
Symbol 68 MovieClip Frame 42
_currentlabel = "movedownb";
Symbol 68 MovieClip Frame 48
_currentlabel = "downa";
Symbol 68 MovieClip Frame 49
gotoAndPlay(_currentlabel);
Symbol 150 MovieClip Frame 1
_currentlabel = "down";
Symbol 150 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 150 MovieClip Frame 5
_currentlabel = "moveup";
Symbol 150 MovieClip Frame 10
_currentlabel = "up";
Symbol 150 MovieClip Frame 11
gotoAndPlay(_currentlabel);
Symbol 150 MovieClip Frame 12
_currentlabel = "movedown";
Symbol 150 MovieClip Frame 17
gotoAndStop ("down");
Symbol 150 MovieClip Frame 20
_currentlabel = "moveupa";
Symbol 150 MovieClip Frame 25
_currentlabel = "upa";
Symbol 150 MovieClip Frame 26
gotoAndPlay(_currentlabel);
Symbol 150 MovieClip Frame 27
_currentlabel = "movedowna";
Symbol 150 MovieClip Frame 32
gotoAndStop ("down");
Symbol 150 MovieClip Frame 35
_currentlabel = "moveupb";
Symbol 150 MovieClip Frame 40
gotoAndPlay ("up");
Symbol 150 MovieClip Frame 42
_currentlabel = "movedownb";
Symbol 150 MovieClip Frame 48
_currentlabel = "downa";
Symbol 150 MovieClip Frame 49
gotoAndPlay(_currentlabel);
Symbol 150 MovieClip Frame 50
_currentlabel = "down";
Symbol 150 MovieClip Frame 109
gotoAndPlay ("down");
Symbol 181 MovieClip Frame 1
_currentlabel = "down";
Symbol 181 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 181 MovieClip Frame 5
_currentlabel = "moveup";
Symbol 181 MovieClip Frame 10
_currentlabel = "up";
Symbol 181 MovieClip Frame 11
gotoAndPlay(_currentlabel);
Symbol 181 MovieClip Frame 12
_currentlabel = "movedown";
Symbol 181 MovieClip Frame 17
gotoAndStop ("down");
Symbol 181 MovieClip Frame 20
_currentlabel = "moveupa";
Symbol 181 MovieClip Frame 25
_currentlabel = "upa";
Symbol 181 MovieClip Frame 26
gotoAndPlay(_currentlabel);
Symbol 181 MovieClip Frame 27
_currentlabel = "movedowna";
Symbol 181 MovieClip Frame 32
gotoAndStop ("down");
Symbol 181 MovieClip Frame 35
_currentlabel = "moveupb";
Symbol 181 MovieClip Frame 40
gotoAndPlay ("up");
Symbol 181 MovieClip Frame 42
_currentlabel = "movedownb";
Symbol 181 MovieClip Frame 48
_currentlabel = "downa";
Symbol 181 MovieClip Frame 49
gotoAndPlay(_currentlabel);
Symbol 181 MovieClip Frame 50
_currentlabel = "bellyrub";
Symbol 181 MovieClip Frame 109
gotoAndPlay ("down");
Symbol 190 MovieClip Frame 1
stop();