STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #92542 |
<p align="center"><font face="Arial" size="11" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://www.kindisoft.com"><b>Protected By secureSWF</b></a></font></p> |
This version of Vector Effect can only be played at GamesLunatic.com |
o |
t |
c |
e |
V |
Effect |
Lunatic |
Games |
.com |
Stark Raving Mad About Games! |
Play |
Play |
43% |
Warning: The graphics in this game are extremely CPU intensive. If you have a slow computer: In the main menu, please select graphics, and lower the graphic detail. If you have a super fast computer: Feel free to raise the Grid and Particle detail to high. (Caution, doing this may cause your computer to explode) |
- Now Loading - |
LEVEL UP! |
LEVEL UP! |
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Score: |
Score Multiplier: |
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<p align="right"></p> |
M: |
Lvl: |
<p align="left"></p> |
HP |
EXP |
Y: |
Level up! Press E or Ctrl to use skill points! |
Game Over |
Your new score is: |
<p align="center"><font face="Courier New" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">180009</font></p> |
Your highest score was: |
<p align="center"><font face="Courier New" size="16" color="#68d1fd" letterSpacing="0.000000" kerning="1">180009</font></p> |
<p align="center"><font face="Courier New" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">New Personal High Score!</font></p> |
Play more games |
Lunatic |
.com |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Quit to Menu</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Play Again</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Submit Score</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Quit to Menu</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Play Again</font></p> |
To submit your score, play the game on |
<p align="center"><font face="Courier New" size="16" color="#68d1fd" letterSpacing="0.000000" kerning="1"> GamesLunatic.com</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Quit to Menu</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Play Again</font></p> |
Score Submitted |
Loading Leaderboard Please wait... |
Game Paused |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Quit to Menu</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Resume</font></p> |
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Skill Points Available: |
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<p align="center"><font face="Courier New" size="14" color="#ffcc00" letterSpacing="-1.000000" kerning="1"><b>Lvl 10</b></font></p> |
Gun Enhancements |
Armor Plating |
Bullet Mods |
Pilot Skills |
Skill Information |
<p align="center"><font face="Courier New" size="16" color="#68d1fd" letterSpacing="0.000000" kerning="1">Armor Plating</font></p> |
<p align="left"><font face="Courier New" size="14" color="#68d1fd" letterSpacing="0.000000" kerning="1">Increases health regeneration</font></p><p align="left"></p><p align="left"></p> |
<p align="left"><font face="Courier New" size="14" color="#00ffff" letterSpacing="0.000000" kerning="1">Next lvl: 120% Hp</font></p> |
<p align="left"><font face="Courier New" size="14" color="#ff6600" letterSpacing="0.000000" kerning="1">Costs: 1 Skill point</font></p> |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Screenshot Mode</font></p> |
(Click anywhere in Screenshot Mode to return here) |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Yes</font></p> |
Quit to Menu Are you sure? |
<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">No</font></p> |
<p align="left"></p> |
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<p align="center"><font face="Courier New" size="18" color="#68d1fd" letterSpacing="0.000000" kerning="1">Exit Vector Effect Mode</font></p> |
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<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Arcade Mode</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Graphics</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">How To Play</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Enemy Info</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Sandbox Mode</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Controls</font></p> |
Gameplay |
Options |
Information |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Credits</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Sound</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Leader Boards</font></p> |
Records |
- - - > < - - - |
Play more games |
Arcade Mode |
- Fight to survive the nonstop enemies - Score as many points as possible - Upload your points and compare with others around the world - There is no end in Arcade mode, you keep playing until you lose all your lives, but beware, it gets much, much harder as time goes on |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Begin Arcade Mode</font></p> |
Sandbox Mode |
- There are no goals in sandbox mode - Press the number keys to spawn enemies you want - Press [, ], or \ to level up (Enemies get harder based on your level, you can test them this way) - You have unlimited lives, bombs, and skillpoints - Have fun! |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
<p align="center"><font face="Agency FB" size="27" color="#68d1fd" letterSpacing="0.000000" kerning="1">Begin Sandbox Mode</font></p> |
Controls |
Ship Movement |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
Shoot |
Pause Game Skill Menu |
Hold mouse button in the direction you wish to shoot |
Use Bomb |
W |
S |
A |
D |
# |
$ |
! |
" |
or |
E |
Ctrl |
Space |
Shift |
Graphics |
Grid Detail |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
Particle Detail |
The complexity of the grid. Higher detail means more grid lines |
Flash Quality |
Amount of particles when enemies/player/bullets explode |
Overall quality of this flash (Low quality is reccommended) |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Low</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Default</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">High</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Low</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Default</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">High</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Medium</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Default</font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">High</font></p> |
The menu takes the same amount of processing power as the game does. So please adjust these settings so the menu runs smoothely on you computer, and the game will run smoothely. |
Sound |
Music |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
Sound |
Listen to the game music, or your own funky beats |
Sound Test |
Sounds giving you a headache? Turn them off |
Click on Test to test the sound |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">On </font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Off </font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">On </font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Off </font></p> |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Test </font></p> |
How To Play |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
The game is very simple, here are the basic rules - Move your ship with WASD or the Arrow Keys - Avoid enemies, and use your mouse to shoot them - Press space or shift to use bombs (Limited amount) - Kill enemies to grow your score multiplier and gain more points (Getting hit will lose your multiplier) - Level up to gain new upgrades (Max Level: 20) - You get an extra bomb every 300,000 points General Tips: - Pay attention to the Grid color. Green means you are at full health, red means you are about to die. This will help you know how much health you have - Save your bombs until there are too many enemies, and no room escape - Always move your ship to the biggest empty space, so you have room to move *Your sound and graphic settings will be saved for the next time you play* |
Enemy Info |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
Select an Enemy to view it's information |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Enemy Info</font></p> |
<p align="center"><font face="Agency FB" size="26" color="#68d1fd" letterSpacing="0.000000" kerning="1">Bouncer</font></p> |
Difficulty: Movement: Description / Tip: |
<p align="left"><font face="Agency FB" size="22" color="#68d1fd" letterSpacing="0.000000" kerning="1">Random, Bounces off walls</font></p> |
<p align="left"><font face="Agency FB" size="22" color="#68d1fd" letterSpacing="0.000000" kerning="1">It will keep moving, bouncing off anything it touches. It may be easy, but keep your eye out for it when there are lots of enemies on screen, it just might hit you in the back!</font></p> |
Loading Leaderboard Please wait... |
Credits |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
Created By Juice-Tin www.Juice-Tin.com Programming / Art Juice-Tin Music (From Newgrounds) DjTrancite - Extravaganza WoodenToaster - Helius -Excellent music guys! Time spent on this About 3 months My main goals To create something never before done in flash, and for it to feel like more than just a flash game Special Thanks Thanks to Addison, Renaenae, and Rekatan for the support and positive encouragement |
Created By Juice-Tin Programming / Art Juice-Tin www.Juice-Tin.com Music (From Newgrounds) Extravaganza - DjTrancite Helius - WoodenToaster -Excellent music guys! Time spent on this About 3 months My main goals To create something never before done in flash, and for it to feel like more than just a flash game Special Thanks Thanks to Addison, Renaenae, and Rekatan for the support and positive encouragement |
Achievements |
<p align="center"><font face="Agency FB" size="24" color="#68d1fd" letterSpacing="0.000000" kerning="1">Back to Menu</font></p> |
Survive = Take no damage - Survive 1 minute without moving (Arcade only) - Survive 1 minute without shooting (Arcade only) - Survive 2 minutes (Arcade only) - Have 60 bullets on the screen at once - Get 150,000 points without using bombs (Arcade only) - Get 200,000 points without dying (Arcade only) |
This game is only a demo version. If you are viewing it, it has been stolen, please report it. |
Library Items
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Symbol 65023 Font | Used by:65279 | |
Symbol 65279 EditableText | Uses:65023 3 | Used by:Timeline |
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Symbol 40 Sound {S_MainLoop} | Used by:Timeline | |
Symbol 41 Sound {S_MenuLoop} | Used by:Timeline | |
Symbol 42 Sound {S_BlackHole_die} | Used by:Timeline | |
Symbol 43 Sound {S_LevelUp} | Used by:Timeline | |
Symbol 44 Sound {S_SnowflakeBigHuge_die} | Used by:Timeline | |
Symbol 45 Sound {S_SnowflakeSmall_die} | Used by:Timeline | |
Symbol 46 Sound {S_SnowflakeNorm_die} | Used by:Timeline | |
Symbol 47 Sound {S_Ship_die} | Used by:Timeline | |
Symbol 48 Sound {S_BlackHole_pop} | Used by:Timeline | |
Symbol 49 Sound {S_BlackHole_almostExplode} | Used by:Timeline | |
Symbol 50 Sound {S_Enemy_die} | Used by:Timeline | |
Symbol 51 Sound {S_Enemy_die2} | Used by:Timeline | |
Symbol 52 Sound {S_Enemy_die3} | Used by:Timeline | |
Symbol 53 Sound {S_Ship_gainBomb} | Used by:Timeline | |
Symbol 54 Sound {S_Enemy_die4} | Used by:Timeline | |
Symbol 55 Sound {S_pop} | Used by:Timeline | |
Symbol 56 Sound {S_Button_Click} | Used by:Timeline | |
Symbol 57 Sound {S_Ship_Shoot1} | Used by:Timeline | |
Symbol 58 Sound {S_spawn} | Used by:Timeline | |
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Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip {Bomb} | Uses:59 60 | Used by:Timeline |
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Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip {BulletBoom} | Uses:62 63 | Used by:Timeline |
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Symbol 70 ShapeTweening | Used by:72 | |
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Symbol 72 MovieClip {LevelUp} | Uses:65 67 68 69 70 71 | Used by:Timeline |
Symbol 73 Bitmap | Used by:74 | |
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Symbol 75 MovieClip {Enemy1} | Uses:74 | Used by:Timeline |
Symbol 76 Bitmap | Used by:77 | |
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Symbol 78 MovieClip {Enemy2} | Uses:77 | Used by:Timeline |
Symbol 79 Bitmap | Used by:80 | |
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Symbol 81 MovieClip {Enemy2Extra} | Uses:80 | Used by:Timeline |
Symbol 82 Bitmap | Used by:83 | |
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Symbol 84 MovieClip {Enemy3} | Uses:83 | Used by:Timeline |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:87 307 334 |
Symbol 87 MovieClip {Enemy4} | Uses:86 | Used by:Timeline |
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Symbol 90 MovieClip {Enemy5} | Uses:89 | Used by:Timeline |
Symbol 91 Bitmap | Used by:92 304 | |
Symbol 92 Graphic | Uses:91 | Used by:93 |
Symbol 93 MovieClip {Enemy5Big} | Uses:92 | Used by:Timeline |
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Symbol 96 MovieClip {Enemy5Huge} | Uses:95 | Used by:Timeline |
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Symbol 99 MovieClip {Enemy5Small} | Uses:98 | Used by:Timeline |
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Symbol 191 Text | Uses:116 | Used by:208 |
Symbol 192 Text | Uses:116 | Used by:208 |
Symbol 193 Text | Uses:116 | Used by:208 |
Symbol 194 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 195 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 196 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 197 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 198 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 199 Text | Uses:116 | Used by:208 |
Symbol 200 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 201 Text | Uses:116 | Used by:208 |
Symbol 202 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 203 EditableText | Uses:116 | Used by:208 |
Symbol 204 EditableText | Uses:116 | Used by:208 |
Symbol 205 EditableText | Uses:116 | Used by:208 |
Symbol 206 EditableText | Uses:66 116 339 | Used by:208 |
Symbol 207 EditableText | Uses:116 | Used by:208 |
Symbol 208 MovieClip {Hud} | Uses:115 117 118 119 120 121 122 123 124 125 126 128 129 130 131 132 36 134 135 136 137 138 139 140 141 142 143 144 30 145 19 146 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 14 | Used by:Timeline |
Symbol 209 Graphic | Used by:334 | |
Symbol 210 Graphic | Used by:334 | |
Symbol 211 EditableText | Uses:7 297 | Used by:334 |
Symbol 212 EditableText | Uses:7 297 | Used by:334 |
Symbol 213 EditableText | Uses:7 297 | Used by:334 |
Symbol 214 EditableText | Uses:7 297 | Used by:334 |
Symbol 215 EditableText | Uses:7 297 | Used by:334 |
Symbol 216 EditableText | Uses:7 297 | Used by:334 |
Symbol 217 Text | Uses:7 | Used by:334 |
Symbol 218 Text | Uses:7 | Used by:334 |
Symbol 219 Text | Uses:7 | Used by:334 |
Symbol 220 EditableText | Uses:7 297 | Used by:334 |
Symbol 221 EditableText | Uses:7 297 | Used by:334 |
Symbol 222 Graphic | Used by:334 | |
Symbol 223 EditableText | Uses:7 297 | Used by:334 |
Symbol 224 Text | Uses:7 | Used by:334 |
Symbol 225 Text | Uses:7 | Used by:334 |
Symbol 226 Text | Uses:7 | Used by:334 |
Symbol 227 Graphic | Used by:334 | |
Symbol 228 Text | Uses:7 | Used by:334 |
Symbol 229 Text | Uses:7 | Used by:334 |
Symbol 230 EditableText | Uses:7 297 | Used by:334 |
Symbol 231 EditableText | Uses:7 297 | Used by:334 |
Symbol 232 Text | Uses:7 | Used by:334 |
Symbol 233 Text | Uses:7 | Used by:334 |
Symbol 234 EditableText | Uses:7 297 | Used by:334 |
Symbol 235 EditableText | Uses:7 297 | Used by:334 |
Symbol 236 Graphic | Used by:334 | |
Symbol 237 Text | Uses:7 | Used by:334 |
Symbol 238 Text | Uses:7 | Used by:334 |
Symbol 239 EditableText | Uses:7 297 | Used by:334 |
Symbol 240 Text | Uses:7 | Used by:334 |
Symbol 241 Text | Uses:7 | Used by:334 |
Symbol 242 Text | Uses:7 | Used by:334 |
Symbol 243 Text | Uses:7 | Used by:334 |
Symbol 244 Graphic | Used by:259 | |
Symbol 245 Text | Uses:7 | Used by:259 |
Symbol 246 Text | Uses:7 | Used by:259 |
Symbol 247 Text | Uses:7 | Used by:259 |
Symbol 248 Text | Uses:7 | Used by:259 |
Symbol 249 Font | Used by:250 251 252 253 | |
Symbol 250 Text | Uses:249 | Used by:259 |
Symbol 251 Text | Uses:249 | Used by:259 |
Symbol 252 Text | Uses:249 | Used by:259 |
Symbol 253 Text | Uses:249 | Used by:259 |
Symbol 254 Text | Uses:7 | Used by:259 |
Symbol 255 Text | Uses:7 | Used by:259 |
Symbol 256 Text | Uses:7 | Used by:259 |
Symbol 257 Text | Uses:7 | Used by:259 |
Symbol 258 Text | Uses:7 | Used by:259 |
Symbol 259 MovieClip | Uses:244 245 246 247 248 250 251 252 253 254 255 256 257 258 | Used by:334 |
Symbol 260 Graphic | Used by:334 | |
Symbol 261 Graphic | Used by:334 | |
Symbol 262 Text | Uses:7 | Used by:334 |
Symbol 263 Text | Uses:7 | Used by:334 |
Symbol 264 EditableText | Uses:7 297 | Used by:334 |
Symbol 265 Text | Uses:7 | Used by:334 |
Symbol 266 Text | Uses:7 | Used by:334 |
Symbol 267 Text | Uses:7 | Used by:334 |
Symbol 268 Text | Uses:7 | Used by:334 |
Symbol 269 Text | Uses:7 | Used by:334 |
Symbol 270 EditableText | Uses:7 297 | Used by:334 |
Symbol 271 EditableText | Uses:7 297 | Used by:334 |
Symbol 272 EditableText | Uses:7 297 | Used by:334 |
Symbol 273 EditableText | Uses:7 297 | Used by:334 |
Symbol 274 EditableText | Uses:7 297 | Used by:334 |
Symbol 275 EditableText | Uses:7 297 | Used by:334 |
Symbol 276 EditableText | Uses:7 297 | Used by:334 |
Symbol 277 EditableText | Uses:7 297 | Used by:334 |
Symbol 278 EditableText | Uses:7 297 | Used by:334 |
Symbol 279 Text | Uses:7 | Used by:334 |
Symbol 280 Graphic | Used by:334 | |
Symbol 281 Text | Uses:7 | Used by:334 |
Symbol 282 Text | Uses:7 | Used by:334 |
Symbol 283 EditableText | Uses:7 297 | Used by:334 |
Symbol 284 Text | Uses:7 | Used by:334 |
Symbol 285 Text | Uses:7 | Used by:334 |
Symbol 286 Text | Uses:7 | Used by:334 |
Symbol 287 Text | Uses:7 | Used by:334 |
Symbol 288 Text | Uses:7 | Used by:334 |
Symbol 289 EditableText | Uses:7 297 | Used by:334 |
Symbol 290 EditableText | Uses:7 297 | Used by:334 |
Symbol 291 EditableText | Uses:7 297 | Used by:334 |
Symbol 292 EditableText | Uses:7 297 | Used by:334 |
Symbol 293 EditableText | Uses:7 297 | Used by:334 |
Symbol 294 Graphic | Used by:334 | |
Symbol 295 Text | Uses:7 | Used by:334 |
Symbol 296 EditableText | Uses:7 297 | Used by:334 |
Symbol 297 Font | Used by:211 212 213 214 215 216 220 221 223 230 231 234 235 239 264 270 271 272 273 274 275 276 277 278 283 289 290 291 292 293 296 298 301 310 311 312 321 322 326 332 | |
Symbol 298 Text | Uses:297 7 | Used by:334 |
Symbol 299 Graphic | Used by:334 | |
Symbol 300 Text | Uses:7 | Used by:334 |
Symbol 301 EditableText | Uses:7 297 | Used by:334 |
Symbol 302 Text | Uses:7 | Used by:334 |
Symbol 303 Graphic | Used by:307 | |
Symbol 304 Graphic | Uses:91 | Used by:307 |
Symbol 305 Graphic | Uses:112 | Used by:307 |
Symbol 306 Graphic | Uses:109 | Used by:307 |
Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} | Uses:303 74 83 86 77 80 89 304 305 101 104 107 306 | Used by:334 |
Symbol 308 Graphic | Used by:334 | |
Symbol 309 Graphic | Used by:334 | |
Symbol 310 EditableText | Uses:7 297 | Used by:334 |
Symbol 311 EditableText | Uses:7 297 | Used by:334 |
Symbol 312 Text | Uses:297 | Used by:334 |
Symbol 313 Bitmap | Used by:315 316 317 318 | |
Symbol 314 Bitmap | Used by:315 316 317 318 319 | |
Symbol 315 Graphic | Uses:313 314 | Used by:320 |
Symbol 316 Graphic | Uses:313 314 | Used by:320 |
Symbol 317 Graphic | Uses:313 314 | Used by:320 |
Symbol 318 Graphic | Uses:313 314 | Used by:320 |
Symbol 319 Graphic | Uses:314 | Used by:320 |
Symbol 320 MovieClip | Uses:315 316 317 318 319 | Used by:334 |
Symbol 321 EditableText | Uses:7 297 | Used by:334 |
Symbol 322 EditableText | Uses:7 297 | Used by:334 |
Symbol 323 Graphic | Used by:334 | |
Symbol 324 Text | Uses:7 | Used by:334 |
Symbol 325 Text | Uses:7 | Used by:334 |
Symbol 326 EditableText | Uses:7 297 | Used by:334 |
Symbol 327 Text | Uses:7 | Used by:330 |
Symbol 328 Graphic | Used by:330 | |
Symbol 329 Text | Uses:7 | Used by:330 |
Symbol 330 MovieClip | Uses:327 328 329 | Used by:334 |
Symbol 331 Text | Uses:7 | Used by:334 |
Symbol 332 EditableText | Uses:7 297 | Used by:334 |
Symbol 333 Text | Uses:7 | Used by:334 |
Symbol 334 MovieClip {MainMenuItem} | Uses:209 14 210 30 148 145 19 146 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 176 171 74 232 233 234 235 89 98 86 80 107 236 237 238 239 240 241 242 243 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 298 77 83 299 300 301 302 307 308 309 310 311 312 320 321 322 323 324 325 326 330 331 332 333 | Used by:Timeline |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:337 |
Symbol 337 MovieClip {BGimage} | Uses:336 | Used by:Timeline |
Symbol 338 Graphic | Used by:341 | |
Symbol 339 Font | Used by:139 141 142 149 150 151 152 153 156 157 162 163 172 194 195 196 197 198 200 202 206 340 | |
Symbol 340 Text | Uses:66 339 | Used by:341 |
Symbol 341 MovieClip {WaterMark} | Uses:338 340 | Used by:Timeline |
Symbol 342 MovieClip {Bullet} | Uses:171 | Used by:Timeline |
Symbol 343 MovieClip {Ship} | Uses:176 | Used by:Timeline |
Instance Names
"btn_play" | Symbol 39 MovieClip {LoadMC} Frame 1 | Symbol 26 Button |
"loadTxt" | Symbol 39 MovieClip {LoadMC} Frame 1 | Symbol 27 EditableText |
"btn_logo1" | Symbol 39 MovieClip {LoadMC} Frame 1 | Symbol 32 Button |
"btn_logo2" | Symbol 39 MovieClip {LoadMC} Frame 1 | Symbol 32 Button |
"loadBar" | Symbol 39 MovieClip {LoadMC} Frame 18 | Symbol 36 MovieClip |
"btn_play" | Symbol 39 MovieClip {LoadMC} Frame 18 | Symbol 26 Button |
"levelBox" | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} Frame 1 | Symbol 172 EditableText |
"debug1" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 117 EditableText |
"debug2" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 118 EditableText |
"debug3" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 119 EditableText |
"scoreBox" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 122 EditableText |
"multiBox" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 123 EditableText |
"lifeBox" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 124 EditableText |
"bombBox" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 125 EditableText |
"timerBox" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 126 EditableText |
"lvlBox" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 130 EditableText |
"maxHpBar" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 36 MovieClip |
"curHpBar" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 36 MovieClip |
"maxExpBar" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 36 MovieClip |
"curExpBar" | Symbol 208 MovieClip {Hud} Frame 1 | Symbol 36 MovieClip |
"txt_score" | Symbol 208 MovieClip {Hud} Frame 3 | Symbol 139 EditableText |
"txt_prevscore" | Symbol 208 MovieClip {Hud} Frame 3 | Symbol 141 EditableText |
"txt_highscore" | Symbol 208 MovieClip {Hud} Frame 3 | Symbol 142 EditableText |
"txt_sponsor" | Symbol 208 MovieClip {Hud} Frame 3 | Symbol 148 MovieClip |
"txt_quit" | Symbol 208 MovieClip {Hud} Frame 3 | Symbol 149 EditableText |
"txt_playagain" | Symbol 208 MovieClip {Hud} Frame 3 | Symbol 150 EditableText |
"txt_submit" | Symbol 208 MovieClip {Hud} Frame 3 | Symbol 151 EditableText |
"txt_quit" | Symbol 208 MovieClip {Hud} Frame 4 | Symbol 152 EditableText |
"txt_playagain" | Symbol 208 MovieClip {Hud} Frame 4 | Symbol 153 EditableText |
"txt_sponsorLink" | Symbol 208 MovieClip {Hud} Frame 4 | Symbol 155 EditableText |
"txt_quit" | Symbol 208 MovieClip {Hud} Frame 5 | Symbol 156 EditableText |
"txt_playagain" | Symbol 208 MovieClip {Hud} Frame 5 | Symbol 157 EditableText |
"txt_quit" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 162 EditableText |
"txt_resume" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 163 EditableText |
"debug1" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 164 EditableText |
"debug2" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 165 EditableText |
"debug3" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 166 EditableText |
"skillBox" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 168 EditableText |
"skillBox1a" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"skillBox1b" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"skillBox2a" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"skillBox2b" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"skillBox3a" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"skillBox3b" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"skillBox4a" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"skillBox4b" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 187 MovieClip {VectorEffect_Sponsor_fla.SkillBox_22} |
"infoTitle" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 194 EditableText |
"infoDesc" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 195 EditableText |
"infoNext" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 196 EditableText |
"infoCost" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 197 EditableText |
"txt_nohud" | Symbol 208 MovieClip {Hud} Frame 8 | Symbol 198 EditableText |
"txt_yes" | Symbol 208 MovieClip {Hud} Frame 9 | Symbol 200 EditableText |
"txt_no" | Symbol 208 MovieClip {Hud} Frame 9 | Symbol 202 EditableText |
"debug1" | Symbol 208 MovieClip {Hud} Frame 9 | Symbol 203 EditableText |
"debug2" | Symbol 208 MovieClip {Hud} Frame 9 | Symbol 204 EditableText |
"debug3" | Symbol 208 MovieClip {Hud} Frame 9 | Symbol 205 EditableText |
"txt_back" | Symbol 208 MovieClip {Hud} Frame 10 | Symbol 207 EditableText |
"txt_sponsor" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 148 MovieClip |
"txt_arcade" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 211 EditableText |
"txt_graphics" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 212 EditableText |
"txt_howto" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 213 EditableText |
"txt_enemy" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 214 EditableText |
"txt_sandbox" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 215 EditableText |
"txt_controls" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 216 EditableText |
"txt_credits" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 220 EditableText |
"txt_sound" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 221 EditableText |
"txt_leader" | Symbol 334 MovieClip {MainMenuItem} Frame 1 | Symbol 223 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 7 | Symbol 230 EditableText |
"txt_arcade" | Symbol 334 MovieClip {MainMenuItem} Frame 7 | Symbol 231 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 14 | Symbol 234 EditableText |
"txt_sandbox" | Symbol 334 MovieClip {MainMenuItem} Frame 14 | Symbol 235 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 22 | Symbol 239 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 264 EditableText |
"txt_grid_low" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 270 EditableText |
"txt_grid_med" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 271 EditableText |
"txt_grid_high" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 272 EditableText |
"txt_part_low" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 273 EditableText |
"txt_part_med" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 274 EditableText |
"txt_part_high" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 275 EditableText |
"txt_qual_med" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 276 EditableText |
"txt_qual_low" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 277 EditableText |
"txt_qual_high" | Symbol 334 MovieClip {MainMenuItem} Frame 30 | Symbol 278 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 39 | Symbol 283 EditableText |
"txt_music_on" | Symbol 334 MovieClip {MainMenuItem} Frame 39 | Symbol 289 EditableText |
"txt_music_off" | Symbol 334 MovieClip {MainMenuItem} Frame 39 | Symbol 290 EditableText |
"txt_sound_on" | Symbol 334 MovieClip {MainMenuItem} Frame 39 | Symbol 291 EditableText |
"txt_sound_off" | Symbol 334 MovieClip {MainMenuItem} Frame 39 | Symbol 292 EditableText |
"txt_sound_test" | Symbol 334 MovieClip {MainMenuItem} Frame 39 | Symbol 293 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 47 | Symbol 296 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 301 EditableText |
"enemy1" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy2" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy3" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy4" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy5" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy12" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy6" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy7" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy9" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy10" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy11" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"enemy8" | Symbol 334 MovieClip {MainMenuItem} Frame 54 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 61 | Symbol 310 EditableText |
"enemyMC" | Symbol 334 MovieClip {MainMenuItem} Frame 61 | Symbol 307 MovieClip {VectorEffect_Sponsor_fla.EnemyBox_30} |
"txt_name" | Symbol 334 MovieClip {MainMenuItem} Frame 61 | Symbol 311 EditableText |
"stars" | Symbol 334 MovieClip {MainMenuItem} Frame 61 | Symbol 320 MovieClip |
"txt_move" | Symbol 334 MovieClip {MainMenuItem} Frame 61 | Symbol 321 EditableText |
"txt_desc" | Symbol 334 MovieClip {MainMenuItem} Frame 61 | Symbol 322 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 78 | Symbol 326 EditableText |
"txt_back" | Symbol 334 MovieClip {MainMenuItem} Frame 85 | Symbol 332 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS3. |
Tag 0x0FF (255) | Timeline Frame 1 | 1 bytes "." |
Labels
"ready" | Frame 33 |
"hud" | Symbol 208 MovieClip {Hud} Frame 1 |
"lvlup" | Symbol 208 MovieClip {Hud} Frame 2 |
"gameover" | Symbol 208 MovieClip {Hud} Frame 3 |
"sponsor" | Symbol 208 MovieClip {Hud} Frame 4 |
"gameover2" | Symbol 208 MovieClip {Hud} Frame 5 |
"submitscore" | Symbol 208 MovieClip {Hud} Frame 6 |
"pause" | Symbol 208 MovieClip {Hud} Frame 8 |
"quit" | Symbol 208 MovieClip {Hud} Frame 9 |
"nohud" | Symbol 208 MovieClip {Hud} Frame 10 |
"home" | Symbol 334 MovieClip {MainMenuItem} Frame 1 |
"arcade" | Symbol 334 MovieClip {MainMenuItem} Frame 7 |
"sandbox" | Symbol 334 MovieClip {MainMenuItem} Frame 14 |
"controls" | Symbol 334 MovieClip {MainMenuItem} Frame 22 |
"graphics" | Symbol 334 MovieClip {MainMenuItem} Frame 30 |
"sound" | Symbol 334 MovieClip {MainMenuItem} Frame 39 |
"howto" | Symbol 334 MovieClip {MainMenuItem} Frame 47 |
"enemy" | Symbol 334 MovieClip {MainMenuItem} Frame 54 |
"enemyShow" | Symbol 334 MovieClip {MainMenuItem} Frame 61 |
"leader" | Symbol 334 MovieClip {MainMenuItem} Frame 72 |
"credits" | Symbol 334 MovieClip {MainMenuItem} Frame 78 |
"achieve" | Symbol 334 MovieClip {MainMenuItem} Frame 85 |
|